diff --git a/data/abilities.json b/data/abilities.json index 9e766d5e..3e7d2970 100644 --- a/data/abilities.json +++ b/data/abilities.json @@ -316,7 +316,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 172523.0, "parent_pbg": { @@ -661,7 +662,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2128811.0, "parent_pbg": { @@ -2598,7 +2600,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2044251.0, "parent_pbg": { @@ -3127,7 +3130,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198425.0, "parent_pbg": { @@ -3599,7 +3603,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198477.0, "parent_pbg": { @@ -4051,7 +4056,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198479.0, "parent_pbg": { @@ -4605,7 +4611,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198427.0, "parent_pbg": { @@ -5077,7 +5084,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2071987.0, "parent_pbg": { @@ -5529,7 +5537,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2044256.0, "parent_pbg": { @@ -6041,7 +6050,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072011.0, "parent_pbg": { @@ -7055,7 +7065,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123418.0, "parent_pbg": { @@ -7429,7 +7440,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075250.0, "parent_pbg": { @@ -7644,7 +7656,7 @@ "ui_position_row": 1.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -7837,7 +7849,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082018.0, "parent_pbg": { @@ -8316,7 +8329,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075249.0, "parent_pbg": { @@ -8712,7 +8726,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081382.0, "parent_pbg": { @@ -9091,7 +9106,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075251.0, "parent_pbg": { @@ -9470,7 +9486,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075252.0, "parent_pbg": { @@ -9685,7 +9702,7 @@ "ui_position_row": 1.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" @@ -9872,7 +9889,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082019.0, "parent_pbg": { @@ -10352,7 +10370,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081991.0, "parent_pbg": { @@ -10745,7 +10764,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2159855.0, "parent_pbg": { @@ -10837,7 +10857,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_german_blitzkrieg_assault", + "icon_name": "races/afrika_corps/abilities/battlefield_salvage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -11126,7 +11146,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081280.0, "parent_pbg": { @@ -11499,7 +11520,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075256.0, "parent_pbg": { @@ -11886,7 +11908,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081771.0, "parent_pbg": { @@ -12296,7 +12319,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075254.0, "parent_pbg": { @@ -12548,7 +12572,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -12706,7 +12730,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081278.0, "parent_pbg": { @@ -13093,7 +13118,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075255.0, "parent_pbg": { @@ -13466,7 +13492,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075257.0, "parent_pbg": { @@ -13853,7 +13880,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075258.0, "parent_pbg": { @@ -14237,7 +14265,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081273.0, "parent_pbg": { @@ -14585,7 +14614,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123417.0, "parent_pbg": { @@ -14958,7 +14988,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2083431.0, "parent_pbg": { @@ -15342,7 +15373,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2083430.0, "parent_pbg": { @@ -15432,7 +15464,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/afrika_corps/weapons/breda_model_30_ak", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -15715,7 +15747,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2083432.0, "parent_pbg": { @@ -16088,7 +16121,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2083486.0, "parent_pbg": { @@ -16472,7 +16506,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2083429.0, "parent_pbg": { @@ -16881,7 +16916,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074231.0, "parent_pbg": { @@ -17267,7 +17303,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074232.0, "parent_pbg": { @@ -17640,7 +17677,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074234.0, "parent_pbg": { @@ -18042,7 +18080,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074233.0, "parent_pbg": { @@ -18415,7 +18454,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074235.0, "parent_pbg": { @@ -18817,7 +18857,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074240.0, "parent_pbg": { @@ -19301,7 +19342,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074227.0, "parent_pbg": { @@ -19688,7 +19730,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074228.0, "parent_pbg": { @@ -20098,7 +20141,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074230.0, "parent_pbg": { @@ -20485,7 +20529,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074229.0, "parent_pbg": { @@ -20833,7 +20878,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123416.0, "parent_pbg": { @@ -20937,7 +20983,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240011" + "value": "11264718" } }, "help_text_alternate": { @@ -21063,7 +21109,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -21221,7 +21267,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082139.0, "parent_pbg": { @@ -21659,7 +21706,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072388.0, "parent_pbg": { @@ -22032,7 +22080,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082137.0, "parent_pbg": { @@ -22419,7 +22468,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072379.0, "parent_pbg": { @@ -22821,7 +22871,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072383.0, "parent_pbg": { @@ -23259,7 +23310,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072387.0, "parent_pbg": { @@ -23632,7 +23684,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082138.0, "parent_pbg": { @@ -24007,7 +24060,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072386.0, "parent_pbg": { @@ -24394,7 +24448,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082140.0, "parent_pbg": { @@ -24781,7 +24836,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082142.0, "parent_pbg": { @@ -25154,7 +25210,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072380.0, "parent_pbg": { @@ -25499,7 +25556,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072381.0, "parent_pbg": { @@ -25714,7 +25772,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -25901,7 +25959,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082144.0, "parent_pbg": { @@ -26129,7 +26188,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -26137,8 +26196,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 15.0, - "ui_reticule_radius_max": 15.0, + "ui_reticule_radius_min": 13.0, + "ui_reticule_radius_max": 13.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -26316,7 +26375,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082143.0, "parent_pbg": { @@ -26708,7 +26768,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072385.0, "parent_pbg": { @@ -26923,7 +26984,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -27214,7 +27275,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082145.0, "parent_pbg": { @@ -27462,7 +27524,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -27702,7 +27764,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082146.0, "parent_pbg": { @@ -29980,7 +30043,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2152919.0, "parent_pbg": { @@ -30370,7 +30434,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2152920.0, "parent_pbg": { @@ -30838,7 +30903,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2152944.0, "parent_pbg": { @@ -31301,7 +31367,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151214.0, "parent_pbg": { @@ -32671,7 +32738,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2152962.0, "parent_pbg": { @@ -33162,7 +33230,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2153190.0, "parent_pbg": { @@ -33653,7 +33722,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2153184.0, "parent_pbg": { @@ -39333,7 +39403,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2058136.0, "parent_pbg": { @@ -39706,7 +39777,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033041.0, "parent_pbg": { @@ -40083,7 +40155,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2058000.0, "parent_pbg": { @@ -40434,7 +40507,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 226797.0, "parent_pbg": { @@ -41184,7 +41258,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033083.0, "parent_pbg": { @@ -41557,7 +41632,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2032787.0, "parent_pbg": { @@ -42290,7 +42366,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151680.0, "parent_pbg": { @@ -56171,10 +56248,10 @@ "custom_reflected_enum_properties": [] } }, - "assault_grenades_assault_grenadier_ak": { + "assault_disembark_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -56182,7 +56259,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -56192,32 +56269,32 @@ "disable_combat": "False", "disable_when_active": "True", "enable_in_building": "False", - "enable_in_vehicle": "False", + "enable_in_vehicle": "True", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 15.0, - "facing_ignore": "False", + "facing_angle": 5.0, + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 20.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -56229,24 +56306,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239304" + "value": "11245023" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_german_grenade_assault", + "hotkey_name": "", + "icon_name": "races/afrika_corps/abilities/assault_disembark_ak", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11199423" + "value": "11264659" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249505" + "value": "0" } }, "help_text_alternate": { @@ -56258,7 +56335,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -56273,13 +56350,38 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264660" + } + }, + "formatter_arguments": [ + { + "int_value": 60.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 40.0 + }, + { + "int_value": 10.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264663" + } } }, "help_text_formatter": { @@ -56313,7 +56415,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -56327,18 +56429,18 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "ui_reticule/ability_min_range_default" }, - "ui_reticule_radius_min": 5.5, - "ui_reticule_radius_max": 5.5, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -56386,7 +56488,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -56400,7 +56502,7 @@ } }, "ability_category": { - "instance_reference": "ability_category/grenade_ability" + "instance_reference": "" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -56412,16 +56514,16 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "statetree_node_prereq_self_requirement": "assault_disembark_ak\\requirements\\self_passive", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "", + "squad_tree": "assault_disembark_ak", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "ability_throw_grenade_squad", - "ability_activate_entity_tree": "panzergrenadier_grenade_assault", + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "panzergrenadier_grenade_assault\\requirements\\self", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -56442,7 +56544,14 @@ "instance_reference": "" }, "ui_ability_can_display": "True", - "enable_in_unit_types": [], + "enable_in_unit_types": [ + { + "unit_class": "vehicle" + }, + { + "unit_class": "rideable_tank" + } + ], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", @@ -56480,7 +56589,7 @@ "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 5.0, + "min_shot_blocker_height": 0.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -56488,11 +56597,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2072108.0, + "pbgid": 2163037.0, "parent_pbg": { - "instance_reference": "abilities/races/common/infantry/grenade_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -56516,10 +56626,10 @@ "custom_reflected_enum_properties": [] } }, - "booby_trap_garrison_jaegar_ak": { + "assault_disembark_dummy_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -56535,9 +56645,9 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "False", + "disable_when_active": "True", "enable_in_building": "False", - "enable_in_vehicle": "False", + "enable_in_vehicle": "True", "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, @@ -56548,50 +56658,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 2.5, - "range_ignore": "False", - "recharge_time": 30.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_entity", + "squad_caster": "squad", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239294" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11245023" } }, "hotkey_name": "", - "icon_name": "legacy/commander/cmdr_soviet_booby_trap", + "icon_name": "races/afrika_corps/abilities/assault_disembark_ak", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238881" + "value": "11264659" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240045" + "value": "0" } }, "help_text_alternate": { @@ -56603,7 +56713,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -56618,13 +56728,38 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264660" + } + }, + "formatter_arguments": [ + { + "int_value": 60.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 40.0 + }, + { + "int_value": 10.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264663" + } } }, "help_text_formatter": { @@ -56657,11 +56792,10 @@ "value": "" } }, - "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "screen_name_visibility": "visible", + "sound": "sfx_ui_hud_inGame_button_play", + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -56672,8 +56806,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -56681,7 +56815,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -56707,7 +56841,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/demo_charge_us" + "instance_reference": "" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -56723,7 +56857,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "channeling_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -56731,14 +56865,14 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 12.0, + "can_be_cancelled": "False", "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", + "channeling_time_second": 10.0, "statetree_node_prereq_stop_self_requirement": "", "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -56764,20 +56898,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "booby_trap_garrison_jaeger_ak\\requirement_library\\self", - "statetree_node_prereq_target_requirement": "booby_trap_garrison_jaeger_ak\\requirement_library\\target", + "statetree_node_prereq_self_requirement": "assault_disembark_ak\\requirements\\self_triggered", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "", + "squad_tree": "assault_disembark_ak\\triggered_sprint\\root", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "booby_trap_garrison_jaeger_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -56788,27 +56921,36 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", - "enable_in_unit_types": [], + "enable_in_unit_types": [ + { + "unit_class": "vehicle" + }, + { + "unit_class": "rideable_tank" + } + ], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -56839,11 +56981,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2076051.0, + "pbgid": 2163185.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/afrika_korps/infantry/assault_disembark_ak" }, "custom_properties": { "template_reference": { @@ -56867,7 +57010,7 @@ "custom_reflected_enum_properties": [] } }, - "booby_trap_territory_guastatori_ak": { + "assault_grenades_assault_grenadier_ak": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -56878,7 +57021,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -56886,28 +57029,28 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "False", + "disable_when_active": "True", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 5.0, - "facing_ignore": "True", + "facing_angle": 15.0, + "facing_ignore": "False", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 5.0, + "range": 20.0, "range_ignore": "False", - "recharge_time": 30.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_entity", + "squad_caster": "all_entities", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -56925,24 +57068,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239295" + "value": "11239304" } }, "hotkey_name": "W", - "icon_name": "legacy/commander/cmdr_soviet_booby_trap", + "icon_name": "common/abilities/ability_german_grenade_assault", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238882" + "value": "11199423" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11258961" + "value": "11249505" } }, "help_text_alternate": { @@ -56975,21 +57118,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 100.0 - }, - { - "int_value": 20.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258962" - } + "value": "" } }, "help_text_formatter": { @@ -57022,11 +57151,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -57034,77 +57162,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/left/italian_infantry_territory_booby_traps_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/right/italian_infantry_field_support_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -57127,7 +57200,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/demo_charge_us" + "instance_reference": "" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -57143,20 +57216,14 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "channeling_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 12.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -57172,7 +57239,7 @@ } }, "ability_category": { - "instance_reference": "" + "instance_reference": "ability_category/grenade_ability" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -57184,20 +57251,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\self", - "statetree_node_prereq_target_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\target", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "booby_trap_territory_guastatori_ak", + "ability_activate_squad_tree": "ability_throw_grenade_squad", + "ability_activate_entity_tree": "panzergrenadier_grenade_assault", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "panzergrenadier_grenade_assault\\requirements\\self", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -57208,27 +57274,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -57244,14 +57312,14 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, + "min_shot_blocker_height": 5.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -57261,9 +57329,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2082316.0, + "pbgid": 2072108.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/infantry/grenade_parent" }, "custom_properties": { "template_reference": { @@ -57287,7 +57355,7 @@ "custom_reflected_enum_properties": [] } }, - "booby_trap_territory_panzerpioneer_ak": { + "booby_trap_garrison_jaegar_ak": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -57298,7 +57366,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -57319,7 +57387,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 5.0, + "range": 2.5, "range_ignore": "False", "recharge_time": 30.0, "refundable": "True", @@ -57339,30 +57407,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239294" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239295" + "value": "11158242" } }, - "hotkey_name": "W", + "hotkey_name": "", "icon_name": "legacy/commander/cmdr_soviet_booby_trap", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238882" + "value": "11238881" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11258961" + "value": "11240045" } }, "help_text_alternate": { @@ -57395,21 +57463,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 100.0 - }, - { - "int_value": 20.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258962" - } + "value": "" } }, "help_text_formatter": { @@ -57454,66 +57508,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/left/italian_infantry_territory_booby_traps_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/right/italian_infantry_field_support_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -57605,14 +57604,14 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\self", - "statetree_node_prereq_target_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\target", + "statetree_node_prereq_self_requirement": "booby_trap_garrison_jaeger_ak\\requirement_library\\self", + "statetree_node_prereq_target_requirement": "booby_trap_garrison_jaeger_ak\\requirement_library\\target", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "booby_trap_territory_guastatori_ak", + "ability_activate_entity_tree": "booby_trap_garrison_jaeger_ak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -57664,8 +57663,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -57681,9 +57680,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2128102.0, + "pbgid": 2076051.0, "parent_pbg": { - "instance_reference": "abilities/races/afrika_korps/infantry/booby_trap_territory_guastatori_ak" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -57707,10 +57706,10 @@ "custom_reflected_enum_properties": [] } }, - "breach_panzerpioneers_ak": { + "booby_trap_territory_guastatori_ak": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -57718,7 +57717,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -57739,50 +57738,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 5.0, "range_ignore": "False", - "recharge_time": 10.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_breach", - "cursor_nonmodal_good": "modal_breach" + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249164" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239296" + "value": "11239295" } }, - "hotkey_name": "a", - "icon_name": "common/orders/breach", + "hotkey_name": "W", + "icon_name": "legacy/commander/cmdr_soviet_booby_trap", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11171527" + "value": "11238882" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249162" + "value": "11258961" } }, "help_text_alternate": { @@ -57815,7 +57814,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 100.0 + }, + { + "int_value": 20.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258962" + } } }, "help_text_formatter": { @@ -57848,9 +57861,9 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -57865,46 +57878,66 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_all_in_list" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_number_of_squad_members" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "comparison": "greater_than_or_equal_to", - "number_of_members": 2.0 - } + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/left/italian_infantry_territory_booby_traps_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" } - ] + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/right/italian_infantry_field_support_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 2.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" @@ -57933,7 +57966,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "" + "instance_reference": "ebps/races/american/buildings/defensive/demo_charge_us" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -57949,20 +57982,14 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "channeling_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 12.75, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -57991,14 +58018,14 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_infantry_ability", - "statetree_node_prereq_target_requirement": "ability_squad_breach\\AbilityPrerequisites\\target_prerequisites", + "statetree_node_prereq_self_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\self", + "statetree_node_prereq_target_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\target", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "ability_squad_breach", - "ability_activate_entity_tree": "ability_entity_breach", + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "booby_trap_territory_guastatori_ak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -58020,23 +58047,23 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", - "terminal_command": "True", + "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", "ui_click_point_action_key": "", @@ -58050,8 +58077,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -58067,7 +58094,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2071856.0, + "pbgid": 2082316.0, "parent_pbg": { "instance_reference": "" }, @@ -58093,10 +58120,10 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_panzerjager_first_strike_dummy_ak": { + "booby_trap_territory_panzerpioneer_ak": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -58104,7 +58131,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -58117,7 +58144,7 @@ "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 0.0, + "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", @@ -58125,21 +58152,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 5.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { @@ -58151,24 +58178,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11239295" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_common_camouflage_on", + "hotkey_name": "W", + "icon_name": "legacy/commander/cmdr_soviet_booby_trap", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192952" + "value": "11238882" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249709" + "value": "11258961" } }, "help_text_alternate": { @@ -58180,7 +58207,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -58205,19 +58232,16 @@ }, "formatter_arguments": [ { - "int_value": 25.0 - }, - { - "int_value": 40.0 + "int_value": 100.0 }, { - "int_value": 5.0 + "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258610" + "value": "11258962" } } }, @@ -58251,10 +58275,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -58262,7 +58287,62 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/left/italian_infantry_territory_booby_traps_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/right/italian_infantry_field_support_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -58274,7 +58354,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -58300,7 +58380,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "" + "instance_reference": "ebps/races/american/buildings/defensive/demo_charge_us" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -58351,19 +58431,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\self", + "statetree_node_prereq_target_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\target", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "first_strike\\ability_first_strike\\state_monitor", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "booby_trap_territory_guastatori_ak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -58374,29 +58455,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -58412,8 +58491,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -58429,9 +58508,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2127260.0, + "pbgid": 2128102.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/afrika_korps/infantry/booby_trap_territory_guastatori_ak" }, "custom_properties": { "template_reference": { @@ -58455,9 +58534,9 @@ "custom_reflected_enum_properties": [] } }, - "camo_first_strike_infantry_ak": { + "breach_panzerpioneers_ak": { "ability_bag": { - "activation": "always_on", + "activation": "targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -58479,7 +58558,7 @@ "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 0.0, + "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", @@ -58487,50 +58566,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 10.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 10.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "all_entities", + "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_breach", + "cursor_nonmodal_good": "modal_breach" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249164" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239296" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_common_face_team_weapon", + "hotkey_name": "a", + "icon_name": "common/orders/breach", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11171527" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11249162" } }, "help_text_alternate": { @@ -58542,7 +58621,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -58600,6 +58679,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -58607,19 +58687,54 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_number_of_squad_members" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "comparison": "greater_than_or_equal_to", + "number_of_members": 2.0 + } + } + ] + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 2.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -58661,14 +58776,726 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", + "ui_progress_bar_type": "channeling_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 12.75, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_infantry_ability", + "statetree_node_prereq_target_requirement": "ability_squad_breach\\AbilityPrerequisites\\target_prerequisites", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "ability_squad_breach", + "ability_activate_entity_tree": "ability_entity_breach", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "True", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": 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"value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -68502,11 +69329,29 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "match_exact_rank": "False", + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11219717" + } + }, + "veterancy_rank": 1.0 + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -70320,7 +71165,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_german_combined_arms", + "icon_name": "races/afrika_corps/abilities/combined_arms_passive", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -70920,7 +71765,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_german_combined_arms", + "icon_name": "races/afrika_corps/abilities/combined_arms_passive", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -88980,12 +89825,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -89268,8 +90113,8 @@ "statetree_node_prereq_self_requirement": "tactical_movement_assault_grenadier_ak\\requirements\\self", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "tactical_movement_assault_grenadier_ak", - "squad_tree": "", + "entity_tree": "", + "squad_tree": "tactical_movement_assault_grenadier_ak\\squad_tree\\root", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -89537,7 +90382,7 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_min": 4.0, "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", @@ -89688,7 +90533,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 373756.0, "parent_pbg": { @@ -89748,7 +90594,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 275.0, + "range": 250.0, "range_ignore": "False", "recharge_time": 45.0, "refundable": "True", @@ -89883,8 +90729,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 13.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -90033,7 +90879,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2102691.0, "parent_pbg": { @@ -90228,7 +91075,7 @@ "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_max": 9.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -90378,7 +91225,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 373757.0, "parent_pbg": { @@ -90723,7 +91571,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075701.0, "parent_pbg": { @@ -91473,7 +92322,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 275.0, + "range": 250.0, "range_ignore": "False", "recharge_time": 45.0, "refundable": "True", @@ -91608,8 +92457,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -91758,7 +92607,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2102692.0, "parent_pbg": { @@ -93254,9 +94104,9 @@ } }, "vehicles": { - "ap_rounds_flak_7_ak": { + "250_9_combat_overdrive_ak": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -93265,7 +94115,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -93275,7 +94125,7 @@ "disable_combat": "False", "disable_when_active": "False", "enable_in_building": "False", - "enable_in_vehicle": "False", + "enable_in_vehicle": "True", "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, @@ -93286,15 +94136,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range": 0.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_any", + "squad_caster": "squad", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -93312,24 +94162,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239346" + "value": "11245023" } }, - "hotkey_name": "A", - "icon_name": "legacy/abilities/ability_aef_m2hb_hmg_armor_piercing_shells", + "hotkey_name": "", + "icon_name": "races/afrika_corps/abilities/250_combat_overdrive", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238903" + "value": "11264681" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11250024" + "value": "0" } }, "help_text_alternate": { @@ -93341,7 +94191,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -93356,8 +94206,19 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264682" + } + }, + "formatter_arguments": [ + { + "float_value": 75.0 + } + ] }, "extra_text_formatter": { "template_reference": { @@ -93366,22 +94227,35 @@ }, "formatter_arguments": [ { - "int_value": 100.0 + "int_value": 30.0 }, { - "int_value": 50.0 + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11258597" + } + } }, { - "int_value": 10.0 + "int_value": 30.0 }, { - "int_value": 2.0 + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11264683" + } + } + }, + { + "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258798" + "value": "11264726" } } }, @@ -93415,11 +94289,10 @@ "value": "" } }, - "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "screen_name_visibility": "visible", + "sound": "sfx_ui_hud_inGame_button_play", + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -93434,15 +94307,15 @@ "name": "required", "value": "requirements\\required_squad_veterancy" }, + "match_exact_rank": "False", "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", - "value": "11230797" + "value": "11219717" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" + "veterancy_rank": 1.0 } } ], @@ -93457,7 +94330,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -93505,14 +94378,8 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 30.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "False", "casting_option": { @@ -93540,20 +94407,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "250_9_combat_overdrive_ak\\requirements\\self_passive", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "ap_rounds_timed_flak_7", - "squad_tree": "", + "entity_tree": "", + "squad_tree": "250_9_combat_overdrive_ak", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -93564,27 +94430,36 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", - "enable_in_unit_types": [], + "enable_in_unit_types": [ + { + "unit_class": "vehicle" + }, + { + "unit_class": "rideable_tank" + } + ], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -93618,7 +94493,7 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2075545.0, + "pbgid": 2163126.0, "parent_pbg": { "instance_reference": "" }, @@ -93644,7 +94519,7 @@ "custom_reflected_enum_properties": [] } }, - "ap_rounds_m13_40_ak": { + "250_9_combat_overdrive_dummy_ak": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -93655,7 +94530,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -93665,7 +94540,7 @@ "disable_combat": "False", "disable_when_active": "False", "enable_in_building": "False", - "enable_in_vehicle": "False", + "enable_in_vehicle": "True", "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, @@ -93676,15 +94551,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, + "range": 0.0, "range_ignore": "True", - "recharge_time": 60.0, + "recharge_time": 40.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_any", + "squad_caster": "squad", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -93702,24 +94577,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239347" + "value": "11245023" } }, - "hotkey_name": "A", - "icon_name": "legacy/abilities/ability_aef_hvap_m93_armor_piercing_rounds", + "hotkey_name": "", + "icon_name": "races/afrika_corps/abilities/250_combat_overdrive", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11207686" + "value": "11264681" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11258720" + "value": "0" } }, "help_text_alternate": { @@ -93731,7 +94606,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -93746,8 +94621,19 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264682" + } + }, + "formatter_arguments": [ + { + "float_value": 75.0 + } + ] }, "extra_text_formatter": { "template_reference": { @@ -93756,13 +94642,35 @@ }, "formatter_arguments": [ { - "int_value": 33.0 + "int_value": 30.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11258597" + } + } + }, + { + "int_value": 30.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11264683" + } + } + }, + { + "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258721" + "value": "11264726" } } }, @@ -93797,7 +94705,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -93807,11 +94715,29 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "match_exact_rank": "False", + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11219717" + } + }, + "veterancy_rank": 1.0 + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -93819,7 +94745,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -93869,14 +94795,14 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 15.0, + "can_be_cancelled": "False", "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", + "channeling_time_second": 20.0, "statetree_node_prereq_stop_self_requirement": "", "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -93897,16 +94823,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "tungsten_rounds_ak", - "squad_tree": "", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "250_9_combat_overdrive_ak\\requirements\\self_triggered", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "250_9_combat_overdrive_ak\\triggered_speed_boost\\root", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -93932,7 +94858,14 @@ "instance_reference": "" }, "ui_ability_can_display": "True", - "enable_in_unit_types": [], + "enable_in_unit_types": [ + { + "unit_class": "vehicle" + }, + { + "unit_class": "rideable_tank" + } + ], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", @@ -93978,11 +94911,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2074845.0, + "pbgid": 2163192.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/afrika_korps/vehicles/250_9_combat_overdrive_ak" }, "custom_properties": { "template_reference": { @@ -94006,7 +94940,7 @@ "custom_reflected_enum_properties": [] } }, - "aura_medical_halftrack_ak": { + "250_9_garrison_hold_ak": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -94027,7 +94961,7 @@ "disable_combat": "False", "disable_when_active": "False", "enable_in_building": "False", - "enable_in_vehicle": "False", + "enable_in_vehicle": "True", "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, @@ -94038,14 +94972,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 35.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -94064,24 +94998,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11264644" } }, - "hotkey_name": "a", - "icon_name": "legacy/abilities/ability_common_heal", + "hotkey_name": "", + "icon_name": "races/afrika_corps/abilities/250_autocannon_combat_garrison", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183407" + "value": "11264840" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249882" + "value": "0" } }, "help_text_alternate": { @@ -94093,7 +95027,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -94108,23 +95042,30 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264841" + } + }, + "formatter_arguments": [ + { + "float_value": 0.75 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", "value": "ui_text_formatter" }, - "formatter_arguments": [ - { - "int_value": 4.0 - } - ], + "formatter_arguments": [], "formatter": { "locstring": { "name": "formatter", - "value": "11258706" + "value": "0" } } }, @@ -94159,7 +95100,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -94169,69 +95110,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 6.0, - "check_states": [], - "was_attacking_within_seconds": 6.0 - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_moving" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -94239,7 +95122,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -94319,7 +95202,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "aura_medical_halftrack", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -94334,7 +95217,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "250_9_garrison_weapon_ak", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -94346,9 +95229,16 @@ "instance_reference": "" }, "ui_ability_can_display": "True", - "enable_in_unit_types": [], + "enable_in_unit_types": [ + { + "unit_class": "vehicle" + }, + { + "unit_class": "rideable_tank" + } + ], "ui_target_origin_point": "center", - "can_use_ability_check_interval": 0.125, + "can_use_ability_check_interval": 2.0, "should_trigger_immediately": "False", "ui_user_prompt_issue_message": { "locstring": { @@ -94361,7 +95251,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -94392,9 +95282,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 227054.0, + "pbgid": 2163103.0, "parent_pbg": { "instance_reference": "" }, @@ -94420,10 +95311,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_150mm_stuka_ak": { + "ap_rounds_flak_7_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -94431,7 +95322,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -94452,50 +95343,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 150.0, - "range_ignore": "False", - "recharge_time": 90.0, + "range": 40.0, + "range_ignore": "True", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_barrage_ability", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239348" + "value": "11239346" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_german_walking_stuka_barrage", + "hotkey_name": "A", + "icon_name": "legacy/abilities/ability_aef_m2hb_hmg_armor_piercing_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238904" + "value": "11238903" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249203" + "value": "11250024" } }, "help_text_alternate": { @@ -94528,7 +95419,27 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 100.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 10.0 + }, + { + "int_value": 2.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258798" + } } }, "help_text_formatter": { @@ -94561,10 +95472,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -94572,22 +95484,40 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11230797" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 15.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -94632,10 +95562,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -94661,19 +95597,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "ap_rounds_timed_flak_7", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_halftrack_stuka_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_halftrack_stuka_150mm", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -94682,31 +95619,29 @@ "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "True", + "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -94740,7 +95675,7 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 392257.0, + "pbgid": 2075545.0, "parent_pbg": { "instance_reference": "" }, @@ -94766,10 +95701,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_bison_ak": { + "ap_rounds_m13_40_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -94777,7 +95712,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -94798,50 +95733,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 120.0, - "range_ignore": "False", + "range": 40.0, + "range_ignore": "True", "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239349" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241014" + "value": "11239347" } }, - "hotkey_name": "z", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "A", + "icon_name": "legacy/abilities/ability_aef_hvap_m93_armor_piercing_rounds", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238905" + "value": "11207686" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240110" + "value": "11258720" } }, "help_text_alternate": { @@ -94874,7 +95809,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 33.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258721" + } } }, "help_text_formatter": { @@ -94921,19 +95867,19 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 2.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -94978,10 +95924,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 15.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -95002,23 +95954,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "tungsten_rounds_ak", "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_bison_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -95085,7 +96037,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2058328.0, + "pbgid": 2074845.0, "parent_pbg": { "instance_reference": "" }, @@ -95111,10 +96063,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_mortar_halftrack_250_ak": { + "aura_medical_halftrack_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -95143,50 +96095,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239508" + "value": "11159402" } }, - "hotkey_name": "Z", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "a", + "icon_name": "legacy/abilities/ability_common_heal", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238906" + "value": "11183407" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249139" + "value": "11249882" } }, "help_text_alternate": { @@ -95198,7 +96150,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -95219,7 +96171,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 4.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -95263,22 +96226,80 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": 6.0, + "check_states": [], + "was_attacking_within_seconds": 6.0 + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_moving" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 2.0, - "ui_reticule_radius_max": 7.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -95352,18 +96373,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "aura_medical_halftrack", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_250_mortar_halftrack_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_halftrack_mortar", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -95397,7 +96418,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -95430,27 +96451,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2068541.0, + "pbgid": 227054.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -95467,7 +96477,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_smoke_mortar_halftrack_250_ak": { + "barrage_150mm_stuka_ak": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -95499,12 +96509,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 150.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_barrage_ability", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -95519,30 +96529,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239351" + "value": "11239348" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "icon_name": "common/abilities/ability_german_walking_stuka_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155178" + "value": "11238904" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249189" + "value": "11249203" } }, "help_text_alternate": { @@ -95554,7 +96564,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -95623,7 +96633,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -95631,10 +96641,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -95712,14 +96722,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_smoke_250_mortar_halfrack_ak", + "ability_activate_entity_tree": "barrage_halftrack_stuka_ak", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_halftrack_mortar", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_halftrack_stuka_150mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -95729,7 +96739,7 @@ "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", + "ui_range_reticule_shows_while_active": "True", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", @@ -95784,29 +96794,19 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2068542.0, + "pbgid": 392257.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -95823,7 +96823,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_stug_iii_d_ak": { + "barrage_bison_ak": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -95855,12 +96855,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 15.0, + "range": 120.0, "range_ignore": "False", "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -95875,13 +96875,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239352" + "value": "11239349" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241017" + "value": "11241014" } }, "hotkey_name": "z", @@ -95891,14 +96891,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11238907" + "value": "11238905" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240113" + "value": "11240110" } }, "help_text_alternate": { @@ -95964,11 +96964,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -96065,20 +97064,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "stug_iii_d_barrage", + "ability_activate_entity_tree": "barrage_bison_ak", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -96089,27 +97087,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -96142,7 +97142,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2075589.0, + "pbgid": 2058328.0, "parent_pbg": { "instance_reference": "" }, @@ -96168,10 +97168,10 @@ "custom_reflected_enum_properties": [] } }, - "blitzkrieg_panzer_iii_ak": { + "barrage_mortar_halftrack_250_ak": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -96179,7 +97179,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -96200,50 +97200,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range": 90.0, + "range_ignore": "False", + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239353" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11239508" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_blitzkrieg_assault", + "hotkey_name": "Z", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183157" + "value": "11238906" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240114" + "value": "11249139" } }, "help_text_alternate": { @@ -96255,7 +97255,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -96320,40 +97320,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 7.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -96398,16 +97380,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 15.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -96428,23 +97404,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "ability_vet_blitzkrieg", + "entity_tree": "", "squad_tree": "", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_250_mortar_halftrack_ak", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_halftrack_mortar", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -96511,16 +97487,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2032783.0, + "pbgid": 2068541.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -96537,10 +97524,10 @@ "custom_reflected_enum_properties": [] } }, - "blitz_panzerjager_i_ak": { + "barrage_smoke_mortar_halftrack_250_ak": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -96548,7 +97535,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 40.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -96569,50 +97556,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range": 90.0, + "range_ignore": "False", + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239354" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11239351" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_blitzkrieg_assault", + "hotkey_name": "W", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183157" + "value": "11155178" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240115" + "value": "11249189" } }, "help_text_alternate": { @@ -96624,7 +97611,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -96689,50 +97676,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11223397" - } - }, - "include_completed": "True", - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/vehicle/siege_mode_modifiers_ak" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -96777,16 +97736,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 15.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -96807,23 +97760,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "ability_vet_blitzkrieg", + "entity_tree": "", "squad_tree": "", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_smoke_250_mortar_halfrack_ak", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_halftrack_mortar", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -96890,16 +97843,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2075499.0, + "pbgid": 2068542.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -96916,10 +97880,10 @@ "custom_reflected_enum_properties": [] } }, - "blitz_upgrade_ak": { + "barrage_stug_iii_d_ak": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -96927,7 +97891,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 40.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -96948,50 +97912,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, - "range_ignore": "True", + "range": 15.0, + "range_ignore": "False", "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239355" + "value": "11239352" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11241017" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_blitzkrieg_assault", + "hotkey_name": "z", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183157" + "value": "11238907" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240116" + "value": "11240113" } }, "help_text_alternate": { @@ -97057,10 +98021,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -97068,77 +98033,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11221516" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/research/dak_disable" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11223397" - } - }, - "include_completed": "True", - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/vehicle/siege_mode_modifiers_ak" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -97183,16 +98093,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 15.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -97213,24 +98117,25 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "ability_vet_blitzkrieg", - "squad_tree": "", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "stug_iii_d_barrage", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -97241,29 +98146,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -97296,7 +98199,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2071678.0, + "pbgid": 2075589.0, "parent_pbg": { "instance_reference": "" }, @@ -97322,9 +98225,9 @@ "custom_reflected_enum_properties": [] } }, - "command_aura_panzer_ii_ak": { + "blitzkrieg_panzer_iii_ak": { "ability_bag": { - "activation": "always_on", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -97333,7 +98236,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 30.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -97354,9 +98257,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range": 40.0, + "range_ignore": "True", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -97374,30 +98277,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239353" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11158242" } }, - "hotkey_name": "", - "icon_name": "common/abilities/promote_captain_us", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_german_blitzkrieg_assault", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11159374" + "value": "11183157" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240117" + "value": "11240114" } }, "help_text_alternate": { @@ -97474,11 +98377,29 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -97534,10 +98455,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 15.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -97558,16 +98485,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", + "entity_tree": "ability_vet_blitzkrieg", + "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "command_aura_panzer_ii_ak", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -97608,7 +98535,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -97641,7 +98568,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2075492.0, + "pbgid": 2032783.0, "parent_pbg": { "instance_reference": "" }, @@ -97667,9 +98594,9 @@ "custom_reflected_enum_properties": [] } }, - "command_piv_aura_ak": { + "blitz_panzerjager_i_ak": { "ability_bag": { - "activation": "always_on", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -97678,7 +98605,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 40.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -97699,9 +98626,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 25.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range": 40.0, + "range_ignore": "True", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -97719,30 +98646,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239354" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11158242" } }, - "hotkey_name": "", - "icon_name": "common/units/icons/vehicle_german_panzer_iv_command_tank", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_german_blitzkrieg_assault", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11223377" + "value": "11183157" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11258778" + "value": "11240115" } }, "help_text_alternate": { @@ -97775,27 +98702,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 20.0 - }, - { - "int_value": 20.0 - }, - { - "int_value": 15.0 - }, - { - "int_value": 10.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258779" - } + "value": "" } }, "help_text_formatter": { @@ -97828,11 +98735,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -97840,19 +98746,47 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11223397" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/vehicle/siege_mode_modifiers_ak" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 4.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -97900,10 +98834,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 15.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -97924,25 +98864,24 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", + "entity_tree": "ability_vet_blitzkrieg", + "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "ability_death_counter", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -97953,27 +98892,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -97989,8 +98930,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -98006,7 +98947,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2081284.0, + "pbgid": 2075499.0, "parent_pbg": { "instance_reference": "" }, @@ -98032,19 +98973,19 @@ "custom_reflected_enum_properties": [] } }, - "deploy_heavy_weapons_station": { + "blitz_upgrade_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, "popcap": 0.0, - "fuel": 35.0, - "munition": 0.0, - "manpower": 180.0, + "fuel": 0.0, + "munition": 40.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -98064,50 +99005,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 1.0, - "range_ignore": "False", - "recharge_time": 3.0, + "range": 40.0, + "range_ignore": "True", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11171735" + "value": "11239355" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11193466" + "value": "11158242" } }, - "hotkey_name": "W", - "icon_name": "common/buildings/icons/building_west_german_battle_group_hq", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_german_blitzkrieg_assault", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11193465" + "value": "11183157" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240116" } }, "help_text_alternate": { @@ -98119,7 +99060,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -98184,152 +99125,100 @@ } }, "validate_actions": "True", - "requirements": [], - "ability_super": "tp_none", - "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 3.0 - }, - "ui_mini_map_capture": "True", - "facing_ignore_during_active": "True", - "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" - }, - "ui_reticule": { - "instance_reference": "" - }, - "ui_reticule_radius_min": 0.0, - "ui_reticule_radius_max": 0.0, - "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_primary", - "ui_targetable_sm_key": "", - "ui_targetable_on_key": "", - "ui_targetable_off_key": "", - "ui_targetable_receiver": "local", - "ui_combine_type": "intersection", - "ui_modal_highlight": { - "world_sector": "False", - "map_sector": "False", - "map_sector_hq_link_extender": "False" - }, - "ui_group_cast_type": "single", - "requirements_target": [ + "requirements": [ { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_impass" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221516" } }, - "impass": { - "template_reference": { - "name": "impass", - "value": "pass_types" - }, - "pbgid": 227014.0, - "passability_bag": { - "DeepWater": "False", - "Land": "True", - "Cliff": "False", - "NegativeSpace": "False", - "CantBuild": "False", - "MovementBlocker": "False", - "Entities": "False", - "Unreachable": "False", - "ShallowWater": "False", - "OnWall": "False", - "TerrainCantBuild": "False", - "Vaultable": "False", - "Trench": "False" - } + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/research/dak_disable" }, - "size": 5.0 + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } }, { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_not" + "value": "requirements\\required_squad_upgrade" }, "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11223397" } }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_near_entity" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "near_entity_requirement": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "building", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - } - ], - "area_option": { - "template_reference": { - "name": "area_option", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 7.0, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" - }, - "nearby_collision_filter": "all" - } - } - ] + "include_completed": "True", + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/vehicle/siege_mode_modifiers_ak" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", "value": "options\\none" } }, - "ui_direction_requirement": "optionally_directional", + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "ebps/races/afrika_korps/buildings/defensive/mobile_command_station_ak" + "instance_reference": "" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -98351,10 +99240,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 15.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -98375,23 +99270,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "ability_vet_blitzkrieg", "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "deploy_heavy_weapons_truck_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 1.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -98458,7 +99353,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 227015.0, + "pbgid": 2071678.0, "parent_pbg": { "instance_reference": "" }, @@ -98484,9 +99379,9 @@ "custom_reflected_enum_properties": [] } }, - "distribute_medical_supplies_ak": { + "command_aura_panzer_ii_ak": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -98516,9 +99411,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, - "range_ignore": "True", - "recharge_time": 120.0, + "range": 0.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -98542,24 +99437,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239403" + "value": "11159402" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_distribute_medical_supplies", + "hotkey_name": "", + "icon_name": "common/abilities/promote_captain_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183407" + "value": "11159374" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249882" + "value": "11240117" } }, "help_text_alternate": { @@ -98592,18 +99487,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 4.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -98707,16 +99591,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 45.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -98737,16 +99615,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "medical_supplies_dingo_uk", - "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "command_aura_panzer_ii_ak", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -98787,7 +99665,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -98820,7 +99698,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2072148.0, + "pbgid": 2075492.0, "parent_pbg": { "instance_reference": "" }, @@ -98846,9 +99724,9 @@ "custom_reflected_enum_properties": [] } }, - "emergency_speed_ak": { + "command_piv_aura_ak": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -98878,9 +99756,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, - "range_ignore": "True", - "recharge_time": 120.0, + "range": 25.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -98904,24 +99782,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239607" + "value": "11159402" } }, - "hotkey_name": "A", - "icon_name": "legacy/abilities/ability_british_emergency_war_speed", + "hotkey_name": "", + "icon_name": "common/units/icons/vehicle_german_panzer_iv_command_tank", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11259011" + "value": "11223377" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11259010" + "value": "11258778" } }, "help_text_alternate": { @@ -98958,19 +99836,22 @@ }, "formatter_arguments": [ { - "int_value": 50.0 + "int_value": 20.0 }, { - "int_value": 25.0 + "int_value": 20.0 }, { - "int_value": 25.0 + "int_value": 15.0 + }, + { + "int_value": 10.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11259009" + "value": "11258779" } } }, @@ -99016,37 +99897,19 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11230448" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 2.0, "ui_position_column": 4.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -99094,16 +99957,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 15.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -99133,7 +99990,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "emergency_speed_ak", + "entity_tree": "ability_death_counter", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -99206,7 +100063,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2149909.0, + "pbgid": 2081284.0, "parent_pbg": { "instance_reference": "" }, @@ -99232,19 +100089,19 @@ "custom_reflected_enum_properties": [] } }, - "eyes_and_ears_ak": { + "deploy_heavy_weapons_station": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, "popcap": 0.0, - "fuel": 0.0, + "fuel": 35.0, "munition": 0.0, - "manpower": 0.0, + "manpower": 180.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -99264,43 +100121,43 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 1.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 3.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11171735" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11193466" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_inspiring_charge", + "hotkey_name": "W", + "icon_name": "common/buildings/icons/building_west_german_battle_group_hq", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11193465" } }, "icon_alternate_name": "", @@ -99384,12 +100241,41 @@ } }, "validate_actions": "True", - "requirements": [ + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 3.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "True", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 0.0, + "ui_reticule_radius_max": 0.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [ { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_near_entity" + "value": "requirements\\required_impass" }, "reason": "usage", "ui_name": { @@ -99398,12 +100284,50 @@ "value": "0" } }, - "near_entity_requirement": [ + "impass": { + "template_reference": { + "name": "impass", + "value": "pass_types" + }, + "pbgid": 227014.0, + "passability_bag": { + "DeepWater": "False", + "Land": "True", + "Cliff": "False", + "NegativeSpace": "False", + "CantBuild": "False", + "MovementBlocker": "False", + "Entities": "False", + "Unreachable": "False", + "ShallowWater": "False", + "OnWall": "False", + "TerrainCantBuild": "False", + "Vaultable": "False", + "Trench": "False" + } + }, + "size": 5.0 + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_near_entity" }, "reason": "usage", "ui_name": { @@ -99412,12 +100336,12 @@ "value": "0" } }, - "requirements": [ + "near_entity_requirement": [ { - "requirement": { + "required": { "template_reference": { - "name": "requirement", - "value": "requirements\\required_ownership" + "name": "required", + "value": "requirements\\required_unit_type" }, "reason": "usage", "ui_name": { @@ -99426,131 +100350,43 @@ "value": "0" } }, - "ownership_type": "self" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" + "unit_type": "building", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" } }, - "ownership_type": "ally" + "search_load_out": "False" } } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "infantry", - "qualify_option": { + ], + "area_option": { "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } + "name": "area_option", + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 7.0, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" }, - "search_load_out": "False" + "nearby_collision_filter": "all" } } - ], - "area_option": { - "template_reference": { - "name": "area_option", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 20.0, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" - }, - "nearby_collision_filter": "all" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/italian_combined_arms/italian_combined_arms_force_recon_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + ] } } ], - "ability_super": "tp_none", - "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 - }, - "ui_mini_map_capture": "True", - "facing_ignore_during_active": "False", - "ui_range": { - "instance_reference": "" - }, - "ui_reticule": { - "instance_reference": "" - }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, - "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_primary", - "ui_targetable_sm_key": "", - "ui_targetable_on_key": "", - "ui_targetable_off_key": "", - "ui_targetable_receiver": "local", - "ui_combine_type": "intersection", - "ui_modal_highlight": { - "world_sector": "False", - "map_sector": "False", - "map_sector_hq_link_extender": "False" - }, - "ui_group_cast_type": "single", - "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "optionally_directional", "cursor_ghost_ebp": { - "instance_reference": "" + "instance_reference": "ebps/races/afrika_korps/buildings/defensive/mobile_command_station_ak" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -99601,18 +100437,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "eyes_and_ears_ak", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "deploy_heavy_weapons_truck_ak", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 1.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -99646,7 +100482,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -99679,7 +100515,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2074451.0, + "pbgid": 227015.0, "parent_pbg": { "instance_reference": "" }, @@ -99705,9 +100541,9 @@ "custom_reflected_enum_properties": [] } }, - "forward_observer_barrage_sdkfz_254_ak": { + "distribute_medical_supplies_ak": { "ability_bag": { - "activation": "targeted", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -99716,7 +100552,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -99729,7 +100565,7 @@ "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 15.0, + "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", @@ -99737,50 +100573,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 50.0, - "range_ignore": "False", - "recharge_time": 60.0, + "range": 10.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239356" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241019" + "value": "11239403" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_distribute_medical_supplies", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238908" + "value": "11183407" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240120" + "value": "11249882" } }, "help_text_alternate": { @@ -99813,7 +100649,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 4.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -99860,19 +100707,19 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 2.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 4.0, - "ui_reticule_radius_max": 4.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -99917,10 +100764,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 45.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -99941,23 +100794,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "medical_supplies_dingo_uk", "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "forward_observer_barrage_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 2.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -100024,7 +100877,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 226988.0, + "pbgid": 2072148.0, "parent_pbg": { "instance_reference": "" }, @@ -100050,9 +100903,9 @@ "custom_reflected_enum_properties": [] } }, - "fow_detection_sdkfz_254_ak": { + "emergency_speed_ak": { "ability_bag": { - "activation": "always_on", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -100082,9 +100935,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range": 10.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -100108,24 +100961,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11239607" } }, - "hotkey_name": "a", - "icon_name": "common/abilities/seek_and_destroy_greyhound_us", + "hotkey_name": "A", + "icon_name": "legacy/abilities/ability_british_emergency_war_speed", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216351" + "value": "11259011" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240121" + "value": "11259010" } }, "help_text_alternate": { @@ -100162,13 +101015,19 @@ }, "formatter_arguments": [ { - "int_value": 75.0 + "int_value": 50.0 + }, + { + "int_value": 25.0 + }, + { + "int_value": 25.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258773" + "value": "11259009" } } }, @@ -100202,10 +101061,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -100213,11 +101073,29 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11230448" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 2.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -100273,10 +101151,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 15.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -100302,10 +101186,11 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "emergency_speed_ak", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -100313,41 +101198,39 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "fow_detection_truck_4x4_us", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -100363,8 +101246,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -100380,7 +101263,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 226995.0, + "pbgid": 2149909.0, "parent_pbg": { "instance_reference": "" }, @@ -100406,9 +101289,9 @@ "custom_reflected_enum_properties": [] } }, - "goliath_auto_detonate_ak": { + "eyes_and_ears_ak": { "ability_bag": { - "activation": "toggle", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -100439,7 +101322,7 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", @@ -100464,24 +101347,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11249892" + "value": "0" } }, "hotkey_name": "", - "icon_name": "races/afrika_corps/abilities/goliath_auto_detonate", + "icon_name": "common/abilities/ability_inspiring_charge", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11261553" + "value": "0" } }, - "icon_alternate_name": "races/afrika_corps/abilities/goliath_auto_detonate_toggle", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11261554" + "value": "0" } }, "help_text_alternate": { @@ -100493,7 +101376,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11262735" + "value": "0" } }, "screen_name_short": { @@ -100547,11 +101430,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -100559,13 +101441,141 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_near_entity" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "near_entity_requirement": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_ownership" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ownership_type": "self" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_ownership" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ownership_type": "ally" + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "infantry", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + } + ], + "area_option": { + "template_reference": { + "name": "area_option", + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 20.0, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" + }, + "nearby_collision_filter": "all" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/italian_combined_arms/italian_combined_arms_force_recon_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" @@ -100575,7 +101585,7 @@ }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, - "pending_ability_out_of_range_behaviour": "ignore_range", + "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", @@ -100613,7 +101623,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "auto_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -100648,11 +101658,10 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "goliath_auto_detonate_ak", + "entity_tree": "eyes_and_ears_ak", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -100660,8 +101669,8 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -100672,27 +101681,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -100708,8 +101719,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -100723,10 +101734,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "active_range_bonus": 0.0, - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2160164.0, + "pbgid": 2074451.0, "parent_pbg": { "instance_reference": "" }, @@ -100752,9 +101763,9 @@ "custom_reflected_enum_properties": [] } }, - "goliath_camo_in_cover_ak": { + "forward_observer_barrage_sdkfz_254_ak": { "ability_bag": { - "activation": "always_on", + "activation": "targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -100763,7 +101774,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -100776,7 +101787,7 @@ "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 5.0, + "facing_angle": 15.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", @@ -100784,50 +101795,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 50.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239356" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11194273" + "value": "11241019" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_german_goliath_camo", + "hotkey_name": "W", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11261888" + "value": "11238908" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11261889" + "value": "11240120" } }, "help_text_alternate": { @@ -100839,7 +101850,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -100904,87 +101915,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_retreating" - } - ], - "was_attacking_within_seconds": -1.0 - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 6.0, - "check_states": [ - { - "state_requirement_type": "pinned" - }, - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": 6.0 - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 4.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -101058,18 +102004,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "goliath_camo_in_cover_ak", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "forward_observer_barrage_ak", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 2.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -101103,7 +102049,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -101134,10 +102080,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 2160754.0, + "pbgid": 226988.0, "parent_pbg": { "instance_reference": "" }, @@ -101163,9 +102108,9 @@ "custom_reflected_enum_properties": [] } }, - "goliath_detonate_ak": { + "fow_detection_sdkfz_254_ak": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -101188,7 +102133,7 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "False", + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", @@ -101196,7 +102141,7 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", @@ -101221,24 +102166,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11222107" + "value": "11159402" } }, - "hotkey_name": "", - "icon_name": "races/afrika_corps/abilities/goliath_detonate", + "hotkey_name": "a", + "icon_name": "common/abilities/seek_and_destroy_greyhound_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11261552" + "value": "11216351" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11262779" + "value": "11240121" } }, "help_text_alternate": { @@ -101250,7 +102195,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -101271,7 +102216,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 75.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258773" + } } }, "help_text_formatter": { @@ -101304,11 +102260,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -101319,10 +102274,10 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": 2.0, + "ui_position_column": 2.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" @@ -101405,11 +102360,10 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "self_destruct_goliath_ger", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -101417,39 +102371,41 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "fow_detection_truck_4x4_us", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -101465,8 +102421,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -101480,10 +102436,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "active_range_bonus": 0.0, "show_movement_node_pathing_preview": "True" }, - "pbgid": 2160150.0, + "pbgid": 226995.0, "parent_pbg": { "instance_reference": "" }, @@ -101509,9 +102464,9 @@ "custom_reflected_enum_properties": [] } }, - "lockdown_fuel_ak": { + "goliath_auto_detonate_ak": { "ability_bag": { - "activation": "always_on", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -101548,7 +102503,7 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -101567,24 +102522,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11249892" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_disabled", + "hotkey_name": "", + "icon_name": "races/afrika_corps/abilities/goliath_auto_detonate", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11261553" } }, - "icon_alternate_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_enabled", + "icon_alternate_name": "races/afrika_corps/abilities/goliath_auto_detonate_toggle", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11261554" } }, "help_text_alternate": { @@ -101596,7 +102551,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11262735" } }, "screen_name_short": { @@ -101650,10 +102605,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -101661,84 +102617,13 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_territory" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "in_supply": "True", - "is_secured": "False", - "is_secured_by_checkpoint": "False", - "not_in_transition": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_near_entity" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "near_entity_requirement": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "resource_point_fuel", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - } - ], - "area_option": { - "template_reference": { - "name": "area_option", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 25.0, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" - }, - "nearby_collision_filter": "all" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" @@ -101748,7 +102633,7 @@ }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, - "pending_ability_out_of_range_behaviour": "chase", + "pending_ability_out_of_range_behaviour": "ignore_range", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", @@ -101786,7 +102671,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", + "ui_progress_bar_type": "auto_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -101816,24 +102701,25 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "lockdown_munitions_ak", - "squad_tree": "", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "goliath_auto_detonate_ak", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -101844,29 +102730,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -101882,8 +102766,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -101897,9 +102781,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", + "active_range_bonus": 0.0, "show_movement_node_pathing_preview": "True" }, - "pbgid": 2032789.0, + "pbgid": 2160164.0, "parent_pbg": { "instance_reference": "" }, @@ -101925,7 +102810,7 @@ "custom_reflected_enum_properties": [] } }, - "lockdown_munitions_ak": { + "goliath_camo_in_cover_ak": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -101958,13 +102843,13 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -101983,24 +102868,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11194273" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_disabled", + "hotkey_name": "", + "icon_name": "common/abilities/ability_german_goliath_camo", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11261888" } }, - "icon_alternate_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_enabled", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11261889" } }, "help_text_alternate": { @@ -102082,7 +102967,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_in_territory" + "value": "requirements\\required_in_state" }, "reason": "usage", "ui_name": { @@ -102091,17 +102976,20 @@ "value": "0" } }, - "in_supply": "True", - "is_secured": "False", - "is_secured_by_checkpoint": "False", - "not_in_transition": "False" + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 } }, { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_near_entity" + "value": "requirements\\required_not" }, "reason": "usage", "ui_name": { @@ -102110,12 +102998,12 @@ "value": "0" } }, - "near_entity_requirement": [ + "requirement_table": [ { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_unit_type" + "value": "requirements\\required_in_state" }, "reason": "usage", "ui_name": { @@ -102124,35 +103012,26 @@ "value": "0" } }, - "unit_type": "resource_point_munition", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" + "was_attacked_within_seconds": 6.0, + "check_states": [ + { + "state_requirement_type": "pinned" + }, + { + "state_requirement_type": "suppressed" } - }, - "search_load_out": "False" + ], + "was_attacking_within_seconds": 6.0 } } - ], - "area_option": { - "template_reference": { - "name": "area_option", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 25.0, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" - }, - "nearby_collision_filter": "all" + ] } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -102232,16 +103111,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "lockdown_munitions_ak", - "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "goliath_camo_in_cover_ak", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -102313,9 +103192,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2033043.0, + "pbgid": 2160754.0, "parent_pbg": { "instance_reference": "" }, @@ -102341,7 +103221,7 @@ "custom_reflected_enum_properties": [] } }, - "logistics_station_pack_up": { + "goliath_detonate_ak": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -102366,16 +103246,16 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "True", + "facing_ignore": "False", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 0.0, "range_ignore": "True", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -102393,30 +103273,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11204449" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11204448" + "value": "11222107" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_lockdown_disable", + "hotkey_name": "", + "icon_name": "races/afrika_corps/abilities/goliath_detonate", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11204426" + "value": "11261552" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11204450" + "value": "11262779" } }, "help_text_alternate": { @@ -102482,10 +103362,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -102499,7 +103380,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" @@ -102553,16 +103434,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 7.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "True", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -102583,24 +103458,25 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "logistics_station_pack_up", - "squad_tree": "", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "self_destruct_goliath_ger", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -102611,29 +103487,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -102649,8 +103523,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -102664,9 +103538,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", + "active_range_bonus": 0.0, "show_movement_node_pathing_preview": "True" }, - "pbgid": 2035720.0, + "pbgid": 2160150.0, "parent_pbg": { "instance_reference": "" }, @@ -102692,18 +103567,18 @@ "custom_reflected_enum_properties": [] } }, - "mark_target_vehicle_ak": { + "lockdown_fuel_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", - "caster_close_in_distance": 5.0, + "activation": "always_on", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -102711,63 +103586,63 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "True", + "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 20.0, + "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", - "move_back_distance": 7.0, - "range": 45.0, - "range_ignore": "False", - "recharge_time": 60.0, + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_entity_and_squad_entity", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239357" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241021" + "value": "0" } }, - "hotkey_name": "W", - "icon_name": "legacy/abilities/ability_west_german_coordinated_fire", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_disabled", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238909" + "value": "0" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_enabled", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240122" + "value": "0" } }, "help_text_alternate": { @@ -102779,7 +103654,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -102844,80 +103719,31 @@ } }, "validate_actions": "True", - "requirements": [], - "ability_super": "tp_none", - "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 2.0 - }, - "ui_mini_map_capture": "True", - "facing_ignore_during_active": "False", - "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" - }, - "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" - }, - "ui_reticule_radius_min": 0.5, - "ui_reticule_radius_max": 0.5, - "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_primary", - "ui_targetable_sm_key": "", - "ui_targetable_on_key": "", - "ui_targetable_off_key": "", - "ui_targetable_receiver": "local", - "ui_combine_type": "intersection", - "ui_modal_highlight": { - "world_sector": "False", - "map_sector": "False", - "map_sector_hq_link_extender": "False" - }, - "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11223381" - } - }, - "ownership_type": "enemy" - } - }, + "requirements": [ { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_unit_type" + "value": "requirements\\required_in_territory" }, "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", - "value": "11223381" - } - }, - "unit_type": "vehicle", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" + "value": "0" } }, - "search_load_out": "False" + "in_supply": "True", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" } }, { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_near_entity" }, "reason": "usage", "ui_name": { @@ -102926,21 +103752,74 @@ "value": "0" } }, - "include_completed": "True", - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/british/vehicle/mark_target_stuart_uk" + "near_entity_requirement": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "resource_point_fuel", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + } + ], + "area_option": { + "template_reference": { + "name": "area_option", + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 25.0, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "nearby_collision_filter": "all" } } ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -102995,21 +103874,21 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "lockdown_munitions_ak", "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "mark_target_vehicle_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -103045,7 +103924,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -103078,7 +103957,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2075493.0, + "pbgid": 2032789.0, "parent_pbg": { "instance_reference": "" }, @@ -103104,9 +103983,9 @@ "custom_reflected_enum_properties": [] } }, - "medical_station_pack_up_250_ak": { + "lockdown_munitions_ak": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -103136,9 +104015,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 0.0, "range_ignore": "True", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -103156,30 +104035,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11219954" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11219953" + "value": "0" } }, "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_lockdown_disable", + "icon_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_disabled", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11219952" + "value": "0" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_enabled", "brief_text": { "locstring": { "name": "brief_text", - "value": "11219955" + "value": "0" } }, "help_text_alternate": { @@ -103256,11 +104135,82 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_territory" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "in_supply": "True", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_near_entity" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "near_entity_requirement": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "resource_point_munition", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + } + ], + "area_option": { + "template_reference": { + "name": "area_option", + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 25.0, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" + }, + "nearby_collision_filter": "all" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -103316,16 +104266,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 10.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "True", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -103351,7 +104295,7 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "medical_station_pack_up_250_ak", + "entity_tree": "lockdown_munitions_ak", "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", @@ -103396,7 +104340,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -103429,7 +104373,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2071981.0, + "pbgid": 2033043.0, "parent_pbg": { "instance_reference": "" }, @@ -103455,10 +104399,10 @@ "custom_reflected_enum_properties": [] } }, - "off_map_mortar_barrage_254_ak": { + "logistics_station_pack_up": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -103482,55 +104426,55 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "True", + "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 75.0, - "range_ignore": "False", - "recharge_time": 90.0, + "range": 10.0, + "range_ignore": "True", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_barrage_ability", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_position", + "squad_caster": "one_entity", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11204449" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239358" + "value": "11204448" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_german_lockdown_disable", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238910" + "value": "11204426" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249204" + "value": "11204450" } }, "help_text_alternate": { @@ -103542,7 +104486,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -103607,27 +104551,7 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_statemodelbool" - }, - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "reason": "usage_and_display", - "key": "is_lockdown", - "data_source_type": "self_datasource", - "default_value": "False", - "compare_to_value": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -103636,13 +104560,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -103687,10 +104611,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 7.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "True", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -103711,23 +104641,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "logistics_station_pack_up", "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\is_not_locked_down", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -103794,7 +104724,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2071994.0, + "pbgid": 2035720.0, "parent_pbg": { "instance_reference": "" }, @@ -103807,20 +104737,7 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "BARRAGES_PBG", - "pbg": { - "instance_reference": "custom_property_container/offmap/abilities/afrika_korps/off_map_mortar_barrage_254_ak/barrages/off_map_mortar_barrage_254_barrages" - } - } - } - ], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -103833,18 +104750,18 @@ "custom_reflected_enum_properties": [] } }, - "off_map_mortar_barrage_254_lockdown_ak": { + "mark_target_vehicle_ak": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", - "caster_close_in_distance": 0.0, + "caster_close_in_distance": 5.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -103852,28 +104769,28 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "False", + "disable_when_active": "True", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 5.0, + "facing_angle": 20.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "True", + "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", - "move_back_distance": 10.0, - "range": 90.0, + "move_back_distance": 7.0, + "range": 45.0, "range_ignore": "False", - "recharge_time": 75.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_barrage_ability", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_position", + "squad_caster": "one_entity", + "target": "tp_entity_and_squad_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -103885,30 +104802,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249205" + "value": "11239357" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239359" + "value": "11241021" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "legacy/abilities/ability_west_german_coordinated_fire", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238911" + "value": "11238909" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249204" + "value": "11240122" } }, "help_text_alternate": { @@ -103985,31 +104902,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_statemodelbool" - }, - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "reason": "usage_and_display", - "key": "is_lockdown", - "data_source_type": "squad_datasource", - "default_value": "False", - "compare_to_value": "True" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -104017,10 +104914,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 10.0, - "ui_reticule_radius_max": 10.0, + "ui_reticule_radius_min": 0.5, + "ui_reticule_radius_max": 0.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -104034,7 +104931,74 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_ownership" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11223381" + } + }, + "ownership_type": "enemy" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11223381" + } + }, + "unit_type": "vehicle", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/british/vehicle/mark_target_stuart_uk" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -104097,15 +105061,15 @@ "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", - "ability_activate_entity_tree": "", + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "mark_target_vehicle_ak", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\is_locked_down", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 5.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -104142,7 +105106,7 @@ "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", - "can_passive_ability_create_formation_squad_group": "True", + "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", "ui_click_point_action_key": "", "ui_ability_options": { @@ -104172,7 +105136,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2092380.0, + "pbgid": 2075493.0, "parent_pbg": { "instance_reference": "" }, @@ -104185,20 +105149,7 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "BARRAGES_PBG", - "pbg": { - "instance_reference": "custom_property_container/offmap/abilities/afrika_korps/off_map_mortar_barrage_254_lockdown_ak/barrages/off_map_mortar_barrage_254_lockdown_barrages" - } - } - } - ], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -104211,10 +105162,10 @@ "custom_reflected_enum_properties": [] } }, - "off_map_mortar_smoke_barrage_254_ak": { + "medical_station_pack_up_250_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -104238,55 +105189,55 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "True", + "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 75.0, - "range_ignore": "False", + "range": 10.0, + "range_ignore": "True", "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_2", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_position", + "squad_caster": "one_entity", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11219954" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239360" + "value": "11219953" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_german_lockdown_disable", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238912" + "value": "11219952" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240125" + "value": "11219955" } }, "help_text_alternate": { @@ -104298,7 +105249,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -104363,42 +105314,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_statemodelbool" - }, - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "reason": "usage_and_display", - "key": "is_lockdown", - "data_source_type": "self_datasource", - "default_value": "False", - "compare_to_value": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -104443,10 +105374,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 10.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "True", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -104467,23 +105404,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "medical_station_pack_up_250_ak", "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\is_not_locked_down", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -104550,7 +105487,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2071995.0, + "pbgid": 2071981.0, "parent_pbg": { "instance_reference": "" }, @@ -104563,20 +105500,7 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "BARRAGES_PBG", - "pbg": { - "instance_reference": "custom_property_container/offmap/abilities/afrika_korps/off_map_mortar_smoke_barrage_254_ak/barrages/off_map_mortar_smoke_barrage_254_barrages" - } - } - } - ], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -104589,7 +105513,7 @@ "custom_reflected_enum_properties": [] } }, - "off_map_mortar_smoke_barrage_254_lockdown_ak": { + "off_map_mortar_barrage_254_ak": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -104621,12 +105545,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 75.0, "range_ignore": "False", - "recharge_time": 45.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_2", + "shared_timer": "shared_barrage_ability", "shared_timer_player_wide": "False", "squad_caster": "squad", "target": "tp_position", @@ -104641,30 +105565,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239340" + "value": "11239358" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238913" + "value": "11238910" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240126" + "value": "11249204" } }, "help_text_alternate": { @@ -104730,11 +105654,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -104757,16 +105680,16 @@ }, "reason": "usage_and_display", "key": "is_lockdown", - "data_source_type": "squad_datasource", + "data_source_type": "self_datasource", "default_value": "False", - "compare_to_value": "True" + "compare_to_value": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -104774,10 +105697,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 10.0, - "ui_reticule_radius_max": 10.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -104851,10 +105774,6 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\is_locked_down", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { @@ -104862,9 +105781,12 @@ "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\is_not_locked_down", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 5.0, "ability_description": { "instance_reference": "" }, @@ -104875,27 +105797,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -104911,8 +105835,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -104928,7 +105852,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2099409.0, + "pbgid": 2071994.0, "parent_pbg": { "instance_reference": "" }, @@ -104950,7 +105874,7 @@ }, "id": "BARRAGES_PBG", "pbg": { - "instance_reference": "custom_property_container/offmap/abilities/afrika_korps/off_map_mortar_smoke_barrage_254_lockdown_ak/barrages/off_map_mortar_smoke_barrage_254_lockdown_barrages" + "instance_reference": "custom_property_container/offmap/abilities/afrika_korps/off_map_mortar_barrage_254_ak/barrages/off_map_mortar_barrage_254_barrages" } } } @@ -104967,10 +105891,10 @@ "custom_reflected_enum_properties": [] } }, - "overwhelming_firepower_ak": { + "off_map_mortar_barrage_254_lockdown_ak": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -104978,7 +105902,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 50.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -104994,55 +105918,55 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "False", + "fire_and_forget": "True", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, - "range_ignore": "True", - "recharge_time": 120.0, + "range": 90.0, + "range_ignore": "False", + "recharge_time": 75.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_barrage_ability", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_any", + "squad_caster": "squad", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239362" + "value": "11249205" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11239359" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_blitzkrieg_assault_tiger", + "hotkey_name": "W", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11223001" + "value": "11238911" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240127" + "value": "11249204" } }, "help_text_alternate": { @@ -105119,7 +106043,27 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_statemodelbool" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "reason": "usage_and_display", + "key": "is_lockdown", + "data_source_type": "squad_datasource", + "default_value": "False", + "compare_to_value": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -105128,13 +106072,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 10.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -105179,16 +106123,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 30.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -105209,23 +106147,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "overwhelming_firepower_ak", + "entity_tree": "", "squad_tree": "", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\is_locked_down", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 5.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -105262,7 +106200,7 @@ "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", - "can_passive_ability_create_formation_squad_group": "False", + "can_passive_ability_create_formation_squad_group": "True", "can_cast_again_whilst_pending": "False", "ui_click_point_action_key": "", "ui_ability_options": { @@ -105292,7 +106230,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2074849.0, + "pbgid": 2092380.0, "parent_pbg": { "instance_reference": "" }, @@ -105305,7 +106243,20 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BARRAGES_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/afrika_korps/off_map_mortar_barrage_254_lockdown_ak/barrages/off_map_mortar_barrage_254_lockdown_barrages" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -105318,10 +106269,10 @@ "custom_reflected_enum_properties": [] } }, - "recon_254_ak": { + "off_map_mortar_smoke_barrage_254_ak": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -105337,7 +106288,7 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "True", + "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", @@ -105345,55 +106296,55 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "False", + "fire_and_forget": "True", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, - "refundable": "False", + "range": 75.0, + "range_ignore": "False", + "recharge_time": 60.0, + "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_2", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_any", + "squad_caster": "squad", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249210" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11239360" } }, - "hotkey_name": "a", - "icon_name": "legacy/abilities/ability_west_german_detection_off", + "hotkey_name": "W", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216351" + "value": "11238912" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249209" + "value": "11240125" } }, "help_text_alternate": { @@ -105470,22 +106421,42 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_statemodelbool" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "reason": "usage_and_display", + "key": "is_lockdown", + "data_source_type": "self_datasource", + "default_value": "False", + "compare_to_value": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/default" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 0.5, - "ui_reticule_radius_max": 0.5, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -105533,7 +106504,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -105559,18 +106530,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "recon_common", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\is_not_locked_down", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -105637,7 +106608,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2072818.0, + "pbgid": 2071995.0, "parent_pbg": { "instance_reference": "" }, @@ -105650,7 +106621,20 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BARRAGES_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/afrika_korps/off_map_mortar_smoke_barrage_254_ak/barrages/off_map_mortar_smoke_barrage_254_barrages" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -105663,10 +106647,10 @@ "custom_reflected_enum_properties": [] } }, - "recon_kradschutzen_ak": { + "off_map_mortar_smoke_barrage_254_lockdown_ak": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -105690,55 +106674,55 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "False", + "fire_and_forget": "True", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 90.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 45.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_2", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_any", + "squad_caster": "squad", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11239340" } }, - "hotkey_name": "a", - "icon_name": "common/abilities/ability_recon_mode", + "hotkey_name": "W", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11203981" + "value": "11238913" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240129" + "value": "11240126" } }, "help_text_alternate": { @@ -105771,18 +106755,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 20.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258697" - } + "value": "" } }, "help_text_formatter": { @@ -105815,10 +106788,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -105826,22 +106800,42 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_statemodelbool" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "reason": "usage_and_display", + "key": "is_lockdown", + "data_source_type": "squad_datasource", + "default_value": "False", + "compare_to_value": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 10.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -105915,52 +106909,51 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\is_locked_down", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "recon_kradschutzen_ak", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 5.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "fow_detection_truck_4x4_us", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -105976,8 +106969,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -105993,7 +106986,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2034281.0, + "pbgid": 2099409.0, "parent_pbg": { "instance_reference": "" }, @@ -106006,7 +106999,20 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BARRAGES_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/afrika_korps/off_map_mortar_smoke_barrage_254_lockdown_ak/barrages/off_map_mortar_smoke_barrage_254_lockdown_barrages" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -106019,25 +107025,25 @@ "custom_reflected_enum_properties": [] } }, - "repair_vehicle_ak": { + "overwhelming_firepower_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", - "caster_close_in_distance": 10.0, - "casters_can_evacuate": "True", + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "True", + "disable_combat": "False", "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", @@ -106051,56 +107057,56 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 3.5, - "range_ignore": "False", - "recharge_time": 0.0, + "range": 40.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_entity_and_squad_entity", + "squad_caster": "one_entity", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_repair", - "cursor_nonmodal_good": "modal_repair" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239362" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11155127" + "value": "11158242" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/advanced_repair", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_german_blitzkrieg_assault_tiger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155125" + "value": "11223001" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260491" + "value": "11240127" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "11155127" + "value": "0" } }, "screen_name_alternate": { @@ -106127,24 +107133,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 16.0 - }, - { - "int_value": 100.0 - }, - { - "int_value": 200.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -106188,90 +107177,1159 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11223246" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11223245" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" + }, + "can_be_interrupted": "False", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "statetree_ability_id": "", + "construction_preview_override": { + "instance_reference": "" + }, + "construction_preview": "False", + "entity_tree": "overwhelming_firepower_ak", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True" + }, + "pbgid": 2074849.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "recon_254_ak": { + "ability_bag": { + "activation": "always_on", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "True", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, + "refundable": "False", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11249210" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11159402" + } + }, + "hotkey_name": "a", + "icon_name": "legacy/abilities/ability_west_german_detection_off", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11216351" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11249209" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11158242" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 2.0, + "ui_position_column": 2.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/default" + }, + "ui_reticule_radius_min": 0.5, + "ui_reticule_radius_max": 0.5, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + 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"construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "recon_common", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + 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"intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 16.0 + }, + { + "int_value": 100.0 + }, + { + "int_value": 200.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11223246" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "pinned" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11223245" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "suppressed" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -109327,7 +111385,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2145219.0, "parent_pbg": { @@ -110096,7 +112155,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2161081.0, "parent_pbg": { @@ -110452,7 +112512,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075579.0, "parent_pbg": { @@ -116768,7 +118829,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2126952.0, "parent_pbg": { @@ -117113,7 +119175,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074875.0, "parent_pbg": { @@ -119188,7 +121251,7 @@ "formatter": { "locstring": { "name": "formatter", - "value": "11258734" + "value": "11264746" } } }, @@ -121935,8 +123998,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 4.0, - "ui_reticule_radius_max": 4.0, + "ui_reticule_radius_min": 6.75, + "ui_reticule_radius_max": 6.75, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -122021,7 +124084,7 @@ "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 10.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -123636,7 +125699,7 @@ "move_back_distance": 10.0, "range": 30.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -123847,8 +125910,14 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 20.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, "can_be_interrupted": "True", "casting_option": { @@ -123950,8 +126019,9 @@ }, "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "can_restart_on_same_target_while_active": "False", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099447.0, "parent_pbg": { @@ -124094,7 +126164,7 @@ "int_value": 50.0 }, { - "int_value": 50.0 + "int_value": 66.0 } ], "formatter": { @@ -124328,7 +126398,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099404.0, "parent_pbg": { @@ -124806,7 +126877,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11184610" + "value": "0" } }, "screen_name_short": { @@ -128758,7 +130829,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 204512.0, "parent_pbg": { @@ -132503,7 +134575,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174094.0, "parent_pbg": { @@ -133361,7 +135434,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174234.0, "parent_pbg": { @@ -134344,7 +136418,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174236.0, "parent_pbg": { @@ -135010,7 +137085,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 177883.0, "parent_pbg": { @@ -135676,7 +137752,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174231.0, "parent_pbg": { @@ -136118,7 +138195,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 195866.0, "parent_pbg": { @@ -136594,7 +138672,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182371.0, "parent_pbg": { @@ -137134,7 +139213,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182375.0, "parent_pbg": { @@ -137668,7 +139748,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182367.0, "parent_pbg": { @@ -138166,7 +140247,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182370.0, "parent_pbg": { @@ -138665,7 +140747,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 195395.0, "parent_pbg": { @@ -139199,7 +141282,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2063129.0, "parent_pbg": { @@ -139657,7 +141741,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182368.0, "parent_pbg": { @@ -140210,7 +142295,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182373.0, "parent_pbg": { @@ -140763,7 +142849,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182369.0, "parent_pbg": { @@ -141203,7 +143290,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123415.0, "parent_pbg": { @@ -141573,7 +143661,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 188560.0, "parent_pbg": { @@ -141942,7 +144031,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 192240.0, "parent_pbg": { @@ -142311,7 +144401,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 190230.0, "parent_pbg": { @@ -142680,7 +144771,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 190222.0, "parent_pbg": { @@ -143025,7 +145117,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 187637.0, "parent_pbg": { @@ -143373,7 +145466,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123414.0, "parent_pbg": { @@ -143746,7 +145840,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196966.0, "parent_pbg": { @@ -143836,7 +145931,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/promote_captain_us", + "icon_name": "races/common/upgrade/training_armored", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -144119,7 +146214,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197121.0, "parent_pbg": { @@ -144509,7 +146605,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 187592.0, "parent_pbg": { @@ -144882,7 +146979,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197170.0, "parent_pbg": { @@ -144972,7 +147070,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_command_radio_net_03", + "icon_name": "races/american/abilities/war_machine", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -145255,7 +147353,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200890.0, "parent_pbg": { @@ -145639,7 +147738,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201146.0, "parent_pbg": { @@ -145729,7 +147829,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/upgrades/mechanized_support_center_us", + "icon_name": "races/american/abilities/strength_in_steel", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -146026,7 +148126,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200891.0, "parent_pbg": { @@ -146399,7 +148500,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197104.0, "parent_pbg": { @@ -146489,7 +148591,7 @@ } }, "hotkey_name": "W", - "icon_name": "legacy/abilities/ability_aef_sherman_spearhead_on", + "icon_name": "races/american/abilities/seek_and_destroy", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -146795,7 +148897,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 187593.0, "parent_pbg": { @@ -147168,7 +149271,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197146.0, "parent_pbg": { @@ -147581,7 +149685,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2159886.0, "parent_pbg": { @@ -147926,7 +150031,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 187591.0, "parent_pbg": { @@ -148339,7 +150445,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2162273.0, "parent_pbg": { @@ -148756,7 +150863,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150098.0, "parent_pbg": { @@ -149247,7 +151355,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150694.0, "parent_pbg": { @@ -149848,7 +151957,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151101.0, "parent_pbg": { @@ -150621,7 +152731,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151026.0, "parent_pbg": { @@ -151016,7 +153127,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150202.0, "parent_pbg": { @@ -151510,7 +153622,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150695.0, "parent_pbg": { @@ -152294,7 +154407,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150110.0, "parent_pbg": { @@ -152667,7 +154781,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201211.0, "parent_pbg": { @@ -152803,7 +154918,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 33.0 + }, + { + "int_value": 33.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259408" + } } }, "help_text_formatter": { @@ -153040,7 +155169,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150830.0, "parent_pbg": { @@ -153413,7 +155543,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062521.0, "parent_pbg": { @@ -153856,7 +155987,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201843.0, "parent_pbg": { @@ -154229,7 +156361,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201213.0, "parent_pbg": { @@ -154631,7 +156764,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 178102.0, "parent_pbg": { @@ -155403,7 +157537,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201207.0, "parent_pbg": { @@ -155776,7 +157911,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201208.0, "parent_pbg": { @@ -156163,7 +158299,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 177958.0, "parent_pbg": { @@ -156536,7 +158673,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 177935.0, "parent_pbg": { @@ -156915,7 +159053,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 178096.0, "parent_pbg": { @@ -157288,7 +159427,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 178565.0, "parent_pbg": { @@ -157661,7 +159801,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 178537.0, "parent_pbg": { @@ -158034,7 +160175,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201212.0, "parent_pbg": { @@ -158382,7 +160524,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123413.0, "parent_pbg": { @@ -158485,7 +160628,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11162048" + "value": "11264716" } }, "help_text_alternate": { @@ -158755,7 +160898,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201163.0, "parent_pbg": { @@ -159128,7 +161272,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201164.0, "parent_pbg": { @@ -159589,7 +161734,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201165.0, "parent_pbg": { @@ -160087,7 +162233,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201166.0, "parent_pbg": { @@ -160496,7 +162643,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201922.0, "parent_pbg": { @@ -160985,7 +163133,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201167.0, "parent_pbg": { @@ -161126,15 +163275,12 @@ "formatter_arguments": [ { "int_value": 15.0 - }, - { - "int_value": 35.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11259627" + "value": "11260713" } } }, @@ -161437,7 +163583,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201168.0, "parent_pbg": { @@ -161888,7 +164035,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201169.0, "parent_pbg": { @@ -162274,7 +164422,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201170.0, "parent_pbg": { @@ -162667,7 +164816,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201171.0, "parent_pbg": { @@ -163069,7 +165219,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 206435.0, "parent_pbg": { @@ -163508,7 +165659,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201172.0, "parent_pbg": { @@ -166109,7 +168261,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2028387.0, "parent_pbg": { @@ -166827,7 +168980,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1581047.0, "parent_pbg": { @@ -169141,7 +171295,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2063149.0, "parent_pbg": { @@ -169698,7 +171853,7 @@ "int_value": 50.0 }, { - "int_value": 100.0 + "int_value": 33.0 }, { "int_value": 4.0 @@ -169948,7 +172103,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150988.0, "parent_pbg": { @@ -170094,7 +172250,7 @@ "int_value": 50.0 }, { - "int_value": 100.0 + "int_value": 33.0 }, { "int_value": 4.0 @@ -170350,7 +172506,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151014.0, "parent_pbg": { @@ -171491,7 +173648,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 206223.0, "parent_pbg": { @@ -171836,7 +173994,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 206222.0, "parent_pbg": { @@ -172181,7 +174340,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033194.0, "parent_pbg": { @@ -172618,7 +174778,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033191.0, "parent_pbg": { @@ -172991,7 +175152,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2089316.0, "parent_pbg": { @@ -175708,7 +177870,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062503.0, "parent_pbg": { @@ -176966,7 +179129,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029191.0, "parent_pbg": { @@ -179733,8 +181897,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 5.5, - "ui_reticule_radius_max": 5.5, + "ui_reticule_radius_min": 7.0, + "ui_reticule_radius_max": 7.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -180122,29 +182286,6 @@ }, "ui_group_cast_type": "single", "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11184795" - } - }, - "unit_type": "infantry", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - }, { "required": { "template_reference": { @@ -180229,7 +182370,7 @@ "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_infantry_veterancy_ability", - "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_target_requirement": "throwing_knife_devils_brigade_us\\target_requirements\\valid_knife_throw_target", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, @@ -180297,7 +182438,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202457.0, "parent_pbg": { @@ -180642,7 +182784,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 172966.0, "parent_pbg": { @@ -181038,7 +183181,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151045.0, "parent_pbg": { @@ -181422,7 +183566,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151043.0, "parent_pbg": { @@ -183675,7 +185820,24 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 80.0 + }, + { + "int_value": 20.0 + }, + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264530" + } } }, "help_text_formatter": { @@ -184414,7 +186576,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2155210.0, "parent_pbg": { @@ -184777,7 +186940,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2028156.0, "parent_pbg": { @@ -185140,7 +187304,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2027864.0, "parent_pbg": { @@ -185530,7 +187695,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2028636.0, "parent_pbg": { @@ -188013,7 +190179,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150638.0, "parent_pbg": { @@ -194530,7 +196697,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -194540,11 +196707,226 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } + } + ] + } + } + ] + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -194978,7 +197360,7 @@ "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "ability_throw_grenade_squad", "ability_activate_entity_tree": "satchel_charge_paratrooper_us", "ability_activate_deferred_tree": "" }, @@ -198341,7 +200723,7 @@ } }, "hotkey_name": "A", - "icon_name": "common/upgrades/bazooka_us_grey", + "icon_name": "common/upgrades/bazooka_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -198350,7 +200732,7 @@ "value": "11198115" } }, - "icon_alternate_name": "common/upgrades/bazooka_us", + "icon_alternate_name": "races/american/weapons/johnson_lmg_us", "brief_text": { "locstring": { "name": "brief_text", @@ -198657,7 +201039,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1117505.0, "parent_pbg": { @@ -199835,7 +202218,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2132592.0, "parent_pbg": { @@ -199863,6 +202247,379 @@ "custom_reflected_enum_properties": [] } } + }, + "veterancy_abilities": { + "bazooka_steady_fire_us": { + "ability_bag": { + "activation": "always_on", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 40.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11264644" + } + }, + "hotkey_name": "", + "icon_name": "races/american/abilities/bazooka_team_range_buff", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11264641" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "0" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264642" + } + }, + "formatter_arguments": [ + { + "float_value": 3.5 + }, + { + "float_value": 7.5 + } + ] + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "0" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible" + }, + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/squad_combat_range" + }, + "ui_reticule_radius_min": 40.0, + "ui_reticule_radius_max": 40.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "bazooka_steady_fire_us", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "True", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "True", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2163097.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + } } }, "specialists": { @@ -200183,7 +202940,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129674.0, "parent_pbg": { @@ -200617,7 +203375,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130271.0, "parent_pbg": { @@ -201054,7 +203813,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2132603.0, "parent_pbg": { @@ -201488,7 +204248,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130279.0, "parent_pbg": { @@ -201922,7 +204683,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129648.0, "parent_pbg": { @@ -202359,7 +205121,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129696.0, "parent_pbg": { @@ -202796,7 +205559,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129713.0, "parent_pbg": { @@ -203170,7 +205934,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130273.0, "parent_pbg": { @@ -203543,7 +206308,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2132604.0, "parent_pbg": { @@ -203916,7 +206682,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130280.0, "parent_pbg": { @@ -204289,7 +207056,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129689.0, "parent_pbg": { @@ -204662,7 +207430,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129698.0, "parent_pbg": { @@ -205035,7 +207804,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129714.0, "parent_pbg": { @@ -205179,12 +207949,15 @@ "formatter_arguments": [ { "int_value": 25.0 + }, + { + "int_value": 50.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258609" + "value": "11264957" } } }, @@ -205421,7 +208194,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 181765.0, "parent_pbg": { @@ -208648,8 +211422,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "stop", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -209004,8 +211778,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -209511,7 +212285,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2135541.0, "parent_pbg": { @@ -209867,7 +212642,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2153649.0, "parent_pbg": { @@ -215104,7 +217880,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200448.0, "parent_pbg": { @@ -219626,21 +222403,25 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 3.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "True", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", - "value": "options\\none" - } + "value": "options\\abilities\\casting_ability_option" + }, + "cast_time": 3.0, + "casting_stop_requirement_overrides": { + "enable_overrides": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "", + "stop_self_requirements": [], + "stop_target_requirements": [] + }, + "issue_stop_order": "True", + "keep_casting_actions_when_channeling": "False" }, "proxy_range_option": { "template_reference": { @@ -219737,7 +222518,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201744.0, "parent_pbg": { @@ -219977,21 +222759,25 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 3.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "True", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", - "value": "options\\none" - } + "value": "options\\abilities\\casting_ability_option" + }, + "cast_time": 3.0, + "casting_stop_requirement_overrides": { + "enable_overrides": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "", + "stop_self_requirements": [], + "stop_target_requirements": [] + }, + "issue_stop_order": "True", + "keep_casting_actions_when_channeling": "False" }, "proxy_range_option": { "template_reference": { @@ -220088,7 +222874,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201745.0, "parent_pbg": { @@ -224324,7 +227111,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 170700.0, "parent_pbg": { @@ -224680,7 +227468,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2054514.0, "parent_pbg": { @@ -225560,12 +228349,15 @@ "formatter_arguments": [ { "int_value": 20.0 + }, + { + "int_value": 50.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258608" + "value": "11264957" } } }, @@ -225851,7 +228643,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 171706.0, "parent_pbg": { @@ -225992,12 +228785,15 @@ "formatter_arguments": [ { "int_value": 25.0 + }, + { + "int_value": 50.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258608" + "value": "11264957" } } }, @@ -226213,7 +229009,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1627994.0, "parent_pbg": { @@ -226586,7 +229383,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196976.0, "parent_pbg": { @@ -229502,7 +232300,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2085288.0, "parent_pbg": { @@ -236250,9 +239049,9 @@ "custom_reflected_enum_properties": [] } }, - "toggle_howitzer_off_halftrack_75mm_us": { + "toggle_canister_shot_greyhound_us": { "ability_bag": { - "activation": "timed", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -236282,17 +239081,17 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 25.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 5.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_any", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, + "toggled_recharge_time_off": 5.0, + "toggled_recharge_time_on": 5.0, "ui_cursor": { "cursor_bad": "", "cursor_good": "", @@ -236302,30 +239101,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11172339" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11171753" + "value": "11249892" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/toggle_howitzer_off_halftrack_75mm_us", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_canister_shot", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11159403" + "value": "11217047" } }, - "icon_alternate_name": "", + "icon_alternate_name": "legacy/abilities/ability_aef_armor_piercing_rounds_sherman", "brief_text": { "locstring": { "name": "brief_text", - "value": "11159404" + "value": "11264824" } }, "help_text_alternate": { @@ -236358,8 +239157,25 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264825" + } + }, + "formatter_arguments": [ + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 75.0 + } + ] }, "help_text_formatter": { "template_reference": { @@ -236392,7 +239208,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -236407,9 +239223,9 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_entity_upgrade" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", @@ -236417,17 +239233,42 @@ } }, "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/american/gameplay/howitzer_mode_enabled_halftrack_75mm_us" + "instance_reference": "upgrade/american/research/mechanized/rearm_refit_us" }, + "include_completed": "True", "include_queued": "False", - "min_completed": 1.0, - "max_completed": 100.0, "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_structure" }, - "include_completed": "True" + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/american/buildings/production/mechanized_support_center_us" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], @@ -236439,13 +239280,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -236458,7 +239299,7 @@ "map_sector": "False", "map_sector_hq_link_extender": "False" }, - "ui_group_cast_type": "single", + "ui_group_cast_type": "multi", "requirements_target": [], "targeted_ability_option": { "template_reference": { @@ -236493,7 +239334,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -236514,21 +239355,21 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "toggle_howitzer_off_halftrack_75mm_us", + "entity_tree": "canister_shot_greyhound_us\\canister\\greyhound_canister_toggle", "squad_tree": "", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "canister_shot_greyhound_us\\requirements\\turn_off_when_other_ammo_is_loaded", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -236540,7 +239381,7 @@ "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", + "ui_range_reticule_shows_while_active": "True", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", @@ -236586,7 +239427,7 @@ "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" }, - "toggled_dectivate_on_failed_requirements": "True", + "toggled_dectivate_on_failed_requirements": "False", "min_shot_blocker_height": 0.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", @@ -236595,11 +239436,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 180150.0, + "pbgid": 2163181.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_us" }, "custom_properties": { "template_reference": { @@ -236623,9 +239465,9 @@ "custom_reflected_enum_properties": [] } }, - "toggle_howitzer_on_halftrack_75mm_us": { + "toggle_canister_shot_us": { "ability_bag": { - "activation": "timed", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -236655,17 +239497,17 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 25.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 5.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_any", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, + "toggled_recharge_time_off": 5.0, + "toggled_recharge_time_on": 5.0, "ui_cursor": { "cursor_bad": "", "cursor_good": "", @@ -236675,30 +239517,819 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11172339" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11171754" + "value": "11249892" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/toggle_howitzer_on_halftrack_75mm_us", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_canister_shot", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11159400" + "value": "11217047" } }, - "icon_alternate_name": "", + "icon_alternate_name": "legacy/abilities/ability_aef_armor_piercing_rounds_sherman", "brief_text": { "locstring": { "name": "brief_text", - "value": "11159401" + "value": "11264824" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264825" + } + }, + "formatter_arguments": [ + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 75.0 + } + ] + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "sfx_ui_hud_inGame_button_play", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/american/research/mechanized/rearm_refit_us" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_structure" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/american/buildings/production/mechanized_support_center_us" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "multi", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "entity_tree": "canister_shot_sherman_us\\canister\\sherman_canister", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "statetree_node_prereq_self_requirement": "canister_shot_sherman_us\\requirements\\turn_off_when_other_ammo_is_loaded", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "True", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + 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"HACK_use_full_simbox_to_simbox_range": "False" - }, - "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, - "statetree_node_prereq_default_command_prioritize_as_success": { - "statetree_node_self": "", - "statetree_node_target": "" - }, - "statetree_node_prereq_entity_target_filter": "", - "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" - }, - "pbgid": 181304.0, - "parent_pbg": { - "instance_reference": "" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [], - "custom_hash_key_properties": [], - "custom_reflected_enum_properties": [] - } - }, - "veterancy_1_unlock_b_hmg_30cal_us": { - "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", - "caster_close_in_distance": 0.0, - "casters_can_evacuate": "False", - "cost_to_player": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "cursor_ghost_blueprint": "", - "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "False", - "disable_when_active": "False", - "enable_in_building": "True", - "enable_in_vehicle": "False", - "engage_combat": "False", - "entity_busy_time": 0.0, - "facing_angle": 5.0, - "facing_ignore": "True", - "final_close_in_distance": 0.0, - "fire_and_forget": "False", - "garrison_target": "False", - "initial_recharge": "False", - "move_back": "False", - "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, - "refundable": "True", - "require_no_shot_block": "False", - "shared_timer": "shared_veterancy_unlock", - "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, - "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "0" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "11159402" - } - }, - "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", - "overlay_name": "", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11239051" - } - }, - "icon_alternate_name": "", - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11240437" - } - }, - "help_text_alternate": { - "locstring": { - "name": "help_text_alternate", - "value": "0" - } - }, - "screen_name_alternate": { - "locstring": { - "name": "screen_name_alternate", - "value": "11158242" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "intersection", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" + { + "int_value": 25.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258724" + } } }, "help_text_formatter": { @@ -276822,7 +280000,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -276908,7 +280086,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_b_us", + "squad_tree": "veterancy_1_unlock_a_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -276985,7 +280163,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181305.0, + "pbgid": 181304.0, "parent_pbg": { "instance_reference": "" }, @@ -277011,7 +280189,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_2_unlock_a_hmg_30cal_us": { + "veterancy_1_unlock_b_hmg_30cal_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -277048,7 +280226,7 @@ "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_veterancy_unlock", "shared_timer_player_wide": "False", "squad_caster": "squad", "target": "tp_any", @@ -277063,30 +280241,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11171755" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11159402" } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_2_unlock_a", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160536" + "value": "11239051" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160537" + "value": "11240437" } }, "help_text_alternate": { @@ -277098,7 +280276,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -277119,7 +280297,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11261646" + } } }, "help_text_formatter": { @@ -277170,14 +280362,14 @@ "name": "required", "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "veterancy_rank": 2.0, + "veterancy_rank": 1.0, "match_exact_rank": "False" } }, @@ -277197,7 +280389,34 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, "min_completed": 1.0, "max_completed": 100.0, @@ -277226,7 +280445,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -277235,25 +280454,16 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "race": { + "instance_reference": "racebps/americans" + } } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -277262,18 +280472,9 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "race": { + "instance_reference": "racebps/americans_campaign" + } } } ] @@ -277283,7 +280484,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -277369,7 +280570,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_2_unlock_a_hmg_30cal_us", + "squad_tree": "veterancy_1_unlock_b_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -277446,7 +280647,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181306.0, + "pbgid": 181305.0, "parent_pbg": { "instance_reference": "" }, @@ -277472,7 +280673,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_2_unlock_b_hmg_30cal_us": { + "veterancy_2_unlock_a_hmg_30cal_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -277534,20 +280735,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_2_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_2_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160538" + "value": "11160536" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160539" + "value": "11160537" } }, "help_text_alternate": { @@ -277744,7 +280945,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -277830,7 +281031,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_2_unlock_b_hmg_30cal_us", + "squad_tree": "veterancy_2_unlock_a_hmg_30cal_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -277907,7 +281108,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181307.0, + "pbgid": 181306.0, "parent_pbg": { "instance_reference": "" }, @@ -277933,7 +281134,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_3_unlock_a_hmg_30cal_us": { + "veterancy_2_unlock_b_hmg_30cal_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -277995,20 +281196,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_3_unlock_a", + "icon_name": "common/abilities/veterancy/veterancy_2_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160540" + "value": "11160538" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160542" + "value": "11160539" } }, "help_text_alternate": { @@ -278099,7 +281300,7 @@ "value": "0" } }, - "veterancy_rank": 3.0, + "veterancy_rank": 2.0, "match_exact_rank": "False" } }, @@ -278119,7 +281320,7 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_3_unlock" + "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" }, "min_completed": 1.0, "max_completed": 100.0, @@ -278134,7 +281335,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -278143,25 +281344,69 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -278247,7 +281492,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_3_unlock_a_hmg_30cal_us", + "squad_tree": "veterancy_2_unlock_b_hmg_30cal_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -278324,7 +281569,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181308.0, + "pbgid": 181307.0, "parent_pbg": { "instance_reference": "" }, @@ -278350,7 +281595,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_3_unlock_b_hmg_30cal_us": { + "veterancy_3_unlock_a_hmg_30cal_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -278412,20 +281657,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_3_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_3_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160541" + "value": "11160540" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160543" + "value": "11160542" } }, "help_text_alternate": { @@ -278578,7 +281823,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -278664,7 +281909,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_3_unlock_b_hmg_30cal_us", + "squad_tree": "veterancy_3_unlock_a_hmg_30cal_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -278741,7 +281986,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181309.0, + "pbgid": 181308.0, "parent_pbg": { "instance_reference": "" }, @@ -278766,13 +282011,11 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "m2a1_105mm": { - "veterancy_1a_howitzer_105mm_time_on_target": { + }, + "veterancy_3_unlock_b_hmg_30cal_us": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -278789,7 +282032,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -278801,50 +282044,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 250.0, - "range_ignore": "False", - "recharge_time": 60.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11171755" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239509" + "value": "0" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "A", + "icon_name": "common/abilities/veterancy/veterancy_3_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11251527" + "value": "11160541" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11251564" + "value": "11160543" } }, "help_text_alternate": { @@ -278856,7 +282099,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -278910,11 +282153,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -278927,7 +282169,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage_and_display", "ui_name": { @@ -278936,200 +282178,62 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] - } - } - ] - } - } - ] - } + "veterancy_rank": 3.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" } - ] + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_3_unlock" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" } }, { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_squad_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", - "value": "11233037" + "value": "0" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" } } ], @@ -279141,13 +282245,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -279216,25 +282320,24 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_howitzer_105mm", + "entity_tree": "", + "squad_tree": "veterancy_3_unlock_b_hmg_30cal_us", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_howitzer_105mm_time_on_target_us", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 35.0, "ability_description": { "instance_reference": "" }, @@ -279242,30 +282345,32 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "False", + "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -279281,8 +282386,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -279298,7 +282403,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2135315.0, + "pbgid": 181309.0, "parent_pbg": { "instance_reference": "" }, @@ -279323,10 +282428,12 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "veterancy_1a_howitzer_artillery_morale": { + } + }, + "m2a1_105mm": { + "veterancy_1a_howitzer_105mm_time_on_target": { "ability_bag": { - "activation": "always_on", + "activation": "targeted", "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -279356,15 +282463,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 250.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_entity", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -279385,21 +282492,21 @@ "value": "11239509" } }, - "hotkey_name": "", - "icon_name": "races/american/abilities/105mm_artillery_morale", + "hotkey_name": "W", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11260087" + "value": "11251527" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260088" + "value": "11251564" } }, "help_text_alternate": { @@ -279432,27 +282539,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 40.0 - }, - { - "int_value": 50.0 - }, - { - "int_value": 20.0 - }, - { - "int_value": 45.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11260692" - } + "value": "" } }, "help_text_formatter": { @@ -279540,7 +282627,7 @@ } }, "include_queued": "False", - "is_present": "False", + "is_present": "True", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" }, @@ -279567,7 +282654,7 @@ } }, "include_queued": "False", - "is_present": "True", + "is_present": "False", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, @@ -279716,10 +282803,10 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, "ui_reticule_radius_min": 8.0, "ui_reticule_radius_max": 8.0, @@ -279797,25 +282884,25 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_howitzer_105mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_howitzer_105mm_time_on_target_us", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, + "min_range": 35.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "artillery_morale_us", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", @@ -279837,7 +282924,7 @@ }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -279873,7 +282960,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2151761.0, + "pbgid": 2135315.0, "parent_pbg": { "instance_reference": "" }, @@ -279899,7 +282986,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1a_howitzer_charged_shells": { + "veterancy_1a_howitzer_artillery_morale": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -279939,7 +283026,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_any", + "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -279961,20 +283048,20 @@ } }, "hotkey_name": "", - "icon_name": "races/american/abilities/105mm_charged_shells", + "icon_name": "races/american/abilities/105mm_artillery_morale", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11260084" + "value": "11260087" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260083" + "value": "11260088" } }, "help_text_alternate": { @@ -280011,22 +283098,22 @@ }, "formatter_arguments": [ { - "int_value": 2.0 + "int_value": 40.0 }, { - "int_value": 60.0 + "int_value": 50.0 }, { - "int_value": 80.0 + "int_value": 20.0 }, { - "int_value": 3.0 + "int_value": 45.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11260691" + "value": "11260692" } } }, @@ -280115,7 +283202,7 @@ } }, "include_queued": "False", - "is_present": "True", + "is_present": "False", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" }, @@ -280142,7 +283229,7 @@ } }, "include_queued": "False", - "is_present": "False", + "is_present": "True", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, @@ -280390,7 +283477,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "artillery_morale_us", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", @@ -280448,7 +283535,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2151759.0, + "pbgid": 2151761.0, "parent_pbg": { "instance_reference": "" }, @@ -280474,9 +283561,9 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1b_howitzer_105mm_airburst": { + "veterancy_1a_howitzer_charged_shells": { "ability_bag": { - "activation": "targeted", + "activation": "always_on", "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -280506,15 +283593,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 250.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -280535,21 +283622,21 @@ "value": "11239509" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "", + "icon_name": "races/american/abilities/105mm_charged_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11251528" + "value": "11260084" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240570" + "value": "11260083" } }, "help_text_alternate": { @@ -280582,7 +283669,27 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 2.0 + }, + { + "int_value": 60.0 + }, + { + "int_value": 80.0 + }, + { + "int_value": 3.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11260691" + } } }, "help_text_formatter": { @@ -280672,7 +283779,7 @@ "include_queued": "False", "is_present": "True", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" }, "min_completed": 1.0, "max_completed": 100.0, @@ -280699,7 +283806,7 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, "min_completed": 1.0, "max_completed": 100.0, @@ -280846,10 +283953,10 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, "ui_reticule_radius_min": 8.0, "ui_reticule_radius_max": 8.0, @@ -280927,19 +284034,19 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_howitzer_105mm", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_howitzer_105mm_airburst_us", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 35.0, + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -280967,7 +284074,7 @@ }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, @@ -281003,7 +284110,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2135316.0, + "pbgid": 2151759.0, "parent_pbg": { "instance_reference": "" }, @@ -281029,10 +284136,10 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_a_howitzer_105mm_a": { + "veterancy_1b_howitzer_105mm_airburst": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -281049,7 +284156,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "True", + "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -281061,21 +284168,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, + "range": 250.0, + "range_ignore": "False", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_veterancy_unlock", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { @@ -281090,21 +284197,21 @@ "value": "11239509" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", + "hotkey_name": "W", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11260084" + "value": "11251528" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260083" + "value": "11240570" } }, "help_text_alternate": { @@ -281137,27 +284244,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 2.0 - }, - { - "int_value": 60.0 - }, - { - "int_value": 80.0 - }, - { - "int_value": 3.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11260691" - } + "value": "" } }, "help_text_formatter": { @@ -281203,77 +284290,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, { "required": { "template_reference": { @@ -281292,7 +284308,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_race" + "value": "requirements\\required_all_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -281301,16 +284317,69 @@ "value": "0" } }, - "race": { - "instance_reference": "racebps/americans" - } + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_race" + "value": "requirements\\required_all_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -281319,30 +284388,133 @@ "value": "0" } }, - "race": { - "instance_reference": "racebps/americans_campaign" - } + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } + } + ] + } + } + ] } } ] } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11233037" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -281417,19 +284589,19 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_howitzer_105mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_a_us", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_howitzer_105mm_airburst_us", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, + "min_range": 35.0, "ability_description": { "instance_reference": "" }, @@ -281437,7 +284609,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", + "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "toggle_ability_group": "", @@ -281457,7 +284629,7 @@ }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -281493,7 +284665,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2135313.0, + "pbgid": 2135316.0, "parent_pbg": { "instance_reference": "" }, @@ -281519,7 +284691,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_a_howitzer_105mm_b": { + "veterancy_1_unlock_a_howitzer_105mm_a": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -281587,14 +284759,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11260087" + "value": "11260084" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260088" + "value": "11260083" } }, "help_text_alternate": { @@ -281627,7 +284799,27 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 2.0 + }, + { + "int_value": 60.0 + }, + { + "int_value": 80.0 + }, + { + "int_value": 3.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11260691" + } } }, "help_text_formatter": { @@ -281801,7 +284993,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -281891,7 +285083,7 @@ "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_b_us", + "squad_tree": "veterancy_1_unlock_a_us", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -281963,7 +285155,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2135314.0, + "pbgid": 2135313.0, "parent_pbg": { "instance_reference": "" }, @@ -281988,13 +285180,11 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "mortar_81mm": { - "veterancy_1a_timed_fuze_mortar_81mm_us": { + }, + "veterancy_1_unlock_a_howitzer_105mm_b": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -282002,7 +285192,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 20.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -282011,7 +285201,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -282023,50 +285213,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 95.0, - "range_ignore": "False", - "recharge_time": 20.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "shared_veterancy_unlock", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239574" + "value": "11239509" } }, - "hotkey_name": "W", - "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", + "hotkey_name": "A", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11161191" + "value": "11260087" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240634" + "value": "11260088" } }, "help_text_alternate": { @@ -282078,7 +285268,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -282099,7 +285289,27 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 40.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 20.0 + }, + { + "int_value": 45.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11260692" + } } }, "help_text_formatter": { @@ -282132,10 +285342,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -282144,6 +285355,77 @@ }, "validate_actions": "True", "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, { "required": { "template_reference": { @@ -282162,7 +285444,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_all_in_list" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -282171,69 +285453,16 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - } - ] + "race": { + "instance_reference": "racebps/americans" + } } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_all_in_list" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -282242,116 +285471,13 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] - } - } - ] - } - } - ] + "race": { + "instance_reference": "racebps/americans_campaign" + } } } ] } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11233037" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } } ], "ability_super": "tp_none", @@ -282362,13 +285488,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -282442,19 +285568,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "", + "squad_tree": "veterancy_1_unlock_b_us", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "veterancy_1a_timed_fuze_mortar_81mm_us", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_mortar_81mm", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -282465,29 +285592,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -282503,8 +285628,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -282520,27 +285645,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 182139.0, + "pbgid": 2135314.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -282556,8 +285670,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "veterancy_1b_delayed_fuze_mortar_81mm_us": { + } + }, + "mortar_81mm": { + "veterancy_1a_timed_fuze_mortar_81mm_us": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -282594,7 +285710,7 @@ "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -282609,30 +285725,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249999" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239575" + "value": "11239574" } }, "hotkey_name": "W", - "icon_name": "common/abilities/delayed_fuze_81mm_mortar_us", + "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239052" + "value": "11161191" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249234" + "value": "11240634" } }, "help_text_alternate": { @@ -282714,7 +285830,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -282723,18 +285839,200 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } + } + ] + } + } + ] + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11233037" + } }, - "include_completed": "True" + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], @@ -282751,8 +286049,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -282830,7 +286128,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "veterancy_1b_delayed_fuze_mortar_81mm_us", + "ability_activate_entity_tree": "veterancy_1a_timed_fuze_mortar_81mm_us", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_mortar_81mm", @@ -282904,7 +286202,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 182140.0, + "pbgid": 182139.0, "parent_pbg": { "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, @@ -282941,10 +286239,10 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_a_81mm_us": { + "veterancy_1b_delayed_fuze_mortar_81mm_us": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -282952,7 +286250,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 20.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -282961,7 +286259,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "True", + "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -282973,50 +286271,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, + "range": 95.0, + "range_ignore": "False", + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_veterancy_unlock", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249999" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239574" + "value": "11239575" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", + "hotkey_name": "W", + "icon_name": "common/abilities/delayed_fuze_81mm_mortar_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239053" + "value": "11239052" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249282" + "value": "11249234" } }, "help_text_alternate": { @@ -283028,7 +286326,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -283094,23 +286392,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, { "required": { "template_reference": { @@ -283125,34 +286406,7 @@ } }, "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", + "is_present": "True", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, @@ -283164,76 +286418,23 @@ }, "include_completed": "True" } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_race" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_race" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] - } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -283302,23 +286503,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_a_us", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "veterancy_1b_delayed_fuze_mortar_81mm_us", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_mortar_81mm", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -283347,7 +286548,7 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -283385,16 +286586,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181310.0, + "pbgid": 182140.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -283411,7 +286623,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_b_81mm_us": { + "veterancy_1_unlock_a_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -283473,20 +286685,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239054" + "value": "11239053" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249234" + "value": "11249282" } }, "help_text_alternate": { @@ -283692,7 +286904,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -283778,7 +286990,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_b_us", + "squad_tree": "veterancy_1_unlock_a_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -283855,7 +287067,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181311.0, + "pbgid": 181310.0, "parent_pbg": { "instance_reference": "" }, @@ -283881,7 +287093,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_2_unlock_a_81mm_us": { + "veterancy_1_unlock_b_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -283918,7 +287130,7 @@ "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_veterancy_unlock", "shared_timer_player_wide": "False", "squad_caster": "squad", "target": "tp_any", @@ -283933,30 +287145,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11171755" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239574" } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_2_unlock_a", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160544" + "value": "11239054" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160554" + "value": "11249234" } }, "help_text_alternate": { @@ -283968,7 +287180,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -284040,14 +287252,14 @@ "name": "required", "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "veterancy_rank": 2.0, + "veterancy_rank": 1.0, "match_exact_rank": "False" } }, @@ -284067,7 +287279,34 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, "min_completed": 1.0, "max_completed": 100.0, @@ -284096,7 +287335,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -284105,25 +287344,16 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "race": { + "instance_reference": "racebps/americans" + } } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -284132,18 +287362,9 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "race": { + "instance_reference": "racebps/americans_campaign" + } } } ] @@ -284153,7 +287374,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -284239,7 +287460,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_2_unlock_a_mortar_81mm_us", + "squad_tree": "veterancy_1_unlock_b_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -284316,7 +287537,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181312.0, + "pbgid": 181311.0, "parent_pbg": { "instance_reference": "" }, @@ -284342,7 +287563,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_2_unlock_b_81mm_us": { + "veterancy_2_unlock_a_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -284404,20 +287625,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_2_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_2_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160546" + "value": "11160544" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160555" + "value": "11160554" } }, "help_text_alternate": { @@ -284614,7 +287835,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -284700,7 +287921,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_2_unlock_b_mortar_81mm_us", + "squad_tree": "veterancy_2_unlock_a_mortar_81mm_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -284777,7 +287998,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181313.0, + "pbgid": 181312.0, "parent_pbg": { "instance_reference": "" }, @@ -284803,7 +288024,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_3_unlock_a_81mm_us": { + "veterancy_2_unlock_b_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -284865,20 +288086,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_3_unlock_a", + "icon_name": "common/abilities/veterancy/veterancy_2_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160545" + "value": "11160546" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160556" + "value": "11160555" } }, "help_text_alternate": { @@ -284969,7 +288190,7 @@ "value": "0" } }, - "veterancy_rank": 3.0, + "veterancy_rank": 2.0, "match_exact_rank": "False" } }, @@ -284989,7 +288210,7 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_3_unlock" + "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" }, "min_completed": 1.0, "max_completed": 100.0, @@ -285004,7 +288225,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -285013,25 +288234,69 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -285117,7 +288382,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_3_unlock_a_mortar_81mm_us", + "squad_tree": "veterancy_2_unlock_b_mortar_81mm_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -285194,7 +288459,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181314.0, + "pbgid": 181313.0, "parent_pbg": { "instance_reference": "" }, @@ -285220,7 +288485,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_3_unlock_b_81mm_us": { + "veterancy_3_unlock_a_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -285282,20 +288547,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_3_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_3_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160547" + "value": "11160545" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160557" + "value": "11160556" } }, "help_text_alternate": { @@ -285448,7 +288713,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -285534,7 +288799,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_3_unlock_b_mortar_81mm_us", + "squad_tree": "veterancy_3_unlock_a_mortar_81mm_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -285611,7 +288876,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181315.0, + "pbgid": 181314.0, "parent_pbg": { "instance_reference": "" }, @@ -285636,12 +288901,8 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - } - }, - "vehicles": { - "chaffee": { - "veteracny_1a_flanking_speed_chaffee_us": { + }, + "veterancy_3_unlock_b_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -285652,7 +288913,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -285661,7 +288922,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -285673,14 +288934,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 0.0, "range_ignore": "True", - "recharge_time": 30.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -285693,30 +288954,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11171755" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239582" + "value": "0" } }, "hotkey_name": "A", - "icon_name": "common/abilities/flanking_speed_hellcat_us", + "icon_name": "common/abilities/veterancy/veterancy_3_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11157762" + "value": "11160547" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249238" + "value": "11160557" } }, "help_text_alternate": { @@ -285728,7 +288989,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -285749,24 +289010,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 35.0 - }, - { - "int_value": 50.0 - }, - { - "int_value": 25.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258628" - } + "value": "" } }, "help_text_formatter": { @@ -285815,7 +289059,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage_and_display", "ui_name": { @@ -285824,200 +289068,62 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] - } - } - ] - } - } - ] - } + "veterancy_rank": 3.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" } - ] + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_3_unlock" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" } }, { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_squad_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", - "value": "11233037" + "value": "0" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" } } ], @@ -286080,16 +289186,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 10.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -286114,9 +289214,9 @@ "construction_preview_override": { "instance_reference": "" }, - "construction_preview": "True", - "entity_tree": "flanking_speed_hellcat_us", - "squad_tree": "", + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "veterancy_3_unlock_b_mortar_81mm_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -286193,7 +289293,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 1115086.0, + "pbgid": 181315.0, "parent_pbg": { "instance_reference": "" }, @@ -286218,8 +289318,12 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "veterancy_1b_seek_and_destroy_chaffee_us": { + } + } + }, + "vehicles": { + "chaffee": { + "veteracny_1a_flanking_speed_chaffee_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -286230,7 +289334,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -286251,9 +289355,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 10.0, "range_ignore": "True", - "recharge_time": 180.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -286277,24 +289381,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239579" + "value": "11239582" } }, "hotkey_name": "A", - "icon_name": "common/abilities/seek_and_destroy_greyhound_us", + "icon_name": "common/abilities/flanking_speed_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11158789" + "value": "11157762" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249283" + "value": "11249238" } }, "help_text_alternate": { @@ -286331,16 +289435,19 @@ }, "formatter_arguments": [ { - "int_value": 20.0 + "int_value": 35.0 }, { - "int_value": 75.0 + "int_value": 50.0 + }, + { + "int_value": 25.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258624" + "value": "11258628" } } }, @@ -286390,7 +289497,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -286399,45 +289506,183 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } + } + ] + } + } + ] + } } - }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + ] } }, { @@ -286450,7 +289695,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11233037" } }, "veterancy_rank": 1.0, @@ -286519,7 +289764,7 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 30.0, + "channeling_time_second": 10.0, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], "can_be_cancelled": "False", @@ -286551,8 +289796,8 @@ "construction_preview_override": { "instance_reference": "" }, - "construction_preview": "False", - "entity_tree": "veterancy_1b_seek_and_destroy_greyhound_us", + "construction_preview": "True", + "entity_tree": "flanking_speed_hellcat_us", "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", @@ -286630,7 +289875,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 1115185.0, + "pbgid": 1115086.0, "parent_pbg": { "instance_reference": "" }, @@ -286656,7 +289901,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_a_chaffee_us": { + "veterancy_1b_seek_and_destroy_chaffee_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -286676,7 +289921,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "True", + "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -286690,12 +289935,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 180.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_veterancy_unlock", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -286714,24 +289959,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239582" + "value": "11239579" } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", + "icon_name": "common/abilities/seek_and_destroy_greyhound_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239055" + "value": "11158789" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249238" + "value": "11249283" } }, "help_text_alternate": { @@ -286764,7 +290009,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 20.0 + }, + { + "int_value": 75.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258624" + } } }, "help_text_formatter": { @@ -286809,23 +290068,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, { "required": { "template_reference": { @@ -286867,7 +290109,7 @@ } }, "include_queued": "False", - "is_present": "False", + "is_present": "True", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, @@ -286884,60 +290126,24 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_race" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_race" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -286993,10 +290199,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -287022,8 +290234,8 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "", - "squad_tree": "veterancy_1_unlock_a_us", + "entity_tree": "veterancy_1b_seek_and_destroy_greyhound_us", + "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -287100,7 +290312,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 1115183.0, + "pbgid": 1115185.0, "parent_pbg": { "instance_reference": "" }, @@ -287126,7 +290338,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_b_chaffee_us": { + "veterancy_1_unlock_a_chaffee_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -287184,24 +290396,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239579" + "value": "11239582" } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239056" + "value": "11239055" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240445" + "value": "11249238" } }, "help_text_alternate": { @@ -287407,7 +290619,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -287493,7 +290705,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_b_us", + "squad_tree": "veterancy_1_unlock_a_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -287570,7 +290782,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 1115184.0, + "pbgid": 1115183.0, "parent_pbg": { "instance_reference": "" }, @@ -287596,7 +290808,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_flanking_speed_chaffee_us": { + "veterancy_1_unlock_b_chaffee_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -287607,7 +290819,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -287616,7 +290828,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -287628,14 +290840,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 0.0, "range_ignore": "True", - "recharge_time": 30.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_veterancy_unlock", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -287654,24 +290866,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239582" + "value": "11239579" } }, "hotkey_name": "A", - "icon_name": "common/abilities/flanking_speed_hellcat_us", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11157762" + "value": "11239056" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249238" + "value": "11240445" } }, "help_text_alternate": { @@ -287704,24 +290916,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 35.0 - }, - { - "int_value": 50.0 - }, - { - "int_value": 25.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258628" - } + "value": "" } }, "help_text_formatter": { @@ -287797,7 +290992,7 @@ } }, "include_queued": "False", - "is_present": "True", + "is_present": "False", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" }, @@ -287836,6 +291031,59 @@ }, "include_completed": "True" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_race" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_race" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } } ], "ability_super": "tp_none", @@ -287897,16 +291145,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 10.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -287931,9 +291173,9 @@ "construction_preview_override": { "instance_reference": "" }, - "construction_preview": "True", - "entity_tree": "veterancy_flanking_speed_chaffee_us", - "squad_tree": "", + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "veterancy_1_unlock_b_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -288010,7 +291252,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2064099.0, + "pbgid": 1115184.0, "parent_pbg": { "instance_reference": "" }, @@ -288035,12 +291277,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "greyhound": { - "veterancy_1a_radio_net_greyhound_us": { + }, + "veterancy_flanking_speed_chaffee_us": { "ability_bag": { - "activation": "always_on", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -288049,7 +291289,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -288070,9 +291310,451 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range": 10.0, + "range_ignore": "True", + "recharge_time": 30.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239582" + } + }, + "hotkey_name": "A", + "icon_name": "common/abilities/flanking_speed_hellcat_us", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11157762" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11249238" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11158242" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 35.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 25.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258628" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + 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}, + "ui_menu": { + "instance_reference": "" + }, + "ui_mini_map_capture": "True", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_position": { + "ui_position_column": 4.0, + "ui_position_row": 3.0 + }, + "ui_progress_bar_type": "no_bar", + "ui_range": { + "instance_reference": "" + }, + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_shows_while_active": "False", + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 1.0, + "ui_target_origin_point": "center", + "ui_targetable_off_key": "", + "ui_targetable_on_key": "", + "ui_targetable_receiver": "local", + "ui_targetable_sm_key": "", + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_visibility_ignore_prerequisite": "False", + "use_concurrent_cast": "False", + "use_movement_node_positions": "False", + "use_simbox_to_simbox_range": "True", + "validate_actions": "True" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "child_custom_properties": [], + "custom_bool_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_enum_properties": [], + "custom_float_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_hash_key_properties": [], + "custom_int32_properties": [], + "custom_loc_string_properties": [], + "custom_pbgid_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_reflected_enum_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_vector3f_properties": [] + }, + "parent_pbg": { + "instance_reference": "" + }, + "pbgid": 2163044.0 + }, "veterancy_1b_anti_mine_sherman_us": { "ability_bag": { "activation": "always_on", @@ -308186,7 +312477,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_a_sherman_us": { + "veterancy_1_unlock_a_sherman_suppressing_fire_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -308244,7 +312535,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239599" + "value": "11239372" } }, "hotkey_name": "A", @@ -308254,14 +312545,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239078" + "value": "11264696" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249334" + "value": "11264693" } }, "help_text_alternate": { @@ -308273,7 +312564,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -308294,8 +312585,41 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264823" + } + }, + "formatter_arguments": [ + { + "int_value": 50.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11264821" + } + } + }, + { + "int_value": 33.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11258597" + } + } + }, + { + "int_value": 30.0 + } + ] }, "help_text_formatter": { "template_reference": { @@ -308328,7 +312652,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -308628,9 +312952,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 177679.0, + "pbgid": 2163139.0, "parent_pbg": { "instance_reference": "" }, @@ -308656,7 +312981,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_b_sherman_us": { + "veterancy_1_unlock_a_sherman_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -308714,24 +313039,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239600" + "value": "11239599" } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239079" + "value": "11239078" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249244" + "value": "11249334" } }, "help_text_alternate": { @@ -308764,21 +313089,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 100.0 - }, - { - "int_value": 7.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258771" - } + "value": "" } }, "help_text_formatter": { @@ -308951,7 +313262,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -309037,7 +313348,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_b_us", + "squad_tree": "veterancy_1_unlock_a_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -309114,7 +313425,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 177680.0, + "pbgid": 177679.0, "parent_pbg": { "instance_reference": "" }, @@ -309140,7 +313451,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_2_unlock_a_sherman_us": { + "veterancy_1_unlock_b_sherman_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -309177,7 +313488,7 @@ "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_veterancy_unlock", "shared_timer_player_wide": "False", "squad_caster": "squad", "target": "tp_any", @@ -309192,30 +313503,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11171755" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239600" } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_2_unlock_a", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11158526" + "value": "11239079" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11158710" + "value": "11249244" } }, "help_text_alternate": { @@ -309227,7 +313538,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -309248,7 +313559,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 100.0 + }, + { + "int_value": 7.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258771" + } } }, "help_text_formatter": { @@ -309299,14 +313624,14 @@ "name": "required", "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "veterancy_rank": 2.0, + "veterancy_rank": 1.0, "match_exact_rank": "False" } }, @@ -309326,7 +313651,34 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, "min_completed": 1.0, "max_completed": 100.0, @@ -309355,7 +313707,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -309364,25 +313716,16 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "race": { + "instance_reference": "racebps/americans" + } } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -309391,18 +313734,9 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "race": { + "instance_reference": "racebps/americans_campaign" + } } } ] @@ -309412,7 +313746,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -309498,7 +313832,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_2_unlock_a_sherman_us", + "squad_tree": "veterancy_1_unlock_b_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -309575,7 +313909,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 177681.0, + "pbgid": 177680.0, "parent_pbg": { "instance_reference": "" }, @@ -309601,7 +313935,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_2_unlock_b_sherman_us": { + "veterancy_2_unlock_a_sherman_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -309663,20 +313997,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_2_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_2_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11158528" + "value": "11158526" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11158711" + "value": "11158710" } }, "help_text_alternate": { @@ -309873,7 +314207,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -309959,7 +314293,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_2_unlock_b_sherman_us", + "squad_tree": "veterancy_2_unlock_a_sherman_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -310036,7 +314370,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 177682.0, + "pbgid": 177681.0, "parent_pbg": { "instance_reference": "" }, @@ -310062,7 +314396,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_3_unlock_a_sherman_us": { + "veterancy_2_unlock_b_sherman_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -310124,20 +314458,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_3_unlock_a", + "icon_name": "common/abilities/veterancy/veterancy_2_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11158530" + "value": "11158528" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11158712" + "value": "11158711" } }, "help_text_alternate": { @@ -310228,7 +314562,7 @@ "value": "0" } }, - "veterancy_rank": 3.0, + "veterancy_rank": 2.0, "match_exact_rank": "False" } }, @@ -310248,7 +314582,7 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_3_unlock" + "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" }, "min_completed": 1.0, "max_completed": 100.0, @@ -310263,7 +314597,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -310272,25 +314606,69 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -310376,7 +314754,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_3_unlock_a_sherman_us", + "squad_tree": "veterancy_2_unlock_b_sherman_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -310453,7 +314831,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 177683.0, + "pbgid": 177682.0, "parent_pbg": { "instance_reference": "" }, @@ -310479,7 +314857,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_3_unlock_b_sherman_us": { + "veterancy_3_unlock_a_sherman_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -310541,20 +314919,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_3_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_3_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11158532" + "value": "11158530" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11158713" + "value": "11158712" } }, "help_text_alternate": { @@ -310707,7 +315085,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -310793,7 +315171,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_3_unlock_b_sherman_us", + "squad_tree": "veterancy_3_unlock_a_sherman_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -310870,7 +315248,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 177684.0, + "pbgid": 177683.0, "parent_pbg": { "instance_reference": "" }, @@ -310895,13 +315273,11 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "sherman_bulldozer": { - "veterancy_1a_barrage_sherman_bulldozer_us": { + }, + "veterancy_3_unlock_b_sherman_us": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -310909,7 +315285,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -310918,7 +315294,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -310930,50 +315306,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 30.0, - "range_ignore": "False", - "recharge_time": 30.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239601" + "value": "11171755" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241274" + "value": "0" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/barrage_hellcat_us", + "hotkey_name": "A", + "icon_name": "common/abilities/veterancy/veterancy_3_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239080" + "value": "11158532" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240476" + "value": "11158713" } }, "help_text_alternate": { @@ -310985,7 +315361,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -311055,7 +315431,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage_and_display", "ui_name": { @@ -311064,200 +315440,62 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] - } - } - ] - } - } - ] - } + "veterancy_rank": 3.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" } - ] + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_3_unlock" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" } }, { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_squad_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", - "value": "11233037" + "value": "0" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" } } ], @@ -311269,13 +315507,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -311344,23 +315582,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", "entity_tree": "", - "squad_tree": "", + "squad_tree": "veterancy_3_unlock_b_sherman_us", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "veterancy_1a_barrage_sherman_bulldozer_us", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 5.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -311427,7 +315665,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 177845.0, + "pbgid": 177684.0, "parent_pbg": { "instance_reference": "" }, @@ -311452,8 +315690,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "veterancy_1a_bunker_buster_sherman_bulldozer_us": { + } + }, + "sherman_bulldozer": { + "veterancy_1a_barrage_sherman_bulldozer_us": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -311464,7 +315704,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -311485,12 +315725,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, + "range": 30.0, "range_ignore": "False", "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -311505,30 +315745,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249999" + "value": "11239601" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239527" + "value": "11241274" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_british_timed_counter_barrage", + "icon_name": "common/abilities/barrage_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11161194" + "value": "11239080" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249234" + "value": "11240476" } }, "help_text_alternate": { @@ -311610,7 +315850,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -311619,18 +315859,200 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } + } + ] + } + } + ] + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11233037" + } }, - "include_completed": "True" + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], @@ -311722,18 +316144,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "sherman_bunker_buster_barrage_us", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "veterancy_1a_barrage_sherman_bulldozer_us", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_sherman_bulldozer_105mm", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 5.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -311784,7 +316206,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "True", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -311800,9 +316222,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 1564880.0, + "pbgid": 177845.0, "parent_pbg": { - "instance_reference": "abilities/races/common/vehicles/concurrent_vehicle_barrage_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -311826,7 +316248,380 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1b_incendiary_barrage_sherman_bulldozer_us": { + "veterancy_1a_bunker_buster_sherman_bulldozer_us": { + "ability_bag": { + "activation": "targeted", + "can_target_in_fow": "True", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 30.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 40.0, + "range_ignore": "False", + "recharge_time": 30.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "shared_ability_1", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_position", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11249999" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239527" + } + }, + "hotkey_name": "W", + "icon_name": "common/abilities/ability_british_timed_counter_barrage", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11161194" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11249234" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11158242" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/ability_reticule_barrage" + }, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "entity_tree": "sherman_bunker_buster_barrage_us", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_sherman_bulldozer_105mm", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "hold_period": 0.0, + "min_range": 15.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "True", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True" + }, + "pbgid": 1564880.0, + "parent_pbg": { + "instance_reference": "abilities/races/common/vehicles/concurrent_vehicle_barrage_parent" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "veterancy_1b_incendiary_barrage_sherman_bulldozer_us": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -329084,7 +333879,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197761.0, "parent_pbg": { @@ -329793,7 +334589,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197653.0, "parent_pbg": { @@ -330477,7 +335274,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197649.0, "parent_pbg": { @@ -331186,7 +335984,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197651.0, "parent_pbg": { @@ -331870,7 +336669,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197655.0, "parent_pbg": { @@ -331910,7 +336710,7 @@ "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 0.0, + "popcap": 5.0, "fuel": 0.0, "munition": 0.0, "manpower": 220.0, @@ -332090,7 +336890,7 @@ "reason": "usage", "free_pop": { "medic": 0.0, - "personnel": 4.0, + "personnel": 5.0, "vehicle": 0.0 } } @@ -335546,7 +340346,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11262673" + "value": "11264882" } }, "help_text_alternate": { @@ -336552,7 +341352,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123412.0, "parent_pbg": { @@ -336931,7 +341732,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2089612.0, "parent_pbg": { @@ -337304,7 +342106,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2089613.0, "parent_pbg": { @@ -337677,7 +342480,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029785.0, "parent_pbg": { @@ -338070,7 +342874,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029786.0, "parent_pbg": { @@ -338109,7 +342914,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 225.0, + "munition": 250.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -338472,7 +343277,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029787.0, "parent_pbg": { @@ -338943,7 +343749,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029788.0, "parent_pbg": { @@ -339496,7 +344303,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029789.0, "parent_pbg": { @@ -340063,7 +344871,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029792.0, "parent_pbg": { @@ -340197,7 +345006,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 150.0, + "munition": 180.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -340561,7 +345370,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029790.0, "parent_pbg": { @@ -341066,7 +345876,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2089614.0, "parent_pbg": { @@ -341519,7 +346330,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123411.0, "parent_pbg": { @@ -341932,7 +346744,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2162095.0, "parent_pbg": { @@ -342316,7 +347129,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2030593.0, "parent_pbg": { @@ -342712,7 +347526,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2030595.0, "parent_pbg": { @@ -343085,7 +347900,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202339.0, "parent_pbg": { @@ -343458,7 +348274,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2088995.0, "parent_pbg": { @@ -343908,7 +348725,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202341.0, "parent_pbg": { @@ -344414,7 +349232,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 203283.0, "parent_pbg": { @@ -344787,7 +349606,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202343.0, "parent_pbg": { @@ -345160,7 +349980,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202344.0, "parent_pbg": { @@ -345460,12 +350281,12 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 0.0, + "channeling_time_second": 60.0, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], "can_be_cancelled": "False", "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "statetree_node_prereq_stop_target_requirement": "flight_system_loiter\\channeling\\stop_channeling" }, "can_be_interrupted": "True", "casting_option": { @@ -345569,7 +350390,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202345.0, "parent_pbg": { @@ -345621,7 +350443,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 80.0, + "munition": 70.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -345722,7 +350544,7 @@ }, "formatter_arguments": [ { - "int_value": 40.0 + "int_value": 20.0 }, { "int_value": 25.0 @@ -345819,8 +350641,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_recon" }, - "ui_reticule_radius_min": 20.0, - "ui_reticule_radius_max": 20.0, + "ui_reticule_radius_min": 40.0, + "ui_reticule_radius_max": 40.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -345894,8 +350716,14 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "can_be_cancelled": "False", + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "channeling_time_second": 65.0, + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "flight_system_loiter\\channeling\\stop_channeling" }, "can_be_interrupted": "True", "casting_option": { @@ -345942,7 +350770,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "british_armored_right_3b_designate_targets_uk", + "global_tree": "flight_system_loiter", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -345998,7 +350826,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202347.0, "parent_pbg": { @@ -346013,16 +350842,111 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "FORMATION_PBG", + "pbg": { + "instance_reference": "custom_property_container/flight/abilities/british/british_armored_designate_targets_uk/formation/designate_targets_formation" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [ + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_START", + "nodepath": "flight_system_SFX\\SFX_Library\\Allied_Recon_start" + } + }, + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_PASSBY", + "nodepath": "flight_system_SFX\\SFX_Library\\Allied_Recon_passby" + } + }, + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_STOP", + "nodepath": "flight_system_SFX\\SFX_Library\\Allied_Recon_stop" + } + } + ], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [], + "custom_hash_key_properties": [ + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PILOT_ARRIVAL", + "value": "pilot_arrival" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PAYLOAD", + "value": "pilot_loiter" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_RUN_COMPLETE", + "value": "pilot_run_complete_generic" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_TARGET_MARKED", + "value": "pilot_target_marked" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PLANE_ATTACKED", + "value": "pilot_damaged" + } + } + ], "custom_reflected_enum_properties": [] } }, @@ -346371,7 +351295,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2126932.0, "parent_pbg": { @@ -346718,7 +351643,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031460.0, "parent_pbg": { @@ -347091,7 +352017,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031457.0, "parent_pbg": { @@ -347464,7 +352391,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031458.0, "parent_pbg": { @@ -347851,7 +352779,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031459.0, "parent_pbg": { @@ -348300,7 +353229,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031463.0, "parent_pbg": { @@ -348673,7 +353603,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031461.0, "parent_pbg": { @@ -349060,7 +353991,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031462.0, "parent_pbg": { @@ -349433,7 +354365,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031464.0, "parent_pbg": { @@ -349820,7 +354753,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031465.0, "parent_pbg": { @@ -350193,7 +355127,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031466.0, "parent_pbg": { @@ -350580,7 +355515,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031467.0, "parent_pbg": { @@ -350927,7 +355863,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123410.0, "parent_pbg": { @@ -351301,7 +356238,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201640.0, "parent_pbg": { @@ -351674,7 +356612,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201643.0, "parent_pbg": { @@ -351764,7 +356703,7 @@ } }, "hotkey_name": "W", - "icon_name": "legacy/abilities/ability_british_cover_combat_bonus", + "icon_name": "races/british/abilities/valour", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -352073,7 +357012,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2028738.0, "parent_pbg": { @@ -352446,7 +357386,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2028739.0, "parent_pbg": { @@ -352536,7 +357477,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_british_heroic_charge", + "icon_name": "races/british/abilities/war_cry", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -352842,7 +357783,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2044306.0, "parent_pbg": { @@ -353217,7 +358159,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201647.0, "parent_pbg": { @@ -353403,26 +358346,70 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_all_in_list" }, "reason": "usage_and_display", + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_airburst_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_artillery_saturation_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ui_name": { "locstring": { "name": "ui_name", "value": "0" } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_airburst_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" } } } @@ -353619,7 +358606,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201645.0, "parent_pbg": { @@ -353660,10 +358648,10 @@ "custom_reflected_enum_properties": [] } }, - "artillery_artillery_saturation_uk": { + "artillery_airburst_upgraded_uk": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "True", + "activation": "targeted", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -353671,7 +358659,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 110.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -353694,7 +358682,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 120.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -353718,24 +358706,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239655" + "value": "11239654" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_british_coordinated_fire", + "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11184180" + "value": "11239102" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240541" + "value": "11240540" } }, "help_text_alternate": { @@ -353818,45 +358806,89 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_all_in_list" }, "reason": "usage_and_display", + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_artillery_saturation_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_artillery_saturation_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ui_name": { "locstring": { "name": "ui_name", "value": "0" } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_artillery_saturation_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" } } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 15.0, + "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -353870,7 +358902,36 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_sector_type" + }, + "reason": "usage", + "resource_type": "command", + "victory_sector": "False" + } + } + ] + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -353897,14 +358958,14 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "artillery_artillery_saturation_uk", + "speech_code": "artillery_airburst_uk", "channeling": { "template_reference": { "name": "channeling", "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -353949,7 +359010,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "offmap_system_basic", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -353970,7 +359031,7 @@ } }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" @@ -354005,11 +359066,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 201646.0, + "pbgid": 2162936.0, "parent_pbg": { - "instance_reference": "abilities/races/british/battlegroups/indian_artillery/indian_artillery_bg_ability_parent_uk" + "instance_reference": "abilities/races/british/battlegroups/indian_artillery/right/artillery_airburst_uk" }, "custom_properties": { "template_reference": { @@ -354020,7 +359082,20 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BARRAGES_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/british/artillery_airburst_uk/barrages/artillery_airburst__barrages_saturation" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -354033,7 +359108,7 @@ "custom_reflected_enum_properties": [] } }, - "artillery_bl_5_5_heavy_artillery_uk": { + "artillery_artillery_saturation_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -354091,24 +359166,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239656" + "value": "11239655" } }, "hotkey_name": "W", - "icon_name": "races/british/team_weapons/howitzer_bl_5_5_africa_uk", + "icon_name": "common/abilities/ability_british_coordinated_fire", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239103" + "value": "11184180" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240542" + "value": "0" } }, "help_text_alternate": { @@ -354135,8 +359210,22 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264580" + } + }, + "formatter_arguments": [ + { + "int_value": 3.0 + }, + { + "int_value": 2.0 + } + ] }, "extra_text_formatter": { "template_reference": { @@ -354204,7 +359293,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_bl_5_5_heavy_artillery_uk" + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_artillery_saturation_uk" }, "include_completed": "True", "include_queued": "False", @@ -354243,36 +359332,410 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11218243" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_sector_type" - }, - "reason": "usage", - "resource_type": "command", - "victory_sector": "False" - } - } - ] - } - } - ], + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "artillery_artillery_saturation_uk", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + 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"custom_reflected_enum_properties": [] } }, - "artillery_perimeter_monitor_uk": { + "artillery_perimeter_monitor_saturation_uk": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -354607,26 +360071,521 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_all_in_list" }, "reason": "usage_and_display", + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_perimeter_monitor_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + 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+361122,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2030773.0, "parent_pbg": { @@ -355535,7 +361496,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 203193.0, "parent_pbg": { @@ -360002,7 +365964,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031498.0, "parent_pbg": { @@ -361998,7 +367961,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031565.0, "parent_pbg": { @@ -365912,7 +371876,7 @@ }, "plunging_fire_uk": { "ability_bag": { - "activation": "timed", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -365949,10 +371913,10 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "squad", "target": "tp_any", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, + "toggled_recharge_time_off": 10.0, + "toggled_recharge_time_on": 10.0, "ui_cursor": { 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"casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_incendiary_uk", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "ability_vet_vehicle_awareness", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -373601,7 +380959,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large_dot" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -373614,12 +380972,12 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -373650,9 +381008,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 210430.0, + "pbgid": 2051741.0, "parent_pbg": { "instance_reference": "" }, @@ -373661,7 +381020,18 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -373678,7 +381048,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_4_2_heavy_mortar_airburst_uk": { + "barrage_4_2_heavy_mortar_smoke_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -373689,7 +381059,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -373715,7 +381085,7 @@ "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -373730,30 +381100,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239723" + "value": "11239340" } }, "hotkey_name": "W", - "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239131" + "value": "11239133" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249142" + "value": "11249189" } }, "help_text_alternate": { @@ -373831,23 +381201,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11200269" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, { "required": { "template_reference": { @@ -373947,7 +381300,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -373955,10 +381308,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -374036,7 +381389,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_4_2_airburst_heavy_mortar_uk", + "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_smoke_uk", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", @@ -374059,7 +381412,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm_airburst" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large_smoke" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -374108,9 +381461,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2031484.0, + "pbgid": 2031486.0, "parent_pbg": { "instance_reference": "" }, @@ -374147,7 +381501,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_4_2_heavy_mortar_flare_uk": { + "barrage_4_2_heavy_mortar_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -374181,10 +381535,10 @@ "move_back_distance": 10.0, "range": 150.0, "range_ignore": "False", - "recharge_time": 180.0, + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -374199,30 +381553,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239724" + "value": "11239508" } }, "hotkey_name": "W", - "icon_name": "common/abilities/flare_scout_us", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11154426" + "value": "11239134" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240923" + "value": "11249141" } }, "help_text_alternate": { @@ -374255,21 +381609,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 15.0 - }, - { - "int_value": 45.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11259886" - } + "value": "" } }, "help_text_formatter": { @@ -374413,7 +381753,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -374421,10 +381761,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_recon" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 9.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -374488,7 +381828,7 @@ "ability_category": { "instance_reference": "" }, - "always_refund_cost_if_failed": "True", + "always_refund_cost_if_failed": "False", "ui_menu": { "instance_reference": "" }, @@ -374502,7 +381842,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "flare_4_2_heavy_mortar_uk", + "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_uk", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", @@ -374525,7 +381865,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -374574,9 +381914,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2054002.0, + "pbgid": 2031482.0, "parent_pbg": { "instance_reference": "" }, @@ -374613,7 +381954,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_4_2_heavy_mortar_incendiary_uk": { + "barrage_75mm_pack_howitzer_incendiary_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -374645,7 +381986,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 150.0, + "range": 160.0, "range_ignore": "False", "recharge_time": 20.0, "refundable": "True", @@ -374665,13 +382006,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239725" + "value": "11239728" } }, "hotkey_name": "W", @@ -374681,7 +382022,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239132" + "value": "11183320" } }, "icon_alternate_name": "", @@ -374792,106 +382133,11 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11234217" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - } - ] - } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", @@ -374981,10 +382227,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_incendiary_uk", + "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_incendiary_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -375004,7 +382250,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large_dot" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_dot" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -375055,7 +382301,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2051741.0, + "pbgid": 2049811.0, "parent_pbg": { "instance_reference": "" }, @@ -375064,18 +382310,7 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -375092,7 +382327,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_4_2_heavy_mortar_smoke_uk": { + "barrage_75mm_pack_howitzer_smoke_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -375124,7 +382359,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 150.0, + "range": 160.0, "range_ignore": "False", "recharge_time": 20.0, "refundable": "True", @@ -375160,7 +382395,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239133" + "value": "11155178" } }, "icon_alternate_name": "", @@ -375244,103 +382479,7 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11234217" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -375354,8 +382493,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 5.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -375433,10 +382572,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_smoke_uk", + "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_smoke_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -375456,7 +382595,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large_smoke" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_smoke" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -375507,7 +382646,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031486.0, + "pbgid": 2050770.0, "parent_pbg": { "instance_reference": "" }, @@ -375516,18 +382655,7 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -375544,7 +382672,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_4_2_heavy_mortar_uk": { + "barrage_75mm_pack_howitzer_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -375576,7 +382704,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 150.0, + "range": 160.0, "range_ignore": "False", "recharge_time": 20.0, "refundable": "True", @@ -375602,7 +382730,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239508" + "value": "11239730" } }, "hotkey_name": "W", @@ -375612,7 +382740,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239134" + "value": "11239135" } }, "icon_alternate_name": "", @@ -375696,103 +382824,7 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11234217" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -375806,8 +382838,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -375885,10 +382917,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_uk", + "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -375908,7 +382940,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -375923,7 +382955,7 @@ }, "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -375959,7 +382991,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031482.0, + "pbgid": 2050947.0, "parent_pbg": { "instance_reference": "" }, @@ -375968,18 +383000,7 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -375996,7 +383017,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_75mm_pack_howitzer_incendiary_uk": { + "barrage_81mm_mortar_smoke_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -376028,12 +383049,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 90.0, "range_ignore": "False", "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -376048,30 +383069,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239728" + "value": "11239340" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_incendiary_artillery", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183320" + "value": "11155178" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249338" + "value": "11249189" } }, "help_text_alternate": { @@ -376083,7 +383104,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -376148,39 +383169,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_heavy_mortar_incendiary_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -376188,10 +383181,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -376269,14 +383262,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_incendiary_uk", + "ability_activate_entity_tree": "barrage_81mm_mortar_smoke_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_81mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -376292,7 +383285,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_dot" + "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -376343,16 +383336,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2049811.0, + "pbgid": 211917.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -376369,7 +383373,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_75mm_pack_howitzer_smoke_uk": { + "barrage_81mm_mortar_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -376401,12 +383405,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 90.0, "range_ignore": "False", "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -376421,30 +383425,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239340" + "value": "11239508" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155178" + "value": "11239136" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249189" + "value": "11249139" } }, "help_text_alternate": { @@ -376456,7 +383460,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -376525,7 +383529,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -376533,10 +383537,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 7.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -376614,14 +383618,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_smoke_uk", + "ability_activate_entity_tree": "barrage_81mm_mortar_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_81mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -376637,7 +383641,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_smoke" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -376688,16 +383692,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2050770.0, + "pbgid": 211545.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -376714,7 +383729,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_75mm_pack_howitzer_uk": { + "barrage_base_howitzer_25pdr_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -376746,13 +383761,13 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 500.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "False", + "shared_timer_player_wide": "True", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -376766,30 +383781,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "11239733" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239730" + "value": "11241359" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "common/abilities/barrage_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239135" + "value": "11239137" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249141" + "value": "11240644" } }, "help_text_alternate": { @@ -376959,14 +383974,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_uk", + "ability_activate_entity_tree": "howitzer_25pdr_barrage", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -376975,14 +383990,14 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", + "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" + "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -377033,7 +384048,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2050947.0, + "pbgid": 205450.0, "parent_pbg": { "instance_reference": "" }, @@ -377059,7 +384074,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_81mm_mortar_smoke_uk": { + "barrage_howitzer_25pdr_airburst_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -377070,7 +384085,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -377091,12 +384106,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 500.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -377111,30 +384126,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239340" + "value": "11239734" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155178" + "value": "11161191" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249189" + "value": "11249142" } }, "help_text_alternate": { @@ -377146,7 +384161,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -377211,7 +384226,51 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_airburst_smoke_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -377223,7 +384282,7 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, "ui_reticule_radius_min": 8.0, "ui_reticule_radius_max": 8.0, @@ -377304,14 +384363,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_81mm_mortar_smoke_uk", + "ability_activate_entity_tree": "howitzer_25pdr_airburst_barrage_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_81mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -377320,7 +384379,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", + "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -377342,7 +384401,7 @@ }, "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -377378,27 +384437,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 211917.0, + "pbgid": 204430.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -377415,7 +384463,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_81mm_mortar_uk": { + "barrage_howitzer_25pdr_airburst_vet_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -377426,7 +384474,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -377447,9 +384495,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 500.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -377477,20 +384525,20 @@ } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239136" + "value": "11161191" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249139" + "value": "11249142" } }, "help_text_alternate": { @@ -377502,7 +384550,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -377567,11 +384615,45 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11199334" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -377581,8 +384663,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 2.0, - "ui_reticule_radius_max": 7.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -377660,14 +384742,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_81mm_mortar_uk", + "ability_activate_entity_tree": "howitzer_25pdr_airburst_barrage_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_81mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -377676,14 +384758,14 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", + "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm" + "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -377698,7 +384780,7 @@ }, "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -377734,27 +384816,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 211545.0, + "pbgid": 2029604.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -377771,7 +384842,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_base_howitzer_25pdr_uk": { + "barrage_howitzer_25pdr_ap_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -377782,7 +384853,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -377809,7 +384880,7 @@ "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "True", + "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -377823,30 +384894,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239733" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241359" + "value": "11239508" } }, "hotkey_name": "W", - "icon_name": "common/abilities/barrage_hellcat_us", + "icon_name": "common/abilities/barrage_halftrack_stummel_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239137" + "value": "11239138" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240644" + "value": "11240647" } }, "help_text_alternate": { @@ -377923,11 +384994,72 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_airburst_mixed_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -378016,7 +385148,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_barrage", + "ability_activate_entity_tree": "howitzer_25pdr_ap_barrage_uk", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", @@ -378090,7 +385222,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 205450.0, + "pbgid": 204431.0, "parent_pbg": { "instance_reference": "" }, @@ -378116,7 +385248,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_25pdr_airburst_uk": { + "barrage_howitzer_25pdr_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -378127,7 +385259,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -378174,24 +385306,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239734" + "value": "11239508" } }, "hotkey_name": "W", - "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11161191" + "value": "11239139" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249142" + "value": "11249188" } }, "help_text_alternate": { @@ -378269,33 +385401,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_airburst_smoke_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, { "required": { "template_reference": { @@ -378316,7 +385421,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -378405,7 +385510,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_airburst_barrage_uk", + "ability_activate_entity_tree": "howitzer_25pdr_barrage", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", @@ -378479,7 +385584,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 204430.0, + "pbgid": 203707.0, "parent_pbg": { "instance_reference": "" }, @@ -378505,7 +385610,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_25pdr_airburst_vet_uk": { + "barrage_howitzer_25pdr_uk_sp": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -378516,7 +385621,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -378539,7 +385644,7 @@ "move_back_distance": 10.0, "range": 500.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 45.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -378567,20 +385672,20 @@ } }, "hotkey_name": "W", - "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11161191" + "value": "11239140" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249142" + "value": "11249188" } }, "help_text_alternate": { @@ -378658,23 +385763,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11199334" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, { "required": { "template_reference": { @@ -378695,7 +385783,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -378784,10 +385872,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_airburst_barrage_uk", + "ability_activate_entity_tree": "howitzer_25pdr_barrage", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -378858,7 +385946,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2029604.0, + "pbgid": 2044775.0, "parent_pbg": { "instance_reference": "" }, @@ -378884,7 +385972,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_25pdr_ap_uk": { + "barrage_howitzer_bl_5_5_precision_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -378895,7 +385983,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -378916,7 +386004,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 500.0, + "range": 300.0, "range_ignore": "False", "recharge_time": 60.0, "refundable": "True", @@ -378936,7 +386024,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { @@ -378946,20 +386034,20 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/barrage_halftrack_stummel_ger", + "icon_name": "common/abilities/ability_concentrated_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239138" + "value": "11239141" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240647" + "value": "11240650" } }, "help_text_alternate": { @@ -379041,7 +386129,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_all_in_list" + "value": "requirements\\required_player_upgrade" }, "reason": "usage_and_display", "ui_name": { @@ -379050,35 +386138,18 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_airburst_mixed_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_bl_heavy_artillery_auto_fire_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } }, { @@ -379109,10 +386180,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_precision" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -379190,10 +386261,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_ap_barrage_uk", + "ability_activate_entity_tree": "howitzer_bl_5_5_precision_shot_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -379262,9 +386333,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 204431.0, + "pbgid": 204437.0, "parent_pbg": { "instance_reference": "" }, @@ -379290,7 +386362,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_25pdr_uk": { + "barrage_howitzer_bl_5_5_precision_vet_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -379301,7 +386373,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -379322,7 +386394,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 500.0, + "range": 300.0, "range_ignore": "False", "recharge_time": 60.0, "refundable": "True", @@ -379342,7 +386414,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { @@ -379352,20 +386424,20 @@ } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "common/abilities/ability_concentrated_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239139" + "value": "11251270" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249188" + "value": "11240651" } }, "help_text_alternate": { @@ -379458,12 +386530,29 @@ }, "do_construction_completion_check": "True" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11199337" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -379471,7 +386560,7 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_precision" }, "ui_reticule_radius_min": 8.0, "ui_reticule_radius_max": 8.0, @@ -379552,10 +386641,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_barrage", + "ability_activate_entity_tree": "howitzer_bl_5_5_precision_shot_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bl_5_5", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -379626,7 +386715,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 203707.0, + "pbgid": 2029660.0, "parent_pbg": { "instance_reference": "" }, @@ -379652,7 +386741,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_25pdr_uk_sp": { + "barrage_howitzer_bl_5_5_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -379684,9 +386773,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 500.0, + "range": 300.0, "range_ignore": "False", - "recharge_time": 45.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -379720,14 +386809,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239140" + "value": "11239143" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249188" + "value": "11249187" } }, "help_text_alternate": { @@ -379835,8 +386924,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 13.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -379914,10 +387003,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_barrage", + "ability_activate_entity_tree": "howitzer_bl_5_5_barrage", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bl_5_5", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -379988,7 +387077,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2044775.0, + "pbgid": 204441.0, "parent_pbg": { "instance_reference": "" }, @@ -380014,7 +387103,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_bl_5_5_precision_uk": { + "barrage_howitzer_creeping_smoke_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -380025,7 +387114,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -380046,7 +387135,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 300.0, + "range": 500.0, "range_ignore": "False", "recharge_time": 60.0, "refundable": "True", @@ -380066,30 +387155,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249192" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239508" + "value": "11239742" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_concentrated_barrage", + "icon_name": "common/abilities/ability_british_creeping_smoke_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239141" + "value": "11184144" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240650" + "value": "11249642" } }, "help_text_alternate": { @@ -380171,7 +387260,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -380180,18 +387269,62 @@ "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_bl_heavy_artillery_auto_fire_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/passive_unlocks/c_artillery_creeping_smoke_passive_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_airburst_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] } }, { @@ -380222,10 +387355,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_precision" + "instance_reference": "ui_reticule/ability_reticule_directional_support" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 5.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -380246,7 +387379,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "directional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -380303,10 +387436,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_bl_5_5_precision_shot_uk", + "ability_activate_entity_tree": "howitzer_25pdr_creeping_smoke_barrage", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -380319,7 +387452,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "False", + "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -380377,7 +387510,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 204437.0, + "pbgid": 204166.0, "parent_pbg": { "instance_reference": "" }, @@ -380403,7 +387536,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_bl_5_5_precision_vet_uk": { + "barrage_howitzer_creeping_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -380414,7 +387547,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -380435,13 +387568,13 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 300.0, - "range_ignore": "False", - "recharge_time": 60.0, + "range": 500.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "False", + "shared_timer_player_wide": "True", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -380455,30 +387588,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249646" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239508" + "value": "11239743" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_concentrated_barrage", + "icon_name": "common/abilities/smoke_m1_81mm_mortar_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11251270" + "value": "11221909" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240651" + "value": "11249643" } }, "help_text_alternate": { @@ -380571,29 +387704,12 @@ }, "do_construction_completion_check": "True" } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11199337" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -380601,10 +387717,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_precision" + "instance_reference": "ui_reticule/ability_reticule_directional" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -380625,7 +387741,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "directional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -380682,10 +387798,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_bl_5_5_precision_shot_uk", + "ability_activate_entity_tree": "creeping_barrage_howitzer_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bl_5_5", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -380698,7 +387814,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "False", + "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -380709,7 +387825,7 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", + "ui_target_origin_point": "rear", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", "ui_user_prompt_issue_message": { @@ -380756,7 +387872,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2029660.0, + "pbgid": 2073858.0, "parent_pbg": { "instance_reference": "" }, @@ -380782,7 +387898,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_bl_5_5_uk": { + "barrage_observation_base_howitzer_25pdr_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -380814,13 +387930,13 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 300.0, + "range": 1000.0, "range_ignore": "False", - "recharge_time": 45.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "False", + "shared_timer_player_wide": "True", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -380834,30 +387950,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239508" + "value": "0" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "common/abilities/barrage_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239143" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240652" + "value": "0" } }, "help_text_alternate": { @@ -380869,7 +387985,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -380934,28 +388050,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "do_construction_completion_check": "True" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -381044,10 +388143,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_bl_5_5_barrage", + "ability_activate_entity_tree": "howitzer_25pdr_barrage", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bl_5_5", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -381060,7 +388159,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "False", + "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -381118,7 +388217,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 204441.0, + "pbgid": 2031445.0, "parent_pbg": { "instance_reference": "" }, @@ -381144,10 +388243,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_creeping_smoke_uk": { + "brace_team_weapon_uk": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -381155,7 +388254,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 50.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -381176,50 +388275,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 500.0, - "range_ignore": "False", - "recharge_time": 60.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249192" + "value": "11239744" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239742" + "value": "11241370" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_british_creeping_smoke_barrage", + "hotkey_name": "B", + "icon_name": "common/abilities/ability_british_brace_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11184144" + "value": "11160861" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249642" + "value": "11240655" } }, "help_text_alternate": { @@ -381301,105 +388400,35 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/passive_unlocks/c_artillery_creeping_smoke_passive_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_airburst_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "do_construction_completion_check": "True" + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_directional_support" + "instance_reference": "" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -381420,7 +388449,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "directional", + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -381447,7 +388476,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -381468,23 +388497,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "brace_team_weapon_uk", "squad_tree": "", + "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_creeping_smoke_barrage", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -381551,7 +388580,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 204166.0, + "pbgid": 211706.0, "parent_pbg": { "instance_reference": "" }, @@ -381577,10 +388606,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_creeping_uk": { + "camouflage_team_weapon_uk": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -381609,50 +388638,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 500.0, - "range_ignore": "True", - "recharge_time": 120.0, + "range": 0.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "True", - "squad_caster": "one_entity", - "target": "tp_position", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249646" + "value": "11159402" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239743" + "value": "11241371" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/smoke_m1_81mm_mortar_us", + "hotkey_name": "", + "icon_name": "common/abilities/ability_at_ambush_tactics_on", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11221909" + "value": "11192952" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249643" + "value": "11240656" } }, "help_text_alternate": { @@ -381729,39 +388758,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "do_construction_completion_check": "True" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 2.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_directional" + "instance_reference": "" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 10.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -381782,7 +388794,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "directional", + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -381835,18 +388847,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "", + "squad_tree": "camouflage_in_cover_common", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "creeping_barrage_howitzer_uk", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -381866,7 +388878,7 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "rear", + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", "ui_user_prompt_issue_message": { @@ -381875,12 +388887,12 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -381913,7 +388925,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2073858.0, + "pbgid": 2031561.0, "parent_pbg": { "instance_reference": "" }, @@ -381939,10 +388951,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_observation_base_howitzer_25pdr_uk": { + "mobile_entrenchment_activate_uk": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "self_targeted", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -381971,21 +388983,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 1000.0, - "range_ignore": "False", + "range": 0.0, + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "True", - "squad_caster": "one_entity", - "target": "tp_position", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -381997,17 +389009,17 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239920" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/barrage_hellcat_us", + "hotkey_name": "A", + "icon_name": "races/british/abilities/mobile_entrenchment", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11200115" } }, "icon_alternate_name": "", @@ -382020,13 +389032,13 @@ "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "0" + "value": "11215062" } }, "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -382041,13 +389053,38 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264349" + } + }, + "formatter_arguments": [ + { + "int_value": 5.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264352" + } } }, "help_text_formatter": { @@ -382080,10 +389117,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -382091,22 +389129,124 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11229684" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_impass" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "impass": { + "template_reference": { + "name": "impass", + "value": "pass_types" + }, + "pbgid": 2088991.0, + "passability_bag": { + "DeepWater": "False", + "ShallowWater": "False", + "Land": "False", + "Cliff": "False", + "NegativeSpace": "False", + "CantBuild": "True", + "MovementBlocker": "False", + "Entities": "False", + "Unreachable": "False", + "OnWall": "False", + "TerrainCantBuild": "False", + "Vaultable": "False", + "Trench": "False" + } + }, + "size": 1.0 + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_statemodelbool" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11264531" + } + }, + "reason": "usage", + "key": "towing_requested", + "data_source_type": "self_datasource", + "default_value": "False", + "compare_to_value": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -382154,7 +389294,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -382180,19 +389320,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_barrage", + "ability_activate_squad_tree": "squad_entrenchment_activate", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -382203,29 +389344,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -382256,9 +389395,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2031445.0, + "pbgid": 2058689.0, "parent_pbg": { "instance_reference": "" }, @@ -382284,9 +389424,9 @@ "custom_reflected_enum_properties": [] } }, - "brace_team_weapon_uk": { + "mobile_entrenchment_activate_veteran_uk": { "ability_bag": { - "activation": "timed", + "activation": "self_targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -382318,12 +389458,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 90.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -382336,36 +389476,36 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239744" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241370" + "value": "11239920" } }, - "hotkey_name": "B", - "icon_name": "common/abilities/ability_british_brace_off", + "hotkey_name": "A", + "icon_name": "races/british/abilities/mobile_entrenchment", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160861" + "value": "11200115" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240655" + "value": "0" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "0" + "value": "11215062" } }, "screen_name_alternate": { @@ -382386,13 +389526,38 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264349" + } + }, + "formatter_arguments": [ + { + "int_value": 5.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264352" + } } }, "help_text_formatter": { @@ -382425,10 +389590,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -382437,6 +389603,50 @@ }, "validate_actions": "True", "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_impass" + }, + "impass": { + "template_reference": { + "name": "impass", + "value": "pass_types" + }, + "pbgid": 2162461.0 + } + } + } + ] + } + }, { "required": { "template_reference": { @@ -382450,9 +389660,68 @@ "value": "0" } }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_impass" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "impass": { + "template_reference": { + "name": "impass", + "value": "pass_types" + }, + "pbgid": 2088991.0, + "passability_bag": { + "DeepWater": "False", + "ShallowWater": "False", + "Land": "False", + "Cliff": "False", + "NegativeSpace": "False", + "CantBuild": "True", + "MovementBlocker": "False", + "Entities": "False", + "Unreachable": "False", + "OnWall": "False", + "TerrainCantBuild": "False", + "Vaultable": "False", + "Trench": "False" + } + }, + "size": 1.0 + } + } + ], "veterancy_rank": 1.0, "match_exact_rank": "False" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_statemodelbool" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11264531" + } + }, + "reason": "usage", + "key": "towing_requested", + "data_source_type": "self_datasource", + "default_value": "False", + "compare_to_value": "False" + } } ], "ability_super": "tp_none", @@ -382538,24 +389807,25 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "brace_team_weapon_uk", - "squad_tree": "", - "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "squad_entrenchment_activate", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -382566,29 +389836,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -382619,11 +389887,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 211706.0, + "pbgid": 2162462.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_uk" }, "custom_properties": { "template_reference": { @@ -382647,9 +389916,9 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_team_weapon_uk": { + "mobile_entrenchment_deactivate_uk": { "ability_bag": { - "activation": "always_on", + "activation": "self_targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -382680,7 +389949,7 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", @@ -382699,30 +389968,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11159402" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241371" + "value": "11154424" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_at_ambush_tactics_on", + "hotkey_name": "A", + "icon_name": "races/british/abilities/mobile_entrenchment_toggle", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192952" + "value": "11216422" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240656" + "value": "11240658" } }, "help_text_alternate": { @@ -382788,10 +390057,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -382799,10 +390069,38 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", @@ -382862,7 +390160,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -382888,19 +390186,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_in_cover_common", + "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "squad_entrenchment_deactivate", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -382911,29 +390210,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -382964,9 +390261,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2031561.0, + "pbgid": 2059976.0, "parent_pbg": { "instance_reference": "" }, @@ -382992,7 +390290,7 @@ "custom_reflected_enum_properties": [] } }, - "mobile_entrenchment_activate_uk": { + "mobile_entrenchment_deactivate_veteran_uk": { "ability_bag": { "activation": "self_targeted", "can_target_in_fow": "False", @@ -383044,36 +390342,36 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11154424" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241372" + "value": "11154424" } }, "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_dig_in_off", + "icon_name": "races/british/abilities/mobile_entrenchment_toggle", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11200115" + "value": "11216422" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240657" + "value": "11240658" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "11215062" + "value": "0" } }, "screen_name_alternate": { @@ -383150,9 +390448,9 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", @@ -383161,7 +390459,7 @@ }, "include_completed": "True", "include_queued": "False", - "is_present": "False", + "is_present": "True", "upgrade_name": { "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" }, @@ -383170,69 +390468,16 @@ "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11229684" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_impass" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "impass": { - "template_reference": { - "name": "impass", - "value": "pass_types" - }, - "pbgid": 2088991.0, - "passability_bag": { - "DeepWater": "False", - "ShallowWater": "False", - "Land": "False", - "Cliff": "False", - "NegativeSpace": "False", - "CantBuild": "True", - "MovementBlocker": "False", - "Entities": "False", - "Unreachable": "False", - "OnWall": "False", - "TerrainCantBuild": "False", - "Vaultable": "False", - "Trench": "False" - } - }, - "size": 1.0 - } - } - ] + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -383324,7 +390569,7 @@ "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "squad_entrenchment_activate", + "ability_activate_squad_tree": "squad_entrenchment_deactivate", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -383392,11 +390637,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2058689.0, + "pbgid": 2162464.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_uk" }, "custom_properties": { "template_reference": { @@ -383420,10 +390666,10 @@ "custom_reflected_enum_properties": [] } }, - "mobile_entrenchment_deactivate_uk": { + "rapid_displace_hmg_uk": { "ability_bag": { - "activation": "self_targeted", - "can_target_in_fow": "False", + "activation": "always_on", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -383454,48 +390700,48 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", + "squad_caster": "all_entities", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11154424" + "value": "11239745" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241373" + "value": "11158242" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_dig_in", + "hotkey_name": "", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216422" + "value": "11183302" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240658" + "value": "11240659" } }, "help_text_alternate": { @@ -383561,9 +390807,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -383578,34 +390824,24 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "include_completed": "True", - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -383615,8 +390851,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 25.0, + "ui_reticule_radius_max": 25.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -383664,7 +390900,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -383697,7 +390933,7 @@ "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "squad_entrenchment_deactivate", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -383709,8 +390945,8 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "rapid_displace_uk", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -383720,21 +390956,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -383765,9 +391001,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2059976.0, + "pbgid": 210355.0, "parent_pbg": { "instance_reference": "" }, @@ -383793,10 +391030,10 @@ "custom_reflected_enum_properties": [] } }, - "rapid_displace_hmg_uk": { + "rapid_fire_2pdr_at_gun_uk": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -383827,7 +391064,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 120.0, + "recharge_time": 180.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -383837,38 +391074,38 @@ "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239745" + "value": "11241374" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11239746" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "hotkey_name": "B", + "icon_name": "common/abilities/ability_german_aimed_shot", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183302" + "value": "11200429" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240659" + "value": "11240660" } }, "help_text_alternate": { @@ -383938,7 +391175,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -383946,29 +391182,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -383978,8 +391196,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 25.0, - "ui_reticule_radius_max": 25.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -384024,10 +391242,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 15.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -384048,35 +391272,36 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "entity_tree": "rapid_fire_2pdr_at_gun_uk", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "rapid_displace_uk", - "ui_visibility_ignore_prerequisite": "True", + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -384097,7 +391322,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -384130,7 +391355,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 210355.0, + "pbgid": 2031562.0, "parent_pbg": { "instance_reference": "" }, @@ -384156,7 +391381,7 @@ "custom_reflected_enum_properties": [] } }, - "rapid_fire_2pdr_at_gun_uk": { + "reload_vickers_uk": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -384190,7 +391415,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 180.0, + "recharge_time": 4.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -384208,30 +391433,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241374" + "value": "11241167" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239746" + "value": "11155127" } }, - "hotkey_name": "B", - "icon_name": "common/abilities/ability_german_aimed_shot", + "hotkey_name": "A", + "icon_name": "legacy/abilities/global_force_reload", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11200429" + "value": "11155015" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240660" + "value": "11240340" } }, "help_text_alternate": { @@ -384311,8 +391536,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": 2.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -384368,14 +391593,8 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 15.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "False", "casting_option": { @@ -384403,7 +391622,7 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "rapid_fire_2pdr_at_gun_uk", + "entity_tree": "reload_hmg_us", "squad_tree": "", "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", @@ -384481,9 +391700,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031562.0, + "pbgid": 2100002.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/american/team_weapons/reload_hmg_us" }, "custom_properties": { "template_reference": { @@ -384507,7 +391726,7 @@ "custom_reflected_enum_properties": [] } }, - "reload_vickers_uk": { + "target_weak_point_2pdr_uk": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -384518,7 +391737,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 30.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -384541,12 +391760,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 4.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -384559,30 +391778,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241167" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11155127" + "value": "11239890" } }, "hotkey_name": "A", - "icon_name": "legacy/abilities/global_force_reload", + "icon_name": "races/british/abilities/target_weak_point", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155015" + "value": "11186254" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240340" + "value": "11249302" } }, "help_text_alternate": { @@ -384615,7 +391834,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258803" + } } }, "help_text_formatter": { @@ -384659,11 +391889,29 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11200425" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 3.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -384719,8 +391967,14 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 10.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, "can_be_interrupted": "False", "casting_option": { @@ -384748,7 +392002,7 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "reload_hmg_us", + "entity_tree": "target_weak_point_2pdr_uk", "squad_tree": "", "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", @@ -384788,7 +392042,7 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -384824,11 +392078,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2100002.0, + "pbgid": 2031557.0, "parent_pbg": { - "instance_reference": "abilities/races/american/team_weapons/reload_hmg_us" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -384852,7 +392107,7 @@ "custom_reflected_enum_properties": [] } }, - "target_weak_point_2pdr_uk": { + "target_weak_point_6pdr_uk": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -384904,17 +392159,17 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239748" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239890" + "value": "11241377" } }, "hotkey_name": "A", - "icon_name": "races/british/abilities/target_weak_point", + "icon_name": "common/abilities/armor_piercing_at_gun_57mm_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -384927,7 +392182,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11249302" + "value": "11240663" } }, "help_text_alternate": { @@ -384960,18 +392215,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 50.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258803" - } + "value": "" } }, "help_text_formatter": { @@ -385015,29 +392259,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11200425" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -385093,14 +392319,8 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 10.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "False", "casting_option": { @@ -385128,7 +392348,7 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "target_weak_point_2pdr_uk", + "entity_tree": "target_weak_point_6pdr_uk", "squad_tree": "", "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", @@ -385204,10 +392424,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031557.0, + "pbgid": 203659.0, "parent_pbg": { "instance_reference": "" }, @@ -385233,10 +392452,10 @@ "custom_reflected_enum_properties": [] } }, - "target_weak_point_6pdr_uk": { + "toggle_360_mode_2pdr_uk": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "toggle", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -385244,7 +392463,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -385267,12 +392486,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 60.0, + "recharge_time": 10.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -385285,42 +392504,42 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239748" + "value": "11239749" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241377" + "value": "11158242" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/armor_piercing_at_gun_57mm_us", + "hotkey_name": "", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11186254" + "value": "11239144" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/abilities/ability_german_hull_down_set_improved", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240663" + "value": "11240664" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "0" + "value": "11200418" } }, "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11239232" } }, "screen_name_short": { @@ -385378,6 +392597,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -385448,7 +392668,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -385469,24 +392689,25 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "target_weak_point_6pdr_uk", - "squad_tree": "", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "toggle_2pdr_360_mode_uk", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -385497,8 +392718,6 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -385514,7 +392733,7 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, @@ -385550,9 +392769,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 203659.0, + "pbgid": 2031556.0, "parent_pbg": { "instance_reference": "" }, @@ -385578,10 +392798,10 @@ "custom_reflected_enum_properties": [] } }, - "toggle_360_mode_2pdr_uk": { + "vehicle_hunter_uk": { "ability_bag": { - "activation": "toggle", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -385611,8 +392831,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 10.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -385630,42 +392850,42 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239749" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11239750" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "icon_name": "common/abilities/ability_german_combat_blitz_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239144" + "value": "11230798" } }, - "icon_alternate_name": "common/abilities/ability_german_hull_down_set_improved", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240664" + "value": "11240665" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "11200418" + "value": "0" } }, "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11239232" + "value": "11158242" } }, "screen_name_short": { @@ -385723,7 +392943,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -385731,11 +392950,29 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11229962" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -385820,11 +393057,10 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "toggle_2pdr_360_mode_uk", + "entity_tree": "vehicle_hunter_uk", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -385832,8 +393068,8 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -385844,6 +393080,8 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -385864,7 +393102,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -385895,9 +393133,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2031556.0, + "pbgid": 2089291.0, "parent_pbg": { "instance_reference": "" }, @@ -385923,10 +393162,10 @@ "custom_reflected_enum_properties": [] } }, - "vehicle_hunter_uk": { + "zero_in_mortar_team_uk": { "ability_bag": { "activation": "always_on", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -385956,8 +393195,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -385967,8 +393206,8 @@ "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { @@ -385981,24 +393220,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239750" + "value": "11239751" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_german_combat_blitz_off", + "icon_name": "common/abilities/ability_concentrated_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11230798" + "value": "11192429" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240665" + "value": "11249654" } }, "help_text_alternate": { @@ -386068,6 +393307,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -386086,12 +393326,32 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11229962" + "value": "0" } }, "veterancy_rank": 1.0, "match_exact_rank": "False" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_ability_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11205668" + } + }, + "is_active": "True", + "ability_name": { + "instance_reference": "abilities/races/british/team_weapons/barrage_81mm_mortar_uk" + }, + "ability_active_prereq_owner_type": "squad" + } } ], "ability_super": "tp_none", @@ -386107,8 +393367,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 25.0, + "ui_reticule_radius_max": 25.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -386182,10 +393442,11 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "vehicle_hunter_uk", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -386193,20 +393454,18 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "zero_in_mortar_team_uk", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -386258,9 +393517,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2089291.0, + "pbgid": 211553.0, "parent_pbg": { "instance_reference": "" }, @@ -386269,7 +393529,18 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -386285,8 +393556,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "zero_in_mortar_team_uk": { + } + }, + "vehicles": { + "aura_buff_commandos_centaur_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -386325,7 +393598,7 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -386344,24 +393617,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239751" + "value": "11239752" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_concentrated_barrage", + "icon_name": "races/british/abilities/combined_arms_yellow", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192429" + "value": "11259705" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249654" + "value": "0" } }, "help_text_alternate": { @@ -386373,7 +393646,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -386388,7 +393661,21 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 10.0 + }, + { + "int_value": 25.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259703" + } } }, "extra_text_formatter": { @@ -386444,43 +393731,33 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_ability_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11205668" - } - }, - "is_active": "True", - "ability_name": { - "instance_reference": "abilities/races/british/team_weapons/barrage_81mm_mortar_uk" + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/air_and_sea/core_unlocks/specializations/left/c_air_and_sea_centaur_commando_buff_uk" }, - "ability_active_prereq_owner_type": "squad" + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 2.0, "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", @@ -386570,7 +393847,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "sp_aura_buff_commandos_centaur_uk", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -386585,7 +393862,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "zero_in_mortar_team_uk", + "global_tree": "", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -386641,9 +393918,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 211553.0, + "pbgid": 2151000.0, "parent_pbg": { "instance_reference": "" }, @@ -386652,18 +393930,7 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -386679,10 +393946,8 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "vehicles": { - "aura_buff_commandos_centaur_uk": { + }, + "aura_commander_stuart_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -386714,7 +393979,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 25.0, "range_ignore": "True", "recharge_time": 120.0, "refundable": "True", @@ -386744,20 +394009,20 @@ } }, "hotkey_name": "", - "icon_name": "races/british/abilities/combined_arms_yellow", + "icon_name": "common/abilities/ability_british_tank_commander", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11259705" + "value": "11239145" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240667" } }, "help_text_alternate": { @@ -386769,7 +394034,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -386784,6 +394049,12 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", "value": "ui_text_formatter" }, "formatter_arguments": [ @@ -386791,22 +394062,19 @@ "int_value": 10.0 }, { - "int_value": 25.0 + "int_value": 20.0 + }, + { + "int_value": 5.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11259703" + "value": "11258702" } } }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, "help_text_formatter": { "template_reference": { "name": "help_text_formatter", @@ -386854,7 +394122,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -386863,25 +394131,69 @@ "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/air_and_sea/core_unlocks/specializations/left/c_air_and_sea_centaur_commando_buff_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/british/vehicle/commander_stuart_uk" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/vehicle/commander_stuart_us" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 4.0 + "ui_position_row": 3.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -386889,7 +394201,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_reticule_radius_min": 25.0, "ui_reticule_radius_max": 25.0, @@ -386970,7 +394282,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "sp_aura_buff_commandos_centaur_uk", + "entity_tree": "aura_commander_stuart_uk", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -386986,7 +394298,7 @@ "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "True", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -387041,9 +394353,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2151000.0, + "pbgid": 209836.0, "parent_pbg": { "instance_reference": "" }, @@ -387069,7 +394382,7 @@ "custom_reflected_enum_properties": [] } }, - "aura_commander_stuart_uk": { + "aura_commander_valentine_armored_commander_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -387127,7 +394440,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239752" + "value": "11239753" } }, "hotkey_name": "", @@ -387137,14 +394450,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239145" + "value": "11259636" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240667" + "value": "11259634" } }, "help_text_alternate": { @@ -387181,19 +394494,19 @@ }, "formatter_arguments": [ { - "int_value": 10.0 + "int_value": 25.0 }, { - "int_value": 20.0 + "int_value": 25.0 }, { - "int_value": 5.0 + "int_value": 25.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258702" + "value": "11259635" } } }, @@ -387244,7 +394557,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_player_upgrade" }, "reason": "usage_and_display", "ui_name": { @@ -387253,55 +394566,84 @@ "value": "0" } }, - "requirements": [ + "requirement_table": [ { - "requirement": { + "required": { "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "name": "required", + "value": "requirements\\required_player_upgrade" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "include_completed": "True", - "include_queued": "False", "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/british/vehicle/commander_stuart_uk" + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" }, - "min_completed": 1.0, - "max_completed": 100.0, + "include_completed": "True", + "include_queued": "True", "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" } } - }, + } + ], + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_armoured_commander_uk" + }, + "include_completed": "True", + "include_queued": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ { - "requirement": { + "required": { "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "name": "required", + "value": "requirements\\required_player_upgrade" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "include_completed": "True", - "include_queued": "False", "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/american/vehicle/commander_stuart_us" + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_armoured_commander_uk" }, - "min_completed": 1.0, - "max_completed": 100.0, + "include_completed": "True", + "include_queued": "True", "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" @@ -387314,8 +394656,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_row": 2.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -387323,7 +394665,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "ui_reticule/squad_combat_range" }, "ui_reticule_radius_min": 25.0, "ui_reticule_radius_max": 25.0, @@ -387404,7 +394746,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "aura_commander_stuart_uk", + "entity_tree": "commander_aura_valentine_uk", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -387420,7 +394762,7 @@ "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -387443,9 +394785,9 @@ "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", - "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_can_cast_only": "True", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "True", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -387475,11 +394817,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 209836.0, + "pbgid": 2150919.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/british/vehicles/aura_commander_valentine_uk" }, "custom_properties": { "template_reference": { @@ -387503,7 +394846,7 @@ "custom_reflected_enum_properties": [] } }, - "aura_commander_valentine_armored_commander_uk": { + "aura_commander_valentine_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -387571,14 +394914,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11259636" + "value": "11239146" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11259634" + "value": "11240669" } }, "help_text_alternate": { @@ -387618,16 +394961,16 @@ "int_value": 25.0 }, { - "int_value": 25.0 + "int_value": 10.0 }, { - "int_value": 25.0 + "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11259635" + "value": "11259628" } } }, @@ -387678,7 +395021,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_not" }, "reason": "usage_and_display", "ui_name": { @@ -387715,19 +395058,7 @@ } } } - ], - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_armoured_commander_uk" - }, - "include_completed": "True", - "include_queued": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + ] } }, { @@ -387938,11 +395269,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2150919.0, + "pbgid": 2051720.0, "parent_pbg": { - "instance_reference": "abilities/races/british/vehicles/aura_commander_valentine_uk" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -387966,7 +395298,7 @@ "custom_reflected_enum_properties": [] } }, - "aura_commander_valentine_uk": { + "aura_commander_valentine_veteran_infantry_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -388034,7 +395366,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239146" + "value": "11259637" } }, "icon_alternate_name": "", @@ -388078,13 +395410,16 @@ }, "formatter_arguments": [ { - "int_value": 25.0 + "int_value": 50.0 }, { - "int_value": 10.0 + "int_value": 20.0 }, { - "int_value": 20.0 + "int_value": 50.0 + }, + { + "int_value": 50.0 } ], "formatter": { @@ -388141,7 +395476,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_not" + "value": "requirements\\required_player_upgrade" }, "reason": "usage_and_display", "ui_name": { @@ -388178,7 +395513,19 @@ } } } - ] + ], + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" + }, + "include_completed": "True", + "include_queued": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } }, { @@ -388389,11 +395736,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2051720.0, + "pbgid": 2150918.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/british/vehicles/aura_commander_valentine_uk" }, "custom_properties": { "template_reference": { @@ -388417,7 +395765,7 @@ "custom_reflected_enum_properties": [] } }, - "aura_commander_valentine_veteran_infantry_uk": { + "aura_command_tank_churchill_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -388449,7 +395797,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 25.0, + "range": 0.0, "range_ignore": "True", "recharge_time": 120.0, "refundable": "True", @@ -388457,7 +395805,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -388475,17 +395823,17 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239753" + "value": "11239754" } }, - "hotkey_name": "", + "hotkey_name": "W", "icon_name": "common/abilities/ability_british_tank_commander", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11259637" + "value": "11239147" } }, "icon_alternate_name": "", @@ -388528,12 +395876,6 @@ "value": "ui_text_formatter" }, "formatter_arguments": [ - { - "int_value": 50.0 - }, - { - "int_value": 20.0 - }, { "int_value": 50.0 }, @@ -388544,7 +395886,7 @@ "formatter": { "locstring": { "name": "formatter", - "value": "11259628" + "value": "11258744" } } }, @@ -388582,7 +395924,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -388590,112 +395931,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" - }, - "include_completed": "True", - "include_queued": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" - }, - "include_completed": "True", - "include_queued": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_armoured_commander_uk" - }, - "include_completed": "True", - "include_queued": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 4.0 + "ui_position_row": 3.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -388703,10 +395943,10 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/squad_combat_range" + "instance_reference": "" }, - "ui_reticule_radius_min": 25.0, - "ui_reticule_radius_max": 25.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -388780,30 +396020,31 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "commander_aura_valentine_uk", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "aura_command_tank_churchill_uk", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -388823,9 +396064,9 @@ "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "True", - "ui_range_reticule_first_caster_only": "True", - "ui_range_reticule_enable_team_color": "True", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -388857,9 +396098,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2150918.0, + "pbgid": 205499.0, "parent_pbg": { - "instance_reference": "abilities/races/british/vehicles/aura_commander_valentine_uk" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -388883,10 +396124,10 @@ "custom_reflected_enum_properties": [] } }, - "aura_command_tank_churchill_uk": { + "aura_medical_cwt_uk": { "ability_bag": { "activation": "always_on", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -388916,19 +396157,19 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 120.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { @@ -388941,24 +396182,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239754" + "value": "11159402" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_british_tank_commander", + "hotkey_name": "a", + "icon_name": "legacy/abilities/ability_common_heal", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239147" + "value": "11183407" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240669" + "value": "11249882" } }, "help_text_alternate": { @@ -388995,16 +396236,13 @@ }, "formatter_arguments": [ { - "int_value": 50.0 - }, - { - "int_value": 50.0 + "int_value": 4.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258744" + "value": "11258706" } } }, @@ -389049,11 +396287,69 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": 6.0, + "check_states": [], + "was_attacking_within_seconds": 6.0 + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_moving" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -389063,8 +396359,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -389138,16 +396434,16 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "aura_medical_halftrack", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -389156,8 +396452,8 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "aura_command_tank_churchill_uk", - "ui_visibility_ignore_prerequisite": "True", + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -389216,7 +396512,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 205499.0, + "pbgid": 2033496.0, "parent_pbg": { "instance_reference": "" }, @@ -389242,10 +396538,10 @@ "custom_reflected_enum_properties": [] } }, - "aura_medical_cwt_uk": { + "aura_radio_intercept_valentine_uk": { "ability_bag": { "activation": "always_on", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -389275,8 +396571,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -389286,15 +396582,15 @@ "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249210" } }, "help_text": { @@ -389303,21 +396599,21 @@ "value": "11159402" } }, - "hotkey_name": "a", - "icon_name": "legacy/abilities/ability_common_heal", + "hotkey_name": "", + "icon_name": "common/abilities/ability_german_detection_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183407" + "value": "11192407" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249882" + "value": "11249209" } }, "help_text_alternate": { @@ -389350,18 +396646,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 4.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -389398,6 +396683,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -389410,64 +396696,24 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 6.0, - "check_states": [], - "was_attacking_within_seconds": 6.0 - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11199463" } }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_moving" - } - ], - "was_attacking_within_seconds": -1.0 + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -389477,8 +396723,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 25.0, + "ui_reticule_radius_max": 25.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -389552,10 +396798,11 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "aura_medical_halftrack", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -389563,20 +396810,18 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "aura_radio_intercept_uk", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -389628,9 +396873,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2033496.0, + "pbgid": 211519.0, "parent_pbg": { "instance_reference": "" }, @@ -389656,10 +396902,10 @@ "custom_reflected_enum_properties": [] } }, - "aura_radio_intercept_valentine_uk": { + "aura_radio_net_churchill_uk": { "ability_bag": { "activation": "always_on", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -389689,8 +396935,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 120.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -389700,38 +396946,38 @@ "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249210" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11239755" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_german_detection_off", + "hotkey_name": "a", + "icon_name": "common/abilities/seek_and_destroy_greyhound_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192407" + "value": "11191948" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249209" + "value": "11240672" } }, "help_text_alternate": { @@ -389764,7 +397010,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258621" + } } }, "help_text_formatter": { @@ -389801,7 +397058,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -389830,8 +397086,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -389841,8 +397097,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 25.0, - "ui_reticule_radius_max": 25.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -389911,35 +397167,36 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", + "entity_tree": "", + "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "aura_radio_intercept_uk", - "ui_visibility_ignore_prerequisite": "True", + "global_tree": "veterancy_1a_radio_net_greyhound_us", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -389991,9 +397248,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 211519.0, + "pbgid": 211540.0, "parent_pbg": { "instance_reference": "" }, @@ -390019,10 +397277,10 @@ "custom_reflected_enum_properties": [] } }, - "aura_radio_net_churchill_uk": { + "barrage_ap_bishop_uk": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -390030,7 +397288,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 30.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -390051,50 +397309,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 160.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11241383" + "value": "11249138" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239755" + "value": "11239756" } }, - "hotkey_name": "a", - "icon_name": "common/abilities/zoom_and_boom_greyhound_us", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_m8a1_artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11191948" + "value": "11239148" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240672" + "value": "11250956" } }, "help_text_alternate": { @@ -390192,19 +397450,19 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 12.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -390273,30 +397531,30 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", "entity_tree": "", "squad_tree": "", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_ap_bishop_uk", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bishop", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "veterancy_1a_radio_net_greyhound_us", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -390323,7 +397581,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -390354,9 +397612,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 211540.0, + "pbgid": 211513.0, "parent_pbg": { "instance_reference": "" }, @@ -390382,7 +397641,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_ap_bishop_uk": { + "barrage_bishop_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -390393,7 +397652,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -390416,7 +397675,7 @@ "move_back_distance": 10.0, "range": 160.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 45.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -390434,30 +397693,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249138" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239756" + "value": "11239757" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_m8a1_artillery_barrage", + "hotkey_name": "z", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239148" + "value": "11239149" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11250956" + "value": "11249188" } }, "help_text_alternate": { @@ -390534,29 +397793,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11199463" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -390566,8 +397807,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -390645,7 +397886,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_ap_bishop_uk", + "ability_activate_entity_tree": "barrage_bishop_uk", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bishop", @@ -390717,9 +397958,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 211513.0, + "pbgid": 211478.0, "parent_pbg": { "instance_reference": "" }, @@ -390745,7 +397987,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_bishop_uk": { + "barrage_forward_observer_vehicle_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -390756,7 +397998,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -390777,13 +398019,13 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 50.0, "range_ignore": "False", - "recharge_time": 45.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "False", + "shared_timer": "forward_observer", + "shared_timer_player_wide": "True", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -390797,30 +398039,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "11256240" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239757" + "value": "11239758" } }, - "hotkey_name": "z", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "W", + "icon_name": "common/abilities/barrage_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239149" + "value": "11239150" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249188" + "value": "11249503" } }, "help_text_alternate": { @@ -390897,11 +398139,79 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_structure" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/british/buildings/production/hq_uk" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_structure" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/british_africa/buildings/production/hq_africa_uk" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -390911,7 +398221,7 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_min": 15.0, "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", @@ -390990,14 +398300,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_bishop_uk", + "ability_activate_entity_tree": "artillery_forward_observer_barrage_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bishop", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -391064,7 +398374,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 211478.0, + "pbgid": 201756.0, "parent_pbg": { "instance_reference": "" }, @@ -391090,7 +398400,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_forward_observer_vehicle_uk": { + "barrage_humber_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -391101,7 +398411,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -391117,12 +398427,12 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "False", + "fire_and_forget": "True", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 50.0, + "range": 45.0, "range_ignore": "False", "recharge_time": 60.0, "refundable": "True", @@ -391152,13 +398462,13 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/barrage_hellcat_us", + "icon_name": "common/abilities/ability_105mm_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239150" + "value": "11239151" } }, "icon_alternate_name": "", @@ -391231,10 +398541,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -391247,67 +398558,17 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11199462" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_structure" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "structure_name": { - "instance_reference": "ebps/races/british/buildings/production/hq_uk" - }, - "required_structure_count": 1.0, - "check_team": "False", - "require_construction_complete": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_structure" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "structure_name": { - "instance_reference": "ebps/races/british_africa/buildings/production/hq_africa_uk" - }, - "required_structure_count": 1.0, - "check_team": "False", - "require_construction_complete": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], @@ -391324,8 +398585,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 15.0, - "ui_reticule_radius_max": 15.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -391399,19 +398660,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_tommy_forward_observer", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "artillery_forward_observer_barrage_concurrent_uk", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "artillery_forward_observer_barrage_uk", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 15.0, "ability_description": { "instance_reference": "" }, @@ -391422,29 +398684,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -391461,7 +398721,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "False", + "use_concurrent_cast": "True", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -391477,7 +398737,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 201756.0, + "pbgid": 2075977.0, "parent_pbg": { "instance_reference": "" }, @@ -391503,7 +398763,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_humber_uk": { + "barrage_priest_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -391514,7 +398774,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -391530,19 +398790,19 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "True", + "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 45.0, + "range": 180.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "forward_observer", - "shared_timer_player_wide": "True", - "squad_caster": "one_entity", + "shared_timer": "shared_ability_1", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -391555,30 +398815,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11256240" + "value": "11239760" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239758" + "value": "11241388" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_105mm_barrage", + "hotkey_name": "q", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239151" + "value": "11239152" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249503" + "value": "11240677" } }, "help_text_alternate": { @@ -391644,11 +398904,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -391656,29 +398915,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11199462" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 1.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -391763,20 +399004,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_tommy_forward_observer", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "artillery_forward_observer_barrage_concurrent_uk", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_priest_uk", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 36.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 15.0, "ability_description": { "instance_reference": "" }, @@ -391787,27 +399027,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -391824,7 +399066,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "True", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -391840,7 +399082,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2075977.0, + "pbgid": 2031656.0, "parent_pbg": { "instance_reference": "" }, @@ -391866,7 +399108,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_priest_uk": { + "barrage_smoke_forward_observer_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -391877,7 +399119,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -391898,14 +399140,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 180.0, + "range": 60.0, "range_ignore": "False", "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "shared_timer": "forward_observer", + "shared_timer_player_wide": "True", + "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -391918,30 +399160,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239760" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241388" + "value": "11239340" } }, - "hotkey_name": "q", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_smoke_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239152" + "value": "11206124" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240677" + "value": "11240678" } }, "help_text_alternate": { @@ -392018,11 +399260,39 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -392030,10 +399300,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 10.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -392111,14 +399381,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_priest_uk", + "ability_activate_entity_tree": "forward_observer_smoke_barrage_uk", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 36.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -392185,7 +399455,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031656.0, + "pbgid": 2051742.0, "parent_pbg": { "instance_reference": "" }, @@ -392211,7 +399481,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_smoke_forward_observer_uk": { + "british_fake_flares_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -392222,7 +399492,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 15.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -392238,19 +399508,19 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "False", + "fire_and_forget": "True", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 60.0, + "range": 45.0, "range_ignore": "False", - "recharge_time": 90.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "forward_observer", + "shared_timer": "", "shared_timer_player_wide": "True", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -392263,30 +399533,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11256519" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239340" + "value": "11239762" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_smoke_barrage", + "icon_name": "common/abilities/ability_fake_rapid_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11206124" + "value": "11239153" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240678" + "value": "11256518" } }, "help_text_alternate": { @@ -392352,10 +399622,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -392368,34 +399639,91 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_structure" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/british/buildings/production/hq_uk" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_structure" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/british_africa/buildings/production/hq_africa_uk" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -392403,10 +399731,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 10.0, - "ui_reticule_radius_max": 10.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -392480,19 +399808,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "forward_observer_smoke_barrage_uk", + "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 15.0, "ability_description": { "instance_reference": "" }, @@ -392503,29 +399832,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -392558,7 +399885,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2051742.0, + "pbgid": 2085138.0, "parent_pbg": { "instance_reference": "" }, @@ -392571,7 +399898,20 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BARRAGES_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/british/british_fake_flares_uk/barrages/british_fake_flares_barrages" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -392584,10 +399924,10 @@ "custom_reflected_enum_properties": [] } }, - "british_fake_flares_uk": { + "critical_repair_churchill_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -392595,7 +399935,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 15.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -392611,55 +399951,55 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "True", + "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 45.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", - "shared_timer_player_wide": "True", - "squad_caster": "squad", - "target": "tp_position", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11256519" + "value": "11253407" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239762" + "value": "11239763" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_fake_rapid_barrage", + "hotkey_name": "", + "icon_name": "legacy/abilities/ability_british_engine_critical_self_repair", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239153" + "value": "11189759" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11256518" + "value": "11253406" } }, "help_text_alternate": { @@ -392725,11 +400065,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -392748,79 +400087,12 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11229900" } }, "veterancy_rank": 1.0, "match_exact_rank": "False" } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_structure" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "structure_name": { - "instance_reference": "ebps/races/british/buildings/production/hq_uk" - }, - "required_structure_count": 1.0, - "check_team": "False", - "require_construction_complete": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_structure" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "structure_name": { - "instance_reference": "ebps/races/british_africa/buildings/production/hq_africa_uk" - }, - "required_structure_count": 1.0, - "check_team": "False", - "require_construction_complete": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] - } } ], "ability_super": "tp_none", @@ -392831,13 +400103,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -392911,51 +400183,52 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 15.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "critical_self_repair_churchill_uk", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -392986,9 +400259,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2085138.0, + "pbgid": 2089296.0, "parent_pbg": { "instance_reference": "" }, @@ -393001,20 +400275,7 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "BARRAGES_PBG", - "pbg": { - "instance_reference": "custom_property_container/offmap/abilities/british/british_fake_flares_uk/barrages/british_fake_flares_barrages" - } - } - } - ], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -393027,7 +400288,7 @@ "custom_reflected_enum_properties": [] } }, - "critical_repair_churchill_ak": { + "deploy_cwt_truck_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -393060,7 +400321,7 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", @@ -393079,30 +400340,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11253407" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239763" + "value": "11249892" } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_british_engine_critical_self_repair", + "icon_name": "races/british/abilities/cwt_truck_deploy_uk", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11189759" + "value": "11264706" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11253406" + "value": "0" } }, "help_text_alternate": { @@ -393114,7 +400375,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -393129,13 +400390,43 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264704" + } + }, + "formatter_arguments": [ + { + "int_value": 3.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11264710" + } + } + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264820" + } } }, "help_text_formatter": { @@ -393169,9 +400460,10 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -393179,29 +400471,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11229900" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -393286,6 +400560,7 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -393297,20 +400572,18 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "critical_self_repair_churchill_uk", + "global_tree": "vehicle_set_up\\cwt_truck_passive\\cwt_passive", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -393331,7 +400604,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -393362,9 +400635,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2089296.0, + "pbgid": 2163040.0, "parent_pbg": { "instance_reference": "" }, @@ -395138,7 +402412,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 209205.0, "parent_pbg": { @@ -395596,7 +402871,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2030966.0, "parent_pbg": { @@ -396466,7 +403742,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 209475.0, "parent_pbg": { @@ -397990,7 +405267,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2103263.0, "parent_pbg": { @@ -399512,7 +406790,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031707.0, "parent_pbg": { @@ -399942,7 +407221,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 204962.0, "parent_pbg": { @@ -401114,7 +408394,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 211518.0, "parent_pbg": { @@ -401498,7 +408779,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 209970.0, "parent_pbg": { @@ -407136,7 +414418,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2088962.0, "parent_pbg": { @@ -408289,7 +415572,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2084233.0, "parent_pbg": { @@ -409032,7 +416316,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2084245.0, "parent_pbg": { @@ -410153,7 +417438,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2084234.0, "parent_pbg": { @@ -410867,7 +418153,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2037066.0, "parent_pbg": { @@ -411551,7 +418838,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2037068.0, "parent_pbg": { @@ -412260,7 +419548,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2037070.0, "parent_pbg": { @@ -417622,8 +424911,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -418639,7 +425928,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2073952.0, "parent_pbg": { @@ -419012,7 +426302,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2073856.0, "parent_pbg": { @@ -419418,7 +426709,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2073951.0, "parent_pbg": { @@ -419824,7 +427116,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2073947.0, "parent_pbg": { @@ -421257,6 +428550,393 @@ } }, "veterancy_abilities": { + "shellburst_cwt_africa_uk": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 25.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + 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{ + "locstring": { + "name": "help_text", + "value": "11239800" + } + }, + "hotkey_name": "W", + "icon_name": "legacy/abilities/ability_aef_volley_fire", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11264654" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11264655" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "float_value": 3.0 + }, + { + "int_value": 25.0 + }, + { + "int_value": 25.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264656" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "sfx_ui_hud_inGame_button_play", + "sound_alternative": "", + "screen_name_visibility": "visible" + }, + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11219717" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" + }, + "can_be_interrupted": "False", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": 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"should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2163123.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + 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"screen_name": { - "locstring": { - "name": "screen_name", - "value": "0" - } - }, - "icon_alternate_name": "", - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "0" - } - }, - "help_text_alternate": { - "locstring": { - "name": "help_text_alternate", - "value": "0" - } - }, - "screen_name_alternate": { - "locstring": { - "name": "screen_name_alternate", - "value": "0" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "intersection", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, - "help_text_formatter": { - "template_reference": { - "name": "help_text_formatter", - "value": "" - } - }, - "help_text_alternate_formatter": { - "template_reference": { - "name": 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"statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, "pbgid": 2075454.0, "parent_pbg": { "instance_reference": "" @@ -425473,7 +433160,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075349.0, "parent_pbg": { @@ -425818,7 +433506,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075352.0, "parent_pbg": { @@ -426163,7 +433852,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075351.0, "parent_pbg": { @@ -426508,7 +434198,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075350.0, "parent_pbg": { @@ -426853,7 +434544,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075353.0, "parent_pbg": { @@ -427200,7 +434892,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2138208.0, "parent_pbg": { @@ -427645,7 +435338,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144877.0, "parent_pbg": { @@ -428121,7 +435815,8 @@ "toggled_dectivate_on_failed_requirements": "True", "min_shot_blocker_height": 0.0, "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144878.0, "parent_pbg": { @@ -428657,7 +436352,8 @@ "toggled_dectivate_on_failed_requirements": "True", "min_shot_blocker_height": 0.0, "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144880.0, "parent_pbg": { @@ -429131,7 +436827,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144862.0, "parent_pbg": { @@ -429619,7 +437316,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144857.0, "parent_pbg": { @@ -429983,7 +437681,8 @@ "toggled_dectivate_on_failed_requirements": "True", "min_shot_blocker_height": 0.0, "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144859.0, "parent_pbg": { @@ -430370,7 +438069,8 @@ "toggled_dectivate_on_failed_requirements": "True", "min_shot_blocker_height": 0.0, "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144844.0, "parent_pbg": { @@ 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"include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], - "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 - }, - "ui_mini_map_capture": "True", - "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" - }, - "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_directional" - }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 10.0, - "ui_ability_group": "group_global", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11218243" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_sector_type" - }, - "reason": "usage", - "resource_type": "command", - "victory_sector": "False" - } - } - ] - } - } - ], - "ui_direction_requirement": 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+ }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2129970.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "FORMATION_PBG", + "pbg": { + "instance_reference": "custom_templates/spawn_formations/custom_spawn_wave_formation_sequence/flight/flight_spawn_formation_spear" + } + } + } + ], + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + } + }, + "buildings": { + "auto_reinforce": { + "ability_bag": { + "activation": "toggle", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 30.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_squad", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "modal_reinforce", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11215089" + } + }, + "hotkey_name": "a", + "icon_name": "common/orders/auto_reinforce_off", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11215087" + } + }, + "icon_alternate_name": "common/orders/auto_reinforce", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11250004" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11215088" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "union", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 2.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "False", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "auto_reinforce", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2058738.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "auto_reinforce_auto_toggle": { + "ability_bag": { + "activation": "always_on", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "False", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "hotkey_name": "", + "icon_name": "", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "0" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "0" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible" + }, "ui_contextual_info": [], "ui_usage_txt": { "locstring": { @@ -431028,9 +439391,24 @@ } }, "validate_actions": "True", + "requirements": [], "ability_super": "tp_none", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 + }, + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", @@ -431042,12 +439420,14 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", "value": "options\\none" } }, + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -431065,6 +439445,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", + "ui_progress_bar_type": "auto_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -431073,7 +439454,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -431100,6 +439481,16 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "auto_reinforce\\auto_enable_entity\\root", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, @@ -431108,6 +439499,8 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -431119,6 +439512,7 @@ "enable_in_unit_types": [], "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -431127,6 +439521,7 @@ }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, @@ -431135,6 +439530,13 @@ "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", @@ -431146,10 +439548,17 @@ }, "toggled_dectivate_on_failed_requirements": "True", "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", + "active_range_bonus": 0.0, "show_movement_node_pathing_preview": "True" }, - "pbgid": 2129970.0, + "pbgid": 2158245.0, "parent_pbg": { "instance_reference": "" }, @@ -431158,24 +439567,11 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "FORMATION_PBG", - "pbg": { - "instance_reference": "custom_templates/spawn_formations/custom_spawn_wave_formation_sequence/flight/flight_spawn_formation_spear" - } - } - } - ], "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -431187,10 +439583,8 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "buildings": { - "auto_reinforce": { + }, + "auto_reinforce_hq": { "ability_bag": { "activation": "toggle", "can_target_in_fow": "False", @@ -431258,7 +439652,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11215087" + "value": "11239177" } }, "icon_alternate_name": "common/orders/auto_reinforce", @@ -431288,7 +439682,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "union", + "ui_combine_type": "intersection", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -431343,7 +439737,27 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_territory" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "in_supply": "True", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 2.0, @@ -431433,7 +439847,7 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "auto_reinforce\\hq_auto_reinforce_prerequisites\\hq_is_alive", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "auto_reinforce", @@ -431507,10 +439921,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 2058738.0, + "pbgid": 2122549.0, "parent_pbg": { "instance_reference": "" }, @@ -431536,9 +439949,9 @@ "custom_reflected_enum_properties": [] } }, - "auto_reinforce_auto_toggle": { + "auto_reinforce_luftwaffe_relay_point_ger": { "ability_bag": { - "activation": "always_on", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -431561,7 +439974,7 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "False", + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", @@ -431575,13 +439988,13 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "", - "cursor_good": "", + "cursor_good": "modal_reinforce", "cursor_nonmodal_good": "" }, "ui_info": { @@ -431594,24 +440007,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11215089" } }, - "hotkey_name": "", - "icon_name": "", + "hotkey_name": "a", + "icon_name": "common/orders/auto_reinforce_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11215087" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/orders/auto_reinforce", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11250004" } }, "help_text_alternate": { @@ -431623,7 +440036,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11215088" } }, "screen_name_short": { @@ -431634,7 +440047,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "intersection", + "ui_combine_type": "union", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -431677,9 +440090,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -431692,8 +440105,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -431703,8 +440116,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 0.0, + "ui_reticule_radius_max": 0.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -431743,7 +440156,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "auto_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -431782,7 +440195,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "auto_reinforce\\auto_enable_entity\\root", + "entity_tree": "auto_reinforce\\luftwaffe_relay_point\\root", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -431798,7 +440211,7 @@ "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -431808,22 +440221,22 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "True", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -431838,8 +440251,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -431853,11 +440266,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2158245.0, + "pbgid": 2163555.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/buildings/auto_reinforce" }, "custom_properties": { "template_reference": { @@ -431881,9 +440295,9 @@ "custom_reflected_enum_properties": [] } }, - "auto_reinforce_hq": { + "auto_reinforce_salerno_hospital": { "ability_bag": { - "activation": "toggle", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -431906,27 +440320,27 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "True", + "facing_ignore": "False", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 30.0, + "range": 0.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_squad", + "squad_caster": "all_entities", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "", - "cursor_good": "modal_reinforce", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { @@ -431939,24 +440353,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11215089" + "value": "0" } }, - "hotkey_name": "a", - "icon_name": "common/orders/auto_reinforce_off", + "hotkey_name": "", + "icon_name": "", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239177" + "value": "0" } }, - "icon_alternate_name": "common/orders/auto_reinforce", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11250004" + "value": "0" } }, "help_text_alternate": { @@ -431968,7 +440382,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11215088" + "value": "0" } }, "screen_name_short": { @@ -432022,9 +440436,9 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -432034,36 +440448,16 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_territory" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "in_supply": "True", - "is_secured": "False", - "is_secured_by_checkpoint": "False", - "not_in_transition": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "" @@ -432108,7 +440502,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", + "ui_progress_bar_type": "auto_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -432144,10 +440538,10 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "auto_reinforce\\hq_auto_reinforce_prerequisites\\hq_is_alive", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "auto_reinforce", + "entity_tree": "auto_reinforce\\auto_enable_entity\\root", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -432173,21 +440567,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -432203,8 +440597,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -432218,11 +440612,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", + "active_range_bonus": 0.0, "show_movement_node_pathing_preview": "True" }, - "pbgid": 2122549.0, + "pbgid": 2158481.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/buildings/auto_reinforce_auto_toggle" }, "custom_properties": { "template_reference": { @@ -432246,7 +440641,7 @@ "custom_reflected_enum_properties": [] } }, - "auto_reinforce_salerno_hospital": { + "building_healing_or_repair_aura_parent": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -432271,21 +440666,21 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "False", + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 35.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -432304,24 +440699,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11226430" } }, "hotkey_name": "", - "icon_name": "", + "icon_name": "common/abilities/ability_british_crew_repair_universal_carrier", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11192452" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11233086" } }, "help_text_alternate": { @@ -432354,7 +440749,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "float_value": 3.2 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -432387,11 +440793,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -432399,16 +440804,33 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -432453,7 +440875,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "auto_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -432462,7 +440884,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -432488,11 +440910,10 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "auto_reinforce\\auto_enable_entity\\root", + "entity_tree": "building_healing_aura_library\\repair_auras\\common_repair_aura", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -432500,8 +440921,8 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -432512,27 +440933,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -432548,8 +440971,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -432563,11 +440986,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2158481.0, + "pbgid": 2103532.0, "parent_pbg": { - "instance_reference": "abilities/races/common/buildings/auto_reinforce_auto_toggle" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -432591,7 +441015,7 @@ "custom_reflected_enum_properties": [] } }, - "building_healing_or_repair_aura_parent": { + "common_healing_aura_building": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -432649,24 +441073,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11226430" + "value": "11239674" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_british_crew_repair_universal_carrier", + "icon_name": "common/abilities/medkit_sniper_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192452" + "value": "11186245" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11233086" + "value": "11198895" } }, "help_text_alternate": { @@ -432774,8 +441198,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 1.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -432863,7 +441287,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "building_healing_aura_library\\repair_auras\\common_repair_aura", + "entity_tree": "building_healing_aura_library\\heal_auras\\common_healing_aura", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -432936,11 +441360,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2103532.0, + "pbgid": 2103505.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" }, "custom_properties": { "template_reference": { @@ -432964,7 +441389,7 @@ "custom_reflected_enum_properties": [] } }, - "common_healing_aura_building": { + "garrison_combat_bonus": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -432984,7 +441409,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -432996,7 +441421,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 35.0, + "range": 0.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", @@ -433025,21 +441450,21 @@ "value": "11239674" } }, - "hotkey_name": "", - "icon_name": "common/abilities/medkit_sniper_us", + "hotkey_name": "V", + "icon_name": "legacy/abilities/ability_british_forward_assembly_bonus", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11186245" + "value": "11259863" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11198895" + "value": "11259864" } }, "help_text_alternate": { @@ -433062,7 +441487,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "intersection", + "ui_combine_type": "union", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -433076,13 +441501,16 @@ }, "formatter_arguments": [ { - "float_value": 3.2 + "int_value": 25.0 + }, + { + "int_value": 30.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258706" + "value": "11259084" } } }, @@ -433116,10 +441544,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -433127,33 +441556,16 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "do_construction_completion_check": "True" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "" @@ -433233,10 +441645,11 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "building_healing_aura_library\\heal_auras\\common_healing_aura", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -433244,41 +441657,39 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "garrison_combat_bonus", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -433294,8 +441705,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -433311,9 +441722,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2103505.0, + "pbgid": 2151291.0, "parent_pbg": { - "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -433321,7 +441732,38 @@ "value": "custom_property_template" }, "custom_bool_properties": [], - "custom_float_properties": [], + "custom_float_properties": [ + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "WEAPON_ACCURACY_MODIFIER", + "value": 1.3 + } + }, + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "WEAPON_COOLDOWN_MODIFIER", + "value": 0.7 + } + }, + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "WEAPON_RELOAD_MODIFIER", + "value": 0.7 + } + } + ], "custom_int32_properties": [], "custom_vector3f_properties": [], "custom_pbgid_properties": [], @@ -433337,9 +441779,9 @@ "custom_reflected_enum_properties": [] } }, - "garrison_combat_bonus": { + "reinforce_using_collected_casualty": { "ability_bag": { - "activation": "always_on", + "activation": "targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -433357,7 +441799,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "True", + "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -433369,20 +441811,20 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 30.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_any", + "squad_caster": "all_entities", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "", - "cursor_good": "", + "cursor_good": "modal_reinforce", "cursor_nonmodal_good": "" }, "ui_info": { @@ -433395,24 +441837,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239674" + "value": "11180857" } }, - "hotkey_name": "V", - "icon_name": "legacy/abilities/ability_british_forward_assembly_bonus", + "hotkey_name": "a", + "icon_name": "common/abilities/reintegration_medical_support_center_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11259863" + "value": "11180856" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11259864" + "value": "0" } }, "help_text_alternate": { @@ -433435,7 +441877,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "union", + "ui_combine_type": "intersection", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -433445,21 +441887,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 25.0 - }, - { - "int_value": 30.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11259084" - } + "value": "" } }, "help_text_formatter": { @@ -433492,9 +441920,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -433507,13 +441935,13 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 1.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -433567,7 +441995,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -433594,14 +442022,14 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "reinforce_using_collected_casualty\\Conditions\\has_enough_charge", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "reinforce_using_collected_casualty\\reinforce", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -433612,7 +442040,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "garrison_combat_bonus", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -433623,21 +442051,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -433653,8 +442081,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -433668,9 +442096,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2151291.0, + "pbgid": 197458.0, "parent_pbg": { "instance_reference": "" }, @@ -433680,38 +442109,7 @@ "value": "custom_property_template" }, "custom_bool_properties": [], - "custom_float_properties": [ - { - "custom_float_property": { - "template_reference": { - "name": "custom_float_property", - "value": "custom_properties\\custom_float_property" - }, - "id": "WEAPON_ACCURACY_MODIFIER", - "value": 1.3 - } - }, - { - "custom_float_property": { - "template_reference": { - "name": "custom_float_property", - "value": "custom_properties\\custom_float_property" - }, - "id": "WEAPON_COOLDOWN_MODIFIER", - "value": 0.7 - } - }, - { - "custom_float_property": { - "template_reference": { - "name": "custom_float_property", - "value": "custom_properties\\custom_float_property" - }, - "id": "WEAPON_RELOAD_MODIFIER", - "value": 0.7 - } - } - ], + "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], "custom_pbgid_properties": [], @@ -433727,9 +442125,9 @@ "custom_reflected_enum_properties": [] } }, - "reinforce_using_collected_casualty": { + "reinforce_using_collected_casualty_automatic_toggle": { "ability_bag": { - "activation": "targeted", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -433766,7 +442164,7 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -433779,30 +442177,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11241434" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11180857" + "value": "0" } }, "hotkey_name": "a", - "icon_name": "common/abilities/reintegration_medical_support_center_us", + "icon_name": "common/abilities/reintegration_medical_support_center_toggle_on_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11180856" + "value": "11239173" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240735" } }, "help_text_alternate": { @@ -433814,7 +442212,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -433884,7 +442282,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 1.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -433970,14 +442368,14 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "reinforce_using_collected_casualty\\Conditions\\has_enough_charge", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "reinforce_using_collected_casualty_automatic_toggle", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "reinforce_using_collected_casualty\\reinforce", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -433997,7 +442395,7 @@ "projectile_for_preview": { "instance_reference": "" }, - "ui_ability_can_display": "True", + "ui_ability_can_display": "False", "enable_in_unit_types": [], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, @@ -434046,7 +442444,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 197458.0, + "pbgid": 197809.0, "parent_pbg": { "instance_reference": "" }, @@ -434072,9 +442470,9 @@ "custom_reflected_enum_properties": [] } }, - "reinforce_using_collected_casualty_automatic_toggle": { + "retreat_point_mobile_toggle": { "ability_bag": { - "activation": "always_on", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -434124,30 +442522,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241434" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11249246" } }, "hotkey_name": "a", - "icon_name": "common/abilities/reintegration_medical_support_center_toggle_on_us", + "icon_name": "races/common/abilities/retreat_point_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239173" + "value": "11215110" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/common/abilities/retreat_point_on", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240735" + "value": "11215117" } }, "help_text_alternate": { @@ -434159,7 +442557,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11215111" } }, "screen_name_short": { @@ -434228,8 +442626,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 2.0 + "ui_position_row": 3.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -434318,7 +442716,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "reinforce_using_collected_casualty_automatic_toggle", + "entity_tree": "retreat_point_mobile_toggle", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -434342,7 +442740,7 @@ "projectile_for_preview": { "instance_reference": "" }, - "ui_ability_can_display": "False", + "ui_ability_can_display": "True", "enable_in_unit_types": [], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, @@ -434391,7 +442789,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 197809.0, + "pbgid": 2058786.0, "parent_pbg": { "instance_reference": "" }, @@ -434417,7 +442815,7 @@ "custom_reflected_enum_properties": [] } }, - "retreat_point_mobile_toggle": { + "retreat_point_mobile_toggle_sp": { "ability_bag": { "activation": "toggle", "can_target_in_fow": "False", @@ -434515,7 +442913,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "intersection", + "ui_combine_type": "union", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -434570,7 +442968,35 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/campaign/missions/sp_generic_squad_ability_unlock" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -434691,7 +443117,7 @@ "enable_in_unit_types": [], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, - "should_trigger_immediately": "False", + "should_trigger_immediately": "True", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -434734,9 +443160,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2058786.0, + "pbgid": 2059626.0, "parent_pbg": { "instance_reference": "" }, @@ -434762,7 +443189,7 @@ "custom_reflected_enum_properties": [] } }, - "retreat_point_mobile_toggle_sp": { + "retreat_point_mobile_toggle_ui_31": { "ability_bag": { "activation": "toggle", "can_target_in_fow": "False", @@ -434860,7 +443287,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "union", + "ui_combine_type": "intersection", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -434915,39 +443342,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/campaign/missions/sp_generic_squad_ability_unlock" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -435064,7 +443463,7 @@ "enable_in_unit_types": [], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, - "should_trigger_immediately": "True", + "should_trigger_immediately": "False", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -435107,10 +443506,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 2059626.0, + "pbgid": 2140959.0, "parent_pbg": { "instance_reference": "" }, @@ -435136,7 +443534,7 @@ "custom_reflected_enum_properties": [] } }, - "retreat_point_mobile_toggle_ui_31": { + "retreat_point_mobile_toggle_ui_31_upgrade": { "ability_bag": { "activation": "toggle", "can_target_in_fow": "False", @@ -435289,7 +443687,35 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_entity_upgrade" + }, + "include_completed": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_queued": "False", + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "upgrade_name": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -435455,9 +443881,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2140959.0, + "pbgid": 2163470.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31" }, "custom_properties": { "template_reference": { @@ -436919,7 +445345,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2051735.0, "parent_pbg": { @@ -438198,7 +446625,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2135893.0, "parent_pbg": { @@ -438560,7 +446988,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2135891.0, "parent_pbg": { @@ -438905,7 +447334,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2160431.0, "parent_pbg": { @@ -439267,7 +447697,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2135890.0, "parent_pbg": { @@ -439612,7 +448043,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2145255.0, "parent_pbg": { @@ -439957,7 +448389,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2135892.0, "parent_pbg": { @@ -448914,7 +457347,7 @@ "force_capture_team_weapon_or_retreat": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -449228,7 +457661,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105977.0, "parent_pbg": { @@ -449259,7 +457693,7 @@ "force_recrew_weapon_or_retreat": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -449409,16 +457843,1099 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 + }, + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "auto_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "False", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "recrew_team_weapon_halftrack_us\\squad_library\\force_recrew_weapon_or_retreat", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "False", + 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"custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "towing_attach": { + "ability_bag": { + "activation": "targeted", + "can_target_in_fow": "True", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_entity_and_squad_entity", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239817" + } + }, + "hotkey_name": "T", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11239176" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11240741" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11158242" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible" + }, + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_statemodelbool" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11264531" + } + }, + "reason": "usage", + "key": "towing_requested", + "data_source_type": "self_datasource", + "default_value": "False", + "compare_to_value": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -449438,7 +458955,24 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_ownership" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11226060" + } + }, + "ownership_type": "self" + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -449463,8 +458997,8 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "auto_bar", - "ui_ability_issue_type": "Normal", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "DefaultAction", "speech_code": "", "channeling": { "template_reference": { @@ -449472,7 +459006,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -449499,13 +459033,13 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\not_pinned_or_suppressed", + "statetree_node_prereq_target_requirement": "towing_attach\\AbilityPrerequisites\\target_requirements", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "recrew_team_weapon_halftrack_us\\squad_library\\force_recrew_weapon_or_retreat", + "ability_activate_squad_tree": "towing_attach", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -449516,7 +459050,7 @@ "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 0.0, + "default_command_weight_modifier": 1.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", @@ -449558,8 +459092,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -449573,9 +459107,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2106006.0, + "pbgid": 2059644.0, "parent_pbg": { "instance_reference": "" }, @@ -449600,10 +459135,12 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "team_weapon_setup_single_target_anti_tank_parent": { + } + }, + "vehicles": { + "auto_reinforce_halftrack": { "ability_bag": { - "activation": "targeted", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -449612,7 +459149,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -449623,7 +459160,7 @@ "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", - "engage_combat": "True", + "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, "facing_ignore": "True", @@ -449633,50 +459170,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 60.0, + "range": 30.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", - "require_no_shot_block": "True", + "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_entity_and_squad_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "modal_reinforce", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239342" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241008" + "value": "11215089" } }, - "hotkey_name": "V", - "icon_name": "common/abilities/ability_german_heat_rounds", + "hotkey_name": "a", + "icon_name": "common/orders/auto_reinforce_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238900" + "value": "11215087" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/orders/auto_reinforce", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240102" + "value": "11250004" } }, "help_text_alternate": { @@ -449688,7 +459225,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11215088" } }, "screen_name_short": { @@ -449742,9 +459279,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -449754,13 +459291,77 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "reinforce_vehicle", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "medical_vehicle", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + } + ] + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -449817,7 +459418,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -449845,13 +459446,13 @@ "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\target_presets\\standard_anti_tank", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "auto_reinforce", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "armor_shred_pak_38_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -449873,21 +459474,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -449903,8 +459504,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -449920,9 +459521,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2122541.0, + "pbgid": 2062619.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/team_weapon_setup_single_target_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -449946,10 +459547,10 @@ "custom_reflected_enum_properties": [] } }, - "team_weapon_setup_single_target_parent": { + "concurrent_vehicle_barrage_parent": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -449957,7 +459558,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -449968,7 +459569,7 @@ "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", - "engage_combat": "True", + "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, "facing_ignore": "True", @@ -449978,15 +459579,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 60.0, + "range": 90.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 45.0, "refundable": "True", - "require_no_shot_block": "True", - "shared_timer": "", + "require_no_shot_block": "False", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_entity_and_squad_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -449998,30 +459599,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239342" + "value": "11239527" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241008" + "value": "11241184" } }, - "hotkey_name": "V", - "icon_name": "common/abilities/ability_german_heat_rounds", + "hotkey_name": "W", + "icon_name": "common/abilities/barrage_halftrack_stummel_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238900" + "value": "11239008" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240102" + "value": "11240359" } }, "help_text_alternate": { @@ -450087,11 +459688,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -450103,7 +459703,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -450111,10 +459711,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 4.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -450188,20 +459788,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\is_enemy_or_neutral", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "barrage_scott_us", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "armor_shred_pak_38_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_scott_75mm", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -450212,27 +459811,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -450248,8 +459849,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "True", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -450265,7 +459866,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2122540.0, + "pbgid": 2122591.0, "parent_pbg": { "instance_reference": "" }, @@ -450291,7 +459892,7 @@ "custom_reflected_enum_properties": [] } }, - "towing_attach": { + "concurrent_vehicle_barrage_smoke_parent": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -450323,15 +459924,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, + "range": 90.0, + "range_ignore": "False", + "recharge_time": 45.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_entity_and_squad_entity", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -450343,30 +459944,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239527" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239817" + "value": "11241184" } }, - "hotkey_name": "T", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "hotkey_name": "W", + "icon_name": "common/abilities/barrage_halftrack_stummel_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239176" + "value": "11239008" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240741" + "value": "11240359" } }, "help_text_alternate": { @@ -450432,11 +460033,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -450447,19 +460047,19 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 4.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -450473,24 +460073,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11226060" - } - }, - "ownership_type": "self" - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -450516,7 +460099,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "DefaultAction", + "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { @@ -450550,51 +460133,52 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\not_pinned_or_suppressed", - "statetree_node_prereq_target_requirement": "towing_attach\\AbilityPrerequisites\\target_requirements", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "barrage_scott_us", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "towing_attach", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_scott_75mm", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 1.0, + "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -450611,7 +460195,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "False", + "use_concurrent_cast": "True", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -450627,9 +460211,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2059644.0, + "pbgid": 2122594.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/vehicles/concurrent_vehicle_barrage_parent" }, "custom_properties": { "template_reference": { @@ -450652,13 +460236,11 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "vehicles": { - "auto_reinforce_halftrack": { + }, + "towing_drop": { "ability_bag": { - "activation": "toggle", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -450687,50 +460269,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 30.0, - "range_ignore": "False", + "range": 0.0, + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_squad", + "squad_caster": "all_entities", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "modal_reinforce", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11251470" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11215089" + "value": "11239818" } }, - "hotkey_name": "a", - "icon_name": "common/orders/auto_reinforce_off", + "hotkey_name": "T", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11215087" + "value": "11239178" } }, - "icon_alternate_name": "common/orders/auto_reinforce", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11250004" + "value": "11240743" } }, "help_text_alternate": { @@ -450742,7 +460324,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11215088" + "value": "11158242" } }, "screen_name_short": { @@ -450796,9 +460378,9 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -450813,70 +460395,17 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } + "value": "requirements\\required_is_towing" }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "reinforce_vehicle", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "medical_vehicle", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - } - ] + "compare_to_value": "True", + "reason": "usage_and_display" } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 1.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -450884,10 +460413,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/towing_detach_target_optional_direction" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 3.0, + "ui_reticule_radius_max": 9.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -450908,7 +460437,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "optionally_directional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -450962,13 +460491,13 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "towing_drop\\AbilityPrerequisites\\self_requirements", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "auto_reinforce", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "towing_drop", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -450991,21 +460520,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -451038,7 +460567,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2062619.0, + "pbgid": 2056840.0, "parent_pbg": { "instance_reference": "" }, @@ -451064,7 +460593,7 @@ "custom_reflected_enum_properties": [] } }, - "concurrent_vehicle_barrage_parent": { + "towing_pickup": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -451096,15 +460625,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, - "range_ignore": "False", - "recharge_time": 45.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_entity_and_squad_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -451116,30 +460645,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239527" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241184" + "value": "11239819" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/barrage_halftrack_stummel_ger", + "hotkey_name": "T", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239008" + "value": "11214967" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240359" + "value": "11240744" } }, "help_text_alternate": { @@ -451205,10 +460734,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -451216,22 +460746,33 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_is_towing" + }, + "compare_to_value": "False", + "reason": "usage_and_display" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": 1.0, + "ui_position_column": 3.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 4.0, - "ui_reticule_radius_max": 4.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -451271,7 +460812,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "Normal", + "ui_ability_issue_type": "DefaultAction", "speech_code": "", "channeling": { "template_reference": { @@ -451279,7 +460820,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -451305,52 +460846,51 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "barrage_scott_us", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "towing_pickup\\AbilityPrerequisites\\self_requirements", + "statetree_node_prereq_target_requirement": "towing_pickup\\AbilityPrerequisites\\target_requirements", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "towing_pickup", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_scott_75mm", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 0.0, + "default_command_weight_modifier": 1.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -451367,7 +460907,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "True", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -451380,10 +460920,10 @@ }, "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", + "can_restart_on_same_target_while_active": "False", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2122591.0, + "pbgid": 2056839.0, "parent_pbg": { "instance_reference": "" }, @@ -451409,7 +460949,7 @@ "custom_reflected_enum_properties": [] } }, - "concurrent_vehicle_barrage_smoke_parent": { + "towing_pickup_ultra_light": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -451441,15 +460981,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, - "range_ignore": "False", - "recharge_time": 45.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_entity_and_squad_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -451461,30 +461001,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239527" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241184" + "value": "11239819" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/barrage_halftrack_stummel_ger", + "hotkey_name": "T", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239008" + "value": "11214967" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240359" + "value": "11240745" } }, "help_text_alternate": { @@ -451550,10 +461090,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -451561,22 +461102,33 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_is_towing" + }, + "compare_to_value": "False", + "reason": "usage_and_display" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": 1.0, + "ui_position_column": 3.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 4.0, - "ui_reticule_radius_max": 4.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -451616,7 +461168,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "Normal", + "ui_ability_issue_type": "DefaultAction", "speech_code": "", "channeling": { "template_reference": { @@ -451624,7 +461176,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -451650,52 +461202,51 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "barrage_scott_us", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "towing_pickup\\AbilityPrerequisites\\self_requirements", + "statetree_node_prereq_target_requirement": "towing_pickup\\AbilityPrerequisites\\target_requirements", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "towing_pickup", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_scott_75mm", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 0.0, + "default_command_weight_modifier": 1.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -451712,7 +461263,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "True", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -451725,12 +461276,12 @@ }, "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", + "can_restart_on_same_target_while_active": "False", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2122594.0, + "pbgid": 2101688.0, "parent_pbg": { - "instance_reference": "abilities/races/common/vehicles/concurrent_vehicle_barrage_parent" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" }, "custom_properties": { "template_reference": { @@ -451754,10 +461305,10 @@ "custom_reflected_enum_properties": [] } }, - "towing_drop": { + "vehicle_capture_dummy_common": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -451787,49 +461338,49 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "all_entities", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11251470" + "value": "11239745" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239818" + "value": "0" } }, - "hotkey_name": "T", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "hotkey_name": "", + "icon_name": "legacy/abilities/ability_raid", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239178" + "value": "11238924" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240743" + "value": "11247059" } }, "help_text_alternate": { @@ -451841,7 +461392,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -451895,11 +461446,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -451907,33 +461457,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_is_towing" - }, - "compare_to_value": "True", - "reason": "usage_and_display" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 3.0 + "ui_position_row": 2.0, + "ui_position_column": 4.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/towing_detach_target_optional_direction" + "instance_reference": "" }, - "ui_reticule_radius_min": 3.0, - "ui_reticule_radius_max": 9.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -451954,7 +461493,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "optionally_directional", + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -451981,7 +461520,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -452007,20 +461546,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "towing_drop\\AbilityPrerequisites\\self_requirements", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "towing_drop", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -452031,27 +461569,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -452082,9 +461622,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2056840.0, + "pbgid": 2127668.0, "parent_pbg": { "instance_reference": "" }, @@ -452110,10 +461651,10 @@ "custom_reflected_enum_properties": [] } }, - "towing_pickup": { + "vehicle_handbrake": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "toggle", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -452142,21 +461683,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", + "range": 30.0, + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_entity_and_squad_entity", + "squad_caster": "one_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "modal_reinforce", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -452168,24 +461709,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239819" + "value": "11223379" } }, - "hotkey_name": "T", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "hotkey_name": "a", + "icon_name": "races/common/abilities/handbrake_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11214967" + "value": "11220530" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/common/abilities/handbrake_on", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240744" + "value": "11264308" } }, "help_text_alternate": { @@ -452197,7 +461738,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11220531" } }, "screen_name_short": { @@ -452251,9 +461792,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -452263,22 +461804,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_is_towing" - }, - "compare_to_value": "False", - "reason": "usage_and_display" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 3.0 + "ui_position_row": 2.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -452329,7 +461859,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "DefaultAction", + "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { @@ -452364,13 +461894,13 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "towing_pickup\\AbilityPrerequisites\\self_requirements", - "statetree_node_prereq_target_requirement": "towing_pickup\\AbilityPrerequisites\\target_requirements", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "vehicle_apply_handbrake", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "towing_pickup", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -452381,7 +461911,7 @@ "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 1.0, + "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", @@ -452393,21 +461923,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -452438,9 +461968,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2056839.0, + "pbgid": 2072141.0, "parent_pbg": { "instance_reference": "" }, @@ -452466,10 +461997,10 @@ "custom_reflected_enum_properties": [] } }, - "towing_pickup_ultra_light": { + "vehicle_handbrake_position_23": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "toggle", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -452498,21 +462029,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", + "range": 30.0, + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_entity_and_squad_entity", + "squad_caster": "one_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "modal_reinforce", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -452524,24 +462055,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239819" + "value": "11223379" } }, - "hotkey_name": "T", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "hotkey_name": "a", + "icon_name": "races/common/abilities/handbrake_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11214967" + "value": "11220530" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/common/abilities/handbrake_on", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240745" + "value": "11264308" } }, "help_text_alternate": { @@ -452553,7 +462084,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11220531" } }, "screen_name_short": { @@ -452607,9 +462138,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -452619,21 +462150,10 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_is_towing" - }, - "compare_to_value": "False", - "reason": "usage_and_display" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 3.0, "ui_position_column": 3.0 }, "ui_mini_map_capture": "False", @@ -452685,7 +462205,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "DefaultAction", + "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { @@ -452720,13 +462240,13 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "towing_pickup\\AbilityPrerequisites\\self_requirements", - "statetree_node_prereq_target_requirement": "towing_pickup\\AbilityPrerequisites\\target_requirements", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "vehicle_apply_handbrake", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "towing_pickup", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -452737,7 +462257,7 @@ "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 1.0, + "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", @@ -452749,21 +462269,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -452794,11 +462314,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2101688.0, + "pbgid": 2163138.0, "parent_pbg": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" }, "custom_properties": { "template_reference": { @@ -452822,9 +462343,9 @@ "custom_reflected_enum_properties": [] } }, - "vehicle_capture_dummy_common": { + "vehicle_handbrake_position_32_allow_facing": { "ability_bag": { - "activation": "always_on", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -452854,50 +462375,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 30.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "", - "cursor_good": "", + "cursor_good": "modal_reinforce", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239745" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11223379" } }, - "hotkey_name": "", - "icon_name": "legacy/abilities/ability_raid", + "hotkey_name": "a", + "icon_name": "races/common/abilities/handbrake_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238924" + "value": "11220530" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/common/abilities/handbrake_on", "brief_text": { "locstring": { "name": "brief_text", - "value": "11247059" + "value": "11264308" } }, "help_text_alternate": { @@ -452909,7 +462430,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11220531" } }, "screen_name_short": { @@ -452967,6 +462488,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -452977,13 +462499,13 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 4.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -453037,7 +462559,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -453063,10 +462585,11 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "vehicle_apply_handbrake\\handbrake_allow_facing\\handbrake_allow_facing", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -453074,8 +462597,8 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -453086,8 +462609,6 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -453108,7 +462629,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -453139,11 +462660,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2127668.0, + "pbgid": 2163296.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" }, "custom_properties": { "template_reference": { @@ -453167,7 +462689,7 @@ "custom_reflected_enum_properties": [] } }, - "vehicle_handbrake": { + "vehicle_handbrake_position_33": { "ability_bag": { "activation": "toggle", "can_target_in_fow": "False", @@ -453219,13 +462741,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11215090" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11225081" + "value": "11223379" } }, "hotkey_name": "a", @@ -453242,7 +462764,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11220535" + "value": "11264308" } }, "help_text_alternate": { @@ -453323,8 +462845,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 2.0 + "ui_position_row": 3.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -453484,11 +463006,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2072141.0, + "pbgid": 2163122.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" }, "custom_properties": { "template_reference": { @@ -454254,7 +463777,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144007.0, "parent_pbg": { @@ -454599,7 +464123,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105622.0, "parent_pbg": { @@ -454944,7 +464469,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105620.0, "parent_pbg": { @@ -455289,7 +464815,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105609.0, "parent_pbg": { @@ -455634,7 +465161,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105608.0, "parent_pbg": { @@ -455979,7 +465507,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105623.0, "parent_pbg": { @@ -456324,7 +465853,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2126953.0, "parent_pbg": { @@ -456858,7 +466388,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174535.0, "parent_pbg": { @@ -457412,7 +466943,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174539.0, "parent_pbg": { @@ -458563,7 +468095,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174545.0, "parent_pbg": { @@ -458950,7 +468483,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1024895.0, "parent_pbg": { @@ -459337,7 +468871,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198550.0, "parent_pbg": { @@ -459427,7 +468962,7 @@ } }, "hotkey_name": "W", - "icon_name": "legacy/abilities/ability_german_blitzkrieg_assault_tiger", + "icon_name": "races/german/abilities/blitzkrieg", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -459733,7 +469268,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200626.0, "parent_pbg": { @@ -460143,7 +469679,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200584.0, "parent_pbg": { @@ -460553,7 +470090,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198416.0, "parent_pbg": { @@ -460926,7 +470464,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198549.0, "parent_pbg": { @@ -461316,7 +470855,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198547.0, "parent_pbg": { @@ -461755,7 +471295,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198546.0, "parent_pbg": { @@ -462238,7 +471779,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198548.0, "parent_pbg": { @@ -462641,7 +472183,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201895.0, "parent_pbg": { @@ -463082,7 +472625,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123419.0, "parent_pbg": { @@ -463589,7 +473133,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2140724.0, "parent_pbg": { @@ -464387,7 +473932,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2134391.0, "parent_pbg": { @@ -464771,7 +474317,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033213.0, "parent_pbg": { @@ -465204,7 +474751,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 70.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -466580,7 +476127,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2132796.0, "parent_pbg": { @@ -466953,7 +476501,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033204.0, "parent_pbg": { @@ -467803,7 +477352,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2134389.0, "parent_pbg": { @@ -468178,7 +477728,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2044330.0, "parent_pbg": { @@ -468551,7 +478102,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200741.0, "parent_pbg": { @@ -468924,7 +478476,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 799799.0, "parent_pbg": { @@ -469400,7 +478953,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200743.0, "parent_pbg": { @@ -469773,7 +479327,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200745.0, "parent_pbg": { @@ -470146,7 +479701,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062587.0, "parent_pbg": { @@ -470533,7 +480089,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062586.0, "parent_pbg": { @@ -470920,7 +480477,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200749.0, "parent_pbg": { @@ -471307,7 +480865,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1539547.0, "parent_pbg": { @@ -471694,7 +481253,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200746.0, "parent_pbg": { @@ -472068,7 +481628,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2044331.0, "parent_pbg": { @@ -472441,7 +482002,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200742.0, "parent_pbg": { @@ -472814,7 +482376,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200744.0, "parent_pbg": { @@ -473187,7 +482750,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2030230.0, "parent_pbg": { @@ -473574,7 +483138,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200750.0, "parent_pbg": { @@ -473961,7 +483526,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 799800.0, "parent_pbg": { @@ -474309,7 +483875,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123420.0, "parent_pbg": { @@ -474626,8 +484193,480 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "luftwaffe_left_1a_infantry_reserves", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "luftwaffe_left_1a_infantry_reserves", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 199165.0, + "parent_pbg": { + "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "luftwaffe_left_1b_fallschirmpioneers_ger": { + "ability_bag": { + "activation": "targeted", + "can_target_in_fow": "True", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 7.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 280.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 75.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_position", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11248683" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239833" + } + }, + "hotkey_name": "W", + "icon_name": "races/german/infantry/fallschirmpioneers_ger", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11182463" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11240757" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible" + }, + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1b_fallschirmpioneers" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_population" + }, + "reason": "usage", + "free_pop": { + "medic": 0.0, + "personnel": 8.0, + "vehicle": 0.0 + } + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/ability_reticule_positive" + }, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_global", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11261772" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_sector_type" + }, + "reason": "usage", + "resource_type": "command", + "victory_sector": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_territory" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "in_supply": "False", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" + } + } + ] + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_clearance" + }, + "reason": "usage", + "needed_clearance": 5.0, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11250326" + } + }, + "pass_type": { + "instance_reference": "pass_types/infantry" + } + } + } + ], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "luftwaffe_left_1b_fallschirmpioneers_ger", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "flight_system_paradrop", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -474647,7 +484686,7 @@ } }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" @@ -474660,8 +484699,9 @@ "ui_ability_options": { "template_reference": { "name": "ui_ability_options", - "value": "options\\none" - } + "value": "options\\ui_ability_options\\cooldown_penalty_option" + }, + "ui_cooldown_penalty_key": "ui_bg_cooldown_luftwaffe_left_1b_fallschirmpioneers_ger" }, "statetree_node_prereq_highlight_requirement": "", "highlight_targets": "False", @@ -474682,9 +484722,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 199165.0, + "pbgid": 199166.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, @@ -474697,20 +484738,115 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "FORMATION_PBG", + "pbg": { + "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_left_1b_fallschirmpioneers_ger/formation/luftwaffe_fallschirmpioneers_formation" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [ + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_START", + "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_start" + } + }, + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_PASSBY", + "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_passby" + } + }, + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_STOP", + "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_stop" + } + } + ], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [], + "custom_hash_key_properties": [ + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PILOT_ARRIVAL", + "value": "pilot_arrival" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PAYLOAD", + "value": "pilot_airdrop_Fallschirmpioneer" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_RUN_COMPLETE", + "value": "pilot_run_complete_generic" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_TARGET_MARKED", + "value": "pilot_target_marked" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PLANE_ATTACKED", + "value": "pilot_damaged" + } + } + ], "custom_reflected_enum_properties": [] } }, - "luftwaffe_left_1b_fallschirmpioneers_ger": { + "luftwaffe_left_2a_weapon_drop_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -474719,10 +484855,10 @@ "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 7.0, + "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, - "manpower": 280.0, + "munition": 75.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -474744,7 +484880,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 75.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -474762,30 +484898,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11248683" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239833" + "value": "11239834" } }, "hotkey_name": "W", - "icon_name": "races/german/infantry/fallschirmpioneers_ger", + "icon_name": "races/german/team_weapons/at_gun_75mm_lg40_german", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11182463" + "value": "11182485" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240757" + "value": "11240758" } }, "help_text_alternate": { @@ -474881,7 +485017,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1b_fallschirmpioneers" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" }, "include_completed": "True", "include_queued": "False", @@ -474890,20 +485026,6 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_population" - }, - "reason": "usage", - "free_pop": { - "medic": 0.0, - "personnel": 8.0, - "vehicle": 0.0 - } - } } ], "ability_super": "tp_none", @@ -474970,7 +485092,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11218353" } }, "requirement_table": [ @@ -475045,7 +485167,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "luftwaffe_left_1b_fallschirmpioneers_ger", + "speech_code": "luftwaffe_left_2a_weapon_drop_ger", "channeling": { "template_reference": { "name": "channeling", @@ -475133,7 +485255,7 @@ "name": "ui_ability_options", "value": "options\\ui_ability_options\\cooldown_penalty_option" }, - "ui_cooldown_penalty_key": "ui_bg_cooldown_luftwaffe_left_1b_fallschirmpioneers_ger" + "ui_cooldown_penalty_key": "ui_bg_cooldown_luftwaffe_left_2a_weapon_drop_ger" }, "statetree_node_prereq_highlight_requirement": "", "highlight_targets": "False", @@ -475154,9 +485276,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 199166.0, + "pbgid": 199167.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, @@ -475178,7 +485301,7 @@ }, "id": "FORMATION_PBG", "pbg": { - "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_left_1b_fallschirmpioneers_ger/formation/luftwaffe_fallschirmpioneers_formation" + "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_left_2a_weapon_drop_ger/formation/luftwaffe_weapon_drop_formation" } } } @@ -475240,7 +485363,7 @@ "value": "custom_properties\\custom_hash_key_property" }, "id": "SPEECH_PAYLOAD", - "value": "pilot_airdrop_Fallschirmpioneer" + "value": "pilot_airdrop_lg40" } }, { @@ -475277,7 +485400,7 @@ "custom_reflected_enum_properties": [] } }, - "luftwaffe_left_2a_weapon_drop_ger": { + "luftwaffe_left_2b_combat_group_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -475286,10 +485409,10 @@ "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 75.0, - "manpower": 0.0, + "popcap": 18.0, + "fuel": 80.0, + "munition": 0.0, + "manpower": 560.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -475310,8 +485433,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range_ignore": "False", + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -475335,24 +485458,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239834" + "value": "11239835" } }, "hotkey_name": "W", - "icon_name": "races/german/team_weapons/at_gun_75mm_lg40_german", + "icon_name": "races/german/vehicles/wirbelwind_german", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11182485" + "value": "11216576" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240758" + "value": "11240759" } }, "help_text_alternate": { @@ -475448,7 +485571,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" }, "include_completed": "True", "include_queued": "False", @@ -475457,6 +485580,20 @@ "include_parent_pbgs": "False" } } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_population" + }, + "reason": "usage", + "free_pop": { + "medic": 0.0, + "personnel": 18.0, + "vehicle": 0.0 + } + } } ], "ability_super": "tp_none", @@ -475472,8 +485609,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 2.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -475487,91 +485624,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11261772" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_sector_type" - }, - "reason": "usage", - "resource_type": "command", - "victory_sector": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11218353" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_territory" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "in_supply": "False", - "is_secured": "False", - "is_secured_by_checkpoint": "False", - "not_in_transition": "False" - } - } - ] - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_clearance" - }, - "reason": "usage", - "needed_clearance": 5.0, - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11250326" - } - }, - "pass_type": { - "instance_reference": "pass_types/infantry" - } - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -475598,7 +485651,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "luftwaffe_left_2a_weapon_drop_ger", + "speech_code": "luftwaffe_left_2b_combat_group_ger", "channeling": { "template_reference": { "name": "channeling", @@ -475650,7 +485703,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "flight_system_paradrop", + "global_tree": "luftwaffe_combat_group_ger", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -475684,9 +485737,8 @@ "ui_ability_options": { "template_reference": { "name": "ui_ability_options", - "value": "options\\ui_ability_options\\cooldown_penalty_option" - }, - "ui_cooldown_penalty_key": "ui_bg_cooldown_luftwaffe_left_2a_weapon_drop_ger" + "value": "options\\none" + } }, "statetree_node_prereq_highlight_requirement": "", "highlight_targets": "False", @@ -475707,9 +485759,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 199167.0, + "pbgid": 2063308.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, @@ -475722,127 +485775,32 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "FORMATION_PBG", - "pbg": { - "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_left_2a_weapon_drop_ger/formation/luftwaffe_weapon_drop_formation" - } - } - } - ], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [ - { - "custom_global_state_tree_reference_property": { - "template_reference": { - "name": "custom_global_state_tree_reference_property", - "value": "custom_properties\\custom_global_state_tree_reference_property" - }, - "id": "SFX_FLIGHT_START", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_start" - } - }, - { - "custom_global_state_tree_reference_property": { - "template_reference": { - "name": "custom_global_state_tree_reference_property", - "value": "custom_properties\\custom_global_state_tree_reference_property" - }, - "id": "SFX_FLIGHT_PASSBY", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_passby" - } - }, - { - "custom_global_state_tree_reference_property": { - "template_reference": { - "name": "custom_global_state_tree_reference_property", - "value": "custom_properties\\custom_global_state_tree_reference_property" - }, - "id": "SFX_FLIGHT_STOP", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_stop" - } - } - ], + "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [ - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_PILOT_ARRIVAL", - "value": "pilot_arrival" - } - }, - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_PAYLOAD", - "value": "pilot_airdrop_lg40" - } - }, - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_RUN_COMPLETE", - "value": "pilot_run_complete_generic" - } - }, - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_TARGET_MARKED", - "value": "pilot_target_marked" - } - }, - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_PLANE_ATTACKED", - "value": "pilot_damaged" - } - } - ], + "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } }, - "luftwaffe_left_2b_combat_group_ger": { + "luftwaffe_left_3_88mm_at_gun_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 18.0, - "fuel": 80.0, + "popcap": 0.0, + "fuel": 0.0, "munition": 0.0, - "manpower": 560.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -475864,18 +485822,18 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "False", - "recharge_time": 90.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { @@ -475888,24 +485846,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239835" + "value": "11159402" } }, "hotkey_name": "W", - "icon_name": "races/german/vehicles/wirbelwind_german", + "icon_name": "races/german/team_weapons/tw_88mm_emplacement_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216576" + "value": "11239183" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240759" + "value": "11240760" } }, "help_text_alternate": { @@ -476001,7 +485959,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_3_flak36_88mm" }, "include_completed": "True", "include_queued": "False", @@ -476010,20 +485968,6 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_population" - }, - "reason": "usage", - "free_pop": { - "medic": 0.0, - "personnel": 18.0, - "vehicle": 0.0 - } - } } ], "ability_super": "tp_none", @@ -476034,13 +485978,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_positive" + "instance_reference": "" }, - "ui_reticule_radius_min": 2.0, - "ui_reticule_radius_max": 2.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -476081,7 +486025,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "luftwaffe_left_2b_combat_group_ger", + "speech_code": "luftwaffe_left_3_88mm_at_gun_ger", "channeling": { "template_reference": { "name": "channeling", @@ -476133,8 +486077,8 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "luftwaffe_combat_group_ger", - "ui_visibility_ignore_prerequisite": "True", + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -476154,7 +486098,7 @@ } }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" @@ -476189,9 +486133,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2063308.0, + "pbgid": 199169.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, @@ -476217,7 +486162,7 @@ "custom_reflected_enum_properties": [] } }, - "luftwaffe_left_3_88mm_at_gun_ger": { + "luftwaffe_relay_point_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -476256,13 +486201,13 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { @@ -476275,24 +486220,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11261321" } }, "hotkey_name": "W", - "icon_name": "races/german/team_weapons/tw_88mm_emplacement_ger", + "icon_name": "races/german/buildings/bunker_observation_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239183" + "value": "11216526" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240760" + "value": "11265098" } }, "help_text_alternate": { @@ -476388,7 +486333,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_3_flak36_88mm" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" }, "include_completed": "True", "include_queued": "False", @@ -476404,16 +486349,16 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 2.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -476454,7 +486399,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "luftwaffe_left_3_88mm_at_gun_ger", + "speech_code": "luftwaffe_relay_point_ger", "channeling": { "template_reference": { "name": "channeling", @@ -476507,7 +486452,7 @@ "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -476527,7 +486472,7 @@ } }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" @@ -476562,9 +486507,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 199169.0, + "pbgid": 2163535.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, @@ -476936,7 +486882,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 199170.0, "parent_pbg": { @@ -477433,7 +487380,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2061903.0, "parent_pbg": { @@ -478000,7 +487948,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 199172.0, "parent_pbg": { @@ -478498,7 +488447,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2104578.0, "parent_pbg": { @@ -479002,7 +488952,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2061904.0, "parent_pbg": { @@ -479455,7 +489406,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123421.0, "parent_pbg": { @@ -479828,7 +489780,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198133.0, "parent_pbg": { @@ -480201,7 +490154,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198131.0, "parent_pbg": { @@ -480588,7 +490542,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2108075.0, "parent_pbg": { @@ -480990,7 +490945,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198553.0, "parent_pbg": { @@ -481377,7 +491333,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198055.0, "parent_pbg": { @@ -481779,7 +491736,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198118.0, "parent_pbg": { @@ -482192,7 +492150,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2160083.0, "parent_pbg": { @@ -482634,7 +492593,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2159808.0, "parent_pbg": { @@ -483007,7 +492967,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201890.0, "parent_pbg": { @@ -483380,7 +493341,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2108089.0, "parent_pbg": { @@ -483764,7 +493726,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2159806.0, "parent_pbg": { @@ -484137,7 +494100,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201889.0, "parent_pbg": { @@ -484521,7 +494485,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2108091.0, "parent_pbg": { @@ -484920,7 +494885,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2108092.0, "parent_pbg": { @@ -485307,7 +495273,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198115.0, "parent_pbg": { @@ -485397,7 +495364,7 @@ } }, "hotkey_name": "W", - "icon_name": "legacy/commander/cmdr_west_german_zeroing_artillery", + "icon_name": "races/german/abilities/zeroing_artillery", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -485709,7 +495676,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2108093.0, "parent_pbg": { @@ -486109,7 +496077,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201868.0, "parent_pbg": { @@ -486482,7 +496451,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2108097.0, "parent_pbg": { @@ -486869,7 +496839,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197826.0, "parent_pbg": { @@ -487237,7 +497208,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2059999.0, "parent_pbg": { @@ -487622,7 +497594,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2141288.0, "parent_pbg": { @@ -487809,7 +497782,411 @@ "name": "required", "value": "requirements\\required_constructionstate" }, - "reason": "usage", + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "casualty_bunker_auto_spawn_squad_ger", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 801183.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "coastal_bulwark_building_repair_ger": { + "ability_bag": { + "activation": "always_on", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11161708" + } + }, + "hotkey_name": "A", + "icon_name": "races/german/abilities/bulwark", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11200543" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11254068" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 120.0 + }, + { + "int_value": 4.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259648" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/coastal/coastal_bulwark_ger" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", @@ -487818,12 +498195,47 @@ }, "do_construction_completion_check": "True" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11243730" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": 8.0, + "check_states": [], + "was_attacking_within_seconds": 8.0 + } + } + ] + } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -487882,7 +498294,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -487903,16 +498315,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", + "entity_tree": "bulwark_ger", + "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "casualty_bunker_auto_spawn_squad_ger", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -487984,9 +498396,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 801183.0, + "pbgid": 2140942.0, "parent_pbg": { "instance_reference": "" }, @@ -488012,7 +498425,7 @@ "custom_reflected_enum_properties": [] } }, - "coastal_bulwark_building_repair_ger": { + "coastal_right_early_warning_territory_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -488046,18 +498459,18 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { @@ -488070,24 +498483,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11161708" + "value": "0" } }, - "hotkey_name": "A", - "icon_name": "races/german/abilities/bulwark", + "hotkey_name": "", + "icon_name": "common/abilities/trip_flare_kettenkrad_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11200543" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11254068" + "value": "0" } }, "help_text_alternate": { @@ -488120,21 +498533,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 120.0 - }, - { - "int_value": 4.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11259648" - } + "value": "" } }, "help_text_formatter": { @@ -488171,6 +498570,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -488196,7 +498596,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/coastal/coastal_bulwark_ger" + "instance_reference": "upgrade/german/battlegroups/coastal/coastal_early_warning_ger" }, "include_completed": "True", "include_queued": "False", @@ -488205,76 +498605,25 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "do_construction_completion_check": "True" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11243730" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 8.0, - "check_states": [], - "was_attacking_within_seconds": 8.0 - } - } - ] - } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 14.0, + "ui_reticule_radius_max": 14.0, "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_primary", + "ui_ability_group": "group_global", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", @@ -488320,7 +498669,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -488341,36 +498690,35 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "bulwark_ger", - "squad_tree": "", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -488391,7 +498739,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -488422,9 +498770,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2140942.0, + "pbgid": 2140977.0, "parent_pbg": { "instance_reference": "" }, @@ -488450,7 +498799,7 @@ "custom_reflected_enum_properties": [] } }, - "coastal_right_early_warning_territory_ger": { + "command_bunker_defensive_aura_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -488482,20 +498831,20 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 90.0, + "range": 35.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { @@ -488508,17 +498857,17 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239745" } }, "hotkey_name": "", - "icon_name": "common/abilities/trip_flare_kettenkrad_ger", + "icon_name": "legacy/abilities/ability_british_brace_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11259058" } }, "icon_alternate_name": "", @@ -488552,7 +498901,21 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 30.0 + }, + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11260614" + } } }, "extra_text_formatter": { @@ -488591,9 +498954,9 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -488608,47 +498971,36 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_constructionstate" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/coastal/coastal_early_warning_ger" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "do_construction_completion_check": "True" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "ui_reticule/squad_combat_range" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "ui_reticule/squad_combat_range" }, - "ui_reticule_radius_min": 14.0, - "ui_reticule_radius_max": 14.0, + "ui_reticule_radius_min": 30.0, + "ui_reticule_radius_max": 30.0, "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_global", + "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", @@ -488724,7 +499076,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "command_bunker_defensive_aura_ger", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -488750,22 +499102,22 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_enable_team_color": "True", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -488780,8 +499132,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -488795,9 +499147,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2140977.0, + "pbgid": 2150099.0, "parent_pbg": { "instance_reference": "" }, @@ -488823,9 +499176,9 @@ "custom_reflected_enum_properties": [] } }, - "command_bunker_defensive_aura_ger": { + "forward_observer_bunker_uk": { "ability_bag": { - "activation": "always_on", + "activation": "targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -488834,7 +499187,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -488855,50 +499208,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 35.0, + "range": 50.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", - "shared_timer_player_wide": "False", + "shared_timer": "forward_observer", + "shared_timer_player_wide": "True", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11254085" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239745" + "value": "11239873" } }, - "hotkey_name": "", - "icon_name": "legacy/abilities/ability_british_brace_off", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_105mm_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11259058" + "value": "11254086" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11254084" } }, "help_text_alternate": { @@ -488925,21 +499278,7 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 30.0 - }, - { - "int_value": 15.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11260614" - } + "value": "" } }, "extra_text_formatter": { @@ -488978,11 +499317,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -488995,7 +499333,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_constructionstate" + "value": "requirements\\required_not" }, "reason": "usage", "ui_name": { @@ -489004,25 +499342,48 @@ "value": "0" } }, - "do_construction_completion_check": "True" + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "pinned" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/squad_combat_range" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/squad_combat_range" + "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 30.0, - "ui_reticule_radius_max": 30.0, + "ui_reticule_radius_min": 15.0, + "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -489096,52 +499457,53 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "command_bunker_defensive_aura_ger", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "coastal_officer_coordinated_barrage_ger", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "True", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_enable_team_color": "True", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -489156,8 +499518,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -489171,9 +499533,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2150099.0, + "pbgid": 2140960.0, "parent_pbg": { "instance_reference": "" }, @@ -489199,9 +499562,9 @@ "custom_reflected_enum_properties": [] } }, - "forward_observer_bunker_uk": { + "healing_aura_hq_ger": { "ability_bag": { - "activation": "targeted", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -489210,7 +499573,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -489231,50 +499594,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 50.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "forward_observer", - "shared_timer_player_wide": "True", + "shared_timer": "", + "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11254085" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239873" + "value": "0" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_105mm_barrage", + "hotkey_name": "", + "icon_name": "legacy/abilities/ability_common_heal", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11254086" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11254084" + "value": "0" } }, "help_text_alternate": { @@ -489356,7 +499719,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_not" + "value": "requirements\\required_player_upgrade" }, "reason": "usage", "ui_name": { @@ -489365,48 +499728,36 @@ "value": "0" } }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/research/medical_station_hq_ger" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "" }, - "ui_reticule_radius_min": 15.0, - "ui_reticule_radius_max": 15.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -489480,18 +499831,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "building_healing_aura_library\\heal_auras\\common_healing_aura", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "coastal_officer_coordinated_barrage_ger", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -489525,7 +499876,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -489556,9 +499907,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2140960.0, + "pbgid": 196955.0, "parent_pbg": { "instance_reference": "" }, @@ -489584,7 +499936,7 @@ "custom_reflected_enum_properties": [] } }, - "healing_aura_hq_ger": { + "luftwaffe_relay_point_dummy_reticule_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -489616,7 +499968,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 50.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", @@ -489646,7 +499998,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_common_heal", + "icon_name": "legacy/abilities/ability_british_brace_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -489686,7 +500038,21 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 30.0 + }, + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "0" + } } }, "extra_text_formatter": { @@ -489725,10 +500091,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -489741,7 +500108,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_constructionstate" }, "reason": "usage", "ui_name": { @@ -489750,18 +500117,7 @@ "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/research/medical_station_hq_ger" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "do_construction_completion_check": "True" } } ], @@ -489770,16 +500126,16 @@ "ui_position_row": -1.0, "ui_position_column": -1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/structure_range_subtle_call_reserves_coastal" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/structure_range_subtle_call_reserves_coastal" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 50.0, + "ui_reticule_radius_max": 50.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -489853,10 +500209,11 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "building_healing_aura_library\\heal_auras\\common_healing_aura", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -489864,42 +500221,40 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", - "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_enable_team_color": "True", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -489914,8 +500269,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -489929,9 +500284,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 196955.0, + "pbgid": 2163559.0, "parent_pbg": { "instance_reference": "" }, @@ -490274,7 +500630,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062156.0, "parent_pbg": { @@ -490619,7 +500976,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062157.0, "parent_pbg": { @@ -490984,7 +501342,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2060000.0, "parent_pbg": { @@ -491357,7 +501716,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 205684.0, "parent_pbg": { @@ -491722,7 +502082,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2135017.0, "parent_pbg": { @@ -492221,7 +502582,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 206397.0, "parent_pbg": { @@ -492720,7 +503082,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 206301.0, "parent_pbg": { @@ -493065,7 +503428,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 204726.0, "parent_pbg": { @@ -493410,7 +503774,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 204629.0, "parent_pbg": { @@ -493755,7 +504120,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 204647.0, "parent_pbg": { @@ -494100,7 +504466,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 204727.0, "parent_pbg": { @@ -494529,7 +504896,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2059219.0, "parent_pbg": { @@ -494956,7 +505324,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2059211.0, "parent_pbg": { @@ -495383,7 +505752,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2059220.0, "parent_pbg": { @@ -498380,7 +508750,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 220931.0, "parent_pbg": { @@ -498859,7 +509230,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_any", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -498881,7 +509252,7 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_german_jaeger_partial_camouflage", + "icon_name": "common/abilities/ability_common_camouflage_on", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -499012,48 +509383,6 @@ "was_attacking_within_seconds": -1.0 } }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 10.0, - "check_states": [ - { - "state_requirement_type": "pinned" - }, - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": 10.0 - } - } - ] - } - }, { "required": { "template_reference": { @@ -499175,7 +509504,7 @@ "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_in_cover_common", + "squad_tree": "camouflage_global_tree", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -499250,7 +509579,7 @@ }, "pbgid": 2108101.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/infantry/camouflage_in_cover_parent" }, "custom_properties": { "template_reference": { @@ -499258,7 +509587,28 @@ "value": "custom_property_template" }, "custom_bool_properties": [], - "custom_float_properties": [], + "custom_float_properties": [ + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "TIME_CAMOUFLAGE_DISABLES_AFTER_LEAVING_COVER", + "value": 4.0 + } + }, + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "CAMOUFLAGE_DELAY", + "value": 0.5 + } + } + ], "custom_int32_properties": [], "custom_vector3f_properties": [], "custom_pbgid_properties": [], @@ -499267,7 +509617,38 @@ "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [ + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_1", + "nodepath": "camouflage_global_tree\\requirements\\light_and_heavy_cover" + } + }, + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_2", + "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" + } + }, + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_3", + "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" + } + } + ], "custom_enum_properties": [], "child_custom_properties": [], "custom_hash_key_properties": [], @@ -499609,7 +509990,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2061873.0, "parent_pbg": { @@ -506157,7 +516539,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099448.0, "parent_pbg": { @@ -507367,7 +517750,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062143.0, "parent_pbg": { @@ -511976,8 +522360,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 5.5, - "ui_reticule_radius_max": 5.5, + "ui_reticule_radius_min": 7.0, + "ui_reticule_radius_max": 7.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -512472,7 +522856,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2059840.0, "parent_pbg": { @@ -513109,7 +523494,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -513548,7 +523933,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2061948.0, "parent_pbg": { @@ -515782,7 +526168,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062617.0, "parent_pbg": { @@ -522154,8 +532541,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -522939,7 +533326,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 80.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258613" + } } }, "help_text_formatter": { @@ -523222,7 +533620,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029847.0, "parent_pbg": { @@ -523318,7 +533717,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11198261" + "value": "11230560" } }, "icon_alternate_name": "", @@ -523650,7 +534049,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2021692.0, "parent_pbg": { @@ -526351,7 +536751,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130381.0, "parent_pbg": { @@ -526788,7 +537189,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130375.0, "parent_pbg": { @@ -527225,7 +537627,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130312.0, "parent_pbg": { @@ -527662,7 +538065,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130373.0, "parent_pbg": { @@ -528036,7 +538440,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130380.0, "parent_pbg": { @@ -528409,7 +538814,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130376.0, "parent_pbg": { @@ -528782,7 +539188,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130314.0, "parent_pbg": { @@ -529155,7 +539562,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130374.0, "parent_pbg": { @@ -529503,7 +539911,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1146628.0, "parent_pbg": { @@ -530102,7 +540511,363 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "barrage_81mm_mortar_ger", + "ability_activate_deferred_tree": "" + }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_mortar_81mm", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "hold_period": 0.0, + "min_range": 25.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "ui_range_min": { + "instance_reference": "ui_reticule/ability_min_range_default" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True" + }, + "pbgid": 194425.0, + "parent_pbg": { + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "barrage_anzioannie_283mm_ger": { + "ability_bag": { + "activation": "targeted", + "can_target_in_fow": "True", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 600.0, + "range_ignore": "False", + "recharge_time": 1.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "True", + "squad_caster": "one_entity", + "target": "tp_position", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239894" + } + }, + "hotkey_name": "W", + "icon_name": "common/abilities/barrage_hellcat_us", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11239197" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11249871" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11158242" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/ability_reticule_barrage" + }, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -530132,14 +540897,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_81mm_mortar_ger", + "ability_activate_entity_tree": "barrage_anzioannie_283mm_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_mortar_81mm", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 120.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -530206,27 +540971,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 194425.0, + "pbgid": 2064120.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -530243,7 +540997,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_anzioannie_283mm_ger": { + "barrage_howitzer_105mm_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -530275,13 +541029,13 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 600.0, + "range": 250.0, "range_ignore": "False", - "recharge_time": 1.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", - "shared_timer_player_wide": "True", + "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -530301,24 +541055,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239894" + "value": "11239895" } }, "hotkey_name": "W", - "icon_name": "common/abilities/barrage_hellcat_us", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239197" + "value": "11239198" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249871" + "value": "11249187" } }, "help_text_alternate": { @@ -530458,7 +541212,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -530488,14 +541242,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_anzioannie_283mm_ger", + "ability_activate_entity_tree": "barrage_howitzer_105mm_ger", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 120.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -530504,7 +541258,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", + "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -530526,7 +541280,7 @@ }, "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -530562,7 +541316,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2064120.0, + "pbgid": 170558.0, "parent_pbg": { "instance_reference": "" }, @@ -530588,7 +541342,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_105mm_ger": { + "barrage_howitzer_75mm_leig_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -530620,9 +541374,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 250.0, + "range": 160.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -530646,7 +541400,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239895" + "value": "11239896" } }, "hotkey_name": "W", @@ -530656,14 +541410,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239198" + "value": "11239199" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249187" + "value": "11249141" } }, "help_text_alternate": { @@ -530833,14 +541587,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_howitzer_105mm_ger", + "ability_activate_entity_tree": "barrage_75mm_leig_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_leig_75mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -530905,9 +541659,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 170558.0, + "pbgid": 2032820.0, "parent_pbg": { "instance_reference": "" }, @@ -530933,7 +541688,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_75mm_leig_ger": { + "barrage_howitzer_cannone_105_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -530965,12 +541720,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 140.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -530985,13 +541740,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239896" + "value": "11239339" } }, "hotkey_name": "W", @@ -531001,14 +541756,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239199" + "value": "11239200" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249141" + "value": "11249187" } }, "help_text_alternate": { @@ -531178,14 +541933,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_75mm_leig_ger", + "ability_activate_entity_tree": "barrage_cannone_da_105_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_leig_75mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_cannone_105mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -531216,7 +541971,7 @@ }, "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -531252,7 +542007,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2032820.0, + "pbgid": 2031659.0, "parent_pbg": { "instance_reference": "" }, @@ -531278,7 +542033,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_cannone_105_ger": { + "barrage_howitzer_coordinated_obice_210_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -531310,12 +542065,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 140.0, + "range": 1000.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -531330,13 +542085,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239339" + "value": "0" } }, "hotkey_name": "W", @@ -531346,14 +542101,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239200" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249187" + "value": "0" } }, "help_text_alternate": { @@ -531365,7 +542120,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -531430,11 +542185,28 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -531523,14 +542295,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_cannone_da_105_ger", + "ability_activate_entity_tree": "barrage_obice_210_howitzer_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_cannone_105mm", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -531597,7 +542369,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031659.0, + "pbgid": 2140591.0, "parent_pbg": { "instance_reference": "" }, @@ -531623,7 +542395,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_coordinated_obice_210_ger": { + "barrage_howitzer_obice_210_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -531655,9 +542427,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 1000.0, + "range": 375.0, "range_ignore": "False", - "recharge_time": 30.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -531681,24 +542453,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239898" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "races/german/abilities/obice_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11239201" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11249871" } }, "help_text_alternate": { @@ -531710,7 +542482,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -531795,8 +542567,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -531892,7 +542664,7 @@ "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -531959,7 +542731,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2140591.0, + "pbgid": 2031634.0, "parent_pbg": { "instance_reference": "" }, @@ -531985,7 +542757,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_obice_210_ger": { + "barrage_nebelwerfer_150mm_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -532017,12 +542789,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 375.0, + "range": 160.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 70.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -532037,30 +542809,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239898" + "value": "11239947" } }, "hotkey_name": "W", - "icon_name": "races/german/abilities/obice_barrage", + "icon_name": "common/abilities/barrage_nebelwerfer_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239201" + "value": "11170170" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249871" + "value": "11249338" } }, "help_text_alternate": { @@ -532137,24 +542909,7 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "do_construction_completion_check": "True" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -532168,8 +542923,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 20.0, + "ui_reticule_radius_max": 20.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -532247,14 +543002,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_obice_210_howitzer_ger", + "ability_activate_entity_tree": "barrage_nebelwerfer_150mm_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_nebelwerfer", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 60.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -532263,7 +543018,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "False", + "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -532285,7 +543040,7 @@ }, "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -532321,7 +543076,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031634.0, + "pbgid": 195281.0, "parent_pbg": { "instance_reference": "" }, @@ -532347,7 +543102,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_nebelwerfer_150mm_ger": { + "barrage_nebelwerfer_coordinated_150mm_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -532379,12 +543134,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 1000.0, "range_ignore": "False", - "recharge_time": 70.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -532399,13 +543154,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239947" + "value": "0" } }, "hotkey_name": "W", @@ -532415,14 +543170,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11170170" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249338" + "value": "0" } }, "help_text_alternate": { @@ -532434,7 +543189,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -532502,8 +543257,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -532595,11 +543350,11 @@ "ability_activate_entity_tree": "barrage_nebelwerfer_150mm_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_nebelwerfer", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 60.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -532666,7 +543421,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 195281.0, + "pbgid": 2140601.0, "parent_pbg": { "instance_reference": "" }, @@ -532692,7 +543447,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_nebelwerfer_coordinated_150mm_ger": { + "barrage_smoke_75mm_leig_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -532724,9 +543479,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 1000.0, + "range": 160.0, "range_ignore": "False", - "recharge_time": 30.0, + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -532744,30 +543499,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239340" } }, "hotkey_name": "W", - "icon_name": "common/abilities/barrage_nebelwerfer_ger", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11155178" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11249189" } }, "help_text_alternate": { @@ -532779,7 +543534,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -532847,8 +543602,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -532856,10 +543611,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 20.0, - "ui_reticule_radius_max": 20.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 5.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -532937,14 +543692,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_nebelwerfer_150mm_ger", + "ability_activate_entity_tree": "barrage_smoke_leig_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_leig_75mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -533011,7 +543766,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2140601.0, + "pbgid": 2032825.0, "parent_pbg": { "instance_reference": "" }, @@ -533037,7 +543792,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_smoke_75mm_leig_ger": { + "barrage_smoke_81mm_mortar_bunker_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -533069,9 +543824,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 110.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -533124,7 +543879,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -533203,9 +543958,9 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, - "pending_ability_out_of_range_behaviour": "chase", + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, + "pending_ability_out_of_range_behaviour": "stop", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", @@ -533282,14 +544037,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_smoke_leig_ger", + "ability_activate_entity_tree": "barrage_smoke_81mm_mortar_bunker", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_leig_75mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_mortar_bunker_81mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -533305,7 +544060,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm_smoke" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -533320,7 +544075,7 @@ }, "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -533356,16 +544111,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2032825.0, + "pbgid": 2062535.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -533382,10 +544148,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_smoke_81mm_mortar_bunker_ger": { + "camouflage_team_weapon_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -533414,50 +544180,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 110.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 30.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "all_entities", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239340" + "value": "0" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "hotkey_name": "", + "icon_name": "common/abilities/ability_at_ambush_tactics_on", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155178" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249189" + "value": "0" } }, "help_text_alternate": { @@ -533538,19 +544304,19 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, - "pending_ability_out_of_range_behaviour": "stop", + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", @@ -533623,18 +544389,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "ability_vet_delayed_camouflage_squad", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_smoke_81mm_mortar_bunker", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_mortar_bunker_81mm", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -533650,7 +544416,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm_smoke" + "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -533663,12 +544429,12 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -533699,29 +544465,19 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2062535.0, + "pbgid": 2061863.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -533738,7 +544494,7 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_team_weapon_ger": { + "camo_first_strike_team_weapon_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -533777,7 +544533,7 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -533800,7 +544556,7 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_at_ambush_tactics_on", + "icon_name": "common/abilities/ability_common_face_team_weapon", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -533890,11 +544646,34 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "camouflaged" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -533982,7 +544761,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "ability_vet_delayed_camouflage_squad", + "entity_tree": "ability_vet_first_strike", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -534019,7 +544798,7 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -534055,9 +544834,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2061863.0, + "pbgid": 2059910.0, "parent_pbg": { "instance_reference": "" }, @@ -534083,7 +544863,7 @@ "custom_reflected_enum_properties": [] } }, - "camo_first_strike_team_weapon_ger": { + "obice_rapid_resupply_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -534115,14 +544895,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "False", + "range": 25.0, + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -534141,24 +544921,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11161708" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_common_face_team_weapon", + "hotkey_name": "A", + "icon_name": "races/german/abilities/obice_veterancy", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11259656" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11259655" } }, "help_text_alternate": { @@ -534191,7 +544971,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 2.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259657" + } } }, "help_text_formatter": { @@ -534240,7 +545031,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_in_state" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage", "ui_name": { @@ -534249,31 +545040,26 @@ "value": "0" } }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "camouflaged" - } - ], - "was_attacking_within_seconds": -1.0 + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/squad_combat_range" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 20.0, + "ui_reticule_radius_max": 20.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -534318,10 +545104,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 15.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -534342,16 +545134,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", + "entity_tree": "", + "squad_tree": "obice_rapid_resupply_ger", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "ability_vet_first_strike", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -534368,7 +545160,7 @@ "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", + "ui_range_reticule_shows_while_active": "True", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", @@ -534387,13 +545179,13 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", - "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "True", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -534423,9 +545215,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2059910.0, + "pbgid": 2141272.0, "parent_pbg": { "instance_reference": "" }, @@ -534451,9 +545244,9 @@ "custom_reflected_enum_properties": [] } }, - "obice_rapid_resupply_ger": { + "reload_hmg42_ger": { "ability_bag": { - "activation": "always_on", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -534483,14 +545276,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 25.0, + "range": 0.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 6.5, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", + "squad_caster": "all_entities", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -534503,30 +545296,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11241167" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11161708" + "value": "11155127" } }, "hotkey_name": "A", - "icon_name": "races/german/abilities/obice_veterancy", + "icon_name": "legacy/abilities/global_force_reload", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11259656" + "value": "11155015" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11259655" + "value": "11240340" } }, "help_text_alternate": { @@ -534538,7 +545331,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -534559,18 +545352,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 2.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11259657" - } + "value": "" } }, "help_text_formatter": { @@ -534614,40 +545396,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 2.0, + "ui_position_column": 3.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/squad_combat_range" + "instance_reference": "" }, - "ui_reticule_radius_min": 20.0, - "ui_reticule_radius_max": 20.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -534692,14 +545456,8 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 15.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "False", "casting_option": { @@ -534727,9 +545485,9 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "", - "squad_tree": "obice_rapid_resupply_ger", - "statetree_node_prereq_self_requirement": "", + "entity_tree": "reload_hmg_us", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { @@ -534748,7 +545506,7 @@ "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "True", + "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", @@ -534773,7 +545531,7 @@ }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", - "ui_range_reticule_enable_team_color": "True", + "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -534805,9 +545563,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2141272.0, + "pbgid": 2100001.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/american/team_weapons/reload_hmg_us" }, "custom_properties": { "template_reference": { @@ -534831,10 +545589,10 @@ "custom_reflected_enum_properties": [] } }, - "reload_hmg42_ger": { + "smoke_81mm_mortar_ger": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -534863,50 +545621,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 6.5, + "range": 90.0, + "range_ignore": "False", + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11241167" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11155127" + "value": "11239902" } }, - "hotkey_name": "A", - "icon_name": "legacy/abilities/global_force_reload", + "hotkey_name": "W", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155015" + "value": "11155178" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240340" + "value": "11249189" } }, "help_text_alternate": { @@ -534918,7 +545676,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -534986,19 +545744,19 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 3.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -535046,7 +545804,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -535067,23 +545825,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "reload_hmg_us", + "entity_tree": "", "squad_tree": "", - "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "smoke_81mm_mortar_ger", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_mortar_81mm", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": "min_range", "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -535112,9 +545870,9 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -535150,16 +545908,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2100001.0, + "pbgid": 194426.0, "parent_pbg": { - "instance_reference": "abilities/races/american/team_weapons/reload_hmg_us" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -535176,7 +545945,7 @@ "custom_reflected_enum_properties": [] } }, - "smoke_81mm_mortar_ger": { + "smoke_howitzer_cannone_105_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -535208,9 +545977,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 140.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -535234,7 +546003,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239902" + "value": "11239903" } }, "hotkey_name": "W", @@ -535263,7 +546032,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -535342,8 +546111,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 5.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -535421,14 +546190,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "smoke_81mm_mortar_ger", + "ability_activate_entity_tree": "barrage_cannone_da_105_smoke_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_mortar_81mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_cannone_105mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": "min_range", + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -535437,7 +546206,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", + "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -535495,27 +546264,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 194426.0, + "pbgid": 2031662.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -535532,10 +546290,10 @@ "custom_reflected_enum_properties": [] } }, - "smoke_howitzer_cannone_105_ger": { + "suppressing_fire_aa_gun_20mm_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -535543,7 +546301,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -535564,50 +546322,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 140.0, - "range_ignore": "False", - "recharge_time": 60.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "all_entities", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239903" + "value": "11239904" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "hotkey_name": "A", + "icon_name": "legacy/abilities/ability_aef_volley_fire", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155178" + "value": "11170161" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249189" + "value": "11249873" } }, "help_text_alternate": { @@ -535640,7 +546398,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258796" + } } }, "help_text_formatter": { @@ -535688,18 +546460,18 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_positive" + "instance_reference": "" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -535744,10 +546516,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -535768,23 +546546,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "suppressing_fire_aa_gun_20mm_ger", "squad_tree": "", + "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_cannone_da_105_smoke_ger", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_cannone_105mm", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -535793,7 +546571,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "False", + "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -535813,9 +546591,9 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -535849,9 +546627,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2031662.0, + "pbgid": 195248.0, "parent_pbg": { "instance_reference": "" }, @@ -535877,7 +546656,7 @@ "custom_reflected_enum_properties": [] } }, - "suppressing_fire_aa_gun_20mm_ger": { + "tracer_round_at_gun_75mm_ger": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -535888,7 +546667,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -535911,12 +546690,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 90.0, + "recharge_time": 45.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -535929,30 +546708,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241509" + "value": "11239905" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239904" + "value": "11241510" } }, "hotkey_name": "A", - "icon_name": "legacy/abilities/ability_aef_volley_fire", + "icon_name": "common/abilities/armor_piercing_at_gun_57mm_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11170161" + "value": "11158747" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249873" + "value": "11240842" } }, "help_text_alternate": { @@ -535985,21 +546764,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 50.0 - }, - { - "int_value": 50.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258796" - } + "value": "" } }, "help_text_formatter": { @@ -536043,11 +546808,56 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/research/field_marshal/field_commander_special_ops_ger" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11216297" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -536105,7 +546915,7 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 30.0, + "channeling_time_second": 15.0, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], "can_be_cancelled": "False", @@ -536138,9 +546948,9 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "suppressing_fire_aa_gun_20mm_ger", + "entity_tree": "tracer_round_at_gun_75mm", "squad_tree": "", - "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { @@ -536178,7 +546988,7 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -536216,7 +547026,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 195248.0, + "pbgid": 194652.0, "parent_pbg": { "instance_reference": "" }, @@ -536241,8 +547051,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "tracer_round_at_gun_75mm_ger": { + } + }, + "vehicles": { + "ap_round_marder_iii_ger": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -536253,7 +547065,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 50.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -536274,9 +547086,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 40.0, "range_ignore": "True", - "recharge_time": 45.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -536294,30 +547106,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239905" + "value": "11239906" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241510" + "value": "11241511" } }, "hotkey_name": "A", - "icon_name": "common/abilities/armor_piercing_at_gun_57mm_us", + "icon_name": "common/abilities/armor_piercing_sniper_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11158747" + "value": "11239202" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240842" + "value": "11240843" } }, "help_text_alternate": { @@ -536395,6 +547207,23 @@ }, "validate_actions": "True", "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11216232" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, { "required": { "template_reference": { @@ -536421,23 +547250,6 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11216297" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } } ], "ability_super": "tp_none", @@ -536534,7 +547346,7 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "tracer_round_at_gun_75mm", + "entity_tree": "ap_round_marder_iii_ger", "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", @@ -536574,7 +547386,7 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, @@ -536612,7 +547424,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 194652.0, + "pbgid": 195797.0, "parent_pbg": { "instance_reference": "" }, @@ -536637,13 +547449,11 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "vehicles": { - "ap_round_marder_iii_ger": { + }, + "barrage_fake_wespe_ger": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -536651,7 +547461,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -536672,50 +547482,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range": 180.0, + "range_ignore": "False", + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_any", + "squad_caster": "all_entities", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239906" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241511" + "value": "0" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/armor_piercing_sniper_ger", + "hotkey_name": "W", + "icon_name": "common/abilities/barrage_m1_81mm_mortar_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239202" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240843" + "value": "0" } }, "help_text_alternate": { @@ -536727,7 +547537,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -536792,67 +547602,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11216232" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/research/field_marshal/field_commander_special_ops_ger" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -536897,16 +547662,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 15.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -536927,21 +547686,21 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "ap_round_marder_iii_ger", + "entity_tree": "", "squad_tree": "", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_fake_wespe_ger", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_wespe", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -537010,7 +547769,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 195797.0, + "pbgid": 192082.0, "parent_pbg": { "instance_reference": "" }, @@ -537036,7 +547795,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_fake_wespe_ger": { + "barrage_halftrack_mortar_explosive_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -537068,14 +547827,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 180.0, + "range": 90.0, "range_ignore": "False", - "recharge_time": 90.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -537088,30 +547847,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239508" } }, "hotkey_name": "W", - "icon_name": "common/abilities/barrage_m1_81mm_mortar_us", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11239203" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11249139" } }, "help_text_alternate": { @@ -537191,8 +547950,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -537281,14 +548040,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_fake_wespe_ger", + "ability_activate_entity_tree": "barrage_halftrack_mortar_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_wespe", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_halftrack_mortar", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -537355,16 +548114,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 192082.0, + "pbgid": 204772.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -537381,7 +548151,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_halftrack_mortar_explosive_ger": { + "barrage_halftrack_mortar_smoke_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -537433,30 +548203,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239508" + "value": "11239340" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239203" + "value": "11155178" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249139" + "value": "11249189" } }, "help_text_alternate": { @@ -537537,7 +548307,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -537545,10 +548315,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -537626,7 +548396,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_halftrack_mortar_ger", + "ability_activate_entity_tree": "barrage_smoke_halftrack_mortar_ger", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_halftrack_mortar", @@ -537700,7 +548470,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 204772.0, + "pbgid": 204771.0, "parent_pbg": { "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, @@ -537737,7 +548507,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_halftrack_mortar_smoke_ger": { + "barrage_halftrack_stummel_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -537769,9 +548539,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 50.0, "range_ignore": "False", - "recharge_time": 30.0, + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -537789,30 +548559,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11249138" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239340" + "value": "11239909" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155178" + "value": "11239204" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249189" + "value": "11249141" } }, "help_text_alternate": { @@ -537824,7 +548594,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -537893,7 +548663,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -537901,10 +548671,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 5.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -537982,14 +548752,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_smoke_halftrack_mortar_ger", + "ability_activate_entity_tree": "barrage_halftrack_stummel_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_halftrack_mortar", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_halftrack_stummel", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -538056,27 +548826,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 204771.0, + "pbgid": 195697.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -538093,10 +548852,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_halftrack_stummel_ger": { + "barrage_kettenkrad_ger": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -538104,7 +548863,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 60.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -538125,12 +548884,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 50.0, + "range": 60.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -538145,30 +548904,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249138" + "value": "11239910" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239909" + "value": "11241515" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "common/abilities/barrage_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239204" + "value": "11239205" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249141" + "value": "11240847" } }, "help_text_alternate": { @@ -538245,10 +549004,38 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/defense/defense_right_1a_kettenkrad_observation_ger" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 2.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", @@ -538259,8 +549046,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 4.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -538338,14 +549125,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_halftrack_stummel_ger", + "ability_activate_entity_tree": "ability_vet_observation_barrage_entity", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_halftrack_stummel", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 20.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -538412,7 +549199,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 195697.0, + "pbgid": 196784.0, "parent_pbg": { "instance_reference": "" }, @@ -538438,10 +549225,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_kettenkrad_ger": { + "barrage_long_range_sp_wespe_ger": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -538449,7 +549236,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -538470,12 +549257,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 60.0, + "range": 220.0, "range_ignore": "False", - "recharge_time": 90.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -538490,30 +549277,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239910" + "value": "11239911" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241515" + "value": "11241516" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/barrage_hellcat_us", + "hotkey_name": "C", + "icon_name": "common/abilities/ability_american_supercharged_rounds", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239205" + "value": "11239206" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240847" + "value": "11240848" } }, "help_text_alternate": { @@ -538608,7 +549395,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/defense/defense_right_1a_kettenkrad_observation_ger" + "instance_reference": "upgrade/german/campaign/mission/sp_wespe_ability_unlock" }, "include_completed": "True", "include_queued": "False", @@ -538621,8 +549408,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -538632,8 +549419,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -538711,14 +549498,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "ability_vet_observation_barrage_entity", + "ability_activate_entity_tree": "barrage_long_range_sp_wespe_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_wespe", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 20.0, + "min_range": 36.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -538728,7 +549515,7 @@ "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", + "ui_range_reticule_shows_while_active": "True", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", @@ -538785,7 +549572,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 196784.0, + "pbgid": 191393.0, "parent_pbg": { "instance_reference": "" }, @@ -538811,7 +549598,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_long_range_sp_wespe_ger": { + "barrage_semovente_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -538843,12 +549630,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 220.0, + "range": 50.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 45.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -538863,30 +549650,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239911" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241516" + "value": "11239912" } }, - "hotkey_name": "C", - "icon_name": "common/abilities/ability_american_supercharged_rounds", + "hotkey_name": "X", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239206" + "value": "11239207" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240848" + "value": "11249141" } }, "help_text_alternate": { @@ -538963,39 +549750,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/campaign/mission/sp_wespe_ability_unlock" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -539005,8 +549764,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -539084,14 +549843,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_long_range_sp_wespe_ger", + "ability_activate_entity_tree": "barrage_semovente_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_wespe", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_semovente_75mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 36.0, + "min_range": 10.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -539156,9 +549915,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 191393.0, + "pbgid": 2059902.0, "parent_pbg": { "instance_reference": "" }, @@ -539184,7 +549944,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_semovente_ger": { + "barrage_tight_scatter_sp_wespe_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -539216,12 +549976,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 50.0, - "range_ignore": "False", - "recharge_time": 45.0, + "range": 180.0, + "range_ignore": "True", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -539236,30 +549996,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "11239913" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239912" + "value": "11241518" } }, "hotkey_name": "X", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "common/abilities/ability_concentrated_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239207" + "value": "11239208" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249141" + "value": "11240850" } }, "help_text_alternate": { @@ -539336,11 +550096,39 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/campaign/mission/sp_wespe_ability_unlock" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -539350,8 +550138,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 3.0, + "ui_reticule_radius_max": 3.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -539429,14 +550217,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_semovente_ger", + "ability_activate_entity_tree": "barrage_tight_scatter_sp_wespe_ger", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_semovente_75mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_wespe", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 10.0, + "min_range": 36.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -539501,10 +550289,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 2059902.0, + "pbgid": 190227.0, "parent_pbg": { "instance_reference": "" }, @@ -539530,7 +550317,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_tight_scatter_sp_wespe_ger": { + "barrage_wespe_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -539563,8 +550350,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 180.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range_ignore": "False", + "recharge_time": 45.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -539582,30 +550369,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239913" + "value": "11249138" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241518" + "value": "11239914" } }, - "hotkey_name": "X", - "icon_name": "common/abilities/ability_concentrated_barrage", + "hotkey_name": "Z", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239208" + "value": "11239209" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240850" + "value": "11249188" } }, "help_text_alternate": { @@ -539682,39 +550469,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/campaign/mission/sp_wespe_ability_unlock" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -539724,8 +550483,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 3.0, - "ui_reticule_radius_max": 3.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -539803,14 +550562,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_tight_scatter_sp_wespe_ger", + "ability_activate_entity_tree": "barrage_wespe_ger", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_wespe", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 36.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -539877,7 +550636,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 190227.0, + "pbgid": 187562.0, "parent_pbg": { "instance_reference": "" }, @@ -539903,7 +550662,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_wespe_ger": { + "barrage_wide_scatter_sp_wespe_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -539935,9 +550694,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 180.0, + "range": 900.0, "range_ignore": "False", - "recharge_time": 45.0, + "recharge_time": 10.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -539955,23 +550714,23 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249138" + "value": "11239915" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239914" + "value": "11241520" } }, - "hotkey_name": "Z", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "W", + "icon_name": "common/abilities/barrage_m1_81mm_mortar_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239209" + "value": "11239210" } }, "icon_alternate_name": "", @@ -540055,11 +550814,39 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/campaign/mission/sp_wespe_ability_unlock" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -540070,7 +550857,7 @@ "instance_reference": "ui_reticule/ability_reticule_barrage" }, "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 15.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -540148,14 +550935,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_wespe_ger", + "ability_activate_entity_tree": "barrage_wide_scatter_sp_wespe_ger", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_wespe", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 40.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -540165,7 +550952,7 @@ "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "True", + "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", @@ -540222,7 +551009,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 187562.0, + "pbgid": 191305.0, "parent_pbg": { "instance_reference": "" }, @@ -540248,10 +551035,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_wide_scatter_sp_wespe_ger": { + "brummbar_tank_shock_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -540280,15 +551067,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 900.0, + "range": 20.0, "range_ignore": "False", - "recharge_time": 10.0, + "recharge_time": 180.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -540300,30 +551087,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239915" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241520" + "value": "11239373" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/barrage_m1_81mm_mortar_us", + "hotkey_name": "A", + "icon_name": "legacy/commander/cmdr_west_german_force_retreat", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239210" + "value": "11264671" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249188" + "value": "0" } }, "help_text_alternate": { @@ -540335,7 +551122,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -540350,13 +551137,60 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264675" + } + }, + "formatter_arguments": [ + { + "int_value": 10.0 + }, + { + "int_value": 30.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 50.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11258597" + } + } + }, + { + "int_value": 20.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11264545" + } + } + }, + { + "int_value": 10.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264805" + } } }, "help_text_formatter": { @@ -540390,7 +551224,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -540400,35 +551234,7 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/campaign/mission/sp_wespe_ability_unlock" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -540440,10 +551246,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -540488,10 +551294,56 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + } + ], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -540512,33 +551364,33 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", "entity_tree": "", "squad_tree": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\no_engine_damage_present_veterancy_ability", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_wide_scatter_sp_wespe_ger", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ger_wespe", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 40.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "brummbar_shatter_will_ger", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", + "ui_range_reticule_shows_while_active": "True", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", @@ -540593,9 +551445,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 191305.0, + "pbgid": 2163120.0, "parent_pbg": { "instance_reference": "" }, @@ -542521,7 +553374,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 176134.0, "parent_pbg": { @@ -543217,7 +554071,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 195792.0, "parent_pbg": { @@ -544371,7 +555226,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062603.0, "parent_pbg": { @@ -544716,7 +555572,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033382.0, "parent_pbg": { @@ -549009,7 +559866,7 @@ "formatter": { "locstring": { "name": "formatter", - "value": "11258851" + "value": "11264466" } } }, @@ -549237,7 +560094,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2149314.0, "parent_pbg": { @@ -552168,7 +563026,7 @@ } }, "hotkey_name": "V", - "icon_name": "legacy/abilities/ability_german_focussed_sight_elephant_on", + "icon_name": "races/german/abilities/marder_lockdown_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -552177,7 +563035,7 @@ "value": "11259880" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/german/abilities/marder_lockdown_ger_off", "brief_text": { "locstring": { "name": "brief_text", @@ -552227,7 +563085,7 @@ "formatter": { "locstring": { "name": "formatter", - "value": "11260610" + "value": "11264457" } } }, @@ -552437,7 +563295,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151270.0, "parent_pbg": { @@ -553948,7 +564807,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11258204" + "value": "11264712" } }, "help_text_alternate": { @@ -557798,7 +568657,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197277.0, "parent_pbg": { @@ -558580,7 +569440,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197131.0, "parent_pbg": { @@ -558970,7 +569831,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197115.0, "parent_pbg": { @@ -559333,7 +570195,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197132.0, "parent_pbg": { @@ -560188,7 +571051,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196973.0, "parent_pbg": { @@ -560578,7 +571442,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196928.0, "parent_pbg": { @@ -562158,7 +573023,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -562250,16 +573115,388 @@ }, "formatter_arguments": [ { - "int_value": 25.0 + "int_value": 25.0 + }, + { + "float_value": 2.6 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259379" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_infantry_veterancy_ability", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "ability_vet_airborne_spirit", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2099441.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "automatic_fire_panzergrenadier_ger": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 120.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239355" + } + }, + "hotkey_name": "A", + "icon_name": "races/german/abilities/automatic_fire_ger", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11264736" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11264737" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 15.0 }, { - "float_value": 2.6 + "int_value": 3.0 + }, + { + "int_value": 100.0 + }, + { + "int_value": 10.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11259379" + "value": "11264738" } } }, @@ -562294,7 +573531,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -562304,7 +573541,47 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -562364,10 +573641,56 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 20.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + } + ], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -562388,16 +573711,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_infantry_veterancy_ability", + "entity_tree": "", + "squad_tree": "panzergrenadier_assault_fire_ger\\root", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -562411,7 +573734,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "ability_vet_airborne_spirit", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -562438,7 +573761,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -562469,9 +573792,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2099441.0, + "pbgid": 2163256.0, "parent_pbg": { "instance_reference": "" }, @@ -562849,7 +574173,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2098962.0, "parent_pbg": { @@ -563744,7 +575069,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197329.0, "parent_pbg": { @@ -564207,7 +575533,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 986641.0, "parent_pbg": { @@ -564648,7 +575975,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197330.0, "parent_pbg": { @@ -565089,7 +576417,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197328.0, "parent_pbg": { @@ -567686,7 +579015,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197162.0, "parent_pbg": { @@ -568122,7 +579452,7 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -568347,8 +579677,8 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "ability_vet_hmg_white_phosphorus_rounds", - "squad_tree": "", + "entity_tree": "", + "squad_tree": "ability_vet_hmg_white_phosphorus_rounds", "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup_and_vet_1", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -568816,7 +580146,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196755.0, "parent_pbg": { @@ -569680,7 +581011,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_any", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -569698,24 +581029,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11200306" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_ambush_camo_on", + "icon_name": "common/abilities/ability_common_camouflage_on", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192952" + "value": "11200304" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240792" + "value": "11249709" } }, "help_text_alternate": { @@ -569727,7 +581058,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -569798,10 +581129,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -569814,29 +581146,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_retreating" - } - ], - "was_attacking_within_seconds": -1.0 - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage", "ui_name": { @@ -569845,33 +581155,8 @@ "value": "0" } }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 6.0, - "check_states": [ - { - "state_requirement_type": "pinned" - }, - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": 6.0 - } - } - ] + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], @@ -569963,19 +581248,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_in_cover_sniper_us", + "squad_tree": "camouflage_global_tree", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -569986,29 +581272,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -570024,8 +581308,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -570039,11 +581323,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197337.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/infantry/camouflage_in_cover_parent" }, "custom_properties": { "template_reference": { @@ -570051,7 +581336,28 @@ "value": "custom_property_template" }, "custom_bool_properties": [], - "custom_float_properties": [], + "custom_float_properties": [ + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "TIME_CAMOUFLAGE_DISABLES_AFTER_LEAVING_COVER", + "value": 4.0 + } + }, + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "CAMOUFLAGE_DELAY", + "value": 0.5 + } + } + ], "custom_int32_properties": [], "custom_vector3f_properties": [], "custom_pbgid_properties": [], @@ -570060,7 +581366,38 @@ "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [ + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_1", + "nodepath": "camouflage_global_tree\\requirements\\light_and_heavy_cover" + } + }, + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_2", + "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" + } + }, + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_3", + "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" + } + } + ], "custom_enum_properties": [], "child_custom_properties": [], "custom_hash_key_properties": [], @@ -576698,6 +588035,411 @@ } }, "team_weapon": { + "lg40_he_shells_ger": { + "ability_bag": { + "activation": "toggle", + "can_target_in_fow": "True", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "True", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 50.0, + "range_ignore": "False", + "recharge_time": 10.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_any", + "toggled_recharge_time_off": 10.0, + "toggled_recharge_time_on": 10.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11249892" + } + }, + "hotkey_name": "A", + "icon_name": "common/abilities/ability_high_explosive_rounds_sherman", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11239170" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11265145" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 2.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11265168" + } + } + }, + { + "int_value": 10.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11264710" + } + } + }, + { + "int_value": 40.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11265167" + } + } + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11265166" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "match_exact_rank": "False", + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0 + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/ability_reticule_barrage" + }, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "False", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "statetree_ability_id": "", + "construction_preview_override": { + "instance_reference": "" + }, + "construction_preview": "False", + "entity_tree": "lg40_he_shells_ger", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "True", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2163570.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, "toggle_ambush_camouflage_ger": { "ability_bag": { "activation": "toggle", @@ -577083,6 +588825,375 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } + }, + "toggle_ambush_camouflage_lg40_ger": { + "ability_bag": { + "activation": "toggle", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11154424" + } + }, + "hotkey_name": "F", + "icon_name": "legacy/abilities/ability_soviet_at_ambush_tactics_off", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11158765" + } + }, + "icon_alternate_name": "legacy/abilities/ability_soviet_at_ambush_tactics_on", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11249896" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11244960" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258619" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "ignore_range", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\not_retreating", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "vet_toggle_camouflage_ger", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2163581.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } } }, "team_weapons": { @@ -578643,7 +590754,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099397.0, "parent_pbg": { @@ -579772,7 +591884,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099595.0, "parent_pbg": { @@ -580048,6 +592161,46 @@ } ] } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_unit_type" + }, + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "reason": "usage", + "search_load_out": "False", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "39255" + } + }, + "unit_type": "territory_point" + } + } + ], + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + } + } } ], "targeted_ability_option": { @@ -580191,7 +592344,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099605.0, "parent_pbg": { diff --git a/data/battlegroup.json b/data/battlegroup.json index 43e6c4c3..9c2d4c3a 100644 --- a/data/battlegroup.json +++ b/data/battlegroup.json @@ -95,7 +95,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/afrika_corps/armored_ak_wide" } }, "italian_combined_arms": { @@ -192,7 +193,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/afrika_corps/combined_arms_ak_wide" } }, "italian_infantry": { @@ -289,7 +291,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/afrika_corps/italian_infantry_ak_wide" } }, "subterfuge": { @@ -386,7 +389,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/afrika_corps/dak_battlefield_ak_wide" } } }, @@ -485,7 +489,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/american/paratroopers_us_wide" } }, "armored": { @@ -587,7 +592,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/american/armored_us_wide" } }, "infantry": { @@ -684,7 +690,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/american/infantry_us_wide" } }, "special_operations": { @@ -786,7 +793,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/american/spec_ops_us_wide" } } }, @@ -885,7 +893,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/british/ausdefense_uk_wide" } }, "british_air_and_sea": { @@ -982,7 +991,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/british/air_and_sea_uk_wide" } }, "british_armored": { @@ -1079,7 +1089,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/british/armored_uk_wide" } }, "indian_artillery": { @@ -1176,7 +1187,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/british/indian_artillery_uk_wide" } } }, @@ -1275,7 +1287,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/german/breakthrough_ger_wide" } }, "coastal": { @@ -1372,7 +1385,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/german/coastal_ger_wide" } }, "defense": { @@ -1469,7 +1483,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "" } }, "luftwaffe": { @@ -1540,7 +1555,7 @@ }, { "upgrade": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" } }, { @@ -1566,7 +1581,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/german/luftwaffe_ger_wide" } }, "mechanized": { @@ -1668,7 +1684,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/german/mechanized_ger_wide" } } } diff --git a/data/chunked/abilities/prioritize_vehicles.json b/data/chunked/abilities/prioritize_vehicles.json index f8a46d27..9ac26dfc 100644 --- a/data/chunked/abilities/prioritize_vehicles.json +++ b/data/chunked/abilities/prioritize_vehicles.json @@ -315,7 +315,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 172523.0, "parent_pbg": { diff --git a/data/chunked/abilities/prioritize_vehicles_infantry.json b/data/chunked/abilities/prioritize_vehicles_infantry.json index 491fc210..a69f3d35 100644 --- a/data/chunked/abilities/prioritize_vehicles_infantry.json +++ b/data/chunked/abilities/prioritize_vehicles_infantry.json @@ -315,7 +315,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2128811.0, "parent_pbg": { diff --git a/data/chunked/abilities/races/afrika_korps.json b/data/chunked/abilities/races/afrika_korps.json index 5c78a19b..b2332aca 100644 --- a/data/chunked/abilities/races/afrika_korps.json +++ b/data/chunked/abilities/races/afrika_korps.json @@ -526,7 +526,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2044251.0, "parent_pbg": { @@ -1055,7 +1056,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198425.0, "parent_pbg": { @@ -1527,7 +1529,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198477.0, "parent_pbg": { @@ -1979,7 +1982,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198479.0, "parent_pbg": { @@ -2533,7 +2537,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198427.0, "parent_pbg": { @@ -3005,7 +3010,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2071987.0, "parent_pbg": { @@ -3457,7 +3463,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2044256.0, "parent_pbg": { @@ -3969,7 +3976,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072011.0, "parent_pbg": { @@ -4983,7 +4991,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123418.0, "parent_pbg": { @@ -5357,7 +5366,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075250.0, "parent_pbg": { @@ -5572,7 +5582,7 @@ "ui_position_row": 1.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -5765,7 +5775,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082018.0, "parent_pbg": { @@ -6244,7 +6255,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075249.0, "parent_pbg": { @@ -6640,7 +6652,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081382.0, "parent_pbg": { @@ -7019,7 +7032,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075251.0, "parent_pbg": { @@ -7398,7 +7412,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075252.0, "parent_pbg": { @@ -7613,7 +7628,7 @@ "ui_position_row": 1.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" @@ -7800,7 +7815,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082019.0, "parent_pbg": { @@ -8280,7 +8296,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081991.0, "parent_pbg": { @@ -8673,7 +8690,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2159855.0, "parent_pbg": { @@ -8765,7 +8783,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_german_blitzkrieg_assault", + "icon_name": "races/afrika_corps/abilities/battlefield_salvage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -9054,7 +9072,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081280.0, "parent_pbg": { @@ -9427,7 +9446,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075256.0, "parent_pbg": { @@ -9814,7 +9834,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081771.0, "parent_pbg": { @@ -10224,7 +10245,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075254.0, "parent_pbg": { @@ -10476,7 +10498,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -10634,7 +10656,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081278.0, "parent_pbg": { @@ -11021,7 +11044,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075255.0, "parent_pbg": { @@ -11394,7 +11418,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075257.0, "parent_pbg": { @@ -11781,7 +11806,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075258.0, "parent_pbg": { @@ -12165,7 +12191,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2081273.0, "parent_pbg": { @@ -12513,7 +12540,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123417.0, "parent_pbg": { @@ -12886,7 +12914,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2083431.0, "parent_pbg": { @@ -13270,7 +13299,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2083430.0, "parent_pbg": { @@ -13360,7 +13390,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/afrika_corps/weapons/breda_model_30_ak", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -13643,7 +13673,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2083432.0, "parent_pbg": { @@ -14016,7 +14047,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2083486.0, "parent_pbg": { @@ -14400,7 +14432,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2083429.0, "parent_pbg": { @@ -14809,7 +14842,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074231.0, "parent_pbg": { @@ -15195,7 +15229,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074232.0, "parent_pbg": { @@ -15568,7 +15603,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074234.0, "parent_pbg": { @@ -15970,7 +16006,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074233.0, "parent_pbg": { @@ -16343,7 +16380,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074235.0, "parent_pbg": { @@ -16745,7 +16783,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074240.0, "parent_pbg": { @@ -17229,7 +17268,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074227.0, "parent_pbg": { @@ -17616,7 +17656,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074228.0, "parent_pbg": { @@ -18026,7 +18067,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074230.0, "parent_pbg": { @@ -18413,7 +18455,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074229.0, "parent_pbg": { @@ -18761,7 +18804,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123416.0, "parent_pbg": { @@ -18865,7 +18909,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240011" + "value": "11264718" } }, "help_text_alternate": { @@ -18991,7 +19035,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -19149,7 +19193,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082139.0, "parent_pbg": { @@ -19587,7 +19632,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072388.0, "parent_pbg": { @@ -19960,7 +20006,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082137.0, "parent_pbg": { @@ -20347,7 +20394,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072379.0, "parent_pbg": { @@ -20749,7 +20797,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072383.0, "parent_pbg": { @@ -21187,7 +21236,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072387.0, "parent_pbg": { @@ -21560,7 +21610,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082138.0, "parent_pbg": { @@ -21935,7 +21986,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072386.0, "parent_pbg": { @@ -22322,7 +22374,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082140.0, "parent_pbg": { @@ -22709,7 +22762,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082142.0, "parent_pbg": { @@ -23082,7 +23136,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072380.0, "parent_pbg": { @@ -23427,7 +23482,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072381.0, "parent_pbg": { @@ -23642,7 +23698,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -23829,7 +23885,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082144.0, "parent_pbg": { @@ -24057,7 +24114,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -24065,8 +24122,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 15.0, - "ui_reticule_radius_max": 15.0, + "ui_reticule_radius_min": 13.0, + "ui_reticule_radius_max": 13.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -24244,7 +24301,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082143.0, "parent_pbg": { @@ -24636,7 +24694,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2072385.0, "parent_pbg": { @@ -24851,7 +24910,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -25142,7 +25201,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082145.0, "parent_pbg": { @@ -25390,7 +25450,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -25630,7 +25690,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2082146.0, "parent_pbg": { @@ -27908,7 +27969,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2152919.0, "parent_pbg": { @@ -28298,7 +28360,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2152920.0, "parent_pbg": { @@ -28766,7 +28829,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2152944.0, "parent_pbg": { @@ -29229,7 +29293,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151214.0, "parent_pbg": { @@ -30599,7 +30664,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2152962.0, "parent_pbg": { @@ -31090,7 +31156,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2153190.0, "parent_pbg": { @@ -31581,7 +31648,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2153184.0, "parent_pbg": { @@ -37261,7 +37329,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2058136.0, "parent_pbg": { @@ -37634,7 +37703,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033041.0, "parent_pbg": { @@ -38011,7 +38081,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2058000.0, "parent_pbg": { @@ -38362,7 +38433,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 226797.0, "parent_pbg": { @@ -39112,7 +39184,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033083.0, "parent_pbg": { @@ -39485,7 +39558,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2032787.0, "parent_pbg": { @@ -40218,7 +40292,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151680.0, "parent_pbg": { @@ -54099,10 +54174,10 @@ "custom_reflected_enum_properties": [] } }, - "assault_grenades_assault_grenadier_ak": { + "assault_disembark_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -54110,7 +54185,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -54120,32 +54195,32 @@ "disable_combat": "False", "disable_when_active": "True", "enable_in_building": "False", - "enable_in_vehicle": "False", + "enable_in_vehicle": "True", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 15.0, - "facing_ignore": "False", + "facing_angle": 5.0, + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 20.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -54157,24 +54232,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239304" + "value": "11245023" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_german_grenade_assault", + "hotkey_name": "", + "icon_name": "races/afrika_corps/abilities/assault_disembark_ak", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11199423" + "value": "11264659" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249505" + "value": "0" } }, "help_text_alternate": { @@ -54186,7 +54261,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -54201,13 +54276,38 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264660" + } + }, + "formatter_arguments": [ + { + "int_value": 60.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 40.0 + }, + { + "int_value": 10.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264663" + } } }, "help_text_formatter": { @@ -54241,7 +54341,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -54255,18 +54355,18 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "ui_reticule/ability_min_range_default" }, - "ui_reticule_radius_min": 5.5, - "ui_reticule_radius_max": 5.5, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -54314,7 +54414,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -54328,7 +54428,7 @@ } }, "ability_category": { - "instance_reference": "ability_category/grenade_ability" + "instance_reference": "" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -54340,16 +54440,16 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "statetree_node_prereq_self_requirement": "assault_disembark_ak\\requirements\\self_passive", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "", + "squad_tree": "assault_disembark_ak", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "ability_throw_grenade_squad", - "ability_activate_entity_tree": "panzergrenadier_grenade_assault", + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "panzergrenadier_grenade_assault\\requirements\\self", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -54370,7 +54470,14 @@ "instance_reference": "" }, "ui_ability_can_display": "True", - "enable_in_unit_types": [], + "enable_in_unit_types": [ + { + "unit_class": "vehicle" + }, + { + "unit_class": "rideable_tank" + } + ], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", @@ -54408,7 +54515,7 @@ "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 5.0, + "min_shot_blocker_height": 0.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -54416,11 +54523,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2072108.0, + "pbgid": 2163037.0, "parent_pbg": { - "instance_reference": "abilities/races/common/infantry/grenade_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -54444,10 +54552,10 @@ "custom_reflected_enum_properties": [] } }, - "booby_trap_garrison_jaegar_ak": { + "assault_disembark_dummy_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -54463,9 +54571,9 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "False", + "disable_when_active": "True", "enable_in_building": "False", - "enable_in_vehicle": "False", + "enable_in_vehicle": "True", "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, @@ -54476,50 +54584,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 2.5, - "range_ignore": "False", - "recharge_time": 30.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_entity", + "squad_caster": "squad", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239294" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11245023" } }, "hotkey_name": "", - "icon_name": "legacy/commander/cmdr_soviet_booby_trap", + "icon_name": "races/afrika_corps/abilities/assault_disembark_ak", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238881" + "value": "11264659" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240045" + "value": "0" } }, "help_text_alternate": { @@ -54531,7 +54639,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -54546,13 +54654,38 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264660" + } + }, + "formatter_arguments": [ + { + "int_value": 60.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 40.0 + }, + { + "int_value": 10.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264663" + } } }, "help_text_formatter": { @@ -54585,11 +54718,10 @@ "value": "" } }, - "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "screen_name_visibility": "visible", + "sound": "sfx_ui_hud_inGame_button_play", + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -54600,8 +54732,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -54609,7 +54741,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -54635,7 +54767,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/demo_charge_us" + "instance_reference": "" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -54651,7 +54783,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "channeling_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -54659,14 +54791,14 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 12.0, + "can_be_cancelled": "False", "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", + "channeling_time_second": 10.0, "statetree_node_prereq_stop_self_requirement": "", "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -54692,20 +54824,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "booby_trap_garrison_jaeger_ak\\requirement_library\\self", - "statetree_node_prereq_target_requirement": "booby_trap_garrison_jaeger_ak\\requirement_library\\target", + "statetree_node_prereq_self_requirement": "assault_disembark_ak\\requirements\\self_triggered", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "", + "squad_tree": "assault_disembark_ak\\triggered_sprint\\root", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "booby_trap_garrison_jaeger_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -54716,27 +54847,36 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", - "enable_in_unit_types": [], + "enable_in_unit_types": [ + { + "unit_class": "vehicle" + }, + { + "unit_class": "rideable_tank" + } + ], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -54767,11 +54907,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2076051.0, + "pbgid": 2163185.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/afrika_korps/infantry/assault_disembark_ak" }, "custom_properties": { "template_reference": { @@ -54795,7 +54936,7 @@ "custom_reflected_enum_properties": [] } }, - "booby_trap_territory_guastatori_ak": { + "assault_grenades_assault_grenadier_ak": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -54806,7 +54947,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -54814,28 +54955,28 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "False", + "disable_when_active": "True", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 5.0, - "facing_ignore": "True", + "facing_angle": 15.0, + "facing_ignore": "False", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 5.0, + "range": 20.0, "range_ignore": "False", - "recharge_time": 30.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_entity", + "squad_caster": "all_entities", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -54853,24 +54994,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239295" + "value": "11239304" } }, "hotkey_name": "W", - "icon_name": "legacy/commander/cmdr_soviet_booby_trap", + "icon_name": "common/abilities/ability_german_grenade_assault", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238882" + "value": "11199423" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11258961" + "value": "11249505" } }, "help_text_alternate": { @@ -54903,21 +55044,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 100.0 - }, - { - "int_value": 20.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258962" - } + "value": "" } }, "help_text_formatter": { @@ -54950,11 +55077,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -54962,77 +55088,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/left/italian_infantry_territory_booby_traps_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/right/italian_infantry_field_support_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -55055,7 +55126,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/demo_charge_us" + "instance_reference": "" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -55071,20 +55142,14 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "channeling_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 12.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -55100,7 +55165,7 @@ } }, "ability_category": { - "instance_reference": "" + "instance_reference": "ability_category/grenade_ability" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -55112,20 +55177,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\self", - "statetree_node_prereq_target_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\target", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "booby_trap_territory_guastatori_ak", + "ability_activate_squad_tree": "ability_throw_grenade_squad", + "ability_activate_entity_tree": "panzergrenadier_grenade_assault", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "panzergrenadier_grenade_assault\\requirements\\self", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -55136,27 +55200,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -55172,14 +55238,14 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, + "min_shot_blocker_height": 5.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -55189,9 +55255,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2082316.0, + "pbgid": 2072108.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/infantry/grenade_parent" }, "custom_properties": { "template_reference": { @@ -55215,7 +55281,7 @@ "custom_reflected_enum_properties": [] } }, - "booby_trap_territory_panzerpioneer_ak": { + "booby_trap_garrison_jaegar_ak": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -55226,7 +55292,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -55247,7 +55313,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 5.0, + "range": 2.5, "range_ignore": "False", "recharge_time": 30.0, "refundable": "True", @@ -55267,30 +55333,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239294" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239295" + "value": "11158242" } }, - "hotkey_name": "W", + "hotkey_name": "", "icon_name": "legacy/commander/cmdr_soviet_booby_trap", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238882" + "value": "11238881" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11258961" + "value": "11240045" } }, "help_text_alternate": { @@ -55323,21 +55389,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 100.0 - }, - { - "int_value": 20.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258962" - } + "value": "" } }, "help_text_formatter": { @@ -55382,66 +55434,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/left/italian_infantry_territory_booby_traps_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/right/italian_infantry_field_support_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -55533,14 +55530,14 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\self", - "statetree_node_prereq_target_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\target", + "statetree_node_prereq_self_requirement": "booby_trap_garrison_jaeger_ak\\requirement_library\\self", + "statetree_node_prereq_target_requirement": "booby_trap_garrison_jaeger_ak\\requirement_library\\target", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "booby_trap_territory_guastatori_ak", + "ability_activate_entity_tree": "booby_trap_garrison_jaeger_ak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -55592,8 +55589,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -55609,9 +55606,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2128102.0, + "pbgid": 2076051.0, "parent_pbg": { - "instance_reference": "abilities/races/afrika_korps/infantry/booby_trap_territory_guastatori_ak" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -55635,10 +55632,10 @@ "custom_reflected_enum_properties": [] } }, - "breach_panzerpioneers_ak": { + "booby_trap_territory_guastatori_ak": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -55646,7 +55643,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -55667,50 +55664,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 5.0, "range_ignore": "False", - "recharge_time": 10.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_breach", - "cursor_nonmodal_good": "modal_breach" + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249164" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239296" + "value": "11239295" } }, - "hotkey_name": "a", - "icon_name": "common/orders/breach", + "hotkey_name": "W", + "icon_name": "legacy/commander/cmdr_soviet_booby_trap", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11171527" + "value": "11238882" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249162" + "value": "11258961" } }, "help_text_alternate": { @@ -55743,7 +55740,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 100.0 + }, + { + "int_value": 20.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258962" + } } }, "help_text_formatter": { @@ -55776,9 +55787,9 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -55793,46 +55804,66 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_all_in_list" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_number_of_squad_members" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "comparison": "greater_than_or_equal_to", - "number_of_members": 2.0 - } + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/left/italian_infantry_territory_booby_traps_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" } - ] + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/right/italian_infantry_field_support_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 2.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" @@ -55861,7 +55892,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "" + "instance_reference": "ebps/races/american/buildings/defensive/demo_charge_us" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -55877,20 +55908,14 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "channeling_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 12.75, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -55919,14 +55944,14 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_infantry_ability", - "statetree_node_prereq_target_requirement": "ability_squad_breach\\AbilityPrerequisites\\target_prerequisites", + "statetree_node_prereq_self_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\self", + "statetree_node_prereq_target_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\target", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "ability_squad_breach", - "ability_activate_entity_tree": "ability_entity_breach", + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "booby_trap_territory_guastatori_ak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -55948,23 +55973,23 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", - "terminal_command": "True", + "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", "ui_click_point_action_key": "", @@ -55978,8 +56003,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -55995,7 +56020,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2071856.0, + "pbgid": 2082316.0, "parent_pbg": { "instance_reference": "" }, @@ -56021,10 +56046,10 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_panzerjager_first_strike_dummy_ak": { + "booby_trap_territory_panzerpioneer_ak": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -56032,7 +56057,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -56045,7 +56070,7 @@ "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 0.0, + "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", @@ -56053,21 +56078,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 5.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { @@ -56079,24 +56104,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11239295" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_common_camouflage_on", + "hotkey_name": "W", + "icon_name": "legacy/commander/cmdr_soviet_booby_trap", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192952" + "value": "11238882" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249709" + "value": "11258961" } }, "help_text_alternate": { @@ -56108,7 +56133,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -56133,19 +56158,16 @@ }, "formatter_arguments": [ { - "int_value": 25.0 - }, - { - "int_value": 40.0 + "int_value": 100.0 }, { - "int_value": 5.0 + "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258610" + "value": "11258962" } } }, @@ -56179,10 +56201,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -56190,7 +56213,62 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/left/italian_infantry_territory_booby_traps_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/right/italian_infantry_field_support_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -56202,7 +56280,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -56228,7 +56306,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "" + "instance_reference": "ebps/races/american/buildings/defensive/demo_charge_us" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -56279,19 +56357,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\self", + "statetree_node_prereq_target_requirement": "booby_trap_territory_guastatori_ak\\requirement_library\\target", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "first_strike\\ability_first_strike\\state_monitor", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "booby_trap_territory_guastatori_ak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -56302,29 +56381,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -56340,8 +56417,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -56357,9 +56434,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2127260.0, + "pbgid": 2128102.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/afrika_korps/infantry/booby_trap_territory_guastatori_ak" }, "custom_properties": { "template_reference": { @@ -56383,9 +56460,9 @@ "custom_reflected_enum_properties": [] } }, - "camo_first_strike_infantry_ak": { + "breach_panzerpioneers_ak": { "ability_bag": { - "activation": "always_on", + "activation": "targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -56407,7 +56484,7 @@ "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 0.0, + "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", @@ -56415,50 +56492,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 10.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 10.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "all_entities", + "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_breach", + "cursor_nonmodal_good": "modal_breach" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249164" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239296" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_common_face_team_weapon", + "hotkey_name": "a", + "icon_name": "common/orders/breach", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11171527" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11249162" } }, "help_text_alternate": { @@ -56470,7 +56547,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -56528,6 +56605,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -56535,19 +56613,54 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_number_of_squad_members" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "comparison": "greater_than_or_equal_to", + "number_of_members": 2.0 + } + } + ] + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 2.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -56589,14 +56702,381 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", + "ui_progress_bar_type": "channeling_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 12.75, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_infantry_ability", + "statetree_node_prereq_target_requirement": "ability_squad_breach\\AbilityPrerequisites\\target_prerequisites", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "ability_squad_breach", + "ability_activate_entity_tree": "ability_entity_breach", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "True", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True" + }, + "pbgid": 2071856.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "camouflage_panzerjager_first_strike_dummy_ak": { + "ability_bag": { + "activation": "always_on", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 0.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11159402" + } + }, + "hotkey_name": "", + "icon_name": "common/abilities/ability_common_camouflage_on", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11192952" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11249709" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 40.0 + }, + { + "int_value": 5.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258610" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 2.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -56700,10 +57180,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 2160443.0, + "pbgid": 2127260.0, "parent_pbg": { "instance_reference": "" }, @@ -56729,10 +57208,10 @@ "custom_reflected_enum_properties": [] } }, - "counter_attack_passive_ak": { + "camo_first_strike_infantry_ak": { "ability_bag": { "activation": "always_on", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -56753,7 +57232,7 @@ "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 5.0, + "facing_angle": 0.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", @@ -56762,19 +57241,19 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { @@ -56790,8 +57269,8 @@ "value": "0" } }, - "hotkey_name": "W", - "icon_name": "common/battlegroups/infantry_right_1_riflemen_sandbags_us", + "hotkey_name": "", + "icon_name": "common/abilities/ability_common_face_team_weapon", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -56881,39 +57360,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/right/italian_infantry_counter_attack_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -56923,10 +57374,10 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_global", + "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", @@ -56998,16 +57449,16 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "counter_attack_passive_ak", + "squad_tree": "first_strike\\ability_first_strike\\state_monitor", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -57017,7 +57468,7 @@ "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "True", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -57074,9 +57525,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2072422.0, + "pbgid": 2160443.0, "parent_pbg": { "instance_reference": "" }, @@ -57102,12 +57554,12 @@ "custom_reflected_enum_properties": [] } }, - "cut_wire_guastatori_ak": { + "counter_attack_passive_ak": { "ability_bag": { - "activation": "targeted", + "activation": "always_on", "can_target_in_fow": "True", - "caster_close_in_distance": 10.0, - "casters_can_evacuate": "True", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, @@ -57120,7 +57572,7 @@ }, "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "True", + "disable_combat": "False", "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", @@ -57134,21 +57586,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 2.0, - "range_ignore": "False", + "range": 0.0, + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_any", + "squad_caster": "squad", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "modal_ability_cancel", "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -57160,24 +57612,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239298" + "value": "0" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/wirecutters", + "icon_name": "common/battlegroups/infantry_right_1_riflemen_sandbags_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155129" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240963" + "value": "0" } }, "help_text_alternate": { @@ -57259,7 +57711,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_player_upgrade" }, "reason": "usage_and_display", "ui_name": { @@ -57268,52 +57720,425 @@ "value": "0" } }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ], - "include_completed": "True", - "include_queued": "False", "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/infantry/flamethrower_guastatori_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/italian_infantry/right/italian_infantry_counter_attack_ak" }, - "min_completed": 1.0, - "max_completed": 100.0, + "include_completed": "True", + "include_queued": "False", "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage", - "ui_name": { + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 1.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_global", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "counter_attack_passive_ak", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "True", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True" + }, + "pbgid": 2072422.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": 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+ "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "pinned" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ], + "include_completed": "True", + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/infantry/flamethrower_guastatori_ak" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage", + "ui_name": { "locstring": { "name": "ui_name", "value": "11154006" @@ -66430,11 +67255,29 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "match_exact_rank": "False", + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11219717" + } + }, + "veterancy_rank": 1.0 + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -68248,7 +69091,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_german_combined_arms", + "icon_name": "races/afrika_corps/abilities/combined_arms_passive", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -68848,7 +69691,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_german_combined_arms", + "icon_name": "races/afrika_corps/abilities/combined_arms_passive", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -86908,12 +87751,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -87196,8 +88039,8 @@ "statetree_node_prereq_self_requirement": "tactical_movement_assault_grenadier_ak\\requirements\\self", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "tactical_movement_assault_grenadier_ak", - "squad_tree": "", + "entity_tree": "", + "squad_tree": "tactical_movement_assault_grenadier_ak\\squad_tree\\root", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -87465,7 +88308,7 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_min": 4.0, "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", @@ -87616,7 +88459,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 373756.0, "parent_pbg": { @@ -87676,7 +88520,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 275.0, + "range": 250.0, "range_ignore": "False", "recharge_time": 45.0, "refundable": "True", @@ -87811,8 +88655,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 13.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -87961,7 +88805,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2102691.0, "parent_pbg": { @@ -88156,7 +89001,7 @@ "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_max": 9.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -88306,7 +89151,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 373757.0, "parent_pbg": { @@ -88651,7 +89497,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075701.0, "parent_pbg": { @@ -89401,7 +90248,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 275.0, + "range": 250.0, "range_ignore": "False", "recharge_time": 45.0, "refundable": "True", @@ -89536,8 +90383,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_positive" }, - 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+ "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } }, - "statetree_node_prereq_entity_target_filter": "", - "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "screen_name_visibility": "visible", + "sound": "sfx_ui_hud_inGame_button_play", + "sound_alternative": "" }, - "pbgid": 2099559.0, - "parent_pbg": { + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 3.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { "instance_reference": "" }, - "custom_properties": { + "ui_reticule": { + "instance_reference": "ui_reticule/ability_min_range_default" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, 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"statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "250_9_garrison_weapon_ak", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [ + { + "unit_class": "vehicle" }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [], - "custom_hash_key_properties": [], - "custom_reflected_enum_properties": [] - } + { + "unit_class": "rideable_tank" + } + ], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 2.0, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2163103.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } - } - }, - "vehicles": { + }, "ap_rounds_flak_7_ak": { "ability_bag": { "activation": "timed", @@ -93561,8 +95616,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -97605,7 +99660,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074451.0, "parent_pbg": { @@ -105365,10 +107421,485 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 10.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "statetree_ability_id": "", + "construction_preview_override": { + "instance_reference": "" + }, + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "scan_kettenkrad_ger", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + 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+ } + }, + "self_repair_armory_lvl_1_ak": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 15.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 10.0, + "range_ignore": "True", + "recharge_time": 60.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + 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}, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11221444" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": 6.0, + "check_states": [], + "was_attacking_within_seconds": 6.0 + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11221445" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_moving" + } + ], + "was_attacking_within_seconds": -1.0 + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_health" + }, + "health_range_min_percentage": 0.0, + "health_range_max_percentage": 1.0, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11221446" + } + }, + "reason": "usage" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11221889" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "injured" + } + ], + "was_attacking_within_seconds": -1.0 + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/research/dak_disable" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 2.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", @@ -105427,14 +107958,14 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 10.0, + "channeling_time_second": 15.0, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", + "can_be_cancelled": "True", "statetree_node_prereq_stop_self_requirement": "", "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -105460,14 +107991,14 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "", + "entity_tree": "repair_armory_ak", "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "scan_kettenkrad_ger", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -105538,7 +108069,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2075497.0, + "pbgid": 2073142.0, "parent_pbg": { "instance_reference": "" }, @@ -105564,7 +108095,7 @@ "custom_reflected_enum_properties": [] } }, - "self_repair_armory_lvl_1_ak": { + "self_repair_armory_lvl_2_ak": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -105632,14 +108163,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11205657" + "value": "11221440" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11195576" + "value": "11222445" } }, "help_text_alternate": { @@ -106013,7 +108544,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2073142.0, + "pbgid": 2073143.0, "parent_pbg": { "instance_reference": "" }, @@ -106039,9 +108570,9 @@ "custom_reflected_enum_properties": [] } }, - "self_repair_armory_lvl_2_ak": { + "self_repair_passive_ak": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -106050,7 +108581,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 15.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -106071,14 +108602,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range": 0.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -106091,30 +108622,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11205627" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11181718" + "value": "11159402" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/self_repair_4x4_truck_us", + "hotkey_name": "", + "icon_name": "legacy/abilities/ability_german_crew_repair_tiger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11221440" + "value": "11242450" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11222445" + "value": "11240132" } }, "help_text_alternate": { @@ -106126,7 +108657,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -106147,7 +108678,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 6.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -106192,109 +108734,13 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11221444" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 6.0, - "check_states": [], - "was_attacking_within_seconds": 6.0 - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11221445" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_moving" - } - ], - "was_attacking_within_seconds": -1.0 - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_health" - }, - "health_range_min_percentage": 0.0, - "health_range_max_percentage": 1.0, - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11221446" - } - }, - "reason": "usage" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11221889" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "injured" - } - ], - "was_attacking_within_seconds": -1.0 - } - }, { "required": { "template_reference": { "name": "required", "value": "requirements\\required_player_upgrade" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", @@ -106305,7 +108751,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/research/dak_disable" + "instance_reference": "upgrade/afrika_korps/research/armory/armory_vehicle_survivability_self_repair_ak" }, "include_completed": "True", "include_queued": "False", @@ -106318,8 +108764,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -106375,16 +108821,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 15.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "True", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -106405,16 +108845,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "repair_armory_ak", - "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "self_repair_armory_ak", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -106455,7 +108895,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -106486,9 +108926,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2073143.0, + "pbgid": 2074241.0, "parent_pbg": { "instance_reference": "" }, @@ -106514,7 +108955,7 @@ "custom_reflected_enum_properties": [] } }, - "self_repair_passive_ak": { + "self_repair_passive_ui_21_ak": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -106576,20 +109017,20 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_german_crew_repair_tiger", + "icon_name": "legacy/abilities/repair", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11242450" + "value": "11238917" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240132" + "value": "11240133" } }, "help_text_alternate": { @@ -106708,8 +109149,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -106873,9 +109314,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2074241.0, + "pbgid": 2145219.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/afrika_korps/vehicles/self_repair_passive_ui_34_ak" }, "custom_properties": { "template_reference": { @@ -106899,7 +109340,7 @@ "custom_reflected_enum_properties": [] } }, - "self_repair_passive_ui_21_ak": { + "self_repair_passive_ui_23_ak": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -106961,20 +109402,20 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/repair", + "icon_name": "legacy/abilities/ability_german_crew_repair_tiger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238917" + "value": "11242450" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240133" + "value": "11240132" } }, "help_text_alternate": { @@ -107094,7 +109535,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -107255,11 +109696,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2145219.0, + "pbgid": 2135932.0, "parent_pbg": { - "instance_reference": "abilities/races/afrika_korps/vehicles/self_repair_passive_ui_34_ak" + "instance_reference": "abilities/races/afrika_korps/vehicles/self_repair_passive_ak" }, "custom_properties": { "template_reference": { @@ -107283,7 +109725,7 @@ "custom_reflected_enum_properties": [] } }, - "self_repair_passive_ui_23_ak": { + "self_repair_passive_ui_33_ak": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -107345,20 +109787,20 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_german_crew_repair_tiger", + "icon_name": "legacy/abilities/repair", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11242450" + "value": "11238917" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240132" + "value": "11240133" } }, "help_text_alternate": { @@ -107477,7 +109919,7 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", @@ -107642,390 +110084,6 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2135932.0, - "parent_pbg": { - "instance_reference": "abilities/races/afrika_korps/vehicles/self_repair_passive_ak" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [], - "custom_hash_key_properties": [], - "custom_reflected_enum_properties": [] - } - }, - "self_repair_passive_ui_33_ak": { - "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", - "caster_close_in_distance": 0.0, - "casters_can_evacuate": "False", - "cost_to_player": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "cursor_ghost_blueprint": "", - "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "False", - "disable_when_active": "False", - "enable_in_building": "False", - "enable_in_vehicle": "False", - "engage_combat": "False", - "entity_busy_time": 0.0, - "facing_angle": 5.0, - "facing_ignore": "True", - "final_close_in_distance": 0.0, - "fire_and_forget": "False", - "garrison_target": "False", - "initial_recharge": "False", - "move_back": "False", - "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, - "refundable": "True", - "require_no_shot_block": "False", - "shared_timer": "", - "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, - "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "0" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "11159402" - } - }, - "hotkey_name": "", - "icon_name": "legacy/abilities/repair", - "overlay_name": "", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11238917" - } - }, - "icon_alternate_name": "", - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11240133" - } - }, - "help_text_alternate": { - "locstring": { - "name": "help_text_alternate", - "value": "0" - } - }, - "screen_name_alternate": { - "locstring": { - "name": "screen_name_alternate", - "value": "11158242" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "intersection", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 6.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } - } - }, - "help_text_formatter": { - "template_reference": { - "name": "help_text_formatter", - "value": "" - } - }, - "help_text_alternate_formatter": { - "template_reference": { - "name": "help_text_alternate_formatter", - "value": "" - } - }, - "screen_name_formatter": { - "template_reference": { - "name": "screen_name_formatter", - "value": "" - } - }, - "screen_name_alternate_formatter": { - "template_reference": { - "name": "screen_name_alternate_formatter", - "value": "" - } - }, - "screen_name_short_formatter": { - "template_reference": { - "name": "screen_name_short_formatter", - "value": "" - } - }, - "screen_name_visibility": "visible", - "sound": "", - "sound_alternative": "" - }, - "ui_usage_txt": { - "locstring": { - "name": "ui_usage_txt", - "value": "0" - } - }, - "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/research/armory/armory_vehicle_survivability_self_repair_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], - "ability_super": "tp_none", - "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 3.0 - }, - "ui_mini_map_capture": "True", - "facing_ignore_during_active": "False", - "ui_range": { - "instance_reference": "" - }, - "ui_reticule": { - "instance_reference": "" - }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, - "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_primary", - "ui_targetable_sm_key": "", - "ui_targetable_on_key": "", - "ui_targetable_off_key": "", - "ui_targetable_receiver": "local", - "ui_combine_type": "intersection", - "ui_modal_highlight": { - "world_sector": "False", - "map_sector": "False", - "map_sector_hq_link_extender": "False" - }, - "ui_group_cast_type": "single", - "requirements_target": [], - "targeted_ability_option": { - "template_reference": { - "name": "targeted_ability_option", - "value": "options\\none" - } - }, - "ui_direction_requirement": "nondirectional", - "cursor_ghost_ebp": { - "instance_reference": "" - }, - "can_cast_whilst_constructing": "False", - "requirements_self_recharge": [], - "can_cast_outside_active_battle_field": "False", - "cost_to_squad": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "Normal", - "speech_code": "", - "channeling": { - "template_reference": { - "name": "channeling", - "value": "options\\none" - } - }, - "can_be_interrupted": "True", - "casting_option": { - "template_reference": { - "name": "casting_option", - "value": "options\\none" - } - }, - "proxy_range_option": { - "template_reference": { - "name": "proxy_range_option", - "value": "options\\none" - } - }, - "ability_category": { - "instance_reference": "" - }, - "always_refund_cost_if_failed": "False", - "ui_menu": { - "instance_reference": "" - }, - "ui_combine_priority": 0.0, - "construction_preview_override": { - "instance_reference": "" - }, - "statetree_ability_id": "", - "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "self_repair_armory_ak", - "squad_tree": "", - "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", - "ability_activate_deferred_tree": "" - }, - "hold_period": 0.0, - "min_range": 0.0, - "clear_ability_on_blueprint_conversion": "True", - "ability_description": { - "instance_reference": "" - }, - "ability_description_storage_index": "", - "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", - "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", - "toggle_ability_group": "", - "projectile_for_preview": { - "instance_reference": "" - }, - "ui_ability_can_display": "True", - "enable_in_unit_types": [], - "ui_target_origin_point": "center", - "can_use_ability_check_interval": 0.125, - "should_trigger_immediately": "False", - "ui_user_prompt_issue_message": { - "locstring": { - "name": "ui_user_prompt_issue_message", - "value": "0" - } - }, - "squad_caster_entity_filter_condition": "", - "ui_range_min": { - "instance_reference": "" - }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", - "ui_range_reticule_enable_team_color": "False", - "terminal_command": "False", - "can_passive_ability_create_formation_squad_group": "False", - "can_cast_again_whilst_pending": "False", - "ui_click_point_action_key": "", - "ui_ability_options": { - "template_reference": { - "name": "ui_ability_options", - "value": "options\\none" - } - }, - "statetree_node_prereq_highlight_requirement": "", - "highlight_targets": "False", - "use_movement_node_positions": "False", - "shared_timer_team_wide": "False", - "show_damage_preview": "False", - "use_concurrent_cast": "False", - "HACK": { - "HACK_apply_restoration_cost_for_targets": "False", - "HACK_use_full_simbox_to_simbox_range": "False" - }, - "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, - "statetree_node_prereq_default_command_prioritize_as_success": { - "statetree_node_self": "", - "statetree_node_target": "" - }, - "statetree_node_prereq_entity_target_filter": "", - "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" - }, "pbgid": 2161081.0, "parent_pbg": { "instance_reference": "abilities/races/afrika_korps/vehicles/self_repair_passive_ui_34_ak" @@ -108380,7 +110438,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075579.0, "parent_pbg": { @@ -114696,7 +116755,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2126952.0, "parent_pbg": { @@ -115041,7 +117101,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2074875.0, "parent_pbg": { @@ -117116,7 +119177,7 @@ "formatter": { "locstring": { "name": "formatter", - "value": "11258734" + "value": "11264746" } } }, @@ -118073,392 +120134,28 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", - "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", - "ability_activate_deferred_tree": "" - }, - "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, - "ability_description": { - "instance_reference": "" - }, - "ability_description_storage_index": "", - "default_command_weight_modifier": 0.0, - "global_tree": "commander_stance_8_rad_ak", - "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", - "can_move_to_cast": "True", - "toggle_ability_group": "", - "projectile_for_preview": { - "instance_reference": "" - }, - "ui_ability_can_display": "True", - "enable_in_unit_types": [], - "can_use_ability_check_interval": 0.125, - "should_trigger_immediately": "False", - "ui_target_origin_point": "center", - "ui_user_prompt_issue_message": { - "locstring": { - "name": "ui_user_prompt_issue_message", - "value": "0" - } - }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "", - "ui_range_min": { - "instance_reference": "" - }, - "ui_range_reticule_enable_team_color": "False", - "terminal_command": "False", - "can_passive_ability_create_formation_squad_group": "False", - "can_cast_again_whilst_pending": "False", - "ui_click_point_action_key": "", - "ui_ability_options": { - "template_reference": { - "name": "ui_ability_options", - "value": "options\\none" - } - }, - "statetree_node_prereq_highlight_requirement": "", - "highlight_targets": "False", - "use_movement_node_positions": "False", - "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", - "show_damage_preview": "False", - "HACK": { - "HACK_apply_restoration_cost_for_targets": "False", - "HACK_use_full_simbox_to_simbox_range": "False" - }, - "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, - "statetree_node_prereq_default_command_prioritize_as_success": { - "statetree_node_self": "", - "statetree_node_target": "" - }, - "statetree_node_prereq_entity_target_filter": "", - "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 - }, - "pbgid": 2090104.0, - "parent_pbg": { - "instance_reference": "" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [], - "custom_hash_key_properties": [], - "custom_reflected_enum_properties": [] - } - }, - "creeping_barrage_stuka_ak": { - "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", - "caster_close_in_distance": 0.0, - "casters_can_evacuate": "False", - "cost_to_player": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 50.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "cursor_ghost_blueprint": "", - "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "False", - "disable_when_active": "False", - "enable_in_building": "False", - "enable_in_vehicle": "False", - "engage_combat": "False", - "entity_busy_time": 0.0, - "facing_angle": 5.0, - "facing_ignore": "True", - "final_close_in_distance": 0.0, - "fire_and_forget": "False", - "garrison_target": "False", - "initial_recharge": "False", - "move_back": "False", - "move_back_distance": 10.0, - "range": 150.0, - "range_ignore": "False", - "recharge_time": 90.0, - "refundable": "True", - "require_no_shot_block": "False", - "shared_timer": "shared_barrage_ability", - "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_position", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, - "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "11249646" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "11239376" - } - }, - "hotkey_name": "V", - "icon_name": "legacy/abilities/ability_west_german_stuka_creeping_barrage", - "overlay_name": "", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11221909" - } - }, - "icon_alternate_name": "", - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11249197" - } - }, - "help_text_alternate": { - "locstring": { - "name": "help_text_alternate", - "value": "0" - } - }, - "screen_name_alternate": { - "locstring": { - "name": "screen_name_alternate", - "value": "11158242" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "intersection", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, - "help_text_formatter": { - "template_reference": { - "name": "help_text_formatter", - "value": "" - } - }, - "help_text_alternate_formatter": { - "template_reference": { - "name": "help_text_alternate_formatter", - "value": "" - } - }, - "screen_name_formatter": { - "template_reference": { - "name": "screen_name_formatter", - "value": "" - } - }, - "screen_name_alternate_formatter": { - "template_reference": { - "name": "screen_name_alternate_formatter", - "value": "" - } - }, - "screen_name_short_formatter": { - "template_reference": { - "name": "screen_name_short_formatter", - "value": "" - } - }, - "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" - }, - "ui_contextual_info": [], - "ui_usage_txt": { - "locstring": { - "name": "ui_usage_txt", - "value": "0" - } - }, - "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11230598" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], - "ability_super": "tp_none", - "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 - }, - "ui_mini_map_capture": "True", - "facing_ignore_during_active": "False", - "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" - }, - "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_directional" - }, - "ui_reticule_radius_min": 9.0, - "ui_reticule_radius_max": 10.0, - "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_primary", - "ui_targetable_sm_key": "", - "ui_targetable_on_key": "", - "ui_targetable_off_key": "", - "ui_targetable_receiver": "local", - "ui_combine_type": "intersection", - "ui_modal_highlight": { - "world_sector": "False", - "map_sector": "False", - "map_sector_hq_link_extender": "False" - }, - "ui_group_cast_type": "single", - "requirements_target": [], - "targeted_ability_option": { - "template_reference": { - "name": "targeted_ability_option", - "value": "options\\none" - } - }, - "ui_direction_requirement": "directional", - "cursor_ghost_ebp": { - "instance_reference": "" - }, - "can_cast_whilst_constructing": "False", - "requirements_self_recharge": [], - "can_cast_outside_active_battle_field": "False", - "cost_to_squad": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "Normal", - "speech_code": "", - "channeling": { - "template_reference": { - "name": "channeling", - "value": "options\\none" - } - }, - "can_be_interrupted": "True", - "casting_option": { - "template_reference": { - "name": "casting_option", - "value": "options\\none" - } - }, - "proxy_range_option": { - "template_reference": { - "name": "proxy_range_option", - "value": "options\\none" - } - }, - "ability_category": { - "instance_reference": "" - }, - "always_refund_cost_if_failed": "False", - "ui_menu": { - "instance_reference": "" - }, - "ui_combine_priority": 0.0, - "construction_preview_override": { - "instance_reference": "" - }, - "statetree_ability_id": "", - "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_halftrack_stuka_150mm", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "creeping_barrage_stuka_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 35.0, + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "commander_stance_8_rad_ak", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "True", + "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "toggle_ability_group": "", "projectile_for_preview": { @@ -118468,7 +120165,7 @@ "enable_in_unit_types": [], "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "rear", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -118511,9 +120208,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2099405.0, + "pbgid": 2090104.0, "parent_pbg": { "instance_reference": "" }, @@ -118539,7 +120237,7 @@ "custom_reflected_enum_properties": [] } }, - "fast_reposition_marder_ak": { + "creeping_barrage_stuka_ak": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -118550,7 +120248,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 15.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -118571,14 +120269,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 25.0, + "range": 150.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_barrage_ability", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -118591,30 +120289,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241043" + "value": "11249646" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239377" + "value": "11239376" } }, "hotkey_name": "V", - "icon_name": "common/abilities/zoom_and_boom_greyhound_us", + "icon_name": "legacy/abilities/ability_west_german_stuka_creeping_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238928" + "value": "11221909" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240150" + "value": "11249197" } }, "help_text_alternate": { @@ -118703,7 +120401,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230455" + "value": "11230598" } }, "veterancy_rank": 1.0, @@ -118716,16 +120414,16 @@ "ui_position_row": 3.0, "ui_position_column": 4.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "ui_reticule/ability_reticule_directional" }, - "ui_reticule_radius_min": 2.0, - "ui_reticule_radius_max": 2.0, + "ui_reticule_radius_min": 9.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -118739,34 +120437,14 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_clearance" - }, - "reason": "usage", - "needed_clearance": 3.0, - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "pass_type": { - "instance_reference": "pass_types/vehicle_medium" - } - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "directional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -118793,7 +120471,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -118820,19 +120498,19 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_halftrack_stuka_150mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "fast_reposition_marder_ak", + "ability_activate_entity_tree": "creeping_barrage_stuka_ak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 5.0, + "min_range": 35.0, "ability_description": { "instance_reference": "" }, @@ -118841,7 +120519,7 @@ "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", + "ui_range_reticule_shows_while_active": "True", "can_move_to_cast": "True", "toggle_ability_group": "", "projectile_for_preview": { @@ -118851,7 +120529,7 @@ "enable_in_unit_types": [], "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", + "ui_target_origin_point": "rear", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -118896,7 +120574,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2090119.0, + "pbgid": 2099405.0, "parent_pbg": { "instance_reference": "" }, @@ -118922,7 +120600,7 @@ "custom_reflected_enum_properties": [] } }, - "fear_tacticts_250_ak": { + "fast_reposition_marder_ak": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -118933,7 +120611,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 15.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -118954,14 +120632,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, + "range": 25.0, "range_ignore": "False", - "recharge_time": 180.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -118974,30 +120652,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241044" + "value": "11241043" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239378" + "value": "11239377" } }, "hotkey_name": "V", - "icon_name": "common/abilities/ability__button_vehicle", + "icon_name": "common/abilities/zoom_and_boom_greyhound_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11246292" + "value": "11238928" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240151" + "value": "11240150" } }, "help_text_alternate": { @@ -119086,7 +120764,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230711" + "value": "11230455" } }, "veterancy_rank": 1.0, @@ -119107,8 +120785,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_range_default" }, - "ui_reticule_radius_min": 10.0, - "ui_reticule_radius_max": 10.0, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 2.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -119138,7 +120816,7 @@ } }, "pass_type": { - "instance_reference": "pass_types/vehicle_light" + "instance_reference": "pass_types/vehicle_medium" } } } @@ -119210,12 +120888,12 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "fear_tacticts_250_ak", + "ability_activate_entity_tree": "fast_reposition_marder_ak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 10.0, + "min_range": 5.0, "ability_description": { "instance_reference": "" }, @@ -119279,7 +120957,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2099566.0, + "pbgid": 2090119.0, "parent_pbg": { "instance_reference": "" }, @@ -119305,10 +120983,10 @@ "custom_reflected_enum_properties": [] } }, - "frontline_transport_250_ak": { + "fear_tacticts_250_ak": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -119337,50 +121015,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 40.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 180.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "all_entities", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11241044" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11239378" } }, "hotkey_name": "V", - "icon_name": "common/abilities/ability_abandon_vehicle_medic", + "icon_name": "common/abilities/ability__button_vehicle", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238930" + "value": "11246292" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240152" + "value": "11240151" } }, "help_text_alternate": { @@ -119413,18 +121091,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 4.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -119480,7 +121147,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230557" + "value": "11230711" } }, "veterancy_rank": 1.0, @@ -119496,13 +121163,13 @@ "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 10.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -119516,7 +121183,27 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_clearance" + }, + "reason": "usage", + "needed_clearance": 3.0, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "pass_type": { + "instance_reference": "pass_types/vehicle_light" + } + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -119550,7 +121237,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -119584,18 +121271,18 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "fear_tacticts_250_ak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, + "min_range": 10.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "frontline_transport_250_ak", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -119653,7 +121340,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2099373.0, + "pbgid": 2099566.0, "parent_pbg": { "instance_reference": "" }, @@ -119679,10 +121366,10 @@ "custom_reflected_enum_properties": [] } }, - "incendiary_barrage_250_ak": { + "frontline_transport_250_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -119690,7 +121377,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -119711,21 +121398,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 30.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "all_entities", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -119737,24 +121424,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239379" + "value": "11159402" } }, "hotkey_name": "V", - "icon_name": "legacy/abilities/ability_german_incendiary_barrage", + "icon_name": "common/abilities/ability_abandon_vehicle_medic", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238931" + "value": "11238930" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240153" + "value": "11240152" } }, "help_text_alternate": { @@ -119766,7 +121453,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -119787,7 +121474,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 4.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -119820,10 +121518,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -119842,7 +121541,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230654" + "value": "11230557" } }, "veterancy_rank": 1.0, @@ -119855,16 +121554,16 @@ "ui_position_row": 3.0, "ui_position_column": 4.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 4.0, - "ui_reticule_radius_max": 4.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -119938,52 +121637,51 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "incendiary_barrage_250_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_halftrack_mortar", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 10.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "frontline_transport_250_ak", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -119999,8 +121697,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -120016,27 +121714,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2099451.0, + "pbgid": 2099373.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -120053,10 +121740,10 @@ "custom_reflected_enum_properties": [] } }, - "infantry_support_motorcycle_ak": { + "incendiary_barrage_250_ak": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -120064,7 +121751,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 30.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -120085,21 +121772,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 90.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "all_entities", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { @@ -120111,24 +121798,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11239379" } }, "hotkey_name": "V", - "icon_name": "legacy/commander/cmdr_west_german_target_them", + "icon_name": "legacy/abilities/ability_german_incendiary_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238932" + "value": "11238931" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240154" + "value": "11240153" } }, "help_text_alternate": { @@ -120140,7 +121827,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -120161,18 +121848,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 15.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258726" - } + "value": "" } }, "help_text_formatter": { @@ -120205,11 +121881,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -120228,7 +121903,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230546" + "value": "11230654" } }, "veterancy_rank": 1.0, @@ -120241,16 +121916,16 @@ "ui_position_row": 3.0, "ui_position_column": 4.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 6.75, + "ui_reticule_radius_max": 6.75, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -120324,20 +121999,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "incendiary_barrage_250_ak", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\ak_halftrack_mortar", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -120348,27 +122022,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -120384,8 +122060,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -120401,16 +122077,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2099352.0, + "pbgid": 2099451.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -120427,7 +122114,7 @@ "custom_reflected_enum_properties": [] } }, - "italian_brotherhood_l6_40_ak": { + "infantry_support_motorcycle_ak": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -120479,7 +122166,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241047" + "value": "0" } }, "help_text": { @@ -120489,20 +122176,20 @@ } }, "hotkey_name": "V", - "icon_name": "races/afrika_corps/vehicles/l6_40_ak", + "icon_name": "legacy/commander/cmdr_west_german_target_them", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238933" + "value": "11238932" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11251493" + "value": "11240154" } }, "help_text_alternate": { @@ -120535,7 +122222,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258726" + } } }, "help_text_formatter": { @@ -120591,7 +122289,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230627" + "value": "11230546" } }, "veterancy_rank": 1.0, @@ -120706,7 +122404,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "italian_brotherhood_l6_40_ak", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -120764,7 +122462,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2099431.0, + "pbgid": 2099352.0, "parent_pbg": { "instance_reference": "" }, @@ -120790,7 +122488,7 @@ "custom_reflected_enum_properties": [] } }, - "italian_vanguard_m13_14_ak": { + "italian_brotherhood_l6_40_ak": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -120842,7 +122540,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11241047" } }, "help_text": { @@ -120852,20 +122550,20 @@ } }, "hotkey_name": "V", - "icon_name": "races/afrika_corps/vehicles/m13_40_ak", + "icon_name": "races/afrika_corps/vehicles/l6_40_ak", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11230610" + "value": "11238933" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240156" + "value": "11251493" } }, "help_text_alternate": { @@ -120898,21 +122596,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 5.0 - }, - { - "int_value": 30.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258736" - } + "value": "" } }, "help_text_formatter": { @@ -120968,7 +122652,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230623" + "value": "11230627" } }, "veterancy_rank": 1.0, @@ -121083,7 +122767,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "italian_vanguard_m13_40_ak", + "global_tree": "italian_brotherhood_l6_40_ak", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -121141,7 +122825,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2099410.0, + "pbgid": 2099431.0, "parent_pbg": { "instance_reference": "" }, @@ -121167,9 +122851,9 @@ "custom_reflected_enum_properties": [] } }, - "lockdown_254_ak": { + "italian_vanguard_m13_14_ak": { "ability_bag": { - "activation": "toggle", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -121200,8 +122884,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 5.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -121219,30 +122903,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241049" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11155127" + "value": "11159402" } }, "hotkey_name": "V", - "icon_name": "legacy/abilities/ability_german_counter_barrage", + "icon_name": "races/afrika_corps/vehicles/m13_40_ak", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238934" + "value": "11230610" } }, - "icon_alternate_name": "legacy/abilities/ability_german_counter_barrage_off", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249199" + "value": "11240156" } }, "help_text_alternate": { @@ -121275,7 +122959,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 5.0 + }, + { + "int_value": 30.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258736" + } } }, "help_text_formatter": { @@ -121331,7 +123029,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230448" + "value": "11230623" } }, "veterancy_rank": 1.0, @@ -121401,7 +123099,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -121446,7 +123144,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "lockdown_254", + "global_tree": "italian_vanguard_m13_40_ak", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -121504,7 +123202,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2092377.0, + "pbgid": 2099410.0, "parent_pbg": { "instance_reference": "" }, @@ -121530,9 +123228,9 @@ "custom_reflected_enum_properties": [] } }, - "supervised_advance_piv_command_ak": { + "lockdown_254_ak": { "ability_bag": { - "activation": "timed", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -121541,7 +123239,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -121562,9 +123260,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 30.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 5.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -121582,30 +123280,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11241049" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239380" + "value": "11155127" } }, "hotkey_name": "V", - "icon_name": "common/abilities/ability_german_combat_blitz", + "icon_name": "legacy/abilities/ability_german_counter_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11230647" + "value": "11238934" } }, - "icon_alternate_name": "", + "icon_alternate_name": "legacy/abilities/ability_german_counter_barrage_off", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240158" + "value": "11249199" } }, "help_text_alternate": { @@ -121638,21 +123336,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 20.0 - }, - { - "int_value": 20.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258650" - } + "value": "" } }, "help_text_formatter": { @@ -121708,7 +123392,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230623" + "value": "11230448" } }, "veterancy_rank": 1.0, @@ -121778,7 +123462,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -121823,7 +123507,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "supervised_advance_piv_command_ak", + "global_tree": "lockdown_254", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -121881,6 +123565,390 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, + "pbgid": 2092377.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "supervised_advance_piv_command_ak": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 30.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 30.0, + "range_ignore": "False", + "recharge_time": 60.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239380" + } + }, + "hotkey_name": "V", + "icon_name": "common/abilities/ability_german_combat_blitz", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11230647" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11240158" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11158242" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 20.0 + }, + { + "int_value": 20.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258650" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible" + }, + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11230623" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 20.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "supervised_advance_piv_command_ak", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "False", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, "pbgid": 2099447.0, "parent_pbg": { "instance_reference": "" @@ -122022,7 +124090,7 @@ "int_value": 50.0 }, { - "int_value": 50.0 + "int_value": 66.0 } ], "formatter": { @@ -122256,7 +124324,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099404.0, "parent_pbg": { @@ -122734,7 +124803,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11184610" + "value": "0" } }, "screen_name_short": { diff --git a/data/chunked/abilities/races/american.json b/data/chunked/abilities/races/american.json index 04d13b55..43f85459 100644 --- a/data/chunked/abilities/races/american.json +++ b/data/chunked/abilities/races/american.json @@ -1835,7 +1835,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 204512.0, "parent_pbg": { @@ -5580,7 +5581,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174094.0, "parent_pbg": { @@ -6438,7 +6440,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174234.0, "parent_pbg": { @@ -7421,7 +7424,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174236.0, "parent_pbg": { @@ -8087,7 +8091,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 177883.0, "parent_pbg": { @@ -8753,7 +8758,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174231.0, "parent_pbg": { @@ -9195,7 +9201,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 195866.0, "parent_pbg": { @@ -9671,7 +9678,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182371.0, "parent_pbg": { @@ -10211,7 +10219,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182375.0, "parent_pbg": { @@ -10745,7 +10754,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182367.0, "parent_pbg": { @@ -11243,7 +11253,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182370.0, "parent_pbg": { @@ -11742,7 +11753,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 195395.0, "parent_pbg": { @@ -12276,7 +12288,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2063129.0, "parent_pbg": { @@ -12734,7 +12747,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182368.0, "parent_pbg": { @@ -13287,7 +13301,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182373.0, "parent_pbg": { @@ -13840,7 +13855,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 182369.0, "parent_pbg": { @@ -14280,7 +14296,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123415.0, "parent_pbg": { @@ -14650,7 +14667,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 188560.0, "parent_pbg": { @@ -15019,7 +15037,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 192240.0, "parent_pbg": { @@ -15388,7 +15407,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 190230.0, "parent_pbg": { @@ -15757,7 +15777,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 190222.0, "parent_pbg": { @@ -16102,7 +16123,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 187637.0, "parent_pbg": { @@ -16450,7 +16472,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123414.0, "parent_pbg": { @@ -16823,7 +16846,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196966.0, "parent_pbg": { @@ -16913,7 +16937,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/promote_captain_us", + "icon_name": "races/common/upgrade/training_armored", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -17196,7 +17220,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197121.0, "parent_pbg": { @@ -17586,7 +17611,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 187592.0, "parent_pbg": { @@ -17959,7 +17985,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197170.0, "parent_pbg": { @@ -18049,7 +18076,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_command_radio_net_03", + "icon_name": "races/american/abilities/war_machine", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -18332,7 +18359,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200890.0, "parent_pbg": { @@ -18716,7 +18744,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201146.0, "parent_pbg": { @@ -18806,7 +18835,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/upgrades/mechanized_support_center_us", + "icon_name": "races/american/abilities/strength_in_steel", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -19103,7 +19132,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200891.0, "parent_pbg": { @@ -19476,7 +19506,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197104.0, "parent_pbg": { @@ -19566,7 +19597,7 @@ } }, "hotkey_name": "W", - "icon_name": "legacy/abilities/ability_aef_sherman_spearhead_on", + "icon_name": "races/american/abilities/seek_and_destroy", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -19872,7 +19903,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 187593.0, "parent_pbg": { @@ -20245,7 +20277,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197146.0, "parent_pbg": { @@ -20658,7 +20691,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2159886.0, "parent_pbg": { @@ -21003,7 +21037,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 187591.0, "parent_pbg": { @@ -21416,7 +21451,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2162273.0, "parent_pbg": { @@ -21833,7 +21869,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150098.0, "parent_pbg": { @@ -22324,7 +22361,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150694.0, "parent_pbg": { @@ -22925,7 +22963,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151101.0, "parent_pbg": { @@ -23698,7 +23737,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151026.0, "parent_pbg": { @@ -24093,7 +24133,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150202.0, "parent_pbg": { @@ -24587,7 +24628,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150695.0, "parent_pbg": { @@ -25371,7 +25413,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150110.0, "parent_pbg": { @@ -25744,7 +25787,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201211.0, "parent_pbg": { @@ -25880,7 +25924,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 33.0 + }, + { + "int_value": 33.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259408" + } } }, "help_text_formatter": { @@ -26117,7 +26175,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150830.0, "parent_pbg": { @@ -26490,7 +26549,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062521.0, "parent_pbg": { @@ -26933,7 +26993,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201843.0, "parent_pbg": { @@ -27306,7 +27367,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201213.0, "parent_pbg": { @@ -27708,7 +27770,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 178102.0, "parent_pbg": { @@ -28480,7 +28543,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201207.0, "parent_pbg": { @@ -28853,7 +28917,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201208.0, "parent_pbg": { @@ -29240,7 +29305,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 177958.0, "parent_pbg": { @@ -29613,7 +29679,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 177935.0, "parent_pbg": { @@ -29992,7 +30059,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 178096.0, "parent_pbg": { @@ -30365,7 +30433,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 178565.0, "parent_pbg": { @@ -30738,7 +30807,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 178537.0, "parent_pbg": { @@ -31111,7 +31181,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201212.0, "parent_pbg": { @@ -31459,7 +31530,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123413.0, "parent_pbg": { @@ -31562,7 +31634,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11162048" + "value": "11264716" } }, "help_text_alternate": { @@ -31832,7 +31904,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201163.0, "parent_pbg": { @@ -32205,7 +32278,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201164.0, "parent_pbg": { @@ -32666,7 +32740,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201165.0, "parent_pbg": { @@ -33164,7 +33239,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201166.0, "parent_pbg": { @@ -33573,7 +33649,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201922.0, "parent_pbg": { @@ -34062,7 +34139,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201167.0, "parent_pbg": { @@ -34203,15 +34281,12 @@ "formatter_arguments": [ { "int_value": 15.0 - }, - { - "int_value": 35.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11259627" + "value": "11260713" } } }, @@ -34514,7 +34589,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201168.0, "parent_pbg": { @@ -34965,7 +35041,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201169.0, "parent_pbg": { @@ -35351,7 +35428,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201170.0, "parent_pbg": { @@ -35744,7 +35822,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201171.0, "parent_pbg": { @@ -36146,7 +36225,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 206435.0, "parent_pbg": { @@ -36585,7 +36665,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201172.0, "parent_pbg": { @@ -39186,7 +39267,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2028387.0, "parent_pbg": { @@ -39904,7 +39986,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1581047.0, "parent_pbg": { @@ -42218,7 +42301,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2063149.0, "parent_pbg": { @@ -42775,7 +42859,7 @@ "int_value": 50.0 }, { - "int_value": 100.0 + "int_value": 33.0 }, { "int_value": 4.0 @@ -43025,7 +43109,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150988.0, "parent_pbg": { @@ -43171,7 +43256,7 @@ "int_value": 50.0 }, { - "int_value": 100.0 + "int_value": 33.0 }, { "int_value": 4.0 @@ -43427,7 +43512,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151014.0, "parent_pbg": { @@ -44568,7 +44654,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 206223.0, "parent_pbg": { @@ -44913,7 +45000,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 206222.0, "parent_pbg": { @@ -45258,7 +45346,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033194.0, "parent_pbg": { @@ -45695,7 +45784,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033191.0, "parent_pbg": { @@ -46068,7 +46158,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2089316.0, "parent_pbg": { @@ -48785,7 +48876,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062503.0, "parent_pbg": { @@ -50043,7 +50135,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029191.0, "parent_pbg": { @@ -52810,8 +52903,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 5.5, - "ui_reticule_radius_max": 5.5, + "ui_reticule_radius_min": 7.0, + "ui_reticule_radius_max": 7.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -53199,29 +53292,6 @@ }, "ui_group_cast_type": "single", "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11184795" - } - }, - "unit_type": "infantry", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - }, { "required": { "template_reference": { @@ -53306,7 +53376,7 @@ "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_infantry_veterancy_ability", - "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_target_requirement": "throwing_knife_devils_brigade_us\\target_requirements\\valid_knife_throw_target", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, @@ -53374,7 +53444,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202457.0, "parent_pbg": { @@ -53719,7 +53790,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 172966.0, "parent_pbg": { @@ -54115,7 +54187,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151045.0, "parent_pbg": { @@ -54499,7 +54572,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151043.0, "parent_pbg": { @@ -56752,7 +56826,24 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 80.0 + }, + { + "int_value": 20.0 + }, + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264530" + } } }, "help_text_formatter": { @@ -57491,7 +57582,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2155210.0, "parent_pbg": { @@ -57854,7 +57946,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2028156.0, "parent_pbg": { @@ -58217,7 +58310,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2027864.0, "parent_pbg": { @@ -58607,7 +58701,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2028636.0, "parent_pbg": { @@ -61090,7 +61185,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "False", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150638.0, "parent_pbg": { @@ -67607,7 +67703,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -67617,11 +67713,226 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } + } + ] + } + } + ] + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -68055,7 +68366,7 @@ "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "ability_throw_grenade_squad", "ability_activate_entity_tree": "satchel_charge_paratrooper_us", "ability_activate_deferred_tree": "" }, @@ -71418,7 +71729,7 @@ } }, "hotkey_name": "A", - "icon_name": "common/upgrades/bazooka_us_grey", + "icon_name": "common/upgrades/bazooka_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -71427,7 +71738,7 @@ "value": "11198115" } }, - "icon_alternate_name": "common/upgrades/bazooka_us", + "icon_alternate_name": "races/american/weapons/johnson_lmg_us", "brief_text": { "locstring": { "name": "brief_text", @@ -71734,7 +72045,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1117505.0, "parent_pbg": { @@ -72912,7 +73224,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2132592.0, "parent_pbg": { @@ -72940,6 +73253,379 @@ "custom_reflected_enum_properties": [] } } + }, + "veterancy_abilities": { + "bazooka_steady_fire_us": { + "ability_bag": { + "activation": "always_on", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 40.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11264644" + } + }, + "hotkey_name": "", + "icon_name": "races/american/abilities/bazooka_team_range_buff", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11264641" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "0" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264642" + } + }, + "formatter_arguments": [ + { + "float_value": 3.5 + }, + { + "float_value": 7.5 + } + ] + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "0" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible" + }, + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/squad_combat_range" + }, + "ui_reticule_radius_min": 40.0, + "ui_reticule_radius_max": 40.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "bazooka_steady_fire_us", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "True", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "True", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2163097.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + } } }, "specialists": { @@ -73260,7 +73946,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129674.0, "parent_pbg": { @@ -73694,7 +74381,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130271.0, "parent_pbg": { @@ -74131,7 +74819,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2132603.0, "parent_pbg": { @@ -74565,7 +75254,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130279.0, "parent_pbg": { @@ -74999,7 +75689,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129648.0, "parent_pbg": { @@ -75436,7 +76127,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129696.0, "parent_pbg": { @@ -75873,7 +76565,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129713.0, "parent_pbg": { @@ -76247,7 +76940,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130273.0, "parent_pbg": { @@ -76620,7 +77314,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2132604.0, "parent_pbg": { @@ -76993,7 +77688,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130280.0, "parent_pbg": { @@ -77366,7 +78062,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129689.0, "parent_pbg": { @@ -77739,7 +78436,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129698.0, "parent_pbg": { @@ -78112,7 +78810,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129714.0, "parent_pbg": { @@ -78256,12 +78955,15 @@ "formatter_arguments": [ { "int_value": 25.0 + }, + { + "int_value": 50.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258609" + "value": "11264957" } } }, @@ -78498,7 +79200,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 181765.0, "parent_pbg": { @@ -81725,8 +82428,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "stop", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -82081,8 +82784,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -82588,7 +83291,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2135541.0, "parent_pbg": { @@ -82944,7 +83648,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2153649.0, "parent_pbg": { @@ -88181,7 +88886,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200448.0, "parent_pbg": { @@ -92703,21 +93409,25 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 3.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "True", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", - "value": "options\\none" - } + "value": "options\\abilities\\casting_ability_option" + }, + "cast_time": 3.0, + "casting_stop_requirement_overrides": { + "enable_overrides": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "", + "stop_self_requirements": [], + "stop_target_requirements": [] + }, + "issue_stop_order": "True", + "keep_casting_actions_when_channeling": "False" }, "proxy_range_option": { "template_reference": { @@ -92814,7 +93524,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201744.0, "parent_pbg": { @@ -93054,21 +93765,25 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 3.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "True", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", - "value": "options\\none" - } + "value": "options\\abilities\\casting_ability_option" + }, + "cast_time": 3.0, + "casting_stop_requirement_overrides": { + "enable_overrides": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "", + "stop_self_requirements": [], + "stop_target_requirements": [] + }, + "issue_stop_order": "True", + "keep_casting_actions_when_channeling": "False" }, "proxy_range_option": { "template_reference": { @@ -93165,7 +93880,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201745.0, "parent_pbg": { @@ -97401,7 +98117,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 170700.0, "parent_pbg": { @@ -97757,7 +98474,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2054514.0, "parent_pbg": { @@ -98637,12 +99355,15 @@ "formatter_arguments": [ { "int_value": 20.0 + }, + { + "int_value": 50.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258608" + "value": "11264957" } } }, @@ -98928,7 +99649,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 171706.0, "parent_pbg": { @@ -99069,12 +99791,15 @@ "formatter_arguments": [ { "int_value": 25.0 + }, + { + "int_value": 50.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258608" + "value": "11264957" } } }, @@ -99290,7 +100015,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1627994.0, "parent_pbg": { @@ -99663,7 +100389,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196976.0, "parent_pbg": { @@ -102579,7 +103306,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2085288.0, "parent_pbg": { @@ -109327,9 +110055,9 @@ "custom_reflected_enum_properties": [] } }, - "toggle_howitzer_off_halftrack_75mm_us": { + "toggle_canister_shot_greyhound_us": { "ability_bag": { - "activation": "timed", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -109359,17 +110087,17 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 25.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 5.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_any", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, + "toggled_recharge_time_off": 5.0, + "toggled_recharge_time_on": 5.0, "ui_cursor": { "cursor_bad": "", "cursor_good": "", @@ -109379,30 +110107,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11172339" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11171753" + "value": "11249892" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/toggle_howitzer_off_halftrack_75mm_us", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_canister_shot", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11159403" + "value": "11217047" } }, - "icon_alternate_name": "", + "icon_alternate_name": "legacy/abilities/ability_aef_armor_piercing_rounds_sherman", "brief_text": { "locstring": { "name": "brief_text", - "value": "11159404" + "value": "11264824" } }, "help_text_alternate": { @@ -109435,8 +110163,25 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264825" + } + }, + "formatter_arguments": [ + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 75.0 + } + ] }, "help_text_formatter": { "template_reference": { @@ -109469,7 +110214,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -109484,9 +110229,9 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_entity_upgrade" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", @@ -109494,17 +110239,42 @@ } }, "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/american/gameplay/howitzer_mode_enabled_halftrack_75mm_us" + "instance_reference": "upgrade/american/research/mechanized/rearm_refit_us" }, + "include_completed": "True", "include_queued": "False", - "min_completed": 1.0, - "max_completed": 100.0, "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_structure" }, - "include_completed": "True" + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/american/buildings/production/mechanized_support_center_us" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], @@ -109516,13 +110286,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -109535,7 +110305,7 @@ "map_sector": "False", "map_sector_hq_link_extender": "False" }, - "ui_group_cast_type": "single", + "ui_group_cast_type": "multi", "requirements_target": [], "targeted_ability_option": { "template_reference": { @@ -109570,7 +110340,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -109591,21 +110361,21 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "toggle_howitzer_off_halftrack_75mm_us", + "entity_tree": "canister_shot_greyhound_us\\canister\\greyhound_canister_toggle", "squad_tree": "", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "canister_shot_greyhound_us\\requirements\\turn_off_when_other_ammo_is_loaded", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -109617,7 +110387,7 @@ "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", + "ui_range_reticule_shows_while_active": "True", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", @@ -109663,7 +110433,7 @@ "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" }, - "toggled_dectivate_on_failed_requirements": "True", + "toggled_dectivate_on_failed_requirements": "False", "min_shot_blocker_height": 0.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", @@ -109672,11 +110442,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 180150.0, + "pbgid": 2163181.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_us" }, "custom_properties": { "template_reference": { @@ -109700,9 +110471,9 @@ "custom_reflected_enum_properties": [] } }, - "toggle_howitzer_on_halftrack_75mm_us": { + "toggle_canister_shot_us": { "ability_bag": { - "activation": "timed", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -109732,17 +110503,17 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 25.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 5.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_any", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, + "toggled_recharge_time_off": 5.0, + "toggled_recharge_time_on": 5.0, "ui_cursor": { "cursor_bad": "", "cursor_good": "", @@ -109752,30 +110523,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11172339" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11171754" + "value": "11249892" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/toggle_howitzer_on_halftrack_75mm_us", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_canister_shot", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11159400" + "value": "11217047" } }, - "icon_alternate_name": "", + "icon_alternate_name": "legacy/abilities/ability_aef_armor_piercing_rounds_sherman", "brief_text": { "locstring": { "name": "brief_text", - "value": "11159401" + "value": "11264824" } }, "help_text_alternate": { @@ -109808,8 +110579,797 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264825" + } + }, + "formatter_arguments": [ + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 75.0 + } + ] + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "sfx_ui_hud_inGame_button_play", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/american/research/mechanized/rearm_refit_us" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_structure" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/american/buildings/production/mechanized_support_center_us" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "multi", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "entity_tree": "canister_shot_sherman_us\\canister\\sherman_canister", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + 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"ui_ability_options": { - "template_reference": { - "name": "ui_ability_options", - "value": "options\\none" - } - }, - "statetree_node_prereq_highlight_requirement": "", - "highlight_targets": "False", - "use_movement_node_positions": "False", - "shared_timer_team_wide": "False", - "show_damage_preview": "False", - "use_concurrent_cast": "False", - "HACK": { - "HACK_apply_restoration_cost_for_targets": "False", - "HACK_use_full_simbox_to_simbox_range": "False" - }, - "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, - "statetree_node_prereq_default_command_prioritize_as_success": { - "statetree_node_self": "", - "statetree_node_target": "" - }, - "statetree_node_prereq_entity_target_filter": "", - "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" - }, - "pbgid": 181304.0, - "parent_pbg": { - "instance_reference": "" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [], - "custom_hash_key_properties": [], - "custom_reflected_enum_properties": [] - } - }, - "veterancy_1_unlock_b_hmg_30cal_us": { - "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", - "caster_close_in_distance": 0.0, - "casters_can_evacuate": "False", - "cost_to_player": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "cursor_ghost_blueprint": "", - "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "False", - "disable_when_active": "False", - "enable_in_building": "True", - "enable_in_vehicle": "False", - "engage_combat": "False", - "entity_busy_time": 0.0, - "facing_angle": 5.0, - "facing_ignore": "True", - "final_close_in_distance": 0.0, - "fire_and_forget": "False", - "garrison_target": "False", - "initial_recharge": "False", - "move_back": "False", - "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, - "refundable": "True", - "require_no_shot_block": "False", - "shared_timer": "shared_veterancy_unlock", - "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, - "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "0" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "11159402" - } - }, - "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", - "overlay_name": "", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11239051" - } - }, - "icon_alternate_name": "", - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11240437" - } - }, - "help_text_alternate": { - "locstring": { - "name": "help_text_alternate", - "value": "0" - } - }, - "screen_name_alternate": { - "locstring": { - "name": "screen_name_alternate", - "value": "11158242" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "intersection", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" + { + "int_value": 25.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258724" + } } }, "help_text_formatter": { @@ -149899,7 +151006,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -149985,7 +151092,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_b_us", + "squad_tree": "veterancy_1_unlock_a_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -150062,7 +151169,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181305.0, + "pbgid": 181304.0, "parent_pbg": { "instance_reference": "" }, @@ -150088,7 +151195,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_2_unlock_a_hmg_30cal_us": { + "veterancy_1_unlock_b_hmg_30cal_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -150125,7 +151232,7 @@ "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_veterancy_unlock", "shared_timer_player_wide": "False", "squad_caster": "squad", "target": "tp_any", @@ -150140,30 +151247,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11171755" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11159402" } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_2_unlock_a", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160536" + "value": "11239051" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160537" + "value": "11240437" } }, "help_text_alternate": { @@ -150175,7 +151282,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -150196,7 +151303,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11261646" + } } }, "help_text_formatter": { @@ -150247,14 +151368,14 @@ "name": "required", "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "veterancy_rank": 2.0, + "veterancy_rank": 1.0, "match_exact_rank": "False" } }, @@ -150274,7 +151395,34 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, "min_completed": 1.0, "max_completed": 100.0, @@ -150303,7 +151451,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -150312,25 +151460,16 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "race": { + "instance_reference": "racebps/americans" + } } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -150339,18 +151478,9 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "race": { + "instance_reference": "racebps/americans_campaign" + } } } ] @@ -150360,7 +151490,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -150446,7 +151576,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_2_unlock_a_hmg_30cal_us", + "squad_tree": "veterancy_1_unlock_b_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -150523,7 +151653,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181306.0, + "pbgid": 181305.0, "parent_pbg": { "instance_reference": "" }, @@ -150549,7 +151679,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_2_unlock_b_hmg_30cal_us": { + "veterancy_2_unlock_a_hmg_30cal_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -150611,20 +151741,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_2_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_2_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160538" + "value": "11160536" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160539" + "value": "11160537" } }, "help_text_alternate": { @@ -150821,7 +151951,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -150907,7 +152037,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_2_unlock_b_hmg_30cal_us", + "squad_tree": "veterancy_2_unlock_a_hmg_30cal_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -150984,7 +152114,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181307.0, + "pbgid": 181306.0, "parent_pbg": { "instance_reference": "" }, @@ -151010,7 +152140,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_3_unlock_a_hmg_30cal_us": { + "veterancy_2_unlock_b_hmg_30cal_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -151072,20 +152202,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_3_unlock_a", + "icon_name": "common/abilities/veterancy/veterancy_2_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160540" + "value": "11160538" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160542" + "value": "11160539" } }, "help_text_alternate": { @@ -151176,7 +152306,7 @@ "value": "0" } }, - "veterancy_rank": 3.0, + "veterancy_rank": 2.0, "match_exact_rank": "False" } }, @@ -151196,7 +152326,7 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_3_unlock" + "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" }, "min_completed": 1.0, "max_completed": 100.0, @@ -151211,7 +152341,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -151220,25 +152350,69 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -151324,7 +152498,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_3_unlock_a_hmg_30cal_us", + "squad_tree": "veterancy_2_unlock_b_hmg_30cal_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -151401,7 +152575,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181308.0, + "pbgid": 181307.0, "parent_pbg": { "instance_reference": "" }, @@ -151427,7 +152601,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_3_unlock_b_hmg_30cal_us": { + "veterancy_3_unlock_a_hmg_30cal_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -151489,20 +152663,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_3_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_3_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160541" + "value": "11160540" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160543" + "value": "11160542" } }, "help_text_alternate": { @@ -151655,7 +152829,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -151741,7 +152915,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_3_unlock_b_hmg_30cal_us", + "squad_tree": "veterancy_3_unlock_a_hmg_30cal_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -151818,7 +152992,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181309.0, + "pbgid": 181308.0, "parent_pbg": { "instance_reference": "" }, @@ -151843,13 +153017,11 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "m2a1_105mm": { - "veterancy_1a_howitzer_105mm_time_on_target": { + }, + "veterancy_3_unlock_b_hmg_30cal_us": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -151866,7 +153038,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -151878,50 +153050,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 250.0, - "range_ignore": "False", - "recharge_time": 60.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11171755" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239509" + "value": "0" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "A", + "icon_name": "common/abilities/veterancy/veterancy_3_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11251527" + "value": "11160541" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11251564" + "value": "11160543" } }, "help_text_alternate": { @@ -151933,7 +153105,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -151987,11 +153159,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -152004,7 +153175,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage_and_display", "ui_name": { @@ -152013,200 +153184,62 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] - } - } - ] - } - } - ] - } + "veterancy_rank": 3.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" } - ] + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_3_unlock" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" } }, { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_squad_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", - "value": "11233037" + "value": "0" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" } } ], @@ -152218,13 +153251,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -152293,25 +153326,24 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_howitzer_105mm", + "entity_tree": "", + "squad_tree": "veterancy_3_unlock_b_hmg_30cal_us", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_howitzer_105mm_time_on_target_us", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 35.0, "ability_description": { "instance_reference": "" }, @@ -152319,30 +153351,32 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "False", + "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -152358,8 +153392,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -152375,7 +153409,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2135315.0, + "pbgid": 181309.0, "parent_pbg": { "instance_reference": "" }, @@ -152400,10 +153434,12 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "veterancy_1a_howitzer_artillery_morale": { + } + }, + "m2a1_105mm": { + "veterancy_1a_howitzer_105mm_time_on_target": { "ability_bag": { - "activation": "always_on", + "activation": "targeted", "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -152433,15 +153469,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 250.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_entity", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -152462,21 +153498,21 @@ "value": "11239509" } }, - "hotkey_name": "", - "icon_name": "races/american/abilities/105mm_artillery_morale", + "hotkey_name": "W", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11260087" + "value": "11251527" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260088" + "value": "11251564" } }, "help_text_alternate": { @@ -152509,27 +153545,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 40.0 - }, - { - "int_value": 50.0 - }, - { - "int_value": 20.0 - }, - { - "int_value": 45.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11260692" - } + "value": "" } }, "help_text_formatter": { @@ -152617,7 +153633,7 @@ } }, "include_queued": "False", - "is_present": "False", + "is_present": "True", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" }, @@ -152644,7 +153660,7 @@ } }, "include_queued": "False", - "is_present": "True", + "is_present": "False", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, @@ -152793,10 +153809,10 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, "ui_reticule_radius_min": 8.0, "ui_reticule_radius_max": 8.0, @@ -152874,25 +153890,25 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_howitzer_105mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_howitzer_105mm_time_on_target_us", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, + "min_range": 35.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "artillery_morale_us", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", @@ -152914,7 +153930,7 @@ }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -152950,7 +153966,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2151761.0, + "pbgid": 2135315.0, "parent_pbg": { "instance_reference": "" }, @@ -152976,7 +153992,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1a_howitzer_charged_shells": { + "veterancy_1a_howitzer_artillery_morale": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -153016,7 +154032,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_any", + "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -153038,20 +154054,20 @@ } }, "hotkey_name": "", - "icon_name": "races/american/abilities/105mm_charged_shells", + "icon_name": "races/american/abilities/105mm_artillery_morale", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11260084" + "value": "11260087" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260083" + "value": "11260088" } }, "help_text_alternate": { @@ -153088,22 +154104,22 @@ }, "formatter_arguments": [ { - "int_value": 2.0 + "int_value": 40.0 }, { - "int_value": 60.0 + "int_value": 50.0 }, { - "int_value": 80.0 + "int_value": 20.0 }, { - "int_value": 3.0 + "int_value": 45.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11260691" + "value": "11260692" } } }, @@ -153192,7 +154208,7 @@ } }, "include_queued": "False", - "is_present": "True", + "is_present": "False", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" }, @@ -153219,7 +154235,7 @@ } }, "include_queued": "False", - "is_present": "False", + "is_present": "True", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, @@ -153467,7 +154483,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "artillery_morale_us", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", @@ -153525,7 +154541,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2151759.0, + "pbgid": 2151761.0, "parent_pbg": { "instance_reference": "" }, @@ -153551,9 +154567,9 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1b_howitzer_105mm_airburst": { + "veterancy_1a_howitzer_charged_shells": { "ability_bag": { - "activation": "targeted", + "activation": "always_on", "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -153583,15 +154599,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 250.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -153612,21 +154628,21 @@ "value": "11239509" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "", + "icon_name": "races/american/abilities/105mm_charged_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11251528" + "value": "11260084" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240570" + "value": "11260083" } }, "help_text_alternate": { @@ -153659,7 +154675,27 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 2.0 + }, + { + "int_value": 60.0 + }, + { + "int_value": 80.0 + }, + { + "int_value": 3.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11260691" + } } }, "help_text_formatter": { @@ -153749,7 +154785,7 @@ "include_queued": "False", "is_present": "True", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" }, "min_completed": 1.0, "max_completed": 100.0, @@ -153776,7 +154812,7 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, "min_completed": 1.0, "max_completed": 100.0, @@ -153923,10 +154959,10 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, "ui_reticule_radius_min": 8.0, "ui_reticule_radius_max": 8.0, @@ -154004,19 +155040,19 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_howitzer_105mm", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_howitzer_105mm_airburst_us", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 35.0, + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -154044,7 +155080,7 @@ }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, @@ -154080,7 +155116,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2135316.0, + "pbgid": 2151759.0, "parent_pbg": { "instance_reference": "" }, @@ -154106,10 +155142,10 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_a_howitzer_105mm_a": { + "veterancy_1b_howitzer_105mm_airburst": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -154126,7 +155162,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "True", + "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -154138,21 +155174,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, + "range": 250.0, + "range_ignore": "False", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_veterancy_unlock", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { @@ -154167,21 +155203,21 @@ "value": "11239509" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", + "hotkey_name": "W", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11260084" + "value": "11251528" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260083" + "value": "11240570" } }, "help_text_alternate": { @@ -154214,27 +155250,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 2.0 - }, - { - "int_value": 60.0 - }, - { - "int_value": 80.0 - }, - { - "int_value": 3.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11260691" - } + "value": "" } }, "help_text_formatter": { @@ -154280,77 +155296,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, { "required": { "template_reference": { @@ -154369,7 +155314,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_race" + "value": "requirements\\required_all_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -154378,16 +155323,69 @@ "value": "0" } }, - "race": { - "instance_reference": "racebps/americans" - } + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_race" + "value": "requirements\\required_all_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -154396,30 +155394,133 @@ "value": "0" } }, - "race": { - "instance_reference": "racebps/americans_campaign" - } + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } + } + ] + } + } + ] } } ] } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11233037" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -154494,19 +155595,19 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_howitzer_105mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_a_us", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_howitzer_105mm_airburst_us", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, + "min_range": 35.0, "ability_description": { "instance_reference": "" }, @@ -154514,7 +155615,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", + "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "toggle_ability_group": "", @@ -154534,7 +155635,7 @@ }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -154570,7 +155671,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2135313.0, + "pbgid": 2135316.0, "parent_pbg": { "instance_reference": "" }, @@ -154596,7 +155697,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_a_howitzer_105mm_b": { + "veterancy_1_unlock_a_howitzer_105mm_a": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -154664,14 +155765,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11260087" + "value": "11260084" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260088" + "value": "11260083" } }, "help_text_alternate": { @@ -154704,7 +155805,27 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 2.0 + }, + { + "int_value": 60.0 + }, + { + "int_value": 80.0 + }, + { + "int_value": 3.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11260691" + } } }, "help_text_formatter": { @@ -154878,7 +155999,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -154968,7 +156089,7 @@ "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_b_us", + "squad_tree": "veterancy_1_unlock_a_us", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -155040,7 +156161,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2135314.0, + "pbgid": 2135313.0, "parent_pbg": { "instance_reference": "" }, @@ -155065,13 +156186,11 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "mortar_81mm": { - "veterancy_1a_timed_fuze_mortar_81mm_us": { + }, + "veterancy_1_unlock_a_howitzer_105mm_b": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -155079,7 +156198,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 20.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -155088,7 +156207,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -155100,50 +156219,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 95.0, - "range_ignore": "False", - "recharge_time": 20.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "shared_veterancy_unlock", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239574" + "value": "11239509" } }, - "hotkey_name": "W", - "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", + "hotkey_name": "A", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11161191" + "value": "11260087" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240634" + "value": "11260088" } }, "help_text_alternate": { @@ -155155,7 +156274,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -155176,7 +156295,27 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 40.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 20.0 + }, + { + "int_value": 45.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11260692" + } } }, "help_text_formatter": { @@ -155209,10 +156348,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -155221,6 +156361,77 @@ }, "validate_actions": "True", "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, { "required": { "template_reference": { @@ -155239,7 +156450,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_all_in_list" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -155248,69 +156459,16 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - } - ] + "race": { + "instance_reference": "racebps/americans" + } } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_all_in_list" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -155319,116 +156477,13 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] - } - } - ] - } - } - ] + "race": { + "instance_reference": "racebps/americans_campaign" + } } } ] } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11233037" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } } ], "ability_super": "tp_none", @@ -155439,13 +156494,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -155519,19 +156574,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "", + "squad_tree": "veterancy_1_unlock_b_us", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "veterancy_1a_timed_fuze_mortar_81mm_us", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_mortar_81mm", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -155542,29 +156598,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -155580,8 +156634,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -155597,27 +156651,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 182139.0, + "pbgid": 2135314.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -155633,8 +156676,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "veterancy_1b_delayed_fuze_mortar_81mm_us": { + } + }, + "mortar_81mm": { + "veterancy_1a_timed_fuze_mortar_81mm_us": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -155671,7 +156716,7 @@ "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -155686,30 +156731,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249999" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239575" + "value": "11239574" } }, "hotkey_name": "W", - "icon_name": "common/abilities/delayed_fuze_81mm_mortar_us", + "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239052" + "value": "11161191" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249234" + "value": "11240634" } }, "help_text_alternate": { @@ -155791,7 +156836,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -155800,18 +156845,200 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } + } + ] + } + } + ] + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11233037" + } }, - "include_completed": "True" + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], @@ -155828,8 +157055,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -155907,7 +157134,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "veterancy_1b_delayed_fuze_mortar_81mm_us", + "ability_activate_entity_tree": "veterancy_1a_timed_fuze_mortar_81mm_us", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_mortar_81mm", @@ -155981,7 +157208,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 182140.0, + "pbgid": 182139.0, "parent_pbg": { "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, @@ -156018,10 +157245,10 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_a_81mm_us": { + "veterancy_1b_delayed_fuze_mortar_81mm_us": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -156029,7 +157256,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 20.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -156038,7 +157265,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "True", + "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -156050,50 +157277,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, + "range": 95.0, + "range_ignore": "False", + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_veterancy_unlock", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249999" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239574" + "value": "11239575" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", + "hotkey_name": "W", + "icon_name": "common/abilities/delayed_fuze_81mm_mortar_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239053" + "value": "11239052" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249282" + "value": "11249234" } }, "help_text_alternate": { @@ -156105,7 +157332,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -156171,23 +157398,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, { "required": { "template_reference": { @@ -156202,34 +157412,7 @@ } }, "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", + "is_present": "True", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, @@ -156241,76 +157424,23 @@ }, "include_completed": "True" } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_race" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_race" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] - } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -156379,23 +157509,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_a_us", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "veterancy_1b_delayed_fuze_mortar_81mm_us", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_mortar_81mm", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -156424,7 +157554,7 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -156462,16 +157592,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181310.0, + "pbgid": 182140.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -156488,7 +157629,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_b_81mm_us": { + "veterancy_1_unlock_a_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -156550,20 +157691,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239054" + "value": "11239053" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249234" + "value": "11249282" } }, "help_text_alternate": { @@ -156769,7 +157910,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -156855,7 +157996,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_b_us", + "squad_tree": "veterancy_1_unlock_a_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -156932,7 +158073,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181311.0, + "pbgid": 181310.0, "parent_pbg": { "instance_reference": "" }, @@ -156958,7 +158099,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_2_unlock_a_81mm_us": { + "veterancy_1_unlock_b_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -156995,7 +158136,7 @@ "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_veterancy_unlock", "shared_timer_player_wide": "False", "squad_caster": "squad", "target": "tp_any", @@ -157010,30 +158151,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11171755" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239574" } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_2_unlock_a", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160544" + "value": "11239054" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160554" + "value": "11249234" } }, "help_text_alternate": { @@ -157045,7 +158186,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -157117,14 +158258,14 @@ "name": "required", "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "veterancy_rank": 2.0, + "veterancy_rank": 1.0, "match_exact_rank": "False" } }, @@ -157144,7 +158285,34 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, "min_completed": 1.0, "max_completed": 100.0, @@ -157173,7 +158341,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -157182,25 +158350,16 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "race": { + "instance_reference": "racebps/americans" + } } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_race" }, "reason": "usage_and_display", "ui_name": { @@ -157209,18 +158368,9 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "race": { + "instance_reference": "racebps/americans_campaign" + } } } ] @@ -157230,7 +158380,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -157316,7 +158466,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_2_unlock_a_mortar_81mm_us", + "squad_tree": "veterancy_1_unlock_b_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -157393,7 +158543,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181312.0, + "pbgid": 181311.0, "parent_pbg": { "instance_reference": "" }, @@ -157419,7 +158569,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_2_unlock_b_81mm_us": { + "veterancy_2_unlock_a_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -157481,20 +158631,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_2_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_2_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160546" + "value": "11160544" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160555" + "value": "11160554" } }, "help_text_alternate": { @@ -157691,7 +158841,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -157777,7 +158927,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_2_unlock_b_mortar_81mm_us", + "squad_tree": "veterancy_2_unlock_a_mortar_81mm_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -157854,7 +159004,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181313.0, + "pbgid": 181312.0, "parent_pbg": { "instance_reference": "" }, @@ -157880,7 +159030,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_3_unlock_a_81mm_us": { + "veterancy_2_unlock_b_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -157942,20 +159092,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_3_unlock_a", + "icon_name": "common/abilities/veterancy/veterancy_2_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160545" + "value": "11160546" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160556" + "value": "11160555" } }, "help_text_alternate": { @@ -158046,7 +159196,7 @@ "value": "0" } }, - "veterancy_rank": 3.0, + "veterancy_rank": 2.0, "match_exact_rank": "False" } }, @@ -158066,7 +159216,7 @@ "include_queued": "False", "is_present": "False", "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_3_unlock" + "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" }, "min_completed": 1.0, "max_completed": 100.0, @@ -158081,7 +159231,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -158090,25 +159240,69 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -158194,7 +159388,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_3_unlock_a_mortar_81mm_us", + "squad_tree": "veterancy_2_unlock_b_mortar_81mm_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -158271,7 +159465,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181314.0, + "pbgid": 181313.0, "parent_pbg": { "instance_reference": "" }, @@ -158297,7 +159491,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_3_unlock_b_81mm_us": { + "veterancy_3_unlock_a_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -158359,20 +159553,20 @@ } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_3_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_3_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160547" + "value": "11160545" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11160557" + "value": "11160556" } }, "help_text_alternate": { @@ -158525,7 +159719,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -158611,7 +159805,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_3_unlock_b_mortar_81mm_us", + "squad_tree": "veterancy_3_unlock_a_mortar_81mm_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -158688,7 +159882,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 181315.0, + "pbgid": 181314.0, "parent_pbg": { "instance_reference": "" }, @@ -158713,12 +159907,8 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - } - }, - "vehicles": { - "chaffee": { - "veteracny_1a_flanking_speed_chaffee_us": { + }, + "veterancy_3_unlock_b_81mm_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -158729,7 +159919,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -158738,7 +159928,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -158750,14 +159940,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 0.0, "range_ignore": "True", - "recharge_time": 30.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -158770,30 +159960,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11171755" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239582" + "value": "0" } }, "hotkey_name": "A", - "icon_name": "common/abilities/flanking_speed_hellcat_us", + "icon_name": "common/abilities/veterancy/veterancy_3_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11157762" + "value": "11160547" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249238" + "value": "11160557" } }, "help_text_alternate": { @@ -158805,7 +159995,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -158826,24 +160016,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 35.0 - }, - { - "int_value": 50.0 - }, - { - "int_value": 25.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258628" - } + "value": "" } }, "help_text_formatter": { @@ -158892,7 +160065,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage_and_display", "ui_name": { @@ -158901,200 +160074,62 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_race" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] - } - } - ] - } - } - ] - } + "veterancy_rank": 3.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" } - ] + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_3_unlock" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" } }, { "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_squad_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", - "value": "11233037" + "value": "0" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_2_unlock" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" } } ], @@ -159157,16 +160192,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 10.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -159191,9 +160220,9 @@ "construction_preview_override": { "instance_reference": "" }, - "construction_preview": "True", - "entity_tree": "flanking_speed_hellcat_us", - "squad_tree": "", + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "veterancy_3_unlock_b_mortar_81mm_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -159270,7 +160299,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 1115086.0, + "pbgid": 181315.0, "parent_pbg": { "instance_reference": "" }, @@ -159295,8 +160324,12 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "veterancy_1b_seek_and_destroy_chaffee_us": { + } + } + }, + "vehicles": { + "chaffee": { + "veteracny_1a_flanking_speed_chaffee_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -159307,7 +160340,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -159328,9 +160361,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 10.0, "range_ignore": "True", - "recharge_time": 180.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -159354,24 +160387,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239579" + "value": "11239582" } }, "hotkey_name": "A", - "icon_name": "common/abilities/seek_and_destroy_greyhound_us", + "icon_name": "common/abilities/flanking_speed_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11158789" + "value": "11157762" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249283" + "value": "11249238" } }, "help_text_alternate": { @@ -159408,16 +160441,19 @@ }, "formatter_arguments": [ { - "int_value": 20.0 + "int_value": 35.0 }, { - "int_value": 75.0 + "int_value": 50.0 + }, + { + "int_value": 25.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258624" + "value": "11258628" } } }, @@ -159467,7 +160503,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -159476,45 +160512,183 @@ "value": "0" } }, - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_race" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } + } + ] + } + } + ] + } } - }, - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" + ] } }, { @@ -159527,7 +160701,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11233037" } }, "veterancy_rank": 1.0, @@ -159596,7 +160770,7 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 30.0, + "channeling_time_second": 10.0, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], "can_be_cancelled": "False", @@ -159628,8 +160802,8 @@ "construction_preview_override": { "instance_reference": "" }, - "construction_preview": "False", - "entity_tree": "veterancy_1b_seek_and_destroy_greyhound_us", + "construction_preview": "True", + "entity_tree": "flanking_speed_hellcat_us", "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", @@ -159707,7 +160881,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 1115185.0, + "pbgid": 1115086.0, "parent_pbg": { "instance_reference": "" }, @@ -159733,7 +160907,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_a_chaffee_us": { + "veterancy_1b_seek_and_destroy_chaffee_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -159753,7 +160927,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "True", + "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -159767,12 +160941,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 180.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_veterancy_unlock", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -159791,24 +160965,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239582" + "value": "11239579" } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", + "icon_name": "common/abilities/seek_and_destroy_greyhound_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239055" + "value": "11158789" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249238" + "value": "11249283" } }, "help_text_alternate": { @@ -159841,7 +161015,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 20.0 + }, + { + "int_value": 75.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258624" + } } }, "help_text_formatter": { @@ -159886,23 +161074,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, { "required": { "template_reference": { @@ -159944,7 +161115,7 @@ } }, "include_queued": "False", - "is_present": "False", + "is_present": "True", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" }, @@ -159961,60 +161132,24 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_race" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_race" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "race": { - "instance_reference": "racebps/americans_campaign" - } - } - } - ] + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -160070,10 +161205,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -160099,8 +161240,8 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "", - "squad_tree": "veterancy_1_unlock_a_us", + "entity_tree": "veterancy_1b_seek_and_destroy_greyhound_us", + "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -160177,7 +161318,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 1115183.0, + "pbgid": 1115185.0, "parent_pbg": { "instance_reference": "" }, @@ -160203,7 +161344,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_1_unlock_b_chaffee_us": { + "veterancy_1_unlock_a_chaffee_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -160261,24 +161402,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239579" + "value": "11239582" } }, "hotkey_name": "A", - "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239056" + "value": "11239055" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240445" + "value": "11249238" } }, "help_text_alternate": { @@ -160484,7 +161625,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -160570,7 +161711,7 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "veterancy_1_unlock_b_us", + "squad_tree": "veterancy_1_unlock_a_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -160647,7 +161788,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 1115184.0, + "pbgid": 1115183.0, "parent_pbg": { "instance_reference": "" }, @@ -160673,7 +161814,7 @@ "custom_reflected_enum_properties": [] } }, - "veterancy_flanking_speed_chaffee_us": { + "veterancy_1_unlock_b_chaffee_us": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -160684,7 +161825,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -160693,7 +161834,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -160705,14 +161846,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 0.0, "range_ignore": "True", - "recharge_time": 30.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_veterancy_unlock", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -160731,24 +161872,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239582" + "value": "11239579" } }, "hotkey_name": "A", - "icon_name": "common/abilities/flanking_speed_hellcat_us", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_b", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11157762" + "value": "11239056" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249238" + "value": "11240445" } }, "help_text_alternate": { @@ -160781,24 +161922,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 35.0 - }, - { - "int_value": 50.0 - }, - { - "int_value": 25.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258628" - } + "value": "" } }, "help_text_formatter": { @@ -160874,7 +161998,7 @@ } }, "include_queued": "False", - "is_present": "True", + "is_present": "False", "upgrade_name": { "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" }, @@ -160913,6 +162037,59 @@ }, "include_completed": "True" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_race" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_race" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } } ], "ability_super": "tp_none", @@ -160974,16 +162151,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 10.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -161008,9 +162179,9 @@ "construction_preview_override": { "instance_reference": "" }, - "construction_preview": "True", - "entity_tree": "veterancy_flanking_speed_chaffee_us", - "squad_tree": "", + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "veterancy_1_unlock_b_us", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -161087,7 +162258,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2064099.0, + "pbgid": 1115184.0, "parent_pbg": { "instance_reference": "" }, @@ -161112,12 +162283,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "greyhound": { - "veterancy_1a_radio_net_greyhound_us": { + }, + "veterancy_flanking_speed_chaffee_us": { "ability_bag": { - "activation": "always_on", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -161126,7 +162295,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -161147,9 +162316,451 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range": 10.0, + "range_ignore": "True", + "recharge_time": 30.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239582" + } + }, + "hotkey_name": "A", + "icon_name": "common/abilities/flanking_speed_hellcat_us", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11157762" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11249238" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11158242" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 35.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 25.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258628" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + 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"name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "sfx_ui_hud_inGame_button_play", + "sound_alternative": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection" + }, + "ui_menu": { + "instance_reference": "" + }, + "ui_mini_map_capture": "True", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_position": { + "ui_position_column": 4.0, + "ui_position_row": 3.0 + }, + "ui_progress_bar_type": "no_bar", + "ui_range": { + "instance_reference": "" + }, + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_shows_while_active": "False", + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 1.0, + "ui_target_origin_point": "center", + "ui_targetable_off_key": "", + "ui_targetable_on_key": "", + "ui_targetable_receiver": "local", + "ui_targetable_sm_key": "", + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_visibility_ignore_prerequisite": "False", + "use_concurrent_cast": "False", + "use_movement_node_positions": "False", + "use_simbox_to_simbox_range": "True", + "validate_actions": "True" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "child_custom_properties": [], + "custom_bool_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_enum_properties": [], + "custom_float_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_hash_key_properties": [], + "custom_int32_properties": [], + "custom_loc_string_properties": [], + "custom_pbgid_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_reflected_enum_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_vector3f_properties": [] + }, + "parent_pbg": { + "instance_reference": "" + }, + "pbgid": 2163044.0 + }, "veterancy_1b_anti_mine_sherman_us": { "ability_bag": { "activation": "always_on", @@ -181263,6 +183483,510 @@ "custom_reflected_enum_properties": [] } }, + "veterancy_1_unlock_a_sherman_suppressing_fire_us": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "True", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "shared_veterancy_unlock", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239372" + } + }, + "hotkey_name": "A", + "icon_name": "common/abilities/veterancy/veterancy_1_unlock_a", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11264696" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11264693" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264823" + } + }, + "formatter_arguments": [ + { + "int_value": 50.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11264821" + } + } + }, + { + "int_value": 33.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11258597" + } + } + }, + { + "int_value": 30.0 + } + ] + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "sfx_ui_hud_inGame_button_play", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_a" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_race" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_race" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "race": { + "instance_reference": "racebps/americans_campaign" + } + } + } + ] + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 3.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "statetree_ability_id": "", + "construction_preview_override": { + "instance_reference": "" + }, + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "veterancy_1_unlock_a_us", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2163139.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, "veterancy_1_unlock_a_sherman_us": { "ability_bag": { "activation": "timed", diff --git a/data/chunked/abilities/races/british.json b/data/chunked/abilities/races/british.json index 34a98e33..6651e76d 100644 --- a/data/chunked/abilities/races/british.json +++ b/data/chunked/abilities/races/british.json @@ -532,7 +532,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197761.0, "parent_pbg": { @@ -1241,7 +1242,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197653.0, "parent_pbg": { @@ -1925,7 +1927,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197649.0, "parent_pbg": { @@ -2634,7 +2637,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197651.0, "parent_pbg": { @@ -3318,7 +3322,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197655.0, "parent_pbg": { @@ -3358,7 +3363,7 @@ "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 0.0, + "popcap": 5.0, "fuel": 0.0, "munition": 0.0, "manpower": 220.0, @@ -3538,7 +3543,7 @@ "reason": "usage", "free_pop": { "medic": 0.0, - "personnel": 4.0, + "personnel": 5.0, "vehicle": 0.0 } } @@ -6994,7 +6999,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11262673" + "value": "11264882" } }, "help_text_alternate": { @@ -8000,7 +8005,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123412.0, "parent_pbg": { @@ -8379,7 +8385,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2089612.0, "parent_pbg": { @@ -8752,7 +8759,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2089613.0, "parent_pbg": { @@ -9125,7 +9133,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029785.0, "parent_pbg": { @@ -9518,7 +9527,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029786.0, "parent_pbg": { @@ -9557,7 +9567,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 225.0, + "munition": 250.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -9920,7 +9930,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029787.0, "parent_pbg": { @@ -10391,7 +10402,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029788.0, "parent_pbg": { @@ -10944,7 +10956,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029789.0, "parent_pbg": { @@ -11511,7 +11524,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029792.0, "parent_pbg": { @@ -11645,7 +11659,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 150.0, + "munition": 180.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -12009,7 +12023,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029790.0, "parent_pbg": { @@ -12514,7 +12529,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2089614.0, "parent_pbg": { @@ -12967,7 +12983,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123411.0, "parent_pbg": { @@ -13380,7 +13397,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2162095.0, "parent_pbg": { @@ -13764,7 +13782,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2030593.0, "parent_pbg": { @@ -14160,7 +14179,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2030595.0, "parent_pbg": { @@ -14533,7 +14553,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202339.0, "parent_pbg": { @@ -14906,7 +14927,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2088995.0, "parent_pbg": { @@ -15356,7 +15378,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202341.0, "parent_pbg": { @@ -15862,7 +15885,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 203283.0, "parent_pbg": { @@ -16235,7 +16259,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202343.0, "parent_pbg": { @@ -16608,7 +16633,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202344.0, "parent_pbg": { @@ -16908,12 +16934,12 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 0.0, + "channeling_time_second": 60.0, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], "can_be_cancelled": "False", "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "statetree_node_prereq_stop_target_requirement": "flight_system_loiter\\channeling\\stop_channeling" }, "can_be_interrupted": "True", "casting_option": { @@ -17017,7 +17043,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202345.0, "parent_pbg": { @@ -17069,7 +17096,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 80.0, + "munition": 70.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -17170,7 +17197,7 @@ }, "formatter_arguments": [ { - "int_value": 40.0 + "int_value": 20.0 }, { "int_value": 25.0 @@ -17267,8 +17294,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_recon" }, - "ui_reticule_radius_min": 20.0, - "ui_reticule_radius_max": 20.0, + "ui_reticule_radius_min": 40.0, + "ui_reticule_radius_max": 40.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -17342,8 +17369,14 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "can_be_cancelled": "False", + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "channeling_time_second": 65.0, + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "flight_system_loiter\\channeling\\stop_channeling" }, "can_be_interrupted": "True", "casting_option": { @@ -17390,7 +17423,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "british_armored_right_3b_designate_targets_uk", + "global_tree": "flight_system_loiter", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -17446,7 +17479,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 202347.0, "parent_pbg": { @@ -17461,16 +17495,111 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "FORMATION_PBG", + "pbg": { + "instance_reference": "custom_property_container/flight/abilities/british/british_armored_designate_targets_uk/formation/designate_targets_formation" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [ + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_START", + "nodepath": "flight_system_SFX\\SFX_Library\\Allied_Recon_start" + } + }, + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_PASSBY", + "nodepath": "flight_system_SFX\\SFX_Library\\Allied_Recon_passby" + } + }, + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_STOP", + "nodepath": "flight_system_SFX\\SFX_Library\\Allied_Recon_stop" + } + } + ], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [], + "custom_hash_key_properties": [ + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PILOT_ARRIVAL", + "value": "pilot_arrival" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PAYLOAD", + "value": "pilot_loiter" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_RUN_COMPLETE", + "value": "pilot_run_complete_generic" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_TARGET_MARKED", + "value": "pilot_target_marked" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PLANE_ATTACKED", + "value": "pilot_damaged" + } + } + ], "custom_reflected_enum_properties": [] } }, @@ -17819,7 +17948,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2126932.0, "parent_pbg": { @@ -18166,7 +18296,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031460.0, "parent_pbg": { @@ -18539,7 +18670,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031457.0, "parent_pbg": { @@ -18912,7 +19044,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031458.0, "parent_pbg": { @@ -19299,7 +19432,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031459.0, "parent_pbg": { @@ -19748,7 +19882,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031463.0, "parent_pbg": { @@ -20121,7 +20256,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031461.0, "parent_pbg": { @@ -20508,7 +20644,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031462.0, "parent_pbg": { @@ -20881,7 +21018,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031464.0, "parent_pbg": { @@ -21268,7 +21406,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031465.0, "parent_pbg": { @@ -21641,7 +21780,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031466.0, "parent_pbg": { @@ -22028,7 +22168,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031467.0, "parent_pbg": { @@ -22375,7 +22516,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123410.0, "parent_pbg": { @@ -22749,7 +22891,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201640.0, "parent_pbg": { @@ -23122,7 +23265,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201643.0, "parent_pbg": { @@ -23212,7 +23356,7 @@ } }, "hotkey_name": "W", - "icon_name": "legacy/abilities/ability_british_cover_combat_bonus", + "icon_name": "races/british/abilities/valour", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -23521,7 +23665,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2028738.0, "parent_pbg": { @@ -23894,7 +24039,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2028739.0, "parent_pbg": { @@ -23984,7 +24130,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_british_heroic_charge", + "icon_name": "races/british/abilities/war_cry", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -24290,7 +24436,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2044306.0, "parent_pbg": { @@ -24665,7 +24812,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201647.0, "parent_pbg": { @@ -24851,26 +24999,70 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_all_in_list" }, "reason": "usage_and_display", + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_airburst_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_artillery_saturation_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ui_name": { "locstring": { "name": "ui_name", "value": "0" } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_airburst_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" } } } @@ -25067,7 +25259,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201645.0, "parent_pbg": { @@ -25108,10 +25301,10 @@ "custom_reflected_enum_properties": [] } }, - "artillery_artillery_saturation_uk": { + "artillery_airburst_upgraded_uk": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "True", + "activation": "targeted", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -25119,7 +25312,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 110.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -25142,7 +25335,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 120.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -25166,24 +25359,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239655" + "value": "11239654" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_british_coordinated_fire", + "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11184180" + "value": "11239102" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240541" + "value": "11240540" } }, "help_text_alternate": { @@ -25266,45 +25459,89 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_all_in_list" }, "reason": "usage_and_display", + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_artillery_saturation_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_artillery_saturation_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ui_name": { "locstring": { "name": "ui_name", "value": "0" } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_artillery_saturation_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" } } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 15.0, + "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -25318,7 +25555,36 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_sector_type" + }, + "reason": "usage", + "resource_type": "command", + "victory_sector": "False" + } + } + ] + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -25345,14 +25611,14 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "artillery_artillery_saturation_uk", + "speech_code": "artillery_airburst_uk", "channeling": { "template_reference": { "name": "channeling", "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -25397,7 +25663,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "offmap_system_basic", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -25418,7 +25684,7 @@ } }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" @@ -25453,11 +25719,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 201646.0, + "pbgid": 2162936.0, "parent_pbg": { - "instance_reference": "abilities/races/british/battlegroups/indian_artillery/indian_artillery_bg_ability_parent_uk" + "instance_reference": "abilities/races/british/battlegroups/indian_artillery/right/artillery_airburst_uk" }, "custom_properties": { "template_reference": { @@ -25468,7 +25735,20 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BARRAGES_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/british/artillery_airburst_uk/barrages/artillery_airburst__barrages_saturation" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -25481,7 +25761,7 @@ "custom_reflected_enum_properties": [] } }, - "artillery_bl_5_5_heavy_artillery_uk": { + "artillery_artillery_saturation_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -25539,24 +25819,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239656" + "value": "11239655" } }, "hotkey_name": "W", - "icon_name": "races/british/team_weapons/howitzer_bl_5_5_africa_uk", + "icon_name": "common/abilities/ability_british_coordinated_fire", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239103" + "value": "11184180" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240542" + "value": "0" } }, "help_text_alternate": { @@ -25583,8 +25863,22 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264580" + } + }, + "formatter_arguments": [ + { + "int_value": 3.0 + }, + { + "int_value": 2.0 + } + ] }, "extra_text_formatter": { "template_reference": { @@ -25652,7 +25946,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_bl_5_5_heavy_artillery_uk" + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_artillery_saturation_uk" }, "include_completed": "True", "include_queued": "False", @@ -25691,36 +25985,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11218243" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_sector_type" - }, - "reason": "usage", - "resource_type": "command", - "victory_sector": "False" - } - } - ] - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -25747,7 +26012,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "artillery_bl_5_5_heavy_artillery_uk", + "speech_code": "artillery_artillery_saturation_uk", "channeling": { "template_reference": { "name": "channeling", @@ -25855,9 +26120,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 201649.0, + "pbgid": 201646.0, "parent_pbg": { "instance_reference": "abilities/races/british/battlegroups/indian_artillery/indian_artillery_bg_ability_parent_uk" }, @@ -25883,10 +26149,10 @@ "custom_reflected_enum_properties": [] } }, - "artillery_perimeter_monitor_uk": { + "artillery_bl_5_5_heavy_artillery_uk": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "always_on", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -25894,7 +26160,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 225.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -25941,24 +26207,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239657" + "value": "11239656" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_british_concentrated_barrage", + "icon_name": "races/british/team_weapons/howitzer_bl_5_5_africa_uk", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11184157" + "value": "11239103" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240542" } }, "help_text_alternate": { @@ -25985,21 +26251,7 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 3.0 - }, - { - "int_value": 60.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11261708" - } + "value": "" } }, "extra_text_formatter": { @@ -26068,7 +26320,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_perimeter_monitor_uk" + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_bl_5_5_heavy_artillery_uk" }, "include_completed": "True", "include_queued": "False", @@ -26081,19 +26333,19 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 1.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 0.0, - "ui_reticule_radius_max": 0.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -26103,11 +26355,40 @@ "ui_combine_type": "intersection", "ui_modal_highlight": { "world_sector": "False", - "map_sector": "True", + "map_sector": "False", "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11218243" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_sector_type" + }, + "reason": "usage", + "resource_type": "command", + "victory_sector": "False" + } + } + ] + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -26134,20 +26415,452 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "artillery_perimeter_monitor_uk", + "speech_code": "artillery_bl_5_5_heavy_artillery_uk", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 60.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "True", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 201649.0, + "parent_pbg": { + "instance_reference": "abilities/races/british/battlegroups/indian_artillery/indian_artillery_bg_ability_parent_uk" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "artillery_perimeter_monitor_saturation_uk": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 225.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 120.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_position", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239657" + } + }, + "hotkey_name": "W", + "icon_name": "common/abilities/ability_british_concentrated_barrage", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11184157" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "0" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": 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"custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BATTERY_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/british/artillery_perimeter_monitor_uk/battery/perimeter_monitor_battery" + } + } + } + ], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } - }, - "ui_direction_requirement": "nondirectional", - "cursor_ghost_ebp": { - "instance_reference": "" - }, - "can_cast_whilst_constructing": "False", - "requirements_self_recharge": [], - "can_cast_outside_active_battle_field": "False", - "cost_to_squad": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "Normal", - "speech_code": "", - "channeling": { - "template_reference": { - "name": "channeling", - "value": "options\\none" - } - }, - "can_be_interrupted": "True", - "casting_option": { - "template_reference": { - "name": "casting_option", - "value": "options\\none" - } - }, - "proxy_range_option": { - "template_reference": { - "name": "proxy_range_option", - "value": "options\\none" - } - }, - "ability_category": { - "instance_reference": "" - }, - "always_refund_cost_if_failed": "False", - "ui_menu": { - "instance_reference": "" - }, - "ui_combine_priority": 0.0, - "construction_preview_override": { - "instance_reference": "" - }, - "statetree_ability_id": "", - "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", - "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", - "ability_activate_deferred_tree": "" - }, - "hold_period": 0.0, - "min_range": 0.0, - "clear_ability_on_blueprint_conversion": "True", - "ability_description": { - "instance_reference": "" - }, - "ability_description_storage_index": "", - "default_command_weight_modifier": 0.0, - "global_tree": "fow_detection_truck_4x4_us", - "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", - "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", - "toggle_ability_group": "", - "projectile_for_preview": { - "instance_reference": "" - }, - "ui_ability_can_display": "True", - "enable_in_unit_types": [], - "ui_target_origin_point": "center", - "can_use_ability_check_interval": 0.125, - "should_trigger_immediately": "False", - "ui_user_prompt_issue_message": { - "locstring": { - "name": "ui_user_prompt_issue_message", - "value": "0" - } - }, - "squad_caster_entity_filter_condition": "", - "ui_range_min": { - "instance_reference": "" - }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", - "ui_range_reticule_enable_team_color": "False", - "terminal_command": "False", - "can_passive_ability_create_formation_squad_group": "False", - "can_cast_again_whilst_pending": "False", - "ui_click_point_action_key": "", - "ui_ability_options": { - "template_reference": { - "name": "ui_ability_options", - "value": "options\\none" - } - }, - "statetree_node_prereq_highlight_requirement": "", - "highlight_targets": "False", - "use_movement_node_positions": "False", - "shared_timer_team_wide": "False", - "show_damage_preview": "False", - "use_concurrent_cast": "False", - "HACK": { - "HACK_apply_restoration_cost_for_targets": "False", - "HACK_use_full_simbox_to_simbox_range": "False" - }, - "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, - "statetree_node_prereq_default_command_prioritize_as_success": { - "statetree_node_self": "", - "statetree_node_target": "" - }, - "statetree_node_prereq_entity_target_filter": "", - "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" - }, - "pbgid": 2030773.0, - "parent_pbg": { - "instance_reference": "" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [], - "custom_hash_key_properties": [], - "custom_reflected_enum_properties": [] - } - }, - "repair_aura_forward_repair_assembly_uk": { - "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", - "caster_close_in_distance": 0.0, - "casters_can_evacuate": "False", - "cost_to_player": { + } + } + } + }, + "building": { + "fow_detection_radio_becaon_uk": { + "ability_bag": { + "activation": "always_on", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { "action": 0.0, "command": 0.0, "popcap": 0.0, @@ -26670,7 +27490,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 35.0, + "range": 75.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", @@ -26690,30 +27510,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239658" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11226430" + "value": "11241300" } }, - "hotkey_name": "", - "icon_name": "legacy/abilities/repair", + "hotkey_name": "a", + "icon_name": "common/abilities/seek_and_destroy_greyhound_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192452" + "value": "11192407" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260609" + "value": "11240544" } }, "help_text_alternate": { @@ -26725,7 +27545,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -26746,18 +27566,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "float_value": 8.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -26801,33 +27610,16 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "do_construction_completion_check": "True" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 2.0, + "ui_position_column": 2.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/squad_combat_range" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "" @@ -26910,7 +27702,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "building_healing_aura_library\\repair_auras\\repair_assembly_repair_aura", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -26925,7 +27717,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "fow_detection_truck_4x4_us", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -26953,7 +27745,7 @@ }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "False", - "ui_range_reticule_enable_team_color": "True", + "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -26983,11 +27775,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 203193.0, + "pbgid": 2030773.0, "parent_pbg": { - "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -27011,9 +27804,9 @@ "custom_reflected_enum_properties": [] } }, - "withdraw_and_refit_tanks_uk": { + "repair_aura_forward_repair_assembly_uk": { "ability_bag": { - "activation": "targeted", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -27043,50 +27836,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 30.0, - "refundable": "False", + "range": 35.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11243076" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239660" + "value": "11226430" } }, - "hotkey_name": "Z", - "icon_name": "common/abilities/ability_german_fuel", + "hotkey_name": "", + "icon_name": "legacy/abilities/repair", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11185426" + "value": "11192452" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240546" + "value": "11260609" } }, "help_text_alternate": { @@ -27098,7 +27891,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -27119,7 +27912,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "float_value": 8.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -27156,7 +27960,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -27164,16 +27967,33 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, - "ui_mini_map_capture": "False", - "facing_ignore_during_active": "True", + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "ui_reticule/squad_combat_range" }, "ui_reticule": { "instance_reference": "" @@ -27220,7 +28040,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "options\\none", + "speech_code": "", "channeling": { "template_reference": { "name": "channeling", @@ -27253,20 +28073,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "withdraw_refit_tanks\\requirements\\target", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "building_healing_aura_library\\repair_auras\\repair_assembly_repair_aura", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "withdraw_refit_tanks", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -27277,6 +28096,8 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -27297,8 +28118,8 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_enable_team_color": "True", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -27331,9 +28152,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 202778.0, + "pbgid": 203193.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" }, "custom_properties": { "template_reference": { @@ -27356,13 +28177,11 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "infantry": { - "at_grenade_australian_light_infantry_uk": { + }, + "withdraw_and_refit_tanks_uk": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -27370,7 +28189,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -27378,7 +28197,7 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "True", + "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", @@ -27391,50 +28210,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 15.0, - "range_ignore": "False", - "recharge_time": 15.0, - "refundable": "True", - "require_no_shot_block": "True", + "range": 0.0, + "range_ignore": "True", + "recharge_time": 30.0, + "refundable": "False", + "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_entity_and_squad_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "modal_ability_cancel", "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11243076" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239501" + "value": "11239660" } }, - "hotkey_name": "W", - "icon_name": "common/upgrades/sticky_bomb_riflemen_us", + "hotkey_name": "Z", + "icon_name": "common/abilities/ability_german_fuel", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11200292" + "value": "11185426" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240546" } }, "help_text_alternate": { @@ -27461,35 +28280,13 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 40.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11263515" - } + "value": "" } }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 50.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258718" - } + "value": "" } }, "help_text_formatter": { @@ -27526,6 +28323,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -27537,15 +28335,15 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, - "ui_mini_map_capture": "True", - "facing_ignore_during_active": "False", + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "True", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -27589,7 +28387,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "", + "speech_code": "options\\none", "channeling": { "template_reference": { "name": "channeling", @@ -27610,7 +28408,7 @@ } }, "ability_category": { - "instance_reference": "ability_category/grenade_ability" + "instance_reference": "" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -27622,19 +28420,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "withdraw_refit_tanks\\requirements\\target", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "ability_throw_grenade_squad", - "ability_activate_entity_tree": "at_grenade_australian_light_infantry_uk", + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "withdraw_refit_tanks", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_grenade", - "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\target_presets\\standard_anti_tank", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -27645,8 +28444,6 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -27690,7 +28487,7 @@ "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 4.0, + "min_shot_blocker_height": 0.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -27701,9 +28498,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2031495.0, + "pbgid": 202778.0, "parent_pbg": { - "instance_reference": "abilities/races/common/infantry/single_target_anti_tank_subtypes/single_target_anti_tank_grenade_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -27726,8 +28523,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "at_grenade_sapper_uk": { + } + }, + "infantry": { + "at_grenade_australian_light_infantry_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -27994,10 +28793,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "ability_throw_grenade_squad", - "ability_activate_entity_tree": "at_grenade_sapper_uk", + "ability_activate_entity_tree": "at_grenade_australian_light_infantry_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "at_grenade_sapper_africa_uk\\requirements\\self", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_grenade", "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\target_presets\\standard_anti_tank", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -28069,7 +28868,7 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2032284.0, + "pbgid": 2031495.0, "parent_pbg": { "instance_reference": "abilities/races/common/infantry/single_target_anti_tank_subtypes/single_target_anti_tank_grenade_parent" }, @@ -28095,10 +28894,10 @@ "custom_reflected_enum_properties": [] } }, - "australian_light_infantry_veterancy_passive": { + "at_grenade_sapper_uk": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -28106,7 +28905,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 30.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -28114,34 +28913,34 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "False", + "disable_when_active": "True", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "False", + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 15.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 15.0, "refundable": "True", - "require_no_shot_block": "False", + "require_no_shot_block": "True", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_entity_and_squad_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { @@ -28153,17 +28952,17 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11259726" + "value": "11239501" } }, - "hotkey_name": "", - "icon_name": "races/british/abilities/sharpershooter_training", + "hotkey_name": "W", + "icon_name": "common/upgrades/sticky_bomb_riflemen_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11260263" + "value": "11200292" } }, "icon_alternate_name": "", @@ -28182,7 +28981,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -28201,20 +29000,31 @@ }, "formatter_arguments": [ { - "int_value": 25.0 + "int_value": 40.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11262714" + "value": "11263515" } } }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258718" + } } }, "help_text_formatter": { @@ -28247,11 +29057,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -28263,15 +29072,15 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 2.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -28313,7 +29122,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "auto_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -28336,7 +29145,7 @@ } }, "ability_category": { - "instance_reference": "" + "instance_reference": "ability_category/grenade_ability" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -28348,20 +29157,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_squad_tree": "ability_throw_grenade_squad", + "ability_activate_entity_tree": "at_grenade_sapper_uk", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "at_grenade_sapper_africa_uk\\requirements\\self", + "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\target_presets\\standard_anti_tank", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -28372,27 +29180,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -28408,14 +29218,14 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, + "min_shot_blocker_height": 4.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -28426,9 +29236,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2152674.0, + "pbgid": 2032284.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/infantry/single_target_anti_tank_subtypes/single_target_anti_tank_grenade_parent" }, "custom_properties": { "template_reference": { @@ -28452,9 +29262,9 @@ "custom_reflected_enum_properties": [] } }, - "battle_charge_gurkhas_uk": { + "australian_light_infantry_veterancy_passive": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -28477,28 +29287,28 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "True", + "facing_ignore": "False", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 20.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 180.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_squad", + "squad_caster": "all_entities", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -28510,24 +29320,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239688" + "value": "11259726" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_british_heroic_charge", + "hotkey_name": "", + "icon_name": "races/british/abilities/sharpershooter_training", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11198883" + "value": "11260263" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240598" + "value": "0" } }, "help_text_alternate": { @@ -28539,7 +29349,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -28554,35 +29364,392 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", "value": "ui_text_formatter" }, "formatter_arguments": [ - { - "int_value": 50.0 - }, - { - "int_value": 50.0 - }, { "int_value": 25.0 - }, - { - "int_value": 20.0 - }, - { - "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258654" + "value": "11262714" + } + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible" + }, + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "auto_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2152674.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "battle_charge_gurkhas_uk": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 20.0, + "range_ignore": "False", + "recharge_time": 180.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_squad", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + 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"statetree_node_prereq_self_recharge_requirement": "", + "hold_period": 0.0, + "min_range": 15.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "ui_range_min": { + "instance_reference": "ui_reticule/ability_min_range_default" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True" + }, + "pbgid": 2054002.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } - } - }, - "team_weapons": { - "aura_vehicle_awareness_uk": { + }, + "barrage_4_2_heavy_mortar_incendiary_uk": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -44795,50 +47253,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 150.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239722" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11239725" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_german_detection_off", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_incendiary_artillery", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192252" + "value": "11239132" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240633" + "value": "11249338" } }, "help_text_alternate": { @@ -44920,35 +47378,140 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_heavy_mortar_incendiary_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11234217" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "pinned" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "suppressed" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 2.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -45022,25 +47585,25 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_incendiary_uk", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "ability_vet_vehicle_awareness", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -45049,7 +47612,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large_dot" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -45062,12 +47625,12 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -45098,9 +47661,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 210430.0, + "pbgid": 2051741.0, "parent_pbg": { "instance_reference": "" }, @@ -45109,7 +47673,18 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -45126,7 +47701,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_4_2_heavy_mortar_airburst_uk": { + "barrage_4_2_heavy_mortar_smoke_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -45137,7 +47712,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -45163,7 +47738,7 @@ "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -45178,30 +47753,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239723" + "value": "11239340" } }, "hotkey_name": "W", - "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239131" + "value": "11239133" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249142" + "value": "11249189" } }, "help_text_alternate": { @@ -45279,23 +47854,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11200269" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, { "required": { "template_reference": { @@ -45395,7 +47953,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -45403,10 +47961,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -45484,7 +48042,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_4_2_airburst_heavy_mortar_uk", + "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_smoke_uk", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", @@ -45507,7 +48065,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm_airburst" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large_smoke" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -45556,9 +48114,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2031484.0, + "pbgid": 2031486.0, "parent_pbg": { "instance_reference": "" }, @@ -45595,7 +48154,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_4_2_heavy_mortar_flare_uk": { + "barrage_4_2_heavy_mortar_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -45629,10 +48188,10 @@ "move_back_distance": 10.0, "range": 150.0, "range_ignore": "False", - "recharge_time": 180.0, + "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -45647,30 +48206,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239724" + "value": "11239508" } }, "hotkey_name": "W", - "icon_name": "common/abilities/flare_scout_us", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11154426" + "value": "11239134" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240923" + "value": "11249141" } }, "help_text_alternate": { @@ -45703,21 +48262,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 15.0 - }, - { - "int_value": 45.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11259886" - } + "value": "" } }, "help_text_formatter": { @@ -45861,7 +48406,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -45869,10 +48414,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_recon" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 9.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -45936,7 +48481,7 @@ "ability_category": { "instance_reference": "" }, - "always_refund_cost_if_failed": "True", + "always_refund_cost_if_failed": "False", "ui_menu": { "instance_reference": "" }, @@ -45950,7 +48495,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "flare_4_2_heavy_mortar_uk", + "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_uk", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", @@ -45973,7 +48518,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -46022,9 +48567,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2054002.0, + "pbgid": 2031482.0, "parent_pbg": { "instance_reference": "" }, @@ -46061,7 +48607,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_4_2_heavy_mortar_incendiary_uk": { + "barrage_75mm_pack_howitzer_incendiary_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -46093,7 +48639,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 150.0, + "range": 160.0, "range_ignore": "False", "recharge_time": 20.0, "refundable": "True", @@ -46113,13 +48659,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239725" + "value": "11239728" } }, "hotkey_name": "W", @@ -46129,7 +48675,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239132" + "value": "11183320" } }, "icon_alternate_name": "", @@ -46240,106 +48786,11 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11234217" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - } - ] - } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", @@ -46429,10 +48880,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_incendiary_uk", + "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_incendiary_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -46452,7 +48903,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large_dot" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_dot" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -46503,7 +48954,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2051741.0, + "pbgid": 2049811.0, "parent_pbg": { "instance_reference": "" }, @@ -46512,18 +48963,7 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -46540,7 +48980,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_4_2_heavy_mortar_smoke_uk": { + "barrage_75mm_pack_howitzer_smoke_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -46572,7 +49012,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 150.0, + "range": 160.0, "range_ignore": "False", "recharge_time": 20.0, "refundable": "True", @@ -46608,7 +49048,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239133" + "value": "11155178" } }, "icon_alternate_name": "", @@ -46692,103 +49132,7 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11234217" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -46802,8 +49146,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 5.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -46881,10 +49225,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_smoke_uk", + "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_smoke_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -46904,7 +49248,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large_smoke" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_smoke" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -46955,7 +49299,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031486.0, + "pbgid": 2050770.0, "parent_pbg": { "instance_reference": "" }, @@ -46964,18 +49308,7 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -46992,7 +49325,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_4_2_heavy_mortar_uk": { + "barrage_75mm_pack_howitzer_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -47024,7 +49357,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 150.0, + "range": 160.0, "range_ignore": "False", "recharge_time": 20.0, "refundable": "True", @@ -47050,7 +49383,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239508" + "value": "11239730" } }, "hotkey_name": "W", @@ -47060,7 +49393,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239134" + "value": "11239135" } }, "icon_alternate_name": "", @@ -47144,103 +49477,7 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11234217" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -47254,8 +49491,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -47333,10 +49570,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_4_2_heavy_mortar_uk", + "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_4_2_inch", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -47356,7 +49593,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_large" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -47371,7 +49608,7 @@ }, "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -47407,7 +49644,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031482.0, + "pbgid": 2050947.0, "parent_pbg": { "instance_reference": "" }, @@ -47416,18 +49653,7 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -47444,7 +49670,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_75mm_pack_howitzer_incendiary_uk": { + "barrage_81mm_mortar_smoke_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -47476,12 +49702,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 90.0, "range_ignore": "False", "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -47496,30 +49722,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239728" + "value": "11239340" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_incendiary_artillery", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183320" + "value": "11155178" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249338" + "value": "11249189" } }, "help_text_alternate": { @@ -47531,7 +49757,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -47596,39 +49822,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_heavy_mortar_incendiary_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -47636,10 +49834,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -47717,14 +49915,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_incendiary_uk", + "ability_activate_entity_tree": "barrage_81mm_mortar_smoke_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_81mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -47740,7 +49938,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_dot" + "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -47791,16 +49989,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2049811.0, + "pbgid": 211917.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -47817,7 +50026,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_75mm_pack_howitzer_smoke_uk": { + "barrage_81mm_mortar_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -47849,12 +50058,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 90.0, "range_ignore": "False", "recharge_time": 20.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -47869,30 +50078,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239340" + "value": "11239508" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155178" + "value": "11239136" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249189" + "value": "11249139" } }, "help_text_alternate": { @@ -47904,7 +50113,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -47973,7 +50182,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -47981,10 +50190,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 7.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -48062,14 +50271,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_smoke_uk", + "ability_activate_entity_tree": "barrage_81mm_mortar_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_81mm", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -48085,7 +50294,7 @@ "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_smoke" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -48136,16 +50345,27 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2050770.0, + "pbgid": 211545.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -48162,7 +50382,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_75mm_pack_howitzer_uk": { + "barrage_base_howitzer_25pdr_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -48194,13 +50414,13 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 500.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "False", + "shared_timer_player_wide": "True", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -48214,30 +50434,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "11239733" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239730" + "value": "11241359" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "common/abilities/barrage_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239135" + "value": "11239137" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249141" + "value": "11240644" } }, "help_text_alternate": { @@ -48407,14 +50627,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_75mm_pack_howitzer_uk", + "ability_activate_entity_tree": "howitzer_25pdr_barrage", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_pack_howitzer_75mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -48423,14 +50643,14 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", + "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" + "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -48481,7 +50701,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2050947.0, + "pbgid": 205450.0, "parent_pbg": { "instance_reference": "" }, @@ -48507,7 +50727,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_81mm_mortar_smoke_uk": { + "barrage_howitzer_25pdr_airburst_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -48518,7 +50738,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -48539,12 +50759,12 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 500.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", @@ -48559,30 +50779,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239340" + "value": "11239734" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155178" + "value": "11161191" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249189" + "value": "11249142" } }, "help_text_alternate": { @@ -48594,7 +50814,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -48659,7 +50879,51 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_airburst_smoke_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -48671,7 +50935,7 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, "ui_reticule_radius_min": 8.0, "ui_reticule_radius_max": 8.0, @@ -48752,14 +51016,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_81mm_mortar_smoke_uk", + "ability_activate_entity_tree": "howitzer_25pdr_airburst_barrage_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_81mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -48768,7 +51032,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", + "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -48790,7 +51054,7 @@ }, "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -48826,27 +51090,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 211917.0, + "pbgid": 204430.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -48863,7 +51116,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_81mm_mortar_uk": { + "barrage_howitzer_25pdr_airburst_vet_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -48874,7 +51127,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -48895,9 +51148,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 500.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -48925,20 +51178,20 @@ } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239136" + "value": "11161191" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249139" + "value": "11249142" } }, "help_text_alternate": { @@ -48950,7 +51203,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -49015,11 +51268,45 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11199334" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -49029,8 +51316,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 2.0, - "ui_reticule_radius_max": 7.0, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -49108,14 +51395,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_81mm_mortar_uk", + "ability_activate_entity_tree": "howitzer_25pdr_airburst_barrage_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_mortar_81mm", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -49124,14 +51411,14 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", + "use_simbox_to_simbox_range": "False", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm" + "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], @@ -49146,7 +51433,7 @@ }, "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", @@ -49182,27 +51469,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 211545.0, + "pbgid": 2029604.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/barrage_mortar_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -49219,7 +51495,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_base_howitzer_25pdr_uk": { + "barrage_howitzer_25pdr_ap_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -49230,7 +51506,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -49257,7 +51533,7 @@ "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "True", + "shared_timer_player_wide": "False", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -49271,30 +51547,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239733" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241359" + "value": "11239508" } }, "hotkey_name": "W", - "icon_name": "common/abilities/barrage_hellcat_us", + "icon_name": "common/abilities/barrage_halftrack_stummel_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239137" + "value": "11239138" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240644" + "value": "11240647" } }, "help_text_alternate": { @@ -49371,11 +51647,72 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_airburst_mixed_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -49464,7 +51801,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_barrage", + "ability_activate_entity_tree": "howitzer_25pdr_ap_barrage_uk", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", @@ -49538,7 +51875,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 205450.0, + "pbgid": 204431.0, "parent_pbg": { "instance_reference": "" }, @@ -49564,7 +51901,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_25pdr_airburst_uk": { + "barrage_howitzer_25pdr_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -49575,7 +51912,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -49622,24 +51959,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239734" + "value": "11239508" } }, "hotkey_name": "W", - "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11161191" + "value": "11239139" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249142" + "value": "11249188" } }, "help_text_alternate": { @@ -49717,33 +52054,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_airburst_smoke_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, { "required": { "template_reference": { @@ -49764,7 +52074,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -49853,7 +52163,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_airburst_barrage_uk", + "ability_activate_entity_tree": "howitzer_25pdr_barrage", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", @@ -49927,7 +52237,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 204430.0, + "pbgid": 203707.0, "parent_pbg": { "instance_reference": "" }, @@ -49953,7 +52263,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_25pdr_airburst_vet_uk": { + "barrage_howitzer_25pdr_uk_sp": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -49964,7 +52274,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -49987,7 +52297,7 @@ "move_back_distance": 10.0, "range": 500.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 45.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -50015,20 +52325,20 @@ } }, "hotkey_name": "W", - "icon_name": "legacy/upgrades/icon_upgrade_british_airburst_shells", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11161191" + "value": "11239140" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249142" + "value": "11249188" } }, "help_text_alternate": { @@ -50106,23 +52416,6 @@ }, "validate_actions": "True", "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11199334" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, { "required": { "template_reference": { @@ -50143,7 +52436,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -50232,10 +52525,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_airburst_barrage_uk", + "ability_activate_entity_tree": "howitzer_25pdr_barrage", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -50306,7 +52599,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2029604.0, + "pbgid": 2044775.0, "parent_pbg": { "instance_reference": "" }, @@ -50332,7 +52625,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_25pdr_ap_uk": { + "barrage_howitzer_bl_5_5_precision_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -50343,7 +52636,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -50364,7 +52657,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 500.0, + "range": 300.0, "range_ignore": "False", "recharge_time": 60.0, "refundable": "True", @@ -50384,7 +52677,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { @@ -50394,20 +52687,20 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/barrage_halftrack_stummel_ger", + "icon_name": "common/abilities/ability_concentrated_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239138" + "value": "11239141" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240647" + "value": "11240650" } }, "help_text_alternate": { @@ -50489,7 +52782,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_all_in_list" + "value": "requirements\\required_player_upgrade" }, "reason": "usage_and_display", "ui_name": { @@ -50498,35 +52791,18 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_airburst_mixed_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_bl_heavy_artillery_auto_fire_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } }, { @@ -50557,10 +52833,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_precision" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -50638,10 +52914,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_ap_barrage_uk", + "ability_activate_entity_tree": "howitzer_bl_5_5_precision_shot_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -50710,9 +52986,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 204431.0, + "pbgid": 204437.0, "parent_pbg": { "instance_reference": "" }, @@ -50738,7 +53015,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_25pdr_uk": { + "barrage_howitzer_bl_5_5_precision_vet_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -50749,7 +53026,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -50770,7 +53047,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 500.0, + "range": 300.0, "range_ignore": "False", "recharge_time": 60.0, "refundable": "True", @@ -50790,7 +53067,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { @@ -50800,20 +53077,20 @@ } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "common/abilities/ability_concentrated_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239139" + "value": "11251270" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249188" + "value": "11240651" } }, "help_text_alternate": { @@ -50906,12 +53183,29 @@ }, "do_construction_completion_check": "True" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11199337" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -50919,7 +53213,7 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_precision" }, "ui_reticule_radius_min": 8.0, "ui_reticule_radius_max": 8.0, @@ -51000,10 +53294,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_barrage", + "ability_activate_entity_tree": "howitzer_bl_5_5_precision_shot_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bl_5_5", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -51074,7 +53368,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 203707.0, + "pbgid": 2029660.0, "parent_pbg": { "instance_reference": "" }, @@ -51100,7 +53394,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_25pdr_uk_sp": { + "barrage_howitzer_bl_5_5_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -51132,9 +53426,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 500.0, + "range": 300.0, "range_ignore": "False", - "recharge_time": 45.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -51168,14 +53462,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239140" + "value": "11239143" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249188" + "value": "11249187" } }, "help_text_alternate": { @@ -51283,8 +53577,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 13.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -51362,10 +53656,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_barrage", + "ability_activate_entity_tree": "howitzer_bl_5_5_barrage", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bl_5_5", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -51436,7 +53730,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2044775.0, + "pbgid": 204441.0, "parent_pbg": { "instance_reference": "" }, @@ -51462,7 +53756,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_bl_5_5_precision_uk": { + "barrage_howitzer_creeping_smoke_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -51473,7 +53767,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -51494,7 +53788,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 300.0, + "range": 500.0, "range_ignore": "False", "recharge_time": 60.0, "refundable": "True", @@ -51514,30 +53808,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249192" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239508" + "value": "11239742" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_concentrated_barrage", + "icon_name": "common/abilities/ability_british_creeping_smoke_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239141" + "value": "11184144" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240650" + "value": "11249642" } }, "help_text_alternate": { @@ -51619,7 +53913,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -51628,18 +53922,62 @@ "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/right/c_artillery_bl_heavy_artillery_auto_fire_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/passive_unlocks/c_artillery_creeping_smoke_passive_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_airburst_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] } }, { @@ -51670,10 +54008,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_precision" + "instance_reference": "ui_reticule/ability_reticule_directional_support" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 5.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -51694,7 +54032,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "directional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -51751,10 +54089,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_bl_5_5_precision_shot_uk", + "ability_activate_entity_tree": "howitzer_25pdr_creeping_smoke_barrage", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -51767,7 +54105,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "False", + "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -51825,7 +54163,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 204437.0, + "pbgid": 204166.0, "parent_pbg": { "instance_reference": "" }, @@ -51851,7 +54189,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_bl_5_5_precision_vet_uk": { + "barrage_howitzer_creeping_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -51862,7 +54200,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -51883,13 +54221,13 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 300.0, - "range_ignore": "False", - "recharge_time": 60.0, + "range": 500.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "False", + "shared_timer_player_wide": "True", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -51903,30 +54241,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249646" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239508" + "value": "11239743" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_concentrated_barrage", + "icon_name": "common/abilities/smoke_m1_81mm_mortar_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11251270" + "value": "11221909" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240651" + "value": "11249643" } }, "help_text_alternate": { @@ -52019,29 +54357,12 @@ }, "do_construction_completion_check": "True" } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11199337" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -52049,10 +54370,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_precision" + "instance_reference": "ui_reticule/ability_reticule_directional" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -52073,7 +54394,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "directional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -52130,10 +54451,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_bl_5_5_precision_shot_uk", + "ability_activate_entity_tree": "creeping_barrage_howitzer_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bl_5_5", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -52146,7 +54467,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "False", + "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -52157,7 +54478,7 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", + "ui_target_origin_point": "rear", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", "ui_user_prompt_issue_message": { @@ -52204,7 +54525,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2029660.0, + "pbgid": 2073858.0, "parent_pbg": { "instance_reference": "" }, @@ -52230,7 +54551,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_bl_5_5_uk": { + "barrage_observation_base_howitzer_25pdr_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -52262,13 +54583,13 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 300.0, + "range": 1000.0, "range_ignore": "False", - "recharge_time": 45.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "False", + "shared_timer_player_wide": "True", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -52282,30 +54603,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239508" + "value": "0" } }, "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "icon_name": "common/abilities/barrage_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239143" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240652" + "value": "0" } }, "help_text_alternate": { @@ -52317,7 +54638,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -52382,28 +54703,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "do_construction_completion_check": "True" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -52492,10 +54796,10 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_bl_5_5_barrage", + "ability_activate_entity_tree": "howitzer_25pdr_barrage", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bl_5_5", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -52508,7 +54812,7 @@ "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "False", + "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", "ui_contextual_info": [], @@ -52566,7 +54870,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 204441.0, + "pbgid": 2031445.0, "parent_pbg": { "instance_reference": "" }, @@ -52592,10 +54896,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_creeping_smoke_uk": { + "brace_team_weapon_uk": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -52603,7 +54907,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 50.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -52624,50 +54928,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 500.0, - "range_ignore": "False", - "recharge_time": 60.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249192" + "value": "11239744" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239742" + "value": "11241370" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_british_creeping_smoke_barrage", + "hotkey_name": "B", + "icon_name": "common/abilities/ability_british_brace_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11184144" + "value": "11160861" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249642" + "value": "11240655" } }, "help_text_alternate": { @@ -52749,105 +55053,35 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/passive_unlocks/c_artillery_creeping_smoke_passive_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/indian_artillery/right/artillery_airburst_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "do_construction_completion_check": "True" + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_directional_support" + "instance_reference": "" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -52868,7 +55102,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "directional", + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -52895,7 +55129,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -52916,23 +55150,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "brace_team_weapon_uk", "squad_tree": "", + "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_creeping_smoke_barrage", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -52999,7 +55233,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 204166.0, + "pbgid": 211706.0, "parent_pbg": { "instance_reference": "" }, @@ -53025,10 +55259,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_howitzer_creeping_uk": { + "camouflage_team_weapon_uk": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -53057,50 +55291,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 500.0, - "range_ignore": "True", - "recharge_time": 120.0, + "range": 0.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "True", - "squad_caster": "one_entity", - "target": "tp_position", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249646" + "value": "11159402" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239743" + "value": "11241371" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/smoke_m1_81mm_mortar_us", + "hotkey_name": "", + "icon_name": "common/abilities/ability_at_ambush_tactics_on", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11221909" + "value": "11192952" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249643" + "value": "11240656" } }, "help_text_alternate": { @@ -53177,39 +55411,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "do_construction_completion_check": "True" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 2.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_directional" + "instance_reference": "" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 10.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -53230,7 +55447,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "directional", + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -53283,18 +55500,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "", + "squad_tree": "camouflage_in_cover_common", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "creeping_barrage_howitzer_uk", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -53314,7 +55531,7 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "rear", + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", "ui_user_prompt_issue_message": { @@ -53323,12 +55540,12 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -53361,7 +55578,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2073858.0, + "pbgid": 2031561.0, "parent_pbg": { "instance_reference": "" }, @@ -53387,10 +55604,10 @@ "custom_reflected_enum_properties": [] } }, - "barrage_observation_base_howitzer_25pdr_uk": { + "mobile_entrenchment_activate_uk": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "self_targeted", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -53419,21 +55636,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 1000.0, - "range_ignore": "False", + "range": 0.0, + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "True", - "squad_caster": "one_entity", - "target": "tp_position", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -53445,17 +55662,17 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239920" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/barrage_hellcat_us", + "hotkey_name": "A", + "icon_name": "races/british/abilities/mobile_entrenchment", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11200115" } }, "icon_alternate_name": "", @@ -53468,13 +55685,13 @@ "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "0" + "value": "11215062" } }, "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -53489,13 +55706,38 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264349" + } + }, + "formatter_arguments": [ + { + "int_value": 5.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264352" + } } }, "help_text_formatter": { @@ -53528,10 +55770,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -53539,22 +55782,124 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11229684" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_impass" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "impass": { + "template_reference": { + "name": "impass", + "value": "pass_types" + }, + "pbgid": 2088991.0, + "passability_bag": { + "DeepWater": "False", + "ShallowWater": "False", + "Land": "False", + "Cliff": "False", + "NegativeSpace": "False", + "CantBuild": "True", + "MovementBlocker": "False", + "Entities": "False", + "Unreachable": "False", + "OnWall": "False", + "TerrainCantBuild": "False", + "Vaultable": "False", + "Trench": "False" + } + }, + "size": 1.0 + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_statemodelbool" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11264531" + } + }, + "reason": "usage", + "key": "towing_requested", + "data_source_type": "self_datasource", + "default_value": "False", + "compare_to_value": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -53602,7 +55947,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -53628,19 +55973,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "howitzer_25pdr_barrage", + "ability_activate_squad_tree": "squad_entrenchment_activate", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_25_pounder", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -53651,29 +55997,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -53704,9 +56048,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2031445.0, + "pbgid": 2058689.0, "parent_pbg": { "instance_reference": "" }, @@ -53732,9 +56077,9 @@ "custom_reflected_enum_properties": [] } }, - "brace_team_weapon_uk": { + "mobile_entrenchment_activate_veteran_uk": { "ability_bag": { - "activation": "timed", + "activation": "self_targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -53766,12 +56111,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 90.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -53784,36 +56129,36 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239744" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241370" + "value": "11239920" } }, - "hotkey_name": "B", - "icon_name": "common/abilities/ability_british_brace_off", + "hotkey_name": "A", + "icon_name": "races/british/abilities/mobile_entrenchment", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160861" + "value": "11200115" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240655" + "value": "0" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "0" + "value": "11215062" } }, "screen_name_alternate": { @@ -53834,13 +56179,38 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264349" + } + }, + "formatter_arguments": [ + { + "int_value": 5.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264352" + } } }, "help_text_formatter": { @@ -53873,10 +56243,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -53885,6 +56256,50 @@ }, "validate_actions": "True", "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_impass" + }, + "impass": { + "template_reference": { + "name": "impass", + "value": "pass_types" + }, + "pbgid": 2162461.0 + } + } + } + ] + } + }, { "required": { "template_reference": { @@ -53898,9 +56313,68 @@ "value": "0" } }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_impass" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "impass": { + "template_reference": { + "name": "impass", + "value": "pass_types" + }, + "pbgid": 2088991.0, + "passability_bag": { + "DeepWater": "False", + "ShallowWater": "False", + "Land": "False", + "Cliff": "False", + "NegativeSpace": "False", + "CantBuild": "True", + "MovementBlocker": "False", + "Entities": "False", + "Unreachable": "False", + "OnWall": "False", + "TerrainCantBuild": "False", + "Vaultable": "False", + "Trench": "False" + } + }, + "size": 1.0 + } + } + ], "veterancy_rank": 1.0, "match_exact_rank": "False" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_statemodelbool" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11264531" + } + }, + "reason": "usage", + "key": "towing_requested", + "data_source_type": "self_datasource", + "default_value": "False", + "compare_to_value": "False" + } } ], "ability_super": "tp_none", @@ -53986,24 +56460,25 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "brace_team_weapon_uk", - "squad_tree": "", - "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "squad_entrenchment_activate", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -54014,29 +56489,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -54067,11 +56540,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 211706.0, + "pbgid": 2162462.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_uk" }, "custom_properties": { "template_reference": { @@ -54095,9 +56569,9 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_team_weapon_uk": { + "mobile_entrenchment_deactivate_uk": { "ability_bag": { - "activation": "always_on", + "activation": "self_targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -54128,7 +56602,7 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", @@ -54147,30 +56621,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11159402" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241371" + "value": "11154424" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_at_ambush_tactics_on", + "hotkey_name": "A", + "icon_name": "races/british/abilities/mobile_entrenchment_toggle", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192952" + "value": "11216422" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240656" + "value": "11240658" } }, "help_text_alternate": { @@ -54236,10 +56710,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -54247,10 +56722,38 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", @@ -54310,7 +56813,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -54336,19 +56839,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_in_cover_common", + "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "squad_entrenchment_deactivate", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -54359,29 +56863,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -54412,9 +56914,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2031561.0, + "pbgid": 2059976.0, "parent_pbg": { "instance_reference": "" }, @@ -54440,7 +56943,7 @@ "custom_reflected_enum_properties": [] } }, - "mobile_entrenchment_activate_uk": { + "mobile_entrenchment_deactivate_veteran_uk": { "ability_bag": { "activation": "self_targeted", "can_target_in_fow": "False", @@ -54492,36 +56995,36 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11154424" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241372" + "value": "11154424" } }, "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_dig_in_off", + "icon_name": "races/british/abilities/mobile_entrenchment_toggle", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11200115" + "value": "11216422" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240657" + "value": "11240658" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "11215062" + "value": "0" } }, "screen_name_alternate": { @@ -54598,9 +57101,9 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", @@ -54609,7 +57112,7 @@ }, "include_completed": "True", "include_queued": "False", - "is_present": "False", + "is_present": "True", "upgrade_name": { "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" }, @@ -54618,69 +57121,16 @@ "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11229684" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_impass" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "impass": { - "template_reference": { - "name": "impass", - "value": "pass_types" - }, - "pbgid": 2088991.0, - "passability_bag": { - "DeepWater": "False", - "ShallowWater": "False", - "Land": "False", - "Cliff": "False", - "NegativeSpace": "False", - "CantBuild": "True", - "MovementBlocker": "False", - "Entities": "False", - "Unreachable": "False", - "OnWall": "False", - "TerrainCantBuild": "False", - "Vaultable": "False", - "Trench": "False" - } - }, - "size": 1.0 - } - } - ] + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -54772,7 +57222,7 @@ "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "squad_entrenchment_activate", + "ability_activate_squad_tree": "squad_entrenchment_deactivate", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -54840,11 +57290,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2058689.0, + "pbgid": 2162464.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_uk" }, "custom_properties": { "template_reference": { @@ -54868,10 +57319,10 @@ "custom_reflected_enum_properties": [] } }, - "mobile_entrenchment_deactivate_uk": { + "rapid_displace_hmg_uk": { "ability_bag": { - "activation": "self_targeted", - "can_target_in_fow": "False", + "activation": "always_on", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -54902,48 +57353,48 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", + "squad_caster": "all_entities", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11154424" + "value": "11239745" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241373" + "value": "11158242" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_dig_in", + "hotkey_name": "", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216422" + "value": "11183302" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240658" + "value": "11240659" } }, "help_text_alternate": { @@ -55009,9 +57460,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -55026,34 +57477,24 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "include_completed": "True", - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -55063,8 +57504,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 25.0, + "ui_reticule_radius_max": 25.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -55112,7 +57553,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -55145,7 +57586,7 @@ "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "squad_entrenchment_deactivate", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -55157,8 +57598,8 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "rapid_displace_uk", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -55168,21 +57609,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -55213,9 +57654,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2059976.0, + "pbgid": 210355.0, "parent_pbg": { "instance_reference": "" }, @@ -55241,10 +57683,10 @@ "custom_reflected_enum_properties": [] } }, - "rapid_displace_hmg_uk": { + "rapid_fire_2pdr_at_gun_uk": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -55275,7 +57717,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 120.0, + "recharge_time": 180.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -55285,38 +57727,38 @@ "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239745" + "value": "11241374" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11239746" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "hotkey_name": "B", + "icon_name": "common/abilities/ability_german_aimed_shot", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183302" + "value": "11200429" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240659" + "value": "11240660" } }, "help_text_alternate": { @@ -55386,7 +57828,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -55394,29 +57835,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -55426,8 +57849,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 25.0, - "ui_reticule_radius_max": 25.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -55472,10 +57895,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 15.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -55496,35 +57925,36 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "entity_tree": "rapid_fire_2pdr_at_gun_uk", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "rapid_displace_uk", - "ui_visibility_ignore_prerequisite": "True", + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -55545,7 +57975,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -55578,7 +58008,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 210355.0, + "pbgid": 2031562.0, "parent_pbg": { "instance_reference": "" }, @@ -55604,7 +58034,7 @@ "custom_reflected_enum_properties": [] } }, - "rapid_fire_2pdr_at_gun_uk": { + "reload_vickers_uk": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -55638,7 +58068,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 180.0, + "recharge_time": 4.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -55656,30 +58086,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241374" + "value": "11241167" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239746" + "value": "11155127" } }, - "hotkey_name": "B", - "icon_name": "common/abilities/ability_german_aimed_shot", + "hotkey_name": "A", + "icon_name": "legacy/abilities/global_force_reload", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11200429" + "value": "11155015" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240660" + "value": "11240340" } }, "help_text_alternate": { @@ -55759,8 +58189,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": 2.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -55816,14 +58246,8 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 15.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "False", "casting_option": { @@ -55851,7 +58275,7 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "rapid_fire_2pdr_at_gun_uk", + "entity_tree": "reload_hmg_us", "squad_tree": "", "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", @@ -55929,9 +58353,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031562.0, + "pbgid": 2100002.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/american/team_weapons/reload_hmg_us" }, "custom_properties": { "template_reference": { @@ -55955,7 +58379,7 @@ "custom_reflected_enum_properties": [] } }, - "reload_vickers_uk": { + "target_weak_point_2pdr_uk": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -55966,7 +58390,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 30.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -55989,12 +58413,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 4.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -56007,30 +58431,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241167" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11155127" + "value": "11239890" } }, "hotkey_name": "A", - "icon_name": "legacy/abilities/global_force_reload", + "icon_name": "races/british/abilities/target_weak_point", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11155015" + "value": "11186254" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240340" + "value": "11249302" } }, "help_text_alternate": { @@ -56063,7 +58487,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258803" + } } }, "help_text_formatter": { @@ -56107,11 +58542,29 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11200425" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 3.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -56167,8 +58620,14 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 10.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, "can_be_interrupted": "False", "casting_option": { @@ -56196,7 +58655,7 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "reload_hmg_us", + "entity_tree": "target_weak_point_2pdr_uk", "squad_tree": "", "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", @@ -56236,7 +58695,7 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -56272,11 +58731,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2100002.0, + "pbgid": 2031557.0, "parent_pbg": { - "instance_reference": "abilities/races/american/team_weapons/reload_hmg_us" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -56300,7 +58760,7 @@ "custom_reflected_enum_properties": [] } }, - "target_weak_point_2pdr_uk": { + "target_weak_point_6pdr_uk": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -56352,17 +58812,17 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239748" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239890" + "value": "11241377" } }, "hotkey_name": "A", - "icon_name": "races/british/abilities/target_weak_point", + "icon_name": "common/abilities/armor_piercing_at_gun_57mm_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -56375,7 +58835,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11249302" + "value": "11240663" } }, "help_text_alternate": { @@ -56408,18 +58868,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 50.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258803" - } + "value": "" } }, "help_text_formatter": { @@ -56463,29 +58912,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11200425" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -56541,14 +58972,8 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 10.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "False", "casting_option": { @@ -56576,7 +59001,7 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "target_weak_point_2pdr_uk", + "entity_tree": "target_weak_point_6pdr_uk", "squad_tree": "", "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", @@ -56652,10 +59077,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031557.0, + "pbgid": 203659.0, "parent_pbg": { "instance_reference": "" }, @@ -56681,10 +59105,10 @@ "custom_reflected_enum_properties": [] } }, - "target_weak_point_6pdr_uk": { + "toggle_360_mode_2pdr_uk": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "toggle", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -56692,7 +59116,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -56715,12 +59139,12 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 60.0, + "recharge_time": 10.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -56733,42 +59157,42 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239748" + "value": "11239749" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241377" + "value": "11158242" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/armor_piercing_at_gun_57mm_us", + "hotkey_name": "", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11186254" + "value": "11239144" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/abilities/ability_german_hull_down_set_improved", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240663" + "value": "11240664" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "0" + "value": "11200418" } }, "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11239232" } }, "screen_name_short": { @@ -56826,6 +59250,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -56896,7 +59321,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -56917,24 +59342,25 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "target_weak_point_6pdr_uk", - "squad_tree": "", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "toggle_2pdr_360_mode_uk", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -56945,8 +59371,6 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -56962,7 +59386,7 @@ "value": "0" } }, - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, @@ -56998,9 +59422,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 203659.0, + "pbgid": 2031556.0, "parent_pbg": { "instance_reference": "" }, @@ -57026,10 +59451,10 @@ "custom_reflected_enum_properties": [] } }, - "toggle_360_mode_2pdr_uk": { + "vehicle_hunter_uk": { "ability_bag": { - "activation": "toggle", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -57059,8 +59484,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 10.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -57078,42 +59503,42 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239749" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11239750" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "icon_name": "common/abilities/ability_german_combat_blitz_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239144" + "value": "11230798" } }, - "icon_alternate_name": "common/abilities/ability_german_hull_down_set_improved", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240664" + "value": "11240665" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "11200418" + "value": "0" } }, "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11239232" + "value": "11158242" } }, "screen_name_short": { @@ -57171,7 +59596,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -57179,11 +59603,29 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11229962" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -57268,11 +59710,10 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "toggle_2pdr_360_mode_uk", + "entity_tree": "vehicle_hunter_uk", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -57280,8 +59721,8 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -57292,6 +59733,8 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -57312,7 +59755,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -57343,9 +59786,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2031556.0, + "pbgid": 2089291.0, "parent_pbg": { "instance_reference": "" }, @@ -57371,10 +59815,10 @@ "custom_reflected_enum_properties": [] } }, - "vehicle_hunter_uk": { + "zero_in_mortar_team_uk": { "ability_bag": { "activation": "always_on", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -57404,8 +59848,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -57415,8 +59859,8 @@ "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { @@ -57429,24 +59873,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239750" + "value": "11239751" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_german_combat_blitz_off", + "icon_name": "common/abilities/ability_concentrated_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11230798" + "value": "11192429" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240665" + "value": "11249654" } }, "help_text_alternate": { @@ -57516,6 +59960,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -57534,12 +59979,32 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11229962" + "value": "0" } }, "veterancy_rank": 1.0, "match_exact_rank": "False" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_ability_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11205668" + } + }, + "is_active": "True", + "ability_name": { + "instance_reference": "abilities/races/british/team_weapons/barrage_81mm_mortar_uk" + }, + "ability_active_prereq_owner_type": "squad" + } } ], "ability_super": "tp_none", @@ -57555,8 +60020,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 25.0, + "ui_reticule_radius_max": 25.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -57630,10 +60095,11 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "vehicle_hunter_uk", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -57641,20 +60107,18 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "zero_in_mortar_team_uk", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -57706,9 +60170,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2089291.0, + "pbgid": 211553.0, "parent_pbg": { "instance_reference": "" }, @@ -57717,7 +60182,18 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "INTERRUPT_IF_PINNED", + "value": "True" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -57733,8 +60209,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "zero_in_mortar_team_uk": { + } + }, + "vehicles": { + "aura_buff_commandos_centaur_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -57773,7 +60251,7 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -57792,24 +60270,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239751" + "value": "11239752" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_concentrated_barrage", + "icon_name": "races/british/abilities/combined_arms_yellow", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192429" + "value": "11259705" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249654" + "value": "0" } }, "help_text_alternate": { @@ -57821,7 +60299,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -57836,7 +60314,21 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 10.0 + }, + { + "int_value": 25.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259703" + } } }, "extra_text_formatter": { @@ -57892,43 +60384,33 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_ability_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11205668" - } - }, - "is_active": "True", - "ability_name": { - "instance_reference": "abilities/races/british/team_weapons/barrage_81mm_mortar_uk" + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/air_and_sea/core_unlocks/specializations/left/c_air_and_sea_centaur_commando_buff_uk" }, - "ability_active_prereq_owner_type": "squad" + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 2.0, "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", @@ -58018,7 +60500,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "sp_aura_buff_commandos_centaur_uk", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -58033,7 +60515,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "zero_in_mortar_team_uk", + "global_tree": "", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -58089,9 +60571,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 211553.0, + "pbgid": 2151000.0, "parent_pbg": { "instance_reference": "" }, @@ -58100,18 +60583,7 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -58127,10 +60599,8 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "vehicles": { - "aura_buff_commandos_centaur_uk": { + }, + "aura_commander_stuart_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -58162,7 +60632,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 25.0, "range_ignore": "True", "recharge_time": 120.0, "refundable": "True", @@ -58192,20 +60662,20 @@ } }, "hotkey_name": "", - "icon_name": "races/british/abilities/combined_arms_yellow", + "icon_name": "common/abilities/ability_british_tank_commander", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11259705" + "value": "11239145" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240667" } }, "help_text_alternate": { @@ -58217,7 +60687,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -58232,6 +60702,12 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", "value": "ui_text_formatter" }, "formatter_arguments": [ @@ -58239,22 +60715,19 @@ "int_value": 10.0 }, { - "int_value": 25.0 + "int_value": 20.0 + }, + { + "int_value": 5.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11259703" + "value": "11258702" } } }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, "help_text_formatter": { "template_reference": { "name": "help_text_formatter", @@ -58302,7 +60775,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -58311,25 +60784,69 @@ "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/air_and_sea/core_unlocks/specializations/left/c_air_and_sea_centaur_commando_buff_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/british/vehicle/commander_stuart_uk" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/american/vehicle/commander_stuart_us" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 4.0 + "ui_position_row": 3.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -58337,7 +60854,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_min_range_default" }, "ui_reticule_radius_min": 25.0, "ui_reticule_radius_max": 25.0, @@ -58418,7 +60935,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "sp_aura_buff_commandos_centaur_uk", + "entity_tree": "aura_commander_stuart_uk", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -58434,7 +60951,7 @@ "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "True", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -58489,9 +61006,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2151000.0, + "pbgid": 209836.0, "parent_pbg": { "instance_reference": "" }, @@ -58517,7 +61035,7 @@ "custom_reflected_enum_properties": [] } }, - "aura_commander_stuart_uk": { + "aura_commander_valentine_armored_commander_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -58575,7 +61093,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239752" + "value": "11239753" } }, "hotkey_name": "", @@ -58585,14 +61103,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239145" + "value": "11259636" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240667" + "value": "11259634" } }, "help_text_alternate": { @@ -58629,19 +61147,19 @@ }, "formatter_arguments": [ { - "int_value": 10.0 + "int_value": 25.0 }, { - "int_value": 20.0 + "int_value": 25.0 }, { - "int_value": 5.0 + "int_value": 25.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258702" + "value": "11259635" } } }, @@ -58692,7 +61210,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_player_upgrade" }, "reason": "usage_and_display", "ui_name": { @@ -58701,55 +61219,84 @@ "value": "0" } }, - "requirements": [ + "requirement_table": [ { - "requirement": { + "required": { "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "name": "required", + "value": "requirements\\required_player_upgrade" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "include_completed": "True", - "include_queued": "False", "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/british/vehicle/commander_stuart_uk" + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" }, - "min_completed": 1.0, - "max_completed": 100.0, + "include_completed": "True", + "include_queued": "True", "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" } } - }, + } + ], + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_armoured_commander_uk" + }, + "include_completed": "True", + "include_queued": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ { - "requirement": { + "required": { "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_upgrade" + "name": "required", + "value": "requirements\\required_player_upgrade" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "include_completed": "True", - "include_queued": "False", "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/american/vehicle/commander_stuart_us" + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_armoured_commander_uk" }, - "min_completed": 1.0, - "max_completed": 100.0, + "include_completed": "True", + "include_queued": "True", "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" @@ -58762,8 +61309,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_row": 2.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -58771,7 +61318,7 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "ui_reticule/squad_combat_range" }, "ui_reticule_radius_min": 25.0, "ui_reticule_radius_max": 25.0, @@ -58852,7 +61399,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "aura_commander_stuart_uk", + "entity_tree": "commander_aura_valentine_uk", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -58868,7 +61415,7 @@ "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -58891,9 +61438,9 @@ "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", - "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_can_cast_only": "True", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "True", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -58923,11 +61470,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 209836.0, + "pbgid": 2150919.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/british/vehicles/aura_commander_valentine_uk" }, "custom_properties": { "template_reference": { @@ -58951,7 +61499,7 @@ "custom_reflected_enum_properties": [] } }, - "aura_commander_valentine_armored_commander_uk": { + "aura_commander_valentine_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -59019,14 +61567,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11259636" + "value": "11239146" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11259634" + "value": "11240669" } }, "help_text_alternate": { @@ -59066,16 +61614,16 @@ "int_value": 25.0 }, { - "int_value": 25.0 + "int_value": 10.0 }, { - "int_value": 25.0 + "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11259635" + "value": "11259628" } } }, @@ -59126,7 +61674,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_not" }, "reason": "usage_and_display", "ui_name": { @@ -59163,19 +61711,7 @@ } } } - ], - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_armoured_commander_uk" - }, - "include_completed": "True", - "include_queued": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + ] } }, { @@ -59386,11 +61922,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2150919.0, + "pbgid": 2051720.0, "parent_pbg": { - "instance_reference": "abilities/races/british/vehicles/aura_commander_valentine_uk" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -59414,7 +61951,7 @@ "custom_reflected_enum_properties": [] } }, - "aura_commander_valentine_uk": { + "aura_commander_valentine_veteran_infantry_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -59482,7 +62019,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11239146" + "value": "11259637" } }, "icon_alternate_name": "", @@ -59526,13 +62063,16 @@ }, "formatter_arguments": [ { - "int_value": 25.0 + "int_value": 50.0 }, { - "int_value": 10.0 + "int_value": 20.0 }, { - "int_value": 20.0 + "int_value": 50.0 + }, + { + "int_value": 50.0 } ], "formatter": { @@ -59589,7 +62129,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_not" + "value": "requirements\\required_player_upgrade" }, "reason": "usage_and_display", "ui_name": { @@ -59626,7 +62166,19 @@ } } } - ] + ], + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" + }, + "include_completed": "True", + "include_queued": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } }, { @@ -59837,11 +62389,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2051720.0, + "pbgid": 2150918.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/british/vehicles/aura_commander_valentine_uk" }, "custom_properties": { "template_reference": { @@ -59865,7 +62418,7 @@ "custom_reflected_enum_properties": [] } }, - "aura_commander_valentine_veteran_infantry_uk": { + "aura_command_tank_churchill_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "True", @@ -59897,7 +62450,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 25.0, + "range": 0.0, "range_ignore": "True", "recharge_time": 120.0, "refundable": "True", @@ -59905,7 +62458,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -59923,17 +62476,17 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239753" + "value": "11239754" } }, - "hotkey_name": "", + "hotkey_name": "W", "icon_name": "common/abilities/ability_british_tank_commander", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11259637" + "value": "11239147" } }, "icon_alternate_name": "", @@ -59976,12 +62529,6 @@ "value": "ui_text_formatter" }, "formatter_arguments": [ - { - "int_value": 50.0 - }, - { - "int_value": 20.0 - }, { "int_value": 50.0 }, @@ -59992,7 +62539,7 @@ "formatter": { "locstring": { "name": "formatter", - "value": "11259628" + "value": "11258744" } } }, @@ -60030,7 +62577,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -60038,112 +62584,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" - }, - "include_completed": "True", - "include_queued": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" - }, - "include_completed": "True", - "include_queued": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_armoured_commander_uk" - }, - "include_completed": "True", - "include_queued": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 4.0 + "ui_position_row": 3.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -60151,10 +62596,10 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/squad_combat_range" + "instance_reference": "" }, - "ui_reticule_radius_min": 25.0, - "ui_reticule_radius_max": 25.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -60228,30 +62673,31 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "commander_aura_valentine_uk", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "aura_command_tank_churchill_uk", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -60271,9 +62717,9 @@ "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "True", - "ui_range_reticule_first_caster_only": "True", - "ui_range_reticule_enable_team_color": "True", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -60305,9 +62751,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2150918.0, + "pbgid": 205499.0, "parent_pbg": { - "instance_reference": "abilities/races/british/vehicles/aura_commander_valentine_uk" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -60331,10 +62777,10 @@ "custom_reflected_enum_properties": [] } }, - "aura_command_tank_churchill_uk": { + "aura_medical_cwt_uk": { "ability_bag": { "activation": "always_on", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -60364,19 +62810,19 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 120.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { @@ -60389,24 +62835,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239754" + "value": "11159402" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_british_tank_commander", + "hotkey_name": "a", + "icon_name": "legacy/abilities/ability_common_heal", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239147" + "value": "11183407" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240669" + "value": "11249882" } }, "help_text_alternate": { @@ -60443,16 +62889,13 @@ }, "formatter_arguments": [ { - "int_value": 50.0 - }, - { - "int_value": 50.0 + "int_value": 4.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258744" + "value": "11258706" } } }, @@ -60497,11 +62940,69 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": 6.0, + "check_states": [], + "was_attacking_within_seconds": 6.0 + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_moving" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -60511,8 +63012,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -60586,16 +63087,16 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "aura_medical_halftrack", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -60604,8 +63105,8 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "aura_command_tank_churchill_uk", - "ui_visibility_ignore_prerequisite": "True", + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -60664,7 +63165,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 205499.0, + "pbgid": 2033496.0, "parent_pbg": { "instance_reference": "" }, @@ -60690,10 +63191,10 @@ "custom_reflected_enum_properties": [] } }, - "aura_medical_cwt_uk": { + "aura_radio_intercept_valentine_uk": { "ability_bag": { "activation": "always_on", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -60723,8 +63224,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -60734,15 +63235,15 @@ "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249210" } }, "help_text": { @@ -60751,21 +63252,21 @@ "value": "11159402" } }, - "hotkey_name": "a", - "icon_name": "legacy/abilities/ability_common_heal", + "hotkey_name": "", + "icon_name": "common/abilities/ability_german_detection_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183407" + "value": "11192407" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249882" + "value": "11249209" } }, "help_text_alternate": { @@ -60798,18 +63299,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 4.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -60846,6 +63336,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -60858,64 +63349,24 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 6.0, - "check_states": [], - "was_attacking_within_seconds": 6.0 - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11199463" } }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_moving" - } - ], - "was_attacking_within_seconds": -1.0 + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -60925,8 +63376,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 25.0, + "ui_reticule_radius_max": 25.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -61000,10 +63451,11 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "aura_medical_halftrack", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -61011,20 +63463,18 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "aura_radio_intercept_uk", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -61076,9 +63526,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2033496.0, + "pbgid": 211519.0, "parent_pbg": { "instance_reference": "" }, @@ -61104,10 +63555,10 @@ "custom_reflected_enum_properties": [] } }, - "aura_radio_intercept_valentine_uk": { + "aura_radio_net_churchill_uk": { "ability_bag": { "activation": "always_on", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -61137,8 +63588,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 120.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -61148,38 +63599,38 @@ "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249210" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11239755" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_german_detection_off", + "hotkey_name": "a", + "icon_name": "common/abilities/seek_and_destroy_greyhound_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192407" + "value": "11191948" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249209" + "value": "11240672" } }, "help_text_alternate": { @@ -61212,7 +63663,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258621" + } } }, "help_text_formatter": { @@ -61249,7 +63711,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -61278,8 +63739,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -61289,8 +63750,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 25.0, - "ui_reticule_radius_max": 25.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -61359,35 +63820,36 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", + "entity_tree": "", + "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "aura_radio_intercept_uk", - "ui_visibility_ignore_prerequisite": "True", + "global_tree": "veterancy_1a_radio_net_greyhound_us", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -61439,9 +63901,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 211519.0, + "pbgid": 211540.0, "parent_pbg": { "instance_reference": "" }, @@ -61467,10 +63930,10 @@ "custom_reflected_enum_properties": [] } }, - "aura_radio_net_churchill_uk": { + "barrage_ap_bishop_uk": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -61478,7 +63941,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 30.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -61499,50 +63962,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 160.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11241383" + "value": "11249138" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239755" + "value": "11239756" } }, - "hotkey_name": "a", - "icon_name": "common/abilities/zoom_and_boom_greyhound_us", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_m8a1_artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11191948" + "value": "11239148" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240672" + "value": "11250956" } }, "help_text_alternate": { @@ -61640,19 +64103,19 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 12.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -61721,30 +64184,30 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", "entity_tree": "", "squad_tree": "", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_ap_bishop_uk", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bishop", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 35.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "veterancy_1a_radio_net_greyhound_us", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -61771,7 +64234,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -61802,9 +64265,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 211540.0, + "pbgid": 211513.0, "parent_pbg": { "instance_reference": "" }, @@ -61830,7 +64294,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_ap_bishop_uk": { + "barrage_bishop_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -61841,7 +64305,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -61864,7 +64328,7 @@ "move_back_distance": 10.0, "range": 160.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 45.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "shared_ability_1", @@ -61882,30 +64346,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249138" + "value": "11249137" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239756" + "value": "11239757" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_m8a1_artillery_barrage", + "hotkey_name": "z", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239148" + "value": "11239149" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11250956" + "value": "11249188" } }, "help_text_alternate": { @@ -61982,29 +64446,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11199463" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -62014,8 +64460,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -62093,7 +64539,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_ap_bishop_uk", + "ability_activate_entity_tree": "barrage_bishop_uk", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bishop", @@ -62165,9 +64611,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 211513.0, + "pbgid": 211478.0, "parent_pbg": { "instance_reference": "" }, @@ -62193,7 +64640,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_bishop_uk": { + "barrage_forward_observer_vehicle_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -62204,7 +64651,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -62225,13 +64672,13 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 160.0, + "range": 50.0, "range_ignore": "False", - "recharge_time": 45.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "False", + "shared_timer": "forward_observer", + "shared_timer_player_wide": "True", "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, @@ -62245,30 +64692,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249137" + "value": "11256240" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239757" + "value": "11239758" } }, - "hotkey_name": "z", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "W", + "icon_name": "common/abilities/barrage_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239149" + "value": "11239150" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249188" + "value": "11249503" } }, "help_text_alternate": { @@ -62345,11 +64792,79 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_structure" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/british/buildings/production/hq_uk" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_structure" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/british_africa/buildings/production/hq_africa_uk" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -62359,7 +64874,7 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_min": 15.0, "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", @@ -62438,14 +64953,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_bishop_uk", + "ability_activate_entity_tree": "artillery_forward_observer_barrage_uk", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_bishop", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 35.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -62512,7 +65027,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 211478.0, + "pbgid": 201756.0, "parent_pbg": { "instance_reference": "" }, @@ -62538,7 +65053,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_forward_observer_vehicle_uk": { + "barrage_humber_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -62549,7 +65064,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -62565,12 +65080,12 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "False", + "fire_and_forget": "True", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 50.0, + "range": 45.0, "range_ignore": "False", "recharge_time": 60.0, "refundable": "True", @@ -62600,13 +65115,13 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/barrage_hellcat_us", + "icon_name": "common/abilities/ability_105mm_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239150" + "value": "11239151" } }, "icon_alternate_name": "", @@ -62679,10 +65194,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -62695,67 +65211,17 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11199462" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_structure" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "structure_name": { - "instance_reference": "ebps/races/british/buildings/production/hq_uk" - }, - "required_structure_count": 1.0, - "check_team": "False", - "require_construction_complete": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_structure" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "structure_name": { - "instance_reference": "ebps/races/british_africa/buildings/production/hq_africa_uk" - }, - "required_structure_count": 1.0, - "check_team": "False", - "require_construction_complete": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], @@ -62772,8 +65238,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 15.0, - "ui_reticule_radius_max": 15.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -62847,19 +65313,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_tommy_forward_observer", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "artillery_forward_observer_barrage_concurrent_uk", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "artillery_forward_observer_barrage_uk", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 15.0, "ability_description": { "instance_reference": "" }, @@ -62870,29 +65337,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -62909,7 +65374,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "False", + "use_concurrent_cast": "True", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -62925,7 +65390,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 201756.0, + "pbgid": 2075977.0, "parent_pbg": { "instance_reference": "" }, @@ -62951,7 +65416,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_humber_uk": { + "barrage_priest_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -62962,7 +65427,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -62978,19 +65443,19 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "True", + "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 45.0, + "range": 180.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "forward_observer", - "shared_timer_player_wide": "True", - "squad_caster": "one_entity", + "shared_timer": "shared_ability_1", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -63003,30 +65468,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11256240" + "value": "11239760" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239758" + "value": "11241388" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_105mm_barrage", + "hotkey_name": "q", + "icon_name": "races/common/abilities/artillery_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239151" + "value": "11239152" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249503" + "value": "11240677" } }, "help_text_alternate": { @@ -63092,11 +65557,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -63104,29 +65568,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11199462" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 1.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -63211,20 +65657,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\uk_tommy_forward_observer", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "artillery_forward_observer_barrage_concurrent_uk", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "barrage_priest_uk", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 36.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 15.0, "ability_description": { "instance_reference": "" }, @@ -63235,27 +65680,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -63272,7 +65719,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "True", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -63288,7 +65735,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2075977.0, + "pbgid": 2031656.0, "parent_pbg": { "instance_reference": "" }, @@ -63314,7 +65761,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_priest_uk": { + "barrage_smoke_forward_observer_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -63325,7 +65772,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -63346,14 +65793,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 180.0, + "range": 60.0, "range_ignore": "False", "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", - "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "shared_timer": "forward_observer", + "shared_timer_player_wide": "True", + "squad_caster": "one_entity", "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -63366,30 +65813,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239760" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241388" + "value": "11239340" } }, - "hotkey_name": "q", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_smoke_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239152" + "value": "11206124" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240677" + "value": "11240678" } }, "help_text_alternate": { @@ -63466,11 +65913,39 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -63478,10 +65953,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 10.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -63559,14 +66034,14 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_priest_uk", + "ability_activate_entity_tree": "forward_observer_smoke_barrage_uk", "ability_activate_deferred_tree": "" }, "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 36.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -63633,7 +66108,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2031656.0, + "pbgid": 2051742.0, "parent_pbg": { "instance_reference": "" }, @@ -63659,7 +66134,7 @@ "custom_reflected_enum_properties": [] } }, - "barrage_smoke_forward_observer_uk": { + "british_fake_flares_uk": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -63670,7 +66145,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 15.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -63686,19 +66161,19 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "False", + "fire_and_forget": "True", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 60.0, + "range": 45.0, "range_ignore": "False", - "recharge_time": 90.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "forward_observer", + "shared_timer": "", "shared_timer_player_wide": "True", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -63711,30 +66186,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11256519" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239340" + "value": "11239762" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_smoke_barrage", + "icon_name": "common/abilities/ability_fake_rapid_barrage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11206124" + "value": "11239153" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240678" + "value": "11256518" } }, "help_text_alternate": { @@ -63800,10 +66275,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -63816,34 +66292,91 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/campaign/company/indian_artillery/core_unlocks/specialization/left/c_artillery_valentine_veteran_commander_uk" + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_structure" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/british/buildings/production/hq_uk" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_structure" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/british_africa/buildings/production/hq_africa_uk" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -63851,10 +66384,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 10.0, - "ui_reticule_radius_max": 10.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -63928,19 +66461,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "forward_observer_smoke_barrage_uk", + "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 15.0, "ability_description": { "instance_reference": "" }, @@ -63951,29 +66485,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -64006,7 +66538,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2051742.0, + "pbgid": 2085138.0, "parent_pbg": { "instance_reference": "" }, @@ -64019,7 +66551,20 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BARRAGES_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/british/british_fake_flares_uk/barrages/british_fake_flares_barrages" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -64032,10 +66577,10 @@ "custom_reflected_enum_properties": [] } }, - "british_fake_flares_uk": { + "critical_repair_churchill_ak": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -64043,7 +66588,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 15.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -64059,55 +66604,55 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "True", + "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 45.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", - "shared_timer_player_wide": "True", - "squad_caster": "squad", - "target": "tp_position", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11256519" + "value": "11253407" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239762" + "value": "11239763" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_fake_rapid_barrage", + "hotkey_name": "", + "icon_name": "legacy/abilities/ability_british_engine_critical_self_repair", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239153" + "value": "11189759" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11256518" + "value": "11253406" } }, "help_text_alternate": { @@ -64173,11 +66718,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -64196,79 +66740,12 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11229900" } }, "veterancy_rank": 1.0, "match_exact_rank": "False" } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_structure" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "structure_name": { - "instance_reference": "ebps/races/british/buildings/production/hq_uk" - }, - "required_structure_count": 1.0, - "check_team": "False", - "require_construction_complete": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_structure" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "structure_name": { - "instance_reference": "ebps/races/british_africa/buildings/production/hq_africa_uk" - }, - "required_structure_count": 1.0, - "check_team": "False", - "require_construction_complete": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] - } } ], "ability_super": "tp_none", @@ -64279,13 +66756,13 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -64359,51 +66836,52 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 15.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "critical_self_repair_churchill_uk", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -64434,9 +66912,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2085138.0, + "pbgid": 2089296.0, "parent_pbg": { "instance_reference": "" }, @@ -64449,20 +66928,7 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "BARRAGES_PBG", - "pbg": { - "instance_reference": "custom_property_container/offmap/abilities/british/british_fake_flares_uk/barrages/british_fake_flares_barrages" - } - } - } - ], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -64475,7 +66941,7 @@ "custom_reflected_enum_properties": [] } }, - "critical_repair_churchill_ak": { + "deploy_cwt_truck_uk": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -64508,7 +66974,7 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", @@ -64527,30 +66993,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11253407" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239763" + "value": "11249892" } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_british_engine_critical_self_repair", + "icon_name": "races/british/abilities/cwt_truck_deploy_uk", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11189759" + "value": "11264706" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11253406" + "value": "0" } }, "help_text_alternate": { @@ -64562,7 +67028,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -64577,13 +67043,43 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264704" + } + }, + "formatter_arguments": [ + { + "int_value": 3.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11264710" + } + } + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264820" + } } }, "help_text_formatter": { @@ -64617,9 +67113,10 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -64627,29 +67124,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11229900" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -64734,6 +67213,7 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -64745,20 +67225,18 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "critical_self_repair_churchill_uk", + "global_tree": "vehicle_set_up\\cwt_truck_passive\\cwt_passive", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -64779,7 +67257,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -64810,9 +67288,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2089296.0, + "pbgid": 2163040.0, "parent_pbg": { "instance_reference": "" }, @@ -66586,7 +69065,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 209205.0, "parent_pbg": { @@ -67044,7 +69524,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2030966.0, "parent_pbg": { @@ -67914,7 +70395,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 209475.0, "parent_pbg": { @@ -69438,7 +71920,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2103263.0, "parent_pbg": { @@ -70960,7 +73443,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2031707.0, "parent_pbg": { @@ -71390,7 +73874,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 204962.0, "parent_pbg": { @@ -72562,7 +75047,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 211518.0, "parent_pbg": { @@ -72946,7 +75432,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 209970.0, "parent_pbg": { @@ -78584,7 +81071,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2088962.0, "parent_pbg": { @@ -79737,7 +82225,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2084233.0, "parent_pbg": { @@ -80480,7 +82969,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2084245.0, "parent_pbg": { @@ -81601,7 +84091,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2084234.0, "parent_pbg": { diff --git a/data/chunked/abilities/races/british_africa.json b/data/chunked/abilities/races/british_africa.json index 329391d7..5a01a6c2 100644 --- a/data/chunked/abilities/races/british_africa.json +++ b/data/chunked/abilities/races/british_africa.json @@ -681,7 +681,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2037066.0, "parent_pbg": { @@ -1365,7 +1366,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2037068.0, "parent_pbg": { @@ -2074,7 +2076,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2037070.0, "parent_pbg": { @@ -7436,8 +7439,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -8453,7 +8456,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2073952.0, "parent_pbg": { @@ -8826,7 +8830,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2073856.0, "parent_pbg": { @@ -9232,7 +9237,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2073951.0, "parent_pbg": { @@ -9638,7 +9644,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2073947.0, "parent_pbg": { @@ -11071,6 +11078,393 @@ } }, "veterancy_abilities": { + "shellburst_cwt_africa_uk": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 25.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 60.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239800" + } + }, + "hotkey_name": "W", + "icon_name": "legacy/abilities/ability_aef_volley_fire", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11264654" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11264655" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "float_value": 3.0 + }, + { + "int_value": 25.0 + }, + { + "int_value": 25.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264656" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "sfx_ui_hud_inGame_button_play", + "sound_alternative": "", + "screen_name_visibility": "visible" + }, + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11219717" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" + }, + "can_be_interrupted": "False", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "shellburst_cwt_truck_uk\\swap_to_shellburst_ammo", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2163123.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, "supressing_fire_cwt_africa_uk": { "ability_bag": { "activation": "timed", diff --git a/data/chunked/abilities/races/common.json b/data/chunked/abilities/races/common.json index dc2030bd..52df12e3 100644 --- a/data/chunked/abilities/races/common.json +++ b/data/chunked/abilities/races/common.json @@ -1007,7 +1007,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2107862.0, "parent_pbg": { @@ -1352,7 +1353,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075151.0, "parent_pbg": { @@ -1703,7 +1705,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2059018.0, "parent_pbg": { @@ -2076,7 +2079,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2139153.0, "parent_pbg": { @@ -2447,7 +2451,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2128049.0, "parent_pbg": { @@ -2793,7 +2798,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200460.0, "parent_pbg": { @@ -3483,7 +3489,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075454.0, "parent_pbg": { @@ -3828,7 +3835,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075349.0, "parent_pbg": { @@ -4173,7 +4181,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075352.0, "parent_pbg": { @@ -4518,7 +4527,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075351.0, "parent_pbg": { @@ -4863,7 +4873,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075350.0, "parent_pbg": { @@ -5208,7 +5219,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2075353.0, "parent_pbg": { @@ -5555,7 +5567,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2138208.0, "parent_pbg": { @@ -6000,7 +6013,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144877.0, "parent_pbg": { @@ -6476,7 +6490,8 @@ "toggled_dectivate_on_failed_requirements": "True", "min_shot_blocker_height": 0.0, "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144878.0, "parent_pbg": { @@ -7012,7 +7027,8 @@ "toggled_dectivate_on_failed_requirements": "True", "min_shot_blocker_height": 0.0, "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144880.0, "parent_pbg": { @@ -7486,7 +7502,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144862.0, "parent_pbg": { @@ -7974,7 +7991,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144857.0, "parent_pbg": { @@ -8338,7 +8356,8 @@ "toggled_dectivate_on_failed_requirements": "True", "min_shot_blocker_height": 0.0, "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144859.0, "parent_pbg": { @@ -8725,7 +8744,8 @@ "toggled_dectivate_on_failed_requirements": "True", "min_shot_blocker_height": 0.0, "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144844.0, "parent_pbg": { @@ -9083,7 +9103,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144881.0, "parent_pbg": { @@ -9502,7 +9523,8 @@ "toggled_dectivate_on_failed_requirements": "True", "min_shot_blocker_height": 0.0, "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2129970.0, "parent_pbg": { @@ -10208,7 +10230,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "active_range_bonus": 0.0 + "active_range_bonus": 0.0, + "show_movement_node_pathing_preview": "True" }, "pbgid": 2158245.0, "parent_pbg": { @@ -10601,9 +10624,9 @@ "custom_reflected_enum_properties": [] } }, - "auto_reinforce_salerno_hospital": { + "auto_reinforce_luftwaffe_relay_point_ger": { "ability_bag": { - "activation": "always_on", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -10626,7 +10649,7 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "False", + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", @@ -10640,13 +10663,13 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "", - "cursor_good": "", + "cursor_good": "modal_reinforce", "cursor_nonmodal_good": "" }, "ui_info": { @@ -10659,24 +10682,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11215089" } }, - "hotkey_name": "", - "icon_name": "", + "hotkey_name": "a", + "icon_name": "common/orders/auto_reinforce_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11215087" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/orders/auto_reinforce", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11250004" } }, "help_text_alternate": { @@ -10688,7 +10711,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11215088" } }, "screen_name_short": { @@ -10699,7 +10722,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "intersection", + "ui_combine_type": "union", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -10742,9 +10765,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -10757,8 +10780,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -10768,8 +10791,8 @@ "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 0.0, + "ui_reticule_radius_max": 0.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -10808,7 +10831,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "auto_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -10847,7 +10870,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "auto_reinforce\\auto_enable_entity\\root", + "entity_tree": "auto_reinforce\\luftwaffe_relay_point\\root", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -10863,7 +10886,7 @@ "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -10873,22 +10896,22 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "True", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -10903,8 +10926,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -10918,11 +10941,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2158481.0, + "pbgid": 2163555.0, "parent_pbg": { - "instance_reference": "abilities/races/common/buildings/auto_reinforce_auto_toggle" + "instance_reference": "abilities/races/common/buildings/auto_reinforce" }, "custom_properties": { "template_reference": { @@ -10946,7 +10970,7 @@ "custom_reflected_enum_properties": [] } }, - "building_healing_or_repair_aura_parent": { + "auto_reinforce_salerno_hospital": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -10971,21 +10995,21 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "True", + "facing_ignore": "False", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 35.0, + "range": 0.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -11004,24 +11028,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11226430" + "value": "0" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_british_crew_repair_universal_carrier", + "icon_name": "", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192452" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11233086" + "value": "0" } }, "help_text_alternate": { @@ -11054,18 +11078,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "float_value": 3.2 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -11098,10 +11111,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -11109,33 +11123,16 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "do_construction_completion_check": "True" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "" @@ -11180,7 +11177,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", + "ui_progress_bar_type": "auto_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -11189,7 +11186,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -11215,10 +11212,11 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "building_healing_aura_library\\repair_auras\\common_repair_aura", + "entity_tree": "auto_reinforce\\auto_enable_entity\\root", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -11226,8 +11224,8 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -11238,29 +11236,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -11276,8 +11272,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -11291,11 +11287,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", + "active_range_bonus": 0.0, "show_movement_node_pathing_preview": "True" }, - "pbgid": 2103532.0, + "pbgid": 2158481.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/buildings/auto_reinforce_auto_toggle" }, "custom_properties": { "template_reference": { @@ -11319,7 +11316,7 @@ "custom_reflected_enum_properties": [] } }, - "common_healing_aura_building": { + "building_healing_or_repair_aura_parent": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -11377,24 +11374,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239674" + "value": "11226430" } }, "hotkey_name": "", - "icon_name": "common/abilities/medkit_sniper_us", + "icon_name": "common/abilities/ability_british_crew_repair_universal_carrier", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11186245" + "value": "11192452" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11198895" + "value": "11233086" } }, "help_text_alternate": { @@ -11502,8 +11499,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -11591,7 +11588,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "building_healing_aura_library\\heal_auras\\common_healing_aura", + "entity_tree": "building_healing_aura_library\\repair_auras\\common_repair_aura", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -11664,11 +11661,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2103505.0, + "pbgid": 2103532.0, "parent_pbg": { - "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -11692,7 +11690,7 @@ "custom_reflected_enum_properties": [] } }, - "garrison_combat_bonus": { + "common_healing_aura_building": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -11712,7 +11710,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "True", + "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -11724,7 +11722,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 35.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", @@ -11753,21 +11751,21 @@ "value": "11239674" } }, - "hotkey_name": "V", - "icon_name": "legacy/abilities/ability_british_forward_assembly_bonus", + "hotkey_name": "", + "icon_name": "common/abilities/medkit_sniper_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11259863" + "value": "11186245" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11259864" + "value": "11198895" } }, "help_text_alternate": { @@ -11790,7 +11788,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "union", + "ui_combine_type": "intersection", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -11804,16 +11802,13 @@ }, "formatter_arguments": [ { - "int_value": 25.0 - }, - { - "int_value": 30.0 + "float_value": 3.2 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11259084" + "value": "11258706" } } }, @@ -11847,11 +11842,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -11859,16 +11853,33 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 1.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -11948,11 +11959,10 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "building_healing_aura_library\\heal_auras\\common_healing_aura", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -11960,39 +11970,41 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "garrison_combat_bonus", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -12008,8 +12020,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -12023,11 +12035,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2151291.0, + "pbgid": 2103505.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" }, "custom_properties": { "template_reference": { @@ -12035,38 +12048,7 @@ "value": "custom_property_template" }, "custom_bool_properties": [], - "custom_float_properties": [ - { - "custom_float_property": { - "template_reference": { - "name": "custom_float_property", - "value": "custom_properties\\custom_float_property" - }, - "id": "WEAPON_ACCURACY_MODIFIER", - "value": 1.3 - } - }, - { - "custom_float_property": { - "template_reference": { - "name": "custom_float_property", - "value": "custom_properties\\custom_float_property" - }, - "id": "WEAPON_COOLDOWN_MODIFIER", - "value": 0.7 - } - }, - { - "custom_float_property": { - "template_reference": { - "name": "custom_float_property", - "value": "custom_properties\\custom_float_property" - }, - "id": "WEAPON_RELOAD_MODIFIER", - "value": 0.7 - } - } - ], + "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], "custom_pbgid_properties": [], @@ -12082,9 +12064,9 @@ "custom_reflected_enum_properties": [] } }, - "reinforce_using_collected_casualty": { + "garrison_combat_bonus": { "ability_bag": { - "activation": "targeted", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -12102,7 +12084,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -12114,20 +12096,20 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 30.0, + "range": 0.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_squad", + "squad_caster": "one_entity", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "", - "cursor_good": "modal_reinforce", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { @@ -12140,24 +12122,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11180857" + "value": "11239674" } }, - "hotkey_name": "a", - "icon_name": "common/abilities/reintegration_medical_support_center_us", + "hotkey_name": "V", + "icon_name": "legacy/abilities/ability_british_forward_assembly_bonus", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11180856" + "value": "11259863" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11259864" } }, "help_text_alternate": { @@ -12180,7 +12162,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "intersection", + "ui_combine_type": "union", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -12190,7 +12172,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 30.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259084" + } } }, "help_text_formatter": { @@ -12223,9 +12219,9 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -12238,13 +12234,13 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "" @@ -12298,7 +12294,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -12325,14 +12321,14 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "reinforce_using_collected_casualty\\Conditions\\has_enough_charge", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "reinforce_using_collected_casualty\\reinforce", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -12343,7 +12339,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "garrison_combat_bonus", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -12354,21 +12350,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -12384,8 +12380,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -12401,7 +12397,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 197458.0, + "pbgid": 2151291.0, "parent_pbg": { "instance_reference": "" }, @@ -12411,7 +12407,38 @@ "value": "custom_property_template" }, "custom_bool_properties": [], - "custom_float_properties": [], + "custom_float_properties": [ + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "WEAPON_ACCURACY_MODIFIER", + "value": 1.3 + } + }, + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "WEAPON_COOLDOWN_MODIFIER", + "value": 0.7 + } + }, + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "WEAPON_RELOAD_MODIFIER", + "value": 0.7 + } + } + ], "custom_int32_properties": [], "custom_vector3f_properties": [], "custom_pbgid_properties": [], @@ -12427,9 +12454,9 @@ "custom_reflected_enum_properties": [] } }, - "reinforce_using_collected_casualty_automatic_toggle": { + "reinforce_using_collected_casualty": { "ability_bag": { - "activation": "always_on", + "activation": "targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -12466,7 +12493,7 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "all_entities", "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -12479,30 +12506,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241434" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11180857" } }, "hotkey_name": "a", - "icon_name": "common/abilities/reintegration_medical_support_center_toggle_on_us", + "icon_name": "common/abilities/reintegration_medical_support_center_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239173" + "value": "11180856" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240735" + "value": "0" } }, "help_text_alternate": { @@ -12514,7 +12541,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -12584,7 +12611,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 1.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -12670,14 +12697,14 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "reinforce_using_collected_casualty\\Conditions\\has_enough_charge", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "reinforce_using_collected_casualty_automatic_toggle", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "reinforce_using_collected_casualty\\reinforce", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -12697,7 +12724,7 @@ "projectile_for_preview": { "instance_reference": "" }, - "ui_ability_can_display": "False", + "ui_ability_can_display": "True", "enable_in_unit_types": [], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, @@ -12744,9 +12771,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 197809.0, + "pbgid": 197458.0, "parent_pbg": { "instance_reference": "" }, @@ -12772,9 +12800,9 @@ "custom_reflected_enum_properties": [] } }, - "retreat_point_mobile_toggle": { + "reinforce_using_collected_casualty_automatic_toggle": { "ability_bag": { - "activation": "toggle", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -12824,30 +12852,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11241434" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11249246" + "value": "0" } }, "hotkey_name": "a", - "icon_name": "races/common/abilities/retreat_point_off", + "icon_name": "common/abilities/reintegration_medical_support_center_toggle_on_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11215110" + "value": "11239173" } }, - "icon_alternate_name": "races/common/abilities/retreat_point_on", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11215117" + "value": "11240735" } }, "help_text_alternate": { @@ -12859,7 +12887,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11215111" + "value": "11158242" } }, "screen_name_short": { @@ -12928,8 +12956,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_row": 1.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -13018,7 +13046,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "retreat_point_mobile_toggle", + "entity_tree": "reinforce_using_collected_casualty_automatic_toggle", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -13042,7 +13070,7 @@ "projectile_for_preview": { "instance_reference": "" }, - "ui_ability_can_display": "True", + "ui_ability_can_display": "False", "enable_in_unit_types": [], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, @@ -13091,7 +13119,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2058786.0, + "pbgid": 197809.0, "parent_pbg": { "instance_reference": "" }, @@ -13117,7 +13145,7 @@ "custom_reflected_enum_properties": [] } }, - "retreat_point_mobile_toggle_sp": { + "retreat_point_mobile_toggle": { "ability_bag": { "activation": "toggle", "can_target_in_fow": "False", @@ -13215,7 +13243,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "union", + "ui_combine_type": "intersection", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -13270,35 +13298,7 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/campaign/missions/sp_generic_squad_ability_unlock" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -13419,7 +13419,7 @@ "enable_in_unit_types": [], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, - "should_trigger_immediately": "True", + "should_trigger_immediately": "False", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -13462,10 +13462,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 2059626.0, + "pbgid": 2058786.0, "parent_pbg": { "instance_reference": "" }, @@ -13491,7 +13490,7 @@ "custom_reflected_enum_properties": [] } }, - "retreat_point_mobile_toggle_ui_31": { + "retreat_point_mobile_toggle_sp": { "ability_bag": { "activation": "toggle", "can_target_in_fow": "False", @@ -13589,7 +13588,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "intersection", + "ui_combine_type": "union", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -13644,11 +13643,39 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/campaign/missions/sp_generic_squad_ability_unlock" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -13765,7 +13792,7 @@ "enable_in_unit_types": [], "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, - "should_trigger_immediately": "False", + "should_trigger_immediately": "True", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -13808,9 +13835,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2140959.0, + "pbgid": 2059626.0, "parent_pbg": { "instance_reference": "" }, @@ -13836,9 +13864,9 @@ "custom_reflected_enum_properties": [] } }, - "self_destruct": { + "retreat_point_mobile_toggle_ui_31": { "ability_bag": { - "activation": "timed", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -13876,42 +13904,42 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "", - "cursor_good": "", + "cursor_good": "modal_reinforce", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11171740" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11171802" + "value": "11249246" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/self_repair_4x4_truck_us", + "hotkey_name": "a", + "icon_name": "races/common/abilities/retreat_point_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11162042" + "value": "11215110" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/common/abilities/retreat_point_on", "brief_text": { "locstring": { "name": "brief_text", - "value": "11162043" + "value": "11215117" } }, "help_text_alternate": { @@ -13923,7 +13951,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11215111" } }, "screen_name_short": { @@ -13981,6 +14009,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -13991,13 +14020,13 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -14072,24 +14101,25 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "self_destruct", - "squad_tree": "", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "retreat_point_mobile_toggle", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -14100,8 +14130,6 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -14155,7 +14183,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 182890.0, + "pbgid": 2140959.0, "parent_pbg": { "instance_reference": "" }, @@ -14181,9 +14209,9 @@ "custom_reflected_enum_properties": [] } }, - "withdraw_infantry": { + "retreat_point_mobile_toggle_ui_31_upgrade": { "ability_bag": { - "activation": "targeted", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -14213,10 +14241,10 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 30.0, - "refundable": "False", + "range": 30.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", @@ -14225,38 +14253,38 @@ "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "modal_reinforce", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239815" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241435" + "value": "11249246" } }, - "hotkey_name": "", - "icon_name": "races/common/abilities/withdraw", + "hotkey_name": "a", + "icon_name": "races/common/abilities/retreat_point_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239174" + "value": "11215110" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/common/abilities/retreat_point_on", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240736" + "value": "11215117" } }, "help_text_alternate": { @@ -14268,7 +14296,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11215111" } }, "screen_name_short": { @@ -14279,7 +14307,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "union", + "ui_combine_type": "intersection", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -14339,26 +14367,37 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_not" + "value": "requirements\\required_entity_upgrade" }, - "reason": "usage_and_display", + "include_completed": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_queued": "False", + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "requirement_table": [] + "upgrade_name": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 4.0 + "ui_position_row": 3.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", - "facing_ignore_during_active": "True", + "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, @@ -14380,24 +14419,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "ownership_type": "self" - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -14424,14 +14446,14 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "options\\none", + "speech_code": "", "channeling": { "template_reference": { "name": "channeling", "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -14458,14 +14480,14 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "squad_withdraw_conditions\\requirements\\game_mode_prerequisites", - "statetree_node_prereq_target_requirement": "squad_withdraw_conditions\\requirements\\infantry_and_team_weapon_withdraw", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "retreat_point_mobile_toggle", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "withdraw_infantry", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -14532,12 +14554,11 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 2054493.0, + "pbgid": 2163470.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31" }, "custom_properties": { "template_reference": { @@ -14561,382 +14582,752 @@ "custom_reflected_enum_properties": [] } }, - "forward_base": { - "convert_to_forward_base": { - "ability_bag": { - "activation": "self_targeted", - "can_target_in_fow": "False", - "caster_close_in_distance": 0.0, - "casters_can_evacuate": "True", - "cost_to_player": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 25.0, - "manpower": 250.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "cursor_ghost_blueprint": "", - "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "False", - "disable_when_active": "True", - "enable_in_building": "False", - "enable_in_vehicle": "False", - "engage_combat": "False", - "entity_busy_time": 0.0, - "facing_angle": 5.0, - "facing_ignore": "True", - "final_close_in_distance": 0.0, - "fire_and_forget": "False", - "garrison_target": "False", - "initial_recharge": "False", - "move_back": "False", - "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.1, - "refundable": "True", - "require_no_shot_block": "False", - "shared_timer": "", - "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_entity", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, - "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "self_destruct": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 30.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11171740" + } }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "11155127" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "11241436" - } - }, - "hotkey_name": "V", - "icon_name": "common/orders/build_advanced", - "overlay_name": "", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11239175" - } - }, - "icon_alternate_name": "", - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11240737" - } - }, - "help_text_alternate": { - "locstring": { - "name": "help_text_alternate", - "value": "0" - } - }, - "screen_name_alternate": { - "locstring": { - "name": "screen_name_alternate", - "value": "11158242" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "union", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, - "help_text_formatter": { - "template_reference": { - "name": "help_text_formatter", - "value": "" - } - }, - "help_text_alternate_formatter": { - "template_reference": { - "name": "help_text_alternate_formatter", - "value": "" - } - }, - "screen_name_formatter": { - "template_reference": { - "name": "screen_name_formatter", - "value": "" - } - }, - "screen_name_alternate_formatter": { - "template_reference": { - "name": "screen_name_alternate_formatter", - "value": "" - } - }, - "screen_name_short_formatter": { - "template_reference": { - "name": "screen_name_short_formatter", - "value": "" - } - }, - "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "help_text": { + "locstring": { + "name": "help_text", + "value": "11171802" + } }, - "ui_contextual_info": [], - "ui_usage_txt": { + "hotkey_name": "A", + "icon_name": "common/abilities/self_repair_4x4_truck_us", + "overlay_name": "", + "reveal_for_decryption": 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"custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "forward_base": { + "convert_to_forward_base": { + "ability_bag": { + "activation": "self_targeted", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "True", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 25.0, + "manpower": 250.0, + "requisition": 0.0, + "ultimate": 0.0 }, "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "False", + "disable_when_active": "True", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", @@ -14949,15 +15340,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 35.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.1, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_any", + "squad_caster": "all_entities", + "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -14969,30 +15360,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11155127" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11241436" } }, - "hotkey_name": "", - "icon_name": "legacy/abilities/ability_common_heal", + "hotkey_name": "V", + "icon_name": "common/orders/build_advanced", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183407" + "value": "11239175" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11235713" + "value": "11240737" } }, "help_text_alternate": { @@ -15004,7 +15395,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -15025,18 +15416,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "float_value": 3.2 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -15069,10 +15449,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -15080,58 +15461,29 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "do_construction_completion_check": "True", - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/campaign/missions/sp_generic_company_check" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, "ui_position_column": 4.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 0.0, + "ui_reticule_radius_max": 0.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", "ui_targetable_receiver": "local", - "ui_combine_type": "intersection", + "ui_combine_type": "union", "ui_modal_highlight": { "world_sector": "False", "map_sector": "False", @@ -15172,11 +15524,21 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", - "value": "options\\none" + "value": "options\\abilities\\casting_ability_option" + }, + "cast_time": 30.0, + "keep_casting_actions_when_channeling": "False", + "issue_stop_order": "False", + "casting_stop_requirement_overrides": { + "enable_overrides": "True", + "stop_self_requirements": [], + "stop_target_requirements": [], + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "convert_to_forward_base\\ability_prerequisites\\casting_stop_prerequisites" } }, "proxy_range_option": { @@ -15198,19 +15560,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "convert_to_forward_base\\ability_prerequisites\\ability_self_prerequisites", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "forward_base_healing_aura", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "convert_to_forward_base", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -15220,30 +15583,28 @@ "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", - "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", + "can_move_to_cast": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -15276,9 +15637,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2051735.0, + "pbgid": 2033250.0, "parent_pbg": { - "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -15302,9 +15663,9 @@ "custom_reflected_enum_properties": [] } }, - "medical_supplies_forward_base": { + "forward_base_healing_aura": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -15313,7 +15674,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -15334,9 +15695,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range": 35.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -15354,30 +15715,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239796" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11159402" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_distribute_medical_supplies", + "hotkey_name": "", + "icon_name": "legacy/abilities/ability_common_heal", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11186245" + "value": "11183407" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11198895" + "value": "11235713" } }, "help_text_alternate": { @@ -15400,7 +15761,7 @@ }, "debug_text": "", "tooltip_data_template": "", - "ui_combine_type": "intersection", + "ui_combine_type": "union", "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", @@ -15410,7 +15771,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "float_value": 3.2 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -15459,35 +15831,28 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_not" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", - "value": "11186246" + "value": "0" } }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 6.0, - "check_states": [], - "was_attacking_within_seconds": 6.0 - } - } - ] + "do_construction_completion_check": "True", + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/campaign/missions/sp_generic_company_check" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], @@ -15496,10 +15861,10 @@ "ui_position_row": 3.0, "ui_position_column": 4.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -15550,16 +15915,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 30.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -15580,16 +15939,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "medical_supplies_dingo_uk", - "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "forward_base_healing_aura", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -15630,7 +15989,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -15661,11 +16020,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2054499.0, + "pbgid": 2051735.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" }, "custom_properties": { "template_reference": { @@ -15688,95 +16048,482 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - } - }, - "infantry": { - "breach": { - "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "False", - "caster_close_in_distance": 0.0, - "casters_can_evacuate": "False", - "cost_to_player": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 25.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "cursor_ghost_blueprint": "", - "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "False", - "disable_when_active": "False", - "enable_in_building": "False", - "enable_in_vehicle": "False", - "engage_combat": "False", - "entity_busy_time": 0.0, - "facing_angle": 5.0, - "facing_ignore": "True", - "final_close_in_distance": 0.0, - "fire_and_forget": "False", - "garrison_target": "False", - "initial_recharge": "False", - "move_back": "False", - "move_back_distance": 10.0, - "range": 10.0, - "range_ignore": "False", - "recharge_time": 10.0, - "refundable": "True", - "require_no_shot_block": "False", - "shared_timer": "", - "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_entity", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, - "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_breach", - "cursor_nonmodal_good": "modal_breach" - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "11249164" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "11239816" - } - }, - "hotkey_name": "a", - "icon_name": "common/orders/breach", - "overlay_name": "", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11171527" - } - }, - "icon_alternate_name": "", - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11249162" - } - }, - "help_text_alternate": { - "locstring": { - "name": "help_text_alternate", - "value": "0" - } + }, + "medical_supplies_forward_base": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 30.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 }, - "screen_name_alternate": { + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 10.0, + "range_ignore": "True", + "recharge_time": 60.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11239796" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "hotkey_name": "A", + "icon_name": "common/abilities/ability_distribute_medical_supplies", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11186245" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11198895" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11186246" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": 6.0, + "check_states": [], + "was_attacking_within_seconds": 6.0 + } + } + ] + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" + }, + "can_be_interrupted": "False", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "statetree_ability_id": "", + "construction_preview_override": { + "instance_reference": "" + }, + "construction_preview": "False", + "entity_tree": "medical_supplies_dingo_uk", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True" + }, + "pbgid": 2054499.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + } + } + }, + "infantry": { + "breach": { + "ability_bag": { + "activation": "targeted", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 25.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 10.0, + "range_ignore": "False", + "recharge_time": 10.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", + "target": "tp_entity", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_breach", + "cursor_nonmodal_good": "modal_breach" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11249164" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239816" + } + }, + "hotkey_name": "a", + "icon_name": "common/orders/breach", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11171527" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11249162" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", "value": "11158242" @@ -16553,7 +17300,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2135893.0, "parent_pbg": { @@ -16915,7 +17663,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2135891.0, "parent_pbg": { @@ -17260,7 +18009,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2160431.0, "parent_pbg": { @@ -17622,7 +18372,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2135890.0, "parent_pbg": { @@ -17967,7 +18718,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2145255.0, "parent_pbg": { @@ -18312,420 +19064,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" - }, - "pbgid": 2135892.0, - "parent_pbg": { - "instance_reference": "" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [], - "custom_hash_key_properties": [], - "custom_reflected_enum_properties": [] - } - }, - "camouflage_in_cover": { - "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", - "caster_close_in_distance": 0.0, - "casters_can_evacuate": "False", - "cost_to_player": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "cursor_ghost_blueprint": "", - "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "False", - "disable_when_active": "False", - "enable_in_building": "False", - "enable_in_vehicle": "False", - "engage_combat": "False", - "entity_busy_time": 0.0, - "facing_angle": 5.0, - "facing_ignore": "True", - "final_close_in_distance": 0.0, - "fire_and_forget": "False", - "garrison_target": "False", - "initial_recharge": "False", - "move_back": "False", - "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, - "refundable": "True", - "require_no_shot_block": "False", - "shared_timer": "", - "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, - "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "0" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "0" - } - }, - "hotkey_name": "", - "icon_name": "", - "overlay_name": "", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "0" - } - }, - "icon_alternate_name": "", - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "0" - } - }, - "help_text_alternate": { - "locstring": { - "name": "help_text_alternate", - "value": "0" - } - }, - "screen_name_alternate": { - "locstring": { - "name": "screen_name_alternate", - "value": "0" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "intersection", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, - "help_text_formatter": { - "template_reference": { - "name": "help_text_formatter", - "value": "" - } - }, - "help_text_alternate_formatter": { - "template_reference": { - "name": "help_text_alternate_formatter", - "value": "" - } - }, - "screen_name_formatter": { - "template_reference": { - "name": "screen_name_formatter", - "value": "" - } - }, - "screen_name_alternate_formatter": { - "template_reference": { - "name": "screen_name_alternate_formatter", - "value": "" - } - }, - "screen_name_short_formatter": { - "template_reference": { - "name": "screen_name_short_formatter", - "value": "" - } - }, - "screen_name_visibility": "visible", - "sound": "", - "sound_alternative": "" - }, - "ui_usage_txt": { - "locstring": { - "name": "ui_usage_txt", - "value": "0" - } - }, - "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_retreating" - } - ], - "was_attacking_within_seconds": -1.0 - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 10.0, - "check_states": [ - { - "state_requirement_type": "pinned" - }, - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": 10.0 - } - } - ] - } - } - ], - "ability_super": "tp_none", - "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 - }, - "ui_mini_map_capture": "True", - "facing_ignore_during_active": "False", - "ui_range": { - "instance_reference": "" - }, - "ui_reticule": { - "instance_reference": "" - }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, - "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_primary", - "ui_targetable_sm_key": "", - "ui_targetable_on_key": "", - "ui_targetable_off_key": "", - "ui_targetable_receiver": "local", - "ui_combine_type": "intersection", - "ui_modal_highlight": { - "world_sector": "False", - "map_sector": "False", - "map_sector_hq_link_extender": "False" - }, - "ui_group_cast_type": "single", - "requirements_target": [], - "targeted_ability_option": { - "template_reference": { - "name": "targeted_ability_option", - "value": "options\\none" - } - }, - "ui_direction_requirement": "nondirectional", - "cursor_ghost_ebp": { - "instance_reference": "" - }, - "can_cast_whilst_constructing": "False", - "requirements_self_recharge": [], - "can_cast_outside_active_battle_field": "False", - "cost_to_squad": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "Normal", - "speech_code": "", - "channeling": { - "template_reference": { - "name": "channeling", - "value": "options\\none" - } - }, - "can_be_interrupted": "True", - "casting_option": { - "template_reference": { - "name": "casting_option", - "value": "options\\none" - } - }, - "proxy_range_option": { - "template_reference": { - "name": "proxy_range_option", - "value": "options\\none" - } - }, - "ability_category": { - "instance_reference": "" - }, - "always_refund_cost_if_failed": "False", - "ui_menu": { - "instance_reference": "" - }, - "ui_combine_priority": 0.0, - "construction_preview_override": { - "instance_reference": "" - }, - "statetree_ability_id": "", - "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "camouflage_in_cover_common", - "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", - "ability_activate_deferred_tree": "" - }, - "hold_period": 0.0, - "min_range": 0.0, - "clear_ability_on_blueprint_conversion": "True", - "ability_description": { - "instance_reference": "" - }, - "ability_description_storage_index": "", - "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", - "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", - "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", - "toggle_ability_group": "", - "projectile_for_preview": { - "instance_reference": "" - }, - "ui_ability_can_display": "True", - "enable_in_unit_types": [], - "ui_target_origin_point": "center", - "can_use_ability_check_interval": 0.125, - "should_trigger_immediately": "False", - "ui_user_prompt_issue_message": { - "locstring": { - "name": "ui_user_prompt_issue_message", - "value": "0" - } - }, - "squad_caster_entity_filter_condition": "", - "ui_range_min": { - "instance_reference": "" - }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", - "ui_range_reticule_enable_team_color": "False", - "terminal_command": "False", - "can_passive_ability_create_formation_squad_group": "False", - "can_cast_again_whilst_pending": "False", - "ui_click_point_action_key": "", - "ui_ability_options": { - "template_reference": { - "name": "ui_ability_options", - "value": "options\\none" - } - }, - "statetree_node_prereq_highlight_requirement": "", - "highlight_targets": "False", - "use_movement_node_positions": "False", - "shared_timer_team_wide": "False", - "show_damage_preview": "False", - "use_concurrent_cast": "False", - "HACK": { - "HACK_apply_restoration_cost_for_targets": "False", - "HACK_use_full_simbox_to_simbox_range": "False" - }, - "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, - "statetree_node_prereq_default_command_prioritize_as_success": { - "statetree_node_self": "", - "statetree_node_target": "" - }, - "statetree_node_prereq_entity_target_filter": "", - "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2097858.0, + "pbgid": 2135892.0, "parent_pbg": { "instance_reference": "" }, @@ -18751,7 +19093,7 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_in_cover_elite_common": { + "camouflage_in_cover": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -18813,7 +19155,7 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_german_jaeger_partial_camouflage", + "icon_name": "", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -18892,11 +19234,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -19058,20 +19399,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_in_cover_stormtrooper_ger", + "squad_tree": "camouflage_in_cover_common", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -19082,27 +19422,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -19118,8 +19460,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -19136,7 +19478,7 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2123012.0, + "pbgid": 2097858.0, "parent_pbg": { "instance_reference": "" }, @@ -19162,7 +19504,7 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_in_cover_parent": { + "camouflage_in_cover_elite_common": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -19202,7 +19544,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -19220,24 +19562,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11200306" + "value": "0" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_common_camouflage_on", + "icon_name": "common/abilities/ability_german_jaeger_partial_camouflage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11200304" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249709" + "value": "0" } }, "help_text_alternate": { @@ -19270,24 +19612,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 25.0 - }, - { - "int_value": 40.0 - }, - { - "int_value": 5.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258610" - } + "value": "" } }, "help_text_formatter": { @@ -19332,11 +19657,76 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": 10.0, + "check_states": [ + { + "state_requirement_type": "pinned" + }, + { + "state_requirement_type": "suppressed" + } + ], + "was_attacking_within_seconds": 10.0 + } + } + ] + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -19426,7 +19816,7 @@ "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_global_tree", + "squad_tree": "camouflage_in_cover_stormtrooper_ger", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -19499,7 +19889,7 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2145780.0, + "pbgid": 2123012.0, "parent_pbg": { "instance_reference": "" }, @@ -19509,28 +19899,7 @@ "value": "custom_property_template" }, "custom_bool_properties": [], - "custom_float_properties": [ - { - "custom_float_property": { - "template_reference": { - "name": "custom_float_property", - "value": "custom_properties\\custom_float_property" - }, - "id": "TIME_CAMOUFLAGE_DISABLES_AFTER_LEAVING_COVER", - "value": 4.0 - } - }, - { - "custom_float_property": { - "template_reference": { - "name": "custom_float_property", - "value": "custom_properties\\custom_float_property" - }, - "id": "CAMOUFLAGE_DELAY", - "value": 0.5 - } - } - ], + "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], "custom_pbgid_properties": [], @@ -19539,45 +19908,14 @@ "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [ - { - "custom_squad_state_tree_reference_property": { - "template_reference": { - "name": "custom_squad_state_tree_reference_property", - "value": "custom_properties\\custom_squad_state_tree_reference_property" - }, - "id": "TARGET_CONDITION_1", - "nodepath": "camouflage_global_tree\\requirements\\light_and_heavy_cover" - } - }, - { - "custom_squad_state_tree_reference_property": { - "template_reference": { - "name": "custom_squad_state_tree_reference_property", - "value": "custom_properties\\custom_squad_state_tree_reference_property" - }, - "id": "TARGET_CONDITION_2", - "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" - } - }, - { - "custom_squad_state_tree_reference_property": { - "template_reference": { - "name": "custom_squad_state_tree_reference_property", - "value": "custom_properties\\custom_squad_state_tree_reference_property" - }, - "id": "TARGET_CONDITION_3", - "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" - } - } - ], + "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } }, - "camouflage_in_cover_snipers": { + "camouflage_in_cover_parent": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -19617,7 +19955,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_any", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -19635,24 +19973,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11200306" } }, "hotkey_name": "", - "icon_name": "", + "icon_name": "common/abilities/ability_common_camouflage_on", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11200304" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11249709" } }, "help_text_alternate": { @@ -19685,7 +20023,24 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 40.0 + }, + { + "int_value": 5.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258610" + } } }, "help_text_formatter": { @@ -19718,10 +20073,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -19729,76 +20085,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_retreating" - } - ], - "was_attacking_within_seconds": -1.0 - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 10.0, - "check_states": [ - { - "state_requirement_type": "pinned" - }, - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": 10.0 - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -19883,19 +20174,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_in_cover_sniper_us\\camouflage_no_first_strike_bonus\\root", + "squad_tree": "camouflage_global_tree", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -19906,29 +20198,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -19944,8 +20234,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -19962,9 +20252,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2160430.0, + "pbgid": 2145780.0, "parent_pbg": { - "instance_reference": "abilities/races/american/infantry/camouflage_in_cover_sniper_us" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -19972,7 +20262,28 @@ "value": "custom_property_template" }, "custom_bool_properties": [], - "custom_float_properties": [], + "custom_float_properties": [ + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "TIME_CAMOUFLAGE_DISABLES_AFTER_LEAVING_COVER", + "value": 4.0 + } + }, + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "CAMOUFLAGE_DELAY", + "value": 0.5 + } + } + ], "custom_int32_properties": [], "custom_vector3f_properties": [], "custom_pbgid_properties": [], @@ -19981,14 +20292,45 @@ "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [ + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_1", + "nodepath": "camouflage_global_tree\\requirements\\light_and_heavy_cover" + } + }, + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_2", + "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" + } + }, + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_3", + "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" + } + } + ], "custom_enum_properties": [], "child_custom_properties": [], "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } }, - "camouflage_in_cover_vet_common": { + "camouflage_in_cover_snipers": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -20204,23 +20546,6 @@ } ] } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } } ], "ability_super": "tp_none", @@ -20315,7 +20640,7 @@ "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_in_cover_common", + "squad_tree": "camouflage_in_cover_sniper_us\\camouflage_no_first_strike_bonus\\root", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -20390,9 +20715,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2097866.0, + "pbgid": 2160430.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/american/infantry/camouflage_in_cover_sniper_us" }, "custom_properties": { "template_reference": { @@ -20416,9 +20741,9 @@ "custom_reflected_enum_properties": [] } }, - "defuse_detected_mines_common": { + "camouflage_in_cover_vet_common": { "ability_bag": { - "activation": "toggle", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -20436,8 +20761,8 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "True", - "enable_in_vehicle": "True", + "enable_in_building": "False", + "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, @@ -20449,7 +20774,7 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", @@ -20474,36 +20799,36 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11190958" + "value": "0" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_activate_minesweeper_off", + "hotkey_name": "", + "icon_name": "", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11190956" + "value": "0" } }, - "icon_alternate_name": "common/abilities/ability_german_activate_minesweeper_on", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249870" + "value": "0" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "11190957" + "value": "0" } }, "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11190955" + "value": "0" } }, "screen_name_short": { @@ -20561,7 +20886,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -20569,13 +20893,95 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": 10.0, + "check_states": [ + { + "state_requirement_type": "pinned" + }, + { + "state_requirement_type": "suppressed" + } + ], + "was_attacking_within_seconds": 10.0 + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" @@ -20597,7 +21003,7 @@ "map_sector": "False", "map_sector_hq_link_extender": "False" }, - "ui_group_cast_type": "multi", + "ui_group_cast_type": "single", "requirements_target": [], "targeted_ability_option": { "template_reference": { @@ -20658,20 +21064,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "defuse_detected_mines_common", + "squad_tree": "camouflage_in_cover_common", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -20682,6 +21087,8 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -20702,7 +21109,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -20733,9 +21140,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 206414.0, + "pbgid": 2097866.0, "parent_pbg": { "instance_reference": "" }, @@ -20761,12 +21169,12 @@ "custom_reflected_enum_properties": [] } }, - "defuse_mine_common": { + "defuse_detected_mines_common": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", - "caster_close_in_distance": 10.0, - "casters_can_evacuate": "True", + "activation": "toggle", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, @@ -20779,10 +21187,10 @@ }, "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "True", + "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", - "enable_in_vehicle": "False", + "enable_in_building": "True", + "enable_in_vehicle": "True", "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, @@ -20793,33 +21201,33 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 2.0, - "range_ignore": "False", + "range": 0.0, + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11194965" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11190958" } }, "hotkey_name": "A", @@ -20829,26 +21237,26 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11194964" + "value": "11190956" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/abilities/ability_german_activate_minesweeper_on", "brief_text": { "locstring": { "name": "brief_text", - "value": "11194966" + "value": "11249870" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "0" + "value": "11190957" } }, "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11190955" } }, "screen_name_short": { @@ -20906,6 +21314,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -20913,56 +21322,16 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "" @@ -20981,48 +21350,8 @@ "map_sector": "False", "map_sector_hq_link_extender": "False" }, - "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "mine", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "ownership_type": "enemy" - } - } - ], + "ui_group_cast_type": "multi", + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -21048,7 +21377,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "DefaultAction", + "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { @@ -21082,19 +21411,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "", + "squad_tree": "defuse_detected_mines_common", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "defuse_mine_common", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -21105,8 +21435,6 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -21160,7 +21488,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 206413.0, + "pbgid": 206414.0, "parent_pbg": { "instance_reference": "" }, @@ -21186,47 +21514,47 @@ "custom_reflected_enum_properties": [] } }, - "grenade_parent": { + "defuse_mine_common": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", - "caster_close_in_distance": 0.0, - "casters_can_evacuate": "False", + "caster_close_in_distance": 10.0, + "casters_can_evacuate": "True", "cost_to_player": { "action": 0.0, "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, - "disable_combat": "False", - "disable_when_active": "True", + "disable_combat": "True", + "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 15.0, - "facing_ignore": "False", + "facing_angle": 5.0, + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 20.0, + "range": 2.0, "range_ignore": "False", - "recharge_time": 30.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -21238,30 +21566,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11194965" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239491" + "value": "0" } }, - "hotkey_name": "W", - "icon_name": "common/upgrades/grenade_riflemen_us", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_german_activate_minesweeper_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238991" + "value": "11194964" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249131" + "value": "11194966" } }, "help_text_alternate": { @@ -21273,7 +21601,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -21338,22 +21666,62 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "pinned" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "" }, - "ui_reticule_radius_min": 5.5, - "ui_reticule_radius_max": 5.5, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -21367,7 +21735,47 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "mine", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_ownership" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ownership_type": "enemy" + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -21393,7 +21801,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "Normal", + "ui_ability_issue_type": "DefaultAction", "speech_code": "", "channeling": { "template_reference": { @@ -21415,7 +21823,7 @@ } }, "ability_category": { - "instance_reference": "ability_category/grenade_ability" + "instance_reference": "" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -21430,11 +21838,11 @@ "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "ability_throw_grenade_squad", - "ability_activate_entity_tree": "grenade_ranger_us", + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "defuse_mine_common", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_grenade", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, @@ -21495,7 +21903,7 @@ "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 5.0, + "min_shot_blocker_height": 0.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -21505,7 +21913,352 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2122284.0, + "pbgid": 206413.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "grenade_parent": { + "ability_bag": { + "activation": "targeted", + "can_target_in_fow": "True", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 25.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "True", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 15.0, + "facing_ignore": "False", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 20.0, + "range_ignore": "False", + "recharge_time": 30.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_position", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239491" + } + }, + "hotkey_name": "W", + "icon_name": "common/upgrades/grenade_riflemen_us", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11238991" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11249131" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11158242" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/ability_reticule_attack" + }, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + 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"help_text_formatter": { "template_reference": { - "name": "proxy_range_option", - "value": "options\\none" + "name": "help_text_formatter", + "value": "" } }, - "ability_category": { - "instance_reference": "" - }, - "always_refund_cost_if_failed": "False", - "ui_menu": { - "instance_reference": "" - }, - "ui_combine_priority": 0.0, - "construction_preview_override": { - "instance_reference": "" - }, - "statetree_ability_id": "", - "construction_preview": "False", - "entity_tree": "", - "squad_tree": "", - "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "satchel_anti_tank_bazooka_team_us", - "ability_activate_deferred_tree": "" - }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_grenade", - "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\target_presets\\standard_anti_tank", - 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"template_reference": { + "name": "help_text_alternate_formatter", + "value": "" } }, - "squad_caster_entity_filter_condition": "", - "ui_range_min": { - "instance_reference": "" - }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "ui_range_reticule_enable_team_color": "False", - "terminal_command": "False", - "can_passive_ability_create_formation_squad_group": "False", - "can_cast_again_whilst_pending": "False", - "ui_click_point_action_key": "", - "ui_ability_options": { + "screen_name_formatter": { "template_reference": { - "name": "ui_ability_options", - "value": "options\\none" + "name": "screen_name_formatter", + "value": "" } }, - "statetree_node_prereq_highlight_requirement": "", - "highlight_targets": "False", - "use_movement_node_positions": "False", - "shared_timer_team_wide": "False", - "show_damage_preview": "False", - "use_concurrent_cast": "False", - "HACK": { - "HACK_apply_restoration_cost_for_targets": "False", - "HACK_use_full_simbox_to_simbox_range": "False" + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } }, - "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 3.0, - "statetree_node_prereq_default_command_prioritize_as_success": { - "statetree_node_self": "", - "statetree_node_target": "" + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } }, - "statetree_node_prereq_entity_target_filter": "", - "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible" }, - "pbgid": 2122163.0, - "parent_pbg": { - "instance_reference": "abilities/races/common/infantry/single_target_anti_tank_parent" + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } }, - "custom_properties": { + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 + }, + "ui_mini_map_capture": "False", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [], - "custom_hash_key_properties": [], - "custom_reflected_enum_properties": [] - } + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "auto_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "False", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "recrew_team_weapon_halftrack_us\\squad_library\\force_recrew_weapon_or_retreat", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2106006.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } - } - }, - "team_weapons": { - "barrage_mortar_parent": { + }, + "team_weapon_setup_single_target_anti_tank_parent": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -26921,7 +28722,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 60.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -26932,7 +28733,7 @@ "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", - "engage_combat": "False", + "engage_combat": "True", "entity_busy_time": 0.0, "facing_angle": 5.0, "facing_ignore": "True", @@ -26942,15 +28743,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 60.0, "range_ignore": "False", - "recharge_time": 20.0, + "recharge_time": 60.0, "refundable": "True", - "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "require_no_shot_block": "True", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_entity_and_squad_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -26962,30 +28763,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239342" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11241008" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage", + "hotkey_name": "V", + "icon_name": "common/abilities/ability_german_heat_rounds", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11238900" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240102" } }, "help_text_alternate": { @@ -26997,7 +28798,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -27051,10 +28852,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -27066,7 +28868,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -27074,10 +28876,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 2.0, - "ui_reticule_radius_max": 7.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -27151,19 +28953,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\target_presets\\standard_anti_tank", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "barrage_81mm_mortar_us", + "ability_activate_entity_tree": "armor_shred_pak_38_ak", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_mortar_81mm", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 25.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -27174,29 +28977,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm" + "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { - "instance_reference": "ui_reticule/ability_min_range_default" + "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -27212,8 +29013,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "True", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -27229,27 +29030,16 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2151259.0, + "pbgid": 2122541.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/team_weapons/team_weapon_setup_single_target_parent" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "INTERRUPT_IF_PINNED", - "value": "True" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -27266,7 +29056,7 @@ "custom_reflected_enum_properties": [] } }, - "force_capture_team_weapon_or_retreat": { + "team_weapon_setup_single_target_parent": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "False", @@ -27277,7 +29067,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 60.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -27288,7 +29078,7 @@ "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", - "engage_combat": "False", + "engage_combat": "True", "entity_busy_time": 0.0, "facing_angle": 5.0, "facing_ignore": "True", @@ -27298,50 +29088,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, + "range": 60.0, + "range_ignore": "False", + "recharge_time": 60.0, "refundable": "True", - "require_no_shot_block": "False", + "require_no_shot_block": "True", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_entity_and_squad_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239342" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11241008" } }, - "hotkey_name": "", - "icon_name": "", + "hotkey_name": "V", + "icon_name": "common/abilities/ability_german_heat_rounds", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11238900" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240102" } }, "help_text_alternate": { @@ -27353,7 +29143,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -27422,13 +29212,13 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -27473,7 +29263,7 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "auto_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { @@ -27482,7 +29272,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -27510,13 +29300,13 @@ "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\is_enemy_or_neutral", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "recrew_team_weapon_halftrack_us\\squad_library\\force_capture_team_weapon_or_retreat", - "ability_activate_entity_tree": "", + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "armor_shred_pak_38_ak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -27549,7 +29339,7 @@ }, "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "", + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", "ui_range_min": { "instance_reference": "" }, @@ -27585,7 +29375,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2105977.0, + "pbgid": 2122540.0, "parent_pbg": { "instance_reference": "" }, @@ -27611,10 +29401,10 @@ "custom_reflected_enum_properties": [] } }, - "force_recrew_weapon_or_retreat": { + "towing_attach": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -27651,13 +29441,13 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_any", + "target": "tp_entity_and_squad_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { @@ -27669,24 +29459,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239817" } }, - "hotkey_name": "", - "icon_name": "", + "hotkey_name": "T", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11239176" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240741" } }, "help_text_alternate": { @@ -27698,7 +29488,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -27764,16 +29554,63 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_statemodelbool" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11264531" + } + }, + "reason": "usage", + "key": "towing_requested", + "data_source_type": "self_datasource", + "default_value": "False", + "compare_to_value": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/british/team_weapons/mobile_entrenchment" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -27793,7 +29630,24 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_ownership" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11226060" + } + }, + "ownership_type": "self" + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -27818,8 +29672,8 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "auto_bar", - "ui_ability_issue_type": "Normal", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "DefaultAction", "speech_code": "", "channeling": { "template_reference": { @@ -27827,7 +29681,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -27854,13 +29708,13 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\not_pinned_or_suppressed", + "statetree_node_prereq_target_requirement": "towing_attach\\AbilityPrerequisites\\target_requirements", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "recrew_team_weapon_halftrack_us\\squad_library\\force_recrew_weapon_or_retreat", + "ability_activate_squad_tree": "towing_attach", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -27871,7 +29725,7 @@ "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 0.0, + "default_command_weight_modifier": 1.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", @@ -27913,8 +29767,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -27928,9 +29782,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2106006.0, + "pbgid": 2059644.0, "parent_pbg": { "instance_reference": "" }, @@ -27955,10 +29810,12 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "team_weapon_setup_single_target_anti_tank_parent": { + } + }, + "vehicles": { + "auto_reinforce_halftrack": { "ability_bag": { - "activation": "targeted", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -27967,7 +29824,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -27978,7 +29835,7 @@ "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", - "engage_combat": "True", + "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, "facing_ignore": "True", @@ -27988,50 +29845,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 60.0, + "range": 30.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 0.0, "refundable": "True", - "require_no_shot_block": "True", + "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_entity_and_squad_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "modal_reinforce", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239342" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241008" + "value": "11215089" } }, - "hotkey_name": "V", - "icon_name": "common/abilities/ability_german_heat_rounds", + "hotkey_name": "a", + "icon_name": "common/orders/auto_reinforce_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238900" + "value": "11215087" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/orders/auto_reinforce", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240102" + "value": "11250004" } }, "help_text_alternate": { @@ -28043,7 +29900,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11215088" } }, "screen_name_short": { @@ -28097,9 +29954,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -28109,13 +29966,77 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "reinforce_vehicle", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "medical_vehicle", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + } + ] + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -28172,7 +30093,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -28200,13 +30121,13 @@ "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\target_presets\\standard_anti_tank", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "auto_reinforce", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "armor_shred_pak_38_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -28228,21 +30149,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -28258,8 +30179,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -28275,9 +30196,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2122541.0, + "pbgid": 2062619.0, "parent_pbg": { - "instance_reference": "abilities/races/common/team_weapons/team_weapon_setup_single_target_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -28301,10 +30222,10 @@ "custom_reflected_enum_properties": [] } }, - "team_weapon_setup_single_target_parent": { + "concurrent_vehicle_barrage_parent": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -28312,7 +30233,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -28323,7 +30244,7 @@ "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", - "engage_combat": "True", + "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, "facing_ignore": "True", @@ -28333,15 +30254,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 60.0, + "range": 90.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 45.0, "refundable": "True", - "require_no_shot_block": "True", - "shared_timer": "", + "require_no_shot_block": "False", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_entity_and_squad_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -28353,30 +30274,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239342" + "value": "11239527" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241008" + "value": "11241184" } }, - "hotkey_name": "V", - "icon_name": "common/abilities/ability_german_heat_rounds", + "hotkey_name": "W", + "icon_name": "common/abilities/barrage_halftrack_stummel_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238900" + "value": "11239008" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240102" + "value": "11240359" } }, "help_text_alternate": { @@ -28442,11 +30363,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -28458,7 +30378,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -28466,10 +30386,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 4.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -28543,20 +30463,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\is_enemy_or_neutral", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "barrage_scott_us", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "armor_shred_pak_38_ak", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_scott_75mm", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -28567,27 +30486,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -28603,8 +30524,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "True", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -28620,7 +30541,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2122540.0, + "pbgid": 2122591.0, "parent_pbg": { "instance_reference": "" }, @@ -28646,7 +30567,7 @@ "custom_reflected_enum_properties": [] } }, - "towing_attach": { + "concurrent_vehicle_barrage_smoke_parent": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -28678,15 +30599,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, + "range": 90.0, + "range_ignore": "False", + "recharge_time": 45.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_entity_and_squad_entity", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -28698,30 +30619,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239527" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239817" + "value": "11241184" } }, - "hotkey_name": "T", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "hotkey_name": "W", + "icon_name": "common/abilities/barrage_halftrack_stummel_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239176" + "value": "11239008" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240741" + "value": "11240359" } }, "help_text_alternate": { @@ -28787,11 +30708,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -28802,19 +30722,19 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 4.0, + "ui_reticule_radius_max": 4.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -28828,24 +30748,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11226060" - } - }, - "ownership_type": "self" - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -28871,7 +30774,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "DefaultAction", + "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { @@ -28905,51 +30808,52 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\not_pinned_or_suppressed", - "statetree_node_prereq_target_requirement": "towing_attach\\AbilityPrerequisites\\target_requirements", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "barrage_scott_us", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "towing_attach", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_scott_75mm", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 1.0, + "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -28966,7 +30870,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "False", + "use_concurrent_cast": "True", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -28982,9 +30886,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2059644.0, + "pbgid": 2122594.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/vehicles/concurrent_vehicle_barrage_parent" }, "custom_properties": { "template_reference": { @@ -29007,13 +30911,11 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "vehicles": { - "auto_reinforce_halftrack": { + }, + "towing_drop": { "ability_bag": { - "activation": "toggle", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -29042,50 +30944,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 30.0, - "range_ignore": "False", + "range": 0.0, + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_squad", + "squad_caster": "all_entities", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "modal_reinforce", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11251470" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11215089" + "value": "11239818" } }, - "hotkey_name": "a", - "icon_name": "common/orders/auto_reinforce_off", + "hotkey_name": "T", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11215087" + "value": "11239178" } }, - "icon_alternate_name": "common/orders/auto_reinforce", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11250004" + "value": "11240743" } }, "help_text_alternate": { @@ -29097,7 +30999,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11215088" + "value": "11158242" } }, "screen_name_short": { @@ -29151,9 +31053,9 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -29168,70 +31070,17 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } + "value": "requirements\\required_is_towing" }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "reinforce_vehicle", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "medical_vehicle", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - } - ] + "compare_to_value": "True", + "reason": "usage_and_display" } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 1.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -29239,10 +31088,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/towing_detach_target_optional_direction" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 3.0, + "ui_reticule_radius_max": 9.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -29263,7 +31112,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "optionally_directional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -29317,13 +31166,13 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "towing_drop\\AbilityPrerequisites\\self_requirements", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "auto_reinforce", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "towing_drop", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -29346,21 +31195,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -29393,7 +31242,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2062619.0, + "pbgid": 2056840.0, "parent_pbg": { "instance_reference": "" }, @@ -29419,7 +31268,7 @@ "custom_reflected_enum_properties": [] } }, - "concurrent_vehicle_barrage_parent": { + "towing_pickup": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -29451,15 +31300,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, - "range_ignore": "False", - "recharge_time": 45.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_entity_and_squad_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -29471,30 +31320,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239527" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241184" + "value": "11239819" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/barrage_halftrack_stummel_ger", + "hotkey_name": "T", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239008" + "value": "11214967" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240359" + "value": "11240744" } }, "help_text_alternate": { @@ -29560,10 +31409,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -29571,22 +31421,33 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_is_towing" + }, + "compare_to_value": "False", + "reason": "usage_and_display" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": 1.0, + "ui_position_column": 3.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 4.0, - "ui_reticule_radius_max": 4.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -29626,7 +31487,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "Normal", + "ui_ability_issue_type": "DefaultAction", "speech_code": "", "channeling": { "template_reference": { @@ -29634,7 +31495,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -29660,52 +31521,51 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "barrage_scott_us", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "towing_pickup\\AbilityPrerequisites\\self_requirements", + "statetree_node_prereq_target_requirement": "towing_pickup\\AbilityPrerequisites\\target_requirements", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "towing_pickup", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_scott_75mm", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 0.0, + "default_command_weight_modifier": 1.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -29722,7 +31582,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "True", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -29735,10 +31595,10 @@ }, "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", + "can_restart_on_same_target_while_active": "False", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2122591.0, + "pbgid": 2056839.0, "parent_pbg": { "instance_reference": "" }, @@ -29764,7 +31624,7 @@ "custom_reflected_enum_properties": [] } }, - "concurrent_vehicle_barrage_smoke_parent": { + "towing_pickup_ultra_light": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -29796,15 +31656,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, - "range_ignore": "False", - "recharge_time": 45.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_entity_and_squad_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -29816,30 +31676,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239527" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241184" + "value": "11239819" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/barrage_halftrack_stummel_ger", + "hotkey_name": "T", + "icon_name": "common/abilities/ability_british_rapid_maneuvers", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239008" + "value": "11214967" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240359" + "value": "11240745" } }, "help_text_alternate": { @@ -29905,10 +31765,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -29916,22 +31777,33 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_is_towing" + }, + "compare_to_value": "False", + "reason": "usage_and_display" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": 1.0, + "ui_position_column": 3.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 4.0, - "ui_reticule_radius_max": 4.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -29971,7 +31843,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "Normal", + "ui_ability_issue_type": "DefaultAction", "speech_code": "", "channeling": { "template_reference": { @@ -29979,7 +31851,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -30005,52 +31877,51 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "barrage_scott_us", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "towing_pickup\\AbilityPrerequisites\\self_requirements", + "statetree_node_prereq_target_requirement": "towing_pickup\\AbilityPrerequisites\\target_requirements", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "towing_pickup", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\inactive_ability_requirements\\us_scott_75mm", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 0.0, + "default_command_weight_modifier": 1.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -30067,7 +31938,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "True", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -30080,12 +31951,12 @@ }, "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", - "can_restart_on_same_target_while_active": "True", + "can_restart_on_same_target_while_active": "False", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2122594.0, + "pbgid": 2101688.0, "parent_pbg": { - "instance_reference": "abilities/races/common/vehicles/concurrent_vehicle_barrage_parent" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" }, "custom_properties": { "template_reference": { @@ -30109,10 +31980,10 @@ "custom_reflected_enum_properties": [] } }, - "towing_drop": { + "vehicle_capture_dummy_common": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -30142,49 +32013,49 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "all_entities", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11251470" + "value": "11239745" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239818" + "value": "0" } }, - "hotkey_name": "T", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "hotkey_name": "", + "icon_name": "legacy/abilities/ability_raid", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239178" + "value": "11238924" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240743" + "value": "11247059" } }, "help_text_alternate": { @@ -30196,7 +32067,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -30250,11 +32121,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -30262,33 +32132,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_is_towing" - }, - "compare_to_value": "True", - "reason": "usage_and_display" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 3.0 + "ui_position_row": 2.0, + "ui_position_column": 4.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/towing_detach_target_optional_direction" + "instance_reference": "" }, - "ui_reticule_radius_min": 3.0, - "ui_reticule_radius_max": 9.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -30309,7 +32168,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "optionally_directional", + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -30336,7 +32195,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -30362,20 +32221,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "towing_drop\\AbilityPrerequisites\\self_requirements", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "towing_drop", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -30386,27 +32244,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -30437,9 +32297,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2056840.0, + "pbgid": 2127668.0, "parent_pbg": { "instance_reference": "" }, @@ -30465,10 +32326,10 @@ "custom_reflected_enum_properties": [] } }, - "towing_pickup": { + "vehicle_handbrake": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "toggle", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -30497,21 +32358,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", + "range": 30.0, + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_entity_and_squad_entity", + "squad_caster": "one_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "modal_reinforce", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -30523,24 +32384,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239819" + "value": "11223379" } }, - "hotkey_name": "T", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "hotkey_name": "a", + "icon_name": "races/common/abilities/handbrake_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11214967" + "value": "11220530" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/common/abilities/handbrake_on", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240744" + "value": "11264308" } }, "help_text_alternate": { @@ -30552,7 +32413,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11220531" } }, "screen_name_short": { @@ -30606,9 +32467,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -30618,22 +32479,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_is_towing" - }, - "compare_to_value": "False", - "reason": "usage_and_display" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 3.0 + "ui_position_row": 2.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -30684,7 +32534,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "DefaultAction", + "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { @@ -30719,13 +32569,13 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "towing_pickup\\AbilityPrerequisites\\self_requirements", - "statetree_node_prereq_target_requirement": "towing_pickup\\AbilityPrerequisites\\target_requirements", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "vehicle_apply_handbrake", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "towing_pickup", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -30736,7 +32586,7 @@ "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 1.0, + "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", @@ -30748,21 +32598,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -30793,9 +32643,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2056839.0, + "pbgid": 2072141.0, "parent_pbg": { "instance_reference": "" }, @@ -30821,10 +32672,10 @@ "custom_reflected_enum_properties": [] } }, - "towing_pickup_ultra_light": { + "vehicle_handbrake_position_23": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "toggle", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -30853,21 +32704,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", + "range": 30.0, + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_entity_and_squad_entity", + "squad_caster": "one_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "modal_reinforce", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -30879,24 +32730,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239819" + "value": "11223379" } }, - "hotkey_name": "T", - "icon_name": "common/abilities/ability_british_rapid_maneuvers", + "hotkey_name": "a", + "icon_name": "races/common/abilities/handbrake_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11214967" + "value": "11220530" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/common/abilities/handbrake_on", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240745" + "value": "11264308" } }, "help_text_alternate": { @@ -30908,7 +32759,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11220531" } }, "screen_name_short": { @@ -30962,9 +32813,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, "ui_contextual_info": [], "ui_usage_txt": { @@ -30974,21 +32825,10 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_is_towing" - }, - "compare_to_value": "False", - "reason": "usage_and_display" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 3.0, "ui_position_column": 3.0 }, "ui_mini_map_capture": "False", @@ -31040,7 +32880,7 @@ }, "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", - "ui_ability_issue_type": "DefaultAction", + "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { @@ -31075,13 +32915,13 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "towing_pickup\\AbilityPrerequisites\\self_requirements", - "statetree_node_prereq_target_requirement": "towing_pickup\\AbilityPrerequisites\\target_requirements", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "vehicle_apply_handbrake", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "towing_pickup", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -31092,7 +32932,7 @@ "instance_reference": "" }, "ability_description_storage_index": "", - "default_command_weight_modifier": 1.0, + "default_command_weight_modifier": 0.0, "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", @@ -31104,21 +32944,21 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -31149,11 +32989,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2101688.0, + "pbgid": 2163138.0, "parent_pbg": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" }, "custom_properties": { "template_reference": { @@ -31177,9 +33018,9 @@ "custom_reflected_enum_properties": [] } }, - "vehicle_capture_dummy_common": { + "vehicle_handbrake_position_32_allow_facing": { "ability_bag": { - "activation": "always_on", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -31209,50 +33050,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 30.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "", - "cursor_good": "", + "cursor_good": "modal_reinforce", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239745" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11223379" } }, - "hotkey_name": "", - "icon_name": "legacy/abilities/ability_raid", + "hotkey_name": "a", + "icon_name": "races/common/abilities/handbrake_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238924" + "value": "11220530" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/common/abilities/handbrake_on", "brief_text": { "locstring": { "name": "brief_text", - "value": "11247059" + "value": "11264308" } }, "help_text_alternate": { @@ -31264,7 +33105,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11220531" } }, "screen_name_short": { @@ -31322,6 +33163,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -31332,13 +33174,13 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 4.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -31392,7 +33234,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -31418,10 +33260,11 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", + "entity_tree": "vehicle_apply_handbrake\\handbrake_allow_facing\\handbrake_allow_facing", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -31429,8 +33272,8 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -31441,8 +33284,6 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -31463,7 +33304,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -31494,11 +33335,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2127668.0, + "pbgid": 2163296.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" }, "custom_properties": { "template_reference": { @@ -31522,7 +33364,7 @@ "custom_reflected_enum_properties": [] } }, - "vehicle_handbrake": { + "vehicle_handbrake_position_33": { "ability_bag": { "activation": "toggle", "can_target_in_fow": "False", @@ -31574,13 +33416,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11215090" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11225081" + "value": "11223379" } }, "hotkey_name": "a", @@ -31597,7 +33439,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11220535" + "value": "11264308" } }, "help_text_alternate": { @@ -31678,8 +33520,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 2.0 + "ui_position_row": 3.0, + "ui_position_column": 3.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -31839,11 +33681,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2072141.0, + "pbgid": 2163122.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" }, "custom_properties": { "template_reference": { @@ -32609,7 +34452,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2144007.0, "parent_pbg": { @@ -32954,7 +34798,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105622.0, "parent_pbg": { @@ -33299,7 +35144,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105620.0, "parent_pbg": { @@ -33644,7 +35490,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105609.0, "parent_pbg": { @@ -33989,7 +35836,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105608.0, "parent_pbg": { @@ -34334,7 +36182,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2105623.0, "parent_pbg": { @@ -34679,7 +36528,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2126953.0, "parent_pbg": { diff --git a/data/chunked/abilities/races/german.json b/data/chunked/abilities/races/german.json index dfb9dc79..f0b77dc9 100644 --- a/data/chunked/abilities/races/german.json +++ b/data/chunked/abilities/races/german.json @@ -501,7 +501,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174535.0, "parent_pbg": { @@ -1055,7 +1056,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174539.0, "parent_pbg": { @@ -2206,7 +2208,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 174545.0, "parent_pbg": { @@ -2593,7 +2596,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1024895.0, "parent_pbg": { @@ -2980,7 +2984,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198550.0, "parent_pbg": { @@ -3070,7 +3075,7 @@ } }, "hotkey_name": "W", - "icon_name": "legacy/abilities/ability_german_blitzkrieg_assault_tiger", + "icon_name": "races/german/abilities/blitzkrieg", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -3376,7 +3381,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200626.0, "parent_pbg": { @@ -3786,7 +3792,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200584.0, "parent_pbg": { @@ -4196,7 +4203,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198416.0, "parent_pbg": { @@ -4569,7 +4577,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198549.0, "parent_pbg": { @@ -4959,7 +4968,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198547.0, "parent_pbg": { @@ -5398,7 +5408,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198546.0, "parent_pbg": { @@ -5881,7 +5892,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 198548.0, "parent_pbg": { @@ -6284,7 +6296,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 201895.0, "parent_pbg": { @@ -6725,7 +6738,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123419.0, "parent_pbg": { @@ -7232,7 +7246,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2140724.0, "parent_pbg": { @@ -8030,7 +8045,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2134391.0, "parent_pbg": { @@ -8414,7 +8430,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033213.0, "parent_pbg": { @@ -8847,7 +8864,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 70.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -10223,7 +10240,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2132796.0, "parent_pbg": { @@ -10596,7 +10614,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2033204.0, "parent_pbg": { @@ -11446,7 +11465,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2134389.0, "parent_pbg": { @@ -11821,7 +11841,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2044330.0, "parent_pbg": { @@ -12194,7 +12215,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200741.0, "parent_pbg": { @@ -12567,7 +12589,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 799799.0, "parent_pbg": { @@ -13043,7 +13066,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200743.0, "parent_pbg": { @@ -13416,7 +13440,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200745.0, "parent_pbg": { @@ -13789,7 +13814,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062587.0, "parent_pbg": { @@ -14176,7 +14202,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062586.0, "parent_pbg": { @@ -14563,7 +14590,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200749.0, "parent_pbg": { @@ -14950,7 +14978,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1539547.0, "parent_pbg": { @@ -15337,7 +15366,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200746.0, "parent_pbg": { @@ -15711,7 +15741,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2044331.0, "parent_pbg": { @@ -16084,7 +16115,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200742.0, "parent_pbg": { @@ -16457,7 +16489,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200744.0, "parent_pbg": { @@ -16830,7 +16863,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2030230.0, "parent_pbg": { @@ -17217,7 +17251,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 200750.0, "parent_pbg": { @@ -17604,7 +17639,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 799800.0, "parent_pbg": { @@ -17952,7 +17988,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2123420.0, "parent_pbg": { @@ -18325,7 +18362,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 199165.0, "parent_pbg": { @@ -18797,7 +18835,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 199166.0, "parent_pbg": { @@ -19350,7 +19389,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 199167.0, "parent_pbg": { @@ -19832,7 +19872,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2063308.0, "parent_pbg": { @@ -20205,7 +20246,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 199169.0, "parent_pbg": { @@ -20233,10 +20275,10 @@ "custom_reflected_enum_properties": [] } }, - "luftwaffe_right_1a_recon_run_ger": { + "luftwaffe_relay_point_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -20244,7 +20286,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -20266,8 +20308,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -20291,24 +20333,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239836" + "value": "11261321" } }, "hotkey_name": "W", - "icon_name": "legacy/commander/cmdr_german_air_recon", + "icon_name": "races/german/buildings/bunker_observation_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11182476" + "value": "11216526" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11261307" + "value": "11265098" } }, "help_text_alternate": { @@ -20404,7 +20446,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_1a_recon_run" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" }, "include_completed": "True", "include_queued": "False", @@ -20420,16 +20462,16 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_directional_support" + "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 7.0, - "ui_reticule_radius_max": 12.0, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 2.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -20450,7 +20492,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "directional", + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -20470,7 +20512,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "luftwaffe_right_1a_recon_run_ger", + "speech_code": "luftwaffe_relay_point_ger", "channeling": { "template_reference": { "name": "channeling", @@ -20522,7 +20564,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "flight_system_strafing_run", + "global_tree": "", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -20535,7 +20577,7 @@ "enable_in_unit_types": [], "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "rear", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -20556,9 +20598,8 @@ "ui_ability_options": { "template_reference": { "name": "ui_ability_options", - "value": "options\\ui_ability_options\\cooldown_penalty_option" - }, - "ui_cooldown_penalty_key": "ui_bg_cooldown_luftwaffe_right_1a_recon_run_ger" + "value": "options\\none" + } }, "statetree_node_prereq_highlight_requirement": "", "highlight_targets": "False", @@ -20579,9 +20620,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 199170.0, + "pbgid": 2163535.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, @@ -20594,118 +20636,23 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "FORMATION_PBG", - "pbg": { - "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_right_1a_recon_run_ger/formation/luftwaffe_recon_run_formation" - } - } - } - ], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [ - { - "custom_global_state_tree_reference_property": { - "template_reference": { - "name": "custom_global_state_tree_reference_property", - "value": "custom_properties\\custom_global_state_tree_reference_property" - }, - "id": "SFX_FLIGHT_START", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Recon_start" - } - }, - { - "custom_global_state_tree_reference_property": { - "template_reference": { - "name": "custom_global_state_tree_reference_property", - "value": "custom_properties\\custom_global_state_tree_reference_property" - }, - "id": "SFX_FLIGHT_PASSBY", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Recon_passby" - } - }, - { - "custom_global_state_tree_reference_property": { - "template_reference": { - "name": "custom_global_state_tree_reference_property", - "value": "custom_properties\\custom_global_state_tree_reference_property" - }, - "id": "SFX_FLIGHT_STOP", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Recon_stop" - } - } - ], + "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [ - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_PILOT_ARRIVAL", - "value": "pilot_arrival" - } - }, - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_PAYLOAD", - "value": "pilot_payload_executed_recon_high_altitude" - } - }, - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_RUN_COMPLETE", - "value": "pilot_run_complete_generic" - } - }, - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_TARGET_MARKED", - "value": "pilot_target_marked" - } - }, - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_PLANE_ATTACKED", - "value": "pilot_damaged" - } - } - ], + "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } }, - "luftwaffe_right_1b_strafing_run_ger": { + "luftwaffe_right_1a_recon_run_ger": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -20713,7 +20660,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 50.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -20736,7 +20683,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 90.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -20760,24 +20707,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239837" + "value": "11239836" } }, "hotkey_name": "W", - "icon_name": "races/german/abilities/stuka_strafing_run", + "icon_name": "legacy/commander/cmdr_german_air_recon", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216563" + "value": "11182476" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240762" + "value": "11261307" } }, "help_text_alternate": { @@ -20873,7 +20820,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_1b_strafing_run_ger" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_1a_recon_run" }, "include_completed": "True", "include_queued": "False", @@ -20895,10 +20842,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_directional" + "instance_reference": "ui_reticule/ability_reticule_directional_support" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 16.0, + "ui_reticule_radius_min": 7.0, + "ui_reticule_radius_max": 12.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -20912,36 +20859,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11218243" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_sector_type" - }, - "reason": "usage", - "resource_type": "command", - "victory_sector": "False" - } - } - ] - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -20968,7 +20886,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "luftwaffe_right_1b_strafing_run_ger", + "speech_code": "luftwaffe_right_1a_recon_run_ger", "channeling": { "template_reference": { "name": "channeling", @@ -21054,8 +20972,9 @@ "ui_ability_options": { "template_reference": { "name": "ui_ability_options", - "value": "options\\none" - } + "value": "options\\ui_ability_options\\cooldown_penalty_option" + }, + "ui_cooldown_penalty_key": "ui_bg_cooldown_luftwaffe_right_1a_recon_run_ger" }, "statetree_node_prereq_highlight_requirement": "", "highlight_targets": "False", @@ -21076,9 +20995,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2061903.0, + "pbgid": 199170.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, @@ -21100,7 +21020,7 @@ }, "id": "FORMATION_PBG", "pbg": { - "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_right_1b_strafing_run_ger/formation/luftwaffe_strafing_run_formation" + "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_right_1a_recon_run_ger/formation/luftwaffe_recon_run_formation" } } } @@ -21117,7 +21037,7 @@ "value": "custom_properties\\custom_global_state_tree_reference_property" }, "id": "SFX_FLIGHT_START", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Fighter_start" + "nodepath": "flight_system_SFX\\SFX_Library\\German_Recon_start" } }, { @@ -21127,7 +21047,7 @@ "value": "custom_properties\\custom_global_state_tree_reference_property" }, "id": "SFX_FLIGHT_PASSBY", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Figher_passby" + "nodepath": "flight_system_SFX\\SFX_Library\\German_Recon_passby" } }, { @@ -21137,7 +21057,7 @@ "value": "custom_properties\\custom_global_state_tree_reference_property" }, "id": "SFX_FLIGHT_STOP", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Fighter_stop" + "nodepath": "flight_system_SFX\\SFX_Library\\German_Recon_stop" } } ], @@ -21162,7 +21082,7 @@ "value": "custom_properties\\custom_hash_key_property" }, "id": "SPEECH_PAYLOAD", - "value": "pilot_payload_executed_strafing_run" + "value": "pilot_payload_executed_recon_high_altitude" } }, { @@ -21199,19 +21119,19 @@ "custom_reflected_enum_properties": [] } }, - "luftwaffe_right_2_fallschirmjagers_ger": { + "luftwaffe_right_1b_strafing_run_ger": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 10.0, + "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, - "manpower": 380.0, + "munition": 50.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -21233,7 +21153,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 60.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -21251,30 +21171,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11248681" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239838" + "value": "11239837" } }, "hotkey_name": "W", - "icon_name": "races/german/infantry/fallschirmjagers_ger", + "icon_name": "races/german/abilities/stuka_strafing_run", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11182470" + "value": "11216563" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240763" + "value": "11240762" } }, "help_text_alternate": { @@ -21370,7 +21290,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_2_fallschirmjagers" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_1b_strafing_run_ger" }, "include_completed": "True", "include_queued": "False", @@ -21379,20 +21299,6 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_population" - }, - "reason": "usage", - "free_pop": { - "medic": 0.0, - "personnel": 8.0, - "vehicle": 0.0 - } - } } ], "ability_super": "tp_none", @@ -21406,10 +21312,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_positive" + "instance_reference": "ui_reticule/ability_reticule_directional" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 16.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -21434,7 +21340,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11261772" + "value": "11218243" } }, "requirement_table": [ @@ -21448,64 +21354,9 @@ "resource_type": "command", "victory_sector": "False" } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_territory" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "in_supply": "False", - "is_secured": "False", - "is_secured_by_checkpoint": "False", - "not_in_transition": "False" - } - } - ] - } } ] } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_clearance" - }, - "reason": "usage", - "needed_clearance": 5.0, - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11250325" - } - }, - "pass_type": { - "instance_reference": "pass_types/infantry" - } - } } ], "targeted_ability_option": { @@ -21514,7 +21365,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "directional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -21534,7 +21385,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "luftwaffe_right_2_fallschirmjagers_ger", + "speech_code": "luftwaffe_right_1b_strafing_run_ger", "channeling": { "template_reference": { "name": "channeling", @@ -21586,7 +21437,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "flight_system_paradrop", + "global_tree": "flight_system_strafing_run", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -21599,7 +21450,7 @@ "enable_in_unit_types": [], "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", + "ui_target_origin_point": "rear", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -21620,9 +21471,8 @@ "ui_ability_options": { "template_reference": { "name": "ui_ability_options", - "value": "options\\ui_ability_options\\cooldown_penalty_option" - }, - "ui_cooldown_penalty_key": "ui_bg_cooldown_luftwaffe_right_2_fallschirmjagers_ger" + "value": "options\\none" + } }, "statetree_node_prereq_highlight_requirement": "", "highlight_targets": "False", @@ -21643,9 +21493,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 199172.0, + "pbgid": 2061903.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, @@ -21667,7 +21518,7 @@ }, "id": "FORMATION_PBG", "pbg": { - "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_right_2_fallschirmjagers_ger/formation/luftwaffe_fallschirmjagers_formation" + "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_right_1b_strafing_run_ger/formation/luftwaffe_strafing_run_formation" } } } @@ -21684,7 +21535,7 @@ "value": "custom_properties\\custom_global_state_tree_reference_property" }, "id": "SFX_FLIGHT_START", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_start" + "nodepath": "flight_system_SFX\\SFX_Library\\German_Fighter_start" } }, { @@ -21694,7 +21545,7 @@ "value": "custom_properties\\custom_global_state_tree_reference_property" }, "id": "SFX_FLIGHT_PASSBY", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_passby" + "nodepath": "flight_system_SFX\\SFX_Library\\German_Figher_passby" } }, { @@ -21704,7 +21555,7 @@ "value": "custom_properties\\custom_global_state_tree_reference_property" }, "id": "SFX_FLIGHT_STOP", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_stop" + "nodepath": "flight_system_SFX\\SFX_Library\\German_Fighter_stop" } } ], @@ -21729,7 +21580,7 @@ "value": "custom_properties\\custom_hash_key_property" }, "id": "SPEECH_PAYLOAD", - "value": "pilot_airdrop_Fallschirmjager" + "value": "pilot_payload_executed_strafing_run" } }, { @@ -21766,19 +21617,19 @@ "custom_reflected_enum_properties": [] } }, - "luftwaffe_right_3a_fragmentation_bombs_ger": { + "luftwaffe_right_2_fallschirmjagers_ger": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 0.0, + "popcap": 10.0, "fuel": 0.0, - "munition": 120.0, - "manpower": 0.0, + "munition": 0.0, + "manpower": 380.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -21800,7 +21651,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 120.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -21818,30 +21669,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11248681" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239837" + "value": "11239838" } }, "hotkey_name": "W", - "icon_name": "legacy/commander/cmdr_german_fragmentation_bomb", + "icon_name": "races/german/infantry/fallschirmjagers_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11234056" + "value": "11182470" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11243802" + "value": "11240763" } }, "help_text_alternate": { @@ -21937,7 +21788,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_3a_fragmentation_bombs" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_2_fallschirmjagers" }, "include_completed": "True", "include_queued": "False", @@ -21946,6 +21797,20 @@ "include_parent_pbgs": "False" } } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_population" + }, + "reason": "usage", + "free_pop": { + "medic": 0.0, + "personnel": 8.0, + "vehicle": 0.0 + } + } } ], "ability_super": "tp_none", @@ -21959,10 +21824,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_directional" + "instance_reference": "ui_reticule/ability_reticule_positive" }, "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 11.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -21987,7 +21852,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11261772" } }, "requirement_table": [ @@ -22001,9 +21866,64 @@ "resource_type": "command", "victory_sector": "False" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_territory" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "in_supply": "False", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" + } + } + ] + } } ] } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_clearance" + }, + "reason": "usage", + "needed_clearance": 5.0, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11250325" + } + }, + "pass_type": { + "instance_reference": "pass_types/infantry" + } + } } ], "targeted_ability_option": { @@ -22012,7 +21932,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "directional", + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -22032,7 +21952,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "luftwaffe_right_3a_fragmentation_bombs_ger", + "speech_code": "luftwaffe_right_2_fallschirmjagers_ger", "channeling": { "template_reference": { "name": "channeling", @@ -22084,7 +22004,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "flight_system_bombing_run", + "global_tree": "flight_system_paradrop", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -22097,7 +22017,7 @@ "enable_in_unit_types": [], "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "rear", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -22120,7 +22040,7 @@ "name": "ui_ability_options", "value": "options\\ui_ability_options\\cooldown_penalty_option" }, - "ui_cooldown_penalty_key": "ui_bg_cooldown_luftwaffe_right_3a_butterfly_bombs_ger" + "ui_cooldown_penalty_key": "ui_bg_cooldown_luftwaffe_right_2_fallschirmjagers_ger" }, "statetree_node_prereq_highlight_requirement": "", "highlight_targets": "False", @@ -22141,9 +22061,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2104578.0, + "pbgid": 199172.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, @@ -22152,18 +22073,7 @@ "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [ - { - "custom_bool_property": { - "template_reference": { - "name": "custom_bool_property", - "value": "custom_properties\\custom_bool_property" - }, - "id": "HAS_HEALTH_TRACKING", - "value": "False" - } - } - ], + "custom_bool_properties": [], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], @@ -22176,7 +22086,7 @@ }, "id": "FORMATION_PBG", "pbg": { - "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_right_3a_fragmentation_bombs_ger/formation/luftwaffe_fragmentation_bomb_formation" + "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_right_2_fallschirmjagers_ger/formation/luftwaffe_fallschirmjagers_formation" } } } @@ -22193,7 +22103,7 @@ "value": "custom_properties\\custom_global_state_tree_reference_property" }, "id": "SFX_FLIGHT_START", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Fighter_start" + "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_start" } }, { @@ -22203,7 +22113,7 @@ "value": "custom_properties\\custom_global_state_tree_reference_property" }, "id": "SFX_FLIGHT_PASSBY", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Figher_passby" + "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_passby" } }, { @@ -22213,7 +22123,7 @@ "value": "custom_properties\\custom_global_state_tree_reference_property" }, "id": "SFX_FLIGHT_STOP", - "nodepath": "flight_system_SFX\\SFX_Library\\German_Fighter_stop" + "nodepath": "flight_system_SFX\\SFX_Library\\German_Bomber_stop" } } ], @@ -22238,7 +22148,7 @@ "value": "custom_properties\\custom_hash_key_property" }, "id": "SPEECH_PAYLOAD", - "value": "pilot_payload_executed_fragmentation_bombing_run" + "value": "pilot_airdrop_Fallschirmjager" } }, { @@ -22251,6 +22161,16 @@ "value": "pilot_run_complete_generic" } }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_TARGET_MARKED", + "value": "pilot_target_marked" + } + }, { "custom_hash_key_property": { "template_reference": { @@ -22265,7 +22185,7 @@ "custom_reflected_enum_properties": [] } }, - "luftwaffe_right_3b_attack_loiter_ger": { + "luftwaffe_right_3a_fragmentation_bombs_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "False", @@ -22276,7 +22196,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 180.0, + "munition": 120.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -22299,7 +22219,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 180.0, + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -22317,30 +22237,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241444" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239839" + "value": "11239837" } }, "hotkey_name": "W", - "icon_name": "legacy/commander/cmdr_german_stuka_close_air_support_loiter", + "icon_name": "legacy/commander/cmdr_german_fragmentation_bomb", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216567" + "value": "11234056" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240764" + "value": "11243802" } }, "help_text_alternate": { @@ -22436,7 +22356,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_3b_attack_loiter" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_3a_fragmentation_bombs" }, "include_completed": "True", "include_queued": "False", @@ -22458,10 +22378,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "ui_reticule/ability_reticule_directional" }, - "ui_reticule_radius_min": 20.0, - "ui_reticule_radius_max": 20.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 11.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -22486,7 +22406,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11218243" + "value": "0" } }, "requirement_table": [ @@ -22511,7 +22431,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "directional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -22531,18 +22451,12 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "luftwaffe_right_3b_attack_loiter_ger", + "speech_code": "luftwaffe_right_3a_fragmentation_bombs_ger", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 60.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "flight_system_loiter\\channeling\\stop_channeling" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -22589,7 +22503,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "flight_system_loiter", + "global_tree": "flight_system_bombing_run", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -22602,7 +22516,7 @@ "enable_in_unit_types": [], "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", + "ui_target_origin_point": "rear", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", @@ -22623,8 +22537,9 @@ "ui_ability_options": { "template_reference": { "name": "ui_ability_options", - "value": "options\\none" - } + "value": "options\\ui_ability_options\\cooldown_penalty_option" + }, + "ui_cooldown_penalty_key": "ui_bg_cooldown_luftwaffe_right_3a_butterfly_bombs_ger" }, "statetree_node_prereq_highlight_requirement": "", "highlight_targets": "False", @@ -22645,9 +22560,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2061904.0, + "pbgid": 2104578.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, @@ -22680,7 +22596,7 @@ }, "id": "FORMATION_PBG", "pbg": { - "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_right_3b_attack_loiter_ger/formation/attack_loiter_formation" + "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_right_3a_fragmentation_bombs_ger/formation/luftwaffe_fragmentation_bomb_formation" } } } @@ -22742,7 +22658,7 @@ "value": "custom_properties\\custom_hash_key_property" }, "id": "SPEECH_PAYLOAD", - "value": "pilot_loiter" + "value": "pilot_payload_executed_fragmentation_bombing_run" } }, { @@ -22752,17 +22668,7 @@ "value": "custom_properties\\custom_hash_key_property" }, "id": "SPEECH_RUN_COMPLETE", - "value": "pilot_run_complete" - } - }, - { - "custom_hash_key_property": { - "template_reference": { - "name": "custom_hash_key_property", - "value": "custom_properties\\custom_hash_key_property" - }, - "id": "SPEECH_TARGET_MARKED", - "value": "pilot_target_marked" + "value": "pilot_run_complete_generic" } }, { @@ -22778,12 +22684,10 @@ ], "custom_reflected_enum_properties": [] } - } - }, - "mechanized": { - "german_mechanized_bg_ability_parent_ger": { + }, + "luftwaffe_right_3b_attack_loiter_ger": { "ability_bag": { - "activation": "always_on", + "activation": "targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -22792,7 +22696,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 180.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -22806,7 +22710,7 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "False", + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", @@ -22814,49 +22718,49 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range_ignore": "True", + "recharge_time": 180.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11241444" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239839" } }, - "hotkey_name": "", - "icon_name": "", + "hotkey_name": "W", + "icon_name": "legacy/commander/cmdr_german_stuka_close_air_support_loiter", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11216567" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240764" } }, "help_text_alternate": { @@ -22934,24 +22838,52 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_3b_attack_loiter" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 20.0, + "ui_reticule_radius_max": 20.0, "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_primary", + "ui_ability_group": "group_global", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", @@ -22963,7 +22895,36 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11218243" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_sector_type" + }, + "reason": "usage", + "resource_type": "command", + "victory_sector": "False" + } + } + ] + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -22988,14 +22949,20 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "auto_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "", + "speech_code": "luftwaffe_right_3b_attack_loiter_ger", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 60.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "flight_system_loiter\\channeling\\stop_channeling" }, "can_be_interrupted": "True", "casting_option": { @@ -23042,8 +23009,8 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "flight_system_loiter", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -23098,35 +23065,144 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2123421.0, + "pbgid": 2061904.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/german/battlegroups/luftwaffe/german_luftwaffe_bg_ability_parent_ger" }, "custom_properties": { "template_reference": { "name": "custom_properties", "value": "custom_property_template" }, - "custom_bool_properties": [], + "custom_bool_properties": [ + { + "custom_bool_property": { + "template_reference": { + "name": "custom_bool_property", + "value": "custom_properties\\custom_bool_property" + }, + "id": "HAS_HEALTH_TRACKING", + "value": "False" + } + } + ], "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "FORMATION_PBG", + "pbg": { + "instance_reference": "custom_property_container/flight/abilities/germans/luftwaffe_right_3b_attack_loiter_ger/formation/attack_loiter_formation" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [ + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_START", + "nodepath": "flight_system_SFX\\SFX_Library\\German_Fighter_start" + } + }, + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_PASSBY", + "nodepath": "flight_system_SFX\\SFX_Library\\German_Figher_passby" + } + }, + { + "custom_global_state_tree_reference_property": { + "template_reference": { + "name": "custom_global_state_tree_reference_property", + "value": "custom_properties\\custom_global_state_tree_reference_property" + }, + "id": "SFX_FLIGHT_STOP", + "nodepath": "flight_system_SFX\\SFX_Library\\German_Fighter_stop" + } + } + ], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [], + "custom_hash_key_properties": [ + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PILOT_ARRIVAL", + "value": "pilot_arrival" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PAYLOAD", + "value": "pilot_loiter" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_RUN_COMPLETE", + "value": "pilot_run_complete" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_TARGET_MARKED", + "value": "pilot_target_marked" + } + }, + { + "custom_hash_key_property": { + "template_reference": { + "name": "custom_hash_key_property", + "value": "custom_properties\\custom_hash_key_property" + }, + "id": "SPEECH_PLANE_ATTACKED", + "value": "pilot_damaged" + } + } + ], "custom_reflected_enum_properties": [] } - }, - "mechanized_left_1a_cables_ger": { + } + }, + "mechanized": { + "german_mechanized_bg_ability_parent_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -23151,7 +23227,7 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "True", + "facing_ignore": "False", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", @@ -23165,7 +23241,7 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", + "squad_caster": "all_entities", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -23178,30 +23254,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11159402" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241446" + "value": "0" } }, "hotkey_name": "", - "icon_name": "common/abilities/radio_beacon_paratrooper_us", + "icon_name": "", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11184423" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240766" + "value": "0" } }, "help_text_alternate": { @@ -23279,41 +23355,13 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_left_1a_cables" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "" @@ -23324,7 +23372,7 @@ "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_global", + "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", @@ -23361,9 +23409,9 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", + "ui_progress_bar_type": "auto_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_left_1a_cables_ger", + "speech_code": "", "channeling": { "template_reference": { "name": "channeling", @@ -23415,8 +23463,8 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "cable_mount_kettenkrad", - "ui_visibility_ignore_prerequisite": "True", + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -23436,7 +23484,7 @@ } }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" @@ -23471,11 +23519,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 198133.0, + "pbgid": 2123421.0, "parent_pbg": { - "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -23499,7 +23548,7 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_left_1b_raid_ger": { + "mechanized_left_1a_cables_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -23551,30 +23600,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11159402" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11241446" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_raid", + "icon_name": "common/abilities/radio_beacon_paratrooper_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11181689" + "value": "11184423" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11243876" + "value": "11240766" } }, "help_text_alternate": { @@ -23670,7 +23719,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_1a_raid_package" + "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_left_1a_cables" }, "include_completed": "True", "include_queued": "False", @@ -23683,7 +23732,7 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", @@ -23736,7 +23785,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_left_1b_raid_ger", + "speech_code": "mechanized_left_1a_cables_ger", "channeling": { "template_reference": { "name": "channeling", @@ -23788,7 +23837,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "mechanized_raid_ger", + "global_tree": "cable_mount_kettenkrad", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -23844,9 +23893,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 198131.0, + "pbgid": 198133.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -23872,19 +23922,19 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_left_2b_8_rad_ger": { + "mechanized_left_1b_raid_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 7.0, - "fuel": 40.0, + "popcap": 0.0, + "fuel": 0.0, "munition": 0.0, - "manpower": 300.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -23905,19 +23955,19 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { @@ -23930,24 +23980,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239842" + "value": "11159402" } }, - "hotkey_name": "W", - "icon_name": "races/german/vehicles/armored_car_8_rad_german", + "hotkey_name": "", + "icon_name": "common/abilities/ability_raid", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11241733" + "value": "11181689" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11243847" + "value": "11243876" } }, "help_text_alternate": { @@ -24043,7 +24093,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_2b_8_rad" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_1a_raid_package" }, "include_completed": "True", "include_queued": "False", @@ -24052,37 +24102,23 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_population" - }, - "reason": "usage", - "free_pop": { - "medic": 0.0, - "personnel": 6.0, - "vehicle": 0.0 - } - } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 2.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_positive" + "instance_reference": "" }, - "ui_reticule_radius_min": 2.0, - "ui_reticule_radius_max": 2.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -24123,7 +24159,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_left_2b_8_rad_ger", + "speech_code": "mechanized_left_1b_raid_ger", "channeling": { "template_reference": { "name": "channeling", @@ -24175,7 +24211,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "mechanized_left_2b_8_rad_ger", + "global_tree": "mechanized_raid_ger", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -24196,7 +24232,7 @@ } }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" @@ -24231,9 +24267,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2108075.0, + "pbgid": 198131.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -24259,19 +24296,19 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_left_2_signal_relay_ger": { + "mechanized_left_2b_8_rad_ger": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 50.0, - "manpower": 0.0, + "popcap": 7.0, + "fuel": 40.0, + "munition": 0.0, + "manpower": 300.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -24293,7 +24330,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 90.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -24311,30 +24348,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239841" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241447" + "value": "11239842" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_german_detection_off", + "icon_name": "races/german/vehicles/armored_car_8_rad_german", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11194873" + "value": "11241733" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240768" + "value": "11243847" } }, "help_text_alternate": { @@ -24430,7 +24467,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_left_2_signal_relay" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_2b_8_rad" }, "include_completed": "True", "include_queued": "False", @@ -24444,22 +24481,13 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_entity" + "value": "requirements\\required_population" }, "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11194882" - } - }, - "entity_blueprint_name": { - "instance_reference": "ebps/races/german/buildings/production/hq_ger" - }, - "entity_type": "", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" + "free_pop": { + "medic": 0.0, + "personnel": 6.0, + "vehicle": 0.0 } } } @@ -24475,10 +24503,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 0.0, - "ui_reticule_radius_max": 0.0, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 2.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -24519,20 +24547,14 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_left_2_signal_relay_ger", + "speech_code": "mechanized_left_2b_8_rad_ger", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 20.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -24577,7 +24599,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "mechanized_signal_relay_ger", + "global_tree": "mechanized_left_2b_8_rad_ger", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -24633,9 +24655,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 198553.0, + "pbgid": 2108075.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -24661,19 +24684,19 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_left_3a_wespe_ger": { + "mechanized_left_2_signal_relay_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 12.0, - "fuel": 60.0, - "munition": 0.0, - "manpower": 320.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 50.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -24695,7 +24718,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 60.0, + "recharge_time": 90.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -24713,30 +24736,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239841" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239842" + "value": "11241447" } }, "hotkey_name": "W", - "icon_name": "races/german/vehicles/wespe_german", + "icon_name": "common/abilities/ability_german_detection_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239184" + "value": "11194873" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240769" + "value": "11240768" } }, "help_text_alternate": { @@ -24832,7 +24855,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_3b_wespe" + "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_left_2_signal_relay" }, "include_completed": "True", "include_queued": "False", @@ -24846,13 +24869,22 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_population" + "value": "requirements\\required_entity" }, "reason": "usage", - "free_pop": { - "medic": 0.0, - "personnel": 12.0, - "vehicle": 0.0 + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11194882" + } + }, + "entity_blueprint_name": { + "instance_reference": "ebps/races/german/buildings/production/hq_ger" + }, + "entity_type": "", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" } } } @@ -24868,10 +24900,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_positive" + "instance_reference": "" }, - "ui_reticule_radius_min": 2.0, - "ui_reticule_radius_max": 2.0, + "ui_reticule_radius_min": 0.0, + "ui_reticule_radius_max": 0.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -24912,14 +24944,20 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_left_3a_wespe_ger", + "speech_code": "mechanized_left_2_signal_relay_ger", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 20.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -24964,7 +25002,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "mechanized_left_3a_wespe_ger", + "global_tree": "mechanized_signal_relay_ger", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -25020,9 +25058,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 198055.0, + "pbgid": 198553.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -25048,19 +25087,19 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_left_3b_light_artillery_barrage_ger": { + "mechanized_left_3a_wespe_ger": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 125.0, - "manpower": 0.0, + "popcap": 12.0, + "fuel": 60.0, + "munition": 0.0, + "manpower": 320.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -25082,7 +25121,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 120.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -25100,30 +25139,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239843" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239842" } }, "hotkey_name": "W", - "icon_name": "common/battlegroups/infantry_right_1b_off_map_artillery_us", + "icon_name": "races/german/vehicles/wespe_german", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11181687" + "value": "11239184" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240770" + "value": "11240769" } }, "help_text_alternate": { @@ -25219,14 +25258,28 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_left_3b_light_artillery_barrage" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_3b_wespe" }, + "include_completed": "True", "include_queued": "False", "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_population" }, - "include_completed": "True" + "reason": "usage", + "free_pop": { + "medic": 0.0, + "personnel": 12.0, + "vehicle": 0.0 + } } } ], @@ -25241,10 +25294,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 10.0, - "ui_reticule_radius_max": 10.0, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 2.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -25258,36 +25311,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_sector_type" - }, - "reason": "usage", - "resource_type": "command", - "victory_sector": "False" - } - } - ] - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -25314,7 +25338,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_left_3b_light_artillery_barrage_ger", + "speech_code": "mechanized_left_3a_wespe_ger", "channeling": { "template_reference": { "name": "channeling", @@ -25366,7 +25390,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "mechanized_left_3b_light_artillery_barrage_ger", + "global_tree": "mechanized_left_3a_wespe_ger", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -25422,9 +25446,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 198118.0, + "pbgid": 198055.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -25450,10 +25475,10 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_panther_production_unlock_ger": { + "mechanized_left_3b_light_artillery_barrage_ger": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "True", + "activation": "targeted", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -25461,7 +25486,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 125.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -25502,30 +25527,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239843" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11261321" + "value": "0" } }, "hotkey_name": "W", - "icon_name": "races/german/abilities/panther_build", + "icon_name": "common/battlegroups/infantry_right_1b_off_map_artillery_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11181687" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240770" } }, "help_text_alternate": { @@ -25552,31 +25577,7 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "locstring_value": { - "locstring": { - "name": "locstring_value", - "value": "11241747" - } - } - }, - { - "locstring_value": { - "locstring": { - "name": "locstring_value", - "value": "11182054" - } - } - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11261320" - } + "value": "" } }, "extra_text_formatter": { @@ -25600,23 +25601,7 @@ "screen_name_formatter": { "template_reference": { "name": "screen_name_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "locstring_value": { - "locstring": { - "name": "locstring_value", - "value": "11241747" - } - } - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11261319" - } + "value": "" } }, "screen_name_alternate_formatter": { @@ -25661,32 +25646,32 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_panther_production_unlock_ger" + "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_left_3b_light_artillery_barrage" }, - "include_completed": "True", "include_queued": "False", "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" - } + }, + "include_completed": "True" } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 10.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -25700,7 +25685,36 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_sector_type" + }, + "reason": "usage", + "resource_type": "command", + "victory_sector": "False" + } + } + ] + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -25727,7 +25741,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_right_3_panther_ger", + "speech_code": "mechanized_left_3b_light_artillery_barrage_ger", "channeling": { "template_reference": { "name": "channeling", @@ -25779,7 +25793,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "mechanized_left_3b_light_artillery_barrage_ger", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -25800,7 +25814,7 @@ } }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" @@ -25835,11 +25849,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2160083.0, + "pbgid": 198118.0, "parent_pbg": { - "instance_reference": "abilities/races/american/battlegroups/armored/american_armored_bg_ability_parent_us" + "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, "custom_properties": { "template_reference": { @@ -25863,10 +25878,10 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_repair_aura_ger": { + "mechanized_panther_production_unlock_ger": { "ability_bag": { "activation": "always_on", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -25895,20 +25910,20 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 25.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { @@ -25921,24 +25936,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11226430" + "value": "11261321" } }, - "hotkey_name": "", - "icon_name": "races/german/abilities/mechanized_mobile_repair_kits", + "hotkey_name": "W", + "icon_name": "races/german/abilities/panther_build", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192452" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11261387" + "value": "0" } }, "help_text_alternate": { @@ -25965,26 +25980,39 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", "value": "ui_text_formatter" }, "formatter_arguments": [ { - "float_value": 5.5 + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11241747" + } + } + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11182054" + } + } } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258706" + "value": "11261320" } } }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, "help_text_formatter": { "template_reference": { "name": "help_text_formatter", @@ -26000,7 +26028,23 @@ "screen_name_formatter": { "template_reference": { "name": "screen_name_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11241747" + } + } + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11261319" + } } }, "screen_name_alternate_formatter": { @@ -26015,10 +26059,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -26040,12 +26085,11 @@ "value": "0" } }, - "do_construction_completion_check": "True", "is_present": "True", "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_1a_mobile_repair_ger" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_panther_production_unlock_ger" }, "include_completed": "True", "include_queued": "False", @@ -26054,69 +26098,12 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11229717" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_moving" - } - ], - "was_attacking_within_seconds": -1.0 - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11196105" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 6.0, - "check_states": [], - "was_attacking_within_seconds": 6.0 - } - } - ] - } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 4.0 + "ui_position_row": 1.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -26124,12 +26111,12 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/squad_combat_range" + "instance_reference": "" }, - "ui_reticule_radius_min": 25.0, - "ui_reticule_radius_max": 25.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_primary", + "ui_ability_group": "group_global", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", @@ -26168,7 +26155,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "", + "speech_code": "mechanized_right_3_panther_ger", "channeling": { "template_reference": { "name": "channeling", @@ -26201,6 +26188,7 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -26212,42 +26200,40 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "mechanized_repair_aura_ger\\generate_aura", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "True", - "ui_range_reticule_first_caster_only": "True", - "ui_range_reticule_enable_team_color": "True", + "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -26262,8 +26248,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -26277,11 +26263,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2159808.0, + "pbgid": 2160083.0, "parent_pbg": { - "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" + "instance_reference": "abilities/races/american/battlegroups/armored/american_armored_bg_ability_parent_us" }, "custom_properties": { "template_reference": { @@ -26305,7 +26292,7 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_right_1a_crew_repair_ger": { + "mechanized_repair_aura_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -26337,14 +26324,14 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 25.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -26357,30 +26344,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11159402" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11226430" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_german_crew_repair_tiger", + "icon_name": "races/german/abilities/mechanized_mobile_repair_kits", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239185" + "value": "11192452" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240771" + "value": "11261387" } }, "help_text_alternate": { @@ -26413,7 +26400,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "float_value": 5.5 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -26446,11 +26444,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -26472,11 +26469,12 @@ "value": "0" } }, + "do_construction_completion_check": "True", "is_present": "True", "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_right_1a_self_repair" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_1a_mobile_repair_ger" }, "include_completed": "True", "include_queued": "False", @@ -26485,12 +26483,69 @@ "include_parent_pbgs": "False" } } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11229717" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_moving" + } + ], + "was_attacking_within_seconds": -1.0 + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11196105" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": 6.0, + "check_states": [], + "was_attacking_within_seconds": 6.0 + } + } + ] + } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": 2.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -26498,12 +26553,12 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/squad_combat_range" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 25.0, + "ui_reticule_radius_max": 25.0, "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_global", + "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", @@ -26542,7 +26597,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_right_1a_crew_repair_ger", + "speech_code": "", "channeling": { "template_reference": { "name": "channeling", @@ -26575,7 +26630,6 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -26587,40 +26641,42 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "True", + "global_tree": "mechanized_repair_aura_ger\\generate_aura", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_can_cast_only": "True", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "True", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -26635,8 +26691,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -26650,11 +26706,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 201890.0, + "pbgid": 2159808.0, "parent_pbg": { - "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" + "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" }, "custom_properties": { "template_reference": { @@ -26678,7 +26735,7 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_right_1a_fuel_siphon_ger": { + "mechanized_right_1a_crew_repair_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -26730,30 +26787,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11159402" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "0" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_german_fuel", + "icon_name": "common/abilities/ability_german_crew_repair_tiger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11243839" + "value": "11239185" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11243840" + "value": "11240771" } }, "help_text_alternate": { @@ -26849,7 +26906,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_1a_fuel_siphon" + "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_right_1a_self_repair" }, "include_completed": "True", "include_queued": "False", @@ -26915,7 +26972,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_right_1a_fuel_siphon_ger", + "speech_code": "mechanized_right_1a_crew_repair_ger", "channeling": { "template_reference": { "name": "channeling", @@ -27023,9 +27080,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2108089.0, + "pbgid": 201890.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -27051,7 +27109,7 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_right_1a_mobile_repair_kits_ger": { + "mechanized_right_1a_fuel_siphon_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -27113,20 +27171,20 @@ } }, "hotkey_name": "", - "icon_name": "races/german/abilities/mechanized_mobile_repair_kits", + "icon_name": "common/abilities/ability_german_fuel", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11261224" + "value": "11243839" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11261206" + "value": "11243840" } }, "help_text_alternate": { @@ -27159,18 +27217,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "float_value": 5.5 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -27233,7 +27280,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_1a_mobile_repair_ger" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_1a_fuel_siphon" }, "include_completed": "True", "include_queued": "False", @@ -27299,7 +27346,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "", + "speech_code": "mechanized_right_1a_fuel_siphon_ger", "channeling": { "template_reference": { "name": "channeling", @@ -27407,9 +27454,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2159806.0, + "pbgid": 2108089.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -27435,7 +27483,7 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_right_1b_smoke_canisters_ger": { + "mechanized_right_1a_mobile_repair_kits_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -27497,20 +27545,20 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_german_defensive_smoke", + "icon_name": "races/german/abilities/mechanized_mobile_repair_kits", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11154386" + "value": "11261224" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240772" + "value": "11261206" } }, "help_text_alternate": { @@ -27543,7 +27591,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "float_value": 5.5 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -27606,7 +27665,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_1b_smoke_canisters" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_1a_mobile_repair_ger" }, "include_completed": "True", "include_queued": "False", @@ -27672,7 +27731,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_right_1b_smoke_canisters_ger", + "speech_code": "", "channeling": { "template_reference": { "name": "channeling", @@ -27780,9 +27839,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 201889.0, + "pbgid": 2159806.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -27808,7 +27868,7 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_right_1b_spotting_scopes_ger": { + "mechanized_right_1b_smoke_canisters_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -27870,20 +27930,20 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/scan_kettenkrad_ger", + "icon_name": "common/abilities/ability_german_defensive_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11158350" + "value": "11154386" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11243846" + "value": "11240772" } }, "help_text_alternate": { @@ -27916,18 +27976,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 10.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258697" - } + "value": "" } }, "help_text_formatter": { @@ -27990,7 +28039,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_1b_spotting_scopes" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_1b_smoke_canisters" }, "include_completed": "True", "include_queued": "False", @@ -28056,7 +28105,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_right_1b_spotting_scopes_ger", + "speech_code": "mechanized_right_1b_smoke_canisters_ger", "channeling": { "template_reference": { "name": "channeling", @@ -28164,9 +28213,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2108091.0, + "pbgid": 201889.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -28192,10 +28242,10 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_right_2a_mechanized_assault_ger": { + "mechanized_right_1b_spotting_scopes_ger": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -28203,7 +28253,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 120.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -28224,20 +28274,20 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, - "range_ignore": "True", - "recharge_time": 60.0, + "range": 0.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_entity", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { @@ -28250,24 +28300,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239829" + "value": "11159402" } }, - "hotkey_name": "W", - "icon_name": "legacy/abilities/ability_german_combined_arms", + "hotkey_name": "", + "icon_name": "common/abilities/scan_kettenkrad_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11243856" + "value": "11158350" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11247801" + "value": "11243846" } }, "help_text_alternate": { @@ -28305,21 +28355,12 @@ "formatter_arguments": [ { "int_value": 10.0 - }, - { - "int_value": 20.0 - }, - { - "int_value": 30.0 - }, - { - "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258674" + "value": "11258697" } } }, @@ -28383,7 +28424,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_2a_mechanized_assault" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_1b_spotting_scopes" }, "include_completed": "True", "include_queued": "False", @@ -28399,16 +28440,16 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_positive" + "instance_reference": "" }, - "ui_reticule_radius_min": 2.0, - "ui_reticule_radius_max": 2.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -28449,20 +28490,14 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_right_2a_mechanized_assault_ger", + "speech_code": "mechanized_right_1b_spotting_scopes_ger", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 45.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -28507,7 +28542,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "mechanized_right_2a_mechanized_assault_ger", + "global_tree": "", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -28528,7 +28563,7 @@ } }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" @@ -28563,9 +28598,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2108092.0, + "pbgid": 2108091.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -28591,19 +28627,19 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_right_2a_stug_assault_group_ger": { + "mechanized_right_2a_mechanized_assault_ger": { "ability_bag": { - "activation": "targeted", + "activation": "timed", "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 19.0, - "fuel": 50.0, - "munition": 0.0, - "manpower": 650.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 120.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -28623,7 +28659,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 10.0, "range_ignore": "True", "recharge_time": 60.0, "refundable": "True", @@ -28631,7 +28667,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -28649,24 +28685,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239844" + "value": "11239829" } }, "hotkey_name": "W", - "icon_name": "races/german/abilities/stormtrooper_assault_group", + "icon_name": "legacy/abilities/ability_german_combined_arms", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11181724" + "value": "11243856" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260482" + "value": "11247801" } }, "help_text_alternate": { @@ -28699,7 +28735,27 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 10.0 + }, + { + "int_value": 20.0 + }, + { + "int_value": 30.0 + }, + { + "int_value": 20.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258674" + } } }, "help_text_formatter": { @@ -28762,7 +28818,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_2a_stug_assault_group" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_2a_mechanized_assault" }, "include_completed": "True", "include_queued": "False", @@ -28771,20 +28827,6 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_population" - }, - "reason": "usage", - "free_pop": { - "medic": 0.0, - "personnel": 19.0, - "vehicle": 0.0 - } - } } ], "ability_super": "tp_none", @@ -28792,7 +28834,7 @@ "ui_position_row": 3.0, "ui_position_column": 1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" @@ -28842,14 +28884,20 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_right_2a_stug_assault_group_ger", + "speech_code": "mechanized_right_2a_mechanized_assault_ger", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 45.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -28894,7 +28942,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "mechanized_left_2_stug_assault_group_ger", + "global_tree": "mechanized_right_2a_mechanized_assault_ger", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -28950,9 +28998,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 198115.0, + "pbgid": 2108092.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -28978,19 +29027,19 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_right_2b_encirclement_barrage_ger": { + "mechanized_right_2a_stug_assault_group_ger": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 200.0, - "manpower": 0.0, + "popcap": 19.0, + "fuel": 50.0, + "munition": 0.0, + "manpower": 650.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -29012,7 +29061,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 120.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -29036,24 +29085,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239843" + "value": "11239844" } }, "hotkey_name": "W", - "icon_name": "legacy/commander/cmdr_west_german_zeroing_artillery", + "icon_name": "races/german/abilities/stormtrooper_assault_group", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11243836" + "value": "11181724" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249708" + "value": "11260482" } }, "help_text_alternate": { @@ -29149,14 +29198,28 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_2b_encirclement_barrage" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_2a_stug_assault_group" }, + "include_completed": "True", "include_queued": "False", "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_population" }, - "include_completed": "True" + "reason": "usage", + "free_pop": { + "medic": 0.0, + "personnel": 19.0, + "vehicle": 0.0 + } } } ], @@ -29171,10 +29234,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 20.0, - "ui_reticule_radius_max": 20.0, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 2.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -29188,36 +29251,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11218243" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_sector_type" - }, - "reason": "usage", - "resource_type": "command", - "victory_sector": "False" - } - } - ] - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -29244,7 +29278,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_right_2b_encirclement_barrage_ger", + "speech_code": "mechanized_right_2a_stug_assault_group_ger", "channeling": { "template_reference": { "name": "channeling", @@ -29296,7 +29330,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "offmap_system_basic", + "global_tree": "mechanized_left_2_stug_assault_group_ger", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -29352,9 +29386,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2108093.0, + "pbgid": 198115.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -29367,20 +29402,7 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "BARRAGES_PBG", - "pbg": { - "instance_reference": "custom_property_container/offmap/abilities/german/mechanized_right_2b_encirclement_barrage_ger/barrages/mechanized_encirclement_barrage_barrages" - } - } - } - ], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -29393,19 +29415,19 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_right_2b_halftrack_towed_flak_ger": { + "mechanized_right_2b_encirclement_barrage_ger": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, "popcap": 0.0, - "fuel": 30.0, - "munition": 0.0, - "manpower": 440.0, + "fuel": 0.0, + "munition": 200.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -29427,7 +29449,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 60.0, + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -29445,30 +29467,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239845" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239843" } }, "hotkey_name": "W", - "icon_name": "common/units/icons/vehicle_german_251_hmg_halftrack", + "icon_name": "races/german/abilities/zeroing_artillery", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239186" + "value": "11243836" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240774" + "value": "11249708" } }, "help_text_alternate": { @@ -29564,28 +29586,14 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_right_2b_halftrack_towed_flak" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_right_2b_encirclement_barrage" }, - "include_completed": "True", "include_queued": "False", "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_population" }, - "reason": "usage", - "free_pop": { - "medic": 0.0, - "personnel": 10.0, - "vehicle": 0.0 - } + "include_completed": "True" } } ], @@ -29600,10 +29608,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_positive" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 2.0, - "ui_reticule_radius_max": 2.0, + "ui_reticule_radius_min": 20.0, + "ui_reticule_radius_max": 20.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_global", "ui_targetable_sm_key": "", @@ -29617,7 +29625,36 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11218243" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_sector_type" + }, + "reason": "usage", + "resource_type": "command", + "victory_sector": "False" + } + } + ] + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -29644,7 +29681,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "mechanized_right_2b_halftrack_towed_flak_ger", + "speech_code": "mechanized_right_2b_encirclement_barrage_ger", "channeling": { "template_reference": { "name": "channeling", @@ -29696,7 +29733,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "mechanized_halftrack_towed_flak_ger", + "global_tree": "offmap_system_basic", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -29752,9 +29789,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 201868.0, + "pbgid": 2108093.0, "parent_pbg": { "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" }, @@ -29767,7 +29805,20 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BARRAGES_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/german/mechanized_right_2b_encirclement_barrage_ger/barrages/mechanized_encirclement_barrage_barrages" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -29780,19 +29831,19 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_right_3a_stosstruppen_package_ger": { + "mechanized_right_2b_halftrack_towed_flak_ger": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, "popcap": 0.0, - "fuel": 0.0, + "fuel": 30.0, "munition": 0.0, - "manpower": 0.0, + "manpower": 440.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -29813,49 +29864,437 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range_ignore": "True", + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239845" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "0" } }, - "hotkey_name": "", - "icon_name": "common/upgrades/mp40_grenadier_ger", + "hotkey_name": "W", + "icon_name": "common/units/icons/vehicle_german_251_hmg_halftrack", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11243834" + "value": "11239186" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11243831" + "value": "11240774" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible" + }, + "ui_contextual_info": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_right_2b_halftrack_towed_flak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_population" + }, + "reason": "usage", + "free_pop": { + "medic": 0.0, + "personnel": 10.0, + "vehicle": 0.0 + } + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/ability_reticule_positive" + }, + "ui_reticule_radius_min": 2.0, + "ui_reticule_radius_max": 2.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_global", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "mechanized_right_2b_halftrack_towed_flak_ger", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "mechanized_halftrack_towed_flak_ger", + "ui_visibility_ignore_prerequisite": "True", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_target_origin_point": "center", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "use_concurrent_cast": "False", + "show_damage_preview": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 201868.0, + "parent_pbg": { + "instance_reference": "abilities/races/german/battlegroups/mechanized/german_mechanized_bg_ability_parent_ger" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "mechanized_right_3a_stosstruppen_package_ger": { + "ability_bag": { + "activation": "always_on", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11159402" + } + }, + "hotkey_name": "", + "icon_name": "common/upgrades/mp40_grenadier_ger", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11243834" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11243831" } }, "help_text_alternate": { @@ -30125,7 +30564,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2108097.0, "parent_pbg": { @@ -30512,7 +30952,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197826.0, "parent_pbg": { @@ -30880,7 +31321,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2059999.0, "parent_pbg": { @@ -31265,7 +31707,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2141288.0, "parent_pbg": { @@ -31627,7 +32070,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 801183.0, "parent_pbg": { @@ -32065,7 +32509,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2140942.0, "parent_pbg": { @@ -32438,7 +32883,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2140977.0, "parent_pbg": { @@ -32814,7 +33260,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2150099.0, "parent_pbg": { @@ -33199,7 +33646,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2140960.0, "parent_pbg": { @@ -33572,7 +34020,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196955.0, "parent_pbg": { @@ -33600,9 +34049,9 @@ "custom_reflected_enum_properties": [] } }, - "medical_supply_airdrop_ger": { + "luftwaffe_relay_point_dummy_reticule_ger": { "ability_bag": { - "activation": "targeted", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -33611,7 +34060,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -33631,51 +34080,51 @@ "garrison_target": "False", "initial_recharge": "False", "move_back": "False", - "move_back_distance": 0.0, - "range": 20.0, + "move_back_distance": 10.0, + "range": 50.0, "range_ignore": "False", - "recharge_time": 30.0, - "refundable": "False", + "recharge_time": 0.0, + "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", + "cursor_bad": "", + "cursor_good": "", "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11189293" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11216886" + "value": "0" } }, - "hotkey_name": "Q", - "icon_name": "common/battlegroups/airborne_left_1b_medical_supply_drop_us", + "hotkey_name": "", + "icon_name": "legacy/abilities/ability_british_brace_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216885" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11216888" + "value": "0" } }, "help_text_alternate": { @@ -33702,7 +34151,21 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 30.0 + }, + { + "int_value": 15.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "0" + } } }, "extra_text_formatter": { @@ -33741,10 +34204,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -33752,22 +34216,39 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "ui_reticule/structure_range_subtle_call_reserves_coastal" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_recon" + "instance_reference": "ui_reticule/structure_range_subtle_call_reserves_coastal" }, - "ui_reticule_radius_min": 10.0, - "ui_reticule_radius_max": 10.0, + "ui_reticule_radius_min": 50.0, + "ui_reticule_radius_max": 50.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -33841,6 +34322,7 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -33848,46 +34330,44 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "medical_supply_drop_ger", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", - "ui_range_reticule_enable_team_color": "False", + "ui_range_reticule_enable_team_color": "True", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", @@ -33902,8 +34382,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -33917,9 +34397,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2062156.0, + "pbgid": 2163559.0, "parent_pbg": { "instance_reference": "" }, @@ -33945,7 +34426,7 @@ "custom_reflected_enum_properties": [] } }, - "munition_supply_airdrop_ger": { + "medical_supply_airdrop_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "False", @@ -33956,8 +34437,8 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, - "manpower": 200.0, + "munition": 35.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -33980,7 +34461,7 @@ "range": 20.0, "range_ignore": "False", "recharge_time": 30.0, - "refundable": "True", + "refundable": "False", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", @@ -33991,7 +34472,7 @@ "ui_cursor": { "cursor_bad": "modal_ability_cancel", "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -34003,24 +34484,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11216882" + "value": "11216886" } }, - "hotkey_name": "W", - "icon_name": "common/battlegroups/airborne_left_2b_munition_supply_drop_us", + "hotkey_name": "Q", + "icon_name": "common/battlegroups/airborne_left_1b_medical_supply_drop_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216881" + "value": "11216885" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11216884" + "value": "11216888" } }, "help_text_alternate": { @@ -34101,7 +34582,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 1.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -34193,7 +34674,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "medical_supply_drop_ger", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -34262,9 +34743,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2062157.0, + "pbgid": 2062156.0, "parent_pbg": { "instance_reference": "" }, @@ -34290,9 +34772,9 @@ "custom_reflected_enum_properties": [] } }, - "recon_observation_bunker_ger": { + "munition_supply_airdrop_ger": { "ability_bag": { - "activation": "always_on", + "activation": "targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -34302,7 +34784,7 @@ "popcap": 0.0, "fuel": 0.0, "munition": 0.0, - "manpower": 0.0, + "manpower": 200.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -34321,51 +34803,51 @@ "garrison_target": "False", "initial_recharge": "False", "move_back": "False", - "move_back_distance": 10.0, - "range": 0.0, + "move_back_distance": 0.0, + "range": 20.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11159402" + "value": "11189293" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241448" + "value": "11216882" } }, - "hotkey_name": "a", - "icon_name": "common/abilities/seek_and_destroy_greyhound_us", + "hotkey_name": "W", + "icon_name": "common/battlegroups/airborne_left_2b_munition_supply_drop_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216351" + "value": "11216881" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240776" + "value": "11216884" } }, "help_text_alternate": { @@ -34377,7 +34859,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -34442,42 +34924,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_territory" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11216350" - } - }, - "in_supply": "True", - "is_secured": "False", - "is_secured_by_checkpoint": "False", - "not_in_transition": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 1.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_recon" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 10.0, + "ui_reticule_radius_max": 10.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -34554,7 +35016,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "recon_common", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -34596,7 +35058,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -34627,9 +35089,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2060000.0, + "pbgid": 2062157.0, "parent_pbg": { "instance_reference": "" }, @@ -34655,7 +35118,7 @@ "custom_reflected_enum_properties": [] } }, - "repair_aura_bunker_ger": { + "recon_observation_bunker_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -34687,7 +35150,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 35.0, + "range": 0.0, "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", @@ -34707,30 +35170,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11159402" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11226430" + "value": "11241448" } }, - "hotkey_name": "", - "icon_name": "legacy/abilities/repair", + "hotkey_name": "a", + "icon_name": "common/abilities/seek_and_destroy_greyhound_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192452" + "value": "11216351" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11260609" + "value": "11240776" } }, "help_text_alternate": { @@ -34742,7 +35205,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -34763,18 +35226,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "float_value": 6.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -34823,28 +35275,31 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_constructionstate" + "value": "requirements\\required_in_territory" }, "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11216350" } }, - "do_construction_completion_check": "True" + "in_supply": "True", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "" @@ -34927,7 +35382,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "building_healing_aura_library\\repair_auras\\repair_bunker_aura", + "entity_tree": "recon_common", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -35000,11 +35455,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 205684.0, + "pbgid": 2060000.0, "parent_pbg": { - "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -35028,9 +35484,9 @@ "custom_reflected_enum_properties": [] } }, - "sound_the_alarm_bunker_ger": { + "repair_aura_bunker_ger": { "ability_bag": { - "activation": "self_targeted", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -35039,7 +35495,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 40.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -35060,21 +35516,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 90.0, + "range": 35.0, "range_ignore": "False", - "recharge_time": 90.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -35086,24 +35542,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11226430" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/barrage_hellcat_us", + "hotkey_name": "", + "icon_name": "legacy/abilities/repair", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11251878" + "value": "11192452" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11251879" + "value": "11260609" } }, "help_text_alternate": { @@ -35136,7 +35592,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "float_value": 6.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -35185,7 +35652,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_in_territory" + "value": "requirements\\required_constructionstate" }, "reason": "usage", "ui_name": { @@ -35194,17 +35661,14 @@ "value": "0" } }, - "in_supply": "True", - "is_secured": "False", - "is_secured_by_checkpoint": "False", - "not_in_transition": "False" + "do_construction_completion_check": "True" } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -35212,10 +35676,10 @@ "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 6.0, - "ui_reticule_radius_max": 6.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -35289,18 +35753,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "building_healing_aura_library\\repair_auras\\repair_bunker_aura", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "sound_the_alarm_bunker_ger", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -35334,7 +35798,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -35365,11 +35829,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2135017.0, + "pbgid": 205684.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/buildings/building_healing_or_repair_aura_parent" }, "custom_properties": { "template_reference": { @@ -35393,19 +35858,19 @@ "custom_reflected_enum_properties": [] } }, - "upgrade_grenadier_to_jager_light": { + "sound_the_alarm_bunker_ger": { "ability_bag": { - "activation": "targeted", + "activation": "self_targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 1.0, + "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, - "manpower": 160.0, + "munition": 40.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -35424,51 +35889,51 @@ "garrison_target": "False", "initial_recharge": "False", "move_back": "False", - "move_back_distance": 0.0, - "range": 25.0, + "move_back_distance": 10.0, + "range": 90.0, "range_ignore": "False", - "recharge_time": 30.0, - "refundable": "False", + "recharge_time": 90.0, + "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_squad", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "modal_ability_cancel", "cursor_good": "modal_ability", - "cursor_nonmodal_good": "" + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11241449" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239847" + "value": "0" } }, - "hotkey_name": "Z", - "icon_name": "races/german/infantry/jaeger_ger", + "hotkey_name": "W", + "icon_name": "common/abilities/barrage_hellcat_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11190954" + "value": "11251878" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240777" + "value": "11251879" } }, "help_text_alternate": { @@ -35538,7 +36003,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -35551,86 +36015,37 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_structure" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "structure_name": { - "instance_reference": "ebps/races/german/buildings/production/mechanized_kompanie_ger" - }, - "required_structure_count": 1.0, - "check_team": "False", - "require_construction_complete": "True", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_entity_upgrade" + "value": "requirements\\required_in_territory" }, "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11218499" - } - }, - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/german/infantry/promotion_active_ger" - }, - "include_completed": "True", - "include_queued": "False", - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_constructionstate" - }, - "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "do_construction_completion_check": "True" + "in_supply": "True", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 1.0, "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", - "facing_ignore_during_active": "True", + "facing_ignore_during_active": "False", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 0.0, - "ui_reticule_radius_max": 0.0, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -35644,86 +36059,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11190950" - } - }, - "unit_type": "grenadier_ger", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_number_of_squad_members" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11197818" - } - }, - "comparison": "equal_to", - "number_of_members": 6.0 - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_retreating" - } - ], - "was_attacking_within_seconds": -1.0 - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11231063" - } - }, - "ownership_type": "self" - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -35750,18 +36086,12 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "options\\none", + "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 30.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -35789,20 +36119,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "upgrade_grenadier_to_jager_light", + "ability_activate_entity_tree": "sound_the_alarm_bunker_ger", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, + "min_range": 15.0, "clear_ability_on_blueprint_conversion": "True", - "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -35813,6 +36142,8 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -35864,9 +36195,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 206397.0, + "pbgid": 2135017.0, "parent_pbg": { "instance_reference": "" }, @@ -35892,7 +36224,7 @@ "custom_reflected_enum_properties": [] } }, - "upgrade_grenadier_to_panzer_grenadier": { + "upgrade_grenadier_to_jager_light": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "False", @@ -35944,30 +36276,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241450" + "value": "11241449" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239848" + "value": "11239847" } }, - "hotkey_name": "X", - "icon_name": "races/german/infantry/panzer_grenadier_ger", + "hotkey_name": "Z", + "icon_name": "races/german/infantry/jaeger_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11190918" + "value": "11190954" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240778" + "value": "11240777" } }, "help_text_alternate": { @@ -36060,7 +36392,7 @@ } }, "structure_name": { - "instance_reference": "ebps/races/german/buildings/production/support_armory_ger" + "instance_reference": "ebps/races/german/buildings/production/mechanized_kompanie_ger" }, "required_structure_count": 1.0, "check_team": "False", @@ -36118,7 +36450,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "True", @@ -36296,7 +36628,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "upgrade_grenadier_to_panzer_grenadier", + "ability_activate_entity_tree": "upgrade_grenadier_to_jager_light", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -36363,9 +36695,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 206301.0, + "pbgid": 206397.0, "parent_pbg": { "instance_reference": "" }, @@ -36391,19 +36724,19 @@ "custom_reflected_enum_properties": [] } }, - "weapon_supply_bunker_spawn_flak": { + "upgrade_grenadier_to_panzer_grenadier": { "ability_bag": { - "activation": "self_targeted", + "activation": "targeted", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, - "popcap": 0.0, + "popcap": 1.0, "fuel": 0.0, - "munition": 90.0, - "manpower": 0.0, + "munition": 0.0, + "manpower": 160.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -36423,7 +36756,7 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 0.0, - "range": 10.0, + "range": 25.0, "range_ignore": "False", "recharge_time": 30.0, "refundable": "False", @@ -36431,7 +36764,7 @@ "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -36443,30 +36776,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11189293" + "value": "11241450" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11189294" + "value": "11239848" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_german_20mm_flak38_aa_gun_off", + "hotkey_name": "X", + "icon_name": "races/german/infantry/panzer_grenadier_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11189295" + "value": "11190918" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11189292" + "value": "11240778" } }, "help_text_alternate": { @@ -36544,22 +36877,91 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_structure" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "structure_name": { + "instance_reference": "ebps/races/german/buildings/production/support_armory_ger" + }, + "required_structure_count": 1.0, + "check_team": "False", + "require_construction_complete": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_entity_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11218499" + } + }, + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/german/infantry/promotion_active_ger" + }, + "include_completed": "True", + "include_queued": "False", + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_constructionstate" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "do_construction_completion_check": "True" + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", - "facing_ignore_during_active": "False", + "facing_ignore_during_active": "True", "ui_range": { "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 0.0, + "ui_reticule_radius_max": 0.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -36573,7 +36975,86 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11190950" + } + }, + "unit_type": "grenadier_ger", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_number_of_squad_members" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11197818" + } + }, + "comparison": "equal_to", + "number_of_members": 6.0 + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_ownership" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11231063" + } + }, + "ownership_type": "self" + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -36604,8 +37085,14 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, "can_be_interrupted": "True", "casting_option": { @@ -36641,7 +37128,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "weapon_supply_bunker_spawn_flak", + "ability_activate_entity_tree": "upgrade_grenadier_to_panzer_grenadier", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -36708,9 +37195,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 204726.0, + "pbgid": 206301.0, "parent_pbg": { "instance_reference": "" }, @@ -36736,7 +37224,7 @@ "custom_reflected_enum_properties": [] } }, - "weapon_supply_bunker_spawn_hmg": { + "weapon_supply_bunker_spawn_flak": { "ability_bag": { "activation": "self_targeted", "can_target_in_fow": "False", @@ -36747,7 +37235,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 75.0, + "munition": 90.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -36788,7 +37276,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11189233" + "value": "11189293" } }, "help_text": { @@ -36798,20 +37286,20 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/drop_hmg_4x4_truck_us", + "icon_name": "common/abilities/ability_german_20mm_flak38_aa_gun_off", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11189236" + "value": "11189295" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11189232" + "value": "11189292" } }, "help_text_alternate": { @@ -36893,7 +37381,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -36986,7 +37474,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "weapon_supply_bunker_spawn_hmg", + "ability_activate_entity_tree": "weapon_supply_bunker_spawn_flak", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -37053,9 +37541,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 204629.0, + "pbgid": 204726.0, "parent_pbg": { "instance_reference": "" }, @@ -37081,7 +37570,7 @@ "custom_reflected_enum_properties": [] } }, - "weapon_supply_bunker_spawn_mortar": { + "weapon_supply_bunker_spawn_hmg": { "ability_bag": { "activation": "self_targeted", "can_target_in_fow": "False", @@ -37133,7 +37622,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11189243" + "value": "11189233" } }, "help_text": { @@ -37143,20 +37632,20 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/drop_mortar_4x4_truck_us", + "icon_name": "common/abilities/drop_hmg_4x4_truck_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11189245" + "value": "11189236" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11189242" + "value": "11189232" } }, "help_text_alternate": { @@ -37238,7 +37727,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -37331,7 +37820,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "weapon_supply_bunker_spawn_mortar", + "ability_activate_entity_tree": "weapon_supply_bunker_spawn_hmg", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -37398,9 +37887,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 204647.0, + "pbgid": 204629.0, "parent_pbg": { "instance_reference": "" }, @@ -37426,7 +37916,7 @@ "custom_reflected_enum_properties": [] } }, - "weapon_supply_bunker_spawn_pak": { + "weapon_supply_bunker_spawn_mortar": { "ability_bag": { "activation": "self_targeted", "can_target_in_fow": "False", @@ -37437,7 +37927,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 90.0, + "munition": 75.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -37478,7 +37968,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11189298" + "value": "11189243" } }, "help_text": { @@ -37488,20 +37978,20 @@ } }, "hotkey_name": "W", - "icon_name": "common/units/icons/at_gun_pak40_75mm_ger", + "icon_name": "common/abilities/drop_mortar_4x4_truck_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11189296" + "value": "11189245" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11189299" + "value": "11189242" } }, "help_text_alternate": { @@ -37583,7 +38073,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -37676,7 +38166,7 @@ "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "weapon_supply_bunker_spawn_pak", + "ability_activate_entity_tree": "weapon_supply_bunker_spawn_mortar", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, @@ -37743,9 +38233,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 204727.0, + "pbgid": 204647.0, "parent_pbg": { "instance_reference": "" }, @@ -37770,10 +38261,8 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "field_marshal": { - "defensive_field_marshal": { + }, + "weapon_supply_bunker_spawn_pak": { "ability_bag": { "activation": "self_targeted", "can_target_in_fow": "False", @@ -37784,7 +38273,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 90.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -37804,16 +38293,16 @@ "garrison_target": "False", "initial_recharge": "False", "move_back": "False", - "move_back_distance": 10.0, - "range": 1000.0, - "range_ignore": "True", - "recharge_time": 1.0, - "refundable": "True", + "move_back_distance": 0.0, + "range": 10.0, + "range_ignore": "False", + "recharge_time": 30.0, + "refundable": "False", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -37825,30 +38314,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11189298" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11215290" + "value": "11189294" } }, "hotkey_name": "W", - "icon_name": "common/upgrades/field_commander_defensive_ger", + "icon_name": "common/units/icons/at_gun_pak40_75mm_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11215284" + "value": "11189296" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11215596" + "value": "11189299" } }, "help_text_alternate": { @@ -37918,6 +38407,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -37925,106 +38415,24 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11215408" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/research/field_marshal/field_commander_defensive_ger" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11215406" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/research/field_marshal/field_commander_mechanized_ger" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11215407" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/research/field_marshal/field_commander_special_ops_ger" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, - "ui_mini_map_capture": "False", + "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 9.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_race", + "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", @@ -38043,7 +38451,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "directional", + "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -38063,7 +38471,7 @@ "ability_super_event_cue": "False", "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", - "speech_code": "", + "speech_code": "options\\none", "channeling": { "template_reference": { "name": "channeling", @@ -38096,38 +38504,37 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "weapon_supply_bunker_spawn_pak", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "defensive_field_marshal", - "ui_visibility_ignore_prerequisite": "True", + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "rear", + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", "ui_user_prompt_issue_message": { @@ -38172,9 +38579,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2059219.0, + "pbgid": 204727.0, "parent_pbg": { "instance_reference": "" }, @@ -38199,8 +38607,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "mechanized_field_marshal": { + } + }, + "field_marshal": { + "defensive_field_marshal": { "ability_bag": { "activation": "self_targeted", "can_target_in_fow": "False", @@ -38258,24 +38668,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11215281" + "value": "11215290" } }, "hotkey_name": "W", - "icon_name": "common/upgrades/field_commander_mechanized_ger", + "icon_name": "common/upgrades/field_commander_defensive_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11215279" + "value": "11215284" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11215597" + "value": "11215596" } }, "help_text_alternate": { @@ -38363,7 +38773,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11215409" + "value": "11215408" } }, "is_present": "False", @@ -38390,7 +38800,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11215411" + "value": "11215406" } }, "is_present": "False", @@ -38417,7 +38827,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11215413" + "value": "11215407" } }, "is_present": "False", @@ -38438,7 +38848,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 1.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -38541,7 +38951,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "mechanized_field_marshal", + "global_tree": "defensive_field_marshal", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -38599,9 +39009,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2059211.0, + "pbgid": 2059219.0, "parent_pbg": { "instance_reference": "" }, @@ -38627,7 +39038,7 @@ "custom_reflected_enum_properties": [] } }, - "special_ops_field_marshal": { + "mechanized_field_marshal": { "ability_bag": { "activation": "self_targeted", "can_target_in_fow": "False", @@ -38671,8 +39082,8 @@ "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", "cursor_nonmodal_good": "" }, "ui_info": { @@ -38685,24 +39096,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11215286" + "value": "11215281" } }, "hotkey_name": "W", - "icon_name": "common/upgrades/field_commander_special_ops_ger", + "icon_name": "common/upgrades/field_commander_mechanized_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11215287" + "value": "11215279" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11215598" + "value": "11215597" } }, "help_text_alternate": { @@ -38790,7 +39201,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11215410" + "value": "11215409" } }, "is_present": "False", @@ -38817,7 +39228,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11215412" + "value": "11215411" } }, "is_present": "False", @@ -38844,7 +39255,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11215414" + "value": "11215413" } }, "is_present": "False", @@ -38865,7 +39276,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 1.0, - "ui_position_column": 3.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", @@ -38897,7 +39308,7 @@ "value": "options\\none" } }, - "ui_direction_requirement": "nondirectional", + "ui_direction_requirement": "directional", "cursor_ghost_ebp": { "instance_reference": "" }, @@ -38968,7 +39379,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "special_ops_field_marshal", + "global_tree": "mechanized_field_marshal", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -39026,9 +39437,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2059220.0, + "pbgid": 2059211.0, "parent_pbg": { "instance_reference": "" }, @@ -39053,13 +39465,11 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "infantry": { - "anti_tank_grenade_panzergrenadier_ger": { + }, + "special_ops_field_marshal": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "self_targeted", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -39067,7 +39477,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -39075,7 +39485,7 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "True", + "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", @@ -39088,21 +39498,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 15.0, - "range_ignore": "False", - "recharge_time": 30.0, + "range": 1000.0, + "range_ignore": "True", + "recharge_time": 1.0, "refundable": "True", - "require_no_shot_block": "True", + "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_entity_and_squad_entity", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -39114,24 +39524,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239501" + "value": "11215286" } }, "hotkey_name": "W", - "icon_name": "races/german/abilities/throw_at_grenade_ger", + "icon_name": "common/upgrades/field_commander_special_ops_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238879" + "value": "11215287" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11215598" } }, "help_text_alternate": { @@ -39143,7 +39553,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -39158,35 +39568,13 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 40.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11263515" - } + "value": "" } }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 50.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258718" - } + "value": "" } }, "help_text_formatter": { @@ -39230,24 +39618,106 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11215410" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/research/field_marshal/field_commander_defensive_ger" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11215412" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/research/field_marshal/field_commander_mechanized_ger" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11215414" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/research/field_marshal/field_commander_special_ops_ger" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": 1.0, + "ui_position_column": 3.0 }, - "ui_mini_map_capture": "True", + "ui_mini_map_capture": "False", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 9.0, "pending_ability_out_of_range_behaviour": "chase", - "ui_ability_group": "group_primary", + "ui_ability_group": "group_race", "ui_targetable_sm_key": "", "ui_targetable_on_key": "", "ui_targetable_off_key": "", @@ -39307,7 +39777,7 @@ } }, "ability_category": { - "instance_reference": "ability_category/grenade_ability" + "instance_reference": "" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -39322,12 +39792,12 @@ "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "ability_throw_grenade_squad", - "ability_activate_entity_tree": "anti_tank_grenade_panzergrenadier_ak", + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_grenade", - "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\target_presets\\standard_anti_tank", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, @@ -39337,8 +39807,8 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "special_ops_field_marshal", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -39350,7 +39820,7 @@ }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", + "ui_target_origin_point": "rear", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", "ui_user_prompt_issue_message": { @@ -39387,7 +39857,7 @@ "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 4.0, + "min_shot_blocker_height": 0.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -39398,9 +39868,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2130378.0, + "pbgid": 2059220.0, "parent_pbg": { - "instance_reference": "abilities/races/common/infantry/single_target_anti_tank_subtypes/single_target_anti_tank_grenade_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -39423,8 +39893,10 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - }, - "boobytrap_capture_point_fallschirmpioneer_ger": { + } + }, + "infantry": { + "anti_tank_grenade_panzergrenadier_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -39443,7 +39915,7 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "False", + "disable_when_active": "True", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", @@ -39456,15 +39928,15 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 2.5, + "range": 15.0, "range_ignore": "False", - "recharge_time": 0.0, - "refundable": "False", - "require_no_shot_block": "False", + "recharge_time": 30.0, + "refundable": "True", + "require_no_shot_block": "True", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_entity", + "target": "tp_entity_and_squad_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -39482,24 +39954,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239860" + "value": "11239501" } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_german_self_destruct", + "icon_name": "races/german/abilities/throw_at_grenade_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183282" + "value": "11238879" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240787" + "value": "0" } }, "help_text_alternate": { @@ -39526,13 +39998,35 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 40.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11263515" + } } }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258718" + } } }, "help_text_formatter": { @@ -39576,95 +40070,16 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" @@ -39684,47 +40099,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "territory_point", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "ownership_type": "ally" - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -39733,7 +40108,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/mine_greyhound_us" + "instance_reference": "" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -39749,20 +40124,14 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "channeling_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 12.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -39778,7 +40147,7 @@ } }, "ability_category": { - "instance_reference": "" + "instance_reference": "ability_category/grenade_ability" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -39793,12 +40162,12 @@ "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "ability_vet_plant_boobytrap", + "ability_activate_squad_tree": "ability_throw_grenade_squad", + "ability_activate_entity_tree": "anti_tank_grenade_panzergrenadier_ak", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_grenade", + "statetree_node_prereq_target_requirement": "ability_requirement_queries\\target_requirements\\target_presets\\standard_anti_tank", "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, @@ -39858,7 +40227,7 @@ "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, + "min_shot_blocker_height": 4.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -39866,11 +40235,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2061947.0, + "pbgid": 2130378.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/infantry/single_target_anti_tank_subtypes/single_target_anti_tank_grenade_parent" }, "custom_properties": { "template_reference": { @@ -39894,10 +40264,10 @@ "custom_reflected_enum_properties": [] } }, - "breach_fallschirmjager": { + "boobytrap_capture_point_fallschirmpioneer_ger": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "False", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -39905,7 +40275,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -39926,50 +40296,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 2.5, "range_ignore": "False", - "recharge_time": 10.0, - "refundable": "True", + "recharge_time": 0.0, + "refundable": "False", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "one_entity", "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_breach", - "cursor_nonmodal_good": "modal_breach" + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249164" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239861" + "value": "11239860" } }, - "hotkey_name": "a", - "icon_name": "common/orders/breach", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_german_self_destruct", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11171527" + "value": "11183282" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249162" + "value": "11240787" } }, "help_text_alternate": { @@ -40039,7 +40409,6 @@ "sound": "", "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -40052,7 +40421,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_all_in_list" + "value": "requirements\\required_not" }, "reason": "usage", "ui_name": { @@ -40061,22 +40430,66 @@ "value": "0" } }, - "requirements": [ + "requirement_table": [ { - "requirement": { + "required": { "template_reference": { - "name": "requirement", - "value": "requirements\\required_number_of_squad_members" + "name": "required", + "value": "requirements\\required_in_state" }, "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", - "value": "11218424" + "value": "0" } }, - "comparison": "greater_than_or_equal_to", - "number_of_members": 2.0 + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "pinned" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "suppressed" + } + ], + "was_attacking_within_seconds": -1.0 } } ] @@ -40085,13 +40498,13 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" @@ -40111,7 +40524,47 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "territory_point", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_ownership" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ownership_type": "ally" + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -40120,7 +40573,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "" + "instance_reference": "ebps/races/american/buildings/defensive/mine_greyhound_us" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -40144,7 +40597,7 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 13.0, + "channeling_time_second": 12.0, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], "can_be_cancelled": "False", @@ -40177,20 +40630,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_infantry_ability", - "statetree_node_prereq_target_requirement": "ability_squad_breach\\AbilityPrerequisites\\target_prerequisites", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "ability_squad_breach", - "ability_activate_entity_tree": "ability_entity_breach", + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "ability_vet_plant_boobytrap", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -40201,6 +40653,8 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -40254,7 +40708,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 224025.0, + "pbgid": 2061947.0, "parent_pbg": { "instance_reference": "" }, @@ -40280,7 +40734,7 @@ "custom_reflected_enum_properties": [] } }, - "breach_flamethrower_guastatori_ger": { + "breach_fallschirmjager": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "False", @@ -40338,7 +40792,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239862" + "value": "11239861" } }, "hotkey_name": "a", @@ -40348,7 +40802,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11204421" + "value": "11171527" } }, "icon_alternate_name": "", @@ -40448,84 +40902,6 @@ } }, "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "pinned" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - }, { "requirement": { "template_reference": { @@ -40536,7 +40912,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11218424" } }, "comparison": "greater_than_or_equal_to", @@ -40545,33 +40921,6 @@ } ] } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_completed": "True", - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/german/infantry/flamethrower_guastatori_ger" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } } ], "ability_super": "tp_none", @@ -40635,7 +40984,7 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 12.75, + "channeling_time_second": 13.0, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], "can_be_cancelled": "False", @@ -40669,7 +41018,7 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_infantry_ability", "statetree_node_prereq_target_requirement": "ability_squad_breach\\AbilityPrerequisites\\target_prerequisites", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", @@ -40714,7 +41063,7 @@ "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", - "terminal_command": "True", + "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", "ui_click_point_action_key": "", @@ -40745,7 +41094,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2059799.0, + "pbgid": 224025.0, "parent_pbg": { "instance_reference": "" }, @@ -40771,7 +41120,7 @@ "custom_reflected_enum_properties": [] } }, - "breach_grenadier": { + "breach_flamethrower_guastatori_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "False", @@ -40829,7 +41178,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239863" + "value": "11239862" } }, "hotkey_name": "a", @@ -40839,7 +41188,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11171527" + "value": "11204421" } }, "icon_alternate_name": "", @@ -41041,24 +41390,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_squad_upgrade" }, "reason": "usage_and_display", "ui_name": { @@ -41067,14 +41399,14 @@ "value": "0" } }, + "include_completed": "True", + "include_queued": "False", "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/research/field_marshal/field_commander_mechanized_ger" + "instance_reference": "upgrade/german/infantry/flamethrower_guastatori_ger" }, - "include_completed": "True", - "include_queued": "False", + "min_completed": 1.0, + "max_completed": 100.0, "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" @@ -41084,8 +41416,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_row": 2.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -41143,7 +41475,7 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 13.0, + "channeling_time_second": 12.75, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], "can_be_cancelled": "False", @@ -41222,7 +41554,7 @@ "ui_range_reticule_can_cast_only": "False", "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", - "terminal_command": "False", + "terminal_command": "True", "can_passive_ability_create_formation_squad_group": "False", "can_cast_again_whilst_pending": "False", "ui_click_point_action_key": "", @@ -41253,7 +41585,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 973315.0, + "pbgid": 2059799.0, "parent_pbg": { "instance_reference": "" }, @@ -41279,10 +41611,10 @@ "custom_reflected_enum_properties": [] } }, - "bundle_grenade_panzergrenadier_ger": { + "breach_grenadier": { "ability_bag": { "activation": "targeted", - "can_target_in_fow": "True", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -41298,63 +41630,63 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "True", + "disable_when_active": "False", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 15.0, - "facing_ignore": "False", + "facing_angle": 5.0, + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 20.0, + "range": 10.0, "range_ignore": "False", - "recharge_time": 60.0, + "recharge_time": 10.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "all_entities", + "target": "tp_entity", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_good": "modal_breach", + "cursor_nonmodal_good": "modal_breach" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249504" + "value": "11249164" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239491" + "value": "11239863" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_german_bundled_grenade", + "hotkey_name": "a", + "icon_name": "common/orders/breach", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239190" + "value": "11171527" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249212" + "value": "11249162" } }, "help_text_alternate": { @@ -41424,6 +41756,7 @@ "sound": "", "sound_alternative": "" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -41431,11 +41764,168 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "suppressed" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "pinned" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_number_of_squad_members" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "comparison": "greater_than_or_equal_to", + "number_of_members": 2.0 + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/research/field_marshal/field_commander_mechanized_ger" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -41445,8 +41935,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 7.75, - "ui_reticule_radius_max": 7.75, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -41485,14 +41975,20 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", + "ui_progress_bar_type": "channeling_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 13.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, "can_be_interrupted": "True", "casting_option": { @@ -41508,7 +42004,7 @@ } }, "ability_category": { - "instance_reference": "ability_category/grenade_ability" + "instance_reference": "" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -41520,19 +42016,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "ability_squad_breach\\AbilityPrerequisites\\target_prerequisites", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "ability_throw_grenade_squad", - "ability_activate_entity_tree": "grenade_bundle_ger", + "ability_activate_squad_tree": "ability_squad_breach", + "ability_activate_entity_tree": "ability_entity_breach", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_grenade", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -41543,8 +42040,6 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" @@ -41588,7 +42083,7 @@ "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 5.0, + "min_shot_blocker_height": 0.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -41598,9 +42093,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 201891.0, + "pbgid": 973315.0, "parent_pbg": { - "instance_reference": "abilities/races/common/infantry/grenade_parent" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -41624,10 +42119,10 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_in_cover_fallschirmpioneer_ger": { + "bundle_grenade_panzergrenadier_ger": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -41635,7 +42130,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -41643,63 +42138,63 @@ "cursor_ghost_blueprint": "", "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", - "disable_when_active": "False", + "disable_when_active": "True", "enable_in_building": "False", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 5.0, - "facing_ignore": "True", + "facing_angle": 15.0, + "facing_ignore": "False", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 20.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11159402" + "value": "11249504" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241466" + "value": "11239491" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_german_jaeger_partial_camouflage", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_german_bundled_grenade", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192952" + "value": "11239190" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240792" + "value": "11249212" } }, "help_text_alternate": { @@ -41776,104 +42271,22 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_retreating" - } - ], - "was_attacking_within_seconds": -1.0 - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 6.0, - "check_states": [ - { - "state_requirement_type": "pinned" - }, - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": 6.0 - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 7.75, + "ui_reticule_radius_max": 7.75, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -41935,7 +42348,7 @@ } }, "ability_category": { - "instance_reference": "" + "instance_reference": "ability_category/grenade_ability" }, "always_refund_cost_if_failed": "False", "ui_menu": { @@ -41947,16 +42360,16 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_in_cover_sniper_us", + "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_squad_tree": "ability_throw_grenade_squad", + "ability_activate_entity_tree": "grenade_bundle_ger", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_grenade", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -41992,7 +42405,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -42015,7 +42428,7 @@ "HACK_use_full_simbox_to_simbox_range": "False" }, "toggled_dectivate_on_failed_requirements": "True", - "min_shot_blocker_height": 0.0, + "min_shot_blocker_height": 5.0, "statetree_node_prereq_default_command_prioritize_as_success": { "statetree_node_self": "", "statetree_node_target": "" @@ -42025,9 +42438,9 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 220931.0, + "pbgid": 201891.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/infantry/grenade_parent" }, "custom_properties": { "template_reference": { @@ -42051,7 +42464,7 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_in_cover_sniper_ger": { + "camouflage_in_cover_fallschirmpioneer_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -42103,30 +42516,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11159402" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11241466" } }, "hotkey_name": "", - "icon_name": "", + "icon_name": "common/abilities/ability_german_jaeger_partial_camouflage", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11192952" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240792" } }, "help_text_alternate": { @@ -42138,7 +42551,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -42253,7 +42666,7 @@ "value": "0" } }, - "was_attacked_within_seconds": 10.0, + "was_attacked_within_seconds": 6.0, "check_states": [ { "state_requirement_type": "pinned" @@ -42262,11 +42675,28 @@ "state_requirement_type": "suppressed" } ], - "was_attacking_within_seconds": 10.0 + "was_attacking_within_seconds": 6.0 } } ] } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } } ], "ability_super": "tp_none", @@ -42361,7 +42791,7 @@ "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_in_cover_common", + "squad_tree": "camouflage_in_cover_sniper_us", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -42436,9 +42866,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2155219.0, + "pbgid": 220931.0, "parent_pbg": { - "instance_reference": "abilities/races/american/infantry/camouflage_in_cover_sniper_us" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -42462,7 +42892,7 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_in_cover_stormtrooper_ger": { + "camouflage_in_cover_sniper_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -42520,24 +42950,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11200306" + "value": "0" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_german_jaeger_partial_camouflage", + "icon_name": "", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11200304" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249709" + "value": "0" } }, "help_text_alternate": { @@ -42570,24 +43000,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 25.0 - }, - { - "int_value": 40.0 - }, - { - "int_value": 5.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258610" - } + "value": "" } }, "help_text_formatter": { @@ -42620,11 +43033,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -42696,33 +43108,6 @@ } ] } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_completed": "True", - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/german/infantry/stg_44_stormtrooper_ger" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } } ], "ability_super": "tp_none", @@ -42813,7 +43198,6 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -42825,8 +43209,8 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -42837,27 +43221,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -42873,8 +43259,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "use_concurrent_cast": "False", "show_damage_preview": "False", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -42891,9 +43277,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2108101.0, + "pbgid": 2155219.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/american/infantry/camouflage_in_cover_sniper_us" }, "custom_properties": { "template_reference": { @@ -42917,7 +43303,7 @@ "custom_reflected_enum_properties": [] } }, - "camo_first_strike_infantry_ger": { + "camouflage_in_cover_stormtrooper_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -42957,7 +43343,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_any", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -42975,24 +43361,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11200306" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_common_face_team_weapon", + "icon_name": "common/abilities/ability_common_camouflage_on", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11200304" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11249709" } }, "help_text_alternate": { @@ -43025,7 +43411,24 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 40.0 + }, + { + "int_value": 5.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258610" + } } }, "help_text_formatter": { @@ -43058,10 +43461,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -43074,7 +43478,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_in_state" }, "reason": "usage", "ui_name": { @@ -43083,8 +43487,40 @@ "value": "0" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/german/infantry/stg_44_stormtrooper_ger" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], @@ -43176,19 +43612,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "ability_vet_first_strike", - "squad_tree": "first_strike\\ability_first_strike\\state_monitor", + "entity_tree": "", + "squad_tree": "camouflage_global_tree", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -43199,29 +43636,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -43237,8 +43672,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -43252,11 +43687,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2061873.0, + "pbgid": 2108101.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/infantry/camouflage_in_cover_parent" }, "custom_properties": { "template_reference": { @@ -43264,7 +43700,28 @@ "value": "custom_property_template" }, "custom_bool_properties": [], - "custom_float_properties": [], + "custom_float_properties": [ + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "TIME_CAMOUFLAGE_DISABLES_AFTER_LEAVING_COVER", + "value": 4.0 + } + }, + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "CAMOUFLAGE_DELAY", + "value": 0.5 + } + } + ], "custom_int32_properties": [], "custom_vector3f_properties": [], "custom_pbgid_properties": [], @@ -43273,17 +43730,48 @@ "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [ + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_1", + "nodepath": "camouflage_global_tree\\requirements\\light_and_heavy_cover" + } + }, + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_2", + "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" + } + }, + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_3", + "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" + } + } + ], "custom_enum_properties": [], "child_custom_properties": [], "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } }, - "coastal_officer_artillery_overwatch_ger": { + "camo_first_strike_infantry_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -43305,28 +43793,28 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "False", + "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 37.5, + "range": 0.0, "range_ignore": "False", - "recharge_time": 30.0, + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_1", + "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { @@ -43338,24 +43826,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239500" + "value": "0" } }, - "hotkey_name": "W", - "icon_name": "races/german/abilities/artillery_observer_overwatch", + "hotkey_name": "", + "icon_name": "common/abilities/ability_common_face_team_weapon", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11254072" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11259014" + "value": "0" } }, "help_text_alternate": { @@ -43437,52 +43925,35 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_not" + "value": "requirements\\required_squad_veterancy" }, - "reason": "display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 3.0, - "match_exact_rank": "False" - } - } - ] + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage" + "instance_reference": "" }, - "ui_reticule_radius_min": 15.0, - "ui_reticule_radius_max": 15.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -43496,36 +43967,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11218243" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_sector_type" - }, - "reason": "usage", - "resource_type": "command", - "victory_sector": "False" - } - } - ] - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -43556,14 +43998,8 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 0.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "True", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -43591,18 +44027,18 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", - "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "ability_vet_first_strike", + "squad_tree": "first_strike\\ability_first_strike\\state_monitor", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "offmap_overwatch_entity_proxy", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_grenade", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 10.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -43636,7 +44072,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -43667,10 +44103,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "active_range_bonus": 0.0, - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2142921.0, + "pbgid": 2061873.0, "parent_pbg": { "instance_reference": "" }, @@ -43683,20 +44119,7 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "BATTERY_PBG", - "pbg": { - "instance_reference": "custom_property_container/offmap/abilities/german/artillery_officer_overwatch_ger/battery/overwatch_battery_coastal_officer_ger" - } - } - } - ], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -43709,7 +44132,7 @@ "custom_reflected_enum_properties": [] } }, - "coastal_officer_artillery_overwatch_veteran_ger": { + "coastal_officer_artillery_overwatch_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", @@ -43866,9 +44289,9 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_not" }, - "reason": "usage_and_display", + "reason": "display", "ui_name": { "locstring": { "name": "ui_name", @@ -43893,9 +44316,7 @@ "match_exact_rank": "False" } } - ], - "veterancy_rank": 3.0, - "match_exact_rank": "False" + ] } } ], @@ -43912,8 +44333,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 25.0, - "ui_reticule_radius_max": 25.0, + "ui_reticule_radius_min": 15.0, + "ui_reticule_radius_max": 15.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -44101,9 +44522,9 @@ "active_range_bonus": 0.0, "show_movement_node_pathing_preview": "True" }, - "pbgid": 2150634.0, + "pbgid": 2142921.0, "parent_pbg": { - "instance_reference": "abilities/races/german/infantry/coastal_officer_artillery_overwatch_ger" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -44123,7 +44544,7 @@ }, "id": "BATTERY_PBG", "pbg": { - "instance_reference": "custom_property_container/offmap/abilities/german/artillery_officer_overwatch_ger/battery/overwatch_battery_coastal_officer_veteran_ger" + "instance_reference": "custom_property_container/offmap/abilities/german/artillery_officer_overwatch_ger/battery/overwatch_battery_coastal_officer_ger" } } } @@ -44140,10 +44561,10 @@ "custom_reflected_enum_properties": [] } }, - "coastal_officer_inspire_ger": { + "coastal_officer_artillery_overwatch_veteran_ger": { "ability_bag": { - "activation": "timed", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -44165,28 +44586,28 @@ "engage_combat": "False", "entity_busy_time": 0.0, "facing_angle": 5.0, - "facing_ignore": "True", + "facing_ignore": "False", "final_close_in_distance": 0.0, "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, - "range_ignore": "True", - "recharge_time": 150.0, + "range": 37.5, + "range_ignore": "False", + "recharge_time": 30.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_1", "shared_timer_player_wide": "False", - "squad_caster": "squad", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { @@ -44198,24 +44619,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239252" + "value": "11239500" } }, - "hotkey_name": "A", - "icon_name": "races/german/abilities/inspire_combatants", + "hotkey_name": "W", + "icon_name": "races/german/abilities/artillery_observer_overwatch", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11254074" + "value": "11254072" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11254076" + "value": "11259014" } }, "help_text_alternate": { @@ -44248,21 +44669,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 20.0 - }, - { - "int_value": 25.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11259110" - } + "value": "" } }, "help_text_formatter": { @@ -44313,14 +44720,33 @@ "name": "required", "value": "requirements\\required_squad_veterancy" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", - "value": "11243733" + "value": "0" } }, - "veterancy_rank": 1.0, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 3.0, + "match_exact_rank": "False" + } + } + ], + "veterancy_rank": 3.0, "match_exact_rank": "False" } } @@ -44328,18 +44754,18 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 25.0, + "ui_reticule_radius_max": 25.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -44353,7 +44779,36 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11218243" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_sector_type" + }, + "reason": "usage", + "resource_type": "command", + "victory_sector": "False" + } + } + ] + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -44386,14 +44841,14 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 20.0, + "channeling_time_second": 0.0, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", + "can_be_cancelled": "True", "statetree_node_prereq_stop_self_requirement": "", "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -44414,30 +44869,30 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", "entity_tree": "", "squad_tree": "", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "offmap_overwatch_entity_proxy", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\standard_grenade", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 10.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "coastal_officer_inspire_ger", + "global_tree": "", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -44495,11 +44950,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", + "active_range_bonus": 0.0, "show_movement_node_pathing_preview": "True" }, - "pbgid": 2140721.0, + "pbgid": 2150634.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/german/infantry/coastal_officer_artillery_overwatch_ger" }, "custom_properties": { "template_reference": { @@ -44510,7 +44966,20 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BATTERY_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/german/artillery_officer_overwatch_ger/battery/overwatch_battery_coastal_officer_veteran_ger" + } + } + } + ], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -44523,9 +44992,9 @@ "custom_reflected_enum_properties": [] } }, - "coastal_officer_sector_supervise_ger": { + "coastal_officer_inspire_ger": { "ability_bag": { - "activation": "always_on", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -44555,9 +45024,9 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 40.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 150.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -44575,30 +45044,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11259326" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11161708" + "value": "11239252" } }, "hotkey_name": "A", - "icon_name": "races/german/abilities/supervise_sector_1", + "icon_name": "races/german/abilities/inspire_combatants", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11254011" + "value": "11254074" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11254076" } }, "help_text_alternate": { @@ -44625,20 +45094,17 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", "value": "ui_text_formatter" }, "formatter_arguments": [ { - "int_value": 30.0 - }, - { - "int_value": 30.0 - }, - { - "int_value": 10.0 - }, - { - "int_value": 10.0 + "int_value": 20.0 }, { "int_value": 25.0 @@ -44647,16 +45113,10 @@ "formatter": { "locstring": { "name": "formatter", - "value": "11259012" + "value": "11259110" } } }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, "help_text_formatter": { "template_reference": { "name": "help_text_formatter", @@ -44703,58 +45163,24 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_squad_veterancy" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11243733" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 0.0, - "match_exact_rank": "True" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_squad_veterancy" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "veterancy_rank": 1.0, - "match_exact_rank": "True" - } - } - ] + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -44812,7 +45238,7 @@ "name": "channeling", "value": "options\\abilities\\channeling_option" }, - "channeling_time_second": 15.0, + "channeling_time_second": 20.0, "channeling_stop_self_requirement": [], "channeling_stop_target_requirement": [], "can_be_cancelled": "False", @@ -44846,8 +45272,8 @@ }, "construction_preview": "False", "entity_tree": "", - "squad_tree": "coastal_officer_sector_supervise_ger", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\not_retreating", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { @@ -44863,7 +45289,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "coastal_officer_inspire_ger", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -44890,7 +45316,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -44923,7 +45349,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2140590.0, + "pbgid": 2140721.0, "parent_pbg": { "instance_reference": "" }, @@ -44949,7 +45375,7 @@ "custom_reflected_enum_properties": [] } }, - "coastal_officer_sector_supervise_vet2_ger": { + "coastal_officer_sector_supervise_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -45011,7 +45437,7 @@ } }, "hotkey_name": "A", - "icon_name": "races/german/abilities/supervise_sector_2", + "icon_name": "races/german/abilities/supervise_sector_1", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -45129,7 +45555,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_any_in_list" }, "reason": "usage_and_display", "ui_name": { @@ -45138,8 +45564,42 @@ "value": "0" } }, - "veterancy_rank": 2.0, - "match_exact_rank": "True" + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 0.0, + "match_exact_rank": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "True" + } + } + ] } } ], @@ -45315,7 +45775,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2153590.0, + "pbgid": 2140590.0, "parent_pbg": { "instance_reference": "" }, @@ -45341,7 +45801,7 @@ "custom_reflected_enum_properties": [] } }, - "coastal_officer_sector_supervise_vet3_ger": { + "coastal_officer_sector_supervise_vet2_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -45403,7 +45863,7 @@ } }, "hotkey_name": "A", - "icon_name": "races/german/abilities/supervise_sector_3", + "icon_name": "races/german/abilities/supervise_sector_2", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -45530,7 +45990,7 @@ "value": "0" } }, - "veterancy_rank": 3.0, + "veterancy_rank": 2.0, "match_exact_rank": "True" } } @@ -45707,7 +46167,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2153591.0, + "pbgid": 2153590.0, "parent_pbg": { "instance_reference": "" }, @@ -45733,10 +46193,10 @@ "custom_reflected_enum_properties": [] } }, - "coastal_officer_smoke_barrage_ger": { + "coastal_officer_sector_supervise_vet3_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -45760,55 +46220,55 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "True", + "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, - "range_ignore": "False", - "recharge_time": 60.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "shared_ability_2", + "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11259326" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239360" + "value": "11161708" } }, - "hotkey_name": "W", - "icon_name": "races/common/abilities/artillery_barrage_smoke", + "hotkey_name": "A", + "icon_name": "races/german/abilities/supervise_sector_3", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238912" + "value": "11254011" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240125" + "value": "0" } }, "help_text_alternate": { @@ -45820,7 +46280,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -45835,7 +46295,30 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 30.0 + }, + { + "int_value": 30.0 + }, + { + "int_value": 10.0 + }, + { + "int_value": 10.0 + }, + { + "int_value": 25.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259012" + } } }, "extra_text_formatter": { @@ -45890,37 +46373,35 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_statemodelbool" + "value": "requirements\\required_squad_veterancy" }, + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "reason": "usage_and_display", - "key": "is_lockdown", - "data_source_type": "self_datasource", - "default_value": "False", - "compare_to_value": "False" + "veterancy_rank": 3.0, + "match_exact_rank": "True" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + "instance_reference": "" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -45965,10 +46446,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 15.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -45989,23 +46476,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", "entity_tree": "", - "squad_tree": "", + "squad_tree": "coastal_officer_sector_supervise_ger", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\not_retreating", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 15.0, + "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -46039,7 +46526,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -46072,7 +46559,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2141350.0, + "pbgid": 2153591.0, "parent_pbg": { "instance_reference": "" }, @@ -46085,20 +46572,7 @@ "custom_float_properties": [], "custom_int32_properties": [], "custom_vector3f_properties": [], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "id": "BARRAGES_PBG", - "pbg": { - "instance_reference": "custom_property_container/offmap/abilities/afrika_korps/off_map_mortar_smoke_barrage_254_ak/barrages/off_map_mortar_smoke_barrage_254_barrages" - } - } - } - ], + "custom_pbgid_properties": [], "custom_loc_string_properties": [], "custom_entity_state_tree_reference_properties": [], "custom_deferred_entity_state_tree_reference_properties": [], @@ -46111,12 +46585,12 @@ "custom_reflected_enum_properties": [] } }, - "coastal_officer_supervise_targeted_ger": { + "coastal_officer_smoke_barrage_ger": { "ability_bag": { "activation": "targeted", "can_target_in_fow": "True", - "caster_close_in_distance": 10.0, - "casters_can_evacuate": "True", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", "cost_to_player": { "action": 0.0, "command": 0.0, @@ -46138,55 +46612,55 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "False", + "fire_and_forget": "True", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 15.0, + "range": 40.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 60.0, "refundable": "True", "require_no_shot_block": "False", - "shared_timer": "", + "shared_timer": "shared_ability_2", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_entity_and_squad", + "squad_caster": "squad", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability_follow", - "cursor_nonmodal_good": "modal_ability_follow" + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11259463" + "value": "11239360" } }, "hotkey_name": "W", - "icon_name": "races/german/abilities/focused_supervise", + "icon_name": "races/common/abilities/artillery_barrage_smoke", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11259421" + "value": "11238912" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11259423" + "value": "11240125" } }, "help_text_alternate": { @@ -46198,7 +46672,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -46219,21 +46693,399 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 50.0 - }, - { - "int_value": 40.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11259424" - } + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_statemodelbool" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "reason": "usage_and_display", + "key": "is_lockdown", + "data_source_type": "self_datasource", + "default_value": "False", + "compare_to_value": "False" + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 2.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" + }, + "ui_reticule_radius_min": 8.0, + "ui_reticule_radius_max": 8.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "offmap_system_wrapper_library\\squad_wrappers\\offmap_basic_squad_wrapper", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "hold_period": 0.0, + "min_range": 15.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True" + }, + "pbgid": 2141350.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "id": "BARRAGES_PBG", + "pbg": { + "instance_reference": "custom_property_container/offmap/abilities/afrika_korps/off_map_mortar_smoke_barrage_254_ak/barrages/off_map_mortar_smoke_barrage_254_barrages" + } + } + } + ], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "coastal_officer_supervise_targeted_ger": { + "ability_bag": { + "activation": "targeted", + "can_target_in_fow": "True", + "caster_close_in_distance": 10.0, + "casters_can_evacuate": "True", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 15.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_entity_and_squad", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability_follow", + "cursor_nonmodal_good": "modal_ability_follow" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11259463" + } + }, + "hotkey_name": "W", + "icon_name": "races/german/abilities/focused_supervise", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11259421" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11259423" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 50.0 + }, + { + "int_value": 40.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259424" + } } }, "help_text_formatter": { @@ -49800,7 +50652,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099448.0, "parent_pbg": { @@ -51010,7 +51863,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062143.0, "parent_pbg": { @@ -55619,8 +56473,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_attack" }, - "ui_reticule_radius_min": 5.5, - "ui_reticule_radius_max": 5.5, + "ui_reticule_radius_min": 7.0, + "ui_reticule_radius_max": 7.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -56115,7 +56969,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2059840.0, "parent_pbg": { @@ -56752,7 +57607,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -57191,7 +58046,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2061948.0, "parent_pbg": { @@ -59425,7 +60281,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2062617.0, "parent_pbg": { @@ -65797,8 +66654,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 5.5, + "ui_reticule_radius_max": 5.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -66582,7 +67439,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 80.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258613" + } } }, "help_text_formatter": { @@ -66865,7 +67733,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2029847.0, "parent_pbg": { @@ -66961,7 +67830,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11198261" + "value": "11230560" } }, "icon_alternate_name": "", @@ -67293,7 +68162,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2021692.0, "parent_pbg": { @@ -69994,7 +70864,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130381.0, "parent_pbg": { @@ -70431,7 +71302,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130375.0, "parent_pbg": { @@ -70868,7 +71740,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130312.0, "parent_pbg": { @@ -71305,7 +72178,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130373.0, "parent_pbg": { @@ -71679,7 +72553,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130380.0, "parent_pbg": { @@ -72052,7 +72927,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130376.0, "parent_pbg": { @@ -72425,7 +73301,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130314.0, "parent_pbg": { @@ -72798,7 +73675,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2130374.0, "parent_pbg": { @@ -73146,7 +74024,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 1146628.0, "parent_pbg": { @@ -74893,7 +75772,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2032820.0, "parent_pbg": { @@ -77698,7 +78578,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2061863.0, "parent_pbg": { @@ -78066,7 +78947,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2059910.0, "parent_pbg": { @@ -78446,7 +79328,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2141272.0, "parent_pbg": { @@ -78985,8 +79868,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -79572,7 +80455,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241509" + "value": "0" } }, "help_text": { @@ -79857,7 +80740,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 195248.0, "parent_pbg": { @@ -81546,8 +82430,8 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage_smoke" }, - "ui_reticule_radius_min": 8.0, - "ui_reticule_radius_max": 8.0, + "ui_reticule_radius_min": 6.5, + "ui_reticule_radius_max": 11.5, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -82993,7 +83877,7 @@ "ui_reticule": { "instance_reference": "ui_reticule/ability_reticule_barrage" }, - "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_min": 4.0, "ui_reticule_radius_max": 6.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", @@ -84264,9 +85148,9 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_special_ops_ger": { + "brummbar_tank_shock_ger": { "ability_bag": { - "activation": "always_on", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -84296,50 +85180,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 20.0, "range_ignore": "False", - "recharge_time": 0.0, + "recharge_time": 180.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "squad", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11159402" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241521" + "value": "11239373" } }, - "hotkey_name": "", - "icon_name": "", + "hotkey_name": "A", + "icon_name": "legacy/commander/cmdr_west_german_force_retreat", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11226660" + "value": "11264671" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240853" + "value": "0" } }, "help_text_alternate": { @@ -84351,7 +85235,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -84366,13 +85250,60 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264675" + } + }, + "formatter_arguments": [ + { + "int_value": 10.0 + }, + { + "int_value": 30.0 + } + ] }, "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 50.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11258597" + } + } + }, + { + "int_value": 20.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11264545" + } + } + }, + { + "int_value": 10.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264805" + } } }, "help_text_formatter": { @@ -84406,7 +85337,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -84416,44 +85347,16 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_completed": "True", - "include_queued": "False", - "is_present": "True", - "upgrade_name": { - "instance_reference": "upgrade/german/vehicle/camouflage_special_ops_ger" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -84504,10 +85407,56 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + } + ], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -84528,16 +85477,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", + "entity_tree": "", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\self_presets\\no_engine_damage_present_veterancy_ability", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "vehicle_camo_netting_ger", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -84551,10 +85500,10 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", + "global_tree": "brummbar_shatter_will_ger", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", - "ui_range_reticule_shows_while_active": "False", + "ui_range_reticule_shows_while_active": "True", "can_move_to_cast": "True", "ui_contextual_info": [], "show_range_reticule_in_contruction_item_preview": "False", @@ -84578,7 +85527,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -84609,9 +85558,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 195783.0, + "pbgid": 2163120.0, "parent_pbg": { "instance_reference": "" }, @@ -84637,9 +85587,9 @@ "custom_reflected_enum_properties": [] } }, - "critical_repair_mechanized_ger": { + "camouflage_special_ops_ger": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -84648,7 +85598,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -84669,8 +85619,8 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, - "range_ignore": "True", + "range": 0.0, + "range_ignore": "False", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", @@ -84689,30 +85639,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239916" + "value": "11159402" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241522" + "value": "11241521" } }, - "hotkey_name": "A", + "hotkey_name": "", "icon_name": "", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11170497" + "value": "11226660" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240854" + "value": "11240853" } }, "help_text_alternate": { @@ -84796,49 +85746,32 @@ "name": "required", "value": "requirements\\required_squad_upgrade" }, - "reason": "usage_and_display", + "reason": "usage", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, + "include_completed": "True", "include_queued": "False", "is_present": "True", "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/critical_repair_mechanized_ger" + "instance_reference": "upgrade/german/vehicle/camouflage_special_ops_ger" }, "min_completed": 1.0, "max_completed": 100.0, "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_health" - }, - "health_range_min_percentage": 0.0, - "health_range_max_percentage": 0.99, - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "reason": "usage" + } } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -84897,7 +85830,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -84918,16 +85851,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "critical_repair_mechanized_ger", - "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "vehicle_camo_netting_ger", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -84968,7 +85901,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -85001,7 +85934,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 195758.0, + "pbgid": 195783.0, "parent_pbg": { "instance_reference": "" }, @@ -85027,10 +85960,10 @@ "custom_reflected_enum_properties": [] } }, - "critical_shot_armored_car_ger": { + "critical_repair_mechanized_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -85038,7 +85971,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -85059,50 +85992,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 45.0, - "range_ignore": "False", - "recharge_time": 30.0, - "refundable": "False", - "require_no_shot_block": "True", + "range": 10.0, + "range_ignore": "True", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_entity_and_squad_entity", + "squad_caster": "all_entities", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239916" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239917" + "value": "11241522" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/white_phosphorous_sherman_us", + "hotkey_name": "A", + "icon_name": "", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11158893" + "value": "11170497" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249877" + "value": "11240854" } }, "help_text_alternate": { @@ -85135,24 +86068,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 100.0 - }, - { - "int_value": 75.0 - }, - { - "int_value": 7.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258723" - } + "value": "" } }, "help_text_formatter": { @@ -85201,7 +86117,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_entity_upgrade" + "value": "requirements\\required_squad_upgrade" }, "reason": "usage_and_display", "ui_name": { @@ -85210,30 +86126,47 @@ "value": "0" } }, + "include_queued": "False", "is_present": "True", "upgrade_name": { - "instance_reference": "upgrade/german/vehicle/20mm_panzerbuchse_armored_car_ger" + "instance_reference": "upgrade/german/battlegroups/mechanized/critical_repair_mechanized_ger" }, - "include_completed": "True", - "include_queued": "False", "min_completed": 1.0, "max_completed": 100.0, "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" - } + }, + "include_completed": "True" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_health" + }, + "health_range_min_percentage": 0.0, + "health_range_max_percentage": 0.99, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "reason": "usage" } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { "instance_reference": "" @@ -85253,64 +86186,7 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_all_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11220007" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "vehicle", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "ownership_type": "enemy" - } - } - ] - } - } - ], + "requirements_target": [], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -85344,7 +86220,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -85365,21 +86241,21 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "critical_repair_mechanized_ger", "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "critical_shot_armored_car_ger", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -85448,7 +86324,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 195440.0, + "pbgid": 195758.0, "parent_pbg": { "instance_reference": "" }, @@ -85474,10 +86350,10 @@ "custom_reflected_enum_properties": [] } }, - "divert_supplies_armored_car_ger": { + "critical_shot_armored_car_ger": { "ability_bag": { - "activation": "toggle", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -85485,7 +86361,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -85506,50 +86382,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, - "refundable": "True", - "require_no_shot_block": "False", + "range": 45.0, + "range_ignore": "False", + "recharge_time": 30.0, + "refundable": "False", + "require_no_shot_block": "True", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", - "toggled_recharge_time_off": 30.0, - "toggled_recharge_time_on": 5.0, + "target": "tp_entity_and_squad_entity", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11155127" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241524" + "value": "11239917" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/divert_supplies_on_armored_car_ger", + "hotkey_name": "W", + "icon_name": "common/abilities/white_phosphorous_sherman_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11157983" + "value": "11158893" } }, - "icon_alternate_name": "common/abilities/divert_supplies_off_armored_car_ger", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240856" + "value": "11249877" } }, "help_text_alternate": { @@ -85561,7 +86437,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11195574" + "value": "11158242" } }, "screen_name_short": { @@ -85582,7 +86458,24 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 100.0 + }, + { + "int_value": 75.0 + }, + { + "int_value": 7.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258723" + } } }, "help_text_formatter": { @@ -85626,7 +86519,35 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_entity_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/german/vehicle/20mm_panzerbuchse_armored_car_ger" + }, + "include_completed": "True", + "include_queued": "False", + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -85635,7 +86556,7 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { "instance_reference": "" @@ -85655,7 +86576,64 @@ "map_sector_hq_link_extender": "False" }, "ui_group_cast_type": "single", - "requirements_target": [], + "requirements_target": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_all_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11220007" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "vehicle", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_ownership" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ownership_type": "enemy" + } + } + ] + } + } + ], "targeted_ability_option": { "template_reference": { "name": "targeted_ability_option", @@ -85710,21 +86688,21 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "siphon_250_ak", + "entity_tree": "", "squad_tree": "", - "statetree_node_prereq_self_requirement": "siphon_250_ak\\requirements\\prerequisites", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "critical_shot_armored_car_ger", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -85734,7 +86712,7 @@ "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, "global_tree": "", - "ui_visibility_ignore_prerequisite": "True", + "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -85793,7 +86771,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 176103.0, + "pbgid": 195440.0, "parent_pbg": { "instance_reference": "" }, @@ -85819,9 +86797,9 @@ "custom_reflected_enum_properties": [] } }, - "divert_supplies_enable_armored_car_ger": { + "divert_supplies_armored_car_ger": { "ability_bag": { - "activation": "always_on", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -85852,16 +86830,16 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", + "squad_caster": "one_entity", "target": "tp_any", - "toggled_recharge_time_off": 0.0, - "toggled_recharge_time_on": 0.0, + "toggled_recharge_time_off": 30.0, + "toggled_recharge_time_on": 5.0, "ui_cursor": { "cursor_bad": "", "cursor_good": "", @@ -85871,30 +86849,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11172339" + "value": "11155127" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11241524" } }, - "hotkey_name": "", - "icon_name": "", + "hotkey_name": "A", + "icon_name": "common/abilities/divert_supplies_on_armored_car_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11157983" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/abilities/divert_supplies_off_armored_car_ger", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240856" } }, "help_text_alternate": { @@ -85906,7 +86884,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11195574" } }, "screen_name_short": { @@ -85971,39 +86949,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_entity_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/german/vehicle/20mm_panzerbuchse_armored_car_ger" - }, - "include_completed": "True", - "include_queued": "False", - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -86083,16 +87033,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", + "entity_tree": "siphon_250_ak", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "siphon_250_ak\\requirements\\prerequisites", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -86106,7 +87056,7 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "divert_supplies_enable_armored_car_ger", + "global_tree": "", "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -86133,7 +87083,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -86166,7 +87116,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 176134.0, + "pbgid": 176103.0, "parent_pbg": { "instance_reference": "" }, @@ -86192,10 +87142,10 @@ "custom_reflected_enum_properties": [] } }, - "drop_medical_supplies_ger": { + "divert_supplies_enable_armored_car_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "always_on", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -86203,7 +87153,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -86224,50 +87174,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 5.0, + "range": 0.0, "range_ignore": "False", - "recharge_time": 30.0, - "refundable": "False", + "recharge_time": 0.0, + "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239918" + "value": "11172339" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11235542" + "value": "0" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/ability_german_medical_crates", + "hotkey_name": "", + "icon_name": "", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239211" + "value": "0" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240857" + "value": "0" } }, "help_text_alternate": { @@ -86279,7 +87229,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -86344,19 +87294,47 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_entity_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/german/vehicle/20mm_panzerbuchse_armored_car_ger" + }, + "include_completed": "True", + "include_queued": "False", + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -86382,7 +87360,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "ebps/races/american/gameplay/medkit_paradrop_us" + "instance_reference": "" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -86398,20 +87376,14 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "channeling_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 3.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "True", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -86439,16 +87411,16 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "drop_entity_ability\\cwt_15_truck_repair_resupply_uk_OR_africa\\ability_drop_medical_crate", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -86457,8 +87429,8 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "", - "ui_visibility_ignore_prerequisite": "False", + "global_tree": "divert_supplies_enable_armored_car_ger", + "ui_visibility_ignore_prerequisite": "True", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", @@ -86484,7 +87456,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -86515,9 +87487,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2063232.0, + "pbgid": 176134.0, "parent_pbg": { "instance_reference": "" }, @@ -86543,10 +87516,10 @@ "custom_reflected_enum_properties": [] } }, - "focused_sight_marder_iiii_ger": { + "drop_medical_supplies_ger": { "ability_bag": { - "activation": "toggle", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -86554,7 +87527,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 30.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -86575,50 +87548,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, - "refundable": "True", + "range": 5.0, + "range_ignore": "False", + "recharge_time": 30.0, + "refundable": "False", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11157934" + "value": "11239918" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241525" + "value": "11235542" } }, - "hotkey_name": "", - "icon_name": "common/abilities/focused_sight_on_marder_iii_ger", + "hotkey_name": "W", + "icon_name": "common/abilities/ability_german_medical_crates", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11160913" + "value": "11239211" } }, - "icon_alternate_name": "common/abilities/focused_sight_off_marder_iii_ger", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240858" + "value": "11240857" } }, "help_text_alternate": { @@ -86630,7 +87603,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11170528" + "value": "11158242" } }, "screen_name_short": { @@ -86704,10 +87677,10 @@ "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_attack" }, "ui_reticule_radius_min": 1.0, "ui_reticule_radius_max": 1.0, @@ -86733,7 +87706,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "" + "instance_reference": "ebps/races/american/gameplay/medkit_paradrop_us" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -86749,14 +87722,20 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "no_bar", + "ui_progress_bar_type": "channeling_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 3.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "True", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, "can_be_interrupted": "True", "casting_option": { @@ -86784,19 +87763,19 @@ }, "statetree_ability_id": "", "construction_preview": "False", - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "focused_sight_marder_iii_ger", + "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", + "ability_activate_squad_tree": "drop_entity_ability\\cwt_15_truck_repair_resupply_uk_OR_africa\\ability_drop_medical_crate", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -86862,7 +87841,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 195792.0, + "pbgid": 2063232.0, "parent_pbg": { "instance_reference": "" }, @@ -86888,9 +87867,9 @@ "custom_reflected_enum_properties": [] } }, - "healing_aura_halftrack_ger": { + "focused_sight_marder_iiii_ger": { "ability_bag": { - "activation": "always_on", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -86921,7 +87900,7 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", + "range_ignore": "True", "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", @@ -86940,30 +87919,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11157934" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11241525" } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_common_heal", + "icon_name": "common/abilities/focused_sight_on_marder_iii_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11183407" + "value": "11160913" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/abilities/focused_sight_off_marder_iii_ger", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249882" + "value": "11240858" } }, "help_text_alternate": { @@ -86975,7 +87954,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11170528" } }, "screen_name_short": { @@ -86996,18 +87975,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 4.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } + "value": "" } }, "help_text_formatter": { @@ -87051,39 +88019,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_1a_raid_package" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -87171,7 +88111,7 @@ "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "aura_medical_halftrack", + "entity_tree": "focused_sight_marder_iii_ger", "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", @@ -87179,8 +88119,8 @@ "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -87213,7 +88153,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -87247,7 +88187,7 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 195784.0, + "pbgid": 195792.0, "parent_pbg": { "instance_reference": "" }, @@ -87273,7 +88213,7 @@ "custom_reflected_enum_properties": [] } }, - "healing_aura_halftrack_mechanized_smoke_ger": { + "healing_aura_halftrack_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -87450,7 +88390,7 @@ "value": "0" } }, - "is_present": "True", + "is_present": "False", "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { @@ -87468,7 +88408,7 @@ "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -87632,9 +88572,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2160348.0, + "pbgid": 195784.0, "parent_pbg": { - "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_ger" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -87658,7 +88598,7 @@ "custom_reflected_enum_properties": [] } }, - "healing_aura_halftrack_upgrade_ger": { + "healing_aura_halftrack_mechanized_smoke_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -87826,23 +88766,23 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_upgrade" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", "value": "0" } }, - "include_completed": "True", - "include_queued": "False", "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/vehicle/medical_halftrack_ger" + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_1a_raid_package" }, - "min_completed": 1.0, - "max_completed": 100.0, + "include_completed": "True", + "include_queued": "False", "include_pbg_parenting": { "include_child_pbgs": "False", "include_parent_pbgs": "False" @@ -87852,8 +88792,8 @@ ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -88014,11 +88954,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2062603.0, + "pbgid": 2160348.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_ger" }, "custom_properties": { "template_reference": { @@ -88042,7 +88983,7 @@ "custom_reflected_enum_properties": [] } }, - "healing_aura_truck_2_5_ger": { + "healing_aura_halftrack_upgrade_ger": { "ability_bag": { "activation": "always_on", "can_target_in_fow": "False", @@ -88150,7 +89091,18 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 4.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } } }, "help_text_formatter": { @@ -88194,7 +89146,35 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/german/vehicle/medical_halftrack_ger" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": -1.0, @@ -88359,9 +89339,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2033382.0, + "pbgid": 2062603.0, "parent_pbg": { "instance_reference": "" }, @@ -88387,9 +89368,9 @@ "custom_reflected_enum_properties": [] } }, - "he_round_timed_stug_ger": { + "healing_aura_truck_2_5_ger": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -88398,7 +89379,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -88420,9 +89401,9 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 30.0, - "refundable": "False", + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", @@ -88439,30 +89420,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239919" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241526" + "value": "11159402" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_high_explosive_rounds_sherman", + "hotkey_name": "", + "icon_name": "legacy/abilities/ability_common_heal", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239212" + "value": "11183407" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240862" + "value": "11249882" } }, "help_text_alternate": { @@ -88542,8 +89523,8 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -88599,16 +89580,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 30.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -88629,16 +89604,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "he_rounds_timed_stug_ger", - "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "aura_medical_halftrack", + "squad_tree": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -88679,7 +89654,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -88710,9 +89685,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2025286.0, + "pbgid": 2033382.0, "parent_pbg": { "instance_reference": "" }, @@ -88738,9 +89714,9 @@ "custom_reflected_enum_properties": [] } }, - "he_round_toggle_stug_ger": { + "he_round_timed_stug_ger": { "ability_bag": { - "activation": "toggle", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -88749,7 +89725,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -88772,7 +89748,7 @@ "move_back_distance": 10.0, "range": 0.0, "range_ignore": "True", - "recharge_time": 0.0, + "recharge_time": 30.0, "refundable": "False", "require_no_shot_block": "False", "shared_timer": "", @@ -88790,30 +89766,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11155197" + "value": "11239919" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241527" + "value": "11241526" } }, "hotkey_name": "A", - "icon_name": "common/abilities/ability_apds_rounds", + "icon_name": "common/abilities/ability_high_explosive_rounds_sherman", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239213" + "value": "11239212" } }, - "icon_alternate_name": "common/abilities/ability_high_explosive_rounds_sherman", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240863" + "value": "11240862" } }, "help_text_alternate": { @@ -88825,7 +89801,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11239236" + "value": "11158242" } }, "screen_name_short": { @@ -88950,8 +89926,14 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, "can_be_interrupted": "False", "casting_option": { @@ -88979,7 +89961,7 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "he_round_toggle_stug_ger", + "entity_tree": "he_rounds_timed_stug_ger", "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", @@ -89057,7 +90039,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2021216.0, + "pbgid": 2025286.0, "parent_pbg": { "instance_reference": "" }, @@ -89083,9 +90065,9 @@ "custom_reflected_enum_properties": [] } }, - "hulldown_activate_ger": { + "he_round_toggle_stug_ger": { "ability_bag": { - "activation": "self_targeted", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -89118,11 +90100,11 @@ "range": 0.0, "range_ignore": "True", "recharge_time": 0.0, - "refundable": "True", + "refundable": "False", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "squad", + "squad_caster": "one_entity", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -89135,30 +90117,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11155197" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239920" + "value": "11241527" } }, "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_hull_down_set", + "icon_name": "common/abilities/ability_apds_rounds", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216224" + "value": "11239213" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/abilities/ability_high_explosive_rounds_sherman", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240864" + "value": "11240863" } }, "help_text_alternate": { @@ -89170,7 +90152,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11239236" } }, "screen_name_short": { @@ -89191,24 +90173,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 25.0 - }, - { - "int_value": 5.0 - }, - { - "int_value": 30.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11260625" - } + "value": "" } }, "help_text_formatter": { @@ -89241,11 +90206,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible" + "sound_alternative": "" }, - "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -89253,35 +90217,7 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_completed": "True", - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/german/vehicle/hulldown_upgrade_vet_ger" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, @@ -89365,25 +90301,24 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\out_of_combat", + "entity_tree": "he_round_toggle_stug_ger", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "hulldown_activate_ger", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "clear_ability_on_blueprint_conversion": "True", "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" }, @@ -89394,27 +90329,29 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], + "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", - "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -89447,7 +90384,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2059907.0, + "pbgid": 2021216.0, "parent_pbg": { "instance_reference": "" }, @@ -89473,7 +90410,7 @@ "custom_reflected_enum_properties": [] } }, - "hulldown_deactivate_ger": { + "hulldown_activate_ger": { "ability_bag": { "activation": "self_targeted", "can_target_in_fow": "False", @@ -89525,30 +90462,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241529" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239921" + "value": "11239920" } }, "hotkey_name": "A", - "icon_name": "common/abilities/ability_german_hull_down_release", + "icon_name": "common/abilities/ability_german_hull_down_set", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216228" + "value": "11216224" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240865" + "value": "11240864" } }, "help_text_alternate": { @@ -89581,7 +90518,24 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 5.0 + }, + { + "int_value": 30.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11260625" + } } }, "help_text_formatter": { @@ -89642,7 +90596,7 @@ }, "include_completed": "True", "include_queued": "False", - "is_present": "True", + "is_present": "False", "upgrade_name": { "instance_reference": "upgrade/german/vehicle/hulldown_upgrade_vet_ger" }, @@ -89744,13 +90698,13 @@ "statetree_ability_id": "", "construction_preview": "False", "show_range_reticule_in_contruction_item_preview": "False", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\out_of_combat", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "hulldown_deactivate_ger", + "ability_activate_squad_tree": "hulldown_activate_ger", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, @@ -89820,7 +90774,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2059908.0, + "pbgid": 2059907.0, "parent_pbg": { "instance_reference": "" }, @@ -89846,10 +90800,10 @@ "custom_reflected_enum_properties": [] } }, - "incendiary_barrage_halftrack_stummel_ger": { + "hulldown_deactivate_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "self_targeted", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -89878,50 +90832,50 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 60.0, - "range_ignore": "False", - "recharge_time": 75.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "one_entity", - "target": "tp_position", + "squad_caster": "squad", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11241529" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11239921" } }, - "hotkey_name": "W", - "icon_name": "common/abilities/smoke_barrage_halftrack_stummel_ger", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_german_hull_down_release", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "0" + "value": "11216228" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "0" + "value": "11240865" } }, "help_text_alternate": { @@ -89933,7 +90887,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -89987,10 +90941,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -89998,22 +90953,50 @@ } }, "validate_actions": "True", - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "True", + "upgrade_name": { + "instance_reference": "upgrade/german/vehicle/hulldown_upgrade_vet_ger" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_positive" + "instance_reference": "" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -90061,7 +91044,7 @@ "value": "options\\none" } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -90087,19 +91070,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", "squad_tree": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "smoke_barrage_halftrack_stummel_ger", + "ability_activate_squad_tree": "hulldown_deactivate_ger", + "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 10.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -90110,29 +91094,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -90165,7 +91147,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2099383.0, + "pbgid": 2059908.0, "parent_pbg": { "instance_reference": "" }, @@ -90191,10 +91173,10 @@ "custom_reflected_enum_properties": [] } }, - "lockdown_supplies_ger": { + "incendiary_barrage_halftrack_stummel_ger": { "ability_bag": { - "activation": "toggle", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -90223,21 +91205,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, - "range_ignore": "True", - "recharge_time": 0.0, + "range": 60.0, + "range_ignore": "False", + "recharge_time": 75.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_any", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { @@ -90249,36 +91231,36 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11249246" + "value": "0" } }, - "hotkey_name": "A", - "icon_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_disabled", + "hotkey_name": "W", + "icon_name": "common/abilities/smoke_barrage_halftrack_stummel_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239214" + "value": "0" } }, - "icon_alternate_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_enabled", + "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11264400" + "value": "0" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "11249246" + "value": "0" } }, "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11239237" + "value": "0" } }, "screen_name_short": { @@ -90299,21 +91281,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 5.0 - }, - { - "int_value": 8.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11264401" - } + "value": "" } }, "help_text_formatter": { @@ -90360,19 +91328,19 @@ "requirements": [], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 3.0, + "ui_position_column": 2.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_reticule": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 5.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -90441,23 +91409,23 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "lockdown_supplies_ger", + "entity_tree": "", "squad_tree": "", - "statetree_node_prereq_self_requirement": "lockdown_supplies_ger\\requirements\\self", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", - "ability_activate_entity_tree": "", + "ability_activate_entity_tree": "smoke_barrage_halftrack_stummel_ger", "ability_activate_deferred_tree": "" }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, - "min_range": 0.0, + "min_range": 10.0, "clear_ability_on_blueprint_conversion": "True", "ability_description": { "instance_reference": "" @@ -90522,10 +91490,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 201905.0, + "pbgid": 2099383.0, "parent_pbg": { "instance_reference": "" }, @@ -90551,9 +91518,9 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_self_repair_ger": { + "lockdown_supplies_ger": { "ability_bag": { - "activation": "timed", + "activation": "toggle", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -90562,7 +91529,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 25.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -90583,10 +91550,10 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 10.0, + "range": 0.0, "range_ignore": "True", "recharge_time": 0.0, - "refundable": "False", + "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", @@ -90603,42 +91570,42 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11239922" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241531" + "value": "11249246" } }, "hotkey_name": "A", - "icon_name": "common/abilities/self_repair_4x4_truck_us", + "icon_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_disabled", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239215" + "value": "11239214" } }, - "icon_alternate_name": "", + "icon_alternate_name": "common/abilities/ability_anvil_british_humber_mobile_observation_post_enabled", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240867" + "value": "11264400" } }, "help_text_alternate": { "locstring": { "name": "help_text_alternate", - "value": "0" + "value": "11249246" } }, "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "11239237" } }, "screen_name_short": { @@ -90659,7 +91626,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 5.0 + }, + { + "int_value": 8.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264401" + } } }, "help_text_formatter": { @@ -90703,91 +91684,11 @@ } }, "validate_actions": "True", - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_health" - }, - "health_range_min_percentage": 0.0, - "health_range_max_percentage": 0.99, - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "reason": "usage" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_right_1a_self_repair" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 5.0, - "check_states": [], - "was_attacking_within_seconds": 5.0 - } - } - ] - } - } - ], + "requirements": [], "ability_super": "tp_none", "ui_position": { "ui_position_row": 2.0, - "ui_position_column": 4.0 + "ui_position_column": 1.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -90843,14 +91744,8 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 15.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, "can_be_interrupted": "True", "casting_option": { @@ -90878,9 +91773,9 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "mechanized_right_1b_self_repair_ger", + "entity_tree": "lockdown_supplies_ger", "squad_tree": "", - "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_self_requirement": "lockdown_supplies_ger\\requirements\\self", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { @@ -90954,9 +91849,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 198057.0, + "pbgid": 201905.0, "parent_pbg": { "instance_reference": "" }, @@ -90982,7 +91878,7 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_self_repair_half_track_ger": { + "mechanized_self_repair_ger": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -91034,13 +91930,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11205627" + "value": "11239922" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11181718" + "value": "11241531" } }, "hotkey_name": "A", @@ -91050,14 +91946,14 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11158768" + "value": "11239215" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11195576" + "value": "11240867" } }, "help_text_alternate": { @@ -91069,7 +91965,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -91387,7 +92283,7 @@ "can_restart_on_same_target_while_active": "True", "show_movement_node_pathing_preview": "True" }, - "pbgid": 2103265.0, + "pbgid": 198057.0, "parent_pbg": { "instance_reference": "" }, @@ -91413,7 +92309,7 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_smoke_canisters_ger": { + "mechanized_self_repair_half_track_ger": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -91440,15 +92336,15 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "True", + "fire_and_forget": "False", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 40.0, + "range": 10.0, "range_ignore": "True", - "recharge_time": 120.0, - "refundable": "True", + "recharge_time": 0.0, + "refundable": "False", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", @@ -91465,30 +92361,30 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11249191" + "value": "11205627" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239923" + "value": "11181718" } }, "hotkey_name": "A", - "icon_name": "common/abilities/ability_m2_smoke_pot", + "icon_name": "common/abilities/self_repair_4x4_truck_us", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11154386" + "value": "11158768" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240868" + "value": "11195576" } }, "help_text_alternate": { @@ -91500,7 +92396,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -91566,6 +92462,23 @@ }, "validate_actions": "True", "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_health" + }, + "health_range_min_percentage": 0.0, + "health_range_max_percentage": 0.99, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "reason": "usage" + } + }, { "required": { "template_reference": { @@ -91583,7 +92496,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_1a_raid_package" + "instance_reference": "upgrade/german/battlegroups/mechanized/cut/mechanized_right_1a_self_repair" }, "include_completed": "True", "include_queued": "False", @@ -91592,12 +92505,47 @@ "include_parent_pbgs": "False" } } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": 5.0, + "check_states": [], + "was_attacking_within_seconds": 5.0 + } + } + ] + } } ], "ability_super": "tp_none", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 3.0 + "ui_position_row": 2.0, + "ui_position_column": 4.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", @@ -91605,10 +92553,10 @@ "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_positive" + "instance_reference": "" }, - "ui_reticule_radius_min": 5.0, - "ui_reticule_radius_max": 5.0, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -91653,10 +92601,16 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 15.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -91682,7 +92636,7 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "mechanized_left_1b_smoke_canisters_ger", + "entity_tree": "mechanized_right_1b_self_repair_ger", "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", @@ -91744,7 +92698,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "True", + "use_concurrent_cast": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -91758,10 +92712,9 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True", - "active_range_bonus": 0.0 + "show_movement_node_pathing_preview": "True" }, - "pbgid": 198123.0, + "pbgid": 2103265.0, "parent_pbg": { "instance_reference": "" }, @@ -91787,7 +92740,7 @@ "custom_reflected_enum_properties": [] } }, - "mechanized_smoke_canisters_half_track_ger": { + "mechanized_smoke_canisters_ger": { "ability_bag": { "activation": "timed", "can_target_in_fow": "False", @@ -92135,9 +93088,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 2103262.0, + "pbgid": 198123.0, "parent_pbg": { - "instance_reference": "abilities/races/german/vehicles/mechanized_smoke_canisters_ger" + "instance_reference": "" }, "custom_properties": { "template_reference": { @@ -92161,10 +93114,10 @@ "custom_reflected_enum_properties": [] } }, - "mine_scout_car_ger": { + "mechanized_smoke_canisters_half_track_ger": { "ability_bag": { - "activation": "targeted", - "can_target_in_fow": "True", + "activation": "timed", + "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -92172,7 +93125,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 50.0, + "munition": 25.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -92188,55 +93141,55 @@ "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, - "fire_and_forget": "False", + "fire_and_forget": "True", "garrison_target": "False", "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 2.0, - "range_ignore": "False", - "recharge_time": 0.0, - "refundable": "False", + "range": 40.0, + "range_ignore": "True", + "recharge_time": 120.0, + "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "one_entity", - "target": "tp_position", + "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "modal_ability_cancel", - "cursor_good": "modal_ability", - "cursor_nonmodal_good": "modal_ability" + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11249191" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11239924" + "value": "11239923" } }, - "hotkey_name": "W", - "icon_name": "legacy/commander/cmdr_german_heavy_riegel_43_at_mine", + "hotkey_name": "A", + "icon_name": "common/abilities/ability_m2_smoke_pot", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11195687" + "value": "11154386" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11263744" + "value": "11240868" } }, "help_text_alternate": { @@ -92318,35 +93271,45 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_squad_veterancy" + "value": "requirements\\required_player_upgrade" }, - "reason": "usage", + "reason": "usage_and_display", "ui_name": { "locstring": { "name": "ui_name", - "value": "11230741" + "value": "0" } }, - "veterancy_rank": 1.0, - "match_exact_rank": "False" + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/mechanized/mechanized_left_1a_raid_package" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } } ], "ability_super": "tp_none", "ui_position": { "ui_position_row": 3.0, - "ui_position_column": 4.0 + "ui_position_column": 3.0 }, "ui_mini_map_capture": "True", "facing_ignore_during_active": "False", "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_reticule": { - "instance_reference": "ui_reticule/ability_reticule_attack" + "instance_reference": "ui_reticule/ability_reticule_positive" }, - "ui_reticule_radius_min": 1.0, - "ui_reticule_radius_max": 1.0, + "ui_reticule_radius_min": 5.0, + "ui_reticule_radius_max": 5.0, "pending_ability_out_of_range_behaviour": "chase", "ui_ability_group": "group_primary", "ui_targetable_sm_key": "", @@ -92369,7 +93332,7 @@ }, "ui_direction_requirement": "nondirectional", "cursor_ghost_ebp": { - "instance_reference": "ebps/races/german/buildings/defensive/mine_riegel_43_ger" + "instance_reference": "" }, "can_cast_whilst_constructing": "False", "requirements_self_recharge": [], @@ -92385,22 +93348,16 @@ "ultimate": 0.0 }, "ability_super_event_cue": "False", - "ui_progress_bar_type": "channeling_bar", + "ui_progress_bar_type": "no_bar", "ui_ability_issue_type": "Normal", "speech_code": "", "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 8.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [], - "can_be_cancelled": "True", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -92421,21 +93378,21 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", + "entity_tree": "mechanized_left_1b_smoke_canisters_ger", "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", "ability_active_state_tree_group": { - "ability_activate_squad_tree": "drop_entity_ability\\halftrack_ger\\ability_drop_mine", + "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, - "statetree_node_prereq_self_requirement": "", - "statetree_node_prereq_target_requirement": "", - "statetree_node_prereq_self_recharge_requirement": "", "hold_period": 0.0, "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", @@ -92488,7 +93445,7 @@ "use_movement_node_positions": "False", "shared_timer_team_wide": "False", "show_damage_preview": "False", - "use_concurrent_cast": "False", + "use_concurrent_cast": "True", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -92505,9 +93462,9 @@ "show_movement_node_pathing_preview": "True", "active_range_bonus": 0.0 }, - "pbgid": 840757.0, + "pbgid": 2103262.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/german/vehicles/mechanized_smoke_canisters_ger" }, "custom_properties": { "template_reference": { @@ -92531,10 +93488,10 @@ "custom_reflected_enum_properties": [] } }, - "panther_tank_hunter_ger": { + "mine_scout_car_ger": { "ability_bag": { - "activation": "always_on", - "can_target_in_fow": "False", + "activation": "targeted", + "can_target_in_fow": "True", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", "cost_to_player": { @@ -92542,7 +93499,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 0.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -92555,7 +93512,7 @@ "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 0.0, + "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", @@ -92563,21 +93520,21 @@ "initial_recharge": "False", "move_back": "False", "move_back_distance": 10.0, - "range": 0.0, + "range": 2.0, "range_ignore": "False", "recharge_time": 0.0, - "refundable": "True", + "refundable": "False", "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", - "target": "tp_any", + "squad_caster": "one_entity", + "target": "tp_position", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { - "cursor_bad": "", - "cursor_good": "", - "cursor_nonmodal_good": "" + "cursor_bad": "modal_ability_cancel", + "cursor_good": "modal_ability", + "cursor_nonmodal_good": "modal_ability" }, "ui_info": { "extra_text": { @@ -92589,24 +93546,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239755" + "value": "11239924" } }, - "hotkey_name": "", - "icon_name": "races/german/abilities/focus_vehicle_wehr", + "hotkey_name": "W", + "icon_name": "legacy/commander/cmdr_german_heavy_riegel_43_at_mine", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11258902" + "value": "11195687" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11258850" + "value": "11263744" } }, "help_text_alternate": { @@ -92618,7 +93575,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "0" + "value": "11158242" } }, "screen_name_short": { @@ -92639,21 +93596,391 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 25.0 - }, - { - "int_value": 8.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258851" - } + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11230741" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/ability_reticule_attack" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "ebps/races/german/buildings/defensive/mine_riegel_43_ger" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "channeling_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 8.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [], + "can_be_cancelled": "True", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "drop_entity_ability\\halftrack_ger\\ability_drop_mine", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 840757.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "panther_tank_hunter_ger": { + "ability_bag": { + "activation": "always_on", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 0.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "False", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "all_entities", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239755" + } + }, + "hotkey_name": "", + "icon_name": "races/german/abilities/focus_vehicle_wehr", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11258902" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11258850" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 8.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264466" + } } }, "help_text_formatter": { @@ -92880,7 +94207,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2149314.0, "parent_pbg": { @@ -95811,7 +97139,7 @@ } }, "hotkey_name": "V", - "icon_name": "legacy/abilities/ability_german_focussed_sight_elephant_on", + "icon_name": "races/german/abilities/marder_lockdown_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { @@ -95820,7 +97148,7 @@ "value": "11259880" } }, - "icon_alternate_name": "", + "icon_alternate_name": "races/german/abilities/marder_lockdown_ger_off", "brief_text": { "locstring": { "name": "brief_text", @@ -95870,7 +97198,7 @@ "formatter": { "locstring": { "name": "formatter", - "value": "11260610" + "value": "11264457" } } }, @@ -96080,7 +97408,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2151270.0, "parent_pbg": { @@ -97591,7 +98920,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11258204" + "value": "11264712" } }, "help_text_alternate": { @@ -101441,7 +102770,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197277.0, "parent_pbg": { @@ -102223,7 +103553,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197131.0, "parent_pbg": { @@ -102613,7 +103944,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197115.0, "parent_pbg": { @@ -102976,7 +104308,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197132.0, "parent_pbg": { @@ -103831,7 +105164,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196973.0, "parent_pbg": { @@ -104221,7 +105555,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196928.0, "parent_pbg": { @@ -105801,7 +107136,7 @@ "cursor_ghost_blueprint_angle": 0.0, "disable_combat": "False", "disable_when_active": "False", - "enable_in_building": "False", + "enable_in_building": "True", "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, @@ -106112,7 +107447,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099441.0, "parent_pbg": { @@ -106140,9 +107476,9 @@ "custom_reflected_enum_properties": [] } }, - "camouflage_first_strike_dummy_ger": { + "automatic_fire_panzergrenadier_ger": { "ability_bag": { - "activation": "always_on", + "activation": "timed", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -106164,7 +107500,7 @@ "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 0.0, + "facing_angle": 5.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", @@ -106173,8 +107509,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "False", - "recharge_time": 0.0, + "range_ignore": "True", + "recharge_time": 120.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -106198,24 +107534,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11239355" } }, - "hotkey_name": "", - "icon_name": "common/abilities/ability_common_camouflage_on", + "hotkey_name": "A", + "icon_name": "races/german/abilities/automatic_fire_ger", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239221" + "value": "11264736" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11249709" + "value": "11264737" } }, "help_text_alternate": { @@ -106227,7 +107563,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -106252,19 +107588,28 @@ }, "formatter_arguments": [ { - "int_value": 25.0 + "int_value": 15.0 }, { - "int_value": 40.0 + "int_value": 3.0 }, { - "int_value": 5.0 + "int_value": 100.0 + }, + { + "int_value": 10.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258610" + "value": "11264738" } } }, @@ -106299,7 +107644,7 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "" }, "ui_usage_txt": { @@ -106320,12 +107665,34 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230517" + "value": "0" } }, "veterancy_rank": 1.0, "match_exact_rank": "False" } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } } ], "ability_super": "tp_none", @@ -106387,10 +107754,56 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\none" - } + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 20.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + } + ], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" }, - "can_be_interrupted": "True", + "can_be_interrupted": "False", "casting_option": { "template_reference": { "name": "casting_option", @@ -106411,16 +107824,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, + "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, - "statetree_ability_id": "", "construction_preview": "False", + "entity_tree": "", + "squad_tree": "panzergrenadier_assault_fire_ger\\root", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", - "entity_tree": "", - "squad_tree": "first_strike\\ability_first_strike\\state_monitor", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -106461,7 +107874,7 @@ "instance_reference": "" }, "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_first_caster_only": "True", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -106492,9 +107905,10 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, - "pbgid": 2098962.0, + "pbgid": 2163256.0, "parent_pbg": { "instance_reference": "" }, @@ -106520,9 +107934,9 @@ "custom_reflected_enum_properties": [] } }, - "vet_shock_assault_stosstruppen_ger": { + "camouflage_first_strike_dummy_ger": { "ability_bag": { - "activation": "timed", + "activation": "always_on", "can_target_in_fow": "False", "caster_close_in_distance": 0.0, "casters_can_evacuate": "False", @@ -106544,7 +107958,7 @@ "enable_in_vehicle": "False", "engage_combat": "False", "entity_busy_time": 0.0, - "facing_angle": 5.0, + "facing_angle": 0.0, "facing_ignore": "True", "final_close_in_distance": 0.0, "fire_and_forget": "False", @@ -106553,8 +107967,8 @@ "move_back": "False", "move_back_distance": 10.0, "range": 0.0, - "range_ignore": "True", - "recharge_time": 180.0, + "range_ignore": "False", + "recharge_time": 0.0, "refundable": "True", "require_no_shot_block": "False", "shared_timer": "", @@ -106578,24 +107992,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11239943" + "value": "11159402" } }, - "hotkey_name": "A", - "icon_name": "legacy/abilities/ability_german_tactical_advance", + "hotkey_name": "", + "icon_name": "common/abilities/ability_common_camouflage_on", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11230749" + "value": "11239221" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240899" + "value": "11249709" } }, "help_text_alternate": { @@ -106632,22 +108046,19 @@ }, "formatter_arguments": [ { - "int_value": 20.0 - }, - { - "int_value": 50.0 + "int_value": 25.0 }, { - "int_value": 20.0 + "int_value": 40.0 }, { - "int_value": 33.0 + "int_value": 5.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258589" + "value": "11258610" } } }, @@ -106703,34 +108114,12 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11230748" + "value": "11230517" } }, "veterancy_rank": 1.0, "match_exact_rank": "False" } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_retreating" - } - ], - "was_attacking_within_seconds": -1.0 - } } ], "ability_super": "tp_none", @@ -106792,56 +108181,10 @@ "channeling": { "template_reference": { "name": "channeling", - "value": "options\\abilities\\channeling_option" - }, - "channeling_time_second": 30.0, - "channeling_stop_self_requirement": [], - "channeling_stop_target_requirement": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_retreating" - } - ], - "was_attacking_within_seconds": -1.0 - } - } - ] - } - } - ], - "can_be_cancelled": "False", - "statetree_node_prereq_stop_self_requirement": "", - "statetree_node_prereq_stop_target_requirement": "" + "value": "options\\none" + } }, - "can_be_interrupted": "False", + "can_be_interrupted": "True", "casting_option": { "template_reference": { "name": "casting_option", @@ -106862,16 +108205,16 @@ "instance_reference": "" }, "ui_combine_priority": 0.0, - "statetree_ability_id": "", "construction_preview_override": { "instance_reference": "" }, + "statetree_ability_id": "", "construction_preview": "False", - "entity_tree": "", - "squad_tree": "", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "first_strike\\ability_first_strike\\state_monitor", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", @@ -106885,7 +108228,459 @@ }, "ability_description_storage_index": "", "default_command_weight_modifier": 0.0, - "global_tree": "vet_infiltration_tactics_ger", + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2098962.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "vet_shock_assault_stosstruppen_ger": { + "ability_bag": { + "activation": "timed", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 180.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11239943" + } + }, + "hotkey_name": "A", + "icon_name": "legacy/abilities/ability_german_tactical_advance", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11230749" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11240899" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11158242" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 20.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 20.0 + }, + { + "int_value": 33.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258589" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11230748" + } + }, + "veterancy_rank": 1.0, + "match_exact_rank": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\abilities\\channeling_option" + }, + "channeling_time_second": 30.0, + "channeling_stop_self_requirement": [], + "channeling_stop_target_requirement": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_state" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "was_attacked_within_seconds": -1.0, + "check_states": [ + { + "state_requirement_type": "not_retreating" + } + ], + "was_attacking_within_seconds": -1.0 + } + } + ] + } + } + ], + "can_be_cancelled": "False", + "statetree_node_prereq_stop_self_requirement": "", + "statetree_node_prereq_stop_target_requirement": "" + }, + "can_be_interrupted": "False", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "statetree_ability_id": "", + "construction_preview_override": { + "instance_reference": "" + }, + "construction_preview": "False", + "entity_tree": "", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "vet_infiltration_tactics_ger", "ui_visibility_ignore_prerequisite": "False", "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", @@ -107387,7 +109182,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197329.0, "parent_pbg": { @@ -107850,7 +109646,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 986641.0, "parent_pbg": { @@ -108291,7 +110088,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197330.0, "parent_pbg": { @@ -108732,7 +110530,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197328.0, "parent_pbg": { @@ -111329,7 +113128,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197162.0, "parent_pbg": { @@ -111765,7 +113565,7 @@ "require_no_shot_block": "False", "shared_timer": "", "shared_timer_player_wide": "False", - "squad_caster": "all_entities", + "squad_caster": "squad", "target": "tp_any", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, @@ -111990,8 +113790,8 @@ "instance_reference": "" }, "construction_preview": "False", - "entity_tree": "ability_vet_hmg_white_phosphorus_rounds", - "squad_tree": "", + "entity_tree": "", + "squad_tree": "ability_vet_hmg_white_phosphorus_rounds", "statetree_node_prereq_self_requirement": "squad_team_weapon\\queries\\squad_has_team_weapon_and_is_setup_and_vet_1", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", @@ -112459,7 +114259,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 196755.0, "parent_pbg": { @@ -113323,7 +115124,7 @@ "shared_timer": "", "shared_timer_player_wide": "False", "squad_caster": "squad", - "target": "tp_any", + "target": "tp_squad", "toggled_recharge_time_off": 0.0, "toggled_recharge_time_on": 0.0, "ui_cursor": { @@ -113341,24 +115142,24 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11159402" + "value": "11200306" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_ambush_camo_on", + "icon_name": "common/abilities/ability_common_camouflage_on", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11192952" + "value": "11200304" } }, "icon_alternate_name": "", "brief_text": { "locstring": { "name": "brief_text", - "value": "11240792" + "value": "11249709" } }, "help_text_alternate": { @@ -113370,7 +115171,7 @@ "screen_name_alternate": { "locstring": { "name": "screen_name_alternate", - "value": "11158242" + "value": "0" } }, "screen_name_short": { @@ -113441,10 +115242,11 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", - "sound_alternative": "" + "sound_alternative": "", + "screen_name_visibility": "visible" }, + "ui_contextual_info": [], "ui_usage_txt": { "locstring": { "name": "ui_usage_txt", @@ -113457,29 +115259,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": -1.0, - "check_states": [ - { - "state_requirement_type": "not_retreating" - } - ], - "was_attacking_within_seconds": -1.0 - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_not" + "value": "requirements\\required_squad_veterancy" }, "reason": "usage", "ui_name": { @@ -113488,33 +115268,8 @@ "value": "0" } }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_state" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "was_attacked_within_seconds": 6.0, - "check_states": [ - { - "state_requirement_type": "pinned" - }, - { - "state_requirement_type": "suppressed" - } - ], - "was_attacking_within_seconds": 6.0 - } - } - ] + "veterancy_rank": 1.0, + "match_exact_rank": "False" } } ], @@ -113606,19 +115361,20 @@ }, "statetree_ability_id": "", "construction_preview": "False", + "show_range_reticule_in_contruction_item_preview": "False", "statetree_node_prereq_self_requirement": "", "statetree_node_prereq_target_requirement": "", "statetree_node_prereq_self_recharge_requirement": "", "entity_tree": "", - "squad_tree": "camouflage_in_cover_sniper_us", + "squad_tree": "camouflage_global_tree", "ability_active_state_tree_group": { "ability_activate_squad_tree": "", "ability_activate_entity_tree": "", "ability_activate_deferred_tree": "" }, "hold_period": 0.0, - "min_range": 0.0, "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, "ability_description": { "instance_reference": "" }, @@ -113629,29 +115385,27 @@ "use_simbox_to_simbox_range": "True", "ui_range_reticule_shows_while_active": "False", "can_move_to_cast": "True", - "ui_contextual_info": [], - "show_range_reticule_in_contruction_item_preview": "False", "toggle_ability_group": "", "projectile_for_preview": { "instance_reference": "" }, "ui_ability_can_display": "True", "enable_in_unit_types": [], - "ui_target_origin_point": "center", "can_use_ability_check_interval": 0.125, "should_trigger_immediately": "False", + "ui_target_origin_point": "center", "ui_user_prompt_issue_message": { "locstring": { "name": "ui_user_prompt_issue_message", "value": "0" } }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "False", "squad_caster_entity_filter_condition": "", "ui_range_min": { "instance_reference": "" }, - "ui_range_reticule_can_cast_only": "False", - "ui_range_reticule_first_caster_only": "False", "ui_range_reticule_enable_team_color": "False", "terminal_command": "False", "can_passive_ability_create_formation_squad_group": "False", @@ -113667,8 +115421,8 @@ "highlight_targets": "False", "use_movement_node_positions": "False", "shared_timer_team_wide": "False", - "show_damage_preview": "False", "use_concurrent_cast": "False", + "show_damage_preview": "False", "HACK": { "HACK_apply_restoration_cost_for_targets": "False", "HACK_use_full_simbox_to_simbox_range": "False" @@ -113682,11 +115436,12 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 197337.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "abilities/races/common/infantry/camouflage_in_cover_parent" }, "custom_properties": { "template_reference": { @@ -113694,7 +115449,28 @@ "value": "custom_property_template" }, "custom_bool_properties": [], - "custom_float_properties": [], + "custom_float_properties": [ + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "TIME_CAMOUFLAGE_DISABLES_AFTER_LEAVING_COVER", + "value": 4.0 + } + }, + { + "custom_float_property": { + "template_reference": { + "name": "custom_float_property", + "value": "custom_properties\\custom_float_property" + }, + "id": "CAMOUFLAGE_DELAY", + "value": 0.5 + } + } + ], "custom_int32_properties": [], "custom_vector3f_properties": [], "custom_pbgid_properties": [], @@ -113703,7 +115479,38 @@ "custom_deferred_entity_state_tree_reference_properties": [], "custom_physical_state_tree_reference_properties": [], "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [ + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_1", + "nodepath": "camouflage_global_tree\\requirements\\light_and_heavy_cover" + } + }, + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_2", + "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" + } + }, + { + "custom_squad_state_tree_reference_property": { + "template_reference": { + "name": "custom_squad_state_tree_reference_property", + "value": "custom_properties\\custom_squad_state_tree_reference_property" + }, + "id": "TARGET_CONDITION_3", + "nodepath": "camouflage_global_tree\\requirements\\does_not_require_cover_no_requirement" + } + } + ], "custom_enum_properties": [], "child_custom_properties": [], "custom_hash_key_properties": [], @@ -120341,6 +122148,411 @@ } }, "team_weapon": { + "lg40_he_shells_ger": { + "ability_bag": { + "activation": "toggle", + "can_target_in_fow": "True", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "True", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 50.0, + "range_ignore": "False", + "recharge_time": 10.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "one_entity", + "target": "tp_any", + "toggled_recharge_time_off": 10.0, + "toggled_recharge_time_on": 10.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11249892" + } + }, + "hotkey_name": "A", + "icon_name": "common/abilities/ability_high_explosive_rounds_sherman", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11239170" + } + }, + "icon_alternate_name": "", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11265145" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 2.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11265168" + } + } + }, + { + "int_value": 10.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11264710" + } + } + }, + { + "int_value": 40.0 + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11265167" + } + } + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11265166" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "match_exact_rank": "False", + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0 + } + } + ], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_reticule": { + "instance_reference": "ui_reticule/ability_reticule_barrage" + }, + "ui_reticule_radius_min": 6.0, + "ui_reticule_radius_max": 6.0, + "pending_ability_out_of_range_behaviour": "chase", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "False", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "statetree_ability_id": "", + "construction_preview_override": { + "instance_reference": "" + }, + "construction_preview": "False", + "entity_tree": "lg40_he_shells_ger", + "squad_tree": "", + "statetree_node_prereq_self_requirement": "", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "min_range": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "True", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "ability_requirement_queries\\caster_entity_requirements\\is_team_weapon_or_carrying_team_weapon", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2163570.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, "toggle_ambush_camouflage_ger": { "ability_bag": { "activation": "toggle", @@ -120726,6 +122938,375 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } + }, + "toggle_ambush_camouflage_lg40_ger": { + "ability_bag": { + "activation": "toggle", + "can_target_in_fow": "False", + "caster_close_in_distance": 0.0, + "casters_can_evacuate": "False", + "cost_to_player": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "cursor_ghost_blueprint": "", + "cursor_ghost_blueprint_angle": 0.0, + "disable_combat": "False", + "disable_when_active": "False", + "enable_in_building": "False", + "enable_in_vehicle": "False", + "engage_combat": "False", + "entity_busy_time": 0.0, + "facing_angle": 5.0, + "facing_ignore": "True", + "final_close_in_distance": 0.0, + "fire_and_forget": "False", + "garrison_target": "False", + "initial_recharge": "False", + "move_back": "False", + "move_back_distance": 10.0, + "range": 0.0, + "range_ignore": "True", + "recharge_time": 0.0, + "refundable": "True", + "require_no_shot_block": "False", + "shared_timer": "", + "shared_timer_player_wide": "False", + "squad_caster": "squad", + "target": "tp_any", + "toggled_recharge_time_off": 0.0, + "toggled_recharge_time_on": 0.0, + "ui_cursor": { + "cursor_bad": "", + "cursor_good": "", + "cursor_nonmodal_good": "" + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11154424" + } + }, + "hotkey_name": "F", + "icon_name": "legacy/abilities/ability_soviet_at_ambush_tactics_off", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11158765" + } + }, + "icon_alternate_name": "legacy/abilities/ability_soviet_at_ambush_tactics_on", + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11249896" + } + }, + "help_text_alternate": { + "locstring": { + "name": "help_text_alternate", + "value": "0" + } + }, + "screen_name_alternate": { + "locstring": { + "name": "screen_name_alternate", + "value": "11244960" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 25.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + }, + { + "int_value": 50.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258619" + } + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "help_text_alternate_formatter": { + "template_reference": { + "name": "help_text_alternate_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_alternate_formatter": { + "template_reference": { + "name": "screen_name_alternate_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "" + }, + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + }, + "validate_actions": "True", + "requirements": [], + "ability_super": "tp_none", + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_mini_map_capture": "True", + "facing_ignore_during_active": "False", + "ui_range": { + "instance_reference": "" + }, + "ui_reticule": { + "instance_reference": "" + }, + "ui_reticule_radius_min": 1.0, + "ui_reticule_radius_max": 1.0, + "pending_ability_out_of_range_behaviour": "ignore_range", + "ui_ability_group": "group_primary", + "ui_targetable_sm_key": "", + "ui_targetable_on_key": "", + "ui_targetable_off_key": "", + "ui_targetable_receiver": "local", + "ui_combine_type": "intersection", + "ui_modal_highlight": { + "world_sector": "False", + "map_sector": "False", + "map_sector_hq_link_extender": "False" + }, + "ui_group_cast_type": "single", + "requirements_target": [], + "targeted_ability_option": { + "template_reference": { + "name": "targeted_ability_option", + "value": "options\\none" + } + }, + "ui_direction_requirement": "nondirectional", + "cursor_ghost_ebp": { + "instance_reference": "" + }, + "can_cast_whilst_constructing": "False", + "requirements_self_recharge": [], + "can_cast_outside_active_battle_field": "False", + "cost_to_squad": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ability_super_event_cue": "False", + "ui_progress_bar_type": "no_bar", + "ui_ability_issue_type": "Normal", + "speech_code": "", + "channeling": { + "template_reference": { + "name": "channeling", + "value": "options\\none" + } + }, + "can_be_interrupted": "True", + "casting_option": { + "template_reference": { + "name": "casting_option", + "value": "options\\none" + } + }, + "proxy_range_option": { + "template_reference": { + "name": "proxy_range_option", + "value": "options\\none" + } + }, + "ability_category": { + "instance_reference": "" + }, + "always_refund_cost_if_failed": "False", + "ui_menu": { + "instance_reference": "" + }, + "ui_combine_priority": 0.0, + "construction_preview_override": { + "instance_reference": "" + }, + "statetree_ability_id": "", + "construction_preview": "False", + "statetree_node_prereq_self_requirement": "ability_requirement_queries\\caster_entity_or_squad_requirements\\not_retreating", + "statetree_node_prereq_target_requirement": "", + "statetree_node_prereq_self_recharge_requirement": "", + "entity_tree": "", + "squad_tree": "vet_toggle_camouflage_ger", + "ability_active_state_tree_group": { + "ability_activate_squad_tree": "", + "ability_activate_entity_tree": "", + "ability_activate_deferred_tree": "" + }, + "hold_period": 0.0, + "clear_ability_on_blueprint_conversion": "True", + "min_range": 0.0, + "ability_description": { + "instance_reference": "" + }, + "ability_description_storage_index": "", + "default_command_weight_modifier": 0.0, + "global_tree": "", + "ui_visibility_ignore_prerequisite": "False", + "use_simbox_to_simbox_range": "True", + "ui_range_reticule_shows_while_active": "False", + "can_move_to_cast": "True", + "ui_contextual_info": [], + "show_range_reticule_in_contruction_item_preview": "False", + "toggle_ability_group": "", + "projectile_for_preview": { + "instance_reference": "" + }, + "ui_ability_can_display": "True", + "enable_in_unit_types": [], + "ui_target_origin_point": "center", + "can_use_ability_check_interval": 0.125, + "should_trigger_immediately": "False", + "ui_user_prompt_issue_message": { + "locstring": { + "name": "ui_user_prompt_issue_message", + "value": "0" + } + }, + "squad_caster_entity_filter_condition": "", + "ui_range_min": { + "instance_reference": "" + }, + "ui_range_reticule_can_cast_only": "False", + "ui_range_reticule_first_caster_only": "True", + "ui_range_reticule_enable_team_color": "False", + "terminal_command": "False", + "can_passive_ability_create_formation_squad_group": "False", + "can_cast_again_whilst_pending": "False", + "ui_click_point_action_key": "", + "ui_ability_options": { + "template_reference": { + "name": "ui_ability_options", + "value": "options\\none" + } + }, + "statetree_node_prereq_highlight_requirement": "", + "highlight_targets": "False", + "use_movement_node_positions": "False", + "shared_timer_team_wide": "False", + "show_damage_preview": "False", + "use_concurrent_cast": "False", + "HACK": { + "HACK_apply_restoration_cost_for_targets": "False", + "HACK_use_full_simbox_to_simbox_range": "False" + }, + "toggled_dectivate_on_failed_requirements": "True", + "min_shot_blocker_height": 0.0, + "statetree_node_prereq_default_command_prioritize_as_success": { + "statetree_node_self": "", + "statetree_node_target": "" + }, + "statetree_node_prereq_entity_target_filter": "", + "statetree_node_prereq_entity_target_default_command_filter": "", + "can_restart_on_same_target_while_active": "True", + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 + }, + "pbgid": 2163581.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } } }, "team_weapons": { @@ -122286,7 +124867,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099397.0, "parent_pbg": { @@ -123415,7 +125997,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099595.0, "parent_pbg": { @@ -123691,6 +126274,46 @@ } ] } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_not" + }, + "reason": "usage", + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_unit_type" + }, + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "reason": "usage", + "search_load_out": "False", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "39255" + } + }, + "unit_type": "territory_point" + } + } + ], + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + } + } } ], "targeted_ability_option": { @@ -123834,7 +126457,8 @@ "statetree_node_prereq_entity_target_filter": "", "statetree_node_prereq_entity_target_default_command_filter": "", "can_restart_on_same_target_while_active": "True", - "show_movement_node_pathing_preview": "True" + "show_movement_node_pathing_preview": "True", + "active_range_bonus": 0.0 }, "pbgid": 2099605.0, "parent_pbg": { diff --git a/data/chunked/battlegroup/races/afrika_korps.json b/data/chunked/battlegroup/races/afrika_korps.json index 3c2f9d3b..461d3640 100644 --- a/data/chunked/battlegroup/races/afrika_korps.json +++ b/data/chunked/battlegroup/races/afrika_korps.json @@ -93,7 +93,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/afrika_corps/armored_ak_wide" } }, "italian_combined_arms": { @@ -190,7 +191,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/afrika_corps/combined_arms_ak_wide" } }, "italian_infantry": { @@ -287,7 +289,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/afrika_corps/italian_infantry_ak_wide" } }, "subterfuge": { @@ -384,7 +387,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/afrika_corps/dak_battlefield_ak_wide" } } } \ No newline at end of file diff --git a/data/chunked/battlegroup/races/american.json b/data/chunked/battlegroup/races/american.json index dfd29958..7a374abb 100644 --- a/data/chunked/battlegroup/races/american.json +++ b/data/chunked/battlegroup/races/american.json @@ -93,7 +93,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/american/paratroopers_us_wide" } }, "armored": { @@ -195,7 +196,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/american/armored_us_wide" } }, "infantry": { @@ -292,7 +294,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/american/infantry_us_wide" } }, "special_operations": { @@ -394,7 +397,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/american/spec_ops_us_wide" } } } \ No newline at end of file diff --git a/data/chunked/battlegroup/races/british.json b/data/chunked/battlegroup/races/british.json index 1546b7d1..87473d7d 100644 --- a/data/chunked/battlegroup/races/british.json +++ b/data/chunked/battlegroup/races/british.json @@ -93,7 +93,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/british/ausdefense_uk_wide" } }, "british_air_and_sea": { @@ -190,7 +191,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/british/air_and_sea_uk_wide" } }, "british_armored": { @@ -287,7 +289,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/british/armored_uk_wide" } }, "indian_artillery": { @@ -384,7 +387,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/british/indian_artillery_uk_wide" } } } \ No newline at end of file diff --git a/data/chunked/battlegroup/races/german.json b/data/chunked/battlegroup/races/german.json index bf62e639..c4f654c7 100644 --- a/data/chunked/battlegroup/races/german.json +++ b/data/chunked/battlegroup/races/german.json @@ -93,7 +93,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/german/breakthrough_ger_wide" } }, "coastal": { @@ -190,7 +191,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/german/coastal_ger_wide" } }, "defense": { @@ -287,7 +289,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "" } }, "luftwaffe": { @@ -358,7 +361,7 @@ }, { "upgrade": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" } }, { @@ -384,7 +387,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/german/luftwaffe_ger_wide" } }, "mechanized": { @@ -486,7 +490,8 @@ "ui_position": { "ui_position_column": 0.0, "ui_position_row": 0.0 - } + }, + "image_wide": "battlegroups/german/mechanized_ger_wide" } } } \ No newline at end of file diff --git a/data/chunked/daily_challenges_store_release/d000_win_mp_allies.json b/data/chunked/daily_challenges_store_release/d000_win_mp_allies.json index ff5a14dd..408227a2 100644 --- a/data/chunked/daily_challenges_store_release/d000_win_mp_allies.json +++ b/data/chunked/daily_challenges_store_release/d000_win_mp_allies.json @@ -82,7 +82,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -103,8 +103,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -128,7 +127,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -150,8 +149,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -173,7 +171,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d001_win_coop_allies.json b/data/chunked/daily_challenges_store_release/d001_win_coop_allies.json index de6b4137..d098e016 100644 --- a/data/chunked/daily_challenges_store_release/d001_win_coop_allies.json +++ b/data/chunked/daily_challenges_store_release/d001_win_coop_allies.json @@ -82,7 +82,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -103,8 +103,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -128,7 +127,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -150,8 +149,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -173,7 +171,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d002_killwith_halftrack_75_us.json b/data/chunked/daily_challenges_store_release/d002_killwith_halftrack_75_us.json index f7efbc89..b85e698a 100644 --- a/data/chunked/daily_challenges_store_release/d002_killwith_halftrack_75_us.json +++ b/data/chunked/daily_challenges_store_release/d002_killwith_halftrack_75_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,15 +195,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -229,8 +224,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -257,7 +251,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -279,8 +273,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -302,7 +295,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d003_kill_halftracks_us.json b/data/chunked/daily_challenges_store_release/d003_kill_halftracks_us.json index 9efe7f62..d71dc1ee 100644 --- a/data/chunked/daily_challenges_store_release/d003_kill_halftracks_us.json +++ b/data/chunked/daily_challenges_store_release/d003_kill_halftracks_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,10 +102,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -117,7 +115,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -139,8 +137,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -167,7 +164,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -189,8 +186,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -212,7 +208,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d004_deploy_halftracks.json b/data/chunked/daily_challenges_store_release/d004_deploy_halftracks.json index fec4e7f6..207cae62 100644 --- a/data/chunked/daily_challenges_store_release/d004_deploy_halftracks.json +++ b/data/chunked/daily_challenges_store_release/d004_deploy_halftracks.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,10 +102,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -137,7 +135,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -159,8 +157,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d005_build_positions_us.json b/data/chunked/daily_challenges_store_release/d005_build_positions_us.json index 3fed1912..063bd99b 100644 --- a/data/chunked/daily_challenges_store_release/d005_build_positions_us.json +++ b/data/chunked/daily_challenges_store_release/d005_build_positions_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -169,8 +167,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -194,7 +191,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -216,8 +213,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -239,7 +235,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d006_upgrade_riflemen_bar_us.json b/data/chunked/daily_challenges_store_release/d006_upgrade_riflemen_bar_us.json index 0e58bcbe..7c1dc5aa 100644 --- a/data/chunked/daily_challenges_store_release/d006_upgrade_riflemen_bar_us.json +++ b/data/chunked/daily_challenges_store_release/d006_upgrade_riflemen_bar_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 3.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d007_research_infantry_sc_us.json b/data/chunked/daily_challenges_store_release/d007_research_infantry_sc_us.json index 25c9b1b8..fe45a3a9 100644 --- a/data/chunked/daily_challenges_store_release/d007_research_infantry_sc_us.json +++ b/data/chunked/daily_challenges_store_release/d007_research_infantry_sc_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -204,8 +201,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d008_research_air_sc_us.json b/data/chunked/daily_challenges_store_release/d008_research_air_sc_us.json index ac3c7d92..e8e69d3e 100644 --- a/data/chunked/daily_challenges_store_release/d008_research_air_sc_us.json +++ b/data/chunked/daily_challenges_store_release/d008_research_air_sc_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -204,8 +201,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d009_upgrade_scouts_us.json b/data/chunked/daily_challenges_store_release/d009_upgrade_scouts_us.json index ef2c3d23..620a8873 100644 --- a/data/chunked/daily_challenges_store_release/d009_upgrade_scouts_us.json +++ b/data/chunked/daily_challenges_store_release/d009_upgrade_scouts_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d010_killwith_bazookas_us.json b/data/chunked/daily_challenges_store_release/d010_killwith_bazookas_us.json index ce22b7ef..bb2e1c3f 100644 --- a/data/chunked/daily_challenges_store_release/d010_killwith_bazookas_us.json +++ b/data/chunked/daily_challenges_store_release/d010_killwith_bazookas_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,15 +195,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -229,8 +224,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -257,7 +251,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -279,8 +273,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -302,7 +295,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d011_rifleman_breach_us.json b/data/chunked/daily_challenges_store_release/d011_rifleman_breach_us.json index cec5b56b..69e42ff1 100644 --- a/data/chunked/daily_challenges_store_release/d011_rifleman_breach_us.json +++ b/data/chunked/daily_challenges_store_release/d011_rifleman_breach_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d012_win_faction_mp_uk.json b/data/chunked/daily_challenges_store_release/d012_win_faction_mp_uk.json index 973dc5db..4fe76a3c 100644 --- a/data/chunked/daily_challenges_store_release/d012_win_faction_mp_uk.json +++ b/data/chunked/daily_challenges_store_release/d012_win_faction_mp_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -108,7 +107,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -129,8 +128,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -154,7 +152,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -176,8 +174,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -199,7 +196,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d013_play_faction_coop_uk.json b/data/chunked/daily_challenges_store_release/d013_play_faction_coop_uk.json index 4df9fe00..95f9fb00 100644 --- a/data/chunked/daily_challenges_store_release/d013_play_faction_coop_uk.json +++ b/data/chunked/daily_challenges_store_release/d013_play_faction_coop_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -108,7 +107,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -138,8 +137,7 @@ "value": 0.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -163,7 +161,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -185,8 +183,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -208,7 +205,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d014_killwith_artillery_uk.json b/data/chunked/daily_challenges_store_release/d014_killwith_artillery_uk.json index f21413d1..62bd16f8 100644 --- a/data/chunked/daily_challenges_store_release/d014_killwith_artillery_uk.json +++ b/data/chunked/daily_challenges_store_release/d014_killwith_artillery_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -255,15 +252,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -353,15 +349,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -383,8 +378,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -411,7 +405,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -433,8 +427,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -456,7 +449,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d015_killwith_matilda_uk.json b/data/chunked/daily_challenges_store_release/d015_killwith_matilda_uk.json index ba1a14eb..1bcdb510 100644 --- a/data/chunked/daily_challenges_store_release/d015_killwith_matilda_uk.json +++ b/data/chunked/daily_challenges_store_release/d015_killwith_matilda_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -343,15 +340,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -375,15 +371,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -405,8 +400,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -433,7 +427,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -455,8 +449,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -478,7 +471,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d016_deploy_grants_crusaders_uk.json b/data/chunked/daily_challenges_store_release/d016_deploy_grants_crusaders_uk.json index e866f408..4b56de1b 100644 --- a/data/chunked/daily_challenges_store_release/d016_deploy_grants_crusaders_uk.json +++ b/data/chunked/daily_challenges_store_release/d016_deploy_grants_crusaders_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -180,8 +178,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -205,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -227,8 +224,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -250,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d017_build_tank_traps.json b/data/chunked/daily_challenges_store_release/d017_build_tank_traps.json index dad5445b..89a6fcd1 100644 --- a/data/chunked/daily_challenges_store_release/d017_build_tank_traps.json +++ b/data/chunked/daily_challenges_store_release/d017_build_tank_traps.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,7 +102,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -402,8 +401,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -427,7 +425,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -449,8 +447,7 @@ "value": 5.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -472,7 +469,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d018_sappers_breach_uk.json b/data/chunked/daily_challenges_store_release/d018_sappers_breach_uk.json index b4e5ff92..9930ca6b 100644 --- a/data/chunked/daily_challenges_store_release/d018_sappers_breach_uk.json +++ b/data/chunked/daily_challenges_store_release/d018_sappers_breach_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d019_research_training_center_uk.json b/data/chunked/daily_challenges_store_release/d019_research_training_center_uk.json index b61fa451..cc61c486 100644 --- a/data/chunked/daily_challenges_store_release/d019_research_training_center_uk.json +++ b/data/chunked/daily_challenges_store_release/d019_research_training_center_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -204,8 +201,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d020_withdraw_refit_vehicle_uk.json b/data/chunked/daily_challenges_store_release/d020_withdraw_refit_vehicle_uk.json index f366b6d4..3ad8d4d2 100644 --- a/data/chunked/daily_challenges_store_release/d020_withdraw_refit_vehicle_uk.json +++ b/data/chunked/daily_challenges_store_release/d020_withdraw_refit_vehicle_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d021_upgrade_tommys_brens_uk.json b/data/chunked/daily_challenges_store_release/d021_upgrade_tommys_brens_uk.json index 5515597e..dac2ce78 100644 --- a/data/chunked/daily_challenges_store_release/d021_upgrade_tommys_brens_uk.json +++ b/data/chunked/daily_challenges_store_release/d021_upgrade_tommys_brens_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d022_recrew_teamweapon_uk.json b/data/chunked/daily_challenges_store_release/d022_recrew_teamweapon_uk.json index c07e568f..0100f387 100644 --- a/data/chunked/daily_challenges_store_release/d022_recrew_teamweapon_uk.json +++ b/data/chunked/daily_challenges_store_release/d022_recrew_teamweapon_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -166,15 +163,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -231,15 +227,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -329,8 +324,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -357,7 +351,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -379,8 +373,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -402,7 +395,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d023_build_bl55_artillery_uk.json b/data/chunked/daily_challenges_store_release/d023_build_bl55_artillery_uk.json index c49ba095..387686a2 100644 --- a/data/chunked/daily_challenges_store_release/d023_build_bl55_artillery_uk.json +++ b/data/chunked/daily_challenges_store_release/d023_build_bl55_artillery_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -158,8 +156,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -183,7 +180,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -205,8 +202,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -228,7 +224,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d024_win_faction_mp_ger.json b/data/chunked/daily_challenges_store_release/d024_win_faction_mp_ger.json index 549f5ed6..c3833232 100644 --- a/data/chunked/daily_challenges_store_release/d024_win_faction_mp_ger.json +++ b/data/chunked/daily_challenges_store_release/d024_win_faction_mp_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -108,7 +107,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -129,8 +128,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -154,7 +152,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -176,8 +174,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -199,7 +196,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d025_win_faction_coop_allies.json b/data/chunked/daily_challenges_store_release/d025_win_faction_coop_allies.json index d2fc4b9c..2f1a52eb 100644 --- a/data/chunked/daily_challenges_store_release/d025_win_faction_coop_allies.json +++ b/data/chunked/daily_challenges_store_release/d025_win_faction_coop_allies.json @@ -82,7 +82,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -103,8 +103,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -128,7 +127,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -150,8 +149,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -173,7 +171,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d026_killwith_sturmpanzer_ger.json b/data/chunked/daily_challenges_store_release/d026_killwith_sturmpanzer_ger.json index 9d32d6b7..017d717e 100644 --- a/data/chunked/daily_challenges_store_release/d026_killwith_sturmpanzer_ger.json +++ b/data/chunked/daily_challenges_store_release/d026_killwith_sturmpanzer_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -727,15 +723,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -757,8 +752,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -785,7 +779,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -807,8 +801,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -830,7 +823,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d027_kill_halftracks_ger.json b/data/chunked/daily_challenges_store_release/d027_kill_halftracks_ger.json index cc67770d..94412bc8 100644 --- a/data/chunked/daily_challenges_store_release/d027_kill_halftracks_ger.json +++ b/data/chunked/daily_challenges_store_release/d027_kill_halftracks_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,10 +102,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -117,7 +115,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -139,8 +137,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -167,7 +164,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -189,8 +186,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -212,7 +208,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d028_deploy_mg42_ger.json b/data/chunked/daily_challenges_store_release/d028_deploy_mg42_ger.json index ecf6263a..50a4c3c1 100644 --- a/data/chunked/daily_challenges_store_release/d028_deploy_mg42_ger.json +++ b/data/chunked/daily_challenges_store_release/d028_deploy_mg42_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -158,8 +156,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -183,7 +180,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -205,8 +202,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -228,7 +224,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d029_build_bunkers_ger.json b/data/chunked/daily_challenges_store_release/d029_build_bunkers_ger.json index 80b1bf83..fd60aeec 100644 --- a/data/chunked/daily_challenges_store_release/d029_build_bunkers_ger.json +++ b/data/chunked/daily_challenges_store_release/d029_build_bunkers_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -158,8 +156,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -183,7 +180,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -205,8 +202,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -228,7 +224,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d030_build_fighting_nests_ger.json b/data/chunked/daily_challenges_store_release/d030_build_fighting_nests_ger.json index 7af2f51e..a6f32efb 100644 --- a/data/chunked/daily_challenges_store_release/d030_build_fighting_nests_ger.json +++ b/data/chunked/daily_challenges_store_release/d030_build_fighting_nests_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -158,8 +156,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -183,7 +180,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -205,8 +202,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -228,7 +224,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d031_killwith_panzers_ger.json b/data/chunked/daily_challenges_store_release/d031_killwith_panzers_ger.json index f0c48f06..40a7203f 100644 --- a/data/chunked/daily_challenges_store_release/d031_killwith_panzers_ger.json +++ b/data/chunked/daily_challenges_store_release/d031_killwith_panzers_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -232,15 +228,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -262,8 +257,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -290,7 +284,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -312,8 +306,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -335,7 +328,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d032_research_officer_quarters_ger.json b/data/chunked/daily_challenges_store_release/d032_research_officer_quarters_ger.json index df910fa8..bf17ed9b 100644 --- a/data/chunked/daily_challenges_store_release/d032_research_officer_quarters_ger.json +++ b/data/chunked/daily_challenges_store_release/d032_research_officer_quarters_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -204,8 +201,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d033_upgrade_grenadiers_to_panzergren_ger.json b/data/chunked/daily_challenges_store_release/d033_upgrade_grenadiers_to_panzergren_ger.json index 3fe50274..eb0aa1f5 100644 --- a/data/chunked/daily_challenges_store_release/d033_upgrade_grenadiers_to_panzergren_ger.json +++ b/data/chunked/daily_challenges_store_release/d033_upgrade_grenadiers_to_panzergren_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d034_killwith_jaeger_recon_package_ger.json b/data/chunked/daily_challenges_store_release/d034_killwith_jaeger_recon_package_ger.json index 75a075fa..1e6dc7be 100644 --- a/data/chunked/daily_challenges_store_release/d034_killwith_jaeger_recon_package_ger.json +++ b/data/chunked/daily_challenges_store_release/d034_killwith_jaeger_recon_package_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,15 +195,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -229,8 +224,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -257,7 +251,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -279,8 +273,7 @@ "value": 10.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -302,7 +295,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d035_upgrade_jagers_panzerschreck_ger.json b/data/chunked/daily_challenges_store_release/d035_upgrade_jagers_panzerschreck_ger.json index 719a58e8..6b6462b8 100644 --- a/data/chunked/daily_challenges_store_release/d035_upgrade_jagers_panzerschreck_ger.json +++ b/data/chunked/daily_challenges_store_release/d035_upgrade_jagers_panzerschreck_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d036_win_faction_coop_axis.json b/data/chunked/daily_challenges_store_release/d036_win_faction_coop_axis.json index 76806824..ba751296 100644 --- a/data/chunked/daily_challenges_store_release/d036_win_faction_coop_axis.json +++ b/data/chunked/daily_challenges_store_release/d036_win_faction_coop_axis.json @@ -82,7 +82,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -103,8 +103,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -128,7 +127,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -150,8 +149,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -173,7 +171,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d037_win_faction_mp_axis.json b/data/chunked/daily_challenges_store_release/d037_win_faction_mp_axis.json index 2db285dd..966f1df3 100644 --- a/data/chunked/daily_challenges_store_release/d037_win_faction_mp_axis.json +++ b/data/chunked/daily_challenges_store_release/d037_win_faction_mp_axis.json @@ -82,7 +82,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -103,8 +103,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -128,7 +127,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -150,8 +149,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -173,7 +171,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d038_killwith_marder3.json b/data/chunked/daily_challenges_store_release/d038_killwith_marder3.json index ed889d68..2d7c527b 100644 --- a/data/chunked/daily_challenges_store_release/d038_killwith_marder3.json +++ b/data/chunked/daily_challenges_store_release/d038_killwith_marder3.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,15 +195,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -229,8 +224,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -257,7 +251,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -279,8 +273,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -302,7 +295,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d039_kill_halftracks_ak.json b/data/chunked/daily_challenges_store_release/d039_kill_halftracks_ak.json index cc5b375a..6931dacb 100644 --- a/data/chunked/daily_challenges_store_release/d039_kill_halftracks_ak.json +++ b/data/chunked/daily_challenges_store_release/d039_kill_halftracks_ak.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -134,15 +132,14 @@ "value": "enemy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -221,8 +218,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -249,7 +245,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -271,8 +267,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -294,7 +289,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d040_deploy_stug_bg_ak.json b/data/chunked/daily_challenges_store_release/d040_deploy_stug_bg_ak.json index a675dbbd..05eb51f1 100644 --- a/data/chunked/daily_challenges_store_release/d040_deploy_stug_bg_ak.json +++ b/data/chunked/daily_challenges_store_release/d040_deploy_stug_bg_ak.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -204,8 +201,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d041_build_caches_ak.json b/data/chunked/daily_challenges_store_release/d041_build_caches_ak.json index 711122fe..9844239c 100644 --- a/data/chunked/daily_challenges_store_release/d041_build_caches_ak.json +++ b/data/chunked/daily_challenges_store_release/d041_build_caches_ak.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,7 +102,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -160,8 +159,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -185,7 +183,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -207,8 +205,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -230,7 +227,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d042_killwith_panzers.json b/data/chunked/daily_challenges_store_release/d042_killwith_panzers.json index b2a8073f..5ac2ae94 100644 --- a/data/chunked/daily_challenges_store_release/d042_killwith_panzers.json +++ b/data/chunked/daily_challenges_store_release/d042_killwith_panzers.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -136,15 +134,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -289,15 +286,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -319,8 +315,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -347,7 +342,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -369,8 +364,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -392,7 +386,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d043_killwith_flak.json b/data/chunked/daily_challenges_store_release/d043_killwith_flak.json index c7642477..a3413bcf 100644 --- a/data/chunked/daily_challenges_store_release/d043_killwith_flak.json +++ b/data/chunked/daily_challenges_store_release/d043_killwith_flak.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -59,15 +59,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -90,8 +89,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -145,16 +143,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -178,15 +175,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -254,15 +250,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -284,8 +279,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -312,7 +306,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -334,8 +328,7 @@ "value": 5.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -357,7 +350,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d044_mechanized_groups_ak.json b/data/chunked/daily_challenges_store_release/d044_mechanized_groups_ak.json index b4b4ed2b..a22ddcc3 100644 --- a/data/chunked/daily_challenges_store_release/d044_mechanized_groups_ak.json +++ b/data/chunked/daily_challenges_store_release/d044_mechanized_groups_ak.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -190,8 +188,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -215,7 +212,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -237,8 +234,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -260,7 +256,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d045_upgrade_halftrack_250_9_ak.json b/data/chunked/daily_challenges_store_release/d045_upgrade_halftrack_250_9_ak.json index e287aab2..b1ce9c8c 100644 --- a/data/chunked/daily_challenges_store_release/d045_upgrade_halftrack_250_9_ak.json +++ b/data/chunked/daily_challenges_store_release/d045_upgrade_halftrack_250_9_ak.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d046_salvage_vehicle_ak.json b/data/chunked/daily_challenges_store_release/d046_salvage_vehicle_ak.json index 49578a3a..a77345bf 100644 --- a/data/chunked/daily_challenges_store_release/d046_salvage_vehicle_ak.json +++ b/data/chunked/daily_challenges_store_release/d046_salvage_vehicle_ak.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d047_restore_vehicle_ak.json b/data/chunked/daily_challenges_store_release/d047_restore_vehicle_ak.json index 5543ab03..43c32d1e 100644 --- a/data/chunked/daily_challenges_store_release/d047_restore_vehicle_ak.json +++ b/data/chunked/daily_challenges_store_release/d047_restore_vehicle_ak.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,7 +132,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -157,8 +155,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -204,8 +201,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -227,7 +223,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d048_build_mines_uk.json b/data/chunked/daily_challenges_store_release/d048_build_mines_uk.json index fbad9dc5..94f60246 100644 --- a/data/chunked/daily_challenges_store_release/d048_build_mines_uk.json +++ b/data/chunked/daily_challenges_store_release/d048_build_mines_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +195,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -227,7 +222,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -249,8 +244,7 @@ "value": 3.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -272,7 +266,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d049_build_mines_ak.json b/data/chunked/daily_challenges_store_release/d049_build_mines_ak.json index ad560814..176fa277 100644 --- a/data/chunked/daily_challenges_store_release/d049_build_mines_ak.json +++ b/data/chunked/daily_challenges_store_release/d049_build_mines_ak.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +195,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -227,7 +222,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -249,8 +244,7 @@ "value": 3.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -272,7 +266,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d050_breach_structures.json b/data/chunked/daily_challenges_store_release/d050_breach_structures.json index 97c93532..047ffb5c 100644 --- a/data/chunked/daily_challenges_store_release/d050_breach_structures.json +++ b/data/chunked/daily_challenges_store_release/d050_breach_structures.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -190,15 +188,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -222,8 +219,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -250,7 +246,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -272,8 +268,7 @@ "value": 5.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -295,7 +290,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d051_build_mines_ger.json b/data/chunked/daily_challenges_store_release/d051_build_mines_ger.json index c8feea46..4391edff 100644 --- a/data/chunked/daily_challenges_store_release/d051_build_mines_ger.json +++ b/data/chunked/daily_challenges_store_release/d051_build_mines_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,37 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [ - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\dynamic\\squadtype" - }, - "value": "Source" - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/german/vehicles/halftrack_ger" - } - } - } - ], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -188,19 +164,38 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, - "operator": "and", - "values": [], - "requirements": [] + "operator": "equal", + "values": [ + { + "value_requirement": { + "template_reference": { + "name": "value_requirement", + "value": "challenges\\requirement_values\\dynamic\\squadtype" + }, + "value": "Source" + } + }, + { + "value_requirement": { + "template_reference": { + "name": "value_requirement", + "value": "challenges\\requirement_values\\constant\\squadtype" + }, + "value": { + "instance_reference": "sbps/races/german/vehicles/halftrack_ger" + } + } + } + ] } } ] @@ -235,7 +230,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -257,8 +252,7 @@ "value": 3.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -272,7 +266,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d052_killvehicles_with_infantry.json b/data/chunked/daily_challenges_store_release/d052_killvehicles_with_infantry.json index 5127ed8a..56d0de70 100644 --- a/data/chunked/daily_challenges_store_release/d052_killvehicles_with_infantry.json +++ b/data/chunked/daily_challenges_store_release/d052_killvehicles_with_infantry.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -136,15 +134,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -168,15 +165,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -198,8 +194,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -226,7 +221,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -248,8 +243,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -271,7 +265,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d053_air_support.json b/data/chunked/daily_challenges_store_release/d053_air_support.json index 5a2f1a12..d17a1f90 100644 --- a/data/chunked/daily_challenges_store_release/d053_air_support.json +++ b/data/chunked/daily_challenges_store_release/d053_air_support.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,10 +102,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -137,7 +135,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -159,8 +157,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d054_killwith_tanks_uk.json b/data/chunked/daily_challenges_store_release/d054_killwith_tanks_uk.json index 54d8ee0a..49b19590 100644 --- a/data/chunked/daily_challenges_store_release/d054_killwith_tanks_uk.json +++ b/data/chunked/daily_challenges_store_release/d054_killwith_tanks_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -331,15 +327,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -361,8 +356,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -389,7 +383,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -411,8 +405,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -434,7 +427,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d055_killwith_tanks_us.json b/data/chunked/daily_challenges_store_release/d055_killwith_tanks_us.json index e801acd5..5696e303 100644 --- a/data/chunked/daily_challenges_store_release/d055_killwith_tanks_us.json +++ b/data/chunked/daily_challenges_store_release/d055_killwith_tanks_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -287,15 +283,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -317,8 +312,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -345,7 +339,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -367,8 +361,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -390,7 +383,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d056_killwith_sniper_ger.json b/data/chunked/daily_challenges_store_release/d056_killwith_sniper_ger.json index 9127954c..c8698ee5 100644 --- a/data/chunked/daily_challenges_store_release/d056_killwith_sniper_ger.json +++ b/data/chunked/daily_challenges_store_release/d056_killwith_sniper_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -409,15 +406,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -441,15 +437,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -471,8 +466,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -499,7 +493,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -521,8 +515,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -544,7 +537,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d057_killwith_sniper_us.json b/data/chunked/daily_challenges_store_release/d057_killwith_sniper_us.json index a951674f..7c926097 100644 --- a/data/chunked/daily_challenges_store_release/d057_killwith_sniper_us.json +++ b/data/chunked/daily_challenges_store_release/d057_killwith_sniper_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -442,15 +439,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -474,15 +470,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -504,8 +499,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -532,7 +526,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -554,8 +548,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -577,7 +570,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d058_killwith_sniper_uk.json b/data/chunked/daily_challenges_store_release/d058_killwith_sniper_uk.json index 9ecd1ea0..c5ac101b 100644 --- a/data/chunked/daily_challenges_store_release/d058_killwith_sniper_uk.json +++ b/data/chunked/daily_challenges_store_release/d058_killwith_sniper_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -442,15 +439,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -474,15 +470,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -504,8 +499,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -532,7 +526,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -554,8 +548,7 @@ "value": 5.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -577,7 +570,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d059_killwith_explosives.json b/data/chunked/daily_challenges_store_release/d059_killwith_explosives.json index 30d98c60..4001d9f8 100644 --- a/data/chunked/daily_challenges_store_release/d059_killwith_explosives.json +++ b/data/chunked/daily_challenges_store_release/d059_killwith_explosives.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -388,15 +386,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -420,15 +417,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -450,8 +446,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -478,7 +473,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -500,8 +495,7 @@ "value": 5.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -523,7 +517,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d060_kill_halftracks_ger.json b/data/chunked/daily_challenges_store_release/d060_kill_halftracks_ger.json index 9f9eec6e..a35e7cdd 100644 --- a/data/chunked/daily_challenges_store_release/d060_kill_halftracks_ger.json +++ b/data/chunked/daily_challenges_store_release/d060_kill_halftracks_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,10 +102,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -117,7 +115,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -139,8 +137,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -167,7 +164,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -189,8 +186,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -212,7 +208,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d061_artillery_strikes.json b/data/chunked/daily_challenges_store_release/d061_artillery_strikes.json index 3169a181..e6b71816 100644 --- a/data/chunked/daily_challenges_store_release/d061_artillery_strikes.json +++ b/data/chunked/daily_challenges_store_release/d061_artillery_strikes.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,10 +102,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -137,7 +135,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -159,8 +157,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -182,7 +179,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d062_killwith_aircraft.json b/data/chunked/daily_challenges_store_release/d062_killwith_aircraft.json index b897db67..ec75cedb 100644 --- a/data/chunked/daily_challenges_store_release/d062_killwith_aircraft.json +++ b/data/chunked/daily_challenges_store_release/d062_killwith_aircraft.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -136,15 +134,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -166,8 +163,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } }, { @@ -199,7 +195,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -221,8 +217,7 @@ "value": 40.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -244,7 +239,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d063_complete_ajdabiya.json b/data/chunked/daily_challenges_store_release/d063_complete_ajdabiya.json index 42ab8507..58a2d0c1 100644 --- a/data/chunked/daily_challenges_store_release/d063_complete_ajdabiya.json +++ b/data/chunked/daily_challenges_store_release/d063_complete_ajdabiya.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -61,7 +60,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,15 +81,14 @@ "value": "missions/africa/majors/ajdabiya_attack" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ "value": 3.0 } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d063_win_sp_gela.json b/data/chunked/daily_challenges_store_release/d063_win_sp_gela.json index 25fcff72..e7df15be 100644 --- a/data/chunked/daily_challenges_store_release/d063_win_sp_gela.json +++ b/data/chunked/daily_challenges_store_release/d063_win_sp_gela.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/gela/gela_unique/gela_unique" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d064_win_sp_salerno.json b/data/chunked/daily_challenges_store_release/d064_win_sp_salerno.json index 7cda648d..2dd73c01 100644 --- a/data/chunked/daily_challenges_store_release/d064_win_sp_salerno.json +++ b/data/chunked/daily_challenges_store_release/d064_win_sp_salerno.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/salerno/salerno_landing/salerno_landing" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d065_win_sp_salerno_def.json b/data/chunked/daily_challenges_store_release/d065_win_sp_salerno_def.json index feda29fc..9e43d4c5 100644 --- a/data/chunked/daily_challenges_store_release/d065_win_sp_salerno_def.json +++ b/data/chunked/daily_challenges_store_release/d065_win_sp_salerno_def.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/defend/salerno_defend_01/salerno_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d066_win_sp_hill_highway_destroy.json b/data/chunked/daily_challenges_store_release/d066_win_sp_hill_highway_destroy.json index f6bfdf95..cee29167 100644 --- a/data/chunked/daily_challenges_store_release/d066_win_sp_hill_highway_destroy.json +++ b/data/chunked/daily_challenges_store_release/d066_win_sp_hill_highway_destroy.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/destroy/hill_highway_destroy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d067_win_sp_mt_camino_hillcap.json b/data/chunked/daily_challenges_store_release/d067_win_sp_mt_camino_hillcap.json index 742802ea..9aeb0623 100644 --- a/data/chunked/daily_challenges_store_release/d067_win_sp_mt_camino_hillcap.json +++ b/data/chunked/daily_challenges_store_release/d067_win_sp_mt_camino_hillcap.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/mountain/mountain_camino_hillcap_01/mountain_camino_hillcap_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d068_win_sp_mt_source_rescue.json b/data/chunked/daily_challenges_store_release/d068_win_sp_mt_source_rescue.json index 38a031aa..8952ccda 100644 --- a/data/chunked/daily_challenges_store_release/d068_win_sp_mt_source_rescue.json +++ b/data/chunked/daily_challenges_store_release/d068_win_sp_mt_source_rescue.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/rescue/mountain_source_rescue" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d069_win_sp_potenza.json b/data/chunked/daily_challenges_store_release/d069_win_sp_potenza.json index 29682be1..031424ef 100644 --- a/data/chunked/daily_challenges_store_release/d069_win_sp_potenza.json +++ b/data/chunked/daily_challenges_store_release/d069_win_sp_potenza.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/potenza/potenza_cityassault/potenza_cityassault" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d070_win_sp_potenza_def.json b/data/chunked/daily_challenges_store_release/d070_win_sp_potenza_def.json index a834eeea..2e1aebd8 100644 --- a/data/chunked/daily_challenges_store_release/d070_win_sp_potenza_def.json +++ b/data/chunked/daily_challenges_store_release/d070_win_sp_potenza_def.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/defend/potenza_defend_01/potenza_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d071_win_sp_seaside_destroy.json b/data/chunked/daily_challenges_store_release/d071_win_sp_seaside_destroy.json index 2adb74cc..5ca71c21 100644 --- a/data/chunked/daily_challenges_store_release/d071_win_sp_seaside_destroy.json +++ b/data/chunked/daily_challenges_store_release/d071_win_sp_seaside_destroy.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/destroy/seaside_destroy/seaside_destroy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d072_win_sp_river_crossing_rescue.json b/data/chunked/daily_challenges_store_release/d072_win_sp_river_crossing_rescue.json index 98b163aa..c38df296 100644 --- a/data/chunked/daily_challenges_store_release/d072_win_sp_river_crossing_rescue.json +++ b/data/chunked/daily_challenges_store_release/d072_win_sp_river_crossing_rescue.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/rescue/river_crossing_rescue/river_crossing_rescue" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d073_win_sp_seaside_tank_ace.json b/data/chunked/daily_challenges_store_release/d073_win_sp_seaside_tank_ace.json index 3556a981..ca97c97a 100644 --- a/data/chunked/daily_challenges_store_release/d073_win_sp_seaside_tank_ace.json +++ b/data/chunked/daily_challenges_store_release/d073_win_sp_seaside_tank_ace.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/popup/seaside_tank_ace/seaside_tank_ace" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d074_win_sp_foggia.json b/data/chunked/daily_challenges_store_release/d074_win_sp_foggia.json index 183cda4f..4c111254 100644 --- a/data/chunked/daily_challenges_store_release/d074_win_sp_foggia.json +++ b/data/chunked/daily_challenges_store_release/d074_win_sp_foggia.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/airfield/airfield_pomigliano/airfield_pomigliano" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d075_win_sp_foggia_def.json b/data/chunked/daily_challenges_store_release/d075_win_sp_foggia_def.json index 87fe7fbd..6211416e 100644 --- a/data/chunked/daily_challenges_store_release/d075_win_sp_foggia_def.json +++ b/data/chunked/daily_challenges_store_release/d075_win_sp_foggia_def.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/defend/foggia_defend_01/foggia_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d076_win_sp_highway_repair.json b/data/chunked/daily_challenges_store_release/d076_win_sp_highway_repair.json index 99fab6de..13a7e1af 100644 --- a/data/chunked/daily_challenges_store_release/d076_win_sp_highway_repair.json +++ b/data/chunked/daily_challenges_store_release/d076_win_sp_highway_repair.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/repair/hill_highway_repair_01/hill_highway_repair_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d077_win_sp_river_crossing_airfield.json b/data/chunked/daily_challenges_store_release/d077_win_sp_river_crossing_airfield.json index 327b816a..82f76f13 100644 --- a/data/chunked/daily_challenges_store_release/d077_win_sp_river_crossing_airfield.json +++ b/data/chunked/daily_challenges_store_release/d077_win_sp_river_crossing_airfield.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/airfield/river_crossing_airfield/river_crossing_airfield" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d078_win_sp_river_crossing_raid.json b/data/chunked/daily_challenges_store_release/d078_win_sp_river_crossing_raid.json index c826f368..5dfb8be6 100644 --- a/data/chunked/daily_challenges_store_release/d078_win_sp_river_crossing_raid.json +++ b/data/chunked/daily_challenges_store_release/d078_win_sp_river_crossing_raid.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,18 +48,17 @@ "name": "value_requirement", "value": "challenges\\requirement_values\\constant\\map" }, - "value": "missions/italy/archetype/airfield/river_crossing_airfield/river_crossing_airfield" + "value": "missions/italy/archetype/raid/river_crossing_raid" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d079_win_sp_anzio.json b/data/chunked/daily_challenges_store_release/d079_win_sp_anzio.json index 2da116a3..5f3bc22c 100644 --- a/data/chunked/daily_challenges_store_release/d079_win_sp_anzio.json +++ b/data/chunked/daily_challenges_store_release/d079_win_sp_anzio.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/anzio/anzio_invasion/anzio_invasion" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d080_win_sp_anzio_def.json b/data/chunked/daily_challenges_store_release/d080_win_sp_anzio_def.json index 5e4fe4b1..68844a7d 100644 --- a/data/chunked/daily_challenges_store_release/d080_win_sp_anzio_def.json +++ b/data/chunked/daily_challenges_store_release/d080_win_sp_anzio_def.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/defend/anzio_defend_01/anzio_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d081_win_sp_mt_source_retrieval.json b/data/chunked/daily_challenges_store_release/d081_win_sp_mt_source_retrieval.json index 6469b1e1..93e789c5 100644 --- a/data/chunked/daily_challenges_store_release/d081_win_sp_mt_source_retrieval.json +++ b/data/chunked/daily_challenges_store_release/d081_win_sp_mt_source_retrieval.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/popup/retrieval/mountain_source_retrieval" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d082_win_sp_highway_rescue.json b/data/chunked/daily_challenges_store_release/d082_win_sp_highway_rescue.json index 37fa6116..162d5d94 100644 --- a/data/chunked/daily_challenges_store_release/d082_win_sp_highway_rescue.json +++ b/data/chunked/daily_challenges_store_release/d082_win_sp_highway_rescue.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/rescue/hill_highway_rescue_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d083_win_sp_monte_cassino.json b/data/chunked/daily_challenges_store_release/d083_win_sp_monte_cassino.json index 39ac5741..74b3cb4c 100644 --- a/data/chunked/daily_challenges_store_release/d083_win_sp_monte_cassino.json +++ b/data/chunked/daily_challenges_store_release/d083_win_sp_monte_cassino.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/monte_cassino/monte_cassino_unique/monte_cassino_unique" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d084_win_sp_mt_source_repair.json b/data/chunked/daily_challenges_store_release/d084_win_sp_mt_source_repair.json index 6780705d..11229178 100644 --- a/data/chunked/daily_challenges_store_release/d084_win_sp_mt_source_repair.json +++ b/data/chunked/daily_challenges_store_release/d084_win_sp_mt_source_repair.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/repair/mountain_source_repair/mountain_source_repair" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d085_win_sp_mt_camino_turnabout.json b/data/chunked/daily_challenges_store_release/d085_win_sp_mt_camino_turnabout.json index d2303476..ef91f47b 100644 --- a/data/chunked/daily_challenges_store_release/d085_win_sp_mt_camino_turnabout.json +++ b/data/chunked/daily_challenges_store_release/d085_win_sp_mt_camino_turnabout.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/popup/turnabout/mountain_camino_turnabout" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d086_win_sp_ortona.json b/data/chunked/daily_challenges_store_release/d086_win_sp_ortona.json index 0b921db0..0335f926 100644 --- a/data/chunked/daily_challenges_store_release/d086_win_sp_ortona.json +++ b/data/chunked/daily_challenges_store_release/d086_win_sp_ortona.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/ortona/ortona_capture" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d087_win_sp_ortona_def.json b/data/chunked/daily_challenges_store_release/d087_win_sp_ortona_def.json index 19b5cb89..2c655e8e 100644 --- a/data/chunked/daily_challenges_store_release/d087_win_sp_ortona_def.json +++ b/data/chunked/daily_challenges_store_release/d087_win_sp_ortona_def.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/defend/ortona_defend_01/ortona_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d088_win_sp_break_contact.json b/data/chunked/daily_challenges_store_release/d088_win_sp_break_contact.json index 101eea1e..9278bb62 100644 --- a/data/chunked/daily_challenges_store_release/d088_win_sp_break_contact.json +++ b/data/chunked/daily_challenges_store_release/d088_win_sp_break_contact.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/popup/break_contact/railyard_break_contact" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d089_win_sp_assassinate.json b/data/chunked/daily_challenges_store_release/d089_win_sp_assassinate.json index 92ddb962..f2acebd6 100644 --- a/data/chunked/daily_challenges_store_release/d089_win_sp_assassinate.json +++ b/data/chunked/daily_challenges_store_release/d089_win_sp_assassinate.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/popup/italy_sniper_01/italy_sniper_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d090_win_sp_winter_line.json b/data/chunked/daily_challenges_store_release/d090_win_sp_winter_line.json index 52748ded..e330c8da 100644 --- a/data/chunked/daily_challenges_store_release/d090_win_sp_winter_line.json +++ b/data/chunked/daily_challenges_store_release/d090_win_sp_winter_line.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/winter_line_finale/winter_line_finale" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d091_win_sp_ajdabiya.json b/data/chunked/daily_challenges_store_release/d091_win_sp_ajdabiya.json index 69c60450..99530e99 100644 --- a/data/chunked/daily_challenges_store_release/d091_win_sp_ajdabiya.json +++ b/data/chunked/daily_challenges_store_release/d091_win_sp_ajdabiya.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/majors/ajdabiya_attack" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d092_win_sp_tank_battle.json b/data/chunked/daily_challenges_store_release/d092_win_sp_tank_battle.json index a7404242..71469e0b 100644 --- a/data/chunked/daily_challenges_store_release/d092_win_sp_tank_battle.json +++ b/data/chunked/daily_challenges_store_release/d092_win_sp_tank_battle.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/archetype/destroy/desert_route_tank_battle" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d093_win_sp_gazala.json b/data/chunked/daily_challenges_store_release/d093_win_sp_gazala.json index 8a054e34..81c2b0bf 100644 --- a/data/chunked/daily_challenges_store_release/d093_win_sp_gazala.json +++ b/data/chunked/daily_challenges_store_release/d093_win_sp_gazala.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/majors/gazala_line_siege" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d094_win_sp_ambush.json b/data/chunked/daily_challenges_store_release/d094_win_sp_ambush.json index 59ac1d8d..2a9a8bb5 100644 --- a/data/chunked/daily_challenges_store_release/d094_win_sp_ambush.json +++ b/data/chunked/daily_challenges_store_release/d094_win_sp_ambush.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/popup/ambush/desert_village_ambush" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d095win_sp_hold.json b/data/chunked/daily_challenges_store_release/d095win_sp_hold.json index fc45b84a..d44ba0e6 100644 --- a/data/chunked/daily_challenges_store_release/d095win_sp_hold.json +++ b/data/chunked/daily_challenges_store_release/d095win_sp_hold.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/archetype/hold/desert_route_hold" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d096_win_sp_tobruk.json b/data/chunked/daily_challenges_store_release/d096_win_sp_tobruk.json index a301c339..252711ce 100644 --- a/data/chunked/daily_challenges_store_release/d096_win_sp_tobruk.json +++ b/data/chunked/daily_challenges_store_release/d096_win_sp_tobruk.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/majors/tobruk/tobruk_capture" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d097_win_sp_raid.json b/data/chunked/daily_challenges_store_release/d097_win_sp_raid.json index 743c0edc..667d377c 100644 --- a/data/chunked/daily_challenges_store_release/d097_win_sp_raid.json +++ b/data/chunked/daily_challenges_store_release/d097_win_sp_raid.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/archetype/raid/desert_route_raid" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/daily_challenges_store_release/d098_win_sp_el_alamein.json b/data/chunked/daily_challenges_store_release/d098_win_sp_el_alamein.json index e06b91af..364c5774 100644 --- a/data/chunked/daily_challenges_store_release/d098_win_sp_el_alamein.json +++ b/data/chunked/daily_challenges_store_release/d098_win_sp_el_alamein.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/el_alamein/el_alamein_hold" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -82,8 +81,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -132,7 +130,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -199,8 +196,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +218,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/ebps/races/afrika_korps.json b/data/chunked/ebps/races/afrika_korps.json index 4befadb7..7190be69 100644 --- a/data/chunked/ebps/races/afrika_korps.json +++ b/data/chunked/ebps/races/afrika_korps.json @@ -82,7 +82,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -94,7 +95,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -115,7 +117,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -455,7 +459,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -708,7 +718,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 10.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -744,7 +754,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -764,7 +775,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [ { @@ -1027,11 +1038,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/barbed_wire_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_barbwire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -1229,7 +1240,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 15.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -1265,7 +1276,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -1288,7 +1300,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [ { @@ -1551,11 +1563,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/building_reinforced_barbwire", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_west_german_reinforced_barbed_wire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -1789,7 +1801,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -1885,7 +1898,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -1907,7 +1921,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -2848,7 +2863,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -3116,7 +3132,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -3138,7 +3155,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -3199,44 +3217,6 @@ "ui_show_most_progressed_weapon_reload": "False" } }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\requirement_ext" - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/subterfuge/right/subterfuge_right_2b_black_market_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], - "requirement_statetree": "" - } - }, { "exts": { "template_reference": { @@ -3276,6 +3256,64 @@ } ] } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\requirement_ext" + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/subterfuge/right/subterfuge_right_2b_black_market_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], + "requirement_statetree": "" + } } ], "pbgid": 2151679.0, @@ -3363,7 +3401,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -3375,7 +3414,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -3396,7 +3436,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -3635,7 +3677,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -3667,7 +3711,8 @@ "use_blocking_box": "False", "does_block_line_of_sight": "never", "reveal_center_when_outside_is_visible": "True", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -4210,7 +4255,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -4303,7 +4349,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -4325,7 +4372,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -4964,7 +5012,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -4977,7 +5026,7 @@ "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "mine" + "unit_type": "demolition_charge" }, { "unit_type": "defence_building" @@ -5020,10 +5069,10 @@ "instance_reference": "" }, "orientation": 0.0, - "placement_type": "tp_structure", - "prefer_spots_on_side_with_leader": "True", - "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -5037,19 +5086,19 @@ "replace_retry_distance": 0.0 }, "placement_valid": { - "instance_reference": "ui_rectangle/construction_placement_valid" + "instance_reference": "" }, "placement_invalid": { "instance_reference": "ui_rectangle/construction_placement_invalid" }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, - "ui_range_radius": 0.0, + "ui_range_radius": 3.75, "ui_setfacing": { "instance_reference": "" }, - "query_weapon_for_range_ui": "True", + "query_weapon_for_range_ui": "False", "squad_ignore_pathfinding": "False", "placement_requirements": { "must_be_in_line_of_sight": "False", @@ -5103,7 +5152,7 @@ "while_construction_complete_physical_state_tree_ref": "" }, "can_be_cancelled_state_tree_conditions": "", - "query_movement_node_modifier_for_range_ui": "True", + "query_movement_node_modifier_for_range_ui": "False", "construction_site_erase_inactive": "True", "entity_placement_class": "", "show_ability_range_in_construction_item_preview": "False", @@ -5125,12 +5174,12 @@ }, "placement_position_ignores_walkable_surfaces": "False", "construction_site_erase_inactive_in_progress": "True", - "max_fence_placement_count": 0.0, + "max_fence_placement_count": 1.0, "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 0.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_duration_seconds": 5.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -5178,7 +5227,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240303" + "value": "11265123" } }, "extra_text": { @@ -5193,7 +5242,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -5215,16 +5264,16 @@ }, "map_rotation_type_override": "no_override", "occlusion_state": "can_be_occluded", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "common/abilities/ability_demo_charge", + "icon_name": "races/common/abilities/democharge_icon", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -5238,8 +5287,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -5250,7 +5299,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "", + "portrait_name": "races/common/abilities/democharge_portrait_afk", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -5330,7 +5379,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -5345,12 +5394,12 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 7.0, + "time_seconds": 10.0, "time_turns": 0.0, "builder_cost": { "action_points": 0.0 @@ -5365,9 +5414,9 @@ "value": "ebpextensions\\camouflage_ext" }, "attack_priority": 0.0, - "camouflage_type": "tp_mine", + "camouflage_type": "tp_democharge", "chain_revealer": "False", - "detection_radius": 0.0, + "detection_radius": 12.5, "must_be_fully_constructed": "False", "permanently_activated": "True", "combat_reset_time": 5.0, @@ -5390,7 +5439,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\detection_behaviour\\on_detected" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -5600,7 +5657,22 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\mine_ext" + }, + "defuse_seconds": 2.0, + "detonate_radius": 3.5, + "initial_delay_seconds": 2.5, + "trigger_type": "", + "detonate_on_death": "True", + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" } }, { @@ -5612,7 +5684,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -5633,7 +5706,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -5654,8 +5729,8 @@ "vertical_scale": 0.0, "deform_type": "tp_additive" }, - "radius_max": 5.0, - "radius_min": 5.0, + "radius_max": 7.0, + "radius_min": 6.5, "splat_only_splat_seconds": 0.0, "splat_only_splats": [] }, @@ -5670,7 +5745,7 @@ "name": "on_detonate_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "mine_on_detonate" + "ActionTree_OpeningBranch": "demo_charge_us\\explosion_warning\\demo_charge_explosion" }, "on_absorbed_action_tree": { "template_reference": { @@ -5689,11 +5764,15 @@ "value": "ebpextensions\\demolition_charge_ext" }, "booby_trap_enabled": "False", + "booby_trap_target_action_tree": { + "template_reference": { + "name": "booby_trap_target_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, "death_delay_seconds": 20.0, "detect_type": "mine", - "explosions_max": 4.0, - "explosions_min": 1.0, - "explosions_stagger_time": 2.0, "detected_action_tree": { "template_reference": { "name": "detected_action_tree", @@ -5701,6 +5780,7 @@ }, "ActionTree_OpeningBranch": "" }, + "detonation_delay_seconds": 0.0, "explosion_action_tree": { "template_reference": { "name": "explosion_action_tree", @@ -5708,13 +5788,10 @@ }, "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" }, - "booby_trap_target_action_tree": { - "template_reference": { - "name": "booby_trap_target_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, + "explosions_max": 4.0, + "explosions_min": 1.0, + "explosions_stagger_time": 2.0, + "is_auto_detonate": "False", "triggered_action_tree": { "template_reference": { "name": "triggered_action_tree", @@ -5722,14 +5799,13 @@ }, "ActionTree_OpeningBranch": "" }, - "detonation_delay_seconds": 0.0, - "is_auto_detonate": "False" + "entity_decorator_needed_to_allow_detonate": "EntityDemolitionCharge" } } ], "pbgid": 2057915.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/common/buildings/defensive/demolition_charge_parent" } }, "garrison_booby_trap_ak": { @@ -5904,13 +5980,13 @@ } }, "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "False", + "construction_site_erase_inactive_in_progress": "True", "max_fence_placement_count": 0.0, "placement_weapon": { "instance_reference": "" }, "started_and_inactive_max_duration_seconds": 5.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -5921,8 +5997,8 @@ "name": "exts", "value": "ebpextensions\\ui_ext" }, - "decorator": "", - "symbol_icon_name": "common/filled_star_icon", + "decorator": "EntityUnderConstruction", + "symbol_icon_name": "", "occlusion_state": "no_occlusion", "portrait_name": "", "ap_killed_kicker": "True", @@ -5937,7 +6013,7 @@ } }, "hotkey_name": "R", - "icon_name": "core_gameplay/detonate", + "icon_name": "", "kill_type": "", "minimap_color": "*", "minimap_enable": "False", @@ -5982,7 +6058,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -6007,7 +6083,7 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -6021,8 +6097,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -6110,7 +6186,7 @@ "selectable_in_non_interactive_area": "True", "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -6379,7 +6455,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -6511,7 +6588,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -6772,7 +6850,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -6853,7 +6933,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -6996,7 +7077,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -7017,7 +7099,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -7516,7 +7600,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -7765,7 +7850,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -7798,7 +7891,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -7820,7 +7914,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -7897,7 +7992,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -8261,7 +8357,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -8321,7 +8419,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -8531,7 +8637,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -8544,7 +8651,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -8577,7 +8685,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -8598,7 +8707,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -8670,7 +8781,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -8931,7 +9043,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -9012,7 +9126,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9155,7 +9270,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -9176,7 +9292,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -9287,7 +9405,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -9548,7 +9667,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -9629,7 +9750,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9772,7 +9894,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -9793,7 +9916,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -10062,7 +10187,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -10323,7 +10449,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -10404,7 +10532,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -10567,7 +10696,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -10588,7 +10718,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -11317,7 +11449,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -11527,7 +11667,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -11553,7 +11694,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -11575,7 +11717,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -12133,7 +12276,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -12343,7 +12494,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -12369,7 +12521,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -12391,7 +12544,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -12911,7 +13065,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -13121,7 +13283,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -13147,7 +13310,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -13169,7 +13333,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -13727,7 +13892,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -13937,7 +14110,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -13963,7 +14137,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -13985,7 +14160,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -14543,7 +14719,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -14753,7 +14937,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -14779,7 +14964,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -14801,7 +14987,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -15126,7 +15313,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -15163,7 +15351,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -15185,7 +15374,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -15658,7 +15848,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -15905,7 +16095,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -16173,7 +16364,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -16195,7 +16387,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -16256,6 +16449,41 @@ "ui_show_most_progressed_weapon_reload": "False" } }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } + }, { "exts": { "template_reference": { @@ -16380,7 +16608,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -16392,7 +16621,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -16413,7 +16643,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -16640,7 +16872,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -16672,7 +16906,8 @@ "use_blocking_box": "False", "does_block_line_of_sight": "Never", "reveal_center_when_outside_is_visible": "True", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -17673,7 +17908,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -17766,7 +18001,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -17819,11 +18054,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -17838,8 +18073,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -17850,7 +18085,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -17975,7 +18210,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -18011,7 +18246,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -19077,7 +19313,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -19322,7 +19559,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -19355,7 +19600,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -19377,7 +19623,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -19796,7 +20043,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -20028,7 +20276,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -20050,7 +20299,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -20143,7 +20393,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -20401,7 +20652,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -20482,7 +20735,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -20714,7 +20968,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -20735,7 +20990,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -20998,7 +21255,7 @@ "death_seconds": 1.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 500.0, + "hitpoints": 400.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -21064,7 +21321,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -21082,9 +21340,12 @@ }, { "unit_type": "tank_trap" + }, + { + "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "race_type_list": [ { @@ -21126,7 +21387,7 @@ "placement_type": "tp_fence", "prefer_spots_on_side_with_leader": "False", "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -21293,8 +21554,8 @@ } }, "selection_name": "building", - "selection_scale": 0.0, - "selection_type": "targettable", + "selection_scale": 1.0, + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -21347,11 +21608,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "races/german/buildings/tank_trap_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_german_tank_trap_teeth_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -21378,7 +21639,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "races/german/buildings/tank_trap_ger_portrait", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -21456,7 +21717,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -21675,13 +21938,13 @@ } }, "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "False", + "construction_site_erase_inactive_in_progress": "True", "max_fence_placement_count": 0.0, "placement_weapon": { "instance_reference": "" }, "started_and_inactive_max_duration_seconds": 5.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -21692,8 +21955,8 @@ "name": "exts", "value": "ebpextensions\\ui_ext" }, - "decorator": "", - "symbol_icon_name": "common/filled_star_icon", + "decorator": "EntityUnderConstruction", + "symbol_icon_name": "", "occlusion_state": "no_occlusion", "portrait_name": "", "ap_killed_kicker": "True", @@ -21708,7 +21971,7 @@ } }, "hotkey_name": "R", - "icon_name": "core_gameplay/detonate", + "icon_name": "", "kill_type": "", "minimap_color": "*", "minimap_enable": "False", @@ -21753,7 +22016,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -21778,7 +22041,7 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -21792,8 +22055,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -21881,7 +22144,7 @@ "selectable_in_non_interactive_area": "True", "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -22150,7 +22413,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -22347,7 +22611,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -22359,7 +22624,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -22381,7 +22647,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -22868,7 +23135,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -22880,7 +23148,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -22901,7 +23170,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -23131,7 +23402,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -23163,7 +23436,8 @@ "use_blocking_box": "False", "does_block_line_of_sight": "Never", "reveal_center_when_outside_is_visible": "True", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -23431,7 +23705,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -23468,7 +23743,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -23489,7 +23765,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -23898,7 +24176,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -23930,7 +24210,8 @@ "use_blocking_box": "False", "does_block_line_of_sight": "Never", "reveal_center_when_outside_is_visible": "True", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -24201,7 +24482,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -24238,7 +24520,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -24260,7 +24543,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -25099,7 +25383,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -25136,7 +25421,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -25158,7 +25444,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -26093,7 +26380,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -26130,7 +26418,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -26152,7 +26441,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -27002,7 +27292,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -27039,7 +27330,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -27061,7 +27353,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -27923,7 +28216,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -28032,7 +28326,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -28044,7 +28339,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -28066,7 +28362,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } } ], @@ -28405,7 +28702,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -28417,7 +28715,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -28439,7 +28738,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -28907,7 +29207,7 @@ "death_seconds": 0.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 100.0, + "hitpoints": 110.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -28973,7 +29273,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -29087,7 +29388,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -29109,7 +29411,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -29415,7 +29718,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -29779,7 +30090,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -29893,7 +30205,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -29915,7 +30228,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -30224,7 +30538,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -30531,7 +30853,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -30649,7 +30972,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -30671,7 +30995,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -30977,7 +31302,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -31512,7 +31845,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -31626,7 +31960,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -31648,7 +31983,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -31957,7 +32293,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -32264,7 +32608,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -32382,7 +32727,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -32404,7 +32750,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -32710,7 +33057,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -33017,7 +33372,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -33135,7 +33491,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -33157,7 +33514,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -33463,7 +33821,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -33770,7 +34136,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -33888,7 +34255,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -33910,7 +34278,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -34216,7 +34585,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -34523,7 +34900,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -34641,7 +35019,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -34663,7 +35042,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -34969,7 +35349,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -35276,7 +35664,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -35390,7 +35779,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -35412,7 +35802,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -35718,7 +36109,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -35967,7 +36366,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -36085,7 +36485,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -36107,7 +36508,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -36413,7 +36815,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -36662,7 +37072,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -36780,7 +37191,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -36802,7 +37214,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -37108,7 +37521,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -37357,7 +37778,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -37475,7 +37897,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -37497,7 +37920,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -37803,7 +38227,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -38052,7 +38484,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -38170,7 +38603,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -38192,7 +38626,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -38498,7 +38933,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -38805,7 +39248,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -38919,7 +39363,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -38941,7 +39386,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -39247,7 +39693,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -39554,7 +40008,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -39668,7 +40123,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -39690,7 +40146,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -39996,7 +40453,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -40303,7 +40768,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -40417,7 +40883,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -40439,7 +40906,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -40745,7 +41213,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -41052,7 +41528,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -41166,7 +41643,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -41188,7 +41666,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -41494,7 +41973,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -41801,7 +42288,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -41919,7 +42407,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -41941,7 +42430,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -42247,7 +42737,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -42554,7 +43052,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -42668,7 +43167,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -42690,7 +43190,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -42996,7 +43497,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -43303,7 +43812,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -43421,7 +43931,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -43443,7 +43954,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -43749,7 +44261,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -43998,7 +44518,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -44116,7 +44637,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -44138,7 +44660,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -44444,7 +44967,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -44751,7 +45282,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -44869,7 +45401,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -44891,7 +45424,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -45197,7 +45731,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -45504,7 +46046,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -45622,7 +46165,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -45644,7 +46188,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -45950,7 +46495,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -46199,7 +46752,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -46317,7 +46871,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -46339,7 +46894,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -46645,7 +47201,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -46894,7 +47458,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -47012,7 +47577,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -47034,7 +47600,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -47340,7 +47907,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -47647,7 +48222,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -47761,7 +48337,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -47783,7 +48360,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -48089,7 +48667,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -48396,7 +48982,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -48514,7 +49101,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -48536,7 +49124,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -48842,7 +49431,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -49091,7 +49688,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -49209,7 +49807,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -49231,7 +49830,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -49537,7 +50137,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -50015,7 +50623,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -50129,7 +50738,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -50151,7 +50761,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -50460,7 +51071,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -51003,7 +51622,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -51117,7 +51737,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -51139,7 +51760,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -51448,7 +52070,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -52106,7 +52736,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -52220,7 +52851,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -52242,7 +52874,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -52548,7 +53181,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -53026,7 +53667,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -53140,7 +53782,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -53162,7 +53805,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -53468,7 +54112,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -53889,7 +54541,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -54003,7 +54656,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -54025,7 +54679,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -54331,7 +54986,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -54809,7 +55472,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -54923,7 +55587,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -54945,7 +55610,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -55251,7 +55917,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -55737,7 +56411,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -55851,7 +56526,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -55873,7 +56549,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -56179,7 +56856,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -56609,7 +57294,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -56723,7 +57409,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -56745,7 +57432,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -57051,7 +57739,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -57435,7 +58131,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -57545,7 +58242,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -57567,7 +58265,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -57876,7 +58575,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -58486,7 +59193,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -58596,7 +59304,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -58618,7 +59327,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -58924,7 +59634,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -59472,7 +60190,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -59582,7 +60301,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -59604,7 +60324,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -59913,7 +60634,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -60362,7 +61091,7 @@ "game_object_attachment_type": "scenegraph" }, "ebp": { - "instance_reference": "ebps/races/afrika_korps/weapons/explosive_weapons/heavy_artillery/w_105mm_howitzer_cannone_dummy_ak" + "instance_reference": "ebps/races/afrika_korps/weapons/explosive_weapons/heavy_artillery/w_105mm_howitzer_cannone_auto_ak" }, "attachment_flags": { "sim_only": "False", @@ -60523,7 +61252,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -60614,6 +61344,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.8 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -60626,7 +61363,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -60647,7 +61385,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 3.0 + "reveal_area_on_death_radius": 3.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -60959,7 +61699,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -61626,7 +62374,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -61736,7 +62485,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -61758,7 +62508,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -62067,7 +62818,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -62614,7 +63373,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -62651,7 +63411,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -62673,7 +63434,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -63287,7 +64049,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -63523,7 +64293,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -63560,7 +64331,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -63582,7 +64354,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -64269,7 +65042,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -64505,7 +65286,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -64542,7 +65324,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -64564,7 +65347,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -65126,7 +65910,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -65362,7 +66154,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -65399,7 +66192,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -65421,7 +66215,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -66099,7 +66894,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -66487,7 +67290,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -66524,7 +67328,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -66546,7 +67351,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -67160,7 +67966,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -67656,7 +68470,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -67693,7 +68508,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -67715,7 +68531,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -68329,7 +69146,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -68825,7 +69650,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -68862,7 +69688,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -68884,7 +69711,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -69422,7 +70250,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -70317,7 +71153,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -70354,7 +71191,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -70376,7 +71214,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -70853,7 +71692,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -70956,7 +71803,7 @@ "death_seconds": 0.0, "delete_when_dead": "False", "force_attacker_memory": "False", - "hitpoints": 240.0, + "hitpoints": 280.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -71036,7 +71883,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -71073,7 +71921,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -71095,7 +71944,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -71119,6 +71969,9 @@ }, { "unit_type": "allow_track_damage_when_immobilized" + }, + { + "unit_type": "rideable_vehicle" } ], "weapon_targeting": "automatic", @@ -71362,8 +72215,8 @@ "name": "exts", "value": "ebpextensions\\moving_ext" }, - "acceleration": 4.5, - "deceleration": 7.5, + "acceleration": 3.6, + "deceleration": 6.0, "high_path_look_ahead_max_dist": 35.0, "orient_to_terrain": "True", "pass_type": { @@ -71413,7 +72266,7 @@ "speed_levels": { "speed_level_0": 0.0, "speed_level_1": 3.0, - "speed_level_2": 7.6, + "speed_level_2": 6.5, "speed_level_3": 8.0, "speed_level_4": 10.0 }, @@ -71427,8 +72280,8 @@ }, "speed_scaling_table": { "min_speed": 0.0, - "default_speed": 7.6, - "max_speed": 7.6, + "default_speed": 6.5, + "max_speed": 6.5, "reverse_max_speed": 0.0 }, "snap_to_surface_type": "GroundOrWalkable", @@ -71779,7 +72632,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -71814,7 +72675,56 @@ "instance_reference": "" }, "info": { - "role_list": [], + "role_list": [ + { + "role": { + "name": "driver", + "spawn_crew_on_create": "True", + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "loc_driver", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/afrika_korps/infantry/crew_halftrack_250_ak" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "True", + "restore_snap_to_ground_on_detach": "False", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "False", + "receive_parent_animations": "True", + "receive_parent_death": "False" + } + }, + "animation_role": { + "instance_reference": "animation_role/vehicle/us_truck_4x4/v_truck_4x4_driver" + }, + "parent_inventory_slot": "", + "invulnerable": "True", + "weapon_override": { + "template_reference": { + "name": "weapon_override", + "value": "" + } + }, + "setup_marker_override": "", + "can_ragdoll": "True" + } + } + ], "additional_crew_option": { "template_reference": { "name": "additional_crew_option", @@ -71831,7 +72741,56 @@ "instance_reference": "racebps/americans" }, "info": { - "role_list": [], + "role_list": [ + { + "role": { + "name": "driver", + "spawn_crew_on_create": "True", + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "loc_driver", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/american/vehicles/crew/vehicle_crew_us" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "True", + "restore_snap_to_ground_on_detach": "False", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "False", + "receive_parent_animations": "True", + "receive_parent_death": "False" + } + }, + "animation_role": { + "instance_reference": "animation_role/vehicle/us_truck_4x4/v_truck_4x4_driver" + }, + "parent_inventory_slot": "", + "invulnerable": "True", + "weapon_override": { + "template_reference": { + "name": "weapon_override", + "value": "" + } + }, + "setup_marker_override": "", + "can_ragdoll": "True" + } + } + ], "additional_crew_option": { "template_reference": { "name": "additional_crew_option", @@ -71848,7 +72807,56 @@ "instance_reference": "racebps/germans" }, "info": { - "role_list": [], + "role_list": [ + { + "role": { + "name": "driver", + "spawn_crew_on_create": "True", + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "loc_driver", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/german/vehicles/crew/vehicle_crew_ger" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "True", + "restore_snap_to_ground_on_detach": "False", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "False", + "receive_parent_animations": "True", + "receive_parent_death": "False" + } + }, + "animation_role": { + "instance_reference": "animation_role/vehicle/us_truck_4x4/v_truck_4x4_driver" + }, + "parent_inventory_slot": "", + "invulnerable": "True", + "weapon_override": { + "template_reference": { + "name": "weapon_override", + "value": "" + } + }, + "setup_marker_override": "", + "can_ragdoll": "True" + } + } + ], "additional_crew_option": { "template_reference": { "name": "additional_crew_option", @@ -71865,7 +72873,56 @@ "instance_reference": "racebps/british_africa" }, "info": { - "role_list": [], + "role_list": [ + { + "role": { + "name": "driver", + "spawn_crew_on_create": "True", + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "loc_driver", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/british_africa/vehicles/crew/vehicle_crew_africa_uk" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "True", + "restore_snap_to_ground_on_detach": "False", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "False", + "receive_parent_animations": "True", + "receive_parent_death": "False" + } + }, + "animation_role": { + "instance_reference": "animation_role/vehicle/us_truck_4x4/v_truck_4x4_driver" + }, + "parent_inventory_slot": "", + "invulnerable": "True", + "weapon_override": { + "template_reference": { + "name": "weapon_override", + "value": "" + } + }, + "setup_marker_override": "", + "can_ragdoll": "True" + } + } + ], "additional_crew_option": { "template_reference": { "name": "additional_crew_option", @@ -71965,6 +73022,110 @@ } ] } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\hold_ext" + }, + "attach_passenger_animator": "True", + "can_attack_occupant": "False", + "despawn_on_load": "False", + "disable_area_effect_on_overflow_slot": "False", + "disable_unload": "False", + "disallow_load_command": "False", + "enable_trigger_abilities_in_hold": "True", + "enable_trigger_attack_in_hold": "False", + "holds_produced_squads": "False", + "keep_abandoned_team_weapon": "False", + "load_seconds": 0.0, + "max_load_seconds": 0.5, + "min_hold_seconds": 0.5, + "num_slots": 1000.0, + "num_squad_slots": 1.0, + "percent_unload_on_death": 0.5, + "revert_ownership": "False", + "scavenge_enabled": "False", + "shared_with_other_same_type_units": "False", + "use_building_target_scan_radius": "True", + "use_crouching_posture": "False", + "on_loading_modifiers": [], + "acceptable_types": [ + { + "acceptable_type": "hold_infantry" + }, + { + "acceptable_type": "hold_kradschutzen" + }, + { + "acceptable_type": "hold_heavy_machine_gun" + }, + { + "acceptable_type": "hold_mortar" + } + ], + "invulnerable_in_hold": "False", + "scavenge_resource": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "load_distance": 1.0, + "maintain_selection": "False", + "on_loaded_hold_action_tree": { + "template_reference": { + "name": "on_loaded_hold_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_loaded_squad_action_tree": { + "template_reference": { + "name": "on_loaded_squad_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_unloaded_squad_instant_action_tree": { + "template_reference": { + "name": "on_unloaded_squad_instant_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "convert_garrision_on_owner_change": "False", + "move_on_remove_hold": "True", + "load_separate_entrances": "True", + "can_issue_retreat_to_hold_contents": "False", + "is_indoors": "False", + "ensure_pathability_to_hold_for_unload": "False", + "unload_path_distance_max": 0.0, + "count_units_in_units": "True", + "unload_seconds_total": 2.0, + "unload_seconds_per_entity": 0.25, + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\towing_tractor_ext" + }, + "pivot_offset": 3.03, + "max_trailer_weight": 100.0, + "turn_plan": { + "instance_reference": "turn_plan/towing" + } + } } ], "pbgid": 2068537.0, @@ -72066,7 +73227,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -72103,7 +73265,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -72125,7 +73288,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -72742,7 +73906,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -73404,7 +74576,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -73520,7 +74693,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -73557,7 +74731,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -73579,7 +74754,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -74196,7 +75372,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -74858,7 +76042,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -74974,7 +76159,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -75011,7 +76197,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -75033,7 +76220,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -75647,7 +76835,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -76309,7 +77505,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -76425,7 +77622,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -76462,7 +77660,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -76484,7 +77683,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -77104,7 +78304,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -77340,7 +78548,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -77377,7 +78586,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -77399,7 +78609,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -78013,7 +79224,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -79100,7 +80319,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -79137,7 +80357,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -79159,7 +80380,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -79776,7 +80998,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -80259,7 +81489,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -80296,7 +81527,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -80318,7 +81550,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -80926,7 +82159,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -81457,7 +82698,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -81494,7 +82736,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -81516,7 +82759,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -82124,7 +83368,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -82382,7 +83634,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -82485,7 +83738,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -82522,7 +83776,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -82544,7 +83799,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -83155,7 +84411,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -84214,7 +85478,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -84251,7 +85516,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -84273,7 +85539,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -84780,7 +86047,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -85057,7 +86332,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -85094,7 +86370,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -85116,7 +86393,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -85660,7 +86938,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -85883,7 +87169,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -85999,7 +87286,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -86036,7 +87324,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -86058,7 +87347,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -86559,7 +87849,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -86720,7 +88018,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -86795,7 +88093,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -86958,7 +88257,7 @@ "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_front_rear_side" }, "front_armor": 3.0, - "rear_armor": 1.5, + "rear_armor": 3.0, "side_armor": 3.0, "rear_damage_multiplier": 1.0, "side_damage_multiplier": 1.0 @@ -86997,7 +88296,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -87034,7 +88334,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -87056,7 +88357,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -87296,7 +88598,7 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0, + "turn_in_place_distance": 3.0, "bandbox_selection_priority_override": "medium" } }, @@ -87327,11 +88629,11 @@ "pass_type": { "instance_reference": "pass_types/vehicle_light" }, - "rotation_rate": 75.0, + "rotation_rate": 110.0, "turn_plan": { - "instance_reference": "turn_plan/ultra_light" + "instance_reference": "turn_plan/motorcycle_i" }, - "on_land_overturn_scale": 0.1, + "on_land_overturn_scale": 0.0, "motion_tree_movement_direction_count": 4.0, "right_of_way_priority": 100.0, "use_prediction": "True", @@ -87410,8 +88712,8 @@ "value": "options\\ebpextensions\\movingext\\start_move_speed_option" }, "speed": "speed", - "max_frame_ticks_from_stopped": 2.0, - "rotation_rate_multiplier": 1.3 + "max_frame_ticks_from_stopped": 10.0, + "rotation_rate_multiplier": 3.5 } } }, @@ -87597,7 +88899,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -88272,7 +89582,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -88309,7 +89620,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -88331,7 +89643,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -89085,7 +90398,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -89362,7 +90683,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -89399,7 +90721,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -89421,7 +90744,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -90175,7 +91499,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -90452,7 +91784,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -90489,7 +91822,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -90511,7 +91845,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -91347,7 +92682,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -91591,7 +92934,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -91628,7 +92972,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -91650,7 +92995,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -92486,7 +93832,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -92730,7 +94084,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -92767,7 +94122,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -92789,7 +94145,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -93555,7 +94912,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -93799,7 +95164,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -93836,7 +95202,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -93858,7 +95225,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -94469,7 +95837,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -95413,7 +96789,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -95450,7 +96827,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -95472,7 +96850,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -96016,7 +97395,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -96453,7 +97840,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -96490,7 +97878,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -96512,7 +97901,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -97421,7 +98811,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -97824,13 +99222,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -97907,10 +99305,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -98021,7 +99420,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -98058,7 +99458,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -98080,7 +99481,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -98989,7 +100391,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -99392,13 +100802,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -99475,10 +100885,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -99589,7 +101000,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -99626,7 +101038,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -99648,7 +101061,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -100557,7 +101971,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -100960,13 +102382,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -101043,10 +102465,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -101157,7 +102580,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -101194,7 +102618,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -101216,7 +102641,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -102125,7 +103551,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -102528,13 +103962,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -102611,10 +104045,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -102725,7 +104160,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -102762,7 +104198,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -102784,7 +104221,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -103696,7 +105134,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -104099,13 +105545,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -104182,10 +105628,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -104296,7 +105743,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -104333,7 +105781,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -104355,7 +105804,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -105255,7 +106705,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -105658,13 +107116,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -105741,10 +107199,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -105855,7 +107314,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -105892,7 +107352,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -105914,7 +107375,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -106870,7 +108332,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -107314,13 +108784,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -107397,10 +108867,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -107511,7 +108982,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -107548,7 +109020,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -107570,7 +109043,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -108245,7 +109719,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -108530,7 +110012,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -108567,7 +110050,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -108589,7 +110073,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -109501,7 +110986,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -109913,13 +111406,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.75, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -109996,10 +111489,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -110110,7 +111604,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -110147,7 +111642,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -110169,7 +111665,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -111069,7 +112566,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -111513,13 +113018,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.75, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -111596,10 +113101,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -111710,7 +113216,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -111747,7 +113254,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -111769,7 +113277,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -112611,7 +114120,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -112808,13 +114325,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.75, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -112891,10 +114408,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -113005,7 +114523,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -113042,7 +114561,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -113064,7 +114584,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -113599,7 +115120,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -113835,7 +115364,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -113872,7 +115402,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -113894,7 +115425,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -114505,7 +116037,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -115310,7 +116850,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -115347,7 +116888,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -115369,7 +116911,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -116147,7 +117690,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -116414,7 +117965,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -116451,7 +118003,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -116473,7 +118026,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -117257,7 +118811,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -117710,13 +119272,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -117793,10 +119355,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -117907,7 +119470,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -117944,7 +119508,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -117966,7 +119531,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -118747,7 +120313,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -119191,13 +120765,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -119274,10 +120848,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -119388,7 +120963,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -119425,7 +121001,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -119447,7 +121024,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -120122,7 +121700,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -120327,7 +121913,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -120413,7 +121999,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -120516,7 +122103,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -120553,7 +122141,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -120575,7 +122164,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -121478,7 +123068,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -121881,13 +123479,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -121964,10 +123562,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -122078,7 +123677,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -122115,7 +123715,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -122137,7 +123738,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -122696,7 +124298,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -123412,7 +125022,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -123705,7 +125316,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -123742,7 +125354,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -123764,7 +125377,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -124320,7 +125934,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -124962,7 +126584,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -125023,7 +126645,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -125519,7 +127142,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -125556,7 +127180,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -125578,7 +127203,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -126137,7 +127763,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -126853,7 +128487,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -126956,7 +128591,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -126993,7 +128629,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -127015,7 +128652,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -127495,7 +129133,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -127869,7 +129515,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -128088,7 +129735,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -128206,7 +129854,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -128228,7 +129877,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -128534,7 +130184,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -128841,7 +130499,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -128959,7 +130618,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -128981,7 +130641,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -129287,7 +130948,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -129536,7 +131205,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -129654,7 +131324,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -129676,7 +131347,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -129982,7 +131654,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -130231,7 +131911,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -130349,7 +132030,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -130371,7 +132053,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -130677,7 +132360,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -130926,7 +132617,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -131044,7 +132736,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -131066,7 +132759,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -131372,7 +133066,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -131621,7 +133323,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -131739,7 +133442,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -131761,7 +133465,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -132067,7 +133772,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -132374,7 +134087,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -132492,7 +134206,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -132514,7 +134229,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -132820,7 +134536,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -133069,7 +134793,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -133187,7 +134912,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -133209,7 +134935,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -133515,7 +135242,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -133822,7 +135557,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -133940,7 +135676,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -133962,7 +135699,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -134268,7 +136006,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -134517,7 +136263,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -134635,7 +136382,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -134657,7 +136405,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -134963,7 +136712,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -135212,7 +136969,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -135310,7 +137068,7 @@ }, "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, - "with_cost_speed_multiplier": 0.4 + "with_cost_speed_multiplier": 1.0 }, "direct_path_look_ahead_max_dist": 20.0, "start_move_speed_option": { @@ -135330,7 +137088,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -135352,7 +137111,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -135658,7 +137418,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -135907,7 +137675,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -136005,7 +137774,7 @@ }, "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, - "with_cost_speed_multiplier": 0.4 + "with_cost_speed_multiplier": 1.0 }, "direct_path_look_ahead_max_dist": 20.0, "start_move_speed_option": { @@ -136025,7 +137794,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -136047,7 +137817,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -136353,7 +138124,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -138718,7 +140497,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -138755,7 +140535,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -138777,7 +140558,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -139686,7 +141468,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -140089,13 +141879,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -140172,10 +141962,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -140654,7 +142445,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -140691,7 +142483,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -140713,7 +142506,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -141622,7 +143416,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -142025,13 +143827,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -142108,10 +143910,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -142873,6 +144676,53 @@ "instance_reference": "" } }, + "w_105mm_howitzer_cannone_auto_ak": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\weapon_ext" + }, + "weapon": { + "instance_reference": "weapon/afrika_korps/explosive_weapon/heavy_artillery/105mm_howitzer_cannone_auto_ak" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\attachment_child_ext" + }, + "on_attach": { + "template_reference": { + "name": "on_attach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_detach": { + "template_reference": { + "name": "on_detach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "requires_attachment_dynamics": "True", + "tracking_affects_transformation_when_setup": "True", + "rotation_rate_degrees_per_second_signed_dca_key": "", + "output_dca_to_parent": "True", + "dca_vertical_degrees_offset": 0.0, + "horizontal_angle_limits_only_apply_when_setup": "False" + } + } + ], + "pbgid": 2162965.0, + "parent_pbg": { + "instance_reference": "" + } + }, "w_105mm_howitzer_cannone_barrage_ak": { "extensions": [ { @@ -144546,7 +146396,8 @@ "z": 3.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -144789,7 +146640,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -149077,7 +150929,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { diff --git a/data/chunked/ebps/races/american.json b/data/chunked/ebps/races/american.json index 6f96659b..ae287157 100644 --- a/data/chunked/ebps/races/american.json +++ b/data/chunked/ebps/races/american.json @@ -92,7 +92,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -104,7 +105,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -125,7 +127,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -469,7 +473,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -699,7 +709,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -711,7 +722,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -733,7 +745,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -1376,7 +1389,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -1388,7 +1402,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -1409,7 +1424,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -1816,7 +1833,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -2056,7 +2079,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -2068,7 +2092,8 @@ "detect_camouflage": { "tp_global": 50.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 105.0, @@ -2089,7 +2114,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -2429,7 +2456,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -2727,7 +2760,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -2739,7 +2773,8 @@ "detect_camouflage": { "tp_global": 50.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -2761,7 +2796,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -3351,7 +3387,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -3363,7 +3400,8 @@ "detect_camouflage": { "tp_global": 35.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -3384,7 +3422,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -3724,7 +3764,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -4022,7 +4068,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -4034,7 +4081,8 @@ "detect_camouflage": { "tp_global": 65.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 105.0, @@ -4055,7 +4103,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -4395,7 +4445,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -4693,7 +4749,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -4705,7 +4762,8 @@ "detect_camouflage": { "tp_global": 50.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 105.0, @@ -4726,7 +4784,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -5066,7 +5126,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -5364,7 +5430,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -5376,7 +5443,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -5397,7 +5465,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -5737,7 +5807,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -6035,7 +6111,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -6047,7 +6124,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -6068,7 +6146,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -6408,7 +6488,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -6706,7 +6792,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -6718,7 +6805,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -6739,7 +6827,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -7079,7 +7169,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -7377,7 +7473,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -7389,7 +7486,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -7410,7 +7508,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -7750,7 +7850,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -8039,7 +8145,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -8051,7 +8158,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -8073,7 +8181,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -8134,7 +8243,7 @@ "icon_name": "races/american/buildings/ammunition_storage_us", "kill_type": "building", "minimap_color": "*", - "minimap_enable": "False", + "minimap_enable": "True", "minimap_team_only": "False", "minimap_teamcolor": "True", "overlay_name": "", @@ -8155,8 +8264,8 @@ } }, "ui_priority": 0.0, - "minimap_icon": "", - "minimap_icon_scale": 0.3, + "minimap_icon": "races/american/symbols/ammunitionstorage_us_dec", + "minimap_icon_scale": 0.635, "brief_text": { "locstring": { "name": "brief_text", @@ -9095,7 +9204,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9369,7 +9479,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -9402,7 +9520,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -9424,7 +9543,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -10029,7 +10149,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 10.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -10065,7 +10185,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -10085,7 +10206,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -10342,11 +10463,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/barbed_wire_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_barbwire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -10542,7 +10663,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -10632,7 +10754,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -10654,7 +10777,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -11409,7 +11533,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -11422,7 +11547,7 @@ "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "mine" + "unit_type": "demolition_charge" }, { "unit_type": "defence_building" @@ -11459,10 +11584,10 @@ "instance_reference": "" }, "orientation": 0.0, - "placement_type": "tp_structure", - "prefer_spots_on_side_with_leader": "True", - "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -11476,19 +11601,19 @@ "replace_retry_distance": 0.0 }, "placement_valid": { - "instance_reference": "ui_rectangle/construction_placement_valid" + "instance_reference": "" }, "placement_invalid": { "instance_reference": "ui_rectangle/construction_placement_invalid" }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, - "ui_range_radius": 0.0, + "ui_range_radius": 3.75, "ui_setfacing": { "instance_reference": "" }, - "query_weapon_for_range_ui": "True", + "query_weapon_for_range_ui": "False", "squad_ignore_pathfinding": "False", "placement_requirements": { "must_be_in_line_of_sight": "False", @@ -11542,7 +11667,7 @@ "while_construction_complete_physical_state_tree_ref": "" }, "can_be_cancelled_state_tree_conditions": "", - "query_movement_node_modifier_for_range_ui": "True", + "query_movement_node_modifier_for_range_ui": "False", "construction_site_erase_inactive": "True", "entity_placement_class": "", "show_ability_range_in_construction_item_preview": "False", @@ -11563,13 +11688,13 @@ } }, "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "False", - "max_fence_placement_count": 0.0, + "construction_site_erase_inactive_in_progress": "True", + "max_fence_placement_count": 1.0, "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 0.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_duration_seconds": 5.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -11617,7 +11742,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240303" + "value": "11265123" } }, "extra_text": { @@ -11632,7 +11757,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -11659,11 +11784,11 @@ "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "common/abilities/ability_demo_charge", + "icon_name": "races/common/abilities/democharge_icon", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -11677,8 +11802,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -11689,7 +11814,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "", + "portrait_name": "races/common/abilities/democharge_portrait_us", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -11769,7 +11894,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -11804,9 +11929,9 @@ "value": "ebpextensions\\camouflage_ext" }, "attack_priority": 0.0, - "camouflage_type": "tp_mine", + "camouflage_type": "tp_democharge", "chain_revealer": "False", - "detection_radius": 0.0, + "detection_radius": 12.5, "must_be_fully_constructed": "False", "permanently_activated": "True", "combat_reset_time": 5.0, @@ -11829,7 +11954,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\detection_behaviour\\on_detected" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -12003,7 +12136,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 1.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -12039,7 +12172,22 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\mine_ext" + }, + "defuse_seconds": 2.0, + "detonate_radius": 3.5, + "initial_delay_seconds": 2.5, + "trigger_type": "", + "detonate_on_death": "True", + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" } }, { @@ -12051,7 +12199,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -12072,7 +12221,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -12093,8 +12244,8 @@ "vertical_scale": 0.0, "deform_type": "tp_additive" }, - "radius_max": 5.0, - "radius_min": 5.0, + "radius_max": 7.0, + "radius_min": 6.5, "splat_only_splat_seconds": 0.0, "splat_only_splats": [] }, @@ -12109,7 +12260,7 @@ "name": "on_detonate_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "demo_charge_us\\explosion_warning\\demo_charge_explosion" }, "on_absorbed_action_tree": { "template_reference": { @@ -12128,11 +12279,15 @@ "value": "ebpextensions\\demolition_charge_ext" }, "booby_trap_enabled": "False", + "booby_trap_target_action_tree": { + "template_reference": { + "name": "booby_trap_target_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, "death_delay_seconds": 20.0, "detect_type": "mine", - "explosions_max": 4.0, - "explosions_min": 1.0, - "explosions_stagger_time": 2.0, "detected_action_tree": { "template_reference": { "name": "detected_action_tree", @@ -12140,6 +12295,7 @@ }, "ActionTree_OpeningBranch": "" }, + "detonation_delay_seconds": 0.0, "explosion_action_tree": { "template_reference": { "name": "explosion_action_tree", @@ -12147,13 +12303,10 @@ }, "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" }, - "booby_trap_target_action_tree": { - "template_reference": { - "name": "booby_trap_target_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, + "explosions_max": 4.0, + "explosions_min": 1.0, + "explosions_stagger_time": 2.0, + "is_auto_detonate": "False", "triggered_action_tree": { "template_reference": { "name": "triggered_action_tree", @@ -12161,17 +12314,16 @@ }, "ActionTree_OpeningBranch": "" }, - "detonation_delay_seconds": 0.0, - "is_auto_detonate": "False" + "entity_decorator_needed_to_allow_detonate": "EntityDemolitionCharge" } } ], "pbgid": 2099462.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/common/buildings/defensive/demolition_charge_parent" } }, - "demo_charge_standard_us": { + "demo_charge_ssf_commando_us": { "extensions": [ { "exts": { @@ -12188,7 +12340,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -12201,7 +12354,7 @@ "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "mine" + "unit_type": "demolition_charge" }, { "unit_type": "defence_building" @@ -12238,10 +12391,10 @@ "instance_reference": "" }, "orientation": 0.0, - "placement_type": "tp_structure", - "prefer_spots_on_side_with_leader": "True", - "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -12255,19 +12408,19 @@ "replace_retry_distance": 0.0 }, "placement_valid": { - "instance_reference": "ui_rectangle/construction_placement_valid" + "instance_reference": "" }, "placement_invalid": { "instance_reference": "ui_rectangle/construction_placement_invalid" }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, - "ui_range_radius": 0.0, + "ui_range_radius": 3.75, "ui_setfacing": { "instance_reference": "" }, - "query_weapon_for_range_ui": "True", + "query_weapon_for_range_ui": "False", "squad_ignore_pathfinding": "False", "placement_requirements": { "must_be_in_line_of_sight": "False", @@ -12321,7 +12474,7 @@ "while_construction_complete_physical_state_tree_ref": "" }, "can_be_cancelled_state_tree_conditions": "", - "query_movement_node_modifier_for_range_ui": "True", + "query_movement_node_modifier_for_range_ui": "False", "construction_site_erase_inactive": "True", "entity_placement_class": "", "show_ability_range_in_construction_item_preview": "False", @@ -12342,13 +12495,13 @@ } }, "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "False", - "max_fence_placement_count": 0.0, + "construction_site_erase_inactive_in_progress": "True", + "max_fence_placement_count": 1.0, "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 0.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_duration_seconds": 5.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -12379,7 +12532,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11235458" + "value": "11265125" } }, "selection_name": "mine", @@ -12396,7 +12549,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240303" + "value": "11265124" } }, "extra_text": { @@ -12411,7 +12564,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -12438,11 +12591,11 @@ "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "common/abilities/ability_demo_charge", + "icon_name": "races/common/abilities/democharge_icon", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -12456,8 +12609,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -12468,7 +12621,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "", + "portrait_name": "races/common/abilities/democharge_portrait_us", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -12548,7 +12701,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -12563,7 +12716,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 75.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -12608,7 +12761,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\detection_behaviour\\on_detected" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -12818,7 +12979,22 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\mine_ext" + }, + "defuse_seconds": 2.0, + "detonate_radius": 3.5, + "initial_delay_seconds": 2.5, + "trigger_type": "", + "detonate_on_death": "True", + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" } }, { @@ -12830,7 +13006,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -12852,7 +13029,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -12873,8 +13051,8 @@ "vertical_scale": 0.0, "deform_type": "tp_additive" }, - "radius_max": 5.0, - "radius_min": 5.0, + "radius_max": 7.0, + "radius_min": 6.5, "splat_only_splat_seconds": 0.0, "splat_only_splats": [] }, @@ -12889,7 +13067,7 @@ "name": "on_detonate_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "mine_on_detonate" + "ActionTree_OpeningBranch": "demo_charge_us\\explosion_warning\\demo_charge_explosion" }, "on_absorbed_action_tree": { "template_reference": { @@ -12908,11 +13086,15 @@ "value": "ebpextensions\\demolition_charge_ext" }, "booby_trap_enabled": "False", + "booby_trap_target_action_tree": { + "template_reference": { + "name": "booby_trap_target_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, "death_delay_seconds": 20.0, "detect_type": "mine", - "explosions_max": 4.0, - "explosions_min": 1.0, - "explosions_stagger_time": 2.0, "detected_action_tree": { "template_reference": { "name": "detected_action_tree", @@ -12920,6 +13102,7 @@ }, "ActionTree_OpeningBranch": "" }, + "detonation_delay_seconds": 0.0, "explosion_action_tree": { "template_reference": { "name": "explosion_action_tree", @@ -12927,13 +13110,10 @@ }, "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" }, - "booby_trap_target_action_tree": { - "template_reference": { - "name": "booby_trap_target_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, + "explosions_max": 4.0, + "explosions_min": 1.0, + "explosions_stagger_time": 2.0, + "is_auto_detonate": "False", "triggered_action_tree": { "template_reference": { "name": "triggered_action_tree", @@ -12941,8 +13121,7 @@ }, "ActionTree_OpeningBranch": "" }, - "detonation_delay_seconds": 0.0, - "is_auto_detonate": "False" + "entity_decorator_needed_to_allow_detonate": "EntityDemolitionCharge" } }, { @@ -12956,8 +13135,17 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_squad_upgrade" }, + "include_completed": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_queued": "False", + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, "reason": "usage_and_display", "ui_name": { "locstring": { @@ -12965,17 +13153,8 @@ "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/american/research/infantry_support_center/demolitions_package_us" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" } } } @@ -12984,12 +13163,12 @@ } } ], - "pbgid": 2152854.0, + "pbgid": 2163151.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/common/buildings/defensive/demolition_charge_parent" } }, - "demo_charge_timed_us": { + "demo_charge_standard_us": { "extensions": [ { "exts": { @@ -13006,7 +13185,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -13019,7 +13199,852 @@ "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "mine" + "unit_type": "demolition_charge" + }, + { + "unit_type": "defence_building" + } + ], + "race_type_list": [], + "attack_target_restriction_on_attacker": [], + "attack_target_restriction_on_victim": [], + "weapon_category_targeting_filter": { + "1melee": "True", + "2ranged": "True", + "3siege": "True", + "4charge": "True", + "5brace": "True", + "6auto_ability_cast": "True", + "7single_cast_ability": "True", + "8dummy": "True" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\construction_ext" + }, + "automatic_fit_on_placement": "True", + "cancel_refund_percentage": 100.0, + "construction_state_name": "Mine_Lay_State", + "construction_transition_time": 1.36666, + "force_construction": "False", + "max_engineers": 1.0, + "on_construction_squad": { + "instance_reference": "" + }, + "orientation": 0.0, + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", + "replace_ghost_distance": 5.0, + "self_construct": "False", + "field_placement_info": { + "border_entity": { + "instance_reference": "" + }, + "replace_entity": { + "instance_reference": "" + }, + "replace_count": 0.0, + "replace_retry_distance": 0.0 + }, + "placement_valid": { + "instance_reference": "" + }, + "placement_invalid": { + "instance_reference": "ui_rectangle/construction_placement_invalid" + }, + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_range_radius": 3.75, + "ui_setfacing": { + "instance_reference": "" + }, + "query_weapon_for_range_ui": "False", + "squad_ignore_pathfinding": "False", + "placement_requirements": { + "must_be_in_line_of_sight": "False", + "must_not_be_in_walkable_surfaces": "False", + "must_be_on_strategic_point": "False", + "requirements": [], + "spacing_distance": 0.0, + "skip_impass_checks_and_ignore_immovable_entities": "False", + "state_tree_conditions": "", + "must_be_in_explored_area": "False", + "must_be_on_movement_node": "False", + "placement_requirement_options": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + } + }, + "can_be_cancelled": "True", + "construction_health_option": { + "template_reference": { + "name": "construction_health_option", + "value": "options\\none" + } + }, + "min_music_intensity": 0.0, + "tooltip_data_template": "", + "placement_set_facing_style": "disabled", + "facing_quadrants": { + "search_radius_metres": 0.0, + "radius_metres": 0.0, + "quadrants": { + "front": "None", + "rear": "None", + "left": "None", + "right": "None" + } + }, + "facing_surface_normal": "True", + "fixed_rotation_impass_avoidance": { + "minimum_search_radius_cells": 5.0, + "use_impass_avoidance": "False" + }, + "on_construction_complete_state_tree_refs": { + "on_construction_complete_entity_state_tree_ref": "", + "on_construction_complete_physical_state_tree_ref": "", + "on_construction_complete_squad_state_tree_ref": "", + "on_construction_plan_complete_global_state_tree_ref": "", + "while_construction_complete_entity_state_tree_ref": "", + "while_construction_complete_physical_state_tree_ref": "" + }, + "can_be_cancelled_state_tree_conditions": "", + "query_movement_node_modifier_for_range_ui": "False", + "construction_site_erase_inactive": "True", + "entity_placement_class": "", + "show_ability_range_in_construction_item_preview": "False", + "preview_upgrade_effects": { + "statemachine_key": "", + "on_key": "", + "off_key": "", + "unit_type": "", + "reticule": { + "instance_reference": "" + }, + "reticule_radius": 0.0, + "area_info": { + "template_reference": { + "name": "area_info", + "value": "" + } + } + }, + "placement_position_ignores_walkable_surfaces": "False", + "construction_site_erase_inactive_in_progress": "True", + "max_fence_placement_count": 1.0, + "placement_weapon": { + "instance_reference": "" + }, + 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"ebps/races/common/buildings/defensive/demolition_charge_parent" + } + }, + "demo_charge_timed_us": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\line_of_sight_ext" + }, + "blocking_box": { + "x": 0.01, + "y": 0.01, + "z": 0.01 + }, + "is_shot_blocking": "False", + "use_blocking_box": "False", + "reveal_center_when_outside_is_visible": "True", + "does_block_line_of_sight": "Never", + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\type_ext" + }, + "weapon_targeting": "manual_only", + "intersection_testing": "False", + "unit_type_list": [ + { + "unit_type": "mine" }, { "unit_type": "defence_building" @@ -13426,7 +14451,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -13636,7 +14669,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -13648,7 +14682,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -13669,7 +14704,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -13797,7 +14834,8 @@ "ActionTree_OpeningBranch": "" }, "detonation_delay_seconds": 10.0, - "is_auto_detonate": "True" + "is_auto_detonate": "True", + "entity_decorator_needed_to_allow_detonate": "" } } ], @@ -13837,7 +14875,7 @@ "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "mine" + "unit_type": "demolition_charge" }, { "unit_type": "defence_building" @@ -13874,10 +14912,10 @@ "instance_reference": "" }, "orientation": 0.0, - "placement_type": "tp_structure", - "prefer_spots_on_side_with_leader": "True", - "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -13891,19 +14929,19 @@ "replace_retry_distance": 0.0 }, "placement_valid": { - "instance_reference": "ui_rectangle/construction_placement_valid" + "instance_reference": "" }, "placement_invalid": { "instance_reference": "ui_rectangle/construction_placement_invalid" }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, - "ui_range_radius": 0.0, + "ui_range_radius": 3.75, "ui_setfacing": { "instance_reference": "" }, - "query_weapon_for_range_ui": "True", + "query_weapon_for_range_ui": "False", "squad_ignore_pathfinding": "False", "placement_requirements": { "must_be_in_line_of_sight": "False", @@ -13957,7 +14995,7 @@ "while_construction_complete_physical_state_tree_ref": "" }, "can_be_cancelled_state_tree_conditions": "", - "query_movement_node_modifier_for_range_ui": "True", + "query_movement_node_modifier_for_range_ui": "False", "construction_site_erase_inactive": "True", "entity_placement_class": "", "show_ability_range_in_construction_item_preview": "False", @@ -13979,12 +15017,12 @@ }, "placement_position_ignores_walkable_surfaces": "False", "construction_site_erase_inactive_in_progress": "True", - "max_fence_placement_count": 0.0, + "max_fence_placement_count": 1.0, "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 0.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_duration_seconds": 5.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -14032,7 +15070,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240303" + "value": "11265123" } }, "extra_text": { @@ -14047,7 +15085,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -14074,11 +15112,11 @@ "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "common/abilities/ability_demo_charge", + "icon_name": "races/common/abilities/democharge_icon", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -14092,8 +15130,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -14104,7 +15142,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "", + "portrait_name": "races/common/abilities/democharge_portrait_us", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -14184,7 +15222,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -14199,7 +15237,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -14219,9 +15257,9 @@ "value": "ebpextensions\\camouflage_ext" }, "attack_priority": 0.0, - "camouflage_type": "tp_mine", + "camouflage_type": "tp_democharge", "chain_revealer": "False", - "detection_radius": 0.0, + "detection_radius": 12.5, "must_be_fully_constructed": "False", "permanently_activated": "True", "combat_reset_time": 5.0, @@ -14244,7 +15282,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\detection_behaviour\\on_detected" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -14454,7 +15500,22 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\mine_ext" + }, + "defuse_seconds": 2.0, + "detonate_radius": 3.5, + "initial_delay_seconds": 2.5, + "trigger_type": "", + "detonate_on_death": "True", + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" } }, { @@ -14466,7 +15527,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -14488,7 +15550,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -14509,8 +15572,8 @@ "vertical_scale": 0.0, "deform_type": "tp_additive" }, - "radius_max": 5.0, - "radius_min": 5.0, + "radius_max": 7.0, + "radius_min": 6.5, "splat_only_splat_seconds": 0.0, "splat_only_splats": [] }, @@ -14525,7 +15588,7 @@ "name": "on_detonate_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "mine_on_detonate" + "ActionTree_OpeningBranch": "demo_charge_us\\explosion_warning\\demo_charge_explosion" }, "on_absorbed_action_tree": { "template_reference": { @@ -14544,11 +15607,15 @@ "value": "ebpextensions\\demolition_charge_ext" }, "booby_trap_enabled": "False", + "booby_trap_target_action_tree": { + "template_reference": { + "name": "booby_trap_target_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, "death_delay_seconds": 20.0, "detect_type": "mine", - "explosions_max": 4.0, - "explosions_min": 1.0, - "explosions_stagger_time": 2.0, "detected_action_tree": { "template_reference": { "name": "detected_action_tree", @@ -14556,6 +15623,7 @@ }, "ActionTree_OpeningBranch": "" }, + "detonation_delay_seconds": 0.0, "explosion_action_tree": { "template_reference": { "name": "explosion_action_tree", @@ -14563,13 +15631,10 @@ }, "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" }, - "booby_trap_target_action_tree": { - "template_reference": { - "name": "booby_trap_target_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, + "explosions_max": 4.0, + "explosions_min": 1.0, + "explosions_stagger_time": 2.0, + "is_auto_detonate": "False", "triggered_action_tree": { "template_reference": { "name": "triggered_action_tree", @@ -14577,14 +15642,13 @@ }, "ActionTree_OpeningBranch": "" }, - "detonation_delay_seconds": 0.0, - "is_auto_detonate": "False" + "entity_decorator_needed_to_allow_detonate": "EntityDemolitionCharge" } } ], "pbgid": 2018744.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/common/buildings/defensive/demolition_charge_parent" } }, "fighting_position_rifleman_us": { @@ -14667,7 +15731,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -14757,7 +15822,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -14779,7 +15845,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -15103,7 +16170,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -15383,7 +16451,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -15626,7 +16702,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -15716,7 +16793,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -15738,7 +16816,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -16062,7 +17141,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -16314,7 +17394,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -16753,7 +17841,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -16916,7 +18005,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -16938,7 +18028,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -17312,7 +18403,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -17402,7 +18494,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -17424,7 +18517,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -17748,7 +18842,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -18000,7 +19095,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -18414,7 +19517,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -18641,7 +19745,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -18924,7 +20030,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 0.0, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -19438,7 +20545,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -19648,7 +20763,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -19674,7 +20790,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -19696,7 +20813,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -20189,7 +21307,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -20399,7 +21525,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -20425,7 +21552,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -20447,7 +21575,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -20961,7 +22090,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -21171,7 +22308,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -21197,7 +22335,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -21219,7 +22358,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -21750,7 +22890,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -21960,7 +23108,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -21986,7 +23135,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -22008,7 +23158,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -22585,7 +23736,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -22675,7 +23827,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -22697,7 +23850,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -23154,7 +24308,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -23512,7 +24667,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -23572,7 +24729,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -23782,7 +24947,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -23795,7 +24961,8 @@ "detonate_radius": 8.0, "initial_delay_seconds": 6.0, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -23828,7 +24995,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -23849,7 +25017,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -24024,7 +25194,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -24271,7 +25441,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -24539,7 +25710,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -24561,7 +25733,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -24621,6 +25794,41 @@ }, "ui_show_most_progressed_weapon_reload": "False" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } } ], "pbgid": 170283.0, @@ -24984,7 +26192,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -25185,7 +26394,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -25218,7 +26435,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -25240,7 +26458,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } } ], @@ -25605,7 +26824,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -25806,7 +27026,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -25839,7 +27067,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -25861,7 +27090,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -26480,7 +27710,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -26567,7 +27797,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -26620,11 +27850,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -26651,7 +27881,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -26776,7 +28006,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -26812,7 +28042,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -27555,7 +28786,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -27573,9 +28805,12 @@ }, { "unit_type": "tank_trap" + }, + { + "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -27778,8 +29013,8 @@ } }, "selection_name": "building", - "selection_scale": 0.0, - "selection_type": "targettable", + "selection_scale": 1.0, + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -27832,11 +29067,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/tank_trap_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_german_tank_traps_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -27863,7 +29098,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/tank_trap_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -28311,7 +29546,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -28474,7 +29710,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -28496,7 +29733,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -28872,7 +30110,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -28884,7 +30123,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -28906,7 +30146,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -29688,7 +30929,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -29725,7 +30967,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -29747,7 +30990,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -30648,7 +31892,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -30685,7 +31930,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -30707,7 +31953,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -31639,7 +32886,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -31651,7 +32899,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -31673,7 +32922,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -32324,7 +33574,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -32336,7 +33587,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -32358,7 +33610,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -33115,7 +34368,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -33152,7 +34406,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -33174,7 +34429,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -34159,7 +35415,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -34196,7 +35453,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -34218,7 +35476,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -35189,7 +36448,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -35226,7 +36486,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -35248,7 +36509,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -36399,7 +37661,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -36436,7 +37699,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -36458,7 +37722,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -37496,7 +38761,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -37508,7 +38774,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -37530,7 +38797,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -37952,7 +39220,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -37964,7 +39233,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -37986,7 +39256,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -38629,7 +39900,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -38743,7 +40015,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -38765,7 +40038,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -39074,7 +40348,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -39666,7 +40948,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -39780,7 +41063,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -39802,7 +41086,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -40111,7 +41396,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -40589,7 +41882,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -40703,7 +41997,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -40725,7 +42020,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -41031,7 +42327,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -41460,7 +42764,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -41574,7 +42879,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -41596,7 +42902,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -41858,11 +43165,11 @@ "popcap": 0.0, "fuel": 0.0, "munition": 0.0, - "manpower": 60.0, + "manpower": 70.0, "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 6.0, + "time_seconds": 10.0, "time_turns": 0.0, "builder_cost": { "action_points": 0.0 @@ -41902,7 +43209,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -42323,7 +43638,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -42437,7 +43753,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -42459,7 +43776,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -42765,7 +44083,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -43072,7 +44398,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -43190,7 +44517,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -43212,7 +44540,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -43518,7 +44847,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -43825,7 +45162,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -43943,7 +45281,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -43965,7 +45304,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -44271,7 +45611,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -44578,7 +45926,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -44696,7 +46045,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -44718,7 +46068,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -45024,7 +46375,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -45331,7 +46690,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -45449,7 +46809,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -45471,7 +46832,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -45777,7 +47139,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -46084,7 +47454,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -46198,7 +47569,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -46220,7 +47592,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -46526,7 +47899,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -46833,7 +48214,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -46947,7 +48329,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -46969,7 +48352,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -47275,7 +48659,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -47582,7 +48974,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -47696,7 +49089,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -47718,7 +49112,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -48024,7 +49419,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -48331,7 +49734,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -48445,7 +49849,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -48467,7 +49872,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -48773,7 +50179,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -49080,7 +50494,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -49198,7 +50613,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -49220,7 +50636,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -49526,7 +50943,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -49833,7 +51258,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -49947,7 +51373,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -49969,7 +51396,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -50275,7 +51703,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -50582,7 +52018,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -50696,7 +52133,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -50718,7 +52156,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -51024,7 +52463,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -51502,7 +52949,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -51616,7 +53064,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -51638,7 +53087,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -51944,7 +53394,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -52259,7 +53717,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -52373,7 +53832,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -52395,7 +53855,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -52704,7 +54165,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -52953,7 +54422,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -53071,7 +54541,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -53093,7 +54564,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -53399,7 +54871,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -53665,7 +55145,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -53783,7 +55264,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -53805,7 +55287,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -54111,7 +55594,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -54377,7 +55868,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -54495,7 +55987,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -54517,7 +56010,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -54823,7 +56317,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -55261,7 +56763,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -55375,7 +56878,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -55397,7 +56901,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -55703,7 +57208,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -56124,7 +57637,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -56238,7 +57752,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -56260,7 +57775,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -56566,7 +58082,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -56987,7 +58511,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -57101,7 +58626,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -57123,7 +58649,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -57429,7 +58956,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -58078,7 +59613,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -58192,7 +59728,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -58214,7 +59751,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -58523,7 +60061,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -59115,7 +60661,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -59229,7 +60776,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -59251,7 +60799,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -59560,7 +61109,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -60038,7 +61595,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -60152,7 +61710,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -60174,7 +61733,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -60480,7 +62040,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -60964,7 +62532,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -61078,7 +62647,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -61100,7 +62670,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -61406,7 +62977,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -61884,7 +63463,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -61998,7 +63578,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -62020,7 +63601,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -62326,7 +63908,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -62804,7 +64394,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -62918,7 +64509,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -62940,7 +64532,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -63249,7 +64842,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -63727,7 +65328,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -63841,7 +65443,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -63863,7 +65466,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -64172,7 +65776,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -64650,7 +66262,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -64764,7 +66377,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -64786,7 +66400,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -65092,7 +66707,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -65675,7 +67298,7 @@ "death_seconds": 0.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 80.0, + "hitpoints": 85.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -65741,7 +67364,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -65855,7 +67479,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -65877,7 +67502,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -66186,7 +67812,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -66769,7 +68403,7 @@ "death_seconds": 0.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 80.0, + "hitpoints": 85.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -66835,7 +68469,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -66949,7 +68584,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -66971,7 +68607,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -67280,7 +68917,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -67587,7 +69232,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -67701,7 +69347,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -67723,7 +69370,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -68032,7 +69680,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -68453,7 +70109,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -68567,7 +70224,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -68589,7 +70247,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -68895,7 +70554,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -69317,7 +70984,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -69431,7 +71099,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -69453,7 +71122,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -69759,7 +71429,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -70180,7 +71858,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -70294,7 +71973,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -70316,7 +71996,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -70622,7 +72303,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -71100,7 +72789,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -71214,7 +72904,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -71236,7 +72927,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -71545,7 +73237,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -72023,7 +73723,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -72137,7 +73838,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -72159,7 +73861,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -72468,7 +74171,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -72948,7 +74659,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -73062,7 +74774,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -73084,7 +74797,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -73393,7 +75107,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -74042,7 +75764,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -74156,7 +75879,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -74178,7 +75902,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -74484,7 +76209,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -75133,7 +76866,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -75247,7 +76981,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -75269,7 +77004,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -75578,7 +77314,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -76402,7 +78146,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -76512,7 +78257,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -76534,7 +78280,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -76843,7 +78590,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -77503,7 +79258,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -77515,7 +79271,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -77537,7 +79294,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -77852,7 +79610,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -79767,7 +81533,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -79877,7 +81644,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -79899,7 +81667,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -80208,7 +81977,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -80251,7 +82028,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -80799,7 +82577,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -80836,7 +82615,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -80858,7 +82638,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -81335,7 +83116,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -81612,7 +83401,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -81649,7 +83439,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -81671,7 +83462,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -82437,7 +84229,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -82655,7 +84455,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -82692,7 +84493,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -82714,7 +84516,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -83191,7 +84994,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -83468,7 +85279,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -83505,7 +85317,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -83527,7 +85340,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -84150,7 +85964,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -85620,7 +87442,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -85657,7 +87480,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -85679,7 +87503,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -86302,7 +88127,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -87606,7 +89439,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -87643,7 +89477,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -87665,7 +89500,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -88212,7 +90048,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -89756,7 +91600,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -89793,7 +91638,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -89815,7 +91661,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -90486,7 +92333,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -90772,7 +92627,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -90875,7 +92731,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -90912,7 +92769,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -90934,7 +92792,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -91493,7 +93352,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -92587,7 +94454,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -92703,7 +94571,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -92740,7 +94609,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -92762,7 +94632,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -93309,7 +95180,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -94381,7 +96260,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -94418,7 +96298,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -94440,7 +96321,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -94999,7 +96881,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -95949,7 +97839,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -96065,7 +97956,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -96102,7 +97994,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -96124,7 +98017,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -96716,7 +98610,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -97764,13 +99666,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -97847,10 +99749,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -98088,7 +99991,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -98125,7 +100029,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -98147,7 +100052,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -99076,7 +100982,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -99113,7 +101020,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -99135,7 +101043,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -99529,7 +101438,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -99566,7 +101476,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -99588,7 +101499,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -100065,7 +101977,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -100355,7 +102275,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -100390,9 +102311,10 @@ "value": "ebpextensions\\sight_ext" }, "detect_camouflage": { - "tp_global": 12.5, + "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -100414,7 +102336,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -100961,7 +102884,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -102048,7 +103979,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -102091,7 +104023,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -102207,7 +104140,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -102244,7 +104178,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -102266,7 +104201,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -102801,7 +104737,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -103608,7 +105552,7 @@ "death_seconds": 0.0, "delete_when_dead": "False", "force_attacker_memory": "False", - "hitpoints": 360.0, + "hitpoints": 420.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -103688,7 +105632,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -103725,7 +105670,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -103747,7 +105693,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -104285,7 +106232,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -105180,7 +107135,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -105217,7 +107173,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -105239,7 +107196,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -106138,7 +108096,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -106655,13 +108621,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -106738,10 +108704,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -106852,7 +108819,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -106889,7 +108857,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -106911,7 +108880,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -107794,7 +109764,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -108352,13 +110330,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -108435,10 +110413,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -108549,7 +110528,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -108586,7 +110566,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -108608,7 +110589,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -109374,7 +111356,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -109884,13 +111874,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -109967,10 +111957,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -110769,7 +112760,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -110872,7 +112865,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -110909,7 +112903,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -110931,7 +112926,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -111830,7 +113826,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -112347,13 +114351,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -112433,7 +114437,8 @@ "unload_seconds_total": 3.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -112710,7 +114715,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -112747,7 +114753,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -112769,7 +114776,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -113668,7 +115676,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -114185,13 +116201,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -114268,10 +116284,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -114382,7 +116399,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -114419,7 +116437,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -114441,7 +116460,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -115280,7 +117300,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -115459,13 +117487,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -115542,10 +117570,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -115648,7 +117677,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -115685,7 +117715,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -115707,7 +117738,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -116488,7 +118520,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -117012,7 +119052,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -117049,7 +119090,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -117071,7 +119113,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -117609,7 +119652,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -117866,7 +119917,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -117969,7 +120022,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -118006,7 +120060,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -118028,7 +120083,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -118504,7 +120560,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -119220,7 +121284,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -119236,7 +121301,7 @@ "popcap": 0.0, "fuel": 0.0, "munition": 0.0, - "manpower": 240.0, + "manpower": 200.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -119257,7 +121322,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -119279,7 +121345,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -119823,7 +121890,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -120744,7 +122819,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -120781,7 +122857,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -120803,7 +122880,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -121280,7 +123358,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -121557,7 +123643,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -121594,7 +123681,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -121616,7 +123704,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -122099,7 +124188,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -122730,7 +124827,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -122904,7 +125003,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -123022,7 +125122,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -123044,7 +125145,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -123350,7 +125452,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -123599,7 +125709,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -123717,7 +125828,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -123739,7 +125851,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -124045,7 +126158,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -124294,7 +126415,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -124412,7 +126534,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -124434,7 +126557,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -124740,7 +126864,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -124989,7 +127121,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -125107,7 +127240,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -125129,7 +127263,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -125435,7 +127570,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -125684,7 +127827,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -125802,7 +127946,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -125824,7 +127969,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -126130,7 +128276,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -126379,7 +128533,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -126497,7 +128652,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -126519,7 +128675,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -126825,7 +128982,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -127074,7 +129239,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -127192,7 +129358,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -127214,7 +129381,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -127520,7 +129688,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -127769,7 +129945,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -127887,7 +130064,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -127909,7 +130087,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -128215,7 +130394,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -128464,7 +130651,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -128582,7 +130770,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -128604,7 +130793,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -128910,7 +131100,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -129159,7 +131357,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -129277,7 +131476,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -129299,7 +131499,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -129605,7 +131806,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -129854,7 +132063,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -129972,7 +132182,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -129994,7 +132205,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -130300,7 +132512,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -130549,7 +132769,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -130667,7 +132888,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -130689,7 +132911,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -130995,7 +133218,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -131244,7 +133475,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -131362,7 +133594,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -131384,7 +133617,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -131690,7 +133924,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -131939,7 +134181,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -132057,7 +134300,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -132079,7 +134323,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -132385,7 +134630,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -132634,7 +134887,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -132752,7 +135006,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -132774,7 +135029,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -133080,7 +135336,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -133329,7 +135593,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -133447,7 +135712,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -133469,7 +135735,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -133775,7 +136042,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -134024,7 +136299,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -134142,7 +136418,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -134164,7 +136441,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -134470,7 +136748,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -134719,7 +137005,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -134837,7 +137124,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -134859,7 +137147,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -135165,7 +137454,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -135442,6 +137739,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -135780,7 +138084,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -135898,7 +138203,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -135920,7 +138226,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -136226,7 +138533,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -136550,6 +138865,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -136718,7 +139040,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -136755,7 +139078,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -136777,7 +139101,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -137670,7 +139995,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -138272,7 +140605,9 @@ "count_units_in_units": "True", "unload_seconds_total": 3.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -138383,7 +140718,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -138420,7 +140756,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -138442,7 +140779,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -138918,7 +141256,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -139934,7 +142280,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -140523,7 +142870,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -140896,7 +143244,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -146609,7 +148958,8 @@ "z": 3.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -152666,7 +155016,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -152982,7 +155333,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], diff --git a/data/chunked/ebps/races/british.json b/data/chunked/ebps/races/british.json index 4af19211..979a72a2 100644 --- a/data/chunked/ebps/races/british.json +++ b/data/chunked/ebps/races/british.json @@ -92,7 +92,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -104,7 +105,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -125,7 +127,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -469,7 +473,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -617,7 +627,7 @@ "instance_reference": "" } }, - "hawker_typhoon_recon_uk": { + "hawker_typhoon_recon_no_vision_uk": { "extensions": [ { "exts": { @@ -709,7 +719,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -719,9 +730,10 @@ "value": "ebpextensions\\sight_ext" }, "detect_camouflage": { - "tp_global": 50.0, + "tp_global": 0.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -730,7 +742,7 @@ "inner_height": 60.0, "inner_radius": 0.0, "outer_height": 60.0, - "outer_radius": 50.0, + "outer_radius": 0.0, "cone_angle": 90.0, "cone_start_radius": 0.0 }, @@ -743,7 +755,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -1294,12 +1307,12 @@ } } ], - "pbgid": 2089015.0, + "pbgid": 2163426.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/british/aircraft/hawker_typhoon_recon_uk" } }, - "hawker_typhoon_uk": { + "hawker_typhoon_recon_uk": { "extensions": [ { "exts": { @@ -1313,7 +1326,7 @@ "death_seconds": 1.8, "delete_when_dead": "False", "force_attacker_memory": "False", - "hitpoints": 1800.0, + "hitpoints": 3000.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -1391,7 +1404,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -1401,19 +1415,20 @@ "value": "ebpextensions\\sight_ext" }, "detect_camouflage": { - "tp_global": 10.0, + "tp_global": 50.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, "reveal_area_on_death_time": 1.5, "sight_package": { - "inner_height": 0.0, + "inner_height": 60.0, "inner_radius": 0.0, - "outer_height": 0.0, - "outer_radius": 0.0, - "cone_angle": 0.0, + "outer_height": 60.0, + "outer_radius": 50.0, + "cone_angle": 90.0, "cone_start_radius": 0.0 }, "specific_detector_actions": [], @@ -1424,7 +1439,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -1435,13 +1452,13 @@ }, "unit_type_list": [ { - "unit_type": "airplane_hawker_typhoon" + "unit_type": "vehicle" }, { "unit_type": "aircraft" }, { - "unit_type": "airplane_stuka_ju87" + "unit_type": "airplane_hawker_typhoon" } ], "weapon_targeting": "automatic", @@ -1725,8 +1742,12 @@ "pathfinding_option": { "template_reference": { "name": "pathfinding_option", - "value": "options\\none" - } + "value": "options\\ebpextensions\\movingext\\pathfinding_option" + }, + "can_path_through_allies": "False", + "path_blocking_priority": 255.0, + "right_of_way_evacuate_in_combat_allies": "True", + "right_of_way_allies_time_in_combat_seconds": 5.0 }, "motion_tree_strafing_anim": "False", "speed_levels": { @@ -1764,7 +1785,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -1921,7 +1948,7 @@ "crash_max_turn_accel_var": 20.0, "crash_min_turn_accel_var": 10.0, "crash_avoidance_height_default": 18.0, - "speed_default": 40.0, + "speed_default": 30.0, "aircraft_landing_option": { "template_reference": { "name": "aircraft_landing_option", @@ -1936,7 +1963,7 @@ } }, "crash_avoidance_height_multiplier": 1.1, - "acceleration": 350.0 + "acceleration": 100.0 } }, { @@ -1965,191 +1992,875 @@ } } ], - "pbgid": 2035975.0, + "pbgid": 2089015.0, "parent_pbg": { - "instance_reference": "ebps/races/common/parent/loiter_plane_parent" + "instance_reference": "" } - } - }, - "buildings": { - "defensive": { - "at_gun_17pdr_emplacement_uk": { - "extensions": [ - { - "exts": { + }, + "hawker_typhoon_uk": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\health_ext" + }, + "can_repair": "True", + "cuttable": "False", + "death_event_name": "Death", + "death_seconds": 1.8, + "delete_when_dead": "False", + "force_attacker_memory": "False", + "hitpoints": 1800.0, + "is_invincible": "False", + "is_salvagable_wreck": "False", + "rebuilt_entity": { + "instance_reference": "" + }, + "rebuilt_squad": { + "instance_reference": "" + }, + "rebuilt_use_wreck_owner": "False", + "receive_weapon_cover_modifiers": "False", + "regeneration": 0.0, + "regeneration_disabled": "True", + "remove_from_pathfinding_on_death": "True", + "reveal_to_all_on_death": "False", + "ui_can_scuttle": "False", + "target_size": 20.0, + "weapon_priority": 0.0, + "wreck_entity_option": { "template_reference": { - "name": "exts", - "value": "ebpextensions\\health_ext" - }, - "can_repair": "True", - "cuttable": "False", - "death_event_name": "Death", - "death_seconds": 1.0, - "delete_when_dead": "True", - "force_attacker_memory": "False", - "hitpoints": 480.0, - "is_invincible": "False", - "is_salvagable_wreck": "False", - "rebuilt_entity": { - "instance_reference": "" - }, - "rebuilt_squad": { - "instance_reference": "" - }, - "rebuilt_use_wreck_owner": "True", - "receive_weapon_cover_modifiers": "False", - "regeneration": 0.0, - "regeneration_disabled": "True", - "remove_from_pathfinding_on_death": "True", - "reveal_to_all_on_death": "True", - "ui_can_scuttle": "False", - "target_size": 26.0, - "weapon_priority": -80.0, - "wreck_entity_option": { - "template_reference": { - "name": "wreck_entity_option", - "value": "options\\none" - } + "name": "wreck_entity_option", + "value": "options\\ebpextensions\\healthext\\wreck_table" }, - "armor_type": "None", - "armor_layout_option": { - "template_reference": { - "name": "armor_layout_option", - "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" + "wreck_entities": { + "default": { + "instance_reference": "ebps/races/american/wrecks/p47_thunderbolt_wreck_us" }, - "armor": 25.0 - }, - "allegiance_override": "none", - "not_default_attackable": "False", - "armor_scaler_by_damage_type": { - "True Damage": 1.0, - "flame": 1.0, - "ballistic": 1.0, - "explosive": 1.0 + "brewup": { + "instance_reference": "" + } }, - "self_destruct_action_tree": { - "template_reference": { - "name": "self_destruct_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" + "spawn_wreck_requirements": [], + "keep_wreck_ownership": "False" + }, + "armor_type": "None", + "armor_layout_option": { + "template_reference": { + "name": "armor_layout_option", + "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_front_rear" }, - "rebuilt_entity_action_tree": { - "template_reference": { - "name": "rebuilt_entity_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" + "front_armor": 10.0, + "rear_armor": 5.0, + "rear_damage_multiplier": 1.0 + }, + "allegiance_override": "none", + "not_default_attackable": "False", + "armor_scaler_by_damage_type": { + "True Damage": 1.0, + "flame": 1.0, + "ballistic": 1.0, + "explosive": 1.0 + }, + "self_destruct_action_tree": { + "template_reference": { + 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"turn_in_place_distance": 0.0 } }, { @@ -3013,24 +3728,502 @@ "turn_in_place_distance": 0.0, "bandbox_selection_priority_override": "" } - }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\requirement_ext" - }, - "requirement_table": [], - "requirement_statetree": "" - } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\requirement_ext" + }, + "requirement_table": [], + "requirement_statetree": "" + } + } + ], + "pbgid": 2031470.0, + "parent_pbg": { + "instance_reference": "" + } + }, + "barbed_wire_fence_uk": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\health_ext" + }, + "can_repair": "False", + "cuttable": "True", + "death_event_name": "Death", + "death_seconds": 1.0, + "delete_when_dead": "True", + "force_attacker_memory": "False", + "hitpoints": 150.0, + "is_invincible": "False", + "is_salvagable_wreck": "False", + "rebuilt_entity": { + "instance_reference": "" + }, + "rebuilt_squad": { + "instance_reference": "" + }, + "rebuilt_use_wreck_owner": "False", + "receive_weapon_cover_modifiers": "False", + "regeneration": 0.0, + "regeneration_disabled": "True", + "remove_from_pathfinding_on_death": "True", + "reveal_to_all_on_death": "False", + "ui_can_scuttle": "False", + "target_size": 1.0, + "weapon_priority": 0.0, + "wreck_entity_option": { + "template_reference": { + "name": "wreck_entity_option", + "value": "options\\none" + } + }, + "armor_type": "None", + "armor_layout_option": { + "template_reference": { + "name": "armor_layout_option", + "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" + }, + "armor": 35.0 + }, + "allegiance_override": "none", + "not_default_attackable": "False", + "armor_scaler_by_damage_type": { + "True Damage": 1.0, + "flame": 1.0, + "ballistic": 1.0, + "explosive": 1.0 + }, + "self_destruct_action_tree": { + "template_reference": { + "name": "self_destruct_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "rebuilt_entity_action_tree": { + "template_reference": { + "name": "rebuilt_entity_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_received_damage_action_tree": { + "template_reference": { + "name": "on_received_damage_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "death_action_tree": "", + "can_be_damaged_by_ally": "False", + "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", + "on_reach_max_health_entity_state_tree_ref": "", + "restore_hook_offsets": [], + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\type_ext" + }, + "unit_type_list": [ + { + "unit_type": "destructible_object" + }, + { + "unit_type": "barbed_wire" + }, + { + "unit_type": "building" + } + ], + "weapon_targeting": "manual_only", + "intersection_testing": "True", + "race_type_list": [], + "attack_target_restriction_on_attacker": [], + "attack_target_restriction_on_victim": [], + "weapon_category_targeting_filter": { + "1melee": "True", + "2ranged": "True", + "3siege": "True", + "4charge": "True", + "5brace": "True", + "6auto_ability_cast": "True", + "7single_cast_ability": "True", + "8dummy": "True" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\construction_ext" + }, + "automatic_fit_on_placement": "True", + "cancel_refund_percentage": 100.0, + "construction_state_name": "ability_construction_state", + "construction_transition_time": 1.36667, + "force_construction": "False", + "max_engineers": 8.0, + "on_construction_squad": { + "instance_reference": "" + }, + "orientation": 0.0, + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "True", + "query_abilities_for_range_ui": "True", + "random_rotation": "False", + "replace_ghost_distance": 5.0, + "self_construct": "False", + "field_placement_info": { + "border_entity": { + "instance_reference": "" + }, + "replace_entity": { + "instance_reference": "" + }, + "replace_count": 0.0, + "replace_retry_distance": 0.0 + }, + "placement_valid": { + "instance_reference": "ui_rectangle/construction_placement_valid" + }, + "placement_invalid": { + "instance_reference": "ui_rectangle/construction_placement_invalid" + }, + "ui_range": { + "instance_reference": "" + }, + "ui_range_radius": 0.0, + "ui_setfacing": { + "instance_reference": "" + }, + "query_weapon_for_range_ui": "True", + "squad_ignore_pathfinding": "False", + "placement_requirements": { + "must_be_in_line_of_sight": "False", + "must_not_be_in_walkable_surfaces": "False", + "must_be_on_strategic_point": "False", + "requirements": [], + "spacing_distance": 0.0, + "skip_impass_checks_and_ignore_immovable_entities": "False", + "state_tree_conditions": "", + "must_be_in_explored_area": "False", + "must_be_on_movement_node": "False", + "placement_requirement_options": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } + } + }, + "can_be_cancelled": "True", + "construction_health_option": { + "template_reference": { + "name": "construction_health_option", + "value": "options\\none" + } + }, + "min_music_intensity": 0.0, + "tooltip_data_template": "", + "placement_set_facing_style": "disabled", + "facing_quadrants": { + "search_radius_metres": 0.0, + "radius_metres": 0.0, + "quadrants": { + "front": "None", + "rear": "None", + "left": "None", + "right": "None" + } + }, + "facing_surface_normal": "False", + "fixed_rotation_impass_avoidance": { + "minimum_search_radius_cells": 5.0, + "use_impass_avoidance": "False" + }, + "on_construction_complete_state_tree_refs": { + "on_construction_complete_entity_state_tree_ref": "make_neutral", + "on_construction_complete_physical_state_tree_ref": "", + "on_construction_complete_squad_state_tree_ref": "", + "on_construction_plan_complete_global_state_tree_ref": "", + "while_construction_complete_entity_state_tree_ref": "", + "while_construction_complete_physical_state_tree_ref": "" + }, + "can_be_cancelled_state_tree_conditions": "", + "query_movement_node_modifier_for_range_ui": "True", + "construction_site_erase_inactive": "True", + "entity_placement_class": "", + "show_ability_range_in_construction_item_preview": "False", + "preview_upgrade_effects": { + "statemachine_key": "", + "on_key": "", + "off_key": "", + "unit_type": "", + "reticule": { + "instance_reference": "" + }, + "reticule_radius": 0.0, + "area_info": { + "template_reference": { + "name": "area_info", + "value": "" + } + } + }, + "placement_position_ignores_walkable_surfaces": "False", + "construction_site_erase_inactive_in_progress": "False", + "max_fence_placement_count": 0.0, + "placement_weapon": { + "instance_reference": "" + }, + "started_and_inactive_max_duration_seconds": 15.0, + "started_and_inactive_max_distance_from_builders": 25.0, + "too_light_to_destroy_built_over_entities": "True", + "default_facing_mode": "towards_enemy_base" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\cost_ext" + }, + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 3.4, + "time_turns": 0.0, + "builder_cost": { + "action_points": 0.0 + } + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ui_ext" + }, + "ap_killed_kicker": "True", + "ap_loss_kicker": "True", + "extra_text_deprecated": "", + "ghost_enable": "True", + "help_text": { + "locstring": { + "name": "help_text", + "value": "11235471" + } + }, + "hotkey_name": "R", + "kill_type": "", + "minimap_enable": "False", + "minimap_team_only": "False", + "minimap_teamcolor": "False", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11153482" + } + }, + "selection_name": "building", + "selection_scale": 1.0, + "selection_type": "single_entity_select", + "tooltip_txt": { + "locstring": { + "name": "tooltip_txt", + "value": "0" + } + }, + "ui_priority": 0.0, + "minimap_icon_scale": 1.0, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11235706" + } + }, + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "show_in_build_log": "True", + "show_entity_appearance": "True", + "screen_name_world": { + "locstring": { + "name": "screen_name_world", + "value": "0" + } + }, + "help_text_world": { + "locstring": { + "name": "help_text_world", + "value": "0" + } + }, + "extra_text_world": { + "locstring": { + "name": "extra_text_world", + "value": "0" + } + }, + "map_rotation_type_override": "no_override", + "occlusion_state": "terrain_layer", + "decorator_visibility": "default", + "skin_pack_override": "False", + "skin_summer": "", + "skin_winter": "", + "decorator_height": 4.0, + "icon_name": "common/buildings/icons/barbed_wire_ger", + "minimap_color": "*", + "minimap_icon": "", + "symbol_icon_name": "common/units/symbols/building_barbwire_symbol", + "targeting_and_bandbox_selection_priority": "lowest", + "selection_method": "obb", + "terrain_info_display_offset": { + "x": 0.0, + "y": 0.0 + }, + "decorator_ledger_key": "", + "decorator_ledger_bar_style": { + "instance_reference": "" + }, + "selection_name_squad_override": "", + "selection_grouping_ledger_key": "", + "debug_text": "", + "selection_datatemplate": "", + "use_construction_range_on_selection": "False", + "use_combat_range_on_selection": "True", + "is_armoured": "False", + "decorator_data_template": "", + "ui_combine_type": "intersection", + "spotted_on_spawn": "False", + "district_info": { + "instance_reference": "" + }, + "force_facing_and_range_visual_to_center_on_entity": "False", + "is_unique_to_race": "False", + "kicker_offset": 0.0, + "portrait_name": "", + "selection_secondary_bounds_scale": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "decorator": "", + "map_layer": 0.0, + "map_mark": "", + "portrait_icon": "", + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "custom_selection_obbs": [], + "ui_extra_infos": [], + "screen_name_visibility": "visible", + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "extra_text_world_formatter": { + "template_reference": { + "name": "extra_text_world_formatter", + "value": "" + } + }, + "help_text_world_formatter": { + "template_reference": { + "name": "help_text_world_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_world_formatter": { + "template_reference": { + "name": "screen_name_world_formatter", + "value": "" + } + }, + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "telemetry_name": "", + "selectable_in_non_interactive_area": "True", + "selection_obb_size": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "target_selection_priority_by_owner": "none", + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" + } } ], - "pbgid": 2031470.0, + "pbgid": 197596.0, "parent_pbg": { "instance_reference": "" } }, - "barbed_wire_fence_uk": { + "barbed_wire_reinforced_uk": { "extensions": [ { "exts": { @@ -3044,7 +4237,7 @@ "death_seconds": 1.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 150.0, + "hitpoints": 250.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -3074,7 +4267,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 10.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -3110,7 +4303,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -3126,11 +4320,14 @@ { "unit_type": "barbed_wire" }, + { + "unit_type": "reinforced_wire" + }, { "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -3295,7 +4492,7 @@ "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 3.4, + "time_seconds": 5.0, "time_turns": 0.0, "builder_cost": { "action_points": 0.0 @@ -3329,7 +4526,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11153482" + "value": "11185810" } }, "selection_name": "building", @@ -3346,7 +4543,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235706" + "value": "11261703" } }, "extra_text": { @@ -3387,11 +4584,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, - "icon_name": "common/buildings/icons/barbed_wire_ger", + "decorator_height": 4.0, + "icon_name": "common/buildings/icons/building_reinforced_barbwire", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_west_german_reinforced_barbed_wire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -3500,14 +4697,24 @@ "turn_in_place_distance": 0.0, "bandbox_selection_priority_override": "" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\requirement_ext" + }, + "requirement_table": [], + "requirement_statetree": "" + } } ], - "pbgid": 197596.0, + "pbgid": 2031456.0, "parent_pbg": { "instance_reference": "" } }, - "barbed_wire_reinforced_uk": { + "base_defense_uk": { "extensions": [ { "exts": { @@ -3515,13 +4722,13 @@ "name": "exts", "value": "ebpextensions\\health_ext" }, - "can_repair": "False", - "cuttable": "True", + "can_repair": "True", + "cuttable": "False", "death_event_name": "Death", "death_seconds": 1.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 250.0, + "hitpoints": 800.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -3531,14 +4738,14 @@ "instance_reference": "" }, "rebuilt_use_wreck_owner": "False", - "receive_weapon_cover_modifiers": "False", + "receive_weapon_cover_modifiers": "True", "regeneration": 0.0, - "regeneration_disabled": "True", + "regeneration_disabled": "False", "remove_from_pathfinding_on_death": "True", "reveal_to_all_on_death": "False", - "ui_can_scuttle": "False", - "target_size": 1.0, - "weapon_priority": 0.0, + "ui_can_scuttle": "True", + "target_size": 26.0, + "weapon_priority": -80.0, "wreck_entity_option": { "template_reference": { "name": "wreck_entity_option", @@ -3587,7 +4794,27 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\line_of_sight_ext" + }, + "blocking_box": { + "x": 0.01, + "y": 0.01, + "z": 0.01 + }, + "is_shot_blocking": "False", + "use_blocking_box": "False", + "reveal_center_when_outside_is_visible": "True", + "does_block_line_of_sight": "never", + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -3596,22 +4823,19 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, + "weapon_targeting": "automatic", "unit_type_list": [ { - "unit_type": "destructible_object" - }, - { - "unit_type": "barbed_wire" + "unit_type": "building" }, { - "unit_type": "reinforced_wire" + "unit_type": "base_defense" }, { - "unit_type": "building" + "unit_type": "emplacement" } ], - "weapon_targeting": "no_targeting", - "intersection_testing": "True", + "intersection_testing": "False", "race_type_list": [], "attack_target_restriction_on_attacker": [], "attack_target_restriction_on_victim": [], @@ -3627,137 +4851,6 @@ } } }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\construction_ext" - }, - "automatic_fit_on_placement": "True", - "cancel_refund_percentage": 100.0, - "construction_state_name": "sandbag_state", - "construction_transition_time": 1.36667, - "force_construction": "False", - "max_engineers": 8.0, - "on_construction_squad": { - "instance_reference": "" - }, - "orientation": 0.0, - "placement_type": "tp_fence", - "prefer_spots_on_side_with_leader": "True", - "query_abilities_for_range_ui": "True", - "random_rotation": "False", - "replace_ghost_distance": 5.0, - "self_construct": "False", - "field_placement_info": { - "border_entity": { - "instance_reference": "" - }, - "replace_entity": { - "instance_reference": "" - }, - "replace_count": 0.0, - "replace_retry_distance": 0.0 - }, - "placement_valid": { - "instance_reference": "ui_rectangle/construction_placement_valid" - }, - "placement_invalid": { - "instance_reference": "ui_rectangle/construction_placement_invalid" - 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"name": "non_entity_weapon_wrapper", + "value": "" + } + }, + "weapon_entity_attachment": { + "template_reference": { + "name": "weapon_entity_attachment", + "value": "options\\attachment_types\\entity_create_attachment" + }, + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "MotionExtraction_M", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/american/weapons/special/w_ammo_box_us" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "True", + "restore_snap_to_ground_on_detach": "True", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "True", + "receive_parent_animations": "True", + "receive_parent_death": "False" + } + } + }, + "heading": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "length": 0.0, + "origin": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "setup_marker_override": "", + "can_ragdoll": "True" + } + } + ], + "additional_crew_option": { + "template_reference": { + "name": "additional_crew_option", + "value": "options\\none" + } + }, + "add_attachment_dynamics_to_crew_and_apply_root_motion": "False" + } + } } - }, - "sound": "", - "sound_alternative": "", - "telemetry_name": "", - "selectable_in_non_interactive_area": "True", - "selection_obb_size": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" - } - }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\requirement_ext" - }, - "requirement_table": [], - "requirement_statetree": "" + ] } } ], - "pbgid": 2031456.0, + "pbgid": 197597.0, "parent_pbg": { "instance_reference": "" } }, - "base_defense_uk": { + "demo_charge_uk": { "extensions": [ - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\health_ext" - }, - "can_repair": "True", - "cuttable": "False", - "death_event_name": "Death", - "death_seconds": 1.0, - "delete_when_dead": "True", - "force_attacker_memory": "False", - "hitpoints": 800.0, - "is_invincible": "False", - "is_salvagable_wreck": "False", - "rebuilt_entity": { - "instance_reference": "" - }, - "rebuilt_squad": { - "instance_reference": "" - }, - "rebuilt_use_wreck_owner": "False", - "receive_weapon_cover_modifiers": "True", - "regeneration": 0.0, - "regeneration_disabled": "False", - "remove_from_pathfinding_on_death": "True", - "reveal_to_all_on_death": "False", - "ui_can_scuttle": "True", - "target_size": 26.0, - "weapon_priority": -80.0, - "wreck_entity_option": { - "template_reference": { - "name": "wreck_entity_option", - "value": "options\\none" - } - }, - "armor_type": "None", - "armor_layout_option": { - "template_reference": { - "name": "armor_layout_option", - "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" - }, - "armor": 15.0 - }, - "allegiance_override": "none", - "not_default_attackable": "False", - "armor_scaler_by_damage_type": { - "True Damage": 1.0, - "flame": 1.0, - "ballistic": 1.0, - "explosive": 1.0 - }, - "self_destruct_action_tree": { - "template_reference": { - "name": "self_destruct_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "rebuilt_entity_action_tree": { - "template_reference": { - "name": "rebuilt_entity_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_received_damage_action_tree": { - "template_reference": { - "name": "on_received_damage_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "death_action_tree": "", - "can_be_damaged_by_ally": "False", - "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", - "on_reach_max_health_entity_state_tree_ref": "", - "restore_hook_offsets": [], - "can_be_restored": "False" - } - }, { "exts": { "template_reference": { @@ -4094,7 +5663,7 @@ "is_shot_blocking": "False", "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", - "does_block_line_of_sight": "never", + "does_block_line_of_sight": "Never", "disable_shot_blocking_on_death": "False", "blocks_ground_targeting_if_shot_block": "False" } @@ -4105,19 +5674,16 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "automatic", + "weapon_targeting": "manual_only", + "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "building" - }, - { - "unit_type": "base_defense" + "unit_type": "demolition_charge" }, { - "unit_type": "emplacement" + "unit_type": "defence_building" } ], - "intersection_testing": "False", "race_type_list": [], "attack_target_restriction_on_attacker": [], "attack_target_restriction_on_victim": [], @@ -4137,59 +5703,131 @@ "exts": { "template_reference": { "name": "exts", - "value": "ebpextensions\\cost_ext" + "value": "ebpextensions\\construction_ext" }, - "time_cost": { - "time_seconds": 20.0, - "cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 150.0, - "requisition": 0.0, - "ultimate": 0.0 + "automatic_fit_on_placement": "True", + "cancel_refund_percentage": 100.0, + "construction_state_name": "Mine_Lay_State", + "construction_transition_time": 1.36666, + "force_construction": "False", + "max_engineers": 1.0, + "on_construction_squad": { + "instance_reference": "" + }, + "orientation": 0.0, + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", + "replace_ghost_distance": 5.0, + "self_construct": "False", + "field_placement_info": { + "border_entity": { + "instance_reference": "" }, - "time_turns": 0.0, - "builder_cost": { - "action_points": 0.0 + "replace_entity": { + "instance_reference": "" + }, + "replace_count": 0.0, + "replace_retry_distance": 0.0 + }, + "placement_valid": { + "instance_reference": "" + }, + "placement_invalid": { + "instance_reference": "ui_rectangle/construction_placement_invalid" + }, + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_range_radius": 3.75, + "ui_setfacing": { + "instance_reference": "" + }, + "query_weapon_for_range_ui": "False", + "squad_ignore_pathfinding": "False", + "placement_requirements": { + "must_be_in_line_of_sight": "False", + "must_not_be_in_walkable_surfaces": "False", + "must_be_on_strategic_point": "False", + "requirements": [], + "spacing_distance": 0.0, + "skip_impass_checks_and_ignore_immovable_entities": "False", + "state_tree_conditions": "", + "must_be_in_explored_area": "False", + "must_be_on_movement_node": "False", + "placement_requirement_options": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } } - } - } - }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\sight_ext" }, - "detect_camouflage": { - "tp_global": -1.0, - "tp_mine": -1.0, - "tp_unit": -1.0 + "can_be_cancelled": "True", + "construction_health_option": { + "template_reference": { + "name": "construction_health_option", + "value": "options\\none" + } }, - "extended_sight": "False", - "extended_sight_radius": 70.0, - "reveal_area_on_death_time": 6.0, - "sight_package": { - "inner_height": 2.5, - "inner_radius": 0.0, - "outer_height": 0.0, - "outer_radius": 35.0, - "cone_angle": 360.0, - "cone_start_radius": 0.0 + "min_music_intensity": 0.0, + "tooltip_data_template": "", + "placement_set_facing_style": "disabled", + "facing_quadrants": { + "search_radius_metres": 0.0, + "radius_metres": 0.0, + "quadrants": { + "front": "None", + "rear": "None", + "left": "None", + "right": "None" + } }, - "specific_detector_actions": [], - "vertical_truesight": { - "enable": "True", - "tolerance": 1.0, - "eye_height": 2.5 + "facing_surface_normal": "True", + "fixed_rotation_impass_avoidance": { + "minimum_search_radius_cells": 5.0, + "use_impass_avoidance": "False" }, - "camouflage_detection_enabled": "True", - "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "on_construction_complete_state_tree_refs": { + "on_construction_complete_entity_state_tree_ref": "", + "on_construction_complete_physical_state_tree_ref": "", + "on_construction_complete_squad_state_tree_ref": "", + "on_construction_plan_complete_global_state_tree_ref": "", + "while_construction_complete_entity_state_tree_ref": "", + "while_construction_complete_physical_state_tree_ref": "" + }, + "can_be_cancelled_state_tree_conditions": "", + "query_movement_node_modifier_for_range_ui": "False", + "construction_site_erase_inactive": "True", + "entity_placement_class": "", + "show_ability_range_in_construction_item_preview": "False", + "preview_upgrade_effects": { + "statemachine_key": "", + "on_key": "", + "off_key": "", + "unit_type": "", + "reticule": { + "instance_reference": "" + }, + "reticule_radius": 0.0, + "area_info": { + "template_reference": { + "name": "area_info", + "value": "" + } + } + }, + "placement_position_ignores_walkable_surfaces": "False", + "construction_site_erase_inactive_in_progress": "True", + "max_fence_placement_count": 1.0, + "placement_weapon": { + "instance_reference": "" + }, + "started_and_inactive_max_duration_seconds": 5.0, + "started_and_inactive_max_distance_from_builders": 10.0, + "too_light_to_destroy_built_over_entities": "True", + "default_facing_mode": "towards_enemy_base" } }, { @@ -4201,27 +5839,27 @@ "ap_killed_kicker": "True", "ap_loss_kicker": "True", "extra_text_deprecated": "", - "ghost_enable": "True", + "ghost_enable": "False", "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11235481" } }, - "hotkey_name": "B", - "kill_type": "building", + "hotkey_name": "R", + "kill_type": "", "minimap_enable": "False", "minimap_team_only": "False", - "minimap_teamcolor": "True", + "minimap_teamcolor": "False", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11198143" + "value": "11235458" } }, - "selection_name": "building", + "selection_name": "mine", "selection_scale": 1.0, "selection_type": "single_entity_select", "tooltip_txt": { @@ -4231,17 +5869,17 @@ } }, "ui_priority": 0.0, - "minimap_icon_scale": 0.2, + "minimap_icon_scale": 1.0, "brief_text": { "locstring": { "name": "brief_text", - "value": "11248675" + "value": "11265123" } }, "extra_text": { "locstring": { "name": "extra_text", - "value": "11235473" + "value": "11250961" } }, "screen_name_short": { @@ -4250,7 +5888,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -4270,18 +5908,18 @@ "value": "0" } }, - "map_rotation_type_override": "none", - "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "map_rotation_type_override": "no_override", + "occlusion_state": "can_be_occluded", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "races/british/buildings/base_defense_africa_uk", + "icon_name": "races/common/abilities/democharge_icon", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -4295,8 +5933,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -4307,13 +5945,13 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "races/british/buildings/base_defense_africa_uk_portrait", + "portrait_name": "races/common/abilities/democharge_portrait_british", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, "z": 1.0 }, - "decorator": "", + "decorator": "EntityDemolitionCharge", "map_layer": 0.0, "map_mark": "", "portrait_icon": "", @@ -4387,175 +6025,75 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" - } - }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\upgrade_ext" - }, - "must_be_in_supply": "False", - "number_of_standard_slots": -1.0, - "standard_upgrades": [], - "max_queue_size_override": -1.0, - "production_item_completed_openingbranch": "", - "shared_team_production": "False" + "bandbox_selection_priority_override": "lowest" } }, { "exts": { "template_reference": { "name": "exts", - "value": "ebpextensions\\requirement_ext" + "value": "ebpextensions\\cost_ext" }, - "requirement_table": [], - "requirement_statetree": "" + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 50.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 10.0, + "time_turns": 0.0, + "builder_cost": { + "action_points": 0.0 + } + } } }, { "exts": { "template_reference": { "name": "exts", - "value": "ebpextensions\\construction_ext" - }, - "automatic_fit_on_placement": "True", - "cancel_refund_percentage": 100.0, - "construction_state_name": "Shovel_digin_State", - "construction_transition_time": 1.36666, - "force_construction": "False", - "max_engineers": 8.0, - "on_construction_squad": { - "instance_reference": "sbps/races/british/emplacements/base_defense_uk" + "value": "ebpextensions\\camouflage_ext" }, - "orientation": 0.0, - "placement_type": "tp_structure", - "prefer_spots_on_side_with_leader": "False", - "query_abilities_for_range_ui": "True", - "random_rotation": "False", - "replace_ghost_distance": 0.0, - "self_construct": "False", - "field_placement_info": { - "border_entity": { - "instance_reference": "" - }, - "replace_entity": { - "instance_reference": "" + "attack_priority": 0.0, + "camouflage_type": "tp_democharge", + "chain_revealer": "False", + "detection_radius": 12.5, + "must_be_fully_constructed": "False", + "permanently_activated": "True", + "combat_reset_time": 5.0, + "first_strike_shots": 1.0, + "revert_max": 10.0, + "revert_multiplier": 2.0, + "revert_time": 5.0, + "revert_time_on_detection": 10.0, + "camouflaged_combat_stance": "cease_fire", + "camouflage_action_tree": { + "template_reference": { + "name": "camouflage_action_tree", + "value": "state_tree_reference_info" }, - "replace_count": 0.0, - "replace_retry_distance": 0.0 - }, - "placement_valid": { - "instance_reference": "" - }, - "placement_invalid": { - "instance_reference": "" - }, - "ui_range": { - "instance_reference": "" - }, - "ui_range_radius": 0.0, - "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" - }, - "query_weapon_for_range_ui": "True", - "squad_ignore_pathfinding": "True", - "placement_requirements": { - "must_be_in_line_of_sight": "False", - "must_not_be_in_walkable_surfaces": "False", - "must_be_on_strategic_point": "False", - "requirements": [], - "spacing_distance": 0.0, - "skip_impass_checks_and_ignore_immovable_entities": "False", - "state_tree_conditions": "", - "must_be_in_explored_area": "False", - "must_be_on_movement_node": "False", - "placement_requirement_options": [], - "ui_usage_txt": { - "locstring": { - "name": "ui_usage_txt", - "value": "0" - } - } + "ActionTree_OpeningBranch": "" }, - "can_be_cancelled": "True", - "construction_health_option": { + "first_strike_tree": { "template_reference": { - "name": "construction_health_option", - "value": "options\\none" - } - }, - "min_music_intensity": 0.0, - "tooltip_data_template": "", - "placement_set_facing_style": "click_and_drag", - "facing_quadrants": { - "search_radius_metres": 0.0, - "radius_metres": 0.0, - "quadrants": { - "front": "None", - "rear": "None", - "left": "None", - "right": "None" - } - }, - "facing_surface_normal": "False", - "fixed_rotation_impass_avoidance": { - "minimum_search_radius_cells": 5.0, - "use_impass_avoidance": "False" - }, - "on_construction_complete_state_tree_refs": { - "on_construction_complete_entity_state_tree_ref": "", - "on_construction_complete_physical_state_tree_ref": "", - "on_construction_complete_squad_state_tree_ref": "", - "on_construction_plan_complete_global_state_tree_ref": "", - "while_construction_complete_entity_state_tree_ref": "", - "while_construction_complete_physical_state_tree_ref": "" - }, - "can_be_cancelled_state_tree_conditions": "", - "query_movement_node_modifier_for_range_ui": "True", - "construction_site_erase_inactive": "False", - "entity_placement_class": "", - "show_ability_range_in_construction_item_preview": "False", - "preview_upgrade_effects": { - "statemachine_key": "", - "on_key": "", - "off_key": "", - "unit_type": "", - "reticule": { - "instance_reference": "" + "name": "first_strike_tree", + "value": "state_tree_reference_info" }, - "reticule_radius": 0.0, - "area_info": { - "template_reference": { - "name": "area_info", - "value": "" - } - } - }, - "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "False", - "max_fence_placement_count": 0.0, - "placement_weapon": { - "instance_reference": "" + "ActionTree_OpeningBranch": "" }, - "started_and_inactive_max_duration_seconds": 0.0, - "started_and_inactive_max_distance_from_builders": 0.0, - "too_light_to_destroy_built_over_entities": "False", - "default_facing_mode": "towards_enemy_base" - } - }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\audio_ext" + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\detection_behaviour\\on_detected" }, - "rtpc_events": [], - "single_select_event": "sfx_ui_buildings_select_bunker", - "music_importance": 0.0, - "combat_importance": 0.0, - "select_audible_to_relation_list": [] + "on_observed_wear_off_seconds": 2.0 } }, { @@ -4604,12 +6142,12 @@ "game_object_attachment_type": "scenegraph" }, "ebp": { - "instance_reference": "ebps/races/british/weapons/small_arms/machine_guns/heavy_machine_gun/w_vickers_bunker_uk" + "instance_reference": "ebps/races/american/weapons/explosive_weapons/grenade/w_timed_demo_charge_devils_brigade_us" }, "attachment_flags": { "sim_only": "False", "no_pathfinding": "True", - "not_snappable": "True", + "not_snappable": "False", "restore_snap_to_ground_on_detach": "False", "no_sim_update": "False", "join_parent_squad": "False", @@ -4629,7 +6167,7 @@ } ], "receives_attack_commands": "False", - "base_marker": "loc_hmg", + "base_marker": "", "preferred_inventory_item_categories": [], "firing_offset_markers": [], "offhand_marker": "", @@ -4639,8 +6177,6 @@ ], "sight_hardpoint": -1.0, "block_frontal_arc": 0.0, - "block_melee_blocks_per_sequence": 0.0, - "block_melee_incoming_attack_sequence_length": 1.0, "attack_move": { "attack_move_targeting_range": 30.0, "attack_move_priority_per_distance_meter": -1.0 @@ -4651,21 +6187,23 @@ "idle_targeting_range": 15.0, "idle_priority_per_distance_unit_angle_multiplier": 0.0 }, - "scan_interval_cached_target_invalid": 2.0, - "scan_interval_cached_target_valid": 2.0, "kill_action_tree": { "template_reference": { "name": "kill_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" }, "combat_choice_tree": "", + "block_melee_blocks_per_sequence": 0.0, + "block_melee_incoming_attack_sequence_length": 1.0, "block_ranged_blocks_per_sequence": 0.0, "block_ranged_incoming_attack_sequence_length": 1.0, "block_projectile_incoming_attack_sequence_length": 1.0, "block_projectile_blocks_per_sequence": 0.0, "unequip_weapons_on_death": "True", + "scan_interval_cached_target_invalid": 2.0, + "scan_interval_cached_target_valid": 2.0, "combat_scan_intervals": { "attack_move_scan_intervals": { "interval_with_invalid_target": 1.0, @@ -4691,240 +6229,229 @@ "exts": { "template_reference": { "name": "exts", - "value": "ebpextensions\\crew_ext" + "value": "ebpextensions\\health_ext" }, - "race_list": [ - { - "race_data": { - "ext_key": { - "instance_reference": "" - }, - "info": { - "role_list": [ - { - "role": { - "name": "gunner", - "spawn_crew_on_create": "True", - "entity_attach_data": { - "template_reference": { - "name": "entity_attach_data", - "value": "attachments\\attach_data_entity" - }, - "attach_data": { - "template_reference": { - "name": "attach_data", - "value": "attachments\\attach_data" - }, - "marker_name_parent": "loc_gunner_bunker", - "parent_rigidbody_target_name": "", - "game_object_attachment_type": "scenegraph" - }, - "ebp": { - "instance_reference": "ebps/races/british/infantry/crew_hmg_dummy_uk" - }, - "attachment_flags": { - "sim_only": "False", - "no_pathfinding": "True", - "not_snappable": "True", - "restore_snap_to_ground_on_detach": "False", - "no_sim_update": "False", - "join_parent_squad": "False", - "redirect_damage_to_parent_entity": "True", - "receive_parent_animations": "True", - "receive_parent_death": "False" - } - }, - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/uk_vickers_gunner" - }, - "parent_inventory_slot": "hard_point_0", - "invulnerable": "True", - "weapon_override": { - "template_reference": { - "name": "weapon_override", - "value": "weapon_choice" - }, - "weapon_choice": { - "type": "default", - "non_entity_weapon_wrapper": { - "template_reference": { - "name": "non_entity_weapon_wrapper", - "value": "" - } - }, - "weapon_entity_attachment": { - "template_reference": { - "name": "weapon_entity_attachment", - "value": "options\\attachment_types\\entity_create_attachment" - }, - "entity_attach_data": { - "template_reference": { - "name": "entity_attach_data", - "value": "attachments\\attach_data_entity" - }, - "attach_data": { - "template_reference": { - "name": "attach_data", - "value": "attachments\\attach_data" - }, - "marker_name_parent": "", - "parent_rigidbody_target_name": "", - "game_object_attachment_type": "scenegraph" - }, - "ebp": { - "instance_reference": "" - }, - "attachment_flags": { - "sim_only": "False", - "no_pathfinding": "True", - "not_snappable": "True", - "restore_snap_to_ground_on_detach": "False", - "no_sim_update": "False", - "join_parent_squad": "False", - "redirect_damage_to_parent_entity": "True", - "receive_parent_animations": "False", - "receive_parent_death": "False" - } - } - }, - "heading": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "length": 0.0, - "origin": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - } - } - }, - "setup_marker_override": "", - "can_ragdoll": "True" - } - }, - { - "role": { - "name": "loader", - "spawn_crew_on_create": "True", - "entity_attach_data": { - "template_reference": { - "name": "entity_attach_data", - "value": "attachments\\attach_data_entity" - }, - "attach_data": { - "template_reference": { - "name": "attach_data", - "value": "attachments\\attach_data" - }, - "marker_name_parent": "loc_loader", - "parent_rigidbody_target_name": "", - "game_object_attachment_type": "scenegraph" - }, - "ebp": { - "instance_reference": "ebps/races/british/infantry/crew_hmg_dummy_uk" - }, - "attachment_flags": { - "sim_only": "False", - "no_pathfinding": "True", - "not_snappable": "True", - "restore_snap_to_ground_on_detach": "False", - "no_sim_update": "False", - "join_parent_squad": "False", - "redirect_damage_to_parent_entity": "True", - "receive_parent_animations": "True", - "receive_parent_death": "False" - } - }, - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_loader" - }, - "parent_inventory_slot": "hard_point_0", - "invulnerable": "True", - "weapon_override": { - "template_reference": { - "name": "weapon_override", - "value": "weapon_choice" - }, - "weapon_choice": { - "type": "default", - "non_entity_weapon_wrapper": { - "template_reference": { - "name": "non_entity_weapon_wrapper", - "value": "" - } - }, - "weapon_entity_attachment": { - "template_reference": { - "name": "weapon_entity_attachment", - "value": "options\\attachment_types\\entity_create_attachment" - }, - "entity_attach_data": { - "template_reference": { - "name": "entity_attach_data", - "value": "attachments\\attach_data_entity" - }, - "attach_data": { - "template_reference": { - "name": "attach_data", - "value": "attachments\\attach_data" - }, - "marker_name_parent": "MotionExtraction_M", - "parent_rigidbody_target_name": "", - "game_object_attachment_type": "scenegraph" - }, - "ebp": { - "instance_reference": "ebps/races/american/weapons/special/w_ammo_box_us" - }, - "attachment_flags": { - "sim_only": "False", - "no_pathfinding": "True", - "not_snappable": "True", - "restore_snap_to_ground_on_detach": "True", - "no_sim_update": "False", - "join_parent_squad": "False", - "redirect_damage_to_parent_entity": "True", - "receive_parent_animations": "True", - "receive_parent_death": "False" - } - } - }, - "heading": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "length": 0.0, - "origin": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - } - } - }, - "setup_marker_override": "", - "can_ragdoll": "True" - } - } - ], - "additional_crew_option": { - "template_reference": { - "name": "additional_crew_option", - "value": "options\\none" - } - }, - "add_attachment_dynamics_to_crew_and_apply_root_motion": "False" - } - } + "can_repair": "False", + "cuttable": "False", + "death_event_name": "Death", + "death_seconds": 1.0, + "delete_when_dead": "True", + "force_attacker_memory": "False", + "hitpoints": 20.0, + "is_invincible": "False", + "is_salvagable_wreck": "False", + "rebuilt_entity": { + "instance_reference": "" + }, + "rebuilt_squad": { + "instance_reference": "" + }, + "rebuilt_use_wreck_owner": "False", + "receive_weapon_cover_modifiers": "False", + "regeneration": 0.0, + "regeneration_disabled": "True", + "remove_from_pathfinding_on_death": "True", + "reveal_to_all_on_death": "False", + "ui_can_scuttle": "True", + "target_size": 1.0, + "weapon_priority": 0.0, + "wreck_entity_option": { + "template_reference": { + "name": "wreck_entity_option", + "value": "options\\none" } - ] + }, + "armor_type": "None", + "armor_layout_option": { + "template_reference": { + "name": "armor_layout_option", + "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" + }, + "armor": 1.0 + }, + "allegiance_override": "none", + "not_default_attackable": "False", + "armor_scaler_by_damage_type": { + "True Damage": 1.0, + "flame": 1.0, + "ballistic": 1.0, + "explosive": 1.0 + }, + "self_destruct_action_tree": { + "template_reference": { + "name": "self_destruct_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "rebuilt_entity_action_tree": { + "template_reference": { + "name": "rebuilt_entity_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_received_damage_action_tree": { + "template_reference": { + "name": "on_received_damage_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "death_action_tree": "", + "can_be_damaged_by_ally": "True", + "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", + "on_reach_max_health_entity_state_tree_ref": "", + "restore_hook_offsets": [], + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\mine_ext" + }, + "defuse_seconds": 2.0, + "detonate_radius": 3.5, + "initial_delay_seconds": 2.5, + "trigger_type": "", + "detonate_on_death": "True", + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\sight_ext" + }, + "detect_camouflage": { + "tp_global": -1.0, + "tp_mine": -1.0, + "tp_unit": -1.0, + "tp_democharge": -1.0 + }, + "extended_sight": "False", + "extended_sight_radius": 70.0, + "reveal_area_on_death_time": 1.5, + "sight_package": { + "inner_height": 0.0, + "inner_radius": 0.0, + "outer_height": 0.0, + "outer_radius": 0.0, + "cone_angle": 360.0, + "cone_start_radius": 0.0 + }, + "specific_detector_actions": [], + "vertical_truesight": { + "enable": "True", + "tolerance": 1.0, + "eye_height": 2.5 + }, + "camouflage_detection_enabled": "True", + "blockers_check_bounding_box": "True", + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\explosion_ext" + }, + "terrain_hit": { + "chance_splat_only": 0.0, + "cover_type": "tp_defcover", + "deformation": { + "deform_decal_file": "", + "limited": "True", + "random_rotation": "False", + "rotation": 0.0, + "splat_list": [], + "vertical_scale": 0.0, + "deform_type": "tp_additive" + }, + "radius_max": 7.0, + "radius_min": 6.5, + "splat_only_splat_seconds": 0.0, + "splat_only_splats": [] + }, + "area_over_time_option": { + "template_reference": { + "name": "area_over_time_option", + "value": "options\\none" + } + }, + "on_detonate_action_tree": { + "template_reference": { + "name": "on_detonate_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\explosion_warning\\demo_charge_explosion" + }, + "on_absorbed_action_tree": { + "template_reference": { + "name": "on_absorbed_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "can_hit_targets_outside_interactive_area": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\demolition_charge_ext" + }, + "booby_trap_enabled": "False", + "booby_trap_target_action_tree": { + "template_reference": { + "name": "booby_trap_target_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "death_delay_seconds": 20.0, + "detect_type": "mine", + "detected_action_tree": { + "template_reference": { + "name": "detected_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "detonation_delay_seconds": 0.0, + "explosion_action_tree": { + "template_reference": { + "name": "explosion_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" + }, + "explosions_max": 4.0, + "explosions_min": 1.0, + "explosions_stagger_time": 2.0, + "is_auto_detonate": "False", + "triggered_action_tree": { + "template_reference": { + "name": "triggered_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "entity_decorator_needed_to_allow_detonate": "EntityDemolitionCharge" } } ], - "pbgid": 197597.0, + "pbgid": 2163360.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/common/buildings/defensive/demolition_charge_parent" } }, "forward_repair_assembly_uk": { @@ -5294,7 +6821,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -5457,7 +6985,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -5479,7 +7008,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -5916,7 +7446,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -6274,7 +7805,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -6334,7 +7867,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -6544,7 +8085,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -6557,7 +8099,8 @@ "detonate_radius": 10.0, "initial_delay_seconds": 2.5, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -6590,7 +8133,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -6611,7 +8155,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -6683,7 +8229,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -7041,7 +8588,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -7101,7 +8650,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -7311,7 +8868,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -7324,7 +8882,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -7357,7 +8916,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -7378,7 +8938,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -7871,7 +9433,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -8081,7 +9651,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -8107,7 +9678,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -8129,7 +9701,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -8653,7 +10226,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -8863,7 +10444,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -8889,7 +10471,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -8911,7 +10494,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -9425,7 +11009,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -9635,7 +11227,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9661,7 +11254,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -9683,7 +11277,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -9889,7 +11484,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -10136,7 +11731,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -10404,7 +12000,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -10426,7 +12023,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -10487,6 +12085,41 @@ "ui_show_most_progressed_weapon_reload": "False" } }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } + }, { "exts": { "template_reference": { @@ -10651,7 +12284,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -10898,7 +12531,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -11166,7 +12800,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -11188,7 +12823,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -11249,6 +12885,41 @@ "ui_show_most_progressed_weapon_reload": "False" } }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } + }, { "exts": { "template_reference": { @@ -11653,7 +13324,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -11867,7 +13539,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -11900,7 +13580,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -11922,7 +13603,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } } ], @@ -12475,7 +14157,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -12562,7 +14244,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -12615,11 +14297,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -12634,8 +14316,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -12646,7 +14328,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -12771,7 +14453,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -12807,7 +14489,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -13534,7 +15217,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -13552,9 +15236,12 @@ }, { "unit_type": "tank_trap" + }, + { + "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -13579,7 +15266,7 @@ }, "automatic_fit_on_placement": "True", "cancel_refund_percentage": 100.0, - "construction_state_name": "blowtorch_state", + "construction_state_name": "Shovel_digin_State", "construction_transition_time": 1.36667, "force_construction": "False", "max_engineers": 0.0, @@ -13590,7 +15277,7 @@ "placement_type": "tp_fence", "prefer_spots_on_side_with_leader": "False", "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -13696,7 +15383,7 @@ "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 60.0, + "started_and_inactive_max_duration_seconds": 15.0, "started_and_inactive_max_distance_from_builders": 25.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" @@ -13757,8 +15444,8 @@ } }, "selection_name": "building", - "selection_scale": 0.0, - "selection_type": "targettable", + "selection_scale": 1.0, + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -13811,11 +15498,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, - "icon_name": "common/buildings/icons/tank_trap_us", + "decorator_height": 4.0, + "icon_name": "common/buildings/icons/tank_trap_uk", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_uk_tank_traps_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -13842,7 +15529,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/tank_trap_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -14287,7 +15974,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -14644,7 +16332,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -14666,7 +16355,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -15036,7 +16726,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -15073,7 +16764,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -15095,7 +16787,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -15990,7 +17683,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -16027,7 +17721,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -16049,7 +17744,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -17099,7 +18795,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -17186,7 +18883,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -17208,7 +18906,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -17852,7 +19551,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -17889,7 +19589,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -17911,7 +19612,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -18662,7 +20364,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -18699,7 +20402,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -18721,7 +20425,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -19710,7 +21415,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -19722,7 +21428,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -19744,7 +21451,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -20036,7 +21744,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -20246,7 +21956,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -20321,7 +22032,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -20343,7 +22055,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -20460,7 +22173,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -20967,7 +22688,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -20979,7 +22701,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -21001,7 +22724,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -21316,7 +23040,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -23551,7 +25283,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -23761,7 +25495,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -23773,7 +25508,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -23795,7 +25531,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -23912,7 +25649,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -25513,9 +27258,9 @@ "value": "11260381" } }, - "selection_name": "", + "selection_name": "building", "selection_scale": 1.0, - "selection_type": "single_squad_select", + "selection_type": "multi_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -25674,7 +27419,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -25884,7 +27631,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -25959,7 +27707,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -25981,7 +27730,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -26101,7 +27851,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -28002,7 +29760,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -28116,7 +29875,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -28138,7 +29898,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -28447,7 +30208,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -28925,7 +30694,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -29039,7 +30809,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -29061,7 +30832,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -29370,7 +31142,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -29734,7 +31514,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -29848,7 +31629,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -29870,7 +31652,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -30176,7 +31959,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -30597,7 +32388,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -30711,7 +32503,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -30733,7 +32526,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -31039,7 +32833,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -31346,7 +33148,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -31464,7 +33267,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -31486,7 +33290,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -31792,7 +33597,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -32099,7 +33912,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -32217,7 +34031,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -32239,7 +34054,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -32545,7 +34361,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -32852,7 +34676,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -32970,7 +34795,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -32992,7 +34818,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -33298,7 +35125,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -33605,7 +35440,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -33719,7 +35555,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -33741,7 +35578,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -34047,7 +35885,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -34354,7 +36200,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -34468,7 +36315,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -34490,7 +36338,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -34796,7 +36645,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -35103,7 +36960,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -35217,7 +37075,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -35239,7 +37098,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -35545,7 +37405,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -35852,7 +37720,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -35966,7 +37835,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -35988,7 +37858,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -36294,7 +38165,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -36601,7 +38480,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -36719,7 +38599,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -36741,7 +38622,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -37047,7 +38929,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -37354,7 +39244,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -37472,7 +39363,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -37494,7 +39386,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -37800,7 +39693,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -38107,7 +40008,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -38225,7 +40127,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -38247,7 +40150,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -38553,7 +40457,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -38860,7 +40772,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -38974,7 +40887,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -38996,7 +40910,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -39302,7 +41217,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -39609,7 +41532,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -39723,7 +41647,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -39745,7 +41670,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -40051,7 +41977,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -40358,7 +42292,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -40476,7 +42411,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -40498,7 +42434,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -40804,7 +42741,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -41225,7 +43170,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -41339,7 +43285,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -41361,7 +43308,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -41667,7 +43615,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -42031,7 +43987,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -42145,7 +44102,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -42167,7 +44125,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -42473,7 +44432,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -43008,7 +44975,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -43122,7 +45090,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -43144,7 +45113,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -43453,7 +45423,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -43760,7 +45738,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -43874,7 +45853,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -43896,7 +45876,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -44202,7 +46183,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -44451,7 +46440,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -44565,7 +46555,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -44587,7 +46578,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -44893,7 +46885,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -45551,7 +47551,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -45665,7 +47666,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -45687,7 +47689,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -45993,7 +47996,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -46471,7 +48482,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -46585,7 +48597,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -46607,7 +48620,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -46919,7 +48933,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -47545,7 +49567,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -47659,7 +49682,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -47681,7 +49705,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -47987,7 +50012,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -48294,7 +50327,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -48408,7 +50442,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -48430,7 +50465,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -48739,7 +50775,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -49331,7 +51375,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -49445,7 +51490,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -49467,7 +51513,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -49776,7 +51823,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -50085,7 +52140,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -50195,7 +52251,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -50217,7 +52274,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -50523,7 +52581,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -50566,7 +52632,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -51200,7 +53267,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -51418,7 +53487,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -51509,6 +53579,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 1.0 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -51521,7 +53598,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -51542,7 +53620,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -51854,7 +53934,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -52474,7 +54562,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -52565,6 +54654,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.8 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -52577,7 +54673,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -52598,7 +54695,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -52910,7 +55009,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -53587,7 +55694,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -53697,7 +55805,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -53719,7 +55828,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -54028,7 +56138,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -54745,7 +56863,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -54855,7 +56974,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -54877,7 +56997,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -55186,7 +57307,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -55846,7 +57975,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -55937,6 +58067,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.8 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -55949,7 +58086,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -55970,7 +58108,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -56282,7 +58422,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -56869,7 +59017,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -56979,7 +59128,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -57001,7 +59151,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -57310,7 +59461,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -57353,7 +59512,8 @@ }, "descent_speed": 4.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -57901,7 +60061,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -57938,7 +60099,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -57960,7 +60122,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -58504,7 +60667,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -59656,7 +61827,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -59693,7 +61865,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -59715,7 +61888,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -60259,7 +62433,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -61541,7 +63723,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -61578,7 +63761,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -61600,7 +63784,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -62423,7 +64608,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -62669,13 +64862,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 3.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.0, @@ -62752,9 +64945,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 2.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -62865,7 +65060,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -62902,7 +65098,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -62924,7 +65121,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -63623,7 +65821,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -63779,13 +65985,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -63862,10 +66068,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -63976,7 +66183,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -64013,7 +66221,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -64035,7 +66244,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -64737,7 +66947,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -64893,13 +67111,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -64976,9 +67194,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -65089,7 +67309,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -65126,7 +67347,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -65148,7 +67370,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -65847,7 +68070,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -66003,13 +68234,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -66086,10 +68317,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -66200,7 +68432,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -66237,7 +68470,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -66259,7 +68493,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -66961,7 +69196,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -67117,13 +69360,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -67200,10 +69443,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -67314,7 +69558,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -67351,7 +69596,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -67373,7 +69619,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -68072,7 +70319,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -68318,13 +70573,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -68401,10 +70656,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -68515,7 +70771,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -68552,7 +70809,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -68574,7 +70832,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -69200,7 +71459,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -69501,13 +71768,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -69584,9 +71851,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -69697,7 +71966,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -69734,7 +72004,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -69756,7 +72027,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -70303,7 +72575,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -71024,7 +73304,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -71135,7 +73417,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -71172,7 +73455,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -71194,7 +73478,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -71750,7 +74035,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -71996,13 +74289,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -72079,9 +74372,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -72192,7 +74487,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -72229,7 +74525,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -72251,7 +74548,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -72737,7 +75035,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -73126,7 +75432,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -73242,7 +75549,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -73279,7 +75587,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -73301,7 +75610,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -73790,7 +76100,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -74521,7 +76839,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -74637,7 +76956,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -74674,7 +76994,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -74696,7 +77017,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -75237,7 +77559,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -75780,7 +78110,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -75817,7 +78148,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -75839,7 +78171,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -76398,7 +78731,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -77142,7 +79483,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -77179,7 +79521,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -77201,7 +79544,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -77690,7 +80034,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -78919,7 +81271,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -79035,7 +81388,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -79072,7 +81426,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -79094,7 +81449,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -79635,7 +81991,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -80022,7 +82386,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -80059,7 +82424,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -80081,7 +82447,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -80710,7 +83077,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -80995,7 +83370,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -81032,7 +83408,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -81054,7 +83431,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -81604,7 +83982,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -82116,7 +84502,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -82232,7 +84619,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -82269,7 +84657,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -82291,7 +84680,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -82972,7 +85362,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -83397,7 +85795,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -83434,7 +85833,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -83456,7 +85856,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -84137,7 +86538,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -84396,7 +86805,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -84433,7 +86843,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -84455,7 +86866,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -85060,7 +87472,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -85386,7 +87806,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -85423,7 +87844,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -85445,7 +87867,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -86202,7 +88625,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -86460,7 +88891,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -86571,7 +89004,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -86608,7 +89042,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -86630,7 +89065,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -87329,7 +89765,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -87485,13 +89929,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -87568,9 +90012,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -87681,7 +90127,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -87718,7 +90165,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -87740,7 +90188,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -88229,7 +90678,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -89458,7 +91915,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -89574,7 +92032,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -89611,7 +92070,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -89633,7 +92093,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -90462,7 +92923,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -90906,13 +93375,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -90989,9 +93458,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -91102,7 +93573,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -91139,7 +93611,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -91161,7 +93634,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -91942,7 +94416,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -92672,7 +95154,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -92709,7 +95192,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -92731,7 +95215,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -93512,7 +95997,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -94102,7 +96595,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -94139,7 +96633,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -94161,7 +96656,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -94942,7 +97438,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -95532,7 +98036,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -95569,7 +98074,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -95591,7 +98097,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -96293,7 +98800,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -96578,7 +99093,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -96615,7 +99131,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -96637,7 +99154,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -97339,7 +99857,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -97682,7 +100208,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -97800,7 +100327,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -97822,7 +100350,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -98128,7 +100657,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -98377,7 +100914,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -98495,7 +101033,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -98517,7 +101056,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -98823,7 +101363,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -99072,7 +101620,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -99190,7 +101739,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -99212,7 +101762,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -99518,7 +102069,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -99767,7 +102326,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -99885,7 +102445,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -99907,7 +102468,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -100213,7 +102775,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -100462,7 +103032,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -100580,7 +103151,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -100602,7 +103174,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -100908,7 +103481,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -101157,7 +103738,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -101275,7 +103857,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -101297,7 +103880,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -101603,7 +104187,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -101852,7 +104444,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -101970,7 +104563,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -101992,7 +104586,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -102298,7 +104893,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -102547,7 +105150,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -102665,7 +105269,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -102687,7 +105292,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -102993,7 +105599,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -103242,7 +105856,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -103360,7 +105975,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -103382,7 +105998,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -103688,7 +106305,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -104638,7 +107263,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -104926,7 +107552,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -105214,7 +107841,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -107421,7 +110049,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -111021,7 +113651,8 @@ "z": 3.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -112825,7 +115456,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -113628,7 +116260,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -114368,7 +117001,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { diff --git a/data/chunked/ebps/races/british_africa.json b/data/chunked/ebps/races/british_africa.json index 170546e8..dbaf5e8c 100644 --- a/data/chunked/ebps/races/british_africa.json +++ b/data/chunked/ebps/races/british_africa.json @@ -81,7 +81,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -171,7 +172,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -193,7 +195,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -1298,7 +1301,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -1461,7 +1465,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -1483,7 +1488,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -1939,7 +1945,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -2029,7 +2036,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -2051,7 +2059,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -3837,7 +3846,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -4174,7 +4184,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -4196,7 +4207,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -4478,7 +4490,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -4725,7 +4737,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -4993,7 +5006,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -5015,7 +5029,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -5076,6 +5091,41 @@ "ui_show_most_progressed_weapon_reload": "False" } }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } + }, { "exts": { "template_reference": { @@ -5476,7 +5526,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -5833,7 +5884,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -5855,7 +5907,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -6460,8 +6513,822 @@ "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "high", - "selection_method": "obb", + "targeting_and_bandbox_selection_priority": "high", + "selection_method": "obb", + "terrain_info_display_offset": { + "x": 0.0, + "y": 0.0 + }, + "decorator_ledger_key": "", + "decorator_ledger_bar_style": { + "instance_reference": "" + }, + "selection_name_squad_override": "", + "selection_grouping_ledger_key": "", + "debug_text": "", + "selection_datatemplate": "", + "use_construction_range_on_selection": "False", + "use_combat_range_on_selection": "True", + "is_armoured": "False", + "decorator_data_template": "", + "ui_combine_type": "intersection", + "spotted_on_spawn": "False", + "district_info": { + "instance_reference": "" + }, + "force_facing_and_range_visual_to_center_on_entity": "False", + "is_unique_to_race": "False", + "kicker_offset": 0.0, + "portrait_name": "races/british/weapons/trip_wire_flare_portrait", + "selection_secondary_bounds_scale": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "decorator": "", + "map_layer": 0.0, + "map_mark": "", + "portrait_icon": "", + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "custom_selection_obbs": [], + "ui_extra_infos": [], + "screen_name_visibility": "visible", + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 15.0 + }, + { + "int_value": 45.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11259886" + } + } + }, + "extra_text_world_formatter": { + "template_reference": { + "name": "extra_text_world_formatter", + "value": "" + } + }, + "help_text_world_formatter": { + "template_reference": { + "name": "help_text_world_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_world_formatter": { + "template_reference": { + "name": "screen_name_world_formatter", + "value": "" + } + }, + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "telemetry_name": "", + "selectable_in_non_interactive_area": "True", + "selection_obb_size": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "target_selection_priority_by_owner": "none", + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "low" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\cost_ext" + }, + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 20.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 5.0, + "time_turns": 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"on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\combat_ext" + }, + "reject_attack_command": "False", + "hardpoints": [ + { + "hardpoint": { + "parent_hardpoint": -1.0, + "weapon_table": [ + { + "weapon": { + "heading": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "length": 0.0, + "origin": { + "x": 0.0, + "y": 0.5, + "z": 0.0 + }, + "type": "default", + "weapon_entity_attachment": { + "template_reference": { + "name": "weapon_entity_attachment", + "value": "options\\attachment_types\\entity_create_attachment" + }, + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "", + 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"False", + "minimap_team_only": "False", + "minimap_teamcolor": "False", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11262672" + } + }, + "selection_name": "mine", + "selection_scale": 1.0, + "selection_type": "single_entity_select", + "tooltip_txt": { + "locstring": { + "name": "tooltip_txt", + "value": "0" + } + }, + "ui_priority": 0.0, + "minimap_icon_scale": 1.0, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11264881" + } + }, + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "show_in_build_log": "True", + "show_entity_appearance": "True", + "screen_name_world": { + "locstring": { + "name": "screen_name_world", + "value": "0" + } + }, + "help_text_world": { + "locstring": { + "name": "help_text_world", + "value": "0" + } + }, + "extra_text_world": { + "locstring": { + "name": "extra_text_world", + "value": "0" + } + }, + "map_rotation_type_override": "no_override", + "occlusion_state": "can_be_occluded", + "decorator_visibility": "default", + "skin_pack_override": "False", + "skin_summer": "", + "skin_winter": "", + "decorator_height": -1.0, + "icon_name": "races/british/weapons/trip_wire_flares", + "minimap_color": "*", + "minimap_icon": "", + "symbol_icon_name": "", + "targeting_and_bandbox_selection_priority": "lowest", + "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, "y": 0.0 @@ -6580,7 +7447,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "low" + "bandbox_selection_priority_override": "" } }, { @@ -6640,7 +7507,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -6689,7 +7564,7 @@ "game_object_attachment_type": "scenegraph" }, "ebp": { - "instance_reference": "ebps/races/american/weapons/explosive_weapons/mine/w_mine_engineer_us" + "instance_reference": "ebps/races/british_africa/weapons/explosive_weapons/mine/w_tripwire_flare_africa_uk" }, "attachment_flags": { "sim_only": "False", @@ -6785,7 +7660,7 @@ "delete_when_dead": "True", "force_attacker_memory": "False", "hitpoints": 20.0, - "is_invincible": "True", + "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { "instance_reference": "" @@ -6814,15 +7689,15 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 1000.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", "armor_scaler_by_damage_type": { - "True Damage": -1.0, - "flame": -1.0, - "ballistic": -1.0, - "explosive": -1.0 + "True Damage": 1.0, + "flame": 1.0, + "ballistic": 1.0, + "explosive": 1.0 }, "self_destruct_action_tree": { "template_reference": { @@ -6850,7 +7725,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -6860,11 +7736,11 @@ "value": "ebpextensions\\mine_ext" }, "defuse_seconds": 2.0, - "detonate_radius": 0.0, + "detonate_radius": 3.5, "initial_delay_seconds": 2.5, - "trigger_type": "infantry", + "trigger_type": "", "detonate_on_death": "True", - "accept_target_conditions": "" + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" } }, { @@ -6876,7 +7752,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -6898,7 +7775,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -6935,14 +7813,14 @@ "name": "on_detonate_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "tripwire_flare_africa_uk\\mine_variant\\root" }, "on_absorbed_action_tree": { "template_reference": { "name": "on_absorbed_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "tripwire_flare_africa_uk\\mine_variant\\root" }, "can_hit_targets_outside_interactive_area": "False" } @@ -6986,7 +7864,7 @@ } } ], - "pbgid": 2152259.0, + "pbgid": 2163418.0, "parent_pbg": { "instance_reference": "ebps/races/common/buildings/defensive/mine_parent" } @@ -7204,7 +8082,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -7241,7 +8120,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -7263,7 +8143,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -8214,7 +9095,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -8251,7 +9133,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -8273,7 +9156,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -9021,7 +9905,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9058,7 +9943,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -9080,7 +9966,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -9831,7 +10718,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9868,7 +10756,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -9890,7 +10779,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -10640,7 +11530,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -10652,7 +11543,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -10674,7 +11566,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -11454,7 +12347,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -11466,7 +12360,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -11488,7 +12383,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -11806,7 +12702,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -14001,7 +14905,7 @@ "delete_when_dead": "True", "force_attacker_memory": "False", "hitpoints": 350.0, - "is_invincible": "False", + "is_invincible": "True", "is_salvagable_wreck": "False", "rebuilt_entity": { "instance_reference": "" @@ -14057,7 +14961,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -14132,7 +15037,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -14154,7 +15060,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -14271,7 +15178,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -14713,7 +15628,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 10.0 + "armor": 15.0 }, "can_repair": "True", "cuttable": "False", @@ -14778,7 +15693,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -14792,7 +15708,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -14812,7 +15729,8 @@ }, "blockers_check_bounding_box": "True", "camouflage_detection_enabled": "True", - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -15084,9 +16002,9 @@ "action": 0.0, "command": 0.0, "popcap": 0.0, - "fuel": 35.0, + "fuel": 25.0, "munition": 0.0, - "manpower": 260.0, + "manpower": 200.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -15130,7 +16048,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -15215,7 +16141,7 @@ "name": "exts", "value": "ebpextensions\\population_ext" }, - "personnel_pop": 6.0, + "personnel_pop": 5.0, "upkeep_per_pop_per_minute_override": { "manpower": 1.25, "action": 0.0, @@ -17630,7 +18556,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -17642,7 +18569,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -17664,7 +18592,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -17781,7 +18710,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -19369,7 +20306,7 @@ "value": "11260381" } }, - "selection_type": "single_entity_select", + "selection_type": "multi_entity_select", "brief_text": { "locstring": { "name": "brief_text", @@ -19412,7 +20349,7 @@ "minimap_teamcolor": "False", "overlay_name": "", "reveal_for_decryption": "False", - "selection_name": "", + "selection_name": "building", "selection_scale": 1.0, "tooltip_txt": { "locstring": { @@ -19755,7 +20692,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -19767,7 +20705,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -19789,7 +20728,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -19909,7 +20849,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -21930,7 +22878,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -22044,7 +22993,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -22066,7 +23016,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -22372,7 +23323,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -22850,7 +23809,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -22964,7 +23924,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -22986,7 +23947,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -23295,7 +24257,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -23716,7 +24686,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -23830,7 +24801,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -23852,7 +24824,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -24158,7 +25131,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -24522,7 +25503,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -24636,7 +25618,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -24658,7 +25641,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -24964,7 +25948,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -25271,7 +26263,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -25389,7 +26382,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -25411,7 +26405,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -25717,7 +26712,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -26024,7 +27027,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -26142,7 +27146,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -26164,7 +27169,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -26470,7 +27476,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -26777,7 +27791,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -26895,7 +27910,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -26917,7 +27933,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -27223,7 +28240,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -27530,7 +28555,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -27648,7 +28674,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -27670,7 +28697,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -27976,7 +29004,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -28283,7 +29319,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -28401,7 +29438,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -28423,7 +29461,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -28729,7 +29768,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -29036,7 +30083,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -29150,7 +30198,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -29172,7 +30221,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -29478,7 +30528,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -29785,7 +30843,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -29899,7 +30958,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -29921,7 +30981,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -30227,7 +31288,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -30534,7 +31603,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -30648,7 +31718,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -30670,7 +31741,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -30976,7 +32048,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -31283,7 +32363,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -31397,7 +32478,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -31419,7 +32501,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -31725,7 +32808,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -32032,7 +33123,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -32150,7 +33242,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -32172,7 +33265,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -32478,7 +33572,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -32785,7 +33887,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -32899,7 +34002,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -32921,7 +34025,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -33227,7 +34332,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -33534,7 +34647,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -33652,7 +34766,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -33674,7 +34789,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -33980,7 +35096,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -34287,7 +35411,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -34401,7 +35526,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -34423,7 +35549,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -34729,7 +35856,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -35036,7 +36171,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -35150,7 +36286,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -35172,7 +36309,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -35478,7 +36616,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -35785,7 +36931,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -35903,7 +37050,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -35925,7 +37073,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -36231,7 +37380,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -36538,7 +37695,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -36652,7 +37810,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -36674,7 +37833,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -36980,7 +38140,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -37344,7 +38512,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -37458,7 +38627,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -37480,7 +38650,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -37786,7 +38957,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -38150,7 +39329,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -38264,7 +39444,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -38286,7 +39467,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -38592,7 +39774,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -39127,7 +40317,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -39241,7 +40432,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -39263,7 +40455,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -39569,7 +40762,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -39876,7 +41077,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -39990,7 +41192,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -40012,7 +41215,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -40318,7 +41522,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -40567,7 +41779,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -40681,7 +41894,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -40703,7 +41917,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -41009,7 +42224,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -41667,7 +42890,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -41781,7 +43005,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -41803,7 +43028,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -42109,7 +43335,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -42464,7 +43698,7 @@ "death_seconds": 0.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 85.0, + "hitpoints": 95.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -42530,7 +43764,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -42644,7 +43879,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -42666,7 +43902,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -42972,7 +44209,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -43598,7 +44843,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -43712,7 +44958,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -43734,7 +44981,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -44040,7 +45288,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -44347,7 +45603,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -44461,7 +45718,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -44483,7 +45741,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -44789,7 +46048,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -45381,7 +46648,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -45495,7 +46763,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -45517,7 +46786,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -45823,7 +47093,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -46187,7 +47465,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -46301,7 +47580,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -46323,7 +47603,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -46629,7 +47910,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -46947,7 +48236,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -47057,7 +48347,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -47079,7 +48370,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -47388,7 +48680,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -47431,7 +48731,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -48079,7 +49380,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -48170,6 +49472,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 1.0 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -48182,7 +49491,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -48203,7 +49513,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -48515,7 +49827,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -49192,7 +50512,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -49302,7 +50623,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -49324,7 +50646,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -49633,7 +50956,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -50350,7 +51681,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -50460,7 +51792,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -50482,7 +51815,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -50791,7 +52125,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -51508,7 +52850,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -51618,7 +52961,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -51640,7 +52984,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -51949,7 +53294,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -52609,7 +53962,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -52719,7 +54073,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -52741,7 +54096,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -53053,7 +54409,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -53640,7 +55004,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -53750,7 +55115,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -53772,7 +55138,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -54081,7 +55448,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -54124,7 +55499,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -54672,7 +56048,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -54709,7 +56086,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -54731,7 +56109,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -55275,7 +56654,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -56411,7 +57798,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -56448,7 +57836,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -56470,7 +57859,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -56956,7 +58346,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -57344,7 +58742,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -57476,7 +58876,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -57513,7 +58914,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -57535,7 +58937,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -58079,7 +59482,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -59192,7 +60603,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -59229,7 +60641,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -59251,7 +60664,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -60074,7 +61488,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -60320,13 +61742,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -60403,10 +61825,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -60517,7 +61940,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -60554,7 +61978,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -60576,7 +62001,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -61275,7 +62701,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -61431,13 +62865,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -61514,10 +62948,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -61588,7 +63023,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_front_rear_side" }, - "front_armor": 300.0, + "front_armor": 340.0, "rear_armor": 150.0, "side_armor": 225.0, "rear_damage_multiplier": 1.0, @@ -61628,7 +63063,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -61665,7 +63101,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -61687,7 +63124,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -62386,7 +63824,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -62542,13 +63988,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -62625,10 +64071,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -62739,7 +64186,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -62776,7 +64224,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -62798,7 +64247,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -63500,7 +64950,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -63656,13 +65114,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -63739,10 +65197,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -63853,7 +65312,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -63890,7 +65350,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -63912,7 +65373,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -64611,7 +66073,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -64817,9 +66287,9 @@ "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 1.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 12.0, "num_squad_slots": 4.0, "percent_unload_on_death": 0.0, @@ -64871,10 +66341,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 2.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -65026,7 +66497,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -65063,7 +66535,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -65085,7 +66558,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -65784,7 +67258,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -65940,13 +67422,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -66023,10 +67505,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -66137,7 +67620,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -66174,7 +67658,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -66196,7 +67681,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -66514,7 +68000,7 @@ "speed_levels": { "speed_level_0": 2.0, "speed_level_1": 4.0, - "speed_level_2": 6.7, + "speed_level_2": 6.85, "speed_level_3": 7.0, "speed_level_4": 8.0 }, @@ -66528,8 +68014,8 @@ }, "speed_scaling_table": { "min_speed": 0.0, - "default_speed": 6.7, - "max_speed": 6.7, + "default_speed": 6.85, + "max_speed": 6.85, "reverse_max_speed": 0.0 }, "snap_to_surface_type": "GroundOrWalkable", @@ -66846,7 +68332,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -67092,13 +68586,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -67175,9 +68669,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -67288,7 +68784,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -67325,7 +68822,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -67347,7 +68845,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -67894,7 +69393,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -68534,9 +70041,9 @@ "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 1.0, + "load_seconds": 0.75, "max_load_seconds": 1.0, - "min_hold_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -68613,9 +70120,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "True", "count_units_in_units": "True", - "unload_seconds_total": 2.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -68726,7 +70235,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -68763,7 +70273,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -68785,7 +70296,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -69103,7 +70615,7 @@ "speed_levels": { "speed_level_0": 2.0, "speed_level_1": 4.0, - "speed_level_2": 6.7, + "speed_level_2": 6.85, "speed_level_3": 7.0, "speed_level_4": 8.0 }, @@ -69117,8 +70629,8 @@ }, "speed_scaling_table": { "min_speed": 0.0, - "default_speed": 6.7, - "max_speed": 6.7, + "default_speed": 6.85, + "max_speed": 6.85, "reverse_max_speed": 0.0 }, "snap_to_surface_type": "GroundOrWalkable", @@ -69399,7 +70911,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -69645,13 +71165,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -69728,9 +71248,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -69841,7 +71363,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -69878,7 +71401,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -69900,7 +71424,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -70389,7 +71914,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -71120,7 +72653,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -71236,7 +72770,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -71273,7 +72808,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -71295,7 +72831,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -71781,7 +73318,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -72169,7 +73714,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -72285,7 +73832,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -72322,7 +73870,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -72344,7 +73893,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -72833,7 +74383,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -73564,7 +75122,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -73680,7 +75239,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -73717,7 +75277,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -73739,7 +75300,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -74280,7 +75842,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -75147,7 +76717,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -75184,7 +76755,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -75206,7 +76778,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -75701,7 +77274,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -76432,7 +78013,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -76636,7 +78218,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -76673,7 +78256,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -76695,7 +78279,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -77251,7 +78836,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -77653,7 +79246,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -77690,7 +79284,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -77712,7 +79307,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -77973,7 +79569,7 @@ "name": "exts", "value": "ebpextensions\\moving_ext" }, - "acceleration": 7.0, + "acceleration": 4.75, "deceleration": 8.0, "high_path_look_ahead_max_dist": 35.0, "orient_to_terrain": "True", @@ -78024,7 +79620,7 @@ "speed_levels": { "speed_level_0": 0.0, "speed_level_1": 2.0, - "speed_level_2": 8.5, + "speed_level_2": 8.4, "speed_level_3": 10.0, "speed_level_4": 12.0 }, @@ -78038,8 +79634,8 @@ }, "speed_scaling_table": { "min_speed": 0.0, - "default_speed": 8.5, - "max_speed": 8.5, + "default_speed": 8.4, + "max_speed": 8.4, "reverse_max_speed": 0.0 }, "snap_to_surface_type": "GroundOrWalkable", @@ -78250,7 +79846,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -78938,7 +80542,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -78975,7 +80580,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -78997,7 +80603,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -79702,7 +81309,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -79992,7 +81607,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -80235,7 +81852,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -80272,7 +81890,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -80294,7 +81913,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -80999,7 +82619,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -81284,7 +82912,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -81321,7 +82950,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -81343,7 +82973,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -82024,7 +83655,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -82283,7 +83922,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -82320,7 +83960,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -82342,7 +83983,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -82947,7 +84589,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -83273,7 +84923,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -83310,7 +84961,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -83332,7 +84984,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -83582,7 +85235,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "medium" + "bandbox_selection_priority_override": "" } }, { @@ -83688,11 +85341,11 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 71.0, + "direct_path_look_ahead_max_dist": 20.0, "start_move_speed_option": { "template_reference": { "name": "start_move_speed_option", - "value": "options\\ebpextensions\\movingext\\start_move_speed_option" + "value": "options\\none" }, "speed": "speed", "max_frame_ticks_from_stopped": 2.0, @@ -83964,7 +85617,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -84219,7 +85880,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -84470,7 +86132,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -84507,7 +86170,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -84529,7 +86193,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -85155,7 +86820,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -85311,13 +86984,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -85394,10 +87067,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -85508,7 +87182,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -85545,7 +87220,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -85567,7 +87243,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -86056,7 +87733,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -86787,7 +88472,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -86919,7 +88605,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -86956,7 +88643,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -86978,7 +88666,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -87633,7 +89322,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -88015,7 +89712,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -88052,7 +89750,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -88074,7 +89773,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -88900,7 +90600,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -89146,13 +90854,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -89229,9 +90937,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -89342,7 +91052,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -89379,7 +91090,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -89401,7 +91113,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -90179,7 +91892,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -90909,7 +92630,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -90946,7 +92668,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -90968,7 +92691,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -91746,7 +93470,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -92623,7 +94355,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -92741,7 +94474,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -92763,7 +94497,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -93069,7 +94804,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -93318,7 +95061,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -93436,7 +95180,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -93458,7 +95203,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -93764,7 +95510,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -94071,7 +95825,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -94189,7 +95944,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -94211,7 +95967,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -94517,7 +96274,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -94766,7 +96531,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -94884,7 +96650,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -94906,7 +96673,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -95212,7 +96980,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -95461,7 +97237,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -95579,7 +97356,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -95601,7 +97379,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -95907,7 +97686,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -96156,7 +97943,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -96274,7 +98062,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -96296,7 +98085,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -96602,7 +98392,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -96851,7 +98649,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -96969,7 +98768,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -96991,7 +98791,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -97297,7 +99098,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -97546,7 +99355,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -97664,7 +99474,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -97686,7 +99497,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -97992,7 +99804,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -98241,7 +100061,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -98359,7 +100180,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -98381,7 +100203,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -98687,7 +100510,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -98936,7 +100767,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -99054,7 +100886,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -99076,7 +100909,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -99382,7 +101216,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -99631,7 +101473,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -99749,7 +101592,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -99771,7 +101615,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -100077,7 +101922,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -100326,7 +102179,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -100444,7 +102298,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -100466,7 +102321,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -100772,7 +102628,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -101252,7 +103116,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -102818,7 +104683,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -103033,7 +104900,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -103248,7 +105117,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -103463,7 +105334,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -103678,7 +105551,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -103912,7 +105787,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -104127,7 +106004,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -104768,6 +106647,53 @@ "instance_reference": "" } }, + "w_20mm_oerlikon_mount_cwt_airburst_africa_uk": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\weapon_ext" + }, + "weapon": { + "instance_reference": "weapon/british/small_arms/machine_gun/heavy_machine_gun/20mm_oerlikon_mount_cwt_shellburst_uk" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\attachment_child_ext" + }, + "on_attach": { + "template_reference": { + "name": "on_attach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_detach": { + "template_reference": { + "name": "on_detach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "requires_attachment_dynamics": "True", + "tracking_affects_transformation_when_setup": "True", + "rotation_rate_degrees_per_second_signed_dca_key": "", + "output_dca_to_parent": "False", + "dca_vertical_degrees_offset": 0.0, + "horizontal_angle_limits_only_apply_when_setup": "False" + } + } + ], + "pbgid": 2163051.0, + "parent_pbg": { + "instance_reference": "" + } + }, "w_20mm_oerlikon_mount_supressing_fire_cwt_africa_uk": { "extensions": [ { @@ -105502,7 +107428,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -106305,7 +108232,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { diff --git a/data/chunked/ebps/races/common.json b/data/chunked/ebps/races/common.json index e389afef..38b78c58 100644 --- a/data/chunked/ebps/races/common.json +++ b/data/chunked/ebps/races/common.json @@ -40,6 +40,813 @@ } }, "defensive": { + "demolition_charge_parent": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\line_of_sight_ext" + }, + "blocking_box": { + "x": 0.01, + "y": 0.01, + "z": 0.01 + }, + "is_shot_blocking": "False", + "use_blocking_box": "False", + "reveal_center_when_outside_is_visible": "True", + 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"template_reference": { + "name": "first_strike_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\detection_behaviour\\on_detected" + }, + "on_observed_wear_off_seconds": 2.0 + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\combat_ext" + }, + "reject_attack_command": "False", + "hardpoints": [ + { + "hardpoint": { + "parent_hardpoint": -1.0, + "weapon_table": [ + { + "weapon": { + "heading": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "length": 0.0, + "origin": { + "x": 0.0, + "y": 0.5, + "z": 0.0 + }, + "type": "default", + "weapon_entity_attachment": { + "template_reference": { + "name": "weapon_entity_attachment", + "value": "options\\attachment_types\\entity_create_attachment" + }, + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/american/weapons/explosive_weapons/grenade/w_timed_demo_charge_devils_brigade_us" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "False", + "restore_snap_to_ground_on_detach": "False", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "True", + "receive_parent_animations": "False", + "receive_parent_death": "False" + } + } + }, + "non_entity_weapon_wrapper": { + "template_reference": { + "name": "non_entity_weapon_wrapper", + "value": "" + } + } + } + } + ], + "receives_attack_commands": "False", + "base_marker": "", + "preferred_inventory_item_categories": [], + "firing_offset_markers": [], + "offhand_marker": "", + "initialize_weapons_on_creation": "True" + } + } + ], + "sight_hardpoint": -1.0, + "block_frontal_arc": 0.0, + "attack_move": { + "attack_move_targeting_range": 30.0, + "attack_move_priority_per_distance_meter": -1.0 + }, + "idle_targeting": { + "idle_priority_per_angle_degree": -1.5, + "idle_priority_per_distance_meter": -1.0, + "idle_targeting_range": 15.0, + "idle_priority_per_distance_unit_angle_multiplier": 0.0 + }, + "kill_action_tree": { + "template_reference": { + "name": "kill_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" + }, + "combat_choice_tree": "", + "block_melee_blocks_per_sequence": 0.0, + "block_melee_incoming_attack_sequence_length": 1.0, + "block_ranged_blocks_per_sequence": 0.0, + "block_ranged_incoming_attack_sequence_length": 1.0, + "block_projectile_incoming_attack_sequence_length": 1.0, + "block_projectile_blocks_per_sequence": 0.0, + "unequip_weapons_on_death": "True", + "scan_interval_cached_target_invalid": 2.0, + "scan_interval_cached_target_valid": 2.0, + "combat_scan_intervals": { + "attack_move_scan_intervals": { + "interval_with_invalid_target": 1.0, + "interval_with_valid_target": 2.0, + "interval_with_valid_target_frequent": 0.5, + "frequent_scan_radius": 0.0 + }, + "forced_engagement_scan_intervals": { + "interval_with_invalid_target": 0.375, + "interval_with_valid_target": 2.0 + }, + "idle_scan_intervals": { + "interval_with_invalid_target": 1.0, + "interval_with_valid_target": 2.0, + "interval_with_valid_target_frequent": 0.5, + "frequent_scan_radius": 0.0 + } + }, + "ui_show_most_progressed_weapon_reload": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\health_ext" + }, + "can_repair": "False", + "cuttable": "False", + "death_event_name": "Death", + "death_seconds": 1.0, + "delete_when_dead": "True", + "force_attacker_memory": "False", + "hitpoints": 20.0, + "is_invincible": "False", + "is_salvagable_wreck": "False", + "rebuilt_entity": { + "instance_reference": "" + }, + "rebuilt_squad": { + "instance_reference": "" + }, + "rebuilt_use_wreck_owner": "False", + "receive_weapon_cover_modifiers": "False", + "regeneration": 0.0, + "regeneration_disabled": "True", + "remove_from_pathfinding_on_death": "True", + "reveal_to_all_on_death": "False", + "ui_can_scuttle": "True", + "target_size": 1.0, + "weapon_priority": 0.0, + "wreck_entity_option": { + "template_reference": { + "name": "wreck_entity_option", + "value": "options\\none" + } + }, + "armor_type": "None", + "armor_layout_option": { + "template_reference": { + "name": "armor_layout_option", + "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" + }, + "armor": 1.0 + }, + "allegiance_override": "none", + "not_default_attackable": "False", + "armor_scaler_by_damage_type": { + "True Damage": 1.0, + "flame": 1.0, + "ballistic": 1.0, + "explosive": 1.0 + }, + "self_destruct_action_tree": { + "template_reference": { + "name": "self_destruct_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "rebuilt_entity_action_tree": { + "template_reference": { + "name": "rebuilt_entity_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_received_damage_action_tree": { + "template_reference": { + "name": "on_received_damage_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "death_action_tree": "", + "can_be_damaged_by_ally": "True", + "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", + "on_reach_max_health_entity_state_tree_ref": "", + "restore_hook_offsets": [], + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\mine_ext" + }, + "defuse_seconds": 2.0, + "detonate_radius": 3.5, + "initial_delay_seconds": 2.5, + "trigger_type": "", + "detonate_on_death": "True", + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\sight_ext" + }, + "detect_camouflage": { + "tp_global": -1.0, + "tp_mine": -1.0, + "tp_unit": -1.0, + "tp_democharge": -1.0 + }, + "extended_sight": "False", + "extended_sight_radius": 70.0, + "reveal_area_on_death_time": 1.5, + "sight_package": { + "inner_height": 0.0, + "inner_radius": 0.0, + "outer_height": 0.0, + "outer_radius": 0.0, + "cone_angle": 360.0, + "cone_start_radius": 0.0 + }, + "specific_detector_actions": [], + "vertical_truesight": { + "enable": "True", + "tolerance": 1.0, + "eye_height": 2.5 + }, + "camouflage_detection_enabled": "True", + "blockers_check_bounding_box": "True", + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\explosion_ext" + }, + "terrain_hit": { + "chance_splat_only": 0.0, + "cover_type": "tp_defcover", + "deformation": { + "deform_decal_file": "", + "limited": "True", + "random_rotation": "False", + "rotation": 0.0, + "splat_list": [], + "vertical_scale": 0.0, + "deform_type": "tp_additive" + }, + "radius_max": 7.0, + "radius_min": 6.5, + "splat_only_splat_seconds": 0.0, + "splat_only_splats": [] + }, + "area_over_time_option": { + "template_reference": { + "name": "area_over_time_option", + "value": "options\\none" + } + }, + "on_detonate_action_tree": { + "template_reference": { + "name": "on_detonate_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\explosion_warning\\demo_charge_explosion" + }, + "on_absorbed_action_tree": { + "template_reference": { + "name": "on_absorbed_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "can_hit_targets_outside_interactive_area": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\demolition_charge_ext" + }, + "booby_trap_enabled": "False", + "booby_trap_target_action_tree": { + "template_reference": { + "name": "booby_trap_target_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "death_delay_seconds": 20.0, + "detect_type": "mine", + "detected_action_tree": { + "template_reference": { + "name": "detected_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "detonation_delay_seconds": 0.0, + "explosion_action_tree": { + "template_reference": { + "name": "explosion_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" + }, + "explosions_max": 4.0, + "explosions_min": 1.0, + "explosions_stagger_time": 2.0, + "is_auto_detonate": "False", + "triggered_action_tree": { + "template_reference": { + "name": "triggered_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "entity_decorator_needed_to_allow_detonate": "EntityDemolitionCharge" + } + } + ], + "pbgid": 2162929.0, + "parent_pbg": { + "instance_reference": "ebps/races/common/buildings/defensive/mine_parent" + } + }, "mine_parent": { "extensions": [ { @@ -478,7 +1285,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -688,7 +1503,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -714,7 +1530,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -736,7 +1553,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -911,7 +1729,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -1158,7 +1976,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -1426,7 +2245,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -1448,7 +2268,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -1508,6 +2329,41 @@ }, "ui_show_most_progressed_weapon_reload": "False" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } } ], "pbgid": 2160350.0, @@ -1898,7 +2754,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -2012,7 +2869,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -2034,7 +2892,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -2340,7 +3199,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -2652,7 +3519,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -2689,7 +3557,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -2711,7 +3580,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -3101,7 +3971,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -3342,7 +4213,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -3379,7 +4251,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -3401,7 +4274,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -4046,7 +4920,8 @@ "count_units_in_units": "True", "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "True" + "has_internal_entrances": "True", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -4377,7 +5252,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -4414,7 +5290,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -4436,7 +5313,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -5081,7 +5959,8 @@ "count_units_in_units": "True", "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "True" + "has_internal_entrances": "True", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -5285,7 +6164,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -5322,7 +6202,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -5344,7 +6225,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -5600,7 +6482,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "medium" + "bandbox_selection_priority_override": "" } }, { @@ -5706,11 +6588,11 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 71.0, + "direct_path_look_ahead_max_dist": 20.0, "start_move_speed_option": { "template_reference": { "name": "start_move_speed_option", - "value": "options\\ebpextensions\\movingext\\start_move_speed_option" + "value": "options\\none" }, "speed": "speed", "max_frame_ticks_from_stopped": 2.0, @@ -6179,7 +7061,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -6708,7 +7598,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -6879,7 +7771,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -6993,7 +7886,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -7015,7 +7909,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -7321,7 +8216,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -7501,7 +8404,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -7513,7 +8417,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -7534,7 +8439,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -7874,7 +8781,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -8162,7 +9075,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -8174,7 +9088,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -8195,7 +9110,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -8535,7 +9452,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -8835,7 +9758,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -8872,7 +9796,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -8894,7 +9819,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -9358,7 +10284,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -9697,7 +10631,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9807,7 +10742,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -9829,7 +10765,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -10138,7 +11075,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -10701,7 +11646,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -10738,7 +11684,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -10760,7 +11707,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -11304,7 +12252,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -12475,7 +13431,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -12593,7 +13550,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -12615,7 +13573,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -12921,7 +13880,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -13445,7 +14412,8 @@ "z": 3.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { diff --git a/data/chunked/ebps/races/german.json b/data/chunked/ebps/races/german.json index 2664b958..18398c9b 100644 --- a/data/chunked/ebps/races/german.json +++ b/data/chunked/ebps/races/german.json @@ -178,7 +178,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -190,7 +191,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -211,7 +213,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -555,7 +559,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -785,7 +795,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -797,7 +808,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -818,7 +830,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -1055,7 +1069,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -1160,6 +1175,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -1390,7 +1412,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -1402,7 +1425,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -1423,7 +1447,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -1767,7 +1793,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -2055,7 +2087,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -2067,7 +2100,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -2088,7 +2122,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -2325,7 +2361,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -2430,6 +2467,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -2660,7 +2704,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -2672,7 +2717,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -2693,7 +2739,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -3033,7 +3081,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -3321,7 +3375,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -3333,7 +3388,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -3354,7 +3410,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -3694,7 +3752,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -3982,7 +4046,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -3994,7 +4059,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -4015,7 +4081,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -4355,7 +4423,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -4643,7 +4717,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -4655,7 +4730,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -4676,7 +4752,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -5016,7 +5094,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -5304,7 +5388,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -5316,7 +5401,8 @@ "detect_camouflage": { "tp_global": 75.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -5338,7 +5424,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -5918,7 +6005,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -5930,7 +6018,8 @@ "detect_camouflage": { "tp_global": 50.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -5952,7 +6041,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -6532,7 +6622,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -6544,7 +6635,8 @@ "detect_camouflage": { "tp_global": 105.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 105.0, @@ -6565,7 +6657,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -6905,7 +6999,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -7193,7 +7293,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -7205,7 +7306,8 @@ "detect_camouflage": { "tp_global": 105.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 105.0, @@ -7226,7 +7328,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -7566,7 +7670,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -7854,7 +7964,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -7866,7 +7977,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -7887,7 +7999,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -8227,7 +8341,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -8515,7 +8635,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -8527,7 +8648,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -8549,7 +8671,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -9152,7 +9275,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 10.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -9188,7 +9311,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9208,7 +9332,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -9412,7 +9536,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -9465,11 +9589,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/barbed_wire_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_barbwire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -9639,7 +9763,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 15.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -9675,7 +9799,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9698,7 +9823,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -9723,7 +9848,7 @@ }, "automatic_fit_on_placement": "True", "cancel_refund_percentage": 100.0, - "construction_state_name": "sandbag_state", + "construction_state_name": "ability_construction_state", "construction_transition_time": 1.36667, "force_construction": "False", "max_engineers": 8.0, @@ -9955,11 +10080,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/building_reinforced_barbwire", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_west_german_reinforced_barbed_wire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -10193,7 +10318,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -10283,7 +10409,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -10305,7 +10432,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -12180,7 +12308,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -12538,7 +12667,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -12598,7 +12729,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -12808,7 +12947,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -12821,7 +12961,8 @@ "detonate_radius": 10.0, "initial_delay_seconds": 2.5, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -12854,7 +12995,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -12875,7 +13017,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -12947,7 +13091,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -13305,7 +13450,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -13365,7 +13512,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -13575,7 +13730,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -13588,7 +13744,8 @@ "detonate_radius": 3.0, "initial_delay_seconds": 6.0, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -13621,7 +13778,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -13642,7 +13800,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -13784,7 +13944,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -13874,7 +14035,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -13896,7 +14058,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -14245,7 +14408,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -14654,7 +14818,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -14744,7 +14909,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -14766,7 +14932,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -15115,7 +15282,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -15446,7 +15614,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -15536,7 +15705,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -15558,7 +15728,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -15907,7 +16078,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -16189,6 +16361,27 @@ ], "requirement_statetree": "" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\population_ext" + }, + "medic_pop": 0.0, + "personnel_pop": 2.0, + "upkeep_per_pop_per_minute_override": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 1.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "vehicle_pop": 0.0 + } } ], "pbgid": 2059370.0, @@ -16276,7 +16469,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -16366,7 +16560,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -16388,7 +16583,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -16737,7 +16933,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -17068,7 +17265,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -17158,7 +17356,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -17180,7 +17379,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -17529,7 +17729,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -18116,6 +18317,27 @@ ], "requirement_statetree": "" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\population_ext" + }, + "medic_pop": 0.0, + "personnel_pop": 2.0, + "upkeep_per_pop_per_minute_override": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 1.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "vehicle_pop": 0.0 + } } ], "pbgid": 2059404.0, @@ -18203,7 +18425,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -18293,7 +18516,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -18315,7 +18539,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -18664,7 +18889,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -19259,7 +19485,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -19349,7 +19576,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -19371,7 +19599,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -19720,7 +19949,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -20051,7 +20281,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -20141,7 +20372,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -20163,7 +20395,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -20512,7 +20745,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -20891,7 +21125,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -20981,7 +21216,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -21003,7 +21239,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -21352,7 +21589,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -21795,7 +22033,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -21885,7 +22124,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -21907,7 +22147,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -22256,7 +22497,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -22587,7 +22829,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -22677,7 +22920,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -22699,7 +22943,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -23048,7 +23293,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -23402,7 +23648,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -23492,7 +23739,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -23514,7 +23762,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -23863,7 +24112,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -24265,7 +24515,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -24623,7 +24874,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -24683,7 +24936,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -24893,7 +25154,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -24906,7 +25168,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -24939,7 +25202,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -24960,7 +25224,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -25049,7 +25315,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -25138,7 +25405,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -25228,7 +25496,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -25250,7 +25519,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -25675,7 +25945,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -25920,7 +26191,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -25938,7 +26210,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -26009,7 +26282,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -26030,7 +26304,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -26226,7 +26502,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -26576,7 +26854,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -26835,7 +27115,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -26925,7 +27206,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -26947,7 +27229,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -27487,7 +27770,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -27577,7 +27861,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -27599,7 +27884,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -27948,7 +28234,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -29637,7 +29924,7 @@ "y": 0.01, "z": 0.01 }, - "is_shot_blocking": "False", + "is_shot_blocking": "True", "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", @@ -29661,7 +29948,10 @@ "unit_type": "airdropped_reinforcement" }, { - "unit_type": "emplacement" + "unit_type": "emplacement_no_teardown" + }, + { + "unit_type": "bunker" } ], "race_type_list": [], @@ -29734,7 +30024,7 @@ } }, "selection_name": "building", - "selection_scale": 0.9, + "selection_scale": 1.0, "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { @@ -29743,11 +30033,11 @@ } }, "ui_priority": 0.0, - "minimap_icon_scale": 0.6, + "minimap_icon_scale": 0.65, "brief_text": { "locstring": { "name": "brief_text", - "value": "11235828" + "value": "11265104" } }, "extra_text": { @@ -29782,17 +30072,17 @@ "value": "0" } }, - "map_rotation_type_override": "heading", + "map_rotation_type_override": "no_override", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "races/german/buildings/luftwaffee_relay_point_ger", + "icon_name": "races/german/buildings/bunker_observation_ger", "minimap_color": "*", - "minimap_icon": "common/resources/symbols/mm_point_secured", - "symbol_icon_name": "common/resources/symbols/mm_point_secured", + "minimap_icon": "common/units/symbols/building_common_radio_tower_symbol", + "symbol_icon_name": "common/units/symbols/building_common_radio_tower_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { @@ -29819,7 +30109,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "races/german/buildings/luftwaffee_relay_point_ger_portrait", + "portrait_name": "races/german/buildings/bunker_observation_ger_portrait", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -29911,10 +30201,10 @@ "can_repair": "True", "cuttable": "False", "death_event_name": "Death", - "death_seconds": 1.0, + "death_seconds": 4.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 600.0, + "hitpoints": 720.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -29924,14 +30214,14 @@ "instance_reference": "" }, "rebuilt_use_wreck_owner": "False", - "receive_weapon_cover_modifiers": "False", + "receive_weapon_cover_modifiers": "True", "regeneration": 0.0, "regeneration_disabled": "False", "remove_from_pathfinding_on_death": "True", "reveal_to_all_on_death": "False", - "ui_can_scuttle": "False", - "target_size": 22.0, - "weapon_priority": -1000.0, + "ui_can_scuttle": "True", + "target_size": 26.0, + "weapon_priority": -80.0, "wreck_entity_option": { "template_reference": { "name": "wreck_entity_option", @@ -29944,7 +30234,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 3.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -29980,7 +30270,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -29992,7 +30283,7 @@ "automatic_fit_on_placement": "True", "cancel_refund_percentage": 100.0, "construction_state_name": "Shovel_digin_State", - "construction_transition_time": 1.36667, + "construction_transition_time": 15.0, "force_construction": "False", "max_engineers": 8.0, "on_construction_squad": { @@ -30033,48 +30324,8 @@ "placement_requirements": { "must_be_in_line_of_sight": "False", "must_not_be_in_walkable_surfaces": "False", - "must_be_on_strategic_point": "True", - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "ownership_type": "ally" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "territory_point", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - } - ], + "must_be_on_strategic_point": "False", + "requirements": [], "spacing_distance": 0.0, "skip_impass_checks_and_ignore_immovable_entities": "False", "state_tree_conditions": "", @@ -30097,7 +30348,7 @@ }, "min_music_intensity": 0.0, "tooltip_data_template": "", - "placement_set_facing_style": "disabled", + "placement_set_facing_style": "two_clicks", "facing_quadrants": { "search_radius_metres": 0.0, "radius_metres": 0.0, @@ -30114,7 +30365,7 @@ "use_impass_avoidance": "False" }, "on_construction_complete_state_tree_refs": { - "on_construction_complete_entity_state_tree_ref": "", + "on_construction_complete_entity_state_tree_ref": "auto_reinforce\\luftwaffe_relay_point\\auto_enable\\root", "on_construction_complete_physical_state_tree_ref": "", "on_construction_complete_squad_state_tree_ref": "", "on_construction_plan_complete_global_state_tree_ref": "", @@ -30154,55 +30405,6 @@ "default_facing_mode": "towards_enemy_base" } }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\resource_ext" - }, - "default_provided_resource": "", - "resource_provided_per_second": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "total_amount_of_resources": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "resources_divided_by_team_size": "False", - "enable_sector_linked_resourcing": "False", - "auto_generate_resources": "False", - "depleted_action_tree": { - "template_reference": { - "name": "depleted_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "resource_provided_per_turn": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - } - } - }, { "exts": { "template_reference": { @@ -30210,18 +30412,19 @@ "value": "ebpextensions\\sight_ext" }, "detect_camouflage": { - "tp_global": 3.0, + "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, - "reveal_area_on_death_time": 1.5, + "reveal_area_on_death_time": 6.0, "sight_package": { "inner_height": 2.5, "inner_radius": 0.0, "outer_height": 0.0, - "outer_radius": 20.0, + "outer_radius": 35.0, "cone_angle": 360.0, "cone_start_radius": 0.0 }, @@ -30234,7 +30437,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -30243,7 +30447,18 @@ "name": "exts", "value": "ebpextensions\\ability_ext" }, - "abilities": [] + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/auto_reinforce_luftwaffe_relay_point_ger" + } + }, + { + "ability": { + "instance_reference": "abilities/races/german/buildings/luftwaffe_relay_point_dummy_reticule_ger" + } + } + ] } }, { @@ -30266,19 +30481,19 @@ "name": "exts", "value": "ebpextensions\\camouflage_ext" }, - "attack_priority": 5.0, + "attack_priority": 0.0, "camouflage_type": "tp_global", "chain_revealer": "False", - "detection_radius": 15.0, + "detection_radius": 10.0, "must_be_fully_constructed": "True", "permanently_activated": "True", "combat_reset_time": 5.0, "first_strike_shots": 1.0, - "revert_max": 25.0, + "revert_max": 10.0, "revert_multiplier": 2.0, - "revert_time": 6.0, - "revert_time_on_detection": 6.0, - "camouflaged_combat_stance": "attack", + "revert_time": 5.0, + "revert_time_on_detection": 10.0, + "camouflaged_combat_stance": "cease_fire", "camouflage_action_tree": { "template_reference": { "name": "camouflage_action_tree", @@ -30292,7 +30507,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -30365,6 +30588,145 @@ }, "ui_show_most_progressed_weapon_reload": "False" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\audio_ext" + }, + "rtpc_events": [], + "single_select_event": "sfx_ui_buildings_select_bunker", + "music_importance": 0.0, + "combat_importance": 0.0, + "select_audible_to_relation_list": [] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\hold_ext" + }, + "attach_passenger_animator": "False", + "can_attack_occupant": "False", + "despawn_on_load": "False", + "disable_area_effect_on_overflow_slot": "False", + "disable_unload": "False", + "disallow_load_command": "False", + "enable_trigger_abilities_in_hold": "True", + "enable_trigger_attack_in_hold": "False", + "holds_produced_squads": "False", + "keep_abandoned_team_weapon": "False", + "load_seconds": 0.0, + "max_load_seconds": 5.0, + "min_hold_seconds": 0.0, + "num_slots": 1000.0, + "num_squad_slots": 1.0, + "percent_unload_on_death": 0.5, + "revert_ownership": "False", + "scavenge_enabled": "False", + "shared_with_other_same_type_units": "False", + "use_building_target_scan_radius": "True", + "use_crouching_posture": "False", + "on_loading_modifiers": [], + "acceptable_types": [ + { + "acceptable_type": "hold_infantry" + }, + { + "acceptable_type": "hold_heavy_machine_gun" + }, + { + "acceptable_type": "hold_kradschutzen" + } + ], + "invulnerable_in_hold": "False", + "scavenge_resource": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "load_distance": 1.0, + "maintain_selection": "False", + "on_loaded_hold_action_tree": { + "template_reference": { + "name": "on_loaded_hold_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_loaded_squad_action_tree": { + "template_reference": { + "name": "on_loaded_squad_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "squad_crouch_inside_hold" + }, + "on_unloaded_squad_instant_action_tree": { + "template_reference": { + "name": "on_unloaded_squad_instant_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "convert_garrision_on_owner_change": "False", + "move_on_remove_hold": "True", + "load_separate_entrances": "False", + "can_issue_retreat_to_hold_contents": "True", + "is_indoors": "True", + "ensure_pathability_to_hold_for_unload": "False", + "unload_path_distance_max": 0.0, + "count_units_in_units": "True", + "unload_seconds_total": 2.0, + "unload_seconds_per_entity": 0.25, + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\requirement_ext" + }, + "requirement_statetree": "", + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "include_completed": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_queued": "False", + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" + } + } + } + ] + } } ], "pbgid": 2061870.0, @@ -30591,7 +30953,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -30733,7 +31097,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -30960,7 +31325,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -31020,7 +31387,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -31230,7 +31605,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -31243,7 +31619,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -31255,7 +31632,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -31276,7 +31654,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -31348,7 +31728,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -31706,7 +32087,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -31766,7 +32149,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -31847,7 +32238,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -31859,7 +32251,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -31880,7 +32273,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -32337,7 +32732,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -32547,7 +32950,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -32573,7 +32977,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -32595,7 +33000,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -32918,7 +33324,7 @@ "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "races/german/buildings/mine_riegel_43_ger", + "icon_name": "legacy/commander/cmdr_german_heavy_riegel_43_at_mine", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", @@ -33043,12 +33449,12 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 10.0, + "time_seconds": 8.0, "time_turns": 0.0, "builder_cost": { "action_points": 0.0 @@ -33088,7 +33494,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -33298,7 +33712,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -33324,7 +33739,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -33346,7 +33762,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -33415,6 +33832,34 @@ "ultimate": 0.0 } } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\requirement_ext" + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "match_exact_rank": "False", + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0 + } + } + ], + "requirement_statetree": "" + } } ], "pbgid": 797251.0, @@ -33860,7 +34305,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -34070,7 +34523,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -34096,7 +34550,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -34118,7 +34573,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -34670,7 +35126,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -34880,7 +35344,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -34906,7 +35371,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -34928,7 +35394,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -35452,7 +35919,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -35662,7 +36137,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -35688,7 +36164,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -35710,7 +36187,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -35904,7 +36382,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -35994,7 +36473,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -36016,7 +36496,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -36693,7 +37174,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } } ], @@ -36822,7 +37311,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -37069,7 +37558,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -37337,7 +37827,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -37359,7 +37850,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -37419,6 +37911,41 @@ }, "ui_show_most_progressed_weapon_reload": "False" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } } ], "pbgid": 170275.0, @@ -37885,7 +38412,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -37972,7 +38499,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -38025,11 +38552,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -38056,7 +38583,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -38181,7 +38708,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -38217,7 +38744,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -38392,7 +38920,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -38479,7 +39007,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -38532,11 +39060,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -38563,7 +39091,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -38688,7 +39216,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -38724,7 +39252,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -38899,7 +39428,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -38986,7 +39515,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -39039,11 +39568,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -39070,7 +39599,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -39195,7 +39724,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -39231,7 +39760,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -39732,7 +40262,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -39964,7 +40495,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -39986,7 +40518,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -40038,7 +40571,7 @@ "death_seconds": 1.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 500.0, + "hitpoints": 400.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -40104,7 +40637,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -40122,9 +40656,12 @@ }, { "unit_type": "tank_trap" + }, + { + "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -40160,7 +40697,7 @@ "placement_type": "tp_fence", "prefer_spots_on_side_with_leader": "False", "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -40327,8 +40864,8 @@ } }, "selection_name": "building", - "selection_scale": 0.0, - "selection_type": "targettable", + "selection_scale": 1.0, + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -40381,11 +40918,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "races/german/buildings/tank_trap_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_german_tank_trap_teeth_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -40412,7 +40949,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "races/german/buildings/tank_trap_ger_portrait", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -40490,7 +41027,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -40516,7 +41055,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -40874,7 +41414,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -40934,7 +41476,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -41144,7 +41694,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -41157,7 +41708,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -41190,7 +41742,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -41211,7 +41764,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -41293,7 +41848,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -41651,7 +42207,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -41711,7 +42269,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -41921,7 +42487,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -41934,7 +42501,8 @@ "detonate_radius": 10.0, "initial_delay_seconds": 2.5, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -41967,7 +42535,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -41988,7 +42557,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -42070,7 +42641,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -42428,7 +43000,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -42488,7 +43062,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -42698,7 +43280,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -42711,7 +43294,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -42744,7 +43328,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -42765,7 +43350,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -43040,7 +43627,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -43052,7 +43640,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -43074,7 +43663,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -43095,6 +43685,9 @@ }, { "unit_type": "emplacement_atg" + }, + { + "unit_type": "building" } ], "weapon_targeting": "automatic", @@ -43389,7 +43982,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -45073,7 +45674,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -45085,7 +45687,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": 0.0, - "tp_unit": 0.0 + "tp_unit": 0.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -45106,7 +45709,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -45228,7 +45833,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "common/buildings/symbols/motor_pool_us", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -45336,7 +45941,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -45368,7 +45975,8 @@ "use_blocking_box": "False", "does_block_line_of_sight": "Never", "reveal_center_when_outside_is_visible": "True", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -45816,7 +46424,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -45853,7 +46462,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -45875,7 +46485,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -46194,7 +46805,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "races/common/symbols/building_hq", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -46679,7 +47290,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -46716,7 +47328,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -46738,7 +47351,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -47093,7 +47707,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "races/common/symbols/building_barracks", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -47553,7 +48167,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -47590,7 +48205,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -47612,7 +48228,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -48057,7 +48674,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "races/common/symbols/building_weapon_support", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -48538,7 +49155,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -48575,7 +49193,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -48597,7 +49216,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -48997,7 +49617,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "races/common/symbols/building_tank_depot", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -49478,7 +50098,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -49515,7 +50136,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -49537,7 +50159,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -49982,7 +50605,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "races/common/symbols/building_motor_pool", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -50398,7 +51021,7 @@ "death_seconds": 1.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 600.0, + "hitpoints": 720.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -50428,7 +51051,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 5.0 + "armor": 15.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -50464,7 +51087,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -50476,7 +51100,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -50498,7 +51123,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -50519,6 +51145,9 @@ }, { "unit_type": "emplacement_aa" + }, + { + "unit_type": "building" } ], "weapon_targeting": "automatic", @@ -50813,7 +51442,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -50823,7 +51460,7 @@ "value": "ebpextensions\\population_ext" }, "medic_pop": 0.0, - "personnel_pop": 6.0, + "personnel_pop": 5.0, "vehicle_pop": 0.0, "upkeep_per_pop_per_minute_override": { "action": 0.0, @@ -52715,7 +53352,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -52727,7 +53365,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -52749,7 +53388,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -52770,6 +53410,9 @@ }, { "unit_type": "emplacement_atg" + }, + { + "unit_type": "building" } ], "weapon_targeting": "automatic", @@ -53064,7 +53707,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -54874,7 +55525,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -54886,7 +55538,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -54908,7 +55561,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -55226,7 +55880,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -57901,7 +58563,7 @@ "game_object_attachment_type": "scenegraph" }, "ebp": { - "instance_reference": "ebps/races/german/weapons/small_arms/single_fire/rifle/w_kar98k_grenadier_ger" + "instance_reference": "ebps/races/german/weapons/small_arms/single_fire/rifle/w_carcano_carbine_bersaglieri_ger" }, "attachment_flags": { "sim_only": "False", @@ -58290,7 +58952,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -58404,7 +59067,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -58426,7 +59090,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -58735,7 +59400,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -59270,7 +59943,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -59384,7 +60058,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -59406,7 +60081,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -59712,7 +60388,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -60247,7 +60931,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -60361,7 +61046,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -60383,7 +61069,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -60689,7 +61376,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -61224,7 +61919,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -61338,7 +62034,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -61360,7 +62057,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -61669,7 +62367,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -62033,7 +62739,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -62147,7 +62854,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -62169,7 +62877,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -62481,7 +63190,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -62788,7 +63505,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -62906,7 +63624,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -62928,7 +63647,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -63234,7 +63954,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -63541,7 +64269,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -63659,7 +64388,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -63681,7 +64411,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -63987,7 +64718,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -64294,7 +65033,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -64412,7 +65152,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -64434,7 +65175,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -64740,7 +65482,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -65104,7 +65854,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -65222,7 +65973,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -65244,7 +65996,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -65550,7 +66303,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -65857,7 +66618,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -65975,7 +66737,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -65997,7 +66760,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -66303,7 +67067,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -66610,7 +67382,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -66724,7 +67497,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -66746,7 +67520,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -67052,7 +67827,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -67359,7 +68142,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -67473,7 +68257,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -67495,7 +68280,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -67801,7 +68587,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -68108,7 +68902,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -68222,7 +69017,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -68244,7 +69040,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -68550,7 +69347,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -68799,7 +69604,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -68917,7 +69723,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -68939,7 +69746,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -69245,7 +70053,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -69552,7 +70368,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -69666,7 +70483,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -69688,7 +70506,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -69994,7 +70813,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -70301,7 +71128,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -70415,7 +71243,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -70437,7 +71266,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -70743,7 +71573,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -71050,7 +71888,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -71164,7 +72003,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -71186,7 +72026,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -71492,7 +72333,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -71799,7 +72648,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -71917,7 +72767,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -71939,7 +72790,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -72245,7 +73097,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -72552,7 +73412,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -72670,7 +73531,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -72692,7 +73554,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -72998,7 +73861,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -73305,7 +74176,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -73423,7 +74295,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -73445,7 +74318,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -73751,7 +74625,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -74058,7 +74940,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -74172,7 +75055,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -74194,7 +75078,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -74500,7 +75385,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -74807,7 +75700,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -74921,7 +75815,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -74943,7 +75838,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -75249,7 +76145,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -75556,7 +76460,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -75674,7 +76579,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -75696,7 +76602,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -76002,7 +76909,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -76251,7 +77166,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -76369,7 +77285,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -76391,7 +77308,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -76697,7 +77615,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -76946,7 +77872,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -77064,7 +77991,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -77086,7 +78014,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -77392,7 +78321,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -77641,7 +78578,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -77759,7 +78697,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -77781,7 +78720,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -78087,7 +79027,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -78508,7 +79456,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -78622,7 +79571,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -78644,7 +79594,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -78950,7 +79901,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -79314,7 +80273,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -79428,7 +80388,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -79450,7 +80411,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -79759,7 +80721,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -80066,7 +81036,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -80180,7 +81151,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -80202,7 +81174,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -80511,7 +81484,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -81331,7 +82312,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -81445,7 +82427,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -81467,7 +82450,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -81779,7 +82763,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -82257,7 +83249,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -82371,7 +83364,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -82393,7 +83387,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -82702,7 +83697,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -83188,7 +84191,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -83302,7 +84306,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -83324,7 +84329,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -83636,7 +84642,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -83885,7 +84899,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -84003,7 +85018,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -84025,7 +85041,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -84331,7 +85348,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -84883,7 +85908,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -84997,7 +86023,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -85019,7 +86046,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -85325,7 +86353,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -85632,7 +86668,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -85746,7 +86783,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -85768,7 +86806,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -86077,7 +87116,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -86384,7 +87431,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -86498,7 +87546,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -86520,7 +87569,8 @@ "camouflage_detection_enabled": "False", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -86829,7 +87879,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -87307,7 +88365,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -87421,7 +88480,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -87443,7 +88503,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -87755,7 +88816,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -88053,7 +89122,7 @@ "death_seconds": 0.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 80.0, + "hitpoints": 85.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -88119,7 +89188,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -88233,7 +89303,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -88255,7 +89326,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -88570,7 +89642,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -88885,7 +89965,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -88999,7 +90080,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -89021,7 +90103,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -89333,7 +90416,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -89754,7 +90845,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -89868,7 +90960,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -89890,7 +90983,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -90202,7 +91296,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -90623,7 +91725,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -90737,7 +91840,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -90759,7 +91863,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -91065,7 +92170,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -91601,7 +92714,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -91715,7 +92829,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -91737,7 +92852,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -92049,7 +93165,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -92413,7 +93537,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -92527,7 +93652,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -92549,7 +93675,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -92864,7 +93991,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -93294,7 +94429,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -93408,7 +94544,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -93430,7 +94567,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -93742,7 +94880,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -94108,7 +95254,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -94218,7 +95365,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -94240,7 +95388,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -94549,7 +95698,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -95213,7 +96370,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -95304,6 +96462,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -95316,7 +96481,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -95337,7 +96503,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -95571,7 +96739,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 3.0 + "turn_in_place_distance": 3.0, + "bandbox_selection_priority_override": "" } }, { @@ -95645,7 +96814,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -95688,7 +96865,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -96366,7 +97544,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -96476,7 +97655,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -96498,7 +97678,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -96807,7 +97988,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -97524,7 +98713,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -97634,7 +98824,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -97656,7 +98847,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -97965,7 +99157,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -98131,6 +99331,11 @@ "ability": { "instance_reference": "abilities/races/german/team_weapons/tracer_round_at_gun_75mm_ger" } + }, + { + "ability": { + "instance_reference": "abilities/races/german/veterancy/team_weapon/lg40_he_shells_ger" + } } ] } @@ -98340,7 +99545,7 @@ "name": "exts", "value": "ebpextensions\\towing_trailer_ext" }, - "pivot_offset": 3.59, + "pivot_offset": 1.0, "weight": 50.0, "pivot_cost_bonus": -5.0, "attaching_duration": 0.0, @@ -98625,7 +99830,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -98735,7 +99941,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -98757,7 +99964,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -99066,7 +100274,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -99726,7 +100942,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -99817,6 +101034,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -99829,7 +101053,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -99850,7 +101075,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -100084,7 +101311,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 3.0 + "turn_in_place_distance": 3.0, + "bandbox_selection_priority_override": "" } }, { @@ -100158,7 +101386,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -100770,7 +102006,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -100861,6 +102098,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -100873,7 +102117,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -100894,7 +102139,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -101122,7 +102369,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 3.0 + "turn_in_place_distance": 3.0, + "bandbox_selection_priority_override": "" } }, { @@ -101196,7 +102444,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -101806,7 +103062,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -101897,6 +103154,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -101909,7 +103173,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -101930,7 +103195,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -102158,7 +103425,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 3.0 + "turn_in_place_distance": 3.0, + "bandbox_selection_priority_override": "" } }, { @@ -102232,7 +103500,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -102842,7 +104118,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -102952,7 +104229,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -102974,7 +104252,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -103283,7 +104562,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -104284,7 +105571,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -104394,7 +105682,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -104416,7 +105705,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -104725,7 +106015,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -105211,7 +106509,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -105248,7 +106547,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -105270,7 +106570,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -105951,7 +107252,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -106187,7 +107496,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -106224,7 +107534,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -106246,7 +107557,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -106857,7 +108169,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -107802,7 +109122,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -107839,7 +109160,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -107861,7 +109183,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -108487,7 +109810,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -108744,13 +110075,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -108827,10 +110158,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -108941,7 +110273,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -108978,7 +110311,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -109000,7 +110334,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -109614,7 +110949,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -110052,7 +111395,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -110089,7 +111433,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -110111,7 +111456,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -110649,7 +111995,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -111174,7 +112528,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -111211,7 +112566,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -111233,7 +112589,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -111850,7 +113207,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -112670,7 +114035,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -112745,7 +114110,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -112861,7 +114227,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -112898,7 +114265,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -112920,7 +114288,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -113537,7 +114906,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -114357,7 +115734,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -114432,7 +115809,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -114557,7 +115935,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -114594,7 +115973,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -114616,7 +115996,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -115233,7 +116614,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -116053,7 +117442,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -116128,7 +117517,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -116358,7 +117748,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -116395,7 +117786,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -116417,7 +117809,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -117148,7 +118541,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -118405,7 +119806,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -118480,7 +119881,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -118605,7 +120007,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -118642,7 +120045,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -118664,7 +120068,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -119395,7 +120800,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -120652,7 +122065,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -120727,7 +122140,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -121018,7 +122432,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -121055,7 +122470,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -121077,7 +122493,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -121569,7 +122986,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -122065,7 +123490,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -122102,7 +123528,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -122124,7 +123551,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -122732,7 +124160,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -123009,7 +124445,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -123046,7 +124483,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -123068,7 +124506,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -123749,7 +125188,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -124035,7 +125482,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -124072,7 +125520,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -124094,7 +125543,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -124775,7 +126225,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -125201,7 +126659,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -125238,7 +126697,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -125260,7 +126720,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -125947,7 +127408,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -126191,7 +127660,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -126228,7 +127698,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -126250,7 +127721,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -126858,7 +128330,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -127770,7 +129250,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -127807,7 +129288,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -127829,7 +129311,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -128491,7 +129974,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -128865,7 +130356,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -128902,7 +130394,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -128924,7 +130417,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -129535,7 +131029,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -130680,7 +132182,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -130717,7 +132220,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -130739,7 +132243,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -131274,7 +132779,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -131648,7 +133161,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -131685,7 +133199,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -131707,7 +133222,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -132391,7 +133907,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -132588,13 +134112,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -132671,9 +134195,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -132784,7 +134310,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -132821,7 +134348,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -132843,7 +134371,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -133378,7 +134907,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -133704,7 +135241,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -133741,7 +135279,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -133763,7 +135302,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -134587,7 +136127,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -135040,13 +136588,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -135123,9 +136671,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -135236,7 +136786,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -135273,7 +136824,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -135295,7 +136847,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -136137,7 +137690,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -136549,13 +138110,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -136632,10 +138193,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -136746,7 +138308,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -136783,7 +138346,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -136805,7 +138369,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -137340,7 +138905,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -137666,7 +139239,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -137703,7 +139277,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -137725,7 +139300,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -138260,7 +139836,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -138752,7 +140336,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -138789,7 +140374,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -138811,7 +140397,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -139516,7 +141103,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -139792,7 +141387,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -139829,7 +141425,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -139851,7 +141448,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -140635,7 +142233,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -141079,13 +142685,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -141162,10 +142768,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -141276,7 +142883,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -141313,7 +142921,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -141335,7 +142944,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -142049,7 +143659,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -142502,13 +144120,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -142585,10 +144203,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -142699,7 +144318,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -142736,7 +144356,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -142758,7 +144379,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -143390,7 +145012,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -143663,7 +145293,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -143700,7 +145331,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -143722,7 +145354,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -144561,7 +146194,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -144973,13 +146614,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -145056,10 +146697,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -145170,7 +146812,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -145207,7 +146850,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -145229,7 +146873,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -145916,7 +147561,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -146242,7 +147895,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -146279,7 +147933,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -146301,7 +147956,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -146778,7 +148434,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -147507,7 +149171,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -147544,7 +149209,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -147566,7 +149232,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -148043,7 +149710,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -148772,7 +150447,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -148809,7 +150485,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -148831,7 +150508,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -149308,7 +150986,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -150037,7 +151723,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -150074,7 +151761,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -150096,7 +151784,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -150582,7 +152271,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -152060,7 +153757,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -152163,7 +153861,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -152200,7 +153899,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -152222,7 +153922,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -152702,7 +154403,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -153418,7 +155127,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -153455,7 +155165,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -153477,7 +155188,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -154085,7 +155797,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -154997,7 +156717,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -155034,7 +156755,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -155056,7 +156778,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -155667,7 +157390,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -156922,7 +158653,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -156959,7 +158691,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -156981,7 +158714,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -157592,7 +159326,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -158987,7 +160729,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -159024,7 +160767,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -159046,7 +160790,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -159581,7 +161326,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -160061,7 +161814,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -160179,7 +161933,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -160201,7 +161956,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -160507,7 +162263,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -160756,7 +162520,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -160874,7 +162639,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -160896,7 +162662,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -161202,7 +162969,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -161451,7 +163226,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -161569,7 +163345,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -161591,7 +163368,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -161897,7 +163675,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -162174,6 +163960,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -162516,7 +164309,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -162634,7 +164428,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -162656,7 +164451,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -162962,7 +164758,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -163211,7 +165015,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -163329,7 +165134,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -163351,7 +165157,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -163657,7 +165464,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -163906,7 +165721,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -164024,7 +165840,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -164046,7 +165863,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -164352,7 +166170,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -164601,7 +166427,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -164719,7 +166546,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -164741,7 +166569,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -165047,7 +166876,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -165296,7 +167133,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -165414,7 +167252,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -165436,7 +167275,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -165742,7 +167582,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -165991,7 +167839,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -166109,7 +167958,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -166131,7 +167981,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -166437,7 +168288,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -166686,7 +168545,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -166804,7 +168664,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -166826,7 +168687,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -167132,7 +168994,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -167381,7 +169251,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -167499,7 +169370,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -167521,7 +169393,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -167827,7 +169700,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -168076,7 +169957,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -168194,7 +170076,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -168216,7 +170099,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -168522,7 +170406,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -168771,7 +170663,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -168889,7 +170782,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -168911,7 +170805,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -169217,7 +171112,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -169466,7 +171369,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -169584,7 +171488,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -169606,7 +171511,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -169912,7 +171818,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -170161,7 +172075,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -170279,7 +172194,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -170301,7 +172217,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -170607,7 +172524,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -170801,7 +172726,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -170838,7 +172764,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -170860,7 +172787,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -171474,7 +173402,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -171710,7 +173646,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -171747,7 +173684,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -171769,7 +173707,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -172611,7 +174550,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -173108,7 +175055,9 @@ "count_units_in_units": "True", "unload_seconds_total": 3.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -173514,6 +175463,53 @@ "parent_pbg": { "instance_reference": "" } + }, + "w_at_gun_lg40_he_shells_ger": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\weapon_ext" + }, + "weapon": { + "instance_reference": "weapon/german/ballistic_weapon/anti_tank_gun/75mm_lg40_he_shells_ger" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\attachment_child_ext" + }, + "on_attach": { + "template_reference": { + "name": "on_attach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_detach": { + "template_reference": { + "name": "on_detach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "requires_attachment_dynamics": "True", + "tracking_affects_transformation_when_setup": "True", + "rotation_rate_degrees_per_second_signed_dca_key": "", + "output_dca_to_parent": "True", + "dca_vertical_degrees_offset": 0.0, + "horizontal_angle_limits_only_apply_when_setup": "False" + } + } + ], + "pbgid": 2163580.0, + "parent_pbg": { + "instance_reference": "" + } } }, "flak_gun": { @@ -173945,7 +175941,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -178950,7 +180948,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -181190,7 +183189,8 @@ "z": 3.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -181433,7 +183433,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -182978,7 +184979,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -183778,7 +185780,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -184578,7 +186581,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -185378,7 +187382,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -188512,7 +190517,7 @@ "value": "ebpextensions\\weapon_ext" }, "weapon": { - "instance_reference": "weapon/german/small_arms/machine_gun/sub_machine_gun/mp40_panzergrenadier_ger" + "instance_reference": "weapon/german/small_arms/machine_gun/sub_machine_gun/mp40_grenadier_ger" } } }, @@ -188668,6 +190673,25 @@ }, "single_fire": { "rifle": { + "w_carcano_carbine_bersaglieri_ger": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\weapon_ext" + }, + "weapon": { + "instance_reference": "weapon/german/small_arms/single_fire/rifle/carcano_carbine_bersaglieri_ger" + } + } + } + ], + "pbgid": 2163629.0, + "parent_pbg": { + "instance_reference": "" + } + }, "w_carcano_reserve_ger": { "extensions": [ { diff --git a/data/chunked/sbps/races/afrika_korps.json b/data/chunked/sbps/races/afrika_korps.json index 56ea02b9..92aad37f 100644 --- a/data/chunked/sbps/races/afrika_korps.json +++ b/data/chunked/sbps/races/afrika_korps.json @@ -809,7 +809,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248883" + "value": "11264834" } }, "screen_name_short": { @@ -898,7 +898,7 @@ "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "11248884" + "value": "0" } }, "ui_armor_info": { @@ -1039,7 +1039,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11263755" + "value": "11243203" } } } @@ -1209,17 +1209,22 @@ }, { "ability": { - "instance_reference": "abilities/races/afrika_korps/infantry/veterancy_abilities/tactical_movement_assault_panzergrenadiers_ak" + "instance_reference": "abilities/races/afrika_korps/infantry/salvage_plunder_ak" } }, { "ability": { - "instance_reference": "abilities/races/afrika_korps/infantry/salvage_plunder_ak" + "instance_reference": "abilities/races/afrika_korps/infantry/camo_first_strike_infantry_ak" } }, { "ability": { - "instance_reference": "abilities/races/afrika_korps/infantry/camo_first_strike_infantry_ak" + "instance_reference": "abilities/races/afrika_korps/infantry/assault_disembark_ak" + } + }, + { + "ability": { + "instance_reference": "abilities/races/afrika_korps/infantry/assault_disembark_dummy_ak" } } ], @@ -4902,7 +4907,7 @@ }, "map_rotation_type_override": "no_override", "show_in_build_log": "True", - "symbol_icon_name": "races/german/symbols/panzer_grenadier_ger", + "symbol_icon_name": "races/afrika_corps/symbols/panzer_grenadier_ak", "cover_level_icon_postfix": "", "hide_ucs": "False", "decorator_visibility": "visible", @@ -5872,13 +5877,7 @@ "value": "sbpextensions\\squad_upgrade_ext" }, "number_of_slots": -1.0, - "upgrades": [ - { - "upgrade": { - "instance_reference": "upgrade/afrika_korps/infantry/lmg_panzerjaeger_ak" - } - } - ], + "upgrades": [], "max_queue_size_override": -1.0, "tech_trees": [] } @@ -7841,7 +7840,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -7891,7 +7890,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -7941,7 +7940,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -8465,7 +8464,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -8515,7 +8514,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -8565,7 +8564,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -9633,7 +9632,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -9668,7 +9667,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243472" + "value": "11264569" } } } @@ -9683,7 +9682,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -9718,7 +9717,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -9733,7 +9732,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -9768,7 +9767,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -10080,7 +10079,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241765" + "value": "0" } }, "help_text": { @@ -10111,7 +10110,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248900" + "value": "11264719" } }, "screen_name_short": { @@ -10200,7 +10199,7 @@ "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "11250888" + "value": "11242364" } }, "ui_armor_info": { @@ -10291,7 +10290,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248092" + "value": "11264933" } } } @@ -10341,7 +10340,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264934" } } } @@ -10391,7 +10390,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -10971,7 +10970,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11244271" + "value": "11264937" } } } @@ -11021,7 +11020,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264934" } } } @@ -11071,7 +11070,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -12027,7 +12026,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -12077,7 +12076,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -12127,7 +12126,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -17505,7 +17504,7 @@ }, { "ability": { - "instance_reference": "abilities/races/afrika_korps/vehicles/veterancy_abilities/fear_tacticts_250_ak" + "instance_reference": "abilities/races/afrika_korps/vehicles/250_9_combat_overdrive_ak" } }, { @@ -17517,6 +17516,31 @@ "ability": { "instance_reference": "abilities/races/afrika_korps/battlegroups/subterfuge/infiltration_right_1_silent_running_toggle_ak" } + }, + { + "ability": { + "instance_reference": "abilities/races/afrika_korps/vehicles/250_9_garrison_hold_ak" + } + }, + { + "ability": { + "instance_reference": "abilities/races/afrika_korps/vehicles/distribute_medical_supplies_ak" + } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/towing_pickup" + } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/towing_drop" + } + }, + { + "ability": { + "instance_reference": "abilities/races/afrika_korps/vehicles/250_9_combat_overdrive_dummy_ak" + } } ], "ui_combine_priority": 0.0, @@ -17705,7 +17729,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11241774" + "value": "11241775" } }, "hotkey_name": "A", @@ -17730,7 +17754,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248922" + "value": "11264680" } }, "screen_name_short": { @@ -17819,7 +17843,7 @@ "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "0" + "value": "11248924" } }, "ui_armor_info": { @@ -17916,7 +17940,7 @@ } }, "single_player_only": "False", - "veterancy_value": 800.0, + "veterancy_value": 700.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -17966,7 +17990,7 @@ } }, "single_player_only": "False", - "veterancy_value": 2400.0, + "veterancy_value": 2100.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18016,7 +18040,7 @@ } }, "single_player_only": "False", - "veterancy_value": 4800.0, + "veterancy_value": 4200.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18599,7 +18623,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18649,7 +18673,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18699,7 +18723,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19285,7 +19309,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19335,7 +19359,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19385,7 +19409,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19971,7 +19995,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -20021,7 +20045,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -20071,7 +20095,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -26991,7 +27015,7 @@ "available": "True" }, "reverse_move": { - "available": "True" + "available": "False" }, "stop": { "available": "True" @@ -43035,22 +43059,22 @@ "abilities": [ { "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/common/vehicles/towing_drop" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_drop" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } }, { @@ -43383,7 +43407,7 @@ } }, "ui_armor_info": { - "armor_icon": "common/units/vehicle_armor/light_armoured_car", + "armor_icon": "common/units/vehicle_armor/light_halftrack", "armor_critical_damage": [ { "critical_damage_coordinate_bag": { @@ -43711,11 +43735,6 @@ "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" @@ -43750,6 +43769,11 @@ "ability": { "instance_reference": "abilities/races/common/vehicles/towing_drop" } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -44126,7 +44150,7 @@ } }, "ui_armor_info": { - "armor_icon": "common/units/vehicle_armor/light_armoured_car", + "armor_icon": "common/units/vehicle_armor/light_halftrack", "armor_critical_damage": [ { "critical_damage_coordinate_bag": { @@ -44776,7 +44800,7 @@ } }, "ui_armor_info": { - "armor_icon": "common/units/vehicle_armor/light_armoured_car", + "armor_icon": "common/units/vehicle_armor/light_halftrack", "armor_critical_damage": [ { "critical_damage_coordinate_bag": { diff --git a/data/chunked/sbps/races/american.json b/data/chunked/sbps/races/american.json index ae3cbf5f..91054a95 100644 --- a/data/chunked/sbps/races/american.json +++ b/data/chunked/sbps/races/american.json @@ -7476,8 +7476,8 @@ "value": "sbpextensions\\squad_reinforce_ext" }, "time_cost_percentage": { - "cost_percentage": 0.4, - "time_percentage": 1.0, + "cost_percentage": 0.38, + "time_percentage": 0.5, "upgrade_cost_percentage": 0.0 }, "ui_info": { @@ -7669,7 +7669,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11241812" + "value": "0" } }, "hotkey_name": "A", @@ -7694,7 +7694,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248767" + "value": "0" } }, "screen_name_short": { @@ -7756,8 +7756,32 @@ "help_text_formatter": { "template_reference": { "name": "help_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11265170" + } + }, + "formatter_arguments": [ + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11265171" + } + } + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11241795" + } + } + } + ] }, "screen_name_formatter": { "template_reference": { @@ -7774,8 +7798,22 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11265169" + } + }, + "formatter_arguments": [ + { + "float_value": 3.5 + }, + { + "int_value": 4.0 + } + ] }, "screen_name_visibility": "visible", "sound": "", @@ -7783,7 +7821,7 @@ "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "11248768" + "value": "0" } }, "ui_armor_info": { @@ -8057,27 +8095,27 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/infantry/bazooka_team/veterancy_1a_sprint_bazooka_team_us" + "instance_reference": "abilities/races/american/veterancy/infantry/bazooka_team/veterancy_1b_white_phosphorus_rocket_bazooka_team_us" } }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/infantry/bazooka_team/veterancy_1b_white_phosphorus_rocket_bazooka_team_us" + "instance_reference": "abilities/prioritize_vehicles_infantry" } }, { "ability": { - "instance_reference": "abilities/races/american/infantry/satchel_anti_tank_bazook_team_us" + "instance_reference": "abilities/races/common/hold_fire" } }, { "ability": { - "instance_reference": "abilities/prioritize_vehicles_infantry" + "instance_reference": "abilities/races/american/infantry/veterancy_abilities/bazooka_steady_fire_us" } }, { "ability": { - "instance_reference": "abilities/races/common/hold_fire" + "instance_reference": "abilities/races/american/infantry/satchel_anti_tank_bazook_team_us" } } ], @@ -8715,7 +8753,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11241813" + "value": "11265171" } }, "hotkey_name": "A", @@ -8829,7 +8867,7 @@ "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "11242320" + "value": "0" } }, "ui_armor_info": { @@ -9123,11 +9161,6 @@ "instance_reference": "abilities/races/american/infantry/order_flanking_maneuver_us" } }, - { - "ability": { - "instance_reference": "abilities/races/american/infantry/rally_to_me_us" - } - }, { "ability": { "instance_reference": "abilities/dev/vault_movement" @@ -18295,7 +18328,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243203" + "value": "11243300" } } } @@ -20162,11 +20195,6 @@ "instance_reference": "abilities/dev/vault_movement" } }, - { - "ability": { - "instance_reference": "abilities/races/american/veterancy/infantry/devils_brigade/veterancy_1b_timed_demo_charge_devils_brigade_us" - } - }, { "ability": { "instance_reference": "abilities/races/american/infantry/knife_throw_devils_brigade_us" @@ -20277,7 +20305,30 @@ "value": "sbpextensions\\squad_engineer_ext" }, "construction_rate_multiplier": 1.0, - "construction_groups": [] + "construction_groups": [ + { + "construction_group": { + "construction_items": [ + { + "construction_item": { + "associated_ebps": [], + "ebp": { + "instance_reference": "ebps/races/american/buildings/defensive/demo_charge_ssf_commando_us" + }, + "ui_position": { + "ui_position_column": 4.0, + "ui_position_row": 3.0 + } + } + } + ], + "construction_menu": { + "instance_reference": "" + }, + "construction_type": "" + } + } + ] } }, { @@ -25874,7 +25925,7 @@ "loadout_data": { "num": 4.0, "type": { - "instance_reference": "ebps/races/american/infantry/crew_at_gun_us" + "instance_reference": "ebps/races/american/infantry/crew_at_gun_57mm_us" }, "unit_attachments": [], "is_default_unit": "True" @@ -26405,7 +26456,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243301" + "value": "11264897" } } } @@ -26455,7 +26506,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -26505,7 +26556,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -27297,7 +27348,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243301" + "value": "11264897" } } } @@ -27347,7 +27398,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -27397,7 +27448,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -28336,7 +28387,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -28371,7 +28422,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243303" + "value": "11264569" } } } @@ -28386,7 +28437,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -28421,7 +28472,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -28436,7 +28487,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -28471,7 +28522,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -29410,7 +29461,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -29445,7 +29496,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243303" + "value": "11264569" } } } @@ -29460,7 +29511,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -29495,7 +29546,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -29510,7 +29561,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -29545,7 +29596,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -30901,7 +30952,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11244271" + "value": "11264893" } } } @@ -30951,7 +31002,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -31001,7 +31052,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -31534,7 +31585,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248092" + "value": "11264933" } } } @@ -31584,7 +31635,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264934" } } } @@ -31634,7 +31685,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -35043,7 +35094,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_greyhound_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_greyhound_us" } }, { @@ -35864,7 +35915,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_greyhound_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_greyhound_us" } }, { @@ -38086,11 +38137,6 @@ "instance_reference": "abilities/races/american/vehicles/fortify_position_halftrack_us" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/american/vehicles/spawn_salvage_crew_halftrack_us" @@ -38120,6 +38166,16 @@ "ability": { "instance_reference": "abilities/races/common/vehicles/towing_pickup" } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" + } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -39581,11 +39637,6 @@ "instance_reference": "abilities/races/american/vehicles/advanced_reinforce_passive_halftrack_us" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/american/veterancy/vehicles/halftrack/veterancy_1_unlock_a_halftrack_us" @@ -39630,6 +39681,11 @@ "ability": { "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -42385,7 +42441,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11199790" + "value": "11263648" } }, "hotkey_name": "A", @@ -42410,7 +42466,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248789" + "value": "11264717" } }, "screen_name_short": { @@ -44188,7 +44244,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_suppressing_fire_us" } }, { @@ -44198,12 +44254,12 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_he_rounds_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_suppressing_fire_sherman_us" } }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_sherman_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_us" } }, { @@ -44226,11 +44282,6 @@ "instance_reference": "abilities/races/american/vehicles/repair_critical_engine_damage_us" } }, - { - "ability": { - "instance_reference": "abilities/races/common/hold_fire" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -46779,7 +46830,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_suppressing_fire_us" } }, { @@ -46789,12 +46840,12 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_he_rounds_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_suppressing_fire_sherman_us" } }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_sherman_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_us" } }, { @@ -46817,11 +46868,6 @@ "instance_reference": "abilities/races/american/vehicles/repair_critical_engine_damage_us" } }, - { - "ability": { - "instance_reference": "abilities/races/common/hold_fire" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -47742,7 +47788,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_suppressing_fire_us" } }, { @@ -47752,12 +47798,12 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_he_rounds_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_suppressing_fire_sherman_us" } }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_sherman_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_us" } }, { @@ -47780,11 +47826,6 @@ "instance_reference": "abilities/races/american/vehicles/repair_critical_engine_damage_us" } }, - { - "ability": { - "instance_reference": "abilities/races/common/hold_fire" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -53231,7 +53272,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_greyhound_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_greyhound_us" } }, { @@ -55471,11 +55512,6 @@ "instance_reference": "abilities/races/american/vehicles/advanced_reinforce_passive_halftrack_us" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/american/veterancy/vehicles/halftrack/veterancy_1_unlock_a_halftrack_us" @@ -55520,6 +55556,11 @@ "ability": { "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -58427,7 +58468,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_suppressing_fire_us" } }, { @@ -58437,12 +58478,12 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_he_rounds_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_suppressing_fire_sherman_us" } }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_sherman_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_us" } }, { @@ -58465,11 +58506,6 @@ "instance_reference": "abilities/races/american/vehicles/repair_critical_engine_damage_us" } }, - { - "ability": { - "instance_reference": "abilities/races/common/hold_fire" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" diff --git a/data/chunked/sbps/races/british.json b/data/chunked/sbps/races/british.json index b32dfa77..bc7deaa5 100644 --- a/data/chunked/sbps/races/british.json +++ b/data/chunked/sbps/races/british.json @@ -295,6 +295,301 @@ "instance_reference": "" } }, + "hawker_typhoon_recon_no_vision_uk": { + "extensions": [ + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_ability_ext" + }, + "abilities": [], + "ui_combine_priority": 0.0, + "squad_orders": { + "abandon_team_weapon": { + "available": "True" + }, + "attack_ground": { + "available": "True" + }, + "attack_move": { + "available": "True" + }, + "cancel_construction": { + "available": "True" + }, + "hold_fire_off": { + "available": "True" + }, + "hold_fire_on": { + "available": "True" + }, + "load": { + "available": "True", + "default_issuable": "True" + }, + "move": { + "available": "True", + "default_issuable": "True" + }, + "pickup_item": { + "available": "True", + "default_issuable": "True" + }, + "plant_demolitions": { + "available": "True" + }, + "prefer_melee": { + "available": "True" + }, + "prefer_ranged": { + "available": "True" + }, + "retire": { + "available": "True" + }, + "retreat": { + "available": "True" + }, + "reverse_move": { + "available": "True" + }, + "stop": { + "available": "True" + }, + "trade": { + "available": "True" + }, + "unload": { + "available": "True", + "default_issuable": "True" + }, + "unload_here": { + "available": "True" + }, + "vault": { + "available": "True" + }, + "hold_position": { + "available": "True" + } + } + } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_loadout_ext" + }, + "unit_list": [ + { + "loadout_data": { + "num": 1.0, + "type": { + "instance_reference": "ebps/races/british/aircraft/hawker_typhoon_recon_no_vision_uk" + }, + "unit_attachments": [], + "is_default_unit": "True" + } + } + ], + "squad_female_chance": 0.0, + "extra_unit_index": 0.0 + } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_ui_ext" + }, + "race_list": [ + { + "race_data": { + "info": { + "allow_spawner_production": "False", + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "hotkey_name": "A", + "icon_name": "common/units/icons/halftrack_m3_us", + "minimap_team_only": "False", + "minimap_texture": "common/units/symbols/p47_thunderbolt_us", + "modal_ability": { + "instance_reference": "" + }, + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "0" + } + }, + "selection_group": "", + "ui_priority": 29.0, + "use_random_entity_speaker": "False", + "portrait_name": "", + "minimap_texture_scale": 1.0, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "map_rotation_type_override": "heading", + "show_in_build_log": "False", + "symbol_icon_name": "common/units/symbols/p47_thunderbolt_us", + "cover_level_icon_postfix": "", + "hide_ucs": "False", + "decorator_visibility": "hidden", + "debug_text": "", + "selection_datatemplate": "", + "tooltip_data_template": "", + "is_unique": "False", + "decorator_data_template": "", + "ui_combine_type": "intersection", + "global_unit_control_row": 4.0, + "ui_decorator": { + "instance_reference": "" + }, + "decorator_show_reload_progress": "False", + "is_respawnable": "False", + "respawn_location": "", + "respawn_progress": "", + "respawn_time": "", + "respawn_help": { + "locstring": { + "name": "respawn_help", + "value": "0" + } + }, + "respawn_unit_class": "", + "is_unique_to_race": "False", + "show_production": "True", + "respawn_datatemplate": "", + "decorator": "", + "map_layer": -1.0, + "map_mark": "", + "flag_icon_override": "", + "extra_icon": "", + "ui_codex_info": { + "exclusive": "False", + "priority": 0.0, + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "extra_help_text": { + "locstring": { + "name": "extra_help_text", + "value": "0" + } + }, + "ui_armor_info": { + "armor_icon": "", + "armor_critical_damage": [] + }, + "disable_enemy_spotted_event_cue": "False" + }, + "ext_key": { + "instance_reference": "" + } + } + } + ] + } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_upgrade_ext" + }, + "number_of_slots": -1.0, + "upgrades": [], + "max_queue_size_override": -1.0, + "tech_trees": [] + } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_type_ext" + }, + "squad_type_list": [ + { + "squad_type": "vehicle" + }, + { + "squad_type": "airplane" + } + ], + "squad_race_type_list": [ + { + "squad_race_type": { + "instance_reference": "racebps/americans" + } + } + ] + } + } + ], + "pbgid": 2163427.0, + "parent_pbg": { + "instance_reference": "" + } + }, "hawker_typhoon_recon_uk": { "extensions": [ { @@ -3128,7 +3423,7 @@ "value": "11239103" } }, - "selection_group": "howitzer_bl_5_5_uk", + "selection_group": "howitzer_105mm_us", "ui_priority": 0.0, "use_random_entity_speaker": "False", "portrait_name": "races/british/team_weapons/howitzer_bl_5_5_uk_portrait", @@ -6257,11 +6552,6 @@ "instance_reference": "abilities/races/british/infantry/concealing_smoke_commando_uk" } }, - { - "ability": { - "instance_reference": "abilities/races/british/infantry/demo_charge_commando_uk" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -6362,7 +6652,30 @@ "value": "sbpextensions\\squad_engineer_ext" }, "construction_rate_multiplier": 1.0, - "construction_groups": [] + "construction_groups": [ + { + "construction_group": { + "construction_items": [ + { + "construction_item": { + "associated_ebps": [], + "ebp": { + "instance_reference": "ebps/races/british/buildings/defensive/demo_charge_uk" + }, + "ui_position": { + "ui_position_column": 1.0, + "ui_position_row": 2.0 + } + } + } + ], + "construction_menu": { + "instance_reference": "" + }, + "construction_type": "" + } + } + ] } }, { @@ -10796,7 +11109,7 @@ { "construction_item": { "ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/tank_trap_us" + "instance_reference": "ebps/races/british/buildings/defensive/tank_trap_uk" }, "ui_position": { "ui_position_row": 1.0, @@ -10864,6 +11177,18 @@ }, "associated_ebps": [] } + }, + { + "construction_item": { + "ebp": { + "instance_reference": "ebps/races/british_africa/buildings/defensive/hmg_bunker_africa_uk" + }, + "ui_position": { + "ui_position_row": 2.0, + "ui_position_column": 2.0 + }, + "associated_ebps": [] + } } ], "construction_type": "tp_construction_base" @@ -14596,7 +14921,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -14646,7 +14971,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -14696,7 +15021,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -16925,7 +17250,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -16975,7 +17300,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -17025,7 +17350,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -17917,7 +18242,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -17967,7 +18292,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -18017,7 +18342,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -23552,7 +23877,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -23602,7 +23927,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -23652,7 +23977,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -24954,7 +25279,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -25004,7 +25329,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -25054,7 +25379,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -26248,7 +26573,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248092" + "value": "11264933" } } } @@ -26309,7 +26634,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243387" + "value": "11264934" } } } @@ -26370,7 +26695,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -34610,22 +34935,22 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/common/vehicles/towing_drop" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_drop" + "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } }, { "ability": { - "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } } ], @@ -36123,11 +36448,6 @@ "instance_reference": "abilities/races/british/vehicles/aura_medical_cwt_uk" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" @@ -36152,6 +36472,16 @@ "ability": { "instance_reference": "abilities/races/common/vehicles/towing_drop" } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" + } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -37417,11 +37747,6 @@ "instance_reference": "abilities/races/british/vehicles/repair_critical_engine_damage_uk" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/towing_pickup" @@ -37446,6 +37771,11 @@ "ability": { "instance_reference": "abilities/races/british/vehicles/veterancy_abilities/improved_logistics_cwt_uk" } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, diff --git a/data/chunked/sbps/races/british_africa.json b/data/chunked/sbps/races/british_africa.json index fc89fbd3..e4468e68 100644 --- a/data/chunked/sbps/races/british_africa.json +++ b/data/chunked/sbps/races/british_africa.json @@ -3086,7 +3086,7 @@ "value": "11189537" } }, - "selection_group": "howitzer_bl_5_5_uk", + "selection_group": "howitzer_105mm_us", "ui_priority": 0.0, "use_random_entity_speaker": "False", "portrait_name": "races/british/team_weapons/howitzer_bl_5_5_africa_uk_portrait", @@ -4119,7 +4119,7 @@ { "construction_item": { "ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/tank_trap_us" + "instance_reference": "ebps/races/british/buildings/defensive/tank_trap_uk" }, "ui_position": { "ui_position_row": 1.0, @@ -4167,7 +4167,7 @@ { "construction_item": { "ebp": { - "instance_reference": "ebps/races/british_africa/buildings/defensive/tripwire_flare_africa_uk" + "instance_reference": "ebps/races/british_africa/buildings/defensive/tripwire_flare_mine_variant_africa_uk" }, "ui_position": { "ui_position_row": 1.0, @@ -5586,11 +5586,6 @@ "instance_reference": "abilities/races/british/infantry/concealing_smoke_commando_uk" } }, - { - "ability": { - "instance_reference": "abilities/races/british/infantry/demo_charge_commando_uk" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -5691,7 +5686,30 @@ "value": "sbpextensions\\squad_engineer_ext" }, "construction_rate_multiplier": 1.0, - "construction_groups": [] + "construction_groups": [ + { + "construction_group": { + "construction_items": [ + { + "construction_item": { + "associated_ebps": [], + "ebp": { + "instance_reference": "ebps/races/british/buildings/defensive/demo_charge_uk" + }, + "ui_position": { + "ui_position_column": 1.0, + "ui_position_row": 2.0 + } + } + } + ], + "construction_menu": { + "instance_reference": "" + }, + "construction_type": "" + } + } + ] } }, { @@ -10990,7 +11008,7 @@ { "construction_item": { "ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/tank_trap_us" + "instance_reference": "ebps/races/british/buildings/defensive/tank_trap_uk" }, "ui_position": { "ui_position_row": 1.0, @@ -11074,7 +11092,7 @@ { "construction_item": { "ebp": { - "instance_reference": "ebps/races/british_africa/buildings/defensive/tripwire_flare_africa_uk" + "instance_reference": "ebps/races/british_africa/buildings/defensive/tripwire_flare_mine_variant_africa_uk" }, "ui_position": { "ui_position_row": 1.0, @@ -13483,7 +13501,12 @@ }, { "ability": { - "instance_reference": "abilities/races/british/vehicles/veterancy_abilities/he_shells_phaesant_uk" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_veteran_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_veteran_uk" } }, { @@ -14522,7 +14545,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1300.0, + "veterancy_value": 900.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -14557,7 +14580,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -14572,7 +14595,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3900.0, + "veterancy_value": 2700.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -14607,7 +14630,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11262724" + "value": "11264898" } } } @@ -14622,7 +14645,7 @@ } }, "single_player_only": "False", - "veterancy_value": 7800.0, + "veterancy_value": 5400.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -14657,7 +14680,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -14779,12 +14802,17 @@ }, { "ability": { - "instance_reference": "abilities/races/british/team_weapons/vehicle_hunter_uk" + "instance_reference": "abilities/races/common/hold_fire" } }, { "ability": { - "instance_reference": "abilities/races/common/hold_fire" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_veteran_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_veteran_uk" } } ], @@ -15200,7 +15228,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -15250,7 +15278,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -15300,7 +15328,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -15425,12 +15453,17 @@ }, { "ability": { - "instance_reference": "abilities/races/british/team_weapons/vehicle_hunter_uk" + "instance_reference": "abilities/races/common/hold_fire" } }, { "ability": { - "instance_reference": "abilities/races/common/hold_fire" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_veteran_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_veteran_uk" } } ], @@ -15846,7 +15879,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -15896,7 +15929,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -15946,7 +15979,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -18387,7 +18420,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18422,7 +18455,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243472" + "value": "11264569" } } } @@ -18437,7 +18470,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18472,7 +18505,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -18487,7 +18520,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18522,7 +18555,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -19565,7 +19598,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19600,7 +19633,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243472" + "value": "11264569" } } } @@ -19615,7 +19648,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19650,7 +19683,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -19665,7 +19698,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19700,7 +19733,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -19828,7 +19861,12 @@ }, { "ability": { - "instance_reference": "abilities/races/british/team_weapons/zero_in_mortar_team_uk" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_veteran_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_veteran_uk" } }, { @@ -20788,7 +20826,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -20838,7 +20876,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -20888,7 +20926,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -21000,7 +21038,12 @@ }, { "ability": { - "instance_reference": "abilities/races/british/team_weapons/zero_in_mortar_team_uk" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_veteran_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_veteran_uk" } }, { @@ -21960,7 +22003,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -22010,7 +22053,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -22060,7 +22103,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -22608,7 +22651,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264937" } } } @@ -22658,7 +22701,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264934" } } } @@ -22708,7 +22751,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -23257,7 +23300,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248092" + "value": "11264933" } } } @@ -23318,7 +23361,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243387" + "value": "11264934" } } } @@ -23379,7 +23422,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -24261,12 +24304,12 @@ }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_drop" + "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } }, { "ability": { - "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } } ], @@ -30009,7 +30052,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11241849" + "value": "11241883" } }, "hotkey_name": "A", @@ -30034,7 +30077,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248852" + "value": "11264679" } }, "screen_name_short": { @@ -31323,7 +31366,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248846" + "value": "11264669" } }, "screen_name_short": { @@ -31407,12 +31450,12 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "", "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "11248848" + "value": "11264762" } }, "ui_armor_info": { @@ -31741,22 +31784,22 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/common/vehicles/towing_drop" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_drop" + "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } }, { "ability": { - "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } } ], @@ -32614,7 +32657,7 @@ }, { "ability": { - "instance_reference": "abilities/races/british_africa/vehicles/veterancy_abilities/supressing_fire_cwt_africa_uk" + "instance_reference": "abilities/races/british_africa/vehicles/veterancy_abilities/shellburst_cwt_africa_uk" } }, { @@ -32626,6 +32669,16 @@ "ability": { "instance_reference": "abilities/toggle_aa_mode" } + }, + { + "ability": { + "instance_reference": "abilities/races/british/vehicles/deploy_cwt_truck_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake_position_32_allow_facing" + } } ], "ui_combine_priority": 0.0, @@ -32839,7 +32892,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248854" + "value": "11264709" } }, "screen_name_short": { @@ -33246,17 +33299,17 @@ "abilities": [ { "ability": { - "instance_reference": "abilities/races/british/vehicles/repair_critical_engine_damage_uk" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" } }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + "instance_reference": "abilities/races/british/vehicles/repair_critical_engine_damage_uk" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } }, { @@ -34033,11 +34086,6 @@ "instance_reference": "abilities/races/british/vehicles/aura_medical_cwt_uk" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" @@ -34062,6 +34110,16 @@ "ability": { "instance_reference": "abilities/races/common/vehicles/towing_drop" } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" + } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -34687,22 +34745,22 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/common/vehicles/towing_drop" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_drop" + "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } }, { "ability": { - "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } }, { diff --git a/data/chunked/sbps/races/german.json b/data/chunked/sbps/races/german.json index 8222017e..2b244aae 100644 --- a/data/chunked/sbps/races/german.json +++ b/data/chunked/sbps/races/german.json @@ -11923,7 +11923,7 @@ "name": "area_option", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 25.0, + "outer_radius": 50.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -12774,7 +12774,7 @@ "name": "area_option", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 25.0, + "outer_radius": 50.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -16659,7 +16659,7 @@ }, { "ability": { - "instance_reference": "abilities/races/common/infantry/camouflage_in_cover_vet_common" + "instance_reference": "abilities/races/german/veterancy/special_ops/infantry/camouflage_in_cover_jaeger_vet_ger" } }, { @@ -19513,7 +19513,7 @@ }, { "ability": { - "instance_reference": "abilities/races/german/infantry/sprint_panzergrenadiers_ger" + "instance_reference": "abilities/races/german/veterancy/infantry/automatic_fire_panzergrenadier_ger" } }, { @@ -20141,7 +20141,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243280" + "value": "11265120" } } } @@ -20561,6 +20561,18 @@ }, "associated_ebps": [] } + }, + { + "construction_item": { + "ebp": { + "instance_reference": "ebps/races/german/buildings/defensive/luftwaffe_relay_point_ger" + }, + "ui_position": { + "ui_position_row": 2.0, + "ui_position_column": 4.0 + }, + "associated_ebps": [] + } } ], "construction_type": "tp_construction_base" @@ -28496,7 +28508,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -28531,7 +28543,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243472" + "value": "11264569" } } } @@ -28546,7 +28558,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -28581,7 +28593,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -28596,7 +28608,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -28631,7 +28643,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -29298,7 +29310,7 @@ }, { "ability": { - "instance_reference": "abilities/races/common/infantry/camouflage_in_cover_vet_common" + "instance_reference": "abilities/races/german/veterancy/special_ops/infantry/camouflage_in_cover_jaeger_vet_ger" } }, { @@ -30043,7 +30055,7 @@ }, { "ability": { - "instance_reference": "abilities/races/german/infantry/sprint_panzergrenadiers_ger" + "instance_reference": "abilities/races/german/veterancy/infantry/automatic_fire_panzergrenadier_ger" } }, { @@ -31988,7 +32000,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -32038,7 +32050,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -32088,7 +32100,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -32839,7 +32851,7 @@ }, { "ability": { - "instance_reference": "abilities/races/german/veterancy/team_weapon/toggle_ambush_camouflage_ger" + "instance_reference": "abilities/races/german/veterancy/team_weapon/toggle_ambush_camouflage_lg40_ger" } }, { @@ -33089,7 +33101,7 @@ "name": "area_option", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 25.0, + "outer_radius": 50.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -33164,7 +33176,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11242237" + "value": "11265143" } }, "screen_name_short": { @@ -33344,7 +33356,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -33394,7 +33406,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -33444,7 +33456,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -34512,7 +34524,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -34547,7 +34559,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243472" + "value": "11264569" } } } @@ -34562,7 +34574,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -34597,7 +34609,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -34612,7 +34624,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -34647,7 +34659,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -39746,7 +39758,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -39796,7 +39808,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -39846,7 +39858,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -42053,12 +42065,12 @@ }, { "ability": { - "instance_reference": "abilities/races/german/veterancy/special_ops/vehicles/bunker_buster_barrage_brummbar_vet_ger" + "instance_reference": "abilities/races/common/hold_fire" } }, { "ability": { - "instance_reference": "abilities/races/common/hold_fire" + "instance_reference": "abilities/races/german/vehicles/brummbar_tank_shock_ger" } } ], @@ -44036,11 +44048,6 @@ "instance_reference": "abilities/races/german/battlegroups/mechanized/mechanized_left_1b_raid_ger" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/towing_pickup" @@ -44053,17 +44060,12 @@ }, { "ability": { - "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_upgrade_ger" - } - }, - { - "ability": { - "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } }, { "ability": { - "instance_reference": "abilities/races/german/vehicles/mine_scout_car_ger" + "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_upgrade_ger" } }, { @@ -44698,6 +44700,39 @@ "capture_rate_multiplier": 0.0, "revert_rate_multiplier": 0.0 } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_engineer_ext" + }, + "construction_groups": [ + { + "construction_group": { + "construction_menu": { + "instance_reference": "" + }, + "construction_items": [ + { + "construction_item": { + "ebp": { + "instance_reference": "ebps/races/german/buildings/defensive/mine_riegel_43_ger" + }, + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "associated_ebps": [] + } + } + ], + "construction_type": "" + } + } + ], + "construction_rate_multiplier": 1.0 + } } ], "pbgid": 170318.0, @@ -44719,11 +44754,6 @@ "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_ger" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" @@ -44759,6 +44789,11 @@ "instance_reference": "abilities/races/common/vehicles/towing_drop" } }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } + }, { "ability": { "instance_reference": "abilities/races/german/battlegroups/mechanized/mechanized_repair_aura_ger" @@ -44768,6 +44803,11 @@ "ability": { "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_mechanized_smoke_ger" } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" + } } ], "ui_combine_priority": 0.0, @@ -45412,11 +45452,6 @@ "instance_reference": "abilities/races/german/battlegroups/mechanized/mechanized_left_1b_raid_ger" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/towing_pickup" @@ -45429,17 +45464,12 @@ }, { "ability": { - "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_upgrade_ger" - } - }, - { - "ability": { - "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } }, { "ability": { - "instance_reference": "abilities/races/german/vehicles/mine_scout_car_ger" + "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_upgrade_ger" } }, { @@ -46074,6 +46104,39 @@ "capture_rate_multiplier": 0.0, "revert_rate_multiplier": 0.0 } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_engineer_ext" + }, + "construction_groups": [ + { + "construction_group": { + "construction_menu": { + "instance_reference": "" + }, + "construction_items": [ + { + "construction_item": { + "ebp": { + "instance_reference": "ebps/races/german/buildings/defensive/mine_riegel_43_ger" + }, + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "associated_ebps": [] + } + } + ], + "construction_type": "" + } + } + ], + "construction_rate_multiplier": 1.0 + } } ], "pbgid": 2062624.0, @@ -47855,7 +47918,7 @@ } }, "single_player_only": "False", - "veterancy_value": 190.0, + "veterancy_value": 400.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -47905,7 +47968,7 @@ } }, "single_player_only": "False", - "veterancy_value": 380.0, + "veterancy_value": 1200.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -47955,7 +48018,7 @@ } }, "single_player_only": "False", - "veterancy_value": 760.0, + "veterancy_value": 2400.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -52274,7 +52337,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11245497" + "value": "11244957" } }, "hotkey_name": "A", @@ -59349,6 +59412,11 @@ "ability": { "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" + } } ], "ui_combine_priority": 0.0, diff --git a/data/chunked/upgrade/afrika_korps.json b/data/chunked/upgrade/afrika_korps.json index 00017e15..d8778427 100644 --- a/data/chunked/upgrade/afrika_korps.json +++ b/data/chunked/upgrade/afrika_korps.json @@ -1245,7 +1245,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075239.0, "parent_pbg": { @@ -1268,7 +1269,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_at_loiter_ak": { @@ -1583,7 +1586,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2081914.0, "parent_pbg": { @@ -1606,7 +1610,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_auto_salvage_ak": { @@ -2645,7 +2651,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075240.0, "parent_pbg": { @@ -2668,7 +2675,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_resource_blitz_ak": { @@ -3031,7 +3040,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075241.0, "parent_pbg": { @@ -3054,7 +3064,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_stuka_dive_bomb_ak": { @@ -3369,7 +3381,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2081913.0, "parent_pbg": { @@ -3392,7 +3405,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_vehicle_awareness_ak": { @@ -4079,7 +4094,7 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_german_blitzkrieg_assault", + "icon_name": "races/afrika_corps/abilities/battlefield_salvage", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -4090,7 +4105,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11239989" + "value": "11256549" } }, "screen_name_short": { @@ -4351,7 +4366,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2081279.0, "parent_pbg": { @@ -4374,7 +4390,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_breakthrough_tactics_ak": { @@ -4666,7 +4684,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075244.0, "parent_pbg": { @@ -4689,7 +4708,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_coax_upgrade_ak": { @@ -4977,7 +4998,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2081770.0, "parent_pbg": { @@ -5000,7 +5022,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_command_p2_ak": { @@ -5319,7 +5343,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075246.0, "parent_pbg": { @@ -5342,7 +5367,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_command_p4_ak": { @@ -5657,7 +5684,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2081276.0, "parent_pbg": { @@ -6018,7 +6046,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075247.0, "parent_pbg": { @@ -6041,7 +6070,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_light_mech_tactics_ak": { @@ -6333,7 +6364,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075243.0, "parent_pbg": { @@ -6356,7 +6388,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_panzerjager_combat_group_ak": { @@ -6692,7 +6726,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075245.0, "parent_pbg": { @@ -6715,7 +6750,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_veteran_gunners_ak": { @@ -7003,7 +7040,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2081274.0, "parent_pbg": { @@ -7026,7 +7064,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -7310,7 +7350,7 @@ } }, "hotkey_name": "", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/afrika_corps/weapons/breda_model_30_ak", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -7637,7 +7677,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2083189.0, "parent_pbg": { @@ -7981,7 +8022,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2083188.0, "parent_pbg": { @@ -8004,7 +8046,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_covering_fire_ak": { @@ -8293,7 +8337,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\3" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\2" }, "on_cancel_action_tree": { "template_reference": { @@ -8367,7 +8411,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2083185.0, "parent_pbg": { @@ -8390,7 +8435,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_force_recon_ak": { @@ -8764,7 +8811,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2083190.0, "parent_pbg": { @@ -9497,7 +9545,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2083191.0, "parent_pbg": { @@ -9520,7 +9569,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "left": { @@ -9884,7 +9935,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074225.0, "parent_pbg": { @@ -9907,7 +9959,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_double_time_ak": { @@ -10199,7 +10253,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074192.0, "parent_pbg": { @@ -10222,7 +10277,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_off_map_obice_ak": { @@ -10585,7 +10642,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074195.0, "parent_pbg": { @@ -10608,7 +10666,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_recon_loiter_mark_target_ak": { @@ -10971,7 +11031,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074224.0, "parent_pbg": { @@ -10994,7 +11055,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_vehicle_bonus_ak": { @@ -11286,7 +11349,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074226.0, "parent_pbg": { @@ -11309,7 +11373,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_vehicle_strafe_ak": { @@ -11896,7 +11962,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074191.0, "parent_pbg": { @@ -11919,7 +11986,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_m13_40_ak": { @@ -12238,7 +12307,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074221.0, "parent_pbg": { @@ -12261,7 +12331,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_m13_40_command_ak": { @@ -12580,7 +12652,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074222.0, "parent_pbg": { @@ -12603,7 +12676,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_semovente_ak": { @@ -12868,7 +12943,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074223.0, "parent_pbg": { @@ -12891,7 +12967,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -13187,7 +13265,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240011" + "value": "11264718" } }, "screen_name_short": { @@ -13469,7 +13547,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082031.0, "parent_pbg": { @@ -13813,7 +13892,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072411.0, "parent_pbg": { @@ -13836,7 +13916,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_defensive_operations_ak": { @@ -14128,7 +14210,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082029.0, "parent_pbg": { @@ -14418,7 +14501,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072407.0, "parent_pbg": { @@ -14441,7 +14525,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_off_map_nebel_ak": { @@ -14777,7 +14863,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072409.0, "parent_pbg": { @@ -14800,7 +14887,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_raiding_flares_ak": { @@ -15119,7 +15208,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072410.0, "parent_pbg": { @@ -15142,7 +15232,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_territory_booby_traps_ak": { @@ -15505,7 +15597,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082030.0, "parent_pbg": { @@ -15868,7 +15961,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072414.0, "parent_pbg": { @@ -15891,7 +15985,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_defense_of_the_motherland_ak": { @@ -16254,7 +16350,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082035.0, "parent_pbg": { @@ -16906,7 +17003,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072413.0, "parent_pbg": { @@ -16929,7 +17027,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_obice_barrage_ak": { @@ -17292,7 +17392,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082036.0, "parent_pbg": { @@ -17680,7 +17781,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082034.0, "parent_pbg": { @@ -18041,7 +18143,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072415.0, "parent_pbg": { @@ -18064,7 +18167,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_registered_artillery_ak": { @@ -18400,7 +18505,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082033.0, "parent_pbg": { @@ -19351,7 +19457,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2160099.0, "parent_pbg": { @@ -23636,7 +23743,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2160184.0, "parent_pbg": { @@ -24027,7 +24135,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2160185.0, "parent_pbg": { @@ -35135,6 +35244,240 @@ } }, "infantry": { + "assault_disembark_triggered_ak": { + "upgrade_bag": { + "enable_in_hold": "False", + "global_max_limit": 0.0, + "has_speech_code": "False", + "local_max_limit": 1.0, + "owner_type": "self", + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 0.0 + }, + "ui_event_cue": "False", + "ui_production_group": "command_panel", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "hotkey_name": "", + "icon_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "0" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible", + "symbol_icon_name": "" + }, + "requirements": [], + "ui_kicker_icon_name": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_preview": [], + "speech_code": "", + "ui_squad_portrait_icon_override": "", + "min_music_intensity": 0.0, + "state_tree_references": { + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "upgrade_type": [], + "requirements_openingbranch": "", + "ui_menu": { + "instance_reference": "" + }, + "is_progress_permanent": "False", + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "filter_conditions": { + "apply_to_filter_condition_statetree_ref": "", + "apply_to_target_type": "squad", + "apply_to_unit_classes": [], + "apply_to_application_type": "current_and_future_units", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [] + }, + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "duration_seconds": 0.0, + "ui_squad_icon_override": "", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_symbol_icon_name_override": "", + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "requirements_to_complete": [] + }, + "pbgid": 2163186.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, "assault_package_m38_beretta_panzergrenadier_ak": { "upgrade_bag": { "time_cost": { @@ -37338,7 +37681,7 @@ } }, "hotkey_name": "F", - "icon_name": "common/upgrades/bar_riflemen_us", + "icon_name": "races/afrika_corps/weapons/breda_model_30_ak", "screen_name": { "locstring": { "name": "screen_name", @@ -37351,7 +37694,7 @@ "value": "11250079" } }, - "symbol_icon_name": "common/upgrades/bar_riflemen_us" + "symbol_icon_name": "races/afrika_corps/weapons/breda_model_30_ak" }, "requirements": [ { @@ -37465,7 +37808,7 @@ } }, "hotkey_name": "F", - "icon_name": "common/upgrades/bar_riflemen_us", + "icon_name": "races/afrika_corps/weapons/breda_model_30_ak", "screen_name": { "locstring": { "name": "screen_name", @@ -37478,7 +37821,7 @@ "value": "11250079" } }, - "symbol_icon_name": "common/upgrades/bar_riflemen_us" + "symbol_icon_name": "races/afrika_corps/weapons/breda_model_30_ak" }, "requirements": [ { @@ -41485,7 +41828,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2058531.0, "parent_pbg": { @@ -41508,7 +41852,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "deployment_breakthrough_elements_ak": { @@ -48309,7 +48655,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084211.0, "parent_pbg": { @@ -48332,7 +48679,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_lock_t1_try_ak": { @@ -48918,7 +49267,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084212.0, "parent_pbg": { @@ -48941,7 +49291,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_lock_t2_try_ak": { @@ -49615,7 +49967,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084213.0, "parent_pbg": { @@ -49638,7 +49991,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_lock_t3_try_ak": { @@ -50246,7 +50601,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084198.0, "parent_pbg": { @@ -50269,7 +50625,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_defensive_lvl_2_ak": { @@ -50481,7 +50839,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084199.0, "parent_pbg": { @@ -50504,7 +50863,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_defensive_lvl_3_ak": { @@ -50716,7 +51077,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084200.0, "parent_pbg": { @@ -50739,7 +51101,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_equipment_lvl_1_ak": { @@ -50951,7 +51315,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084201.0, "parent_pbg": { @@ -50974,7 +51339,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_equipment_lvl_2_ak": { @@ -51186,7 +51553,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084202.0, "parent_pbg": { @@ -51209,7 +51577,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_equipment_lvl_3_ak": { @@ -51421,7 +51791,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084203.0, "parent_pbg": { @@ -51444,7 +51815,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_offensive_lvl_1_ak": { @@ -51656,7 +52029,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084204.0, "parent_pbg": { @@ -51679,7 +52053,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_offensive_lvl_2_ak": { @@ -51891,7 +52267,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084205.0, "parent_pbg": { @@ -51914,7 +52291,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_offensive_lvl_3_ak": { @@ -52126,7 +52505,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084206.0, "parent_pbg": { @@ -52149,7 +52529,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_side_skirts_ak": { @@ -52361,7 +52743,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084207.0, "parent_pbg": { @@ -52384,7 +52767,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -54127,7 +54512,7 @@ } }, "hotkey_name": "F", - "icon_name": "races/afrika_corps/vehicles/halftrack_250_20mm_ak", + "icon_name": "races/afrika_corps/abilities/250_autocannon_ak", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -54138,7 +54523,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11250065" + "value": "11264665" } }, "screen_name_short": { @@ -54164,12 +54549,21 @@ "formatter_arguments": [ { "int_value": 2.0 + }, + { + "int_value": 40.0 + }, + { + "int_value": 15.0 + }, + { + "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11261702" + "value": "11264666" } } }, @@ -54194,7 +54588,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "races/afrika_corps/vehicles/halftrack_250_20mm_ak" + "symbol_icon_name": "races/afrika_corps/abilities/250_autocannon_ak" }, "requirements": [ { @@ -54362,7 +54756,288 @@ } }, "ui_preview": [], - "speech_code": "20mm_upgrade", + "speech_code": "20mm_upgrade", + "ui_squad_portrait_icon_override": "", + "ui_position": { + "ui_position_row": 2.0, + "ui_position_column": 1.0 + }, + "min_music_intensity": 0.0, + "state_tree_references": { + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "20mm_kwk38_autocannon_ak" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "upgrade_type": [], + "requirements_openingbranch": "", + "ui_menu": { + "instance_reference": "" + }, + "is_progress_permanent": "False", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "filter_conditions": { + "apply_to_filter_condition_statetree_ref": "", + "apply_to_target_type": "entity", + "apply_to_unit_classes": [], + "apply_to_application_type": "current_and_future_units", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [] + }, + "duration_seconds": 0.0, + "ui_squad_icon_override": "", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_symbol_icon_name_override": "", + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "requirements_to_complete": [] + }, + "pbgid": 2032181.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "50mm_long_barrel_panzer_iii_ak": { + "upgrade_bag": { + "enable_in_hold": "True", + "global_max_limit": 0.0, + "has_speech_code": "True", + "local_max_limit": 1.0, + "owner_type": "entity_in_squad", + "time_cost": { + "cost": { + "action": 0.0, + "popcap": 0.0, + "command": 0.0, + "fuel": 0.0, + "munition": 60.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 30.0 + }, + "ui_event_cue": "True", + "ui_production_group": "unit_upgrade_panel", + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11242581" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11241038" + } + }, + "hotkey_name": "F", + "icon_name": "common/abilities/ability_anvil_british_grant_toggle_75mm", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11242458" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11242790" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "symbol_icon_name": "" + }, + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_territory" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "in_supply": "True", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11201531" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/vehicle/75mm_panzer_iii_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], + "ui_kicker_icon_name": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_preview": [], + "speech_code": "", "ui_squad_portrait_icon_override": "", "ui_position": { "ui_position_row": 2.0, @@ -54382,7 +55057,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "20mm_kwk38_autocannon_ak" + "ActionTree_OpeningBranch": "50mm_long_barrel_panzer_iii_ak" }, "on_cancel_action_tree": { "template_reference": { @@ -54452,10 +55127,9 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - }, - "requirements_to_complete": [] + } }, - "pbgid": 2032181.0, + "pbgid": 2032781.0, "parent_pbg": { "instance_reference": "" }, @@ -54476,26 +55150,24 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [], - "custom_hash_key_properties": [], - "custom_reflected_enum_properties": [] + "child_custom_properties": [] } }, - "50mm_long_barrel_panzer_iii_ak": { + "75mm_panzer_iii_ak": { "upgrade_bag": { "enable_in_hold": "True", "global_max_limit": 0.0, "has_speech_code": "True", "local_max_limit": 1.0, - "owner_type": "entity_in_squad", + "owner_type": "player", "time_cost": { "cost": { "action": 0.0, "popcap": 0.0, "command": 0.0, - "fuel": 0.0, - "munition": 60.0, - "manpower": 0.0, + "fuel": 40.0, + "munition": 0.0, + "manpower": 125.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -54507,13 +55179,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11242581" + "value": "11242582" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11241038" + "value": "11242980" } }, "hotkey_name": "F", @@ -54522,13 +55194,13 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11242458" + "value": "11242459" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11242790" + "value": "11242791" } }, "screen_name_short": { @@ -54575,54 +55247,7 @@ "sound_alternative": "", "symbol_icon_name": "" }, - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_territory" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "in_supply": "True", - "is_secured": "False", - "is_secured_by_checkpoint": "False", - "not_in_transition": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11201531" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/vehicle/75mm_panzer_iii_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], + "requirements": [], "ui_kicker_icon_name": "", "ui_squad_name_override": { "locstring": { @@ -54646,8 +55271,8 @@ "speech_code": "", "ui_squad_portrait_icon_override": "", "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_row": 1.0, + "ui_position_column": 2.0 }, "min_music_intensity": 0.0, "state_tree_references": { @@ -54663,7 +55288,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "50mm_long_barrel_panzer_iii_ak" + "ActionTree_OpeningBranch": "" }, "on_cancel_action_tree": { "template_reference": { @@ -54684,7 +55309,7 @@ "name": "on_action_squad_tree", "value": "state_tree_squad_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "75mm_turret_panzer_iii_ak\\convert_weapon" } }, "upgrade_type": [], @@ -54713,11 +55338,15 @@ }, "filter_conditions": { "apply_to_filter_condition_statetree_ref": "", - "apply_to_target_type": "entity", + "apply_to_target_type": "squad", "apply_to_unit_classes": [], "apply_to_application_type": "current_and_future_units", "apply_to_future_units": "current_and_future_units", - "apply_to_squad_types": [] + "apply_to_squad_types": [ + { + "squad_type": "panzer_iii" + } + ] }, "duration_seconds": 0.0, "ui_squad_icon_override": "", @@ -54735,7 +55364,7 @@ } } }, - "pbgid": 2032781.0, + "pbgid": 2032784.0, "parent_pbg": { "instance_reference": "" }, @@ -54759,21 +55388,21 @@ "child_custom_properties": [] } }, - "75mm_panzer_iii_ak": { + "81mm_mortar_halftrack_250_ak": { "upgrade_bag": { "enable_in_hold": "True", "global_max_limit": 0.0, "has_speech_code": "True", "local_max_limit": 1.0, - "owner_type": "player", + "owner_type": "self", "time_cost": { "cost": { "action": 0.0, "popcap": 0.0, "command": 0.0, - "fuel": 40.0, - "munition": 0.0, - "manpower": 125.0, + "fuel": 0.0, + "munition": 75.0, + "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -54785,28 +55414,28 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11242582" + "value": "11242981" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11242980" + "value": "11242583" } }, "hotkey_name": "F", - "icon_name": "common/abilities/ability_anvil_british_grant_toggle_75mm", + "icon_name": "races/german/team_weapons/mortar_81mm_weapon_ger", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11242459" + "value": "11242460" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11242791" + "value": "11250067" } }, "screen_name_short": { @@ -54851,9 +55480,154 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "" + "symbol_icon_name": "common/buildings/icons/building_german_grw34_mortar" }, - "requirements": [], + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_territory" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11219302" + } + }, + "in_supply": "True", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11221151" + } + }, + "include_completed": "True", + "include_queued": "True", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/vehicle/medical_halftrack_250_ak" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11221151" + } + }, + "include_completed": "True", + "include_queued": "True", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/vehicle/20mm_halftrack_250_ak" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "include_completed": "True", + "include_queued": "True", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/vehicle/vampire_halftrack_250_ak" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11229066" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/research/armory/armory_halftrack_spare_parts_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] + } + } + ], "ui_kicker_icon_name": "", "ui_squad_name_override": { "locstring": { @@ -54877,8 +55651,8 @@ "speech_code": "", "ui_squad_portrait_icon_override": "", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 2.0 + "ui_position_row": 3.0, + "ui_position_column": 1.0 }, "min_music_intensity": 0.0, "state_tree_references": { @@ -54894,7 +55668,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "81mm_mortar_halftrack_250_ak" }, "on_cancel_action_tree": { "template_reference": { @@ -54915,7 +55689,7 @@ "name": "on_action_squad_tree", "value": "state_tree_squad_reference_info" }, - "ActionTree_OpeningBranch": "75mm_turret_panzer_iii_ak\\convert_weapon" + "ActionTree_OpeningBranch": "" } }, "upgrade_type": [], @@ -54944,15 +55718,11 @@ }, "filter_conditions": { "apply_to_filter_condition_statetree_ref": "", - "apply_to_target_type": "squad", + "apply_to_target_type": "entity", "apply_to_unit_classes": [], "apply_to_application_type": "current_and_future_units", "apply_to_future_units": "current_and_future_units", - "apply_to_squad_types": [ - { - "squad_type": "panzer_iii" - } - ] + "apply_to_squad_types": [] }, "duration_seconds": 0.0, "ui_squad_icon_override": "", @@ -54968,9 +55738,10 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, - "pbgid": 2032784.0, + "pbgid": 2068185.0, "parent_pbg": { "instance_reference": "" }, @@ -54991,57 +55762,63 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, - "81mm_mortar_halftrack_250_ak": { + "anti_tank_specialists_vehicle_dot_ak": { "upgrade_bag": { - "enable_in_hold": "True", + "enable_in_hold": "False", "global_max_limit": 0.0, - "has_speech_code": "True", - "local_max_limit": 1.0, + "has_speech_code": "False", + "local_max_limit": 0.0, "owner_type": "self", "time_cost": { "cost": { "action": 0.0, - "popcap": 0.0, "command": 0.0, + "popcap": 0.0, "fuel": 0.0, - "munition": 75.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 30.0 + "time_seconds": 0.0 + }, + "ui_event_cue": "False", + "ui_production_group": "command_panel", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, - "ui_event_cue": "True", - "ui_production_group": "unit_upgrade_panel", "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11242981" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11242583" + "value": "0" } }, - "hotkey_name": "F", - "icon_name": "races/german/team_weapons/mortar_81mm_weapon_ger", + "hotkey_name": "", + "icon_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11242460" + "value": "0" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11250067" + "value": "0" } }, "screen_name_short": { @@ -55083,157 +55860,12 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/buildings/icons/building_german_grw34_mortar" + "screen_name_visibility": "visible", + "symbol_icon_name": "" }, - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_territory" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11219302" - } - }, - "in_supply": "True", - "is_secured": "False", - "is_secured_by_checkpoint": "False", - "not_in_transition": "False" - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11221151" - } - }, - "include_completed": "True", - "include_queued": "True", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/vehicle/medical_halftrack_250_ak" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11221151" - } - }, - "include_completed": "True", - "include_queued": "True", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/vehicle/20mm_halftrack_250_ak" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "include_completed": "True", - "include_queued": "True", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/vehicle/vampire_halftrack_250_ak" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11229066" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/research/armory/armory_halftrack_spare_parts_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ] - } - } - ], + "requirements": [], "ui_kicker_icon_name": "", "ui_squad_name_override": { "locstring": { @@ -55256,10 +55888,6 @@ "ui_preview": [], "speech_code": "", "ui_squad_portrait_icon_override": "", - "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 - }, "min_music_intensity": 0.0, "state_tree_references": { "on_begin_action_tree": { @@ -55274,7 +55902,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "81mm_mortar_halftrack_250_ak" + "ActionTree_OpeningBranch": "" }, "on_cancel_action_tree": { "template_reference": { @@ -55304,16 +55932,6 @@ "instance_reference": "" }, "is_progress_permanent": "False", - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, "ui_codex_info": { "priority": 0.0, "exclusive": "False", @@ -55330,6 +55948,16 @@ "apply_to_future_units": "current_and_future_units", "apply_to_squad_types": [] }, + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, "duration_seconds": 0.0, "ui_squad_icon_override": "", "ui_squad_brief_text_override": { @@ -55347,7 +55975,7 @@ }, "requirements_to_complete": [] }, - "pbgid": 2068185.0, + "pbgid": 2160393.0, "parent_pbg": { "instance_reference": "" }, @@ -55373,12 +56001,12 @@ "custom_reflected_enum_properties": [] } }, - "anti_tank_specialists_vehicle_dot_ak": { + "combat_overdrive_triggered_ak": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, "has_speech_code": "False", - "local_max_limit": 0.0, + "local_max_limit": 1.0, "owner_type": "self", "time_cost": { "cost": { @@ -55548,7 +56176,7 @@ }, "filter_conditions": { "apply_to_filter_condition_statetree_ref": "", - "apply_to_target_type": "entity", + "apply_to_target_type": "squad", "apply_to_unit_classes": [], "apply_to_application_type": "current_and_future_units", "apply_to_future_units": "current_and_future_units", @@ -55581,7 +56209,7 @@ }, "requirements_to_complete": [] }, - "pbgid": 2160393.0, + "pbgid": 2163193.0, "parent_pbg": { "instance_reference": "" }, @@ -55812,7 +56440,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2127393.0, "parent_pbg": { @@ -55835,7 +56464,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "flamethrower_l640_ak": { @@ -58141,7 +58772,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2123478.0, "parent_pbg": { @@ -58164,7 +58796,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "raid_active_ak": { @@ -59069,7 +59703,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2065219.0, "parent_pbg": { @@ -59092,7 +59727,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "support_halftrack_250_ak": { diff --git a/data/chunked/upgrade/american.json b/data/chunked/upgrade/american.json index 1b6796e8..96876dd9 100644 --- a/data/chunked/upgrade/american.json +++ b/data/chunked/upgrade/american.json @@ -503,7 +503,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 195865.0, "parent_pbg": { @@ -526,7 +527,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_left_1b_recon_loiter_us": { @@ -818,7 +821,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 182336.0, "parent_pbg": { @@ -841,7 +845,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_left_2a_supply_drop_us": { @@ -1204,7 +1210,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 182332.0, "parent_pbg": { @@ -1227,7 +1234,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_left_2b_air_dropped_reinforcement_us": { @@ -1979,7 +1988,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 182335.0, "parent_pbg": { @@ -2002,7 +2012,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_left_3b_carpet_bombing_run_us": { @@ -2365,7 +2377,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 182339.0, "parent_pbg": { @@ -2388,7 +2401,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_right_1a_pathfinders_us": { @@ -2680,7 +2695,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2063128.0, "parent_pbg": { @@ -2703,7 +2719,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_right_1b_paradrop_hmg_us": { @@ -2995,7 +3013,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 182333.0, "parent_pbg": { @@ -3018,7 +3037,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_right_2_paratrooper_us": { @@ -4224,7 +4245,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 196935.0, "parent_pbg": { @@ -4247,7 +4269,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_left_1b_veteran_crews_us": { @@ -4290,7 +4314,7 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/promote_captain_us", + "icon_name": "races/common/upgrade/training_armored", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -4539,7 +4563,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 196939.0, "parent_pbg": { @@ -4562,7 +4587,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_left_2a_field_repairs": { @@ -4925,7 +4952,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 187595.0, "parent_pbg": { @@ -5313,7 +5341,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 196938.0, "parent_pbg": { @@ -5336,7 +5365,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_left_3_war_machine_us": { @@ -5379,7 +5410,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_command_radio_net_03", + "icon_name": "races/american/abilities/war_machine", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -5453,7 +5484,7 @@ }, "resource": { "action": 0.0, - "command": 2.0, + "command": 3.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -5598,7 +5629,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\2" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\3" }, "on_cancel_action_tree": { "template_reference": { @@ -6078,7 +6109,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/upgrades/mechanized_support_center_us", + "icon_name": "races/american/abilities/strength_in_steel", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -6327,7 +6358,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201144.0, "parent_pbg": { @@ -6350,7 +6382,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_right_2a_scott_us": { @@ -6782,7 +6816,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_aef_sherman_spearhead_on", + "icon_name": "races/american/abilities/seek_and_destroy", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -7102,7 +7136,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 187596.0, "parent_pbg": { @@ -7673,7 +7708,7 @@ }, "resource": { "action": 0.0, - "command": 7.0, + "command": 8.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -7845,7 +7880,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\7" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\8" }, "on_cancel_action_tree": { "template_reference": { @@ -8157,7 +8192,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 187594.0, "parent_pbg": { @@ -8180,7 +8216,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -9720,7 +9758,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150275.0, "parent_pbg": { @@ -10068,7 +10107,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150468.0, "parent_pbg": { @@ -10412,7 +10452,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151029.0, "parent_pbg": { @@ -11901,7 +11942,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177913.0, "parent_pbg": { @@ -12536,7 +12578,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150105.0, "parent_pbg": { @@ -12828,7 +12871,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2062520.0, "parent_pbg": { @@ -12851,7 +12895,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "infantry_right_2b_240mm_off_map_artillery_us": { @@ -13214,7 +13260,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201842.0, "parent_pbg": { @@ -14737,7 +14784,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177908.0, "parent_pbg": { @@ -15054,7 +15102,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177909.0, "parent_pbg": { @@ -15371,7 +15420,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177911.0, "parent_pbg": { @@ -15732,7 +15782,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177910.0, "parent_pbg": { @@ -16076,7 +16127,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177912.0, "parent_pbg": { @@ -16420,7 +16472,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177917.0, "parent_pbg": { @@ -16737,7 +16790,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177914.0, "parent_pbg": { @@ -16760,7 +16814,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "infantry_right_1b_mortar_pit_us": { @@ -17052,7 +17108,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201216.0, "parent_pbg": { @@ -17075,7 +17132,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -17370,7 +17429,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201153.0, "parent_pbg": { @@ -17393,7 +17453,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_left_1b_m29_weasal_with_pack_howitzer": { @@ -18074,7 +18136,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201155.0, "parent_pbg": { @@ -18097,7 +18160,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_left_2b_m83_cluster_bombs_us": { @@ -18460,7 +18525,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201156.0, "parent_pbg": { @@ -18483,7 +18549,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_left_2b_strafing_support_us": { @@ -19553,7 +19621,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201158.0, "parent_pbg": { @@ -19576,7 +19645,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_right_1b_smoke_screen_us": { @@ -19868,7 +19939,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201159.0, "parent_pbg": { @@ -19891,7 +19963,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_right_2_devils_brigade_us": { @@ -20227,7 +20301,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201160.0, "parent_pbg": { @@ -20250,7 +20325,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_right_3a_assault_operation_us": { @@ -20569,7 +20646,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201161.0, "parent_pbg": { @@ -20592,7 +20670,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_right_3a_white_phosphorus_barrage_us": { @@ -20911,7 +20991,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 206436.0, "parent_pbg": { @@ -20934,7 +21015,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_right_3b_air_resupply_operation_us": { @@ -24699,7 +24782,7 @@ } }, "hotkey_name": "G", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/afrika_corps/weapons/breda_model_30_ak", "screen_name": { "locstring": { "name": "screen_name", @@ -24712,7 +24795,7 @@ "value": "11242772" } }, - "symbol_icon_name": "common/upgrades/m1919a6_paratrooper_us" + "symbol_icon_name": "races/afrika_corps/weapons/breda_model_30_ak" }, "requirements": [ { @@ -25664,7 +25747,7 @@ } }, "hotkey_name": "G", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/american/weapons/johnson_lmg_us", "screen_name": { "locstring": { "name": "screen_name", @@ -25677,7 +25760,7 @@ "value": "11242817" } }, - "symbol_icon_name": "common/upgrades/m1919a6_paratrooper_us" + "symbol_icon_name": "races/american/weapons/johnson_lmg_us" }, "requirements": [ { @@ -25880,7 +25963,7 @@ } }, "hotkey_name": "G", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/american/weapons/johnson_lmg_us", "screen_name": { "locstring": { "name": "screen_name", @@ -25893,7 +25976,7 @@ "value": "11242818" } }, - "symbol_icon_name": "common/upgrades/m1919a6_paratrooper_us" + "symbol_icon_name": "races/american/weapons/johnson_lmg_us" }, "requirements": [ { @@ -26081,7 +26164,7 @@ } }, "hotkey_name": "G", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/american/weapons/johnson_lmg_us", "screen_name": { "locstring": { "name": "screen_name", @@ -26094,7 +26177,7 @@ "value": "11242817" } }, - "symbol_icon_name": "common/upgrades/m1919a6_paratrooper_us" + "symbol_icon_name": "races/american/weapons/johnson_lmg_us" }, "requirements": [ { @@ -26968,7 +27051,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150280.0, "parent_pbg": { @@ -28262,7 +28346,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151013.0, "parent_pbg": { @@ -28495,7 +28580,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151024.0, "parent_pbg": { @@ -33087,7 +33173,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/upgrades/bar_riflemen_us", + "icon_name": "races/american/weapons/johnson_lmg_us", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -33143,7 +33229,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/upgrades/bar_riflemen_us" + "symbol_icon_name": "races/american/weapons/johnson_lmg_us" }, "requirements": [ { @@ -34274,7 +34360,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_british_increase_squad_size", + "icon_name": "races/american/abilities/survival_training", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -34344,7 +34430,7 @@ "sound": "", "sound_alternative": "", "screen_name_visibility": "visible", - "symbol_icon_name": "common/abilities/ability_british_increase_squad_size" + "symbol_icon_name": "races/american/abilities/survival_training" }, "requirements": [ { @@ -34553,7 +34639,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_demo_charge", + "icon_name": "races/common/abilities/democharge_icon", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -34609,7 +34695,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/abilities/ability_demo_charge" + "symbol_icon_name": "races/common/abilities/democharge_icon" }, "requirements": [ { @@ -34815,7 +34901,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/upgrades/improved_reinforce_halftrack_us", + "icon_name": "races/american/abilities/advanced_logistics", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -34826,7 +34912,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11242844" + "value": "0" } }, "screen_name_short": { @@ -34841,8 +34927,19 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11242844" + } + }, + "formatter_arguments": [ + { + "int_value": 25.0 + } + ] }, "extra_text_formatter": { "template_reference": { @@ -34871,7 +34968,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/upgrades/improved_reinforce_halftrack_us" + "symbol_icon_name": "races/american/abilities/advanced_logistics" }, "requirements": [ { @@ -35529,7 +35626,7 @@ "action": 0.0, "popcap": 0.0, "command": 0.0, - "fuel": 15.0, + "fuel": 25.0, "munition": 0.0, "manpower": 100.0, "requisition": 0.0, @@ -35583,13 +35680,13 @@ }, "formatter_arguments": [ { - "int_value": 50.0 + "int_value": 10.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258858" + "value": "11264945" } } }, @@ -35691,7 +35788,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "surplus_supplies_us\\global_variant\\constructible_discount" }, "on_cancel_action_tree": { "template_reference": { @@ -35712,7 +35809,7 @@ "name": "on_action_squad_tree", "value": "state_tree_squad_reference_info" }, - "ActionTree_OpeningBranch": "surplus_supplies_us" + "ActionTree_OpeningBranch": "" } }, "upgrade_type": [], @@ -36235,7 +36332,7 @@ } }, "ui_preview": [], - "speech_code": "", + "speech_code": "improvised_armor_us", "ui_squad_portrait_icon_override": "", "ui_position": { "ui_position_row": 1.0, @@ -36830,7 +36927,7 @@ } }, "ui_preview": [], - "speech_code": "", + "speech_code": "rapid_repairs", "ui_squad_portrait_icon_override": "", "ui_position": { "ui_position_row": 1.0, @@ -37633,7 +37730,7 @@ } }, "ui_preview": [], - "speech_code": "", + "speech_code": "rearm_refit_us", "ui_squad_portrait_icon_override": "", "ui_position": { "ui_position_row": 1.0, @@ -38706,7 +38803,7 @@ } }, "ui_preview": [], - "speech_code": "", + "speech_code": "m4a1_76mm_conversion", "ui_squad_portrait_icon_override": "", "min_music_intensity": 0.0, "state_tree_references": { @@ -39447,7 +39544,7 @@ } }, "hotkey_name": "Q", - "icon_name": "legacy/abilities/ability_british_tulip_rocket_strike", + "icon_name": "races/american/abilities/super_bazooka", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -39514,7 +39611,7 @@ "sound": "", "sound_alternative": "", "screen_name_visibility": "visible", - "symbol_icon_name": "legacy/abilities/ability_british_tulip_rocket_strike" + "symbol_icon_name": "races/american/abilities/super_bazooka" }, "requirements": [], "ui_kicker_icon_name": "", @@ -39860,7 +39957,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2135539.0, "parent_pbg": { @@ -39883,7 +39981,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_heavy_machine_gun": { @@ -40091,7 +40191,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2132605.0, "parent_pbg": { @@ -40114,7 +40215,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_prototype_lockout": { @@ -40322,7 +40425,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2129666.0, "parent_pbg": { @@ -40345,7 +40449,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_cavalry_scouts": { @@ -40553,7 +40659,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130272.0, "parent_pbg": { @@ -40576,7 +40683,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_medical_4x4_truck": { @@ -40784,7 +40893,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130278.0, "parent_pbg": { @@ -40807,7 +40917,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_prototype": { @@ -41015,7 +41127,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2129645.0, "parent_pbg": { @@ -41038,7 +41151,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_riflemen": { @@ -41246,7 +41361,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2129697.0, "parent_pbg": { @@ -41269,7 +41385,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_sherman": { @@ -41477,7 +41595,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2129712.0, "parent_pbg": { @@ -41500,7 +41619,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -49494,7 +49615,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 173034.0, "parent_pbg": { @@ -49517,7 +49639,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_1_unlock_b": { @@ -49725,7 +49849,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 173035.0, "parent_pbg": { @@ -49760,7 +49885,8 @@ "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [] + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_2_unlock": { @@ -49968,7 +50094,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 173036.0, "parent_pbg": { @@ -49991,7 +50118,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_2_unlock_a": { @@ -50199,7 +50328,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 179355.0, "parent_pbg": { @@ -50222,7 +50352,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_2_unlock_b": { @@ -50430,7 +50562,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 179356.0, "parent_pbg": { @@ -50453,7 +50586,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_3_unlock": { @@ -50661,7 +50796,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 173038.0, "parent_pbg": { @@ -50684,7 +50820,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_4_unlock": { @@ -50892,7 +51030,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033102.0, "parent_pbg": { @@ -51125,7 +51264,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033103.0, "parent_pbg": { @@ -51148,7 +51288,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } diff --git a/data/chunked/upgrade/british.json b/data/chunked/upgrade/british.json index c44265c0..b31e00bf 100644 --- a/data/chunked/upgrade/british.json +++ b/data/chunked/upgrade/british.json @@ -361,7 +361,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031374.0, "parent_pbg": { @@ -749,7 +750,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151044.0, "parent_pbg": { @@ -1140,7 +1142,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031376.0, "parent_pbg": { @@ -1238,7 +1241,7 @@ }, "formatter_arguments": [ { - "int_value": 20.0 + "int_value": 40.0 }, { "int_value": 4.0 @@ -1545,7 +1548,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151111.0, "parent_pbg": { @@ -1933,7 +1937,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151089.0, "parent_pbg": { @@ -2324,7 +2329,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150971.0, "parent_pbg": { @@ -2712,7 +2718,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151109.0, "parent_pbg": { @@ -3118,7 +3125,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151083.0, "parent_pbg": { @@ -3197,7 +3205,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11262673" + "value": "11264882" } }, "screen_name_short": { @@ -3506,7 +3514,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151081.0, "parent_pbg": { @@ -4146,7 +4155,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151110.0, "parent_pbg": { @@ -5383,7 +5393,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 223837.0, "parent_pbg": { @@ -5406,7 +5417,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_air_and_sea_left_3a_assault_flares_uk": { @@ -5725,7 +5738,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 223839.0, "parent_pbg": { @@ -5749,7 +5763,8 @@ "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [] + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_air_and_sea_left_3b_naval_bombardment_uk": { @@ -5866,7 +5881,7 @@ }, "resource": { "action": 0.0, - "command": 2.0, + "command": 3.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -5994,7 +6009,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\2" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\3" }, "on_cancel_action_tree": { "template_reference": { @@ -6359,7 +6374,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 223855.0, "parent_pbg": { @@ -6383,7 +6399,8 @@ "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [] + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_air_and_sea_right_2a_pack_howitzer_team_uk": { @@ -6702,7 +6719,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 223848.0, "parent_pbg": { @@ -6725,7 +6743,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_air_and_sea_right_2b_commando_lmg_team_uk": { @@ -7044,7 +7064,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 223850.0, "parent_pbg": { @@ -7067,7 +7088,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_air_and_sea_right_3a_incendiary_bombing_run_uk": { @@ -9467,7 +9490,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 202325.0, "parent_pbg": { @@ -9490,7 +9514,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_armored_left_3a_churchill_crocodile_uk": { @@ -9809,7 +9835,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2088994.0, "parent_pbg": { @@ -9832,7 +9859,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_armored_left_3b_churchill_black_prince_uk": { @@ -9961,33 +9990,6 @@ } } }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/british_armored/british_armored_left_3a_churchill_crocodile_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, { "required": { "template_reference": { @@ -10306,33 +10308,6 @@ "symbol_icon_name": "" }, "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/british_armored/british_armored_right_1b_forward_repair_assembly_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, { "required": { "template_reference": { @@ -12539,7 +12514,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031400.0, "parent_pbg": { @@ -12562,7 +12538,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_1a_fast_capture_uk": { @@ -12854,7 +12832,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031404.0, "parent_pbg": { @@ -12877,7 +12856,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_1b_spot_and_smoke_uk": { @@ -13169,7 +13150,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031405.0, "parent_pbg": { @@ -13192,7 +13174,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_2a_light_infantry_uk": { @@ -13555,7 +13539,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031444.0, "parent_pbg": { @@ -13578,7 +13563,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk": { @@ -13941,7 +13928,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031407.0, "parent_pbg": { @@ -13964,7 +13952,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_3a_into_the_breach_uk": { @@ -14327,7 +14317,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031408.0, "parent_pbg": { @@ -14350,7 +14341,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_3b_priest_uk": { @@ -14713,7 +14706,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031409.0, "parent_pbg": { @@ -14736,7 +14730,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_right_1_piats_uk": { @@ -15001,7 +14997,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031410.0, "parent_pbg": { @@ -15024,7 +15021,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_right_2a_cwt_and_atg_uk": { @@ -15343,7 +15342,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031412.0, "parent_pbg": { @@ -15366,7 +15366,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk": { @@ -15685,7 +15687,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031413.0, "parent_pbg": { @@ -15708,7 +15711,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_right_3_churchill_croc_uk": { @@ -16044,7 +16049,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031415.0, "parent_pbg": { @@ -16067,7 +16073,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -16644,7 +16652,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201651.0, "parent_pbg": { @@ -16667,7 +16676,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "artillery_pillage_uk": { @@ -16986,7 +16997,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201654.0, "parent_pbg": { @@ -17009,7 +17021,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "artillery_valour_uk": { @@ -17052,7 +17066,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_british_cover_combat_bonus", + "icon_name": "races/british/abilities/valour", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -17719,7 +17733,7 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_british_heroic_charge", + "icon_name": "races/british/abilities/war_cry", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -18288,7 +18302,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201658.0, "parent_pbg": { @@ -18311,7 +18326,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "artillery_airburst_uk": { @@ -18647,7 +18664,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201656.0, "parent_pbg": { @@ -18670,7 +18688,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "artillery_artillery_saturation_uk": { @@ -18724,7 +18744,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240541" + "value": "0" } }, "screen_name_short": { @@ -18739,8 +18759,22 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264580" + } + }, + "formatter_arguments": [ + { + "int_value": 3.0 + }, + { + "int_value": 2.0 + } + ] }, "extra_text_formatter": { "template_reference": { @@ -18962,7 +18996,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201657.0, "parent_pbg": { @@ -18985,7 +19020,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "artillery_bl_5_5_heavy_artillery_uk": { @@ -19304,7 +19341,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201660.0, "parent_pbg": { @@ -20624,6 +20662,9 @@ { "int_value": 5.0 }, + { + "int_value": 25.0 + }, { "int_value": 25.0 } @@ -25947,7 +25988,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "mobile_entrenchment\\payload" + "ActionTree_OpeningBranch": "mobile_entrenchment" }, "on_cancel_action_tree": { "template_reference": { @@ -26017,7 +26058,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2059977.0, "parent_pbg": { @@ -26040,7 +26082,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "barracks": { @@ -27652,7 +27696,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2117172.0, "parent_pbg": { @@ -27675,7 +27720,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "cwt_truck_ui_item_uk": { @@ -27883,7 +27930,8 @@ "name": "ui_squad_extra_help_text_override", "value": "11248856" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2126197.0, "parent_pbg": { @@ -27906,7 +27954,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "disable_black_prince_uk": { @@ -28628,7 +28678,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2136266.0, "parent_pbg": { @@ -28651,7 +28702,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "medical_truck_pheasant_uk": { @@ -30890,7 +30943,7 @@ "popcap": 0.0, "command": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 60.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -30924,7 +30977,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11250111" + "value": "11264709" } }, "screen_name_short": { diff --git a/data/chunked/upgrade/british_africa.json b/data/chunked/upgrade/british_africa.json index 2162d1e9..8f553591 100644 --- a/data/chunked/upgrade/british_africa.json +++ b/data/chunked/upgrade/british_africa.json @@ -715,7 +715,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2152306.0, "parent_pbg": { @@ -1406,7 +1407,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2089975.0, "parent_pbg": { @@ -1774,7 +1776,7 @@ "upgrade_bag": { "time_cost": { "cost": { - "munition": 90.0 + "munition": 100.0 } }, "ui_info": { @@ -3674,7 +3676,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_british_cover_combat_bonus", + "icon_name": "races/british/upgrades/training_brit_infantry", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -3750,7 +3752,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/abilities/ability_british_cover_combat_bonus" + "symbol_icon_name": "races/british/upgrades/training_brit_infantry" }, "requirements": [ { @@ -3985,7 +3987,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_steady_driving", + "icon_name": "races/british/upgrades/training_brit_lightvehicle", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -4061,7 +4063,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/abilities/ability_steady_driving" + "symbol_icon_name": "races/british/upgrades/training_brit_lightvehicle" }, "requirements": [ { @@ -4299,7 +4301,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_british_enable_emergency_war_speed", + "icon_name": "races/british/upgrades/training_brit_armored", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -4375,7 +4377,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/abilities/ability_british_enable_emergency_war_speed" + "symbol_icon_name": "races/british/upgrades/training_brit_armored" }, "requirements": [ { @@ -4613,7 +4615,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_take_aim_off", + "icon_name": "races/british/upgrades/training_brit_teamweapon", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -4686,7 +4688,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/abilities/ability_take_aim_off" + "symbol_icon_name": "races/british/upgrades/training_brit_teamweapon" }, "requirements": [ { @@ -5484,7 +5486,7 @@ "popcap": 0.0, "command": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -5518,7 +5520,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11250113" + "value": "11264658" } }, "screen_name_short": { @@ -5543,10 +5545,10 @@ }, "formatter_arguments": [ { - "int_value": 40.0 + "int_value": 20.0 }, { - "int_value": 15.0 + "int_value": 30.0 }, { "int_value": 100.0 diff --git a/data/chunked/upgrade/common.json b/data/chunked/upgrade/common.json index ab6fdff2..6f8427ea 100644 --- a/data/chunked/upgrade/common.json +++ b/data/chunked/upgrade/common.json @@ -209,7 +209,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150958.0, "parent_pbg": { @@ -597,7 +598,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150962.0, "parent_pbg": { @@ -625,5 +627,241 @@ "custom_reflected_enum_properties": [] } } + }, + "buildings": { + "forward_retreat_point_common": { + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "child_custom_properties": [], + "custom_bool_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_enum_properties": [], + "custom_float_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_hash_key_properties": [], + "custom_int32_properties": [], + "custom_loc_string_properties": [], + "custom_pbgid_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_reflected_enum_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_vector3f_properties": [] + }, + "parent_pbg": { + "instance_reference": "" + }, + "pbgid": 2163469.0, + "upgrade_bag": { + "duration_seconds": 0.0, + "enable_in_hold": "False", + "filter_conditions": { + "apply_to_application_type": "current_and_future_units", + "apply_to_filter_condition_statetree_ref": "", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [], + "apply_to_target_type": "entity", + "apply_to_unit_classes": [] + }, + "global_max_limit": 0.0, + "has_speech_code": "True", + "is_progress_permanent": "False", + "local_max_limit": 1.0, + "min_music_intensity": 0.0, + "owner_type": "self", + "requirements": [], + "requirements_openingbranch": "", + "requirements_to_complete": [], + "speech_code": "", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "state_tree_references": { + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 150.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 45.0 + }, + "ui_codex_info": { + "exclusive": "False", + "priority": 0.0, + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "ui_event_cue": "False", + "ui_info": { + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11264970" + } + }, + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "debug_text": "", + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11264969" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "hotkey_name": "", + "icon_name": "races/common/abilities/retreat_point_on", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11264968" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "symbol_icon_name": "races/common/abilities/retreat_point_on", + "tooltip_data_template": "", + "ui_combine_type": "intersection" + }, + "ui_kicker_icon_name": "", + "ui_menu": { + "instance_reference": "" + }, + "ui_position": { + "ui_position_column": 1.0, + "ui_position_row": 1.0 + }, + "ui_preview": [], + "ui_production_group": "unit_upgrade_panel", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_icon_override": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_portrait_icon_override": "", + "ui_squad_symbol_icon_name_override": "", + "upgrade_type": [] + } + } } } \ No newline at end of file diff --git a/data/chunked/upgrade/german.json b/data/chunked/upgrade/german.json index fa3b5d7e..8eb8dfb8 100644 --- a/data/chunked/upgrade/german.json +++ b/data/chunked/upgrade/german.json @@ -861,7 +861,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198657.0, "parent_pbg": { @@ -884,7 +885,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_left_2a_blitzkrieg_ger": { @@ -927,7 +930,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_german_blitzkrieg_assault_tiger", + "icon_name": "races/german/abilities/blitzkrieg", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -1220,7 +1223,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200625.0, "parent_pbg": { @@ -1243,7 +1247,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_left_2b_panzer_iv_cmd_ger": { @@ -1562,7 +1568,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200585.0, "parent_pbg": { @@ -1906,7 +1913,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198658.0, "parent_pbg": { @@ -1929,7 +1937,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_right_1_assault_grenadiers_ger": { @@ -2169,7 +2179,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198659.0, "parent_pbg": { @@ -2192,7 +2203,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_right_2a_breakthrough_ger": { @@ -2511,7 +2524,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198662.0, "parent_pbg": { @@ -2534,7 +2548,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_right_2b_smoke_bombing_run_ger": { @@ -2853,7 +2869,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198660.0, "parent_pbg": { @@ -2876,7 +2893,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_right_3a_assault_group_ger": { @@ -3628,7 +3647,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201896.0, "parent_pbg": { @@ -3651,7 +3671,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -5665,7 +5687,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150075.0, "parent_pbg": { @@ -6511,7 +6534,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033174.0, "parent_pbg": { @@ -6534,7 +6558,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "coastal_obice_ger": { @@ -7171,7 +7197,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033175.0, "parent_pbg": { @@ -7194,7 +7221,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "coastal_right_1b_artillery_flares_ger": { @@ -7486,7 +7515,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033176.0, "parent_pbg": { @@ -7509,7 +7539,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "coastal_right_2a_man_the_defenses_ger": { @@ -7801,7 +7833,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033177.0, "parent_pbg": { @@ -7824,7 +7857,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "coastal_right_2b_sector_artillery_ger": { @@ -8434,7 +8469,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033179.0, "parent_pbg": { @@ -8457,7 +8493,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "coastal_right_3a_rapid_fortification_ger": { @@ -9763,7 +9801,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 205542.0, "parent_pbg": { @@ -9786,7 +9825,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_ger": { @@ -9998,7 +10039,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200791.0, "parent_pbg": { @@ -10021,7 +10063,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_1_fortress_pioneers_ger": { @@ -10261,7 +10305,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2044343.0, "parent_pbg": { @@ -10284,7 +10329,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_2a_support_bunkers_ger": { @@ -10603,7 +10650,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200760.0, "parent_pbg": { @@ -10626,7 +10674,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_2b_early_warning_ger": { @@ -10945,7 +10995,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 798462.0, "parent_pbg": { @@ -10968,7 +11019,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_3a_defensive_artillery_ger": { @@ -11331,7 +11384,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200762.0, "parent_pbg": { @@ -11354,7 +11408,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_3b_heavy_artillery_barrage_ger": { @@ -11717,7 +11773,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200764.0, "parent_pbg": { @@ -11740,7 +11797,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_1a_kettenkrad_observation_ger": { @@ -12032,7 +12091,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2062584.0, "parent_pbg": { @@ -12055,7 +12115,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_1b_medical_halftrack_ger": { @@ -12347,7 +12409,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2062585.0, "parent_pbg": { @@ -12370,7 +12433,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_2a_sdfkz9_recovery_vehicle_ger": { @@ -12733,7 +12798,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200771.0, "parent_pbg": { @@ -12756,7 +12822,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_2b_flak_halftrack_ger": { @@ -13119,7 +13187,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 1539267.0, "parent_pbg": { @@ -13142,7 +13211,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_3_nashorn_tank_destroyer_ger": { @@ -13478,7 +13549,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200772.0, "parent_pbg": { @@ -13501,7 +13573,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "cut": { @@ -13767,7 +13841,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2044344.0, "parent_pbg": { @@ -13790,7 +13865,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "cut_defense_right_2b_l640_flame_tank_ger": { @@ -14153,7 +14230,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2044345.0, "parent_pbg": { @@ -14176,7 +14254,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_1b_reinforce_bunker_ger": { @@ -14443,7 +14523,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200761.0, "parent_pbg": { @@ -14466,7 +14547,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_2b_artillery_flares_ger": { @@ -14829,7 +14912,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200763.0, "parent_pbg": { @@ -14852,7 +14936,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_3a_white_phosphorus_barrage_ger": { @@ -15215,7 +15301,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2030229.0, "parent_pbg": { @@ -15238,7 +15325,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_2b_251_mortar_halftrack_ger": { @@ -15601,7 +15690,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200773.0, "parent_pbg": { @@ -15624,7 +15714,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -16025,7 +16117,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" }, "include_queued": "False", "include_pbg_parenting": { @@ -16710,7 +16802,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" }, "include_completed": "True", "include_queued": "False", @@ -16856,7 +16948,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 199094.0, "parent_pbg": { @@ -16879,7 +16972,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "luftwaffe_left_2b_combat_group_ger": { @@ -17198,7 +17293,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2061944.0, "parent_pbg": { @@ -17221,7 +17317,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "luftwaffe_left_3_flak36_88mm": { @@ -17406,7 +17504,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" }, "include_queued": "False", "include_pbg_parenting": { @@ -17613,7 +17711,7 @@ "custom_reflected_enum_properties": [] } }, - "luftwaffe_right_1a_recon_run": { + "luftwaffe_relay_point_ger": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -17636,35 +17734,35 @@ "ui_event_cue": "False", "ui_production_group": "command_panel", "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 1.0 + "ui_position_row": 2.0, + "ui_position_column": 2.0 }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239423" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11261321" } }, "hotkey_name": "", - "icon_name": "legacy/commander/cmdr_german_air_recon", + "icon_name": "races/german/buildings/bunker_observation_ger", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11182476" + "value": "11216526" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11261307" + "value": "11265098" } }, "screen_name_short": { @@ -17727,7 +17825,7 @@ }, "resource": { "action": 0.0, - "command": 1.0, + "command": 2.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -17737,6 +17835,33 @@ } } }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1b_fallschirmpioneers" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, { "required": { "template_reference": { @@ -17754,7 +17879,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_1b_strafing_run_ger" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" }, "include_completed": "True", "include_queued": "False", @@ -17781,7 +17906,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_1a_recon_run" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" }, "include_completed": "True", "include_queued": "False", @@ -17828,7 +17953,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\1" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\2" }, "on_cancel_action_tree": { "template_reference": { @@ -17905,7 +18030,7 @@ }, "requirements_to_complete": [] }, - "pbgid": 199097.0, + "pbgid": 2163534.0, "parent_pbg": { "instance_reference": "" }, @@ -17931,7 +18056,7 @@ "custom_reflected_enum_properties": [] } }, - "luftwaffe_right_1b_strafing_run_ger": { + "luftwaffe_right_1a_recon_run": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -17955,7 +18080,7 @@ "ui_production_group": "command_panel", "ui_position": { "ui_position_row": 1.0, - "ui_position_column": 2.0 + "ui_position_column": 1.0 }, "ui_info": { "extra_text": { @@ -17967,22 +18092,340 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11241059" + "value": "11158242" } }, "hotkey_name": "", - "icon_name": "races/german/abilities/stuka_strafing_run", + "icon_name": "legacy/commander/cmdr_german_air_recon", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216563" + "value": "11182476" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11240762" + "value": "11261307" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "symbol_icon_name": "" + }, + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_resources" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "resource": { + "action": 0.0, + "command": 1.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_1b_strafing_run_ger" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_right_1a_recon_run" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], + "ui_kicker_icon_name": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_preview": [], + "speech_code": "", + "ui_squad_portrait_icon_override": "", + "min_music_intensity": 0.0, + "state_tree_references": { + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\1" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "upgrade_type": [ + { + "upgrade_type": "TechTreeAbilityUnlock" + } + ], + "requirements_openingbranch": "", + "ui_menu": { + "instance_reference": "" + }, + "is_progress_permanent": "False", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "filter_conditions": { + "apply_to_filter_condition_statetree_ref": "", + "apply_to_target_type": "entity", + "apply_to_unit_classes": [], + "apply_to_application_type": "current_and_future_units", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [] + }, + "duration_seconds": 0.0, + "ui_squad_icon_override": "", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_symbol_icon_name_override": "", + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "requirements_to_complete": [] + }, + "pbgid": 199097.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "luftwaffe_right_1b_strafing_run_ger": { + "upgrade_bag": { + "enable_in_hold": "False", + "global_max_limit": 0.0, + "has_speech_code": "False", + "local_max_limit": 0.0, + "owner_type": "player", + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 0.0 + }, + "ui_event_cue": "False", + "ui_production_group": "command_panel", + "ui_position": { + "ui_position_row": 1.0, + "ui_position_column": 2.0 + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11239423" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11241059" + } + }, + "hotkey_name": "", + "icon_name": "races/german/abilities/stuka_strafing_run", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11216563" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11240762" } }, "screen_name_short": { @@ -18220,7 +18663,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2061902.0, "parent_pbg": { @@ -18244,7 +18688,8 @@ "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [] + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "luftwaffe_right_2_fallschirmjagers": { @@ -18580,7 +19025,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 199099.0, "parent_pbg": { @@ -18603,7 +19049,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "luftwaffe_right_3a_fragmentation_bombs": { @@ -18922,7 +19370,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2104579.0, "parent_pbg": { @@ -18945,7 +19394,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "luftwaffe_right_3b_attack_loiter": { @@ -19264,7 +19715,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2061912.0, "parent_pbg": { @@ -19287,7 +19739,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -19544,7 +19998,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 195756.0, "parent_pbg": { @@ -19567,7 +20022,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "mechanized": { @@ -21930,7 +22387,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2108067.0, "parent_pbg": { @@ -21953,7 +22411,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "mechanized_right_1a_mobile_repair_ger": { @@ -22563,7 +23023,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198124.0, "parent_pbg": { @@ -22586,7 +23047,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "mechanized_right_1b_spotting_scopes": { @@ -23336,7 +23799,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/commander/cmdr_west_german_zeroing_artillery", + "icon_name": "races/german/abilities/zeroing_artillery", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -24813,6 +25276,20 @@ "include_parent_pbgs": "False" } } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_population" + }, + "free_pop": { + "medic": 0.0, + "personnel": 2.0, + "vehicle": 0.0 + }, + "reason": "usage" + } } ], "ui_kicker_icon_name": "", @@ -34575,7 +35052,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 206409.0, "parent_pbg": { @@ -34598,7 +35076,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "unlock_machanized_kompanie": { @@ -34806,7 +35286,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 206410.0, "parent_pbg": { @@ -34829,7 +35310,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -41126,7 +41609,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130382.0, "parent_pbg": { @@ -41149,7 +41633,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_panzergrenadier_tankhunter_ger": { @@ -41357,7 +41843,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130379.0, "parent_pbg": { @@ -41380,7 +41867,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_panzer_iv_urban": { @@ -41588,7 +42077,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130315.0, "parent_pbg": { @@ -41611,7 +42101,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_sturmpioneers_ger": { @@ -41819,7 +42311,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130371.0, "parent_pbg": { @@ -41842,7 +42335,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -47242,7 +47737,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2149699.0, "parent_pbg": { diff --git a/data/chunked/weapon/afrika_korps.json b/data/chunked/weapon/afrika_korps.json index b844dc6c..da1e4e95 100644 --- a/data/chunked/weapon/afrika_korps.json +++ b/data/chunked/weapon/afrika_korps.json @@ -249,8 +249,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -267,7 +268,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -623,7 +624,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 198363.0, "parent_pbg": { @@ -884,8 +886,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -902,7 +905,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1258,7 +1261,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2099401.0, "parent_pbg": { @@ -1489,7 +1493,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -1513,8 +1517,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -1531,7 +1536,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1899,7 +1904,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 198364.0, "parent_pbg": { @@ -2130,7 +2136,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -2154,8 +2160,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -2172,7 +2179,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -2540,7 +2547,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2099563.0, "parent_pbg": { @@ -2795,8 +2803,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -2813,7 +2822,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -3169,7 +3178,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2075941.0, "parent_pbg": { @@ -3430,8 +3440,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -3448,7 +3459,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -3804,7 +3815,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2099388.0, "parent_pbg": { @@ -4065,9 +4077,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -4084,7 +4097,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -4476,7 +4489,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 226969.0, "parent_pbg": { @@ -4735,9 +4749,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -4754,7 +4769,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -5146,7 +5161,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2072001.0, "parent_pbg": { @@ -5158,9 +5174,9 @@ "20mm_250_ak": { "weapon_bag": { "accuracy": { - "near": 0.3, - "far": 0.23, - "mid": 0.25 + "near": 0.52, + "far": 0.36, + "mid": 0.424 }, "aim": { "fire_aim_time": { @@ -5207,15 +5223,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 1.25, + "outer_radius": 1.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, - "near": 0.25, - "mid": 0.25 + "far": 0.15, + "near": 1.0, + "mid": 0.3 }, "damage_friendly": { "far": 0.025, @@ -5224,8 +5240,8 @@ }, "distance": { "far": 1.0, - "near": 1.0, - "mid": 1.0 + "near": 0.5, + "mid": 0.75 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -5350,8 +5366,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 16.0, - "min": 16.0, + "max": 12.0, + "min": 12.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -5385,7 +5401,7 @@ }, "icon_name": "common/weapons/tank_kwk", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -5396,9 +5412,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -5415,7 +5432,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -5423,7 +5440,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_20mm" + "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_20mm_axis" }, "terrain_elevation_option": { "template_reference": { @@ -5447,8 +5464,8 @@ }, "reload": { "duration": { - "max": 2.0, - "min": 1.5 + "max": 1.5, + "min": 1.25 }, "duration_multiplier": { "far": 1.0, @@ -5463,20 +5480,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 2.0, + "angle_scatter": 3.5, "burst_pattern_enable": "True", "delay_bracket_change_chance": 1.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 2.0, + "distance_scatter_max": 3.5, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, "distance_scatter_ratio": 1.0, - "fow_angle_multiplier": 1.25, - "fow_distance_multiplier": 1.25, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, + "fow_angle_multiplier": 1.1, + "fow_distance_multiplier": 1.1, + "max_tilt_angle": 2.5, + "min_tilt_angle": 2.5, + "tilt_max_distance": 1.5, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -5551,9 +5568,9 @@ "instance_reference": "" }, "penetration": { - "near": 9.0, - "far": 6.5, - "mid": 8.0 + "near": 16.0, + "far": 13.0, + "mid": 14.0 }, "ui_map_colour": { "red": 0.0, @@ -5751,7 +5768,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2032179.0, "parent_pbg": { @@ -5999,9 +6017,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -6018,7 +6037,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -6354,7 +6373,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 227004.0, "parent_pbg": { @@ -6608,9 +6628,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -6627,7 +6648,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -6975,7 +6996,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2075548.0, "parent_pbg": { @@ -7223,9 +7245,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -7242,7 +7265,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -7590,7 +7613,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198408.0, "parent_pbg": { @@ -7838,9 +7862,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -7857,7 +7882,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -8180,7 +8205,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044371.0, "parent_pbg": { @@ -8428,9 +8454,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -8447,7 +8474,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -8770,7 +8797,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2057996.0, "parent_pbg": { @@ -9018,9 +9046,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -9037,7 +9066,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -9360,7 +9389,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 198366.0, "parent_pbg": { @@ -9608,9 +9638,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -9627,7 +9658,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -9950,7 +9981,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2072842.0, "parent_pbg": { @@ -10200,7 +10232,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -10217,7 +10250,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -10540,7 +10573,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2064596.0, "parent_pbg": { @@ -10790,7 +10824,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -10807,7 +10842,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11130,7 +11165,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 198367.0, "parent_pbg": { @@ -11380,7 +11416,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -11397,7 +11434,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11720,7 +11757,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2032780.0, "parent_pbg": { @@ -11970,7 +12008,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -11987,7 +12026,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -12310,7 +12349,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2032159.0, "parent_pbg": { @@ -12559,8 +12599,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -12577,7 +12618,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -12900,7 +12941,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2075590.0, "parent_pbg": { @@ -13148,9 +13190,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -13167,7 +13210,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -13490,7 +13533,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 198368.0, "parent_pbg": { @@ -13738,9 +13782,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -13757,7 +13802,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -14080,7 +14125,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 198370.0, "parent_pbg": { @@ -14328,9 +14374,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -14347,7 +14394,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -14670,7 +14717,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 198369.0, "parent_pbg": { @@ -14883,7 +14931,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -14919,8 +14967,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -14937,7 +14986,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -15260,7 +15309,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2033662.0, "parent_pbg": { @@ -15485,7 +15535,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -15508,9 +15558,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -15527,7 +15578,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -15850,7 +15901,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 198371.0, "parent_pbg": { @@ -16099,9 +16151,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -16118,7 +16171,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -16441,7 +16494,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2105265.0, "parent_pbg": { @@ -16451,9 +16505,9 @@ "tungsten_20mm_250_ak": { "weapon_bag": { "accuracy": { - "near": 0.3, - "far": 0.23, - "mid": 0.25 + "near": 0.52, + "far": 0.36, + "mid": 0.424 }, "aim": { "fire_aim_time": { @@ -16500,15 +16554,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 1.25, + "outer_radius": 1.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, - "near": 0.25, - "mid": 0.25 + "far": 0.15, + "near": 1.0, + "mid": 0.3 }, "damage_friendly": { "far": 0.025, @@ -16517,8 +16571,8 @@ }, "distance": { "far": 1.0, - "near": 1.0, - "mid": 1.0 + "near": 0.5, + "mid": 0.75 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -16643,8 +16697,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 16.0, - "min": 16.0, + "max": 12.0, + "min": 12.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -16678,7 +16732,7 @@ }, "icon_name": "common/weapons/tank_kwk", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -16689,9 +16743,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -16708,7 +16763,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -16740,8 +16795,8 @@ }, "reload": { "duration": { - "max": 2.0, - "min": 1.5 + "max": 1.5, + "min": 1.25 }, "duration_multiplier": { "far": 1.0, @@ -16756,20 +16811,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 2.0, + "angle_scatter": 3.5, "burst_pattern_enable": "True", "delay_bracket_change_chance": 1.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 2.0, + "distance_scatter_max": 3.5, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, "distance_scatter_ratio": 1.0, - "fow_angle_multiplier": 1.25, - "fow_distance_multiplier": 1.25, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, + "fow_angle_multiplier": 1.1, + "fow_distance_multiplier": 1.1, + "max_tilt_angle": 2.5, + "min_tilt_angle": 2.5, + "tilt_max_distance": 1.5, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -16844,9 +16899,9 @@ "instance_reference": "" }, "penetration": { - "near": 9.0, - "far": 6.5, - "mid": 8.0 + "near": 16.0, + "far": 13.0, + "mid": 14.0 }, "ui_map_colour": { "red": 0.0, @@ -17044,7 +17099,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.25 }, "pbgid": 2105256.0, "parent_pbg": { @@ -17292,9 +17348,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -17311,7 +17368,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -17647,7 +17704,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.25 }, "pbgid": 2105255.0, "parent_pbg": { @@ -17895,9 +17953,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -17914,7 +17973,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -18262,7 +18321,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2104881.0, "parent_pbg": { @@ -18510,9 +18570,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -18529,7 +18590,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -18852,7 +18913,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2105501.0, "parent_pbg": { @@ -19102,7 +19164,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -19119,7 +19182,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -19442,7 +19505,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2105257.0, "parent_pbg": { @@ -19692,7 +19756,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -19709,7 +19774,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -20032,7 +20097,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2105499.0, "parent_pbg": { @@ -20280,9 +20346,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -20299,7 +20366,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -20622,7 +20689,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.65 }, "pbgid": 2104871.0, "parent_pbg": { @@ -20870,9 +20938,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -20889,7 +20958,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -21212,7 +21281,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2105497.0, "parent_pbg": { @@ -21462,7 +21532,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -21479,7 +21550,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -21802,7 +21873,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2128078.0, "parent_pbg": { @@ -22050,9 +22122,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -22069,7 +22142,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -22392,7 +22465,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2128080.0, "parent_pbg": { @@ -22617,7 +22691,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -22640,9 +22714,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -22659,7 +22734,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -22982,7 +23057,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2105258.0, "parent_pbg": { @@ -23249,7 +23325,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -23609,7 +23686,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 226776.0, "parent_pbg": { @@ -23859,7 +23937,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -24219,7 +24298,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 226972.0, "parent_pbg": { @@ -24469,7 +24549,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -24854,7 +24935,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2034104.0, "parent_pbg": { @@ -25104,7 +25186,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -25489,7 +25572,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2076057.0, "parent_pbg": { @@ -25739,7 +25823,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -26099,7 +26184,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2076485.0, "parent_pbg": { @@ -26349,7 +26435,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -26709,7 +26796,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058534.0, "parent_pbg": { @@ -26959,7 +27047,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -27319,7 +27408,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072724.0, "parent_pbg": { @@ -27569,7 +27659,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -27954,7 +28045,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2074728.0, "parent_pbg": { @@ -28204,7 +28296,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -28564,7 +28657,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198372.0, "parent_pbg": { @@ -28820,7 +28914,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -29180,7 +29275,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2076313.0, "parent_pbg": { @@ -29436,7 +29532,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -29796,7 +29893,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 343911.0, "parent_pbg": { @@ -30052,7 +30150,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -30412,7 +30511,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2073728.0, "parent_pbg": { @@ -30664,7 +30764,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -31024,7 +31125,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058781.0, "parent_pbg": { @@ -31274,7 +31376,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -31634,7 +31737,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058530.0, "parent_pbg": { @@ -31890,7 +31994,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -32250,7 +32355,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2081883.0, "parent_pbg": { @@ -32500,7 +32606,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -32873,7 +32980,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072728.0, "parent_pbg": { @@ -33123,7 +33231,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -33483,7 +33592,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 343912.0, "parent_pbg": { @@ -33733,7 +33843,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -34093,7 +34204,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2065039.0, "parent_pbg": { @@ -34345,7 +34457,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -34744,7 +34857,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 198373.0, "parent_pbg": { @@ -34994,7 +35108,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -35334,14 +35449,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 198374.0, "parent_pbg": { "instance_reference": "" } }, - "105mm_howitzer_cannone_barrage_ak": { + "105mm_howitzer_cannone_auto_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -35350,19 +35466,19 @@ }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.0, + "min": 0.0 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 2.0, - "min": 2.0 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { - "near": 5.0, - "far": 5.0, - "mid": 5.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 } }, "anim_table": { @@ -35454,9 +35570,9 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "True", + "can_be_substituted": "False", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", + "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", @@ -35467,7 +35583,7 @@ "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 6.4, @@ -35481,7 +35597,7 @@ "value": "options\\none" } }, - "attack_ground_type": "not_allowed", + "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", "non_moving_setup_requires_facing": "True", "hit_everything_on_miss": "False", @@ -35578,13 +35694,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "25-Pounder Howitzer", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -35609,7 +35726,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_large" + "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_artillery_medium_cannone_auto_ak" }, "terrain_elevation_option": { "template_reference": { @@ -35620,8 +35737,8 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 275.0, - "min": 0.0, + "max": 115.0, + "min": 40.0, "distance": { "near": -1.0, "far": -1.0, @@ -35633,8 +35750,8 @@ }, "reload": { "duration": { - "max": 2.5, - "min": 2.5 + "max": 8.75, + "min": 8.75 }, "duration_multiplier": { "far": 1.0, @@ -35649,7 +35766,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 6.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -35679,7 +35796,7 @@ "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -35715,7 +35832,7 @@ "max_down": -20.0, "max_left": -5.0, "max_right": 5.0, - "max_up": 31.0, + "max_up": 60.0, "speed_horizontal": 50.0, "speed_vertical": 25.0 }, @@ -35969,14 +36086,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 2102695.0, + "pbgid": 2162964.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/afrika_korps/explosive_weapon/heavy_artillery/105mm_howitzer_cannone_barrage_ak" } }, - "105mm_howitzer_cannone_dummy_ak": { + "105mm_howitzer_cannone_barrage_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -35985,14 +36103,14 @@ }, "aim": { "fire_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 0.125, + "min": 0.125 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 2.0, + "min": 2.0 }, "aim_time_multiplier": { "near": 5.0, @@ -36028,15 +36146,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 6.0, + "outer_radius": 8.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.1, + "far": 0.15, "near": 1.0, - "mid": 0.2 + "mid": 0.5 }, "damage_friendly": { "far": 0.025, @@ -36045,8 +36163,8 @@ }, "distance": { "far": 6.0, - "near": 2.0, - "mid": 4.0 + "near": 1.0, + "mid": 1.5 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -36066,11 +36184,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 25.0, - "mid": 80.0, - "near": 340.0 + "far": 40.0, + "mid": 40.0, + "near": 40.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -36099,6 +36217,7 @@ "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", + "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", @@ -36122,7 +36241,6 @@ "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", - "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -36171,8 +36289,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 0.0, - "min": 0.0, + "max": 160.0, + "min": 160.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -36182,8 +36300,8 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "True" }, "fire": { "wind_down": 1.5, @@ -36219,7 +36337,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -36244,7 +36363,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_artillery_medium_cannone_auto_ak" }, "terrain_elevation_option": { "template_reference": { @@ -36255,7 +36374,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 275.0, + "max": 250.0, "min": 0.0, "distance": { "near": -1.0, @@ -36268,8 +36387,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.5 + "max": 2.5, + "min": 2.5 }, "duration_multiplier": { "far": 1.0, @@ -36280,23 +36399,23 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "True", + "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.1, + "distance_scatter_max": 12.0, + "distance_scatter_obj_hit_min": 20.0, + "distance_scatter_offset": 0.3, + "distance_scatter_ratio": 0.125, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, + "max_tilt_angle": 89.0, + "min_tilt_angle": 15.0, "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { @@ -36314,7 +36433,7 @@ "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -36350,7 +36469,644 @@ "max_down": -20.0, "max_left": -5.0, "max_right": 5.0, - "max_up": 31.0, + "max_up": 60.0, + "speed_horizontal": 50.0, + "speed_vertical": 25.0 + }, + "pivot_end_time": 0.0, + "pivot_only": "False", + "pivot_start_time": 0.0, + "fire_cone_angle_vert": 2.0 + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ui_range": { + "instance_reference": "" + }, + "ui_setfacing": { + "instance_reference": "ui_setfacing/structures/weapon_default" + }, + "penetration": { + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 + }, + "ui_map_colour": { + "red": 0.0, + "green": 0.0, + "blue": 0.0, + "alpha": 0.0 + }, + "weapon_options": { + "template_reference": { + "name": "weapon_options", + "value": "options\\none" + } + }, + "weapon_class": "artillery_medium", + "fx_aoe_munition_name": "", + "speech_code": "", + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], + "cover_table": { + "tp_defcover": { + "template_reference": { + "name": "tp_defcover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_heavy_cover": { + "template_reference": { + "name": "tp_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "tp_light_cover": { + "template_reference": { + "name": "tp_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "tp_negative_cover": { + "template_reference": { + "name": "tp_negative_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.5 + }, + "tp_water_cover": { + "template_reference": { + "name": "tp_water_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_smoke_cover": { + "template_reference": { + "name": "tp_smoke_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_garrison_cover": { + "template_reference": { + "name": "tp_garrison_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.0 + }, + "tp_trench_cover": { + "template_reference": { + "name": "tp_trench_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + 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"min": 3.5 + }, + "duration_multiplier": { + "far": 1.0, + "near": 1.0, + "mid": 1.0 + }, + "frequency": { + "max": 0.0, + "min": 0.0 + }, + "require_reload_after_switch": "True", + "persistent_reloadticks": "False" + }, + "scatter": { + "angle_scatter": 8.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 15.0, + "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.1, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 0.0, + "tilt_scatter_chance": 0.0, + "area_scatter_option": { + "template_reference": { + "name": "area_scatter_option", + "value": "options\\none" + } + }, + "distance_guaranteed_before_hit_percentage": 0.25, + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 + }, + "setup": { + "duration": 1.5, + "has_instant_setup": "False", + "can_interrupt_setup": "False", + "attach_duration": 0.0, + "requires_aim_elevation": "True" + }, + "suppressed": { + "pinned_burst_multiplier": 1.0, + "pinned_cooldown_multiplier": 1.0, + "pinned_reload_multiplier": 1.0, + "suppressed_burst_multiplier": 1.0, + "suppressed_cooldown_multiplier": 1.0, + "suppressed_reload_multiplier": 1.0 + }, + "suppression": { + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, + "target_pinned_multipliers": { + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "target_suppressed_multipliers": { + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "amount": 0.0 + }, + "teardown": { + "duration": 1.5 + }, + "tracking": { + "fire_cone_angle": 10.0, + "normal": { + "max_down": -20.0, + "max_left": -5.0, + "max_right": 5.0, + "max_up": 60.0, "speed_horizontal": 50.0, "speed_vertical": 25.0 }, @@ -36579,7 +37335,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2099832.0, "parent_pbg": { @@ -36829,7 +37586,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -36865,7 +37623,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 275.0, + "max": 250.0, "min": 0.0, "distance": { "near": -1.0, @@ -36924,7 +37682,7 @@ "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -36960,7 +37718,7 @@ "max_down": -20.0, "max_left": -5.0, "max_right": 5.0, - "max_up": 31.0, + "max_up": 60.0, "speed_horizontal": 50.0, "speed_vertical": 25.0 }, @@ -36979,7 +37737,7 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { "near": 0.0, @@ -37001,7 +37759,32 @@ "weapon_class": "artillery_medium", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -37156,7 +37939,27 @@ "template_reference": { "name": "animation_role_option", "value": "options\\none" - } + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/team_weapon/ita_cannone_105_gun" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "fog_of_war": { "reveal_self_on_attack": "True", @@ -37169,11 +37972,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2102701.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/afrika_korps/explosive_weapon/heavy_artillery/105mm_howitzer_cannone_barrage_ak" } }, "105mm_howitzer_covering_fire_at_ak": { @@ -37419,7 +38223,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -37759,7 +38564,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2083487.0, "parent_pbg": { @@ -38009,7 +38815,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -38349,7 +39156,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 198377.0, "parent_pbg": { @@ -38599,7 +39407,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -38939,7 +39748,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2075500.0, "parent_pbg": { @@ -39189,7 +39999,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -39529,7 +40340,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 198415.0, "parent_pbg": { @@ -39779,7 +40591,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -40144,7 +40957,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2099406.0, "parent_pbg": { @@ -40369,7 +41183,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_large", + "fx_munition_name": "\\artillery\\artillery_large_spammable", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -40394,7 +41208,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -40771,7 +41586,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2033011.0, "parent_pbg": { @@ -41021,7 +41837,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -41361,7 +42178,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 226977.0, "parent_pbg": { @@ -41611,7 +42429,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -41988,7 +42807,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2145283.0, "parent_pbg": { @@ -42238,7 +43058,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -42591,7 +43412,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2074388.0, "parent_pbg": { @@ -42841,7 +43663,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -43226,7 +44049,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2082026.0, "parent_pbg": { @@ -43478,7 +44302,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -43818,7 +44643,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2063165.0, "parent_pbg": { @@ -44068,7 +44894,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -44465,7 +45292,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 198376.0, "parent_pbg": { @@ -44715,7 +45543,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -45112,7 +45941,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2083488.0, "parent_pbg": { @@ -45362,7 +46192,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -45759,7 +46590,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 198378.0, "parent_pbg": { @@ -46009,7 +46841,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -46349,7 +47182,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 198379.0, "parent_pbg": { @@ -46599,7 +47433,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -46996,7 +47831,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198380.0, "parent_pbg": { @@ -47246,7 +48082,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -47586,7 +48423,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198381.0, "parent_pbg": { @@ -47836,7 +48674,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -48287,7 +49126,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2099453.0, "parent_pbg": { @@ -48478,8 +49318,8 @@ }, "cooldown": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 7.0, + "min": 7.0 }, "duration_multiplier": { "near": 1.0, @@ -48537,7 +49377,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -48602,15 +49443,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 7.5, "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.04, + "distance_scatter_ratio": 0.08, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -48934,11 +49775,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2068187.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_auto_fire_parent" } }, "81mm_mortar_halftrack_barrage_ak": { @@ -49184,7 +50026,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -49635,7 +50478,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2068544.0, "parent_pbg": { @@ -49881,7 +50725,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -50320,7 +51165,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2068545.0, "parent_pbg": { @@ -50570,7 +51416,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -50947,7 +51794,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2143921.0, "parent_pbg": { @@ -51197,7 +52045,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -51574,7 +52423,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2157308.0, "parent_pbg": { @@ -51824,7 +52674,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -52201,7 +53052,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2144798.0, "parent_pbg": { @@ -52447,7 +53299,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -52787,7 +53640,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2144800.0, "parent_pbg": { @@ -53037,7 +53891,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -53451,7 +54306,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 226978.0, "parent_pbg": { @@ -53709,7 +54565,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -54098,7 +54955,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2160175.0, "parent_pbg": { @@ -54354,7 +55212,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -54694,7 +55553,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198382.0, "parent_pbg": { @@ -54950,7 +55810,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -55290,7 +56151,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198383.0, "parent_pbg": { @@ -55551,7 +56413,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -55904,7 +56767,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198384.0, "parent_pbg": { @@ -56154,7 +57018,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -56539,7 +57404,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2103094.0, "parent_pbg": { @@ -56789,7 +57655,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -57149,7 +58016,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2084251.0, "parent_pbg": { @@ -57401,7 +58269,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -57741,7 +58610,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072436.0, "parent_pbg": { @@ -57991,7 +58861,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -58331,7 +59202,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2107796.0, "parent_pbg": { @@ -58583,10 +59455,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -59011,7 +59884,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1546025.0, "parent_pbg": { @@ -59264,10 +60138,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 0.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -59692,7 +60567,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072765.0, "parent_pbg": { @@ -59941,10 +60817,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -60369,7 +61246,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198385.0, "parent_pbg": { @@ -60618,10 +61496,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 0.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -61046,7 +61925,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2032160.0, "parent_pbg": { @@ -61296,7 +62176,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -61685,7 +62566,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2108246.0, "parent_pbg": { @@ -61932,9 +62814,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -62349,7 +63232,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198386.0, "parent_pbg": { @@ -62592,9 +63476,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -62935,7 +63820,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2103687.0, "parent_pbg": { @@ -63178,9 +64064,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -63521,7 +64408,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2151209.0, "parent_pbg": { @@ -63769,9 +64657,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -64137,7 +65026,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2074465.0, "parent_pbg": { @@ -64385,9 +65275,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -64753,7 +65644,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2145395.0, "parent_pbg": { @@ -64998,9 +65890,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -65341,7 +66234,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2064592.0, "parent_pbg": { @@ -65584,9 +66478,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -65927,7 +66822,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2064605.0, "parent_pbg": { @@ -66176,9 +67072,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -66539,7 +67436,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2074733.0, "parent_pbg": { @@ -66788,9 +67686,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -67205,7 +68104,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 226933.0, "parent_pbg": { @@ -67454,9 +68354,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -67871,7 +68772,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2134769.0, "parent_pbg": { @@ -68114,9 +69016,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -68477,7 +69380,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058304.0, "parent_pbg": { @@ -68487,9 +69391,9 @@ "mg34_coaxial_250_222_ak": { "weapon_bag": { "accuracy": { - "near": 0.42, - "far": 0.34, - "mid": 0.38 + "near": 0.504, + "far": 0.41, + "mid": 0.46 }, "aim": { "fire_aim_time": { @@ -68720,9 +69624,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -68762,7 +69667,7 @@ "min": 0.0, "distance": { "near": 7.0, - "far": 35.0, + "far": 40.0, "mid": 20.0 }, "max_height": -1.0, @@ -69063,7 +69968,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072798.0, "parent_pbg": { @@ -69306,9 +70212,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -69649,7 +70556,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1854703.0, "parent_pbg": { @@ -69892,9 +70800,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -70235,7 +71144,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198387.0, "parent_pbg": { @@ -70478,9 +71388,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -70821,7 +71732,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1867821.0, "parent_pbg": { @@ -70831,9 +71743,9 @@ "mg34_halftrack_250_ak": { "weapon_bag": { "accuracy": { - "near": 0.464, - "far": 0.231, - "mid": 0.36 + "near": 0.56, + "far": 0.27, + "mid": 0.43 }, "aim": { "fire_aim_time": { @@ -71053,7 +71965,7 @@ } }, "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 0.375, "cooldown_multiplier": 0.25, "moving_end_time": 0.0, @@ -71064,9 +71976,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 3.0, @@ -71420,7 +72333,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198389.0, "parent_pbg": { @@ -71663,9 +72577,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -72006,7 +72921,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198390.0, "parent_pbg": { @@ -72249,9 +73165,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -72592,7 +73509,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198391.0, "parent_pbg": { @@ -72841,9 +73759,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -73184,7 +74103,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198392.0, "parent_pbg": { @@ -73427,9 +74347,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -73770,7 +74691,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072423.0, "parent_pbg": { @@ -74013,9 +74935,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -74369,7 +75292,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2033639.0, "parent_pbg": { @@ -74612,9 +75536,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -74955,7 +75880,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198393.0, "parent_pbg": { @@ -75198,9 +76124,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -75554,7 +76481,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198388.0, "parent_pbg": { @@ -75803,9 +76731,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -76220,7 +77149,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198395.0, "parent_pbg": { @@ -76463,9 +77393,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -76806,7 +77737,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198394.0, "parent_pbg": { @@ -77052,9 +77984,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -77512,7 +78445,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2057911.0, "parent_pbg": { @@ -77756,9 +78690,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -78216,7 +79151,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2140587.0, "parent_pbg": { @@ -78460,9 +79396,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -78866,7 +79803,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198396.0, "parent_pbg": { @@ -79110,9 +80048,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -79516,7 +80455,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072105.0, "parent_pbg": { @@ -79760,9 +80700,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -80166,7 +81107,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198397.0, "parent_pbg": { @@ -80410,9 +81352,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -80816,7 +81759,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198398.0, "parent_pbg": { @@ -81060,9 +82004,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -81466,7 +82411,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058524.0, "parent_pbg": { @@ -81716,9 +82662,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -82122,7 +83069,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2034271.0, "parent_pbg": { @@ -82366,9 +83314,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -82772,7 +83721,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2065005.0, "parent_pbg": { @@ -83016,9 +83966,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -83422,7 +84373,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2065004.0, "parent_pbg": { @@ -83666,9 +84618,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -84072,7 +85025,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2161490.0, "parent_pbg": { @@ -84316,9 +85270,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -84722,7 +85677,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2161491.0, "parent_pbg": { @@ -84970,9 +85926,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -85438,7 +86395,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2074687.0, "parent_pbg": { @@ -85448,9 +86406,9 @@ "carcano_carbine_bersaglieri_ak": { "weapon_bag": { "accuracy": { - "near": 0.63, - "far": 0.51, - "mid": 0.59 + "near": 0.788, + "far": 0.638, + "mid": 0.738 }, "aim": { "fire_aim_time": { @@ -85682,9 +86640,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -86150,7 +87109,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2100260.0, "parent_pbg": { @@ -86394,9 +87354,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -86862,7 +87823,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2057908.0, "parent_pbg": { @@ -87106,9 +88068,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -87574,7 +88537,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2076042.0, "parent_pbg": { @@ -87818,9 +88782,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -88286,7 +89251,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198399.0, "parent_pbg": { @@ -88296,9 +89262,9 @@ "kar98k_panzergrenadier_ak": { "weapon_bag": { "accuracy": { - "near": 0.538, - "far": 0.372, - "mid": 0.528 + "near": 0.673, + "far": 0.465, + "mid": 0.66 }, "aim": { "fire_aim_time": { @@ -88530,9 +89496,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -88998,7 +89965,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198400.0, "parent_pbg": { @@ -89242,9 +90210,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -89710,7 +90679,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198401.0, "parent_pbg": { @@ -89720,9 +90690,9 @@ "kar98k_panzerpioneer_ak": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.5, - "mid": 0.55 + "near": 0.75, + "far": 0.625, + "mid": 0.688 }, "aim": { "fire_aim_time": { @@ -89954,9 +90924,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -90422,7 +91393,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1335223.0, "parent_pbg": { @@ -90672,9 +91644,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -91140,7 +92113,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2076044.0, "parent_pbg": { @@ -91384,9 +92358,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -91852,7 +92827,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198402.0, "parent_pbg": { @@ -92096,9 +93072,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -92577,7 +93554,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2034282.0, "parent_pbg": { @@ -92827,9 +93805,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -93295,7 +94274,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058521.0, "parent_pbg": { diff --git a/data/chunked/weapon/american.json b/data/chunked/weapon/american.json index 297a782a..28abdf74 100644 --- a/data/chunked/weapon/american.json +++ b/data/chunked/weapon/american.json @@ -249,8 +249,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -267,7 +268,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -404,8 +405,8 @@ }, "penetration": { "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "far": 240.0, + "mid": 300.0 }, "ui_map_colour": { "red": 0.0, @@ -623,7 +624,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 181764.0, "parent_pbg": { @@ -878,8 +880,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -896,7 +899,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1252,7 +1255,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 170146.0, "parent_pbg": { @@ -1513,9 +1517,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -1532,7 +1537,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1580,7 +1585,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -1602,8 +1607,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -1912,7 +1917,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 172843.0, "parent_pbg": { @@ -2166,9 +2172,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -2185,7 +2192,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -2233,7 +2240,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -2255,8 +2262,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -2565,7 +2572,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 201506.0, "parent_pbg": { @@ -2819,9 +2827,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -2838,7 +2847,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -2886,7 +2895,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -2908,8 +2917,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -3218,7 +3227,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 1464161.0, "parent_pbg": { @@ -3466,9 +3476,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -3485,7 +3496,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -3865,7 +3876,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 172860.0, "parent_pbg": { @@ -4119,9 +4131,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -4138,7 +4151,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -4494,7 +4507,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 181036.0, "parent_pbg": { @@ -4742,9 +4756,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -4761,7 +4776,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -5129,7 +5144,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2033436.0, "parent_pbg": { @@ -5383,9 +5399,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -5402,7 +5419,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -5810,7 +5827,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2028529.0, "parent_pbg": { @@ -6064,9 +6082,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -6083,7 +6102,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -6491,7 +6510,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2028832.0, "parent_pbg": { @@ -6739,9 +6759,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -6758,7 +6779,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -7114,7 +7135,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2027838.0, "parent_pbg": { @@ -7286,7 +7308,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -7308,9 +7330,10 @@ "priority": { "current_target": 8.0, "distance": { - "near": 20.0, - "mid": 10.5, - "far": 1.0 + "near": 1.0, + "mid": 1.0, + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "penetration": 2.0, @@ -7327,7 +7350,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -7731,7 +7754,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 177862.0, "parent_pbg": { @@ -7901,7 +7925,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -7923,9 +7947,10 @@ "priority": { "current_target": 8.0, "distance": { - "near": 20.0, - "mid": 10.5, - "far": 1.0 + "near": 1.0, + "mid": 1.0, + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "penetration": 2.0, @@ -7942,7 +7967,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -8358,7 +8383,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 1564036.0, "parent_pbg": { @@ -8528,7 +8554,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -8550,9 +8576,10 @@ "priority": { "current_target": 8.0, "distance": { - "near": 20.0, - "mid": 10.5, - "far": 1.0 + "near": 1.0, + "mid": 1.0, + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "penetration": 2.0, @@ -8569,7 +8596,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -8973,7 +9000,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 170239.0, "parent_pbg": { @@ -9143,7 +9171,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "False" }, "fire": { @@ -9165,9 +9193,10 @@ "priority": { "current_target": 8.0, "distance": { - "near": 20.0, - "mid": 10.5, - "far": 1.0 + "near": 1.0, + "mid": 1.0, + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "penetration": 2.0, @@ -9184,7 +9213,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -9588,7 +9617,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2044857.0, "parent_pbg": { @@ -9782,7 +9812,8 @@ "distance": { "near": 1.0, "mid": 1.0, - "far": 1.0 + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "penetration": 40.0, @@ -9799,7 +9830,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -10203,7 +10234,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2062418.0, "parent_pbg": { @@ -10225,8 +10257,8 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.25, - "min": 1.25 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -10268,9 +10300,9 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.4, - "near": 1.0, - "mid": 0.5 + "far": 0.2, + "near": 0.8, + "mid": 0.4 }, "damage_friendly": { "far": 0.025, @@ -10279,8 +10311,8 @@ }, "distance": { "far": 4.0, - "near": 0.5, - "mid": 2.0 + "near": 0.25, + "mid": 1.75 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -10405,8 +10437,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 100.0, + "min": 100.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -10451,9 +10483,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -10470,7 +10503,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -10489,21 +10522,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 20.0, "min": 0.0, "distance": { "near": 10.0, - "far": 40.0, - "mid": 25.0 + "far": 20.0, + "mid": 17.5 }, "max_height": -1.0, - "max_animation_angle_distance": 45.0, + "max_animation_angle_distance": 20.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -10518,14 +10551,14 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 0.0, + "angle_scatter": 4.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, "distance_scatter_max": 0.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.0, + "distance_scatter_offset": 0.25, "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, @@ -10540,8 +10573,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.5, - "movement_scatter_distance_multiplier": 1.5 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -10793,7 +10826,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2062359.0, "parent_pbg": { @@ -11043,7 +11077,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -11060,7 +11095,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11383,7 +11418,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 170236.0, "parent_pbg": { @@ -11633,7 +11669,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -11650,7 +11687,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11973,7 +12010,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 1047745.0, "parent_pbg": { @@ -11983,9 +12021,9 @@ "75mm_canister_shot_sherman_us": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.15, + "far": 0.034, + "mid": 0.05 }, "aim": { "fire_aim_time": { @@ -11995,8 +12033,8 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.25, - "min": 1.25 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -12038,9 +12076,9 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, - "near": 1.0, - "mid": 0.55 + "far": 0.2, + "near": 0.75, + "mid": 0.4 }, "damage_friendly": { "far": 0.025, @@ -12049,7 +12087,7 @@ }, "distance": { "far": 6.0, - "near": 1.0, + "near": 0.5, "mid": 3.0 }, "has_friendly_fire": "True", @@ -12175,8 +12213,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 100.0, + "min": 100.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -12221,9 +12259,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -12240,7 +12279,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -12259,12 +12298,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 25.0, "min": 0.0, "distance": { "near": 10.0, - "far": 40.0, - "mid": 25.0 + "far": 25.0, + "mid": 17.5 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -12288,7 +12327,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 0.0, + "angle_scatter": 4.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -12310,8 +12349,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -12563,7 +12602,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2062450.0, "parent_pbg": { @@ -12813,7 +12853,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -12830,7 +12871,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -13153,7 +13194,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2062377.0, "parent_pbg": { @@ -13403,7 +13445,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -13420,7 +13463,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -13743,7 +13786,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 1080526.0, "parent_pbg": { @@ -13991,9 +14035,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -14010,7 +14055,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -14333,7 +14378,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 203934.0, "parent_pbg": { @@ -14582,8 +14628,9 @@ "current_target": 10.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -14600,7 +14647,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -14923,7 +14970,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2076037.0, "parent_pbg": { @@ -15173,7 +15221,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -15190,7 +15239,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -15538,7 +15587,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 208334.0, "parent_pbg": { @@ -15794,7 +15844,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -15811,7 +15862,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -16159,7 +16210,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 208233.0, "parent_pbg": { @@ -16409,7 +16461,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -16426,7 +16479,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -16774,7 +16827,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 170189.0, "parent_pbg": { @@ -17022,9 +17076,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -17041,7 +17096,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -17364,7 +17419,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 1047744.0, "parent_pbg": { @@ -17612,9 +17668,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -17631,7 +17688,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -17954,7 +18011,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 1562817.0, "parent_pbg": { @@ -18202,9 +18260,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -18221,7 +18280,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -18544,7 +18603,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 131027.0, "parent_pbg": { @@ -18798,9 +18858,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -18817,7 +18878,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -19140,7 +19201,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 177834.0, "parent_pbg": { @@ -19388,9 +19450,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -19407,7 +19470,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -19730,7 +19793,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 177819.0, "parent_pbg": { @@ -19978,9 +20042,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -19997,7 +20062,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -20134,8 +20199,8 @@ }, "penetration": { "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "far": 330.0, + "mid": 375.0 }, "ui_map_colour": { "red": 0.0, @@ -20333,7 +20398,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.8 }, "pbgid": 171709.0, "parent_pbg": { @@ -20581,9 +20647,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -20600,7 +20667,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -20923,7 +20990,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 170193.0, "parent_pbg": { @@ -21171,9 +21239,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -21190,7 +21259,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -21326,9 +21395,9 @@ "instance_reference": "" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 300.0, + "far": 240.0, + "mid": 270.0 }, "ui_map_colour": { "red": 0.0, @@ -21526,7 +21595,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.9 }, "pbgid": 1628292.0, "parent_pbg": { @@ -21774,9 +21844,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -21793,7 +21864,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -22116,7 +22187,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.8 }, "pbgid": 197148.0, "parent_pbg": { @@ -22364,9 +22436,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -22383,7 +22456,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -22706,7 +22779,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.8 }, "pbgid": 2104459.0, "parent_pbg": { @@ -22959,7 +23033,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -23299,7 +23374,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2033815.0, "parent_pbg": { @@ -23549,7 +23625,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -23889,7 +23966,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 182901.0, "parent_pbg": { @@ -24139,7 +24217,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -24479,7 +24558,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2076934.0, "parent_pbg": { @@ -24729,7 +24809,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -25069,7 +25150,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 182902.0, "parent_pbg": { @@ -25319,7 +25401,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -25679,7 +25762,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2063964.0, "parent_pbg": { @@ -25925,7 +26009,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -26285,7 +26370,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2063963.0, "parent_pbg": { @@ -26531,7 +26617,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -26891,7 +26978,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203640.0, "parent_pbg": { @@ -27137,7 +27225,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -27497,7 +27586,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2075759.0, "parent_pbg": { @@ -27748,7 +27838,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -28108,7 +28199,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2075739.0, "parent_pbg": { @@ -28358,7 +28450,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -28718,7 +28811,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2157720.0, "parent_pbg": { @@ -28968,7 +29062,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -29328,7 +29423,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2058762.0, "parent_pbg": { @@ -29578,7 +29674,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -29992,7 +30089,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058764.0, "parent_pbg": { @@ -30237,7 +30335,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -30598,7 +30697,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058763.0, "parent_pbg": { @@ -30848,7 +30948,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -31188,7 +31289,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2057022.0, "parent_pbg": { @@ -31438,7 +31540,8 @@ "distance": { "far": 1.0, "near": 5.0, - "mid": 2.5 + "mid": 2.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -31798,7 +31901,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203643.0, "parent_pbg": { @@ -32044,7 +32148,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -32510,7 +32615,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203645.0, "parent_pbg": { @@ -32756,7 +32862,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -33116,7 +33223,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203644.0, "parent_pbg": { @@ -33362,7 +33470,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -33766,7 +33875,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031764.0, "parent_pbg": { @@ -34012,7 +34122,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -34352,7 +34463,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204695.0, "parent_pbg": { @@ -34598,7 +34710,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -34938,7 +35051,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 191345.0, "parent_pbg": { @@ -35188,7 +35302,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -35528,7 +35643,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.8 }, "pbgid": 2058771.0, "parent_pbg": { @@ -35774,7 +35890,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -36115,7 +36232,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 196763.0, "parent_pbg": { @@ -36366,7 +36484,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -36706,7 +36825,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 182124.0, "parent_pbg": { @@ -36956,7 +37076,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -37296,7 +37417,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 182125.0, "parent_pbg": { @@ -37546,7 +37668,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -37886,7 +38009,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2030615.0, "parent_pbg": { @@ -38136,7 +38260,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -38476,7 +38601,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2030618.0, "parent_pbg": { @@ -38725,7 +38851,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -39066,7 +39193,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 204950.0, "parent_pbg": { @@ -39316,7 +39444,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -39657,7 +39786,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 204918.0, "parent_pbg": { @@ -39911,7 +40041,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -40271,7 +40402,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171804.0, "parent_pbg": { @@ -40521,7 +40653,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -40906,7 +41039,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2099603.0, "parent_pbg": { @@ -41156,7 +41290,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -41516,7 +41651,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 181077.0, "parent_pbg": { @@ -41766,7 +41902,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -42126,7 +42263,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2127635.0, "parent_pbg": { @@ -42376,7 +42514,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -42761,7 +42900,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 181028.0, "parent_pbg": { @@ -43011,7 +43151,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -43396,7 +43537,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 166021.0, "parent_pbg": { @@ -43658,7 +43800,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -44018,7 +44161,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2026644.0, "parent_pbg": { @@ -44268,7 +44412,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -44646,7 +44791,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201669.0, "parent_pbg": { @@ -44896,7 +45042,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -45256,7 +45403,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2026640.0, "parent_pbg": { @@ -45506,7 +45654,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -45891,7 +46040,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2063135.0, "parent_pbg": { @@ -46141,7 +46291,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -46501,7 +46652,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2062502.0, "parent_pbg": { @@ -46757,7 +46909,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -47117,7 +47270,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2033431.0, "parent_pbg": { @@ -47373,7 +47527,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -47733,7 +47888,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2028150.0, "parent_pbg": { @@ -47983,7 +48139,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -48392,7 +48549,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 182843.0, "parent_pbg": { @@ -48642,7 +48800,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -49020,7 +49179,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031678.0, "parent_pbg": { @@ -49270,7 +49430,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -49630,7 +49791,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 172969.0, "parent_pbg": { @@ -49880,7 +50042,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -50240,7 +50403,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171802.0, "parent_pbg": { @@ -50490,7 +50654,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -50875,7 +51040,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 765849.0, "parent_pbg": { @@ -51137,7 +51303,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -51515,7 +51682,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 171218.0, "parent_pbg": { @@ -51574,15 +51742,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.0, + "outer_radius": 8.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, + "far": 0.075, "near": 1.0, - "mid": 0.75 + "mid": 0.25 }, "damage_friendly": { "far": 0.025, @@ -51590,9 +51758,9 @@ "mid": 0.075 }, "distance": { - "far": 3.75, + "far": 5.5, "near": 1.25, - "mid": 2.5 + "mid": 5.0 }, "has_friendly_fire": "True", "can_harm_shooter": "True", @@ -51771,7 +51939,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -52164,8 +52333,8 @@ "low_height_threshold": 0.0 }, "fog_of_war": { - "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_self_on_attack": "False", + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -52180,7 +52349,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 202228.0, "parent_pbg": { @@ -52432,7 +52602,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -52817,7 +52988,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2135343.0, "parent_pbg": { @@ -53067,7 +53239,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -53132,7 +53305,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -53205,7 +53378,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "False" }, "ui_name": { "locstring": { @@ -53452,7 +53626,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2151757.0, "parent_pbg": { @@ -53702,7 +53877,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -54062,7 +54238,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 953102.0, "parent_pbg": { @@ -54312,7 +54489,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -54450,7 +54628,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "False" }, "ui_name": { "locstring": { @@ -54697,7 +54876,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 178544.0, "parent_pbg": { @@ -54947,7 +55127,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -55287,7 +55468,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 181133.0, "parent_pbg": { @@ -55537,7 +55719,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -55922,7 +56105,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2135327.0, "parent_pbg": { @@ -56172,7 +56356,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -56557,7 +56742,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2135318.0, "parent_pbg": { @@ -56807,7 +56993,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -56872,7 +57059,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -56945,7 +57132,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "False" }, "ui_name": { "locstring": { @@ -57192,7 +57380,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 178543.0, "parent_pbg": { @@ -57442,7 +57631,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -57795,7 +57985,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 178511.0, "parent_pbg": { @@ -58045,7 +58236,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -58385,7 +58577,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 217185.0, "parent_pbg": { @@ -58635,7 +58828,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -58773,7 +58967,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 5.0 + "fire_cone_angle_vert": 5.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -59000,7 +59195,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 202452.0, "parent_pbg": { @@ -59250,7 +59446,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -59388,7 +59585,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 5.0 + "fire_cone_angle_vert": 5.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -59615,7 +59813,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 202213.0, "parent_pbg": { @@ -59865,7 +60064,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -60205,7 +60405,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2053560.0, "parent_pbg": { @@ -60461,7 +60662,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -60801,7 +61003,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 201844.0, "parent_pbg": { @@ -61051,7 +61254,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -61404,7 +61608,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 183730.0, "parent_pbg": { @@ -61654,7 +61859,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -61994,7 +62200,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2072099.0, "parent_pbg": { @@ -62244,7 +62451,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -62609,7 +62817,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2062413.0, "parent_pbg": { @@ -62859,7 +63068,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -63224,7 +63434,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 182798.0, "parent_pbg": { @@ -63480,7 +63691,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -63820,7 +64032,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 207480.0, "parent_pbg": { @@ -64070,7 +64283,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -64410,7 +64624,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 206483.0, "parent_pbg": { @@ -64660,7 +64875,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -65000,7 +65216,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204716.0, "parent_pbg": { @@ -65250,7 +65467,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -65590,7 +65808,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 205667.0, "parent_pbg": { @@ -65846,7 +66065,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -66186,7 +66406,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 969663.0, "parent_pbg": { @@ -66436,7 +66657,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -66776,7 +66998,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2053868.0, "parent_pbg": { @@ -67026,7 +67249,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -67366,7 +67590,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204860.0, "parent_pbg": { @@ -67616,7 +67841,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -67956,7 +68182,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201422.0, "parent_pbg": { @@ -68206,7 +68433,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -68546,7 +68774,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 905014.0, "parent_pbg": { @@ -68796,7 +69025,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -69136,7 +69366,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197391.0, "parent_pbg": { @@ -69388,7 +69619,8 @@ "distance": { "far": 1.0, "near": 20.0, - "mid": 10.5 + "mid": 10.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -69753,7 +69985,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044379.0, "parent_pbg": { @@ -70003,7 +70236,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -70368,7 +70602,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044380.0, "parent_pbg": { @@ -70427,14 +70662,14 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.5, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, - "near": 0.33, + "far": 0.2, + "near": 0.35, "mid": 0.25 }, "damage_friendly": { @@ -70618,7 +70853,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -70983,7 +71219,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044381.0, "parent_pbg": { @@ -71233,7 +71470,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -71598,7 +71836,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044382.0, "parent_pbg": { @@ -71848,7 +72087,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -72188,7 +72428,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044383.0, "parent_pbg": { @@ -72438,7 +72679,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -72835,7 +73077,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044384.0, "parent_pbg": { @@ -73085,7 +73328,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -73425,7 +73669,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044385.0, "parent_pbg": { @@ -73675,7 +73920,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -74015,7 +74261,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044386.0, "parent_pbg": { @@ -74074,14 +74321,14 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.5, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, - "near": 0.33, + "far": 0.2, + "near": 0.35, "mid": 0.25 }, "damage_friendly": { @@ -74092,7 +74339,7 @@ "distance": { "far": 5.5, "near": 0.0, - "mid": 1.0 + "mid": 2.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -74265,7 +74512,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -74630,7 +74878,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044387.0, "parent_pbg": { @@ -74880,7 +75129,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -75220,7 +75470,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044388.0, "parent_pbg": { @@ -75285,7 +75536,7 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, + "far": 0.2, "near": 1.0, "mid": 0.35 }, @@ -75470,7 +75721,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -75835,7 +76087,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044389.0, "parent_pbg": { @@ -76085,7 +76338,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -76432,7 +76686,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044390.0, "parent_pbg": { @@ -76682,7 +76937,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -77022,7 +77278,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044391.0, "parent_pbg": { @@ -77272,7 +77529,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -77669,7 +77927,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044392.0, "parent_pbg": { @@ -77919,7 +78178,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -78316,7 +78576,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044393.0, "parent_pbg": { @@ -78566,7 +78827,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -78906,7 +79168,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2145882.0, "parent_pbg": { @@ -79158,7 +79421,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -79498,7 +79762,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 210961.0, "parent_pbg": { @@ -79759,7 +80024,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -80099,7 +80365,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201878.0, "parent_pbg": { @@ -80360,7 +80627,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -80713,7 +80981,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 169982.0, "parent_pbg": { @@ -80974,7 +81243,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -81327,7 +81597,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171259.0, "parent_pbg": { @@ -81579,7 +81850,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -81919,7 +82191,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171729.0, "parent_pbg": { @@ -82169,7 +82442,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -82566,7 +82840,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 173000.0, "parent_pbg": { @@ -82816,7 +83091,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -83213,7 +83489,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2141009.0, "parent_pbg": { @@ -83463,7 +83740,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -83860,7 +84138,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 182092.0, "parent_pbg": { @@ -84110,7 +84389,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -84507,7 +84787,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 201415.0, "parent_pbg": { @@ -84757,7 +85038,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -84822,15 +85104,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 7.5, "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.04, + "distance_scatter_ratio": 0.08, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -85154,11 +85436,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 201413.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_auto_fire_parent" } }, "81mm_mortar_smoke_us": { @@ -85400,7 +85683,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -85740,7 +86024,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173001.0, "parent_pbg": { @@ -85990,7 +86275,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -86387,7 +86673,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 182089.0, "parent_pbg": { @@ -86637,7 +86924,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -87034,7 +87322,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 170150.0, "parent_pbg": { @@ -87286,8 +87575,9 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -87696,7 +87986,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 177754.0, "parent_pbg": { @@ -87957,10 +88248,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -88421,7 +88713,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 166486.0, "parent_pbg": { @@ -88670,7 +88963,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -89011,7 +89305,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1306256.0, "parent_pbg": { @@ -89256,7 +89551,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -89617,7 +89913,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2151205.0, "parent_pbg": { @@ -89862,7 +90159,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -90223,7 +90521,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 187560.0, "parent_pbg": { @@ -90474,7 +90773,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -90889,7 +91189,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2135551.0, "parent_pbg": { @@ -91146,7 +91447,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -91561,7 +91863,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 181683.0, "parent_pbg": { @@ -91812,7 +92115,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -92227,7 +92531,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 167211.0, "parent_pbg": { @@ -92472,7 +92777,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 3.0, @@ -92826,7 +93132,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170195.0, "parent_pbg": { @@ -93071,7 +93378,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -93425,7 +93733,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201776.0, "parent_pbg": { @@ -93670,7 +93979,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -94011,7 +94321,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171790.0, "parent_pbg": { @@ -94256,7 +94567,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -94597,7 +94909,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 400818.0, "parent_pbg": { @@ -94842,7 +95155,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -95183,7 +95497,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170191.0, "parent_pbg": { @@ -95433,7 +95748,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -95774,7 +96090,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2035979.0, "parent_pbg": { @@ -96019,7 +96336,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -96360,7 +96678,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171789.0, "parent_pbg": { @@ -96608,9 +96927,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -96964,7 +97284,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2145279.0, "parent_pbg": { @@ -97212,9 +97533,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -97555,7 +97877,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 198058.0, "parent_pbg": { @@ -97803,9 +98126,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -98146,7 +98470,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2159823.0, "parent_pbg": { @@ -98398,9 +98723,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -98766,7 +99092,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 201948.0, "parent_pbg": { @@ -99014,9 +99341,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -99357,7 +99685,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 183732.0, "parent_pbg": { @@ -99614,7 +99943,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -99968,7 +100298,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 1505096.0, "parent_pbg": { @@ -100213,7 +100544,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -100567,7 +100899,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171797.0, "parent_pbg": { @@ -100812,7 +101145,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -100918,8 +101252,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.9, + "nearby_suppression_radius": 10.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -100930,7 +101264,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.75 }, "amount": 0.0 }, @@ -101153,7 +101487,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 171785.0, "parent_pbg": { @@ -101403,7 +101738,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -101756,7 +102092,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 206052.0, "parent_pbg": { @@ -102003,7 +102340,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -102344,7 +102682,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 1176298.0, "parent_pbg": { @@ -102589,7 +102928,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -102930,7 +103270,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 170187.0, "parent_pbg": { @@ -103175,7 +103516,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -103281,8 +103623,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.9, + "nearby_suppression_radius": 10.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -103293,7 +103635,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.75 }, "amount": 0.0 }, @@ -103516,7 +103858,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 170198.0, "parent_pbg": { @@ -103761,7 +104104,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -104102,7 +104446,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 1176299.0, "parent_pbg": { @@ -104347,7 +104692,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -104453,8 +104799,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.9, + "nearby_suppression_radius": 10.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -104465,7 +104811,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.75 }, "amount": 0.0 }, @@ -104688,7 +105034,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 170199.0, "parent_pbg": { @@ -104937,9 +105284,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -105300,7 +105648,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173285.0, "parent_pbg": { @@ -105549,9 +105898,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -105912,7 +106262,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 172987.0, "parent_pbg": { @@ -106161,9 +106512,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -106524,7 +106876,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027470.0, "parent_pbg": { @@ -106711,8 +107064,8 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.25 + "max": 2.25, + "min": 2.0 }, "duration_multiplier": { "near": 1.0, @@ -106773,9 +107126,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -107136,7 +107490,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 182825.0, "parent_pbg": { @@ -107390,9 +107745,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -107753,7 +108109,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2135353.0, "parent_pbg": { @@ -108002,9 +108359,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -108365,7 +108723,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201505.0, "parent_pbg": { @@ -108617,9 +108976,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -109077,7 +109437,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027733.0, "parent_pbg": { @@ -109087,9 +109448,9 @@ "grease_gun_assault_engineer_us": { "weapon_bag": { "accuracy": { - "near": 0.675, - "far": 0.19, - "mid": 0.25 + "near": 0.81, + "far": 0.225, + "mid": 0.375 }, "aim": { "fire_aim_time": { @@ -109234,8 +109595,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.65, - "min": 1.2 + "max": 1.6, + "min": 1.1 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -109252,7 +109613,7 @@ "duration_multiplier": { "near": 0.75, "far": 0.25, - "mid": 0.5 + "mid": 0.625 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -109321,9 +109682,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -109632,7 +109994,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_up" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_mid" } } ] @@ -109643,7 +110005,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_down" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_1hand" } } ] @@ -109727,19 +110089,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 196969.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" + "instance_reference": "weapon/american/small_arms/machine_gun/sub_machine_gun/grease_gun_engineer_us" } }, "grease_gun_engineer_us": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.18, - "mid": 0.3 + "near": 0.75, + "far": 0.225, + "mid": 0.375 }, "aim": { "fire_aim_time": { @@ -109971,9 +110334,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -110377,7 +110741,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170203.0, "parent_pbg": { @@ -110627,9 +110992,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -111033,7 +111399,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027724.0, "parent_pbg": { @@ -111283,9 +111650,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -111689,7 +112057,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2099574.0, "parent_pbg": { @@ -111933,9 +112302,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -112339,7 +112709,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2085260.0, "parent_pbg": { @@ -112583,9 +112954,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -112989,7 +113361,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 205414.0, "parent_pbg": { @@ -112999,9 +113372,9 @@ "thompson_captain_us": { "weapon_bag": { "accuracy": { - "near": 0.45, - "far": 0.25, - "mid": 0.28 + "near": 0.563, + "far": 0.3125, + "mid": 0.35 }, "aim": { "fire_aim_time": { @@ -113233,9 +113606,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -113639,7 +114013,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 172964.0, "parent_pbg": { @@ -113883,9 +114258,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -114289,7 +114665,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170207.0, "parent_pbg": { @@ -114299,9 +114676,9 @@ "thompson_riflemen_leader_fire_superiority_us": { "weapon_bag": { "accuracy": { - "near": 0.42, - "far": 0.22, - "mid": 0.375 + "near": 0.53, + "far": 0.29, + "mid": 0.46 }, "aim": { "fire_aim_time": { @@ -114533,9 +114910,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -114939,19 +115317,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 187774.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" + "instance_reference": "weapon/american/small_arms/machine_gun/sub_machine_gun/thompson_riflemen_leader_us" } }, "thompson_riflemen_leader_us": { "weapon_bag": { "accuracy": { - "near": 0.42, - "far": 0.22, - "mid": 0.375 + "near": 0.53, + "far": 0.29, + "mid": 0.46 }, "aim": { "fire_aim_time": { @@ -115183,9 +115562,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -115589,7 +115969,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 187763.0, "parent_pbg": { @@ -115837,9 +116218,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -116305,7 +116687,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2033282.0, "parent_pbg": { @@ -116549,9 +116932,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -117017,7 +117401,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170200.0, "parent_pbg": { @@ -117027,9 +117412,9 @@ "carbine_paratrooper_us": { "weapon_bag": { "accuracy": { - "near": 0.66, - "far": 0.38, - "mid": 0.44 + "near": 0.825, + "far": 0.475, + "mid": 0.55 }, "aim": { "fire_aim_time": { @@ -117261,9 +117646,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -117729,7 +118115,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170204.0, "parent_pbg": { @@ -117973,9 +118360,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -118441,7 +118829,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2026628.0, "parent_pbg": { @@ -118451,9 +118840,9 @@ "garand_devils_brigade_us": { "weapon_bag": { "accuracy": { - "near": 0.63, - "far": 0.34, - "mid": 0.59 + "near": 0.68, + "far": 0.39, + "mid": 0.615 }, "aim": { "fire_aim_time": { @@ -118468,7 +118857,7 @@ }, "aim_time_multiplier": { "near": 0.5, - "far": 2.0, + "far": 1.5, "mid": 1.0 } }, @@ -118628,12 +119017,12 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 1.5 + "max": 1.5, + "min": 1.0 }, "duration_multiplier": { - "near": 0.35, - "far": 1.25, + "near": 0.15, + "far": 0.9, "mid": 0.5 }, "persistent_cooldownticks": "False" @@ -118669,7 +119058,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11218618" } }, "icon_name": "", @@ -118681,13 +119070,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Garand", + "name": "M1 Garand Rifle", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -119153,11 +119543,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201469.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" + "instance_reference": "weapon/american/small_arms/single_fire/rifle/garand_rifleman_us" } }, "garand_marking_shot_cavalry_scout_us": { @@ -119403,9 +119794,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -119908,7 +120300,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2132626.0, "parent_pbg": { @@ -119918,9 +120311,9 @@ "garand_pathfinder_us": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.57, - "mid": 0.62 + "near": 0.813, + "far": 0.713, + "mid": 0.775 }, "aim": { "fire_aim_time": { @@ -120152,9 +120545,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -120283,8 +120677,8 @@ "fire_cone_angle": 3.0, "normal": { "max_down": -65.0, - "max_left": -45.0, - "max_right": 45.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 65.0, "speed_horizontal": 360.0, "speed_vertical": 90.0 @@ -120620,19 +121014,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2063130.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" + "instance_reference": "weapon/american/small_arms/single_fire/rifle/garand_scout_us" } }, "garand_rifleman_fire_superiority_us": { "weapon_bag": { "accuracy": { - "near": 0.55, - "far": 0.29, - "mid": 0.5 + "near": 0.68, + "far": 0.33, + "mid": 0.615 }, "aim": { "fire_aim_time": { @@ -120807,11 +121202,11 @@ }, "cooldown": { "duration": { - "max": 2.0, - "min": 1.25 + "max": 1.0, + "min": 0.75 }, "duration_multiplier": { - "near": 0.2, + "near": 0.15, "far": 0.9, "mid": 0.5 }, @@ -120864,9 +121259,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -121332,19 +121728,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173283.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" + "instance_reference": "weapon/american/small_arms/single_fire/rifle/garand_rifleman_us" } }, "garand_rifleman_us": { "weapon_bag": { "accuracy": { - "near": 0.55, - "far": 0.29, - "mid": 0.5 + "near": 0.68, + "far": 0.33, + "mid": 0.615 }, "aim": { "fire_aim_time": { @@ -121519,8 +121916,8 @@ }, "cooldown": { "duration": { - "max": 2.75, - "min": 1.75 + "max": 2.0, + "min": 1.5 }, "duration_multiplier": { "near": 0.15, @@ -121576,9 +121973,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -122044,7 +122442,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 137212.0, "parent_pbg": { @@ -122054,9 +122453,9 @@ "garand_scout_us": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.52, - "mid": 0.62 + "near": 0.813, + "far": 0.65, + "mid": 0.775 }, "aim": { "fire_aim_time": { @@ -122288,9 +122687,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -122756,7 +123156,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170208.0, "parent_pbg": { @@ -123006,9 +123407,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -123474,7 +123876,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 177758.0, "parent_pbg": { @@ -123724,9 +124127,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -124233,7 +124637,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027433.0, "parent_pbg": { @@ -124477,9 +124882,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 100.0, @@ -124986,7 +125392,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170215.0, "parent_pbg": { diff --git a/data/chunked/weapon/british.json b/data/chunked/weapon/british.json index ffa5f2ef..18c90355 100644 --- a/data/chunked/weapon/british.json +++ b/data/chunked/weapon/british.json @@ -242,9 +242,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -261,7 +262,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -609,7 +610,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2025927.0, "parent_pbg": { @@ -857,9 +859,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -876,7 +879,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1012,9 +1015,9 @@ "instance_reference": "ui_setfacing/structures/default_emplacement_setfacing" }, "penetration": { - "near": 35.0, - "far": 25.0, - "mid": 30.0 + "near": 60.0, + "far": 50.0, + "mid": 55.0 }, "ui_map_colour": { "red": 0.0, @@ -1244,7 +1247,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2064569.0, "parent_pbg": { @@ -1477,7 +1481,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium_hvap", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -1501,8 +1505,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -1519,7 +1524,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1875,7 +1880,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2151099.0, "parent_pbg": { @@ -2106,7 +2112,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -2130,8 +2136,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -2148,7 +2155,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -2504,7 +2511,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2054112.0, "parent_pbg": { @@ -2735,7 +2743,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -2759,8 +2767,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -2777,7 +2786,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -3133,7 +3142,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 197677.0, "parent_pbg": { @@ -3364,7 +3374,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium_he", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -3388,8 +3398,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -3406,7 +3417,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -3762,7 +3773,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2085123.0, "parent_pbg": { @@ -4017,8 +4029,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -4035,7 +4048,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -4391,7 +4404,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 197732.0, "parent_pbg": { @@ -4651,8 +4665,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -4669,7 +4684,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -5025,7 +5040,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2031559.0, "parent_pbg": { @@ -5280,8 +5296,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -5298,7 +5315,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -5654,7 +5671,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 197678.0, "parent_pbg": { @@ -5914,8 +5932,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -5932,7 +5951,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -6288,7 +6307,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 203657.0, "parent_pbg": { @@ -6543,8 +6563,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -6561,7 +6582,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -6917,7 +6938,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 197679.0, "parent_pbg": { @@ -7172,8 +7194,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -7190,7 +7213,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -7546,7 +7569,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2089286.0, "parent_pbg": { @@ -7802,9 +7826,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -7821,7 +7846,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -7869,7 +7894,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -7891,8 +7916,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -8201,7 +8226,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 212148.0, "parent_pbg": { @@ -8456,9 +8482,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -8475,7 +8502,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -8843,7 +8870,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 197680.0, "parent_pbg": { @@ -9091,9 +9119,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -9110,7 +9139,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -9458,7 +9487,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2031701.0, "parent_pbg": { @@ -9708,9 +9738,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -9727,7 +9758,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -10075,7 +10106,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 197681.0, "parent_pbg": { @@ -10323,9 +10355,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -10342,7 +10375,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -10665,7 +10698,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2088955.0, "parent_pbg": { @@ -10915,7 +10949,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -10932,7 +10967,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11255,7 +11290,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 197682.0, "parent_pbg": { @@ -11503,9 +11539,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -11522,7 +11559,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11845,7 +11882,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2058292.0, "parent_pbg": { @@ -12093,9 +12131,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -12112,7 +12151,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -12435,7 +12474,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2057995.0, "parent_pbg": { @@ -12683,9 +12723,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -12702,7 +12743,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -13025,7 +13066,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 197683.0, "parent_pbg": { @@ -13281,7 +13323,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -13298,7 +13341,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -13621,7 +13664,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 209490.0, "parent_pbg": { @@ -13871,7 +13915,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -13888,7 +13933,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -14211,7 +14256,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2061605.0, "parent_pbg": { @@ -14461,7 +14507,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -14478,7 +14525,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -14510,7 +14557,7 @@ }, "reload": { "duration": { - "max": 5.25, + "max": 4.5, "min": 4.25 }, "duration_multiplier": { @@ -14801,7 +14848,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 202597.0, "parent_pbg": { @@ -15049,9 +15097,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -15068,7 +15117,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -15416,7 +15465,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 205500.0, "parent_pbg": { @@ -15664,9 +15714,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -15683,7 +15734,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -16031,7 +16082,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 202660.0, "parent_pbg": { @@ -16097,7 +16149,7 @@ }, "damage": { "far": 0.15, - "near": 1.0, + "near": 0.75, "mid": 0.25 }, "damage_friendly": { @@ -16132,7 +16184,7 @@ "mid": 22.5, "near": 27.5 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -16281,7 +16333,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -16298,7 +16351,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -16330,8 +16383,8 @@ }, "reload": { "duration": { - "max": 3.75, - "min": 3.0 + "max": 2.25, + "min": 2.0 }, "duration_multiplier": { "far": 1.0, @@ -16621,7 +16674,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 197684.0, "parent_pbg": { @@ -16871,7 +16925,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -16888,7 +16943,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -17211,7 +17266,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 197685.0, "parent_pbg": { @@ -17461,7 +17517,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -17478,7 +17535,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -17801,7 +17858,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 205438.0, "parent_pbg": { @@ -18051,7 +18109,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -18068,7 +18127,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -18391,7 +18450,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 205437.0, "parent_pbg": { @@ -18450,15 +18510,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 2.75, + "outer_radius": 1.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.2, - "near": 0.833333, - "mid": 0.4 + "far": 0.05, + "near": 0.15, + "mid": 0.1 }, "damage_friendly": { "far": 0.025, @@ -18466,9 +18526,9 @@ "mid": 0.075 }, "distance": { - "far": 1.75, - "near": 0.5, - "mid": 1.25 + "far": 0.5, + "near": 0.15, + "mid": 0.25 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -18492,7 +18552,7 @@ "mid": 10.0, "near": 10.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -18641,7 +18701,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -18658,7 +18719,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -18690,8 +18751,8 @@ }, "reload": { "duration": { - "max": 4.25, - "min": 3.75 + "max": 3.0, + "min": 2.5 }, "duration_multiplier": { "far": 1.0, @@ -18981,7 +19042,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 225022.0, "parent_pbg": { @@ -19229,9 +19291,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -19248,7 +19311,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -19571,7 +19634,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2030693.0, "parent_pbg": { @@ -19819,9 +19883,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -19838,7 +19903,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -20161,7 +20226,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 197686.0, "parent_pbg": { @@ -20409,9 +20475,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -20428,7 +20495,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -20751,7 +20818,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 207017.0, "parent_pbg": { @@ -20976,7 +21044,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -20999,9 +21067,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -21018,7 +21087,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -21341,7 +21410,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 211532.0, "parent_pbg": { @@ -21590,8 +21660,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -21608,7 +21679,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -21944,7 +22015,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2030967.0, "parent_pbg": { @@ -22157,7 +22229,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -22193,8 +22265,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -22211,7 +22284,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -22559,7 +22632,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2030603.0, "parent_pbg": { @@ -22808,8 +22882,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -22826,7 +22901,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -23162,7 +23237,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2085348.0, "parent_pbg": { @@ -23387,7 +23463,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -23410,9 +23486,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -23429,7 +23506,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -23752,7 +23829,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 212899.0, "parent_pbg": { @@ -23977,7 +24055,7 @@ "fx_always_visible": "False", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium_hvap", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -24000,9 +24078,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -24019,7 +24098,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -24342,7 +24421,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 209743.0, "parent_pbg": { @@ -24595,7 +24675,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -24935,7 +25016,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2062002.0, "parent_pbg": { @@ -25185,7 +25267,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -25525,7 +25608,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2062000.0, "parent_pbg": { @@ -25775,7 +25859,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -26115,7 +26200,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 191416.0, "parent_pbg": { @@ -26361,7 +26447,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -26721,7 +26808,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2031737.0, "parent_pbg": { @@ -26967,7 +27055,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -27327,7 +27416,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 203646.0, "parent_pbg": { @@ -27573,7 +27663,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -27933,7 +28024,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2103410.0, "parent_pbg": { @@ -28183,7 +28275,8 @@ "distance": { "far": 1.0, "near": 5.0, - "mid": 2.5 + "mid": 2.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -28543,7 +28636,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 203647.0, "parent_pbg": { @@ -28793,7 +28887,8 @@ "distance": { "far": 1.0, "near": 5.0, - "mid": 2.5 + "mid": 2.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -29153,7 +29248,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2031759.0, "parent_pbg": { @@ -29399,7 +29495,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -29739,7 +29836,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203649.0, "parent_pbg": { @@ -29985,7 +30083,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -30345,7 +30444,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044791.0, "parent_pbg": { @@ -30596,7 +30696,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -30961,7 +31062,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 393302.0, "parent_pbg": { @@ -30983,8 +31085,8 @@ "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.0, + "min": 0.0 }, "aim_time_multiplier": { "near": 1.0, @@ -31179,7 +31281,7 @@ }, "fire": { "wind_down": 0.5, - "wind_up": 0.5 + "wind_up": 0.125 }, "flinch_radius": 0.0, "fx_action_target_name": "", @@ -31211,7 +31313,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -31344,7 +31447,7 @@ "max_right": 0.0, "max_up": 25.0, "speed_horizontal": 684.0, - "speed_vertical": 35.0 + "speed_vertical": 100.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -31576,7 +31679,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 204687.0, "parent_pbg": { @@ -31822,7 +31926,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -32162,7 +32267,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 204684.0, "parent_pbg": { @@ -32412,7 +32518,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -32752,7 +32859,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2058880.0, "parent_pbg": { @@ -32997,7 +33105,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -33338,7 +33447,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2058878.0, "parent_pbg": { @@ -33583,7 +33693,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -33924,7 +34035,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2058879.0, "parent_pbg": { @@ -34174,7 +34286,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -34514,7 +34627,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2058877.0, "parent_pbg": { @@ -34759,7 +34873,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -35100,7 +35215,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2058876.0, "parent_pbg": { @@ -35345,7 +35461,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -35686,7 +35803,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2058875.0, "parent_pbg": { @@ -35937,7 +36055,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -36277,7 +36396,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2062005.0, "parent_pbg": { @@ -36528,7 +36648,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -36868,7 +36989,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2061939.0, "parent_pbg": { @@ -37119,7 +37241,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -37459,7 +37582,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 181842.0, "parent_pbg": { @@ -37710,7 +37834,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -38050,7 +38175,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2061959.0, "parent_pbg": { @@ -38315,7 +38441,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -38675,7 +38802,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 197687.0, "parent_pbg": { @@ -38925,7 +39053,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -39285,7 +39414,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2061572.0, "parent_pbg": { @@ -39535,7 +39665,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -39920,7 +40051,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203814.0, "parent_pbg": { @@ -40170,7 +40302,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -40555,7 +40688,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2030558.0, "parent_pbg": { @@ -40805,7 +40939,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -41165,7 +41300,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197688.0, "parent_pbg": { @@ -41415,7 +41551,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -41800,7 +41937,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 210352.0, "parent_pbg": { @@ -42050,7 +42188,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -42428,7 +42567,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 212820.0, "parent_pbg": { @@ -42678,7 +42818,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -43038,7 +43179,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044750.0, "parent_pbg": { @@ -43288,7 +43430,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -43648,7 +43791,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044717.0, "parent_pbg": { @@ -43898,7 +44042,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -44295,7 +44440,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2141331.0, "parent_pbg": { @@ -44545,7 +44691,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -44930,7 +45077,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203623.0, "parent_pbg": { @@ -45180,7 +45328,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -45540,7 +45689,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2104727.0, "parent_pbg": { @@ -45790,7 +45940,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -46150,7 +46301,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2103288.0, "parent_pbg": { @@ -46400,7 +46552,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -46760,7 +46913,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 213784.0, "parent_pbg": { @@ -47013,7 +47167,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -47353,7 +47508,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204168.0, "parent_pbg": { @@ -47603,7 +47759,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -47968,7 +48125,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 201714.0, "parent_pbg": { @@ -48218,7 +48376,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -48571,7 +48730,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 764062.0, "parent_pbg": { @@ -48821,7 +48981,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -48959,7 +49120,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -49186,7 +49348,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197690.0, "parent_pbg": { @@ -49436,7 +49599,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -49574,7 +49738,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -49801,7 +49966,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197689.0, "parent_pbg": { @@ -50051,7 +50217,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -50411,7 +50578,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2100247.0, "parent_pbg": { @@ -50661,7 +50829,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -51001,7 +51170,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 204428.0, "parent_pbg": { @@ -51251,7 +51421,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -51604,7 +51775,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 204429.0, "parent_pbg": { @@ -51854,7 +52026,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -52194,7 +52367,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2031626.0, "parent_pbg": { @@ -52444,7 +52618,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -52804,7 +52979,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2073876.0, "parent_pbg": { @@ -53054,7 +53230,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -53419,7 +53596,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 205233.0, "parent_pbg": { @@ -53669,7 +53847,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -54054,7 +54233,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2146250.0, "parent_pbg": { @@ -54304,7 +54484,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -54644,7 +54825,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2161327.0, "parent_pbg": { @@ -54894,7 +55076,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -55234,7 +55417,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 204642.0, "parent_pbg": { @@ -55484,7 +55668,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -55869,7 +56054,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197694.0, "parent_pbg": { @@ -56119,7 +56305,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -56472,7 +56659,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2030053.0, "parent_pbg": { @@ -56722,7 +56910,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -57062,7 +57251,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2030066.0, "parent_pbg": { @@ -57312,7 +57502,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -57672,7 +57863,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2100248.0, "parent_pbg": { @@ -57922,7 +58114,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -58262,7 +58455,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2051673.0, "parent_pbg": { @@ -58512,7 +58706,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -58909,7 +59104,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 204439.0, "parent_pbg": { @@ -59159,7 +59355,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -59224,7 +59421,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 9.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -59556,7 +59753,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 201717.0, "parent_pbg": { @@ -59806,7 +60004,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -60146,7 +60345,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2083871.0, "parent_pbg": { @@ -60396,7 +60596,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -60781,7 +60982,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2145308.0, "parent_pbg": { @@ -61031,7 +61233,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -61396,7 +61599,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2153415.0, "parent_pbg": { @@ -61646,7 +61850,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -61986,7 +62191,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201723.0, "parent_pbg": { @@ -62236,7 +62442,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -62589,7 +62796,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2135997.0, "parent_pbg": { @@ -62841,7 +63049,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -63181,7 +63390,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 202428.0, "parent_pbg": { @@ -63431,7 +63641,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -63828,7 +64039,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2049633.0, "parent_pbg": { @@ -64078,7 +64290,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -64438,7 +64651,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2050769.0, "parent_pbg": { @@ -64688,7 +64902,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -65085,7 +65300,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2030583.0, "parent_pbg": { @@ -65348,7 +65564,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -65688,7 +65905,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197739.0, "parent_pbg": { @@ -65938,7 +66156,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -66278,7 +66497,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031517.0, "parent_pbg": { @@ -66528,7 +66748,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -66868,7 +67089,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031468.0, "parent_pbg": { @@ -67129,7 +67351,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -67482,7 +67705,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044426.0, "parent_pbg": { @@ -67743,7 +67967,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -68096,7 +68321,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197696.0, "parent_pbg": { @@ -68346,7 +68572,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -68686,7 +68913,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031552.0, "parent_pbg": { @@ -68938,7 +69166,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -69278,7 +69507,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2122695.0, "parent_pbg": { @@ -69528,7 +69758,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -69925,7 +70156,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2031478.0, "parent_pbg": { @@ -70175,7 +70407,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -70572,7 +70805,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2031476.0, "parent_pbg": { @@ -70822,7 +71056,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -71219,7 +71454,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2103356.0, "parent_pbg": { @@ -71469,7 +71705,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -71866,7 +72103,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2051739.0, "parent_pbg": { @@ -72116,7 +72354,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -72513,7 +72752,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031477.0, "parent_pbg": { @@ -72763,7 +73003,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -73160,7 +73401,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2031475.0, "parent_pbg": { @@ -73410,7 +73652,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -73807,7 +74050,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 197697.0, "parent_pbg": { @@ -74053,7 +74297,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -74413,7 +74658,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197700.0, "parent_pbg": { @@ -74604,8 +74850,8 @@ }, "cooldown": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 7.0, + "min": 7.0 }, "duration_multiplier": { "near": 1.0, @@ -74663,7 +74909,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -74728,15 +74975,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 7.5, "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.04, + "distance_scatter_ratio": 0.08, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -75060,11 +75307,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 197699.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_auto_fire_parent" } }, "flare_81mm_mortar_uk": { @@ -75310,7 +75558,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -75670,7 +75919,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197698.0, "parent_pbg": { @@ -75922,10 +76172,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 0.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -76350,7 +76601,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031719.0, "parent_pbg": { @@ -76599,10 +76851,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -77027,7 +77280,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197701.0, "parent_pbg": { @@ -77038,7 +77292,7 @@ "small_arms": { "machine_gun": { "heavy_machine_gun": { - "20mm_oerlikon_mount_cwt_uk": { + "20mm_oerlikon_mount_cwt_shellburst_uk": { "weapon_bag": { "accuracy": { "near": 0.6, @@ -77086,9 +77340,9 @@ "mid": 5.0 }, "damage": { - "far": 0.375, - "near": 0.375, - "mid": 0.375 + "far": 0.5, + "near": 0.5, + "mid": 0.5 }, "damage_friendly": { "far": 0.05, @@ -77128,7 +77382,7 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 3.0, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -77235,7 +77489,7 @@ "damage": { "max": 15.0, "min": 15.0, - "damage_type": "True Damage", + "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], @@ -77256,7 +77510,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "cannon\\shell_small_autocannon", + "fx_munition_name": "\\cannon\\shell_canister", "fx_tracer_name": "fx_20mm_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -77278,9 +77532,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -77316,7 +77571,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 25.0, "min": 0.0, "distance": { "near": 10.0, @@ -77459,7 +77714,7 @@ "unit_type": "aircraft", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 7.0, + "damage_multiplier": 5.25, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -77477,6 +77732,18 @@ }, "base_damage_modifier": 0.0 } + }, + { + "target_unit_type_multipliers": { + "unit_type": "vehicle", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 5.0 + } } ], "cover_table": { @@ -77495,8 +77762,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.75, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -77505,7 +77772,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -77545,8 +77812,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.55, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.8, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -77646,14 +77913,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 911232.0, + "pbgid": 2163049.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/british/small_arms/machine_gun/heavy_machine_gun/20mm_oerlikon_mount_cwt_uk" } }, - "20mm_oerlikon_mount_supressing_fire_cwt_uk": { + "20mm_oerlikon_mount_cwt_uk": { "weapon_bag": { "accuracy": { "near": 0.6, @@ -77701,9 +77969,9 @@ "mid": 5.0 }, "damage": { - "far": 0.375, - "near": 0.375, - "mid": 0.375 + "far": 0.5, + "near": 0.5, + "mid": 0.5 }, "damage_friendly": { "far": 0.05, @@ -77850,7 +78118,7 @@ "damage": { "max": 15.0, "min": 15.0, - "damage_type": "True Damage", + "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], @@ -77893,9 +78161,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -77931,7 +78200,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 25.0, "min": 0.0, "distance": { "near": 10.0, @@ -77944,8 +78213,8 @@ }, "reload": { "duration": { - "max": 1.0, - "min": 1.0 + "max": 2.0, + "min": 2.0 }, "duration_multiplier": { "far": 1.0, @@ -78001,8 +78270,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, - "nearby_suppression_radius": 13.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -78015,7 +78284,7 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.075 + "amount": 0.0 }, "teardown": { "duration": 0.0 @@ -78048,9 +78317,9 @@ "instance_reference": "" }, "penetration": { - "near": 25.0, - "far": 10.0, - "mid": 15.0 + "near": 35.0, + "far": 20.0, + "mid": 25.0 }, "ui_map_colour": { "red": 0.0, @@ -78074,7 +78343,7 @@ "unit_type": "aircraft", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 7.0, + "damage_multiplier": 5.25, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -78092,6 +78361,18 @@ }, "base_damage_modifier": 0.0 } + }, + { + "target_unit_type_multipliers": { + "unit_type": "vehicle", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 5.0 + } } ], "cover_table": { @@ -78261,31 +78542,32 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2085195.0, + "pbgid": 911232.0, "parent_pbg": { - "instance_reference": "weapon/british/small_arms/machine_gun/heavy_machine_gun/20mm_oerlikon_mount_cwt_uk" + "instance_reference": "" } }, - "30cal_dingo_uk": { + "20mm_oerlikon_mount_supressing_fire_cwt_uk": { "weapon_bag": { "accuracy": { - "near": 0.75, - "far": 0.68, - "mid": 0.7 + "near": 0.6, + "far": 0.4, + "mid": 0.5 }, "aim": { "fire_aim_time": { - "max": 1.0, - "min": 0.75 + "max": 0.0, + "min": 0.0 }, "ready_aim_time": { "max": 0.125, "min": 0.125 }, "aim_time_multiplier": { - "near": 0.75, + "near": 1.0, "far": 1.0, "mid": 1.0 }, @@ -78294,7 +78576,7 @@ }, "anim_table": { "cooldown_time_name": "", - "state_name": "ranged_weapon_state", + "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "aim_vertical", @@ -78311,24 +78593,24 @@ }, "area_effect": { "accuracy": { - "far": 0.6, + "far": 5.0, "near": 5.0, - "mid": 2.8 + "mid": 5.0 }, "damage": { - "far": 0.25, - "near": 1.0, - "mid": 0.625 + "far": 0.5, + "near": 0.5, + "mid": 0.5 }, "damage_friendly": { - "far": 0.25, - "near": 1.0, - "mid": 0.625 + "far": 0.05, + "near": 0.05, + "mid": 0.05 }, "distance": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 3.0, + "near": 1.0, + "mid": 2.0 }, "has_friendly_fire": "False", "can_harm_shooter": "False", @@ -78348,18 +78630,22 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 3.0, - "mid": 3.0, - "near": 3.0 + "far": 1.0, + "mid": 1.0, + "near": 1.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 3.0, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 2.0, "fx": { "exponential_distribution_lambda": 0.0, "num_randomized_ground_hit_fx": 0.0 @@ -78372,7 +78658,7 @@ } }, "behaviour": { - "aa_weapon": "False", + "aa_weapon": "True", "aa_weapon_shoot_through": "True", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", @@ -78380,8 +78666,8 @@ "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "True", - "ground_hit_rate": 1.0, + "fire_at_building_combat_slot": "False", + "ground_hit_rate": 0.75, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -78402,7 +78688,7 @@ "value": "options\\none" } }, - "attack_ground_type": "not_allowed", + "attack_ground_type": "anywhere", "non_moving_setup_requires_facing": "False", "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", @@ -78416,10 +78702,10 @@ "can_only_fire_once_while_out_of_control": "False" }, "burst": { - "can_burst": "True", + "can_burst": "False", "duration": { - "max": 3.0, - "min": 2.5 + "max": 6.0, + "min": 5.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -78430,38 +78716,38 @@ } }, "rate_of_fire": { - "max": 7.0, - "min": 7.0 + "max": 4.0, + "min": 4.0 }, "duration_multiplier": { "near": 1.0, - "far": 1.5, - "mid": 1.25 + "far": 1.25, + "mid": 1.125 }, "rate_of_fire_multiplier": { - "near": 1.25, - "far": 0.75, - "mid": 1.125 + "near": 1.15, + "far": 1.0, + "mid": 1.12 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.75, - "min": 1.25 + "max": 0.125, + "min": 0.125 }, "duration_multiplier": { - "near": 0.75, + "near": 1.0, "far": 1.0, - "mid": 0.875 + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.5, - "min": 3.5, - "damage_type": "True Damage", + "max": 15.0, + "min": 15.0, + "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], @@ -78474,16 +78760,16 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.0, + "wind_down": 0.125, "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lmg_bren_target", + "fx_action_target_name": "20mm_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_lmg_bren_tracer", + "fx_munition_name": "cannon\\shell_small_autocannon", + "fx_tracer_name": "fx_20mm_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -78493,20 +78779,21 @@ } }, "moving": { - "accuracy_multiplier": 0.75, - "burst_multiplier": 1.0, + "accuracy_multiplier": 0.25, + "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "hmg", + "name": "M2HB 50cal", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -78531,7 +78818,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/races/british/p_gun_20mm_allies" }, "terrain_elevation_option": { "template_reference": { @@ -78542,11 +78829,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, + "max": 25.0, "min": 0.0, "distance": { "near": 10.0, - "far": 35.0, + "far": -1.0, "mid": 25.0 }, "max_height": -1.0, @@ -78555,8 +78842,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 4.0 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "far": 1.0, @@ -78564,35 +78851,35 @@ "mid": 1.0 }, "frequency": { - "max": 7.0, - "min": 6.0 + "max": 10.0, + "min": 10.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 3.0, - "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.3, - "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 4.0, - "distance_scatter_max": 8.0, - "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.2, - "distance_scatter_ratio": 0.8, - "fow_angle_multiplier": 1.0, - "fow_distance_multiplier": 1.0, - "max_tilt_angle": 5.0, - "min_tilt_angle": 2.0, - "tilt_max_distance": 20.0, - "tilt_scatter_chance": 0.5, + "angle_scatter": 6.5, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 6.0, + "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_offset": 0.35, + "distance_scatter_ratio": 0.25, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 10.0, + "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.5, + "distance_guaranteed_before_hit_percentage": 0.0, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -78612,8 +78899,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.75, + "nearby_suppression_radius": 13.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -78626,25 +78913,25 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.0 + "amount": 0.075 }, "teardown": { "duration": 0.0 }, "tracking": { - "fire_cone_angle": 15.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -40.0, - "max_left": -20.0, - "max_right": 20.0, - "max_up": 40.0, - "speed_horizontal": 60.0, + "max_down": -30.0, + "max_left": -130.0, + "max_right": 130.0, + "max_up": 30.0, + "speed_horizontal": 100.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 5.0 }, "ui_name": { "locstring": { @@ -78653,15 +78940,15 @@ } }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_setfacing": { "instance_reference": "" }, "penetration": { - "near": 7.2, - "far": 4.8, - "mid": 6.0 + "near": 25.0, + "far": 10.0, + "mid": 15.0 }, "ui_map_colour": { "red": 0.0, @@ -78669,7 +78956,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_bren", + "icon_name": "", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -78677,15 +78964,640 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "sniper", + "unit_type": "aircraft", "weapon_multipliers": { - "accuracy_multiplier": 2.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 1.0, + "damage_multiplier": 5.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 0.5, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "vehicle", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 5.0 + } + } + ], + "cover_table": { + "tp_defcover": { + "template_reference": { + "name": "tp_defcover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_heavy_cover": { + "template_reference": { + "name": "tp_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "tp_light_cover": { + "template_reference": { + "name": "tp_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "tp_negative_cover": { + "template_reference": { + "name": "tp_negative_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.25, + "damage_multiplier": 1.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.5 + }, + "tp_water_cover": { + "template_reference": { + "name": "tp_water_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_smoke_cover": { + "template_reference": { + "name": "tp_smoke_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.05 + }, + "tp_garrison_cover": { + "template_reference": { + "name": "tp_garrison_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.55, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.0 + }, + "tp_trench_cover": { + "template_reference": { + "name": "tp_trench_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_light_cover": { + "template_reference": { + "name": "tp_road_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_heavy_cover": { + "template_reference": { + "name": "tp_road_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "fx_piercing_munition_name": "", + "charge_option": { + "template_reference": { + "name": "charge_option", + "value": "options\\none" + } + }, + "siege_option": { + "template_reference": { + "name": "siege_option", + "value": "options\\none" + } + }, + "brace_option": { + "template_reference": { + "name": "brace_option", + "value": "options\\none" + } + }, + "default_attack_type": "small_arms", + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\none" + } + }, + "height_bonuses": { + "height_advantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "suppression_multiplier": 1.0, + "penetration_multiplier": 1.0, + "damage_multiplier": 1.0 + }, + "negates_cover": "False" + }, + "height_disadvantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "low_height_threshold": 0.0 + }, + "fog_of_war": { + "reveal_self_on_attack": "True", + "reveal_target_on_hit": "True" + }, + "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, + "weapon_tags": [], + "building_charring_settings": { + "instance_reference": "" + }, + "audio": { + "suppress_under_fire_callout": "False" + }, + "weapon_impact_modifier": 0.2 + }, + "pbgid": 2085195.0, + "parent_pbg": { + "instance_reference": "weapon/british/small_arms/machine_gun/heavy_machine_gun/20mm_oerlikon_mount_cwt_uk" + } + }, + "30cal_dingo_uk": { + "weapon_bag": { + "accuracy": { + "near": 0.75, + "far": 0.68, + "mid": 0.7 + }, + "aim": { + "fire_aim_time": { + "max": 1.0, + "min": 0.75 + }, + "ready_aim_time": { + "max": 0.125, + "min": 0.125 + }, + "aim_time_multiplier": { + "near": 0.75, + "far": 1.0, + "mid": 1.0 + }, + "post_firing_aim_time_seconds": 4.0, + "post_firing_cooldown_interval_seconds": 0.0 + }, + "anim_table": { + "cooldown_time_name": "", + "state_name": "ranged_weapon_state", + "track_horizontal": "", + "track_horizontal_speed": "", + "track_vertical": "aim_vertical", + "track_vertical_speed": "", + "variety_name": "", + "visibility_name": "", + "target_range_name": "", + "attack_speed_scale_name": "", + "attack_speed_scale_value": 1.0, + "track_world_pos_x_name": "", + "track_world_pos_y_name": "", + "track_world_pos_z_name": "", + "ability_state": "" + }, + "area_effect": { + "accuracy": { + "far": 0.6, + "near": 5.0, + "mid": 2.8 + }, + "damage": { + "far": 0.25, + "near": 1.0, + "mid": 0.625 + }, + "damage_friendly": { + "far": 0.25, + "near": 1.0, + "mid": 0.625 + }, + "distance": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + }, + "has_friendly_fire": "False", + "can_harm_shooter": "False", + "suppression": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + }, + "suppression_friendly": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + }, + "damage_all_in_hold": "False", + "aoe_penetration": { + "template_reference": { + "name": "aoe_penetration", + "value": "tables\\range_table" + }, + "far": 3.0, + "mid": 3.0, + "near": 3.0 + }, + "aoe_origin_and_direction": "hit_position_and_direction", + "area_info": { + "template_reference": { 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{ + "instance_reference": "" + }, + "ui_setfacing": { + "instance_reference": "" + }, + "penetration": { + "near": 7.2, + "far": 4.8, + "mid": 6.0 + }, + "ui_map_colour": { + "red": 0.0, + "green": 0.0, + "blue": 0.0, + "alpha": 0.0 + }, + "icon_name": "common/weapons/weapon_bren", + "weapon_options": { + "template_reference": { + "name": "weapon_options", + "value": "options\\none" + } + }, + "weapon_class": "hmg", + "fx_aoe_munition_name": "bullet_hvy", + "speech_code": "", + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 2.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -78860,7 +79772,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197702.0, "parent_pbg": { @@ -78870,9 +79783,9 @@ "30cal_hmg_plunging_fire_uk": { "weapon_bag": { "accuracy": { - "near": 0.9, - "far": 0.8, - "mid": 0.825 + "near": 0.7, + "far": 0.375, + "mid": 0.5 }, "aim": { "fire_aim_time": { @@ -79103,9 +80016,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -79211,8 +80125,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, - "nearby_suppression_radius": 15.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -79520,7 +80434,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2085144.0, "parent_pbg": { @@ -79763,9 +80678,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -80180,7 +81096,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197704.0, "parent_pbg": { @@ -80423,9 +81340,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -80786,7 +81704,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 217177.0, "parent_pbg": { @@ -81029,9 +81948,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -81385,7 +82305,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197705.0, "parent_pbg": { @@ -81628,9 +82549,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -81984,7 +82906,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197706.0, "parent_pbg": { @@ -82227,9 +83150,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -82583,7 +83507,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197708.0, "parent_pbg": { @@ -82828,9 +83753,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -83171,7 +84097,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2061839.0, "parent_pbg": { @@ -83414,9 +84341,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -83757,7 +84685,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2033379.0, "parent_pbg": { @@ -84000,9 +84929,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -84343,7 +85273,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2081178.0, "parent_pbg": { @@ -84586,9 +85517,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -84929,7 +85861,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197713.0, "parent_pbg": { @@ -85172,9 +86105,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -85515,7 +86449,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197718.0, "parent_pbg": { @@ -85758,9 +86693,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -86101,7 +87037,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 205189.0, "parent_pbg": { @@ -86344,9 +87281,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -86687,7 +87625,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197717.0, "parent_pbg": { @@ -86930,9 +87869,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -87273,7 +88213,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058128.0, "parent_pbg": { @@ -87516,9 +88457,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -87859,7 +88801,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197714.0, "parent_pbg": { @@ -88102,9 +89045,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -88445,7 +89389,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2034083.0, "parent_pbg": { @@ -88688,9 +89633,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -89044,7 +89990,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197703.0, "parent_pbg": { @@ -89287,9 +90234,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -89630,7 +90578,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2033761.0, "parent_pbg": { @@ -89873,9 +90822,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -90216,7 +91166,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197709.0, "parent_pbg": { @@ -90459,9 +91410,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -90802,7 +91754,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197710.0, "parent_pbg": { @@ -91045,9 +91998,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -91388,7 +92342,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197715.0, "parent_pbg": { @@ -91631,9 +92586,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -91974,7 +92930,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197712.0, "parent_pbg": { @@ -92223,9 +93180,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -92586,7 +93544,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2028329.0, "parent_pbg": { @@ -92835,9 +93794,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -93198,7 +94158,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197722.0, "parent_pbg": { @@ -93441,9 +94402,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -93804,7 +94766,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031396.0, "parent_pbg": { @@ -94050,9 +95013,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -94456,7 +95420,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197723.0, "parent_pbg": { @@ -94700,9 +95665,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -95106,7 +96072,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2141065.0, "parent_pbg": { @@ -95350,9 +96317,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -95756,7 +96724,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2029892.0, "parent_pbg": { @@ -96000,9 +96969,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -96406,7 +97376,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2141049.0, "parent_pbg": { @@ -96650,9 +97621,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -97056,7 +98028,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197724.0, "parent_pbg": { @@ -97300,9 +98273,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -97706,7 +98680,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 227025.0, "parent_pbg": { @@ -97720,9 +98695,9 @@ "lee_enfield_australian_uk": { "weapon_bag": { "accuracy": { - "near": 0.72, - "far": 0.35, - "mid": 0.61 + "near": 0.77, + "far": 0.38, + "mid": 0.65 }, "aim": { "fire_aim_time": { @@ -97908,8 +98883,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 12.0, - "min": 12.0, + "max": 14.0, + "min": 14.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [ @@ -97960,9 +98935,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -98428,7 +99404,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031492.0, "parent_pbg": { @@ -98672,9 +99649,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -99140,7 +100118,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2077107.0, "parent_pbg": { @@ -99384,9 +100363,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -99852,7 +100832,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 205455.0, "parent_pbg": { @@ -100096,9 +101077,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -100564,7 +101546,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197726.0, "parent_pbg": { @@ -100808,9 +101791,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -101276,7 +102260,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 206656.0, "parent_pbg": { @@ -101536,9 +102521,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -102004,7 +102990,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2159212.0, "parent_pbg": { @@ -102248,9 +103235,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -102716,7 +103704,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197725.0, "parent_pbg": { @@ -102914,8 +103903,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 14.0, - "min": 14.0, + "max": 16.0, + "min": 16.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [ @@ -102966,9 +103955,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -103434,7 +104424,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2161494.0, "parent_pbg": { @@ -103678,9 +104669,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -104187,7 +105179,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197727.0, "parent_pbg": { @@ -104437,9 +105430,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -104905,7 +105899,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197728.0, "parent_pbg": { @@ -104917,7 +105912,7 @@ "webley_revolver_uk": { "weapon_bag": { "accuracy": { - "near": 0.651, + "near": 0.695, "far": 0.609, "mid": 0.63 }, @@ -105105,8 +106100,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 10.0, - "min": 10.0, + "max": 13.0, + "min": 13.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -105151,9 +106146,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -105619,7 +106615,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204432.0, "parent_pbg": { diff --git a/data/chunked/weapon/british_africa.json b/data/chunked/weapon/british_africa.json index b2615279..cb5e8e00 100644 --- a/data/chunked/weapon/british_africa.json +++ b/data/chunked/weapon/british_africa.json @@ -248,9 +248,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -267,7 +268,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -315,7 +316,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -337,8 +338,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -647,7 +648,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2071792.0, "parent_pbg": { @@ -901,9 +903,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -920,7 +923,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1056,9 +1059,9 @@ "instance_reference": "" }, "penetration": { - "near": 140.0, - "far": 90.0, - "mid": 110.0 + "near": 500.0, + "far": 500.0, + "mid": 500.0 }, "ui_map_colour": { "red": 0.0, @@ -1300,7 +1303,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2085243.0, "parent_pbg": { @@ -1554,9 +1558,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -1573,7 +1578,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1709,9 +1714,9 @@ "instance_reference": "" }, "penetration": { - "near": 140.0, - "far": 90.0, - "mid": 110.0 + "near": 500.0, + "far": 500.0, + "mid": 500.0 }, "ui_map_colour": { "red": 0.0, @@ -1953,7 +1958,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2085263.0, "parent_pbg": { @@ -2197,9 +2203,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -2216,7 +2223,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -2620,7 +2627,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2071696.0, "parent_pbg": { @@ -2870,9 +2878,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -2889,7 +2898,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -3257,7 +3266,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2088937.0, "parent_pbg": { @@ -3513,7 +3523,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -3873,7 +3884,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2071660.0, "parent_pbg": { @@ -4123,7 +4135,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -4483,7 +4496,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071508.0, "parent_pbg": { @@ -4733,7 +4747,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -5118,7 +5133,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071761.0, "parent_pbg": { @@ -5368,7 +5384,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -5728,7 +5745,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071644.0, "parent_pbg": { @@ -5978,7 +5996,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -6338,7 +6357,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071526.0, "parent_pbg": { @@ -6588,7 +6608,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -6948,7 +6969,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2088987.0, "parent_pbg": { @@ -7198,7 +7220,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -7558,7 +7581,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071436.0, "parent_pbg": { @@ -7808,7 +7832,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -8193,7 +8218,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071510.0, "parent_pbg": { @@ -8397,8 +8423,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 40.0, - "min": 40.0, + "max": 0.0, + "min": 0.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -8445,7 +8471,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -8785,7 +8812,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2152261.0, "parent_pbg": { @@ -9037,10 +9065,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -9465,7 +9494,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071676.0, "parent_pbg": { @@ -9712,9 +9742,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -10129,7 +10160,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071918.0, "parent_pbg": { @@ -10380,9 +10412,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -10743,7 +10776,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071702.0, "parent_pbg": { @@ -10986,9 +11020,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -11349,7 +11384,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2088936.0, "parent_pbg": { @@ -11361,9 +11397,9 @@ "9mm_sten_sapper_africa_uk": { "weapon_bag": { "accuracy": { - "near": 0.58, - "far": 0.1725, - "mid": 0.2875 + "near": 0.667, + "far": 0.198, + "mid": 0.331 }, "aim": { "fire_aim_time": { @@ -11595,9 +11631,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -12001,7 +12038,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071642.0, "parent_pbg": { @@ -12245,9 +12283,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -12651,7 +12690,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071753.0, "parent_pbg": { @@ -12895,9 +12935,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -13301,7 +13342,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071790.0, "parent_pbg": { @@ -13549,9 +13591,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -14017,7 +14060,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2145278.0, "parent_pbg": { @@ -14261,9 +14305,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -14729,7 +14774,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071788.0, "parent_pbg": { @@ -14739,9 +14785,9 @@ "lee_enfield_tommy_africa_uk": { "weapon_bag": { "accuracy": { - "near": 0.651, - "far": 0.61, - "mid": 0.64 + "near": 0.695, + "far": 0.655, + "mid": 0.685 }, "aim": { "fire_aim_time": { @@ -14927,8 +14973,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 12.0, - "min": 12.0, + "max": 14.0, + "min": 14.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -14973,9 +15019,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -15441,7 +15488,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071350.0, "parent_pbg": { @@ -15685,9 +15733,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -16153,7 +16202,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2080275.0, "parent_pbg": { @@ -16163,9 +16213,9 @@ "scoped_lee_enfield_tommy_africa_uk": { "weapon_bag": { "accuracy": { - "near": 0.86, - "far": 0.75, - "mid": 0.79 + "near": 0.76, + "far": 0.66, + "mid": 0.7 }, "aim": { "fire_aim_time": { @@ -16340,8 +16390,8 @@ }, "cooldown": { "duration": { - "max": 0.4, - "min": 0.125 + "max": 0.45, + "min": 0.25 }, "duration_multiplier": { "near": 1.0, @@ -16351,8 +16401,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 12.0, - "min": 12.0, + "max": 14.0, + "min": 14.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -16397,9 +16447,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -16865,11 +16916,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071422.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" + "instance_reference": "weapon/british_africa/small_arms/single_fire/rifle/lee_enfield_tommy_africa_uk" } } } diff --git a/data/chunked/weapon/common.json b/data/chunked/weapon/common.json index 570a2161..c934da2c 100644 --- a/data/chunked/weapon/common.json +++ b/data/chunked/weapon/common.json @@ -238,7 +238,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -652,7 +653,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2076869.0, "parent_pbg": { @@ -898,7 +900,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -1312,7 +1315,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2018742.0, "parent_pbg": { @@ -1558,7 +1562,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -1972,7 +1977,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205361.0, "parent_pbg": { @@ -2218,7 +2224,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -2614,7 +2621,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2063012.0, "parent_pbg": { @@ -2860,7 +2868,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -3274,7 +3283,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205362.0, "parent_pbg": { @@ -3520,7 +3530,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -3934,7 +3945,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205360.0, "parent_pbg": { @@ -4180,7 +4192,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -4594,7 +4607,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205363.0, "parent_pbg": { @@ -4840,7 +4854,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -5254,7 +5269,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2082646.0, "parent_pbg": { @@ -5518,7 +5534,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -5878,7 +5895,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2122225.0, "parent_pbg": { @@ -6134,7 +6152,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -6494,7 +6513,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2122228.0, "parent_pbg": { @@ -6744,7 +6764,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -7129,7 +7150,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2151272.0, "parent_pbg": { @@ -7379,7 +7401,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -7739,7 +7762,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2151277.0, "parent_pbg": { @@ -7989,7 +8013,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -8374,7 +8399,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2151274.0, "parent_pbg": { @@ -8624,7 +8650,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -8756,8 +8783,622 @@ "max_left": -60.0, "max_right": 60.0, "max_up": 45.0, - "speed_horizontal": 360.0, - "speed_vertical": 360.0 + "speed_horizontal": 360.0, + "speed_vertical": 360.0 + }, + "pivot_end_time": 0.0, + "pivot_only": "False", + "pivot_start_time": 0.0, + "fire_cone_angle_vert": 2.0 + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ui_range": { + "instance_reference": "" + }, + "ui_setfacing": { + "instance_reference": "" + }, + "penetration": { + "near": 0.0, + "far": 0.0, + "mid": 0.0 + }, + "ui_map_colour": { + "red": 0.0, + "green": 0.0, + "blue": 0.0, + "alpha": 0.0 + }, + "weapon_options": { + "template_reference": { + "name": "weapon_options", + "value": "options\\none" + } + }, + "weapon_class": "grenade", + "fx_aoe_munition_name": "", + "speech_code": "", + "target_type_table": [], + "cover_table": { + "tp_defcover": { + "template_reference": { + "name": "tp_defcover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_heavy_cover": { + "template_reference": { + "name": "tp_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "tp_light_cover": { + "template_reference": { + "name": "tp_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "tp_negative_cover": { + "template_reference": { + "name": "tp_negative_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.5 + }, + "tp_water_cover": { + "template_reference": { + "name": "tp_water_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_smoke_cover": { + "template_reference": { + "name": "tp_smoke_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_garrison_cover": { + "template_reference": { + "name": "tp_garrison_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.0 + }, + "tp_trench_cover": { + "template_reference": { + "name": "tp_trench_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_light_cover": { + "template_reference": { + "name": "tp_road_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_heavy_cover": { + "template_reference": { + "name": "tp_road_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "fx_piercing_munition_name": "", + "charge_option": { + "template_reference": { + "name": "charge_option", + "value": "options\\none" + } + }, + "siege_option": { + "template_reference": { + "name": "siege_option", + "value": "options\\none" + } + }, + "brace_option": { + "template_reference": { + "name": "brace_option", + "value": "options\\none" + } + }, + "default_attack_type": "small_explosive", + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/abilities/s_stick_grenade" + } + } + ] + } + } + ], + "key": "afrika_korps" + } + } + ] + }, + "height_bonuses": { + "height_advantage": { + "height_threshold": 3.5, + "multipliers": { + "accuracy_multiplier": 1.0, + "suppression_multiplier": 1.0, + "penetration_multiplier": 1.0, + "damage_multiplier": 1.0 + }, + "negates_cover": "False" + }, + "height_disadvantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "low_height_threshold": 0.0 + }, + "fog_of_war": { + "reveal_self_on_attack": "True", + "reveal_target_on_hit": "True" + }, + "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, + "weapon_tags": [], + "building_charring_settings": { + "instance_reference": "" + }, + "audio": { + "suppress_under_fire_callout": "False" + }, + "weapon_impact_modifier": 0.0 + }, + "pbgid": 2151279.0, + "parent_pbg": { + "instance_reference": "" + } + } + }, + "light_artillery": { + "light_howitzer_parent": { + "weapon_bag": { + "accuracy": { + "near": 0.0, + "far": 0.0, + "mid": 0.0 + }, + "aim": { + "fire_aim_time": { + "max": 2.0, + "min": 2.0 + }, + "post_firing_aim_time_seconds": 1.0, + "post_firing_cooldown_interval_seconds": 0.0, + "ready_aim_time": { + "max": 1.0, + "min": 1.0 + }, + "aim_time_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + } + }, + "anim_table": { + "cooldown_time_name": "", + "state_name": "main_weapon_state", + "track_horizontal": "aim_horizontal", + "track_horizontal_speed": "", + "track_vertical": "aim_vertical", + "track_vertical_speed": "", + "variety_name": "", + "visibility_name": "", + "target_range_name": "", + "attack_speed_scale_name": "", + "attack_speed_scale_value": 1.0, + "track_world_pos_x_name": "", + "track_world_pos_y_name": "", + "track_world_pos_z_name": "", + "ability_state": "" + }, + "area_effect": { + "accuracy": { + "far": 5.0, + "near": 5.0, + "mid": 5.0 + }, + "area_info": { + "template_reference": { + "name": "area_info", + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 6.0, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" + }, + "damage": { + "far": 0.15, + "near": 0.5, + "mid": 0.4 + }, + "damage_friendly": { + "far": 0.025, + "near": 0.5, + "mid": 0.075 + }, + "distance": { + "far": 6.0, + "near": 0.0, + "mid": 0.35 + }, + "has_friendly_fire": "True", + "can_harm_shooter": "False", + "suppression": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + }, + "suppression_friendly": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + }, + "damage_all_in_hold": "True", + "aoe_penetration": { + "template_reference": { + "name": "aoe_penetration", + "value": "tables\\range_table" + }, + "far": 10.0, + "mid": 10.0, + "near": 10.0 + }, + "damage_max_members_per_squad": 4.0, + "aoe_origin_and_direction": "hit_position_and_direction", + "fx": { + "exponential_distribution_lambda": 0.0, + "num_randomized_ground_hit_fx": 0.0 + }, + "area_over_time_option": { + "template_reference": { + "name": "area_over_time_option", + "value": "" + } + } + }, + "behaviour": { + "aa_weapon": "False", + "aa_weapon_shoot_through": "False", + "artillery_force_obey_los": "False", + "attack_team_weapon_user": "False", + "can_be_offhanded": "False", + "can_be_substituted": "True", + "combat_slot_offset": 0.0, + "enable_auto_target_search": "True", + "fire_at_building_combat_slot": "False", + "ground_hit_rate": 1.0, + "ignore_shot_blocking": "True", + "non_moving_setup": "True", + "point_blank": "False", + "prevents_prone": "False", + "reset_rotation_on_teardown": "True", + "single_handed_weapon": "False", + "substitute_weapon": "False", + "support_weapon": "False", + "surprises_idle": "False", + "piercing": "False", + "reaction_radius": 5.1, + "causes_combat": "True", + "can_abort_winddown_on_weapon_switch": "False", + "reaction_type": "normal", + "ignore_relations": "False", + "wants_prone_firing_option": { + "template_reference": { + "name": "wants_prone_firing_option", + "value": "options\\none" + } + }, + "attack_ground_type": "anywhere", + "hit_pos_behaviour": "randomize_pos", + "non_moving_setup_requires_facing": "True", + "hit_everything_on_miss": "False", + "can_damage_allies": "True", + "hit_everything_on_hit": "False", + "can_abort_winddown_on_move_command": "False", + "share_parent_anim": "False", + "copy_transform_on_equip": "True", + "aa_range_multiplier": 6.0, + "can_only_fire_once_while_out_of_control": "False" + }, + "burst": { + "can_burst": "False", + "duration": { + "max": 0.0, + "min": 0.0 + }, + "incremental_target_table": { + "accuracy_multiplier": 0.0, + "search_radius": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + } + }, + "rate_of_fire": { + "max": 0.0, + "min": 0.0 + }, + "duration_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "rate_of_fire_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "focus_fire": "False", + "convert_target_to_position_before_firing": "False" + }, + "cooldown": { + "duration": { + "max": 0.5, + "min": 0.5 + }, + "duration_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "persistent_cooldownticks": "False" + }, + "damage": { + "max": 120.0, + "min": 120.0, + "damage_type": "explosive", + "allow_overkill": "False", + "on_penetrated_state_trees": [], + "on_deflected_state_trees": [], + "post_damage_state_trees": [], + "damage_target_requirement": "", + "enable_damage_modifiers": "True" + }, + "deflection": { + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "True" + }, + "fire": { + "wind_down": 1.5, + "wind_up": 0.325 + }, + "flinch_radius": 5.0, + "fx_action_target_name": "", + "fx_always_visible": "True", + "fx_building_hit_delay": 0.0, + "fx_delay_in_building": 0.0, + "fx_munition_name": "\\artillery\\artillery_small", + "fx_tracer_name": "", + "fx_tracer_speed": 0.0, + "fx_use_building_panel_normal": "True", + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "icon_name": "", + "moving": { + "accuracy_multiplier": 1.0, + "burst_multiplier": 1.0, + "cooldown_multiplier": 1.0, + "can_fire_while_moving": "False", + "moving_end_time": 0.0, + "moving_start_time": 0.0 + }, + "name": "75mm Pack Howitzer", + "priority": { + "current_target": 10.0, + "distance": { + "far": 1.0, + "near": 40.0, + "mid": 20.5, + "beyond_max_range_penalty": 0.0 + }, + "rotation": -0.5, + "window_bonus": 0.0, + "penetration": 80.0, + "suggested_target": 1000.0, + "over_penetration_priority_penalty": "True", + "vs_armor_type": 1.0, + "target": { + "vs_armor_type": 0.0, + "dps": 0.0, + "penetration": 0.0, + "current_health_percentage": 0.0, + "in_cover": 0.0, + "max_health": 0.0, + "out_of_los": -100.0 + }, + "current_target_squad": 0.0, + "randomly_target_squad_mates_of_best_priority_entity": "False", + "untargeted_by_formation_melee": 0.0, + "untargeted_by_formation_ranged": 0.0 + }, + "projectile": { + "delete_previous_on_hit": "False", + "projectile": { + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" + }, + "terrain_elevation_option": { + "template_reference": { + "name": "terrain_elevation_option", + "value": "options\\none" + } + }, + "midair_detonation_height": 0.0 + }, + "range": { + "max": 100.0, + "min": 15.0, + "distance": { + "near": 20.0, + "far": -1.0, + "mid": 40.0 + }, + "max_height": 65.0, + "max_animation_angle_distance": 55.0, + "attack_move_stop_offset": 0.0 + }, + "reload": { + "duration": { + "max": 4.5, + "min": 4.5 + }, + "duration_multiplier": { + "far": 1.0, + "near": 1.0, + "mid": 1.0 + }, + "frequency": { + "max": 0.0, + "min": 0.0 + }, + "require_reload_after_switch": "False", + "persistent_reloadticks": "False" + }, + "scatter": { + "angle_scatter": 6.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 6.0, + "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.05, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 0.0, + "tilt_scatter_chance": 0.0, + "area_scatter_option": { + "template_reference": { + "name": "area_scatter_option", + "value": "options\\none" + } + }, + "distance_guaranteed_before_hit_percentage": 0.25, + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 + }, + "setup": { + "duration": 3.0, + "has_instant_setup": "False", + "can_interrupt_setup": "False", + "attach_duration": 0.0, + "requires_aim_elevation": "True" + }, + "suppressed": { + "pinned_burst_multiplier": 1.0, + "pinned_cooldown_multiplier": 1.0, + "pinned_reload_multiplier": 1.0, + "suppressed_burst_multiplier": 1.0, + "suppressed_cooldown_multiplier": 1.0, + "suppressed_reload_multiplier": 1.0 + }, + "suppression": { + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, + "target_pinned_multipliers": { + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "target_suppressed_multipliers": { + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "amount": 0.0 + }, + "teardown": { + "duration": 2.5 + }, + "tracking": { + "fire_cone_angle": 5.0, + "normal": { + "max_down": -5.0, + "max_left": -20.0, + "max_right": 20.0, + "max_up": 45.0, + "speed_horizontal": 40.0, + "speed_vertical": 40.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -8774,12 +9415,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 20.0, + "far": 20.0, + "mid": 20.0 }, "ui_map_colour": { "red": 0.0, @@ -8793,10 +9434,47 @@ "value": "options\\none" } }, - "weapon_class": "grenade", + "weapon_class": "artillery_small", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.8, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 2.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 2.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -8864,7 +9542,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -8918,7 +9596,7 @@ "value": "options\\none" } }, - "default_attack_type": "small_explosive", + "default_attack_type": "big_explosive", "animation_role_option": { "template_reference": { "name": "animation_role_option", @@ -8933,14 +9611,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/abilities/s_stick_grenade" + "instance_reference": "animation_role/team_weapon/pack_howitzer_gun" } } ] } } ], - "key": "afrika_korps" + "key": "british" } } ] @@ -8984,16 +9662,17 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2151279.0, + "pbgid": 2151261.0, "parent_pbg": { "instance_reference": "" } } }, - "light_artillery": { - "light_howitzer_parent": { + "mortar": { + "light_medium_mortar_auto_fire_parent": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -9002,14 +9681,14 @@ }, "aim": { "fire_aim_time": { - "max": 2.0, - "min": 2.0 + "max": 0.125, + "min": 0.125 }, "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.0, - "min": 1.0 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -9019,7 +9698,7 @@ }, "anim_table": { "cooldown_time_name": "", - "state_name": "main_weapon_state", + "state_name": "ranged_weapon_state", "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", "track_vertical": "aim_vertical", @@ -9045,15 +9724,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 6.0, + "outer_radius": 4.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, - "near": 0.5, - "mid": 0.4 + "far": 0.2, + "near": 0.3, + "mid": 0.25 }, "damage_friendly": { "far": 0.025, @@ -9061,9 +9740,9 @@ "mid": 0.075 }, "distance": { - "far": 6.0, + "far": 4.5, "near": 0.0, - "mid": 0.35 + "mid": 0.5 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -9134,7 +9813,7 @@ }, "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", - "non_moving_setup_requires_facing": "True", + "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", @@ -9177,8 +9856,8 @@ }, "cooldown": { "duration": { - "max": 0.5, - "min": 0.5 + "max": 7.0, + "min": 7.0 }, "duration_multiplier": { "near": 1.0, @@ -9188,8 +9867,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 100.0, + "min": 100.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -9199,19 +9878,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, + "deflection_damage_multiplier": 0.2, "has_deflection_damage": "True" }, "fire": { - "wind_down": 1.5, - "wind_up": 0.325 + "wind_down": 1.875, + "wind_up": 1.375 }, "flinch_radius": 5.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_small", + "fx_munition_name": "\\mortars\\mortar_medium", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -9230,13 +9909,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "75mm Pack Howitzer", + "name": "m1 81mm mortar", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -9261,7 +9941,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm" }, "terrain_elevation_option": { "template_reference": { @@ -9272,21 +9952,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 100.0, - "min": 15.0, + "max": 90.0, + "min": 25.0, "distance": { "near": 20.0, "far": -1.0, "mid": 40.0 }, - "max_height": 65.0, - "max_animation_angle_distance": 55.0, + "max_height": 20.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 4.5, - "min": 4.5 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -9301,20 +9981,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 6.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 6.0, - "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_max": 7.5, + "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.05, + "distance_scatter_ratio": 0.08, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, + "tilt_max_distance": 10.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -9327,11 +10007,11 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.0, + "duration": 2.4, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -9359,21 +10039,21 @@ "amount": 0.0 }, "teardown": { - "duration": 2.5 + "duration": 1.9 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 45.0, "normal": { - "max_down": -5.0, - "max_left": -20.0, - "max_right": 20.0, - "max_up": 45.0, - "speed_horizontal": 40.0, - "speed_vertical": 40.0 + "max_down": -45.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 89.0, + "speed_horizontal": 90.0, + "speed_vertical": 90.0 }, - "pivot_end_time": 0.0, + "pivot_end_time": 2.0, "pivot_only": "False", - "pivot_start_time": 0.0, + "pivot_start_time": 2.0, "fire_cone_angle_vert": 2.0 }, "ui_name": { @@ -9386,7 +10066,7 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { "near": 20.0, @@ -9405,7 +10085,7 @@ "value": "options\\none" } }, - "weapon_class": "artillery_small", + "weapon_class": "mortar", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ @@ -9426,7 +10106,7 @@ "unit_type": "bunker", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, + "damage_multiplier": 0.5, "penetration_multiplier": 2.0, "suppression_multiplier": 1.0 }, @@ -9567,7 +10247,7 @@ "value": "options\\none" } }, - "default_attack_type": "big_explosive", + "default_attack_type": "small_explosive", "animation_role_option": { "template_reference": { "name": "animation_role_option", @@ -9582,14 +10262,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/team_weapon/pack_howitzer_gun" + "instance_reference": "animation_role/soldier/mortar_variants/us_mortar_gunner" } } ] } } ], - "key": "british" + "key": "american" } } ] @@ -9633,15 +10313,14 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, - "pbgid": 2151261.0, + "pbgid": 2163596.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" } - } - }, - "mortar": { + }, "light_medium_mortar_parent": { "weapon_bag": { "accuracy": { @@ -9885,7 +10564,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -10282,7 +10962,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2151258.0, "parent_pbg": { @@ -10528,7 +11209,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -10868,7 +11550,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2151260.0, "parent_pbg": { @@ -11117,7 +11800,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -11134,7 +11818,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11457,7 +12141,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2104303.0, "parent_pbg": { @@ -11706,10 +12391,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -12134,7 +12820,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2162446.0, "parent_pbg": { @@ -12395,7 +13082,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -12748,7 +13436,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2160356.0, "parent_pbg": { @@ -13000,7 +13689,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -13340,7 +14030,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 209223.0, "parent_pbg": { @@ -13590,7 +14281,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -13930,7 +14622,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 209222.0, "parent_pbg": { @@ -14180,7 +14873,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -14520,7 +15214,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 209067.0, "parent_pbg": { @@ -14770,7 +15465,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -15110,7 +15806,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 269814.0, "parent_pbg": { @@ -15360,7 +16057,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -15700,7 +16398,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 269815.0, "parent_pbg": { @@ -15950,7 +16649,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -16290,7 +16990,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 269816.0, "parent_pbg": { @@ -16542,9 +17243,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -16885,7 +17587,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2146745.0, "parent_pbg": { @@ -17136,9 +17839,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -17499,7 +18203,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2156302.0, "parent_pbg": { @@ -17742,9 +18447,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -18105,7 +18811,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2156301.0, "parent_pbg": { @@ -18353,9 +19060,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -18821,7 +19529,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 610472.0, "parent_pbg": { @@ -19065,9 +19774,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -19533,7 +20243,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2156236.0, "parent_pbg": { @@ -19777,9 +20488,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 100.0, @@ -20286,7 +20998,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2156436.0, "parent_pbg": { @@ -20533,9 +21246,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -20939,7 +21653,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2156319.0, "parent_pbg": { diff --git a/data/chunked/weapon/german.json b/data/chunked/weapon/german.json index d8eb48d9..c975debd 100644 --- a/data/chunked/weapon/german.json +++ b/data/chunked/weapon/german.json @@ -249,8 +249,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -267,7 +268,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -623,7 +624,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 195232.0, "parent_pbg": { @@ -878,8 +880,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -896,7 +899,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1252,7 +1255,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2140963.0, "parent_pbg": { @@ -1507,8 +1511,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -1525,7 +1530,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1881,7 +1886,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 170344.0, "parent_pbg": { @@ -2136,8 +2142,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -2154,7 +2161,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -2510,7 +2517,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 197134.0, "parent_pbg": { @@ -2765,8 +2773,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -2783,7 +2792,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -3139,7 +3148,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 195233.0, "parent_pbg": { @@ -3394,8 +3404,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -3412,7 +3423,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -3768,14 +3779,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 202965.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "88mm_emplacement_at_gun_ger": { + "75mm_lg40_he_shells_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -3784,14 +3796,14 @@ }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.5 + "max": 1.0, + "min": 1.0 }, - "post_firing_aim_time_seconds": 10000.0, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { "near": 1.0, @@ -3802,7 +3814,7 @@ "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", "track_vertical": "aim_vertical", "track_vertical_speed": "", @@ -3827,15 +3839,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 0.5, + "outer_radius": 2.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, + "far": 0.1, "near": 1.0, - "mid": 0.15 + "mid": 0.25 }, "damage_friendly": { "far": 0.025, @@ -3843,11 +3855,11 @@ "mid": 0.075 }, "distance": { - "far": 0.25, - "near": 0.15, - "mid": 0.2 + "far": 2.0, + "near": 0.5, + "mid": 1.25 }, - "has_friendly_fire": "False", + "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { "far": 0.0, @@ -3859,15 +3871,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 95.0, - "mid": 100.0, - "near": 105.0 + "far": 25.0, + "mid": 25.0, + "near": 25.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -3883,8 +3895,8 @@ } }, "behaviour": { - "aa_weapon": "True", - "aa_weapon_shoot_through": "True", + "aa_weapon": "False", + "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", @@ -3916,7 +3928,7 @@ } }, "attack_ground_type": "anywhere", - "hit_pos_behaviour": "normal_pos", + "hit_pos_behaviour": "randomize_pos", "non_moving_setup_requires_facing": "True", "hit_everything_on_miss": "False", "can_damage_allies": "True", @@ -3970,30 +3982,36 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 240.0, - "min": 240.0, + "max": 80.0, + "min": 80.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "burning_shells_ak" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, + "deflection_damage_multiplier": 0.0, "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.75, + "wind_down": 1.25, "wind_up": 0.0 }, - "flinch_radius": 4.0, + "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\grenades\\mk2_frag", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -4017,8 +4035,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -4035,7 +4054,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -4043,7 +4062,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_gun_88mm" + "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_shell_medium" }, "terrain_elevation_option": { "template_reference": { @@ -4054,12 +4073,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 70.0, + "max": 50.0, "min": 0.0, "distance": { - "near": 20.0, - "far": -1.0, - "mid": 45.0 + "near": 15.0, + "far": 50.0, + "mid": 35.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -4067,8 +4086,8 @@ }, "reload": { "duration": { - "max": 2.125, - "min": 2.0 + "max": 3.5, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -4079,7 +4098,7 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "False", + "require_reload_after_switch": "True", "persistent_reloadticks": "False" }, "scatter": { @@ -4109,7 +4128,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 1.5, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -4141,17 +4160,17 @@ "amount": 0.0 }, "teardown": { - "duration": 0.0 + "duration": 1.25 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 20.0, "normal": { - "max_down": -45.0, - "max_left": -180.0, - "max_right": 180.0, + "max_down": -22.0, + "max_left": -40.0, + "max_right": 40.0, "max_up": 45.0, - "speed_horizontal": 25.0, - "speed_vertical": 60.0 + "speed_horizontal": 24.0, + "speed_vertical": 24.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -4165,15 +4184,15 @@ } }, "ui_range": { - "instance_reference": "ui_reticule/squad_combat_range" + "instance_reference": "" }, "ui_setfacing": { "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 340.0, - "far": 300.0, - "mid": 320.0 + "near": 160.0, + "far": 80.0, + "mid": 120.0 }, "ui_map_colour": { "red": 0.0, @@ -4190,32 +4209,7 @@ "weapon_class": "at_gun", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "infantry", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.25, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "aircraft", - "weapon_multipliers": { - "accuracy_multiplier": 1.25, - "damage_multiplier": 2.5, - "penetration_multiplier": 5.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -4235,7 +4229,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.1 + "suppression_multiplier": 1.0 }, "tp_light_cover": { "template_reference": { @@ -4245,17 +4239,17 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 1.0 }, "tp_negative_cover": { "template_reference": { "name": "tp_negative_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.25, - "damage_multiplier": 1.25, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.5 + "suppression_multiplier": 1.0 }, "tp_water_cover": { "template_reference": { @@ -4272,7 +4266,7 @@ "name": "tp_smoke_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.25, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 @@ -4282,10 +4276,10 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.25, - "damage_multiplier": 0.5, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.0 + "suppression_multiplier": 1.0 }, "tp_trench_cover": { "template_reference": { @@ -4348,15 +4342,15 @@ "height_advantage": { "height_threshold": 0.0, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.1, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "False" + "negates_cover": "True" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.5, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -4369,8 +4363,28 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/team_weapon/ger_lg40_75mm_gun" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "fog_of_war": { "reveal_self_on_attack": "True", @@ -4383,14 +4397,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 188403.0, + "pbgid": 2163582.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "88mm_pak43_at_gun_ger": { + "88mm_emplacement_at_gun_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -4402,7 +4417,7 @@ "max": 0.5, "min": 0.5 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 10000.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 0.125, @@ -4417,7 +4432,7 @@ "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "aim_vertical", "track_vertical_speed": "", @@ -4459,7 +4474,7 @@ }, "distance": { "far": 0.25, - "near": 0.1, + "near": 0.15, "mid": 0.2 }, "has_friendly_fire": "False", @@ -4480,9 +4495,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 57.5, - "mid": 62.5, - "near": 70.0 + "far": 95.0, + "mid": 100.0, + "near": 105.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -4498,8 +4513,8 @@ } }, "behaviour": { - "aa_weapon": "False", - "aa_weapon_shoot_through": "False", + "aa_weapon": "True", + "aa_weapon_shoot_through": "True", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", @@ -4531,7 +4546,7 @@ } }, "attack_ground_type": "anywhere", - "hit_pos_behaviour": "randomize_pos", + "hit_pos_behaviour": "normal_pos", "non_moving_setup_requires_facing": "True", "hit_everything_on_miss": "False", "can_damage_allies": "True", @@ -4585,8 +4600,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 160.0, - "min": 160.0, + "max": 240.0, + "min": 240.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -4600,15 +4615,15 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.5, + "wind_down": 1.75, "wind_up": 0.0 }, - "flinch_radius": 0.0, + "flinch_radius": 4.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -4624,16 +4639,17 @@ "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", - "moving_end_time": 1.5, - "moving_start_time": 1.2 + "moving_end_time": 0.75, + "moving_start_time": 0.6 }, "name": "", "priority": { "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -4650,7 +4666,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -4673,7 +4689,7 @@ "min": 0.0, "distance": { "near": 20.0, - "far": 70.0, + "far": -1.0, "mid": 45.0 }, "max_height": -1.0, @@ -4682,8 +4698,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.5 + "max": 2.125, + "min": 2.0 }, "duration_multiplier": { "far": 1.0, @@ -4694,25 +4710,25 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "True", + "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, + "distance_scatter_max": 3.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.4, - "distance_scatter_ratio": 1.0, - "fow_angle_multiplier": 3.0, - "fow_distance_multiplier": 1.0, + "distance_scatter_offset": 0.25, + "distance_scatter_ratio": 0.1, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 10.0, - "tilt_scatter_chance": "tilt_scatter_chance", + "tilt_max_distance": 0.0, + "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -4724,7 +4740,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.4, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -4756,17 +4772,17 @@ "amount": 0.0 }, "teardown": { - "duration": 2.6 + "duration": 0.0 }, "tracking": { - "fire_cone_angle": 20.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -10.0, - "max_left": -40.0, - "max_right": 40.0, - "max_up": 25.0, - "speed_horizontal": 18.0, - "speed_vertical": 18.0 + "max_down": -45.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 45.0, + "speed_horizontal": 25.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -4780,15 +4796,15 @@ } }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/squad_combat_range" }, "ui_setfacing": { "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 280.0, - "far": 140.0, - "mid": 180.0 + "near": 340.0, + "far": 300.0, + "mid": 320.0 }, "ui_map_colour": { "red": 0.0, @@ -4817,6 +4833,18 @@ }, "base_damage_modifier": 0.0 } + }, + { + "target_unit_type_multipliers": { + "unit_type": "aircraft", + "weapon_multipliers": { + "accuracy_multiplier": 1.25, + "damage_multiplier": 2.5, + "penetration_multiplier": 5.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } } ], "cover_table": { @@ -4885,7 +4913,7 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.25, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 @@ -4972,28 +5000,8 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/team_weapon/ger_antitank_88mm_pak43_gun" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - } - ] + "value": "options\\none" + } }, "fog_of_war": { "reveal_self_on_attack": "True", @@ -5006,32 +5014,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, - "pbgid": 2062475.0, + "pbgid": 188403.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } - } - }, - "infantry_anti_tank_weapon": { - "grb_39_grenade_launcher_ap_ger": { + }, + "88mm_pak43_at_gun_ger": { "weapon_bag": { "accuracy": { - "near": 0.15, - "far": 0.025, + "near": 0.075, + "far": 0.04, "mid": 0.045 }, "aim": { "fire_aim_time": { - "max": 0.625, - "min": 0.625 + "max": 0.5, + "min": 0.5 }, - "post_firing_aim_time_seconds": 1.25, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.625, - "min": 0.625 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -5041,7 +5048,7 @@ }, "anim_table": { "cooldown_time_name": "", - "state_name": "ranged_weapon_state", + "state_name": "main_weapon_state", "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", "track_vertical": "aim_vertical", @@ -5084,10 +5091,10 @@ }, "distance": { "far": 0.25, - "near": 0.15, + "near": 0.1, "mid": 0.2 }, - "has_friendly_fire": "True", + "has_friendly_fire": "False", "can_harm_shooter": "False", "suppression": { "far": 0.0, @@ -5105,9 +5112,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 95.0, - "mid": 100.0, - "near": 105.0 + "far": 57.5, + "mid": 62.5, + "near": 70.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -5134,7 +5141,7 @@ "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "False", @@ -5144,7 +5151,7 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 4.0, + "reaction_radius": 0.5, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -5157,7 +5164,7 @@ }, "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", - "non_moving_setup_requires_facing": "False", + "non_moving_setup_requires_facing": "True", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", @@ -5199,8 +5206,8 @@ }, "cooldown": { "duration": { - "max": 4.5, - "min": 4.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -5210,8 +5217,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 60.0, - "min": 60.0, + "max": 160.0, + "min": 160.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -5225,15 +5232,15 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.25, + "wind_down": 1.5, "wind_up": 0.0 }, - "flinch_radius": 3.5, + "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\grenades\\mk2_frag", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -5243,26 +5250,27 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_grb_grenade_launcher", + "icon_name": "", "moving": { "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", - "moving_end_time": 0.0, - "moving_start_time": 0.0 + "moving_end_time": 1.5, + "moving_start_time": 1.2 }, "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.05, + "rotation": -0.15, "window_bonus": 0.0, - "penetration": 2.0, + "penetration": 140.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -5275,7 +5283,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -5283,7 +5291,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_grenade_grb39" + "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_gun_88mm" }, "terrain_elevation_option": { "template_reference": { @@ -5294,12 +5302,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, + "max": 70.0, "min": 0.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 20.0, + "far": 70.0, + "mid": 45.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -5307,8 +5315,8 @@ }, "reload": { "duration": { - "max": 4.5, - "min": 4.0 + "max": 3.5, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -5323,20 +5331,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 6.0, + "angle_scatter": 5.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 4.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.55, - "distance_scatter_ratio": 0.6, - "fow_angle_multiplier": 1.25, - "fow_distance_multiplier": 1.25, + "distance_scatter_offset": 0.4, + "distance_scatter_ratio": 1.0, + "fow_angle_multiplier": 3.0, + "fow_distance_multiplier": 1.0, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, + "tilt_max_distance": 10.0, "tilt_scatter_chance": "tilt_scatter_chance", "area_scatter_option": { "template_reference": { @@ -5349,7 +5357,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 2.4, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -5381,17 +5389,17 @@ "amount": 0.0 }, "teardown": { - "duration": 0.0 + "duration": 2.6 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 20.0, "normal": { - "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, - "max_up": 45.0, - "speed_horizontal": 120.0, - "speed_vertical": 90.0 + "max_down": -10.0, + "max_left": -40.0, + "max_right": 40.0, + "max_up": 25.0, + "speed_horizontal": 18.0, + "speed_vertical": 18.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -5401,19 +5409,19 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11221245" + "value": "0" } }, "ui_range": { "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 90.0, - "far": 40.0, - "mid": 60.0 + "near": 280.0, + "far": 140.0, + "mid": 180.0 }, "ui_map_colour": { "red": 0.0, @@ -5427,33 +5435,21 @@ "value": "options\\none" } }, - "weapon_class": "grenade_launcher", + "weapon_class": "at_gun", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "building", + "unit_type": "infantry", "weapon_multipliers": { - "accuracy_multiplier": 10.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.25, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 } - }, - { - "target_unit_type_multipliers": { - "unit_type": "bunker", - "weapon_multipliers": { - "accuracy_multiplier": 10.0, - "damage_multiplier": 1.5, - "penetration_multiplier": 10.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } } ], "cover_table": { @@ -5522,8 +5518,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.4, - "damage_multiplier": 0.25, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -5586,7 +5582,7 @@ }, "height_bonuses": { "height_advantage": { - "height_threshold": 3.5, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, @@ -5620,7 +5616,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_panzerbusche_39_gunner" + "instance_reference": "animation_role/team_weapon/ger_antitank_88mm_pak43_gun" } } ] @@ -5643,19 +5639,22 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, - "pbgid": 204705.0, + "pbgid": 2062475.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } - }, - "grb_39_grenade_launcher_he_ger": { + } + }, + "infantry_anti_tank_weapon": { + "grb_39_grenade_launcher_ap_ger": { "weapon_bag": { "accuracy": { - "near": 0.025, - "far": 0.05, - "mid": 0.015 + "near": 0.15, + "far": 0.025, + "mid": 0.045 }, "aim": { "fire_aim_time": { @@ -5702,15 +5701,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 2.5, + "outer_radius": 0.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.1, + "far": 0.05, "near": 1.0, - "mid": 0.25 + "mid": 0.15 }, "damage_friendly": { "far": 0.025, @@ -5718,9 +5717,9 @@ "mid": 0.075 }, "distance": { - "far": 2.0, - "near": 0.5, - "mid": 1.25 + "far": 0.25, + "near": 0.15, + "mid": 0.2 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -5734,15 +5733,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "True", + "damage_all_in_hold": "False", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 25.0, - "mid": 25.0, - "near": 25.0 + "far": 95.0, + "mid": 100.0, + "near": 105.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -5845,9 +5844,9 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 45.0, - "min": 45.0, - "damage_type": "explosive", + "max": 60.0, + "min": 60.0, + "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], @@ -5856,14 +5855,14 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, + "deflection_damage_multiplier": 0.15, "has_deflection_damage": "False" }, "fire": { "wind_down": 0.25, "wind_up": 0.0 }, - "flinch_radius": 10.0, + "flinch_radius": 3.5, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, @@ -5891,9 +5890,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -5910,7 +5910,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -5930,7 +5930,7 @@ }, "range": { "max": 35.0, - "min": 10.0, + "min": 0.0, "distance": { "near": -1.0, "far": -1.0, @@ -5958,12 +5958,12 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 6.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 3.0, + "distance_scatter_max": 4.0, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.55, "distance_scatter_ratio": 0.6, @@ -6046,9 +6046,9 @@ "instance_reference": "" }, "penetration": { - "near": 25.0, - "far": 25.0, - "mid": 25.0 + "near": 90.0, + "far": 40.0, + "mid": 60.0 }, "ui_map_colour": { "red": 0.0, @@ -6157,8 +6157,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.5, + "accuracy_multiplier": 0.4, + "damage_multiplier": 0.25, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -6278,30 +6278,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, - "pbgid": 2030192.0, + "pbgid": 204705.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "improved_panzerfaust_grenadier_ger": { + "grb_39_grenade_launcher_he_ger": { "weapon_bag": { "accuracy": { - "near": 11.0, - "far": 11.0, - "mid": 11.0 + "near": 0.025, + "far": 0.05, + "mid": 0.015 }, "aim": { "fire_aim_time": { - "max": 1.0, - "min": 0.75 + "max": 0.625, + "min": 0.625 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 1.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.5, - "min": 0.5 + "max": 0.625, + "min": 0.625 }, "aim_time_multiplier": { "near": 1.0, @@ -6337,15 +6338,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 0.5, + "outer_radius": 2.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, + "far": 0.1, "near": 1.0, - "mid": 0.15 + "mid": 0.25 }, "damage_friendly": { "far": 0.025, @@ -6353,11 +6354,11 @@ "mid": 0.075 }, "distance": { - "far": 0.25, - "near": 0.15, - "mid": 0.2 + "far": 2.0, + "near": 0.5, + "mid": 1.25 }, - "has_friendly_fire": "False", + "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { "far": 0.0, @@ -6369,15 +6370,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 65.0, - "mid": 70.0, - "near": 75.0 + "far": 25.0, + "mid": 25.0, + "near": 25.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -6403,18 +6404,18 @@ "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, - "ignore_shot_blocking": "True", + "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "False", - "prevents_prone": "True", + "prevents_prone": "False", "reset_rotation_on_teardown": "False", "share_parent_anim": "False", "single_handed_weapon": "False", - "substitute_weapon": "True", + "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 3.0, + "reaction_radius": 4.0, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -6469,8 +6470,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 4.5, + "min": 4.0 }, "duration_multiplier": { "near": 1.0, @@ -6480,17 +6481,11 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, - "damage_type": "ballistic", + "max": 45.0, + "min": 45.0, + "damage_type": "explosive", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "trigger_critical\\vehicle\\conditional_engine_damage" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -6501,7 +6496,7 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.0, + "wind_down": 0.25, "wind_up": 0.0 }, "flinch_radius": 10.0, @@ -6509,7 +6504,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small", + "fx_munition_name": "\\grenades\\mk2_frag", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -6519,7 +6514,7 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_grb_grenade_launcher", "moving": { "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, @@ -6530,15 +6525,16 @@ }, "name": "", "priority": { - "current_target": 3.0, + "current_target": 8.0, "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, - "penetration": 40.0, + "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -6551,7 +6547,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -6559,7 +6555,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_rocket_panzerfaust" + "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_grenade_grb39" }, "terrain_elevation_option": { "template_reference": { @@ -6570,8 +6566,8 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 32.0, - "min": 0.0, + "max": 35.0, + "min": 10.0, "distance": { "near": -1.0, "far": -1.0, @@ -6583,8 +6579,8 @@ }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 4.5, + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -6595,25 +6591,25 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "False", + "require_reload_after_switch": "True", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.5, + "angle_scatter": 5.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, + "distance_scatter_max": 3.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.2, - "distance_scatter_ratio": 1.0, + "distance_scatter_offset": 0.55, + "distance_scatter_ratio": 0.6, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, - "tilt_scatter_chance": 0.0, + "tilt_scatter_chance": "tilt_scatter_chance", "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -6662,11 +6658,11 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -45.0, - "max_left": -45.0, - "max_right": 45.0, + "max_down": -90.0, + "max_left": -60.0, + "max_right": 60.0, "max_up": 45.0, - "speed_horizontal": 90.0, + "speed_horizontal": 120.0, "speed_vertical": 90.0 }, "pivot_end_time": 0.0, @@ -6677,7 +6673,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221245" } }, "ui_range": { @@ -6687,9 +6683,9 @@ "instance_reference": "" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 25.0, + "far": 25.0, + "mid": 25.0 }, "ui_map_colour": { "red": 0.0, @@ -6703,21 +6699,33 @@ "value": "options\\none" } }, - "weapon_class": "bazooka", + "weapon_class": "grenade_launcher", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "truck_4x4", + "unit_type": "building", "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.8, + "accuracy_multiplier": 10.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 } + }, + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 10.0, + "damage_multiplier": 1.5, + "penetration_multiplier": 10.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } } ], "cover_table": { @@ -6786,8 +6794,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.4, - "damage_multiplier": 0.25, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -6884,7 +6892,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/abilities/s_panzerfaust" + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_panzerbusche_39_gunner" } } ] @@ -6907,29 +6915,30 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, - "pbgid": 197244.0, + "pbgid": 2030192.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "panzerbuchse39_at_rifle_ger": { + "improved_panzerfaust_grenadier_ger": { "weapon_bag": { "accuracy": { - "near": 0.15, - "far": 0.05, - "mid": 0.06 + "near": 11.0, + "far": 11.0, + "mid": 11.0 }, "aim": { "fire_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 1.0, + "min": 0.75 }, - "post_firing_aim_time_seconds": 0.25, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.0, + "max": 0.5, "min": 0.5 }, "aim_time_multiplier": { @@ -6941,9 +6950,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -6972,9 +6981,9 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.025, - "near": 0.1, - "mid": 0.05 + "far": 0.05, + "near": 1.0, + "mid": 0.15 }, "damage_friendly": { "far": 0.025, @@ -6982,9 +6991,9 @@ "mid": 0.075 }, "distance": { - "far": 0.2, - "near": 0.1, - "mid": 0.15 + "far": 0.25, + "near": 0.15, + "mid": 0.2 }, "has_friendly_fire": "False", "can_harm_shooter": "False", @@ -7004,9 +7013,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 55.0, - "mid": 60.0, - "near": 65.0 + "far": 65.0, + "mid": 70.0, + "near": 75.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -7032,18 +7041,18 @@ "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, - "ignore_shot_blocking": "False", + "ignore_shot_blocking": "True", "non_moving_setup": "False", "point_blank": "False", - "prevents_prone": "False", + "prevents_prone": "True", "reset_rotation_on_teardown": "False", "share_parent_anim": "False", "single_handed_weapon": "False", - "substitute_weapon": "False", + "substitute_weapon": "True", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 0.5, + "reaction_radius": 3.0, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -7109,19 +7118,14 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 50.0, - "min": 50.0, + "max": 120.0, + "min": 120.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "improvised_armor_snare_bonus_us\\attack_type_panzerbuchse\\panzerbuchse_attack_selector" - } - }, - { - "container": { - "state_tree": "sharpshooter_instant_kill_aus_uk" + "state_tree": "trigger_critical\\vehicle\\conditional_engine_damage" } } ], @@ -7131,11 +7135,11 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, - "has_deflection_damage": "True" + "deflection_damage_multiplier": 0.0, + "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.6, + "wind_down": 1.0, "wind_up": 0.0 }, "flinch_radius": 10.0, @@ -7143,7 +7147,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "cannon\\shell_small_autocannon", + "fx_munition_name": "\\cannon\\shell_small", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -7153,7 +7157,7 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_ptrs", + "icon_name": "", "moving": { "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, @@ -7162,13 +7166,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "panzerbusche39", + "name": "", "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -7185,7 +7190,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -7193,7 +7198,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_rifle_anti_tank" + "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_rocket_panzerfaust" }, "terrain_elevation_option": { "template_reference": { @@ -7204,12 +7209,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, + "max": 32.0, "min": 0.0, "distance": { - "near": 10.0, - "far": 35.0, - "mid": 20.0 + "near": -1.0, + "far": -1.0, + "mid": -1.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -7217,8 +7222,8 @@ }, "reload": { "duration": { - "max": 4.5, - "min": 4.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -7233,28 +7238,28 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 4.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.6, + "distance_scatter_offset": 0.2, "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, - "tilt_scatter_chance": "tilt_scatter_chance", + "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.3, + "distance_guaranteed_before_hit_percentage": 0.0, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -7270,7 +7275,7 @@ "pinned_cooldown_multiplier": 1.0, "pinned_reload_multiplier": 1.0, "suppressed_burst_multiplier": 1.0, - "suppressed_cooldown_multiplier": 1.5, + "suppressed_cooldown_multiplier": 1.0, "suppressed_reload_multiplier": 1.0 }, "suppression": { @@ -7296,11 +7301,11 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, + "max_down": -45.0, + "max_left": -45.0, + "max_right": 45.0, "max_up": 45.0, - "speed_horizontal": 180.0, + "speed_horizontal": 90.0, "speed_vertical": 90.0 }, "pivot_end_time": 0.0, @@ -7311,7 +7316,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11222418" + "value": "0" } }, "ui_range": { @@ -7321,9 +7326,9 @@ "instance_reference": "" }, "penetration": { - "near": 160.0, - "far": 70.0, - "mid": 90.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -7337,28 +7342,16 @@ "value": "options\\none" } }, - "weapon_class": "panzerbuchse", + "weapon_class": "bazooka", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "infantry", - "weapon_multipliers": { - "accuracy_multiplier": 0.5, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "building", + "unit_type": "truck_4x4", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "damage_multiplier": 0.8, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -7498,15 +7491,15 @@ "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.1, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "True" + "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.5, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -7530,14 +7523,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/s_panzerbuchse_gunner" + "instance_reference": "animation_role/soldier/abilities/s_panzerfaust" } } ] } } ], - "key": "afrika_korps" + "key": "wehrmacht" } } ] @@ -7553,30 +7546,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 2032557.0, + "pbgid": 197244.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "panzerfaust_grenadier_ger": { + "panzerbuchse39_at_rifle_ger": { "weapon_bag": { "accuracy": { - "near": 11.0, - "far": 11.0, - "mid": 11.0 + "near": 0.15, + "far": 0.05, + "mid": 0.06 }, "aim": { "fire_aim_time": { - "max": 1.0, - "min": 0.75 + "max": 0.75, + "min": 0.5 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 1.0, - "min": 1.0 + "min": 0.5 }, "aim_time_multiplier": { "near": 1.0, @@ -7587,9 +7581,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -7610,13 +7604,17 @@ "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 0.5, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, - "near": 1.0, - "mid": 0.15 + "far": 0.025, + "near": 0.1, + "mid": 0.05 }, "damage_friendly": { "far": 0.025, @@ -7624,9 +7622,9 @@ "mid": 0.075 }, "distance": { - "far": 0.25, - "near": 0.15, - "mid": 0.2 + "far": 0.2, + "near": 0.1, + "mid": 0.15 }, "has_friendly_fire": "False", "can_harm_shooter": "False", @@ -7646,9 +7644,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 65.0, - "mid": 70.0, - "near": 75.0 + "far": 55.0, + "mid": 60.0, + "near": 65.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -7677,15 +7675,15 @@ "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "False", - "prevents_prone": "True", + "prevents_prone": "False", "reset_rotation_on_teardown": "False", "share_parent_anim": "False", "single_handed_weapon": "False", - "substitute_weapon": "True", + "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 3.0, + "reaction_radius": 0.5, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -7699,7 +7697,7 @@ "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", "non_moving_setup_requires_facing": "False", - "hit_everything_on_miss": "True", + "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", @@ -7751,34 +7749,33 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 50.0, + "min": 50.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "apply_additional_snare_damage\\standard_snare" + "state_tree": "improvised_armor_snare_bonus_us\\attack_type_panzerbuchse\\panzerbuchse_attack_selector" } - } - ], - "on_deflected_state_trees": [], - "post_damage_state_trees": [ + }, { "container": { - "state_tree": "trigger_critical\\vehicle\\conditional_engine_damage" + "state_tree": "sharpshooter_instant_kill_aus_uk" } } ], + "on_deflected_state_trees": [], + "post_damage_state_trees": [], "damage_target_requirement": "", - "enable_damage_modifiers": "False" + "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "True" }, "fire": { - "wind_down": 1.0, + "wind_down": 1.6, "wind_up": 0.0 }, "flinch_radius": 10.0, @@ -7786,7 +7783,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small", + "fx_munition_name": "cannon\\shell_small_autocannon", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -7796,7 +7793,7 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_ptrs", "moving": { "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, @@ -7805,13 +7802,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "panzerbusche39", "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -7828,7 +7826,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -7836,7 +7834,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_rocket_panzerfaust" + "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_rifle_anti_tank" }, "terrain_elevation_option": { "template_reference": { @@ -7847,12 +7845,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 28.0, + "max": 35.0, "min": 0.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 10.0, + "far": 35.0, + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -7860,8 +7858,8 @@ }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 4.5, + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -7876,28 +7874,28 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.5, + "angle_scatter": 4.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, + "distance_scatter_max": 5.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.2, + "distance_scatter_offset": 0.6, "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, - "tilt_scatter_chance": 0.0, + "tilt_scatter_chance": "tilt_scatter_chance", "area_scatter_option": { "template_reference": { "name": "area_scatter_option", "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.0, + "distance_guaranteed_before_hit_percentage": 0.3, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -7913,7 +7911,7 @@ "pinned_cooldown_multiplier": 1.0, "pinned_reload_multiplier": 1.0, "suppressed_burst_multiplier": 1.0, - "suppressed_cooldown_multiplier": 1.0, + "suppressed_cooldown_multiplier": 1.5, "suppressed_reload_multiplier": 1.0 }, "suppression": { @@ -7939,11 +7937,11 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -45.0, - "max_left": -45.0, - "max_right": 45.0, + "max_down": -90.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 45.0, - "speed_horizontal": 90.0, + "speed_horizontal": 180.0, "speed_vertical": 90.0 }, "pivot_end_time": 0.0, @@ -7954,7 +7952,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11222418" } }, "ui_range": { @@ -7964,9 +7962,9 @@ "instance_reference": "" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 160.0, + "far": 70.0, + "mid": 90.0 }, "ui_map_colour": { "red": 0.0, @@ -7980,16 +7978,28 @@ "value": "options\\none" } }, - "weapon_class": "bazooka", + "weapon_class": "panzerbuchse", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "truck_4x4", + "unit_type": "infantry", + "weapon_multipliers": { + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "building", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.8, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -8129,15 +8139,15 @@ "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.1, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "False" + "negates_cover": "True" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.5, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -8161,14 +8171,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/abilities/s_panzerfaust" + "instance_reference": "animation_role/soldier/s_panzerbuchse_gunner" } } ] } } ], - "key": "wehrmacht" + "key": "afrika_korps" } } ] @@ -8184,14 +8194,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, - "pbgid": 173667.0, + "pbgid": 2032557.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "panzerfaust_grenadier_veteran_3_ger": { + "panzerfaust_grenadier_ger": { "weapon_bag": { "accuracy": { "near": 11.0, @@ -8440,9 +8451,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -8459,7 +8471,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -8478,7 +8490,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 33.0, + "max": 28.0, "min": 0.0, "distance": { "near": -1.0, @@ -8815,14 +8827,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 2162235.0, + "pbgid": 173667.0, "parent_pbg": { - "instance_reference": "weapon/german/ballistic_weapon/infantry_anti_tank_weapon/panzerfaust_grenadier_ger" + "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "panzerfaust_grenadier_veteran_ger": { + "panzerfaust_grenadier_veteran_3_ger": { "weapon_bag": { "accuracy": { "near": 11.0, @@ -9071,9 +9084,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -9090,7 +9104,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -9446,43 +9460,44 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 2162234.0, + "pbgid": 2162235.0, "parent_pbg": { "instance_reference": "weapon/german/ballistic_weapon/infantry_anti_tank_weapon/panzerfaust_grenadier_ger" } }, - "panzerschreck_stormtrooper_ger": { + "panzerfaust_grenadier_veteran_ger": { "weapon_bag": { "accuracy": { - "near": 0.0844, - "far": 0.04, - "mid": 0.0563 + "near": 11.0, + "far": 11.0, + "mid": 11.0 }, "aim": { "fire_aim_time": { - "max": 1.25, - "min": 1.0 + "max": 1.0, + "min": 0.75 }, - "post_firing_aim_time_seconds": 1.25, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.25, + "max": 1.0, "min": 1.0 }, "aim_time_multiplier": { - "near": 0.85, - "far": 2.0, - "mid": 1.5 + "near": 1.0, + "far": 1.0, + "mid": 1.0 } }, "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -9539,9 +9554,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 95.0, - "mid": 100.0, - "near": 105.0 + "far": 65.0, + "mid": 70.0, + "near": 75.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -9570,15 +9585,15 @@ "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "False", - "prevents_prone": "False", + "prevents_prone": "True", "reset_rotation_on_teardown": "False", "share_parent_anim": "False", "single_handed_weapon": "False", - "substitute_weapon": "False", + "substitute_weapon": "True", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 0.5, + "reaction_radius": 3.0, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -9592,7 +9607,7 @@ "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", "non_moving_setup_requires_facing": "False", - "hit_everything_on_miss": "False", + "hit_everything_on_miss": "True", "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", @@ -9633,8 +9648,8 @@ }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.5 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -9644,28 +9659,34 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 160.0, - "min": 160.0, + "max": 120.0, + "min": 120.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "improvised_armor_snare_bonus_us\\attack_type_snare_panzerschrek\\snare_panzerschrek_attack_selector" + "state_tree": "apply_additional_snare_damage\\standard_snare" } } ], "on_deflected_state_trees": [], - "post_damage_state_trees": [], + "post_damage_state_trees": [ + { + "container": { + "state_tree": "trigger_critical\\vehicle\\conditional_engine_damage" + } + } + ], "damage_target_requirement": "", - "enable_damage_modifiers": "True" + "enable_damage_modifiers": "False" }, "deflection": { - "deflection_damage_multiplier": 0.15, + "deflection_damage_multiplier": 0.0, "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.5, + "wind_down": 1.0, "wind_up": 0.0 }, "flinch_radius": 10.0, @@ -9683,7 +9704,7 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_panzerschreck", + "icon_name": "", "moving": { "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, @@ -9696,9 +9717,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -9715,7 +9737,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -9723,7 +9745,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/american/p_gun_rocket_bazooka" + "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_rocket_panzerfaust" }, "terrain_elevation_option": { "template_reference": { @@ -9734,12 +9756,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, + "max": 33.0, "min": 0.0, "distance": { - "near": 10.0, - "far": 35.0, - "mid": 22.5 + "near": -1.0, + "far": -1.0, + "mid": -1.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -9747,8 +9769,8 @@ }, "reload": { "duration": { - "max": 3.75, - "min": 3.5 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -9763,21 +9785,21 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 50.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": -0.5, - "distance_scatter_ratio": 0.5, + "distance_scatter_offset": 0.2, + "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, - "tilt_scatter_chance": "tilt_scatter_chance", + "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -9826,11 +9848,11 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, + "max_down": -45.0, + "max_left": -45.0, + "max_right": 45.0, "max_up": 45.0, - "speed_horizontal": 120.0, + "speed_horizontal": 90.0, "speed_vertical": 90.0 }, "pivot_end_time": 0.0, @@ -9841,7 +9863,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11235783" + "value": "0" } }, "ui_range": { @@ -9851,9 +9873,9 @@ "instance_reference": "" }, "penetration": { - "near": 300.0, - "far": 130.0, - "mid": 180.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -9873,34 +9895,10 @@ "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "building", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "building", + "unit_type": "truck_4x4", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "infantry", - "weapon_multipliers": { - "accuracy_multiplier": 0.5, - "damage_multiplier": 1.0, + "damage_multiplier": 0.8, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -10040,15 +10038,15 @@ "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.1, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "True" + "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.5, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -10072,7 +10070,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/s_bazooka_gunner" + "instance_reference": "animation_role/soldier/abilities/s_panzerfaust" } } ] @@ -10081,60 +10079,6 @@ ], "key": "wehrmacht" } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/s_bazooka_gunner" - } - } - ] - } - } - ], - "key": "american" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/s_bazooka_gunner" - } - } - ] - } - } - ], - "key": "british" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/s_bazooka_gunner" - } - } - ] - } - } - ], - "key": "afrika_korps" - } } ] }, @@ -10149,45 +10093,44 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 188679.0, + "pbgid": 2162234.0, "parent_pbg": { - "instance_reference": "weapon/common/parent/ballistic_parent" + "instance_reference": "weapon/german/ballistic_weapon/infantry_anti_tank_weapon/panzerfaust_grenadier_ger" } - } - }, - "tank_gun": { - "20mm_8_rad_ger": { + }, + "panzerschreck_stormtrooper_ger": { "weapon_bag": { "accuracy": { - "near": 0.52, - "far": 0.36, - "mid": 0.424 + "near": 0.0844, + "far": 0.04, + "mid": 0.0563 }, "aim": { "fire_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 1.25, + "min": 1.0 }, - "post_firing_aim_time_seconds": 4.0, + "post_firing_aim_time_seconds": 1.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 1.25, + "min": 1.0 }, "aim_time_multiplier": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.85, + "far": 2.0, + "mid": 1.5 } }, "anim_table": { "cooldown_time_name": "", - "state_name": "main_weapon_state", + "state_name": "ranged_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -10208,17 +10151,13 @@ "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 1.25, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" + "value": "options\\area_info_options\\point_area_option" + } }, "damage": { - "far": 0.15, + "far": 0.05, "near": 1.0, - "mid": 0.3 + "mid": 0.15 }, "damage_friendly": { "far": 0.025, @@ -10226,11 +10165,11 @@ "mid": 0.075 }, "distance": { - "far": 0.75, - "near": 0.5, - "mid": 0.67 + "far": 0.25, + "near": 0.15, + "mid": 0.2 }, - "has_friendly_fire": "True", + "has_friendly_fire": "False", "can_harm_shooter": "False", "suppression": { "far": 0.0, @@ -10248,11 +10187,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1.0, - "mid": 1.0, - "near": 1.0 + "far": 95.0, + "mid": 100.0, + "near": 105.0 }, - "damage_max_members_per_squad": 2.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -10270,8 +10209,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", - "can_be_substituted": "True", + "can_be_offhanded": "False", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -10287,9 +10226,9 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 2.0, + "reaction_radius": 0.5, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "True", + "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -10299,12 +10238,12 @@ } }, "attack_ground_type": "anywhere", - "hit_pos_behaviour": "normal_pos", + "hit_pos_behaviour": "randomize_pos", "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -10312,20 +10251,20 @@ "burst": { "can_burst": "False", "duration": { - "max": 3.0, - "min": 2.0 + "max": 0.0, + "min": 0.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.0, "search_radius": { - "far": 8.0, - "near": 4.0, - "mid": 6.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { - "max": 3.0, - "min": 3.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -10342,8 +10281,8 @@ }, "cooldown": { "duration": { - "max": 0.25, - "min": 0.25 + "max": 3.5, + "min": 3.5 }, "duration_multiplier": { "near": 1.0, @@ -10353,30 +10292,36 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 16.0, - "min": 16.0, + "max": 160.0, + "min": 160.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "improvised_armor_snare_bonus_us\\attack_type_snare_panzerschrek\\snare_panzerschrek_attack_selector" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, + "deflection_damage_multiplier": 0.15, "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.125, + "wind_down": 0.5, "wind_up": 0.0 }, - "flinch_radius": 2.0, - "fx_action_target_name": "20mm_target", + "flinch_radius": 10.0, + "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small_autocannon", + "fx_munition_name": "\\cannon\\shell_small", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -10386,12 +10331,12 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_panzerschreck", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "True", + "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, @@ -10399,13 +10344,14 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.01, + "rotation": -0.05, "window_bonus": 0.0, - "penetration": 10.0, + "penetration": 40.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -10418,7 +10364,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -10426,7 +10372,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_20mm_axis" + "instance_reference": "ebps/gameplay/projectiles/races/american/p_gun_rocket_bazooka" }, "terrain_elevation_option": { "template_reference": { @@ -10437,12 +10383,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 35.0, "min": 0.0, "distance": { "near": 10.0, - "far": 40.0, - "mid": 20.0 + "far": 35.0, + "mid": 22.5 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -10450,8 +10396,8 @@ }, "reload": { "duration": { - "max": 1.5, - "min": 1.25 + "max": 3.75, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -10459,28 +10405,28 @@ "mid": 1.0 }, "frequency": { - "max": 9.0, - "min": 9.0 + "max": 0.0, + "min": 0.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 3.5, - "burst_pattern_enable": "True", - "delay_bracket_change_chance": 1.0, + "angle_scatter": 50.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 3.5, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 1.0, - "fow_angle_multiplier": 1.1, - "fow_distance_multiplier": 1.1, - "max_tilt_angle": 2.5, - "min_tilt_angle": 2.5, - "tilt_max_distance": 1.5, - "tilt_scatter_chance": 0.0, + "distance_scatter_offset": -0.5, + "distance_scatter_ratio": 0.5, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 0.0, + "tilt_scatter_chance": "tilt_scatter_chance", "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -10488,8 +10434,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.25, - "movement_scatter_distance_multiplier": 1.25 + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 }, "setup": { "duration": 0.0, @@ -10529,12 +10475,12 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -20.0, - "max_left": -180.0, - "max_right": 180.0, - "max_up": 20.0, - "speed_horizontal": 60.0, - "speed_vertical": 35.0 + "max_down": -90.0, + "max_left": -60.0, + "max_right": 60.0, + "max_up": 45.0, + "speed_horizontal": 120.0, + "speed_vertical": 90.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -10544,7 +10490,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11221196" + "value": "11235783" } }, "ui_range": { @@ -10554,9 +10500,9 @@ "instance_reference": "" }, "penetration": { - "near": 16.0, - "far": 13.0, - "mid": 14.0 + "near": 300.0, + "far": 130.0, + "mid": 180.0 }, "ui_map_colour": { "red": 0.0, @@ -10570,7 +10516,7 @@ "value": "options\\none" } }, - "weapon_class": "cannon_burst", + "weapon_class": "bazooka", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ @@ -10580,7 +10526,31 @@ "weapon_multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 0.5, - "penetration_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "infantry", + "weapon_multipliers": { + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 @@ -10653,8 +10623,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.4, + "damage_multiplier": 0.25, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -10708,7 +10678,7 @@ "value": "options\\none" } }, - "default_attack_type": "small_arms", + "default_attack_type": "ballistic", "avoid_blockers_of_relationship": { "undefined": "True", "enemy": "True", @@ -10719,15 +10689,15 @@ "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.1, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "False" + "negates_cover": "True" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.5, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -10740,8 +10710,82 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/s_bazooka_gunner" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/s_bazooka_gunner" + } + } + ] + } + } + ], + "key": "american" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/s_bazooka_gunner" + } + } + ] + } + } + ], + "key": "british" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/s_bazooka_gunner" + } + } + ] + } + } + ], + "key": "afrika_korps" + } + } + ] }, "fog_of_war": { "reveal_self_on_attack": "True", @@ -10754,33 +10798,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 2032839.0, + "pbgid": 188679.0, "parent_pbg": { - "instance_reference": "weapon/afrika_korps/ballistic_weapon/tank_gun/20mm_8_rad_ak" + "instance_reference": "weapon/common/parent/ballistic_parent" } - }, - "20mm_aa_defense_ger": { + } + }, + "tank_gun": { + "20mm_8_rad_ger": { "weapon_bag": { "accuracy": { - "near": 0.66, - "far": 0.135, - "mid": 0.32 + "near": 0.52, + "far": 0.36, + "mid": 0.424 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.0, + "min": 0.0 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.1, + "near": 1.0, "far": 1.0, "mid": 1.0 } @@ -10788,7 +10835,7 @@ "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "aim_vertical", "track_vertical_speed": "", @@ -10804,24 +10851,24 @@ }, "area_effect": { "accuracy": { - "far": 0.6, + "far": 5.0, "near": 5.0, - "mid": 2.8 + "mid": 5.0 }, "area_info": { "template_reference": { "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 2.0, + "outer_radius": 1.25, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, + "far": 0.15, "near": 1.0, - "mid": 0.625 + "mid": 0.3 }, "damage_friendly": { "far": 0.025, @@ -10829,9 +10876,9 @@ "mid": 0.075 }, "distance": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 0.75, + "near": 0.5, + "mid": 0.67 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -10855,7 +10902,7 @@ "mid": 1.0, "near": 1.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -10869,30 +10916,30 @@ } }, "behaviour": { - "aa_weapon": "True", - "aa_weapon_shoot_through": "True", + "aa_weapon": "False", + "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_offhanded": "True", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", - "non_moving_setup": "True", - "point_blank": "True", + "non_moving_setup": "False", + "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "False", "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 0.0, + "reaction_radius": 2.0, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "False", + "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -10902,33 +10949,33 @@ } }, "attack_ground_type": "anywhere", - "hit_pos_behaviour": "randomize_pos", + "hit_pos_behaviour": "normal_pos", "non_moving_setup_requires_facing": "False", - "hit_everything_on_miss": "True", + "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" }, "burst": { - "can_burst": "True", + "can_burst": "False", "duration": { - "max": 5.0, - "min": 4.0 + "max": 3.0, + "min": 2.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.12, + "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, - "near": 6.0, - "mid": 8.0 + "far": 8.0, + "near": 4.0, + "mid": 6.0 } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 3.0, + "min": 3.0 }, "duration_multiplier": { "near": 1.0, @@ -10940,24 +10987,24 @@ "far": 1.0, "mid": 1.0 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.5, - "min": 1.5 + "max": 0.25, + "min": 0.25 }, "duration_multiplier": { - "near": 0.4, + "near": 1.0, "far": 1.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 10.0, - "min": 10.0, + "max": 16.0, + "min": 16.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -10971,15 +11018,15 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.0, + "wind_down": 0.125, "wind_up": 0.0 }, - "flinch_radius": 0.0, + "flinch_radius": 2.0, "fx_action_target_name": "20mm_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small_flak", + "fx_munition_name": "\\cannon\\shell_small_autocannon", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -10989,29 +11036,30 @@ "value": "0" } }, - "icon_name": "common/units/symbols/building_west_german_flak_emplacement_symbol", + "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "False", + "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "20mm Flak", + "name": "", "priority": { - "current_target": 8.0, + "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.035, - "window_bonus": 3.0, - "penetration": 2.0, + "rotation": -0.01, + "window_bonus": 0.0, + "penetration": 10.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", - "vs_armor_type": 0.0, + "vs_armor_type": 1.0, "target": { "vs_armor_type": 0.0, "dps": 0.0, @@ -11021,7 +11069,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11043,7 +11091,7 @@ "max": 40.0, "min": 0.0, "distance": { - "near": 5.0, + "near": 10.0, "far": 40.0, "mid": 20.0 }, @@ -11053,8 +11101,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 4.0 + "max": 1.5, + "min": 1.25 }, "duration_multiplier": { "far": 1.0, @@ -11062,27 +11110,27 @@ "mid": 1.0 }, "frequency": { - "max": 4.0, - "min": 4.0 + "max": 9.0, + "min": 9.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 2.0, + "angle_scatter": 3.5, "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.5, - "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 16.0, - "distance_scatter_max": 12.0, + "delay_bracket_change_chance": 1.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 3.5, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.1, - "fow_angle_multiplier": 1.25, - "fow_distance_multiplier": 1.25, - "max_tilt_angle": 8.0, - "min_tilt_angle": 1.0, - "tilt_max_distance": 4.0, + "distance_scatter_ratio": 1.0, + "fow_angle_multiplier": 1.1, + "fow_distance_multiplier": 1.1, + "max_tilt_angle": 2.5, + "min_tilt_angle": 2.5, + "tilt_max_distance": 1.5, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -11091,8 +11139,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -11110,8 +11158,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.5, - "nearby_suppression_radius": 10.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -11124,20 +11172,20 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.032 + "amount": 0.0 }, "teardown": { - "duration": 3.0 + "duration": 0.0 }, "tracking": { - "fire_cone_angle": 45.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -15.0, + "max_down": -20.0, "max_left": -180.0, "max_right": 180.0, - "max_up": 45.0, - "speed_horizontal": 25.0, - "speed_vertical": 60.0 + "max_up": 20.0, + "speed_horizontal": 60.0, + "speed_vertical": 35.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -11147,19 +11195,19 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221196" } }, "ui_range": { "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 16.0, + "far": 13.0, + "mid": 14.0 }, "ui_map_colour": { "red": 0.0, @@ -11173,10 +11221,23 @@ "value": "options\\none" } }, - "weapon_class": "cannon", + "weapon_class": "cannon_burst", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 0.5, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -11236,14 +11297,14 @@ "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.05 + "suppression_multiplier": 1.0 }, "tp_garrison_cover": { "template_reference": { "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.3, + "accuracy_multiplier": 1.0, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 @@ -11307,14 +11368,14 @@ }, "height_bonuses": { "height_advantage": { - "height_threshold": 0.0, + "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.1, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "True" + "negates_cover": "False" }, "height_disadvantage": { "height_threshold": 0.0, @@ -11330,28 +11391,8 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_gunner" - } - } - ] - } - } - ], - "key": "american" - } - } - ] + "value": "options\\none" + } }, "fog_of_war": { "reveal_self_on_attack": "True", @@ -11364,33 +11405,34 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 220923.0, + "pbgid": 2032839.0, "parent_pbg": { - "instance_reference": "weapon/common/parent/ballistic_parent" + "instance_reference": "weapon/afrika_korps/ballistic_weapon/tank_gun/20mm_8_rad_ak" } }, - "20mm_aa_gun_button_ger": { + "20mm_aa_defense_ger": { "weapon_bag": { "accuracy": { - "near": 0.61, - "far": 0.36, - "mid": 0.51 + "near": 0.66, + "far": 0.135, + "mid": 0.32 }, "aim": { "fire_aim_time": { "max": 0.25, - "min": 0.125 + "min": 0.25 }, - "post_firing_aim_time_seconds": 4.0, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.25, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 1.0, + "near": 0.1, "far": 1.0, "mid": 1.0 } @@ -11414,9 +11456,9 @@ }, "area_effect": { "accuracy": { - "far": 5.0, + "far": 0.6, "near": 5.0, - "mid": 5.0 + "mid": 2.8 }, "area_info": { "template_reference": { @@ -11430,8 +11472,8 @@ }, "damage": { "far": 0.25, - "near": 0.75, - "mid": 0.5 + "near": 1.0, + "mid": 0.625 }, "damage_friendly": { "far": 0.025, @@ -11439,9 +11481,9 @@ "mid": 0.075 }, "distance": { - "far": 1.0, - "near": 0.5, - "mid": 0.75 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -11465,7 +11507,7 @@ "mid": 1.0, "near": 1.0 }, - "damage_max_members_per_squad": 2.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -11491,18 +11533,18 @@ "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", "non_moving_setup": "True", - "point_blank": "False", + "point_blank": "True", "prevents_prone": "False", - "reset_rotation_on_teardown": "True", + "reset_rotation_on_teardown": "False", "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "True", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 2.5, + "reaction_radius": 0.0, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "True", + "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -11512,12 +11554,12 @@ } }, "attack_ground_type": "anywhere", - "hit_pos_behaviour": "normal_pos", - "non_moving_setup_requires_facing": "True", + "hit_pos_behaviour": "randomize_pos", + "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "True", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -11525,20 +11567,20 @@ "burst": { "can_burst": "True", "duration": { - "max": 2.5, - "min": 2.0 + "max": 5.0, + "min": 4.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.12, "search_radius": { - "far": 8.0, - "near": 4.0, - "mid": 6.0 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { - "max": 4.0, - "min": 4.0 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { "near": 1.0, @@ -11550,40 +11592,28 @@ "far": 1.0, "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 0.75, - "min": 0.5 + "max": 2.5, + "min": 1.5 }, "duration_multiplier": { - "near": 1.0, + "near": 0.4, "far": 1.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 8.0, - "min": 8.0, + "max": 10.0, + "min": 10.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "apply_button_modifiers\\button_modifiers_penetrated" - } - } - ], - "on_deflected_state_trees": [ - { - "container": { - "state_tree": "apply_button_modifiers\\button_modifiers_deflected" - } - } - ], + "on_penetrated_state_trees": [], + "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" @@ -11596,22 +11626,22 @@ "wind_down": 0.0, "wind_up": 0.0 }, - "flinch_radius": 2.0, + "flinch_radius": 0.0, "fx_action_target_name": "20mm_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "\\cannon\\shell_small_flak", - "fx_tracer_name": "fx_20mm_tracer", + "fx_tracer_name": "", "fx_tracer_speed": 0.0, - "fx_use_building_panel_normal": "False", + "fx_use_building_panel_normal": "True", "help_text": { "locstring": { "name": "help_text", "value": "0" } }, - "icon_name": "", + "icon_name": "common/units/symbols/building_west_german_flak_emplacement_symbol", "moving": { "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, @@ -11622,15 +11652,16 @@ }, "name": "20mm Flak", "priority": { - "current_target": 3.0, + "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.025, - "window_bonus": 0.0, - "penetration": 10.0, + "rotation": -0.035, + "window_bonus": 3.0, + "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 0.0, @@ -11643,7 +11674,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11662,12 +11693,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 50.0, + "max": 40.0, "min": 0.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 5.0, + "far": 40.0, + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -11676,7 +11707,7 @@ "reload": { "duration": { "max": 4.0, - "min": 3.5 + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -11705,7 +11736,7 @@ "max_tilt_angle": 8.0, "min_tilt_angle": 1.0, "tilt_max_distance": 4.0, - "tilt_scatter_chance": "tilt_scatter_chance", + "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -11717,10 +11748,10 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.25, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", - "attach_duration": 2.25, + "attach_duration": 0.0, "requires_aim_elevation": "False" }, "suppressed": { @@ -11732,8 +11763,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.5, + "nearby_suppression_radius": 10.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -11746,19 +11777,19 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.0 + "amount": 0.032 }, "teardown": { - "duration": 1.75 + "duration": 3.0 }, "tracking": { - "fire_cone_angle": 20.0, + "fire_cone_angle": 45.0, "normal": { - "max_down": -45.0, - "max_left": -35.0, - "max_right": 35.0, + "max_down": -15.0, + "max_left": -180.0, + "max_right": 180.0, "max_up": 45.0, - "speed_horizontal": 60.0, + "speed_horizontal": 25.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -11779,9 +11810,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 26.0, - "far": 18.0, - "mid": 22.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -11795,35 +11826,10 @@ "value": "options\\none" } }, - "weapon_class": "cannon_burst", + "weapon_class": "cannon", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "building", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "aircraft", - "weapon_multipliers": { - "accuracy_multiplier": 1.25, - "damage_multiplier": 4.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -11843,7 +11849,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.0 + "suppression_multiplier": 0.1 }, "tp_light_cover": { "template_reference": { @@ -11890,7 +11896,7 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.3, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 @@ -11956,12 +11962,12 @@ "height_advantage": { "height_threshold": 0.0, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.1, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "False" + "negates_cover": "True" }, "height_disadvantage": { "height_threshold": 0.0, @@ -11977,8 +11983,28 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_gunner" + } + } + ] + } + } + ], + "key": "american" + } + } + ] }, "fog_of_war": { "reveal_self_on_attack": "True", @@ -11991,14 +12017,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2022360.0, + "pbgid": 220923.0, "parent_pbg": { - "instance_reference": "weapon/german/ballistic_weapon/tank_gun/20mm_aa_gun_ger" + "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "20mm_aa_gun_emplacement_ger": { + "20mm_aa_gun_button_ger": { "weapon_bag": { "accuracy": { "near": 0.61, @@ -12182,8 +12209,8 @@ }, "cooldown": { "duration": { - "max": 1.25, - "min": 1.0 + "max": 0.75, + "min": 0.5 }, "duration_multiplier": { "near": 1.0, @@ -12193,12 +12220,24 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 16.0, - "min": 16.0, + "max": 8.0, + "min": 8.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [], - "on_deflected_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "apply_button_modifiers\\button_modifiers_penetrated" + } + } + ], + "on_deflected_state_trees": [ + { + "container": { + "state_tree": "apply_button_modifiers\\button_modifiers_deflected" + } + } + ], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" @@ -12239,9 +12278,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -12258,7 +12298,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -12332,10 +12372,10 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, - "has_instant_setup": "True", + "duration": 2.25, + "has_instant_setup": "False", "can_interrupt_setup": "False", - "attach_duration": 0.0, + "attach_duration": 2.25, "requires_aim_elevation": "False" }, "suppressed": { @@ -12364,19 +12404,19 @@ "amount": 0.0 }, "teardown": { - "duration": 0.0 + "duration": 1.75 }, "tracking": { "fire_cone_angle": 20.0, "normal": { - "max_down": -90.0, - "max_left": -180.0, - "max_right": 180.0, + "max_down": -45.0, + "max_left": -35.0, + "max_right": 35.0, "max_up": 45.0, - "speed_horizontal": 90.0, + "speed_horizontal": 60.0, "speed_vertical": 60.0 }, - "pivot_end_time": 1.0, + "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, "fire_cone_angle_vert": 2.0 @@ -12391,12 +12431,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/default_emplacement_setfacing" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 30.0, - "far": 22.0, - "mid": 26.0 + "near": 26.0, + "far": 18.0, + "mid": 22.0 }, "ui_map_colour": { "red": 0.0, @@ -12606,14 +12646,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 203115.0, + "pbgid": 2022360.0, "parent_pbg": { "instance_reference": "weapon/german/ballistic_weapon/tank_gun/20mm_aa_gun_ger" } }, - "20mm_aa_gun_ger": { + "20mm_aa_gun_emplacement_ger": { "weapon_bag": { "accuracy": { "near": 0.61, @@ -12854,9 +12895,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -12873,7 +12915,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -12892,7 +12934,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 50.0, + "max": 40.0, "min": 0.0, "distance": { "near": -1.0, @@ -12947,10 +12989,10 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.25, - "has_instant_setup": "False", + "duration": 0.0, + "has_instant_setup": "True", "can_interrupt_setup": "False", - "attach_duration": 2.25, + "attach_duration": 0.0, "requires_aim_elevation": "False" }, "suppressed": { @@ -12979,19 +13021,19 @@ "amount": 0.0 }, "teardown": { - "duration": 1.75 + "duration": 0.0 }, "tracking": { "fire_cone_angle": 20.0, "normal": { - "max_down": -45.0, - "max_left": -35.0, - "max_right": 35.0, + "max_down": -90.0, + "max_left": -180.0, + "max_right": 180.0, "max_up": 45.0, - "speed_horizontal": 60.0, + "speed_horizontal": 90.0, "speed_vertical": 60.0 }, - "pivot_end_time": 0.0, + "pivot_end_time": 1.0, "pivot_only": "False", "pivot_start_time": 0.0, "fire_cone_angle_vert": 2.0 @@ -13006,7 +13048,7 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "ui_setfacing/structures/default_emplacement_setfacing" }, "penetration": { "near": 30.0, @@ -13221,41 +13263,42 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 170352.0, + "pbgid": 203115.0, "parent_pbg": { - "instance_reference": "weapon/common/parent/ballistic_parent" + "instance_reference": "weapon/german/ballistic_weapon/tank_gun/20mm_aa_gun_ger" } }, - "20mm_aa_gun_halftrack_ger": { + "20mm_aa_gun_ger": { "weapon_bag": { "accuracy": { - "near": 0.325, - "far": 0.125, - "mid": 0.225 + "near": 0.61, + "far": 0.36, + "mid": 0.51 }, "aim": { "fire_aim_time": { - "max": 1.0, - "min": 1.0 + "max": 0.25, + "min": 0.125 }, "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.0, - "min": 1.0 + "max": 0.25, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.75, - "far": 1.5, + "near": 1.0, + "far": 1.0, "mid": 1.0 } }, "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", "track_vertical": "aim_vertical", "track_vertical_speed": "", @@ -13286,9 +13329,9 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.2, - "near": 0.8, - "mid": 0.4 + "far": 0.25, + "near": 0.75, + "mid": 0.5 }, "damage_friendly": { "far": 0.025, @@ -13296,8 +13339,8 @@ "mid": 0.075 }, "distance": { - "far": 1.5, - "near": 0.01, + "far": 1.0, + "near": 0.5, "mid": 0.75 }, "has_friendly_fire": "True", @@ -13382,15 +13425,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 3.0 + "max": 2.5, + "min": 2.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, - "near": 6.0, - "mid": 8.0 + "far": 8.0, + "near": 4.0, + "mid": 6.0 } }, "rate_of_fire": { @@ -13407,13 +13450,13 @@ "far": 1.0, "mid": 1.0 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 1.25, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, @@ -13423,8 +13466,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 24.0, - "min": 24.0, + "max": 16.0, + "min": 16.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -13456,26 +13499,27 @@ "value": "0" } }, - "icon_name": "common/weapons/tank_quad", + "icon_name": "", "moving": { "accuracy_multiplier": 0.5, - "burst_multiplier": 0.5, + "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Quad 20mm Flak (Wirbelwind)", + "name": "20mm Flak", "priority": { - "current_target": 8.0, + "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.035, - "window_bonus": 3.0, - "penetration": 2.0, + "rotation": -0.025, + "window_bonus": 0.0, + "penetration": 10.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 0.0, @@ -13488,7 +13532,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -13507,12 +13551,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 45.0, + "max": 50.0, "min": 0.0, "distance": { - "near": 10.0, - "far": 45.0, - "mid": 25.0 + "near": -1.0, + "far": -1.0, + "mid": -1.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -13521,7 +13565,7 @@ "reload": { "duration": { "max": 4.0, - "min": 4.0 + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -13538,18 +13582,18 @@ "scatter": { "angle_scatter": 2.0, "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.3, + "delay_bracket_change_chance": 0.5, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 12.0, + "distance_bracket_count_ground": 16.0, "distance_scatter_max": 12.0, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, "distance_scatter_ratio": 0.1, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 15.0, - "min_tilt_angle": 5.0, - "tilt_max_distance": 10.0, + "max_tilt_angle": 8.0, + "min_tilt_angle": 1.0, + "tilt_max_distance": 4.0, "tilt_scatter_chance": "tilt_scatter_chance", "area_scatter_option": { "template_reference": { @@ -13558,14 +13602,14 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.25, - "movement_scatter_distance_multiplier": 1.25 + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.0, + "duration": 2.25, "has_instant_setup": "False", "can_interrupt_setup": "False", - "attach_duration": 3.0, + "attach_duration": 2.25, "requires_aim_elevation": "False" }, "suppressed": { @@ -13577,8 +13621,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, - "nearby_suppression_radius": 13.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -13591,20 +13635,20 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.018 + "amount": 0.0 }, "teardown": { - "duration": 2.0 + "duration": 1.75 }, "tracking": { - "fire_cone_angle": 1.0, + "fire_cone_angle": 20.0, "normal": { - "max_down": -75.0, - "max_left": -180.0, - "max_right": 180.0, - "max_up": 75.0, - "speed_horizontal": 45.0, - "speed_vertical": 25.0 + "max_down": -45.0, + "max_left": -35.0, + "max_right": 35.0, + "max_up": 45.0, + "speed_horizontal": 60.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -13621,12 +13665,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 8.0, - "far": 2.0, - "mid": 4.0 + "near": 30.0, + "far": 22.0, + "mid": 26.0 }, "ui_map_colour": { "red": 0.0, @@ -13646,7 +13690,7 @@ "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "vehicle", + "unit_type": "building", "weapon_multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 0.5, @@ -13656,24 +13700,12 @@ "base_damage_modifier": 0.0 } }, - { - "target_unit_type_multipliers": { - "unit_type": "building", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.25, - "penetration_multiplier": 0.5, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, { "target_unit_type_multipliers": { "unit_type": "aircraft", "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 4.4, + "accuracy_multiplier": 1.25, + "damage_multiplier": 4.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -13700,7 +13732,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.1 + "suppression_multiplier": 0.0 }, "tp_light_cover": { "template_reference": { @@ -13848,41 +13880,42 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 1536373.0, + "pbgid": 170352.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "20mm_aa_gun_suppressing_fire_ger": { + "20mm_aa_gun_halftrack_ger": { "weapon_bag": { "accuracy": { - "near": 0.225, + "near": 0.325, "far": 0.125, "mid": 0.225 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.125 + "max": 1.0, + "min": 1.0 }, "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.25, - "min": 0.125 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 0.75, + "far": 1.5, "mid": 1.0 } }, "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "aim_vertical", "track_vertical_speed": "", @@ -13930,9 +13963,9 @@ "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "suppression_friendly": { "far": 0.0, @@ -13947,7 +13980,7 @@ }, "far": 1.0, "mid": 1.0, - "near": 3.0 + "near": 1.0 }, "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -14009,20 +14042,20 @@ "burst": { "can_burst": "True", "duration": { - "max": 2.5, - "min": 2.0 + "max": 3.0, + "min": 3.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 8.0, - "near": 4.0, - "mid": 6.0 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { - "max": 12.0, - "min": 12.0 + "max": 4.0, + "min": 4.0 }, "duration_multiplier": { "near": 1.0, @@ -14034,13 +14067,13 @@ "far": 1.0, "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.0, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -14083,26 +14116,27 @@ "value": "0" } }, - "icon_name": "common/units/symbols/building_west_german_flak_emplacement_symbol", + "icon_name": "common/weapons/tank_quad", "moving": { "accuracy_multiplier": 0.5, - "burst_multiplier": 1.0, + "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "True", + "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "20mm Flak", + "name": "Quad 20mm Flak (Wirbelwind)", "priority": { - "current_target": 3.0, + "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.025, - "window_bonus": 0.0, - "penetration": 10.0, + "rotation": -0.035, + "window_bonus": 3.0, + "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 0.0, @@ -14115,7 +14149,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -14134,12 +14168,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 45.0, "min": 0.0, "distance": { "near": 10.0, - "far": 40.0, - "mid": 20.0 + "far": 45.0, + "mid": 25.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -14165,19 +14199,19 @@ "scatter": { "angle_scatter": 2.0, "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.5, + "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 16.0, + "distance_bracket_count_ground": 12.0, "distance_scatter_max": 12.0, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, "distance_scatter_ratio": 0.1, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 8.0, - "min_tilt_angle": 1.0, - "tilt_max_distance": 4.0, - "tilt_scatter_chance": 0.1, + "max_tilt_angle": 15.0, + "min_tilt_angle": 5.0, + "tilt_max_distance": 10.0, + "tilt_scatter_chance": "tilt_scatter_chance", "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -14185,14 +14219,14 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { - "duration": 2.25, + "duration": 3.0, "has_instant_setup": "False", "can_interrupt_setup": "False", - "attach_duration": 2.25, + "attach_duration": 3.0, "requires_aim_elevation": "False" }, "suppressed": { @@ -14204,8 +14238,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 1.0, - "nearby_suppression_radius": 12.0, + "nearby_suppression_multiplier": 0.75, + "nearby_suppression_radius": 13.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -14218,24 +14252,24 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.045 + "amount": 0.018 }, "teardown": { - "duration": 1.75 + "duration": 2.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 1.0, "normal": { - "max_down": -45.0, - "max_left": -30.0, - "max_right": 30.0, - "max_up": 45.0, - "speed_horizontal": 60.0, - "speed_vertical": 60.0 + "max_down": -75.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 75.0, + "speed_horizontal": 45.0, + "speed_vertical": 25.0 }, - "pivot_end_time": 1.0, + "pivot_end_time": 0.0, "pivot_only": "False", - "pivot_start_time": 1.0, + "pivot_start_time": 0.0, "fire_cone_angle_vert": 2.0 }, "ui_name": { @@ -14248,7 +14282,7 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { "near": 8.0, @@ -14294,6 +14328,18 @@ }, "base_damage_modifier": 0.0 } + }, + { + "target_unit_type_multipliers": { + "unit_type": "aircraft", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 4.4, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } } ], "cover_table": { @@ -14325,7 +14371,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.75 + "suppression_multiplier": 0.5 }, "tp_negative_cover": { "template_reference": { @@ -14355,15 +14401,15 @@ "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.05 }, "tp_garrison_cover": { "template_reference": { "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 2.0, - "damage_multiplier": 0.35, + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -14463,19 +14509,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 195244.0, + "pbgid": 1536373.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "20mm_aa_gun_wp_ger": { + "20mm_aa_gun_suppressing_fire_ger": { "weapon_bag": { "accuracy": { - "near": 0.51, - "far": 0.41, - "mid": 0.44 + "near": 0.225, + "far": 0.125, + "mid": 0.225 }, "aim": { "fire_aim_time": { @@ -14528,9 +14575,9 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, - "near": 1.0, - "mid": 0.5 + "far": 0.2, + "near": 0.8, + "mid": 0.4 }, "damage_friendly": { "far": 0.025, @@ -14539,15 +14586,15 @@ }, "distance": { "far": 1.5, - "near": 0.75, - "mid": 1.0 + "near": 0.01, + "mid": 0.75 }, "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "suppression_friendly": { "far": 0.0, @@ -14562,9 +14609,9 @@ }, "far": 1.0, "mid": 1.0, - "near": 1.0 + "near": 3.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -14613,7 +14660,7 @@ "attack_ground_type": "anywhere", "hit_pos_behaviour": "normal_pos", "non_moving_setup_requires_facing": "True", - "hit_everything_on_miss": "False", + "hit_everything_on_miss": "True", "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "True", @@ -14636,8 +14683,8 @@ } }, "rate_of_fire": { - "max": 4.0, - "min": 4.0 + "max": 12.0, + "min": 12.0 }, "duration_multiplier": { "near": 1.0, @@ -14654,7 +14701,7 @@ }, "cooldown": { "duration": { - "max": 1.25, + "max": 1.0, "min": 1.0 }, "duration_multiplier": { @@ -14665,17 +14712,11 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 32.0, - "min": 32.0, + "max": 24.0, + "min": 24.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "apply_button_modifiers" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -14694,7 +14735,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small_flak_wp", + "fx_munition_name": "\\cannon\\shell_small_flak", "fx_tracer_name": "fx_20mm_tracer", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "False", @@ -14709,7 +14750,7 @@ "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "False", + "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, @@ -14717,9 +14758,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -14736,7 +14778,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -14755,12 +14797,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 50.0, + "max": 40.0, "min": 0.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 10.0, + "far": 40.0, + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -14769,7 +14811,7 @@ "reload": { "duration": { "max": 4.0, - "min": 3.5 + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -14798,7 +14840,7 @@ "max_tilt_angle": 8.0, "min_tilt_angle": 1.0, "tilt_max_distance": 4.0, - "tilt_scatter_chance": "tilt_scatter_chance", + "tilt_scatter_chance": 0.1, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -14825,8 +14867,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 1.0, + "nearby_suppression_radius": 12.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -14839,24 +14881,24 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.0 + "amount": 0.045 }, "teardown": { "duration": 1.75 }, "tracking": { - "fire_cone_angle": 20.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -45.0, - "max_left": -35.0, - "max_right": 35.0, + "max_left": -30.0, + "max_right": 30.0, "max_up": 45.0, "speed_horizontal": 60.0, "speed_vertical": 60.0 }, - "pivot_end_time": 0.0, + "pivot_end_time": 1.0, "pivot_only": "False", - "pivot_start_time": 0.0, + "pivot_start_time": 1.0, "fire_cone_angle_vert": 2.0 }, "ui_name": { @@ -14872,9 +14914,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 38.0, - "far": 30.0, - "mid": 34.0 + "near": 8.0, + "far": 2.0, + "mid": 4.0 }, "ui_map_colour": { "red": 0.0, @@ -14889,15 +14931,15 @@ } }, "weapon_class": "cannon_burst", - "fx_aoe_munition_name": "whitephosphorus_aoe", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "building", + "unit_type": "vehicle", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.25, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -14906,11 +14948,11 @@ }, { "target_unit_type_multipliers": { - "unit_type": "light_vehicle", + "unit_type": "building", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.3, + "damage_multiplier": 0.25, + "penetration_multiplier": 0.5, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 @@ -14946,7 +14988,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.75 }, "tp_negative_cover": { "template_reference": { @@ -15084,34 +15126,35 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 197167.0, + "pbgid": 195244.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "20mm_flakvierling_wirbelwind_button_ger": { + "20mm_aa_gun_wp_ger": { "weapon_bag": { "accuracy": { - "near": 0.325, - "far": 0.125, - "mid": 0.225 + "near": 0.51, + "far": 0.41, + "mid": 0.44 }, "aim": { "fire_aim_time": { - "max": 1.0, - "min": 1.0 + "max": 0.25, + "min": 0.125 }, "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.0, - "min": 1.0 + "max": 0.25, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.75, - "far": 1.5, + "near": 1.0, + "far": 1.0, "mid": 1.0 } }, @@ -15141,13 +15184,17 @@ "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 2.0, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.2, - "near": 0.8, - "mid": 0.4 + "far": 0.25, + "near": 1.0, + "mid": 0.5 }, "damage_friendly": { "far": 0.025, @@ -15156,8 +15203,8 @@ }, "distance": { "far": 1.5, - "near": 0.01, - "mid": 0.75 + "near": 0.75, + "mid": 1.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -15181,7 +15228,7 @@ "mid": 1.0, "near": 1.0 }, - "damage_max_members_per_squad": 2.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -15204,21 +15251,21 @@ "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", - "ground_hit_rate": 0.5, + "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "False", + "reset_rotation_on_teardown": "True", "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 2.5, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "False", + "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -15229,11 +15276,11 @@ }, "attack_ground_type": "anywhere", "hit_pos_behaviour": "normal_pos", - "non_moving_setup_requires_facing": "False", + "non_moving_setup_requires_facing": "True", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -15241,25 +15288,25 @@ "burst": { "can_burst": "True", "duration": { - "max": 10.0, - "min": 10.0 + "max": 2.5, + "min": 2.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, - "near": 6.0, - "mid": 8.0 + "far": 8.0, + "near": 4.0, + "mid": 6.0 } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 4.0, + "min": 4.0 }, "duration_multiplier": { - "near": 1.25, + "near": 1.0, "far": 1.0, - "mid": 1.1 + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -15271,8 +15318,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 1.25, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, @@ -15282,14 +15329,14 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 0.0, - "min": 0.0, + "max": 32.0, + "min": 32.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "30cal_hmg_button_vehicle_increment_float_us" + "state_tree": "apply_button_modifiers" } } ], @@ -15311,9 +15358,9 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small_flak", + "fx_munition_name": "\\cannon\\shell_small_flak_wp", "fx_tracer_name": "fx_20mm_tracer", - "fx_tracer_speed": 200.0, + "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "False", "help_text": { "locstring": { @@ -15321,26 +15368,27 @@ "value": "0" } }, - "icon_name": "common/weapons/tank_quad", + "icon_name": "common/units/symbols/building_west_german_flak_emplacement_symbol", "moving": { "accuracy_multiplier": 0.5, - "burst_multiplier": 0.5, + "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "True", + "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Quad 20mm Flak (Wirbelwind)", + "name": "20mm Flak", "priority": { - "current_target": 8.0, + "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.035, - "window_bonus": 3.0, - "penetration": 2.0, + "rotation": -0.025, + "window_bonus": 0.0, + "penetration": 10.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 0.0, @@ -15353,7 +15401,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -15361,7 +15409,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_gun_20mm_quad" + "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_20mm_axis" }, "terrain_elevation_option": { "template_reference": { @@ -15372,12 +15420,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 45.0, + "max": 50.0, "min": 0.0, "distance": { - "near": 10.0, - "far": 45.0, - "mid": 25.0 + "near": -1.0, + "far": -1.0, + "mid": -1.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -15385,8 +15433,8 @@ }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -15401,20 +15449,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 14.0, + "angle_scatter": 2.0, "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.3, - "distance_bracket_count_air": 0.0, - "distance_bracket_count_ground": 12.0, - "distance_scatter_max": 10.0, + "delay_bracket_change_chance": 0.5, + "distance_bracket_count_air": 5.0, + "distance_bracket_count_ground": 16.0, + "distance_scatter_max": 12.0, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, "distance_scatter_ratio": 0.1, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 15.0, - "min_tilt_angle": 5.0, - "tilt_max_distance": 10.0, + "max_tilt_angle": 8.0, + "min_tilt_angle": 1.0, + "tilt_max_distance": 4.0, "tilt_scatter_chance": "tilt_scatter_chance", "area_scatter_option": { "template_reference": { @@ -15423,14 +15471,14 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.25, - "movement_scatter_distance_multiplier": 1.25 + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 2.25, "has_instant_setup": "False", "can_interrupt_setup": "False", - "attach_duration": 0.0, + "attach_duration": 2.25, "requires_aim_elevation": "False" }, "suppressed": { @@ -15459,17 +15507,17 @@ "amount": 0.0 }, "teardown": { - "duration": 0.0 + "duration": 1.75 }, "tracking": { - "fire_cone_angle": 1.0, + "fire_cone_angle": 20.0, "normal": { - "max_down": -5.0, - "max_left": -180.0, - "max_right": 180.0, - "max_up": 75.0, - "speed_horizontal": 100.0, - "speed_vertical": 50.0 + "max_down": -45.0, + "max_left": -35.0, + "max_right": 35.0, + "max_up": 45.0, + "speed_horizontal": 60.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -15486,12 +15534,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 38.0, + "far": 30.0, + "mid": 34.0 }, "ui_map_colour": { "red": 0.0, @@ -15506,15 +15554,15 @@ } }, "weapon_class": "cannon_burst", - "fx_aoe_munition_name": "", + "fx_aoe_munition_name": "whitephosphorus_aoe", "speech_code": "", "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "vehicle", + "unit_type": "building", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, + "damage_multiplier": 0.25, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -15523,11 +15571,11 @@ }, { "target_unit_type_multipliers": { - "unit_type": "building", + "unit_type": "light_vehicle", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.25, - "penetration_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.3, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 @@ -15593,15 +15641,15 @@ "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.05 + "suppression_multiplier": 1.0 }, "tp_garrison_cover": { "template_reference": { "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, + "accuracy_multiplier": 2.0, + "damage_multiplier": 0.35, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -15701,34 +15749,35 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 1148731.0, + "pbgid": 197167.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "20mm_flakvierling_wirbelwind_ger": { + "20mm_flakvierling_wirbelwind_button_ger": { "weapon_bag": { "accuracy": { - "near": 0.55, - "far": 0.37, - "mid": 0.5 + "near": 0.325, + "far": 0.125, + "mid": 0.225 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 1.0, + "min": 1.0 }, "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 0.75, + "far": 1.5, "mid": 1.0 } }, @@ -15758,17 +15807,13 @@ "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 2.0, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" + "value": "options\\area_info_options\\point_area_option" + } }, "damage": { - "far": 0.225, - "near": 0.9, - "mid": 0.45 + "far": 0.2, + "near": 0.8, + "mid": 0.4 }, "damage_friendly": { "far": 0.025, @@ -15777,8 +15822,8 @@ }, "distance": { "far": 1.5, - "near": 0.75, - "mid": 1.0 + "near": 0.01, + "mid": 0.75 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -15825,7 +15870,7 @@ "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", - "ground_hit_rate": 1.0, + "ground_hit_rate": 0.5, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "False", @@ -15862,8 +15907,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 3.0 + "max": 10.0, + "min": 10.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -15874,8 +15919,8 @@ } }, "rate_of_fire": { - "max": 12.0, - "min": 12.0 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { "near": 1.25, @@ -15892,22 +15937,28 @@ }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.5 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, - "far": 1.5, + "far": 1.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 0.0, + "min": 0.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "30cal_hmg_button_vehicle_increment_float_us" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -15936,9 +15987,9 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/tank_quad", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -15949,9 +16000,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -15968,7 +16020,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -15987,12 +16039,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 45.0, "min": 0.0, "distance": { "near": 10.0, - "far": 40.0, - "mid": 20.0 + "far": 45.0, + "mid": 25.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -16000,8 +16052,8 @@ }, "reload": { "duration": { - "max": 2.125, - "min": 1.875 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -16009,14 +16061,14 @@ "mid": 1.0 }, "frequency": { - "max": 1.0, - "min": 1.0 + "max": 4.0, + "min": 4.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.5, + "angle_scatter": 14.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 0.0, @@ -16104,9 +16156,9 @@ "instance_reference": "" }, "penetration": { - "near": 16.0, - "far": 12.0, - "mid": 14.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -16126,11 +16178,11 @@ "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "building", + "unit_type": "vehicle", "weapon_multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 0.5, - "penetration_multiplier": 0.5, + "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 @@ -16138,11 +16190,11 @@ }, { "target_unit_type_multipliers": { - "unit_type": "aircraft", + "unit_type": "building", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 4.0, - "penetration_multiplier": 1.0, + "damage_multiplier": 0.25, + "penetration_multiplier": 0.5, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 @@ -16316,14 +16368,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170384.0, + "pbgid": 1148731.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "20mm_flakvierling_wirbelwind_wp_ger": { + "20mm_flakvierling_wirbelwind_ger": { "weapon_bag": { "accuracy": { "near": 0.55, @@ -16398,9 +16451,9 @@ "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "suppression_friendly": { "far": 0.0, @@ -16522,20 +16575,8 @@ "min": 5.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "ability_vet_wirbelwind_debuff" - } - } - ], - "on_deflected_state_trees": [ - { - "container": { - "state_tree": "ability_vet_wirbelwind_debuff" - } - } - ], + "on_penetrated_state_trees": [], + "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" @@ -16553,7 +16594,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small_flak_wp", + "fx_munition_name": "\\cannon\\shell_small_flak", "fx_tracer_name": "fx_20mm_tracer", "fx_tracer_speed": 200.0, "fx_use_building_panel_normal": "False", @@ -16576,9 +16617,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -16595,7 +16637,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -16636,8 +16678,8 @@ "mid": 1.0 }, "frequency": { - "max": 4.0, - "min": 4.0 + "max": 1.0, + "min": 1.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -16684,8 +16726,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.5, - "nearby_suppression_radius": 5.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -16698,7 +16740,7 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.02 + "amount": 0.0 }, "teardown": { "duration": 0.0 @@ -16748,7 +16790,7 @@ } }, "weapon_class": "cannon_burst", - "fx_aoe_munition_name": "whitephosphorus_aoe", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ { @@ -16943,30 +16985,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2059912.0, + "pbgid": 170384.0, "parent_pbg": { - "instance_reference": "weapon/german/ballistic_weapon/tank_gun/20mm_flakvierling_wirbelwind_ger" + "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "20mm_l6_40_ger": { + "20mm_flakvierling_wirbelwind_wp_ger": { "weapon_bag": { "accuracy": { - "near": 0.43, - "far": 0.3, - "mid": 0.34 + "near": 0.55, + "far": 0.37, + "mid": 0.5 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -16977,7 +17020,7 @@ "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", "track_vertical": "aim_vertical", "track_vertical_speed": "", @@ -17002,15 +17045,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 1.0, + "outer_radius": 2.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.1, - "near": 0.6, - "mid": 0.5 + "far": 0.225, + "near": 0.9, + "mid": 0.45 }, "damage_friendly": { "far": 0.025, @@ -17018,16 +17061,16 @@ "mid": 0.075 }, "distance": { - "far": 1.0, - "near": 0.25, - "mid": 0.9 + "far": 1.5, + "near": 0.75, + "mid": 1.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "suppression_friendly": { "far": 0.0, @@ -17040,11 +17083,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 30.0, - "mid": 30.0, - "near": 30.0 + "far": 1.0, + "mid": 1.0, + "near": 1.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -17058,12 +17101,12 @@ } }, "behaviour": { - "aa_weapon": "False", - "aa_weapon_shoot_through": "False", + "aa_weapon": "True", + "aa_weapon_shoot_through": "True", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", - "can_be_substituted": "True", + "can_be_offhanded": "False", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -17079,9 +17122,9 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 2.0, + "reaction_radius": 2.5, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "True", + "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -17091,38 +17134,38 @@ } }, "attack_ground_type": "anywhere", - "hit_pos_behaviour": "randomize_pos", + "hit_pos_behaviour": "normal_pos", "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" }, "burst": { - "can_burst": "False", + "can_burst": "True", "duration": { - "max": 0.0, - "min": 0.0 + "max": 3.0, + "min": 3.0 }, "incremental_target_table": { - "accuracy_multiplier": 0.0, + "accuracy_multiplier": 1.0, "search_radius": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { - "max": 0.0, - "min": 0.0 + "max": 12.0, + "min": 12.0 }, "duration_multiplier": { - "near": 1.0, + "near": 1.25, "far": 1.0, - "mid": 1.0 + "mid": 1.1 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -17134,33 +17177,45 @@ }, "cooldown": { "duration": { - "max": 0.125, - "min": 0.125 + "max": 1.5, + "min": 1.5 }, "duration_multiplier": { "near": 1.0, - "far": 1.0, + "far": 1.5, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 16.0, - "min": 16.0, + "max": 5.0, + "min": 5.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [], - "on_deflected_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "ability_vet_wirbelwind_debuff" + } + } + ], + "on_deflected_state_trees": [ + { + "container": { + "state_tree": "ability_vet_wirbelwind_debuff" + } + } + ], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, + "deflection_damage_multiplier": 0.0, "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.375, + "wind_down": 0.0, "wind_up": 0.0 }, "flinch_radius": 2.0, @@ -17168,7 +17223,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small_flak", + "fx_munition_name": "\\cannon\\shell_small_flak_wp", "fx_tracer_name": "fx_20mm_tracer", "fx_tracer_speed": 200.0, "fx_use_building_panel_normal": "False", @@ -17180,27 +17235,28 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.25, - "burst_multiplier": 1.0, + "accuracy_multiplier": 0.75, + "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "Quad 20mm Flak (Wirbelwind)", "priority": { - "current_target": 3.0, + "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.01, - "window_bonus": 0.0, - "penetration": 10.0, + "rotation": -0.035, + "window_bonus": 3.0, + "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", - "vs_armor_type": 1.0, + "vs_armor_type": 0.0, "target": { "vs_armor_type": 0.0, "dps": 0.0, @@ -17210,7 +17266,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -17218,7 +17274,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_20mm" + "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_gun_20mm_quad" }, "terrain_elevation_option": { "template_reference": { @@ -17229,11 +17285,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, + "max": 40.0, "min": 0.0, "distance": { "near": 10.0, - "far": 35.0, + "far": 40.0, "mid": 20.0 }, "max_height": -1.0, @@ -17242,8 +17298,8 @@ }, "reload": { "duration": { - "max": 3.1, - "min": 2.8 + "max": 2.125, + "min": 1.875 }, "duration_multiplier": { "far": 1.0, @@ -17251,8 +17307,8 @@ "mid": 1.0 }, "frequency": { - "max": 11.0, - "min": 11.0 + "max": 4.0, + "min": 4.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -17260,19 +17316,19 @@ "scatter": { "angle_scatter": 7.5, "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.0, + "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 0.0, - "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 4.15, + "distance_bracket_count_ground": 12.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.2, - "distance_scatter_ratio": 1.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.1, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 5.0, + "max_tilt_angle": 15.0, "min_tilt_angle": 5.0, - "tilt_max_distance": 4.0, - "tilt_scatter_chance": 0.0, + "tilt_max_distance": 10.0, + "tilt_scatter_chance": "tilt_scatter_chance", "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -17280,8 +17336,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -17299,8 +17355,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.5, + "nearby_suppression_radius": 5.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -17313,20 +17369,20 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.0 + "amount": 0.02 }, "teardown": { "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 1.0, "normal": { - "max_down": -15.0, + "max_down": -5.0, "max_left": -180.0, "max_right": 180.0, - "max_up": 25.0, + "max_up": 75.0, "speed_horizontal": 100.0, - "speed_vertical": 35.0 + "speed_vertical": 50.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -17347,7 +17403,7 @@ }, "penetration": { "near": 16.0, - "far": 13.0, + "far": 12.0, "mid": 14.0 }, "ui_map_colour": { @@ -17362,10 +17418,35 @@ "value": "options\\none" } }, - "weapon_class": "cannon", - "fx_aoe_munition_name": "", + "weapon_class": "cannon_burst", + "fx_aoe_munition_name": "whitephosphorus_aoe", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 0.5, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "aircraft", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 4.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -17383,7 +17464,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.5, - "damage_multiplier": 0.25, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -17425,15 +17506,15 @@ "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.05 }, "tp_garrison_cover": { "template_reference": { "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.3, + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -17487,7 +17568,7 @@ "value": "options\\none" } }, - "default_attack_type": "ballistic", + "default_attack_type": "small_arms", "avoid_blockers_of_relationship": { "undefined": "True", "enemy": "True", @@ -17533,30 +17614,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170375.0, + "pbgid": 2059912.0, "parent_pbg": { - "instance_reference": "weapon/common/parent/ballistic_parent" + "instance_reference": "weapon/german/ballistic_weapon/tank_gun/20mm_flakvierling_wirbelwind_ger" } }, - "20mm_panzerbuchse_armored_car_ger": { + "20mm_l6_40_ger": { "weapon_bag": { "accuracy": { - "near": 0.1, - "far": 0.045, - "mid": 0.055 + "near": 0.43, + "far": 0.3, + "mid": 0.34 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 0.75, + "min": 0.5 }, "aim_time_multiplier": { "near": 1.0, @@ -17569,7 +17651,7 @@ "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -17592,15 +17674,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 0.5, + "outer_radius": 1.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { "far": 0.1, - "near": 0.1, - "mid": 0.1 + "near": 0.6, + "mid": 0.5 }, "damage_friendly": { "far": 0.025, @@ -17608,11 +17690,11 @@ "mid": 0.075 }, "distance": { - "far": 0.25, - "near": 0.15, - "mid": 0.2 + "far": 1.0, + "near": 0.25, + "mid": 0.9 }, - "has_friendly_fire": "False", + "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { "far": 0.0, @@ -17630,9 +17712,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 95.0, - "mid": 100.0, - "near": 105.0 + "far": 30.0, + "mid": 30.0, + "near": 30.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -17652,8 +17734,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_offhanded": "True", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -17669,9 +17751,9 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 0.5, + "reaction_radius": 2.0, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "False", + "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -17686,7 +17768,7 @@ "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -17724,8 +17806,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 0.125, + "min": 0.125 }, "duration_multiplier": { "near": 1.0, @@ -17735,8 +17817,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 16.0, + "min": 16.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -17750,18 +17832,18 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.75, - "wind_up": 0.125 + "wind_down": 0.375, + "wind_up": 0.0 }, - "flinch_radius": 0.0, - "fx_action_target_name": "spzb41_hypervelocity_target", + "flinch_radius": 2.0, + "fx_action_target_name": "20mm_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small", - "fx_tracer_name": "fx_spzb41_hypervelocity_tracer", - "fx_tracer_speed": 250.0, - "fx_use_building_panel_normal": "True", + "fx_munition_name": "\\cannon\\shell_small_flak", + "fx_tracer_name": "fx_20mm_tracer", + "fx_tracer_speed": 200.0, + "fx_use_building_panel_normal": "False", "help_text": { "locstring": { "name": "help_text", @@ -17770,24 +17852,25 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.25, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", - "moving_end_time": 0.75, - "moving_start_time": 0.6 + "moving_end_time": 0.0, + "moving_start_time": 0.0 }, "name": "", "priority": { - "current_target": 8.0, + "current_target": 3.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.15, + "rotation": -0.01, "window_bonus": 0.0, - "penetration": 140.0, + "penetration": 10.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -17800,7 +17883,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -17808,7 +17891,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_20mm_panzerbuchse" + "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_20mm" }, "terrain_elevation_option": { "template_reference": { @@ -17819,12 +17902,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 35.0, "min": 0.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 10.0, + "far": 35.0, + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -17832,8 +17915,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.25 + "max": 3.1, + "min": 2.8 }, "duration_multiplier": { "far": 1.0, @@ -17841,27 +17924,27 @@ "mid": 1.0 }, "frequency": { - "max": 0.0, - "min": 0.0 + "max": 11.0, + "min": 11.0 }, - "require_reload_after_switch": "True", + "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, - "burst_pattern_enable": "False", + "angle_scatter": 7.5, + "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 3.0, + "distance_scatter_max": 4.15, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.25, - "distance_scatter_ratio": 0.25, + "distance_scatter_offset": 0.2, + "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, - "tilt_max_distance": 10.0, + "max_tilt_angle": 5.0, + "min_tilt_angle": 5.0, + "tilt_max_distance": 4.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -17911,12 +17994,12 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": -5.0, - "max_right": 5.0, - "max_up": 45.0, - "speed_horizontal": 90.0, - "speed_vertical": 90.0 + "max_down": -15.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 25.0, + "speed_horizontal": 100.0, + "speed_vertical": 35.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -17936,9 +18019,9 @@ "instance_reference": "" }, "penetration": { - "near": 120.0, - "far": 70.0, - "mid": 90.0 + "near": 16.0, + "far": 13.0, + "mid": 14.0 }, "ui_map_colour": { "red": 0.0, @@ -17955,20 +18038,7 @@ "weapon_class": "cannon", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "infantry", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.25, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -17986,7 +18056,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "damage_multiplier": 0.25, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -18036,7 +18106,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "damage_multiplier": 0.3, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -18136,19 +18206,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 195426.0, + "pbgid": 170375.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "20mm_panzerbuchse_critical_shot_armored_car_ger": { + "20mm_panzerbuchse_armored_car_ger": { "weapon_bag": { "accuracy": { - "near": 5.0, - "far": 5.0, - "mid": 5.0 + "near": 0.1, + "far": 0.045, + "mid": 0.055 }, "aim": { "fire_aim_time": { @@ -18158,18 +18229,18 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.0, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "aim_time_multiplier": { "near": 1.0, - "far": 1.5, + "far": 1.0, "mid": 1.0 } }, "anim_table": { "cooldown_time_name": "", - "state_name": "ability_weapon_state", + "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "", @@ -18193,13 +18264,17 @@ "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 0.5, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, - "near": 1.0, - "mid": 0.15 + "far": 0.1, + "near": 0.1, + "mid": 0.1 }, "damage_friendly": { "far": 0.025, @@ -18338,13 +18413,7 @@ "min": 120.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "trigger_white_phosphorous_critical\\221_panzerbusche\\effect_on_unit" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -18359,13 +18428,13 @@ "wind_up": 0.125 }, "flinch_radius": 0.0, - "fx_action_target_name": "", + "fx_action_target_name": "spzb41_hypervelocity_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\smoke\\white_phosphorus_cannon", - "fx_tracer_name": "", - "fx_tracer_speed": 0.0, + "fx_munition_name": "\\cannon\\shell_small", + "fx_tracer_name": "fx_spzb41_hypervelocity_tracer", + "fx_tracer_speed": 250.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -18387,8 +18456,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -18405,7 +18475,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -18424,7 +18494,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 45.0, + "max": 40.0, "min": 0.0, "distance": { "near": -1.0, @@ -18437,7 +18507,7 @@ }, "reload": { "duration": { - "max": 3.75, + "max": 3.5, "min": 3.25 }, "duration_multiplier": { @@ -18541,9 +18611,9 @@ "instance_reference": "" }, "penetration": { - "near": 200.0, - "far": 200.0, - "mid": 200.0 + "near": 120.0, + "far": 70.0, + "mid": 90.0 }, "ui_map_colour": { "red": 0.0, @@ -18557,7 +18627,7 @@ "value": "options\\none" } }, - "weapon_class": "at_gun", + "weapon_class": "cannon", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ @@ -18741,19 +18811,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 195442.0, + "pbgid": 195426.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_panther_ger": { + "20mm_panzerbuchse_critical_shot_armored_car_ger": { "weapon_bag": { "accuracy": { - "near": 0.1, - "far": 0.04, - "mid": 0.05 + "near": 5.0, + "far": 5.0, + "mid": 5.0 }, "aim": { "fire_aim_time": { @@ -18763,21 +18834,21 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { "near": 1.0, - "far": 1.0, + "far": 1.5, "mid": 1.0 } }, "anim_table": { "cooldown_time_name": "", - "state_name": "main_weapon_state", + "state_name": "ability_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -18798,17 +18869,13 @@ "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 3.0, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" + "value": "options\\area_info_options\\point_area_option" + } }, "damage": { - "far": 0.07, - "near": 0.135, - "mid": 0.1 + "far": 0.05, + "near": 1.0, + "mid": 0.15 }, "damage_friendly": { "far": 0.025, @@ -18816,11 +18883,11 @@ "mid": 0.075 }, "distance": { - "far": 4.0, - "near": 2.0, - "mid": 3.0 + "far": 0.25, + "near": 0.15, + "mid": 0.2 }, - "has_friendly_fire": "True", + "has_friendly_fire": "False", "can_harm_shooter": "False", "suppression": { "far": 0.0, @@ -18838,9 +18905,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 35.0, - "mid": 50.0, - "near": 65.0 + "far": 95.0, + "mid": 100.0, + "near": 105.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -18860,8 +18927,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", - "can_be_substituted": "True", + "can_be_offhanded": "False", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -18877,9 +18944,9 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 2.1, + "reaction_radius": 0.5, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "True", + "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -18894,7 +18961,7 @@ "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -18943,24 +19010,18 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 160.0, - "min": 160.0, + "max": 120.0, + "min": 120.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "ability_vet_panther_mark_target\\debufff\\apply_debuff_no_upgrade" - } - } - ], - "on_deflected_state_trees": [ - { - "container": { - "state_tree": "ability_vet_panther_mark_target\\debufff\\apply_debuff_no_upgrade" + "state_tree": "trigger_white_phosphorous_critical\\221_panzerbusche\\effect_on_unit" } } ], + "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" @@ -18970,15 +19031,15 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.875, - "wind_up": 0.0 + "wind_down": 0.75, + "wind_up": 0.125 }, "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\smoke\\white_phosphorus_cannon", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -18990,24 +19051,25 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", - "moving_end_time": 0.0, - "moving_start_time": 0.0 + "moving_end_time": 0.75, + "moving_start_time": 0.6 }, "name": "", "priority": { - "current_target": 3.0, + "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.1, + "rotation": -0.15, "window_bonus": 0.0, - "penetration": 40.0, + "penetration": 140.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -19020,7 +19082,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -19028,7 +19090,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_shell_medium" + "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_20mm_panzerbuchse" }, "terrain_elevation_option": { "template_reference": { @@ -19039,7 +19101,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 45.0, "min": 0.0, "distance": { "near": -1.0, @@ -19052,8 +19114,8 @@ }, "reload": { "duration": { - "max": 3.25, - "min": 3.0 + "max": 3.75, + "min": 3.25 }, "duration_multiplier": { "far": 1.0, @@ -19064,25 +19126,25 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "False", + "require_reload_after_switch": "True", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.5, + "angle_scatter": 5.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 8.0, + "distance_scatter_max": 3.0, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.25, - "distance_scatter_ratio": 0.5, + "distance_scatter_ratio": 0.25, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, - "tilt_scatter_chance": "tilt_scatter_chance", + "tilt_max_distance": 10.0, + "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -19090,8 +19152,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 2.0, - "movement_scatter_distance_multiplier": 2.0 + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 }, "setup": { "duration": 0.0, @@ -19131,12 +19193,12 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -10.0, - "max_left": -180.0, - "max_right": 180.0, - "max_up": 20.0, - "speed_horizontal": 35.0, - "speed_vertical": 17.0 + "max_down": -90.0, + "max_left": -5.0, + "max_right": 5.0, + "max_up": 45.0, + "speed_horizontal": 90.0, + "speed_vertical": 90.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -19156,9 +19218,9 @@ "instance_reference": "" }, "penetration": { - "near": 300.0, - "far": 220.0, - "mid": 250.0 + "near": 200.0, + "far": 200.0, + "mid": 200.0 }, "ui_map_colour": { "red": 0.0, @@ -19172,10 +19234,23 @@ "value": "options\\none" } }, - "weapon_class": "cannon", + "weapon_class": "at_gun", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "infantry", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -19242,8 +19317,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.4, - "damage_multiplier": 0.25, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -19343,19 +19418,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 197830.0, + "pbgid": 195442.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_panzer_iv_ap_ger": { + "75mm_panther_ger": { "weapon_bag": { "accuracy": { - "near": 0.075, - "far": 0.035, - "mid": 0.0475 + "near": 0.1, + "far": 0.04, + "mid": 0.05 }, "aim": { "fire_aim_time": { @@ -19402,15 +19478,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 0.5, + "outer_radius": 3.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, - "near": 1.0, - "mid": 0.15 + "far": 0.07, + "near": 0.135, + "mid": 0.1 }, "damage_friendly": { "far": 0.025, @@ -19418,9 +19494,9 @@ "mid": 0.075 }, "distance": { - "far": 0.25, - "near": 0.1, - "mid": 0.2 + "far": 4.0, + "near": 2.0, + "mid": 3.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -19440,11 +19516,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 30.0, - "mid": 30.0, - "near": 30.0 + "far": 35.0, + "mid": 50.0, + "near": 65.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -19545,12 +19621,24 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 100.0, - "min": 100.0, + "max": 160.0, + "min": 160.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [], - "on_deflected_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "ability_vet_panther_mark_target\\debufff\\apply_debuff_no_upgrade" + } + } + ], + "on_deflected_state_trees": [ + { + "container": { + "state_tree": "ability_vet_panther_mark_target\\debufff\\apply_debuff_no_upgrade" + } + } + ], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" @@ -19580,7 +19668,7 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -19591,9 +19679,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -19610,7 +19699,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -19642,8 +19731,8 @@ }, "reload": { "duration": { - "max": 4.5, - "min": 4.0 + "max": 3.25, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -19654,19 +19743,19 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "True", - "persistent_reloadticks": "True" + "require_reload_after_switch": "False", + "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 4.0, + "distance_scatter_max": 8.0, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.25, - "distance_scatter_ratio": 1.0, + "distance_scatter_ratio": 0.5, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -19680,8 +19769,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.25, - "movement_scatter_distance_multiplier": 1.25 + "movement_scatter_angle_multiplier": 2.0, + "movement_scatter_distance_multiplier": 2.0 }, "setup": { "duration": 0.0, @@ -19721,12 +19810,12 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -5.0, + "max_down": -10.0, "max_left": -180.0, "max_right": 180.0, "max_up": 20.0, "speed_horizontal": 35.0, - "speed_vertical": 14.0 + "speed_vertical": 17.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -19746,9 +19835,9 @@ "instance_reference": "" }, "penetration": { - "near": 90.0, - "far": 75.0, - "mid": 85.0 + "near": 300.0, + "far": 220.0, + "mid": 250.0 }, "ui_map_colour": { "red": 0.0, @@ -19933,14 +20022,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.8 }, - "pbgid": 221866.0, + "pbgid": 197830.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_panzer_iv_ger": { + "75mm_panzer_iv_ap_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -19992,15 +20082,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 3.0, + "outer_radius": 0.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, + "far": 0.05, "near": 1.0, - "mid": 0.33 + "mid": 0.15 }, "damage_friendly": { "far": 0.025, @@ -20008,9 +20098,9 @@ "mid": 0.075 }, "distance": { - "far": 4.0, - "near": 0.33, - "mid": 0.5 + "far": 0.25, + "near": 0.1, + "mid": 0.2 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -20030,11 +20120,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 10.0, - "mid": 10.0, - "near": 10.0 + "far": 30.0, + "mid": 30.0, + "near": 30.0 }, - "damage_max_members_per_squad": 4.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -20052,7 +20142,7 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", + "can_be_offhanded": "True", "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", @@ -20069,7 +20159,7 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 2.5, + "reaction_radius": 2.1, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", @@ -20135,8 +20225,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 100.0, + "min": 100.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -20153,7 +20243,7 @@ "wind_down": 0.875, "wind_up": 0.0 }, - "flinch_radius": 2.0, + "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, @@ -20170,7 +20260,7 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -20181,9 +20271,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -20200,7 +20291,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -20222,9 +20313,9 @@ "max": 40.0, "min": 0.0, "distance": { - "near": 0.0, - "far": 40.0, - "mid": 30.0 + "near": -1.0, + "far": -1.0, + "mid": -1.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -20232,8 +20323,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 4.5, + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -20245,17 +20336,17 @@ "min": 0.0 }, "require_reload_after_switch": "True", - "persistent_reloadticks": "False" + "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 9.5, + "angle_scatter": 5.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, "distance_scatter_max": 4.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.33, + "distance_scatter_offset": 0.25, "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, @@ -20270,8 +20361,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.33, - "movement_scatter_distance_multiplier": 1.33 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -20336,9 +20427,9 @@ "instance_reference": "" }, "penetration": { - "near": 220.0, - "far": 125.0, - "mid": 140.0 + "near": 90.0, + "far": 75.0, + "mid": 85.0 }, "ui_map_colour": { "red": 0.0, @@ -20523,14 +20614,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, - "pbgid": 169561.0, + "pbgid": 221866.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_panzer_iv_he_ger": { + "75mm_panzer_iv_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -20582,15 +20674,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 6.0, + "outer_radius": 3.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.2, - "near": 0.75, - "mid": 0.35 + "far": 0.25, + "near": 1.0, + "mid": 0.33 }, "damage_friendly": { "far": 0.025, @@ -20599,8 +20691,8 @@ }, "distance": { "far": 4.0, - "near": 0.25, - "mid": 2.0 + "near": 0.33, + "mid": 0.5 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -20614,15 +20706,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "True", + "damage_all_in_hold": "False", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 30.0, - "mid": 30.0, - "near": 30.0 + "far": 10.0, + "mid": 10.0, + "near": 10.0 }, "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -20643,7 +20735,7 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -20659,9 +20751,9 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 4.5, + "reaction_radius": 2.5, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "False", + "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -20676,7 +20768,7 @@ "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -20725,8 +20817,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 100.0, - "min": 100.0, + "max": 120.0, + "min": 120.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -20737,18 +20829,18 @@ }, "deflection": { "deflection_damage_multiplier": 0.15, - "has_deflection_damage": "True" + "has_deflection_damage": "False" }, "fire": { "wind_down": 0.875, "wind_up": 0.0 }, - "flinch_radius": 5.0, + "flinch_radius": 2.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium_he", + "fx_munition_name": "\\cannon\\shell_medium", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -20760,7 +20852,7 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -20769,15 +20861,16 @@ }, "name": "", "priority": { - "current_target": 8.0, + "current_target": 3.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.035, + "rotation": -0.1, "window_bonus": 0.0, - "penetration": 2.0, + "penetration": 40.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -20790,7 +20883,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -20812,9 +20905,9 @@ "max": 40.0, "min": 0.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 0.0, + "far": 40.0, + "mid": 30.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -20823,7 +20916,7 @@ "reload": { "duration": { "max": 4.0, - "min": 3.75 + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -20835,17 +20928,17 @@ "min": 0.0 }, "require_reload_after_switch": "True", - "persistent_reloadticks": "True" + "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 6.0, + "angle_scatter": 9.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 4.5, + "distance_scatter_max": 4.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.0, + "distance_scatter_offset": 0.33, "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, @@ -20860,15 +20953,15 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.25, - "movement_scatter_distance_multiplier": 1.25 + "movement_scatter_angle_multiplier": 1.33, + "movement_scatter_distance_multiplier": 1.33 }, "setup": { "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -20926,9 +21019,9 @@ "instance_reference": "" }, "penetration": { - "near": 35.0, - "far": 35.0, - "mid": 35.0 + "near": 220.0, + "far": 125.0, + "mid": 140.0 }, "ui_map_colour": { "red": 0.0, @@ -21013,7 +21106,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.4, - "damage_multiplier": 0.3, + "damage_multiplier": 0.25, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -21113,14 +21206,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, - "pbgid": 200644.0, + "pbgid": 169561.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_panzer_iv_stubby_ger": { + "75mm_panzer_iv_he_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -21172,15 +21266,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.0, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, - "near": 0.5, - "mid": 0.25 + "far": 0.2, + "near": 0.75, + "mid": 0.35 }, "damage_friendly": { "far": 0.025, @@ -21190,7 +21284,7 @@ "distance": { "far": 4.0, "near": 0.25, - "mid": 0.25 + "mid": 2.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -21362,8 +21456,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -21380,7 +21475,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -21412,8 +21507,8 @@ }, "reload": { "duration": { - "max": 4.5, - "min": 4.0 + "max": 4.0, + "min": 3.75 }, "duration_multiplier": { "far": 1.0, @@ -21428,12 +21523,12 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 6.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 4.0, + "distance_scatter_max": 4.5, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, "distance_scatter_ratio": 1.0, @@ -21458,7 +21553,7 @@ "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "False" + "requires_aim_elevation": "True" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -21494,7 +21589,7 @@ "max_down": -5.0, "max_left": -180.0, "max_right": 180.0, - "max_up": 45.0, + "max_up": 20.0, "speed_horizontal": 35.0, "speed_vertical": 14.0 }, @@ -21516,9 +21611,9 @@ "instance_reference": "" }, "penetration": { - "near": 65.0, - "far": 50.0, - "mid": 55.0 + "near": 35.0, + "far": 35.0, + "mid": 35.0 }, "ui_map_colour": { "red": 0.0, @@ -21703,19 +21798,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, - "pbgid": 2064178.0, + "pbgid": 200644.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_semovente_artillery_barrage_ger": { + "75mm_panzer_iv_stubby_ger": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.075, + "far": 0.035, + "mid": 0.0475 }, "aim": { "fire_aim_time": { @@ -21768,9 +21864,9 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, - "near": 1.0, - "mid": 0.15 + "far": 0.25, + "near": 0.5, + "mid": 0.25 }, "damage_friendly": { "far": 0.025, @@ -21779,8 +21875,8 @@ }, "distance": { "far": 4.0, - "near": 1.0, - "mid": 2.5 + "near": 0.25, + "mid": 0.25 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -21800,11 +21896,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 150.0, - "mid": 150.0, - "near": 150.0 + "far": 30.0, + "mid": 30.0, + "near": 30.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -21823,16 +21919,17 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "True", + "can_be_substituted": "False", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", + "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, - "ignore_shot_blocking": "True", + "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "False", + "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", @@ -21856,7 +21953,6 @@ "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", - "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -21890,7 +21986,7 @@ "mid": 1.0 }, "focus_fire": "False", - "convert_target_to_position_before_firing": "True" + "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { @@ -21902,7 +21998,7 @@ "far": 1.0, "mid": 1.0 }, - "persistent_cooldownticks": "True" + "persistent_cooldownticks": "False" }, "damage": { "max": 100.0, @@ -21912,10 +22008,11 @@ "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], - "damage_target_requirement": "" + "damage_target_requirement": "", + "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.15, "has_deflection_damage": "True" }, "fire": { @@ -21927,7 +22024,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_small", + "fx_munition_name": "\\cannon\\shell_medium_he", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -21942,7 +22039,7 @@ "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "False", + "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, @@ -21951,8 +22048,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -21969,7 +22067,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -21977,7 +22075,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" + "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_shell_medium" }, "terrain_elevation_option": { "template_reference": { @@ -21988,7 +22086,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 60.0, + "max": 40.0, "min": 0.0, "distance": { "near": -1.0, @@ -22001,8 +22099,8 @@ }, "reload": { "duration": { - "max": 3.0, - "min": 3.0 + "max": 4.5, + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -22013,17 +22111,17 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "False", - "persistent_reloadticks": "False" + "require_reload_after_switch": "True", + "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 7.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, "distance_scatter_max": 4.0, - "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, @@ -22031,23 +22129,23 @@ "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, - "tilt_scatter_chance": 0.0, + "tilt_scatter_chance": "tilt_scatter_chance", "area_scatter_option": { "template_reference": { "name": "area_scatter_option", "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.25, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "distance_guaranteed_before_hit_percentage": 0.0, + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -22078,14 +22176,14 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -12.0, - "max_left": -1.0, - "max_right": 1.0, - "max_up": 22.0, - "speed_horizontal": 25.0, - "speed_vertical": 25.0 + "max_down": -5.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 45.0, + "speed_horizontal": 35.0, + "speed_vertical": 14.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -22105,9 +22203,9 @@ "instance_reference": "" }, "penetration": { - "near": 50.0, - "far": 40.0, - "mid": 45.0 + "near": 65.0, + "far": 50.0, + "mid": 55.0 }, "ui_map_colour": { "red": 0.0, @@ -22247,11 +22345,11 @@ } }, "default_attack_type": "ballistic", - "animation_role_option": { - "template_reference": { - "name": "animation_role_option", - "value": "options\\none" - } + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" }, "height_bonuses": { "height_advantage": { @@ -22275,36 +22373,37 @@ }, "low_height_threshold": 0.0 }, + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\none" + } + }, "fog_of_war": { "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" - }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, - "pbgid": 2059900.0, + "pbgid": 2064178.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_semovente_at_ger": { + "75mm_semovente_artillery_barrage_ger": { "weapon_bag": { "accuracy": { - "near": 0.075, - "far": 0.04, - "mid": 0.05 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "aim": { "fire_aim_time": { @@ -22351,15 +22450,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 2.0, + "outer_radius": 5.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.07, - "near": 0.135, - "mid": 0.1 + "far": 0.05, + "near": 1.0, + "mid": 0.15 }, "damage_friendly": { "far": 0.025, @@ -22368,8 +22467,8 @@ }, "distance": { "far": 4.0, - "near": 2.0, - "mid": 3.0 + "near": 1.0, + "mid": 2.5 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -22383,15 +22482,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 35.0, - "mid": 50.0, - "near": 65.0 + "far": 150.0, + "mid": 150.0, + "near": 150.0 }, "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -22412,23 +22511,22 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "True", + "enable_auto_target_search": "False", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, - "ignore_shot_blocking": "False", + "ignore_shot_blocking": "True", "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "False", - "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 2.0, + "reaction_radius": 4.5, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -22446,6 +22544,7 @@ "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", + "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -22479,7 +22578,7 @@ "mid": 1.0 }, "focus_fire": "False", - "convert_target_to_position_before_firing": "False" + "convert_target_to_position_before_firing": "True" }, "cooldown": { "duration": { @@ -22494,8 +22593,8 @@ "persistent_cooldownticks": "True" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 100.0, + "min": 100.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -22505,19 +22604,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.5, + "has_deflection_damage": "True" }, "fire": { "wind_down": 0.875, "wind_up": 0.0 }, - "flinch_radius": 0.5, + "flinch_radius": 5.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\artillery\\artillery_small", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -22529,24 +22628,25 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "True", + "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, "name": "", "priority": { - "current_target": 3.0, + "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.35, + "rotation": -0.035, "window_bonus": 0.0, - "penetration": 40.0, + "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -22559,7 +22659,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -22567,7 +22667,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_shell_medium" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" }, "terrain_elevation_option": { "template_reference": { @@ -22578,7 +22678,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 60.0, "min": 0.0, "distance": { "near": -1.0, @@ -22591,8 +22691,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 3.0, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -22607,30 +22707,30 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, - "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.25, + "distance_scatter_max": 4.0, + "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_offset": 0.0, "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, - "tilt_scatter_chance": "tilt_scatter_chance", + "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 2.0, - "movement_scatter_distance_multiplier": 2.0 + "distance_guaranteed_before_hit_percentage": 0.25, + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 }, "setup": { "duration": 0.0, @@ -22671,11 +22771,11 @@ "fire_cone_angle": 10.0, "normal": { "max_down": -12.0, - "max_left": -10.0, - "max_right": 10.0, + "max_left": -1.0, + "max_right": 1.0, "max_up": 22.0, - "speed_horizontal": 16.0, - "speed_vertical": 10.0 + "speed_horizontal": 25.0, + "speed_vertical": 25.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -22685,7 +22785,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11227765" + "value": "0" } }, "ui_range": { @@ -22695,9 +22795,9 @@ "instance_reference": "" }, "penetration": { - "near": 180.0, - "far": 110.0, - "mid": 140.0 + "near": 50.0, + "far": 40.0, + "mid": 45.0 }, "ui_map_colour": { "red": 0.0, @@ -22782,7 +22882,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.4, - "damage_multiplier": 0.25, + "damage_multiplier": 0.3, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -22837,11 +22937,11 @@ } }, "default_attack_type": "ballistic", - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { @@ -22865,31 +22965,32 @@ }, "low_height_threshold": 0.0 }, - "animation_role_option": { - "template_reference": { - "name": "animation_role_option", - "value": "options\\none" - } - }, "fog_of_war": { "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, - "pbgid": 2082051.0, + "pbgid": 2059900.0, "parent_pbg": { - "instance_reference": "weapon/common/parent/ballistic_parent" + "instance_reference": "" } }, - "75mm_semovente_ger": { + "75mm_semovente_at_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -22941,15 +23042,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 4.5, + "outer_radius": 2.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.1, - "near": 1.0, - "mid": 0.25 + "far": 0.07, + "near": 0.135, + "mid": 0.1 }, "damage_friendly": { "far": 0.025, @@ -22958,8 +23059,8 @@ }, "distance": { "far": 4.0, - "near": 0.75, - "mid": 2.0 + "near": 2.0, + "mid": 3.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -22973,17 +23074,17 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "True", + "damage_all_in_hold": "False", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 30.0, - "mid": 30.0, - "near": 30.0 + "far": 35.0, + "mid": 50.0, + "near": 65.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -23018,7 +23119,7 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 4.5, + "reaction_radius": 2.0, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -23086,7 +23187,7 @@ "damage": { "max": 120.0, "min": 120.0, - "damage_type": "explosive", + "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], @@ -23095,19 +23196,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, - "has_deflection_damage": "True" + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "False" }, "fire": { "wind_down": 0.875, "wind_up": 0.0 }, - "flinch_radius": 5.0, + "flinch_radius": 0.5, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_small", + "fx_munition_name": "\\cannon\\shell_medium", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -23119,24 +23220,25 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "False", + "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "75mm Semovente", + "name": "", "priority": { - "current_target": 8.0, + "current_target": 3.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.035, + "rotation": -0.35, "window_bonus": 0.0, - "penetration": 2.0, + "penetration": 40.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -23149,7 +23251,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -23176,13 +23278,13 @@ "mid": -1.0 }, "max_height": -1.0, - "max_animation_angle_distance": 35.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 7.0, - "min": 6.5 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -23197,15 +23299,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 6.5, + "angle_scatter": 5.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.5, + "distance_scatter_offset": 0.25, + "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -23219,8 +23321,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.25, - "movement_scatter_distance_multiplier": 1.25 + "movement_scatter_angle_multiplier": 2.0, + "movement_scatter_distance_multiplier": 2.0 }, "setup": { "duration": 0.0, @@ -23275,7 +23377,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11222907" + "value": "11227765" } }, "ui_range": { @@ -23285,9 +23387,9 @@ "instance_reference": "" }, "penetration": { - "near": 30.0, - "far": 30.0, - "mid": 30.0 + "near": 180.0, + "far": 110.0, + "mid": 140.0 }, "ui_map_colour": { "red": 0.0, @@ -23372,7 +23474,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.4, - "damage_multiplier": 0.3, + "damage_multiplier": 0.25, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -23426,7 +23528,7 @@ "value": "options\\none" } }, - "default_attack_type": "big_explosive", + "default_attack_type": "ballistic", "avoid_blockers_of_relationship": { "undefined": "True", "enemy": "True", @@ -23472,19 +23574,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, - "pbgid": 2059771.0, + "pbgid": 2082051.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_semovente_heat_ger": { + "75mm_semovente_ger": { "weapon_bag": { "accuracy": { - "near": 2.0, - "far": 2.0, - "mid": 2.0 + "near": 0.075, + "far": 0.04, + "mid": 0.05 }, "aim": { "fire_aim_time": { @@ -23531,7 +23634,7 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 3.0, + "outer_radius": 4.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -23548,7 +23651,7 @@ }, "distance": { "far": 4.0, - "near": 1.0, + "near": 0.75, "mid": 2.0 }, "has_friendly_fire": "True", @@ -23573,7 +23676,7 @@ "mid": 30.0, "near": 30.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -23674,17 +23777,11 @@ "persistent_cooldownticks": "True" }, "damage": { - "max": 160.0, - "min": 160.0, - "damage_type": "ballistic", + "max": 120.0, + "min": 120.0, + "damage_type": "explosive", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "trigger_critical\\vehicle\\stun_5s" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -23703,7 +23800,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium_he", + "fx_munition_name": "\\artillery\\artillery_small", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -23718,17 +23815,18 @@ "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "True", + "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "75mm Semovente", "priority": { "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -23745,7 +23843,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -23765,20 +23863,20 @@ }, "range": { "max": 40.0, - "min": 3.0, + "min": 0.0, "distance": { "near": -1.0, "far": -1.0, "mid": -1.0 }, - "max_height": 25.0, - "max_animation_angle_distance": 45.0, + "max_height": -1.0, + "max_animation_angle_distance": 35.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 7.0, + "min": 6.5 }, "duration_multiplier": { "far": 1.0, @@ -23793,7 +23891,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 6.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -23801,7 +23899,7 @@ "distance_scatter_max": 5.0, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 1.0, + "distance_scatter_ratio": 0.5, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -23815,8 +23913,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 2.0, - "movement_scatter_distance_multiplier": 2.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -23854,13 +23952,13 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 15.0, + "fire_cone_angle": 10.0, "normal": { "max_down": -12.0, "max_left": -10.0, "max_right": 10.0, "max_up": 22.0, - "speed_horizontal": 30.0, + "speed_horizontal": 16.0, "speed_vertical": 10.0 }, "pivot_end_time": 0.0, @@ -23871,7 +23969,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11222907" } }, "ui_range": { @@ -23881,9 +23979,9 @@ "instance_reference": "" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 30.0, + "far": 30.0, + "mid": 30.0 }, "ui_map_colour": { "red": 0.0, @@ -24022,7 +24120,7 @@ "value": "options\\none" } }, - "default_attack_type": "ballistic", + "default_attack_type": "big_explosive", "avoid_blockers_of_relationship": { "undefined": "True", "enemy": "True", @@ -24068,19 +24166,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, - "pbgid": 2059844.0, + "pbgid": 2059771.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_stug_he_rounds_ger": { + "75mm_semovente_heat_ger": { "weapon_bag": { "accuracy": { - "near": 0.5, - "far": 0.5, - "mid": 0.5 + "near": 2.0, + "far": 2.0, + "mid": 2.0 }, "aim": { "fire_aim_time": { @@ -24090,8 +24189,8 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -24127,15 +24226,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 4.0, + "outer_radius": 3.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, + "far": 0.1, "near": 1.0, - "mid": 0.5 + "mid": 0.25 }, "damage_friendly": { "far": 0.025, @@ -24143,7 +24242,7 @@ "mid": 0.075 }, "distance": { - "far": 3.0, + "far": 4.0, "near": 1.0, "mid": 2.0 }, @@ -24159,15 +24258,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 35.0, - "mid": 50.0, - "near": 65.0 + "far": 30.0, + "mid": 30.0, + "near": 30.0 }, "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -24204,7 +24303,7 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 3.5, + "reaction_radius": 4.5, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -24267,28 +24366,34 @@ "far": 1.0, "mid": 1.0 }, - "persistent_cooldownticks": "False" + "persistent_cooldownticks": "True" }, "damage": { "max": 160.0, "min": 160.0, "damage_type": "ballistic", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "trigger_critical\\vehicle\\stun_5s" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, + "deflection_damage_multiplier": 0.5, "has_deflection_damage": "True" }, "fire": { "wind_down": 0.875, "wind_up": 0.0 }, - "flinch_radius": 2.0, + "flinch_radius": 5.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, @@ -24305,7 +24410,7 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -24314,15 +24419,16 @@ }, "name": "", "priority": { - "current_target": 3.0, + "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.05, + "rotation": -0.035, "window_bonus": 0.0, - "penetration": 40.0, + "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -24335,7 +24441,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -24354,21 +24460,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, - "min": 0.0, + "max": 40.0, + "min": 3.0, "distance": { "near": -1.0, "far": -1.0, "mid": -1.0 }, - "max_height": -1.0, + "max_height": 25.0, "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 4.0, - "min": 4.0 + "max": 5.0, + "min": 5.0 }, "duration_multiplier": { "far": 1.0, @@ -24379,21 +24485,21 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "True", + "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.5, + "angle_scatter": 5.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, + "distance_scatter_max": 5.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.25, - "distance_scatter_ratio": 0.5, - "fow_angle_multiplier": 3.0, - "fow_distance_multiplier": 2.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 1.0, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, @@ -24405,15 +24511,15 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.25, - "movement_scatter_distance_multiplier": 1.25 + "movement_scatter_angle_multiplier": 2.0, + "movement_scatter_distance_multiplier": 2.0 }, "setup": { "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "False" + "requires_aim_elevation": "True" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -24444,17 +24550,17 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 15.0, "normal": { - "max_down": -5.0, - "max_left": -5.0, - "max_right": 5.0, - "max_up": 15.0, - "speed_horizontal": 12.0, - "speed_vertical": 12.0 + "max_down": -12.0, + "max_left": -10.0, + "max_right": 10.0, + "max_up": 22.0, + "speed_horizontal": 30.0, + "speed_vertical": 10.0 }, "pivot_end_time": 0.0, - "pivot_only": "True", + "pivot_only": "False", "pivot_start_time": 0.0, "fire_cone_angle_vert": 2.0 }, @@ -24471,9 +24577,9 @@ "instance_reference": "" }, "penetration": { - "near": 60.0, - "far": 30.0, - "mid": 40.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -24558,7 +24664,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.4, - "damage_multiplier": 0.25, + "damage_multiplier": 0.3, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -24658,19 +24764,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, - "pbgid": 2021227.0, + "pbgid": 2059844.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_stug_iii_ger": { + "75mm_stug_he_rounds_ger": { "weapon_bag": { "accuracy": { - "near": 0.1, - "far": 0.04, - "mid": 0.05 + "near": 0.5, + "far": 0.5, + "mid": 0.5 }, "aim": { "fire_aim_time": { @@ -24680,8 +24787,8 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.0, + "min": 0.0 }, "aim_time_multiplier": { "near": 1.0, @@ -24717,15 +24824,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 2.0, + "outer_radius": 4.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, - "near": 0.1, - "mid": 0.085 + "far": 0.25, + "near": 1.0, + "mid": 0.5 }, "damage_friendly": { "far": 0.025, @@ -24733,11 +24840,11 @@ "mid": 0.075 }, "distance": { - "far": 4.0, - "near": 2.0, - "mid": 3.0 + "far": 3.0, + "near": 1.0, + "mid": 2.0 }, - "has_friendly_fire": "False", + "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { "far": 0.0, @@ -24759,7 +24866,7 @@ "mid": 50.0, "near": 65.0 }, - "damage_max_members_per_squad": 2.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -24794,7 +24901,7 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 2.0, + "reaction_radius": 3.5, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -24860,8 +24967,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 160.0, + "min": 160.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -24872,18 +24979,18 @@ }, "deflection": { "deflection_damage_multiplier": 0.15, - "has_deflection_damage": "False" + "has_deflection_damage": "True" }, "fire": { "wind_down": 0.875, "wind_up": 0.0 }, - "flinch_radius": 0.5, + "flinch_radius": 2.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_medium_he", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -24906,11 +25013,12 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.35, + "rotation": -0.05, "window_bonus": 0.0, "penetration": 40.0, "suggested_target": 1000.0, @@ -24925,7 +25033,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -24944,7 +25052,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 35.0, "min": 0.0, "distance": { "near": -1.0, @@ -24957,8 +25065,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -24973,17 +25081,17 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 7.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.125, - "distance_scatter_ratio": 1.0, - "fow_angle_multiplier": 1.25, - "fow_distance_multiplier": 1.25, + "distance_scatter_offset": 0.25, + "distance_scatter_ratio": 0.5, + "fow_angle_multiplier": 3.0, + "fow_distance_multiplier": 2.0, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, @@ -24995,8 +25103,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 2.0, - "movement_scatter_distance_multiplier": 2.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -25037,8 +25145,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -5.0, - "max_left": -10.0, - "max_right": 10.0, + "max_left": -5.0, + "max_right": 5.0, "max_up": 15.0, "speed_horizontal": 12.0, "speed_vertical": 12.0 @@ -25061,9 +25169,9 @@ "instance_reference": "" }, "penetration": { - "near": 250.0, - "far": 160.0, - "mid": 180.0 + "near": 60.0, + "far": 30.0, + "mid": 40.0 }, "ui_map_colour": { "red": 0.0, @@ -25248,19 +25356,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, - "pbgid": 170381.0, + "pbgid": 2021227.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "76mm_ap_marder_iii_ger": { + "75mm_stug_iii_ger": { "weapon_bag": { "accuracy": { - "near": 0.075, - "far": 0.0375, - "mid": 0.0563 + "near": 0.1, + "far": 0.04, + "mid": 0.05 }, "aim": { "fire_aim_time": { @@ -25270,13 +25379,13 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.75, + "near": 1.0, "far": 1.0, - "mid": 0.9 + "mid": 1.0 } }, "anim_table": { @@ -25307,7 +25416,7 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 0.5, + "outer_radius": 2.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -25315,7 +25424,7 @@ "damage": { "far": 0.05, "near": 0.1, - "mid": 0.075 + "mid": 0.085 }, "damage_friendly": { "far": 0.025, @@ -25345,11 +25454,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 30.0, - "mid": 30.0, - "near": 30.0 + "far": 35.0, + "mid": 50.0, + "near": 65.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -25384,7 +25493,7 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 0.0, + "reaction_radius": 2.0, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -25439,8 +25548,8 @@ }, "cooldown": { "duration": { - "max": 2.0, - "min": 2.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -25450,8 +25559,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 200.0, - "min": 200.0, + "max": 120.0, + "min": 120.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -25485,7 +25594,7 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -25496,9 +25605,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -25515,7 +25625,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -25523,7 +25633,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_shell_medium_high_velocity" + "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_shell_medium" }, "terrain_elevation_option": { "template_reference": { @@ -25534,12 +25644,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 50.0, + "max": 40.0, "min": 0.0, "distance": { - "near": 10.0, + "near": -1.0, "far": -1.0, - "mid": 30.0 + "mid": -1.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -25547,8 +25657,8 @@ }, "reload": { "duration": { - "max": 4.5, - "min": 4.0 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -25568,9 +25678,9 @@ "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 6.0, + "distance_scatter_max": 7.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.25, + "distance_scatter_offset": 0.125, "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, @@ -25585,8 +25695,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 2.0, + "movement_scatter_distance_multiplier": 2.0 }, "setup": { "duration": 0.0, @@ -25651,9 +25761,9 @@ "instance_reference": "" }, "penetration": { - "near": 400.0, - "far": 300.0, - "mid": 400.0 + "near": 250.0, + "far": 160.0, + "mid": 180.0 }, "ui_map_colour": { "red": 0.0, @@ -25838,19 +25948,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, - "pbgid": 195799.0, + "pbgid": 170381.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "76mm_marder_iii_ger": { + "76mm_ap_marder_iii_ger": { "weapon_bag": { "accuracy": { - "near": 0.1, - "far": 0.04, - "mid": 0.055 + "near": 0.075, + "far": 0.0375, + "mid": 0.0563 }, "aim": { "fire_aim_time": { @@ -25860,8 +25971,8 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.5, - "min": 0.35 + "max": 0.75, + "min": 0.5 }, "aim_time_multiplier": { "near": 0.75, @@ -26029,8 +26140,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 2.0, + "min": 2.0 }, "duration_multiplier": { "near": 1.0, @@ -26040,8 +26151,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 160.0, - "min": 160.0, + "max": 200.0, + "min": 200.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -26086,9 +26197,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -26105,7 +26217,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -26220,8 +26332,8 @@ "max_left": -10.0, "max_right": 10.0, "max_up": 15.0, - "speed_horizontal": 50.0, - "speed_vertical": 25.0 + "speed_horizontal": 12.0, + "speed_vertical": 12.0 }, "pivot_end_time": 0.0, "pivot_only": "True", @@ -26241,9 +26353,9 @@ "instance_reference": "" }, "penetration": { - "near": 300.0, - "far": 220.0, - "mid": 250.0 + "near": 400.0, + "far": 300.0, + "mid": 400.0 }, "ui_map_colour": { "red": 0.0, @@ -26428,19 +26540,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, - "pbgid": 188661.0, + "pbgid": 195799.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "88mm_nashorn_ger": { + "76mm_marder_iii_ger": { "weapon_bag": { "accuracy": { - "near": 0.075, - "far": 0.0375, - "mid": 0.0563 + "near": 0.1, + "far": 0.04, + "mid": 0.055 }, "aim": { "fire_aim_time": { @@ -26450,13 +26563,13 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.5, + "min": 0.35 }, "aim_time_multiplier": { - "near": 1.0, + "near": 0.75, "far": 1.0, - "mid": 1.0 + "mid": 0.9 } }, "anim_table": { @@ -26487,15 +26600,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 4.0, + "outer_radius": 0.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.06, - "near": 0.15, - "mid": 0.06 + "far": 0.05, + "near": 0.1, + "mid": 0.075 }, "damage_friendly": { "far": 0.025, @@ -26525,9 +26638,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 180.0, - "mid": 200.0, - "near": 220.0 + "far": 30.0, + "mid": 30.0, + "near": 30.0 }, "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -26564,7 +26677,7 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 2.1, + "reaction_radius": 0.0, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -26630,8 +26743,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 240.0, - "min": 240.0, + "max": 160.0, + "min": 160.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -26648,7 +26761,7 @@ "wind_down": 0.875, "wind_up": 0.0 }, - "flinch_radius": 3.0, + "flinch_radius": 0.5, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, @@ -26672,17 +26785,18 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Kwk 36 88mm Tank Gun (Nashorn)", + "name": "", "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, - "penetration": 60.0, + "penetration": 40.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -26695,7 +26809,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -26703,7 +26817,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_gun_88mm" + "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_shell_medium_high_velocity" }, "terrain_elevation_option": { "template_reference": { @@ -26714,7 +26828,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 60.0, + "max": 50.0, "min": 0.0, "distance": { "near": 10.0, @@ -26727,8 +26841,8 @@ }, "reload": { "duration": { - "max": 5.5, - "min": 5.0 + "max": 4.5, + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -26739,7 +26853,7 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "False", + "require_reload_after_switch": "True", "persistent_reloadticks": "False" }, "scatter": { @@ -26748,7 +26862,7 @@ "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, + "distance_scatter_max": 6.0, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.25, "distance_scatter_ratio": 1.0, @@ -26804,17 +26918,17 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 2.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -10.0, - "max_left": -5.0, - "max_right": 5.0, - "max_up": 10.0, - "speed_horizontal": 18.0, - "speed_vertical": 12.0 + "max_down": -5.0, + "max_left": -10.0, + "max_right": 10.0, + "max_up": 15.0, + "speed_horizontal": 50.0, + "speed_vertical": 25.0 }, "pivot_end_time": 0.0, - "pivot_only": "False", + "pivot_only": "True", "pivot_start_time": 0.0, "fire_cone_angle_vert": 2.0 }, @@ -26831,9 +26945,9 @@ "instance_reference": "" }, "penetration": { - "near": 340.0, - "far": 300.0, - "mid": 320.0 + "near": 300.0, + "far": 220.0, + "mid": 250.0 }, "ui_map_colour": { "red": 0.0, @@ -27018,19 +27132,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, - "pbgid": 185475.0, + "pbgid": 188661.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "88mm_tiger_ger": { + "88mm_nashorn_ger": { "weapon_bag": { "accuracy": { "near": 0.075, - "far": 0.035, - "mid": 0.0475 + "far": 0.0375, + "mid": 0.0563 }, "aim": { "fire_aim_time": { @@ -27077,15 +27192,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 3.5, + "outer_radius": 4.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, - "near": 1.0, - "mid": 0.15 + "far": 0.06, + "near": 0.15, + "mid": 0.06 }, "damage_friendly": { "far": 0.025, @@ -27093,16 +27208,16 @@ "mid": 0.075 }, "distance": { - "far": 3.5, - "near": 1.0, - "mid": 2.0 + "far": 4.0, + "near": 2.0, + "mid": 3.0 }, - "has_friendly_fire": "True", + "has_friendly_fire": "False", "can_harm_shooter": "False", "suppression": { - "far": 0.1, - "near": 0.2, - "mid": 0.15 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "suppression_friendly": { "far": 0.0, @@ -27119,7 +27234,7 @@ "mid": 200.0, "near": 220.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -27238,12 +27353,12 @@ "wind_down": 0.875, "wind_up": 0.0 }, - "flinch_radius": 0.0, + "flinch_radius": 3.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -27262,17 +27377,18 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Kwk 36 88mm Tank Gun (Tiger)", + "name": "Kwk 36 88mm Tank Gun (Nashorn)", "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.1, + "rotation": -0.35, "window_bonus": 0.0, - "penetration": 40.0, + "penetration": 60.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -27285,7 +27401,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -27304,12 +27420,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 45.0, + "max": 60.0, "min": 0.0, "distance": { - "near": -1.0, + "near": 10.0, "far": -1.0, - "mid": -1.0 + "mid": 30.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -27333,12 +27449,12 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.5, + "angle_scatter": 5.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 4.3, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.25, "distance_scatter_ratio": 1.0, @@ -27394,14 +27510,14 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 2.0, "normal": { - "max_down": -5.0, - "max_left": -180.0, - "max_right": 180.0, - "max_up": 17.0, - "speed_horizontal": 25.0, - "speed_vertical": 10.0 + "max_down": -10.0, + "max_left": -5.0, + "max_right": 5.0, + "max_up": 10.0, + "speed_horizontal": 18.0, + "speed_vertical": 12.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -27411,7 +27527,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11232931" + "value": "0" } }, "ui_range": { @@ -27421,9 +27537,9 @@ "instance_reference": "" }, "penetration": { - "near": 300.0, - "far": 220.0, - "mid": 250.0 + "near": 340.0, + "far": 300.0, + "mid": 320.0 }, "ui_map_colour": { "red": 0.0, @@ -27608,30 +27724,623 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, - "pbgid": 202032.0, + "pbgid": 185475.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "88mm_tiger_timed_fuse_ger": { + "88mm_tiger_ger": { "weapon_bag": { "accuracy": { "near": 0.075, - "far": 0.025, - "mid": 0.0375 + "far": 0.035, + "mid": 0.0475 }, "aim": { "fire_aim_time": { - "max": 2.0, - "min": 2.0 + "max": 0.125, + "min": 0.125 }, "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.25, - "min": 1.25 + "max": 0.125, + "min": 0.125 + }, + "aim_time_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + } + }, + "anim_table": { + "cooldown_time_name": "", + "state_name": "main_weapon_state", + "track_horizontal": "", + "track_horizontal_speed": "", + "track_vertical": "aim_vertical", + "track_vertical_speed": "", + "variety_name": "", + "visibility_name": "", + "target_range_name": "", + "attack_speed_scale_name": "", + "attack_speed_scale_value": 1.0, + "track_world_pos_x_name": "", + "track_world_pos_y_name": "", + "track_world_pos_z_name": "", + "ability_state": "" + }, + "area_effect": { + "accuracy": { + "far": 5.0, + "near": 5.0, + "mid": 5.0 + }, + "area_info": { + "template_reference": { + "name": "area_info", + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 3.5, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" + }, + "damage": { + "far": 0.05, + "near": 1.0, + "mid": 0.15 + }, + "damage_friendly": { + "far": 0.025, + "near": 0.5, + "mid": 0.075 + }, + "distance": { + "far": 3.5, + "near": 1.0, + "mid": 2.0 + }, + "has_friendly_fire": "True", + "can_harm_shooter": "False", + "suppression": { + "far": 0.1, + "near": 0.2, + "mid": 0.15 + }, + "suppression_friendly": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + }, + "damage_all_in_hold": "False", + "aoe_penetration": { + "template_reference": { + "name": "aoe_penetration", + "value": "tables\\range_table" + }, + "far": 180.0, + "mid": 200.0, + "near": 220.0 + }, + "damage_max_members_per_squad": -1.0, + "aoe_origin_and_direction": "hit_position_and_direction", + "fx": { + "exponential_distribution_lambda": 0.0, + "num_randomized_ground_hit_fx": 0.0 + }, + "area_over_time_option": { + "template_reference": { + "name": "area_over_time_option", + "value": "" + } + } + }, + "behaviour": { + "aa_weapon": "False", + "aa_weapon_shoot_through": "False", + "artillery_force_obey_los": "False", + "attack_team_weapon_user": "False", + "can_be_offhanded": "False", + "can_be_substituted": "False", + "combat_slot_offset": 0.0, + "enable_auto_target_search": "True", + "fire_at_building_combat_slot": "False", + "ground_hit_rate": 1.0, + "ignore_shot_blocking": "False", + "non_moving_setup": "False", + "point_blank": "False", + "prevents_prone": "False", + "reset_rotation_on_teardown": "False", + "share_parent_anim": "False", + "single_handed_weapon": "False", + "substitute_weapon": "False", + "support_weapon": "False", + "surprises_idle": "False", + "piercing": "False", + "reaction_radius": 2.1, + "causes_combat": "True", + "can_abort_winddown_on_weapon_switch": "False", + "reaction_type": "normal", + "ignore_relations": "False", + "wants_prone_firing_option": { + "template_reference": { + "name": "wants_prone_firing_option", + "value": "options\\none" + } + }, + "attack_ground_type": "anywhere", + "hit_pos_behaviour": "randomize_pos", + "non_moving_setup_requires_facing": "False", + "hit_everything_on_miss": "False", + "can_damage_allies": "True", + "hit_everything_on_hit": "False", + "can_abort_winddown_on_move_command": "False", + "copy_transform_on_equip": "True", + "aa_range_multiplier": 6.0, + "can_only_fire_once_while_out_of_control": "False" + }, + "burst": { + "can_burst": "False", + "duration": { + "max": 0.0, + "min": 0.0 + }, + "incremental_target_table": { + "accuracy_multiplier": 0.0, + "search_radius": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + } + }, + "rate_of_fire": { + "max": 0.0, + "min": 0.0 + }, + "duration_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "rate_of_fire_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "focus_fire": "False", + "convert_target_to_position_before_firing": "False" + }, + "cooldown": { + "duration": { + "max": 0.0, + "min": 0.0 + }, + "duration_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "persistent_cooldownticks": "False" + }, + "damage": { + "max": 240.0, + "min": 240.0, + "damage_type": "ballistic", + "allow_overkill": "False", + "on_penetrated_state_trees": [], + "on_deflected_state_trees": [], + "post_damage_state_trees": [], + "damage_target_requirement": "", + "enable_damage_modifiers": "True" + }, + "deflection": { + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "False" + }, + "fire": { + "wind_down": 0.875, + "wind_up": 0.0 + }, + "flinch_radius": 0.0, + "fx_action_target_name": "", + "fx_always_visible": "True", + "fx_building_hit_delay": 0.0, + "fx_delay_in_building": 0.0, + "fx_munition_name": "\\cannon\\shell_heavy", + "fx_tracer_name": "", + "fx_tracer_speed": 0.0, + "fx_use_building_panel_normal": "True", + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "icon_name": "", + "moving": { + "accuracy_multiplier": 0.5, + "burst_multiplier": 1.0, + "cooldown_multiplier": 1.0, + "can_fire_while_moving": "True", + "moving_end_time": 0.0, + "moving_start_time": 0.0 + }, + "name": "Kwk 36 88mm Tank Gun (Tiger)", + "priority": { + "current_target": 3.0, + "distance": { + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 + }, + "rotation": -0.1, + "window_bonus": 0.0, + "penetration": 40.0, + "suggested_target": 1000.0, + "over_penetration_priority_penalty": "True", + "vs_armor_type": 1.0, + "target": { + "vs_armor_type": 0.0, + "dps": 0.0, + "penetration": 0.0, + "current_health_percentage": 0.0, + "in_cover": 0.0, + "max_health": 0.0, + "out_of_los": -100.0 + }, + "current_target_squad": 10.0, + "randomly_target_squad_mates_of_best_priority_entity": "False", + "untargeted_by_formation_melee": 0.0, + "untargeted_by_formation_ranged": 0.0 + }, + "projectile": { + "delete_previous_on_hit": "False", + "projectile": { + "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_gun_88mm" + }, + "terrain_elevation_option": { + "template_reference": { + "name": "terrain_elevation_option", + "value": "options\\none" + } + }, + "midair_detonation_height": 0.0 + }, + "range": { + "max": 45.0, + "min": 0.0, + "distance": { + "near": -1.0, + "far": -1.0, + "mid": -1.0 + }, + "max_height": -1.0, + "max_animation_angle_distance": 45.0, + "attack_move_stop_offset": 0.0 + }, + "reload": { + "duration": { + "max": 5.5, + "min": 5.0 + }, + "duration_multiplier": { + "far": 1.0, + "near": 1.0, + "mid": 1.0 + }, + "frequency": { + "max": 0.0, + "min": 0.0 + }, + "require_reload_after_switch": "False", + "persistent_reloadticks": "False" + }, + "scatter": { + "angle_scatter": 7.5, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 4.3, + "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_offset": 0.25, + "distance_scatter_ratio": 1.0, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 0.0, + "tilt_scatter_chance": "tilt_scatter_chance", + "area_scatter_option": { + "template_reference": { + "name": "area_scatter_option", + "value": "options\\none" + } + }, + "distance_guaranteed_before_hit_percentage": 0.0, + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 + }, + "setup": { + "duration": 0.0, + "has_instant_setup": "False", + "can_interrupt_setup": "False", + "attach_duration": 0.0, + "requires_aim_elevation": "False" + }, + "suppressed": { + "pinned_burst_multiplier": 1.0, + "pinned_cooldown_multiplier": 1.0, + "pinned_reload_multiplier": 1.0, + "suppressed_burst_multiplier": 1.0, + "suppressed_cooldown_multiplier": 1.0, + "suppressed_reload_multiplier": 1.0 + }, + "suppression": { + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, + "target_pinned_multipliers": { + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "target_suppressed_multipliers": { + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "amount": 0.0 + }, + "teardown": { + "duration": 0.0 + }, + "tracking": { + "fire_cone_angle": 5.0, + "normal": { + "max_down": -5.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 17.0, + "speed_horizontal": 25.0, + "speed_vertical": 10.0 + }, + "pivot_end_time": 0.0, + "pivot_only": "False", + "pivot_start_time": 0.0, + "fire_cone_angle_vert": 2.0 + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11232931" + } + }, + "ui_range": { + "instance_reference": "" + }, + "ui_setfacing": { + "instance_reference": "" + }, + "penetration": { + "near": 300.0, + "far": 220.0, + "mid": 250.0 + }, + "ui_map_colour": { + "red": 0.0, + "green": 0.0, + "blue": 0.0, + "alpha": 0.0 + }, + "weapon_options": { + "template_reference": { + "name": "weapon_options", + "value": "options\\none" + } + }, + "weapon_class": "cannon", + "fx_aoe_munition_name": "", + "speech_code": "", + "target_type_table": [], + "cover_table": { + "tp_defcover": { + "template_reference": { + "name": "tp_defcover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_heavy_cover": { + "template_reference": { + "name": "tp_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "tp_light_cover": { + "template_reference": { + "name": "tp_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "tp_negative_cover": { + "template_reference": { + "name": "tp_negative_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.25, + "damage_multiplier": 1.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.5 + }, + "tp_water_cover": { + "template_reference": { + "name": "tp_water_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_smoke_cover": { + "template_reference": { + "name": "tp_smoke_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_garrison_cover": { + "template_reference": { + "name": "tp_garrison_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.4, + "damage_multiplier": 0.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.0 + }, + "tp_trench_cover": { + "template_reference": { + "name": "tp_trench_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_light_cover": { + "template_reference": { + "name": "tp_road_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_heavy_cover": { + "template_reference": { + "name": "tp_road_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "fx_piercing_munition_name": "", + "charge_option": { + "template_reference": { + "name": "charge_option", + "value": "options\\none" + } + }, + "siege_option": { + "template_reference": { + "name": "siege_option", + "value": "options\\none" + } + }, + "brace_option": { + "template_reference": { + "name": "brace_option", + "value": "options\\none" + } + }, + "default_attack_type": "ballistic", + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, + "height_bonuses": { + "height_advantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "suppression_multiplier": 1.0, + "penetration_multiplier": 1.0, + "damage_multiplier": 1.0 + }, + "negates_cover": "False" + }, + "height_disadvantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "low_height_threshold": 0.0 + }, + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\none" + } + }, + "fog_of_war": { + "reveal_self_on_attack": "True", + "reveal_target_on_hit": "True" + }, + "kill_unit_types_on_hit": [], + "weapon_tags": [], + "building_charring_settings": { + "instance_reference": "" + }, + "audio": { + "suppress_under_fire_callout": "False" + }, + "weapon_impact_modifier": 1.0 + }, + "pbgid": 202032.0, + "parent_pbg": { + "instance_reference": "weapon/common/parent/ballistic_parent" + } + }, + "88mm_tiger_timed_fuse_ger": { + "weapon_bag": { + "accuracy": { + "near": 0.075, + "far": 0.025, + "mid": 0.0375 + }, + "aim": { + "fire_aim_time": { + "max": 2.0, + "min": 2.0 + }, + "post_firing_aim_time_seconds": 4.0, + "post_firing_cooldown_interval_seconds": 0.0, + "ready_aim_time": { + "max": 1.25, + "min": 1.25 }, "aim_time_multiplier": { "near": 1.0, @@ -27833,7 +28542,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -27856,9 +28565,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -27875,7 +28585,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -28198,7 +28908,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2099704.0, "parent_pbg": { @@ -28451,7 +29162,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -28811,7 +29523,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 191286.0, "parent_pbg": { @@ -29057,7 +29770,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -29417,7 +30131,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2103149.0, "parent_pbg": { @@ -29668,7 +30383,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -30029,7 +30745,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2061868.0, "parent_pbg": { @@ -30275,7 +30992,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -30635,7 +31353,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 203650.0, "parent_pbg": { @@ -30881,7 +31600,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -31241,7 +31961,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2100899.0, "parent_pbg": { @@ -31492,7 +32213,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -31853,7 +32575,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2062162.0, "parent_pbg": { @@ -32103,7 +32826,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -32443,7 +33167,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2065016.0, "parent_pbg": { @@ -32688,7 +33413,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -33049,7 +33775,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072280.0, "parent_pbg": { @@ -33299,7 +34026,8 @@ "distance": { "far": 1.0, "near": 5.0, - "mid": 2.5 + "mid": 2.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -33659,7 +34387,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 203651.0, "parent_pbg": { @@ -33905,7 +34634,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -34245,7 +34975,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203652.0, "parent_pbg": { @@ -34491,7 +35222,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -34831,7 +35563,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203653.0, "parent_pbg": { @@ -35077,7 +35810,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -35481,7 +36215,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058892.0, "parent_pbg": { @@ -35726,7 +36461,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -36067,7 +36803,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058868.0, "parent_pbg": { @@ -36313,7 +37050,8 @@ "distance": { "far": 1.0, "near": 6.0, - "mid": 3.5 + "mid": 3.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -36653,7 +37391,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2058897.0, "parent_pbg": { @@ -36898,7 +37637,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -37239,7 +37979,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058867.0, "parent_pbg": { @@ -37484,7 +38225,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -37825,7 +38567,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058866.0, "parent_pbg": { @@ -38075,7 +38818,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -38415,7 +39159,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2058865.0, "parent_pbg": { @@ -38660,7 +39405,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -39001,7 +39747,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058864.0, "parent_pbg": { @@ -39247,7 +39994,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -39587,7 +40335,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 191349.0, "parent_pbg": { @@ -39832,7 +40581,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -40173,7 +40923,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058862.0, "parent_pbg": { @@ -40418,7 +41169,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -40759,7 +41511,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058863.0, "parent_pbg": { @@ -41009,7 +41762,8 @@ "distance": { "far": 1.0, "near": 20.0, - "mid": 10.5 + "mid": 10.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -41349,7 +42103,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2058859.0, "parent_pbg": { @@ -41600,7 +42355,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -41940,7 +42696,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2061956.0, "parent_pbg": { @@ -42191,7 +42948,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -42531,7 +43289,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2061961.0, "parent_pbg": { @@ -42781,7 +43540,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -43121,7 +43881,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2061943.0, "parent_pbg": { @@ -43373,7 +44134,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -43713,7 +44475,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205243.0, "parent_pbg": { @@ -43963,7 +44726,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -44303,7 +45067,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205244.0, "parent_pbg": { @@ -44552,7 +45317,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -44893,7 +45659,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205245.0, "parent_pbg": { @@ -45143,7 +45910,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -45484,7 +46252,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205246.0, "parent_pbg": { @@ -45738,7 +46507,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -46078,7 +46848,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 205374.0, "parent_pbg": { @@ -46334,7 +47105,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -46694,7 +47466,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201893.0, "parent_pbg": { @@ -46944,7 +47717,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -47304,7 +48078,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197340.0, "parent_pbg": { @@ -47566,7 +48341,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -47944,7 +48720,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2132662.0, "parent_pbg": { @@ -48194,7 +48971,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -48554,7 +49332,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059140.0, "parent_pbg": { @@ -48804,7 +49583,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -49189,7 +49969,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 202472.0, "parent_pbg": { @@ -49439,7 +50220,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -49799,7 +50581,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201945.0, "parent_pbg": { @@ -50049,7 +50832,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -50409,7 +51193,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1080522.0, "parent_pbg": { @@ -50659,7 +51444,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -51019,7 +51805,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059659.0, "parent_pbg": { @@ -51269,7 +52056,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -51609,7 +52397,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 188672.0, "parent_pbg": { @@ -51859,7 +52648,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -52219,7 +53009,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 846722.0, "parent_pbg": { @@ -52469,7 +53260,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -52829,7 +53621,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059658.0, "parent_pbg": { @@ -53079,7 +53872,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -53439,7 +54233,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173791.0, "parent_pbg": { @@ -53689,7 +54484,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -54029,7 +54825,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197008.0, "parent_pbg": { @@ -54279,7 +55076,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -54639,7 +55437,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 195377.0, "parent_pbg": { @@ -54889,7 +55688,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -55249,7 +56049,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197229.0, "parent_pbg": { @@ -55499,7 +56300,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -55859,7 +56661,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2061594.0, "parent_pbg": { @@ -56109,7 +56912,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -56469,7 +57273,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 195373.0, "parent_pbg": { @@ -56719,7 +57524,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -57079,7 +57885,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197316.0, "parent_pbg": { @@ -57325,7 +58132,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -57685,7 +58493,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 195370.0, "parent_pbg": { @@ -57937,7 +58746,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -58277,7 +59087,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 170569.0, "parent_pbg": { @@ -58523,7 +59334,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -58863,7 +59675,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 192093.0, "parent_pbg": { @@ -59113,7 +59926,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -59498,7 +60312,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2031658.0, "parent_pbg": { @@ -59748,7 +60563,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -60108,7 +60924,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2072701.0, "parent_pbg": { @@ -60358,7 +61175,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -60743,7 +61561,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2031657.0, "parent_pbg": { @@ -60993,7 +61812,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -61333,7 +62153,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031661.0, "parent_pbg": { @@ -61583,7 +62404,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -61923,7 +62745,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 170545.0, "parent_pbg": { @@ -62173,7 +62996,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -62513,7 +63337,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2059973.0, "parent_pbg": { @@ -62763,7 +63588,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -63103,7 +63929,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059974.0, "parent_pbg": { @@ -63353,7 +64180,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -63693,7 +64521,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2059956.0, "parent_pbg": { @@ -63943,7 +64772,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -64283,7 +65113,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 191395.0, "parent_pbg": { @@ -64533,7 +65364,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -64873,7 +65705,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 190228.0, "parent_pbg": { @@ -65123,7 +65956,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -65261,7 +66095,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -65488,7 +66323,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2099584.0, "parent_pbg": { @@ -65738,7 +66574,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -66078,7 +66915,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 184387.0, "parent_pbg": { @@ -66328,7 +67166,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -66466,7 +67305,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -66693,7 +67533,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 184379.0, "parent_pbg": { @@ -66943,7 +67784,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -67283,7 +68125,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 191306.0, "parent_pbg": { @@ -67533,7 +68376,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -67873,7 +68717,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 1058882.0, "parent_pbg": { @@ -68123,7 +68968,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -68500,7 +69346,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197187.0, "parent_pbg": { @@ -68750,7 +69597,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -69115,7 +69963,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197073.0, "parent_pbg": { @@ -69285,7 +70134,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -69309,7 +70158,8 @@ "distance": { "near": 20.0, "mid": 10.5, - "far": 1.0 + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "penetration": 2.0, @@ -69730,7 +70580,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 188667.0, "parent_pbg": { @@ -69980,7 +70831,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -70320,7 +71172,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197074.0, "parent_pbg": { @@ -70570,7 +71423,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -70910,7 +71764,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2044439.0, "parent_pbg": { @@ -71160,7 +72015,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -71500,7 +72356,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2108095.0, "parent_pbg": { @@ -71750,7 +72607,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -72090,7 +72948,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 205586.0, "parent_pbg": { @@ -72340,7 +73199,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -72717,7 +73577,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2044440.0, "parent_pbg": { @@ -72967,7 +73828,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -73307,7 +74169,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2044441.0, "parent_pbg": { @@ -73557,7 +74420,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -73922,7 +74786,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2141337.0, "parent_pbg": { @@ -74172,7 +75037,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -74512,7 +75378,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2044442.0, "parent_pbg": { @@ -74762,7 +75629,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -75122,7 +75990,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2122543.0, "parent_pbg": { @@ -75372,7 +76241,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -75732,7 +76602,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2059560.0, "parent_pbg": { @@ -75982,7 +76853,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -76342,7 +77214,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2141338.0, "parent_pbg": { @@ -76592,7 +77465,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -76932,7 +77806,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2104581.0, "parent_pbg": { @@ -77182,7 +78057,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -77247,7 +78123,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 9.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -77579,7 +78455,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2140857.0, "parent_pbg": { @@ -77829,7 +78706,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -77894,7 +78772,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 9.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -78226,7 +79104,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2031637.0, "parent_pbg": { @@ -78476,7 +79355,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -78816,7 +79696,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 832090.0, "parent_pbg": { @@ -79066,7 +79947,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -79406,7 +80288,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2031680.0, "parent_pbg": { @@ -79656,7 +80539,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -79996,7 +80880,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2030231.0, "parent_pbg": { @@ -80246,7 +81131,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -80586,7 +81472,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 199426.0, "parent_pbg": { @@ -80836,7 +81723,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -81176,7 +82064,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2029843.0, "parent_pbg": { @@ -81426,7 +82315,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -81766,7 +82656,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 202115.0, "parent_pbg": { @@ -82016,7 +82907,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -82356,7 +83248,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 224342.0, "parent_pbg": { @@ -82608,7 +83501,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -82993,7 +83887,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 195701.0, "parent_pbg": { @@ -83243,7 +84138,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -83640,7 +84536,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2032819.0, "parent_pbg": { @@ -83890,7 +84787,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -84255,7 +85153,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 195683.0, "parent_pbg": { @@ -84505,7 +85404,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -84902,7 +85802,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2032816.0, "parent_pbg": { @@ -85152,7 +86053,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -85537,7 +86439,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 195725.0, "parent_pbg": { @@ -85787,7 +86690,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -86184,7 +87088,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2032822.0, "parent_pbg": { @@ -86434,7 +87339,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -86774,7 +87680,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 210727.0, "parent_pbg": { @@ -87024,7 +87931,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -87364,7 +88272,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2142984.0, "parent_pbg": { @@ -87614,7 +88523,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -87954,7 +88864,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 831178.0, "parent_pbg": { @@ -88210,7 +89121,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -88227,7 +89139,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -88550,7 +89462,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2099597.0, "parent_pbg": { @@ -88802,7 +89715,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -89142,7 +90056,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197383.0, "parent_pbg": { @@ -89392,7 +90307,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -89732,7 +90648,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 206564.0, "parent_pbg": { @@ -89982,7 +90899,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -90322,7 +91240,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 199428.0, "parent_pbg": { @@ -90583,7 +91502,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -90936,7 +91856,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 797353.0, "parent_pbg": { @@ -91186,7 +92107,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -91526,7 +92448,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173765.0, "parent_pbg": { @@ -91776,7 +92699,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -92161,7 +93085,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2135532.0, "parent_pbg": { @@ -92417,7 +93342,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -92757,7 +93683,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170290.0, "parent_pbg": { @@ -93018,7 +93945,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -93371,7 +94299,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204693.0, "parent_pbg": { @@ -93632,7 +94561,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -93985,7 +94915,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173749.0, "parent_pbg": { @@ -94235,7 +95166,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -94575,7 +95507,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 174876.0, "parent_pbg": { @@ -94827,7 +95760,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -95167,7 +96101,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197054.0, "parent_pbg": { @@ -95417,7 +96352,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -95794,7 +96730,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 204781.0, "parent_pbg": { @@ -96044,7 +96981,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -96441,7 +97379,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 204542.0, "parent_pbg": { @@ -96691,7 +97630,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -97031,7 +97971,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204780.0, "parent_pbg": { @@ -97281,7 +98222,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -97678,7 +98620,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 197159.0, "parent_pbg": { @@ -97928,7 +98871,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -98325,7 +99269,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 194420.0, "parent_pbg": { @@ -98575,7 +99520,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -98972,7 +99918,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2062549.0, "parent_pbg": { @@ -99222,7 +100169,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -99619,7 +100567,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2062548.0, "parent_pbg": { @@ -99865,7 +100814,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -100205,7 +101155,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2062550.0, "parent_pbg": { @@ -100396,8 +101347,8 @@ }, "cooldown": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 7.0, + "min": 7.0 }, "duration_multiplier": { "near": 1.0, @@ -100455,7 +101406,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -100520,15 +101472,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 7.5, "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.04, + "distance_scatter_ratio": 0.08, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -100852,11 +101804,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 170349.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_auto_fire_parent" } }, "81mm_mortar_rapid_displace_ger": { @@ -101102,7 +102055,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -101499,7 +102453,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 197133.0, "parent_pbg": { @@ -101745,7 +102700,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -102085,7 +103041,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 194421.0, "parent_pbg": { @@ -102335,7 +103292,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -102695,7 +103653,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197138.0, "parent_pbg": { @@ -102945,7 +103904,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -103305,7 +104265,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2032875.0, "parent_pbg": { @@ -103555,7 +104516,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -103940,7 +104902,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2075440.0, "parent_pbg": { @@ -104186,7 +105149,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -104526,7 +105490,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2075442.0, "parent_pbg": { @@ -104778,10 +105743,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 0.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -105206,7 +106172,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 840358.0, "parent_pbg": { @@ -105455,10 +106422,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -105883,7 +106851,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027150.0, "parent_pbg": { @@ -106132,10 +107101,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -106560,7 +107530,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173609.0, "parent_pbg": { @@ -106812,9 +107783,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -107126,14 +108098,622 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\none" + } + }, + "height_bonuses": { + 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"default_attack_type": "small_arms", + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_gunner" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.1, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -107168,35 +108748,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 202104.0, + "pbgid": 200616.0, "parent_pbg": { "instance_reference": "" } }, - "mg42_bunker_ger": { + "mg42_hmg_ger": { "weapon_bag": { "accuracy": { - "near": 0.66, - "far": 0.135, - "mid": 0.32 + "near": 0.61, + "far": 0.2135, + "mid": 0.44 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.25, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.1, + "near": 1.0, "far": 1.0, "mid": 1.0 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -107309,7 +108890,7 @@ "value": "options\\none" } }, - "attack_ground_type": "not_allowed", + "attack_ground_type": "anywhere", "non_moving_setup_requires_facing": "True", "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", @@ -107325,11 +108906,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 5.0, - "min": 4.0 + "max": 4.25, + "min": 4.25 }, "incremental_target_table": { - "accuracy_multiplier": 1.12, + "accuracy_multiplier": 1.17, "search_radius": { "far": 10.0, "near": 6.0, @@ -107337,37 +108918,37 @@ } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 20.0, + "min": 20.0 }, "duration_multiplier": { - "near": 1.0, + "near": 1.5, "far": 1.0, - "mid": 1.0 + "mid": 1.25 }, "rate_of_fire_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { "max": 2.5, - "min": 1.5 + "min": 2.5 }, "duration_multiplier": { "near": 0.4, - "far": 1.0, + "far": 1.25, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 10.0, - "min": 10.0, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -107389,7 +108970,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", + "fx_munition_name": "bullet_hvy", "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -107411,12 +108992,13 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 3.0, + "window_bonus": 10.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", @@ -107452,9 +109034,9 @@ "max": 45.0, "min": 0.0, "distance": { - "near": 11.0, + "near": 10.0, "far": 45.0, - "mid": 22.0 + "mid": 25.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -107462,8 +109044,8 @@ }, "reload": { "duration": { - "max": 6.5, - "min": 6.0 + "max": 5.0, + "min": 5.0 }, "duration_multiplier": { "far": 1.0, @@ -107471,8 +109053,8 @@ "mid": 1.0 }, "frequency": { - "max": 10.0, - "min": 10.0 + "max": 3.0, + "min": 3.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -107504,7 +109086,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.0, + "duration": 3.16, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.65, @@ -107519,8 +109101,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, - "nearby_suppression_radius": 13.0, + "nearby_suppression_multiplier": 0.93, + "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -107531,21 +109113,21 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.4 }, - "amount": 0.018 + "amount": 0.01 }, "teardown": { - "duration": 3.0 + "duration": 3.16 }, "tracking": { "fire_cone_angle": 5.0, "normal": { "max_down": 0.0, - "max_left": -62.5, - "max_right": 62.5, + "max_left": -55.0, + "max_right": 55.0, "max_up": 0.0, - "speed_horizontal": 60.0, + "speed_horizontal": 50.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -107556,7 +109138,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221246" } }, "ui_range": { @@ -107566,9 +109148,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 1.3, + "far": 1.1, + "mid": 1.2 }, "ui_map_colour": { "red": 0.0, @@ -107584,7 +109166,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "", + "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], "cover_table": { @@ -107723,7 +109305,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_gunner" + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" } } ] @@ -107732,6 +109314,60 @@ ], "key": "wehrmacht" } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "american" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "british" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "afrika_korps" + } } ] }, @@ -107747,7 +109383,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -107774,14 +109410,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 200616.0, + "pbgid": 126.0, "parent_pbg": { "instance_reference": "" } }, - "mg42_hmg_ger": { + "mg42_hmg_ger_sp": { "weapon_bag": { "accuracy": { "near": 0.61, @@ -108017,9 +109654,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -108137,7 +109775,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.4 + "suppression_multiplier": 0.5 }, "amount": 0.01 }, @@ -108148,10 +109786,10 @@ "fire_cone_angle": 5.0, "normal": { "max_down": 0.0, - "max_left": -55.0, - "max_right": 55.0, + "max_left": -47.5, + "max_right": 47.5, "max_up": 0.0, - "speed_horizontal": 50.0, + "speed_horizontal": 25.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -108434,14 +110072,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 126.0, + "pbgid": 205613.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/german/small_arms/machine_gun/heavy_machine_gun/mg42_hmg_ger" } }, - "mg42_hmg_ger_sp": { + "mg42_hmg_ger_sp_gela": { "weapon_bag": { "accuracy": { "near": 0.61, @@ -108677,9 +110316,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -108808,8 +110448,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": 0.0, - "max_left": -47.5, - "max_right": 47.5, + "max_left": -37.5, + "max_right": 37.5, "max_up": 0.0, "speed_horizontal": 25.0, "speed_vertical": 60.0 @@ -109094,31 +110734,32 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 205613.0, + "pbgid": 2126325.0, "parent_pbg": { "instance_reference": "weapon/german/small_arms/machine_gun/heavy_machine_gun/mg42_hmg_ger" } }, - "mg42_hmg_ger_sp_gela": { + "mg42_hmg_rapid_displace_ger": { "weapon_bag": { "accuracy": { - "near": 0.61, - "far": 0.2135, - "mid": 0.44 + "near": 0.54, + "far": 0.35, + "mid": 0.4 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 - }, - "ready_aim_time": { "max": 0.25, "min": 0.25 }, + "ready_aim_time": { + "max": 0.3, + "min": 0.3 + }, "aim_time_multiplier": { - "near": 1.0, + "near": 0.1, "far": 1.0, "mid": 1.0 }, @@ -109251,11 +110892,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 4.25, - "min": 4.25 + "max": 5.0, + "min": 4.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.17, + "accuracy_multiplier": 1.12, "search_radius": { "far": 10.0, "near": 6.0, @@ -109263,13 +110904,13 @@ } }, "rate_of_fire": { - "max": 20.0, - "min": 20.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { "near": 1.5, "far": 1.0, - "mid": 1.25 + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -109282,18 +110923,18 @@ "cooldown": { "duration": { "max": 2.5, - "min": 2.5 + "min": 1.5 }, "duration_multiplier": { "near": 0.4, - "far": 1.25, + "far": 1.2, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 7.6, + "min": 7.6, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -109315,7 +110956,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", + "fx_munition_name": "bullet", "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -109337,9 +110978,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -109378,18 +111020,18 @@ "max": 45.0, "min": 0.0, "distance": { - "near": 10.0, + "near": 11.0, "far": 45.0, - "mid": 25.0 + "mid": 22.0 }, "max_height": -1.0, - "max_animation_angle_distance": 45.0, + "max_animation_angle_distance": 25.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 6.5, + "min": 6.0 }, "duration_multiplier": { "far": 1.0, @@ -109397,8 +111039,8 @@ "mid": 1.0 }, "frequency": { - "max": 3.0, - "min": 3.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -109417,7 +111059,7 @@ "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 50.0, + "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -109430,7 +111072,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.16, + "duration": 2.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.65, @@ -109445,7 +111087,7 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.93, + "nearby_suppression_multiplier": 0.75, "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, @@ -109459,19 +111101,19 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.01 + "amount": 0.02 }, "teardown": { - "duration": 3.16 + "duration": 0.5 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 125.0, "normal": { "max_down": 0.0, - "max_left": -37.5, - "max_right": 37.5, + "max_left": 0.0, + "max_right": 0.0, "max_up": 0.0, - "speed_horizontal": 25.0, + "speed_horizontal": 50.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -109482,7 +111124,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11221246" + "value": "0" } }, "ui_range": { @@ -109492,9 +111134,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 1.3, - "far": 1.1, - "mid": 1.2 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -109510,7 +111152,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], "cover_table": { @@ -109649,7 +111291,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_gunner" } } ] @@ -109658,60 +111300,6 @@ ], "key": "wehrmacht" } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "american" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "british" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "afrika_korps" - } } ] }, @@ -109724,7 +111312,7 @@ "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "False" + "negates_cover": "True" }, "height_disadvantage": { "height_threshold": 4.0, @@ -109754,31 +111342,32 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2126325.0, + "pbgid": 197119.0, "parent_pbg": { - "instance_reference": "weapon/german/small_arms/machine_gun/heavy_machine_gun/mg42_hmg_ger" + "instance_reference": "" } }, - "mg42_hmg_rapid_displace_ger": { + "mg42_wp_hmg_ger": { "weapon_bag": { "accuracy": { - "near": 0.54, - "far": 0.35, - "mid": 0.4 + "near": 0.61, + "far": 0.2135, + "mid": 0.44 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.25, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.1, + "near": 1.0, "far": 1.0, "mid": 1.0 }, @@ -109911,11 +111500,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 5.0, - "min": 4.0 + "max": 4.25, + "min": 4.25 }, "incremental_target_table": { - "accuracy_multiplier": 1.12, + "accuracy_multiplier": 1.17, "search_radius": { "far": 10.0, "near": 6.0, @@ -109923,13 +111512,13 @@ } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 20.0, + "min": 20.0 }, "duration_multiplier": { "near": 1.5, "far": 1.0, - "mid": 1.0 + "mid": 1.25 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -109942,18 +111531,18 @@ "cooldown": { "duration": { "max": 2.5, - "min": 1.5 + "min": 2.5 }, "duration_multiplier": { "near": 0.4, - "far": 1.2, + "far": 1.25, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 7.6, - "min": 7.6, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -109971,12 +111560,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "mg42_wp_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", + "fx_munition_name": "bullet_hvy_wp", + "fx_tracer_name": "fx_mg42_wp_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -109997,9 +111586,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -110038,18 +111628,18 @@ "max": 45.0, "min": 0.0, "distance": { - "near": 11.0, + "near": 10.0, "far": 45.0, - "mid": 22.0 + "mid": 25.0 }, "max_height": -1.0, - "max_animation_angle_distance": 25.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 6.5, - "min": 6.0 + "max": 5.0, + "min": 5.0 }, "duration_multiplier": { "far": 1.0, @@ -110090,7 +111680,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.0, + "duration": 3.16, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.65, @@ -110105,7 +111695,7 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, + "nearby_suppression_multiplier": 0.93, "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, @@ -110117,19 +111707,19 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.4 }, - "amount": 0.02 + "amount": 0.01 }, "teardown": { - "duration": 0.5 + "duration": 3.16 }, "tracking": { - "fire_cone_angle": 125.0, + "fire_cone_angle": 5.0, "normal": { "max_down": 0.0, - "max_left": 0.0, - "max_right": 0.0, + "max_left": -55.0, + "max_right": 55.0, "max_up": 0.0, "speed_horizontal": 50.0, "speed_vertical": 60.0 @@ -110152,9 +111742,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 5.0, + "far": 5.0, + "mid": 5.0 }, "ui_map_colour": { "red": 0.0, @@ -110170,7 +111760,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "", + "fx_aoe_munition_name": "whitephosphorus_aoe", "speech_code": "", "target_type_table": [], "cover_table": { @@ -110189,8 +111779,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.75, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -110199,7 +111789,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -110239,8 +111829,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.55, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.8, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -110309,7 +111899,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_gunner" + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" } } ] @@ -110318,6 +111908,60 @@ ], "key": "wehrmacht" } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "american" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "british" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "afrika_korps" + } } ] }, @@ -110330,7 +111974,7 @@ "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "True" + "negates_cover": "False" }, "height_disadvantage": { "height_threshold": 4.0, @@ -110360,43 +112004,44 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197119.0, + "pbgid": 197096.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/german/small_arms/machine_gun/heavy_machine_gun/mg42_hmg_ger" } }, - "mg42_wp_hmg_ger": { + "stuka_strafing_run": { "weapon_bag": { "accuracy": { - "near": 0.61, - "far": 0.2135, - "mid": 0.44 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.0, + "min": 0.0 }, "ready_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.0, + "min": 0.0 }, "aim_time_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { "cooldown_time_name": "", - "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "state_name": "main_weapon_state", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -110410,31 +112055,31 @@ }, "area_effect": { "accuracy": { - "far": 0.6, + "far": 5.0, "near": 5.0, - "mid": 2.8 + "mid": 5.0 }, "damage": { - "far": 0.25, + "far": 1.0, "near": 1.0, - "mid": 0.625 + "mid": 1.0 }, "damage_friendly": { - "far": 0.25, - "near": 1.0, - "mid": 0.625 - }, - "distance": { "far": 0.0, "near": 0.0, "mid": 0.0 }, + "distance": { + "far": 5.0, + "near": 0.0, + "mid": 2.5 + }, "has_friendly_fire": "False", "can_harm_shooter": "False", "suppression": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "suppression_friendly": { "far": 0.0, @@ -110447,27 +112092,32 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1.0, - "mid": 1.0, - "near": 1.0 + "far": 20.0, + "mid": 20.0, + "near": 20.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } + "value": "options\\area_info_options\\rectangle_area_option" + }, + "outer_length": 45.0, + "inner_length": 0.0, + "width": 10.0, + "dynamic_length_type": "fixed" }, "damage_max_members_per_squad": -1.0, "fx": { "exponential_distribution_lambda": 0.0, - "num_randomized_ground_hit_fx": 0.0 + "num_randomized_ground_hit_fx": 10.0 }, "area_over_time_option": { "template_reference": { "name": "area_over_time_option", - "value": "" - } + "value": "options\\area_info_over_time_options\\sweep_in_to_out_option" + }, + "transform_duration_seconds": 1.0 } }, "behaviour": { @@ -110479,16 +112129,16 @@ "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "False", - "ground_hit_rate": 0.75, + "fire_at_building_combat_slot": "True", + "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", - "non_moving_setup": "True", + "non_moving_setup": "False", "point_blank": "True", "prevents_prone": "False", "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -110501,8 +112151,8 @@ "value": "options\\none" } }, - "attack_ground_type": "anywhere", - "non_moving_setup_requires_facing": "True", + "attack_ground_type": "not_allowed", + "non_moving_setup_requires_facing": "False", "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", @@ -110517,15 +112167,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 4.25, - "min": 4.25 + "max": 1.0, + "min": 1.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.17, + "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, - "near": 6.0, - "mid": 8.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0 } }, "rate_of_fire": { @@ -110533,9 +112183,9 @@ "min": 20.0 }, "duration_multiplier": { - "near": 1.5, + "near": 1.0, "far": 1.0, - "mid": 1.25 + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -110543,29 +112193,29 @@ "mid": 1.0 }, "focus_fire": "False", - "convert_target_to_position_before_firing": "False" + "convert_target_to_position_before_firing": "True" }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.5 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { - "near": 0.4, - "far": 1.25, + "near": 1.0, + "far": 1.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 35.0, + "min": 35.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], - "damage_target_requirement": "", + "damage_target_requirement": "trigger_critical\\query\\strafe_target_prereq", "enable_damage_modifiers": "True" }, "deflection": { @@ -110577,13 +112227,13 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_wp_target", + "fx_action_target_name": "wingcannons_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy_wp", - "fx_tracer_name": "fx_mg42_wp_tracer", - "fx_tracer_speed": 100.0, + "fx_munition_name": "bullet_hvy", + "fx_tracer_name": "wingcannons_tracer", + "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -110592,23 +112242,24 @@ } }, "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, - "can_fire_while_moving": "False" + "can_fire_while_moving": "True" }, - "name": "MG42 Heavy Machine Gun", + "name": "hmg browning m1919a4", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 10.0, + "window_bonus": 3.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", @@ -110641,12 +112292,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 45.0, + "max": 120.0, "min": 0.0, "distance": { - "near": 10.0, - "far": 45.0, - "mid": 25.0 + "near": -1.0, + "far": -1.0, + "mid": -1.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -110654,8 +112305,8 @@ }, "reload": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -110663,28 +112314,28 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 0.0, + "min": 0.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, - "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.35, - "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 20.0, - "distance_scatter_max": 20.0, - "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.8, - "distance_scatter_ratio": 0.8, - "fow_angle_multiplier": 1.0, - "fow_distance_multiplier": 1.0, - "max_tilt_angle": 5.0, - "min_tilt_angle": 2.0, - "tilt_max_distance": 20.0, - "tilt_scatter_chance": 0.5, + "angle_scatter": 0.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 0.0, + "distance_scatter_obj_hit_min": 0.5, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.0, + "fow_angle_multiplier": 0.0, + "fow_distance_multiplier": 0.0, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 0.0, + "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -110696,10 +112347,10 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.16, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", - "attach_duration": 0.65, + "attach_duration": 0.0, "requires_aim_elevation": "False" }, "suppressed": { @@ -110711,8 +112362,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.93, - "nearby_suppression_radius": 15.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -110723,27 +112374,27 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.4 + "suppression_multiplier": 0.5 }, - "amount": 0.01 + "amount": 0.24 }, "teardown": { - "duration": 3.16 + "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 360.0, "normal": { - "max_down": 0.0, - "max_left": -55.0, - "max_right": 55.0, - "max_up": 0.0, - "speed_horizontal": 50.0, - "speed_vertical": 60.0 + "max_down": -90.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 90.0, + "speed_horizontal": 500.0, + "speed_vertical": 500.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 90.0 + "fire_cone_angle_vert": 7.0 }, "ui_name": { "locstring": { @@ -110755,12 +112406,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { - "near": 5.0, - "far": 5.0, - "mid": 5.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -110775,8 +112426,8 @@ "value": "options\\none" } }, - "weapon_class": "hmg", - "fx_aoe_munition_name": "whitephosphorus_aoe", + "weapon_class": "rifle", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -110795,20 +112446,20 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.75, - "damage_multiplier": 0.75, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.1 + "suppression_multiplier": 1.0 }, "tp_light_cover": { "template_reference": { "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 1.0 }, "tp_negative_cover": { "template_reference": { @@ -110845,8 +112496,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.8, - "damage_multiplier": 0.75, + "accuracy_multiplier": 0.55, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -110881,7 +112532,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -110904,88 +112555,14 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "american" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "british" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "afrika_korps" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.1, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -110993,7 +112570,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.0, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -111020,14 +112597,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 197096.0, + "pbgid": 204875.0, "parent_pbg": { - "instance_reference": "weapon/german/small_arms/machine_gun/heavy_machine_gun/mg42_hmg_ger" + "instance_reference": "weapon/common/small_arms/machine_gun/heavy_machine_gun/parent_strafing_run" } }, - "stuka_strafing_run": { + "stuka_strafing_run_foggia_ger": { "weapon_bag": { "accuracy": { "near": 1.0, @@ -111070,9 +112648,9 @@ }, "area_effect": { "accuracy": { - "far": 5.0, - "near": 5.0, - "mid": 5.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "damage": { "far": 1.0, @@ -111092,9 +112670,9 @@ "has_friendly_fire": "False", "can_harm_shooter": "False", "suppression": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "suppression_friendly": { "far": 0.0, @@ -111117,7 +112695,7 @@ "name": "area_info", "value": "options\\area_info_options\\rectangle_area_option" }, - "outer_length": 45.0, + "outer_length": 60.0, "inner_length": 0.0, "width": 10.0, "dynamic_length_type": "fixed" @@ -111132,7 +112710,7 @@ "name": "area_over_time_option", "value": "options\\area_info_over_time_options\\sweep_in_to_out_option" }, - "transform_duration_seconds": 1.0 + "transform_duration_seconds": 2.0 } }, "behaviour": { @@ -111182,8 +112760,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.0, - "min": 1.0 + "max": 2.0, + "min": 2.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -111212,8 +112790,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 20.0, + "min": 20.0 }, "duration_multiplier": { "near": 1.0, @@ -111223,14 +112801,14 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 35.0, - "min": 35.0, + "max": 20.0, + "min": 20.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], - "damage_target_requirement": "trigger_critical\\query\\strafe_target_prereq", + "damage_target_requirement": "", "enable_damage_modifiers": "True" }, "deflection": { @@ -111246,9 +112824,9 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", + "fx_munition_name": "\\cannon\\shell_small_flak", "fx_tracer_name": "wingcannons_tracer", - "fx_tracer_speed": 0.0, + "fx_tracer_speed": 90.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -111268,9 +112846,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -111306,7 +112885,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 120.0, + "max": 60.0, "min": 0.0, "distance": { "near": -1.0, @@ -111376,8 +112955,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.5, + "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -111463,7 +113042,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.1 }, "tp_light_cover": { "template_reference": { @@ -111473,7 +113052,7 @@ "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.5 }, "tp_negative_cover": { "template_reference": { @@ -111611,40 +113190,43 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 204875.0, + "pbgid": 2031063.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/machine_gun/heavy_machine_gun/parent_strafing_run" + "instance_reference": "" } - }, - "stuka_strafing_run_foggia_ger": { + } + }, + "light_machine_gun": { + "8mm_coaxial_l6_40_ger": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.7, + "far": 0.35, + "mid": 0.55 }, "aim": { "fire_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 0.375, + "min": 0.125 }, "ready_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 0.375, + "min": 0.125 }, "aim_time_multiplier": { - "near": 1.0, + "near": 0.5, "far": 1.0, - "mid": 1.0 + "mid": 0.75 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { "cooldown_time_name": "", - "state_name": "main_weapon_state", + "state_name": "ranged_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "", @@ -111661,24 +113243,24 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.6, + "near": 5.0, + "mid": 2.8 }, "damage": { - "far": 1.0, + "far": 0.25, "near": 1.0, - "mid": 1.0 + "mid": 0.625 }, "damage_friendly": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 0.25, + "near": 1.0, + "mid": 0.625 }, "distance": { - "far": 5.0, + "far": 0.0, "near": 0.0, - "mid": 2.5 + "mid": 0.0 }, "has_friendly_fire": "False", "can_harm_shooter": "False", @@ -111698,32 +113280,27 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 20.0, - "mid": 20.0, - "near": 20.0 + "far": 1.0, + "mid": 1.0, + "near": 1.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\rectangle_area_option" - }, - "outer_length": 60.0, - "inner_length": 0.0, - "width": 10.0, - "dynamic_length_type": "fixed" + "value": "options\\area_info_options\\point_area_option" + } }, "damage_max_members_per_squad": -1.0, "fx": { "exponential_distribution_lambda": 0.0, - "num_randomized_ground_hit_fx": 10.0 + "num_randomized_ground_hit_fx": 0.0 }, "area_over_time_option": { "template_reference": { "name": "area_over_time_option", - "value": "options\\area_info_over_time_options\\sweep_in_to_out_option" - }, - "transform_duration_seconds": 2.0 + "value": "" + } } }, "behaviour": { @@ -111735,8 +113312,8 @@ "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "True", - "ground_hit_rate": 1.0, + "fire_at_building_combat_slot": "False", + "ground_hit_rate": 0.75, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -111744,7 +113321,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -111773,24 +113350,24 @@ "burst": { "can_burst": "True", "duration": { - "max": 2.0, - "min": 2.0 + "max": 1.5, + "min": 1.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.04, "search_radius": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { - "max": 20.0, - "min": 20.0 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 0.75, + "far": 2.0, "mid": 1.0 }, "rate_of_fire_multiplier": { @@ -111799,23 +113376,23 @@ "mid": 1.0 }, "focus_fire": "False", - "convert_target_to_position_before_firing": "True" + "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 20.0, - "min": 20.0 + "max": 1.75, + "min": 1.25 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 0.75, + "far": 1.5, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 20.0, - "min": 20.0, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -111833,13 +113410,13 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "wingcannons_target", + "fx_action_target_name": "lmg_breda_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small_flak", - "fx_tracer_name": "wingcannons_tracer", - "fx_tracer_speed": 90.0, + "fx_munition_name": "bullet_hvy", + "fx_tracer_name": "coaxial_breda_tracer", + "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -111848,20 +113425,21 @@ } }, "moving": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "hmg browning m1919a4", + "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -111897,21 +113475,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 60.0, + "max": 35.0, "min": 0.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 10.0, + "far": 35.0, + "mid": 22.5 }, "max_height": -1.0, - "max_animation_angle_distance": 45.0, + "max_animation_angle_distance": 25.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 6.0, + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -111919,28 +113497,28 @@ "mid": 1.0 }, "frequency": { - "max": 0.0, - "min": 0.0 + "max": 9.0, + "min": 8.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 0.0, - "burst_pattern_enable": "False", - "delay_bracket_change_chance": 0.0, - "distance_bracket_count_air": 0.0, - "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 0.0, - "distance_scatter_obj_hit_min": 0.5, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.0, - "fow_angle_multiplier": 0.0, - "fow_distance_multiplier": 0.0, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, - "tilt_scatter_chance": 0.0, + "angle_scatter": 10.0, + "burst_pattern_enable": "True", + "delay_bracket_change_chance": 0.3, + "distance_bracket_count_air": 5.0, + "distance_bracket_count_ground": 18.0, + "distance_scatter_max": 15.0, + "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_offset": 0.8, + "distance_scatter_ratio": 0.8, + "fow_angle_multiplier": 1.0, + "fow_distance_multiplier": 1.0, + "max_tilt_angle": 5.0, + "min_tilt_angle": 2.0, + "tilt_max_distance": 20.0, + "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -111967,8 +113545,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.5, - "nearby_suppression_radius": 15.0, + "nearby_suppression_multiplier": 0.8, + "nearby_suppression_radius": 11.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -111981,25 +113559,25 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.24 + "amount": 0.0 }, "teardown": { "duration": 0.0 }, "tracking": { - "fire_cone_angle": 360.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -180.0, - "max_right": 180.0, + "max_left": -3.0, + "max_right": 3.0, "max_up": 90.0, - "speed_horizontal": 500.0, - "speed_vertical": 500.0 + "speed_horizontal": 120.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 7.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { @@ -112014,9 +113592,9 @@ "instance_reference": "" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -112031,7 +113609,7 @@ "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -112061,7 +113639,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -112187,7 +113765,7 @@ }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -112202,37 +113780,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2031063.0, + "pbgid": 170378.0, "parent_pbg": { "instance_reference": "" } - } - }, - "light_machine_gun": { - "8mm_coaxial_l6_40_ger": { + }, + "fg_42_fallschirmjager_ger": { "weapon_bag": { "accuracy": { - "near": 0.7, - "far": 0.35, - "mid": 0.55 + "near": 0.532, + "far": 0.29, + "mid": 0.494 }, "aim": { "fire_aim_time": { "max": 0.375, - "min": 0.125 + "min": 0.25 }, "ready_aim_time": { - "max": 0.375, - "min": 0.125 + "max": 1.0, + "min": 0.5 }, "aim_time_multiplier": { "near": 0.5, - "far": 1.0, + "far": 1.25, "mid": 0.75 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -112254,9 +113831,9 @@ }, "area_effect": { "accuracy": { - "far": 0.6, - "near": 5.0, - "mid": 2.8 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "damage": { "far": 0.25, @@ -112291,9 +113868,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1.0, - "mid": 1.0, - "near": 1.0 + "far": 3.0, + "mid": 3.0, + "near": 3.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -112319,12 +113896,12 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_offhanded": "True", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", - "ground_hit_rate": 0.75, + "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -112332,7 +113909,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -112350,49 +113927,49 @@ "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", - "can_damage_allies": "False", + "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, - "can_only_fire_once_while_out_of_control": "False" + "can_only_fire_once_while_out_of_control": "True" }, "burst": { "can_burst": "True", "duration": { - "max": 1.5, + "max": 1.25, "min": 1.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.04, + "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, + "far": 15.0, "near": 6.0, - "mid": 8.0 + "mid": 10.0 } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 12.0, + "min": 12.0 }, "duration_multiplier": { - "near": 0.75, - "far": 2.0, + "near": 1.0, + "far": 1.0, "mid": 1.0 }, "rate_of_fire_multiplier": { - "near": 1.0, + "near": 0.8, "far": 1.0, - "mid": 1.0 + "mid": 0.8 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.75, - "min": 1.25 + "max": 3.5, + "min": 2.5 }, "duration_multiplier": { "near": 0.75, @@ -112402,11 +113979,17 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "ranger_weapon_effects_us\\bar_suppression" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -112421,12 +114004,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lmg_breda_target", + "fx_action_target_name": "fg42_assault_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "coaxial_breda_tracer", + "fx_tracer_name": "fx_fg42_assault_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -112436,20 +114019,21 @@ } }, "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "", + "name": "FG 42 Assault Rifle", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -112488,18 +114072,18 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 10.0, + "near": 7.0, "far": 35.0, - "mid": 22.5 + "mid": 25.0 }, "max_height": -1.0, - "max_animation_angle_distance": 25.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 6.0, - "min": 4.0 + "max": 3.0, + "min": 2.5 }, "duration_multiplier": { "far": 1.0, @@ -112507,26 +114091,26 @@ "mid": 1.0 }, "frequency": { - "max": 9.0, - "min": 8.0 + "max": 2.0, + "min": 2.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 3.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.8, + "distance_scatter_max": 8.0, + "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_offset": 0.9, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, - "max_tilt_angle": 5.0, - "min_tilt_angle": 2.0, + "max_tilt_angle": 1.0, + "min_tilt_angle": 1.0, "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { @@ -112555,8 +114139,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.8, - "nearby_suppression_radius": 11.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -112578,9 +114162,9 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -3.0, - "max_right": 3.0, - "max_up": 90.0, + "max_left": -90.0, + "max_right": 90.0, + "max_up": 45.0, "speed_horizontal": 120.0, "speed_vertical": 60.0 }, @@ -112592,7 +114176,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11260191" } }, "ui_range": { @@ -112602,9 +114186,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, + "near": 1.2, "far": 1.0, - "mid": 1.0 + "mid": 1.1 }, "ui_map_colour": { "red": 0.0, @@ -112612,14 +114196,14 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "", + "icon_name": "common/weapons/weapon_bar", "weapon_options": { "template_reference": { "name": "weapon_options", "value": "options\\none" } }, - "weapon_class": "hmg", + "weapon_class": "lmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -112748,14 +114332,67 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_mid" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_1hand" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_down" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_up" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.25, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -112763,7 +114400,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -112771,11 +114408,11 @@ "suppression_multiplier": 1.0 } }, - "low_height_threshold": 0.0 + "low_height_threshold": 2.0 }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "False" + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -112790,33 +114427,34 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170378.0, + "pbgid": 201943.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/automatic_rifle_parent" } }, - "fg_42_fallschirmjager_ger": { + "fg_42_pioneer_ger": { "weapon_bag": { "accuracy": { - "near": 0.532, - "far": 0.29, - "mid": 0.494 + "near": 0.6, + "far": 0.15, + "mid": 0.3 }, "aim": { "fire_aim_time": { - "max": 0.375, + "max": 0.5, "min": 0.25 }, "ready_aim_time": { - "max": 1.0, - "min": 0.5 + "max": 0.5, + "min": 0.25 }, "aim_time_multiplier": { "near": 0.5, - "far": 1.25, - "mid": 0.75 + "far": 1.5, + "mid": 1.0 }, "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 @@ -112840,9 +114478,9 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.6, + "near": 5.0, + "mid": 2.8 }, "damage": { "far": 0.25, @@ -112877,9 +114515,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 3.0, - "mid": 3.0, - "near": 3.0 + "far": 1.0, + "mid": 1.0, + "near": 1.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -112905,8 +114543,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", - "can_be_substituted": "True", + "can_be_offhanded": "False", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -112918,7 +114556,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -112936,60 +114574,60 @@ "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", - "can_damage_allies": "True", + "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, - "can_only_fire_once_while_out_of_control": "True" + "can_only_fire_once_while_out_of_control": "False" }, "burst": { "can_burst": "True", "duration": { - "max": 1.25, + "max": 1.5, "min": 1.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 15.0, - "near": 6.0, - "mid": 10.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { - "max": 12.0, - "min": 12.0 + "max": 6.0, + "min": 6.0 }, "duration_multiplier": { - "near": 1.0, + "near": 1.25, "far": 1.0, "mid": 1.0 }, "rate_of_fire_multiplier": { - "near": 0.8, + "near": 1.25, "far": 1.0, - "mid": 0.8 + "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 3.5, - "min": 2.5 + "max": 1.5, + "min": 1.25 }, "duration_multiplier": { - "near": 0.75, - "far": 1.5, + "near": 0.5, + "far": 2.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 6.0, + "min": 6.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [ @@ -113017,8 +114655,8 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_fg42_assault_tracer", + "fx_munition_name": "bullet", + "fx_tracer_name": "fg42_assault_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -113028,20 +114666,21 @@ } }, "moving": { - "accuracy_multiplier": 0.75, - "burst_multiplier": 1.0, - "cooldown_multiplier": 1.0, + "accuracy_multiplier": 0.6, + "burst_multiplier": 0.5, + "cooldown_multiplier": 0.25, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "FG 42 Assault Rifle", + "name": "FG 42", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -113080,9 +114719,9 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 7.0, + "near": 10.0, "far": 35.0, - "mid": 25.0 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -113090,8 +114729,8 @@ }, "reload": { "duration": { - "max": 3.0, - "min": 2.5 + "max": 4.7, + "min": 4.2 }, "duration_multiplier": { "far": 1.0, @@ -113099,26 +114738,26 @@ "mid": 1.0 }, "frequency": { - "max": 2.0, - "min": 2.0 + "max": 3.0, + "min": 3.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 3.0, + "angle_scatter": 15.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, "distance_scatter_max": 8.0, - "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.9, + "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_offset": 0.4, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, - "max_tilt_angle": 1.0, - "min_tilt_angle": 1.0, + "max_tilt_angle": 5.0, + "min_tilt_angle": 2.0, "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { @@ -113204,7 +114843,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_bar", + "icon_name": "common/weapons/weapon_m1919a6", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -113212,7 +114851,7 @@ } }, "weapon_class": "lmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], "cover_table": { @@ -113317,7 +114956,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -113351,47 +114990,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_mid" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_1hand" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_down" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_up" + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_bar_gunner" } } ] } } ], - "key": "wehrmacht" + "key": "american" } } ] @@ -113416,11 +115022,11 @@ "suppression_multiplier": 1.0 } }, - "low_height_threshold": 2.0 + "low_height_threshold": 0.0 }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -113435,19 +115041,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 201943.0, + "pbgid": 202960.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/automatic_rifle_parent" } }, - "fg_42_pioneer_ger": { + "mg15_jaeger_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.15, - "mid": 0.3 + "near": 0.38, + "far": 0.27, + "mid": 0.28 }, "aim": { "fire_aim_time": { @@ -113455,12 +115062,12 @@ "min": 0.25 }, "ready_aim_time": { - "max": 0.5, - "min": 0.25 + "max": 1.0, + "min": 0.625 }, "aim_time_multiplier": { - "near": 0.5, - "far": 1.5, + "near": 0.75, + "far": 1.25, "mid": 1.0 }, "post_firing_aim_time_seconds": 0.5, @@ -113555,7 +115162,7 @@ "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", - "ground_hit_rate": 1.0, + "ground_hit_rate": 0.75, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -113563,7 +115170,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -113592,28 +115199,28 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.5, - "min": 1.0 + "max": 1.35, + "min": 1.13 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { - "max": 6.0, - "min": 6.0 + "max": 14.0, + "min": 14.0 }, "duration_multiplier": { - "near": 1.25, - "far": 1.0, + "near": 0.75, + "far": 1.1, "mid": 1.0 }, "rate_of_fire_multiplier": { - "near": 1.25, + "near": 1.0, "far": 1.0, "mid": 1.0 }, @@ -113622,25 +115229,25 @@ }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.25 + "max": 2.0, + "min": 1.5 }, "duration_multiplier": { - "near": 0.5, - "far": 2.0, - "mid": 1.0 + "near": 0.8, + "far": 1.0, + "mid": 0.875 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 6.0, - "min": 6.0, + "max": 5.25, + "min": 5.25, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "ranger_weapon_effects_us\\bar_suppression" + "state_tree": "" } } ], @@ -113658,12 +115265,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "fg42_assault_target", + "fx_action_target_name": "lmg_mg15_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", - "fx_tracer_name": "fg42_assault_tracer", + "fx_munition_name": "bullet_hvy", + "fx_tracer_name": "fx_lmg_mg15_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -113673,20 +115280,21 @@ } }, "moving": { - "accuracy_multiplier": 0.6, + "accuracy_multiplier": 0.5, "burst_multiplier": 0.5, "cooldown_multiplier": 0.25, "moving_end_time": 0.0, "moving_start_time": 0.0, - "can_fire_while_moving": "True" + "can_fire_while_moving": "False" }, - "name": "FG 42", + "name": "MG 15", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -113725,18 +115333,18 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 10.0, + "near": 7.0, "far": 35.0, - "mid": 20.0 + "mid": 25.0 }, "max_height": -1.0, - "max_animation_angle_distance": 45.0, + "max_animation_angle_distance": 25.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 4.7, - "min": 4.2 + "max": 3.0, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -113744,21 +115352,21 @@ "mid": 1.0 }, "frequency": { - "max": 3.0, - "min": 3.0 + "max": 6.0, + "min": 6.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 15.0, + "angle_scatter": 5.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 8.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.4, + "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -113792,8 +115400,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.8, + "nearby_suppression_radius": 11.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -113815,8 +115423,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, + "max_left": -60.0, + "max_right": 60.0, "max_up": 45.0, "speed_horizontal": 120.0, "speed_vertical": 60.0 @@ -113829,7 +115437,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11260191" + "value": "11235787" } }, "ui_range": { @@ -113839,9 +115447,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.2, + "near": 1.0, "far": 1.0, - "mid": 1.1 + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -113849,7 +115457,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_m1919a6", + "icon_name": "common/weapons/weapon_m15", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -113857,7 +115465,7 @@ } }, "weapon_class": "lmg", - "fx_aoe_munition_name": "bullet", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -113876,8 +115484,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.55, + "damage_multiplier": 0.7, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -113927,7 +115535,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.55, - "damage_multiplier": 0.5, + "damage_multiplier": 0.7, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -113962,7 +115570,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -113996,14 +115604,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_bar_gunner" + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_mg15_gunner" } } ] } } ], - "key": "american" + "key": "wehrmacht" } } ] @@ -114047,35 +115655,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 202960.0, + "pbgid": 205382.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/automatic_rifle_parent" + "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" } }, - "mg15_jaeger_ger": { + "mg34_armored_car_ger": { "weapon_bag": { "accuracy": { - "near": 0.38, - "far": 0.27, - "mid": 0.28 + "near": 0.7, + "far": 0.52, + "mid": 0.6 }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 1.0, - "min": 0.625 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.75, - "far": 1.25, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, - "post_firing_aim_time_seconds": 0.5, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -114175,7 +115784,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -114204,15 +115813,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.35, - "min": 1.13 + "max": 3.5, + "min": 3.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, - "near": 6.0, - "mid": 8.0 + "far": 4.0, + "near": 2.0, + "mid": 3.0 } }, "rate_of_fire": { @@ -114220,9 +115829,9 @@ "min": 14.0 }, "duration_multiplier": { - "near": 0.75, + "near": 1.5, "far": 1.1, - "mid": 1.0 + "mid": 1.25 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -114238,24 +115847,18 @@ "min": 1.5 }, "duration_multiplier": { - "near": 0.8, + "near": 1.0, "far": 1.0, - "mid": 0.875 + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.25, - "min": 5.25, + "max": 3.6, + "min": 3.6, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -114270,12 +115873,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lmg_mg15_target", + "fx_action_target_name": "mg42_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_lmg_mg15_tracer", + "fx_munition_name": "bullet", + "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -114285,20 +115888,21 @@ } }, "moving": { - "accuracy_multiplier": 0.5, - "burst_multiplier": 0.5, - "cooldown_multiplier": 0.25, + "accuracy_multiplier": 0.75, + "burst_multiplier": 1.0, + "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, - "can_fire_while_moving": "False" + "can_fire_while_moving": "True" }, - "name": "MG 15", + "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -114339,7 +115943,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 25.0 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 25.0, @@ -114347,8 +115951,8 @@ }, "reload": { "duration": { - "max": 3.0, - "min": 3.0 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { "far": 1.0, @@ -114356,14 +115960,14 @@ "mid": 1.0 }, "frequency": { - "max": 6.0, - "min": 6.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, @@ -114424,24 +116028,24 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 10.0, "normal": { - "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, - "max_up": 45.0, - "speed_horizontal": 120.0, - "speed_vertical": 60.0 + "max_down": -30.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 30.0, + "speed_horizontal": 110.0, + "speed_vertical": 100.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 30.0 }, "ui_name": { "locstring": { "name": "ui_name", - "value": "11235787" + "value": "0" } }, "ui_range": { @@ -114461,17 +116065,30 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_m15", + "icon_name": "", "weapon_options": { "template_reference": { "name": "weapon_options", "value": "options\\none" } }, - "weapon_class": "lmg", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -114488,8 +116105,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.55, - "damage_multiplier": 0.7, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -114539,7 +116156,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.55, - "damage_multiplier": 0.7, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -114574,7 +116191,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -114597,34 +116214,14 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_mg15_gunner" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.25, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -114632,7 +116229,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.0, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -114659,35 +116256,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 205382.0, + "pbgid": 170367.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" + "instance_reference": "" } }, - "mg34_armored_car_ger": { + "mg34_coaxial_8_rad_ger": { "weapon_bag": { "accuracy": { - "near": 0.7, + "near": 0.64, "far": 0.52, - "mid": 0.6 + "mid": 0.58 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.5, + "near": 0.1, "far": 1.0, "mid": 0.75 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -114816,15 +116414,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.5, + "max": 4.0, "min": 3.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.05, "search_radius": { - "far": 4.0, - "near": 2.0, - "mid": 3.0 + "far": 5.0, + "near": 3.0, + "mid": 4.0 } }, "rate_of_fire": { @@ -114832,26 +116430,26 @@ "min": 14.0 }, "duration_multiplier": { - "near": 1.5, - "far": 1.1, - "mid": 1.25 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.0, - "min": 1.5 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 0.8, + "far": 1.2, "mid": 1.0 }, "persistent_cooldownticks": "False" @@ -114876,12 +116474,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "mg34_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", + "fx_tracer_name": "fx_mg34_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -114891,7 +116489,7 @@ } }, "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, @@ -114902,9 +116500,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -114953,8 +116552,8 @@ }, "reload": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -115030,19 +116629,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -30.0, - "max_left": -180.0, - "max_right": 180.0, - "max_up": 30.0, - "speed_horizontal": 110.0, - "speed_vertical": 100.0 + "max_down": 0.0, + "max_left": -3.0, + "max_right": 3.0, + "max_up": 0.0, + "speed_horizontal": 60.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 30.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { @@ -115075,22 +116674,9 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "bullet", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "sniper", - "weapon_multipliers": { - "accuracy_multiplier": 1.5, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -115243,7 +116829,7 @@ }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "False" + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -115258,19 +116844,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170367.0, + "pbgid": 2032842.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/afrika_korps/small_arms/machine_gun/light_machine_gun/mg34_coaxial_8_rad_ak" } }, - "mg34_coaxial_8_rad_ger": { + "mg34_coaxial_panther_ger": { "weapon_bag": { "accuracy": { - "near": 0.64, - "far": 0.52, - "mid": 0.58 + "near": 0.35, + "far": 0.1, + "mid": 0.25 }, "aim": { "fire_aim_time": { @@ -115283,8 +116870,8 @@ }, "aim_time_multiplier": { "near": 0.1, - "far": 1.0, - "mid": 0.75 + "far": 2.0, + "mid": 1.0 }, "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 @@ -115415,11 +117002,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 4.0, - "min": 3.0 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { - "accuracy_multiplier": 1.05, + "accuracy_multiplier": 1.0, "search_radius": { "far": 5.0, "near": 3.0, @@ -115445,13 +117032,13 @@ }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 0.8, - "far": 1.2, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, "persistent_cooldownticks": "False" }, @@ -115479,7 +117066,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", + "fx_munition_name": "bullet_hvy", "fx_tracer_name": "fx_mg34_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -115501,9 +117088,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -115552,8 +117140,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -115629,13 +117217,13 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 10.0, "normal": { "max_down": 0.0, "max_left": -3.0, "max_right": 3.0, "max_up": 0.0, - "speed_horizontal": 60.0, + "speed_horizontal": 120.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -115673,8 +117261,8 @@ "value": "options\\none" } }, - "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet", + "weapon_class": "rifle", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -115779,7 +117367,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -115829,7 +117417,7 @@ }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -115844,14 +117432,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2032842.0, + "pbgid": 2061853.0, "parent_pbg": { - "instance_reference": "weapon/afrika_korps/small_arms/machine_gun/light_machine_gun/mg34_coaxial_8_rad_ak" + "instance_reference": "" } }, - "mg34_coaxial_panther_ger": { + "mg34_coaxial_panzer_iii_ger": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -116001,11 +117590,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 4.0, + "min": 3.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.05, "search_radius": { "far": 5.0, "near": 3.0, @@ -116013,8 +117602,8 @@ } }, "rate_of_fire": { - "max": 14.0, - "min": 14.0 + "max": 6.0, + "min": 4.0 }, "duration_multiplier": { "near": 1.0, @@ -116031,13 +117620,13 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 0.8, + "far": 1.2, + "mid": 1.0 }, "persistent_cooldownticks": "False" }, @@ -116061,12 +117650,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg34_target", + "fx_action_target_name": "mg42_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_mg34_tracer", + "fx_munition_name": "bullet", + "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -116087,9 +117676,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -116138,8 +117728,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 6.5, + "min": 6.0 }, "duration_multiplier": { "far": 1.0, @@ -116147,8 +117737,8 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 8.0, + "min": 7.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -116221,7 +117811,7 @@ "max_left": -3.0, "max_right": 3.0, "max_up": 0.0, - "speed_horizontal": 120.0, + "speed_horizontal": 1200.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -116260,7 +117850,7 @@ } }, "weapon_class": "rifle", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], "cover_table": { @@ -116365,7 +117955,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -116415,7 +118005,7 @@ }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "False" + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -116430,14 +118020,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2061853.0, + "pbgid": 2032845.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_coaxial_panzer_iii_ger": { + "mg34_coaxial_panzer_iv_ger": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -116587,11 +118178,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 4.0, - "min": 3.0 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { - "accuracy_multiplier": 1.05, + "accuracy_multiplier": 1.0, "search_radius": { "far": 5.0, "near": 3.0, @@ -116599,8 +118190,8 @@ } }, "rate_of_fire": { - "max": 6.0, - "min": 4.0 + "max": 14.0, + "min": 14.0 }, "duration_multiplier": { "near": 1.0, @@ -116617,13 +118208,13 @@ }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 0.8, - "far": 1.2, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, "persistent_cooldownticks": "False" }, @@ -116647,12 +118238,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "mg34_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", + "fx_munition_name": "bullet_hvy", + "fx_tracer_name": "fx_mg34_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -116673,9 +118264,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -116724,8 +118316,8 @@ }, "reload": { "duration": { - "max": 6.5, - "min": 6.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -116733,8 +118325,8 @@ "mid": 1.0 }, "frequency": { - "max": 8.0, - "min": 7.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -116807,7 +118399,7 @@ "max_left": -3.0, "max_right": 3.0, "max_up": 0.0, - "speed_horizontal": 1200.0, + "speed_horizontal": 120.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -116846,7 +118438,7 @@ } }, "weapon_class": "rifle", - "fx_aoe_munition_name": "bullet", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -116951,7 +118543,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -117001,7 +118593,7 @@ }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -117016,14 +118608,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2032845.0, + "pbgid": 170371.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_coaxial_panzer_iv_ger": { + "mg34_coaxial_tiger_i_ger": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -117259,9 +118852,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -117602,43 +119196,44 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170371.0, + "pbgid": 2031705.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_coaxial_tiger_i_ger": { + "mg34_halftrack_ger": { "weapon_bag": { "accuracy": { - "near": 0.35, - "far": 0.1, - "mid": 0.25 + "near": 0.6, + "far": 0.4, + "mid": 0.5 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.1, - "far": 2.0, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, - "post_firing_aim_time_seconds": 0.5, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -117759,15 +119354,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 1.25, + "min": 0.75 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 5.0, - "near": 3.0, - "mid": 4.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { @@ -117775,9 +119370,9 @@ "min": 14.0 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 1.25, + "far": 0.9, + "mid": 1.075 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -117789,13 +119384,13 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 1.0, + "min": 0.75 }, "duration_multiplier": { - "near": 0.5, + "near": 0.25, "far": 1.0, - "mid": 0.75 + "mid": 0.625 }, "persistent_cooldownticks": "False" }, @@ -117845,9 +119440,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -117896,13 +119492,13 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, - "near": 1.0, - "mid": 1.0 + "near": 0.5, + "mid": 0.75 }, "frequency": { "max": 5.0, @@ -117973,19 +119569,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 70.0, "normal": { - "max_down": 0.0, - "max_left": -3.0, - "max_right": 3.0, - "max_up": 0.0, - "speed_horizontal": 120.0, - "speed_vertical": 60.0 + "max_down": -90.0, + "max_left": 0.0, + "max_right": 0.0, + "max_up": 45.0, + "speed_horizontal": 50.0, + "speed_vertical": 50.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 45.0 }, "ui_name": { "locstring": { @@ -118017,7 +119613,7 @@ "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -118188,35 +119784,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2031705.0, + "pbgid": 195448.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_halftrack_ger": { + "mg34_hull_marder_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.4, - "mid": 0.5 + "near": 0.35, + "far": 0.1, + "mid": 0.25 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 0.1, + "far": 2.0, + "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -118345,15 +119942,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.25, - "min": 0.75 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 5.0, + "near": 3.0, + "mid": 4.0 } }, "rate_of_fire": { @@ -118361,9 +119958,9 @@ "min": 14.0 }, "duration_multiplier": { - "near": 1.25, - "far": 0.9, - "mid": 1.075 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -118375,13 +119972,13 @@ }, "cooldown": { "duration": { - "max": 1.0, - "min": 0.75 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 0.25, + "near": 0.5, "far": 1.0, - "mid": 0.625 + "mid": 0.75 }, "persistent_cooldownticks": "False" }, @@ -118431,9 +120028,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -118482,13 +120080,13 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, - "near": 0.5, - "mid": 0.75 + "near": 1.0, + "mid": 1.0 }, "frequency": { "max": 5.0, @@ -118559,19 +120157,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 70.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": 0.0, - "max_right": 0.0, - "max_up": 45.0, - "speed_horizontal": 50.0, - "speed_vertical": 50.0 + "max_down": -25.0, + "max_left": -35.0, + "max_right": 35.0, + "max_up": 25.0, + "speed_horizontal": 120.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 45.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { @@ -118603,7 +120201,7 @@ "value": "options\\none" } }, - "weapon_class": "hmg", + "weapon_class": "rifle", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -118774,14 +120372,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 195448.0, + "pbgid": 204816.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_hull_marder_ger": { + "mg34_hull_panzer_iv_ger": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -119017,9 +120616,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -119152,7 +120752,7 @@ "max_right": 35.0, "max_up": 25.0, "speed_horizontal": 120.0, - "speed_vertical": 60.0 + "speed_vertical": 40.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -119189,7 +120789,7 @@ "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -119360,14 +120960,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 204816.0, + "pbgid": 170369.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_hull_panzer_iv_ger": { + "mg34_hull_tiger_i_ger": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -119394,9 +120995,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -119603,9 +121204,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -119731,14 +121333,14 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 10.0, "normal": { - "max_down": -25.0, - "max_left": -35.0, - "max_right": 35.0, - "max_up": 25.0, + "max_down": 0.0, + "max_left": -3.0, + "max_right": 3.0, + "max_up": 0.0, "speed_horizontal": 120.0, - "speed_vertical": 40.0 + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -119775,7 +121377,7 @@ "value": "options\\none" } }, - "weapon_class": "hmg", + "weapon_class": "rifle", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -119946,28 +121548,29 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170369.0, + "pbgid": 2031704.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_hull_tiger_i_ger": { + "mg34_kettenkrad_dummy_ger": { "weapon_bag": { "accuracy": { - "near": 0.35, + "near": 0.6, "far": 0.1, - "mid": 0.25 + "mid": 0.35 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 10000.0, + "min": 10000.0 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 10000.0, + "min": 10000.0 }, "aim_time_multiplier": { "near": 0.1, @@ -120103,11 +121706,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 1.75, + "min": 1.4 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.05, "search_radius": { "far": 5.0, "near": 3.0, @@ -120115,31 +121718,31 @@ } }, "rate_of_fire": { - "max": 14.0, - "min": 14.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { - "near": 1.0, + "near": 1.5, "far": 1.0, - "mid": 1.0 + "mid": 1.25 }, "rate_of_fire_multiplier": { - "near": 1.0, + "near": 1.2, "far": 1.0, - "mid": 1.0 + "mid": 1.1 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 3.0, + "min": 2.5 }, "duration_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 0.3, + "far": 0.8, + "mid": 0.55 }, "persistent_cooldownticks": "False" }, @@ -120163,12 +121766,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg34_target", + "fx_action_target_name": "mg42_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_mg34_tracer", + "fx_munition_name": "bullet", + "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -120178,9 +121781,9 @@ } }, "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, - "cooldown_multiplier": 1.0, + "cooldown_multiplier": 0.25, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" @@ -120189,9 +121792,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -120230,9 +121834,9 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 7.0, + "near": 10.0, "far": 35.0, - "mid": 20.0 + "mid": 22.5 }, "max_height": -1.0, "max_animation_angle_distance": 25.0, @@ -120240,8 +121844,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 6.0, + "min": 6.0 }, "duration_multiplier": { "far": 1.0, @@ -120249,8 +121853,8 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 8.0, + "min": 7.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -120317,12 +121921,12 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": 0.0, - "max_left": -3.0, - "max_right": 3.0, - "max_up": 0.0, + "max_down": -90.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 90.0, "speed_horizontal": 120.0, "speed_vertical": 60.0 }, @@ -120364,7 +121968,20 @@ "weapon_class": "rifle", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -120467,7 +122084,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -120532,35 +122149,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2031704.0, + "pbgid": 174020.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_kettenkrad_dummy_ger": { + "mg34_kettenkrad_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.1, - "mid": 0.35 + "near": 0.59, + "far": 0.48, + "mid": 0.51 }, "aim": { "fire_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 0.1, - "far": 2.0, + "far": 1.5, "mid": 1.0 }, - "post_firing_aim_time_seconds": 0.5, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -120619,9 +122237,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1.0, - "mid": 1.0, - "near": 1.0 + "far": 3.0, + "mid": 3.0, + "near": 3.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -120689,11 +122307,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.4 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { - "accuracy_multiplier": 1.05, + "accuracy_multiplier": 1.0, "search_radius": { "far": 5.0, "near": 3.0, @@ -120701,31 +122319,31 @@ } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 14.0, + "min": 14.0 }, "duration_multiplier": { - "near": 1.5, + "near": 1.0, "far": 1.0, - "mid": 1.25 + "mid": 1.0 }, "rate_of_fire_multiplier": { - "near": 1.2, + "near": 1.0, "far": 1.0, - "mid": 1.1 + "mid": 1.0 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 3.0, - "min": 2.5 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 0.3, - "far": 0.8, - "mid": 0.55 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, "persistent_cooldownticks": "False" }, @@ -120766,7 +122384,7 @@ "moving": { "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, - "cooldown_multiplier": 0.25, + "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" @@ -120775,9 +122393,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -120816,9 +122435,9 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 10.0, + "near": 7.0, "far": 35.0, - "mid": 22.5 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 25.0, @@ -120826,8 +122445,8 @@ }, "reload": { "duration": { - "max": 6.0, - "min": 6.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -120835,19 +122454,19 @@ "mid": 1.0 }, "frequency": { - "max": 8.0, - "min": 7.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 5.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 15.0, + "distance_scatter_max": 5.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, @@ -120906,8 +122525,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -180.0, - "max_right": 180.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 90.0, "speed_horizontal": 120.0, "speed_vertical": 60.0 @@ -120940,7 +122559,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mg42", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -120955,7 +122574,7 @@ "target_unit_type_multipliers": { "unit_type": "sniper", "weapon_multipliers": { - "accuracy_multiplier": 1.5, + "accuracy_multiplier": 2.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 @@ -121131,33 +122750,34 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 174020.0, + "pbgid": 170368.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_kettenkrad_ger": { + "mg34_rear_halftrack_ger": { "weapon_bag": { "accuracy": { - "near": 0.59, - "far": 0.48, - "mid": 0.51 + "near": 0.6, + "far": 0.4, + "mid": 0.5 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { "max": 0.125, "min": 0.125 }, "aim_time_multiplier": { - "near": 0.1, - "far": 1.5, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 @@ -121165,9 +122785,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -121218,9 +122838,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 3.0, - "mid": 3.0, - "near": 3.0 + "far": 1.0, + "mid": 1.0, + "near": 1.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -121363,7 +122983,7 @@ } }, "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, @@ -121374,9 +122994,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -121441,12 +123062,12 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, @@ -121502,19 +123123,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 70.0, "normal": { "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, - "max_up": 90.0, - "speed_horizontal": 120.0, - "speed_vertical": 60.0 + "max_left": 0.0, + "max_right": 0.0, + "max_up": 45.0, + "speed_horizontal": 50.0, + "speed_vertical": 50.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 45.0 }, "ui_name": { "locstring": { @@ -121539,30 +123160,17 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_mg42", + "icon_name": "", "weapon_options": { "template_reference": { "name": "weapon_options", "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "sniper", - "weapon_multipliers": { - "accuracy_multiplier": 2.0, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -121730,35 +123338,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170368.0, + "pbgid": 195449.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_rear_halftrack_ger": { + "mg42_brummbar_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.4, - "mid": 0.5 + "near": 0.65, + "far": 0.2, + "mid": 0.55 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 0.1, + "far": 2.0, + "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -121841,7 +123450,7 @@ } }, "behaviour": { - "aa_weapon": "False", + "aa_weapon": "True", "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", @@ -121899,37 +123508,37 @@ } }, "rate_of_fire": { - "max": 14.0, - "min": 14.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { - "near": 1.0, + "near": 0.5, "far": 1.0, - "mid": 1.0 + "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { - "near": 0.5, + "near": 1.0, "far": 1.0, - "mid": 0.75 + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.0, - "min": 3.0, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -121962,8 +123571,8 @@ } }, "moving": { - "accuracy_multiplier": 0.5, - "burst_multiplier": 1.0, + "accuracy_multiplier": 0.6, + "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, @@ -121973,9 +123582,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -122024,8 +123634,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 6.0, + "min": 5.5 }, "duration_multiplier": { "far": 1.0, @@ -122101,19 +123711,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 70.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": 0.0, - "max_right": 0.0, - "max_up": 45.0, - "speed_horizontal": 50.0, - "speed_vertical": 50.0 + "max_left": -180.0, + "max_right": 180.0, + "max_up": 90.0, + "speed_horizontal": 1100.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 45.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { @@ -122128,9 +123738,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 2.2, + "far": 1.4, + "mid": 1.8 }, "ui_map_colour": { "red": 0.0, @@ -122138,7 +123748,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mg42", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -122146,7 +123756,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], "cover_table": { @@ -122251,7 +123861,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "", "charge_option": { "template_reference": { "name": "charge_option", @@ -122316,35 +123926,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 195449.0, + "pbgid": 195816.0, "parent_pbg": { "instance_reference": "" } }, - "mg42_brummbar_ger": { + "mg42_halftrack_ger": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.2, - "mid": 0.55 + "near": 0.6, + "far": 0.4, + "mid": 0.5 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.1, - "far": 2.0, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, - "post_firing_aim_time_seconds": 0.5, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -122427,7 +124038,7 @@ } }, "behaviour": { - "aa_weapon": "True", + "aa_weapon": "False", "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", @@ -122473,49 +124084,49 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 1.25, + "min": 0.75 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 5.0, - "near": 3.0, - "mid": 4.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 14.0, + "min": 14.0 }, "duration_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 1.25, + "far": 0.9, + "mid": 1.075 }, "rate_of_fire_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 1.0, + "min": 0.75 }, "duration_multiplier": { - "near": 1.0, + "near": 0.25, "far": 1.0, - "mid": 1.0 + "mid": 0.625 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 3.0, + "min": 3.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -122537,7 +124148,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", + "fx_munition_name": "bullet_hvy", "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -122548,8 +124159,8 @@ } }, "moving": { - "accuracy_multiplier": 0.6, - "burst_multiplier": 0.5, + "accuracy_multiplier": 0.5, + "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, @@ -122559,9 +124170,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -122610,13 +124222,13 @@ }, "reload": { "duration": { - "max": 6.0, - "min": 5.5 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, - "near": 1.0, - "mid": 1.0 + "near": 0.5, + "mid": 0.75 }, "frequency": { "max": 5.0, @@ -122687,19 +124299,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 70.0, "normal": { - "max_down": -90.0, - "max_left": -180.0, - "max_right": 180.0, - "max_up": 90.0, - "speed_horizontal": 1100.0, - "speed_vertical": 60.0 + "max_down": -21.0, + "max_left": -21.0, + "max_right": 21.0, + "max_up": 45.0, + "speed_horizontal": 50.0, + "speed_vertical": 50.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 45.0 }, "ui_name": { "locstring": { @@ -122714,9 +124326,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.2, - "far": 1.4, - "mid": 1.8 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -122724,7 +124336,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_mg42", + "icon_name": "", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -122732,7 +124344,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -122837,7 +124449,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -122902,35 +124514,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 195816.0, + "pbgid": 2099592.0, "parent_pbg": { "instance_reference": "" } }, - "mg42_halftrack_ger": { + "mg42_panzer_iv_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.4, - "mid": 0.5 + "near": 0.65, + "far": 0.2, + "mid": 0.55 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 0.1, + "far": 2.0, + "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -123013,7 +124626,7 @@ } }, "behaviour": { - "aa_weapon": "False", + "aa_weapon": "True", "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", @@ -123059,49 +124672,49 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.25, - "min": 0.75 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 5.0, + "near": 3.0, + "mid": 4.0 } }, "rate_of_fire": { - "max": 14.0, - "min": 14.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { - "near": 1.25, - "far": 0.9, - "mid": 1.075 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.0, - "min": 0.75 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { - "near": 0.25, + "near": 1.0, "far": 1.0, - "mid": 0.625 + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.0, - "min": 3.0, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -123123,7 +124736,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", + "fx_munition_name": "bullet", "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -123134,8 +124747,8 @@ } }, "moving": { - "accuracy_multiplier": 0.5, - "burst_multiplier": 1.0, + "accuracy_multiplier": 0.6, + "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, @@ -123145,9 +124758,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -123196,13 +124810,13 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 6.0, + "min": 5.5 }, "duration_multiplier": { "far": 1.0, - "near": 0.5, - "mid": 0.75 + "near": 1.0, + "mid": 1.0 }, "frequency": { "max": 5.0, @@ -123273,19 +124887,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 70.0, + "fire_cone_angle": 90.0, "normal": { - "max_down": -21.0, - "max_left": -21.0, - "max_right": 21.0, + "max_down": -90.0, + "max_left": -180.0, + "max_right": 180.0, "max_up": 45.0, - "speed_horizontal": 50.0, - "speed_vertical": 50.0 + "speed_horizontal": 35.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 45.0 + "fire_cone_angle_vert": 90.0 }, "ui_name": { "locstring": { @@ -123300,9 +124914,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 2.2, + "far": 1.4, + "mid": 1.8 }, "ui_map_colour": { "red": 0.0, @@ -123310,7 +124924,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mg42", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -123318,7 +124932,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], "cover_table": { @@ -123423,7 +125037,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "", "charge_option": { "template_reference": { "name": "charge_option", @@ -123488,33 +125102,34 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2099592.0, + "pbgid": 176985.0, "parent_pbg": { "instance_reference": "" } }, - "mg42_panzer_iv_ger": { + "mg42_stormtrooper_ger": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.2, - "mid": 0.55 + "near": 0.528, + "far": 0.484, + "mid": 0.517 }, "aim": { "fire_aim_time": { - "max": 0.25, + "max": 0.5, "min": 0.25 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.75, + "min": 0.5 }, "aim_time_multiplier": { - "near": 0.1, - "far": 2.0, - "mid": 1.0 + "near": 0.25, + "far": 1.5, + "mid": 0.25 }, "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 @@ -123522,9 +125137,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -123599,12 +125214,12 @@ } }, "behaviour": { - "aa_weapon": "True", + "aa_weapon": "False", "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_offhanded": "True", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -123616,7 +125231,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -123631,12 +125246,12 @@ }, "attack_ground_type": "not_allowed", "non_moving_setup_requires_facing": "False", - "can_abort_winddown_on_weapon_switch": "False", + "can_abort_winddown_on_weapon_switch": "True", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -123651,19 +125266,19 @@ "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 5.0, - "near": 3.0, - "mid": 4.0 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 14.0, + "min": 14.0 }, "duration_multiplier": { - "near": 0.5, + "near": 1.25, "far": 1.0, - "mid": 0.75 + "mid": 1.25 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -123675,22 +125290,28 @@ }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 1.5, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, - "far": 1.0, + "far": 1.2, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 3.5, + "min": 3.5, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -123705,12 +125326,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "mg42_light_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", + "fx_tracer_name": "fx_mg42_light_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -123720,8 +125341,8 @@ } }, "moving": { - "accuracy_multiplier": 0.6, - "burst_multiplier": 0.5, + "accuracy_multiplier": 0.5, + "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, @@ -123731,9 +125352,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -123774,7 +125396,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 20.0 + "mid": 25.0 }, "max_height": -1.0, "max_animation_angle_distance": 25.0, @@ -123782,8 +125404,8 @@ }, "reload": { "duration": { - "max": 6.0, - "min": 5.5 + "max": 5.0, + "min": 4.25 }, "duration_multiplier": { "far": 1.0, @@ -123791,20 +125413,20 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 6.0, + "min": 6.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 5.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, @@ -123859,24 +125481,24 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 90.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -180.0, - "max_right": 180.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 45.0, - "speed_horizontal": 35.0, + "speed_horizontal": 120.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 90.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11235788" } }, "ui_range": { @@ -123886,9 +125508,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.2, - "far": 1.4, - "mid": 1.8 + "near": 2.5, + "far": 1.75, + "mid": 2.0 }, "ui_map_colour": { "red": 0.0, @@ -123903,7 +125525,7 @@ "value": "options\\none" } }, - "weapon_class": "hmg", + "weapon_class": "lmg", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], @@ -123923,8 +125545,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.55, + "damage_multiplier": 0.7, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -123974,7 +125596,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.55, - "damage_multiplier": 0.5, + "damage_multiplier": 0.7, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -124032,14 +125654,34 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_mg42_gunner" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.25, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -124047,7 +125689,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -124055,11 +125697,11 @@ "suppression_multiplier": 1.0 } }, - "low_height_threshold": 0.0 + "low_height_threshold": 2.0 }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "False" + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -124074,33 +125716,34 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 176985.0, + "pbgid": 188690.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" } }, - "mg42_stormtrooper_ger": { + "mg42_stug_iii_ger": { "weapon_bag": { "accuracy": { - "near": 0.528, - "far": 0.484, - "mid": 0.517 + "near": 0.65, + "far": 0.33, + "mid": 0.55 }, "aim": { "fire_aim_time": { - "max": 0.5, + "max": 0.25, "min": 0.25 }, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.25, - "far": 1.5, - "mid": 0.25 + "near": 0.1, + "far": 2.0, + "mid": 1.0 }, "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 @@ -124108,9 +125751,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -124189,8 +125832,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", - "can_be_substituted": "True", + "can_be_offhanded": "False", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -124202,7 +125845,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -124217,12 +125860,12 @@ }, "attack_ground_type": "not_allowed", "non_moving_setup_requires_facing": "False", - "can_abort_winddown_on_weapon_switch": "True", + "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -124237,19 +125880,19 @@ "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, - "near": 6.0, - "mid": 8.0 + "far": 5.0, + "near": 3.0, + "mid": 4.0 } }, "rate_of_fire": { - "max": 14.0, - "min": 14.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { - "near": 1.25, + "near": 0.6, "far": 1.0, - "mid": 1.25 + "mid": 0.8 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -124261,28 +125904,22 @@ }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.0 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "near": 1.0, - "far": 1.2, + "far": 1.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.5, - "min": 3.5, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -124297,12 +125934,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_light_target", + "fx_action_target_name": "mg42_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_light_tracer", + "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -124312,8 +125949,8 @@ } }, "moving": { - "accuracy_multiplier": 0.5, - "burst_multiplier": 1.0, + "accuracy_multiplier": 0.6, + "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, @@ -124323,9 +125960,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -124366,7 +126004,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 25.0 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 25.0, @@ -124374,8 +126012,8 @@ }, "reload": { "duration": { - "max": 5.0, - "min": 4.25 + "max": 6.0, + "min": 5.5 }, "duration_multiplier": { "far": 1.0, @@ -124383,20 +126021,20 @@ "mid": 1.0 }, "frequency": { - "max": 6.0, - "min": 6.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 7.0, + "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, @@ -124451,24 +126089,24 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 45.0, "normal": { - "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, + "max_down": -45.0, + "max_left": 0.0, + "max_right": 0.0, "max_up": 45.0, - "speed_horizontal": 120.0, + "speed_horizontal": 35.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 20.0 }, "ui_name": { "locstring": { "name": "ui_name", - "value": "11235788" + "value": "0" } }, "ui_range": { @@ -124478,9 +126116,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.5, - "far": 1.75, - "mid": 2.0 + "near": 2.2, + "far": 1.4, + "mid": 1.8 }, "ui_map_colour": { "red": 0.0, @@ -124495,7 +126133,7 @@ "value": "options\\none" } }, - "weapon_class": "lmg", + "weapon_class": "hmg", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], @@ -124515,8 +126153,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.55, - "damage_multiplier": 0.7, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -124566,7 +126204,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.55, - "damage_multiplier": 0.7, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -124624,34 +126262,14 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_mg42_gunner" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.25, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -124659,7 +126277,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.0, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -124667,11 +126285,11 @@ "suppression_multiplier": 1.0 } }, - "low_height_threshold": 2.0 + "low_height_threshold": 0.0 }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -124686,43 +126304,46 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 188690.0, + "pbgid": 176979.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" + "instance_reference": "" } - }, - "mg42_stug_iii_ger": { + } + }, + "sub_machine_gun": { + "mp40_crew_ger": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.33, - "mid": 0.55 + "near": 0.42, + "far": 0.1, + "mid": 0.25 }, "aim": { "fire_aim_time": { - "max": 0.25, + "max": 0.5, "min": 0.25 }, + "post_firing_aim_time_seconds": 0.375, + "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.375, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.1, - "far": 2.0, - "mid": 1.0 - }, - "post_firing_aim_time_seconds": 0.5, - "post_firing_cooldown_interval_seconds": 0.0 + "near": 0.125, + "far": 1.5, + "mid": 1.25 + } }, "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -124740,6 +126361,12 @@ "near": 5.0, "mid": 2.8 }, + "area_info": { + "template_reference": { + "name": "area_info", + "value": "options\\area_info_options\\point_area_option" + } + }, "damage": { "far": 0.25, "near": 1.0, @@ -124777,17 +126404,11 @@ "mid": 1.0, "near": 1.0 }, - "aoe_origin_and_direction": "hit_position_and_direction", - "area_info": { - "template_reference": { - "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } - }, "damage_max_members_per_squad": -1.0, + "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, - "num_randomized_ground_hit_fx": 0.0 + "num_randomized_ground_hit_fx": 1.0 }, "area_over_time_option": { "template_reference": { @@ -124801,12 +126422,12 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_offhanded": "True", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", - "ground_hit_rate": 0.75, + "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -124814,11 +126435,12 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, "causes_combat": "True", + "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -124828,13 +126450,12 @@ } }, "attack_ground_type": "not_allowed", - "non_moving_setup_requires_facing": "False", - "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", + "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -124843,49 +126464,49 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 1.75, + "min": 1.25 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 5.0, - "near": 3.0, - "mid": 4.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { - "near": 0.6, - "far": 1.0, - "mid": 0.8 + "near": 1.0, + "far": 0.25, + "mid": 0.4 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 1.0, - "mid": 1.0 + "far": 0.75, + "mid": 0.875 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 2.0, + "min": 1.25 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.75, + "far": 2.0, + "mid": 1.25 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 2.0, + "min": 2.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -124903,13 +126524,13 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "mp40_smg_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", - "fx_tracer_speed": 100.0, + "fx_tracer_name": "fx_mp40_smg_tracer", + "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -124917,28 +126538,30 @@ "value": "0" } }, + "icon_name": "", "moving": { - "accuracy_multiplier": 0.6, - "burst_multiplier": 0.5, + "accuracy_multiplier": 0.85, + "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, + "can_fire_while_moving": "True", "moving_end_time": 0.0, - "moving_start_time": 0.0, - "can_fire_while_moving": "True" + "moving_start_time": 0.0 }, "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 3.0, + "window_bonus": 0.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", - "vs_armor_type": 0.0, + "vs_armor_type": 1.0, "target": { "vs_armor_type": 0.0, "dps": 0.0, @@ -124972,16 +126595,16 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 20.0 + "mid": 15.0 }, "max_height": -1.0, - "max_animation_angle_distance": 25.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 6.0, - "min": 5.5 + "max": 3.5, + "min": 2.8 }, "duration_multiplier": { "far": 1.0, @@ -124990,7 +126613,7 @@ }, "frequency": { "max": 5.0, - "min": 5.0 + "min": 4.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -125000,7 +126623,7 @@ "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 18.0, + "distance_bracket_count_ground": 20.0, "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, @@ -125017,7 +126640,7 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.5, + "distance_guaranteed_before_hit_percentage": 0.25, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -125037,8 +126660,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.8, - "nearby_suppression_radius": 11.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -125057,24 +126680,24 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 45.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -45.0, - "max_left": 0.0, - "max_right": 0.0, + "max_down": -90.0, + "max_left": -60.0, + "max_right": 60.0, "max_up": 45.0, - "speed_horizontal": 35.0, + "speed_horizontal": 360.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 20.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221237" } }, "ui_range": { @@ -125084,9 +126707,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.2, - "far": 1.4, - "mid": 1.8 + "near": 1.0, + "far": 0.85, + "mid": 0.9 }, "ui_map_colour": { "red": 0.0, @@ -125094,15 +126717,14 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_mg42", "weapon_options": { "template_reference": { "name": "weapon_options", "value": "options\\none" } }, - "weapon_class": "hmg", - "fx_aoe_munition_name": "", + "weapon_class": "smg", + "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], "cover_table": { @@ -125207,7 +126829,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -125230,14 +126852,78 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_mid" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_1hand" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_down" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_up" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_wide" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.25, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -125245,7 +126931,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -125253,11 +126939,11 @@ "suppression_multiplier": 1.0 } }, - "low_height_threshold": 0.0 + "low_height_threshold": 2.0 }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "False" + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -125272,26 +126958,25 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 176979.0, + "pbgid": 170337.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } - } - }, - "sub_machine_gun": { - "mp40_crew_ger": { + }, + "mp40_grenadier_ger": { "weapon_bag": { "accuracy": { - "near": 0.42, - "far": 0.1, - "mid": 0.25 + "near": 0.45, + "far": 0.15, + "mid": 0.35 }, "aim": { "fire_aim_time": { "max": 0.5, - "min": 0.25 + "min": 0.3 }, "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, @@ -125300,9 +126985,9 @@ "min": 0.25 }, "aim_time_multiplier": { - "near": 0.125, - "far": 1.5, - "mid": 1.25 + "near": 0.6, + "far": 2.5, + "mid": 0.7 } }, "anim_table": { @@ -125431,15 +127116,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.25 + "max": 2.0, + "min": 1.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { "far": 0.0, - "near": 0.0, - "mid": 0.0 + "near": 5.0, + "mid": 2.5 } }, "rate_of_fire": { @@ -125449,31 +127134,31 @@ "duration_multiplier": { "near": 1.0, "far": 0.25, - "mid": 0.4 + "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 0.75, - "mid": 0.875 + "far": 1.0, + "mid": 1.0 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.0, - "min": 1.25 + "max": 1.5, + "min": 1.0 }, "duration_multiplier": { - "near": 0.75, - "far": 2.0, - "mid": 1.25 + "near": 1.25, + "far": 3.0, + "mid": 1.5 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 2.0, - "min": 2.0, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -125505,7 +127190,7 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mp40", "moving": { "accuracy_multiplier": 0.85, "burst_multiplier": 1.0, @@ -125518,9 +127203,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -125570,7 +127256,7 @@ "reload": { "duration": { "max": 3.5, - "min": 2.8 + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -125579,7 +127265,7 @@ }, "frequency": { "max": 5.0, - "min": 4.0 + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -125649,8 +127335,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 45.0, "speed_horizontal": 360.0, "speed_vertical": 60.0 @@ -125674,8 +127360,8 @@ }, "penetration": { "near": 1.0, - "far": 0.85, - "mid": 0.9 + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -125924,35 +127610,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170337.0, + "pbgid": 2117166.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" + "instance_reference": "weapon/german/small_arms/machine_gun/sub_machine_gun/mp40_panzergrenadier_ger" } }, - "mp40_grenadier_ger": { + "mp40_guastatori_ger": { "weapon_bag": { "accuracy": { - "near": 0.36, - "far": 0.13, - "mid": 0.23 + "near": 0.49, + "far": 0.21, + "mid": 0.42 }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.3 + "max": 0.75, + "min": 0.5 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.375, - "min": 0.25 + "max": 0.75, + "min": 0.5 }, "aim_time_multiplier": { - "near": 0.6, - "far": 2.5, - "mid": 0.7 + "near": 0.75, + "far": 1.5, + "mid": 1.5 } }, "anim_table": { @@ -125974,9 +127661,9 @@ }, "area_effect": { "accuracy": { - "far": 0.6, - "near": 5.0, - "mid": 2.8 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "area_info": { "template_reference": { @@ -126081,8 +127768,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.25 + "max": 2.0, + "min": 1.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -126098,26 +127785,26 @@ }, "duration_multiplier": { "near": 1.0, - "far": 0.25, - "mid": 0.45 + "far": 0.33, + "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 1.0, - "mid": 1.0 + "far": 0.75, + "mid": 0.875 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.0 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 1.25, - "far": 3.0, - "mid": 2.0 + "near": 1.0, + "far": 1.5, + "mid": 1.25 }, "persistent_cooldownticks": "False" }, @@ -126155,7 +127842,7 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_mp40", + "icon_name": "", "moving": { "accuracy_multiplier": 0.85, "burst_multiplier": 1.0, @@ -126168,9 +127855,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -126219,8 +127907,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -126574,35 +128262,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2117166.0, + "pbgid": 2031684.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "mp40_guastatori_ger": { + "mp40_panzergrenadier_ger": { "weapon_bag": { "accuracy": { - "near": 0.49, - "far": 0.21, - "mid": 0.42 + "near": 0.45, + "far": 0.15, + "mid": 0.35 }, "aim": { "fire_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.5, + "min": 0.3 }, - "post_firing_aim_time_seconds": 0.25, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.375, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.75, - "far": 1.5, - "mid": 1.5 + "near": 0.6, + "far": 2.5, + "mid": 0.7 } }, "anim_table": { @@ -126624,9 +128313,9 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.6, + "near": 5.0, + "mid": 2.8 }, "area_info": { "template_reference": { @@ -126748,26 +128437,26 @@ }, "duration_multiplier": { "near": 1.0, - "far": 0.33, + "far": 0.25, "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 0.75, - "mid": 0.875 + "far": 1.0, + "mid": 1.0 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 1.5, + "min": 1.0 }, "duration_multiplier": { - "near": 1.0, - "far": 1.5, - "mid": 1.25 + "near": 1.25, + "far": 3.0, + "mid": 1.5 }, "persistent_cooldownticks": "False" }, @@ -126805,7 +128494,7 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mp40", "moving": { "accuracy_multiplier": 0.85, "burst_multiplier": 1.0, @@ -126818,9 +128507,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -126869,8 +128559,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -127224,35 +128914,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2031684.0, + "pbgid": 188645.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "mp40_panzergrenadier_ger": { + "mp40_pioneer_ger": { "weapon_bag": { "accuracy": { - "near": 0.45, - "far": 0.15, - "mid": 0.35 + "near": 0.42, + "far": 0.24, + "mid": 0.3 }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.3 + "max": 0.75, + "min": 0.5 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.375, - "min": 0.25 + "max": 0.75, + "min": 0.5 }, "aim_time_multiplier": { - "near": 0.6, - "far": 2.5, - "mid": 0.7 + "near": 0.75, + "far": 1.5, + "mid": 1.5 } }, "anim_table": { @@ -127274,9 +128965,9 @@ }, "area_effect": { "accuracy": { - "far": 0.6, - "near": 5.0, - "mid": 2.8 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "area_info": { "template_reference": { @@ -127381,8 +129072,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 2.0, - "min": 1.5 + "max": 1.75, + "min": 1.25 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -127399,25 +129090,25 @@ "duration_multiplier": { "near": 1.0, "far": 0.25, - "mid": 0.75 + "mid": 0.4 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 1.0, - "mid": 1.0 + "far": 0.75, + "mid": 0.875 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.0 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 1.25, - "far": 3.0, - "mid": 1.5 + "near": 0.8, + "far": 1.5, + "mid": 1.25 }, "persistent_cooldownticks": "False" }, @@ -127455,7 +129146,7 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_mp40", + "icon_name": "", "moving": { "accuracy_multiplier": 0.85, "burst_multiplier": 1.0, @@ -127468,9 +129159,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -127519,8 +129211,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -127529,7 +129221,7 @@ }, "frequency": { "max": 5.0, - "min": 5.0 + "min": 4.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -127874,35 +129566,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 188645.0, + "pbgid": 168617.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "mp40_pioneer_ger": { + "mp44_panzergrenadier_ger": { "weapon_bag": { "accuracy": { - "near": 0.35, - "far": 0.2, - "mid": 0.25 + "near": 0.72, + "far": 0.245, + "mid": 0.45 }, "aim": { "fire_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.375, + "min": 0.25 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.5, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.75, - "far": 1.5, - "mid": 1.5 + "near": 1.75, + "far": 3.0, + "mid": 1.75 } }, "anim_table": { @@ -127924,9 +129617,9 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.6, + "near": 5.0, + "mid": 2.8 }, "area_info": { "template_reference": { @@ -128031,30 +129724,30 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.25 + "max": 1.0, + "min": 0.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { "far": 0.0, - "near": 5.0, - "mid": 2.5 + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 10.0, + "min": 10.0 }, "duration_multiplier": { - "near": 1.0, + "near": 0.9, "far": 0.25, - "mid": 0.4 + "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 0.75, - "mid": 0.875 + "far": 1.0, + "mid": 1.0 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" @@ -128062,12 +129755,12 @@ "cooldown": { "duration": { "max": 2.5, - "min": 2.0 + "min": 1.5 }, "duration_multiplier": { - "near": 0.8, + "near": 0.75, "far": 1.5, - "mid": 1.25 + "mid": 0.75 }, "persistent_cooldownticks": "False" }, @@ -128091,12 +129784,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mp40_smg_target", + "fx_action_target_name": "mp44_smg_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mp40_smg_tracer", + "fx_tracer_name": "fx_mp44_smg_tracer", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -128105,9 +129798,9 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mp44", "moving": { - "accuracy_multiplier": 0.85, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -128118,9 +129811,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -128161,7 +129855,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 15.0 + "mid": 22.5 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -128169,8 +129863,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 3.5, + "min": 2.8 }, "duration_multiplier": { "far": 1.0, @@ -128185,12 +129879,12 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 5.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 20.0, - "distance_scatter_max": 15.0, + "distance_bracket_count_ground": 15.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, @@ -128263,7 +129957,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11221237" + "value": "11260178" } }, "ui_range": { @@ -128429,7 +130123,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_mid" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_down" } } ] @@ -128440,7 +130134,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_1hand" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_1hand" } } ] @@ -128451,7 +130145,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_down" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_down" } } ] @@ -128462,7 +130156,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_up" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_up" } } ] @@ -128473,7 +130167,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_wide" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_wide" } } ] @@ -128524,19 +130218,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 168617.0, + "pbgid": 195351.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "mp44_panzergrenadier_ger": { + "mp44_stormtrooper_ger": { "weapon_bag": { "accuracy": { "near": 0.72, - "far": 0.18, - "mid": 0.375 + "far": 0.4, + "mid": 0.55 }, "aim": { "fire_aim_time": { @@ -128547,12 +130242,12 @@ "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 0.5, - "min": 0.25 + "min": 0.125 }, "aim_time_multiplier": { - "near": 1.75, + "near": 0.125, "far": 3.0, - "mid": 1.75 + "mid": 1.25 } }, "anim_table": { @@ -128697,9 +130392,9 @@ "min": 10.0 }, "duration_multiplier": { - "near": 0.9, - "far": 0.25, - "mid": 0.75 + "near": 1.25, + "far": 0.45, + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -128715,15 +130410,15 @@ "min": 1.5 }, "duration_multiplier": { - "near": 0.75, - "far": 2.0, + "near": 0.5, + "far": 1.25, "mid": 0.75 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 5.5, + "min": 5.5, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -128768,9 +130463,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -128811,7 +130507,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 22.5 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -128835,12 +130531,12 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 15.0, - "distance_scatter_max": 10.0, + "distance_bracket_count_ground": 20.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, @@ -128913,7 +130609,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11260178" + "value": "11260576" } }, "ui_range": { @@ -129079,7 +130775,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_down" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_mid" } } ] @@ -129090,7 +130786,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_1hand" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_1hand" } } ] @@ -129174,19 +130870,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 195351.0, + "pbgid": 2108100.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "mp44_stormtrooper_ger": { + "mp44_stormtrooper_officer_ger": { "weapon_bag": { "accuracy": { - "near": 0.72, - "far": 0.4, - "mid": 0.55 + "near": 0.6, + "far": 0.2, + "mid": 0.54 }, "aim": { "fire_aim_time": { @@ -129331,8 +131028,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.0, - "min": 0.5 + "max": 1.75, + "min": 1.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -129347,9 +131044,9 @@ "min": 10.0 }, "duration_multiplier": { - "near": 1.25, - "far": 0.45, - "mid": 1.0 + "near": 1.0, + "far": 0.1, + "mid": 0.625 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -129361,13 +131058,13 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 1.5 + "max": 1.25, + "min": 0.75 }, "duration_multiplier": { - "near": 0.5, - "far": 1.25, - "mid": 0.75 + "near": 0.75, + "far": 2.5, + "mid": 1.25 }, "persistent_cooldownticks": "False" }, @@ -129405,7 +131102,7 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_mp44", + "icon_name": "", "moving": { "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, @@ -129418,9 +131115,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -129824,35 +131522,40 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2108100.0, + "pbgid": 170341.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } - }, - "mp44_stormtrooper_officer_ger": { + } + } + }, + "single_fire": { + "rifle": { + "carcano_carbine_bersaglieri_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.2, - "mid": 0.54 + "near": 0.788, + "far": 0.638, + "mid": 0.738 }, "aim": { "fire_aim_time": { - "max": 0.375, + "max": 0.5, "min": 0.25 }, - "post_firing_aim_time_seconds": 0.25, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.5, - "min": 0.125 + "max": 0.375, + "min": 0.375 }, "aim_time_multiplier": { - "near": 0.125, - "far": 3.0, - "mid": 1.25 + "near": 0.5, + "far": 1.5, + "mid": 0.75 } }, "anim_table": { @@ -129979,13 +131682,13 @@ "can_only_fire_once_while_out_of_control": "False" }, "burst": { - "can_burst": "True", + "can_burst": "False", "duration": { - "max": 1.75, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.0, "search_radius": { "far": 0.0, "near": 0.0, @@ -129993,13 +131696,13 @@ } }, "rate_of_fire": { - "max": 10.0, - "min": 10.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, - "far": 0.1, - "mid": 0.625 + "far": 1.0, + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -130016,14 +131719,14 @@ }, "duration_multiplier": { "near": 0.75, - "far": 2.5, - "mid": 1.25 + "far": 1.0, + "mid": 0.75 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.5, - "min": 5.5, + "max": 12.0, + "min": 12.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -130037,17 +131740,17 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.0, + "wind_down": 1.25, "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mp44_smg_target", + "fx_action_target_name": "carcano_carbine_rifle_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mp44_smg_tracer", - "fx_tracer_speed": 0.0, + "fx_tracer_name": "fx_carcano_rifle_tracer", + "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -130064,13 +131767,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "Carcano Rifle", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -130088,7 +131792,7 @@ "out_of_los": -100.0 }, "current_target_squad": 0.0, - "randomly_target_squad_mates_of_best_priority_entity": "False", + "randomly_target_squad_mates_of_best_priority_entity": "True", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 }, @@ -130111,7 +131815,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 20.0 + "mid": 25.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -130119,8 +131823,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 2.8 + "max": 3.0, + "min": 2.5 }, "duration_multiplier": { "far": 1.0, @@ -130128,20 +131832,20 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 4.0 + "max": 7.0, + "min": 7.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, - "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.3, - "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 20.0, + "angle_scatter": 6.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_obj_hit_min": 4.0, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, @@ -130196,14 +131900,14 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 3.0, "normal": { - "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, - "max_up": 45.0, + "max_down": -65.0, + "max_left": -45.0, + "max_right": 45.0, + "max_up": 65.0, "speed_horizontal": 360.0, - "speed_vertical": 60.0 + "speed_vertical": 90.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -130213,7 +131917,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11260576" + "value": "0" } }, "ui_range": { @@ -130239,7 +131943,7 @@ "value": "options\\none" } }, - "weapon_class": "smg", + "weapon_class": "rifle", "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], @@ -130379,7 +132083,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_mid" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_carcano_m1891_gunner_mid" } } ] @@ -130390,7 +132094,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_1hand" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_carcano_m1891_gunner_1hand" } } ] @@ -130401,7 +132105,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_down" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_carcano_m1891_gunner_down" } } ] @@ -130412,7 +132116,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_up" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_carcano_m1891_gunner_up" } } ] @@ -130423,7 +132127,69 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_wide" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_carcano_m1891_gunner_wide" + } + } + ] + } + } + ], + "key": "afrika_korps" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_mid" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" } } ] @@ -130474,28 +132240,25 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170341.0, + "pbgid": 2163630.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" + "instance_reference": "weapon/afrika_korps/small_arms/single_fire/rifle/carcano_carbine_bersaglieri_ak" } - } - } - }, - "single_fire": { - "rifle": { + }, "carcano_reserve_ger": { "weapon_bag": { "accuracy": { - "near": 0.67, - "far": 0.63, - "mid": 0.65 + "near": 0.755, + "far": 0.695, + "mid": 0.73 }, "aim": { "fire_aim_time": { - "max": 1.25, - "min": 1.0 + "max": 1.0, + "min": 0.75 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, @@ -130665,8 +132428,8 @@ }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.25 + "max": 1.25, + "min": 1.0 }, "duration_multiplier": { "near": 0.75, @@ -130722,9 +132485,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -131190,7 +132954,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2033248.0, "parent_pbg": { @@ -131200,9 +132965,9 @@ "g43_jaeger_ger": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.4, - "mid": 0.59 + "near": 0.81, + "far": 0.5, + "mid": 0.74 }, "aim": { "fire_aim_time": { @@ -131434,9 +133199,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -131902,7 +133668,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 195354.0, "parent_pbg": { @@ -132089,8 +133856,8 @@ }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.0 + "max": 1.25, + "min": 0.8 }, "duration_multiplier": { "near": 0.75, @@ -132100,8 +133867,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 13.0, - "min": 13.0, + "max": 14.0, + "min": 14.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [ @@ -132152,9 +133919,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -132620,7 +134388,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059845.0, "parent_pbg": { @@ -132864,9 +134633,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 100.0, @@ -133373,7 +135143,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 202496.0, "parent_pbg": { @@ -133617,9 +135388,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -134122,7 +135894,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2090101.0, "parent_pbg": { @@ -134366,9 +136139,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -134834,7 +136608,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170339.0, "parent_pbg": { @@ -134844,9 +136619,9 @@ "kar98k_fallschirmpioneer_ger": { "weapon_bag": { "accuracy": { - "near": 0.63, - "far": 0.53, - "mid": 0.57 + "near": 0.788, + "far": 0.663, + "mid": 0.713 }, "aim": { "fire_aim_time": { @@ -135078,9 +136853,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -135546,7 +137322,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2061879.0, "parent_pbg": { @@ -135556,9 +137333,9 @@ "kar98k_grenadier_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.5, - "mid": 0.525 + "near": 0.75, + "far": 0.625, + "mid": 0.656 }, "aim": { "fire_aim_time": { @@ -135790,9 +137567,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -136258,7 +138036,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 137303.0, "parent_pbg": { @@ -136502,9 +138281,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -136970,7 +138750,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 188641.0, "parent_pbg": { @@ -137214,9 +138995,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -137682,7 +139464,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1927545.0, "parent_pbg": { @@ -137930,7 +139713,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -138290,7 +140074,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027926.0, "parent_pbg": { diff --git a/data/chunked/weekly_challenges_store_release/w000_killwith_atgun.json b/data/chunked/weekly_challenges_store_release/w000_killwith_atgun.json index 93ce896a..ed3c49a5 100644 --- a/data/chunked/weekly_challenges_store_release/w000_killwith_atgun.json +++ b/data/chunked/weekly_challenges_store_release/w000_killwith_atgun.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -136,15 +134,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -256,15 +253,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -286,8 +282,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -314,7 +309,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -336,8 +331,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -369,7 +363,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w001_killwith_anti_infantry.json b/data/chunked/weekly_challenges_store_release/w001_killwith_anti_infantry.json index b34d5fac..bb24bc3f 100644 --- a/data/chunked/weekly_challenges_store_release/w001_killwith_anti_infantry.json +++ b/data/chunked/weekly_challenges_store_release/w001_killwith_anti_infantry.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -136,15 +134,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -166,15 +163,14 @@ "value": "infantry_anti_infantry" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -196,8 +192,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -224,7 +219,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -246,8 +241,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -279,7 +273,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w002_win_no_support_disabled.json b/data/chunked/weekly_challenges_store_release/w002_win_no_support_disabled.json index 3c9cfb2a..fb76b8f5 100644 --- a/data/chunked/weekly_challenges_store_release/w002_win_no_support_disabled.json +++ b/data/chunked/weekly_challenges_store_release/w002_win_no_support_disabled.json @@ -72,10 +72,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [] }, "actions": [ @@ -100,9 +99,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, - "operator": "and", + "operator": "equal", "values": [ { "value_requirement": { @@ -122,8 +121,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -155,7 +153,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w003_deploy_squads.json b/data/chunked/weekly_challenges_store_release/w003_deploy_squads.json index 87306c66..a4c25f22 100644 --- a/data/chunked/weekly_challenges_store_release/w003_deploy_squads.json +++ b/data/chunked/weekly_challenges_store_release/w003_deploy_squads.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,10 +102,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "none", - "values": [], "requirements": [] }, "actions": [ @@ -131,7 +129,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -153,8 +151,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -186,7 +183,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w004_kill_vehicles_ak.json b/data/chunked/weekly_challenges_store_release/w004_kill_vehicles_ak.json index f6216213..bd170304 100644 --- a/data/chunked/weekly_challenges_store_release/w004_kill_vehicles_ak.json +++ b/data/chunked/weekly_challenges_store_release/w004_kill_vehicles_ak.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -165,15 +162,14 @@ "value": "enemy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -197,8 +193,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -225,7 +220,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -247,8 +242,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -280,7 +274,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w005_destroy_resourcecaches_disabled.json b/data/chunked/weekly_challenges_store_release/w005_destroy_resourcecaches_disabled.json index faf05527..5a299ab0 100644 --- a/data/chunked/weekly_challenges_store_release/w005_destroy_resourcecaches_disabled.json +++ b/data/chunked/weekly_challenges_store_release/w005_destroy_resourcecaches_disabled.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -59,8 +59,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -114,7 +113,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -149,8 +148,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -174,7 +172,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -196,8 +194,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -229,7 +226,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w006_total_veteran_ranks.json b/data/chunked/weekly_challenges_store_release/w006_total_veteran_ranks.json index 56e726a9..06703add 100644 --- a/data/chunked/weekly_challenges_store_release/w006_total_veteran_ranks.json +++ b/data/chunked/weekly_challenges_store_release/w006_total_veteran_ranks.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -134,15 +132,14 @@ "value": 1.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -164,8 +161,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] } } ] @@ -192,7 +188,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -214,8 +210,7 @@ "value": 100.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -247,7 +242,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w007_reinforce_infantry_uk.json b/data/chunked/weekly_challenges_store_release/w007_reinforce_infantry_uk.json index 8d7c49dc..8f07daaa 100644 --- a/data/chunked/weekly_challenges_store_release/w007_reinforce_infantry_uk.json +++ b/data/chunked/weekly_challenges_store_release/w007_reinforce_infantry_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -165,15 +162,14 @@ "value": 1.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -318,8 +314,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -346,7 +341,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -368,8 +363,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -401,7 +395,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w008_destroy_vehicles_us.json b/data/chunked/weekly_challenges_store_release/w008_destroy_vehicles_us.json index 75c7531c..f53cb962 100644 --- a/data/chunked/weekly_challenges_store_release/w008_destroy_vehicles_us.json +++ b/data/chunked/weekly_challenges_store_release/w008_destroy_vehicles_us.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -116,171 +114,8 @@ "enable": "True", "counters": [ { - "counter": { - "template_reference": { - "name": "counter", - "value": "challenges\\counters\\counter" - }, - "name": "kill_vehicle", - "enabled": "True", - "tracking_event": "SquadKilled", - "trigger_rules": [ - { - "rule": { - "template_reference": { - "name": "rule", - "value": "challenges\\counters\\counter_rule" - }, - "requirement": { - "template_reference": { - "name": "requirement", - "value": "challenges\\requirement" - }, - "operator": "and", - "values": [], - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "challenges\\requirement" - }, - "operator": "equal", - "values": [ - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\dynamic\\squadrelationtoplayer" - }, - "value": "Target" - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadrelationtoplayer" - }, - "value": "enemy" - } - } - ], - "requirements": [] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "challenges\\requirement" - }, - "operator": "equal", - "values": [ - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\dynamic\\squadtype" - }, - "value": "Target" - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/common/parent/vehicle_parent" - } - } - } - ], - "requirements": [] - } - } - ] - }, - "actions": [ - { - "action": { - "template_reference": { - "name": "action", - "value": "challenges\\counter_actions\\change_counter" - }, - "op": "Increment" - } - } - ] - } - } - ], - "complete_rule": { - "template_reference": { - "name": "complete_rule", - "value": "challenges\\counters\\counter_rule" - }, - "requirement": { - "template_reference": { - "name": "requirement", - "value": "challenges\\requirement" - }, - "operator": "equal", - "values": [ - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\dynamic\\clientcounter" - }, - "value": "kill_vehicle" - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\generic" - }, - "value": 1.0 - } - } - ], - "requirements": [] - }, - "actions": [ - { - "action": { - "template_reference": { - "name": "action", - "value": "challenges\\counter_actions\\uncomplete_counter" - }, - "name": "kill_vehicle" - } - }, - { - "action": { - "template_reference": { - "name": "action", - "value": "challenges\\counter_actions\\change_named_counter" - }, - "op": "Set", - "name": "kill_vehicle", - "amount": 0.0 - } - }, - { - "action": { - "template_reference": { - "name": "action", - "value": "challenges\\counter_actions\\complete_challenge" - } - } - } - ] - } + "counter_instance": { + "instance_reference": "challenges/counters/counter_instance/kill_enemy_vehicle" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w010_destroy_neutral_bridges.json b/data/chunked/weekly_challenges_store_release/w010_destroy_neutral_bridges.json index 77f37fdc..42963400 100644 --- a/data/chunked/weekly_challenges_store_release/w010_destroy_neutral_bridges.json +++ b/data/chunked/weekly_challenges_store_release/w010_destroy_neutral_bridges.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -59,15 +59,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -90,8 +89,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -145,7 +143,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -235,8 +233,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -260,9 +257,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, - "operator": "and", + "operator": "equal", "values": [ { "value_requirement": { @@ -282,8 +279,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -315,7 +311,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w011_win_coop.json b/data/chunked/weekly_challenges_store_release/w011_win_coop.json index 38505ec9..d8531416 100644 --- a/data/chunked/weekly_challenges_store_release/w011_win_coop.json +++ b/data/chunked/weekly_challenges_store_release/w011_win_coop.json @@ -77,7 +77,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -98,8 +98,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -122,7 +121,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -144,8 +143,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +175,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w012_win_pvp.json b/data/chunked/weekly_challenges_store_release/w012_win_pvp.json index 1819d474..61b07f1b 100644 --- a/data/chunked/weekly_challenges_store_release/w012_win_pvp.json +++ b/data/chunked/weekly_challenges_store_release/w012_win_pvp.json @@ -77,7 +77,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -98,8 +98,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -122,7 +121,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -144,8 +143,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -177,7 +175,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w013_killwith_light_tanks.json b/data/chunked/weekly_challenges_store_release/w013_killwith_light_tanks.json index eac2ecda..c545454c 100644 --- a/data/chunked/weekly_challenges_store_release/w013_killwith_light_tanks.json +++ b/data/chunked/weekly_challenges_store_release/w013_killwith_light_tanks.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -136,106 +134,6 @@ } } } - ], - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "challenges\\requirement" - }, - "operator": "in", - "values": [ - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\dynamic\\squadtype" - }, - "value": "Source" - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/afrika_korps/vehicles/l6_40_ak" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/american/vehicles/chaffee_us" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/american/vehicles/stuart_us" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/american/vehicles/mass_production/chaffee_x2_us" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/british_africa/vehicles/stuart_africa_uk" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/german/vehicles/l6_40_ger" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/german/vehicles/l6_40_ger" - } - } - } - ], - "requirements": [] - } - } ] } }, @@ -243,7 +141,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -344,15 +242,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -374,8 +271,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -402,7 +298,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -424,8 +320,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -457,7 +352,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w014_killwith_vehicles.json b/data/chunked/weekly_challenges_store_release/w014_killwith_vehicles.json index 077bf518..51122bc3 100644 --- a/data/chunked/weekly_challenges_store_release/w014_killwith_vehicles.json +++ b/data/chunked/weekly_challenges_store_release/w014_killwith_vehicles.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -136,15 +134,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -168,15 +165,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -198,8 +194,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -226,7 +221,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -248,8 +243,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -281,7 +275,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w015_kill_vehicles_uk.json b/data/chunked/weekly_challenges_store_release/w015_kill_vehicles_uk.json index 69e9ba66..a3517509 100644 --- a/data/chunked/weekly_challenges_store_release/w015_kill_vehicles_uk.json +++ b/data/chunked/weekly_challenges_store_release/w015_kill_vehicles_uk.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -165,15 +162,14 @@ "value": "enemy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -197,8 +193,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -225,7 +220,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -247,8 +242,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -280,7 +274,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w016_kill_vehicles_ger.json b/data/chunked/weekly_challenges_store_release/w016_kill_vehicles_ger.json index 3b0f3bc8..25072045 100644 --- a/data/chunked/weekly_challenges_store_release/w016_kill_vehicles_ger.json +++ b/data/chunked/weekly_challenges_store_release/w016_kill_vehicles_ger.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,15 +48,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -79,8 +78,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -134,16 +132,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -167,15 +164,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -197,8 +193,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -225,7 +220,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -247,8 +242,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -280,7 +274,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w017_play_5.json b/data/chunked/weekly_challenges_store_release/w017_play_5.json index a406131b..b86708c1 100644 --- a/data/chunked/weekly_challenges_store_release/w017_play_5.json +++ b/data/chunked/weekly_challenges_store_release/w017_play_5.json @@ -25,10 +25,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -47,10 +46,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -111,7 +109,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -141,8 +139,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -166,7 +163,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -188,8 +185,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -201,7 +197,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w018_use_infantry_abilities.json b/data/chunked/weekly_challenges_store_release/w018_use_infantry_abilities.json index 3e344eb5..c33d2074 100644 --- a/data/chunked/weekly_challenges_store_release/w018_use_infantry_abilities.json +++ b/data/chunked/weekly_challenges_store_release/w018_use_infantry_abilities.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -388,15 +386,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -420,8 +417,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -448,7 +444,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -470,8 +466,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -503,7 +498,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w019_upgrade_vehicles.json b/data/chunked/weekly_challenges_store_release/w019_upgrade_vehicles.json index 9da96ee4..fa5e4f2f 100644 --- a/data/chunked/weekly_challenges_store_release/w019_upgrade_vehicles.json +++ b/data/chunked/weekly_challenges_store_release/w019_upgrade_vehicles.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -48,8 +48,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -103,16 +102,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "or", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -290,15 +288,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -322,8 +319,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -350,7 +346,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -372,8 +368,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -405,7 +400,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1501_destroy_vehicles.json b/data/chunked/weekly_challenges_store_release/w1501_destroy_vehicles.json index 87bb4c65..034acb80 100644 --- a/data/chunked/weekly_challenges_store_release/w1501_destroy_vehicles.json +++ b/data/chunked/weekly_challenges_store_release/w1501_destroy_vehicles.json @@ -72,16 +72,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -103,15 +102,14 @@ "value": "enemy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -135,8 +133,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -163,7 +160,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -185,8 +182,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -218,7 +214,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1502_new_maps.json b/data/chunked/weekly_challenges_store_release/w1502_new_maps.json index 594efca5..8a3ba8a2 100644 --- a/data/chunked/weekly_challenges_store_release/w1502_new_maps.json +++ b/data/chunked/weekly_challenges_store_release/w1502_new_maps.json @@ -25,10 +25,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -42,7 +41,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -117,8 +116,7 @@ "value": "multiplayer/sousse_stronghold_8p/sousse_stronghold_8p" } } - ], - "requirements": [] + ] } } ], @@ -167,7 +165,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -197,8 +195,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -222,7 +219,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -244,8 +241,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -257,7 +253,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1503_play_5_campaign.json b/data/chunked/weekly_challenges_store_release/w1503_play_5_campaign.json index 6dd1698b..750128e2 100644 --- a/data/chunked/weekly_challenges_store_release/w1503_play_5_campaign.json +++ b/data/chunked/weekly_challenges_store_release/w1503_play_5_campaign.json @@ -25,7 +25,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -48,18 +48,16 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -115,7 +113,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -145,8 +143,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -170,7 +167,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -192,8 +189,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -205,7 +201,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1504_win_sp_gela.json b/data/chunked/weekly_challenges_store_release/w1504_win_sp_gela.json index 9270dc8c..a7f6d6ca 100644 --- a/data/chunked/weekly_challenges_store_release/w1504_win_sp_gela.json +++ b/data/chunked/weekly_challenges_store_release/w1504_win_sp_gela.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/gela/gela_unique/gela_unique" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1505_win_sp_salerno.json b/data/chunked/weekly_challenges_store_release/w1505_win_sp_salerno.json index a49674e1..fcdb6c32 100644 --- a/data/chunked/weekly_challenges_store_release/w1505_win_sp_salerno.json +++ b/data/chunked/weekly_challenges_store_release/w1505_win_sp_salerno.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/salerno/salerno_landing/salerno_landing" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1506_win_sp_salerno_def.json b/data/chunked/weekly_challenges_store_release/w1506_win_sp_salerno_def.json index 56b4d691..14207cdf 100644 --- a/data/chunked/weekly_challenges_store_release/w1506_win_sp_salerno_def.json +++ b/data/chunked/weekly_challenges_store_release/w1506_win_sp_salerno_def.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/defend/salerno_defend_01/salerno_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1507_win_sp_highway_destroy.json b/data/chunked/weekly_challenges_store_release/w1507_win_sp_highway_destroy.json index 53b5e844..20c5fc5f 100644 --- a/data/chunked/weekly_challenges_store_release/w1507_win_sp_highway_destroy.json +++ b/data/chunked/weekly_challenges_store_release/w1507_win_sp_highway_destroy.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/destroy/hill_highway_destroy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1508_win_sp_camino_hillcap.json b/data/chunked/weekly_challenges_store_release/w1508_win_sp_camino_hillcap.json index 83cd2416..0d1611a9 100644 --- a/data/chunked/weekly_challenges_store_release/w1508_win_sp_camino_hillcap.json +++ b/data/chunked/weekly_challenges_store_release/w1508_win_sp_camino_hillcap.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/mountain/mountain_camino_hillcap_01/mountain_camino_hillcap_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1509_win_sp_mt_source_rescue.json b/data/chunked/weekly_challenges_store_release/w1509_win_sp_mt_source_rescue.json index 8b50c66f..d77f58eb 100644 --- a/data/chunked/weekly_challenges_store_release/w1509_win_sp_mt_source_rescue.json +++ b/data/chunked/weekly_challenges_store_release/w1509_win_sp_mt_source_rescue.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/rescue/mountain_source_rescue" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1510_win_sp_potenza.json b/data/chunked/weekly_challenges_store_release/w1510_win_sp_potenza.json index 7d2f6d68..8a502514 100644 --- a/data/chunked/weekly_challenges_store_release/w1510_win_sp_potenza.json +++ b/data/chunked/weekly_challenges_store_release/w1510_win_sp_potenza.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/potenza/potenza_cityassault/potenza_cityassault" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1511_win_sp_potenza_def.json b/data/chunked/weekly_challenges_store_release/w1511_win_sp_potenza_def.json index 69ed40be..c14f9bf2 100644 --- a/data/chunked/weekly_challenges_store_release/w1511_win_sp_potenza_def.json +++ b/data/chunked/weekly_challenges_store_release/w1511_win_sp_potenza_def.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/defend/potenza_defend_01/potenza_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1512_win_sp_seaside_destroy.json b/data/chunked/weekly_challenges_store_release/w1512_win_sp_seaside_destroy.json index e4cced94..3bfe4822 100644 --- a/data/chunked/weekly_challenges_store_release/w1512_win_sp_seaside_destroy.json +++ b/data/chunked/weekly_challenges_store_release/w1512_win_sp_seaside_destroy.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/destroy/seaside_destroy/seaside_destroy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1513_win_sp_crossing_rescue.json b/data/chunked/weekly_challenges_store_release/w1513_win_sp_crossing_rescue.json index ba0a7348..697d41be 100644 --- a/data/chunked/weekly_challenges_store_release/w1513_win_sp_crossing_rescue.json +++ b/data/chunked/weekly_challenges_store_release/w1513_win_sp_crossing_rescue.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/rescue/river_crossing_rescue/river_crossing_rescue" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1514_win_sp_tank_ace.json b/data/chunked/weekly_challenges_store_release/w1514_win_sp_tank_ace.json index 7c0a078d..c90659d1 100644 --- a/data/chunked/weekly_challenges_store_release/w1514_win_sp_tank_ace.json +++ b/data/chunked/weekly_challenges_store_release/w1514_win_sp_tank_ace.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/popup/seaside_tank_ace/seaside_tank_ace" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1515_win_sp_foggia.json b/data/chunked/weekly_challenges_store_release/w1515_win_sp_foggia.json index 1c2fa357..941494b7 100644 --- a/data/chunked/weekly_challenges_store_release/w1515_win_sp_foggia.json +++ b/data/chunked/weekly_challenges_store_release/w1515_win_sp_foggia.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/airfield/airfield_pomigliano/airfield_pomigliano" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1516_win_sp_foggia_def.json b/data/chunked/weekly_challenges_store_release/w1516_win_sp_foggia_def.json index 38924263..a03da1a0 100644 --- a/data/chunked/weekly_challenges_store_release/w1516_win_sp_foggia_def.json +++ b/data/chunked/weekly_challenges_store_release/w1516_win_sp_foggia_def.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/defend/foggia_defend_01/foggia_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1517_win_sp_highway_repair.json b/data/chunked/weekly_challenges_store_release/w1517_win_sp_highway_repair.json index 5e789f34..16943012 100644 --- a/data/chunked/weekly_challenges_store_release/w1517_win_sp_highway_repair.json +++ b/data/chunked/weekly_challenges_store_release/w1517_win_sp_highway_repair.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/repair/hill_highway_repair_01/hill_highway_repair_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1518_win_sp_crossing_airfield.json b/data/chunked/weekly_challenges_store_release/w1518_win_sp_crossing_airfield.json index 6d578d57..edf9575c 100644 --- a/data/chunked/weekly_challenges_store_release/w1518_win_sp_crossing_airfield.json +++ b/data/chunked/weekly_challenges_store_release/w1518_win_sp_crossing_airfield.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/airfield/river_crossing_airfield/river_crossing_airfield" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1519_win_sp_crossing_raid.json b/data/chunked/weekly_challenges_store_release/w1519_win_sp_crossing_raid.json index 4e4e5b3a..e2600da0 100644 --- a/data/chunked/weekly_challenges_store_release/w1519_win_sp_crossing_raid.json +++ b/data/chunked/weekly_challenges_store_release/w1519_win_sp_crossing_raid.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/raid/river_crossing_raid" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1520_win_sp_anzio.json b/data/chunked/weekly_challenges_store_release/w1520_win_sp_anzio.json index 6ab02e7d..cb0b970f 100644 --- a/data/chunked/weekly_challenges_store_release/w1520_win_sp_anzio.json +++ b/data/chunked/weekly_challenges_store_release/w1520_win_sp_anzio.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/anzio/anzio_invasion/anzio_invasion" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1521_win_sp_anzio_def.json b/data/chunked/weekly_challenges_store_release/w1521_win_sp_anzio_def.json index e3f746e4..19f8379b 100644 --- a/data/chunked/weekly_challenges_store_release/w1521_win_sp_anzio_def.json +++ b/data/chunked/weekly_challenges_store_release/w1521_win_sp_anzio_def.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/defend/anzio_defend_01/anzio_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1522_win_sp_st_source_retrieval.json b/data/chunked/weekly_challenges_store_release/w1522_win_sp_st_source_retrieval.json index 26092321..8967eaed 100644 --- a/data/chunked/weekly_challenges_store_release/w1522_win_sp_st_source_retrieval.json +++ b/data/chunked/weekly_challenges_store_release/w1522_win_sp_st_source_retrieval.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/popup/retrieval/mountain_source_retrieval" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1523_win_sp_highway_rescue.json b/data/chunked/weekly_challenges_store_release/w1523_win_sp_highway_rescue.json index 27e5087a..d17f2794 100644 --- a/data/chunked/weekly_challenges_store_release/w1523_win_sp_highway_rescue.json +++ b/data/chunked/weekly_challenges_store_release/w1523_win_sp_highway_rescue.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/rescue/hill_highway_rescue_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1524_win_sp_monte_cassino.json b/data/chunked/weekly_challenges_store_release/w1524_win_sp_monte_cassino.json index 53630c3f..90a285c5 100644 --- a/data/chunked/weekly_challenges_store_release/w1524_win_sp_monte_cassino.json +++ b/data/chunked/weekly_challenges_store_release/w1524_win_sp_monte_cassino.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/monte_cassino/monte_cassino_unique/monte_cassino_unique" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1525_win_sp_mt_source_repair.json b/data/chunked/weekly_challenges_store_release/w1525_win_sp_mt_source_repair.json index 8add923e..dcf1a817 100644 --- a/data/chunked/weekly_challenges_store_release/w1525_win_sp_mt_source_repair.json +++ b/data/chunked/weekly_challenges_store_release/w1525_win_sp_mt_source_repair.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/repair/mountain_source_repair/mountain_source_repair" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1526_win_sp_turnabout.json b/data/chunked/weekly_challenges_store_release/w1526_win_sp_turnabout.json index 1c403147..ece48993 100644 --- a/data/chunked/weekly_challenges_store_release/w1526_win_sp_turnabout.json +++ b/data/chunked/weekly_challenges_store_release/w1526_win_sp_turnabout.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/popup/turnabout/mountain_camino_turnabout" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1527_win_sp_ortona.json b/data/chunked/weekly_challenges_store_release/w1527_win_sp_ortona.json index 8ff6516e..662691d7 100644 --- a/data/chunked/weekly_challenges_store_release/w1527_win_sp_ortona.json +++ b/data/chunked/weekly_challenges_store_release/w1527_win_sp_ortona.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/ortona/ortona_capture" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1528_win_sp_ortona_def.json b/data/chunked/weekly_challenges_store_release/w1528_win_sp_ortona_def.json index 6f0094bf..2868ca4c 100644 --- a/data/chunked/weekly_challenges_store_release/w1528_win_sp_ortona_def.json +++ b/data/chunked/weekly_challenges_store_release/w1528_win_sp_ortona_def.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/archetype/defend/ortona_defend_01/ortona_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1529_win_sp_break_contact.json b/data/chunked/weekly_challenges_store_release/w1529_win_sp_break_contact.json index cd4a1ebb..29fe2aa9 100644 --- a/data/chunked/weekly_challenges_store_release/w1529_win_sp_break_contact.json +++ b/data/chunked/weekly_challenges_store_release/w1529_win_sp_break_contact.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/popup/break_contact/railyard_break_contact" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1530_win_sp_assassinate.json b/data/chunked/weekly_challenges_store_release/w1530_win_sp_assassinate.json index c57497b0..740a0e79 100644 --- a/data/chunked/weekly_challenges_store_release/w1530_win_sp_assassinate.json +++ b/data/chunked/weekly_challenges_store_release/w1530_win_sp_assassinate.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/popup/italy_sniper_01/italy_sniper_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1531_win_sp_winter_line.json b/data/chunked/weekly_challenges_store_release/w1531_win_sp_winter_line.json index 7c05c515..aa544455 100644 --- a/data/chunked/weekly_challenges_store_release/w1531_win_sp_winter_line.json +++ b/data/chunked/weekly_challenges_store_release/w1531_win_sp_winter_line.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/italy/major/winter_line_finale/winter_line_finale" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1532_win_sp_ajdabiya.json b/data/chunked/weekly_challenges_store_release/w1532_win_sp_ajdabiya.json index 69840c65..8ebd555a 100644 --- a/data/chunked/weekly_challenges_store_release/w1532_win_sp_ajdabiya.json +++ b/data/chunked/weekly_challenges_store_release/w1532_win_sp_ajdabiya.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/majors/ajdabiya_attack" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1533_win_sp_tank_battle.json b/data/chunked/weekly_challenges_store_release/w1533_win_sp_tank_battle.json index 647f2dc0..19bff68c 100644 --- a/data/chunked/weekly_challenges_store_release/w1533_win_sp_tank_battle.json +++ b/data/chunked/weekly_challenges_store_release/w1533_win_sp_tank_battle.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/archetype/destroy/desert_route_tank_battle" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1534_win_sp_gazala.json b/data/chunked/weekly_challenges_store_release/w1534_win_sp_gazala.json index ef014e82..eb0d8d24 100644 --- a/data/chunked/weekly_challenges_store_release/w1534_win_sp_gazala.json +++ b/data/chunked/weekly_challenges_store_release/w1534_win_sp_gazala.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/majors/gazala_line_siege" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1535_win_sp_ambush.json b/data/chunked/weekly_challenges_store_release/w1535_win_sp_ambush.json index 72679c65..5fc440e9 100644 --- a/data/chunked/weekly_challenges_store_release/w1535_win_sp_ambush.json +++ b/data/chunked/weekly_challenges_store_release/w1535_win_sp_ambush.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/popup/ambush/desert_village_ambush" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1536_win_sp_hold.json b/data/chunked/weekly_challenges_store_release/w1536_win_sp_hold.json index 3df76653..80b58a80 100644 --- a/data/chunked/weekly_challenges_store_release/w1536_win_sp_hold.json +++ b/data/chunked/weekly_challenges_store_release/w1536_win_sp_hold.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/archetype/hold/desert_route_hold" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1537_win_sp_tobruk.json b/data/chunked/weekly_challenges_store_release/w1537_win_sp_tobruk.json index 9a16d8b1..ae015a5c 100644 --- a/data/chunked/weekly_challenges_store_release/w1537_win_sp_tobruk.json +++ b/data/chunked/weekly_challenges_store_release/w1537_win_sp_tobruk.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/majors/tobruk/tobruk_capture" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1538_win_sp_raid.json b/data/chunked/weekly_challenges_store_release/w1538_win_sp_raid.json index a6ca405f..8847660c 100644 --- a/data/chunked/weekly_challenges_store_release/w1538_win_sp_raid.json +++ b/data/chunked/weekly_challenges_store_release/w1538_win_sp_raid.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/archetype/raid/desert_route_raid" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/chunked/weekly_challenges_store_release/w1539_win_sp_elalamein.json b/data/chunked/weekly_challenges_store_release/w1539_win_sp_elalamein.json index 07210d7b..a125c524 100644 --- a/data/chunked/weekly_challenges_store_release/w1539_win_sp_elalamein.json +++ b/data/chunked/weekly_challenges_store_release/w1539_win_sp_elalamein.json @@ -30,7 +30,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -51,15 +51,14 @@ "value": "missions/africa/el_alamein/el_alamein_hold" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -80,15 +79,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -111,8 +109,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -161,7 +158,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -182,8 +179,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -206,7 +202,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -228,8 +224,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -251,7 +246,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/daily_challenges_store_release.json b/data/daily_challenges_store_release.json index 0850c9d8..a61650ed 100644 --- a/data/daily_challenges_store_release.json +++ b/data/daily_challenges_store_release.json @@ -83,7 +83,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -104,8 +104,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -129,7 +128,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -151,8 +150,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -174,7 +172,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -279,7 +278,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -300,8 +299,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -325,7 +323,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -347,8 +345,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -370,7 +367,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -418,7 +416,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -441,15 +439,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -472,8 +469,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -527,16 +523,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -560,15 +555,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -592,15 +586,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -622,8 +615,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -650,7 +642,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -672,8 +664,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -695,7 +686,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -743,7 +735,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -766,8 +758,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -821,10 +812,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -835,7 +825,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -857,8 +847,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -885,7 +874,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -907,8 +896,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -930,7 +918,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -978,7 +967,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -1001,8 +990,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -1056,10 +1044,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -1090,7 +1077,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1112,8 +1099,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1135,7 +1121,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -1183,7 +1170,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1206,15 +1193,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -1237,8 +1223,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -1292,7 +1277,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -1327,8 +1312,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1352,7 +1336,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -1374,8 +1358,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1397,7 +1380,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -1445,7 +1429,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1468,15 +1452,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -1499,8 +1482,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -1554,7 +1536,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1577,8 +1559,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1602,7 +1583,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -1624,8 +1605,7 @@ "value": 3.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1647,7 +1627,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -1695,7 +1676,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1718,15 +1699,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -1749,8 +1729,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -1804,7 +1783,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1827,8 +1806,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1852,7 +1830,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1874,8 +1852,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1897,7 +1874,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -1945,7 +1923,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1968,15 +1946,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -1999,8 +1976,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -2054,7 +2030,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2077,8 +2053,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -2102,7 +2077,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2124,8 +2099,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -2147,7 +2121,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -2195,7 +2170,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2218,15 +2193,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -2249,8 +2223,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -2304,7 +2277,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2327,8 +2300,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -2352,7 +2324,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -2374,8 +2346,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -2397,7 +2368,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -2445,7 +2417,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2468,15 +2440,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -2499,8 +2470,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -2554,16 +2524,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2587,15 +2556,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2619,15 +2587,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2649,8 +2616,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -2677,7 +2643,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2699,8 +2665,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -2722,7 +2687,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -2770,7 +2736,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2793,15 +2759,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -2824,8 +2789,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -2879,7 +2843,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2902,8 +2866,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -2927,7 +2890,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -2949,8 +2912,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -2972,7 +2934,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -3020,7 +2983,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3043,8 +3006,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -3103,7 +3065,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3124,8 +3086,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -3149,7 +3110,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3171,8 +3132,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -3194,7 +3154,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -3242,7 +3203,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3265,8 +3226,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -3325,7 +3285,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -3355,8 +3315,7 @@ "value": 0.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -3380,7 +3339,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3402,8 +3361,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -3425,7 +3383,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -3473,7 +3432,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3496,15 +3455,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -3527,8 +3485,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -3582,16 +3539,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -3703,15 +3659,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -3801,15 +3756,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3831,8 +3785,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -3859,7 +3812,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3881,8 +3834,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -3904,7 +3856,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -3952,7 +3905,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3975,15 +3928,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -4006,8 +3958,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -4061,16 +4012,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -4270,15 +4220,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4302,15 +4251,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4332,8 +4280,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -4360,7 +4307,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4382,8 +4329,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -4405,7 +4351,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -4453,7 +4400,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4476,15 +4423,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -4507,8 +4453,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -4562,7 +4507,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -4608,8 +4553,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -4633,7 +4577,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4655,8 +4599,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -4678,7 +4621,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -4726,7 +4670,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -4749,8 +4693,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -4804,7 +4747,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -5103,8 +5046,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -5128,7 +5070,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -5150,8 +5092,7 @@ "value": 5.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -5173,7 +5114,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -5221,7 +5163,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5244,15 +5186,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -5275,8 +5216,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -5330,7 +5270,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5353,8 +5293,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -5378,7 +5317,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -5400,8 +5339,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -5423,7 +5361,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -5471,7 +5410,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5494,15 +5433,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -5525,8 +5463,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -5580,7 +5517,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5603,8 +5540,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -5628,7 +5564,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5650,8 +5586,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -5673,7 +5608,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -5721,7 +5657,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5744,15 +5680,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -5775,8 +5710,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -5830,7 +5764,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5853,8 +5787,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -5878,7 +5811,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -5900,8 +5833,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -5923,7 +5855,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -5971,7 +5904,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5994,15 +5927,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -6025,8 +5957,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -6080,7 +6011,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6103,8 +6034,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6128,7 +6058,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -6150,8 +6080,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6173,7 +6102,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -6221,7 +6151,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6244,15 +6174,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -6275,8 +6204,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -6330,16 +6258,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6362,15 +6289,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -6427,15 +6353,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -6525,8 +6450,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -6553,7 +6477,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -6575,8 +6499,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6598,7 +6521,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -6646,7 +6570,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6669,15 +6593,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -6700,8 +6623,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -6755,7 +6677,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6779,8 +6701,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6804,7 +6725,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -6826,8 +6747,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6849,7 +6769,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -6897,7 +6818,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6920,8 +6841,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -6980,7 +6900,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7001,8 +6921,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7026,7 +6945,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7048,8 +6967,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7071,7 +6989,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -7176,7 +7095,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7197,8 +7116,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7222,7 +7140,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7244,8 +7162,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7267,7 +7184,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -7315,7 +7233,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7338,15 +7256,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -7369,8 +7286,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -7424,16 +7340,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7457,15 +7372,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -8017,15 +7931,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8047,8 +7960,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -8075,7 +7987,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -8097,8 +8009,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8120,7 +8031,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -8168,7 +8080,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -8191,8 +8103,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -8246,10 +8157,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -8260,7 +8170,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8282,8 +8192,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -8310,7 +8219,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8332,8 +8241,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8355,7 +8263,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -8403,7 +8312,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8426,15 +8335,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -8457,8 +8365,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -8512,7 +8419,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8536,8 +8443,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8561,7 +8467,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8583,8 +8489,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8606,7 +8511,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -8654,7 +8560,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8677,15 +8583,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -8708,8 +8613,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -8763,7 +8667,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8787,8 +8691,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8812,7 +8715,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -8834,8 +8737,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8857,7 +8759,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -8905,7 +8808,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8928,15 +8831,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -8959,8 +8861,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -9014,7 +8915,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9038,8 +8939,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9063,7 +8963,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -9085,8 +8985,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9108,7 +9007,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -9156,7 +9056,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9179,15 +9079,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -9210,8 +9109,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -9265,16 +9163,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9298,15 +9195,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -9363,15 +9259,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9393,8 +9288,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -9421,7 +9315,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9443,8 +9337,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9466,7 +9359,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -9514,7 +9408,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9537,15 +9431,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -9568,8 +9461,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -9623,7 +9515,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9646,8 +9538,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9671,7 +9562,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9693,8 +9584,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9716,7 +9606,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -9764,7 +9655,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9787,15 +9678,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -9818,8 +9708,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -9873,7 +9762,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9896,8 +9785,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9921,7 +9809,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -9943,8 +9831,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9966,7 +9853,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -10014,7 +9902,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10037,15 +9925,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -10068,8 +9955,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -10123,16 +10009,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10156,15 +10041,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10188,15 +10072,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10218,8 +10101,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -10246,7 +10128,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10268,8 +10150,7 @@ "value": 10.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10291,7 +10172,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -10339,7 +10221,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -10362,15 +10244,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -10393,8 +10274,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -10448,7 +10328,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10471,8 +10351,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10496,7 +10375,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -10518,8 +10397,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10541,7 +10419,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -10646,7 +10525,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10667,8 +10546,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10692,7 +10570,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10714,8 +10592,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10737,7 +10614,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -10842,7 +10720,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10863,8 +10741,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10888,7 +10765,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10910,8 +10787,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10933,7 +10809,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -10981,7 +10858,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11004,15 +10881,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -11035,8 +10911,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -11090,16 +10965,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11123,15 +10997,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11155,15 +11028,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11185,8 +11057,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -11213,7 +11084,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11235,8 +11106,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11258,7 +11128,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -11306,7 +11177,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -11329,8 +11200,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -11384,16 +11254,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11415,15 +11284,14 @@ "value": "enemy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -11502,8 +11370,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -11530,7 +11397,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11552,8 +11419,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11575,7 +11441,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -11623,7 +11490,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11646,15 +11513,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -11677,8 +11543,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -11732,7 +11597,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11755,8 +11620,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11780,7 +11644,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11802,8 +11666,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11825,7 +11688,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -11873,7 +11737,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -11896,8 +11760,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -11951,7 +11814,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -12008,8 +11871,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12033,7 +11895,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -12055,8 +11917,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12078,7 +11939,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -12126,7 +11988,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -12149,8 +12011,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -12204,16 +12065,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12237,15 +12097,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -12390,15 +12249,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12420,8 +12278,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -12448,7 +12305,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12470,8 +12327,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12493,7 +12349,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -12541,7 +12398,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -12575,15 +12432,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -12606,8 +12462,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -12661,16 +12516,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12694,15 +12548,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -12770,15 +12623,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12800,8 +12652,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -12828,7 +12679,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12850,8 +12701,7 @@ "value": 5.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12873,7 +12723,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -12921,7 +12772,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12944,15 +12795,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -12975,8 +12825,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -13030,7 +12879,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -13086,8 +12935,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13111,7 +12959,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13133,8 +12981,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13156,7 +13003,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -13204,7 +13052,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13227,15 +13075,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -13258,8 +13105,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -13313,7 +13159,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13336,8 +13182,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13361,7 +13206,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -13383,8 +13228,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13406,7 +13250,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -13454,7 +13299,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13477,15 +13322,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -13508,8 +13352,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -13563,7 +13406,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13586,8 +13429,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13611,7 +13453,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -13633,8 +13475,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13656,7 +13497,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -13704,7 +13546,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13727,15 +13569,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -13758,8 +13599,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -13813,7 +13653,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13836,8 +13676,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13861,7 +13700,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -13883,8 +13722,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13906,7 +13744,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -13954,7 +13793,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13977,15 +13816,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -14008,8 +13846,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -14063,16 +13900,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14096,15 +13932,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14128,8 +13963,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -14156,7 +13990,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -14178,8 +14012,7 @@ "value": 3.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14201,7 +14034,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -14249,7 +14083,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14272,15 +14106,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -14303,8 +14136,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -14358,16 +14190,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14391,15 +14222,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14423,8 +14253,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -14451,7 +14280,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -14473,8 +14302,7 @@ "value": 3.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14496,7 +14324,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -14544,7 +14373,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -14567,8 +14396,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -14622,16 +14450,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -14709,15 +14536,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14741,8 +14567,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -14769,7 +14594,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14791,8 +14616,7 @@ "value": 5.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14814,7 +14638,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -14862,7 +14687,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14885,15 +14710,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -14916,8 +14740,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -14971,37 +14794,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [ - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\dynamic\\squadtype" - }, - "value": "Source" - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/german/vehicles/halftrack_ger" - } - } - } - ], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15025,19 +14826,38 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, - "operator": "and", - "values": [], - "requirements": [] + "operator": "equal", + "values": [ + { + "value_requirement": { + "template_reference": { + "name": "value_requirement", + "value": "challenges\\requirement_values\\dynamic\\squadtype" + }, + "value": "Source" + } + }, + { + "value_requirement": { + "template_reference": { + "name": "value_requirement", + "value": "challenges\\requirement_values\\constant\\squadtype" + }, + "value": { + "instance_reference": "sbps/races/german/vehicles/halftrack_ger" + } + } + } + ] } } ] @@ -15072,7 +14892,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -15094,8 +14914,7 @@ "value": 3.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15109,7 +14928,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -15157,7 +14977,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -15180,8 +15000,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -15235,16 +15054,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15268,15 +15086,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15300,15 +15117,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15330,8 +15146,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -15358,7 +15173,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15380,8 +15195,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15403,7 +15217,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -15451,7 +15266,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -15474,8 +15289,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -15529,10 +15343,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -15563,7 +15376,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15585,8 +15398,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15608,7 +15420,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -15656,7 +15469,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15679,15 +15492,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -15710,8 +15522,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -15765,16 +15576,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15798,15 +15608,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -15962,15 +15771,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15992,8 +15800,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -16020,7 +15827,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16042,8 +15849,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -16065,7 +15871,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -16113,7 +15920,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16136,15 +15943,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -16167,8 +15973,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -16222,16 +16027,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16255,15 +16059,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -16375,15 +16178,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16405,8 +16207,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -16433,7 +16234,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16455,8 +16256,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -16478,7 +16278,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -16526,7 +16327,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16549,15 +16350,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -16580,8 +16380,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -16635,16 +16434,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -16910,15 +16708,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16942,15 +16739,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16972,8 +16768,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -17000,7 +16795,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -17022,8 +16817,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -17045,7 +16839,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -17093,7 +16888,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -17116,15 +16911,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -17147,8 +16941,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -17202,16 +16995,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -17510,15 +17302,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -17542,15 +17333,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -17572,8 +17362,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -17600,7 +17389,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -17622,8 +17411,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -17645,7 +17433,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -17693,7 +17482,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -17716,15 +17505,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -17747,8 +17535,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -17802,16 +17589,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -18110,15 +17896,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -18142,15 +17927,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -18172,8 +17956,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -18200,7 +17983,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -18222,8 +18005,7 @@ "value": 5.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -18245,7 +18027,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -18293,7 +18076,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -18316,8 +18099,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -18371,16 +18153,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -18656,15 +18437,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -18688,15 +18468,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -18718,8 +18497,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -18746,7 +18524,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -18768,8 +18546,7 @@ "value": 5.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -18791,7 +18568,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -18839,7 +18617,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -18862,8 +18640,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -18917,10 +18694,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -18931,7 +18707,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -18953,8 +18729,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -18981,7 +18756,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19003,8 +18778,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -19026,7 +18800,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -19074,7 +18849,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -19097,8 +18872,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -19152,10 +18926,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -19186,7 +18959,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19208,8 +18981,7 @@ "value": 2.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -19231,7 +19003,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -19279,7 +19052,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -19302,8 +19075,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -19357,16 +19129,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19390,15 +19161,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19420,8 +19190,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } }, { @@ -19453,7 +19222,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19475,8 +19244,7 @@ "value": 40.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -19498,7 +19266,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -19546,7 +19315,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19569,8 +19338,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -19582,7 +19350,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19603,15 +19371,14 @@ "value": "missions/africa/majors/ajdabiya_attack" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19632,8 +19399,7 @@ "value": 3.0 } } - ], - "requirements": [] + ] } } ], @@ -19682,7 +19448,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19703,8 +19469,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -19727,7 +19492,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19749,8 +19514,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -19772,7 +19536,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -19825,7 +19590,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19846,15 +19611,14 @@ "value": "missions/italy/major/gela/gela_unique/gela_unique" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19877,8 +19641,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -19927,7 +19690,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19948,8 +19711,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -19972,7 +19734,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -19994,8 +19756,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -20017,7 +19778,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -20070,7 +19832,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20091,15 +19853,14 @@ "value": "missions/italy/major/salerno/salerno_landing/salerno_landing" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20122,8 +19883,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -20172,7 +19932,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20193,8 +19953,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -20217,7 +19976,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20239,8 +19998,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -20262,7 +20020,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -20315,7 +20074,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20336,15 +20095,14 @@ "value": "missions/italy/archetype/defend/salerno_defend_01/salerno_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20367,8 +20125,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -20417,7 +20174,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20438,8 +20195,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -20462,7 +20218,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20484,8 +20240,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -20507,7 +20262,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -20560,7 +20316,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20581,15 +20337,14 @@ "value": "missions/italy/archetype/destroy/hill_highway_destroy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20612,8 +20367,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -20662,7 +20416,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20683,8 +20437,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -20707,7 +20460,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20729,8 +20482,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -20752,7 +20504,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -20805,7 +20558,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20826,15 +20579,14 @@ "value": "missions/italy/archetype/mountain/mountain_camino_hillcap_01/mountain_camino_hillcap_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20857,8 +20609,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -20907,7 +20658,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20928,8 +20679,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -20952,7 +20702,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -20974,8 +20724,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -20997,7 +20746,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -21050,7 +20800,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21071,15 +20821,14 @@ "value": "missions/italy/archetype/rescue/mountain_source_rescue" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21102,8 +20851,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -21152,7 +20900,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21173,8 +20921,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -21197,7 +20944,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21219,8 +20966,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -21242,7 +20988,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -21295,7 +21042,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21316,15 +21063,14 @@ "value": "missions/italy/major/potenza/potenza_cityassault/potenza_cityassault" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21347,8 +21093,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -21397,7 +21142,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21418,8 +21163,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -21442,7 +21186,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21464,8 +21208,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -21487,7 +21230,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -21540,7 +21284,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21561,15 +21305,14 @@ "value": "missions/italy/archetype/defend/potenza_defend_01/potenza_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21592,8 +21335,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -21642,7 +21384,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21663,8 +21405,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -21687,7 +21428,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21709,8 +21450,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -21732,7 +21472,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -21785,7 +21526,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21806,15 +21547,14 @@ "value": "missions/italy/archetype/destroy/seaside_destroy/seaside_destroy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21837,8 +21577,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -21887,7 +21626,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21908,8 +21647,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -21932,7 +21670,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -21954,8 +21692,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -21977,7 +21714,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -22030,7 +21768,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22051,15 +21789,14 @@ "value": "missions/italy/archetype/rescue/river_crossing_rescue/river_crossing_rescue" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22082,8 +21819,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -22132,7 +21868,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22153,8 +21889,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -22177,7 +21912,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22199,8 +21934,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -22222,7 +21956,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -22275,7 +22010,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22296,15 +22031,14 @@ "value": "missions/italy/popup/seaside_tank_ace/seaside_tank_ace" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22327,8 +22061,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -22377,7 +22110,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22398,8 +22131,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -22422,7 +22154,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22444,8 +22176,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -22467,7 +22198,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -22520,7 +22252,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22541,15 +22273,14 @@ "value": "missions/italy/archetype/airfield/airfield_pomigliano/airfield_pomigliano" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22572,8 +22303,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -22622,7 +22352,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22643,8 +22373,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -22667,7 +22396,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22689,8 +22418,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -22712,7 +22440,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -22765,7 +22494,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22786,15 +22515,14 @@ "value": "missions/italy/archetype/defend/foggia_defend_01/foggia_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22817,8 +22545,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -22867,7 +22594,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22888,8 +22615,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -22912,7 +22638,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -22934,8 +22660,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -22957,7 +22682,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -23010,7 +22736,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23031,15 +22757,14 @@ "value": "missions/italy/archetype/repair/hill_highway_repair_01/hill_highway_repair_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23062,8 +22787,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -23112,7 +22836,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23133,8 +22857,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -23157,7 +22880,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23179,8 +22902,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -23202,7 +22924,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -23255,7 +22978,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23276,15 +22999,14 @@ "value": "missions/italy/archetype/airfield/river_crossing_airfield/river_crossing_airfield" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23307,8 +23029,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -23357,7 +23078,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23378,8 +23099,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -23402,7 +23122,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23424,8 +23144,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -23447,7 +23166,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -23500,7 +23220,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23518,18 +23238,17 @@ "name": "value_requirement", "value": "challenges\\requirement_values\\constant\\map" }, - "value": "missions/italy/archetype/airfield/river_crossing_airfield/river_crossing_airfield" + "value": "missions/italy/archetype/raid/river_crossing_raid" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23552,8 +23271,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -23602,7 +23320,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23623,8 +23341,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -23647,7 +23364,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23669,8 +23386,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -23692,7 +23408,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -23745,7 +23462,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23766,15 +23483,14 @@ "value": "missions/italy/major/anzio/anzio_invasion/anzio_invasion" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23797,8 +23513,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -23847,7 +23562,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23868,8 +23583,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -23892,7 +23606,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -23914,8 +23628,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -23937,7 +23650,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -23990,7 +23704,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24011,15 +23725,14 @@ "value": "missions/italy/archetype/defend/anzio_defend_01/anzio_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24042,8 +23755,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -24092,7 +23804,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24113,8 +23825,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -24137,7 +23848,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24159,8 +23870,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -24182,7 +23892,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -24235,7 +23946,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24256,15 +23967,14 @@ "value": "missions/italy/popup/retrieval/mountain_source_retrieval" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24287,8 +23997,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -24337,7 +24046,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24358,8 +24067,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -24382,7 +24090,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24404,8 +24112,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -24427,7 +24134,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -24480,7 +24188,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24501,15 +24209,14 @@ "value": "missions/italy/archetype/rescue/hill_highway_rescue_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24532,8 +24239,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -24582,7 +24288,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24603,8 +24309,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -24627,7 +24332,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24649,8 +24354,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -24672,7 +24376,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -24725,7 +24430,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24746,15 +24451,14 @@ "value": "missions/italy/major/monte_cassino/monte_cassino_unique/monte_cassino_unique" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24777,8 +24481,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -24827,7 +24530,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24848,8 +24551,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -24872,7 +24574,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24894,8 +24596,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -24917,7 +24618,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -24970,7 +24672,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -24991,15 +24693,14 @@ "value": "missions/italy/archetype/repair/mountain_source_repair/mountain_source_repair" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25022,8 +24723,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -25072,7 +24772,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25093,8 +24793,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -25117,7 +24816,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25139,8 +24838,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -25162,7 +24860,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -25215,7 +24914,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25236,15 +24935,14 @@ "value": "missions/italy/popup/turnabout/mountain_camino_turnabout" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25267,8 +24965,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -25317,7 +25014,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25338,8 +25035,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -25362,7 +25058,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25384,8 +25080,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -25407,7 +25102,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -25460,7 +25156,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25481,15 +25177,14 @@ "value": "missions/italy/major/ortona/ortona_capture" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25512,8 +25207,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -25562,7 +25256,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25583,8 +25277,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -25607,7 +25300,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25629,8 +25322,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -25652,7 +25344,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -25705,7 +25398,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25726,15 +25419,14 @@ "value": "missions/italy/archetype/defend/ortona_defend_01/ortona_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25757,8 +25449,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -25807,7 +25498,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25828,8 +25519,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -25852,7 +25542,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25874,8 +25564,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -25897,7 +25586,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -25950,7 +25640,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -25971,15 +25661,14 @@ "value": "missions/italy/popup/break_contact/railyard_break_contact" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26002,8 +25691,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -26052,7 +25740,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26073,8 +25761,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -26097,7 +25784,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26119,8 +25806,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -26142,7 +25828,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -26195,7 +25882,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26216,15 +25903,14 @@ "value": "missions/italy/popup/italy_sniper_01/italy_sniper_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26247,8 +25933,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -26297,7 +25982,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26318,8 +26003,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -26342,7 +26026,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26364,8 +26048,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -26387,7 +26070,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -26440,7 +26124,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26461,15 +26145,14 @@ "value": "missions/italy/major/winter_line_finale/winter_line_finale" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26492,8 +26175,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -26542,7 +26224,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26563,8 +26245,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -26587,7 +26268,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26609,8 +26290,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -26632,7 +26312,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -26685,7 +26366,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26706,15 +26387,14 @@ "value": "missions/africa/majors/ajdabiya_attack" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26737,8 +26417,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -26787,7 +26466,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26808,8 +26487,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -26832,7 +26510,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26854,8 +26532,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -26877,7 +26554,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -26930,7 +26608,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26951,15 +26629,14 @@ "value": "missions/africa/archetype/destroy/desert_route_tank_battle" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -26982,8 +26659,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -27032,7 +26708,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27053,8 +26729,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -27077,7 +26752,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27099,8 +26774,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -27122,7 +26796,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -27175,7 +26850,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27196,15 +26871,14 @@ "value": "missions/africa/majors/gazala_line_siege" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27227,8 +26901,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -27277,7 +26950,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27298,8 +26971,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -27322,7 +26994,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27344,8 +27016,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -27367,7 +27038,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -27420,7 +27092,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27441,15 +27113,14 @@ "value": "missions/africa/popup/ambush/desert_village_ambush" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27472,8 +27143,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -27522,7 +27192,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27543,8 +27213,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -27567,7 +27236,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27589,8 +27258,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -27612,7 +27280,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -27665,7 +27334,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27686,15 +27355,14 @@ "value": "missions/africa/archetype/hold/desert_route_hold" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27717,8 +27385,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -27767,7 +27434,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27788,8 +27455,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -27812,7 +27478,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27834,8 +27500,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -27857,7 +27522,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -27910,7 +27576,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27931,15 +27597,14 @@ "value": "missions/africa/majors/tobruk/tobruk_capture" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -27962,8 +27627,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -28012,7 +27676,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -28033,8 +27697,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -28057,7 +27720,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -28079,8 +27742,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -28102,7 +27764,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -28155,7 +27818,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -28176,15 +27839,14 @@ "value": "missions/africa/archetype/raid/desert_route_raid" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -28207,8 +27869,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -28257,7 +27918,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -28278,8 +27939,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -28302,7 +27962,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -28324,8 +27984,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -28347,7 +28006,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -28400,7 +28060,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -28421,15 +28081,14 @@ "value": "missions/africa/el_alamein/el_alamein_hold" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -28452,8 +28111,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -28502,7 +28160,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -28523,8 +28181,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -28547,7 +28204,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -28569,8 +28226,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -28592,7 +28248,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/data/ebps.json b/data/ebps.json index 082a7991..d0056437 100644 --- a/data/ebps.json +++ b/data/ebps.json @@ -84,7 +84,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -96,7 +97,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -117,7 +119,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -457,7 +461,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -710,7 +720,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 10.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -746,7 +756,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -766,7 +777,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [ { @@ -1029,11 +1040,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/barbed_wire_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_barbwire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -1231,7 +1242,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 15.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -1267,7 +1278,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -1290,7 +1302,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [ { @@ -1553,11 +1565,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/building_reinforced_barbwire", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_west_german_reinforced_barbed_wire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -1791,7 +1803,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -1887,7 +1900,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -1909,7 +1923,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -2850,7 +2865,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -3118,7 +3134,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -3140,7 +3157,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -3201,44 +3219,6 @@ "ui_show_most_progressed_weapon_reload": "False" } }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\requirement_ext" - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/subterfuge/right/subterfuge_right_2b_black_market_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], - "requirement_statetree": "" - } - }, { "exts": { "template_reference": { @@ -3278,6 +3258,64 @@ } ] } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\requirement_ext" + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/subterfuge/right/subterfuge_right_2b_black_market_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], + "requirement_statetree": "" + } } ], "pbgid": 2151679.0, @@ -3365,7 +3403,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -3377,7 +3416,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -3398,7 +3438,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -3637,7 +3679,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -3669,7 +3713,8 @@ "use_blocking_box": "False", "does_block_line_of_sight": "never", "reveal_center_when_outside_is_visible": "True", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -4212,7 +4257,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -4305,7 +4351,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -4327,7 +4374,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -4966,7 +5014,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -4979,7 +5028,7 @@ "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "mine" + "unit_type": "demolition_charge" }, { "unit_type": "defence_building" @@ -5022,10 +5071,10 @@ "instance_reference": "" }, "orientation": 0.0, - "placement_type": "tp_structure", - "prefer_spots_on_side_with_leader": "True", - "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -5039,19 +5088,19 @@ "replace_retry_distance": 0.0 }, "placement_valid": { - "instance_reference": "ui_rectangle/construction_placement_valid" + "instance_reference": "" }, "placement_invalid": { "instance_reference": "ui_rectangle/construction_placement_invalid" }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, - "ui_range_radius": 0.0, + "ui_range_radius": 3.75, "ui_setfacing": { "instance_reference": "" }, - "query_weapon_for_range_ui": "True", + "query_weapon_for_range_ui": "False", "squad_ignore_pathfinding": "False", "placement_requirements": { "must_be_in_line_of_sight": "False", @@ -5105,7 +5154,7 @@ "while_construction_complete_physical_state_tree_ref": "" }, "can_be_cancelled_state_tree_conditions": "", - "query_movement_node_modifier_for_range_ui": "True", + "query_movement_node_modifier_for_range_ui": "False", "construction_site_erase_inactive": "True", "entity_placement_class": "", "show_ability_range_in_construction_item_preview": "False", @@ -5127,12 +5176,12 @@ }, "placement_position_ignores_walkable_surfaces": "False", "construction_site_erase_inactive_in_progress": "True", - "max_fence_placement_count": 0.0, + "max_fence_placement_count": 1.0, "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 0.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_duration_seconds": 5.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -5180,7 +5229,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240303" + "value": "11265123" } }, "extra_text": { @@ -5195,7 +5244,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -5217,16 +5266,16 @@ }, "map_rotation_type_override": "no_override", "occlusion_state": "can_be_occluded", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "common/abilities/ability_demo_charge", + "icon_name": "races/common/abilities/democharge_icon", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -5240,8 +5289,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -5252,7 +5301,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "", + "portrait_name": "races/common/abilities/democharge_portrait_afk", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -5332,7 +5381,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -5347,12 +5396,12 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 7.0, + "time_seconds": 10.0, "time_turns": 0.0, "builder_cost": { "action_points": 0.0 @@ -5367,9 +5416,9 @@ "value": "ebpextensions\\camouflage_ext" }, "attack_priority": 0.0, - "camouflage_type": "tp_mine", + "camouflage_type": "tp_democharge", "chain_revealer": "False", - "detection_radius": 0.0, + "detection_radius": 12.5, "must_be_fully_constructed": "False", "permanently_activated": "True", "combat_reset_time": 5.0, @@ -5392,7 +5441,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\detection_behaviour\\on_detected" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -5602,7 +5659,22 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\mine_ext" + }, + "defuse_seconds": 2.0, + "detonate_radius": 3.5, + "initial_delay_seconds": 2.5, + "trigger_type": "", + "detonate_on_death": "True", + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" } }, { @@ -5614,7 +5686,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -5635,7 +5708,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -5656,8 +5731,8 @@ "vertical_scale": 0.0, "deform_type": "tp_additive" }, - "radius_max": 5.0, - "radius_min": 5.0, + "radius_max": 7.0, + "radius_min": 6.5, "splat_only_splat_seconds": 0.0, "splat_only_splats": [] }, @@ -5672,7 +5747,7 @@ "name": "on_detonate_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "mine_on_detonate" + "ActionTree_OpeningBranch": "demo_charge_us\\explosion_warning\\demo_charge_explosion" }, "on_absorbed_action_tree": { "template_reference": { @@ -5691,11 +5766,15 @@ "value": "ebpextensions\\demolition_charge_ext" }, "booby_trap_enabled": "False", + "booby_trap_target_action_tree": { + "template_reference": { + "name": "booby_trap_target_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, "death_delay_seconds": 20.0, "detect_type": "mine", - "explosions_max": 4.0, - "explosions_min": 1.0, - "explosions_stagger_time": 2.0, "detected_action_tree": { "template_reference": { "name": "detected_action_tree", @@ -5703,6 +5782,7 @@ }, "ActionTree_OpeningBranch": "" }, + "detonation_delay_seconds": 0.0, "explosion_action_tree": { "template_reference": { "name": "explosion_action_tree", @@ -5710,13 +5790,10 @@ }, "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" }, - "booby_trap_target_action_tree": { - "template_reference": { - "name": "booby_trap_target_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, + "explosions_max": 4.0, + "explosions_min": 1.0, + "explosions_stagger_time": 2.0, + "is_auto_detonate": "False", "triggered_action_tree": { "template_reference": { "name": "triggered_action_tree", @@ -5724,14 +5801,13 @@ }, "ActionTree_OpeningBranch": "" }, - "detonation_delay_seconds": 0.0, - "is_auto_detonate": "False" + "entity_decorator_needed_to_allow_detonate": "EntityDemolitionCharge" } } ], "pbgid": 2057915.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/common/buildings/defensive/demolition_charge_parent" } }, "garrison_booby_trap_ak": { @@ -5906,13 +5982,13 @@ } }, "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "False", + "construction_site_erase_inactive_in_progress": "True", "max_fence_placement_count": 0.0, "placement_weapon": { "instance_reference": "" }, "started_and_inactive_max_duration_seconds": 5.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -5923,8 +5999,8 @@ "name": "exts", "value": "ebpextensions\\ui_ext" }, - "decorator": "", - "symbol_icon_name": "common/filled_star_icon", + "decorator": "EntityUnderConstruction", + "symbol_icon_name": "", "occlusion_state": "no_occlusion", "portrait_name": "", "ap_killed_kicker": "True", @@ -5939,7 +6015,7 @@ } }, "hotkey_name": "R", - "icon_name": "core_gameplay/detonate", + "icon_name": "", "kill_type": "", "minimap_color": "*", "minimap_enable": "False", @@ -5984,7 +6060,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -6009,7 +6085,7 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -6023,8 +6099,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -6112,7 +6188,7 @@ "selectable_in_non_interactive_area": "True", "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -6381,7 +6457,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -6513,7 +6590,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -6774,7 +6852,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -6855,7 +6935,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -6998,7 +7079,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -7019,7 +7101,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -7518,7 +7602,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -7767,7 +7852,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -7800,7 +7893,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -7822,7 +7916,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -7899,7 +7994,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -8263,7 +8359,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -8323,7 +8421,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -8533,7 +8639,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -8546,7 +8653,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -8579,7 +8687,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -8600,7 +8709,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -8672,7 +8783,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -8933,7 +9045,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -9014,7 +9128,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9157,7 +9272,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -9178,7 +9294,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -9289,7 +9407,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -9550,7 +9669,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -9631,7 +9752,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -9774,7 +9896,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -9795,7 +9918,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -10064,7 +10189,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -10325,7 +10451,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -10406,7 +10534,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -10569,7 +10698,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -10590,7 +10720,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -11319,7 +11451,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -11529,7 +11669,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -11555,7 +11696,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -11577,7 +11719,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -12135,7 +12278,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -12345,7 +12496,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -12371,7 +12523,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -12393,7 +12546,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -12913,7 +13067,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -13123,7 +13285,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -13149,7 +13312,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -13171,7 +13335,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -13729,7 +13894,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -13939,7 +14112,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -13965,7 +14139,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -13987,7 +14162,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -14545,7 +14721,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -14755,7 +14939,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -14781,7 +14966,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -14803,7 +14989,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -15128,7 +15315,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -15165,7 +15353,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -15187,7 +15376,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -15660,7 +15850,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -15907,7 +16097,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -16175,7 +16366,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -16197,7 +16389,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -16258,6 +16451,41 @@ "ui_show_most_progressed_weapon_reload": "False" } }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } + }, { "exts": { "template_reference": { @@ -16382,7 +16610,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -16394,7 +16623,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -16415,7 +16645,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -16642,7 +16874,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -16674,7 +16908,8 @@ "use_blocking_box": "False", "does_block_line_of_sight": "Never", "reveal_center_when_outside_is_visible": "True", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -17675,7 +17910,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -17768,7 +18003,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -17821,11 +18056,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -17840,8 +18075,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -17852,7 +18087,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -17977,7 +18212,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -18013,7 +18248,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -19079,7 +19315,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -19324,7 +19561,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -19357,7 +19602,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -19379,7 +19625,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -19798,7 +20045,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -20030,7 +20278,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -20052,7 +20301,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -20145,7 +20395,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -20403,7 +20654,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -20484,7 +20737,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -20716,7 +20970,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -20737,7 +20992,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -21000,7 +21257,7 @@ "death_seconds": 1.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 500.0, + "hitpoints": 400.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -21066,7 +21323,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -21084,9 +21342,12 @@ }, { "unit_type": "tank_trap" + }, + { + "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "race_type_list": [ { @@ -21128,7 +21389,7 @@ "placement_type": "tp_fence", "prefer_spots_on_side_with_leader": "False", "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -21295,8 +21556,8 @@ } }, "selection_name": "building", - "selection_scale": 0.0, - "selection_type": "targettable", + "selection_scale": 1.0, + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -21349,11 +21610,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "races/german/buildings/tank_trap_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_german_tank_trap_teeth_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -21380,7 +21641,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "races/german/buildings/tank_trap_ger_portrait", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -21458,7 +21719,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -21677,13 +21940,13 @@ } }, "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "False", + "construction_site_erase_inactive_in_progress": "True", "max_fence_placement_count": 0.0, "placement_weapon": { "instance_reference": "" }, "started_and_inactive_max_duration_seconds": 5.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -21694,8 +21957,8 @@ "name": "exts", "value": "ebpextensions\\ui_ext" }, - "decorator": "", - "symbol_icon_name": "common/filled_star_icon", + "decorator": "EntityUnderConstruction", + "symbol_icon_name": "", "occlusion_state": "no_occlusion", "portrait_name": "", "ap_killed_kicker": "True", @@ -21710,7 +21973,7 @@ } }, "hotkey_name": "R", - "icon_name": "core_gameplay/detonate", + "icon_name": "", "kill_type": "", "minimap_color": "*", "minimap_enable": "False", @@ -21755,7 +22018,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -21780,7 +22043,7 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -21794,8 +22057,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -21883,7 +22146,7 @@ "selectable_in_non_interactive_area": "True", "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -22152,7 +22415,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -22349,7 +22613,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -22361,7 +22626,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -22383,7 +22649,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -22870,7 +23137,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -22882,7 +23150,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -22903,7 +23172,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -23133,7 +23404,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -23165,7 +23438,8 @@ "use_blocking_box": "False", "does_block_line_of_sight": "Never", "reveal_center_when_outside_is_visible": "True", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -23433,7 +23707,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -23470,7 +23745,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -23491,7 +23767,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -23900,7 +24178,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -23932,7 +24212,8 @@ "use_blocking_box": "False", "does_block_line_of_sight": "Never", "reveal_center_when_outside_is_visible": "True", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -24203,7 +24484,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -24240,7 +24522,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -24262,7 +24545,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -25101,7 +25385,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -25138,7 +25423,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -25160,7 +25446,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -26095,7 +26382,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -26132,7 +26420,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -26154,7 +26443,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -27004,7 +27294,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -27041,7 +27332,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -27063,7 +27355,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -27925,7 +28218,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -28034,7 +28328,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -28046,7 +28341,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -28068,7 +28364,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } } ], @@ -28407,7 +28704,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -28419,7 +28717,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -28441,7 +28740,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -28909,7 +29209,7 @@ "death_seconds": 0.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 100.0, + "hitpoints": 110.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -28975,7 +29275,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -29089,7 +29390,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -29111,7 +29413,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -29417,7 +29720,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -29781,7 +30092,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -29895,7 +30207,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -29917,7 +30230,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -30226,7 +30540,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -30533,7 +30855,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -30651,7 +30974,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -30673,7 +30997,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -30979,7 +31304,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -31514,7 +31847,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -31628,7 +31962,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -31650,7 +31985,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -31959,7 +32295,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -32266,7 +32610,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -32384,7 +32729,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -32406,7 +32752,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -32712,7 +33059,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -33019,7 +33374,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -33137,7 +33493,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -33159,7 +33516,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -33465,7 +33823,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -33772,7 +34138,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -33890,7 +34257,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -33912,7 +34280,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -34218,7 +34587,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -34525,7 +34902,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -34643,7 +35021,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -34665,7 +35044,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -34971,7 +35351,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -35278,7 +35666,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -35392,7 +35781,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -35414,7 +35804,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -35720,7 +36111,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -35969,7 +36368,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -36087,7 +36487,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -36109,7 +36510,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -36415,7 +36817,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -36664,7 +37074,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -36782,7 +37193,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -36804,7 +37216,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -37110,7 +37523,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -37359,7 +37780,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -37477,7 +37899,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -37499,7 +37922,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -37805,7 +38229,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -38054,7 +38486,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -38172,7 +38605,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -38194,7 +38628,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -38500,7 +38935,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -38807,7 +39250,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -38921,7 +39365,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -38943,7 +39388,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -39249,7 +39695,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -39556,7 +40010,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -39670,7 +40125,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -39692,7 +40148,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -39998,7 +40455,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -40305,7 +40770,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -40419,7 +40885,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -40441,7 +40908,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -40747,7 +41215,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -41054,7 +41530,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -41168,7 +41645,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -41190,7 +41668,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -41496,7 +41975,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -41803,7 +42290,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -41921,7 +42409,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -41943,7 +42432,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -42249,7 +42739,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -42556,7 +43054,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -42670,7 +43169,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -42692,7 +43192,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -42998,7 +43499,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -43305,7 +43814,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -43423,7 +43933,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -43445,7 +43956,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -43751,7 +44263,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -44000,7 +44520,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -44118,7 +44639,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -44140,7 +44662,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -44446,7 +44969,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -44753,7 +45284,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -44871,7 +45403,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -44893,7 +45426,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -45199,7 +45733,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -45506,7 +46048,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -45624,7 +46167,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -45646,7 +46190,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -45952,7 +46497,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -46201,7 +46754,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -46319,7 +46873,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -46341,7 +46896,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -46647,7 +47203,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -46896,7 +47460,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -47014,7 +47579,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -47036,7 +47602,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -47342,7 +47909,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -47649,7 +48224,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -47763,7 +48339,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -47785,7 +48362,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -48091,7 +48669,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -48398,7 +48984,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -48516,7 +49103,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -48538,7 +49126,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -48844,7 +49433,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -49093,7 +49690,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -49211,7 +49809,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -49233,7 +49832,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -49539,7 +50139,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -50017,7 +50625,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -50131,7 +50740,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -50153,7 +50763,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -50462,7 +51073,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -51005,7 +51624,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -51119,7 +51739,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -51141,7 +51762,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -51450,7 +52072,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -52108,7 +52738,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -52222,7 +52853,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -52244,7 +52876,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -52550,7 +53183,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -53028,7 +53669,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -53142,7 +53784,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -53164,7 +53807,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -53470,7 +54114,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -53891,7 +54543,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -54005,7 +54658,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -54027,7 +54681,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -54333,7 +54988,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -54811,7 +55474,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -54925,7 +55589,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -54947,7 +55612,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -55253,7 +55919,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -55739,7 +56413,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -55853,7 +56528,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -55875,7 +56551,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -56181,7 +56858,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -56611,7 +57296,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -56725,7 +57411,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -56747,7 +57434,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -57053,7 +57741,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -57437,7 +58133,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -57547,7 +58244,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -57569,7 +58267,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -57878,7 +58577,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -58488,7 +59195,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -58598,7 +59306,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -58620,7 +59329,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -58926,7 +59636,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -59474,7 +60192,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -59584,7 +60303,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -59606,7 +60326,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -59915,7 +60636,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -60364,7 +61093,7 @@ "game_object_attachment_type": "scenegraph" }, "ebp": { - "instance_reference": "ebps/races/afrika_korps/weapons/explosive_weapons/heavy_artillery/w_105mm_howitzer_cannone_dummy_ak" + "instance_reference": "ebps/races/afrika_korps/weapons/explosive_weapons/heavy_artillery/w_105mm_howitzer_cannone_auto_ak" }, "attachment_flags": { "sim_only": "False", @@ -60525,7 +61254,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -60616,6 +61346,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.8 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -60628,7 +61365,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -60649,7 +61387,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 3.0 + "reveal_area_on_death_radius": 3.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -60961,7 +61701,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -61628,7 +62376,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -61738,7 +62487,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -61760,7 +62510,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -62069,7 +62820,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -62616,7 +63375,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -62653,7 +63413,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -62675,7 +63436,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -63289,7 +64051,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -63525,7 +64295,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -63562,7 +64333,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -63584,7 +64356,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -64271,7 +65044,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -64507,7 +65288,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -64544,7 +65326,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -64566,7 +65349,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -65128,7 +65912,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -65364,7 +66156,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -65401,7 +66194,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -65423,7 +66217,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -66101,7 +66896,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -66489,7 +67292,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -66526,7 +67330,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -66548,7 +67353,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -67162,7 +67968,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -67658,7 +68472,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -67695,7 +68510,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -67717,7 +68533,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -68331,7 +69148,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -68827,7 +69652,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -68864,7 +69690,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -68886,7 +69713,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -69424,7 +70252,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -70319,7 +71155,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -70356,7 +71193,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -70378,7 +71216,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -70855,7 +71694,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -70958,7 +71805,7 @@ "death_seconds": 0.0, "delete_when_dead": "False", "force_attacker_memory": "False", - "hitpoints": 240.0, + "hitpoints": 280.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -71038,7 +71885,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -71075,7 +71923,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -71097,7 +71946,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -71121,6 +71971,9 @@ }, { "unit_type": "allow_track_damage_when_immobilized" + }, + { + "unit_type": "rideable_vehicle" } ], "weapon_targeting": "automatic", @@ -71364,8 +72217,8 @@ "name": "exts", "value": "ebpextensions\\moving_ext" }, - "acceleration": 4.5, - "deceleration": 7.5, + "acceleration": 3.6, + "deceleration": 6.0, "high_path_look_ahead_max_dist": 35.0, "orient_to_terrain": "True", "pass_type": { @@ -71415,7 +72268,7 @@ "speed_levels": { "speed_level_0": 0.0, "speed_level_1": 3.0, - "speed_level_2": 7.6, + "speed_level_2": 6.5, "speed_level_3": 8.0, "speed_level_4": 10.0 }, @@ -71429,8 +72282,8 @@ }, "speed_scaling_table": { "min_speed": 0.0, - "default_speed": 7.6, - "max_speed": 7.6, + "default_speed": 6.5, + "max_speed": 6.5, "reverse_max_speed": 0.0 }, "snap_to_surface_type": "GroundOrWalkable", @@ -71781,7 +72634,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -71816,7 +72677,56 @@ "instance_reference": "" }, "info": { - "role_list": [], + "role_list": [ + { + "role": { + "name": "driver", + "spawn_crew_on_create": "True", + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "loc_driver", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/afrika_korps/infantry/crew_halftrack_250_ak" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "True", + "restore_snap_to_ground_on_detach": "False", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "False", + "receive_parent_animations": "True", + "receive_parent_death": "False" + } + }, + "animation_role": { + "instance_reference": "animation_role/vehicle/us_truck_4x4/v_truck_4x4_driver" + }, + "parent_inventory_slot": "", + "invulnerable": "True", + "weapon_override": { + "template_reference": { + "name": "weapon_override", + "value": "" + } + }, + "setup_marker_override": "", + "can_ragdoll": "True" + } + } + ], "additional_crew_option": { "template_reference": { "name": "additional_crew_option", @@ -71833,7 +72743,56 @@ "instance_reference": "racebps/americans" }, "info": { - "role_list": [], + "role_list": [ + { + "role": { + "name": "driver", + "spawn_crew_on_create": "True", + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "loc_driver", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/american/vehicles/crew/vehicle_crew_us" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "True", + "restore_snap_to_ground_on_detach": "False", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "False", + "receive_parent_animations": "True", + "receive_parent_death": "False" + } + }, + "animation_role": { + "instance_reference": "animation_role/vehicle/us_truck_4x4/v_truck_4x4_driver" + }, + "parent_inventory_slot": "", + "invulnerable": "True", + "weapon_override": { + "template_reference": { + "name": "weapon_override", + "value": "" + } + }, + "setup_marker_override": "", + "can_ragdoll": "True" + } + } + ], "additional_crew_option": { "template_reference": { "name": "additional_crew_option", @@ -71850,7 +72809,56 @@ "instance_reference": "racebps/germans" }, "info": { - "role_list": [], + "role_list": [ + { + "role": { + "name": "driver", + "spawn_crew_on_create": "True", + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "loc_driver", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/german/vehicles/crew/vehicle_crew_ger" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "True", + "restore_snap_to_ground_on_detach": "False", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "False", + "receive_parent_animations": "True", + "receive_parent_death": "False" + } + }, + "animation_role": { + "instance_reference": "animation_role/vehicle/us_truck_4x4/v_truck_4x4_driver" + }, + "parent_inventory_slot": "", + "invulnerable": "True", + "weapon_override": { + "template_reference": { + "name": "weapon_override", + "value": "" + } + }, + "setup_marker_override": "", + "can_ragdoll": "True" + } + } + ], "additional_crew_option": { "template_reference": { "name": "additional_crew_option", @@ -71867,7 +72875,56 @@ "instance_reference": "racebps/british_africa" }, "info": { - "role_list": [], + "role_list": [ + { + "role": { + "name": "driver", + "spawn_crew_on_create": "True", + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "loc_driver", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/british_africa/vehicles/crew/vehicle_crew_africa_uk" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "True", + "restore_snap_to_ground_on_detach": "False", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "False", + "receive_parent_animations": "True", + "receive_parent_death": "False" + } + }, + "animation_role": { + "instance_reference": "animation_role/vehicle/us_truck_4x4/v_truck_4x4_driver" + }, + "parent_inventory_slot": "", + "invulnerable": "True", + "weapon_override": { + "template_reference": { + "name": "weapon_override", + "value": "" + } + }, + "setup_marker_override": "", + "can_ragdoll": "True" + } + } + ], "additional_crew_option": { "template_reference": { "name": "additional_crew_option", @@ -71967,6 +73024,110 @@ } ] } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\hold_ext" + }, + "attach_passenger_animator": "True", + "can_attack_occupant": "False", + "despawn_on_load": "False", + "disable_area_effect_on_overflow_slot": "False", + "disable_unload": "False", + "disallow_load_command": "False", + "enable_trigger_abilities_in_hold": "True", + "enable_trigger_attack_in_hold": "False", + "holds_produced_squads": "False", + "keep_abandoned_team_weapon": "False", + "load_seconds": 0.0, + "max_load_seconds": 0.5, + "min_hold_seconds": 0.5, + "num_slots": 1000.0, + "num_squad_slots": 1.0, + "percent_unload_on_death": 0.5, + "revert_ownership": "False", + "scavenge_enabled": "False", + "shared_with_other_same_type_units": "False", + "use_building_target_scan_radius": "True", + "use_crouching_posture": "False", + "on_loading_modifiers": [], + "acceptable_types": [ + { + "acceptable_type": "hold_infantry" + }, + { + "acceptable_type": "hold_kradschutzen" + }, + { + "acceptable_type": "hold_heavy_machine_gun" + }, + { + "acceptable_type": "hold_mortar" + } + ], + "invulnerable_in_hold": "False", + "scavenge_resource": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "load_distance": 1.0, + "maintain_selection": "False", + "on_loaded_hold_action_tree": { + "template_reference": { + "name": "on_loaded_hold_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_loaded_squad_action_tree": { + "template_reference": { + "name": "on_loaded_squad_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_unloaded_squad_instant_action_tree": { + "template_reference": { + "name": "on_unloaded_squad_instant_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "convert_garrision_on_owner_change": "False", + "move_on_remove_hold": "True", + "load_separate_entrances": "True", + "can_issue_retreat_to_hold_contents": "False", + "is_indoors": "False", + "ensure_pathability_to_hold_for_unload": "False", + "unload_path_distance_max": 0.0, + "count_units_in_units": "True", + "unload_seconds_total": 2.0, + "unload_seconds_per_entity": 0.25, + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\towing_tractor_ext" + }, + "pivot_offset": 3.03, + "max_trailer_weight": 100.0, + "turn_plan": { + "instance_reference": "turn_plan/towing" + } + } } ], "pbgid": 2068537.0, @@ -72068,7 +73229,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -72105,7 +73267,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -72127,7 +73290,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -72744,7 +73908,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -73406,7 +74578,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -73522,7 +74695,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -73559,7 +74733,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -73581,7 +74756,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -74198,7 +75374,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -74860,7 +76044,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -74976,7 +76161,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -75013,7 +76199,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -75035,7 +76222,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -75649,7 +76837,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -76311,7 +77507,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -76427,7 +77624,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -76464,7 +77662,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -76486,7 +77685,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -77106,7 +78306,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -77342,7 +78550,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -77379,7 +78588,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -77401,7 +78611,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -78015,7 +79226,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -79102,7 +80321,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -79139,7 +80359,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -79161,7 +80382,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -79778,7 +81000,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -80261,7 +81491,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -80298,7 +81529,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -80320,7 +81552,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -80928,7 +82161,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -81459,7 +82700,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -81496,7 +82738,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -81518,7 +82761,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -82126,7 +83370,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -82384,7 +83636,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -82487,7 +83740,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -82524,7 +83778,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -82546,7 +83801,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -83157,7 +84413,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -84216,7 +85480,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -84253,7 +85518,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -84275,7 +85541,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -84782,7 +86049,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -85059,7 +86334,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -85096,7 +86372,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -85118,7 +86395,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -85662,7 +86940,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -85885,7 +87171,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -86001,7 +87288,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -86038,7 +87326,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -86060,7 +87349,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -86561,7 +87851,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -86722,7 +88020,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -86797,7 +88095,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -86960,7 +88259,7 @@ "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_front_rear_side" }, "front_armor": 3.0, - "rear_armor": 1.5, + "rear_armor": 3.0, "side_armor": 3.0, "rear_damage_multiplier": 1.0, "side_damage_multiplier": 1.0 @@ -86999,7 +88298,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -87036,7 +88336,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -87058,7 +88359,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -87298,7 +88600,7 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0, + "turn_in_place_distance": 3.0, "bandbox_selection_priority_override": "medium" } }, @@ -87329,11 +88631,11 @@ "pass_type": { "instance_reference": "pass_types/vehicle_light" }, - "rotation_rate": 75.0, + "rotation_rate": 110.0, "turn_plan": { - "instance_reference": "turn_plan/ultra_light" + "instance_reference": "turn_plan/motorcycle_i" }, - "on_land_overturn_scale": 0.1, + "on_land_overturn_scale": 0.0, "motion_tree_movement_direction_count": 4.0, "right_of_way_priority": 100.0, "use_prediction": "True", @@ -87412,8 +88714,8 @@ "value": "options\\ebpextensions\\movingext\\start_move_speed_option" }, "speed": "speed", - "max_frame_ticks_from_stopped": 2.0, - "rotation_rate_multiplier": 1.3 + "max_frame_ticks_from_stopped": 10.0, + "rotation_rate_multiplier": 3.5 } } }, @@ -87599,7 +88901,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -88274,7 +89584,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -88311,7 +89622,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -88333,7 +89645,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -89087,7 +90400,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -89364,7 +90685,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -89401,7 +90723,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -89423,7 +90746,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -90177,7 +91501,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -90454,7 +91786,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -90491,7 +91824,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -90513,7 +91847,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -91349,7 +92684,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -91593,7 +92936,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -91630,7 +92974,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -91652,7 +92997,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -92488,7 +93834,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -92732,7 +94086,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -92769,7 +94124,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -92791,7 +94147,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -93557,7 +94914,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -93801,7 +95166,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -93838,7 +95204,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -93860,7 +95227,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -94471,7 +95839,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -95415,7 +96791,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -95452,7 +96829,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -95474,7 +96852,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -96018,7 +97397,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -96455,7 +97842,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -96492,7 +97880,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -96514,7 +97903,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -97423,7 +98813,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -97826,13 +99224,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -97909,10 +99307,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -98023,7 +99422,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -98060,7 +99460,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -98082,7 +99483,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -98991,7 +100393,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -99394,13 +100804,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -99477,10 +100887,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -99591,7 +101002,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -99628,7 +101040,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -99650,7 +101063,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -100559,7 +101973,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -100962,13 +102384,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -101045,10 +102467,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -101159,7 +102582,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -101196,7 +102620,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -101218,7 +102643,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -102127,7 +103553,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -102530,13 +103964,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -102613,10 +104047,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -102727,7 +104162,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -102764,7 +104200,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -102786,7 +104223,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -103698,7 +105136,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -104101,13 +105547,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -104184,10 +105630,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -104298,7 +105745,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -104335,7 +105783,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -104357,7 +105806,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -105257,7 +106707,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -105660,13 +107118,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -105743,10 +107201,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -105857,7 +107316,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -105894,7 +107354,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -105916,7 +107377,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -106872,7 +108334,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -107316,13 +108786,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -107399,10 +108869,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -107513,7 +108984,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -107550,7 +109022,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -107572,7 +109045,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -108247,7 +109721,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -108532,7 +110014,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -108569,7 +110052,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -108591,7 +110075,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -109503,7 +110988,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -109915,13 +111408,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.75, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -109998,10 +111491,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -110112,7 +111606,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -110149,7 +111644,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -110171,7 +111667,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -111071,7 +112568,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -111515,13 +113020,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.75, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -111598,10 +113103,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -111712,7 +113218,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -111749,7 +113256,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -111771,7 +113279,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -112613,7 +114122,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -112810,13 +114327,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.75, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -112893,10 +114410,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -113007,7 +114525,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -113044,7 +114563,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -113066,7 +114586,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -113601,7 +115122,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -113837,7 +115366,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -113874,7 +115404,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -113896,7 +115427,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -114507,7 +116039,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -115312,7 +116852,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -115349,7 +116890,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -115371,7 +116913,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -116149,7 +117692,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -116416,7 +117967,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -116453,7 +118005,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -116475,7 +118028,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -117259,7 +118813,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -117712,13 +119274,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -117795,10 +119357,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -117909,7 +119472,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -117946,7 +119510,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -117968,7 +119533,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -118749,7 +120315,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -119193,13 +120767,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -119276,10 +120850,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -119390,7 +120965,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -119427,7 +121003,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -119449,7 +121026,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -120124,7 +121702,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -120329,7 +121915,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -120415,7 +122001,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -120518,7 +122105,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -120555,7 +122143,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -120577,7 +122166,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -121480,7 +123070,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -121883,13 +123481,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -121966,10 +123564,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -122080,7 +123679,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -122117,7 +123717,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -122139,7 +123740,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -122698,7 +124300,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -123414,7 +125024,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -123707,7 +125318,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -123744,7 +125356,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -123766,7 +125379,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -124322,7 +125936,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -124964,7 +126586,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -125025,7 +126647,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -125521,7 +127144,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -125558,7 +127182,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -125580,7 +127205,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -126139,7 +127765,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -126855,7 +128489,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -126958,7 +128593,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -126995,7 +128631,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -127017,7 +128654,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -127497,7 +129135,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -127871,7 +129517,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -128090,7 +129737,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -128208,7 +129856,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -128230,7 +129879,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -128536,7 +130186,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -128843,7 +130501,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -128961,7 +130620,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -128983,7 +130643,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -129289,7 +130950,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -129538,7 +131207,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -129656,7 +131326,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -129678,7 +131349,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -129984,7 +131656,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -130233,7 +131913,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -130351,7 +132032,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -130373,7 +132055,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -130679,7 +132362,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -130928,7 +132619,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -131046,7 +132738,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -131068,7 +132761,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -131374,7 +133068,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -131623,7 +133325,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -131741,7 +133444,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -131763,7 +133467,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -132069,7 +133774,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -132376,7 +134089,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -132494,7 +134208,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -132516,7 +134231,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -132822,7 +134538,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -133071,7 +134795,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -133189,7 +134914,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -133211,7 +134937,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -133517,7 +135244,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -133824,7 +135559,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -133942,7 +135678,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -133964,7 +135701,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -134270,7 +136008,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -134519,7 +136265,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -134637,7 +136384,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -134659,7 +136407,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -134965,7 +136714,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -135214,7 +136971,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -135312,7 +137070,7 @@ }, "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, - "with_cost_speed_multiplier": 0.4 + "with_cost_speed_multiplier": 1.0 }, "direct_path_look_ahead_max_dist": 20.0, "start_move_speed_option": { @@ -135332,7 +137090,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -135354,7 +137113,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -135660,7 +137420,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -135909,7 +137677,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -136007,7 +137776,7 @@ }, "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, - "with_cost_speed_multiplier": 0.4 + "with_cost_speed_multiplier": 1.0 }, "direct_path_look_ahead_max_dist": 20.0, "start_move_speed_option": { @@ -136027,7 +137796,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -136049,7 +137819,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -136355,7 +138126,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -138720,7 +140499,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -138757,7 +140537,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -138779,7 +140560,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -139688,7 +141470,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -140091,13 +141881,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -140174,10 +141964,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -140656,7 +142447,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -140693,7 +142485,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -140715,7 +142508,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -141624,7 +143418,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -142027,13 +143829,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -142110,10 +143912,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -142875,6 +144678,53 @@ "instance_reference": "" } }, + "w_105mm_howitzer_cannone_auto_ak": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\weapon_ext" + }, + "weapon": { + "instance_reference": "weapon/afrika_korps/explosive_weapon/heavy_artillery/105mm_howitzer_cannone_auto_ak" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\attachment_child_ext" + }, + "on_attach": { + "template_reference": { + "name": "on_attach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_detach": { + "template_reference": { + "name": "on_detach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "requires_attachment_dynamics": "True", + "tracking_affects_transformation_when_setup": "True", + "rotation_rate_degrees_per_second_signed_dca_key": "", + "output_dca_to_parent": "True", + "dca_vertical_degrees_offset": 0.0, + "horizontal_angle_limits_only_apply_when_setup": "False" + } + } + ], + "pbgid": 2162965.0, + "parent_pbg": { + "instance_reference": "" + } + }, "w_105mm_howitzer_cannone_barrage_ak": { "extensions": [ { @@ -144548,7 +146398,8 @@ "z": 3.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -144791,7 +146642,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -149079,7 +150931,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -150297,7 +152151,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -150309,7 +152164,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -150330,7 +152186,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -150674,7 +152532,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -150904,7 +152768,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -150916,7 +152781,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -150938,7 +152804,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -151581,7 +153448,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -151593,7 +153461,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -151614,7 +153483,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -152021,7 +153892,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -152261,7 +154138,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -152273,7 +154151,8 @@ "detect_camouflage": { "tp_global": 50.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 105.0, @@ -152294,7 +154173,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -152634,7 +154515,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -152932,7 +154819,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -152944,7 +154832,8 @@ "detect_camouflage": { "tp_global": 50.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -152966,7 +154855,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -153556,7 +155446,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -153568,7 +155459,8 @@ "detect_camouflage": { "tp_global": 35.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -153589,7 +155481,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -153929,7 +155823,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -154227,7 +156127,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -154239,7 +156140,8 @@ "detect_camouflage": { "tp_global": 65.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 105.0, @@ -154260,7 +156162,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -154600,7 +156504,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -154898,7 +156808,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -154910,7 +156821,8 @@ "detect_camouflage": { "tp_global": 50.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 105.0, @@ -154931,7 +156843,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -155271,7 +157185,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -155569,7 +157489,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -155581,7 +157502,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -155602,7 +157524,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -155942,7 +157866,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -156240,7 +158170,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -156252,7 +158183,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -156273,7 +158205,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -156613,7 +158547,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -156911,7 +158851,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -156923,7 +158864,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -156944,7 +158886,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -157284,7 +159228,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -157582,7 +159532,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -157594,7 +159545,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -157615,7 +159567,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -157955,7 +159909,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -158244,7 +160204,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -158256,7 +160217,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -158278,7 +160240,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -158339,7 +160302,7 @@ "icon_name": "races/american/buildings/ammunition_storage_us", "kill_type": "building", "minimap_color": "*", - "minimap_enable": "False", + "minimap_enable": "True", "minimap_team_only": "False", "minimap_teamcolor": "True", "overlay_name": "", @@ -158360,8 +160323,8 @@ } }, "ui_priority": 0.0, - "minimap_icon": "", - "minimap_icon_scale": 0.3, + "minimap_icon": "races/american/symbols/ammunitionstorage_us_dec", + "minimap_icon_scale": 0.635, "brief_text": { "locstring": { "name": "brief_text", @@ -159300,7 +161263,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -159574,7 +161538,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -159607,7 +161579,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -159629,7 +161602,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -160234,7 +162208,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 10.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -160270,7 +162244,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -160290,7 +162265,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -160547,11 +162522,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/barbed_wire_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_barbwire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -160747,7 +162722,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -160837,7 +162813,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -160859,7 +162836,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -161614,7 +163592,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -161627,7 +163606,7 @@ "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "mine" + "unit_type": "demolition_charge" }, { "unit_type": "defence_building" @@ -161664,10 +163643,10 @@ "instance_reference": "" }, "orientation": 0.0, - "placement_type": "tp_structure", - "prefer_spots_on_side_with_leader": "True", - "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -161681,19 +163660,19 @@ "replace_retry_distance": 0.0 }, "placement_valid": { - "instance_reference": "ui_rectangle/construction_placement_valid" + "instance_reference": "" }, "placement_invalid": { "instance_reference": "ui_rectangle/construction_placement_invalid" }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, - "ui_range_radius": 0.0, + "ui_range_radius": 3.75, "ui_setfacing": { "instance_reference": "" }, - "query_weapon_for_range_ui": "True", + "query_weapon_for_range_ui": "False", "squad_ignore_pathfinding": "False", "placement_requirements": { "must_be_in_line_of_sight": "False", @@ -161747,7 +163726,7 @@ "while_construction_complete_physical_state_tree_ref": "" }, "can_be_cancelled_state_tree_conditions": "", - "query_movement_node_modifier_for_range_ui": "True", + "query_movement_node_modifier_for_range_ui": "False", "construction_site_erase_inactive": "True", "entity_placement_class": "", "show_ability_range_in_construction_item_preview": "False", @@ -161768,13 +163747,13 @@ } }, "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "False", - "max_fence_placement_count": 0.0, + "construction_site_erase_inactive_in_progress": "True", + "max_fence_placement_count": 1.0, "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 0.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_duration_seconds": 5.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -161822,7 +163801,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240303" + "value": "11265123" } }, "extra_text": { @@ -161837,7 +163816,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -161864,11 +163843,11 @@ "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "common/abilities/ability_demo_charge", + "icon_name": "races/common/abilities/democharge_icon", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -161882,8 +163861,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -161894,7 +163873,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "", + "portrait_name": "races/common/abilities/democharge_portrait_us", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -161974,7 +163953,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -162009,9 +163988,9 @@ "value": "ebpextensions\\camouflage_ext" }, "attack_priority": 0.0, - "camouflage_type": "tp_mine", + "camouflage_type": "tp_democharge", "chain_revealer": "False", - "detection_radius": 0.0, + "detection_radius": 12.5, "must_be_fully_constructed": "False", "permanently_activated": "True", "combat_reset_time": 5.0, @@ -162034,7 +164013,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\detection_behaviour\\on_detected" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -162208,7 +164195,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 1.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -162244,7 +164231,22 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\mine_ext" + }, + "defuse_seconds": 2.0, + "detonate_radius": 3.5, + "initial_delay_seconds": 2.5, + "trigger_type": "", + "detonate_on_death": "True", + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" } }, { @@ -162256,7 +164258,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -162277,7 +164280,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -162298,8 +164303,8 @@ "vertical_scale": 0.0, "deform_type": "tp_additive" }, - "radius_max": 5.0, - "radius_min": 5.0, + "radius_max": 7.0, + "radius_min": 6.5, "splat_only_splat_seconds": 0.0, "splat_only_splats": [] }, @@ -162314,7 +164319,7 @@ "name": "on_detonate_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "demo_charge_us\\explosion_warning\\demo_charge_explosion" }, "on_absorbed_action_tree": { "template_reference": { @@ -162333,11 +164338,15 @@ "value": "ebpextensions\\demolition_charge_ext" }, "booby_trap_enabled": "False", + "booby_trap_target_action_tree": { + "template_reference": { + "name": "booby_trap_target_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, "death_delay_seconds": 20.0, "detect_type": "mine", - "explosions_max": 4.0, - "explosions_min": 1.0, - "explosions_stagger_time": 2.0, "detected_action_tree": { "template_reference": { "name": "detected_action_tree", @@ -162345,6 +164354,7 @@ }, "ActionTree_OpeningBranch": "" }, + "detonation_delay_seconds": 0.0, "explosion_action_tree": { "template_reference": { "name": "explosion_action_tree", @@ -162352,13 +164362,10 @@ }, "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" }, - "booby_trap_target_action_tree": { - "template_reference": { - "name": "booby_trap_target_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, + "explosions_max": 4.0, + "explosions_min": 1.0, + "explosions_stagger_time": 2.0, + "is_auto_detonate": "False", "triggered_action_tree": { "template_reference": { "name": "triggered_action_tree", @@ -162366,17 +164373,16 @@ }, "ActionTree_OpeningBranch": "" }, - "detonation_delay_seconds": 0.0, - "is_auto_detonate": "False" + "entity_decorator_needed_to_allow_detonate": "EntityDemolitionCharge" } } ], "pbgid": 2099462.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/common/buildings/defensive/demolition_charge_parent" } }, - "demo_charge_standard_us": { + "demo_charge_ssf_commando_us": { "extensions": [ { "exts": { @@ -162393,7 +164399,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -162406,7 +164413,7 @@ "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "mine" + "unit_type": "demolition_charge" }, { "unit_type": "defence_building" @@ -162443,10 +164450,10 @@ "instance_reference": "" }, "orientation": 0.0, - "placement_type": "tp_structure", - "prefer_spots_on_side_with_leader": "True", - "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -162460,19 +164467,19 @@ "replace_retry_distance": 0.0 }, "placement_valid": { - "instance_reference": "ui_rectangle/construction_placement_valid" + "instance_reference": "" }, "placement_invalid": { "instance_reference": "ui_rectangle/construction_placement_invalid" }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, - "ui_range_radius": 0.0, + "ui_range_radius": 3.75, "ui_setfacing": { "instance_reference": "" }, - "query_weapon_for_range_ui": "True", + "query_weapon_for_range_ui": "False", "squad_ignore_pathfinding": "False", "placement_requirements": { "must_be_in_line_of_sight": "False", @@ -162526,7 +164533,7 @@ "while_construction_complete_physical_state_tree_ref": "" }, "can_be_cancelled_state_tree_conditions": "", - "query_movement_node_modifier_for_range_ui": "True", + "query_movement_node_modifier_for_range_ui": "False", "construction_site_erase_inactive": "True", "entity_placement_class": "", "show_ability_range_in_construction_item_preview": "False", @@ -162547,13 +164554,13 @@ } }, "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "False", - "max_fence_placement_count": 0.0, + "construction_site_erase_inactive_in_progress": "True", + "max_fence_placement_count": 1.0, "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 0.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_duration_seconds": 5.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -162584,7 +164591,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11235458" + "value": "11265125" } }, "selection_name": "mine", @@ -162601,7 +164608,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240303" + "value": "11265124" } }, "extra_text": { @@ -162616,7 +164623,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -162643,11 +164650,11 @@ "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "common/abilities/ability_demo_charge", + "icon_name": "races/common/abilities/democharge_icon", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -162661,8 +164668,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -162673,7 +164680,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "", + "portrait_name": "races/common/abilities/democharge_portrait_us", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -162753,7 +164760,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -162768,7 +164775,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 75.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -162813,7 +164820,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\detection_behaviour\\on_detected" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -163023,7 +165038,22 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\mine_ext" + }, + "defuse_seconds": 2.0, + "detonate_radius": 3.5, + "initial_delay_seconds": 2.5, + "trigger_type": "", + "detonate_on_death": "True", + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" } }, { @@ -163035,7 +165065,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -163057,7 +165088,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -163078,8 +165110,8 @@ "vertical_scale": 0.0, "deform_type": "tp_additive" }, - "radius_max": 5.0, - "radius_min": 5.0, + "radius_max": 7.0, + "radius_min": 6.5, "splat_only_splat_seconds": 0.0, "splat_only_splats": [] }, @@ -163094,7 +165126,7 @@ "name": "on_detonate_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "mine_on_detonate" + "ActionTree_OpeningBranch": "demo_charge_us\\explosion_warning\\demo_charge_explosion" }, "on_absorbed_action_tree": { "template_reference": { @@ -163113,11 +165145,15 @@ "value": "ebpextensions\\demolition_charge_ext" }, "booby_trap_enabled": "False", + "booby_trap_target_action_tree": { + "template_reference": { + "name": "booby_trap_target_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, "death_delay_seconds": 20.0, "detect_type": "mine", - "explosions_max": 4.0, - "explosions_min": 1.0, - "explosions_stagger_time": 2.0, "detected_action_tree": { "template_reference": { "name": "detected_action_tree", @@ -163125,6 +165161,7 @@ }, "ActionTree_OpeningBranch": "" }, + "detonation_delay_seconds": 0.0, "explosion_action_tree": { "template_reference": { "name": "explosion_action_tree", @@ -163132,13 +165169,10 @@ }, "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" }, - "booby_trap_target_action_tree": { - "template_reference": { - "name": "booby_trap_target_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, + "explosions_max": 4.0, + "explosions_min": 1.0, + "explosions_stagger_time": 2.0, + "is_auto_detonate": "False", "triggered_action_tree": { "template_reference": { "name": "triggered_action_tree", @@ -163146,8 +165180,7 @@ }, "ActionTree_OpeningBranch": "" }, - "detonation_delay_seconds": 0.0, - "is_auto_detonate": "False" + "entity_decorator_needed_to_allow_detonate": "EntityDemolitionCharge" } }, { @@ -163161,8 +165194,17 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_squad_upgrade" }, + "include_completed": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_queued": "False", + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, "reason": "usage_and_display", "ui_name": { "locstring": { @@ -163170,17 +165212,8 @@ "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/american/research/infantry_support_center/demolitions_package_us" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" + "instance_reference": "upgrade/american/veterancy/veterancy_1_unlock_b" } } } @@ -163189,12 +165222,12 @@ } } ], - "pbgid": 2152854.0, + "pbgid": 2163151.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/common/buildings/defensive/demolition_charge_parent" } }, - "demo_charge_timed_us": { + "demo_charge_standard_us": { "extensions": [ { "exts": { @@ -163211,7 +165244,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -163224,7 +165258,7 @@ "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "mine" + "unit_type": "demolition_charge" }, { "unit_type": "defence_building" @@ -163261,10 +165295,10 @@ "instance_reference": "" }, "orientation": 0.0, - "placement_type": "tp_structure", - "prefer_spots_on_side_with_leader": "True", - "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -163278,19 +165312,19 @@ "replace_retry_distance": 0.0 }, "placement_valid": { - "instance_reference": "ui_rectangle/construction_placement_valid" + "instance_reference": "" }, "placement_invalid": { "instance_reference": "ui_rectangle/construction_placement_invalid" }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, - "ui_range_radius": 0.0, + "ui_range_radius": 3.75, "ui_setfacing": { "instance_reference": "" }, - "query_weapon_for_range_ui": "True", + "query_weapon_for_range_ui": "False", "squad_ignore_pathfinding": "False", "placement_requirements": { "must_be_in_line_of_sight": "False", @@ -163344,7 +165378,7 @@ "while_construction_complete_physical_state_tree_ref": "" }, "can_be_cancelled_state_tree_conditions": "", - "query_movement_node_modifier_for_range_ui": "True", + "query_movement_node_modifier_for_range_ui": "False", "construction_site_erase_inactive": "True", "entity_placement_class": "", "show_ability_range_in_construction_item_preview": "False", @@ -163365,13 +165399,13 @@ } }, "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "False", - "max_fence_placement_count": 0.0, + "construction_site_erase_inactive_in_progress": "True", + "max_fence_placement_count": 1.0, "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 0.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_duration_seconds": 5.0, + "started_and_inactive_max_distance_from_builders": 10.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -163385,7 +165419,7 @@ "ap_killed_kicker": "True", "ap_loss_kicker": "True", "extra_text_deprecated": "", - "ghost_enable": "True", + "ghost_enable": "False", "help_text": { "locstring": { "name": "help_text", @@ -163402,7 +165436,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11235457" + "value": "11235458" } }, "selection_name": "mine", @@ -163419,13 +165453,13 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235516" + "value": "11265123" } }, "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11250961" } }, "screen_name_short": { @@ -163434,7 +165468,7 @@ "value": "0" } }, - "show_in_build_log": "True", + "show_in_build_log": "False", "show_entity_appearance": "True", "screen_name_world": { "locstring": { @@ -163461,11 +165495,11 @@ "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "common/abilities/ability_demo_charge", + "icon_name": "races/common/abilities/democharge_icon", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "lowest", + "targeting_and_bandbox_selection_priority": "highest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, @@ -163479,8 +165513,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -163491,7 +165525,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "", + "portrait_name": "races/common/abilities/democharge_portrait_us", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -163571,7 +165605,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" + "bandbox_selection_priority_override": "lowest" } }, { @@ -163586,7 +165620,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 35.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -163606,9 +165640,9 @@ "value": "ebpextensions\\camouflage_ext" }, "attack_priority": 0.0, - "camouflage_type": "tp_mine", + "camouflage_type": "tp_democharge", "chain_revealer": "False", - "detection_radius": 0.0, + "detection_radius": 12.5, "must_be_fully_constructed": "False", "permanently_activated": "True", "combat_reset_time": 5.0, @@ -163631,7 +165665,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us\\detection_behaviour\\on_detected" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -163837,11 +165879,26 @@ "ActionTree_OpeningBranch": "" }, "death_action_tree": "", - "can_be_damaged_by_ally": "False", + "can_be_damaged_by_ally": "True", "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\mine_ext" + }, + "defuse_seconds": 2.0, + "detonate_radius": 3.5, + "initial_delay_seconds": 2.5, + "trigger_type": "", + "detonate_on_death": "True", + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" } }, { @@ -163853,7 +165910,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -163874,7 +165932,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -163895,8 +165955,8 @@ "vertical_scale": 0.0, "deform_type": "tp_additive" }, - "radius_max": 5.0, - "radius_min": 5.0, + "radius_max": 7.0, + "radius_min": 6.5, "splat_only_splat_seconds": 0.0, "splat_only_splats": [] }, @@ -163911,7 +165971,7 @@ "name": "on_detonate_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "mine_on_detonate" + "ActionTree_OpeningBranch": "demo_charge_us\\explosion_warning\\demo_charge_explosion" }, "on_absorbed_action_tree": { "template_reference": { @@ -163923,6 +165983,51 @@ "can_hit_targets_outside_interactive_area": "False" } }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\demolition_charge_ext" + }, + "booby_trap_enabled": "False", + "booby_trap_target_action_tree": { + "template_reference": { + "name": "booby_trap_target_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "death_delay_seconds": 20.0, + "detect_type": "mine", + "detected_action_tree": { + "template_reference": { + "name": "detected_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "detonation_delay_seconds": 0.0, + "explosion_action_tree": { + "template_reference": { + "name": "explosion_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" + }, + "explosions_max": 4.0, + "explosions_min": 1.0, + "explosions_stagger_time": 2.0, + "is_auto_detonate": "False", + "triggered_action_tree": { + "template_reference": { + "name": "triggered_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "entity_decorator_needed_to_allow_detonate": "EntityDemolitionCharge" + } + }, { "exts": { "template_reference": { @@ -163960,58 +166065,14 @@ ], "requirement_statetree": "" } - }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\demolition_charge_ext" - }, - "booby_trap_enabled": "False", - "death_delay_seconds": 20.0, - "detect_type": "", - "explosions_max": 4.0, - "explosions_min": 1.0, - "explosions_stagger_time": 2.0, - "detected_action_tree": { - "template_reference": { - "name": "detected_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "explosion_action_tree": { - "template_reference": { - "name": "explosion_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "booby_trap_target_action_tree": { - "template_reference": { - "name": "booby_trap_target_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "triggered_action_tree": { - "template_reference": { - "name": "triggered_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "detonation_delay_seconds": 10.0, - "is_auto_detonate": "True" - } } ], - "pbgid": 2062403.0, + "pbgid": 2152854.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/common/buildings/defensive/demolition_charge_parent" } }, - "demo_charge_us": { + "demo_charge_timed_us": { "extensions": [ { "exts": { @@ -164183,7 +166244,7 @@ } }, "placement_position_ignores_walkable_surfaces": "False", - "construction_site_erase_inactive_in_progress": "True", + "construction_site_erase_inactive_in_progress": "False", "max_fence_placement_count": 0.0, "placement_weapon": { "instance_reference": "" @@ -164203,7 +166264,7 @@ "ap_killed_kicker": "True", "ap_loss_kicker": "True", "extra_text_deprecated": "", - "ghost_enable": "False", + "ghost_enable": "True", "help_text": { "locstring": { "name": "help_text", @@ -164220,7 +166281,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11235458" + "value": "11235457" } }, "selection_name": "mine", @@ -164237,13 +166298,13 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240303" + "value": "11235516" } }, "extra_text": { "locstring": { "name": "extra_text", - "value": "11250961" + "value": "0" } }, "screen_name_short": { @@ -164404,7 +166465,7 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 35.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -164449,7 +166510,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -164655,11 +166724,12 @@ "ActionTree_OpeningBranch": "" }, "death_action_tree": "", - "can_be_damaged_by_ally": "True", + "can_be_damaged_by_ally": "False", "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -164671,7 +166741,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -164693,7 +166764,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -164742,6 +166814,44 @@ "can_hit_targets_outside_interactive_area": "False" } }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\requirement_ext" + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/american/research/infantry_support_center/demolitions_package_us" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], + "requirement_statetree": "" + } + }, { "exts": { "template_reference": { @@ -164750,7 +166860,7 @@ }, "booby_trap_enabled": "False", "death_delay_seconds": 20.0, - "detect_type": "mine", + "detect_type": "", "explosions_max": 4.0, "explosions_min": 1.0, "explosions_stagger_time": 2.0, @@ -164766,7 +166876,7 @@ "name": "explosion_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "demo_charge_us_global\\explode" + "ActionTree_OpeningBranch": "" }, "booby_trap_target_action_tree": { "template_reference": { @@ -164782,99 +166892,19 @@ }, "ActionTree_OpeningBranch": "" }, - "detonation_delay_seconds": 0.0, - "is_auto_detonate": "False" + "detonation_delay_seconds": 10.0, + "is_auto_detonate": "True", + "entity_decorator_needed_to_allow_detonate": "" } } ], - "pbgid": 2018744.0, + "pbgid": 2062403.0, "parent_pbg": { "instance_reference": "" } }, - "fighting_position_rifleman_us": { + "demo_charge_us": { "extensions": [ - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\health_ext" - }, - "can_repair": "True", - "cuttable": "False", - "death_event_name": "Death", - "death_seconds": 1.0, - "delete_when_dead": "True", - "force_attacker_memory": "False", - "hitpoints": 640.0, - "is_invincible": "False", - "is_salvagable_wreck": "False", - "rebuilt_entity": { - "instance_reference": "" - }, - "rebuilt_squad": { - "instance_reference": "" - }, - "rebuilt_use_wreck_owner": "False", - "receive_weapon_cover_modifiers": "True", - "regeneration": 0.0, - "regeneration_disabled": "False", - "remove_from_pathfinding_on_death": "True", - "reveal_to_all_on_death": "False", - "ui_can_scuttle": "True", - "target_size": 26.0, - "weapon_priority": -80.0, - "wreck_entity_option": { - "template_reference": { - "name": "wreck_entity_option", - "value": "options\\none" - } - }, - "armor_type": "None", - "armor_layout_option": { - "template_reference": { - "name": "armor_layout_option", - "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" - }, - "armor": 15.0 - }, - "allegiance_override": "none", - "not_default_attackable": "False", - "armor_scaler_by_damage_type": { - "True Damage": 1.0, - "flame": 1.0, - "ballistic": 1.0, - "explosive": 1.0 - }, - "self_destruct_action_tree": { - "template_reference": { - "name": "self_destruct_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "rebuilt_entity_action_tree": { - "template_reference": { - "name": "rebuilt_entity_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_received_damage_action_tree": { - "template_reference": { - "name": "on_received_damage_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "death_action_tree": "", - "can_be_damaged_by_ally": "False", - "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", - "on_reach_max_health_entity_state_tree_ref": "", - "restore_hook_offsets": [], - "can_be_restored": "False" - } - }, { "exts": { "template_reference": { @@ -164886,10 +166916,10 @@ "y": 0.01, "z": 0.01 }, - "is_shot_blocking": "True", + "is_shot_blocking": "False", "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", - "does_block_line_of_sight": "never", + "does_block_line_of_sight": "Never", "disable_shot_blocking_on_death": "False", "blocks_ground_targeting_if_shot_block": "False" } @@ -164900,19 +166930,16 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "automatic", + "weapon_targeting": "manual_only", + "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "building" + "unit_type": "demolition_charge" }, { - "unit_type": "fighting_position" - }, - { - "unit_type": "emplacement" + "unit_type": "defence_building" } ], - "intersection_testing": "False", "race_type_list": [], "attack_target_restriction_on_attacker": [], "attack_target_restriction_on_victim": [], @@ -164932,59 +166959,131 @@ "exts": { "template_reference": { "name": "exts", - "value": "ebpextensions\\cost_ext" + "value": "ebpextensions\\construction_ext" }, - "time_cost": { - "time_seconds": 25.0, - "cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 100.0, - "requisition": 0.0, - "ultimate": 0.0 + "automatic_fit_on_placement": "True", + "cancel_refund_percentage": 100.0, + "construction_state_name": "Mine_Lay_State", + "construction_transition_time": 1.36666, + "force_construction": "False", + "max_engineers": 1.0, + "on_construction_squad": { + "instance_reference": "" + }, + "orientation": 0.0, + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", + "replace_ghost_distance": 5.0, + "self_construct": "False", + "field_placement_info": { + "border_entity": { + "instance_reference": "" }, - "time_turns": 0.0, - "builder_cost": { - "action_points": 0.0 + "replace_entity": { + "instance_reference": "" + }, + "replace_count": 0.0, + "replace_retry_distance": 0.0 + }, + "placement_valid": { + "instance_reference": "" + }, + "placement_invalid": { + "instance_reference": "ui_rectangle/construction_placement_invalid" + }, + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + "ui_range_radius": 3.75, + "ui_setfacing": { + "instance_reference": "" + }, + "query_weapon_for_range_ui": "False", + "squad_ignore_pathfinding": "False", + "placement_requirements": { + "must_be_in_line_of_sight": "False", + "must_not_be_in_walkable_surfaces": "False", + "must_be_on_strategic_point": "False", + "requirements": [], + "spacing_distance": 0.0, + "skip_impass_checks_and_ignore_immovable_entities": "False", + "state_tree_conditions": "", + "must_be_in_explored_area": "False", + "must_be_on_movement_node": "False", + "placement_requirement_options": [], + "ui_usage_txt": { + "locstring": { + "name": "ui_usage_txt", + "value": "0" + } } - } - } - }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\sight_ext" }, - "detect_camouflage": { - "tp_global": -1.0, - "tp_mine": -1.0, - "tp_unit": -1.0 + "can_be_cancelled": "True", + "construction_health_option": { + "template_reference": { + "name": "construction_health_option", + "value": "options\\none" + } }, - "extended_sight": "False", - "extended_sight_radius": 70.0, - "reveal_area_on_death_time": 6.0, - "sight_package": { - "inner_height": 2.5, - "inner_radius": 0.0, - "outer_height": 0.0, - "outer_radius": 35.0, - "cone_angle": 360.0, - "cone_start_radius": 0.0 + "min_music_intensity": 0.0, + "tooltip_data_template": "", + "placement_set_facing_style": "disabled", + "facing_quadrants": { + "search_radius_metres": 0.0, + "radius_metres": 0.0, + "quadrants": { + "front": "None", + "rear": "None", + "left": "None", + "right": "None" + } }, - "specific_detector_actions": [], - "vertical_truesight": { - "enable": "True", - "tolerance": 1.0, - "eye_height": 2.5 + "facing_surface_normal": "True", + "fixed_rotation_impass_avoidance": { + "minimum_search_radius_cells": 5.0, + "use_impass_avoidance": "False" }, - "camouflage_detection_enabled": "True", - "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "on_construction_complete_state_tree_refs": { + "on_construction_complete_entity_state_tree_ref": "", + "on_construction_complete_physical_state_tree_ref": "", + "on_construction_complete_squad_state_tree_ref": "", + "on_construction_plan_complete_global_state_tree_ref": "", + "while_construction_complete_entity_state_tree_ref": "", + "while_construction_complete_physical_state_tree_ref": "" + }, + "can_be_cancelled_state_tree_conditions": "", + "query_movement_node_modifier_for_range_ui": "False", + "construction_site_erase_inactive": "True", + "entity_placement_class": "", + "show_ability_range_in_construction_item_preview": "False", + "preview_upgrade_effects": { + "statemachine_key": "", + "on_key": "", + "off_key": "", + "unit_type": "", + "reticule": { + "instance_reference": "" + }, + "reticule_radius": 0.0, + "area_info": { + "template_reference": { + "name": "area_info", + "value": "" + } + } + }, + "placement_position_ignores_walkable_surfaces": "False", + "construction_site_erase_inactive_in_progress": "True", + "max_fence_placement_count": 1.0, + "placement_weapon": { + "instance_reference": "" + }, + "started_and_inactive_max_duration_seconds": 5.0, + "started_and_inactive_max_distance_from_builders": 10.0, + "too_light_to_destroy_built_over_entities": "True", + "default_facing_mode": "towards_enemy_base" } }, { @@ -164996,27 +167095,27 @@ "ap_killed_kicker": "True", "ap_loss_kicker": "True", "extra_text_deprecated": "", - "ghost_enable": "True", + "ghost_enable": "False", "help_text": { "locstring": { "name": "help_text", - "value": "11235763" + "value": "11235481" } }, - "hotkey_name": "B", - "kill_type": "building", - "minimap_enable": "True", + "hotkey_name": "R", + "kill_type": "", + "minimap_enable": "False", "minimap_team_only": "False", - "minimap_teamcolor": "True", + "minimap_teamcolor": "False", "overlay_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11150539" + "value": "11235458" } }, - "selection_name": "building", + "selection_name": "mine", "selection_scale": 1.0, "selection_type": "single_entity_select", "tooltip_txt": { @@ -165026,17 +167125,17 @@ } }, "ui_priority": 0.0, - "minimap_icon_scale": 0.5, + "minimap_icon_scale": 1.0, "brief_text": { "locstring": { "name": "brief_text", - 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"blocks_ground_targeting_if_shot_block": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\type_ext" + }, + "weapon_targeting": "automatic", + "unit_type_list": [ + { + "unit_type": "building" + }, + { + "unit_type": "fighting_position" + }, + { + "unit_type": "emplacement" + } + ], + "intersection_testing": "False", + "race_type_list": [], + "attack_target_restriction_on_attacker": [], + "attack_target_restriction_on_victim": [], + "weapon_category_targeting_filter": { + "1melee": "True", + "2ranged": "True", + "3siege": "True", + "4charge": "True", + "5brace": "True", + "6auto_ability_cast": "True", + "7single_cast_ability": "True", + "8dummy": "True" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\cost_ext" + }, + "time_cost": { + "time_seconds": 25.0, + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 100.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_turns": 0.0, + "builder_cost": { + "action_points": 0.0 + } + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\sight_ext" + }, + "detect_camouflage": { + "tp_global": -1.0, + "tp_mine": -1.0, + "tp_unit": -1.0, + "tp_democharge": -1.0 + }, + "extended_sight": "False", + "extended_sight_radius": 70.0, + "reveal_area_on_death_time": 6.0, + "sight_package": { + "inner_height": 2.5, + "inner_radius": 0.0, + "outer_height": 0.0, + "outer_radius": 35.0, + "cone_angle": 360.0, + "cone_start_radius": 0.0 + }, + "specific_detector_actions": [], + "vertical_truesight": { + "enable": "True", + "tolerance": 1.0, + "eye_height": 2.5 + }, + "camouflage_detection_enabled": "True", + "blockers_check_bounding_box": "True", + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ui_ext" + }, + "ap_killed_kicker": "True", + "ap_loss_kicker": "True", + "extra_text_deprecated": "", + "ghost_enable": "True", + "help_text": { + "locstring": { + "name": "help_text", + "value": "11235763" + } + }, + "hotkey_name": "B", + "kill_type": "building", + "minimap_enable": "True", + "minimap_team_only": "False", + "minimap_teamcolor": "True", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11150539" + } + }, + "selection_name": "building", + "selection_scale": 1.0, + "selection_type": "single_entity_select", + "tooltip_txt": { + "locstring": { + "name": "tooltip_txt", + "value": "0" + } + }, + "ui_priority": 0.0, + "minimap_icon_scale": 0.5, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11235519" + } + }, + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "show_in_build_log": "True", + "show_entity_appearance": "True", + "screen_name_world": { + "locstring": { + "name": "screen_name_world", + "value": "0" + } + }, + "help_text_world": { + "locstring": { + "name": "help_text_world", + "value": "0" + } + }, + "extra_text_world": { + "locstring": { + "name": "extra_text_world", + "value": "0" + } + }, + "map_rotation_type_override": "heading", + "occlusion_state": "occlude_others", + "decorator_visibility": "default", + "skin_pack_override": "False", + "skin_summer": "", + "skin_winter": "", + "decorator_height": -1.0, + "icon_name": "races/american/buildings/fighting_position_us", + "minimap_color": "*", + "minimap_icon": "common/units/symbols/emplacement_symbol", + "symbol_icon_name": "common/units/symbols/building_west_german_sandbags_symbol", + "targeting_and_bandbox_selection_priority": "lowest", + "selection_method": "terrain_obb_mesh", + "terrain_info_display_offset": { + "x": 0.0, + "y": 0.0 + }, + "decorator_ledger_key": "", + "decorator_ledger_bar_style": { + "instance_reference": "" + }, + "selection_name_squad_override": "", + "selection_grouping_ledger_key": "", + "debug_text": "", + "selection_datatemplate": "", + "use_construction_range_on_selection": "False", + "use_combat_range_on_selection": "True", + "is_armoured": "False", + "decorator_data_template": "", + "ui_combine_type": "intersection", + "spotted_on_spawn": "False", + "district_info": { + "instance_reference": "" + }, + "force_facing_and_range_visual_to_center_on_entity": "False", + "is_unique_to_race": "False", + "kicker_offset": 0.0, + "portrait_name": "races/american/buildings/fighting_position_us_portrait", + "selection_secondary_bounds_scale": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "decorator": "", "map_layer": 0.0, "map_mark": "", "portrait_icon": "", @@ -165308,7 +168229,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -165588,7 +168510,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -165831,7 +168761,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -165921,7 +168852,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -165943,7 +168875,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -166267,7 +169200,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -166519,7 +169453,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -166958,7 +169900,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -167121,7 +170064,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -167143,7 +170087,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -167517,7 +170462,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -167607,7 +170553,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -167629,7 +170576,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -167953,7 +170901,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -168205,7 +171154,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -168619,7 +171576,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -168846,7 +171804,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -169129,7 +172089,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 0.0, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -169643,7 +172604,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -169853,7 +172822,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -169879,7 +172849,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -169901,7 +172872,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -170394,7 +173366,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -170604,7 +173584,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -170630,7 +173611,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -170652,7 +173634,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -171166,7 +174149,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -171376,7 +174367,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -171402,7 +174394,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -171424,7 +174417,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -171955,7 +174949,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -172165,7 +175167,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -172191,7 +175194,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -172213,7 +175217,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -172790,7 +175795,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -172880,7 +175886,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -172902,7 +175909,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -173359,7 +176367,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -173717,7 +176726,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -173777,7 +176788,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -173987,7 +177006,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -174000,7 +177020,8 @@ "detonate_radius": 8.0, "initial_delay_seconds": 6.0, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -174033,7 +177054,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -174054,7 +177076,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -174229,7 +177253,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -174476,7 +177500,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -174744,7 +177769,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -174766,7 +177792,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -174826,6 +177853,41 @@ }, "ui_show_most_progressed_weapon_reload": "False" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } } ], "pbgid": 170283.0, @@ -175189,7 +178251,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -175390,7 +178453,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -175423,7 +178494,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -175445,7 +178517,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } } ], @@ -175810,7 +178883,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -176011,7 +179085,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -176044,7 +179126,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -176066,7 +179149,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -176685,7 +179769,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -176772,7 +179856,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -176825,11 +179909,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -176856,7 +179940,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -176981,7 +180065,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -177017,7 +180101,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -177760,7 +180845,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -177778,9 +180864,12 @@ }, { "unit_type": "tank_trap" + }, + { + "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -177983,8 +181072,8 @@ } }, "selection_name": "building", - "selection_scale": 0.0, - "selection_type": "targettable", + "selection_scale": 1.0, + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -178037,11 +181126,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/tank_trap_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_german_tank_traps_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -178068,7 +181157,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/tank_trap_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -178516,7 +181605,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -178679,7 +181769,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -178701,7 +181792,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -179077,7 +182169,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -179089,7 +182182,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -179111,7 +182205,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -179893,7 +182988,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -179930,7 +183026,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -179952,7 +183049,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -180853,7 +183951,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -180890,7 +183989,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -180912,7 +184012,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -181844,7 +184945,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -181856,7 +184958,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -181878,7 +184981,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -182529,7 +185633,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -182541,7 +185646,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -182563,7 +185669,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -183320,7 +186427,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -183357,7 +186465,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -183379,7 +186488,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -184364,7 +187474,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -184401,7 +187512,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -184423,7 +187535,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -185394,7 +188507,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -185431,7 +188545,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -185453,7 +188568,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -186604,7 +189720,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -186641,7 +189758,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -186663,7 +189781,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -187701,7 +190820,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -187713,7 +190833,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -187735,7 +190856,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -188157,7 +191279,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -188169,7 +191292,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -188191,7 +191315,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -188834,7 +191959,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -188948,7 +192074,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -188970,7 +192097,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -189279,7 +192407,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -189871,7 +193007,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -189985,7 +193122,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -190007,7 +193145,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -190316,7 +193455,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -190794,7 +193941,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -190908,7 +194056,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -190930,7 +194079,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -191236,7 +194386,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -191665,7 +194823,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -191779,7 +194938,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -191801,7 +194961,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -192063,11 +195224,11 @@ "popcap": 0.0, "fuel": 0.0, "munition": 0.0, - "manpower": 60.0, + "manpower": 70.0, "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 6.0, + "time_seconds": 10.0, "time_turns": 0.0, "builder_cost": { "action_points": 0.0 @@ -192107,7 +195268,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -192528,7 +195697,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -192642,7 +195812,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -192664,7 +195835,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -192970,7 +196142,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -193277,7 +196457,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -193395,7 +196576,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -193417,7 +196599,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -193723,7 +196906,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -194030,7 +197221,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -194148,7 +197340,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -194170,7 +197363,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -194476,7 +197670,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -194783,7 +197985,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -194901,7 +198104,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -194923,7 +198127,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -195229,7 +198434,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -195536,7 +198749,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -195654,7 +198868,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -195676,7 +198891,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -195982,7 +199198,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -196289,7 +199513,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -196403,7 +199628,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -196425,7 +199651,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -196731,7 +199958,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -197038,7 +200273,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -197152,7 +200388,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -197174,7 +200411,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -197480,7 +200718,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -197787,7 +201033,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -197901,7 +201148,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -197923,7 +201171,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -198229,7 +201478,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -198536,7 +201793,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -198650,7 +201908,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -198672,7 +201931,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -198978,7 +202238,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -199285,7 +202553,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -199403,7 +202672,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -199425,7 +202695,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -199731,7 +203002,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -200038,7 +203317,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -200152,7 +203432,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -200174,7 +203455,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -200480,7 +203762,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -200787,7 +204077,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -200901,7 +204192,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -200923,7 +204215,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -201229,7 +204522,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -201707,7 +205008,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -201821,7 +205123,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -201843,7 +205146,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -202149,7 +205453,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -202464,7 +205776,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -202578,7 +205891,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -202600,7 +205914,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -202909,7 +206224,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -203158,7 +206481,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -203276,7 +206600,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -203298,7 +206623,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -203604,7 +206930,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -203870,7 +207204,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -203988,7 +207323,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -204010,7 +207346,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -204316,7 +207653,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -204582,7 +207927,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -204700,7 +208046,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -204722,7 +208069,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -205028,7 +208376,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -205466,7 +208822,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -205580,7 +208937,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -205602,7 +208960,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -205908,7 +209267,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -206329,7 +209696,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -206443,7 +209811,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -206465,7 +209834,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -206771,7 +210141,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -207192,7 +210570,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -207306,7 +210685,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -207328,7 +210708,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -207634,7 +211015,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -208283,7 +211672,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -208397,7 +211787,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -208419,7 +211810,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -208728,7 +212120,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -209320,7 +212720,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -209434,7 +212835,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -209456,7 +212858,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -209765,7 +213168,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -210243,7 +213654,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -210357,7 +213769,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -210379,7 +213792,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -210685,7 +214099,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -211169,7 +214591,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -211283,7 +214706,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -211305,7 +214729,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -211611,7 +215036,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -212089,7 +215522,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -212203,7 +215637,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -212225,7 +215660,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -212531,7 +215967,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -213009,7 +216453,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -213123,7 +216568,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -213145,7 +216591,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -213454,7 +216901,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -213932,7 +217387,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -214046,7 +217502,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -214068,7 +217525,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -214377,7 +217835,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -214855,7 +218321,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -214969,7 +218436,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -214991,7 +218459,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -215297,7 +218766,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -215880,7 +219357,7 @@ "death_seconds": 0.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 80.0, + "hitpoints": 85.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -215946,7 +219423,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -216060,7 +219538,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -216082,7 +219561,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -216391,7 +219871,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -216974,7 +220462,7 @@ "death_seconds": 0.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 80.0, + "hitpoints": 85.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -217040,7 +220528,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -217154,7 +220643,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -217176,7 +220666,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -217485,7 +220976,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -217792,7 +221291,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -217906,7 +221406,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -217928,7 +221429,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -218237,7 +221739,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -218658,7 +222168,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -218772,7 +222283,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -218794,7 +222306,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -219100,7 +222613,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -219522,7 +223043,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -219636,7 +223158,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -219658,7 +223181,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -219964,7 +223488,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -220385,7 +223917,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -220499,7 +224032,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -220521,7 +224055,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -220827,7 +224362,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -221305,7 +224848,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -221419,7 +224963,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -221441,7 +224986,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -221750,7 +225296,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -222228,7 +225782,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -222342,7 +225897,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -222364,7 +225920,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -222673,7 +226230,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -223153,7 +226718,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -223267,7 +226833,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -223289,7 +226856,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -223598,7 +227166,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -224247,7 +227823,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -224361,7 +227938,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -224383,7 +227961,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -224689,7 +228268,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -225338,7 +228925,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -225452,7 +229040,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -225474,7 +229063,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -225783,7 +229373,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -226607,7 +230205,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -226717,7 +230316,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -226739,7 +230339,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -227048,7 +230649,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -227708,7 +231317,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -227720,7 +231330,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -227742,7 +231353,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -228057,7 +231669,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -229972,7 +233592,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -230082,7 +233703,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -230104,7 +233726,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -230413,7 +234036,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -230456,7 +234087,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -231004,7 +234636,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -231041,7 +234674,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -231063,7 +234697,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -231540,7 +235175,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -231817,7 +235460,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -231854,7 +235498,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -231876,7 +235521,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -232642,7 +236288,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -232860,7 +236514,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -232897,7 +236552,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -232919,7 +236575,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -233396,7 +237053,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -233673,7 +237338,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -233710,7 +237376,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -233732,7 +237399,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -234355,7 +238023,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -235825,7 +239501,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -235862,7 +239539,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -235884,7 +239562,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -236507,7 +240186,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -237811,7 +241498,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -237848,7 +241536,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -237870,7 +241559,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -238417,7 +242107,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -239961,7 +243659,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -239998,7 +243697,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -240020,7 +243720,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -240691,7 +244392,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -240977,7 +244686,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -241080,7 +244790,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -241117,7 +244828,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -241139,7 +244851,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -241698,7 +245411,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -242792,7 +246513,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -242908,7 +246630,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -242945,7 +246668,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -242967,7 +246691,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -243514,7 +247239,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -244586,7 +248319,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -244623,7 +248357,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -244645,7 +248380,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -245204,7 +248940,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -246154,7 +249898,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -246270,7 +250015,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -246307,7 +250053,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -246329,7 +250076,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -246921,7 +250669,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -247969,13 +251725,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -248052,10 +251808,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -248293,7 +252050,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -248330,7 +252088,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -248352,7 +252111,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -249281,7 +253041,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -249318,7 +253079,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -249340,7 +253102,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -249734,7 +253497,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -249771,7 +253535,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -249793,7 +253558,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -250270,7 +254036,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -250560,7 +254334,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -250595,9 +254370,10 @@ "value": "ebpextensions\\sight_ext" }, "detect_camouflage": { - "tp_global": 12.5, + "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -250619,7 +254395,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -251166,7 +254943,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -252253,7 +256038,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -252296,7 +256082,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -252412,7 +256199,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -252449,7 +256237,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -252471,7 +256260,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -253006,7 +256796,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -253813,7 +257611,7 @@ "death_seconds": 0.0, "delete_when_dead": "False", "force_attacker_memory": "False", - "hitpoints": 360.0, + "hitpoints": 420.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -253893,7 +257691,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -253930,7 +257729,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -253952,7 +257752,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -254490,7 +258291,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -255385,7 +259194,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -255422,7 +259232,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -255444,7 +259255,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -256343,7 +260155,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -256860,13 +260680,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -256943,10 +260763,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -257057,7 +260878,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -257094,7 +260916,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -257116,7 +260939,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -257999,7 +261823,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -258557,13 +262389,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -258640,10 +262472,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -258754,7 +262587,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -258791,7 +262625,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -258813,7 +262648,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -259579,7 +263415,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -260089,13 +263933,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -260172,10 +264016,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -260974,7 +264819,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -261077,7 +264924,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -261114,7 +264962,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -261136,7 +264985,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -262035,7 +265885,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -262552,13 +266410,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -262638,7 +266496,8 @@ "unload_seconds_total": 3.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -262915,7 +266774,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -262952,7 +266812,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -262974,7 +266835,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -263873,7 +267735,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -264390,13 +268260,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -264473,10 +268343,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -264587,7 +268458,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -264624,7 +268496,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -264646,7 +268519,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -265485,7 +269359,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -265664,13 +269546,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -265747,10 +269629,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -265853,7 +269736,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -265890,7 +269774,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -265912,7 +269797,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -266693,7 +270579,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -267217,7 +271111,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -267254,7 +271149,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -267276,7 +271172,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -267814,7 +271711,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -268071,7 +271976,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -268174,7 +272081,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -268211,7 +272119,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -268233,7 +272142,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -268709,7 +272619,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -269425,7 +273343,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -269441,7 +273360,7 @@ "popcap": 0.0, "fuel": 0.0, "munition": 0.0, - "manpower": 240.0, + "manpower": 200.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -269462,7 +273381,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -269484,7 +273404,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -270028,7 +273949,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -270949,7 +274878,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -270986,7 +274916,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -271008,7 +274939,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -271485,7 +275417,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -271762,7 +275702,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -271799,7 +275740,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -271821,7 +275763,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -272304,7 +276247,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -272935,7 +276886,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -273109,7 +277062,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -273227,7 +277181,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -273249,7 +277204,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -273555,7 +277511,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -273804,7 +277768,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -273922,7 +277887,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -273944,7 +277910,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -274250,7 +278217,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -274499,7 +278474,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -274617,7 +278593,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -274639,7 +278616,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -274945,7 +278923,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -275194,7 +279180,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -275312,7 +279299,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -275334,7 +279322,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -275640,7 +279629,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -275889,7 +279886,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -276007,7 +280005,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -276029,7 +280028,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -276335,7 +280335,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -276584,7 +280592,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -276702,7 +280711,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -276724,7 +280734,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -277030,7 +281041,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -277279,7 +281298,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -277397,7 +281417,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -277419,7 +281440,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -277725,7 +281747,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -277974,7 +282004,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -278092,7 +282123,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -278114,7 +282146,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -278420,7 +282453,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -278669,7 +282710,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -278787,7 +282829,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -278809,7 +282852,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -279115,7 +283159,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -279364,7 +283416,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -279482,7 +283535,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -279504,7 +283558,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -279810,7 +283865,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -280059,7 +284122,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -280177,7 +284241,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -280199,7 +284264,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -280505,7 +284571,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -280754,7 +284828,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -280872,7 +284947,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -280894,7 +284970,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -281200,7 +285277,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -281449,7 +285534,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -281567,7 +285653,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -281589,7 +285676,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -281895,7 +285983,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -282144,7 +286240,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -282262,7 +286359,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -282284,7 +286382,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -282590,7 +286689,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -282839,7 +286946,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -282957,7 +287065,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -282979,7 +287088,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -283285,7 +287395,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -283534,7 +287652,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -283652,7 +287771,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -283674,7 +287794,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -283980,7 +288101,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -284229,7 +288358,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -284347,7 +288477,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -284369,7 +288500,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -284675,7 +288807,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -284924,7 +289064,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -285042,7 +289183,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -285064,7 +289206,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -285370,7 +289513,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -285647,6 +289798,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -285985,7 +290143,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -286103,7 +290262,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -286125,7 +290285,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -286431,7 +290592,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -286755,6 +290924,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -286923,7 +291099,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -286960,7 +291137,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -286982,7 +291160,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -287875,7 +292054,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -288477,7 +292664,9 @@ "count_units_in_units": "True", "unload_seconds_total": 3.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -288588,7 +292777,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -288625,7 +292815,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -288647,7 +292838,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -289123,7 +293315,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -290139,7 +294339,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -290728,7 +294929,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -291101,7 +295303,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -296814,7 +301017,8 @@ "z": 3.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -302871,7 +307075,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -303187,7 +307392,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -304973,7 +309179,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -304985,7 +309192,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -305006,7 +309214,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -305350,7 +309560,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -305498,7 +309714,7 @@ "instance_reference": "" } }, - "hawker_typhoon_recon_uk": { + "hawker_typhoon_recon_no_vision_uk": { "extensions": [ { "exts": { @@ -305590,7 +309806,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -305600,9 +309817,10 @@ "value": "ebpextensions\\sight_ext" }, "detect_camouflage": { - "tp_global": 50.0, + "tp_global": 0.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -305611,7 +309829,7 @@ "inner_height": 60.0, "inner_radius": 0.0, "outer_height": 60.0, - "outer_radius": 50.0, + "outer_radius": 0.0, "cone_angle": 90.0, "cone_start_radius": 0.0 }, @@ -305624,7 +309842,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -306175,12 +310394,12 @@ } } ], - "pbgid": 2089015.0, + "pbgid": 2163426.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "ebps/races/british/aircraft/hawker_typhoon_recon_uk" } }, - "hawker_typhoon_uk": { + "hawker_typhoon_recon_uk": { "extensions": [ { "exts": { @@ -306194,7 +310413,7 @@ "death_seconds": 1.8, "delete_when_dead": "False", "force_attacker_memory": "False", - "hitpoints": 1800.0, + "hitpoints": 3000.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -306272,7 +310491,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -306282,19 +310502,20 @@ "value": "ebpextensions\\sight_ext" }, "detect_camouflage": { - "tp_global": 10.0, + "tp_global": 50.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, "reveal_area_on_death_time": 1.5, "sight_package": { - "inner_height": 0.0, + "inner_height": 60.0, "inner_radius": 0.0, - "outer_height": 0.0, - "outer_radius": 0.0, - "cone_angle": 0.0, + "outer_height": 60.0, + "outer_radius": 50.0, + "cone_angle": 90.0, "cone_start_radius": 0.0 }, "specific_detector_actions": [], @@ -306305,7 +310526,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -306316,13 +310539,13 @@ }, "unit_type_list": [ { - "unit_type": "airplane_hawker_typhoon" + "unit_type": "vehicle" }, { "unit_type": "aircraft" }, { - "unit_type": "airplane_stuka_ju87" + "unit_type": "airplane_hawker_typhoon" } ], "weapon_targeting": "automatic", @@ -306606,8 +310829,12 @@ "pathfinding_option": { "template_reference": { "name": "pathfinding_option", - "value": "options\\none" - } + "value": "options\\ebpextensions\\movingext\\pathfinding_option" + }, + "can_path_through_allies": "False", + "path_blocking_priority": 255.0, + "right_of_way_evacuate_in_combat_allies": "True", + "right_of_way_allies_time_in_combat_seconds": 5.0 }, "motion_tree_strafing_anim": "False", "speed_levels": { @@ -306645,7 +310872,694 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\combat_ext" + }, + "reject_attack_command": "False", + "hardpoints": [ + { + "hardpoint": { + "parent_hardpoint": -1.0, + "weapon_table": [ + { + "weapon": { + "heading": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "length": 0.0, + "origin": { + "x": 0.0, + "y": 0.5, + "z": 0.0 + }, + "type": "default", + "weapon_entity_attachment": { + "template_reference": { + "name": "weapon_entity_attachment", + "value": "options\\attachment_types\\entity_create_attachment" + }, + "entity_attach_data": { + "template_reference": { + "name": "entity_attach_data", + "value": "attachments\\attach_data_entity" + }, + "attach_data": { + "template_reference": { + "name": "attach_data", + "value": "attachments\\attach_data" + }, + "marker_name_parent": "", + "parent_rigidbody_target_name": "", + "game_object_attachment_type": "scenegraph" + }, + "ebp": { + "instance_reference": "ebps/races/american/weapons/small_arms/machine_guns/heavy_machine_gun/w_p47_strafing_run_aot" + }, + "attachment_flags": { + "sim_only": "False", + "no_pathfinding": "True", + "not_snappable": "False", + "restore_snap_to_ground_on_detach": "False", + "no_sim_update": "False", + "join_parent_squad": "False", + "redirect_damage_to_parent_entity": "True", + "receive_parent_animations": "False", + "receive_parent_death": "False" + } + } + }, + "non_entity_weapon_wrapper": { + "template_reference": { + "name": "non_entity_weapon_wrapper", + "value": "" + } + } + } + } + ], + "receives_attack_commands": "False", + "base_marker": "", + "preferred_inventory_item_categories": [], + "firing_offset_markers": [], + "offhand_marker": "", + "initialize_weapons_on_creation": "True" + } + } + ], + "sight_hardpoint": -1.0, + "block_frontal_arc": 0.0, + "attack_move": { + "attack_move_targeting_range": 30.0, + "attack_move_priority_per_distance_meter": -1.0 + }, + "idle_targeting": { + "idle_priority_per_angle_degree": -1.5, + "idle_priority_per_distance_meter": -1.0, + "idle_targeting_range": 15.0, + "idle_priority_per_distance_unit_angle_multiplier": 0.0 + }, + "kill_action_tree": { + "template_reference": { + "name": "kill_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "combat_choice_tree": "", + "block_melee_blocks_per_sequence": 0.0, + "block_melee_incoming_attack_sequence_length": 1.0, + "block_ranged_blocks_per_sequence": 0.0, + "block_ranged_incoming_attack_sequence_length": 1.0, + "block_projectile_incoming_attack_sequence_length": 1.0, + "block_projectile_blocks_per_sequence": 0.0, + "unequip_weapons_on_death": "True", + "scan_interval_cached_target_invalid": 2.0, + "scan_interval_cached_target_valid": 2.0, + "combat_scan_intervals": { + "attack_move_scan_intervals": { + "interval_with_invalid_target": 1.0, + "interval_with_valid_target": 2.0, + "interval_with_valid_target_frequent": 0.5, + "frequent_scan_radius": 0.0 + }, + "forced_engagement_scan_intervals": { + "interval_with_invalid_target": 0.375, + "interval_with_valid_target": 2.0 + }, + "idle_scan_intervals": { + "interval_with_invalid_target": 1.0, + "interval_with_valid_target": 2.0, + "interval_with_valid_target_frequent": 0.5, + "frequent_scan_radius": 0.0 + } + }, + "ui_show_most_progressed_weapon_reload": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\flight_ext" + }, + "crash_fall_cap": 60.0, + "crash_turn_rate_cap": 10.0, + "crash_weapon_name": { + "instance_reference": "" + }, + "crash_avoidance_look_ahead_seconds": 5.0, + "smallest_circle_diameter": 45.0, + "crash_max_turn_accel_var": 20.0, + "crash_min_turn_accel_var": 10.0, + "crash_avoidance_height_default": 18.0, + "speed_default": 30.0, + "aircraft_landing_option": { + "template_reference": { + "name": "aircraft_landing_option", + "value": "options\\none" + } + }, + "crash_avoidance_enabled": "True", + "aircraft_collision_option": { + "template_reference": { + "name": "aircraft_collision_option", + "value": "options\\none" + } + }, + "crash_avoidance_height_multiplier": 1.1, + "acceleration": 100.0 + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\cost_ext" + }, + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 40.0, + "munition": 0.0, + "manpower": 280.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 45.0, + "time_turns": 0.0, + "builder_cost": { + "action_points": 0.0 + } + } + } + } + ], + "pbgid": 2089015.0, + "parent_pbg": { + "instance_reference": "" + } + }, + "hawker_typhoon_uk": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\health_ext" + }, + "can_repair": "True", + "cuttable": "False", + "death_event_name": "Death", + "death_seconds": 1.8, + "delete_when_dead": "False", + "force_attacker_memory": "False", + "hitpoints": 1800.0, + "is_invincible": "False", + "is_salvagable_wreck": "False", + "rebuilt_entity": { + "instance_reference": "" + }, + "rebuilt_squad": { + "instance_reference": "" + }, + "rebuilt_use_wreck_owner": "False", + "receive_weapon_cover_modifiers": "False", + "regeneration": 0.0, + "regeneration_disabled": "True", + "remove_from_pathfinding_on_death": "True", + "reveal_to_all_on_death": "False", + "ui_can_scuttle": "False", + "target_size": 20.0, + "weapon_priority": 0.0, + "wreck_entity_option": { + "template_reference": { + "name": "wreck_entity_option", + "value": "options\\ebpextensions\\healthext\\wreck_table" + }, + "wreck_entities": { + "default": { + "instance_reference": "ebps/races/american/wrecks/p47_thunderbolt_wreck_us" + }, + "brewup": { + "instance_reference": "" + } + }, + "spawn_wreck_requirements": [], + "keep_wreck_ownership": "False" + }, + "armor_type": "None", + "armor_layout_option": { + "template_reference": { + "name": "armor_layout_option", + "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_front_rear" + }, + "front_armor": 10.0, + "rear_armor": 5.0, + "rear_damage_multiplier": 1.0 + }, + "allegiance_override": "none", + "not_default_attackable": "False", + "armor_scaler_by_damage_type": { + "True Damage": 1.0, + "flame": 1.0, + "ballistic": 1.0, + "explosive": 1.0 + }, + "self_destruct_action_tree": { + "template_reference": { + "name": "self_destruct_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "rebuilt_entity_action_tree": { + "template_reference": { + "name": "rebuilt_entity_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_received_damage_action_tree": { + "template_reference": { + "name": "on_received_damage_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "death_action_tree": "", + "can_be_damaged_by_ally": "False", + "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", + "on_reach_max_health_entity_state_tree_ref": "", + "restore_hook_offsets": [], + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\sight_ext" + }, + "detect_camouflage": { + "tp_global": 10.0, + "tp_mine": -1.0, + "tp_unit": -1.0, + "tp_democharge": -1.0 + }, + "extended_sight": "False", + "extended_sight_radius": 70.0, + "reveal_area_on_death_time": 1.5, + "sight_package": { + "inner_height": 0.0, + "inner_radius": 0.0, + "outer_height": 0.0, + "outer_radius": 0.0, + "cone_angle": 0.0, + "cone_start_radius": 0.0 + }, + "specific_detector_actions": [], + "vertical_truesight": { + "enable": "False", + "tolerance": 1.0, + "eye_height": 2.5 + }, + "camouflage_detection_enabled": "True", + "blockers_check_bounding_box": "True", + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\type_ext" + }, + "unit_type_list": [ + { + "unit_type": "airplane_hawker_typhoon" + }, + { + "unit_type": "aircraft" + }, + { + "unit_type": "airplane_stuka_ju87" + } + ], + "weapon_targeting": "automatic", + "intersection_testing": "False", + "race_type_list": [ + { + "race_type": { + "instance_reference": "racebps/americans" + } + } + ], + "attack_target_restriction_on_attacker": [], + "attack_target_restriction_on_victim": [], + "weapon_category_targeting_filter": { + "1melee": "True", + "2ranged": "True", + "3siege": "True", + "4charge": "True", + "5brace": "True", + "6auto_ability_cast": "True", + "7single_cast_ability": "True", + "8dummy": "True" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ui_ext" + }, + "ap_killed_kicker": "True", + "ap_loss_kicker": "True", + "decorator_height": 5.0, + "extra_text_deprecated": "", + "ghost_enable": "True", + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "hotkey_name": "", + "kill_type": "light_armour", + "minimap_color": "*", + "minimap_enable": "True", + "minimap_team_only": "False", + "minimap_teamcolor": "True", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "0" + } + }, + "selection_name": "vehicle", + "selection_scale": 1.0, + "selection_type": "targettable", + "tooltip_txt": { + "locstring": { + "name": "tooltip_txt", + "value": "0" + } + }, + "ui_priority": 0.0, + "minimap_icon_scale": 1.0, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "0" + } + }, + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "show_in_build_log": "True", + "show_entity_appearance": "True", + "screen_name_world": { + "locstring": { + "name": "screen_name_world", + "value": "0" + } + }, + "help_text_world": { + "locstring": { + "name": "help_text_world", + "value": "0" + } + }, + "extra_text_world": { + "locstring": { + "name": "extra_text_world", + "value": "0" + } + }, + "map_rotation_type_override": "heading", + "occlusion_state": "can_be_occluded", + "decorator_visibility": "default", + "skin_pack_override": "False", + "skin_summer": "", + "skin_winter": "", + "targeting_and_bandbox_selection_priority": "medium", + "selection_method": "terrain_obb_mesh", + "terrain_info_display_offset": { + "x": 0.0, + "y": 0.0 + }, + "decorator_ledger_key": "", + "decorator_ledger_bar_style": { + "instance_reference": "" + }, + "selection_name_squad_override": "", + "selection_grouping_ledger_key": "", + "debug_text": "", + "icon_name": "", + "minimap_icon": "common/units/symbols/l2_grasshopper_recon_us", + "symbol_icon_name": "", + "selection_datatemplate": "", + "use_construction_range_on_selection": "False", + "use_combat_range_on_selection": "True", + "is_armoured": "False", + "decorator_data_template": "", + "ui_combine_type": "intersection", + "spotted_on_spawn": "False", + "district_info": { + "instance_reference": "" + }, + "force_facing_and_range_visual_to_center_on_entity": "False", + "is_unique_to_race": "False", + "kicker_offset": 0.0, + "portrait_name": "", + "selection_secondary_bounds_scale": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "decorator": "", + "map_layer": 0.0, + "map_mark": "", + "portrait_icon": "", + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "custom_selection_obbs": [], + "ui_extra_infos": [], + "screen_name_visibility": "visible", + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "extra_text_world_formatter": { + "template_reference": { + "name": "extra_text_world_formatter", + "value": "" + } + }, + "help_text_world_formatter": { + "template_reference": { + "name": "help_text_world_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_world_formatter": { + "template_reference": { + "name": "screen_name_world_formatter", + "value": "" + } + }, + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "telemetry_name": "", + "selectable_in_non_interactive_area": "True", + "selection_obb_size": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "target_selection_priority_by_owner": "none", + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "must_be_in_supply": "False", + "number_of_standard_slots": -1.0, + "standard_upgrades": [], + "max_queue_size_override": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\moving_ext" + }, + "acceleration": 3.0, + "deceleration": 5.5, + "high_path_look_ahead_max_dist": 25.0, + "orient_to_terrain": "True", + "pass_type": { + "instance_reference": "pass_types/vehicle_medium" + }, + "rotation_rate": 50.0, + "turn_plan": { + "instance_reference": "turn_plan/halftrack_i" + }, + "on_land_overturn_scale": 0.15, + "motion_tree_movement_direction_count": 4.0, + "right_of_way_priority": 100.0, + "use_prediction": "False", + "reduce_clipping_by_slowing_other": "False", + "walker_option": { + "template_reference": { + "name": "walker_option", + "value": "options\\none" + } + }, + "motion_tree_pivot_animations_count": 0.0, + "motion_tree_atomic_pivot_anim": "False", + "skimmer_option": { + "template_reference": { + "name": "skimmer_option", + "value": "options\\none" + } + }, + "can_path_into_blocked_cover": "False", + "convertible_dynamics_option": { + "template_reference": { + "name": "convertible_dynamics_option", + "value": "options\\none" + } + }, + "pathfinding_option": { + "template_reference": { + "name": "pathfinding_option", + "value": "options\\none" + } + }, + "motion_tree_strafing_anim": "False", + "speed_levels": { + "speed_level_0": 2.0, + "speed_level_1": 2.0, + "speed_level_2": 2.0, + "speed_level_3": 2.0, + "speed_level_4": 2.0 + }, + "melee_move_tolerance": 0.0, + "navigation_agent_info": { + "instance_reference": "" + }, + "can_evacuate_enemy_unit": "False", + "pass_type_destination": { + "instance_reference": "" + }, + "speed_scaling_table": { + "min_speed": 0.0, + "default_speed": 2.0, + "max_speed": 2.0, + "reverse_max_speed": 0.0 + }, + "snap_to_surface_type": "GroundOrWalkable", + "reverse_acceleration": 0.0, + "reverse_deceleration": 0.0, + "pivot_rate": 0.0, + "portal_to_portal_cost_exponent": 1.0, + "smooth_path_option": { + "template_reference": { + "name": "smooth_path_option", + "value": "options\\ebpextensions\\movingext\\cover_and_blockers_smoothing_option" + }, + "ignore_num_cells_at_start": 3.0, + "ignore_num_cells_worse_cost": 3.0, + "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -306934,7 +311848,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -306952,7 +311867,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -307023,7 +311939,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -307044,7 +311961,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -307240,7 +312159,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -307955,7 +312876,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 10.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -307991,7 +312912,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -308011,7 +312933,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -308268,11 +313190,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/barbed_wire_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_barbwire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -308432,7 +313354,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 15.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -308468,7 +313390,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -308491,7 +313414,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -308516,7 +313439,7 @@ }, "automatic_fit_on_placement": "True", "cancel_refund_percentage": 100.0, - "construction_state_name": "sandbag_state", + "construction_state_name": "ability_construction_state", "construction_transition_time": 1.36667, "force_construction": "False", "max_engineers": 8.0, @@ -308690,7 +313613,7 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11153482" + "value": "11185810" } }, "selection_name": "building", @@ -308748,11 +313671,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/building_reinforced_barbwire", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_west_german_reinforced_barbed_wire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -308958,7 +313881,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -309048,7 +313972,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -309070,7 +313995,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -309808,7 +314734,7 @@ "instance_reference": "" } }, - "forward_repair_assembly_uk": { + "demo_charge_uk": { "extensions": [ { "exts": { @@ -309821,10 +314747,10 @@ "y": 0.01, "z": 0.01 }, - "is_shot_blocking": "True", + "is_shot_blocking": "False", "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", - "does_block_line_of_sight": "never", + "does_block_line_of_sight": "Never", "disable_shot_blocking_on_death": "False", "blocks_ground_targeting_if_shot_block": "False" } @@ -309835,17 +314761,14 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "automatic", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { - "unit_type": "building" + "unit_type": "demolition_charge" }, { "unit_type": "defence_building" - }, - { - "unit_type": "triage_center" } ], "race_type_list": [], @@ -309863,321 +314786,6 @@ } } }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\cost_ext" - }, - "time_cost": { - "cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 20.0, - "munition": 0.0, - "manpower": 150.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "time_seconds": 15.0, - "time_turns": 0.0, - "builder_cost": { - "action_points": 0.0 - } - } - } - }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\ui_ext" - }, - "ap_killed_kicker": "True", - "ap_loss_kicker": "True", - "extra_text_deprecated": "", - "ghost_enable": "True", - "help_text": { - "locstring": { - "name": "help_text", - "value": "11235763" - } - }, - "hotkey_name": "R", - "kill_type": "building", - "minimap_enable": "True", - "minimap_team_only": "False", - "minimap_teamcolor": "True", - "overlay_name": "", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11184732" - } - }, - "selection_name": "building", - "selection_scale": 1.0, - "selection_type": "single_entity_select", - "tooltip_txt": { - "locstring": { - "name": "tooltip_txt", - "value": "0" - } - }, - "ui_priority": 0.0, - "minimap_icon_scale": 0.5, - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11260609" - } - }, - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "0" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "show_in_build_log": "True", - "show_entity_appearance": "True", - "screen_name_world": { - "locstring": { - "name": "screen_name_world", - "value": "0" - } - }, - "help_text_world": { - "locstring": { - "name": "help_text_world", - "value": "0" - } - }, - "extra_text_world": { - "locstring": { - "name": "extra_text_world", - "value": "0" - } - }, - "map_rotation_type_override": "no_override", - "occlusion_state": "terrain_layer", - "decorator_visibility": "default", - "skin_pack_override": "False", - "skin_summer": "", - "skin_winter": "", - "decorator_height": -1.0, - "icon_name": "races/british/buildings/forward_repair_assembly_africa_uk", - "minimap_color": "*", - "minimap_icon": "common/buildings/symbols/tank_depot_us", - "symbol_icon_name": "common/buildings/symbols/tank_depot_us", - "targeting_and_bandbox_selection_priority": "low", - "selection_method": "terrain_obb_mesh", - "terrain_info_display_offset": { - "x": 0.0, - "y": 0.0 - }, - "decorator_ledger_key": "", - "decorator_ledger_bar_style": { - "instance_reference": "" - }, - "selection_name_squad_override": "", - "selection_grouping_ledger_key": "", - "debug_text": "", - "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", - "is_armoured": "False", - "decorator_data_template": "", - "ui_combine_type": "intersection", - "spotted_on_spawn": "False", - "district_info": { - "instance_reference": "" - }, - "force_facing_and_range_visual_to_center_on_entity": "False", - "is_unique_to_race": "False", - "kicker_offset": 0.0, - "portrait_name": "races/british/buildings/forward_repair_assembly_africa_uk_portrait", - "selection_secondary_bounds_scale": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "decorator": "", - "map_layer": 0.0, - "map_mark": "", - "portrait_icon": "", - "ui_codex_info": { - "priority": 0.0, - "exclusive": "False", - "ui_position": { - "ui_position_column": -1.0, - "ui_position_row": -1.0 - } - }, - "custom_selection_obbs": [], - "ui_extra_infos": [], - "screen_name_visibility": "visible", - "help_text_formatter": { - "template_reference": { - "name": "help_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "float_value": 3.2 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11258706" - } - } - }, - "extra_text_world_formatter": { - "template_reference": { - "name": "extra_text_world_formatter", - "value": "" - } - }, - "help_text_world_formatter": { - "template_reference": { - "name": "help_text_world_formatter", - "value": "" - } - }, - "screen_name_formatter": { - "template_reference": { - "name": "screen_name_formatter", - "value": "" - } - }, - "screen_name_short_formatter": { - "template_reference": { - "name": "screen_name_short_formatter", - "value": "" - } - }, - "screen_name_world_formatter": { - "template_reference": { - "name": "screen_name_world_formatter", - "value": "" - } - }, - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "sound": "", - "sound_alternative": "", - "telemetry_name": "", - "selectable_in_non_interactive_area": "True", - "selection_obb_size": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "" - } - }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\health_ext" - }, - "can_repair": "True", - "cuttable": "False", - "death_event_name": "Death", - "death_seconds": 4.0, - "delete_when_dead": "True", - "force_attacker_memory": "False", - "hitpoints": 600.0, - "is_invincible": "False", - "is_salvagable_wreck": "False", - "rebuilt_entity": { - "instance_reference": "" - }, - "rebuilt_squad": { - "instance_reference": "" - }, - "rebuilt_use_wreck_owner": "False", - "receive_weapon_cover_modifiers": "False", - "regeneration": 0.0, - "regeneration_disabled": "False", - "remove_from_pathfinding_on_death": "True", - "reveal_to_all_on_death": "False", - "ui_can_scuttle": "True", - "target_size": 20.0, - "weapon_priority": -20.0, - "wreck_entity_option": { - "template_reference": { - "name": 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"manpower": 150.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 15.0, + "time_turns": 0.0, + "builder_cost": { + "action_points": 0.0 + } + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ui_ext" + }, + "ap_killed_kicker": "True", + "ap_loss_kicker": "True", + "extra_text_deprecated": "", + "ghost_enable": "True", + "help_text": { + "locstring": { + "name": "help_text", + "value": "11235763" + } + }, + "hotkey_name": "R", + "kill_type": "building", + "minimap_enable": "True", + "minimap_team_only": "False", + "minimap_teamcolor": "True", + "overlay_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11184732" + } + }, + "selection_name": "building", + "selection_scale": 1.0, + "selection_type": "single_entity_select", + "tooltip_txt": { + "locstring": { + "name": "tooltip_txt", + "value": "0" + } + }, + "ui_priority": 0.0, + "minimap_icon_scale": 0.5, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11260609" + } + }, + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "show_in_build_log": "True", + "show_entity_appearance": "True", + "screen_name_world": { + "locstring": { + "name": "screen_name_world", + "value": "0" + } + }, + "help_text_world": { + "locstring": { + "name": "help_text_world", + "value": "0" + } + }, + "extra_text_world": { + "locstring": { + "name": "extra_text_world", + "value": "0" + } + }, + "map_rotation_type_override": "no_override", + "occlusion_state": "terrain_layer", + "decorator_visibility": "default", + "skin_pack_override": "False", + "skin_summer": "", + "skin_winter": "", + "decorator_height": -1.0, + "icon_name": "races/british/buildings/forward_repair_assembly_africa_uk", + "minimap_color": "*", + "minimap_icon": "common/buildings/symbols/tank_depot_us", + "symbol_icon_name": "common/buildings/symbols/tank_depot_us", + "targeting_and_bandbox_selection_priority": "low", + "selection_method": "terrain_obb_mesh", + "terrain_info_display_offset": { + "x": 0.0, + "y": 0.0 + }, + "decorator_ledger_key": "", + "decorator_ledger_bar_style": { + "instance_reference": "" + }, + "selection_name_squad_override": "", + "selection_grouping_ledger_key": "", + "debug_text": "", + "selection_datatemplate": "", + "use_construction_range_on_selection": "False", + "use_combat_range_on_selection": "True", + "is_armoured": "False", + "decorator_data_template": "", + "ui_combine_type": "intersection", + "spotted_on_spawn": "False", + "district_info": { + "instance_reference": "" + }, + "force_facing_and_range_visual_to_center_on_entity": "False", + "is_unique_to_race": "False", + "kicker_offset": 0.0, + "portrait_name": "races/british/buildings/forward_repair_assembly_africa_uk_portrait", + "selection_secondary_bounds_scale": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "decorator": "", + "map_layer": 0.0, + "map_mark": "", + "portrait_icon": "", + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "custom_selection_obbs": [], + "ui_extra_infos": [], + "screen_name_visibility": "visible", + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "float_value": 3.2 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11258706" + } + } + }, + "extra_text_world_formatter": { + "template_reference": { + "name": "extra_text_world_formatter", + "value": "" + } + }, + "help_text_world_formatter": { + "template_reference": { + "name": "help_text_world_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_world_formatter": { + "template_reference": { + "name": "screen_name_world_formatter", + "value": "" + } + }, + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "telemetry_name": "", + "selectable_in_non_interactive_area": "True", + "selection_obb_size": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "target_selection_priority_by_owner": "none", + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\health_ext" + }, + "can_repair": "True", + "cuttable": "False", + "death_event_name": "Death", + "death_seconds": 4.0, + "delete_when_dead": "True", + "force_attacker_memory": "False", + "hitpoints": 600.0, + "is_invincible": "False", + "is_salvagable_wreck": "False", + "rebuilt_entity": { + "instance_reference": "" + }, + "rebuilt_squad": { + "instance_reference": "" + }, + "rebuilt_use_wreck_owner": "False", + "receive_weapon_cover_modifiers": "False", + "regeneration": 0.0, + "regeneration_disabled": "False", + "remove_from_pathfinding_on_death": "True", + "reveal_to_all_on_death": "False", + "ui_can_scuttle": "True", + "target_size": 20.0, + "weapon_priority": -20.0, + "wreck_entity_option": { + "template_reference": { + "name": "wreck_entity_option", + "value": "options\\none" + } + }, + "armor_type": "None", + "armor_layout_option": { + "template_reference": { + "name": "armor_layout_option", + "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" + }, + "armor": 10.0 + }, + "allegiance_override": "none", + "not_default_attackable": "False", + "armor_scaler_by_damage_type": { + "True Damage": 1.0, + "flame": 1.0, + "ballistic": 1.0, + "explosive": 1.0 + }, + "self_destruct_action_tree": { + "template_reference": { + "name": "self_destruct_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "rebuilt_entity_action_tree": { + "template_reference": { + "name": "rebuilt_entity_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_received_damage_action_tree": { + "template_reference": { + "name": "on_received_damage_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "death_action_tree": "", + "can_be_damaged_by_ally": "False", + "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", + "on_reach_max_health_entity_state_tree_ref": "", + "restore_hook_offsets": [], + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\construction_ext" + }, + "automatic_fit_on_placement": "True", + "cancel_refund_percentage": 100.0, + "construction_state_name": "ability_construction_state", + "construction_transition_time": 15.0, + "force_construction": "False", + "max_engineers": 0.0, + "on_construction_squad": { + "instance_reference": "" + }, + "orientation": 0.0, + "placement_type": "tp_structure", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "True", + "random_rotation": "False", + "replace_ghost_distance": 5.0, + "self_construct": "False", + "field_placement_info": { + "border_entity": { + "instance_reference": "" + }, + "replace_entity": { + "instance_reference": "" + }, + "replace_count": 0.0, + "replace_retry_distance": 0.0 + }, + "placement_valid": { + "instance_reference": "ui_rectangle/construction_placement_valid" + }, + "placement_invalid": { + "instance_reference": "ui_rectangle/construction_placement_invalid" + }, + "ui_range": { + "instance_reference": "" + }, + "ui_range_radius": 15.0, + "ui_setfacing": { + "instance_reference": "" + }, + "query_weapon_for_range_ui": "True", + "squad_ignore_pathfinding": "False", + "placement_requirements": { + "must_be_in_line_of_sight": "False", + "must_not_be_in_walkable_surfaces": "False", + "must_be_on_strategic_point": "False", + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_in_territory" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11219005" + } + }, + "in_supply": "True", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" + } + } + ], "spacing_distance": 0.0, "skip_impass_checks_and_ignore_immovable_entities": "False", "state_tree_conditions": "", @@ -310338,7 +316072,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -310360,7 +316095,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -310797,7 +316533,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -311155,7 +316892,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -311215,7 +316954,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -311425,7 +317172,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -311438,7 +317186,8 @@ "detonate_radius": 10.0, "initial_delay_seconds": 2.5, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -311471,7 +317220,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -311492,7 +317242,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -311564,7 +317316,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -311922,7 +317675,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -311982,7 +317737,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -312192,7 +317955,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -312205,7 +317969,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -312238,7 +318003,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -312259,7 +318025,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -312752,7 +318520,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -312962,7 +318738,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -312988,7 +318765,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -313010,7 +318788,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -313534,7 +319313,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -313744,7 +319531,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -313770,7 +319558,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -313792,7 +319581,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -314306,7 +320096,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -314516,7 +320314,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -314542,7 +320341,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -314564,7 +320364,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -314770,7 +320571,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -315017,7 +320818,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -315285,7 +321087,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -315307,7 +321110,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -315368,6 +321172,41 @@ "ui_show_most_progressed_weapon_reload": "False" } }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } + }, { "exts": { "template_reference": { @@ -315532,7 +321371,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -315779,7 +321618,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -316047,7 +321887,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -316069,7 +321910,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -316130,6 +321972,41 @@ "ui_show_most_progressed_weapon_reload": "False" } }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } + }, { "exts": { "template_reference": { @@ -316534,7 +322411,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -316748,7 +322626,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -316781,7 +322667,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -316803,7 +322690,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } } ], @@ -317356,7 +323244,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -317443,7 +323331,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -317496,11 +323384,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -317515,8 +323403,8 @@ "selection_grouping_ledger_key": "", "debug_text": "", "selection_datatemplate": "", - "use_construction_range_on_selection": "False", - "use_combat_range_on_selection": "True", + "use_construction_range_on_selection": "True", + "use_combat_range_on_selection": "False", "is_armoured": "False", "decorator_data_template": "", "ui_combine_type": "intersection", @@ -317527,7 +323415,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -317652,7 +323540,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -317688,7 +323576,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -318415,7 +324304,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -318433,9 +324323,12 @@ }, { "unit_type": "tank_trap" + }, + { + "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -318460,7 +324353,7 @@ }, "automatic_fit_on_placement": "True", "cancel_refund_percentage": 100.0, - "construction_state_name": "blowtorch_state", + "construction_state_name": "Shovel_digin_State", "construction_transition_time": 1.36667, "force_construction": "False", "max_engineers": 0.0, @@ -318471,7 +324364,7 @@ "placement_type": "tp_fence", "prefer_spots_on_side_with_leader": "False", "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -318577,7 +324470,7 @@ "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 60.0, + "started_and_inactive_max_duration_seconds": 15.0, "started_and_inactive_max_distance_from_builders": 25.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" @@ -318638,8 +324531,8 @@ } }, "selection_name": "building", - "selection_scale": 0.0, - "selection_type": "targettable", + "selection_scale": 1.0, + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -318692,11 +324585,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, - "icon_name": "common/buildings/icons/tank_trap_us", + "decorator_height": 4.0, + "icon_name": "common/buildings/icons/tank_trap_uk", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_uk_tank_traps_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -318723,7 +324616,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/tank_trap_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -319168,7 +325061,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -319525,7 +325419,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -319547,7 +325442,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -319917,7 +325813,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -319954,7 +325851,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -319976,7 +325874,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -320871,7 +326770,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -320908,7 +326808,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -320930,7 +326831,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -321980,7 +327882,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -322067,7 +327970,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -322089,7 +327993,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -322733,7 +328638,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -322770,7 +328676,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -322792,7 +328699,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -323543,7 +329451,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -323580,7 +329489,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -323602,7 +329512,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -324591,7 +330502,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -324603,7 +330515,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -324625,7 +330538,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -324917,7 +330831,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -325127,7 +331043,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -325202,7 +331119,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -325224,7 +331142,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -325341,7 +331260,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -325848,7 +331775,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -325860,7 +331788,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -325882,7 +331811,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -326197,7 +332127,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -328432,7 +334370,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -328642,7 +334582,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -328654,7 +334595,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -328676,7 +334618,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -328793,7 +334736,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -330394,9 +336345,9 @@ "value": "11260381" } }, - "selection_name": "", + "selection_name": "building", "selection_scale": 1.0, - "selection_type": "single_squad_select", + "selection_type": "multi_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -330555,7 +336506,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -330765,7 +336718,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -330840,7 +336794,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -330862,7 +336817,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -330982,7 +336938,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -332883,7 +338847,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -332997,7 +338962,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -333019,7 +338985,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -333328,7 +339295,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -333806,7 +339781,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -333920,7 +339896,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -333942,7 +339919,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -334251,7 +340229,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -334615,7 +340601,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -334729,7 +340716,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -334751,7 +340739,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -335057,7 +341046,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -335478,7 +341475,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -335592,7 +341590,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -335614,7 +341613,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -335920,7 +341920,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -336227,7 +342235,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -336345,7 +342354,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -336367,7 +342377,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -336673,7 +342684,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -336980,7 +342999,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -337098,7 +343118,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -337120,7 +343141,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -337426,7 +343448,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -337733,7 +343763,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -337851,7 +343882,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -337873,7 +343905,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -338179,7 +344212,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -338486,7 +344527,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -338600,7 +344642,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -338622,7 +344665,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -338928,7 +344972,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -339235,7 +345287,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -339349,7 +345402,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -339371,7 +345425,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -339677,7 +345732,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -339984,7 +346047,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -340098,7 +346162,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -340120,7 +346185,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -340426,7 +346492,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -340733,7 +346807,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -340847,7 +346922,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -340869,7 +346945,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -341175,7 +347252,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -341482,7 +347567,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -341600,7 +347686,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -341622,7 +347709,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -341928,7 +348016,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -342235,7 +348331,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -342353,7 +348450,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -342375,7 +348473,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -342681,7 +348780,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -342988,7 +349095,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -343106,7 +349214,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -343128,7 +349237,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -343434,7 +349544,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -343741,7 +349859,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -343855,7 +349974,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -343877,7 +349997,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -344183,7 +350304,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -344490,7 +350619,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -344604,7 +350734,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -344626,7 +350757,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -344932,7 +351064,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -345239,7 +351379,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -345357,7 +351498,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -345379,7 +351521,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -345685,7 +351828,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -346106,7 +352257,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -346220,7 +352372,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -346242,7 +352395,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -346548,7 +352702,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -346912,7 +353074,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -347026,7 +353189,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -347048,7 +353212,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -347354,7 +353519,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -347889,7 +354062,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -348003,7 +354177,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -348025,7 +354200,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -348334,7 +354510,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -348641,7 +354825,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -348755,7 +354940,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -348777,7 +354963,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -349083,7 +355270,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -349332,7 +355527,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -349446,7 +355642,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -349468,7 +355665,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -349774,7 +355972,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -350432,7 +356638,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -350546,7 +356753,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -350568,7 +356776,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -350874,7 +357083,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -351352,7 +357569,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -351466,7 +357684,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -351488,7 +357707,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -351800,7 +358020,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -352426,7 +358654,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -352540,7 +358769,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -352562,7 +358792,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -352868,7 +359099,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -353175,7 +359414,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -353289,7 +359529,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -353311,7 +359552,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -353620,7 +359862,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -354212,7 +360462,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -354326,7 +360577,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -354348,7 +360600,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -354657,7 +360910,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -354966,7 +361227,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -355076,7 +361338,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -355098,7 +361361,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -355404,7 +361668,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -355447,7 +361719,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -356081,7 +362354,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -356299,7 +362574,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -356390,6 +362666,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 1.0 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -356402,7 +362685,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -356423,7 +362707,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -356735,7 +363021,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -357355,7 +363649,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -357446,6 +363741,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.8 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -357458,7 +363760,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -357479,7 +363782,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -357791,7 +364096,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -358468,7 +364781,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -358578,7 +364892,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -358600,7 +364915,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -358909,7 +365225,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -359626,7 +365950,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -359736,7 +366061,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -359758,7 +366084,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -360067,7 +366394,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -360727,7 +367062,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -360818,6 +367154,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.8 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -360830,7 +367173,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -360851,7 +367195,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -361163,7 +367509,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -361750,7 +368104,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -361860,7 +368215,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -361882,7 +368238,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -362191,7 +368548,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -362234,7 +368599,8 @@ }, "descent_speed": 4.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -362782,7 +369148,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -362819,7 +369186,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -362841,7 +369209,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -363385,7 +369754,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -364537,7 +370914,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -364574,7 +370952,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -364596,7 +370975,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -365140,7 +371520,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -366422,7 +372810,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -366459,7 +372848,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -366481,7 +372871,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -367304,7 +373695,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -367550,13 +373949,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 3.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.0, @@ -367633,9 +374032,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 2.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -367746,7 +374147,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -367783,7 +374185,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -367805,7 +374208,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -368504,7 +374908,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -368660,13 +375072,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -368743,10 +375155,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -368857,7 +375270,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -368894,7 +375308,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -368916,7 +375331,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -369618,7 +376034,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -369774,13 +376198,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -369857,9 +376281,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -369970,7 +376396,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -370007,7 +376434,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -370029,7 +376457,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -370728,7 +377157,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -370884,13 +377321,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -370967,10 +377404,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -371081,7 +377519,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -371118,7 +377557,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -371140,7 +377580,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -371842,7 +378283,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -371998,13 +378447,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -372081,10 +378530,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -372195,7 +378645,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -372232,7 +378683,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -372254,7 +378706,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -372953,7 +379406,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -373199,13 +379660,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -373282,10 +379743,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -373396,7 +379858,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -373433,7 +379896,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -373455,7 +379919,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -374081,7 +380546,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -374382,13 +380855,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -374465,9 +380938,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -374578,7 +381053,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -374615,7 +381091,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -374637,7 +381114,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -375184,7 +381662,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -375905,7 +382391,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -376016,7 +382504,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -376053,7 +382542,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -376075,7 +382565,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -376631,7 +383122,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -376877,13 +383376,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -376960,9 +383459,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -377073,7 +383574,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -377110,7 +383612,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -377132,7 +383635,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -377618,7 +384122,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -378007,7 +384519,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -378123,7 +384636,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -378160,7 +384674,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -378182,7 +384697,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -378671,7 +385187,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -379402,7 +385926,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -379518,7 +386043,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -379555,7 +386081,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -379577,7 +386104,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -380118,7 +386646,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -380661,7 +387197,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -380698,7 +387235,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -380720,7 +387258,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -381279,7 +387818,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -382023,7 +388570,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -382060,7 +388608,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -382082,7 +388631,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -382571,7 +389121,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -383800,7 +390358,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -383916,7 +390475,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -383953,7 +390513,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -383975,7 +390536,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -384516,7 +391078,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -384903,7 +391473,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -384940,7 +391511,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -384962,7 +391534,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -385591,7 +392164,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -385876,7 +392457,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -385913,7 +392495,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -385935,7 +392518,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -386485,7 +393069,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -386997,7 +393589,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -387113,7 +393706,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -387150,7 +393744,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -387172,7 +393767,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -387853,7 +394449,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -388278,7 +394882,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -388315,7 +394920,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -388337,7 +394943,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -389018,7 +395625,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -389277,7 +395892,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -389314,7 +395930,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -389336,7 +395953,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -389941,7 +396559,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -390267,7 +396893,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -390304,7 +396931,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -390326,7 +396954,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -391083,7 +397712,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -391341,7 +397978,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -391452,7 +398091,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -391489,7 +398129,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -391511,7 +398152,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -392210,7 +398852,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -392366,13 +399016,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -392449,9 +399099,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -392562,7 +399214,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -392599,7 +399252,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -392621,7 +399275,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -393110,7 +399765,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -394339,7 +401002,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -394455,7 +401119,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -394492,7 +401157,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -394514,7 +401180,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -395343,7 +402010,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -395787,13 +402462,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -395870,9 +402545,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -395983,7 +402660,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -396020,7 +402698,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -396042,7 +402721,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -396823,7 +403503,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -397553,7 +404241,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -397590,7 +404279,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -397612,7 +404302,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -398393,7 +405084,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -398983,7 +405682,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -399020,7 +405720,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -399042,7 +405743,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -399823,7 +406525,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -400413,7 +407123,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -400450,7 +407161,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -400472,7 +407184,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -401174,7 +407887,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -401459,7 +408180,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -401496,7 +408218,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -401518,7 +408241,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -402220,7 +408944,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -402563,7 +409295,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -402681,7 +409414,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -402703,7 +409437,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -403009,7 +409744,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -403258,7 +410001,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -403376,7 +410120,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -403398,7 +410143,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -403704,7 +410450,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -403953,7 +410707,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -404071,7 +410826,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -404093,7 +410849,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -404399,7 +411156,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -404648,7 +411413,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -404766,7 +411532,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -404788,7 +411555,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -405094,7 +411862,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -405343,7 +412119,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -405461,7 +412238,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -405483,7 +412261,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -405789,7 +412568,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -406038,7 +412825,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -406156,7 +412944,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -406178,7 +412967,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -406484,7 +413274,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -406733,7 +413531,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -406851,7 +413650,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -406873,7 +413673,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -407179,7 +413980,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -407428,7 +414237,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -407546,7 +414356,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -407568,7 +414379,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -407874,7 +414686,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -408123,7 +414943,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -408241,7 +415062,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -408263,7 +415085,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -408569,7 +415392,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -409519,7 +416350,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -409807,7 +416639,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -410095,7 +416928,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -412302,7 +419136,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -415902,7 +422738,8 @@ "z": 3.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -417706,7 +424543,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -418509,7 +425347,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -419249,7 +426088,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -421960,7 +428800,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -422050,7 +428891,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -422072,7 +428914,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -423177,7 +430020,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -423340,7 +430184,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -423362,7 +430207,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -423818,7 +430664,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -423908,7 +430755,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -423930,7 +430778,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -425716,7 +432565,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -426053,7 +432903,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -426075,7 +432926,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -426357,7 +433209,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -426604,7 +433456,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -426872,7 +433725,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -426894,7 +433748,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -426955,6 +433810,41 @@ "ui_show_most_progressed_weapon_reload": "False" } }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } + }, { "exts": { "template_reference": { @@ -427355,7 +434245,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -427712,7 +434603,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -427734,7 +434626,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -427994,183 +434887,997 @@ "must_be_in_line_of_sight": "False", "must_not_be_in_walkable_surfaces": "False", "must_be_on_strategic_point": "False", - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_near_entity" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11263207" - } - }, - "near_entity_requirement": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "resource_point", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "victory_point", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "ownership_type": "ally" - } - } - ], - "area_option": { - "template_reference": { - "name": "area_option", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 3.0, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" - }, - "nearby_collision_filter": "all" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_not" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirement_table": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_near_entity" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11262088" - } - }, - "near_entity_requirement": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "tripwire_flare", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - } - ], - "area_option": { - "template_reference": { - "name": "area_option", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 15.0, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" - }, - "nearby_collision_filter": "all" - } - } - ] - } - } - ], + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_near_entity" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11263207" + } + }, + "near_entity_requirement": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "resource_point", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_unit_type" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "unit_type": "victory_point", + "qualify_option": { + "template_reference": { + "name": "qualify_option", + "value": "options\\none" + } + }, + "search_load_out": "False" + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_ownership" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ownership_type": "ally" + } + } + ], + "area_option": { + "template_reference": { + "name": "area_option", + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 3.0, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" + }, + "nearby_collision_filter": "all" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_not" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": 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"ui_rectangle/construction_placement_invalid" + }, + "ui_range": { + "instance_reference": "" + }, + "ui_range_radius": 0.0, + "ui_setfacing": { + "instance_reference": "" + }, + "query_weapon_for_range_ui": "True", + "squad_ignore_pathfinding": "False", + "placement_requirements": { + "must_be_in_line_of_sight": "False", + "must_not_be_in_walkable_surfaces": "False", + "must_be_on_strategic_point": "False", + "requirements": [], "spacing_distance": 0.0, "skip_impass_checks_and_ignore_immovable_entities": "False", "state_tree_conditions": "", @@ -428204,7 +435911,7 @@ "right": "None" } }, - "facing_surface_normal": "False", + "facing_surface_normal": "True", "fixed_rotation_impass_avoidance": { "minimum_search_radius_cells": 5.0, "use_impass_avoidance": "False" @@ -428213,7 +435920,7 @@ "on_construction_complete_entity_state_tree_ref": "", "on_construction_complete_physical_state_tree_ref": "", "on_construction_complete_squad_state_tree_ref": "", - "on_construction_plan_complete_global_state_tree_ref": "tripwire_flare_africa_uk\\add_upgrade_to_territory", + "on_construction_plan_complete_global_state_tree_ref": "", "while_construction_complete_entity_state_tree_ref": "", "while_construction_complete_physical_state_tree_ref": "" }, @@ -428244,8 +435951,8 @@ "placement_weapon": { "instance_reference": "" }, - "started_and_inactive_max_duration_seconds": 0.0, - "started_and_inactive_max_distance_from_builders": 0.0, + "started_and_inactive_max_duration_seconds": 15.0, + "started_and_inactive_max_distance_from_builders": 25.0, "too_light_to_destroy_built_over_entities": "True", "default_facing_mode": "towards_enemy_base" } @@ -428279,7 +435986,7 @@ "value": "11262672" } }, - "selection_name": "building", + "selection_name": "mine", "selection_scale": 1.0, "selection_type": "single_entity_select", "tooltip_txt": { @@ -428293,7 +436000,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11262693" + "value": "11264881" } }, "extra_text": { @@ -428339,8 +436046,8 @@ "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", - "targeting_and_bandbox_selection_priority": "high", - "selection_method": "obb", + "targeting_and_bandbox_selection_priority": "lowest", + "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { "x": 0.0, "y": 0.0 @@ -428459,7 +436166,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "low" + "bandbox_selection_priority_override": "" } }, { @@ -428519,7 +436226,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -428568,7 +436283,7 @@ "game_object_attachment_type": "scenegraph" }, "ebp": { - "instance_reference": "ebps/races/american/weapons/explosive_weapons/mine/w_mine_engineer_us" + "instance_reference": "ebps/races/british_africa/weapons/explosive_weapons/mine/w_tripwire_flare_africa_uk" }, "attachment_flags": { "sim_only": "False", @@ -428664,7 +436379,7 @@ "delete_when_dead": "True", "force_attacker_memory": "False", "hitpoints": 20.0, - "is_invincible": "True", + "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { "instance_reference": "" @@ -428693,15 +436408,15 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 1000.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", "armor_scaler_by_damage_type": { - "True Damage": -1.0, - "flame": -1.0, - "ballistic": -1.0, - "explosive": -1.0 + "True Damage": 1.0, + "flame": 1.0, + "ballistic": 1.0, + "explosive": 1.0 }, "self_destruct_action_tree": { "template_reference": { @@ -428729,7 +436444,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -428739,11 +436455,11 @@ "value": "ebpextensions\\mine_ext" }, "defuse_seconds": 2.0, - "detonate_radius": 0.0, + "detonate_radius": 3.5, "initial_delay_seconds": 2.5, - "trigger_type": "infantry", + "trigger_type": "", "detonate_on_death": "True", - "accept_target_conditions": "" + "accept_target_conditions": "weapon_queries\\global_library\\mine_target_query" } }, { @@ -428755,7 +436471,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -428777,7 +436494,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -428814,14 +436532,14 @@ "name": "on_detonate_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "tripwire_flare_africa_uk\\mine_variant\\root" }, "on_absorbed_action_tree": { "template_reference": { "name": "on_absorbed_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "tripwire_flare_africa_uk\\mine_variant\\root" }, "can_hit_targets_outside_interactive_area": "False" } @@ -428865,7 +436583,7 @@ } } ], - "pbgid": 2152259.0, + "pbgid": 2163418.0, "parent_pbg": { "instance_reference": "ebps/races/common/buildings/defensive/mine_parent" } @@ -429083,7 +436801,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -429120,7 +436839,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -429142,7 +436862,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -430093,7 +437814,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -430130,7 +437852,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -430152,7 +437875,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -430900,7 +438624,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -430937,7 +438662,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -430959,7 +438685,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -431710,7 +439437,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -431747,7 +439475,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -431769,7 +439498,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -432519,7 +440249,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -432531,7 +440262,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -432553,7 +440285,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -433333,7 +441066,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -433345,7 +441079,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -433367,7 +441102,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -433685,7 +441421,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -435880,7 +443624,7 @@ "delete_when_dead": "True", "force_attacker_memory": "False", "hitpoints": 350.0, - "is_invincible": "False", + "is_invincible": "True", "is_salvagable_wreck": "False", "rebuilt_entity": { "instance_reference": "" @@ -435936,7 +443680,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -436011,7 +443756,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -436033,7 +443779,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -436150,7 +443897,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -436592,7 +444347,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 10.0 + "armor": 15.0 }, "can_repair": "True", "cuttable": "False", @@ -436657,7 +444412,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -436671,7 +444427,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -436691,7 +444448,8 @@ }, "blockers_check_bounding_box": "True", "camouflage_detection_enabled": "True", - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -436963,9 +444721,9 @@ "action": 0.0, "command": 0.0, "popcap": 0.0, - "fuel": 35.0, + "fuel": 25.0, "munition": 0.0, - "manpower": 260.0, + "manpower": 200.0, "requisition": 0.0, "ultimate": 0.0 }, @@ -437009,7 +444767,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -437094,7 +444860,7 @@ "name": "exts", "value": "ebpextensions\\population_ext" }, - "personnel_pop": 6.0, + "personnel_pop": 5.0, "upkeep_per_pop_per_minute_override": { "manpower": 1.25, "action": 0.0, @@ -439509,7 +447275,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -439521,7 +447288,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -439543,7 +447311,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -439660,7 +447429,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -441248,7 +449025,7 @@ "value": "11260381" } }, - "selection_type": "single_entity_select", + "selection_type": "multi_entity_select", "brief_text": { "locstring": { "name": "brief_text", @@ -441291,7 +449068,7 @@ "minimap_teamcolor": "False", "overlay_name": "", "reveal_for_decryption": "False", - "selection_name": "", + "selection_name": "building", "selection_scale": 1.0, "tooltip_txt": { "locstring": { @@ -441634,7 +449411,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -441646,7 +449424,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -441668,7 +449447,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -441788,7 +449568,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -443809,7 +451597,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -443923,7 +451712,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -443945,7 +451735,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -444251,7 +452042,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -444729,7 +452528,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -444843,7 +452643,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -444865,7 +452666,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -445174,7 +452976,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -445595,7 +453405,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -445709,7 +453520,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -445731,7 +453543,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -446037,7 +453850,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -446401,7 +454222,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -446515,7 +454337,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -446537,7 +454360,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -446843,7 +454667,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -447150,7 +454982,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -447268,7 +455101,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -447290,7 +455124,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -447596,7 +455431,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -447903,7 +455746,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -448021,7 +455865,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -448043,7 +455888,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -448349,7 +456195,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -448656,7 +456510,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -448774,7 +456629,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -448796,7 +456652,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -449102,7 +456959,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -449409,7 +457274,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -449527,7 +457393,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -449549,7 +457416,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -449855,7 +457723,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -450162,7 +458038,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -450280,7 +458157,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -450302,7 +458180,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -450608,7 +458487,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -450915,7 +458802,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -451029,7 +458917,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -451051,7 +458940,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -451357,7 +459247,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -451664,7 +459562,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -451778,7 +459677,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -451800,7 +459700,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -452106,7 +460007,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -452413,7 +460322,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -452527,7 +460437,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -452549,7 +460460,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -452855,7 +460767,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -453162,7 +461082,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -453276,7 +461197,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -453298,7 +461220,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -453604,7 +461527,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -453911,7 +461842,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -454029,7 +461961,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -454051,7 +461984,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -454357,7 +462291,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -454664,7 +462606,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -454778,7 +462721,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -454800,7 +462744,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -455106,7 +463051,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -455413,7 +463366,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -455531,7 +463485,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -455553,7 +463508,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -455859,7 +463815,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -456166,7 +464130,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -456280,7 +464245,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -456302,7 +464268,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -456608,7 +464575,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -456915,7 +464890,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -457029,7 +465005,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -457051,7 +465028,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -457357,7 +465335,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -457664,7 +465650,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -457782,7 +465769,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -457804,7 +465792,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -458110,7 +466099,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -458417,7 +466414,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -458531,7 +466529,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -458553,7 +466552,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -458859,7 +466859,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -459223,7 +467231,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -459337,7 +467346,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -459359,7 +467369,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -459665,7 +467676,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -460029,7 +468048,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -460143,7 +468163,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -460165,7 +468186,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -460471,7 +468493,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -461006,7 +469036,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -461120,7 +469151,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -461142,7 +469174,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -461448,7 +469481,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -461755,7 +469796,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -461869,7 +469911,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -461891,7 +469934,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -462197,7 +470241,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -462446,7 +470498,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -462560,7 +470613,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -462582,7 +470636,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -462888,7 +470943,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -463546,7 +471609,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -463660,7 +471724,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -463682,7 +471747,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -463988,7 +472054,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -464343,7 +472417,7 @@ "death_seconds": 0.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 85.0, + "hitpoints": 95.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -464409,7 +472483,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -464523,7 +472598,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -464545,7 +472621,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -464851,7 +472928,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -465477,7 +473562,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -465591,7 +473677,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -465613,7 +473700,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -465919,7 +474007,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -466226,7 +474322,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -466340,7 +474437,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -466362,7 +474460,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -466668,7 +474767,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -467260,7 +475367,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -467374,7 +475482,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -467396,7 +475505,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -467702,7 +475812,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -468066,7 +476184,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -468180,7 +476299,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -468202,7 +476322,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -468508,7 +476629,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -468826,7 +476955,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -468936,7 +477066,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -468958,7 +477089,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -469267,7 +477399,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -469310,7 +477450,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -469958,7 +478099,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -470049,6 +478191,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 1.0 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -470061,7 +478210,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -470082,7 +478232,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -470394,7 +478546,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -471071,7 +479231,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -471181,7 +479342,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -471203,7 +479365,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -471512,7 +479675,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -472229,7 +480400,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -472339,7 +480511,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -472361,7 +480534,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -472670,7 +480844,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -473387,7 +481569,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -473497,7 +481680,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -473519,7 +481703,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -473828,7 +482013,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -474488,7 +482681,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -474598,7 +482792,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -474620,7 +482815,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -474932,7 +483128,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -475519,7 +483723,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -475629,7 +483834,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -475651,7 +483857,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -475960,7 +484167,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -476003,7 +484218,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -476551,7 +484767,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -476588,7 +484805,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -476610,7 +484828,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -477154,7 +485373,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -478290,7 +486517,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -478327,7 +486555,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -478349,7 +486578,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -478835,7 +487065,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -479223,7 +487461,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -479355,7 +487595,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -479392,7 +487633,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -479414,7 +487656,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -479958,7 +488201,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -481071,7 +489322,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -481108,7 +489360,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -481130,7 +489383,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -481953,7 +490207,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -482199,13 +490461,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -482282,10 +490544,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -482396,7 +490659,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -482433,7 +490697,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -482455,7 +490720,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -483154,7 +491420,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -483310,13 +491584,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -483393,10 +491667,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -483467,7 +491742,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_front_rear_side" }, - "front_armor": 300.0, + "front_armor": 340.0, "rear_armor": 150.0, "side_armor": 225.0, "rear_damage_multiplier": 1.0, @@ -483507,7 +491782,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -483544,7 +491820,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -483566,7 +491843,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -484265,7 +492543,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -484421,13 +492707,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -484504,10 +492790,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -484618,7 +492905,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -484655,7 +492943,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -484677,7 +492966,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -485379,7 +493669,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -485535,13 +493833,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -485618,10 +493916,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -485732,7 +494031,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -485769,7 +494069,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -485791,7 +494092,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -486490,7 +494792,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -486696,9 +495006,9 @@ "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 1.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 12.0, "num_squad_slots": 4.0, "percent_unload_on_death": 0.0, @@ -486750,10 +495060,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 2.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -486905,7 +495216,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -486942,7 +495254,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -486964,7 +495277,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -487663,7 +495977,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -487819,13 +496141,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -487902,10 +496224,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -488016,7 +496339,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -488053,7 +496377,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -488075,7 +496400,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -488393,7 +496719,7 @@ "speed_levels": { "speed_level_0": 2.0, "speed_level_1": 4.0, - "speed_level_2": 6.7, + "speed_level_2": 6.85, "speed_level_3": 7.0, "speed_level_4": 8.0 }, @@ -488407,8 +496733,8 @@ }, "speed_scaling_table": { "min_speed": 0.0, - "default_speed": 6.7, - "max_speed": 6.7, + "default_speed": 6.85, + "max_speed": 6.85, "reverse_max_speed": 0.0 }, "snap_to_surface_type": "GroundOrWalkable", @@ -488725,7 +497051,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -488971,13 +497305,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -489054,9 +497388,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -489167,7 +497503,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -489204,7 +497541,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -489226,7 +497564,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -489773,7 +498112,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -490413,9 +498760,9 @@ "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 1.0, + "load_seconds": 0.75, "max_load_seconds": 1.0, - "min_hold_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -490492,9 +498839,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "True", "count_units_in_units": "True", - "unload_seconds_total": 2.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -490605,7 +498954,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -490642,7 +498992,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -490664,7 +499015,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -490982,7 +499334,7 @@ "speed_levels": { "speed_level_0": 2.0, "speed_level_1": 4.0, - "speed_level_2": 6.7, + "speed_level_2": 6.85, "speed_level_3": 7.0, "speed_level_4": 8.0 }, @@ -490996,8 +499348,8 @@ }, "speed_scaling_table": { "min_speed": 0.0, - "default_speed": 6.7, - "max_speed": 6.7, + "default_speed": 6.85, + "max_speed": 6.85, "reverse_max_speed": 0.0 }, "snap_to_surface_type": "GroundOrWalkable", @@ -491278,7 +499630,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -491524,13 +499884,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -491607,9 +499967,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -491720,7 +500082,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -491757,7 +500120,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -491779,7 +500143,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -492268,7 +500633,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -492999,7 +501372,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -493115,7 +501489,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -493152,7 +501527,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -493174,7 +501550,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -493660,7 +502037,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -494048,7 +502433,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -494164,7 +502551,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -494201,7 +502589,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -494223,7 +502612,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -494712,7 +503102,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -495443,7 +503841,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -495559,7 +503958,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -495596,7 +503996,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -495618,7 +504019,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -496159,7 +504561,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -497026,7 +505436,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -497063,7 +505474,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -497085,7 +505497,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -497580,7 +505993,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -498311,7 +506732,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -498515,7 +506937,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -498552,7 +506975,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -498574,7 +506998,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -499130,7 +507555,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -499532,7 +507965,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -499569,7 +508003,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -499591,7 +508026,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -499852,7 +508288,7 @@ "name": "exts", "value": "ebpextensions\\moving_ext" }, - "acceleration": 7.0, + "acceleration": 4.75, "deceleration": 8.0, "high_path_look_ahead_max_dist": 35.0, "orient_to_terrain": "True", @@ -499903,7 +508339,7 @@ "speed_levels": { "speed_level_0": 0.0, "speed_level_1": 2.0, - "speed_level_2": 8.5, + "speed_level_2": 8.4, "speed_level_3": 10.0, "speed_level_4": 12.0 }, @@ -499917,8 +508353,8 @@ }, "speed_scaling_table": { "min_speed": 0.0, - "default_speed": 8.5, - "max_speed": 8.5, + "default_speed": 8.4, + "max_speed": 8.4, "reverse_max_speed": 0.0 }, "snap_to_surface_type": "GroundOrWalkable", @@ -500129,7 +508565,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -500817,7 +509261,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -500854,7 +509299,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -500876,7 +509322,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -501581,7 +510028,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -501871,7 +510326,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -502114,7 +510571,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -502151,7 +510609,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -502173,7 +510632,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -502878,7 +511338,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -503163,7 +511631,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -503200,7 +511669,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -503222,7 +511692,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -503903,7 +512374,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -504162,7 +512641,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -504199,7 +512679,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -504221,7 +512702,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -504826,7 +513308,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -505152,7 +513642,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -505189,7 +513680,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -505211,7 +513703,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -505461,7 +513954,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "medium" + "bandbox_selection_priority_override": "" } }, { @@ -505567,11 +514060,11 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 71.0, + "direct_path_look_ahead_max_dist": 20.0, "start_move_speed_option": { "template_reference": { "name": "start_move_speed_option", - "value": "options\\ebpextensions\\movingext\\start_move_speed_option" + "value": "options\\none" }, "speed": "speed", "max_frame_ticks_from_stopped": 2.0, @@ -505843,7 +514336,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -506098,7 +514599,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -506349,7 +514851,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -506386,7 +514889,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -506408,7 +514912,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -507034,7 +515539,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -507190,13 +515703,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -507273,10 +515786,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -507387,7 +515901,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -507424,7 +515939,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -507446,7 +515962,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -507935,7 +516452,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -508666,7 +517191,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -508798,7 +517324,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -508835,7 +517362,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -508857,7 +517385,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -509512,7 +518041,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -509894,7 +518431,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -509931,7 +518469,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -509953,7 +518492,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -510779,7 +519319,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -511025,13 +519573,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -511108,9 +519656,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -511221,7 +519771,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -511258,7 +519809,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -511280,7 +519832,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -512058,7 +520611,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -512788,7 +521349,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -512825,7 +521387,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -512847,7 +521410,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -513625,7 +522189,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -514502,7 +523074,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -514620,7 +523193,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -514642,7 +523216,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -514948,7 +523523,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -515197,7 +523780,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -515315,7 +523899,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -515337,7 +523922,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -515643,7 +524229,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -515950,7 +524544,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -516068,7 +524663,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -516090,7 +524686,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -516396,7 +524993,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -516645,7 +525250,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -516763,7 +525369,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -516785,7 +525392,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -517091,7 +525699,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -517340,7 +525956,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -517458,7 +526075,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -517480,7 +526098,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -517786,7 +526405,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -518035,7 +526662,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -518153,7 +526781,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -518175,7 +526804,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -518481,7 +527111,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -518730,7 +527368,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -518848,7 +527487,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -518870,7 +527510,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -519176,7 +527817,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -519425,7 +528074,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -519543,7 +528193,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -519565,7 +528216,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -519871,7 +528523,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -520120,7 +528780,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -520238,7 +528899,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -520260,7 +528922,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -520566,7 +529229,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -520815,7 +529486,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -520933,7 +529605,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -520955,7 +529628,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -521261,7 +529935,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -521510,7 +530192,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -521628,7 +530311,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -521650,7 +530334,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -521956,7 +530641,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -522205,7 +530898,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -522323,7 +531017,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -522345,7 +531040,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -522651,7 +531347,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -523131,7 +531835,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -524697,7 +533402,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -524912,7 +533619,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -525127,7 +533836,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -525342,7 +534053,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -525557,7 +534270,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -525791,7 +534506,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -526006,7 +534723,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -526647,6 +535366,53 @@ "instance_reference": "" } }, + "w_20mm_oerlikon_mount_cwt_airburst_africa_uk": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\weapon_ext" + }, + "weapon": { + "instance_reference": "weapon/british/small_arms/machine_gun/heavy_machine_gun/20mm_oerlikon_mount_cwt_shellburst_uk" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\attachment_child_ext" + }, + "on_attach": { + "template_reference": { + "name": "on_attach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_detach": { + "template_reference": { + "name": "on_detach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "requires_attachment_dynamics": "True", + "tracking_affects_transformation_when_setup": "True", + "rotation_rate_degrees_per_second_signed_dca_key": "", + "output_dca_to_parent": "False", + "dca_vertical_degrees_offset": 0.0, + "horizontal_angle_limits_only_apply_when_setup": "False" + } + } + ], + "pbgid": 2163051.0, + "parent_pbg": { + "instance_reference": "" + } + }, "w_20mm_oerlikon_mount_supressing_fire_cwt_africa_uk": { "extensions": [ { @@ -527381,7 +536147,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -528184,7 +536951,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -529260,6 +538028,813 @@ } }, "defensive": { + "demolition_charge_parent": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\line_of_sight_ext" + }, + "blocking_box": { + "x": 0.01, + "y": 0.01, + "z": 0.01 + }, + "is_shot_blocking": "False", + "use_blocking_box": "False", + "reveal_center_when_outside_is_visible": "True", + "does_block_line_of_sight": "Never", + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\type_ext" + }, + "weapon_targeting": "manual_only", + "intersection_testing": "False", + "unit_type_list": [ + { + "unit_type": "demolition_charge" + }, + { + "unit_type": "defence_building" + } + ], + "race_type_list": [], + "attack_target_restriction_on_attacker": [], + "attack_target_restriction_on_victim": [], + "weapon_category_targeting_filter": { + "1melee": "True", + "2ranged": "True", + "3siege": "True", + "4charge": "True", + "5brace": "True", + "6auto_ability_cast": "True", + "7single_cast_ability": "True", + "8dummy": "True" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\construction_ext" + }, + "automatic_fit_on_placement": "True", + "cancel_refund_percentage": 100.0, + "construction_state_name": "Mine_Lay_State", + "construction_transition_time": 1.36666, + "force_construction": "False", + "max_engineers": 1.0, + "on_construction_squad": { + "instance_reference": "" + }, + "orientation": 0.0, + "placement_type": "tp_fence", + "prefer_spots_on_side_with_leader": "False", + "query_abilities_for_range_ui": "False", + "random_rotation": "False", + "replace_ghost_distance": 5.0, + "self_construct": "False", + "field_placement_info": { + "border_entity": { + "instance_reference": "" + }, + "replace_entity": { + "instance_reference": "" + }, + "replace_count": 0.0, + "replace_retry_distance": 0.0 + }, + "placement_valid": { + "instance_reference": "" + }, + "placement_invalid": { + "instance_reference": "ui_rectangle/construction_placement_invalid" + }, + "ui_range": { + "instance_reference": "ui_reticule/ability_range_default" + }, + 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"on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -529908,7 +539491,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -529934,7 +539518,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -529956,7 +539541,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -530131,7 +539717,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -530378,7 +539964,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -530646,7 +540233,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -530668,7 +540256,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -530728,6 +540317,41 @@ }, "ui_show_most_progressed_weapon_reload": "False" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } } ], "pbgid": 2160350.0, @@ -531118,7 +540742,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -531232,7 +540857,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -531254,7 +540880,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -531560,7 +541187,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -531872,7 +541507,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -531909,7 +541545,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -531931,7 +541568,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -532321,7 +541959,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -532562,7 +542201,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -532599,7 +542239,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -532621,7 +542262,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -533266,7 +542908,8 @@ "count_units_in_units": "True", "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "True" + "has_internal_entrances": "True", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -533597,7 +543240,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -533634,7 +543278,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -533656,7 +543301,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -534301,7 +543947,8 @@ "count_units_in_units": "True", "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "True" + "has_internal_entrances": "True", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -534505,7 +544152,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -534542,7 +544190,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -534564,7 +544213,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -534820,7 +544470,7 @@ }, "target_selection_priority_by_owner": "none", "turn_in_place_distance": 0.0, - "bandbox_selection_priority_override": "medium" + "bandbox_selection_priority_override": "" } }, { @@ -534926,11 +544576,11 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 71.0, + "direct_path_look_ahead_max_dist": 20.0, "start_move_speed_option": { "template_reference": { "name": "start_move_speed_option", - "value": "options\\ebpextensions\\movingext\\start_move_speed_option" + "value": "options\\none" }, "speed": "speed", "max_frame_ticks_from_stopped": 2.0, @@ -535399,7 +545049,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -535928,7 +545586,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -536099,7 +545759,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -536213,7 +545874,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -536235,7 +545897,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + 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"tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -538114,7 +547807,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -538578,7 +548272,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -538917,7 +548619,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -539027,7 +548730,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -539049,7 +548753,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -539358,7 +549063,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -539921,7 +549634,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -539958,7 +549672,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -539980,7 +549695,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -540524,7 +550240,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -541695,7 +551419,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -541813,7 +551538,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -541835,7 +551561,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -542141,7 +551868,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -542665,7 +552400,8 @@ "z": 3.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -543849,7 +553585,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -543861,7 +553598,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ 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-545438,7 +555200,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -545726,7 +555494,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -545738,7 +555507,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -545759,7 +555529,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -545996,7 +555768,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -546101,6 +555874,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -546331,7 +556111,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -546343,7 +556124,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -546364,7 +556146,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -546704,7 +556488,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -546992,7 +556782,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -547004,7 +556795,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -547025,7 +556817,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -547365,7 +557159,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -547653,7 +557453,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -547665,7 +557466,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -547686,7 +557488,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -548026,7 +557830,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -548314,7 +558124,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -548326,7 +558137,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -548347,7 +558159,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -548687,7 +558501,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -548975,7 +558795,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -548987,7 +558808,8 @@ "detect_camouflage": { "tp_global": 75.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -549009,7 +558831,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -549589,7 +559412,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -549601,7 +559425,8 @@ "detect_camouflage": { "tp_global": 50.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -549623,7 +559448,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -550203,7 +560029,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -550215,7 +560042,8 @@ "detect_camouflage": { "tp_global": 105.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 105.0, @@ -550236,7 +560064,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -550576,7 +560406,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -550864,7 +560700,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -550876,7 +560713,8 @@ "detect_camouflage": { "tp_global": 105.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 105.0, @@ -550897,7 +560735,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -551237,7 +561077,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -551525,7 +561371,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -551537,7 +561384,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -551558,7 +561406,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -551898,7 +561748,13 @@ "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 }, - "direct_path_look_ahead_max_dist": 20.0 + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } + } } }, { @@ -552186,7 +562042,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -552198,7 +562055,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -552220,7 +562078,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -552823,7 +562682,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 10.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -552859,7 +562718,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -552879,7 +562739,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -553083,7 +562943,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -553136,11 +562996,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/barbed_wire_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_barbwire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -553310,7 +563170,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 15.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -553346,7 +563206,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -553369,7 +563230,7 @@ "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "True", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -553394,7 +563255,7 @@ }, "automatic_fit_on_placement": "True", "cancel_refund_percentage": 100.0, - "construction_state_name": "sandbag_state", + "construction_state_name": "ability_construction_state", "construction_transition_time": 1.36667, "force_construction": "False", "max_engineers": 8.0, @@ -553626,11 +563487,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/building_reinforced_barbwire", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_west_german_reinforced_barbed_wire_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -553864,7 +563725,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -553954,7 +563816,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -553976,7 +563839,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -555851,7 +565715,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -556209,7 +566074,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -556269,7 +566136,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -556479,7 +566354,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -556492,7 +566368,8 @@ "detonate_radius": 10.0, "initial_delay_seconds": 2.5, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -556525,7 +566402,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -556546,7 +566424,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -556618,7 +566498,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -556976,7 +566857,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -557036,7 +566919,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -557246,7 +567137,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -557259,7 +567151,8 @@ "detonate_radius": 3.0, "initial_delay_seconds": 6.0, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -557292,7 +567185,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -557313,7 +567207,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -557455,7 +567351,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -557545,7 +567442,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -557567,7 +567465,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -557916,7 +567815,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -558325,7 +568225,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -558415,7 +568316,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -558437,7 +568339,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -558786,7 +568689,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -559117,7 +569021,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -559207,7 +569112,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -559229,7 +569135,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -559578,7 +569485,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -559860,6 +569768,27 @@ ], "requirement_statetree": "" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\population_ext" + }, + "medic_pop": 0.0, + "personnel_pop": 2.0, + "upkeep_per_pop_per_minute_override": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 1.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "vehicle_pop": 0.0 + } } ], "pbgid": 2059370.0, @@ -559947,7 +569876,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -560037,7 +569967,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -560059,7 +569990,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -560408,7 +570340,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -560739,7 +570672,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -560829,7 +570763,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -560851,7 +570786,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -561200,7 +571136,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -561787,6 +571724,27 @@ ], "requirement_statetree": "" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\population_ext" + }, + "medic_pop": 0.0, + "personnel_pop": 2.0, + "upkeep_per_pop_per_minute_override": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 1.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "vehicle_pop": 0.0 + } } ], "pbgid": 2059404.0, @@ -561874,7 +571832,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -561964,7 +571923,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -561986,7 +571946,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -562335,7 +572296,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -562930,7 +572892,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -563020,7 +572983,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -563042,7 +573006,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -563391,7 +573356,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -563722,7 +573688,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -563812,7 +573779,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -563834,7 +573802,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -564183,7 +574152,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -564562,7 +574532,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -564652,7 +574623,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -564674,7 +574646,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -565023,7 +574996,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -565466,7 +575440,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -565556,7 +575531,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -565578,7 +575554,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -565927,7 +575904,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -566258,7 +576236,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -566348,7 +576327,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -566370,7 +576350,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -566719,7 +576700,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -567073,7 +577055,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -567163,7 +577146,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -567185,7 +577169,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -567534,7 +577519,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -567936,7 +577922,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -568294,7 +578281,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -568354,7 +578343,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -568564,7 +578561,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -568577,7 +578575,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -568610,7 +578609,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -568631,7 +578631,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -568720,7 +578722,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -568809,7 +578812,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -568899,7 +578903,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -568921,7 +578926,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -569346,7 +579352,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -569591,7 +579598,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -569609,7 +579617,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -569680,7 +579689,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -569701,7 +579711,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -569897,7 +579909,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -570247,7 +580261,9 @@ "count_units_in_units": "True", "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -570506,7 +580522,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -570596,7 +580613,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -570618,7 +580636,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -571158,7 +581177,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -571248,7 +581268,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -571270,7 +581291,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -571619,7 +581641,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -573308,7 +583331,7 @@ "y": 0.01, "z": 0.01 }, - "is_shot_blocking": "False", + "is_shot_blocking": "True", "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "never", @@ -573332,7 +583355,10 @@ "unit_type": "airdropped_reinforcement" }, { - "unit_type": "emplacement" + "unit_type": "emplacement_no_teardown" + }, + { + "unit_type": "bunker" } ], "race_type_list": [], @@ -573405,7 +583431,7 @@ } }, "selection_name": "building", - "selection_scale": 0.9, + "selection_scale": 1.0, "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { @@ -573414,11 +583440,11 @@ } }, "ui_priority": 0.0, - "minimap_icon_scale": 0.6, + "minimap_icon_scale": 0.65, "brief_text": { "locstring": { "name": "brief_text", - "value": "11235828" + "value": "11265104" } }, "extra_text": { @@ -573453,17 +583479,17 @@ "value": "0" } }, - "map_rotation_type_override": "heading", + "map_rotation_type_override": "no_override", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "races/german/buildings/luftwaffee_relay_point_ger", + "icon_name": "races/german/buildings/bunker_observation_ger", "minimap_color": "*", - "minimap_icon": "common/resources/symbols/mm_point_secured", - "symbol_icon_name": "common/resources/symbols/mm_point_secured", + "minimap_icon": "common/units/symbols/building_common_radio_tower_symbol", + "symbol_icon_name": "common/units/symbols/building_common_radio_tower_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "terrain_obb_mesh", "terrain_info_display_offset": { @@ -573490,7 +583516,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "races/german/buildings/luftwaffee_relay_point_ger_portrait", + "portrait_name": "races/german/buildings/bunker_observation_ger_portrait", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -573582,10 +583608,10 @@ "can_repair": "True", "cuttable": "False", "death_event_name": "Death", - "death_seconds": 1.0, + "death_seconds": 4.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 600.0, + "hitpoints": 720.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -573595,14 +583621,14 @@ "instance_reference": "" }, "rebuilt_use_wreck_owner": "False", - "receive_weapon_cover_modifiers": "False", + "receive_weapon_cover_modifiers": "True", "regeneration": 0.0, "regeneration_disabled": "False", "remove_from_pathfinding_on_death": "True", "reveal_to_all_on_death": "False", - "ui_can_scuttle": "False", - "target_size": 22.0, - "weapon_priority": -1000.0, + "ui_can_scuttle": "True", + "target_size": 26.0, + "weapon_priority": -80.0, "wreck_entity_option": { "template_reference": { "name": "wreck_entity_option", @@ -573615,7 +583641,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 3.0 + "armor": 35.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -573651,7 +583677,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -573663,7 +583690,7 @@ "automatic_fit_on_placement": "True", "cancel_refund_percentage": 100.0, "construction_state_name": "Shovel_digin_State", - "construction_transition_time": 1.36667, + "construction_transition_time": 15.0, "force_construction": "False", "max_engineers": 8.0, "on_construction_squad": { @@ -573704,48 +583731,8 @@ "placement_requirements": { "must_be_in_line_of_sight": "False", "must_not_be_in_walkable_surfaces": "False", - "must_be_on_strategic_point": "True", - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_ownership" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "ownership_type": "ally" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_unit_type" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "unit_type": "territory_point", - "qualify_option": { - "template_reference": { - "name": "qualify_option", - "value": "options\\none" - } - }, - "search_load_out": "False" - } - } - ], + "must_be_on_strategic_point": "False", + "requirements": [], "spacing_distance": 0.0, "skip_impass_checks_and_ignore_immovable_entities": "False", "state_tree_conditions": "", @@ -573768,7 +583755,7 @@ }, "min_music_intensity": 0.0, "tooltip_data_template": "", - "placement_set_facing_style": "disabled", + "placement_set_facing_style": "two_clicks", "facing_quadrants": { "search_radius_metres": 0.0, "radius_metres": 0.0, @@ -573785,7 +583772,7 @@ "use_impass_avoidance": "False" }, "on_construction_complete_state_tree_refs": { - "on_construction_complete_entity_state_tree_ref": "", + "on_construction_complete_entity_state_tree_ref": "auto_reinforce\\luftwaffe_relay_point\\auto_enable\\root", "on_construction_complete_physical_state_tree_ref": "", "on_construction_complete_squad_state_tree_ref": "", "on_construction_plan_complete_global_state_tree_ref": "", @@ -573825,55 +583812,6 @@ "default_facing_mode": "towards_enemy_base" } }, - { - "exts": { - "template_reference": { - "name": "exts", - "value": "ebpextensions\\resource_ext" - }, - "default_provided_resource": "", - "resource_provided_per_second": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "total_amount_of_resources": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "resources_divided_by_team_size": "False", - "enable_sector_linked_resourcing": "False", - "auto_generate_resources": "False", - "depleted_action_tree": { - "template_reference": { - "name": "depleted_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "resource_provided_per_turn": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - } - } - }, { "exts": { "template_reference": { @@ -573881,18 +583819,19 @@ "value": "ebpextensions\\sight_ext" }, "detect_camouflage": { - "tp_global": 3.0, + "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, - "reveal_area_on_death_time": 1.5, + "reveal_area_on_death_time": 6.0, "sight_package": { "inner_height": 2.5, "inner_radius": 0.0, "outer_height": 0.0, - "outer_radius": 20.0, + "outer_radius": 35.0, "cone_angle": 360.0, "cone_start_radius": 0.0 }, @@ -573905,7 +583844,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -573914,7 +583854,18 @@ "name": "exts", "value": "ebpextensions\\ability_ext" }, - "abilities": [] + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/auto_reinforce_luftwaffe_relay_point_ger" + } + }, + { + "ability": { + "instance_reference": "abilities/races/german/buildings/luftwaffe_relay_point_dummy_reticule_ger" + } + } + ] } }, { @@ -573937,19 +583888,19 @@ "name": "exts", "value": "ebpextensions\\camouflage_ext" }, - "attack_priority": 5.0, + "attack_priority": 0.0, "camouflage_type": "tp_global", "chain_revealer": "False", - "detection_radius": 15.0, + "detection_radius": 10.0, "must_be_fully_constructed": "True", "permanently_activated": "True", "combat_reset_time": 5.0, "first_strike_shots": 1.0, - "revert_max": 25.0, + "revert_max": 10.0, "revert_multiplier": 2.0, - "revert_time": 6.0, - "revert_time_on_detection": 6.0, - "camouflaged_combat_stance": "attack", + "revert_time": 5.0, + "revert_time_on_detection": 10.0, + "camouflaged_combat_stance": "cease_fire", "camouflage_action_tree": { "template_reference": { "name": "camouflage_action_tree", @@ -573963,7 +583914,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -574036,6 +583995,145 @@ }, "ui_show_most_progressed_weapon_reload": "False" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\audio_ext" + }, + "rtpc_events": [], + "single_select_event": "sfx_ui_buildings_select_bunker", + "music_importance": 0.0, + "combat_importance": 0.0, + "select_audible_to_relation_list": [] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\hold_ext" + }, + "attach_passenger_animator": "False", + "can_attack_occupant": "False", + "despawn_on_load": "False", + "disable_area_effect_on_overflow_slot": "False", + "disable_unload": "False", + "disallow_load_command": "False", + "enable_trigger_abilities_in_hold": "True", + "enable_trigger_attack_in_hold": "False", + "holds_produced_squads": "False", + "keep_abandoned_team_weapon": "False", + "load_seconds": 0.0, + "max_load_seconds": 5.0, + "min_hold_seconds": 0.0, + "num_slots": 1000.0, + "num_squad_slots": 1.0, + "percent_unload_on_death": 0.5, + "revert_ownership": "False", + "scavenge_enabled": "False", + "shared_with_other_same_type_units": "False", + "use_building_target_scan_radius": "True", + "use_crouching_posture": "False", + "on_loading_modifiers": [], + "acceptable_types": [ + { + "acceptable_type": "hold_infantry" + }, + { + "acceptable_type": "hold_heavy_machine_gun" + }, + { + "acceptable_type": "hold_kradschutzen" + } + ], + "invulnerable_in_hold": "False", + "scavenge_resource": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "load_distance": 1.0, + "maintain_selection": "False", + "on_loaded_hold_action_tree": { + "template_reference": { + "name": "on_loaded_hold_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_loaded_squad_action_tree": { + "template_reference": { + "name": "on_loaded_squad_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "squad_crouch_inside_hold" + }, + "on_unloaded_squad_instant_action_tree": { + "template_reference": { + "name": "on_unloaded_squad_instant_action_tree", + "value": "state_tree_global_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "convert_garrision_on_owner_change": "False", + "move_on_remove_hold": "True", + "load_separate_entrances": "False", + "can_issue_retreat_to_hold_contents": "True", + "is_indoors": "True", + "ensure_pathability_to_hold_for_unload": "False", + "unload_path_distance_max": 0.0, + "count_units_in_units": "True", + "unload_seconds_total": 2.0, + "unload_seconds_per_entity": 0.25, + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "True" + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\requirement_ext" + }, + "requirement_statetree": "", + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "include_completed": "True", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_queued": "False", + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" + } + } + } + ] + } } ], "pbgid": 2061870.0, @@ -574262,7 +584360,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -574404,7 +584504,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -574631,7 +584732,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -574691,7 +584794,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -574901,7 +585012,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -574914,7 +585026,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -574926,7 +585039,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -574947,7 +585061,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -575019,7 +585135,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -575377,7 +585494,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -575437,7 +585556,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -575518,7 +585645,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -575530,7 +585658,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -575551,7 +585680,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -576008,7 +586139,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -576218,7 +586357,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -576244,7 +586384,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -576266,7 +586407,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -576589,7 +586731,7 @@ "skin_summer": "", "skin_winter": "", "decorator_height": -1.0, - "icon_name": "races/german/buildings/mine_riegel_43_ger", + "icon_name": "legacy/commander/cmdr_german_heavy_riegel_43_at_mine", "minimap_color": "*", "minimap_icon": "", "symbol_icon_name": "", @@ -576714,12 +586856,12 @@ "command": 0.0, "popcap": 0.0, "fuel": 0.0, - "munition": 30.0, + "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 10.0, + "time_seconds": 8.0, "time_turns": 0.0, "builder_cost": { "action_points": 0.0 @@ -576759,7 +586901,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -576969,7 +587119,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -576995,7 +587146,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -577017,7 +587169,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -577086,6 +587239,34 @@ "ultimate": 0.0 } } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\requirement_ext" + }, + "requirement_table": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_veterancy" + }, + "match_exact_rank": "False", + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "veterancy_rank": 1.0 + } + } + ], + "requirement_statetree": "" + } } ], "pbgid": 797251.0, @@ -577531,7 +587712,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -577741,7 +587930,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -577767,7 +587957,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -577789,7 +587980,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -578341,7 +588533,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -578551,7 +588751,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -578577,7 +588778,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -578599,7 +588801,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -579123,7 +589326,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -579333,7 +589544,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -579359,7 +589571,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -579381,7 +589594,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -579575,7 +589789,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -579665,7 +589880,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -579687,7 +589903,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -580364,7 +590581,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } } ], @@ -580493,7 +590718,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11235526" + "value": "11265105" } }, "extra_text": { @@ -580740,7 +590965,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -581008,7 +591234,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -581030,7 +591257,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -581090,6 +591318,41 @@ }, "ui_show_most_progressed_weapon_reload": "False" } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\ability_ext" + }, + "abilities": [ + { + "ability": { + "instance_reference": "abilities/races/common/buildings/retreat_point_mobile_toggle_ui_31_upgrade" + } + } + ] + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\upgrade_ext" + }, + "max_queue_size_override": -1.0, + "must_be_in_supply": "True", + "number_of_standard_slots": -1.0, + "production_item_completed_openingbranch": "", + "shared_team_production": "False", + "standard_upgrades": [ + { + "upgrade": { + "instance_reference": "upgrade/common/buildings/forward_retreat_point_common" + } + } + ] + } } ], "pbgid": 170275.0, @@ -581556,7 +591819,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -581643,7 +591906,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -581696,11 +591959,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -581727,7 +591990,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -581852,7 +592115,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -581888,7 +592151,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -582063,7 +592327,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -582150,7 +592414,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -582203,11 +592467,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -582234,7 +592498,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -582359,7 +592623,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -582395,7 +592659,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -582570,7 +592835,7 @@ "name": "exts", "value": "ebpextensions\\type_ext" }, - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "unit_type_list": [ { @@ -582657,7 +592922,7 @@ }, "selection_name": "building", "selection_scale": 1.0, - "selection_type": "targettable", + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -582710,11 +592975,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "common/buildings/icons/sandbag_wall_us", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_soviet_sandbags_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -582741,7 +593006,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "common/buildings/portraits/sandbag_wall_us", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -582866,7 +593131,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 35.0 + "armor": 25.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -582902,7 +593167,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -583403,7 +593669,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -583635,7 +593902,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -583657,7 +593925,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -583709,7 +593978,7 @@ "death_seconds": 1.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 500.0, + "hitpoints": 400.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -583775,7 +594044,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -583793,9 +594063,12 @@ }, { "unit_type": "tank_trap" + }, + { + "unit_type": "building" } ], - "weapon_targeting": "no_targeting", + "weapon_targeting": "manual_only", "intersection_testing": "False", "race_type_list": [], "attack_target_restriction_on_attacker": [], @@ -583831,7 +594104,7 @@ "placement_type": "tp_fence", "prefer_spots_on_side_with_leader": "False", "query_abilities_for_range_ui": "True", - "random_rotation": "True", + "random_rotation": "False", "replace_ghost_distance": 5.0, "self_construct": "False", "field_placement_info": { @@ -583998,8 +594271,8 @@ } }, "selection_name": "building", - "selection_scale": 0.0, - "selection_type": "targettable", + "selection_scale": 1.0, + "selection_type": "single_entity_select", "tooltip_txt": { "locstring": { "name": "tooltip_txt", @@ -584052,11 +594325,11 @@ "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", - "decorator_height": -1.0, + "decorator_height": 4.0, "icon_name": "races/german/buildings/tank_trap_ger", "minimap_color": "*", "minimap_icon": "", - "symbol_icon_name": "", + "symbol_icon_name": "common/units/symbols/building_german_tank_trap_teeth_symbol", "targeting_and_bandbox_selection_priority": "lowest", "selection_method": "obb", "terrain_info_display_offset": { @@ -584083,7 +594356,7 @@ "force_facing_and_range_visual_to_center_on_entity": "False", "is_unique_to_race": "False", "kicker_offset": 0.0, - "portrait_name": "races/german/buildings/tank_trap_ger_portrait", + "portrait_name": "", "selection_secondary_bounds_scale": { "x": 1.0, "y": 1.0, @@ -584161,7 +594434,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } } ], @@ -584187,7 +594462,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -584545,7 +594821,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -584605,7 +594883,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -584815,7 +595101,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -584828,7 +595115,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -584861,7 +595149,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -584882,7 +595171,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -584964,7 +595255,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -585322,7 +595614,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -585382,7 +595676,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -585592,7 +595894,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -585605,7 +595908,8 @@ "detonate_radius": 10.0, "initial_delay_seconds": 2.5, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -585638,7 +595942,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -585659,7 +595964,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -585741,7 +596048,8 @@ "use_blocking_box": "False", "reveal_center_when_outside_is_visible": "True", "does_block_line_of_sight": "Never", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -586099,7 +596407,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -586159,7 +596469,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -586369,7 +596687,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -586382,7 +596701,8 @@ "detonate_radius": 3.5, "initial_delay_seconds": 2.5, "trigger_type": "infantry", - "detonate_on_death": "True" + "detonate_on_death": "True", + "accept_target_conditions": "" } }, { @@ -586415,7 +596735,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -586436,7 +596757,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -586711,7 +597034,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -586723,7 +597047,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -586745,7 +597070,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -586766,6 +597092,9 @@ }, { "unit_type": "emplacement_atg" + }, + { + "unit_type": "building" } ], "weapon_targeting": "automatic", @@ -587060,7 +597389,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -588744,7 +599081,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -588756,7 +599094,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": 0.0, - "tp_unit": 0.0 + "tp_unit": 0.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -588777,7 +599116,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 0.0 + "reveal_area_on_death_radius": 0.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -588899,7 +599240,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "common/buildings/symbols/motor_pool_us", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -589007,7 +599348,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -589039,7 +599382,8 @@ "use_blocking_box": "False", "does_block_line_of_sight": "Never", "reveal_center_when_outside_is_visible": "True", - "disable_shot_blocking_on_death": "False" + "disable_shot_blocking_on_death": "False", + "blocks_ground_targeting_if_shot_block": "False" } }, { @@ -589487,7 +599831,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -589524,7 +599869,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -589546,7 +599892,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -589865,7 +600212,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "races/common/symbols/building_hq", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -590350,7 +600697,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -590387,7 +600735,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -590409,7 +600758,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -590764,7 +601114,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "races/common/symbols/building_barracks", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -591224,7 +601574,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -591261,7 +601612,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -591283,7 +601635,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -591728,7 +602081,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "races/common/symbols/building_weapon_support", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -592209,7 +602562,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -592246,7 +602600,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -592268,7 +602623,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -592668,7 +603024,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "races/common/symbols/building_tank_depot", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -593149,7 +603505,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -593186,7 +603543,8 @@ "detect_camouflage": { "tp_global": 3.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -593208,7 +603566,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 0.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -593653,7 +604012,7 @@ "map_rotation_type_override": "no_override", "symbol_icon_name": "races/common/symbols/building_motor_pool", "occlusion_state": "occlude_others", - "decorator_visibility": "default", + "decorator_visibility": "visible", "skin_pack_override": "False", "skin_summer": "", "skin_winter": "", @@ -594069,7 +604428,7 @@ "death_seconds": 1.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 600.0, + "hitpoints": 720.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -594099,7 +604458,7 @@ "name": "armor_layout_option", "value": "options\\ebpextensions\\healthext\\armor_layouts\\armor_layout_uniform" }, - "armor": 5.0 + "armor": 15.0 }, "allegiance_override": "none", "not_default_attackable": "False", @@ -594135,7 +604494,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -594147,7 +604507,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -594169,7 +604530,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -594190,6 +604552,9 @@ }, { "unit_type": "emplacement_aa" + }, + { + "unit_type": "building" } ], "weapon_targeting": "automatic", @@ -594484,7 +604849,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -594494,7 +604867,7 @@ "value": "ebpextensions\\population_ext" }, "medic_pop": 0.0, - "personnel_pop": 6.0, + "personnel_pop": 5.0, "vehicle_pop": 0.0, "upkeep_per_pop_per_minute_override": { "action": 0.0, @@ -596386,7 +606759,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -596398,7 +606772,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -596420,7 +606795,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -596441,6 +606817,9 @@ }, { "unit_type": "emplacement_atg" + }, + { + "unit_type": "building" } ], "weapon_targeting": "automatic", @@ -596735,7 +607114,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -598545,7 +608932,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -598557,7 +608945,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -598579,7 +608968,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -598897,7 +609287,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -601572,7 +611970,7 @@ "game_object_attachment_type": "scenegraph" }, "ebp": { - "instance_reference": "ebps/races/german/weapons/small_arms/single_fire/rifle/w_kar98k_grenadier_ger" + "instance_reference": "ebps/races/german/weapons/small_arms/single_fire/rifle/w_carcano_carbine_bersaglieri_ger" }, "attachment_flags": { "sim_only": "False", @@ -601961,7 +612359,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -602075,7 +612474,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -602097,7 +612497,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -602406,7 +612807,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -602941,7 +613350,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -603055,7 +613465,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -603077,7 +613488,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -603383,7 +613795,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -603918,7 +614338,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -604032,7 +614453,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -604054,7 +614476,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -604360,7 +614783,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -604895,7 +615326,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -605009,7 +615441,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -605031,7 +615464,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -605340,7 +615774,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -605704,7 +616146,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -605818,7 +616261,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -605840,7 +616284,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -606152,7 +616597,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -606459,7 +616912,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -606577,7 +617031,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -606599,7 +617054,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -606905,7 +617361,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -607212,7 +617676,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -607330,7 +617795,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -607352,7 +617818,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -607658,7 +618125,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -607965,7 +618440,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -608083,7 +618559,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -608105,7 +618582,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -608411,7 +618889,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -608775,7 +619261,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -608893,7 +619380,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -608915,7 +619403,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -609221,7 +619710,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -609528,7 +620025,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -609646,7 +620144,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -609668,7 +620167,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -609974,7 +620474,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -610281,7 +620789,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -610395,7 +620904,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -610417,7 +620927,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -610723,7 +621234,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -611030,7 +621549,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -611144,7 +621664,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -611166,7 +621687,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -611472,7 +621994,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -611779,7 +622309,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -611893,7 +622424,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -611915,7 +622447,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -612221,7 +622754,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -612470,7 +623011,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -612588,7 +623130,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -612610,7 +623153,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -612916,7 +623460,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -613223,7 +623775,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -613337,7 +623890,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -613359,7 +623913,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -613665,7 +624220,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -613972,7 +624535,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -614086,7 +624650,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -614108,7 +624673,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -614414,7 +624980,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -614721,7 +625295,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -614835,7 +625410,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -614857,7 +625433,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -615163,7 +625740,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -615470,7 +626055,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -615588,7 +626174,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -615610,7 +626197,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -615916,7 +626504,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -616223,7 +626819,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -616341,7 +626938,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -616363,7 +626961,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -616669,7 +627268,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -616976,7 +627583,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -617094,7 +627702,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -617116,7 +627725,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -617422,7 +628032,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -617729,7 +628347,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -617843,7 +628462,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -617865,7 +628485,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -618171,7 +628792,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -618478,7 +629107,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -618592,7 +629222,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -618614,7 +629245,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -618920,7 +629552,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -619227,7 +629867,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -619345,7 +629986,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -619367,7 +630009,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -619673,7 +630316,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -619922,7 +630573,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -620040,7 +630692,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -620062,7 +630715,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -620368,7 +631022,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -620617,7 +631279,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -620735,7 +631398,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -620757,7 +631421,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -621063,7 +631728,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -621312,7 +631985,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -621430,7 +632104,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -621452,7 +632127,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -621758,7 +632434,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -622179,7 +632863,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -622293,7 +632978,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -622315,7 +633001,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -622621,7 +633308,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -622985,7 +633680,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -623099,7 +633795,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -623121,7 +633818,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -623430,7 +634128,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -623737,7 +634443,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -623851,7 +634558,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -623873,7 +634581,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -624182,7 +634891,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -625002,7 +635719,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -625116,7 +635834,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -625138,7 +635857,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -625450,7 +636170,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -625928,7 +636656,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -626042,7 +636771,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -626064,7 +636794,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -626373,7 +637104,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -626859,7 +637598,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -626973,7 +637713,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -626995,7 +637736,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -627307,7 +638049,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -627556,7 +638306,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -627674,7 +638425,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -627696,7 +638448,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -628002,7 +638755,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -628554,7 +639315,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -628668,7 +639430,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -628690,7 +639453,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -628996,7 +639760,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -629303,7 +640075,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -629417,7 +640190,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -629439,7 +640213,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -629748,7 +640523,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -630055,7 +640838,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -630169,7 +640953,8 @@ "detect_camouflage": { "tp_global": -1.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -630191,7 +640976,8 @@ "camouflage_detection_enabled": "False", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -630500,7 +641286,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -630978,7 +641772,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -631092,7 +641887,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -631114,7 +641910,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -631426,7 +642223,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -631724,7 +642529,7 @@ "death_seconds": 0.0, "delete_when_dead": "True", "force_attacker_memory": "False", - "hitpoints": 80.0, + "hitpoints": 85.0, "is_invincible": "False", "is_salvagable_wreck": "False", "rebuilt_entity": { @@ -631790,7 +642595,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -631904,7 +642710,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": 0.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -631926,7 +642733,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -632241,7 +643049,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -632556,7 +643372,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -632670,7 +643487,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -632692,7 +643510,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -633004,7 +643823,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -633425,7 +644252,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -633539,7 +644367,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -633561,7 +644390,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -633873,7 +644703,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -634294,7 +645132,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -634408,7 +645247,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -634430,7 +645270,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -634736,7 +645577,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -635272,7 +646121,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -635386,7 +646236,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -635408,7 +646259,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -635720,7 +646572,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -636084,7 +646944,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -636198,7 +647059,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": 0.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -636220,7 +647082,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -636535,7 +647398,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -636965,7 +647836,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -637079,7 +647951,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -637101,7 +647974,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -637413,7 +648287,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -637779,7 +648661,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -637889,7 +648772,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -637911,7 +648795,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -638220,7 +649105,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -638884,7 +649777,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -638975,6 +649869,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -638987,7 +649888,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -639008,7 +649910,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -639242,7 +650146,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 3.0 + "turn_in_place_distance": 3.0, + "bandbox_selection_priority_override": "" } }, { @@ -639316,7 +650221,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -639359,7 +650272,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -640037,7 +650951,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -640147,7 +651062,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -640169,7 +651085,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -640478,7 +651395,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -641195,7 +652120,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -641305,7 +652231,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -641327,7 +652254,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -641636,7 +652564,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -641802,6 +652738,11 @@ "ability": { "instance_reference": "abilities/races/german/team_weapons/tracer_round_at_gun_75mm_ger" } + }, + { + "ability": { + "instance_reference": "abilities/races/german/veterancy/team_weapon/lg40_he_shells_ger" + } } ] } @@ -642011,7 +652952,7 @@ "name": "exts", "value": "ebpextensions\\towing_trailer_ext" }, - "pivot_offset": 3.59, + "pivot_offset": 1.0, "weight": 50.0, "pivot_cost_bonus": -5.0, "attaching_duration": 0.0, @@ -642296,7 +653237,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -642406,7 +653348,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -642428,7 +653371,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -642737,7 +653681,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -643397,7 +654349,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -643488,6 +654441,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -643500,7 +654460,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -643521,7 +654482,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -643755,7 +654718,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 3.0 + "turn_in_place_distance": 3.0, + "bandbox_selection_priority_override": "" } }, { @@ -643829,7 +654793,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -644441,7 +655413,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -644532,6 +655505,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -644544,7 +655524,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -644565,7 +655546,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -644793,7 +655776,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 3.0 + "turn_in_place_distance": 3.0, + "bandbox_selection_priority_override": "" } }, { @@ -644867,7 +655851,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -645477,7 +656469,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -645568,6 +656561,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -645580,7 +656580,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -645601,7 +656602,9 @@ }, "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", - "reveal_area_on_death_radius": 5.0 + "reveal_area_on_death_radius": 5.0, + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -645829,7 +656832,8 @@ "z": 1.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 3.0 + "turn_in_place_distance": 3.0, + "bandbox_selection_priority_override": "" } }, { @@ -645903,7 +656907,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -646513,7 +657525,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -646623,7 +657636,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -646645,7 +657659,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -646954,7 +657969,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -647955,7 +658978,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -648065,7 +659089,8 @@ "detect_camouflage": { "tp_global": 10.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -648087,7 +659112,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -648396,7 +659422,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -648882,7 +659916,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -648919,7 +659954,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -648941,7 +659977,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -649622,7 +660659,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -649858,7 +660903,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -649895,7 +660941,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -649917,7 +660964,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -650528,7 +661576,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -651473,7 +662529,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -651510,7 +662567,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -651532,7 +662590,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -652158,7 +663217,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -652415,13 +663482,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -652498,10 +663565,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -652612,7 +663680,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -652649,7 +663718,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -652671,7 +663741,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -653285,7 +664356,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -653723,7 +664802,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -653760,7 +664840,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -653782,7 +664863,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -654320,7 +665402,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -654845,7 +665935,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -654882,7 +665973,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -654904,7 +665996,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -655521,7 +666614,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -656341,7 +667442,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -656416,7 +667517,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -656532,7 +667634,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -656569,7 +667672,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -656591,7 +667695,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -657208,7 +668313,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -658028,7 +669141,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -658103,7 +669216,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -658228,7 +669342,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -658265,7 +669380,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -658287,7 +669403,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -658904,7 +670021,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -659724,7 +670849,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -659799,7 +670924,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -660029,7 +671155,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -660066,7 +671193,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -660088,7 +671216,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -660819,7 +671948,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -662076,7 +673213,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -662151,7 +673288,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -662276,7 +673414,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -662313,7 +673452,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -662335,7 +673475,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -663066,7 +674207,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -664323,7 +675472,7 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", @@ -664398,7 +675547,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -664689,7 +675839,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -664726,7 +675877,8 @@ "detect_camouflage": { "tp_global": 25.0, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -664748,7 +675900,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -665240,7 +676393,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -665736,7 +676897,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -665773,7 +676935,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -665795,7 +676958,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -666403,7 +677567,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -666680,7 +677852,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -666717,7 +677890,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -666739,7 +677913,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -667420,7 +678595,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -667706,7 +678889,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -667743,7 +678927,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -667765,7 +678950,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -668446,7 +679632,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -668872,7 +680066,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -668909,7 +680104,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -668931,7 +680127,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -669618,7 +680815,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -669862,7 +681067,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -669899,7 +681105,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -669921,7 +681128,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -670529,7 +681737,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -671441,7 +682657,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -671478,7 +682695,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -671500,7 +682718,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -672162,7 +683381,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -672536,7 +683763,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -672573,7 +683801,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -672595,7 +683824,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -673206,7 +684436,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -674351,7 +685589,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -674388,7 +685627,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -674410,7 +685650,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -674945,7 +686186,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -675319,7 +686568,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -675356,7 +686606,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -675378,7 +686629,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -676062,7 +687314,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -676259,13 +687519,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -676342,9 +687602,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -676455,7 +687717,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -676492,7 +687755,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -676514,7 +687778,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -677049,7 +688314,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -677375,7 +688648,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -677412,7 +688686,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -677434,7 +688709,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -678258,7 +689534,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -678711,13 +689995,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -678794,9 +690078,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -678907,7 +690193,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -678944,7 +690231,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -678966,7 +690254,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -679808,7 +691097,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -680220,13 +691517,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -680303,10 +691600,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -680417,7 +691715,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -680454,7 +691753,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -680476,7 +691776,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -681011,7 +692312,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -681337,7 +692646,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -681374,7 +692684,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -681396,7 +692707,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -681931,7 +693243,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -682423,7 +693743,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -682460,7 +693781,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -682482,7 +693804,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -683187,7 +694510,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -683463,7 +694794,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -683500,7 +694832,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -683522,7 +694855,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -684306,7 +695640,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -684750,13 +696092,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -684833,10 +696175,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -684947,7 +696290,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -684984,7 +696328,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -685006,7 +696351,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -685720,7 +697066,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -686173,13 +697527,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -686256,10 +697610,11 @@ "ensure_pathability_to_hold_for_unload": "False", "unload_path_distance_max": 0.0, "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -686370,7 +697725,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -686407,7 +697763,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -686429,7 +697786,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -687061,7 +698419,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -687334,7 +698700,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -687371,7 +698738,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -687393,7 +698761,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -688232,7 +699601,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -688644,13 +700021,13 @@ "disable_area_effect_on_overflow_slot": "False", "disable_unload": "False", "disallow_load_command": "False", - "enable_trigger_abilities_in_hold": "False", + "enable_trigger_abilities_in_hold": "True", "enable_trigger_attack_in_hold": "False", "holds_produced_squads": "False", "keep_abandoned_team_weapon": "False", - "load_seconds": 2.0, - "max_load_seconds": 5.0, - "min_hold_seconds": 1.0, + "load_seconds": 0.75, + "max_load_seconds": 1.0, + "min_hold_seconds": 0.5, "num_slots": 6.0, "num_squad_slots": 1.0, "percent_unload_on_death": 0.5, @@ -688727,10 +700104,11 @@ "unload_path_distance_max": 0.0, "is_indoors": "False", "count_units_in_units": "True", - "unload_seconds_total": 3.0, + "unload_seconds_total": 1.0, "unload_seconds_per_entity": 0.0, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -688841,7 +700219,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -688878,7 +700257,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -688900,7 +700280,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -689587,7 +700968,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -689913,7 +701302,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -689950,7 +701340,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -689972,7 +701363,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -690449,7 +701841,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -691178,7 +702578,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -691215,7 +702616,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -691237,7 +702639,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -691714,7 +703117,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -692443,7 +703854,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -692480,7 +703892,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -692502,7 +703915,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -692979,7 +704393,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -693708,7 +705130,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -693745,7 +705168,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -693767,7 +705191,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -694253,7 +705678,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -695731,7 +707164,8 @@ "unload_seconds_total": 2.0, "unload_seconds_per_entity": 0.25, "allow_allies_to_occupy": "False", - "has_internal_entrances": "False" + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } } ], @@ -695834,7 +707268,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -695871,7 +707306,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -695893,7 +707329,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -696373,7 +707810,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -697089,7 +708534,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -697126,7 +708572,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -697148,7 +708595,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -697756,7 +709204,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -698668,7 +710124,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -698705,7 +710162,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -698727,7 +710185,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -699338,7 +710797,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -700593,7 +712060,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -700630,7 +712098,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -700652,7 +712121,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -701263,7 +712733,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -702658,7 +714136,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -702695,7 +714174,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -702717,7 +714197,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -703252,7 +714733,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -703732,7 +715221,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -703850,7 +715340,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -703872,7 +715363,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -704178,7 +715670,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -704427,7 +715927,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -704545,7 +716046,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -704567,7 +716069,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -704873,7 +716376,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -705122,7 +716633,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -705240,7 +716752,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -705262,7 +716775,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -705568,7 +717082,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -705845,6 +717367,13 @@ "ignore_num_cells_at_start": 3.0, "ignore_num_cells_worse_cost": 3.0, "with_cost_speed_multiplier": 0.4 + }, + "direct_path_look_ahead_max_dist": 20.0, + "start_move_speed_option": { + "template_reference": { + "name": "start_move_speed_option", + "value": "options\\none" + } } } }, @@ -706187,7 +717716,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -706305,7 +717835,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -706327,7 +717858,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -706633,7 +718165,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -706882,7 +718422,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -707000,7 +718541,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -707022,7 +718564,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -707328,7 +718871,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -707577,7 +719128,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -707695,7 +719247,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -707717,7 +719270,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -708023,7 +719577,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -708272,7 +719834,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -708390,7 +719953,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -708412,7 +719976,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -708718,7 +720283,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -708967,7 +720540,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -709085,7 +720659,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -709107,7 +720682,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -709413,7 +720989,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -709662,7 +721246,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -709780,7 +721365,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -709802,7 +721388,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -710108,7 +721695,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -710357,7 +721952,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -710475,7 +722071,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -710497,7 +722094,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -710803,7 +722401,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -711052,7 +722658,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -711170,7 +722777,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -711192,7 +722800,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -711498,7 +723107,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -711747,7 +723364,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -711865,7 +723483,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -711887,7 +723506,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -712193,7 +723813,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -712442,7 +724070,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -712560,7 +724189,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -712582,7 +724212,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -712888,7 +724519,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -713137,7 +724776,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -713255,7 +724895,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -713277,7 +724918,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -713583,7 +725225,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -713832,7 +725482,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -713950,7 +725601,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 90.0, @@ -713972,7 +725624,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 3.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -714278,7 +725931,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -714472,7 +726133,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -714509,7 +726171,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -714531,7 +726194,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -715145,7 +726809,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -715381,7 +727053,8 @@ "on_reach_invulnerable_min_cap_entity_state_tree_ref": "", "on_reach_max_health_entity_state_tree_ref": "", "restore_hook_offsets": [], - "can_be_restored": "False" + "can_be_restored": "False", + "can_be_damaged_by_ally_default_attack_allowed": "True" } }, { @@ -715418,7 +727091,8 @@ "detect_camouflage": { "tp_global": 12.5, "tp_mine": -1.0, - "tp_unit": -1.0 + "tp_unit": -1.0, + "tp_democharge": -1.0 }, "extended_sight": "False", "extended_sight_radius": 70.0, @@ -715440,7 +727114,8 @@ "camouflage_detection_enabled": "True", "blockers_check_bounding_box": "True", "reveal_area_on_death_radius": 5.0, - "camouflage_detection_respects_sight_blockers": "True" + "camouflage_detection_respects_fog_of_war_vision": "True", + "camouflage_detection_respects_shot_blockers": "True" } }, { @@ -716282,7 +727957,15 @@ "value": "state_tree_reference_info" }, "ActionTree_OpeningBranch": "" - } + }, + "on_observed_by_detector_tree": { + "template_reference": { + "name": "on_observed_by_detector_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_observed_wear_off_seconds": 2.0 } }, { @@ -716779,7 +728462,9 @@ "count_units_in_units": "True", "unload_seconds_total": 3.0, "unload_seconds_per_entity": 0.0, - "allow_allies_to_occupy": "False" + "allow_allies_to_occupy": "False", + "has_internal_entrances": "False", + "ignore_stationable_combat_slot_markers": "False" } }, { @@ -717185,6 +728870,53 @@ "parent_pbg": { "instance_reference": "" } + }, + "w_at_gun_lg40_he_shells_ger": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\weapon_ext" + }, + "weapon": { + "instance_reference": "weapon/german/ballistic_weapon/anti_tank_gun/75mm_lg40_he_shells_ger" + } + } + }, + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\attachment_child_ext" + }, + "on_attach": { + "template_reference": { + "name": "on_attach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_detach": { + "template_reference": { + "name": "on_detach", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "requires_attachment_dynamics": "True", + "tracking_affects_transformation_when_setup": "True", + "rotation_rate_degrees_per_second_signed_dca_key": "", + "output_dca_to_parent": "True", + "dca_vertical_degrees_offset": 0.0, + "horizontal_angle_limits_only_apply_when_setup": "False" + } + } + ], + "pbgid": 2163580.0, + "parent_pbg": { + "instance_reference": "" + } } }, "flak_gun": { @@ -717616,7 +729348,9 @@ "y": 1.0, "z": 1.0 }, - "target_selection_priority_by_owner": "none" + "target_selection_priority_by_owner": "none", + "bandbox_selection_priority_override": "", + "turn_in_place_distance": 0.0 } }, { @@ -722621,7 +734355,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -724861,7 +736596,8 @@ "z": 3.0 }, "target_selection_priority_by_owner": "none", - "turn_in_place_distance": 0.0 + "turn_in_place_distance": 0.0, + "bandbox_selection_priority_override": "" } }, { @@ -725104,7 +736840,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } } ], @@ -726649,7 +738386,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -727449,7 +739187,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -728249,7 +739988,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -729049,7 +740789,8 @@ }, "descent_speed": 10.0, "landing_sequence_seconds": 4.0, - "animated_motion": "False" + "animated_motion": "False", + "kill_if_landing_on_impass": "True" } }, { @@ -732183,7 +743924,7 @@ "value": "ebpextensions\\weapon_ext" }, "weapon": { - "instance_reference": "weapon/german/small_arms/machine_gun/sub_machine_gun/mp40_panzergrenadier_ger" + "instance_reference": "weapon/german/small_arms/machine_gun/sub_machine_gun/mp40_grenadier_ger" } } }, @@ -732339,6 +744080,25 @@ }, "single_fire": { "rifle": { + "w_carcano_carbine_bersaglieri_ger": { + "extensions": [ + { + "exts": { + "template_reference": { + "name": "exts", + "value": "ebpextensions\\weapon_ext" + }, + "weapon": { + "instance_reference": "weapon/german/small_arms/single_fire/rifle/carcano_carbine_bersaglieri_ger" + } + } + } + ], + "pbgid": 2163629.0, + "parent_pbg": { + "instance_reference": "" + } + }, "w_carcano_reserve_ger": { "extensions": [ { diff --git a/data/locstring.json b/data/locstring.json index 260aeec3..adf67e6b 100644 --- a/data/locstring.json +++ b/data/locstring.json @@ -434,6 +434,7 @@ "11160799": "Button Vehicle", "11160848": "Cover Training", "11160861": "Brace", + "11160879": "Custom", "11160913": "Focused Sight Disabled", "11161000": "Destroyer Bombardment", "11161170": "Bombing Run", @@ -641,6 +642,7 @@ "11172325": "Logistics Truck", "11172339": "Click to Toggle", "11179259": "Veteran Crews", + "11179297": "Camouflaged", "11179329": "In Combat", "11179377": "Camouflage Enabled", "11179477": "Pinned", @@ -697,6 +699,7 @@ "11180926": "Decrement Casualty Counter", "11180927": "Decreases casualty count by 1", "11181508": "Must be in Territory.", + "11181606": "Weapon Disabled!", "11181668": "Click to unlock", "11181678": "Enables all vehicles to fire Smoke Canisters, obscuring them from view.", "11181680": "Enables crew to repair their own vehicle in the field.", @@ -988,7 +991,6 @@ "11184585": "M1A1 Pack Howitzer", "11184588": "Lower Reinforce Cost", "11184589": "Lowers reinforce costs from the Half-track", - "11184610": null, "11184647": "M4 Sherman \"Whizbang\"", "11184648": "A M4 Sherman equipped with a Whizbang.", "11184650": "Veterancy II - Offensive Training", @@ -1024,7 +1026,6 @@ "11184791": "Click to Construct", "11184792": "Defensive Emplacement", "11184794": "Fighting Nest", - "11184795": "target infantry", "11184796": "Target enemy", "11185216": "Signal Layer", "11185219": "Use this upgrade to enables Signal Layer", @@ -1259,8 +1260,6 @@ "11191198": "Ruins", "11191199": "Ruins", "11191200": "Ruins", - "11191296": "Click and target a position", - "11191297": "Unit Call-in", "11191298": "Paradrop Weasel", "11191380": "Calls in a P-47 for a strafing run with rockets primed.", "11191381": "High damage across a long area, effective against all targets in the area.", @@ -1406,6 +1405,7 @@ "11193466": "Converts the Logistics Truck into a Forward Heavy Weapon Station.", "11193486": "Order: Extract Detachment", "11193582": "Single Player", + "11193602": "Quick Match", "11193653": "Salvage", "11194038": "The Germans are forming a defensive line anchored at Monte Cassino. Break the line by assaulting the town and then the Monastery on Monte Cassino itself.", "11194104": "Clear the Town of German forces.", @@ -1640,11 +1640,13 @@ "11197079": "Passive Ability", "11197080": "The Greyhound crew lines the vehicle with sandbags for added defensive protection against handheld anti-vehicle weapons such as panzerschrecks and panzerfausts.", "11197090": "Fortify Position", + "11197109": "\"Button\" Vehicle", "11197181": "High-Explosive Rounds", "11197184": "The crew loads high-explosive rounds that are extremely effective against infantry but have low penetration.", "11197204": "Quick Capture", "11197280": "Italy Testing", "11197281": "Metamap Testing", + "11197350": "First Strike", "11197359": "Stealth Reconnaissance Disabled", "11197360": "Stealth Reconnaissance Enabled", "11197365": "Out of Comabt", @@ -2014,7 +2016,7 @@ "11203249": "Adds an additional +6 to the army's base munitions rate.", "11203250": "Increased Munitions Rate", "11203255": "Light Anti-infantry Tank", - "11203257": "(+%1AMOUNT:.0% XP)", + "11203257": "+%1AMOUNT:.0% XP", "11203269": "Reduces reinforce cost of all infantry by 50%.", "11203270": "(Passive) Infantry Reserves", "11203279": "Reduces upkeep cost of all vehicles by 50%.", @@ -2127,7 +2129,6 @@ "11204654": "Rookie Officers", "11204655": "Replacement NCOs", "11204686": "Select Target Vehicle", - "11204729": "Passive Ability", "11204746": "Rescue the Commandos", "11204777": "Dingo and Humber light vehicles can co-ordinate fire from the 25-pounder base howitzer, using Forward Observer Barrages.", "11204816": "Reinforce", @@ -2507,7 +2508,6 @@ "11215087": "Auto-Reinforce Disabled", "11215088": "Auto-Reinforce Active", "11215089": "Support / Automatic Reinforcement", - "11215090": "Passive Ability", "11215107": "Hafthohlladung", "11215110": "Retreat Point Disabled", "11215111": "Retreat Point Active", @@ -2598,6 +2598,7 @@ "11216563": "Stuka Strafing Run", "11216567": "Stuka Loiter", "11216576": "Luftwaffe Combat Group", + "11216607": "Buttoned!", "11216614": "Swordfish Squadron\\nTorpedo Bomber", "11216615": "Fulmar Squadron\\nFighter", "11216616": "The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\\n\\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles.", @@ -2737,7 +2738,8 @@ "11218243": "Cannot target HQ Sectors", "11218248": "1 vs 1", "11218249": "2 vs 2", - "11218250": "PVP", + "11218250": "3 vs 3", + "11218251": "4 vs 4", "11218263": "Can only salvage wrecked vehicles", "11218277": "Radio Beacon Emplacement", "11218278": "Observation Bunker Emplacement", @@ -2898,7 +2900,6 @@ "11220497": "Load Assault Panzergrenadier Squad", "11220530": "Handbrake Disabled", "11220531": "Handbrake Enabled", - "11220535": "Enables the vehicle to be halted in place, preventing any unintended movement.", "11220574": "Infanterie Support Kompanie", "11220664": "Profile", "11220683": "Mechanized Kompanie", @@ -2994,6 +2995,10 @@ "11221241": "Scoped Kar98k Rifle", "11221245": "GrB 39 Grenade Launcher", "11221246": "Heavy Machine Gun 42", + "11221273": "1v1", + "11221274": "2v2", + "11221275": "3v3", + "11221276": "4v4", "11221293": "Wreckoning", "11221294": "A Bridge Not Too Far", "11221295": "Operation Shingle", @@ -3208,6 +3213,7 @@ "11223365": "Weapon Supplies", "11223366": "Max 1 Panzer II Light Command Tank on the Battlefield", "11223377": "Armored Leadership", + "11223379": "Toggle Ability", "11223381": "Must Target Enemy Vehicle", "11223397": "Siege Mode Deactivated", "11223399": "150mm sIG 33", @@ -3262,7 +3268,6 @@ "11225047": "Sergeant Edward Baker", "11225048": "Generalleutnant Erwin Rommel", "11225050": "Utter Attrition", - "11225081": "Defensive", "11225098": "Must Target Enemy Infantry or Vehicles", "11225103": "Private", "11225108": "Default Frame", @@ -3309,6 +3314,7 @@ "11226097": "Inactivity", "11226098": "Other", "11226099": "Verbal Abuse", + "11226164": "Steady Fire", "11226181": "Encamped", "11226182": "Not Marching", "11226198": "Order: Stealth Move", @@ -3593,7 +3599,6 @@ "11229860": "Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources.", "11229861": "Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources.", "11229862": "Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources.", - "11229866": "Capture and control the most Victory Points in order to defeat the enemy.", "11229867": "Capture and control the most Victory Points in order to defeat the enemy.", "11229868": "Victory Point", "11229869": "Victory Point", @@ -3627,6 +3632,7 @@ "11230373": "Anti-tank Rocket Loiter", "11230392": "Target Area", "11230401": "Pinning Shot", + "11230423": "Commander Mode", "11230447": "Veterancy 1", "11230448": "Veterancy 1", "11230449": "Veterancy 1", @@ -3717,6 +3723,7 @@ "11231029": "Canadian Dollar", "11231063": "Owned Squad", "11231087": "Sergeant Theo Williams", + "11231166": "Sprint", "11231167": "Exclusive with Utility Kit", "11231168": "Exclusive with Utility Kit", "11231199": "Private Colin Norton", @@ -4119,7 +4126,7 @@ "11235772": "S-minefield Entity", "11235773": "Riegel 43 Anti-tank Mine", "11235774": "Flak 36 Anti-tank Emplacement", - "11235777": "Flak 30 Anti-aircaft Gun", + "11235777": "Flak 30 Anti-aircraft Gun", "11235778": "LG40 Recoilless Gun", "11235779": "le.IG 18 Infantry Support Gun", "11235780": "Cannone da 105/28 Howitzer", @@ -4517,7 +4524,7 @@ "11239022": "Salvage Crew", "11239023": "White Phosphorus Shell", "11239024": "White Phosphorous Rocket", - "11239025": "Unlock Tactical Movement", + "11239025": "Unlock Anti-tank Satchel Charge", "11239026": "Unlock White Phosphorous Rocket", "11239027": "Mark Vehicle", "11239028": "Unlock Off-map Mortar Barrage", @@ -5247,7 +5254,6 @@ "11239984": "Globally increases the speed and mobility of all vehicles and grants them immunity to engine criticals when active.", "11239985": "Vehicles are able to rapidly decapture hostile territory and move faster when active.", "11239986": "Increases the resource gain from Fuel and Munitions points at the cost of lower Manpower income.", - "11239989": "Enemy vehicles that are destroyed by affected units grant Manpower and Fuel when active.", "11239990": "Globally increases the speed of all vehicles and makes them immune to engine criticals when active.", "11239992": "Deploys a Command Panzer II Light Tank.", "11239993": "Deploys a Command Panzer IV Medium Tank that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry.", @@ -5403,7 +5409,6 @@ "11240209": "Enables the unit to provide reconnaissance when stationary.", "11240210": "Orders civilians to provide sight near a civilian building.", "11240217": "Paradrops a .30cal heavy machine gun team to the target location.", - "11240219": "Designates a reinforcement loiter over the target area supported by a P-47 that attacks enemy infantry in the area.", "11240220": "Designates a wide-area carpet bombing run at the designated position. Effective against all stationary targets in a wide area.", "11240223": "Paradrops a Paratrooper Squad to the target location supported by a P-47 that will loiter the area.", "11240224": "Paradrops a squad of Veterancy Level 1 Paratroopers to the target location.", @@ -5505,7 +5510,7 @@ "11240395": "Fires an indirect barrage of shells at the target.", "11240397": "Fires smoke shells at the target.", "11240398": "Salvages the target wrecked vehicle or abandoned team weapon.", - "11240400": "Increases squad's speed and makes the unit harder to hit when active.", + "11240400": "Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range.", "11240404": "Orders unit to mark a hostile vehicle.", "11240405": "Orders unit to mark a hostile vehicle.", "11240413": "Increases the squad's capture and decapture speed.", @@ -5525,7 +5530,6 @@ "11240445": "The crew can be ordered to locate hostile vehicles hidden in the Fog of War.", "11240449": "Orders the crew to take on spotting duties to increases the effectiveness of other vehicles.", "11240454": "Salvages the target wrecked vehicle or abandoned team weapon.", - "11240456": "Provides supplies to improve the construction of nearby defenses.", "11240457": "Vehicles out of combat that are stationary gain First Strike bonuses.", "11240459": "Vehicles out of combat that are stationary gain First Strike bonuses.", "11240461": "The crew will Camouflage the vehicle when stationary and out of combat.", @@ -5541,8 +5545,8 @@ "11240481": "Fires an indirect barrage of shells at the target.", "11240484": "Jettison the Whizbang launcher, enabling the use of the main gun.", "11240486": "Jettison the Whizbang launcher, enabling the use of the main gun.", - "11240487": "Resources points captured by the M29 generate more resources.", - "11240489": "Resources points captured by the M29 generate more resources.", + "11240487": "Resource points captured by the M29 generate more resources.", + "11240489": "Resource points captured by the M29 generate more resources.", "11240491": "Constructs a 25-pounder Howitzer in the Command Sector.", "11240492": "Produces: Foot Guards Sections, Valentine Medium Tanks, Sherman Medium Tanks, Archer Tank Destroyers and Churchill Heavy Tanks", "11240493": "Produces: 6-pounder Anti-tank Gun Teams, Humber Armored Cars and CMP 15cwt Trucks. Can be upgraded to produce M3 Stuart Light Tanks and Bishop Self-propelled Artillery.", @@ -5576,7 +5580,6 @@ "11240538": "Globally increases the speed and offensive capabilities of all infantry squads when active.", "11240539": "Deploys a CMP 15cwt Truck towing a ML 4.2-inch Heavy Mortar that is very effective against stationary infantry and structures.", "11240540": "Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry.", - "11240541": "All artillery units and mortars will fire additional shells during barrages.", "11240542": "Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging.", "11240543": "Designates off-map artillery to target all visible enemies in friendly sectors.", "11240544": "Beacon monitors for hostile units in its vicinity.", @@ -5629,10 +5632,8 @@ "11240647": "Firs an indirect barrage of anti-armor shells at the target.", "11240650": "Fires a single indirect shell at the target with high accuracy.", "11240651": "Fires a single indirect shell at the target with high accuracy.", - "11240652": "Fires an indirect barrage of shells at the target.", "11240655": "Orders the crew to stop all actions and take cover.", "11240656": "Squad gains Camouflage while stationary, in cover, and not in combat.", - "11240657": "Orders the squad to dig-in at their current position.", "11240658": "Orders the squad to become mobile and tear down their entrenchment.", "11240659": "Weapon team deploys and packs up faster.", "11240660": "The crew increases their rate of fire when active.", @@ -5829,7 +5830,6 @@ "11241000": "Can switch between weapon loadouts. Automatically Defuses mines if detected.", "11241001": "Increases speed and makes the unit harder to hit.", "11241008": "Reduces Armor.", - "11241009": "Increases Accuracy, Damage, and Rate of Fire. Reduces Suppression and Burst length.", "11241014": "Causes Area of Effect damage. Scatter increases at long-range.", "11241017": "Causes Area of Effect damage.", "11241019": "Causes Area of Effect damage.", @@ -5908,7 +5908,6 @@ "11241232": "Causes Area of Effect damage.", "11241251": "Increases Accuracy of nearby vehicles.", "11241253": "Increases accuracy of nearby vehicles.", - "11241260": "Increases construction speed.", "11241265": "Gains First Strike bonuses when attacking from Camouflage.", "11241274": "Deals Area of Effect damage.", "11241277": "Can block Line of Sight.", @@ -5927,8 +5926,6 @@ "11241299": "Targets all visible enemies that enter friendly territory.", "11241300": "Reveals enemy units in the Fog of War and on the Minimap.", "11241307": "Increases the rate of fire and speed of nearby infantry.", - "11241308": "Infantry can cause enemy infantry squads to retreat at low health.", - "11241315": "Enemy infantry provides +5 munitions per squad member. Vehicles provide +10 fuel.", "11241343": "Increases Damage and Accuracy.", "11241344": "Increased accuracy against targets out of cover.", "11241346": "Increases Damage and Accuracy. Stuns enemy vehicles.", @@ -5937,12 +5934,9 @@ "11241359": "Causes Area of Effect damage. Scatter increases at long-range.", "11241370": "Disables Movement and Weapons. Reduces Damage taken.", "11241371": "Gains First Strike bonuses when attacking from Camouflage.", - "11241372": "Disables Movement. Reduces Damage taken. Increases Range and Offensive power.", - "11241373": "Enables Movement. Removes Entrenchment combat bonuses.", "11241374": "Increases Rate of Fire.", "11241377": "Disables Weapons, and lowers Speed on penetration.", "11241381": "Increases the rate of fire and speed of nearby infantry.", - "11241383": "Increases accuracy of nearby vehicles.", "11241388": "Causes Area of Effect damage. Scatter increases at long-range.", "11241395": "Marked units are easier to hit, take more Damage, and have reduced armor.", "11241400": "Increases Line of Sight. Reduces Speed and disables Weapons.", @@ -5987,7 +5981,6 @@ "11241493": "Can switch between weapon loadouts. Automatically Defuses mines if detected.", "11241494": "Disables movement for survivability. Unit automatically throws Grenades at nearby infantry.", "11241495": "Can switch between anti-infantry and anti-vehicle rounds.", - "11241509": "Increases rate of fire, but decreases accuracy. Grants suppression.", "11241510": "Marked enemy vehicles are easier to hit and have reduced armor.", "11241511": "Increases Damage against vehicles and improves Penetration.", "11241515": "Causes Area of Effect damage.", @@ -6179,6 +6172,7 @@ "11241869": "Anti-infantry / Heavy weapon", "11241870": "Anti-infantry / Heavy weapon", "11241875": "Heavy Artillery", + "11241883": "Anti-vehicle", "11241889": "Anti-infantry / Support", "11241891": "Anti-infantry", "11241892": "Generalist / Support", @@ -6578,7 +6572,7 @@ "11242841": "Globally upgrades all Riflemen Squads with Stick Bombs.", "11242842": "Reduces the cost of infantry munition abilities and infantry weapon upgrade.", "11242843": "Globally upgrades Rifle Squads, Engineers Squads and Bazooka Squads to be able to plant Demolition Charges and M6 Anti-tank Mines.", - "11242844": "Reduces the Manpower reinforce cost of all infantry squads by 25% and Triage Stations replacements can provide veterancy.", + "11242844": "Reduces the Manpower reinforce cost of all infantry squads by %1%%% and Triage Stations replacements can provide veterancy.", "11242845": "Increases the size of Scout Squads by 1 and enables 1\u20444-ton 4x4 Truck and Scouts to use the Forward Observer Barrage ability.", "11242846": "Reduces the reinforce cost and reinforce times of all infantry squads by 25%.", "11242848": "Globally increases the armor of M8 Greyhounds, M24 Chaffees, M18 Hellcats, M4(105) Sherman Bulldozers, and M4A1 Shermans.", @@ -8004,8 +7998,6 @@ "11248063": "Left Behind Weapon Team & Vehicle Pack", "11248064": "Winter Tundra Vehicle & Tank Pack", "11248065": "Winter Tundra Infantry & Weapon Team Pack", - "11248067": "Unlock High-explosive Demo Charge", - "11248068": "Unlock High-explosive Demo Charge", "11248087": "This pack contains the following:\\n\u2022 Left Behind Assault Grenadier\\n\u2022 Left Behind Panzerj\u00e4ger\\n\u2022 Left Behind le.IG 18 Team\\n\u2022 Left Behind Medical Truck", "11248088": "This pack contains the following:\\n\u2022 Left Behind Panzergrenadier\\n\u2022 Left Behind Panzerpioneer\\n\u2022 Left Behind Machine Gun Team\\n\u2022 Left Behind Motorcycle Team\\n\u2022 Left Behind 250 Half-track\\n\u2022 Left Behind 8 Rad\\n\u2022 Left Behind Flak Halftrack", "11248091": "Reduces the cost of SSF Commando Squads by 120 manpower.", @@ -8300,6 +8292,7 @@ "11248917": "Unarmed light support vehicle with increased vision range. Can call-in mortar and smoke barrages, and spot enemies in the fog of war when stationary.", "11248922": "Light vehicle effective against against infantry. Can damage light vehicles. Can be damaged by small-arms.", "11248923": "Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms.", + "11248924": "Can heal nearby infantry.", "11248926": "Can heal nearby infantry. Can be upgraded with an autocannon or a mortar.", "11248927": "Light vehicle effective against structures, team weapons, and stationary infantry at long-range.", "11248928": "Can Barrage at range. Can fire smoke rounds.", @@ -8847,11 +8840,10 @@ "11252000": "UAE Dirham", "11252001": "AED", "11252049": "Globally causes all vehicles to rapidly repair themselves when out of combat.", + "11252065": "Capture Bonus", "11252137": "Creative Assembly Motion Capture Support", "11252138": "Motion Capture Manager", "11252139": "Motion Capture Performer", - "11252256": "Plane Mark Target", - "11252257": "Plane Mark Target", "11252308": "Clear Terrain", "11252321": "Must Target Vehicle Wreck", "11252404": "Unlocks veteran ability. Unit is more accurate and is harder to hit.", @@ -9130,8 +9122,8 @@ "11256473": "Night Fighter Grant", "11256474": "Night Fighter CWT Truck", "11256477": "The squad gains camouflage. Unit is invisible to enemies unless they get too close. Reduced movement speed and sight while active.", - "11256481": "Resources points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%.", - "11256509": "A recon plane with loiter the area, providing vision and reveals camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units.", + "11256481": "Resource points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%.", + "11256509": "A recon plane will loiter the target area, providing vision and revealing camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units.", "11256515": "Illuminates enemy front-line sectors with flares that provide vision. Infantry squads move and fire faster during the ability's duration.", "11256517": "Fires a single artillery shell directly at the target. Wide blast radius. Very effective against all targets.", "11256518": "Fires off-map decoy flares at the target position that can trick enemies to relocate or retreat.", @@ -9192,7 +9184,6 @@ "11258111": "This pack contains the following:\\n\u2022 Night Fighter US Forces Headquarters\\n\u2022 Night Fighter M8 Greyhound\\n\u2022 Night Fighter Rifleman", "11258133": "This pack contains the following:\\n\u2022 Night Fighter Afrika Korps Headquarters\\n\u2022 Night Fighter Marder III\\n\u2022 Night Fighter Panzerpioneer", "11258153": "This pack contains the following:\\n\u2022 Night Fighter Wehrmacht Headquarters\\n\u2022 Night Fighter Marder III M\\n\u2022 Night Fighter 221 Scout Car", - "11258204": "Greatly increases the unit's forward vision, but reduces speed. Unit cannot see to the sides or rear.", "11258218": "This pack contains the following:\\n\u2022 Night Fighter Afrika Korps 8 Rad\\n\u2022 Night Fighter Afrika Korps Motorcycle Team\\n\u2022 Night Fighter British Forces M3 Stuart", "11258275": "This pack contains the following:\\n\u2022 Night Fighter Wehrmacht Wirbelwind\\n\u2022 Night Fighter Wehermacht Kettenkrad\\n\u2022 Night Fighter US Forces M18 Hellcat", "11258288": "Night Fighter M18 Hellcat", @@ -9282,7 +9273,6 @@ "11258730": "+%1% vision range.", "11258731": "-%1%%% speed and disables vision on affected target for %2% seconds.", "11258733": "-%1%%% speed and -%2%%% rotation rate on affected target.", - "11258734": "-%1%%% speed, -%2%%% rotation rate. Disables target's speed and vision.", "11258735": "+%1%%% speed, +%2%%% rate of fire, and +%3%%% accuracy on affected units. Lasts for %4% seconds after leaving the aura.", "11258736": "+%1%%% reload speed for each unit nearby. Stacks up to a maximum of %2%%%.", "11258737": "Disables movement, but not rotation. -%1%%% rate of fire, +%2%%% range.", @@ -9308,7 +9298,7 @@ "11258776": "Reduces the production time of all vehicles by +%1%%%.", "11258778": "Increases the rate of fire and armor of nearby vehicles. Rate of fire bonus increases when a friendly vehicle is destroyed in the aura.", "11258779": "+%1%%% rate of fire and +%2%%% armor. +%3%%% additional rate fire bonus when friendly vehicle is destroyed for %4% seconds.", - "11258781": "+%1% range and increases accuracy by +%2%%% - +%3%%%. Reduces arc by %4%%%, -%5%%% suppression.", + "11258781": "+%1% range, +%2% vision range and reduces arc by %2%%% when the unit is set-up. Removes Area Suppression.", "11258783": "Deals suppression damage. -%1%%% accuracy, +%2%%% rate of fire.", "11258786": "Night Fighters Capture Point Bundle", "11258787": "Night Fighters Victory Point Bundle", @@ -9541,9 +9531,8 @@ "11260041": "Improved Concealment", "11260042": "Increases the duration of combat bonuses when Commandos attack from camouflage by %1% seconds.", "11260049": "Infiltration", - "11260053": "Extra Durable", "11260054": "Transfer Depot", - "11260056": "Transfer Depots allow for the trade of fuel or munitions to manpower and protects the resource point from capture. Conversion rates are improved when placed on higher value resource points.", + "11260056": "Transfer Depots allow for the trade of fuel or munitions to manpower and protects the resource point from capture. Conversion rates are improved when placed on higher value resource points. Can be upgraded to act as a forward retreat point.", "11260061": "Unable to Save Replay", "11260065": "Cannot target Victory Points.", "11260066": "Cannot target Victory Points.", @@ -9647,7 +9636,6 @@ "11260385": "All vehicles can toggle stealth.", "11260387": "Supervise", "11260388": "Inspire Combatants", - "11260389": "Call the reserves", "11260390": "Defensive Infantry", "11260391": "Active Artillery", "11260392": "Artillery Overwatch", @@ -9702,7 +9690,6 @@ "11260576": "StG 44 Assault Rifle", "11260605": "Undesignated Friendly Territory Point or Bunker", "11260609": "Repairs nearby stationary vehicles, buildings, and emplacements that are out of combat.", - "11260610": "+%1%%% range, +%2%%% rate of fire.", "11260611": "Reduces the build time of all vehicles from production structures by %1%%%.", "11260614": "Reduces damage taken by bunkers, emplacements and defenses by %1%%%. Units take %2%%% reduced damage. Does not affect the Command Bunker itself.", "11260617": "Heals and reinforces nearby infantry and team weapons. Collects casualties, granting free reinforcement to nearby squads.", @@ -9717,7 +9704,7 @@ "11260677": "Upgrades the Bunker into a Repair Bunker. Automatically repairs nearby vehicles, buildings, and emplacements that are out of combat.", "11260678": "Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles, buildings, and emplacements.", "11260691": "Increased area of effect radius by %1%. Shocked vehicles receive -%2%%% speed and rotation, -%3%%% acceleration and disables weapons for %4% seconds.", - "11260692": "+%1%%% speed, %2%%% reduced suppression, and are %3%%% harder to hit. Lasts for %3% seconds.", + "11260692": "+%1%%% speed, %2%%% reduced suppression, and are %3%%% harder to hit. Lasts for %4% seconds.", "11260696": "Unlocks veteran ability choice. Unit takes less damage, increased grenade range.", "11260697": "Increases health, accuracy and rate of fire.", "11260698": "Greatly increases accuracy and reduces incoming suppression. Unit takes reduced damage.", @@ -9930,7 +9917,6 @@ "11262633": "With Force", "11262664": "Medium vehicle extremely effective against all vehicles. Has long-range and high damage. Slow movement speed and low health, but moves faster in reverse. Cannot fire on the move. Must face targets directly to fire.", "11262672": "Artillery Trip Wire Flares", - "11262673": "Allows Royal Engineers and Australian Light Infantry to build Artillery Trip Wire Flares on Territory and Victory Points. When triggered by enemy units, a flare is deployed to provide vision and artillery is fired at the contested sector.", "11262675": "Repairing units can Over Repair vehicles that are at full health. After %1% seconds, the unit being repaired gains +%2% extra health.", "11262676": "Resources Caches gain +%1% health and reduces the cost of caches by -%2%%%.", "11262677": "Allows Royal Engineers and Australian Light Infantry to build Bofors and 17-pounder Emplacements. \\r\\n\\r\\nBofors Anti-air Emplacement: Effective against infantry, light vehicles, and aircraft. \\r\\n17-pounder Anti-tank Emplacement: Long-range emplacements extremely effective against all vehicles.", @@ -9956,7 +9942,6 @@ "11262721": "Unit gains increased health.", "11262722": "Increases accuracy and rate of fire.", "11262723": "Unit deals increased damage and receives less damage.", - "11262724": "Unit is harder to hit, moves and rotates faster, and has increased accuracy.", "11262726": "Unlocks veteran ability. Improves acceleration and deceleration.", "11262728": "Increases rotation rate and accuracy.", "11262729": "Significantly improves rate of fire and speed.", @@ -10205,7 +10190,7 @@ "11263200": "Increases number of medics at the %1% by %2% and increases their speed by +%3%%% when not carrying wounded soldiers.", "11263201": "Marked targets are %1%%% easier to hit and -%2%%% slower. Lasts %3% seconds.", "11263202": "Upgrades the squad with %1% MP40 Submachine Guns that are very effective against infantry at short-range, but are ineffective at long-range.", - "11263203": "Support infantry that improves the veterancy gain of nearby infantry squads. Can using Flanking Maneuver on friendly infantry to increase speed and make them harder to hit. Small squad size and limited combat power.", + "11263203": "Support infantry that improves the veterancy gain of nearby infantry squads. Can use Flanking Maneuver on friendly infantry to increase speed and make them harder to hit. Small squad size and limited combat power.", "11263204": "Unlocks veteran ability choice. Unit is harder to hit and all abilities recharge faster.", "11263205": "Greatly speeds up ability recharge times and the squad is significantly harder to hit.", "11263206": "Increases health and the range of all abilities.", @@ -10541,15 +10526,18 @@ "11263721": "Restores +%1% health per second. Lasts %2% seconds.", "11263744": "Deploy an anti-tank mine at the target location. Deals high damage to vehicles and can cause Heavy Engine Damage criticals.", "11263754": "Increases accuracy, rate of fire, and health. Panzerfaust range is increased further.", - "11263755": "Increases health, accuracy, rate of fire, and unit is harder to hit.", "11263948": "Heavy tank that is very effective against all armored vehicles, but deals only limited anti-infantry damage. Has very strong frontal armor, but weak sides.", "11263954": "Advanced infantry very effective against infantry at short and medium range. Fast capture speed. Can throw Bundled Grenades.", "11264060": "Cartographer", "11264061": "Unlocked by the community for completing the Drawing the Victory social event", "11264062": "Handle with Care", "11264063": "Unlocked by the community for completing the Handle with Care social event", + "11264121": "Vehicle Over Repaired", + "11264122": "Vehicle currently has more health than usually possible due to being over repaired.", + "11264123": "If this status is maintained for %1% seconds, vehicle will receive %2% extra health.", "11264132": "Due Southwest", "11264133": "Rewarded to participants of the Drawing the Victory social event", + "11264135": "Rewarded to participants of the Handle with Care social event", "11264138": "Battleplans", "11264139": "Unlocked by the community for completing the Drawing the Victory social event", "11264179": "Vista", @@ -10565,9 +10553,13 @@ "11264230": "A La Mod", "11264232": "Secure the Arsenal", "11264233": "Shoot the Messenger", + "11264308": "Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units.", "11264344": "Thank You", "11264345": "We have recently taken action against a player that you have reported. Thank you for helping make the Company of Heroes community welcoming for all players.", "11264347": "Warning", + "11264349": "Orders the squad to dig-in at their current position, gaining combat bonuses, but disables movement and rotation. Weapons are disabled while entrenching. Takes %1% seconds to entrench.", + "11264352": "Reduces incoming damage by %1%%%, +%2%%% rate of fire.", + "11264374": "+%1%%% speed, -%2%%% less damage, and are %3%%% harder to hit.", "11264385": "Marked unit is +%1%%% easier to hit and takes +%2%%% incoming weapon penetration.", "11264388": "Affected units are %1%%% harder to hit, move +%2%%% faster, take %3%%% less suppression, and have -%4%%% weapon range", "11264389": "Support infantry that can repair and build defenses. Has limited anti-infantry firepower at short-range. Can throw Satchel Charges to deal high damage to stationary targets.", @@ -10591,5 +10583,158 @@ "11264453": "Light Grey StuG III D", "11264454": "Light Grey Motorcycle Team", "11264455": "Light Grey Marder III", - "11264456": "Update your look with a light grey version of the default skin." + "11264456": "Update your look with a light grey version of the default skin.", + "11264457": "+%1% range, +%2%%% rate of fire. Unit cannot move while active.", + "11264459": "Deploying", + "11264460": "+%1%%% construction speed, +%2%%% ability recharge speed.", + "11264461": "+%1%%% construction speed, +%2%%% ability recharge speed, +%3%%% accuracy.", + "11264462": "+%1%%% construction speed, +%2%%% ability recharge speed, +%3%%% accuracy, -%4%%% incoming damage, -%5%%% incoming suppression.", + "11264463": "+%1% vision forward vision range, -%2%%% speed. Unit cannot see to the sides and rear.", + "11264464": "Unit is near a bunker. Fires %1% additional shells during barrages.", + "11264465": "Unit will only fire its main gun at hostile aircraft unless given a manual attack order when active.", + "11264466": "Marked enemies are +%1%%% easier to hit for %2% seconds. Unit is revealed in the fog of war.", + "11264497": "Deals burn damage worth %1%%% of the target's maximum health every %2% second for %3% seconds. Damage over time cannot kill targets.", + "11264498": "-%1%%% rate of fire and -%2%%% accuracy.", + "11264499": "%1%%% incoming damage, +%2%%% rate of fire, and +%3%%% accuracy.", + "11264500": "-%1%%% speed and disables weapons on target when hit.", + "11264501": "Targeted by Aircraft", + "11264503": "+%1% vision forward vision range. Unit cannot see to the sides and rear.", + "11264504": "Unit takes %1%%% less suppression and fires +%2%%% faster.", + "11264505": "Valour - I", + "11264506": "Valour - II", + "11264507": "Valour - III", + "11264508": "Supervise Sector - I", + "11264509": "Supervise Sector - II", + "11264510": "Supervise Sector - III", + "11264514": "Unit is %1%%% harder to hit when in enemy territory.", + "11264523": "Can Button targets, slowing them and reducing vision on hit. Speed debuff is increased by penetrating hits.", + "11264529": "Weapon reloading. Unable to fire for %1% seconds.", + "11264530": "+%1%%% speed. Unit is %2%%% harder to hit and takes %3%%% less suppression when moving.", + "11264531": "Cannot execute while vehicle is inbound for towing.", + "11264532": "Capture Debuff", + "11264533": "Ranger Weapon Training - Flamethrower Debuff", + "11264534": "Unit is %1%%% slower. Lasts for %2% seconds.", + "11264535": "Unit fires %1%%% slower. Lasts for %2% seconds.", + "11264536": "Unit is %1%%% less accurate. Lasts for %2% seconds.", + "11264537": "Disruption - I", + "11264538": "Disruption - II", + "11264539": "Disruption - III", + "11264541": "Ranger Weapon Training - M1919 Debuff", + "11264542": "Ranger Weapon Training - Bazooka Debuff", + "11264543": "+%1%%% vision range and disables weapons.", + "11264544": "+%1%%% %2%, +%3%%% %4%, -%5%%% %6%.", + "11264545": "rate of fire", + "11264546": "rotation rate", + "11264548": "harder to hit", + "11264550": "Suppresses nearby infantry. -%1%%% %2%.", + "11264552": "+%1%%% %2%, +%3%%% %4%.", + "11264553": "-%1%%% %2%.", + "11264554": "capture and decapture speed", + "11264555": "Near an enemy %1%.", + "11264556": "%1%%% %2%.", + "11264557": "+%1%%% %2%.", + "11264558": "-%1%%% %2%. Effects stack.", + "11264569": "Unlocks veteran ability. Increases health and weapon reload speed.", + "11264570": "Increases health, suppression, and weapon burst length.", + "11264571": "Increases accuracy, suppression, and unit takes less damage from attacks.", + "11264577": "-%1%%% speed, -%2%%% rotation rate. Disables target's weapon and vision.", + "11264580": "Increases the number of shells fired by all on-map artillery and mortar units by %1%. Off-map Airburst Barrage and Perimeter Overwatch will fire %2% more shells.", + "11264599": "easier to hit", + "11264621": "Slowed", + "11264641": "Steady Fire", + "11264642": "When the unit is stationary for %1% seconds, it gains +%2% range.", + "11264644": "Passive", + "11264654": "Fragmentation Rounds", + "11264655": "Temporarily loads fragmentation rounds, increasing the explosive radius of shells and have increased effectiveness against units in cover.", + "11264656": "+%1% area of effect radius. Reduces the accuracy and damage reduction bonuses of cover by %2%%%.", + "11264658": "Convert the Crusader II into a Crusader III, greatly increasing short-range anti-vehicle power, but is ineffective against infantry.", + "11264659": "Assault Disembark", + "11264660": "Assault Grenadiers that disembark transports that are in-combat gain bonuses for a short period of time. %1% second recharge time after effects have worn off.", + "11264663": "Unit moves %1%%% faster. Grenade Assault and Smoke Grenade have their recharge times reset and are free to use during the ability. Lasts %2% seconds.", + "11264665": "Increases the durability of the halftrack, but decreases speed and mobility. Adds an autocannon to the halftrack that is more effective when garrisoned. Autocannon is effective against infantry and light vehicles.", + "11264666": "Increases health by +%1% and frontal armor by %2%. -%3%%% speed, -%4%%% rotation speed and acceleration.", + "11264669": "Fast-moving medium tank effective against light vehicles and infantry. Most effective when flanking. \\n\u2022Fast rate of fire, low weapon penetration \\n\u2022Lower health than other medium tanks", + "11264671": "Shatter Will", + "11264675": "The Sturmpanzer IV Brummb\u00e4r is able to slow and weaken the combat effectiveness of nearby enemy infantry every %1% seconds for %2% seconds.", + "11264678": "Will Shattered!", + "11264679": "Fast-moving medium tank effective against vehicles and can damage tanks. Most effective when flanking \\n\u2022Fast rate of fire, high close-range penetration \\n\u2022Lower health than other medium tanks", + "11264680": "Light vehicle effective against infantry and can damage light vehicles. \\n\u2022Can transport infantry and tow. \\n\u2022Increased autocannon firepower when garrisoned \\n\u2022Can be damaged by small-arms", + "11264681": "Hit and Run", + "11264682": "When the vehicle is reduced to %1%%% life or below while in-combat, it gains a temporary combat bonus.", + "11264683": "acceleration", + "11264684": "harder to hit", + "11264693": "The Sherman fires longer machine gun bursts and can suppress infantry with its machine guns which includes its M2HB .50cal Heavy Machine Gun upgrade. Effective against infantry out of cover.", + "11264696": "Keep them Firing!", + "11264697": "-%1%%% %2%, -%3%%% %4%. Disables weapons. Lasts for %5% seconds.", + "11264700": "speed and rotation rate", + "11264704": "When the unit is stationary, range is significantly increased after %1% seconds.", + "11264706": "Mobile Defense Platform", + "11264709": "Light vehicle effective against infantry, light vehicles and shootdown aircraft. \\n\u2022Long-range when stationary and deployed \\n\u2022Short-ranged when on the move \\n\u2022Weapon cannot engage targets at the front of the vehicle \\n\u2022Low armor and health", + "11264710": "range", + "11264712": "Greatly increases the unit's forward vision, but reduces speed. Unit cannot see to the sides or rear. Disables camouflage when active.", + "11264716": "Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory, deploy unmanned team weapons, and detect camouflaged units.", + "11264717": "Unarmed support transport vehicle that can capture territory and detect nearby camouflaged units. Can deploy unmanned heavy machine guns and mortars.", + "11264718": "Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer. The Cannone is a immobile team weapons that is very effective against stationary targets and capable of barraging at long-range.", + "11264719": "Immobile heavy weapon very effective against stationary targets. \\n\u2022Automatically fires on nearby enemies within its arc \\n\u2022Shorter barrage range than emplaced artillery", + "11264726": "+%1%%% %2%, +%3%%% %4%. Lasts for %5% seconds.", + "11264734": "Machine guns deal suppression damage. Increases burst length by +%1%%% and slows the unit by -%2%%%.", + "11264736": "Automatic Fire", + "11264737": "The squad concentrates their fire, steadily increasing their rate of fire with increased burst duration the longer the ability is active.", + "11264738": "Increases rate of fire and burst length every %2% seconds to a maximum of %3%%%. Reduces speed by %4%%% to a maximum of %5%%%. Lasts %6% seconds.", + "11264746": "-%1%%% speed, -%2%%% rotation rate. Disables target's weapon and vision.", + "11264762": "Can be upgraded for increased anti-tank performance at the cost of anti-infantry effectiveness.", + "11264770": "-%1%%% %2%. Lasts %3% seconds.", + "11264771": "vision range", + "11264805": "-%1%%% %2%, -%3%%% %4%. Lasts for %5% seconds.", + "11264820": "+%1% %2%.", + "11264821": "burst length", + "11264823": "+%1%%% %2%, -%3%%% %4%. Lasts for %5% seconds.", + "11264824": "Switch to short-ranged canister rounds that deal high damage to infantry in a large area, but deal significantly less damage against units in cover.", + "11264825": "-%1% range. Damage reduced against units in light cover by -%2%%%. Heavy cover reduces damage by -%3%%%.", + "11264834": "Standard infantry very effective against infantry at short-range. \\n\u2022Gains combat bonuses when disembarking vehicles in-combat \\n\u2022Combined Arms bonuses when near vehicles \\n\u2022Can throw assault grenades that are effective against stationary infantry \\n\u2022Can Breach occupied buildings and Repair at a reduced speed.", + "11264840": "Combat Garrison", + "11264841": "When garrisoned, the autocannon of the halftrack fires %1% seconds faster.", + "11264881": "Explosive device that fires a flare, providing vision over the area when detonated. A single artillery shell is fired at the mine's position after it is detonated.", + "11264882": "Allows Royal Engineers and Australian Light Infantry to build Artillery Trip Wire Flares. When these mines are triggered by enemies, they provide temporary vision with a flare and a single artillery shell is fired at the mine's previous location.", + "11264886": "In Campaign, Skirmish, or Multiplayer, repair 20 allied vehicles to full health.", + "11264887": "Sharing is Caring", + "11264888": "Precious Steel", + "11264889": "Win a Campaign match where you build at least 3 vehicles and all survive.", + "11264892": "Unlocks veteran ability. Increases health and increases accuracy.", + "11264893": "Unlocks veteran ability choice. Increases health and increases accuracy.", + "11264895": "Increases health, accuracy, rate of fire, and reduces barrage recharge times.", + "11264896": "Increases weapon range, ability recharge speed, and reduces incoming damage", + "11264897": "Unlocks veteran ability. Increases health.", + "11264898": "Increases health, accuracy, and weapon traverse speed.", + "11264899": "Increases weapon penetration, rate of fire, and reduces incoming damage.", + "11264926": "Critical Assist", + "11264927": "In Multiplayer, repair 10 vehicle criticals.", + "11264929": "The crew focuses on engaging enemies in front of the weapon team.", + "11264933": "Unit has increased health; reduces barrage recharge times and improves accuracy.", + "11264934": "Increases accuracy, rate of fire, health, and reduces barrage recharge times.", + "11264935": "Increases weapon range, accuracy, and reduces incoming damage.", + "11264937": "Unlocks veteran ability. Increases health; reduces barrage recharge times, and improves accuracy.", + "11264945": "Reduces the munitions cost of all infantry abilities, infantry mines, and demolition charges by %1%.", + "11264950": "Automatic fire is ramping up, dramatically increasing burst, reducing cooldown and slowing down the squad.", + "11264957": "+%1%%% damage. +%2%%% penetration.", + "11264968": "Forward Retreat Point", + "11264969": "Structure upgrade", + "11264970": "Upgrades the structure to act as a Forward Retreat Points. This grants a toggleable ability that allows retreating units to fallback to structure's location while the ability is active.", + "11265010": "Is it load-bearing?", + "11265011": "Fixer-Upper", + "11265098": "Enables Fallschirmpioneers and Pioneers to construct Luftwaffe Relay Points. Luftwaffe Relay Points are camouflaged structures that enable nearby Fallschirm units to be reinforced via paradrop. Can be built in enemy territory and garrisoned but units cannot fire out.", + "11265104": "Camouflaged structure that enables nearby Fallschirm units to be reinforced via paradrop. Can be built in enemy territory and garrisoned but units cannot fire out.", + "11265105": "Protects Territory Point from capture. Increases resource income. Can be upgraded to act as a forward retreat point.", + "11265120": "Increases accuracy, rate of fire, and health. Improves repair and construction speed.", + "11265123": "Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances.", + "11265124": "Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can only be detected by minesweepers.", + "11265125": "Hidden Demolition Charge", + "11265143": "Heavy weapon team effective against vehicles. \\n\u2022Can toggle on camouflage that grants first-strike bonuses when stationary \\n\u2022Must be set-up to attack, but can retreat \\n\u2022Less penetration than other anti-tank guns", + "11265145": "Load anti-infantry high explosive rounds that increase blast radius, but reduces direct damage and range. Does full damage to units in garrisons.", + "11265166": "+%1% %2%, -%3%%% %4%, -%5% %6%.", + "11265167": "direct damage", + "11265168": "area of effect radius", + "11265169": "Very effective against vehicles. Less effective against tank frontal armor at long-range. \\n\u2022Gains increased range when stationary for %1% seconds \\n\u2022Small squad size (%2%)", + "11265170": "%1% / %2%", + "11265171": "Support Infantry" } \ No newline at end of file diff --git a/data/sbps.json b/data/sbps.json index e7521b16..c44c3562 100644 --- a/data/sbps.json +++ b/data/sbps.json @@ -811,7 +811,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248883" + "value": "11264834" } }, "screen_name_short": { @@ -900,7 +900,7 @@ "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "11248884" + "value": "0" } }, "ui_armor_info": { @@ -1041,7 +1041,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11263755" + "value": "11243203" } } } @@ -1211,17 +1211,22 @@ }, { "ability": { - "instance_reference": "abilities/races/afrika_korps/infantry/veterancy_abilities/tactical_movement_assault_panzergrenadiers_ak" + "instance_reference": "abilities/races/afrika_korps/infantry/salvage_plunder_ak" } }, { "ability": { - "instance_reference": "abilities/races/afrika_korps/infantry/salvage_plunder_ak" + "instance_reference": "abilities/races/afrika_korps/infantry/camo_first_strike_infantry_ak" } }, { "ability": { - "instance_reference": "abilities/races/afrika_korps/infantry/camo_first_strike_infantry_ak" + "instance_reference": "abilities/races/afrika_korps/infantry/assault_disembark_ak" + } + }, + { + "ability": { + "instance_reference": "abilities/races/afrika_korps/infantry/assault_disembark_dummy_ak" } } ], @@ -4904,7 +4909,7 @@ }, "map_rotation_type_override": "no_override", "show_in_build_log": "True", - "symbol_icon_name": "races/german/symbols/panzer_grenadier_ger", + "symbol_icon_name": "races/afrika_corps/symbols/panzer_grenadier_ak", "cover_level_icon_postfix": "", "hide_ucs": "False", "decorator_visibility": "visible", @@ -5874,13 +5879,7 @@ "value": "sbpextensions\\squad_upgrade_ext" }, "number_of_slots": -1.0, - "upgrades": [ - { - "upgrade": { - "instance_reference": "upgrade/afrika_korps/infantry/lmg_panzerjaeger_ak" - } - } - ], + "upgrades": [], "max_queue_size_override": -1.0, "tech_trees": [] } @@ -7843,7 +7842,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -7893,7 +7892,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -7943,7 +7942,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -8467,7 +8466,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -8517,7 +8516,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -8567,7 +8566,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -9635,7 +9634,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -9670,7 +9669,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243472" + "value": "11264569" } } } @@ -9685,7 +9684,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -9720,7 +9719,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -9735,7 +9734,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -9770,7 +9769,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -10082,7 +10081,7 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "11241765" + "value": "0" } }, "help_text": { @@ -10113,7 +10112,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248900" + "value": "11264719" } }, "screen_name_short": { @@ -10202,7 +10201,7 @@ "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "11250888" + "value": "11242364" } }, "ui_armor_info": { @@ -10293,7 +10292,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248092" + "value": "11264933" } } } @@ -10343,7 +10342,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264934" } } } @@ -10393,7 +10392,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -10973,7 +10972,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11244271" + "value": "11264937" } } } @@ -11023,7 +11022,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264934" } } } @@ -11073,7 +11072,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -12029,7 +12028,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -12079,7 +12078,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -12129,7 +12128,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -17507,7 +17506,7 @@ }, { "ability": { - "instance_reference": "abilities/races/afrika_korps/vehicles/veterancy_abilities/fear_tacticts_250_ak" + "instance_reference": "abilities/races/afrika_korps/vehicles/250_9_combat_overdrive_ak" } }, { @@ -17519,6 +17518,31 @@ "ability": { "instance_reference": "abilities/races/afrika_korps/battlegroups/subterfuge/infiltration_right_1_silent_running_toggle_ak" } + }, + { + "ability": { + "instance_reference": "abilities/races/afrika_korps/vehicles/250_9_garrison_hold_ak" + } + }, + { + "ability": { + "instance_reference": "abilities/races/afrika_korps/vehicles/distribute_medical_supplies_ak" + } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/towing_pickup" + } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/towing_drop" + } + }, + { + "ability": { + "instance_reference": "abilities/races/afrika_korps/vehicles/250_9_combat_overdrive_dummy_ak" + } } ], "ui_combine_priority": 0.0, @@ -17707,7 +17731,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11241774" + "value": "11241775" } }, "hotkey_name": "A", @@ -17732,7 +17756,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248922" + "value": "11264680" } }, "screen_name_short": { @@ -17821,7 +17845,7 @@ "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "0" + "value": "11248924" } }, "ui_armor_info": { @@ -17918,7 +17942,7 @@ } }, "single_player_only": "False", - "veterancy_value": 800.0, + "veterancy_value": 700.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -17968,7 +17992,7 @@ } }, "single_player_only": "False", - "veterancy_value": 2400.0, + "veterancy_value": 2100.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18018,7 +18042,7 @@ } }, "single_player_only": "False", - "veterancy_value": 4800.0, + "veterancy_value": 4200.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18601,7 +18625,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18651,7 +18675,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -18701,7 +18725,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19287,7 +19311,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19337,7 +19361,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19387,7 +19411,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -19973,7 +19997,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -20023,7 +20047,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -20073,7 +20097,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -26993,7 +27017,7 @@ "available": "True" }, "reverse_move": { - "available": "True" + "available": "False" }, "stop": { "available": "True" @@ -43037,22 +43061,22 @@ "abilities": [ { "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/common/vehicles/towing_drop" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_drop" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } }, { @@ -43385,7 +43409,7 @@ } }, "ui_armor_info": { - "armor_icon": "common/units/vehicle_armor/light_armoured_car", + "armor_icon": "common/units/vehicle_armor/light_halftrack", "armor_critical_damage": [ { "critical_damage_coordinate_bag": { @@ -43713,11 +43737,6 @@ "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" @@ -43752,6 +43771,11 @@ "ability": { "instance_reference": "abilities/races/common/vehicles/towing_drop" } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -44128,7 +44152,7 @@ } }, "ui_armor_info": { - "armor_icon": "common/units/vehicle_armor/light_armoured_car", + "armor_icon": "common/units/vehicle_armor/light_halftrack", "armor_critical_damage": [ { "critical_damage_coordinate_bag": { @@ -44778,7 +44802,7 @@ } }, "ui_armor_info": { - "armor_icon": "common/units/vehicle_armor/light_armoured_car", + "armor_icon": "common/units/vehicle_armor/light_halftrack", "armor_critical_damage": [ { "critical_damage_coordinate_bag": { @@ -52561,8 +52585,8 @@ "value": "sbpextensions\\squad_reinforce_ext" }, "time_cost_percentage": { - "cost_percentage": 0.4, - "time_percentage": 1.0, + "cost_percentage": 0.38, + "time_percentage": 0.5, "upgrade_cost_percentage": 0.0 }, "ui_info": { @@ -52754,7 +52778,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11241812" + "value": "0" } }, "hotkey_name": "A", @@ -52779,7 +52803,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248767" + "value": "0" } }, "screen_name_short": { @@ -52841,8 +52865,32 @@ "help_text_formatter": { "template_reference": { "name": "help_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11265170" + } + }, + "formatter_arguments": [ + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11265171" + } + } + }, + { + "locstring_value": { + "locstring": { + "name": "locstring_value", + "value": "11241795" + } + } + } + ] }, "screen_name_formatter": { "template_reference": { @@ -52859,8 +52907,22 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11265169" + } + }, + "formatter_arguments": [ + { + "float_value": 3.5 + }, + { + "int_value": 4.0 + } + ] }, "screen_name_visibility": "visible", "sound": "", @@ -52868,7 +52930,7 @@ "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "11248768" + "value": "0" } }, "ui_armor_info": { @@ -53142,27 +53204,27 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/infantry/bazooka_team/veterancy_1a_sprint_bazooka_team_us" + "instance_reference": "abilities/races/american/veterancy/infantry/bazooka_team/veterancy_1b_white_phosphorus_rocket_bazooka_team_us" } }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/infantry/bazooka_team/veterancy_1b_white_phosphorus_rocket_bazooka_team_us" + "instance_reference": "abilities/prioritize_vehicles_infantry" } }, { "ability": { - "instance_reference": "abilities/races/american/infantry/satchel_anti_tank_bazook_team_us" + "instance_reference": "abilities/races/common/hold_fire" } }, { "ability": { - "instance_reference": "abilities/prioritize_vehicles_infantry" + "instance_reference": "abilities/races/american/infantry/veterancy_abilities/bazooka_steady_fire_us" } }, { "ability": { - "instance_reference": "abilities/races/common/hold_fire" + "instance_reference": "abilities/races/american/infantry/satchel_anti_tank_bazook_team_us" } } ], @@ -53800,7 +53862,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11241813" + "value": "11265171" } }, "hotkey_name": "A", @@ -53914,7 +53976,7 @@ "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "11242320" + "value": "0" } }, "ui_armor_info": { @@ -54208,11 +54270,6 @@ "instance_reference": "abilities/races/american/infantry/order_flanking_maneuver_us" } }, - { - "ability": { - "instance_reference": "abilities/races/american/infantry/rally_to_me_us" - } - }, { "ability": { "instance_reference": "abilities/dev/vault_movement" @@ -63380,7 +63437,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243203" + "value": "11243300" } } } @@ -65247,11 +65304,6 @@ "instance_reference": "abilities/dev/vault_movement" } }, - { - "ability": { - "instance_reference": "abilities/races/american/veterancy/infantry/devils_brigade/veterancy_1b_timed_demo_charge_devils_brigade_us" - } - }, { "ability": { "instance_reference": "abilities/races/american/infantry/knife_throw_devils_brigade_us" @@ -65362,7 +65414,30 @@ "value": "sbpextensions\\squad_engineer_ext" }, "construction_rate_multiplier": 1.0, - "construction_groups": [] + "construction_groups": [ + { + "construction_group": { + "construction_items": [ + { + "construction_item": { + "associated_ebps": [], + "ebp": { + "instance_reference": "ebps/races/american/buildings/defensive/demo_charge_ssf_commando_us" + }, + "ui_position": { + "ui_position_column": 4.0, + "ui_position_row": 3.0 + } + } + } + ], + "construction_menu": { + "instance_reference": "" + }, + "construction_type": "" + } + } + ] } }, { @@ -70959,7 +71034,7 @@ "loadout_data": { "num": 4.0, "type": { - "instance_reference": "ebps/races/american/infantry/crew_at_gun_us" + "instance_reference": "ebps/races/american/infantry/crew_at_gun_57mm_us" }, "unit_attachments": [], "is_default_unit": "True" @@ -71490,7 +71565,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243301" + "value": "11264897" } } } @@ -71540,7 +71615,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -71590,7 +71665,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -72382,7 +72457,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243301" + "value": "11264897" } } } @@ -72432,7 +72507,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -72482,7 +72557,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -73421,7 +73496,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -73456,7 +73531,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243303" + "value": "11264569" } } } @@ -73471,7 +73546,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -73506,7 +73581,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -73521,7 +73596,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -73556,7 +73631,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -74495,7 +74570,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -74530,7 +74605,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243303" + "value": "11264569" } } } @@ -74545,7 +74620,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -74580,7 +74655,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -74595,7 +74670,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -74630,7 +74705,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -75986,7 +76061,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11244271" + "value": "11264893" } } } @@ -76036,7 +76111,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -76086,7 +76161,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -76619,7 +76694,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248092" + "value": "11264933" } } } @@ -76669,7 +76744,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264934" } } } @@ -76719,7 +76794,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -80128,7 +80203,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_greyhound_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_greyhound_us" } }, { @@ -80949,7 +81024,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_greyhound_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_greyhound_us" } }, { @@ -83171,11 +83246,6 @@ "instance_reference": "abilities/races/american/vehicles/fortify_position_halftrack_us" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/american/vehicles/spawn_salvage_crew_halftrack_us" @@ -83205,6 +83275,16 @@ "ability": { "instance_reference": "abilities/races/common/vehicles/towing_pickup" } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" + } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -84666,11 +84746,6 @@ "instance_reference": "abilities/races/american/vehicles/advanced_reinforce_passive_halftrack_us" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/american/veterancy/vehicles/halftrack/veterancy_1_unlock_a_halftrack_us" @@ -84715,6 +84790,11 @@ "ability": { "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -87470,7 +87550,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11199790" + "value": "11263648" } }, "hotkey_name": "A", @@ -87495,7 +87575,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248789" + "value": "11264717" } }, "screen_name_short": { @@ -89273,7 +89353,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_suppressing_fire_us" } }, { @@ -89283,12 +89363,12 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_he_rounds_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_suppressing_fire_sherman_us" } }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_sherman_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_us" } }, { @@ -89311,11 +89391,6 @@ "instance_reference": "abilities/races/american/vehicles/repair_critical_engine_damage_us" } }, - { - "ability": { - "instance_reference": "abilities/races/common/hold_fire" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -91864,7 +91939,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_suppressing_fire_us" } }, { @@ -91874,12 +91949,12 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_he_rounds_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_suppressing_fire_sherman_us" } }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_sherman_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_us" } }, { @@ -91902,11 +91977,6 @@ "instance_reference": "abilities/races/american/vehicles/repair_critical_engine_damage_us" } }, - { - "ability": { - "instance_reference": "abilities/races/common/hold_fire" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -92827,7 +92897,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_suppressing_fire_us" } }, { @@ -92837,12 +92907,12 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_he_rounds_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_suppressing_fire_sherman_us" } }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_sherman_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_us" } }, { @@ -92865,11 +92935,6 @@ "instance_reference": "abilities/races/american/vehicles/repair_critical_engine_damage_us" } }, - { - "ability": { - "instance_reference": "abilities/races/common/hold_fire" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -98316,7 +98381,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_greyhound_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_greyhound_us" } }, { @@ -100556,11 +100621,6 @@ "instance_reference": "abilities/races/american/vehicles/advanced_reinforce_passive_halftrack_us" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/american/veterancy/vehicles/halftrack/veterancy_1_unlock_a_halftrack_us" @@ -100605,6 +100665,11 @@ "ability": { "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -103512,7 +103577,7 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1_unlock_a_sherman_suppressing_fire_us" } }, { @@ -103522,12 +103587,12 @@ }, { "ability": { - "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_he_rounds_sherman_us" + "instance_reference": "abilities/races/american/veterancy/vehicles/sherman/veterancy_1a_suppressing_fire_sherman_us" } }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/canister_shot_sherman_us" + "instance_reference": "abilities/races/american/vehicles/toggle_canister_shot_us" } }, { @@ -103550,11 +103615,6 @@ "instance_reference": "abilities/races/american/vehicles/repair_critical_engine_damage_us" } }, - { - "ability": { - "instance_reference": "abilities/races/common/hold_fire" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -107110,6 +107170,301 @@ "instance_reference": "" } }, + "hawker_typhoon_recon_no_vision_uk": { + "extensions": [ + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_ability_ext" + }, + "abilities": [], + "ui_combine_priority": 0.0, + "squad_orders": { + "abandon_team_weapon": { + "available": "True" + }, + "attack_ground": { + "available": "True" + }, + "attack_move": { + "available": "True" + }, + "cancel_construction": { + "available": "True" + }, + "hold_fire_off": { + "available": "True" + }, + "hold_fire_on": { + "available": "True" + }, + "load": { + "available": "True", + "default_issuable": "True" + }, + "move": { + "available": "True", + "default_issuable": "True" + }, + "pickup_item": { + "available": "True", + "default_issuable": "True" + }, + "plant_demolitions": { + "available": "True" + }, + "prefer_melee": { + "available": "True" + }, + "prefer_ranged": { + "available": "True" + }, + "retire": { + "available": "True" + }, + "retreat": { + "available": "True" + }, + "reverse_move": { + "available": "True" + }, + "stop": { + "available": "True" + }, + "trade": { + "available": "True" + }, + "unload": { + "available": "True", + "default_issuable": "True" + }, + "unload_here": { + "available": "True" + }, + "vault": { + "available": "True" + }, + "hold_position": { + "available": "True" + } + } + } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_loadout_ext" + }, + "unit_list": [ + { + "loadout_data": { + "num": 1.0, + "type": { + "instance_reference": "ebps/races/british/aircraft/hawker_typhoon_recon_no_vision_uk" + }, + "unit_attachments": [], + "is_default_unit": "True" + } + } + ], + "squad_female_chance": 0.0, + "extra_unit_index": 0.0 + } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_ui_ext" + }, + "race_list": [ + { + "race_data": { + "info": { + "allow_spawner_production": "False", + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "hotkey_name": "A", + "icon_name": "common/units/icons/halftrack_m3_us", + "minimap_team_only": "False", + "minimap_texture": "common/units/symbols/p47_thunderbolt_us", + "modal_ability": { + "instance_reference": "" + }, + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "0" + } + }, + "selection_group": "", + "ui_priority": 29.0, + "use_random_entity_speaker": "False", + "portrait_name": "", + "minimap_texture_scale": 1.0, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "map_rotation_type_override": "heading", + "show_in_build_log": "False", + "symbol_icon_name": "common/units/symbols/p47_thunderbolt_us", + "cover_level_icon_postfix": "", + "hide_ucs": "False", + "decorator_visibility": "hidden", + "debug_text": "", + "selection_datatemplate": "", + "tooltip_data_template": "", + "is_unique": "False", + "decorator_data_template": "", + "ui_combine_type": "intersection", + "global_unit_control_row": 4.0, + "ui_decorator": { + "instance_reference": "" + }, + "decorator_show_reload_progress": "False", + "is_respawnable": "False", + "respawn_location": "", + "respawn_progress": "", + "respawn_time": "", + "respawn_help": { + "locstring": { + "name": "respawn_help", + "value": "0" + } + }, + "respawn_unit_class": "", + "is_unique_to_race": "False", + "show_production": "True", + "respawn_datatemplate": "", + "decorator": "", + "map_layer": -1.0, + "map_mark": "", + "flag_icon_override": "", + "extra_icon": "", + "ui_codex_info": { + "exclusive": "False", + "priority": 0.0, + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "extra_help_text": { + "locstring": { + "name": "extra_help_text", + "value": "0" + } + }, + "ui_armor_info": { + "armor_icon": "", + "armor_critical_damage": [] + }, + "disable_enemy_spotted_event_cue": "False" + }, + "ext_key": { + "instance_reference": "" + } + } + } + ] + } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_upgrade_ext" + }, + "number_of_slots": -1.0, + "upgrades": [], + "max_queue_size_override": -1.0, + "tech_trees": [] + } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_type_ext" + }, + "squad_type_list": [ + { + "squad_type": "vehicle" + }, + { + "squad_type": "airplane" + } + ], + "squad_race_type_list": [ + { + "squad_race_type": { + "instance_reference": "racebps/americans" + } + } + ] + } + } + ], + "pbgid": 2163427.0, + "parent_pbg": { + "instance_reference": "" + } + }, "hawker_typhoon_recon_uk": { "extensions": [ { @@ -109943,7 +110298,7 @@ "value": "11239103" } }, - "selection_group": "howitzer_bl_5_5_uk", + "selection_group": "howitzer_105mm_us", "ui_priority": 0.0, "use_random_entity_speaker": "False", "portrait_name": "races/british/team_weapons/howitzer_bl_5_5_uk_portrait", @@ -113072,11 +113427,6 @@ "instance_reference": "abilities/races/british/infantry/concealing_smoke_commando_uk" } }, - { - "ability": { - "instance_reference": "abilities/races/british/infantry/demo_charge_commando_uk" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -113177,7 +113527,30 @@ "value": "sbpextensions\\squad_engineer_ext" }, "construction_rate_multiplier": 1.0, - "construction_groups": [] + "construction_groups": [ + { + "construction_group": { + "construction_items": [ + { + "construction_item": { + "associated_ebps": [], + "ebp": { + "instance_reference": "ebps/races/british/buildings/defensive/demo_charge_uk" + }, + "ui_position": { + "ui_position_column": 1.0, + "ui_position_row": 2.0 + } + } + } + ], + "construction_menu": { + "instance_reference": "" + }, + "construction_type": "" + } + } + ] } }, { @@ -117611,7 +117984,7 @@ { "construction_item": { "ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/tank_trap_us" + "instance_reference": "ebps/races/british/buildings/defensive/tank_trap_uk" }, "ui_position": { "ui_position_row": 1.0, @@ -117679,6 +118052,18 @@ }, "associated_ebps": [] } + }, + { + "construction_item": { + "ebp": { + "instance_reference": "ebps/races/british_africa/buildings/defensive/hmg_bunker_africa_uk" + }, + "ui_position": { + "ui_position_row": 2.0, + "ui_position_column": 2.0 + }, + "associated_ebps": [] + } } ], "construction_type": "tp_construction_base" @@ -121411,7 +121796,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -121461,7 +121846,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -121511,7 +121896,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -123740,7 +124125,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -123790,7 +124175,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -123840,7 +124225,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -124732,7 +125117,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -124782,7 +125167,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -124832,7 +125217,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -130367,7 +130752,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -130417,7 +130802,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -130467,7 +130852,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -131769,7 +132154,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -131819,7 +132204,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -131869,7 +132254,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -133063,7 +133448,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248092" + "value": "11264933" } } } @@ -133124,7 +133509,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243387" + "value": "11264934" } } } @@ -133185,7 +133570,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -141425,22 +141810,22 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/common/vehicles/towing_drop" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_drop" + "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } }, { "ability": { - "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } } ], @@ -142938,11 +143323,6 @@ "instance_reference": "abilities/races/british/vehicles/aura_medical_cwt_uk" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" @@ -142967,6 +143347,16 @@ "ability": { "instance_reference": "abilities/races/common/vehicles/towing_drop" } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" + } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -144232,11 +144622,6 @@ "instance_reference": "abilities/races/british/vehicles/repair_critical_engine_damage_uk" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/towing_pickup" @@ -144261,6 +144646,11 @@ "ability": { "instance_reference": "abilities/races/british/vehicles/veterancy_abilities/improved_logistics_cwt_uk" } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -161041,7 +161431,7 @@ "value": "11189537" } }, - "selection_group": "howitzer_bl_5_5_uk", + "selection_group": "howitzer_105mm_us", "ui_priority": 0.0, "use_random_entity_speaker": "False", "portrait_name": "races/british/team_weapons/howitzer_bl_5_5_africa_uk_portrait", @@ -162074,7 +162464,7 @@ { "construction_item": { "ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/tank_trap_us" + "instance_reference": "ebps/races/british/buildings/defensive/tank_trap_uk" }, "ui_position": { "ui_position_row": 1.0, @@ -162122,7 +162512,7 @@ { "construction_item": { "ebp": { - "instance_reference": "ebps/races/british_africa/buildings/defensive/tripwire_flare_africa_uk" + "instance_reference": "ebps/races/british_africa/buildings/defensive/tripwire_flare_mine_variant_africa_uk" }, "ui_position": { "ui_position_row": 1.0, @@ -163541,11 +163931,6 @@ "instance_reference": "abilities/races/british/infantry/concealing_smoke_commando_uk" } }, - { - "ability": { - "instance_reference": "abilities/races/british/infantry/demo_charge_commando_uk" - } - }, { "ability": { "instance_reference": "abilities/races/common/hold_fire" @@ -163646,7 +164031,30 @@ "value": "sbpextensions\\squad_engineer_ext" }, "construction_rate_multiplier": 1.0, - "construction_groups": [] + "construction_groups": [ + { + "construction_group": { + "construction_items": [ + { + "construction_item": { + "associated_ebps": [], + "ebp": { + "instance_reference": "ebps/races/british/buildings/defensive/demo_charge_uk" + }, + "ui_position": { + "ui_position_column": 1.0, + "ui_position_row": 2.0 + } + } + } + ], + "construction_menu": { + "instance_reference": "" + }, + "construction_type": "" + } + } + ] } }, { @@ -168945,7 +169353,7 @@ { "construction_item": { "ebp": { - "instance_reference": "ebps/races/american/buildings/defensive/tank_trap_us" + "instance_reference": "ebps/races/british/buildings/defensive/tank_trap_uk" }, "ui_position": { "ui_position_row": 1.0, @@ -169029,7 +169437,7 @@ { "construction_item": { "ebp": { - "instance_reference": "ebps/races/british_africa/buildings/defensive/tripwire_flare_africa_uk" + "instance_reference": "ebps/races/british_africa/buildings/defensive/tripwire_flare_mine_variant_africa_uk" }, "ui_position": { "ui_position_row": 1.0, @@ -171438,7 +171846,12 @@ }, { "ability": { - "instance_reference": "abilities/races/british/vehicles/veterancy_abilities/he_shells_phaesant_uk" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_veteran_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_veteran_uk" } }, { @@ -172477,7 +172890,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1300.0, + "veterancy_value": 900.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -172512,7 +172925,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -172527,7 +172940,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3900.0, + "veterancy_value": 2700.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -172562,7 +172975,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11262724" + "value": "11264898" } } } @@ -172577,7 +172990,7 @@ } }, "single_player_only": "False", - "veterancy_value": 7800.0, + "veterancy_value": 5400.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -172612,7 +173025,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -172734,12 +173147,17 @@ }, { "ability": { - "instance_reference": "abilities/races/british/team_weapons/vehicle_hunter_uk" + "instance_reference": "abilities/races/common/hold_fire" } }, { "ability": { - "instance_reference": "abilities/races/common/hold_fire" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_veteran_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_veteran_uk" } } ], @@ -173155,7 +173573,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -173205,7 +173623,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -173255,7 +173673,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -173380,12 +173798,17 @@ }, { "ability": { - "instance_reference": "abilities/races/british/team_weapons/vehicle_hunter_uk" + "instance_reference": "abilities/races/common/hold_fire" } }, { "ability": { - "instance_reference": "abilities/races/common/hold_fire" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_veteran_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_veteran_uk" } } ], @@ -173801,7 +174224,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -173851,7 +174274,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -173901,7 +174324,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -176342,7 +176765,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -176377,7 +176800,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243472" + "value": "11264569" } } } @@ -176392,7 +176815,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -176427,7 +176850,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -176442,7 +176865,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -176477,7 +176900,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -177520,7 +177943,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -177555,7 +177978,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243472" + "value": "11264569" } } } @@ -177570,7 +177993,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -177605,7 +178028,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -177620,7 +178043,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -177655,7 +178078,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -177783,7 +178206,12 @@ }, { "ability": { - "instance_reference": "abilities/races/british/team_weapons/zero_in_mortar_team_uk" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_veteran_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_veteran_uk" } }, { @@ -178743,7 +179171,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -178793,7 +179221,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -178843,7 +179271,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -178955,7 +179383,12 @@ }, { "ability": { - "instance_reference": "abilities/races/british/team_weapons/zero_in_mortar_team_uk" + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_activate_veteran_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/british/team_weapons/mobile_entrenchment_deactivate_veteran_uk" } }, { @@ -179915,7 +180348,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -179965,7 +180398,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -180015,7 +180448,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -180563,7 +180996,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264937" } } } @@ -180613,7 +181046,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264934" } } } @@ -180663,7 +181096,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -181212,7 +181645,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248092" + "value": "11264933" } } } @@ -181273,7 +181706,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243387" + "value": "11264934" } } } @@ -181334,7 +181767,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264935" } } } @@ -182216,12 +182649,12 @@ }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_drop" + "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } }, { "ability": { - "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } } ], @@ -187964,7 +188397,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11241849" + "value": "11241883" } }, "hotkey_name": "A", @@ -187989,7 +188422,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248852" + "value": "11264679" } }, "screen_name_short": { @@ -189278,7 +189711,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248846" + "value": "11264669" } }, "screen_name_short": { @@ -189362,12 +189795,12 @@ } }, "screen_name_visibility": "visible", - "sound": "", + "sound": "sfx_ui_hud_inGame_button_play", "sound_alternative": "", "extra_help_text": { "locstring": { "name": "extra_help_text", - "value": "11248848" + "value": "11264762" } }, "ui_armor_info": { @@ -189696,22 +190129,22 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/common/vehicles/towing_drop" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_drop" + "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } }, { "ability": { - "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } } ], @@ -190569,7 +191002,7 @@ }, { "ability": { - "instance_reference": "abilities/races/british_africa/vehicles/veterancy_abilities/supressing_fire_cwt_africa_uk" + "instance_reference": "abilities/races/british_africa/vehicles/veterancy_abilities/shellburst_cwt_africa_uk" } }, { @@ -190581,6 +191014,16 @@ "ability": { "instance_reference": "abilities/toggle_aa_mode" } + }, + { + "ability": { + "instance_reference": "abilities/races/british/vehicles/deploy_cwt_truck_uk" + } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake_position_32_allow_facing" + } } ], "ui_combine_priority": 0.0, @@ -190794,7 +191237,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11248854" + "value": "11264709" } }, "screen_name_short": { @@ -191201,17 +191644,17 @@ "abilities": [ { "ability": { - "instance_reference": "abilities/races/british/vehicles/repair_critical_engine_damage_uk" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" } }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + "instance_reference": "abilities/races/british/vehicles/repair_critical_engine_damage_uk" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } }, { @@ -191988,11 +192431,6 @@ "instance_reference": "abilities/races/british/vehicles/aura_medical_cwt_uk" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" @@ -192017,6 +192455,16 @@ "ability": { "instance_reference": "abilities/races/common/vehicles/towing_drop" } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" + } + }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } } ], "ui_combine_priority": 0.0, @@ -192642,22 +193090,22 @@ }, { "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + "instance_reference": "abilities/races/common/vehicles/towing_pickup" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_pickup" + "instance_reference": "abilities/races/common/vehicles/towing_drop" } }, { "ability": { - "instance_reference": "abilities/races/common/vehicles/towing_drop" + "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } }, { "ability": { - "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } }, { @@ -215155,7 +215603,7 @@ "name": "area_option", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 25.0, + "outer_radius": 50.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -216006,7 +216454,7 @@ "name": "area_option", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 25.0, + "outer_radius": 50.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -219891,7 +220339,7 @@ }, { "ability": { - "instance_reference": "abilities/races/common/infantry/camouflage_in_cover_vet_common" + "instance_reference": "abilities/races/german/veterancy/special_ops/infantry/camouflage_in_cover_jaeger_vet_ger" } }, { @@ -222745,7 +223193,7 @@ }, { "ability": { - "instance_reference": "abilities/races/german/infantry/sprint_panzergrenadiers_ger" + "instance_reference": "abilities/races/german/veterancy/infantry/automatic_fire_panzergrenadier_ger" } }, { @@ -223373,7 +223821,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243280" + "value": "11265120" } } } @@ -223793,6 +224241,18 @@ }, "associated_ebps": [] } + }, + { + "construction_item": { + "ebp": { + "instance_reference": "ebps/races/german/buildings/defensive/luftwaffe_relay_point_ger" + }, + "ui_position": { + "ui_position_row": 2.0, + "ui_position_column": 4.0 + }, + "associated_ebps": [] + } } ], "construction_type": "tp_construction_base" @@ -231728,7 +232188,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -231763,7 +232223,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243472" + "value": "11264569" } } } @@ -231778,7 +232238,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -231813,7 +232273,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -231828,7 +232288,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -231863,7 +232323,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -232530,7 +232990,7 @@ }, { "ability": { - "instance_reference": "abilities/races/common/infantry/camouflage_in_cover_vet_common" + "instance_reference": "abilities/races/german/veterancy/special_ops/infantry/camouflage_in_cover_jaeger_vet_ger" } }, { @@ -233275,7 +233735,7 @@ }, { "ability": { - "instance_reference": "abilities/races/german/infantry/sprint_panzergrenadiers_ger" + "instance_reference": "abilities/races/german/veterancy/infantry/automatic_fire_panzergrenadier_ger" } }, { @@ -235220,7 +235680,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -235270,7 +235730,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -235320,7 +235780,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -236071,7 +236531,7 @@ }, { "ability": { - "instance_reference": "abilities/races/german/veterancy/team_weapon/toggle_ambush_camouflage_ger" + "instance_reference": "abilities/races/german/veterancy/team_weapon/toggle_ambush_camouflage_lg40_ger" } }, { @@ -236321,7 +236781,7 @@ "name": "area_option", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 25.0, + "outer_radius": 50.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -236396,7 +236856,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11242237" + "value": "11265143" } }, "screen_name_short": { @@ -236576,7 +237036,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243210" + "value": "11264897" } } } @@ -236626,7 +237086,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243302" + "value": "11264898" } } } @@ -236676,7 +237136,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243636" + "value": "11264899" } } } @@ -237744,7 +238204,7 @@ } }, "single_player_only": "False", - "veterancy_value": 600.0, + "veterancy_value": 500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -237779,7 +238239,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243472" + "value": "11264569" } } } @@ -237794,7 +238254,7 @@ } }, "single_player_only": "False", - "veterancy_value": 1800.0, + "veterancy_value": 1500.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -237829,7 +238289,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243583" + "value": "11264570" } } } @@ -237844,7 +238304,7 @@ } }, "single_player_only": "False", - "veterancy_value": 3600.0, + "veterancy_value": 3000.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -237879,7 +238339,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243585" + "value": "11264571" } } } @@ -242978,7 +243438,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243474" + "value": "11264892" } } } @@ -243028,7 +243488,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243383" + "value": "11264895" } } } @@ -243078,7 +243538,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11243298" + "value": "11264896" } } } @@ -245285,12 +245745,12 @@ }, { "ability": { - "instance_reference": "abilities/races/german/veterancy/special_ops/vehicles/bunker_buster_barrage_brummbar_vet_ger" + "instance_reference": "abilities/races/common/hold_fire" } }, { "ability": { - "instance_reference": "abilities/races/common/hold_fire" + "instance_reference": "abilities/races/german/vehicles/brummbar_tank_shock_ger" } } ], @@ -247268,11 +247728,6 @@ "instance_reference": "abilities/races/german/battlegroups/mechanized/mechanized_left_1b_raid_ger" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/towing_pickup" @@ -247285,17 +247740,12 @@ }, { "ability": { - "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_upgrade_ger" - } - }, - { - "ability": { - "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } }, { "ability": { - "instance_reference": "abilities/races/german/vehicles/mine_scout_car_ger" + "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_upgrade_ger" } }, { @@ -247930,6 +248380,39 @@ "capture_rate_multiplier": 0.0, "revert_rate_multiplier": 0.0 } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_engineer_ext" + }, + "construction_groups": [ + { + "construction_group": { + "construction_menu": { + "instance_reference": "" + }, + "construction_items": [ + { + "construction_item": { + "ebp": { + "instance_reference": "ebps/races/german/buildings/defensive/mine_riegel_43_ger" + }, + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "associated_ebps": [] + } + } + ], + "construction_type": "" + } + } + ], + "construction_rate_multiplier": 1.0 + } } ], "pbgid": 170318.0, @@ -247951,11 +248434,6 @@ "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_ger" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" @@ -247991,6 +248469,11 @@ "instance_reference": "abilities/races/common/vehicles/towing_drop" } }, + { + "ability": { + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" + } + }, { "ability": { "instance_reference": "abilities/races/german/battlegroups/mechanized/mechanized_repair_aura_ger" @@ -248000,6 +248483,11 @@ "ability": { "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_mechanized_smoke_ger" } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" + } } ], "ui_combine_priority": 0.0, @@ -248644,11 +249132,6 @@ "instance_reference": "abilities/races/german/battlegroups/mechanized/mechanized_left_1b_raid_ger" } }, - { - "ability": { - "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" - } - }, { "ability": { "instance_reference": "abilities/races/common/vehicles/towing_pickup" @@ -248661,17 +249144,12 @@ }, { "ability": { - "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_upgrade_ger" - } - }, - { - "ability": { - "instance_reference": "abilities/races/common/vehicles/auto_reinforce_halftrack" + "instance_reference": "abilities/races/american/vehicles/recrew_team_weapon_halftrack_us" } }, { "ability": { - "instance_reference": "abilities/races/german/vehicles/mine_scout_car_ger" + "instance_reference": "abilities/races/german/vehicles/healing_aura_halftrack_upgrade_ger" } }, { @@ -249306,6 +249784,39 @@ "capture_rate_multiplier": 0.0, "revert_rate_multiplier": 0.0 } + }, + { + "squadexts": { + "template_reference": { + "name": "squadexts", + "value": "sbpextensions\\squad_engineer_ext" + }, + "construction_groups": [ + { + "construction_group": { + "construction_menu": { + "instance_reference": "" + }, + "construction_items": [ + { + "construction_item": { + "ebp": { + "instance_reference": "ebps/races/german/buildings/defensive/mine_riegel_43_ger" + }, + "ui_position": { + "ui_position_row": 3.0, + "ui_position_column": 4.0 + }, + "associated_ebps": [] + } + } + ], + "construction_type": "" + } + } + ], + "construction_rate_multiplier": 1.0 + } } ], "pbgid": 2062624.0, @@ -251087,7 +251598,7 @@ } }, "single_player_only": "False", - "veterancy_value": 190.0, + "veterancy_value": 400.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -251137,7 +251648,7 @@ } }, "single_player_only": "False", - "veterancy_value": 380.0, + "veterancy_value": 1200.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -251187,7 +251698,7 @@ } }, "single_player_only": "False", - "veterancy_value": 760.0, + "veterancy_value": 2400.0, "state_tree_references": { "squad_action_tree": { "template_reference": { @@ -255506,7 +256017,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11245497" + "value": "11244957" } }, "hotkey_name": "A", @@ -262581,6 +263092,11 @@ "ability": { "instance_reference": "abilities/races/common/veterancy/vehicle/common_shared_veterancy_dummy_parent" } + }, + { + "ability": { + "instance_reference": "abilities/races/common/vehicles/vehicle_handbrake" + } } ], "ui_combine_priority": 0.0, diff --git a/data/upgrade.json b/data/upgrade.json index 916925e1..9110daf0 100644 --- a/data/upgrade.json +++ b/data/upgrade.json @@ -1246,7 +1246,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075239.0, "parent_pbg": { @@ -1269,7 +1270,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_at_loiter_ak": { @@ -1584,7 +1587,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2081914.0, "parent_pbg": { @@ -1607,7 +1611,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_auto_salvage_ak": { @@ -2646,7 +2652,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075240.0, "parent_pbg": { @@ -2669,7 +2676,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_resource_blitz_ak": { @@ -3032,7 +3041,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075241.0, "parent_pbg": { @@ -3055,7 +3065,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_stuka_dive_bomb_ak": { @@ -3365,317 +3377,6 @@ } }, "ui_squad_symbol_icon_name_override": "", - "ui_squad_extra_help_text_override": { - "locstring": { - "name": "ui_squad_extra_help_text_override", - "value": "0" - } - } - }, - "pbgid": 2081913.0, - "parent_pbg": { - "instance_reference": "" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [] - } - }, - "armored_support_vehicle_awareness_ak": { - "upgrade_bag": { - "enable_in_hold": "False", - "global_max_limit": 0.0, - "has_speech_code": "False", - "local_max_limit": 0.0, - "owner_type": "player", - "time_cost": { - "cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "time_seconds": 0.0 - }, - "ui_event_cue": "False", - "ui_production_group": "command_panel", - "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 1.0 - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "11239423" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "11158242" - } - }, - "hotkey_name": "", - "icon_name": "legacy/commander/cmdr_west_german_signal_relay", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11238842" - } - }, - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11253893" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "intersection", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, - "help_text_formatter": { - "template_reference": { - "name": "help_text_formatter", - "value": "" - } - }, - "screen_name_formatter": { - "template_reference": { - "name": "screen_name_formatter", - "value": "" - } - }, - "screen_name_short_formatter": { - "template_reference": { - "name": "screen_name_short_formatter", - "value": "" - } - }, - "sound": "", - "sound_alternative": "", - "screen_name_visibility": "visible", - "symbol_icon_name": "" - }, - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/left/armored_support_vehicle_awareness_global_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/left/armored_support_auto_salvage_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_resources" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "resource": { - "action": 0.0, - "command": 2.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - } - } - } - ], - "ui_kicker_icon_name": "", - "ui_squad_name_override": { - "locstring": { - "name": "ui_squad_name_override", - "value": "0" - } - }, - "ui_squad_help_text_override": { - "locstring": { - "name": "ui_squad_help_text_override", - "value": "0" - } - }, - "ui_squad_extra_text_override": { - "locstring": { - "name": "ui_squad_extra_text_override", - "value": "0" - } - }, - "ui_preview": [], - "speech_code": "", - "ui_squad_portrait_icon_override": "", - "min_music_intensity": 0.0, - "state_tree_references": { - "on_begin_action_tree": { - "template_reference": { - "name": "on_begin_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_tree": { - "template_reference": { - "name": "on_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\2" - }, - "on_cancel_action_tree": { - "template_reference": { - "name": "on_cancel_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_entity_tree": { - "template_reference": { - "name": "on_action_entity_tree", - "value": "state_tree_entity_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_squad_tree": { - "template_reference": { - "name": "on_action_squad_tree", - "value": "state_tree_squad_reference_info" - }, - "ActionTree_OpeningBranch": "" - } - }, - "upgrade_type": [], - "requirements_openingbranch": "", - "ui_menu": { - "instance_reference": "" - }, - "is_progress_permanent": "False", - "ui_codex_info": { - "priority": 0.0, - "exclusive": "False", - "ui_position": { - "ui_position_column": -1.0, - "ui_position_row": -1.0 - } - }, - "filter_conditions": { - "apply_to_filter_condition_statetree_ref": "", - "apply_to_target_type": "entity", - "apply_to_unit_classes": [], - "apply_to_application_type": "current_and_future_units", - "apply_to_future_units": "current_and_future_units", - "apply_to_squad_types": [] - }, - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "duration_seconds": 0.0, - "ui_squad_icon_override": "", - "ui_squad_brief_text_override": { - "locstring": { - "name": "ui_squad_brief_text_override", - "value": "0" - } - }, - "ui_squad_symbol_icon_name_override": "", "ui_squad_extra_help_text_override": { "locstring": { "name": "ui_squad_extra_help_text_override", @@ -3684,7 +3385,7 @@ }, "requirements_to_complete": [] }, - "pbgid": 2081912.0, + "pbgid": 2081913.0, "parent_pbg": { "instance_reference": "" }, @@ -3710,7 +3411,7 @@ "custom_reflected_enum_properties": [] } }, - "armored_support_vehicle_awareness_global_ak": { + "armored_support_vehicle_awareness_ak": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -3740,13 +3441,13 @@ "extra_text": { "locstring": { "name": "extra_text", - "value": "0" + "value": "11239423" } }, "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11158242" } }, "hotkey_name": "", @@ -3755,13 +3456,13 @@ "screen_name": { "locstring": { "name": "screen_name", - "value": "11192252" + "value": "11238842" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11261278" + "value": "11253893" } }, "screen_name_short": { @@ -3782,21 +3483,7 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "ui_text_formatter" - }, - "formatter_arguments": [ - { - "int_value": 70.0 - }, - { - "int_value": 60.0 - } - ], - "formatter": { - "locstring": { - "name": "formatter", - "value": "11261279" - } + "value": "" } }, "help_text_formatter": { @@ -4012,7 +3699,7 @@ }, "requirements_to_complete": [] }, - "pbgid": 2159863.0, + "pbgid": 2081912.0, "parent_pbg": { "instance_reference": "" }, @@ -4037,10 +3724,8 @@ "custom_hash_key_properties": [], "custom_reflected_enum_properties": [] } - } - }, - "right": { - "armored_support_assault_salvage_ak": { + }, + "armored_support_vehicle_awareness_global_ak": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -4063,35 +3748,35 @@ "ui_event_cue": "False", "ui_production_group": "command_panel", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 2.0 + "ui_position_row": 1.0, + "ui_position_column": 1.0 }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239423" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "0" } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_german_blitzkrieg_assault", + "icon_name": "legacy/commander/cmdr_west_german_signal_relay", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238843" + "value": "11192252" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11239989" + "value": "11261278" } }, "screen_name_short": { @@ -4112,7 +3797,21 @@ "extra_text_formatter": { "template_reference": { "name": "extra_text_formatter", - "value": "" + "value": "ui_text_formatter" + }, + "formatter_arguments": [ + { + "int_value": 70.0 + }, + { + "int_value": 60.0 + } + ], + "formatter": { + "locstring": { + "name": "formatter", + "value": "11261279" + } } }, "help_text_formatter": { @@ -4156,7 +3855,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_assault_salvage_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/left/armored_support_vehicle_awareness_global_ak" }, "include_completed": "True", "include_queued": "False", @@ -4183,34 +3882,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_command_p4_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_flame_p3_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/left/armored_support_auto_salvage_ak" }, "include_completed": "True", "include_queued": "False", @@ -4352,9 +4024,10 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, - "pbgid": 2081279.0, + "pbgid": 2159863.0, "parent_pbg": { "instance_reference": "" }, @@ -4375,10 +4048,14 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } - }, - "armored_support_breakthrough_tactics_ak": { + } + }, + "right": { + "armored_support_assault_salvage_ak": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -4401,7 +4078,7 @@ "ui_event_cue": "False", "ui_production_group": "command_panel", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 3.0, "ui_position_column": 2.0 }, "ui_info": { @@ -4418,18 +4095,18 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_british_emergency_war_speed", + "icon_name": "races/afrika_corps/abilities/battlefield_salvage", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11220482" + "value": "11238843" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11239990" + "value": "11256549" } }, "screen_name_short": { @@ -4471,9 +4148,9 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", + "screen_name_visibility": "visible", "symbol_icon_name": "" }, "requirements": [ @@ -4494,7 +4171,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_light_mech_tactics_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_assault_salvage_ak" }, "include_completed": "True", "include_queued": "False", @@ -4521,7 +4198,34 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_breakthrough_tactics_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_command_p4_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_flame_p3_ak" }, "include_completed": "True", "include_queued": "False", @@ -4617,26 +4321,12 @@ "ActionTree_OpeningBranch": "" } }, - "upgrade_type": [ - { - "upgrade_type": "TechTreeAbilityUnlock" - } - ], + "upgrade_type": [], "requirements_openingbranch": "", "ui_menu": { "instance_reference": "" }, "is_progress_permanent": "False", - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, "ui_codex_info": { "priority": 0.0, "exclusive": "False", @@ -4653,6 +4343,16 @@ "apply_to_future_units": "current_and_future_units", "apply_to_squad_types": [] }, + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, "duration_seconds": 0.0, "ui_squad_icon_override": "", "ui_squad_brief_text_override": { @@ -4667,9 +4367,10 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, - "pbgid": 2075244.0, + "pbgid": 2081279.0, "parent_pbg": { "instance_reference": "" }, @@ -4690,10 +4391,12 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, - "armored_support_coax_upgrade_ak": { + "armored_support_breakthrough_tactics_ak": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -4733,18 +4436,18 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/toggle_howitzer_on_halftrack_75mm_us", + "icon_name": "legacy/abilities/ability_british_emergency_war_speed", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238844" + "value": "11220482" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11251799" + "value": "11239990" } }, "screen_name_short": { @@ -4786,9 +4489,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "screen_name_visibility": "visible", "symbol_icon_name": "" }, "requirements": [ @@ -4809,7 +4512,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_veteran_gunners_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_light_mech_tactics_ak" }, "include_completed": "True", "include_queued": "False", @@ -4836,7 +4539,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_coax_upgrade_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_breakthrough_tactics_ak" }, "include_completed": "True", "include_queued": "False", @@ -4861,7 +4564,7 @@ }, "resource": { "action": 0.0, - "command": 1.0, + "command": 2.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -4908,7 +4611,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\1" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\2" }, "on_cancel_action_tree": { "template_reference": { @@ -4932,12 +4635,26 @@ "ActionTree_OpeningBranch": "" } }, - "upgrade_type": [], + "upgrade_type": [ + { + "upgrade_type": "TechTreeAbilityUnlock" + } + ], "requirements_openingbranch": "", "ui_menu": { "instance_reference": "" }, "is_progress_permanent": "False", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, "ui_codex_info": { "priority": 0.0, "exclusive": "False", @@ -4954,16 +4671,6 @@ "apply_to_future_units": "current_and_future_units", "apply_to_squad_types": [] }, - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, "duration_seconds": 0.0, "ui_squad_icon_override": "", "ui_squad_brief_text_override": { @@ -4978,9 +4685,10 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, - "pbgid": 2081770.0, + "pbgid": 2075244.0, "parent_pbg": { "instance_reference": "" }, @@ -5001,10 +4709,12 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, - "armored_support_command_p2_ak": { + "armored_support_coax_upgrade_ak": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -5027,8 +4737,8 @@ "ui_event_cue": "False", "ui_production_group": "command_panel", "ui_position": { - "ui_position_row": 3.0, - "ui_position_column": 1.0 + "ui_position_row": 1.0, + "ui_position_column": 2.0 }, "ui_info": { "extra_text": { @@ -5044,18 +4754,18 @@ } }, "hotkey_name": "", - "icon_name": "common/units/icons/vehicle_west_german_panzer_ii_luchs", + "icon_name": "common/abilities/toggle_howitzer_on_halftrack_75mm_us", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238845" + "value": "11238844" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11239992" + "value": "11251799" } }, "screen_name_short": { @@ -5097,9 +4807,9 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", + "screen_name_visibility": "visible", "symbol_icon_name": "" }, "requirements": [ @@ -5120,7 +4830,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_command_p2_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_veteran_gunners_ak" }, "include_completed": "True", "include_queued": "False", @@ -5147,34 +4857,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_flame_p3_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_panzerjager_combat_group_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_coax_upgrade_ak" }, "include_completed": "True", "include_queued": "False", @@ -5270,26 +4953,12 @@ "ActionTree_OpeningBranch": "" } }, - "upgrade_type": [ - { - "upgrade_type": "TechTreeAbilityUnlock" - } - ], + "upgrade_type": [], "requirements_openingbranch": "", "ui_menu": { "instance_reference": "" }, "is_progress_permanent": "False", - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, "ui_codex_info": { "priority": 0.0, "exclusive": "False", @@ -5306,6 +4975,16 @@ "apply_to_future_units": "current_and_future_units", "apply_to_squad_types": [] }, + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, "duration_seconds": 0.0, "ui_squad_icon_override": "", "ui_squad_brief_text_override": { @@ -5320,9 +4999,10 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, - "pbgid": 2075246.0, + "pbgid": 2081770.0, "parent_pbg": { "instance_reference": "" }, @@ -5343,10 +5023,12 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, - "armored_support_command_p4_ak": { + "armored_support_command_p2_ak": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -5386,18 +5068,18 @@ } }, "hotkey_name": "", - "icon_name": "races/afrika_corps/vehicles/panzer_iv_command_stubby_ak", + "icon_name": "common/units/icons/vehicle_west_german_panzer_ii_luchs", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11238846" + "value": "11238845" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11239993" + "value": "11239992" } }, "screen_name_short": { @@ -5439,9 +5121,9 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "screen_name_visibility": "visible", "symbol_icon_name": "" }, "requirements": [ @@ -5458,11 +5140,11 @@ "value": "0" } }, - "is_present": "True", + "is_present": "False", "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_flame_p3_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_command_p2_ak" }, "include_completed": "True", "include_queued": "False", @@ -5489,7 +5171,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_assault_salvage_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_flame_p3_ak" }, "include_completed": "True", "include_queued": "False", @@ -5512,11 +5194,11 @@ "value": "0" } }, - "is_present": "False", + "is_present": "True", "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_command_p4_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_panzerjager_combat_group_ak" }, "include_completed": "True", "include_queued": "False", @@ -5541,7 +5223,7 @@ }, "resource": { "action": 0.0, - "command": 3.0, + "command": 1.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -5588,7 +5270,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\3" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\1" }, "on_cancel_action_tree": { "template_reference": { @@ -5612,12 +5294,26 @@ "ActionTree_OpeningBranch": "" } }, - "upgrade_type": [], + "upgrade_type": [ + { + "upgrade_type": "TechTreeAbilityUnlock" + } + ], "requirements_openingbranch": "", "ui_menu": { "instance_reference": "" }, "is_progress_permanent": "False", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, "ui_codex_info": { "priority": 0.0, "exclusive": "False", @@ -5634,16 +5330,6 @@ "apply_to_future_units": "current_and_future_units", "apply_to_squad_types": [] }, - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, "duration_seconds": 0.0, "ui_squad_icon_override": "", "ui_squad_brief_text_override": { @@ -5658,9 +5344,10 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, - "pbgid": 2081276.0, + "pbgid": 2075246.0, "parent_pbg": { "instance_reference": "" }, @@ -5686,7 +5373,7 @@ "custom_reflected_enum_properties": [] } }, - "armored_support_flame_p3_ak": { + "armored_support_command_p4_ak": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -5709,7 +5396,7 @@ "ui_event_cue": "False", "ui_production_group": "command_panel", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 1.0 }, "ui_info": { @@ -5726,18 +5413,18 @@ } }, "hotkey_name": "", - "icon_name": "races/afrika_corps/vehicles/panzer_iii_flame_ak", + "icon_name": "races/afrika_corps/vehicles/panzer_iv_command_stubby_ak", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11201377" + "value": "11238846" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11239994" + "value": "11239993" } }, "screen_name_short": { @@ -5779,9 +5466,9 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", + "screen_name_visibility": "visible", "symbol_icon_name": "" }, "requirements": [ @@ -5789,7 +5476,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_player_upgrade" }, "reason": "usage", "ui_name": { @@ -5798,62 +5485,45 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_coax_upgrade_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_veteran_gunners_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_flame_p3_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" } - ] + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_assault_salvage_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } }, { @@ -5873,7 +5543,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_flame_p3_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_command_p4_ak" }, "include_completed": "True", "include_queued": "False", @@ -5898,7 +5568,7 @@ }, "resource": { "action": 0.0, - "command": 4.0, + "command": 3.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -5945,7 +5615,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\4" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\3" }, "on_cancel_action_tree": { "template_reference": { @@ -5969,26 +5639,12 @@ "ActionTree_OpeningBranch": "" } }, - "upgrade_type": [ - { - "upgrade_type": "TechTreeAbilityUnlock" - } - ], + "upgrade_type": [], "requirements_openingbranch": "", "ui_menu": { "instance_reference": "" }, "is_progress_permanent": "False", - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, "ui_codex_info": { "priority": 0.0, "exclusive": "False", @@ -6005,6 +5661,16 @@ "apply_to_future_units": "current_and_future_units", "apply_to_squad_types": [] }, + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, "duration_seconds": 0.0, "ui_squad_icon_override": "", "ui_squad_brief_text_override": { @@ -6019,9 +5685,10 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, - "pbgid": 2075247.0, + "pbgid": 2081276.0, "parent_pbg": { "instance_reference": "" }, @@ -6042,10 +5709,12 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, - "armored_support_light_mech_tactics_ak": { + "armored_support_flame_p3_ak": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -6068,7 +5737,7 @@ "ui_event_cue": "False", "ui_production_group": "command_panel", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 2.0, "ui_position_column": 1.0 }, "ui_info": { @@ -6085,18 +5754,18 @@ } }, "hotkey_name": "", - "icon_name": "common/upgrades/battle_phase_1_ger", + "icon_name": "races/afrika_corps/vehicles/panzer_iii_flame_ak", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11220481" + "value": "11201377" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11158242" + "value": "11239994" } }, "screen_name_short": { @@ -6148,7 +5817,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage", "ui_name": { @@ -6157,18 +5826,62 @@ "value": "0" } }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_light_mech_tactics_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_coax_upgrade_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_veteran_gunners_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ] } }, { @@ -6188,7 +5901,325 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_breakthrough_tactics_ak" + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_flame_p3_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_resources" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "resource": { + "action": 0.0, + "command": 4.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + } + } + } + ], + "ui_kicker_icon_name": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_preview": [], + "speech_code": "", + "ui_squad_portrait_icon_override": "", + "min_music_intensity": 0.0, + "state_tree_references": { + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\4" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "upgrade_type": [ + { + "upgrade_type": "TechTreeAbilityUnlock" + } + ], + "requirements_openingbranch": "", + "ui_menu": { + "instance_reference": "" + }, + "is_progress_permanent": "False", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "filter_conditions": { + "apply_to_filter_condition_statetree_ref": "", + "apply_to_target_type": "entity", + "apply_to_unit_classes": [], + "apply_to_application_type": "current_and_future_units", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [] + }, + "duration_seconds": 0.0, + "ui_squad_icon_override": "", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_symbol_icon_name_override": "", + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "requirements_to_complete": [] + }, + "pbgid": 2075247.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "armored_support_light_mech_tactics_ak": { + "upgrade_bag": { + "enable_in_hold": "False", + "global_max_limit": 0.0, + "has_speech_code": "False", + "local_max_limit": 0.0, + "owner_type": "player", + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 0.0 + }, + "ui_event_cue": "False", + "ui_production_group": "command_panel", + "ui_position": { + "ui_position_row": 1.0, + "ui_position_column": 1.0 + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11239423" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11158242" + } + }, + "hotkey_name": "", + "icon_name": "common/upgrades/battle_phase_1_ger", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11220481" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11158242" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "symbol_icon_name": "" + }, + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_light_mech_tactics_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/battlegroups/armored_support/right/armored_support_breakthrough_tactics_ak" }, "include_completed": "True", "include_queued": "False", @@ -6334,7 +6365,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075243.0, "parent_pbg": { @@ -6357,7 +6389,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_panzerjager_combat_group_ak": { @@ -6693,7 +6727,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2075245.0, "parent_pbg": { @@ -6716,7 +6751,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_support_veteran_gunners_ak": { @@ -7004,7 +7041,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2081274.0, "parent_pbg": { @@ -7027,7 +7065,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -7311,7 +7351,7 @@ } }, "hotkey_name": "", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/afrika_corps/weapons/breda_model_30_ak", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -7638,7 +7678,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2083189.0, "parent_pbg": { @@ -7982,7 +8023,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2083188.0, "parent_pbg": { @@ -8005,7 +8047,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_covering_fire_ak": { @@ -8294,7 +8338,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\3" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\2" }, "on_cancel_action_tree": { "template_reference": { @@ -8368,7 +8412,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2083185.0, "parent_pbg": { @@ -8391,7 +8436,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_force_recon_ak": { @@ -8765,7 +8812,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2083190.0, "parent_pbg": { @@ -9498,7 +9546,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2083191.0, "parent_pbg": { @@ -9521,7 +9570,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "left": { @@ -9885,7 +9936,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074225.0, "parent_pbg": { @@ -9908,7 +9960,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_double_time_ak": { @@ -10200,7 +10254,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074192.0, "parent_pbg": { @@ -10223,7 +10278,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_off_map_obice_ak": { @@ -10586,7 +10643,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074195.0, "parent_pbg": { @@ -10609,7 +10667,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_recon_loiter_mark_target_ak": { @@ -10972,7 +11032,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074224.0, "parent_pbg": { @@ -10995,7 +11056,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_vehicle_bonus_ak": { @@ -11287,7 +11350,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074226.0, "parent_pbg": { @@ -11310,7 +11374,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_vehicle_strafe_ak": { @@ -11897,7 +11963,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074191.0, "parent_pbg": { @@ -11920,7 +11987,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_m13_40_ak": { @@ -12239,7 +12308,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074221.0, "parent_pbg": { @@ -12262,7 +12332,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_m13_40_command_ak": { @@ -12581,7 +12653,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074222.0, "parent_pbg": { @@ -12604,7 +12677,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_combined_arms_semovente_ak": { @@ -12869,7 +12944,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2074223.0, "parent_pbg": { @@ -12892,7 +12968,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -13188,7 +13266,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240011" + "value": "11264718" } }, "screen_name_short": { @@ -13470,7 +13548,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082031.0, "parent_pbg": { @@ -13814,7 +13893,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072411.0, "parent_pbg": { @@ -13837,7 +13917,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_defensive_operations_ak": { @@ -14129,7 +14211,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082029.0, "parent_pbg": { @@ -14419,7 +14502,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072407.0, "parent_pbg": { @@ -14442,7 +14526,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_off_map_nebel_ak": { @@ -14778,7 +14864,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072409.0, "parent_pbg": { @@ -14801,7 +14888,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_raiding_flares_ak": { @@ -15120,7 +15209,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072410.0, "parent_pbg": { @@ -15143,7 +15233,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_territory_booby_traps_ak": { @@ -15506,7 +15598,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082030.0, "parent_pbg": { @@ -15869,7 +15962,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072414.0, "parent_pbg": { @@ -15892,7 +15986,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_defense_of_the_motherland_ak": { @@ -16255,7 +16351,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082035.0, "parent_pbg": { @@ -16907,7 +17004,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072413.0, "parent_pbg": { @@ -16930,7 +17028,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_obice_barrage_ak": { @@ -17293,7 +17393,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082036.0, "parent_pbg": { @@ -17681,7 +17782,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082034.0, "parent_pbg": { @@ -18042,7 +18144,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2072415.0, "parent_pbg": { @@ -18065,7 +18168,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "italian_infantry_registered_artillery_ak": { @@ -18401,7 +18506,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2082033.0, "parent_pbg": { @@ -19352,7 +19458,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2160099.0, "parent_pbg": { @@ -23637,7 +23744,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2160184.0, "parent_pbg": { @@ -24028,7 +24136,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2160185.0, "parent_pbg": { @@ -35136,200 +35245,434 @@ } }, "infantry": { - "assault_package_m38_beretta_panzergrenadier_ak": { + "assault_disembark_triggered_ak": { "upgrade_bag": { - "time_cost": { - "cost": { - "munition": 35.0 - } - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "11242556" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "11158242" - } - }, - "hotkey_name": "F", - "icon_name": "common/upgrades/mp40_grenadier_ger", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11242443" - } - }, - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11242765" - } - }, - "symbol_icon_name": "" - }, - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_territory" - }, - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11208185" - } - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage_and_display", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/campaign/company/italian_infantry/core_unlocks/left/c_italian_infantry_assault_package_ak" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_squad_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11208225" - } - }, - "include_completed": "True", - "include_queued": "False", - "is_present": "False", - "upgrade_name": { - "instance_reference": "upgrade/afrika_korps/infantry/mp43_panzergrenadier_ak" - }, - "min_completed": 1.0, - "max_completed": 100.0, - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - } - ], - "ui_position": { - "ui_position_row": 2.0 - }, - "requirements_to_complete": [] - }, - "pbgid": 2057681.0, - "parent_pbg": { - "instance_reference": "upgrade/dev/templates/weapon_upgrade" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_int32_properties": [ - { - "custom_int32_property": { - "template_reference": { - "name": "custom_int32_property", - "value": "custom_properties\\custom_int32_property" - }, - "value": 3.0 - } - } - ], - "custom_pbgid_properties": [ - { - "custom_pbgid_property": { - "template_reference": { - "name": "custom_pbgid_property", - "value": "custom_properties\\custom_pbgid_property" - }, - "pbg": { - "instance_reference": "ebps/races/afrika_korps/weapons/small_arms/machine_gun/sub_machine_gun/w_beretta_m38_panzergrenadier_ak" - } - } - } - ] - } - }, - "bersaglieri_bolster_ak": { - "upgrade_bag": { - "enable_in_hold": "True", + "enable_in_hold": "False", "global_max_limit": 0.0, - "has_speech_code": "True", - "local_max_limit": 0.0, + "has_speech_code": "False", + "local_max_limit": 1.0, "owner_type": "self", "time_cost": { "cost": { "action": 0.0, - "popcap": 0.0, "command": 0.0, + "popcap": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 30.0 + "time_seconds": 0.0 + }, + "ui_event_cue": "False", + "ui_production_group": "command_panel", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, - "ui_event_cue": "True", - "ui_production_group": "unit_upgrade_panel", "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11242557" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "0" } }, - "hotkey_name": "F", - "icon_name": "common/upgrades/medical_support_center_us", + "hotkey_name": "", + "icon_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11242444" + "value": "0" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11242766" + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible", + "symbol_icon_name": "" + }, + "requirements": [], + "ui_kicker_icon_name": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_preview": [], + "speech_code": "", + "ui_squad_portrait_icon_override": "", + "min_music_intensity": 0.0, + "state_tree_references": { + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "upgrade_type": [], + "requirements_openingbranch": "", + "ui_menu": { + "instance_reference": "" + }, + "is_progress_permanent": "False", + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "filter_conditions": { + "apply_to_filter_condition_statetree_ref": "", + "apply_to_target_type": "squad", + "apply_to_unit_classes": [], + "apply_to_application_type": "current_and_future_units", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [] + }, + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "duration_seconds": 0.0, + "ui_squad_icon_override": "", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_symbol_icon_name_override": "", + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "requirements_to_complete": [] + }, + "pbgid": 2163186.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "assault_package_m38_beretta_panzergrenadier_ak": { + "upgrade_bag": { + "time_cost": { + "cost": { + "munition": 35.0 + } + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11242556" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11158242" + } + }, + "hotkey_name": "F", + "icon_name": "common/upgrades/mp40_grenadier_ger", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11242443" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11242765" + } + }, + "symbol_icon_name": "" + }, + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_territory" + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11208185" + } + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage_and_display", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/campaign/company/italian_infantry/core_unlocks/left/c_italian_infantry_assault_package_ak" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_squad_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11208225" + } + }, + "include_completed": "True", + "include_queued": "False", + "is_present": "False", + "upgrade_name": { + "instance_reference": "upgrade/afrika_korps/infantry/mp43_panzergrenadier_ak" + }, + "min_completed": 1.0, + "max_completed": 100.0, + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + } + ], + "ui_position": { + "ui_position_row": 2.0 + }, + "requirements_to_complete": [] + }, + "pbgid": 2057681.0, + "parent_pbg": { + "instance_reference": "upgrade/dev/templates/weapon_upgrade" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_int32_properties": [ + { + "custom_int32_property": { + "template_reference": { + "name": "custom_int32_property", + "value": "custom_properties\\custom_int32_property" + }, + "value": 3.0 + } + } + ], + "custom_pbgid_properties": [ + { + "custom_pbgid_property": { + "template_reference": { + "name": "custom_pbgid_property", + "value": "custom_properties\\custom_pbgid_property" + }, + "pbg": { + "instance_reference": "ebps/races/afrika_korps/weapons/small_arms/machine_gun/sub_machine_gun/w_beretta_m38_panzergrenadier_ak" + } + } + } + ] + } + }, + "bersaglieri_bolster_ak": { + "upgrade_bag": { + "enable_in_hold": "True", + "global_max_limit": 0.0, + "has_speech_code": "True", + "local_max_limit": 0.0, + "owner_type": "self", + "time_cost": { + "cost": { + "action": 0.0, + "popcap": 0.0, + "command": 0.0, + "fuel": 0.0, + "munition": 60.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 30.0 + }, + "ui_event_cue": "True", + "ui_production_group": "unit_upgrade_panel", + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11242557" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11158242" + } + }, + "hotkey_name": "F", + "icon_name": "common/upgrades/medical_support_center_us", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11242444" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11242766" } }, "screen_name_short": { @@ -37339,7 +37682,7 @@ } }, "hotkey_name": "F", - "icon_name": "common/upgrades/bar_riflemen_us", + "icon_name": "races/afrika_corps/weapons/breda_model_30_ak", "screen_name": { "locstring": { "name": "screen_name", @@ -37352,7 +37695,7 @@ "value": "11250079" } }, - "symbol_icon_name": "common/upgrades/bar_riflemen_us" + "symbol_icon_name": "races/afrika_corps/weapons/breda_model_30_ak" }, "requirements": [ { @@ -37466,7 +37809,7 @@ } }, "hotkey_name": "F", - "icon_name": "common/upgrades/bar_riflemen_us", + "icon_name": "races/afrika_corps/weapons/breda_model_30_ak", "screen_name": { "locstring": { "name": "screen_name", @@ -37479,7 +37822,7 @@ "value": "11250079" } }, - "symbol_icon_name": "common/upgrades/bar_riflemen_us" + "symbol_icon_name": "races/afrika_corps/weapons/breda_model_30_ak" }, "requirements": [ { @@ -41486,7 +41829,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2058531.0, "parent_pbg": { @@ -41509,7 +41853,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "deployment_breakthrough_elements_ak": { @@ -48310,7 +48656,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084211.0, "parent_pbg": { @@ -48333,7 +48680,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_lock_t1_try_ak": { @@ -48919,7 +49268,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084212.0, "parent_pbg": { @@ -48942,7 +49292,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_lock_t2_try_ak": { @@ -49616,7 +49968,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084213.0, "parent_pbg": { @@ -49639,7 +49992,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_lock_t3_try_ak": { @@ -50247,7 +50602,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084198.0, "parent_pbg": { @@ -50270,7 +50626,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_defensive_lvl_2_ak": { @@ -50482,7 +50840,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084199.0, "parent_pbg": { @@ -50505,7 +50864,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_defensive_lvl_3_ak": { @@ -50717,7 +51078,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084200.0, "parent_pbg": { @@ -50740,7 +51102,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_equipment_lvl_1_ak": { @@ -50952,7 +51316,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084201.0, "parent_pbg": { @@ -50975,7 +51340,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_equipment_lvl_2_ak": { @@ -51187,7 +51554,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084202.0, "parent_pbg": { @@ -51210,7 +51578,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_equipment_lvl_3_ak": { @@ -51422,7 +51792,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084203.0, "parent_pbg": { @@ -51445,7 +51816,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_offensive_lvl_1_ak": { @@ -51657,7 +52030,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084204.0, "parent_pbg": { @@ -51680,7 +52054,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_offensive_lvl_2_ak": { @@ -51892,7 +52268,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084205.0, "parent_pbg": { @@ -51915,7 +52292,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_offensive_lvl_3_ak": { @@ -52127,7 +52506,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084206.0, "parent_pbg": { @@ -52150,7 +52530,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armory_side_skirts_ak": { @@ -52362,7 +52744,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2084207.0, "parent_pbg": { @@ -52385,7 +52768,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -54128,7 +54513,7 @@ } }, "hotkey_name": "F", - "icon_name": "races/afrika_corps/vehicles/halftrack_250_20mm_ak", + "icon_name": "races/afrika_corps/abilities/250_autocannon_ak", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -54139,7 +54524,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11250065" + "value": "11264665" } }, "screen_name_short": { @@ -54165,12 +54550,21 @@ "formatter_arguments": [ { "int_value": 2.0 + }, + { + "int_value": 40.0 + }, + { + "int_value": 15.0 + }, + { + "int_value": 20.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11261702" + "value": "11264666" } } }, @@ -54195,7 +54589,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "races/afrika_corps/vehicles/halftrack_250_20mm_ak" + "symbol_icon_name": "races/afrika_corps/abilities/250_autocannon_ak" }, "requirements": [ { @@ -55608,7 +56002,7 @@ "custom_reflected_enum_properties": [] } }, - "flak_88_truck_ui_item_ak": { + "combat_overdrive_triggered_ak": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -55711,13 +56105,13 @@ "ui_squad_name_override": { "locstring": { "name": "ui_squad_name_override", - "value": "11241650" + "value": "0" } }, "ui_squad_help_text_override": { "locstring": { "name": "ui_squad_help_text_override", - "value": "11241772" + "value": "0" } }, "ui_squad_extra_text_override": { @@ -55728,7 +56122,7 @@ }, "ui_preview": [], "speech_code": "", - "ui_squad_portrait_icon_override": "races/afrika_corps/vehicles/2_5_truck_towed_canonne_da_105_ak_portrait", + "ui_squad_portrait_icon_override": "", "min_music_intensity": 0.0, "state_tree_references": { "on_begin_action_tree": { @@ -55800,22 +56194,23 @@ "ultimate": 0.0 }, "duration_seconds": 0.0, - "ui_squad_icon_override": "races/afrika_corps/vehicles/2_5_truck_towed_canonne_da_105_ak", + "ui_squad_icon_override": "", "ui_squad_brief_text_override": { "locstring": { "name": "ui_squad_brief_text_override", - "value": "11248855" + "value": "0" } }, - "ui_squad_symbol_icon_name_override": "races/german/symbols/2_5_truck_ger", + "ui_squad_symbol_icon_name_override": "", "ui_squad_extra_help_text_override": { "locstring": { "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, - "pbgid": 2127393.0, + "pbgid": 2163193.0, "parent_pbg": { "instance_reference": "" }, @@ -55836,31 +56231,37 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, - "flamethrower_l640_ak": { + "flak_88_truck_ui_item_ak": { "upgrade_bag": { - "enable_in_hold": "True", + "enable_in_hold": "False", "global_max_limit": 0.0, - "has_speech_code": "True", + "has_speech_code": "False", "local_max_limit": 1.0, - "owner_type": "entity_in_squad", + "owner_type": "self", "time_cost": { "cost": { "action": 0.0, - "popcap": 0.0, "command": 0.0, + "popcap": 0.0, "fuel": 0.0, - "munition": 50.0, + "munition": 0.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 30.0 + "time_seconds": 0.0 + }, + "ui_event_cue": "False", + "ui_production_group": "command_panel", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 }, - "ui_event_cue": "True", - "ui_production_group": "unit_upgrade_panel", "ui_info": { "extra_text": { "locstring": { @@ -55871,22 +56272,22 @@ "help_text": { "locstring": { "name": "help_text", - "value": "11242584" + "value": "0" } }, - "hotkey_name": "F", - "icon_name": "races/afrika_corps/upgrades/lanciaflamme", + "hotkey_name": "", + "icon_name": "", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11242461" + "value": "0" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11250068" + "value": "0" } }, "screen_name_short": { @@ -55928,43 +56329,23 @@ "value": "" } }, - "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "races/afrika_corps/upgrades/lanciaflamme" + "screen_name_visibility": "visible", + "symbol_icon_name": "" }, - "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_in_territory" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "11221072" - } - }, - "in_supply": "True", - "is_secured": "False", - "is_secured_by_checkpoint": "False", - "not_in_transition": "False" - } - } - ], + "requirements": [], "ui_kicker_icon_name": "", "ui_squad_name_override": { "locstring": { "name": "ui_squad_name_override", - "value": "0" + "value": "11241650" } }, "ui_squad_help_text_override": { "locstring": { "name": "ui_squad_help_text_override", - "value": "11241844" + "value": "11241772" } }, "ui_squad_extra_text_override": { @@ -55974,12 +56355,8 @@ } }, "ui_preview": [], - "speech_code": "flamethrower_upgrade", - "ui_squad_portrait_icon_override": "", - "ui_position": { - "ui_position_row": 2.0, - "ui_position_column": 1.0 - }, + "speech_code": "", + "ui_squad_portrait_icon_override": "races/afrika_corps/vehicles/2_5_truck_towed_canonne_da_105_ak_portrait", "min_music_intensity": 0.0, "state_tree_references": { "on_begin_action_tree": { @@ -55994,7 +56371,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "l640_flamethrower_ak" + "ActionTree_OpeningBranch": "" }, "on_cancel_action_tree": { "template_reference": { @@ -56024,16 +56401,6 @@ "instance_reference": "" }, "is_progress_permanent": "False", - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, "ui_codex_info": { "priority": 0.0, "exclusive": "False", @@ -56044,21 +56411,31 @@ }, "filter_conditions": { "apply_to_filter_condition_statetree_ref": "", - "apply_to_target_type": "entity", + "apply_to_target_type": "squad", "apply_to_unit_classes": [], "apply_to_application_type": "current_and_future_units", "apply_to_future_units": "current_and_future_units", "apply_to_squad_types": [] }, + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, "duration_seconds": 0.0, - "ui_squad_icon_override": "", + "ui_squad_icon_override": "races/afrika_corps/vehicles/2_5_truck_towed_canonne_da_105_ak", "ui_squad_brief_text_override": { "locstring": { "name": "ui_squad_brief_text_override", - "value": "0" + "value": "11248855" } }, - "ui_squad_symbol_icon_name_override": "", + "ui_squad_symbol_icon_name_override": "races/german/symbols/2_5_truck_ger", "ui_squad_extra_help_text_override": { "locstring": { "name": "ui_squad_extra_help_text_override", @@ -56067,7 +56444,7 @@ }, "requirements_to_complete": [] }, - "pbgid": 2072767.0, + "pbgid": 2127393.0, "parent_pbg": { "instance_reference": "" }, @@ -56093,58 +56470,54 @@ "custom_reflected_enum_properties": [] } }, - "kradschutzen_offensive_ak": { + "flamethrower_l640_ak": { "upgrade_bag": { "enable_in_hold": "True", "global_max_limit": 0.0, "has_speech_code": "True", - "local_max_limit": 0.0, - "owner_type": "self", + "local_max_limit": 1.0, + "owner_type": "entity_in_squad", "time_cost": { "cost": { "action": 0.0, - "command": 0.0, "popcap": 0.0, + "command": 0.0, "fuel": 0.0, "munition": 50.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 }, - "time_seconds": 20.0 + "time_seconds": 30.0 }, "ui_event_cue": "True", "ui_production_group": "unit_upgrade_panel", - "ui_position": { - "ui_position_row": 1.0, - "ui_position_column": 1.0 - }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11220716" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11193348" + "value": "11242584" } }, "hotkey_name": "F", - "icon_name": "common/upgrades/mg42_grenadier_ger", + "icon_name": "races/afrika_corps/upgrades/lanciaflamme", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11153992" + "value": "11242461" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11193350" + "value": "11250068" } }, "screen_name_short": { @@ -56186,10 +56559,10 @@ "value": "" } }, + "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "screen_name_visibility": "visible", - "symbol_icon_name": "" + "symbol_icon_name": "races/afrika_corps/upgrades/lanciaflamme" }, "requirements": [ { @@ -56202,7 +56575,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221072" } }, "in_supply": "True", @@ -56222,7 +56595,7 @@ "ui_squad_help_text_override": { "locstring": { "name": "ui_squad_help_text_override", - "value": "0" + "value": "11241844" } }, "ui_squad_extra_text_override": { @@ -56232,8 +56605,12 @@ } }, "ui_preview": [], - "speech_code": "", + "speech_code": "flamethrower_upgrade", "ui_squad_portrait_icon_override": "", + "ui_position": { + "ui_position_row": 2.0, + "ui_position_column": 1.0 + }, "min_music_intensity": 0.0, "state_tree_references": { "on_begin_action_tree": { @@ -56248,7 +56625,261 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "kradschutzen_offensive_ak" + "ActionTree_OpeningBranch": "l640_flamethrower_ak" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "upgrade_type": [], + "requirements_openingbranch": "", + "ui_menu": { + "instance_reference": "" + }, + "is_progress_permanent": "False", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "filter_conditions": { + "apply_to_filter_condition_statetree_ref": "", + "apply_to_target_type": "entity", + "apply_to_unit_classes": [], + "apply_to_application_type": "current_and_future_units", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [] + }, + "duration_seconds": 0.0, + "ui_squad_icon_override": "", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_symbol_icon_name_override": "", + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "requirements_to_complete": [] + }, + "pbgid": 2072767.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "kradschutzen_offensive_ak": { + "upgrade_bag": { + "enable_in_hold": "True", + "global_max_limit": 0.0, + "has_speech_code": "True", + "local_max_limit": 0.0, + "owner_type": "self", + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 50.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 20.0 + }, + "ui_event_cue": "True", + "ui_production_group": "unit_upgrade_panel", + "ui_position": { + "ui_position_row": 1.0, + "ui_position_column": 1.0 + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11220716" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11193348" + } + }, + "hotkey_name": "F", + "icon_name": "common/upgrades/mg42_grenadier_ger", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11153992" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11193350" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "sound": "", + "sound_alternative": "", + "screen_name_visibility": "visible", + "symbol_icon_name": "" + }, + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_in_territory" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "in_supply": "True", + "is_secured": "False", + "is_secured_by_checkpoint": "False", + "not_in_transition": "False" + } + } + ], + "ui_kicker_icon_name": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_preview": [], + "speech_code": "", + "ui_squad_portrait_icon_override": "", + "min_music_intensity": 0.0, + "state_tree_references": { + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "kradschutzen_offensive_ak" }, "on_cancel_action_tree": { "template_reference": { @@ -58142,7 +58773,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2123478.0, "parent_pbg": { @@ -58165,7 +58797,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "raid_active_ak": { @@ -59070,7 +59704,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2065219.0, "parent_pbg": { @@ -59093,7 +59728,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "support_halftrack_250_ak": { @@ -60743,7 +61380,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 195865.0, "parent_pbg": { @@ -60766,7 +61404,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_left_1b_recon_loiter_us": { @@ -61058,7 +61698,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 182336.0, "parent_pbg": { @@ -61081,7 +61722,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_left_2a_supply_drop_us": { @@ -61444,7 +62087,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 182332.0, "parent_pbg": { @@ -61467,7 +62111,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_left_2b_air_dropped_reinforcement_us": { @@ -62219,7 +62865,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 182335.0, "parent_pbg": { @@ -62242,7 +62889,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_left_3b_carpet_bombing_run_us": { @@ -62605,7 +63254,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 182339.0, "parent_pbg": { @@ -62628,7 +63278,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_right_1a_pathfinders_us": { @@ -62920,7 +63572,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2063128.0, "parent_pbg": { @@ -62943,7 +63596,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_right_1b_paradrop_hmg_us": { @@ -63235,7 +63890,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 182333.0, "parent_pbg": { @@ -63258,7 +63914,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "airborne_right_2_paratrooper_us": { @@ -64464,7 +65122,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 196935.0, "parent_pbg": { @@ -64487,7 +65146,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_left_1b_veteran_crews_us": { @@ -64530,7 +65191,7 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/promote_captain_us", + "icon_name": "races/common/upgrade/training_armored", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -64779,7 +65440,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 196939.0, "parent_pbg": { @@ -64802,7 +65464,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_left_2a_field_repairs": { @@ -65165,7 +65829,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 187595.0, "parent_pbg": { @@ -65553,7 +66218,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 196938.0, "parent_pbg": { @@ -65576,7 +66242,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_left_3_war_machine_us": { @@ -65619,7 +66287,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/abilities/ability_command_radio_net_03", + "icon_name": "races/american/abilities/war_machine", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -65693,7 +66361,7 @@ }, "resource": { "action": 0.0, - "command": 2.0, + "command": 3.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -65838,7 +66506,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\2" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\3" }, "on_cancel_action_tree": { "template_reference": { @@ -66318,7 +66986,7 @@ } }, "hotkey_name": "W", - "icon_name": "common/upgrades/mechanized_support_center_us", + "icon_name": "races/american/abilities/strength_in_steel", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -66567,7 +67235,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201144.0, "parent_pbg": { @@ -66590,7 +67259,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "armored_right_2a_scott_us": { @@ -67022,7 +67693,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_aef_sherman_spearhead_on", + "icon_name": "races/american/abilities/seek_and_destroy", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -67342,7 +68013,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 187596.0, "parent_pbg": { @@ -67913,7 +68585,7 @@ }, "resource": { "action": 0.0, - "command": 7.0, + "command": 8.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -68085,7 +68757,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\7" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\8" }, "on_cancel_action_tree": { "template_reference": { @@ -68397,7 +69069,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 187594.0, "parent_pbg": { @@ -68420,7 +69093,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -69960,7 +70635,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150275.0, "parent_pbg": { @@ -70308,7 +70984,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150468.0, "parent_pbg": { @@ -70652,7 +71329,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151029.0, "parent_pbg": { @@ -72141,7 +72819,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177913.0, "parent_pbg": { @@ -72776,7 +73455,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150105.0, "parent_pbg": { @@ -73068,7 +73748,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2062520.0, "parent_pbg": { @@ -73091,7 +73772,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "infantry_right_2b_240mm_off_map_artillery_us": { @@ -73454,7 +74137,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201842.0, "parent_pbg": { @@ -74977,7 +75661,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177908.0, "parent_pbg": { @@ -75294,7 +75979,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177909.0, "parent_pbg": { @@ -75611,7 +76297,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177911.0, "parent_pbg": { @@ -75972,7 +76659,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177910.0, "parent_pbg": { @@ -76316,7 +77004,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177912.0, "parent_pbg": { @@ -76660,7 +77349,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177917.0, "parent_pbg": { @@ -76977,7 +77667,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 177914.0, "parent_pbg": { @@ -77000,7 +77691,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "infantry_right_1b_mortar_pit_us": { @@ -77292,7 +77985,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201216.0, "parent_pbg": { @@ -77315,7 +78009,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -77610,7 +78306,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201153.0, "parent_pbg": { @@ -77633,7 +78330,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_left_1b_m29_weasal_with_pack_howitzer": { @@ -78314,7 +79013,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201155.0, "parent_pbg": { @@ -78337,7 +79037,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_left_2b_m83_cluster_bombs_us": { @@ -78700,7 +79402,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201156.0, "parent_pbg": { @@ -78723,7 +79426,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_left_2b_strafing_support_us": { @@ -79793,7 +80498,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201158.0, "parent_pbg": { @@ -79816,7 +80522,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_right_1b_smoke_screen_us": { @@ -80108,7 +80816,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201159.0, "parent_pbg": { @@ -80131,7 +80840,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_right_2_devils_brigade_us": { @@ -80467,7 +81178,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201160.0, "parent_pbg": { @@ -80490,7 +81202,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_right_3a_assault_operation_us": { @@ -80809,7 +81523,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201161.0, "parent_pbg": { @@ -80832,7 +81547,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_right_3a_white_phosphorus_barrage_us": { @@ -81151,7 +81868,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 206436.0, "parent_pbg": { @@ -81174,7 +81892,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "special_operations_right_3b_air_resupply_operation_us": { @@ -84939,7 +85659,7 @@ } }, "hotkey_name": "G", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/afrika_corps/weapons/breda_model_30_ak", "screen_name": { "locstring": { "name": "screen_name", @@ -84952,7 +85672,7 @@ "value": "11242772" } }, - "symbol_icon_name": "common/upgrades/m1919a6_paratrooper_us" + "symbol_icon_name": "races/afrika_corps/weapons/breda_model_30_ak" }, "requirements": [ { @@ -85904,7 +86624,7 @@ } }, "hotkey_name": "G", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/american/weapons/johnson_lmg_us", "screen_name": { "locstring": { "name": "screen_name", @@ -85917,7 +86637,7 @@ "value": "11242817" } }, - "symbol_icon_name": "common/upgrades/m1919a6_paratrooper_us" + "symbol_icon_name": "races/american/weapons/johnson_lmg_us" }, "requirements": [ { @@ -86120,7 +86840,7 @@ } }, "hotkey_name": "G", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/american/weapons/johnson_lmg_us", "screen_name": { "locstring": { "name": "screen_name", @@ -86133,7 +86853,7 @@ "value": "11242818" } }, - "symbol_icon_name": "common/upgrades/m1919a6_paratrooper_us" + "symbol_icon_name": "races/american/weapons/johnson_lmg_us" }, "requirements": [ { @@ -86321,7 +87041,7 @@ } }, "hotkey_name": "G", - "icon_name": "common/upgrades/m1919a6_paratrooper_us", + "icon_name": "races/american/weapons/johnson_lmg_us", "screen_name": { "locstring": { "name": "screen_name", @@ -86334,7 +87054,7 @@ "value": "11242817" } }, - "symbol_icon_name": "common/upgrades/m1919a6_paratrooper_us" + "symbol_icon_name": "races/american/weapons/johnson_lmg_us" }, "requirements": [ { @@ -87208,7 +87928,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150280.0, "parent_pbg": { @@ -88502,7 +89223,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151013.0, "parent_pbg": { @@ -88735,7 +89457,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151024.0, "parent_pbg": { @@ -93327,7 +94050,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/upgrades/bar_riflemen_us", + "icon_name": "races/american/weapons/johnson_lmg_us", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -93383,7 +94106,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/upgrades/bar_riflemen_us" + "symbol_icon_name": "races/american/weapons/johnson_lmg_us" }, "requirements": [ { @@ -94514,7 +95237,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_british_increase_squad_size", + "icon_name": "races/american/abilities/survival_training", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -94584,7 +95307,7 @@ "sound": "", "sound_alternative": "", "screen_name_visibility": "visible", - "symbol_icon_name": "common/abilities/ability_british_increase_squad_size" + "symbol_icon_name": "races/american/abilities/survival_training" }, "requirements": [ { @@ -94793,7 +95516,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_demo_charge", + "icon_name": "races/common/abilities/democharge_icon", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -94849,7 +95572,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/abilities/ability_demo_charge" + "symbol_icon_name": "races/common/abilities/democharge_icon" }, "requirements": [ { @@ -95055,7 +95778,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/upgrades/improved_reinforce_halftrack_us", + "icon_name": "races/american/abilities/advanced_logistics", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -95066,7 +95789,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11242844" + "value": "0" } }, "screen_name_short": { @@ -95081,8 +95804,19 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11242844" + } + }, + "formatter_arguments": [ + { + "int_value": 25.0 + } + ] }, "extra_text_formatter": { "template_reference": { @@ -95111,7 +95845,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/upgrades/improved_reinforce_halftrack_us" + "symbol_icon_name": "races/american/abilities/advanced_logistics" }, "requirements": [ { @@ -95769,7 +96503,7 @@ "action": 0.0, "popcap": 0.0, "command": 0.0, - "fuel": 15.0, + "fuel": 25.0, "munition": 0.0, "manpower": 100.0, "requisition": 0.0, @@ -95823,13 +96557,13 @@ }, "formatter_arguments": [ { - "int_value": 50.0 + "int_value": 10.0 } ], "formatter": { "locstring": { "name": "formatter", - "value": "11258858" + "value": "11264945" } } }, @@ -95931,7 +96665,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "surplus_supplies_us\\global_variant\\constructible_discount" }, "on_cancel_action_tree": { "template_reference": { @@ -95952,7 +96686,7 @@ "name": "on_action_squad_tree", "value": "state_tree_squad_reference_info" }, - "ActionTree_OpeningBranch": "surplus_supplies_us" + "ActionTree_OpeningBranch": "" } }, "upgrade_type": [], @@ -96475,7 +97209,7 @@ } }, "ui_preview": [], - "speech_code": "", + "speech_code": "improvised_armor_us", "ui_squad_portrait_icon_override": "", "ui_position": { "ui_position_row": 1.0, @@ -97070,7 +97804,7 @@ } }, "ui_preview": [], - "speech_code": "", + "speech_code": "rapid_repairs", "ui_squad_portrait_icon_override": "", "ui_position": { "ui_position_row": 1.0, @@ -97873,7 +98607,7 @@ } }, "ui_preview": [], - "speech_code": "", + "speech_code": "rearm_refit_us", "ui_squad_portrait_icon_override": "", "ui_position": { "ui_position_row": 1.0, @@ -98946,7 +99680,7 @@ } }, "ui_preview": [], - "speech_code": "", + "speech_code": "m4a1_76mm_conversion", "ui_squad_portrait_icon_override": "", "min_music_intensity": 0.0, "state_tree_references": { @@ -99687,7 +100421,7 @@ } }, "hotkey_name": "Q", - "icon_name": "legacy/abilities/ability_british_tulip_rocket_strike", + "icon_name": "races/american/abilities/super_bazooka", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -99754,7 +100488,7 @@ "sound": "", "sound_alternative": "", "screen_name_visibility": "visible", - "symbol_icon_name": "legacy/abilities/ability_british_tulip_rocket_strike" + "symbol_icon_name": "races/american/abilities/super_bazooka" }, "requirements": [], "ui_kicker_icon_name": "", @@ -100100,7 +100834,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2135539.0, "parent_pbg": { @@ -100123,7 +100858,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_heavy_machine_gun": { @@ -100331,7 +101068,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2132605.0, "parent_pbg": { @@ -100354,7 +101092,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_prototype_lockout": { @@ -100562,7 +101302,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2129666.0, "parent_pbg": { @@ -100585,7 +101326,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_cavalry_scouts": { @@ -100793,7 +101536,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130272.0, "parent_pbg": { @@ -100816,7 +101560,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_medical_4x4_truck": { @@ -101024,7 +101770,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130278.0, "parent_pbg": { @@ -101047,7 +101794,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_prototype": { @@ -101255,7 +102004,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2129645.0, "parent_pbg": { @@ -101278,7 +102028,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_riflemen": { @@ -101486,7 +102238,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2129697.0, "parent_pbg": { @@ -101509,7 +102262,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_sherman": { @@ -101717,7 +102472,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2129712.0, "parent_pbg": { @@ -101740,7 +102496,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -109734,7 +110492,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 173034.0, "parent_pbg": { @@ -109757,7 +110516,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_1_unlock_b": { @@ -109965,7 +110726,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 173035.0, "parent_pbg": { @@ -110000,7 +110762,8 @@ "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [] + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_2_unlock": { @@ -110208,7 +110971,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 173036.0, "parent_pbg": { @@ -110231,7 +110995,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_2_unlock_a": { @@ -110439,7 +111205,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 179355.0, "parent_pbg": { @@ -110462,7 +111229,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_2_unlock_b": { @@ -110670,7 +111439,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 179356.0, "parent_pbg": { @@ -110693,7 +111463,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_3_unlock": { @@ -110901,7 +111673,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 173038.0, "parent_pbg": { @@ -110924,7 +111697,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "veterancy_4_unlock": { @@ -111132,7 +111907,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033102.0, "parent_pbg": { @@ -111365,7 +112141,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033103.0, "parent_pbg": { @@ -111388,7 +112165,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -111756,7 +112535,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031374.0, "parent_pbg": { @@ -112144,7 +112924,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151044.0, "parent_pbg": { @@ -112535,7 +113316,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031376.0, "parent_pbg": { @@ -112633,7 +113415,7 @@ }, "formatter_arguments": [ { - "int_value": 20.0 + "int_value": 40.0 }, { "int_value": 4.0 @@ -112940,7 +113722,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151111.0, "parent_pbg": { @@ -113328,7 +114111,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151089.0, "parent_pbg": { @@ -113719,7 +114503,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150971.0, "parent_pbg": { @@ -114107,7 +114892,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151109.0, "parent_pbg": { @@ -114513,7 +115299,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151083.0, "parent_pbg": { @@ -114592,7 +115379,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11262673" + "value": "11264882" } }, "screen_name_short": { @@ -114901,7 +115688,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151081.0, "parent_pbg": { @@ -115541,7 +116329,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2151110.0, "parent_pbg": { @@ -116778,7 +117567,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 223837.0, "parent_pbg": { @@ -116801,7 +117591,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_air_and_sea_left_3a_assault_flares_uk": { @@ -117120,7 +117912,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 223839.0, "parent_pbg": { @@ -117144,7 +117937,8 @@ "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [] + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_air_and_sea_left_3b_naval_bombardment_uk": { @@ -117261,7 +118055,7 @@ }, "resource": { "action": 0.0, - "command": 2.0, + "command": 3.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -117389,7 +118183,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\2" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\3" }, "on_cancel_action_tree": { "template_reference": { @@ -117754,7 +118548,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 223855.0, "parent_pbg": { @@ -117778,7 +118573,8 @@ "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [] + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_air_and_sea_right_2a_pack_howitzer_team_uk": { @@ -118097,7 +118893,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 223848.0, "parent_pbg": { @@ -118120,7 +118917,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_air_and_sea_right_2b_commando_lmg_team_uk": { @@ -118439,7 +119238,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 223850.0, "parent_pbg": { @@ -118462,7 +119262,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_air_and_sea_right_3a_incendiary_bombing_run_uk": { @@ -120862,7 +121664,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 202325.0, "parent_pbg": { @@ -120885,7 +121688,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_armored_left_3a_churchill_crocodile_uk": { @@ -121204,7 +122009,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2088994.0, "parent_pbg": { @@ -121227,7 +122033,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_armored_left_3b_churchill_black_prince_uk": { @@ -121356,33 +122164,6 @@ } } }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/british_armored/british_armored_left_3a_churchill_crocodile_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, { "required": { "template_reference": { @@ -121701,33 +122482,6 @@ "symbol_icon_name": "" }, "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/british/battlegroups/british_armored/british_armored_right_1b_forward_repair_assembly_uk" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, { "required": { "template_reference": { @@ -123934,7 +124688,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031400.0, "parent_pbg": { @@ -123957,7 +124712,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_1a_fast_capture_uk": { @@ -124249,7 +125006,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031404.0, "parent_pbg": { @@ -124272,7 +125030,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_1b_spot_and_smoke_uk": { @@ -124564,7 +125324,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031405.0, "parent_pbg": { @@ -124587,7 +125348,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_2a_light_infantry_uk": { @@ -124950,7 +125713,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031444.0, "parent_pbg": { @@ -124973,7 +125737,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk": { @@ -125336,7 +126102,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031407.0, "parent_pbg": { @@ -125359,7 +126126,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_3a_into_the_breach_uk": { @@ -125722,7 +126491,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031408.0, "parent_pbg": { @@ -125745,7 +126515,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_left_3b_priest_uk": { @@ -126108,7 +126880,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031409.0, "parent_pbg": { @@ -126131,7 +126904,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_right_1_piats_uk": { @@ -126396,7 +127171,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031410.0, "parent_pbg": { @@ -126419,7 +127195,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_right_2a_cwt_and_atg_uk": { @@ -126738,7 +127516,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031412.0, "parent_pbg": { @@ -126761,7 +127540,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk": { @@ -127080,7 +127861,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2031413.0, "parent_pbg": { @@ -127103,7 +127885,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "british_canadian_vanguard_right_3_churchill_croc_uk": { @@ -127434,243 +128218,6 @@ } }, "ui_squad_symbol_icon_name_override": "", - "ui_squad_extra_help_text_override": { - "locstring": { - "name": "ui_squad_extra_help_text_override", - "value": "0" - } - } - }, - "pbgid": 2031415.0, - "parent_pbg": { - "instance_reference": "" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [] - } - } - }, - "indian_artillery": { - "indian_artillery": { - "upgrade_bag": { - "enable_in_hold": "False", - "global_max_limit": 1.0, - "has_speech_code": "False", - "local_max_limit": 0.0, - "owner_type": "player", - "time_cost": { - "cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "time_seconds": 0.0 - }, - "ui_event_cue": "False", - "ui_production_group": "command_panel", - "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "11158242" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "11184138" - } - }, - "hotkey_name": "", - "icon_name": "races/british/battlegroups/indian_artillery_uk", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11184137" - } - }, - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11184138" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "intersection", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, - "help_text_formatter": { - "template_reference": { - "name": "help_text_formatter", - "value": "" - } - }, - "screen_name_formatter": { - "template_reference": { - "name": "screen_name_formatter", - "value": "" - } - }, - "screen_name_short_formatter": { - "template_reference": { - "name": "screen_name_short_formatter", - "value": "" - } - }, - "screen_name_visibility": "visible", - "sound": "", - "sound_alternative": "", - "symbol_icon_name": "" - }, - "requirements": [], - "ui_kicker_icon_name": "", - "ui_squad_name_override": { - "locstring": { - "name": "ui_squad_name_override", - "value": "0" - } - }, - "ui_squad_help_text_override": { - "locstring": { - "name": "ui_squad_help_text_override", - "value": "0" - } - }, - "ui_squad_extra_text_override": { - "locstring": { - "name": "ui_squad_extra_text_override", - "value": "0" - } - }, - "ui_preview": [], - "speech_code": "", - "ui_squad_portrait_icon_override": "", - "min_music_intensity": 0.0, - "state_tree_references": { - "on_begin_action_tree": { - "template_reference": { - "name": "on_begin_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_tree": { - "template_reference": { - "name": "on_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_cancel_action_tree": { - "template_reference": { - "name": "on_cancel_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_entity_tree": { - "template_reference": { - "name": "on_action_entity_tree", - "value": "state_tree_entity_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_squad_tree": { - "template_reference": { - "name": "on_action_squad_tree", - "value": "state_tree_squad_reference_info" - }, - "ActionTree_OpeningBranch": "" - } - }, - "upgrade_type": [ - { - "upgrade_type": "TechTree" - } - ], - "requirements_openingbranch": "", - "ui_menu": { - "instance_reference": "" - }, - "is_progress_permanent": "False", - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "ui_codex_info": { - "priority": 0.0, - "exclusive": "False", - "ui_position": { - "ui_position_column": -1.0, - "ui_position_row": -1.0 - } - }, - "filter_conditions": { - "apply_to_filter_condition_statetree_ref": "", - "apply_to_target_type": "entity", - "apply_to_unit_classes": [], - "apply_to_application_type": "current_and_future_units", - "apply_to_future_units": "current_and_future_units", - "apply_to_squad_types": [] - }, - "duration_seconds": 0.0, - "ui_squad_icon_override": "", - "ui_squad_brief_text_override": { - "locstring": { - "name": "ui_squad_brief_text_override", - "value": "0" - } - }, - "ui_squad_symbol_icon_name_override": "", "ui_squad_extra_help_text_override": { "locstring": { "name": "ui_squad_extra_help_text_override", @@ -127679,7 +128226,247 @@ }, "requirements_to_complete": [] }, - "pbgid": 201650.0, + "pbgid": 2031415.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + } + }, + "indian_artillery": { + "indian_artillery": { + "upgrade_bag": { + "enable_in_hold": "False", + "global_max_limit": 1.0, + "has_speech_code": "False", + "local_max_limit": 0.0, + "owner_type": "player", + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 0.0 + }, + "ui_event_cue": "False", + "ui_production_group": "command_panel", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11158242" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11184138" + } + }, + "hotkey_name": "", + "icon_name": "races/british/battlegroups/indian_artillery_uk", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11184137" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11184138" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "symbol_icon_name": "" + }, + "requirements": [], + "ui_kicker_icon_name": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_preview": [], + "speech_code": "", + "ui_squad_portrait_icon_override": "", + "min_music_intensity": 0.0, + "state_tree_references": { + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "upgrade_type": [ + { + "upgrade_type": "TechTree" + } + ], + "requirements_openingbranch": "", + "ui_menu": { + "instance_reference": "" + }, + "is_progress_permanent": "False", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "filter_conditions": { + "apply_to_filter_condition_statetree_ref": "", + "apply_to_target_type": "entity", + "apply_to_unit_classes": [], + "apply_to_application_type": "current_and_future_units", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [] + }, + "duration_seconds": 0.0, + "ui_squad_icon_override": "", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_symbol_icon_name_override": "", + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "requirements_to_complete": [] + }, + "pbgid": 201650.0, "parent_pbg": { "instance_reference": "" }, @@ -128039,7 +128826,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201651.0, "parent_pbg": { @@ -128062,7 +128850,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "artillery_pillage_uk": { @@ -128381,7 +129171,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201654.0, "parent_pbg": { @@ -128404,7 +129195,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "artillery_valour_uk": { @@ -128447,7 +129240,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_british_cover_combat_bonus", + "icon_name": "races/british/abilities/valour", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -129114,7 +129907,7 @@ } }, "hotkey_name": "", - "icon_name": "common/abilities/ability_british_heroic_charge", + "icon_name": "races/british/abilities/war_cry", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -129683,7 +130476,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201658.0, "parent_pbg": { @@ -129706,7 +130500,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "artillery_airburst_uk": { @@ -130042,7 +130838,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201656.0, "parent_pbg": { @@ -130065,7 +130862,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "artillery_artillery_saturation_uk": { @@ -130119,7 +130918,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11240541" + "value": "0" } }, "screen_name_short": { @@ -130134,8 +130933,22 @@ "brief_text_formatter": { "template_reference": { "name": "brief_text_formatter", - "value": "" - } + "value": "ui_text_formatter" + }, + "formatter": { + "locstring": { + "name": "formatter", + "value": "11264580" + } + }, + "formatter_arguments": [ + { + "int_value": 3.0 + }, + { + "int_value": 2.0 + } + ] }, "extra_text_formatter": { "template_reference": { @@ -130357,7 +131170,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201657.0, "parent_pbg": { @@ -130380,7 +131194,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "artillery_bl_5_5_heavy_artillery_uk": { @@ -130699,7 +131515,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201660.0, "parent_pbg": { @@ -132019,6 +132836,9 @@ { "int_value": 5.0 }, + { + "int_value": 25.0 + }, { "int_value": 25.0 } @@ -137342,7 +138162,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "mobile_entrenchment\\payload" + "ActionTree_OpeningBranch": "mobile_entrenchment" }, "on_cancel_action_tree": { "template_reference": { @@ -137412,7 +138232,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2059977.0, "parent_pbg": { @@ -137435,7 +138256,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "barracks": { @@ -139047,7 +139870,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2117172.0, "parent_pbg": { @@ -139070,7 +139894,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "cwt_truck_ui_item_uk": { @@ -139278,7 +140104,8 @@ "name": "ui_squad_extra_help_text_override", "value": "11248856" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2126197.0, "parent_pbg": { @@ -139301,7 +140128,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "disable_black_prince_uk": { @@ -140023,7 +140852,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2136266.0, "parent_pbg": { @@ -140046,7 +140876,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "medical_truck_pheasant_uk": { @@ -142285,7 +143117,7 @@ "popcap": 0.0, "command": 0.0, "fuel": 0.0, - "munition": 45.0, + "munition": 60.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -142319,7 +143151,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11250111" + "value": "11264709" } }, "screen_name_short": { @@ -143297,7 +144129,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2152306.0, "parent_pbg": { @@ -143988,7 +144821,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2089975.0, "parent_pbg": { @@ -144356,7 +145190,7 @@ "upgrade_bag": { "time_cost": { "cost": { - "munition": 90.0 + "munition": 100.0 } }, "ui_info": { @@ -146256,7 +147090,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_british_cover_combat_bonus", + "icon_name": "races/british/upgrades/training_brit_infantry", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -146332,7 +147166,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/abilities/ability_british_cover_combat_bonus" + "symbol_icon_name": "races/british/upgrades/training_brit_infantry" }, "requirements": [ { @@ -146567,7 +147401,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_steady_driving", + "icon_name": "races/british/upgrades/training_brit_lightvehicle", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -146643,7 +147477,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/abilities/ability_steady_driving" + "symbol_icon_name": "races/british/upgrades/training_brit_lightvehicle" }, "requirements": [ { @@ -146881,7 +147715,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_british_enable_emergency_war_speed", + "icon_name": "races/british/upgrades/training_brit_armored", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -146957,7 +147791,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/abilities/ability_british_enable_emergency_war_speed" + "symbol_icon_name": "races/british/upgrades/training_brit_armored" }, "requirements": [ { @@ -147195,7 +148029,7 @@ } }, "hotkey_name": "Q", - "icon_name": "common/abilities/ability_take_aim_off", + "icon_name": "races/british/upgrades/training_brit_teamweapon", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -147268,7 +148102,7 @@ "screen_name_visibility": "visible", "sound": "", "sound_alternative": "", - "symbol_icon_name": "common/abilities/ability_take_aim_off" + "symbol_icon_name": "races/british/upgrades/training_brit_teamweapon" }, "requirements": [ { @@ -148066,7 +148900,7 @@ "popcap": 0.0, "command": 0.0, "fuel": 0.0, - "munition": 60.0, + "munition": 45.0, "manpower": 0.0, "requisition": 0.0, "ultimate": 0.0 @@ -148100,7 +148934,7 @@ "brief_text": { "locstring": { "name": "brief_text", - "value": "11250113" + "value": "11264658" } }, "screen_name_short": { @@ -148125,10 +148959,10 @@ }, "formatter_arguments": [ { - "int_value": 40.0 + "int_value": 20.0 }, { - "int_value": 15.0 + "int_value": 30.0 }, { "int_value": 100.0 @@ -148540,7 +149374,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150958.0, "parent_pbg": { @@ -148928,7 +149763,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2150962.0, "parent_pbg": { @@ -148956,6 +149792,242 @@ "custom_reflected_enum_properties": [] } } + }, + "buildings": { + "forward_retreat_point_common": { + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "child_custom_properties": [], + "custom_bool_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_enum_properties": [], + "custom_float_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_hash_key_properties": [], + "custom_int32_properties": [], + "custom_loc_string_properties": [], + "custom_pbgid_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_reflected_enum_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_vector3f_properties": [] + }, + "parent_pbg": { + "instance_reference": "" + }, + "pbgid": 2163469.0, + "upgrade_bag": { + "duration_seconds": 0.0, + "enable_in_hold": "False", + "filter_conditions": { + "apply_to_application_type": "current_and_future_units", + "apply_to_filter_condition_statetree_ref": "", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [], + "apply_to_target_type": "entity", + "apply_to_unit_classes": [] + }, + "global_max_limit": 0.0, + "has_speech_code": "True", + "is_progress_permanent": "False", + "local_max_limit": 1.0, + "min_music_intensity": 0.0, + "owner_type": "self", + "requirements": [], + "requirements_openingbranch": "", + "requirements_to_complete": [], + "speech_code": "", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "state_tree_references": { + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 150.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 45.0 + }, + "ui_codex_info": { + "exclusive": "False", + "priority": 0.0, + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "ui_event_cue": "False", + "ui_info": { + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11264970" + } + }, + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "debug_text": "", + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11264969" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "hotkey_name": "", + "icon_name": "races/common/abilities/retreat_point_on", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11264968" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "symbol_icon_name": "races/common/abilities/retreat_point_on", + "tooltip_data_template": "", + "ui_combine_type": "intersection" + }, + "ui_kicker_icon_name": "", + "ui_menu": { + "instance_reference": "" + }, + "ui_position": { + "ui_position_column": 1.0, + "ui_position_row": 1.0 + }, + "ui_preview": [], + "ui_production_group": "unit_upgrade_panel", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_icon_override": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_portrait_icon_override": "", + "ui_squad_symbol_icon_name_override": "", + "upgrade_type": [] + } + } } }, "german": { @@ -149821,7 +150893,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198657.0, "parent_pbg": { @@ -149844,7 +150917,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_left_2a_blitzkrieg_ger": { @@ -149887,7 +150962,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/abilities/ability_german_blitzkrieg_assault_tiger", + "icon_name": "races/german/abilities/blitzkrieg", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -150180,7 +151255,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200625.0, "parent_pbg": { @@ -150203,7 +151279,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_left_2b_panzer_iv_cmd_ger": { @@ -150522,7 +151600,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200585.0, "parent_pbg": { @@ -150866,7 +151945,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198658.0, "parent_pbg": { @@ -150889,7 +151969,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_right_1_assault_grenadiers_ger": { @@ -151129,7 +152211,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198659.0, "parent_pbg": { @@ -151152,7 +152235,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_right_2a_breakthrough_ger": { @@ -151471,7 +152556,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198662.0, "parent_pbg": { @@ -151494,7 +152580,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_right_2b_smoke_bombing_run_ger": { @@ -151813,7 +152901,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198660.0, "parent_pbg": { @@ -151836,7 +152925,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "breakthrough_right_3a_assault_group_ger": { @@ -152588,7 +153679,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 201896.0, "parent_pbg": { @@ -152611,7 +153703,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -154620,243 +155714,6 @@ } }, "ui_squad_symbol_icon_name_override": "", - "ui_squad_extra_help_text_override": { - "locstring": { - "name": "ui_squad_extra_help_text_override", - "value": "0" - } - } - }, - "pbgid": 2150075.0, - "parent_pbg": { - "instance_reference": "" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [], - "custom_hash_key_properties": [], - "custom_reflected_enum_properties": [] - } - }, - "coastal_ger": { - "upgrade_bag": { - "enable_in_hold": "False", - "global_max_limit": 1.0, - "has_speech_code": "False", - "local_max_limit": 0.0, - "owner_type": "player", - "time_cost": { - "cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "time_seconds": 0.0 - }, - "ui_event_cue": "False", - "ui_production_group": "command_panel", - "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "0" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "11259927" - } - }, - "hotkey_name": "", - "icon_name": "races/german/battlegroups/coastal_ger_icon", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "11201998" - } - }, - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "11259927" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "intersection", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, - "help_text_formatter": { - "template_reference": { - "name": "help_text_formatter", - "value": "" - } - }, - "screen_name_formatter": { - "template_reference": { - "name": "screen_name_formatter", - "value": "" - } - }, - "screen_name_short_formatter": { - "template_reference": { - "name": "screen_name_short_formatter", - "value": "" - } - }, - "screen_name_visibility": "visible", - "sound": "", - "sound_alternative": "", - "symbol_icon_name": "" - }, - "requirements": [], - "ui_kicker_icon_name": "", - "ui_squad_name_override": { - "locstring": { - "name": "ui_squad_name_override", - "value": "0" - } - }, - "ui_squad_help_text_override": { - "locstring": { - "name": "ui_squad_help_text_override", - "value": "0" - } - }, - "ui_squad_extra_text_override": { - "locstring": { - "name": "ui_squad_extra_text_override", - "value": "0" - } - }, - "ui_preview": [], - "speech_code": "", - "ui_squad_portrait_icon_override": "", - "min_music_intensity": 0.0, - "state_tree_references": { - "on_begin_action_tree": { - "template_reference": { - "name": "on_begin_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_tree": { - "template_reference": { - "name": "on_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_cancel_action_tree": { - "template_reference": { - "name": "on_cancel_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_entity_tree": { - "template_reference": { - "name": "on_action_entity_tree", - "value": "state_tree_entity_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_squad_tree": { - "template_reference": { - "name": "on_action_squad_tree", - "value": "state_tree_squad_reference_info" - }, - "ActionTree_OpeningBranch": "" - } - }, - "upgrade_type": [ - { - "upgrade_type": "TechTree" - } - ], - "requirements_openingbranch": "", - "ui_menu": { - "instance_reference": "" - }, - "is_progress_permanent": "False", - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "ui_codex_info": { - "priority": 0.0, - "exclusive": "False", - "ui_position": { - "ui_position_column": -1.0, - "ui_position_row": -1.0 - } - }, - "filter_conditions": { - "apply_to_filter_condition_statetree_ref": "", - "apply_to_target_type": "entity", - "apply_to_unit_classes": [], - "apply_to_application_type": "current_and_future_units", - "apply_to_future_units": "current_and_future_units", - "apply_to_squad_types": [] - }, - "duration_seconds": 0.0, - "ui_squad_icon_override": "", - "ui_squad_brief_text_override": { - "locstring": { - "name": "ui_squad_brief_text_override", - "value": "0" - } - }, - "ui_squad_symbol_icon_name_override": "", "ui_squad_extra_help_text_override": { "locstring": { "name": "ui_squad_extra_help_text_override", @@ -154865,7 +155722,245 @@ }, "requirements_to_complete": [] }, - "pbgid": 2033181.0, + "pbgid": 2150075.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "coastal_ger": { + "upgrade_bag": { + "enable_in_hold": "False", + "global_max_limit": 1.0, + "has_speech_code": "False", + "local_max_limit": 0.0, + "owner_type": "player", + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 0.0 + }, + "ui_event_cue": "False", + "ui_production_group": "command_panel", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11259927" + } + }, + "hotkey_name": "", + "icon_name": "races/german/battlegroups/coastal_ger_icon", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11201998" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11259927" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "symbol_icon_name": "" + }, + "requirements": [], + "ui_kicker_icon_name": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_preview": [], + "speech_code": "", + "ui_squad_portrait_icon_override": "", + "min_music_intensity": 0.0, + "state_tree_references": { + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "upgrade_type": [ + { + "upgrade_type": "TechTree" + } + ], + "requirements_openingbranch": "", + "ui_menu": { + "instance_reference": "" + }, + "is_progress_permanent": "False", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "filter_conditions": { + "apply_to_filter_condition_statetree_ref": "", + "apply_to_target_type": "entity", + "apply_to_unit_classes": [], + "apply_to_application_type": "current_and_future_units", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [] + }, + "duration_seconds": 0.0, + "ui_squad_icon_override": "", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_symbol_icon_name_override": "", + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "requirements_to_complete": [] + }, + "pbgid": 2033181.0, "parent_pbg": { "instance_reference": "" }, @@ -155471,7 +156566,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033174.0, "parent_pbg": { @@ -155494,7 +156590,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "coastal_obice_ger": { @@ -156131,7 +157229,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033175.0, "parent_pbg": { @@ -156154,7 +157253,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "coastal_right_1b_artillery_flares_ger": { @@ -156446,7 +157547,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033176.0, "parent_pbg": { @@ -156469,7 +157571,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "coastal_right_2a_man_the_defenses_ger": { @@ -156761,7 +157865,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033177.0, "parent_pbg": { @@ -156784,7 +157889,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "coastal_right_2b_sector_artillery_ger": { @@ -157394,7 +158501,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2033179.0, "parent_pbg": { @@ -157417,7 +158525,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "coastal_right_3a_rapid_fortification_ger": { @@ -158723,7 +159833,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 205542.0, "parent_pbg": { @@ -158746,7 +159857,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_ger": { @@ -158958,7 +160071,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200791.0, "parent_pbg": { @@ -158981,7 +160095,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_1_fortress_pioneers_ger": { @@ -159221,7 +160337,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2044343.0, "parent_pbg": { @@ -159244,7 +160361,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_2a_support_bunkers_ger": { @@ -159563,7 +160682,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200760.0, "parent_pbg": { @@ -159586,7 +160706,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_2b_early_warning_ger": { @@ -159905,7 +161027,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 798462.0, "parent_pbg": { @@ -159928,7 +161051,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_3a_defensive_artillery_ger": { @@ -160291,7 +161416,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200762.0, "parent_pbg": { @@ -160314,7 +161440,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_3b_heavy_artillery_barrage_ger": { @@ -160677,7 +161805,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200764.0, "parent_pbg": { @@ -160700,7 +161829,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_1a_kettenkrad_observation_ger": { @@ -160992,7 +162123,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2062584.0, "parent_pbg": { @@ -161015,7 +162147,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_1b_medical_halftrack_ger": { @@ -161307,7 +162441,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2062585.0, "parent_pbg": { @@ -161330,7 +162465,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_2a_sdfkz9_recovery_vehicle_ger": { @@ -161693,7 +162830,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200771.0, "parent_pbg": { @@ -161716,7 +162854,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_2b_flak_halftrack_ger": { @@ -162079,7 +163219,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 1539267.0, "parent_pbg": { @@ -162102,7 +163243,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_3_nashorn_tank_destroyer_ger": { @@ -162438,7 +163581,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200772.0, "parent_pbg": { @@ -162461,7 +163605,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "cut": { @@ -162727,7 +163873,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2044344.0, "parent_pbg": { @@ -162750,7 +163897,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "cut_defense_right_2b_l640_flame_tank_ger": { @@ -163113,7 +164262,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2044345.0, "parent_pbg": { @@ -163136,7 +164286,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_1b_reinforce_bunker_ger": { @@ -163403,7 +164555,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200761.0, "parent_pbg": { @@ -163426,7 +164579,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_2b_artillery_flares_ger": { @@ -163789,7 +164944,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200763.0, "parent_pbg": { @@ -163812,7 +164968,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_left_3a_white_phosphorus_barrage_ger": { @@ -164175,7 +165333,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2030229.0, "parent_pbg": { @@ -164198,7 +165357,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "defense_right_2b_251_mortar_halftrack_ger": { @@ -164561,7 +165722,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 200773.0, "parent_pbg": { @@ -164584,7 +165746,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } } @@ -164851,7 +166015,396 @@ "ui_event_cue": "False", "ui_production_group": "command_panel", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 3.0, + "ui_position_column": 1.0 + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "11239423" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "11158242" + } + }, + "hotkey_name": "", + "icon_name": "legacy/commander/cmdr_soviet_manpower_blitz", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "11182429" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "11240756" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "symbol_icon_name": "" + }, + "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" + }, + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" + }, + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1a_infantry_reserves" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_3_flak36_88mm" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_resources" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "resource": { + "action": 0.0, + "command": 5.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + } + } + } + ], + "ui_kicker_icon_name": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_preview": [], + "speech_code": "", + "ui_squad_portrait_icon_override": "", + "min_music_intensity": 0.0, + "state_tree_references": { + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\5" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "upgrade_type": [ + { + "upgrade_type": "TechTreeAbilityUnlock" + } + ], + "requirements_openingbranch": "", + "ui_menu": { + "instance_reference": "" + }, + "is_progress_permanent": "False", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "filter_conditions": { + "apply_to_filter_condition_statetree_ref": "", + "apply_to_target_type": "entity", + "apply_to_unit_classes": [], + "apply_to_application_type": "current_and_future_units", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [] + }, + "duration_seconds": 0.0, + "ui_squad_icon_override": "", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_symbol_icon_name_override": "", + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "requirements_to_complete": [] + }, + "pbgid": 199092.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "luftwaffe_left_1b_fallschirmpioneers": { + "upgrade_bag": { + "enable_in_hold": "False", + "global_max_limit": 0.0, + "has_speech_code": "False", + "local_max_limit": 0.0, + "owner_type": "player", + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 0.0 + }, + "ui_event_cue": "False", + "ui_production_group": "command_panel", + "ui_position": { + "ui_position_row": 1.0, "ui_position_column": 1.0 }, "ui_info": { @@ -164868,18 +166421,18 @@ } }, "hotkey_name": "", - "icon_name": "legacy/commander/cmdr_soviet_manpower_blitz", + "icon_name": "races/german/infantry/fallschirmpioneers_ger", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11182429" + "value": "11260475" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11240756" + "value": "11260474" } }, "screen_name_short": { @@ -164927,104 +166480,6 @@ "symbol_icon_name": "" }, "requirements": [ - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_any_in_list" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" - }, - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" - }, - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - } - ] - } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "False", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1a_infantry_reserves" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } - } - }, { "required": { "template_reference": { @@ -165042,7 +166497,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_3_flak36_88mm" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1b_fallschirmpioneers" }, "include_completed": "True", "include_queued": "False", @@ -165051,31 +166506,6 @@ "include_parent_pbgs": "False" } } - }, - { - "required": { - "template_reference": { - "name": "required", - "value": "requirements\\required_player_resources" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "resource": { - "action": 0.0, - "command": 5.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - } - } } ], "ui_kicker_icon_name": "", @@ -165114,7 +166544,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\5" + "ActionTree_OpeningBranch": "" }, "on_cancel_action_tree": { "template_reference": { @@ -165191,7 +166621,7 @@ }, "requirements_to_complete": [] }, - "pbgid": 199092.0, + "pbgid": 199093.0, "parent_pbg": { "instance_reference": "" }, @@ -165217,7 +166647,7 @@ "custom_reflected_enum_properties": [] } }, - "luftwaffe_left_1b_fallschirmpioneers": { + "luftwaffe_left_2a_lg40_weapon_drop": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -165240,7 +166670,7 @@ "ui_event_cue": "False", "ui_production_group": "command_panel", "ui_position": { - "ui_position_row": 1.0, + "ui_position_row": 2.0, "ui_position_column": 1.0 }, "ui_info": { @@ -165257,18 +166687,18 @@ } }, "hotkey_name": "", - "icon_name": "races/german/infantry/fallschirmpioneers_ger", + "icon_name": "races/german/team_weapons/at_gun_75mm_lg40_german", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11260475" + "value": "11182485" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11260474" + "value": "11240758" } }, "screen_name_short": { @@ -165316,6 +166746,50 @@ "symbol_icon_name": "" }, "requirements": [ + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_any_in_list" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1b_fallschirmpioneers" + }, + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] + } + }, { "required": { "template_reference": { @@ -165333,7 +166807,34 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1b_fallschirmpioneers" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } + } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" }, "include_completed": "True", "include_queued": "False", @@ -165342,6 +166843,31 @@ "include_parent_pbgs": "False" } } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_player_resources" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "resource": { + "action": 0.0, + "command": 1.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + } + } } ], "ui_kicker_icon_name": "", @@ -165380,7 +166906,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\1" }, "on_cancel_action_tree": { "template_reference": { @@ -165457,7 +166983,7 @@ }, "requirements_to_complete": [] }, - "pbgid": 199093.0, + "pbgid": 199094.0, "parent_pbg": { "instance_reference": "" }, @@ -165483,7 +167009,7 @@ "custom_reflected_enum_properties": [] } }, - "luftwaffe_left_2a_lg40_weapon_drop": { + "luftwaffe_left_2b_combat_group_ger": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -165507,7 +167033,7 @@ "ui_production_group": "command_panel", "ui_position": { "ui_position_row": 2.0, - "ui_position_column": 1.0 + "ui_position_column": 2.0 }, "ui_info": { "extra_text": { @@ -165523,18 +167049,18 @@ } }, "hotkey_name": "", - "icon_name": "races/german/team_weapons/at_gun_75mm_lg40_german", + "icon_name": "races/german/vehicles/wirbelwind_german", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11182485" + "value": "11216576" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11240758" + "value": "11240759" } }, "screen_name_short": { @@ -165586,7 +167112,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_player_resources" }, "reason": "usage", "ui_name": { @@ -165595,35 +167121,16 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1b_fallschirmpioneers" - }, - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - } - ] + "resource": { + "action": 0.0, + "command": 4.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + } } }, { @@ -165639,11 +167146,11 @@ "value": "0" } }, - "is_present": "False", + "is_present": "True", "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1b_fallschirmpioneers" }, "include_completed": "True", "include_queued": "False", @@ -165670,7 +167177,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" }, "include_completed": "True", "include_queued": "False", @@ -165684,7 +167191,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_resources" + "value": "requirements\\required_player_upgrade" }, "reason": "usage", "ui_name": { @@ -165693,15 +167200,17 @@ "value": "0" } }, - "resource": { - "action": 0.0, - "command": 1.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 + "is_present": "False", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" } } } @@ -165742,7 +167251,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\1" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\4" }, "on_cancel_action_tree": { "template_reference": { @@ -165816,9 +167325,10 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, - "pbgid": 199094.0, + "pbgid": 2061944.0, "parent_pbg": { "instance_reference": "" }, @@ -165839,10 +167349,12 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, - "luftwaffe_left_2b_combat_group_ger": { + "luftwaffe_left_3_flak36_88mm": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -165865,7 +167377,7 @@ "ui_event_cue": "False", "ui_production_group": "command_panel", "ui_position": { - "ui_position_row": 2.0, + "ui_position_row": 3.0, "ui_position_column": 2.0 }, "ui_info": { @@ -165882,18 +167394,18 @@ } }, "hotkey_name": "", - "icon_name": "races/german/vehicles/wirbelwind_german", + "icon_name": "races/german/team_weapons/tw_88mm_emplacement_ger", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11216576" + "value": "11239183" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11240759" + "value": "11240760" } }, "screen_name_short": { @@ -165956,7 +167468,7 @@ }, "resource": { "action": 0.0, - "command": 4.0, + "command": 2.0, "popcap": 0.0, "fuel": 0.0, "munition": 0.0, @@ -165970,7 +167482,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_player_upgrade" + "value": "requirements\\required_any_in_list" }, "reason": "usage", "ui_name": { @@ -165979,18 +167491,62 @@ "value": "0" } }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1b_fallschirmpioneers" - }, - "include_completed": "True", - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - } + "requirements": [ + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" + }, + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + }, + { + "requirement": { + "template_reference": { + "name": "requirement", + "value": "requirements\\required_player_upgrade" + }, + "reason": "usage", + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" + }, + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + }, + "include_completed": "True" + } + } + ] } }, { @@ -166010,7 +167566,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_3_flak36_88mm" }, "include_completed": "True", "include_queued": "False", @@ -166037,7 +167593,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1a_infantry_reserves" }, "include_completed": "True", "include_queued": "False", @@ -166084,7 +167640,7 @@ "name": "on_action_tree", "value": "state_tree_reference_info" }, - "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\4" + "ActionTree_OpeningBranch": "temporary_battlegroup_cost\\2" }, "on_cancel_action_tree": { "template_reference": { @@ -166158,9 +167714,10 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, - "pbgid": 2061944.0, + "pbgid": 199096.0, "parent_pbg": { "instance_reference": "" }, @@ -166181,10 +167738,12 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, - "luftwaffe_left_3_flak36_88mm": { + "luftwaffe_relay_point_ger": { "upgrade_bag": { "enable_in_hold": "False", "global_max_limit": 0.0, @@ -166207,35 +167766,35 @@ "ui_event_cue": "False", "ui_production_group": "command_panel", "ui_position": { - "ui_position_row": 3.0, + "ui_position_row": 2.0, "ui_position_column": 2.0 }, "ui_info": { "extra_text": { "locstring": { "name": "extra_text", - "value": "11239423" + "value": "0" } }, "help_text": { "locstring": { "name": "help_text", - "value": "11158242" + "value": "11261321" } }, "hotkey_name": "", - "icon_name": "races/german/team_weapons/tw_88mm_emplacement_ger", + "icon_name": "races/german/buildings/bunker_observation_ger", "reveal_for_decryption": "False", "screen_name": { "locstring": { "name": "screen_name", - "value": "11239183" + "value": "11216526" } }, "brief_text": { "locstring": { "name": "brief_text", - "value": "11240760" + "value": "11265098" } }, "screen_name_short": { @@ -166312,7 +167871,7 @@ "required": { "template_reference": { "name": "required", - "value": "requirements\\required_any_in_list" + "value": "requirements\\required_player_upgrade" }, "reason": "usage", "ui_name": { @@ -166321,62 +167880,18 @@ "value": "0" } }, - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" - }, - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "requirements\\required_player_upgrade" - }, - "reason": "usage", - "ui_name": { - "locstring": { - "name": "ui_name", - "value": "0" - } - }, - "is_present": "True", - "max_completed": 100.0, - "min_completed": 1.0, - "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2b_combat_group_ger" - }, - "include_queued": "False", - "include_pbg_parenting": { - "include_child_pbgs": "False", - "include_parent_pbgs": "False" - }, - "include_completed": "True" - } - } - ] + "is_present": "True", + "max_completed": 100.0, + "min_completed": 1.0, + "upgrade_name": { + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1b_fallschirmpioneers" + }, + "include_completed": "True", + "include_queued": "False", + "include_pbg_parenting": { + "include_child_pbgs": "False", + "include_parent_pbgs": "False" + } } }, { @@ -166396,7 +167911,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_3_flak36_88mm" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_2a_lg40_weapon_drop" }, "include_completed": "True", "include_queued": "False", @@ -166423,7 +167938,7 @@ "max_completed": 100.0, "min_completed": 1.0, "upgrade_name": { - "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_left_1a_infantry_reserves" + "instance_reference": "upgrade/german/battlegroups/luftwaffe/luftwaffe_relay_point_ger" }, "include_completed": "True", "include_queued": "False", @@ -166547,7 +168062,7 @@ }, "requirements_to_complete": [] }, - "pbgid": 199096.0, + "pbgid": 2163534.0, "parent_pbg": { "instance_reference": "" }, @@ -167180,7 +168695,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2061902.0, "parent_pbg": { @@ -167204,7 +168720,8 @@ "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], "child_custom_properties": [], - "custom_hash_key_properties": [] + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "luftwaffe_right_2_fallschirmjagers": { @@ -167540,7 +169057,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 199099.0, "parent_pbg": { @@ -167563,7 +169081,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "luftwaffe_right_3a_fragmentation_bombs": { @@ -167882,7 +169402,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2104579.0, "parent_pbg": { @@ -167905,7 +169426,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "luftwaffe_right_3b_attack_loiter": { @@ -168224,7 +169747,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2061912.0, "parent_pbg": { @@ -168247,7 +169771,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -168504,7 +170030,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 195756.0, "parent_pbg": { @@ -168527,7 +170054,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "mechanized": { @@ -170890,7 +172419,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2108067.0, "parent_pbg": { @@ -170913,7 +172443,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "mechanized_right_1a_mobile_repair_ger": { @@ -171523,7 +173055,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 198124.0, "parent_pbg": { @@ -171546,7 +173079,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "mechanized_right_1b_spotting_scopes": { @@ -172296,7 +173831,7 @@ } }, "hotkey_name": "", - "icon_name": "legacy/commander/cmdr_west_german_zeroing_artillery", + "icon_name": "races/german/abilities/zeroing_artillery", "reveal_for_decryption": "False", "screen_name": { "locstring": { @@ -173773,6 +175308,20 @@ "include_parent_pbgs": "False" } } + }, + { + "required": { + "template_reference": { + "name": "required", + "value": "requirements\\required_population" + }, + "free_pop": { + "medic": 0.0, + "personnel": 2.0, + "vehicle": 0.0 + }, + "reason": "usage" + } } ], "ui_kicker_icon_name": "", @@ -183535,238 +185084,242 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } - }, - "pbgid": 206409.0, - "parent_pbg": { - "instance_reference": "" - }, - "custom_properties": { - "template_reference": { - "name": "custom_properties", - "value": "custom_property_template" - }, - "custom_bool_properties": [], - "custom_float_properties": [], - "custom_int32_properties": [], - "custom_vector3f_properties": [], - "custom_pbgid_properties": [], - "custom_loc_string_properties": [], - "custom_entity_state_tree_reference_properties": [], - "custom_deferred_entity_state_tree_reference_properties": [], - "custom_physical_state_tree_reference_properties": [], - "custom_global_state_tree_reference_properties": [], - "custom_squad_state_tree_reference_properties": [], - "custom_enum_properties": [], - "child_custom_properties": [] - } - }, - "unlock_machanized_kompanie": { - "upgrade_bag": { - "enable_in_hold": "False", - "global_max_limit": 0.0, - "has_speech_code": "False", - "local_max_limit": 0.0, - "owner_type": "player", - "time_cost": { - "cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "time_seconds": 0.0 - }, - "ui_event_cue": "False", - "ui_production_group": "command_panel", - "ui_position": { - "ui_position_row": -1.0, - "ui_position_column": -1.0 - }, - "ui_info": { - "extra_text": { - "locstring": { - "name": "extra_text", - "value": "0" - } - }, - "help_text": { - "locstring": { - "name": "help_text", - "value": "0" - } - }, - "hotkey_name": "", - "icon_name": "", - "reveal_for_decryption": "False", - "screen_name": { - "locstring": { - "name": "screen_name", - "value": "0" - } - }, - "brief_text": { - "locstring": { - "name": "brief_text", - "value": "0" - } - }, - "screen_name_short": { - "locstring": { - "name": "screen_name_short", - "value": "0" - } - }, - "debug_text": "", - "tooltip_data_template": "", - "ui_combine_type": "intersection", - "brief_text_formatter": { - "template_reference": { - "name": "brief_text_formatter", - "value": "" - } - }, - "extra_text_formatter": { - "template_reference": { - "name": "extra_text_formatter", - "value": "" - } - }, - "help_text_formatter": { - "template_reference": { - "name": "help_text_formatter", - "value": "" - } - }, - "screen_name_formatter": { - "template_reference": { - "name": "screen_name_formatter", - "value": "" - } - }, - "screen_name_short_formatter": { - "template_reference": { - "name": "screen_name_short_formatter", - "value": "" - } - }, - "screen_name_visibility": "visible", - "sound": "", - "sound_alternative": "", - "symbol_icon_name": "" - }, - "requirements": [], - "ui_kicker_icon_name": "", - "ui_squad_name_override": { - "locstring": { - "name": "ui_squad_name_override", - "value": "0" - } }, - "ui_squad_help_text_override": { - "locstring": { - "name": "ui_squad_help_text_override", - "value": "0" - } - }, - "ui_squad_extra_text_override": { - "locstring": { - "name": "ui_squad_extra_text_override", - "value": "0" - } - }, - "ui_preview": [], - "speech_code": "", - "ui_squad_portrait_icon_override": "", - "min_music_intensity": 0.0, - "state_tree_references": { - "on_begin_action_tree": { - "template_reference": { - "name": "on_begin_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_tree": { - "template_reference": { - "name": "on_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_cancel_action_tree": { - "template_reference": { - "name": "on_cancel_action_tree", - "value": "state_tree_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_entity_tree": { - "template_reference": { - "name": "on_action_entity_tree", - "value": "state_tree_entity_reference_info" - }, - "ActionTree_OpeningBranch": "" - }, - "on_action_squad_tree": { - "template_reference": { - "name": "on_action_squad_tree", - "value": "state_tree_squad_reference_info" - }, - "ActionTree_OpeningBranch": "" - } - }, - "upgrade_type": [], - "requirements_openingbranch": "", - "ui_menu": { - "instance_reference": "" - }, - "is_progress_permanent": "False", - "squad_cost": { - "action": 0.0, - "command": 0.0, - "popcap": 0.0, - "fuel": 0.0, - "munition": 0.0, - "manpower": 0.0, - "requisition": 0.0, - "ultimate": 0.0 - }, - "ui_codex_info": { - "priority": 0.0, - "exclusive": "False", - "ui_position": { - "ui_position_column": -1.0, - "ui_position_row": -1.0 - } - }, - "filter_conditions": { - "apply_to_filter_condition_statetree_ref": "", - "apply_to_target_type": "entity", - "apply_to_unit_classes": [], - "apply_to_application_type": "current_and_future_units", - "apply_to_future_units": "current_and_future_units", - "apply_to_squad_types": [] - }, - "duration_seconds": 0.0, - "ui_squad_icon_override": "", - "ui_squad_brief_text_override": { - "locstring": { - "name": "ui_squad_brief_text_override", - "value": "0" - } - }, - "ui_squad_symbol_icon_name_override": "", - "ui_squad_extra_help_text_override": { - "locstring": { - "name": "ui_squad_extra_help_text_override", - "value": "0" - } - } + "requirements_to_complete": [] + }, + "pbgid": 206409.0, + "parent_pbg": { + "instance_reference": "" + }, + "custom_properties": { + "template_reference": { + "name": "custom_properties", + "value": "custom_property_template" + }, + "custom_bool_properties": [], + "custom_float_properties": [], + "custom_int32_properties": [], + "custom_vector3f_properties": [], + "custom_pbgid_properties": [], + "custom_loc_string_properties": [], + "custom_entity_state_tree_reference_properties": [], + "custom_deferred_entity_state_tree_reference_properties": [], + "custom_physical_state_tree_reference_properties": [], + "custom_global_state_tree_reference_properties": [], + "custom_squad_state_tree_reference_properties": [], + "custom_enum_properties": [], + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] + } + }, + "unlock_machanized_kompanie": { + "upgrade_bag": { + "enable_in_hold": "False", + "global_max_limit": 0.0, + "has_speech_code": "False", + "local_max_limit": 0.0, + "owner_type": "player", + "time_cost": { + "cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "time_seconds": 0.0 + }, + "ui_event_cue": "False", + "ui_production_group": "command_panel", + "ui_position": { + "ui_position_row": -1.0, + "ui_position_column": -1.0 + }, + "ui_info": { + "extra_text": { + "locstring": { + "name": "extra_text", + "value": "0" + } + }, + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "hotkey_name": "", + "icon_name": "", + "reveal_for_decryption": "False", + "screen_name": { + "locstring": { + "name": "screen_name", + "value": "0" + } + }, + "brief_text": { + "locstring": { + "name": "brief_text", + "value": "0" + } + }, + "screen_name_short": { + "locstring": { + "name": "screen_name_short", + "value": "0" + } + }, + "debug_text": "", + "tooltip_data_template": "", + "ui_combine_type": "intersection", + "brief_text_formatter": { + "template_reference": { + "name": "brief_text_formatter", + "value": "" + } + }, + "extra_text_formatter": { + "template_reference": { + "name": "extra_text_formatter", + "value": "" + } + }, + "help_text_formatter": { + "template_reference": { + "name": "help_text_formatter", + "value": "" + } + }, + "screen_name_formatter": { + "template_reference": { + "name": "screen_name_formatter", + "value": "" + } + }, + "screen_name_short_formatter": { + "template_reference": { + "name": "screen_name_short_formatter", + "value": "" + } + }, + "screen_name_visibility": "visible", + "sound": "", + "sound_alternative": "", + "symbol_icon_name": "" + }, + "requirements": [], + "ui_kicker_icon_name": "", + "ui_squad_name_override": { + "locstring": { + "name": "ui_squad_name_override", + "value": "0" + } + }, + "ui_squad_help_text_override": { + "locstring": { + "name": "ui_squad_help_text_override", + "value": "0" + } + }, + "ui_squad_extra_text_override": { + "locstring": { + "name": "ui_squad_extra_text_override", + "value": "0" + } + }, + "ui_preview": [], + "speech_code": "", + "ui_squad_portrait_icon_override": "", + "min_music_intensity": 0.0, + "state_tree_references": { + "on_begin_action_tree": { + "template_reference": { + "name": "on_begin_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_tree": { + "template_reference": { + "name": "on_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_cancel_action_tree": { + "template_reference": { + "name": "on_cancel_action_tree", + "value": "state_tree_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_entity_tree": { + "template_reference": { + "name": "on_action_entity_tree", + "value": "state_tree_entity_reference_info" + }, + "ActionTree_OpeningBranch": "" + }, + "on_action_squad_tree": { + "template_reference": { + "name": "on_action_squad_tree", + "value": "state_tree_squad_reference_info" + }, + "ActionTree_OpeningBranch": "" + } + }, + "upgrade_type": [], + "requirements_openingbranch": "", + "ui_menu": { + "instance_reference": "" + }, + "is_progress_permanent": "False", + "squad_cost": { + "action": 0.0, + "command": 0.0, + "popcap": 0.0, + "fuel": 0.0, + "munition": 0.0, + "manpower": 0.0, + "requisition": 0.0, + "ultimate": 0.0 + }, + "ui_codex_info": { + "priority": 0.0, + "exclusive": "False", + "ui_position": { + "ui_position_column": -1.0, + "ui_position_row": -1.0 + } + }, + "filter_conditions": { + "apply_to_filter_condition_statetree_ref": "", + "apply_to_target_type": "entity", + "apply_to_unit_classes": [], + "apply_to_application_type": "current_and_future_units", + "apply_to_future_units": "current_and_future_units", + "apply_to_squad_types": [] + }, + "duration_seconds": 0.0, + "ui_squad_icon_override": "", + "ui_squad_brief_text_override": { + "locstring": { + "name": "ui_squad_brief_text_override", + "value": "0" + } + }, + "ui_squad_symbol_icon_name_override": "", + "ui_squad_extra_help_text_override": { + "locstring": { + "name": "ui_squad_extra_help_text_override", + "value": "0" + } + }, + "requirements_to_complete": [] }, "pbgid": 206410.0, "parent_pbg": { @@ -183789,7 +185342,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -190086,7 +191641,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130382.0, "parent_pbg": { @@ -190109,7 +191665,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_panzergrenadier_tankhunter_ger": { @@ -190317,7 +191875,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130379.0, "parent_pbg": { @@ -190340,7 +191899,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_panzer_iv_urban": { @@ -190548,7 +192109,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130315.0, "parent_pbg": { @@ -190571,7 +192133,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } }, "specialist_unlock_sturmpioneers_ger": { @@ -190779,7 +192343,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2130371.0, "parent_pbg": { @@ -190802,7 +192367,9 @@ "custom_global_state_tree_reference_properties": [], "custom_squad_state_tree_reference_properties": [], "custom_enum_properties": [], - "child_custom_properties": [] + "child_custom_properties": [], + "custom_hash_key_properties": [], + "custom_reflected_enum_properties": [] } } }, @@ -196202,7 +197769,8 @@ "name": "ui_squad_extra_help_text_override", "value": "0" } - } + }, + "requirements_to_complete": [] }, "pbgid": 2149699.0, "parent_pbg": { diff --git a/data/weapon.json b/data/weapon.json index 35850396..77062879 100644 --- a/data/weapon.json +++ b/data/weapon.json @@ -250,8 +250,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -268,7 +269,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -624,7 +625,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 198363.0, "parent_pbg": { @@ -885,8 +887,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -903,7 +906,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1259,7 +1262,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2099401.0, "parent_pbg": { @@ -1490,7 +1494,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -1514,8 +1518,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -1532,7 +1537,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -1900,7 +1905,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 198364.0, "parent_pbg": { @@ -2131,7 +2137,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -2155,8 +2161,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -2173,7 +2180,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -2541,7 +2548,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2099563.0, "parent_pbg": { @@ -2796,8 +2804,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -2814,7 +2823,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -3170,7 +3179,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2075941.0, "parent_pbg": { @@ -3431,8 +3441,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -3449,7 +3460,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -3805,7 +3816,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2099388.0, "parent_pbg": { @@ -4066,9 +4078,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -4085,7 +4098,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -4477,7 +4490,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 226969.0, "parent_pbg": { @@ -4736,9 +4750,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -4755,7 +4770,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -5147,7 +5162,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2072001.0, "parent_pbg": { @@ -5159,9 +5175,9 @@ "20mm_250_ak": { "weapon_bag": { "accuracy": { - "near": 0.3, - "far": 0.23, - "mid": 0.25 + "near": 0.52, + "far": 0.36, + "mid": 0.424 }, "aim": { "fire_aim_time": { @@ -5208,15 +5224,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 1.25, + "outer_radius": 1.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, - "near": 0.25, - "mid": 0.25 + "far": 0.15, + "near": 1.0, + "mid": 0.3 }, "damage_friendly": { "far": 0.025, @@ -5225,8 +5241,8 @@ }, "distance": { "far": 1.0, - "near": 1.0, - "mid": 1.0 + "near": 0.5, + "mid": 0.75 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -5351,8 +5367,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 16.0, - "min": 16.0, + "max": 12.0, + "min": 12.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -5386,7 +5402,7 @@ }, "icon_name": "common/weapons/tank_kwk", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -5397,9 +5413,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -5416,7 +5433,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -5424,7 +5441,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_20mm" + "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_20mm_axis" }, "terrain_elevation_option": { "template_reference": { @@ -5448,8 +5465,8 @@ }, "reload": { "duration": { - "max": 2.0, - "min": 1.5 + "max": 1.5, + "min": 1.25 }, "duration_multiplier": { "far": 1.0, @@ -5464,20 +5481,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 2.0, + "angle_scatter": 3.5, "burst_pattern_enable": "True", "delay_bracket_change_chance": 1.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 2.0, + "distance_scatter_max": 3.5, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, "distance_scatter_ratio": 1.0, - "fow_angle_multiplier": 1.25, - "fow_distance_multiplier": 1.25, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, + "fow_angle_multiplier": 1.1, + "fow_distance_multiplier": 1.1, + "max_tilt_angle": 2.5, + "min_tilt_angle": 2.5, + "tilt_max_distance": 1.5, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -5552,9 +5569,9 @@ "instance_reference": "" }, "penetration": { - "near": 9.0, - "far": 6.5, - "mid": 8.0 + "near": 16.0, + "far": 13.0, + "mid": 14.0 }, "ui_map_colour": { "red": 0.0, @@ -5752,7 +5769,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2032179.0, "parent_pbg": { @@ -6000,9 +6018,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -6019,7 +6038,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -6355,7 +6374,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 227004.0, "parent_pbg": { @@ -6609,9 +6629,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -6628,7 +6649,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -6976,7 +6997,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2075548.0, "parent_pbg": { @@ -7224,9 +7246,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -7243,7 +7266,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -7591,7 +7614,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198408.0, "parent_pbg": { @@ -7839,9 +7863,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -7858,7 +7883,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -8181,7 +8206,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044371.0, "parent_pbg": { @@ -8429,9 +8455,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -8448,7 +8475,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -8771,7 +8798,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2057996.0, "parent_pbg": { @@ -9019,9 +9047,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -9038,7 +9067,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -9361,7 +9390,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 198366.0, "parent_pbg": { @@ -9609,9 +9639,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -9628,7 +9659,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -9951,7 +9982,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2072842.0, "parent_pbg": { @@ -10201,7 +10233,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -10218,7 +10251,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -10541,7 +10574,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2064596.0, "parent_pbg": { @@ -10791,7 +10825,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -10808,7 +10843,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11131,7 +11166,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 198367.0, "parent_pbg": { @@ -11381,7 +11417,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -11398,7 +11435,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -11721,7 +11758,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2032780.0, "parent_pbg": { @@ -11971,7 +12009,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -11988,7 +12027,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -12311,7 +12350,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2032159.0, "parent_pbg": { @@ -12560,8 +12600,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -12578,7 +12619,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -12901,7 +12942,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2075590.0, "parent_pbg": { @@ -13149,9 +13191,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -13168,7 +13211,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -13491,7 +13534,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 198368.0, "parent_pbg": { @@ -13739,9 +13783,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -13758,7 +13803,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -14081,7 +14126,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 198370.0, "parent_pbg": { @@ -14329,9 +14375,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -14348,7 +14395,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -14671,7 +14718,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 198369.0, "parent_pbg": { @@ -14884,7 +14932,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -14920,8 +14968,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -14938,7 +14987,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -15261,7 +15310,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2033662.0, "parent_pbg": { @@ -15486,7 +15536,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -15509,9 +15559,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -15528,7 +15579,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -15851,7 +15902,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 198371.0, "parent_pbg": { @@ -16100,9 +16152,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -16119,7 +16172,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -16442,7 +16495,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2105265.0, "parent_pbg": { @@ -16452,9 +16506,9 @@ "tungsten_20mm_250_ak": { "weapon_bag": { "accuracy": { - "near": 0.3, - "far": 0.23, - "mid": 0.25 + "near": 0.52, + "far": 0.36, + "mid": 0.424 }, "aim": { "fire_aim_time": { @@ -16501,15 +16555,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 1.25, + "outer_radius": 1.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, - "near": 0.25, - "mid": 0.25 + "far": 0.15, + "near": 1.0, + "mid": 0.3 }, "damage_friendly": { "far": 0.025, @@ -16518,8 +16572,8 @@ }, "distance": { "far": 1.0, - "near": 1.0, - "mid": 1.0 + "near": 0.5, + "mid": 0.75 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -16644,8 +16698,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 16.0, - "min": 16.0, + "max": 12.0, + "min": 12.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -16679,7 +16733,7 @@ }, "icon_name": "common/weapons/tank_kwk", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -16690,9 +16744,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -16709,7 +16764,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -16741,8 +16796,8 @@ }, "reload": { "duration": { - "max": 2.0, - "min": 1.5 + "max": 1.5, + "min": 1.25 }, "duration_multiplier": { "far": 1.0, @@ -16757,20 +16812,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 2.0, + "angle_scatter": 3.5, "burst_pattern_enable": "True", "delay_bracket_change_chance": 1.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 2.0, + "distance_scatter_max": 3.5, "distance_scatter_obj_hit_min": 0.0, "distance_scatter_offset": 0.0, "distance_scatter_ratio": 1.0, - "fow_angle_multiplier": 1.25, - "fow_distance_multiplier": 1.25, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, + "fow_angle_multiplier": 1.1, + "fow_distance_multiplier": 1.1, + "max_tilt_angle": 2.5, + "min_tilt_angle": 2.5, + "tilt_max_distance": 1.5, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -16845,9 +16900,9 @@ "instance_reference": "" }, "penetration": { - "near": 9.0, - "far": 6.5, - "mid": 8.0 + "near": 16.0, + "far": 13.0, + "mid": 14.0 }, "ui_map_colour": { "red": 0.0, @@ -17045,7 +17100,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.25 }, "pbgid": 2105256.0, "parent_pbg": { @@ -17293,9 +17349,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -17312,7 +17369,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -17648,7 +17705,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.25 }, "pbgid": 2105255.0, "parent_pbg": { @@ -17896,9 +17954,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -17915,7 +17974,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -18263,7 +18322,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2104881.0, "parent_pbg": { @@ -18511,9 +18571,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -18530,7 +18591,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -18853,7 +18914,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2105501.0, "parent_pbg": { @@ -19103,7 +19165,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -19120,7 +19183,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -19443,7 +19506,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2105257.0, "parent_pbg": { @@ -19693,7 +19757,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -19710,7 +19775,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -20033,7 +20098,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2105499.0, "parent_pbg": { @@ -20281,9 +20347,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -20300,7 +20367,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -20623,7 +20690,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.65 }, "pbgid": 2104871.0, "parent_pbg": { @@ -20871,9 +20939,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -20890,7 +20959,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -21213,7 +21282,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2105497.0, "parent_pbg": { @@ -21463,7 +21533,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -21480,7 +21551,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -21803,7 +21874,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2128078.0, "parent_pbg": { @@ -22051,9 +22123,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -22070,7 +22143,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -22393,7 +22466,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.75 }, "pbgid": 2128080.0, "parent_pbg": { @@ -22618,7 +22692,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -22641,9 +22715,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -22660,7 +22735,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -22983,7 +23058,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2105258.0, "parent_pbg": { @@ -23250,7 +23326,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -23610,7 +23687,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 226776.0, "parent_pbg": { @@ -23860,7 +23938,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -24220,7 +24299,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 226972.0, "parent_pbg": { @@ -24470,7 +24550,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -24855,7 +24936,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2034104.0, "parent_pbg": { @@ -25105,7 +25187,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -25490,7 +25573,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2076057.0, "parent_pbg": { @@ -25740,7 +25824,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -26100,7 +26185,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2076485.0, "parent_pbg": { @@ -26350,7 +26436,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -26710,7 +26797,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058534.0, "parent_pbg": { @@ -26960,7 +27048,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -27320,7 +27409,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072724.0, "parent_pbg": { @@ -27570,7 +27660,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -27955,7 +28046,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2074728.0, "parent_pbg": { @@ -28205,7 +28297,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -28565,7 +28658,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198372.0, "parent_pbg": { @@ -28821,7 +28915,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -29181,7 +29276,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2076313.0, "parent_pbg": { @@ -29437,7 +29533,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -29797,7 +29894,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 343911.0, "parent_pbg": { @@ -30053,7 +30151,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -30413,7 +30512,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2073728.0, "parent_pbg": { @@ -30665,7 +30765,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -31025,7 +31126,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058781.0, "parent_pbg": { @@ -31275,7 +31377,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -31635,7 +31738,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058530.0, "parent_pbg": { @@ -31891,7 +31995,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -32251,7 +32356,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2081883.0, "parent_pbg": { @@ -32501,7 +32607,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -32874,7 +32981,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072728.0, "parent_pbg": { @@ -33124,7 +33232,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -33484,7 +33593,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 343912.0, "parent_pbg": { @@ -33734,7 +33844,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -34094,7 +34205,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2065039.0, "parent_pbg": { @@ -34346,7 +34458,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -34745,7 +34858,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 198373.0, "parent_pbg": { @@ -34995,7 +35109,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -35335,14 +35450,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 198374.0, "parent_pbg": { "instance_reference": "" } }, - "105mm_howitzer_cannone_barrage_ak": { + "105mm_howitzer_cannone_auto_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -35351,19 +35467,19 @@ }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.0, + "min": 0.0 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 2.0, - "min": 2.0 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { - "near": 5.0, - "far": 5.0, - "mid": 5.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 } }, "anim_table": { @@ -35455,9 +35571,9 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "True", + "can_be_substituted": "False", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", + "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", @@ -35468,7 +35584,7 @@ "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 6.4, @@ -35482,7 +35598,7 @@ "value": "options\\none" } }, - "attack_ground_type": "not_allowed", + "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", "non_moving_setup_requires_facing": "True", "hit_everything_on_miss": "False", @@ -35579,13 +35695,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "25-Pounder Howitzer", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -35610,7 +35727,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_large" + "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_artillery_medium_cannone_auto_ak" }, "terrain_elevation_option": { "template_reference": { @@ -35621,8 +35738,8 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 275.0, - "min": 0.0, + "max": 115.0, + "min": 40.0, "distance": { "near": -1.0, "far": -1.0, @@ -35634,8 +35751,8 @@ }, "reload": { "duration": { - "max": 2.5, - "min": 2.5 + "max": 8.75, + "min": 8.75 }, "duration_multiplier": { "far": 1.0, @@ -35650,7 +35767,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 6.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -35680,7 +35797,7 @@ "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -35716,7 +35833,7 @@ "max_down": -20.0, "max_left": -5.0, "max_right": 5.0, - "max_up": 31.0, + "max_up": 60.0, "speed_horizontal": 50.0, "speed_vertical": 25.0 }, @@ -35970,14 +36087,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 2102695.0, + "pbgid": 2162964.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/afrika_korps/explosive_weapon/heavy_artillery/105mm_howitzer_cannone_barrage_ak" } }, - "105mm_howitzer_cannone_dummy_ak": { + "105mm_howitzer_cannone_barrage_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -35986,14 +36104,14 @@ }, "aim": { "fire_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 0.125, + "min": 0.125 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 2.0, + "min": 2.0 }, "aim_time_multiplier": { "near": 5.0, @@ -36029,15 +36147,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 6.0, + "outer_radius": 8.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.1, + "far": 0.15, "near": 1.0, - "mid": 0.2 + "mid": 0.5 }, "damage_friendly": { "far": 0.025, @@ -36046,8 +36164,8 @@ }, "distance": { "far": 6.0, - "near": 2.0, - "mid": 4.0 + "near": 1.0, + "mid": 1.5 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -36067,11 +36185,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 25.0, - "mid": 80.0, - "near": 340.0 + "far": 40.0, + "mid": 40.0, + "near": 40.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -36100,6 +36218,7 @@ "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", + "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", @@ -36123,7 +36242,6 @@ "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", - "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -36172,8 +36290,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 0.0, - "min": 0.0, + "max": 160.0, + "min": 160.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -36183,8 +36301,8 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "True" }, "fire": { "wind_down": 1.5, @@ -36220,7 +36338,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -36245,7 +36364,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_artillery_medium_cannone_auto_ak" }, "terrain_elevation_option": { "template_reference": { @@ -36256,7 +36375,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 275.0, + "max": 250.0, "min": 0.0, "distance": { "near": -1.0, @@ -36269,8 +36388,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.5 + "max": 2.5, + "min": 2.5 }, "duration_multiplier": { "far": 1.0, @@ -36281,23 +36400,23 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "True", + "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.1, + "distance_scatter_max": 12.0, + "distance_scatter_obj_hit_min": 20.0, + "distance_scatter_offset": 0.3, + "distance_scatter_ratio": 0.125, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, + "max_tilt_angle": 89.0, + "min_tilt_angle": 15.0, "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { @@ -36315,7 +36434,7 @@ "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -36351,7 +36470,7 @@ "max_down": -20.0, "max_left": -5.0, "max_right": 5.0, - "max_up": 31.0, + "max_up": 60.0, "speed_horizontal": 50.0, "speed_vertical": 25.0 }, @@ -36392,7 +36511,32 @@ "weapon_class": "artillery_medium", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -36515,6 +36659,34 @@ } }, "default_attack_type": "big_explosive", + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, + "height_bonuses": { + "height_advantage": { + "height_threshold": 3.5, + "multipliers": { + "accuracy_multiplier": 1.0, + "suppression_multiplier": 1.0, + "penetration_multiplier": 1.0, + "damage_multiplier": 1.0 + }, + "negates_cover": "False" + }, + "height_disadvantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "low_height_threshold": 0.0 + }, "animation_role_option": { "template_reference": { "name": "animation_role_option", @@ -36541,74 +36713,47 @@ } ] }, - "height_bonuses": { - "height_advantage": { - "height_threshold": 3.5, - "multipliers": { - "accuracy_multiplier": 1.0, - "suppression_multiplier": 1.0, - "penetration_multiplier": 1.0, - "damage_multiplier": 1.0 - }, - "negates_cover": "False" - }, - "height_disadvantage": { - "height_threshold": 0.0, - "multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - } - }, - "low_height_threshold": 0.0 - }, "fog_of_war": { "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" - }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 2099832.0, + "pbgid": 2102695.0, "parent_pbg": { "instance_reference": "" } }, - "105mm_howitzer_cannone_smoke_ak": { + "105mm_howitzer_cannone_dummy_ak": { "weapon_bag": { "accuracy": { - "near": 0.05, - "far": 0.025, - "mid": 0.0375 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 10000.0, + "min": 10000.0 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.625, - "min": 0.375 + "max": 10000.0, + "min": 10000.0 }, "aim_time_multiplier": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 5.0, + "far": 5.0, + "mid": 5.0 } }, "anim_table": { @@ -36645,9 +36790,9 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, + "far": 0.1, "near": 1.0, - "mid": 0.35 + "mid": 0.2 }, "damage_friendly": { "far": 0.025, @@ -36655,9 +36800,9 @@ "mid": 0.075 }, "distance": { - "far": 7.0, - "near": 1.0, - "mid": 3.0 + "far": 6.0, + "near": 2.0, + "mid": 4.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -36671,17 +36816,17 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "True", + "damage_all_in_hold": "False", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 30.0, - "mid": 30.0, - "near": 30.0 + "far": 25.0, + "mid": 80.0, + "near": 340.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -36706,17 +36851,16 @@ "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", - "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 5.1, + "reaction_radius": 6.4, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -36729,11 +36873,12 @@ }, "attack_ground_type": "not_allowed", "hit_pos_behaviour": "randomize_pos", - "non_moving_setup_requires_facing": "False", + "non_moving_setup_requires_facing": "True", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", + "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -36741,8 +36886,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 6.0, - "min": 6.0 + "max": 0.0, + "min": 0.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -36753,8 +36898,8 @@ } }, "rate_of_fire": { - "max": 1.0, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -36800,12 +36945,12 @@ "wind_down": 1.5, "wind_up": 0.0 }, - "flinch_radius": 0.0, + "flinch_radius": 5.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\mortars\\mortar_medium_smoke", + "fx_munition_name": "\\artillery\\artillery_medium", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -36817,7 +36962,7 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", @@ -36830,7 +36975,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -36855,7 +37001,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_smoke" + "instance_reference": "" }, "terrain_elevation_option": { "template_reference": { @@ -36866,7 +37012,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 275.0, + "max": 250.0, "min": 0.0, "distance": { "near": -1.0, @@ -36879,8 +37025,8 @@ }, "reload": { "duration": { - "max": 2.5, - "min": 2.5 + "max": 3.5, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -36891,19 +37037,19 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "False", + "require_reload_after_switch": "True", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 6.0, + "angle_scatter": 8.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, - "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.3, - "distance_scatter_ratio": 0.125, + "distance_scatter_max": 15.0, + "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.1, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -36961,7 +37107,7 @@ "max_down": -20.0, "max_left": -5.0, "max_right": 5.0, - "max_up": 31.0, + "max_up": 60.0, "speed_horizontal": 50.0, "speed_vertical": 25.0 }, @@ -36980,12 +37126,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -37125,11 +37271,31 @@ } }, "default_attack_type": "big_explosive", - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/team_weapon/ita_cannone_105_gun" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "height_bonuses": { "height_advantage": { @@ -37153,36 +37319,37 @@ }, "low_height_threshold": 0.0 }, - "animation_role_option": { - "template_reference": { - "name": "animation_role_option", - "value": "options\\none" - } - }, "fog_of_war": { "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 2102701.0, + "pbgid": 2099832.0, "parent_pbg": { "instance_reference": "" } }, - "105mm_howitzer_covering_fire_at_ak": { + "105mm_howitzer_cannone_smoke_ak": { "weapon_bag": { "accuracy": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 0.05, + "far": 0.025, + "mid": 0.0375 }, "aim": { "fire_aim_time": { @@ -37192,21 +37359,21 @@ "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 2.0, - "min": 2.0 + "max": 0.625, + "min": 0.375 }, "aim_time_multiplier": { - "near": 5.0, - "far": 5.0, - "mid": 5.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 } }, "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -37229,13 +37396,13 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 8.0, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, + "far": 0.15, "near": 1.0, "mid": 0.35 }, @@ -37245,9 +37412,9 @@ "mid": 0.075 }, "distance": { - "far": 6.0, - "near": 2.0, - "mid": 4.0 + "far": 7.0, + "near": 1.0, + "mid": 3.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -37261,15 +37428,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1000.0, - "mid": 1000.0, - "near": 1000.0 + "far": 30.0, + "mid": 30.0, + "near": 30.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -37292,20 +37459,21 @@ "can_be_offhanded": "False", "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "True", + "enable_auto_target_search": "False", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "True", + "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", + "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 6.4, + "reaction_radius": 5.1, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -37316,14 +37484,13 @@ "value": "options\\none" } }, - "attack_ground_type": "anywhere", + "attack_ground_type": "not_allowed", "hit_pos_behaviour": "randomize_pos", - "non_moving_setup_requires_facing": "True", + "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", - "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -37331,8 +37498,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 0.0, - "min": 0.0 + "max": 6.0, + "min": 6.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -37343,8 +37510,8 @@ } }, "rate_of_fire": { - "max": 0.0, - "min": 0.0 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, @@ -37372,8 +37539,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 160.0, - "min": 160.0, + "max": 0.0, + "min": 0.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -37387,7 +37554,7 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.75, + "wind_down": 1.5, "wind_up": 0.0 }, "flinch_radius": 0.0, @@ -37395,7 +37562,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_medium", + "fx_munition_name": "\\mortars\\mortar_medium_smoke", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -37407,20 +37574,21 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "m1 81mm mortar", + "name": "", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -37445,7 +37613,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_smoke" }, "terrain_elevation_option": { "template_reference": { @@ -37457,7 +37625,7 @@ }, "range": { "max": 250.0, - "min": 35.0, + "min": 0.0, "distance": { "near": -1.0, "far": -1.0, @@ -37469,8 +37637,8 @@ }, "reload": { "duration": { - "max": 2.75, - "min": 2.25 + "max": 2.5, + "min": 2.5 }, "duration_multiplier": { "far": 1.0, @@ -37485,15 +37653,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 9.25, + "angle_scatter": 6.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 18.5, - "distance_scatter_obj_hit_min": 7.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.074, + "distance_scatter_max": 10.0, + "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_offset": 0.3, + "distance_scatter_ratio": 0.125, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -37511,7 +37679,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 1.0, + "duration": 1.5, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -37543,16 +37711,16 @@ "amount": 0.0 }, "teardown": { - "duration": 0.0 + "duration": 1.5 }, "tracking": { "fire_cone_angle": 10.0, "normal": { - "max_down": -90.0, - "max_left": 0.0, - "max_right": 0.0, - "max_up": 89.0, - "speed_horizontal": 25.0, + "max_down": -20.0, + "max_left": -5.0, + "max_right": 5.0, + "max_up": 60.0, + "speed_horizontal": 50.0, "speed_vertical": 25.0 }, "pivot_end_time": 0.0, @@ -37573,9 +37741,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "ui_map_colour": { "red": 0.0, @@ -37589,10 +37757,35 @@ "value": "options\\none" } }, - "weapon_class": "at_gun", + "weapon_class": "artillery_medium", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -37715,11 +37908,11 @@ } }, "default_attack_type": "big_explosive", - "animation_role_option": { - "template_reference": { - "name": "animation_role_option", - "value": "options\\none" - } + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" }, "height_bonuses": { "height_advantage": { @@ -37743,31 +37936,52 @@ }, "low_height_threshold": 0.0 }, + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\none" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/team_weapon/ita_cannone_105_gun" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] + }, "fog_of_war": { "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" - }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2083487.0, + "pbgid": 2102701.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/afrika_korps/explosive_weapon/heavy_artillery/105mm_howitzer_cannone_barrage_ak" } }, - "150mm_bison_ak": { + "105mm_howitzer_covering_fire_at_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -37776,27 +37990,27 @@ }, "aim": { "fire_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 0.125, + "min": 0.125 }, - "post_firing_aim_time_seconds": 4.0, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 2.0, + "min": 2.0 }, "aim_time_multiplier": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 5.0, + "far": 5.0, + "mid": 5.0 } }, "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -37825,7 +38039,7 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, + "far": 0.05, "near": 1.0, "mid": 0.35 }, @@ -37857,11 +38071,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 65.0, - "mid": 85.0, - "near": 125.0 + "far": 1000.0, + "mid": 1000.0, + "near": 1000.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -37882,14 +38096,14 @@ "can_be_offhanded": "False", "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", + "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "False", + "reset_rotation_on_teardown": "True", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", @@ -37908,7 +38122,7 @@ }, "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", - "non_moving_setup_requires_facing": "False", + "non_moving_setup_requires_facing": "True", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", @@ -37921,8 +38135,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 6.0, - "min": 6.0 + "max": 0.0, + "min": 0.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -37933,8 +38147,8 @@ } }, "rate_of_fire": { - "max": 1.0, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -37973,14 +38187,14 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, - "has_deflection_damage": "True" + "deflection_damage_multiplier": 0.0, + "has_deflection_damage": "False" }, "fire": { - "wind_down": 2.0, + "wind_down": 1.75, "wind_up": 0.0 }, - "flinch_radius": 5.0, + "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, @@ -37997,20 +38211,21 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "m1 81mm mortar", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -38046,21 +38261,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 160.0, + "max": 250.0, "min": 35.0, "distance": { - "near": 40.0, - "far": 120.0, - "mid": 80.0 + "near": -1.0, + "far": -1.0, + "mid": -1.0 }, - "max_height": 75.0, - "max_animation_angle_distance": 15.0, + "max_height": 20.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 4.0, - "min": 4.0 + "max": 2.75, + "min": 2.25 }, "duration_multiplier": { "far": 1.0, @@ -38075,15 +38290,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 6.0, + "angle_scatter": 9.25, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 22.0, + "distance_scatter_max": 18.5, "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.156, + "distance_scatter_ratio": 0.074, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -38101,11 +38316,11 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 1.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -38138,9 +38353,9 @@ "tracking": { "fire_cone_angle": 10.0, "normal": { - "max_down": -5.0, - "max_left": -1.0, - "max_right": 1.0, + "max_down": -90.0, + "max_left": 0.0, + "max_right": 0.0, "max_up": 89.0, "speed_horizontal": 25.0, "speed_vertical": 25.0 @@ -38153,7 +38368,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11223400" + "value": "0" } }, "ui_range": { @@ -38163,9 +38378,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 240.0, - "far": 200.0, - "mid": 220.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -38179,7 +38394,7 @@ "value": "options\\none" } }, - "weapon_class": "cannon", + "weapon_class": "at_gun", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], @@ -38350,14 +38565,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 198377.0, + "pbgid": 2083487.0, "parent_pbg": { "instance_reference": "" } }, - "150mm_bison_dummy_ak": { + "150mm_bison_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -38366,14 +38582,14 @@ }, "aim": { "fire_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 0.0, + "min": 0.0 }, - "post_firing_aim_time_seconds": 3.0, + "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -38385,7 +38601,7 @@ "cooldown_time_name": "", "state_name": "main_weapon_state", "track_horizontal": "aim_horizontal", - "track_horizontal_speed": "turret_rotation_rate", + "track_horizontal_speed": "", "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", @@ -38409,7 +38625,7 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 6.0, + "outer_radius": 8.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -38417,7 +38633,7 @@ "damage": { "far": 0.15, "near": 1.0, - "mid": 0.5 + "mid": 0.35 }, "damage_friendly": { "far": 0.025, @@ -38426,8 +38642,8 @@ }, "distance": { "far": 6.0, - "near": 1.0, - "mid": 3.0 + "near": 2.0, + "mid": 4.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -38447,11 +38663,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1000.0, - "mid": 1000.0, - "near": 1000.0 + "far": 65.0, + "mid": 85.0, + "near": 125.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -38511,8 +38727,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 0.0, - "min": 0.0 + "max": 6.0, + "min": 6.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -38523,8 +38739,8 @@ } }, "rate_of_fire": { - "max": 0.0, - "min": 0.0 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, @@ -38537,7 +38753,7 @@ "mid": 1.0 }, "focus_fire": "False", - "convert_target_to_position_before_firing": "True" + "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { @@ -38563,14 +38779,14 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "True" }, "fire": { - "wind_down": 4.67, + "wind_down": 2.0, "wind_up": 0.0 }, - "flinch_radius": 0.0, + "flinch_radius": 5.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, @@ -38594,13 +38810,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "25-Pounder Bishop (Dummy)", + "name": "", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -38625,7 +38842,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" }, "terrain_elevation_option": { "template_reference": { @@ -38670,11 +38887,11 @@ "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 15.5, - "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.3, - "distance_scatter_ratio": 0.15, - "fow_angle_multiplier": 1.5, + "distance_scatter_max": 22.0, + "distance_scatter_obj_hit_min": 7.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.156, + "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, @@ -38695,7 +38912,7 @@ "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "False" + "requires_aim_elevation": "True" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -38743,19 +38960,19 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11223399" + "value": "11223400" } }, "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 240.0, + "far": 200.0, + "mid": 220.0 }, "ui_map_colour": { "red": 0.0, @@ -38940,14 +39157,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 2075500.0, + "pbgid": 198377.0, "parent_pbg": { "instance_reference": "" } }, - "150mm_dummy_stuka_ak": { + "150mm_bison_dummy_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -38959,7 +39177,7 @@ "max": 10000.0, "min": 10000.0 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 3.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 10000.0, @@ -38974,9 +39192,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "", - "track_horizontal_speed": "", - "track_vertical": "", + "track_horizontal": "aim_horizontal", + "track_horizontal_speed": "turret_rotation_rate", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -38999,13 +39217,13 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.0, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.2, + "far": 0.15, "near": 1.0, "mid": 0.5 }, @@ -39015,9 +39233,9 @@ "mid": 0.075 }, "distance": { - "far": 4.0, + "far": 6.0, "near": 1.0, - "mid": 2.0 + "mid": 3.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -39037,9 +39255,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 35.0, - "mid": 35.0, - "near": 35.0 + "far": 1000.0, + "mid": 1000.0, + "near": 1000.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -39069,13 +39287,13 @@ "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "True", + "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 5.1, + "reaction_radius": 6.4, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -39127,7 +39345,7 @@ "mid": 1.0 }, "focus_fire": "False", - "convert_target_to_position_before_firing": "False" + "convert_target_to_position_before_firing": "True" }, "cooldown": { "duration": { @@ -39142,8 +39360,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 55.0, - "min": 55.0, + "max": 160.0, + "min": 160.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -39157,15 +39375,15 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.0, - "wind_up": 2.2 + "wind_down": 4.67, + "wind_up": 0.0 }, "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\grenades\\mk2_frag", + "fx_munition_name": "\\artillery\\artillery_medium", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -39177,20 +39395,21 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "25-Pounder Bishop (Dummy)", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -39226,21 +39445,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 75.0, + "max": 160.0, "min": 35.0, "distance": { - "near": 35.0, - "far": 75.0, - "mid": 40.0 + "near": 40.0, + "far": 120.0, + "mid": 80.0 }, - "max_height": 20.0, - "max_animation_angle_distance": 45.0, + "max_height": 75.0, + "max_animation_angle_distance": 15.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 4.0, + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -39255,20 +39474,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 6.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 7.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.2, - "fow_angle_multiplier": 1.0, - "fow_distance_multiplier": 1.0, + "distance_scatter_max": 15.5, + "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_offset": 0.3, + "distance_scatter_ratio": 0.15, + "fow_angle_multiplier": 1.5, + "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 10.0, + "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -39281,7 +39500,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.4, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -39313,39 +39532,39 @@ "amount": 0.0 }, "teardown": { - "duration": 1.9 + "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 10.0, "normal": { - "max_down": 0.0, - "max_left": -10.0, - "max_right": 10.0, - "max_up": 50.0, - "speed_horizontal": 15.0, - "speed_vertical": 15.0 + "max_down": -5.0, + "max_left": -1.0, + "max_right": 1.0, + "max_up": 89.0, + "speed_horizontal": 25.0, + "speed_vertical": 25.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 45.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11223399" } }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_setfacing": { "instance_reference": "" }, "penetration": { - "near": 35.0, - "far": 35.0, - "mid": 35.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -39359,7 +39578,7 @@ "value": "options\\none" } }, - "weapon_class": "mortar", + "weapon_class": "cannon", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], @@ -39530,14 +39749,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 198415.0, + "pbgid": 2075500.0, "parent_pbg": { "instance_reference": "" } }, - "280mm_stukazufuss_creeping_barrage_ak": { + "150mm_dummy_stuka_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -39546,14 +39766,14 @@ }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 10000.0, + "min": 10000.0 }, "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 10000.0, + "min": 10000.0 }, "aim_time_multiplier": { "near": 1.0, @@ -39564,9 +39784,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -39589,15 +39809,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 10.0, + "outer_radius": 5.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.1, + "far": 0.2, "near": 1.0, - "mid": 0.2 + "mid": 0.5 }, "damage_friendly": { "far": 0.025, @@ -39605,8 +39825,8 @@ "mid": 0.075 }, "distance": { - "far": 6.0, - "near": 0.25, + "far": 4.0, + "near": 1.0, "mid": 2.0 }, "has_friendly_fire": "True", @@ -39627,11 +39847,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 10.0, - "mid": 20.0, - "near": 40.0 + "far": 35.0, + "mid": 35.0, + "near": 35.0 }, - "damage_max_members_per_squad": 4.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -39659,14 +39879,13 @@ "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "False", - "share_parent_anim": "False", + "reset_rotation_on_teardown": "True", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 6.4, + "reaction_radius": 5.1, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -39684,6 +39903,7 @@ "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", + "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -39691,8 +39911,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 6.0, - "min": 6.0 + "max": 0.0, + "min": 0.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -39703,8 +39923,8 @@ } }, "rate_of_fire": { - "max": 1.0, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -39732,8 +39952,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 200.0, - "min": 200.0, + "max": 55.0, + "min": 55.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -39743,19 +39963,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.4, - "has_deflection_damage": "True" + "deflection_damage_multiplier": 0.0, + "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.5, - "wind_up": 0.125 + "wind_down": 1.0, + "wind_up": 2.2 }, - "flinch_radius": 8.0, + "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_large", + "fx_munition_name": "\\grenades\\mk2_frag", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -39780,7 +40000,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -39805,7 +40026,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_artillery_rocket_stuka" + "instance_reference": "" }, "terrain_elevation_option": { "template_reference": { @@ -39816,14 +40037,14 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 150.0, - "min": 30.0, + "max": 75.0, + "min": 35.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 35.0, + "far": 75.0, + "mid": 40.0 }, - "max_height": 40.0, + "max_height": 20.0, "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, @@ -39845,20 +40066,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 1.0, + "angle_scatter": 10.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 1.0, - "distance_scatter_obj_hit_min": 1.0, + "distance_scatter_max": 15.0, + "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.15, - "fow_angle_multiplier": 1.25, - "fow_distance_multiplier": 1.25, - "max_tilt_angle": 89.0, - "min_tilt_angle": 15.0, - "tilt_max_distance": 0.0, + "distance_scatter_ratio": 0.2, + "fow_angle_multiplier": 1.0, + "fow_distance_multiplier": 1.0, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 10.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -39871,11 +40092,11 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 2.4, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -39903,7 +40124,7 @@ "amount": 0.0 }, "teardown": { - "duration": 0.0 + "duration": 1.9 }, "tracking": { "fire_cone_angle": 5.0, @@ -39933,9 +40154,9 @@ "instance_reference": "" }, "penetration": { - "near": 80.0, - "far": 80.0, - "mid": 80.0 + "near": 35.0, + "far": 35.0, + "mid": 35.0 }, "ui_map_colour": { "red": 0.0, @@ -39949,35 +40170,10 @@ "value": "options\\none" } }, - "weapon_class": "nebelwerfer", + "weapon_class": "mortar", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "bunker", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "emplacement", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -40100,11 +40296,11 @@ } }, "default_attack_type": "big_explosive", - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { @@ -40128,31 +40324,32 @@ }, "low_height_threshold": 0.0 }, - "animation_role_option": { - "template_reference": { - "name": "animation_role_option", - "value": "options\\none" - } - }, "fog_of_war": { "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 2099406.0, + "pbgid": 198415.0, "parent_pbg": { "instance_reference": "" } }, - "280mm_stukazufuss_rocket_ak": { + "280mm_stukazufuss_creeping_barrage_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -40275,6 +40472,7 @@ "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "False", + "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", @@ -40298,7 +40496,6 @@ "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", - "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -40362,7 +40559,7 @@ "has_deflection_damage": "True" }, "fire": { - "wind_down": 0.25, + "wind_down": 0.5, "wind_up": 0.125 }, "flinch_radius": 8.0, @@ -40395,7 +40592,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -40460,15 +40658,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 9.5, + "angle_scatter": 1.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 20.0, + "distance_scatter_max": 1.0, + "distance_scatter_obj_hit_min": 1.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.125, + "distance_scatter_ratio": 0.15, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 89.0, @@ -40591,18 +40789,6 @@ }, "base_damage_modifier": 0.0 } - }, - { - "target_unit_type_multipliers": { - "unit_type": "vehicle", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, - "penetration_multiplier": 4.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } } ], "cover_table": { @@ -40727,11 +40913,11 @@ } }, "default_attack_type": "big_explosive", - "animation_role_option": { - "template_reference": { - "name": "animation_role_option", - "value": "options\\none" - } + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" }, "height_bonuses": { "height_advantage": { @@ -40755,31 +40941,32 @@ }, "low_height_threshold": 0.0 }, + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\none" + } + }, "fog_of_war": { "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" - }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 2033011.0, + "pbgid": 2099406.0, "parent_pbg": { "instance_reference": "" } }, - "off_map_105mm_barrage_ak": { + "280mm_stukazufuss_rocket_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -40794,21 +40981,21 @@ "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 2.0, - "min": 2.0 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 5.0, - "far": 5.0, - "mid": 5.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 } }, "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -40831,15 +41018,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 8.0, + "outer_radius": 10.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, + "far": 0.1, "near": 1.0, - "mid": 0.35 + "mid": 0.2 }, "damage_friendly": { "far": 0.025, @@ -40848,8 +41035,8 @@ }, "distance": { "far": 6.0, - "near": 2.0, - "mid": 4.0 + "near": 0.25, + "mid": 2.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -40869,11 +41056,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1000.0, - "mid": 1000.0, - "near": 1000.0 + "far": 10.0, + "mid": 20.0, + "near": 40.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -40894,14 +41081,14 @@ "can_be_offhanded": "False", "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "True", + "enable_auto_target_search": "False", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "True", + "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "True", + "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", @@ -40920,7 +41107,7 @@ }, "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", - "non_moving_setup_requires_facing": "True", + "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", @@ -40933,8 +41120,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 0.0, - "min": 0.0 + "max": 6.0, + "min": 6.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -40945,8 +41132,8 @@ } }, "rate_of_fire": { - "max": 0.0, - "min": 0.0 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, @@ -40974,8 +41161,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 160.0, - "min": 160.0, + "max": 200.0, + "min": 200.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -40985,19 +41172,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.4, + "has_deflection_damage": "True" }, "fire": { - "wind_down": 2.0, - "wind_up": 0.0 + "wind_down": 0.25, + "wind_up": 0.125 }, - "flinch_radius": 0.0, + "flinch_radius": 8.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_medium", + "fx_munition_name": "\\artillery\\artillery_large_spammable", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -41016,13 +41203,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "m1 81mm mortar", + "name": "", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -41047,7 +41235,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_off_map_medium" + "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_artillery_rocket_stuka" }, "terrain_elevation_option": { "template_reference": { @@ -41058,21 +41246,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 250.0, - "min": 35.0, + "max": 150.0, + "min": 30.0, "distance": { "near": -1.0, "far": -1.0, "mid": -1.0 }, - "max_height": 20.0, + "max_height": 40.0, "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 2.75, - "min": 2.25 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -41087,19 +41275,19 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 9.25, + "angle_scatter": 9.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 18.5, - "distance_scatter_obj_hit_min": 7.0, + "distance_scatter_max": 15.0, + "distance_scatter_obj_hit_min": 20.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.074, + "distance_scatter_ratio": 0.125, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, + "max_tilt_angle": 89.0, + "min_tilt_angle": 15.0, "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { @@ -41113,11 +41301,11 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 1.0, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "False" + "requires_aim_elevation": "True" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -41148,19 +41336,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": 0.0, - "max_right": 0.0, - "max_up": 90.0, - "speed_horizontal": 25.0, - "speed_vertical": 25.0 + "max_down": 0.0, + "max_left": -10.0, + "max_right": 10.0, + "max_up": 50.0, + "speed_horizontal": 15.0, + "speed_vertical": 15.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 45.0 }, "ui_name": { "locstring": { @@ -41172,12 +41360,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 80.0, + "far": 80.0, + "mid": 80.0 }, "ui_map_colour": { "red": 0.0, @@ -41191,10 +41379,47 @@ "value": "options\\none" } }, - "weapon_class": "at_gun", + "weapon_class": "nebelwerfer", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "vehicle", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 4.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -41362,14 +41587,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 226977.0, + "pbgid": 2033011.0, "parent_pbg": { "instance_reference": "" } }, - "off_map_covering_fire_obice_barrage_ak": { + "off_map_105mm_barrage_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -41381,7 +41607,7 @@ "max": 0.125, "min": 0.125 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 2.0, @@ -41421,15 +41647,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 12.0, + "outer_radius": 8.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.1, + "far": 0.05, "near": 1.0, - "mid": 0.2 + "mid": 0.35 }, "damage_friendly": { "far": 0.025, @@ -41437,16 +41663,16 @@ "mid": 0.075 }, "distance": { - "far": 12.0, - "near": 3.0, - "mid": 8.0 + "far": 6.0, + "near": 2.0, + "mid": 4.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { - "far": 0.5, - "near": 1.0, - "mid": 0.75 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "suppression_friendly": { "far": 0.0, @@ -41463,7 +41689,7 @@ "mid": 1000.0, "near": 1000.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -41484,7 +41710,7 @@ "can_be_offhanded": "False", "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", + "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", @@ -41564,8 +41790,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 200.0, - "min": 200.0, + "max": 160.0, + "min": 160.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -41575,19 +41801,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, - "has_deflection_damage": "True" + "deflection_damage_multiplier": 0.0, + "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.5, - "wind_up": 0.375 + "wind_down": 2.0, + "wind_up": 0.0 }, - "flinch_radius": 10.0, + "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_large", + "fx_munition_name": "\\artillery\\artillery_medium", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -41606,13 +41832,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "25-Pounder Howitzer", + "name": "m1 81mm mortar", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -41637,7 +41864,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_off_map_large" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_off_map_medium" }, "terrain_elevation_option": { "template_reference": { @@ -41648,7 +41875,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 1000.0, + "max": 250.0, "min": 35.0, "distance": { "near": -1.0, @@ -41661,8 +41888,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.5 + "max": 2.75, + "min": 2.25 }, "duration_multiplier": { "far": 1.0, @@ -41673,19 +41900,19 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "True", + "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 9.25, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_max": 18.5, + "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.1, + "distance_scatter_ratio": 0.074, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -41703,7 +41930,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.0, + "duration": 1.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -41735,15 +41962,15 @@ "amount": 0.0 }, "teardown": { - "duration": 3.0 + "duration": 0.0 }, "tracking": { - "fire_cone_angle": 60.0, + "fire_cone_angle": 10.0, "normal": { - "max_down": -30.0, - "max_left": -30.0, - "max_right": 30.0, - "max_up": 30.0, + "max_down": -90.0, + "max_left": 0.0, + "max_right": 0.0, + "max_up": 90.0, "speed_horizontal": 25.0, "speed_vertical": 25.0 }, @@ -41759,7 +41986,7 @@ } }, "ui_range": { - "instance_reference": "ui_reticule/ability_range_default" + "instance_reference": "" }, "ui_setfacing": { "instance_reference": "ui_setfacing/structures/weapon_default" @@ -41784,44 +42011,7 @@ "weapon_class": "at_gun", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "infantry", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "team_weapon", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "building", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -41989,14 +42179,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, - "pbgid": 2145283.0, + "pbgid": 226977.0, "parent_pbg": { "instance_reference": "" } }, - "off_map_obice_barrage_ak": { + "off_map_covering_fire_obice_barrage_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -42065,7 +42256,7 @@ }, "distance": { "far": 12.0, - "near": 4.0, + "near": 3.0, "mid": 8.0 }, "has_friendly_fire": "True", @@ -42191,8 +42382,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 240.0, - "min": 240.0, + "max": 200.0, + "min": 200.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -42239,7 +42430,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -42345,8 +42537,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 1.0, - "nearby_suppression_radius": 15.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -42359,7 +42551,7 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.65 + "amount": 0.0 }, "teardown": { "duration": 3.0 @@ -42414,10 +42606,34 @@ "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "vehicle", + "unit_type": "infantry", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 1.25, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "team_weapon", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -42592,43 +42808,44 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, - "pbgid": 2074388.0, + "pbgid": 2145283.0, "parent_pbg": { "instance_reference": "" } }, - "stuka_dive_bomb_ak": { + "off_map_obice_barrage_ak": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "aim": { "fire_aim_time": { - "max": 1.25, - "min": 1.25 + "max": 0.125, + "min": 0.125 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.0, - "min": 1.0 + "max": 2.0, + "min": 2.0 }, "aim_time_multiplier": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 5.0, + "far": 5.0, + "mid": 5.0 } }, "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -42651,15 +42868,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 15.0, + "outer_radius": 12.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, + "far": 0.1, "near": 1.0, - "mid": 0.5 + "mid": 0.2 }, "damage_friendly": { "far": 0.025, @@ -42668,15 +42885,15 @@ }, "distance": { "far": 12.0, - "near": 5.5, - "mid": 7.5 + "near": 4.0, + "mid": 8.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 0.5, + "near": 1.0, + "mid": 0.75 }, "suppression_friendly": { "far": 0.0, @@ -42689,11 +42906,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 95.0, - "mid": 100.0, - "near": 105.0 + "far": 1000.0, + "mid": 1000.0, + "near": 1000.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -42712,17 +42929,16 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "True", + "enable_auto_target_search": "False", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, - "ignore_shot_blocking": "False", + "ignore_shot_blocking": "True", "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", - "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", @@ -42746,6 +42962,7 @@ "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", + "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -42794,8 +43011,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 800.0, - "min": 800.0, + "max": 240.0, + "min": 240.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -42805,19 +43022,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "True" }, "fire": { - "wind_down": 3.5, - "wind_up": 0.5 + "wind_down": 1.5, + "wind_up": 0.375 }, - "flinch_radius": 0.0, + "flinch_radius": 10.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\bombs\\bomb_large", + "fx_munition_name": "\\artillery\\artillery_large", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -42829,24 +43046,25 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", - "moving_end_time": 0.75, - "moving_start_time": 0.6 + "moving_end_time": 0.0, + "moving_start_time": 0.0 }, - "name": "", + "name": "25-Pounder Howitzer", "priority": { - "current_target": 8.0, + "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.15, + "rotation": -0.5, "window_bonus": 0.0, - "penetration": 140.0, + "penetration": 80.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -42867,7 +43085,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/german/p_artillery_plane_bomb_stuka" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_off_map_large" }, "terrain_elevation_option": { "template_reference": { @@ -42878,21 +43096,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 250.0, - "min": 20.0, + "max": 1000.0, + "min": 35.0, "distance": { "near": -1.0, "far": -1.0, "mid": -1.0 }, - "max_height": -1.0, + "max_height": 20.0, "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 8.0, - "min": 8.0 + "max": 3.5, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -42907,15 +43125,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.5, + "angle_scatter": 8.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, - "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.25, - "distance_scatter_ratio": 1.0, + "distance_scatter_max": 15.0, + "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.1, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -42928,12 +43146,12 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.0, + "distance_guaranteed_before_hit_percentage": 0.25, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.5, + "duration": 3.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -42948,7 +43166,7 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.8, + "nearby_suppression_multiplier": 1.0, "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, @@ -42962,18 +43180,18 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 1.0 + "amount": 0.65 }, "teardown": { - "duration": 1.0 + "duration": 3.0 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 60.0, "normal": { - "max_down": -90.0, - "max_left": -5.0, - "max_right": 5.0, - "max_up": 89.0, + "max_down": -30.0, + "max_left": -30.0, + "max_right": 30.0, + "max_up": 30.0, "speed_horizontal": 25.0, "speed_vertical": 25.0 }, @@ -43011,28 +43229,16 @@ "value": "options\\none" } }, - "weapon_class": "nebelwerfer", + "weapon_class": "at_gun", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "building", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.5, - "penetration_multiplier": 2.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "emplacement", + "unit_type": "vehicle", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 1.5, + "damage_multiplier": 1.25, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -43056,7 +43262,7 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 @@ -43066,7 +43272,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -43076,7 +43282,7 @@ "name": "tp_negative_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.25, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.25, "penetration_multiplier": 1.0, "suppression_multiplier": 1.5 @@ -43096,7 +43302,7 @@ "name": "tp_smoke_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.25, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 @@ -43106,8 +43312,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.25, - "damage_multiplier": 0.5, + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -43162,25 +43368,25 @@ } }, "default_attack_type": "big_explosive", - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.1, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "True" + "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.5, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -43190,69 +43396,48 @@ }, "low_height_threshold": 0.0 }, - "animation_role_option": { - "template_reference": { - "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/team_weapon/ger_anzioannie_gun" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - } - ] - }, "fog_of_war": { "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, - "pbgid": 2082026.0, + "pbgid": 2074388.0, "parent_pbg": { "instance_reference": "" } - } - }, - "light_artillery": { - "75mm_8_rad_stummel_ak": { + }, + "stuka_dive_bomb_ak": { "weapon_bag": { "accuracy": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 1.25, + "min": 1.25 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { "near": 1.0, @@ -43288,15 +43473,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.0, + "outer_radius": 15.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.1666667, - "near": 0.6, - "mid": 0.3 + "far": 0.25, + "near": 1.0, + "mid": 0.5 }, "damage_friendly": { "far": 0.025, @@ -43304,9 +43489,9 @@ "mid": 0.075 }, "distance": { - "far": 4.0, - "near": 1.0, - "mid": 2.0 + "far": 12.0, + "near": 5.5, + "mid": 7.5 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -43320,15 +43505,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "True", + "damage_all_in_hold": "False", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 5.0, - "mid": 10.0, - "near": 15.0 + "far": 95.0, + "mid": 100.0, + "near": 105.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -43355,16 +43540,17 @@ "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", + "share_parent_anim": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 0.5, + "reaction_radius": 6.4, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -43377,12 +43563,11 @@ }, "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", - "non_moving_setup_requires_facing": "False", + "non_moving_setup_requires_facing": "True", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", "can_abort_winddown_on_move_command": "False", - "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -43390,8 +43575,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 6.0, - "min": 6.0 + "max": 0.0, + "min": 0.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -43402,8 +43587,8 @@ } }, "rate_of_fire": { - "max": 1.0, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -43431,8 +43616,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 110.0, - "min": 120.0, + "max": 800.0, + "min": 800.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -43446,15 +43631,15 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.875, - "wind_up": 0.0 + "wind_down": 3.5, + "wind_up": 0.5 }, - "flinch_radius": 2.5, + "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_small", + "fx_munition_name": "\\bombs\\bomb_large", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -43470,20 +43655,21 @@ "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", - "moving_end_time": 0.0, - "moving_start_time": 0.0 + "moving_end_time": 0.75, + "moving_start_time": 0.6 }, "name": "", "priority": { - "current_target": 10.0, + "current_target": 8.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.5, + "rotation": -0.15, "window_bonus": 0.0, - "penetration": 80.0, + "penetration": 140.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -43504,7 +43690,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_vehicle_medium" + "instance_reference": "ebps/gameplay/projectiles/races/german/p_artillery_plane_bomb_stuka" }, "terrain_elevation_option": { "template_reference": { @@ -43515,8 +43701,8 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 60.0, - "min": 10.0, + "max": 250.0, + "min": 20.0, "distance": { "near": -1.0, "far": -1.0, @@ -43528,8 +43714,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { "far": 1.0, @@ -43540,19 +43726,19 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "False", + "require_reload_after_switch": "True", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.5, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.37, + "distance_scatter_offset": 0.25, + "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -43565,16 +43751,16 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.25, + "distance_guaranteed_before_hit_percentage": 0.0, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 2.5, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -43585,8 +43771,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.8, + "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -43599,23 +43785,23 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.0 + "amount": 1.0 }, "teardown": { - "duration": 0.0 + "duration": 1.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 10.0, "normal": { - "max_down": -5.0, - "max_left": -8.0, - "max_right": 8.0, - "max_up": 45.0, + "max_down": -90.0, + "max_left": -5.0, + "max_right": 5.0, + "max_up": 89.0, "speed_horizontal": 25.0, - "speed_vertical": 30.0 + "speed_vertical": 25.0 }, "pivot_end_time": 0.0, - "pivot_only": "True", + "pivot_only": "False", "pivot_start_time": 0.0, "fire_cone_angle_vert": 2.0 }, @@ -43626,15 +43812,15 @@ } }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 60.0, - "far": 60.0, - "mid": 60.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -43648,10 +43834,35 @@ "value": "options\\none" } }, - "weapon_class": "artillery_mobile", + "weapon_class": "nebelwerfer", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.5, + "penetration_multiplier": 2.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -43668,7 +43879,7 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 @@ -43678,7 +43889,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -43688,7 +43899,7 @@ "name": "tp_negative_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.25, "damage_multiplier": 1.25, "penetration_multiplier": 1.0, "suppression_multiplier": 1.5 @@ -43708,7 +43919,7 @@ "name": "tp_smoke_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 @@ -43718,8 +43929,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, + "accuracy_multiplier": 0.25, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -43774,25 +43985,25 @@ } }, "default_attack_type": "big_explosive", - "animation_role_option": { - "template_reference": { - "name": "animation_role_option", - "value": "options\\none" - } + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" }, "height_bonuses": { "height_advantage": { - "height_threshold": 0.0, + "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.1, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "False" + "negates_cover": "True" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.5, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -43802,31 +44013,54 @@ }, "low_height_threshold": 0.0 }, + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/team_weapon/ger_anzioannie_gun" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] + }, "fog_of_war": { "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" - }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 2063165.0, + "pbgid": 2082026.0, "parent_pbg": { "instance_reference": "" } - }, - "75mm_barrage_leig_ak": { + } + }, + "light_artillery": { + "75mm_8_rad_stummel_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -43835,14 +44069,14 @@ }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.5 + "max": 0.125, + "min": 0.125 }, - "post_firing_aim_time_seconds": 2.0, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.0, - "min": 1.0 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -43853,7 +44087,7 @@ "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", "track_vertical": "aim_vertical", "track_vertical_speed": "", @@ -43878,15 +44112,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 6.0, + "outer_radius": 5.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, - "near": 0.5, - "mid": 0.4 + "far": 0.1666667, + "near": 0.6, + "mid": 0.3 }, "damage_friendly": { "far": 0.025, @@ -43894,9 +44128,9 @@ "mid": 0.075 }, "distance": { - "far": 6.0, - "near": 0.0, - "mid": 0.35 + "far": 4.0, + "near": 1.0, + "mid": 2.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -43916,11 +44150,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 10.0, + "far": 5.0, "mid": 10.0, - "near": 10.0 + "near": 15.0 }, - "damage_max_members_per_squad": 4.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -43939,13 +44173,13 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "True", + "can_be_substituted": "False", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", + "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, - "ignore_shot_blocking": "True", - "non_moving_setup": "True", + "ignore_shot_blocking": "False", + "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", @@ -43954,7 +44188,7 @@ "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 5.1, + "reaction_radius": 0.5, "causes_combat": "True", "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", @@ -43980,8 +44214,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 0.0, - "min": 0.0 + "max": 6.0, + "min": 6.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -43992,8 +44226,8 @@ } }, "rate_of_fire": { - "max": 0.0, - "min": 0.0 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, @@ -44021,7 +44255,7 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, + "max": 110.0, "min": 120.0, "damage_type": "explosive", "allow_overkill": "False", @@ -44032,14 +44266,14 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, - "has_deflection_damage": "True" + "deflection_damage_multiplier": 0.0, + "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.5, - "wind_up": 0.325 + "wind_down": 0.875, + "wind_up": 0.0 }, - "flinch_radius": 8.0, + "flinch_radius": 2.5, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, @@ -44056,20 +44290,21 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "75mm leig HE mortar", + "name": "", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -44094,7 +44329,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_vehicle_medium" }, "terrain_elevation_option": { "template_reference": { @@ -44105,21 +44340,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 160.0, - "min": 15.0, + "max": 60.0, + "min": 10.0, "distance": { - "near": 20.0, + "near": -1.0, "far": -1.0, - "mid": 40.0 + "mid": -1.0 }, - "max_height": 65.0, - "max_animation_angle_distance": 55.0, + "max_height": -1.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 2.5, - "min": 2.5 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -44130,19 +44365,19 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "True", + "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 6.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 10.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.05, + "distance_scatter_ratio": 0.37, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -44160,11 +44395,11 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.5, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "False" + "requires_aim_elevation": "True" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -44192,20 +44427,20 @@ "amount": 0.0 }, "teardown": { - "duration": 2.5 + "duration": 0.0 }, "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": 0.0, - "max_left": -15.0, - "max_right": 15.0, - "max_up": 55.0, - "speed_horizontal": 40.0, - "speed_vertical": 40.0 + "max_down": -5.0, + "max_left": -8.0, + "max_right": 8.0, + "max_up": 45.0, + "speed_horizontal": 25.0, + "speed_vertical": 30.0 }, "pivot_end_time": 0.0, - "pivot_only": "False", + "pivot_only": "True", "pivot_start_time": 0.0, "fire_cone_angle_vert": 2.0 }, @@ -44219,12 +44454,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { - "near": 20.0, - "far": 20.0, - "mid": 20.0 + "near": 60.0, + "far": 60.0, + "mid": 60.0 }, "ui_map_colour": { "red": 0.0, @@ -44238,47 +44473,10 @@ "value": "options\\none" } }, - "weapon_class": "artillery_small", + "weapon_class": "artillery_mobile", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "sniper", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.8, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "bunker", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, - "penetration_multiplier": 2.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "emplacement", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 2.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -44404,32 +44602,12 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/team_weapon/ger_le_ig_mortar_gun" - } - } - ] - } - } - ], - "key": "afrika_korps" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { - "height_threshold": 3.5, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, @@ -44466,14 +44644,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 198376.0, + "pbgid": 2063165.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/light_artillery/light_howitzer_parent" + "instance_reference": "" } }, - "75mm_barrage_leig_covering_fire_stun_ak": { + "75mm_barrage_leig_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -44482,14 +44661,14 @@ }, "aim": { "fire_aim_time": { - "max": 0.75, - "min": 0.25 + "max": 0.5, + "min": 0.5 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 2.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.625, - "min": 0.375 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { "near": 1.0, @@ -44525,14 +44704,14 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.0, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { "far": 0.15, - "near": 1.0, + "near": 0.5, "mid": 0.4 }, "damage_friendly": { @@ -44541,9 +44720,9 @@ "mid": 0.075 }, "distance": { - "far": 4.0, - "near": 0.25, - "mid": 2.0 + "far": 6.0, + "near": 0.0, + "mid": 0.35 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -44557,15 +44736,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 30.0, - "mid": 30.0, - "near": 30.0 + "far": 10.0, + "mid": 10.0, + "near": 10.0 }, "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -44668,8 +44847,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 40.0, - "min": 40.0, + "max": 120.0, + "min": 120.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -44679,12 +44858,12 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "True" }, "fire": { - "wind_down": 2.0, - "wind_up": 0.0 + "wind_down": 1.5, + "wind_up": 0.325 }, "flinch_radius": 8.0, "fx_action_target_name": "", @@ -44716,7 +44895,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -44752,11 +44932,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 165.0, + "max": 160.0, "min": 15.0, "distance": { "near": 20.0, - "far": 80.0, + "far": -1.0, "mid": 40.0 }, "max_height": 65.0, @@ -44765,8 +44945,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.5 + "max": 2.5, + "min": 2.5 }, "duration_multiplier": { "far": 1.0, @@ -44781,19 +44961,19 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 6.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 8.0, + "distance_scatter_max": 5.0, "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.3, - "distance_scatter_ratio": 0.125, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.05, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 89.0, - "min_tilt_angle": 15.0, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { @@ -44822,8 +45002,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, - "nearby_suppression_radius": 5.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -44836,7 +45016,7 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 2.0 + "amount": 0.0 }, "teardown": { "duration": 2.5 @@ -44866,12 +45046,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 60.0, - "far": 60.0, - "mid": 60.0 + "near": 20.0, + "far": 20.0, + "mid": 20.0 }, "ui_map_colour": { "red": 0.0, @@ -44885,7 +45065,7 @@ "value": "options\\none" } }, - "weapon_class": "mortar", + "weapon_class": "artillery_small", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ @@ -44894,8 +45074,8 @@ "unit_type": "sniper", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 2.5, - "penetration_multiplier": 5.0, + "damage_multiplier": 0.8, + "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 @@ -45113,14 +45293,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2083488.0, + "pbgid": 198376.0, "parent_pbg": { "instance_reference": "weapon/common/explosive_weapon/light_artillery/light_howitzer_parent" } }, - "75mm_leig_ak": { + "75mm_barrage_leig_covering_fire_stun_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -45129,14 +45310,14 @@ }, "aim": { "fire_aim_time": { - "max": 2.0, - "min": 2.0 + "max": 0.75, + "min": 0.25 }, - "post_firing_aim_time_seconds": 2.0, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.0, - "min": 1.0 + "max": 0.625, + "min": 0.375 }, "aim_time_multiplier": { "near": 1.0, @@ -45172,14 +45353,14 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 6.0, + "outer_radius": 5.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { "far": 0.15, - "near": 0.5, + "near": 1.0, "mid": 0.4 }, "damage_friendly": { @@ -45188,9 +45369,9 @@ "mid": 0.075 }, "distance": { - "far": 6.0, - "near": 0.0, - "mid": 0.35 + "far": 4.0, + "near": 0.25, + "mid": 2.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -45204,15 +45385,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "True", + "damage_all_in_hold": "False", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 10.0, - "mid": 10.0, - "near": 10.0 + "far": 30.0, + "mid": 30.0, + "near": 30.0 }, "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -45235,7 +45416,7 @@ "can_be_offhanded": "False", "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "True", + "enable_auto_target_search": "False", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", @@ -45304,8 +45485,8 @@ }, "cooldown": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -45315,8 +45496,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 40.0, + "min": 40.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -45326,12 +45507,12 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, - "has_deflection_damage": "True" + "deflection_damage_multiplier": 0.0, + "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.5, - "wind_up": 0.325 + "wind_down": 2.0, + "wind_up": 0.0 }, "flinch_radius": 8.0, "fx_action_target_name": "", @@ -45357,13 +45538,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "75mm leig mortar", + "name": "75mm leig HE mortar", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -45399,11 +45581,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 110.0, + "max": 165.0, "min": 15.0, "distance": { "near": 20.0, - "far": -1.0, + "far": 80.0, "mid": 40.0 }, "max_height": 65.0, @@ -45412,8 +45594,8 @@ }, "reload": { "duration": { - "max": 3.75, - "min": 3.75 + "max": 3.5, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -45428,19 +45610,19 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 6.0, + "angle_scatter": 7.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 6.0, + "distance_scatter_max": 8.0, "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.05, + "distance_scatter_offset": 0.3, + "distance_scatter_ratio": 0.125, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, + "max_tilt_angle": 89.0, + "min_tilt_angle": 15.0, "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { @@ -45469,8 +45651,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.75, + "nearby_suppression_radius": 5.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -45483,7 +45665,7 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.0 + "amount": 2.0 }, "teardown": { "duration": 2.5 @@ -45506,19 +45688,19 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11221206" + "value": "0" } }, "ui_range": { "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { - "near": 20.0, - "far": 20.0, - "mid": 20.0 + "near": 60.0, + "far": 60.0, + "mid": 60.0 }, "ui_map_colour": { "red": 0.0, @@ -45532,7 +45714,7 @@ "value": "options\\none" } }, - "weapon_class": "artillery_small", + "weapon_class": "mortar", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ @@ -45541,8 +45723,8 @@ "unit_type": "sniper", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.8, - "penetration_multiplier": 1.0, + "damage_multiplier": 2.5, + "penetration_multiplier": 5.0, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 @@ -45760,14 +45942,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 198378.0, + "pbgid": 2083488.0, "parent_pbg": { "instance_reference": "weapon/common/explosive_weapon/light_artillery/light_howitzer_parent" } }, - "75mm_siege_barrage_bison_ak": { + "75mm_leig_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -45776,14 +45959,14 @@ }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 2.0, + "min": 2.0 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 2.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.625, - "min": 0.375 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { "near": 1.0, @@ -45796,7 +45979,7 @@ "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -45826,8 +46009,8 @@ }, "damage": { "far": 0.15, - "near": 1.0, - "mid": 0.35 + "near": 0.5, + "mid": 0.4 }, "damage_friendly": { "far": 0.025, @@ -45835,9 +46018,9 @@ "mid": 0.075 }, "distance": { - "far": 7.0, - "near": 1.0, - "mid": 3.0 + "far": 6.0, + "near": 0.0, + "mid": 0.35 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -45857,11 +46040,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 30.0, - "mid": 30.0, - "near": 30.0 + "far": 10.0, + "mid": 10.0, + "near": 10.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -45882,11 +46065,11 @@ "can_be_offhanded": "False", "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", + "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", @@ -45921,8 +46104,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 6.0, - "min": 6.0 + "max": 0.0, + "min": 0.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -45933,8 +46116,8 @@ } }, "rate_of_fire": { - "max": 1.0, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -45951,8 +46134,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 5.0, + "min": 5.0 }, "duration_multiplier": { "near": 1.0, @@ -45973,14 +46156,14 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "True" }, "fire": { - "wind_down": 1.0, - "wind_up": 0.0 + "wind_down": 1.5, + "wind_up": 0.325 }, - "flinch_radius": 0.0, + "flinch_radius": 8.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, @@ -45997,20 +46180,21 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "True", + "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "75mm leig mortar", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -46046,21 +46230,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 60.0, - "min": 10.0, + "max": 110.0, + "min": 15.0, "distance": { - "near": 10.0, - "far": 60.0, - "mid": 30.0 + "near": 20.0, + "far": -1.0, + "mid": 40.0 }, - "max_height": 20.0, - "max_animation_angle_distance": 45.0, + "max_height": 65.0, + "max_animation_angle_distance": 55.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 1.5, - "min": 1.5 + "max": 3.75, + "min": 3.75 }, "duration_multiplier": { "far": 1.0, @@ -46071,19 +46255,19 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "False", + "require_reload_after_switch": "True", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 6.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, + "distance_scatter_max": 6.0, "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.3, - "distance_scatter_ratio": 0.125, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.05, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -46101,7 +46285,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 2.5, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -46133,17 +46317,17 @@ "amount": 0.0 }, "teardown": { - "duration": 0.0 + "duration": 2.5 }, "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, + "max_down": 0.0, "max_left": -15.0, "max_right": 15.0, - "max_up": 45.0, - "speed_horizontal": 25.0, - "speed_vertical": 30.0 + "max_up": 55.0, + "speed_horizontal": 40.0, + "speed_vertical": 40.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -46153,19 +46337,19 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221206" } }, "ui_range": { "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 30.0, - "far": 30.0, - "mid": 30.0 + "near": 20.0, + "far": 20.0, + "mid": 20.0 }, "ui_map_colour": { "red": 0.0, @@ -46179,10 +46363,47 @@ "value": "options\\none" } }, - "weapon_class": "mortar", + "weapon_class": "artillery_small", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.8, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 2.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 2.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -46308,8 +46529,28 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/team_weapon/ger_le_ig_mortar_gun" + } + } + ] + } + } + ], + "key": "afrika_korps" + } + } + ] }, "height_bonuses": { "height_advantage": { @@ -46350,14 +46591,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 198379.0, + "pbgid": 198378.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/explosive_weapon/light_artillery/light_howitzer_parent" } }, - "75mm_smoke_barrage_leig_ak": { + "75mm_siege_barrage_bison_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -46369,7 +46611,7 @@ "max": 0.125, "min": 0.125 }, - "post_firing_aim_time_seconds": 2.0, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 0.625, @@ -46386,7 +46628,7 @@ "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -46441,7 +46683,7 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", @@ -46451,7 +46693,7 @@ "mid": 30.0, "near": 30.0 }, - "damage_max_members_per_squad": 4.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -46476,7 +46718,7 @@ "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "True", + "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", @@ -46511,8 +46753,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 0.0, - "min": 0.0 + "max": 6.0, + "min": 6.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -46523,8 +46765,8 @@ } }, "rate_of_fire": { - "max": 0.0, - "min": 0.0 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, @@ -46552,8 +46794,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 0.0, - "min": 0.0, + "max": 120.0, + "min": 120.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -46567,15 +46809,15 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 2.0, - "wind_up": 0.325 + "wind_down": 1.0, + "wind_up": 0.0 }, - "flinch_radius": 8.0, + "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\mortars\\mortar_medium_smoke", + "fx_munition_name": "\\artillery\\artillery_small", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -46587,20 +46829,21 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "False", + "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "75mm leig smoke mortar", + "name": "", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -46625,7 +46868,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_smoke" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" }, "terrain_elevation_option": { "template_reference": { @@ -46636,21 +46879,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 160.0, - "min": 15.0, + "max": 60.0, + "min": 10.0, "distance": { - "near": 20.0, - "far": 80.0, - "mid": 40.0 + "near": 10.0, + "far": 60.0, + "mid": 30.0 }, - "max_height": 65.0, - "max_animation_angle_distance": 55.0, + "max_height": 20.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 3.0, - "min": 3.0 + "max": 1.5, + "min": 1.5 }, "duration_multiplier": { "far": 1.0, @@ -46661,23 +46904,23 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "True", + "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 7.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 7.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 10.0, "distance_scatter_offset": 0.3, "distance_scatter_ratio": 0.125, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, - "max_tilt_angle": 89.0, - "min_tilt_angle": 15.0, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { @@ -46691,7 +46934,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.5, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -46723,17 +46966,17 @@ "amount": 0.0 }, "teardown": { - "duration": 2.5 + "duration": 0.0 }, "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": 0.0, + "max_down": -90.0, "max_left": -15.0, "max_right": 15.0, - "max_up": 55.0, - "speed_horizontal": 40.0, - "speed_vertical": 40.0 + "max_up": 45.0, + "speed_horizontal": 25.0, + "speed_vertical": 30.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -46750,12 +46993,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { - "near": 10.0, - "far": 10.0, - "mid": 10.0 + "near": 30.0, + "far": 30.0, + "mid": 30.0 }, "ui_map_colour": { "red": 0.0, @@ -46772,44 +47015,7 @@ "weapon_class": "mortar", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "sniper", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 2.5, - "penetration_multiplier": 5.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "bunker", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, - "penetration_multiplier": 2.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "emplacement", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 2.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -46935,28 +47141,8 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/team_weapon/ger_le_ig_mortar_gun" - } - } - ] - } - } - ], - "key": "afrika_korps" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { @@ -46997,14 +47183,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 198380.0, + "pbgid": 198379.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/light_artillery/light_howitzer_parent" + "instance_reference": "" } }, - "75mm_wp_smoke_leig_ak": { + "75mm_smoke_barrage_leig_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -47013,14 +47200,14 @@ }, "aim": { "fire_aim_time": { - "max": 0.75, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "post_firing_aim_time_seconds": 2.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.5, - "min": 0.125 + "max": 0.625, + "min": 0.375 }, "aim_time_multiplier": { "near": 1.0, @@ -47033,7 +47220,7 @@ "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -47056,15 +47243,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 7.0, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.1, + "far": 0.15, "near": 1.0, - "mid": 0.375 + "mid": 0.35 }, "damage_friendly": { "far": 0.025, @@ -47094,11 +47281,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 35.0, - "mid": 35.0, - "near": 35.0 + "far": 30.0, + "mid": 30.0, + "near": 30.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -47119,11 +47306,11 @@ "can_be_offhanded": "False", "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "True", + "enable_auto_target_search": "False", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", @@ -47158,8 +47345,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 6.0, - "min": 6.0 + "max": 0.0, + "min": 0.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -47170,8 +47357,8 @@ } }, "rate_of_fire": { - "max": 1.0, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -47188,8 +47375,8 @@ }, "cooldown": { "duration": { - "max": 1.0, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -47214,15 +47401,15 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.875, + "wind_down": 2.0, "wind_up": 0.325 }, - "flinch_radius": 0.0, - "fx_action_target_name": "flamethrower_target", + "flinch_radius": 8.0, + "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_medium_whitephosphorus", + "fx_munition_name": "\\mortars\\mortar_medium_smoke", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -47241,13 +47428,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "75mm leig smoke mortar", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -47272,7 +47460,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_dot_wp" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_smoke" }, "terrain_elevation_option": { "template_reference": { @@ -47286,18 +47474,18 @@ "max": 160.0, "min": 15.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 20.0, + "far": 80.0, + "mid": 40.0 }, - "max_height": 20.0, + "max_height": 65.0, "max_animation_angle_distance": 55.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 1.0, - "min": 1.0 + "max": 3.0, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -47305,25 +47493,25 @@ "mid": 1.0 }, "frequency": { - "max": 4.0, - "min": 4.0 + "max": 0.0, + "min": 0.0 }, "require_reload_after_switch": "True", - "persistent_reloadticks": "True" + "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 12.0, + "angle_scatter": 8.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 12.0, - "distance_scatter_obj_hit_min": 20.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.3, - "fow_angle_multiplier": 2.5, - "fow_distance_multiplier": 1.5, - "max_tilt_angle": 90.0, + "distance_scatter_max": 7.0, + "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_offset": 0.3, + "distance_scatter_ratio": 0.125, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, + "max_tilt_angle": 89.0, "min_tilt_angle": 15.0, "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, @@ -47338,7 +47526,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.4, + "duration": 2.5, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -47370,7 +47558,7 @@ "amount": 0.0 }, "teardown": { - "duration": 1.9 + "duration": 2.5 }, "tracking": { "fire_cone_angle": 5.0, @@ -47397,12 +47585,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 10.0, + "far": 10.0, + "mid": 10.0 }, "ui_map_colour": { "red": 0.0, @@ -47417,9 +47605,46 @@ } }, "weapon_class": "mortar", - "fx_aoe_munition_name": "whitephosphorus_aoe", + "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 2.5, + "penetration_multiplier": 5.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 2.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 2.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -47545,8 +47770,28 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/team_weapon/ger_le_ig_mortar_gun" + } + } + ] + } + } + ], + "key": "afrika_korps" + } + } + ] }, "height_bonuses": { "height_advantage": { @@ -47587,26 +47832,27 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 198381.0, + "pbgid": 198380.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/explosive_weapon/light_artillery/light_howitzer_parent" } }, - "81mm_incendiary_mortar_halftrack_ak": { + "75mm_wp_smoke_leig_ak": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "aim": { "fire_aim_time": { "max": 0.75, "min": 0.25 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 2.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 0.5, @@ -47620,7 +47866,7 @@ }, "anim_table": { "cooldown_time_name": "", - "state_name": "ranged_weapon_state", + "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "", @@ -47646,15 +47892,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 4.0, + "outer_radius": 7.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.2, - "near": 0.2, - "mid": 0.2 + "far": 0.1, + "near": 1.0, + "mid": 0.375 }, "damage_friendly": { "far": 0.025, @@ -47662,9 +47908,9 @@ "mid": 0.075 }, "distance": { - "far": 4.0, + "far": 7.0, "near": 1.0, - "mid": 2.0 + "mid": 3.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -47678,15 +47924,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "True", + "damage_all_in_hold": "False", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 10.0, - "mid": 20.0, - "near": 20.0 + "far": 35.0, + "mid": 35.0, + "near": 35.0 }, "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -47707,16 +47953,16 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, - "ignore_shot_blocking": "False", + "ignore_shot_blocking": "True", "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "False", + "reset_rotation_on_teardown": "True", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", @@ -47748,8 +47994,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 0.0, - "min": 0.0 + "max": 6.0, + "min": 6.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -47760,8 +48006,8 @@ } }, "rate_of_fire": { - "max": 0.0, - "min": 0.0 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, @@ -47778,8 +48024,8 @@ }, "cooldown": { "duration": { - "max": 0.5, - "min": 0.5 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, @@ -47789,8 +48035,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 80.0, - "min": 80.0, + "max": 0.0, + "min": 0.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -47804,15 +48050,15 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 2.0, - "wind_up": 0.875 + "wind_down": 0.875, + "wind_up": 0.325 }, - "flinch_radius": 5.0, - "fx_action_target_name": "", + "flinch_radius": 0.0, + "fx_action_target_name": "flamethrower_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_medium_incendiary", + "fx_munition_name": "\\artillery\\artillery_medium_whitephosphorus", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -47831,13 +48077,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "m1 81mm mortar", + "name": "", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -47862,7 +48109,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_dot_extended" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium_dot_wp" }, "terrain_elevation_option": { "template_reference": { @@ -47873,21 +48120,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 100.0, - "min": 25.0, + "max": 160.0, + "min": 15.0, "distance": { - "near": 20.0, + "near": -1.0, "far": -1.0, - "mid": 40.0 + "mid": -1.0 }, "max_height": 20.0, - "max_animation_angle_distance": 45.0, + "max_animation_angle_distance": 55.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "far": 1.0, @@ -47895,26 +48142,26 @@ "mid": 1.0 }, "frequency": { - "max": 0.0, - "min": 0.0 + "max": 4.0, + "min": 4.0 }, - "require_reload_after_switch": "False", - "persistent_reloadticks": "False" + "require_reload_after_switch": "True", + "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 0.0, + "angle_scatter": 12.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 0.0, - "distance_scatter_obj_hit_min": 5.0, - "distance_scatter_offset": 0.25, - "distance_scatter_ratio": 1.0, - "fow_angle_multiplier": 1.25, - "fow_distance_multiplier": 1.25, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, + "distance_scatter_max": 12.0, + "distance_scatter_obj_hit_min": 20.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.3, + "fow_angle_multiplier": 2.5, + "fow_distance_multiplier": 1.5, + "max_tilt_angle": 90.0, + "min_tilt_angle": 15.0, "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { @@ -47923,12 +48170,12 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.0, + "distance_guaranteed_before_hit_percentage": 0.25, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 2.4, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -47939,7 +48186,7 @@ "pinned_cooldown_multiplier": 1.0, "pinned_reload_multiplier": 1.0, "suppressed_burst_multiplier": 1.0, - "suppressed_cooldown_multiplier": 5.0, + "suppressed_cooldown_multiplier": 1.0, "suppressed_reload_multiplier": 1.0 }, "suppression": { @@ -47960,27 +48207,27 @@ "amount": 0.0 }, "teardown": { - "duration": 0.0 + "duration": 1.9 }, "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": 0.0, - "max_right": 0.0, - "max_up": 89.0, - "speed_horizontal": 90.0, - "speed_vertical": 90.0 + "max_down": 0.0, + "max_left": -15.0, + "max_right": 15.0, + "max_up": 55.0, + "speed_horizontal": 40.0, + "speed_vertical": 40.0 }, - "pivot_end_time": 2.0, + "pivot_end_time": 0.0, "pivot_only": "False", - "pivot_start_time": 2.0, + "pivot_start_time": 0.0, "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { "name": "ui_name", - "value": "11221209" + "value": "0" } }, "ui_range": { @@ -47990,9 +48237,9 @@ "instance_reference": "" }, "penetration": { - "near": 20.0, - "far": 20.0, - "mid": 20.0 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "ui_map_colour": { "red": 0.0, @@ -48006,47 +48253,10 @@ "value": "options\\none" } }, - "weapon_class": "flame", - "fx_aoe_munition_name": "flamethrower_aoe", + "weapon_class": "mortar", + "fx_aoe_munition_name": "whitephosphorus_aoe", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "sniper", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.5, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "bunker", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.5, - "penetration_multiplier": 2.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "emplacement", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 2.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -48168,86 +48378,12 @@ "value": "options\\none" } }, - "default_attack_type": "flame", + "default_attack_type": "big_explosive", "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gun" - } - } - ] - } - } - ], - "key": "afrika_korps" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" - } - } - ] - } - } - ], - "key": "afrika_korps" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" - } - } - ] - } - } - ], - "key": "american" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" - } - } - ] - } - } - ], - "key": "british" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { @@ -48288,29 +48424,30 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2099453.0, + "pbgid": 198381.0, "parent_pbg": { - "instance_reference": "weapon/afrika_korps/explosive_weapon/light_artillery/81mm_mortar_halftrack_barrage_ak" + "instance_reference": "" } }, - "81mm_mortar_halftrack_ak": { + "81mm_incendiary_mortar_halftrack_ak": { "weapon_bag": { "accuracy": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.75, + "min": 0.25 }, "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, + "max": 0.5, "min": 0.125 }, "aim_time_multiplier": { @@ -48347,15 +48484,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 4.5, + "outer_radius": 4.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { "far": 0.2, - "near": 0.3, - "mid": 0.25 + "near": 0.2, + "mid": 0.2 }, "damage_friendly": { "far": 0.025, @@ -48363,9 +48500,9 @@ "mid": 0.075 }, "distance": { - "far": 4.5, - "near": 0.0, - "mid": 0.5 + "far": 4.0, + "near": 1.0, + "mid": 2.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -48386,10 +48523,10 @@ "value": "tables\\range_table" }, "far": 10.0, - "mid": 10.0, - "near": 10.0 + "mid": 20.0, + "near": 20.0 }, - "damage_max_members_per_squad": 4.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -48413,7 +48550,7 @@ "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, - "ignore_shot_blocking": "True", + "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", @@ -48479,8 +48616,8 @@ }, "cooldown": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 0.5, + "min": 0.5 }, "duration_multiplier": { "near": 1.0, @@ -48490,8 +48627,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 100.0, - "min": 100.0, + "max": 80.0, + "min": 80.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -48501,19 +48638,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.2, - "has_deflection_damage": "True" + "deflection_damage_multiplier": 0.0, + "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.875, - "wind_up": 1.375 + "wind_down": 2.0, + "wind_up": 0.875 }, "flinch_radius": 5.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\mortars\\mortar_medium", + "fx_munition_name": "\\artillery\\artillery_medium_incendiary", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -48523,7 +48660,7 @@ "value": "0" } }, - "icon_name": "common/units/symbols/unit_soviet_mortar_symbol", + "icon_name": "", "moving": { "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, @@ -48538,7 +48675,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -48563,7 +48701,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_dot_extended" }, "terrain_elevation_option": { "template_reference": { @@ -48574,7 +48712,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 90.0, + "max": 100.0, "min": 25.0, "distance": { "near": 20.0, @@ -48603,20 +48741,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 0.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, - "distance_scatter_obj_hit_min": 7.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.04, + "distance_scatter_max": 0.0, + "distance_scatter_obj_hit_min": 5.0, + "distance_scatter_offset": 0.25, + "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 10.0, + "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -48624,7 +48762,7 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.25, + "distance_guaranteed_before_hit_percentage": 0.0, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -48640,7 +48778,7 @@ "pinned_cooldown_multiplier": 1.0, "pinned_reload_multiplier": 1.0, "suppressed_burst_multiplier": 1.0, - "suppressed_cooldown_multiplier": 1.0, + "suppressed_cooldown_multiplier": 5.0, "suppressed_reload_multiplier": 1.0 }, "suppression": { @@ -48707,8 +48845,8 @@ "value": "options\\none" } }, - "weapon_class": "mortar", - "fx_aoe_munition_name": "", + "weapon_class": "flame", + "fx_aoe_munition_name": "flamethrower_aoe", "speech_code": "", "target_type_table": [ { @@ -48716,7 +48854,7 @@ "unit_type": "sniper", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.8, + "damage_multiplier": 1.5, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -48728,7 +48866,7 @@ "unit_type": "bunker", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, + "damage_multiplier": 1.5, "penetration_multiplier": 2.0, "suppression_multiplier": 1.0 }, @@ -48869,11 +49007,11 @@ "value": "options\\none" } }, - "default_attack_type": "small_explosive", + "default_attack_type": "flame", "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" + "value": "options\\animation_role\\animation_role_flavour_option" }, "squad_animation_roles": [ { @@ -48884,7 +49022,43 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/us_mortar_gunner" + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gun" + } + } + ] + } + } + ], + "key": "afrika_korps" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + } + } + ] + } + } + ], + "key": "afrika_korps" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" } } ] @@ -48893,6 +49067,24 @@ ], "key": "american" } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + } + } + ] + } + } + ], + "key": "british" + } } ] }, @@ -48935,14 +49127,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2068187.0, + "pbgid": 2099453.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" + "instance_reference": "weapon/afrika_korps/explosive_weapon/light_artillery/81mm_mortar_halftrack_barrage_ak" } }, - "81mm_mortar_halftrack_barrage_ak": { + "81mm_mortar_halftrack_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -49057,7 +49250,7 @@ "can_be_offhanded": "False", "can_be_substituted": "False", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", + "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", @@ -49126,8 +49319,8 @@ }, "cooldown": { "duration": { - "max": 0.5, - "min": 0.5 + "max": 7.0, + "min": 7.0 }, "duration_multiplier": { "near": 1.0, @@ -49152,8 +49345,8 @@ "has_deflection_damage": "True" }, "fire": { - "wind_down": 2.0, - "wind_up": 0.875 + "wind_down": 1.875, + "wind_up": 1.375 }, "flinch_radius": 5.0, "fx_action_target_name": "", @@ -49170,7 +49363,7 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/units/symbols/unit_soviet_mortar_symbol", "moving": { "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, @@ -49185,7 +49378,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -49221,7 +49415,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 100.0, + "max": 90.0, "min": 25.0, "distance": { "near": 20.0, @@ -49250,15 +49444,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 7.5, "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.04, + "distance_scatter_ratio": 0.08, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -49328,7 +49522,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221209" } }, "ui_range": { @@ -49520,7 +49714,7 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" + "value": "options\\none" }, "squad_animation_roles": [ { @@ -49531,43 +49725,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" - } - } - ] - } - } - ], - "key": "afrika_korps" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + "instance_reference": "animation_role/soldier/mortar_variants/us_mortar_gunner" } } ] @@ -49576,24 +49734,6 @@ ], "key": "american" } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" - } - } - ] - } - } - ], - "key": "british" - } } ] }, @@ -49636,14 +49776,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2068544.0, + "pbgid": 2068187.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_auto_fire_parent" } }, - "81mm_mortar_halftrack_smoke_barrage_ak": { + "81mm_mortar_halftrack_barrage_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -49655,7 +49796,7 @@ "max": 0.125, "min": 0.125 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 0.125, @@ -49693,23 +49834,27 @@ "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 4.5, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" }, "damage": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.2, + "near": 0.3, + "mid": 0.25 }, "damage_friendly": { "far": 0.025, - "near": 0.025, - "mid": 0.025 + "near": 0.5, + "mid": 0.075 }, "distance": { - "far": 0.0, + "far": 4.5, "near": 0.0, - "mid": 0.0 + "mid": 0.5 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -49723,17 +49868,17 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 0.0, - "mid": 0.0, - "near": 0.0 + "far": 10.0, + "mid": 10.0, + "near": 10.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -49823,8 +49968,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 0.5, + "min": 0.5 }, "duration_multiplier": { "near": 1.0, @@ -49834,8 +49979,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 0.0, - "min": 0.0, + "max": 100.0, + "min": 100.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -49845,8 +49990,8 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.2, + "has_deflection_damage": "True" }, "fire": { "wind_down": 2.0, @@ -49857,7 +50002,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\mortars\\mortar_medium_smoke", + "fx_munition_name": "\\mortars\\mortar_medium", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -49882,7 +50027,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -49907,7 +50053,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm_smoke" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm" }, "terrain_elevation_option": { "template_reference": { @@ -49921,9 +50067,9 @@ "max": 100.0, "min": 25.0, "distance": { - "near": -1.0, + "near": 20.0, "far": -1.0, - "mid": -1.0 + "mid": 40.0 }, "max_height": 20.0, "max_animation_angle_distance": 45.0, @@ -49947,20 +50093,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 5.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 8.0, - "distance_scatter_obj_hit_min": 8.0, + "distance_scatter_max": 5.0, + "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.05, + "distance_scatter_ratio": 0.04, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, + "tilt_max_distance": 10.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -50035,9 +50181,9 @@ "instance_reference": "" }, "penetration": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 20.0, + "far": 20.0, + "mid": 20.0 }, "ui_map_colour": { "red": 0.0, @@ -50072,8 +50218,20 @@ "unit_type": "bunker", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 2.5, - "penetration_multiplier": 5.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 2.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 2.0, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 @@ -50321,14 +50479,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2068545.0, + "pbgid": 2068544.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/mortar/mortar_smoke_parent" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" } }, - "81mm_mortar_registered_artillery_ak": { + "81mm_mortar_halftrack_smoke_barrage_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -50340,7 +50499,7 @@ "max": 0.125, "min": 0.125 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 0.125, @@ -50378,27 +50537,23 @@ "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 4.5, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" + "value": "options\\area_info_options\\point_area_option" + } }, "damage": { - "far": 0.3, - "near": 0.8, - "mid": 0.5 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "damage_friendly": { "far": 0.025, - "near": 0.5, - "mid": 0.075 + "near": 0.025, + "mid": 0.025 }, "distance": { - "far": 4.5, + "far": 0.0, "near": 0.0, - "mid": 0.5 + "mid": 0.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -50412,17 +50567,17 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "True", + "damage_all_in_hold": "False", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 10.0, - "mid": 10.0, - "near": 10.0 + "far": 0.0, + "mid": 0.0, + "near": 0.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -50443,7 +50598,7 @@ "can_be_offhanded": "False", "can_be_substituted": "False", "combat_slot_offset": 0.0, - "enable_auto_target_search": "True", + "enable_auto_target_search": "False", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", @@ -50512,8 +50667,8 @@ }, "cooldown": { "duration": { - "max": 7.0, - "min": 6.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -50523,8 +50678,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 100.0, - "min": 100.0, + "max": 0.0, + "min": 0.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -50534,8 +50689,8 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.2, - "has_deflection_damage": "True" + "deflection_damage_multiplier": 0.0, + "has_deflection_damage": "False" }, "fire": { "wind_down": 2.0, @@ -50546,7 +50701,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\mortars\\mortar_medium", + "fx_munition_name": "\\mortars\\mortar_medium_smoke", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -50556,7 +50711,7 @@ "value": "0" } }, - "icon_name": "common/units/symbols/unit_soviet_mortar_symbol", + "icon_name": "", "moving": { "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, @@ -50571,7 +50726,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -50596,7 +50752,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm_offmap" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm_smoke" }, "terrain_elevation_option": { "template_reference": { @@ -50607,12 +50763,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 75.0, + "max": 100.0, "min": 25.0, "distance": { - "near": 20.0, + "near": -1.0, "far": -1.0, - "mid": 40.0 + "mid": -1.0 }, "max_height": 20.0, "max_animation_angle_distance": 45.0, @@ -50636,20 +50792,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, - "distance_scatter_obj_hit_min": 7.0, + "distance_scatter_max": 8.0, + "distance_scatter_obj_hit_min": 8.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.04, + "distance_scatter_ratio": 0.05, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 10.0, + "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -50724,9 +50880,9 @@ "instance_reference": "" }, "penetration": { - "near": 20.0, - "far": 20.0, - "mid": 20.0 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "ui_map_colour": { "red": 0.0, @@ -50761,20 +50917,8 @@ "unit_type": "bunker", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "emplacement", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 1.0, + "damage_multiplier": 2.5, + "penetration_multiplier": 5.0, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 @@ -50906,8 +51050,82 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + } + } + ] + } + } + ], + "key": "afrika_korps" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + } + } + ] + } + } + ], + "key": "american" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + } + } + ] + } + } + ], + "key": "british" + } + } + ] }, "height_bonuses": { "height_advantage": { @@ -50948,14 +51166,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2143921.0, + "pbgid": 2068545.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/explosive_weapon/mortar/mortar_smoke_parent" } }, - "covering_fire_mortar_ak": { + "81mm_mortar_registered_artillery_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -51183,7 +51402,7 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/units/symbols/unit_soviet_mortar_symbol", "moving": { "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, @@ -51198,7 +51417,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -51223,7 +51443,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm_offmap_fast" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm_offmap" }, "terrain_elevation_option": { "template_reference": { @@ -51575,14 +51795,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2157308.0, + "pbgid": 2143921.0, "parent_pbg": { "instance_reference": "" } }, - "off_map_mortar_barrage_254_ak": { + "covering_fire_mortar_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -51810,7 +52031,7 @@ "value": "0" } }, - "icon_name": "common/units/symbols/unit_soviet_mortar_symbol", + "icon_name": "", "moving": { "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, @@ -51825,7 +52046,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -51850,7 +52072,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_off_map_mortar_254" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm_offmap_fast" }, "terrain_elevation_option": { "template_reference": { @@ -52202,14 +52424,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2144798.0, + "pbgid": 2157308.0, "parent_pbg": { "instance_reference": "" } }, - "off_map_mortar_smoke_barrage_254_ak": { + "off_map_mortar_barrage_254_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -52221,10 +52444,10 @@ "max": 0.125, "min": 0.125 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.5, + "max": 0.125, "min": 0.125 }, "aim_time_multiplier": { @@ -52236,9 +52459,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -52259,23 +52482,27 @@ "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 4.5, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" }, "damage": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.3, + "near": 0.8, + "mid": 0.5 }, "damage_friendly": { "far": 0.025, - "near": 0.025, - "mid": 0.025 + "near": 0.5, + "mid": 0.075 }, "distance": { - "far": 0.0, + "far": 4.5, "near": 0.0, - "mid": 0.0 + "mid": 0.5 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -52289,17 +52516,17 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 35.0, - "mid": 35.0, - "near": 35.0 + "far": 10.0, + "mid": 10.0, + "near": 10.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -52318,16 +52545,16 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "True", + "can_be_substituted": "False", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", + "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "True", + "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "True", + "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", @@ -52389,8 +52616,8 @@ }, "cooldown": { "duration": { - "max": 0.75, - "min": 0.125 + "max": 7.0, + "min": 6.0 }, "duration_multiplier": { "near": 1.0, @@ -52400,8 +52627,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 0.0, - "min": 0.0, + "max": 100.0, + "min": 100.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -52411,19 +52638,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.2, + "has_deflection_damage": "True" }, "fire": { - "wind_down": 1.875, - "wind_up": 1.375 + "wind_down": 2.0, + "wind_up": 0.875 }, "flinch_radius": 5.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\mortars\\mortar_medium_smoke", + "fx_munition_name": "\\mortars\\mortar_medium", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -52433,7 +52660,7 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/units/symbols/unit_soviet_mortar_symbol", "moving": { "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, @@ -52448,7 +52675,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -52473,7 +52701,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_off_map_mortar_254_smoke" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_off_map_mortar_254" }, "terrain_elevation_option": { "template_reference": { @@ -52484,12 +52712,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 100.0, - "min": 15.0, + "max": 75.0, + "min": 25.0, "distance": { "near": 20.0, - "far": 80.0, - "mid": 45.0 + "far": -1.0, + "mid": 40.0 }, "max_height": 20.0, "max_animation_angle_distance": 45.0, @@ -52513,20 +52741,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.5, + "angle_scatter": 7.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 8.0, - "distance_scatter_obj_hit_min": 8.0, + "distance_scatter_max": 5.0, + "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.0875, + "distance_scatter_ratio": 0.04, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, + "tilt_max_distance": 10.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -52539,7 +52767,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.4, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -52571,14 +52799,14 @@ "amount": 0.0 }, "teardown": { - "duration": 1.9 + "duration": 0.0 }, "tracking": { - "fire_cone_angle": 45.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -45.0, - "max_left": -180.0, - "max_right": 180.0, + "max_down": -90.0, + "max_left": 0.0, + "max_right": 0.0, "max_up": 89.0, "speed_horizontal": 90.0, "speed_vertical": 90.0 @@ -52601,9 +52829,9 @@ "instance_reference": "" }, "penetration": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 20.0, + "far": 20.0, + "mid": 20.0 }, "ui_map_colour": { "red": 0.0, @@ -52620,7 +52848,44 @@ "weapon_class": "mortar", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.8, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -52788,14 +53053,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2144800.0, + "pbgid": 2144798.0, "parent_pbg": { "instance_reference": "" } }, - "off_map_smoke_barrage_ak": { + "off_map_mortar_smoke_barrage_254_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -52807,11 +53073,11 @@ "max": 0.125, "min": 0.125 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.625, - "min": 0.375 + "max": 0.5, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -52821,10 +53087,10 @@ }, "anim_table": { "cooldown_time_name": "", - "state_name": "main_weapon_state", - "track_horizontal": "", + "state_name": "ranged_weapon_state", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -52845,27 +53111,23 @@ "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\circle_area_option" - }, - "outer_radius": 6.0, - "inner_radius": 0.0, - "is_two_dimensional": "True", - "dynamic_radius_type": "fixed" + "value": "options\\area_info_options\\point_area_option" + } }, "damage": { - "far": 0.15, + "far": 1.0, "near": 1.0, - "mid": 0.35 + "mid": 1.0 }, "damage_friendly": { "far": 0.025, - "near": 0.5, - "mid": 0.075 + "near": 0.025, + "mid": 0.025 }, "distance": { - "far": 7.0, - "near": 1.0, - "mid": 3.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -52879,15 +53141,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "True", + "damage_all_in_hold": "False", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 30.0, - "mid": 30.0, - "near": 30.0 + "far": 35.0, + "mid": 35.0, + "near": 35.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -52914,7 +53176,7 @@ "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", "reset_rotation_on_teardown": "True", @@ -52949,8 +53211,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 6.0, - "min": 6.0 + "max": 0.0, + "min": 0.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -52961,8 +53223,8 @@ } }, "rate_of_fire": { - "max": 1.0, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -52979,8 +53241,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 0.75, + "min": 0.125 }, "duration_multiplier": { "near": 1.0, @@ -53005,10 +53267,10 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.0, - "wind_up": 0.6 + "wind_down": 1.875, + "wind_up": 1.375 }, - "flinch_radius": 0.0, + "flinch_radius": 5.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, @@ -53025,20 +53287,21 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "True", + "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "m1 81mm mortar", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -53063,7 +53326,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_off_map_medium_smoke" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_off_map_mortar_254_smoke" }, "terrain_elevation_option": { "template_reference": { @@ -53074,12 +53337,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 60.0, - "min": 10.0, + "max": 100.0, + "min": 15.0, "distance": { - "near": 10.0, - "far": 60.0, - "mid": 35.0 + "near": 20.0, + "far": 80.0, + "mid": 45.0 }, "max_height": 20.0, "max_animation_angle_distance": 45.0, @@ -53087,8 +53350,8 @@ }, "reload": { "duration": { - "max": 3.0, - "min": 3.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -53103,15 +53366,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 6.0, + "angle_scatter": 10.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, - "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.3, - "distance_scatter_ratio": 0.125, + "distance_scatter_max": 8.0, + "distance_scatter_obj_hit_min": 8.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.0875, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -53129,7 +53392,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 2.4, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -53161,21 +53424,21 @@ "amount": 0.0 }, "teardown": { - "duration": 0.0 + "duration": 1.9 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 45.0, "normal": { - "max_down": -90.0, - "max_left": -15.0, - "max_right": 15.0, - "max_up": 80.0, - "speed_horizontal": 25.0, - "speed_vertical": 30.0 + "max_down": -45.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 89.0, + "speed_horizontal": 90.0, + "speed_vertical": 90.0 }, - "pivot_end_time": 0.0, + "pivot_end_time": 2.0, "pivot_only": "False", - "pivot_start_time": 0.0, + "pivot_start_time": 2.0, "fire_cone_angle_vert": 2.0 }, "ui_name": { @@ -53191,9 +53454,9 @@ "instance_reference": "" }, "penetration": { - "near": 30.0, - "far": 30.0, - "mid": 30.0 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "ui_map_colour": { "red": 0.0, @@ -53332,86 +53595,12 @@ "value": "options\\none" } }, - "default_attack_type": "big_explosive", + "default_attack_type": "small_explosive", "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" - } - } - ] - } - } - ], - "key": "afrika_korps" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" - } - } - ] - } - } - ], - "key": "american" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" - } - } - ] - } - } - ], - "key": "british" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { @@ -53452,32 +53641,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 226978.0, + "pbgid": 2144800.0, "parent_pbg": { "instance_reference": "" } - } - }, - "mine": { - "goliath_destruct_ak": { + }, + "off_map_smoke_barrage_ak": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "aim": { "fire_aim_time": { "max": 0.125, "min": 0.125 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.625, + "min": 0.375 }, "aim_time_multiplier": { "near": 1.0, @@ -53513,15 +53701,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 8.0, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, + "far": 0.15, "near": 1.0, - "mid": 0.75 + "mid": 0.35 }, "damage_friendly": { "far": 0.025, @@ -53529,12 +53717,12 @@ "mid": 0.075 }, "distance": { - "far": 3.75, - "near": 1.25, - "mid": 2.5 + "far": 7.0, + "near": 1.0, + "mid": 3.0 }, "has_friendly_fire": "True", - "can_harm_shooter": "True", + "can_harm_shooter": "False", "suppression": { "far": 0.0, "near": 0.0, @@ -53545,15 +53733,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1000.0, - "mid": 1000.0, - "near": 1000.0 + "far": 30.0, + "mid": 30.0, + "near": 30.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -53574,24 +53762,24 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "True", + "enable_auto_target_search": "False", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, - "ignore_shot_blocking": "False", + "ignore_shot_blocking": "True", "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "False", - "single_handed_weapon": "True", + "reset_rotation_on_teardown": "True", + "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 5.0, + "reaction_radius": 5.1, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "True", + "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -53606,7 +53794,7 @@ "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -53615,8 +53803,8 @@ "burst": { "can_burst": "False", "duration": { - "max": 0.0, - "min": 0.0 + "max": 6.0, + "min": 6.0 }, "incremental_target_table": { "accuracy_multiplier": 0.0, @@ -53627,8 +53815,8 @@ } }, "rate_of_fire": { - "max": 0.0, - "min": 0.0 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, @@ -53645,8 +53833,8 @@ }, "cooldown": { "duration": { - "max": 1.0, - "min": 0.5 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -53656,39 +53844,33 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 440.0, - "min": 440.0, + "max": 0.0, + "min": 0.0, "damage_type": "explosive", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "trigger_critical\\vehicle\\engine_damage" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 1.0, - "has_deflection_damage": "True" + "deflection_damage_multiplier": 0.0, + "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.0, - "wind_up": 0.0 + "wind_down": 1.0, + "wind_up": 0.6 }, "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "goliath", + "fx_munition_name": "\\mortars\\mortar_medium_smoke", "fx_tracer_name": "", "fx_tracer_speed": 0.0, - "fx_use_building_panel_normal": "False", + "fx_use_building_panel_normal": "True", "help_text": { "locstring": { "name": "help_text", @@ -53697,10 +53879,10 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "False", + "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, @@ -53710,7 +53892,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -53735,7 +53918,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/special/p_explosion" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_off_map_medium_smoke" }, "terrain_elevation_option": { "template_reference": { @@ -53743,24 +53926,24 @@ "value": "options\\none" } }, - "midair_detonation_height": 10.0 + "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, - "min": 0.0, + "max": 60.0, + "min": 10.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 10.0, + "far": 60.0, + "mid": 35.0 }, - "max_height": -1.0, + "max_height": 20.0, "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 3.0, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -53775,17 +53958,17 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 0.0, + "angle_scatter": 6.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 0.0, - "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.0, - "fow_angle_multiplier": 0.0, - "fow_distance_multiplier": 0.0, + "distance_scatter_max": 10.0, + "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_offset": 0.3, + "distance_scatter_ratio": 0.125, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, @@ -53796,7 +53979,7 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.0, + "distance_guaranteed_before_hit_percentage": 0.25, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -53836,14 +54019,14 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 15.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, - "max_up": 40.0, - "speed_horizontal": 90.0, - "speed_vertical": 90.0 + "max_left": -15.0, + "max_right": 15.0, + "max_up": 80.0, + "speed_horizontal": 25.0, + "speed_vertical": 30.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -53863,9 +54046,9 @@ "instance_reference": "" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 30.0, + "far": 30.0, + "mid": 30.0 }, "ui_map_colour": { "red": 0.0, @@ -53879,59 +54062,10 @@ "value": "options\\none" } }, - "weapon_class": "mine", + "weapon_class": "mortar", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "building", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 2.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "emplacement", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 2.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "bunker", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 2.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "bridge", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 4.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -53949,7 +54083,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -53999,7 +54133,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -54053,12 +54187,86 @@ "value": "options\\none" } }, - "default_attack_type": "small_explosive", + "default_attack_type": "big_explosive", "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + } + } + ] + } + } + ], + "key": "afrika_korps" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + } + } + ] + } + } + ], + "key": "american" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mortar_variants/ger_mortar_gunner" + } + } + ] + } + } + ], + "key": "british" + } + } + ] }, "height_bonuses": { "height_advantage": { @@ -54083,8 +54291,8 @@ "low_height_threshold": 0.0 }, "fog_of_war": { - "reveal_self_on_attack": "False", - "reveal_target_on_hit": "False" + "reveal_self_on_attack": "True", + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -54099,14 +54307,17 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2160175.0, + "pbgid": 226978.0, "parent_pbg": { "instance_reference": "" } - }, - "heavy_mine_panzerpioneer_ak": { + } + }, + "mine": { + "goliath_destruct_ak": { "weapon_bag": { "accuracy": { "near": 1.0, @@ -54158,15 +54369,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.0, + "outer_radius": 8.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 1.0, + "far": 0.25, "near": 1.0, - "mid": 1.0 + "mid": 0.75 }, "damage_friendly": { "far": 0.025, @@ -54174,21 +54385,21 @@ "mid": 0.075 }, "distance": { - "far": 2.5, - "near": 1.5, - "mid": 2.0 + "far": 3.75, + "near": 1.25, + "mid": 2.5 }, "has_friendly_fire": "True", "can_harm_shooter": "True", "suppression": { - "far": 0.25, - "near": 0.4, - "mid": 0.325 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "suppression_friendly": { - "far": 0.2, - "near": 0.3, - "mid": 0.25 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "damage_all_in_hold": "False", "aoe_penetration": { @@ -54200,7 +54411,7 @@ "mid": 1000.0, "near": 1000.0 }, - "damage_max_members_per_squad": 2.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -54301,8 +54512,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 400.0, - "min": 400.0, + "max": 440.0, + "min": 440.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [ @@ -54330,7 +54541,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\mines\\mine_temp_sound", + "fx_munition_name": "goliath", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "False", @@ -54355,7 +54566,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -54380,7 +54592,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/common/special/p_explosion" }, "terrain_elevation_option": { "template_reference": { @@ -54388,7 +54600,7 @@ "value": "options\\none" } }, - "midair_detonation_height": 0.0 + "midair_detonation_height": 10.0 }, "range": { "max": 35.0, @@ -54420,20 +54632,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 3.0, + "angle_scatter": 0.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 4.0, + "distance_scatter_max": 0.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.2, - "distance_scatter_ratio": 0.2, - "fow_angle_multiplier": 1.5, - "fow_distance_multiplier": 1.5, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.0, + "fow_angle_multiplier": 0.0, + "fow_distance_multiplier": 0.0, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 10.0, + "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -54475,7 +54687,7 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.5 + "amount": 0.0 }, "teardown": { "duration": 0.0 @@ -54527,7 +54739,56 @@ "weapon_class": "mine", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 2.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 2.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 2.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "bridge", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 4.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -54694,20 +54955,21 @@ "instance_reference": "" }, "audio": { - "suppress_under_fire_callout": "True" - } + "suppress_under_fire_callout": "False" + }, + "weapon_impact_modifier": 1.0 }, - "pbgid": 198382.0, + "pbgid": 2160175.0, "parent_pbg": { "instance_reference": "" } }, - "light_anti_vehicle_mine_ak": { + "heavy_mine_panzerpioneer_ak": { "weapon_bag": { "accuracy": { - "near": 5.0, - "far": 5.0, - "mid": 5.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "aim": { "fire_aim_time": { @@ -54796,7 +55058,7 @@ "mid": 1000.0, "near": 1000.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -54897,14 +55159,14 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 80.0, - "min": 80.0, + "max": 400.0, + "min": 400.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "" + "state_tree": "trigger_critical\\vehicle\\engine_damage" } } ], @@ -54926,7 +55188,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\mines\\mine_antitank", + "fx_munition_name": "\\mines\\mine_temp_sound", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "False", @@ -54951,7 +55213,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -55120,7 +55383,7 @@ "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "mine", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], @@ -55291,19 +55554,20 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 198383.0, + "pbgid": 198382.0, "parent_pbg": { "instance_reference": "" } }, - "mine_panzergrenadier_ak": { + "light_anti_vehicle_mine_ak": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 5.0, + "far": 5.0, + "mid": 5.0 }, "aim": { "fire_aim_time": { @@ -55392,7 +55656,7 @@ "mid": 1000.0, "near": 1000.0 }, - "damage_max_members_per_squad": 2.0, + "damage_max_members_per_squad": 3.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -55493,19 +55757,14 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 200.0, - "min": 200.0, + "max": 80.0, + "min": 80.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "trigger_critical\\vehicle\\engine_damage" - } - }, - { - "container": { - "state_tree": "anti_mine_armor\\standard_mine" + "state_tree": "" } } ], @@ -55527,7 +55786,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\mines\\mine_temp_sound", + "fx_munition_name": "\\mines\\mine_antitank", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "False", @@ -55552,7 +55811,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -55721,23 +55981,10 @@ "value": "options\\none" } }, - "weapon_class": "mine", + "weapon_class": "rifle", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "sherman_dozer", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -55905,30 +56152,31 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 198384.0, + "pbgid": 198383.0, "parent_pbg": { - "instance_reference": "weapon/common/parent/mine_parent" + "instance_reference": "" } }, - "s_mine_launcher_ak": { + "mine_panzergrenadier_ak": { "weapon_bag": { "accuracy": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "aim": { "fire_aim_time": { - "max": 2.0, - "min": 2.0 + "max": 0.125, + "min": 0.125 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.625, - "min": 0.375 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -55941,7 +56189,7 @@ "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -55964,37 +56212,37 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 7.0, + "outer_radius": 5.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.35, + "far": 1.0, "near": 1.0, - "mid": 0.67 + "mid": 1.0 }, "damage_friendly": { "far": 0.025, - "near": 0.1, + "near": 0.5, "mid": 0.075 }, "distance": { - "far": 3.0, - "near": 0.75, + "far": 2.5, + "near": 1.5, "mid": 2.0 }, "has_friendly_fire": "True", - "can_harm_shooter": "False", + "can_harm_shooter": "True", "suppression": { - "far": 0.33, - "near": 1.0, - "mid": 0.5 + "far": 0.25, + "near": 0.4, + "mid": 0.325 }, "suppression_friendly": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 0.2, + "near": 0.3, + "mid": 0.25 }, "damage_all_in_hold": "False", "aoe_penetration": { @@ -56002,11 +56250,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 30.0, - "mid": 30.0, - "near": 30.0 + "far": 1000.0, + "mid": 1000.0, + "near": 1000.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -56025,25 +56273,24 @@ "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", - "can_be_substituted": "True", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, - "ignore_shot_blocking": "True", - "non_moving_setup": "True", + "ignore_shot_blocking": "False", + "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "True", - "share_parent_anim": "False", - "single_handed_weapon": "False", + "reset_rotation_on_teardown": "False", + "single_handed_weapon": "True", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 5.1, + "reaction_radius": 5.0, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "False", + "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -56058,7 +56305,8 @@ "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", + "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -56096,8 +56344,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 1.0, + "min": 0.5 }, "duration_multiplier": { "near": 1.0, @@ -56107,33 +56355,44 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 70.0, - "min": 70.0, + "max": 200.0, + "min": 200.0, "damage_type": "explosive", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "trigger_critical\\vehicle\\engine_damage" + } + }, + { + "container": { + "state_tree": "anti_mine_armor\\standard_mine" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 1.0, + "has_deflection_damage": "True" }, "fire": { - "wind_down": 2.0, + "wind_down": 0.0, "wind_up": 0.0 }, - "flinch_radius": 8.0, + "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\grenades\\defensive_tank", + "fx_munition_name": "\\mines\\mine_temp_sound", "fx_tracer_name": "", "fx_tracer_speed": 0.0, - "fx_use_building_panel_normal": "True", + "fx_use_building_panel_normal": "False", "help_text": { "locstring": { "name": "help_text", @@ -56149,13 +56408,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "S-Mine Launcher", + "name": "", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -56180,7 +56440,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_s_mine_launcher" + "instance_reference": "" }, "terrain_elevation_option": { "template_reference": { @@ -56191,21 +56451,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 150.0, - "min": 25.0, + "max": 35.0, + "min": 0.0, "distance": { - "near": 20.0, - "far": 80.0, - "mid": 40.0 + "near": -1.0, + "far": -1.0, + "mid": -1.0 }, - "max_height": 65.0, - "max_animation_angle_distance": 55.0, + "max_height": -1.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 3.5, - "min": 3.5 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -56216,24 +56476,24 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "True", + "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 3.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 12.0, - "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.3, - "distance_scatter_ratio": 0.125, - "fow_angle_multiplier": 1.25, - "fow_distance_multiplier": 1.25, - "max_tilt_angle": 89.0, - "min_tilt_angle": 15.0, - "tilt_max_distance": 0.0, + "distance_scatter_max": 4.0, + "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_offset": 0.2, + "distance_scatter_ratio": 0.2, + "fow_angle_multiplier": 1.5, + "fow_distance_multiplier": 1.5, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 10.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -56241,12 +56501,12 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.25, + "distance_guaranteed_before_hit_percentage": 0.0, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.5, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -56275,20 +56535,20 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 1.0 + "amount": 0.5 }, "teardown": { - "duration": 2.5 + "duration": 0.0 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 15.0, "normal": { - "max_down": 0.0, - "max_left": -15.0, - "max_right": 15.0, - "max_up": 89.0, - "speed_horizontal": 25.0, - "speed_vertical": 25.0 + "max_down": -90.0, + "max_left": -60.0, + "max_right": 60.0, + "max_up": 40.0, + "speed_horizontal": 90.0, + "speed_vertical": 90.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -56298,19 +56558,19 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11221206" + "value": "0" } }, "ui_range": { "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { - "near": 60.0, - "far": 60.0, - "mid": 60.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -56324,33 +56584,21 @@ "value": "options\\none" } }, - "weapon_class": "mortar", + "weapon_class": "mine", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "sniper", + "unit_type": "sherman_dozer", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.8, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 } - }, - { - "target_unit_type_multipliers": { - "unit_type": "bunker", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 2.5, - "penetration_multiplier": 5.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } } ], "cover_table": { @@ -56370,7 +56618,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 1.0, - "damage_multiplier": 0.5, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -56420,7 +56668,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -56474,12 +56722,12 @@ "value": "options\\none" } }, - "default_attack_type": "big_explosive", - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" + "default_attack_type": "small_explosive", + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { @@ -56503,51 +56751,32 @@ }, "low_height_threshold": 0.0 }, - "animation_role_option": { - "template_reference": { - "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/team_weapon/ger_le_ig_mortar_gun" - } - } - ] - } - } - ], - "key": "afrika_korps" - } - } - ] - }, "fog_of_war": { "reveal_self_on_attack": "False", "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2103094.0, + "pbgid": 198384.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/parent/mine_parent" } }, - "territory_booby_trap_ak": { + "s_mine_launcher_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -56556,14 +56785,14 @@ }, "aim": { "fire_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 2.0, + "min": 2.0 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 0.625, + "min": 0.375 }, "aim_time_multiplier": { "near": 1.0, @@ -56576,7 +56805,7 @@ "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -56599,32 +56828,32 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 10.0, + "outer_radius": 7.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.6, + "far": 0.35, "near": 1.0, - "mid": 0.833 + "mid": 0.67 }, "damage_friendly": { "far": 0.025, - "near": 0.5, + "near": 0.1, "mid": 0.075 }, "distance": { - "far": 6.0, - "near": 1.0, - "mid": 3.5 + "far": 3.0, + "near": 0.75, + "mid": 2.0 }, "has_friendly_fire": "True", - "can_harm_shooter": "True", + "can_harm_shooter": "False", "suppression": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 0.33, + "near": 1.0, + "mid": 0.5 }, "suppression_friendly": { "far": 0.0, @@ -56637,11 +56866,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1000.0, - "mid": 1000.0, - "near": 1000.0 + "far": 30.0, + "mid": 30.0, + "near": 30.0 }, - "damage_max_members_per_squad": 4.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -56659,25 +56888,26 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", + "can_be_offhanded": "False", "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", - "fire_at_building_combat_slot": "True", + "enable_auto_target_search": "True", + "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "False", - "single_handed_weapon": "True", + "reset_rotation_on_teardown": "True", + "share_parent_anim": "False", + "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 4.0, + "reaction_radius": 5.1, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "True", + "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -56692,8 +56922,7 @@ "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", - "share_parent_anim": "False", + "can_abort_winddown_on_move_command": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" @@ -56742,8 +56971,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 70.0, + "min": 70.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -56757,15 +56986,15 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.25, - "wind_up": 1.0 + "wind_down": 2.0, + "wind_up": 0.0 }, - "flinch_radius": 10.0, + "flinch_radius": 8.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, - "fx_delay_in_building": 0.5, - "fx_munition_name": "satchel", + "fx_delay_in_building": 0.0, + "fx_munition_name": "\\grenades\\defensive_tank", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -56784,17 +57013,18 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "S-Mine Launcher", "priority": { - "current_target": 8.0, + "current_target": 10.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 40.0, + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.035, + "rotation": -0.5, "window_bonus": 0.0, - "penetration": 2.0, + "penetration": 80.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -56815,7 +57045,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/throw/p_throw_satchel" + "instance_reference": "ebps/gameplay/projectiles/races/afrika_korps/p_s_mine_launcher" }, "terrain_elevation_option": { "template_reference": { @@ -56826,21 +57056,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 10.0, - "min": 0.0, + "max": 150.0, + "min": 25.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 20.0, + "far": 80.0, + "mid": 40.0 }, - "max_height": 20.0, - "max_animation_angle_distance": 45.0, + "max_height": 65.0, + "max_animation_angle_distance": 55.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 3.5, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -56851,23 +57081,23 @@ "max": 0.0, "min": 0.0 }, - "require_reload_after_switch": "False", + "require_reload_after_switch": "True", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 0.0, + "angle_scatter": 10.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 0.0, - "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.0, - "fow_angle_multiplier": 0.0, - "fow_distance_multiplier": 0.0, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, + "distance_scatter_max": 12.0, + "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_offset": 0.3, + "distance_scatter_ratio": 0.125, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, + "max_tilt_angle": 89.0, + "min_tilt_angle": 15.0, "tilt_max_distance": 0.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { @@ -56876,12 +57106,12 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.0, + "distance_guaranteed_before_hit_percentage": 0.25, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 2.5, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -56910,20 +57140,20 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.0 + "amount": 1.0 }, "teardown": { - "duration": 0.0 + "duration": 2.5 }, "tracking": { - "fire_cone_angle": 15.0, + "fire_cone_angle": 10.0, "normal": { - "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, + "max_down": 0.0, + "max_left": -15.0, + "max_right": 15.0, "max_up": 89.0, - "speed_horizontal": 360.0, - "speed_vertical": 360.0 + "speed_horizontal": 25.0, + "speed_vertical": 25.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -56933,19 +57163,19 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221206" } }, "ui_range": { "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 60.0, + "far": 60.0, + "mid": 60.0 }, "ui_map_colour": { "red": 0.0, @@ -56959,10 +57189,35 @@ "value": "options\\none" } }, - "weapon_class": "grenade", + "weapon_class": "mortar", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.8, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 2.5, + "penetration_multiplier": 5.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -57030,7 +57285,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -57085,6 +57340,34 @@ } }, "default_attack_type": "big_explosive", + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, + "height_bonuses": { + "height_advantage": { + "height_threshold": 3.5, + "multipliers": { + "accuracy_multiplier": 1.0, + "suppression_multiplier": 1.0, + "penetration_multiplier": 1.0, + "damage_multiplier": 1.0 + }, + "negates_cover": "False" + }, + "height_disadvantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "low_height_threshold": 0.0 + }, "animation_role_option": { "template_reference": { "name": "animation_role_option", @@ -57099,67 +57382,38 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/abilities/s_satchel_charge" + "instance_reference": "animation_role/team_weapon/ger_le_ig_mortar_gun" } } ] } } ], - "key": "american" + "key": "afrika_korps" } } ] }, - "height_bonuses": { - "height_advantage": { - "height_threshold": 3.5, - "multipliers": { - "accuracy_multiplier": 1.0, - "suppression_multiplier": 1.0, - "penetration_multiplier": 1.0, - "damage_multiplier": 1.0 - }, - "negates_cover": "False" - }, - "height_disadvantage": { - "height_threshold": 0.0, - "multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - } - }, - "low_height_threshold": 0.0 - }, "fog_of_war": { "reveal_self_on_attack": "False", "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" - }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2084251.0, + "pbgid": 2103094.0, "parent_pbg": { "instance_reference": "" } - } - }, - "mortar": { - "25mm_tank_mortar_smoke_ak": { + }, + "territory_booby_trap_ak": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -57168,14 +57422,14 @@ }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.0, + "min": 0.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.0, + "min": 0.0 }, "aim_time_multiplier": { "near": 1.0, @@ -57185,7 +57439,7 @@ }, "anim_table": { "cooldown_time_name": "", - "state_name": "smoke_barrage_weapon_state", + "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "", @@ -57202,24 +57456,24 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 5.0, + "near": 5.0, + "mid": 5.0 }, "area_info": { "template_reference": { "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 0.0, + "outer_radius": 10.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, + "far": 0.6, "near": 1.0, - "mid": 0.625 + "mid": 0.833 }, "damage_friendly": { "far": 0.025, @@ -57227,12 +57481,12 @@ "mid": 0.075 }, "distance": { - "far": 4.0, + "far": 6.0, "near": 1.0, - "mid": 2.0 + "mid": 3.5 }, "has_friendly_fire": "True", - "can_harm_shooter": "False", + "can_harm_shooter": "True", "suppression": { "far": 0.0, "near": 0.0, @@ -57249,11 +57503,11 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 35.0, - "mid": 35.0, - "near": 35.0 + "far": 1000.0, + "mid": 1000.0, + "near": 1000.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -57271,25 +57525,25 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", + "can_be_offhanded": "True", "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "False", - "fire_at_building_combat_slot": "False", + "fire_at_building_combat_slot": "True", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", "non_moving_setup": "False", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "True", - "single_handed_weapon": "False", + "reset_rotation_on_teardown": "False", + "single_handed_weapon": "True", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 0.0, + "reaction_radius": 4.0, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "False", + "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -57304,7 +57558,621 @@ "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", + "share_parent_anim": "False", + "copy_transform_on_equip": "True", + "aa_range_multiplier": 6.0, + "can_only_fire_once_while_out_of_control": "False" + }, + "burst": { + "can_burst": "False", + "duration": { + "max": 0.0, + "min": 0.0 + }, + "incremental_target_table": { + "accuracy_multiplier": 0.0, + "search_radius": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + } + }, + "rate_of_fire": { + "max": 0.0, + "min": 0.0 + }, + "duration_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "rate_of_fire_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "focus_fire": "False", + "convert_target_to_position_before_firing": "False" + }, + "cooldown": { + "duration": { + "max": 0.0, + "min": 0.0 + }, + "duration_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "persistent_cooldownticks": "False" + }, + "damage": { + "max": 120.0, + "min": 120.0, + "damage_type": "explosive", + "allow_overkill": "False", + "on_penetrated_state_trees": [], + "on_deflected_state_trees": [], + "post_damage_state_trees": [], + "damage_target_requirement": "", + "enable_damage_modifiers": "True" + }, + "deflection": { + "deflection_damage_multiplier": 0.0, + "has_deflection_damage": "False" + }, + "fire": { + "wind_down": 1.25, + "wind_up": 1.0 + }, + "flinch_radius": 10.0, + "fx_action_target_name": "", + "fx_always_visible": "True", + "fx_building_hit_delay": 0.0, + "fx_delay_in_building": 0.5, + "fx_munition_name": "satchel", + "fx_tracer_name": "", + "fx_tracer_speed": 0.0, + "fx_use_building_panel_normal": "True", + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "icon_name": "", + "moving": { + "accuracy_multiplier": 1.0, + "burst_multiplier": 1.0, + "cooldown_multiplier": 1.0, + "can_fire_while_moving": "False", + "moving_end_time": 0.0, + "moving_start_time": 0.0 + }, + "name": "", + "priority": { + "current_target": 8.0, + "distance": { + "far": -10.0, + "near": 60.0, + "mid": 25.0, + "beyond_max_range_penalty": 0.0 + }, + "rotation": -0.035, + "window_bonus": 0.0, + "penetration": 2.0, + "suggested_target": 1000.0, + "over_penetration_priority_penalty": "True", + "vs_armor_type": 1.0, + "target": { + "vs_armor_type": 0.0, + "dps": 0.0, + "penetration": 0.0, + "current_health_percentage": 0.0, + "in_cover": 0.0, + "max_health": 0.0, + "out_of_los": -100.0 + }, + "current_target_squad": 0.0, + "randomly_target_squad_mates_of_best_priority_entity": "False", + "untargeted_by_formation_melee": 0.0, + "untargeted_by_formation_ranged": 0.0 + }, + "projectile": { + "delete_previous_on_hit": "False", + "projectile": { + "instance_reference": "ebps/gameplay/projectiles/common/throw/p_throw_satchel" + }, + "terrain_elevation_option": { + "template_reference": { + "name": "terrain_elevation_option", + "value": "options\\none" + } + }, + "midair_detonation_height": 0.0 + }, + "range": { + "max": 10.0, + "min": 0.0, + "distance": { + "near": -1.0, + "far": -1.0, + "mid": -1.0 + }, + "max_height": 20.0, + "max_animation_angle_distance": 45.0, + "attack_move_stop_offset": 0.0 + }, + "reload": { + "duration": { + "max": 0.0, + "min": 0.0 + }, + "duration_multiplier": { + "far": 1.0, + "near": 1.0, + "mid": 1.0 + }, + "frequency": { + "max": 0.0, + "min": 0.0 + }, + "require_reload_after_switch": "False", + "persistent_reloadticks": "False" + }, + "scatter": { + "angle_scatter": 0.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 0.0, + "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.0, + "fow_angle_multiplier": 0.0, + "fow_distance_multiplier": 0.0, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 0.0, + "tilt_scatter_chance": 0.0, + "area_scatter_option": { + "template_reference": { + "name": "area_scatter_option", + "value": "options\\none" + } + }, + "distance_guaranteed_before_hit_percentage": 0.0, + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 + }, + "setup": { + "duration": 0.0, + "has_instant_setup": "False", + "can_interrupt_setup": "False", + "attach_duration": 0.0, + "requires_aim_elevation": "False" + }, + "suppressed": { + "pinned_burst_multiplier": 1.0, + "pinned_cooldown_multiplier": 1.0, + "pinned_reload_multiplier": 1.0, + "suppressed_burst_multiplier": 1.0, + "suppressed_cooldown_multiplier": 1.0, + "suppressed_reload_multiplier": 1.0 + }, + "suppression": { + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, + "target_pinned_multipliers": { + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + 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"name": "animation_role_option", + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/abilities/s_satchel_charge" + } + } + ] + } + } + ], + "key": "american" + } + } + ] + }, + "height_bonuses": { + "height_advantage": { + "height_threshold": 3.5, + "multipliers": { + "accuracy_multiplier": 1.0, + "suppression_multiplier": 1.0, + "penetration_multiplier": 1.0, + "damage_multiplier": 1.0 + }, + "negates_cover": "False" + }, + "height_disadvantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "low_height_threshold": 0.0 + }, + "fog_of_war": { + "reveal_self_on_attack": "False", + "reveal_target_on_hit": "False" + }, + "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, + "weapon_tags": [], + "building_charring_settings": { + "instance_reference": "" + }, + "audio": { + "suppress_under_fire_callout": "True" + }, + "weapon_impact_modifier": 0.0 + }, + "pbgid": 2084251.0, + "parent_pbg": { + "instance_reference": "" + } + } + }, + "mortar": { + "25mm_tank_mortar_smoke_ak": { + "weapon_bag": { + "accuracy": { + "near": 0.0, + "far": 0.0, + "mid": 0.0 + }, + "aim": { + "fire_aim_time": { + "max": 0.125, + "min": 0.125 + }, + "post_firing_aim_time_seconds": 1.0, + "post_firing_cooldown_interval_seconds": 0.0, + "ready_aim_time": { + "max": 0.125, + "min": 0.125 + }, + "aim_time_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + } + }, + "anim_table": { + "cooldown_time_name": "", + "state_name": "smoke_barrage_weapon_state", + "track_horizontal": "", + "track_horizontal_speed": "", + "track_vertical": "", + "track_vertical_speed": "", + "variety_name": "", + "visibility_name": "", + "target_range_name": "", + "attack_speed_scale_name": "", + "attack_speed_scale_value": 1.0, + "track_world_pos_x_name": "", + "track_world_pos_y_name": "", + "track_world_pos_z_name": "", + "ability_state": "" + }, + "area_effect": { + "accuracy": { + "far": 1.0, + "near": 1.0, + "mid": 1.0 + }, + "area_info": { + "template_reference": { + "name": "area_info", + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 0.0, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" + }, + "damage": { + "far": 0.25, + "near": 1.0, + "mid": 0.625 + }, + "damage_friendly": { + "far": 0.025, + "near": 0.5, + "mid": 0.075 + }, + "distance": { + "far": 4.0, + "near": 1.0, + "mid": 2.0 + }, + "has_friendly_fire": "True", + "can_harm_shooter": "False", + "suppression": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + }, + "suppression_friendly": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + }, + "damage_all_in_hold": "False", + "aoe_penetration": { + "template_reference": { + "name": "aoe_penetration", + "value": "tables\\range_table" + }, + "far": 35.0, + "mid": 35.0, + "near": 35.0 + }, + "damage_max_members_per_squad": -1.0, + "aoe_origin_and_direction": "hit_position_and_direction", + "fx": { + "exponential_distribution_lambda": 0.0, + "num_randomized_ground_hit_fx": 0.0 + }, + "area_over_time_option": { + "template_reference": { + "name": "area_over_time_option", + "value": "" + } + } + }, + "behaviour": { + "aa_weapon": "False", + "aa_weapon_shoot_through": "False", + "artillery_force_obey_los": "False", + "attack_team_weapon_user": "False", + "can_be_offhanded": "False", + "can_be_substituted": "True", + "combat_slot_offset": 0.0, + "enable_auto_target_search": "False", + "fire_at_building_combat_slot": "False", + "ground_hit_rate": 1.0, + "ignore_shot_blocking": "True", + "non_moving_setup": "False", + "point_blank": "False", + "prevents_prone": "False", + "reset_rotation_on_teardown": "True", + "single_handed_weapon": "False", + "substitute_weapon": "False", + "support_weapon": "False", + "surprises_idle": "False", + "piercing": "False", + "reaction_radius": 0.0, + "causes_combat": "True", + "can_abort_winddown_on_weapon_switch": "False", + "reaction_type": "normal", + "ignore_relations": "False", + "wants_prone_firing_option": { + "template_reference": { + "name": "wants_prone_firing_option", + "value": "options\\none" + } + }, + "attack_ground_type": "anywhere", + "hit_pos_behaviour": "randomize_pos", + "non_moving_setup_requires_facing": "False", + "hit_everything_on_miss": "False", + "can_damage_allies": "True", + "hit_everything_on_hit": "False", + "can_abort_winddown_on_move_command": "False", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -57402,7 +58270,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -57742,7 +58611,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072436.0, "parent_pbg": { @@ -57992,7 +58862,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -58332,7 +59203,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2107796.0, "parent_pbg": { @@ -58584,10 +59456,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -59012,7 +59885,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1546025.0, "parent_pbg": { @@ -59265,10 +60139,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 0.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -59693,7 +60568,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072765.0, "parent_pbg": { @@ -59942,10 +60818,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -60370,7 +61247,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198385.0, "parent_pbg": { @@ -60619,10 +61497,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 0.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -61047,7 +61926,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2032160.0, "parent_pbg": { @@ -61297,7 +62177,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -61686,7 +62567,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2108246.0, "parent_pbg": { @@ -61933,9 +62815,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -62350,7 +63233,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198386.0, "parent_pbg": { @@ -62593,9 +63477,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -62936,7 +63821,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2103687.0, "parent_pbg": { @@ -63179,9 +64065,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -63522,7 +64409,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2151209.0, "parent_pbg": { @@ -63770,9 +64658,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -64138,7 +65027,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2074465.0, "parent_pbg": { @@ -64386,9 +65276,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -64754,7 +65645,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2145395.0, "parent_pbg": { @@ -64999,9 +65891,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -65342,7 +66235,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2064592.0, "parent_pbg": { @@ -65585,9 +66479,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -65928,7 +66823,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2064605.0, "parent_pbg": { @@ -66177,9 +67073,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -66540,7 +67437,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2074733.0, "parent_pbg": { @@ -66789,9 +67687,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -67206,7 +68105,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 226933.0, "parent_pbg": { @@ -67455,9 +68355,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -67872,7 +68773,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2134769.0, "parent_pbg": { @@ -68115,9 +69017,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -68478,7 +69381,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058304.0, "parent_pbg": { @@ -68488,9 +69392,9 @@ "mg34_coaxial_250_222_ak": { "weapon_bag": { "accuracy": { - "near": 0.42, - "far": 0.34, - "mid": 0.38 + "near": 0.504, + "far": 0.41, + "mid": 0.46 }, "aim": { "fire_aim_time": { @@ -68721,9 +69625,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -68763,7 +69668,7 @@ "min": 0.0, "distance": { "near": 7.0, - "far": 35.0, + "far": 40.0, "mid": 20.0 }, "max_height": -1.0, @@ -69064,7 +69969,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072798.0, "parent_pbg": { @@ -69307,9 +70213,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -69650,7 +70557,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1854703.0, "parent_pbg": { @@ -69893,9 +70801,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -70236,7 +71145,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198387.0, "parent_pbg": { @@ -70479,9 +71389,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -70822,7 +71733,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1867821.0, "parent_pbg": { @@ -70832,9 +71744,9 @@ "mg34_halftrack_250_ak": { "weapon_bag": { "accuracy": { - "near": 0.464, - "far": 0.231, - "mid": 0.36 + "near": 0.56, + "far": 0.27, + "mid": 0.43 }, "aim": { "fire_aim_time": { @@ -71054,7 +71966,7 @@ } }, "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 0.375, "cooldown_multiplier": 0.25, "moving_end_time": 0.0, @@ -71065,9 +71977,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 3.0, @@ -71421,7 +72334,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198389.0, "parent_pbg": { @@ -71664,9 +72578,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -72007,7 +72922,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198390.0, "parent_pbg": { @@ -72250,9 +73166,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -72593,7 +73510,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198391.0, "parent_pbg": { @@ -72842,9 +73760,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -73185,7 +74104,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198392.0, "parent_pbg": { @@ -73428,9 +74348,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -73771,7 +74692,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072423.0, "parent_pbg": { @@ -74014,9 +74936,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -74370,7 +75293,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2033639.0, "parent_pbg": { @@ -74613,9 +75537,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -74956,7 +75881,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198393.0, "parent_pbg": { @@ -75199,9 +76125,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -75555,7 +76482,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198388.0, "parent_pbg": { @@ -75804,9 +76732,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -76221,7 +77150,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198395.0, "parent_pbg": { @@ -76464,9 +77394,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -76807,7 +77738,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198394.0, "parent_pbg": { @@ -77053,9 +77985,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -77513,7 +78446,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2057911.0, "parent_pbg": { @@ -77757,9 +78691,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -78217,7 +79152,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2140587.0, "parent_pbg": { @@ -78461,9 +79397,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -78867,7 +79804,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198396.0, "parent_pbg": { @@ -79111,9 +80049,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -79517,7 +80456,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072105.0, "parent_pbg": { @@ -79761,9 +80701,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -80167,7 +81108,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198397.0, "parent_pbg": { @@ -80411,9 +81353,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -80817,7 +81760,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198398.0, "parent_pbg": { @@ -81061,9 +82005,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -81467,7 +82412,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058524.0, "parent_pbg": { @@ -81717,9 +82663,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -82123,7 +83070,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2034271.0, "parent_pbg": { @@ -82367,9 +83315,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -82773,7 +83722,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2065005.0, "parent_pbg": { @@ -83017,9 +83967,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -83423,7 +84374,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2065004.0, "parent_pbg": { @@ -83667,9 +84619,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -84073,7 +85026,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2161490.0, "parent_pbg": { @@ -84317,9 +85271,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -84723,7 +85678,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2161491.0, "parent_pbg": { @@ -84971,9 +85927,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -85439,7 +86396,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2074687.0, "parent_pbg": { @@ -85449,9 +86407,9 @@ "carcano_carbine_bersaglieri_ak": { "weapon_bag": { "accuracy": { - "near": 0.63, - "far": 0.51, - "mid": 0.59 + "near": 0.788, + "far": 0.638, + "mid": 0.738 }, "aim": { "fire_aim_time": { @@ -85683,9 +86641,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -86151,7 +87110,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2100260.0, "parent_pbg": { @@ -86395,9 +87355,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -86863,7 +87824,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2057908.0, "parent_pbg": { @@ -87107,9 +88069,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -87575,7 +88538,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2076042.0, "parent_pbg": { @@ -87819,9 +88783,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -88287,7 +89252,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198399.0, "parent_pbg": { @@ -88297,9 +89263,9 @@ "kar98k_panzergrenadier_ak": { "weapon_bag": { "accuracy": { - "near": 0.538, - "far": 0.372, - "mid": 0.528 + "near": 0.673, + "far": 0.465, + "mid": 0.66 }, "aim": { "fire_aim_time": { @@ -88531,9 +89497,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -88999,7 +89966,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198400.0, "parent_pbg": { @@ -89243,9 +90211,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -89711,7 +90680,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198401.0, "parent_pbg": { @@ -89721,9 +90691,9 @@ "kar98k_panzerpioneer_ak": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.5, - "mid": 0.55 + "near": 0.75, + "far": 0.625, + "mid": 0.688 }, "aim": { "fire_aim_time": { @@ -89955,9 +90925,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -90423,7 +91394,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1335223.0, "parent_pbg": { @@ -90673,9 +91645,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -91141,7 +92114,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2076044.0, "parent_pbg": { @@ -91385,9 +92359,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -91853,7 +92828,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 198402.0, "parent_pbg": { @@ -92097,9 +93073,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -92578,7 +93555,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2034282.0, "parent_pbg": { @@ -92828,9 +93806,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -93296,7 +94275,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058521.0, "parent_pbg": { @@ -93558,8 +94538,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -93576,7 +94557,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -93713,8 +94694,8 @@ }, "penetration": { "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "far": 240.0, + "mid": 300.0 }, "ui_map_colour": { "red": 0.0, @@ -93932,7 +94913,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 181764.0, "parent_pbg": { @@ -94187,8 +95169,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -94205,7 +95188,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -94561,7 +95544,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 170146.0, "parent_pbg": { @@ -94822,9 +95806,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -94841,7 +95826,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -94889,7 +95874,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -94911,8 +95896,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -95221,7 +96206,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 172843.0, "parent_pbg": { @@ -95475,9 +96461,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -95494,7 +96481,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -95542,7 +96529,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -95564,8 +96551,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -95874,7 +96861,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 201506.0, "parent_pbg": { @@ -96128,9 +97116,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -96147,7 +97136,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -96195,7 +97184,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -96217,8 +97206,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -96527,7 +97516,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 1464161.0, "parent_pbg": { @@ -96775,9 +97765,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -96794,7 +97785,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -97174,7 +98165,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 172860.0, "parent_pbg": { @@ -97428,9 +98420,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -97447,7 +98440,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -97803,7 +98796,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 181036.0, "parent_pbg": { @@ -98051,9 +99045,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -98070,7 +99065,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -98438,7 +99433,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2033436.0, "parent_pbg": { @@ -98692,9 +99688,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -98711,7 +99708,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -99119,7 +100116,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2028529.0, "parent_pbg": { @@ -99373,9 +100371,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -99392,7 +100391,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -99800,7 +100799,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2028832.0, "parent_pbg": { @@ -100048,9 +101048,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -100067,7 +101068,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -100423,7 +101424,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2027838.0, "parent_pbg": { @@ -100595,7 +101597,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -100617,9 +101619,10 @@ "priority": { "current_target": 8.0, "distance": { - "near": 20.0, - "mid": 10.5, - "far": 1.0 + "near": 1.0, + "mid": 1.0, + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "penetration": 2.0, @@ -100636,7 +101639,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -101040,7 +102043,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 177862.0, "parent_pbg": { @@ -101210,7 +102214,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -101232,9 +102236,10 @@ "priority": { "current_target": 8.0, "distance": { - "near": 20.0, - "mid": 10.5, - "far": 1.0 + "near": 1.0, + "mid": 1.0, + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "penetration": 2.0, @@ -101251,7 +102256,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -101667,7 +102672,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 1564036.0, "parent_pbg": { @@ -101837,7 +102843,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -101859,9 +102865,10 @@ "priority": { "current_target": 8.0, "distance": { - "near": 20.0, - "mid": 10.5, - "far": 1.0 + "near": 1.0, + "mid": 1.0, + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "penetration": 2.0, @@ -101878,7 +102885,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -102282,7 +103289,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 170239.0, "parent_pbg": { @@ -102452,7 +103460,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "False" }, "fire": { @@ -102474,9 +103482,10 @@ "priority": { "current_target": 8.0, "distance": { - "near": 20.0, - "mid": 10.5, - "far": 1.0 + "near": 1.0, + "mid": 1.0, + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "penetration": 2.0, @@ -102493,7 +103502,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -102897,7 +103906,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2044857.0, "parent_pbg": { @@ -103091,7 +104101,8 @@ "distance": { "near": 1.0, "mid": 1.0, - "far": 1.0 + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "penetration": 40.0, @@ -103108,7 +104119,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -103512,7 +104523,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2062418.0, "parent_pbg": { @@ -103534,8 +104546,8 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.25, - "min": 1.25 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -103577,9 +104589,9 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.4, - "near": 1.0, - "mid": 0.5 + "far": 0.2, + "near": 0.8, + "mid": 0.4 }, "damage_friendly": { "far": 0.025, @@ -103588,8 +104600,8 @@ }, "distance": { "far": 4.0, - "near": 0.5, - "mid": 2.0 + "near": 0.25, + "mid": 1.75 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -103714,8 +104726,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 100.0, + "min": 100.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -103760,9 +104772,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -103779,7 +104792,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -103798,21 +104811,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 20.0, "min": 0.0, "distance": { "near": 10.0, - "far": 40.0, - "mid": 25.0 + "far": 20.0, + "mid": 17.5 }, "max_height": -1.0, - "max_animation_angle_distance": 45.0, + "max_animation_angle_distance": 20.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -103827,14 +104840,14 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 0.0, + "angle_scatter": 4.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, "distance_scatter_max": 0.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.0, + "distance_scatter_offset": 0.25, "distance_scatter_ratio": 1.0, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, @@ -103849,8 +104862,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.5, - "movement_scatter_distance_multiplier": 1.5 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -104102,7 +105115,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2062359.0, "parent_pbg": { @@ -104352,7 +105366,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -104369,7 +105384,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -104692,7 +105707,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 170236.0, "parent_pbg": { @@ -104942,7 +105958,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -104959,7 +105976,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -105282,7 +106299,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 1047745.0, "parent_pbg": { @@ -105292,9 +106310,9 @@ "75mm_canister_shot_sherman_us": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.15, + "far": 0.034, + "mid": 0.05 }, "aim": { "fire_aim_time": { @@ -105304,8 +106322,8 @@ "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.25, - "min": 1.25 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -105347,9 +106365,9 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, - "near": 1.0, - "mid": 0.55 + "far": 0.2, + "near": 0.75, + "mid": 0.4 }, "damage_friendly": { "far": 0.025, @@ -105358,7 +106376,7 @@ }, "distance": { "far": 6.0, - "near": 1.0, + "near": 0.5, "mid": 3.0 }, "has_friendly_fire": "True", @@ -105484,8 +106502,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 100.0, + "min": 100.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -105530,9 +106548,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -105549,7 +106568,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -105568,12 +106587,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 25.0, "min": 0.0, "distance": { "near": 10.0, - "far": 40.0, - "mid": 25.0 + "far": 25.0, + "mid": 17.5 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -105597,7 +106616,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 0.0, + "angle_scatter": 4.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -105619,8 +106638,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -105872,7 +106891,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2062450.0, "parent_pbg": { @@ -106122,7 +107142,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -106139,7 +107160,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -106462,7 +107483,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2062377.0, "parent_pbg": { @@ -106712,7 +107734,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -106729,7 +107752,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -107052,7 +108075,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 1080526.0, "parent_pbg": { @@ -107300,9 +108324,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -107319,7 +108344,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -107642,7 +108667,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 203934.0, "parent_pbg": { @@ -107891,8 +108917,9 @@ "current_target": 10.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -107909,7 +108936,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -108232,7 +109259,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2076037.0, "parent_pbg": { @@ -108482,7 +109510,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -108499,7 +109528,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -108847,7 +109876,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 208334.0, "parent_pbg": { @@ -109103,7 +110133,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -109120,7 +110151,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -109468,7 +110499,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 208233.0, "parent_pbg": { @@ -109718,7 +110750,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -109735,7 +110768,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -110083,7 +111116,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 170189.0, "parent_pbg": { @@ -110331,9 +111365,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -110350,7 +111385,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -110673,7 +111708,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 1047744.0, "parent_pbg": { @@ -110921,9 +111957,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -110940,7 +111977,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -111263,7 +112300,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 1562817.0, "parent_pbg": { @@ -111511,9 +112549,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -111530,7 +112569,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -111853,7 +112892,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 131027.0, "parent_pbg": { @@ -112107,9 +113147,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -112126,7 +113167,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -112449,7 +113490,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 177834.0, "parent_pbg": { @@ -112697,9 +113739,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -112716,7 +113759,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -113039,7 +114082,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 177819.0, "parent_pbg": { @@ -113287,9 +114331,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -113306,7 +114351,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -113443,8 +114488,8 @@ }, "penetration": { "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "far": 330.0, + "mid": 375.0 }, "ui_map_colour": { "red": 0.0, @@ -113642,7 +114687,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.8 }, "pbgid": 171709.0, "parent_pbg": { @@ -113890,9 +114936,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -113909,7 +114956,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -114232,7 +115279,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 170193.0, "parent_pbg": { @@ -114480,9 +115528,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -114499,7 +115548,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -114635,9 +115684,9 @@ "instance_reference": "" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 300.0, + "far": 240.0, + "mid": 270.0 }, "ui_map_colour": { "red": 0.0, @@ -114835,7 +115884,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.9 }, "pbgid": 1628292.0, "parent_pbg": { @@ -115083,9 +116133,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -115102,7 +116153,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -115425,7 +116476,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.8 }, "pbgid": 197148.0, "parent_pbg": { @@ -115673,9 +116725,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -115692,7 +116745,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -116015,7 +117068,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.8 }, "pbgid": 2104459.0, "parent_pbg": { @@ -116268,7 +117322,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -116608,7 +117663,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2033815.0, "parent_pbg": { @@ -116858,7 +117914,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -117198,7 +118255,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 182901.0, "parent_pbg": { @@ -117448,7 +118506,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -117788,7 +118847,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2076934.0, "parent_pbg": { @@ -118038,7 +119098,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -118378,7 +119439,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 182902.0, "parent_pbg": { @@ -118628,7 +119690,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -118988,7 +120051,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2063964.0, "parent_pbg": { @@ -119234,7 +120298,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -119594,7 +120659,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2063963.0, "parent_pbg": { @@ -119840,7 +120906,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -120200,7 +121267,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203640.0, "parent_pbg": { @@ -120446,7 +121514,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -120806,7 +121875,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2075759.0, "parent_pbg": { @@ -121057,7 +122127,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -121417,7 +122488,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2075739.0, "parent_pbg": { @@ -121667,7 +122739,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -122027,7 +123100,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2157720.0, "parent_pbg": { @@ -122277,7 +123351,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -122637,7 +123712,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2058762.0, "parent_pbg": { @@ -122887,7 +123963,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -123301,7 +124378,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058764.0, "parent_pbg": { @@ -123546,7 +124624,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -123907,7 +124986,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058763.0, "parent_pbg": { @@ -124157,7 +125237,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -124497,7 +125578,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2057022.0, "parent_pbg": { @@ -124747,7 +125829,8 @@ "distance": { "far": 1.0, "near": 5.0, - "mid": 2.5 + "mid": 2.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -125107,7 +126190,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203643.0, "parent_pbg": { @@ -125353,7 +126437,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -125819,7 +126904,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203645.0, "parent_pbg": { @@ -126065,7 +127151,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -126425,7 +127512,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203644.0, "parent_pbg": { @@ -126671,7 +127759,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -127075,7 +128164,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031764.0, "parent_pbg": { @@ -127321,7 +128411,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -127661,7 +128752,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204695.0, "parent_pbg": { @@ -127907,7 +128999,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -128247,7 +129340,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 191345.0, "parent_pbg": { @@ -128497,7 +129591,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -128837,7 +129932,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.8 }, "pbgid": 2058771.0, "parent_pbg": { @@ -129083,7 +130179,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -129424,7 +130521,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 196763.0, "parent_pbg": { @@ -129675,7 +130773,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -130015,7 +131114,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 182124.0, "parent_pbg": { @@ -130265,7 +131365,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -130605,7 +131706,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 182125.0, "parent_pbg": { @@ -130855,7 +131957,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -131195,7 +132298,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2030615.0, "parent_pbg": { @@ -131445,7 +132549,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -131785,7 +132890,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2030618.0, "parent_pbg": { @@ -132034,7 +133140,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -132375,7 +133482,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 204950.0, "parent_pbg": { @@ -132625,7 +133733,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -132966,7 +134075,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 204918.0, "parent_pbg": { @@ -133220,7 +134330,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -133580,7 +134691,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171804.0, "parent_pbg": { @@ -133830,7 +134942,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -134215,7 +135328,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2099603.0, "parent_pbg": { @@ -134465,7 +135579,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -134825,7 +135940,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 181077.0, "parent_pbg": { @@ -135075,7 +136191,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -135435,7 +136552,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2127635.0, "parent_pbg": { @@ -135685,7 +136803,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -136070,7 +137189,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 181028.0, "parent_pbg": { @@ -136320,7 +137440,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -136705,7 +137826,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 166021.0, "parent_pbg": { @@ -136967,7 +138089,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -137327,7 +138450,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2026644.0, "parent_pbg": { @@ -137577,7 +138701,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -137955,7 +139080,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201669.0, "parent_pbg": { @@ -138205,7 +139331,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -138565,7 +139692,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2026640.0, "parent_pbg": { @@ -138815,7 +139943,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -139200,7 +140329,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2063135.0, "parent_pbg": { @@ -139450,7 +140580,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -139810,7 +140941,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2062502.0, "parent_pbg": { @@ -140066,7 +141198,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -140426,7 +141559,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2033431.0, "parent_pbg": { @@ -140682,7 +141816,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -141042,7 +142177,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2028150.0, "parent_pbg": { @@ -141292,7 +142428,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -141701,7 +142838,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 182843.0, "parent_pbg": { @@ -141951,7 +143089,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -142329,7 +143468,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031678.0, "parent_pbg": { @@ -142579,7 +143719,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -142939,7 +144080,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 172969.0, "parent_pbg": { @@ -143189,7 +144331,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -143549,7 +144692,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171802.0, "parent_pbg": { @@ -143799,7 +144943,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -144184,7 +145329,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 765849.0, "parent_pbg": { @@ -144446,7 +145592,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -144824,7 +145971,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 171218.0, "parent_pbg": { @@ -144883,15 +146031,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.0, + "outer_radius": 8.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, + "far": 0.075, "near": 1.0, - "mid": 0.75 + "mid": 0.25 }, "damage_friendly": { "far": 0.025, @@ -144899,9 +146047,9 @@ "mid": 0.075 }, "distance": { - "far": 3.75, + "far": 5.5, "near": 1.25, - "mid": 2.5 + "mid": 5.0 }, "has_friendly_fire": "True", "can_harm_shooter": "True", @@ -145080,7 +146228,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -145473,8 +146622,8 @@ "low_height_threshold": 0.0 }, "fog_of_war": { - "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_self_on_attack": "False", + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -145489,7 +146638,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 202228.0, "parent_pbg": { @@ -145741,7 +146891,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -146126,7 +147277,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2135343.0, "parent_pbg": { @@ -146376,7 +147528,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -146441,7 +147594,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -146514,7 +147667,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "False" }, "ui_name": { "locstring": { @@ -146761,7 +147915,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2151757.0, "parent_pbg": { @@ -147011,7 +148166,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -147371,7 +148527,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 953102.0, "parent_pbg": { @@ -147621,7 +148778,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -147759,7 +148917,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "False" }, "ui_name": { "locstring": { @@ -148006,7 +149165,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 178544.0, "parent_pbg": { @@ -148256,7 +149416,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -148596,7 +149757,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 181133.0, "parent_pbg": { @@ -148846,7 +150008,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -149231,7 +150394,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2135327.0, "parent_pbg": { @@ -149481,7 +150645,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -149866,7 +151031,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2135318.0, "parent_pbg": { @@ -150116,7 +151282,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -150181,7 +151348,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -150254,7 +151421,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "False" }, "ui_name": { "locstring": { @@ -150501,7 +151669,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 178543.0, "parent_pbg": { @@ -150751,7 +151920,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -151104,7 +152274,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 178511.0, "parent_pbg": { @@ -151354,7 +152525,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -151694,7 +152866,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 217185.0, "parent_pbg": { @@ -151944,7 +153117,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -152082,7 +153256,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 5.0 + "fire_cone_angle_vert": 5.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -152309,7 +153484,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 202452.0, "parent_pbg": { @@ -152559,7 +153735,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -152697,7 +153874,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 5.0 + "fire_cone_angle_vert": 5.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -152924,7 +154102,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 202213.0, "parent_pbg": { @@ -153174,7 +154353,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -153514,7 +154694,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2053560.0, "parent_pbg": { @@ -153770,7 +154951,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -154110,7 +155292,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 201844.0, "parent_pbg": { @@ -154360,7 +155543,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -154713,7 +155897,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 183730.0, "parent_pbg": { @@ -154963,7 +156148,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -155303,7 +156489,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2072099.0, "parent_pbg": { @@ -155553,7 +156740,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -155918,7 +157106,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2062413.0, "parent_pbg": { @@ -156168,7 +157357,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -156533,7 +157723,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 182798.0, "parent_pbg": { @@ -156789,7 +157980,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -157129,7 +158321,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 207480.0, "parent_pbg": { @@ -157379,7 +158572,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -157719,7 +158913,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 206483.0, "parent_pbg": { @@ -157969,7 +159164,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -158309,7 +159505,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204716.0, "parent_pbg": { @@ -158559,7 +159756,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -158899,7 +160097,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 205667.0, "parent_pbg": { @@ -159155,7 +160354,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -159495,7 +160695,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 969663.0, "parent_pbg": { @@ -159745,7 +160946,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -160085,7 +161287,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2053868.0, "parent_pbg": { @@ -160335,7 +161538,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -160675,7 +161879,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204860.0, "parent_pbg": { @@ -160925,7 +162130,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -161265,7 +162471,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201422.0, "parent_pbg": { @@ -161515,7 +162722,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -161855,7 +163063,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 905014.0, "parent_pbg": { @@ -162105,7 +163314,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -162445,7 +163655,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197391.0, "parent_pbg": { @@ -162697,7 +163908,8 @@ "distance": { "far": 1.0, "near": 20.0, - "mid": 10.5 + "mid": 10.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -163062,7 +164274,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044379.0, "parent_pbg": { @@ -163312,7 +164525,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -163677,7 +164891,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044380.0, "parent_pbg": { @@ -163736,14 +164951,14 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.5, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, - "near": 0.33, + "far": 0.2, + "near": 0.35, "mid": 0.25 }, "damage_friendly": { @@ -163927,7 +165142,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -164292,7 +165508,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044381.0, "parent_pbg": { @@ -164542,7 +165759,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -164907,7 +166125,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044382.0, "parent_pbg": { @@ -165157,7 +166376,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -165497,7 +166717,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044383.0, "parent_pbg": { @@ -165747,7 +166968,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -166144,7 +167366,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044384.0, "parent_pbg": { @@ -166394,7 +167617,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -166734,7 +167958,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044385.0, "parent_pbg": { @@ -166984,7 +168209,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -167324,7 +168550,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044386.0, "parent_pbg": { @@ -167383,14 +168610,14 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 5.5, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, - "near": 0.33, + "far": 0.2, + "near": 0.35, "mid": 0.25 }, "damage_friendly": { @@ -167401,7 +168628,7 @@ "distance": { "far": 5.5, "near": 0.0, - "mid": 1.0 + "mid": 2.0 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -167574,7 +168801,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -167939,7 +169167,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044387.0, "parent_pbg": { @@ -168189,7 +169418,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -168529,7 +169759,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044388.0, "parent_pbg": { @@ -168594,7 +169825,7 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, + "far": 0.2, "near": 1.0, "mid": 0.35 }, @@ -168779,7 +170010,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -169144,7 +170376,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044389.0, "parent_pbg": { @@ -169394,7 +170627,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -169741,7 +170975,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044390.0, "parent_pbg": { @@ -169991,7 +171226,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -170331,7 +171567,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044391.0, "parent_pbg": { @@ -170581,7 +171818,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -170978,7 +172216,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044392.0, "parent_pbg": { @@ -171228,7 +172467,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -171625,7 +172865,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2044393.0, "parent_pbg": { @@ -171875,7 +173116,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -172215,7 +173457,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2145882.0, "parent_pbg": { @@ -172467,7 +173710,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -172807,7 +174051,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 210961.0, "parent_pbg": { @@ -173068,7 +174313,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -173408,7 +174654,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201878.0, "parent_pbg": { @@ -173669,7 +174916,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -174022,7 +175270,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 169982.0, "parent_pbg": { @@ -174283,7 +175532,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -174636,7 +175886,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171259.0, "parent_pbg": { @@ -174888,7 +176139,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -175228,7 +176480,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171729.0, "parent_pbg": { @@ -175478,7 +176731,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -175875,7 +177129,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 173000.0, "parent_pbg": { @@ -176125,7 +177380,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -176522,7 +177778,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2141009.0, "parent_pbg": { @@ -176772,7 +178029,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -177169,7 +178427,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 182092.0, "parent_pbg": { @@ -177419,7 +178678,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -177816,7 +179076,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 201415.0, "parent_pbg": { @@ -178066,7 +179327,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -178131,15 +179393,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 7.5, "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.04, + "distance_scatter_ratio": 0.08, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -178463,11 +179725,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 201413.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_auto_fire_parent" } }, "81mm_mortar_smoke_us": { @@ -178709,7 +179972,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -179049,7 +180313,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173001.0, "parent_pbg": { @@ -179299,7 +180564,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -179696,7 +180962,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 182089.0, "parent_pbg": { @@ -179946,7 +181213,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -180343,7 +181611,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 170150.0, "parent_pbg": { @@ -180595,8 +181864,9 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -181005,7 +182275,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 177754.0, "parent_pbg": { @@ -181266,10 +182537,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -181730,7 +183002,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 166486.0, "parent_pbg": { @@ -181979,7 +183252,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -182320,7 +183594,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1306256.0, "parent_pbg": { @@ -182565,7 +183840,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -182926,7 +184202,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2151205.0, "parent_pbg": { @@ -183171,7 +184448,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -183532,7 +184810,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 187560.0, "parent_pbg": { @@ -183783,7 +185062,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -184198,7 +185478,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2135551.0, "parent_pbg": { @@ -184455,7 +185736,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -184870,7 +186152,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 181683.0, "parent_pbg": { @@ -185121,7 +186404,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -185536,7 +186820,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 167211.0, "parent_pbg": { @@ -185781,7 +187066,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 3.0, @@ -186135,7 +187421,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170195.0, "parent_pbg": { @@ -186380,7 +187667,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -186734,7 +188022,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201776.0, "parent_pbg": { @@ -186979,7 +188268,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -187320,7 +188610,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171790.0, "parent_pbg": { @@ -187565,7 +188856,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -187906,7 +189198,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 400818.0, "parent_pbg": { @@ -188151,7 +189444,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -188492,7 +189786,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170191.0, "parent_pbg": { @@ -188742,7 +190037,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -189083,7 +190379,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2035979.0, "parent_pbg": { @@ -189328,7 +190625,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -189669,7 +190967,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171789.0, "parent_pbg": { @@ -189917,9 +191216,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -190273,7 +191573,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2145279.0, "parent_pbg": { @@ -190521,9 +191822,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -190864,7 +192166,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 198058.0, "parent_pbg": { @@ -191112,9 +192415,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -191455,7 +192759,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2159823.0, "parent_pbg": { @@ -191707,9 +193012,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -192075,7 +193381,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 201948.0, "parent_pbg": { @@ -192323,9 +193630,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -192666,7 +193974,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 183732.0, "parent_pbg": { @@ -192923,7 +194232,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -193277,7 +194587,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 1505096.0, "parent_pbg": { @@ -193522,7 +194833,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -193876,7 +195188,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 171797.0, "parent_pbg": { @@ -194121,7 +195434,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -194227,8 +195541,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.9, + "nearby_suppression_radius": 10.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -194239,7 +195553,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.75 }, "amount": 0.0 }, @@ -194462,7 +195776,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 171785.0, "parent_pbg": { @@ -194712,7 +196027,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -195065,7 +196381,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 206052.0, "parent_pbg": { @@ -195312,7 +196629,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -195653,7 +196971,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 1176298.0, "parent_pbg": { @@ -195898,7 +197217,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -196239,7 +197559,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 170187.0, "parent_pbg": { @@ -196484,7 +197805,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -196590,8 +197912,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.9, + "nearby_suppression_radius": 10.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -196602,7 +197924,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.75 }, "amount": 0.0 }, @@ -196825,7 +198147,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 170198.0, "parent_pbg": { @@ -197070,7 +198393,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -197411,7 +198735,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 1176299.0, "parent_pbg": { @@ -197656,7 +198981,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -197762,8 +199088,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.9, + "nearby_suppression_radius": 10.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -197774,7 +199100,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.75 }, "amount": 0.0 }, @@ -197997,7 +199323,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 170199.0, "parent_pbg": { @@ -198246,9 +199573,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -198609,7 +199937,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173285.0, "parent_pbg": { @@ -198858,9 +200187,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -199221,7 +200551,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 172987.0, "parent_pbg": { @@ -199470,9 +200801,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -199833,7 +201165,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027470.0, "parent_pbg": { @@ -200020,8 +201353,8 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.25 + "max": 2.25, + "min": 2.0 }, "duration_multiplier": { "near": 1.0, @@ -200082,9 +201415,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -200445,7 +201779,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 182825.0, "parent_pbg": { @@ -200699,9 +202034,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -201062,7 +202398,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2135353.0, "parent_pbg": { @@ -201311,9 +202648,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -201674,7 +203012,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201505.0, "parent_pbg": { @@ -201926,9 +203265,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -202386,7 +203726,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027733.0, "parent_pbg": { @@ -202396,9 +203737,9 @@ "grease_gun_assault_engineer_us": { "weapon_bag": { "accuracy": { - "near": 0.675, - "far": 0.19, - "mid": 0.25 + "near": 0.81, + "far": 0.225, + "mid": 0.375 }, "aim": { "fire_aim_time": { @@ -202543,8 +203884,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.65, - "min": 1.2 + "max": 1.6, + "min": 1.1 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -202561,7 +203902,7 @@ "duration_multiplier": { "near": 0.75, "far": 0.25, - "mid": 0.5 + "mid": 0.625 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -202630,9 +203971,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -202941,7 +204283,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_up" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_mid" } } ] @@ -202952,7 +204294,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_down" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_1hand" } } ] @@ -203036,19 +204378,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 196969.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" + "instance_reference": "weapon/american/small_arms/machine_gun/sub_machine_gun/grease_gun_engineer_us" } }, "grease_gun_engineer_us": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.18, - "mid": 0.3 + "near": 0.75, + "far": 0.225, + "mid": 0.375 }, "aim": { "fire_aim_time": { @@ -203280,9 +204623,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -203686,7 +205030,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170203.0, "parent_pbg": { @@ -203936,9 +205281,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -204342,7 +205688,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027724.0, "parent_pbg": { @@ -204592,9 +205939,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -204998,7 +206346,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2099574.0, "parent_pbg": { @@ -205242,9 +206591,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -205648,7 +206998,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2085260.0, "parent_pbg": { @@ -205892,9 +207243,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -206298,7 +207650,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 205414.0, "parent_pbg": { @@ -206308,9 +207661,9 @@ "thompson_captain_us": { "weapon_bag": { "accuracy": { - "near": 0.45, - "far": 0.25, - "mid": 0.28 + "near": 0.563, + "far": 0.3125, + "mid": 0.35 }, "aim": { "fire_aim_time": { @@ -206542,9 +207895,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -206948,7 +208302,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 172964.0, "parent_pbg": { @@ -207192,9 +208547,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -207598,7 +208954,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170207.0, "parent_pbg": { @@ -207608,9 +208965,9 @@ "thompson_riflemen_leader_fire_superiority_us": { "weapon_bag": { "accuracy": { - "near": 0.42, - "far": 0.22, - "mid": 0.375 + "near": 0.53, + "far": 0.29, + "mid": 0.46 }, "aim": { "fire_aim_time": { @@ -207842,9 +209199,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -208248,19 +209606,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 187774.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" + "instance_reference": "weapon/american/small_arms/machine_gun/sub_machine_gun/thompson_riflemen_leader_us" } }, "thompson_riflemen_leader_us": { "weapon_bag": { "accuracy": { - "near": 0.42, - "far": 0.22, - "mid": 0.375 + "near": 0.53, + "far": 0.29, + "mid": 0.46 }, "aim": { "fire_aim_time": { @@ -208492,9 +209851,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -208898,7 +210258,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 187763.0, "parent_pbg": { @@ -209146,9 +210507,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -209614,7 +210976,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2033282.0, "parent_pbg": { @@ -209858,9 +211221,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -210326,7 +211690,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170200.0, "parent_pbg": { @@ -210336,9 +211701,9 @@ "carbine_paratrooper_us": { "weapon_bag": { "accuracy": { - "near": 0.66, - "far": 0.38, - "mid": 0.44 + "near": 0.825, + "far": 0.475, + "mid": 0.55 }, "aim": { "fire_aim_time": { @@ -210570,9 +211935,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -211038,7 +212404,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170204.0, "parent_pbg": { @@ -211282,9 +212649,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -211750,7 +213118,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2026628.0, "parent_pbg": { @@ -211760,9 +213129,9 @@ "garand_devils_brigade_us": { "weapon_bag": { "accuracy": { - "near": 0.63, - "far": 0.34, - "mid": 0.59 + "near": 0.68, + "far": 0.39, + "mid": 0.615 }, "aim": { "fire_aim_time": { @@ -211777,7 +213146,7 @@ }, "aim_time_multiplier": { "near": 0.5, - "far": 2.0, + "far": 1.5, "mid": 1.0 } }, @@ -211937,12 +213306,12 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 1.5 + "max": 1.5, + "min": 1.0 }, "duration_multiplier": { - "near": 0.35, - "far": 1.25, + "near": 0.15, + "far": 0.9, "mid": 0.5 }, "persistent_cooldownticks": "False" @@ -211978,7 +213347,7 @@ "help_text": { "locstring": { "name": "help_text", - "value": "0" + "value": "11218618" } }, "icon_name": "", @@ -211990,13 +213359,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Garand", + "name": "M1 Garand Rifle", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -212462,11 +213832,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201469.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" + "instance_reference": "weapon/american/small_arms/single_fire/rifle/garand_rifleman_us" } }, "garand_marking_shot_cavalry_scout_us": { @@ -212712,9 +214083,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -213217,7 +214589,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2132626.0, "parent_pbg": { @@ -213227,9 +214600,9 @@ "garand_pathfinder_us": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.57, - "mid": 0.62 + "near": 0.813, + "far": 0.713, + "mid": 0.775 }, "aim": { "fire_aim_time": { @@ -213461,9 +214834,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -213592,8 +214966,8 @@ "fire_cone_angle": 3.0, "normal": { "max_down": -65.0, - "max_left": -45.0, - "max_right": 45.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 65.0, "speed_horizontal": 360.0, "speed_vertical": 90.0 @@ -213929,19 +215303,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2063130.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" + "instance_reference": "weapon/american/small_arms/single_fire/rifle/garand_scout_us" } }, "garand_rifleman_fire_superiority_us": { "weapon_bag": { "accuracy": { - "near": 0.55, - "far": 0.29, - "mid": 0.5 + "near": 0.68, + "far": 0.33, + "mid": 0.615 }, "aim": { "fire_aim_time": { @@ -214116,11 +215491,11 @@ }, "cooldown": { "duration": { - "max": 2.0, - "min": 1.25 + "max": 1.0, + "min": 0.75 }, "duration_multiplier": { - "near": 0.2, + "near": 0.15, "far": 0.9, "mid": 0.5 }, @@ -214173,9 +215548,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -214641,19 +216017,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173283.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" + "instance_reference": "weapon/american/small_arms/single_fire/rifle/garand_rifleman_us" } }, "garand_rifleman_us": { "weapon_bag": { "accuracy": { - "near": 0.55, - "far": 0.29, - "mid": 0.5 + "near": 0.68, + "far": 0.33, + "mid": 0.615 }, "aim": { "fire_aim_time": { @@ -214828,8 +216205,8 @@ }, "cooldown": { "duration": { - "max": 2.75, - "min": 1.75 + "max": 2.0, + "min": 1.5 }, "duration_multiplier": { "near": 0.15, @@ -214885,9 +216262,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -215353,7 +216731,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 137212.0, "parent_pbg": { @@ -215363,9 +216742,9 @@ "garand_scout_us": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.52, - "mid": 0.62 + "near": 0.813, + "far": 0.65, + "mid": 0.775 }, "aim": { "fire_aim_time": { @@ -215597,9 +216976,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -216065,7 +217445,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170208.0, "parent_pbg": { @@ -216315,9 +217696,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -216783,7 +218165,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 177758.0, "parent_pbg": { @@ -217033,9 +218416,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -217542,7 +218926,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027433.0, "parent_pbg": { @@ -217786,9 +219171,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 100.0, @@ -218295,7 +219681,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170215.0, "parent_pbg": { @@ -218550,9 +219937,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -218569,7 +219957,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -218917,7 +220305,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2025927.0, "parent_pbg": { @@ -219165,9 +220554,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -219184,7 +220574,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -219320,9 +220710,9 @@ "instance_reference": "ui_setfacing/structures/default_emplacement_setfacing" }, "penetration": { - "near": 35.0, - "far": 25.0, - "mid": 30.0 + "near": 60.0, + "far": 50.0, + "mid": 55.0 }, "ui_map_colour": { "red": 0.0, @@ -219552,7 +220942,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2064569.0, "parent_pbg": { @@ -219785,7 +221176,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium_hvap", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -219809,8 +221200,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -219827,7 +221219,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -220183,7 +221575,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2151099.0, "parent_pbg": { @@ -220414,7 +221807,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -220438,8 +221831,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -220456,7 +221850,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -220812,7 +222206,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2054112.0, "parent_pbg": { @@ -221043,7 +222438,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -221067,8 +222462,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -221085,7 +222481,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -221441,7 +222837,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 197677.0, "parent_pbg": { @@ -221672,7 +223069,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium_he", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -221696,8 +223093,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -221714,7 +223112,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -222070,7 +223468,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2085123.0, "parent_pbg": { @@ -222325,8 +223724,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -222343,7 +223743,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -222699,7 +224099,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 197732.0, "parent_pbg": { @@ -222959,8 +224360,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -222977,7 +224379,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -223333,7 +224735,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2031559.0, "parent_pbg": { @@ -223588,8 +224991,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -223606,7 +225010,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -223962,7 +225366,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 197678.0, "parent_pbg": { @@ -224222,8 +225627,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -224240,7 +225646,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -224596,7 +226002,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 203657.0, "parent_pbg": { @@ -224851,8 +226258,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -224869,7 +226277,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -225225,7 +226633,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 197679.0, "parent_pbg": { @@ -225480,8 +226889,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -225498,7 +226908,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -225854,7 +227264,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2089286.0, "parent_pbg": { @@ -226110,9 +227521,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -226129,7 +227541,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -226177,7 +227589,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -226199,8 +227611,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -226509,7 +227921,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 212148.0, "parent_pbg": { @@ -226764,9 +228177,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -226783,7 +228197,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -227151,7 +228565,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 197680.0, "parent_pbg": { @@ -227399,9 +228814,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -227418,7 +228834,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -227766,7 +229182,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2031701.0, "parent_pbg": { @@ -228016,9 +229433,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -228035,7 +229453,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -228383,7 +229801,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 197681.0, "parent_pbg": { @@ -228631,9 +230050,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -228650,7 +230070,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -228973,7 +230393,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2088955.0, "parent_pbg": { @@ -229223,7 +230644,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -229240,7 +230662,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -229563,7 +230985,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 197682.0, "parent_pbg": { @@ -229811,9 +231234,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -229830,7 +231254,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -230153,7 +231577,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2058292.0, "parent_pbg": { @@ -230401,9 +231826,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -230420,7 +231846,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -230743,7 +232169,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2057995.0, "parent_pbg": { @@ -230991,9 +232418,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -231010,7 +232438,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -231333,7 +232761,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 197683.0, "parent_pbg": { @@ -231589,7 +233018,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -231606,7 +233036,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -231929,7 +233359,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 209490.0, "parent_pbg": { @@ -232179,7 +233610,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -232196,7 +233628,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -232519,7 +233951,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2061605.0, "parent_pbg": { @@ -232769,7 +234202,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -232786,7 +234220,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -232818,7 +234252,7 @@ }, "reload": { "duration": { - "max": 5.25, + "max": 4.5, "min": 4.25 }, "duration_multiplier": { @@ -233109,7 +234543,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 202597.0, "parent_pbg": { @@ -233357,9 +234792,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -233376,7 +234812,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -233724,7 +235160,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 205500.0, "parent_pbg": { @@ -233972,9 +235409,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -233991,7 +235429,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -234339,7 +235777,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 202660.0, "parent_pbg": { @@ -234405,7 +235844,7 @@ }, "damage": { "far": 0.15, - "near": 1.0, + "near": 0.75, "mid": 0.25 }, "damage_friendly": { @@ -234440,7 +235879,7 @@ "mid": 22.5, "near": 27.5 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -234589,7 +236028,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -234606,7 +236046,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -234638,8 +236078,8 @@ }, "reload": { "duration": { - "max": 3.75, - "min": 3.0 + "max": 2.25, + "min": 2.0 }, "duration_multiplier": { "far": 1.0, @@ -234929,7 +236369,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 197684.0, "parent_pbg": { @@ -235179,7 +236620,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -235196,7 +236638,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -235519,7 +236961,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 197685.0, "parent_pbg": { @@ -235769,7 +237212,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -235786,7 +237230,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -236109,7 +237553,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 205438.0, "parent_pbg": { @@ -236359,7 +237804,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -236376,7 +237822,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -236699,7 +238145,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 205437.0, "parent_pbg": { @@ -236758,15 +238205,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 2.75, + "outer_radius": 1.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.2, - "near": 0.833333, - "mid": 0.4 + "far": 0.05, + "near": 0.15, + "mid": 0.1 }, "damage_friendly": { "far": 0.025, @@ -236774,9 +238221,9 @@ "mid": 0.075 }, "distance": { - "far": 1.75, - "near": 0.5, - "mid": 1.25 + "far": 0.5, + "near": 0.15, + "mid": 0.25 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -236800,7 +238247,7 @@ "mid": 10.0, "near": 10.0 }, - "damage_max_members_per_squad": 3.0, + "damage_max_members_per_squad": 2.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -236949,7 +238396,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -236966,7 +238414,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -236998,8 +238446,8 @@ }, "reload": { "duration": { - "max": 4.25, - "min": 3.75 + "max": 3.0, + "min": 2.5 }, "duration_multiplier": { "far": 1.0, @@ -237289,7 +238737,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 225022.0, "parent_pbg": { @@ -237537,9 +238986,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -237556,7 +239006,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -237879,7 +239329,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2030693.0, "parent_pbg": { @@ -238127,9 +239578,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -238146,7 +239598,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -238469,7 +239921,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 197686.0, "parent_pbg": { @@ -238717,9 +240170,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -238736,7 +240190,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -239059,7 +240513,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 207017.0, "parent_pbg": { @@ -239284,7 +240739,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -239307,9 +240762,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -239326,7 +240782,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -239649,7 +241105,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 211532.0, "parent_pbg": { @@ -239898,8 +241355,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -239916,7 +241374,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -240252,7 +241710,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2030967.0, "parent_pbg": { @@ -240465,7 +241924,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -240501,8 +241960,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -240519,7 +241979,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -240867,7 +242327,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2030603.0, "parent_pbg": { @@ -241116,8 +242577,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -241134,7 +242596,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -241470,7 +242932,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2085348.0, "parent_pbg": { @@ -241695,7 +243158,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -241718,9 +243181,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -241737,7 +243201,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -242060,7 +243524,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 212899.0, "parent_pbg": { @@ -242285,7 +243750,7 @@ "fx_always_visible": "False", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium_hvap", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -242308,9 +243773,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -242327,7 +243793,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -242650,7 +244116,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 209743.0, "parent_pbg": { @@ -242903,7 +244370,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -243243,7 +244711,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2062002.0, "parent_pbg": { @@ -243493,7 +244962,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -243833,7 +245303,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2062000.0, "parent_pbg": { @@ -244083,7 +245554,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -244423,7 +245895,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 191416.0, "parent_pbg": { @@ -244669,7 +246142,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -245029,7 +246503,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2031737.0, "parent_pbg": { @@ -245275,7 +246750,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -245635,7 +247111,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 203646.0, "parent_pbg": { @@ -245881,7 +247358,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -246241,7 +247719,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2103410.0, "parent_pbg": { @@ -246491,7 +247970,8 @@ "distance": { "far": 1.0, "near": 5.0, - "mid": 2.5 + "mid": 2.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -246851,7 +248331,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 203647.0, "parent_pbg": { @@ -247101,7 +248582,8 @@ "distance": { "far": 1.0, "near": 5.0, - "mid": 2.5 + "mid": 2.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -247461,7 +248943,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2031759.0, "parent_pbg": { @@ -247707,7 +249190,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -248047,7 +249531,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203649.0, "parent_pbg": { @@ -248293,7 +249778,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -248653,7 +250139,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044791.0, "parent_pbg": { @@ -248904,7 +250391,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -249269,7 +250757,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 393302.0, "parent_pbg": { @@ -249291,8 +250780,8 @@ "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.0, + "min": 0.0 }, "aim_time_multiplier": { "near": 1.0, @@ -249487,7 +250976,7 @@ }, "fire": { "wind_down": 0.5, - "wind_up": 0.5 + "wind_up": 0.125 }, "flinch_radius": 0.0, "fx_action_target_name": "", @@ -249519,7 +251008,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -249652,7 +251142,7 @@ "max_right": 0.0, "max_up": 25.0, "speed_horizontal": 684.0, - "speed_vertical": 35.0 + "speed_vertical": 100.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -249884,7 +251374,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 204687.0, "parent_pbg": { @@ -250130,7 +251621,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -250470,7 +251962,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 204684.0, "parent_pbg": { @@ -250720,7 +252213,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 1.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -251060,7 +252554,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2058880.0, "parent_pbg": { @@ -251305,7 +252800,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -251646,7 +253142,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2058878.0, "parent_pbg": { @@ -251891,7 +253388,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -252232,7 +253730,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2058879.0, "parent_pbg": { @@ -252482,7 +253981,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -252822,7 +254322,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2058877.0, "parent_pbg": { @@ -253067,7 +254568,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -253408,7 +254910,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2058876.0, "parent_pbg": { @@ -253653,7 +255156,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -253994,7 +255498,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 2058875.0, "parent_pbg": { @@ -254245,7 +255750,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -254585,7 +256091,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2062005.0, "parent_pbg": { @@ -254836,7 +256343,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -255176,7 +256684,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2061939.0, "parent_pbg": { @@ -255427,7 +256936,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -255767,7 +257277,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 181842.0, "parent_pbg": { @@ -256018,7 +257529,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -256358,7 +257870,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2061959.0, "parent_pbg": { @@ -256623,7 +258136,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -256983,7 +258497,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 197687.0, "parent_pbg": { @@ -257233,7 +258748,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -257593,7 +259109,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2061572.0, "parent_pbg": { @@ -257843,7 +259360,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -258228,7 +259746,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203814.0, "parent_pbg": { @@ -258478,7 +259997,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -258863,7 +260383,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2030558.0, "parent_pbg": { @@ -259113,7 +260634,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -259473,7 +260995,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197688.0, "parent_pbg": { @@ -259723,7 +261246,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -260108,7 +261632,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 210352.0, "parent_pbg": { @@ -260358,7 +261883,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -260736,7 +262262,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 212820.0, "parent_pbg": { @@ -260986,7 +262513,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -261346,7 +262874,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044750.0, "parent_pbg": { @@ -261596,7 +263125,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -261956,7 +263486,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044717.0, "parent_pbg": { @@ -262206,7 +263737,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -262603,7 +264135,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2141331.0, "parent_pbg": { @@ -262853,7 +264386,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -263238,7 +264772,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203623.0, "parent_pbg": { @@ -263488,7 +265023,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -263848,7 +265384,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2104727.0, "parent_pbg": { @@ -264098,7 +265635,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -264458,7 +265996,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2103288.0, "parent_pbg": { @@ -264708,7 +266247,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -265068,7 +266608,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 213784.0, "parent_pbg": { @@ -265321,7 +266862,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -265661,7 +267203,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204168.0, "parent_pbg": { @@ -265911,7 +267454,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -266276,7 +267820,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 201714.0, "parent_pbg": { @@ -266526,7 +268071,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -266879,7 +268425,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 764062.0, "parent_pbg": { @@ -267129,7 +268676,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -267267,7 +268815,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -267494,7 +269043,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197690.0, "parent_pbg": { @@ -267744,7 +269294,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -267882,7 +269433,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -268109,7 +269661,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197689.0, "parent_pbg": { @@ -268359,7 +269912,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -268719,7 +270273,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2100247.0, "parent_pbg": { @@ -268969,7 +270524,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -269309,7 +270865,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 204428.0, "parent_pbg": { @@ -269559,7 +271116,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -269912,7 +271470,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 204429.0, "parent_pbg": { @@ -270162,7 +271721,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -270502,7 +272062,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2031626.0, "parent_pbg": { @@ -270752,7 +272313,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -271112,7 +272674,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2073876.0, "parent_pbg": { @@ -271362,7 +272925,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -271727,7 +273291,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 205233.0, "parent_pbg": { @@ -271977,7 +273542,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -272362,7 +273928,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2146250.0, "parent_pbg": { @@ -272612,7 +274179,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -272952,7 +274520,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2161327.0, "parent_pbg": { @@ -273202,7 +274771,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -273542,7 +275112,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 204642.0, "parent_pbg": { @@ -273792,7 +275363,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -274177,7 +275749,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197694.0, "parent_pbg": { @@ -274427,7 +276000,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -274780,7 +276354,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2030053.0, "parent_pbg": { @@ -275030,7 +276605,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -275370,7 +276946,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2030066.0, "parent_pbg": { @@ -275620,7 +277197,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -275980,7 +277558,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2100248.0, "parent_pbg": { @@ -276230,7 +277809,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -276570,7 +278150,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2051673.0, "parent_pbg": { @@ -276820,7 +278401,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -277217,7 +278799,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 204439.0, "parent_pbg": { @@ -277467,7 +279050,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -277532,7 +279116,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 9.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -277864,7 +279448,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 201717.0, "parent_pbg": { @@ -278114,7 +279699,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -278454,7 +280040,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2083871.0, "parent_pbg": { @@ -278704,7 +280291,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -279089,7 +280677,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2145308.0, "parent_pbg": { @@ -279339,7 +280928,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -279704,7 +281294,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2153415.0, "parent_pbg": { @@ -279954,7 +281545,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -280294,7 +281886,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201723.0, "parent_pbg": { @@ -280544,7 +282137,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -280897,7 +282491,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 2135997.0, "parent_pbg": { @@ -281149,7 +282744,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -281489,7 +283085,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 202428.0, "parent_pbg": { @@ -281739,7 +283336,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -282136,7 +283734,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2049633.0, "parent_pbg": { @@ -282386,7 +283985,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -282746,7 +284346,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2050769.0, "parent_pbg": { @@ -282996,7 +284597,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -283393,7 +284995,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2030583.0, "parent_pbg": { @@ -283656,7 +285259,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -283996,7 +285600,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197739.0, "parent_pbg": { @@ -284246,7 +285851,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -284586,7 +286192,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031517.0, "parent_pbg": { @@ -284836,7 +286443,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -285176,7 +286784,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031468.0, "parent_pbg": { @@ -285437,7 +287046,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -285790,7 +287400,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2044426.0, "parent_pbg": { @@ -286051,7 +287662,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -286404,7 +288016,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197696.0, "parent_pbg": { @@ -286654,7 +288267,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -286994,7 +288608,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031552.0, "parent_pbg": { @@ -287246,7 +288861,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -287586,7 +289202,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2122695.0, "parent_pbg": { @@ -287836,7 +289453,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -288233,7 +289851,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2031478.0, "parent_pbg": { @@ -288483,7 +290102,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -288880,7 +290500,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2031476.0, "parent_pbg": { @@ -289130,7 +290751,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -289527,7 +291149,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2103356.0, "parent_pbg": { @@ -289777,7 +291400,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -290174,7 +291798,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2051739.0, "parent_pbg": { @@ -290424,7 +292049,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -290821,7 +292447,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031477.0, "parent_pbg": { @@ -291071,7 +292698,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -291468,7 +293096,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2031475.0, "parent_pbg": { @@ -291718,7 +293347,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -292115,7 +293745,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 197697.0, "parent_pbg": { @@ -292361,7 +293992,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -292721,7 +294353,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197700.0, "parent_pbg": { @@ -292912,8 +294545,8 @@ }, "cooldown": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 7.0, + "min": 7.0 }, "duration_multiplier": { "near": 1.0, @@ -292971,7 +294604,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -293036,15 +294670,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 7.5, "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.04, + "distance_scatter_ratio": 0.08, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -293368,11 +295002,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 197699.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_auto_fire_parent" } }, "flare_81mm_mortar_uk": { @@ -293618,7 +295253,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -293978,7 +295614,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197698.0, "parent_pbg": { @@ -294230,10 +295867,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 0.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -294658,7 +296296,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031719.0, "parent_pbg": { @@ -294907,10 +296546,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -295335,7 +296975,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197701.0, "parent_pbg": { @@ -295346,7 +296987,7 @@ "small_arms": { "machine_gun": { "heavy_machine_gun": { - "20mm_oerlikon_mount_cwt_uk": { + "20mm_oerlikon_mount_cwt_shellburst_uk": { "weapon_bag": { "accuracy": { "near": 0.6, @@ -295394,9 +297035,9 @@ "mid": 5.0 }, "damage": { - "far": 0.375, - "near": 0.375, - "mid": 0.375 + "far": 0.5, + "near": 0.5, + "mid": 0.5 }, "damage_friendly": { "far": 0.05, @@ -295436,7 +297077,7 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 3.0, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" @@ -295543,7 +297184,7 @@ "damage": { "max": 15.0, "min": 15.0, - "damage_type": "True Damage", + "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], @@ -295564,7 +297205,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "cannon\\shell_small_autocannon", + "fx_munition_name": "\\cannon\\shell_canister", "fx_tracer_name": "fx_20mm_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -295586,9 +297227,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -295624,7 +297266,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 25.0, "min": 0.0, "distance": { "near": 10.0, @@ -295767,7 +297409,7 @@ "unit_type": "aircraft", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 7.0, + "damage_multiplier": 5.25, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -295785,6 +297427,18 @@ }, "base_damage_modifier": 0.0 } + }, + { + "target_unit_type_multipliers": { + "unit_type": "vehicle", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 5.0 + } } ], "cover_table": { @@ -295803,8 +297457,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.75, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -295813,7 +297467,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -295853,8 +297507,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.55, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.8, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -295954,14 +297608,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 911232.0, + "pbgid": 2163049.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/british/small_arms/machine_gun/heavy_machine_gun/20mm_oerlikon_mount_cwt_uk" } }, - "20mm_oerlikon_mount_supressing_fire_cwt_uk": { + "20mm_oerlikon_mount_cwt_uk": { "weapon_bag": { "accuracy": { "near": 0.6, @@ -296009,9 +297664,9 @@ "mid": 5.0 }, "damage": { - "far": 0.375, - "near": 0.375, - "mid": 0.375 + "far": 0.5, + "near": 0.5, + "mid": 0.5 }, "damage_friendly": { "far": 0.05, @@ -296158,7 +297813,7 @@ "damage": { "max": 15.0, "min": 15.0, - "damage_type": "True Damage", + "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], @@ -296201,9 +297856,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -296239,7 +297895,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 25.0, "min": 0.0, "distance": { "near": 10.0, @@ -296252,8 +297908,8 @@ }, "reload": { "duration": { - "max": 1.0, - "min": 1.0 + "max": 2.0, + "min": 2.0 }, "duration_multiplier": { "far": 1.0, @@ -296309,8 +297965,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, - "nearby_suppression_radius": 13.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -296323,7 +297979,7 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.075 + "amount": 0.0 }, "teardown": { "duration": 0.0 @@ -296356,9 +298012,9 @@ "instance_reference": "" }, "penetration": { - "near": 25.0, - "far": 10.0, - "mid": 15.0 + "near": 35.0, + "far": 20.0, + "mid": 25.0 }, "ui_map_colour": { "red": 0.0, @@ -296382,7 +298038,7 @@ "unit_type": "aircraft", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 7.0, + "damage_multiplier": 5.25, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -296400,6 +298056,18 @@ }, "base_damage_modifier": 0.0 } + }, + { + "target_unit_type_multipliers": { + "unit_type": "vehicle", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 5.0 + } } ], "cover_table": { @@ -296569,31 +298237,32 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 2085195.0, + "pbgid": 911232.0, "parent_pbg": { - "instance_reference": "weapon/british/small_arms/machine_gun/heavy_machine_gun/20mm_oerlikon_mount_cwt_uk" + "instance_reference": "" } }, - "30cal_dingo_uk": { + "20mm_oerlikon_mount_supressing_fire_cwt_uk": { "weapon_bag": { "accuracy": { - "near": 0.75, - "far": 0.68, - "mid": 0.7 + "near": 0.6, + "far": 0.4, + "mid": 0.5 }, "aim": { "fire_aim_time": { - "max": 1.0, - "min": 0.75 + "max": 0.0, + "min": 0.0 }, "ready_aim_time": { "max": 0.125, "min": 0.125 }, "aim_time_multiplier": { - "near": 0.75, + "near": 1.0, "far": 1.0, "mid": 1.0 }, @@ -296602,7 +298271,7 @@ }, "anim_table": { "cooldown_time_name": "", - "state_name": "ranged_weapon_state", + "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "aim_vertical", @@ -296619,24 +298288,24 @@ }, "area_effect": { "accuracy": { - "far": 0.6, + "far": 5.0, "near": 5.0, - "mid": 2.8 + "mid": 5.0 }, "damage": { - "far": 0.25, - "near": 1.0, - "mid": 0.625 + "far": 0.5, + "near": 0.5, + "mid": 0.5 }, "damage_friendly": { - "far": 0.25, - "near": 1.0, - "mid": 0.625 + "far": 0.05, + "near": 0.05, + "mid": 0.05 }, "distance": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 3.0, + "near": 1.0, + "mid": 2.0 }, "has_friendly_fire": "False", "can_harm_shooter": "False", @@ -296656,18 +298325,22 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 3.0, - "mid": 3.0, - "near": 3.0 + "far": 1.0, + "mid": 1.0, + "near": 1.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 3.0, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 2.0, "fx": { "exponential_distribution_lambda": 0.0, "num_randomized_ground_hit_fx": 0.0 @@ -296680,7 +298353,7 @@ } }, "behaviour": { - "aa_weapon": "False", + "aa_weapon": "True", "aa_weapon_shoot_through": "True", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", @@ -296688,8 +298361,8 @@ "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "True", - "ground_hit_rate": 1.0, + "fire_at_building_combat_slot": "False", + "ground_hit_rate": 0.75, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -296710,7 +298383,7 @@ "value": "options\\none" } }, - "attack_ground_type": "not_allowed", + "attack_ground_type": "anywhere", "non_moving_setup_requires_facing": "False", "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", @@ -296724,10 +298397,10 @@ "can_only_fire_once_while_out_of_control": "False" }, "burst": { - "can_burst": "True", + "can_burst": "False", "duration": { - "max": 3.0, - "min": 2.5 + "max": 6.0, + "min": 5.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -296738,38 +298411,38 @@ } }, "rate_of_fire": { - "max": 7.0, - "min": 7.0 + "max": 4.0, + "min": 4.0 }, "duration_multiplier": { "near": 1.0, - "far": 1.5, - "mid": 1.25 + "far": 1.25, + "mid": 1.125 }, "rate_of_fire_multiplier": { - "near": 1.25, - "far": 0.75, - "mid": 1.125 + "near": 1.15, + "far": 1.0, + "mid": 1.12 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.75, - "min": 1.25 + "max": 0.125, + "min": 0.125 }, "duration_multiplier": { - "near": 0.75, + "near": 1.0, "far": 1.0, - "mid": 0.875 + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.5, - "min": 3.5, - "damage_type": "True Damage", + "max": 15.0, + "min": 15.0, + "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], @@ -296782,16 +298455,16 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.0, + "wind_down": 0.125, "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lmg_bren_target", + "fx_action_target_name": "20mm_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_lmg_bren_tracer", + "fx_munition_name": "cannon\\shell_small_autocannon", + "fx_tracer_name": "fx_20mm_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -296801,20 +298474,21 @@ } }, "moving": { - "accuracy_multiplier": 0.75, - "burst_multiplier": 1.0, + "accuracy_multiplier": 0.25, + "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "hmg", + "name": "M2HB 50cal", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -296839,7 +298513,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "" + "instance_reference": "ebps/gameplay/projectiles/races/british/p_gun_20mm_allies" }, "terrain_elevation_option": { "template_reference": { @@ -296850,11 +298524,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, + "max": 25.0, "min": 0.0, "distance": { "near": 10.0, - "far": 35.0, + "far": -1.0, "mid": 25.0 }, "max_height": -1.0, @@ -296863,8 +298537,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 4.0 + "max": 1.0, + "min": 1.0 }, "duration_multiplier": { "far": 1.0, @@ -296872,35 +298546,35 @@ "mid": 1.0 }, "frequency": { - "max": 7.0, - "min": 6.0 + "max": 10.0, + "min": 10.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 3.0, - "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.3, - "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 4.0, - "distance_scatter_max": 8.0, - "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.2, - "distance_scatter_ratio": 0.8, - "fow_angle_multiplier": 1.0, - "fow_distance_multiplier": 1.0, - "max_tilt_angle": 5.0, - "min_tilt_angle": 2.0, - "tilt_max_distance": 20.0, - "tilt_scatter_chance": 0.5, + "angle_scatter": 6.5, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 6.0, + "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_offset": 0.35, + "distance_scatter_ratio": 0.25, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 10.0, + "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.5, + "distance_guaranteed_before_hit_percentage": 0.0, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -296920,8 +298594,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.75, + "nearby_suppression_radius": 13.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -296934,25 +298608,25 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.0 + "amount": 0.075 }, "teardown": { "duration": 0.0 }, "tracking": { - "fire_cone_angle": 15.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -40.0, - "max_left": -20.0, - "max_right": 20.0, - "max_up": 40.0, - "speed_horizontal": 60.0, + "max_down": -30.0, + "max_left": -130.0, + "max_right": 130.0, + "max_up": 30.0, + "speed_horizontal": 100.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 5.0 }, "ui_name": { "locstring": { @@ -296961,15 +298635,15 @@ } }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/ability_range_default" }, "ui_setfacing": { "instance_reference": "" }, "penetration": { - "near": 7.2, - "far": 4.8, - "mid": 6.0 + "near": 25.0, + "far": 10.0, + "mid": 15.0 }, "ui_map_colour": { "red": 0.0, @@ -296977,7 +298651,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_bren", + "icon_name": "", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -296985,20 +298659,44 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ { "target_unit_type_multipliers": { - "unit_type": "sniper", + "unit_type": "aircraft", "weapon_multipliers": { - "accuracy_multiplier": 2.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 1.0, + "damage_multiplier": 5.25, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, "base_damage_modifier": 0.0 } + }, + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 0.5, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "vehicle", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 5.0 + } } ], "cover_table": { @@ -297103,7 +298801,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "", "charge_option": { "template_reference": { "name": "charge_option", @@ -297168,41 +298866,42 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 197702.0, + "pbgid": 2085195.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/british/small_arms/machine_gun/heavy_machine_gun/20mm_oerlikon_mount_cwt_uk" } }, - "30cal_hmg_plunging_fire_uk": { + "30cal_dingo_uk": { "weapon_bag": { "accuracy": { - "near": 0.9, - "far": 0.8, - "mid": 0.825 + "near": 0.75, + "far": 0.68, + "mid": 0.7 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 1.0, + "min": 0.75 }, "ready_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 1.0, + "near": 0.75, "far": 1.0, "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 4.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "aim_vertical", "track_vertical_speed": "", @@ -297255,9 +298954,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1.0, - "mid": 1.0, - "near": 1.0 + "far": 3.0, + "mid": 3.0, + "near": 3.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -297280,23 +298979,23 @@ }, "behaviour": { "aa_weapon": "False", - "aa_weapon_shoot_through": "False", + "aa_weapon_shoot_through": "True", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "False", - "ground_hit_rate": 0.75, + "fire_at_building_combat_slot": "True", + "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", - "non_moving_setup": "True", + "non_moving_setup": "False", "point_blank": "True", "prevents_prone": "False", "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -297309,8 +299008,8 @@ "value": "options\\none" } }, - "attack_ground_type": "anywhere", - "non_moving_setup_requires_facing": "True", + "attack_ground_type": "not_allowed", + "non_moving_setup_requires_facing": "False", "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", @@ -297325,11 +299024,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 5.0, - "min": 5.0 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { - "accuracy_multiplier": 1.12, + "accuracy_multiplier": 1.0, "search_radius": { "far": 10.0, "near": 6.0, @@ -297337,37 +299036,37 @@ } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 7.0, + "min": 7.0 }, "duration_multiplier": { - "near": 1.75, - "far": 1.0, - "mid": 1.5 + "near": 1.0, + "far": 1.5, + "mid": 1.25 }, "rate_of_fire_multiplier": { - "near": 1.5, - "far": 1.0, - "mid": 1.25 + "near": 1.25, + "far": 0.75, + "mid": 1.125 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { "max": 1.75, - "min": 1.5 + "min": 1.25 }, "duration_multiplier": { - "near": 0.25, + "near": 0.75, "far": 1.0, - "mid": 1.0 + "mid": 0.875 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 3.5, + "min": 3.5, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -297385,12 +299084,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "vickers_target", + "fx_action_target_name": "lmg_bren_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_vickers_tracer", + "fx_tracer_name": "fx_lmg_bren_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -297400,23 +299099,24 @@ } }, "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, - "can_fire_while_moving": "False" + "can_fire_while_moving": "True" }, - "name": "hmg browning m1919a4", + "name": "hmg", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 10.0, + "window_bonus": 3.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", @@ -297449,12 +299149,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 55.0, + "max": 35.0, "min": 0.0, "distance": { "near": 10.0, - "far": -1.0, - "mid": 30.0 + "far": 35.0, + "mid": 25.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -297471,27 +299171,27 @@ "mid": 1.0 }, "frequency": { - "max": 3.0, - "min": 3.0 + "max": 7.0, + "min": 6.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, + "angle_scatter": 3.0, "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.35, + "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 20.0, - "distance_scatter_max": 20.0, + "distance_bracket_count_ground": 4.0, + "distance_scatter_max": 8.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.8, + "distance_scatter_offset": 0.2, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 50.0, + "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -297504,10 +299204,10 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.0, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", - "attach_duration": 0.65, + "attach_duration": 0.0, "requires_aim_elevation": "False" }, "suppressed": { @@ -297519,8 +299219,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, - "nearby_suppression_radius": 15.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -297533,25 +299233,25 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.009375 + "amount": 0.0 }, "teardown": { - "duration": 3.0 + "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 15.0, "normal": { - "max_down": 0.0, + "max_down": -40.0, "max_left": -20.0, "max_right": 20.0, - "max_up": 0.0, - "speed_horizontal": 50.0, + "max_up": 40.0, + "speed_horizontal": 60.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 90.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { @@ -297563,12 +299263,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { - "near": 1.6, - "far": 1.2, - "mid": 1.4 + "near": 7.2, + "far": 4.8, + "mid": 6.0 }, "ui_map_colour": { "red": 0.0, @@ -297576,7 +299276,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "", + "icon_name": "common/weapons/weapon_bren", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -297586,7 +299286,20 @@ "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 2.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -297712,88 +299425,14 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/uk_vickers_gunner" - } - } - ] - } - } - ], - "key": "british" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/uk_vickers_gunner" - } - } - ] - } - } - ], - "key": "american" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/uk_vickers_gunner" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/uk_vickers_gunner" - } - } - ] - } - } - ], - "key": "afrika_korps" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { - "height_threshold": 3.5, + "height_threshold": 0.0, "multipliers": { - "accuracy_multiplier": 1.1, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -297801,7 +299440,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.0, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -297828,14 +299467,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2085144.0, + "pbgid": 197702.0, "parent_pbg": { - "instance_reference": "weapon/british/small_arms/machine_gun/heavy_machine_gun/30cal_hmg_uk" + "instance_reference": "" } }, - "30cal_hmg_uk": { + "30cal_hmg_plunging_fire_uk": { "weapon_bag": { "accuracy": { "near": 0.7, @@ -298071,9 +299711,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -298109,11 +299750,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 45.0, + "max": 55.0, "min": 0.0, "distance": { "near": 10.0, - "far": 45.0, + "far": -1.0, "mid": 30.0 }, "max_height": -1.0, @@ -298179,8 +299820,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, - "nearby_suppression_radius": 15.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -298193,7 +299834,7 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.0144 + "amount": 0.009375 }, "teardown": { "duration": 3.0 @@ -298202,8 +299843,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": 0.0, - "max_left": -55.0, - "max_right": 55.0, + "max_left": -20.0, + "max_right": 20.0, "max_up": 0.0, "speed_horizontal": 50.0, "speed_vertical": 60.0 @@ -298488,35 +300129,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197704.0, + "pbgid": 2085144.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/british/small_arms/machine_gun/heavy_machine_gun/30cal_hmg_uk" } }, - "30cal_vickers_bunker_uk": { + "30cal_hmg_uk": { "weapon_bag": { "accuracy": { - "near": 0.66, - "far": 0.135, - "mid": 0.32 + "near": 0.7, + "far": 0.375, + "mid": 0.5 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.25, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.1, + "near": 1.0, "far": 1.0, "mid": 1.0 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -298629,7 +300271,7 @@ "value": "options\\none" } }, - "attack_ground_type": "not_allowed", + "attack_ground_type": "anywhere", "non_moving_setup_requires_facing": "True", "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", @@ -298646,7 +300288,7 @@ "can_burst": "True", "duration": { "max": 5.0, - "min": 4.0 + "min": 5.0 }, "incremental_target_table": { "accuracy_multiplier": 1.12, @@ -298661,33 +300303,33 @@ "min": 8.0 }, "duration_multiplier": { - "near": 1.0, + "near": 1.75, "far": 1.0, - "mid": 1.0 + "mid": 1.5 }, "rate_of_fire_multiplier": { - "near": 1.0, + "near": 1.5, "far": 1.0, - "mid": 1.0 + "mid": 1.25 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.5, + "max": 1.75, "min": 1.5 }, "duration_multiplier": { - "near": 0.4, + "near": 0.25, "far": 1.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 10.0, - "min": 10.0, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -298731,12 +300373,13 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 3.0, + "window_bonus": 10.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", @@ -298772,9 +300415,9 @@ "max": 45.0, "min": 0.0, "distance": { - "near": 11.0, + "near": 10.0, "far": 45.0, - "mid": 22.0 + "mid": 30.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -298791,8 +300434,8 @@ "mid": 1.0 }, "frequency": { - "max": 10.0, - "min": 10.0 + "max": 3.0, + "min": 3.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -298840,7 +300483,7 @@ }, "suppression": { "nearby_suppression_multiplier": 0.75, - "nearby_suppression_radius": 13.0, + "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -298853,7 +300496,7 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.018 + "amount": 0.0144 }, "teardown": { "duration": 3.0 @@ -298862,10 +300505,10 @@ "fire_cone_angle": 5.0, "normal": { "max_down": 0.0, - "max_left": -62.5, - "max_right": 62.5, + "max_left": -55.0, + "max_right": 55.0, "max_up": 0.0, - "speed_horizontal": 60.0, + "speed_horizontal": 50.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -298886,9 +300529,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 2.0, - "far": 1.3, - "mid": 1.6 + "near": 1.6, + "far": 1.2, + "mid": 1.4 }, "ui_map_colour": { "red": 0.0, @@ -299052,6 +300695,60 @@ ], "key": "british" } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/uk_vickers_gunner" + } + } + ] + } + } + ], + "key": "american" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/uk_vickers_gunner" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/uk_vickers_gunner" + } + } + ] + } + } + ], + "key": "afrika_korps" + } } ] }, @@ -299067,7 +300764,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -299094,24 +300791,25 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 217177.0, + "pbgid": 197704.0, "parent_pbg": { "instance_reference": "" } }, - "50cal_bessa_mounted_crusader_uk": { + "30cal_vickers_bunker_uk": { "weapon_bag": { "accuracy": { - "near": 0.7, - "far": 0.2, - "mid": 0.7 + "near": 0.66, + "far": 0.135, + "mid": 0.32 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { "max": 0.3, @@ -299128,9 +300826,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -299181,9 +300879,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 3.0, - "mid": 3.0, - "near": 3.0 + "far": 1.0, + "mid": 1.0, + "near": 1.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -299205,24 +300903,24 @@ } }, "behaviour": { - "aa_weapon": "True", - "aa_weapon_shoot_through": "True", + "aa_weapon": "False", + "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "True", - "ground_hit_rate": 1.0, + "fire_at_building_combat_slot": "False", + "ground_hit_rate": 0.75, "ignore_shot_blocking": "False", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "True", "prevents_prone": "False", "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -299236,7 +300934,7 @@ } }, "attack_ground_type": "not_allowed", - "non_moving_setup_requires_facing": "False", + "non_moving_setup_requires_facing": "True", "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", @@ -299251,11 +300949,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 5.0, + "min": 4.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.1, + "accuracy_multiplier": 1.12, "search_radius": { "far": 10.0, "near": 6.0, @@ -299267,22 +300965,22 @@ "min": 8.0 }, "duration_multiplier": { - "near": 1.75, + "near": 1.0, "far": 1.0, - "mid": 1.25 + "mid": 1.0 }, "rate_of_fire_multiplier": { - "near": 1.5, + "near": 1.0, "far": 1.0, - "mid": 1.25 + "mid": 1.0 }, "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 4.0, - "min": 3.0 + "max": 2.5, + "min": 1.5 }, "duration_multiplier": { "near": 0.4, @@ -299292,8 +300990,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 8.0, - "min": 8.0, + "max": 10.0, + "min": 10.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -299311,12 +301009,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "hmg_browning_target", + "fx_action_target_name": "vickers_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_hmg_browning_tracer", + "fx_tracer_name": "fx_vickers_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -299331,15 +301029,16 @@ "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, - "can_fire_while_moving": "True" + "can_fire_while_moving": "False" }, "name": "hmg browning m1919a4", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -299375,12 +301074,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, + "max": 45.0, "min": 0.0, "distance": { - "near": 10.0, - "far": 35.0, - "mid": 20.0 + "near": 11.0, + "far": 45.0, + "mid": 22.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -299388,8 +301087,8 @@ }, "reload": { "duration": { - "max": 6.0, - "min": 5.0 + "max": 4.0, + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -299398,18 +301097,18 @@ }, "frequency": { "max": 10.0, - "min": 9.0 + "min": 10.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 3.0, + "angle_scatter": 8.0, "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.3, + "delay_bracket_change_chance": 0.35, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 15.0, + "distance_bracket_count_ground": 20.0, + "distance_scatter_max": 20.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, @@ -299417,7 +301116,7 @@ "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 20.0, + "tilt_max_distance": 50.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -299430,10 +301129,10 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 3.0, "has_instant_setup": "False", "can_interrupt_setup": "False", - "attach_duration": 0.0, + "attach_duration": 0.65, "requires_aim_elevation": "False" }, "suppressed": { @@ -299445,8 +301144,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.75, + "nearby_suppression_radius": 13.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -299459,25 +301158,25 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.0 + "amount": 0.018 }, "teardown": { - "duration": 0.0 + "duration": 3.0 }, "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, - "max_up": 45.0, - "speed_horizontal": 250.0, + "max_down": 0.0, + "max_left": -62.5, + "max_right": 62.5, + "max_up": 0.0, + "speed_horizontal": 60.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 90.0 }, "ui_name": { "locstring": { @@ -299489,12 +301188,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 2.5, - "far": 2.5, - "mid": 2.5 + "near": 2.0, + "far": 1.3, + "mid": 1.6 }, "ui_map_colour": { "red": 0.0, @@ -299509,23 +301208,10 @@ "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "sniper", - "weapon_multipliers": { - "accuracy_multiplier": 2.0, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -299651,14 +301337,34 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/uk_vickers_gunner" + } + } + ] + } + } + ], + "key": "british" + } + } + ] }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.1, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -299693,14 +301399,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197705.0, + "pbgid": 217177.0, "parent_pbg": { "instance_reference": "" } }, - "50cal_browning_mounted_grant_uk": { + "50cal_bessa_mounted_crusader_uk": { "weapon_bag": { "accuracy": { "near": 0.7, @@ -299936,9 +301643,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -300292,14 +302000,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197706.0, + "pbgid": 197705.0, "parent_pbg": { "instance_reference": "" } }, - "50cal_mounted_stuart_uk": { + "50cal_browning_mounted_grant_uk": { "weapon_bag": { "accuracy": { "near": 0.7, @@ -300535,9 +302244,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -300891,21 +302601,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197708.0, + "pbgid": 197706.0, "parent_pbg": { "instance_reference": "" } - } - }, - "light_machine_gun": { - "30cal_coaxial_centaur_uk": { + }, + "50cal_mounted_stuart_uk": { "weapon_bag": { "accuracy": { - "near": 0.35, - "far": 0.1, - "mid": 0.15 + "near": 0.7, + "far": 0.2, + "mid": 0.7 }, "aim": { "fire_aim_time": { @@ -300913,12 +302622,12 @@ "min": 0.125 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { "near": 0.1, - "far": 2.0, + "far": 1.0, "mid": 1.0 }, "post_firing_aim_time_seconds": 0.0, @@ -300980,9 +302689,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1.0, - "mid": 1.0, - "near": 1.0 + "far": 3.0, + "mid": 3.0, + "near": 3.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -301004,15 +302713,15 @@ } }, "behaviour": { - "aa_weapon": "False", - "aa_weapon_shoot_through": "False", + "aa_weapon": "True", + "aa_weapon_shoot_through": "True", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", "can_be_offhanded": "False", "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "False", + "fire_at_building_combat_slot": "True", "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", "non_moving_setup": "False", @@ -301021,7 +302730,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -301050,49 +302759,49 @@ "burst": { "can_burst": "True", "duration": { - "max": 5.5, - "min": 5.0 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { - "accuracy_multiplier": 1.05, + "accuracy_multiplier": 1.1, "search_radius": { - "far": 15.0, + "far": 10.0, "near": 6.0, - "mid": 10.0 + "mid": 8.0 } }, "rate_of_fire": { - "max": 9.0, - "min": 9.0 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { - "near": 1.0, + "near": 1.75, "far": 1.0, - "mid": 1.0 + "mid": 1.25 }, "rate_of_fire_multiplier": { - "near": 1.0, + "near": 1.5, "far": 1.0, - "mid": 1.0 + "mid": 1.25 }, "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 3.0, - "min": 2.0 + "max": 4.0, + "min": 3.0 }, "duration_multiplier": { - "near": 0.75, - "far": 1.5, + "near": 0.4, + "far": 1.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 8.0, + "min": 8.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -301110,12 +302819,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "coaxial_30cal_target", + "fx_action_target_name": "hmg_browning_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "coaxial_30cal_tracer", + "fx_tracer_name": "fx_hmg_browning_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -301132,13 +302841,14 @@ "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "coaxial_30cal_sherman", + "name": "hmg browning m1919a4", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -301177,9 +302887,9 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 7.0, + "near": 10.0, "far": 35.0, - "mid": 22.0 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -301187,8 +302897,8 @@ }, "reload": { "duration": { - "max": 6.5, - "min": 6.0 + "max": 6.0, + "min": 5.0 }, "duration_multiplier": { "far": 1.0, @@ -301196,22 +302906,22 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 10.0, + "min": 9.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 3.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 20.0, - "distance_scatter_obj_hit_min": 0.5, + "distance_scatter_max": 15.0, + "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, - "distance_scatter_ratio": 0.0, + "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, @@ -301224,7 +302934,7 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.25, + "distance_guaranteed_before_hit_percentage": 0.5, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -301266,12 +302976,12 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -25.0, - "max_left": -35.0, - "max_right": 35.0, - "max_up": 25.0, - "speed_horizontal": 120.0, - "speed_vertical": 40.0 + "max_down": -90.0, + "max_left": -90.0, + "max_right": 90.0, + "max_up": 45.0, + "speed_horizontal": 250.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -301291,9 +303001,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 2.5, + "far": 2.5, + "mid": 2.5 }, "ui_map_colour": { "red": 0.0, @@ -301308,10 +303018,23 @@ "value": "options\\none" } }, - "weapon_class": "hmg", + "weapon_class": "rifle", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 2.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -301479,14 +303202,17 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2061839.0, + "pbgid": 197708.0, "parent_pbg": { "instance_reference": "" } - }, - "30cal_coaxial_churchill_uk": { + } + }, + "light_machine_gun": { + "30cal_coaxial_centaur_uk": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -301666,11 +303392,11 @@ }, "cooldown": { "duration": { - "max": 4.0, - "min": 4.0 + "max": 3.0, + "min": 2.0 }, "duration_multiplier": { - "near": 0.6, + "near": 0.75, "far": 1.5, "mid": 1.0 }, @@ -301718,13 +303444,14 @@ "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "coaxial_30cal_churchill", + "name": "coaxial_30cal_sherman", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -301789,13 +303516,13 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 1.0, + "angle_scatter": 10.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, "distance_scatter_max": 20.0, - "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_obj_hit_min": 0.5, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.0, "fow_angle_multiplier": 1.0, @@ -301810,7 +303537,7 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.5, + "distance_guaranteed_before_hit_percentage": 0.25, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -301852,12 +303579,12 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": -15.0, - "max_right": 15.0, - "max_up": 45.0, - "speed_horizontal": 50.0, - "speed_vertical": 50.0 + "max_down": -25.0, + "max_left": -35.0, + "max_right": 35.0, + "max_up": 25.0, + "speed_horizontal": 120.0, + "speed_vertical": 40.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -302065,19 +303792,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2033379.0, + "pbgid": 2061839.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_coaxial_crusader_mkiii_uk": { + "30cal_coaxial_churchill_uk": { "weapon_bag": { "accuracy": { - "near": 0.41, - "far": 0.33, - "mid": 0.37 + "near": 0.35, + "far": 0.1, + "mid": 0.15 }, "aim": { "fire_aim_time": { @@ -302090,7 +303818,7 @@ }, "aim_time_multiplier": { "near": 0.1, - "far": 1.25, + "far": 2.0, "mid": 1.0 }, "post_firing_aim_time_seconds": 0.0, @@ -302252,12 +303980,12 @@ }, "cooldown": { "duration": { - "max": 2.0, - "min": 2.0 + "max": 4.0, + "min": 4.0 }, "duration_multiplier": { "near": 0.6, - "far": 1.25, + "far": 1.5, "mid": 1.0 }, "persistent_cooldownticks": "False" @@ -302304,13 +304032,14 @@ "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "coaxial_besa_crusader", + "name": "coaxial_30cal_churchill", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -302380,7 +304109,7 @@ "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 20.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.0, @@ -302388,7 +304117,7 @@ "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 35.0, + "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -302439,11 +304168,11 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": 0.0, - "max_right": 0.0, - "max_up": 15.0, - "speed_horizontal": 1200.0, - "speed_vertical": 40.0 + "max_left": -15.0, + "max_right": 15.0, + "max_up": 45.0, + "speed_horizontal": 50.0, + "speed_vertical": 50.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -302463,9 +304192,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.0, - "far": 1.3, - "mid": 1.8 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -302651,14 +304380,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2081178.0, + "pbgid": 2033379.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_coaxial_crusader_uk": { + "30cal_coaxial_crusader_mkiii_uk": { "weapon_bag": { "accuracy": { "near": 0.41, @@ -302890,13 +304620,14 @@ "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "coaxial_30cal_sherman", + "name": "coaxial_besa_crusader", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -303237,19 +304968,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197713.0, + "pbgid": 2081178.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_coaxial_grant_uk": { + "30cal_coaxial_crusader_uk": { "weapon_bag": { "accuracy": { - "near": 0.38, - "far": 0.3, - "mid": 0.32 + "near": 0.41, + "far": 0.33, + "mid": 0.37 }, "aim": { "fire_aim_time": { @@ -303424,12 +305156,12 @@ }, "cooldown": { "duration": { - "max": 4.0, - "min": 4.0 + "max": 2.0, + "min": 2.0 }, "duration_multiplier": { "near": 0.6, - "far": 1.5, + "far": 1.25, "mid": 1.0 }, "persistent_cooldownticks": "False" @@ -303480,9 +305212,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -303552,7 +305285,7 @@ "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 20.0, + "distance_scatter_max": 5.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.0, @@ -303560,7 +305293,7 @@ "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 20.0, + "tilt_max_distance": 35.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -303608,13 +305341,13 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 15.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, "max_left": 0.0, "max_right": 0.0, "max_up": 15.0, - "speed_horizontal": 60.0, + "speed_horizontal": 1200.0, "speed_vertical": 40.0 }, "pivot_end_time": 0.0, @@ -303635,9 +305368,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 2.0, + "far": 1.3, + "mid": 1.8 }, "ui_map_colour": { "red": 0.0, @@ -303823,35 +305556,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197718.0, + "pbgid": 197713.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_coaxial_humber_uk": { + "30cal_coaxial_grant_uk": { "weapon_bag": { "accuracy": { - "near": 0.59, - "far": 0.405, - "mid": 0.48 + "near": 0.38, + "far": 0.3, + "mid": 0.32 }, "aim": { "fire_aim_time": { "max": 0.125, - "min": 0.25 + "min": 0.125 }, "ready_aim_time": { "max": 0.125, "min": 0.125 }, "aim_time_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 0.1, + "far": 1.25, "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -303942,7 +305676,7 @@ "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "True", + "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", "non_moving_setup": "False", @@ -303980,15 +305714,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 2.5, - "min": 2.0 + "max": 5.5, + "min": 5.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.04, + "accuracy_multiplier": 1.05, "search_radius": { - "far": 10.0, + "far": 15.0, "near": 6.0, - "mid": 8.0 + "mid": 10.0 } }, "rate_of_fire": { @@ -303996,8 +305730,8 @@ "min": 9.0 }, "duration_multiplier": { - "near": 0.75, - "far": 2.0, + "near": 1.0, + "far": 1.0, "mid": 1.0 }, "rate_of_fire_multiplier": { @@ -304010,11 +305744,11 @@ }, "cooldown": { "duration": { - "max": 1.75, - "min": 1.5 + "max": 4.0, + "min": 4.0 }, "duration_multiplier": { - "near": 0.75, + "near": 0.6, "far": 1.5, "mid": 1.0 }, @@ -304056,19 +305790,20 @@ }, "moving": { "accuracy_multiplier": 0.5, - "burst_multiplier": 0.375, - "cooldown_multiplier": 0.25, + "burst_multiplier": 1.0, + "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "hmg browning m1919a4", + "name": "coaxial_30cal_sherman", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -304117,8 +305852,8 @@ }, "reload": { "duration": { - "max": 5.0, - "min": 4.5 + "max": 6.5, + "min": 6.0 }, "duration_multiplier": { "far": 1.0, @@ -304126,8 +305861,8 @@ "mid": 1.0 }, "frequency": { - "max": 8.0, - "min": 8.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -304138,10 +305873,10 @@ "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 15.0, + "distance_scatter_max": 20.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, - "distance_scatter_ratio": 0.8, + "distance_scatter_ratio": 0.0, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, @@ -304194,14 +305929,14 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 15.0, "normal": { "max_down": -90.0, - "max_left": -15.0, - "max_right": 15.0, - "max_up": 45.0, - "speed_horizontal": 50.0, - "speed_vertical": 50.0 + "max_left": 0.0, + "max_right": 0.0, + "max_up": 15.0, + "speed_horizontal": 60.0, + "speed_vertical": 40.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -304409,35 +306144,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 205189.0, + "pbgid": 197718.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_coaxial_matilda_uk": { + "30cal_coaxial_humber_uk": { "weapon_bag": { "accuracy": { - "near": 0.41, - "far": 0.33, - "mid": 0.37 + "near": 0.59, + "far": 0.405, + "mid": 0.48 }, "aim": { "fire_aim_time": { - "max": 0.25, + "max": 0.125, "min": 0.25 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.1, - "far": 1.25, + "near": 1.0, + "far": 1.0, "mid": 1.0 }, - "post_firing_aim_time_seconds": 0.5, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -304528,7 +306264,7 @@ "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "False", + "fire_at_building_combat_slot": "True", "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", "non_moving_setup": "False", @@ -304566,15 +306302,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 4.0, - "min": 3.0 + "max": 2.5, + "min": 2.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.05, + "accuracy_multiplier": 1.04, "search_radius": { - "far": 5.0, - "near": 3.0, - "mid": 4.0 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { @@ -304582,8 +306318,8 @@ "min": 9.0 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 0.75, + "far": 2.0, "mid": 1.0 }, "rate_of_fire_multiplier": { @@ -304591,24 +306327,24 @@ "far": 1.0, "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 1.75, + "min": 1.5 }, "duration_multiplier": { - "near": 0.8, - "far": 1.2, + "near": 0.75, + "far": 1.5, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.0, - "min": 3.0, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -304642,19 +306378,20 @@ }, "moving": { "accuracy_multiplier": 0.5, - "burst_multiplier": 1.0, - "cooldown_multiplier": 1.0, + "burst_multiplier": 0.375, + "cooldown_multiplier": 0.25, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "coaxial_30cal_sherman", + "name": "hmg browning m1919a4", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -304703,8 +306440,8 @@ }, "reload": { "duration": { - "max": 6.5, - "min": 6.0 + "max": 5.0, + "min": 4.5 }, "duration_multiplier": { "far": 1.0, @@ -304712,8 +306449,8 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 8.0, + "min": 8.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -304783,11 +306520,11 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -3.0, - "max_right": 3.0, - "max_up": 15.0, - "speed_horizontal": 60.0, - "speed_vertical": 40.0 + "max_left": -15.0, + "max_right": 15.0, + "max_up": 45.0, + "speed_horizontal": 50.0, + "speed_vertical": 50.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -304995,35 +306732,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197717.0, + "pbgid": 205189.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_coaxial_stuart_ace_sp_uk": { + "30cal_coaxial_matilda_uk": { "weapon_bag": { "accuracy": { - "near": 0.38, - "far": 0.3, - "mid": 0.32 + "near": 0.41, + "far": 0.33, + "mid": 0.37 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { "near": 0.1, "far": 1.25, "mid": 1.0 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -305152,24 +306890,24 @@ "burst": { "can_burst": "True", "duration": { - "max": 5.5, - "min": 5.0 + "max": 4.0, + "min": 3.0 }, "incremental_target_table": { "accuracy_multiplier": 1.05, "search_radius": { - "far": 15.0, - "near": 6.0, - "mid": 10.0 + "far": 5.0, + "near": 3.0, + "mid": 4.0 } }, "rate_of_fire": { - "max": 7.0, - "min": 7.0 + "max": 9.0, + "min": 9.0 }, "duration_multiplier": { - "near": 1.25, - "far": 0.8, + "near": 1.0, + "far": 1.0, "mid": 1.0 }, "rate_of_fire_multiplier": { @@ -305177,24 +306915,24 @@ "far": 1.0, "mid": 1.0 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 4.0, - "min": 4.0 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { - "near": 0.6, - "far": 1.25, + "near": 0.8, + "far": 1.2, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 3.0, + "min": 3.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -305238,9 +306976,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -305310,15 +307049,15 @@ "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 20.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, - "distance_scatter_ratio": 0.0, + "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 40.0, + "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -305366,13 +307105,13 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 2.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": 0.0, - "max_right": 0.0, + "max_left": -3.0, + "max_right": 3.0, "max_up": 15.0, - "speed_horizontal": 1200.0, + "speed_horizontal": 60.0, "speed_vertical": 40.0 }, "pivot_end_time": 0.0, @@ -305411,7 +307150,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -305516,7 +307255,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -305581,19 +307320,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2058128.0, + "pbgid": 197717.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_coaxial_stuart_uk": { + "30cal_coaxial_stuart_ace_sp_uk": { "weapon_bag": { "accuracy": { - "near": 0.342, - "far": 0.288, - "mid": 0.3 + "near": 0.38, + "far": 0.3, + "mid": 0.32 }, "aim": { "fire_aim_time": { @@ -305750,8 +307490,8 @@ } }, "rate_of_fire": { - "max": 9.0, - "min": 9.0 + "max": 7.0, + "min": 7.0 }, "duration_multiplier": { "near": 1.25, @@ -305824,9 +307564,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -305952,7 +307693,7 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 2.0, "normal": { "max_down": -90.0, "max_left": 0.0, @@ -306167,35 +307908,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197714.0, + "pbgid": 2058128.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_coaxial_valentine_uk": { + "30cal_coaxial_stuart_uk": { "weapon_bag": { "accuracy": { - "near": 0.38, - "far": 0.3, - "mid": 0.32 + "near": 0.342, + "far": 0.288, + "mid": 0.3 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 0.1, "far": 1.25, "mid": 1.0 }, - "post_firing_aim_time_seconds": 0.5, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -306324,15 +308066,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 4.0, - "min": 3.0 + "max": 5.5, + "min": 5.0 }, "incremental_target_table": { "accuracy_multiplier": 1.05, "search_radius": { - "far": 5.0, - "near": 3.0, - "mid": 4.0 + "far": 15.0, + "near": 6.0, + "mid": 10.0 } }, "rate_of_fire": { @@ -306340,8 +308082,8 @@ "min": 9.0 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 1.25, + "far": 0.8, "mid": 1.0 }, "rate_of_fire_multiplier": { @@ -306349,24 +308091,24 @@ "far": 1.0, "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 4.0 }, "duration_multiplier": { - "near": 0.8, - "far": 1.2, + "near": 0.6, + "far": 1.25, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.0, - "min": 3.0, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -306410,9 +308152,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -306482,15 +308225,15 @@ "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 15.0, + "distance_scatter_max": 20.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, - "distance_scatter_ratio": 0.8, + "distance_scatter_ratio": 0.0, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 20.0, + "tilt_max_distance": 40.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -306541,10 +308284,10 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -3.0, - "max_right": 3.0, + "max_left": 0.0, + "max_right": 0.0, "max_up": 15.0, - "speed_horizontal": 60.0, + "speed_horizontal": 1200.0, "speed_vertical": 40.0 }, "pivot_end_time": 0.0, @@ -306583,7 +308326,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], "cover_table": { @@ -306688,7 +308431,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "", "charge_option": { "template_reference": { "name": "charge_option", @@ -306753,32 +308496,33 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2034083.0, + "pbgid": 197714.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_cwt_dummy_uk": { + "30cal_coaxial_valentine_uk": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.1, - "mid": 0.35 + "near": 0.38, + "far": 0.3, + "mid": 0.32 }, "aim": { "fire_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { "near": 0.1, - "far": 2.0, + "far": 1.25, "mid": 1.0 }, "post_firing_aim_time_seconds": 0.5, @@ -306873,7 +308617,7 @@ "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", - "ground_hit_rate": 0.75, + "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -306910,8 +308654,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.4 + "max": 4.0, + "min": 3.0 }, "incremental_target_table": { "accuracy_multiplier": 1.05, @@ -306922,31 +308666,31 @@ } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 9.0, + "min": 9.0 }, "duration_multiplier": { - "near": 1.5, + "near": 1.0, "far": 1.0, - "mid": 1.25 + "mid": 1.0 }, "rate_of_fire_multiplier": { - "near": 1.2, + "near": 1.0, "far": 1.0, - "mid": 1.1 + "mid": 1.0 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 3.0, - "min": 2.5 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { - "near": 0.3, - "far": 0.8, - "mid": 0.55 + "near": 0.8, + "far": 1.2, + "mid": 1.0 }, "persistent_cooldownticks": "False" }, @@ -306970,12 +308714,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "coaxial_30cal_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", + "fx_munition_name": "bullet_hvy", + "fx_tracer_name": "coaxial_30cal_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -306985,20 +308729,21 @@ } }, "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, - "cooldown_multiplier": 0.25, + "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "", + "name": "coaxial_30cal_sherman", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -307042,12 +308787,12 @@ "mid": 22.0 }, "max_height": -1.0, - "max_animation_angle_distance": 25.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 6.0, + "max": 6.5, "min": 6.0 }, "duration_multiplier": { @@ -307056,8 +308801,8 @@ "mid": 1.0 }, "frequency": { - "max": 8.0, - "min": 7.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -307104,8 +308849,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.8, - "nearby_suppression_radius": 11.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -307127,11 +308872,11 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -180.0, - "max_right": 180.0, - "max_up": 90.0, - "speed_horizontal": 1200.0, - "speed_vertical": 60.0 + "max_left": -3.0, + "max_right": 3.0, + "max_up": 15.0, + "speed_horizontal": 60.0, + "speed_vertical": 40.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -307168,23 +308913,10 @@ "value": "options\\none" } }, - "weapon_class": "rifle", - "fx_aoe_munition_name": "bullet", + "weapon_class": "hmg", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "sniper", - "weapon_multipliers": { - "accuracy_multiplier": 1.5, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -307287,7 +309019,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -307352,35 +309084,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197703.0, + "pbgid": 2034083.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_hull_churchill_uk": { + "30cal_cwt_dummy_uk": { "weapon_bag": { "accuracy": { - "near": 0.35, + "near": 0.6, "far": 0.1, - "mid": 0.15 + "mid": 0.35 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 10000.0, + "min": 10000.0 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 10000.0, + "min": 10000.0 }, "aim_time_multiplier": { "near": 0.1, "far": 2.0, "mid": 1.0 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -307472,7 +309205,7 @@ "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", - "ground_hit_rate": 1.0, + "ground_hit_rate": 0.75, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -307509,49 +309242,49 @@ "burst": { "can_burst": "True", "duration": { - "max": 5.5, - "min": 5.0 + "max": 1.75, + "min": 1.4 }, "incremental_target_table": { "accuracy_multiplier": 1.05, "search_radius": { - "far": 15.0, - "near": 6.0, - "mid": 10.0 + "far": 5.0, + "near": 3.0, + "mid": 4.0 } }, "rate_of_fire": { - "max": 9.0, - "min": 9.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { - "near": 1.0, + "near": 1.5, "far": 1.0, - "mid": 1.0 + "mid": 1.25 }, "rate_of_fire_multiplier": { - "near": 1.0, + "near": 1.2, "far": 1.0, - "mid": 1.0 + "mid": 1.1 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { "max": 3.0, - "min": 2.0 + "min": 2.5 }, "duration_multiplier": { - "near": 0.75, - "far": 1.5, - "mid": 1.0 + "near": 0.3, + "far": 0.8, + "mid": 0.55 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 3.0, + "min": 3.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -307569,12 +309302,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "coaxial_30cal_target", + "fx_action_target_name": "mg42_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "coaxial_30cal_tracer", + "fx_munition_name": "bullet", + "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -307584,20 +309317,21 @@ } }, "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, - "cooldown_multiplier": 1.0, + "cooldown_multiplier": 0.25, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "coaxial_30cal_sherman", + "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -307641,12 +309375,12 @@ "mid": 22.0 }, "max_height": -1.0, - "max_animation_angle_distance": 45.0, + "max_animation_angle_distance": 25.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 6.5, + "max": 6.0, "min": 6.0 }, "duration_multiplier": { @@ -307655,8 +309389,8 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 8.0, + "min": 7.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -307667,10 +309401,10 @@ "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 20.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, - "distance_scatter_ratio": 0.0, + "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, @@ -307703,8 +309437,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.8, + "nearby_suppression_radius": 11.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -307726,11 +309460,11 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -15.0, - "max_right": 15.0, - "max_up": 45.0, - "speed_horizontal": 50.0, - "speed_vertical": 50.0 + "max_left": -180.0, + "max_right": 180.0, + "max_up": 90.0, + "speed_horizontal": 1200.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -307767,10 +309501,23 @@ "value": "options\\none" } }, - "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet_hvy", + "weapon_class": "rifle", + "fx_aoe_munition_name": "bullet", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -307873,7 +309620,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -307938,14 +309685,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2033761.0, + "pbgid": 197703.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_hull_crusader_uk": { + "30cal_hull_churchill_uk": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -308181,9 +309929,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -308311,12 +310060,12 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -25.0, - "max_left": -35.0, - "max_right": 35.0, - "max_up": 25.0, - "speed_horizontal": 1200.0, - "speed_vertical": 40.0 + "max_down": -90.0, + "max_left": -15.0, + "max_right": 15.0, + "max_up": 45.0, + "speed_horizontal": 50.0, + "speed_vertical": 50.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -308524,19 +310273,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197709.0, + "pbgid": 2033761.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_hull_grant_uk": { + "30cal_hull_crusader_uk": { "weapon_bag": { "accuracy": { - "near": 0.38, - "far": 0.3, - "mid": 0.32 + "near": 0.35, + "far": 0.1, + "mid": 0.15 }, "aim": { "fire_aim_time": { @@ -308549,7 +310299,7 @@ }, "aim_time_multiplier": { "near": 0.1, - "far": 1.25, + "far": 2.0, "mid": 1.0 }, "post_firing_aim_time_seconds": 0.0, @@ -308693,8 +310443,8 @@ } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 9.0, + "min": 9.0 }, "duration_multiplier": { "near": 1.0, @@ -308711,12 +310461,12 @@ }, "cooldown": { "duration": { - "max": 3.5, - "min": 2.5 + "max": 3.0, + "min": 2.0 }, "duration_multiplier": { - "near": 0.6, - "far": 1.25, + "near": 0.75, + "far": 1.5, "mid": 1.0 }, "persistent_cooldownticks": "False" @@ -308767,9 +310517,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -308839,7 +310590,7 @@ "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 20.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.0, @@ -308847,7 +310598,7 @@ "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 40.0, + "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -309110,19 +310861,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197710.0, + "pbgid": 197709.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_hull_matilda_uk": { + "30cal_hull_grant_uk": { "weapon_bag": { "accuracy": { - "near": 0.35, - "far": 0.1, - "mid": 0.15 + "near": 0.38, + "far": 0.3, + "mid": 0.32 }, "aim": { "fire_aim_time": { @@ -309135,7 +310887,7 @@ }, "aim_time_multiplier": { "near": 0.1, - "far": 2.0, + "far": 1.25, "mid": 1.0 }, "post_firing_aim_time_seconds": 0.0, @@ -309279,8 +311031,8 @@ } }, "rate_of_fire": { - "max": 9.0, - "min": 9.0 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { "near": 1.0, @@ -309297,12 +311049,12 @@ }, "cooldown": { "duration": { - "max": 3.0, - "min": 2.0 + "max": 3.5, + "min": 2.5 }, "duration_multiplier": { - "near": 0.75, - "far": 1.5, + "near": 0.6, + "far": 1.25, "mid": 1.0 }, "persistent_cooldownticks": "False" @@ -309353,9 +311105,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -309425,7 +311178,7 @@ "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 20.0, + "distance_scatter_max": 5.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.0, @@ -309433,7 +311186,7 @@ "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 20.0, + "tilt_max_distance": 40.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -309696,19 +311449,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197715.0, + "pbgid": 197710.0, "parent_pbg": { "instance_reference": "" } }, - "30cal_hull_stuart_uk": { + "30cal_hull_matilda_uk": { "weapon_bag": { "accuracy": { - "near": 0.342, - "far": 0.27, - "mid": 0.288 + "near": 0.35, + "far": 0.1, + "mid": 0.15 }, "aim": { "fire_aim_time": { @@ -309721,7 +311475,7 @@ }, "aim_time_multiplier": { "near": 0.1, - "far": 1.25, + "far": 2.0, "mid": 1.0 }, "post_firing_aim_time_seconds": 0.0, @@ -309865,12 +311619,12 @@ } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 9.0, + "min": 9.0 }, "duration_multiplier": { - "near": 1.25, - "far": 0.8, + "near": 1.0, + "far": 1.0, "mid": 1.0 }, "rate_of_fire_multiplier": { @@ -309888,7 +311642,7 @@ }, "duration_multiplier": { "near": 0.75, - "far": 1.25, + "far": 1.5, "mid": 1.0 }, "persistent_cooldownticks": "False" @@ -309939,9 +311693,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -310011,7 +311766,7 @@ "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 20.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.0, @@ -310019,7 +311774,7 @@ "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 35.0, + "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -310070,9 +311825,9 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -25.0, - "max_left": -15.0, - "max_right": 15.0, - "max_up": 15.0, + "max_left": -35.0, + "max_right": 35.0, + "max_up": 25.0, "speed_horizontal": 1200.0, "speed_vertical": 40.0 }, @@ -310094,9 +311849,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.0, - "far": 1.3, - "mid": 1.8 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -310112,7 +311867,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -310217,7 +311972,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -310282,35 +312037,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197712.0, + "pbgid": 197715.0, "parent_pbg": { "instance_reference": "" } }, - "bren_lmg_gurkhas_uk": { + "30cal_hull_stuart_uk": { "weapon_bag": { "accuracy": { - "near": 0.75, - "far": 0.6, - "mid": 0.675 + "near": 0.342, + "far": 0.27, + "mid": 0.288 }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 1.0, - "min": 0.75 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.5, - "far": 1.5, - "mid": 0.8 + "near": 0.1, + "far": 1.25, + "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -310439,15 +312195,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 2.75, - "min": 2.5 + "max": 5.5, + "min": 5.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.05, "search_radius": { - "far": 10.0, + "far": 15.0, "near": 6.0, - "mid": 8.0 + "mid": 10.0 } }, "rate_of_fire": { @@ -310455,9 +312211,9 @@ "min": 8.0 }, "duration_multiplier": { - "near": 0.75, - "far": 1.5, - "mid": 1.25 + "near": 1.25, + "far": 0.8, + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -310469,28 +312225,22 @@ }, "cooldown": { "duration": { - "max": 1.875, - "min": 1.5 + "max": 3.0, + "min": 2.0 }, "duration_multiplier": { - "near": 1.2, - "far": 0.85, - "mid": 0.9 + "near": 0.75, + "far": 1.25, + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.5, - "min": 3.5, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -310505,12 +312255,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lmg_bren_target", + "fx_action_target_name": "coaxial_30cal_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", - "fx_tracer_name": "fx_lmg_bren_tracer", + "fx_munition_name": "bullet_hvy", + "fx_tracer_name": "coaxial_30cal_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -310527,13 +312277,14 @@ "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "Bren LMG", + "name": "coaxial_30cal_sherman", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -310582,8 +312333,8 @@ }, "reload": { "duration": { - "max": 5.0, - "min": 4.0 + "max": 6.5, + "min": 6.0 }, "duration_multiplier": { "far": 1.0, @@ -310591,27 +312342,27 @@ "mid": 1.0 }, "frequency": { - "max": 8.0, - "min": 8.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 15.0, + "angle_scatter": 1.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 8.0, - "distance_scatter_obj_hit_min": 0.5, - "distance_scatter_offset": 0.4, - "distance_scatter_ratio": 0.8, + "distance_scatter_max": 5.0, + "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_offset": 0.8, + "distance_scatter_ratio": 0.0, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 20.0, + "tilt_max_distance": 35.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -310619,7 +312370,7 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.25, + "distance_guaranteed_before_hit_percentage": 0.5, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -310639,8 +312390,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.5, - "nearby_suppression_radius": 10.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -310659,14 +312410,14 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 3.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, - "max_up": 45.0, - "speed_horizontal": 120.0, - "speed_vertical": 60.0 + "max_down": -25.0, + "max_left": -15.0, + "max_right": 15.0, + "max_up": 15.0, + "speed_horizontal": 1200.0, + "speed_vertical": 40.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -310676,7 +312427,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11222401" + "value": "0" } }, "ui_range": { @@ -310686,9 +312437,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.5, - "far": 1.75, - "mid": 2.0 + "near": 2.0, + "far": 1.3, + "mid": 1.8 }, "ui_map_colour": { "red": 0.0, @@ -310696,15 +312447,15 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_bren", + "icon_name": "", "weapon_options": { "template_reference": { "name": "weapon_options", "value": "options\\none" } }, - "weapon_class": "lmg", - "fx_aoe_munition_name": "bullet", + "weapon_class": "hmg", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], "cover_table": { @@ -310723,8 +312474,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.55, - "damage_multiplier": 0.7, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -310774,7 +312525,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.55, - "damage_multiplier": 0.7, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -310809,7 +312560,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "", "charge_option": { "template_reference": { "name": "charge_option", @@ -310832,34 +312583,14 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_bren_gunner" - } - } - ] - } - } - ], - "key": "british" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.25, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -310867,7 +312598,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.0, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -310894,19 +312625,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2028329.0, + "pbgid": 197712.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" + "instance_reference": "" } }, - "bren_lmg_uk": { + "bren_lmg_gurkhas_uk": { "weapon_bag": { "accuracy": { - "near": 0.534, - "far": 0.494, - "mid": 0.506 + "near": 0.75, + "far": 0.6, + "mid": 0.675 }, "aim": { "fire_aim_time": { @@ -310919,7 +312651,7 @@ }, "aim_time_multiplier": { "near": 0.5, - "far": 1.0, + "far": 1.5, "mid": 0.8 }, "post_firing_aim_time_seconds": 1.0, @@ -311009,8 +312741,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", - "can_be_substituted": "True", + "can_be_offhanded": "False", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -311067,7 +312799,7 @@ "min": 8.0 }, "duration_multiplier": { - "near": 1.0, + "near": 0.75, "far": 1.5, "mid": 1.25 }, @@ -311081,8 +312813,8 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 1.875, + "min": 1.5 }, "duration_multiplier": { "near": 1.2, @@ -311133,19 +312865,20 @@ }, "moving": { "accuracy_multiplier": 0.5, - "burst_multiplier": 0.5, - "cooldown_multiplier": 1.25, + "burst_multiplier": 1.0, + "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, - "can_fire_while_moving": "False" + "can_fire_while_moving": "True" }, "name": "Bren LMG", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -311195,7 +312928,7 @@ "reload": { "duration": { "max": 5.0, - "min": 4.5 + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -311203,21 +312936,21 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 8.0, + "min": 8.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 3.0, + "angle_scatter": 15.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 4.0, + "distance_bracket_count_ground": 18.0, "distance_scatter_max": 8.0, - "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.2, + "distance_scatter_obj_hit_min": 0.5, + "distance_scatter_offset": 0.4, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -311231,7 +312964,7 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.5, + "distance_guaranteed_before_hit_percentage": 0.25, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -311251,8 +312984,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.5, + "nearby_suppression_radius": 10.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -311506,19 +313239,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197722.0, + "pbgid": 2028329.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" } }, - "vickers_k_lmg_uk": { + "bren_lmg_uk": { "weapon_bag": { "accuracy": { - "near": 0.57, - "far": 0.53, - "mid": 0.55 + "near": 0.534, + "far": 0.494, + "mid": 0.506 }, "aim": { "fire_aim_time": { @@ -311527,14 +313261,14 @@ }, "ready_aim_time": { "max": 1.0, - "min": 0.5 + "min": 0.75 }, "aim_time_multiplier": { - "near": 0.75, - "far": 1.25, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.8 }, - "post_firing_aim_time_seconds": 2.0, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -311621,8 +313355,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_offhanded": "True", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -311663,8 +313397,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 2.375, - "min": 1.625 + "max": 2.75, + "min": 2.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -311675,17 +313409,17 @@ } }, "rate_of_fire": { - "max": 12.0, - "min": 12.0 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { - "near": 0.5, - "far": 1.75, - "mid": 1.5 + "near": 1.0, + "far": 1.5, + "mid": 1.25 }, "rate_of_fire_multiplier": { - "near": 1.5, - "far": 0.8, + "near": 1.0, + "far": 1.0, "mid": 1.0 }, "focus_fire": "True", @@ -311693,22 +313427,28 @@ }, "cooldown": { "duration": { - "max": 2.0, - "min": 1.5 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 1.0 + "near": 1.2, + "far": 0.85, + "mid": 0.9 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 3.5, + "min": 3.5, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -311723,12 +313463,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lmg_vickers_target", + "fx_action_target_name": "lmg_bren_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_lmg_vickers_tracer", + "fx_tracer_name": "fx_lmg_bren_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -311739,19 +313479,20 @@ }, "moving": { "accuracy_multiplier": 0.5, - "burst_multiplier": 1.0, - "cooldown_multiplier": 1.0, + "burst_multiplier": 0.5, + "cooldown_multiplier": 1.25, "moving_end_time": 0.0, "moving_start_time": 0.0, - "can_fire_while_moving": "True" + "can_fire_while_moving": "False" }, "name": "Bren LMG", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -311792,7 +313533,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 25.0 + "mid": 22.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -311800,8 +313541,8 @@ }, "reload": { "duration": { - "max": 3.0, - "min": 2.9 + "max": 5.0, + "min": 4.5 }, "duration_multiplier": { "far": 1.0, @@ -311894,7 +313635,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11222402" + "value": "11222401" } }, "ui_range": { @@ -311914,7 +313655,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_vickers_lmg", + "icon_name": "common/weapons/weapon_bren", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -312061,7 +313802,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_vickers_k_gunner" + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_bren_gunner" } } ] @@ -312112,38 +313853,37 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2031396.0, + "pbgid": 197722.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" } - } - }, - "sub_machine_gun": { - "9mm_sten_sapper_uk": { + }, + "vickers_k_lmg_uk": { "weapon_bag": { "accuracy": { - "near": 0.58, - "far": 0.1725, - "mid": 0.2875 + "near": 0.57, + "far": 0.53, + "mid": 0.55 }, "aim": { "fire_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.5, + "min": 0.25 }, - "post_firing_aim_time_seconds": 2.0, - "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.375, - "min": 0.25 + "max": 1.0, + "min": 0.5 }, "aim_time_multiplier": { "near": 0.75, - "far": 2.0, - "mid": 1.25 - } + "far": 1.25, + "mid": 1.0 + }, + "post_firing_aim_time_seconds": 2.0, + "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { "cooldown_time_name": "", @@ -312164,15 +313904,9 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 - }, - "area_info": { - "template_reference": { - "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } + "far": 0.6, + "near": 5.0, + "mid": 2.8 }, "damage": { "far": 0.25, @@ -312211,11 +313945,17 @@ "mid": 1.0, "near": 1.0 }, - "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", + "area_info": { + "template_reference": { + "name": "area_info", + "value": "options\\area_info_options\\point_area_option" + } + }, + "damage_max_members_per_squad": -1.0, "fx": { "exponential_distribution_lambda": 0.0, - "num_randomized_ground_hit_fx": 1.0 + "num_randomized_ground_hit_fx": 0.0 }, "area_over_time_option": { "template_reference": { @@ -312229,8 +313969,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", - "can_be_substituted": "True", + "can_be_offhanded": "False", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -312242,12 +313982,11 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -312257,12 +313996,13 @@ } }, "attack_ground_type": "not_allowed", - "hit_pos_behaviour": "randomize_pos", "non_moving_setup_requires_facing": "False", + "can_abort_winddown_on_weapon_switch": "False", + "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -312271,43 +314011,43 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.65, - "min": 1.35 + "max": 2.375, + "min": 1.625 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 0.0, - "near": 5.0, - "mid": 2.5 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 12.0, + "min": 12.0 }, "duration_multiplier": { - "near": 1.1, - "far": 0.5, - "mid": 0.625 + "near": 0.5, + "far": 1.75, + "mid": 1.5 }, "rate_of_fire_multiplier": { - "near": 1.0, - "far": 0.5, - "mid": 0.675 + "near": 1.5, + "far": 0.8, + "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.375, - "min": 0.625 + "max": 2.0, + "min": 1.5 }, "duration_multiplier": { - "near": 0.75, - "far": 2.0, - "mid": 1.7 + "near": 0.5, + "far": 1.0, + "mid": 1.0 }, "persistent_cooldownticks": "False" }, @@ -312331,13 +314071,13 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "sten_smg_target", + "fx_action_target_name": "lmg_vickers_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_sten_smg_tracer", - "fx_tracer_speed": 0.0, + "fx_tracer_name": "fx_lmg_vickers_tracer", + "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -312345,29 +314085,29 @@ "value": "0" } }, - "icon_name": "", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "True", "moving_end_time": 0.0, - "moving_start_time": 0.0 + "moving_start_time": 0.0, + "can_fire_while_moving": "True" }, - "name": "", + "name": "Bren LMG", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 0.0, + "window_bonus": 3.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", - "vs_armor_type": 1.0, + "vs_armor_type": 0.0, "target": { "vs_armor_type": 0.0, "dps": 0.0, @@ -312401,7 +314141,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 15.0 + "mid": 25.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -312409,8 +314149,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 2.8 + "max": 3.0, + "min": 2.9 }, "duration_multiplier": { "far": 1.0, @@ -312418,21 +314158,21 @@ "mid": 1.0 }, "frequency": { - "max": 6.0, - "min": 6.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 20.0, - "burst_pattern_enable": "False", + "angle_scatter": 3.0, + "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 20.0, - "distance_scatter_max": 5.0, + "distance_bracket_count_ground": 4.0, + "distance_scatter_max": 8.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.4, + "distance_scatter_offset": 0.2, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -312446,7 +314186,7 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.25, + "distance_guaranteed_before_hit_percentage": 0.5, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -312486,13 +314226,13 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 3.0, "normal": { "max_down": -90.0, "max_left": -90.0, "max_right": 90.0, "max_up": 45.0, - "speed_horizontal": 360.0, + "speed_horizontal": 120.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -312503,7 +314243,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11260190" + "value": "11222402" } }, "ui_range": { @@ -312513,9 +314253,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 2.5, + "far": 1.75, + "mid": 2.0 }, "ui_map_colour": { "red": 0.0, @@ -312523,13 +314263,14 @@ "blue": 0.0, "alpha": 0.0 }, + "icon_name": "common/weapons/weapon_vickers_lmg", "weapon_options": { "template_reference": { "name": "weapon_options", "value": "options\\none" } }, - "weapon_class": "smg", + "weapon_class": "lmg", "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], @@ -312549,8 +314290,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.55, + "damage_multiplier": 0.7, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -312600,7 +314341,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.55, - "damage_multiplier": 0.5, + "damage_multiplier": 0.7, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -312669,51 +314410,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_sten_mk2_gunner" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_sten_mk2_gunner_1hand" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_sten_mk2_gunner_up" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_up" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_wide" + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_vickers_k_gunner" } } ] @@ -312764,34 +314461,37 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197723.0, + "pbgid": 2031396.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" + "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" } - }, - "ambush_volley_sten_ssb_uk": { + } + }, + "sub_machine_gun": { + "9mm_sten_sapper_uk": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.58, + "far": 0.1725, + "mid": 0.2875 }, "aim": { "fire_aim_time": { - "max": 0.375, - "min": 0.25 + "max": 0.75, + "min": 0.5 }, - "post_firing_aim_time_seconds": 0.25, + "post_firing_aim_time_seconds": 2.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.5, - "min": 1.5 + "max": 0.375, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.125, - "far": 3.0, + "near": 0.75, + "far": 2.0, "mid": 1.25 } }, @@ -312814,9 +314514,9 @@ }, "area_effect": { "accuracy": { - "far": 0.6, - "near": 5.0, - "mid": 2.8 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "area_info": { "template_reference": { @@ -312921,49 +314621,49 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.25 + "max": 1.65, + "min": 1.35 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { "far": 0.0, - "near": 0.0, - "mid": 0.0 + "near": 5.0, + "mid": 2.5 } }, "rate_of_fire": { - "max": 10.0, - "min": 10.0 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { - "near": 10.0, - "far": 10.0, - "mid": 10.0 + "near": 1.1, + "far": 0.5, + "mid": 0.625 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 1.0, - "mid": 1.0 + "far": 0.5, + "mid": 0.675 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.0 + "max": 1.375, + "min": 0.625 }, "duration_multiplier": { - "near": 1.0, - "far": 2.5, - "mid": 2.0 + "near": 0.75, + "far": 2.0, + "mid": 1.7 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -312986,7 +314686,7 @@ "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_lee_enfield_sniper_tracer", + "fx_tracer_name": "fx_sten_smg_tracer", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -312997,27 +314697,28 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.85, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Sten SMG Silenced", + "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 3.0, + "window_bonus": 0.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", - "vs_armor_type": 0.0, + "vs_armor_type": 1.0, "target": { "vs_armor_type": 0.0, "dps": 0.0, @@ -313049,7 +314750,7 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 10.0, + "near": 7.0, "far": 35.0, "mid": 15.0 }, @@ -313059,8 +314760,8 @@ }, "reload": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 3.5, + "min": 2.8 }, "duration_multiplier": { "far": 1.0, @@ -313068,19 +314769,19 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 6.0, + "min": 6.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 15.0, - "burst_pattern_enable": "True", + "angle_scatter": 20.0, + "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 8.0, + "distance_bracket_count_ground": 20.0, + "distance_scatter_max": 5.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.4, "distance_scatter_ratio": 0.8, @@ -313139,8 +314840,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 45.0, "speed_horizontal": 360.0, "speed_vertical": 60.0 @@ -313414,19 +315115,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2141065.0, + "pbgid": 197723.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "sten_commando_uk": { + "ambush_volley_sten_ssb_uk": { "weapon_bag": { "accuracy": { - "near": 0.42, - "far": 0.15, - "mid": 0.25 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "aim": { "fire_aim_time": { @@ -313436,8 +315138,8 @@ "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.5, - "min": 0.25 + "max": 1.5, + "min": 1.5 }, "aim_time_multiplier": { "near": 0.125, @@ -313587,9 +315289,9 @@ "min": 10.0 }, "duration_multiplier": { - "near": 1.0, - "far": 0.1, - "mid": 0.5 + "near": 10.0, + "far": 10.0, + "mid": 10.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -313636,7 +315338,7 @@ "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_sten_smg_tracer", + "fx_tracer_name": "fx_lee_enfield_sniper_tracer", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -313658,9 +315360,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -314064,14 +315767,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2029892.0, + "pbgid": 2141065.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "sten_ssb_uk": { + "sten_commando_uk": { "weapon_bag": { "accuracy": { "near": 0.42, @@ -314308,9 +316012,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -314714,35 +316419,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2141049.0, + "pbgid": 2029892.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "thompson_guards_uk": { + "sten_ssb_uk": { "weapon_bag": { "accuracy": { - "near": 0.64, + "near": 0.42, "far": 0.15, - "mid": 0.34 + "mid": 0.25 }, "aim": { "fire_aim_time": { - "max": 0.25, + "max": 0.375, "min": 0.25 }, - "post_firing_aim_time_seconds": 0.125, + "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.5, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.1, - "far": 1.0, - "mid": 0.75 + "near": 0.125, + "far": 3.0, + "mid": 1.25 } }, "anim_table": { @@ -314764,9 +316470,9 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.6, + "near": 5.0, + "mid": 2.8 }, "area_info": { "template_reference": { @@ -314871,14 +316577,14 @@ "burst": { "can_burst": "True", "duration": { - "max": 2.0, - "min": 1.5 + "max": 1.75, + "min": 1.25 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { "far": 0.0, - "near": 5.0, + "near": 0.0, "mid": 0.0 } }, @@ -314888,26 +316594,26 @@ }, "duration_multiplier": { "near": 1.0, - "far": 0.45, - "mid": 0.725 + "far": 0.1, + "mid": 0.5 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 0.625, - "mid": 0.875 + "far": 1.0, + "mid": 1.0 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 1.5, + "min": 1.0 }, "duration_multiplier": { - "near": 0.3, - "far": 1.5, - "mid": 1.0 + "near": 1.0, + "far": 2.5, + "mid": 2.0 }, "persistent_cooldownticks": "False" }, @@ -314931,13 +316637,13 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "thompson_smg_target", + "fx_action_target_name": "sten_smg_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_thompson_smg_tracer", - "fx_tracer_speed": 100.0, + "fx_tracer_name": "fx_sten_smg_tracer", + "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -314954,20 +316660,21 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "Sten SMG Silenced", "priority": { - "current_target": 15.0, + "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 0.0, + "window_bonus": 3.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", - "vs_armor_type": 1.0, + "vs_armor_type": 0.0, "target": { "vs_armor_type": 0.0, "dps": 0.0, @@ -315009,8 +316716,8 @@ }, "reload": { "duration": { - "max": 3.0, - "min": 2.9 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { "far": 1.0, @@ -315018,19 +316725,19 @@ "mid": 1.0 }, "frequency": { - "max": 3.0, - "min": 3.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 20.0, - "burst_pattern_enable": "False", + "angle_scatter": 15.0, + "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 20.0, - "distance_scatter_max": 5.0, + "distance_bracket_count_ground": 18.0, + "distance_scatter_max": 8.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.4, "distance_scatter_ratio": 0.8, @@ -315103,7 +316810,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11218620" + "value": "11260190" } }, "ui_range": { @@ -315269,7 +316976,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_thompson_uk_gunner" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_sten_mk2_gunner" } } ] @@ -315280,7 +316987,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_thompson_uk_gunner" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_sten_mk2_gunner_1hand" } } ] @@ -315291,7 +316998,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_thompson_uk_gunner" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_sten_mk2_gunner_up" } } ] @@ -315302,7 +317009,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_thompson_uk_gunner" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_up" } } ] @@ -315313,7 +317020,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_thompson_uk_gunner" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_wide" } } ] @@ -315364,19 +317071,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197724.0, + "pbgid": 2141049.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "thompson_gurkhas_uk": { + "thompson_guards_uk": { "weapon_bag": { "accuracy": { - "near": 0.525, + "near": 0.64, "far": 0.15, - "mid": 0.3 + "mid": 0.34 }, "aim": { "fire_aim_time": { @@ -315414,9 +317122,9 @@ }, "area_effect": { "accuracy": { - "far": 0.6, - "near": 5.0, - "mid": 2.8 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "area_info": { "template_reference": { @@ -315465,7 +317173,7 @@ "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, - "num_randomized_ground_hit_fx": 0.0 + "num_randomized_ground_hit_fx": 1.0 }, "area_over_time_option": { "template_reference": { @@ -315479,8 +317187,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_offhanded": "True", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -315497,7 +317205,7 @@ "piercing": "False", "reaction_radius": 0.0, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "False", + "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -315512,7 +317220,7 @@ "hit_everything_on_miss": "False", "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -315521,8 +317229,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.25 + "max": 2.0, + "min": 1.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -315551,8 +317259,8 @@ }, "cooldown": { "duration": { - "max": 2.7, - "min": 2.3 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { "near": 0.3, @@ -315562,8 +317270,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -315595,7 +317303,7 @@ "value": "0" } }, - "icon_name": "common/weapons/m1_thompson_sub_machine_gun", + "icon_name": "", "moving": { "accuracy_multiplier": 0.85, "burst_multiplier": 1.0, @@ -315604,20 +317312,21 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Thompson SMG", + "name": "", "priority": { - "current_target": 8.0, + "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 3.0, + "window_bonus": 0.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", - "vs_armor_type": 0.0, + "vs_armor_type": 1.0, "target": { "vs_armor_type": 0.0, "dps": 0.0, @@ -315675,12 +317384,12 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 15.0, - "burst_pattern_enable": "True", + "angle_scatter": 20.0, + "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 8.0, + "distance_bracket_count_ground": 20.0, + "distance_scatter_max": 5.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.4, "distance_scatter_ratio": 0.8, @@ -315763,9 +317472,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.2, + "near": 1.0, "far": 1.0, - "mid": 1.1 + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -316014,38 +317723,35 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 227025.0, + "pbgid": 197724.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } - } - } - }, - "single_fire": { - "rifle": { - "lee_enfield_australian_uk": { + }, + "thompson_gurkhas_uk": { "weapon_bag": { "accuracy": { - "near": 0.72, - "far": 0.35, - "mid": 0.61 + "near": 0.525, + "far": 0.15, + "mid": 0.3 }, "aim": { "fire_aim_time": { - "max": 0.35, - "min": 0.35 + "max": 0.25, + "min": 0.25 }, - "post_firing_aim_time_seconds": 0.25, + "post_firing_aim_time_seconds": 0.125, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.35, - "min": 0.35 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.5, - "far": 1.5, + "near": 0.1, + "far": 1.0, "mid": 0.75 } }, @@ -316119,7 +317825,7 @@ "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, - "num_randomized_ground_hit_fx": 1.0 + "num_randomized_ground_hit_fx": 0.0 }, "area_over_time_option": { "template_reference": { @@ -316133,8 +317839,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", - "can_be_substituted": "True", + "can_be_offhanded": "False", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -316151,7 +317857,7 @@ "piercing": "False", "reaction_radius": 0.0, "causes_combat": "True", - "can_abort_winddown_on_weapon_switch": "True", + "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -316166,67 +317872,61 @@ "hit_everything_on_miss": "False", "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, "can_only_fire_once_while_out_of_control": "False" }, "burst": { - "can_burst": "False", + "can_burst": "True", "duration": { - "max": 0.0, - "min": 0.0 + "max": 1.75, + "min": 1.25 }, "incremental_target_table": { - "accuracy_multiplier": 0.0, + "accuracy_multiplier": 1.0, "search_radius": { "far": 0.0, - "near": 0.0, + "near": 5.0, "mid": 0.0 } }, "rate_of_fire": { - "max": 0.0, - "min": 0.0 + "max": 10.0, + "min": 10.0 }, "duration_multiplier": { "near": 1.0, - "far": 1.0, - "mid": 1.0 + "far": 0.45, + "mid": 0.725 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 1.0, - "mid": 1.0 + "far": 0.625, + "mid": 0.875 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.0, - "min": 0.75 + "max": 2.7, + "min": 2.3 }, "duration_multiplier": { - "near": 0.25, - "far": 1.0, - "mid": 0.35 + "near": 0.3, + "far": 1.5, + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 12.0, - "min": 12.0, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "sharpshooter_instant_kill_aus_uk" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -316237,16 +317937,16 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.3, + "wind_down": 0.0, "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lee_enfield_rifle_target", + "fx_action_target_name": "thompson_smg_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_lee_enfield_rifle_tracer", + "fx_tracer_name": "fx_thompson_smg_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -316255,29 +317955,30 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/m1_thompson_sub_machine_gun", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.85, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Lee enfield", + "name": "Thompson SMG", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 0.0, + "window_bonus": 3.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", - "vs_armor_type": 1.0, + "vs_armor_type": 0.0, "target": { "vs_armor_type": 0.0, "dps": 0.0, @@ -316288,7 +317989,7 @@ "out_of_los": -100.0 }, "current_target_squad": 0.0, - "randomly_target_squad_mates_of_best_priority_entity": "True", + "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 }, @@ -316309,9 +318010,9 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 7.0, + "near": 10.0, "far": 35.0, - "mid": 20.0 + "mid": 15.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -316319,8 +318020,8 @@ }, "reload": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 3.0, + "min": 2.9 }, "duration_multiplier": { "far": 1.0, @@ -316328,21 +318029,21 @@ "mid": 1.0 }, "frequency": { - "max": 9.0, - "min": 9.0 + "max": 3.0, + "min": 3.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, - "burst_pattern_enable": "False", - "delay_bracket_change_chance": 0.0, - "distance_bracket_count_air": 0.0, - "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, + "angle_scatter": 15.0, + "burst_pattern_enable": "True", + "delay_bracket_change_chance": 0.3, + "distance_bracket_count_air": 5.0, + "distance_bracket_count_ground": 18.0, + "distance_scatter_max": 8.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.45, + "distance_scatter_offset": 0.4, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -316401,9 +318102,9 @@ "max_down": -90.0, "max_left": -60.0, "max_right": 60.0, - "max_up": 40.0, + "max_up": 45.0, "speed_horizontal": 360.0, - "speed_vertical": 90.0 + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -316413,7 +318114,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11260185" + "value": "11218620" } }, "ui_range": { @@ -316423,9 +318124,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, + "near": 1.2, "far": 1.0, - "mid": 1.0 + "mid": 1.1 }, "ui_map_colour": { "red": 0.0, @@ -316439,7 +318140,7 @@ "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "smg", "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], @@ -316579,7 +318280,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_mid" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_thompson_uk_gunner" } } ] @@ -316590,7 +318291,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_mid" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_thompson_uk_gunner" } } ] @@ -316601,7 +318302,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_mid" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_thompson_uk_gunner" } } ] @@ -316612,7 +318313,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_mid" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_thompson_uk_gunner" } } ] @@ -316623,7 +318324,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_mid" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_smg_thompson_uk_gunner" } } ] @@ -316632,68 +318333,6 @@ ], "key": "british" } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_mid" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" - } - } - ] - } - } - ], - "key": "wehrmacht" - } } ] }, @@ -316736,35 +318375,40 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2031492.0, + "pbgid": 227025.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" + "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } - }, - "lee_enfield_canadian_shock_uk": { + } + } + }, + "single_fire": { + "rifle": { + "lee_enfield_australian_uk": { "weapon_bag": { "accuracy": { - "near": 0.72, - "far": 0.65, - "mid": 0.67 + "near": 0.77, + "far": 0.38, + "mid": 0.65 }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.375 + "max": 0.35, + "min": 0.35 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.35, + "min": 0.35 }, "aim_time_multiplier": { - "near": 0.75, + "near": 0.5, "far": 1.5, - "mid": 1.25 + "mid": 0.75 } }, "anim_table": { @@ -316923,22 +318567,28 @@ }, "cooldown": { "duration": { - "max": 1.25, - "min": 1.0 + "max": 1.0, + "min": 0.75 }, "duration_multiplier": { - "near": 0.4, + "near": 0.25, "far": 1.0, - "mid": 1.0 + "mid": 0.35 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 10.0, - "min": 10.0, + "max": 14.0, + "min": 14.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "sharpshooter_instant_kill_aus_uk" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -316949,7 +318599,7 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.75, + "wind_down": 1.3, "wind_up": 0.0 }, "flinch_radius": 0.0, @@ -316969,7 +318619,7 @@ }, "icon_name": "", "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -316980,9 +318630,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -317031,8 +318682,8 @@ }, "reload": { "duration": { - "max": 2.75, - "min": 2.25 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { "far": 1.0, @@ -317302,7 +318953,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_mid" } } ] @@ -317313,7 +318964,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_mid" } } ] @@ -317324,7 +318975,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_mid" } } ] @@ -317335,7 +318986,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_mid" } } ] @@ -317448,26 +319099,27 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2077107.0, + "pbgid": 2031492.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" } }, - "lee_enfield_crew_uk": { + "lee_enfield_canadian_shock_uk": { "weapon_bag": { "accuracy": { - "near": 0.4, - "far": 0.2, - "mid": 0.25 + "near": 0.72, + "far": 0.65, + "mid": 0.67 }, "aim": { "fire_aim_time": { "max": 0.5, "min": 0.375 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 0.75, @@ -317635,13 +319287,13 @@ }, "cooldown": { "duration": { - "max": 1.5, + "max": 1.25, "min": 1.0 }, "duration_multiplier": { "near": 0.4, - "far": 1.5, - "mid": 1.25 + "far": 1.0, + "mid": 1.0 }, "persistent_cooldownticks": "False" }, @@ -317661,16 +319313,16 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.25, + "wind_down": 0.75, "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "carbine_rifle_target", + "fx_action_target_name": "lee_enfield_rifle_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_carbine_rifle_tracer", + "fx_tracer_name": "fx_lee_enfield_rifle_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -317688,13 +319340,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "Lee enfield", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -317712,7 +319365,7 @@ "out_of_los": -100.0 }, "current_target_squad": 0.0, - "randomly_target_squad_mates_of_best_priority_entity": "False", + "randomly_target_squad_mates_of_best_priority_entity": "True", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 }, @@ -317743,8 +319396,8 @@ }, "reload": { "duration": { - "max": 3.6, - "min": 2.7 + "max": 2.75, + "min": 2.25 }, "duration_multiplier": { "far": 1.0, @@ -317752,21 +319405,21 @@ "mid": 1.0 }, "frequency": { - "max": 14.0, - "min": 14.0 + "max": 9.0, + "min": 9.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.5, + "angle_scatter": 5.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 15.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.8, + "distance_scatter_offset": 0.45, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -317822,10 +319475,10 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -65.0, - "max_left": -45.0, - "max_right": 45.0, - "max_up": 65.0, + "max_down": -90.0, + "max_left": -60.0, + "max_right": 60.0, + "max_up": 40.0, "speed_horizontal": 360.0, "speed_vertical": 90.0 }, @@ -318009,68 +319662,68 @@ ] } }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_down" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_up" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_1hand" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_wide" - } - } - ] - } - } - ], - "key": "british" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_mid" - } - } - ] - } - }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" + } + } + ] + } + } + ], + "key": "british" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_mid" + } + } + ] + } + }, { "squad_member": { "animation_variants": [ @@ -318160,26 +319813,27 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 205455.0, + "pbgid": 2077107.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" } }, - "lee_enfield_guards_uk": { + "lee_enfield_crew_uk": { "weapon_bag": { "accuracy": { - "near": 0.7, - "far": 0.6, - "mid": 0.65 + "near": 0.4, + "far": 0.2, + "mid": 0.25 }, "aim": { "fire_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.5, + "min": 0.375 }, - "post_firing_aim_time_seconds": 0.25, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 0.75, @@ -318188,7 +319842,7 @@ "aim_time_multiplier": { "near": 0.75, "far": 1.5, - "mid": 1.0 + "mid": 1.25 } }, "anim_table": { @@ -318347,19 +320001,19 @@ }, "cooldown": { "duration": { - "max": 1.25, + "max": 1.5, "min": 1.0 }, "duration_multiplier": { - "near": 0.7, - "far": 1.3, - "mid": 1.1 + "near": 0.4, + "far": 1.5, + "mid": 1.25 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 12.0, - "min": 12.0, + "max": 10.0, + "min": 10.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -318373,16 +320027,16 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.75, + "wind_down": 1.25, "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lee_enfield_rifle_target", + "fx_action_target_name": "carbine_rifle_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_lee_enfield_rifle_tracer", + "fx_tracer_name": "fx_carbine_rifle_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -318400,13 +320054,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Lee enfield", + "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -318424,7 +320079,7 @@ "out_of_los": -100.0 }, "current_target_squad": 0.0, - "randomly_target_squad_mates_of_best_priority_entity": "True", + "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 }, @@ -318445,7 +320100,7 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 10.0, + "near": 7.0, "far": 35.0, "mid": 20.0 }, @@ -318455,8 +320110,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 3.6, + "min": 2.7 }, "duration_multiplier": { "far": 1.0, @@ -318464,21 +320119,21 @@ "mid": 1.0 }, "frequency": { - "max": 9.0, - "min": 9.0 + "max": 14.0, + "min": 14.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 7.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.45, + "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -318534,10 +320189,10 @@ "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, - "max_up": 40.0, + "max_down": -65.0, + "max_left": -45.0, + "max_right": 45.0, + "max_up": 65.0, "speed_horizontal": 360.0, "speed_vertical": 90.0 }, @@ -318549,7 +320204,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11260185" } }, "ui_range": { @@ -318872,35 +320527,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197726.0, + "pbgid": 205455.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" } }, - "lee_enfield_gurkhas_uk": { + "lee_enfield_guards_uk": { "weapon_bag": { "accuracy": { - "near": 0.704, - "far": 0.48, - "mid": 0.62 + "near": 0.7, + "far": 0.6, + "mid": 0.65 }, "aim": { "fire_aim_time": { - "max": 0.3, - "min": 0.2 + "max": 0.75, + "min": 0.5 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.75, + "min": 0.5 }, "aim_time_multiplier": { - "near": 0.25, + "near": 0.75, "far": 1.5, - "mid": 0.5 + "mid": 1.0 } }, "anim_table": { @@ -319059,13 +320715,13 @@ }, "cooldown": { "duration": { - "max": 0.75, - "min": 0.25 + "max": 1.25, + "min": 1.0 }, "duration_multiplier": { - "near": 0.25, - "far": 1.0, - "mid": 0.5 + "near": 0.7, + "far": 1.3, + "mid": 1.1 }, "persistent_cooldownticks": "False" }, @@ -319085,7 +320741,7 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.3, + "wind_down": 0.75, "wind_up": 0.0 }, "flinch_radius": 0.0, @@ -319112,13 +320768,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "lee enfield", + "name": "Lee enfield", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -319157,7 +320814,7 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 7.0, + "near": 10.0, "far": 35.0, "mid": 20.0 }, @@ -319167,8 +320824,8 @@ }, "reload": { "duration": { - "max": 2.0, - "min": 1.5 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -319177,7 +320834,7 @@ }, "frequency": { "max": 9.0, - "min": 10.0 + "min": 9.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -319188,9 +320845,9 @@ "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 15.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.8, + "distance_scatter_offset": 0.45, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -319244,11 +320901,11 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 3.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, + "max_left": -60.0, + "max_right": 60.0, "max_up": 40.0, "speed_horizontal": 360.0, "speed_vertical": 90.0 @@ -319261,7 +320918,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11260185" + "value": "0" } }, "ui_range": { @@ -319428,68 +321085,68 @@ { "animation_role": { "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_mid" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" - } - } - ] - } - } - ], - "key": "british" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_mid" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_down" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_up" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_1hand" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_wide" + } + } + ] + } + } + ], + "key": "british" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_mid" } } ] @@ -319584,35 +321241,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 206656.0, + "pbgid": 197726.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" } }, - "lee_enfield_sharpshooter_uk": { + "lee_enfield_gurkhas_uk": { "weapon_bag": { "accuracy": { - "near": 1.5, - "far": 1.5, - "mid": 1.5 + "near": 0.704, + "far": 0.48, + "mid": 0.62 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.2 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 0.25, + "min": 0.25 }, "aim_time_multiplier": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.25, + "far": 1.5, + "mid": 0.5 } }, "anim_table": { @@ -319771,38 +321429,22 @@ }, "cooldown": { "duration": { - "max": 0.125, - "min": 0.125 + "max": 0.75, + "min": 0.25 }, "duration_multiplier": { - "near": 1.0, + "near": 0.25, "far": 1.0, - "mid": 1.0 + "mid": 0.5 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 60.0, - "min": 60.0, + "max": 12.0, + "min": 12.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "body_shot_australian_light_infantry_uk\\on_damage_library\\instant_kill" - } - }, - { - "container": { - "state_tree": "body_shot_australian_light_infantry_uk\\on_damage_library\\mark_target" - } - }, - { - "container": { - "state_tree": "body_shot_australian_light_infantry_uk\\on_damage_library\\suppress_target" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -319817,12 +321459,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lee_enfield_sniper_target", + "fx_action_target_name": "lee_enfield_rifle_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_lee_enfield_sniper_tracer", + "fx_tracer_name": "fx_lee_enfield_rifle_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -319840,13 +321482,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Lee enfield", + "name": "lee enfield", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -319882,11 +321525,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 40.0, + "max": 35.0, "min": 0.0, "distance": { "near": 7.0, - "far": 40.0, + "far": 35.0, "mid": 20.0 }, "max_height": -1.0, @@ -319895,8 +321538,8 @@ }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 2.0, + "min": 1.5 }, "duration_multiplier": { "far": 1.0, @@ -319905,7 +321548,7 @@ }, "frequency": { "max": 9.0, - "min": 9.0 + "min": 10.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -319916,9 +321559,9 @@ "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.45, + "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -319955,16 +321598,16 @@ "nearby_suppression_multiplier": 0.0, "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.1 }, "target_suppressed_multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.5 }, "amount": 0.0 }, @@ -319972,11 +321615,11 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 3.0, "normal": { "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 40.0, "speed_horizontal": 360.0, "speed_vertical": 90.0 @@ -319999,9 +321642,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.0, - "far": 2.0, - "mid": 2.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -320035,8 +321678,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -320045,7 +321688,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -320085,8 +321728,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 0.55, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -320166,7 +321809,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_down" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" } } ] @@ -320177,7 +321820,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_up" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" } } ] @@ -320188,7 +321831,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_1hand" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" } } ] @@ -320199,7 +321842,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_wide" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" } } ] @@ -320312,30 +321955,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2159212.0, + "pbgid": 206656.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" } }, - "lee_enfield_tommy_uk": { + "lee_enfield_sharpshooter_uk": { "weapon_bag": { "accuracy": { - "near": 0.62, - "far": 0.58, - "mid": 0.61 + "near": 1.5, + "far": 1.5, + "mid": 1.5 }, "aim": { "fire_aim_time": { - "max": 1.0, - "min": 0.5 + "max": 0.125, + "min": 0.125 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.0, + "min": 0.0 }, "aim_time_multiplier": { "near": 1.0, @@ -320499,8 +322143,8 @@ }, "cooldown": { "duration": { - "max": 0.45, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "duration_multiplier": { "near": 1.0, @@ -320510,11 +322154,27 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 12.0, - "min": 12.0, + "max": 60.0, + "min": 60.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "body_shot_australian_light_infantry_uk\\on_damage_library\\instant_kill" + } + }, + { + "container": { + "state_tree": "body_shot_australian_light_infantry_uk\\on_damage_library\\mark_target" + } + }, + { + "container": { + "state_tree": "body_shot_australian_light_infantry_uk\\on_damage_library\\suppress_target" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -320529,12 +322189,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lee_enfield_rifle_target", + "fx_action_target_name": "lee_enfield_sniper_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_lee_enfield_rifle_tracer", + "fx_tracer_name": "fx_lee_enfield_sniper_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -320556,9 +322216,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -320594,11 +322255,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, + "max": 40.0, "min": 0.0, "distance": { "near": 7.0, - "far": 35.0, + "far": 40.0, "mid": 20.0 }, "max_height": -1.0, @@ -320607,8 +322268,8 @@ }, "reload": { "duration": { - "max": 2.75, - "min": 2.25 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -320667,16 +322328,16 @@ "nearby_suppression_multiplier": 0.0, "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { - "accuracy_multiplier": 0.25, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.1 + "suppression_multiplier": 1.0 }, "target_suppressed_multipliers": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 1.0 }, "amount": 0.0 }, @@ -320711,9 +322372,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 2.0, + "far": 2.0, + "mid": 2.0 }, "ui_map_colour": { "red": 0.0, @@ -320747,8 +322408,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -320757,7 +322418,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -320797,8 +322458,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.55, - "damage_multiplier": 0.5, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -320878,7 +322539,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_down" } } ] @@ -320889,7 +322550,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_up" } } ] @@ -320900,7 +322561,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_1hand" } } ] @@ -320911,7 +322572,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_wide" } } ] @@ -321024,24 +322685,25 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197725.0, + "pbgid": 2159212.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" } }, - "scoped_lee_enfield_australian_uk": { + "lee_enfield_tommy_uk": { "weapon_bag": { "accuracy": { - "near": 0.81, - "far": 0.59, - "mid": 0.79 + "near": 0.62, + "far": 0.58, + "mid": 0.61 }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.125 + "max": 1.0, + "min": 0.5 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, @@ -321211,8 +322873,8 @@ }, "cooldown": { "duration": { - "max": 0.5, - "min": 0.125 + "max": 0.45, + "min": 0.25 }, "duration_multiplier": { "near": 1.0, @@ -321222,17 +322884,11 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 14.0, - "min": 14.0, + "max": 12.0, + "min": 12.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "sharpshooter_instant_kill_aus_uk" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -321247,12 +322903,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lee_enfield_sniper_target", + "fx_action_target_name": "lee_enfield_rifle_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_lee_enfield_sniper_tracer", + "fx_tracer_name": "fx_lee_enfield_rifle_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -321261,7 +322917,7 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_gewehr43", + "icon_name": "", "moving": { "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, @@ -321274,9 +322930,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -321429,9 +323086,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.0, - "far": 1.5, - "mid": 1.75 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -321465,7 +323122,7 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 @@ -321475,7 +323132,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -321515,7 +323172,7 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.55, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 @@ -321596,7 +323253,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_down" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" } } ] @@ -321607,7 +323264,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_up" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" } } ] @@ -321618,7 +323275,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_1hand" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" } } ] @@ -321629,7 +323286,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_wide" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" } } ] @@ -321742,30 +323399,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2161494.0, + "pbgid": 197725.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" } }, - "scoped_lee_enfield_sniper_uk": { + "scoped_lee_enfield_australian_uk": { "weapon_bag": { "accuracy": { - "near": 2.0, - "far": 2.0, - "mid": 2.0 + "near": 0.81, + "far": 0.59, + "mid": 0.79 }, "aim": { "fire_aim_time": { - "max": 2.625, - "min": 2.625 + "max": 0.5, + "min": 0.125 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.75, - "min": 1.75 + "max": 0.75, + "min": 0.5 }, "aim_time_multiplier": { "near": 1.0, @@ -321929,8 +323587,8 @@ }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.5 + "max": 0.5, + "min": 0.125 }, "duration_multiplier": { "near": 1.0, @@ -321940,11 +323598,17 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 110.0, - "min": 110.0, + "max": 16.0, + "min": 16.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "sharpshooter_instant_kill_aus_uk" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -321955,7 +323619,7 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.6, + "wind_down": 1.3, "wind_up": 0.0 }, "flinch_radius": 0.0, @@ -321963,9 +323627,9 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", + "fx_munition_name": "bullet", "fx_tracer_name": "fx_lee_enfield_sniper_tracer", - "fx_tracer_speed": 0.0, + "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -321973,22 +323637,23 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_gewehr43", "moving": { "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "False", + "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "Lee enfield", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -322006,7 +323671,7 @@ "out_of_los": -100.0 }, "current_target_squad": 0.0, - "randomly_target_squad_mates_of_best_priority_entity": "False", + "randomly_target_squad_mates_of_best_priority_entity": "True", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 }, @@ -322024,12 +323689,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 50.0, + "max": 35.0, "min": 0.0, "distance": { - "near": 10.0, - "far": -1.0, - "mid": -1.0 + "near": 7.0, + "far": 35.0, + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -322037,8 +323702,8 @@ }, "reload": { "duration": { - "max": 1.8, - "min": 1.8 + "max": 2.75, + "min": 2.25 }, "duration_multiplier": { "far": 1.0, @@ -322046,21 +323711,21 @@ "mid": 1.0 }, "frequency": { - "max": 4.0, - "min": 4.0 + "max": 9.0, + "min": 9.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 5.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 15.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.8, + "distance_scatter_offset": 0.45, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -322097,16 +323762,16 @@ "nearby_suppression_multiplier": 0.0, "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.1 }, "target_suppressed_multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.5 }, "amount": 0.0 }, @@ -322117,11 +323782,11 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -15.0, - "max_right": 15.0, - "max_up": 20.0, - "speed_horizontal": 15.0, - "speed_vertical": 30.0 + "max_left": -60.0, + "max_right": 60.0, + "max_up": 40.0, + "speed_horizontal": 360.0, + "speed_vertical": 90.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -322135,15 +323800,15 @@ } }, "ui_range": { - "instance_reference": "ui_reticule/squad_combat_range" + "instance_reference": "" }, "ui_setfacing": { "instance_reference": "" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 2.0, + "far": 1.5, + "mid": 1.75 }, "ui_map_colour": { "red": 0.0, @@ -322157,47 +323822,10 @@ "value": "options\\none" } }, - "weapon_class": "sniper", - "fx_aoe_munition_name": "bullet_hvy", + "weapon_class": "rifle", + "fx_aoe_munition_name": "bullet", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "vehicle", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "building", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "emplacement", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -322214,8 +323842,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 0.75, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -322224,7 +323852,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.75, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -322264,8 +323892,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 0.75, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -322300,7 +323928,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -322345,7 +323973,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_down" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_down" } } ] @@ -322356,7 +323984,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_up" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_up" } } ] @@ -322367,7 +323995,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_1hand" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_1hand" } } ] @@ -322378,7 +324006,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_wide" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_wide" } } ] @@ -322396,7 +324024,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_mid" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_mid" } } ] @@ -322407,7 +324035,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_down" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" } } ] @@ -322418,7 +324046,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_up" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" } } ] @@ -322429,7 +324057,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_1hand" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" } } ] @@ -322440,7 +324068,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_wide" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" } } ] @@ -322456,7 +324084,7 @@ "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.1, + "accuracy_multiplier": 1.25, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -322478,11 +324106,7 @@ "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, - "kill_unit_types_on_hit": [ - { - "unit_class": "infantry" - } - ], + "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { "undefined": "True", "enemy": "True", @@ -322495,30 +324119,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197727.0, + "pbgid": 2161494.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_sniper_rifle" + "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" } }, - "scoped_lee_enfield_tommy_uk": { + "scoped_lee_enfield_sniper_uk": { "weapon_bag": { "accuracy": { - "near": 0.86, - "far": 0.75, - "mid": 0.79 + "near": 2.0, + "far": 2.0, + "mid": 2.0 }, "aim": { "fire_aim_time": { - "max": 1.0, - "min": 0.5 + "max": 2.625, + "min": 2.625 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 1.75, + "min": 1.75 }, "aim_time_multiplier": { "near": 1.0, @@ -322682,8 +324307,8 @@ }, "cooldown": { "duration": { - "max": 0.4, - "min": 0.125 + "max": 3.5, + "min": 3.5 }, "duration_multiplier": { "near": 1.0, @@ -322693,17 +324318,11 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 12.0, - "min": 12.0, + "max": 110.0, + "min": 110.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "sharpshooter_instant_kill_aus_uk" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -322714,7 +324333,7 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.3, + "wind_down": 1.6, "wind_up": 0.0 }, "flinch_radius": 0.0, @@ -322722,9 +324341,9 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", + "fx_munition_name": "bullet_hvy", "fx_tracer_name": "fx_lee_enfield_sniper_tracer", - "fx_tracer_speed": 100.0, + "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -322732,22 +324351,23 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_gewehr43", + "icon_name": "", "moving": { "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, - "can_fire_while_moving": "True", + "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "Lee enfield", + "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -322765,7 +324385,7 @@ "out_of_los": -100.0 }, "current_target_squad": 0.0, - "randomly_target_squad_mates_of_best_priority_entity": "True", + "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 }, @@ -322783,12 +324403,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 35.0, + "max": 50.0, "min": 0.0, "distance": { - "near": 7.0, - "far": 35.0, - "mid": 20.0 + "near": 10.0, + "far": -1.0, + "mid": -1.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -322796,8 +324416,8 @@ }, "reload": { "duration": { - "max": 2.75, - "min": 2.25 + "max": 1.8, + "min": 1.8 }, "duration_multiplier": { "far": 1.0, @@ -322805,21 +324425,21 @@ "mid": 1.0 }, "frequency": { - "max": 9.0, - "min": 9.0 + "max": 4.0, + "min": 4.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 10.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.45, + "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -322856,16 +324476,16 @@ "nearby_suppression_multiplier": 0.0, "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { - "accuracy_multiplier": 0.25, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.1 + "suppression_multiplier": 1.0 }, "target_suppressed_multipliers": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 1.0 }, "amount": 0.0 }, @@ -322876,11 +324496,11 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, - "max_up": 40.0, - "speed_horizontal": 360.0, - "speed_vertical": 90.0 + "max_left": -15.0, + "max_right": 15.0, + "max_up": 20.0, + "speed_horizontal": 15.0, + "speed_vertical": 30.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -322894,15 +324514,15 @@ } }, "ui_range": { - "instance_reference": "" + "instance_reference": "ui_reticule/squad_combat_range" }, "ui_setfacing": { "instance_reference": "" }, "penetration": { - "near": 2.0, - "far": 1.5, - "mid": 1.75 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -322916,10 +324536,47 @@ "value": "options\\none" } }, - "weapon_class": "rifle", - "fx_aoe_munition_name": "bullet", + "weapon_class": "sniper", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "vehicle", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -322936,8 +324593,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.75, - "damage_multiplier": 0.5, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -322946,7 +324603,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -322986,8 +324643,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.75, - "damage_multiplier": 0.5, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -323022,7 +324679,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -323067,7 +324724,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_down" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_down" } } ] @@ -323078,7 +324735,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_up" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_up" } } ] @@ -323089,7 +324746,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_1hand" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_1hand" } } ] @@ -323100,7 +324757,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_gunner_wide" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_wide" } } ] @@ -323118,7 +324775,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_mid" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_mid" } } ] @@ -323129,7 +324786,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_down" } } ] @@ -323140,7 +324797,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_up" } } ] @@ -323151,7 +324808,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_1hand" } } ] @@ -323162,7 +324819,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_german_g43_gunner_wide" } } ] @@ -323178,7 +324835,7 @@ "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.25, + "accuracy_multiplier": 1.1, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -323200,7 +324857,11 @@ "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, - "kill_unit_types_on_hit": [], + "kill_unit_types_on_hit": [ + { + "unit_class": "infantry" + } + ], "avoid_blockers_of_relationship": { "undefined": "True", "enemy": "True", @@ -323213,26 +324874,25 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197728.0, + "pbgid": 197727.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" + "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_sniper_rifle" } - } - }, - "sidearm": { - "webley_revolver_uk": { + }, + "scoped_lee_enfield_tommy_uk": { "weapon_bag": { "accuracy": { - "near": 0.651, - "far": 0.609, - "mid": 0.63 + "near": 0.86, + "far": 0.75, + "mid": 0.79 }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.375 + "max": 1.0, + "min": 0.5 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, @@ -323341,7 +325001,7 @@ "point_blank": "True", "prevents_prone": "False", "reset_rotation_on_teardown": "False", - "single_handed_weapon": "True", + "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", @@ -323402,22 +325062,28 @@ }, "cooldown": { "duration": { - "max": 1.25, - "min": 1.0 + "max": 0.4, + "min": 0.125 }, "duration_multiplier": { - "near": 0.75, - "far": 0.75, - "mid": 0.75 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 10.0, - "min": 10.0, + "max": 12.0, + "min": 12.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "sharpshooter_instant_kill_aus_uk" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -323428,16 +325094,16 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.75, + "wind_down": 1.3, "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "webley_target", + "fx_action_target_name": "lee_enfield_sniper_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_webley_tracer", + "fx_tracer_name": "fx_lee_enfield_sniper_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -323446,22 +325112,739 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_gewehr43", "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, - "cooldown_multiplier": 1.25, + "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "lee enfield", + "name": "Lee enfield", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 + }, + "rotation": -0.035, + "window_bonus": 0.0, + "penetration": 2.0, + "suggested_target": 1000.0, + "over_penetration_priority_penalty": "True", + "vs_armor_type": 1.0, + "target": { + "vs_armor_type": 0.0, + "dps": 0.0, + "penetration": 0.0, + "current_health_percentage": 0.0, + "in_cover": 0.0, + "max_health": 0.0, + "out_of_los": -100.0 + }, + "current_target_squad": 0.0, + "randomly_target_squad_mates_of_best_priority_entity": "True", + "untargeted_by_formation_melee": 0.0, + "untargeted_by_formation_ranged": 0.0 + }, + "projectile": { + "delete_previous_on_hit": "False", + "projectile": { + "instance_reference": "" + }, + "terrain_elevation_option": { + "template_reference": { + "name": "terrain_elevation_option", + "value": "options\\none" + } + }, + "midair_detonation_height": 0.0 + }, + "range": { + "max": 35.0, + "min": 0.0, + "distance": { + "near": 7.0, + "far": 35.0, + "mid": 20.0 + }, + "max_height": -1.0, + "max_animation_angle_distance": 45.0, + "attack_move_stop_offset": 0.0 + }, + "reload": { + "duration": { + "max": 2.75, + "min": 2.25 + }, + "duration_multiplier": { + "far": 1.0, + "near": 1.0, + "mid": 1.0 + }, + "frequency": { + "max": 9.0, + "min": 9.0 + }, + "require_reload_after_switch": "False", + "persistent_reloadticks": "False" + }, + "scatter": { + "angle_scatter": 5.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 10.0, + "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_offset": 0.45, + "distance_scatter_ratio": 0.8, + "fow_angle_multiplier": 1.0, + "fow_distance_multiplier": 1.0, + "max_tilt_angle": 5.0, + "min_tilt_angle": 2.0, + "tilt_max_distance": 20.0, + "tilt_scatter_chance": 0.5, + "area_scatter_option": { + "template_reference": { + "name": "area_scatter_option", + "value": "options\\none" + } + }, + "distance_guaranteed_before_hit_percentage": 0.25, + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 + }, + "setup": { + "duration": 0.0, + "has_instant_setup": "False", + "can_interrupt_setup": "False", + "attach_duration": 0.0, + "requires_aim_elevation": "False" + }, + "suppressed": { + "pinned_burst_multiplier": 1.0, + "pinned_cooldown_multiplier": 1.0, + "pinned_reload_multiplier": 1.0, + "suppressed_burst_multiplier": 1.0, + "suppressed_cooldown_multiplier": 1.0, + "suppressed_reload_multiplier": 1.0 + }, + "suppression": { + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, + "target_pinned_multipliers": { + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "target_suppressed_multipliers": { + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "amount": 0.0 + }, + "teardown": { + "duration": 0.0 + }, + "tracking": { + "fire_cone_angle": 5.0, + "normal": { + "max_down": -90.0, + "max_left": -60.0, + "max_right": 60.0, + "max_up": 40.0, + "speed_horizontal": 360.0, + "speed_vertical": 90.0 + }, + "pivot_end_time": 0.0, + "pivot_only": "False", + "pivot_start_time": 0.0, + "fire_cone_angle_vert": 2.0 + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "11260185" + } + }, + "ui_range": { + "instance_reference": "" + }, + "ui_setfacing": { + "instance_reference": "" + }, + "penetration": { + "near": 2.0, + "far": 1.5, + "mid": 1.75 + }, + "ui_map_colour": { + "red": 0.0, + "green": 0.0, + "blue": 0.0, + "alpha": 0.0 + }, + "weapon_options": { + "template_reference": { + "name": "weapon_options", + "value": "options\\none" + } + }, + "weapon_class": "rifle", + "fx_aoe_munition_name": "bullet", + "speech_code": "", + "target_type_table": [], + "cover_table": { + "tp_defcover": { + "template_reference": { + "name": "tp_defcover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_heavy_cover": { + "template_reference": { + "name": "tp_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.75, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "tp_light_cover": { + "template_reference": { + "name": "tp_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.75, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "tp_negative_cover": { + "template_reference": { + "name": "tp_negative_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.25, + "damage_multiplier": 1.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.5 + }, + "tp_water_cover": { + "template_reference": { + "name": "tp_water_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_smoke_cover": { + "template_reference": { + "name": "tp_smoke_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.05 + }, + "tp_garrison_cover": { + "template_reference": { + "name": "tp_garrison_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.75, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.0 + }, + "tp_trench_cover": { + "template_reference": { + "name": "tp_trench_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, 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-10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -324207,7 +326592,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -324255,7 +326640,7 @@ "persistent_reloadticks": "True" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -324277,8 +326662,8 @@ } }, "distance_guaranteed_before_hit_percentage": 0.0, - "movement_scatter_angle_multiplier": 1.0, - "movement_scatter_distance_multiplier": 1.0 + "movement_scatter_angle_multiplier": 1.25, + "movement_scatter_distance_multiplier": 1.25 }, "setup": { "duration": 0.0, @@ -324587,7 +326972,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2071792.0, "parent_pbg": { @@ -324841,9 +327227,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -324860,7 +327247,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -324996,9 +327383,9 @@ "instance_reference": "" }, "penetration": { - "near": 140.0, - "far": 90.0, - "mid": 110.0 + "near": 500.0, + "far": 500.0, + "mid": 500.0 }, "ui_map_colour": { "red": 0.0, @@ -325240,7 +327627,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2085243.0, "parent_pbg": { @@ -325494,9 +327882,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -325513,7 +327902,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -325649,9 +328038,9 @@ "instance_reference": "" }, "penetration": { - "near": 140.0, - "far": 90.0, - "mid": 110.0 + "near": 500.0, + "far": 500.0, + "mid": 500.0 }, "ui_map_colour": { "red": 0.0, @@ -325893,7 +328282,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2085263.0, "parent_pbg": { @@ -326137,9 +328527,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -326156,7 +328547,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -326560,7 +328951,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2071696.0, "parent_pbg": { @@ -326810,9 +329202,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -326829,7 +329222,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -327197,7 +329590,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2088937.0, "parent_pbg": { @@ -327453,7 +329847,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -327813,7 +330208,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2071660.0, "parent_pbg": { @@ -328063,7 +330459,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -328423,7 +330820,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071508.0, "parent_pbg": { @@ -328673,7 +331071,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -329058,7 +331457,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071761.0, "parent_pbg": { @@ -329308,7 +331708,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -329668,7 +332069,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071644.0, "parent_pbg": { @@ -329918,7 +332320,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -330278,7 +332681,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071526.0, "parent_pbg": { @@ -330528,7 +332932,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -330888,7 +333293,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2088987.0, "parent_pbg": { @@ -331138,7 +333544,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -331498,7 +333905,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071436.0, "parent_pbg": { @@ -331748,7 +334156,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -332133,7 +334542,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071510.0, "parent_pbg": { @@ -332337,8 +334747,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 40.0, - "min": 40.0, + "max": 0.0, + "min": 0.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -332385,7 +334795,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -332725,7 +335136,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2152261.0, "parent_pbg": { @@ -332977,10 +335389,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -333405,7 +335818,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071676.0, "parent_pbg": { @@ -333652,9 +336066,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -334069,7 +336484,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071918.0, "parent_pbg": { @@ -334320,9 +336736,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -334683,7 +337100,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071702.0, "parent_pbg": { @@ -334926,9 +337344,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -335289,7 +337708,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2088936.0, "parent_pbg": { @@ -335301,9 +337721,9 @@ "9mm_sten_sapper_africa_uk": { "weapon_bag": { "accuracy": { - "near": 0.58, - "far": 0.1725, - "mid": 0.2875 + "near": 0.667, + "far": 0.198, + "mid": 0.331 }, "aim": { "fire_aim_time": { @@ -335535,9 +337955,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -335941,7 +338362,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071642.0, "parent_pbg": { @@ -336185,9 +338607,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -336591,7 +339014,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071753.0, "parent_pbg": { @@ -336835,9 +339259,10 @@ "priority": { "current_target": 15.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -337241,7 +339666,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071790.0, "parent_pbg": { @@ -337489,9 +339915,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -337957,7 +340384,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2145278.0, "parent_pbg": { @@ -338201,9 +340629,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -338669,7 +341098,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071788.0, "parent_pbg": { @@ -338679,9 +341109,9 @@ "lee_enfield_tommy_africa_uk": { "weapon_bag": { "accuracy": { - "near": 0.651, - "far": 0.61, - "mid": 0.64 + "near": 0.695, + "far": 0.655, + "mid": 0.685 }, "aim": { "fire_aim_time": { @@ -338867,8 +341297,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 12.0, - "min": 12.0, + "max": 14.0, + "min": 14.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -338913,9 +341343,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -339381,7 +341812,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071350.0, "parent_pbg": { @@ -339625,9 +342057,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -340093,7 +342526,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2080275.0, "parent_pbg": { @@ -340103,9 +342537,9 @@ "scoped_lee_enfield_tommy_africa_uk": { "weapon_bag": { "accuracy": { - "near": 0.86, - "far": 0.75, - "mid": 0.79 + "near": 0.76, + "far": 0.66, + "mid": 0.7 }, "aim": { "fire_aim_time": { @@ -340280,8 +342714,8 @@ }, "cooldown": { "duration": { - "max": 0.4, - "min": 0.125 + "max": 0.45, + "min": 0.25 }, "duration_multiplier": { "near": 1.0, @@ -340291,8 +342725,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 12.0, - "min": 12.0, + "max": 14.0, + "min": 14.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -340337,9 +342771,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -340805,11 +343240,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2071422.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/single_fire/rifle/parent_rifles" + "instance_reference": "weapon/british_africa/small_arms/single_fire/rifle/lee_enfield_tommy_africa_uk" } } } @@ -341056,7 +343492,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -341470,7 +343907,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2076869.0, "parent_pbg": { @@ -341716,7 +344154,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -342130,7 +344569,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2018742.0, "parent_pbg": { @@ -342376,7 +344816,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -342790,7 +345231,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205361.0, "parent_pbg": { @@ -343036,7 +345478,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -343432,7 +345875,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2063012.0, "parent_pbg": { @@ -343678,7 +346122,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -344092,7 +346537,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205362.0, "parent_pbg": { @@ -344338,7 +346784,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -344752,7 +347199,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205360.0, "parent_pbg": { @@ -344998,7 +347446,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -345412,7 +347861,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205363.0, "parent_pbg": { @@ -345658,7 +348108,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -346072,7 +348523,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2082646.0, "parent_pbg": { @@ -346336,7 +348788,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -346696,19 +349149,638 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 + }, + "pbgid": 2122225.0, + "parent_pbg": { + "instance_reference": "" + } + }, + "anti_tank_satchel_parent": { + "weapon_bag": { + "accuracy": { + "near": 15.0, + "far": 15.0, + "mid": 15.0 + }, + "aim": { + "fire_aim_time": { + "max": 0.0, + 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+ }, + "terrain_elevation_option": { + "template_reference": { + "name": "terrain_elevation_option", + "value": "options\\none" + } + }, + "midair_detonation_height": 0.0 + }, + "range": { + "max": 14.0, + "min": 0.0, + "distance": { + "near": -1.0, + "far": -1.0, + "mid": -1.0 + }, + "max_height": 20.0, + "max_animation_angle_distance": 45.0, + "attack_move_stop_offset": 0.0 + }, + "reload": { + "duration": { + "max": 0.0, + "min": 0.0 + }, + "duration_multiplier": { + "far": 1.0, + "near": 1.0, + "mid": 1.0 + }, + "frequency": { + "max": 0.0, + "min": 0.0 + }, + "require_reload_after_switch": "False", + "persistent_reloadticks": "False" + }, + "scatter": { + "angle_scatter": 0.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 0.0, + "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_offset": 0.2, + "distance_scatter_ratio": 0.0, + 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"accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "target_suppressed_multipliers": { + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "amount": 0.0 + }, + "teardown": { + "duration": 0.0 + }, + "tracking": { + "fire_cone_angle": 15.0, + "normal": { + "max_down": -90.0, + "max_left": -60.0, + "max_right": 60.0, + "max_up": 89.0, + "speed_horizontal": 360.0, + "speed_vertical": 360.0 + }, + "pivot_end_time": 0.0, + "pivot_only": "False", + "pivot_start_time": 0.0, + "fire_cone_angle_vert": 2.0 + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ui_range": { + "instance_reference": "" + }, + "ui_setfacing": { + "instance_reference": "" + }, + "penetration": { + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 + }, + "ui_map_colour": { + "red": 0.0, + "green": 0.0, + "blue": 0.0, + "alpha": 0.0 + }, + "weapon_options": { + "template_reference": { + "name": "weapon_options", + "value": "options\\none" + } + }, + "weapon_class": "grenade", + "fx_aoe_munition_name": "", + "speech_code": "", + "target_type_table": [], + "cover_table": { + "tp_defcover": { + "template_reference": { + "name": "tp_defcover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_heavy_cover": { + "template_reference": { + "name": "tp_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "tp_light_cover": { + "template_reference": { + "name": "tp_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "tp_negative_cover": { + "template_reference": { + "name": "tp_negative_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.5 + }, + "tp_water_cover": { + "template_reference": { + "name": "tp_water_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_smoke_cover": { + "template_reference": { + "name": "tp_smoke_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_garrison_cover": { + "template_reference": { + "name": "tp_garrison_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.0 + }, + "tp_trench_cover": { + "template_reference": { + "name": "tp_trench_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_light_cover": { + "template_reference": { + "name": "tp_road_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_heavy_cover": { + "template_reference": { + "name": "tp_road_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "fx_piercing_munition_name": "", + "charge_option": { + "template_reference": { + "name": "charge_option", + "value": "options\\none" + } + }, + "siege_option": { + "template_reference": { + "name": "siege_option", + "value": "options\\none" + } + }, + "brace_option": { + "template_reference": { + "name": "brace_option", + "value": "options\\none" + } + }, + "default_attack_type": "big_explosive", + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/abilities/s_satchel_charge" + } + } + ] + } + } + ], + "key": "american" + } + } + ] + }, + "height_bonuses": { + "height_advantage": { + "height_threshold": 3.5, + "multipliers": { + "accuracy_multiplier": 1.0, + "suppression_multiplier": 1.0, + "penetration_multiplier": 1.0, + "damage_multiplier": 1.0 + }, + "negates_cover": "False" + }, + "height_disadvantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "low_height_threshold": 0.0 + }, + "fog_of_war": { + "reveal_self_on_attack": "True", + "reveal_target_on_hit": "True" + }, + "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, + "weapon_tags": [], + "building_charring_settings": { + "instance_reference": "" + }, + "audio": { + "suppress_under_fire_callout": "False" + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 2122225.0, + "pbgid": 2122228.0, "parent_pbg": { "instance_reference": "" } }, - "anti_tank_satchel_parent": { + "grenade_parent": { "weapon_bag": { "accuracy": { - "near": 15.0, - "far": 15.0, - "mid": 15.0 + "near": 11.0, + "far": 11.0, + "mid": 11.0 }, "aim": { "fire_aim_time": { @@ -346755,15 +349827,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 0.5, + "outer_radius": 4.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.25, + "far": 0.2, "near": 1.0, - "mid": 0.75 + "mid": 0.5 }, "damage_friendly": { "far": 0.025, @@ -346771,12 +349843,12 @@ "mid": 0.075 }, "distance": { - "far": 3.75, - "near": 1.25, - "mid": 2.5 + "far": 4.5, + "near": 0.125, + "mid": 1.0 }, "has_friendly_fire": "True", - "can_harm_shooter": "False", + "can_harm_shooter": "True", "suppression": { "far": 0.0, "near": 0.0, @@ -346787,17 +349859,17 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1000.0, - "mid": 1000.0, - "near": 1000.0 + "far": 25.0, + "mid": 25.0, + "near": 25.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -346819,7 +349891,7 @@ "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "False", - "fire_at_building_combat_slot": "False", + "fire_at_building_combat_slot": "True", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", "non_moving_setup": "False", @@ -346842,7 +349914,7 @@ "value": "options\\none" } }, - "attack_ground_type": "not_allowed", + "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", @@ -346887,8 +349959,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 3.0, + "min": 3.0 }, "duration_multiplier": { "near": 1.0, @@ -346898,21 +349970,15 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 240.0, - "min": 240.0, + "max": 120.0, + "min": 120.0, "damage_type": "explosive", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "trigger_critical\\vehicle\\conditional_engine_damage" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", - "enable_damage_modifiers": "False" + "enable_damage_modifiers": "True" }, "deflection": { "deflection_damage_multiplier": 0.0, @@ -346920,14 +349986,14 @@ }, "fire": { "wind_down": 1.25, - "wind_up": 0.875 + "wind_up": 0.625 }, - "flinch_radius": 10.0, + "flinch_radius": 0.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.5, - "fx_munition_name": "satchel", + "fx_munition_name": "\\grenades\\mk2_frag", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -346941,7 +350007,7 @@ "moving": { "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, - "cooldown_multiplier": 1.0, + "cooldown_multiplier": 1.25, "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 @@ -346952,7 +350018,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -346977,7 +350044,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/throw/p_throw_satchel_anti_tank" + "instance_reference": "ebps/gameplay/projectiles/races/american/p_throw_grenade_pineapple" }, "terrain_elevation_option": { "template_reference": { @@ -346988,8 +350055,8 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 14.0, - "min": 0.0, + "max": 20.0, + "min": 5.0, "distance": { "near": -1.0, "far": -1.0, @@ -347078,12 +350145,12 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 15.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, "max_left": -60.0, "max_right": 60.0, - "max_up": 89.0, + "max_up": 45.0, "speed_horizontal": 360.0, "speed_vertical": 360.0 }, @@ -347105,9 +350172,9 @@ "instance_reference": "" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 25.0, + "far": 25.0, + "mid": 25.0 }, "ui_map_colour": { "red": 0.0, @@ -347124,7 +350191,32 @@ "weapon_class": "grenade", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -347246,7 +350338,7 @@ "value": "options\\none" } }, - "default_attack_type": "big_explosive", + "default_attack_type": "small_explosive", "animation_role_option": { "template_reference": { "name": "animation_role_option", @@ -347261,7 +350353,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/abilities/s_satchel_charge" + "instance_reference": "animation_role/soldier/abilities/s_hand_grenade" } } ] @@ -347312,14 +350404,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, - "pbgid": 2122228.0, + "pbgid": 2151272.0, "parent_pbg": { "instance_reference": "" } }, - "grenade_parent": { + "grenade_stick_parent": { "weapon_bag": { "accuracy": { "near": 11.0, @@ -347345,7 +350438,7 @@ }, "anim_table": { "cooldown_time_name": "", - "state_name": "main_weapon_state", + "state_name": "", "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "", @@ -347371,15 +350464,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 4.5, + "outer_radius": 4.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.2, + "far": 0.15, "near": 1.0, - "mid": 0.5 + "mid": 0.4 }, "damage_friendly": { "far": 0.025, @@ -347387,9 +350480,9 @@ "mid": 0.075 }, "distance": { - "far": 4.5, + "far": 3.5, "near": 0.125, - "mid": 1.0 + "mid": 0.75 }, "has_friendly_fire": "True", "can_harm_shooter": "True", @@ -347551,7 +350644,7 @@ "moving": { "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, - "cooldown_multiplier": 1.25, + "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 @@ -347562,7 +350655,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -347587,7 +350681,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/american/p_throw_grenade_pineapple" + "instance_reference": "ebps/gameplay/projectiles/races/german/p_throw_grenade_stick" }, "terrain_elevation_option": { "template_reference": { @@ -347598,7 +350692,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 20.0, + "max": 25.0, "min": 5.0, "distance": { "near": -1.0, @@ -347634,10 +350728,10 @@ "distance_bracket_count_ground": 1.0, "distance_scatter_max": 0.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.2, + "distance_scatter_offset": 0.0, "distance_scatter_ratio": 0.0, - "fow_angle_multiplier": 1.5, - "fow_distance_multiplier": 1.5, + "fow_angle_multiplier": 1.0, + "fow_distance_multiplier": 1.0, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, @@ -347734,32 +350828,7 @@ "weapon_class": "grenade", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "building", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "emplacement", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -347896,14 +350965,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/abilities/s_hand_grenade" + "instance_reference": "animation_role/soldier/abilities/s_stick_grenade" } } ] } } ], - "key": "american" + "key": "afrika_korps" } } ] @@ -347947,30 +351016,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2151272.0, + "pbgid": 2151277.0, "parent_pbg": { "instance_reference": "" } }, - "grenade_stick_parent": { + "rifle_grenade_parent": { "weapon_bag": { "accuracy": { - "near": 11.0, - "far": 11.0, - "mid": 11.0 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "aim": { "fire_aim_time": { "max": 0.0, "min": 0.0 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -348012,9 +351082,9 @@ "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, + "far": 0.3, "near": 1.0, - "mid": 0.4 + "mid": 0.5 }, "damage_friendly": { "far": 0.025, @@ -348022,9 +351092,9 @@ "mid": 0.075 }, "distance": { - "far": 3.5, + "far": 4.0, "near": 0.125, - "mid": 0.75 + "mid": 0.5 }, "has_friendly_fire": "True", "can_harm_shooter": "True", @@ -348093,7 +351163,7 @@ "value": "options\\none" } }, - "attack_ground_type": "anywhere", + "attack_ground_type": "not_allowed", "hit_pos_behaviour": "randomize_pos", "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", @@ -348164,17 +351234,17 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 1.25, - "wind_up": 0.625 + "wind_down": 0.75, + "wind_up": 0.125 }, - "flinch_radius": 0.0, - "fx_action_target_name": "", + "flinch_radius": 4.0, + "fx_action_target_name": "kar98_rifle_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, - "fx_delay_in_building": 0.5, + "fx_delay_in_building": 0.0, "fx_munition_name": "\\grenades\\mk2_frag", "fx_tracer_name": "", - "fx_tracer_speed": 0.0, + "fx_tracer_speed": 75.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -348197,7 +351267,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -348222,7 +351293,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/german/p_throw_grenade_stick" + "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_rifle_grenade" }, "terrain_elevation_option": { "template_reference": { @@ -348233,14 +351304,14 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 25.0, + "max": 30.0, "min": 5.0, "distance": { "near": -1.0, "far": -1.0, "mid": -1.0 }, - "max_height": 20.0, + "max_height": -1.0, "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, @@ -348366,10 +351437,35 @@ "value": "options\\none" } }, - "weapon_class": "grenade", + "weapon_class": "rifle_grenade", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "building", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -348506,14 +351602,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/abilities/s_stick_grenade" + "instance_reference": "animation_role/soldier/abilities/s_rifle_grenade" } } ] } } ], - "key": "afrika_korps" + "key": "british" } } ] @@ -348557,30 +351653,31 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2151277.0, + "pbgid": 2151274.0, "parent_pbg": { "instance_reference": "" } }, - "rifle_grenade_parent": { + "smoke_grenade_parent": { "weapon_bag": { "accuracy": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "aim": { "fire_aim_time": { "max": 0.0, "min": 0.0 }, - "post_firing_aim_time_seconds": 0.25, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.0, + "min": 0.0 }, "aim_time_multiplier": { "near": 1.0, @@ -348590,7 +351687,7 @@ }, "anim_table": { "cooldown_time_name": "", - "state_name": "", + "state_name": "main_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "", @@ -348616,15 +351713,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 4.0, + "outer_radius": 0.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.3, + "far": 1.0, "near": 1.0, - "mid": 0.5 + "mid": 1.0 }, "damage_friendly": { "far": 0.025, @@ -348632,12 +351729,12 @@ "mid": 0.075 }, "distance": { - "far": 4.0, - "near": 0.125, - "mid": 0.5 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "has_friendly_fire": "True", - "can_harm_shooter": "True", + "can_harm_shooter": "False", "suppression": { "far": 0.0, "near": 0.0, @@ -348648,7 +351745,7 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "True", + "damage_all_in_hold": "False", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", @@ -348658,7 +351755,7 @@ "mid": 25.0, "near": 25.0 }, - "damage_max_members_per_squad": 4.0, + "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -348693,7 +351790,7 @@ "surprises_idle": "False", "piercing": "False", "reaction_radius": 4.0, - "causes_combat": "True", + "causes_combat": "False", "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", @@ -348703,7 +351800,7 @@ "value": "options\\none" } }, - "attack_ground_type": "not_allowed", + "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", @@ -348748,8 +351845,8 @@ }, "cooldown": { "duration": { - "max": 3.0, - "min": 3.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, @@ -348759,8 +351856,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 0.0, + "min": 0.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -348774,17 +351871,17 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.75, - "wind_up": 0.125 + "wind_down": 1.25, + "wind_up": 0.75 }, - "flinch_radius": 4.0, - "fx_action_target_name": "kar98_rifle_target", + "flinch_radius": 0.0, + "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, - "fx_delay_in_building": 0.0, - "fx_munition_name": "\\grenades\\mk2_frag", + "fx_delay_in_building": 0.5, + "fx_munition_name": "\\mortars\\mortar_medium_smoke", "fx_tracer_name": "", - "fx_tracer_speed": 75.0, + "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -348796,7 +351893,7 @@ "moving": { "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, - "cooldown_multiplier": 1.0, + "cooldown_multiplier": 1.25, "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 @@ -348807,7 +351904,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -348832,7 +351930,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_rifle_grenade" + "instance_reference": "ebps/gameplay/projectiles/common/throw/p_throw_grenade_smoke" }, "terrain_elevation_option": { "template_reference": { @@ -348843,14 +351941,14 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 30.0, + "max": 20.0, "min": 5.0, "distance": { "near": -1.0, "far": -1.0, "mid": -1.0 }, - "max_height": -1.0, + "max_height": 20.0, "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, @@ -348879,10 +351977,10 @@ "distance_bracket_count_ground": 1.0, "distance_scatter_max": 0.0, "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.0, + "distance_scatter_offset": 0.2, "distance_scatter_ratio": 0.0, - "fow_angle_multiplier": 1.0, - "fow_distance_multiplier": 1.0, + "fow_angle_multiplier": 1.5, + "fow_distance_multiplier": 1.5, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, @@ -348960,9 +352058,9 @@ "instance_reference": "" }, "penetration": { - "near": 25.0, - "far": 25.0, - "mid": 25.0 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "ui_map_colour": { "red": 0.0, @@ -348976,35 +352074,10 @@ "value": "options\\none" } }, - "weapon_class": "rifle_grenade", + "weapon_class": "grenade", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "building", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - }, - { - "target_unit_type_multipliers": { - "unit_type": "emplacement", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -349141,14 +352214,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/abilities/s_rifle_grenade" + "instance_reference": "animation_role/soldier/abilities/s_stick_grenade" } } ] } } ], - "key": "british" + "key": "afrika_korps" } } ] @@ -349192,30 +352265,33 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2151274.0, + "pbgid": 2151279.0, "parent_pbg": { "instance_reference": "" } - }, - "smoke_grenade_parent": { + } + }, + "light_artillery": { + "light_howitzer_parent": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.0, + "far": 0.0, + "mid": 0.0 }, "aim": { "fire_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 2.0, + "min": 2.0 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { "near": 1.0, @@ -349226,9 +352302,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -349251,15 +352327,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 0.0, + "outer_radius": 6.0, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.15, + "near": 0.5, + "mid": 0.4 }, "damage_friendly": { "far": 0.025, @@ -349267,9 +352343,9 @@ "mid": 0.075 }, "distance": { - "far": 0.0, + "far": 6.0, "near": 0.0, - "mid": 0.0 + "mid": 0.35 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -349283,17 +352359,17 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 25.0, - "mid": 25.0, - "near": 25.0 + "far": 10.0, + "mid": 10.0, + "near": 10.0 }, - "damage_max_members_per_squad": -1.0, + "damage_max_members_per_squad": 4.0, "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, @@ -349311,25 +352387,25 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", + "can_be_offhanded": "False", "can_be_substituted": "True", "combat_slot_offset": 0.0, - "enable_auto_target_search": "False", - "fire_at_building_combat_slot": "True", + "enable_auto_target_search": "True", + "fire_at_building_combat_slot": "False", "ground_hit_rate": 1.0, "ignore_shot_blocking": "True", - "non_moving_setup": "False", + "non_moving_setup": "True", "point_blank": "False", "prevents_prone": "False", - "reset_rotation_on_teardown": "False", - "single_handed_weapon": "True", + "reset_rotation_on_teardown": "True", + "single_handed_weapon": "False", "substitute_weapon": "False", "support_weapon": "False", "surprises_idle": "False", "piercing": "False", - "reaction_radius": 4.0, - "causes_combat": "False", - "can_abort_winddown_on_weapon_switch": "True", + "reaction_radius": 5.1, + "causes_combat": "True", + "can_abort_winddown_on_weapon_switch": "False", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -349340,11 +352416,11 @@ }, "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", - "non_moving_setup_requires_facing": "False", + "non_moving_setup_requires_facing": "True", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -349383,8 +352459,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 0.5, + "min": 0.5 }, "duration_multiplier": { "near": 1.0, @@ -349394,8 +352470,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 0.0, - "min": 0.0, + "max": 120.0, + "min": 120.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -349405,19 +352481,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.0, - "has_deflection_damage": "False" + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "True" }, "fire": { - "wind_down": 1.25, - "wind_up": 0.75 + "wind_down": 1.5, + "wind_up": 0.325 }, - "flinch_radius": 0.0, + "flinch_radius": 5.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, - "fx_delay_in_building": 0.5, - "fx_munition_name": "\\mortars\\mortar_medium_smoke", + "fx_delay_in_building": 0.0, + "fx_munition_name": "\\artillery\\artillery_small", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -349431,22 +352507,23 @@ "moving": { "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, - "cooldown_multiplier": 1.25, + "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "75mm Pack Howitzer", "priority": { - "current_target": 8.0, + "current_target": 10.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 40.0, + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, - "rotation": -0.035, + "rotation": -0.5, "window_bonus": 0.0, - "penetration": 2.0, + "penetration": 80.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", "vs_armor_type": 1.0, @@ -349467,7 +352544,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/throw/p_throw_grenade_smoke" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" }, "terrain_elevation_option": { "template_reference": { @@ -349478,21 +352555,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 20.0, - "min": 5.0, + "max": 100.0, + "min": 15.0, "distance": { - "near": -1.0, + "near": 20.0, "far": -1.0, - "mid": -1.0 + "mid": 40.0 }, - "max_height": 20.0, - "max_animation_angle_distance": 45.0, + "max_height": 65.0, + "max_animation_angle_distance": 55.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 4.5, + "min": 4.5 }, "duration_multiplier": { "far": 1.0, @@ -349507,17 +352584,17 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 0.0, + "angle_scatter": 6.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 0.0, - "distance_scatter_obj_hit_min": 0.0, - "distance_scatter_offset": 0.2, - "distance_scatter_ratio": 0.0, - "fow_angle_multiplier": 1.5, - "fow_distance_multiplier": 1.5, + "distance_scatter_max": 6.0, + "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.05, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, "tilt_max_distance": 0.0, @@ -349528,16 +352605,16 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.0, + "distance_guaranteed_before_hit_percentage": 0.25, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 0.0, + "duration": 3.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "False" + "requires_aim_elevation": "True" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -349565,17 +352642,17 @@ "amount": 0.0 }, "teardown": { - "duration": 0.0 + "duration": 2.5 }, "tracking": { "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, + "max_down": -5.0, + "max_left": -20.0, + "max_right": 20.0, "max_up": 45.0, - "speed_horizontal": 360.0, - "speed_vertical": 360.0 + "speed_horizontal": 40.0, + "speed_vertical": 40.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -349592,12 +352669,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "" + "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 0.0, - "far": 0.0, - "mid": 0.0 + "near": 20.0, + "far": 20.0, + "mid": 20.0 }, "ui_map_colour": { "red": 0.0, @@ -349611,10 +352688,47 @@ "value": "options\\none" } }, - "weapon_class": "grenade", + "weapon_class": "artillery_small", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.8, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "bunker", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.75, + "penetration_multiplier": 2.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + }, + { + "target_unit_type_multipliers": { + "unit_type": "emplacement", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.5, + "penetration_multiplier": 2.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -349682,7 +352796,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -349736,7 +352850,7 @@ "value": "options\\none" } }, - "default_attack_type": "small_explosive", + "default_attack_type": "big_explosive", "animation_role_option": { "template_reference": { "name": "animation_role_option", @@ -349751,14 +352865,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/abilities/s_stick_grenade" + "instance_reference": "animation_role/team_weapon/pack_howitzer_gun" } } ] } } ], - "key": "afrika_korps" + "key": "british" } } ] @@ -349802,16 +352916,17 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2151279.0, + "pbgid": 2151261.0, "parent_pbg": { "instance_reference": "" } } }, - "light_artillery": { - "light_howitzer_parent": { + "mortar": { + "light_medium_mortar_auto_fire_parent": { "weapon_bag": { "accuracy": { "near": 0.0, @@ -349820,14 +352935,14 @@ }, "aim": { "fire_aim_time": { - "max": 2.0, - "min": 2.0 + "max": 0.125, + "min": 0.125 }, "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 1.0, - "min": 1.0 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 1.0, @@ -349837,7 +352952,7 @@ }, "anim_table": { "cooldown_time_name": "", - "state_name": "main_weapon_state", + "state_name": "ranged_weapon_state", "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", "track_vertical": "aim_vertical", @@ -349863,15 +352978,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 6.0, + "outer_radius": 4.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.15, - "near": 0.5, - "mid": 0.4 + "far": 0.2, + "near": 0.3, + "mid": 0.25 }, "damage_friendly": { "far": 0.025, @@ -349879,9 +352994,9 @@ "mid": 0.075 }, "distance": { - "far": 6.0, + "far": 4.5, "near": 0.0, - "mid": 0.35 + "mid": 0.5 }, "has_friendly_fire": "True", "can_harm_shooter": "False", @@ -349952,7 +353067,7 @@ }, "attack_ground_type": "anywhere", "hit_pos_behaviour": "randomize_pos", - "non_moving_setup_requires_facing": "True", + "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", "can_damage_allies": "True", "hit_everything_on_hit": "False", @@ -349995,8 +353110,8 @@ }, "cooldown": { "duration": { - "max": 0.5, - "min": 0.5 + "max": 7.0, + "min": 7.0 }, "duration_multiplier": { "near": 1.0, @@ -350006,8 +353121,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 100.0, + "min": 100.0, "damage_type": "explosive", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -350017,19 +353132,19 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, + "deflection_damage_multiplier": 0.2, "has_deflection_damage": "True" }, "fire": { - "wind_down": 1.5, - "wind_up": 0.325 + "wind_down": 1.875, + "wind_up": 1.375 }, "flinch_radius": 5.0, "fx_action_target_name": "", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\artillery\\artillery_small", + "fx_munition_name": "\\mortars\\mortar_medium", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -350048,13 +353163,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "75mm Pack Howitzer", + "name": "m1 81mm mortar", "priority": { "current_target": 10.0, "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -350079,7 +353195,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_medium" + "instance_reference": "ebps/gameplay/projectiles/common/artillery/p_artillery_mortar_81mm" }, "terrain_elevation_option": { "template_reference": { @@ -350090,21 +353206,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 100.0, - "min": 15.0, + "max": 90.0, + "min": 25.0, "distance": { "near": 20.0, "far": -1.0, "mid": 40.0 }, - "max_height": 65.0, - "max_animation_angle_distance": 55.0, + "max_height": 20.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 4.5, - "min": 4.5 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -350119,20 +353235,20 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 6.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 6.0, - "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_max": 7.5, + "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.05, + "distance_scatter_ratio": 0.08, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, + "tilt_max_distance": 10.0, "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { @@ -350145,11 +353261,11 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.0, + "duration": 2.4, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, - "requires_aim_elevation": "True" + "requires_aim_elevation": "False" }, "suppressed": { "pinned_burst_multiplier": 1.0, @@ -350177,21 +353293,21 @@ "amount": 0.0 }, "teardown": { - "duration": 2.5 + "duration": 1.9 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 45.0, "normal": { - "max_down": -5.0, - "max_left": -20.0, - "max_right": 20.0, - "max_up": 45.0, - "speed_horizontal": 40.0, - "speed_vertical": 40.0 + "max_down": -45.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 89.0, + "speed_horizontal": 90.0, + "speed_vertical": 90.0 }, - "pivot_end_time": 0.0, + "pivot_end_time": 2.0, "pivot_only": "False", - "pivot_start_time": 0.0, + "pivot_start_time": 2.0, "fire_cone_angle_vert": 2.0 }, "ui_name": { @@ -350204,7 +353320,7 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { "near": 20.0, @@ -350223,7 +353339,7 @@ "value": "options\\none" } }, - "weapon_class": "artillery_small", + "weapon_class": "mortar", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [ @@ -350244,7 +353360,7 @@ "unit_type": "bunker", "weapon_multipliers": { "accuracy_multiplier": 1.0, - "damage_multiplier": 0.75, + "damage_multiplier": 0.5, "penetration_multiplier": 2.0, "suppression_multiplier": 1.0 }, @@ -350385,7 +353501,7 @@ "value": "options\\none" } }, - "default_attack_type": "big_explosive", + "default_attack_type": "small_explosive", "animation_role_option": { "template_reference": { "name": "animation_role_option", @@ -350400,14 +353516,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/team_weapon/pack_howitzer_gun" + "instance_reference": "animation_role/soldier/mortar_variants/us_mortar_gunner" } } ] } } ], - "key": "british" + "key": "american" } } ] @@ -350451,15 +353567,14 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, - "pbgid": 2151261.0, + "pbgid": 2163596.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" } - } - }, - "mortar": { + }, "light_medium_mortar_parent": { "weapon_bag": { "accuracy": { @@ -350703,7 +353818,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -351100,7 +354216,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2151258.0, "parent_pbg": { @@ -351346,7 +354463,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -351686,7 +354804,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2151260.0, "parent_pbg": { @@ -351935,7 +355054,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -351952,7 +355072,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -352275,7 +355395,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2104303.0, "parent_pbg": { @@ -352524,10 +355645,11 @@ "current_target": 25.0, "distance": { "far": 1.0, - "near": 40.0, - "mid": 20.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": -0.5 }, - "rotation": -0.5, + "rotation": -0.005, "window_bonus": 3.0, "penetration": 80.0, "suggested_target": 1000.0, @@ -352952,7 +356074,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2162446.0, "parent_pbg": { @@ -353213,7 +356336,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -353566,7 +356690,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2160356.0, "parent_pbg": { @@ -353818,7 +356943,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -354158,7 +357284,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 209223.0, "parent_pbg": { @@ -354408,7 +357535,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -354748,7 +357876,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 209222.0, "parent_pbg": { @@ -354998,7 +358127,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -355338,7 +358468,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 209067.0, "parent_pbg": { @@ -355588,7 +358719,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -355928,7 +359060,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 269814.0, "parent_pbg": { @@ -356178,7 +359311,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -356518,7 +359652,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 269815.0, "parent_pbg": { @@ -356768,7 +359903,8 @@ "distance": { "far": 1.0, "near": 1.0, - "mid": 0.0 + "mid": 0.0, + "beyond_max_range_penalty": 0.0 }, "rotation": 0.0, "window_bonus": 0.0, @@ -357108,7 +360244,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 269816.0, "parent_pbg": { @@ -357360,9 +360497,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -357703,7 +360841,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2146745.0, "parent_pbg": { @@ -357954,9 +361093,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -358317,7 +361457,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2156302.0, "parent_pbg": { @@ -358560,9 +361701,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -358923,7 +362065,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2156301.0, "parent_pbg": { @@ -359171,9 +362314,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -359639,7 +362783,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 610472.0, "parent_pbg": { @@ -359883,9 +363028,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -360351,7 +363497,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2156236.0, "parent_pbg": { @@ -360595,9 +363742,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 100.0, @@ -361104,7 +364252,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2156436.0, "parent_pbg": { @@ -361351,9 +364500,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -361628,7 +364778,688 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "bullet", + "charge_option": { + "template_reference": { + "name": "charge_option", + "value": "options\\none" + } + }, + "siege_option": { + "template_reference": { + "name": "siege_option", + "value": "options\\none" + } + }, + "brace_option": { + "template_reference": { + "name": "brace_option", + "value": "options\\none" + } + }, + "default_attack_type": "small_arms", + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_mid" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_1hand" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_down" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_up" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_wide" + } + } + ] + } + } + ], + "key": "american" + } + } + ] + }, + "height_bonuses": { + "height_advantage": { + "height_threshold": 3.5, + "multipliers": { + "accuracy_multiplier": 1.25, + "suppression_multiplier": 1.0, + "penetration_multiplier": 1.0, + "damage_multiplier": 1.0 + }, + "negates_cover": "False" + }, + "height_disadvantage": { + "height_threshold": 4.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "low_height_threshold": 2.0 + }, + "fog_of_war": { + "reveal_self_on_attack": "True", + "reveal_target_on_hit": "True" + }, + "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, + "weapon_tags": [], + "building_charring_settings": { + "instance_reference": "" + }, + "audio": { + "suppress_under_fire_callout": "False" + }, + "weapon_impact_modifier": 0.0 + }, + "pbgid": 2156319.0, + "parent_pbg": { + "instance_reference": "" + } + } + } + } + }, + "german": { + "ballistic_weapon": { + "anti_tank_gun": { + "75mm_at_gun_ap_ger": { + "weapon_bag": { + "accuracy": { + "near": 0.075, + "far": 0.04625, + "mid": 0.05 + }, + "aim": { + "fire_aim_time": { + "max": 0.125, + "min": 0.125 + }, + "post_firing_aim_time_seconds": 1.0, + "post_firing_cooldown_interval_seconds": 0.0, + "ready_aim_time": { + "max": 0.125, + "min": 0.125 + }, + "aim_time_multiplier": { + "near": 1.0, + "far": 1.5, + "mid": 1.25 + } + }, + "anim_table": { + "cooldown_time_name": "", + "state_name": "main_weapon_state", + "track_horizontal": "aim_horizontal", + "track_horizontal_speed": "", + "track_vertical": "aim_vertical", + "track_vertical_speed": "", + "variety_name": "", + "visibility_name": "", + "target_range_name": "", + "attack_speed_scale_name": "", + "attack_speed_scale_value": 1.0, + "track_world_pos_x_name": "", + "track_world_pos_y_name": "", + "track_world_pos_z_name": "", + "ability_state": "" + }, + "area_effect": { + "accuracy": { + "far": 5.0, + "near": 5.0, + "mid": 5.0 + }, + "area_info": { + "template_reference": { + "name": "area_info", + "value": "options\\area_info_options\\circle_area_option" + }, + "outer_radius": 0.5, + "inner_radius": 0.0, + "is_two_dimensional": "True", + "dynamic_radius_type": "fixed" + }, + "damage": { + "far": 0.05, + "near": 1.0, + "mid": 0.15 + }, + "damage_friendly": { + "far": 0.025, + "near": 0.5, + "mid": 0.075 + }, + "distance": { + "far": 0.25, + "near": 0.15, + "mid": 0.2 + }, + "has_friendly_fire": "False", + "can_harm_shooter": "False", + "suppression": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + }, + "suppression_friendly": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + }, + "damage_all_in_hold": "False", + "aoe_penetration": { + "template_reference": { + "name": "aoe_penetration", + "value": "tables\\range_table" + }, + "far": 145.0, + "mid": 150.0, + "near": 155.0 + }, + "damage_max_members_per_squad": -1.0, + "aoe_origin_and_direction": "hit_position_and_direction", + "fx": { + "exponential_distribution_lambda": 0.0, + "num_randomized_ground_hit_fx": 0.0 + }, + "area_over_time_option": { + "template_reference": { + "name": "area_over_time_option", + "value": "" + } + } + }, + "behaviour": { + "aa_weapon": "False", + "aa_weapon_shoot_through": "False", + "artillery_force_obey_los": "False", + "attack_team_weapon_user": "False", + "can_be_offhanded": "False", + "can_be_substituted": "False", + "combat_slot_offset": 0.0, + "enable_auto_target_search": "True", + "fire_at_building_combat_slot": "False", + "ground_hit_rate": 1.0, + "ignore_shot_blocking": "False", + "non_moving_setup": "True", + "point_blank": "False", + "prevents_prone": "False", + "reset_rotation_on_teardown": "False", + "share_parent_anim": "False", + "single_handed_weapon": "False", + "substitute_weapon": "False", + "support_weapon": "False", + "surprises_idle": "False", + "piercing": "False", + "reaction_radius": 0.5, + "causes_combat": "True", + "can_abort_winddown_on_weapon_switch": "False", + "reaction_type": "normal", + "ignore_relations": "False", + "wants_prone_firing_option": { + "template_reference": { + "name": "wants_prone_firing_option", + "value": "options\\none" + } + }, + "attack_ground_type": "anywhere", + "hit_pos_behaviour": "randomize_pos", + "non_moving_setup_requires_facing": "True", + "hit_everything_on_miss": "False", + "can_damage_allies": "True", + "hit_everything_on_hit": "False", + "can_abort_winddown_on_move_command": "False", + "copy_transform_on_equip": "True", + "aa_range_multiplier": 6.0, + "can_only_fire_once_while_out_of_control": "False" + }, + "burst": { + "can_burst": "False", + "duration": { + "max": 0.0, + "min": 0.0 + }, + "incremental_target_table": { + "accuracy_multiplier": 0.0, + "search_radius": { + "far": 0.0, + "near": 0.0, + "mid": 0.0 + } + }, + "rate_of_fire": { + "max": 0.0, + "min": 0.0 + }, + "duration_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "rate_of_fire_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "focus_fire": "False", + "convert_target_to_position_before_firing": "False" + }, + "cooldown": { + "duration": { + "max": 0.0, + "min": 0.0 + }, + "duration_multiplier": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "persistent_cooldownticks": "False" + }, + "damage": { + "max": 160.0, + "min": 160.0, + "damage_type": "ballistic", + "allow_overkill": "False", + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "burning_shells_ak" + } + } + ], + "on_deflected_state_trees": [], + "post_damage_state_trees": [], + "damage_target_requirement": "", + "enable_damage_modifiers": "True" + }, + "deflection": { + "deflection_damage_multiplier": 0.15, + "has_deflection_damage": "False" + }, + "fire": { + "wind_down": 1.25, + "wind_up": 0.0 + }, + "flinch_radius": 0.0, + "fx_action_target_name": "", + "fx_always_visible": "True", + "fx_building_hit_delay": 0.0, + "fx_delay_in_building": 0.0, + "fx_munition_name": "\\cannon\\shell_medium", + "fx_tracer_name": "", + "fx_tracer_speed": 0.0, + "fx_use_building_panel_normal": "True", + "help_text": { + "locstring": { + "name": "help_text", + "value": "0" + } + }, + "icon_name": "", + "moving": { + "accuracy_multiplier": 0.5, + "burst_multiplier": 1.0, + "cooldown_multiplier": 1.0, + "can_fire_while_moving": "False", + "moving_end_time": 1.5, + "moving_start_time": 1.2 + }, + "name": "", + "priority": { + "current_target": 8.0, + "distance": { + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 + }, + "rotation": -0.15, + "window_bonus": 0.0, + "penetration": 140.0, + "suggested_target": 1000.0, + "over_penetration_priority_penalty": "True", + "vs_armor_type": 1.0, + "target": { + "vs_armor_type": 0.0, + "dps": 0.0, + "penetration": 0.0, + "current_health_percentage": 0.0, + "in_cover": 0.0, + "max_health": 0.0, + "out_of_los": -100.0 + }, + "current_target_squad": 10.0, + "randomly_target_squad_mates_of_best_priority_entity": "False", + "untargeted_by_formation_melee": 0.0, + "untargeted_by_formation_ranged": 0.0 + }, + "projectile": { + "delete_previous_on_hit": "False", + "projectile": { + "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_shell_medium" + }, + "terrain_elevation_option": { + "template_reference": { + "name": "terrain_elevation_option", + "value": "options\\none" + } + }, + "midair_detonation_height": 0.0 + }, + "range": { + "max": 60.0, + "min": 0.0, + "distance": { + "near": 15.0, + "far": 60.0, + "mid": 35.0 + }, + "max_height": -1.0, + "max_animation_angle_distance": 45.0, + "attack_move_stop_offset": 0.0 + }, + "reload": { + "duration": { + "max": 3.75, + "min": 3.5 + }, + "duration_multiplier": { + "far": 1.0, + "near": 1.0, + "mid": 1.0 + }, + "frequency": { + "max": 0.0, + "min": 0.0 + }, + "require_reload_after_switch": "True", + "persistent_reloadticks": "False" + }, + "scatter": { + "angle_scatter": 10.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 3.0, + "distance_scatter_obj_hit_min": 0.0, + "distance_scatter_offset": 0.25, + "distance_scatter_ratio": 0.1, + "fow_angle_multiplier": 1.25, + "fow_distance_multiplier": 1.25, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 0.0, + "tilt_scatter_chance": 0.0, + "area_scatter_option": { + "template_reference": { + "name": "area_scatter_option", + "value": "options\\none" + } + }, + "distance_guaranteed_before_hit_percentage": 0.0, + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 + }, + "setup": { + "duration": 2.0, + "has_instant_setup": "False", + "can_interrupt_setup": "False", + "attach_duration": 0.0, + "requires_aim_elevation": "False" + }, + "suppressed": { + "pinned_burst_multiplier": 1.0, + "pinned_cooldown_multiplier": 1.0, + "pinned_reload_multiplier": 1.0, + "suppressed_burst_multiplier": 1.0, + "suppressed_cooldown_multiplier": 1.0, + "suppressed_reload_multiplier": 1.0 + }, + "suppression": { + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, + "target_pinned_multipliers": { + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "target_suppressed_multipliers": { + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "amount": 0.0 + }, + "teardown": { + "duration": 1.75 + }, + "tracking": { + "fire_cone_angle": 10.0, + "normal": { + "max_down": -90.0, + "max_left": -40.0, + "max_right": 40.0, + "max_up": 25.0, + "speed_horizontal": 24.0, + "speed_vertical": 24.0 + }, + "pivot_end_time": 0.0, + "pivot_only": "False", + "pivot_start_time": 0.0, + "fire_cone_angle_vert": 2.0 + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ui_range": { + "instance_reference": "" + }, + "ui_setfacing": { + "instance_reference": "ui_setfacing/structures/weapon_default" + }, + "penetration": { + "near": 400.0, + "far": 200.0, + "mid": 330.0 + }, + "ui_map_colour": { + "red": 0.0, + "green": 0.0, + "blue": 0.0, + "alpha": 0.0 + }, + "weapon_options": { + "template_reference": { + "name": "weapon_options", + "value": "options\\none" + } + }, + "weapon_class": "at_gun", + "fx_aoe_munition_name": "", + "speech_code": "", + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "infantry", + "weapon_multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 0.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], + "cover_table": { + "tp_defcover": { + "template_reference": { + "name": "tp_defcover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_heavy_cover": { + "template_reference": { + "name": "tp_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_light_cover": { + "template_reference": { + "name": "tp_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_negative_cover": { + "template_reference": { + "name": "tp_negative_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_water_cover": { + "template_reference": { + "name": "tp_water_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_smoke_cover": { + "template_reference": { + "name": "tp_smoke_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_garrison_cover": { + "template_reference": { + "name": "tp_garrison_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_trench_cover": { + "template_reference": { + "name": "tp_trench_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_light_cover": { + "template_reference": { + "name": "tp_road_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_heavy_cover": { + "template_reference": { + "name": "tp_road_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "fx_piercing_munition_name": "", "charge_option": { "template_reference": { "name": "charge_option", @@ -361647,7 +365478,35 @@ "value": "options\\none" } }, - "default_attack_type": "small_arms", + "default_attack_type": "ballistic", + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, + "height_bonuses": { + "height_advantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.1, + "suppression_multiplier": 1.0, + "penetration_multiplier": 1.0, + "damage_multiplier": 1.0 + }, + "negates_cover": "True" + }, + "height_disadvantage": { + "height_threshold": 4.5, + "multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "low_height_threshold": 0.0 + }, "animation_role_option": { "template_reference": { "name": "animation_role_option", @@ -361662,115 +365521,38 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_mid" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_1hand" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_down" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_up" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_wide" + "instance_reference": "animation_role/team_weapon/ger_at_75mm_gun" } } ] } } ], - "key": "american" + "key": "wehrmacht" } } ] }, - "height_bonuses": { - "height_advantage": { - "height_threshold": 3.5, - "multipliers": { - "accuracy_multiplier": 1.25, - "suppression_multiplier": 1.0, - "penetration_multiplier": 1.0, - "damage_multiplier": 1.0 - }, - "negates_cover": "False" - }, - "height_disadvantage": { - "height_threshold": 4.0, - "multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - } - }, - "low_height_threshold": 2.0 - }, "fog_of_war": { "reveal_self_on_attack": "True", "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], - "avoid_blockers_of_relationship": { - "undefined": "True", - "enemy": "True", - "ally": "True", - "neutral": "True" - }, "weapon_tags": [], "building_charring_settings": { "instance_reference": "" }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 2156319.0, + "pbgid": 195232.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/german/ballistic_weapon/anti_tank_gun/75mm_at_gun_ger" } - } - } - } - }, - "german": { - "ballistic_weapon": { - "anti_tank_gun": { - "75mm_at_gun_ap_ger": { + }, + "75mm_at_gun_bunker_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -361797,9 +365579,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -361860,9 +365642,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 145.0, - "mid": 150.0, - "near": 155.0 + "far": 95.0, + "mid": 100.0, + "near": 105.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -362018,8 +365800,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -362036,7 +365819,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -362055,11 +365838,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 60.0, + "max": 70.0, "min": 0.0, "distance": { "near": 15.0, - "far": 60.0, + "far": 70.0, "mid": 35.0 }, "max_height": -1.0, @@ -362068,8 +365851,8 @@ }, "reload": { "duration": { - "max": 3.75, - "min": 3.5 + "max": 4.0, + "min": 3.75 }, "duration_multiplier": { "far": 1.0, @@ -362111,7 +365894,7 @@ }, "setup": { "duration": 2.0, - "has_instant_setup": "False", + "has_instant_setup": "True", "can_interrupt_setup": "False", "attach_duration": 0.0, "requires_aim_elevation": "False" @@ -362142,12 +365925,12 @@ "amount": 0.0 }, "teardown": { - "duration": 1.75 + "duration": 1.3 }, "tracking": { "fire_cone_angle": 10.0, "normal": { - "max_down": -90.0, + "max_down": -25.0, "max_left": -40.0, "max_right": 40.0, "max_up": 25.0, @@ -362172,9 +365955,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 400.0, - "far": 200.0, - "mid": 330.0 + "near": 380.0, + "far": 130.0, + "mid": 260.0 }, "ui_map_colour": { "red": 0.0, @@ -362221,30 +366004,30 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.1 }, "tp_light_cover": { "template_reference": { "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.5 }, "tp_negative_cover": { "template_reference": { "name": "tp_negative_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 1.25, + "damage_multiplier": 1.25, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 1.5 }, "tp_water_cover": { "template_reference": { @@ -362261,7 +366044,7 @@ "name": "tp_smoke_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 @@ -362271,10 +366054,10 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.0 }, "tp_trench_cover": { "template_reference": { @@ -362337,15 +366120,15 @@ "height_advantage": { "height_threshold": 0.0, "multipliers": { - "accuracy_multiplier": 1.1, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "True" + "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.5, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -362392,14 +366175,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 195232.0, + "pbgid": 2140963.0, "parent_pbg": { "instance_reference": "weapon/german/ballistic_weapon/anti_tank_gun/75mm_at_gun_ger" } }, - "75mm_at_gun_bunker_ger": { + "75mm_at_gun_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -362426,9 +366210,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "main_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -362647,8 +366431,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -362665,7 +366450,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -362684,11 +366469,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 70.0, + "max": 60.0, "min": 0.0, "distance": { "near": 15.0, - "far": 70.0, + "far": 60.0, "mid": 35.0 }, "max_height": -1.0, @@ -362697,8 +366482,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.75 + "max": 3.75, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -362740,7 +366525,7 @@ }, "setup": { "duration": 2.0, - "has_instant_setup": "True", + "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, "requires_aim_elevation": "False" @@ -362771,7 +366556,7 @@ "amount": 0.0 }, "teardown": { - "duration": 1.3 + "duration": 1.75 }, "tracking": { "fire_cone_angle": 10.0, @@ -362850,30 +366635,30 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.1 + "suppression_multiplier": 1.0 }, "tp_light_cover": { "template_reference": { "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 1.0 }, "tp_negative_cover": { "template_reference": { "name": "tp_negative_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.25, - "damage_multiplier": 1.25, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.5 + "suppression_multiplier": 1.0 }, "tp_water_cover": { "template_reference": { @@ -362890,7 +366675,7 @@ "name": "tp_smoke_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.25, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 @@ -362900,10 +366685,10 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.0 + "suppression_multiplier": 1.0 }, "tp_trench_cover": { "template_reference": { @@ -363021,14 +366806,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 2140963.0, + "pbgid": 170344.0, "parent_pbg": { - "instance_reference": "weapon/german/ballistic_weapon/anti_tank_gun/75mm_at_gun_ger" + "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_at_gun_ger": { + "75mm_at_gun_rapid_displace_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -363268,16 +367054,17 @@ "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "False", - "moving_end_time": 1.5, - "moving_start_time": 1.2 + "moving_end_time": 0.75, + "moving_start_time": 0.6 }, "name": "", "priority": { "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -363294,7 +367081,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -363368,7 +367155,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.0, + "duration": 1.5, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -363400,12 +367187,12 @@ "amount": 0.0 }, "teardown": { - "duration": 1.75 + "duration": 1.0 }, "tracking": { "fire_cone_angle": 10.0, "normal": { - "max_down": -25.0, + "max_down": -90.0, "max_left": -40.0, "max_right": 40.0, "max_up": 25.0, @@ -363595,15 +367382,15 @@ "height_advantage": { "height_threshold": 0.0, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.1, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "False" + "negates_cover": "True" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.5, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -363650,14 +367437,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 170344.0, + "pbgid": 197134.0, "parent_pbg": { - "instance_reference": "weapon/common/parent/ballistic_parent" + "instance_reference": "weapon/german/ballistic_weapon/anti_tank_gun/75mm_at_gun_ger" } }, - "75mm_at_gun_rapid_displace_ger": { + "75mm_at_gun_tracer_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -363852,14 +367640,14 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 160.0, - "min": 160.0, + "max": 0.0, + "min": 0.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "burning_shells_ak" + "state_tree": "tracer_round_modifiers_ger" } } ], @@ -363905,8 +367693,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -363923,7 +367712,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -363931,7 +367720,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_shell_medium" + "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_75mm_at_gun_tracer" }, "terrain_elevation_option": { "template_reference": { @@ -363955,7 +367744,7 @@ }, "reload": { "duration": { - "max": 3.75, + "max": 4.0, "min": 3.5 }, "duration_multiplier": { @@ -363997,7 +367786,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 1.5, + "duration": 2.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -364029,7 +367818,7 @@ "amount": 0.0 }, "teardown": { - "duration": 1.0 + "duration": 1.75 }, "tracking": { "fire_cone_angle": 10.0, @@ -364279,19 +368068,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 197134.0, + "pbgid": 195233.0, "parent_pbg": { "instance_reference": "weapon/german/ballistic_weapon/anti_tank_gun/75mm_at_gun_ger" } }, - "75mm_at_gun_tracer_ger": { + "75mm_lg40_at_gun_ger": { "weapon_bag": { "accuracy": { "near": 0.075, - "far": 0.04625, - "mid": 0.05 + "far": 0.04, + "mid": 0.045 }, "aim": { "fire_aim_time": { @@ -364306,8 +368096,8 @@ }, "aim_time_multiplier": { "near": 1.0, - "far": 1.5, - "mid": 1.25 + "far": 1.0, + "mid": 1.0 } }, "anim_table": { @@ -364481,14 +368271,14 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 0.0, - "min": 0.0, + "max": 120.0, + "min": 120.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "tracer_round_modifiers_ger" + "state_tree": "burning_shells_ak" } } ], @@ -364534,8 +368324,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -364552,7 +368343,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -364560,7 +368351,7 @@ "projectile": { "delete_previous_on_hit": "False", "projectile": { - "instance_reference": "ebps/gameplay/projectiles/races/german/p_gun_75mm_at_gun_tracer" + "instance_reference": "ebps/gameplay/projectiles/common/gun/p_gun_shell_medium" }, "terrain_elevation_option": { "template_reference": { @@ -364584,7 +368375,7 @@ }, "reload": { "duration": { - "max": 4.0, + "max": 3.5, "min": 3.5 }, "duration_multiplier": { @@ -364626,7 +368417,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.0, + "duration": 1.5, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.0, @@ -364658,15 +368449,15 @@ "amount": 0.0 }, "teardown": { - "duration": 1.75 + "duration": 1.25 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 20.0, "normal": { - "max_down": -90.0, + "max_down": -22.0, "max_left": -40.0, "max_right": 40.0, - "max_up": 25.0, + "max_up": 45.0, "speed_horizontal": 24.0, "speed_vertical": 24.0 }, @@ -364688,9 +368479,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 380.0, - "far": 130.0, - "mid": 260.0 + "near": 160.0, + "far": 80.0, + "mid": 120.0 }, "ui_map_colour": { "red": 0.0, @@ -364885,7 +368676,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/team_weapon/ger_at_75mm_gun" + "instance_reference": "animation_role/team_weapon/ger_lg40_75mm_gun" } } ] @@ -364908,14 +368699,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 195233.0, + "pbgid": 202965.0, "parent_pbg": { - "instance_reference": "weapon/german/ballistic_weapon/anti_tank_gun/75mm_at_gun_ger" + "instance_reference": "weapon/common/parent/ballistic_parent" } }, - "75mm_lg40_at_gun_ger": { + "75mm_lg40_he_shells_ger": { "weapon_bag": { "accuracy": { "near": 0.075, @@ -364924,14 +368716,14 @@ }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 1.0, + "min": 1.0 }, "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 1.0, + "min": 1.0 }, "aim_time_multiplier": { "near": 1.0, @@ -364967,15 +368759,15 @@ "name": "area_info", "value": "options\\area_info_options\\circle_area_option" }, - "outer_radius": 0.5, + "outer_radius": 2.5, "inner_radius": 0.0, "is_two_dimensional": "True", "dynamic_radius_type": "fixed" }, "damage": { - "far": 0.05, + "far": 0.1, "near": 1.0, - "mid": 0.15 + "mid": 0.25 }, "damage_friendly": { "far": 0.025, @@ -364983,11 +368775,11 @@ "mid": 0.075 }, "distance": { - "far": 0.25, - "near": 0.15, - "mid": 0.2 + "far": 2.0, + "near": 0.5, + "mid": 1.25 }, - "has_friendly_fire": "False", + "has_friendly_fire": "True", "can_harm_shooter": "False", "suppression": { "far": 0.0, @@ -364999,15 +368791,15 @@ "near": 0.0, "mid": 0.0 }, - "damage_all_in_hold": "False", + "damage_all_in_hold": "True", "aoe_penetration": { "template_reference": { "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 95.0, - "mid": 100.0, - "near": 105.0 + "far": 25.0, + "mid": 25.0, + "near": 25.0 }, "damage_max_members_per_squad": -1.0, "aoe_origin_and_direction": "hit_position_and_direction", @@ -365110,8 +368902,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 120.0, - "min": 120.0, + "max": 80.0, + "min": 80.0, "damage_type": "ballistic", "allow_overkill": "False", "on_penetrated_state_trees": [ @@ -365127,7 +368919,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.15, + "deflection_damage_multiplier": 0.0, "has_deflection_damage": "False" }, "fire": { @@ -365139,7 +368931,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\grenades\\mk2_frag", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -365163,8 +368955,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -365181,7 +368974,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -365200,11 +368993,11 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 60.0, + "max": 50.0, "min": 0.0, "distance": { "near": 15.0, - "far": 60.0, + "far": 50.0, "mid": 35.0 }, "max_height": -1.0, @@ -365336,20 +369129,7 @@ "weapon_class": "at_gun", "fx_aoe_munition_name": "", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "infantry", - "weapon_multipliers": { - "accuracy_multiplier": 1.0, - "damage_multiplier": 0.25, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -365366,8 +369146,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, - "damage_multiplier": 1.0, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 }, @@ -365376,7 +369156,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 @@ -365537,9 +369317,10 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, - "pbgid": 202965.0, + "pbgid": 2163582.0, "parent_pbg": { "instance_reference": "weapon/common/parent/ballistic_parent" } @@ -365762,7 +369543,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -365786,8 +369567,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -365804,7 +369586,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -366152,7 +369934,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 188403.0, "parent_pbg": { @@ -366377,7 +370160,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -366401,8 +370184,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -366419,7 +370203,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -366775,7 +370559,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2062475.0, "parent_pbg": { @@ -367025,9 +370810,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -367044,7 +370830,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -367412,7 +371198,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 204705.0, "parent_pbg": { @@ -367662,7 +371449,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -367679,7 +371467,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -368047,7 +371835,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2030192.0, "parent_pbg": { @@ -368301,9 +372090,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -368320,7 +372110,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -368676,7 +372466,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 197244.0, "parent_pbg": { @@ -368935,9 +372726,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -368954,7 +372746,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -369322,7 +373114,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2032557.0, "parent_pbg": { @@ -369578,9 +373371,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -369597,7 +373391,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -369953,7 +373747,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 173667.0, "parent_pbg": { @@ -370209,9 +374004,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -370228,7 +374024,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -370584,7 +374380,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2162235.0, "parent_pbg": { @@ -370840,9 +374637,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -370859,7 +374657,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -371215,7 +375013,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2162234.0, "parent_pbg": { @@ -371465,9 +375264,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -371484,7 +375284,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -371918,7 +375718,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 188679.0, "parent_pbg": { @@ -372168,9 +375969,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -372187,7 +375989,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -372523,7 +376325,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2032839.0, "parent_pbg": { @@ -372771,9 +376574,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -372790,7 +376594,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -373133,7 +376937,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 220923.0, "parent_pbg": { @@ -373393,9 +377198,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -373412,7 +377218,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -373760,7 +377566,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2022360.0, "parent_pbg": { @@ -374008,9 +377815,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -374027,7 +377835,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -374046,7 +377854,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 50.0, + "max": 40.0, "min": 0.0, "distance": { "near": -1.0, @@ -374375,7 +378183,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 203115.0, "parent_pbg": { @@ -374623,9 +378432,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -374642,7 +378452,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -374990,7 +378800,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 170352.0, "parent_pbg": { @@ -375238,9 +379049,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -375257,7 +379069,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -375617,7 +379429,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 1536373.0, "parent_pbg": { @@ -375865,9 +379678,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -375884,7 +379698,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -376232,7 +380046,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 195244.0, "parent_pbg": { @@ -376486,9 +380301,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -376505,7 +380321,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -376853,7 +380669,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 197167.0, "parent_pbg": { @@ -377103,9 +380920,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -377122,7 +380940,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -377470,7 +381288,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1148731.0, "parent_pbg": { @@ -377718,9 +381537,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -377737,7 +381557,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -378085,7 +381905,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170384.0, "parent_pbg": { @@ -378345,9 +382166,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -378364,7 +382186,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -378712,7 +382534,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059912.0, "parent_pbg": { @@ -378960,9 +382783,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -378979,7 +382803,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -379302,7 +383126,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 170375.0, "parent_pbg": { @@ -379551,8 +383376,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -379569,7 +383395,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -379905,7 +383731,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 195426.0, "parent_pbg": { @@ -380156,8 +383983,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 6.0, - "mid": 3.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -380174,7 +384002,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -380510,7 +384338,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 195442.0, "parent_pbg": { @@ -380770,9 +384599,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -380789,7 +384619,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -381112,7 +384942,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.8 }, "pbgid": 197830.0, "parent_pbg": { @@ -381360,9 +385191,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -381379,7 +385211,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -381702,7 +385534,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 221866.0, "parent_pbg": { @@ -381950,9 +385783,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -381969,7 +385803,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -382292,7 +386126,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 169561.0, "parent_pbg": { @@ -382541,8 +386376,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -382559,7 +386395,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -382882,7 +386718,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 200644.0, "parent_pbg": { @@ -383131,8 +386968,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -383149,7 +386987,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -383472,7 +387310,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2064178.0, "parent_pbg": { @@ -383681,7 +387520,8 @@ "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], - "damage_target_requirement": "" + "damage_target_requirement": "", + "enable_damage_modifiers": "True" }, "deflection": { "deflection_damage_multiplier": 0.5, @@ -383720,8 +387560,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -383738,7 +387579,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -384061,7 +387902,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2059900.0, "parent_pbg": { @@ -384309,9 +388151,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -384328,7 +388171,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -384651,7 +388494,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2082051.0, "parent_pbg": { @@ -384900,8 +388744,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -384918,7 +388763,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -385241,7 +389086,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2059771.0, "parent_pbg": { @@ -385496,8 +389342,9 @@ "current_target": 8.0, "distance": { "far": 1.0, - "near": 20.0, - "mid": 10.5 + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -385514,7 +389361,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -385837,7 +389684,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 2059844.0, "parent_pbg": { @@ -386085,9 +389933,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -386104,7 +389953,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -386427,7 +390276,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2021227.0, "parent_pbg": { @@ -386675,9 +390525,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -386694,7 +390545,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -387017,7 +390868,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 170381.0, "parent_pbg": { @@ -387265,9 +391117,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -387284,7 +391137,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -387607,7 +391460,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 195799.0, "parent_pbg": { @@ -387855,9 +391709,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -387874,7 +391729,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -388197,7 +392052,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 188661.0, "parent_pbg": { @@ -388422,7 +392278,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -388445,9 +392301,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.35, "window_bonus": 0.0, @@ -388464,7 +392321,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -388787,7 +392644,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 185475.0, "parent_pbg": { @@ -389012,7 +392870,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -389035,9 +392893,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -389054,7 +392913,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -389377,7 +393236,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 202032.0, "parent_pbg": { @@ -389602,7 +393462,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_medium", + "fx_munition_name": "\\cannon\\shell_heavy", "fx_tracer_name": "", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", @@ -389625,9 +393485,10 @@ "priority": { "current_target": 3.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -389644,7 +393505,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -389967,7 +393828,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2099704.0, "parent_pbg": { @@ -390220,7 +394082,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.025, "window_bonus": 0.0, @@ -390580,7 +394443,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 191286.0, "parent_pbg": { @@ -390826,7 +394690,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -391186,7 +395051,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2103149.0, "parent_pbg": { @@ -391437,7 +395303,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -391798,7 +395665,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2061868.0, "parent_pbg": { @@ -392044,7 +395912,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -392404,7 +396273,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.05 }, "pbgid": 203650.0, "parent_pbg": { @@ -392650,7 +396520,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -393010,7 +396881,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2100899.0, "parent_pbg": { @@ -393261,7 +397133,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -393622,7 +397495,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2062162.0, "parent_pbg": { @@ -393872,7 +397746,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -394212,7 +398087,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2065016.0, "parent_pbg": { @@ -394457,7 +398333,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -394818,7 +398695,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2072280.0, "parent_pbg": { @@ -395068,7 +398946,8 @@ "distance": { "far": 1.0, "near": 5.0, - "mid": 2.5 + "mid": 2.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -395428,7 +399307,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 203651.0, "parent_pbg": { @@ -395674,7 +399554,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -396014,7 +399895,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203652.0, "parent_pbg": { @@ -396260,7 +400142,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -396600,7 +400483,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 203653.0, "parent_pbg": { @@ -396846,7 +400730,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -397250,7 +401135,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058892.0, "parent_pbg": { @@ -397495,7 +401381,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -397836,7 +401723,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058868.0, "parent_pbg": { @@ -398082,7 +401970,8 @@ "distance": { "far": 1.0, "near": 6.0, - "mid": 3.5 + "mid": 3.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -398422,7 +402311,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2058897.0, "parent_pbg": { @@ -398667,7 +402557,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -399008,7 +402899,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058867.0, "parent_pbg": { @@ -399253,7 +403145,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -399594,7 +403487,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058866.0, "parent_pbg": { @@ -399844,7 +403738,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.01, "window_bonus": 0.0, @@ -400184,7 +404079,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2058865.0, "parent_pbg": { @@ -400429,7 +404325,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -400770,7 +404667,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058864.0, "parent_pbg": { @@ -401016,7 +404914,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.1, "window_bonus": 0.0, @@ -401356,7 +405255,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.7 }, "pbgid": 191349.0, "parent_pbg": { @@ -401601,7 +405501,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -401942,7 +405843,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2058862.0, "parent_pbg": { @@ -402187,7 +406089,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -402528,7 +406431,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, 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2061961.0, "parent_pbg": { @@ -404550,7 +408460,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -404890,7 +408801,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 2061943.0, "parent_pbg": { @@ -405142,7 +409054,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -405482,7 +409395,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205243.0, "parent_pbg": { @@ -405732,7 +409646,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -406072,7 +409987,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205244.0, "parent_pbg": { @@ -406321,7 +410237,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -406662,7 +410579,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205245.0, "parent_pbg": { @@ -406912,7 +410830,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -407253,7 +411172,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 1.0 }, "pbgid": 205246.0, "parent_pbg": { @@ -407507,7 +411427,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -407847,7 +411768,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 205374.0, "parent_pbg": { @@ -408103,7 +412025,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -408463,7 +412386,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201893.0, "parent_pbg": { @@ -408713,7 +412637,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -409073,7 +412998,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197340.0, "parent_pbg": { @@ -409335,7 +413261,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -409713,7 +413640,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.4 }, "pbgid": 2132662.0, "parent_pbg": { @@ -409963,7 +413891,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -410323,7 +414252,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059140.0, "parent_pbg": { @@ -410573,7 +414503,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -410958,7 +414889,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 202472.0, "parent_pbg": { @@ -411208,7 +415140,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -411568,7 +415501,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 201945.0, "parent_pbg": { @@ -411818,7 +415752,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -412178,7 +416113,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1080522.0, "parent_pbg": { @@ -412428,7 +416364,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -412788,7 +416725,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059659.0, "parent_pbg": { @@ -413038,7 +416976,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -413378,7 +417317,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 188672.0, "parent_pbg": { @@ -413628,7 +417568,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -413988,7 +417929,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 846722.0, "parent_pbg": { @@ -414238,7 +418180,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -414598,7 +418541,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059658.0, "parent_pbg": { @@ -414848,7 +418792,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -415208,7 +419153,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173791.0, "parent_pbg": { @@ -415458,7 +419404,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -415798,7 +419745,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197008.0, "parent_pbg": { @@ -416048,7 +419996,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -416408,7 +420357,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 195377.0, "parent_pbg": { @@ -416658,7 +420608,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -417018,7 +420969,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197229.0, "parent_pbg": { @@ -417268,7 +421220,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -417628,7 +421581,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2061594.0, "parent_pbg": { @@ -417878,7 +421832,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -418238,7 +422193,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 195373.0, "parent_pbg": { @@ -418488,7 +422444,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -418848,7 +422805,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197316.0, "parent_pbg": { @@ -419094,7 +423052,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -419454,7 +423413,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 195370.0, "parent_pbg": { @@ -419706,7 +423666,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -420046,7 +424007,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 170569.0, "parent_pbg": { @@ -420292,7 +424254,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -420632,7 +424595,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 192093.0, "parent_pbg": { @@ -420882,7 +424846,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -421267,7 +425232,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2031658.0, "parent_pbg": { @@ -421517,7 +425483,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -421877,7 +425844,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2072701.0, "parent_pbg": { @@ -422127,7 +426095,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -422512,7 +426481,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2031657.0, "parent_pbg": { @@ -422762,7 +426732,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -423102,7 +427073,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2031661.0, "parent_pbg": { @@ -423352,7 +427324,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -423692,7 +427665,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 170545.0, "parent_pbg": { @@ -423942,7 +427916,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -424282,7 +428257,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2059973.0, "parent_pbg": { @@ -424532,7 +428508,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -424872,7 +428849,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059974.0, "parent_pbg": { @@ -425122,7 +429100,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -425462,7 +429441,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2059956.0, "parent_pbg": { @@ -425712,7 +429692,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -426052,7 +430033,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 191395.0, "parent_pbg": { @@ -426302,7 +430284,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -426642,7 +430625,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 190228.0, "parent_pbg": { @@ -426892,7 +430876,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -427030,7 +431015,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -427257,7 +431243,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2099584.0, "parent_pbg": { @@ -427507,7 +431494,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -427847,7 +431835,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 184387.0, "parent_pbg": { @@ -428097,7 +432086,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -428235,7 +432225,8 @@ "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 2.0, + "horizontal_tracking_relies_on_parent_facing": "True" }, "ui_name": { "locstring": { @@ -428462,7 +432453,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 184379.0, "parent_pbg": { @@ -428712,7 +432704,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -429052,7 +433045,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 191306.0, "parent_pbg": { @@ -429302,7 +433296,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -429642,7 +433637,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 1058882.0, "parent_pbg": { @@ -429892,7 +433888,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -430269,7 +434266,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197187.0, "parent_pbg": { @@ -430519,7 +434517,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -430884,7 +434883,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197073.0, "parent_pbg": { @@ -431054,7 +435054,7 @@ "enable_damage_modifiers": "True" }, "deflection": { - "deflection_damage_multiplier": 0.5, + "deflection_damage_multiplier": 0.25, "has_deflection_damage": "True" }, "fire": { @@ -431078,7 +435078,8 @@ "distance": { "near": 20.0, "mid": 10.5, - "far": 1.0 + "far": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "penetration": 2.0, @@ -431499,7 +435500,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 188667.0, "parent_pbg": { @@ -431749,7 +435751,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -432089,7 +436092,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 197074.0, "parent_pbg": { @@ -432339,7 +436343,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -432679,7 +436684,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2044439.0, "parent_pbg": { @@ -432929,7 +436935,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -433269,7 +437276,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2108095.0, "parent_pbg": { @@ -433519,7 +437527,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -433859,7 +437868,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 205586.0, "parent_pbg": { @@ -434109,7 +438119,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -434486,7 +438497,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2044440.0, "parent_pbg": { @@ -434736,7 +438748,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -435076,7 +439089,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2044441.0, "parent_pbg": { @@ -435326,7 +439340,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -435691,7 +439706,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2141337.0, "parent_pbg": { @@ -435941,7 +439957,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -436281,7 +440298,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2044442.0, "parent_pbg": { @@ -436531,7 +440549,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -436891,7 +440910,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2122543.0, "parent_pbg": { @@ -437141,7 +441161,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -437501,7 +441522,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2059560.0, "parent_pbg": { @@ -437751,7 +441773,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.15, "window_bonus": 0.0, @@ -438111,7 +442134,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.6 }, "pbgid": 2141338.0, "parent_pbg": { @@ -438361,7 +442385,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -438701,7 +442726,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2104581.0, "parent_pbg": { @@ -438951,7 +442977,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -439016,7 +443043,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 9.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -439348,7 +443375,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2140857.0, "parent_pbg": { @@ -439598,7 +443626,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -439663,7 +443692,7 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 9.0, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, @@ -439995,7 +444024,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2031637.0, "parent_pbg": { @@ -440245,7 +444275,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -440585,7 +444616,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 832090.0, "parent_pbg": { @@ -440835,7 +444867,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -441175,7 +445208,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2031680.0, "parent_pbg": { @@ -441425,7 +445459,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -441765,7 +445800,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 2030231.0, "parent_pbg": { @@ -442015,7 +446051,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -442355,7 +446392,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.5 }, "pbgid": 199426.0, "parent_pbg": { @@ -442605,7 +446643,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -442945,7 +446984,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2029843.0, "parent_pbg": { @@ -443195,7 +447235,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -443535,7 +447576,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.3 }, "pbgid": 202115.0, "parent_pbg": { @@ -443785,7 +447827,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -444125,7 +448168,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 224342.0, "parent_pbg": { @@ -444377,7 +448421,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -444762,7 +448807,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 195701.0, "parent_pbg": { @@ -445012,7 +449058,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -445409,7 +449456,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2032819.0, "parent_pbg": { @@ -445659,7 +449707,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -446024,7 +450073,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 195683.0, "parent_pbg": { @@ -446274,7 +450324,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -446671,7 +450722,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2032816.0, "parent_pbg": { @@ -446921,7 +450973,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -447306,7 +451359,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 195725.0, "parent_pbg": { @@ -447556,7 +451610,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -447953,7 +452008,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2032822.0, "parent_pbg": { @@ -448203,7 +452259,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -448543,7 +452600,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 210727.0, "parent_pbg": { @@ -448793,7 +452851,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -449133,7 +453192,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2142984.0, "parent_pbg": { @@ -449383,7 +453443,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -449723,7 +453784,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 831178.0, "parent_pbg": { @@ -449979,7 +454041,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -449996,7 +454059,7 @@ "max_health": 0.0, "out_of_los": -100.0 }, - "current_target_squad": 0.0, + "current_target_squad": 10.0, "randomly_target_squad_mates_of_best_priority_entity": "False", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 @@ -450319,7 +454382,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2099597.0, "parent_pbg": { @@ -450571,7 +454635,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -450911,7 +454976,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197383.0, "parent_pbg": { @@ -451161,7 +455227,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -451501,7 +455568,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 206564.0, "parent_pbg": { @@ -451751,7 +455819,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -452091,7 +456160,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 199428.0, "parent_pbg": { @@ -452352,7 +456422,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -452705,7 +456776,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 797353.0, "parent_pbg": { @@ -452955,7 +457027,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -453295,7 +457368,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173765.0, "parent_pbg": { @@ -453545,7 +457619,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -453930,7 +458005,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2135532.0, "parent_pbg": { @@ -454186,7 +458262,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -454526,7 +458603,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170290.0, "parent_pbg": { @@ -454787,7 +458865,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -455140,7 +459219,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 204693.0, "parent_pbg": { @@ -455401,7 +459481,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -455754,7 +459835,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 173749.0, "parent_pbg": { @@ -456004,7 +460086,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -456344,7 +460427,8 @@ }, "audio": { "suppress_under_fire_callout": "True" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 174876.0, "parent_pbg": { @@ -456596,7 +460680,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -456936,7 +461021,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197054.0, "parent_pbg": { @@ -457186,7 +461272,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -457563,7 +461650,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 204781.0, "parent_pbg": { @@ -457813,7 +461901,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.05, "window_bonus": 0.0, @@ -458210,7 +462299,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + 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"weapon_impact_modifier": 0.0 }, "pbgid": 2062550.0, "parent_pbg": { @@ -462165,8 +466267,8 @@ }, "cooldown": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 7.0, + "min": 7.0 }, "duration_multiplier": { "near": 1.0, @@ -462224,7 +466326,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -462289,15 +466392,15 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 7.0, + "angle_scatter": 8.5, "burst_pattern_enable": "False", "delay_bracket_change_chance": 0.0, "distance_bracket_count_air": 0.0, "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 7.5, "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.04, + "distance_scatter_ratio": 0.08, "fow_angle_multiplier": 1.25, "fow_distance_multiplier": 1.25, "max_tilt_angle": 0.0, @@ -462621,11 +466724,12 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 170349.0, "parent_pbg": { - "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_parent" + "instance_reference": "weapon/common/explosive_weapon/mortar/light_medium_mortar_auto_fire_parent" } }, "81mm_mortar_rapid_displace_ger": { @@ -462871,7 +466975,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -463268,7 +467373,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 197133.0, "parent_pbg": { @@ -463514,7 +467620,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -463854,7 +467961,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 194421.0, "parent_pbg": { @@ -464104,7 +468212,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -464464,7 +468573,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 197138.0, "parent_pbg": { @@ -464714,7 +468824,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -465074,7 +469185,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2032875.0, "parent_pbg": { @@ -465324,7 +469436,8 @@ "distance": { "far": 1.0, "near": 40.0, - "mid": 20.5 + "mid": 20.5, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.5, "window_bonus": 0.0, @@ -465709,7 +469822,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, "pbgid": 2075440.0, 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"template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\none" + } + }, + "height_bonuses": { + "height_advantage": { + "height_threshold": 3.5, + "multipliers": { + "accuracy_multiplier": 1.0, + "suppression_multiplier": 1.0, + "penetration_multiplier": 1.0, + "damage_multiplier": 1.0 + }, + "negates_cover": "False" + }, + "height_disadvantage": { + "height_threshold": 0.0, + "multipliers": { + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "low_height_threshold": 0.0 + }, + "fog_of_war": { + "reveal_self_on_attack": "True", + "reveal_target_on_hit": "True" + }, + "kill_unit_types_on_hit": [], + "avoid_blockers_of_relationship": { + "undefined": "True", + "enemy": "True", + "ally": "True", + "neutral": "True" + }, + "weapon_tags": [], + "building_charring_settings": { + "instance_reference": "" + }, + "audio": { + "suppress_under_fire_callout": 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"distance_scatter_offset": 0.8, + "distance_scatter_ratio": 0.8, + "fow_angle_multiplier": 1.0, + "fow_distance_multiplier": 1.0, + "max_tilt_angle": 5.0, + "min_tilt_angle": 2.0, + "tilt_max_distance": 50.0, + "tilt_scatter_chance": 0.5, + "area_scatter_option": { + "template_reference": { + "name": "area_scatter_option", + "value": "options\\none" + } + }, + "distance_guaranteed_before_hit_percentage": 0.5, + "movement_scatter_angle_multiplier": 1.0, + "movement_scatter_distance_multiplier": 1.0 + }, + "setup": { + "duration": 3.0, + "has_instant_setup": "False", + "can_interrupt_setup": "False", + "attach_duration": 0.65, + "requires_aim_elevation": "False" + }, + "suppressed": { + "pinned_burst_multiplier": 1.0, + "pinned_cooldown_multiplier": 1.0, + "pinned_reload_multiplier": 1.0, + "suppressed_burst_multiplier": 1.0, + "suppressed_cooldown_multiplier": 1.0, + "suppressed_reload_multiplier": 1.0 + }, + "suppression": { + "nearby_suppression_multiplier": 0.75, + "nearby_suppression_radius": 13.0, + "target_pinned_multipliers": { + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "target_suppressed_multipliers": { + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "amount": 0.018 + }, + "teardown": { + "duration": 3.0 + }, + "tracking": { + "fire_cone_angle": 5.0, + "normal": { + "max_down": 0.0, + "max_left": -62.5, + "max_right": 62.5, + "max_up": 0.0, + "speed_horizontal": 60.0, + "speed_vertical": 60.0 + }, + "pivot_end_time": 0.0, + "pivot_only": "False", + "pivot_start_time": 0.0, + "fire_cone_angle_vert": 90.0 + }, + "ui_name": { + "locstring": { + "name": "ui_name", + "value": "0" + } + }, + "ui_range": { + "instance_reference": "" + }, + "ui_setfacing": { + "instance_reference": "ui_setfacing/structures/weapon_default" + }, + "penetration": { + "near": 1.0, + "far": 1.0, + "mid": 1.0 + }, + "ui_map_colour": { + "red": 0.0, + "green": 0.0, + "blue": 0.0, + "alpha": 0.0 + }, + "icon_name": "", + "weapon_options": { + "template_reference": { + "name": "weapon_options", + "value": "options\\none" + } + }, + "weapon_class": "hmg", + "fx_aoe_munition_name": "", + "speech_code": "", + "target_type_table": [], + "cover_table": { + "tp_defcover": { + "template_reference": { + "name": "tp_defcover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_heavy_cover": { + "template_reference": { + "name": "tp_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.1 + }, + "tp_light_cover": { + "template_reference": { + "name": "tp_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.5 + }, + "tp_negative_cover": { + "template_reference": { + "name": "tp_negative_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.25, + "damage_multiplier": 1.25, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.5 + }, + "tp_water_cover": { + "template_reference": { + "name": "tp_water_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_smoke_cover": { + "template_reference": { + "name": "tp_smoke_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.25, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.05 + }, + "tp_garrison_cover": { + "template_reference": { + "name": "tp_garrison_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 0.55, + "damage_multiplier": 0.5, + "penetration_multiplier": 1.0, + "suppression_multiplier": 0.0 + }, + "tp_trench_cover": { + "template_reference": { + "name": "tp_trench_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_light_cover": { + "template_reference": { + "name": "tp_road_light_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "tp_road_heavy_cover": { + "template_reference": { + "name": "tp_road_heavy_cover", + "value": "weapon_cover_info" + }, + "accuracy_multiplier": 1.0, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + } + }, + "fx_piercing_munition_name": "", + "charge_option": { + "template_reference": { + "name": "charge_option", + "value": "options\\none" + } + }, + "siege_option": { + "template_reference": { + "name": "siege_option", + "value": "options\\none" + } + }, + "brace_option": { + "template_reference": { + "name": "brace_option", + "value": "options\\none" + } + }, + "default_attack_type": "small_arms", + "animation_role_option": { + "template_reference": { + "name": "animation_role_option", + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_gunner" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.1, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -468937,35 +473668,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 202104.0, + "pbgid": 200616.0, "parent_pbg": { "instance_reference": "" } }, - "mg42_bunker_ger": { + "mg42_hmg_ger": { "weapon_bag": { "accuracy": { - "near": 0.66, - "far": 0.135, - "mid": 0.32 + "near": 0.61, + "far": 0.2135, + "mid": 0.44 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.25, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.1, + "near": 1.0, "far": 1.0, "mid": 1.0 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -469078,7 +473810,7 @@ "value": "options\\none" } }, - "attack_ground_type": "not_allowed", + "attack_ground_type": "anywhere", "non_moving_setup_requires_facing": "True", "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", @@ -469094,11 +473826,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 5.0, - "min": 4.0 + "max": 4.25, + "min": 4.25 }, "incremental_target_table": { - "accuracy_multiplier": 1.12, + "accuracy_multiplier": 1.17, "search_radius": { "far": 10.0, "near": 6.0, @@ -469106,37 +473838,37 @@ } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 20.0, + "min": 20.0 }, "duration_multiplier": { - "near": 1.0, + "near": 1.5, "far": 1.0, - "mid": 1.0 + "mid": 1.25 }, "rate_of_fire_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { "max": 2.5, - "min": 1.5 + "min": 2.5 }, "duration_multiplier": { "near": 0.4, - "far": 1.0, + "far": 1.25, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 10.0, - "min": 10.0, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -469158,7 +473890,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", + "fx_munition_name": "bullet_hvy", "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -469180,12 +473912,13 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 3.0, + "window_bonus": 10.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", @@ -469221,9 +473954,9 @@ "max": 45.0, "min": 0.0, "distance": { - "near": 11.0, + "near": 10.0, "far": 45.0, - "mid": 22.0 + "mid": 25.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -469231,8 +473964,8 @@ }, "reload": { "duration": { - "max": 6.5, - "min": 6.0 + "max": 5.0, + "min": 5.0 }, "duration_multiplier": { "far": 1.0, @@ -469240,8 +473973,8 @@ "mid": 1.0 }, "frequency": { - "max": 10.0, - "min": 10.0 + "max": 3.0, + "min": 3.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -469273,7 +474006,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.0, + "duration": 3.16, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.65, @@ -469288,8 +474021,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, - "nearby_suppression_radius": 13.0, + "nearby_suppression_multiplier": 0.93, + "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -469300,21 +474033,21 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.4 }, - "amount": 0.018 + "amount": 0.01 }, "teardown": { - "duration": 3.0 + "duration": 3.16 }, "tracking": { "fire_cone_angle": 5.0, "normal": { "max_down": 0.0, - "max_left": -62.5, - "max_right": 62.5, + "max_left": -55.0, + "max_right": 55.0, "max_up": 0.0, - "speed_horizontal": 60.0, + "speed_horizontal": 50.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -469325,7 +474058,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221246" } }, "ui_range": { @@ -469335,9 +474068,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 1.3, + "far": 1.1, + "mid": 1.2 }, "ui_map_colour": { "red": 0.0, @@ -469353,7 +474086,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "", + "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], "cover_table": { @@ -469492,7 +474225,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_gunner" + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" } } ] @@ -469501,6 +474234,60 @@ ], "key": "wehrmacht" } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "american" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "british" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "afrika_korps" + } } ] }, @@ -469516,7 +474303,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -469543,14 +474330,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 200616.0, + "pbgid": 126.0, "parent_pbg": { "instance_reference": "" } }, - "mg42_hmg_ger": { + "mg42_hmg_ger_sp": { "weapon_bag": { "accuracy": { "near": 0.61, @@ -469786,9 +474574,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -469906,7 +474695,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.4 + "suppression_multiplier": 0.5 }, "amount": 0.01 }, @@ -469917,10 +474706,10 @@ "fire_cone_angle": 5.0, "normal": { "max_down": 0.0, - "max_left": -55.0, - "max_right": 55.0, + "max_left": -47.5, + "max_right": 47.5, "max_up": 0.0, - "speed_horizontal": 50.0, + "speed_horizontal": 25.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -470203,14 +474992,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 126.0, + "pbgid": 205613.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/german/small_arms/machine_gun/heavy_machine_gun/mg42_hmg_ger" } }, - "mg42_hmg_ger_sp": { + "mg42_hmg_ger_sp_gela": { "weapon_bag": { "accuracy": { "near": 0.61, @@ -470446,9 +475236,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -470577,8 +475368,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": 0.0, - "max_left": -47.5, - "max_right": 47.5, + "max_left": -37.5, + "max_right": 37.5, "max_up": 0.0, "speed_horizontal": 25.0, "speed_vertical": 60.0 @@ -470863,31 +475654,32 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 205613.0, + "pbgid": 2126325.0, "parent_pbg": { "instance_reference": "weapon/german/small_arms/machine_gun/heavy_machine_gun/mg42_hmg_ger" } }, - "mg42_hmg_ger_sp_gela": { + "mg42_hmg_rapid_displace_ger": { "weapon_bag": { "accuracy": { - "near": 0.61, - "far": 0.2135, - "mid": 0.44 + "near": 0.54, + "far": 0.35, + "mid": 0.4 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 - }, - "ready_aim_time": { "max": 0.25, "min": 0.25 }, + "ready_aim_time": { + "max": 0.3, + "min": 0.3 + }, "aim_time_multiplier": { - "near": 1.0, + "near": 0.1, "far": 1.0, "mid": 1.0 }, @@ -471020,11 +475812,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 4.25, - "min": 4.25 + "max": 5.0, + "min": 4.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.17, + "accuracy_multiplier": 1.12, "search_radius": { "far": 10.0, "near": 6.0, @@ -471032,13 +475824,13 @@ } }, "rate_of_fire": { - "max": 20.0, - "min": 20.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { "near": 1.5, "far": 1.0, - "mid": 1.25 + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -471051,18 +475843,18 @@ "cooldown": { "duration": { "max": 2.5, - "min": 2.5 + "min": 1.5 }, "duration_multiplier": { "near": 0.4, - "far": 1.25, + "far": 1.2, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 7.6, + "min": 7.6, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -471084,7 +475876,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", + "fx_munition_name": "bullet", "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -471106,9 +475898,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -471147,18 +475940,18 @@ "max": 45.0, "min": 0.0, "distance": { - "near": 10.0, + "near": 11.0, "far": 45.0, - "mid": 25.0 + "mid": 22.0 }, "max_height": -1.0, - "max_animation_angle_distance": 45.0, + "max_animation_angle_distance": 25.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 6.5, + "min": 6.0 }, "duration_multiplier": { "far": 1.0, @@ -471166,8 +475959,8 @@ "mid": 1.0 }, "frequency": { - "max": 3.0, - "min": 3.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -471186,7 +475979,7 @@ "fow_distance_multiplier": 1.0, "max_tilt_angle": 5.0, "min_tilt_angle": 2.0, - "tilt_max_distance": 50.0, + "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { @@ -471199,7 +475992,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.16, + "duration": 2.0, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.65, @@ -471214,7 +476007,7 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.93, + "nearby_suppression_multiplier": 0.75, "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, @@ -471228,19 +476021,19 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.01 + "amount": 0.02 }, "teardown": { - "duration": 3.16 + "duration": 0.5 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 125.0, "normal": { "max_down": 0.0, - "max_left": -37.5, - "max_right": 37.5, + "max_left": 0.0, + "max_right": 0.0, "max_up": 0.0, - "speed_horizontal": 25.0, + "speed_horizontal": 50.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -471251,7 +476044,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11221246" + "value": "0" } }, "ui_range": { @@ -471261,9 +476054,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 1.3, - "far": 1.1, - "mid": 1.2 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -471279,7 +476072,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], "cover_table": { @@ -471418,7 +476211,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_gunner" } } ] @@ -471427,60 +476220,6 @@ ], "key": "wehrmacht" } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "american" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "british" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "afrika_korps" - } } ] }, @@ -471493,7 +476232,7 @@ "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "False" + "negates_cover": "True" }, "height_disadvantage": { "height_threshold": 4.0, @@ -471523,31 +476262,32 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2126325.0, + "pbgid": 197119.0, "parent_pbg": { - "instance_reference": "weapon/german/small_arms/machine_gun/heavy_machine_gun/mg42_hmg_ger" + "instance_reference": "" } }, - "mg42_hmg_rapid_displace_ger": { + "mg42_wp_hmg_ger": { "weapon_bag": { "accuracy": { - "near": 0.54, - "far": 0.35, - "mid": 0.4 + "near": 0.61, + "far": 0.2135, + "mid": 0.44 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.25, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.1, + "near": 1.0, "far": 1.0, "mid": 1.0 }, @@ -471680,11 +476420,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 5.0, - "min": 4.0 + "max": 4.25, + "min": 4.25 }, "incremental_target_table": { - "accuracy_multiplier": 1.12, + "accuracy_multiplier": 1.17, "search_radius": { "far": 10.0, "near": 6.0, @@ -471692,13 +476432,13 @@ } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 20.0, + "min": 20.0 }, "duration_multiplier": { "near": 1.5, "far": 1.0, - "mid": 1.0 + "mid": 1.25 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -471711,18 +476451,18 @@ "cooldown": { "duration": { "max": 2.5, - "min": 1.5 + "min": 2.5 }, "duration_multiplier": { "near": 0.4, - "far": 1.2, + "far": 1.25, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 7.6, - "min": 7.6, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -471740,12 +476480,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "mg42_wp_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", + "fx_munition_name": "bullet_hvy_wp", + "fx_tracer_name": "fx_mg42_wp_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -471766,9 +476506,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 10.0, @@ -471807,18 +476548,18 @@ "max": 45.0, "min": 0.0, "distance": { - "near": 11.0, + "near": 10.0, "far": 45.0, - "mid": 22.0 + "mid": 25.0 }, "max_height": -1.0, - "max_animation_angle_distance": 25.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 6.5, - "min": 6.0 + "max": 5.0, + "min": 5.0 }, "duration_multiplier": { "far": 1.0, @@ -471859,7 +476600,7 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 2.0, + "duration": 3.16, "has_instant_setup": "False", "can_interrupt_setup": "False", "attach_duration": 0.65, @@ -471874,7 +476615,7 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.75, + "nearby_suppression_multiplier": 0.93, "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, @@ -471886,19 +476627,19 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 0.4 }, - "amount": 0.02 + "amount": 0.01 }, "teardown": { - "duration": 0.5 + "duration": 3.16 }, "tracking": { - "fire_cone_angle": 125.0, + "fire_cone_angle": 5.0, "normal": { "max_down": 0.0, - "max_left": 0.0, - "max_right": 0.0, + "max_left": -55.0, + "max_right": 55.0, "max_up": 0.0, "speed_horizontal": 50.0, "speed_vertical": 60.0 @@ -471921,9 +476662,9 @@ "instance_reference": "ui_setfacing/structures/weapon_default" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 5.0, + "far": 5.0, + "mid": 5.0 }, "ui_map_colour": { "red": 0.0, @@ -471939,7 +476680,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "", + "fx_aoe_munition_name": "whitephosphorus_aoe", "speech_code": "", "target_type_table": [], "cover_table": { @@ -471958,8 +476699,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.75, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -471968,7 +476709,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -472008,8 +476749,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.55, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.8, + "damage_multiplier": 0.75, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -472078,7 +476819,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/us_hmg_gunner" + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" } } ] @@ -472087,6 +476828,60 @@ ], "key": "wehrmacht" } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "american" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "british" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" + } + } + ] + } + } + ], + "key": "afrika_korps" + } } ] }, @@ -472099,7 +476894,7 @@ "penetration_multiplier": 1.0, "damage_multiplier": 1.0 }, - "negates_cover": "True" + "negates_cover": "False" }, "height_disadvantage": { "height_threshold": 4.0, @@ -472129,43 +476924,44 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 197119.0, + "pbgid": 197096.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/german/small_arms/machine_gun/heavy_machine_gun/mg42_hmg_ger" } }, - "mg42_wp_hmg_ger": { + "stuka_strafing_run": { "weapon_bag": { "accuracy": { - "near": 0.61, - "far": 0.2135, - "mid": 0.44 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.0, + "min": 0.0 }, "ready_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.0, + "min": 0.0 }, "aim_time_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { "cooldown_time_name": "", - "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "state_name": "main_weapon_state", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -472179,31 +476975,31 @@ }, "area_effect": { "accuracy": { - "far": 0.6, + "far": 5.0, "near": 5.0, - "mid": 2.8 + "mid": 5.0 }, "damage": { - "far": 0.25, + "far": 1.0, "near": 1.0, - "mid": 0.625 + "mid": 1.0 }, "damage_friendly": { - "far": 0.25, - "near": 1.0, - "mid": 0.625 - }, - "distance": { "far": 0.0, "near": 0.0, "mid": 0.0 }, + "distance": { + "far": 5.0, + "near": 0.0, + "mid": 2.5 + }, "has_friendly_fire": "False", "can_harm_shooter": "False", "suppression": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "suppression_friendly": { "far": 0.0, @@ -472216,27 +477012,32 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1.0, - "mid": 1.0, - "near": 1.0 + "far": 20.0, + "mid": 20.0, + "near": 20.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } + "value": "options\\area_info_options\\rectangle_area_option" + }, + "outer_length": 45.0, + "inner_length": 0.0, + "width": 10.0, + "dynamic_length_type": "fixed" }, "damage_max_members_per_squad": -1.0, "fx": { "exponential_distribution_lambda": 0.0, - "num_randomized_ground_hit_fx": 0.0 + "num_randomized_ground_hit_fx": 10.0 }, "area_over_time_option": { "template_reference": { "name": "area_over_time_option", - "value": "" - } + "value": "options\\area_info_over_time_options\\sweep_in_to_out_option" + }, + "transform_duration_seconds": 1.0 } }, "behaviour": { @@ -472248,16 +477049,16 @@ "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "False", - "ground_hit_rate": 0.75, + "fire_at_building_combat_slot": "True", + "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", - "non_moving_setup": "True", + "non_moving_setup": "False", "point_blank": "True", "prevents_prone": "False", "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -472270,8 +477071,8 @@ "value": "options\\none" } }, - "attack_ground_type": "anywhere", - "non_moving_setup_requires_facing": "True", + "attack_ground_type": "not_allowed", + "non_moving_setup_requires_facing": "False", "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", @@ -472286,15 +477087,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 4.25, - "min": 4.25 + "max": 1.0, + "min": 1.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.17, + "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, - "near": 6.0, - "mid": 8.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0 } }, "rate_of_fire": { @@ -472302,9 +477103,9 @@ "min": 20.0 }, "duration_multiplier": { - "near": 1.5, + "near": 1.0, "far": 1.0, - "mid": 1.25 + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -472312,29 +477113,29 @@ "mid": 1.0 }, "focus_fire": "False", - "convert_target_to_position_before_firing": "False" + "convert_target_to_position_before_firing": "True" }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.5 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { - "near": 0.4, - "far": 1.25, + "near": 1.0, + "far": 1.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 35.0, + "min": 35.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], - "damage_target_requirement": "", + "damage_target_requirement": "trigger_critical\\query\\strafe_target_prereq", "enable_damage_modifiers": "True" }, "deflection": { @@ -472346,13 +477147,13 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_wp_target", + "fx_action_target_name": "wingcannons_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy_wp", - "fx_tracer_name": "fx_mg42_wp_tracer", - "fx_tracer_speed": 100.0, + "fx_munition_name": "bullet_hvy", + "fx_tracer_name": "wingcannons_tracer", + "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -472361,23 +477162,24 @@ } }, "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 1.0, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, - "can_fire_while_moving": "False" + "can_fire_while_moving": "True" }, - "name": "MG42 Heavy Machine Gun", + "name": "hmg browning m1919a4", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 10.0, + "window_bonus": 3.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", @@ -472410,12 +477212,12 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 45.0, + "max": 120.0, "min": 0.0, "distance": { - "near": 10.0, - "far": 45.0, - "mid": 25.0 + "near": -1.0, + "far": -1.0, + "mid": -1.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -472423,8 +477225,8 @@ }, "reload": { "duration": { - "max": 5.0, - "min": 5.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "far": 1.0, @@ -472432,28 +477234,28 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 0.0, + "min": 0.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 8.0, - "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.35, - "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 20.0, - "distance_scatter_max": 20.0, - "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.8, - "distance_scatter_ratio": 0.8, - "fow_angle_multiplier": 1.0, - "fow_distance_multiplier": 1.0, - "max_tilt_angle": 5.0, - "min_tilt_angle": 2.0, - "tilt_max_distance": 20.0, - "tilt_scatter_chance": 0.5, + "angle_scatter": 0.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, + "distance_scatter_max": 0.0, + "distance_scatter_obj_hit_min": 0.5, + "distance_scatter_offset": 0.0, + "distance_scatter_ratio": 0.0, + "fow_angle_multiplier": 0.0, + "fow_distance_multiplier": 0.0, + "max_tilt_angle": 0.0, + "min_tilt_angle": 0.0, + "tilt_max_distance": 0.0, + "tilt_scatter_chance": 0.0, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -472465,10 +477267,10 @@ "movement_scatter_distance_multiplier": 1.0 }, "setup": { - "duration": 3.16, + "duration": 0.0, "has_instant_setup": "False", "can_interrupt_setup": "False", - "attach_duration": 0.65, + "attach_duration": 0.0, "requires_aim_elevation": "False" }, "suppressed": { @@ -472480,8 +477282,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.93, - "nearby_suppression_radius": 15.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -472492,27 +477294,27 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.4 + "suppression_multiplier": 0.5 }, - "amount": 0.01 + "amount": 0.24 }, "teardown": { - "duration": 3.16 + "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 360.0, "normal": { - "max_down": 0.0, - "max_left": -55.0, - "max_right": 55.0, - "max_up": 0.0, - "speed_horizontal": 50.0, - "speed_vertical": 60.0 + "max_down": -90.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 90.0, + "speed_horizontal": 500.0, + "speed_vertical": 500.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 90.0 + "fire_cone_angle_vert": 7.0 }, "ui_name": { "locstring": { @@ -472524,12 +477326,12 @@ "instance_reference": "" }, "ui_setfacing": { - "instance_reference": "ui_setfacing/structures/weapon_default" + "instance_reference": "" }, "penetration": { - "near": 5.0, - "far": 5.0, - "mid": 5.0 + "near": 1000.0, + "far": 1000.0, + "mid": 1000.0 }, "ui_map_colour": { "red": 0.0, @@ -472544,8 +477346,8 @@ "value": "options\\none" } }, - "weapon_class": "hmg", - "fx_aoe_munition_name": "whitephosphorus_aoe", + "weapon_class": "rifle", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -472564,20 +477366,20 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.75, - "damage_multiplier": 0.75, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.1 + "suppression_multiplier": 1.0 }, "tp_light_cover": { "template_reference": { "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 0.5 + "suppression_multiplier": 1.0 }, "tp_negative_cover": { "template_reference": { @@ -472614,8 +477416,8 @@ "name": "tp_garrison_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.8, - "damage_multiplier": 0.75, + "accuracy_multiplier": 0.55, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -472650,7 +477452,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -472673,88 +477475,14 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "american" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "british" - } - }, - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/hmg_variants/ger_mg42_gunner" - } - } - ] - } - } - ], - "key": "afrika_korps" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.1, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -472762,7 +477490,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.0, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -472789,14 +477517,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 197096.0, + "pbgid": 204875.0, "parent_pbg": { - "instance_reference": "weapon/german/small_arms/machine_gun/heavy_machine_gun/mg42_hmg_ger" + "instance_reference": "weapon/common/small_arms/machine_gun/heavy_machine_gun/parent_strafing_run" } }, - "stuka_strafing_run": { + "stuka_strafing_run_foggia_ger": { "weapon_bag": { "accuracy": { "near": 1.0, @@ -472839,9 +477568,9 @@ }, "area_effect": { "accuracy": { - "far": 5.0, - "near": 5.0, - "mid": 5.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "damage": { "far": 1.0, @@ -472861,9 +477590,9 @@ "has_friendly_fire": "False", "can_harm_shooter": "False", "suppression": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 }, "suppression_friendly": { "far": 0.0, @@ -472886,7 +477615,7 @@ "name": "area_info", "value": "options\\area_info_options\\rectangle_area_option" }, - "outer_length": 45.0, + "outer_length": 60.0, "inner_length": 0.0, "width": 10.0, "dynamic_length_type": "fixed" @@ -472901,7 +477630,7 @@ "name": "area_over_time_option", "value": "options\\area_info_over_time_options\\sweep_in_to_out_option" }, - "transform_duration_seconds": 1.0 + "transform_duration_seconds": 2.0 } }, "behaviour": { @@ -472951,8 +477680,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.0, - "min": 1.0 + "max": 2.0, + "min": 2.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -472981,8 +477710,8 @@ }, "cooldown": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 20.0, + "min": 20.0 }, "duration_multiplier": { "near": 1.0, @@ -472992,14 +477721,14 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 35.0, - "min": 35.0, + "max": 20.0, + "min": 20.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], - "damage_target_requirement": "trigger_critical\\query\\strafe_target_prereq", + "damage_target_requirement": "", "enable_damage_modifiers": "True" }, "deflection": { @@ -473015,9 +477744,9 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", + "fx_munition_name": "\\cannon\\shell_small_flak", "fx_tracer_name": "wingcannons_tracer", - "fx_tracer_speed": 0.0, + "fx_tracer_speed": 90.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -473037,9 +477766,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -473075,7 +477805,7 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 120.0, + "max": 60.0, "min": 0.0, "distance": { "near": -1.0, @@ -473145,8 +477875,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.5, + "nearby_suppression_radius": 15.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -473232,7 +477962,7 @@ "accuracy_multiplier": 0.5, "damage_multiplier": 0.5, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.1 }, "tp_light_cover": { "template_reference": { @@ -473242,7 +477972,7 @@ "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 + "suppression_multiplier": 0.5 }, "tp_negative_cover": { "template_reference": { @@ -473380,40 +478110,43 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.2 }, - "pbgid": 204875.0, + "pbgid": 2031063.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/machine_gun/heavy_machine_gun/parent_strafing_run" + "instance_reference": "" } - }, - "stuka_strafing_run_foggia_ger": { + } + }, + "light_machine_gun": { + "8mm_coaxial_l6_40_ger": { "weapon_bag": { "accuracy": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.7, + "far": 0.35, + "mid": 0.55 }, "aim": { "fire_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 0.375, + "min": 0.125 }, "ready_aim_time": { - "max": 0.0, - "min": 0.0 + "max": 0.375, + "min": 0.125 }, "aim_time_multiplier": { - "near": 1.0, + "near": 0.5, "far": 1.0, - "mid": 1.0 + "mid": 0.75 }, - "post_firing_aim_time_seconds": 0.0, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { "cooldown_time_name": "", - "state_name": "main_weapon_state", + "state_name": "ranged_weapon_state", "track_horizontal": "", "track_horizontal_speed": "", "track_vertical": "", @@ -473430,24 +478163,24 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.6, + "near": 5.0, + "mid": 2.8 }, "damage": { - "far": 1.0, + "far": 0.25, "near": 1.0, - "mid": 1.0 + "mid": 0.625 }, "damage_friendly": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 0.25, + "near": 1.0, + "mid": 0.625 }, "distance": { - "far": 5.0, + "far": 0.0, "near": 0.0, - "mid": 2.5 + "mid": 0.0 }, "has_friendly_fire": "False", "can_harm_shooter": "False", @@ -473467,32 +478200,27 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 20.0, - "mid": 20.0, - "near": 20.0 + "far": 1.0, + "mid": 1.0, + "near": 1.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { "template_reference": { "name": "area_info", - "value": "options\\area_info_options\\rectangle_area_option" - }, - "outer_length": 60.0, - "inner_length": 0.0, - "width": 10.0, - "dynamic_length_type": "fixed" + "value": "options\\area_info_options\\point_area_option" + } }, "damage_max_members_per_squad": -1.0, "fx": { "exponential_distribution_lambda": 0.0, - "num_randomized_ground_hit_fx": 10.0 + "num_randomized_ground_hit_fx": 0.0 }, "area_over_time_option": { "template_reference": { "name": "area_over_time_option", - "value": "options\\area_info_over_time_options\\sweep_in_to_out_option" - }, - "transform_duration_seconds": 2.0 + "value": "" + } } }, "behaviour": { @@ -473504,8 +478232,8 @@ "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", - "fire_at_building_combat_slot": "True", - "ground_hit_rate": 1.0, + "fire_at_building_combat_slot": "False", + "ground_hit_rate": 0.75, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -473513,7 +478241,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -473542,24 +478270,24 @@ "burst": { "can_burst": "True", "duration": { - "max": 2.0, - "min": 2.0 + "max": 1.5, + "min": 1.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.04, "search_radius": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { - "max": 20.0, - "min": 20.0 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 0.75, + "far": 2.0, "mid": 1.0 }, "rate_of_fire_multiplier": { @@ -473568,23 +478296,23 @@ "mid": 1.0 }, "focus_fire": "False", - "convert_target_to_position_before_firing": "True" + "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 20.0, - "min": 20.0 + "max": 1.75, + "min": 1.25 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 0.75, + "far": 1.5, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 20.0, - "min": 20.0, + "max": 4.0, + "min": 4.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -473602,13 +478330,13 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "wingcannons_target", + "fx_action_target_name": "lmg_breda_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "\\cannon\\shell_small_flak", - "fx_tracer_name": "wingcannons_tracer", - "fx_tracer_speed": 90.0, + "fx_munition_name": "bullet_hvy", + "fx_tracer_name": "coaxial_breda_tracer", + "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -473617,20 +478345,21 @@ } }, "moving": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "hmg browning m1919a4", + "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -473666,21 +478395,21 @@ "midair_detonation_height": 0.0 }, "range": { - "max": 60.0, + "max": 35.0, "min": 0.0, "distance": { - "near": -1.0, - "far": -1.0, - "mid": -1.0 + "near": 10.0, + "far": 35.0, + "mid": 22.5 }, "max_height": -1.0, - "max_animation_angle_distance": 45.0, + "max_animation_angle_distance": 25.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 0.0, - "min": 0.0 + "max": 6.0, + "min": 4.0 }, "duration_multiplier": { "far": 1.0, @@ -473688,28 +478417,28 @@ "mid": 1.0 }, "frequency": { - "max": 0.0, - "min": 0.0 + "max": 9.0, + "min": 8.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 0.0, - "burst_pattern_enable": "False", - "delay_bracket_change_chance": 0.0, - "distance_bracket_count_air": 0.0, - "distance_bracket_count_ground": 1.0, - "distance_scatter_max": 0.0, - "distance_scatter_obj_hit_min": 0.5, - "distance_scatter_offset": 0.0, - "distance_scatter_ratio": 0.0, - "fow_angle_multiplier": 0.0, - "fow_distance_multiplier": 0.0, - "max_tilt_angle": 0.0, - "min_tilt_angle": 0.0, - "tilt_max_distance": 0.0, - "tilt_scatter_chance": 0.0, + "angle_scatter": 10.0, + "burst_pattern_enable": "True", + "delay_bracket_change_chance": 0.3, + "distance_bracket_count_air": 5.0, + "distance_bracket_count_ground": 18.0, + "distance_scatter_max": 15.0, + "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_offset": 0.8, + "distance_scatter_ratio": 0.8, + "fow_angle_multiplier": 1.0, + "fow_distance_multiplier": 1.0, + "max_tilt_angle": 5.0, + "min_tilt_angle": 2.0, + "tilt_max_distance": 20.0, + "tilt_scatter_chance": 0.5, "area_scatter_option": { "template_reference": { "name": "area_scatter_option", @@ -473736,8 +478465,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.5, - "nearby_suppression_radius": 15.0, + "nearby_suppression_multiplier": 0.8, + "nearby_suppression_radius": 11.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -473750,25 +478479,25 @@ "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 }, - "amount": 0.24 + "amount": 0.0 }, "teardown": { "duration": 0.0 }, "tracking": { - "fire_cone_angle": 360.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -180.0, - "max_right": 180.0, + "max_left": -3.0, + "max_right": 3.0, "max_up": 90.0, - "speed_horizontal": 500.0, - "speed_vertical": 500.0 + "speed_horizontal": 120.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 7.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { @@ -473783,9 +478512,9 @@ "instance_reference": "" }, "penetration": { - "near": 1000.0, - "far": 1000.0, - "mid": 1000.0 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -473800,7 +478529,7 @@ "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -473830,7 +478559,7 @@ "name": "tp_light_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.5, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 0.5 @@ -473956,7 +478685,7 @@ }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -473971,37 +478700,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2031063.0, + "pbgid": 170378.0, "parent_pbg": { "instance_reference": "" } - } - }, - "light_machine_gun": { - "8mm_coaxial_l6_40_ger": { + }, + "fg_42_fallschirmjager_ger": { "weapon_bag": { "accuracy": { - "near": 0.7, - "far": 0.35, - "mid": 0.55 + "near": 0.532, + "far": 0.29, + "mid": 0.494 }, "aim": { "fire_aim_time": { "max": 0.375, - "min": 0.125 + "min": 0.25 }, "ready_aim_time": { - "max": 0.375, - "min": 0.125 + "max": 1.0, + "min": 0.5 }, "aim_time_multiplier": { "near": 0.5, - "far": 1.0, + "far": 1.25, "mid": 0.75 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -474023,9 +478751,9 @@ }, "area_effect": { "accuracy": { - "far": 0.6, - "near": 5.0, - "mid": 2.8 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "damage": { "far": 0.25, @@ -474060,9 +478788,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1.0, - "mid": 1.0, - "near": 1.0 + "far": 3.0, + "mid": 3.0, + "near": 3.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -474088,12 +478816,12 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_offhanded": "True", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", - "ground_hit_rate": 0.75, + "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -474101,7 +478829,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -474119,49 +478847,49 @@ "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", - "can_damage_allies": "False", + "can_damage_allies": "True", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, - "can_only_fire_once_while_out_of_control": "False" + "can_only_fire_once_while_out_of_control": "True" }, "burst": { "can_burst": "True", "duration": { - "max": 1.5, + "max": 1.25, "min": 1.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.04, + "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, + "far": 15.0, "near": 6.0, - "mid": 8.0 + "mid": 10.0 } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 12.0, + "min": 12.0 }, "duration_multiplier": { - "near": 0.75, - "far": 2.0, + "near": 1.0, + "far": 1.0, "mid": 1.0 }, "rate_of_fire_multiplier": { - "near": 1.0, + "near": 0.8, "far": 1.0, - "mid": 1.0 + "mid": 0.8 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.75, - "min": 1.25 + "max": 3.5, + "min": 2.5 }, "duration_multiplier": { "near": 0.75, @@ -474171,11 +478899,17 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 4.0, - "min": 4.0, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "ranger_weapon_effects_us\\bar_suppression" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -474190,12 +478924,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lmg_breda_target", + "fx_action_target_name": "fg42_assault_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "coaxial_breda_tracer", + "fx_tracer_name": "fx_fg42_assault_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -474205,20 +478939,21 @@ } }, "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "", + "name": "FG 42 Assault Rifle", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -474257,18 +478992,18 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 10.0, + "near": 7.0, "far": 35.0, - "mid": 22.5 + "mid": 25.0 }, "max_height": -1.0, - "max_animation_angle_distance": 25.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 6.0, - "min": 4.0 + "max": 3.0, + "min": 2.5 }, "duration_multiplier": { "far": 1.0, @@ -474276,26 +479011,26 @@ "mid": 1.0 }, "frequency": { - "max": 9.0, - "min": 8.0 + "max": 2.0, + "min": 2.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 3.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.8, + "distance_scatter_max": 8.0, + "distance_scatter_obj_hit_min": 10.0, + "distance_scatter_offset": 0.9, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, - "max_tilt_angle": 5.0, - "min_tilt_angle": 2.0, + "max_tilt_angle": 1.0, + "min_tilt_angle": 1.0, "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { @@ -474324,8 +479059,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.8, - "nearby_suppression_radius": 11.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -474347,9 +479082,9 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -3.0, - "max_right": 3.0, - "max_up": 90.0, + "max_left": -90.0, + "max_right": 90.0, + "max_up": 45.0, "speed_horizontal": 120.0, "speed_vertical": 60.0 }, @@ -474361,7 +479096,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11260191" } }, "ui_range": { @@ -474371,9 +479106,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, + "near": 1.2, "far": 1.0, - "mid": 1.0 + "mid": 1.1 }, "ui_map_colour": { "red": 0.0, @@ -474381,14 +479116,14 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "", + "icon_name": "common/weapons/weapon_bar", "weapon_options": { "template_reference": { "name": "weapon_options", "value": "options\\none" } }, - "weapon_class": "hmg", + "weapon_class": "lmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -474517,14 +479252,67 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_mid" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_1hand" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_down" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_up" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.25, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -474532,7 +479320,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -474540,11 +479328,11 @@ "suppression_multiplier": 1.0 } }, - "low_height_threshold": 0.0 + "low_height_threshold": 2.0 }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "False" + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -474559,33 +479347,34 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170378.0, + "pbgid": 201943.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/automatic_rifle_parent" } }, - "fg_42_fallschirmjager_ger": { + "fg_42_pioneer_ger": { "weapon_bag": { "accuracy": { - "near": 0.532, - "far": 0.29, - "mid": 0.494 + "near": 0.6, + "far": 0.15, + "mid": 0.3 }, "aim": { "fire_aim_time": { - "max": 0.375, + "max": 0.5, "min": 0.25 }, "ready_aim_time": { - "max": 1.0, - "min": 0.5 + "max": 0.5, + "min": 0.25 }, "aim_time_multiplier": { "near": 0.5, - "far": 1.25, - "mid": 0.75 + "far": 1.5, + "mid": 1.0 }, "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 @@ -474609,9 +479398,9 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.6, + "near": 5.0, + "mid": 2.8 }, "damage": { "far": 0.25, @@ -474646,9 +479435,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 3.0, - "mid": 3.0, - "near": 3.0 + "far": 1.0, + "mid": 1.0, + "near": 1.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -474674,8 +479463,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", - "can_be_substituted": "True", + "can_be_offhanded": "False", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -474687,7 +479476,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -474705,60 +479494,60 @@ "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", - "can_damage_allies": "True", + "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, - "can_only_fire_once_while_out_of_control": "True" + "can_only_fire_once_while_out_of_control": "False" }, "burst": { "can_burst": "True", "duration": { - "max": 1.25, + "max": 1.5, "min": 1.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 15.0, - "near": 6.0, - "mid": 10.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { - "max": 12.0, - "min": 12.0 + "max": 6.0, + "min": 6.0 }, "duration_multiplier": { - "near": 1.0, + "near": 1.25, "far": 1.0, "mid": 1.0 }, "rate_of_fire_multiplier": { - "near": 0.8, + "near": 1.25, "far": 1.0, - "mid": 0.8 + "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 3.5, - "min": 2.5 + "max": 1.5, + "min": 1.25 }, "duration_multiplier": { - "near": 0.75, - "far": 1.5, + "near": 0.5, + "far": 2.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 6.0, + "min": 6.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [ @@ -474786,8 +479575,8 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_fg42_assault_tracer", + "fx_munition_name": "bullet", + "fx_tracer_name": "fg42_assault_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -474797,20 +479586,21 @@ } }, "moving": { - "accuracy_multiplier": 0.75, - "burst_multiplier": 1.0, - "cooldown_multiplier": 1.0, + "accuracy_multiplier": 0.6, + "burst_multiplier": 0.5, + "cooldown_multiplier": 0.25, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" }, - "name": "FG 42 Assault Rifle", + "name": "FG 42", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -474849,9 +479639,9 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 7.0, + "near": 10.0, "far": 35.0, - "mid": 25.0 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -474859,8 +479649,8 @@ }, "reload": { "duration": { - "max": 3.0, - "min": 2.5 + "max": 4.7, + "min": 4.2 }, "duration_multiplier": { "far": 1.0, @@ -474868,26 +479658,26 @@ "mid": 1.0 }, "frequency": { - "max": 2.0, - "min": 2.0 + "max": 3.0, + "min": 3.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 3.0, + "angle_scatter": 15.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, "distance_scatter_max": 8.0, - "distance_scatter_obj_hit_min": 10.0, - "distance_scatter_offset": 0.9, + "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_offset": 0.4, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, - "max_tilt_angle": 1.0, - "min_tilt_angle": 1.0, + "max_tilt_angle": 5.0, + "min_tilt_angle": 2.0, "tilt_max_distance": 20.0, "tilt_scatter_chance": 0.5, "area_scatter_option": { @@ -474973,7 +479763,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_bar", + "icon_name": "common/weapons/weapon_m1919a6", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -474981,7 +479771,7 @@ } }, "weapon_class": "lmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], "cover_table": { @@ -475086,7 +479876,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -475120,47 +479910,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_mid" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_1hand" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_down" - } - } - ] - } - }, - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_fg42_assault_gunner_up" + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_bar_gunner" } } ] } } ], - "key": "wehrmacht" + "key": "american" } } ] @@ -475185,11 +479942,11 @@ "suppression_multiplier": 1.0 } }, - "low_height_threshold": 2.0 + "low_height_threshold": 0.0 }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -475204,19 +479961,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 201943.0, + "pbgid": 202960.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/automatic_rifle_parent" } }, - "fg_42_pioneer_ger": { + "mg15_jaeger_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.15, - "mid": 0.3 + "near": 0.38, + "far": 0.27, + "mid": 0.28 }, "aim": { "fire_aim_time": { @@ -475224,12 +479982,12 @@ "min": 0.25 }, "ready_aim_time": { - "max": 0.5, - "min": 0.25 + "max": 1.0, + "min": 0.625 }, "aim_time_multiplier": { - "near": 0.5, - "far": 1.5, + "near": 0.75, + "far": 1.25, "mid": 1.0 }, "post_firing_aim_time_seconds": 0.5, @@ -475324,7 +480082,7 @@ "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", - "ground_hit_rate": 1.0, + "ground_hit_rate": 0.75, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -475332,7 +480090,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -475361,28 +480119,28 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.5, - "min": 1.0 + "max": 1.35, + "min": 1.13 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { - "max": 6.0, - "min": 6.0 + "max": 14.0, + "min": 14.0 }, "duration_multiplier": { - "near": 1.25, - "far": 1.0, + "near": 0.75, + "far": 1.1, "mid": 1.0 }, "rate_of_fire_multiplier": { - "near": 1.25, + "near": 1.0, "far": 1.0, "mid": 1.0 }, @@ -475391,25 +480149,25 @@ }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.25 + "max": 2.0, + "min": 1.5 }, "duration_multiplier": { - "near": 0.5, - "far": 2.0, - "mid": 1.0 + "near": 0.8, + "far": 1.0, + "mid": 0.875 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 6.0, - "min": 6.0, + "max": 5.25, + "min": 5.25, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [ { "container": { - "state_tree": "ranger_weapon_effects_us\\bar_suppression" + "state_tree": "" } } ], @@ -475427,12 +480185,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "fg42_assault_target", + "fx_action_target_name": "lmg_mg15_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", - "fx_tracer_name": "fg42_assault_tracer", + "fx_munition_name": "bullet_hvy", + "fx_tracer_name": "fx_lmg_mg15_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -475442,20 +480200,21 @@ } }, "moving": { - "accuracy_multiplier": 0.6, + "accuracy_multiplier": 0.5, "burst_multiplier": 0.5, "cooldown_multiplier": 0.25, "moving_end_time": 0.0, "moving_start_time": 0.0, - "can_fire_while_moving": "True" + "can_fire_while_moving": "False" }, - "name": "FG 42", + "name": "MG 15", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -475494,18 +480253,18 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 10.0, + "near": 7.0, "far": 35.0, - "mid": 20.0 + "mid": 25.0 }, "max_height": -1.0, - "max_animation_angle_distance": 45.0, + "max_animation_angle_distance": 25.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 4.7, - "min": 4.2 + "max": 3.0, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -475513,21 +480272,21 @@ "mid": 1.0 }, "frequency": { - "max": 3.0, - "min": 3.0 + "max": 6.0, + "min": 6.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 15.0, + "angle_scatter": 5.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 8.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, - "distance_scatter_offset": 0.4, + "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, "fow_distance_multiplier": 1.0, @@ -475561,8 +480320,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.0, - "nearby_suppression_radius": 0.0, + "nearby_suppression_multiplier": 0.8, + "nearby_suppression_radius": 11.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -475584,8 +480343,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, + "max_left": -60.0, + "max_right": 60.0, "max_up": 45.0, "speed_horizontal": 120.0, "speed_vertical": 60.0 @@ -475598,7 +480357,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11260191" + "value": "11235787" } }, "ui_range": { @@ -475608,9 +480367,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.2, + "near": 1.0, "far": 1.0, - "mid": 1.1 + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -475618,7 +480377,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_m1919a6", + "icon_name": "common/weapons/weapon_m15", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -475626,7 +480385,7 @@ } }, "weapon_class": "lmg", - "fx_aoe_munition_name": "bullet", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -475645,8 +480404,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.55, + "damage_multiplier": 0.7, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -475696,7 +480455,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.55, - "damage_multiplier": 0.5, + "damage_multiplier": 0.7, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -475731,7 +480490,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -475765,14 +480524,14 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_bar_gunner" + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_mg15_gunner" } } ] } } ], - "key": "american" + "key": "wehrmacht" } } ] @@ -475816,35 +480575,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 202960.0, + "pbgid": 205382.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/automatic_rifle_parent" + "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" } }, - "mg15_jaeger_ger": { + "mg34_armored_car_ger": { "weapon_bag": { "accuracy": { - "near": 0.38, - "far": 0.27, - "mid": 0.28 + "near": 0.7, + "far": 0.52, + "mid": 0.6 }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 1.0, - "min": 0.625 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.75, - "far": 1.25, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, - "post_firing_aim_time_seconds": 0.5, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -475944,7 +480704,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -475973,15 +480733,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.35, - "min": 1.13 + "max": 3.5, + "min": 3.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, - "near": 6.0, - "mid": 8.0 + "far": 4.0, + "near": 2.0, + "mid": 3.0 } }, "rate_of_fire": { @@ -475989,9 +480749,9 @@ "min": 14.0 }, "duration_multiplier": { - "near": 0.75, + "near": 1.5, "far": 1.1, - "mid": 1.0 + "mid": 1.25 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -476007,24 +480767,18 @@ "min": 1.5 }, "duration_multiplier": { - "near": 0.8, + "near": 1.0, "far": 1.0, - "mid": 0.875 + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.25, - "min": 5.25, + "max": 3.6, + "min": 3.6, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -476039,12 +480793,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "lmg_mg15_target", + "fx_action_target_name": "mg42_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_lmg_mg15_tracer", + "fx_munition_name": "bullet", + "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -476054,20 +480808,21 @@ } }, "moving": { - "accuracy_multiplier": 0.5, - "burst_multiplier": 0.5, - "cooldown_multiplier": 0.25, + "accuracy_multiplier": 0.75, + "burst_multiplier": 1.0, + "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, - "can_fire_while_moving": "False" + "can_fire_while_moving": "True" }, - "name": "MG 15", + "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -476108,7 +480863,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 25.0 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 25.0, @@ -476116,8 +480871,8 @@ }, "reload": { "duration": { - "max": 3.0, - "min": 3.0 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { "far": 1.0, @@ -476125,14 +480880,14 @@ "mid": 1.0 }, "frequency": { - "max": 6.0, - "min": 6.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, @@ -476193,24 +480948,24 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 10.0, "normal": { - "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, - "max_up": 45.0, - "speed_horizontal": 120.0, - "speed_vertical": 60.0 + "max_down": -30.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 30.0, + "speed_horizontal": 110.0, + "speed_vertical": 100.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 30.0 }, "ui_name": { "locstring": { "name": "ui_name", - "value": "11235787" + "value": "0" } }, "ui_range": { @@ -476230,17 +480985,30 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_m15", + "icon_name": "", "weapon_options": { "template_reference": { "name": "weapon_options", "value": "options\\none" } }, - "weapon_class": "lmg", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -476257,8 +481025,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.55, - "damage_multiplier": 0.7, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -476308,7 +481076,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.55, - "damage_multiplier": 0.7, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -476343,7 +481111,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -476366,34 +481134,14 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_mg15_gunner" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.25, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -476401,7 +481149,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.0, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -476428,35 +481176,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 205382.0, + "pbgid": 170367.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" + "instance_reference": "" } }, - "mg34_armored_car_ger": { + "mg34_coaxial_8_rad_ger": { "weapon_bag": { "accuracy": { - "near": 0.7, + "near": 0.64, "far": 0.52, - "mid": 0.6 + "mid": 0.58 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.5, + "near": 0.1, "far": 1.0, "mid": 0.75 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -476585,15 +481334,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.5, + "max": 4.0, "min": 3.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.05, "search_radius": { - "far": 4.0, - "near": 2.0, - "mid": 3.0 + "far": 5.0, + "near": 3.0, + "mid": 4.0 } }, "rate_of_fire": { @@ -476601,26 +481350,26 @@ "min": 14.0 }, "duration_multiplier": { - "near": 1.5, - "far": 1.1, - "mid": 1.25 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.0, - "min": 1.5 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, + "near": 0.8, + "far": 1.2, "mid": 1.0 }, "persistent_cooldownticks": "False" @@ -476645,12 +481394,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "mg34_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", + "fx_tracer_name": "fx_mg34_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -476660,7 +481409,7 @@ } }, "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, @@ -476671,9 +481420,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -476722,8 +481472,8 @@ }, "reload": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -476799,19 +481549,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -30.0, - "max_left": -180.0, - "max_right": 180.0, - "max_up": 30.0, - "speed_horizontal": 110.0, - "speed_vertical": 100.0 + "max_down": 0.0, + "max_left": -3.0, + "max_right": 3.0, + "max_up": 0.0, + "speed_horizontal": 60.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 30.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { @@ -476844,22 +481594,9 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "bullet", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "sniper", - "weapon_multipliers": { - "accuracy_multiplier": 1.5, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -477012,7 +481749,7 @@ }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "False" + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -477027,19 +481764,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170367.0, + "pbgid": 2032842.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/afrika_korps/small_arms/machine_gun/light_machine_gun/mg34_coaxial_8_rad_ak" } }, - "mg34_coaxial_8_rad_ger": { + "mg34_coaxial_panther_ger": { "weapon_bag": { "accuracy": { - "near": 0.64, - "far": 0.52, - "mid": 0.58 + "near": 0.35, + "far": 0.1, + "mid": 0.25 }, "aim": { "fire_aim_time": { @@ -477052,8 +481790,8 @@ }, "aim_time_multiplier": { "near": 0.1, - "far": 1.0, - "mid": 0.75 + "far": 2.0, + "mid": 1.0 }, "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 @@ -477184,11 +481922,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 4.0, - "min": 3.0 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { - "accuracy_multiplier": 1.05, + "accuracy_multiplier": 1.0, "search_radius": { "far": 5.0, "near": 3.0, @@ -477214,13 +481952,13 @@ }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 0.8, - "far": 1.2, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, "persistent_cooldownticks": "False" }, @@ -477248,7 +481986,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", + "fx_munition_name": "bullet_hvy", "fx_tracer_name": "fx_mg34_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -477270,9 +482008,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -477321,8 +482060,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -477398,13 +482137,13 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 10.0, "normal": { "max_down": 0.0, "max_left": -3.0, "max_right": 3.0, "max_up": 0.0, - "speed_horizontal": 60.0, + "speed_horizontal": 120.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -477442,8 +482181,8 @@ "value": "options\\none" } }, - "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet", + "weapon_class": "rifle", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -477548,7 +482287,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -477598,7 +482337,7 @@ }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -477613,14 +482352,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2032842.0, + "pbgid": 2061853.0, "parent_pbg": { - "instance_reference": "weapon/afrika_korps/small_arms/machine_gun/light_machine_gun/mg34_coaxial_8_rad_ak" + "instance_reference": "" } }, - "mg34_coaxial_panther_ger": { + "mg34_coaxial_panzer_iii_ger": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -477770,11 +482510,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 4.0, + "min": 3.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.05, "search_radius": { "far": 5.0, "near": 3.0, @@ -477782,8 +482522,8 @@ } }, "rate_of_fire": { - "max": 14.0, - "min": 14.0 + "max": 6.0, + "min": 4.0 }, "duration_multiplier": { "near": 1.0, @@ -477800,13 +482540,13 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 0.8, + "far": 1.2, + "mid": 1.0 }, "persistent_cooldownticks": "False" }, @@ -477830,12 +482570,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg34_target", + "fx_action_target_name": "mg42_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_mg34_tracer", + "fx_munition_name": "bullet", + "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -477856,9 +482596,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -477907,8 +482648,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 6.5, + "min": 6.0 }, "duration_multiplier": { "far": 1.0, @@ -477916,8 +482657,8 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 8.0, + "min": 7.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -477990,7 +482731,7 @@ "max_left": -3.0, "max_right": 3.0, "max_up": 0.0, - "speed_horizontal": 120.0, + "speed_horizontal": 1200.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -478029,7 +482770,7 @@ } }, "weapon_class": "rifle", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], "cover_table": { @@ -478134,7 +482875,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -478184,7 +482925,7 @@ }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "False" + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -478199,14 +482940,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2061853.0, + "pbgid": 2032845.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_coaxial_panzer_iii_ger": { + "mg34_coaxial_panzer_iv_ger": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -478356,11 +483098,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 4.0, - "min": 3.0 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { - "accuracy_multiplier": 1.05, + "accuracy_multiplier": 1.0, "search_radius": { "far": 5.0, "near": 3.0, @@ -478368,8 +483110,8 @@ } }, "rate_of_fire": { - "max": 6.0, - "min": 4.0 + "max": 14.0, + "min": 14.0 }, "duration_multiplier": { "near": 1.0, @@ -478386,13 +483128,13 @@ }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 0.8, - "far": 1.2, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, "persistent_cooldownticks": "False" }, @@ -478416,12 +483158,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "mg34_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", + "fx_munition_name": "bullet_hvy", + "fx_tracer_name": "fx_mg34_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -478442,9 +483184,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -478493,8 +483236,8 @@ }, "reload": { "duration": { - "max": 6.5, - "min": 6.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -478502,8 +483245,8 @@ "mid": 1.0 }, "frequency": { - "max": 8.0, - "min": 7.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -478576,7 +483319,7 @@ "max_left": -3.0, "max_right": 3.0, "max_up": 0.0, - "speed_horizontal": 1200.0, + "speed_horizontal": 120.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, @@ -478615,7 +483358,7 @@ } }, "weapon_class": "rifle", - "fx_aoe_munition_name": "bullet", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -478720,7 +483463,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -478770,7 +483513,7 @@ }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -478785,14 +483528,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2032845.0, + "pbgid": 170371.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_coaxial_panzer_iv_ger": { + "mg34_coaxial_tiger_i_ger": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -479028,9 +483772,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -479371,43 +484116,44 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170371.0, + "pbgid": 2031705.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_coaxial_tiger_i_ger": { + "mg34_halftrack_ger": { "weapon_bag": { "accuracy": { - "near": 0.35, - "far": 0.1, - "mid": 0.25 + "near": 0.6, + "far": 0.4, + "mid": 0.5 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.1, - "far": 2.0, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, - "post_firing_aim_time_seconds": 0.5, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -479528,15 +484274,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 1.25, + "min": 0.75 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 5.0, - "near": 3.0, - "mid": 4.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { @@ -479544,9 +484290,9 @@ "min": 14.0 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 1.25, + "far": 0.9, + "mid": 1.075 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -479558,13 +484304,13 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 1.0, + "min": 0.75 }, "duration_multiplier": { - "near": 0.5, + "near": 0.25, "far": 1.0, - "mid": 0.75 + "mid": 0.625 }, "persistent_cooldownticks": "False" }, @@ -479614,9 +484360,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -479665,13 +484412,13 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, - "near": 1.0, - "mid": 1.0 + "near": 0.5, + "mid": 0.75 }, "frequency": { "max": 5.0, @@ -479742,19 +484489,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 70.0, "normal": { - "max_down": 0.0, - "max_left": -3.0, - "max_right": 3.0, - "max_up": 0.0, - "speed_horizontal": 120.0, - "speed_vertical": 60.0 + "max_down": -90.0, + "max_left": 0.0, + "max_right": 0.0, + "max_up": 45.0, + "speed_horizontal": 50.0, + "speed_vertical": 50.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 45.0 }, "ui_name": { "locstring": { @@ -479786,7 +484533,7 @@ "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -479957,35 +484704,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2031705.0, + "pbgid": 195448.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_halftrack_ger": { + "mg34_hull_marder_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.4, - "mid": 0.5 + "near": 0.35, + "far": 0.1, + "mid": 0.25 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 0.1, + "far": 2.0, + "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -480114,15 +484862,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.25, - "min": 0.75 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 5.0, + "near": 3.0, + "mid": 4.0 } }, "rate_of_fire": { @@ -480130,9 +484878,9 @@ "min": 14.0 }, "duration_multiplier": { - "near": 1.25, - "far": 0.9, - "mid": 1.075 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -480144,13 +484892,13 @@ }, "cooldown": { "duration": { - "max": 1.0, - "min": 0.75 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 0.25, + "near": 0.5, "far": 1.0, - "mid": 0.625 + "mid": 0.75 }, "persistent_cooldownticks": "False" }, @@ -480200,9 +484948,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -480251,13 +485000,13 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, - "near": 0.5, - "mid": 0.75 + "near": 1.0, + "mid": 1.0 }, "frequency": { "max": 5.0, @@ -480328,19 +485077,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 70.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -90.0, - "max_left": 0.0, - "max_right": 0.0, - "max_up": 45.0, - "speed_horizontal": 50.0, - "speed_vertical": 50.0 + "max_down": -25.0, + "max_left": -35.0, + "max_right": 35.0, + "max_up": 25.0, + "speed_horizontal": 120.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 45.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { @@ -480372,7 +485121,7 @@ "value": "options\\none" } }, - "weapon_class": "hmg", + "weapon_class": "rifle", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -480543,14 +485292,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 195448.0, + "pbgid": 204816.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_hull_marder_ger": { + "mg34_hull_panzer_iv_ger": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -480786,9 +485536,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -480921,7 +485672,7 @@ "max_right": 35.0, "max_up": 25.0, "speed_horizontal": 120.0, - "speed_vertical": 60.0 + "speed_vertical": 40.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -480958,7 +485709,7 @@ "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -481129,14 +485880,15 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 204816.0, + "pbgid": 170369.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_hull_panzer_iv_ger": { + "mg34_hull_tiger_i_ger": { "weapon_bag": { "accuracy": { "near": 0.35, @@ -481163,9 +485915,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -481372,9 +486124,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -481500,14 +486253,14 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 10.0, "normal": { - "max_down": -25.0, - "max_left": -35.0, - "max_right": 35.0, - "max_up": 25.0, + "max_down": 0.0, + "max_left": -3.0, + "max_right": 3.0, + "max_up": 0.0, "speed_horizontal": 120.0, - "speed_vertical": 40.0 + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -481544,7 +486297,7 @@ "value": "options\\none" } }, - "weapon_class": "hmg", + "weapon_class": "rifle", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], @@ -481715,28 +486468,29 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170369.0, + "pbgid": 2031704.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_hull_tiger_i_ger": { + "mg34_kettenkrad_dummy_ger": { "weapon_bag": { "accuracy": { - "near": 0.35, + "near": 0.6, "far": 0.1, - "mid": 0.25 + "mid": 0.35 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 10000.0, + "min": 10000.0 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 10000.0, + "min": 10000.0 }, "aim_time_multiplier": { "near": 0.1, @@ -481872,11 +486626,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 1.75, + "min": 1.4 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.05, "search_radius": { "far": 5.0, "near": 3.0, @@ -481884,31 +486638,31 @@ } }, "rate_of_fire": { - "max": 14.0, - "min": 14.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { - "near": 1.0, + "near": 1.5, "far": 1.0, - "mid": 1.0 + "mid": 1.25 }, "rate_of_fire_multiplier": { - "near": 1.0, + "near": 1.2, "far": 1.0, - "mid": 1.0 + "mid": 1.1 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 3.0, + "min": 2.5 }, "duration_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 0.3, + "far": 0.8, + "mid": 0.55 }, "persistent_cooldownticks": "False" }, @@ -481932,12 +486686,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg34_target", + "fx_action_target_name": "mg42_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", - "fx_tracer_name": "fx_mg34_tracer", + "fx_munition_name": "bullet", + "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -481947,9 +486701,9 @@ } }, "moving": { - "accuracy_multiplier": 0.5, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, - "cooldown_multiplier": 1.0, + "cooldown_multiplier": 0.25, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" @@ -481958,9 +486712,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -481999,9 +486754,9 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 7.0, + "near": 10.0, "far": 35.0, - "mid": 20.0 + "mid": 22.5 }, "max_height": -1.0, "max_animation_angle_distance": 25.0, @@ -482009,8 +486764,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 6.0, + "min": 6.0 }, "duration_multiplier": { "far": 1.0, @@ -482018,8 +486773,8 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 8.0, + "min": 7.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -482086,12 +486841,12 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 10.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": 0.0, - "max_left": -3.0, - "max_right": 3.0, - "max_up": 0.0, + "max_down": -90.0, + "max_left": -180.0, + "max_right": 180.0, + "max_up": 90.0, "speed_horizontal": 120.0, "speed_vertical": 60.0 }, @@ -482133,7 +486888,20 @@ "weapon_class": "rifle", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [], + "target_type_table": [ + { + "target_unit_type_multipliers": { + "unit_type": "sniper", + "weapon_multipliers": { + "accuracy_multiplier": 1.5, + "damage_multiplier": 1.0, + "penetration_multiplier": 1.0, + "suppression_multiplier": 1.0 + }, + "base_damage_modifier": 0.0 + } + } + ], "cover_table": { "tp_defcover": { "template_reference": { @@ -482236,7 +487004,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -482301,35 +487069,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2031704.0, + "pbgid": 174020.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_kettenkrad_dummy_ger": { + "mg34_kettenkrad_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.1, - "mid": 0.35 + "near": 0.59, + "far": 0.48, + "mid": 0.51 }, "aim": { "fire_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 10000.0, - "min": 10000.0 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { "near": 0.1, - "far": 2.0, + "far": 1.5, "mid": 1.0 }, - "post_firing_aim_time_seconds": 0.5, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -482388,9 +487157,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 1.0, - "mid": 1.0, - "near": 1.0 + "far": 3.0, + "mid": 3.0, + "near": 3.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -482458,11 +487227,11 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.4 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { - "accuracy_multiplier": 1.05, + "accuracy_multiplier": 1.0, "search_radius": { "far": 5.0, "near": 3.0, @@ -482470,31 +487239,31 @@ } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 14.0, + "min": 14.0 }, "duration_multiplier": { - "near": 1.5, + "near": 1.0, "far": 1.0, - "mid": 1.25 + "mid": 1.0 }, "rate_of_fire_multiplier": { - "near": 1.2, + "near": 1.0, "far": 1.0, - "mid": 1.1 + "mid": 1.0 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 3.0, - "min": 2.5 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 0.3, - "far": 0.8, - "mid": 0.55 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, "persistent_cooldownticks": "False" }, @@ -482535,7 +487304,7 @@ "moving": { "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, - "cooldown_multiplier": 0.25, + "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, "can_fire_while_moving": "True" @@ -482544,9 +487313,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -482585,9 +487355,9 @@ "max": 35.0, "min": 0.0, "distance": { - "near": 10.0, + "near": 7.0, "far": 35.0, - "mid": 22.5 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 25.0, @@ -482595,8 +487365,8 @@ }, "reload": { "duration": { - "max": 6.0, - "min": 6.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -482604,19 +487374,19 @@ "mid": 1.0 }, "frequency": { - "max": 8.0, - "min": 7.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 5.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 15.0, + "distance_scatter_max": 5.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, @@ -482675,8 +487445,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -180.0, - "max_right": 180.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 90.0, "speed_horizontal": 120.0, "speed_vertical": 60.0 @@ -482709,7 +487479,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mg42", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -482724,7 +487494,7 @@ "target_unit_type_multipliers": { "unit_type": "sniper", "weapon_multipliers": { - "accuracy_multiplier": 1.5, + "accuracy_multiplier": 2.0, "damage_multiplier": 1.0, "penetration_multiplier": 1.0, "suppression_multiplier": 1.0 @@ -482900,33 +487670,34 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 174020.0, + "pbgid": 170368.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_kettenkrad_ger": { + "mg34_rear_halftrack_ger": { "weapon_bag": { "accuracy": { - "near": 0.59, - "far": 0.48, - "mid": 0.51 + "near": 0.6, + "far": 0.4, + "mid": 0.5 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { "max": 0.125, "min": 0.125 }, "aim_time_multiplier": { - "near": 0.1, - "far": 1.5, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 @@ -482934,9 +487705,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -482987,9 +487758,9 @@ "name": "aoe_penetration", "value": "tables\\range_table" }, - "far": 3.0, - "mid": 3.0, - "near": 3.0 + "far": 1.0, + "mid": 1.0, + "near": 1.0 }, "aoe_origin_and_direction": "hit_position_and_direction", "area_info": { @@ -483132,7 +487903,7 @@ } }, "moving": { - "accuracy_multiplier": 0.75, + "accuracy_multiplier": 0.5, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, @@ -483143,9 +487914,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -483210,12 +487982,12 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, - "distance_scatter_max": 5.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, @@ -483271,19 +488043,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 70.0, "normal": { "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, - "max_up": 90.0, - "speed_horizontal": 120.0, - "speed_vertical": 60.0 + "max_left": 0.0, + "max_right": 0.0, + "max_up": 45.0, + "speed_horizontal": 50.0, + "speed_vertical": 50.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 45.0 }, "ui_name": { "locstring": { @@ -483308,30 +488080,17 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_mg42", + "icon_name": "", "weapon_options": { "template_reference": { "name": "weapon_options", "value": "options\\none" } }, - "weapon_class": "rifle", + "weapon_class": "hmg", "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", - "target_type_table": [ - { - "target_unit_type_multipliers": { - "unit_type": "sniper", - "weapon_multipliers": { - "accuracy_multiplier": 2.0, - "damage_multiplier": 1.0, - "penetration_multiplier": 1.0, - "suppression_multiplier": 1.0 - }, - "base_damage_modifier": 0.0 - } - } - ], + "target_type_table": [], "cover_table": { "tp_defcover": { "template_reference": { @@ -483499,35 +488258,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170368.0, + "pbgid": 195449.0, "parent_pbg": { "instance_reference": "" } }, - "mg34_rear_halftrack_ger": { + "mg42_brummbar_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.4, - "mid": 0.5 + "near": 0.65, + "far": 0.2, + "mid": 0.55 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 0.1, + "far": 2.0, + "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -483610,7 +488370,7 @@ } }, "behaviour": { - "aa_weapon": "False", + "aa_weapon": "True", "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", @@ -483668,37 +488428,37 @@ } }, "rate_of_fire": { - "max": 14.0, - "min": 14.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { - "near": 1.0, + "near": 0.5, "far": 1.0, - "mid": 1.0 + "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { - "near": 0.5, + "near": 1.0, "far": 1.0, - "mid": 0.75 + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.0, - "min": 3.0, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -483731,8 +488491,8 @@ } }, "moving": { - "accuracy_multiplier": 0.5, - "burst_multiplier": 1.0, + "accuracy_multiplier": 0.6, + "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, @@ -483742,9 +488502,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -483793,8 +488554,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 6.0, + "min": 5.5 }, "duration_multiplier": { "far": 1.0, @@ -483870,19 +488631,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 70.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": 0.0, - "max_right": 0.0, - "max_up": 45.0, - "speed_horizontal": 50.0, - "speed_vertical": 50.0 + "max_left": -180.0, + "max_right": 180.0, + "max_up": 90.0, + "speed_horizontal": 1100.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 45.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { @@ -483897,9 +488658,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 2.2, + "far": 1.4, + "mid": 1.8 }, "ui_map_colour": { "red": 0.0, @@ -483907,7 +488668,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mg42", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -483915,7 +488676,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], "cover_table": { @@ -484020,7 +488781,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet", + "fx_piercing_munition_name": "", "charge_option": { "template_reference": { "name": "charge_option", @@ -484085,35 +488846,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 195449.0, + "pbgid": 195816.0, "parent_pbg": { "instance_reference": "" } }, - "mg42_brummbar_ger": { + "mg42_halftrack_ger": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.2, - "mid": 0.55 + "near": 0.6, + "far": 0.4, + "mid": 0.5 }, "aim": { "fire_aim_time": { - "max": 0.25, - "min": 0.25 + "max": 0.125, + "min": 0.125 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.125, + "min": 0.125 }, "aim_time_multiplier": { - "near": 0.1, - "far": 2.0, - "mid": 1.0 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, - "post_firing_aim_time_seconds": 0.5, + "post_firing_aim_time_seconds": 1.0, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -484196,7 +488958,7 @@ } }, "behaviour": { - "aa_weapon": "True", + "aa_weapon": "False", "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", @@ -484242,49 +489004,49 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 1.25, + "min": 0.75 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 5.0, - "near": 3.0, - "mid": 4.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 14.0, + "min": 14.0 }, "duration_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 1.25, + "far": 0.9, + "mid": 1.075 }, "rate_of_fire_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 1.0, + "min": 0.75 }, "duration_multiplier": { - "near": 1.0, + "near": 0.25, "far": 1.0, - "mid": 1.0 + "mid": 0.625 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 3.0, + "min": 3.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -484306,7 +489068,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet", + "fx_munition_name": "bullet_hvy", "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -484317,8 +489079,8 @@ } }, "moving": { - "accuracy_multiplier": 0.6, - "burst_multiplier": 0.5, + "accuracy_multiplier": 0.5, + "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, @@ -484328,9 +489090,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -484379,13 +489142,13 @@ }, "reload": { "duration": { - "max": 6.0, - "min": 5.5 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, - "near": 1.0, - "mid": 1.0 + "near": 0.5, + "mid": 0.75 }, "frequency": { "max": 5.0, @@ -484456,19 +489219,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 70.0, "normal": { - "max_down": -90.0, - "max_left": -180.0, - "max_right": 180.0, - "max_up": 90.0, - "speed_horizontal": 1100.0, - "speed_vertical": 60.0 + "max_down": -21.0, + "max_left": -21.0, + "max_right": 21.0, + "max_up": 45.0, + "speed_horizontal": 50.0, + "speed_vertical": 50.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 45.0 }, "ui_name": { "locstring": { @@ -484483,9 +489246,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.2, - "far": 1.4, - "mid": 1.8 + "near": 1.0, + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -484493,7 +489256,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_mg42", + "icon_name": "", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -484501,7 +489264,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "", + "fx_aoe_munition_name": "bullet_hvy", "speech_code": "", "target_type_table": [], "cover_table": { @@ -484606,7 +489369,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "", + "fx_piercing_munition_name": "bullet_hvy", "charge_option": { "template_reference": { "name": "charge_option", @@ -484671,35 +489434,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 195816.0, + "pbgid": 2099592.0, "parent_pbg": { "instance_reference": "" } }, - "mg42_halftrack_ger": { + "mg42_panzer_iv_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.4, - "mid": 0.5 + "near": 0.65, + "far": 0.2, + "mid": 0.55 }, "aim": { "fire_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.25, + "min": 0.25 }, "ready_aim_time": { - "max": 0.125, - "min": 0.125 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.5, - "far": 1.0, - "mid": 0.75 + "near": 0.1, + "far": 2.0, + "mid": 1.0 }, - "post_firing_aim_time_seconds": 1.0, + "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 }, "anim_table": { @@ -484782,7 +489546,7 @@ } }, "behaviour": { - "aa_weapon": "False", + "aa_weapon": "True", "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", @@ -484828,49 +489592,49 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.25, - "min": 0.75 + "max": 3.0, + "min": 2.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 0.0, - "near": 0.0, - "mid": 0.0 + "far": 5.0, + "near": 3.0, + "mid": 4.0 } }, "rate_of_fire": { - "max": 14.0, - "min": 14.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { - "near": 1.25, - "far": 0.9, - "mid": 1.075 + "near": 0.5, + "far": 1.0, + "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, "far": 1.0, "mid": 1.0 }, - "focus_fire": "False", + "focus_fire": "True", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.0, - "min": 0.75 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { - "near": 0.25, + "near": 1.0, "far": 1.0, - "mid": 0.625 + "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.0, - "min": 3.0, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -484892,7 +489656,7 @@ "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, - "fx_munition_name": "bullet_hvy", + "fx_munition_name": "bullet", "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", @@ -484903,8 +489667,8 @@ } }, "moving": { - "accuracy_multiplier": 0.5, - "burst_multiplier": 1.0, + "accuracy_multiplier": 0.6, + "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, @@ -484914,9 +489678,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -484965,13 +489730,13 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 6.0, + "min": 5.5 }, "duration_multiplier": { "far": 1.0, - "near": 0.5, - "mid": 0.75 + "near": 1.0, + "mid": 1.0 }, "frequency": { "max": 5.0, @@ -485042,19 +489807,19 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 70.0, + "fire_cone_angle": 90.0, "normal": { - "max_down": -21.0, - "max_left": -21.0, - "max_right": 21.0, + "max_down": -90.0, + "max_left": -180.0, + "max_right": 180.0, "max_up": 45.0, - "speed_horizontal": 50.0, - "speed_vertical": 50.0 + "speed_horizontal": 35.0, + "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 45.0 + "fire_cone_angle_vert": 90.0 }, "ui_name": { "locstring": { @@ -485069,9 +489834,9 @@ "instance_reference": "" }, "penetration": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 2.2, + "far": 1.4, + "mid": 1.8 }, "ui_map_colour": { "red": 0.0, @@ -485079,7 +489844,7 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mg42", "weapon_options": { "template_reference": { "name": "weapon_options", @@ -485087,7 +489852,7 @@ } }, "weapon_class": "hmg", - "fx_aoe_munition_name": "bullet_hvy", + "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], "cover_table": { @@ -485192,7 +489957,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "bullet_hvy", + "fx_piercing_munition_name": "", "charge_option": { "template_reference": { "name": "charge_option", @@ -485257,33 +490022,34 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2099592.0, + "pbgid": 176985.0, "parent_pbg": { "instance_reference": "" } }, - "mg42_panzer_iv_ger": { + "mg42_stormtrooper_ger": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.2, - "mid": 0.55 + "near": 0.528, + "far": 0.484, + "mid": 0.517 }, "aim": { "fire_aim_time": { - "max": 0.25, + "max": 0.5, "min": 0.25 }, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.75, + "min": 0.5 }, "aim_time_multiplier": { - "near": 0.1, - "far": 2.0, - "mid": 1.0 + "near": 0.25, + "far": 1.5, + "mid": 0.25 }, "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 @@ -485291,9 +490057,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -485368,12 +490134,12 @@ } }, "behaviour": { - "aa_weapon": "True", + "aa_weapon": "False", "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_offhanded": "True", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -485385,7 +490151,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -485400,12 +490166,12 @@ }, "attack_ground_type": "not_allowed", "non_moving_setup_requires_facing": "False", - "can_abort_winddown_on_weapon_switch": "False", + "can_abort_winddown_on_weapon_switch": "True", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -485420,19 +490186,19 @@ "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 5.0, - "near": 3.0, - "mid": 4.0 + "far": 10.0, + "near": 6.0, + "mid": 8.0 } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 14.0, + "min": 14.0 }, "duration_multiplier": { - "near": 0.5, + "near": 1.25, "far": 1.0, - "mid": 0.75 + "mid": 1.25 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -485444,22 +490210,28 @@ }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 1.5, + "min": 1.0 }, "duration_multiplier": { "near": 1.0, - "far": 1.0, + "far": 1.2, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 3.5, + "min": 3.5, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [], + "on_penetrated_state_trees": [ + { + "container": { + "state_tree": "" + } + } + ], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -485474,12 +490246,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "mg42_light_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", + "fx_tracer_name": "fx_mg42_light_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -485489,8 +490261,8 @@ } }, "moving": { - "accuracy_multiplier": 0.6, - "burst_multiplier": 0.5, + "accuracy_multiplier": 0.5, + "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, @@ -485500,9 +490272,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -485543,7 +490316,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 20.0 + "mid": 25.0 }, "max_height": -1.0, "max_animation_angle_distance": 25.0, @@ -485551,8 +490324,8 @@ }, "reload": { "duration": { - "max": 6.0, - "min": 5.5 + "max": 5.0, + "min": 4.25 }, "duration_multiplier": { "far": 1.0, @@ -485560,20 +490333,20 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 5.0 + "max": 6.0, + "min": 6.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 5.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_obj_hit_min": 7.0, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, @@ -485628,24 +490401,24 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 90.0, + "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -180.0, - "max_right": 180.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 45.0, - "speed_horizontal": 35.0, + "speed_horizontal": 120.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 90.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11235788" } }, "ui_range": { @@ -485655,9 +490428,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.2, - "far": 1.4, - "mid": 1.8 + "near": 2.5, + "far": 1.75, + "mid": 2.0 }, "ui_map_colour": { "red": 0.0, @@ -485672,7 +490445,7 @@ "value": "options\\none" } }, - "weapon_class": "hmg", + "weapon_class": "lmg", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], @@ -485692,8 +490465,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.5, - "damage_multiplier": 0.5, + "accuracy_multiplier": 0.55, + "damage_multiplier": 0.7, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -485743,7 +490516,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.55, - "damage_multiplier": 0.5, + "damage_multiplier": 0.7, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -485801,14 +490574,34 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_mg42_gunner" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.25, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -485816,7 +490609,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -485824,11 +490617,11 @@ "suppression_multiplier": 1.0 } }, - "low_height_threshold": 0.0 + "low_height_threshold": 2.0 }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "False" + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -485843,33 +490636,34 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 176985.0, + "pbgid": 188690.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" } }, - "mg42_stormtrooper_ger": { + "mg42_stug_iii_ger": { "weapon_bag": { "accuracy": { - "near": 0.528, - "far": 0.484, - "mid": 0.517 + "near": 0.65, + "far": 0.33, + "mid": 0.55 }, "aim": { "fire_aim_time": { - "max": 0.5, + "max": 0.25, "min": 0.25 }, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.3, + "min": 0.3 }, "aim_time_multiplier": { - "near": 0.25, - "far": 1.5, - "mid": 0.25 + "near": 0.1, + "far": 2.0, + "mid": 1.0 }, "post_firing_aim_time_seconds": 0.5, "post_firing_cooldown_interval_seconds": 0.0 @@ -485877,9 +490671,9 @@ "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "", + "track_horizontal": "aim_horizontal", "track_horizontal_speed": "", - "track_vertical": "", + "track_vertical": "aim_vertical", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -485958,8 +490752,8 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "True", - "can_be_substituted": "True", + "can_be_offhanded": "False", + "can_be_substituted": "False", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", @@ -485971,7 +490765,7 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "False", + "support_weapon": "True", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, @@ -485986,12 +490780,12 @@ }, "attack_ground_type": "not_allowed", "non_moving_setup_requires_facing": "False", - "can_abort_winddown_on_weapon_switch": "True", + "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", "hit_everything_on_miss": "False", "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "True", + "can_abort_winddown_on_move_command": "False", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -486006,19 +490800,19 @@ "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 10.0, - "near": 6.0, - "mid": 8.0 + "far": 5.0, + "near": 3.0, + "mid": 4.0 } }, "rate_of_fire": { - "max": 14.0, - "min": 14.0 + "max": 16.0, + "min": 16.0 }, "duration_multiplier": { - "near": 1.25, + "near": 0.6, "far": 1.0, - "mid": 1.25 + "mid": 0.8 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -486030,28 +490824,22 @@ }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.0 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "near": 1.0, - "far": 1.2, + "far": 1.0, "mid": 1.0 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 3.5, - "min": 3.5, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", - "on_penetrated_state_trees": [ - { - "container": { - "state_tree": "" - } - } - ], + "on_penetrated_state_trees": [], "on_deflected_state_trees": [], "post_damage_state_trees": [], "damage_target_requirement": "", @@ -486066,12 +490854,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_light_target", + "fx_action_target_name": "mg42_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_light_tracer", + "fx_tracer_name": "fx_mg42_tracer", "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -486081,8 +490869,8 @@ } }, "moving": { - "accuracy_multiplier": 0.5, - "burst_multiplier": 1.0, + "accuracy_multiplier": 0.6, + "burst_multiplier": 0.5, "cooldown_multiplier": 1.0, "moving_end_time": 0.0, "moving_start_time": 0.0, @@ -486092,9 +490880,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 3.0, @@ -486135,7 +490924,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 25.0 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 25.0, @@ -486143,8 +490932,8 @@ }, "reload": { "duration": { - "max": 5.0, - "min": 4.25 + "max": 6.0, + "min": 5.5 }, "duration_multiplier": { "far": 1.0, @@ -486152,20 +490941,20 @@ "mid": 1.0 }, "frequency": { - "max": 6.0, - "min": 6.0 + "max": 5.0, + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, "distance_bracket_count_ground": 18.0, "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 7.0, + "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, @@ -486220,24 +491009,24 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 45.0, "normal": { - "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, + "max_down": -45.0, + "max_left": 0.0, + "max_right": 0.0, "max_up": 45.0, - "speed_horizontal": 120.0, + "speed_horizontal": 35.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 2.0 + "fire_cone_angle_vert": 20.0 }, "ui_name": { "locstring": { "name": "ui_name", - "value": "11235788" + "value": "0" } }, "ui_range": { @@ -486247,9 +491036,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.5, - "far": 1.75, - "mid": 2.0 + "near": 2.2, + "far": 1.4, + "mid": 1.8 }, "ui_map_colour": { "red": 0.0, @@ -486264,7 +491053,7 @@ "value": "options\\none" } }, - "weapon_class": "lmg", + "weapon_class": "hmg", "fx_aoe_munition_name": "", "speech_code": "", "target_type_table": [], @@ -486284,8 +491073,8 @@ "name": "tp_heavy_cover", "value": "weapon_cover_info" }, - "accuracy_multiplier": 0.55, - "damage_multiplier": 0.7, + "accuracy_multiplier": 0.5, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.1 }, @@ -486335,7 +491124,7 @@ "value": "weapon_cover_info" }, "accuracy_multiplier": 0.55, - "damage_multiplier": 0.7, + "damage_multiplier": 0.5, "penetration_multiplier": 1.0, "suppression_multiplier": 0.0 }, @@ -486393,34 +491182,14 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\animation_role\\animation_role_flavour_option" - }, - "squad_animation_roles": [ - { - "flavour": { - "squad_contents": [ - { - "squad_member": { - "animation_variants": [ - { - "animation_role": { - "instance_reference": "animation_role/soldier/lmg_variants/s_lmg_mg42_gunner" - } - } - ] - } - } - ], - "key": "wehrmacht" - } - } - ] + "value": "options\\none" + } }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.25, + "accuracy_multiplier": 1.0, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -486428,7 +491197,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 4.0, + "height_threshold": 0.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -486436,11 +491205,11 @@ "suppression_multiplier": 1.0 } }, - "low_height_threshold": 2.0 + "low_height_threshold": 0.0 }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "True" + "reveal_target_on_hit": "False" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -486455,43 +491224,46 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 188690.0, + "pbgid": 176979.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/machine_gun/light_machine_gun/light_machine_gun_parent" + "instance_reference": "" } - }, - "mg42_stug_iii_ger": { + } + }, + "sub_machine_gun": { + "mp40_crew_ger": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.33, - "mid": 0.55 + "near": 0.42, + "far": 0.1, + "mid": 0.25 }, "aim": { "fire_aim_time": { - "max": 0.25, + "max": 0.5, "min": 0.25 }, + "post_firing_aim_time_seconds": 0.375, + "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.3, - "min": 0.3 + "max": 0.375, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.1, - "far": 2.0, - "mid": 1.0 - }, - "post_firing_aim_time_seconds": 0.5, - "post_firing_cooldown_interval_seconds": 0.0 + "near": 0.125, + "far": 1.5, + "mid": 1.25 + } }, "anim_table": { "cooldown_time_name": "", "state_name": "ranged_weapon_state", - "track_horizontal": "aim_horizontal", + "track_horizontal": "", "track_horizontal_speed": "", - "track_vertical": "aim_vertical", + "track_vertical": "", "track_vertical_speed": "", "variety_name": "", "visibility_name": "", @@ -486509,6 +491281,12 @@ "near": 5.0, "mid": 2.8 }, + "area_info": { + "template_reference": { + "name": "area_info", + "value": "options\\area_info_options\\point_area_option" + } + }, "damage": { "far": 0.25, "near": 1.0, @@ -486546,17 +491324,11 @@ "mid": 1.0, "near": 1.0 }, - "aoe_origin_and_direction": "hit_position_and_direction", - "area_info": { - "template_reference": { - "name": "area_info", - "value": "options\\area_info_options\\point_area_option" - } - }, "damage_max_members_per_squad": -1.0, + "aoe_origin_and_direction": "hit_position_and_direction", "fx": { "exponential_distribution_lambda": 0.0, - "num_randomized_ground_hit_fx": 0.0 + "num_randomized_ground_hit_fx": 1.0 }, "area_over_time_option": { "template_reference": { @@ -486570,12 +491342,12 @@ "aa_weapon_shoot_through": "False", "artillery_force_obey_los": "False", "attack_team_weapon_user": "False", - "can_be_offhanded": "False", - "can_be_substituted": "False", + "can_be_offhanded": "True", + "can_be_substituted": "True", "combat_slot_offset": 0.0, "enable_auto_target_search": "True", "fire_at_building_combat_slot": "False", - "ground_hit_rate": 0.75, + "ground_hit_rate": 1.0, "ignore_shot_blocking": "False", "non_moving_setup": "False", "point_blank": "True", @@ -486583,11 +491355,12 @@ "reset_rotation_on_teardown": "False", "single_handed_weapon": "False", "substitute_weapon": "False", - "support_weapon": "True", + "support_weapon": "False", "surprises_idle": "False", "piercing": "False", "reaction_radius": 0.0, "causes_combat": "True", + "can_abort_winddown_on_weapon_switch": "True", "reaction_type": "normal", "ignore_relations": "False", "wants_prone_firing_option": { @@ -486597,13 +491370,12 @@ } }, "attack_ground_type": "not_allowed", - "non_moving_setup_requires_facing": "False", - "can_abort_winddown_on_weapon_switch": "False", "hit_pos_behaviour": "randomize_pos", + "non_moving_setup_requires_facing": "False", "hit_everything_on_miss": "False", "can_damage_allies": "False", "hit_everything_on_hit": "False", - "can_abort_winddown_on_move_command": "False", + "can_abort_winddown_on_move_command": "True", "share_parent_anim": "False", "copy_transform_on_equip": "True", "aa_range_multiplier": 6.0, @@ -486612,49 +491384,49 @@ "burst": { "can_burst": "True", "duration": { - "max": 3.0, - "min": 2.5 + "max": 1.75, + "min": 1.25 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { - "far": 5.0, - "near": 3.0, - "mid": 4.0 + "far": 0.0, + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { - "max": 16.0, - "min": 16.0 + "max": 8.0, + "min": 8.0 }, "duration_multiplier": { - "near": 0.6, - "far": 1.0, - "mid": 0.8 + "near": 1.0, + "far": 0.25, + "mid": 0.4 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 1.0, - "mid": 1.0 + "far": 0.75, + "mid": 0.875 }, - "focus_fire": "True", + "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 2.0, + "min": 1.25 }, "duration_multiplier": { - "near": 1.0, - "far": 1.0, - "mid": 1.0 + "near": 0.75, + "far": 2.0, + "mid": 1.25 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 2.0, + "min": 2.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -486672,13 +491444,13 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mg42_target", + "fx_action_target_name": "mp40_smg_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mg42_tracer", - "fx_tracer_speed": 100.0, + "fx_tracer_name": "fx_mp40_smg_tracer", + "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -486686,28 +491458,30 @@ "value": "0" } }, + "icon_name": "", "moving": { - "accuracy_multiplier": 0.6, - "burst_multiplier": 0.5, + "accuracy_multiplier": 0.85, + "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, + "can_fire_while_moving": "True", "moving_end_time": 0.0, - "moving_start_time": 0.0, - "can_fire_while_moving": "True" + "moving_start_time": 0.0 }, "name": "", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, - "window_bonus": 3.0, + "window_bonus": 0.0, "penetration": 2.0, "suggested_target": 1000.0, "over_penetration_priority_penalty": "True", - "vs_armor_type": 0.0, + "vs_armor_type": 1.0, "target": { "vs_armor_type": 0.0, "dps": 0.0, @@ -486741,16 +491515,16 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 20.0 + "mid": 15.0 }, "max_height": -1.0, - "max_animation_angle_distance": 25.0, + "max_animation_angle_distance": 45.0, "attack_move_stop_offset": 0.0 }, "reload": { "duration": { - "max": 6.0, - "min": 5.5 + "max": 3.5, + "min": 2.8 }, "duration_multiplier": { "far": 1.0, @@ -486759,7 +491533,7 @@ }, "frequency": { "max": 5.0, - "min": 5.0 + "min": 4.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -486769,7 +491543,7 @@ "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 18.0, + "distance_bracket_count_ground": 20.0, "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, @@ -486786,7 +491560,7 @@ "value": "options\\none" } }, - "distance_guaranteed_before_hit_percentage": 0.5, + "distance_guaranteed_before_hit_percentage": 0.25, "movement_scatter_angle_multiplier": 1.0, "movement_scatter_distance_multiplier": 1.0 }, @@ -486806,8 +491580,8 @@ "suppressed_reload_multiplier": 1.0 }, "suppression": { - "nearby_suppression_multiplier": 0.8, - "nearby_suppression_radius": 11.0, + "nearby_suppression_multiplier": 0.0, + "nearby_suppression_radius": 0.0, "target_pinned_multipliers": { "accuracy_multiplier": 0.25, "damage_multiplier": 1.0, @@ -486826,24 +491600,24 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 45.0, + "fire_cone_angle": 5.0, "normal": { - "max_down": -45.0, - "max_left": 0.0, - "max_right": 0.0, + "max_down": -90.0, + "max_left": -60.0, + "max_right": 60.0, "max_up": 45.0, - "speed_horizontal": 35.0, + "speed_horizontal": 360.0, "speed_vertical": 60.0 }, "pivot_end_time": 0.0, "pivot_only": "False", "pivot_start_time": 0.0, - "fire_cone_angle_vert": 20.0 + "fire_cone_angle_vert": 2.0 }, "ui_name": { "locstring": { "name": "ui_name", - "value": "0" + "value": "11221237" } }, "ui_range": { @@ -486853,9 +491627,9 @@ "instance_reference": "" }, "penetration": { - "near": 2.2, - "far": 1.4, - "mid": 1.8 + "near": 1.0, + "far": 0.85, + "mid": 0.9 }, "ui_map_colour": { "red": 0.0, @@ -486863,15 +491637,14 @@ "blue": 0.0, "alpha": 0.0 }, - "icon_name": "common/weapons/weapon_mg42", "weapon_options": { "template_reference": { "name": "weapon_options", "value": "options\\none" } }, - "weapon_class": "hmg", - "fx_aoe_munition_name": "", + "weapon_class": "smg", + "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], "cover_table": { @@ -486976,7 +491749,7 @@ "suppression_multiplier": 1.0 } }, - "fx_piercing_munition_name": "", + "fx_piercing_munition_name": "bullet", "charge_option": { "template_reference": { "name": "charge_option", @@ -486999,14 +491772,78 @@ "animation_role_option": { "template_reference": { "name": "animation_role_option", - "value": "options\\none" - } + "value": "options\\animation_role\\animation_role_flavour_option" + }, + "squad_animation_roles": [ + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_mid" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_1hand" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_down" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_up" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_wide" + } + } + ] + } + } + ], + "key": "wehrmacht" + } + } + ] }, "height_bonuses": { "height_advantage": { "height_threshold": 3.5, "multipliers": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 1.25, "suppression_multiplier": 1.0, "penetration_multiplier": 1.0, "damage_multiplier": 1.0 @@ -487014,7 +491851,7 @@ "negates_cover": "False" }, "height_disadvantage": { - "height_threshold": 0.0, + "height_threshold": 4.0, "multipliers": { "accuracy_multiplier": 1.0, "damage_multiplier": 1.0, @@ -487022,11 +491859,11 @@ "suppression_multiplier": 1.0 } }, - "low_height_threshold": 0.0 + "low_height_threshold": 2.0 }, "fog_of_war": { "reveal_self_on_attack": "True", - "reveal_target_on_hit": "False" + "reveal_target_on_hit": "True" }, "kill_unit_types_on_hit": [], "avoid_blockers_of_relationship": { @@ -487041,26 +491878,25 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 176979.0, + "pbgid": 170337.0, "parent_pbg": { - "instance_reference": "" + "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } - } - }, - "sub_machine_gun": { - "mp40_crew_ger": { + }, + "mp40_grenadier_ger": { "weapon_bag": { "accuracy": { - "near": 0.42, - "far": 0.1, - "mid": 0.25 + "near": 0.45, + "far": 0.15, + "mid": 0.35 }, "aim": { "fire_aim_time": { "max": 0.5, - "min": 0.25 + "min": 0.3 }, "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, @@ -487069,9 +491905,9 @@ "min": 0.25 }, "aim_time_multiplier": { - "near": 0.125, - "far": 1.5, - "mid": 1.25 + "near": 0.6, + "far": 2.5, + "mid": 0.7 } }, "anim_table": { @@ -487200,15 +492036,15 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.25 + "max": 2.0, + "min": 1.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { "far": 0.0, - "near": 0.0, - "mid": 0.0 + "near": 5.0, + "mid": 2.5 } }, "rate_of_fire": { @@ -487218,31 +492054,31 @@ "duration_multiplier": { "near": 1.0, "far": 0.25, - "mid": 0.4 + "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 0.75, - "mid": 0.875 + "far": 1.0, + "mid": 1.0 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.0, - "min": 1.25 + "max": 1.5, + "min": 1.0 }, "duration_multiplier": { - "near": 0.75, - "far": 2.0, - "mid": 1.25 + "near": 1.25, + "far": 3.0, + "mid": 1.5 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 2.0, - "min": 2.0, + "max": 5.0, + "min": 5.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -487274,7 +492110,7 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mp40", "moving": { "accuracy_multiplier": 0.85, "burst_multiplier": 1.0, @@ -487287,9 +492123,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -487339,7 +492176,7 @@ "reload": { "duration": { "max": 3.5, - "min": 2.8 + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -487348,7 +492185,7 @@ }, "frequency": { "max": 5.0, - "min": 4.0 + "min": 5.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -487418,8 +492255,8 @@ "fire_cone_angle": 5.0, "normal": { "max_down": -90.0, - "max_left": -60.0, - "max_right": 60.0, + "max_left": -90.0, + "max_right": 90.0, "max_up": 45.0, "speed_horizontal": 360.0, "speed_vertical": 60.0 @@ -487443,8 +492280,8 @@ }, "penetration": { "near": 1.0, - "far": 0.85, - "mid": 0.9 + "far": 1.0, + "mid": 1.0 }, "ui_map_colour": { "red": 0.0, @@ -487693,35 +492530,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170337.0, + "pbgid": 2117166.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" + "instance_reference": "weapon/german/small_arms/machine_gun/sub_machine_gun/mp40_panzergrenadier_ger" } }, - "mp40_grenadier_ger": { + "mp40_guastatori_ger": { "weapon_bag": { "accuracy": { - "near": 0.36, - "far": 0.13, - "mid": 0.23 + "near": 0.49, + "far": 0.21, + "mid": 0.42 }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.3 + "max": 0.75, + "min": 0.5 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.375, - "min": 0.25 + "max": 0.75, + "min": 0.5 }, "aim_time_multiplier": { - "near": 0.6, - "far": 2.5, - "mid": 0.7 + "near": 0.75, + "far": 1.5, + "mid": 1.5 } }, "anim_table": { @@ -487743,9 +492581,9 @@ }, "area_effect": { "accuracy": { - "far": 0.6, - "near": 5.0, - "mid": 2.8 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "area_info": { "template_reference": { @@ -487850,8 +492688,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.25 + "max": 2.0, + "min": 1.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -487867,26 +492705,26 @@ }, "duration_multiplier": { "near": 1.0, - "far": 0.25, - "mid": 0.45 + "far": 0.33, + "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 1.0, - "mid": 1.0 + "far": 0.75, + "mid": 0.875 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.0 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 1.25, - "far": 3.0, - "mid": 2.0 + "near": 1.0, + "far": 1.5, + "mid": 1.25 }, "persistent_cooldownticks": "False" }, @@ -487924,7 +492762,7 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_mp40", + "icon_name": "", "moving": { "accuracy_multiplier": 0.85, "burst_multiplier": 1.0, @@ -487937,9 +492775,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -487988,8 +492827,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -488343,35 +493182,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2117166.0, + "pbgid": 2031684.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "mp40_guastatori_ger": { + "mp40_panzergrenadier_ger": { "weapon_bag": { "accuracy": { - "near": 0.49, - "far": 0.21, - "mid": 0.42 + "near": 0.45, + "far": 0.15, + "mid": 0.35 }, "aim": { "fire_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.5, + "min": 0.3 }, - "post_firing_aim_time_seconds": 0.25, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.375, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.75, - "far": 1.5, - "mid": 1.5 + "near": 0.6, + "far": 2.5, + "mid": 0.7 } }, "anim_table": { @@ -488393,9 +493233,9 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.6, + "near": 5.0, + "mid": 2.8 }, "area_info": { "template_reference": { @@ -488517,26 +493357,26 @@ }, "duration_multiplier": { "near": 1.0, - "far": 0.33, + "far": 0.25, "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 0.75, - "mid": 0.875 + "far": 1.0, + "mid": 1.0 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 2.5, - "min": 2.0 + "max": 1.5, + "min": 1.0 }, "duration_multiplier": { - "near": 1.0, - "far": 1.5, - "mid": 1.25 + "near": 1.25, + "far": 3.0, + "mid": 1.5 }, "persistent_cooldownticks": "False" }, @@ -488574,7 +493414,7 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mp40", "moving": { "accuracy_multiplier": 0.85, "burst_multiplier": 1.0, @@ -488587,9 +493427,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -488638,8 +493479,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 3.5, + "min": 3.0 }, "duration_multiplier": { "far": 1.0, @@ -488993,35 +493834,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2031684.0, + "pbgid": 188645.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "mp40_panzergrenadier_ger": { + "mp40_pioneer_ger": { "weapon_bag": { "accuracy": { - "near": 0.45, - "far": 0.15, - "mid": 0.35 + "near": 0.42, + "far": 0.24, + "mid": 0.3 }, "aim": { "fire_aim_time": { - "max": 0.5, - "min": 0.3 + "max": 0.75, + "min": 0.5 }, - "post_firing_aim_time_seconds": 0.375, + "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.375, - "min": 0.25 + "max": 0.75, + "min": 0.5 }, "aim_time_multiplier": { - "near": 0.6, - "far": 2.5, - "mid": 0.7 + "near": 0.75, + "far": 1.5, + "mid": 1.5 } }, "anim_table": { @@ -489043,9 +493885,9 @@ }, "area_effect": { "accuracy": { - "far": 0.6, - "near": 5.0, - "mid": 2.8 + "far": 1.0, + "near": 1.0, + "mid": 1.0 }, "area_info": { "template_reference": { @@ -489150,8 +493992,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 2.0, - "min": 1.5 + "max": 1.75, + "min": 1.25 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -489168,25 +494010,25 @@ "duration_multiplier": { "near": 1.0, "far": 0.25, - "mid": 0.75 + "mid": 0.4 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 1.0, - "mid": 1.0 + "far": 0.75, + "mid": 0.875 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.0 + "max": 2.5, + "min": 2.0 }, "duration_multiplier": { - "near": 1.25, - "far": 3.0, - "mid": 1.5 + "near": 0.8, + "far": 1.5, + "mid": 1.25 }, "persistent_cooldownticks": "False" }, @@ -489224,7 +494066,7 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_mp40", + "icon_name": "", "moving": { "accuracy_multiplier": 0.85, "burst_multiplier": 1.0, @@ -489237,9 +494079,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -489288,8 +494131,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 3.0 + "max": 4.0, + "min": 3.5 }, "duration_multiplier": { "far": 1.0, @@ -489298,7 +494141,7 @@ }, "frequency": { "max": 5.0, - "min": 5.0 + "min": 4.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" @@ -489643,35 +494486,36 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 188645.0, + "pbgid": 168617.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "mp40_pioneer_ger": { + "mp44_panzergrenadier_ger": { "weapon_bag": { "accuracy": { - "near": 0.35, - "far": 0.2, - "mid": 0.25 + "near": 0.72, + "far": 0.245, + "mid": 0.45 }, "aim": { "fire_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.375, + "min": 0.25 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.75, - "min": 0.5 + "max": 0.5, + "min": 0.25 }, "aim_time_multiplier": { - "near": 0.75, - "far": 1.5, - "mid": 1.5 + "near": 1.75, + "far": 3.0, + "mid": 1.75 } }, "anim_table": { @@ -489693,9 +494537,9 @@ }, "area_effect": { "accuracy": { - "far": 1.0, - "near": 1.0, - "mid": 1.0 + "far": 0.6, + "near": 5.0, + "mid": 2.8 }, "area_info": { "template_reference": { @@ -489800,30 +494644,30 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.75, - "min": 1.25 + "max": 1.0, + "min": 0.5 }, "incremental_target_table": { "accuracy_multiplier": 1.0, "search_radius": { "far": 0.0, - "near": 5.0, - "mid": 2.5 + "near": 0.0, + "mid": 0.0 } }, "rate_of_fire": { - "max": 8.0, - "min": 8.0 + "max": 10.0, + "min": 10.0 }, "duration_multiplier": { - "near": 1.0, + "near": 0.9, "far": 0.25, - "mid": 0.4 + "mid": 0.75 }, "rate_of_fire_multiplier": { "near": 1.0, - "far": 0.75, - "mid": 0.875 + "far": 1.0, + "mid": 1.0 }, "focus_fire": "False", "convert_target_to_position_before_firing": "False" @@ -489831,12 +494675,12 @@ "cooldown": { "duration": { "max": 2.5, - "min": 2.0 + "min": 1.5 }, "duration_multiplier": { - "near": 0.8, + "near": 0.75, "far": 1.5, - "mid": 1.25 + "mid": 0.75 }, "persistent_cooldownticks": "False" }, @@ -489860,12 +494704,12 @@ "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mp40_smg_target", + "fx_action_target_name": "mp44_smg_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mp40_smg_tracer", + "fx_tracer_name": "fx_mp44_smg_tracer", "fx_tracer_speed": 0.0, "fx_use_building_panel_normal": "True", "help_text": { @@ -489874,9 +494718,9 @@ "value": "0" } }, - "icon_name": "", + "icon_name": "common/weapons/weapon_mp44", "moving": { - "accuracy_multiplier": 0.85, + "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, "cooldown_multiplier": 1.0, "can_fire_while_moving": "True", @@ -489887,9 +494731,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -489930,7 +494775,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 15.0 + "mid": 22.5 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -489938,8 +494783,8 @@ }, "reload": { "duration": { - "max": 4.0, - "min": 3.5 + "max": 3.5, + "min": 2.8 }, "duration_multiplier": { "far": 1.0, @@ -489954,12 +494799,12 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, + "angle_scatter": 5.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 20.0, - "distance_scatter_max": 15.0, + "distance_bracket_count_ground": 15.0, + "distance_scatter_max": 10.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, @@ -490032,7 +494877,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11221237" + "value": "11260178" } }, "ui_range": { @@ -490198,7 +495043,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_mid" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_down" } } ] @@ -490209,7 +495054,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_1hand" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_1hand" } } ] @@ -490220,7 +495065,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_down" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_down" } } ] @@ -490231,7 +495076,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_up" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_up" } } ] @@ -490242,7 +495087,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_mp40_gunner_wide" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_wide" } } ] @@ -490293,19 +495138,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 168617.0, + "pbgid": 195351.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "mp44_panzergrenadier_ger": { + "mp44_stormtrooper_ger": { "weapon_bag": { "accuracy": { "near": 0.72, - "far": 0.18, - "mid": 0.375 + "far": 0.4, + "mid": 0.55 }, "aim": { "fire_aim_time": { @@ -490316,12 +495162,12 @@ "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { "max": 0.5, - "min": 0.25 + "min": 0.125 }, "aim_time_multiplier": { - "near": 1.75, + "near": 0.125, "far": 3.0, - "mid": 1.75 + "mid": 1.25 } }, "anim_table": { @@ -490466,9 +495312,9 @@ "min": 10.0 }, "duration_multiplier": { - "near": 0.9, - "far": 0.25, - "mid": 0.75 + "near": 1.25, + "far": 0.45, + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -490484,15 +495330,15 @@ "min": 1.5 }, "duration_multiplier": { - "near": 0.75, - "far": 2.0, + "near": 0.5, + "far": 1.25, "mid": 0.75 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.0, - "min": 5.0, + "max": 5.5, + "min": 5.5, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -490537,9 +495383,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -490580,7 +495427,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 22.5 + "mid": 20.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -490604,12 +495451,12 @@ "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 5.0, + "angle_scatter": 10.0, "burst_pattern_enable": "True", "delay_bracket_change_chance": 0.3, "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 15.0, - "distance_scatter_max": 10.0, + "distance_bracket_count_ground": 20.0, + "distance_scatter_max": 15.0, "distance_scatter_obj_hit_min": 0.25, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, @@ -490682,7 +495529,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11260178" + "value": "11260576" } }, "ui_range": { @@ -490848,7 +495695,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_down" + "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_mid" } } ] @@ -490859,7 +495706,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_1hand" + "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_1hand" } } ] @@ -490943,19 +495790,20 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 195351.0, + "pbgid": 2108100.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } }, - "mp44_stormtrooper_ger": { + "mp44_stormtrooper_officer_ger": { "weapon_bag": { "accuracy": { - "near": 0.72, - "far": 0.4, - "mid": 0.55 + "near": 0.6, + "far": 0.2, + "mid": 0.54 }, "aim": { "fire_aim_time": { @@ -491100,8 +495948,8 @@ "burst": { "can_burst": "True", "duration": { - "max": 1.0, - "min": 0.5 + "max": 1.75, + "min": 1.0 }, "incremental_target_table": { "accuracy_multiplier": 1.0, @@ -491116,9 +495964,9 @@ "min": 10.0 }, "duration_multiplier": { - "near": 1.25, - "far": 0.45, - "mid": 1.0 + "near": 1.0, + "far": 0.1, + "mid": 0.625 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -491130,13 +495978,13 @@ }, "cooldown": { "duration": { - "max": 2.5, - "min": 1.5 + "max": 1.25, + "min": 0.75 }, "duration_multiplier": { - "near": 0.5, - "far": 1.25, - "mid": 0.75 + "near": 0.75, + "far": 2.5, + "mid": 1.25 }, "persistent_cooldownticks": "False" }, @@ -491174,7 +496022,7 @@ "value": "0" } }, - "icon_name": "common/weapons/weapon_mp44", + "icon_name": "", "moving": { "accuracy_multiplier": 0.75, "burst_multiplier": 1.0, @@ -491187,9 +496035,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -491593,35 +496442,40 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 2108100.0, + "pbgid": 170341.0, "parent_pbg": { "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" } - }, - "mp44_stormtrooper_officer_ger": { + } + } + }, + "single_fire": { + "rifle": { + "carcano_carbine_bersaglieri_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.2, - "mid": 0.54 + "near": 0.788, + "far": 0.638, + "mid": 0.738 }, "aim": { "fire_aim_time": { - "max": 0.375, + "max": 0.5, "min": 0.25 }, - "post_firing_aim_time_seconds": 0.25, + "post_firing_aim_time_seconds": 0.375, "post_firing_cooldown_interval_seconds": 0.0, "ready_aim_time": { - "max": 0.5, - "min": 0.125 + "max": 0.375, + "min": 0.375 }, "aim_time_multiplier": { - "near": 0.125, - "far": 3.0, - "mid": 1.25 + "near": 0.5, + "far": 1.5, + "mid": 0.75 } }, "anim_table": { @@ -491748,13 +496602,13 @@ "can_only_fire_once_while_out_of_control": "False" }, "burst": { - "can_burst": "True", + "can_burst": "False", "duration": { - "max": 1.75, - "min": 1.0 + "max": 0.0, + "min": 0.0 }, "incremental_target_table": { - "accuracy_multiplier": 1.0, + "accuracy_multiplier": 0.0, "search_radius": { "far": 0.0, "near": 0.0, @@ -491762,13 +496616,13 @@ } }, "rate_of_fire": { - "max": 10.0, - "min": 10.0 + "max": 0.0, + "min": 0.0 }, "duration_multiplier": { "near": 1.0, - "far": 0.1, - "mid": 0.625 + "far": 1.0, + "mid": 1.0 }, "rate_of_fire_multiplier": { "near": 1.0, @@ -491785,14 +496639,14 @@ }, "duration_multiplier": { "near": 0.75, - "far": 2.5, - "mid": 1.25 + "far": 1.0, + "mid": 0.75 }, "persistent_cooldownticks": "False" }, "damage": { - "max": 5.5, - "min": 5.5, + "max": 12.0, + "min": 12.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [], @@ -491806,17 +496660,17 @@ "has_deflection_damage": "False" }, "fire": { - "wind_down": 0.0, + "wind_down": 1.25, "wind_up": 0.0 }, "flinch_radius": 0.0, - "fx_action_target_name": "mp44_smg_target", + "fx_action_target_name": "carcano_carbine_rifle_target", "fx_always_visible": "True", "fx_building_hit_delay": 0.0, "fx_delay_in_building": 0.0, "fx_munition_name": "bullet", - "fx_tracer_name": "fx_mp44_smg_tracer", - "fx_tracer_speed": 0.0, + "fx_tracer_name": "fx_carcano_rifle_tracer", + "fx_tracer_speed": 100.0, "fx_use_building_panel_normal": "True", "help_text": { "locstring": { @@ -491833,13 +496687,14 @@ "moving_end_time": 0.0, "moving_start_time": 0.0 }, - "name": "", + "name": "Carcano Rifle", "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -491857,7 +496712,7 @@ "out_of_los": -100.0 }, "current_target_squad": 0.0, - "randomly_target_squad_mates_of_best_priority_entity": "False", + "randomly_target_squad_mates_of_best_priority_entity": "True", "untargeted_by_formation_melee": 0.0, "untargeted_by_formation_ranged": 0.0 }, @@ -491880,7 +496735,7 @@ "distance": { "near": 7.0, "far": 35.0, - "mid": 20.0 + "mid": 25.0 }, "max_height": -1.0, "max_animation_angle_distance": 45.0, @@ -491888,8 +496743,8 @@ }, "reload": { "duration": { - "max": 3.5, - "min": 2.8 + "max": 3.0, + "min": 2.5 }, "duration_multiplier": { "far": 1.0, @@ -491897,20 +496752,20 @@ "mid": 1.0 }, "frequency": { - "max": 5.0, - "min": 4.0 + "max": 7.0, + "min": 7.0 }, "require_reload_after_switch": "False", "persistent_reloadticks": "False" }, "scatter": { - "angle_scatter": 10.0, - "burst_pattern_enable": "True", - "delay_bracket_change_chance": 0.3, - "distance_bracket_count_air": 5.0, - "distance_bracket_count_ground": 20.0, + "angle_scatter": 6.0, + "burst_pattern_enable": "False", + "delay_bracket_change_chance": 0.0, + "distance_bracket_count_air": 0.0, + "distance_bracket_count_ground": 1.0, "distance_scatter_max": 15.0, - "distance_scatter_obj_hit_min": 0.25, + "distance_scatter_obj_hit_min": 4.0, "distance_scatter_offset": 0.8, "distance_scatter_ratio": 0.8, "fow_angle_multiplier": 1.0, @@ -491965,14 +496820,14 @@ "duration": 0.0 }, "tracking": { - "fire_cone_angle": 5.0, + "fire_cone_angle": 3.0, "normal": { - "max_down": -90.0, - "max_left": -90.0, - "max_right": 90.0, - "max_up": 45.0, + "max_down": -65.0, + "max_left": -45.0, + "max_right": 45.0, + "max_up": 65.0, "speed_horizontal": 360.0, - "speed_vertical": 60.0 + "speed_vertical": 90.0 }, "pivot_end_time": 0.0, "pivot_only": "False", @@ -491982,7 +496837,7 @@ "ui_name": { "locstring": { "name": "ui_name", - "value": "11260576" + "value": "0" } }, "ui_range": { @@ -492008,7 +496863,7 @@ "value": "options\\none" } }, - "weapon_class": "smg", + "weapon_class": "rifle", "fx_aoe_munition_name": "bullet", "speech_code": "", "target_type_table": [], @@ -492148,7 +497003,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/smg_gunner_variants/s_mp44_gunner_mid" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_carcano_m1891_gunner_mid" } } ] @@ -492159,7 +497014,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_1hand" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_carcano_m1891_gunner_1hand" } } ] @@ -492170,7 +497025,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_down" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_carcano_m1891_gunner_down" } } ] @@ -492181,7 +497036,7 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_up" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_carcano_m1891_gunner_up" } } ] @@ -492192,7 +497047,69 @@ "animation_variants": [ { "animation_role": { - "instance_reference": "animation_role/soldier/mp40_gunner_variants/s_greasegun_gunner_wide" + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_carcano_m1891_gunner_wide" + } + } + ] + } + } + ], + "key": "afrika_korps" + } + }, + { + "flavour": { + "squad_contents": [ + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_mid" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_down" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_up" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_1hand" + } + } + ] + } + }, + { + "squad_member": { + "animation_variants": [ + { + "animation_role": { + "instance_reference": "animation_role/soldier/rifle_gunner_variants/s_rifle_garand_m1_gunner_wide" } } ] @@ -492243,28 +497160,25 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, - "pbgid": 170341.0, + "pbgid": 2163630.0, "parent_pbg": { - "instance_reference": "weapon/common/small_arms/sub_machine_gun/parent_submachine_gun" + "instance_reference": "weapon/afrika_korps/small_arms/single_fire/rifle/carcano_carbine_bersaglieri_ak" } - } - } - }, - "single_fire": { - "rifle": { + }, "carcano_reserve_ger": { "weapon_bag": { "accuracy": { - "near": 0.67, - "far": 0.63, - "mid": 0.65 + "near": 0.755, + "far": 0.695, + "mid": 0.73 }, "aim": { "fire_aim_time": { - "max": 1.25, - "min": 1.0 + "max": 1.0, + "min": 0.75 }, "post_firing_aim_time_seconds": 0.25, "post_firing_cooldown_interval_seconds": 0.0, @@ -492434,8 +497348,8 @@ }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.25 + "max": 1.25, + "min": 1.0 }, "duration_multiplier": { "near": 0.75, @@ -492491,9 +497405,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -492959,7 +497874,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2033248.0, "parent_pbg": { @@ -492969,9 +497885,9 @@ "g43_jaeger_ger": { "weapon_bag": { "accuracy": { - "near": 0.65, - "far": 0.4, - "mid": 0.59 + "near": 0.81, + "far": 0.5, + "mid": 0.74 }, "aim": { "fire_aim_time": { @@ -493203,9 +498119,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -493671,7 +498588,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 195354.0, "parent_pbg": { @@ -493858,8 +498776,8 @@ }, "cooldown": { "duration": { - "max": 1.5, - "min": 1.0 + "max": 1.25, + "min": 0.8 }, "duration_multiplier": { "near": 0.75, @@ -493869,8 +498787,8 @@ "persistent_cooldownticks": "False" }, "damage": { - "max": 13.0, - "min": 13.0, + "max": 14.0, + "min": 14.0, "damage_type": "True Damage", "allow_overkill": "False", "on_penetrated_state_trees": [ @@ -493921,9 +498839,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -494389,7 +499308,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2059845.0, "parent_pbg": { @@ -494633,9 +499553,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 100.0, @@ -495142,7 +500063,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 202496.0, "parent_pbg": { @@ -495386,9 +500308,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -495891,7 +500814,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2090101.0, "parent_pbg": { @@ -496135,9 +501059,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -496603,7 +501528,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 170339.0, "parent_pbg": { @@ -496613,9 +501539,9 @@ "kar98k_fallschirmpioneer_ger": { "weapon_bag": { "accuracy": { - "near": 0.63, - "far": 0.53, - "mid": 0.57 + "near": 0.788, + "far": 0.663, + "mid": 0.713 }, "aim": { "fire_aim_time": { @@ -496847,9 +501773,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -497315,7 +502242,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2061879.0, "parent_pbg": { @@ -497325,9 +502253,9 @@ "kar98k_grenadier_ger": { "weapon_bag": { "accuracy": { - "near": 0.6, - "far": 0.5, - "mid": 0.525 + "near": 0.75, + "far": 0.625, + "mid": 0.656 }, "aim": { "fire_aim_time": { @@ -497559,9 +502487,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -498027,7 +502956,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 137303.0, "parent_pbg": { @@ -498271,9 +503201,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -498739,7 +503670,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 188641.0, "parent_pbg": { @@ -498983,9 +503915,10 @@ "priority": { "current_target": 8.0, "distance": { - "far": -10.0, - "near": 60.0, - "mid": 25.0 + "far": 1.0, + "near": 1.0, + "mid": 1.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -499451,7 +504384,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 1927545.0, "parent_pbg": { @@ -499699,7 +504633,8 @@ "distance": { "far": -10.0, "near": 60.0, - "mid": 25.0 + "mid": 25.0, + "beyond_max_range_penalty": 0.0 }, "rotation": -0.035, "window_bonus": 0.0, @@ -500059,7 +504994,8 @@ }, "audio": { "suppress_under_fire_callout": "False" - } + }, + "weapon_impact_modifier": 0.0 }, "pbgid": 2027926.0, "parent_pbg": { diff --git a/data/weekly_challenges_store_release.json b/data/weekly_challenges_store_release.json index 5720b0eb..64e0eb89 100644 --- a/data/weekly_challenges_store_release.json +++ b/data/weekly_challenges_store_release.json @@ -26,7 +26,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -49,8 +49,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -104,16 +103,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -137,15 +135,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -257,15 +254,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -287,8 +283,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -315,7 +310,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -337,8 +332,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -370,7 +364,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -418,7 +413,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -441,8 +436,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -496,16 +490,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -529,15 +522,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -559,15 +551,14 @@ "value": "infantry_anti_infantry" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -589,8 +580,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -617,7 +607,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -639,8 +629,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -672,7 +661,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -767,10 +757,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [] }, "actions": [ @@ -795,9 +784,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, - "operator": "and", + "operator": "equal", "values": [ { "value_requirement": { @@ -817,8 +806,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -850,7 +838,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -898,7 +887,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -921,8 +910,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -976,10 +964,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "none", - "values": [], "requirements": [] }, "actions": [ @@ -1004,7 +991,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -1026,8 +1013,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1059,7 +1045,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -1107,7 +1094,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1130,15 +1117,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -1161,8 +1147,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -1216,16 +1201,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1247,15 +1231,14 @@ "value": "enemy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1279,8 +1262,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -1307,7 +1289,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -1329,8 +1311,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1362,7 +1343,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -1410,7 +1392,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -1444,8 +1426,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -1499,7 +1480,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -1534,8 +1515,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1559,7 +1539,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1581,8 +1561,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1614,7 +1593,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -1662,7 +1642,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -1685,8 +1665,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -1740,16 +1719,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -1771,15 +1749,14 @@ "value": 1.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -1801,8 +1778,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] } } ] @@ -1829,7 +1805,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -1851,8 +1827,7 @@ "value": 100.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -1884,7 +1859,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -1932,7 +1908,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -1955,15 +1931,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -1986,8 +1961,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -2041,16 +2015,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -2072,15 +2045,14 @@ "value": 1.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -2225,8 +2197,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -2253,7 +2224,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -2275,8 +2246,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -2308,7 +2278,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -2356,7 +2327,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -2379,15 +2350,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -2410,8 +2380,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -2447,171 +2416,8 @@ "enable": "True", "counters": [ { - "counter": { - "template_reference": { - "name": "counter", - "value": "challenges\\counters\\counter" - }, - "name": "kill_vehicle", - "enabled": "True", - "tracking_event": "SquadKilled", - "trigger_rules": [ - { - "rule": { - "template_reference": { - "name": "rule", - "value": "challenges\\counters\\counter_rule" - }, - "requirement": { - "template_reference": { - "name": "requirement", - "value": "challenges\\requirement" - }, - "operator": "and", - "values": [], - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "challenges\\requirement" - }, - "operator": "equal", - "values": [ - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\dynamic\\squadrelationtoplayer" - }, - "value": "Target" - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadrelationtoplayer" - }, - "value": "enemy" - } - } - ], - "requirements": [] - } - }, - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "challenges\\requirement" - }, - "operator": "equal", - "values": [ - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\dynamic\\squadtype" - }, - "value": "Target" - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/common/parent/vehicle_parent" - } - } - } - ], - "requirements": [] - } - } - ] - }, - "actions": [ - { - "action": { - "template_reference": { - "name": "action", - "value": "challenges\\counter_actions\\change_counter" - }, - "op": "Increment" - } - } - ] - } - } - ], - "complete_rule": { - "template_reference": { - "name": "complete_rule", - "value": "challenges\\counters\\counter_rule" - }, - "requirement": { - "template_reference": { - "name": "requirement", - "value": "challenges\\requirement" - }, - "operator": "equal", - "values": [ - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\dynamic\\clientcounter" - }, - "value": "kill_vehicle" - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\generic" - }, - "value": 1.0 - } - } - ], - "requirements": [] - }, - "actions": [ - { - "action": { - "template_reference": { - "name": "action", - "value": "challenges\\counter_actions\\uncomplete_counter" - }, - "name": "kill_vehicle" - } - }, - { - "action": { - "template_reference": { - "name": "action", - "value": "challenges\\counter_actions\\change_named_counter" - }, - "op": "Set", - "name": "kill_vehicle", - "amount": 0.0 - } - }, - { - "action": { - "template_reference": { - "name": "action", - "value": "challenges\\counter_actions\\complete_challenge" - } - } - } - ] - } + "counter_instance": { + "instance_reference": "challenges/counters/counter_instance/kill_enemy_vehicle" } } ], @@ -2659,7 +2465,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -2693,15 +2499,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -2724,8 +2529,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -2779,7 +2583,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -2869,8 +2673,7 @@ } } } - ], - "requirements": [] + ] }, "actions": [ { @@ -2894,9 +2697,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, - "operator": "and", + "operator": "equal", "values": [ { "value_requirement": { @@ -2916,8 +2719,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -2949,7 +2751,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -3049,7 +2852,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3070,8 +2873,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -3094,7 +2896,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3116,8 +2918,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -3149,7 +2950,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -3249,7 +3051,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3270,8 +3072,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -3294,7 +3095,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3316,8 +3117,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -3349,7 +3149,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -3397,7 +3198,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -3420,8 +3221,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -3475,16 +3275,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3508,106 +3307,6 @@ } } } - ], - "requirements": [ - { - "requirement": { - "template_reference": { - "name": "requirement", - "value": "challenges\\requirement" - }, - "operator": "in", - "values": [ - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\dynamic\\squadtype" - }, - "value": "Source" - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/afrika_korps/vehicles/l6_40_ak" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/american/vehicles/chaffee_us" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/american/vehicles/stuart_us" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/american/vehicles/mass_production/chaffee_x2_us" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/british_africa/vehicles/stuart_africa_uk" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/german/vehicles/l6_40_ger" - } - } - }, - { - "value_requirement": { - "template_reference": { - "name": "value_requirement", - "value": "challenges\\requirement_values\\constant\\squadtype" - }, - "value": { - "instance_reference": "sbps/races/german/vehicles/l6_40_ger" - } - } - } - ], - "requirements": [] - } - } ] } }, @@ -3615,7 +3314,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -3716,15 +3415,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3746,8 +3444,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -3774,7 +3471,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3796,8 +3493,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -3829,7 +3525,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -3877,7 +3574,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -3900,8 +3597,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -3955,16 +3651,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -3988,15 +3683,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4020,15 +3714,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4050,8 +3743,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -4078,7 +3770,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4100,8 +3792,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -4133,7 +3824,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -4181,7 +3873,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -4204,15 +3896,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4235,8 +3926,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -4290,16 +3980,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4321,15 +4010,14 @@ "value": "enemy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4353,8 +4041,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -4381,7 +4068,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4403,8 +4090,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -4436,7 +4122,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -4484,7 +4171,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -4507,15 +4194,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4538,8 +4224,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -4593,16 +4278,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4626,15 +4310,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4656,8 +4339,7 @@ "value": "enemy" } } - ], - "requirements": [] + ] } } ] @@ -4684,7 +4366,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4706,8 +4388,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -4739,7 +4420,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -4787,10 +4469,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -4809,10 +4490,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -4873,7 +4553,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -4903,8 +4583,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -4928,7 +4607,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -4950,8 +4629,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -4963,7 +4641,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -5011,7 +4690,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -5034,8 +4713,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -5089,16 +4767,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -5374,15 +5051,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5406,8 +5082,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -5434,7 +5109,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5456,8 +5131,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -5489,7 +5163,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -5537,7 +5212,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "not", "values": [ @@ -5560,8 +5235,7 @@ } } } - ], - "requirements": [] + ] } }, { @@ -5615,16 +5289,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "or", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -5802,15 +5475,14 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -5834,8 +5506,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -5862,7 +5533,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -5884,8 +5555,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -5917,7 +5587,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -6012,16 +5683,15 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6043,15 +5713,14 @@ "value": "enemy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6075,8 +5744,7 @@ } } } - ], - "requirements": [] + ] } } ] @@ -6103,7 +5771,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "greaterthanequal", "values": [ @@ -6125,8 +5793,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6158,7 +5825,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -6206,10 +5874,9 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -6223,7 +5890,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -6298,8 +5965,7 @@ "value": "multiplayer/sousse_stronghold_8p/sousse_stronghold_8p" } } - ], - "requirements": [] + ] } } ], @@ -6348,7 +6014,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -6378,8 +6044,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6403,7 +6068,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6425,8 +6090,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6438,7 +6102,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -6486,7 +6151,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -6509,18 +6174,16 @@ } } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\boolean_requirement" }, "operator": "and", - "values": [], "requirements": [ { "requirement_instance": { @@ -6576,7 +6239,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "in", "values": [ @@ -6606,8 +6269,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6631,7 +6293,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6653,8 +6315,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6666,7 +6327,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -6719,7 +6381,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6740,15 +6402,14 @@ "value": "missions/italy/major/gela/gela_unique/gela_unique" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6769,15 +6430,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6800,8 +6460,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -6850,7 +6509,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6871,8 +6530,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6895,7 +6553,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -6917,8 +6575,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -6940,7 +6597,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -6993,7 +6651,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7014,15 +6672,14 @@ "value": "missions/italy/major/salerno/salerno_landing/salerno_landing" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7043,15 +6700,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7074,8 +6730,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -7124,7 +6779,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7145,8 +6800,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7169,7 +6823,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7191,8 +6845,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7214,7 +6867,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -7267,7 +6921,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7288,15 +6942,14 @@ "value": "missions/italy/archetype/defend/salerno_defend_01/salerno_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7317,15 +6970,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7348,8 +7000,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -7398,7 +7049,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7419,8 +7070,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7443,7 +7093,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7465,8 +7115,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7488,7 +7137,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -7541,7 +7191,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7562,15 +7212,14 @@ "value": "missions/italy/archetype/destroy/hill_highway_destroy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7591,15 +7240,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7622,8 +7270,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -7672,7 +7319,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7693,8 +7340,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7717,7 +7363,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7739,8 +7385,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7762,7 +7407,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -7815,7 +7461,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7836,15 +7482,14 @@ "value": "missions/italy/archetype/mountain/mountain_camino_hillcap_01/mountain_camino_hillcap_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7865,15 +7510,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7896,8 +7540,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -7946,7 +7589,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -7967,8 +7610,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -7991,7 +7633,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8013,8 +7655,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8036,7 +7677,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -8089,7 +7731,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8110,15 +7752,14 @@ "value": "missions/italy/archetype/rescue/mountain_source_rescue" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8139,15 +7780,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8170,8 +7810,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -8220,7 +7859,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8241,8 +7880,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8265,7 +7903,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8287,8 +7925,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8310,7 +7947,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -8363,7 +8001,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8384,15 +8022,14 @@ "value": "missions/italy/major/potenza/potenza_cityassault/potenza_cityassault" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8413,15 +8050,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8444,8 +8080,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -8494,7 +8129,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8515,8 +8150,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8539,7 +8173,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8561,8 +8195,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8584,7 +8217,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -8637,7 +8271,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8658,15 +8292,14 @@ "value": "missions/italy/archetype/defend/potenza_defend_01/potenza_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8687,15 +8320,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8718,8 +8350,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -8768,7 +8399,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8789,8 +8420,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8813,7 +8443,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8835,8 +8465,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -8858,7 +8487,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -8911,7 +8541,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8932,15 +8562,14 @@ "value": "missions/italy/archetype/destroy/seaside_destroy/seaside_destroy" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8961,15 +8590,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -8992,8 +8620,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -9042,7 +8669,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9063,8 +8690,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9087,7 +8713,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9109,8 +8735,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9132,7 +8757,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -9185,7 +8811,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9206,15 +8832,14 @@ "value": "missions/italy/archetype/rescue/river_crossing_rescue/river_crossing_rescue" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9235,15 +8860,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9266,8 +8890,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -9316,7 +8939,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9337,8 +8960,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9361,7 +8983,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9383,8 +9005,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9406,7 +9027,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -9459,7 +9081,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9480,15 +9102,14 @@ "value": "missions/italy/popup/seaside_tank_ace/seaside_tank_ace" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9509,15 +9130,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9540,8 +9160,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -9590,7 +9209,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9611,8 +9230,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9635,7 +9253,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9657,8 +9275,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9680,7 +9297,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -9733,7 +9351,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9754,15 +9372,14 @@ "value": "missions/italy/archetype/airfield/airfield_pomigliano/airfield_pomigliano" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9783,15 +9400,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9814,8 +9430,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -9864,7 +9479,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9885,8 +9500,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9909,7 +9523,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -9931,8 +9545,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -9954,7 +9567,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -10007,7 +9621,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10028,15 +9642,14 @@ "value": "missions/italy/archetype/defend/foggia_defend_01/foggia_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10057,15 +9670,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10088,8 +9700,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -10138,7 +9749,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10159,8 +9770,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10183,7 +9793,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10205,8 +9815,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10228,7 +9837,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -10281,7 +9891,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10302,15 +9912,14 @@ "value": "missions/italy/archetype/repair/hill_highway_repair_01/hill_highway_repair_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10331,15 +9940,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10362,8 +9970,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -10412,7 +10019,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10433,8 +10040,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10457,7 +10063,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10479,8 +10085,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10502,7 +10107,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -10555,7 +10161,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10576,15 +10182,14 @@ "value": "missions/italy/archetype/airfield/river_crossing_airfield/river_crossing_airfield" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10605,15 +10210,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10636,8 +10240,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -10686,7 +10289,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10707,8 +10310,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10731,7 +10333,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10753,8 +10355,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -10776,7 +10377,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -10829,7 +10431,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10850,15 +10452,14 @@ "value": "missions/italy/archetype/raid/river_crossing_raid" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10879,15 +10480,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10910,8 +10510,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -10960,7 +10559,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -10981,8 +10580,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11005,7 +10603,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11027,8 +10625,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11050,7 +10647,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -11103,7 +10701,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11124,15 +10722,14 @@ "value": "missions/italy/major/anzio/anzio_invasion/anzio_invasion" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11153,15 +10750,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11184,8 +10780,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -11234,7 +10829,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11255,8 +10850,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11279,7 +10873,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11301,8 +10895,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11324,7 +10917,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -11377,7 +10971,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11398,15 +10992,14 @@ "value": "missions/italy/archetype/defend/anzio_defend_01/anzio_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11427,15 +11020,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11458,8 +11050,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -11508,7 +11099,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11529,8 +11120,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11553,7 +11143,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11575,8 +11165,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11598,7 +11187,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -11651,7 +11241,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11672,15 +11262,14 @@ "value": "missions/italy/popup/retrieval/mountain_source_retrieval" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11701,15 +11290,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11732,8 +11320,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -11782,7 +11369,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11803,8 +11390,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11827,7 +11413,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11849,8 +11435,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -11872,7 +11457,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -11925,7 +11511,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11946,15 +11532,14 @@ "value": "missions/italy/archetype/rescue/hill_highway_rescue_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -11975,15 +11560,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12006,8 +11590,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -12056,7 +11639,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12077,8 +11660,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12101,7 +11683,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12123,8 +11705,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12146,7 +11727,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -12199,7 +11781,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12220,15 +11802,14 @@ "value": "missions/italy/major/monte_cassino/monte_cassino_unique/monte_cassino_unique" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12249,15 +11830,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12280,8 +11860,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -12330,7 +11909,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12351,8 +11930,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12375,7 +11953,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12397,8 +11975,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12420,7 +11997,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -12473,7 +12051,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12494,15 +12072,14 @@ "value": "missions/italy/archetype/repair/mountain_source_repair/mountain_source_repair" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12523,15 +12100,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12554,8 +12130,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -12604,7 +12179,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12625,8 +12200,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12649,7 +12223,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12671,8 +12245,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12694,7 +12267,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -12747,7 +12321,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12768,15 +12342,14 @@ "value": "missions/italy/popup/turnabout/mountain_camino_turnabout" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12797,15 +12370,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12828,8 +12400,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -12878,7 +12449,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12899,8 +12470,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12923,7 +12493,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -12945,8 +12515,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -12968,7 +12537,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -13021,7 +12591,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13042,15 +12612,14 @@ "value": "missions/italy/major/ortona/ortona_capture" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13071,15 +12640,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13102,8 +12670,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -13152,7 +12719,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13173,8 +12740,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13197,7 +12763,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13219,8 +12785,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13242,7 +12807,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -13295,7 +12861,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13316,15 +12882,14 @@ "value": "missions/italy/archetype/defend/ortona_defend_01/ortona_defend_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13345,15 +12910,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13376,8 +12940,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -13426,7 +12989,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13447,8 +13010,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13471,7 +13033,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13493,8 +13055,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13516,7 +13077,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -13569,7 +13131,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13590,15 +13152,14 @@ "value": "missions/italy/popup/break_contact/railyard_break_contact" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13619,15 +13180,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13650,8 +13210,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -13700,7 +13259,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13721,8 +13280,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13745,7 +13303,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13767,8 +13325,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -13790,7 +13347,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -13843,7 +13401,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13864,15 +13422,14 @@ "value": "missions/italy/popup/italy_sniper_01/italy_sniper_01" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13893,15 +13450,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13924,8 +13480,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -13974,7 +13529,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -13995,8 +13550,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14019,7 +13573,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14041,8 +13595,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14064,7 +13617,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -14117,7 +13671,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14138,15 +13692,14 @@ "value": "missions/italy/major/winter_line_finale/winter_line_finale" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14167,15 +13720,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14198,8 +13750,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -14248,7 +13799,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14269,8 +13820,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14293,7 +13843,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14315,8 +13865,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14338,7 +13887,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -14391,7 +13941,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14412,15 +13962,14 @@ "value": "missions/africa/majors/ajdabiya_attack" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14441,15 +13990,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14472,8 +14020,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -14522,7 +14069,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14543,8 +14090,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14567,7 +14113,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14589,8 +14135,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14612,7 +14157,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -14665,7 +14211,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14686,15 +14232,14 @@ "value": "missions/africa/archetype/destroy/desert_route_tank_battle" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14715,15 +14260,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14746,8 +14290,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -14796,7 +14339,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14817,8 +14360,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14841,7 +14383,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14863,8 +14405,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -14886,7 +14427,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -14939,7 +14481,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14960,15 +14502,14 @@ "value": "missions/africa/majors/gazala_line_siege" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -14989,15 +14530,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15020,8 +14560,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -15070,7 +14609,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15091,8 +14630,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15115,7 +14653,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15137,8 +14675,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15160,7 +14697,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -15213,7 +14751,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15234,15 +14772,14 @@ "value": "missions/africa/popup/ambush/desert_village_ambush" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15263,15 +14800,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15294,8 +14830,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -15344,7 +14879,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15365,8 +14900,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15389,7 +14923,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15411,8 +14945,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15434,7 +14967,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -15487,7 +15021,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15508,15 +15042,14 @@ "value": "missions/africa/archetype/hold/desert_route_hold" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15537,15 +15070,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15568,8 +15100,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -15618,7 +15149,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15639,8 +15170,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15663,7 +15193,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15685,8 +15215,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15708,7 +15237,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -15761,7 +15291,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15782,15 +15312,14 @@ "value": "missions/africa/majors/tobruk/tobruk_capture" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15811,15 +15340,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15842,8 +15370,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -15892,7 +15419,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15913,8 +15440,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15937,7 +15463,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -15959,8 +15485,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -15982,7 +15507,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -16035,7 +15561,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16056,15 +15582,14 @@ "value": "missions/africa/archetype/raid/desert_route_raid" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16085,15 +15610,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16116,8 +15640,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -16166,7 +15689,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16187,8 +15710,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -16211,7 +15733,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16233,8 +15755,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -16256,7 +15777,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], @@ -16309,7 +15831,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16330,15 +15852,14 @@ "value": "missions/africa/el_alamein/el_alamein_hold" } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16359,15 +15880,14 @@ "value": 3.0 } } - ], - "requirements": [] + ] } }, { "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16390,8 +15910,7 @@ } } } - ], - "requirements": [] + ] } } ], @@ -16440,7 +15959,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16461,8 +15980,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -16485,7 +16003,7 @@ "requirement": { "template_reference": { "name": "requirement", - "value": "challenges\\requirement" + "value": "challenges\\values_requirement" }, "operator": "equal", "values": [ @@ -16507,8 +16025,7 @@ "value": 1.0 } } - ], - "requirements": [] + ] }, "actions": [ { @@ -16530,7 +16047,8 @@ } } ] - } + }, + "persistence_type": "None" } } ], diff --git a/xml/loc_english/locale.txt b/xml/loc_english/locale.txt index 5d3dfe37..799e79ab 100644 --- a/xml/loc_english/locale.txt +++ b/xml/loc_english/locale.txt @@ -1,45 +1,54 @@ +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\stug_iii_d_ak_cosmetic default\inventory_item_category_bag\name $11241663 StuG III D Assault Gun abilities attributes\abilities\campaign\affectors\rts_bombardment_battleship default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombardment_battleship default\ability_bag\ui_info\screen_name $11216622 Battleship Bombardment abilities attributes\abilities\campaign\affectors\rts_bombardment_battleship default\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombardment_battleship sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombardment_battleship sp\ability_bag\ui_info\screen_name $11216622 Battleship Bombardment abilities attributes\abilities\campaign\affectors\rts_bombardment_battleship sp\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\tiger_ak_cosmetic default\inventory_item_category_bag\name $11181961 Tiger I Heavy Tank Sd.Kfz 181 +abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_ger default\ability_bag\ui_info\brief_text $11251160 Fires a heavy artillery barrage at the target area. Wide blast radius. Extremely effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_ger default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_ger default\ability_bag\ui_info\screen_name $11205542 Destroyer Bombardment -abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_ger default\ability_bag\ui_info\brief_text $11251160 Fires a heavy artillery barrage at the target area. Wide blast radius. Extremely effective against stationary targets. +abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_ger sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_ger sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_ger sp\ability_bag\ui_info\screen_name $11205542 Destroyer Bombardment -abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_ger sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\truck_2_5_medical_ak_cosmetic default\inventory_item_category_bag\name $11241653 2.5-tonne Medical Truck abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_uk default\ability_bag\ui_info\screen_name $11205542 Destroyer Bombardment abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_uk default\ability_bag\ui_info\brief_text $11251160 Fires a heavy artillery barrage at the target area. Wide blast radius. Extremely effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_uk default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_uk sp\ability_bag\ui_info\screen_name $11205542 Destroyer Bombardment abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_uk sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombardment_destroyer_uk sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position +inventory_item_category attributes\inventory_item_category\cosmetics\american\buildings\hq_us_cosmetic default\inventory_item_category_bag\name $11222722 Headquarters +abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_ger default\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_ger default\ability_bag\ui_info\extra_text $11205529 Causes Area of Effect Damage. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_ger default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_ger default\ability_bag\ui_info\screen_name $11161170 Bombing Run -abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_ger default\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. +abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_ger sp\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_ger sp\ability_bag\ui_info\extra_text $11205529 Causes Area of Effect Damage. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_ger sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_ger sp\ability_bag\ui_info\screen_name $11161170 Bombing Run -abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_ger sp\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. +inventory_item_category attributes\inventory_item_category\cosmetics\american\capture_points\resource_point_us_cosmetic default\inventory_item_category_bag\name $11222716 Resource Points +abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_passive default\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_passive default\ability_bag\ui_info\extra_text $11205529 Causes Area of Effect Damage. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_passive default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_passive default\ability_bag\ui_info\screen_name $11161170 Bombing Run -abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_passive default\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. +abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_passive sp\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_passive sp\ability_bag\ui_info\extra_text $11205529 Causes Area of Effect Damage. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_passive sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_passive sp\ability_bag\ui_info\screen_name $11161170 Bombing Run -abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_passive sp\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. +inventory_item_category attributes\inventory_item_category\cosmetics\american\capture_points\victory_point_us_cosmetic default\inventory_item_category_bag\name $11222714 Victory Points +abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_uk default\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_uk default\ability_bag\ui_info\extra_text $11205529 Causes Area of Effect Damage. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_uk default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_uk default\ability_bag\ui_info\screen_name $11161170 Bombing Run -abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_uk default\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. +abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_uk sp\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_uk sp\ability_bag\ui_info\extra_text $11205529 Causes Area of Effect Damage. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_uk sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_uk sp\ability_bag\ui_info\screen_name $11161170 Bombing Run -abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_uk sp\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. +inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\at_gun_57mm_us_cosmetic default\inventory_item_category_bag\name $11153423 M1 Anti-Tank Gun Team +inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\bazooka_team_us_cosmetic default\inventory_item_category_bag\name $11153316 Bazooka Squad +inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\captain_us_cosmetic default\inventory_item_category_bag\name $11155138 Captain Retinue abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_us default\ability_bag\ui_info\extra_text $11205529 Causes Area of Effect Damage. abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_us default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_us default\ability_bag\ui_info\screen_name $11161170 Bombing Run @@ -48,60 +57,95 @@ abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_us sp abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_us sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_us sp\ability_bag\ui_info\screen_name $11161170 Bombing Run abilities attributes\abilities\campaign\affectors\rts_bombing_run_airfield_us sp\ability_bag\ui_info\brief_text $11250534 Airdrops bombs over the target area. Wide blast area. Very effective against stationary targets. +inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\engineer_us_cosmetic default\inventory_item_category_bag\name $11218381 Engineer Squad +inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\hmg_30cal_us_cosmetic default\inventory_item_category_bag\name $11153431 M1919 Machine Gun Team +inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\mortar_81mm_us_cosmetic default\inventory_item_category_bag\name $11180076 M1 Mortar Team abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_ger default\ability_bag\ui_info\screen_name $11225251 Anti-aircraft Gun Crews abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_ger default\ability_bag\ui_info\brief_text $11244327 Improves the Anti-aircraft Gun Crews' targeting and damage. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_ger sp\ability_bag\ui_info\screen_name $11225251 Anti-aircraft Gun Crews abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_ger sp\ability_bag\ui_info\brief_text $11244327 Improves the Anti-aircraft Gun Crews' targeting and damage. +inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\riflemen_us_cosmetic default\inventory_item_category_bag\name $11186421 Rifleman Squad +abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_uk default\ability_bag\ui_info\brief_text $11244327 Improves the Anti-aircraft Gun Crews' targeting and damage. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_uk default\ability_bag\ui_info\screen_name $11225251 Anti-aircraft Gun Crews -abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_uk default\ability_bag\ui_info\brief_text $11244327 Improves the Anti-aircraft Gun Crews' targeting and damage. +abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_uk sp\ability_bag\ui_info\brief_text $11244327 Improves the Anti-aircraft Gun Crews' targeting and damage. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_uk sp\ability_bag\ui_info\screen_name $11225251 Anti-aircraft Gun Crews -abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_air_uk sp\ability_bag\ui_info\brief_text $11244327 Improves the Anti-aircraft Gun Crews' targeting and damage. +inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\scout_us_cosmetic default\inventory_item_category_bag\name $11218066 Scout Squad +inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\sniper_us_cosmetic default\inventory_item_category_bag\name $11153331 Sniper +inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\chaffee_us_cosmetic default\inventory_item_category_bag\name $11196343 M24 Chaffee Light Tank abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_tank_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_tank_ger default\ability_bag\ui_info\screen_name $11225254 Anti-tank Gun Crews abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_tank_ger default\ability_bag\ui_info\brief_text $11244328 Improves the Anti-tank Gun Crews' rate of fire and range. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_tank_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_tank_ger sp\ability_bag\ui_info\screen_name $11225254 Anti-tank Gun Crews abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_anti_tank_ger sp\ability_bag\ui_info\brief_text $11244328 Improves the Anti-tank Gun Crews' rate of fire and range. +inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\greyhound_us_cosmetic default\inventory_item_category_bag\name $11189538 M8 Greyhound Armored Car +inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\halftrack_us_cosmetic default\inventory_item_category_bag\name $11153442 M3 Armored Personnel Carrier +inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\m18_hellcat_us_cosmetic default\inventory_item_category_bag\name $11153453 M18 Hellcat Tank Destroyer abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_ger default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_ger default\ability_bag\ui_info\screen_name $11222863 Howitzer Barrage abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_ger default\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_ger sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_ger sp\ability_bag\ui_info\screen_name $11222863 Howitzer Barrage abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_ger sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. +inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\sherman_bulldozer_us_cosmetic default\inventory_item_category_bag\name $11153459 Bulldozer M4(105) Sherman Medium Tank +abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_uk default\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_uk default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_uk default\ability_bag\ui_info\screen_name $11222863 Howitzer Barrage -abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_uk default\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. +abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_uk sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_uk sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_uk sp\ability_bag\ui_info\screen_name $11222863 Howitzer Barrage -abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_uk sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. +inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\sherman_us_cosmetic default\inventory_item_category_bag\name $11153450 M4A1 Sherman Medium Tank +abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_us default\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_us default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_us default\ability_bag\ui_info\screen_name $11222863 Howitzer Barrage -abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_us default\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. +abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_us sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_us sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_us sp\ability_bag\ui_info\screen_name $11222863 Howitzer Barrage -abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_howitzer_us sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. +inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\truck_4x4_us_cosmetic default\inventory_item_category_bag\name $11153437 1⁄4-ton 4x4 Truck +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\buildings\hq_africa_uk_cosmetic default\inventory_item_category_bag\name $11227237 Headquarters +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\capture_points\resource_point_africa_uk_cosmetic default\inventory_item_category_bag\name $11227239 Resource Points +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\capture_points\victory_point_africa_uk_cosmetic default\inventory_item_category_bag\name $11227240 Victory Points +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\at_gun_17pdr_mobile_africa_uk_cosmetic default\inventory_item_category_bag\name $11180072 Pheasant 17-Pounder Anti-Tank Gun Team +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\at_gun_6pdr_africa_uk_cosmetics default\inventory_item_category_bag\name $11180074 6-Pounder Anti-Tank Gun Team +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\guards_africa_uk_cosmetic default\inventory_item_category_bag\name $11180063 Foot Guards Section +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\hmg_vickers_africa_uk_cosmetic default\inventory_item_category_bag\name $11180060 Vickers Machine Gun Team +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\mortar_81mm_africa_uk_cosmetic default\inventory_item_category_bag\name $11216832 ML 3-inch Mortar Team +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\sapper_africa_uk_cosmetic default\inventory_item_category_bag\name $11153222 Royal Engineer Section +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\tommy_africa_uk_cosmetic default\inventory_item_category_bag\name $11153223 Infantry Section +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\bishop_africa_uk_cosmetic default\inventory_item_category_bag\name $11180064 Bishop Self-Propelled Artillery abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_machine_gun_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_machine_gun_ger default\ability_bag\ui_info\screen_name $11225256 Heavy Machine Gun Crews abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_machine_gun_ger default\ability_bag\ui_info\brief_text $11244329 Improves the Machine Gun Crews' rate of suppression and range. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_machine_gun_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_machine_gun_ger sp\ability_bag\ui_info\screen_name $11225256 Heavy Machine Gun Crews abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_machine_gun_ger sp\ability_bag\ui_info\brief_text $11244329 Improves the Machine Gun Crews' rate of suppression and range. +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\crusader_africa_uk_cosmetic default\inventory_item_category_bag\name $11180065 Crusader II Medium Tank +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\cwt_15_truck_africa_uk_cosmetic default\inventory_item_category_bag\name $11202605 CMP 15cwt Truck +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\dingo_africa_uk_cosmetic default\inventory_item_category_bag\name $11180067 Dingo Light Scout Car abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_repair_bay_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_repair_bay_ger default\ability_bag\ui_info\screen_name $11225257 Vehicle Mechanics abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_repair_bay_ger default\ability_bag\ui_info\brief_text $11225469 Vehicles will passively heal when out of combat. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_repair_bay_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_repair_bay_ger sp\ability_bag\ui_info\screen_name $11225257 Vehicle Mechanics abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_repair_bay_ger sp\ability_bag\ui_info\brief_text $11225469 Vehicles will passively heal when out of combat. +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\grant_africa_uk_cosmetic default\inventory_item_category_bag\name $11180068 M3 Grant Medium Tank +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\humber_africa_uk_cosmetic default\inventory_item_category_bag\name $11180069 Humber Armored Car +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\matilda_africa_uk_cosmetic default\inventory_item_category_bag\name $11180070 Matilda II Heavy Tank +inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\stuart_africa_uk_cosmetic default\inventory_item_category_bag\name $11180071 M3 Stuart Light Tank +inventory_item_category attributes\inventory_item_category\cosmetics\german\buildings\hq_ger_cosmetic default\inventory_item_category_bag\name $11227237 Headquarters abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_triage_center_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_triage_center_ger default\ability_bag\ui_info\screen_name $11225259 Squad Medics abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_triage_center_ger default\ability_bag\ui_info\brief_text $11225471 Infantry will passively heal when out of combat. abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_triage_center_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_triage_center_ger sp\ability_bag\ui_info\screen_name $11225259 Squad Medics abilities attributes\abilities\campaign\affectors\rts_emplacement_affector_triage_center_ger sp\ability_bag\ui_info\brief_text $11225471 Infantry will passively heal when out of combat. +inventory_item_category attributes\inventory_item_category\cosmetics\german\capture_points\resource_point_ger_cosmetic default\inventory_item_category_bag\name $11227146 Resource Points +inventory_item_category attributes\inventory_item_category\cosmetics\german\capture_points\victory_point_ger_cosmetic default\inventory_item_category_bag\name $11227147 Victory Points +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\aa_gun_20mm_ger_cosmetic default\inventory_item_category_bag\name $11153539 Flak 30 Anti-Aircraft Gun Team abilities attributes\abilities\campaign\affectors\rts_partisan_disable default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_partisan_disable default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\affectors\rts_partisan_disable default\ability_bag\ui_info\screen_name $11235402 Partisan Encirclement @@ -110,12 +154,18 @@ abilities attributes\abilities\campaign\affectors\rts_partisan_disable sp\abilit abilities attributes\abilities\campaign\affectors\rts_partisan_disable sp\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\affectors\rts_partisan_disable sp\ability_bag\ui_info\screen_name $11235402 Partisan Encirclement abilities attributes\abilities\campaign\affectors\rts_partisan_disable sp\ability_bag\ui_info\brief_text $11235403 Enemy vehicles reach the battlefield in a compromised state. +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\at_gun_75mm_ger_cosmetic default\inventory_item_category_bag\name $11215183 Pak 40 Anti-tank Gun Team +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\grenadier_ger_cosmetic default\inventory_item_category_bag\name $11153531 Grenadier Squad +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\hmg_mg42_ger_cosmetic default\inventory_item_category_bag\name $11153545 MG42 Machine Gun Team +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\jaeger_ger_cosmetic default\inventory_item_category_bag\name $11166827 Jäger Squad abilities attributes\abilities\campaign\affectors\rts_partisan_loot_supplies default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_partisan_loot_supplies default\ability_bag\ui_info\screen_name $11235404 Partisan Equipment Drop abilities attributes\abilities\campaign\affectors\rts_partisan_loot_supplies default\ability_bag\ui_info\brief_text $11191569 Stolen resources and weapons can be recovered on the battlefield. abilities attributes\abilities\campaign\affectors\rts_partisan_loot_supplies sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_partisan_loot_supplies sp\ability_bag\ui_info\screen_name $11235404 Partisan Equipment Drop abilities attributes\abilities\campaign\affectors\rts_partisan_loot_supplies sp\ability_bag\ui_info\brief_text $11191569 Stolen resources and weapons can be recovered on the battlefield. +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\mortar_81mm_ger_cosmetic default\inventory_item_category_bag\name $11216831 GrW 34 Mortar Team +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\nebelwerfer_150mm_ger_cosmetic default\inventory_item_category_bag\name $11153551 Nebelwerfer 42 Rocket Launcher Team abilities attributes\abilities\campaign\affectors\rts_partisan_observe_report default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\campaign\affectors\rts_partisan_observe_report default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\affectors\rts_partisan_observe_report default\ability_bag\ui_info\screen_name $11191122 Partisan Reconnaissance @@ -124,46 +174,55 @@ abilities attributes\abilities\campaign\affectors\rts_partisan_observe_report sp abilities attributes\abilities\campaign\affectors\rts_partisan_observe_report sp\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\affectors\rts_partisan_observe_report sp\ability_bag\ui_info\screen_name $11191122 Partisan Reconnaissance abilities attributes\abilities\campaign\affectors\rts_partisan_observe_report sp\ability_bag\ui_info\brief_text $11235405 Multiple capture points are revealed from the start. +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\panzergrenadier_ger_cosmetic default\inventory_item_category_bag\name $11166831 Panzergrenadier Squad +abilities attributes\abilities\campaign\affectors\rts_recon_airfield_ger default\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. abilities attributes\abilities\campaign\affectors\rts_recon_airfield_ger default\ability_bag\ui_info\help_text $11205545 Recon / Select target position abilities attributes\abilities\campaign\affectors\rts_recon_airfield_ger default\ability_bag\ui_info\screen_name $11161384 Recon Loiter -abilities attributes\abilities\campaign\affectors\rts_recon_airfield_ger default\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +abilities attributes\abilities\campaign\affectors\rts_recon_airfield_ger sp\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. abilities attributes\abilities\campaign\affectors\rts_recon_airfield_ger sp\ability_bag\ui_info\help_text $11205545 Recon / Select target position abilities attributes\abilities\campaign\affectors\rts_recon_airfield_ger sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter -abilities attributes\abilities\campaign\affectors\rts_recon_airfield_ger sp\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +abilities attributes\abilities\campaign\affectors\rts_recon_airfield_passive default\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. abilities attributes\abilities\campaign\affectors\rts_recon_airfield_passive default\ability_bag\ui_info\help_text $11205545 Recon / Select target position abilities attributes\abilities\campaign\affectors\rts_recon_airfield_passive default\ability_bag\ui_info\screen_name $11161384 Recon Loiter -abilities attributes\abilities\campaign\affectors\rts_recon_airfield_passive default\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +abilities attributes\abilities\campaign\affectors\rts_recon_airfield_passive sp\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. abilities attributes\abilities\campaign\affectors\rts_recon_airfield_passive sp\ability_bag\ui_info\help_text $11205545 Recon / Select target position abilities attributes\abilities\campaign\affectors\rts_recon_airfield_passive sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter -abilities attributes\abilities\campaign\affectors\rts_recon_airfield_passive sp\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\pioneer_ger_cosmetic default\inventory_item_category_bag\name $11153528 Pioneer Squad +abilities attributes\abilities\campaign\affectors\rts_recon_airfield_uk default\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. abilities attributes\abilities\campaign\affectors\rts_recon_airfield_uk default\ability_bag\ui_info\help_text $11205545 Recon / Select target position abilities attributes\abilities\campaign\affectors\rts_recon_airfield_uk default\ability_bag\ui_info\screen_name $11161384 Recon Loiter -abilities attributes\abilities\campaign\affectors\rts_recon_airfield_uk default\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +abilities attributes\abilities\campaign\affectors\rts_recon_airfield_uk sp\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. abilities attributes\abilities\campaign\affectors\rts_recon_airfield_uk sp\ability_bag\ui_info\help_text $11205545 Recon / Select target position abilities attributes\abilities\campaign\affectors\rts_recon_airfield_uk sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter -abilities attributes\abilities\campaign\affectors\rts_recon_airfield_uk sp\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\sniper_ger_cosmetic default\inventory_item_category_bag\name $11153525 Sniper +inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\stormtrooper_ger_cosmetic default\inventory_item_category_bag\name $11153518 Stoßtruppen Squad +inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\armored_car_ger default\inventory_item_category_bag\name $11153583 Scout Car Sd.Kfz. 221 abilities attributes\abilities\campaign\affectors\rts_recon_airfield_us default\ability_bag\ui_info\help_text $11205545 Recon / Select target position abilities attributes\abilities\campaign\affectors\rts_recon_airfield_us default\ability_bag\ui_info\screen_name $11161384 Recon Loiter abilities attributes\abilities\campaign\affectors\rts_recon_airfield_us default\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. abilities attributes\abilities\campaign\affectors\rts_recon_airfield_us sp\ability_bag\ui_info\help_text $11205545 Recon / Select target position abilities attributes\abilities\campaign\affectors\rts_recon_airfield_us sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter abilities attributes\abilities\campaign\affectors\rts_recon_airfield_us sp\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\brummbar_ger_cosmetic default\inventory_item_category_bag\name $11166821 Sturmpanzer IV Brummbär Sd.Kfz. 166 +inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\halftrack_ger_cosmetic default\inventory_item_category_bag\name $11153588 Medium Armored Personnel Carrier Sd.Kfz. 251 +abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_ger default\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_ger default\ability_bag\ui_info\extra_text $11250095 Can suppress infantry. abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_ger default\ability_bag\ui_info\help_text $11239390 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_ger default\ability_bag\ui_info\screen_name $11189843 Strafing Run -abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_ger default\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. +abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_ger sp\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_ger sp\ability_bag\ui_info\extra_text $11250095 Can suppress infantry. abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_ger sp\ability_bag\ui_info\help_text $11239390 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_ger sp\ability_bag\ui_info\screen_name $11189843 Strafing Run -abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_ger sp\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. +inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\kettenkrad_ger_cosmetic default\inventory_item_category_bag\name $11153594 Kettenkrad Recon Vehicle Sd.Kfz. 2 +abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_uk default\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_uk default\ability_bag\ui_info\extra_text $11250095 Can suppress infantry. abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_uk default\ability_bag\ui_info\help_text $11239390 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_uk default\ability_bag\ui_info\screen_name $11189843 Strafing Run -abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_uk default\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. +abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_uk sp\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_uk sp\ability_bag\ui_info\extra_text $11250095 Can suppress infantry. abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_uk sp\ability_bag\ui_info\help_text $11239390 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_uk sp\ability_bag\ui_info\screen_name $11189843 Strafing Run -abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_uk sp\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. +inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\marder_iii_ger_cosmetic default\inventory_item_category_bag\name $11166824 Marder III Tank Destroyer Sd.Kfz. 138 abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_us default\ability_bag\ui_info\extra_text $11250095 Can suppress infantry. abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_us default\ability_bag\ui_info\help_text $11239390 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_us default\ability_bag\ui_info\screen_name $11189843 Strafing Run @@ -172,6 +231,7 @@ abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_us s abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_us sp\ability_bag\ui_info\help_text $11239390 Offensive / Select target position abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_us sp\ability_bag\ui_info\screen_name $11189843 Strafing Run abilities attributes\abilities\campaign\affectors\rts_strafing_run_airfield_us sp\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. +inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\panzer_iv_ger_cosmetics default\inventory_item_category_bag\name $11153600 Panzer IV Sd.Kfz. 161/1 abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_b25 default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_b25 default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_b25 default\ability_bag\ui_info\screen_name $11235406 Bombing Run Support @@ -196,11 +256,7 @@ abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_su abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_fulmar sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_fulmar sp\ability_bag\ui_info\screen_name $11235410 Strafing Run Support abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_fulmar sp\ability_bag\ui_info\brief_text $11235413 Can influence nearby real-time battles with a P-47 Strafing Run targeted ability. -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\buildings\hq_ak_cosmetic default\inventory_item_category_bag\name $11227236 Headquarters -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\capture_points\resource_point_ak_cosmetic default\inventory_item_category_bag\name $11227238 Resource Points -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\capture_points\victory_point_ak_cosmetic default\inventory_item_category_bag\name $11227241 Victory Points -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\infantry\assault_panzergrenadier_ak_cosmetic default\inventory_item_category_bag\name $11220485 Assault Grenadier Squad -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\infantry\hmg_mg34_ak_cosmetic default\inventory_item_category_bag\name $11222849 MG34 Team +inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\stug_iii_ger_cosmetic default\inventory_item_category_bag\name $11153603 StuG III Assault Gun Sd.Kfz. 142 abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_l2 default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_l2 default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_l2 default\ability_bag\ui_info\screen_name $11227678 Recon Run Support @@ -209,10 +265,7 @@ abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_su abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_l2 sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_l2 sp\ability_bag\ui_info\screen_name $11227678 Recon Run Support abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_l2 sp\ability_bag\ui_info\brief_text $11235414 Can influence nearby real-time battles with a L-2 Recon Run targeted ability. -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\infantry\leig_75mm_ak_cosmetic default\inventory_item_category_bag\name $11201756 le.IG 18 Support Gun Team -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\infantry\pak_38_ak_cosmetic default\inventory_item_category_bag\name $11228786 Pak 38 Anti-tank Gun Team -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\infantry\panzergrenadier_ak_cosmetic default\inventory_item_category_bag\name $11181907 Panzergrenadier Squad -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\infantry\panzerjaeger_ak_cosmetic default\inventory_item_category_bag\name $11181909 Panzerjäger Squad +inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\wirbelwind_ger_cosmetic default\inventory_item_category_bag\name $11153582 Flakpanzer IV Wirbelwind Sd.Kfz. 161/4 abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_p47 default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_p47 default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_p47 default\ability_bag\ui_info\screen_name $11235410 Strafing Run Support @@ -221,10 +274,10 @@ abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_su abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_p47 sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_p47 sp\ability_bag\ui_info\screen_name $11235410 Strafing Run Support abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_p47 sp\ability_bag\ui_info\brief_text $11235413 Can influence nearby real-time battles with a P-47 Strafing Run targeted ability. -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\infantry\panzerpioneer_ak_cosmetic default\inventory_item_category_bag\name $11181912 Panzerpioneer Squad -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\armored_car_8_rad_ak_cosmetic default\inventory_item_category_bag\name $11201759 8 Rad Armored Car Sd.Kfz. 232 -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\armored_tractor_254_ak_cosmetic default\inventory_item_category_bag\name $11181924 Reconnaissance Tractor Sd.Kfz. 254 -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\at_gun_88mm_mobile_ak_cosmetic default\inventory_item_category_bag\name $11153542 Flak 36 Anti-Tank Gun Team +inventory_item_category attributes\inventory_item_category\player_emblem\animated_image default\inventory_item_category_bag\name $11224814 Player Emblem - Animated Image +inventory_item_category attributes\inventory_item_category\player_emblem\background default\inventory_item_category_bag\name $11224815 Banners +inventory_item_category attributes\inventory_item_category\player_emblem\frame default\inventory_item_category_bag\name $11224816 Player Emblem - Frame +inventory_item_category attributes\inventory_item_category\player_emblem\frame_colour default\inventory_item_category_bag\name $11224817 Player Emblem - Frame Color abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_swordfish default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_swordfish default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_swordfish default\ability_bag\ui_info\screen_name $11227678 Recon Run Support @@ -233,9 +286,9 @@ abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_su abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_swordfish sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_swordfish sp\ability_bag\ui_info\screen_name $11227678 Recon Run Support abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_combat_support_swordfish sp\ability_bag\ui_info\brief_text $11235414 Can influence nearby real-time battles with a L-2 Recon Run targeted ability. -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\halftrack_250_ak_cosmetic default\inventory_item_category_bag\name $11181929 Medium Armored Personnel Carrier Sd.Kfz. 250 -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\halftrack_251_stuka_ak_cosmetic default\inventory_item_category_bag\name $11181934 Walking Stuka Rocket Launcher Sd.Kfz 251 -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\halftrack_7_flak_ak_cosmetic default\inventory_item_category_bag\name $11181933 Flak Half-track Sd.Kfz 7/1 +inventory_item_category attributes\inventory_item_category\player_emblem\outline_colour default\inventory_item_category_bag\name $11224818 Player Emblem - Outline Color +inventory_item_category attributes\inventory_item_category\player_emblem\pattern default\inventory_item_category_bag\name $11224819 Player Emblem - Pattern +inventory_item_category attributes\inventory_item_category\player_emblem\pattern_colour default\inventory_item_category_bag\name $11224820 Player Emblem - Pattern Color abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_select_parent default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_select_parent default\ability_bag\ui_info\help_text $11153498 Return to the previous menu. abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_select_parent default\ability_bag\ui_info\screen_name $11153497 Back @@ -244,10 +297,9 @@ abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_select_pa abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_select_parent sp\ability_bag\ui_info\help_text $11153498 Return to the previous menu. abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_select_parent sp\ability_bag\ui_info\screen_name $11153497 Back abilities attributes\abilities\campaign\aircraft\cmap_ability_aircraft_select_parent sp\ability_bag\ui_info\brief_text $11158242 -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\halftrack_logistics_ak_cosmetic default\inventory_item_category_bag\name $11181940 Supply Half-Track Sd.Kfz 7 -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\halftrack_recovery_ak_cosmetic default\inventory_item_category_bag\name $11181943 18-tonne Recovery Vehicle -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\kradschutzen_motorcycle_ak_cosmetic default\inventory_item_category_bag\name $11181945 Kradschützen Motorcycle Team -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\marder_iii_ak_cosmetic default\inventory_item_category_bag\name $11181948 Marder III M Tank Destroyer Sd.Kfz 138 +inventory_item_category attributes\inventory_item_category\player_emblem\player_emblem default\inventory_item_category_bag\name $11262041 Profile Banners +inventory_item_category attributes\inventory_item_category\player_emblem\sigil default\inventory_item_category_bag\name $11262040 Badges +inventory_item_category attributes\inventory_item_category\player_emblem\sigil_colour default\inventory_item_category_bag\name $11224823 Player Emblem - Sigil Color abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage default\ability_bag\ui_info\extra_text $11250789 Provides partial refund. Destroys units upon salvaging. abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage default\ability_bag\ui_info\help_text $11158761 Support abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage default\ability_bag\ui_info\screen_name $11250594 Salvage Aircraft @@ -260,9 +312,9 @@ abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage sp\abilit abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage sp\ability_bag\ui_info\brief_text $11250595 Salvage an aircraft for a refund of resources. Resources refunded is dependent on the aircraft's health. abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage sp\ability_bag\ui_info\screen_name_short $11202145 Salvage abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage sp\ability_bag\ui_user_prompt_issue_message $11233671 Are you sure you want to salvage this Aircraft? -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\panzer_iii_ak_cosmetic default\inventory_item_category_bag\name $11241656 Panzer III L Medium Tank -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\panzer_iv_ak_cosmetic default\inventory_item_category_bag\name $11153600 Panzer IV Sd.Kfz. 161/1 -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\stug_iii_ak_cosmetic default\inventory_item_category_bag\name $11241750 StuG III G Assault Gun +inventory_item_category attributes\inventory_item_category\player_emblem\sigil_frame default\inventory_item_category_bag\name $11224824 Player Emblem - Sigil Frame +inventory_item_category attributes\inventory_item_category\player_emblem\sigil_frame_colour default\inventory_item_category_bag\name $11224825 Player Emblem - Sigil Frame Color +inventory_item_category attributes\inventory_item_category\player_emblem\title default\inventory_item_category_bag\name $11224826 Titles abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage_airfield_screen default\ability_bag\ui_info\extra_text $11250789 Provides partial refund. Destroys units upon salvaging. abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage_airfield_screen default\ability_bag\ui_info\help_text $11158761 Support abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage_airfield_screen default\ability_bag\ui_info\screen_name $11193653 Salvage @@ -275,46 +327,30 @@ abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage_airfield_ abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage_airfield_screen sp\ability_bag\ui_info\brief_text $11250595 Salvage an aircraft for a refund of resources. Resources refunded is dependent on the aircraft's health. abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage_airfield_screen sp\ability_bag\ui_info\screen_name_short $11232604 Salvage abilities attributes\abilities\campaign\aircraft\cmap_aircraft_salvage_airfield_screen sp\ability_bag\ui_user_prompt_issue_message $11233671 Are you sure you want to salvage this Aircraft? -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\stug_iii_d_ak_cosmetic default\inventory_item_category_bag\name $11241663 StuG III D Assault Gun -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\tiger_ak_cosmetic default\inventory_item_category_bag\name $11181961 Tiger I Heavy Tank Sd.Kfz 181 -inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\truck_2_5_medical_ak_cosmetic default\inventory_item_category_bag\name $11241653 2.5-tonne Medical Truck abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_heal_target default\ability_bag\ui_info\extra_text $11216956 Target: Friendly Units abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_heal_target default\ability_bag\ui_info\help_text $11203217 Description: Heals target Company or Detachment for 50% Health.\n• Requires unit has 1 Action & Movement Point.\n• End Unit's Turn. abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_heal_target default\ability_bag\ui_info\screen_name $11203218 Order: First Aid abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_heal_target sp\ability_bag\ui_info\extra_text $11216956 Target: Friendly Units abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_heal_target sp\ability_bag\ui_info\help_text $11203217 Description: Heals target Company or Detachment for 50% Health.\n• Requires unit has 1 Action & Movement Point.\n• End Unit's Turn. abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_heal_target sp\ability_bag\ui_info\screen_name $11203218 Order: First Aid -inventory_item_category attributes\inventory_item_category\cosmetics\american\buildings\hq_us_cosmetic default\inventory_item_category_bag\name $11222722 Headquarters -inventory_item_category attributes\inventory_item_category\cosmetics\american\capture_points\resource_point_us_cosmetic default\inventory_item_category_bag\name $11222716 Resource Points -inventory_item_category attributes\inventory_item_category\cosmetics\american\capture_points\victory_point_us_cosmetic default\inventory_item_category_bag\name $11222714 Victory Points +inventory_item_category attributes\inventory_item_category\building_cosmetic default\inventory_item_category_bag\name $11220464 Buildings abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_overwatch default\ability_bag\ui_info\extra_text $11200083 Passive abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_overwatch default\ability_bag\ui_info\help_text $11214913 Auto-Attacks the first enemy Vessel that moves within range. abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_overwatch default\ability_bag\ui_info\screen_name $11200456 Land Overwatch abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_overwatch sp\ability_bag\ui_info\extra_text $11200083 Passive abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_overwatch sp\ability_bag\ui_info\help_text $11214913 Auto-Attacks the first enemy Vessel that moves within range. abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_overwatch sp\ability_bag\ui_info\screen_name $11200456 Land Overwatch -inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\at_gun_57mm_us_cosmetic default\inventory_item_category_bag\name $11153423 M1 Anti-Tank Gun Team -inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\bazooka_team_us_cosmetic default\inventory_item_category_bag\name $11153316 Bazooka Squad -inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\captain_us_cosmetic default\inventory_item_category_bag\name $11155138 Captain Retinue -inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\engineer_us_cosmetic default\inventory_item_category_bag\name $11218381 Engineer Squad +inventory_item_category attributes\inventory_item_category\capture_point_cosmetic default\inventory_item_category_bag\name $11220461 Capture Points +inventory_item_category attributes\inventory_item_category\elite_infantry_cosmetic default\inventory_item_category_bag\name $11222718 Elite Infantry abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_select_parent default\ability_bag\ui_info\help_text $11153499 Return to the previous menu. abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_select_parent default\ability_bag\ui_info\screen_name $11153497 Back abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_select_parent sp\ability_bag\ui_info\help_text $11153499 Return to the previous menu. abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_select_parent sp\ability_bag\ui_info\screen_name $11153497 Back -inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\hmg_30cal_us_cosmetic default\inventory_item_category_bag\name $11153431 M1919 Machine Gun Team -inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\mortar_81mm_us_cosmetic default\inventory_item_category_bag\name $11180076 M1 Mortar Team abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_withdraw default\ability_bag\ui_info\help_text $11204315 Description: Return to Company.\n• Requires unit has 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_withdraw default\ability_bag\ui_info\screen_name $11189319 Order: Withdraw abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_withdraw sp\ability_bag\ui_info\help_text $11204315 Description: Return to Company.\n• Requires unit has 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\campaign\attachment\cmap_ability_attachment_withdraw sp\ability_bag\ui_info\screen_name $11189319 Order: Withdraw -inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\riflemen_us_cosmetic default\inventory_item_category_bag\name $11186421 Rifleman Squad -inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\scout_us_cosmetic default\inventory_item_category_bag\name $11218066 Scout Squad -inventory_item_category attributes\inventory_item_category\cosmetics\american\infantry\sniper_us_cosmetic default\inventory_item_category_bag\name $11153331 Sniper -inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\chaffee_us_cosmetic default\inventory_item_category_bag\name $11196343 M24 Chaffee Light Tank -inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\greyhound_us_cosmetic default\inventory_item_category_bag\name $11189538 M8 Greyhound Armored Car -inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\halftrack_us_cosmetic default\inventory_item_category_bag\name $11153442 M3 Armored Personnel Carrier -inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\m18_hellcat_us_cosmetic default\inventory_item_category_bag\name $11153453 M18 Hellcat Tank Destroyer -inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\sherman_bulldozer_us_cosmetic default\inventory_item_category_bag\name $11153459 Bulldozer M4(105) Sherman Medium Tank +inventory_item_category attributes\inventory_item_category\profile_customization_subcategory default\inventory_item_category_bag\name $11220664 Profile abilities attributes\abilities\campaign\battle_factors\health\disorganized_battlefactor default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\campaign\battle_factors\health\disorganized_battlefactor default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\battle_factors\health\disorganized_battlefactor default\ability_bag\ui_info\screen_name $11204643 Disorganized @@ -323,9 +359,9 @@ abilities attributes\abilities\campaign\battle_factors\health\disorganized_battl abilities attributes\abilities\campaign\battle_factors\health\disorganized_battlefactor sp\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\battle_factors\health\disorganized_battlefactor sp\ability_bag\ui_info\screen_name $11204643 Disorganized abilities attributes\abilities\campaign\battle_factors\health\disorganized_battlefactor sp\ability_bag\ui_info\brief_text $11204647 The Company has low health. Ability slot is locked. -inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\sherman_us_cosmetic default\inventory_item_category_bag\name $11153450 M4A1 Sherman Medium Tank -inventory_item_category attributes\inventory_item_category\cosmetics\american\vehicles\truck_4x4_us_cosmetic default\inventory_item_category_bag\name $11153437 1⁄4-ton 4x4 Truck -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\buildings\hq_africa_uk_cosmetic default\inventory_item_category_bag\name $11227237 Headquarters +inventory_item_category attributes\inventory_item_category\standard_infantry_cosmetic default\inventory_item_category_bag\name $11220462 Infantry +inventory_item_category attributes\inventory_item_category\tank_cosmetic default\inventory_item_category_bag\name $11220463 Tanks +inventory_item_category attributes\inventory_item_category\vehicle_cosmetic default\inventory_item_category_bag\name $11222717 Vehicles abilities attributes\abilities\campaign\battle_factors\health\replacement_ncos_battlefactor default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\campaign\battle_factors\health\replacement_ncos_battlefactor default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\battle_factors\health\replacement_ncos_battlefactor default\ability_bag\ui_info\screen_name $11204654 Rookie Officers @@ -334,8 +370,7 @@ abilities attributes\abilities\campaign\battle_factors\health\replacement_ncos_b abilities attributes\abilities\campaign\battle_factors\health\replacement_ncos_battlefactor sp\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\battle_factors\health\replacement_ncos_battlefactor sp\ability_bag\ui_info\screen_name $11204654 Rookie Officers abilities attributes\abilities\campaign\battle_factors\health\replacement_ncos_battlefactor sp\ability_bag\ui_info\brief_text $11244332 The Company has low health. Infantry and Team Weapon experience rate are decreased. -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\capture_points\resource_point_africa_uk_cosmetic default\inventory_item_category_bag\name $11227239 Resource Points -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\capture_points\victory_point_africa_uk_cosmetic default\inventory_item_category_bag\name $11227240 Victory Points +inventory_item_category attributes\inventory_item_category\weapon_teams_cosmetic default\inventory_item_category_bag\name $11222715 Weapon Teams abilities attributes\abilities\campaign\battle_factors\health\tank_school_grads_battlefactor default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\campaign\battle_factors\health\tank_school_grads_battlefactor default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\battle_factors\health\tank_school_grads_battlefactor default\ability_bag\ui_info\screen_name $11204653 Tank Trainees @@ -344,8 +379,6 @@ abilities attributes\abilities\campaign\battle_factors\health\tank_school_grads_ abilities attributes\abilities\campaign\battle_factors\health\tank_school_grads_battlefactor sp\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\battle_factors\health\tank_school_grads_battlefactor sp\ability_bag\ui_info\screen_name $11204653 Tank Trainees abilities attributes\abilities\campaign\battle_factors\health\tank_school_grads_battlefactor sp\ability_bag\ui_info\brief_text $11244333 The Company has low health. Vehicle experience rate is decreased. -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\at_gun_17pdr_mobile_africa_uk_cosmetic default\inventory_item_category_bag\name $11180072 Pheasant 17-Pounder Anti-Tank Gun Team -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\at_gun_6pdr_africa_uk_cosmetics default\inventory_item_category_bag\name $11180074 6-Pounder Anti-Tank Gun Team abilities attributes\abilities\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\ability_bag\ui_info\screen_name $11204638 Low Supply @@ -354,80 +387,46 @@ abilities attributes\abilities\campaign\battle_factors\supply\infantry_equipment abilities attributes\abilities\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\ability_bag\ui_info\screen_name $11204638 Low Supply abilities attributes\abilities\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\ability_bag\ui_info\brief_text $11244335 The Company has low supply. Infantry and Team Weapon accuracy is decreased. -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\guards_africa_uk_cosmetic default\inventory_item_category_bag\name $11180063 Foot Guards Section -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\hmg_vickers_africa_uk_cosmetic default\inventory_item_category_bag\name $11180060 Vickers Machine Gun Team -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\mortar_81mm_africa_uk_cosmetic default\inventory_item_category_bag\name $11216832 ML 3-inch Mortar Team abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_0 default\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_0 default\ability_bag\ui_info\screen_name $11218540 Partisan Groups: 0 abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_0 sp\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_0 sp\ability_bag\ui_info\screen_name $11218540 Partisan Groups: 0 -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\sapper_africa_uk_cosmetic default\inventory_item_category_bag\name $11153222 Royal Engineer Section -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\infantry\tommy_africa_uk_cosmetic default\inventory_item_category_bag\name $11153223 Infantry Section -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\bishop_africa_uk_cosmetic default\inventory_item_category_bag\name $11180064 Bishop Self-Propelled Artillery -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\crusader_africa_uk_cosmetic default\inventory_item_category_bag\name $11180065 Crusader II Medium Tank abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_1 default\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_1 default\ability_bag\ui_info\screen_name $11218541 Partisan Groups: 1 abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_1 sp\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_1 sp\ability_bag\ui_info\screen_name $11218541 Partisan Groups: 1 -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\cwt_15_truck_africa_uk_cosmetic default\inventory_item_category_bag\name $11202605 CMP 15cwt Truck -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\dingo_africa_uk_cosmetic default\inventory_item_category_bag\name $11180067 Dingo Light Scout Car -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\grant_africa_uk_cosmetic default\inventory_item_category_bag\name $11180068 M3 Grant Medium Tank -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\humber_africa_uk_cosmetic default\inventory_item_category_bag\name $11180069 Humber Armored Car abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_2 default\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_2 default\ability_bag\ui_info\screen_name $11218542 Partisan Groups: 2 abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_2 sp\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_2 sp\ability_bag\ui_info\screen_name $11218542 Partisan Groups: 2 -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\matilda_africa_uk_cosmetic default\inventory_item_category_bag\name $11180070 Matilda II Heavy Tank -inventory_item_category attributes\inventory_item_category\cosmetics\british_africa\vehicles\stuart_africa_uk_cosmetic default\inventory_item_category_bag\name $11180071 M3 Stuart Light Tank abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_3 default\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_3 default\ability_bag\ui_info\screen_name $11218543 Partisan Groups: 3 abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_3 sp\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_3 sp\ability_bag\ui_info\screen_name $11218543 Partisan Groups: 3 -inventory_item_category attributes\inventory_item_category\cosmetics\german\buildings\hq_ger_cosmetic default\inventory_item_category_bag\name $11227237 Headquarters -inventory_item_category attributes\inventory_item_category\cosmetics\german\capture_points\resource_point_ger_cosmetic default\inventory_item_category_bag\name $11227146 Resource Points abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_4 default\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_4 default\ability_bag\ui_info\screen_name $11218553 Partisan Groups: 4 abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_4 sp\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_4 sp\ability_bag\ui_info\screen_name $11218553 Partisan Groups: 4 -inventory_item_category attributes\inventory_item_category\cosmetics\german\capture_points\victory_point_ger_cosmetic default\inventory_item_category_bag\name $11227147 Victory Points -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\aa_gun_20mm_ger_cosmetic default\inventory_item_category_bag\name $11153539 Flak 30 Anti-Aircraft Gun Team abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_5 default\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_5 default\ability_bag\ui_info\screen_name $11218554 Partisan Groups: 5 abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_5 sp\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_5 sp\ability_bag\ui_info\screen_name $11218554 Partisan Groups: 5 -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\at_gun_75mm_ger_cosmetic default\inventory_item_category_bag\name $11215183 Pak 40 Anti-tank Gun Team -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\grenadier_ger_cosmetic default\inventory_item_category_bag\name $11153531 Grenadier Squad abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_6 default\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_6 default\ability_bag\ui_info\screen_name $11218555 Partisan Groups: 6 abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_6 sp\ability_bag\ui_info\help_text $11218737 Description: Partisan Group count. abilities attributes\abilities\campaign\buildings\partisan_count\cmap_partisan_count_6 sp\ability_bag\ui_info\screen_name $11218555 Partisan Groups: 6 -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\hmg_mg42_ger_cosmetic default\inventory_item_category_bag\name $11153545 MG42 Machine Gun Team -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\jaeger_ger_cosmetic default\inventory_item_category_bag\name $11166827 Jäger Squad abilities attributes\abilities\campaign\buildings\2_manpower_prereq_test_ability default\ability_bag\ui_info\extra_text $11156484 Description:\nDeploy a L-2 to Remove Fog of War and Reveal any Intel or Mines in the area. abilities attributes\abilities\campaign\buildings\2_manpower_prereq_test_ability default\ability_bag\ui_info\help_text $11156483 Non-Combat abilities attributes\abilities\campaign\buildings\2_manpower_prereq_test_ability default\ability_bag\ui_info\screen_name $11156482 Recon 1 abilities attributes\abilities\campaign\buildings\2_manpower_prereq_test_ability sp\ability_bag\ui_info\extra_text $11156484 Description:\nDeploy a L-2 to Remove Fog of War and Reveal any Intel or Mines in the area. abilities attributes\abilities\campaign\buildings\2_manpower_prereq_test_ability sp\ability_bag\ui_info\help_text $11156483 Non-Combat abilities attributes\abilities\campaign\buildings\2_manpower_prereq_test_ability sp\ability_bag\ui_info\screen_name $11156482 Recon 1 -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\mortar_81mm_ger_cosmetic default\inventory_item_category_bag\name $11216831 GrW 34 Mortar Team -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\nebelwerfer_150mm_ger_cosmetic default\inventory_item_category_bag\name $11153551 Nebelwerfer 42 Rocket Launcher Team -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\panzergrenadier_ger_cosmetic default\inventory_item_category_bag\name $11166831 Panzergrenadier Squad -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\pioneer_ger_cosmetic default\inventory_item_category_bag\name $11153528 Pioneer Squad -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\sniper_ger_cosmetic default\inventory_item_category_bag\name $11153525 Sniper -inventory_item_category attributes\inventory_item_category\cosmetics\german\infantry\stormtrooper_ger_cosmetic default\inventory_item_category_bag\name $11153518 Stoßtruppen Squad -inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\armored_car_ger default\inventory_item_category_bag\name $11153583 Scout Car Sd.Kfz. 221 -inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\brummbar_ger_cosmetic default\inventory_item_category_bag\name $11166821 Sturmpanzer IV Brummbär Sd.Kfz. 166 -inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\halftrack_ger_cosmetic default\inventory_item_category_bag\name $11153588 Medium Armored Personnel Carrier Sd.Kfz. 251 -inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\kettenkrad_ger_cosmetic default\inventory_item_category_bag\name $11153594 Kettenkrad Recon Vehicle Sd.Kfz. 2 abilities attributes\abilities\campaign\buildings\cmap_ability_capture_point_heal_passive default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_capture_point_heal_passive default\ability_bag\ui_info\screen_name $11246535 Forward Headquarters abilities attributes\abilities\campaign\buildings\cmap_ability_capture_point_heal_passive default\ability_bag\ui_info\brief_text $11246533 Repair & Heal the garrisoned company at the start of each turn. abilities attributes\abilities\campaign\buildings\cmap_ability_capture_point_heal_passive sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_capture_point_heal_passive sp\ability_bag\ui_info\screen_name $11246535 Forward Headquarters abilities attributes\abilities\campaign\buildings\cmap_ability_capture_point_heal_passive sp\ability_bag\ui_info\brief_text $11246533 Repair & Heal the garrisoned company at the start of each turn. -inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\marder_iii_ger_cosmetic default\inventory_item_category_bag\name $11166824 Marder III Tank Destroyer Sd.Kfz. 138 -inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\panzer_iv_ger_cosmetics default\inventory_item_category_bag\name $11153600 Panzer IV Sd.Kfz. 161/1 -inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\stug_iii_ger_cosmetic default\inventory_item_category_bag\name $11153603 StuG III Assault Gun Sd.Kfz. 142 abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_ger default\ability_bag\ui_info\extra_text $11250645 Has minimum range. abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_ger default\ability_bag\ui_info\help_text $11245177 Offensive / Select target position abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_ger default\ability_bag\ui_info\screen_name $11222863 Howitzer Barrage @@ -436,8 +435,6 @@ abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barra abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_ger sp\ability_bag\ui_info\help_text $11245177 Offensive / Select target position abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_ger sp\ability_bag\ui_info\screen_name $11222863 Howitzer Barrage abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_ger sp\ability_bag\ui_info\brief_text $11250643 Damages defenses and enemy companies. Can reduce the time needed to capture a location, but causes damage. -inventory_item_category attributes\inventory_item_category\cosmetics\german\vehicles\wirbelwind_ger_cosmetic default\inventory_item_category_bag\name $11153582 Flakpanzer IV Wirbelwind Sd.Kfz. 161/4 -inventory_item_category attributes\inventory_item_category\player_emblem\animated_image default\inventory_item_category_bag\name $11224814 Player Emblem - Animated Image abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_us default\ability_bag\ui_info\extra_text $11250645 Has minimum range. abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_us default\ability_bag\ui_info\help_text $11245177 Offensive / Select target position abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_us default\ability_bag\ui_info\screen_name $11222863 Howitzer Barrage @@ -446,36 +443,24 @@ abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barra abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_us sp\ability_bag\ui_info\help_text $11245177 Offensive / Select target position abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_us sp\ability_bag\ui_info\screen_name $11222863 Howitzer Barrage abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_barrage_howitzer_us sp\ability_bag\ui_info\brief_text $11250643 Damages defenses and enemy companies. Can reduce the time needed to capture a location, but causes damage. -inventory_item_category attributes\inventory_item_category\player_emblem\background default\inventory_item_category_bag\name $11224815 Banners -inventory_item_category attributes\inventory_item_category\player_emblem\frame default\inventory_item_category_bag\name $11224816 Player Emblem - Frame abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_aa default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_aa default\ability_bag\ui_info\screen_name $11235451 Anti-aircraft Gun Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_aa default\ability_bag\ui_info\brief_text $11235426 Can influence nearby real-time battles with an Anti-aircraft Gun Crews passive ability. abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_aa sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_aa sp\ability_bag\ui_info\screen_name $11235451 Anti-aircraft Gun Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_aa sp\ability_bag\ui_info\brief_text $11235426 Can influence nearby real-time battles with an Anti-aircraft Gun Crews passive ability. -inventory_item_category attributes\inventory_item_category\player_emblem\frame_colour default\inventory_item_category_bag\name $11224817 Player Emblem - Frame Color -inventory_item_category attributes\inventory_item_category\player_emblem\outline_colour default\inventory_item_category_bag\name $11224818 Player Emblem - Outline Color -inventory_item_category attributes\inventory_item_category\player_emblem\pattern default\inventory_item_category_bag\name $11224819 Player Emblem - Pattern -inventory_item_category attributes\inventory_item_category\player_emblem\pattern_colour default\inventory_item_category_bag\name $11224820 Player Emblem - Pattern Color abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_atg default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_atg default\ability_bag\ui_info\screen_name $11235452 Anti-tank Gun Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_atg default\ability_bag\ui_info\brief_text $11235425 Can influence nearby Real-time Battles with a Anti-tank gun crews passive ability. abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_atg sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_atg sp\ability_bag\ui_info\screen_name $11235452 Anti-tank Gun Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_atg sp\ability_bag\ui_info\brief_text $11235425 Can influence nearby Real-time Battles with a Anti-tank gun crews passive ability. -inventory_item_category attributes\inventory_item_category\player_emblem\player_emblem default\inventory_item_category_bag\name $11262041 Profile Banners -inventory_item_category attributes\inventory_item_category\player_emblem\sigil default\inventory_item_category_bag\name $11262040 Badges -inventory_item_category attributes\inventory_item_category\player_emblem\sigil_colour default\inventory_item_category_bag\name $11224823 Player Emblem - Sigil Color -inventory_item_category attributes\inventory_item_category\player_emblem\sigil_frame default\inventory_item_category_bag\name $11224824 Player Emblem - Sigil Frame -inventory_item_category attributes\inventory_item_category\player_emblem\sigil_frame_colour default\inventory_item_category_bag\name $11224825 Player Emblem - Sigil Frame Color abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_hmg default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_hmg default\ability_bag\ui_info\screen_name $11235415 Machinegun Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_hmg default\ability_bag\ui_info\brief_text $11235424 Can influence nearby Real-time Battles with a Heavy Machine Gun Crews passive ability. abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_hmg sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_hmg sp\ability_bag\ui_info\screen_name $11235415 Machinegun Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_hmg sp\ability_bag\ui_info\brief_text $11235424 Can influence nearby Real-time Battles with a Heavy Machine Gun Crews passive ability. -inventory_item_category attributes\inventory_item_category\player_emblem\title default\inventory_item_category_bag\name $11224826 Titles abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_howitzer default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_howitzer default\ability_bag\ui_info\screen_name $11235416 Barrage Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_howitzer default\ability_bag\ui_info\brief_text $11235423 Can influence nearby real-time battles with a Howitzer Barrage targeted ability. @@ -488,44 +473,36 @@ abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_comba abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_repair_bay sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_repair_bay sp\ability_bag\ui_info\screen_name $11235417 Vehicle Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_repair_bay sp\ability_bag\ui_info\brief_text $11235422 Can influence nearby Real-time Battles with a Vehicle Mechanics passive ability. -inventory_item_category attributes\inventory_item_category\building_cosmetic default\inventory_item_category_bag\name $11220464 Buildings abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_supply_cache default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_supply_cache default\ability_bag\ui_info\screen_name $11235418 Supply Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_supply_cache default\ability_bag\ui_info\brief_text $11235421 Can influence nearby real-time battles with a Supplies passive ability. abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_supply_cache sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_supply_cache sp\ability_bag\ui_info\screen_name $11235418 Supply Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_supply_cache sp\ability_bag\ui_info\brief_text $11235421 Can influence nearby real-time battles with a Supplies passive ability. -inventory_item_category attributes\inventory_item_category\capture_point_cosmetic default\inventory_item_category_bag\name $11220461 Capture Points abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_triage_center default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_triage_center default\ability_bag\ui_info\screen_name $11235419 Squad Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_triage_center default\ability_bag\ui_info\brief_text $11235420 Can influence nearby Real-time Battles with a Squad Medics passive ability. abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_triage_center sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_triage_center sp\ability_bag\ui_info\screen_name $11235419 Squad Support abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_combat_support_triage_center sp\ability_bag\ui_info\brief_text $11235420 Can influence nearby Real-time Battles with a Squad Medics passive ability. -inventory_item_category attributes\inventory_item_category\elite_infantry_cosmetic default\inventory_item_category_bag\name $11222718 Elite Infantry abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_heal_passive default\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_heal_passive default\ability_bag\ui_info\screen_name $11218440 First Aid Kit abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_heal_passive default\ability_bag\ui_info\brief_text $11204236 Nearby Companies have their Heal Target ability improved. abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_heal_passive sp\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_heal_passive sp\ability_bag\ui_info\screen_name $11218440 First Aid Kit abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_heal_passive sp\ability_bag\ui_info\brief_text $11204236 Nearby Companies have their Heal Target ability improved. -inventory_item_category attributes\inventory_item_category\profile_customization_subcategory default\inventory_item_category_bag\name $11220664 Profile -inventory_item_category attributes\inventory_item_category\standard_infantry_cosmetic default\inventory_item_category_bag\name $11220462 Infantry abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_air default\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_air default\ability_bag\ui_info\screen_name $11227621 Air Overwatch abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_air default\ability_bag\ui_info\brief_text $11227620 Auto-Attacks the first enemy Aircraft that moves within range.\n• Requires 1 Action Point. abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_air sp\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_air sp\ability_bag\ui_info\screen_name $11227621 Air Overwatch abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_air sp\ability_bag\ui_info\brief_text $11227620 Auto-Attacks the first enemy Aircraft that moves within range.\n• Requires 1 Action Point. -inventory_item_category attributes\inventory_item_category\tank_cosmetic default\inventory_item_category_bag\name $11220463 Tanks -inventory_item_category attributes\inventory_item_category\vehicle_cosmetic default\inventory_item_category_bag\name $11222717 Vehicles abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_land default\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_land default\ability_bag\ui_info\screen_name $11200456 Land Overwatch abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_land default\ability_bag\ui_info\brief_text $11223263 Auto-Attacks the first enemy Company that moves within range.\n• Requires 1 Action Point. abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_land sp\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_land sp\ability_bag\ui_info\screen_name $11200456 Land Overwatch abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_overwatch_land sp\ability_bag\ui_info\brief_text $11223263 Auto-Attacks the first enemy Company that moves within range.\n• Requires 1 Action Point. -inventory_item_category attributes\inventory_item_category\weapon_teams_cosmetic default\inventory_item_category_bag\name $11222715 Weapon Teams abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_repair_passive default\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_repair_passive default\ability_bag\ui_info\screen_name $11230853 Repair Tools abilities attributes\abilities\campaign\buildings\cmap_ability_emplacement_repair_passive default\ability_bag\ui_info\brief_text $11230698 Improves Company Maintenance Ability. @@ -570,6 +547,8 @@ abilities attributes\abilities\campaign\buildings\cmap_ability_hospital_heal_tar abilities attributes\abilities\campaign\buildings\cmap_ability_hospital_heal_target sp\ability_bag\ui_info\help_text $11244337 Target friendly company abilities attributes\abilities\campaign\buildings\cmap_ability_hospital_heal_target sp\ability_bag\ui_info\screen_name $11159165 Heal Target abilities attributes\abilities\campaign\buildings\cmap_ability_hospital_heal_target sp\ability_bag\ui_info\brief_text $11244384 Restores the targeted company’s health. +inventory_item_slot attributes\inventory_item_slot\army_slot_layout_slot default\inventory_item_slot_bag\name $11220466 Slot Layout +inventory_item_slot attributes\inventory_item_slot\army_upgrade default\inventory_item_slot_bag\name $11220465 Army Upgrade abilities attributes\abilities\campaign\buildings\cmap_ability_partisan_capture_fake default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\buildings\cmap_ability_partisan_capture_fake default\ability_bag\ui_info\help_text $11244338 Target enemy location abilities attributes\abilities\campaign\buildings\cmap_ability_partisan_capture_fake default\ability_bag\ui_info\screen_name $11223643 Capture Target @@ -578,6 +557,8 @@ abilities attributes\abilities\campaign\buildings\cmap_ability_partisan_capture_ abilities attributes\abilities\campaign\buildings\cmap_ability_partisan_capture_fake sp\ability_bag\ui_info\help_text $11244338 Target enemy location abilities attributes\abilities\campaign\buildings\cmap_ability_partisan_capture_fake sp\ability_bag\ui_info\screen_name $11223643 Capture Target abilities attributes\abilities\campaign\buildings\cmap_ability_partisan_capture_fake sp\ability_bag\ui_info\brief_text $11244385 Weakens the targeted enemy location's defense over multiple turns, capturing it once there are no defenses left. +inventory_item_slot attributes\inventory_item_slot\portrait default\inventory_item_slot_bag\name $11260082 Placeholder Description +inventory_item_slot attributes\inventory_item_slot\portrait default\inventory_item_slot_bag\description $11260082 Placeholder Description abilities attributes\abilities\campaign\buildings\cmap_ability_partisan_capture_influence_fake default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\buildings\cmap_ability_partisan_capture_influence_fake default\ability_bag\ui_info\help_text $11244338 Target enemy location abilities attributes\abilities\campaign\buildings\cmap_ability_partisan_capture_influence_fake default\ability_bag\ui_info\screen_name $11222274 Improved Capture Target @@ -658,6 +639,7 @@ abilities attributes\abilities\campaign\buildings\cmap_ability_seaport_shipyard abilities attributes\abilities\campaign\buildings\cmap_ability_seaport_shipyard sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\buildings\cmap_ability_seaport_shipyard sp\ability_bag\ui_info\screen_name $11227459 Shipyard abilities attributes\abilities\campaign\buildings\cmap_ability_seaport_shipyard sp\ability_bag\ui_info\brief_text $11244394 Nearby vessels can be salvaged, repaired, and transferred. +item_price_default attributes\item_price_default\warbonds_base_pack default\item_price_default_bag\metadata\pack_name $11232141 Warbonds Base Pack abilities attributes\abilities\campaign\buildings\cmap_airfield_air_superior_run_fake default\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. abilities attributes\abilities\campaign\buildings\cmap_airfield_air_superior_run_fake default\ability_bag\ui_info\help_text $11194185 Target Area abilities attributes\abilities\campaign\buildings\cmap_airfield_air_superior_run_fake default\ability_bag\ui_info\screen_name $11218170 Air Supremacy Loiter @@ -666,6 +648,10 @@ abilities attributes\abilities\campaign\buildings\cmap_airfield_air_superior_run abilities attributes\abilities\campaign\buildings\cmap_airfield_air_superior_run_fake sp\ability_bag\ui_info\help_text $11194185 Target Area abilities attributes\abilities\campaign\buildings\cmap_airfield_air_superior_run_fake sp\ability_bag\ui_info\screen_name $11218170 Air Supremacy Loiter abilities attributes\abilities\campaign\buildings\cmap_airfield_air_superior_run_fake sp\ability_bag\ui_info\brief_text $11244395 Damages enemy aircraft that move within the targeted area. +item_price_default attributes\item_price_default\warbonds_extra_large_pack default\item_price_default_bag\metadata\pack_name $11231669 Warbonds Extra Large Pack +item_price_default attributes\item_price_default\warbonds_large_pack default\item_price_default_bag\metadata\pack_name $11231668 Warbonds Large Pack +item_price_default attributes\item_price_default\warbonds_medium_pack default\item_price_default_bag\metadata\pack_name $11231667 Warbonds Medium Pack +item_price_default attributes\item_price_default\warbonds_small_pack default\item_price_default_bag\metadata\pack_name $11231666 Warbonds Small Pack abilities attributes\abilities\campaign\buildings\cmap_airfield_bombing_run_fake default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\buildings\cmap_airfield_bombing_run_fake default\ability_bag\ui_info\help_text $11194185 Target Area abilities attributes\abilities\campaign\buildings\cmap_airfield_bombing_run_fake default\ability_bag\ui_info\screen_name $11161170 Bombing Run @@ -674,6 +660,10 @@ abilities attributes\abilities\campaign\buildings\cmap_airfield_bombing_run_fake abilities attributes\abilities\campaign\buildings\cmap_airfield_bombing_run_fake sp\ability_bag\ui_info\help_text $11194185 Target Area abilities attributes\abilities\campaign\buildings\cmap_airfield_bombing_run_fake sp\ability_bag\ui_info\screen_name $11161170 Bombing Run abilities attributes\abilities\campaign\buildings\cmap_airfield_bombing_run_fake sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. +load_tips attributes\load_tips\tipaccuracy1 default\tip\loadtip $11244182 Infantry, light vehicles, and tanks are more accurate when stationary. +load_tips attributes\load_tips\tipaccuracy2 default\tip\loadtip $11244229 Tank destroyers fire powerful shots over long distances. Their accuracy is dramatically reduced if they fire while on the move. +load_tips attributes\load_tips\tipantiair1 default\tip\loadtip $11244239 Beware anti-air! Flak weapons are effective against aircraft and can down your planes before they drop their payload. +load_tips attributes\load_tips\tipantiair2 default\tip\loadtip $11244240 Consider paradropping units in your HQ territory if the enemy has anti-air weaponry. Better they land safe than risk being shot down en route. abilities attributes\abilities\campaign\buildings\cmap_airfield_captured_recon_run_fake default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\buildings\cmap_airfield_captured_recon_run_fake default\ability_bag\ui_info\help_text $11244345 Target area abilities attributes\abilities\campaign\buildings\cmap_airfield_captured_recon_run_fake default\ability_bag\ui_info\screen_name $11161384 Recon Loiter @@ -682,6 +672,9 @@ abilities attributes\abilities\campaign\buildings\cmap_airfield_captured_recon_r abilities attributes\abilities\campaign\buildings\cmap_airfield_captured_recon_run_fake sp\ability_bag\ui_info\help_text $11244345 Target area abilities attributes\abilities\campaign\buildings\cmap_airfield_captured_recon_run_fake sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter abilities attributes\abilities\campaign\buildings\cmap_airfield_captured_recon_run_fake sp\ability_bag\ui_info\brief_text $11244397 Removes Fog of War in the area, revealing enemy forces and marking them for attack. +load_tips attributes\load_tips\tiparmor1 default\tip\loadtip $11244190 The rear armor of your vehicles is vulnerable. Hold right-click to set the facing of any selected vehicles. +load_tips attributes\load_tips\tiparmor2 default\tip\loadtip $11244228 Light vehicles, such as armored cars, as most effective when on the move. Though less accurate, they are also less likely to be hit by enemy fire. +load_tips attributes\load_tips\tiparmor3 default\tip\loadtip $11244236 Damage criticals will affect the performance of your vehicles. Engine criticals, for example, will affect their movement speed. abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_fake default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_fake default\ability_bag\ui_info\help_text $11244346 Target position or airfield abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_fake default\ability_bag\ui_info\screen_name $11191829 Paradrop Company @@ -690,14 +683,23 @@ abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_fak abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_fake sp\ability_bag\ui_info\help_text $11244346 Target position or airfield abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_fake sp\ability_bag\ui_info\screen_name $11191829 Paradrop Company abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_fake sp\ability_bag\ui_info\brief_text $11244398 Paradrops the garrisoned infantry company at the targeted position or airfield. +load_tips attributes\load_tips\tipattackmove default\tip\loadtip $11244175 Use Attack Move to travel to a new location. Units using Attack Move will always stop to engage the enemy along the way. +load_tips attributes\load_tips\tipaudio1 default\tip\loadtip $11244199 Your soldiers will warn you when they are in trouble. Listen out for what is attacking them. abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_improved_fake default\ability_bag\ui_info\screen_name $11235200 Improved Paradrop Company +abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_improved_fake default\ability_bag\ui_info\brief_text $11244398 Paradrops the garrisoned infantry company at the targeted position or airfield. abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_improved_fake default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_improved_fake default\ability_bag\ui_info\help_text $11244346 Target position or airfield -abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_improved_fake default\ability_bag\ui_info\brief_text $11244398 Paradrops the garrisoned infantry company at the targeted position or airfield. abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_improved_fake sp\ability_bag\ui_info\screen_name $11235200 Improved Paradrop Company +abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_improved_fake sp\ability_bag\ui_info\brief_text $11244398 Paradrops the garrisoned infantry company at the targeted position or airfield. abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_improved_fake sp\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_improved_fake sp\ability_bag\ui_info\help_text $11244346 Target position or airfield -abilities attributes\abilities\campaign\buildings\cmap_airfield_paradrop_run_improved_fake sp\ability_bag\ui_info\brief_text $11244398 Paradrops the garrisoned infantry company at the targeted position or airfield. +load_tips attributes\load_tips\tipbreach1 default\tip\loadtip $11244214 Use Breach to force an enemy out of a garrisoned building! This will force the enemy out or kill them entirely, and enable you to take ownership of the building. +load_tips attributes\load_tips\tipbreach2 default\tip\loadtip $11244215 Squads inside buildings are vulnerable to grenades, flame weapons and Breach. Evacuate them before it's too late. +ebps attributes\ebps\dev\weapons\w_generic_special default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\dev\weapons\w_generic_special default\extensions\ui_ext\screen_name $11150310 M2 Flamethrower +ebps attributes\ebps\dev\weapons\w_generic_special default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\dev\weapons\w_generic_special default\extensions\ui_ext\help_text_world $11235663 Abandoned weapon +load_tips attributes\load_tips\tipbridge1 default\tip\loadtip $11244203 Any units standing on a bridge when it is destroyed will be killed. Be sure to cross bridges quickly! abilities attributes\abilities\campaign\buildings\cmap_airfield_recon_run_fake default\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. abilities attributes\abilities\campaign\buildings\cmap_airfield_recon_run_fake default\ability_bag\ui_info\help_text $11244347 Target area abilities attributes\abilities\campaign\buildings\cmap_airfield_recon_run_fake default\ability_bag\ui_info\screen_name $11161384 Recon Loiter @@ -706,6 +708,11 @@ abilities attributes\abilities\campaign\buildings\cmap_airfield_recon_run_fake s abilities attributes\abilities\campaign\buildings\cmap_airfield_recon_run_fake sp\ability_bag\ui_info\help_text $11244347 Target area abilities attributes\abilities\campaign\buildings\cmap_airfield_recon_run_fake sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter abilities attributes\abilities\campaign\buildings\cmap_airfield_recon_run_fake sp\ability_bag\ui_info\brief_text $11244399 Removes Fog of War in the area, revealing enemy forces and marking them for attack. +load_tips attributes\load_tips\tipcapture1 default\tip\loadtip $11244260 Reconnaissance units, such as the Kettenkrad or Scout Squad, can capture territory faster than other units. +ebps attributes\ebps\dev\weapons\w_pick_up_drop_garand default\extensions\ui_ext\screen_name $11150803 Garand +ebps attributes\ebps\dev\weapons\w_pick_up_drop_garand sp\extensions\ui_ext\screen_name $11150803 Garand +load_tips attributes\load_tips\tipcommandcard1 default\tip\loadtip $11244209 When selected, a unit's Command Card will become visible. Use this Command Card to issue unique orders for this unit, such as Reinforce, Attack Move, or Retreat. +load_tips attributes\load_tips\tipcommandcard2 default\tip\loadtip $11244210 Some units have additional weapon upgrades or unique abilities available on their Command Card. Select a unit to explore any unique abilities or weapons the unit might have. abilities attributes\abilities\campaign\buildings\cmap_airfield_supply_run_fake default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\buildings\cmap_airfield_supply_run_fake default\ability_bag\ui_info\help_text $11260801 Target Position or Friendly Company abilities attributes\abilities\campaign\buildings\cmap_airfield_supply_run_fake default\ability_bag\ui_info\screen_name $11161376 Supply Drop @@ -714,6 +721,11 @@ abilities attributes\abilities\campaign\buildings\cmap_airfield_supply_run_fake abilities attributes\abilities\campaign\buildings\cmap_airfield_supply_run_fake sp\ability_bag\ui_info\help_text $11260801 Target Position or Friendly Company abilities attributes\abilities\campaign\buildings\cmap_airfield_supply_run_fake sp\ability_bag\ui_info\screen_name $11161376 Supply Drop abilities attributes\abilities\campaign\buildings\cmap_airfield_supply_run_fake sp\ability_bag\ui_info\brief_text $11244400 Restores the targeted company's supply, movement points, and action points. +load_tips attributes\load_tips\tipcommandcard3 default\tip\loadtip $11244211 When selected, a unit's Command Card will become visible. Use this Command Card to issue unique orders for this unit, such as Reinforce, Attack Move, or Retreat. +ebps attributes\ebps\dev\weapons\w_pick_up_drop_shared_flamer default\extensions\ui_ext\screen_name $11150803 Garand +ebps attributes\ebps\dev\weapons\w_pick_up_drop_shared_flamer sp\extensions\ui_ext\screen_name $11150803 Garand +load_tips attributes\load_tips\tipcontrols1 default\tip\loadtip $11244194 Assign squads to Command Groups by holding Ctrl and selecting a number. Use this to keep track of groups of units anywhere on the map. +load_tips attributes\load_tips\tipcover1 default\tip\loadtip $11182582 Get to cover! Infantry and Team Weapons behind cover will take less damage than if they were out in the open. abilities attributes\abilities\campaign\buildings\cmap_airfield_transport_run_fake default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\buildings\cmap_airfield_transport_run_fake default\ability_bag\ui_info\help_text $11244349 Target friendly airfield abilities attributes\abilities\campaign\buildings\cmap_airfield_transport_run_fake default\ability_bag\ui_info\screen_name $11204313 Transport Company @@ -722,16 +734,37 @@ abilities attributes\abilities\campaign\buildings\cmap_airfield_transport_run_fa abilities attributes\abilities\campaign\buildings\cmap_airfield_transport_run_fake sp\ability_bag\ui_info\help_text $11244349 Target friendly airfield abilities attributes\abilities\campaign\buildings\cmap_airfield_transport_run_fake sp\ability_bag\ui_info\screen_name $11204313 Transport Company abilities attributes\abilities\campaign\buildings\cmap_airfield_transport_run_fake sp\ability_bag\ui_info\brief_text $11244401 Transports the garrisoned company to the targeted airfield. -inventory_item_slot attributes\inventory_item_slot\army_slot_layout_slot default\inventory_item_slot_bag\name $11220466 Slot Layout -inventory_item_slot attributes\inventory_item_slot\army_upgrade default\inventory_item_slot_bag\name $11220465 Army Upgrade -inventory_item_slot attributes\inventory_item_slot\portrait default\inventory_item_slot_bag\name $11260082 Placeholder Description -inventory_item_slot attributes\inventory_item_slot\portrait default\inventory_item_slot_bag\description $11260082 Placeholder Description +load_tips attributes\load_tips\tipcover10 default\tip\loadtip $11244224 When stationary, your own tanks can provide Heavy cover. Use them if little other cover is available. +ebps attributes\ebps\dev\weapons\w_pick_up_lmg default\extensions\ui_ext\screen_name $11156102 LMG +ebps attributes\ebps\dev\weapons\w_pick_up_lmg sp\extensions\ui_ext\screen_name $11156102 LMG +load_tips attributes\load_tips\tipcover2 default\tip\loadtip $11244174 Cover is directional. If the enemy is on your flank, you won't receive any cover benefits. +load_tips attributes\load_tips\tipcover3 default\tip\loadtip $11244176 Light cover (yellow shield) is less effective than Heavy cover (green shield). Use the most effective cover available. +load_tips attributes\load_tips\tipcover4 default\tip\loadtip $11244197 Craters provide cover in all directions, making them very effective against small-arms fire. +load_tips attributes\load_tips\tipcover5 default\tip\loadtip $11253888 Individual squad members out of cover do not benefit from defensive bonuses even if the majority of the unit is in cover. +load_tips attributes\load_tips\tipcover6 default\tip\loadtip $11244220 Try to avoid putting more than one squad behind the same piece of cover. Bunched up squads are vulnerable to Area of Effect weapons, like Artillery or Grenades. +load_tips attributes\load_tips\tipcover7 default\tip\loadtip $11244221 Light cover generally has less resistance to damage, and will collapse faster than Heavy cover. +load_tips attributes\load_tips\tipcover8 default\tip\loadtip $11244222 Light vehicles, such as half-tracks, can crush most Light cover. This can be useful to punch holes through fences or remove barbed wire. +load_tips attributes\load_tips\tipcover9 default\tip\loadtip $11244223 Medium tanks can destroy most Heavy cover and most tall walls. Use this to deny cover to your enemy, or create an opening. +load_tips attributes\load_tips\tipengineer1 default\tip\loadtip $11244179 Build Tank Traps with Engineer or Pioneer Squads. Tank Traps can block most tanks from moving through an area. +load_tips attributes\load_tips\tipengineer2 default\tip\loadtip $11244177 Build Sandbags with Engineer or Pioneer Squads when you need cover. +load_tips attributes\load_tips\tipengineer3 default\tip\loadtip $11244178 Barbed Wire can be constructed by Engineer or Pioneer squads if you need to deny an area to enemy infantry. Beware, most vehicles can crush barbed wire easily. +load_tips attributes\load_tips\tipengineer4 default\tip\loadtip $11244180 Construct Mines wherever you expect your enemy! Engineer and Pioneer Squads can construct mines for a small Munitions cost. +load_tips attributes\load_tips\tipengineer5 default\tip\loadtip $11244185 Engineer and Pioneer squads can lay Mines. These will trigger on contact with the enemy, dealing high damage. +load_tips attributes\load_tips\tipengineer6 default\tip\loadtip $11244186 Engineer and Pioneer squads will automatically remove enemy mines after a short delay, if they detect them with Minesweepers. +load_tips attributes\load_tips\tipengineer7 default\tip\loadtip $11244187 Repair your vehicles to full before sending them into battle. Engineer or Pioneer squads can repair vehicles and buildings. abilities attributes\abilities\campaign\buildings\port_load default\ability_bag\ui_info\extra_text $11168506 Cooldown: 2 Turns abilities attributes\abilities\campaign\buildings\port_load default\ability_bag\ui_info\screen_name $11166202 Transport: Company abilities attributes\abilities\campaign\buildings\port_load default\ability_bag\ui_info\brief_text $11166200 Transport the garrisoned company to target location aboard an LCVP Boat. abilities attributes\abilities\campaign\buildings\port_load sp\ability_bag\ui_info\extra_text $11168506 Cooldown: 2 Turns abilities attributes\abilities\campaign\buildings\port_load sp\ability_bag\ui_info\screen_name $11166202 Transport: Company abilities attributes\abilities\campaign\buildings\port_load sp\ability_bag\ui_info\brief_text $11166200 Transport the garrisoned company to target location aboard an LCVP Boat. +load_tips attributes\load_tips\tipengineer8 default\tip\loadtip $11244225 Engineer and Pioneer squads are vulnerable when building or repairing in combat. +load_tips attributes\load_tips\tipengineer9 default\tip\loadtip $11244233 Mines are best laid in high-traffic areas. Plant them on roads, near building doorways, or next to cover to catch the enemy off-guard. +load_tips attributes\load_tips\tipexperience1 default\tip\loadtip $11244206 Units in combat will receive experience over time. A unit becomes Veteran once they achieve enough experience, making them more effective. +load_tips attributes\load_tips\tipexperience2 default\tip\loadtip $11244266 All units receive a unique ability at Veterancy Level 1. Check their Command Card to see what this ability is. +load_tips attributes\load_tips\tipexperience3 default\tip\loadtip $11244267 Units with higher Veterancy Levels fight harder and live longer than those without. Keep your units alive to maintain Veterancy! +load_tips attributes\load_tips\tipexperience4 default\tip\loadtip $11244268 Units can gain experience by killing enemy units, receiving damage and causing damage. Non-combat units gain experience from friendly units nearby. +load_tips attributes\load_tips\tipexplosives1 default\tip\loadtip $11244258 Mines and Demolition Charges can create chain reactions of explosives. Use them in close proximity to create a larger blast radius. abilities attributes\abilities\campaign\company\cmap_ability_company_barrage default\ability_bag\ui_info\extra_text $11250645 Has minimum range. abilities attributes\abilities\campaign\company\cmap_ability_company_barrage default\ability_bag\ui_info\help_text $11245177 Offensive / Select target position abilities attributes\abilities\campaign\company\cmap_ability_company_barrage default\ability_bag\ui_info\screen_name $11193024 Company Barrage @@ -746,24 +779,33 @@ abilities attributes\abilities\campaign\company\cmap_ability_company_barrage sp\ abilities attributes\abilities\campaign\company\cmap_ability_company_barrage sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_barrage sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_barrage sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +load_tips attributes\load_tips\tipfacing1 default\tip\loadtip $11244189 Hold right-click to set the facing of your team weapons. Team weapons can only attack enemy units within their arc of fire. abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved default\ability_bag\ui_info\screen_name $11235197 Improved Company Barrage +abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved default\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved default\ability_bag\ui_info\extra_text $11250645 Has minimum range. abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved default\ability_bag\ui_info\help_text $11245177 Offensive / Select target position -abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved default\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved sp\ability_bag\ui_info\screen_name $11235197 Improved Company Barrage +abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved sp\ability_bag\ui_info\extra_text $11250645 Has minimum range. abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved sp\ability_bag\ui_info\help_text $11245177 Offensive / Select target position -abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_barrage_improved sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +load_tips attributes\load_tips\tipfacing2 default\tip\loadtip $11244237 Holding right-click over a stationary unit will allow you to change their rotation on the spot. This is the fastest way to re-face a team weapon. +load_tips attributes\load_tips\tipfire1 default\tip\loadtip $11244216 Flame weapons ignore the effects of cover and can be deadly to groups of infantry. Move into the open to reduce this effect. +load_tips attributes\load_tips\tipgarrison1 default\tip\loadtip $11244173 Squads garrisoned in buildings count as being in cover. They are also immune from suppression while garrisoned. abilities attributes\abilities\campaign\company\cmap_ability_company_capture default\ability_bag\ui_info\screen_name $11219165 Order: Capture abilities attributes\abilities\campaign\company\cmap_ability_company_capture default\ability_bag\ui_info\brief_text $11219168 Description: Start capturing the targeted Capture Point.\n• Health of the Capture point is reduced each turn.\n• Capture Point is captured once the Capture Point's health reaches a threshold.\n• Use other abilities to reduce the Capture Point's health faster. abilities attributes\abilities\campaign\company\cmap_ability_company_capture sp\ability_bag\ui_info\screen_name $11219165 Order: Capture abilities attributes\abilities\campaign\company\cmap_ability_company_capture sp\ability_bag\ui_info\brief_text $11219168 Description: Start capturing the targeted Capture Point.\n• Health of the Capture point is reduced each turn.\n• Capture Point is captured once the Capture Point's health reaches a threshold.\n• Use other abilities to reduce the Capture Point's health faster. +load_tips attributes\load_tips\tipgarrison2 default\tip\loadtip $11244184 Garrisoning a building will increase your Line of Sight and clear the Fog of War around it. +load_tips attributes\load_tips\tipgarrison3 default\tip\loadtip $11244191 Use grenades or flamethrowers to attack enemy units in cover or in buildings. Be warned, however: both require your units to get close to the enemy. +load_tips attributes\load_tips\tipgarrison4 default\tip\loadtip $11244192 Use mortars against enemy units in cover or in buildings. Mortars can fire from range and are less likely to be at risk. +load_tips attributes\load_tips\tipgarrison5 default\tip\loadtip $11244230 A building is only as effective as the number of windows it has. If only two windows can see an enemy squad, only two members of the garrisoned building can shoot. +load_tips attributes\load_tips\tipgarrison6 default\tip\loadtip $11244231 Flat-roofed buildings enable garrisoned squads to fire in all directions. abilities attributes\abilities\campaign\company\cmap_ability_company_encircle_target default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_encircle_target default\ability_bag\ui_info\help_text $11244350 Targets enemy company. abilities attributes\abilities\campaign\company\cmap_ability_company_encircle_target default\ability_bag\ui_info\screen_name $11218734 Encircle Target @@ -778,6 +820,7 @@ abilities attributes\abilities\campaign\company\cmap_ability_company_encircle_ta abilities attributes\abilities\campaign\company\cmap_ability_company_encircle_target sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_encircle_target sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_encircle_target sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +load_tips attributes\load_tips\tipgarrison7 default\tip\loadtip $11244232 Use Attack Move on neutral buildings to attack them. This is effective at denying buildings to your enemy before they occupy the area. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target default\ability_bag\ui_info\help_text $11244351 Target friendly infantry company abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target default\ability_bag\ui_info\screen_name $11159165 Heal Target @@ -792,62 +835,69 @@ abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\ui_info\help_text $11244351 Target friendly infantry company -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\ui_info\screen_name $11159165 Heal Target -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. +load_tips attributes\load_tips\tipgarrison8 default\tip\loadtip $11244234 Buildings with flat rooftops are very effective - units can fire down from them, similar to windows. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\ui_info\help_text $11244351 Target friendly infantry company -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\ui_info\screen_name $11159165 Heal Target -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\ui_info\help_text $11244351 Target friendly infantry company +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne default\ability_bag\ui_info\screen_name $11159165 Heal Target abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\ui_info\help_text $11244351 Target friendly infantry company +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_airborne sp\ability_bag\ui_info\screen_name $11159165 Heal Target +load_tips attributes\load_tips\tipgarrison9 default\tip\loadtip $11244235 Equip Engineer or Pioneer squads with Hazard Removal Kits to deal with battlefield hazards, such as barbed wire and landmines. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free default\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free default\ability_bag\ui_info\help_text $11244351 Target friendly infantry company abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free default\ability_bag\ui_info\screen_name $11159165 Heal Target -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free default\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free sp\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free sp\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free sp\ability_bag\ui_info\help_text $11244351 Target friendly infantry company abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free sp\ability_bag\ui_info\screen_name $11159165 Heal Target -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_free sp\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved default\ability_bag\ui_info\screen_name $11234708 Improved Heal Target +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved default\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved default\ability_bag\ui_info\help_text $11244351 Target friendly infantry company -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved default\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved sp\ability_bag\ui_info\screen_name $11234708 Improved Heal Target +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved sp\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved sp\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved sp\ability_bag\ui_info\help_text $11244351 Target friendly infantry company -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved sp\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +load_tips attributes\load_tips\tipgrenades1 default\tip\loadtip $11244217 Grenades thrown behind cover are lethal. Be sure to move squads and spread out if grenades are thrown at them. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne default\ability_bag\ui_info\screen_name $11234708 Improved Heal Target +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne default\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne default\ability_bag\ui_info\help_text $11244351 Target friendly infantry company -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne default\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne sp\ability_bag\ui_info\screen_name $11234708 Improved Heal Target +abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne sp\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne sp\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne sp\ability_bag\ui_info\help_text $11244351 Target friendly infantry company -abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne sp\ability_bag\ui_info\brief_text $11244404 Restores the targeted infantry company’s health. abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_heal_target_improved_airborne sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +load_tips attributes\load_tips\tipgroups1 default\tip\loadtip $11244250 Snap the camera to a Command Group by double-tapping their assigned number, anywhere on the map. +load_tips attributes\load_tips\tiphealth1 default\tip\loadtip $11244181 Units with low health die faster. Be sure to heal your infantry squads before sending them back into combat. +load_tips attributes\load_tips\tiphealth2 default\tip\loadtip $11244195 Auto-reinforce will automatically reinforce your squads to full, provided you have the Manpower to do so. Auto-reinforce can be found on your HQ and some transport vehicles. +load_tips attributes\load_tips\tiphealth3 default\tip\loadtip $11244196 Infantry can be healed by nearby Medical vehicles or buildings. You need to be stationary and out of combat for healing to initiate. abilities attributes\abilities\campaign\company\cmap_ability_company_overwatch default\ability_bag\ui_info\extra_text $11200083 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_overwatch default\ability_bag\ui_info\screen_name $11200456 Land Overwatch abilities attributes\abilities\campaign\company\cmap_ability_company_overwatch default\ability_bag\ui_info\brief_text $11223263 Auto-Attacks the first enemy Company that moves within range.\n• Requires 1 Action Point. @@ -856,24 +906,37 @@ abilities attributes\abilities\campaign\company\cmap_ability_company_overwatch s abilities attributes\abilities\campaign\company\cmap_ability_company_overwatch sp\ability_bag\ui_info\screen_name $11200456 Land Overwatch abilities attributes\abilities\campaign\company\cmap_ability_company_overwatch sp\ability_bag\ui_info\brief_text $11223263 Auto-Attacks the first enemy Company that moves within range.\n• Requires 1 Action Point. abilities attributes\abilities\campaign\company\cmap_ability_company_overwatch sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +load_tips attributes\load_tips\tiphealth4 default\tip\loadtip $11244226 Medical vehicles, Forward HQ's and some transports can Reinforce infantry and team weapons in the field. +load_tips attributes\load_tips\tiphealth5 default\tip\loadtip $11244227 A squad's total health is determined by its individual squad member's health. Injured squad members die faster in combat. +load_tips attributes\load_tips\tipholdfire1 default\tip\loadtip $11244254 Use Hold Fire to prevent camouflaged units from giving away their position. This can make all the difference when using Snipers, who are one shot away from being prey. abilities attributes\abilities\campaign\company\cmap_ability_company_pick_up default\ability_bag\ui_info\help_text $11204239 Target: Friendly Detachments abilities attributes\abilities\campaign\company\cmap_ability_company_pick_up default\ability_bag\ui_info\screen_name $11193486 Order: Extract Detachment abilities attributes\abilities\campaign\company\cmap_ability_company_pick_up default\ability_bag\ui_info\brief_text $11204238 Description: Move to Detachment and extract them from the battlefield abilities attributes\abilities\campaign\company\cmap_ability_company_pick_up sp\ability_bag\ui_info\help_text $11204239 Target: Friendly Detachments abilities attributes\abilities\campaign\company\cmap_ability_company_pick_up sp\ability_bag\ui_info\screen_name $11193486 Order: Extract Detachment abilities attributes\abilities\campaign\company\cmap_ability_company_pick_up sp\ability_bag\ui_info\brief_text $11204238 Description: Move to Detachment and extract them from the battlefield +load_tips attributes\load_tips\tipindirect1 default\tip\loadtip $11244202 Indirect fire weapons, such as Mortars, can barrage targets from afar. Barrages are often inaccurate, but are great for softening up where you suspect the enemy is hiding. +load_tips attributes\load_tips\tipindirect2 default\tip\loadtip $11244255 Heavy Machine Guns are most effective when supported. Suppressed enemy infantry cannot easily avoid Mortar barrages, for example. +load_tips attributes\load_tips\tiplos1 default\tip\loadtip $11244183 Buildings, tall walls and hedgerows will block your Line of Sight. Enemy units might be behind these blockers, waiting to attack. abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive default\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive default\ability_bag\ui_info\screen_name $11218914 Maintenance abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive default\ability_bag\ui_info\brief_text $11218915 Automatically Repairs Structures & Armor Companies each turn.\n• Requires 1 Action Point. abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive sp\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive sp\ability_bag\ui_info\screen_name $11218914 Maintenance abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive sp\ability_bag\ui_info\brief_text $11218915 Automatically Repairs Structures & Armor Companies each turn.\n• Requires 1 Action Point. +load_tips attributes\load_tips\tiplos2 default\tip\loadtip $11244193 Some units, such as Snipers and Scout Squads, have a longer Line of Sight than other infantry and vehicles. abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive_improved default\ability_bag\ui_info\screen_name $11230852 Improved Maintenance -abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive_improved default\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive_improved default\ability_bag\ui_info\brief_text $11218915 Automatically Repairs Structures & Armor Companies each turn.\n• Requires 1 Action Point. +abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive_improved default\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive_improved sp\ability_bag\ui_info\screen_name $11230852 Improved Maintenance -abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive_improved sp\ability_bag\ui_info\help_text $11200083 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive_improved sp\ability_bag\ui_info\brief_text $11218915 Automatically Repairs Structures & Armor Companies each turn.\n• Requires 1 Action Point. +abilities attributes\abilities\campaign\company\cmap_ability_company_repair_passive_improved sp\ability_bag\ui_info\help_text $11200083 Passive +load_tips attributes\load_tips\tiplos3 default\tip\loadtip $11244198 Use sight to your advantage. Hiding behind tall walls, buildings and hedgerows will block sight, keeping your units safe. +load_tips attributes\load_tips\tiplos4 default\tip\loadtip $11244238 A weapon's range often exceeds its Line of Sight. Use forward squads to provide sight for more deadly units, such as Tank Destroyers or Anti-tank Gun teams. +load_tips attributes\load_tips\tiplos5 default\tip\loadtip $11244263 Use smoke to obscure your units or blind the enemy. Firing smoke at enemy machine guns can prevent them from firing. +load_tips attributes\load_tips\tiplos6 default\tip\loadtip $11244264 White Phosphorus (or Willy Pete) grenades and shells generate smoke that obscures your units, but also burns anyone within its area of effect. Be careful! +load_tips attributes\load_tips\tipmove1 default\tip\loadtip $11244188 Issue a Move order by right-clicking a target location. Units will not stop to fight when given a Move order. +load_tips attributes\load_tips\tipmove2 default\tip\loadtip $11244252 Vehicles move faster on roads and may even prefer using them on long journeys in order to save travel time. abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target default\ability_bag\ui_info\help_text $11244352 Target friendly armor company or structure abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target default\ability_bag\ui_info\screen_name $11218283 Repair Target @@ -888,20 +951,24 @@ abilities attributes\abilities\campaign\company\cmap_ability_company_repair_targ abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +load_tips attributes\load_tips\tipmove3 default\tip\loadtip $11244265 Heavier infantry weapons such as Flamethrowers cannot be fired on the move. Stand still to get the most out of these weapons. abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved default\ability_bag\ui_info\screen_name $11234707 Improved Repair Target +abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved default\ability_bag\ui_info\brief_text $11244405 Restores the targeted armor company or structure's health. abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved default\ability_bag\ui_info\help_text $11244352 Target friendly armor company or structure -abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved default\ability_bag\ui_info\brief_text $11244405 Restores the targeted armor company or structure's health. abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved sp\ability_bag\ui_info\screen_name $11234707 Improved Repair Target +abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved sp\ability_bag\ui_info\brief_text $11244405 Restores the targeted armor company or structure's health. abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved sp\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved sp\ability_bag\ui_info\help_text $11244352 Target friendly armor company or structure -abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved sp\ability_bag\ui_info\brief_text $11244405 Restores the targeted armor company or structure's health. abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_repair_target_improved sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +load_tips attributes\load_tips\tipprioritize1 default\tip\loadtip $11244241 Tanks and anti-tank weapons can be set to Prioritize Vehicles. When active the unit will only target vehicles and ignore infantry and team weapons. +load_tips attributes\load_tips\tipprioritize2 default\tip\loadtip $11244242 Use the Prioritize Vehicles ability on your tanks when chasing an enemy vehicle down. This will keep your tank's main gun facing forwards, where you need it. +load_tips attributes\load_tips\tipresources1 default\tip\loadtip $11244204 Secure resource points by standing within their capture area. You will only receive resources that are connected to your HQ territory. abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply default\ability_bag\ui_info\screen_name $11244324 Loot @@ -916,31 +983,27 @@ abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supp abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +load_tips attributes\load_tips\tipresources2 default\tip\loadtip $11244205 Isolated territory points do not generate resources! If a territory is flashing on your minimap, it's not connected to your HQ territory. abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved default\ability_bag\ui_info\screen_name $11244325 Improved Loot abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved default\ability_bag\ui_info\extra_text $11250722 Greatly increases amount looted from enemy companies. -abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved default\ability_bag\ui_info\brief_text $11244406 Nearby enemy companies have their supply looted and added to the armor company's supply. +abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved sp\ability_bag\ui_info\screen_name $11244325 Improved Loot abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved sp\ability_bag\ui_info\extra_text $11250722 Greatly increases amount looted from enemy companies. -abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved sp\ability_bag\ui_info\brief_text $11244406 Nearby enemy companies have their supply looted and added to the armor company's supply. +abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_siphon_supply_improved sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling -item_price_default attributes\item_price_default\warbonds_base_pack default\item_price_default_bag\metadata\pack_name $11232141 Warbonds Base Pack -item_price_default attributes\item_price_default\warbonds_extra_large_pack default\item_price_default_bag\metadata\pack_name $11231669 Warbonds Extra Large Pack abilities attributes\abilities\campaign\company\cmap_ability_company_sleep default\ability_bag\ui_info\help_text $11260271 Targets Self abilities attributes\abilities\campaign\company\cmap_ability_company_sleep default\ability_bag\ui_info\screen_name $11260214 Hold Position abilities attributes\abilities\campaign\company\cmap_ability_company_sleep default\ability_bag\ui_info\brief_text $11260235 Order company to hold current position and not request further orders. abilities attributes\abilities\campaign\company\cmap_ability_company_sleep sp\ability_bag\ui_info\help_text $11260271 Targets Self abilities attributes\abilities\campaign\company\cmap_ability_company_sleep sp\ability_bag\ui_info\screen_name $11260214 Hold Position abilities attributes\abilities\campaign\company\cmap_ability_company_sleep sp\ability_bag\ui_info\brief_text $11260235 Order company to hold current position and not request further orders. -item_price_default attributes\item_price_default\warbonds_large_pack default\item_price_default_bag\metadata\pack_name $11231668 Warbonds Large Pack -item_price_default attributes\item_price_default\warbonds_medium_pack default\item_price_default_bag\metadata\pack_name $11231667 Warbonds Medium Pack -item_price_default attributes\item_price_default\warbonds_small_pack default\item_price_default_bag\metadata\pack_name $11231666 Warbonds Small Pack abilities attributes\abilities\campaign\company\cmap_ability_company_stealth_move default\ability_bag\ui_info\help_text $11230392 Target Area abilities attributes\abilities\campaign\company\cmap_ability_company_stealth_move default\ability_bag\ui_info\screen_name $11226198 Order: Stealth Move abilities attributes\abilities\campaign\company\cmap_ability_company_stealth_move default\ability_bag\ui_info\brief_text $11226199 Spend your Action Point to avoid Land Overwatch Auto-Attacks.\n• Requires 1 Action Point.\n• Ends Company’s Turn. @@ -951,19 +1014,27 @@ abilities attributes\abilities\campaign\company\cmap_ability_company_stealth_mov abilities attributes\abilities\campaign\company\cmap_ability_company_stealth_move sp\ability_bag\ui_info\brief_text $11226199 Spend your Action Point to avoid Land Overwatch Auto-Attacks.\n• Requires 1 Action Point.\n• Ends Company’s Turn. abilities attributes\abilities\campaign\company\cmap_ability_company_stealth_move sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\campaign\company\cmap_ability_company_stealth_move sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230174 Not Encamped +ebps attributes\ebps\dev\fighting_position_autotest default\extensions\ui_ext\help_text $11184792 Defensive Emplacement +ebps attributes\ebps\dev\fighting_position_autotest default\extensions\ui_ext\screen_name $11150539 Fighting Position +ebps attributes\ebps\dev\fighting_position_autotest default\extensions\ui_ext\brief_text $11153502 A hastily prepared position that can be garrisoned. Protects garrisoned units from small arms fire but is vulnerable to explosives. +ebps attributes\ebps\dev\fighting_position_autotest default\extensions\ui_ext\extra_text $11169421 Click to Construct +ebps attributes\ebps\dev\fighting_position_autotest sp\extensions\ui_ext\help_text $11184792 Defensive Emplacement +ebps attributes\ebps\dev\fighting_position_autotest sp\extensions\ui_ext\screen_name $11150539 Fighting Position +ebps attributes\ebps\dev\fighting_position_autotest sp\extensions\ui_ext\brief_text $11153502 A hastily prepared position that can be garrisoned. Protects garrisoned units from small arms fire but is vulnerable to explosives. +ebps attributes\ebps\dev\fighting_position_autotest sp\extensions\ui_ext\extra_text $11169421 Click to Construct abilities attributes\abilities\campaign\company\cmap_ability_company_unload default\ability_bag\ui_info\screen_name $11216630 Order: Unload abilities attributes\abilities\campaign\company\cmap_ability_company_unload default\ability_bag\ui_info\brief_text $11216631 Description: Unload to the targeted location abilities attributes\abilities\campaign\company\cmap_ability_company_unload sp\ability_bag\ui_info\screen_name $11216630 Order: Unload abilities attributes\abilities\campaign\company\cmap_ability_company_unload sp\ability_bag\ui_info\brief_text $11216631 Description: Unload to the targeted location -load_tips attributes\load_tips\tipaccuracy1 default\tip\loadtip $11244182 Infantry, light vehicles, and tanks are more accurate when stationary. -load_tips attributes\load_tips\tipaccuracy2 default\tip\loadtip $11244229 Tank destroyers fire powerful shots over long distances. Their accuracy is dramatically reduced if they fire while on the move. -load_tips attributes\load_tips\tipantiair1 default\tip\loadtip $11244239 Beware anti-air! Flak weapons are effective against aircraft and can down your planes before they drop their payload. -load_tips attributes\load_tips\tipantiair2 default\tip\loadtip $11244240 Consider paradropping units in your HQ territory if the enemy has anti-air weaponry. Better they land safe than risk being shot down en route. +load_tips attributes\load_tips\tipresources3 default\tip\loadtip $11244207 Fuel and Munitions are resources that can be found in the battlefield. Capture Fuel and Munitions points to start gathering these resources. +load_tips attributes\load_tips\tipresources4 default\tip\loadtip $11244208 Munitions can be spent on weapon upgrades, unit abilities or powerful off-map call ins to help you gain the upper hand. A single grenade in the right position can make all the difference. +load_tips attributes\load_tips\tipresources5 default\tip\loadtip $11244213 During a battle, you will gain Command Points. Use these to unlock powerful Company or Battlegroup abilities. +load_tips attributes\load_tips\tipresources6 default\tip\loadtip $11244262 Neutralizing enemy territory can be an effective way of denying resources to your opponent. If you can't have the resources, nobody can. abilities attributes\abilities\campaign\company\cmap_ability_recall_riflemen_platoon default\ability_bag\ui_info\screen_name $11189309 Withdraw abilities attributes\abilities\campaign\company\cmap_ability_recall_riflemen_platoon sp\ability_bag\ui_info\screen_name $11189309 Withdraw -load_tips attributes\load_tips\tiparmor1 default\tip\loadtip $11244190 The rear armor of your vehicles is vulnerable. Hold right-click to set the facing of any selected vehicles. -load_tips attributes\load_tips\tiparmor2 default\tip\loadtip $11244228 Light vehicles, such as armored cars, as most effective when on the move. Though less accurate, they are also less likely to be hit by enemy fire. -load_tips attributes\load_tips\tiparmor3 default\tip\loadtip $11244236 Damage criticals will affect the performance of your vehicles. Engine criticals, for example, will affect their movement speed. +load_tips attributes\load_tips\tipresources7 default\tip\loadtip $11244269 Your Manpower income will decrease as your army grows larger. Some units, such as tanks, will have a higher Manpower upkeep. +load_tips attributes\load_tips\tiprestore1 default\tip\loadtip $11244259 Some units can recover destroyed vehicles, including enemy tanks. This will still cost you resources and take a long time, but is a worthy investment. +load_tips attributes\load_tips\tipretreat1 default\tip\loadtip $11182581 Retreat Infantry units from battle before you lose them! Reinforcing a squad is always cheaper than buying a new one. abilities attributes\abilities\campaign\company\cmap_ability_stance_ambush default\ability_bag\ui_info\extra_text $11200083 Passive abilities attributes\abilities\campaign\company\cmap_ability_stance_ambush default\ability_bag\ui_info\help_text $11200088 Buff: Enable Camouflage & Enable Overwatch\nDebuff: Defense & Disable Movement abilities attributes\abilities\campaign\company\cmap_ability_stance_ambush default\ability_bag\ui_info\screen_name $11193046 Order: Ambush Stance @@ -976,18 +1047,14 @@ abilities attributes\abilities\campaign\company\cmap_ability_stance_ambush sp\ab abilities attributes\abilities\campaign\company\cmap_ability_stance_ambush sp\ability_bag\ui_info\brief_text $11194121 Target: Self abilities attributes\abilities\campaign\company\cmap_ability_stance_ambush sp\ability_bag\ui_info\help_text_alternate $11200089 Buff: Defense & Enable Movement\nDebuff: Disable Camouflage & Disable Overwatch abilities attributes\abilities\campaign\company\cmap_ability_stance_ambush sp\ability_bag\ui_info\screen_name_alternate $11200070 Order: Cancel Ambush Stance -load_tips attributes\load_tips\tipattackmove default\tip\loadtip $11244175 Use Attack Move to travel to a new location. Units using Attack Move will always stop to engage the enemy along the way. -load_tips attributes\load_tips\tipaudio1 default\tip\loadtip $11244199 Your soldiers will warn you when they are in trouble. Listen out for what is attacking them. -load_tips attributes\load_tips\tipbreach1 default\tip\loadtip $11244214 Use Breach to force an enemy out of a garrisoned building! This will force the enemy out or kill them entirely, and enable you to take ownership of the building. -load_tips attributes\load_tips\tipbreach2 default\tip\loadtip $11244215 Squads inside buildings are vulnerable to grenades, flame weapons and Breach. Evacuate them before it's too late. +load_tips attributes\load_tips\tipretreat2 default\tip\loadtip $11244212 When a unit is given the order to Retreat, they will take the fastest route back to the HQ. Retreating units are still vulnerable, however. Be sure to protect them! +load_tips attributes\load_tips\tipsuppress1 default\tip\loadtip $11244200 Heavy Machine Guns can Suppress infantry, slowing their movement. A squad becomes Pinned if they are Suppressed for too long. +load_tips attributes\load_tips\tipsuppress2 default\tip\loadtip $11244201 Pinned infantry squads cannot perform any actions besides Retreating. Retreat your Pinned squads before they are killed. abilities attributes\abilities\campaign\company\cmap_ability_stance_capture default\ability_bag\ui_info\help_text $11219167 Description: Start capturing the targeted Capture Point.\n• Health of the Capture Point is reduced each turn.\n• Capture Point is captured once the Capture Point's health reaches a threshold.\n• Use other abilities to reduce the Capture Point's health faster. abilities attributes\abilities\campaign\company\cmap_ability_stance_capture default\ability_bag\ui_info\screen_name $11219166 Order: Cancel Capture abilities attributes\abilities\campaign\company\cmap_ability_stance_capture sp\ability_bag\ui_info\help_text $11219167 Description: Start capturing the targeted Capture Point.\n• Health of the Capture Point is reduced each turn.\n• Capture Point is captured once the Capture Point's health reaches a threshold.\n• Use other abilities to reduce the Capture Point's health faster. abilities attributes\abilities\campaign\company\cmap_ability_stance_capture sp\ability_bag\ui_info\screen_name $11219166 Order: Cancel Capture -load_tips attributes\load_tips\tipbridge1 default\tip\loadtip $11244203 Any units standing on a bridge when it is destroyed will be killed. Be sure to cross bridges quickly! -load_tips attributes\load_tips\tipcapture1 default\tip\loadtip $11244260 Reconnaissance units, such as the Kettenkrad or Scout Squad, can capture territory faster than other units. -load_tips attributes\load_tips\tipcommandcard1 default\tip\loadtip $11244209 When selected, a unit's Command Card will become visible. Use this Command Card to issue unique orders for this unit, such as Reinforce, Attack Move, or Retreat. -load_tips attributes\load_tips\tipcommandcard2 default\tip\loadtip $11244210 Some units have additional weapon upgrades or unique abilities available on their Command Card. Select a unit to explore any unique abilities or weapons the unit might have. +load_tips attributes\load_tips\tipsuppress3 default\tip\loadtip $11244256 Pinned infantry squads actually take reduced damage for a short while. Use a Pinned squad to draw enemy fire while you flank. abilities attributes\abilities\campaign\company\cmap_ability_stance_dig_in default\ability_bag\ui_info\extra_text $11200083 Passive abilities attributes\abilities\campaign\company\cmap_ability_stance_dig_in default\ability_bag\ui_info\help_text $11200090 Buff: Defense, Status Resistance, & Enable Healing\nDebuff: Attack & Disable Movement abilities attributes\abilities\campaign\company\cmap_ability_stance_dig_in default\ability_bag\ui_info\screen_name $11192624 Order: Dig-In Stance @@ -1000,9 +1067,9 @@ abilities attributes\abilities\campaign\company\cmap_ability_stance_dig_in sp\ab abilities attributes\abilities\campaign\company\cmap_ability_stance_dig_in sp\ability_bag\ui_info\brief_text $11194121 Target: Self abilities attributes\abilities\campaign\company\cmap_ability_stance_dig_in sp\ability_bag\ui_info\help_text_alternate $11200091 Buff: Attack & Enable Movement\nDebuff: Defense, Status Resistance, & Disable Healing abilities attributes\abilities\campaign\company\cmap_ability_stance_dig_in sp\ability_bag\ui_info\screen_name_alternate $11200067 Order: Cancel Dig-in Stance -load_tips attributes\load_tips\tipcommandcard3 default\tip\loadtip $11244211 When selected, a unit's Command Card will become visible. Use this Command Card to issue unique orders for this unit, such as Reinforce, Attack Move, or Retreat. -load_tips attributes\load_tips\tipcontrols1 default\tip\loadtip $11244194 Assign squads to Command Groups by holding Ctrl and selecting a number. Use this to keep track of groups of units anywhere on the map. -load_tips attributes\load_tips\tipcover1 default\tip\loadtip $11182582 Get to cover! Infantry and Team Weapons behind cover will take less damage than if they were out in the open. +load_tips attributes\load_tips\tipsuppress4 default\tip\loadtip $11244257 When a squad is no longer being Suppressed, they will slowly recover. Sometimes it is better to remain Pinned than retreat. +load_tips attributes\load_tips\tiptransport1 default\tip\loadtip $11244251 Infantry squads can ride some tanks, similarly to how they can ride in transports. Once a tank is engaged in combat, however, infantry are forced to ungarrison. +load_tips attributes\load_tips\tipweapons1 default\tip\loadtip $11244253 Infantry squads can pick up dropped weapons, such as flamethrowers or anti-tank rifles, but can only carry a limited amount. abilities attributes\abilities\campaign\company\cmap_ability_stance_siege default\ability_bag\ui_info\extra_text $11200083 Passive abilities attributes\abilities\campaign\company\cmap_ability_stance_siege default\ability_bag\ui_info\help_text $11200094 Buff: Attack & Unlock Barrage\nDebuff: Defense, Move Points, & Disable Counterattack abilities attributes\abilities\campaign\company\cmap_ability_stance_siege default\ability_bag\ui_info\screen_name $11193023 Order: Siege Stance @@ -1015,16 +1082,15 @@ abilities attributes\abilities\campaign\company\cmap_ability_stance_siege sp\abi abilities attributes\abilities\campaign\company\cmap_ability_stance_siege sp\ability_bag\ui_info\brief_text $11194121 Target: Self abilities attributes\abilities\campaign\company\cmap_ability_stance_siege sp\ability_bag\ui_info\help_text_alternate $11200095 Buff: Defense, Move Points, & Enable Counterattack\nDebuff: Attack & Remove Barrage abilities attributes\abilities\campaign\company\cmap_ability_stance_siege sp\ability_bag\ui_info\screen_name_alternate $11200069 Order: Cancel Siege Stance -load_tips attributes\load_tips\tipcover10 default\tip\loadtip $11244224 When stationary, your own tanks can provide Heavy cover. Use them if little other cover is available. -load_tips attributes\load_tips\tipcover2 default\tip\loadtip $11244174 Cover is directional. If the enemy is on your flank, you won't receive any cover benefits. -load_tips attributes\load_tips\tipcover3 default\tip\loadtip $11244176 Light cover (yellow shield) is less effective than Heavy cover (green shield). Use the most effective cover available. +loadout attributes\loadout\default_loadout_ak default\loadout_bag\loadout_name $11220751 default_ak +loadout attributes\loadout\default_loadout_ger default\loadout_bag\loadout_name $11182419 default_ger abilities attributes\abilities\campaign\company\cmap_navy_deploy default\ability_bag\ui_info\help_text $11189609 Transport the garrisoned Company to the targeted position or seaport. abilities attributes\abilities\campaign\company\cmap_navy_deploy default\ability_bag\ui_info\screen_name $11217758 Deploy LCVP: Transport Company abilities attributes\abilities\campaign\company\cmap_navy_deploy sp\ability_bag\ui_info\help_text $11189609 Transport the garrisoned Company to the targeted position or seaport. abilities attributes\abilities\campaign\company\cmap_navy_deploy sp\ability_bag\ui_info\screen_name $11217758 Deploy LCVP: Transport Company -load_tips attributes\load_tips\tipcover4 default\tip\loadtip $11244197 Craters provide cover in all directions, making them very effective against small-arms fire. -load_tips attributes\load_tips\tipcover5 default\tip\loadtip $11253888 Individual squad members out of cover do not benefit from defensive bonuses even if the majority of the unit is in cover. -load_tips attributes\load_tips\tipcover6 default\tip\loadtip $11244220 Try to avoid putting more than one squad behind the same piece of cover. Bunched up squads are vulnerable to Area of Effect weapons, like Artillery or Grenades. +loadout attributes\loadout\default_loadout_uk default\loadout_bag\loadout_name $11184136 default_uk +loadout attributes\loadout\default_loadout_us default\loadout_bag\loadout_name $11152182 default_us +loot_tier attributes\loot_tier\common default\loot_tier_group\name $11073170 Common abilities attributes\abilities\campaign\company\cmap_navy_transport default\ability_bag\ui_info\extra_text $11194120 Recharge: 1 Turn abilities attributes\abilities\campaign\company\cmap_navy_transport default\ability_bag\ui_info\help_text $11189613 Target:\r\n• Seaport or Beach abilities attributes\abilities\campaign\company\cmap_navy_transport default\ability_bag\ui_info\screen_name $11204313 Transport Company @@ -1033,9 +1099,9 @@ abilities attributes\abilities\campaign\company\cmap_navy_transport sp\ability_b abilities attributes\abilities\campaign\company\cmap_navy_transport sp\ability_bag\ui_info\help_text $11189613 Target:\r\n• Seaport or Beach abilities attributes\abilities\campaign\company\cmap_navy_transport sp\ability_bag\ui_info\screen_name $11204313 Transport Company abilities attributes\abilities\campaign\company\cmap_navy_transport sp\ability_bag\ui_info\brief_text $11189609 Transport the garrisoned Company to the targeted position or seaport. -load_tips attributes\load_tips\tipcover7 default\tip\loadtip $11244221 Light cover generally has less resistance to damage, and will collapse faster than Heavy cover. -load_tips attributes\load_tips\tipcover8 default\tip\loadtip $11244222 Light vehicles, such as half-tracks, can crush most Light cover. This can be useful to punch holes through fences or remove barbed wire. -load_tips attributes\load_tips\tipcover9 default\tip\loadtip $11244223 Medium tanks can destroy most Heavy cover and most tall walls. Use this to deny cover to your enemy, or create an opening. +loot_tier attributes\loot_tier\epic default\loot_tier_group\name $11221912 Epic +loot_tier attributes\loot_tier\legendary default\loot_tier_group\name $11222452 Legendary +loot_tier attributes\loot_tier\rare default\loot_tier_group\name $11221913 Rare abilities attributes\abilities\campaign\company\cmap_navy_transport_fake default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\campaign\company\cmap_navy_transport_fake default\ability_bag\ui_info\help_text $11244353 Target beach or seaport abilities attributes\abilities\campaign\company\cmap_navy_transport_fake default\ability_bag\ui_info\screen_name $11204313 Transport Company @@ -1044,17 +1110,54 @@ abilities attributes\abilities\campaign\company\cmap_navy_transport_fake sp\abil abilities attributes\abilities\campaign\company\cmap_navy_transport_fake sp\ability_bag\ui_info\help_text $11244353 Target beach or seaport abilities attributes\abilities\campaign\company\cmap_navy_transport_fake sp\ability_bag\ui_info\screen_name $11204313 Transport Company abilities attributes\abilities\campaign\company\cmap_navy_transport_fake sp\ability_bag\ui_info\brief_text $11244407 Transports the garrisoned company to the targeted position or seaport. -load_tips attributes\load_tips\tipengineer1 default\tip\loadtip $11244179 Build Tank Traps with Engineer or Pioneer Squads. Tank Traps can block most tanks from moving through an area. -load_tips attributes\load_tips\tipengineer2 default\tip\loadtip $11244177 Build Sandbags with Engineer or Pioneer Squads when you need cover. -load_tips attributes\load_tips\tipengineer3 default\tip\loadtip $11244178 Barbed Wire can be constructed by Engineer or Pioneer squads if you need to deny an area to enemy infantry. Beware, most vehicles can crush barbed wire easily. -load_tips attributes\load_tips\tipengineer4 default\tip\loadtip $11244180 Construct Mines wherever you expect your enemy! Engineer and Pioneer Squads can construct mines for a small Munitions cost. -load_tips attributes\load_tips\tipengineer5 default\tip\loadtip $11244185 Engineer and Pioneer squads can lay Mines. These will trigger on contact with the enemy, dealing high damage. -load_tips attributes\load_tips\tipengineer6 default\tip\loadtip $11244186 Engineer and Pioneer squads will automatically remove enemy mines after a short delay, if they detect them with Minesweepers. -load_tips attributes\load_tips\tipengineer7 default\tip\loadtip $11244187 Repair your vehicles to full before sending them into battle. Engineer or Pioneer squads can repair vehicles and buildings. -load_tips attributes\load_tips\tipengineer8 default\tip\loadtip $11244225 Engineer and Pioneer squads are vulnerable when building or repairing in combat. -load_tips attributes\load_tips\tipengineer9 default\tip\loadtip $11244233 Mines are best laid in high-traffic areas. Plant them on roads, near building doorways, or next to cover to catch the enemy off-guard. -load_tips attributes\load_tips\tipexperience1 default\tip\loadtip $11244206 Units in combat will receive experience over time. A unit becomes Veteran once they achieve enough experience, making them more effective. -load_tips attributes\load_tips\tipexperience2 default\tip\loadtip $11244266 All units receive a unique ability at Veterancy Level 1. Check their Command Card to see what this ability is. +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\title $11194680 Skirmish +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\summary $11194676 Eliminate the German forces in the area. +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\briefing $11194757 Eliminate the German forces in the area. +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\tldr $11194764 Eliminate the German forces in the area. +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_success $11205734 Succeeded on Skirmish (road) +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_fail $11205733 Failed on Skirmish (road) +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\title $11194667 Skirmish +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\summary $11194673 Eliminate the German forces in the area. +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\briefing $11194742 Eliminate the German forces in the area. +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\tldr $11194752 Eliminate the German forces in the area. +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_success $11205734 Succeeded on Skirmish (road) +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_fail $11205733 Failed on Skirmish (road) +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\title $11194680 Skirmish +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\summary $11194676 Eliminate the German forces in the area. +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\briefing $11194757 Eliminate the German forces in the area. +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\tldr $11194764 Eliminate the German forces in the area. +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_success $11205734 Succeeded on Skirmish (road) +map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_fail $11205733 Failed on Skirmish (road) +map_pool attributes\map_pool\inline3_mission_rescue_01 default\mappool_bag\maps\map\title $11169280 Assist British +map_pool attributes\map_pool\inline3_mission_rescue_01 default\mappool_bag\maps\map\summary $11169281 British forces are pinned down by German artillery. Take them out to free up the British to continue their push up the coast. +map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\title $11221293 Wreckoning +map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\objectives\objective\objective_name $11190515 Recover allied vehicles +map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\battle_type_label $11232878 Mission +map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\map_name $11206284 Agnone +map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. +map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. +map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. +map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\map_name $11206264 Alatri +map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. +map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. +map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. +map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\map_name $11203779 Alife abilities attributes\abilities\campaign\company\cmap_stance_1 default\ability_bag\ui_info\help_text $11260271 Targets Self abilities attributes\abilities\campaign\company\cmap_stance_1 default\ability_bag\ui_info\screen_name $11226232 March abilities attributes\abilities\campaign\company\cmap_stance_1 default\ability_bag\ui_info\brief_text $11244485 Increases movement range but disables Attack, Capture, and most abilities. @@ -1063,242 +1166,6 @@ abilities attributes\abilities\campaign\company\cmap_stance_1 sp\ability_bag\ui_ abilities attributes\abilities\campaign\company\cmap_stance_1 sp\ability_bag\ui_info\screen_name $11226232 March abilities attributes\abilities\campaign\company\cmap_stance_1 sp\ability_bag\ui_info\brief_text $11244485 Increases movement range but disables Attack, Capture, and most abilities. abilities attributes\abilities\campaign\company\cmap_stance_1 sp\ability_bag\ui_info\extra_text_formatter\formatter $11260715 Increases movement by +%1%. -load_tips attributes\load_tips\tipexperience3 default\tip\loadtip $11244267 Units with higher Veterancy Levels fight harder and live longer than those without. Keep your units alive to maintain Veterancy! -load_tips attributes\load_tips\tipexperience4 default\tip\loadtip $11244268 Units can gain experience by killing enemy units, receiving damage and causing damage. Non-combat units gain experience from friendly units nearby. -load_tips attributes\load_tips\tipexplosives1 default\tip\loadtip $11244258 Mines and Demolition Charges can create chain reactions of explosives. Use them in close proximity to create a larger blast radius. -ebps attributes\ebps\dev\weapons\w_generic_special default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\dev\weapons\w_generic_special default\extensions\ui_ext\screen_name $11150310 M2 Flamethrower -ebps attributes\ebps\dev\weapons\w_generic_special default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\dev\weapons\w_generic_special default\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -load_tips attributes\load_tips\tipfacing1 default\tip\loadtip $11244189 Hold right-click to set the facing of your team weapons. Team weapons can only attack enemy units within their arc of fire. -abilities attributes\abilities\campaign\company\cmap_stance_2 default\ability_bag\ui_info\help_text $11260271 Targets Self -abilities attributes\abilities\campaign\company\cmap_stance_2 default\ability_bag\ui_info\screen_name $11226234 Patrol -abilities attributes\abilities\campaign\company\cmap_stance_2 default\ability_bag\ui_info\brief_text $11260717 Increases company vision range and reveals hidden enemies but disables Attack, Capture, and most abilities. -abilities attributes\abilities\campaign\company\cmap_stance_2 default\ability_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. -abilities attributes\abilities\campaign\company\cmap_stance_2 sp\ability_bag\ui_info\help_text $11260271 Targets Self -abilities attributes\abilities\campaign\company\cmap_stance_2 sp\ability_bag\ui_info\screen_name $11226234 Patrol -abilities attributes\abilities\campaign\company\cmap_stance_2 sp\ability_bag\ui_info\brief_text $11260717 Increases company vision range and reveals hidden enemies but disables Attack, Capture, and most abilities. -abilities attributes\abilities\campaign\company\cmap_stance_2 sp\ability_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. -load_tips attributes\load_tips\tipfacing2 default\tip\loadtip $11244237 Holding right-click over a stationary unit will allow you to change their rotation on the spot. This is the fastest way to re-face a team weapon. -load_tips attributes\load_tips\tipfire1 default\tip\loadtip $11244216 Flame weapons ignore the effects of cover and can be deadly to groups of infantry. Move into the open to reduce this effect. -load_tips attributes\load_tips\tipgarrison1 default\tip\loadtip $11244173 Squads garrisoned in buildings count as being in cover. They are also immune from suppression while garrisoned. -ebps attributes\ebps\dev\weapons\w_pick_up_drop_garand default\extensions\ui_ext\screen_name $11150803 Garand -ebps attributes\ebps\dev\weapons\w_pick_up_drop_garand sp\extensions\ui_ext\screen_name $11150803 Garand -load_tips attributes\load_tips\tipgarrison2 default\tip\loadtip $11244184 Garrisoning a building will increase your Line of Sight and clear the Fog of War around it. -load_tips attributes\load_tips\tipgarrison3 default\tip\loadtip $11244191 Use grenades or flamethrowers to attack enemy units in cover or in buildings. Be warned, however: both require your units to get close to the enemy. -load_tips attributes\load_tips\tipgarrison4 default\tip\loadtip $11244192 Use mortars against enemy units in cover or in buildings. Mortars can fire from range and are less likely to be at risk. -load_tips attributes\load_tips\tipgarrison5 default\tip\loadtip $11244230 A building is only as effective as the number of windows it has. If only two windows can see an enemy squad, only two members of the garrisoned building can shoot. -load_tips attributes\load_tips\tipgarrison6 default\tip\loadtip $11244231 Flat-roofed buildings enable garrisoned squads to fire in all directions. -ebps attributes\ebps\dev\weapons\w_pick_up_drop_shared_flamer default\extensions\ui_ext\screen_name $11150803 Garand -ebps attributes\ebps\dev\weapons\w_pick_up_drop_shared_flamer sp\extensions\ui_ext\screen_name $11150803 Garand -load_tips attributes\load_tips\tipgarrison7 default\tip\loadtip $11244232 Use Attack Move on neutral buildings to attack them. This is effective at denying buildings to your enemy before they occupy the area. -load_tips attributes\load_tips\tipgarrison8 default\tip\loadtip $11244234 Buildings with flat rooftops are very effective - units can fire down from them, similar to windows. -load_tips attributes\load_tips\tipgarrison9 default\tip\loadtip $11244235 Equip Engineer or Pioneer squads with Hazard Removal Kits to deal with battlefield hazards, such as barbed wire and landmines. -ebps attributes\ebps\dev\weapons\w_pick_up_lmg default\extensions\ui_ext\screen_name $11156102 LMG -ebps attributes\ebps\dev\weapons\w_pick_up_lmg sp\extensions\ui_ext\screen_name $11156102 LMG -abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard default\ability_bag\ui_info\help_text $11245177 Offensive / Select target position -abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard default\ability_bag\ui_info\screen_name $11216622 Battleship Bombardment -abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard default\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. -abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard default\ability_bag\requirements_self_recharge\required_none\ui_name $11250857 Next Turn -abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard sp\ability_bag\ui_info\help_text $11245177 Offensive / Select target position -abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard sp\ability_bag\ui_info\screen_name $11216622 Battleship Bombardment -abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. -abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard sp\ability_bag\requirements_self_recharge\required_none\ui_name $11250857 Next Turn -load_tips attributes\load_tips\tipgrenades1 default\tip\loadtip $11244217 Grenades thrown behind cover are lethal. Be sure to move squads and spread out if grenades are thrown at them. -load_tips attributes\load_tips\tipgroups1 default\tip\loadtip $11244250 Snap the camera to a Command Group by double-tapping their assigned number, anywhere on the map. -load_tips attributes\load_tips\tiphealth1 default\tip\loadtip $11244181 Units with low health die faster. Be sure to heal your infantry squads before sending them back into combat. -load_tips attributes\load_tips\tiphealth2 default\tip\loadtip $11244195 Auto-reinforce will automatically reinforce your squads to full, provided you have the Manpower to do so. Auto-reinforce can be found on your HQ and some transport vehicles. -load_tips attributes\load_tips\tiphealth3 default\tip\loadtip $11244196 Infantry can be healed by nearby Medical vehicles or buildings. You need to be stationary and out of combat for healing to initiate. -load_tips attributes\load_tips\tiphealth4 default\tip\loadtip $11244226 Medical vehicles, Forward HQ's and some transports can Reinforce infantry and team weapons in the field. -abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard default\ability_bag\ui_info\help_text $11245177 Offensive / Select target position -abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard default\ability_bag\ui_info\screen_name $11161000 Destroyer Bombardment -abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard default\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. -abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard sp\ability_bag\ui_info\help_text $11245177 Offensive / Select target position -abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard sp\ability_bag\ui_info\screen_name $11161000 Destroyer Bombardment -abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. -load_tips attributes\load_tips\tiphealth5 default\tip\loadtip $11244227 A squad's total health is determined by its individual squad member's health. Injured squad members die faster in combat. -load_tips attributes\load_tips\tipholdfire1 default\tip\loadtip $11244254 Use Hold Fire to prevent camouflaged units from giving away their position. This can make all the difference when using Snipers, who are one shot away from being prey. -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship default\ability_bag\ui_info\screen_name $11235427 Bombardment Support -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship default\ability_bag\ui_info\brief_text $11235430 Can influence nearby Real-time Battles with a Battleship Bombardment targeted ability. -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship sp\ability_bag\ui_info\screen_name $11235427 Bombardment Support -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship sp\ability_bag\ui_info\brief_text $11235430 Can influence nearby Real-time Battles with a Battleship Bombardment targeted ability. -load_tips attributes\load_tips\tipindirect1 default\tip\loadtip $11244202 Indirect fire weapons, such as Mortars, can barrage targets from afar. Barrages are often inaccurate, but are great for softening up where you suspect the enemy is hiding. -load_tips attributes\load_tips\tipindirect2 default\tip\loadtip $11244255 Heavy Machine Guns are most effective when supported. Suppressed enemy infantry cannot easily avoid Mortar barrages, for example. -load_tips attributes\load_tips\tiplos1 default\tip\loadtip $11244183 Buildings, tall walls and hedgerows will block your Line of Sight. Enemy units might be behind these blockers, waiting to attack. -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer default\ability_bag\ui_info\help_text $11235429 Can influence nearby Real-time battles with a Destroyer Bombardment targeted ability. -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer default\ability_bag\ui_info\screen_name $11235427 Bombardment Support -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer default\ability_bag\ui_info\brief_text $11159402 Passive -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer sp\ability_bag\ui_info\help_text $11235429 Can influence nearby Real-time battles with a Destroyer Bombardment targeted ability. -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer sp\ability_bag\ui_info\screen_name $11235427 Bombardment Support -abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer sp\ability_bag\ui_info\brief_text $11159402 Passive -load_tips attributes\load_tips\tiplos2 default\tip\loadtip $11244193 Some units, such as Snipers and Scout Squads, have a longer Line of Sight than other infantry and vehicles. -load_tips attributes\load_tips\tiplos3 default\tip\loadtip $11244198 Use sight to your advantage. Hiding behind tall walls, buildings and hedgerows will block sight, keeping your units safe. -load_tips attributes\load_tips\tiplos4 default\tip\loadtip $11244238 A weapon's range often exceeds its Line of Sight. Use forward squads to provide sight for more deadly units, such as Tank Destroyers or Anti-tank Gun teams. -abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel default\ability_bag\ui_info\help_text $11244354 Target seaport buoy -abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel default\ability_bag\ui_info\screen_name $11216670 Transfer Seaports -abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel default\ability_bag\ui_info\brief_text $11244410 Transfers the vessel to the targeted seaport. -abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel sp\ability_bag\ui_info\help_text $11244354 Target seaport buoy -abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel sp\ability_bag\ui_info\screen_name $11216670 Transfer Seaports -abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel sp\ability_bag\ui_info\brief_text $11244410 Transfers the vessel to the targeted seaport. -load_tips attributes\load_tips\tiplos5 default\tip\loadtip $11244263 Use smoke to obscure your units or blind the enemy. Firing smoke at enemy machine guns can prevent them from firing. -load_tips attributes\load_tips\tiplos6 default\tip\loadtip $11244264 White Phosphorus (or Willy Pete) grenades and shells generate smoke that obscures your units, but also burns anyone within its area of effect. Be careful! -load_tips attributes\load_tips\tipmove1 default\tip\loadtip $11244188 Issue a Move order by right-clicking a target location. Units will not stop to fight when given a Move order. -load_tips attributes\load_tips\tipmove2 default\tip\loadtip $11244252 Vehicles move faster on roads and may even prefer using them on long journeys in order to save travel time. -load_tips attributes\load_tips\tipmove3 default\tip\loadtip $11244265 Heavier infantry weapons such as Flamethrowers cannot be fired on the move. Stand still to get the most out of these weapons. -load_tips attributes\load_tips\tipprioritize1 default\tip\loadtip $11244241 Tanks and anti-tank weapons can be set to Prioritize Vehicles. When active the unit will only target vehicles and ignore infantry and team weapons. -load_tips attributes\load_tips\tipprioritize2 default\tip\loadtip $11244242 Use the Prioritize Vehicles ability on your tanks when chasing an enemy vehicle down. This will keep your tank's main gun facing forwards, where you need it. -abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch default\ability_bag\ui_info\help_text $11200083 Passive -abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch default\ability_bag\ui_info\screen_name $11227645 Sea Overwatch -abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch default\ability_bag\ui_info\brief_text $11214913 Auto-Attacks the first enemy Vessel that moves within range. -abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch sp\ability_bag\ui_info\help_text $11200083 Passive -abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch sp\ability_bag\ui_info\screen_name $11227645 Sea Overwatch -abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch sp\ability_bag\ui_info\brief_text $11214913 Auto-Attacks the first enemy Vessel that moves within range. -load_tips attributes\load_tips\tipresources1 default\tip\loadtip $11244204 Secure resource points by standing within their capture area. You will only receive resources that are connected to your HQ territory. -load_tips attributes\load_tips\tipresources2 default\tip\loadtip $11244205 Isolated territory points do not generate resources! If a territory is flashing on your minimap, it's not connected to your HQ territory. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake default\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake default\ability_bag\ui_info\help_text $11194185 Target Area -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake default\ability_bag\ui_info\screen_name $11218170 Air Supremacy Loiter -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake default\ability_bag\ui_info\brief_text $11244411 Damages enemy aircraft that move within the targeted area. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake sp\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake sp\ability_bag\ui_info\help_text $11194185 Target Area -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake sp\ability_bag\ui_info\screen_name $11218170 Air Supremacy Loiter -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake sp\ability_bag\ui_info\brief_text $11244411 Damages enemy aircraft that move within the targeted area. -load_tips attributes\load_tips\tipresources3 default\tip\loadtip $11244207 Fuel and Munitions are resources that can be found in the battlefield. Capture Fuel and Munitions points to start gathering these resources. -load_tips attributes\load_tips\tipresources4 default\tip\loadtip $11244208 Munitions can be spent on weapon upgrades, unit abilities or powerful off-map call ins to help you gain the upper hand. A single grenade in the right position can make all the difference. -load_tips attributes\load_tips\tipresources5 default\tip\loadtip $11244213 During a battle, you will gain Command Points. Use these to unlock powerful Company or Battlegroup abilities. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake default\ability_bag\ui_info\help_text $11194185 Target Area -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake default\ability_bag\ui_info\screen_name $11161170 Bombing Run -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake default\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake sp\ability_bag\ui_info\help_text $11194185 Target Area -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake sp\ability_bag\ui_info\screen_name $11161170 Bombing Run -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. -load_tips attributes\load_tips\tipresources6 default\tip\loadtip $11244262 Neutralizing enemy territory can be an effective way of denying resources to your opponent. If you can't have the resources, nobody can. -load_tips attributes\load_tips\tipresources7 default\tip\loadtip $11244269 Your Manpower income will decrease as your army grows larger. Some units, such as tanks, will have a higher Manpower upkeep. -load_tips attributes\load_tips\tiprestore1 default\tip\loadtip $11244259 Some units can recover destroyed vehicles, including enemy tanks. This will still cost you resources and take a long time, but is a worthy investment. -load_tips attributes\load_tips\tipretreat1 default\tip\loadtip $11182581 Retreat Infantry units from battle before you lose them! Reinforcing a squad is always cheaper than buying a new one. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake default\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake default\ability_bag\ui_info\help_text $11244355 Target area -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake default\ability_bag\ui_info\screen_name $11161384 Recon Loiter -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake default\ability_bag\ui_info\brief_text $11244413 Removes Fog of War in the area, revealing enemy forces and marking them for attack. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake sp\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake sp\ability_bag\ui_info\help_text $11244355 Target area -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake sp\ability_bag\ui_info\brief_text $11244413 Removes Fog of War in the area, revealing enemy forces and marking them for attack. -load_tips attributes\load_tips\tipretreat2 default\tip\loadtip $11244212 When a unit is given the order to Retreat, they will take the fastest route back to the HQ. Retreating units are still vulnerable, however. Be sure to protect them! -load_tips attributes\load_tips\tipsuppress1 default\tip\loadtip $11244200 Heavy Machine Guns can Suppress infantry, slowing their movement. A squad becomes Pinned if they are Suppressed for too long. -load_tips attributes\load_tips\tipsuppress2 default\tip\loadtip $11244201 Pinned infantry squads cannot perform any actions besides Retreating. Retreat your Pinned squads before they are killed. -load_tips attributes\load_tips\tipsuppress3 default\tip\loadtip $11244256 Pinned infantry squads actually take reduced damage for a short while. Use a Pinned squad to draw enemy fire while you flank. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake default\ability_bag\ui_info\help_text $11244356 Target enemy vessel -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake default\ability_bag\ui_info\screen_name $11216620 Torpedo Drop -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake default\ability_bag\ui_info\brief_text $11244414 Damages the targeted enemy vessel. -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake sp\ability_bag\ui_info\help_text $11244356 Target enemy vessel -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake sp\ability_bag\ui_info\screen_name $11216620 Torpedo Drop -abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake sp\ability_bag\ui_info\brief_text $11244414 Damages the targeted enemy vessel. -load_tips attributes\load_tips\tipsuppress4 default\tip\loadtip $11244257 When a squad is no longer being Suppressed, they will slowly recover. Sometimes it is better to remain Pinned than retreat. -load_tips attributes\load_tips\tiptransport1 default\tip\loadtip $11244251 Infantry squads can ride some tanks, similarly to how they can ride in transports. Once a tank is engaged in combat, however, infantry are forced to ungarrison. -load_tips attributes\load_tips\tipweapons1 default\tip\loadtip $11244253 Infantry squads can pick up dropped weapons, such as flamethrowers or anti-tank rifles, but can only carry a limited amount. -abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake default\ability_bag\ui_info\help_text $11244357 Target beach or seaport -abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake default\ability_bag\ui_info\screen_name $11223031 Deploy Company -abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake default\ability_bag\ui_info\brief_text $11244415 Transports the garrisoned company to the targeted position or seaport. -abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake sp\ability_bag\ui_info\help_text $11244357 Target beach or seaport -abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake sp\ability_bag\ui_info\screen_name $11223031 Deploy Company -abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake sp\ability_bag\ui_info\brief_text $11244415 Transports the garrisoned company to the targeted position or seaport. -loadout attributes\loadout\default_loadout_ak default\loadout_bag\loadout_name $11220751 default_ak -loadout attributes\loadout\default_loadout_ger default\loadout_bag\loadout_name $11182419 default_ger -abilities attributes\abilities\campaign\navy\cmap_vessel_restore default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_vessel_restore default\ability_bag\ui_info\help_text $11158761 Support -abilities attributes\abilities\campaign\navy\cmap_vessel_restore default\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\campaign\navy\cmap_vessel_restore default\ability_bag\ui_info\brief_text $11244416 Restores the vessel's health. -abilities attributes\abilities\campaign\navy\cmap_vessel_restore sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\navy\cmap_vessel_restore sp\ability_bag\ui_info\help_text $11158761 Support -abilities attributes\abilities\campaign\navy\cmap_vessel_restore sp\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\campaign\navy\cmap_vessel_restore sp\ability_bag\ui_info\brief_text $11244416 Restores the vessel's health. -loadout attributes\loadout\default_loadout_uk default\loadout_bag\loadout_name $11184136 default_uk -abilities attributes\abilities\campaign\navy\cmap_vessel_salvage default\ability_bag\ui_info\extra_text $11250789 Provides partial refund. Destroys units upon salvaging. -abilities attributes\abilities\campaign\navy\cmap_vessel_salvage default\ability_bag\ui_info\help_text $11158761 Support -abilities attributes\abilities\campaign\navy\cmap_vessel_salvage default\ability_bag\ui_info\screen_name $11193653 Salvage -abilities attributes\abilities\campaign\navy\cmap_vessel_salvage default\ability_bag\ui_info\brief_text $11250788 Salvage a ship or vessel for a resource refund. Resources refunded is dependent on the target's health. -abilities attributes\abilities\campaign\navy\cmap_vessel_salvage default\ability_bag\ui_user_prompt_issue_message $11229610 Are you sure you want to salvage this vessel? -abilities attributes\abilities\campaign\navy\cmap_vessel_salvage sp\ability_bag\ui_info\extra_text $11250789 Provides partial refund. Destroys units upon salvaging. -abilities attributes\abilities\campaign\navy\cmap_vessel_salvage sp\ability_bag\ui_info\help_text $11158761 Support -abilities attributes\abilities\campaign\navy\cmap_vessel_salvage sp\ability_bag\ui_info\screen_name $11193653 Salvage -abilities attributes\abilities\campaign\navy\cmap_vessel_salvage sp\ability_bag\ui_info\brief_text $11250788 Salvage a ship or vessel for a resource refund. Resources refunded is dependent on the target's health. -abilities attributes\abilities\campaign\navy\cmap_vessel_salvage sp\ability_bag\ui_user_prompt_issue_message $11229610 Are you sure you want to salvage this vessel? -loadout attributes\loadout\default_loadout_us default\loadout_bag\loadout_name $11152182 default_us -loot_tier attributes\loot_tier\common default\loot_tier_group\name $11073170 Common -loot_tier attributes\loot_tier\epic default\loot_tier_group\name $11221912 Epic -loot_tier attributes\loot_tier\legendary default\loot_tier_group\name $11222452 Legendary -loot_tier attributes\loot_tier\rare default\loot_tier_group\name $11221913 Rare -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\title $11194680 Skirmish -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\summary $11194676 Eliminate the German forces in the area. -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\briefing $11194757 Eliminate the German forces in the area. -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\tldr $11194764 Eliminate the German forces in the area. -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_success $11205734 Succeeded on Skirmish (road) -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_fail $11205733 Failed on Skirmish (road) -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\title $11194667 Skirmish -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\summary $11194673 Eliminate the German forces in the area. -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\briefing $11194742 Eliminate the German forces in the area. -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\tldr $11194752 Eliminate the German forces in the area. -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_success $11205734 Succeeded on Skirmish (road) -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_fail $11205733 Failed on Skirmish (road) -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\title $11194680 Skirmish -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\summary $11194676 Eliminate the German forces in the area. -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\briefing $11194757 Eliminate the German forces in the area. -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\tldr $11194764 Eliminate the German forces in the area. -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_success $11205734 Succeeded on Skirmish (road) -map_pool attributes\map_pool\general_river default\mappool_bag\maps\map\debriefing_fail $11205733 Failed on Skirmish (road) -map_pool attributes\map_pool\inline3_mission_rescue_01 default\mappool_bag\maps\map\title $11169280 Assist British -map_pool attributes\map_pool\inline3_mission_rescue_01 default\mappool_bag\maps\map\summary $11169281 British forces are pinned down by German artillery. Take them out to free up the British to continue their push up the coast. -abilities attributes\abilities\campaign\navy\unload default\ability_bag\ui_info\screen_name $11166202 Transport: Company -abilities attributes\abilities\campaign\navy\unload default\ability_bag\ui_info\brief_text $11169037 Unload Company from a LCVP Boat. -abilities attributes\abilities\campaign\navy\unload sp\ability_bag\ui_info\screen_name $11166202 Transport: Company -abilities attributes\abilities\campaign\navy\unload sp\ability_bag\ui_info\brief_text $11169037 Unload Company from a LCVP Boat. -map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\title $11221293 Wreckoning -map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\objectives\objective\objective_name $11190515 Recover allied vehicles -map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\battle_type_label $11232878 Mission -map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\title $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\title $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_agnone default\mappool_bag\map_name $11206284 Agnone -map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\title $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. -map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\title $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. -map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\title $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. -map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alatri default\mappool_bag\map_name $11206264 Alatri -map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\title $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. -map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\title $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. -map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\title $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. -map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish -map_pool attributes\map_pool\italy_mission_alife default\mappool_bag\map_name $11203779 Alife map_pool attributes\map_pool\italy_mission_altamura default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_altamura default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_altamura default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1319,6 +1186,14 @@ map_pool attributes\map_pool\italy_mission_altavilla default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_altavilla default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_altavilla default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_altavilla default\mappool_bag\map_name $11206445 Altavilla +abilities attributes\abilities\campaign\company\cmap_stance_2 default\ability_bag\ui_info\help_text $11260271 Targets Self +abilities attributes\abilities\campaign\company\cmap_stance_2 default\ability_bag\ui_info\screen_name $11226234 Patrol +abilities attributes\abilities\campaign\company\cmap_stance_2 default\ability_bag\ui_info\brief_text $11260717 Increases company vision range and reveals hidden enemies but disables Attack, Capture, and most abilities. +abilities attributes\abilities\campaign\company\cmap_stance_2 default\ability_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. +abilities attributes\abilities\campaign\company\cmap_stance_2 sp\ability_bag\ui_info\help_text $11260271 Targets Self +abilities attributes\abilities\campaign\company\cmap_stance_2 sp\ability_bag\ui_info\screen_name $11226234 Patrol +abilities attributes\abilities\campaign\company\cmap_stance_2 sp\ability_bag\ui_info\brief_text $11260717 Increases company vision range and reveals hidden enemies but disables Attack, Capture, and most abilities. +abilities attributes\abilities\campaign\company\cmap_stance_2 sp\ability_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. map_pool attributes\map_pool\italy_mission_amantea default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_amantea default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_amantea default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1359,14 +1234,6 @@ map_pool attributes\map_pool\italy_mission_andria default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_andria default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_andria default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_andria default\mappool_bag\map_name $11206228 Andria -ebps attributes\ebps\dev\fighting_position_autotest default\extensions\ui_ext\help_text $11184792 Defensive Emplacement -ebps attributes\ebps\dev\fighting_position_autotest default\extensions\ui_ext\screen_name $11150539 Fighting Position -ebps attributes\ebps\dev\fighting_position_autotest default\extensions\ui_ext\brief_text $11153502 A hastily prepared position that can be garrisoned. Protects garrisoned units from small arms fire but is vulnerable to explosives. -ebps attributes\ebps\dev\fighting_position_autotest default\extensions\ui_ext\extra_text $11169421 Click to Construct -ebps attributes\ebps\dev\fighting_position_autotest sp\extensions\ui_ext\help_text $11184792 Defensive Emplacement -ebps attributes\ebps\dev\fighting_position_autotest sp\extensions\ui_ext\screen_name $11150539 Fighting Position -ebps attributes\ebps\dev\fighting_position_autotest sp\extensions\ui_ext\brief_text $11153502 A hastily prepared position that can be garrisoned. Protects garrisoned units from small arms fire but is vulnerable to explosives. -ebps attributes\ebps\dev\fighting_position_autotest sp\extensions\ui_ext\extra_text $11169421 Click to Construct map_pool attributes\map_pool\italy_mission_anzio default\mappool_bag\maps\map\title $11221295 Operation Shingle map_pool attributes\map_pool\italy_mission_anzio default\mappool_bag\maps\map\summary $11221355 Mission Summary - Anzio - This is placeholder text for a summary that can be viewed on the campaign map. map_pool attributes\map_pool\italy_mission_anzio default\mappool_bag\maps\map\briefing $11221354 Mission Briefing - Anzio - This is placeholder text for a briefing that can be viewed on the campaign map. @@ -1385,6 +1252,16 @@ map_pool attributes\map_pool\italy_mission_anzio default\mappool_bag\maps\map\br map_pool attributes\map_pool\italy_mission_anzio default\mappool_bag\maps\map\tldr $11194717 Rid the territory of German influence and regain control of the area. map_pool attributes\map_pool\italy_mission_anzio default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_anzio default\mappool_bag\map_name $11196515 Anzio +abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard default\ability_bag\ui_info\help_text $11245177 Offensive / Select target position +abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard default\ability_bag\ui_info\screen_name $11216622 Battleship Bombardment +abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard default\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. +abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard default\ability_bag\requirements_self_recharge\required_none\ui_name $11250857 Next Turn +abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard sp\ability_bag\ui_info\help_text $11245177 Offensive / Select target position +abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard sp\ability_bag\ui_info\screen_name $11216622 Battleship Bombardment +abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. +abilities attributes\abilities\campaign\navy\cmap_ability_battleship_bombard sp\ability_bag\requirements_self_recharge\required_none\ui_name $11250857 Next Turn map_pool attributes\map_pool\italy_mission_aquino default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_aquino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_aquino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1395,10 +1272,6 @@ map_pool attributes\map_pool\italy_mission_aquino default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_aquino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_aquino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_aquino default\mappool_bag\map_name $11221070 Aquino -abilities attributes\abilities\campaign\cmap_ability_unit_heal_self default\ability_bag\ui_info\help_text $11203140 Heals for a % its Health.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\n• Will activate automatically at end of turn if conditions are met. -abilities attributes\abilities\campaign\cmap_ability_unit_heal_self default\ability_bag\ui_info\screen_name $11203141 Order: Reinforce -abilities attributes\abilities\campaign\cmap_ability_unit_heal_self sp\ability_bag\ui_info\help_text $11203140 Heals for a % its Health.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\n• Will activate automatically at end of turn if conditions are met. -abilities attributes\abilities\campaign\cmap_ability_unit_heal_self sp\ability_bag\ui_info\screen_name $11203141 Order: Reinforce map_pool attributes\map_pool\italy_mission_atenalucana default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_atenalucana default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_atenalucana default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1409,6 +1282,14 @@ map_pool attributes\map_pool\italy_mission_atenalucana default\mappool_bag\maps\ map_pool attributes\map_pool\italy_mission_atenalucana default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_atenalucana default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_atenalucana default\mappool_bag\map_name $11206441 Atena Lucana +abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard default\ability_bag\ui_info\help_text $11245177 Offensive / Select target position +abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard default\ability_bag\ui_info\screen_name $11161000 Destroyer Bombardment +abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard default\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. +abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard sp\ability_bag\ui_info\help_text $11245177 Offensive / Select target position +abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard sp\ability_bag\ui_info\screen_name $11161000 Destroyer Bombardment +abilities attributes\abilities\campaign\navy\cmap_ability_destroyer_bombard sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. map_pool attributes\map_pool\italy_mission_atessa default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_atessa default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_atessa default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1419,6 +1300,14 @@ map_pool attributes\map_pool\italy_mission_atessa default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_atessa default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_atessa default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_atessa default\mappool_bag\map_name $11206283 Atessa +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship default\ability_bag\ui_info\screen_name $11235427 Bombardment Support +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship default\ability_bag\ui_info\brief_text $11235430 Can influence nearby Real-time Battles with a Battleship Bombardment targeted ability. +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship sp\ability_bag\ui_info\screen_name $11235427 Bombardment Support +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_battleship sp\ability_bag\ui_info\brief_text $11235430 Can influence nearby Real-time Battles with a Battleship Bombardment targeted ability. map_pool attributes\map_pool\italy_mission_avellino default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_avellino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_avellino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1429,10 +1318,6 @@ map_pool attributes\map_pool\italy_mission_avellino default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_avellino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_avellino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_avellino default\mappool_bag\map_name $11196516 Avellino -abilities attributes\abilities\campaign\cmap_ability_unit_heal_self_improved default\ability_bag\ui_info\help_text $11203140 Heals for a % its Health.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\n• Will activate automatically at end of turn if conditions are met. -abilities attributes\abilities\campaign\cmap_ability_unit_heal_self_improved default\ability_bag\ui_info\screen_name $11216931 Order: Improved Reinforce -abilities attributes\abilities\campaign\cmap_ability_unit_heal_self_improved sp\ability_bag\ui_info\help_text $11203140 Heals for a % its Health.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\n• Will activate automatically at end of turn if conditions are met. -abilities attributes\abilities\campaign\cmap_ability_unit_heal_self_improved sp\ability_bag\ui_info\screen_name $11216931 Order: Improved Reinforce map_pool attributes\map_pool\italy_mission_avezzano default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_avezzano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_avezzano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1443,6 +1328,14 @@ map_pool attributes\map_pool\italy_mission_avezzano default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_avezzano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_avezzano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_avezzano default\mappool_bag\map_name $11206269 Avezzano +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer default\ability_bag\ui_info\help_text $11235429 Can influence nearby Real-time battles with a Destroyer Bombardment targeted ability. +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer default\ability_bag\ui_info\screen_name $11235427 Bombardment Support +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer default\ability_bag\ui_info\brief_text $11159402 Passive +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer sp\ability_bag\ui_info\help_text $11235429 Can influence nearby Real-time battles with a Destroyer Bombardment targeted ability. +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer sp\ability_bag\ui_info\screen_name $11235427 Bombardment Support +abilities attributes\abilities\campaign\navy\cmap_ability_navy_combat_support_destroyer sp\ability_bag\ui_info\brief_text $11159402 Passive map_pool attributes\map_pool\italy_mission_avigliano default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_avigliano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_avigliano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1463,16 +1356,14 @@ map_pool attributes\map_pool\italy_mission_bagnara default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_bagnara default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_bagnara default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_bagnara default\mappool_bag\map_name $11206157 Bagnara -abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self default\ability_bag\ui_info\help_text $11244379 Increases company line of sight & reveal enemy forces but disables Attack, Capture, and most abilities. -abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self default\ability_bag\ui_info\screen_name $11214751 Reconnaissance -abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching -abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self sp\ability_bag\ui_info\help_text $11244379 Increases company line of sight & reveal enemy forces but disables Attack, Capture, and most abilities. -abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self sp\ability_bag\ui_info\screen_name $11214751 Reconnaissance -abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching -abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel default\ability_bag\ui_info\help_text $11244354 Target seaport buoy +abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel default\ability_bag\ui_info\screen_name $11216670 Transfer Seaports +abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel default\ability_bag\ui_info\brief_text $11244410 Transfers the vessel to the targeted seaport. +abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel sp\ability_bag\ui_info\help_text $11244354 Target seaport buoy +abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel sp\ability_bag\ui_info\screen_name $11216670 Transfer Seaports +abilities attributes\abilities\campaign\navy\cmap_ability_navy_fast_travel sp\ability_bag\ui_info\brief_text $11244410 Transfers the vessel to the targeted seaport. map_pool attributes\map_pool\italy_mission_bari default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_bari default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_bari default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1493,12 +1384,6 @@ map_pool attributes\map_pool\italy_mission_barletta default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_barletta default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_barletta default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_barletta default\mappool_bag\map_name $11206245 Barletta -abilities attributes\abilities\dev\templates\target_directional_custom_reticule default\ability_bag\ui_info\extra_text $11170905 Click and target position, then drag in the desired direction -abilities attributes\abilities\dev\templates\target_directional_custom_reticule default\ability_bag\ui_info\screen_name $11170903 Directional Ability -abilities attributes\abilities\dev\templates\target_directional_custom_reticule default\ability_bag\ui_info\brief_text $11170904 Example of a directional ability with a custom textured reticule. -abilities attributes\abilities\dev\templates\target_directional_custom_reticule sp\ability_bag\ui_info\extra_text $11170905 Click and target position, then drag in the desired direction -abilities attributes\abilities\dev\templates\target_directional_custom_reticule sp\ability_bag\ui_info\screen_name $11170903 Directional Ability -abilities attributes\abilities\dev\templates\target_directional_custom_reticule sp\ability_bag\ui_info\brief_text $11170904 Example of a directional ability with a custom textured reticule. map_pool attributes\map_pool\italy_mission_belvedere default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_belvedere default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_belvedere default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1517,12 +1402,12 @@ map_pool attributes\map_pool\italy_mission_benevento default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_benevento default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_benevento default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_benevento default\mappool_bag\map_name $11203780 Benevento -abilities attributes\abilities\dev\templates\target_territory default\ability_bag\ui_info\extra_text $11170672 Click and target territory -abilities attributes\abilities\dev\templates\target_territory default\ability_bag\ui_info\screen_name $11170671 Target Territory -abilities attributes\abilities\dev\templates\target_territory default\ability_bag\ui_info\brief_text $11170673 Targets an allied territory and does something to affect the units in that territory. -abilities attributes\abilities\dev\templates\target_territory sp\ability_bag\ui_info\extra_text $11170672 Click and target territory -abilities attributes\abilities\dev\templates\target_territory sp\ability_bag\ui_info\screen_name $11170671 Target Territory -abilities attributes\abilities\dev\templates\target_territory sp\ability_bag\ui_info\brief_text $11170673 Targets an allied territory and does something to affect the units in that territory. +abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch default\ability_bag\ui_info\help_text $11200083 Passive +abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch default\ability_bag\ui_info\screen_name $11227645 Sea Overwatch +abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch default\ability_bag\ui_info\brief_text $11214913 Auto-Attacks the first enemy Vessel that moves within range. +abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch sp\ability_bag\ui_info\help_text $11200083 Passive +abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch sp\ability_bag\ui_info\screen_name $11227645 Sea Overwatch +abilities attributes\abilities\campaign\navy\cmap_ability_navy_overwatch sp\ability_bag\ui_info\brief_text $11214913 Auto-Attacks the first enemy Vessel that moves within range. map_pool attributes\map_pool\italy_mission_bitonto default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_bitonto default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_bitonto default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1551,12 +1436,6 @@ map_pool attributes\map_pool\italy_mission_caiazzo default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_caiazzo default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_caiazzo default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_caiazzo default\mappool_bag\map_name $11203781 Caiazzo -abilities attributes\abilities\dev\templates\toggle_affect_army default\ability_bag\ui_info\extra_text $11170621 Click to toggle on/off -abilities attributes\abilities\dev\templates\toggle_affect_army default\ability_bag\ui_info\screen_name $11170634 Toggle - Affect Army -abilities attributes\abilities\dev\templates\toggle_affect_army default\ability_bag\ui_info\brief_text $11170635 Example toggled ability that applies an effect on the players army (infantry, vehicles and buildings). -abilities attributes\abilities\dev\templates\toggle_affect_army sp\ability_bag\ui_info\extra_text $11170621 Click to toggle on/off -abilities attributes\abilities\dev\templates\toggle_affect_army sp\ability_bag\ui_info\screen_name $11170634 Toggle - Affect Army -abilities attributes\abilities\dev\templates\toggle_affect_army sp\ability_bag\ui_info\brief_text $11170635 Example toggled ability that applies an effect on the players army (infantry, vehicles and buildings). map_pool attributes\map_pool\italy_mission_calitri default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_calitri default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_calitri default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1577,12 +1456,6 @@ map_pool attributes\map_pool\italy_mission_camino default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_camino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_camino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_camino default\mappool_bag\map_name $11196517 Camino -abilities attributes\abilities\dev\templates\toggle_affect_nearby_units default\ability_bag\ui_info\extra_text $11170621 Click to toggle on/off -abilities attributes\abilities\dev\templates\toggle_affect_nearby_units default\ability_bag\ui_info\screen_name $11170619 Toggle (Nearby Units) -abilities attributes\abilities\dev\templates\toggle_affect_nearby_units default\ability_bag\ui_info\brief_text $11170620 Example toggled ability that applies an effect on targets around the caster. -abilities attributes\abilities\dev\templates\toggle_affect_nearby_units sp\ability_bag\ui_info\extra_text $11170621 Click to toggle on/off -abilities attributes\abilities\dev\templates\toggle_affect_nearby_units sp\ability_bag\ui_info\screen_name $11170619 Toggle (Nearby Units) -abilities attributes\abilities\dev\templates\toggle_affect_nearby_units sp\ability_bag\ui_info\brief_text $11170620 Example toggled ability that applies an effect on targets around the caster. map_pool attributes\map_pool\italy_mission_campagna default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_campagna default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_campagna default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1593,6 +1466,8 @@ map_pool attributes\map_pool\italy_mission_campagna default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_campagna default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_campagna default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_campagna default\mappool_bag\map_name $11206444 Campagna +ebps attributes\ebps\dev\test_garrison_open_roof default\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\dev\test_garrison_open_roof sp\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. map_pool attributes\map_pool\italy_mission_campobasso default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_campobasso default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_campobasso default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1603,14 +1478,14 @@ map_pool attributes\map_pool\italy_mission_campobasso default\mappool_bag\maps\m map_pool attributes\map_pool\italy_mission_campobasso default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_campobasso default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_campobasso default\mappool_bag\map_name $11206286 Campobasso -abilities attributes\abilities\dev\auto_vault_off default\ability_bag\ui_info\extra_text $11164727 Click to toggle auto-vault off. -abilities attributes\abilities\dev\auto_vault_off default\ability_bag\ui_info\help_text $11171649 Disables infantry from automatically vaulting -abilities attributes\abilities\dev\auto_vault_off default\ability_bag\ui_info\screen_name $11164603 Auto Vault Off -abilities attributes\abilities\dev\auto_vault_off default\ability_bag\ui_info\brief_text $11164730 Turns off auto-vaulting on infantry, making it so that you have to either use the vault command or a vault move. -abilities attributes\abilities\dev\auto_vault_off sp\ability_bag\ui_info\extra_text $11164727 Click to toggle auto-vault off. -abilities attributes\abilities\dev\auto_vault_off sp\ability_bag\ui_info\help_text $11171649 Disables infantry from automatically vaulting -abilities attributes\abilities\dev\auto_vault_off sp\ability_bag\ui_info\screen_name $11164603 Auto Vault Off -abilities attributes\abilities\dev\auto_vault_off sp\ability_bag\ui_info\brief_text $11164730 Turns off auto-vaulting on infantry, making it so that you have to either use the vault command or a vault move. +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake default\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake default\ability_bag\ui_info\help_text $11194185 Target Area +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake default\ability_bag\ui_info\screen_name $11218170 Air Supremacy Loiter +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake default\ability_bag\ui_info\brief_text $11244411 Damages enemy aircraft that move within the targeted area. +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake sp\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake sp\ability_bag\ui_info\help_text $11194185 Target Area +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake sp\ability_bag\ui_info\screen_name $11218170 Air Supremacy Loiter +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_air_superior_run_fake sp\ability_bag\ui_info\brief_text $11244411 Damages enemy aircraft that move within the targeted area. map_pool attributes\map_pool\italy_mission_cancello default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_cancello default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_cancello default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1631,14 +1506,14 @@ map_pool attributes\map_pool\italy_mission_capospartivento default\mappool_bag\m map_pool attributes\map_pool\italy_mission_capospartivento default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_capospartivento default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_capospartivento default\mappool_bag\map_name $11206150 Capo Spartivento -abilities attributes\abilities\dev\auto_vault_on default\ability_bag\ui_info\extra_text $11164726 Click to toggle auto-vault on. -abilities attributes\abilities\dev\auto_vault_on default\ability_bag\ui_info\help_text $11171648 Enables infantry to automatically vault -abilities attributes\abilities\dev\auto_vault_on default\ability_bag\ui_info\screen_name $11164602 Auto Vault On -abilities attributes\abilities\dev\auto_vault_on default\ability_bag\ui_info\brief_text $11164729 Enabling this allows infantry to automatically vault while they're moving, allowing you to try a different kind of pathfinding. -abilities attributes\abilities\dev\auto_vault_on sp\ability_bag\ui_info\extra_text $11164726 Click to toggle auto-vault on. -abilities attributes\abilities\dev\auto_vault_on sp\ability_bag\ui_info\help_text $11171648 Enables infantry to automatically vault -abilities attributes\abilities\dev\auto_vault_on sp\ability_bag\ui_info\screen_name $11164602 Auto Vault On -abilities attributes\abilities\dev\auto_vault_on sp\ability_bag\ui_info\brief_text $11164729 Enabling this allows infantry to automatically vault while they're moving, allowing you to try a different kind of pathfinding. +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake default\ability_bag\ui_info\help_text $11194185 Target Area +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake default\ability_bag\ui_info\screen_name $11161170 Bombing Run +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake default\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake sp\ability_bag\ui_info\help_text $11194185 Target Area +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake sp\ability_bag\ui_info\screen_name $11161170 Bombing Run +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_bombing_run_fake sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. map_pool attributes\map_pool\italy_mission_cariati default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_cariati default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_cariati default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1649,10 +1524,6 @@ map_pool attributes\map_pool\italy_mission_cariati default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_cariati default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_cariati default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_cariati default\mappool_bag\map_name $11206140 Cariati -abilities attributes\abilities\dev\casualty_counter_decrement default\ability_bag\ui_info\screen_name $11180926 Decrement Casualty Counter -abilities attributes\abilities\dev\casualty_counter_decrement default\ability_bag\ui_info\brief_text $11180927 Decreases casualty count by 1 -abilities attributes\abilities\dev\casualty_counter_decrement sp\ability_bag\ui_info\screen_name $11180926 Decrement Casualty Counter -abilities attributes\abilities\dev\casualty_counter_decrement sp\ability_bag\ui_info\brief_text $11180927 Decreases casualty count by 1 map_pool attributes\map_pool\italy_mission_carpinone default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_carpinone default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_carpinone default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1663,6 +1534,14 @@ map_pool attributes\map_pool\italy_mission_carpinone default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_carpinone default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_carpinone default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_carpinone default\mappool_bag\map_name $11203783 Carpinone +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake default\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake default\ability_bag\ui_info\help_text $11244355 Target area +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake default\ability_bag\ui_info\screen_name $11161384 Recon Loiter +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake default\ability_bag\ui_info\brief_text $11244413 Removes Fog of War in the area, revealing enemy forces and marking them for attack. +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake sp\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake sp\ability_bag\ui_info\help_text $11244355 Target area +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_recon_run_fake sp\ability_bag\ui_info\brief_text $11244413 Removes Fog of War in the area, revealing enemy forces and marking them for attack. map_pool attributes\map_pool\italy_mission_casaberardi default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_casaberardi default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_casaberardi default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1673,10 +1552,14 @@ map_pool attributes\map_pool\italy_mission_casaberardi default\mappool_bag\maps\ map_pool attributes\map_pool\italy_mission_casaberardi default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_casaberardi default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_casaberardi default\mappool_bag\map_name $11206277 Casa Berardi -abilities attributes\abilities\dev\casualty_counter_increment default\ability_bag\ui_info\screen_name $11180924 Increment Casualty Counter -abilities attributes\abilities\dev\casualty_counter_increment default\ability_bag\ui_info\brief_text $11180925 Increases casualty count by 1 -abilities attributes\abilities\dev\casualty_counter_increment sp\ability_bag\ui_info\screen_name $11180924 Increment Casualty Counter -abilities attributes\abilities\dev\casualty_counter_increment sp\ability_bag\ui_info\brief_text $11180925 Increases casualty count by 1 +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake default\ability_bag\ui_info\help_text $11244356 Target enemy vessel +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake default\ability_bag\ui_info\screen_name $11216620 Torpedo Drop +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake default\ability_bag\ui_info\brief_text $11244414 Damages the targeted enemy vessel. +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake sp\ability_bag\ui_info\help_text $11244356 Target enemy vessel +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake sp\ability_bag\ui_info\screen_name $11216620 Torpedo Drop +abilities attributes\abilities\campaign\navy\cmap_aircraft_carrier_torpedo_run_fake sp\ability_bag\ui_info\brief_text $11244414 Damages the targeted enemy vessel. map_pool attributes\map_pool\italy_mission_caserta default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_caserta default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_caserta default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1697,8 +1580,14 @@ map_pool attributes\map_pool\italy_mission_casteldisangro default\mappool_bag\ma map_pool attributes\map_pool\italy_mission_casteldisangro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_casteldisangro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_casteldisangro default\mappool_bag\map_name $11206281 Castel di Sangro -abilities attributes\abilities\dev\failed_flight_plan_example default\ability_bag\ui_info\screen_name $11162540 Flight Plan Failure -abilities attributes\abilities\dev\failed_flight_plan_example sp\ability_bag\ui_info\screen_name $11162540 Flight Plan Failure +abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake default\ability_bag\ui_info\help_text $11244357 Target beach or seaport +abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake default\ability_bag\ui_info\screen_name $11223031 Deploy Company +abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake default\ability_bag\ui_info\brief_text $11244415 Transports the garrisoned company to the targeted position or seaport. +abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake sp\ability_bag\ui_info\help_text $11244357 Target beach or seaport +abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake sp\ability_bag\ui_info\screen_name $11223031 Deploy Company +abilities attributes\abilities\campaign\navy\cmap_navy_deploy_fake sp\ability_bag\ui_info\brief_text $11244415 Transports the garrisoned company to the targeted position or seaport. map_pool attributes\map_pool\italy_mission_castellodilagopestole default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_castellodilagopestole default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_castellodilagopestole default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1729,6 +1618,14 @@ map_pool attributes\map_pool\italy_mission_catanzaro default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_catanzaro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_catanzaro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_catanzaro default\mappool_bag\map_name $11206144 Catanzaro +abilities attributes\abilities\campaign\navy\cmap_vessel_restore default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_vessel_restore default\ability_bag\ui_info\help_text $11158761 Support +abilities attributes\abilities\campaign\navy\cmap_vessel_restore default\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\campaign\navy\cmap_vessel_restore default\ability_bag\ui_info\brief_text $11244416 Restores the vessel's health. +abilities attributes\abilities\campaign\navy\cmap_vessel_restore sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\navy\cmap_vessel_restore sp\ability_bag\ui_info\help_text $11158761 Support +abilities attributes\abilities\campaign\navy\cmap_vessel_restore sp\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\campaign\navy\cmap_vessel_restore sp\ability_bag\ui_info\brief_text $11244416 Restores the vessel's health. map_pool attributes\map_pool\italy_mission_cepreno default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_cepreno default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_cepreno default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1749,6 +1646,20 @@ map_pool attributes\map_pool\italy_mission_cerignola default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_cerignola default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_cerignola default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_cerignola default\mappool_bag\map_name $11206230 Cerignola +abilities attributes\abilities\campaign\navy\cmap_vessel_salvage default\ability_bag\ui_info\extra_text $11250789 Provides partial refund. Destroys units upon salvaging. +abilities attributes\abilities\campaign\navy\cmap_vessel_salvage default\ability_bag\ui_info\help_text $11158761 Support +abilities attributes\abilities\campaign\navy\cmap_vessel_salvage default\ability_bag\ui_info\screen_name $11193653 Salvage +abilities attributes\abilities\campaign\navy\cmap_vessel_salvage default\ability_bag\ui_info\brief_text $11250788 Salvage a ship or vessel for a resource refund. Resources refunded is dependent on the target's health. +abilities attributes\abilities\campaign\navy\cmap_vessel_salvage default\ability_bag\ui_user_prompt_issue_message $11229610 Are you sure you want to salvage this vessel? +abilities attributes\abilities\campaign\navy\cmap_vessel_salvage sp\ability_bag\ui_info\extra_text $11250789 Provides partial refund. Destroys units upon salvaging. +abilities attributes\abilities\campaign\navy\cmap_vessel_salvage sp\ability_bag\ui_info\help_text $11158761 Support +abilities attributes\abilities\campaign\navy\cmap_vessel_salvage sp\ability_bag\ui_info\screen_name $11193653 Salvage +abilities attributes\abilities\campaign\navy\cmap_vessel_salvage sp\ability_bag\ui_info\brief_text $11250788 Salvage a ship or vessel for a resource refund. Resources refunded is dependent on the target's health. +abilities attributes\abilities\campaign\navy\cmap_vessel_salvage sp\ability_bag\ui_user_prompt_issue_message $11229610 Are you sure you want to salvage this vessel? +ebps attributes\ebps\environment\bridges\bailey_bridge_01 default\extensions\ui_ext\screen_name $11229215 Bridge +ebps attributes\ebps\environment\bridges\bailey_bridge_01 default\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. +ebps attributes\ebps\environment\bridges\bailey_bridge_01 sp\extensions\ui_ext\screen_name $11229215 Bridge +ebps attributes\ebps\environment\bridges\bailey_bridge_01 sp\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. map_pool attributes\map_pool\italy_mission_chiarvalle default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_chiarvalle default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_chiarvalle default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1769,10 +1680,10 @@ map_pool attributes\map_pool\italy_mission_chieti default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_chieti default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_chieti default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_chieti default\mappool_bag\map_name $11206278 Chieti -abilities attributes\abilities\dev\make_area_tense default\ability_bag\ui_info\screen_name $11183280 Make Area Tense -abilities attributes\abilities\dev\make_area_tense default\ability_bag\ui_info\brief_text $11183279 Makes area tense -abilities attributes\abilities\dev\make_area_tense sp\ability_bag\ui_info\screen_name $11183280 Make Area Tense -abilities attributes\abilities\dev\make_area_tense sp\ability_bag\ui_info\brief_text $11183279 Makes area tense +ebps attributes\ebps\environment\bridges\bridge_stone_01 default\extensions\ui_ext\screen_name $11229215 Bridge +ebps attributes\ebps\environment\bridges\bridge_stone_01 default\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. +ebps attributes\ebps\environment\bridges\bridge_stone_01 sp\extensions\ui_ext\screen_name $11229215 Bridge +ebps attributes\ebps\environment\bridges\bridge_stone_01 sp\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. map_pool attributes\map_pool\italy_mission_ciampino default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_ciampino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_ciampino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1793,10 +1704,6 @@ map_pool attributes\map_pool\italy_mission_cinquefrondi default\mappool_bag\maps map_pool attributes\map_pool\italy_mission_cinquefrondi default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_cinquefrondi default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_cinquefrondi default\mappool_bag\map_name $11206147 Cinquefrondi -abilities attributes\abilities\dev\partisan_improve_relation default\ability_bag\ui_info\help_text $11191140 Requires all neighboring territory to be captured as well. -abilities attributes\abilities\dev\partisan_improve_relation default\ability_bag\ui_info\screen_name $11191138 DEV: Increase Partisan Relations -abilities attributes\abilities\dev\partisan_improve_relation sp\ability_bag\ui_info\help_text $11191140 Requires all neighboring territory to be captured as well. -abilities attributes\abilities\dev\partisan_improve_relation sp\ability_bag\ui_info\screen_name $11191138 DEV: Increase Partisan Relations map_pool attributes\map_pool\italy_mission_cittanova default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_cittanova default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_cittanova default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1817,10 +1724,10 @@ map_pool attributes\map_pool\italy_mission_conversano default\mappool_bag\maps\m map_pool attributes\map_pool\italy_mission_conversano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_conversano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_conversano default\mappool_bag\map_name $11206241 Conversano -abilities attributes\abilities\dev\partisan_reduce_relation default\ability_bag\ui_info\help_text $11191140 Requires all neighboring territory to be captured as well. -abilities attributes\abilities\dev\partisan_reduce_relation default\ability_bag\ui_info\screen_name $11191139 DEV: Decrease Partisan Relations -abilities attributes\abilities\dev\partisan_reduce_relation sp\ability_bag\ui_info\help_text $11191140 Requires all neighboring territory to be captured as well. -abilities attributes\abilities\dev\partisan_reduce_relation sp\ability_bag\ui_info\screen_name $11191139 DEV: Decrease Partisan Relations +ebps attributes\ebps\environment\bridges\bridge_stone_lg_01 default\extensions\ui_ext\screen_name $11229212 Bridge +ebps attributes\ebps\environment\bridges\bridge_stone_lg_01 default\extensions\ui_ext\brief_text $11229218 Provides access across impassible terrain. Must be repaired if destroyed. +ebps attributes\ebps\environment\bridges\bridge_stone_lg_01 sp\extensions\ui_ext\screen_name $11229212 Bridge +ebps attributes\ebps\environment\bridges\bridge_stone_lg_01 sp\extensions\ui_ext\brief_text $11229218 Provides access across impassible terrain. Must be repaired if destroyed. map_pool attributes\map_pool\italy_mission_corigliano default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_corigliano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_corigliano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1831,6 +1738,10 @@ map_pool attributes\map_pool\italy_mission_corigliano default\mappool_bag\maps\m map_pool attributes\map_pool\italy_mission_corigliano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_corigliano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_corigliano default\mappool_bag\map_name $11206153 Corigliano +abilities attributes\abilities\campaign\navy\unload default\ability_bag\ui_info\screen_name $11166202 Transport: Company +abilities attributes\abilities\campaign\navy\unload default\ability_bag\ui_info\brief_text $11169037 Unload Company from a LCVP Boat. +abilities attributes\abilities\campaign\navy\unload sp\ability_bag\ui_info\screen_name $11166202 Transport: Company +abilities attributes\abilities\campaign\navy\unload sp\ability_bag\ui_info\brief_text $11169037 Unload Company from a LCVP Boat. map_pool attributes\map_pool\italy_mission_cosenza default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_cosenza default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_cosenza default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1841,10 +1752,10 @@ map_pool attributes\map_pool\italy_mission_cosenza default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_cosenza default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_cosenza default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_cosenza default\mappool_bag\map_name $11206156 Cosenza -abilities attributes\abilities\dev\pin_area default\ability_bag\ui_info\screen_name $11166567 Pin Area -abilities attributes\abilities\dev\pin_area default\ability_bag\ui_info\brief_text $11166568 Pins all units in an area. Doesn't care if they are allied, neutral or enemy.... they're going to get pinned (if they can be). -abilities attributes\abilities\dev\pin_area sp\ability_bag\ui_info\screen_name $11166567 Pin Area -abilities attributes\abilities\dev\pin_area sp\ability_bag\ui_info\brief_text $11166568 Pins all units in an area. Doesn't care if they are allied, neutral or enemy.... they're going to get pinned (if they can be). +ebps attributes\ebps\environment\bridges\bridge_stone_lg_02 default\extensions\ui_ext\screen_name $11229213 Bridge +ebps attributes\ebps\environment\bridges\bridge_stone_lg_02 default\extensions\ui_ext\brief_text $11229219 Provides access across impassible terrain. Must be repaired if destroyed. +ebps attributes\ebps\environment\bridges\bridge_stone_lg_02 sp\extensions\ui_ext\screen_name $11229213 Bridge +ebps attributes\ebps\environment\bridges\bridge_stone_lg_02 sp\extensions\ui_ext\brief_text $11229219 Provides access across impassible terrain. Must be repaired if destroyed. map_pool attributes\map_pool\italy_mission_craco default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_craco default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_craco default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1883,6 +1794,10 @@ map_pool attributes\map_pool\italy_mission_foggia default\mappool_bag\maps\map\b map_pool attributes\map_pool\italy_mission_foggia default\mappool_bag\maps\map\tldr $11194719 Rid the territory of German influence and regain control of the area. map_pool attributes\map_pool\italy_mission_foggia default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_foggia default\mappool_bag\map_name $11196505 Foggia +ebps attributes\ebps\environment\bridges\bridge_stone_lg_03 default\extensions\ui_ext\screen_name $11229214 Bridge +ebps attributes\ebps\environment\bridges\bridge_stone_lg_03 default\extensions\ui_ext\brief_text $11229220 Provides access across impassible terrain. Must be repaired if destroyed. +ebps attributes\ebps\environment\bridges\bridge_stone_lg_03 sp\extensions\ui_ext\screen_name $11229214 Bridge +ebps attributes\ebps\environment\bridges\bridge_stone_lg_03 sp\extensions\ui_ext\brief_text $11229220 Provides access across impassible terrain. Must be repaired if destroyed. map_pool attributes\map_pool\italy_mission_fondi default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_fondi default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_fondi default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1913,12 +1828,10 @@ map_pool attributes\map_pool\italy_mission_frascati default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_frascati default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_frascati default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_frascati default\mappool_bag\map_name $11206256 Frascati -ebps attributes\ebps\dev\test_garrison_open_roof default\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\dev\test_garrison_open_roof sp\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -abilities attributes\abilities\dev\suppress_area default\ability_bag\ui_info\screen_name $11166553 Suppress Area -abilities attributes\abilities\dev\suppress_area default\ability_bag\ui_info\brief_text $11166554 Suppresses all units in an area. Doesn't care if they are allied, neutral or enemy.... they're going to get suppressed (if they can be). -abilities attributes\abilities\dev\suppress_area sp\ability_bag\ui_info\screen_name $11166553 Suppress Area -abilities attributes\abilities\dev\suppress_area sp\ability_bag\ui_info\brief_text $11166554 Suppresses all units in an area. Doesn't care if they are allied, neutral or enemy.... they're going to get suppressed (if they can be). +ebps attributes\ebps\environment\bridges\bridge_stone_med_01 default\extensions\ui_ext\screen_name $11229215 Bridge +ebps attributes\ebps\environment\bridges\bridge_stone_med_01 default\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. +ebps attributes\ebps\environment\bridges\bridge_stone_med_01 sp\extensions\ui_ext\screen_name $11229215 Bridge +ebps attributes\ebps\environment\bridges\bridge_stone_med_01 sp\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. map_pool attributes\map_pool\italy_mission_frosinone default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_frosinone default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_frosinone default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1929,6 +1842,10 @@ map_pool attributes\map_pool\italy_mission_frosinone default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_frosinone default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_frosinone default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_frosinone default\mappool_bag\map_name $11206262 Frosinone +ebps attributes\ebps\environment\bridges\bridge_wall_lg_01 default\extensions\ui_ext\screen_name $11229216 Bridge +ebps attributes\ebps\environment\bridges\bridge_wall_lg_01 default\extensions\ui_ext\brief_text $11229222 Provides access across impassible terrain. Must be repaired if destroyed. +ebps attributes\ebps\environment\bridges\bridge_wall_lg_01 sp\extensions\ui_ext\screen_name $11229216 Bridge +ebps attributes\ebps\environment\bridges\bridge_wall_lg_01 sp\extensions\ui_ext\brief_text $11229222 Provides access across impassible terrain. Must be repaired if destroyed. map_pool attributes\map_pool\italy_mission_gaeta default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_gaeta default\mappool_bag\maps\map\objectives\objective\objective_name $11189589 Capture Gaeta map_pool attributes\map_pool\italy_mission_gaeta default\mappool_bag\maps\map\objectives\objective\objective_description $11194104 Clear the Town of German forces. @@ -1938,8 +1855,6 @@ map_pool attributes\map_pool\italy_mission_gaeta default\mappool_bag\maps\map\ba map_pool attributes\map_pool\italy_mission_gaeta default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_gaeta default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_gaeta default\mappool_bag\map_name $11196504 Gaeta -abilities attributes\abilities\dev\timed_ability_simglobal_fail default\ability_bag\ui_info\screen_name $11155019 Sim Global Test -abilities attributes\abilities\dev\timed_ability_simglobal_fail sp\ability_bag\ui_info\screen_name $11155019 Sim Global Test map_pool attributes\map_pool\italy_mission_gallipoli default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_gallipoli default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_gallipoli default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1960,14 +1875,6 @@ map_pool attributes\map_pool\italy_mission_gioiadelcolle default\mappool_bag\map map_pool attributes\map_pool\italy_mission_gioiadelcolle default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_gioiadelcolle default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_gioiadelcolle default\mappool_bag\map_name $11206248 Gioia del Colle -abilities attributes\abilities\dev\vault_movement default\ability_bag\ui_info\extra_text $11171650 Click and target position -abilities attributes\abilities\dev\vault_movement default\ability_bag\ui_info\help_text $11171651 Squad will vault over objects on the way -abilities attributes\abilities\dev\vault_movement default\ability_bag\ui_info\screen_name $11164611 Vault Move -abilities attributes\abilities\dev\vault_movement default\ability_bag\ui_info\brief_text $11171652 The squad moves to the target position and will vault over vaultable objects along their way. -abilities attributes\abilities\dev\vault_movement sp\ability_bag\ui_info\extra_text $11171650 Click and target position -abilities attributes\abilities\dev\vault_movement sp\ability_bag\ui_info\help_text $11171651 Squad will vault over objects on the way -abilities attributes\abilities\dev\vault_movement sp\ability_bag\ui_info\screen_name $11164611 Vault Move -abilities attributes\abilities\dev\vault_movement sp\ability_bag\ui_info\brief_text $11171652 The squad moves to the target position and will vault over vaultable objects along their way. map_pool attributes\map_pool\italy_mission_gioiatauro default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_gioiatauro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_gioiatauro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1978,6 +1885,14 @@ map_pool attributes\map_pool\italy_mission_gioiatauro default\mappool_bag\maps\m map_pool attributes\map_pool\italy_mission_gioiatauro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_gioiatauro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_gioiatauro default\mappool_bag\map_name $11206148 Gioia Tauro +ebps attributes\ebps\environment\bridges\foot_bridge_01 default\extensions\ui_ext\screen_name $11229215 Bridge +ebps attributes\ebps\environment\bridges\foot_bridge_01 default\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. +ebps attributes\ebps\environment\bridges\foot_bridge_01 sp\extensions\ui_ext\screen_name $11229215 Bridge +ebps attributes\ebps\environment\bridges\foot_bridge_01 sp\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. +abilities attributes\abilities\campaign\cmap_ability_unit_heal_self default\ability_bag\ui_info\help_text $11203140 Heals for a % its Health.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\n• Will activate automatically at end of turn if conditions are met. +abilities attributes\abilities\campaign\cmap_ability_unit_heal_self default\ability_bag\ui_info\screen_name $11203141 Order: Reinforce +abilities attributes\abilities\campaign\cmap_ability_unit_heal_self sp\ability_bag\ui_info\help_text $11203140 Heals for a % its Health.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\n• Will activate automatically at end of turn if conditions are met. +abilities attributes\abilities\campaign\cmap_ability_unit_heal_self sp\ability_bag\ui_info\screen_name $11203141 Order: Reinforce map_pool attributes\map_pool\italy_mission_grottaglie default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_grottaglie default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_grottaglie default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -1988,20 +1903,6 @@ map_pool attributes\map_pool\italy_mission_grottaglie default\mappool_bag\maps\m map_pool attributes\map_pool\italy_mission_grottaglie default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_grottaglie default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_grottaglie default\mappool_bag\map_name $11206243 Grottaglie -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\ui_info\help_text $11239240 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\ui_info\screen_name $11181895 Construct Panzerarmee Kommand -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\ui_info\brief_text $11239972 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\requirements\required_all_in_list\requirements\required_player_upgrade\ui_name $11181971 Two Logistics Trucks -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\ui_info\help_text $11239240 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\ui_info\screen_name $11181895 Construct Panzerarmee Kommand -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\ui_info\brief_text $11239972 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\requirements\required_all_in_list\requirements\required_player_upgrade\ui_name $11181971 Two Logistics Trucks -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings map_pool attributes\map_pool\italy_mission_grumo default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_grumo default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_grumo default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2032,6 +1933,10 @@ map_pool attributes\map_pool\italy_mission_guidonia default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_guidonia default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_guidonia default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_guidonia default\mappool_bag\map_name $11206260 Guidonia +abilities attributes\abilities\campaign\cmap_ability_unit_heal_self_improved default\ability_bag\ui_info\help_text $11203140 Heals for a % its Health.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\n• Will activate automatically at end of turn if conditions are met. +abilities attributes\abilities\campaign\cmap_ability_unit_heal_self_improved default\ability_bag\ui_info\screen_name $11216931 Order: Improved Reinforce +abilities attributes\abilities\campaign\cmap_ability_unit_heal_self_improved sp\ability_bag\ui_info\help_text $11203140 Heals for a % its Health.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\n• Will activate automatically at end of turn if conditions are met. +abilities attributes\abilities\campaign\cmap_ability_unit_heal_self_improved sp\ability_bag\ui_info\screen_name $11216931 Order: Improved Reinforce map_pool attributes\map_pool\italy_mission_lagonegro default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_lagonegro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_lagonegro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2042,20 +1947,16 @@ map_pool attributes\map_pool\italy_mission_lagonegro default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_lagonegro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_lagonegro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_lagonegro default\mappool_bag\map_name $11206440 Lagonegro -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\ui_info\help_text $11239241 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\ui_info\screen_name $11181890 Construct Light Support Kompanie -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\ui_info\brief_text $11258036 Produces: Assault Grenadier Squads, Panzerjäger Squads, MG34 Machine Gun Teams, 2.5-tonne Medical Trucks, Flakvierling Half-tracks, Pak 38 Anti-tank Gun Team, and le.IG 18 Support Gun Teams. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\ui_info\help_text $11239241 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\ui_info\screen_name $11181890 Construct Light Support Kompanie -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\ui_info\brief_text $11235889 Produces: Assault Grenadier Squads, MG34 Machine Gun Teams, 2.5-tonne Medical Trucks, Flakvierling Half-tracks, Pak 38 Anti-tank Gun Team, and le.IG 18 Support Gun Teams. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings +abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self default\ability_bag\ui_info\help_text $11244379 Increases company line of sight & reveal enemy forces but disables Attack, Capture, and most abilities. +abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self default\ability_bag\ui_info\screen_name $11214751 Reconnaissance +abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching +abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self sp\ability_bag\ui_info\help_text $11244379 Increases company line of sight & reveal enemy forces but disables Attack, Capture, and most abilities. +abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self sp\ability_bag\ui_info\screen_name $11214751 Reconnaissance +abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching +abilities attributes\abilities\campaign\cmap_ability_unit_increase_sight_self sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply map_pool attributes\map_pool\italy_mission_larino default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_larino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_larino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2066,20 +1967,6 @@ map_pool attributes\map_pool\italy_mission_larino default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_larino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_larino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_larino default\mappool_bag\map_name $11206271 Larino -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\ui_info\extra_text $11239241 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\ui_info\help_text $11239241 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\ui_info\screen_name $11238836 Mechanized Supply Station Conversion -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\ui_info\brief_text $11239974 Convert the Logistic Truck to a Mechanized Supply Station. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\requirements\required_in_territory\ui_name $11219958 Must be in Friendly Territory -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\requirements_target\required_not\requirement_table\required_near_entity\ui_name $11218379 Cannot build too close to buildings -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\ui_info\extra_text $11239241 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\ui_info\help_text $11239241 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\ui_info\screen_name $11238836 Mechanized Supply Station Conversion -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\ui_info\brief_text $11239974 Convert the Logistic Truck to a Mechanized Supply Station. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\requirements\required_in_territory\ui_name $11219958 Must be in Friendly Territory -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\requirements_target\required_not\requirement_table\required_near_entity\ui_name $11218379 Cannot build too close to buildings map_pool attributes\map_pool\italy_mission_laterza default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_laterza default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_laterza default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2110,16 +1997,12 @@ map_pool attributes\map_pool\italy_mission_lesina default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_lesina default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_lesina default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_lesina default\mappool_bag\map_name $11206236 Lesina -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station default\ability_bag\ui_info\extra_text $11159097 Select Target Location, Rotate and Select to Construct -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station default\ability_bag\ui_info\help_text $11182058 The Logistics Truck is converted into a Mechanized Supply Station. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station default\ability_bag\ui_info\screen_name $11182057 Construct Mechanized Supply Station -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station default\ability_bag\ui_info\brief_text $11182059 Provides access to Panzer III 75mm Turrets, Side Skirts, and Forward Repair. Provides a fuel income boost if constructed near a Fuel Point. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station sp\ability_bag\ui_info\extra_text $11159097 Select Target Location, Rotate and Select to Construct -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station sp\ability_bag\ui_info\help_text $11182058 The Logistics Truck is converted into a Mechanized Supply Station. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station sp\ability_bag\ui_info\screen_name $11182057 Construct Mechanized Supply Station -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station sp\ability_bag\ui_info\brief_text $11182059 Provides access to Panzer III 75mm Turrets, Side Skirts, and Forward Repair. Provides a fuel income boost if constructed near a Fuel Point. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings +abilities attributes\abilities\dev\templates\target_directional_custom_reticule default\ability_bag\ui_info\extra_text $11170905 Click and target position, then drag in the desired direction +abilities attributes\abilities\dev\templates\target_directional_custom_reticule default\ability_bag\ui_info\screen_name $11170903 Directional Ability +abilities attributes\abilities\dev\templates\target_directional_custom_reticule default\ability_bag\ui_info\brief_text $11170904 Example of a directional ability with a custom textured reticule. +abilities attributes\abilities\dev\templates\target_directional_custom_reticule sp\ability_bag\ui_info\extra_text $11170905 Click and target position, then drag in the desired direction +abilities attributes\abilities\dev\templates\target_directional_custom_reticule sp\ability_bag\ui_info\screen_name $11170903 Directional Ability +abilities attributes\abilities\dev\templates\target_directional_custom_reticule sp\ability_bag\ui_info\brief_text $11170904 Example of a directional ability with a custom textured reticule. map_pool attributes\map_pool\italy_mission_lucera default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_lucera default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_lucera default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2140,6 +2023,12 @@ map_pool attributes\map_pool\italy_mission_manfredonia default\mappool_bag\maps\ map_pool attributes\map_pool\italy_mission_manfredonia default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_manfredonia default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_manfredonia default\mappool_bag\map_name $11206231 Manfredonia +abilities attributes\abilities\dev\templates\target_territory default\ability_bag\ui_info\extra_text $11170672 Click and target territory +abilities attributes\abilities\dev\templates\target_territory default\ability_bag\ui_info\screen_name $11170671 Target Territory +abilities attributes\abilities\dev\templates\target_territory default\ability_bag\ui_info\brief_text $11170673 Targets an allied territory and does something to affect the units in that territory. +abilities attributes\abilities\dev\templates\target_territory sp\ability_bag\ui_info\extra_text $11170672 Click and target territory +abilities attributes\abilities\dev\templates\target_territory sp\ability_bag\ui_info\screen_name $11170671 Target Territory +abilities attributes\abilities\dev\templates\target_territory sp\ability_bag\ui_info\brief_text $11170673 Targets an allied territory and does something to affect the units in that territory. map_pool attributes\map_pool\italy_mission_marinadigioiosa default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_marinadigioiosa default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_marinadigioiosa default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2150,20 +2039,6 @@ map_pool attributes\map_pool\italy_mission_marinadigioiosa default\mappool_bag\m map_pool attributes\map_pool\italy_mission_marinadigioiosa default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_marinadigioiosa default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_marinadigioiosa default\mappool_bag\map_name $11206149 Marina di Gioiosa -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\ui_info\help_text $11239241 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\ui_info\screen_name $11181893 Construct Mechanized Kompanie -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\ui_info\brief_text $11239975 Produces: 8 Rad Armored Cars, 254 Reconnaissance Tractors, 18-tonne Recovery Half-tracks, StuG III D Assault Guns, and Marder III Tank Destroyers. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\ui_info\help_text $11239241 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\ui_info\screen_name $11181893 Construct Mechanized Kompanie -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\ui_info\brief_text $11239975 Produces: 8 Rad Armored Cars, 254 Reconnaissance Tractors, 18-tonne Recovery Half-tracks, StuG III D Assault Guns, and Marder III Tank Destroyers. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings map_pool attributes\map_pool\italy_mission_marsiconuovo default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_marsiconuovo default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_marsiconuovo default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2174,10 +2049,14 @@ map_pool attributes\map_pool\italy_mission_marsiconuovo default\mappool_bag\maps map_pool attributes\map_pool\italy_mission_marsiconuovo default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_marsiconuovo default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_marsiconuovo default\mappool_bag\map_name $11206442 Marsico Nuovo -ebps attributes\ebps\environment\bridges\bailey_bridge_01 default\extensions\ui_ext\screen_name $11229215 Bridge -ebps attributes\ebps\environment\bridges\bailey_bridge_01 default\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. -ebps attributes\ebps\environment\bridges\bailey_bridge_01 sp\extensions\ui_ext\screen_name $11229215 Bridge -ebps attributes\ebps\environment\bridges\bailey_bridge_01 sp\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. +abilities attributes\abilities\dev\templates\toggle_affect_army default\ability_bag\ui_info\extra_text $11170621 Click to toggle on/off +abilities attributes\abilities\dev\templates\toggle_affect_army default\ability_bag\ui_info\screen_name $11170634 Toggle - Affect Army +abilities attributes\abilities\dev\templates\toggle_affect_army default\ability_bag\ui_info\brief_text $11170635 Example toggled ability that applies an effect on the players army (infantry, vehicles and buildings). +abilities attributes\abilities\dev\templates\toggle_affect_army sp\ability_bag\ui_info\extra_text $11170621 Click to toggle on/off +abilities attributes\abilities\dev\templates\toggle_affect_army sp\ability_bag\ui_info\screen_name $11170634 Toggle - Affect Army +abilities attributes\abilities\dev\templates\toggle_affect_army sp\ability_bag\ui_info\brief_text $11170635 Example toggled ability that applies an effect on the players army (infantry, vehicles and buildings). +ebps attributes\ebps\environment\buildings\industrial_buildings\airfield_hangar_lrg_01\airfield_hangar_center default\extensions\ui_ext\screen_name $11231363 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\airfield_hangar_lrg_01\airfield_hangar_center sp\extensions\ui_ext\screen_name $11231363 Hangar map_pool attributes\map_pool\italy_mission_martina default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_martina default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_martina default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2188,18 +2067,12 @@ map_pool attributes\map_pool\italy_mission_martina default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_martina default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_martina default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_martina default\mappool_bag\map_name $11206238 Martina -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\ui_info\help_text $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\ui_info\screen_name $11238837 Medical Station Conversion -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\ui_info\brief_text $11239976 Convert the Logistic Truck to a Forward Medical Station. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\requirements\required_in_territory\ui_name $11219968 Must be in Friendly Territory -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\ui_info\help_text $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\ui_info\screen_name $11238837 Medical Station Conversion -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\ui_info\brief_text $11239976 Convert the Logistic Truck to a Forward Medical Station. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\requirements\required_in_territory\ui_name $11219968 Must be in Friendly Territory +abilities attributes\abilities\dev\templates\toggle_affect_nearby_units default\ability_bag\ui_info\extra_text $11170621 Click to toggle on/off +abilities attributes\abilities\dev\templates\toggle_affect_nearby_units default\ability_bag\ui_info\screen_name $11170619 Toggle (Nearby Units) +abilities attributes\abilities\dev\templates\toggle_affect_nearby_units default\ability_bag\ui_info\brief_text $11170620 Example toggled ability that applies an effect on targets around the caster. +abilities attributes\abilities\dev\templates\toggle_affect_nearby_units sp\ability_bag\ui_info\extra_text $11170621 Click to toggle on/off +abilities attributes\abilities\dev\templates\toggle_affect_nearby_units sp\ability_bag\ui_info\screen_name $11170619 Toggle (Nearby Units) +abilities attributes\abilities\dev\templates\toggle_affect_nearby_units sp\ability_bag\ui_info\brief_text $11170620 Example toggled ability that applies an effect on targets around the caster. map_pool attributes\map_pool\italy_mission_matera default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_matera default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_matera default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2220,22 +2093,14 @@ map_pool attributes\map_pool\italy_mission_melfi default\mappool_bag\maps\map\ti map_pool attributes\map_pool\italy_mission_melfi default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_melfi default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_melfi default\mappool_bag\map_name $11206447 Melfi -ebps attributes\ebps\environment\bridges\bridge_stone_01 default\extensions\ui_ext\screen_name $11229215 Bridge -ebps attributes\ebps\environment\bridges\bridge_stone_01 default\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. -ebps attributes\ebps\environment\bridges\bridge_stone_01 sp\extensions\ui_ext\screen_name $11229215 Bridge -ebps attributes\ebps\environment\bridges\bridge_stone_01 sp\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\ui_info\help_text $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\ui_info\screen_name $11238838 Command Post Conversion -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\ui_info\brief_text $11239977 Convert the Logistic Truck to a Mobile Command Station. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\requirements_target\required_not\requirement_table\required_near_entity\ui_name $11218379 Cannot build too close to buildings -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\ui_info\help_text $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\ui_info\screen_name $11238838 Command Post Conversion -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\ui_info\brief_text $11239977 Convert the Logistic Truck to a Mobile Command Station. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\requirements_target\required_not\requirement_table\required_near_entity\ui_name $11218379 Cannot build too close to buildings +abilities attributes\abilities\dev\auto_vault_off default\ability_bag\ui_info\extra_text $11164727 Click to toggle auto-vault off. +abilities attributes\abilities\dev\auto_vault_off default\ability_bag\ui_info\help_text $11171649 Disables infantry from automatically vaulting +abilities attributes\abilities\dev\auto_vault_off default\ability_bag\ui_info\screen_name $11164603 Auto Vault Off +abilities attributes\abilities\dev\auto_vault_off default\ability_bag\ui_info\brief_text $11164730 Turns off auto-vaulting on infantry, making it so that you have to either use the vault command or a vault move. +abilities attributes\abilities\dev\auto_vault_off sp\ability_bag\ui_info\extra_text $11164727 Click to toggle auto-vault off. +abilities attributes\abilities\dev\auto_vault_off sp\ability_bag\ui_info\help_text $11171649 Disables infantry from automatically vaulting +abilities attributes\abilities\dev\auto_vault_off sp\ability_bag\ui_info\screen_name $11164603 Auto Vault Off +abilities attributes\abilities\dev\auto_vault_off sp\ability_bag\ui_info\brief_text $11164730 Turns off auto-vaulting on infantry, making it so that you have to either use the vault command or a vault move. map_pool attributes\map_pool\italy_mission_metaponto default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_metaponto default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_metaponto default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2256,22 +2121,14 @@ map_pool attributes\map_pool\italy_mission_mileto default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_mileto default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_mileto default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_mileto default\mappool_bag\map_name $11206143 Mileto -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\ui_info\extra_text $11239243 Conversion / Select friendly territory point -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\ui_info\help_text $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\ui_info\screen_name $11238839 Observation Post Conversion -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\ui_info\brief_text $11239978 Converts the 250 Light Carrier into an Observation Post. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\requirements_target\required_in_territory\ui_name $11220335 Friendly Territory Point in Supply -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\requirements_target\required_near_entity\ui_name $11220335 Friendly Territory Point in Supply -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\requirements_target\required_not\ui_name $11220333 No Other Observation Posts -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\ui_info\extra_text $11239243 Conversion / Select friendly territory point -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\ui_info\help_text $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\ui_info\screen_name $11238839 Observation Post Conversion -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\ui_info\brief_text $11239978 Converts the 250 Light Carrier into an Observation Post. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\requirements_target\required_in_territory\ui_name $11220335 Friendly Territory Point in Supply -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\requirements_target\required_near_entity\ui_name $11220335 Friendly Territory Point in Supply -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\requirements_target\required_not\ui_name $11220333 No Other Observation Posts +abilities attributes\abilities\dev\auto_vault_on default\ability_bag\ui_info\extra_text $11164726 Click to toggle auto-vault on. +abilities attributes\abilities\dev\auto_vault_on default\ability_bag\ui_info\help_text $11171648 Enables infantry to automatically vault +abilities attributes\abilities\dev\auto_vault_on default\ability_bag\ui_info\screen_name $11164602 Auto Vault On +abilities attributes\abilities\dev\auto_vault_on default\ability_bag\ui_info\brief_text $11164729 Enabling this allows infantry to automatically vault while they're moving, allowing you to try a different kind of pathfinding. +abilities attributes\abilities\dev\auto_vault_on sp\ability_bag\ui_info\extra_text $11164726 Click to toggle auto-vault on. +abilities attributes\abilities\dev\auto_vault_on sp\ability_bag\ui_info\help_text $11171648 Enables infantry to automatically vault +abilities attributes\abilities\dev\auto_vault_on sp\ability_bag\ui_info\screen_name $11164602 Auto Vault On +abilities attributes\abilities\dev\auto_vault_on sp\ability_bag\ui_info\brief_text $11164729 Enabling this allows infantry to automatically vault while they're moving, allowing you to try a different kind of pathfinding. map_pool attributes\map_pool\italy_mission_minervino default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_minervino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_minervino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2282,10 +2139,6 @@ map_pool attributes\map_pool\italy_mission_minervino default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_minervino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_minervino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_minervino default\mappool_bag\map_name $11206249 Minervino -ebps attributes\ebps\environment\bridges\bridge_stone_lg_01 default\extensions\ui_ext\screen_name $11229212 Bridge -ebps attributes\ebps\environment\bridges\bridge_stone_lg_01 default\extensions\ui_ext\brief_text $11229218 Provides access across impassible terrain. Must be repaired if destroyed. -ebps attributes\ebps\environment\bridges\bridge_stone_lg_01 sp\extensions\ui_ext\screen_name $11229212 Bridge -ebps attributes\ebps\environment\bridges\bridge_stone_lg_01 sp\extensions\ui_ext\brief_text $11229218 Provides access across impassible terrain. Must be repaired if destroyed. map_pool attributes\map_pool\italy_mission_minturno default\mappool_bag\maps\map\title $11221301 The Great Ammo Robbery map_pool attributes\map_pool\italy_mission_minturno default\mappool_bag\maps\map\objectives\objective\objective_name $11195580 Raid the enemy base map_pool attributes\map_pool\italy_mission_minturno default\mappool_bag\maps\map\battle_type_label $11232878 Mission @@ -2294,10 +2147,10 @@ map_pool attributes\map_pool\italy_mission_minturno default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_minturno default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_minturno default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_minturno default\mappool_bag\map_name $11203787 Minturno -ebps attributes\ebps\environment\bridges\bridge_stone_lg_02 default\extensions\ui_ext\screen_name $11229213 Bridge -ebps attributes\ebps\environment\bridges\bridge_stone_lg_02 default\extensions\ui_ext\brief_text $11229219 Provides access across impassible terrain. Must be repaired if destroyed. -ebps attributes\ebps\environment\bridges\bridge_stone_lg_02 sp\extensions\ui_ext\screen_name $11229213 Bridge -ebps attributes\ebps\environment\bridges\bridge_stone_lg_02 sp\extensions\ui_ext\brief_text $11229219 Provides access across impassible terrain. Must be repaired if destroyed. +abilities attributes\abilities\dev\casualty_counter_decrement default\ability_bag\ui_info\screen_name $11180926 Decrement Casualty Counter +abilities attributes\abilities\dev\casualty_counter_decrement default\ability_bag\ui_info\brief_text $11180927 Decreases casualty count by 1 +abilities attributes\abilities\dev\casualty_counter_decrement sp\ability_bag\ui_info\screen_name $11180926 Decrement Casualty Counter +abilities attributes\abilities\dev\casualty_counter_decrement sp\ability_bag\ui_info\brief_text $11180927 Decreases casualty count by 1 map_pool attributes\map_pool\italy_mission_molfetta default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_molfetta default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_molfetta default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2308,22 +2161,6 @@ map_pool attributes\map_pool\italy_mission_molfetta default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_molfetta default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_molfetta default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_molfetta default\mappool_bag\map_name $11206227 Molfetta -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\ui_info\help_text $11239241 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\ui_info\screen_name $11181895 Construct Panzerarmee Kommand -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\ui_info\brief_text $11239972 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\requirements\required_any_in_list\requirements\required_structure\ui_name $11222588 Requires T2 to be built -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\ui_info\help_text $11239241 Production building / Select target position -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\ui_info\screen_name $11181895 Construct Panzerarmee Kommand -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\ui_info\brief_text $11239972 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\requirements\required_any_in_list\requirements\required_structure\ui_name $11222588 Requires T2 to be built -abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings map_pool attributes\map_pool\italy_mission_monopoli default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_monopoli default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_monopoli default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2334,16 +2171,12 @@ map_pool attributes\map_pool\italy_mission_monopoli default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_monopoli default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_monopoli default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_monopoli default\mappool_bag\map_name $11206239 Monopoli -ebps attributes\ebps\environment\bridges\bridge_stone_lg_03 default\extensions\ui_ext\screen_name $11229214 Bridge -ebps attributes\ebps\environment\bridges\bridge_stone_lg_03 default\extensions\ui_ext\brief_text $11229220 Provides access across impassible terrain. Must be repaired if destroyed. -ebps attributes\ebps\environment\bridges\bridge_stone_lg_03 sp\extensions\ui_ext\screen_name $11229214 Bridge -ebps attributes\ebps\environment\bridges\bridge_stone_lg_03 sp\extensions\ui_ext\brief_text $11229220 Provides access across impassible terrain. Must be repaired if destroyed. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\ability_bag\ui_info\screen_name $11223227 Advanced Repair Training -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\ability_bag\ui_info\brief_text $11239980 Panzergrenadier and Panzerpioneers are able to repair vehicles faster. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\ability_bag\ui_info\screen_name $11223227 Advanced Repair Training -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\ability_bag\ui_info\brief_text $11239980 Panzergrenadier and Panzerpioneers are able to repair vehicles faster. +abilities attributes\abilities\dev\casualty_counter_increment default\ability_bag\ui_info\screen_name $11180924 Increment Casualty Counter +abilities attributes\abilities\dev\casualty_counter_increment default\ability_bag\ui_info\brief_text $11180925 Increases casualty count by 1 +abilities attributes\abilities\dev\casualty_counter_increment sp\ability_bag\ui_info\screen_name $11180924 Increment Casualty Counter +abilities attributes\abilities\dev\casualty_counter_increment sp\ability_bag\ui_info\brief_text $11180925 Increases casualty count by 1 +abilities attributes\abilities\dev\failed_flight_plan_example default\ability_bag\ui_info\screen_name $11162540 Flight Plan Failure +abilities attributes\abilities\dev\failed_flight_plan_example sp\ability_bag\ui_info\screen_name $11162540 Flight Plan Failure map_pool attributes\map_pool\italy_mission_montecassino default\mappool_bag\maps\map\title $11186267 The Battle of Monte Cassino map_pool attributes\map_pool\italy_mission_montecassino default\mappool_bag\maps\map\summary $11186268 Storm Monte Cassino and break the Winter Line. map_pool attributes\map_pool\italy_mission_montecassino default\mappool_bag\maps\map\type $11244748 Break the Gustav Line @@ -2359,16 +2192,6 @@ map_pool attributes\map_pool\italy_mission_montecassino default\mappool_bag\maps map_pool attributes\map_pool\italy_mission_montecassino default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_montecassino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_montecassino default\mappool_bag\map_name $11196512 Monte Cassino -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\ability_bag\ui_info\extra_text $11249144 Only targets vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\ability_bag\ui_info\help_text $11239245 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\ability_bag\ui_info\screen_name $11238840 Stuka Anti-tank Loiter -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\ability_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\ability_bag\ui_info\extra_text $11249145 Only targets vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\ability_bag\ui_info\help_text $11239245 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\ability_bag\ui_info\screen_name $11238840 Stuka Anti-tank Loiter -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\ability_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors map_pool attributes\map_pool\italy_mission_montecorvino default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_montecorvino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_montecorvino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2379,12 +2202,14 @@ map_pool attributes\map_pool\italy_mission_montecorvino default\mappool_bag\maps map_pool attributes\map_pool\italy_mission_montecorvino default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_montecorvino default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_montecorvino default\mappool_bag\map_name $11196513 Monte Corvino Airfield -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\ability_bag\ui_info\screen_name $11223228 Salvage Kits -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\ability_bag\ui_info\brief_text $11258748 Enables Pioneers and Panzergrenadiers to use the Rapid Salvage on vehicle wrecks that grants fuel on completion. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\ability_bag\ui_info\screen_name $11223228 Salvage Kits -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\ability_bag\ui_info\brief_text $11258748 Enables Pioneers and Panzergrenadiers to use the Rapid Salvage on vehicle wrecks that grants fuel on completion. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_2x3_control_tower_01\brick_01_2x3_control_tower_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_2x3_control_tower_01\brick_01_2x3_control_tower_01 default\extensions\ui_ext\screen_name $11235915 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_2x3_control_tower_01\brick_01_2x3_control_tower_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_2x3_control_tower_01\brick_01_2x3_control_tower_01 sp\extensions\ui_ext\screen_name $11235915 Garrisonable Structure +abilities attributes\abilities\dev\make_area_tense default\ability_bag\ui_info\screen_name $11183280 Make Area Tense +abilities attributes\abilities\dev\make_area_tense default\ability_bag\ui_info\brief_text $11183279 Makes area tense +abilities attributes\abilities\dev\make_area_tense sp\ability_bag\ui_info\screen_name $11183280 Make Area Tense +abilities attributes\abilities\dev\make_area_tense sp\ability_bag\ui_info\brief_text $11183279 Makes area tense map_pool attributes\map_pool\italy_mission_montella default\mappool_bag\maps\map\title $11221300 Dirty Work at the Crossroads map_pool attributes\map_pool\italy_mission_montella default\mappool_bag\maps\map\objectives\objective\objective_name $11216145 Destroy German Defences map_pool attributes\map_pool\italy_mission_montella default\mappool_bag\maps\map\battle_type_label $11232878 Mission @@ -2393,18 +2218,8 @@ map_pool attributes\map_pool\italy_mission_montella default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_montella default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_montella default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_montella default\mappool_bag\map_name $11206438 Montella -ebps attributes\ebps\environment\bridges\bridge_stone_med_01 default\extensions\ui_ext\screen_name $11229215 Bridge -ebps attributes\ebps\environment\bridges\bridge_stone_med_01 default\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. -ebps attributes\ebps\environment\bridges\bridge_stone_med_01 sp\extensions\ui_ext\screen_name $11229215 Bridge -ebps attributes\ebps\environment\bridges\bridge_stone_med_01 sp\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\ability_bag\ui_info\help_text $11239247 Offensive / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\ability_bag\ui_info\screen_name $11226948 Panzer Storm -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\ability_bag\ui_info\brief_text $11239984 Globally increases the speed and mobility of all vehicles and grants them immunity to engine criticals when active. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258638 +%1%%% speed, +%2%%% acceleration, and +%3%%% rotation rate. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\ability_bag\ui_info\help_text $11239247 Offensive / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\ability_bag\ui_info\screen_name $11226948 Panzer Storm -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\ability_bag\ui_info\brief_text $11239984 Globally increases the speed and mobility of all vehicles and grants them immunity to engine criticals when active. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258638 +%1%%% speed, +%2%%% acceleration, and +%3%%% rotation rate. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back default\extensions\ui_ext\screen_name $11231365 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back sp\extensions\ui_ext\screen_name $11231365 Hangar map_pool attributes\map_pool\italy_mission_naples default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_naples default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_naples default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2415,12 +2230,10 @@ map_pool attributes\map_pool\italy_mission_naples default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_naples default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_naples default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_naples default\mappool_bag\map_name $11203788 Naples -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\ability_bag\ui_info\help_text $11239248 Offensive / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\ability_bag\ui_info\screen_name $11181689 Raid Package -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\ability_bag\ui_info\brief_text $11239985 Vehicles are able to rapidly decapture hostile territory and move faster when active. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\ability_bag\ui_info\help_text $11239248 Offensive / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\ability_bag\ui_info\screen_name $11181689 Raid Package -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\ability_bag\ui_info\brief_text $11239985 Vehicles are able to rapidly decapture hostile territory and move faster when active. +abilities attributes\abilities\dev\partisan_improve_relation default\ability_bag\ui_info\help_text $11191140 Requires all neighboring territory to be captured as well. +abilities attributes\abilities\dev\partisan_improve_relation default\ability_bag\ui_info\screen_name $11191138 DEV: Increase Partisan Relations +abilities attributes\abilities\dev\partisan_improve_relation sp\ability_bag\ui_info\help_text $11191140 Requires all neighboring territory to be captured as well. +abilities attributes\abilities\dev\partisan_improve_relation sp\ability_bag\ui_info\screen_name $11191138 DEV: Increase Partisan Relations map_pool attributes\map_pool\italy_mission_nicastro default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_nicastro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_nicastro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2431,12 +2244,6 @@ map_pool attributes\map_pool\italy_mission_nicastro default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_nicastro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_nicastro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_nicastro default\mappool_bag\map_name $11206160 Nicastro -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\ability_bag\ui_info\extra_text $11239249 Support / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\ability_bag\ui_info\screen_name $11223232 Resource Blitz -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\ability_bag\ui_info\brief_text $11239986 Increases the resource gain from Fuel and Munitions points at the cost of lower Manpower income. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\ability_bag\ui_info\extra_text $11239249 Support / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\ability_bag\ui_info\screen_name $11223232 Resource Blitz -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\ability_bag\ui_info\brief_text $11239986 Increases the resource gain from Fuel and Munitions points at the cost of lower Manpower income. map_pool attributes\map_pool\italy_mission_nocera default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_nocera default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_nocera default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2447,10 +2254,12 @@ map_pool attributes\map_pool\italy_mission_nocera default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_nocera default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_nocera default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_nocera default\mappool_bag\map_name $11203789 Nocera -ebps attributes\ebps\environment\bridges\bridge_wall_lg_01 default\extensions\ui_ext\screen_name $11229216 Bridge -ebps attributes\ebps\environment\bridges\bridge_wall_lg_01 default\extensions\ui_ext\brief_text $11229222 Provides access across impassible terrain. Must be repaired if destroyed. -ebps attributes\ebps\environment\bridges\bridge_wall_lg_01 sp\extensions\ui_ext\screen_name $11229216 Bridge -ebps attributes\ebps\environment\bridges\bridge_wall_lg_01 sp\extensions\ui_ext\brief_text $11229222 Provides access across impassible terrain. Must be repaired if destroyed. +abilities attributes\abilities\dev\partisan_reduce_relation default\ability_bag\ui_info\help_text $11191140 Requires all neighboring territory to be captured as well. +abilities attributes\abilities\dev\partisan_reduce_relation default\ability_bag\ui_info\screen_name $11191139 DEV: Decrease Partisan Relations +abilities attributes\abilities\dev\partisan_reduce_relation sp\ability_bag\ui_info\help_text $11191140 Requires all neighboring territory to be captured as well. +abilities attributes\abilities\dev\partisan_reduce_relation sp\ability_bag\ui_info\screen_name $11191139 DEV: Decrease Partisan Relations +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_l_01 default\extensions\ui_ext\screen_name $11231347 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_l_01 sp\extensions\ui_ext\screen_name $11231347 Hangar map_pool attributes\map_pool\italy_mission_ortona default\mappool_bag\maps\map\title $11221391 Operation Morning Glory map_pool attributes\map_pool\italy_mission_ortona default\mappool_bag\maps\map\summary $11221395 Mission Summary - Ortona - This is placeholder text for a summary that can be viewed on the campaign map. map_pool attributes\map_pool\italy_mission_ortona default\mappool_bag\maps\map\briefing $11221394 Mission Briefing - Ortona - This is placeholder text for a briefing that can be viewed on the campaign map. @@ -2469,14 +2278,10 @@ map_pool attributes\map_pool\italy_mission_ortona default\mappool_bag\maps\map\b map_pool attributes\map_pool\italy_mission_ortona default\mappool_bag\maps\map\tldr $11194724 Rid the territory of German influence and regain control of the area. map_pool attributes\map_pool\italy_mission_ortona default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_ortona default\mappool_bag\map_name $11196514 Ortona -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\ability_bag\ui_info\help_text $11239250 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\ability_bag\ui_info\screen_name $11182456 Stuka Dive Bomb -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\ability_bag\ui_info\brief_text $11249146 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\ability_bag\ui_info\help_text $11239250 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\ability_bag\ui_info\screen_name $11182456 Stuka Dive Bomb -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\ability_bag\ui_info\brief_text $11249147 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\dev\pin_area default\ability_bag\ui_info\screen_name $11166567 Pin Area +abilities attributes\abilities\dev\pin_area default\ability_bag\ui_info\brief_text $11166568 Pins all units in an area. Doesn't care if they are allied, neutral or enemy.... they're going to get pinned (if they can be). +abilities attributes\abilities\dev\pin_area sp\ability_bag\ui_info\screen_name $11166567 Pin Area +abilities attributes\abilities\dev\pin_area sp\ability_bag\ui_info\brief_text $11166568 Pins all units in an area. Doesn't care if they are allied, neutral or enemy.... they're going to get pinned (if they can be). map_pool attributes\map_pool\italy_mission_otranto default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_otranto default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_otranto default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2487,18 +2292,8 @@ map_pool attributes\map_pool\italy_mission_otranto default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_otranto default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_otranto default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_otranto default\mappool_bag\map_name $11206217 Otranto -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\ability_bag\ui_info\screen_name $11238842 Vehicle Awareness -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\ability_bag\ui_info\brief_text $11253893 Enables stationary vehicles to detect enemy vehicles through the fog of war and marks them on the minimap. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258772 Detects units up to range %1%. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\ability_bag\ui_info\screen_name $11238842 Vehicle Awareness -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\ability_bag\ui_info\brief_text $11253893 Enables stationary vehicles to detect enemy vehicles through the fog of war and marks them on the minimap. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258772 Detects units up to range %1%. -ebps attributes\ebps\environment\bridges\foot_bridge_01 default\extensions\ui_ext\screen_name $11229215 Bridge -ebps attributes\ebps\environment\bridges\foot_bridge_01 default\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. -ebps attributes\ebps\environment\bridges\foot_bridge_01 sp\extensions\ui_ext\screen_name $11229215 Bridge -ebps attributes\ebps\environment\bridges\foot_bridge_01 sp\extensions\ui_ext\brief_text $11229221 Provides access across impassible terrain. Must be repaired if destroyed. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_l_roof_01 default\extensions\ui_ext\screen_name $11231348 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_l_roof_01 sp\extensions\ui_ext\screen_name $11231348 Hangar map_pool attributes\map_pool\italy_mission_paestum default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_paestum default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_paestum default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2509,14 +2304,6 @@ map_pool attributes\map_pool\italy_mission_paestum default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_paestum default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_paestum default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_paestum default\mappool_bag\map_name $11206446 Paestum -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak default\ability_bag\ui_info\help_text $11239926 Recon / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11261279 Detects enemy vehicles up to range %1% for %2% seconds. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak default\ability_bag\ui_info\brief_text $11261278 Stationary vehicles can detect nearby enemy vehicles in the fog of war for the duration of the ability. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak default\ability_bag\ui_info\screen_name $11192252 Vehicle Awareness -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak sp\ability_bag\ui_info\help_text $11239926 Recon / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11261279 Detects enemy vehicles up to range %1% for %2% seconds. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak sp\ability_bag\ui_info\brief_text $11261278 Stationary vehicles can detect nearby enemy vehicles in the fog of war for the duration of the ability. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak sp\ability_bag\ui_info\screen_name $11192252 Vehicle Awareness map_pool attributes\map_pool\italy_mission_paglieta default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_paglieta default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_paglieta default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2527,14 +2314,6 @@ map_pool attributes\map_pool\italy_mission_paglieta default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_paglieta default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_paglieta default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_paglieta default\mappool_bag\map_name $11206273 Paglieta -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\ability_bag\ui_info\extra_text $11256548 Affects infantry, vehicles, team weapons, and emplacements. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\ability_bag\ui_info\help_text $11239251 Offensive / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\ability_bag\ui_info\screen_name $11238843 Battlefield Salvage -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\ability_bag\ui_info\brief_text $11256549 Each enemy vehicle destroyed by your units grants 200 manpower and 30 fuel during the ability's duration. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\ability_bag\ui_info\extra_text $11256548 Affects infantry, vehicles, team weapons, and emplacements. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\ability_bag\ui_info\help_text $11239251 Offensive / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\ability_bag\ui_info\screen_name $11238843 Battlefield Salvage -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\ability_bag\ui_info\brief_text $11256549 Each enemy vehicle destroyed by your units grants 200 manpower and 30 fuel during the ability's duration. map_pool attributes\map_pool\italy_mission_palagiano default\mappool_bag\maps\map\title $11218495 Camino Hunt map_pool attributes\map_pool\italy_mission_palagiano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_palagiano default\mappool_bag\maps\map\battle_type_label $11232878 Mission @@ -2545,12 +2324,8 @@ map_pool attributes\map_pool\italy_mission_palagiano default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_palagiano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_palagiano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_palagiano default\mappool_bag\map_name $11206219 Palagiano -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\ability_bag\ui_info\help_text $11239252 Offensive / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\ability_bag\ui_info\screen_name $11183160 Breakthrough Tactics -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\ability_bag\ui_info\brief_text $11239990 Globally increases the speed of all vehicles and makes them immune to engine criticals when active. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\ability_bag\ui_info\help_text $11239252 Offensive / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\ability_bag\ui_info\screen_name $11183160 Breakthrough Tactics -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\ability_bag\ui_info\brief_text $11239990 Globally increases the speed of all vehicles and makes them immune to engine criticals when active. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_r_01 default\extensions\ui_ext\screen_name $11231349 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_r_01 sp\extensions\ui_ext\screen_name $11231349 Hangar map_pool attributes\map_pool\italy_mission_palata default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_palata default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_palata default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2561,14 +2336,12 @@ map_pool attributes\map_pool\italy_mission_palata default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_palata default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_palata default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_palata default\mappool_bag\map_name $11221113 Palata -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\ability_bag\ui_info\screen_name $11238844 Superior Fire Drills -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\ability_bag\ui_info\brief_text $11251799 Increases the damage dealt by coaxial and hull machine guns for all vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258639 +%1%%% damage. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\ability_bag\ui_info\screen_name $11238844 Superior Fire Drills -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\ability_bag\ui_info\brief_text $11251799 Increases the damage dealt by coaxial and hull machine guns for all vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258639 +%1%%% damage. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_r_roof_01 default\extensions\ui_ext\screen_name $11231350 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_r_roof_01 sp\extensions\ui_ext\screen_name $11231350 Hangar +abilities attributes\abilities\dev\suppress_area default\ability_bag\ui_info\screen_name $11166553 Suppress Area +abilities attributes\abilities\dev\suppress_area default\ability_bag\ui_info\brief_text $11166554 Suppresses all units in an area. Doesn't care if they are allied, neutral or enemy.... they're going to get suppressed (if they can be). +abilities attributes\abilities\dev\suppress_area sp\ability_bag\ui_info\screen_name $11166553 Suppress Area +abilities attributes\abilities\dev\suppress_area sp\ability_bag\ui_info\brief_text $11166554 Suppresses all units in an area. Doesn't care if they are allied, neutral or enemy.... they're going to get suppressed (if they can be). map_pool attributes\map_pool\italy_mission_palestrina default\mappool_bag\maps\map\title $11235306 The Winter Line map_pool attributes\map_pool\italy_mission_palestrina default\mappool_bag\maps\map\objectives\objective\objective_name $11207720 Clear the crossroads of opposition map_pool attributes\map_pool\italy_mission_palestrina default\mappool_bag\maps\map\battle_type_label $11232878 Mission @@ -2577,14 +2350,6 @@ map_pool attributes\map_pool\italy_mission_palestrina default\mappool_bag\maps\m map_pool attributes\map_pool\italy_mission_palestrina default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_palestrina default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_palestrina default\mappool_bag\map_name $11206259 Palestrina -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\ability_bag\ui_info\extra_text $11239253 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\ability_bag\ui_info\screen_name $11238845 Command Panzer II Light Tank -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\ability_bag\ui_info\brief_text $11239992 Deploys a Command Panzer II Light Tank. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\ability_bag\requirements\required_squad\ui_name $11223366 Max 1 Panzer II Light Command Tank on the Battlefield -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\ability_bag\ui_info\extra_text $11239253 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\ability_bag\ui_info\screen_name $11238845 Command Panzer II Light Tank -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\ability_bag\ui_info\brief_text $11239992 Deploys a Command Panzer II Light Tank. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\ability_bag\requirements\required_squad\ui_name $11223366 Max 1 Panzer II Light Command Tank on the Battlefield map_pool attributes\map_pool\italy_mission_paola default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_paola default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_paola default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2595,6 +2360,10 @@ map_pool attributes\map_pool\italy_mission_paola default\mappool_bag\maps\map\ti map_pool attributes\map_pool\italy_mission_paola default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_paola default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_paola default\mappool_bag\map_name $11206141 Paola +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center default\extensions\ui_ext\screen_name $11231366 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center sp\extensions\ui_ext\screen_name $11231366 Hangar +abilities attributes\abilities\dev\timed_ability_simglobal_fail default\ability_bag\ui_info\screen_name $11155019 Sim Global Test +abilities attributes\abilities\dev\timed_ability_simglobal_fail sp\ability_bag\ui_info\screen_name $11155019 Sim Global Test map_pool attributes\map_pool\italy_mission_penne default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_penne default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_penne default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2605,16 +2374,6 @@ map_pool attributes\map_pool\italy_mission_penne default\mappool_bag\maps\map\ti map_pool attributes\map_pool\italy_mission_penne default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_penne default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_penne default\mappool_bag\map_name $11206282 Penne -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\ability_bag\ui_info\extra_text $11240118 Increases the rate of fire and armor of nearby vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\ability_bag\ui_info\help_text $11239254 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\ability_bag\ui_info\screen_name $11238846 Command Panzer IV F Medium Tank -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\ability_bag\ui_info\brief_text $11258997 Deploys a Command Panzer IV that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\ability_bag\requirements\required_squad\ui_name $11226813 Max 1 Panzer IV Command Tank on the Battlefield -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\ability_bag\ui_info\extra_text $11240118 Increases the rate of fire and armor of nearby vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\ability_bag\ui_info\help_text $11239254 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\ability_bag\ui_info\screen_name $11238846 Command Panzer IV F Medium Tank -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\ability_bag\ui_info\brief_text $11258997 Deploys a Command Panzer IV that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\ability_bag\requirements\required_squad\ui_name $11226813 Max 1 Panzer IV Command Tank on the Battlefield map_pool attributes\map_pool\italy_mission_pescara default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pescara default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pescara default\mappool_bag\maps\map\title $11232881 Skirmish @@ -2624,14 +2383,14 @@ map_pool attributes\map_pool\italy_mission_pescara default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_pescara default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pescara default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pescara default\mappool_bag\map_name $11206275 Pescara -ebps attributes\ebps\environment\buildings\industrial_buildings\airfield_hangar_lrg_01\airfield_hangar_center default\extensions\ui_ext\screen_name $11231363 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\airfield_hangar_lrg_01\airfield_hangar_center sp\extensions\ui_ext\screen_name $11231363 Hangar -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\ability_bag\ui_info\help_text $11239255 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\ability_bag\ui_info\screen_name $11238847 Flammpanzer III Medium Tank -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\ability_bag\ui_info\brief_text $11239994 Deploys a Flammpanzer III Medium Tank that is extremely effective against infantry in cover and structures. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\ability_bag\ui_info\help_text $11239255 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\ability_bag\ui_info\screen_name $11238847 Flammpanzer III Medium Tank -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\ability_bag\ui_info\brief_text $11239994 Deploys a Flammpanzer III Medium Tank that is extremely effective against infantry in cover and structures. +abilities attributes\abilities\dev\vault_movement default\ability_bag\ui_info\extra_text $11171650 Click and target position +abilities attributes\abilities\dev\vault_movement default\ability_bag\ui_info\help_text $11171651 Squad will vault over objects on the way +abilities attributes\abilities\dev\vault_movement default\ability_bag\ui_info\screen_name $11164611 Vault Move +abilities attributes\abilities\dev\vault_movement default\ability_bag\ui_info\brief_text $11171652 The squad moves to the target position and will vault over vaultable objects along their way. +abilities attributes\abilities\dev\vault_movement sp\ability_bag\ui_info\extra_text $11171650 Click and target position +abilities attributes\abilities\dev\vault_movement sp\ability_bag\ui_info\help_text $11171651 Squad will vault over objects on the way +abilities attributes\abilities\dev\vault_movement sp\ability_bag\ui_info\screen_name $11164611 Vault Move +abilities attributes\abilities\dev\vault_movement sp\ability_bag\ui_info\brief_text $11171652 The squad moves to the target position and will vault over vaultable objects along their way. map_pool attributes\map_pool\italy_mission_pescolanciano default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pescolanciano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pescolanciano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2642,14 +2401,22 @@ map_pool attributes\map_pool\italy_mission_pescolanciano default\mappool_bag\map map_pool attributes\map_pool\italy_mission_pescolanciano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pescolanciano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pescolanciano default\mappool_bag\map_name $11206285 Pescolanciano -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\ability_bag\ui_info\extra_text $11183705 Global Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\ability_bag\ui_info\help_text $11223339 Production Improvement -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\ability_bag\ui_info\screen_name $11223236 Light Mechanized Tactics -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\ability_bag\ui_info\brief_text $11223342 Unlocks the Marder III Tank Destroyer, Flak Half-Track, and le.IG 18 Support Gun in the Light Support Kompanie -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\ability_bag\ui_info\extra_text $11183705 Global Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\ability_bag\ui_info\help_text $11223339 Production Improvement -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\ability_bag\ui_info\screen_name $11223236 Light Mechanized Tactics -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\ability_bag\ui_info\brief_text $11223342 Unlocks the Marder III Tank Destroyer, Flak Half-Track, and le.IG 18 Support Gun in the Light Support Kompanie +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_l_01 default\extensions\ui_ext\screen_name $11231352 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_l_01 sp\extensions\ui_ext\screen_name $11231352 Hangar +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\ui_info\help_text $11239240 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\ui_info\screen_name $11181895 Construct Panzerarmee Kommand +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\ui_info\brief_text $11239972 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\requirements\required_all_in_list\requirements\required_player_upgrade\ui_name $11181971 Two Logistics Trucks +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\ui_info\help_text $11239240 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\ui_info\screen_name $11181895 Construct Panzerarmee Kommand +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\ui_info\brief_text $11239972 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\requirements\required_all_in_list\requirements\required_player_upgrade\ui_name $11181971 Two Logistics Trucks +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_heavy_weapon_support sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings map_pool attributes\map_pool\italy_mission_pignataromaggiore default\mappool_bag\maps\map\title $11207027 Clear the Air map_pool attributes\map_pool\italy_mission_pignataromaggiore default\mappool_bag\maps\map\objectives\objective\objective_name $11190938 Capture and hold the airfield map_pool attributes\map_pool\italy_mission_pignataromaggiore default\mappool_bag\maps\map\battle_type_label $11232878 Mission @@ -2668,14 +2435,22 @@ map_pool attributes\map_pool\italy_mission_pisticci default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_pisticci default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pisticci default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pisticci default\mappool_bag\map_name $11206222 Pisticci -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\ability_bag\ui_info\extra_text $11239256 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\ability_bag\ui_info\help_text $11239256 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\ability_bag\ui_info\screen_name $11223237 Panzerjager Combat Group -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\ability_bag\ui_info\brief_text $11239995 Deploys a Panzerjägers I Tank Destroyer with a Panzerjägers Squad escort. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\ability_bag\ui_info\extra_text $11239256 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\ability_bag\ui_info\help_text $11239256 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\ability_bag\ui_info\screen_name $11223237 Panzerjager Combat Group -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\ability_bag\ui_info\brief_text $11239995 Deploys a Panzerjägers I Tank Destroyer with a Panzerjägers Squad escort. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_l_roof_01 default\extensions\ui_ext\screen_name $11231353 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_l_roof_01 sp\extensions\ui_ext\screen_name $11231353 Hangar +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\ui_info\help_text $11239241 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\ui_info\screen_name $11181890 Construct Light Support Kompanie +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\ui_info\brief_text $11258036 Produces: Assault Grenadier Squads, Panzerjäger Squads, MG34 Machine Gun Teams, 2.5-tonne Medical Trucks, Flakvierling Half-tracks, Pak 38 Anti-tank Gun Team, and le.IG 18 Support Gun Teams. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\ui_info\help_text $11239241 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\ui_info\screen_name $11181890 Construct Light Support Kompanie +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\ui_info\brief_text $11235889 Produces: Assault Grenadier Squads, MG34 Machine Gun Teams, 2.5-tonne Medical Trucks, Flakvierling Half-tracks, Pak 38 Anti-tank Gun Team, and le.IG 18 Support Gun Teams. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infanterie_support sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings map_pool attributes\map_pool\italy_mission_pizzo default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pizzo default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pizzo default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2686,14 +2461,6 @@ map_pool attributes\map_pool\italy_mission_pizzo default\mappool_bag\maps\map\ti map_pool attributes\map_pool\italy_mission_pizzo default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pizzo default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pizzo default\mappool_bag\map_name $11206159 Pizzo -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak default\ability_bag\ui_info\screen_name $11226790 Veteran Gunners -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak default\ability_bag\ui_info\brief_text $11239996 Improves the weapon penetration of all vehicle units. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258640 +%1%%% penetration to affected units. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak sp\ability_bag\ui_info\screen_name $11226790 Veteran Gunners -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak sp\ability_bag\ui_info\brief_text $11239996 Improves the weapon penetration of all vehicle units. -abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258640 +%1%%% penetration to affected units. map_pool attributes\map_pool\italy_mission_policoro default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_policoro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_policoro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2704,23 +2471,30 @@ map_pool attributes\map_pool\italy_mission_policoro default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_policoro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_policoro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_policoro default\mappool_bag\map_name $11206221 Policoro +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\ui_info\extra_text $11239241 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\ui_info\help_text $11239241 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\ui_info\screen_name $11238836 Mechanized Supply Station Conversion +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\ui_info\brief_text $11239974 Convert the Logistic Truck to a Mechanized Supply Station. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\requirements\required_in_territory\ui_name $11219958 Must be in Friendly Territory +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station default\ability_bag\requirements_target\required_not\requirement_table\required_near_entity\ui_name $11218379 Cannot build too close to buildings +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\ui_info\extra_text $11239241 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\ui_info\help_text $11239241 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\ui_info\screen_name $11238836 Mechanized Supply Station Conversion +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\ui_info\brief_text $11239974 Convert the Logistic Truck to a Mechanized Supply Station. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\requirements\required_in_territory\ui_name $11219958 Must be in Friendly Territory +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_infantry_station sp\ability_bag\requirements_target\required_not\requirement_table\required_near_entity\ui_name $11218379 Cannot build too close to buildings map_pool attributes\map_pool\italy_mission_pomigliano default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_pomigliano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pomigliano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pomigliano default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_pomigliano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pomigliano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pomigliano default\mappool_bag\maps\map\title $11232881 Skirmish +map_pool attributes\map_pool\italy_mission_pomigliano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pomigliano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pomigliano default\mappool_bag\map_name $11196503 Pomigliano -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak default\ability_bag\ui_info\extra_text $11251648 Light artillery targets infantry. Medium artillery targets vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak default\ability_bag\ui_info\help_text $11239257 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak default\ability_bag\ui_info\screen_name $11238851 Artillery Cover -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak default\ability_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak sp\ability_bag\ui_info\extra_text $11251648 Light artillery targets infantry. Medium artillery targets vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak sp\ability_bag\ui_info\help_text $11239257 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak sp\ability_bag\ui_info\screen_name $11238851 Artillery Cover -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak sp\ability_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors map_pool attributes\map_pool\italy_mission_pompeii default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pompeii default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pompeii default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2731,12 +2505,16 @@ map_pool attributes\map_pool\italy_mission_pompeii default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_pompeii default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_pompeii default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_pompeii default\mappool_bag\map_name $11203791 Pompeii -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\ability_bag\ui_info\help_text $11240949 Blocks Line of Sight. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\ability_bag\ui_info\screen_name $11238852 Off-map Creeping Smoke Barrage -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\ability_bag\ui_info\help_text $11240949 Blocks Line of Sight. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\ability_bag\ui_info\screen_name $11238852 Off-map Creeping Smoke Barrage +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station default\ability_bag\ui_info\extra_text $11159097 Select Target Location, Rotate and Select to Construct +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station default\ability_bag\ui_info\help_text $11182058 The Logistics Truck is converted into a Mechanized Supply Station. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station default\ability_bag\ui_info\screen_name $11182057 Construct Mechanized Supply Station +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station default\ability_bag\ui_info\brief_text $11182059 Provides access to Panzer III 75mm Turrets, Side Skirts, and Forward Repair. Provides a fuel income boost if constructed near a Fuel Point. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station sp\ability_bag\ui_info\extra_text $11159097 Select Target Location, Rotate and Select to Construct +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station sp\ability_bag\ui_info\help_text $11182058 The Logistics Truck is converted into a Mechanized Supply Station. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station sp\ability_bag\ui_info\screen_name $11182057 Construct Mechanized Supply Station +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station sp\ability_bag\ui_info\brief_text $11182059 Provides access to Panzer III 75mm Turrets, Side Skirts, and Forward Repair. Provides a fuel income boost if constructed near a Fuel Point. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_station sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings map_pool attributes\map_pool\italy_mission_potenza default\mappool_bag\maps\map\title $11221390 The City of Power map_pool attributes\map_pool\italy_mission_potenza default\mappool_bag\maps\map\summary $11221393 Mission Summary - Potenza - This is placeholder text for a summary that can be viewed on the campaign map. map_pool attributes\map_pool\italy_mission_potenza default\mappool_bag\maps\map\briefing $11221392 Mission Briefing - Potenza - This is placeholder text for a briefing that can be viewed on the campaign map. @@ -2755,12 +2533,20 @@ map_pool attributes\map_pool\italy_mission_potenza default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_potenza default\mappool_bag\maps\map\tldr $11194725 Rid the territory of German influence and regain control of the area. map_pool attributes\map_pool\italy_mission_potenza default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_potenza default\mappool_bag\map_name $11196507 Potenza -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\ability_bag\ui_info\screen_name $11238853 Vehicle Support - Double Time -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\ability_bag\ui_info\brief_text $11240003 Increases the speed of infantry when they are near vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\ability_bag\ui_info\screen_name $11238853 Vehicle Support - Double Time -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\ability_bag\ui_info\brief_text $11240003 Increases the speed of infantry when they are near vehicles. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\ui_info\help_text $11239241 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\ui_info\screen_name $11181893 Construct Mechanized Kompanie +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\ui_info\brief_text $11239975 Produces: 8 Rad Armored Cars, 254 Reconnaissance Tractors, 18-tonne Recovery Half-tracks, StuG III D Assault Guns, and Marder III Tank Destroyers. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\ui_info\help_text $11239241 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\ui_info\screen_name $11181893 Construct Mechanized Kompanie +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\ui_info\brief_text $11239975 Produces: 8 Rad Armored Cars, 254 Reconnaissance Tractors, 18-tonne Recovery Half-tracks, StuG III D Assault Guns, and Marder III Tank Destroyers. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mechanized_support sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings map_pool attributes\map_pool\italy_mission_preschici default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_preschici default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_preschici default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2771,16 +2557,6 @@ map_pool attributes\map_pool\italy_mission_preschici default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_preschici default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_preschici default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_preschici default\mappool_bag\map_name $11206237 Preschici -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\ability_bag\ui_info\extra_text $11240950 Marked vehicles are easier to hit and penetrate. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\ability_bag\ui_info\help_text $11239259 Offensive / Select target vehicle -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\ability_bag\ui_info\screen_name $11238854 Mark Vehicle Loiter -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\ability_bag\ui_info\brief_text $11240004 Designates an enemy Vehicle to be marked by an overhead aircraft. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\ability_bag\ui_info\extra_text $11240950 Marked vehicles are easier to hit and penetrate. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\ability_bag\ui_info\help_text $11239259 Offensive / Select target vehicle -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\ability_bag\ui_info\screen_name $11238854 Mark Vehicle Loiter -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\ability_bag\ui_info\brief_text $11240004 Designates an enemy Vehicle to be marked by an overhead aircraft. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors map_pool attributes\map_pool\italy_mission_priverno default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_priverno default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_priverno default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2791,12 +2567,20 @@ map_pool attributes\map_pool\italy_mission_priverno default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_priverno default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_priverno default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_priverno default\mappool_bag\map_name $11206263 Priverno -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\ability_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\ability_bag\ui_info\brief_text $11240005 Increases the vision range of infantry when they are near vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\ability_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\ability_bag\ui_info\brief_text $11240005 Increases the vision range of infantry when they are near vehicles. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\ui_info\screen_name $11238837 Medical Station Conversion +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\ui_info\brief_text $11239976 Convert the Logistic Truck to a Forward Medical Station. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak default\ability_bag\requirements\required_in_territory\ui_name $11219968 Must be in Friendly Territory +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\ui_info\screen_name $11238837 Medical Station Conversion +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\ui_info\brief_text $11239976 Convert the Logistic Truck to a Forward Medical Station. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_medical_station_250_ak sp\ability_bag\requirements\required_in_territory\ui_name $11219968 Must be in Friendly Territory +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_r_01 default\extensions\ui_ext\screen_name $11231354 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_r_01 sp\extensions\ui_ext\screen_name $11231354 Hangar map_pool attributes\map_pool\italy_mission_putignano default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_putignano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_putignano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2807,14 +2591,6 @@ map_pool attributes\map_pool\italy_mission_putignano default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_putignano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_putignano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_putignano default\mappool_bag\map_name $11206240 Putignano -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\ability_bag\ui_info\help_text $11239260 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\ability_bag\ui_info\screen_name $11189843 Strafing Run -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\ability_bag\ui_info\brief_text $11261615 Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\ability_bag\ui_info\help_text $11239260 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\ability_bag\ui_info\screen_name $11189843 Strafing Run -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\ability_bag\ui_info\brief_text $11261615 Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors map_pool attributes\map_pool\italy_mission_ramitelli default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_ramitelli default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_ramitelli default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2825,6 +2601,20 @@ map_pool attributes\map_pool\italy_mission_ramitelli default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_ramitelli default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_ramitelli default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_ramitelli default\mappool_bag\map_name $11206287 Ramitelli +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\ui_info\screen_name $11238838 Command Post Conversion +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\ui_info\brief_text $11239977 Convert the Logistic Truck to a Mobile Command Station. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station default\ability_bag\requirements_target\required_not\requirement_table\required_near_entity\ui_name $11218379 Cannot build too close to buildings +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\ui_info\screen_name $11238838 Command Post Conversion +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\ui_info\brief_text $11239977 Convert the Logistic Truck to a Mobile Command Station. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_mobile_command_station sp\ability_bag\requirements_target\required_not\requirement_table\required_near_entity\ui_name $11218379 Cannot build too close to buildings +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_r_roof_01 default\extensions\ui_ext\screen_name $11231355 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_r_roof_01 sp\extensions\ui_ext\screen_name $11231355 Hangar map_pool attributes\map_pool\italy_mission_reggiodicalabria default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_reggiodicalabria default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_reggiodicalabria default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2835,14 +2625,22 @@ map_pool attributes\map_pool\italy_mission_reggiodicalabria default\mappool_bag\ map_pool attributes\map_pool\italy_mission_reggiodicalabria default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_reggiodicalabria default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_reggiodicalabria default\mappool_bag\map_name $11206138 Reggio di Calabria -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\ability_bag\ui_info\extra_text $11242405 Can throw grenades. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\ability_bag\ui_info\help_text $11239261 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\ability_bag\ui_info\screen_name $11222851 Bersaglieri Squad -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\ability_bag\ui_info\brief_text $11240007 Deploys a Bersaglieri Squad. Effective against infantry at medium range and move faster when out of combat. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\ability_bag\ui_info\extra_text $11242405 Can throw grenades. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\ability_bag\ui_info\help_text $11239261 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\ability_bag\ui_info\screen_name $11222851 Bersaglieri Squad -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\ability_bag\ui_info\brief_text $11240007 Deploys a Bersaglieri Squad. Effective against infantry at medium range and move faster when out of combat. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\ui_info\extra_text $11239243 Conversion / Select friendly territory point +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\ui_info\screen_name $11238839 Observation Post Conversion +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\ui_info\brief_text $11239978 Converts the 250 Light Carrier into an Observation Post. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\requirements_target\required_in_territory\ui_name $11220335 Friendly Territory Point in Supply +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\requirements_target\required_near_entity\ui_name $11220335 Friendly Territory Point in Supply +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak default\ability_bag\requirements_target\required_not\ui_name $11220333 No Other Observation Posts +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\ui_info\extra_text $11239243 Conversion / Select friendly territory point +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\ui_info\screen_name $11238839 Observation Post Conversion +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\ui_info\brief_text $11239978 Converts the 250 Light Carrier into an Observation Post. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\requirements_target\required_in_territory\ui_name $11220335 Friendly Territory Point in Supply +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\requirements_target\required_near_entity\ui_name $11220335 Friendly Territory Point in Supply +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_observation_post_250_ak sp\ability_bag\requirements_target\required_not\ui_name $11220333 No Other Observation Posts map_pool attributes\map_pool\italy_mission_roccascalegna default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_roccascalegna default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_roccascalegna default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2853,12 +2651,6 @@ map_pool attributes\map_pool\italy_mission_roccascalegna default\mappool_bag\map map_pool attributes\map_pool\italy_mission_roccascalegna default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_roccascalegna default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_roccascalegna default\mappool_bag\map_name $11206276 Roccascalegna -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\ability_bag\ui_info\help_text $11239262 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\ability_bag\ui_info\screen_name $11238856 Carro Armato M13/40 Light Tank -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\ability_bag\ui_info\brief_text $11240008 Deploys a Carro Armato M13/40 Light Tank. Effective against infantry and light vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\ability_bag\ui_info\help_text $11239262 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\ability_bag\ui_info\screen_name $11238856 Carro Armato M13/40 Light Tank -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\ability_bag\ui_info\brief_text $11240008 Deploys a Carro Armato M13/40 Light Tank. Effective against infantry and light vehicles. map_pool attributes\map_pool\italy_mission_rome default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_rome default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_rome default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2869,18 +2661,6 @@ map_pool attributes\map_pool\italy_mission_rome default\mappool_bag\maps\map\tit map_pool attributes\map_pool\italy_mission_rome default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_rome default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_rome default\mappool_bag\map_name $11206267 Rome -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_2x3_control_tower_01\brick_01_2x3_control_tower_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_2x3_control_tower_01\brick_01_2x3_control_tower_01 default\extensions\ui_ext\screen_name $11235915 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_2x3_control_tower_01\brick_01_2x3_control_tower_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_2x3_control_tower_01\brick_01_2x3_control_tower_01 sp\extensions\ui_ext\screen_name $11235915 Garrisonable Structure -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\ability_bag\ui_info\extra_text $11239263 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\ability_bag\ui_info\screen_name $11238857 Command M13/40 Light Tank -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\ability_bag\ui_info\brief_text $11240009 Deploys a Command M13/40 Light Tank. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\ability_bag\requirements\required_squad\ui_name $11223123 Max 1 Command M13/40 Light Tank on the Battlefield -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\ability_bag\ui_info\extra_text $11239263 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\ability_bag\ui_info\screen_name $11238857 Command M13/40 Light Tank -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\ability_bag\ui_info\brief_text $11240009 Deploys a Command M13/40 Light Tank. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\ability_bag\requirements\required_squad\ui_name $11223123 Max 1 Command M13/40 Light Tank on the Battlefield map_pool attributes\map_pool\italy_mission_salerno default\mappool_bag\maps\map\title $11221389 Operation Avalanche map_pool attributes\map_pool\italy_mission_salerno default\mappool_bag\maps\map\summary $11221397 Landings are scheduled to take place under the cover of darkness. The first troops ashore are to secure a base of operations while more men and supplies are brought ashore. Once the base is set up, our boys need to secure the city from the sea to the bridges. map_pool attributes\map_pool\italy_mission_salerno default\mappool_bag\maps\map\briefing $11221396 Landings are scheduled to take place under the cover of darkness. The first troops ashore are to secure a base of operations while more men and supplies are brought ashore. Once the base is set up, our boys need to secure the city from the sea to the bridges. @@ -2901,14 +2681,24 @@ map_pool attributes\map_pool\italy_mission_salerno default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_salerno default\mappool_bag\maps\map\tldr $11194726 Rid the territory of German influence and regain control of the area. map_pool attributes\map_pool\italy_mission_salerno default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_salerno default\mappool_bag\map_name $11196508 Salerno -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\ability_bag\ui_info\help_text $11239264 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\ability_bag\ui_info\screen_name $11216342 Semovente da 75/18 Assault Gun -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\ability_bag\ui_info\brief_text $11240010 Deploys a Semovente da 75/18 Assault Gun. Effective against vehicles and can barrage stationary targets at range. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\ability_bag\ui_info\help_text $11239264 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\ability_bag\ui_info\screen_name $11216342 Semovente da 75/18 Assault Gun -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\ability_bag\ui_info\brief_text $11240010 Deploys a Semovente da 75/18 Assault Gun. Effective against vehicles and can barrage stationary targets at range. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back default\extensions\ui_ext\screen_name $11231365 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back sp\extensions\ui_ext\screen_name $11231365 Hangar +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\ui_info\help_text $11239241 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\ui_info\screen_name $11181895 Construct Panzerarmee Kommand +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\ui_info\brief_text $11239972 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\requirements\required_any_in_list\requirements\required_structure\ui_name $11222588 Requires T2 to be built +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\ui_info\help_text $11239241 Production building / Select target position +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\ui_info\screen_name $11181895 Construct Panzerarmee Kommand +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\ui_info\brief_text $11239972 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\requirements\required_any_in_list\requirements\required_structure\ui_name $11222588 Requires T2 to be built +abilities attributes\abilities\races\afrika_korps\autobuild\autobuild_panzer_support sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front default\extensions\ui_ext\screen_name $11231367 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front sp\extensions\ui_ext\screen_name $11231367 Hangar map_pool attributes\map_pool\italy_mission_samsevero default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_samsevero default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_samsevero default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2919,6 +2709,12 @@ map_pool attributes\map_pool\italy_mission_samsevero default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_samsevero default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_samsevero default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_samsevero default\mappool_bag\map_name $11206234 Sam Severo +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\ability_bag\ui_info\extra_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\ability_bag\ui_info\screen_name $11223227 Advanced Repair Training +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\ability_bag\ui_info\brief_text $11239980 Panzergrenadier and Panzerpioneers are able to repair vehicles faster. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\ability_bag\ui_info\extra_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\ability_bag\ui_info\screen_name $11223227 Advanced Repair Training +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\ability_bag\ui_info\brief_text $11239980 Panzergrenadier and Panzerpioneers are able to repair vehicles faster. map_pool attributes\map_pool\italy_mission_sanpancrazio default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sanpancrazio default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_sanpancrazio default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2929,12 +2725,16 @@ map_pool attributes\map_pool\italy_mission_sanpancrazio default\mappool_bag\maps map_pool attributes\map_pool\italy_mission_sanpancrazio default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_sanpancrazio default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sanpancrazio default\mappool_bag\map_name $11206246 San Pancrazio -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak default\ability_bag\ui_info\screen_name $11238848 Bersaglieri Bolster -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak default\ability_bag\ui_info\brief_text $11240946 Increases the squad size of all Bersaglieri Squads by 1. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak sp\ability_bag\ui_info\screen_name $11238848 Bersaglieri Bolster -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak sp\ability_bag\ui_info\brief_text $11240946 Increases the squad size of all Bersaglieri Squads by 1. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\ability_bag\ui_info\extra_text $11249144 Only targets vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\ability_bag\ui_info\help_text $11239245 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\ability_bag\ui_info\screen_name $11238840 Stuka Anti-tank Loiter +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\ability_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\ability_bag\ui_info\extra_text $11249145 Only targets vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\ability_bag\ui_info\help_text $11239245 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\ability_bag\ui_info\screen_name $11238840 Stuka Anti-tank Loiter +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\ability_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors map_pool attributes\map_pool\italy_mission_santagatadegoti default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_santagatadegoti default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_santagatadegoti default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2945,14 +2745,14 @@ map_pool attributes\map_pool\italy_mission_santagatadegoti default\mappool_bag\m map_pool attributes\map_pool\italy_mission_santagatadegoti default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_santagatadegoti default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_santagatadegoti default\mappool_bag\map_name $11203792 Sant'Agata Dé Goti -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\ability_bag\ui_info\screen_name $11228519 Force Recon -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11258600 Increases the vision range of infantry by +%1% when they are near vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\ability_bag\ui_info\screen_name $11228519 Force Recon -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11258600 Increases the vision range of infantry by +%1% when they are near vehicles. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_l_01 default\extensions\ui_ext\screen_name $11231347 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_l_01 sp\extensions\ui_ext\screen_name $11231347 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_l_01 default\extensions\ui_ext\screen_name $11231357 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_l_01 sp\extensions\ui_ext\screen_name $11231357 Hangar +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\ability_bag\ui_info\screen_name $11223228 Salvage Kits +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\ability_bag\ui_info\brief_text $11258748 Enables Pioneers and Panzergrenadiers to use the Rapid Salvage on vehicle wrecks that grants fuel on completion. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\ability_bag\ui_info\screen_name $11223228 Salvage Kits +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\ability_bag\ui_info\brief_text $11258748 Enables Pioneers and Panzergrenadiers to use the Rapid Salvage on vehicle wrecks that grants fuel on completion. map_pool attributes\map_pool\italy_mission_sanvito default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sanvito default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_sanvito default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2963,12 +2763,6 @@ map_pool attributes\map_pool\italy_mission_sanvito default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_sanvito default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_sanvito default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sanvito default\mappool_bag\map_name $11206274 San Vito -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak default\ability_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak default\ability_bag\ui_info\brief_text $11259304 Allows Bersaglieri squads to be upgraded with a Breda Model 30 Light Machine Gun. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak sp\ability_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak sp\ability_bag\ui_info\brief_text $11259304 Allows Bersaglieri squads to be upgraded with a Breda Model 30 Light Machine Gun. map_pool attributes\map_pool\italy_mission_sapri default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sapri default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_sapri default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2979,12 +2773,16 @@ map_pool attributes\map_pool\italy_mission_sapri default\mappool_bag\maps\map\ti map_pool attributes\map_pool\italy_mission_sapri default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_sapri default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sapri default\mappool_bag\map_name $11206439 Sapri -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\ability_bag\ui_info\screen_name $11228520 Pact of Steel -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\ability_bag\ui_info\brief_text $11239999 Reduces the cost of all Italian vehicles and DAK light vehicles by 15%. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\ability_bag\ui_info\screen_name $11228520 Pact of Steel -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\ability_bag\ui_info\brief_text $11239999 Reduces the cost of all Italian vehicles and DAK light vehicles by 15%. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\ability_bag\ui_info\help_text $11239247 Offensive / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\ability_bag\ui_info\screen_name $11226948 Panzer Storm +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\ability_bag\ui_info\brief_text $11239984 Globally increases the speed and mobility of all vehicles and grants them immunity to engine criticals when active. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258638 +%1%%% speed, +%2%%% acceleration, and +%3%%% rotation rate. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\ability_bag\ui_info\help_text $11239247 Offensive / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\ability_bag\ui_info\screen_name $11226948 Panzer Storm +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\ability_bag\ui_info\brief_text $11239984 Globally increases the speed and mobility of all vehicles and grants them immunity to engine criticals when active. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258638 +%1%%% speed, +%2%%% acceleration, and +%3%%% rotation rate. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_l_roof_01 default\extensions\ui_ext\screen_name $11231358 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_l_roof_01 sp\extensions\ui_ext\screen_name $11231358 Hangar map_pool attributes\map_pool\italy_mission_sessaaurunca default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sessaaurunca default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_sessaaurunca default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -2995,16 +2793,12 @@ map_pool attributes\map_pool\italy_mission_sessaaurunca default\mappool_bag\maps map_pool attributes\map_pool\italy_mission_sessaaurunca default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_sessaaurunca default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sessaaurunca default\mappool_bag\map_name $11203793 Sessa Aurunca -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_l_roof_01 default\extensions\ui_ext\screen_name $11231348 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_l_roof_01 sp\extensions\ui_ext\screen_name $11231348 Hangar -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak default\ability_bag\ui_info\screen_name $11238850 Vehicle Support - Secure Location -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak default\ability_bag\ui_info\brief_text $11240000 Increases the capture and decapture rate of infantry when they are near vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258656 +%1%%% capture and decapture rate. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak sp\ability_bag\ui_info\screen_name $11238850 Vehicle Support - Secure Location -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak sp\ability_bag\ui_info\brief_text $11240000 Increases the capture and decapture rate of infantry when they are near vehicles. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258656 +%1%%% capture and decapture rate. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\ability_bag\ui_info\help_text $11239248 Offensive / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\ability_bag\ui_info\screen_name $11181689 Raid Package +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\ability_bag\ui_info\brief_text $11239985 Vehicles are able to rapidly decapture hostile territory and move faster when active. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\ability_bag\ui_info\help_text $11239248 Offensive / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\ability_bag\ui_info\screen_name $11181689 Raid Package +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\ability_bag\ui_info\brief_text $11239985 Vehicles are able to rapidly decapture hostile territory and move faster when active. map_pool attributes\map_pool\italy_mission_sora default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sora default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_sora default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3015,12 +2809,14 @@ map_pool attributes\map_pool\italy_mission_sora default\mappool_bag\maps\map\tit map_pool attributes\map_pool\italy_mission_sora default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_sora default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sora default\mappool_bag\map_name $11206270 Sora -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\ability_bag\ui_info\help_text $11239265 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\ability_bag\ui_info\screen_name $11220726 Towed Cannone da 105/28 Field Howitzer -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\ability_bag\ui_info\brief_text $11240011 Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer that is very effective against stationary targets when barraging. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\ability_bag\ui_info\help_text $11239265 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\ability_bag\ui_info\screen_name $11220726 Towed Cannone da 105/28 Field Howitzer -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\ability_bag\ui_info\brief_text $11240011 Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer that is very effective against stationary targets when barraging. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\ability_bag\ui_info\extra_text $11239249 Support / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\ability_bag\ui_info\screen_name $11223232 Resource Blitz +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\ability_bag\ui_info\brief_text $11239986 Increases the resource gain from Fuel and Munitions points at the cost of lower Manpower income. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\ability_bag\ui_info\extra_text $11239249 Support / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\ability_bag\ui_info\screen_name $11223232 Resource Blitz +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\ability_bag\ui_info\brief_text $11239986 Increases the resource gain from Fuel and Munitions points at the cost of lower Manpower income. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_r_01 default\extensions\ui_ext\screen_name $11231359 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_r_01 sp\extensions\ui_ext\screen_name $11231359 Hangar map_pool attributes\map_pool\italy_mission_spezzano default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_spezzano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_spezzano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3031,14 +2827,6 @@ map_pool attributes\map_pool\italy_mission_spezzano default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_spezzano default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_spezzano default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_spezzano default\mappool_bag\map_name $11206152 Spezzano Albanese -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\ability_bag\ui_info\extra_text $11240953 Blocks Line of Sight. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\ability_bag\ui_info\help_text $11239266 Support / Select target area -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\ability_bag\ui_info\screen_name $11159096 Covering Smoke -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\ability_bag\ui_info\brief_text $11240012 Designates a smoke barrage over the target location. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\ability_bag\ui_info\extra_text $11240953 Blocks Line of Sight. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\ability_bag\ui_info\help_text $11239266 Support / Select target area -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\ability_bag\ui_info\screen_name $11159096 Covering Smoke -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\ability_bag\ui_info\brief_text $11240012 Designates a smoke barrage over the target location. map_pool attributes\map_pool\italy_mission_spinazzola default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_spinazzola default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_spinazzola default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3049,12 +2837,16 @@ map_pool attributes\map_pool\italy_mission_spinazzola default\mappool_bag\maps\m map_pool attributes\map_pool\italy_mission_spinazzola default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_spinazzola default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_spinazzola default\mappool_bag\map_name $11206229 Spinazzola -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\ability_bag\ui_info\screen_name $11159288 Defensive Operations -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\ability_bag\ui_info\brief_text $11240013 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\ability_bag\ui_info\screen_name $11159288 Defensive Operations -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\ability_bag\ui_info\brief_text $11240013 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\ability_bag\ui_info\help_text $11239250 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\ability_bag\ui_info\screen_name $11182456 Stuka Dive Bomb +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\ability_bag\ui_info\brief_text $11249146 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\ability_bag\ui_info\help_text $11239250 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\ability_bag\ui_info\screen_name $11182456 Stuka Dive Bomb +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\ability_bag\ui_info\brief_text $11249147 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_r_roof_01 default\extensions\ui_ext\screen_name $11231345 Hangar +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_r_roof_01 sp\extensions\ui_ext\screen_name $11231345 Hangar map_pool attributes\map_pool\italy_mission_subiaco default\mappool_bag\maps\map\title $11235306 The Winter Line map_pool attributes\map_pool\italy_mission_subiaco default\mappool_bag\maps\map\objectives\objective\objective_name $11207720 Clear the crossroads of opposition map_pool attributes\map_pool\italy_mission_subiaco default\mappool_bag\maps\map\battle_type_label $11232878 Mission @@ -3063,16 +2855,18 @@ map_pool attributes\map_pool\italy_mission_subiaco default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_subiaco default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_subiaco default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_subiaco default\mappool_bag\map_name $11206261 Subiaco -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\ability_bag\ui_info\extra_text $11248889 Can be upgraded with flamethrowers and wire-cutters. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\ability_bag\ui_info\help_text $11239267 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\ability_bag\ui_info\screen_name $11200651 Guastatori Squad -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\ability_bag\ui_info\brief_text $11240014 Deploys a Guastatori Squad. Very effective against infantry short-range. Can throw smoke grenades, repair and build defenses. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\ability_bag\ui_info\extra_text $11248889 Can be upgraded with flamethrowers and wire-cutters. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\ability_bag\ui_info\help_text $11239267 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\ability_bag\ui_info\screen_name $11200651 Guastatori Squad -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\ability_bag\ui_info\brief_text $11240014 Deploys a Guastatori Squad. Very effective against infantry short-range. Can throw smoke grenades, repair and build defenses. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_r_01 default\extensions\ui_ext\screen_name $11231349 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_r_01 sp\extensions\ui_ext\screen_name $11231349 Hangar +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\ability_bag\ui_info\screen_name $11238842 Vehicle Awareness +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\ability_bag\ui_info\brief_text $11253893 Enables stationary vehicles to detect enemy vehicles through the fog of war and marks them on the minimap. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258772 Detects units up to range %1%. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\ability_bag\ui_info\screen_name $11238842 Vehicle Awareness +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\ability_bag\ui_info\brief_text $11253893 Enables stationary vehicles to detect enemy vehicles through the fog of war and marks them on the minimap. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258772 Detects units up to range %1%. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_load_dock_01\brick_01_3x2_load_dock_01 default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_load_dock_01\brick_01_3x2_load_dock_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_load_dock_01\brick_01_3x2_load_dock_01 sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_load_dock_01\brick_01_3x2_load_dock_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building map_pool attributes\map_pool\italy_mission_sulmona default\mappool_bag\maps\map\title $11221304 Uphill Battle map_pool attributes\map_pool\italy_mission_sulmona default\mappool_bag\maps\map\objectives\objective\objective_name $11232621 Capture and hold the town map_pool attributes\map_pool\italy_mission_sulmona default\mappool_bag\maps\map\battle_type_label $11232878 Mission @@ -3081,14 +2875,6 @@ map_pool attributes\map_pool\italy_mission_sulmona default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_sulmona default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sulmona default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_sulmona default\mappool_bag\map_name $11206280 Sulmona -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak default\ability_bag\ui_info\extra_text $11239268 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak default\ability_bag\ui_info\screen_name $11238858 Off-map Nebelwerfer Barrage -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak default\ability_bag\ui_info\brief_text $11240015 Designates a rocket barrage over the target area. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak sp\ability_bag\ui_info\extra_text $11239268 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak sp\ability_bag\ui_info\screen_name $11238858 Off-map Nebelwerfer Barrage -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak sp\ability_bag\ui_info\brief_text $11240015 Designates a rocket barrage over the target area. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors map_pool attributes\map_pool\italy_mission_taranto default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_taranto default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_taranto default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3099,22 +2885,18 @@ map_pool attributes\map_pool\italy_mission_taranto default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_taranto default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_taranto default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_taranto default\mappool_bag\map_name $11196509 Taranto -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\ability_bag\ui_info\extra_text $11239269 Recon / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\ability_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\ability_bag\ui_info\screen_name $11238859 Reconnaissance Flares -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\ability_bag\ui_info\brief_text $11240016 Designates a barrage of artillery flares over the target area. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\ability_bag\ui_info\extra_text $11239269 Recon / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\ability_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\ability_bag\ui_info\screen_name $11238859 Reconnaissance Flares -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\ability_bag\ui_info\brief_text $11240016 Designates a barrage of artillery flares over the target area. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_r_roof_01 default\extensions\ui_ext\screen_name $11231350 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_back_r_roof_01 sp\extensions\ui_ext\screen_name $11231350 Hangar -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\ability_bag\ui_info\screen_name $11227741 Territory Booby Traps -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\ability_bag\ui_info\brief_text $11258964 Enables Panzerpioneers and Guastatori to plant Booby Traps on captured territory and Victory points. These traps damage units and slow capture times upon explosion. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\ability_bag\ui_info\screen_name $11227741 Territory Booby Traps -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\ability_bag\ui_info\brief_text $11258964 Enables Panzerpioneers and Guastatori to plant Booby Traps on captured territory and Victory points. These traps damage units and slow capture times upon explosion. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak default\ability_bag\ui_info\help_text $11239926 Recon / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11261279 Detects enemy vehicles up to range %1% for %2% seconds. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak default\ability_bag\ui_info\brief_text $11261278 Stationary vehicles can detect nearby enemy vehicles in the fog of war for the duration of the ability. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak default\ability_bag\ui_info\screen_name $11192252 Vehicle Awareness +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak sp\ability_bag\ui_info\help_text $11239926 Recon / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11261279 Detects enemy vehicles up to range %1% for %2% seconds. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak sp\ability_bag\ui_info\brief_text $11261278 Stationary vehicles can detect nearby enemy vehicles in the fog of war for the duration of the ability. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_active_ak sp\ability_bag\ui_info\screen_name $11192252 Vehicle Awareness +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_train_01\brick_01_3x2_train_01 default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_train_01\brick_01_3x2_train_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_train_01\brick_01_3x2_train_01 sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_train_01\brick_01_3x2_train_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building map_pool attributes\map_pool\italy_mission_termoli default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_termoli default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_termoli default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3125,12 +2907,18 @@ map_pool attributes\map_pool\italy_mission_termoli default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_termoli default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_termoli default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_termoli default\mappool_bag\map_name $11196510 Termoli -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\ability_bag\ui_info\screen_name $11186249 Counterattack -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\ability_bag\ui_info\screen_name $11186249 Counterattack -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center default\extensions\ui_ext\screen_name $11231366 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center sp\extensions\ui_ext\screen_name $11231366 Hangar +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\ability_bag\ui_info\extra_text $11256548 Affects infantry, vehicles, team weapons, and emplacements. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\ability_bag\ui_info\help_text $11239251 Offensive / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\ability_bag\ui_info\screen_name $11238843 Battlefield Salvage +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\ability_bag\ui_info\brief_text $11256549 Each enemy vehicle destroyed by your units grants 200 manpower and 30 fuel during the ability's duration. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\ability_bag\ui_info\extra_text $11256548 Affects infantry, vehicles, team weapons, and emplacements. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\ability_bag\ui_info\help_text $11239251 Offensive / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\ability_bag\ui_info\screen_name $11238843 Battlefield Salvage +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\ability_bag\ui_info\brief_text $11256549 Each enemy vehicle destroyed by your units grants 200 manpower and 30 fuel during the ability's duration. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_tripleroof_01\brick_01_3x2_tripleroof_01 default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_tripleroof_01\brick_01_3x2_tripleroof_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_tripleroof_01\brick_01_3x2_tripleroof_01 sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_tripleroof_01\brick_01_3x2_tripleroof_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building map_pool attributes\map_pool\italy_mission_terracina default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_terracina default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_terracina default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3141,14 +2929,12 @@ map_pool attributes\map_pool\italy_mission_terracina default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_mission_terracina default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_terracina default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_terracina default\mappool_bag\map_name $11206266 Terracina -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\ability_bag\ui_info\screen_name $11238860 Prepared Positions -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\ability_bag\ui_info\brief_text $11240018 All team weapons and emplacements have increased line of sight and take reduced damage. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258818 +%1% vision range, -%2%%% incoming damage. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\ability_bag\ui_info\screen_name $11238860 Prepared Positions -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\ability_bag\ui_info\brief_text $11240018 All team weapons and emplacements have increased line of sight and take reduced damage. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258818 +%1% vision range, -%2%%% incoming damage. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\ability_bag\ui_info\help_text $11239252 Offensive / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\ability_bag\ui_info\screen_name $11183160 Breakthrough Tactics +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\ability_bag\ui_info\brief_text $11239990 Globally increases the speed of all vehicles and makes them immune to engine criticals when active. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\ability_bag\ui_info\help_text $11239252 Offensive / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\ability_bag\ui_info\screen_name $11183160 Breakthrough Tactics +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\ability_bag\ui_info\brief_text $11239990 Globally increases the speed of all vehicles and makes them immune to engine criticals when active. map_pool attributes\map_pool\italy_mission_timpagrande default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_timpagrande default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_timpagrande default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3159,6 +2945,14 @@ map_pool attributes\map_pool\italy_mission_timpagrande default\mappool_bag\maps\ map_pool attributes\map_pool\italy_mission_timpagrande default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_timpagrande default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_timpagrande default\mappool_bag\map_name $11206139 Timpa Grande +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\ability_bag\ui_info\screen_name $11238844 Superior Fire Drills +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\ability_bag\ui_info\brief_text $11251799 Increases the damage dealt by coaxial and hull machine guns for all vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258639 +%1%%% damage. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\ability_bag\ui_info\screen_name $11238844 Superior Fire Drills +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\ability_bag\ui_info\brief_text $11251799 Increases the damage dealt by coaxial and hull machine guns for all vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258639 +%1%%% damage. map_pool attributes\map_pool\italy_mission_toretto default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_toretto default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_toretto default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3169,16 +2963,14 @@ map_pool attributes\map_pool\italy_mission_toretto default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_toretto default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_toretto default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_toretto default\mappool_bag\map_name $11206232 Toretto -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\ability_bag\ui_info\extra_text $11261891 Can be upgraded with an anti-infantry flamethrower and spotting scopes to increase vision when stationary. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\ability_bag\ui_info\help_text $11239270 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\ability_bag\ui_info\screen_name $11238861 L6/40 Light Tank Combat Group -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\ability_bag\ui_info\brief_text $11261890 Deploy two L6/40 Light Tanks. Effective against light vehicle at short-range. Deals limited damage to infantry. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\ability_bag\ui_info\extra_text $11261891 Can be upgraded with an anti-infantry flamethrower and spotting scopes to increase vision when stationary. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\ability_bag\ui_info\help_text $11239270 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\ability_bag\ui_info\screen_name $11238861 L6/40 Light Tank Combat Group -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\ability_bag\ui_info\brief_text $11259015 Deploy two L6/40 Light Tanks. Effective against infantry. Can damage light vehicles at short-range. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_l_01 default\extensions\ui_ext\screen_name $11231352 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_l_01 sp\extensions\ui_ext\screen_name $11231352 Hangar +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\ability_bag\ui_info\extra_text $11239253 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\ability_bag\ui_info\screen_name $11238845 Command Panzer II Light Tank +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\ability_bag\ui_info\brief_text $11239992 Deploys a Command Panzer II Light Tank. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\ability_bag\requirements\required_squad\ui_name $11223366 Max 1 Panzer II Light Command Tank on the Battlefield +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\ability_bag\ui_info\extra_text $11239253 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\ability_bag\ui_info\screen_name $11238845 Command Panzer II Light Tank +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\ability_bag\ui_info\brief_text $11239992 Deploys a Command Panzer II Light Tank. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\ability_bag\requirements\required_squad\ui_name $11223366 Max 1 Panzer II Light Command Tank on the Battlefield map_pool attributes\map_pool\italy_mission_trecancello default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_trecancello default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_trecancello default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3189,10 +2981,6 @@ map_pool attributes\map_pool\italy_mission_trecancello default\mappool_bag\maps\ map_pool attributes\map_pool\italy_mission_trecancello default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_trecancello default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_trecancello default\mappool_bag\map_name $11206268 Tre Cancello -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\ability_bag\ui_info\screen_name $11208183 Field Support -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\ability_bag\ui_info\screen_name $11208183 Field Support map_pool attributes\map_pool\italy_mission_tropea default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_tropea default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_tropea default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3203,8 +2991,16 @@ map_pool attributes\map_pool\italy_mission_tropea default\mappool_bag\maps\map\t map_pool attributes\map_pool\italy_mission_tropea default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_tropea default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_tropea default\mappool_bag\map_name $11206146 Tropea -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_fortifications_ak default\ability_bag\ui_info\screen_name $11159288 Defensive Operations -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_fortifications_ak sp\ability_bag\ui_info\screen_name $11159288 Defensive Operations +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\ability_bag\ui_info\extra_text $11240118 Increases the rate of fire and armor of nearby vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\ability_bag\ui_info\help_text $11239254 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\ability_bag\ui_info\screen_name $11238846 Command Panzer IV F Medium Tank +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\ability_bag\ui_info\brief_text $11258997 Deploys a Command Panzer IV that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\ability_bag\requirements\required_squad\ui_name $11226813 Max 1 Panzer IV Command Tank on the Battlefield +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\ability_bag\ui_info\extra_text $11240118 Increases the rate of fire and armor of nearby vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\ability_bag\ui_info\help_text $11239254 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\ability_bag\ui_info\screen_name $11238846 Command Panzer IV F Medium Tank +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\ability_bag\ui_info\brief_text $11258997 Deploys a Command Panzer IV that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\ability_bag\requirements\required_squad\ui_name $11226813 Max 1 Panzer IV Command Tank on the Battlefield map_pool attributes\map_pool\italy_mission_valletri default\mappool_bag\maps\map\title $11235306 The Winter Line map_pool attributes\map_pool\italy_mission_valletri default\mappool_bag\maps\map\objectives\objective\objective_name $11207720 Clear the crossroads of opposition map_pool attributes\map_pool\italy_mission_valletri default\mappool_bag\maps\map\battle_type_label $11232878 Mission @@ -3213,16 +3009,18 @@ map_pool attributes\map_pool\italy_mission_valletri default\mappool_bag\maps\map map_pool attributes\map_pool\italy_mission_valletri default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_valletri default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_valletri default\mappool_bag\map_name $11206258 Velletri -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_l_roof_01 default\extensions\ui_ext\screen_name $11231353 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_l_roof_01 sp\extensions\ui_ext\screen_name $11231353 Hangar -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\ability_bag\ui_info\help_text $11239271 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\ability_bag\ui_info\screen_name $11238862 Obice 305mm Barrage -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\ability_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\ability_bag\ui_info\help_text $11239271 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\ability_bag\ui_info\screen_name $11238862 Obice 305mm Barrage -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\ability_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\ability_bag\ui_info\help_text $11239255 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\ability_bag\ui_info\screen_name $11238847 Flammpanzer III Medium Tank +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\ability_bag\ui_info\brief_text $11239994 Deploys a Flammpanzer III Medium Tank that is extremely effective against infantry in cover and structures. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\ability_bag\ui_info\help_text $11239255 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\ability_bag\ui_info\screen_name $11238847 Flammpanzer III Medium Tank +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\ability_bag\ui_info\brief_text $11239994 Deploys a Flammpanzer III Medium Tank that is extremely effective against infantry in cover and structures. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 default\extensions\ui_ext\screen_name $11235916 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 sp\extensions\ui_ext\screen_name $11235916 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 sp\extensions\ui_ext\extra_text $11206947 Garrison map_pool attributes\map_pool\italy_mission_venafro default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_venafro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_venafro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3233,16 +3031,14 @@ map_pool attributes\map_pool\italy_mission_venafro default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_mission_venafro default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_venafro default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_venafro default\mappool_bag\map_name $11203794 Venafro -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\ability_bag\ui_info\extra_text $11258766 Does not deal damage. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\ability_bag\ui_info\help_text $11239272 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\ability_bag\ui_info\screen_name $11227754 Propaganda War -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\ability_bag\ui_info\brief_text $11258765 Designates a propaganda artillery barrage over the target area. Suppresses infantry in the area. Pinned infantry caught in the blast radius will automatically retreat. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\ability_bag\ui_info\extra_text $11258766 Does not deal damage. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\ability_bag\ui_info\help_text $11239272 Offensive / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\ability_bag\ui_info\screen_name $11227754 Propaganda War -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\ability_bag\ui_info\brief_text $11258765 Designates a propaganda artillery barrage over the target area. Suppresses infantry in the area. Pinned infantry caught in the blast radius will automatically retreat. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\ability_bag\ui_info\extra_text $11183705 Global Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\ability_bag\ui_info\help_text $11223339 Production Improvement +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\ability_bag\ui_info\screen_name $11223236 Light Mechanized Tactics +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\ability_bag\ui_info\brief_text $11223342 Unlocks the Marder III Tank Destroyer, Flak Half-Track, and le.IG 18 Support Gun in the Light Support Kompanie +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\ability_bag\ui_info\extra_text $11183705 Global Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\ability_bag\ui_info\help_text $11223339 Production Improvement +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\ability_bag\ui_info\screen_name $11223236 Light Mechanized Tactics +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\ability_bag\ui_info\brief_text $11223342 Unlocks the Marder III Tank Destroyer, Flak Half-Track, and le.IG 18 Support Gun in the Light Support Kompanie map_pool attributes\map_pool\italy_mission_villaliterno default\mappool_bag\maps\map\title $11221296 Shoreline Cleanup map_pool attributes\map_pool\italy_mission_villaliterno default\mappool_bag\maps\map\objectives\objective\objective_name $11209003 Destroy coastal guns map_pool attributes\map_pool\italy_mission_villaliterno default\mappool_bag\maps\map\battle_type_label $11232878 Mission @@ -3251,8 +3047,14 @@ map_pool attributes\map_pool\italy_mission_villaliterno default\mappool_bag\maps map_pool attributes\map_pool\italy_mission_villaliterno default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_villaliterno default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_villaliterno default\mappool_bag\map_name $11203795 Villa Literno -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak default\ability_bag\ui_info\screen_name $11218218 Rapid Assault -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak sp\ability_bag\ui_info\screen_name $11218218 Rapid Assault +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\ability_bag\ui_info\extra_text $11239256 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\ability_bag\ui_info\help_text $11239256 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\ability_bag\ui_info\screen_name $11223237 Panzerjager Combat Group +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\ability_bag\ui_info\brief_text $11239995 Deploys a Panzerjägers I Tank Destroyer with a Panzerjägers Squad escort. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\ability_bag\ui_info\extra_text $11239256 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\ability_bag\ui_info\help_text $11239256 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\ability_bag\ui_info\screen_name $11223237 Panzerjager Combat Group +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\ability_bag\ui_info\brief_text $11239995 Deploys a Panzerjägers I Tank Destroyer with a Panzerjägers Squad escort. map_pool attributes\map_pool\italy_mission_vinchiaturo default\mappool_bag\maps\map\title $11232881 Skirmish map_pool attributes\map_pool\italy_mission_vinchiaturo default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_vinchiaturo default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish @@ -3263,66 +3065,90 @@ map_pool attributes\map_pool\italy_mission_vinchiaturo default\mappool_bag\maps\ map_pool attributes\map_pool\italy_mission_vinchiaturo default\mappool_bag\maps\map\objectives\objective\objective_name $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_mission_vinchiaturo default\mappool_bag\maps\map\battle_type_label $11232881 Skirmish map_pool attributes\map_pool\italy_mission_vinchiaturo default\mappool_bag\map_name $11203796 Vinchiaturo +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak default\ability_bag\ui_info\screen_name $11226790 Veteran Gunners +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak default\ability_bag\ui_info\brief_text $11239996 Improves the weapon penetration of all vehicle units. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258640 +%1%%% penetration to affected units. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak sp\ability_bag\ui_info\screen_name $11226790 Veteran Gunners +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak sp\ability_bag\ui_info\brief_text $11239996 Improves the weapon penetration of all vehicle units. +abilities attributes\abilities\races\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_crew_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258640 +%1%%% penetration to affected units. map_pool attributes\map_pool\italy_popup_break_contact default\mappool_bag\maps\map\title $11221471 Break Contact map_pool attributes\map_pool\italy_popup_break_contact default\mappool_bag\maps\map\objectives\objective\objective_name $11216081 Help allies break contact map_pool attributes\map_pool\italy_popup_break_contact default\mappool_bag\maps\map\debriefing_success $11221472 Succeeded in escaping with retreating units. map_pool attributes\map_pool\italy_popup_break_contact default\mappool_bag\maps\map\debriefing_fail $11221473 Failed in helping retreating units escape. map_pool attributes\map_pool\italy_popup_break_contact default\mappool_bag\maps\map\requirements_attacker\required_squad_upgrade\ui_name $11227715 Devil's Brigade -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\ui_info\help_text $11239273 Defensive / Select friendly territory point -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\ui_info\screen_name $11227756 Registered Artillery -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\requirements_target\required_ownership\ui_name $11208185 Must be in Friendly Territory -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_unit_type\ui_name $11189821 Territory Point -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_territory\ui_name $11217190 Must be in Supply -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_any_in_list\requirements\required_unit_type\ui_name $11229868 Victory Point -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\ability_bag\ui_info\help_text $11239273 Defensive / Select friendly territory point -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\ability_bag\ui_info\screen_name $11227756 Registered Artillery -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\ability_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x3x1_warehouse_01\brick_01_3x3x1_warehouse_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x3x1_warehouse_01\brick_01_3x3x1_warehouse_01 default\extensions\ui_ext\screen_name $11235918 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x3x1_warehouse_01\brick_01_3x3x1_warehouse_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x3x1_warehouse_01\brick_01_3x3x1_warehouse_01 sp\extensions\ui_ext\screen_name $11235918 Garrisonable Structure map_pool attributes\map_pool\italy_popup_camino_hunt default\mappool_bag\maps\map\title $11218495 Camino Hunt map_pool attributes\map_pool\italy_popup_camino_hunt default\mappool_bag\maps\map\type $11191083 Hunt map_pool attributes\map_pool\italy_popup_camino_hunt default\mappool_bag\maps\map\objectives\objective\objective_name $11201918 Recover and escape with the Enigma machine map_pool attributes\map_pool\italy_popup_camino_hunt default\mappool_bag\maps\map\debriefing_success $11218468 Succeeded in retrieving the Enigma Machine map_pool attributes\map_pool\italy_popup_camino_hunt default\mappool_bag\maps\map\debriefing_fail $11218469 Failed retrieving the Enigma Machine -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\ability_bag\ui_info\help_text $11239274 Defensive / Select friendly sector -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\ability_bag\ui_info\screen_name $11251878 Sound the Alarm -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\ability_bag\ui_info\brief_text $11261717 Designate a friendly sector making it harder to capture and provides vision around the territory point. Improves the combat performance of friendly infantry in the sector. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258770 +%1%%% rate of fire and makes squads -%2%%% harder to hit. Capture point takes +%3%%% longer to decapture and provides %4% vision around the territory point. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\ability_bag\ui_info\help_text $11239274 Defensive / Select friendly sector -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\ability_bag\ui_info\screen_name $11251878 Sound the Alarm -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\ability_bag\ui_info\brief_text $11240023 Designate a friendly sector making it harder to capture. Improves the combat performance of friendly infantry in the sector. -abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258770 +%1%%% rate of fire and makes squads -%2%%% harder to hit. Capture point takes +%3%%% longer to decapture and provides %4% vision around the territory point. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_r_01 default\extensions\ui_ext\screen_name $11231354 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_r_01 sp\extensions\ui_ext\screen_name $11231354 Hangar +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak default\ability_bag\ui_info\extra_text $11251648 Light artillery targets infantry. Medium artillery targets vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak default\ability_bag\ui_info\help_text $11239257 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak default\ability_bag\ui_info\screen_name $11238851 Artillery Cover +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak default\ability_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak sp\ability_bag\ui_info\extra_text $11251648 Light artillery targets infantry. Medium artillery targets vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak sp\ability_bag\ui_info\help_text $11239257 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak sp\ability_bag\ui_info\screen_name $11238851 Artillery Cover +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak sp\ability_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_covering_fire_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\ability_bag\ui_info\help_text $11240949 Blocks Line of Sight. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\ability_bag\ui_info\screen_name $11238852 Off-map Creeping Smoke Barrage +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\ability_bag\ui_info\help_text $11240949 Blocks Line of Sight. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\ability_bag\ui_info\screen_name $11238852 Off-map Creeping Smoke Barrage map_pool attributes\map_pool\italy_popup_hillhighway_rescue default\mappool_bag\maps\map\objectives\objective\objective_name $11198653 Rescue the Captain and the partisans +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\ability_bag\ui_info\screen_name $11238853 Vehicle Support - Double Time +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\ability_bag\ui_info\brief_text $11240003 Increases the speed of infantry when they are near vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\ability_bag\ui_info\screen_name $11238853 Vehicle Support - Double Time +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\ability_bag\ui_info\brief_text $11240003 Increases the speed of infantry when they are near vehicles. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_tile_4x3_train_01\brick_tile_4x3_train_01 default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_tile_4x3_train_01\brick_tile_4x3_train_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_tile_4x3_train_01\brick_tile_4x3_train_01 sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\industrial_buildings\brick_tile_4x3_train_01\brick_tile_4x3_train_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building map_pool attributes\map_pool\italy_popup_hunt_taube default\mappool_bag\maps\map\title $11191081 Hunt Baumann map_pool attributes\map_pool\italy_popup_hunt_taube default\mappool_bag\maps\map\type $11191083 Hunt map_pool attributes\map_pool\italy_popup_hunt_taube default\mappool_bag\maps\map\briefing $11194733 General Geisler has been spotted in the area. Let's hunt him down. If we engage his forces to draw him out, then we can take him down. map_pool attributes\map_pool\italy_popup_hunt_taube default\mappool_bag\maps\map\tldr $11191082 Find and Kill Colonel Baumann map_pool attributes\map_pool\italy_popup_hunt_taube default\mappool_bag\maps\map\debriefing_success $11205707 Succeeded in hunting Colonel Baumann map_pool attributes\map_pool\italy_popup_hunt_taube default\mappool_bag\maps\map\debriefing_fail $11205706 Failed to hunt Colonel Baumann -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_r_roof_01 default\extensions\ui_ext\screen_name $11231355 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_center_r_roof_01 sp\extensions\ui_ext\screen_name $11231355 Hangar +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\ability_bag\ui_info\extra_text $11240950 Marked vehicles are easier to hit and penetrate. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\ability_bag\ui_info\help_text $11239259 Offensive / Select target vehicle +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\ability_bag\ui_info\screen_name $11238854 Mark Vehicle Loiter +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\ability_bag\ui_info\brief_text $11240004 Designates an enemy Vehicle to be marked by an overhead aircraft. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\ability_bag\ui_info\extra_text $11240950 Marked vehicles are easier to hit and penetrate. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\ability_bag\ui_info\help_text $11239259 Offensive / Select target vehicle +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\ability_bag\ui_info\screen_name $11238854 Mark Vehicle Loiter +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\ability_bag\ui_info\brief_text $11240004 Designates an enemy Vehicle to be marked by an overhead aircraft. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors map_pool attributes\map_pool\italy_popup_mountain_rescue default\mappool_bag\maps\map\briefing $11225036 Rescue the partisan group map_pool attributes\map_pool\italy_popup_mountain_rescue default\mappool_bag\maps\map\objectives\objective\objective_name $11220961 Rescue the Partisans map_pool attributes\map_pool\italy_popup_mountain_rescue default\mappool_bag\maps\map\debriefing_success $11225034 Partisan group saved map_pool attributes\map_pool\italy_popup_mountain_rescue default\mappool_bag\maps\map\debriefing_fail $11225035 Failed to save the partisan group -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak default\ability_bag\ui_info\extra_text $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak default\ability_bag\ui_info\screen_name $11260250 Silent Running -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak default\ability_bag\ui_info\brief_text $11260385 All vehicles can toggle stealth. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak sp\ability_bag\ui_info\extra_text $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak sp\ability_bag\ui_info\screen_name $11260250 Silent Running -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak sp\ability_bag\ui_info\brief_text $11260385 All vehicles can toggle stealth. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\ability_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\ability_bag\ui_info\brief_text $11240005 Increases the vision range of infantry when they are near vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\ability_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\ability_bag\ui_info\brief_text $11240005 Increases the vision range of infantry when they are near vehicles. +ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 default\extensions\ui_ext\screen_name $11235919 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 sp\extensions\ui_ext\screen_name $11235919 Garrisonable Structure map_pool attributes\map_pool\italy_popup_mountain_retrieval1 default\mappool_bag\maps\map\title $11221841 The Enigma Heist map_pool attributes\map_pool\italy_popup_mountain_retrieval1 default\mappool_bag\maps\map\type $11221842 Hunt map_pool attributes\map_pool\italy_popup_mountain_retrieval1 default\mappool_bag\maps\map\objectives\objective\objective_name $11201918 Recover and escape with the Enigma machine map_pool attributes\map_pool\italy_popup_mountain_retrieval1 default\mappool_bag\maps\map\debriefing_success $11221840 Succeeded in retrieving the Enigma Machine map_pool attributes\map_pool\italy_popup_mountain_retrieval1 default\mappool_bag\maps\map\debriefing_fail $11221839 Failed retrieving the Enigma Machine -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak default\ability_bag\ui_info\extra_text $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak default\ability_bag\ui_info\screen_name $11260254 Surprise Attack -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak default\ability_bag\ui_info\brief_text $11260253 Infantry exiting a vehicle gain 25% increased movement speed and damage for 5 seconds. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak sp\ability_bag\ui_info\extra_text $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak sp\ability_bag\ui_info\screen_name $11260254 Surprise Attack -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak sp\ability_bag\ui_info\brief_text $11260253 Infantry exiting a vehicle gain 25% increased movement speed and damage for 5 seconds. map_pool attributes\map_pool\italy_popup_repair_bridge default\mappool_bag\maps\map\title $11194210 Rebuild the Line map_pool attributes\map_pool\italy_popup_repair_bridge default\mappool_bag\maps\map\summary $11194213 The enemy has occupied the area, destroying many of our defenses and a bridge vital to our supply lines. Push the Germans out and make repairs to secure the area. map_pool attributes\map_pool\italy_popup_repair_bridge default\mappool_bag\maps\map\type $11194212 Repair @@ -3332,8 +3158,18 @@ map_pool attributes\map_pool\italy_popup_repair_bridge default\mappool_bag\maps\ map_pool attributes\map_pool\italy_popup_repair_bridge default\mappool_bag\maps\map\tldr $11194211 Secure the area by repairing key structures map_pool attributes\map_pool\italy_popup_repair_bridge default\mappool_bag\maps\map\debriefing_success $11205709 Succeeded in repairing bridge map_pool attributes\map_pool\italy_popup_repair_bridge default\mappool_bag\maps\map\debriefing_fail $11205708 Failed to repair bridge -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front default\extensions\ui_ext\screen_name $11231367 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front sp\extensions\ui_ext\screen_name $11231367 Hangar +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\ability_bag\ui_info\help_text $11239260 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\ability_bag\ui_info\screen_name $11189843 Strafing Run +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\ability_bag\ui_info\brief_text $11261615 Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\ability_bag\ui_info\help_text $11239260 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\ability_bag\ui_info\screen_name $11189843 Strafing Run +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\ability_bag\ui_info\brief_text $11261615 Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_02 default\extensions\ui_ext\screen_name $11235920 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_02 sp\extensions\ui_ext\screen_name $11235920 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. map_pool attributes\map_pool\italy_popup_sniper default\mappool_bag\maps\map\title $11205670 The Gardening Job map_pool attributes\map_pool\italy_popup_sniper default\mappool_bag\maps\map\type $11205669 Assassination map_pool attributes\map_pool\italy_popup_sniper default\mappool_bag\maps\map\briefing $11205712 Locate and assassinate Baumann @@ -3342,28 +3178,48 @@ map_pool attributes\map_pool\italy_popup_sniper default\mappool_bag\maps\map\deb map_pool attributes\map_pool\italy_popup_sniper default\mappool_bag\maps\map\debriefing_fail $11205710 Failed to eliminate Baumann map_pool attributes\map_pool\italy_popup_sniper default\mappool_bag\maps\map\requirements_attacker\required_squad_upgrade\ui_name $11227715 Devil's Brigade map_pool attributes\map_pool\italy_popup_sniper default\mappool_bag\map_name $11205310 Assassinate Baumann -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak default\ability_bag\ui_info\extra_text $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak default\ability_bag\ui_info\screen_name $11260074 Fire Grenades -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak default\ability_bag\ui_info\brief_text $11260410 Grenades leave a patch of fire on the ground after exploding. Deals low damage over time. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak sp\ability_bag\ui_info\extra_text $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak sp\ability_bag\ui_info\screen_name $11260074 Fire Grenades -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak sp\ability_bag\ui_info\brief_text $11260410 Grenades leave a patch of fire on the ground after exploding. Deals low damage over time. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\ability_bag\ui_info\extra_text $11242405 Can throw grenades. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\ability_bag\ui_info\help_text $11239261 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\ability_bag\ui_info\screen_name $11222851 Bersaglieri Squad +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\ability_bag\ui_info\brief_text $11240007 Deploys a Bersaglieri Squad. Effective against infantry at medium range and move faster when out of combat. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\ability_bag\ui_info\extra_text $11242405 Can throw grenades. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\ability_bag\ui_info\help_text $11239261 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\ability_bag\ui_info\screen_name $11222851 Bersaglieri Squad +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\ability_bag\ui_info\brief_text $11240007 Deploys a Bersaglieri Squad. Effective against infantry at medium range and move faster when out of combat. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\ability_bag\ui_info\help_text $11239262 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\ability_bag\ui_info\screen_name $11238856 Carro Armato M13/40 Light Tank +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\ability_bag\ui_info\brief_text $11240008 Deploys a Carro Armato M13/40 Light Tank. Effective against infantry and light vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\ability_bag\ui_info\help_text $11239262 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\ability_bag\ui_info\screen_name $11238856 Carro Armato M13/40 Light Tank +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\ability_bag\ui_info\brief_text $11240008 Deploys a Carro Armato M13/40 Light Tank. Effective against infantry and light vehicles. +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 default\extensions\ui_ext\screen_name $11235921 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 sp\extensions\ui_ext\screen_name $11235921 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 sp\extensions\ui_ext\extra_text $11206947 Garrison map_pool attributes\map_pool\italy_popup_stuart_ace default\mappool_bag\maps\map\title $11221469 Saving Private Norton map_pool attributes\map_pool\italy_popup_stuart_ace default\mappool_bag\maps\map\objectives\objective\objective_name $11195684 Escape with as many personnel as you can map_pool attributes\map_pool\italy_popup_stuart_ace default\mappool_bag\maps\map\debriefing_success $11221468 Succeeded in rescuing the engineers trapped behind enemy lines. map_pool attributes\map_pool\italy_popup_stuart_ace default\mappool_bag\maps\map\debriefing_fail $11221467 Failed to rescue the engineers trapped behind enemy lines. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_l_01 default\extensions\ui_ext\screen_name $11231357 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_l_01 sp\extensions\ui_ext\screen_name $11231357 Hangar +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\ability_bag\ui_info\extra_text $11239263 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\ability_bag\ui_info\screen_name $11238857 Command M13/40 Light Tank +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\ability_bag\ui_info\brief_text $11240009 Deploys a Command M13/40 Light Tank. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\ability_bag\requirements\required_squad\ui_name $11223123 Max 1 Command M13/40 Light Tank on the Battlefield +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\ability_bag\ui_info\extra_text $11239263 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\ability_bag\ui_info\screen_name $11238857 Command M13/40 Light Tank +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\ability_bag\ui_info\brief_text $11240009 Deploys a Command M13/40 Light Tank. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\ability_bag\requirements\required_squad\ui_name $11223123 Max 1 Command M13/40 Light Tank on the Battlefield map_pool attributes\map_pool\italy_popup_turn_about default\mappool_bag\maps\map\title $11221470 Turnabout map_pool attributes\map_pool\italy_popup_turn_about default\mappool_bag\maps\map\objectives\objective\objective_name $11206419 Help Allied Forces break the enemy line map_pool attributes\map_pool\italy_popup_turn_about default\mappool_bag\maps\map\debriefing_success $11221466 Succeeded to relieve the allies stuck on the beach. map_pool attributes\map_pool\italy_popup_turn_about default\mappool_bag\maps\map\debriefing_fail $11221465 Failed to relieve the allies stuck on the beach. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak default\ability_bag\ui_info\extra_text $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak default\ability_bag\ui_info\screen_name $11260086 Burning Shells -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11262754 Hafthohlladung Anti-tank Grenades deal %1%%% more damage and anti-tank guns hits deal burn damage worth %2%%% of the target's maximum health every %3% second for %4% seconds. Damage over time cannot kill targets. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak sp\ability_bag\ui_info\extra_text $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak sp\ability_bag\ui_info\screen_name $11260086 Burning Shells -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak sp\ability_bag\ui_info\brief_text $11260085 Anti-tank weapons apply a damage over time effect to vehicles they hit. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\ability_bag\ui_info\help_text $11239264 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\ability_bag\ui_info\screen_name $11216342 Semovente da 75/18 Assault Gun +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\ability_bag\ui_info\brief_text $11240010 Deploys a Semovente da 75/18 Assault Gun. Effective against vehicles and can barrage stationary targets at range. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\ability_bag\ui_info\help_text $11239264 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\ability_bag\ui_info\screen_name $11216342 Semovente da 75/18 Assault Gun +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\ability_bag\ui_info\brief_text $11240010 Deploys a Semovente da 75/18 Assault Gun. Effective against vehicles and can barrage stationary targets at range. map_pool attributes\map_pool\italy_skirmish_coast default\mappool_bag\maps\map\title $11186274 Skirmish map_pool attributes\map_pool\italy_skirmish_coast default\mappool_bag\maps\map\summary $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_coast default\mappool_bag\maps\map\briefing $11194735 Eliminate the German forces in the area. @@ -3392,8 +3248,12 @@ map_pool attributes\map_pool\italy_skirmish_forest default\mappool_bag\maps\map\ map_pool attributes\map_pool\italy_skirmish_forest default\mappool_bag\maps\map\tldr $11194761 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_forest default\mappool_bag\maps\map\debriefing_success $11205720 Succeeded on Skirmish (forest) map_pool attributes\map_pool\italy_skirmish_forest default\mappool_bag\maps\map\debriefing_fail $11205719 Failed on Skirmish (forest) -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_l_roof_01 default\extensions\ui_ext\screen_name $11231358 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_l_roof_01 sp\extensions\ui_ext\screen_name $11231358 Hangar +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak default\ability_bag\ui_info\screen_name $11238848 Bersaglieri Bolster +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak default\ability_bag\ui_info\brief_text $11240946 Increases the squad size of all Bersaglieri Squads by 1. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak sp\ability_bag\ui_info\screen_name $11238848 Bersaglieri Bolster +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bolster_ak sp\ability_bag\ui_info\brief_text $11240946 Increases the squad size of all Bersaglieri Squads by 1. map_pool attributes\map_pool\italy_skirmish_hill default\mappool_bag\maps\map\title $11186274 Skirmish map_pool attributes\map_pool\italy_skirmish_hill default\mappool_bag\maps\map\summary $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_hill default\mappool_bag\maps\map\briefing $11194754 Eliminate the German forces in the area. @@ -3412,12 +3272,12 @@ map_pool attributes\map_pool\italy_skirmish_hill default\mappool_bag\maps\map\br map_pool attributes\map_pool\italy_skirmish_hill default\mappool_bag\maps\map\tldr $11194761 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_hill default\mappool_bag\maps\map\debriefing_success $11205722 Succeeded on Skirmish (hills) map_pool attributes\map_pool\italy_skirmish_hill default\mappool_bag\maps\map\debriefing_fail $11205721 Failed on Skirmish (hills) -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak default\ability_bag\ui_info\help_text $11245026 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak default\ability_bag\ui_info\screen_name $11261665 Intel Disruption Beacon -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak default\ability_bag\ui_info\brief_text $11261667 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Intel Disruption Beacons. Intel Disruption Beacons camouflage infantry and team weapon units. Detects nearby enemy units on the mini-map. Enemies are warned when near a beacon. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak sp\ability_bag\ui_info\help_text $11245026 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak sp\ability_bag\ui_info\screen_name $11261665 Intel Disruption Beacon -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak sp\ability_bag\ui_info\brief_text $11261667 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Intel Disruption Beacons. Intel Disruption Beacons camouflage infantry and team weapon units. Detects nearby enemy units on the mini-map. Enemies are warned when near a beacon. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\ability_bag\ui_info\screen_name $11228519 Force Recon +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11258600 Increases the vision range of infantry by +%1% when they are near vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\ability_bag\ui_info\screen_name $11228519 Force Recon +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11258600 Increases the vision range of infantry by +%1% when they are near vehicles. map_pool attributes\map_pool\italy_skirmish_mountain default\mappool_bag\maps\map\title $11186282 Skirmish map_pool attributes\map_pool\italy_skirmish_mountain default\mappool_bag\maps\map\summary $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_mountain default\mappool_bag\maps\map\briefing $11194738 Eliminate the German forces in the area. @@ -3432,6 +3292,12 @@ map_pool attributes\map_pool\italy_skirmish_mountain default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_skirmish_mountain default\mappool_bag\maps\map\summary $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_mountain default\mappool_bag\maps\map\briefing $11194756 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_mountain default\mappool_bag\maps\map\tldr $11194763 Eliminate the German forces in the area. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak default\ability_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak default\ability_bag\ui_info\brief_text $11259304 Allows Bersaglieri squads to be upgraded with a Breda Model 30 Light Machine Gun. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak sp\ability_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_infantry_armanent_ak sp\ability_bag\ui_info\brief_text $11259304 Allows Bersaglieri squads to be upgraded with a Breda Model 30 Light Machine Gun. map_pool attributes\map_pool\italy_skirmish_mountainpass default\mappool_bag\maps\map\title $11194680 Skirmish map_pool attributes\map_pool\italy_skirmish_mountainpass default\mappool_bag\maps\map\summary $11194676 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_mountainpass default\mappool_bag\maps\map\briefing $11194757 Eliminate the German forces in the area. @@ -3444,6 +3310,18 @@ map_pool attributes\map_pool\italy_skirmish_mountainpass default\mappool_bag\map map_pool attributes\map_pool\italy_skirmish_mountainpass default\mappool_bag\maps\map\tldr $11194764 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_mountainpass default\mappool_bag\maps\map\debriefing_success $11205728 Succeeded on Skirmish (mountainpass) map_pool attributes\map_pool\italy_skirmish_mountainpass default\mappool_bag\maps\map\debriefing_fail $11205727 Failed on Skirmish (mountainpass) +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 default\extensions\ui_ext\screen_name $11235922 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 sp\extensions\ui_ext\screen_name $11235922 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\ability_bag\ui_info\screen_name $11228520 Pact of Steel +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\ability_bag\ui_info\brief_text $11239999 Reduces the cost of all Italian vehicles and DAK light vehicles by 15%. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\ability_bag\ui_info\screen_name $11228520 Pact of Steel +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\ability_bag\ui_info\brief_text $11239999 Reduces the cost of all Italian vehicles and DAK light vehicles by 15%. map_pool attributes\map_pool\italy_skirmish_plain default\mappool_bag\maps\map\title $11194681 Skirmish map_pool attributes\map_pool\italy_skirmish_plain default\mappool_bag\maps\map\summary $11194677 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_plain default\mappool_bag\maps\map\briefing $11194758 Eliminate the German forces in the area. @@ -3462,8 +3340,14 @@ map_pool attributes\map_pool\italy_skirmish_plain default\mappool_bag\maps\map\b map_pool attributes\map_pool\italy_skirmish_plain default\mappool_bag\maps\map\tldr $11194765 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_plain default\mappool_bag\maps\map\debriefing_success $11205730 Succeeded on Skirmish (plains) map_pool attributes\map_pool\italy_skirmish_plain default\mappool_bag\maps\map\debriefing_fail $11205729 Failed on Skirmish (plains) -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_r_01 default\extensions\ui_ext\screen_name $11231359 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_r_01 sp\extensions\ui_ext\screen_name $11231359 Hangar +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak default\ability_bag\ui_info\screen_name $11238850 Vehicle Support - Secure Location +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak default\ability_bag\ui_info\brief_text $11240000 Increases the capture and decapture rate of infantry when they are near vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258656 +%1%%% capture and decapture rate. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak sp\ability_bag\ui_info\screen_name $11238850 Vehicle Support - Secure Location +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak sp\ability_bag\ui_info\brief_text $11240000 Increases the capture and decapture rate of infantry when they are near vehicles. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_secured_flanks_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258656 +%1%%% capture and decapture rate. map_pool attributes\map_pool\italy_skirmish_road default\mappool_bag\maps\map\title $11194680 Skirmish map_pool attributes\map_pool\italy_skirmish_road default\mappool_bag\maps\map\summary $11194676 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_road default\mappool_bag\maps\map\briefing $11194757 Eliminate the German forces in the area. @@ -3482,12 +3366,6 @@ map_pool attributes\map_pool\italy_skirmish_road default\mappool_bag\maps\map\br map_pool attributes\map_pool\italy_skirmish_road default\mappool_bag\maps\map\tldr $11194764 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_road default\mappool_bag\maps\map\debriefing_success $11205734 Succeeded on Skirmish (road) map_pool attributes\map_pool\italy_skirmish_road default\mappool_bag\maps\map\debriefing_fail $11205733 Failed on Skirmish (road) -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak default\ability_bag\ui_info\screen_name $11260101 Plunder -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak default\ability_bag\ui_info\brief_text $11262752 Allows infantry squads to plunder vehicle wrecks for special weapons. Weapons plundered depends on the wreck being an Allied or Axis wreck. \r\n\r\nPanzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. \nAssault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. \nPanzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. \nPanzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak default\ability_bag\ui_info\help_text_alternate $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak sp\ability_bag\ui_info\screen_name $11260101 Plunder -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak sp\ability_bag\ui_info\brief_text $11262752 Allows infantry squads to plunder vehicle wrecks for special weapons. Weapons plundered depends on the wreck being an Allied or Axis wreck. \r\n\r\nPanzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. \nAssault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. \nPanzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. \nPanzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak sp\ability_bag\ui_info\help_text_alternate $11260411 Passive map_pool attributes\map_pool\italy_skirmish_sideroad default\mappool_bag\maps\map\title $11194680 Skirmish map_pool attributes\map_pool\italy_skirmish_sideroad default\mappool_bag\maps\map\summary $11194676 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_sideroad default\mappool_bag\maps\map\briefing $11194757 Eliminate the German forces in the area. @@ -3506,6 +3384,32 @@ map_pool attributes\map_pool\italy_skirmish_sideroad default\mappool_bag\maps\ma map_pool attributes\map_pool\italy_skirmish_sideroad default\mappool_bag\maps\map\tldr $11194753 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_sideroad default\mappool_bag\maps\map\debriefing_success $11205736 Succeeded on Skirmish (sideroad) map_pool attributes\map_pool\italy_skirmish_sideroad default\mappool_bag\maps\map\debriefing_fail $11205735 Failed on Skirmish (sideroad) +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 default\extensions\ui_ext\screen_name $11235923 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 sp\extensions\ui_ext\screen_name $11235923 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\ability_bag\ui_info\help_text $11239265 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\ability_bag\ui_info\screen_name $11220726 Towed Cannone da 105/28 Field Howitzer +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\ability_bag\ui_info\brief_text $11264718 Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer. The Cannone is a immobile team weapons that is very effective against stationary targets and capable of barraging at long-range. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\ability_bag\ui_info\help_text $11239265 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\ability_bag\ui_info\screen_name $11220726 Towed Cannone da 105/28 Field Howitzer +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\ability_bag\ui_info\brief_text $11240011 Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer that is very effective against stationary targets when barraging. +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 default\extensions\ui_ext\screen_name $11235924 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 sp\extensions\ui_ext\screen_name $11235924 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\ability_bag\ui_info\extra_text $11240953 Blocks Line of Sight. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\ability_bag\ui_info\help_text $11239266 Support / Select target area +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\ability_bag\ui_info\screen_name $11159096 Covering Smoke +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\ability_bag\ui_info\brief_text $11240012 Designates a smoke barrage over the target location. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\ability_bag\ui_info\extra_text $11240953 Blocks Line of Sight. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\ability_bag\ui_info\help_text $11239266 Support / Select target area +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\ability_bag\ui_info\screen_name $11159096 Covering Smoke +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\ability_bag\ui_info\brief_text $11240012 Designates a smoke barrage over the target location. map_pool attributes\map_pool\italy_skirmish_town default\mappool_bag\maps\map\title $11186282 Skirmish map_pool attributes\map_pool\italy_skirmish_town default\mappool_bag\maps\map\summary $11186273 Eliminate the German forces in the area. map_pool attributes\map_pool\italy_skirmish_town default\mappool_bag\maps\map\briefing $11194757 Eliminate the German forces in the area. @@ -3530,55 +3434,61 @@ map_pool attributes\map_pool\mission_catania default\mappool_bag\maps\map\title map_pool attributes\map_pool\mission_catania default\mappool_bag\maps\map\summary $11181818 Defend Catania from the German counterattack. map_pool attributes\map_pool\mission_catania default\mappool_bag\maps\map\title $11181821 The Re-Liberation of Catania map_pool attributes\map_pool\mission_catania default\mappool_bag\maps\map\summary $11181820 Retake Catania from the Germans. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_r_roof_01 default\extensions\ui_ext\screen_name $11231345 Hangar -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x1_hangar_01\brick_01_3x1_hangar_front_r_roof_01 sp\extensions\ui_ext\screen_name $11231345 Hangar -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_1b_siphon_radio_beacon_ak default\ability_bag\ui_info\help_text $11245026 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_1b_siphon_radio_beacon_ak default\ability_bag\ui_info\screen_name $11261515 Sector Subterfuge Beacon -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_1b_siphon_radio_beacon_ak default\ability_bag\ui_info\brief_text $11261769 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Siphon Radio Beacons. Siphon Radio Beacons reduce the income of enemy territory points and transfers the difference to the beacon's owner. Enemies in the sector also have reduced capture rates. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_1b_siphon_radio_beacon_ak sp\ability_bag\ui_info\screen_name $11261515 Sector Subterfuge Beacon -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_1b_siphon_radio_beacon_ak sp\ability_bag\ui_info\brief_text $11261769 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Siphon Radio Beacons. Siphon Radio Beacons reduce the income of enemy territory points and transfers the difference to the beacon's owner. Enemies in the sector also have reduced capture rates. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\ability_bag\ui_info\screen_name $11159288 Defensive Operations +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\ability_bag\ui_info\brief_text $11240013 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\ability_bag\ui_info\screen_name $11159288 Defensive Operations +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\ability_bag\ui_info\brief_text $11240013 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. map_pool attributes\map_pool\mission_gela default\mappool_bag\maps\map\title $11169053 Operation Husky map_pool attributes\map_pool\mission_gela default\mappool_bag\maps\map\summary $11169055 The first stab at the Soft Underbelly of Europe. If Gela falls, the US army will have a foothold in Sicily, enabling the capture of strategic ports all over the island. map_pool attributes\map_pool\mission_gela default\mappool_bag\maps\map\title $11181824 The defense of Gela map_pool attributes\map_pool\mission_gela default\mappool_bag\maps\map\summary $11181822 Defend Gela from the German counterattack. map_pool attributes\map_pool\mission_gela default\mappool_bag\maps\map\title $11181825 The Second Battle of Gela map_pool attributes\map_pool\mission_gela default\mappool_bag\maps\map\summary $11181823 Retake Gela from the Germans. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_load_dock_01\brick_01_3x2_load_dock_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_load_dock_01\brick_01_3x2_load_dock_01 default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_load_dock_01\brick_01_3x2_load_dock_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_load_dock_01\brick_01_3x2_load_dock_01 sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\ability_bag\ui_info\extra_text $11248889 Can be upgraded with flamethrowers and wire-cutters. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\ability_bag\ui_info\help_text $11239267 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\ability_bag\ui_info\screen_name $11200651 Guastatori Squad +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\ability_bag\ui_info\brief_text $11240014 Deploys a Guastatori Squad. Very effective against infantry short-range. Can throw smoke grenades, repair and build defenses. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\ability_bag\ui_info\extra_text $11248889 Can be upgraded with flamethrowers and wire-cutters. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\ability_bag\ui_info\help_text $11239267 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\ability_bag\ui_info\screen_name $11200651 Guastatori Squad +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\ability_bag\ui_info\brief_text $11240014 Deploys a Guastatori Squad. Very effective against infantry short-range. Can throw smoke grenades, repair and build defenses. map_pool attributes\map_pool\mission_palermo default\mappool_bag\maps\map\title $11169221 The Liberation of Palermo map_pool attributes\map_pool\mission_palermo default\mappool_bag\maps\map\summary $11169223 Secure the road leading to Palermo and prevent Axis forces from breaking through to the city. map_pool attributes\map_pool\mission_palermo default\mappool_bag\maps\map\title $11181827 The defense of Palermo map_pool attributes\map_pool\mission_palermo default\mappool_bag\maps\map\summary $11181826 Defend Palermo from the German counterattack. map_pool attributes\map_pool\mission_palermo default\mappool_bag\maps\map\title $11181829 The Re-Liberation of Palermo map_pool attributes\map_pool\mission_palermo default\mappool_bag\maps\map\summary $11181828 Retake Palermo from the Germans. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak default\ability_bag\ui_info\help_text $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak default\ability_bag\ui_info\screen_name $11260078 Transfer Depots -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak default\ability_bag\ui_info\brief_text $11262753 Resource Caches are upgraded to Transfer Depots that allow for the trade of fuel or munition for manpower. Conversion rates are improved when placed on higher value resource points. Panzergrenadiers can also build Transfer Depots. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak sp\ability_bag\ui_info\help_text $11260411 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak sp\ability_bag\ui_info\screen_name $11260078 Transfer Depots -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak sp\ability_bag\ui_info\brief_text $11262753 Resource Caches are upgraded to Transfer Depots that allow for the trade of fuel or munition for manpower. Conversion rates are improved when placed on higher value resource points. Panzergrenadiers can also build Transfer Depots. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_train_01\brick_01_3x2_train_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_train_01\brick_01_3x2_train_01 default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_train_01\brick_01_3x2_train_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_train_01\brick_01_3x2_train_01 sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak default\ability_bag\ui_info\extra_text $11239268 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak default\ability_bag\ui_info\screen_name $11238858 Off-map Nebelwerfer Barrage +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak default\ability_bag\ui_info\brief_text $11240015 Designates a rocket barrage over the target area. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak sp\ability_bag\ui_info\extra_text $11239268 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak sp\ability_bag\ui_info\screen_name $11238858 Off-map Nebelwerfer Barrage +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak sp\ability_bag\ui_info\brief_text $11240015 Designates a rocket barrage over the target area. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebelwerfer_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors map_pool attributes\map_pool\na_mission_ajdabiya default\mappool_bag\map_name $11206632 Ajdabiya -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_1_vampire_ht_goliath_ak default\ability_bag\ui_info\help_text $11245068 Call-in / Select target position -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_1_vampire_ht_goliath_ak default\ability_bag\ui_info\screen_name $11262731 250/3 Funkpanzerwagen -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_1_vampire_ht_goliath_ak default\ability_bag\ui_info\brief_text $11262732 Deploys a 250/3 Funkpanzerwagen to the target location. Can camouflage nearby infantry and team weapons even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\ability_bag\ui_info\extra_text $11239269 Recon / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\ability_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\ability_bag\ui_info\screen_name $11238859 Reconnaissance Flares +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\ability_bag\ui_info\brief_text $11240016 Designates a barrage of artillery flares over the target area. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\ability_bag\ui_info\extra_text $11239269 Recon / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\ability_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\ability_bag\ui_info\screen_name $11238859 Reconnaissance Flares +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\ability_bag\ui_info\brief_text $11240016 Designates a barrage of artillery flares over the target area. map_pool attributes\map_pool\na_mission_elalamein default\mappool_bag\map_name $11206631 El Alamein -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_tripleroof_01\brick_01_3x2_tripleroof_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_tripleroof_01\brick_01_3x2_tripleroof_01 default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_tripleroof_01\brick_01_3x2_tripleroof_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2_tripleroof_01\brick_01_3x2_tripleroof_01 sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\ability_bag\ui_info\screen_name $11227741 Territory Booby Traps +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\ability_bag\ui_info\brief_text $11258964 Enables Panzerpioneers and Guastatori to plant Booby Traps on captured territory and Victory points. These traps damage units and slow capture times upon explosion. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\ability_bag\ui_info\screen_name $11227741 Territory Booby Traps +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\ability_bag\ui_info\brief_text $11258964 Enables Panzerpioneers and Guastatori to plant Booby Traps on captured territory and Victory points. These traps damage units and slow capture times upon explosion. map_pool attributes\map_pool\na_mission_gazala default\mappool_bag\map_name $11206630 Gazala -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak default\ability_bag\ui_info\help_text $11245026 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak default\ability_bag\ui_info\screen_name $11261639 Anti-Tank Incendiary Munitions -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11262754 Hafthohlladung Anti-tank Grenades deal %1%%% more damage and anti-tank guns hits deal burn damage worth %2%%% of the target's maximum health every %3% second for %4% seconds. Damage over time cannot kill targets. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak sp\ability_bag\ui_info\help_text $11245026 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak sp\ability_bag\ui_info\screen_name $11261639 Anti-Tank Incendiary Munitions -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11262754 Hafthohlladung Anti-tank Grenades deal %1%%% more damage and anti-tank guns hits deal burn damage worth %2%%% of the target's maximum health every %3% second for %4% seconds. Damage over time cannot kill targets. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\ability_bag\ui_info\extra_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\ability_bag\ui_info\screen_name $11186249 Counterattack +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\ability_bag\ui_info\extra_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\ability_bag\ui_info\screen_name $11186249 Counterattack map_pool attributes\map_pool\na_mission_tobruk default\mappool_bag\map_name $11206629 Tobruk map_pool attributes\map_pool\na_skirmish_escarpment default\mappool_bag\maps\map\title $11206585 Skirmish map_pool attributes\map_pool\na_skirmish_escarpment default\mappool_bag\maps\map\summary $11206584 Eliminate the British forces in the area. @@ -3586,87 +3496,279 @@ map_pool attributes\map_pool\na_skirmish_escarpment default\mappool_bag\maps\map map_pool attributes\map_pool\na_skirmish_escarpment default\mappool_bag\maps\map\tldr $11206586 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_escarpment default\mappool_bag\maps\map\debriefing_success $11206583 Succeeded on Skirmish (escarpment) map_pool attributes\map_pool\na_skirmish_escarpment default\mappool_bag\maps\map\debriefing_fail $11206582 Failed on Skirmish (escarpment) -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak default\ability_bag\ui_info\help_text $11245026 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak default\ability_bag\ui_info\screen_name $11261569 Advanced Ambush Training -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11262778 Improves the First-Strike ambush accuracy bonus of infantry squads from +%1%%% to +%2%%%, damage bonus from +%3%%% to +%4%%%, and the duration is increased from %5% seconds to %6% seconds. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak sp\ability_bag\ui_info\help_text $11245026 Passive -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak sp\ability_bag\ui_info\screen_name $11261569 Advanced Ambush Training -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11262778 Improves the First-Strike ambush accuracy bonus of infantry squads from +%1%%% to +%2%%%, damage bonus from +%3%%% to +%4%%%, and the duration is increased from %5% seconds to %6% seconds. map_pool attributes\map_pool\na_skirmish_flats default\mappool_bag\maps\map\title $11206579 Skirmish map_pool attributes\map_pool\na_skirmish_flats default\mappool_bag\maps\map\summary $11206578 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_flats default\mappool_bag\maps\map\briefing $11206575 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_flats default\mappool_bag\maps\map\tldr $11206580 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_flats default\mappool_bag\maps\map\debriefing_success $11206577 Succeeded on Skirmish (flats) map_pool attributes\map_pool\na_skirmish_flats default\mappool_bag\maps\map\debriefing_fail $11206576 Failed on Skirmish (flats) -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak default\ability_bag\ui_info\help_text $11245189 Offensive / Timed -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak default\ability_bag\ui_info\screen_name $11260256 Operation Skorpion -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11260255 Vehicles are camouflaged, but move %1%%% slower when camouflaged. When revealed, units gain +%2%%% rate of fire for %3% seconds. Friendly vehicles refund %4%%% of their cost on death. Last %5% seconds. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak sp\ability_bag\ui_info\help_text $11260374 Global -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak sp\ability_bag\ui_info\screen_name $11260256 Operation Skorpion -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11260255 Vehicles are camouflaged, but move %1%%% slower when camouflaged. When revealed, units gain +%2%%% rate of fire for %3% seconds. Friendly vehicles refund %4%%% of their cost on death. Last %5% seconds. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\ability_bag\ui_info\screen_name $11238860 Prepared Positions +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\ability_bag\ui_info\brief_text $11240018 All team weapons and emplacements have increased line of sight and take reduced damage. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258818 +%1% vision range, -%2%%% incoming damage. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\ability_bag\ui_info\screen_name $11238860 Prepared Positions +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\ability_bag\ui_info\brief_text $11240018 All team weapons and emplacements have increased line of sight and take reduced damage. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258818 +%1% vision range, -%2%%% incoming damage. +ebps attributes\ebps\environment\buildings\industrial_buildings\train_station\train_station_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\train_station\train_station_01 default\extensions\ui_ext\screen_name $11235925 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\train_station\train_station_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\train_station\train_station_01 sp\extensions\ui_ext\screen_name $11235925 Garrisonable Structure map_pool attributes\map_pool\na_skirmish_oasis default\mappool_bag\maps\map\title $11206573 Skirmish map_pool attributes\map_pool\na_skirmish_oasis default\mappool_bag\maps\map\summary $11206572 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_oasis default\mappool_bag\maps\map\briefing $11206570 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_oasis default\mappool_bag\maps\map\tldr $11206574 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_oasis default\mappool_bag\maps\map\debriefing_success $11206571 Succeeded on Skirmish (oasis) map_pool attributes\map_pool\na_skirmish_oasis default\mappool_bag\maps\map\debriefing_fail $11206568 Failed on Skirmish (oasis) -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 default\extensions\ui_ext\screen_name $11235916 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 sp\extensions\ui_ext\screen_name $11235916 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x2x1_barracks_01\brick_01_3x2x1_barracks_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\ability_bag\ui_info\extra_text $11261891 Can be upgraded with an anti-infantry flamethrower and spotting scopes to increase vision when stationary. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\ability_bag\ui_info\help_text $11239270 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\ability_bag\ui_info\screen_name $11238861 L6/40 Light Tank Combat Group +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\ability_bag\ui_info\brief_text $11261890 Deploy two L6/40 Light Tanks. Effective against light vehicle at short-range. Deals limited damage to infantry. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\ability_bag\ui_info\extra_text $11261891 Can be upgraded with an anti-infantry flamethrower and spotting scopes to increase vision when stationary. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\ability_bag\ui_info\help_text $11239270 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\ability_bag\ui_info\screen_name $11238861 L6/40 Light Tank Combat Group +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\ability_bag\ui_info\brief_text $11259015 Deploy two L6/40 Light Tanks. Effective against infantry. Can damage light vehicles at short-range. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\ability_bag\ui_info\extra_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\ability_bag\ui_info\screen_name $11208183 Field Support +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\ability_bag\ui_info\extra_text $11159402 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\ability_bag\ui_info\screen_name $11208183 Field Support map_pool attributes\map_pool\na_skirmish_road default\mappool_bag\maps\map\title $11186282 Skirmish map_pool attributes\map_pool\na_skirmish_road default\mappool_bag\maps\map\summary $11186281 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_road default\mappool_bag\maps\map\briefing $11194736 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_road default\mappool_bag\maps\map\tldr $11194746 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_road default\mappool_bag\maps\map\debriefing_success $11205714 Succeeded on Skirmish (road) map_pool attributes\map_pool\na_skirmish_road default\mappool_bag\maps\map\debriefing_fail $11205713 Failed on Skirmish (road) +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_fortifications_ak default\ability_bag\ui_info\screen_name $11159288 Defensive Operations +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_fortifications_ak sp\ability_bag\ui_info\screen_name $11159288 Defensive Operations map_pool attributes\map_pool\na_skirmish_sand default\mappool_bag\maps\map\title $11206564 Skirmish map_pool attributes\map_pool\na_skirmish_sand default\mappool_bag\maps\map\summary $11206563 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_sand default\mappool_bag\maps\map\briefing $11206560 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_sand default\mappool_bag\maps\map\tldr $11206565 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_sand default\mappool_bag\maps\map\debriefing_success $11206562 Succeeded on Skirmish (sand) map_pool attributes\map_pool\na_skirmish_sand default\mappool_bag\maps\map\debriefing_fail $11206561 Failed on Skirmish (sand) -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak default\ability_bag\ui_info\help_text $11260327 Off -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak default\ability_bag\ui_info\screen_name $11260330 Stealth Off -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak default\ability_bag\ui_info\brief_text $11260326 Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak default\ability_bag\ui_info\help_text_alternate $11260328 On -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak default\ability_bag\ui_info\screen_name_alternate $11260329 Stealth On -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak sp\ability_bag\ui_info\help_text $11260327 Off -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak sp\ability_bag\ui_info\screen_name $11260330 Stealth Off -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak sp\ability_bag\ui_info\brief_text $11260326 Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again. -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak sp\ability_bag\ui_info\help_text_alternate $11260328 On -abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak sp\ability_bag\ui_info\screen_name_alternate $11260329 Stealth On map_pool attributes\map_pool\na_skirmish_town default\mappool_bag\maps\map\title $11206558 Skirmish map_pool attributes\map_pool\na_skirmish_town default\mappool_bag\maps\map\summary $11206557 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_town default\mappool_bag\maps\map\briefing $11206556 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_town default\mappool_bag\maps\map\tldr $11206559 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_town default\mappool_bag\maps\map\debriefing_success $11206555 Succeeded on Skirmish (town) map_pool attributes\map_pool\na_skirmish_town default\mappool_bag\maps\map\debriefing_fail $11206554 Failed on Skirmish (town) +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\ability_bag\ui_info\help_text $11239271 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\ability_bag\ui_info\screen_name $11238862 Obice 305mm Barrage +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\ability_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\ability_bag\ui_info\help_text $11239271 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\ability_bag\ui_info\screen_name $11238862 Obice 305mm Barrage +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\ability_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors map_pool attributes\map_pool\na_skirmish_wadi default\mappool_bag\maps\map\title $11186282 Skirmish map_pool attributes\map_pool\na_skirmish_wadi default\mappool_bag\maps\map\summary $11186281 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_wadi default\mappool_bag\maps\map\briefing $11194736 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_wadi default\mappool_bag\maps\map\tldr $11194746 Eliminate the British forces in the area. map_pool attributes\map_pool\na_skirmish_wadi default\mappool_bag\maps\map\debriefing_success $11206567 Succeeded on Skirmish (wadi) map_pool attributes\map_pool\na_skirmish_wadi default\mappool_bag\maps\map\debriefing_fail $11206566 Failed on Skirmish (wadi) +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\ability_bag\ui_info\extra_text $11258766 Does not deal damage. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\ability_bag\ui_info\help_text $11239272 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\ability_bag\ui_info\screen_name $11227754 Propaganda War +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\ability_bag\ui_info\brief_text $11258765 Designates a propaganda artillery barrage over the target area. Suppresses infantry in the area. Pinned infantry caught in the blast radius will automatically retreat. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\ability_bag\ui_info\extra_text $11258766 Does not deal damage. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\ability_bag\ui_info\help_text $11239272 Offensive / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\ability_bag\ui_info\screen_name $11227754 Propaganda War +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\ability_bag\ui_info\brief_text $11258765 Designates a propaganda artillery barrage over the target area. Suppresses infantry in the area. Pinned infantry caught in the blast radius will automatically retreat. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +ebps attributes\ebps\environment\buildings\industrial_buildings\wood_3x3x2_warehouse_01\wood_3x3x2_warehouse_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\wood_3x3x2_warehouse_01\wood_3x3x2_warehouse_01 default\extensions\ui_ext\screen_name $11235926 Garrisonable Structure +ebps attributes\ebps\environment\buildings\industrial_buildings\wood_3x3x2_warehouse_01\wood_3x3x2_warehouse_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\industrial_buildings\wood_3x3x2_warehouse_01\wood_3x3x2_warehouse_01 sp\extensions\ui_ext\screen_name $11235926 Garrisonable Structure +map_pool attributes\map_pool\sicily_mission_messina default\mappool_bag\map_name $11233606 Messina +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak default\ability_bag\ui_info\screen_name $11218218 Rapid Assault +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak sp\ability_bag\ui_info\screen_name $11218218 Rapid Assault +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\ui_info\help_text $11239273 Defensive / Select friendly territory point +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\ui_info\screen_name $11227756 Registered Artillery +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\requirements_target\required_ownership\ui_name $11208185 Must be in Friendly Territory +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_unit_type\ui_name $11189821 Territory Point +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_territory\ui_name $11217190 Must be in Supply +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_any_in_list\requirements\required_unit_type\ui_name $11229868 Victory Point +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\ability_bag\ui_info\help_text $11239273 Defensive / Select friendly territory point +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\ability_bag\ui_info\screen_name $11227756 Registered Artillery +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\ability_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\ability_bag\ui_info\help_text $11239274 Defensive / Select friendly sector +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\ability_bag\ui_info\screen_name $11251878 Sound the Alarm +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\ability_bag\ui_info\brief_text $11261717 Designate a friendly sector making it harder to capture and provides vision around the territory point. Improves the combat performance of friendly infantry in the sector. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258770 +%1%%% rate of fire and makes squads -%2%%% harder to hit. Capture point takes +%3%%% longer to decapture and provides %4% vision around the territory point. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\ability_bag\ui_info\help_text $11239274 Defensive / Select friendly sector +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\ability_bag\ui_info\screen_name $11251878 Sound the Alarm +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\ability_bag\ui_info\brief_text $11240023 Designate a friendly sector making it harder to capture. Improves the combat performance of friendly infantry in the sector. +abilities attributes\abilities\races\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258770 +%1%%% rate of fire and makes squads -%2%%% harder to hit. Capture point takes +%3%%% longer to decapture and provides %4% vision around the territory point. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak default\ability_bag\ui_info\extra_text $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak default\ability_bag\ui_info\screen_name $11260250 Silent Running +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak default\ability_bag\ui_info\brief_text $11260385 All vehicles can toggle stealth. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak sp\ability_bag\ui_info\extra_text $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak sp\ability_bag\ui_info\screen_name $11260250 Silent Running +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_1_silent_running_ak sp\ability_bag\ui_info\brief_text $11260385 All vehicles can toggle stealth. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak default\ability_bag\ui_info\extra_text $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak default\ability_bag\ui_info\screen_name $11260254 Surprise Attack +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak default\ability_bag\ui_info\brief_text $11260253 Infantry exiting a vehicle gain 25% increased movement speed and damage for 5 seconds. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak sp\ability_bag\ui_info\extra_text $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak sp\ability_bag\ui_info\screen_name $11260254 Surprise Attack +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\infiltration_right_2b_surprise_attack_ak sp\ability_bag\ui_info\brief_text $11260253 Infantry exiting a vehicle gain 25% increased movement speed and damage for 5 seconds. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak default\ability_bag\ui_info\extra_text $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak default\ability_bag\ui_info\screen_name $11260074 Fire Grenades +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak default\ability_bag\ui_info\brief_text $11260410 Grenades leave a patch of fire on the ground after exploding. Deals low damage over time. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak sp\ability_bag\ui_info\extra_text $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak sp\ability_bag\ui_info\screen_name $11260074 Fire Grenades +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_1a_fire_grenades_ak sp\ability_bag\ui_info\brief_text $11260410 Grenades leave a patch of fire on the ground after exploding. Deals low damage over time. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak default\ability_bag\ui_info\extra_text $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak default\ability_bag\ui_info\screen_name $11260086 Burning Shells +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11262754 Hafthohlladung Anti-tank Grenades deal %1%%% more damage and anti-tank guns hits deal burn damage worth %2%%% of the target's maximum health every %3% second for %4% seconds. Damage over time cannot kill targets. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak sp\ability_bag\ui_info\extra_text $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak sp\ability_bag\ui_info\screen_name $11260086 Burning Shells +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\scorched_earth_left_3b_burning_shells_ak sp\ability_bag\ui_info\brief_text $11260085 Anti-tank weapons apply a damage over time effect to vehicles they hit. +menu attributes\menu\cmap_airfield_aircraft_management default\menu_bag\ui_info\screen_name $11218181 Manage Aircraft +menu attributes\menu\cmap_airfield_aircraft_management default\menu_bag\ui_info\help_text $11218182 Deploy Aircraft that are at this Airfield. +menu attributes\menu\cmap_airfield_aircraft_management sp\menu_bag\ui_info\screen_name $11218181 Manage Aircraft +menu attributes\menu\cmap_airfield_aircraft_management sp\menu_bag\ui_info\help_text $11218182 Deploy Aircraft that are at this Airfield. +menu attributes\menu\cmap_airfield_management default\menu_bag\ui_info\screen_name $11193240 Manage Airfield +menu attributes\menu\cmap_airfield_management default\menu_bag\ui_info\help_text $11201306 Requisition New & Manage Existing Aircraft at this Airfield. +menu attributes\menu\cmap_airfield_management sp\menu_bag\ui_info\screen_name $11193240 Manage Airfield +menu attributes\menu\cmap_airfield_management sp\menu_bag\ui_info\help_text $11201306 Requisition New & Manage Existing Aircraft at this Airfield. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak default\ability_bag\ui_info\help_text $11245026 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak default\ability_bag\ui_info\screen_name $11261665 Intel Disruption Beacon +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak default\ability_bag\ui_info\brief_text $11261667 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Intel Disruption Beacons. Intel Disruption Beacons camouflage infantry and team weapon units. Detects nearby enemy units on the mini-map. Enemies are warned when near a beacon. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak sp\ability_bag\ui_info\help_text $11245026 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak sp\ability_bag\ui_info\screen_name $11261665 Intel Disruption Beacon +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_1a_intel_radio_beacon_ak sp\ability_bag\ui_info\brief_text $11261667 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Intel Disruption Beacons. Intel Disruption Beacons camouflage infantry and team weapon units. Detects nearby enemy units on the mini-map. Enemies are warned when near a beacon. +menu attributes\menu\cmap_back default\menu_bag\ui_info\screen_name $11153497 Back +menu attributes\menu\cmap_back default\menu_bag\ui_info\help_text $11153499 Return to the previous menu. +menu attributes\menu\cmap_back sp\menu_bag\ui_info\screen_name $11153497 Back +menu attributes\menu\cmap_back sp\menu_bag\ui_info\help_text $11153499 Return to the previous menu. +menu attributes\menu\cmap_battleship_management default\menu_bag\ui_info\screen_name $11227465 Manage Battleship +menu attributes\menu\cmap_battleship_management default\menu_bag\ui_info\help_text $11227466 Requisition New Companies to this Battleship. +menu attributes\menu\cmap_battleship_management sp\menu_bag\ui_info\screen_name $11227465 Manage Battleship +menu attributes\menu\cmap_battleship_management sp\menu_bag\ui_info\help_text $11227466 Requisition New Companies to this Battleship. +menu attributes\menu\cmap_carrier_aircraft_management default\menu_bag\ui_info\screen_name $11218181 Manage Aircraft +menu attributes\menu\cmap_carrier_aircraft_management default\menu_bag\ui_info\help_text $11227514 Deploy Aircraft that are at this Carrier. +menu attributes\menu\cmap_carrier_aircraft_management sp\menu_bag\ui_info\screen_name $11218181 Manage Aircraft +menu attributes\menu\cmap_carrier_aircraft_management sp\menu_bag\ui_info\help_text $11227514 Deploy Aircraft that are at this Carrier. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak default\ability_bag\ui_info\screen_name $11260101 Plunder +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak default\ability_bag\ui_info\brief_text $11262752 Allows infantry squads to plunder vehicle wrecks for special weapons. Weapons plundered depends on the wreck being an Allied or Axis wreck. \r\n\r\nPanzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. \nAssault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. \nPanzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. \nPanzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak default\ability_bag\ui_info\help_text_alternate $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak sp\ability_bag\ui_info\screen_name $11260101 Plunder +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak sp\ability_bag\ui_info\brief_text $11262752 Allows infantry squads to plunder vehicle wrecks for special weapons. Weapons plundered depends on the wreck being an Allied or Axis wreck. \r\n\r\nPanzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. \nAssault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. \nPanzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. \nPanzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_left_2a_plunder_ak sp\ability_bag\ui_info\help_text_alternate $11260411 Passive +menu attributes\menu\cmap_carrier_management default\menu_bag\ui_info\screen_name $11227512 Manage Carrier +menu attributes\menu\cmap_carrier_management default\menu_bag\ui_info\help_text $11227513 Requisition New & Manage Existing Aircraft at this Carrier. +menu attributes\menu\cmap_carrier_management sp\menu_bag\ui_info\screen_name $11227512 Manage Carrier +menu attributes\menu\cmap_carrier_management sp\menu_bag\ui_info\help_text $11227513 Requisition New & Manage Existing Aircraft at this Carrier. +menu attributes\menu\cmap_company_management default\menu_bag\ui_info\screen_name $11150528 Field Defenses +menu attributes\menu\cmap_company_management default\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. +menu attributes\menu\cmap_company_management sp\menu_bag\ui_info\screen_name $11150528 Field Defenses +menu attributes\menu\cmap_company_management sp\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. +menu attributes\menu\cmap_seaport_management default\menu_bag\ui_info\screen_name $11194130 Manage Seaport +menu attributes\menu\cmap_seaport_management default\menu_bag\ui_info\help_text $11201307 Requisition New Companies & Vessels to this Seaport. +menu attributes\menu\cmap_seaport_management sp\menu_bag\ui_info\screen_name $11194130 Manage Seaport +menu attributes\menu\cmap_seaport_management sp\menu_bag\ui_info\help_text $11201307 Requisition New Companies & Vessels to this Seaport. +menu attributes\menu\construction default\menu_bag\ui_info\screen_name $11150528 Field Defenses +menu attributes\menu\construction default\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. +menu attributes\menu\construction sp\menu_bag\ui_info\screen_name $11150528 Field Defenses +menu attributes\menu\construction sp\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_1b_siphon_radio_beacon_ak default\ability_bag\ui_info\help_text $11245026 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_1b_siphon_radio_beacon_ak default\ability_bag\ui_info\screen_name $11261515 Sector Subterfuge Beacon +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_1b_siphon_radio_beacon_ak default\ability_bag\ui_info\brief_text $11261769 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Siphon Radio Beacons. Siphon Radio Beacons reduce the income of enemy territory points and transfers the difference to the beacon's owner. Enemies in the sector also have reduced capture rates. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_1b_siphon_radio_beacon_ak sp\ability_bag\ui_info\screen_name $11261515 Sector Subterfuge Beacon +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_1b_siphon_radio_beacon_ak sp\ability_bag\ui_info\brief_text $11261769 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Siphon Radio Beacons. Siphon Radio Beacons reduce the income of enemy territory points and transfers the difference to the beacon's owner. Enemies in the sector also have reduced capture rates. +menu attributes\menu\construction_advanced default\menu_bag\ui_info\screen_name $11153240 Production Buildings +menu attributes\menu\construction_advanced default\menu_bag\ui_info\help_text $11153241 Construct buildings required to produce units. +menu attributes\menu\construction_advanced sp\menu_bag\ui_info\screen_name $11153240 Production Buildings +menu attributes\menu\construction_advanced sp\menu_bag\ui_info\help_text $11153241 Construct buildings required to produce units. +menu attributes\menu\construction_riflemen default\menu_bag\ui_info\screen_name $11150528 Field Defenses +menu attributes\menu\construction_riflemen default\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. +menu attributes\menu\construction_riflemen sp\menu_bag\ui_info\screen_name $11150528 Field Defenses +menu attributes\menu\construction_riflemen sp\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak default\ability_bag\ui_info\help_text $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak default\ability_bag\ui_info\screen_name $11260078 Transfer Depots +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak default\ability_bag\ui_info\brief_text $11262753 Resource Caches are upgraded to Transfer Depots that allow for the trade of fuel or munition for manpower. Conversion rates are improved when placed on higher value resource points. Panzergrenadiers can also build Transfer Depots. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak sp\ability_bag\ui_info\help_text $11260411 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak sp\ability_bag\ui_info\screen_name $11260078 Transfer Depots +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\ui_only\subterfuge_right_2b_black_market_ak sp\ability_bag\ui_info\brief_text $11262753 Resource Caches are upgraded to Transfer Depots that allow for the trade of fuel or munition for manpower. Conversion rates are improved when placed on higher value resource points. Panzergrenadiers can also build Transfer Depots. +menu attributes\menu\default_back default\menu_bag\ui_info\screen_name $11153497 Back +menu attributes\menu\default_back default\menu_bag\ui_info\help_text $11153499 Return to the previous menu. +menu attributes\menu\default_back sp\menu_bag\ui_info\screen_name $11153497 Back +menu attributes\menu\default_back sp\menu_bag\ui_info\help_text $11153499 Return to the previous menu. +menu attributes\menu\forward_base_infantry default\menu_bag\ui_info\screen_name $11205815 Squad Production +menu attributes\menu\forward_base_infantry default\menu_bag\ui_info\help_text $11205814 Recruit new infantry squads +menu attributes\menu\forward_base_infantry sp\menu_bag\ui_info\screen_name $11205815 Squad Production +menu attributes\menu\forward_base_infantry sp\menu_bag\ui_info\help_text $11205814 Recruit new infantry squads +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_1_vampire_ht_goliath_ak default\ability_bag\ui_info\help_text $11245068 Call-in / Select target position +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_1_vampire_ht_goliath_ak default\ability_bag\ui_info\screen_name $11262731 250/3 Funkpanzerwagen +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_1_vampire_ht_goliath_ak default\ability_bag\ui_info\brief_text $11262732 Deploys a 250/3 Funkpanzerwagen to the target location. Can camouflage nearby infantry and team weapons even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory. +mission_select_mission attributes\mission_select\mission_select_mission\000_gela_unique default\mission_bag\scenario_name $11263284 Italy: Operation Husky +mission_select_mission attributes\mission_select\mission_select_mission\000_gela_unique default\mission_bag\scenario_description $11263285 American boots hit the beach at Gela shortly after midnight on the 10th of July, 1943, and the invasion of Italy began. +mission_select_mission attributes\mission_select\mission_select_mission\001_salerno_landing default\mission_bag\scenario_name $11263545 Italy: Operation Avalanche +mission_select_mission attributes\mission_select\mission_select_mission\001_salerno_landing default\mission_bag\scenario_description $11263546 The beaches around Salerno were the some of the first footholds the Allies gained on the Italian mainland. From there, the Allied forces were able to advance rapidly to the North and the East, securing most of Southern Italy. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak default\ability_bag\ui_info\help_text $11245026 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak default\ability_bag\ui_info\screen_name $11261639 Anti-Tank Incendiary Munitions +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11262754 Hafthohlladung Anti-tank Grenades deal %1%%% more damage and anti-tank guns hits deal burn damage worth %2%%% of the target's maximum health every %3% second for %4% seconds. Damage over time cannot kill targets. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak sp\ability_bag\ui_info\help_text $11245026 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak sp\ability_bag\ui_info\screen_name $11261639 Anti-Tank Incendiary Munitions +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2a_anti_tank_specialists_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11262754 Hafthohlladung Anti-tank Grenades deal %1%%% more damage and anti-tank guns hits deal burn damage worth %2%%% of the target's maximum health every %3% second for %4% seconds. Damage over time cannot kill targets. +mission_select_mission attributes\mission_select\mission_select_mission\002_salerno_defend default\mission_bag\scenario_name $11263286 Italy: Defend Salerno +mission_select_mission attributes\mission_select\mission_select_mission\002_salerno_defend default\mission_bag\scenario_description $11263287 The Germans organized a counterattack against Salerno in an attempt to remove the Allied foothold on Italy and push them back into the Mediterranean. +mission_select_mission attributes\mission_select\mission_select_mission\003_hill_highway_destroy default\mission_bag\scenario_name $11263288 Italy: Dirty Work at the Crossroads +mission_select_mission attributes\mission_select\mission_select_mission\003_hill_highway_destroy default\mission_bag\scenario_description $11263289 As the Allies began to move inland, pathfinder forces would advance ahead of the main groups to secure vital towns and crossroads. +mission_select_mission attributes\mission_select\mission_select_mission\004_mountain_camino_hillcap default\mission_bag\scenario_name $11263290 Italy: Uphill Battle +mission_select_mission attributes\mission_select\mission_select_mission\004_mountain_camino_hillcap default\mission_bag\scenario_description $11263291 Though the major battles gain most of the historical spotlight, much of the war was fought in the small towns and fields across Europe. The grand strategy of generals forgotten as the men on the front fight for control of houses and fencelines. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak default\ability_bag\ui_info\help_text $11245026 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak default\ability_bag\ui_info\screen_name $11261569 Advanced Ambush Training +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11262778 Improves the First-Strike ambush accuracy bonus of infantry squads from +%1%%% to +%2%%%, damage bonus from +%3%%% to +%4%%%, and the duration is increased from %5% seconds to %6% seconds. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak sp\ability_bag\ui_info\help_text $11245026 Passive +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak sp\ability_bag\ui_info\screen_name $11261569 Advanced Ambush Training +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_2b_ambush_tactics_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11262778 Improves the First-Strike ambush accuracy bonus of infantry squads from +%1%%% to +%2%%%, damage bonus from +%3%%% to +%4%%%, and the duration is increased from %5% seconds to %6% seconds. +mission_select_mission attributes\mission_select\mission_select_mission\005_mountain_source_rescue default\mission_bag\scenario_name $11263292 Italy: Distress Call +mission_select_mission attributes\mission_select\mission_select_mission\005_mountain_source_rescue default\mission_bag\scenario_description $11263293 After the armistice between Italy and the Allies was announced on the 8th of September 1943, the Germans executed Operation Achse and attacked their former comrades all across Italy. This galvanized the anti-fascist movements in Italy into open, armed resistance. +mission_select_mission attributes\mission_select\mission_select_mission\006_potenza_city_assault default\mission_bag\scenario_name $11263294 Italy: The City of Power +mission_select_mission attributes\mission_select\mission_select_mission\006_potenza_city_assault default\mission_bag\scenario_description $11263295 Historian Lee Windsor, who has studied the battle for Potenza and walked the ground, describes the initial attack by the rifle companies of the West Novas as one that “sacrificed the stealth of a footborne approach for the speed of using trucks.” Unfortunately, mines blocked this approach and sacrificed surprise. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak default\ability_bag\ui_info\help_text $11245189 Offensive / Timed +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak default\ability_bag\ui_info\screen_name $11260256 Operation Skorpion +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11260255 Vehicles are camouflaged, but move %1%%% slower when camouflaged. When revealed, units gain +%2%%% rate of fire for %3% seconds. Friendly vehicles refund %4%%% of their cost on death. Last %5% seconds. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak sp\ability_bag\ui_info\help_text $11260374 Global +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak sp\ability_bag\ui_info\screen_name $11260256 Operation Skorpion +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_left_3_storm_operation_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11260255 Vehicles are camouflaged, but move %1%%% slower when camouflaged. When revealed, units gain +%2%%% rate of fire for %3% seconds. Friendly vehicles refund %4%%% of their cost on death. Last %5% seconds. +mission_select_mission attributes\mission_select\mission_select_mission\007_potenza_defend default\mission_bag\scenario_name $11263296 Italy: Defend Potenza +mission_select_mission attributes\mission_select\mission_select_mission\007_potenza_defend default\mission_bag\scenario_description $11263297 Potenza's location overlooking one of the major passes through the mountains made it an important strategic target. Once the Allies had secured it, retaking it and slowing the Allied advance became a priority for the German forces. +mission_select_mission attributes\mission_select\mission_select_mission\008_seaside_destroy default\mission_bag\scenario_name $11263298 Italy: Shoreline Cleanup +mission_select_mission attributes\mission_select\mission_select_mission\008_seaside_destroy default\mission_bag\scenario_description $11263299 The long coasts of Italy seemed to provide endless opportunity for the Allies to simply sail around Axis defensive lines. This prompted the Germans to heavily defend any potential landing ground. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak default\ability_bag\ui_info\help_text $11260327 Off +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak default\ability_bag\ui_info\screen_name $11260330 Stealth Off +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak default\ability_bag\ui_info\brief_text $11260326 Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak default\ability_bag\ui_info\help_text_alternate $11260328 On +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak default\ability_bag\ui_info\screen_name_alternate $11260329 Stealth On +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak sp\ability_bag\ui_info\help_text $11260327 Off +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak sp\ability_bag\ui_info\screen_name $11260330 Stealth Off +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak sp\ability_bag\ui_info\brief_text $11260326 Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again. +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak sp\ability_bag\ui_info\help_text_alternate $11260328 On +abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_1_silent_running_toggle_ak sp\ability_bag\ui_info\screen_name_alternate $11260329 Stealth On +mission_select_mission attributes\mission_select\mission_select_mission\009_river_crossing_rescue default\mission_bag\scenario_name $11263300 Italy: Lead the Way +mission_select_mission attributes\mission_select\mission_select_mission\009_river_crossing_rescue default\mission_bag\scenario_description $11263301 The Fog of War obscures all, and both sides of the conflict employed various methods of clearing it. Recon planes and scouting parties were the most commonly used, but obtaining enemy documents provided a particularly valuable insight into enemy strategy. abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_2a_distraction_crate_ak default\ability_bag\ui_info\help_text $11260335 Airdrop / Select target position abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_2a_distraction_crate_ak default\ability_bag\ui_info\screen_name $11260334 Distraction Crate Drop abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_2a_distraction_crate_ak default\ability_bag\ui_info\brief_text $11260336 Airdrops a crate full of extremely tempting stuff! abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_2a_distraction_crate_ak sp\ability_bag\ui_info\help_text $11260335 Airdrop / Select target position abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_2a_distraction_crate_ak sp\ability_bag\ui_info\screen_name $11260334 Distraction Crate Drop abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_2a_distraction_crate_ak sp\ability_bag\ui_info\brief_text $11260336 Airdrops a crate full of extremely tempting stuff! -map_pool attributes\map_pool\sicily_mission_messina default\mappool_bag\map_name $11233606 Messina -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x3x1_warehouse_01\brick_01_3x3x1_warehouse_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x3x1_warehouse_01\brick_01_3x3x1_warehouse_01 default\extensions\ui_ext\screen_name $11235918 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x3x1_warehouse_01\brick_01_3x3x1_warehouse_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_01_3x3x1_warehouse_01\brick_01_3x3x1_warehouse_01 sp\extensions\ui_ext\screen_name $11235918 Garrisonable Structure +mission_select_mission attributes\mission_select\mission_select_mission\010_seaside_tank_ace default\mission_bag\scenario_name $11263302 Italy: Saving Private Norton +mission_select_mission attributes\mission_select\mission_select_mission\010_seaside_tank_ace default\mission_bag\scenario_description $11263303 When a squad of Engineers, including the nephew of General Norton, found themselves behind enemy lines in the aftermath of a battle, they turned to one of the Allies' smallest tanks to get them out alive. +mission_select_mission attributes\mission_select\mission_select_mission\011_airfield_pomigliano default\mission_bag\scenario_name $11263304 Italy: Grounding the Luftwaffe +mission_select_mission attributes\mission_select\mission_select_mission\011_airfield_pomigliano default\mission_bag\scenario_description $11263305 Capturing the airfields around Foggia was key to the overall Allied bombing strategy. From this landing ground, Allied bombers would have the range to target enemy concentrations as far North as Germany itself. abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_3b_beutepanzer_reinforcement_ak default\ability_bag\ui_info\help_text $11260377 Targeted abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_3b_beutepanzer_reinforcement_ak default\ability_bag\ui_info\screen_name $11260378 Beutepanzer Reinforcement abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_3b_beutepanzer_reinforcement_ak default\ability_bag\ui_info\brief_text $11260376 Calls in a random vehicle that will attack anything along the way to the target position. abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_3b_beutepanzer_reinforcement_ak sp\ability_bag\ui_info\help_text $11260377 Targeted abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_3b_beutepanzer_reinforcement_ak sp\ability_bag\ui_info\screen_name $11260378 Beutepanzer Reinforcement abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\infiltration_right_3b_beutepanzer_reinforcement_ak sp\ability_bag\ui_info\brief_text $11260376 Calls in a random vehicle that will attack anything along the way to the target position. +mission_select_mission attributes\mission_select\mission_select_mission\012_foggia_defend default\mission_bag\scenario_name $11263306 Italy: Defend Foggia +mission_select_mission attributes\mission_select\mission_select_mission\012_foggia_defend default\mission_bag\scenario_description $11263307 Allied airpower was slowly but surely gaining the upper hand over the Luftwaffe, making Allied airfields valuable targets for counterattack. abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\scorched_left_1b_supply_heist_ak default\ability_bag\ui_info\help_text $11260032 Anti-economy abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\scorched_left_1b_supply_heist_ak default\ability_bag\ui_info\screen_name $11260033 Supply Heist abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\scorched_left_1b_supply_heist_ak default\ability_bag\ui_info\brief_text $11260034 For 30 seconds, all resources generated by the selected point are instead given to the player. @@ -3677,6 +3779,10 @@ abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\scorch abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\scorched_left_1b_supply_heist_ak sp\ability_bag\ui_info\brief_text $11260034 For 30 seconds, all resources generated by the selected point are instead given to the player. abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\scorched_left_1b_supply_heist_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11260038 Enemy or Neutral point. abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\scorched_left_1b_supply_heist_ak sp\ability_bag\requirements_target\required_not\ui_name $11260066 Cannot target Victory Points. +mission_select_mission attributes\mission_select\mission_select_mission\013_hill_highway_repair default\mission_bag\scenario_name $11263308 Italy: A Bridge Not Too Far +mission_select_mission attributes\mission_select\mission_select_mission\013_hill_highway_repair default\mission_bag\scenario_description $11263309 The narrow valleys and plentiful rivers of central Italy guaranteed that bridges would become the focal points of many battles. Germans attempted to destroy many of the crossings in an attempt to slow the Allied advance. +mission_select_mission attributes\mission_select\mission_select_mission\014_river_crossing_airfield default\mission_bag\scenario_name $11263311 Italy: Clear the Air +mission_select_mission attributes\mission_select\mission_select_mission\014_river_crossing_airfield default\mission_bag\scenario_description $11263312 From huge aerodromes to backwood landing strips, controlling airfields allowed the Allies to project their airpower thoughout Italy. abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3a_disruption_ak default\ability_bag\ui_info\help_text $11262786 Disruption / Timed abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3a_disruption_ak default\ability_bag\ui_info\screen_name $11261776 Disruption Operation abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3a_disruption_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11261777 Create a temporary disruption zone that gradually reduces the vision and accuracy of enemy units that lasts %1% seconds. While active, friendly units will no longer appear on the mini-map to the enemy. @@ -3686,10 +3792,10 @@ abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subter abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3a_disruption_ak sp\ability_bag\ui_info\screen_name $11261776 Disruption Operation abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3a_disruption_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11261777 Create a temporary disruption zone that gradually reduces the vision and accuracy of enemy units that lasts %1% seconds. While active, friendly units will no longer appear on the mini-map to the enemy. abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3a_disruption_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_tile_4x3_train_01\brick_tile_4x3_train_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_tile_4x3_train_01\brick_tile_4x3_train_01 default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_tile_4x3_train_01\brick_tile_4x3_train_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\buildings\industrial_buildings\brick_tile_4x3_train_01\brick_tile_4x3_train_01 sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +mission_select_mission attributes\mission_select\mission_select_mission\015_river_crossing_raid default\mission_bag\scenario_name $11263313 Italy: The Great Ammo Robbery +mission_select_mission attributes\mission_select\mission_select_mission\015_river_crossing_raid default\mission_bag\scenario_description $11263314 Tactics win engagements. Strategy wins battles. Logistics wins wars. Capturing or destroying enemy munitions could be just as effective as winning a battle. +mission_select_mission attributes\mission_select\mission_select_mission\016_anzio_invasion default\mission_bag\scenario_name $11263315 Italy: Operation Shingle +mission_select_mission attributes\mission_select\mission_select_mission\016_anzio_invasion default\mission_bag\scenario_description $11263316 In an attempt to break the stalemate at Monte Cassino and the Gustav Line, Allied forces landed troops up the coast at Anzio on the 22nd of January 1944. Though the initial landings went smoothly a German counterattack coupled with heavy artillery support bogged the Allies down and turned the amphibious flanking maneuver into a bloody siege. abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3b_firestorm_ak default\ability_bag\ui_info\help_text $11239558 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3b_firestorm_ak default\ability_bag\ui_info\screen_name $11259813 Firestorm abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3b_firestorm_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11259812 Burn the target area with incendiary shells that deal no initial explosion damage. When the target area is burned, infantry units, structures, and emplacements will slowly take damage over time and be easier to hit. Infantry are slowed in the area. Flames lasts for %1% seconds. @@ -3699,68 +3805,44 @@ abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subter abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3b_firestorm_ak sp\ability_bag\ui_info\screen_name $11259813 Firestorm abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3b_firestorm_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11262776 Units in the area slowed by -%1%%% and are %2%%% easier to hit. abilities attributes\abilities\races\afrika_korps\battlegroups\subterfuge\subterfuge_right_3b_firestorm_ak sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 default\extensions\ui_ext\screen_name $11235919 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 sp\extensions\ui_ext\screen_name $11235919 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_02 default\extensions\ui_ext\screen_name $11235920 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_02 sp\extensions\ui_ext\screen_name $11235920 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\concrete_1x2_tower_01\concrete_1x2_tower_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +mission_select_mission attributes\mission_select\mission_select_mission\017_anzio_defend default\mission_bag\scenario_name $11263317 Italy: Defend Anzio +mission_select_mission attributes\mission_select\mission_select_mission\017_anzio_defend default\mission_bag\scenario_description $11263318 German forces crashed against the defenders at Anzio like waves in a storm. With the sea at their backs and nowhere to retreat, the men on the beaches simply had to hold the line. abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_ak default\ability_bag\ui_info\help_text $11262777 Resource Trade abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_ak default\ability_bag\ui_info\screen_name $11261963 Convert Fuel abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_ak default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11152055 Fuel abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11261964 Converts %1% %3% to %2% Manpower +mission_select_mission attributes\mission_select\mission_select_mission\018_mountain_source_retrieval default\mission_bag\scenario_name $11263319 Italy: The Enigma Heist +mission_select_mission attributes\mission_select\mission_select_mission\018_mountain_source_retrieval default\mission_bag\scenario_description $11263320 tvlf tiwr ihvp zlid qezb xwlu ydhu ynlj uyrv csep nbyo krvq hcmj xffb isft ksiw sbih zuyt nflo xlfs eosu tfmq lzxq wsvp osdi zslx tzxq fsvv udne pujx lled exew hljc hnrw ldys ueza wapg wimk idhw play vywr foxp iefq bwbm etsj xsvr hnzo xskh hhhi ngai ngw abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_high_ak default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11152055 Fuel abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_high_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11261964 Converts %1% %3% to %2% Manpower abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_high_ak default\ability_bag\ui_info\help_text $11262777 Resource Trade abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_high_ak default\ability_bag\ui_info\screen_name $11261963 Convert Fuel +mission_select_mission attributes\mission_select\mission_select_mission\019_hill_highway_rescue_01 default\mission_bag\scenario_name $11263321 Italy: To The Rescue +mission_select_mission attributes\mission_select\mission_select_mission\019_hill_highway_rescue_01 default\mission_bag\scenario_description $11263322 Though the Allies controlled much of the skies, flying over Italy was still dangrous. Transport aircraft, often carrying troops or officers, made enticing targets for luftwaffe patrols. abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_medium_ak default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11152055 Fuel abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_medium_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11261964 Converts %1% %3% to %2% Manpower abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_medium_ak default\ability_bag\ui_info\help_text $11262777 Resource Trade abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_fuel_medium_ak default\ability_bag\ui_info\screen_name $11261963 Convert Fuel -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 default\extensions\ui_ext\screen_name $11235921 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 sp\extensions\ui_ext\screen_name $11235921 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_ak default\ability_bag\ui_info\screen_name $11261965 Convert Munitions abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_ak default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11152057 Munitions abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11261964 Converts %1% %3% to %2% Manpower abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_ak default\ability_bag\ui_info\help_text $11262777 Resource Trade -menu attributes\menu\cmap_airfield_aircraft_management default\menu_bag\ui_info\screen_name $11218181 Manage Aircraft -menu attributes\menu\cmap_airfield_aircraft_management default\menu_bag\ui_info\help_text $11218182 Deploy Aircraft that are at this Airfield. -menu attributes\menu\cmap_airfield_aircraft_management sp\menu_bag\ui_info\screen_name $11218181 Manage Aircraft -menu attributes\menu\cmap_airfield_aircraft_management sp\menu_bag\ui_info\help_text $11218182 Deploy Aircraft that are at this Airfield. +mission_select_mission attributes\mission_select\mission_select_mission\020_monte_cassino_unique default\mission_bag\scenario_name $11263549 Italy: The Battle of Monte Cassino +mission_select_mission attributes\mission_select\mission_select_mission\020_monte_cassino_unique default\mission_bag\scenario_description $11263550 Monte Cassino was one of the defensive anchor points along the Gustav Line and one of the last major obstacles standing in the way of the Allied march on Rome. The struggle for Monte Cassino in the Allied Italian campaign spanned months and involved no less than four attempts by the Allies to capture the Monastery on top of it. In addition to the tens of thousands of lives lost, the ancient and venerable abbey was also destroyed by the Allies' misguided belief that it was being used as a fortress and observation post. "Succia Viresci" abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_high_ak default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11152057 Munitions abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_high_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11261964 Converts %1% %3% to %2% Manpower abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_high_ak default\ability_bag\ui_info\help_text $11262777 Resource Trade abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_high_ak default\ability_bag\ui_info\screen_name $11261965 Convert Munitions -menu attributes\menu\cmap_airfield_management default\menu_bag\ui_info\screen_name $11193240 Manage Airfield -menu attributes\menu\cmap_airfield_management default\menu_bag\ui_info\help_text $11201306 Requisition New & Manage Existing Aircraft at this Airfield. -menu attributes\menu\cmap_airfield_management sp\menu_bag\ui_info\screen_name $11193240 Manage Airfield -menu attributes\menu\cmap_airfield_management sp\menu_bag\ui_info\help_text $11201306 Requisition New & Manage Existing Aircraft at this Airfield. abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_medium_ak default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11152057 Munitions abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_medium_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11261964 Converts %1% %3% to %2% Manpower abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_medium_ak default\ability_bag\ui_info\help_text $11262777 Resource Trade abilities attributes\abilities\races\afrika_korps\buildings\black_market_convert_munitions_medium_ak default\ability_bag\ui_info\screen_name $11261965 Convert Munitions -menu attributes\menu\cmap_back default\menu_bag\ui_info\screen_name $11153497 Back -menu attributes\menu\cmap_back default\menu_bag\ui_info\help_text $11153499 Return to the previous menu. -menu attributes\menu\cmap_back sp\menu_bag\ui_info\screen_name $11153497 Back -menu attributes\menu\cmap_back sp\menu_bag\ui_info\help_text $11153499 Return to the previous menu. -menu attributes\menu\cmap_battleship_management default\menu_bag\ui_info\screen_name $11227465 Manage Battleship -menu attributes\menu\cmap_battleship_management default\menu_bag\ui_info\help_text $11227466 Requisition New Companies to this Battleship. -menu attributes\menu\cmap_battleship_management sp\menu_bag\ui_info\screen_name $11227465 Manage Battleship -menu attributes\menu\cmap_battleship_management sp\menu_bag\ui_info\help_text $11227466 Requisition New Companies to this Battleship. -menu attributes\menu\cmap_carrier_aircraft_management default\menu_bag\ui_info\screen_name $11218181 Manage Aircraft -menu attributes\menu\cmap_carrier_aircraft_management default\menu_bag\ui_info\help_text $11227514 Deploy Aircraft that are at this Carrier. -menu attributes\menu\cmap_carrier_aircraft_management sp\menu_bag\ui_info\screen_name $11218181 Manage Aircraft -menu attributes\menu\cmap_carrier_aircraft_management sp\menu_bag\ui_info\help_text $11227514 Deploy Aircraft that are at this Carrier. -menu attributes\menu\cmap_carrier_management default\menu_bag\ui_info\screen_name $11227512 Manage Carrier -menu attributes\menu\cmap_carrier_management default\menu_bag\ui_info\help_text $11227513 Requisition New & Manage Existing Aircraft at this Carrier. -menu attributes\menu\cmap_carrier_management sp\menu_bag\ui_info\screen_name $11227512 Manage Carrier -menu attributes\menu\cmap_carrier_management sp\menu_bag\ui_info\help_text $11227513 Requisition New & Manage Existing Aircraft at this Carrier. +mission_select_mission attributes\mission_select\mission_select_mission\021_mountain_source_repair default\mission_bag\scenario_name $11263323 Italy: Wreckoning +mission_select_mission attributes\mission_select\mission_select_mission\021_mountain_source_repair default\mission_bag\scenario_description $11263324 Once a battle had concluded the field would be littered with munitions, weapons, and knocked out vehicles. Though too damaged to fight in the moment, these vehicles could often be salvaged. The ability to quickly recoup, repair, and press tanks back into service allowed Allied armour to keep their momentum as they relentlesly drove toward Rome. +mission_select_mission attributes\mission_select\mission_select_mission\022_mountain_camino_turnabout default\mission_bag\scenario_name $11263325 Italy: Turnabout +mission_select_mission attributes\mission_select\mission_select_mission\022_mountain_camino_turnabout default\mission_bag\scenario_description $11263326 The Italian partisan forces took any opportunity they could to inflict damage on their ally-turned-occupier; sabotage, assassination and theft were among their repertoire. Anything that would hurt the Germans, and gain vengeance for Operation Achse, was on the table. +mission_select_mission attributes\mission_select\mission_select_mission\023_ortona_capture default\mission_bag\scenario_name $11263327 Italy: Operation Morning Glory +mission_select_mission attributes\mission_select\mission_select_mission\023_ortona_capture default\mission_bag\scenario_description $11263328 On the 20th December, 1943 the 1st Canadian Infantry Division entered Ortona and began a bloody, close quarters campaign to take the city. The Germans destroyed buildings to create roadblocks and cover. The Canadians responded by developing tactics such as "mouse-holing" where they assaulted German positions by attacking through the walls of buildings rather than go around them. Though the battle lasted only a week the brutality of the fighting, and ruin of the city earned it the name "Italian Stalingrad" among those who fought there. abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_ak default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_ak default\ability_bag\ui_info\screen_name $11186245 Distribute Medical Supplies @@ -3771,10 +3853,6 @@ abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_ak sp\a abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_ak sp\ability_bag\ui_info\screen_name $11186245 Distribute Medical Supplies abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_ak sp\ability_bag\ui_info\brief_text $11198895 Nearby infantry will automatically heal themselves when out of combat. abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -menu attributes\menu\cmap_company_management default\menu_bag\ui_info\screen_name $11150528 Field Defenses -menu attributes\menu\cmap_company_management default\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. -menu attributes\menu\cmap_company_management sp\menu_bag\ui_info\screen_name $11150528 Field Defenses -menu attributes\menu\cmap_company_management sp\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_field_hospital_ak default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_field_hospital_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_field_hospital_ak default\ability_bag\ui_info\screen_name $11186245 Distribute Medical Supplies @@ -3787,20 +3865,10 @@ abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_field_h abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_field_hospital_ak sp\ability_bag\ui_info\brief_text $11198895 Nearby infantry will automatically heal themselves when out of combat. abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_field_hospital_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_field_hospital_ak sp\ability_bag\requirements\required_in_territory\ui_name $11219958 Must be in Friendly Territory -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 default\extensions\ui_ext\screen_name $11235922 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 sp\extensions\ui_ext\screen_name $11235922 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_02 sp\extensions\ui_ext\extra_text $11206947 Garrison -menu attributes\menu\cmap_seaport_management default\menu_bag\ui_info\screen_name $11194130 Manage Seaport -menu attributes\menu\cmap_seaport_management default\menu_bag\ui_info\help_text $11201307 Requisition New Companies & Vessels to this Seaport. -menu attributes\menu\cmap_seaport_management sp\menu_bag\ui_info\screen_name $11194130 Manage Seaport -menu attributes\menu\cmap_seaport_management sp\menu_bag\ui_info\help_text $11201307 Requisition New Companies & Vessels to this Seaport. -menu attributes\menu\construction default\menu_bag\ui_info\screen_name $11150528 Field Defenses -menu attributes\menu\construction default\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. -menu attributes\menu\construction sp\menu_bag\ui_info\screen_name $11150528 Field Defenses -menu attributes\menu\construction sp\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. +mission_select_mission attributes\mission_select\mission_select_mission\024_ortona_defend default\mission_bag\scenario_name $11263329 Italy: Defend Ortona +mission_select_mission attributes\mission_select\mission_select_mission\024_ortona_defend default\mission_bag\scenario_description $11263330 Ortona was the Eastern anchor along the coast for the Gustav Line. It also provided a port for ever more Allied troops and supplies to make their way onto the Italian mainland. Keeping it out of Allied hands was key to the German defense of the region. +mission_select_mission attributes\mission_select\mission_select_mission\025_railyard_break_contact default\mission_bag\scenario_name $11263331 Italy: Break Contact +mission_select_mission attributes\mission_select\mission_select_mission\025_railyard_break_contact default\mission_bag\scenario_description $11263332 Despite the many Allied victories in their advance North, setbacks were inevitable. Once the tide of the battle had turned, sometimes the only course of action was to fall back to mitigate losses. abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_hq_ak default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_hq_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_hq_ak default\ability_bag\ui_info\screen_name $11183407 Medical Station @@ -3811,63 +3879,47 @@ abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_hq_ak s abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_hq_ak sp\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_hq_ak sp\ability_bag\ui_info\brief_text $11240024 Heals nearby infantry when they are out of combat and stationary. abilities attributes\abilities\races\afrika_korps\buildings\healing_aura_hq_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -menu attributes\menu\construction_advanced default\menu_bag\ui_info\screen_name $11153240 Production Buildings -menu attributes\menu\construction_advanced default\menu_bag\ui_info\help_text $11153241 Construct buildings required to produce units. -menu attributes\menu\construction_advanced sp\menu_bag\ui_info\screen_name $11153240 Production Buildings -menu attributes\menu\construction_advanced sp\menu_bag\ui_info\help_text $11153241 Construct buildings required to produce units. -menu attributes\menu\construction_riflemen default\menu_bag\ui_info\screen_name $11150528 Field Defenses -menu attributes\menu\construction_riflemen default\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. -menu attributes\menu\construction_riflemen sp\menu_bag\ui_info\screen_name $11150528 Field Defenses -menu attributes\menu\construction_riflemen sp\menu_bag\ui_info\help_text $11153242 Control the battlefield with defenses. +mission_select_mission attributes\mission_select\mission_select_mission\026_italy_sniper default\mission_bag\scenario_name $11263333 Italy: Assassinate Baumann +mission_select_mission attributes\mission_select\mission_select_mission\026_italy_sniper default\mission_bag\scenario_description $11263334 Assassination of a high-value target like an officer could throw local forces into disarray, giving a much needed advantage to advancing armies. +mission_select_mission attributes\mission_select\mission_select_mission\027_winter_line_finale default\mission_bag\scenario_name $11263335 Italy: The Winter Line +mission_select_mission attributes\mission_select\mission_select_mission\027_winter_line_finale default\mission_bag\scenario_description $11263336 The series of defensive fortifications stretching across Italy were collectively known as the Winter Line. They were developed to slow the Allied advance toward Rome, and bog their troops down in attritional battle after battle. But the Allies would not be deterred. American, British, Canadian, Indian, Polish, Italian and many other nations fought and died to break Germany's iron grip on Italy, finger by bloody finger. abilities attributes\abilities\races\afrika_korps\buildings\intel_radio_beacon_ak default\ability_bag\ui_info\help_text $11245026 Passive abilities attributes\abilities\races\afrika_korps\buildings\intel_radio_beacon_ak default\ability_bag\ui_info\screen_name $11261665 Intel Disruption Beacon abilities attributes\abilities\races\afrika_korps\buildings\intel_radio_beacon_ak default\ability_bag\ui_info\brief_text $11261662 Camouflages nearby infantry and team weapon units that are not in-combat. Detects nearby enemy units on the mini-map. abilities attributes\abilities\races\afrika_korps\buildings\intel_radio_beacon_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258772 Detects units up to range %1%. -menu attributes\menu\default_back default\menu_bag\ui_info\screen_name $11153497 Back -menu attributes\menu\default_back default\menu_bag\ui_info\help_text $11153499 Return to the previous menu. -menu attributes\menu\default_back sp\menu_bag\ui_info\screen_name $11153497 Back -menu attributes\menu\default_back sp\menu_bag\ui_info\help_text $11153499 Return to the previous menu. -menu attributes\menu\forward_base_infantry default\menu_bag\ui_info\screen_name $11205815 Squad Production -menu attributes\menu\forward_base_infantry default\menu_bag\ui_info\help_text $11205814 Recruit new infantry squads -menu attributes\menu\forward_base_infantry sp\menu_bag\ui_info\screen_name $11205815 Squad Production -menu attributes\menu\forward_base_infantry sp\menu_bag\ui_info\help_text $11205814 Recruit new infantry squads -mission_select_mission attributes\mission_select\mission_select_mission\000_gela_unique default\mission_bag\scenario_name $11263284 Italy: Operation Husky -mission_select_mission attributes\mission_select\mission_select_mission\000_gela_unique default\mission_bag\scenario_description $11263285 American boots hit the beach at Gela shortly after midnight on the 10th of July, 1943, and the invasion of Italy began. -mission_select_mission attributes\mission_select\mission_select_mission\001_salerno_landing default\mission_bag\scenario_name $11263545 Italy: Operation Avalanche -mission_select_mission attributes\mission_select\mission_select_mission\001_salerno_landing default\mission_bag\scenario_description $11263546 The beaches around Salerno were the some of the first footholds the Allies gained on the Italian mainland. From there, the Allied forces were able to advance rapidly to the North and the East, securing most of Southern Italy. -abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak default\ability_bag\ui_info\help_text $11226430 Passive -abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak default\ability_bag\ui_info\screen_name $11192452 Repair Crews +mission_select_mission attributes\mission_select\mission_select_mission\101_ajdabiya_attack default\mission_bag\scenario_name $11263547 North Africa: Ajdabiya +mission_select_mission attributes\mission_select\mission_select_mission\101_ajdabiya_attack default\mission_bag\scenario_description $11263548 After years of violent struggle against the Italian colonizers, Libya became a battlefield once again in 1940 when Italian forces clashed with the British and their allies. Then in February 1941, the Fuhrer sent one of his favourite commanders, Erwin Rommel, to lead the newly formed Deutsches Afrikakorps. He was to help the Italians defend against the British. That was all. Less than a year later, the British were in retreat and Rommel was driving the Afrikakorps towards Benghazi. And my Home. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 default\extensions\ui_ext\screen_name $11235927 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 sp\extensions\ui_ext\screen_name $11235927 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +mission_select_mission attributes\mission_select\mission_select_mission\102_tank_battle default\mission_bag\scenario_name $11263337 North Africa: Fire With Fire +mission_select_mission attributes\mission_select\mission_select_mission\102_tank_battle default\mission_bag\scenario_description $11263347 We met up with the British forces near Mechili. They were tired but friendly. They had their tea and their porters to make them fel at home, but the war was already taking its toll. Water and food were running low, and the desert was as much their enemy as the Germans were. The British knew Rommel. He made them nervous. It didn't take long to understand why. +mission_select_mission attributes\mission_select\mission_select_mission\103_gazala default\mission_bag\scenario_name $11263338 North Africa: Gazala's Cauldron +mission_select_mission attributes\mission_select\mission_select_mission\103_gazala default\mission_bag\scenario_description $11263348 The British Began to refer to Rommel as "The Desert Fox." For some, the name conjured up images of a wily commander using stealth and cunning to outwit his opponents. But the British had the upper hand at Gazala. They were convinced that more troops and a strong defensive position would keep the Fox at bay. abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak default\ability_bag\ui_info\brief_text $11233086 Repairs nearby stationary vehicles. abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak sp\ability_bag\ui_info\help_text $11226430 Passive -abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak sp\ability_bag\ui_info\screen_name $11192452 Repair Crews +abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak default\ability_bag\ui_info\help_text $11226430 Passive +abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak default\ability_bag\ui_info\screen_name $11192452 Repair Crews abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak sp\ability_bag\ui_info\brief_text $11233086 Repairs nearby stationary vehicles. abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -mission_select_mission attributes\mission_select\mission_select_mission\002_salerno_defend default\mission_bag\scenario_name $11263286 Italy: Defend Salerno -mission_select_mission attributes\mission_select\mission_select_mission\002_salerno_defend default\mission_bag\scenario_description $11263287 The Germans organized a counterattack against Salerno in an attempt to remove the Allied foothold on Italy and push them back into the Mediterranean. -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 default\extensions\ui_ext\screen_name $11235923 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 sp\extensions\ui_ext\screen_name $11235923 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_03 sp\extensions\ui_ext\extra_text $11206947 Garrison -mission_select_mission attributes\mission_select\mission_select_mission\003_hill_highway_destroy default\mission_bag\scenario_name $11263288 Italy: Dirty Work at the Crossroads -mission_select_mission attributes\mission_select\mission_select_mission\003_hill_highway_destroy default\mission_bag\scenario_description $11263289 As the Allies began to move inland, pathfinder forces would advance ahead of the main groups to secure vital towns and crossroads. +abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak sp\ability_bag\ui_info\help_text $11226430 Passive +abilities attributes\abilities\races\afrika_korps\buildings\repair_aura_ak sp\ability_bag\ui_info\screen_name $11192452 Repair Crews +mission_select_mission attributes\mission_select\mission_select_mission\104_ambush default\mission_bag\scenario_name $11263339 North Africa: The Fox's Trap +mission_select_mission attributes\mission_select\mission_select_mission\104_ambush default\mission_bag\scenario_description $11263349 We kept fighting. It was all we could do. But it was as though Rommel could read our minds. He seemed to always be one step ahead. The atmosphere in the British camp became tense. Tempers were frayed. And I was beginning to feel like I'd joined a lost cause. +mission_select_mission attributes\mission_select\mission_select_mission\105_desert_route_hold default\mission_bag\scenario_name $11263340 North Africa: Signals Crossed +mission_select_mission attributes\mission_select\mission_select_mission\105_desert_route_hold default\mission_bag\scenario_description $11263350 Opportunities to take the fight to Rommel were rare, and we seized them whenever they appeared. Even when we were able to push the Germans back, they made us pay for that success. Our victories were small, but they gave us hope we could cling to as the war raged on. +mission_select_mission attributes\mission_select\mission_select_mission\106_tobruk default\mission_bag\scenario_name $11263341 North Africa: The Fall of Tobruk +mission_select_mission attributes\mission_select\mission_select_mission\106_tobruk default\mission_bag\scenario_description $11263351 Rommel's tactics were unpredictable and reckless, but even the Allies clamied to admire him. They seemed to want him to be seen as a formidable opponent. I still don't know whether that was an excuse for their losses or to amplify their glory when they finally defeated him. abilities attributes\abilities\races\afrika_korps\buildings\siphon_radio_beacon_ak default\ability_bag\ui_info\help_text $11245026 Passive abilities attributes\abilities\races\afrika_korps\buildings\siphon_radio_beacon_ak default\ability_bag\ui_info\screen_name $11261515 Sector Subterfuge Beacon abilities attributes\abilities\races\afrika_korps\buildings\siphon_radio_beacon_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11261768 Siphons %1%%% of resources from territory resource points and grants the stolen resources to the beacon's owner. Slows the capture and decapture rate of enemy squads by %2%%% -mission_select_mission attributes\mission_select\mission_select_mission\004_mountain_camino_hillcap default\mission_bag\scenario_name $11263290 Italy: Uphill Battle -mission_select_mission attributes\mission_select\mission_select_mission\004_mountain_camino_hillcap default\mission_bag\scenario_description $11263291 Though the major battles gain most of the historical spotlight, much of the war was fought in the small towns and fields across Europe. The grand strategy of generals forgotten as the men on the front fight for control of houses and fencelines. -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 default\extensions\ui_ext\screen_name $11235924 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 sp\extensions\ui_ext\screen_name $11235924 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\industrial_building_set\industrial_gen_building_04 sp\extensions\ui_ext\extra_text $11206947 Garrison -mission_select_mission attributes\mission_select\mission_select_mission\005_mountain_source_rescue default\mission_bag\scenario_name $11263292 Italy: Distress Call -mission_select_mission attributes\mission_select\mission_select_mission\005_mountain_source_rescue default\mission_bag\scenario_description $11263293 After the armistice between Italy and the Allies was announced on the 8th of September 1943, the Germans executed Operation Achse and attacked their former comrades all across Italy. This galvanized the anti-fascist movements in Italy into open, armed resistance. -mission_select_mission attributes\mission_select\mission_select_mission\006_potenza_city_assault default\mission_bag\scenario_name $11263294 Italy: The City of Power -mission_select_mission attributes\mission_select\mission_select_mission\006_potenza_city_assault default\mission_bag\scenario_description $11263295 Historian Lee Windsor, who has studied the battle for Potenza and walked the ground, describes the initial attack by the rifle companies of the West Novas as one that “sacrificed the stealth of a footborne approach for the speed of using trucks.” Unfortunately, mines blocked this approach and sacrificed surprise. +mission_select_mission attributes\mission_select\mission_select_mission\107_desert_route_raid default\mission_bag\scenario_name $11263342 North Africa: Scorched Sand +mission_select_mission attributes\mission_select\mission_select_mission\107_desert_route_raid default\mission_bag\scenario_description $11263352 The desert treated both sides of the war equally harshly. Sandstorms brought our equipment to a standstill. Sickness depleted our ranks. What few wells hadn't been sabotaged by one side or the other provided barely enough water to survive the sweltering heat. The Germans put on theatre shows to distract the soldiers. The British drank their tea and played chess. Both armies' resources were stretched too thin. Every drop of fuel was precious and the Fox became a scavenger. +mission_select_mission attributes\mission_select\mission_select_mission\108_elalamein default\mission_bag\scenario_name $11263343 North Africa: The Battle of El Alamein +mission_select_mission attributes\mission_select\mission_select_mission\108_elalamein default\mission_bag\scenario_description $11263353 Among the equipment captured by the Australians was a novel the Germans had used to pass coded information from a spy in Cairo. The spy escaped but with the keys to Rommel's intelligence in their hands, the British could at least see a way to defeat the Germans. But first, we had to face the Desert Fox at El Alamein. abilities attributes\abilities\races\afrika_korps\buildings\toggle_black_market_manpower_ak default\ability_bag\ui_info\help_text $11260171 Off abilities attributes\abilities\races\afrika_korps\buildings\toggle_black_market_manpower_ak default\ability_bag\ui_info\screen_name $11260169 Manpower Off abilities attributes\abilities\races\afrika_korps\buildings\toggle_black_market_manpower_ak default\ability_bag\ui_info\brief_text $11260172 Toggle to generate Manpower. @@ -3878,8 +3930,6 @@ abilities attributes\abilities\races\afrika_korps\buildings\toggle_black_market_ abilities attributes\abilities\races\afrika_korps\buildings\toggle_black_market_manpower_ak sp\ability_bag\ui_info\brief_text $11260172 Toggle to generate Manpower. abilities attributes\abilities\races\afrika_korps\buildings\toggle_black_market_manpower_ak sp\ability_bag\ui_info\help_text_alternate $11260174 On abilities attributes\abilities\races\afrika_korps\buildings\toggle_black_market_manpower_ak sp\ability_bag\ui_info\screen_name_alternate $11260170 Manpower On -mission_select_mission attributes\mission_select\mission_select_mission\007_potenza_defend default\mission_bag\scenario_name $11263296 Italy: Defend Potenza -mission_select_mission attributes\mission_select\mission_select_mission\007_potenza_defend default\mission_bag\scenario_description $11263297 Potenza's location overlooking one of the major passes through the mountains made it an important strategic target. Once the Allies had secured it, retaking it and slowing the Allied advance became a priority for the German forces. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_field_support_core_ak default\ability_bag\ui_info\extra_text $11208184 Passive Ability abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_field_support_core_ak default\ability_bag\ui_info\help_text $11208239 Increases the Army's Defensive Capabilities. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_field_support_core_ak default\ability_bag\ui_info\screen_name $11208183 Field Support @@ -3888,12 +3938,6 @@ abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infan abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_field_support_core_ak sp\ability_bag\ui_info\help_text $11208239 Increases the Army's Defensive Capabilities. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_field_support_core_ak sp\ability_bag\ui_info\screen_name $11208183 Field Support abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_field_support_core_ak sp\ability_bag\ui_info\brief_text $11208238 Panzerpioneers can construct heavy defenses; Bunkers and Strongpoints can be upgraded into Field Hospitals providing casualty clearing, reinforcement, and healing -mission_select_mission attributes\mission_select\mission_select_mission\008_seaside_destroy default\mission_bag\scenario_name $11263298 Italy: Shoreline Cleanup -mission_select_mission attributes\mission_select\mission_select_mission\008_seaside_destroy default\mission_bag\scenario_description $11263299 The long coasts of Italy seemed to provide endless opportunity for the Allies to simply sail around Axis defensive lines. This prompted the Germans to heavily defend any potential landing ground. -mission_select_mission attributes\mission_select\mission_select_mission\009_river_crossing_rescue default\mission_bag\scenario_name $11263300 Italy: Lead the Way -mission_select_mission attributes\mission_select\mission_select_mission\009_river_crossing_rescue default\mission_bag\scenario_description $11263301 The Fog of War obscures all, and both sides of the conflict employed various methods of clearing it. Recon planes and scouting parties were the most commonly used, but obtaining enemy documents provided a particularly valuable insight into enemy strategy. -mission_select_mission attributes\mission_select\mission_select_mission\010_seaside_tank_ace default\mission_bag\scenario_name $11263302 Italy: Saving Private Norton -mission_select_mission attributes\mission_select\mission_select_mission\010_seaside_tank_ace default\mission_bag\scenario_description $11263303 When a squad of Engineers, including the nephew of General Norton, found themselves behind enemy lines in the aftermath of a battle, they turned to one of the Allies' smallest tanks to get them out alive. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_guastatori_core_ak default\ability_bag\ui_info\extra_text $11209008 Targeted Ability abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_guastatori_core_ak default\ability_bag\ui_info\help_text $11208241 Call-in Guastatori Infantry to the Battlefield. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_guastatori_core_ak default\ability_bag\ui_info\screen_name $11208240 Guastatori @@ -3902,10 +3946,6 @@ abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infan abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_guastatori_core_ak sp\ability_bag\ui_info\help_text $11208241 Call-in Guastatori Infantry to the Battlefield. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_guastatori_core_ak sp\ability_bag\ui_info\screen_name $11208240 Guastatori abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\default\c_italian_infantry_guastatori_core_ak sp\ability_bag\ui_info\brief_text $11208242 Italian Assault Engineers equipped with a flamethrower and demolition equipment. -mission_select_mission attributes\mission_select\mission_select_mission\011_airfield_pomigliano default\mission_bag\scenario_name $11263304 Italy: Grounding the Luftwaffe -mission_select_mission attributes\mission_select\mission_select_mission\011_airfield_pomigliano default\mission_bag\scenario_description $11263305 Capturing the airfields around Foggia was key to the overall Allied bombing strategy. From this landing ground, Allied bombers would have the range to target enemy concentrations as far North as Germany itself. -mission_select_mission attributes\mission_select\mission_select_mission\012_foggia_defend default\mission_bag\scenario_name $11263306 Italy: Defend Foggia -mission_select_mission attributes\mission_select\mission_select_mission\012_foggia_defend default\mission_bag\scenario_description $11263307 Allied airpower was slowly but surely gaining the upper hand over the Luftwaffe, making Allied airfields valuable targets for counterattack. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_assaul_package_core_ak default\ability_bag\ui_info\extra_text $11209009 Passive Ability. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_assaul_package_core_ak default\ability_bag\ui_info\help_text $11208243 Unlocks Weapon and Ability Upgrades for Panzergrenadiers. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_assaul_package_core_ak default\ability_bag\ui_info\screen_name $11209010 Assault Package @@ -3914,10 +3954,6 @@ abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infan abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_assaul_package_core_ak sp\ability_bag\ui_info\help_text $11208243 Unlocks Weapon and Ability Upgrades for Panzergrenadiers. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_assaul_package_core_ak sp\ability_bag\ui_info\screen_name $11209010 Assault Package abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_assaul_package_core_ak sp\ability_bag\ui_info\brief_text $11208244 Allows Panzergrenadiers to be equipped with M38 Beretta SMGs, Assault and Smoke Grenades. -mission_select_mission attributes\mission_select\mission_select_mission\013_hill_highway_repair default\mission_bag\scenario_name $11263308 Italy: A Bridge Not Too Far -mission_select_mission attributes\mission_select\mission_select_mission\013_hill_highway_repair default\mission_bag\scenario_description $11263309 The narrow valleys and plentiful rivers of central Italy guaranteed that bridges would become the focal points of many battles. Germans attempted to destroy many of the crossings in an attempt to slow the Allied advance. -mission_select_mission attributes\mission_select\mission_select_mission\014_river_crossing_airfield default\mission_bag\scenario_name $11263311 Italy: Clear the Air -mission_select_mission attributes\mission_select\mission_select_mission\014_river_crossing_airfield default\mission_bag\scenario_description $11263312 From huge aerodromes to backwood landing strips, controlling airfields allowed the Allies to project their airpower thoughout Italy. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_l640_core_ak default\ability_bag\ui_info\extra_text $11209008 Targeted Ability abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_l640_core_ak default\ability_bag\ui_info\help_text $11208246 Call-in a L6/40 Light Tank to the Battlefield abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_l640_core_ak default\ability_bag\ui_info\screen_name $11208245 L6/40 Light Tank @@ -3926,8 +3962,6 @@ abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infan abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_l640_core_ak sp\ability_bag\ui_info\help_text $11208246 Call-in a L6/40 Light Tank to the Battlefield abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_l640_core_ak sp\ability_bag\ui_info\screen_name $11208245 L6/40 Light Tank abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\left\c_italian_infantry_l640_core_ak sp\ability_bag\ui_info\brief_text $11208247 An Italian Light Tank equipped with a 20mm Breda M35 Anti-Aircraft Gun. Effective vs Infantry and Light Vehicles. -mission_select_mission attributes\mission_select\mission_select_mission\015_river_crossing_raid default\mission_bag\scenario_name $11263313 Italy: The Great Ammo Robbery -mission_select_mission attributes\mission_select\mission_select_mission\015_river_crossing_raid default\mission_bag\scenario_description $11263314 Tactics win engagements. Strategy wins battles. Logistics wins wars. Capturing or destroying enemy munitions could be just as effective as winning a battle. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_cannone_da_105_core_ak default\ability_bag\ui_info\extra_text $11209012 Targeted Ability abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_cannone_da_105_core_ak default\ability_bag\ui_info\help_text $11209013 Call-in a Towed Cannone da 105mm Howitzer to the Battlefield. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_cannone_da_105_core_ak default\ability_bag\ui_info\screen_name $11209011 Towed Cannone Da 105mm Howitzer @@ -3936,10 +3970,12 @@ abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infan abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_cannone_da_105_core_ak sp\ability_bag\ui_info\help_text $11209013 Call-in a Towed Cannone da 105mm Howitzer to the Battlefield. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_cannone_da_105_core_ak sp\ability_bag\ui_info\screen_name $11209011 Towed Cannone Da 105mm Howitzer abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_cannone_da_105_core_ak sp\ability_bag\ui_info\brief_text $11209014 A heavy artillery weapon that can fire devastating high-explosive artillery shells at enemy targets and be towed around the battlefield. -mission_select_mission attributes\mission_select\mission_select_mission\016_anzio_invasion default\mission_bag\scenario_name $11263315 Italy: Operation Shingle -mission_select_mission attributes\mission_select\mission_select_mission\016_anzio_invasion default\mission_bag\scenario_description $11263316 In an attempt to break the stalemate at Monte Cassino and the Gustav Line, Allied forces landed troops up the coast at Anzio on the 22nd of January 1944. Though the initial landings went smoothly a German counterattack coupled with heavy artillery support bogged the Allies down and turned the amphibious flanking maneuver into a bloody siege. -mission_select_mission attributes\mission_select\mission_select_mission\017_anzio_defend default\mission_bag\scenario_name $11263317 Italy: Defend Anzio -mission_select_mission attributes\mission_select\mission_select_mission\017_anzio_defend default\mission_bag\scenario_description $11263318 German forces crashed against the defenders at Anzio like waves in a storm. With the sea at their backs and nowhere to retreat, the men on the beaches simply had to hold the line. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 default\extensions\ui_ext\screen_name $11235928 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 sp\extensions\ui_ext\screen_name $11235928 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_off_map_nebelwerfer_core_ak default\ability_bag\ui_info\extra_text $11209017 Targeted Ability abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_off_map_nebelwerfer_core_ak default\ability_bag\ui_info\help_text $11209016 Fire an Off-Map Rocket Barrage at the Target. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_off_map_nebelwerfer_core_ak default\ability_bag\ui_info\screen_name $11209015 Off-Map Nebelwerfer Barrage @@ -3948,50 +3984,34 @@ abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infan abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_off_map_nebelwerfer_core_ak sp\ability_bag\ui_info\help_text $11209016 Fire an Off-Map Rocket Barrage at the Target. abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_off_map_nebelwerfer_core_ak sp\ability_bag\ui_info\screen_name $11209015 Off-Map Nebelwerfer Barrage abilities attributes\abilities\races\afrika_korps\campaign\company\italian_infantry\core\right\c_italian_infantry_off_map_nebelwerfer_core_ak sp\ability_bag\ui_info\brief_text $11209018 Fires 6 devastating high-explosive rockets at the target. Explosions provide burn damage over time. Effective against infantry and static emplacements. -mission_select_mission attributes\mission_select\mission_select_mission\018_mountain_source_retrieval default\mission_bag\scenario_name $11263319 Italy: The Enigma Heist -mission_select_mission attributes\mission_select\mission_select_mission\018_mountain_source_retrieval default\mission_bag\scenario_description $11263320 tvlf tiwr ihvp zlid qezb xwlu ydhu ynlj uyrv csep nbyo krvq hcmj xffb isft ksiw sbih zuyt nflo xlfs eosu tfmq lzxq wsvp osdi zslx tzxq fsvv udne pujx lled exew hljc hnrw ldys ueza wapg wimk idhw play vywr foxp iefq bwbm etsj xsvr hnzo xskh hhhi ngai ngw -mission_select_mission attributes\mission_select\mission_select_mission\019_hill_highway_rescue_01 default\mission_bag\scenario_name $11263321 Italy: To The Rescue -mission_select_mission attributes\mission_select\mission_select_mission\019_hill_highway_rescue_01 default\mission_bag\scenario_description $11263322 Though the Allies controlled much of the skies, flying over Italy was still dangrous. Transport aircraft, often carrying troops or officers, made enticing targets for luftwaffe patrols. abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_222_force_recon_core_ak default\ability_bag\ui_info\screen_name $11207137 Deploy 222 Force Recon abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_222_force_recon_core_ak default\ability_bag\ui_info\brief_text $11207136 Deploys a 222 to the front lines. Powerful force recon unit armed with an autocannon effective against infantry and light vehicles. abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_222_force_recon_core_ak sp\ability_bag\ui_info\screen_name $11207137 Deploy 222 Force Recon abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_222_force_recon_core_ak sp\ability_bag\ui_info\brief_text $11207136 Deploys a 222 to the front lines. Powerful force recon unit armed with an autocannon effective against infantry and light vehicles. -mission_select_mission attributes\mission_select\mission_select_mission\020_monte_cassino_unique default\mission_bag\scenario_name $11263549 Italy: The Battle of Monte Cassino -mission_select_mission attributes\mission_select\mission_select_mission\020_monte_cassino_unique default\mission_bag\scenario_description $11263550 Monte Cassino was one of the defensive anchor points along the Gustav Line and one of the last major obstacles standing in the way of the Allied march on Rome. The struggle for Monte Cassino in the Allied Italian campaign spanned months and involved no less than four attempts by the Allies to capture the Monastery on top of it. In addition to the tens of thousands of lives lost, the ancient and venerable abbey was also destroyed by the Allies' misguided belief that it was being used as a fortress and observation post. "Succia Viresci" -ebps attributes\ebps\environment\buildings\industrial_buildings\train_station\train_station_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\train_station\train_station_01 default\extensions\ui_ext\screen_name $11235925 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\train_station\train_station_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\train_station\train_station_01 sp\extensions\ui_ext\screen_name $11235925 Garrisonable Structure -mission_select_mission attributes\mission_select\mission_select_mission\021_mountain_source_repair default\mission_bag\scenario_name $11263323 Italy: Wreckoning -mission_select_mission attributes\mission_select\mission_select_mission\021_mountain_source_repair default\mission_bag\scenario_description $11263324 Once a battle had concluded the field would be littered with munitions, weapons, and knocked out vehicles. Though too damaged to fight in the moment, these vehicles could often be salvaged. The ability to quickly recoup, repair, and press tanks back into service allowed Allied armour to keep their momentum as they relentlesly drove toward Rome. -mission_select_mission attributes\mission_select\mission_select_mission\022_mountain_camino_turnabout default\mission_bag\scenario_name $11263325 Italy: Turnabout -mission_select_mission attributes\mission_select\mission_select_mission\022_mountain_camino_turnabout default\mission_bag\scenario_description $11263326 The Italian partisan forces took any opportunity they could to inflict damage on their ally-turned-occupier; sabotage, assassination and theft were among their repertoire. Anything that would hurt the Germans, and gain vengeance for Operation Achse, was on the table. abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_assault_team_core_ak default\ability_bag\ui_info\screen_name $11207134 Deploy Assault Team abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_assault_team_core_ak default\ability_bag\ui_info\brief_text $11207135 Deploys a mechanized infantry contingent of a Panzerjäger Squads and a 250 half-track. Panzerjägers are powerful anti-infantry squads. abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_assault_team_core_ak sp\ability_bag\ui_info\screen_name $11207134 Deploy Assault Team abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_assault_team_core_ak sp\ability_bag\ui_info\brief_text $11207135 Deploys a mechanized infantry contingent of a Panzerjäger Squads and a 250 half-track. Panzerjägers are powerful anti-infantry squads. -mission_select_mission attributes\mission_select\mission_select_mission\023_ortona_capture default\mission_bag\scenario_name $11263327 Italy: Operation Morning Glory -mission_select_mission attributes\mission_select\mission_select_mission\023_ortona_capture default\mission_bag\scenario_description $11263328 On the 20th December, 1943 the 1st Canadian Infantry Division entered Ortona and began a bloody, close quarters campaign to take the city. The Germans destroyed buildings to create roadblocks and cover. The Canadians responded by developing tactics such as "mouse-holing" where they assaulted German positions by attacking through the walls of buildings rather than go around them. Though the battle lasted only a week the brutality of the fighting, and ruin of the city earned it the name "Italian Stalingrad" among those who fought there. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 default\extensions\ui_ext\screen_name $11235929 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 sp\extensions\ui_ext\screen_name $11235929 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_cannon_strafe_core_ak default\ability_bag\ui_info\screen_name $11207130 Cannon Strafe abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_cannon_strafe_core_ak default\ability_bag\ui_info\brief_text $11207131 Strafes the area with Stuka Cannons, suppressing infantry and dealing damage to vehicles abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_cannon_strafe_core_ak sp\ability_bag\ui_info\screen_name $11207130 Cannon Strafe abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_cannon_strafe_core_ak sp\ability_bag\ui_info\brief_text $11207131 Strafes the area with Stuka Cannons, suppressing infantry and dealing damage to vehicles -mission_select_mission attributes\mission_select\mission_select_mission\024_ortona_defend default\mission_bag\scenario_name $11263329 Italy: Defend Ortona -mission_select_mission attributes\mission_select\mission_select_mission\024_ortona_defend default\mission_bag\scenario_description $11263330 Ortona was the Eastern anchor along the coast for the Gustav Line. It also provided a port for ever more Allied troops and supplies to make their way onto the Italian mainland. Keeping it out of Allied hands was key to the German defense of the region. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_tower_1x1x3 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_tower_1x1x3 default\extensions\ui_ext\screen_name $11235930 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_tower_1x1x3 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_church_tower_1x1x3 sp\extensions\ui_ext\screen_name $11235930 Garrisonable Structure abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_recon_loiter_core_ak default\ability_bag\ui_info\screen_name $11207129 Recon Loiter abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_recon_loiter_core_ak default\ability_bag\ui_info\brief_text $11207128 Recon plane flies overhead for recon. abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_recon_loiter_core_ak default\ability_bag\requirements\required_any_in_list\requirements\required_player_resources\ui_name $11207139 4 Command Points abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_recon_loiter_core_ak sp\ability_bag\ui_info\screen_name $11207129 Recon Loiter abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_recon_loiter_core_ak sp\ability_bag\ui_info\brief_text $11207128 Recon plane flies overhead for recon. abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_recon_loiter_core_ak sp\ability_bag\requirements\required_any_in_list\requirements\required_player_resources\ui_name $11207139 4 Command Points -mission_select_mission attributes\mission_select\mission_select_mission\025_railyard_break_contact default\mission_bag\scenario_name $11263331 Italy: Break Contact -mission_select_mission attributes\mission_select\mission_select_mission\025_railyard_break_contact default\mission_bag\scenario_description $11263332 Despite the many Allied victories in their advance North, setbacks were inevitable. Once the tide of the battle had turned, sometimes the only course of action was to fall back to mitigate losses. -ebps attributes\ebps\environment\buildings\industrial_buildings\wood_3x3x2_warehouse_01\wood_3x3x2_warehouse_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\wood_3x3x2_warehouse_01\wood_3x3x2_warehouse_01 default\extensions\ui_ext\screen_name $11235926 Garrisonable Structure -ebps attributes\ebps\environment\buildings\industrial_buildings\wood_3x3x2_warehouse_01\wood_3x3x2_warehouse_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\industrial_buildings\wood_3x3x2_warehouse_01\wood_3x3x2_warehouse_01 sp\extensions\ui_ext\screen_name $11235926 Garrisonable Structure -mission_select_mission attributes\mission_select\mission_select_mission\026_italy_sniper default\mission_bag\scenario_name $11263333 Italy: Assassinate Baumann -mission_select_mission attributes\mission_select\mission_select_mission\026_italy_sniper default\mission_bag\scenario_description $11263334 Assassination of a high-value target like an officer could throw local forces into disarray, giving a much needed advantage to advancing armies. abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_stuka_assault_core_ak default\ability_bag\ui_info\extra_text $11239275 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_stuka_assault_core_ak default\ability_bag\ui_info\help_text $11240959 Deals Area of Effect damage. abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_stuka_assault_core_ak default\ability_bag\ui_info\screen_name $11207122 Stuka Assault @@ -4004,52 +4024,54 @@ abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_in abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_stuka_assault_core_ak sp\ability_bag\ui_info\brief_text $11240026 Designates an area for multiple Stukas to drop high-explosive bombs. abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_stuka_assault_core_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\campaign\company\mechanized_infantry\active\c_mechanized_infantry_stuka_assault_core_ak sp\ability_bag\requirements\required_any_in_list\requirements\required_player_resources\ui_name $11207138 8 Command Points -mission_select_mission attributes\mission_select\mission_select_mission\027_winter_line_finale default\mission_bag\scenario_name $11263335 Italy: The Winter Line -mission_select_mission attributes\mission_select\mission_select_mission\027_winter_line_finale default\mission_bag\scenario_description $11263336 The series of defensive fortifications stretching across Italy were collectively known as the Winter Line. They were developed to slow the Allied advance toward Rome, and bog their troops down in attritional battle after battle. But the Allies would not be deterred. American, British, Canadian, Indian, Polish, Italian and many other nations fought and died to break Germany's iron grip on Italy, finger by bloody finger. +ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 default\extensions\ui_ext\screen_name $11235931 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 sp\extensions\ui_ext\screen_name $11235931 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\campaign\mission\actives\m_panzer_storm_core_ak default\ability_bag\ui_info\help_text $11245189 Offensive / Timed abilities attributes\abilities\races\afrika_korps\campaign\mission\actives\m_panzer_storm_core_ak default\ability_bag\ui_info\screen_name $11245190 Panzer Storm abilities attributes\abilities\races\afrika_korps\campaign\mission\actives\m_panzer_storm_core_ak default\ability_bag\ui_info\brief_text $11245188 Globally increases the speed of all vehicles and grants them immunity to engine criticals when active. abilities attributes\abilities\races\afrika_korps\campaign\mission\actives\m_panzer_storm_core_ak default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\campaign\mission\actives\m_panzer_storm_core_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258638 +%1%%% speed, +%2%%% acceleration, and +%3%%% rotation rate. abilities attributes\abilities\races\afrika_korps\campaign\mission\actives\m_panzer_storm_core_ak sp\ability_bag\ui_info\help_text $11245189 Offensive / Timed abilities attributes\abilities\races\afrika_korps\campaign\mission\actives\m_panzer_storm_core_ak sp\ability_bag\ui_info\screen_name $11245190 Panzer Storm abilities attributes\abilities\races\afrika_korps\campaign\mission\actives\m_panzer_storm_core_ak sp\ability_bag\ui_info\brief_text $11245188 Globally increases the speed of all vehicles and grants them immunity to engine criticals when active. abilities attributes\abilities\races\afrika_korps\campaign\mission\actives\m_panzer_storm_core_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -mission_select_mission attributes\mission_select\mission_select_mission\101_ajdabiya_attack default\mission_bag\scenario_name $11263547 North Africa: Ajdabiya -mission_select_mission attributes\mission_select\mission_select_mission\101_ajdabiya_attack default\mission_bag\scenario_description $11263548 After years of violent struggle against the Italian colonizers, Libya became a battlefield once again in 1940 when Italian forces clashed with the British and their allies. Then in February 1941, the Fuhrer sent one of his favourite commanders, Erwin Rommel, to lead the newly formed Deutsches Afrikakorps. He was to help the Italians defend against the British. That was all. Less than a year later, the British were in retreat and Rommel was driving the Afrikakorps towards Benghazi. And my Home. +abilities attributes\abilities\races\afrika_korps\campaign\mission\actives\m_panzer_storm_core_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258638 +%1%%% speed, +%2%%% acceleration, and +%3%%% rotation rate. +abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_at_loiter_core_ak default\ability_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_at_loiter_core_ak default\ability_bag\ui_info\extra_text $11249144 Only targets vehicles. abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_at_loiter_core_ak default\ability_bag\ui_info\help_text $11239245 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_at_loiter_core_ak default\ability_bag\ui_info\screen_name $11238840 Stuka Anti-tank Loiter -abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_at_loiter_core_ak default\ability_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_at_loiter_core_ak sp\ability_bag\ui_info\extra_text $11249144 Only targets vehicles. abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_at_loiter_core_ak sp\ability_bag\ui_info\help_text $11239245 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_at_loiter_core_ak sp\ability_bag\ui_info\screen_name $11238840 Stuka Anti-tank Loiter abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_at_loiter_core_ak sp\ability_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. -mission_select_mission attributes\mission_select\mission_select_mission\102_tank_battle default\mission_bag\scenario_name $11263337 North Africa: Fire With Fire -mission_select_mission attributes\mission_select\mission_select_mission\102_tank_battle default\mission_bag\scenario_description $11263347 We met up with the British forces near Mechili. They were tired but friendly. They had their tea and their porters to make them fel at home, but the war was already taking its toll. Water and food were running low, and the desert was as much their enemy as the Germans were. The British knew Rommel. He made them nervous. It didn't take long to understand why. -mission_select_mission attributes\mission_select\mission_select_mission\103_gazala default\mission_bag\scenario_name $11263338 North Africa: Gazala's Cauldron -mission_select_mission attributes\mission_select\mission_select_mission\103_gazala default\mission_bag\scenario_description $11263348 The British Began to refer to Rommel as "The Desert Fox." For some, the name conjured up images of a wily commander using stealth and cunning to outwit his opponents. But the British had the upper hand at Gazala. They were convinced that more troops and a strong defensive position would keep the Fox at bay. -mission_select_mission attributes\mission_select\mission_select_mission\104_ambush default\mission_bag\scenario_name $11263339 North Africa: The Fox's Trap -mission_select_mission attributes\mission_select\mission_select_mission\104_ambush default\mission_bag\scenario_description $11263349 We kept fighting. It was all we could do. But it was as though Rommel could read our minds. He seemed to always be one step ahead. The atmosphere in the British camp became tense. Tempers were frayed. And I was beginning to feel like I'd joined a lost cause. +ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 default\extensions\ui_ext\screen_name $11235932 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 sp\extensions\ui_ext\screen_name $11235932 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_strafing_run_core_ak default\ability_bag\ui_info\brief_text $11261615 Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry. abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_strafing_run_core_ak default\ability_bag\ui_info\help_text $11239260 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_strafing_run_core_ak default\ability_bag\ui_info\screen_name $11189843 Strafing Run -abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_strafing_run_core_ak default\ability_bag\ui_info\brief_text $11261615 Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry. abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_strafing_run_core_ak sp\ability_bag\ui_info\help_text $11239260 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_strafing_run_core_ak sp\ability_bag\ui_info\screen_name $11189843 Strafing Run abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_strafing_run_core_ak sp\ability_bag\ui_info\brief_text $11250328 Designates two JU-87s to strafe the target area. Can damage all targets and suppresses infantry. -mission_select_mission attributes\mission_select\mission_select_mission\105_desert_route_hold default\mission_bag\scenario_name $11263340 North Africa: Signals Crossed -mission_select_mission attributes\mission_select\mission_select_mission\105_desert_route_hold default\mission_bag\scenario_description $11263350 Opportunities to take the fight to Rommel were rare, and we seized them whenever they appeared. Even when we were able to push the Germans back, they made us pay for that success. Our victories were small, but they gave us hope we could cling to as the war raged on. -mission_select_mission attributes\mission_select\mission_select_mission\106_tobruk default\mission_bag\scenario_name $11263341 North Africa: The Fall of Tobruk -mission_select_mission attributes\mission_select\mission_select_mission\106_tobruk default\mission_bag\scenario_description $11263351 Rommel's tactics were unpredictable and reckless, but even the Allies clamied to admire him. They seemed to want him to be seen as a formidable opponent. I still don't know whether that was an excuse for their losses or to amplify their glory when they finally defeated him. -mission_select_mission attributes\mission_select\mission_select_mission\107_desert_route_raid default\mission_bag\scenario_name $11263342 North Africa: Scorched Sand -mission_select_mission attributes\mission_select\mission_select_mission\107_desert_route_raid default\mission_bag\scenario_description $11263352 The desert treated both sides of the war equally harshly. Sandstorms brought our equipment to a standstill. Sickness depleted our ranks. What few wells hadn't been sabotaged by one side or the other provided barely enough water to survive the sweltering heat. The Germans put on theatre shows to distract the soldiers. The British drank their tea and played chess. Both armies' resources were stretched too thin. Every drop of fuel was precious and the Fox became a scavenger. +abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_stuka_dive_bomb_core_ak default\ability_bag\ui_info\brief_text $11249146 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_stuka_dive_bomb_core_ak default\ability_bag\ui_info\help_text $11239250 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_stuka_dive_bomb_core_ak default\ability_bag\ui_info\screen_name $11182456 Stuka Dive Bomb -abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_stuka_dive_bomb_core_ak default\ability_bag\ui_info\brief_text $11249146 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_stuka_dive_bomb_core_ak sp\ability_bag\ui_info\help_text $11239250 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_stuka_dive_bomb_core_ak sp\ability_bag\ui_info\screen_name $11182456 Stuka Dive Bomb abilities attributes\abilities\races\afrika_korps\campaign\mission\airplanes\m_stuka_dive_bomb_core_ak sp\ability_bag\ui_info\brief_text $11249146 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. -mission_select_mission attributes\mission_select\mission_select_mission\108_elalamein default\mission_bag\scenario_name $11263343 North Africa: The Battle of El Alamein -mission_select_mission attributes\mission_select\mission_select_mission\108_elalamein default\mission_bag\scenario_description $11263353 Among the equipment captured by the Australians was a novel the Germans had used to pass coded information from a spy in Cairo. The spy escaped but with the keys to Rommel's intelligence in their hands, the British could at least see a way to defeat the Germans. But first, we had to face the Desert Fox at El Alamein. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 default\extensions\ui_ext\screen_name $11235933 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 sp\extensions\ui_ext\screen_name $11235933 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_infantry\m_bersaglieri_core_ak default\ability_bag\ui_info\extra_text $11245063 Can throw Grenades. Moves faster when out of combat. abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_infantry\m_bersaglieri_core_ak default\ability_bag\ui_info\help_text $11245062 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_infantry\m_bersaglieri_core_ak default\ability_bag\ui_info\screen_name $11245064 Bersaglieri Squad @@ -4060,6 +4082,12 @@ abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_infan abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_infantry\m_bersaglieri_core_ak sp\ability_bag\ui_info\screen_name $11245064 Bersaglieri Squad abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_infantry\m_bersaglieri_core_ak sp\ability_bag\ui_info\brief_text $11240007 Deploys a Bersaglieri Squad. Effective against infantry at medium range and move faster when out of combat. abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_infantry\m_bersaglieri_core_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 default\extensions\ui_ext\screen_name $11235934 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 sp\extensions\ui_ext\screen_name $11235934 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_infantry\m_cannone_da_105_core_ak default\ability_bag\ui_info\help_text $11245017 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_infantry\m_cannone_da_105_core_ak default\ability_bag\ui_info\screen_name $11245018 Towed Cannone da 105/28 Field Howitzer abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_infantry\m_cannone_da_105_core_ak default\ability_bag\ui_info\brief_text $11240011 Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer that is very effective against stationary targets when barraging. @@ -4084,6 +4112,12 @@ abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehic abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehicles\m_222_armored_car_core_ak sp\ability_bag\ui_info\help_text $11245015 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehicles\m_222_armored_car_core_ak sp\ability_bag\ui_info\screen_name $11245008 Deploy 222 Armored Car abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehicles\m_222_armored_car_core_ak sp\ability_bag\ui_info\brief_text $11245005 Deploys a 222 Armored Car to the front lines. Powerful force recon unit armed with an autocannon effective against infantry and light vehicles. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 default\extensions\ui_ext\screen_name $11235935 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 sp\extensions\ui_ext\screen_name $11235935 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehicles\m_command_p4_core_ak default\ability_bag\ui_info\extra_text $11240118 Increases the rate of fire and armor of nearby vehicles. abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehicles\m_command_p4_core_ak default\ability_bag\ui_info\help_text $11239254 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehicles\m_command_p4_core_ak default\ability_bag\ui_info\screen_name $11245180 Command Panzer IV F Medium Tank @@ -4128,30 +4162,36 @@ abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehic abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehicles\m_semovente_core_ak sp\ability_bag\ui_info\screen_name $11245071 Semovente da 75/18 Assault Gun abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehicles\m_semovente_core_ak sp\ability_bag\ui_info\brief_text $11240010 Deploys a Semovente da 75/18 Assault Gun. Effective against vehicles and can barrage stationary targets at range. abilities attributes\abilities\races\afrika_korps\campaign\mission\call_in_vehicles\m_semovente_core_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_artillery_cover_core_ak default\ability_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_artillery_cover_core_ak default\ability_bag\ui_info\extra_text $11251648 Light artillery targets infantry. Medium artillery targets vehicles. abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_artillery_cover_core_ak default\ability_bag\ui_info\help_text $11239257 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_artillery_cover_core_ak default\ability_bag\ui_info\screen_name $11238851 Artillery Cover -abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_artillery_cover_core_ak default\ability_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. +abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_artillery_cover_core_ak sp\ability_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_artillery_cover_core_ak sp\ability_bag\ui_info\extra_text $11251648 Light artillery targets infantry. Medium artillery targets vehicles. abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_artillery_cover_core_ak sp\ability_bag\ui_info\help_text $11239257 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_artillery_cover_core_ak sp\ability_bag\ui_info\screen_name $11238851 Artillery Cover -abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_artillery_cover_core_ak sp\ability_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. +abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_obice_barrage_core_ak default\ability_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_obice_barrage_core_ak default\ability_bag\ui_info\help_text $11239271 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_obice_barrage_core_ak default\ability_bag\ui_info\screen_name $11238862 Obice 305mm Barrage -abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_obice_barrage_core_ak default\ability_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. +abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_obice_barrage_core_ak sp\ability_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_obice_barrage_core_ak sp\ability_bag\ui_info\help_text $11239271 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_obice_barrage_core_ak sp\ability_bag\ui_info\screen_name $11238862 Obice 305mm Barrage -abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_obice_barrage_core_ak sp\ability_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. -abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak default\ability_bag\ui_info\help_text $11239273 Defensive / Select friendly territory point -abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak default\ability_bag\ui_info\screen_name $11227756 Registered Artillery -abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak default\ability_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban default\extensions\ui_ext\screen_name $11235936 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban sp\extensions\ui_ext\screen_name $11235936 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak default\ability_bag\requirements_target\required_ownership\ui_name $11208185 Must be in Friendly Territory abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_unit_type\ui_name $11189821 Territory Point abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_territory\ui_name $11217190 Must be in Supply abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_any_in_list\requirements\required_unit_type\ui_name $11229868 Victory Point +abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak default\ability_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. +abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak default\ability_bag\ui_info\help_text $11239273 Defensive / Select friendly territory point +abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak default\ability_bag\ui_info\screen_name $11227756 Registered Artillery +abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak sp\ability_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak sp\ability_bag\ui_info\help_text $11239273 Defensive / Select friendly territory point abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak sp\ability_bag\ui_info\screen_name $11227756 Registered Artillery -abilities attributes\abilities\races\afrika_korps\campaign\mission\offmap\m_registered_artillery_core_ak sp\ability_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. abilities attributes\abilities\races\afrika_korps\campaign\mission\unlocks\m_defensive_operations_core_ak default\ability_bag\ui_info\extra_text $11245020 Passive abilities attributes\abilities\races\afrika_korps\campaign\mission\unlocks\m_defensive_operations_core_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\campaign\mission\unlocks\m_defensive_operations_core_ak default\ability_bag\ui_info\screen_name $11245021 Defensive Operations @@ -4172,6 +4212,12 @@ abilities attributes\abilities\races\afrika_korps\campaign\mission\unlocks\m_ter abilities attributes\abilities\races\afrika_korps\campaign\mission\unlocks\m_territory_booby_traps_core_ak sp\ability_bag\ui_info\screen_name $11245027 Territory Booby Traps abilities attributes\abilities\races\afrika_korps\campaign\mission\unlocks\m_territory_booby_traps_core_ak sp\ability_bag\ui_info\brief_text $11245025 Enables Panzerpioneers and Guastatori to plant Booby Traps on captured territory and Victory points. abilities attributes\abilities\races\afrika_korps\campaign\mission\unlocks\m_territory_booby_traps_core_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 default\extensions\ui_ext\screen_name $11235937 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 sp\extensions\ui_ext\screen_name $11235937 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\ability_bag\ui_info\extra_text $11239277 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\ability_bag\ui_info\screen_name $11238865 250/9 Armored Half-track @@ -4192,6 +4238,12 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\ability_bag\ui_info\brief_text $11240029 Deploys a 250 Light Carrier garrisoned with a squad of Assault Grenadiers. abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\ability_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 default\extensions\ui_ext\screen_name $11235938 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 sp\extensions\ui_ext\screen_name $11235938 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\ability_bag\ui_info\help_text $11239279 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\ability_bag\ui_info\screen_name $11238867 Pak 38 Mechanized Group abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\ability_bag\ui_info\brief_text $11240030 Deploys a 250 Light Carrier towing a Pak 38 Anti-tank Gun Team. @@ -4234,12 +4286,12 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\ability_bag\ui_info\screen_name $11238869 le.IG 18 Mechanized Group abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\ability_bag\ui_info\brief_text $11240032 Deploys a 250 Light Carrier towing a le.IG 18 Support Gun Team. abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 default\extensions\ui_ext\screen_name $11235927 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 sp\extensions\ui_ext\screen_name $11235927 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban default\extensions\ui_ext\screen_name $11235939 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban sp\extensions\ui_ext\screen_name $11235939 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_menu_unlock_1_ak default\ability_bag\ui_info\extra_text $11198410 Menu Button abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_menu_unlock_1_ak default\ability_bag\ui_info\help_text $11198527 Click to Open Half-track Deployment Menu abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_menu_unlock_1_ak default\ability_bag\ui_info\screen_name $11198409 Half-track Deployment @@ -4256,6 +4308,12 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzer_iii_assault_group_ak sp\ability_bag\ui_info\screen_name $11243825 Panzer III Assault Group abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzer_iii_assault_group_ak sp\ability_bag\ui_info\brief_text $11261078 Deploy a Panzer III L Medium Tank with a Panzerpioneer escort equipped with a GrB 39 Grenade Launcher. abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzer_iii_assault_group_ak sp\ability_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 default\extensions\ui_ext\screen_name $11235940 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 sp\extensions\ui_ext\screen_name $11235940 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\ability_bag\ui_info\help_text $11239285 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\ability_bag\ui_info\screen_name $11238870 Panzergrenadier Mechanized Group abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\ability_bag\ui_info\brief_text $11240033 Deploys a 250 Light Carrier garrisoned with a squad of Panzergrenadiers. @@ -4290,6 +4348,12 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\ability_bag\ui_info\brief_text $11240035 Deploys a 250 Light Carrier Half-track garrisoned with a squad of Panzerjägers. abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\ability_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 default\extensions\ui_ext\screen_name $11235941 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 sp\extensions\ui_ext\screen_name $11235941 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\ability_bag\ui_info\extra_text $11239285 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\ability_bag\ui_info\help_text $11239285 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\ability_bag\ui_info\screen_name $11238873 Panzerpioneer Mechanized Group @@ -4308,12 +4372,12 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_demolition_1_ak sp\ability_bag\ui_info\help_text $11239285 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_demolition_1_ak sp\ability_bag\ui_info\screen_name $11225873 Deploy Demolition Panzerpioneers abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_demolition_1_ak sp\ability_bag\ui_info\brief_text $11225874 Panzerpioneers with the unique GrB39, effective against infantry and defenses. -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 default\extensions\ui_ext\screen_name $11235928 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 sp\extensions\ui_ext\screen_name $11235928 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_3x4x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 default\extensions\ui_ext\screen_name $11235942 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 sp\extensions\ui_ext\screen_name $11235942 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_piv_tank_hunter_group_ak default\ability_bag\ui_info\help_text $11239284 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_piv_tank_hunter_group_ak default\ability_bag\ui_info\screen_name $11243829 Panzer IV Assault Group abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_piv_tank_hunter_group_ak default\ability_bag\ui_info\brief_text $11251166 Deploys a Panzer IV. Effective against infantry, structures, and vehicles. Comes with an Assault Grenadier Squad escort. @@ -4348,6 +4412,12 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\ability_bag\ui_info\screen_name $11238874 Pak 38 Mechanized Group abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\ability_bag\ui_info\brief_text $11240037 Deploys a 250 Light Carrier towing a Pak 38 Anti-tank Gun Team. abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 default\extensions\ui_ext\screen_name $11235940 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 sp\extensions\ui_ext\screen_name $11235940 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_deployed_2_ak default\ability_bag\ui_info\extra_text $11239287 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_deployed_2_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_deployed_2_ak default\ability_bag\ui_info\screen_name $11238875 HMG Mechanized Group @@ -4358,12 +4428,6 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_deployed_2_ak sp\ability_bag\ui_info\screen_name $11238875 HMG Mechanized Group abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_deployed_2_ak sp\ability_bag\ui_info\brief_text $11240038 Deploys a 250 Carrier garrisoned with a MG 34 Machine Gun Team. abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_deployed_2_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 default\extensions\ui_ext\screen_name $11235929 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 sp\extensions\ui_ext\screen_name $11235929 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_4x6x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\ability_bag\ui_info\extra_text $11198481 Select Target Location abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\ability_bag\ui_info\help_text $11198479 Unit Call-In abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\ability_bag\ui_info\screen_name $11198414 Deploy Veteran HMG 34 Weapon Team @@ -4372,10 +4436,6 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\ability_bag\ui_info\help_text $11198479 Unit Call-In abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\ability_bag\ui_info\screen_name $11198414 Deploy Veteran HMG 34 Weapon Team abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\ability_bag\ui_info\brief_text $11198484 A Medium Armored Personnel Carrier is deployed to the battlefield loaded with a MG34 Machine Gun Team -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_tower_1x1x3 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_tower_1x1x3 default\extensions\ui_ext\screen_name $11235930 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_tower_1x1x3 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_church_tower_1x1x3 sp\extensions\ui_ext\screen_name $11235930 Garrisonable Structure abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\ability_bag\ui_info\extra_text $11239288 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\ability_bag\ui_info\help_text $11239285 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\ability_bag\ui_info\screen_name $11238876 le.IG 18 Mechanized Group @@ -4386,6 +4446,18 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\ability_bag\ui_info\screen_name $11238876 le.IG 18 Mechanized Group abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\ability_bag\ui_info\brief_text $11240039 Deploys a 250 Light Carrier towing a le.IG 18 Support Gun Team. abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue default\extensions\ui_ext\screen_name $11235940 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue sp\extensions\ui_ext\screen_name $11235940 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone default\extensions\ui_ext\screen_name $11235940 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone sp\extensions\ui_ext\screen_name $11235940 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_menu_unlock_2_ak default\ability_bag\ui_info\extra_text $11239289 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_menu_unlock_2_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_menu_unlock_2_ak default\ability_bag\ui_info\screen_name $11238877 Panzerjäger Mechanized Group @@ -4400,12 +4472,12 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_menu_unlock_2_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_menu_unlock_2_ak sp\ability_bag\requirements\required_player_upgrade\ui_name $11198531 Half-track Currently Deployed abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_menu_unlock_2_ak sp\ability_bag\requirements\required_player_upgrade\ui_name $11219171 1 Logistics Truck -ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 default\extensions\ui_ext\screen_name $11235931 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 sp\extensions\ui_ext\screen_name $11235931 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_clock_tower_1x1x3 sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan default\extensions\ui_ext\screen_name $11235940 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan sp\extensions\ui_ext\screen_name $11235940 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\ability_bag\ui_info\extra_text $11239290 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\ability_bag\ui_info\help_text $11239285 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\ability_bag\ui_info\screen_name $11238878 Panzerpioneer Mechanized Group @@ -4424,12 +4496,12 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\ability_bag\ui_info\help_text $11239285 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\ability_bag\ui_info\screen_name $11198417 Deploy Veteran Panzerjäger Infantry Squad abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\ability_bag\ui_info\brief_text $11198493 A Medium Armored Personnel Carrier is deployed to the battlefield loaded with a Panzerjäger Squad -ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 default\extensions\ui_ext\screen_name $11235932 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 sp\extensions\ui_ext\screen_name $11235932 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_lighthouse_1x1x4_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 default\extensions\ui_ext\screen_name $11235944 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 sp\extensions\ui_ext\screen_name $11235944 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\ability_bag\ui_info\extra_text $11198492 Select Target Location abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\ability_bag\ui_info\help_text $11239285 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\ability_bag\ui_info\screen_name $11198418 Deploy Veteran Panzerpioneer Squad @@ -4438,9 +4510,6 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\ability_bag\ui_info\help_text $11239285 Call-in / Select target position abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\ability_bag\ui_info\screen_name $11198418 Deploy Veteran Panzerpioneer Squad abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\ability_bag\ui_info\brief_text $11198494 A Medium Armored Personnel Carrier is deployed to the battlefield loaded with a Panzerpioneer Squad -leaderboard_region attributes\multiplayer\leaderboard_region\africa default\leaderboard_region_bag\display_name $11223539 Africa -leaderboard_region attributes\multiplayer\leaderboard_region\asia default\leaderboard_region_bag\display_name $11223540 Asia -leaderboard_region attributes\multiplayer\leaderboard_region\europe default\leaderboard_region_bag\display_name $11223541 Europe abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_menu_back_ak default\ability_bag\ui_info\extra_text $11239276 Support / Select target vehicle abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_menu_back_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_menu_back_ak default\ability_bag\ui_info\screen_name $11198460 Withdraw Half-track @@ -4451,16 +4520,6 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_menu_back_ak sp\ability_bag\ui_info\screen_name $11198460 Withdraw Half-track abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_menu_back_ak sp\ability_bag\ui_info\brief_text $11240027 Withdraw the targeted 250/9 Armored Half-track. Unloads its squad at its current location. abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_menu_back_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -leaderboard_region attributes\multiplayer\leaderboard_region\middle_east default\leaderboard_region_bag\display_name $11223542 Middle East -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 default\extensions\ui_ext\screen_name $11235933 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 sp\extensions\ui_ext\screen_name $11235933 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x1x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -leaderboard_region attributes\multiplayer\leaderboard_region\north_america default\leaderboard_region_bag\display_name $11223543 North America -leaderboard_region attributes\multiplayer\leaderboard_region\oceania default\leaderboard_region_bag\display_name $11223544 Oceania -leaderboard_region attributes\multiplayer\leaderboard_region\south_america default\leaderboard_region_bag\display_name $11223545 South America abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_at_gun_ak default\ability_bag\ui_info\extra_text $11198504 Click to Activate abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_at_gun_ak default\ability_bag\ui_info\help_text $11198503 Unload Weapon Team abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_at_gun_ak default\ability_bag\ui_info\screen_name $11198475 Unload AT Gun Weapon Team @@ -4469,10 +4528,6 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_at_gun_ak sp\ability_bag\ui_info\help_text $11198503 Unload Weapon Team abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_at_gun_ak sp\ability_bag\ui_info\screen_name $11198475 Unload AT Gun Weapon Team abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_at_gun_ak sp\ability_bag\ui_info\brief_text $11198502 The weapon team leaves the half-track's hold and mans the towed Anti-Tank Gun -leaderboard_region attributes\multiplayer\leaderboard_region\unknown default\leaderboard_region_bag\display_name $11223546 Unknown -match_type attributes\multiplayer\match_type\1v1_ranked default\match_type_bag\ui\display_name $11218248 1 vs 1 -match_type attributes\multiplayer\match_type\1v1_ranked default\match_type_bag\ui\display_players_type $11218250 PVP -match_type attributes\multiplayer\match_type\1v1_ranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_hmg_ak default\ability_bag\ui_info\extra_text $11198535 Click to Activate abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_hmg_ak default\ability_bag\ui_info\help_text $11198534 Unload Weapon Team abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_hmg_ak default\ability_bag\ui_info\screen_name $11198533 Unload HMG Weapon Team @@ -4481,16 +4536,12 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_hmg_ak sp\ability_bag\ui_info\help_text $11198534 Unload Weapon Team abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_hmg_ak sp\ability_bag\ui_info\screen_name $11198533 Unload HMG Weapon Team abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_hmg_ak sp\ability_bag\ui_info\brief_text $11198536 The weapon team leaves the half-track's hold and mans the Heavy Machine Gun -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 default\extensions\ui_ext\screen_name $11235934 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 sp\extensions\ui_ext\screen_name $11235934 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -match_type attributes\multiplayer\match_type\1v1_unranked default\match_type_bag\ui\display_name $11218248 1 vs 1 -match_type attributes\multiplayer\match_type\1v1_unranked default\match_type_bag\ui\display_players_type $11218250 PVP -match_type attributes\multiplayer\match_type\1v1_unranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? -match_type attributes\multiplayer\match_type\2v2_ai_easy default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 default\extensions\ui_ext\screen_name $11235945 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 sp\extensions\ui_ext\screen_name $11235945 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_leig_ak default\ability_bag\ui_info\extra_text $11198500 Click to Activate abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_leig_ak default\ability_bag\ui_info\help_text $11198499 Unload Weapon Team abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_leig_ak default\ability_bag\ui_info\screen_name $11198498 Unload Le.IG Weapon Team @@ -4499,14 +4550,6 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_leig_ak sp\ability_bag\ui_info\help_text $11198499 Unload Weapon Team abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_leig_ak sp\ability_bag\ui_info\screen_name $11198498 Unload Le.IG Weapon Team abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_spawn_leig_ak sp\ability_bag\ui_info\brief_text $11198501 The weapon team leaves the half-track's hold and mans the towed Le.IG Howitzer -match_type attributes\multiplayer\match_type\2v2_ai_expert default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 default\extensions\ui_ext\screen_name $11235935 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 sp\extensions\ui_ext\screen_name $11235935 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison -match_type attributes\multiplayer\match_type\2v2_ai_hard default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_withdraw_ak default\ability_bag\ui_info\extra_text $11198496 Click to Activate abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_withdraw_ak default\ability_bag\ui_info\help_text $11198495 Withdraws the Half-Track from the Battlefield. abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_withdraw_ak default\ability_bag\ui_info\screen_name $11198461 Withdraw Half-track @@ -4517,13 +4560,8 @@ abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_withdraw_ak sp\ability_bag\ui_info\screen_name $11198461 Withdraw Half-track abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_withdraw_ak sp\ability_bag\ui_info\brief_text $11198497 The Half-track unloads any squads in its hold and withdraws off the map. abilities attributes\abilities\races\afrika_korps\halftrack_deployment\halftrack_deployment_withdraw_ak sp\ability_bag\requirements\required_not\ui_name $11219533 Out of Combat -match_type attributes\multiplayer\match_type\2v2_ai_medium default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? -match_type attributes\multiplayer\match_type\2v2_ranked default\match_type_bag\ui\display_name $11218249 2 vs 2 -match_type attributes\multiplayer\match_type\2v2_ranked default\match_type_bag\ui\display_players_type $11218250 PVP -match_type attributes\multiplayer\match_type\2v2_ranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? -match_type attributes\multiplayer\match_type\2v2_unranked default\match_type_bag\ui\display_name $11218249 2 vs 2 -match_type attributes\multiplayer\match_type\2v2_unranked default\match_type_bag\ui\display_players_type $11218250 PVP -match_type attributes\multiplayer\match_type\2v2_unranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +leaderboard_region attributes\multiplayer\leaderboard_region\africa default\leaderboard_region_bag\display_name $11223539 Africa +leaderboard_region attributes\multiplayer\leaderboard_region\asia default\leaderboard_region_bag\display_name $11223540 Asia abilities attributes\abilities\races\afrika_korps\infantry\veterancy_abilities\tactical_movement_assault_panzergrenadiers_ak default\ability_bag\ui_info\help_text $11239337 Offensive / Timed abilities attributes\abilities\races\afrika_korps\infantry\veterancy_abilities\tactical_movement_assault_panzergrenadiers_ak default\ability_bag\ui_info\screen_name $11238897 Tactical Assault abilities attributes\abilities\races\afrika_korps\infantry\veterancy_abilities\tactical_movement_assault_panzergrenadiers_ak default\ability_bag\ui_info\brief_text $11249155 Order the squad to lower their movement speed in exchange for greatly increased weapon accuracy. @@ -4538,37 +4576,62 @@ abilities attributes\abilities\races\afrika_korps\infantry\veterancy_abilities\t abilities attributes\abilities\races\afrika_korps\infantry\veterancy_abilities\tactical_movement_assault_panzergrenadiers_ak sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258593 accuracy abilities attributes\abilities\races\afrika_korps\infantry\veterancy_abilities\tactical_movement_assault_panzergrenadiers_ak sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258597 speed abilities attributes\abilities\races\afrika_korps\infantry\veterancy_abilities\tactical_movement_assault_panzergrenadiers_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258596 Increases %1% by +%2%%%. Reduces %3% by -%4%%%. -match_type attributes\multiplayer\match_type\3v3_ai_easy default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? -match_type attributes\multiplayer\match_type\3v3_ai_expert default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +leaderboard_region attributes\multiplayer\leaderboard_region\europe default\leaderboard_region_bag\display_name $11223541 Europe +leaderboard_region attributes\multiplayer\leaderboard_region\middle_east default\leaderboard_region_bag\display_name $11223542 Middle East abilities attributes\abilities\races\afrika_korps\infantry\aim_shot_kradschutzen_ak default\ability_bag\ui_info\extra_text $11194532 Timed ability. Click to activate. Must be stationary. abilities attributes\abilities\races\afrika_korps\infantry\aim_shot_kradschutzen_ak default\ability_bag\ui_info\help_text $11194531 Increased accuracy and damage for a short duration. abilities attributes\abilities\races\afrika_korps\infantry\aim_shot_kradschutzen_ak default\ability_bag\ui_info\screen_name $11194530 Aimed Shot abilities attributes\abilities\races\afrika_korps\infantry\aim_shot_kradschutzen_ak sp\ability_bag\ui_info\extra_text $11194532 Timed ability. Click to activate. Must be stationary. abilities attributes\abilities\races\afrika_korps\infantry\aim_shot_kradschutzen_ak sp\ability_bag\ui_info\help_text $11194531 Increased accuracy and damage for a short duration. abilities attributes\abilities\races\afrika_korps\infantry\aim_shot_kradschutzen_ak sp\ability_bag\ui_info\screen_name $11194530 Aimed Shot -match_type attributes\multiplayer\match_type\3v3_ai_hard default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? -match_type attributes\multiplayer\match_type\3v3_ai_medium default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +leaderboard_region attributes\multiplayer\leaderboard_region\north_america default\leaderboard_region_bag\display_name $11223543 North America abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak default\ability_bag\ui_info\screen_name $11238879 Hafthohlladung Anti-tank Grenade abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11263516 Throws a magnetic anti-tank grenade at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. +abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak sp\ability_bag\ui_info\screen_name $11238879 Hafthohlladung Anti-tank Grenade abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11263516 Throws a magnetic anti-tank grenade at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. +abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_grenade_panzergrenadier_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +leaderboard_region attributes\multiplayer\leaderboard_region\oceania default\leaderboard_region_bag\display_name $11223544 Oceania +abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak default\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. +abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak default\ability_bag\ui_info\screen_name $11238997 Anti-tank Satchel Charge -abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak default\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak sp\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. +abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak sp\ability_bag\ui_info\screen_name $11238997 Anti-tank Satchel Charge -abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak sp\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\anti_tank_satchel_charge_guastatori_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. -match_type attributes\multiplayer\match_type\3v3_ranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +leaderboard_region attributes\multiplayer\leaderboard_region\south_america default\leaderboard_region_bag\display_name $11223545 South America +leaderboard_region attributes\multiplayer\leaderboard_region\unknown default\leaderboard_region_bag\display_name $11223546 Unknown +match_type attributes\multiplayer\match_type\1v1_ranked default\match_type_bag\ui\display_players_type $11218248 1 vs 1 +match_type attributes\multiplayer\match_type\1v1_ranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_ak default\ability_bag\ui_info\help_text $11245023 Passive +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_ak default\ability_bag\ui_info\screen_name $11264659 Assault Disembark +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11264660 Assault Grenadiers that disembark transports that are in-combat gain bonuses for a short period of time. %1% second recharge time after effects have worn off. +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11264663 Unit moves %1%%% faster. Grenade Assault and Smoke Grenade have their recharge times reset and are free to use during the ability. Lasts %2% seconds. +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_ak sp\ability_bag\ui_info\help_text $11245023 Passive +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_ak sp\ability_bag\ui_info\screen_name $11264659 Assault Disembark +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11264660 Assault Grenadiers that disembark transports that are in-combat gain bonuses for a short period of time. %1% second recharge time after effects have worn off. +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11264663 Unit moves %1%%% faster. Grenade Assault and Smoke Grenade have their recharge times reset and are free to use during the ability. Lasts %2% seconds. +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 +match_type attributes\multiplayer\match_type\1v1_unranked default\match_type_bag\ui\display_name $11193602 Quick Match +match_type attributes\multiplayer\match_type\1v1_unranked default\match_type_bag\ui\display_players_type $11218248 1 vs 1 +match_type attributes\multiplayer\match_type\1v1_unranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\2v2_ai_easy default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\2v2_ai_easy default\match_type_bag\ui\display_players_type $11218249 2 vs 2 +match_type attributes\multiplayer\match_type\2v2_ai_easy default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_dummy_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11264660 Assault Grenadiers that disembark transports that are in-combat gain bonuses for a short period of time. %1% second recharge time after effects have worn off. +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_dummy_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11264663 Unit moves %1%%% faster. Grenade Assault and Smoke Grenade have their recharge times reset and are free to use during the ability. Lasts %2% seconds. +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_dummy_ak default\ability_bag\ui_info\help_text $11245023 Passive +abilities attributes\abilities\races\afrika_korps\infantry\assault_disembark_dummy_ak default\ability_bag\ui_info\screen_name $11264659 Assault Disembark +match_type attributes\multiplayer\match_type\2v2_ai_expert default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\2v2_ai_expert default\match_type_bag\ui\display_players_type $11218249 2 vs 2 +match_type attributes\multiplayer\match_type\2v2_ai_expert default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? abilities attributes\abilities\races\afrika_korps\infantry\assault_grenades_assault_grenadier_ak default\ability_bag\ui_info\help_text $11239304 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\assault_grenades_assault_grenadier_ak default\ability_bag\ui_info\screen_name $11199423 Grenade Assault abilities attributes\abilities\races\afrika_korps\infantry\assault_grenades_assault_grenadier_ak default\ability_bag\ui_info\brief_text $11249505 Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures. @@ -4577,8 +4640,12 @@ abilities attributes\abilities\races\afrika_korps\infantry\assault_grenades_assa abilities attributes\abilities\races\afrika_korps\infantry\assault_grenades_assault_grenadier_ak sp\ability_bag\ui_info\screen_name $11199423 Grenade Assault abilities attributes\abilities\races\afrika_korps\infantry\assault_grenades_assault_grenadier_ak sp\ability_bag\ui_info\brief_text $11249505 Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\afrika_korps\infantry\assault_grenades_assault_grenadier_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -match_type attributes\multiplayer\match_type\3v3_unranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? -match_type attributes\multiplayer\match_type\4v4_ai_easy default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\2v2_ai_hard default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\2v2_ai_hard default\match_type_bag\ui\display_players_type $11218249 2 vs 2 +match_type attributes\multiplayer\match_type\2v2_ai_hard default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\2v2_ai_medium default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\2v2_ai_medium default\match_type_bag\ui\display_players_type $11218249 2 vs 2 +match_type attributes\multiplayer\match_type\2v2_ai_medium default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_garrison_jaegar_ak default\ability_bag\ui_info\extra_text $11239294 Defensive / Select neutral garrison abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_garrison_jaegar_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_garrison_jaegar_ak default\ability_bag\ui_info\screen_name $11238881 Booby Trap Structure @@ -4589,9 +4656,14 @@ abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_garrison_j abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_garrison_jaegar_ak sp\ability_bag\ui_info\screen_name $11238881 Booby Trap Structure abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_garrison_jaegar_ak sp\ability_bag\ui_info\brief_text $11240045 Deploy a Booby Trap on a neutral structure that explodes when enemies attempt to garrison. abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_garrison_jaegar_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -match_type attributes\multiplayer\match_type\4v4_ai_expert default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? -match_type attributes\multiplayer\match_type\4v4_ai_hard default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? -match_type attributes\multiplayer\match_type\4v4_ai_medium default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\2v2_ranked default\match_type_bag\ui\display_players_type $11218249 2 vs 2 +match_type attributes\multiplayer\match_type\2v2_ranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\2v2_unranked default\match_type_bag\ui\display_name $11221274 2v2 +match_type attributes\multiplayer\match_type\2v2_unranked default\match_type_bag\ui\display_players_type $11218249 2 vs 2 +match_type attributes\multiplayer\match_type\2v2_unranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\3v3_ai_easy default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\3v3_ai_easy default\match_type_bag\ui\display_players_type $11218250 3 vs 3 +match_type attributes\multiplayer\match_type\3v3_ai_easy default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_guastatori_ak default\ability_bag\ui_info\help_text $11239295 Defensive / Select friendly territory point abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_guastatori_ak default\ability_bag\ui_info\screen_name $11238882 Booby Trap Territory abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_guastatori_ak default\ability_bag\ui_info\brief_text $11258961 Deploy a Booby Trap on the targeted point that explodes and makes the point more difficult to capture when enemies attempt to capture the sector. @@ -4602,26 +4674,25 @@ abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_ abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_guastatori_ak sp\ability_bag\ui_info\brief_text $11258961 Deploy a Booby Trap on the targeted point that explodes and makes the point more difficult to capture when enemies attempt to capture the sector. abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_guastatori_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_guastatori_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258962 Increases capture and decapture time by +%1%%% for %2% seconds. -match_type attributes\multiplayer\match_type\4v4_ranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11258961 Deploy a Booby Trap on the targeted point that explodes and makes the point more difficult to capture when enemies attempt to capture the sector. +abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258962 Increases capture and decapture time by +%1%%% for %2% seconds. abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak default\ability_bag\ui_info\help_text $11239295 Defensive / Select friendly territory point abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11238882 Booby Trap Territory -abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11258961 Deploy a Booby Trap on the targeted point that explodes and makes the point more difficult to capture when enemies attempt to capture the sector. abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258962 Increases capture and decapture time by +%1%%% for %2% seconds. +abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11258961 Deploy a Booby Trap on the targeted point that explodes and makes the point more difficult to capture when enemies attempt to capture the sector. +abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258962 Increases capture and decapture time by +%1%%% for %2% seconds. abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak sp\ability_bag\ui_info\help_text $11239295 Defensive / Select friendly territory point abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak sp\ability_bag\ui_info\screen_name $11238882 Booby Trap Territory -abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11258961 Deploy a Booby Trap on the targeted point that explodes and makes the point more difficult to capture when enemies attempt to capture the sector. abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\booby_trap_territory_panzerpioneer_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258962 Increases capture and decapture time by +%1%%% for %2% seconds. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban default\extensions\ui_ext\screen_name $11235936 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban sp\extensions\ui_ext\screen_name $11235936 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_urban sp\extensions\ui_ext\extra_text $11206947 Garrison -match_type attributes\multiplayer\match_type\4v4_unranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? -match_type attributes\multiplayer\match_type\attrition_1v1 default\match_type_bag\ui\display_name $11225221 Utter Attrition -match_type attributes\multiplayer\match_type\attrition_1v1 default\match_type_bag\ui\display_players_type $11218250 PVP +match_type attributes\multiplayer\match_type\3v3_ai_expert default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\3v3_ai_expert default\match_type_bag\ui\display_players_type $11218250 3 vs 3 +match_type attributes\multiplayer\match_type\3v3_ai_expert default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\3v3_ai_hard default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\3v3_ai_hard default\match_type_bag\ui\display_players_type $11218250 3 vs 3 +match_type attributes\multiplayer\match_type\3v3_ai_hard default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\3v3_ai_medium default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\3v3_ai_medium default\match_type_bag\ui\display_players_type $11218250 3 vs 3 +match_type attributes\multiplayer\match_type\3v3_ai_medium default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? abilities attributes\abilities\races\afrika_korps\infantry\breach_panzerpioneers_ak default\ability_bag\ui_info\extra_text $11249164 Squad will garrison the building after Breach is completed. abilities attributes\abilities\races\afrika_korps\infantry\breach_panzerpioneers_ak default\ability_bag\ui_info\help_text $11239296 Offensive / Select enemy-occupied building abilities attributes\abilities\races\afrika_korps\infantry\breach_panzerpioneers_ak default\ability_bag\ui_info\screen_name $11171527 Breach @@ -4632,17 +4703,23 @@ abilities attributes\abilities\races\afrika_korps\infantry\breach_panzerpioneers abilities attributes\abilities\races\afrika_korps\infantry\breach_panzerpioneers_ak sp\ability_bag\ui_info\screen_name $11171527 Breach abilities attributes\abilities\races\afrika_korps\infantry\breach_panzerpioneers_ak sp\ability_bag\ui_info\brief_text $11249162 Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay. abilities attributes\abilities\races\afrika_korps\infantry\breach_panzerpioneers_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -match_type attributes\multiplayer\match_type\attrition_3v3 default\match_type_bag\ui\display_name $11225221 Utter Attrition -match_type attributes\multiplayer\match_type\attrition_3v3 default\match_type_bag\ui\display_players_type $11218250 PVP -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 default\extensions\ui_ext\screen_name $11235937 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 sp\extensions\ui_ext\screen_name $11235937 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_02_var01 sp\extensions\ui_ext\extra_text $11206947 Garrison -match_type attributes\multiplayer\match_type\defend_2 default\match_type_bag\ui\display_name $11221221 Defend -match_type attributes\multiplayer\match_type\fixedforce_1v1 default\match_type_bag\ui\display_name $11234546 Fixed Force -match_type attributes\multiplayer\match_type\fixedforce_1v1 default\match_type_bag\ui\display_players_type $11218250 PVP +match_type attributes\multiplayer\match_type\3v3_ranked default\match_type_bag\ui\display_players_type $11218250 3 vs 3 +match_type attributes\multiplayer\match_type\3v3_ranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\3v3_unranked default\match_type_bag\ui\display_name $11221275 3v3 +match_type attributes\multiplayer\match_type\3v3_unranked default\match_type_bag\ui\display_players_type $11218250 3 vs 3 +match_type attributes\multiplayer\match_type\3v3_unranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey default\extensions\ui_ext\screen_name $11235946 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey sp\extensions\ui_ext\screen_name $11235946 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey sp\extensions\ui_ext\extra_text $11206947 Garrison +match_type attributes\multiplayer\match_type\4v4_ai_easy default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\4v4_ai_easy default\match_type_bag\ui\display_players_type $11218251 4 vs 4 +match_type attributes\multiplayer\match_type\4v4_ai_easy default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\4v4_ai_expert default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\4v4_ai_expert default\match_type_bag\ui\display_players_type $11218251 4 vs 4 +match_type attributes\multiplayer\match_type\4v4_ai_expert default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? abilities attributes\abilities\races\afrika_korps\infantry\camouflage_panzerjager_first_strike_dummy_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\infantry\camouflage_panzerjager_first_strike_dummy_ak default\ability_bag\ui_info\screen_name $11192952 Concealment abilities attributes\abilities\races\afrika_korps\infantry\camouflage_panzerjager_first_strike_dummy_ak default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. @@ -4651,36 +4728,41 @@ abilities attributes\abilities\races\afrika_korps\infantry\camouflage_panzerjage abilities attributes\abilities\races\afrika_korps\infantry\camouflage_panzerjager_first_strike_dummy_ak sp\ability_bag\ui_info\screen_name $11192952 Concealment abilities attributes\abilities\races\afrika_korps\infantry\camouflage_panzerjager_first_strike_dummy_ak sp\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\afrika_korps\infantry\camouflage_panzerjager_first_strike_dummy_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. -match_type attributes\multiplayer\match_type\fixedforce_3v3 default\match_type_bag\ui\display_name $11234586 Fixed Force -match_type attributes\multiplayer\match_type\fixedforce_3v3 default\match_type_bag\ui\display_players_type $11218250 PVP -match_type attributes\multiplayer\match_type\panzerkrieg_2v2 default\match_type_bag\ui\display_name $11218249 2 vs 2 -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak default\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak default\ability_bag\ui_info\screen_name $11155129 Wire Cutters -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak default\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +match_type attributes\multiplayer\match_type\4v4_ai_hard default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\4v4_ai_hard default\match_type_bag\ui\display_players_type $11218251 4 vs 4 +match_type attributes\multiplayer\match_type\4v4_ai_hard default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\4v4_ai_medium default\match_type_bag\ui\display_name $11216784 Co-Op vs AI +match_type attributes\multiplayer\match_type\4v4_ai_medium default\match_type_bag\ui\display_players_type $11218251 4 vs 4 +match_type attributes\multiplayer\match_type\4v4_ai_medium default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? +match_type attributes\multiplayer\match_type\4v4_ranked default\match_type_bag\ui\display_players_type $11218251 4 vs 4 +match_type attributes\multiplayer\match_type\4v4_ranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak default\ability_bag\requirements_target\required_unit_type\ui_name $11200257 Barbed Wire Fence abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak default\ability_bag\requirements_target\required_not\ui_name $11185797 Can't Cut Reinforced Barbed Wire. -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak sp\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak sp\ability_bag\ui_info\screen_name $11155129 Wire Cutters -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak sp\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak default\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak default\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak default\ability_bag\ui_info\screen_name $11155129 Wire Cutters abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak sp\ability_bag\requirements_target\required_unit_type\ui_name $11200257 Barbed Wire Fence abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak sp\ability_bag\requirements_target\required_not\ui_name $11185797 Can't Cut Reinforced Barbed Wire. -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak default\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11155129 Wire Cutters -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak sp\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak sp\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_guastatori_ak sp\ability_bag\ui_info\screen_name $11155129 Wire Cutters +match_type attributes\multiplayer\match_type\4v4_unranked default\match_type_bag\ui\display_name $11221276 4v4 +match_type attributes\multiplayer\match_type\4v4_unranked default\match_type_bag\ui\display_players_type $11218251 4 vs 4 +match_type attributes\multiplayer\match_type\4v4_unranked default\match_type_bag\ui\quit_message $11263037 Quitting the match without surrendering will trigger an automatch cooldown. It is recommended to use Surrender to exit matches.\nAre you sure you want to quit? abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak default\ability_bag\requirements_target\required_unit_type\ui_name $11200257 Barbed Wire Fence abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak default\ability_bag\requirements_target\required_not\ui_name $11185797 Can't Cut Reinforced Barbed Wire. -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak sp\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak sp\ability_bag\ui_info\screen_name $11155129 Wire Cutters -abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak default\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11155129 Wire Cutters abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak sp\ability_bag\requirements_target\required_unit_type\ui_name $11200257 Barbed Wire Fence abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak sp\ability_bag\requirements_target\required_not\ui_name $11185797 Can't Cut Reinforced Barbed Wire. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 default\extensions\ui_ext\screen_name $11235938 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 sp\extensions\ui_ext\screen_name $11235938 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -match_type attributes\multiplayer\match_type\skirmish default\match_type_bag\ui\display_name $11183408 Skirmish +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak sp\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire +abilities attributes\abilities\races\afrika_korps\infantry\cut_wire_panzerpioneer_ak sp\ability_bag\ui_info\screen_name $11155129 Wire Cutters +match_type attributes\multiplayer\match_type\attrition_1v1 default\match_type_bag\ui\display_name $11225221 Utter Attrition +match_type attributes\multiplayer\match_type\attrition_1v1 default\match_type_bag\ui\display_players_type $11218248 1 vs 1 +match_type attributes\multiplayer\match_type\attrition_3v3 default\match_type_bag\ui\display_name $11225221 Utter Attrition +match_type attributes\multiplayer\match_type\attrition_3v3 default\match_type_bag\ui\display_players_type $11218250 3 vs 3 abilities attributes\abilities\races\afrika_korps\infantry\defuse_mine_pioneer_ak default\ability_bag\ui_info\help_text $11239299 Support / Select enemy mine abilities attributes\abilities\races\afrika_korps\infantry\defuse_mine_pioneer_ak default\ability_bag\ui_info\screen_name $11194962 Defuse Mine abilities attributes\abilities\races\afrika_korps\infantry\defuse_mine_pioneer_ak default\ability_bag\ui_info\brief_text $11240050 Defuses the selected mine. @@ -4689,21 +4771,22 @@ abilities attributes\abilities\races\afrika_korps\infantry\defuse_mine_pioneer_a abilities attributes\abilities\races\afrika_korps\infantry\defuse_mine_pioneer_ak sp\ability_bag\ui_info\screen_name $11194962 Defuse Mine abilities attributes\abilities\races\afrika_korps\infantry\defuse_mine_pioneer_ak sp\ability_bag\ui_info\brief_text $11240050 Defuses the selected mine. abilities attributes\abilities\races\afrika_korps\infantry\defuse_mine_pioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -match_type attributes\multiplayer\match_type\territory_3v3 default\match_type_bag\ui\display_name $11247572 Territory -match_type attributes\multiplayer\match_type\territory_3v3 default\match_type_bag\ui\display_players_type $11218250 PVP +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan default\extensions\ui_ext\screen_name $11235947 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan sp\extensions\ui_ext\screen_name $11235947 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan sp\extensions\ui_ext\extra_text $11206947 Garrison +match_type attributes\multiplayer\match_type\custom default\match_type_bag\ui\display_name $11160879 Custom abilities attributes\abilities\races\afrika_korps\infantry\deployment_defensive_elements_ak default\ability_bag\ui_info\screen_name $11219729 Defensive Enhancement abilities attributes\abilities\races\afrika_korps\infantry\deployment_defensive_elements_ak default\ability_bag\ui_info\brief_text $11219730 20% Damage reduction. Placeholder effect for upgrade while abilities are being built. abilities attributes\abilities\races\afrika_korps\infantry\deployment_defensive_elements_ak sp\ability_bag\ui_info\screen_name $11219729 Defensive Enhancement abilities attributes\abilities\races\afrika_korps\infantry\deployment_defensive_elements_ak sp\ability_bag\ui_info\brief_text $11219730 20% Damage reduction. Placeholder effect for upgrade while abilities are being built. -match_type attributes\multiplayer\match_type\vp_blitz_3v3 default\match_type_bag\ui\display_name $11232588 Victory Point Blitz -match_type attributes\multiplayer\match_type\vp_blitz_3v3 default\match_type_bag\ui\display_players_type $11218250 PVP -mp_playlist attributes\multiplayer\mp_playlist\defend default\playlist_bag\display_name $11222994 Defend -mp_playlist attributes\multiplayer\mp_playlist\defend default\playlist_bag\description $11222993 Defend against a waves of an enemy horde. -mp_playlist attributes\multiplayer\mp_playlist\panzerkrieg default\playlist_bag\display_name $11221224 Panzerkrieg -mp_playlist attributes\multiplayer\mp_playlist\panzerkrieg default\playlist_bag\description $11222352 Do you like tanks? Of course you do. That's why you should try out this Panzerkrieg playlist. So many tanks. -reporting attributes\multiplayer\reporting\cheating default\reporting_bag\loc_string $11226095 Cheating -reporting attributes\multiplayer\reporting\griefing default\reporting_bag\loc_string $11226096 Griefing -reporting attributes\multiplayer\reporting\inactivity default\reporting_bag\loc_string $11226097 Inactivity +match_type attributes\multiplayer\match_type\defend_2 default\match_type_bag\ui\display_name $11221221 Defend +match_type attributes\multiplayer\match_type\fixedforce_1v1 default\match_type_bag\ui\display_name $11234546 Fixed Force +match_type attributes\multiplayer\match_type\fixedforce_1v1 default\match_type_bag\ui\display_players_type $11218248 1 vs 1 +match_type attributes\multiplayer\match_type\fixedforce_3v3 default\match_type_bag\ui\display_name $11234586 Fixed Force +match_type attributes\multiplayer\match_type\fixedforce_3v3 default\match_type_bag\ui\display_players_type $11218250 3 vs 3 abilities attributes\abilities\races\afrika_korps\infantry\flare_kradschutzen_ak default\ability_bag\ui_info\extra_text $11239301 Recon / Select target position abilities attributes\abilities\races\afrika_korps\infantry\flare_kradschutzen_ak default\ability_bag\ui_info\help_text $11240966 Provides Line of Sight and Reveals enemy units. abilities attributes\abilities\races\afrika_korps\infantry\flare_kradschutzen_ak default\ability_bag\ui_info\screen_name $11154426 Recon Flare @@ -4714,20 +4797,16 @@ abilities attributes\abilities\races\afrika_korps\infantry\flare_kradschutzen_ak abilities attributes\abilities\races\afrika_korps\infantry\flare_kradschutzen_ak sp\ability_bag\ui_info\screen_name $11154426 Recon Flare abilities attributes\abilities\races\afrika_korps\infantry\flare_kradschutzen_ak sp\ability_bag\ui_info\brief_text $11240052 Fires a flare over the target area. abilities attributes\abilities\races\afrika_korps\infantry\flare_kradschutzen_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -reporting attributes\multiplayer\reporting\other default\reporting_bag\loc_string $11226098 Other -reporting attributes\multiplayer\reporting\verbal_abuse default\reporting_bag\loc_string $11226099 Verbal Abuse -narrative_influence_character attributes\narrative_influence\narrative_influence_character\buckram default\narrative_influence_character_bag\display_name $11191412 GENERAL BUCKRAM -narrative_influence_character attributes\narrative_influence\narrative_influence_character\buckram default\narrative_influence_character_bag\loyalty_reward_display_name $11256020 General Buckram Loyalty -narrative_influence_character attributes\narrative_influence\narrative_influence_character\norton default\narrative_influence_character_bag\display_name $11191411 GENERAL NORTON -narrative_influence_character attributes\narrative_influence\narrative_influence_character\norton default\narrative_influence_character_bag\loyalty_reward_display_name $11256021 General Norton Loyalty -narrative_influence_character attributes\narrative_influence\narrative_influence_character\valenti default\narrative_influence_character_bag\display_name $11191410 ELEONORA VALENTI -narrative_influence_character attributes\narrative_influence\narrative_influence_character\valenti default\narrative_influence_character_bag\loyalty_reward_display_name $11256022 Valenti Loyalty -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban default\extensions\ui_ext\screen_name $11235939 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban sp\extensions\ui_ext\screen_name $11235939 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_1x2x3_wedge_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison +match_type attributes\multiplayer\match_type\panzerkrieg_2v2 default\match_type_bag\ui\display_name $11218249 2 vs 2 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban default\extensions\ui_ext\screen_name $11235948 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban sp\extensions\ui_ext\screen_name $11235948 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison +match_type attributes\multiplayer\match_type\skirmish default\match_type_bag\ui\display_name $11183408 Skirmish +match_type attributes\multiplayer\match_type\territory_3v3 default\match_type_bag\ui\display_name $11247572 Territory +match_type attributes\multiplayer\match_type\territory_3v3 default\match_type_bag\ui\display_players_type $11218250 3 vs 3 abilities attributes\abilities\races\afrika_korps\infantry\focus_fire_panzergrenadiers_ak default\ability_bag\ui_info\help_text $11239302 Offensive / Select target infantry abilities attributes\abilities\races\afrika_korps\infantry\focus_fire_panzergrenadiers_ak default\ability_bag\ui_info\screen_name $11219069 Focus Fire abilities attributes\abilities\races\afrika_korps\infantry\focus_fire_panzergrenadiers_ak default\ability_bag\ui_info\brief_text $11249168 Increases damage and accuracy against the targeted squad. Bonuses increase the longer the ability is active. @@ -4740,6 +4819,10 @@ abilities attributes\abilities\races\afrika_korps\infantry\focus_fire_panzergren abilities attributes\abilities\races\afrika_korps\infantry\focus_fire_panzergrenadiers_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\focus_fire_panzergrenadiers_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258839 +%1%%% accuracy, +%2%%% damage. +%3%%% accuracy for every %4% seconds while active. abilities attributes\abilities\races\afrika_korps\infantry\focus_fire_panzergrenadiers_ak sp\ability_bag\requirements_target\required_ownership\ui_name $11219071 Must Target Enemy Only +match_type attributes\multiplayer\match_type\vp_blitz_3v3 default\match_type_bag\ui\display_name $11232588 Victory Point Blitz +match_type attributes\multiplayer\match_type\vp_blitz_3v3 default\match_type_bag\ui\display_players_type $11218250 3 vs 3 +mp_playlist attributes\multiplayer\mp_playlist\defend default\playlist_bag\display_name $11222994 Defend +mp_playlist attributes\multiplayer\mp_playlist\defend default\playlist_bag\description $11222993 Defend against a waves of an enemy horde. abilities attributes\abilities\races\afrika_korps\infantry\force_recon_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\infantry\force_recon_ak default\ability_bag\ui_info\screen_name $11228519 Force Recon abilities attributes\abilities\races\afrika_korps\infantry\force_recon_ak default\ability_bag\ui_info\brief_text $11240054 Increases the Line of Sight of infantry when they are near vehicles. @@ -4748,6 +4831,18 @@ abilities attributes\abilities\races\afrika_korps\infantry\force_recon_ak sp\abi abilities attributes\abilities\races\afrika_korps\infantry\force_recon_ak sp\ability_bag\ui_info\screen_name $11228519 Force Recon abilities attributes\abilities\races\afrika_korps\infantry\force_recon_ak sp\ability_bag\ui_info\brief_text $11240054 Increases the Line of Sight of infantry when they are near vehicles. abilities attributes\abilities\races\afrika_korps\infantry\force_recon_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +mp_playlist attributes\multiplayer\mp_playlist\panzerkrieg default\playlist_bag\display_name $11221224 Panzerkrieg +mp_playlist attributes\multiplayer\mp_playlist\panzerkrieg default\playlist_bag\description $11222352 Do you like tanks? Of course you do. That's why you should try out this Panzerkrieg playlist. So many tanks. +reporting attributes\multiplayer\reporting\cheating default\reporting_bag\loc_string $11226095 Cheating +reporting attributes\multiplayer\reporting\griefing default\reporting_bag\loc_string $11226096 Griefing +reporting attributes\multiplayer\reporting\inactivity default\reporting_bag\loc_string $11226097 Inactivity +reporting attributes\multiplayer\reporting\other default\reporting_bag\loc_string $11226098 Other +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 default\extensions\ui_ext\screen_name $11235949 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 sp\extensions\ui_ext\screen_name $11235949 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\infantry\gas_mask_guastatori_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\infantry\gas_mask_guastatori_ak default\ability_bag\ui_info\screen_name $11229347 T.35 Gas Masks abilities attributes\abilities\races\afrika_korps\infantry\gas_mask_guastatori_ak default\ability_bag\ui_info\brief_text $11240055 Guastatori gain suppression resistance and speed bonuses upon entering smoke. When they leave smoke cover, they gain additional combat bonuses. @@ -4758,12 +4853,13 @@ abilities attributes\abilities\races\afrika_korps\infantry\gas_mask_guastatori_a abilities attributes\abilities\races\afrika_korps\infantry\gas_mask_guastatori_ak sp\ability_bag\ui_info\brief_text $11240055 Guastatori gain suppression resistance and speed bonuses upon entering smoke. When they leave smoke cover, they gain additional combat bonuses. abilities attributes\abilities\races\afrika_korps\infantry\gas_mask_guastatori_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\gas_mask_guastatori_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258615 -%1%%% incoming suppression, +%2%%% speed, and squad is -%3%%% harder to hit for %4% seconds when active. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 default\extensions\ui_ext\screen_name $11235940 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 sp\extensions\ui_ext\screen_name $11235940 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +reporting attributes\multiplayer\reporting\verbal_abuse default\reporting_bag\loc_string $11226099 Verbal Abuse +narrative_influence_character attributes\narrative_influence\narrative_influence_character\buckram default\narrative_influence_character_bag\display_name $11191412 GENERAL BUCKRAM +narrative_influence_character attributes\narrative_influence\narrative_influence_character\buckram default\narrative_influence_character_bag\loyalty_reward_display_name $11256020 General Buckram Loyalty +narrative_influence_character attributes\narrative_influence\narrative_influence_character\norton default\narrative_influence_character_bag\display_name $11191411 GENERAL NORTON +narrative_influence_character attributes\narrative_influence\narrative_influence_character\norton default\narrative_influence_character_bag\loyalty_reward_display_name $11256021 General Norton Loyalty +narrative_influence_character attributes\narrative_influence\narrative_influence_character\valenti default\narrative_influence_character_bag\display_name $11191410 ELEONORA VALENTI +narrative_influence_character attributes\narrative_influence\narrative_influence_character\valenti default\narrative_influence_character_bag\loyalty_reward_display_name $11256022 Valenti Loyalty abilities attributes\abilities\races\afrika_korps\infantry\gas_mask_guastatori_triggered_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\infantry\gas_mask_guastatori_triggered_ak default\ability_bag\ui_info\screen_name $11229347 T.35 Gas Masks abilities attributes\abilities\races\afrika_korps\infantry\gas_mask_guastatori_triggered_ak default\ability_bag\ui_info\brief_text $11240055 Guastatori gain suppression resistance and speed bonuses upon entering smoke. When they leave smoke cover, they gain additional combat bonuses. @@ -4782,6 +4878,26 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panze abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panzergrenadier_ak sp\ability_bag\ui_info\brief_text $11249505 Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panzergrenadier_ak sp\ability_bag\ui_info\extra_text $11240969 Deals Area of Effect damage. abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panzergrenadier_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_infantry_bundle default\pack_inventory_item_bag\description $11248087 This pack contains the following:\n• Left Behind Assault Grenadier\n• Left Behind Panzerjäger\n• Left Behind le.IG 18 Team\n• Left Behind Medical Truck +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_infantry_bundle default\pack_inventory_item_bag\name $11248033 Left Behind Panzerjäger Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_large_bundle default\pack_inventory_item_bag\description $11248088 This pack contains the following:\n• Left Behind Panzergrenadier\n• Left Behind Panzerpioneer\n• Left Behind Machine Gun Team\n• Left Behind Motorcycle Team\n• Left Behind 250 Half-track\n• Left Behind 8 Rad\n• Left Behind Flak Halftrack +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_large_bundle default\pack_inventory_item_bag\name $11248062 Large Left Behind Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_tank_bundle default\pack_inventory_item_bag\description $11248029 This pack contains the following:\n• Left Behind Panzer III\n• Left Behind Panzer IV\n• Left Behind Marder III\n• Left Behind StuG III G\n• Left Behind Tiger I +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_tank_bundle default\pack_inventory_item_bag\name $11248034 Left Behind Tank Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_ultimate_bundle default\pack_inventory_item_bag\description $11264445 This pack contains all available cosmetics in the Left Behind set. +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_ultimate_bundle default\pack_inventory_item_bag\name $11264442 Left Behind Ultimate Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_vehicle_bundle default\pack_inventory_item_bag\description $11248030 This pack contains the following:\n• Left Behind Flak 36 Team\n• Left Behind Reconnaissance Tractor\n• Left Behind Recovery Half-track +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_vehicle_bundle default\pack_inventory_item_bag\name $11248063 Left Behind Weapon Team & Vehicle Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_8_rad_bundle default\pack_inventory_item_bag\description $11258218 This pack contains the following:\n• Night Fighter Afrika Korps 8 Rad\n• Night Fighter Afrika Korps Motorcycle Team\n• Night Fighter British Forces M3 Stuart +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_8_rad_bundle default\pack_inventory_item_bag\name $11258792 Night Fighters Rapid Strike Bundle +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_blue default\extensions\ui_ext\screen_name $11235949 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_blue default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_blue default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_blue sp\extensions\ui_ext\screen_name $11235949 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_blue sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_blue sp\extensions\ui_ext\extra_text $11206947 Garrison +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_hq_ak_bundle default\pack_inventory_item_bag\description $11258133 This pack contains the following:\n• Night Fighter Afrika Korps Headquarters\n• Night Fighter Marder III\n• Night Fighter Panzerpioneer +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_hq_ak_bundle default\pack_inventory_item_bag\name $11258790 Night Fighters Afrika Korps HQ Bundle abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panzergrenadier_placeholder_ak default\ability_bag\ui_info\extra_text $11239304 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panzergrenadier_placeholder_ak default\ability_bag\ui_info\help_text $11240970 Deals Area of Effect damage. abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panzergrenadier_placeholder_ak default\ability_bag\ui_info\screen_name $11199423 Grenade Assault @@ -4792,20 +4908,20 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panze abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panzergrenadier_placeholder_ak sp\ability_bag\ui_info\screen_name $11199423 Grenade Assault abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panzergrenadier_placeholder_ak sp\ability_bag\ui_info\brief_text $11240057 Every squad member throws a Model 24 stick grenade at the target. abilities attributes\abilities\races\afrika_korps\infantry\grenade_assault_panzergrenadier_placeholder_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_tiger_bundle default\pack_inventory_item_bag\description $11251422 This pack contains the following:\n• Night Fighter Panzerjäger\n• Night Fighter 250 Half-track\n• Night Fighter Tiger I +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_tiger_bundle default\pack_inventory_item_bag\name $11251423 Night Fighters Deutsches Afrikakorps Cosmetic Bundle abilities attributes\abilities\races\afrika_korps\infantry\grenade_bersaglieri_ak default\ability_bag\ui_info\screen_name $11238883 OTO Mod.35 Grenade -abilities attributes\abilities\races\afrika_korps\infantry\grenade_bersaglieri_ak default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_bersaglieri_ak default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\afrika_korps\infantry\grenade_bersaglieri_ak default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_bersaglieri_ak default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\grenade_bersaglieri_ak sp\ability_bag\ui_info\screen_name $11238883 OTO Mod.35 Grenade -abilities attributes\abilities\races\afrika_korps\infantry\grenade_bersaglieri_ak sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_bersaglieri_ak sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\afrika_korps\infantry\grenade_bersaglieri_ak sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_bersaglieri_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 default\extensions\ui_ext\screen_name $11235941 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 sp\extensions\ui_ext\screen_name $11235941 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_01_var01 sp\extensions\ui_ext\extra_text $11206947 Garrison +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_tractor_recon_bundle default\pack_inventory_item_bag\description $11255477 This pack contains the following:\n• Night Fighter Reconnaissance Tractor\n• Night Fighter Panzer III\n• Night Fighter Panzergrenadier +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_tractor_recon_bundle default\pack_inventory_item_bag\name $11255475 Night Fighters Afrikakorps Cosmetic Bundle +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_infantry_bundle default\pack_inventory_item_bag\description $11253408 This pack contains the following:\n• Blocking Force Panzerpioneer\n• Blocking Force Panzergrenadier\n• Blocking Force Assault Grenadier\n• Blocking Force Panzerjäger +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_infantry_bundle default\pack_inventory_item_bag\name $11253412 Blocking Force Infantry Pack abilities attributes\abilities\races\afrika_korps\infantry\grenade_guastatori_ak default\ability_bag\ui_info\screen_name $11238884 OTO Mod.35 Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_guastatori_ak default\ability_bag\ui_info\brief_text $11240059 Throws an OTO Mod.35 Grenade at the target. abilities attributes\abilities\races\afrika_korps\infantry\grenade_guastatori_ak default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position @@ -4814,14 +4930,18 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_guastatori_ak abilities attributes\abilities\races\afrika_korps\infantry\grenade_guastatori_ak sp\ability_bag\ui_info\brief_text $11240059 Throws an OTO Mod.35 Grenade at the target. abilities attributes\abilities\races\afrika_korps\infantry\grenade_guastatori_ak sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_guastatori_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_tank_bundle default\pack_inventory_item_bag\description $11253409 This pack contains the following:\n• Blocking Force Marder III\n• Blocking Force StuG III D\n• Blocking Force Panzer III\n• Blocking Force StuG III G\n• Blocking Force Panzer IV\n• Blocking Force Tiger I +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_tank_bundle default\pack_inventory_item_bag\name $11253413 Blocking Force Tank Pack abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_ak default\ability_bag\ui_info\screen_name $11184568 Stick Grenade -abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_ak default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_ak default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_ak default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_ak default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_ak sp\ability_bag\ui_info\screen_name $11184568 Stick Grenade -abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_ak sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_ak sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_ak sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_vehicle_bundle default\pack_inventory_item_bag\description $11253410 This pack contains the following:\n• Blocking Force Motorcycle Team\n• Blocking Force 250 Half-track\n• Blocking Force Medical Truck\n• Blocking Force Flak Halftrack\n• Blocking Force Reconnaissance Tractor\n• Blocking Force 8 Rad\n• Recovery Half-track\n• Walking Stuka +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_vehicle_bundle default\pack_inventory_item_bag\name $11253414 Blocking Force Vehicle Pack abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_stun_ak default\ability_bag\ui_info\extra_text $11240974 Disables Weapons, lowers Speed, and decreases Sight of infantry. Deals Area of Effect damage. abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_stun_ak default\ability_bag\ui_info\screen_name $11194616 Stun Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_stun_ak default\ability_bag\ui_info\brief_text $11240061 Throws a stun grenade at the target that can temporarily debilitate infantry. @@ -4832,6 +4952,8 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadi abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_stun_ak sp\ability_bag\ui_info\brief_text $11240061 Throws a stun grenade at the target that can temporarily debilitate infantry. abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_stun_ak sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzergrenadier_stun_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_weapon_team_bundle default\pack_inventory_item_bag\description $11253411 This pack contains the following:\n• Blocking Force Machine Gun Team\n• Blocking Force Anti-Tank Gun Team\n• Blocking Force le.IG 18 Team\n• Blocking Force Flak 36 Team +pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_weapon_team_bundle default\pack_inventory_item_bag\name $11253415 Blocking Force Weapon Team Pack abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11184568 Stick Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11240062 Throws a M24 stick grenade at the target. abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzerpioneer_ak default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position @@ -4840,14 +4962,8 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzerpioneer abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11240062 Throws a M24 stick grenade at the target. abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzerpioneer_ak sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_panzerpioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_infantry_bundle default\pack_inventory_item_bag\description $11248087 This pack contains the following:\n• Left Behind Assault Grenadier\n• Left Behind Panzerjäger\n• Left Behind le.IG 18 Team\n• Left Behind Medical Truck -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_infantry_bundle default\pack_inventory_item_bag\name $11248033 Left Behind Panzerjäger Pack -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 default\extensions\ui_ext\screen_name $11235942 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 sp\extensions\ui_ext\screen_name $11235942 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x1x2_02 sp\extensions\ui_ext\extra_text $11206947 Garrison +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_infantry_bundle default\pack_inventory_item_bag\description $11248261 This pack contains the following:\n• Fighting First Captain Retinue\n• Fighting First Engineer\n• Fighting First Rifleman\n• Fighting First Scout\n• Fighting First Sniper +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_infantry_bundle default\pack_inventory_item_bag\name $11234577 Fighting First Infantry Pack abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_demo_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_demo_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11240063 Fires a smoke rifle grenade at the target. abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_demo_panzerpioneer_ak default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position @@ -4858,8 +4974,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_demo_pa abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_demo_panzerpioneer_ak sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_demo_panzerpioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_demo_panzerpioneer_ak sp\ability_bag\requirements\required_any_in_list\ui_name $11201339 Grb 39 Grenade Launcher -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_large_bundle default\pack_inventory_item_bag\description $11248088 This pack contains the following:\n• Left Behind Panzergrenadier\n• Left Behind Panzerpioneer\n• Left Behind Machine Gun Team\n• Left Behind Motorcycle Team\n• Left Behind 250 Half-track\n• Left Behind 8 Rad\n• Left Behind Flak Halftrack -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_large_bundle default\pack_inventory_item_bag\name $11248062 Large Left Behind Pack abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_guastatori_ak default\ability_bag\ui_info\screen_name $11183368 Smoke Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_guastatori_ak default\ability_bag\ui_info\brief_text $11240064 Throw a smoke grenade at the target location that can obscure line of sight. abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_guastatori_ak default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position @@ -4868,20 +4982,17 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_guastat abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_guastatori_ak sp\ability_bag\ui_info\brief_text $11240064 Throw a smoke grenade at the target location that can obscure line of sight. abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_guastatori_ak sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_guastatori_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_tank_bundle default\pack_inventory_item_bag\description $11248029 This pack contains the following:\n• Left Behind Panzer III\n• Left Behind Panzer IV\n• Left Behind Marder III\n• Left Behind StuG III G\n• Left Behind Tiger I -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_tank_bundle default\pack_inventory_item_bag\name $11248034 Left Behind Tank Pack abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak default\ability_bag\ui_info\help_text $11239312 Support / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak default\ability_bag\ui_info\screen_name $11183368 Smoke Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak default\ability_bag\ui_info\brief_text $11240065 Throw a smoke grenade at the target location that can obscure line of sight. abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak default\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak sp\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak sp\ability_bag\ui_info\help_text $11239312 Support / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak sp\ability_bag\ui_info\screen_name $11183368 Smoke Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak sp\ability_bag\ui_info\brief_text $11240065 Throw a smoke grenade at the target location that can obscure line of sight. abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzergrenadier_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_ultimate_bundle default\pack_inventory_item_bag\description $11264445 This pack contains all available cosmetics in the Left Behind set. -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_ultimate_bundle default\pack_inventory_item_bag\name $11264442 Left Behind Ultimate Pack abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzerpioneer_ak default\ability_bag\ui_info\extra_text $11240979 Blocks Line of Sight. abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzerpioneer_ak default\ability_bag\ui_info\help_text $11239313 Support / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade @@ -4892,8 +5003,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzerp abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzerpioneer_ak sp\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11240066 Fires a smoke rifle grenade at the target. abilities attributes\abilities\races\afrika_korps\infantry\grenade_smoke_panzerpioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_vehicle_bundle default\pack_inventory_item_bag\description $11248030 This pack contains the following:\n• Left Behind Flak 36 Team\n• Left Behind Reconnaissance Tractor\n• Left Behind Recovery Half-track -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\001_left_behind\001_left_behind_vehicle_bundle default\pack_inventory_item_bag\name $11248063 Left Behind Weapon Team & Vehicle Pack abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_ak default\ability_bag\ui_info\help_text $11240980 Disables Weapons, lowers Speed, and decreases Sight of infantry. Deals Area of Effect damage. abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_ak default\ability_bag\ui_info\screen_name $11194616 Stun Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_ak default\ability_bag\ui_info\brief_text $11240067 Throws a stun grenade at the target that can temporarily debilitate infantry. @@ -4902,8 +5011,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschu abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_ak sp\ability_bag\ui_info\screen_name $11194616 Stun Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_ak sp\ability_bag\ui_info\brief_text $11240067 Throws a stun grenade at the target that can temporarily debilitate infantry. abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_8_rad_bundle default\pack_inventory_item_bag\description $11258218 This pack contains the following:\n• Night Fighter Afrika Korps 8 Rad\n• Night Fighter Afrika Korps Motorcycle Team\n• Night Fighter British Forces M3 Stuart -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_8_rad_bundle default\pack_inventory_item_bag\name $11258792 Night Fighters Rapid Strike Bundle abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_motorcycle_ak default\ability_bag\ui_info\help_text $11240981 Disables Weapons, lowers Speed, and decreases Sight of infantry. Deals Area of Effect damage. abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_motorcycle_ak default\ability_bag\ui_info\screen_name $11194616 Stun Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_motorcycle_ak default\ability_bag\ui_info\brief_text $11240068 Throws a stun grenade at the target that can temporarily debilitate infantry. @@ -4912,8 +5019,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschu abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_motorcycle_ak sp\ability_bag\ui_info\screen_name $11194616 Stun Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_motorcycle_ak sp\ability_bag\ui_info\brief_text $11240068 Throws a stun grenade at the target that can temporarily debilitate infantry. abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_kradschutzen_motorcycle_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_hq_ak_bundle default\pack_inventory_item_bag\description $11258133 This pack contains the following:\n• Night Fighter Afrika Korps Headquarters\n• Night Fighter Marder III\n• Night Fighter Panzerpioneer -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_hq_ak_bundle default\pack_inventory_item_bag\name $11258790 Night Fighters Afrika Korps HQ Bundle abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_panzerpioneer_ak default\ability_bag\ui_info\help_text $11239313 Support / Select target position abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11194616 Stun Grenade abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11240069 Throws a stun grenade at the target that can temporarily debilitate infantry. @@ -4924,18 +5029,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_panzerpi abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11240069 Throws a stun grenade at the target that can temporarily debilitate infantry. abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_panzerpioneer_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258723 Reduces target vision by -%1%%%, -%2%%% speed, and disables weapons. Lasts for %3% seconds. abilities attributes\abilities\races\afrika_korps\infantry\grenade_stun_panzerpioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_tiger_bundle default\pack_inventory_item_bag\description $11251422 This pack contains the following:\n• Night Fighter Panzerjäger\n• Night Fighter 250 Half-track\n• Night Fighter Tiger I -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_tiger_bundle default\pack_inventory_item_bag\name $11251423 Night Fighters Deutsches Afrikakorps Cosmetic Bundle -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 default\extensions\ui_ext\screen_name $11235940 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 sp\extensions\ui_ext\screen_name $11235940 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_tractor_recon_bundle default\pack_inventory_item_bag\description $11255477 This pack contains the following:\n• Night Fighter Reconnaissance Tractor\n• Night Fighter Panzer III\n• Night Fighter Panzergrenadier -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\003_night_fighters\003_night_fighters_tractor_recon_bundle default\pack_inventory_item_bag\name $11255475 Night Fighters Afrikakorps Cosmetic Bundle -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_infantry_bundle default\pack_inventory_item_bag\description $11253408 This pack contains the following:\n• Blocking Force Panzerpioneer\n• Blocking Force Panzergrenadier\n• Blocking Force Assault Grenadier\n• Blocking Force Panzerjäger -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_infantry_bundle default\pack_inventory_item_bag\name $11253412 Blocking Force Infantry Pack abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_ak default\ability_bag\ui_info\screen_name $11219236 Combined Arms abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_ak default\ability_bag\ui_info\brief_text $11240071 Increases accuracy, speed and makes unit harder to hit when near combat vehicles. @@ -4948,10 +5041,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arm abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258599 +%1%%% accuracy, +%2%%% speed and squad is %3%%% harder to hit. abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_ak sp\ability_bag\requirements\required_near_entity\ui_name $11221148 Near Friendly Vehicle -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_tank_bundle default\pack_inventory_item_bag\description $11253409 This pack contains the following:\n• Blocking Force Marder III\n• Blocking Force StuG III D\n• Blocking Force Panzer III\n• Blocking Force StuG III G\n• Blocking Force Panzer IV\n• Blocking Force Tiger I -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_tank_bundle default\pack_inventory_item_bag\name $11253413 Blocking Force Tank Pack -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_vehicle_bundle default\pack_inventory_item_bag\description $11253410 This pack contains the following:\n• Blocking Force Motorcycle Team\n• Blocking Force 250 Half-track\n• Blocking Force Medical Truck\n• Blocking Force Flak Halftrack\n• Blocking Force Reconnaissance Tractor\n• Blocking Force 8 Rad\n• Recovery Half-track\n• Walking Stuka -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_vehicle_bundle default\pack_inventory_item_bag\name $11253414 Blocking Force Vehicle Pack abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_panzergrenadier_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_panzergrenadier_ak default\ability_bag\ui_info\screen_name $11238885 Panzergrenadier Combined Arms abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_panzergrenadier_ak default\ability_bag\ui_info\brief_text $11240071 Increases accuracy, speed and makes unit harder to hit when near combat vehicles. @@ -4964,18 +5053,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arm abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_panzergrenadier_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_panzergrenadier_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258599 +%1%%% accuracy, +%2%%% speed and squad is %3%%% harder to hit. abilities attributes\abilities\races\afrika_korps\infantry\infantry_combined_arms_panzergrenadier_ak sp\ability_bag\requirements\required_near_entity\ui_name $11221148 Near Friendly Vehicle -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_weapon_team_bundle default\pack_inventory_item_bag\description $11253411 This pack contains the following:\n• Blocking Force Machine Gun Team\n• Blocking Force Anti-Tank Gun Team\n• Blocking Force le.IG 18 Team\n• Blocking Force Flak 36 Team -pack_inventory_item attributes\pack_inventory_item\cosmetics\afrika_korps\004_blocking_force\004_blocking_force_weapon_team_bundle default\pack_inventory_item_bag\name $11253415 Blocking Force Weapon Team Pack -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_infantry_bundle default\pack_inventory_item_bag\description $11248261 This pack contains the following:\n• Fighting First Captain Retinue\n• Fighting First Engineer\n• Fighting First Rifleman\n• Fighting First Scout\n• Fighting First Sniper -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_infantry_bundle default\pack_inventory_item_bag\name $11234577 Fighting First Infantry Pack -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue default\extensions\ui_ext\screen_name $11235940 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue sp\extensions\ui_ext\screen_name $11235940 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_blue sp\extensions\ui_ext\extra_text $11206947 Garrison -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_tank_bundle default\pack_inventory_item_bag\description $11234578 This pack contains the following:\n• Fighting First M4A1 Sherman\n• Fighting First M4(105) Sherman\n• Fighting First M18 Hellcat\n• Fighting First M24 Chaffee -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_tank_bundle default\pack_inventory_item_bag\name $11248257 Fighting First Tank Pack abilities attributes\abilities\races\afrika_korps\infantry\magnetic_mine_panzerpioneer_ak default\ability_bag\ui_info\extra_text $11240983 Can Snare vehicles. Can cause Engine Damage. abilities attributes\abilities\races\afrika_korps\infantry\magnetic_mine_panzerpioneer_ak default\ability_bag\ui_info\help_text $11239317 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\infantry\magnetic_mine_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11238886 Hafthohlladung Anti-tank Grenade @@ -4986,22 +5063,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\magnetic_mine_panzerp abilities attributes\abilities\races\afrika_korps\infantry\magnetic_mine_panzerpioneer_ak sp\ability_bag\ui_info\screen_name $11238886 Hafthohlladung Anti-tank Grenade abilities attributes\abilities\races\afrika_korps\infantry\magnetic_mine_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11240072 Throws a Hafthohlladung Anti-tank Grenade at the target enemy vehicle. abilities attributes\abilities\races\afrika_korps\infantry\magnetic_mine_panzerpioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone default\extensions\ui_ext\screen_name $11235940 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone sp\extensions\ui_ext\screen_name $11235940 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_stone sp\extensions\ui_ext\extra_text $11206947 Garrison -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_ultimate_bundle default\pack_inventory_item_bag\description $11263181 This pack contains all cosmetics in the Fighting First set. It includes the following Packs:\n• Fighting First Infantry Pack\n• Fighting First Tank Pack\n• Fighting First Infantry & Vehicle Pack\n• Fighting First Weapon Team & Vehicle Pack -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_ultimate_bundle default\pack_inventory_item_bag\name $11263180 Fighting First Ultimate Pack -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan default\extensions\ui_ext\screen_name $11235940 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan sp\extensions\ui_ext\screen_name $11235940 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_01_tan sp\extensions\ui_ext\extra_text $11206947 Garrison -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_vehicle_bundle default\pack_inventory_item_bag\description $11248262 This pack contains the following:\n• Fighting First Bazooka Squad\n• Fighting First M3 Half-track\n• Fighting First M8 Greyhound -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_vehicle_bundle default\pack_inventory_item_bag\name $11248258 Fighting First Infantry & Vehicle Pack abilities attributes\abilities\races\afrika_korps\infantry\mark_target_command_panzergrenadier default\ability_bag\ui_info\extra_text $11239318 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\infantry\mark_target_command_panzergrenadier default\ability_bag\ui_info\help_text $11240984 Marked units are easier to hit, take more Damage, and have reduced armor. abilities attributes\abilities\races\afrika_korps\infantry\mark_target_command_panzergrenadier default\ability_bag\ui_info\screen_name $11238887 Mark Vehicle @@ -5014,22 +5075,22 @@ abilities attributes\abilities\races\afrika_korps\infantry\mark_target_command_p abilities attributes\abilities\races\afrika_korps\infantry\mark_target_command_panzergrenadier sp\ability_bag\ui_info\brief_text $11240073 Orders unit to mark a hostile vehicle. abilities attributes\abilities\races\afrika_korps\infantry\mark_target_command_panzergrenadier sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\mark_target_command_panzergrenadier sp\ability_bag\requirements_target\required_ownership\ui_name $11225098 Must Target Enemy Infantry or Vehicles -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_weapon_team_bundle default\pack_inventory_item_bag\description $11248263 This pack contains the following:\n• Fighting First Anti-tank Gun Team\n• Fighting First Machine Gun Team\n• Fighting First Mortar Team\n• Fighting First 4x4 Truck -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_weapon_team_bundle default\pack_inventory_item_bag\name $11248259 Fighting First Weapon Team & Vehicle Pack -abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak default\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. -abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_tank_bundle default\pack_inventory_item_bag\description $11234578 This pack contains the following:\n• Fighting First M4A1 Sherman\n• Fighting First M4(105) Sherman\n• Fighting First M18 Hellcat\n• Fighting First M24 Chaffee +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_tank_bundle default\pack_inventory_item_bag\name $11248257 Fighting First Tank Pack abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. +abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak default\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak default\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. +abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak default\ability_bag\ui_info\screen_name_alternate $11190955 Minesweeper Active -abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak sp\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. -abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak sp\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. +abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak sp\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak sp\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. +abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak sp\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\afrika_korps\infantry\mine_sweeper_panzerpioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11190955 Minesweeper Active -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_4x4_truck_bundle default\pack_inventory_item_bag\description $11251240 This pack contains the following:\n• Night Fighter Engineer\n• Night Fighter 4x4 Truck\n• Night Fighter M24 Chaffee -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_4x4_truck_bundle default\pack_inventory_item_bag\name $11251241 Night Fighters US Forces Cosmetic Bundle -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_hq_us_bundle default\pack_inventory_item_bag\description $11258111 This pack contains the following:\n• Night Fighter US Forces Headquarters\n• Night Fighter M8 Greyhound\n• Night Fighter Rifleman -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_hq_us_bundle default\pack_inventory_item_bag\name $11258789 Night Fighters US Forces HQ Bundle +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_ultimate_bundle default\pack_inventory_item_bag\description $11263181 This pack contains all cosmetics in the Fighting First set. It includes the following Packs:\n• Fighting First Infantry Pack\n• Fighting First Tank Pack\n• Fighting First Infantry & Vehicle Pack\n• Fighting First Weapon Team & Vehicle Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_ultimate_bundle default\pack_inventory_item_bag\name $11263180 Fighting First Ultimate Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_vehicle_bundle default\pack_inventory_item_bag\description $11248262 This pack contains the following:\n• Fighting First Bazooka Squad\n• Fighting First M3 Half-track\n• Fighting First M8 Greyhound +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_vehicle_bundle default\pack_inventory_item_bag\name $11248258 Fighting First Infantry & Vehicle Pack abilities attributes\abilities\races\afrika_korps\infantry\mp40_panzergrenadier_ak default\ability_bag\ui_info\extra_text $11198108 Click to Toggle abilities attributes\abilities\races\afrika_korps\infantry\mp40_panzergrenadier_ak default\ability_bag\ui_info\help_text $11198107 Weapon Swap abilities attributes\abilities\races\afrika_korps\infantry\mp40_panzergrenadier_ak default\ability_bag\ui_info\screen_name $11196705 Test @@ -5040,10 +5101,8 @@ abilities attributes\abilities\races\afrika_korps\infantry\mp40_panzergrenadier_ abilities attributes\abilities\races\afrika_korps\infantry\mp40_panzergrenadier_ak sp\ability_bag\ui_info\screen_name $11196705 Test abilities attributes\abilities\races\afrika_korps\infantry\mp40_panzergrenadier_ak sp\ability_bag\ui_info\brief_text $11196704 Swap between MP40s and Kar98ks abilities attributes\abilities\races\afrika_korps\infantry\mp40_panzergrenadier_ak sp\ability_bag\ui_info\screen_name_alternate $11198106 MP40s -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_victory_point_bundle default\pack_inventory_item_bag\description $11257434 This pack contains the following:\n• Night Fighter Scout\n• Night Fighter M4A1 Sherman\n• Night Fighter Victory Point -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_victory_point_bundle default\pack_inventory_item_bag\name $11258787 Night Fighters Victory Point Bundle -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_hellcat_halftrack_bundle default\pack_inventory_item_bag\description $11253657 This pack contains the following:\n• Board Room M3 Half-track\n• Board Room M18 Hellcat -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_hellcat_halftrack_bundle default\pack_inventory_item_bag\name $11253659 Board Room Hellcat & Half-track Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_weapon_team_bundle default\pack_inventory_item_bag\description $11248263 This pack contains the following:\n• Fighting First Anti-tank Gun Team\n• Fighting First Machine Gun Team\n• Fighting First Mortar Team\n• Fighting First 4x4 Truck +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\001_fighting_first\001_fighting_first_weapon_team_bundle default\pack_inventory_item_bag\name $11248259 Fighting First Weapon Team & Vehicle Pack abilities attributes\abilities\races\afrika_korps\infantry\panzerbuchse_tear_gas_shot_ak default\ability_bag\ui_info\help_text $11239319 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\infantry\panzerbuchse_tear_gas_shot_ak default\ability_bag\ui_info\screen_name $11220003 Anti-tank Tear Gas Round abilities attributes\abilities\races\afrika_korps\infantry\panzerbuchse_tear_gas_shot_ak default\ability_bag\ui_info\brief_text $11240075 Fires a special round that greatly lowers the target's speed and vision for a short period of time. @@ -5058,14 +5117,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\panzerbuchse_tear_gas abilities attributes\abilities\races\afrika_korps\infantry\panzerbuchse_tear_gas_shot_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258731 -%1%%% speed and disables vision on affected target for %2% seconds. abilities attributes\abilities\races\afrika_korps\infantry\panzerbuchse_tear_gas_shot_ak sp\ability_bag\requirements_target\required_unit_type\ui_name $11220007 Must Target Enemy Vehicle abilities attributes\abilities\races\afrika_korps\infantry\panzerbuchse_tear_gas_shot_ak sp\ability_bag\requirements_target\required_ownership\ui_name $11220008 Must Target Enemy Vehicle -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_sherman_bulldozer_4x4_truck_bundle default\pack_inventory_item_bag\description $11253658 This pack contains the following:\n• Board Room 4x4 Truck\n• Board Room M4(105) Sherman -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_sherman_bulldozer_4x4_truck_bundle default\pack_inventory_item_bag\name $11253660 Board Room M4(105) Sherman & 4x4 Truck Pack -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 default\extensions\ui_ext\screen_name $11235944 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 sp\extensions\ui_ext\screen_name $11235944 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x1_end_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\infantry\panzergrenadier_grenade_assault_test_ak default\ability_bag\ui_info\help_text $11240987 Deals Area of Effect damage. abilities attributes\abilities\races\afrika_korps\infantry\panzergrenadier_grenade_assault_test_ak default\ability_bag\ui_info\screen_name $11199423 Grenade Assault abilities attributes\abilities\races\afrika_korps\infantry\panzergrenadier_grenade_assault_test_ak default\ability_bag\ui_info\brief_text $11240076 Every squad member throws a Model 24 stick grenade at the target. @@ -5074,10 +5125,12 @@ abilities attributes\abilities\races\afrika_korps\infantry\panzergrenadier_grena abilities attributes\abilities\races\afrika_korps\infantry\panzergrenadier_grenade_assault_test_ak sp\ability_bag\ui_info\screen_name $11199423 Grenade Assault abilities attributes\abilities\races\afrika_korps\infantry\panzergrenadier_grenade_assault_test_ak sp\ability_bag\ui_info\brief_text $11240076 Every squad member throws a Model 24 stick grenade at the target. abilities attributes\abilities\races\afrika_korps\infantry\panzergrenadier_grenade_assault_test_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_ultimate_bundle default\pack_inventory_item_bag\description $11264444 This pack contains all available cosmetics in the Board Room set. -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_ultimate_bundle default\pack_inventory_item_bag\name $11264443 Board Room Ultimate Pack -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\005_amphibious_assault\005_amphibious_assault_infantry_bundle default\pack_inventory_item_bag\description $11255334 This pack contains the following:\n• Amphibious Assault Scout\n• Amphibious Assault Engineer\n• Amphibious Assault Captain Retinue\n• Amphibious Assault Bazooka Team -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\005_amphibious_assault\005_amphibious_assault_infantry_bundle default\pack_inventory_item_bag\name $11255333 Amphibious Assault Infantry Pack +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey default\extensions\ui_ext\screen_name $11235950 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey sp\extensions\ui_ext\screen_name $11235950 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\infantry\quick_capture_passive_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\infantry\quick_capture_passive_ak default\ability_bag\ui_info\screen_name $11238888 Rapid Capture abilities attributes\abilities\races\afrika_korps\infantry\quick_capture_passive_ak default\ability_bag\ui_info\brief_text $11240077 Unit can Capture and Decapture territory faster. @@ -5088,8 +5141,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\quick_capture_passive abilities attributes\abilities\races\afrika_korps\infantry\quick_capture_passive_ak sp\ability_bag\ui_info\brief_text $11240077 Unit can Capture and Decapture territory faster. abilities attributes\abilities\races\afrika_korps\infantry\quick_capture_passive_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\quick_capture_passive_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11203992 Veterancy 1 -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\005_amphibious_assault\005_amphibious_assault_weapon_team_bundle default\pack_inventory_item_bag\description $11255332 This pack contains the following:\n• Amphibious Assault Machine Gun Team\n• Amphibious Assault Mortar Team\n• Amphibious Assault Anti-Tank Gun Team -pack_inventory_item attributes\pack_inventory_item\cosmetics\american\005_amphibious_assault\005_amphibious_assault_weapon_team_bundle default\pack_inventory_item_bag\name $11255331 Amphibious Assault Weapon Team Pack abilities attributes\abilities\races\afrika_korps\infantry\repair_advanced_guastatori_ak default\ability_bag\ui_info\screen_name $11238889 Advanced Repairs abilities attributes\abilities\races\afrika_korps\infantry\repair_advanced_guastatori_ak default\ability_bag\ui_info\brief_text $11260492 Orders the unit to repair the target vehicle, building, emplacement or bridge. Has increased repair rate. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. abilities attributes\abilities\races\afrika_korps\infantry\repair_advanced_guastatori_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. @@ -5142,14 +5193,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\repair_advanced_panze abilities attributes\abilities\races\afrika_korps\infantry\repair_advanced_panzerpioneer_ak sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\afrika_korps\infantry\repair_advanced_panzerpioneer_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\afrika_korps\infantry\repair_advanced_panzerpioneer_ak sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_infantry_bundle default\pack_inventory_item_bag\description $11248275 This pack contains the following:\n• Forest Rangers Foot Guards\n• Forest Rangers Infantry Section\n• Forest Rangers Anti-tank Gun Team -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_infantry_bundle default\pack_inventory_item_bag\name $11248271 Forest Rangers Infantry & Weapon Team Pack -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -5158,12 +5201,12 @@ abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_a abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -5171,16 +5214,20 @@ abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_a abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_large_bundle default\pack_inventory_item_bag\description $11248276 This pack contains the following:\n• Forest Rangers Machine Gun Team\n• Forest Rangers Mortar Team\n• Forest Rangers Dingo Scout Car\n• Forest Rangers Bishop SPG\n• Forest Rangers Crusader II -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_large_bundle default\pack_inventory_item_bag\name $11248272 Large Forest Rangers Pack +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\afrika_korps\infantry\repair_kradschutzen_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\ui_info\brief_text $11240083 Orders the unit to repair the target vehicle, building, emplacement or bridge. Repairs at a reduced rate. +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\requirements_target\required_not\ui_name $11220695 Can't Repair Self abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak default\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked @@ -5190,51 +5237,47 @@ abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadie abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\ui_info\brief_text $11240083 Orders the unit to repair the target vehicle, building, emplacement or bridge. Repairs at a reduced rate. +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\requirements_target\required_not\ui_name $11220695 Can't Repair Self abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\afrika_korps\infantry\repair_panzergrenadier_ak sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_matilda_bundle default\pack_inventory_item_bag\description $11248277 This pack contains the following:\n• Forest Rangers Matilda II\n• Forest Rangers Engineers -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_matilda_bundle default\pack_inventory_item_bag\name $11248273 Forest Rangers Matilda II Pack abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\requirements_target\required_not\ui_name $11220695 Can't Repair Self abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\requirements_target\required_not\ui_name $11220695 Can't Repair Self abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_tank_bundle default\pack_inventory_item_bag\description $11248278 This pack contains the following:\n• Forest Rangers Humber\n• Forest Rangers M3 Grant\n• Forest Rangers M3 Stuart -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_tank_bundle default\pack_inventory_item_bag\name $11248274 Forest Rangers Vehicle & Tank Pack +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\afrika_korps\infantry\repair_panzerpioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak default\ability_bag\ui_info\screen_name $11228875 Rudimentary Repairs abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. -abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak default\ability_bag\ui_info\help_text_alternate $11155127 Support abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned @@ -5247,8 +5290,8 @@ abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\ui_info\screen_name $11228875 Rudimentary Repairs abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. -abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\ui_info\help_text_alternate $11155127 Support abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned @@ -5258,34 +5301,26 @@ abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\afrika_korps\infantry\rudimentary_repair_ak sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 default\extensions\ui_ext\screen_name $11235945 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 sp\extensions\ui_ext\screen_name $11235945 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_ultimate_bundle default\pack_inventory_item_bag\description $11264439 This pack contains all available cosmetics in the Forest Ranger set. -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_ultimate_bundle default\pack_inventory_item_bag\name $11264440 Forest Ranger Ultimate Pack abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak default\ability_bag\requirements_target\required_unit_type\ui_name $11252321 Must Target Vehicle Wreck abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak default\ability_bag\requirements_target\required_not\ui_name $11261592 Cannot be Salvaged for Resources +abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak default\ability_bag\ui_info\brief_text $11240084 Orders the unit to quickly salvage a wreck for fuel. abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak default\ability_bag\ui_info\extra_text $11247248 Grants Fuel from wrecks upon salvage completion. abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak default\ability_bag\ui_info\help_text $11239327 Support / Select target wreck abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak default\ability_bag\ui_info\screen_name $11238894 Rapid Salvage -abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak default\ability_bag\ui_info\brief_text $11240084 Orders the unit to quickly salvage a wreck for fuel. abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak sp\ability_bag\requirements_target\required_unit_type\ui_name $11252321 Must Target Vehicle Wreck abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak sp\ability_bag\requirements_target\required_not\ui_name $11261592 Cannot be Salvaged for Resources +abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak sp\ability_bag\ui_info\brief_text $11240084 Orders the unit to quickly salvage a wreck for fuel. abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak sp\ability_bag\ui_info\extra_text $11247248 Grants Fuel from wrecks upon salvage completion. abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak sp\ability_bag\ui_info\help_text $11239327 Support / Select target wreck abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak sp\ability_bag\ui_info\screen_name $11238894 Rapid Salvage -abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak sp\ability_bag\ui_info\brief_text $11240084 Orders the unit to quickly salvage a wreck for fuel. abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzergrenadier_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_grant_bundle default\pack_inventory_item_bag\description $11256457 This pack contains the following:\n• Night Fighter Grant\n• Night Fighter CWT Truck\n• Night Fighter Foot Guards -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_grant_bundle default\pack_inventory_item_bag\name $11253705 Night Fighters British Forces Cosmetic Bundle -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_hq_bundle default\pack_inventory_item_bag\description $11257451 This pack contains the following:\n• Night Fighter British Forces Headquarters\n• Night Fighter Matilda II\n• Night Fighter Engineers -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_hq_bundle default\pack_inventory_item_bag\name $11258788 Night Fighters British Forces HQ Bundle -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_humbar_bundle default\pack_inventory_item_bag\description $11253704 This pack contains the following:\n• Night Fighter Humber\n• Night Fighter Dingo Scout Car\n• Night Fighter Infantry Section -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_humbar_bundle default\pack_inventory_item_bag\name $11253705 Night Fighters British Forces Cosmetic Bundle +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan default\extensions\ui_ext\screen_name $11235951 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan sp\extensions\ui_ext\screen_name $11235951 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzerpioneer_ak default\ability_bag\ui_info\extra_text $11247248 Grants Fuel from wrecks upon salvage completion. abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzerpioneer_ak default\ability_bag\ui_info\help_text $11239327 Support / Select target wreck abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11238894 Rapid Salvage @@ -5300,10 +5335,28 @@ abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzerpioneer abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzerpioneer_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzerpioneer_ak sp\ability_bag\requirements_target\required_unit_type\ui_name $11252321 Must Target Vehicle Wreck abilities attributes\abilities\races\afrika_korps\infantry\salvage_panzerpioneer_ak sp\ability_bag\requirements_target\required_not\ui_name $11261592 Cannot be Salvaged for Resources -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\004_natures_vanguard\004_natures_vanguard_cwt_truck_dingo_bundle default\pack_inventory_item_bag\description $11253899 This pack contains the following:\n• Nature's Vanguard 15 cwt Truck\n• Nature's Vanguard Dingo Scout Car -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\004_natures_vanguard\004_natures_vanguard_cwt_truck_dingo_bundle default\pack_inventory_item_bag\name $11253902 Nature's Vanguard 15 cwt Truck & Dingo Pack -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\004_natures_vanguard\004_natures_vanguard_tank_bundle default\pack_inventory_item_bag\description $11253900 This pack contains the following:\n• Nature's Vanguard M3 Stuart\n• Nature's Vanguard Bishop SPG\n• Nature's Vanguard Crusader II\n• Nature's Vanguard Matilda II\n• Nature's Vanguard M3 Grant -pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\004_natures_vanguard\004_natures_vanguard_tank_bundle default\pack_inventory_item_bag\name $11253901 Nature's Vanguard Tank Pack +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban default\extensions\ui_ext\screen_name $11235952 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban sp\extensions\ui_ext\screen_name $11235952 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban sp\extensions\ui_ext\extra_text $11206947 Garrison +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_4x4_truck_bundle default\pack_inventory_item_bag\description $11251240 This pack contains the following:\n• Night Fighter Engineer\n• Night Fighter 4x4 Truck\n• Night Fighter M24 Chaffee +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_4x4_truck_bundle default\pack_inventory_item_bag\name $11251241 Night Fighters US Forces Cosmetic Bundle +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_hq_us_bundle default\pack_inventory_item_bag\description $11258111 This pack contains the following:\n• Night Fighter US Forces Headquarters\n• Night Fighter M8 Greyhound\n• Night Fighter Rifleman +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_hq_us_bundle default\pack_inventory_item_bag\name $11258789 Night Fighters US Forces HQ Bundle +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_victory_point_bundle default\pack_inventory_item_bag\description $11257434 This pack contains the following:\n• Night Fighter Scout\n• Night Fighter M4A1 Sherman\n• Night Fighter Victory Point +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\003_night_fighters\003_night_fighters_victory_point_bundle default\pack_inventory_item_bag\name $11258787 Night Fighters Victory Point Bundle +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_hellcat_halftrack_bundle default\pack_inventory_item_bag\description $11253657 This pack contains the following:\n• Board Room M3 Half-track\n• Board Room M18 Hellcat +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_hellcat_halftrack_bundle default\pack_inventory_item_bag\name $11253659 Board Room Hellcat & Half-track Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_sherman_bulldozer_4x4_truck_bundle default\pack_inventory_item_bag\description $11253658 This pack contains the following:\n• Board Room 4x4 Truck\n• Board Room M4(105) Sherman +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_sherman_bulldozer_4x4_truck_bundle default\pack_inventory_item_bag\name $11253660 Board Room M4(105) Sherman & 4x4 Truck Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_ultimate_bundle default\pack_inventory_item_bag\description $11264444 This pack contains all available cosmetics in the Board Room set. +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\004_board_room\004_board_room_ultimate_bundle default\pack_inventory_item_bag\name $11264443 Board Room Ultimate Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\005_amphibious_assault\005_amphibious_assault_infantry_bundle default\pack_inventory_item_bag\description $11255334 This pack contains the following:\n• Amphibious Assault Scout\n• Amphibious Assault Engineer\n• Amphibious Assault Captain Retinue\n• Amphibious Assault Bazooka Team +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\005_amphibious_assault\005_amphibious_assault_infantry_bundle default\pack_inventory_item_bag\name $11255333 Amphibious Assault Infantry Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\005_amphibious_assault\005_amphibious_assault_weapon_team_bundle default\pack_inventory_item_bag\description $11255332 This pack contains the following:\n• Amphibious Assault Machine Gun Team\n• Amphibious Assault Mortar Team\n• Amphibious Assault Anti-Tank Gun Team +pack_inventory_item attributes\pack_inventory_item\cosmetics\american\005_amphibious_assault\005_amphibious_assault_weapon_team_bundle default\pack_inventory_item_bag\name $11255331 Amphibious Assault Weapon Team Pack abilities attributes\abilities\races\afrika_korps\infantry\salvage_plunder_ak default\ability_bag\ui_info\help_text $11239327 Support / Select target wreck abilities attributes\abilities\races\afrika_korps\infantry\salvage_plunder_ak default\ability_bag\ui_info\screen_name $11260099 Plunder abilities attributes\abilities\races\afrika_korps\infantry\salvage_plunder_ak default\ability_bag\ui_info\brief_text $11260097 Plunder a vehicle wreck for leftover weapons that is dependent on the wreck being an Allied or Axis vehicle. \r\n\r\nPanzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. \nAssault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. \nPanzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. \nPanzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle. @@ -5311,28 +5364,36 @@ abilities attributes\abilities\races\afrika_korps\infantry\salvage_plunder_ak sp abilities attributes\abilities\races\afrika_korps\infantry\salvage_plunder_ak sp\ability_bag\ui_info\help_text $11239327 Support / Select target wreck abilities attributes\abilities\races\afrika_korps\infantry\salvage_plunder_ak sp\ability_bag\ui_info\screen_name $11260099 Plunder abilities attributes\abilities\races\afrika_korps\infantry\salvage_plunder_ak sp\ability_bag\ui_info\brief_text $11260097 Plunder a vehicle wreck for leftover weapons that is dependent on the wreck being an Allied or Axis vehicle. \r\n\r\nPanzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. \nAssault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. \nPanzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. \nPanzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle. +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_infantry_bundle default\pack_inventory_item_bag\description $11248275 This pack contains the following:\n• Forest Rangers Foot Guards\n• Forest Rangers Infantry Section\n• Forest Rangers Anti-tank Gun Team +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_infantry_bundle default\pack_inventory_item_bag\name $11248271 Forest Rangers Infantry & Weapon Team Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_large_bundle default\pack_inventory_item_bag\description $11248276 This pack contains the following:\n• Forest Rangers Machine Gun Team\n• Forest Rangers Mortar Team\n• Forest Rangers Dingo Scout Car\n• Forest Rangers Bishop SPG\n• Forest Rangers Crusader II +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_large_bundle default\pack_inventory_item_bag\name $11248272 Large Forest Rangers Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_matilda_bundle default\pack_inventory_item_bag\description $11248277 This pack contains the following:\n• Forest Rangers Matilda II\n• Forest Rangers Engineers +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_matilda_bundle default\pack_inventory_item_bag\name $11248273 Forest Rangers Matilda II Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_tank_bundle default\pack_inventory_item_bag\description $11248278 This pack contains the following:\n• Forest Rangers Humber\n• Forest Rangers M3 Grant\n• Forest Rangers M3 Stuart +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_tank_bundle default\pack_inventory_item_bag\name $11248274 Forest Rangers Vehicle & Tank Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_ultimate_bundle default\pack_inventory_item_bag\description $11264439 This pack contains all available cosmetics in the Forest Ranger set. +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\001_forest_rangers\001_forest_rangers_ultimate_bundle default\pack_inventory_item_bag\name $11264440 Forest Ranger Ultimate Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_grant_bundle default\pack_inventory_item_bag\description $11256457 This pack contains the following:\n• Night Fighter Grant\n• Night Fighter CWT Truck\n• Night Fighter Foot Guards +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_grant_bundle default\pack_inventory_item_bag\name $11253705 Night Fighters British Forces Cosmetic Bundle +abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_guastatori_ak default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_guastatori_ak default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_guastatori_ak default\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_guastatori_ak default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. +abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_guastatori_ak sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_guastatori_ak sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_guastatori_ak sp\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_guastatori_ak sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_medium_vehicle_bundle default\pack_inventory_item_bag\description $11246316 This pack contains the following:\n• Winter Tundra Kettenkrad\n• Winter Tundra 251 Half-track\n• Winter Tundra StuG III\n• Winter Tundra Brummbär -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_medium_vehicle_bundle default\pack_inventory_item_bag\name $11248064 Winter Tundra Vehicle & Tank Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_hq_bundle default\pack_inventory_item_bag\description $11257451 This pack contains the following:\n• Night Fighter British Forces Headquarters\n• Night Fighter Matilda II\n• Night Fighter Engineers +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_hq_bundle default\pack_inventory_item_bag\name $11258788 Night Fighters British Forces HQ Bundle +abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_panzerpioneer_ak default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_panzerpioneer_ak default\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_panzerpioneer_ak default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. +abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_panzerpioneer_ak sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_panzerpioneer_ak sp\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\afrika_korps\infantry\satchel_charge_panzerpioneer_ak sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_mega_bundle default\pack_inventory_item_bag\description $11248019 This pack contains the following:\n• Winter Tundra Grenadier\n• Winter Tundra Jäger\n• Winter Tundra Panzergrenadier\n• Winter Tundra Stoßtruppen\n• Winter Tundra Machine Gun Team\n• Winter Tundra Mortar Team\n• Winter Tundra 221 Scout Car\n• Winter Tundra Panzer IV\n• Winter Tundra Wirbelwind -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_mega_bundle default\pack_inventory_item_bag\name $11248020 Mega Winter Tundra Pack -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_small_infantry_bundle default\pack_inventory_item_bag\description $11246317 This pack contains the following:\n• Winter Tundra Pioneer\n• Winter Tundra Anti-tank Gun Team\n• Winter Tundra Nebelwerfer -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_small_infantry_bundle default\pack_inventory_item_bag\name $11248065 Winter Tundra Infantry & Weapon Team Pack -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_ultimate_bundle default\pack_inventory_item_bag\description $11264438 This pack contains all available cosmetics in the Winter Tundra set. -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_ultimate_bundle default\pack_inventory_item_bag\name $11264437 Winter Tundra Ultimate Pack -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_brummbar_bundle default\pack_inventory_item_bag\description $11251228 This pack contains the following:\n• Night Fighter Grenadier\n• Night Fighter 251 Half-Track\n• Night Fighter Brummbär -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_brummbar_bundle default\pack_inventory_item_bag\name $11251230 Night Fighters Wehrmacht Cosmetic Bundle +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_humbar_bundle default\pack_inventory_item_bag\description $11253704 This pack contains the following:\n• Night Fighter Humber\n• Night Fighter Dingo Scout Car\n• Night Fighter Infantry Section +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\003_night_fighters\003_night_fighters_humbar_bundle default\pack_inventory_item_bag\name $11253705 Night Fighters British Forces Cosmetic Bundle +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\004_natures_vanguard\004_natures_vanguard_cwt_truck_dingo_bundle default\pack_inventory_item_bag\description $11253899 This pack contains the following:\n• Nature's Vanguard 15 cwt Truck\n• Nature's Vanguard Dingo Scout Car +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\004_natures_vanguard\004_natures_vanguard_cwt_truck_dingo_bundle default\pack_inventory_item_bag\name $11253902 Nature's Vanguard 15 cwt Truck & Dingo Pack abilities attributes\abilities\races\afrika_korps\infantry\scan_kradschutzen_ak default\ability_bag\ui_info\extra_text $11240997 Increases Line of Sight in a frontal arc. Reduces peripheral vision. abilities attributes\abilities\races\afrika_korps\infantry\scan_kradschutzen_ak default\ability_bag\ui_info\help_text $11239330 Recon / Timed abilities attributes\abilities\races\afrika_korps\infantry\scan_kradschutzen_ak default\ability_bag\ui_info\screen_name $11157932 Quick Scan @@ -5343,8 +5404,12 @@ abilities attributes\abilities\races\afrika_korps\infantry\scan_kradschutzen_ak abilities attributes\abilities\races\afrika_korps\infantry\scan_kradschutzen_ak sp\ability_bag\ui_info\screen_name $11157932 Quick Scan abilities attributes\abilities\races\afrika_korps\infantry\scan_kradschutzen_ak sp\ability_bag\ui_info\brief_text $11240087 Orders the unit to focus forward when active. abilities attributes\abilities\races\afrika_korps\infantry\scan_kradschutzen_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_capture_point_bundle default\pack_inventory_item_bag\description $11257182 This pack contains the following:\n• Night Fighter Resource Point\n• Night Fighter Pioneer\n• Night Fighter Jaeger -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_capture_point_bundle default\pack_inventory_item_bag\name $11258786 Night Fighters Capture Point Bundle +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\004_natures_vanguard\004_natures_vanguard_tank_bundle default\pack_inventory_item_bag\description $11253900 This pack contains the following:\n• Nature's Vanguard M3 Stuart\n• Nature's Vanguard Bishop SPG\n• Nature's Vanguard Crusader II\n• Nature's Vanguard Matilda II\n• Nature's Vanguard M3 Grant +pack_inventory_item attributes\pack_inventory_item\cosmetics\british_africa\004_natures_vanguard\004_natures_vanguard_tank_bundle default\pack_inventory_item_bag\name $11253901 Nature's Vanguard Tank Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_medium_vehicle_bundle default\pack_inventory_item_bag\description $11246316 This pack contains the following:\n• Winter Tundra Kettenkrad\n• Winter Tundra 251 Half-track\n• Winter Tundra StuG III\n• Winter Tundra Brummbär +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_medium_vehicle_bundle default\pack_inventory_item_bag\name $11248064 Winter Tundra Vehicle & Tank Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_mega_bundle default\pack_inventory_item_bag\description $11248019 This pack contains the following:\n• Winter Tundra Grenadier\n• Winter Tundra Jäger\n• Winter Tundra Panzergrenadier\n• Winter Tundra Stoßtruppen\n• Winter Tundra Machine Gun Team\n• Winter Tundra Mortar Team\n• Winter Tundra 221 Scout Car\n• Winter Tundra Panzer IV\n• Winter Tundra Wirbelwind +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_mega_bundle default\pack_inventory_item_bag\name $11248020 Mega Winter Tundra Pack abilities attributes\abilities\races\afrika_korps\infantry\secured_flanks_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\infantry\secured_flanks_ak default\ability_bag\ui_info\screen_name $11238895 Vehicle Support - Secure Location abilities attributes\abilities\races\afrika_korps\infantry\secured_flanks_ak default\ability_bag\ui_info\brief_text $11240088 Increases the capture and decapture rate of infantry when they are near vehicles. @@ -5355,14 +5420,8 @@ abilities attributes\abilities\races\afrika_korps\infantry\secured_flanks_ak sp\ abilities attributes\abilities\races\afrika_korps\infantry\secured_flanks_ak sp\ability_bag\ui_info\brief_text $11240088 Increases the capture and decapture rate of infantry when they are near vehicles. abilities attributes\abilities\races\afrika_korps\infantry\secured_flanks_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\secured_flanks_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258656 +%1%%% capture and decapture rate. -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_hq_ger_bundle default\pack_inventory_item_bag\description $11258153 This pack contains the following:\n• Night Fighter Wehrmacht Headquarters\n• Night Fighter Marder III M\n• Night Fighter 221 Scout Car -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_hq_ger_bundle default\pack_inventory_item_bag\name $11258791 Night Fighters Wehrmacht HQ Bundle -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey default\extensions\ui_ext\screen_name $11235946 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey sp\extensions\ui_ext\screen_name $11235946 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_grey sp\extensions\ui_ext\extra_text $11206947 Garrison +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_small_infantry_bundle default\pack_inventory_item_bag\description $11246317 This pack contains the following:\n• Winter Tundra Pioneer\n• Winter Tundra Anti-tank Gun Team\n• Winter Tundra Nebelwerfer +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_small_infantry_bundle default\pack_inventory_item_bag\name $11248065 Winter Tundra Infantry & Weapon Team Pack abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_jaegar default\ability_bag\ui_info\help_text $11203986 Fires a Deadly and Accurate Shot at the Target abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_jaegar default\ability_bag\ui_info\screen_name $11203985 Snipe Shot abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_jaegar default\ability_bag\ui_info\brief_text $11203987 The squad's sharpshooter snipes the target enemy infantry. @@ -5371,10 +5430,12 @@ abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_jaegar sp\ abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_jaegar sp\ability_bag\ui_info\screen_name $11203985 Snipe Shot abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_jaegar sp\ability_bag\ui_info\brief_text $11203987 The squad's sharpshooter snipes the target enemy infantry. abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_jaegar sp\ability_bag\requirements_target\required_unit_type\ui_name $11203988 Must be Infantry -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_wirbelwind_ger_bundle default\pack_inventory_item_bag\description $11258275 This pack contains the following:\n• Night Fighter Wehrmacht Wirbelwind\n• Night Fighter Wehermacht Kettenkrad\n• Night Fighter US Forces M18 Hellcat -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_wirbelwind_ger_bundle default\pack_inventory_item_bag\name $11258793 Night Fighters Overwatch Bundle -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\004_fallen_leaf\004_fallen_leaf_large_infantry_and_team_weapon_bundle default\pack_inventory_item_bag\description $11255338 This pack contains the following:\n• Fallen Leaf Pioneer\n• Fallen Leaf Grenadier\n• Fallen Leaf Sniper\n• Fallen Leaf Machine Gun Team\n• Fallen Leaf Nebelwerfer\n• Fallen Leaf Flak 30 Team\n• Fallen Leaf Stoßtruppen\n• Fallen Leaf Jäger -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\004_fallen_leaf\004_fallen_leaf_large_infantry_and_team_weapon_bundle default\pack_inventory_item_bag\name $11255337 Large Fallen Leaf Infantry & Weapon Team Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_ultimate_bundle default\pack_inventory_item_bag\description $11264438 This pack contains all available cosmetics in the Winter Tundra set. +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\001_russian_winter\001_russian_winter_ultimate_bundle default\pack_inventory_item_bag\name $11264437 Winter Tundra Ultimate Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_brummbar_bundle default\pack_inventory_item_bag\description $11251228 This pack contains the following:\n• Night Fighter Grenadier\n• Night Fighter 251 Half-Track\n• Night Fighter Brummbär +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_brummbar_bundle default\pack_inventory_item_bag\name $11251230 Night Fighters Wehrmacht Cosmetic Bundle +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_capture_point_bundle default\pack_inventory_item_bag\description $11257182 This pack contains the following:\n• Night Fighter Resource Point\n• Night Fighter Pioneer\n• Night Fighter Jaeger +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_capture_point_bundle default\pack_inventory_item_bag\name $11258786 Night Fighters Capture Point Bundle abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_kradschutzen_ak default\ability_bag\ui_info\extra_text $11239331 Offensive / Select target squad abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_kradschutzen_ak default\ability_bag\ui_info\help_text $11240998 Can instantly kill a single squad member. abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_kradschutzen_ak default\ability_bag\ui_info\screen_name $11238896 Snipe @@ -5387,9 +5448,10 @@ abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_kradschutz abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_kradschutzen_ak sp\ability_bag\ui_info\brief_text $11240089 Orders the squad to fire a single, accurate shot at the target from the sniper rifle. abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_kradschutzen_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\snipe_shot_kradschutzen_ak sp\ability_bag\requirements_target\required_unit_type\ui_name $11203988 Must be Infantry -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\004_fallen_leaf\004_fallen_leaf_large_vehicle_bundle default\pack_inventory_item_bag\description $11253638 This pack contains the following:\n• Fallen Leaf Kettenkrad\n• Fallen Leaf 221 Scout Car\n• Fallen Leaf 251 Half-track\n• Fallen Leaf Marder III\n• Fallen Leaf Brummbär -pack_inventory_item attributes\pack_inventory_item\cosmetics\german\004_fallen_leaf\004_fallen_leaf_large_vehicle_bundle default\pack_inventory_item_bag\name $11253637 Large Fallen Leaf Vehicle Pack -pack_inventory_item attributes\pack_inventory_item\expansion_pack\expansion_pack_1\common\expansion_pack_1 default\pack_inventory_item_bag\name $11259001 XP1 Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_hq_ger_bundle default\pack_inventory_item_bag\description $11258153 This pack contains the following:\n• Night Fighter Wehrmacht Headquarters\n• Night Fighter Marder III M\n• Night Fighter 221 Scout Car +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_hq_ger_bundle default\pack_inventory_item_bag\name $11258791 Night Fighters Wehrmacht HQ Bundle +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_wirbelwind_ger_bundle default\pack_inventory_item_bag\description $11258275 This pack contains the following:\n• Night Fighter Wehrmacht Wirbelwind\n• Night Fighter Wehermacht Kettenkrad\n• Night Fighter US Forces M18 Hellcat +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\003_night_fighters\003_night_fighters_wirbelwind_ger_bundle default\pack_inventory_item_bag\name $11258793 Night Fighters Overwatch Bundle abilities attributes\abilities\races\afrika_korps\infantry\sprint_guastatori_ak default\ability_bag\ui_info\extra_text $11239332 Offensive / Timed abilities attributes\abilities\races\afrika_korps\infantry\sprint_guastatori_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\infantry\sprint_guastatori_ak default\ability_bag\ui_info\screen_name $11155247 Sprint @@ -5402,6 +5464,11 @@ abilities attributes\abilities\races\afrika_korps\infantry\sprint_guastatori_ak abilities attributes\abilities\races\afrika_korps\infantry\sprint_guastatori_ak sp\ability_bag\ui_info\brief_text $11240090 Increases squad's Speed when active. abilities attributes\abilities\races\afrika_korps\infantry\sprint_guastatori_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\sprint_guastatori_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11221062 Veterancy 1 +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\004_fallen_leaf\004_fallen_leaf_large_infantry_and_team_weapon_bundle default\pack_inventory_item_bag\description $11255338 This pack contains the following:\n• Fallen Leaf Pioneer\n• Fallen Leaf Grenadier\n• Fallen Leaf Sniper\n• Fallen Leaf Machine Gun Team\n• Fallen Leaf Nebelwerfer\n• Fallen Leaf Flak 30 Team\n• Fallen Leaf Stoßtruppen\n• Fallen Leaf Jäger +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\004_fallen_leaf\004_fallen_leaf_large_infantry_and_team_weapon_bundle default\pack_inventory_item_bag\name $11255337 Large Fallen Leaf Infantry & Weapon Team Pack +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\004_fallen_leaf\004_fallen_leaf_large_vehicle_bundle default\pack_inventory_item_bag\description $11253638 This pack contains the following:\n• Fallen Leaf Kettenkrad\n• Fallen Leaf 221 Scout Car\n• Fallen Leaf 251 Half-track\n• Fallen Leaf Marder III\n• Fallen Leaf Brummbär +pack_inventory_item attributes\pack_inventory_item\cosmetics\german\004_fallen_leaf\004_fallen_leaf_large_vehicle_bundle default\pack_inventory_item_bag\name $11253637 Large Fallen Leaf Vehicle Pack +pack_inventory_item attributes\pack_inventory_item\expansion_pack\expansion_pack_1\common\expansion_pack_1 default\pack_inventory_item_bag\name $11259001 XP1 Pack abilities attributes\abilities\races\afrika_korps\infantry\sprint_panzergrenadiers_ak default\ability_bag\ui_info\help_text $11239333 Offensive / Timed abilities attributes\abilities\races\afrika_korps\infantry\sprint_panzergrenadiers_ak default\ability_bag\ui_info\screen_name $11155247 Sprint abilities attributes\abilities\races\afrika_korps\infantry\sprint_panzergrenadiers_ak default\ability_bag\ui_info\brief_text $11240091 Increases squad's Speed when active. @@ -5410,12 +5477,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\sprint_panzergrenadie abilities attributes\abilities\races\afrika_korps\infantry\sprint_panzergrenadiers_ak sp\ability_bag\ui_info\screen_name $11155247 Sprint abilities attributes\abilities\races\afrika_korps\infantry\sprint_panzergrenadiers_ak sp\ability_bag\ui_info\brief_text $11240091 Increases squad's Speed when active. abilities attributes\abilities\races\afrika_korps\infantry\sprint_panzergrenadiers_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan default\extensions\ui_ext\screen_name $11235947 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan sp\extensions\ui_ext\screen_name $11235947 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_tan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\infantry\sprint_passive_ak default\ability_bag\ui_info\help_text $11239658 Passive abilities attributes\abilities\races\afrika_korps\infantry\sprint_passive_ak default\ability_bag\ui_info\screen_name $11245627 Quick March abilities attributes\abilities\races\afrika_korps\infantry\sprint_passive_ak default\ability_bag\ui_info\brief_text $11240092 Increases squad's speed when out of combat. @@ -5458,12 +5519,6 @@ abilities attributes\abilities\races\afrika_korps\infantry\urra_bersaglieri_ak s abilities attributes\abilities\races\afrika_korps\infantry\urra_bersaglieri_ak sp\ability_bag\ui_info\brief_text $11241001 Increases speed and makes the unit harder to hit. abilities attributes\abilities\races\afrika_korps\infantry\urra_bersaglieri_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\infantry\urra_bersaglieri_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258612 +%1%%% speed and squad is -%2%%% harder to hit. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban default\extensions\ui_ext\screen_name $11235948 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban sp\extensions\ui_ext\screen_name $11235948 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\infantry\veterans_of_the_desert_last_stand_ak default\ability_bag\ui_info\extra_text $11239336 Offensive / Timed abilities attributes\abilities\races\afrika_korps\infantry\veterans_of_the_desert_last_stand_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\infantry\veterans_of_the_desert_last_stand_ak default\ability_bag\ui_info\screen_name $11183289 Last Stand @@ -5476,24 +5531,24 @@ abilities attributes\abilities\races\afrika_korps\infantry\veterans_of_the_deser abilities attributes\abilities\races\afrika_korps\infantry\veterans_of_the_desert_last_stand_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak default\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258719 Reduces target armor by -%1%%%. -abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak default\ability_bag\ui_info\screen_name $11238900 Compromise Armor abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak default\ability_bag\ui_info\brief_text $11240102 Order the crew to fire a special anti-tank shell at the target vehicle. +abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak default\ability_bag\ui_info\screen_name $11238900 Compromise Armor abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak sp\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258719 Reduces target armor by -%1%%%. -abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak sp\ability_bag\ui_info\screen_name $11238900 Compromise Armor abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak sp\ability_bag\ui_info\brief_text $11240102 Order the crew to fire a special anti-tank shell at the target vehicle. +abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak sp\ability_bag\ui_info\screen_name $11238900 Compromise Armor abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\armor_shred_pak_38_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak default\ability_bag\ui_info\help_text $11239343 Offensive / Timed abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak default\ability_bag\ui_info\screen_name $11238901 Fire Discipline abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak default\ability_bag\ui_info\brief_text $11240103 Orders the crew to fire shorter, more controlled bursts when active. abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258695 +%1%%% accuracy, +%2%%% damage, +%3%%% rate of fire. -%4%%% suppression, -%5%%% burst length. -abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak sp\ability_bag\ui_info\extra_text $11241009 Increases Accuracy, Damage, and Rate of Fire. Reduces Suppression and Burst length. abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak sp\ability_bag\ui_info\help_text $11239343 Offensive / Timed abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak sp\ability_bag\ui_info\screen_name $11238901 Fire Discipline abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak sp\ability_bag\ui_info\brief_text $11240103 Orders the crew to fire shorter, more controlled bursts when active. abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\controlled_fire_hmg_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258695 +%1%%% accuracy, +%2%%% damage, +%3%%% rate of fire. -%4%%% suppression, -%5%%% burst length. abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\direct_shot_leig_ak default\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\direct_shot_leig_ak default\ability_bag\ui_info\screen_name $11238902 Hollow Charge Round abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\direct_shot_leig_ak default\ability_bag\ui_info\brief_text $11250030 Fires a special anti-tank round at the target vehicle, reducing its effectiveness. @@ -5504,12 +5559,6 @@ abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abiliti abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\direct_shot_leig_ak sp\ability_bag\ui_info\brief_text $11250030 Fires a special anti-tank round at the target vehicle, reducing its effectiveness. abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\direct_shot_leig_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258733 -%1%%% speed and -%2%%% rotation rate on affected target. abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\direct_shot_leig_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 default\extensions\ui_ext\screen_name $11235949 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 sp\extensions\ui_ext\screen_name $11235949 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\target_weak_point_flak_88_ak default\ability_bag\ui_info\help_text $11239345 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\target_weak_point_flak_88_ak default\ability_bag\ui_info\screen_name $11159999 Target Engine abilities attributes\abilities\races\afrika_korps\team_weapons\veterancy_abilities\target_weak_point_flak_88_ak default\ability_bag\ui_info\brief_text $11249185 Fires a single round at the target vehicle that deals damage and causes engine damage. @@ -5538,12 +5587,6 @@ abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_howitzer_ abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_howitzer_cannone_105_ak sp\ability_bag\ui_info\screen_name $11238899 High-explosive Barrage abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_howitzer_cannone_105_ak sp\ability_bag\ui_info\brief_text $11249188 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_howitzer_cannone_105_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -player_emblem_part attributes\player_emblem_part\background\accolade_rewards\afrika_korps\background_reward_accolade_10_ak default\player_emblem_part_bag\name $11263592 Desert Service -player_emblem_part attributes\player_emblem_part\background\accolade_rewards\afrika_korps\background_reward_accolade_10_ak default\player_emblem_part_bag\description $11263260 Unlocked by completing the 10th DAK Accolade -player_emblem_part attributes\player_emblem_part\background\accolade_rewards\american\background_reward_accolade_10_us default\player_emblem_part_bag\name $11263591 Almost Easy -player_emblem_part attributes\player_emblem_part\background\accolade_rewards\american\background_reward_accolade_10_us default\player_emblem_part_bag\description $11263228 Unlocked by completing the 10th US Forces Accolade -player_emblem_part attributes\player_emblem_part\background\accolade_rewards\british_africa\background_reward_accolade_10_uk default\player_emblem_part_bag\name $11261849 Churchill Support -player_emblem_part attributes\player_emblem_part\background\accolade_rewards\british_africa\background_reward_accolade_10_uk default\player_emblem_part_bag\description $11263244 Unlocked by completing the 10th British Forces Accolade abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_smoke_75mm_leig_ak default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_smoke_75mm_leig_ak default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_smoke_75mm_leig_ak default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -5554,50 +5597,22 @@ abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_smoke_75m abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_smoke_75mm_leig_ak sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_smoke_75mm_leig_ak sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. abilities attributes\abilities\races\afrika_korps\team_weapons\barrage_smoke_75mm_leig_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -player_emblem_part attributes\player_emblem_part\background\accolade_rewards\british_africa\background_reward_british_africa_01_kill_1_infantry default\player_emblem_part_bag\name $11261849 Churchill Support -player_emblem_part attributes\player_emblem_part\background\accolade_rewards\british_africa\background_reward_british_africa_01_kill_1_infantry default\player_emblem_part_bag\description $11261851 British Forces Profile Banner -player_emblem_part attributes\player_emblem_part\background\accolade_rewards\german\background_reward_accolade_10_ger default\player_emblem_part_bag\name $11263593 With Precision -player_emblem_part attributes\player_emblem_part\background\accolade_rewards\german\background_reward_accolade_10_ger default\player_emblem_part_bag\description $11263276 Unlocked by completing the 10th Wehrmacht Accolade -player_emblem_part attributes\player_emblem_part\background\background_000_default default\player_emblem_part_bag\name $11261844 Standard -player_emblem_part attributes\player_emblem_part\background\background_000_default default\player_emblem_part_bag\description $11261845 Default Profile Banner -player_emblem_part attributes\player_emblem_part\background\background_001_preorder default\player_emblem_part_bag\name $11261846 Devil's Brigade -player_emblem_part attributes\player_emblem_part\background\background_001_preorder default\player_emblem_part_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. abilities attributes\abilities\races\afrika_korps\team_weapons\precision_shot_pak_38_ak default\ability_bag\ui_info\help_text $11198262 Offensive abilities attributes\abilities\races\afrika_korps\team_weapons\precision_shot_pak_38_ak default\ability_bag\ui_info\screen_name $11223645 Precision Shot abilities attributes\abilities\races\afrika_korps\team_weapons\precision_shot_pak_38_ak default\ability_bag\ui_info\brief_text $11223644 Every two shots the third one will deal increased damage abilities attributes\abilities\races\afrika_korps\team_weapons\precision_shot_pak_38_ak sp\ability_bag\ui_info\help_text $11198262 Offensive abilities attributes\abilities\races\afrika_korps\team_weapons\precision_shot_pak_38_ak sp\ability_bag\ui_info\screen_name $11223645 Precision Shot abilities attributes\abilities\races\afrika_korps\team_weapons\precision_shot_pak_38_ak sp\ability_bag\ui_info\brief_text $11223644 Every two shots the third one will deal increased damage +abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak default\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak default\ability_bag\ui_info\extra_text $11241167 Reduces chance to reload at the start of combat. abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak default\ability_bag\ui_info\screen_name $11155015 Reload -abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak default\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak sp\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak sp\ability_bag\ui_info\extra_text $11241167 Reduces chance to reload at the start of combat. abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak sp\ability_bag\ui_info\screen_name $11155015 Reload -abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak sp\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\afrika_korps\team_weapons\reload_mg34_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -player_emblem_part attributes\player_emblem_part\background\background_002_air_cav default\player_emblem_part_bag\name $11261847 Air Cav -player_emblem_part attributes\player_emblem_part\background\background_002_air_cav default\player_emblem_part_bag\description $11261848 US Forces Profile Banner -player_emblem_part attributes\player_emblem_part\background\background_003_churchill_support default\player_emblem_part_bag\name $11261849 Churchill Support -player_emblem_part attributes\player_emblem_part\background\background_003_churchill_support default\player_emblem_part_bag\description $11261851 British Forces Profile Banner -player_emblem_part attributes\player_emblem_part\background\background_004_summers default\player_emblem_part_bag\name $11261852 Reinforcements -player_emblem_part attributes\player_emblem_part\background\background_004_summers default\player_emblem_part_bag\description $11261959 Unlocked by the community for completing the Frontline Mobilization social event -player_emblem_part attributes\player_emblem_part\background\background_004_summers default\player_emblem_part_bag\display $11261852 Reinforcements -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey default\extensions\ui_ext\screen_name $11235950 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey sp\extensions\ui_ext\screen_name $11235950 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_grey sp\extensions\ui_ext\extra_text $11206947 Garrison -player_emblem_part attributes\player_emblem_part\background\background_005_mg42 default\player_emblem_part_bag\name $11261853 MG42 -player_emblem_part attributes\player_emblem_part\background\background_005_mg42 default\player_emblem_part_bag\description $11261854 Wehrmacht Profile Banner -player_emblem_part attributes\player_emblem_part\background\background_006_battleplans default\player_emblem_part_bag\name $11264138 Battleplans -player_emblem_part attributes\player_emblem_part\background\background_006_battleplans default\player_emblem_part_bag\description $11264139 Unlocked by the community for completing the Drawing the Victory social event -player_emblem_part attributes\player_emblem_part\background\background_006_battleplans default\player_emblem_part_bag\display $11264138 Battleplans -player_emblem_part attributes\player_emblem_part\background\background_007_pride default\player_emblem_part_bag\name $11264180 Pride -player_emblem_part attributes\player_emblem_part\background\background_007_pride default\player_emblem_part_bag\display $11264180 Pride abilities attributes\abilities\races\afrika_korps\team_weapons\smoke_howitzer_cannone_105_ak default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\afrika_korps\team_weapons\smoke_howitzer_cannone_105_ak default\ability_bag\ui_info\help_text $11239341 Support / Select target position abilities attributes\abilities\races\afrika_korps\team_weapons\smoke_howitzer_cannone_105_ak default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -5608,15 +5623,11 @@ abilities attributes\abilities\races\afrika_korps\team_weapons\smoke_howitzer_ca abilities attributes\abilities\races\afrika_korps\team_weapons\smoke_howitzer_cannone_105_ak sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\afrika_korps\team_weapons\smoke_howitzer_cannone_105_ak sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. abilities attributes\abilities\races\afrika_korps\team_weapons\smoke_howitzer_cannone_105_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -player_emblem_part attributes\player_emblem_part\frame\frame_000_default default\player_emblem_part_bag\name $11225108 Default Frame -player_emblem_part attributes\player_emblem_part\frame_colour\frame_colour_000_default default\player_emblem_part_bag\name $11225110 Default Frame Color -player_emblem_part attributes\player_emblem_part\pattern\pattern_000_default default\player_emblem_part_bag\name $11225131 Default Pattern -player_emblem_part attributes\player_emblem_part\pattern_colour\pattern_colour_000_default default\player_emblem_part_bag\name $11225132 Default Pattern Color abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak default\ability_bag\ui_info\help_text $11239375 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak default\ability_bag\ui_info\screen_name $11238925 Flame Blind abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak default\ability_bag\ui_info\brief_text $11240146 Targets the vents and vision slits with fire, slowing the target vehicle and limiting its vision. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258734 -%1%%% speed, -%2%%% rotation rate. Disables target's speed and vision. +abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11264746 -%1%%% speed, -%2%%% rotation rate. Disables target's weapon and vision. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak default\ability_bag\requirements\required_squad_veterancy\ui_name $11230636 Veterancy 1 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak default\ability_bag\requirements_target\required_ownership\ui_name $11243739 Enemy abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak default\ability_bag\requirements_target\required_unit_type\ui_name $11234035 Target Must Be Vehicle @@ -5624,20 +5635,10 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\b abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak sp\ability_bag\ui_info\screen_name $11238925 Flame Blind abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak sp\ability_bag\ui_info\brief_text $11240146 Targets the vents and vision slits with fire, slowing the target vehicle and limiting its vision. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258734 -%1%%% speed, -%2%%% rotation rate. Disables target's speed and vision. +abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11264746 -%1%%% speed, -%2%%% rotation rate. Disables target's weapon and vision. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230636 Veterancy 1 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak sp\ability_bag\requirements_target\required_ownership\ui_name $11243739 Enemy abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\block_visor_piii_flame_ak sp\ability_bag\requirements_target\required_unit_type\ui_name $11234035 Target Must Be Vehicle -player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\afrika_corps\sigil_reward_afrika_corps_01_fuel_5 default\player_emblem_part_bag\name $11261974 Canadian -player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\afrika_corps\sigil_reward_afrika_corps_01_fuel_5 default\player_emblem_part_bag\description $11261975 Allied Player Badge -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan default\extensions\ui_ext\screen_name $11235951 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan sp\extensions\ui_ext\screen_name $11235951 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_tan sp\extensions\ui_ext\extra_text $11206947 Garrison -player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\american\sigil_p_47_accolade_us default\player_emblem_part_bag\name $11263586 P-47 -player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\american\sigil_p_47_accolade_us default\player_emblem_part_bag\description $11263587 Unlocked by completing the 5th US Forces Accolade abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\combat_readiness_medical_truck_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\combat_readiness_medical_truck_ak default\ability_bag\ui_info\screen_name $11238926 Field Supplies abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\combat_readiness_medical_truck_ak default\ability_bag\ui_info\brief_text $11240147 Squads near the vehicle gain combat bonuses and retain the benefit for a short period of time after leaving the aura. @@ -5650,12 +5651,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\c abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\combat_readiness_medical_truck_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\combat_readiness_medical_truck_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258735 +%1%%% speed, +%2%%% rate of fire, and +%3%%% accuracy on affected units. Lasts for %4% seconds after leaving the aura. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\combat_readiness_medical_truck_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230556 Veterancy 1 -player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\american\sigil_reward_american_02_fuel_10 default\player_emblem_part_bag\name $11261974 Canadian -player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\american\sigil_reward_american_02_fuel_10 default\player_emblem_part_bag\description $11261975 Allied Player Badge -player_emblem_part attributes\player_emblem_part\sigil\sigil_000_default default\player_emblem_part_bag\name $11225109 Default Badge -player_emblem_part attributes\player_emblem_part\sigil\sigil_000_default default\player_emblem_part_bag\description $11261969 Default Player Badge -player_emblem_part attributes\player_emblem_part\sigil\sigil_001_preorder default\player_emblem_part_bag\name $11261968 Black Devil -player_emblem_part attributes\player_emblem_part\sigil\sigil_001_preorder default\player_emblem_part_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\commander_mode_8_rad_ak default\ability_bag\ui_info\help_text $11249246 Support / Toggle abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\commander_mode_8_rad_ak default\ability_bag\ui_info\screen_name $11238927 Commander Mode Disabled abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\commander_mode_8_rad_ak default\ability_bag\ui_info\brief_text $11249194 The unit will disable its weapons to increase effectiveness of nearby team weapons and vehicles. @@ -5668,12 +5663,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\c abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\commander_mode_8_rad_ak sp\ability_bag\ui_info\screen_name_alternate $11239228 Commander Mode Enabled abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\commander_mode_8_rad_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258727 +%1%%% vision range and disables weapons. Units in the aura gain +%2%%% reload speed and +%3%%% accuracy. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\commander_mode_8_rad_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230448 Veterancy 1 -player_emblem_part attributes\player_emblem_part\sigil\sigil_002_poppy default\player_emblem_part_bag\name $11261970 Poppy -player_emblem_part attributes\player_emblem_part\sigil\sigil_002_poppy default\player_emblem_part_bag\description $11261971 Remembrance Day Badge -player_emblem_part attributes\player_emblem_part\sigil\sigil_003_bersaglieri default\player_emblem_part_bag\name $11261972 Bersagliere -player_emblem_part attributes\player_emblem_part\sigil\sigil_003_bersaglieri default\player_emblem_part_bag\description $11261973 Italian Player Badge -player_emblem_part attributes\player_emblem_part\sigil\sigil_004_canadian default\player_emblem_part_bag\name $11261974 Canadian -player_emblem_part attributes\player_emblem_part\sigil\sigil_004_canadian default\player_emblem_part_bag\description $11263588 Unlocked by completing the 5th British Forces Accolade abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\creeping_barrage_stuka_ak default\ability_bag\ui_info\extra_text $11249646 Creeping Barrages are more accurate than normal barrages. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\creeping_barrage_stuka_ak default\ability_bag\ui_info\help_text $11239376 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\creeping_barrage_stuka_ak default\ability_bag\ui_info\screen_name $11221909 Creeping Barrage @@ -5686,12 +5675,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\c abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\creeping_barrage_stuka_ak sp\ability_bag\ui_info\brief_text $11249197 Fires a barrage of rockets in a line. Wide blast radius. Effective against stationary infantry, team weapons, and structures. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\creeping_barrage_stuka_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\creeping_barrage_stuka_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230598 Veterancy 1 -player_emblem_part attributes\player_emblem_part\sigil\sigil_005_grenadier default\player_emblem_part_bag\name $11261976 Grenadier -player_emblem_part attributes\player_emblem_part\sigil\sigil_005_grenadier default\player_emblem_part_bag\description $11261977 Axis Player Badge -player_emblem_part attributes\player_emblem_part\sigil\sigil_007_charge default\player_emblem_part_bag\name $11261979 Charge! -player_emblem_part attributes\player_emblem_part\sigil\sigil_007_charge default\player_emblem_part_bag\description $11261959 Unlocked by the community for completing the Frontline Mobilization social event -player_emblem_part attributes\player_emblem_part\sigil\sigil_008_resistance_fighter default\player_emblem_part_bag\name $11261980 Resistance Fighter -player_emblem_part attributes\player_emblem_part\sigil\sigil_008_resistance_fighter default\player_emblem_part_bag\description $11261973 Italian Player Badge abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fast_reposition_marder_ak default\ability_bag\ui_info\extra_text $11241043 Increases Speed and Acceleration. Temporarily increases Rate of Fire, Rotation rate, and lowers Speed at the destination. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fast_reposition_marder_ak default\ability_bag\ui_info\help_text $11239377 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fast_reposition_marder_ak default\ability_bag\ui_info\screen_name $11238928 Rapid Reposition @@ -5704,18 +5687,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\f abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fast_reposition_marder_ak sp\ability_bag\ui_info\brief_text $11240150 Orders the vehicle to rapidly move to the target location and take up a firing position. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fast_reposition_marder_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fast_reposition_marder_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230455 Veterancy 1 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban default\extensions\ui_ext\screen_name $11235952 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban sp\extensions\ui_ext\screen_name $11235952 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_urban sp\extensions\ui_ext\extra_text $11206947 Garrison -player_emblem_part attributes\player_emblem_part\sigil\sigil_009_pioneer default\player_emblem_part_bag\name $11261981 Panzerpioneer -player_emblem_part attributes\player_emblem_part\sigil\sigil_009_pioneer default\player_emblem_part_bag\description $11263589 Unlocked by completing the 5th DAK Accolade -player_emblem_part attributes\player_emblem_part\sigil\sigil_010_british default\player_emblem_part_bag\name $11261982 Half Screw -player_emblem_part attributes\player_emblem_part\sigil\sigil_010_british default\player_emblem_part_bag\description $11261975 Allied Player Badge -player_emblem_part attributes\player_emblem_part\sigil\sigil_011_rifleman default\player_emblem_part_bag\name $11261983 Rifleman -player_emblem_part attributes\player_emblem_part\sigil\sigil_011_rifleman default\player_emblem_part_bag\description $11261975 Allied Player Badge abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fear_tacticts_250_ak default\ability_bag\ui_info\extra_text $11241044 Increases Speed and Acceleration. Suppresses nearby infantry at the destination. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fear_tacticts_250_ak default\ability_bag\ui_info\help_text $11239378 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fear_tacticts_250_ak default\ability_bag\ui_info\screen_name $11246292 Overrun Infantry @@ -5728,11 +5699,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\f abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fear_tacticts_250_ak sp\ability_bag\ui_info\brief_text $11240151 The unit will rush to its destination at top speed and suppress infantry. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fear_tacticts_250_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\fear_tacticts_250_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230711 Veterancy 1 -player_emblem_part attributes\player_emblem_part\sigil\sigil_012_german_coh2 default\player_emblem_part_bag\name $11262633 With Force -player_emblem_part attributes\player_emblem_part\sigil\sigil_012_german_coh2 default\player_emblem_part_bag\description $11263590 Unlocked by completing the 5th Wehrmacht Accolade -player_emblem_part attributes\player_emblem_part\sigil\sigil_013_due_southwest default\player_emblem_part_bag\name $11264132 Due Southwest -player_emblem_part attributes\player_emblem_part\sigil\sigil_013_due_southwest default\player_emblem_part_bag\description $11264133 Rewarded to participants of the Drawing the Victory social event -player_emblem_part attributes\player_emblem_part\sigil\sigil_013_due_southwest default\player_emblem_part_bag\display $11264132 Due Southwest abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\frontline_transport_250_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\frontline_transport_250_ak default\ability_bag\ui_info\screen_name $11238930 Onboard Medics abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\frontline_transport_250_ak default\ability_bag\ui_info\brief_text $11240152 The Armored Half-track will heal injured infantry within its garrison hold. @@ -5745,9 +5711,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\f abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\frontline_transport_250_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\frontline_transport_250_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\frontline_transport_250_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230557 Veterancy 1 -player_emblem_part attributes\player_emblem_part\sigil\sigil_014_vista default\player_emblem_part_bag\name $11264179 Vista -player_emblem_part attributes\player_emblem_part\sigil\sigil_014_vista default\player_emblem_part_bag\display $11264179 Vista -player_emblem_part attributes\player_emblem_part\sigil_colour\sigil_colour_000_default default\player_emblem_part_bag\name $11225133 Default Sigil Color abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\incendiary_barrage_250_ak default\ability_bag\ui_info\help_text $11239379 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\incendiary_barrage_250_ak default\ability_bag\ui_info\screen_name $11238931 Incendiary Round abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\incendiary_barrage_250_ak default\ability_bag\ui_info\brief_text $11240153 Fires a single shell that continuously damages infantry and structures in a wide area for a short period of time. @@ -5756,17 +5719,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\i abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\incendiary_barrage_250_ak sp\ability_bag\ui_info\screen_name $11238931 Incendiary Round abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\incendiary_barrage_250_ak sp\ability_bag\ui_info\brief_text $11240153 Fires a single shell that continuously damages infantry and structures in a wide area for a short period of time. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\incendiary_barrage_250_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230654 Veterancy 1 -player_emblem_part attributes\player_emblem_part\sigil_frame\sigil_frame_000_default default\player_emblem_part_bag\name $11226586 Default Sigil Frame -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 default\extensions\ui_ext\screen_name $11235953 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 sp\extensions\ui_ext\screen_name $11235953 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 sp\extensions\ui_ext\extra_text $11206947 Garrison -player_emblem_part attributes\player_emblem_part\sigil_outline_colour\sigil_outline_colour_000_default default\player_emblem_part_bag\name $11225134 Default Sigil Outline Color -player_emblem_part attributes\player_emblem_part\title\accolade_rewards\american\title_reward_american_01_fuel_5 default\player_emblem_part_bag\name $1755 Sync-error detected -player_emblem_part attributes\player_emblem_part\title\accolade_rewards\american\title_reward_american_01_fuel_5 default\player_emblem_part_bag\description $2553 What do you want to say? -player_emblem_part attributes\player_emblem_part\title\accolade_rewards\american\title_reward_american_01_fuel_5 default\player_emblem_part_bag\display $1754 Fatal Scar Error - Execution Paused abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\infantry_support_motorcycle_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\infantry_support_motorcycle_ak default\ability_bag\ui_info\screen_name $11238932 Tracer Marking abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\infantry_support_motorcycle_ak default\ability_bag\ui_info\brief_text $11240154 The motorcycle marks enemy infantry squads it hits with its machine gun. @@ -5779,24 +5731,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\i abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\infantry_support_motorcycle_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\infantry_support_motorcycle_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258725 Marked enemies are +%1%%% easer to hit. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\infantry_support_motorcycle_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230546 Veterancy 1 -player_emblem_part attributes\player_emblem_part\title\title_000_default default\player_emblem_part_bag\name $11225103 Private -player_emblem_part attributes\player_emblem_part\title\title_000_default default\player_emblem_part_bag\description $11262340 Fresh Boots -player_emblem_part attributes\player_emblem_part\title\title_000_default default\player_emblem_part_bag\display $11225103 Private -player_emblem_part attributes\player_emblem_part\title\title_001_preorder default\player_emblem_part_bag\name $11232885 Pioneer -player_emblem_part attributes\player_emblem_part\title\title_001_preorder default\player_emblem_part_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. -player_emblem_part attributes\player_emblem_part\title\title_001_preorder default\player_emblem_part_bag\display $11232885 Pioneer -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak001_desert_wanderer default\player_emblem_part_bag\name $11263245 Desert Wanderer -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak001_desert_wanderer default\player_emblem_part_bag\description $11263246 Unlocked by completing the Desert Wanderer Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak001_desert_wanderer default\player_emblem_part_bag\display $11263245 Desert Wanderer -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak002_backseat_driver default\player_emblem_part_bag\name $11263247 Backseat Driver -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak002_backseat_driver default\player_emblem_part_bag\description $11263248 Unlocked by completing the Backseat Driver Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak002_backseat_driver default\player_emblem_part_bag\display $11263247 Backseat Driver -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak003_the_octagon default\player_emblem_part_bag\name $11263249 The Octagon -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak003_the_octagon default\player_emblem_part_bag\description $11263250 Unlocked by completing the The Octagon Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak003_the_octagon default\player_emblem_part_bag\display $11263249 The Octagon -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak004_terror_tractor default\player_emblem_part_bag\name $11263507 Terror Tractor -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak004_terror_tractor default\player_emblem_part_bag\description $11263508 Unlocked by completing the Terror Tractor Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak004_terror_tractor default\player_emblem_part_bag\display $11263507 Terror Tractor abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_brotherhood_l6_40_ak default\ability_bag\ui_info\extra_text $11241047 Increases penetration, speed and rate of fire. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_brotherhood_l6_40_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_brotherhood_l6_40_ak default\ability_bag\ui_info\screen_name $11238933 L6/40 Coordination @@ -5809,21 +5743,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\i abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_brotherhood_l6_40_ak sp\ability_bag\ui_info\brief_text $11251493 Increased combat performance when near another L6/40. Bonuses do not stack with multiple L6/40s. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_brotherhood_l6_40_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_brotherhood_l6_40_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230627 Veterancy 1 -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak005_what_a_beute default\player_emblem_part_bag\name $11263251 What a Beute -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak005_what_a_beute default\player_emblem_part_bag\description $11263252 Unlocked by completing the What a Beute Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak005_what_a_beute default\player_emblem_part_bag\display $11263251 What a Beute -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak006_mechanized_master default\player_emblem_part_bag\name $11263253 Mechanized Master -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak006_mechanized_master default\player_emblem_part_bag\description $11263254 Unlocked by completing the Mechanized Master Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak006_mechanized_master default\player_emblem_part_bag\display $11263253 Mechanized Master -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak007_rocketeer default\player_emblem_part_bag\name $11263255 Rocketeer -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak007_rocketeer default\player_emblem_part_bag\description $11263256 Unlocked by completing the Rocketeer Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak007_rocketeer default\player_emblem_part_bag\display $11263255 Rocketeer -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 default\extensions\ui_ext\screen_name $11235954 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 sp\extensions\ui_ext\screen_name $11235954 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_vanguard_m13_14_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_vanguard_m13_14_ak default\ability_bag\ui_info\screen_name $11230610 Italian Vanguard abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_vanguard_m13_14_ak default\ability_bag\ui_info\brief_text $11240156 Nearby Italian units improve the effectiveness of the M13/40 . Effects stack with additional units. @@ -5836,18 +5755,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\i abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_vanguard_m13_14_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_vanguard_m13_14_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258736 +%1%%% reload speed for each unit nearby. Stacks up to a maximum of %2%%%. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\italian_vanguard_m13_14_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230623 Veterancy 1 -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak008_litaliano default\player_emblem_part_bag\name $11263257 L'Italiano -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak008_litaliano default\player_emblem_part_bag\description $11263258 Unlocked by completing the L'Italiano Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak008_litaliano default\player_emblem_part_bag\display $11263257 L'Italiano -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak009_unstoppable_force default\player_emblem_part_bag\name $11263259 Unstoppable Force -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak009_unstoppable_force default\player_emblem_part_bag\description $11263260 Unlocked by completing the 10th DAK Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_dak009_unstoppable_force default\player_emblem_part_bag\display $11263259 Unstoppable Force -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk001_ever_vigilant default\player_emblem_part_bag\name $11263229 Ever Vigilant -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk001_ever_vigilant default\player_emblem_part_bag\description $11263230 Unlocked by completing the Ever Vigilant Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk001_ever_vigilant default\player_emblem_part_bag\display $11263229 Ever Vigilant -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk002_tooled_up default\player_emblem_part_bag\name $11263231 Tooled Up -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk002_tooled_up default\player_emblem_part_bag\description $11263232 Unlocked by completing the Tooled Up Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk002_tooled_up default\player_emblem_part_bag\display $11263231 Tooled Up abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\lockdown_254_ak default\ability_bag\ui_info\extra_text $11241049 Disables Movement. Improves Barrage abilities. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\lockdown_254_ak default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\lockdown_254_ak default\ability_bag\ui_info\screen_name $11238934 Observer Lockdown @@ -5860,15 +5767,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\l abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\lockdown_254_ak sp\ability_bag\ui_info\brief_text $11249199 Increases the number of shells fired by the unit's barrage abilities. Locks the movement of the vehicle. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\lockdown_254_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\lockdown_254_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230448 Veterancy 1 -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk003_small_car default\player_emblem_part_bag\name $11263233 Small Car Enthusiast -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk003_small_car default\player_emblem_part_bag\description $11263234 Unlocked by completing the Small Car Enthusiast Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk003_small_car default\player_emblem_part_bag\display $11263233 Small Car Enthusiast -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk004_life_preserver default\player_emblem_part_bag\name $11263235 Life Preserver -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk004_life_preserver default\player_emblem_part_bag\description $11263236 Unlocked by completing the Life Preserver Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk004_life_preserver default\player_emblem_part_bag\display $11263235 Life Preserver -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk005_brigand default\player_emblem_part_bag\name $11263509 Brigand -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk005_brigand default\player_emblem_part_bag\description $11263510 Unlocked by completing the Brigand Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk005_brigand default\player_emblem_part_bag\display $11263509 Brigand abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\s_mine_launcher_tiger_ak default\ability_bag\ui_info\help_text $11155197 Offensive abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\s_mine_launcher_tiger_ak default\ability_bag\ui_info\screen_name $11238936 S-mine Launchers abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\s_mine_launcher_tiger_ak default\ability_bag\ui_info\brief_text $11249135 Immediately launches and detonates explosives in an area around the vehicle. Deals high damage to nearby infantry. @@ -5879,12 +5777,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\s abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\s_mine_launcher_tiger_ak sp\ability_bag\ui_info\brief_text $11249136 Immediately launches and detonates explosives in an area around the vehicle. Deals high damage to nearby infantry. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\s_mine_launcher_tiger_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\s_mine_launcher_tiger_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230449 Veterancy 1 -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk006_small_but_deadly default\player_emblem_part_bag\name $11263237 Small but Deadly -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk006_small_but_deadly default\player_emblem_part_bag\description $11263238 Unlocked by completing the Small but Deadly Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk006_small_but_deadly default\player_emblem_part_bag\display $11263237 Small but Deadly -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk007_endless_patience default\player_emblem_part_bag\name $11263239 Endless Patience -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk007_endless_patience default\player_emblem_part_bag\description $11263240 Unlocked by completing the Endless Patience Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk007_endless_patience default\player_emblem_part_bag\display $11263239 Endless Patience abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\supervised_advance_piv_command_ak default\ability_bag\ui_info\help_text $11239380 Support / Timed abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\supervised_advance_piv_command_ak default\ability_bag\ui_info\screen_name $11230647 Supervised Advance abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\supervised_advance_piv_command_ak default\ability_bag\ui_info\brief_text $11240158 Nearby infantry and vehicles move faster and are harder to hit when active. @@ -5897,12 +5789,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\s abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\supervised_advance_piv_command_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\supervised_advance_piv_command_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258650 +%1%%% speed and units are %2%%% harder to hit. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\supervised_advance_piv_command_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230623 Veterancy 1 -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk008_big_game_hunter default\player_emblem_part_bag\name $11263241 Big Game Hunter -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk008_big_game_hunter default\player_emblem_part_bag\description $11263242 Unlocked by completing the Big Game Hunter Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk008_big_game_hunter default\player_emblem_part_bag\display $11263241 Big Game Hunter -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk009_immovable_object default\player_emblem_part_bag\name $11263243 Immovable Object -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk009_immovable_object default\player_emblem_part_bag\description $11263244 Unlocked by completing the 10th British Forces Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_uk009_immovable_object default\player_emblem_part_bag\display $11263243 Immovable Object abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\support_advance_stug_iii_d_ak default\ability_bag\ui_info\help_text $11239381 Offensive abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\support_advance_stug_iii_d_ak default\ability_bag\ui_info\screen_name $11238935 Firing Positions Disabled abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\support_advance_stug_iii_d_ak default\ability_bag\ui_info\brief_text $11240159 Locks the vehicle in place at its current position. @@ -5915,33 +5801,18 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\s abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\support_advance_stug_iii_d_ak sp\ability_bag\ui_info\screen_name_alternate $11239229 Firing Positions Enabled abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\support_advance_stug_iii_d_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258737 Disables movement, but not rotation. -%1%%% rate of fire, +%2%%% range. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\support_advance_stug_iii_d_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230583 Veterancy 1 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey default\extensions\ui_ext\screen_name $11235955 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey sp\extensions\ui_ext\screen_name $11235955 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey sp\extensions\ui_ext\extra_text $11206947 Garrison -player_emblem_part attributes\player_emblem_part\title\title_accolade_us001_first_wave default\player_emblem_part_bag\name $11263211 First Wave -player_emblem_part attributes\player_emblem_part\title\title_accolade_us001_first_wave default\player_emblem_part_bag\description $11263212 Unlocked by completing the First Wave Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_us001_first_wave default\player_emblem_part_bag\display $11263211 First Wave abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak default\ability_bag\ui_info\help_text $11239382 Offensive / Timed abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak default\ability_bag\ui_info\screen_name $11207691 Rapid Fire abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak default\ability_bag\ui_info\brief_text $11240161 Orders the crew to slow their vehicle and focus on firing the main gun. -abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak default\ability_bag\ui_info\screen_name_alternate $11184610 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258605 +%1%%% accuracy and +%2%%% rate of fire. Reduces speed by -%3%%%. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak default\ability_bag\requirements\required_squad_veterancy\ui_name $11230447 Veterancy 1 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak sp\ability_bag\ui_info\help_text $11239382 Offensive / Timed abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak sp\ability_bag\ui_info\screen_name $11207691 Rapid Fire abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak sp\ability_bag\ui_info\brief_text $11240161 Orders the crew to slow their vehicle and focus on firing the main gun. -abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak sp\ability_bag\ui_info\screen_name_alternate $11184610 abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258605 +%1%%% accuracy and +%2%%% rate of fire. Reduces speed by -%3%%%. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\tactical_advance_p3_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230447 Veterancy 1 -player_emblem_part attributes\player_emblem_part\title\title_accolade_us002_brewed_up default\player_emblem_part_bag\name $11263214 Brewed Up -player_emblem_part attributes\player_emblem_part\title\title_accolade_us002_brewed_up default\player_emblem_part_bag\description $11263215 Unlocked by completing the Brewed Up Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_us002_brewed_up default\player_emblem_part_bag\display $11263214 Brewed Up -player_emblem_part attributes\player_emblem_part\title\title_accolade_us003_barroom_brawler default\player_emblem_part_bag\name $11263216 BARroom Brawler -player_emblem_part attributes\player_emblem_part\title\title_accolade_us003_barroom_brawler default\player_emblem_part_bag\description $11263217 Unlocked by completing the BARroom Brawler Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_us003_barroom_brawler default\player_emblem_part_bag\display $11263216 BARroom Brawler +player_emblem_part attributes\player_emblem_part\background\accolade_rewards\afrika_korps\background_reward_accolade_10_ak default\player_emblem_part_bag\name $11263592 Desert Service +player_emblem_part attributes\player_emblem_part\background\accolade_rewards\afrika_korps\background_reward_accolade_10_ak default\player_emblem_part_bag\description $11263260 Unlocked by completing the 10th DAK Accolade abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_ak default\ability_bag\ui_info\help_text $11262941 Passive Resource Generation abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_ak default\ability_bag\ui_info\screen_name $11262939 Munitions Delivery abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11262940 Unit generates %1% munitions every %2% seconds. @@ -5950,36 +5821,85 @@ abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\v abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_ak sp\ability_bag\ui_info\screen_name $11262939 Munitions Delivery abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11262940 Unit generates %1% munitions every %2% seconds. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230627 Veterancy 1 -player_emblem_part attributes\player_emblem_part\title\title_accolade_us004_eager_engineer default\player_emblem_part_bag\name $11263218 Eager Engineer -player_emblem_part attributes\player_emblem_part\title\title_accolade_us004_eager_engineer default\player_emblem_part_bag\description $11263219 Unlocked by completing the Eager Engineer Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_us004_eager_engineer default\player_emblem_part_bag\display $11263218 Eager Engineer -player_emblem_part attributes\player_emblem_part\title\title_accolade_us005_thoroughly_supportive default\player_emblem_part_bag\name $11263220 Thoroughly Supportive -player_emblem_part attributes\player_emblem_part\title\title_accolade_us005_thoroughly_supportive default\player_emblem_part_bag\description $11263221 Unlocked by completing the Thoroughly Supportive Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_us005_thoroughly_supportive default\player_emblem_part_bag\display $11263220 Thoroughly Supportive +player_emblem_part attributes\player_emblem_part\background\accolade_rewards\american\background_reward_accolade_10_us default\player_emblem_part_bag\name $11263591 Almost Easy +player_emblem_part attributes\player_emblem_part\background\accolade_rewards\american\background_reward_accolade_10_us default\player_emblem_part_bag\description $11263228 Unlocked by completing the 10th US Forces Accolade abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_vet_2_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11262940 Unit generates %1% munitions every %2% seconds. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_vet_2_ak default\ability_bag\ui_info\help_text $11262941 Passive Resource Generation abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_vet_2_ak default\ability_bag\ui_info\screen_name $11262939 Munitions Delivery abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_vet_2_ak sp\ability_bag\ui_info\screen_name $11262939 Munitions Delivery -player_emblem_part attributes\player_emblem_part\title\title_accolade_us006_pineapple_peddler default\player_emblem_part_bag\name $11263222 Pineapple Peddler -player_emblem_part attributes\player_emblem_part\title\title_accolade_us006_pineapple_peddler default\player_emblem_part_bag\description $11263223 Unlocked by completing the Pineapple Peddler Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_us006_pineapple_peddler default\player_emblem_part_bag\display $11263222 Pineapple Peddler +player_emblem_part attributes\player_emblem_part\background\accolade_rewards\british_africa\background_reward_accolade_10_uk default\player_emblem_part_bag\name $11261849 Churchill Support +player_emblem_part attributes\player_emblem_part\background\accolade_rewards\british_africa\background_reward_accolade_10_uk default\player_emblem_part_bag\description $11263244 Unlocked by completing the 10th British Forces Accolade abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_vet_3_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11262940 Unit generates %1% munitions every %2% seconds. abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_vet_3_ak default\ability_bag\ui_info\help_text $11262941 Passive Resource Generation abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_vet_3_ak default\ability_bag\ui_info\screen_name $11262939 Munitions Delivery abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_vet_3_ak sp\ability_bag\ui_info\screen_name $11262939 Munitions Delivery abilities attributes\abilities\races\afrika_korps\vehicles\veterancy_abilities\vampire_resource_generation_vet_3_ak sp\ability_bag\ui_info\help_text $11262941 Passive Resource Generation -player_emblem_part attributes\player_emblem_part\title\title_accolade_us007_lurcher default\player_emblem_part_bag\name $11263224 Lurcher -player_emblem_part attributes\player_emblem_part\title\title_accolade_us007_lurcher default\player_emblem_part_bag\description $11263225 Unlocked by completing the Lurcher Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_us007_lurcher default\player_emblem_part_bag\display $11263224 Lurcher -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan default\extensions\ui_ext\screen_name $11235956 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan sp\extensions\ui_ext\screen_name $11235956 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan sp\extensions\ui_ext\extra_text $11206947 Garrison -player_emblem_part attributes\player_emblem_part\title\title_accolade_us008_screaming_eagle default\player_emblem_part_bag\name $11263511 Screaming Eagle -player_emblem_part attributes\player_emblem_part\title\title_accolade_us008_screaming_eagle default\player_emblem_part_bag\description $11263512 Unlocked by completing the Screaming Eagle Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_us008_screaming_eagle default\player_emblem_part_bag\display $11263511 Screaming Eagle +player_emblem_part attributes\player_emblem_part\background\accolade_rewards\british_africa\background_reward_british_africa_01_kill_1_infantry default\player_emblem_part_bag\name $11261849 Churchill Support +player_emblem_part attributes\player_emblem_part\background\accolade_rewards\british_africa\background_reward_british_africa_01_kill_1_infantry default\player_emblem_part_bag\description $11261851 British Forces Profile Banner +player_emblem_part attributes\player_emblem_part\background\accolade_rewards\german\background_reward_accolade_10_ger default\player_emblem_part_bag\name $11263593 With Precision +player_emblem_part attributes\player_emblem_part\background\accolade_rewards\german\background_reward_accolade_10_ger default\player_emblem_part_bag\description $11263276 Unlocked by completing the 10th Wehrmacht Accolade +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak default\ability_bag\ui_info\help_text $11245023 Passive +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak default\ability_bag\ui_info\screen_name $11264681 Hit and Run +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11264682 When the vehicle is reduced to %1%%% life or below while in-combat, it gains a temporary combat bonus. +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258597 speed +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264683 acceleration +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11264726 +%1%%% %2%, +%3%%% %4%. Lasts for %5% seconds. +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak default\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak sp\ability_bag\ui_info\screen_name $11264681 Hit and Run +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11264682 When the vehicle is reduced to %1%%% life or below while in-combat, it gains a temporary combat bonus. +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258597 speed +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264683 acceleration +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11264726 +%1%%% %2%, +%3%%% %4%. Lasts for %5% seconds. +player_emblem_part attributes\player_emblem_part\background\background_000_default default\player_emblem_part_bag\name $11261844 Standard +player_emblem_part attributes\player_emblem_part\background\background_000_default default\player_emblem_part_bag\description $11261845 Default Profile Banner +player_emblem_part attributes\player_emblem_part\background\background_001_preorder default\player_emblem_part_bag\name $11261846 Devil's Brigade +player_emblem_part attributes\player_emblem_part\background\background_001_preorder default\player_emblem_part_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. +player_emblem_part attributes\player_emblem_part\background\background_002_air_cav default\player_emblem_part_bag\name $11261847 Air Cav +player_emblem_part attributes\player_emblem_part\background\background_002_air_cav default\player_emblem_part_bag\description $11261848 US Forces Profile Banner +player_emblem_part attributes\player_emblem_part\background\background_003_churchill_support default\player_emblem_part_bag\name $11261849 Churchill Support +player_emblem_part attributes\player_emblem_part\background\background_003_churchill_support default\player_emblem_part_bag\description $11261851 British Forces Profile Banner +player_emblem_part attributes\player_emblem_part\background\background_004_summers default\player_emblem_part_bag\name $11261852 Reinforcements +player_emblem_part attributes\player_emblem_part\background\background_004_summers default\player_emblem_part_bag\description $11261959 Unlocked by the community for completing the Frontline Mobilization social event +player_emblem_part attributes\player_emblem_part\background\background_004_summers default\player_emblem_part_bag\display $11261852 Reinforcements +player_emblem_part attributes\player_emblem_part\background\background_005_mg42 default\player_emblem_part_bag\name $11261853 MG42 +player_emblem_part attributes\player_emblem_part\background\background_005_mg42 default\player_emblem_part_bag\description $11261854 Wehrmacht Profile Banner +player_emblem_part attributes\player_emblem_part\background\background_006_battleplans default\player_emblem_part_bag\name $11264138 Battleplans +player_emblem_part attributes\player_emblem_part\background\background_006_battleplans default\player_emblem_part_bag\description $11264139 Unlocked by the community for completing the Drawing the Victory social event +player_emblem_part attributes\player_emblem_part\background\background_006_battleplans default\player_emblem_part_bag\display $11264138 Battleplans +player_emblem_part attributes\player_emblem_part\background\background_007_pride default\player_emblem_part_bag\name $11264180 Pride +player_emblem_part attributes\player_emblem_part\background\background_007_pride default\player_emblem_part_bag\display $11264180 Pride +player_emblem_part attributes\player_emblem_part\background\background_008_load_bearing default\player_emblem_part_bag\name $11265010 Is it load-bearing? +player_emblem_part attributes\player_emblem_part\background\background_008_load_bearing default\player_emblem_part_bag\description $11264135 Rewarded to participants of the Handle with Care social event +player_emblem_part attributes\player_emblem_part\background\background_008_load_bearing default\player_emblem_part_bag\display $11265010 Is it load-bearing? +player_emblem_part attributes\player_emblem_part\frame\frame_000_default default\player_emblem_part_bag\name $11225108 Default Frame +player_emblem_part attributes\player_emblem_part\frame_colour\frame_colour_000_default default\player_emblem_part_bag\name $11225110 Default Frame Color +player_emblem_part attributes\player_emblem_part\pattern\pattern_000_default default\player_emblem_part_bag\name $11225131 Default Pattern +player_emblem_part attributes\player_emblem_part\pattern_colour\pattern_colour_000_default default\player_emblem_part_bag\name $11225132 Default Pattern Color +player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\afrika_corps\sigil_reward_afrika_corps_01_fuel_5 default\player_emblem_part_bag\name $11261974 Canadian +player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\afrika_corps\sigil_reward_afrika_corps_01_fuel_5 default\player_emblem_part_bag\description $11261975 Allied Player Badge +player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\american\sigil_p_47_accolade_us default\player_emblem_part_bag\name $11263586 P-47 +player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\american\sigil_p_47_accolade_us default\player_emblem_part_bag\description $11263587 Unlocked by completing the 5th US Forces Accolade +player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\american\sigil_reward_american_02_fuel_10 default\player_emblem_part_bag\name $11261974 Canadian +player_emblem_part attributes\player_emblem_part\sigil\accolade_rewards\american\sigil_reward_american_02_fuel_10 default\player_emblem_part_bag\description $11261975 Allied Player Badge +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_dummy_ak default\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_dummy_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11264682 When the vehicle is reduced to %1%%% life or below while in-combat, it gains a temporary combat bonus. +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_dummy_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11264726 +%1%%% %2%, +%3%%% %4%. Lasts for %5% seconds. +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_dummy_ak default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258597 speed +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_dummy_ak default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264683 acceleration +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_dummy_ak default\ability_bag\ui_info\help_text $11245023 Passive +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_combat_overdrive_dummy_ak default\ability_bag\ui_info\screen_name $11264681 Hit and Run +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_garrison_hold_ak default\ability_bag\ui_info\help_text $11264644 Passive +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_garrison_hold_ak default\ability_bag\ui_info\screen_name $11264840 Combat Garrison +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_garrison_hold_ak default\ability_bag\ui_info\brief_text_formatter\formatter $11264841 When garrisoned, the autocannon of the halftrack fires %1% seconds faster. +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_garrison_hold_ak sp\ability_bag\ui_info\help_text $11264644 Passive +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_garrison_hold_ak sp\ability_bag\ui_info\screen_name $11264840 Combat Garrison +abilities attributes\abilities\races\afrika_korps\vehicles\250_9_garrison_hold_ak sp\ability_bag\ui_info\brief_text_formatter\formatter $11264841 When garrisoned, the autocannon of the halftrack fires %1% seconds faster. +player_emblem_part attributes\player_emblem_part\sigil\sigil_000_default default\player_emblem_part_bag\name $11225109 Default Badge +player_emblem_part attributes\player_emblem_part\sigil\sigil_000_default default\player_emblem_part_bag\description $11261969 Default Player Badge +player_emblem_part attributes\player_emblem_part\sigil\sigil_001_preorder default\player_emblem_part_bag\name $11261968 Black Devil +player_emblem_part attributes\player_emblem_part\sigil\sigil_001_preorder default\player_emblem_part_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. +player_emblem_part attributes\player_emblem_part\sigil\sigil_002_poppy default\player_emblem_part_bag\name $11261970 Poppy +player_emblem_part attributes\player_emblem_part\sigil\sigil_002_poppy default\player_emblem_part_bag\description $11261971 Remembrance Day Badge abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_flak_7_ak default\ability_bag\ui_info\help_text $11239346 Offensive / Timed abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_flak_7_ak default\ability_bag\ui_info\screen_name $11238903 Armor-piercing Ammunition abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_flak_7_ak default\ability_bag\ui_info\brief_text $11250024 Load armor-piercing rounds effective against light vehicles. Slows vehicles on damage. @@ -5992,12 +5912,10 @@ abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_flak_7_ak s abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_flak_7_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_flak_7_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258798 +%1%%% penetration, -%2%%% blast radius. Slows vehicles on penetrating hits by -%3%%% hit for %4% seconds. The slow effects stack. abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_flak_7_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230797 Veterancy 1 -player_emblem_part attributes\player_emblem_part\title\title_accolade_us009_americana default\player_emblem_part_bag\name $11263227 Americana -player_emblem_part attributes\player_emblem_part\title\title_accolade_us009_americana default\player_emblem_part_bag\description $11263228 Unlocked by completing the 10th US Forces Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_us009_americana default\player_emblem_part_bag\display $11263227 Americana -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr001_chatterbox default\player_emblem_part_bag\name $11263261 Chatterbox -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr001_chatterbox default\player_emblem_part_bag\description $11263262 Unlocked by completing the Chatterbox Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr001_chatterbox default\player_emblem_part_bag\display $11263261 Chatterbox +player_emblem_part attributes\player_emblem_part\sigil\sigil_003_bersaglieri default\player_emblem_part_bag\name $11261972 Bersagliere +player_emblem_part attributes\player_emblem_part\sigil\sigil_003_bersaglieri default\player_emblem_part_bag\description $11261973 Italian Player Badge +player_emblem_part attributes\player_emblem_part\sigil\sigil_004_canadian default\player_emblem_part_bag\name $11261974 Canadian +player_emblem_part attributes\player_emblem_part\sigil\sigil_004_canadian default\player_emblem_part_bag\description $11263588 Unlocked by completing the 5th British Forces Accolade abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_m13_40_ak default\ability_bag\ui_info\help_text $11239347 Offensive / Timed abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_m13_40_ak default\ability_bag\ui_info\screen_name $11207686 Armor-piercing Rounds abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_m13_40_ak default\ability_bag\ui_info\brief_text $11258720 Load armor-piercing rounds that increases the unit's weapon penetration. @@ -6008,12 +5926,12 @@ abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_m13_40_ak s abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_m13_40_ak sp\ability_bag\ui_info\brief_text $11258720 Load armor-piercing rounds that increases the unit's weapon penetration. abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_m13_40_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\ap_rounds_m13_40_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258721 +%1%%% weapon penetration. -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr002_utter_nuisance default\player_emblem_part_bag\name $11263263 Utter Nuisance -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr002_utter_nuisance default\player_emblem_part_bag\description $11263264 Unlocked by completing the Utter Nuisance Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr002_utter_nuisance default\player_emblem_part_bag\display $11263263 Utter Nuisance -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr003_blockade_runner default\player_emblem_part_bag\name $11263265 Blockade Runner -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr003_blockade_runner default\player_emblem_part_bag\description $11263266 Unlocked by completing the Blockade Runner Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr003_blockade_runner default\player_emblem_part_bag\display $11263265 Blockade Runner +player_emblem_part attributes\player_emblem_part\sigil\sigil_005_grenadier default\player_emblem_part_bag\name $11261976 Grenadier +player_emblem_part attributes\player_emblem_part\sigil\sigil_005_grenadier default\player_emblem_part_bag\description $11261977 Axis Player Badge +player_emblem_part attributes\player_emblem_part\sigil\sigil_007_charge default\player_emblem_part_bag\name $11261979 Charge! +player_emblem_part attributes\player_emblem_part\sigil\sigil_007_charge default\player_emblem_part_bag\description $11261959 Unlocked by the community for completing the Frontline Mobilization social event +player_emblem_part attributes\player_emblem_part\sigil\sigil_008_resistance_fighter default\player_emblem_part_bag\name $11261980 Resistance Fighter +player_emblem_part attributes\player_emblem_part\sigil\sigil_008_resistance_fighter default\player_emblem_part_bag\description $11261973 Italian Player Badge abilities attributes\abilities\races\afrika_korps\vehicles\aura_medical_halftrack_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\aura_medical_halftrack_ak default\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\afrika_korps\vehicles\aura_medical_halftrack_ak default\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. @@ -6024,12 +5942,10 @@ abilities attributes\abilities\races\afrika_korps\vehicles\aura_medical_halftrac abilities attributes\abilities\races\afrika_korps\vehicles\aura_medical_halftrack_ak sp\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. abilities attributes\abilities\races\afrika_korps\vehicles\aura_medical_halftrack_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\aura_medical_halftrack_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr004_ai_overlord default\player_emblem_part_bag\name $11263513 AI Overlord -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr004_ai_overlord default\player_emblem_part_bag\description $11263514 Unlocked by completing the AI Overlord Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr004_ai_overlord default\player_emblem_part_bag\display $11263513 AI Overlord -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr005_team_effort default\player_emblem_part_bag\name $11263267 Team Effort -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr005_team_effort default\player_emblem_part_bag\description $11263268 Unlocked by completing the Team Effort Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr005_team_effort default\player_emblem_part_bag\display $11263267 Team Effort +player_emblem_part attributes\player_emblem_part\sigil\sigil_009_pioneer default\player_emblem_part_bag\name $11261981 Panzerpioneer +player_emblem_part attributes\player_emblem_part\sigil\sigil_009_pioneer default\player_emblem_part_bag\description $11263589 Unlocked by completing the 5th DAK Accolade +player_emblem_part attributes\player_emblem_part\sigil\sigil_010_british default\player_emblem_part_bag\name $11261982 Half Screw +player_emblem_part attributes\player_emblem_part\sigil\sigil_010_british default\player_emblem_part_bag\description $11261975 Allied Player Badge abilities attributes\abilities\races\afrika_korps\vehicles\barrage_150mm_stuka_ak default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\afrika_korps\vehicles\barrage_150mm_stuka_ak default\ability_bag\ui_info\help_text $11239348 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\barrage_150mm_stuka_ak default\ability_bag\ui_info\screen_name $11238904 High-explosive Rocket Barrage @@ -6040,18 +5956,13 @@ abilities attributes\abilities\races\afrika_korps\vehicles\barrage_150mm_stuka_a abilities attributes\abilities\races\afrika_korps\vehicles\barrage_150mm_stuka_ak sp\ability_bag\ui_info\screen_name $11238904 High-explosive Rocket Barrage abilities attributes\abilities\races\afrika_korps\vehicles\barrage_150mm_stuka_ak sp\ability_bag\ui_info\brief_text $11249203 Fires a barrage of rockets. Wide blast radius. Effective against stationary infantry, team weapons, and structures. abilities attributes\abilities\races\afrika_korps\vehicles\barrage_150mm_stuka_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 default\extensions\ui_ext\screen_name $11235957 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 sp\extensions\ui_ext\screen_name $11235957 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr006_out_with_old default\player_emblem_part_bag\name $11263269 Out with the Old -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr006_out_with_old default\player_emblem_part_bag\description $11263270 Unlocked by completing the Out with the Old Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr006_out_with_old default\player_emblem_part_bag\display $11263269 Out with the Old -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr007_the_pugilist default\player_emblem_part_bag\name $11263271 The Pugilist -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr007_the_pugilist default\player_emblem_part_bag\description $11263272 Unlocked by completing the The Pugilist Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr007_the_pugilist default\player_emblem_part_bag\display $11263271 The Pugilist +player_emblem_part attributes\player_emblem_part\sigil\sigil_011_rifleman default\player_emblem_part_bag\name $11261983 Rifleman +player_emblem_part attributes\player_emblem_part\sigil\sigil_011_rifleman default\player_emblem_part_bag\description $11261975 Allied Player Badge +player_emblem_part attributes\player_emblem_part\sigil\sigil_012_german_coh2 default\player_emblem_part_bag\name $11262633 With Force +player_emblem_part attributes\player_emblem_part\sigil\sigil_012_german_coh2 default\player_emblem_part_bag\description $11263590 Unlocked by completing the 5th Wehrmacht Accolade +player_emblem_part attributes\player_emblem_part\sigil\sigil_013_due_southwest default\player_emblem_part_bag\name $11264132 Due Southwest +player_emblem_part attributes\player_emblem_part\sigil\sigil_013_due_southwest default\player_emblem_part_bag\description $11264133 Rewarded to participants of the Drawing the Victory social event +player_emblem_part attributes\player_emblem_part\sigil\sigil_013_due_southwest default\player_emblem_part_bag\display $11264132 Due Southwest abilities attributes\abilities\races\afrika_korps\vehicles\barrage_bison_ak default\ability_bag\ui_info\extra_text $11239349 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\barrage_bison_ak default\ability_bag\ui_info\help_text $11241014 Causes Area of Effect damage. Scatter increases at long-range. abilities attributes\abilities\races\afrika_korps\vehicles\barrage_bison_ak default\ability_bag\ui_info\screen_name $11238905 High-explosive Barrage @@ -6062,9 +5973,8 @@ abilities attributes\abilities\races\afrika_korps\vehicles\barrage_bison_ak sp\a abilities attributes\abilities\races\afrika_korps\vehicles\barrage_bison_ak sp\ability_bag\ui_info\screen_name $11238905 High-explosive Barrage abilities attributes\abilities\races\afrika_korps\vehicles\barrage_bison_ak sp\ability_bag\ui_info\brief_text $11240110 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\afrika_korps\vehicles\barrage_bison_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr008_leak_plugger default\player_emblem_part_bag\name $11263273 Leak-Plugger -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr008_leak_plugger default\player_emblem_part_bag\description $11263274 Unlocked by completing the Leak-Plugger Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr008_leak_plugger default\player_emblem_part_bag\display $11263273 Leak-Plugger +player_emblem_part attributes\player_emblem_part\sigil\sigil_014_vista default\player_emblem_part_bag\name $11264179 Vista +player_emblem_part attributes\player_emblem_part\sigil\sigil_014_vista default\player_emblem_part_bag\display $11264179 Vista abilities attributes\abilities\races\afrika_korps\vehicles\barrage_mortar_halftrack_250_ak default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\afrika_korps\vehicles\barrage_mortar_halftrack_250_ak default\ability_bag\ui_info\help_text $11239508 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\barrage_mortar_halftrack_250_ak default\ability_bag\ui_info\screen_name $11238906 High-explosive Barrage @@ -6073,12 +5983,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\barrage_mortar_halftr abilities attributes\abilities\races\afrika_korps\vehicles\barrage_mortar_halftrack_250_ak sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\barrage_mortar_halftrack_250_ak sp\ability_bag\ui_info\screen_name $11238906 High-explosive Barrage abilities attributes\abilities\races\afrika_korps\vehicles\barrage_mortar_halftrack_250_ak sp\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr009_waste_of_steel default\player_emblem_part_bag\name $11263275 Waste of Steel -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr009_waste_of_steel default\player_emblem_part_bag\description $11263276 Unlocked by completing the 10th Wehrmacht Accolade -player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr009_waste_of_steel default\player_emblem_part_bag\display $11263275 Waste of Steel -player_emblem_part attributes\player_emblem_part\title\title_event_001_frontline_fighter default\player_emblem_part_bag\name $11261958 Frontline Mobilizer -player_emblem_part attributes\player_emblem_part\title\title_event_001_frontline_fighter default\player_emblem_part_bag\description $11261959 Unlocked by the community for completing the Frontline Mobilization social event -player_emblem_part attributes\player_emblem_part\title\title_event_001_frontline_fighter default\player_emblem_part_bag\display $11261958 Frontline Mobilizer abilities attributes\abilities\races\afrika_korps\vehicles\barrage_smoke_mortar_halftrack_250_ak default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\afrika_korps\vehicles\barrage_smoke_mortar_halftrack_250_ak default\ability_bag\ui_info\help_text $11239351 Support / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\barrage_smoke_mortar_halftrack_250_ak default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -6087,12 +5991,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\barrage_smoke_mortar_ abilities attributes\abilities\races\afrika_korps\vehicles\barrage_smoke_mortar_halftrack_250_ak sp\ability_bag\ui_info\help_text $11239351 Support / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\barrage_smoke_mortar_halftrack_250_ak sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\afrika_korps\vehicles\barrage_smoke_mortar_halftrack_250_ak sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. -player_emblem_part attributes\player_emblem_part\title\title_event_002_madminute default\player_emblem_part_bag\name $11262341 Mad Minute -player_emblem_part attributes\player_emblem_part\title\title_event_002_madminute default\player_emblem_part_bag\description $11261959 Unlocked by the community for completing the Frontline Mobilization social event -player_emblem_part attributes\player_emblem_part\title\title_event_002_madminute default\player_emblem_part_bag\display $11262341 Mad Minute -player_emblem_part attributes\player_emblem_part\title\title_event_003_cartographer default\player_emblem_part_bag\name $11264060 Cartographer -player_emblem_part attributes\player_emblem_part\title\title_event_003_cartographer default\player_emblem_part_bag\description $11264061 Unlocked by the community for completing the Drawing the Victory social event -player_emblem_part attributes\player_emblem_part\title\title_event_003_cartographer default\player_emblem_part_bag\display $11264060 Cartographer abilities attributes\abilities\races\afrika_korps\vehicles\barrage_stug_iii_d_ak default\ability_bag\ui_info\extra_text $11239352 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\barrage_stug_iii_d_ak default\ability_bag\ui_info\help_text $11241017 Causes Area of Effect damage. abilities attributes\abilities\races\afrika_korps\vehicles\barrage_stug_iii_d_ak default\ability_bag\ui_info\screen_name $11238907 Assault Barrage @@ -6103,12 +6001,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\barrage_stug_iii_d_ak abilities attributes\abilities\races\afrika_korps\vehicles\barrage_stug_iii_d_ak sp\ability_bag\ui_info\screen_name $11238907 Assault Barrage abilities attributes\abilities\races\afrika_korps\vehicles\barrage_stug_iii_d_ak sp\ability_bag\ui_info\brief_text $11240113 Fires a rapid, short-ranged barrage at the target. abilities attributes\abilities\races\afrika_korps\vehicles\barrage_stug_iii_d_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -player_emblem_part attributes\player_emblem_part\title\title_event_004_handle_with_care default\player_emblem_part_bag\name $11264062 Handle with Care -player_emblem_part attributes\player_emblem_part\title\title_event_004_handle_with_care default\player_emblem_part_bag\description $11264063 Unlocked by the community for completing the Handle with Care social event -player_emblem_part attributes\player_emblem_part\title\title_event_004_handle_with_care default\player_emblem_part_bag\display $11264062 Handle with Care -player_emblem_part attributes\player_emblem_part\title\title_misc_001_twotaptiger default\player_emblem_part_bag\name $11261752 Two-Tap Tiger -player_emblem_part attributes\player_emblem_part\title\title_misc_001_twotaptiger default\player_emblem_part_bag\description $11261753 The first shot was a warning -player_emblem_part attributes\player_emblem_part\title\title_misc_001_twotaptiger default\player_emblem_part_bag\display $11261752 Two-Tap Tiger abilities attributes\abilities\races\afrika_korps\vehicles\blitz_panzerjager_i_ak default\ability_bag\ui_info\extra_text $11239354 Offensive / Timed abilities attributes\abilities\races\afrika_korps\vehicles\blitz_panzerjager_i_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\blitz_panzerjager_i_ak default\ability_bag\ui_info\screen_name $11183157 Blitzkrieg @@ -6121,18 +6013,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\blitz_panzerjager_i_a abilities attributes\abilities\races\afrika_korps\vehicles\blitz_panzerjager_i_ak sp\ability_bag\ui_info\brief_text $11240115 Increases vehicle speed, rate of fire, and makes unit harder to hit when active. abilities attributes\abilities\races\afrika_korps\vehicles\blitz_panzerjager_i_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\blitz_panzerjager_i_ak sp\ability_bag\requirements\required_squad_upgrade\ui_name $11223397 Siege Mode Deactivated -player_emblem_part attributes\player_emblem_part\title\title_misc_002_generalerrands default\player_emblem_part_bag\name $11261754 General Errands -player_emblem_part attributes\player_emblem_part\title\title_misc_002_generalerrands default\player_emblem_part_bag\description $11261755 Look busy -player_emblem_part attributes\player_emblem_part\title\title_misc_002_generalerrands default\player_emblem_part_bag\display $11261754 General Errands -player_emblem_part attributes\player_emblem_part\title\title_misc_003_majorblockage default\player_emblem_part_bag\name $11261756 Major Blockage -player_emblem_part attributes\player_emblem_part\title\title_misc_003_majorblockage default\player_emblem_part_bag\description $11261757 Somebody has to get in the way - might as well be you -player_emblem_part attributes\player_emblem_part\title\title_misc_003_majorblockage default\player_emblem_part_bag\display $11261756 Major Blockage -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban default\extensions\ui_ext\screen_name $11235958 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban sp\extensions\ui_ext\screen_name $11235958 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\vehicles\blitz_upgrade_ak default\ability_bag\ui_info\extra_text $11239355 Offensive / Timed abilities attributes\abilities\races\afrika_korps\vehicles\blitz_upgrade_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\blitz_upgrade_ak default\ability_bag\ui_info\screen_name $11183157 Blitzkrieg @@ -6147,12 +6027,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\blitz_upgrade_ak sp\a abilities attributes\abilities\races\afrika_korps\vehicles\blitz_upgrade_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\blitz_upgrade_ak sp\ability_bag\requirements\required_player_upgrade\ui_name $11221516 Offensive Upgrade Level 1 - Found in the Armory abilities attributes\abilities\races\afrika_korps\vehicles\blitz_upgrade_ak sp\ability_bag\requirements\required_squad_upgrade\ui_name $11223397 Siege Mode Deactivated -player_emblem_part attributes\player_emblem_part\title\title_misc_004_autoreinforcer default\player_emblem_part_bag\name $11261758 Auto-Reinforcer -player_emblem_part attributes\player_emblem_part\title\title_misc_004_autoreinforcer default\player_emblem_part_bag\description $11261759 Can't spare the APM -player_emblem_part attributes\player_emblem_part\title\title_misc_004_autoreinforcer default\player_emblem_part_bag\display $11261758 Auto-Reinforcer -player_emblem_part attributes\player_emblem_part\title\title_misc_005_planewatcher default\player_emblem_part_bag\name $11261760 Plane-Watcher -player_emblem_part attributes\player_emblem_part\title\title_misc_005_planewatcher default\player_emblem_part_bag\description $11261761 Forgot to toggle Anti-Air mode on -player_emblem_part attributes\player_emblem_part\title\title_misc_005_planewatcher default\player_emblem_part_bag\display $11261760 Plane-Watcher abilities attributes\abilities\races\afrika_korps\vehicles\blitzkrieg_panzer_iii_ak default\ability_bag\ui_info\extra_text $11239353 Offensive / Timed abilities attributes\abilities\races\afrika_korps\vehicles\blitzkrieg_panzer_iii_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\blitzkrieg_panzer_iii_ak default\ability_bag\ui_info\screen_name $11183157 Blitzkrieg @@ -6181,36 +6055,12 @@ abilities attributes\abilities\races\afrika_korps\vehicles\command_piv_aura_ak s abilities attributes\abilities\races\afrika_korps\vehicles\command_piv_aura_ak sp\ability_bag\ui_info\brief_text $11258778 Increases the rate of fire and armor of nearby vehicles. Rate of fire bonus increases when a friendly vehicle is destroyed in the aura. abilities attributes\abilities\races\afrika_korps\vehicles\command_piv_aura_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\command_piv_aura_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258779 +%1%%% rate of fire and +%2%%% armor. +%3%%% additional rate fire bonus when friendly vehicle is destroyed for %4% seconds. -player_emblem_part attributes\player_emblem_part\title\title_misc_006_footslogger default\player_emblem_part_bag\name $11261762 Footslogger -player_emblem_part attributes\player_emblem_part\title\title_misc_006_footslogger default\player_emblem_part_bag\description $11261763 You've been places -player_emblem_part attributes\player_emblem_part\title\title_misc_006_footslogger default\player_emblem_part_bag\display $11261762 Footslogger -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 default\extensions\ui_ext\screen_name $11235959 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 sp\extensions\ui_ext\screen_name $11235959 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 sp\extensions\ui_ext\extra_text $11206947 Garrison -player_emblem_part attributes\player_emblem_part\title\title_misc_007_one_year_vet default\player_emblem_part_bag\name $11262345 One-Year Veteran -player_emblem_part attributes\player_emblem_part\title\title_misc_007_one_year_vet default\player_emblem_part_bag\description $11262346 Happy Anniversary! -player_emblem_part attributes\player_emblem_part\title\title_misc_007_one_year_vet default\player_emblem_part_bag\display $11262345 One-Year Veteran -player_emblem_part attributes\player_emblem_part\title\title_misc_008_old_guard default\player_emblem_part_bag\name $11262347 Old Guard -player_emblem_part attributes\player_emblem_part\title\title_misc_008_old_guard default\player_emblem_part_bag\description $11262348 Back in your day… -player_emblem_part attributes\player_emblem_part\title\title_misc_008_old_guard default\player_emblem_part_bag\display $11262347 Old Guard abilities attributes\abilities\races\afrika_korps\vehicles\deploy_heavy_weapons_station default\ability_bag\ui_info\extra_text $11171735 Select Target Location abilities attributes\abilities\races\afrika_korps\vehicles\deploy_heavy_weapons_station default\ability_bag\ui_info\help_text $11193466 Converts the Logistics Truck into a Forward Heavy Weapon Station. abilities attributes\abilities\races\afrika_korps\vehicles\deploy_heavy_weapons_station default\ability_bag\ui_info\screen_name $11193465 Deploy Heavy Weapons Station abilities attributes\abilities\races\afrika_korps\vehicles\deploy_heavy_weapons_station sp\ability_bag\ui_info\extra_text $11171735 Select Target Location abilities attributes\abilities\races\afrika_korps\vehicles\deploy_heavy_weapons_station sp\ability_bag\ui_info\help_text $11193466 Converts the Logistics Truck into a Forward Heavy Weapon Station. abilities attributes\abilities\races\afrika_korps\vehicles\deploy_heavy_weapons_station sp\ability_bag\ui_info\screen_name $11193465 Deploy Heavy Weapons Station -player_emblem_part attributes\player_emblem_part\title\title_misc_009_seasoned_vet default\player_emblem_part_bag\name $11262349 Seasoned Vet -player_emblem_part attributes\player_emblem_part\title\title_misc_009_seasoned_vet default\player_emblem_part_bag\description $11262350 Tough as old boots -player_emblem_part attributes\player_emblem_part\title\title_misc_009_seasoned_vet default\player_emblem_part_bag\display $11262349 Seasoned Vet -player_emblem_part attributes\player_emblem_part\title\title_rank_001_privatefc default\player_emblem_part_bag\name $11261740 Private First Class -player_emblem_part attributes\player_emblem_part\title\title_rank_001_privatefc default\player_emblem_part_bag\description $11261741 Rank and file -player_emblem_part attributes\player_emblem_part\title\title_rank_001_privatefc default\player_emblem_part_bag\display $11261740 Private First Class -player_emblem_part attributes\player_emblem_part\title\title_rank_002_lancecorporal default\player_emblem_part_bag\name $11261742 Lance Corporal -player_emblem_part attributes\player_emblem_part\title\title_rank_002_lancecorporal default\player_emblem_part_bag\description $11261743 Boots on the ground -player_emblem_part attributes\player_emblem_part\title\title_rank_002_lancecorporal default\player_emblem_part_bag\display $11261742 Lance Corporal abilities attributes\abilities\races\afrika_korps\vehicles\distribute_medical_supplies_ak default\ability_bag\ui_info\help_text $11239403 Support / Timed abilities attributes\abilities\races\afrika_korps\vehicles\distribute_medical_supplies_ak default\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\afrika_korps\vehicles\distribute_medical_supplies_ak default\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. @@ -6221,15 +6071,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\distribute_medical_su abilities attributes\abilities\races\afrika_korps\vehicles\distribute_medical_supplies_ak sp\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. abilities attributes\abilities\races\afrika_korps\vehicles\distribute_medical_supplies_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\distribute_medical_supplies_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -player_emblem_part attributes\player_emblem_part\title\title_rank_003_sergeant default\player_emblem_part_bag\name $11261744 Sergeant -player_emblem_part attributes\player_emblem_part\title\title_rank_003_sergeant default\player_emblem_part_bag\description $11261745 Dependable -player_emblem_part attributes\player_emblem_part\title\title_rank_003_sergeant default\player_emblem_part_bag\display $11261744 Sergeant -player_emblem_part attributes\player_emblem_part\title\title_rank_004_sergeantmajor default\player_emblem_part_bag\name $11261746 Sergeant Major -player_emblem_part attributes\player_emblem_part\title\title_rank_004_sergeantmajor default\player_emblem_part_bag\description $11261747 More dependable -player_emblem_part attributes\player_emblem_part\title\title_rank_004_sergeantmajor default\player_emblem_part_bag\display $11261746 Sergeant Major -player_emblem_part attributes\player_emblem_part\title\title_rank_005_quartermaster default\player_emblem_part_bag\name $11261748 Quartermaster -player_emblem_part attributes\player_emblem_part\title\title_rank_005_quartermaster default\player_emblem_part_bag\description $11261749 Procurer of hard-to-finds -player_emblem_part attributes\player_emblem_part\title\title_rank_005_quartermaster default\player_emblem_part_bag\display $11261748 Quartermaster abilities attributes\abilities\races\afrika_korps\vehicles\emergency_speed_ak default\ability_bag\ui_info\help_text $11239607 Offensive / Timed abilities attributes\abilities\races\afrika_korps\vehicles\emergency_speed_ak default\ability_bag\ui_info\screen_name $11259011 Emergency Overdrive abilities attributes\abilities\races\afrika_korps\vehicles\emergency_speed_ak default\ability_bag\ui_info\brief_text $11259010 Temporarily boosts the vehicle's speed, acceleration, and unit is harder to hit. Vehicle cannot fire while active. @@ -6242,36 +6083,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\emergency_speed_ak sp abilities attributes\abilities\races\afrika_korps\vehicles\emergency_speed_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\emergency_speed_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11259009 +%1%%% speed, +%2%%% acceleration, and unit is %3%%% harder to hit. abilities attributes\abilities\races\afrika_korps\vehicles\emergency_speed_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230448 Veterancy 1 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 default\extensions\ui_ext\screen_name $11235960 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 sp\extensions\ui_ext\screen_name $11235960 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -player_emblem_part attributes\player_emblem_part\title\title_rank_006_lieutenant default\player_emblem_part_bag\name $11261750 Lieutenant -player_emblem_part attributes\player_emblem_part\title\title_rank_006_lieutenant default\player_emblem_part_bag\description $11261751 Commissioned -player_emblem_part attributes\player_emblem_part\title\title_rank_006_lieutenant default\player_emblem_part_bag\display $11261750 Lieutenant -player_emblem_part attributes\player_emblem_part\title\title_unit_001_stoss default\player_emblem_part_bag\name $11261718 Stoßtrupp -player_emblem_part attributes\player_emblem_part\title\title_unit_001_stoss default\player_emblem_part_bag\description $11261719 "They're not getting this back! Never!" -player_emblem_part attributes\player_emblem_part\title\title_unit_001_stoss default\player_emblem_part_bag\display $11261718 Stoßtrupp -player_emblem_part attributes\player_emblem_part\title\title_unit_002_grenadier default\player_emblem_part_bag\name $11261720 Grenadier -player_emblem_part attributes\player_emblem_part\title\title_unit_002_grenadier default\player_emblem_part_bag\description $11261721 "Let's cover some ground - try not to get lost." -player_emblem_part attributes\player_emblem_part\title\title_unit_002_grenadier default\player_emblem_part_bag\display $11261720 Grenadier -player_emblem_part attributes\player_emblem_part\title\title_unit_003_sniper default\player_emblem_part_bag\name $11261722 Sniper -player_emblem_part attributes\player_emblem_part\title\title_unit_003_sniper default\player_emblem_part_bag\description $11261723 "Let's put some fear into 'em!" -player_emblem_part attributes\player_emblem_part\title\title_unit_003_sniper default\player_emblem_part_bag\display $11261722 Sniper -player_emblem_part attributes\player_emblem_part\title\title_unit_004_rifleman default\player_emblem_part_bag\name $11261724 Rifleman -player_emblem_part attributes\player_emblem_part\title\title_unit_004_rifleman default\player_emblem_part_bag\description $11261725 "Didn't need my socks, anyhow" -player_emblem_part attributes\player_emblem_part\title\title_unit_004_rifleman default\player_emblem_part_bag\display $11261724 Rifleman -player_emblem_part attributes\player_emblem_part\title\title_unit_005_engineer default\player_emblem_part_bag\name $11261726 Engineer -player_emblem_part attributes\player_emblem_part\title\title_unit_005_engineer default\player_emblem_part_bag\description $11261727 "Aww, do your hands hurt? COME ON" -player_emblem_part attributes\player_emblem_part\title\title_unit_005_engineer default\player_emblem_part_bag\display $11261726 Engineer -player_emblem_part attributes\player_emblem_part\title\title_unit_006_panzerjager default\player_emblem_part_bag\name $11261728 Panzerjäger -player_emblem_part attributes\player_emblem_part\title\title_unit_006_panzerjager default\player_emblem_part_bag\description $11261729 "My men need challenges, not medals!" -player_emblem_part attributes\player_emblem_part\title\title_unit_006_panzerjager default\player_emblem_part_bag\display $11261728 Panzerjäger -player_emblem_part attributes\player_emblem_part\title\title_unit_007_bersaglieri default\player_emblem_part_bag\name $11261730 Bersagliere -player_emblem_part attributes\player_emblem_part\title\title_unit_007_bersaglieri default\player_emblem_part_bag\description $11261731 "Why march when you can run, right boys?" -player_emblem_part attributes\player_emblem_part\title\title_unit_007_bersaglieri default\player_emblem_part_bag\display $11261730 Bersagliere abilities attributes\abilities\races\afrika_korps\vehicles\forward_observer_barrage_sdkfz_254_ak default\ability_bag\ui_info\extra_text $11239356 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\forward_observer_barrage_sdkfz_254_ak default\ability_bag\ui_info\help_text $11241019 Causes Area of Effect damage. abilities attributes\abilities\races\afrika_korps\vehicles\forward_observer_barrage_sdkfz_254_ak default\ability_bag\ui_info\screen_name $11238908 Off-map Mortar Barrage @@ -6282,9 +6093,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\forward_observer_barr abilities attributes\abilities\races\afrika_korps\vehicles\forward_observer_barrage_sdkfz_254_ak sp\ability_bag\ui_info\screen_name $11238908 Off-map Mortar Barrage abilities attributes\abilities\races\afrika_korps\vehicles\forward_observer_barrage_sdkfz_254_ak sp\ability_bag\ui_info\brief_text $11240120 Orders an off-map mortar barrage at the target position. abilities attributes\abilities\races\afrika_korps\vehicles\forward_observer_barrage_sdkfz_254_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -player_emblem_part attributes\player_emblem_part\title\title_unit_008_panzergrenadier default\player_emblem_part_bag\name $11261732 Panzergrenadier -player_emblem_part attributes\player_emblem_part\title\title_unit_008_panzergrenadier default\player_emblem_part_bag\description $11261733 "The Fox's finest, here" -player_emblem_part attributes\player_emblem_part\title\title_unit_008_panzergrenadier default\player_emblem_part_bag\display $11261732 Panzergrenadier abilities attributes\abilities\races\afrika_korps\vehicles\fow_detection_sdkfz_254_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\fow_detection_sdkfz_254_ak default\ability_bag\ui_info\screen_name $11216351 Signal Detection abilities attributes\abilities\races\afrika_korps\vehicles\fow_detection_sdkfz_254_ak default\ability_bag\ui_info\brief_text $11240121 Enables the unit to provide reconnaissance when stationary. @@ -6295,46 +6103,22 @@ abilities attributes\abilities\races\afrika_korps\vehicles\fow_detection_sdkfz_2 abilities attributes\abilities\races\afrika_korps\vehicles\fow_detection_sdkfz_254_ak sp\ability_bag\ui_info\brief_text $11240121 Enables the unit to provide reconnaissance when stationary. abilities attributes\abilities\races\afrika_korps\vehicles\fow_detection_sdkfz_254_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\fow_detection_sdkfz_254_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258773 Displays enemy positions in the fog of war and on the mini-map up to range %1%. -player_emblem_part attributes\player_emblem_part\title\title_unit_009_sapper default\player_emblem_part_bag\name $11261734 Sapper -player_emblem_part attributes\player_emblem_part\title\title_unit_009_sapper default\player_emblem_part_bag\description $11261735 "Can we blow it up now?" -player_emblem_part attributes\player_emblem_part\title\title_unit_009_sapper default\player_emblem_part_bag\display $11261734 Sapper -player_emblem_part attributes\player_emblem_part\title\title_unit_010_guard default\player_emblem_part_bag\name $11261736 Guard -player_emblem_part attributes\player_emblem_part\title\title_unit_010_guard default\player_emblem_part_bag\description $11261737 "Spruce yourselves up, boys. We've got plans later." -player_emblem_part attributes\player_emblem_part\title\title_unit_010_guard default\player_emblem_part_bag\display $11261736 Guard abilities attributes\abilities\races\afrika_korps\vehicles\goliath_auto_detonate_ak default\ability_bag\ui_info\help_text $11249892 Offensive / Toggle abilities attributes\abilities\races\afrika_korps\vehicles\goliath_auto_detonate_ak default\ability_bag\ui_info\screen_name $11261553 Auto-Detonate On abilities attributes\abilities\races\afrika_korps\vehicles\goliath_auto_detonate_ak default\ability_bag\ui_info\brief_text $11261554 Toggles the setting of the Goliath to automatically detonate when it is close to any enemy unit without requiring a manual command. abilities attributes\abilities\races\afrika_korps\vehicles\goliath_auto_detonate_ak default\ability_bag\ui_info\screen_name_alternate $11262735 Auto-Detonate Off -player_emblem_part attributes\player_emblem_part\title\title_unit_011_tommy default\player_emblem_part_bag\name $11261738 British Rifleman -player_emblem_part attributes\player_emblem_part\title\title_unit_011_tommy default\player_emblem_part_bag\description $11261739 "We'll risk it for a biscuit, won't we?" -player_emblem_part attributes\player_emblem_part\title\title_unit_011_tommy default\player_emblem_part_bag\display $11261738 British Rifleman abilities attributes\abilities\races\afrika_korps\vehicles\goliath_camo_in_cover_ak default\ability_bag\ui_info\help_text $11194273 Passive abilities attributes\abilities\races\afrika_korps\vehicles\goliath_camo_in_cover_ak default\ability_bag\ui_info\screen_name $11261888 Camouflage Goliath abilities attributes\abilities\races\afrika_korps\vehicles\goliath_camo_in_cover_ak default\ability_bag\ui_info\brief_text $11261889 Goliaths are camouflaged in cover, even when moving. abilities attributes\abilities\races\afrika_korps\vehicles\goliath_camo_in_cover_ak sp\ability_bag\ui_info\screen_name $11261888 Camouflage Goliath abilities attributes\abilities\races\afrika_korps\vehicles\goliath_camo_in_cover_ak sp\ability_bag\ui_info\brief_text $11261889 Goliaths are camouflaged in cover, even when moving. -presence attributes\presence\appear_offline default\presence_bag\loc_string $11230791 Offline -presence attributes\presence\campaign default\presence_bag\loc_string $11159793 Campaign -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey default\extensions\ui_ext\screen_name $11235961 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey sp\extensions\ui_ext\screen_name $11235961 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey sp\extensions\ui_ext\extra_text $11206947 Garrison -presence attributes\presence\custom_game_browser default\presence_bag\loc_string $11245690 Browsing Games abilities attributes\abilities\races\afrika_korps\vehicles\goliath_detonate_ak default\ability_bag\ui_info\help_text $11222107 Offensive abilities attributes\abilities\races\afrika_korps\vehicles\goliath_detonate_ak default\ability_bag\ui_info\screen_name $11261552 Detonate Goliath abilities attributes\abilities\races\afrika_korps\vehicles\goliath_detonate_ak default\ability_bag\ui_info\brief_text $11262779 Detonate the Goliath at its current position. Immediately destroys the unit and causes an explosion that deals high damage to any stationary target. -presence attributes\presence\custom_game_lobby default\presence_bag\loc_string $11245691 In Custom Game Lobby -presence attributes\presence\in_game default\presence_bag\loc_string $11159790 In Game -presence attributes\presence\in_group default\presence_bag\loc_string $11159795 In Group -presence attributes\presence\in_lobby default\presence_bag\loc_string $11159791 In Lobby -presence attributes\presence\lobby_online default\presence_bag\loc_string $11230792 Online -presence attributes\presence\observer_game_browser default\presence_bag\loc_string $11159796 Browsing Observer -presence attributes\presence\offline default\presence_bag\loc_string $11159792 Offline -presence attributes\presence\online default\presence_bag\loc_string $11159789 Online -presence attributes\presence\quick_play_searching default\presence_bag\loc_string $11245692 In Queue -presence attributes\presence\skirmish_lobby default\presence_bag\loc_string $11245693 In Skirmish Lobby +player_emblem_part attributes\player_emblem_part\sigil\sigil_015_fixer_upper default\player_emblem_part_bag\name $11265011 Fixer-Upper +player_emblem_part attributes\player_emblem_part\sigil\sigil_015_fixer_upper default\player_emblem_part_bag\description $11264135 Rewarded to participants of the Handle with Care social event +player_emblem_part attributes\player_emblem_part\sigil\sigil_015_fixer_upper default\player_emblem_part_bag\display $11265011 Fixer-Upper +player_emblem_part attributes\player_emblem_part\sigil_colour\sigil_colour_000_default default\player_emblem_part_bag\name $11225133 Default Sigil Color abilities attributes\abilities\races\afrika_korps\vehicles\logistics_station_pack_up default\ability_bag\ui_info\extra_text $11204449 Timed Ability. Click to Activate. abilities attributes\abilities\races\afrika_korps\vehicles\logistics_station_pack_up default\ability_bag\ui_info\help_text $11204448 Converts the Logistics Station back into a Mobile Logistics Truck abilities attributes\abilities\races\afrika_korps\vehicles\logistics_station_pack_up default\ability_bag\ui_info\screen_name $11204426 Pack Up @@ -6343,12 +6127,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\logistics_station_pac abilities attributes\abilities\races\afrika_korps\vehicles\logistics_station_pack_up sp\ability_bag\ui_info\help_text $11204448 Converts the Logistics Station back into a Mobile Logistics Truck abilities attributes\abilities\races\afrika_korps\vehicles\logistics_station_pack_up sp\ability_bag\ui_info\screen_name $11204426 Pack Up abilities attributes\abilities\races\afrika_korps\vehicles\logistics_station_pack_up sp\ability_bag\ui_info\brief_text $11204450 The Logistics Station packs up and is converted back into a Mobile Logistics Truck which can be re-deployed as a static Logistics Station at a different location on the battlefield. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan default\extensions\ui_ext\screen_name $11235962 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan sp\extensions\ui_ext\screen_name $11235962 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\vehicles\mark_target_vehicle_ak default\ability_bag\ui_info\extra_text $11239357 Offensive / Select target vehicle abilities attributes\abilities\races\afrika_korps\vehicles\mark_target_vehicle_ak default\ability_bag\ui_info\help_text $11241021 Marked units are easier to hit, take more Damage, and have reduced armor. abilities attributes\abilities\races\afrika_korps\vehicles\mark_target_vehicle_ak default\ability_bag\ui_info\screen_name $11238909 Mark Vehicle @@ -6363,10 +6141,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\mark_target_vehicle_a abilities attributes\abilities\races\afrika_korps\vehicles\mark_target_vehicle_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\mark_target_vehicle_ak sp\ability_bag\requirements_target\required_ownership\ui_name $11223381 Must Target Enemy Vehicle abilities attributes\abilities\races\afrika_korps\vehicles\mark_target_vehicle_ak sp\ability_bag\requirements_target\required_unit_type\ui_name $11223381 Must Target Enemy Vehicle -racebps attributes\racebps\afrika_korps default\race_bag\name $11181964 Afrikakorps -racebps attributes\racebps\afrika_korps default\race_bag\description $11220490 A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line. -racebps attributes\racebps\afrika_korps_campaign default\race_bag\name $11181964 Afrikakorps -racebps attributes\racebps\afrika_korps_campaign default\race_bag\description $11234534 A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line. abilities attributes\abilities\races\afrika_korps\vehicles\medical_station_pack_up_250_ak default\ability_bag\ui_info\extra_text $11219954 Timed Ability. Click to Activate. abilities attributes\abilities\races\afrika_korps\vehicles\medical_station_pack_up_250_ak default\ability_bag\ui_info\help_text $11219953 Converts the Logistics Station back into a Mobile Half-track abilities attributes\abilities\races\afrika_korps\vehicles\medical_station_pack_up_250_ak default\ability_bag\ui_info\screen_name $11219952 Pack Up @@ -6375,14 +6149,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\medical_station_pack_ abilities attributes\abilities\races\afrika_korps\vehicles\medical_station_pack_up_250_ak sp\ability_bag\ui_info\help_text $11219953 Converts the Logistics Station back into a Mobile Half-track abilities attributes\abilities\races\afrika_korps\vehicles\medical_station_pack_up_250_ak sp\ability_bag\ui_info\screen_name $11219952 Pack Up abilities attributes\abilities\races\afrika_korps\vehicles\medical_station_pack_up_250_ak sp\ability_bag\ui_info\brief_text $11219955 The Medical Station packs up and is converted back into a mobile Sd.Kfz 250 Half-track. -racebps attributes\racebps\americans default\race_bag\name $11154247 US Forces -racebps attributes\racebps\americans default\race_bag\description $11234529 Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban default\extensions\ui_ext\screen_name $11235963 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban sp\extensions\ui_ext\screen_name $11235963 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_ak default\ability_bag\ui_info\help_text $11239358 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_ak default\ability_bag\ui_info\screen_name $11238910 Off-map Mortar Barrage abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_ak default\ability_bag\ui_info\brief_text $11249204 Barrages the target area with off-map mortars. Effective against stationary infantry and structures. @@ -6391,10 +6157,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrag abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_ak sp\ability_bag\ui_info\screen_name $11238910 Off-map Mortar Barrage abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_ak sp\ability_bag\ui_info\brief_text $11249204 Barrages the target area with off-map mortars. Effective against stationary infantry and structures. abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -racebps attributes\racebps\americans_campaign default\race_bag\name $11154247 US Forces -racebps attributes\racebps\americans_campaign default\race_bag\description $11234536 Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead. -racebps attributes\racebps\british default\race_bag\name $11180058 British Forces -racebps attributes\racebps\british default\race_bag\description $11234532 Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day. abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_lockdown_ak default\ability_bag\ui_info\extra_text $11249205 Fires additional shells from Lockdown. abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_lockdown_ak default\ability_bag\ui_info\help_text $11239359 Offensive / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_lockdown_ak default\ability_bag\ui_info\screen_name $11238911 Improved Off-map Mortar Barrage @@ -6405,10 +6167,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrag abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_lockdown_ak sp\ability_bag\ui_info\screen_name $11238911 Improved Off-map Mortar Barrage abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_lockdown_ak sp\ability_bag\ui_info\brief_text $11249204 Barrages the target area with off-map mortars. Effective against stationary infantry and structures. abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_barrage_254_lockdown_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -racebps attributes\racebps\british_africa default\race_bag\name $11186599 British Forces -racebps attributes\racebps\british_africa default\race_bag\description $11234531 Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day. -racebps attributes\racebps\british_campaign default\race_bag\name $11186599 British Forces -racebps attributes\racebps\british_campaign default\race_bag\description $11234533 Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day. abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_ak default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_ak default\ability_bag\ui_info\help_text $11239360 Support / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_ak default\ability_bag\ui_info\screen_name $11238912 Off-map Smoke Barrage @@ -6419,14 +6177,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_ abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_ak sp\ability_bag\ui_info\screen_name $11238912 Off-map Smoke Barrage abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_ak sp\ability_bag\ui_info\brief_text $11240125 Orders an off-map smoke barrage at the target position. abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -racebps attributes\racebps\germans default\race_bag\name $11154248 Wehrmacht -racebps attributes\racebps\germans default\race_bag\description $11234530 A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 default\extensions\ui_ext\screen_name $11235964 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 sp\extensions\ui_ext\screen_name $11235964 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_lockdown_ak default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_lockdown_ak default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_lockdown_ak default\ability_bag\ui_info\screen_name $11238913 Improved Off-map Smoke Barrage @@ -6437,11 +6187,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_ abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_lockdown_ak sp\ability_bag\ui_info\screen_name $11238913 Improved Off-map Smoke Barrage abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_lockdown_ak sp\ability_bag\ui_info\brief_text $11240126 Orders an off-map smoke barrage at the target position. abilities attributes\abilities\races\afrika_korps\vehicles\off_map_mortar_smoke_barrage_254_lockdown_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -racebps attributes\racebps\germans_campaign default\race_bag\name $11154248 Wehrmacht -racebps attributes\racebps\germans_campaign default\race_bag\description $11234535 A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces. -racebps attributes\racebps\partisan default\race_bag\name $11229737 Resistance -rank_level attributes\rank_level\rank_level0 default\rank_level_bag\description $11198100 None -rank_level attributes\rank_level\rank_level1 default\rank_level_bag\description $11254984 Brass III abilities attributes\abilities\races\afrika_korps\vehicles\overwhelming_firepower_ak default\ability_bag\ui_info\extra_text $11239362 Offensive / Timed abilities attributes\abilities\races\afrika_korps\vehicles\overwhelming_firepower_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\overwhelming_firepower_ak default\ability_bag\ui_info\screen_name $11223001 Overwhelming Firepower @@ -6452,11 +6197,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\overwhelming_firepowe abilities attributes\abilities\races\afrika_korps\vehicles\overwhelming_firepower_ak sp\ability_bag\ui_info\screen_name $11223001 Overwhelming Firepower abilities attributes\abilities\races\afrika_korps\vehicles\overwhelming_firepower_ak sp\ability_bag\ui_info\brief_text $11240127 All nearby vehicles gained increased rates of fire. abilities attributes\abilities\races\afrika_korps\vehicles\overwhelming_firepower_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -rank_level attributes\rank_level\rank_level10 default\rank_level_bag\description $11254994 Silver III -rank_level attributes\rank_level\rank_level11 default\rank_level_bag\description $11254995 Silver II -rank_level attributes\rank_level\rank_level12 default\rank_level_bag\description $11254996 Silver I -rank_level attributes\rank_level\rank_level13 default\rank_level_bag\description $11254997 Gold III -rank_level attributes\rank_level\rank_level14 default\rank_level_bag\description $11254998 Gold II abilities attributes\abilities\races\afrika_korps\vehicles\recon_254_ak default\ability_bag\ui_info\extra_text $11249210 Displays enemy positions in the fog of war and on the mini-map. abilities attributes\abilities\races\afrika_korps\vehicles\recon_254_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\recon_254_ak default\ability_bag\ui_info\screen_name $11216351 Signal Detection @@ -6467,10 +6207,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\recon_254_ak sp\abili abilities attributes\abilities\races\afrika_korps\vehicles\recon_254_ak sp\ability_bag\ui_info\screen_name $11216351 Signal Detection abilities attributes\abilities\races\afrika_korps\vehicles\recon_254_ak sp\ability_bag\ui_info\brief_text $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. abilities attributes\abilities\races\afrika_korps\vehicles\recon_254_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -rank_level attributes\rank_level\rank_level15 default\rank_level_bag\description $11254999 Gold I -rank_level attributes\rank_level\rank_level16 default\rank_level_bag\description $11257350 Challenger V -rank_level attributes\rank_level\rank_level17 default\rank_level_bag\description $11257351 Challenger IV -rank_level attributes\rank_level\rank_level18 default\rank_level_bag\description $11257352 Challenger III abilities attributes\abilities\races\afrika_korps\vehicles\recon_kradschutzen_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\recon_kradschutzen_ak default\ability_bag\ui_info\screen_name $11203981 Binoculars abilities attributes\abilities\races\afrika_korps\vehicles\recon_kradschutzen_ak default\ability_bag\ui_info\brief_text $11240129 Unit has increased line of sight when stationary. @@ -6481,13 +6217,12 @@ abilities attributes\abilities\races\afrika_korps\vehicles\recon_kradschutzen_ak abilities attributes\abilities\races\afrika_korps\vehicles\recon_kradschutzen_ak sp\ability_bag\ui_info\brief_text $11240129 Unit has increased line of sight when stationary. abilities attributes\abilities\races\afrika_korps\vehicles\recon_kradschutzen_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\recon_kradschutzen_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258697 Increases vision by +%1% when stationary. -rank_level attributes\rank_level\rank_level19 default\rank_level_bag\description $11257353 Challenger II -rank_level attributes\rank_level\rank_level2 default\rank_level_bag\description $11254985 Brass II +player_emblem_part attributes\player_emblem_part\sigil_frame\sigil_frame_000_default default\player_emblem_part_bag\name $11226586 Default Sigil Frame abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed @@ -6498,10 +6233,10 @@ abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak def abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed @@ -6510,15 +6245,10 @@ abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\afrika_korps\vehicles\repair_vehicle_ak sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -rank_level attributes\rank_level\rank_level20 default\rank_level_bag\description $11257354 Challenger I -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 default\extensions\ui_ext\screen_name $11235965 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 sp\extensions\ui_ext\screen_name $11235965 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -rank_level attributes\rank_level\rank_level3 default\rank_level_bag\description $11254986 Brass I -rank_level attributes\rank_level\rank_level4 default\rank_level_bag\description $11254987 Bronze III +player_emblem_part attributes\player_emblem_part\sigil_outline_colour\sigil_outline_colour_000_default default\player_emblem_part_bag\name $11225134 Default Sigil Outline Color +player_emblem_part attributes\player_emblem_part\title\accolade_rewards\american\title_reward_american_01_fuel_5 default\player_emblem_part_bag\name $1755 Sync-error detected +player_emblem_part attributes\player_emblem_part\title\accolade_rewards\american\title_reward_american_01_fuel_5 default\player_emblem_part_bag\description $2553 What do you want to say? +player_emblem_part attributes\player_emblem_part\title\accolade_rewards\american\title_reward_american_01_fuel_5 default\player_emblem_part_bag\display $1754 Fatal Scar Error - Execution Paused abilities attributes\abilities\races\afrika_korps\vehicles\scan_panzer_ii_ak default\ability_bag\ui_info\extra_text $11239364 Recon abilities attributes\abilities\races\afrika_korps\vehicles\scan_panzer_ii_ak default\ability_bag\ui_info\help_text $11241028 Increases Line of Sight in a frontal arc. Reduces peripheral vision. abilities attributes\abilities\races\afrika_korps\vehicles\scan_panzer_ii_ak default\ability_bag\ui_info\screen_name $11238915 Reconnaissance Scan @@ -6529,10 +6259,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\scan_panzer_ii_ak sp\ abilities attributes\abilities\races\afrika_korps\vehicles\scan_panzer_ii_ak sp\ability_bag\ui_info\screen_name $11238915 Reconnaissance Scan abilities attributes\abilities\races\afrika_korps\vehicles\scan_panzer_ii_ak sp\ability_bag\ui_info\brief_text $11240131 Orders the crew to focus forward and scan the area. abilities attributes\abilities\races\afrika_korps\vehicles\scan_panzer_ii_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -rank_level attributes\rank_level\rank_level5 default\rank_level_bag\description $11254988 Bronze II -rank_level attributes\rank_level\rank_level6 default\rank_level_bag\description $11254989 Bronze I -rank_level attributes\rank_level\rank_level7 default\rank_level_bag\description $11254990 Iron III -rank_level attributes\rank_level\rank_level8 default\rank_level_bag\description $11254991 Iron II abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_1_ak default\ability_bag\ui_info\extra_text $11205627 Click to Activate abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_1_ak default\ability_bag\ui_info\help_text $11181718 Support abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_1_ak default\ability_bag\ui_info\screen_name $11205657 Self-Repair @@ -6549,15 +6275,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lv abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_1_ak sp\ability_bag\requirements\required_in_state\ui_name $11221445 Must be Stationary abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_1_ak sp\ability_bag\requirements\required_health\ui_name $11221446 Must Be Damaged abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_1_ak sp\ability_bag\requirements\required_in_state\ui_name $11221889 Must be Damaged -rank_level attributes\rank_level\rank_level9 default\rank_level_bag\description $11254992 Iron I -resource_type_info attributes\resource_type_info\action default\resource_type_bag\ui\name $11152058 Action -resource_type_info attributes\resource_type_info\action default\resource_type_bag\ui\desc $11233090 -resource_type_info attributes\resource_type_info\action sp\resource_type_bag\ui\name $11152058 Action -resource_type_info attributes\resource_type_info\action sp\resource_type_bag\ui\desc $11233090 -resource_type_info attributes\resource_type_info\command default\resource_type_bag\ui\name $11152059 Command -resource_type_info attributes\resource_type_info\command default\resource_type_bag\ui\desc $11233091 -resource_type_info attributes\resource_type_info\command sp\resource_type_bag\ui\name $11152059 Command -resource_type_info attributes\resource_type_info\command sp\resource_type_bag\ui\desc $11233091 abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_2_ak default\ability_bag\ui_info\extra_text $11205627 Click to Activate abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_2_ak default\ability_bag\ui_info\help_text $11181718 Support abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_2_ak default\ability_bag\ui_info\screen_name $11221440 Advanced Self-Repair @@ -6574,14 +6291,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lv abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_2_ak sp\ability_bag\requirements\required_in_state\ui_name $11221445 Must be Stationary abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_2_ak sp\ability_bag\requirements\required_health\ui_name $11221446 Must Be Damaged abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_armory_lvl_2_ak sp\ability_bag\requirements\required_in_state\ui_name $11221889 Must be Damaged -resource_type_info attributes\resource_type_info\fuel default\resource_type_bag\ui\name $11152055 Fuel -resource_type_info attributes\resource_type_info\fuel default\resource_type_bag\ui\desc $11233092 Fuel is required to produce companies, ships, and aircraft. Armor-type companies require more Fuel than infantry-type companies. Win battles and capture territory to earn Fuel and increase your income. Capture supply points to increase your Fuel cap. -resource_type_info attributes\resource_type_info\fuel sp\resource_type_bag\ui\name $11152055 Fuel -resource_type_info attributes\resource_type_info\fuel sp\resource_type_bag\ui\desc $11233092 Fuel is required to produce companies, ships, and aircraft. Armor-type companies require more Fuel than infantry-type companies. Win battles and capture territory to earn Fuel and increase your income. Capture supply points to increase your Fuel cap. -resource_type_info attributes\resource_type_info\manpower default\resource_type_bag\ui\name $11152056 Manpower -resource_type_info attributes\resource_type_info\manpower default\resource_type_bag\ui\desc $11233093 Manpower is required to produce companies, ships, aircraft, and detachments. Win battles and capture territory to earn Manpower and increase your income. Capture supply points to increase your Manpower cap. -resource_type_info attributes\resource_type_info\manpower sp\resource_type_bag\ui\name $11152056 Manpower -resource_type_info attributes\resource_type_info\manpower sp\resource_type_bag\ui\desc $11233093 Manpower is required to produce companies, ships, aircraft, and detachments. Win battles and capture territory to earn Manpower and increase your income. Capture supply points to increase your Manpower cap. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ak default\ability_bag\ui_info\screen_name $11242450 Emergency Repair Kits abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ak default\ability_bag\ui_info\brief_text $11240132 The unit will slowly repair damage when out of combat and stationary. @@ -6592,70 +6301,36 @@ abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_a abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ak sp\ability_bag\ui_info\brief_text $11240132 The unit will slowly repair damage when out of combat and stationary. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -resource_type_info attributes\resource_type_info\munition default\resource_type_bag\ui\name $11152057 Munitions -resource_type_info attributes\resource_type_info\munition default\resource_type_bag\ui\desc $11233094 Munitions are required to use artillery, aircraft, and many targeted abilities. Increase your Munitions income by capturing territory with the Munitions icon. Capture supply points to increase your Munitions cap. -resource_type_info attributes\resource_type_info\munition sp\resource_type_bag\ui\name $11152057 Munitions -resource_type_info attributes\resource_type_info\munition sp\resource_type_bag\ui\desc $11233094 Munitions are required to use artillery, aircraft, and many targeted abilities. Increase your Munitions income by capturing territory with the Munitions icon. Capture supply points to increase your Munitions cap. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue default\extensions\ui_ext\screen_name $11235966 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue sp\extensions\ui_ext\screen_name $11235966 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak default\ability_bag\ui_info\brief_text $11240133 The unit will slowly repair damage when out of combat and stationary. +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak default\ability_bag\ui_info\screen_name $11238917 Battlefield Repairs -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak default\ability_bag\ui_info\brief_text $11240133 The unit will slowly repair damage when out of combat and stationary. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak sp\ability_bag\ui_info\brief_text $11240133 The unit will slowly repair damage when out of combat and stationary. +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak sp\ability_bag\ui_info\screen_name $11238917 Battlefield Repairs -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak sp\ability_bag\ui_info\brief_text $11240133 The unit will slowly repair damage when out of combat and stationary. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_21_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -resource_type_info attributes\resource_type_info\popcap default\resource_type_bag\ui\name $11152060 Population Capacity -resource_type_info attributes\resource_type_info\popcap default\resource_type_bag\ui\desc $11233095 $11244807 -resource_type_info attributes\resource_type_info\popcap sp\resource_type_bag\ui\name $11152060 Population Capacity -resource_type_info attributes\resource_type_info\popcap sp\resource_type_bag\ui\desc $11233095 $11244807 +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak default\ability_bag\ui_info\brief_text $11240132 The unit will slowly repair damage when out of combat and stationary. +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak default\ability_bag\ui_info\screen_name $11242450 Emergency Repair Kits -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak default\ability_bag\ui_info\brief_text $11240132 The unit will slowly repair damage when out of combat and stationary. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak sp\ability_bag\ui_info\brief_text $11240132 The unit will slowly repair damage when out of combat and stationary. +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak sp\ability_bag\ui_info\screen_name $11242450 Emergency Repair Kits -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak sp\ability_bag\ui_info\brief_text $11240132 The unit will slowly repair damage when out of combat and stationary. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_23_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak default\ability_bag\ui_info\brief_text $11240133 The unit will slowly repair damage when out of combat and stationary. +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak default\ability_bag\ui_info\screen_name $11238917 Battlefield Repairs -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak default\ability_bag\ui_info\brief_text $11240133 The unit will slowly repair damage when out of combat and stationary. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak sp\ability_bag\ui_info\brief_text $11240133 The unit will slowly repair damage when out of combat and stationary. +abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak sp\ability_bag\ui_info\screen_name $11238917 Battlefield Repairs -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak sp\ability_bag\ui_info\brief_text $11240133 The unit will slowly repair damage when out of combat and stationary. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_33_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -resource_type_info attributes\resource_type_info\requisition default\resource_type_bag\ui\name $11243888 Skill Points -resource_type_info attributes\resource_type_info\requisition default\resource_type_bag\ui\desc $11233096 -resource_type_info attributes\resource_type_info\requisition sp\resource_type_bag\ui\name $11243888 Skill Points -resource_type_info attributes\resource_type_info\requisition sp\resource_type_bag\ui\desc $11233096 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green default\extensions\ui_ext\screen_name $11235967 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green sp\extensions\ui_ext\screen_name $11235967 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green sp\extensions\ui_ext\extra_text $11206947 Garrison -resource_type_info attributes\resource_type_info\ultimate default\resource_type_bag\ui\name $11222565 Ultimate -resource_type_info attributes\resource_type_info\ultimate default\resource_type_bag\ui\desc $11233097 -resource_type_info attributes\resource_type_info\ultimate sp\resource_type_bag\ui\name $11222565 Ultimate -resource_type_info attributes\resource_type_info\ultimate sp\resource_type_bag\ui\desc $11233097 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey default\extensions\ui_ext\screen_name $11235968 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey sp\extensions\ui_ext\screen_name $11235968 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_34_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_34_ak default\ability_bag\ui_info\screen_name $11238917 Battlefield Repairs abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_34_ak default\ability_bag\ui_info\brief_text $11240133 The unit will slowly repair damage when out of combat and stationary. @@ -6666,14 +6341,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_u abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_34_ak sp\ability_bag\ui_info\brief_text $11240133 The unit will slowly repair damage when out of combat and stationary. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_34_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_passive_ui_34_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue default\extensions\ui_ext\screen_name $11235969 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue sp\extensions\ui_ext\screen_name $11235969 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\dev\mstest\assassin_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\mstest\assassin_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_sdkfz_254_ak default\ability_bag\ui_info\extra_text $11241029 Disables Movement and Weapons while active. abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_sdkfz_254_ak default\ability_bag\ui_info\help_text $11239365 Support / Timed abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_sdkfz_254_ak default\ability_bag\ui_info\screen_name $11238918 Self-repair @@ -6688,21 +6355,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_sdkfz_254 abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_sdkfz_254_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_sdkfz_254_ak sp\ability_bag\requirements\required_not\requirement_table\required_in_state\ui_name $11179329 In Combat abilities attributes\abilities\races\afrika_korps\vehicles\self_repair_sdkfz_254_ak sp\ability_bag\requirements\required_health\ui_name $11186713 Must be Damaged -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange default\extensions\ui_ext\screen_name $11235970 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange sp\extensions\ui_ext\screen_name $11235970 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\dev\mstest\kill_test_dummy default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\mstest\kill_test_dummy default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\dev\mstest\kill_test_dummy default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153230 Medic -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink default\extensions\ui_ext\screen_name $11235971 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink sp\extensions\ui_ext\screen_name $11235971 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_activate_ak default\ability_bag\ui_info\extra_text $11239366 Defensive abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_activate_ak default\ability_bag\ui_info\help_text $11241030 Disables Movement. Increases Rate of Fire, Line of Sight, and Range. Reduces incoming Damage. abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_activate_ak default\ability_bag\ui_info\screen_name $11238919 Siege Mode @@ -6713,12 +6365,9 @@ abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_activate_a abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_activate_ak sp\ability_bag\ui_info\screen_name $11238919 Siege Mode abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_activate_ak sp\ability_bag\ui_info\brief_text $11240135 Orders the vehicle to fortify their position. abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_activate_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red default\extensions\ui_ext\screen_name $11235972 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red sp\extensions\ui_ext\screen_name $11235972 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red sp\extensions\ui_ext\extra_text $11206947 Garrison +player_emblem_part attributes\player_emblem_part\title\title_000_default default\player_emblem_part_bag\name $11225103 Private +player_emblem_part attributes\player_emblem_part\title\title_000_default default\player_emblem_part_bag\description $11262340 Fresh Boots +player_emblem_part attributes\player_emblem_part\title\title_000_default default\player_emblem_part_bag\display $11225103 Private abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_deactivate_ak default\ability_bag\ui_info\extra_text $11239367 Defensive abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_deactivate_ak default\ability_bag\ui_info\help_text $11241031 Restores Movement. abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_deactivate_ak default\ability_bag\ui_info\screen_name $11238920 Deactivate Siege Mode @@ -6729,6 +6378,15 @@ abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_deactivate abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_deactivate_ak sp\ability_bag\ui_info\screen_name $11238920 Deactivate Siege Mode abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_deactivate_ak sp\ability_bag\ui_info\brief_text $11240136 Orders the vehicle to become mobile. abilities attributes\abilities\races\afrika_korps\vehicles\siege_mode_deactivate_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +player_emblem_part attributes\player_emblem_part\title\title_001_preorder default\player_emblem_part_bag\name $11232885 Pioneer +player_emblem_part attributes\player_emblem_part\title\title_001_preorder default\player_emblem_part_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. +player_emblem_part attributes\player_emblem_part\title\title_001_preorder default\player_emblem_part_bag\display $11232885 Pioneer +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak001_desert_wanderer default\player_emblem_part_bag\name $11263245 Desert Wanderer +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak001_desert_wanderer default\player_emblem_part_bag\description $11263246 Unlocked by completing the Desert Wanderer Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak001_desert_wanderer default\player_emblem_part_bag\display $11263245 Desert Wanderer +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak002_backseat_driver default\player_emblem_part_bag\name $11263247 Backseat Driver +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak002_backseat_driver default\player_emblem_part_bag\description $11263248 Unlocked by completing the Backseat Driver Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak002_backseat_driver default\player_emblem_part_bag\display $11263247 Backseat Driver abilities attributes\abilities\races\afrika_korps\vehicles\siphon_resources_250_ak default\ability_bag\ui_info\extra_text $11239368 Orders vehicle to begin siphoning resources from a nearby resource point. abilities attributes\abilities\races\afrika_korps\vehicles\siphon_resources_250_ak default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\siphon_resources_250_ak default\ability_bag\ui_info\screen_name $11195574 Divert Supplies Enabled @@ -6739,6 +6397,69 @@ abilities attributes\abilities\races\afrika_korps\vehicles\siphon_resources_250_ abilities attributes\abilities\races\afrika_korps\vehicles\siphon_resources_250_ak sp\ability_bag\ui_info\screen_name $11195574 Divert Supplies Enabled abilities attributes\abilities\races\afrika_korps\vehicles\siphon_resources_250_ak sp\ability_bag\ui_info\brief_text $11240137 Siphons 50% of resources from territory point. abilities attributes\abilities\races\afrika_korps\vehicles\siphon_resources_250_ak sp\ability_bag\ui_info\screen_name_alternate $11155127 Support +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak003_the_octagon default\player_emblem_part_bag\name $11263249 The Octagon +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak003_the_octagon default\player_emblem_part_bag\description $11263250 Unlocked by completing the The Octagon Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak003_the_octagon default\player_emblem_part_bag\display $11263249 The Octagon +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak004_terror_tractor default\player_emblem_part_bag\name $11263507 Terror Tractor +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak004_terror_tractor default\player_emblem_part_bag\description $11263508 Unlocked by completing the Terror Tractor Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak004_terror_tractor default\player_emblem_part_bag\display $11263507 Terror Tractor +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak005_what_a_beute default\player_emblem_part_bag\name $11263251 What a Beute +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak005_what_a_beute default\player_emblem_part_bag\description $11263252 Unlocked by completing the What a Beute Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak005_what_a_beute default\player_emblem_part_bag\display $11263251 What a Beute +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak006_mechanized_master default\player_emblem_part_bag\name $11263253 Mechanized Master +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak006_mechanized_master default\player_emblem_part_bag\description $11263254 Unlocked by completing the Mechanized Master Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak006_mechanized_master default\player_emblem_part_bag\display $11263253 Mechanized Master +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak007_rocketeer default\player_emblem_part_bag\name $11263255 Rocketeer +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak007_rocketeer default\player_emblem_part_bag\description $11263256 Unlocked by completing the Rocketeer Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak007_rocketeer default\player_emblem_part_bag\display $11263255 Rocketeer +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak008_litaliano default\player_emblem_part_bag\name $11263257 L'Italiano +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak008_litaliano default\player_emblem_part_bag\description $11263258 Unlocked by completing the L'Italiano Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak008_litaliano default\player_emblem_part_bag\display $11263257 L'Italiano +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak009_unstoppable_force default\player_emblem_part_bag\name $11263259 Unstoppable Force +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak009_unstoppable_force default\player_emblem_part_bag\description $11263260 Unlocked by completing the 10th DAK Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_dak009_unstoppable_force default\player_emblem_part_bag\display $11263259 Unstoppable Force +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk001_ever_vigilant default\player_emblem_part_bag\name $11263229 Ever Vigilant +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk001_ever_vigilant default\player_emblem_part_bag\description $11263230 Unlocked by completing the Ever Vigilant Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk001_ever_vigilant default\player_emblem_part_bag\display $11263229 Ever Vigilant +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk002_tooled_up default\player_emblem_part_bag\name $11263231 Tooled Up +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk002_tooled_up default\player_emblem_part_bag\description $11263232 Unlocked by completing the Tooled Up Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk002_tooled_up default\player_emblem_part_bag\display $11263231 Tooled Up +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk003_small_car default\player_emblem_part_bag\name $11263233 Small Car Enthusiast +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk003_small_car default\player_emblem_part_bag\description $11263234 Unlocked by completing the Small Car Enthusiast Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk003_small_car default\player_emblem_part_bag\display $11263233 Small Car Enthusiast +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk004_life_preserver default\player_emblem_part_bag\name $11263235 Life Preserver +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk004_life_preserver default\player_emblem_part_bag\description $11263236 Unlocked by completing the Life Preserver Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk004_life_preserver default\player_emblem_part_bag\display $11263235 Life Preserver +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk005_brigand default\player_emblem_part_bag\name $11263509 Brigand +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk005_brigand default\player_emblem_part_bag\description $11263510 Unlocked by completing the Brigand Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk005_brigand default\player_emblem_part_bag\display $11263509 Brigand +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk006_small_but_deadly default\player_emblem_part_bag\name $11263237 Small but Deadly +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk006_small_but_deadly default\player_emblem_part_bag\description $11263238 Unlocked by completing the Small but Deadly Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk006_small_but_deadly default\player_emblem_part_bag\display $11263237 Small but Deadly +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk007_endless_patience default\player_emblem_part_bag\name $11263239 Endless Patience +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk007_endless_patience default\player_emblem_part_bag\description $11263240 Unlocked by completing the Endless Patience Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk007_endless_patience default\player_emblem_part_bag\display $11263239 Endless Patience +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk008_big_game_hunter default\player_emblem_part_bag\name $11263241 Big Game Hunter +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk008_big_game_hunter default\player_emblem_part_bag\description $11263242 Unlocked by completing the Big Game Hunter Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk008_big_game_hunter default\player_emblem_part_bag\display $11263241 Big Game Hunter +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk009_immovable_object default\player_emblem_part_bag\name $11263243 Immovable Object +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk009_immovable_object default\player_emblem_part_bag\description $11263244 Unlocked by completing the 10th British Forces Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_uk009_immovable_object default\player_emblem_part_bag\display $11263243 Immovable Object +player_emblem_part attributes\player_emblem_part\title\title_accolade_us001_first_wave default\player_emblem_part_bag\name $11263211 First Wave +player_emblem_part attributes\player_emblem_part\title\title_accolade_us001_first_wave default\player_emblem_part_bag\description $11263212 Unlocked by completing the First Wave Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_us001_first_wave default\player_emblem_part_bag\display $11263211 First Wave +player_emblem_part attributes\player_emblem_part\title\title_accolade_us002_brewed_up default\player_emblem_part_bag\name $11263214 Brewed Up +player_emblem_part attributes\player_emblem_part\title\title_accolade_us002_brewed_up default\player_emblem_part_bag\description $11263215 Unlocked by completing the Brewed Up Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_us002_brewed_up default\player_emblem_part_bag\display $11263214 Brewed Up +player_emblem_part attributes\player_emblem_part\title\title_accolade_us003_barroom_brawler default\player_emblem_part_bag\name $11263216 BARroom Brawler +player_emblem_part attributes\player_emblem_part\title\title_accolade_us003_barroom_brawler default\player_emblem_part_bag\description $11263217 Unlocked by completing the BARroom Brawler Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_us003_barroom_brawler default\player_emblem_part_bag\display $11263216 BARroom Brawler +player_emblem_part attributes\player_emblem_part\title\title_accolade_us004_eager_engineer default\player_emblem_part_bag\name $11263218 Eager Engineer +player_emblem_part attributes\player_emblem_part\title\title_accolade_us004_eager_engineer default\player_emblem_part_bag\description $11263219 Unlocked by completing the Eager Engineer Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_us004_eager_engineer default\player_emblem_part_bag\display $11263218 Eager Engineer +player_emblem_part attributes\player_emblem_part\title\title_accolade_us005_thoroughly_supportive default\player_emblem_part_bag\name $11263220 Thoroughly Supportive +player_emblem_part attributes\player_emblem_part\title\title_accolade_us005_thoroughly_supportive default\player_emblem_part_bag\description $11263221 Unlocked by completing the Thoroughly Supportive Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_us005_thoroughly_supportive default\player_emblem_part_bag\display $11263220 Thoroughly Supportive abilities attributes\abilities\races\afrika_korps\vehicles\smoke_barrage_panzer_iii_ak default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\afrika_korps\vehicles\smoke_barrage_panzer_iii_ak default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\afrika_korps\vehicles\smoke_barrage_panzer_iii_ak default\ability_bag\ui_info\screen_name $11238921 Smoke Launchers @@ -6761,6 +6482,9 @@ abilities attributes\abilities\races\afrika_korps\vehicles\smoke_barrage_sdkfz_2 abilities attributes\abilities\races\afrika_korps\vehicles\smoke_barrage_sdkfz_254_ak sp\ability_bag\ui_info\screen_name $11238922 Off-map Smoke Barrage abilities attributes\abilities\races\afrika_korps\vehicles\smoke_barrage_sdkfz_254_ak sp\ability_bag\ui_info\brief_text $11240139 Orders an off-map smoke barrage at the target position. abilities attributes\abilities\races\afrika_korps\vehicles\smoke_barrage_sdkfz_254_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +player_emblem_part attributes\player_emblem_part\title\title_accolade_us006_pineapple_peddler default\player_emblem_part_bag\name $11263222 Pineapple Peddler +player_emblem_part attributes\player_emblem_part\title\title_accolade_us006_pineapple_peddler default\player_emblem_part_bag\description $11263223 Unlocked by completing the Pineapple Peddler Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_us006_pineapple_peddler default\player_emblem_part_bag\display $11263222 Pineapple Peddler abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_8rad_ak default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_8rad_ak default\ability_bag\ui_info\help_text $11239371 Defensive abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_8rad_ak default\ability_bag\ui_info\screen_name $11154386 Smoke Canisters @@ -6773,12 +6497,15 @@ abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_8rad_ abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_8rad_ak sp\ability_bag\ui_info\brief_text $11240140 Orders the vehicle crew to deploy smoke canisters in front of the vehicle. abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_8rad_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_8rad_ak sp\ability_bag\requirements\required_player_upgrade\ui_name $11243725 Vehicle Survival Package from the Armory -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban default\extensions\ui_ext\screen_name $11235973 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban sp\extensions\ui_ext\screen_name $11235973 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison +player_emblem_part attributes\player_emblem_part\title\title_accolade_us007_lurcher default\player_emblem_part_bag\name $11263224 Lurcher +player_emblem_part attributes\player_emblem_part\title\title_accolade_us007_lurcher default\player_emblem_part_bag\description $11263225 Unlocked by completing the Lurcher Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_us007_lurcher default\player_emblem_part_bag\display $11263224 Lurcher +player_emblem_part attributes\player_emblem_part\title\title_accolade_us008_screaming_eagle default\player_emblem_part_bag\name $11263511 Screaming Eagle +player_emblem_part attributes\player_emblem_part\title\title_accolade_us008_screaming_eagle default\player_emblem_part_bag\description $11263512 Unlocked by completing the Screaming Eagle Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_us008_screaming_eagle default\player_emblem_part_bag\display $11263511 Screaming Eagle +player_emblem_part attributes\player_emblem_part\title\title_accolade_us009_americana default\player_emblem_part_bag\name $11263227 Americana +player_emblem_part attributes\player_emblem_part\title\title_accolade_us009_americana default\player_emblem_part_bag\description $11263228 Unlocked by completing the 10th US Forces Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_us009_americana default\player_emblem_part_bag\display $11263227 Americana abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_ui_position_23_ak default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_ui_position_23_ak default\ability_bag\ui_info\help_text $11239371 Defensive abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_ui_position_23_ak default\ability_bag\ui_info\screen_name $11154386 Smoke Canisters @@ -6791,12 +6518,15 @@ abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_ui_po abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_ui_position_23_ak sp\ability_bag\ui_info\brief_text $11240140 Orders the vehicle crew to deploy smoke canisters in front of the vehicle. abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_ui_position_23_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\smoke_discharge_ui_position_23_ak sp\ability_bag\requirements\required_player_upgrade\ui_name $11243725 Vehicle Survival Package from the Armory -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow default\extensions\ui_ext\screen_name $11235974 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow sp\extensions\ui_ext\screen_name $11235974 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow sp\extensions\ui_ext\extra_text $11206947 Garrison +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr001_chatterbox default\player_emblem_part_bag\name $11263261 Chatterbox +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr001_chatterbox default\player_emblem_part_bag\description $11263262 Unlocked by completing the Chatterbox Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr001_chatterbox default\player_emblem_part_bag\display $11263261 Chatterbox +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr002_utter_nuisance default\player_emblem_part_bag\name $11263263 Utter Nuisance +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr002_utter_nuisance default\player_emblem_part_bag\description $11263264 Unlocked by completing the Utter Nuisance Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr002_utter_nuisance default\player_emblem_part_bag\display $11263263 Utter Nuisance +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr003_blockade_runner default\player_emblem_part_bag\name $11263265 Blockade Runner +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr003_blockade_runner default\player_emblem_part_bag\description $11263266 Unlocked by completing the Blockade Runner Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr003_blockade_runner default\player_emblem_part_bag\display $11263265 Blockade Runner abilities attributes\abilities\races\afrika_korps\vehicles\suppressing_fire_kradschutzen_ak default\ability_bag\ui_info\extra_text $11205627 Click to Activate abilities attributes\abilities\races\afrika_korps\vehicles\suppressing_fire_kradschutzen_ak default\ability_bag\ui_info\help_text $11222692 Offensive abilities attributes\abilities\races\afrika_korps\vehicles\suppressing_fire_kradschutzen_ak default\ability_bag\ui_info\screen_name $11203977 Suppressing Fire @@ -6807,32 +6537,71 @@ abilities attributes\abilities\races\afrika_korps\vehicles\suppressing_fire_krad abilities attributes\abilities\races\afrika_korps\vehicles\suppressing_fire_kradschutzen_ak sp\ability_bag\ui_info\screen_name $11203977 Suppressing Fire abilities attributes\abilities\races\afrika_korps\vehicles\suppressing_fire_kradschutzen_ak sp\ability_bag\ui_info\brief_text $11203978 Enables the squad to fire at an increased rate at the cost of accuracy, granting them temporary suppression against their target. abilities attributes\abilities\races\afrika_korps\vehicles\suppressing_fire_kradschutzen_ak sp\ability_bag\requirements_target\required_unit_type\ui_name $11203998 Must be Infantry +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr004_ai_overlord default\player_emblem_part_bag\name $11263513 AI Overlord +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr004_ai_overlord default\player_emblem_part_bag\description $11263514 Unlocked by completing the AI Overlord Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr004_ai_overlord default\player_emblem_part_bag\display $11263513 AI Overlord +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr005_team_effort default\player_emblem_part_bag\name $11263267 Team Effort +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr005_team_effort default\player_emblem_part_bag\description $11263268 Unlocked by completing the Team Effort Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr005_team_effort default\player_emblem_part_bag\display $11263267 Team Effort +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr006_out_with_old default\player_emblem_part_bag\name $11263269 Out with the Old +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr006_out_with_old default\player_emblem_part_bag\description $11263270 Unlocked by completing the Out with the Old Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr006_out_with_old default\player_emblem_part_bag\display $11263269 Out with the Old abilities attributes\abilities\races\afrika_korps\vehicles\toggle_105mm_ak default\ability_bag\ui_info\screen_name $11209059 Deploy Cannone da 105mm Howitzer abilities attributes\abilities\races\afrika_korps\vehicles\toggle_105mm_ak default\ability_bag\ui_info\screen_name_alternate $11209060 Pack-Up Cannone da 105mm Howitzer abilities attributes\abilities\races\afrika_korps\vehicles\toggle_105mm_ak sp\ability_bag\ui_info\screen_name $11209059 Deploy Cannone da 105mm Howitzer abilities attributes\abilities\races\afrika_korps\vehicles\toggle_105mm_ak sp\ability_bag\ui_info\screen_name_alternate $11209060 Pack-Up Cannone da 105mm Howitzer +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr007_the_pugilist default\player_emblem_part_bag\name $11263271 The Pugilist +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr007_the_pugilist default\player_emblem_part_bag\description $11263272 Unlocked by completing the The Pugilist Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr007_the_pugilist default\player_emblem_part_bag\display $11263271 The Pugilist +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr008_leak_plugger default\player_emblem_part_bag\name $11263273 Leak-Plugger +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr008_leak_plugger default\player_emblem_part_bag\description $11263274 Unlocked by completing the Leak-Plugger Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr008_leak_plugger default\player_emblem_part_bag\display $11263273 Leak-Plugger +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr009_waste_of_steel default\player_emblem_part_bag\name $11263275 Waste of Steel +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr009_waste_of_steel default\player_emblem_part_bag\description $11263276 Unlocked by completing the 10th Wehrmacht Accolade +player_emblem_part attributes\player_emblem_part\title\title_accolade_wehr009_waste_of_steel default\player_emblem_part_bag\display $11263275 Waste of Steel +player_emblem_part attributes\player_emblem_part\title\title_event_001_frontline_fighter default\player_emblem_part_bag\name $11261958 Frontline Mobilizer +player_emblem_part attributes\player_emblem_part\title\title_event_001_frontline_fighter default\player_emblem_part_bag\description $11261959 Unlocked by the community for completing the Frontline Mobilization social event +player_emblem_part attributes\player_emblem_part\title\title_event_001_frontline_fighter default\player_emblem_part_bag\display $11261958 Frontline Mobilizer +player_emblem_part attributes\player_emblem_part\title\title_event_002_madminute default\player_emblem_part_bag\name $11262341 Mad Minute +player_emblem_part attributes\player_emblem_part\title\title_event_002_madminute default\player_emblem_part_bag\description $11261959 Unlocked by the community for completing the Frontline Mobilization social event +player_emblem_part attributes\player_emblem_part\title\title_event_002_madminute default\player_emblem_part_bag\display $11262341 Mad Minute +player_emblem_part attributes\player_emblem_part\title\title_event_003_cartographer default\player_emblem_part_bag\name $11264060 Cartographer +player_emblem_part attributes\player_emblem_part\title\title_event_003_cartographer default\player_emblem_part_bag\description $11264061 Unlocked by the community for completing the Drawing the Victory social event +player_emblem_part attributes\player_emblem_part\title\title_event_003_cartographer default\player_emblem_part_bag\display $11264060 Cartographer +player_emblem_part attributes\player_emblem_part\title\title_event_004_handle_with_care default\player_emblem_part_bag\name $11264062 Handle with Care +player_emblem_part attributes\player_emblem_part\title\title_event_004_handle_with_care default\player_emblem_part_bag\description $11264063 Unlocked by the community for completing the Handle with Care social event +player_emblem_part attributes\player_emblem_part\title\title_event_004_handle_with_care default\player_emblem_part_bag\display $11264062 Handle with Care +player_emblem_part attributes\player_emblem_part\title\title_misc_001_twotaptiger default\player_emblem_part_bag\name $11261752 Two-Tap Tiger +player_emblem_part attributes\player_emblem_part\title\title_misc_001_twotaptiger default\player_emblem_part_bag\description $11261753 The first shot was a warning +player_emblem_part attributes\player_emblem_part\title\title_misc_001_twotaptiger default\player_emblem_part_bag\display $11261752 Two-Tap Tiger +player_emblem_part attributes\player_emblem_part\title\title_misc_002_generalerrands default\player_emblem_part_bag\name $11261754 General Errands +player_emblem_part attributes\player_emblem_part\title\title_misc_002_generalerrands default\player_emblem_part_bag\description $11261755 Look busy +player_emblem_part attributes\player_emblem_part\title\title_misc_002_generalerrands default\player_emblem_part_bag\display $11261754 General Errands +player_emblem_part attributes\player_emblem_part\title\title_misc_003_majorblockage default\player_emblem_part_bag\name $11261756 Major Blockage +player_emblem_part attributes\player_emblem_part\title\title_misc_003_majorblockage default\player_emblem_part_bag\description $11261757 Somebody has to get in the way - might as well be you +player_emblem_part attributes\player_emblem_part\title\title_misc_003_majorblockage default\player_emblem_part_bag\display $11261756 Major Blockage +player_emblem_part attributes\player_emblem_part\title\title_misc_004_autoreinforcer default\player_emblem_part_bag\name $11261758 Auto-Reinforcer +player_emblem_part attributes\player_emblem_part\title\title_misc_004_autoreinforcer default\player_emblem_part_bag\description $11261759 Can't spare the APM +player_emblem_part attributes\player_emblem_part\title\title_misc_004_autoreinforcer default\player_emblem_part_bag\display $11261758 Auto-Reinforcer +player_emblem_part attributes\player_emblem_part\title\title_misc_005_planewatcher default\player_emblem_part_bag\name $11261760 Plane-Watcher +player_emblem_part attributes\player_emblem_part\title\title_misc_005_planewatcher default\player_emblem_part_bag\description $11261761 Forgot to toggle Anti-Air mode on +player_emblem_part attributes\player_emblem_part\title\title_misc_005_planewatcher default\player_emblem_part_bag\display $11261760 Plane-Watcher +player_emblem_part attributes\player_emblem_part\title\title_misc_006_footslogger default\player_emblem_part_bag\name $11261762 Footslogger +player_emblem_part attributes\player_emblem_part\title\title_misc_006_footslogger default\player_emblem_part_bag\description $11261763 You've been places +player_emblem_part attributes\player_emblem_part\title\title_misc_006_footslogger default\player_emblem_part_bag\display $11261762 Footslogger +player_emblem_part attributes\player_emblem_part\title\title_misc_007_one_year_vet default\player_emblem_part_bag\name $11262345 One-Year Veteran +player_emblem_part attributes\player_emblem_part\title\title_misc_007_one_year_vet default\player_emblem_part_bag\description $11262346 Happy Anniversary! +player_emblem_part attributes\player_emblem_part\title\title_misc_007_one_year_vet default\player_emblem_part_bag\display $11262345 One-Year Veteran +player_emblem_part attributes\player_emblem_part\title\title_misc_008_old_guard default\player_emblem_part_bag\name $11262347 Old Guard +player_emblem_part attributes\player_emblem_part\title\title_misc_008_old_guard default\player_emblem_part_bag\description $11262348 Back in your day… +player_emblem_part attributes\player_emblem_part\title\title_misc_008_old_guard default\player_emblem_part_bag\display $11262347 Old Guard +player_emblem_part attributes\player_emblem_part\title\title_misc_009_seasoned_vet default\player_emblem_part_bag\name $11262349 Seasoned Vet +player_emblem_part attributes\player_emblem_part\title\title_misc_009_seasoned_vet default\player_emblem_part_bag\description $11262350 Tough as old boots +player_emblem_part attributes\player_emblem_part\title\title_misc_009_seasoned_vet default\player_emblem_part_bag\display $11262349 Seasoned Vet abilities attributes\abilities\races\afrika_korps\vehicles\toggle_88mm_ak default\ability_bag\ui_info\screen_name $11194656 Deploy 88mm Anti-Tank Gun abilities attributes\abilities\races\afrika_korps\vehicles\toggle_88mm_ak default\ability_bag\ui_info\screen_name_alternate $11194655 Pack-Up 88mm Anti-Tank Gun abilities attributes\abilities\races\afrika_korps\vehicles\toggle_88mm_ak sp\ability_bag\ui_info\screen_name $11194656 Deploy 88mm Anti-Tank Gun abilities attributes\abilities\races\afrika_korps\vehicles\toggle_88mm_ak sp\ability_bag\ui_info\screen_name_alternate $11194655 Pack-Up 88mm Anti-Tank Gun -sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11171811 Anti-Infantry Light Tank -sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153320 Support Infantry / Effective at close range -sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad -sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. -sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11171811 Anti-Infantry Light Tank -sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153320 Support Infantry / Effective at close range -sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad -sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. -sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\afrika_korps\vehicles\tungsten_rounds_ak default\ability_bag\ui_info\extra_text $11239372 Offensive / Timed abilities attributes\abilities\races\afrika_korps\vehicles\tungsten_rounds_ak default\ability_bag\ui_info\help_text $11241035 Increases Penetration. abilities attributes\abilities\races\afrika_korps\vehicles\tungsten_rounds_ak default\ability_bag\ui_info\screen_name $11207686 Armor-piercing Rounds @@ -6853,28 +6622,6 @@ abilities attributes\abilities\races\afrika_korps\vehicles\tungsten_rounds_panze abilities attributes\abilities\races\afrika_korps\vehicles\tungsten_rounds_panzerjager_i_ak sp\ability_bag\ui_info\screen_name $11207686 Armor-piercing Rounds abilities attributes\abilities\races\afrika_korps\vehicles\tungsten_rounds_panzerjager_i_ak sp\ability_bag\ui_info\brief_text $11240142 Orders the crew to load armor-piercing ammunition. abilities attributes\abilities\races\afrika_korps\vehicles\tungsten_rounds_panzerjager_i_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_reinforce_ext\ui_info\help_text $11153299 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_reinforce_ext\ui_info\screen_name $11153289 Reinforce -sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153321 - Type: Demolition Infantry \n- Weapon(s): Flamethrower -sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153229 Engineer Squad (Flamethrower) -sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153322 - Type: Demolition Infantry \n- Weapon(s): Flamethrower \n- Upgrade(s): Utility Package \n- Special(s): Production Buildings, Field Defenses -sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_reinforce_ext\ui_info\help_text $11153299 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153289 Reinforce -sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153321 - Type: Demolition Infantry \n- Weapon(s): Flamethrower -sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153229 Engineer Squad (Flamethrower) -sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153322 - Type: Demolition Infantry \n- Weapon(s): Flamethrower \n- Upgrade(s): Utility Package \n- Special(s): Production Buildings, Field Defenses -sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 default\extensions\ui_ext\screen_name $11235975 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 sp\extensions\ui_ext\screen_name $11235975 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\afrika_korps\vehicles\vampire_ht_ambush_operations_ak default\ability_bag\ui_info\help_text $11262919 Toggle / Area Camouflage abilities attributes\abilities\races\afrika_korps\vehicles\vampire_ht_ambush_operations_ak default\ability_bag\ui_info\screen_name $11261555 Coordinate Ambush Operations abilities attributes\abilities\races\afrika_korps\vehicles\vampire_ht_ambush_operations_ak default\ability_bag\ui_info\brief_text $11261556 Camouflages nearby friendly infantry and team weapons that are not in-combat. Infantry and team weapon units gain First-Strike bonuses when attacking from camouflage. The Funkpanzerwagen does not camouflage itself when this ability is active. @@ -6905,6 +6652,9 @@ abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_capture_dummy abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_capture_dummy_254_ak sp\ability_bag\ui_info\help_text $11239745 Passive abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_capture_dummy_254_ak sp\ability_bag\ui_info\screen_name $11238924 Vehicle Capture abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_capture_dummy_254_ak sp\ability_bag\ui_info\brief_text $11247059 Unit can capture and decapture territory. +player_emblem_part attributes\player_emblem_part\title\title_rank_001_privatefc default\player_emblem_part_bag\name $11261740 Private First Class +player_emblem_part attributes\player_emblem_part\title\title_rank_001_privatefc default\player_emblem_part_bag\description $11261741 Rank and file +player_emblem_part attributes\player_emblem_part\title\title_rank_001_privatefc default\player_emblem_part_bag\display $11261740 Private First Class abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_command_aura_ak default\ability_bag\ui_info\extra_text $11241038 Increases Damage and Penetration. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_command_aura_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_command_aura_ak default\ability_bag\ui_info\screen_name $11159374 Leadership @@ -6917,6 +6667,9 @@ abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_command_aura_ abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_command_aura_ak sp\ability_bag\ui_info\brief_text $11240144 The command vehicle improves the offensive capabilities of nearby vehicles. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_command_aura_ak sp\ability_bag\ui_info\help_text_alternate $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_command_aura_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 +player_emblem_part attributes\player_emblem_part\title\title_rank_002_lancecorporal default\player_emblem_part_bag\name $11261742 Lance Corporal +player_emblem_part attributes\player_emblem_part\title\title_rank_002_lancecorporal default\player_emblem_part_bag\description $11261743 Boots on the ground +player_emblem_part attributes\player_emblem_part\title\title_rank_002_lancecorporal default\player_emblem_part_bag\display $11261742 Lance Corporal abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_smoke_ak default\ability_bag\ui_info\extra_text $11181722 Click to Activate abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_smoke_ak default\ability_bag\ui_info\help_text $11181721 Defensive abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_smoke_ak default\ability_bag\ui_info\screen_name $11181720 Smoke Canisters @@ -6935,48 +6688,36 @@ abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_cap abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ak sp\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak default\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak default\ability_bag\ui_info\screen_name $11238924 Vehicle Capture -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak default\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak sp\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak sp\ability_bag\ui_info\screen_name $11238924 Vehicle Capture -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak sp\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_21_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak default\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak default\ability_bag\ui_info\screen_name $11238924 Vehicle Capture -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak default\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak sp\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak sp\ability_bag\ui_info\screen_name $11238924 Vehicle Capture -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak sp\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_32_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. -sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_reinforce_ext\ui_info\help_text $11153304 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_reinforce_ext\ui_info\screen_name $11153294 Reinforce -sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153227 Riflemen Squad (Grenade) -sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_reinforce_ext\ui_info\help_text $11153304 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153294 Reinforce -sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153227 Riflemen Squad (Grenade) -sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak default\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak default\ability_bag\ui_info\screen_name $11238924 Vehicle Capture -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak default\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak sp\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. +abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak sp\ability_bag\ui_info\screen_name $11238924 Vehicle Capture -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak sp\ability_bag\ui_info\brief_text $11240145 Increases speed, rotation rate, and allows the vehicle to capture and decapture territory. abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\afrika_korps\vehicles\vehicle_territory_capture_dummy_ui_43_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. abilities attributes\abilities\races\afrika_korps\veterancy\defensive\infantry\flare_panzerjaeger_ak default\ability_bag\ui_info\extra_text $11239383 Recon / Select target position abilities attributes\abilities\races\afrika_korps\veterancy\defensive\infantry\flare_panzerjaeger_ak default\ability_bag\ui_info\help_text $11241053 Provides Line of Sight and Reveals enemy units. abilities attributes\abilities\races\afrika_korps\veterancy\defensive\infantry\flare_panzerjaeger_ak default\ability_bag\ui_info\screen_name $11154426 Recon Flare @@ -6987,18 +6728,6 @@ abilities attributes\abilities\races\afrika_korps\veterancy\defensive\infantry\f abilities attributes\abilities\races\afrika_korps\veterancy\defensive\infantry\flare_panzerjaeger_ak sp\ability_bag\ui_info\screen_name $11154426 Recon Flare abilities attributes\abilities\races\afrika_korps\veterancy\defensive\infantry\flare_panzerjaeger_ak sp\ability_bag\ui_info\brief_text $11240162 Fires a flare over the target area. abilities attributes\abilities\races\afrika_korps\veterancy\defensive\infantry\flare_panzerjaeger_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_reinforce_ext\ui_info\help_text $11153306 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_reinforce_ext\ui_info\screen_name $11153296 Reinforce -sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153228 Riflemen Squad (Veteran) -sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_reinforce_ext\ui_info\help_text $11153306 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153296 Reinforce -sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153228 Riflemen Squad (Veteran) -sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\aircraft\bombing_run_b25j_us default\ability_bag\ui_info\extra_text $11239385 Offensive / Select target position abilities attributes\abilities\races\american\aircraft\bombing_run_b25j_us default\ability_bag\ui_info\help_text $11241054 Causes Area of Effect Damage. abilities attributes\abilities\races\american\aircraft\bombing_run_b25j_us default\ability_bag\ui_info\screen_name $11162681 B-25 Bombing Run @@ -7013,12 +6742,15 @@ abilities attributes\abilities\races\american\aircraft\bombing_run_b25j_us sp\ab abilities attributes\abilities\races\american\aircraft\bombing_run_b25j_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\aircraft\bombing_run_b25j_us sp\ability_bag\requirements\required_player_upgrade\ui_name $11215012 Air Support Center\nUpgrade at the HQ abilities attributes\abilities\races\american\aircraft\bombing_run_b25j_us sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey default\extensions\ui_ext\screen_name $11235976 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey sp\extensions\ui_ext\screen_name $11235976 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey sp\extensions\ui_ext\extra_text $11206947 Garrison +player_emblem_part attributes\player_emblem_part\title\title_rank_003_sergeant default\player_emblem_part_bag\name $11261744 Sergeant +player_emblem_part attributes\player_emblem_part\title\title_rank_003_sergeant default\player_emblem_part_bag\description $11261745 Dependable +player_emblem_part attributes\player_emblem_part\title\title_rank_003_sergeant default\player_emblem_part_bag\display $11261744 Sergeant +player_emblem_part attributes\player_emblem_part\title\title_rank_004_sergeantmajor default\player_emblem_part_bag\name $11261746 Sergeant Major +player_emblem_part attributes\player_emblem_part\title\title_rank_004_sergeantmajor default\player_emblem_part_bag\description $11261747 More dependable +player_emblem_part attributes\player_emblem_part\title\title_rank_004_sergeantmajor default\player_emblem_part_bag\display $11261746 Sergeant Major +player_emblem_part attributes\player_emblem_part\title\title_rank_005_quartermaster default\player_emblem_part_bag\name $11261748 Quartermaster +player_emblem_part attributes\player_emblem_part\title\title_rank_005_quartermaster default\player_emblem_part_bag\description $11261749 Procurer of hard-to-finds +player_emblem_part attributes\player_emblem_part\title\title_rank_005_quartermaster default\player_emblem_part_bag\display $11261748 Quartermaster abilities attributes\abilities\races\american\aircraft\dive_bombing_run__double_p47_us default\ability_bag\ui_info\help_text $11239386 Offensive / Select target position abilities attributes\abilities\races\american\aircraft\dive_bombing_run__double_p47_us default\ability_bag\ui_info\screen_name $11217079 P-47 Dive Bomb abilities attributes\abilities\races\american\aircraft\dive_bombing_run__double_p47_us default\ability_bag\ui_info\brief_text $11250093 Airdrops heavy bombs over the target area. Wide blast radius. Very effective against stationary targets. @@ -7027,8 +6759,20 @@ abilities attributes\abilities\races\american\aircraft\dive_bombing_run__double_ abilities attributes\abilities\races\american\aircraft\dive_bombing_run__double_p47_us sp\ability_bag\ui_info\screen_name $11217079 P-47 Dive Bomb abilities attributes\abilities\races\american\aircraft\dive_bombing_run__double_p47_us sp\ability_bag\ui_info\brief_text $11250093 Airdrops heavy bombs over the target area. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\american\aircraft\dive_bombing_run__double_p47_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us default\ability_bag\ui_info\help_text $11239386 Offensive / Select target position -abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us default\ability_bag\ui_info\screen_name $11217079 P-47 Dive Bomb +player_emblem_part attributes\player_emblem_part\title\title_rank_006_lieutenant default\player_emblem_part_bag\name $11261750 Lieutenant +player_emblem_part attributes\player_emblem_part\title\title_rank_006_lieutenant default\player_emblem_part_bag\description $11261751 Commissioned +player_emblem_part attributes\player_emblem_part\title\title_rank_006_lieutenant default\player_emblem_part_bag\display $11261750 Lieutenant +player_emblem_part attributes\player_emblem_part\title\title_unit_001_stoss default\player_emblem_part_bag\name $11261718 Stoßtrupp +player_emblem_part attributes\player_emblem_part\title\title_unit_001_stoss default\player_emblem_part_bag\description $11261719 "They're not getting this back! Never!" +player_emblem_part attributes\player_emblem_part\title\title_unit_001_stoss default\player_emblem_part_bag\display $11261718 Stoßtrupp +player_emblem_part attributes\player_emblem_part\title\title_unit_002_grenadier default\player_emblem_part_bag\name $11261720 Grenadier +player_emblem_part attributes\player_emblem_part\title\title_unit_002_grenadier default\player_emblem_part_bag\description $11261721 "Let's cover some ground - try not to get lost." +player_emblem_part attributes\player_emblem_part\title\title_unit_002_grenadier default\player_emblem_part_bag\display $11261720 Grenadier +player_emblem_part attributes\player_emblem_part\title\title_unit_003_sniper default\player_emblem_part_bag\name $11261722 Sniper +player_emblem_part attributes\player_emblem_part\title\title_unit_003_sniper default\player_emblem_part_bag\description $11261723 "Let's put some fear into 'em!" +player_emblem_part attributes\player_emblem_part\title\title_unit_003_sniper default\player_emblem_part_bag\display $11261722 Sniper +abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us default\ability_bag\ui_info\help_text $11239386 Offensive / Select target position +abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us default\ability_bag\ui_info\screen_name $11217079 P-47 Dive Bomb abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us default\ability_bag\ui_info\brief_text $11250093 Airdrops heavy bombs over the target area. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors @@ -7037,22 +6781,68 @@ abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us s abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us sp\ability_bag\ui_info\brief_text $11250093 Airdrops heavy bombs over the target area. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\aircraft\dive_bombing_run_p47_us sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\dev\spruce_moose default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\spruce_moose default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\dev\spruce_moose default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. -sbps attributes\sbps\dev\spruce_moose default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section -sbps attributes\sbps\dev\spruce_moose default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153320 Support Infantry / Effective at close range -sbps attributes\sbps\dev\spruce_moose default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\spruce_moose default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\spruce_moose default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. -sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section -sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153320 Support Infantry / Effective at close range -sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +player_emblem_part attributes\player_emblem_part\title\title_unit_004_rifleman default\player_emblem_part_bag\name $11261724 Rifleman +player_emblem_part attributes\player_emblem_part\title\title_unit_004_rifleman default\player_emblem_part_bag\description $11261725 "Didn't need my socks, anyhow" +player_emblem_part attributes\player_emblem_part\title\title_unit_004_rifleman default\player_emblem_part_bag\display $11261724 Rifleman +player_emblem_part attributes\player_emblem_part\title\title_unit_005_engineer default\player_emblem_part_bag\name $11261726 Engineer +player_emblem_part attributes\player_emblem_part\title\title_unit_005_engineer default\player_emblem_part_bag\description $11261727 "Aww, do your hands hurt? COME ON" +player_emblem_part attributes\player_emblem_part\title\title_unit_005_engineer default\player_emblem_part_bag\display $11261726 Engineer +player_emblem_part attributes\player_emblem_part\title\title_unit_006_panzerjager default\player_emblem_part_bag\name $11261728 Panzerjäger +player_emblem_part attributes\player_emblem_part\title\title_unit_006_panzerjager default\player_emblem_part_bag\description $11261729 "My men need challenges, not medals!" +player_emblem_part attributes\player_emblem_part\title\title_unit_006_panzerjager default\player_emblem_part_bag\display $11261728 Panzerjäger +player_emblem_part attributes\player_emblem_part\title\title_unit_007_bersaglieri default\player_emblem_part_bag\name $11261730 Bersagliere +player_emblem_part attributes\player_emblem_part\title\title_unit_007_bersaglieri default\player_emblem_part_bag\description $11261731 "Why march when you can run, right boys?" +player_emblem_part attributes\player_emblem_part\title\title_unit_007_bersaglieri default\player_emblem_part_bag\display $11261730 Bersagliere +player_emblem_part attributes\player_emblem_part\title\title_unit_008_panzergrenadier default\player_emblem_part_bag\name $11261732 Panzergrenadier +player_emblem_part attributes\player_emblem_part\title\title_unit_008_panzergrenadier default\player_emblem_part_bag\description $11261733 "The Fox's finest, here" +player_emblem_part attributes\player_emblem_part\title\title_unit_008_panzergrenadier default\player_emblem_part_bag\display $11261732 Panzergrenadier +player_emblem_part attributes\player_emblem_part\title\title_unit_009_sapper default\player_emblem_part_bag\name $11261734 Sapper +player_emblem_part attributes\player_emblem_part\title\title_unit_009_sapper default\player_emblem_part_bag\description $11261735 "Can we blow it up now?" +player_emblem_part attributes\player_emblem_part\title\title_unit_009_sapper default\player_emblem_part_bag\display $11261734 Sapper +player_emblem_part attributes\player_emblem_part\title\title_unit_010_guard default\player_emblem_part_bag\name $11261736 Guard +player_emblem_part attributes\player_emblem_part\title\title_unit_010_guard default\player_emblem_part_bag\description $11261737 "Spruce yourselves up, boys. We've got plans later." +player_emblem_part attributes\player_emblem_part\title\title_unit_010_guard default\player_emblem_part_bag\display $11261736 Guard +player_emblem_part attributes\player_emblem_part\title\title_unit_011_tommy default\player_emblem_part_bag\name $11261738 British Rifleman +player_emblem_part attributes\player_emblem_part\title\title_unit_011_tommy default\player_emblem_part_bag\description $11261739 "We'll risk it for a biscuit, won't we?" +player_emblem_part attributes\player_emblem_part\title\title_unit_011_tommy default\player_emblem_part_bag\display $11261738 British Rifleman +presence attributes\presence\appear_offline default\presence_bag\loc_string $11230791 Offline +presence attributes\presence\campaign default\presence_bag\loc_string $11159793 Campaign +presence attributes\presence\custom_game_browser default\presence_bag\loc_string $11245690 Browsing Games +presence attributes\presence\custom_game_lobby default\presence_bag\loc_string $11245691 In Custom Game Lobby +presence attributes\presence\in_game default\presence_bag\loc_string $11159790 In Game +presence attributes\presence\in_group default\presence_bag\loc_string $11159795 In Group +presence attributes\presence\in_lobby default\presence_bag\loc_string $11159791 In Lobby +presence attributes\presence\lobby_online default\presence_bag\loc_string $11230792 Online +presence attributes\presence\observer_game_browser default\presence_bag\loc_string $11159796 Browsing Observer +presence attributes\presence\offline default\presence_bag\loc_string $11159792 Offline +presence attributes\presence\online default\presence_bag\loc_string $11159789 Online +presence attributes\presence\quick_play_searching default\presence_bag\loc_string $11245692 In Queue +presence attributes\presence\skirmish_lobby default\presence_bag\loc_string $11245693 In Skirmish Lobby +racebps attributes\racebps\afrika_korps default\race_bag\name $11181964 Afrikakorps +racebps attributes\racebps\afrika_korps default\race_bag\description $11220490 A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line. +racebps attributes\racebps\afrika_korps_campaign default\race_bag\name $11181964 Afrikakorps +racebps attributes\racebps\afrika_korps_campaign default\race_bag\description $11234534 A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line. +racebps attributes\racebps\americans default\race_bag\name $11154247 US Forces +racebps attributes\racebps\americans default\race_bag\description $11234529 Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead. +racebps attributes\racebps\americans_campaign default\race_bag\name $11154247 US Forces +racebps attributes\racebps\americans_campaign default\race_bag\description $11234536 Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead. +racebps attributes\racebps\british default\race_bag\name $11180058 British Forces +racebps attributes\racebps\british default\race_bag\description $11234532 Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day. +racebps attributes\racebps\british_africa default\race_bag\name $11186599 British Forces +racebps attributes\racebps\british_africa default\race_bag\description $11234531 Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day. +racebps attributes\racebps\british_campaign default\race_bag\name $11186599 British Forces +racebps attributes\racebps\british_campaign default\race_bag\description $11234533 Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day. +racebps attributes\racebps\germans default\race_bag\name $11154248 Wehrmacht +racebps attributes\racebps\germans default\race_bag\description $11234530 A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces. +racebps attributes\racebps\germans_campaign default\race_bag\name $11154248 Wehrmacht +racebps attributes\racebps\germans_campaign default\race_bag\description $11234535 A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces. +racebps attributes\racebps\partisan default\race_bag\name $11229737 Resistance +rank_level attributes\rank_level\rank_level0 default\rank_level_bag\description $11198100 None +rank_level attributes\rank_level\rank_level1 default\rank_level_bag\description $11254984 Brass III +rank_level attributes\rank_level\rank_level10 default\rank_level_bag\description $11254994 Silver III +rank_level attributes\rank_level\rank_level11 default\rank_level_bag\description $11254995 Silver II +rank_level attributes\rank_level\rank_level12 default\rank_level_bag\description $11254996 Silver I +rank_level attributes\rank_level\rank_level13 default\rank_level_bag\description $11254997 Gold III abilities attributes\abilities\races\american\aircraft\recon_high_altitude_us default\ability_bag\ui_info\extra_text $11239387 Recon / Select target position abilities attributes\abilities\races\american\aircraft\recon_high_altitude_us default\ability_bag\ui_info\help_text $11241056 Reveals enemy units on the Minimap. abilities attributes\abilities\races\american\aircraft\recon_high_altitude_us default\ability_bag\ui_info\screen_name $11238937 Grasshopper Recon Run @@ -7063,12 +6853,10 @@ abilities attributes\abilities\races\american\aircraft\recon_high_altitude_us sp abilities attributes\abilities\races\american\aircraft\recon_high_altitude_us sp\ability_bag\ui_info\screen_name $11238937 Grasshopper Recon Run abilities attributes\abilities\races\american\aircraft\recon_high_altitude_us sp\ability_bag\ui_info\brief_text $11240165 Designates a recon run over the target area. abilities attributes\abilities\races\american\aircraft\recon_high_altitude_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan default\extensions\ui_ext\screen_name $11235977 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan sp\extensions\ui_ext\screen_name $11235977 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan sp\extensions\ui_ext\extra_text $11206947 Garrison +rank_level attributes\rank_level\rank_level14 default\rank_level_bag\description $11254998 Gold II +rank_level attributes\rank_level\rank_level15 default\rank_level_bag\description $11254999 Gold I +rank_level attributes\rank_level\rank_level16 default\rank_level_bag\description $11257350 Challenger V +rank_level attributes\rank_level\rank_level17 default\rank_level_bag\description $11257351 Challenger IV abilities attributes\abilities\races\american\aircraft\recon_l2_grasshopper_reveal_fow_us default\ability_bag\ui_info\help_text $11239389 Recon / Select target position abilities attributes\abilities\races\american\aircraft\recon_l2_grasshopper_reveal_fow_us default\ability_bag\ui_info\screen_name $11162646 Grasshopper High-Altitude Recon Run abilities attributes\abilities\races\american\aircraft\recon_l2_grasshopper_reveal_fow_us default\ability_bag\ui_info\brief_text $11261307 Designates a recon run over the target area that provides vision along the plane's flight path. Can reveal camouflaged units. @@ -7099,22 +6887,6 @@ abilities attributes\abilities\races\american\aircraft\strafing_run_p47_double_u abilities attributes\abilities\races\american\aircraft\strafing_run_p47_double_us sp\ability_bag\ui_info\screen_name $11162678 P-47 Strafing Run abilities attributes\abilities\races\american\aircraft\strafing_run_p47_double_us sp\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. abilities attributes\abilities\races\american\aircraft\strafing_run_p47_double_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. -sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section -sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153320 Support Infantry / Effective at close range -sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. -sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section -sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153320 Support Infantry / Effective at close range -sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us default\ability_bag\ui_info\extra_text $11250095 Can suppress infantry. abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us default\ability_bag\ui_info\help_text $11239390 Offensive / Select target position abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us default\ability_bag\ui_info\screen_name $11162678 P-47 Strafing Run @@ -7129,32 +6901,18 @@ abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us sp\ab abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us sp\ability_bag\requirements\required_player_upgrade\ui_name $11215012 Air Support Center\nUpgrade at the HQ abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive default\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive default\ability_bag\ui_info\extra_text $11250095 Can suppress infantry. abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive default\ability_bag\ui_info\help_text $11239390 Offensive / Select target position abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive default\ability_bag\ui_info\screen_name $11162678 P-47 Strafing Run -abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive default\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive sp\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive sp\ability_bag\ui_info\extra_text $11250095 Can suppress infantry. abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive sp\ability_bag\ui_info\help_text $11239390 Offensive / Select target position abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive sp\ability_bag\ui_info\screen_name $11162678 P-47 Strafing Run -abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive sp\ability_bag\ui_info\brief_text $11250094 Designate a strafing run at the target area. Very effective against infantry. abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\aircraft\strafing_run_p47_us_passive sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban default\extensions\ui_ext\screen_name $11235978 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban sp\extensions\ui_ext\screen_name $11235978 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest -sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest -sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. abilities attributes\abilities\races\american\auto_build\auto_build_barracks default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. abilities attributes\abilities\races\american\auto_build\auto_build_barracks default\ability_bag\ui_info\help_text $11239391 Production building / Select target position abilities attributes\abilities\races\american\auto_build\auto_build_barracks default\ability_bag\ui_info\screen_name $11156544 Construct Barracks @@ -7169,12 +6927,6 @@ abilities attributes\abilities\races\american\auto_build\auto_build_barracks sp\ abilities attributes\abilities\races\american\auto_build\auto_build_barracks sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\auto_build\auto_build_barracks sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction abilities attributes\abilities\races\american\auto_build\auto_build_barracks sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 default\extensions\ui_ext\screen_name $11235979 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 sp\extensions\ui_ext\screen_name $11235979 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\auto_build\auto_build_motor_pool default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. abilities attributes\abilities\races\american\auto_build\auto_build_motor_pool default\ability_bag\ui_info\help_text $11239391 Production building / Select target position abilities attributes\abilities\races\american\auto_build\auto_build_motor_pool default\ability_bag\ui_info\screen_name $11166893 Construct Motor Pool @@ -7193,12 +6945,6 @@ abilities attributes\abilities\races\american\auto_build\auto_build_motor_pool s abilities attributes\abilities\races\american\auto_build\auto_build_motor_pool sp\ability_bag\requirements\required_any_in_list\ui_name $11171858 Barracks or Weapon Support Center Constructed abilities attributes\abilities\races\american\auto_build\auto_build_motor_pool sp\ability_bag\requirements\required_any_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ abilities attributes\abilities\races\american\auto_build\auto_build_motor_pool sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell default\extensions\ui_ext\screen_name $11235980 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell sp\extensions\ui_ext\screen_name $11235980 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\auto_build\auto_build_tank_depot default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. abilities attributes\abilities\races\american\auto_build\auto_build_tank_depot default\ability_bag\ui_info\help_text $11239391 Production building / Select target position abilities attributes\abilities\races\american\auto_build\auto_build_tank_depot default\ability_bag\ui_info\screen_name $11166894 Construct Tank Depot @@ -7231,12 +6977,6 @@ abilities attributes\abilities\races\american\auto_build\auto_build_triage_cente abilities attributes\abilities\races\american\auto_build\auto_build_triage_center_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\auto_build\auto_build_triage_center_us sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction abilities attributes\abilities\races\american\auto_build\auto_build_triage_center_us sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 default\extensions\ui_ext\screen_name $11235981 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 sp\extensions\ui_ext\screen_name $11235981 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\auto_build\auto_build_weapon_support_center default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. abilities attributes\abilities\races\american\auto_build\auto_build_weapon_support_center default\ability_bag\ui_info\help_text $11239391 Production building / Select target position abilities attributes\abilities\races\american\auto_build\auto_build_weapon_support_center default\ability_bag\ui_info\screen_name $11166895 Construct Weapon Support Center @@ -7251,110 +6991,6 @@ abilities attributes\abilities\races\american\auto_build\auto_build_weapon_suppo abilities attributes\abilities\races\american\auto_build\auto_build_weapon_support_center sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\auto_build\auto_build_weapon_support_center sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction abilities attributes\abilities\races\american\auto_build\auto_build_weapon_support_center sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 default\extensions\ui_ext\screen_name $11235982 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 sp\extensions\ui_ext\screen_name $11235982 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11220485 Assault Grenadier Squad -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248883 Standard infantry very effective against infantry at short-range. Combined Arms bonuses when near combat vehicles. Can throw smoke and Assault Grenades. -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248884 Can Breach occupied buildings and Repair at a reduced speed. -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263755 Increases health, accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11220485 Assault Grenadier Squad -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248883 Standard infantry very effective against infantry at short-range. Combined Arms bonuses when near combat vehicles. Can throw smoke and Assault Grenades. -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248884 Can Breach occupied buildings and Repair at a reduced speed. -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222851 Bersaglieri Squad -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248887 Standard infantry effective against infantry at medium range. Moves fasters when out of combat. -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222851 Bersaglieri Squad -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248887 Standard infantry effective against infantry at medium range. Moves fasters when out of combat. -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222705 Reserve Infantry / Effective at long range -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202089 Coastal Reserves Squad -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222705 Reserve Infantry / Effective at long range -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202089 Coastal Reserves Squad -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241755 Anti-infantry / Elite -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241755 Anti-infantry / Elite -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1a_smoke_us default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1a_smoke_us default\ability_bag\ui_info\help_text $11239395 Support / Select target position abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1a_smoke_us default\ability_bag\ui_info\screen_name $11170588 Smoke Bombing Run @@ -7365,22 +7001,13 @@ abilities attributes\abilities\races\american\battlegroups\airborne\airborne_lef abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\ability_bag\ui_info\screen_name $11170588 Smoke Bombing Run abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\ability_bag\ui_info\brief_text $11250007 Airdrops smoke pots at the target location that block vision upon detonating. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\afrika_korps\infantry\medic_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\medic_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\medic_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\afrika_korps\infantry\medic_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222704 Support Infantry / Non-Combatant -sbps attributes\sbps\races\afrika_korps\infantry\medic_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194864 Non-combatants that can recover wounded infantry in the field. -sbps attributes\sbps\races\afrika_korps\infantry\medic_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\medic_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\medic_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\afrika_korps\infantry\medic_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222704 Support Infantry / Non-Combatant -sbps attributes\sbps\races\afrika_korps\infantry\medic_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194864 Non-combatants that can recover wounded infantry in the field. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\ability_bag\ui_info\help_text $11239396 Recon / Select target position abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\ability_bag\ui_info\screen_name $11161384 Recon Loiter abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\ability_bag\ui_info\help_text $11239396 Recon / Select target position abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\ability_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +rank_level attributes\rank_level\rank_level18 default\rank_level_bag\description $11257352 Challenger III abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\ability_bag\ui_info\extra_text $11248971 Reinforcements have no resource cost. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\ability_bag\ui_info\help_text $11248970 Reinforcement / Select target position abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\ability_bag\ui_info\screen_name $11161392 Paradrop Reinforcements @@ -7391,30 +7018,8 @@ abilities attributes\abilities\races\american\battlegroups\airborne\airborne_lef abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\ability_bag\ui_info\screen_name $11161392 Paradrop Reinforcements abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\ability_bag\ui_info\brief_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\ability_bag\requirements_target\required_not\ui_name $11261772 Cannot target enemy HQ Sectors -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248890 Standard infantry effective against infantry at medium-range with higher short-range performance than other standard infantry. Combined Arms bonuses when near combat vehicles. -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248891 Can be upgraded with an anti-infantry light machine gun, grenades and anti-tank bombs. -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248890 Standard infantry effective against infantry at medium-range with higher short-range performance than other standard infantry. Combined Arms bonuses when near combat vehicles. -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248891 Can be upgraded with an anti-infantry light machine gun, grenades and anti-tank bombs. -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +rank_level attributes\rank_level\rank_level19 default\rank_level_bag\description $11257353 Challenger II +rank_level attributes\rank_level\rank_level2 default\rank_level_bag\description $11254985 Brass II abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_supply_drop_us default\ability_bag\ui_info\screen_name $11161376 Supply Drop abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_supply_drop_us default\ability_bag\ui_info\brief_text $11240173 Paradrops two Munitions and two Medical Supply Crates to the target location that can be retrieved by infantry. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_supply_drop_us default\ability_bag\ui_info\help_text $11239397 Support / Select target position @@ -7424,36 +7029,6 @@ abilities attributes\abilities\races\american\battlegroups\airborne\airborne_lef abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_supply_drop_us sp\ability_bag\ui_info\brief_text $11240173 Paradrops two Munitions and two Medical Supply Crates to the target location that can be retrieved by infantry. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_supply_drop_us sp\ability_bag\ui_info\help_text $11239397 Support / Select target position abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_2b_supply_drop_us sp\ability_bag\requirements_target\required_not\ui_name $11261772 Cannot target enemy HQ Sectors -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241757 Anti-vehicle / Support -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181909 Panzerjäger Squad -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248892 Support infantry effective against light vehicles. Can repair at a reduced rate and slow enemy vehicles. -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248893 Combined Arms bonuses when near combat vehicles. Camouflages when in cover and stationary. -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248094 Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243276 Increases accuracy, rate of fire, weapon penetration and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243284 Increases accuracy, rate of fire, weapon penetration, and health. -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241757 Anti-vehicle / Support -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181909 Panzerjäger Squad -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248892 Support infantry effective against light vehicles. Can repair at a reduced rate and slow enemy vehicles. -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248893 Combined Arms bonuses when near combat vehicles. Camouflages when in cover and stationary. -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248094 Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243276 Increases accuracy, rate of fire, weapon penetration and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243284 Increases accuracy, rate of fire, weapon penetration, and health. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 default\extensions\ui_ext\screen_name $11235983 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 sp\extensions\ui_ext\screen_name $11235983 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\ability_bag\ui_info\help_text $11239398 Offensive / Select target position abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\ability_bag\ui_info\screen_name $11161382 Dual P-47 Rocket Strike abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\ability_bag\ui_info\brief_text $11240174 Designates a dual rocket strike over the target area. Extremely effective against vehicles. @@ -7462,30 +7037,6 @@ abilities attributes\abilities\races\american\battlegroups\airborne\airborne_lef abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\ability_bag\ui_info\screen_name $11161382 Dual P-47 Rocket Strike abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\ability_bag\ui_info\brief_text $11240174 Designates a dual rocket strike over the target area. Extremely effective against vehicles. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11263648 Support / Detector -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181912 Panzerpioneer Squad -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263647 Support infantry that can provide limited anti-infantry combat support, repairs, and build defenses. Can reveal nearby camouflaged units. Combined Arms bonuses when near combat vehicles. -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248895 Can be upgraded with increased repair speeds and minesweepers, flamethrowers, or a grenade launcher. -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11263648 Support / Detector -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181912 Panzerpioneer Squad -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263647 Support infantry that can provide limited anti-infantry combat support, repairs, and build defenses. Can reveal nearby camouflaged units. Combined Arms bonuses when near combat vehicles. -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248895 Can be upgraded with increased repair speeds and minesweepers, flamethrowers, or a grenade launcher. -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_us default\ability_bag\ui_info\extra_text $11241065 Causes Area of Effect damage. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_us default\ability_bag\ui_info\help_text $11239399 Offensive / Select target position abilities attributes\abilities\races\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_us default\ability_bag\ui_info\screen_name $11170580 Carpet Bombing Run @@ -7514,6 +7065,9 @@ abilities attributes\abilities\races\american\battlegroups\airborne\airborne_rig abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\ability_bag\ui_info\brief_text $11240177 Paradrops a .30 cal heavy machine gun team to the target location. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\ability_bag\requirements_target\required_not\ui_name $11261772 Cannot target enemy HQ Sectors abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\ability_bag\requirements_target\required_clearance\ui_name $11250326 No obstacles and clear terrain +rank_level attributes\rank_level\rank_level20 default\rank_level_bag\description $11257354 Challenger I +rank_level attributes\rank_level\rank_level3 default\rank_level_bag\description $11254986 Brass I +rank_level attributes\rank_level\rank_level4 default\rank_level_bag\description $11254987 Bronze III abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\ability_bag\ui_info\extra_text $11248762 Can be upgraded with anti-tank launchers or anti-infantry machine guns. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\ability_bag\ui_info\help_text $11239401 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\ability_bag\ui_info\screen_name $11161388 Paratrooper Squad Paradrop @@ -7526,30 +7080,48 @@ abilities attributes\abilities\races\american\battlegroups\airborne\airborne_rig abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\ability_bag\ui_info\brief_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\ability_bag\requirements_target\required_clearance\ui_name $11250325 No obstacles and clear terrain -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11228782 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241634 Pak 38 Anti-tank Gun Team -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248897 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242279 Can be Towed. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11228782 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241634 Pak 38 Anti-tank Gun Team -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248897 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242279 Can be Towed. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +rank_level attributes\rank_level\rank_level5 default\rank_level_bag\description $11254988 Bronze II +rank_level attributes\rank_level\rank_level6 default\rank_level_bag\description $11254989 Bronze I +rank_level attributes\rank_level\rank_level7 default\rank_level_bag\description $11254990 Iron III +rank_level attributes\rank_level\rank_level8 default\rank_level_bag\description $11254991 Iron II +rank_level attributes\rank_level\rank_level9 default\rank_level_bag\description $11254992 Iron I +resource_type_info attributes\resource_type_info\action default\resource_type_bag\ui\name $11152058 Action +resource_type_info attributes\resource_type_info\action default\resource_type_bag\ui\desc $11233090 +resource_type_info attributes\resource_type_info\action sp\resource_type_bag\ui\name $11152058 Action +resource_type_info attributes\resource_type_info\action sp\resource_type_bag\ui\desc $11233090 +resource_type_info attributes\resource_type_info\command default\resource_type_bag\ui\name $11152059 Command +resource_type_info attributes\resource_type_info\command default\resource_type_bag\ui\desc $11233091 +resource_type_info attributes\resource_type_info\command sp\resource_type_bag\ui\name $11152059 Command +resource_type_info attributes\resource_type_info\command sp\resource_type_bag\ui\desc $11233091 +resource_type_info attributes\resource_type_info\fuel default\resource_type_bag\ui\name $11152055 Fuel +resource_type_info attributes\resource_type_info\fuel default\resource_type_bag\ui\desc $11233092 Fuel is required to produce companies, ships, and aircraft. Armor-type companies require more Fuel than infantry-type companies. Win battles and capture territory to earn Fuel and increase your income. Capture supply points to increase your Fuel cap. +resource_type_info attributes\resource_type_info\fuel sp\resource_type_bag\ui\name $11152055 Fuel +resource_type_info attributes\resource_type_info\fuel sp\resource_type_bag\ui\desc $11233092 Fuel is required to produce companies, ships, and aircraft. Armor-type companies require more Fuel than infantry-type companies. Win battles and capture territory to earn Fuel and increase your income. Capture supply points to increase your Fuel cap. +resource_type_info attributes\resource_type_info\manpower default\resource_type_bag\ui\name $11152056 Manpower +resource_type_info attributes\resource_type_info\manpower default\resource_type_bag\ui\desc $11233093 Manpower is required to produce companies, ships, aircraft, and detachments. Win battles and capture territory to earn Manpower and increase your income. Capture supply points to increase your Manpower cap. +resource_type_info attributes\resource_type_info\manpower sp\resource_type_bag\ui\name $11152056 Manpower +resource_type_info attributes\resource_type_info\manpower sp\resource_type_bag\ui\desc $11233093 Manpower is required to produce companies, ships, aircraft, and detachments. Win battles and capture territory to earn Manpower and increase your income. Capture supply points to increase your Manpower cap. +resource_type_info attributes\resource_type_info\munition default\resource_type_bag\ui\name $11152057 Munitions +resource_type_info attributes\resource_type_info\munition default\resource_type_bag\ui\desc $11233094 Munitions are required to use artillery, aircraft, and many targeted abilities. Increase your Munitions income by capturing territory with the Munitions icon. Capture supply points to increase your Munitions cap. +resource_type_info attributes\resource_type_info\munition sp\resource_type_bag\ui\name $11152057 Munitions +resource_type_info attributes\resource_type_info\munition sp\resource_type_bag\ui\desc $11233094 Munitions are required to use artillery, aircraft, and many targeted abilities. Increase your Munitions income by capturing territory with the Munitions icon. Capture supply points to increase your Munitions cap. +resource_type_info attributes\resource_type_info\popcap default\resource_type_bag\ui\name $11152060 Population Capacity +resource_type_info attributes\resource_type_info\popcap default\resource_type_bag\ui\desc $11233095 $11244807 +resource_type_info attributes\resource_type_info\popcap sp\resource_type_bag\ui\name $11152060 Population Capacity +resource_type_info attributes\resource_type_info\popcap sp\resource_type_bag\ui\desc $11233095 $11244807 +resource_type_info attributes\resource_type_info\requisition default\resource_type_bag\ui\name $11243888 Skill Points +resource_type_info attributes\resource_type_info\requisition default\resource_type_bag\ui\desc $11233096 +resource_type_info attributes\resource_type_info\requisition sp\resource_type_bag\ui\name $11243888 Skill Points +resource_type_info attributes\resource_type_info\requisition sp\resource_type_bag\ui\desc $11233096 +resource_type_info attributes\resource_type_info\ultimate default\resource_type_bag\ui\name $11222565 Ultimate +resource_type_info attributes\resource_type_info\ultimate default\resource_type_bag\ui\desc $11233097 +resource_type_info attributes\resource_type_info\ultimate sp\resource_type_bag\ui\name $11222565 Ultimate +resource_type_info attributes\resource_type_info\ultimate sp\resource_type_bag\ui\desc $11233097 +sbps attributes\sbps\dev\mstest\assassin_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\mstest\assassin_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\dev\mstest\kill_test_dummy default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\mstest\kill_test_dummy default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\dev\mstest\kill_test_dummy default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153230 Medic abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\ability_bag\ui_info\help_text $11239402 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\ability_bag\ui_info\screen_name $11219267 Anti-tank Gun Team Paradrop abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\ability_bag\ui_info\brief_text $11240179 Paradrops an M1 57mm Anti-tank gun Team to the target location. @@ -7560,36 +7132,6 @@ abilities attributes\abilities\races\american\battlegroups\airborne\airborne_rig abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\ability_bag\ui_info\brief_text $11240179 Paradrops an M1 57mm Anti-tank gun Team to the target location. abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\ability_bag\requirements_target\required_not\ui_name $11261772 Cannot target enemy HQ Sectors abilities attributes\abilities\races\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\ability_bag\requirements_target\required_clearance\ui_name $11250326 No obstacles and clear terrain -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241635 Flak 36 Anti-tank Gun Team -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248898 Immobile heavy weapon extremely effective against all vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250885 Can Prioritize Aircraft. Cannot move. Must Be Towed. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241635 Flak 36 Anti-tank Gun Team -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248898 Immobile heavy weapon extremely effective against all vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250885 Can Prioritize Aircraft. Cannot move. Must Be Towed. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey default\extensions\ui_ext\screen_name $11235984 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey sp\extensions\ui_ext\screen_name $11235984 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\ability_bag\ui_info\screen_name $11179999 Assault Engineers abilities attributes\abilities\races\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\ability_bag\ui_info\brief_text $11240180 Engineer Squads gain an additional soldier. Increases health, short-range firepower, and repair speed. @@ -7618,62 +7160,6 @@ abilities attributes\abilities\races\american\battlegroups\armored\armored_left_ abilities attributes\abilities\races\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\ability_bag\ui_info\help_text $11239404 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\ability_bag\ui_info\screen_name $11179734 M31 Recovery Vehicle abilities attributes\abilities\races\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\ability_bag\ui_info\brief_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241764 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242281 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241764 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242281 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\american\battlegroups\armored\armored_left_3_war_machine_us default\ability_bag\ui_info\extra_text $11241070 Reduces Manpower cost by 25%. abilities attributes\abilities\races\american\battlegroups\armored\armored_left_3_war_machine_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\battlegroups\armored\armored_left_3_war_machine_us default\ability_bag\ui_info\screen_name $11183630 War Machine @@ -7698,38 +7184,6 @@ abilities attributes\abilities\races\american\battlegroups\armored\armored_right abilities attributes\abilities\races\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\ability_bag\ui_info\screen_name $11183702 Strength in Steel abilities attributes\abilities\races\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\ability_bag\ui_info\brief_text $11240186 Reduces the Population cost of all vehicles, reducing Manpower drain and enabling the creation of a larger army. abilities attributes\abilities\races\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258647 -%1% population for light vehicles and -%2% for medium and heavy vehicles. Only affects USF vehicles. -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241765 Generalist / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235780 Cannone da 105/28 Howitzer -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248900 Immobile heavy weapon very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250888 Cannot move. Must be Towed. Cannot auto-attack -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241765 Generalist / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235780 Cannone da 105/28 Howitzer -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248900 Immobile heavy weapon very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250888 Cannot move. Must be Towed. Cannot auto-attack -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan default\extensions\ui_ext\screen_name $11235985 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan sp\extensions\ui_ext\screen_name $11235985 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\battlegroups\armored\armored_right_2a_scott_us default\ability_bag\ui_info\extra_text $11248928 Can Barrage at range. Can fire smoke rounds. abilities attributes\abilities\races\american\battlegroups\armored\armored_right_2a_scott_us default\ability_bag\ui_info\help_text $11239405 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\armored\armored_right_2a_scott_us default\ability_bag\ui_info\screen_name $11238939 M8 Scott SPG @@ -7754,30 +7208,6 @@ abilities attributes\abilities\races\american\battlegroups\armored\armored_right abilities attributes\abilities\races\american\battlegroups\armored\armored_right_3_easy_8_task_force_us sp\ability_bag\ui_info\help_text $11239407 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\armored\armored_right_3_easy_8_task_force_us sp\ability_bag\ui_info\screen_name $11238940 M4A3E8 Sherman Combat Group abilities attributes\abilities\races\american\battlegroups\armored\armored_right_3_easy_8_task_force_us sp\ability_bag\ui_info\brief_text $11258874 Deploys a M4A3E8 Sherman with a veteran level 1 Engineer squad escort. Effective against all targets. -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248811 Light Artillery / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201756 le.IG 18 Support Gun Team -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248902 Can Barrage at range. Can fire smoke rounds and be Towed. -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244271 Unlocks veteran ability choice. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248811 Light Artillery / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201756 le.IG 18 Support Gun Team -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248903 Can Barrage at range. Can fire smoke rounds and be Towed. -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244271 Unlocks veteran ability choice. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\american\battlegroups\armored\armored_right_sherman_easy_8_production_unlock_us default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11241678 M4A3E8 Sherman Easy Eight abilities attributes\abilities\races\american\battlegroups\armored\armored_right_sherman_easy_8_production_unlock_us default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11156914 Tank Depot abilities attributes\abilities\races\american\battlegroups\armored\armored_right_sherman_easy_8_production_unlock_us default\ability_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. @@ -7810,92 +7240,12 @@ abilities attributes\abilities\races\american\battlegroups\armored\special_opera abilities attributes\abilities\races\american\battlegroups\armored\special_operations_sherman_whizbang_production_us sp\ability_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11185673 M4A1 Sherman Whizbang abilities attributes\abilities\races\american\battlegroups\armored\special_operations_sherman_whizbang_production_us sp\ability_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production abilities attributes\abilities\races\american\battlegroups\armored\special_operations_sherman_whizbang_production_us sp\ability_bag\ui_info\help_text $11261321 Production Unlock / Passive -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 default\extensions\ui_ext\screen_name $11235986 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 sp\extensions\ui_ext\screen_name $11235986 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us default\ability_bag\ui_info\screen_name $11159267 Advanced Infantry Training abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us sp\ability_bag\ui_info\screen_name $11159267 Advanced Infantry Training abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241767 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241767 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242009 Heavy weapon team armed with an 80mm mortar. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242284 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241767 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241767 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242009 Heavy weapon team armed with an 80mm mortar. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242284 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11181972 1 Logistics Truck -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241768 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241636 222 Armored Car -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248912 Light vehicle effective against infantry. Can damage light vehicles. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11181972 1 Logistics Truck -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241768 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241636 222 Armored Car -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248912 Light vehicle effective against infantry. Can damage light vehicles. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us default\ability_bag\ui_info\extra_text $11241073 Reduces production times by 50%. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us default\ability_bag\ui_info\screen_name $11159270 Rapid Response @@ -7906,26 +7256,6 @@ abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us sp\ability_bag\ui_info\screen_name $11159270 Rapid Response abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us sp\ability_bag\ui_info\brief_text $11240191 Reduces the production time of infantry and upgrades from the HQ, Barracks and Weapon Support Center. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241769 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241637 8 Rad Armored Car -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248916 Light vehicle very effective against infantry. Can damage light vehicles. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221164 8 Rad -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241769 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241637 8 Rad Armored Car -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248916 Light vehicle very effective against infantry. Can damage light vehicles. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221164 8 Rad -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2_rangers_us default\ability_bag\ui_info\extra_text $11251157 Can Breach occupied buildings. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2_rangers_us default\ability_bag\ui_info\help_text $11239408 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2_rangers_us default\ability_bag\ui_info\screen_name $11153225 Ranger Squad @@ -7936,14 +7266,6 @@ abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2_rangers_us sp\ability_bag\ui_info\screen_name $11153225 Ranger Squad abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2_rangers_us sp\ability_bag\ui_info\brief_text $11251155 Deploys a Ranger squad. Extremely effective against infantry at short-range. Can throw grenades and slow vehicles with Bazooka Shot. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2_rangers_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241770 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222651 Light Vehicle / Non-Combatant -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241638 Command 8 Rad Armored Car -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241770 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222651 Light Vehicle / Non-Combatant -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241638 Command 8 Rad Armored Car -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us default\ability_bag\ui_info\extra_text $11159054 Click and target a position abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us default\ability_bag\ui_info\help_text $11171728 Deploys a vehicle transporting elite infantry abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us default\ability_bag\ui_info\screen_name $11159052 Ranger Assault Half-track @@ -7952,14 +7274,6 @@ abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us sp\ability_bag\ui_info\help_text $11171728 Deploys a vehicle transporting elite infantry abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us sp\ability_bag\ui_info\screen_name $11159052 Ranger Assault Half-track abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us sp\ability_bag\ui_info\brief_text $11159053 Deploy a M3 half-track filled with Rangers eager to get in the fight! -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241771 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201757 Light Vehicle / Effective at all ranges -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241639 8 Rad Armored Car -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242012 Light vehicle armed with a 75mm howitzer. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241771 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201757 Light Vehicle / Effective at all ranges -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241639 8 Rad Armored Car -sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242012 Light vehicle armed with a 75mm howitzer. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us default\ability_bag\ui_info\extra_text $11239409 Timed abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us default\ability_bag\ui_info\screen_name $11159079 Manpower Reserves abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us default\ability_bag\ui_info\brief_text $11240193 Exchanges Manpower for Fuel. @@ -7968,50 +7282,6 @@ abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us sp\ability_bag\ui_info\screen_name $11159079 Manpower Reserves abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us sp\ability_bag\ui_info\brief_text $11240193 Exchanges Manpower for Fuel. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262929 Support / Recon / Detector -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241640 254 Reconnaissance Tractor -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262930 Unarmed light support vehicle with increased vision range. Can call-in mortar and smoke barrages, and spot enemies in the fog of war when stationary. Reveals nearby camouflaged units. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221165 Recon Tractor -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247059 Unit can capture and decapture territory. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243412 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243223 Increases rotation rate, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262910 Recon / Detector -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241640 254 Reconnaissance Tractor -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248917 Unarmed light support vehicle with increased vision range. Can call-in mortar and smoke barrages, and spot enemies in the fog of war when stationary. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221165 Recon Tractor -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247059 Unit can capture and decapture territory. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243412 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243223 Increases rotation rate, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241772 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241640 254 Reconnaissance Tractor -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262930 Unarmed light support vehicle with increased vision range. Can call-in mortar and smoke barrages, and spot enemies in the fog of war when stationary. Reveals nearby camouflaged units. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221165 Recon Tractor -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247059 Unit can capture and decapture territory. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243412 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243223 Increases rotation rate, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241772 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241640 254 Reconnaissance Tractor -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248917 Unarmed light support vehicle with increased vision range. Can call-in mortar and smoke barrages, and spot enemies in the fog of war when stationary. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221165 Recon Tractor -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247059 Unit can capture and decapture territory. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243412 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243223 Increases rotation rate, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\ability_bag\ui_info\help_text $11239410 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\ability_bag\ui_info\screen_name $11159302 Emergency Combat Group abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\ability_bag\ui_info\brief_text $11240194 Deploys an M18 Hellcat Tank Destroyer, Riflemen Squad, and a light vehicle. @@ -8020,46 +7290,12 @@ abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\ability_bag\ui_info\screen_name $11159302 Emergency Combat Group abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\ability_bag\ui_info\brief_text $11240194 Deploys an M18 Hellcat Tank Destroyer, Riflemen Squad, and a light vehicle. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241773 Generalist -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238841 Bison Sturmpanzer -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242014 Light tank chassis armed with a 150mm howitzer. -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241773 Generalist -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238841 Bison Sturmpanzer -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242014 Light tank chassis armed with a 150mm howitzer. -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us default\ability_bag\ui_info\help_text $11171732 Blocks LOS and provides combat bonuses to infantry in connected friendly territory while active. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us default\ability_bag\ui_info\screen_name $11159096 Covering Smoke abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us default\ability_bag\ui_info\brief_text $11159098 Two P47s create a line of smoke to conceal advancement towards the target. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us sp\ability_bag\ui_info\help_text $11171732 Blocks LOS and provides combat bonuses to infantry in connected friendly territory while active. abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us sp\ability_bag\ui_info\screen_name $11159096 Covering Smoke abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us sp\ability_bag\ui_info\brief_text $11159098 Two P47s create a line of smoke to conceal advancement towards the target. -sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241736 Goliath Demolition Vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262734 Mobile Demo Charge -sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262733 Mobile demo charge that can deal extremely high damage to stationary targets and damage the engines of vehicles. Low armor and health, but camouflages in cover. Explodes on death. -sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11262947 Can be detected by units with minesweepers or if enemies get too close. -sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241736 Goliath Demolition Vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262734 Mobile Demo Charge -sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262733 Mobile demo charge that can deal extremely high damage to stationary targets and damage the engines of vehicles. Low armor and health, but camouflages in cover. Explodes on death. -sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11262947 Can be detected by units with minesweepers or if enemies get too close. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey default\extensions\ui_ext\screen_name $11235987 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey sp\extensions\ui_ext\screen_name $11235987 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us default\ability_bag\ui_info\extra_text $11183950 Global Upgrade abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us default\ability_bag\ui_info\help_text $11183949 Fighting Position Upgrade abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us default\ability_bag\ui_info\screen_name $11183948 Mortar Pit Unlock @@ -8068,26 +7304,6 @@ abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us sp\ability_bag\ui_info\help_text $11183949 Fighting Position Upgrade abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us sp\ability_bag\ui_info\screen_name $11183948 Mortar Pit Unlock abilities attributes\abilities\races\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us sp\ability_bag\ui_info\brief_text $11195937 Fighting positions can be converted into static Mortar Pits. Mortar pits cannot be moved, but are better defended than standard team weapons. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241774 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238865 250/9 Armored Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248922 Light vehicle effective against against infantry. Can damage light vehicles. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221166 20mm 250 Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241774 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238865 250/9 Armored Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248922 Light vehicle effective against against infantry. Can damage light vehicles. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221166 20mm 250 Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_1_rifleman_convert_to_ranger_us default\ability_bag\ui_info\extra_text $11259905 Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns. Veterancy and weapon upgrades are carried over on conversion. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_1_rifleman_convert_to_ranger_us default\ability_bag\ui_info\help_text $11259102 Conversion Ability / Select Rifleman Squad abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_1_rifleman_convert_to_ranger_us default\ability_bag\ui_info\screen_name $11259104 Convert to Ranger Squad @@ -8096,243 +7312,33 @@ abilities attributes\abilities\races\american\battlegroups\infantry\infantry_lef abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_1_rifleman_convert_to_ranger_us sp\ability_bag\ui_info\help_text $11259102 Conversion Ability / Select Rifleman Squad abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_1_rifleman_convert_to_ranger_us sp\ability_bag\ui_info\screen_name $11259104 Convert to Ranger Squad abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_1_rifleman_convert_to_ranger_us sp\ability_bag\ui_info\brief_text $11259103 Immediately convert the selected Rifleman squad into a squad of Rangers. Very effective against infantry at short-range. Can throw Grenades and call-in weapon crates. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2a_expert_trackers_us default\ability_bag\ui_info\extra_text $11259357 Passive Ability abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2a_expert_trackers_us default\ability_bag\ui_info\help_text $11259358 Utility abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2a_expert_trackers_us default\ability_bag\ui_info\screen_name $11259359 Expert Trackers abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2a_expert_trackers_us sp\ability_bag\ui_info\extra_text $11259357 Passive Ability abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2a_expert_trackers_us sp\ability_bag\ui_info\help_text $11259358 Utility abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2a_expert_trackers_us sp\ability_bag\ui_info\screen_name $11259359 Expert Trackers -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan default\extensions\ui_ext\screen_name $11235988 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan sp\extensions\ui_ext\screen_name $11235988 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2a_medical_tent default\ability_bag\ui_info\help_text $11245037 Defensive / Select friendly territory area abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2a_medical_tent default\ability_bag\ui_info\screen_name $11259721 Frontline Medical Station abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2a_medical_tent default\ability_bag\ui_info\brief_text $11259722 Place a Frontline Medical Station in friendly territory that automatically constructs itself. This structure heals, collects casualties and reinforces nearby infantry squads. Can act as a retreat point. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2a_medical_tent default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11219931 Light Medical Vehicle / Non-Combatant -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11219931 Light Medical Vehicle / Non-Combatant -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241644 Mortar Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248927 Light vehicle effective against structures, team weapons, and stationary infantry at long-range. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221170 250 Mortar Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248929 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189168 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189169 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189170 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241644 Mortar Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248927 Light vehicle effective against structures, team weapons, and stationary infantry at long-range. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221170 250 Mortar Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248929 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189168 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189169 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189170 Veterancy 3 abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_designate_assault default\ability_bag\ui_info\help_text $11245080 Offensive / Select target position abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_designate_assault default\ability_bag\ui_info\screen_name $11259711 Designate Assault Position abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_designate_assault default\ability_bag\ui_info\brief_text $11259710 Designates a target area for an infantry assault. Friendly infantry in the area gain greatly increased defensive bonuses at the cost of range. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_designate_assault default\ability_bag\ui_info\extra_text_formatter\formatter $11264388 Affected units are %1%%% harder to hit, move +%2%%% faster, take %3%%% less suppression, and have -%4%%% weapon range -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241828 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11262731 250/3 Funkpanzerwagen -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262730 Unarmed support vehicle that can camouflage nearby infantry and team weapons even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262942 Allows the unit to slowly generate munitions over time. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262943 Reduces the cost of the Goliath and increases the munitions generated per minute. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262944 Increases the range of Coordinate Ambush Operation, increases the munitions generated per minute, and improves the units health. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11262731 250/3 Funkpanzerwagen -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261565 Vampire Halftrack can hide nearby units abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_lead_the_way default\ability_bag\ui_info\screen_name $11259681 Steady Aim -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241779 Rocket Artillery -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241645 Walking Stuka Rocket Launcher -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248930 Mobile artillery unit very effective against structures, team weapons, and stationary infantry at long-range. Must barrage to attack. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221171 Stuka Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242337 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241779 Rocket Artillery -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241645 Walking Stuka Rocket Launcher -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248930 Mobile artillery unit very effective against structures, team weapons, and stationary infantry at long-range. Must barrage to attack. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221171 Stuka Half-Track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242337 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_weapon_crate_drop_us default\ability_bag\ui_info\help_text $11259111 Weapon Airdrop / Select target position abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_weapon_crate_drop_us default\ability_bag\ui_info\screen_name $11259114 Weapon Crate Drop abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_weapon_crate_drop_us default\ability_bag\ui_info\brief_text $11259113 Airdrops a Weapon Crate at target location. Contains two random weapons. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_weapon_crate_drop_us sp\ability_bag\ui_info\help_text $11259111 Weapon Airdrop / Select target position abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_weapon_crate_drop_us sp\ability_bag\ui_info\screen_name $11259114 Weapon Crate Drop abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_2b_weapon_crate_drop_us sp\ability_bag\ui_info\brief_text $11259113 Airdrops a Weapon Crate at target location. Contains two random weapons. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241780 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181937 Utility Vehicle / Non-Combatant -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241646 Supply Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241780 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181937 Utility Vehicle / Non-Combatant -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241646 Supply Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241647 Flakvierling Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248931 Light vehicle very effective against infantry. Can damage light vehicles and shoot down aircraft. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221172 Flak Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242292 Can Suppress infantry. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243500 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241647 Flakvierling Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248931 Light vehicle very effective against infantry. Can damage light vehicles and shoot down aircraft. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221172 Flak Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242292 Can Suppress infantry. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243500 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us default\ability_bag\ui_info\help_text $11259353 Offensive abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us default\ability_bag\ui_info\screen_name $11259355 Ranger Weapon Training abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us default\ability_bag\ui_info\brief_text_formatter\formatter $11259352 Rangers apply various effects when they hit enemies with certain weapons:\r\n\r\nFlamethrowers - Reduce the movement speed of vehicles and infantry hit by %1%%% for %2% seconds.\nBazookas - Reduce the rate of fire of vehicles hit by %3%%% for %4% seconds.\nM1919 - Reduces the accuracy of infantry units hit by %5%%% for %6% seconds.\nBAR - Suppresses Infantry units at close range. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us sp\ability_bag\ui_info\help_text $11259353 Offensive abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us sp\ability_bag\ui_info\screen_name $11259355 Ranger Weapon Training abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us sp\ability_bag\ui_info\brief_text_formatter\formatter $11259352 Rangers apply various effects when they hit enemies with certain weapons:\r\n\r\nFlamethrowers - Reduce the movement speed of vehicles and infantry hit by %1%%% for %2% seconds.\nBazookas - Reduce the rate of fire of vehicles hit by %3%%% for %4% seconds.\nM1919 - Reduces the accuracy of infantry units hit by %5%%% for %6% seconds.\nBAR - Suppresses Infantry units at close range. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11217281 Light Support Vehicle / Healing -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221173 Medical Truck -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242288 Can Transport infantry and heavy machine guns. Can Heal nearby infantry. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11217281 Light Support Vehicle / Healing -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221173 Medical Truck -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242288 Can Transport infantry and heavy machine guns. Can Heal nearby infantry. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241649 18-tonne Recovery Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248791 Support vehicle that can repair, restore and salvage vehicles. Has increased repair speed. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241107 Can Repair, Restore, and Salvage vehicles. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241649 18-tonne Recovery Half-track -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248791 Support vehicle that can repair, restore and salvage vehicles. Has increased repair speed. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241107 Can Repair, Restore, and Salvage vehicles. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us default\ability_bag\ui_info\help_text $11239268 Offensive / Select target position abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us default\ability_bag\ui_info\screen_name $11259343 Infantry Assault abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us default\ability_bag\ui_info\brief_text_formatter\formatter $11259341 Temporarily deploys %1% Riflemen and %2% Bazooka squads to target location. These squads will engage enemies in the area or along the way to the destination. These squads cannot be directly controlled. @@ -8341,14 +7347,6 @@ abilities attributes\abilities\races\american\battlegroups\infantry\infantry_lef abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us sp\ability_bag\ui_info\screen_name $11259343 Infantry Assault abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us sp\ability_bag\ui_info\brief_text_formatter\formatter $11259341 Temporarily deploys %1% Riflemen and %2% Bazooka squads to target location. These squads will engage enemies in the area or along the way to the destination. These squads cannot be directly controlled. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259911 Remains active for %1% seconds when units reach the destination or are in combat. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 default\extensions\ui_ext\screen_name $11235989 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 sp\extensions\ui_ext\screen_name $11235989 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_support_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_support_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us default\ability_bag\ui_info\screen_name $11259088 Artillery Observers abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us default\ability_bag\ui_info\brief_text $11259089 Globally upgrades all Scouts to Artilley Observers. Increases health and adds an additional soldier. Artillery Observers can place down camouflaged beacons that calls down artillery on nearby units. @@ -8357,28 +7355,6 @@ abilities attributes\abilities\races\american\battlegroups\infantry\infantry_rig abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us sp\ability_bag\ui_info\screen_name $11259088 Artillery Observers abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us sp\ability_bag\ui_info\brief_text $11259089 Globally upgrades all Scouts to Artilley Observers. Increases health and adds an additional soldier. Artillery Observers can place down camouflaged beacons that calls down artillery on nearby units. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258637 +%1% health to affected units. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241635 Flak 36 Anti-tank Gun Team -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248936 Immobile heavy weapon extremely effective against all vehicles at long-range. Can shoot down aircraft. Comes towed by a 2.5-tonne Utility Truck. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221174 Towed Flak 36 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250885 Can Prioritize Aircraft. Cannot move. Must Be Towed. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241635 Flak 36 Anti-tank Gun Team -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248936 Immobile heavy weapon extremely effective against all vehicles at long-range. Can shoot down aircraft. Comes towed by a 2.5-tonne Utility Truck. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221174 Towed Flak 36 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250885 Can Prioritize Aircraft. Cannot move. Must Be Towed. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us default\ability_bag\ui_info\help_text $11241076 Can Build defenses. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us default\ability_bag\ui_info\screen_name $11159288 Defensive Operations @@ -8387,80 +7363,14 @@ abilities attributes\abilities\races\american\battlegroups\infantry\infantry_rig abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us sp\ability_bag\ui_info\help_text $11241076 Can Build defenses. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us sp\ability_bag\ui_info\screen_name $11159288 Defensive Operations abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181945 Kradschützen Motorcycle Team -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262912 Light support vehicle effective against infantry and snipers. Can capture territory. Vulnerable to small-arms. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221175 Kradschützen -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242296 Increased vision range when stationary. Can Self-repair. -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181945 Kradschützen Motorcycle Team -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248935 Light support vehicle effective against infantry and snipers. Can rapidly capture territory. Vulnerable to small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221175 Kradschützen -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242296 Increased vision range when stationary. Can Self-repair. -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us default\ability_bag\ui_info\help_text $11245026 Passive abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us default\ability_bag\ui_info\screen_name $11259405 Ammunition Storage abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us default\ability_bag\ui_info\brief_text $11259406 Enables Engineer squads to construct Ammunition Storage. Ammunition Storage improves the effectiveness of nearby units. Explodes on death, causing damage to nearby units. +abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259408 Affected units gain +%1%%% reload speed, +%2%%% ability recharge speed. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us sp\ability_bag\ui_info\help_text $11245026 Passive abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us sp\ability_bag\ui_info\screen_name $11259405 Ammunition Storage abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us sp\ability_bag\ui_info\brief_text $11259406 Enables Engineer squads to construct Ammunition Storage. Ammunition Storage improves the effectiveness of nearby units. Explodes on death, causing damage to nearby units. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11170265 Anti-Vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261892 Light vehicle effective against vehicles at short-range. Deals limited damage to infantry. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221176 L6/40 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261891 Can be upgraded with an anti-infantry flamethrower and spotting scopes to increase vision when stationary. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241977 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259016 Light vehicle effective against infantry. Can damage light vehicles at short-range. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221176 L6/40 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261891 Can be upgraded with an anti-infantry flamethrower and spotting scopes to increase vision when stationary. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 default\extensions\ui_ext\screen_name $11235990 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 sp\extensions\ui_ext\screen_name $11235990 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216448 L6/40 Light Flame Tank -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242025 Light vehicle very effective against infantry in cover and structures. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216448 L6/40 Light Flame Tank -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242025 Light vehicle very effective against infantry in cover and structures. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259408 Affected units gain +%1%%% reload speed, +%2%%% ability recharge speed. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\ability_bag\ui_info\screen_name $11217198 M1919A6 Browning Machine Gun abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\ability_bag\ui_info\brief_text $11240196 Enables Riflemen Squads to be upgraded with M1919A6 light machine guns. @@ -8470,56 +7380,12 @@ abilities attributes\abilities\races\american\battlegroups\infantry\infantry_rig abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\ability_bag\ui_info\screen_name $11217198 M1919A6 Browning Machine Gun abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\ability_bag\ui_info\brief_text $11240196 Enables Riflemen Squads to be upgraded with M1919A6 light machine guns. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238856 Carro Armato M13/40 Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238856 Carro Armato M13/40 Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2_105mm_howitzer_us default\ability_bag\ui_info\help_text $11192254 Passive abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2_105mm_howitzer_us default\ability_bag\ui_info\screen_name $11259900 M2A1 105mm Howitzer Emplacement abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2_105mm_howitzer_us default\ability_bag\ui_info\brief_text $11242799 Enables Engineer Squads to construct M2A1 105mm Howitzer Emplacements in the field. Very effective against stationary targets at long-range. Must barrage to attack. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2_105mm_howitzer_us sp\ability_bag\ui_info\help_text $11192254 Passive abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2_105mm_howitzer_us sp\ability_bag\ui_info\screen_name $11259900 M2A1 105mm Howitzer Emplacement abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2_105mm_howitzer_us sp\ability_bag\ui_info\brief_text $11242799 Enables Engineer Squads to construct M2A1 105mm Howitzer Emplacements in the field. Very effective against stationary targets at long-range. Must barrage to attack. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238856 Carro Armato M13/40 Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238856 Carro Armato M13/40 Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238857 Command M13/40 Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248942 Improves the effectiveness of nearby units. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238857 Command M13/40 Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248942 Improves the effectiveness of nearby units. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\ability_bag\ui_info\extra_text $11251161 Can cause Engine Damage and Crew Shock vehicle criticals. Suppresses infantry. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\ability_bag\ui_info\help_text $11239412 Offensive / Select target position abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\ability_bag\ui_info\screen_name $11238942 240mm Heavy Artillery Barrage @@ -8530,26 +7396,6 @@ abilities attributes\abilities\races\american\battlegroups\infantry\infantry_rig abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\ability_bag\ui_info\screen_name $11238942 240mm Heavy Artillery Barrage abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\ability_bag\ui_info\brief_text $11251160 Fires a heavy artillery barrage at the target area. Wide blast radius. Extremely effective against stationary targets. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241651 Marder III Tank Destroyer -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248945 Light vehicle effective against tanks and vehicles at long-range. Must face target directly to fire. -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221177 Marder III -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241651 Marder III Tank Destroyer -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248945 Light vehicle effective against tanks and vehicles at long-range. Must face target directly to fire. -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221177 Marder III -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\ability_bag\ui_info\help_text $11239411 Offensive / Select target position abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\ability_bag\ui_info\screen_name $11238941 155mm Rapid Artillery Barrage abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\ability_bag\ui_info\brief_text $11259901 Fires an off-map barrage of artillery shells at the target area. Wide blast radius. Very effective against stationary targets. @@ -8558,119 +7404,23 @@ abilities attributes\abilities\races\american\battlegroups\infantry\infantry_rig abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\ability_bag\ui_info\screen_name $11238941 155mm Rapid Artillery Barrage abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\ability_bag\ui_info\brief_text $11259901 Fires an off-map barrage of artillery shells at the target area. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 default\extensions\ui_ext\screen_name $11235991 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 sp\extensions\ui_ext\screen_name $11235991 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241806 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11203255 Light Anti-infantry Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241662 Command Panzer I Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242043 Light tank armed with one MG 13 machine guns. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241806 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11203255 Light Anti-infantry Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241662 Command Panzer I Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242043 Light tank armed with one MG 13 machine guns. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241803 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181951 Light Anti-Infantry Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238845 Command Panzer II Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242040 Ligh tank armed with a 20mm autocannon and an MG 34 machine gun -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241803 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181951 Light Anti-Infantry Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238845 Command Panzer II Light Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242040 Ligh tank armed with a 20mm autocannon and an MG 34 machine gun abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us default\ability_bag\ui_info\help_text $11239671 Passive abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us default\ability_bag\ui_info\screen_name $11239122 Free Fire Drills abilities attributes\abilities\races\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us default\ability_bag\ui_info\brief_text_formatter\formatter $11259918 Enables the M2A1 105mm Howitzer to automatically attack nearby units that are within range %1%. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241655 Panzer III Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248951 Medium tank effective against infantry and light vehicles. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221178 37mm Panzer III -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241655 Panzer III Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248951 Medium tank effective against infantry and light vehicles. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221178 37mm Panzer III -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241656 Panzer III L Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221752 Long-50mm Panzer III -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241656 Panzer III L Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221752 Long-50mm Panzer III -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\ability_bag\ui_info\extra_text $11250005 Can transport infantry squads, capture territory and deploy unmanned team weapons. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\ability_bag\ui_info\help_text $11239404 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\ability_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle -abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\ability_bag\ui_info\brief_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. +abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\ability_bag\ui_info\brief_text $11264716 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory, deploy unmanned team weapons, and detect camouflaged units. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us sp\ability_bag\ui_info\extra_text $11250005 Can transport infantry squads, capture territory and deploy unmanned team weapons. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us sp\ability_bag\ui_info\help_text $11239404 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us sp\ability_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us sp\ability_bag\ui_info\brief_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11220484 Must Research Breakthrough Armor Tactics -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241657 Panzer III G Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221753 Short 50mm Panzer III -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11220484 Must Research Breakthrough Armor Tactics -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241657 Panzer III G Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221753 Short 50mm Panzer III -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer default\ability_bag\ui_info\help_text $11239404 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer default\ability_bag\ui_info\screen_name $11260469 M29 Weasel with M1 Pack Howitzer abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer default\ability_bag\ui_info\brief_text $11260468 Deploys an M29 Weasel Recon Vehicle towing a M1 Pack Howitzer to the target location. M1 Pack Howitzers are effective against stationary infantry and structures at long-range. Must be set-up to attack abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer sp\ability_bag\ui_info\help_text $11239404 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer sp\ability_bag\ui_info\screen_name $11260469 M29 Weasel with M1 Pack Howitzer abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer sp\ability_bag\ui_info\brief_text $11260468 Deploys an M29 Weasel Recon Vehicle towing a M1 Pack Howitzer to the target location. M1 Pack Howitzers are effective against stationary infantry and structures at long-range. Must be set-up to attack -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241658 Panzer III N Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248952 Medium tank very effective against infantry and structures. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221181 75mm Panzer III -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241658 Panzer III N Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248952 Medium tank very effective against infantry and structures. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221181 75mm Panzer III -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\ability_bag\ui_info\help_text $11239413 Recon / Select target vehicle abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\ability_bag\ui_info\screen_name $11238943 Mark Vehicle abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\ability_bag\ui_info\brief_text $11240199 A plane will mark a hostile vehicle increasing its vulnerability to incoming fire and provide vision. Can reveal camouflaged units. @@ -8683,22 +7433,6 @@ abilities attributes\abilities\races\american\battlegroups\special_operations\sp abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\ability_bag\ui_info\brief_text $11240199 A plane will mark a hostile vehicle increasing its vulnerability to incoming fire and provide vision. Can reveal camouflaged units. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11214937 Must select enemy vehicle abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\ability_bag\requirements_target\required_ownership\ui_name $11214937 Must select enemy vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241656 Panzer III L Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241656 Panzer III L Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\ability_bag\ui_info\extra_text $11239414 Offensive / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\ability_bag\ui_info\help_text $11241080 Causes Area of Effect damage. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\ability_bag\ui_info\screen_name $11238944 M83 Cluster Bomb Strike @@ -8707,22 +7441,6 @@ abilities attributes\abilities\races\american\battlegroups\special_operations\sp abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\ability_bag\ui_info\help_text $11241080 Causes Area of Effect damage. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\ability_bag\ui_info\screen_name $11238944 M83 Cluster Bomb Strike abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\ability_bag\ui_info\brief_text $11240200 Designates a bombing run consisting of M83 Cluster Combs. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241660 Panzer III Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241660 Panzer III Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\ability_bag\ui_info\extra_text $11258860 Deals suppression damage. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\ability_bag\ui_info\help_text $11239415 Offensive / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\ability_bag\ui_info\screen_name $11261225 P-47 Anti-Infantry Loiter @@ -8733,30 +7451,6 @@ abilities attributes\abilities\races\american\battlegroups\special_operations\sp abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\ability_bag\ui_info\screen_name $11184547 P-47 Strafing Runs abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\ability_bag\ui_info\brief_text $11240201 Designates a dual strafing run over the target area. Extremely effective against infantry. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238847 Flammpanzer III Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248949 Medium tank extremely effective against infantry in cover and structures. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238847 Flammpanzer III Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248949 Medium tank extremely effective against infantry in cover and structures. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 default\extensions\ui_ext\screen_name $11235992 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 sp\extensions\ui_ext\screen_name $11235992 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\ability_bag\ui_info\extra_text $11248740 Cannot auto-attack. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\ability_bag\ui_info\help_text $11239416 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\ability_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang @@ -8765,56 +7459,16 @@ abilities attributes\abilities\races\american\battlegroups\special_operations\sp abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\ability_bag\ui_info\help_text $11239416 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\ability_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\ability_bag\ui_info\brief_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153600 Panzer IV Sd.Kfz. 161/1 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242264 Medium tank armed with a 75mm gun and two MG 34 machine guns. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153600 Panzer IV Sd.Kfz. 161/1 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242264 Medium tank armed with a 75mm gun and two MG 34 machine guns. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\ability_bag\ui_info\help_text $11239417 Recon / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\ability_bag\ui_info\screen_name $11183738 Raiding Flares abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\ability_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. -abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259627 +%1%%% accuracy to affected units. Lasts %2% seconds. +abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\ability_bag\ui_info\extra_text_formatter\formatter $11260713 +%1%%% accuracy. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\ability_bag\ui_info\help_text $11239417 Recon / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\ability_bag\ui_info\screen_name $11183738 Raiding Flares abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\ability_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. -abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259627 +%1%%% accuracy to affected units. Lasts %2% seconds. +abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11260713 +%1%%% accuracy. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241804 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11226807 Command Panzer IV Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248730 Medium tank effective against infantry or vehicles. Improves the effectiveness of nearby vehicles. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221182 Panzer IV -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248731 Increases the rate of fire and armor of nearby vehicles. Can switch between anti-vehicle and anti-infantry rounds. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241804 Anti-infantry / Support -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11226807 Command Panzer IV Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248730 Medium tank effective against infantry or vehicles. Improves the effectiveness of nearby vehicles. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221182 Panzer IV -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248731 Increases the rate of fire and armor of nearby vehicles. Can switch between anti-vehicle and anti-infantry rounds. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\ability_bag\ui_info\extra_text $11241084 Can block Line of Sight. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\ability_bag\ui_info\help_text $11239418 Support / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\ability_bag\ui_info\screen_name $11183739 Smoke Screen @@ -8825,16 +7479,6 @@ abilities attributes\abilities\races\american\battlegroups\special_operations\sp abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\ability_bag\ui_info\screen_name $11183739 Smoke Screen abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\ability_bag\ui_info\brief_text $11240204 Fires a smoke barrage at the target area that blocks vision. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241805 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241985 Generalist -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241661 Panzer IV F Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242042 Medium tank armed with a 75mm gun and two MG 34 machine guns. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221182 Panzer IV -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241805 Anti-infantry -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241985 Generalist -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241661 Panzer IV F Medium Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242042 Medium tank armed with a 75mm gun and two MG 34 machine guns. -sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221182 Panzer IV abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\ability_bag\ui_info\extra_text $11248778 Can throw special smoke grenades that damages infantry. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\ability_bag\ui_info\help_text $11239419 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\ability_bag\ui_info\screen_name $11183862 SSF Commando Squad @@ -8843,14 +7487,6 @@ abilities attributes\abilities\races\american\battlegroups\special_operations\sp abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\ability_bag\ui_info\help_text $11239419 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\ability_bag\ui_info\screen_name $11183862 SSF Commando Squad abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\ability_bag\ui_info\brief_text $11240205 Deploys an SSF Commando Squad that can switch between light machine guns or anti-tank launchers. -sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241795 Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181959 Light Anti-Vehicle Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181958 Panzerjäger I Tank Destroyer -sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242032 Light tank chassis armed with a fixed 47mm anti-tank gun. -sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241795 Anti-vehicle -sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181959 Light Anti-Vehicle Tank -sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181958 Panzerjäger I Tank Destroyer -sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242032 Light tank chassis armed with a fixed 47mm anti-tank gun. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\ability_bag\ui_info\help_text $11239534 Offensive / Timed abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\ability_bag\ui_info\screen_name $11183741 Assault Operation abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\ability_bag\ui_info\brief_text $11242801 Globally increases infantry capture and decapture speeds while making them harder to hit when active. @@ -8869,26 +7505,6 @@ abilities attributes\abilities\races\american\battlegroups\special_operations\sp abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\ability_bag\ui_info\screen_name $11190961 White Phosphorus Barrage abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\ability_bag\ui_info\brief_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216342 Semovente da 75/18 Assault Gun -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249184 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241119 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216342 Semovente da 75/18 Assault Gun -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249184 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241119 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\ability_bag\ui_info\extra_text $11235554 Grants 40 fuel. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\ability_bag\ui_info\help_text $11239419 Call-in / Select target position abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\ability_bag\ui_info\screen_name $11184501 Air Re-Supply Operation @@ -8899,28 +7515,6 @@ abilities attributes\abilities\races\american\battlegroups\special_operations\sp abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\ability_bag\ui_info\screen_name $11184501 Air Re-Supply Operation abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\ability_bag\ui_info\brief_text $11183819 Calls in an airdrop consisting of an M1 anti-tank gun, M1919 machine gun, and a fuel crate. abilities attributes\abilities\races\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\ability_bag\requirements_target\required_not\ui_name $11261772 Cannot target enemy HQ Sectors -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11216948 Advanced Assault Tactics Upgrade -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11184112 Adv. Mechanized Assault Upgrade -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241750 StuG III G Assault Gun -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248746 Medium vehicle effective against vehicles and infantry. Entire vehicle must face target to fire. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11216948 Advanced Assault Tactics Upgrade -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11184112 Adv. Mechanized Assault Upgrade -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241750 StuG III G Assault Gun -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248746 Medium vehicle effective against vehicles and infantry. Entire vehicle must face target to fire. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. abilities attributes\abilities\races\american\buildings\ammunition_storage_us default\ability_bag\ui_info\help_text $11245020 Passive abilities attributes\abilities\races\american\buildings\ammunition_storage_us default\ability_bag\ui_info\screen_name $11259410 Ammunition Supply abilities attributes\abilities\races\american\buildings\ammunition_storage_us default\ability_bag\ui_info\brief_text $11259412 The Ammunition Storage grants combat bonuses to nearby friendly units and emplacements. @@ -8929,60 +7523,14 @@ abilities attributes\abilities\races\american\buildings\ammunition_storage_us sp abilities attributes\abilities\races\american\buildings\ammunition_storage_us sp\ability_bag\ui_info\screen_name $11259410 Ammunition Supply abilities attributes\abilities\races\american\buildings\ammunition_storage_us sp\ability_bag\ui_info\brief_text $11259412 The Ammunition Storage grants combat bonuses to nearby friendly units and emplacements. abilities attributes\abilities\races\american\buildings\ammunition_storage_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259408 Affected units gain +%1%%% reload speed, +%2%%% ability recharge speed. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241663 StuG III D Assault Gun -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248734 Medium vehicle very effective against structures and infantry. Entire vehicle must face target to fire. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221183 StuG D -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241663 StuG III D Assault Gun -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248734 Medium vehicle very effective against structures and infantry. Entire vehicle must face target to fire. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221183 StuG D -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_operated_us default\ability_bag\ui_info\screen_name $11259469 Operated Artillery Beacon abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_operated_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259912 Radius of %1%. Fires a barrage at detected enemies every %2% seconds. -abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_operated_us default\ability_bag\ui_info\help_text $11245023 Passive abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_operated_us default\ability_bag\ui_info\brief_text $11259096 Automatically attacks nearby enemy infantry or team weapons with off-map artillery. +abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_operated_us default\ability_bag\ui_info\help_text $11245023 Passive abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_operated_us sp\ability_bag\ui_info\screen_name $11259469 Operated Artillery Beacon abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_operated_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259912 Radius of %1%. Fires a barrage at detected enemies every %2% seconds. -abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_operated_us sp\ability_bag\ui_info\help_text $11245023 Passive abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_operated_us sp\ability_bag\ui_info\brief_text $11259096 Automatically attacks nearby enemy infantry or team weapons with off-map artillery. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 default\extensions\ui_ext\screen_name $11235993 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 sp\extensions\ui_ext\screen_name $11235993 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183176 Tiger Heavy Tank -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248737 Heavy tank extremely effective against all targets. Strong front and side armor. -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221184 Tiger Tank -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183176 Tiger Heavy Tank -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248737 Heavy tank extremely effective against all targets. Strong front and side armor. -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221184 Tiger Tank -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_operated_us sp\ability_bag\ui_info\help_text $11245023 Passive abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_us default\ability_bag\ui_info\help_text $11245023 Passive abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_us default\ability_bag\ui_info\screen_name $11259095 Artillery Beacon abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_us default\ability_bag\ui_info\brief_text $11259096 Automatically attacks nearby enemy infantry or team weapons with off-map artillery. @@ -8991,62 +7539,22 @@ abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_u abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_us sp\ability_bag\ui_info\screen_name $11259095 Artillery Beacon abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_us sp\ability_bag\ui_info\brief_text $11259096 Automatically attacks nearby enemy infantry or team weapons with off-map artillery. abilities attributes\abilities\races\american\buildings\artillery_radio_beacon_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259912 Radius of %1%. Fires a barrage at detected enemies every %2% seconds. -abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\ui_info\help_text $11263174 Support / Select friendly territory point -abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\ui_info\screen_name $11263030 Designate Forward Repair Station -abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\ui_info\brief_text $11263029 Designates a territory point as a Forward Repair Station that repairs nearby damaged vehicles. Forward Repair Depots are destroyed if the territory point is decaptured. -abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\ui_info\extra_text_formatter\formatter $11263173 First Forward Repair Station is free. Engineers at the depot repair vehicles at +%1% health per second. abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\requirements_target\required_unit_type\ui_name $11263176 Territory Point abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\requirements_target\required_in_territory\ui_name $11243762 In Friendly Territory abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\requirements_target\required_ownership\ui_name $11243750 Friendly Sector abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\requirements_target\required_statemodelbool\ui_name $11263175 Territory Point not already Designated -abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\ui_info\help_text $11263174 Support / Select friendly territory point -abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\ui_info\screen_name $11263030 Designate Forward Repair Station -abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\ui_info\brief_text $11263029 Designates a territory point as a Forward Repair Station that repairs nearby damaged vehicles. Forward Repair Depots are destroyed if the territory point is decaptured. -abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11263173 First Forward Repair Station is free. Engineers at the depot repair vehicles at +%1% health per second. +abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\ui_info\brief_text $11263029 Designates a territory point as a Forward Repair Station that repairs nearby damaged vehicles. Forward Repair Depots are destroyed if the territory point is decaptured. +abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\ui_info\extra_text_formatter\formatter $11263173 First Forward Repair Station is free. Engineers at the depot repair vehicles at +%1% health per second. +abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\ui_info\help_text $11263174 Support / Select friendly territory point +abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us default\ability_bag\ui_info\screen_name $11263030 Designate Forward Repair Station abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11263176 Territory Point abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\requirements_target\required_in_territory\ui_name $11243762 In Friendly Territory abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\requirements_target\required_ownership\ui_name $11243750 Friendly Sector abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\requirements_target\required_statemodelbool\ui_name $11263175 Territory Point not already Designated -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241652 2.5-tonne Utility Truck -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248934 Unarmed transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241652 2.5-tonne Utility Truck -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248934 Unarmed transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_structure\ui_name $11220574 Infanterie Support Kompanie -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241653 2.5-tonne Medical Truck -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_structure\ui_name $11220574 Infanterie Support Kompanie -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241653 2.5-tonne Medical Truck -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\ui_info\brief_text $11263029 Designates a territory point as a Forward Repair Station that repairs nearby damaged vehicles. Forward Repair Depots are destroyed if the territory point is decaptured. +abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11263173 First Forward Repair Station is free. Engineers at the depot repair vehicles at +%1% health per second. +abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\ui_info\help_text $11263174 Support / Select friendly territory point +abilities attributes\abilities\races\american\buildings\designate_forward_depot_free_us sp\ability_bag\ui_info\screen_name $11263030 Designate Forward Repair Station abilities attributes\abilities\races\american\buildings\designate_forward_depot_us default\ability_bag\ui_info\help_text $11263174 Support / Select friendly territory point abilities attributes\abilities\races\american\buildings\designate_forward_depot_us default\ability_bag\ui_info\screen_name $11263030 Designate Forward Repair Station abilities attributes\abilities\races\american\buildings\designate_forward_depot_us default\ability_bag\ui_info\brief_text $11263029 Designates a territory point as a Forward Repair Station that repairs nearby damaged vehicles. Forward Repair Depots are destroyed if the territory point is decaptured. @@ -9071,24 +7579,6 @@ abilities attributes\abilities\races\american\buildings\healing_aura_safe_house_ abilities attributes\abilities\races\american\buildings\healing_aura_safe_house_partisan sp\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\american\buildings\healing_aura_safe_house_partisan sp\ability_bag\ui_info\brief_text $11240208 Heals nearby infantry when they are out of combat and stationary. abilities attributes\abilities\races\american\buildings\healing_aura_safe_house_partisan sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241794 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241654 2.5-tonne Utility Truck -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242031 Comes with a Cannone Da 105/28 howitzer. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241794 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241654 2.5-tonne Utility Truck -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242031 Comes with a Cannone Da 105/28 howitzer. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\buildings\recon_beacon_paratroopers_us default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\american\buildings\recon_beacon_paratroopers_us default\ability_bag\ui_info\help_text $11241087 Reveals enemy units in the Fog of War and on the Minimap. abilities attributes\abilities\races\american\buildings\recon_beacon_paratroopers_us default\ability_bag\ui_info\screen_name $11216351 Signal Detection @@ -9099,18 +7589,14 @@ abilities attributes\abilities\races\american\buildings\recon_beacon_paratrooper abilities attributes\abilities\races\american\buildings\recon_beacon_paratroopers_us sp\ability_bag\ui_info\screen_name $11216351 Signal Detection abilities attributes\abilities\races\american\buildings\recon_beacon_paratroopers_us sp\ability_bag\ui_info\brief_text $11240209 Enables the unit to provide reconnaissance when stationary. abilities attributes\abilities\races\american\buildings\recon_beacon_paratroopers_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us default\ability_bag\ui_info\help_text $11226430 Passive -abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us default\ability_bag\ui_info\screen_name $11192452 Repair Crews abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us default\ability_bag\ui_info\brief_text $11233086 Repairs nearby stationary vehicles. abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us sp\ability_bag\ui_info\help_text $11226430 Passive -abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us sp\ability_bag\ui_info\screen_name $11192452 Repair Crews +abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us default\ability_bag\ui_info\help_text $11226430 Passive +abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us default\ability_bag\ui_info\screen_name $11192452 Repair Crews abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us sp\ability_bag\ui_info\brief_text $11233086 Repairs nearby stationary vehicles. abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -sbps attributes\sbps\races\american\aircraft\b25j_bomber_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\b25j_bomber_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252829 B25 Bomber -sbps attributes\sbps\races\american\aircraft\b25j_bomber_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\b25j_bomber_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252830 B25 Bomber +abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us sp\ability_bag\ui_info\help_text $11226430 Passive +abilities attributes\abilities\races\american\buildings\repair_aura_mechanized_center_us sp\ability_bag\ui_info\screen_name $11192452 Repair Crews abilities attributes\abilities\races\american\buildings\spy_network_partisan default\ability_bag\ui_info\extra_text $11241088 Provides Line of Sight. Reveals enemy units. abilities attributes\abilities\races\american\buildings\spy_network_partisan default\ability_bag\ui_info\help_text $11239422 Recon / Select target position abilities attributes\abilities\races\american\buildings\spy_network_partisan default\ability_bag\ui_info\screen_name $11198878 Spy Network @@ -9125,10 +7611,6 @@ abilities attributes\abilities\races\american\buildings\spy_network_partisan sp\ abilities attributes\abilities\races\american\buildings\spy_network_partisan sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\buildings\spy_network_partisan sp\ability_bag\requirements_target\required_unit_type\ui_name $11185781 Must be building abilities attributes\abilities\races\american\buildings\spy_network_partisan sp\ability_bag\requirements_target\required_ownership\ui_name $11198886 Must be Neutral -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02_urban default\extensions\ui_ext\screen_name $11229170 Civilian Building -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02_urban default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02_urban sp\extensions\ui_ext\screen_name $11229170 Civilian Building -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02_urban sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. abilities attributes\abilities\races\american\buildings\withdraw_infantry_partisan default\ability_bag\ui_info\extra_text $11206875 Does not refund squad cost. abilities attributes\abilities\races\american\buildings\withdraw_infantry_partisan default\ability_bag\ui_info\help_text $11206874 Select Target Squad abilities attributes\abilities\races\american\buildings\withdraw_infantry_partisan default\ability_bag\ui_info\screen_name $11206872 Withdraw Infantry or Team Weapon @@ -9137,64 +7619,30 @@ abilities attributes\abilities\races\american\buildings\withdraw_infantry_partis abilities attributes\abilities\races\american\buildings\withdraw_infantry_partisan sp\ability_bag\ui_info\help_text $11206874 Select Target Squad abilities attributes\abilities\races\american\buildings\withdraw_infantry_partisan sp\ability_bag\ui_info\screen_name $11206872 Withdraw Infantry or Team Weapon abilities attributes\abilities\races\american\buildings\withdraw_infantry_partisan sp\ability_bag\ui_info\brief_text $11206873 Order an infantry or team-weapon squad to withdraw from the battlefield. This does not refund any resources, but can free up population for new units. -sbps attributes\sbps\races\american\aircraft\c47_douglas_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\c47_douglas_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252831 C47 Douglas -sbps attributes\sbps\races\american\aircraft\c47_douglas_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\c47_douglas_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252832 C47 Douglas abilities attributes\abilities\races\american\campaign\affectors\airborne\a_airborne_company_reinforce_us default\ability_bag\ui_info\help_text $11235400 Call-in / Select target position abilities attributes\abilities\races\american\campaign\affectors\airborne\a_airborne_company_reinforce_us default\ability_bag\ui_info\screen_name $11195271 US Airborne Company abilities attributes\abilities\races\american\campaign\affectors\airborne\a_airborne_company_reinforce_us default\ability_bag\ui_info\brief_text $11195258 Deploys an M24 Chaffee Light Tank, a Paratrooper Squad, a Rifleman squad, and a Bazooka Team. abilities attributes\abilities\races\american\campaign\affectors\airborne\a_airborne_company_reinforce_us sp\ability_bag\ui_info\help_text $11235400 Call-in / Select target position abilities attributes\abilities\races\american\campaign\affectors\airborne\a_airborne_company_reinforce_us sp\ability_bag\ui_info\screen_name $11195271 US Airborne Company abilities attributes\abilities\races\american\campaign\affectors\airborne\a_airborne_company_reinforce_us sp\ability_bag\ui_info\brief_text $11195258 Deploys an M24 Chaffee Light Tank, a Paratrooper Squad, a Rifleman squad, and a Bazooka Team. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 default\extensions\ui_ext\screen_name $11235994 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 sp\extensions\ui_ext\screen_name $11235994 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\affectors\armoured\a_armoured_company_reinforce_us default\ability_bag\ui_info\help_text $11235400 Call-in / Select target position abilities attributes\abilities\races\american\campaign\affectors\armoured\a_armoured_company_reinforce_us default\ability_bag\ui_info\screen_name $11201465 US Armored Company abilities attributes\abilities\races\american\campaign\affectors\armoured\a_armoured_company_reinforce_us default\ability_bag\ui_info\brief_text $11201467 Deploys a Hellcat, Greyhound, Engineer Squad, and a Rifleman Squad. abilities attributes\abilities\races\american\campaign\affectors\armoured\a_armoured_company_reinforce_us sp\ability_bag\ui_info\help_text $11235400 Call-in / Select target position abilities attributes\abilities\races\american\campaign\affectors\armoured\a_armoured_company_reinforce_us sp\ability_bag\ui_info\screen_name $11201465 US Armored Company abilities attributes\abilities\races\american\campaign\affectors\armoured\a_armoured_company_reinforce_us sp\ability_bag\ui_info\brief_text $11201467 Deploys a Hellcat, Greyhound, Engineer Squad, and a Rifleman Squad. -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_fow_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_fow_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252833 L2 Grasshopper -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_fow_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_fow_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252834 L2 Grasshopper abilities attributes\abilities\races\american\campaign\affectors\attachments\a_artillery_attachment_reinforce_us default\ability_bag\ui_info\help_text $11201469 Combat Group Call-In abilities attributes\abilities\races\american\campaign\affectors\attachments\a_artillery_attachment_reinforce_us default\ability_bag\ui_info\screen_name $11195263 American Artillery Detachment Reinforcements abilities attributes\abilities\races\american\campaign\affectors\attachments\a_artillery_attachment_reinforce_us default\ability_bag\ui_info\brief_text $11195262 Deploys a M3 Gun Motor Carriage and a Mortar Team. abilities attributes\abilities\races\american\campaign\affectors\attachments\a_artillery_attachment_reinforce_us sp\ability_bag\ui_info\help_text $11201469 Combat Group Call-In abilities attributes\abilities\races\american\campaign\affectors\attachments\a_artillery_attachment_reinforce_us sp\ability_bag\ui_info\screen_name $11195263 American Artillery Detachment Reinforcements abilities attributes\abilities\races\american\campaign\affectors\attachments\a_artillery_attachment_reinforce_us sp\ability_bag\ui_info\brief_text $11195262 Deploys a M3 Gun Motor Carriage and a Mortar Team. -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_high_altitude_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_high_altitude_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252833 L2 Grasshopper -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_high_altitude_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_high_altitude_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252833 L2 Grasshopper abilities attributes\abilities\races\american\campaign\affectors\attachments\a_engineer_attachment_reinforce_us default\ability_bag\ui_info\help_text $11201469 Combat Group Call-In abilities attributes\abilities\races\american\campaign\affectors\attachments\a_engineer_attachment_reinforce_us default\ability_bag\ui_info\screen_name $11195265 American Engineer Detachment Reinforcements abilities attributes\abilities\races\american\campaign\affectors\attachments\a_engineer_attachment_reinforce_us default\ability_bag\ui_info\brief_text $11195264 Deploys two Engineer Squads. abilities attributes\abilities\races\american\campaign\affectors\attachments\a_engineer_attachment_reinforce_us sp\ability_bag\ui_info\help_text $11201469 Combat Group Call-In abilities attributes\abilities\races\american\campaign\affectors\attachments\a_engineer_attachment_reinforce_us sp\ability_bag\ui_info\screen_name $11195265 American Engineer Detachment Reinforcements abilities attributes\abilities\races\american\campaign\affectors\attachments\a_engineer_attachment_reinforce_us sp\ability_bag\ui_info\brief_text $11195264 Deploys two Engineer Squads. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 default\extensions\ui_ext\screen_name $11235995 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 sp\extensions\ui_ext\screen_name $11235995 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252833 L2 Grasshopper -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252833 L2 Grasshopper -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 default\extensions\ui_ext\screen_name $11235996 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 sp\extensions\ui_ext\screen_name $11235996 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\affectors\attachments\a_rifle_attachment_reinforce_us default\ability_bag\ui_info\help_text $11201469 Combat Group Call-In abilities attributes\abilities\races\american\campaign\affectors\attachments\a_rifle_attachment_reinforce_us default\ability_bag\ui_info\screen_name $11195266 American Riflemen Detachment Reinforcements abilities attributes\abilities\races\american\campaign\affectors\attachments\a_rifle_attachment_reinforce_us default\ability_bag\ui_info\brief_text $11195267 Deploys two Riflemen Squads. @@ -9211,10 +7659,6 @@ abilities attributes\abilities\races\american\campaign\affectors\generics\a_amer abilities attributes\abilities\races\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us default\ability_bag\ui_info\brief_text $11192752 Deploys a Sherman, a Half-track, a Riflemen squad, and an Engineer Squad. abilities attributes\abilities\races\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us sp\ability_bag\ui_info\help_text $11201469 Combat Group Call-In abilities attributes\abilities\races\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us sp\ability_bag\ui_info\brief_text $11192752 Deploys a Sherman, a Half-track, a Riflemen squad, and an Engineer Squad. -sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_dive_bomber_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_dive_bomber_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252835 P47 thunderbolt -sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_dive_bomber_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_dive_bomber_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252836 P47 thunderbolt abilities attributes\abilities\races\american\campaign\affectors\generics\a_american_generic_company_reinforce_us default\ability_bag\ui_info\help_text $11201469 Combat Group Call-In abilities attributes\abilities\races\american\campaign\affectors\generics\a_american_generic_company_reinforce_us default\ability_bag\ui_info\brief_text $11192752 Deploys a Sherman, a Half-track, a Riflemen squad, and an Engineer Squad. abilities attributes\abilities\races\american\campaign\affectors\generics\a_american_generic_company_reinforce_us sp\ability_bag\ui_info\help_text $11201469 Combat Group Call-In @@ -9223,106 +7667,18 @@ abilities attributes\abilities\races\american\campaign\affectors\generics\abilit abilities attributes\abilities\races\american\campaign\affectors\generics\ability_player_swap_finale default\ability_bag\ui_info\brief_text $11248118 Allows you to switch your control between the companies you have brought for this battle. When swapping companies, you will alternate access to their respective units, buildings, and abilities. abilities attributes\abilities\races\american\campaign\affectors\generics\ability_player_swap_finale sp\ability_bag\ui_info\screen_name $11248117 Swap Company abilities attributes\abilities\races\american\campaign\affectors\generics\ability_player_swap_finale sp\ability_bag\ui_info\brief_text $11248118 Allows you to switch your control between the companies you have brought for this battle. When swapping companies, you will alternate access to their respective units, buildings, and abilities. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 default\extensions\ui_ext\screen_name $11235997 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 sp\extensions\ui_ext\screen_name $11235997 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252835 P47 thunderbolt -sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252835 P47 thunderbolt abilities attributes\abilities\races\american\campaign\affectors\special_operations\a_special_operations_company_reinforce_us default\ability_bag\ui_info\help_text $11235400 Call-in / Select target position abilities attributes\abilities\races\american\campaign\affectors\special_operations\a_special_operations_company_reinforce_us default\ability_bag\ui_info\screen_name $11195261 US Special Forces Company abilities attributes\abilities\races\american\campaign\affectors\special_operations\a_special_operations_company_reinforce_us default\ability_bag\ui_info\brief_text $11244359 Deploys a Whizbang, Halftrack with an AT Gun, and SSF Commandos. abilities attributes\abilities\races\american\campaign\affectors\special_operations\a_special_operations_company_reinforce_us sp\ability_bag\ui_info\help_text $11235400 Call-in / Select target position abilities attributes\abilities\races\american\campaign\affectors\special_operations\a_special_operations_company_reinforce_us sp\ability_bag\ui_info\screen_name $11195261 US Special Forces Company abilities attributes\abilities\races\american\campaign\affectors\special_operations\a_special_operations_company_reinforce_us sp\ability_bag\ui_info\brief_text $11244359 Deploys a Whizbang, Halftrack with an AT Gun, and SSF Commandos. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey default\extensions\ui_ext\screen_name $11235998 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey sp\extensions\ui_ext\screen_name $11235998 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey sp\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan default\extensions\ui_ext\screen_name $11235999 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan sp\extensions\ui_ext\screen_name $11235999 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198752 B-25 Mitchell -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198752 B-25 Mitchell -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_auto_restore_us default\ability_bag\ui_info\help_text $11204281 Passive abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_auto_restore_us default\ability_bag\ui_info\screen_name $11199504 Aircraft Maintenance abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_auto_restore_us default\ability_bag\ui_info\brief_text $11202163 Automatically Repairs Aircraft each turn. abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_auto_restore_us sp\ability_bag\ui_info\help_text $11204281 Passive abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_auto_restore_us sp\ability_bag\ui_info\screen_name $11199504 Aircraft Maintenance abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_auto_restore_us sp\ability_bag\ui_info\brief_text $11202163 Automatically Repairs Aircraft each turn. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198753 C-47 Douglas -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198753 C-47 Douglas -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198751 L-2 Grasshopper -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198751 L-2 Grasshopper -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban default\extensions\ui_ext\screen_name $11236000 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban sp\extensions\ui_ext\screen_name $11236000 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_captured_restore_us default\ability_bag\ui_info\help_text $11202165 Restore the Aircraft's Health. abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_captured_restore_us default\ability_bag\ui_info\screen_name $11222949 Order Squadron: Repair Captured Aircraft abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_captured_restore_us default\ability_bag\ui_info\brief_text $11232642 Repairs for a % its Health.\n• Requires 1 Action Point.\n• Ends Squadron’s Turn. @@ -9331,26 +7687,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_ca abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_captured_restore_us sp\ability_bag\ui_info\screen_name $11222949 Order Squadron: Repair Captured Aircraft abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_captured_restore_us sp\ability_bag\ui_info\brief_text $11232642 Repairs for a % its Health.\n• Requires 1 Action Point.\n• Ends Squadron’s Turn. abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_captured_restore_us sp\ability_bag\ui_info\screen_name_short $11203430 Repair -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198754 P-47 Thunderbolt -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198754 P-47 Thunderbolt -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_captured_restore_us_airfield_screen default\ability_bag\ui_info\help_text $11232640 Repairs for a % its Health.\n• Requires 1 Action Point.\n• Ends Squadron’s Turn. abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_captured_restore_us_airfield_screen default\ability_bag\ui_info\screen_name $11232639 Repair abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_captured_restore_us_airfield_screen default\ability_bag\ui_info\brief_text $11232641 Repairs for a % its Health.\n• Requires 1 Action Point.\n• Ends Squadron’s Turn. @@ -9367,30 +7703,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_re abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_restore_us sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_restore_us sp\ability_bag\ui_info\brief_text $11244418 Restores the aircraft's health. abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_restore_us sp\ability_bag\ui_info\screen_name_short $11203430 Repair -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked default\extensions\ui_ext\screen_name $11236001 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked sp\extensions\ui_ext\screen_name $11236001 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_reinforce_ext\ui_info\help_text $11204817 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11204816 Reinforce -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11171811 Anti-Infantry Light Tank -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11184013 Elite Infantry / Effective at close and medium range -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184015 SSF Commando Squad -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11184012 Elite infantry armed with M1 carbines and M15 white phosphorus grenades. Can be upgraded with bazookas or M1941 light machine guns. Effective against infantry. -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184052 Veterancy 1 -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184046 Veterancy 2 -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184047 Veterancy 3 -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11204817 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11204816 Reinforce -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11171811 Anti-Infantry Light Tank -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11184013 Elite Infantry / Effective at close and medium range -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184015 SSF Commando Squad -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11184012 Elite infantry armed with M1 carbines and M15 white phosphorus grenades. Can be upgraded with bazookas or M1941 light machine guns. Effective against infantry. -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184052 Veterancy 1 -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184046 Veterancy 2 -sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184047 Veterancy 3 abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_restore_us_airfield_screen default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_restore_us_airfield_screen default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_restore_us_airfield_screen default\ability_bag\ui_info\screen_name $11155125 Repair @@ -9401,56 +7713,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_re abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_restore_us_airfield_screen sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_restore_us_airfield_screen sp\ability_bag\ui_info\brief_text $11244360 Restores the aircraft's health. abilities attributes\abilities\races\american\campaign\aircraft\cmap_aircraft_restore_us_airfield_screen sp\ability_bag\ui_info\screen_name_short $11233684 Repair -sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260306 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nUses Paradrop ability to deploy behind enemy lines. -sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260306 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nUses Paradrop ability to deploy behind enemy lines. -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x1_01 default\extensions\ui_ext\screen_name $11236002 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x1_01 sp\extensions\ui_ext\screen_name $11236002 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 default\extensions\ui_ext\screen_name $11236003 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 sp\extensions\ui_ext\screen_name $11236003 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226518 Capture Naples or Anzio -sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260273 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Stuart Light Tank Call-in and Seek and Destroy Commander abilities unlocked and access to units like the Assault Engineers. -sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241664 Armored -sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260273 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Stuart Light Tank Call-in and Seek and Destroy Commander abilities unlocked and access to units like the Assault Engineers. -sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225242 US Armored -sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260305 Counters Artillery Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nLoots Supplies from defeated enemy Companies. -sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226518 Capture Naples or Anzio -sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260273 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Stuart Light Tank Call-in and Seek and Destroy Commander abilities unlocked and access to units like the Assault Engineers. -sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241664 Armored -sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260273 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Stuart Light Tank Call-in and Seek and Destroy Commander abilities unlocked and access to units like the Assault Engineers. -sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225242 US Armored -sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260305 Counters Artillery Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nLoots Supplies from defeated enemy Companies. -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228807 Foggia Captured -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226520 Foggia Captured -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260274 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nUses Paradrop ability to deploy behind enemy lines. Starts with the Paratrooper Airdrop Call-in and Smoke Bombing Run Commander abilities unlocked and access to units like the Pathfinders. -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216822 Airborne -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260274 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nUses Paradrop ability to deploy behind enemy lines. Starts with the Paratrooper Airdrop Call-in and Smoke Bombing Run Commander abilities unlocked and access to units like the Pathfinders. -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225248 US Airborne -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260306 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nUses Paradrop ability to deploy behind enemy lines. -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228807 Foggia Captured -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226520 Foggia Captured -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260274 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nUses Paradrop ability to deploy behind enemy lines. Starts with the Paratrooper Airdrop Call-in and Smoke Bombing Run Commander abilities unlocked and access to units like the Pathfinders. -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216822 Airborne -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260274 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nUses Paradrop ability to deploy behind enemy lines. Starts with the Paratrooper Airdrop Call-in and Smoke Bombing Run Commander abilities unlocked and access to units like the Pathfinders. -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225248 US Airborne -sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260306 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nUses Paradrop ability to deploy behind enemy lines. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_us default\ability_bag\ui_info\extra_text $11204297 Duration: Toggled\nRecharge: 1 Turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_us default\ability_bag\ui_info\help_text $11203474 Description: Returns the P-47 Squadron to its home airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_us default\ability_bag\ui_info\screen_name $11203476 Order: Cancel Air Supremacy Operation @@ -9459,30 +7721,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_us sp\ability_bag\ui_info\help_text $11203474 Description: Returns the P-47 Squadron to its home airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_us sp\ability_bag\ui_info\screen_name $11203476 Order: Cancel Air Supremacy Operation abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_us sp\ability_bag\ui_info\brief_text $11194121 Target: Self -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 default\extensions\ui_ext\screen_name $11236004 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 sp\extensions\ui_ext\screen_name $11236004 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228806 Link up with Salerno Forces -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226521 Link up with Salerno Forces -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260275 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nMoves more effectively through rough terrain. Starts with the M29 Weasel Call-in and SSF Commando Call-in Commander abilities unlocked and access to units like the Captain Retinue. -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241666 Special Forces -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260275 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nMoves more effectively through rough terrain. Starts with the M29 Weasel Call-in and SSF Commando Call-in Commander abilities unlocked and access to units like the Captain Retinue. -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225239 US Special Forces -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260307 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nMoves more effectively through rough terrain. -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228806 Link up with Salerno Forces -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226521 Link up with Salerno Forces -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260275 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nMoves more effectively through rough terrain. Starts with the M29 Weasel Call-in and SSF Commando Call-in Commander abilities unlocked and access to units like the Captain Retinue. -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241666 Special Forces -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260275 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nMoves more effectively through rough terrain. Starts with the M29 Weasel Call-in and SSF Commando Call-in Commander abilities unlocked and access to units like the Captain Retinue. -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225239 US Special Forces -sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260307 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nMoves more effectively through rough terrain. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_us default\ability_bag\ui_info\extra_text $11204290 Duration: Toggled\nRecharge: 1 Turn\nCost: Reoccurs each Turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_us default\ability_bag\ui_info\help_text $11203401 Description: Auto-Attack nearby enemy Aircraft on their turn and deals damage at the start of each turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_us default\ability_bag\ui_info\screen_name $11203400 Deploy Squadron: Air Supremacy Operation @@ -9491,8 +7729,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_us sp\ability_bag\ui_info\help_text $11203401 Description: Auto-Attack nearby enemy Aircraft on their turn and deals damage at the start of each turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_us sp\ability_bag\ui_info\screen_name $11203400 Deploy Squadron: Air Supremacy Operation abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_loiter_us sp\ability_bag\ui_info\brief_text $11201311 Target Area -sbps attributes\sbps\races\american\campaign\emplacements\emplacement_howitzer_105mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\american\campaign\emplacements\emplacement_howitzer_105mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_run_us default\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_run_us default\ability_bag\ui_info\help_text $11194185 Target Area abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_air_superior_run_us default\ability_bag\ui_info\screen_name $11218170 Air Supremacy Loiter @@ -9509,12 +7745,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bomb abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bombing_loiter_cancel_us sp\ability_bag\ui_info\help_text $11203475 Description:\nReturn the B-25 Squadron to its home airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bombing_loiter_cancel_us sp\ability_bag\ui_info\screen_name $11203477 B-25 Squadron:\nCancel Strategic Bombing Operation abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bombing_loiter_cancel_us sp\ability_bag\ui_info\brief_text $11194121 Target: Self -sbps attributes\sbps\races\american\campaign\naval\transport_ship_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169004 LCVP Transport Fleet -sbps attributes\sbps\races\american\campaign\naval\transport_ship_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169004 LCVP Transport Fleet -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_flat default\extensions\ui_ext\screen_name $11236005 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_flat sp\extensions\ui_ext\screen_name $11236005 Garrisonable Structure abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bombing_loiter_us default\ability_bag\ui_info\extra_text $11204290 Duration: Toggled\nRecharge: 1 Turn\nCost: Reoccurs each Turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bombing_loiter_us default\ability_bag\ui_info\help_text $11203368 Description: Deals damage and applies Shocked Status on Infantry and Armored units at the start of each turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bombing_loiter_us default\ability_bag\ui_info\screen_name $11203369 Deploy Squadron: Bombing Operation @@ -9531,10 +7761,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bomb abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bombing_run_us sp\ability_bag\ui_info\help_text $11194185 Target Area abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bombing_run_us sp\ability_bag\ui_info\screen_name $11161170 Bombing Run abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_bombing_run_us sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_pitched default\extensions\ui_ext\screen_name $11236006 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_pitched sp\extensions\ui_ext\screen_name $11236006 Garrisonable Structure abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_captured_recon_run_us default\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_captured_recon_run_us default\ability_bag\ui_info\help_text $11244363 Target area abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_captured_recon_run_us default\ability_bag\ui_info\screen_name $11222948 Recon Loiter @@ -9551,8 +7777,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_dive abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_dive_bomb_run_us sp\ability_bag\ui_info\help_text $11200226 Description: Deals damage and applies Shocked Status on Infantry and Armored units abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_dive_bomb_run_us sp\ability_bag\ui_info\screen_name $11189429 Deploy Squadron: Dive Bomb abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_dive_bomb_run_us sp\ability_bag\ui_info\brief_text $11194260 Target: Enemy Units & Structures -sbps attributes\sbps\races\american\campaign\manpower_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169003 Logistics Officer Retinue -sbps attributes\sbps\races\american\campaign\manpower_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169003 Logistics Officer Retinue abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_incendiary_run_us default\ability_bag\ui_info\extra_text $11202160 Recharge: 1 Turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_incendiary_run_us default\ability_bag\ui_info\help_text $11200012 Description: Saturate the area in Fire, applies Burned Status on Infantry abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_incendiary_run_us default\ability_bag\ui_info\screen_name $11200013 Deploy Squadron: Incendiary Drop @@ -9562,13 +7786,13 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_ince abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_incendiary_run_us sp\ability_bag\ui_info\screen_name $11200013 Deploy Squadron: Incendiary Drop abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_incendiary_run_us sp\ability_bag\ui_info\brief_text $11201311 Target Area abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_improved_us default\ability_bag\ui_info\screen_name $11235200 Improved Paradrop Company +abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_improved_us default\ability_bag\ui_info\brief_text $11244422 Paradrops the garrisoned infantry company at the targeted position or airfield. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_improved_us default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_improved_us default\ability_bag\ui_info\help_text $11244362 Target position or airfield -abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_improved_us default\ability_bag\ui_info\brief_text $11244422 Paradrops the garrisoned infantry company at the targeted position or airfield. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_improved_us sp\ability_bag\ui_info\screen_name $11235200 Improved Paradrop Company +abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_improved_us sp\ability_bag\ui_info\brief_text $11244422 Paradrops the garrisoned infantry company at the targeted position or airfield. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_improved_us sp\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_improved_us sp\ability_bag\ui_info\help_text $11244362 Target position or airfield -abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_improved_us sp\ability_bag\ui_info\brief_text $11244422 Paradrops the garrisoned infantry company at the targeted position or airfield. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_us default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_us default\ability_bag\ui_info\help_text $11244362 Target position or airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_us default\ability_bag\ui_info\screen_name $11191829 Paradrop Company @@ -9577,14 +7801,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_para abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_us sp\ability_bag\ui_info\help_text $11244362 Target position or airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_us sp\ability_bag\ui_info\screen_name $11191829 Paradrop Company abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_paradrop_run_us sp\ability_bag\ui_info\brief_text $11244422 Paradrops the garrisoned infantry company at the targeted position or airfield. -sbps attributes\sbps\races\american\emplacements\base_defense_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\american\emplacements\base_defense_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest -sbps attributes\sbps\races\american\emplacements\base_defense_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\american\emplacements\base_defense_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\emplacements\base_defense_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\american\emplacements\base_defense_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest -sbps attributes\sbps\races\american\emplacements\base_defense_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\american\emplacements\base_defense_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_cancel_us default\ability_bag\ui_info\extra_text $11204295 Duration: Toggled\nRecharge: 1 Turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_cancel_us default\ability_bag\ui_info\help_text $11203480 Description: Returns the L-2 Squadron to its home airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_cancel_us default\ability_bag\ui_info\screen_name $11203478 Order: Cancel Recon Operation @@ -9593,18 +7809,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_reco abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_cancel_us sp\ability_bag\ui_info\help_text $11203480 Description: Returns the L-2 Squadron to its home airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_cancel_us sp\ability_bag\ui_info\screen_name $11203478 Order: Cancel Recon Operation abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_cancel_us sp\ability_bag\ui_info\brief_text $11194121 Target: Self -sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235459 HMG Fighting Position -sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248753 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242317 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235459 HMG Fighting Position -sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248753 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242317 Can Suppress infantry within its arc of fire. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_flat default\extensions\ui_ext\screen_name $11236007 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_flat sp\extensions\ui_ext\screen_name $11236007 Garrisonable Structure abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_us default\ability_bag\ui_info\extra_text $11204290 Duration: Toggled\nRecharge: 1 Turn\nCost: Reoccurs each Turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_us default\ability_bag\ui_info\help_text $11200235 Description: Removes Fog of War and Reveals minefields at the start of each turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_us default\ability_bag\ui_info\screen_name $11203431 Deploy Squadron: Recon Operation @@ -9613,26 +7817,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_reco abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_us sp\ability_bag\ui_info\help_text $11200235 Description: Removes Fog of War and Reveals minefields at the start of each turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_us sp\ability_bag\ui_info\screen_name $11203431 Deploy Squadron: Recon Operation abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_loiter_us sp\ability_bag\ui_info\brief_text $11203393 Target: Area -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241667 M2A1 Howitzer Team -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248740 Cannot auto-attack. -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241667 M2A1 Howitzer Team -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248740 Cannot auto-attack. -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_run_us default\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_run_us default\ability_bag\ui_info\help_text $11244363 Target area abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_recon_run_us default\ability_bag\ui_info\screen_name $11161384 Recon Loiter @@ -9649,30 +7833,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_smok abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_smoke_run_us sp\ability_bag\ui_info\help_text $11200232 Description: Saturate the area in Smoke, applies Screened status on Infantry and Armored units abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_smoke_run_us sp\ability_bag\ui_info\screen_name $11200015 Deploy Squadron: Smoke Drop abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_smoke_run_us sp\ability_bag\ui_info\brief_text $11201311 Target Area -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183954 Mortar Pit -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248755 Emplacement effective against structures, team weapons, and stationary infantry at long-range. -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183954 Mortar Pit -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248755 Emplacement effective against structures, team weapons, and stationary infantry at long-range. -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched default\extensions\ui_ext\screen_name $11236008 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched sp\extensions\ui_ext\screen_name $11236008 Garrisonable Structure abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_strafing_run_us default\ability_bag\ui_info\extra_text $11202160 Recharge: 1 Turn abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_strafing_run_us default\ability_bag\ui_info\help_text $11189384 Description: Deals damage and applies Suppressed & Pinned Statuses on Infantry units abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_strafing_run_us default\ability_bag\ui_info\screen_name $11189383 Deploy Squadron: Strafing Run @@ -9705,10 +7865,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_supp abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_supply_run_us sp\ability_bag\ui_info\help_text $11260801 Target Position or Friendly Company abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_supply_run_us sp\ability_bag\ui_info\screen_name $11161376 Supply Drop abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_supply_run_us sp\ability_bag\ui_info\brief_text $11244424 Restores the targeted company's supply, movement points, and action points. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched_clock default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched_clock default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched_clock sp\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched_clock sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_transport_run_us default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_transport_run_us default\ability_bag\ui_info\help_text $11244365 Target friendly airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_deploy_transport_run_us default\ability_bag\ui_info\screen_name $11204313 Transport Company @@ -9727,10 +7883,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_offmap_tran abilities attributes\abilities\races\american\campaign\aircraft\cmap_offmap_transfer_us sp\ability_bag\ui_info\screen_name $11198755 Transfer Airfields abilities attributes\abilities\races\american\campaign\aircraft\cmap_offmap_transfer_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11244708 Airfield Target abilities attributes\abilities\races\american\campaign\aircraft\cmap_offmap_transfer_us sp\ability_bag\requirements_target\required_ownership\ui_name $11216484 Friendly Airfield Target -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_flat default\extensions\ui_ext\screen_name $11236010 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_flat sp\extensions\ui_ext\screen_name $11236010 Garrisonable Structure abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_b25_us default\ability_bag\ui_info\help_text $11244366 Target friendly airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_b25_us default\ability_bag\ui_info\screen_name $11198755 Transfer Airfields abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_b25_us default\ability_bag\ui_info\brief_text $11244426 Transfers the B-25 to the targeted airfield. @@ -9751,10 +7903,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_c4 abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_c47_us sp\ability_bag\ui_info\brief_text $11244427 Transfers the C-47 to the targeted airfield. abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_c47_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11244708 Airfield Target abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_c47_us sp\ability_bag\requirements_target\required_ownership\ui_name $11216484 Friendly Airfield Target -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_pitched default\extensions\ui_ext\screen_name $11236011 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_pitched sp\extensions\ui_ext\screen_name $11236011 Garrisonable Structure abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_l2_us default\ability_bag\ui_info\help_text $11244368 Target friendly airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_l2_us default\ability_bag\ui_info\screen_name $11198755 Transfer Airfields abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_l2_us default\ability_bag\ui_info\brief_text $11244428 Transfers the L-2 to the targeted airfield. @@ -9765,10 +7913,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_l2 abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_l2_us sp\ability_bag\ui_info\brief_text $11244428 Transfers the L-2 to the targeted airfield. abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_l2_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11244708 Airfield Target abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_l2_us sp\ability_bag\requirements_target\required_ownership\ui_name $11216484 Friendly Airfield Target -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_flat default\extensions\ui_ext\screen_name $11236012 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_flat sp\extensions\ui_ext\screen_name $11236012 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_p47_us default\ability_bag\ui_info\help_text $11244369 Target friendly airfield abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_p47_us default\ability_bag\ui_info\screen_name $11198755 Transfer Airfields abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_p47_us default\ability_bag\ui_info\brief_text $11244429 Transfers the P-47 to the targeted airfield. @@ -9779,172 +7923,6 @@ abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_p4 abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_p47_us sp\ability_bag\ui_info\brief_text $11244429 Transfers the P-47 to the targeted airfield. abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_p47_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11244708 Airfield Target abilities attributes\abilities\races\american\campaign\aircraft\cmap_transfer_p47_us sp\ability_bag\requirements_target\required_ownership\ui_name $11216484 Friendly Airfield Target -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_pitched default\extensions\ui_ext\screen_name $11236013 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_pitched sp\extensions\ui_ext\screen_name $11236013 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_flat default\extensions\ui_ext\screen_name $11236014 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_flat sp\extensions\ui_ext\screen_name $11236014 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_pitched default\extensions\ui_ext\screen_name $11236015 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_pitched sp\extensions\ui_ext\screen_name $11236015 Garrisonable Structure -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264389 Support infantry that can repair and build defenses. Has limited anti-infantry firepower at short-range. Can throw Satchel Charges to deal high damage to stationary targets. -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248757 Support infantry that can repair and build defenses. -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\american\infantry\specialist\riflemen_specialist_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\specialist\riflemen_specialist_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\specialist\riflemen_specialist_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\specialist\riflemen_specialist_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_flat default\extensions\ui_ext\screen_name $11236016 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_flat sp\extensions\ui_ext\screen_name $11236016 Garrisonable Structure -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11249059 Has increased vision range. -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249060 Anti-infantry / Specialist -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249058 Cavalry Scouts -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249056 Support infantry effective against infantry at long-range. Improves the effectiveness of vehicles and can Mark enemies. -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11249059 Has increased vision range. -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249060 Anti-infantry / Specialist -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249058 Cavalry Scouts -sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249056 Support infantry effective against infantry at long-range. Improves the effectiveness of vehicles and can Mark enemies. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_pitched default\extensions\ui_ext\screen_name $11236017 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_pitched sp\extensions\ui_ext\screen_name $11236017 Garrisonable Structure -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235814 Anti-infantry / Recon -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11259086 Artillery Observer Squad -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259906 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. Can build camouflaged beacons that call-in artillery on nearby enemy units. -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248774 Can be upgraded with flares and smoke grenades. -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259906 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. Can build camouflaged beacons that call-in artillery on nearby enemy units. -sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248774 Can be upgraded with flares and smoke grenades. -sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11182517 Assault Engineer Squad -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264390 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. Can throw Satchel Charges to deal high damage to stationary targets. -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11182517 Assault Engineer Squad -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248756 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153298 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153288 Reinforce -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241812 Anti-vehicle / Support -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153316 Bazooka Squad -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248768 Can Destroy Obstacles to remove cover, walls, obstacles, or hedges. -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243301 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243276 Increases accuracy, rate of fire, weapon penetration and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243284 Increases accuracy, rate of fire, weapon penetration, and health. -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153298 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153288 Reinforce -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241812 Anti-vehicle / Support -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153316 Bazooka Squad -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248768 Can Destroy Obstacles to remove cover, walls, obstacles, or hedges. -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243301 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243276 Increases accuracy, rate of fire, weapon penetration and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243284 Increases accuracy, rate of fire, weapon penetration, and health. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_03_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_03_pitched default\extensions\ui_ext\screen_name $11236018 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_03_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_03_pitched sp\extensions\ui_ext\screen_name $11236018 Garrisonable Structure -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_requirement_ext\requirement_table\required_squad\ui_name $11182974 Max 1 Captain on the Battlefield -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241813 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11155138 Captain Retinue -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263203 Support infantry that improves the veterancy gain of nearby infantry squads. Can using Flanking Maneuver on friendly infantry to increase speed and make them harder to hit. Small squad size and limited combat power. -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242320 Can act as a Forward Retreat Point. -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263204 Unlocks veteran ability choice. Unit is harder to hit and all abilities recharge faster. -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263206 Increases health and the range of all abilities. -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263205 Greatly speeds up ability recharge times and the squad is significantly harder to hit. -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_requirement_ext\requirement_table\required_squad\ui_name $11182974 Max 1 Captain on the Battlefield -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241813 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11155138 Captain Retinue -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263203 Support infantry that improves the veterancy gain of nearby infantry squads. Can using Flanking Maneuver on friendly infantry to increase speed and make them harder to hit. Small squad size and limited combat power. -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242320 Can act as a Forward Retreat Point. -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263204 Unlocks veteran ability choice. Unit is harder to hit and all abilities recharge faster. -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263206 Increases health and the range of all abilities. -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263205 Greatly speeds up ability recharge times and the squad is significantly harder to hit. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\right\c_airborne_carpet_bomb_more_planes_us default\ability_bag\ui_info\extra_text $11241102 Causes Area of Effect damage. Comes with two additional bombers. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\right\c_airborne_carpet_bomb_more_planes_us default\ability_bag\ui_info\screen_name $11238950 Heavy Carpet Bombing Run abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\right\c_airborne_carpet_bomb_more_planes_us default\ability_bag\ui_info\brief_text $11240175 Carpet bombs the designated area. Extremely effective against all stationary targets in a wide area. @@ -9957,96 +7935,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\s abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\right\c_airborne_carpet_bomb_more_planes_us sp\ability_bag\ui_info\help_text $11239432 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\right\c_airborne_carpet_bomb_more_planes_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\right\c_airborne_carpet_bomb_more_planes_us sp\ability_bag\requirements\required_player_resources\ui_name $11219271 8 Command Points -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264389 Support infantry that can repair and build defenses. Has limited anti-infantry firepower at short-range. Can throw Satchel Charges to deal high damage to stationary targets. -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248757 Support infantry that can repair and build defenses. -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 default\extensions\ui_ext\screen_name $11236019 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 sp\extensions\ui_ext\screen_name $11236019 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_reinforce_ext\ui_info\help_text $11198727 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_reinforce_ext\ui_info\screen_name $11198728 Reinforce -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241820 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198724 Marksmen Team -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248759 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248760 Has increased vision range and camouflages in cover. Can be upgraded with an anti-tank rifle. -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_reinforce_ext\ui_info\help_text $11198727 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_reinforce_ext\ui_info\screen_name $11198728 Reinforce -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241820 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198724 Marksmen Team -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248759 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248760 Has increased vision range and camouflages in cover. Can be upgraded with an anti-tank rifle. -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_reinforce_ext\ui_info\help_text $11153301 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_reinforce_ext\ui_info\screen_name $11153291 Reinforce -sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support -sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153230 Medic -sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194864 Non-combatants that can recover wounded infantry in the field. -sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_reinforce_ext\ui_info\help_text $11153301 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153291 Reinforce -sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support -sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153230 Medic -sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194864 Non-combatants that can recover wounded infantry in the field. -sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153301 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153291 Reinforce -sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241815 Non-combatant / Support -sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support -sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153230 Medic -sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153301 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153291 Reinforce -sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241815 Non-combatant / Support -sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support -sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153230 Medic -sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_cost_reduction_us default\ability_bag\ui_info\extra_text $11248971 Reinforcements have no resource cost. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_cost_reduction_us default\ability_bag\ui_info\help_text $11248970 Reinforcement / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_cost_reduction_us default\ability_bag\ui_info\screen_name $11161392 Paradrop Reinforcements @@ -10059,92 +7947,30 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\s abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\ability_bag\ui_info\brief_text $11254947 Designates an area that automatically reinforces infantry squads and team weapons from the air. Ability has reduced munitions and command point cost. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\ability_bag\requirements\required_player_resources\ui_name $11221009 2 Command Points -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 default\extensions\ui_ext\screen_name $11236020 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 sp\extensions\ui_ext\screen_name $11236020 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153302 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153292 Reinforce -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241816 Anti-infantry / Elite -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153226 Paratrooper Squad -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248761 Elite infantry effective at medium range. Can throw grenades and anti-structure satchel charges. -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248762 Can be upgraded with anti-tank launchers or anti-infantry machine guns. -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153302 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153292 Reinforce -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241816 Anti-infantry / Elite -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153226 Paratrooper Squad -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248761 Elite infantry effective at medium range. Can throw grenades and anti-structure satchel charges. -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248762 Can be upgraded with anti-tank launchers or anti-infantry machine guns. -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 default\extensions\ui_ext\screen_name $11236021 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 default\extensions\ui_ext\help_text $11235913 Occupants vulnerable to flamethrowers and grenades. -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 sp\extensions\ui_ext\screen_name $11236021 Garrisonable Structure -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 sp\extensions\ui_ext\help_text $11235913 Occupants vulnerable to flamethrowers and grenades. -ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us default\ability_bag\ui_info\extra_text $11248971 Reinforcements have no resource cost. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us default\ability_bag\ui_info\help_text $11239431 Support / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us default\ability_bag\ui_info\screen_name $11238945 Supported Paradrop Reinforcements -abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us default\ability_bag\ui_info\brief_text $11240219 Designates a reinforcement loiter over the target area supported by a P-47 that attacks enemy infantry in the area. +abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us default\ability_bag\ui_info\brief_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us default\ability_bag\requirements\required_player_resources\ui_name $11207623 4 Command Points abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us sp\ability_bag\ui_info\extra_text $11248971 Reinforcements have no resource cost. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us sp\ability_bag\ui_info\help_text $11239431 Support / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us sp\ability_bag\ui_info\screen_name $11238945 Supported Paradrop Reinforcements -abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us sp\ability_bag\ui_info\brief_text $11240219 Designates a reinforcement loiter over the target area supported by a P-47 that attacks enemy infantry in the area. +abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us sp\ability_bag\ui_info\brief_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_air_dropped_reinforcements_loiter_us sp\ability_bag\requirements\required_player_resources\ui_name $11207623 4 Command Points abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us default\ability_bag\requirements\required_player_resources\ui_name $11218944 6 Command Points +abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us default\ability_bag\ui_info\brief_text $11240220 Designates a wide-area carpet bombing run at the designated position. Effective against all stationary targets in a wide area. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us default\ability_bag\ui_info\extra_text $11205529 Causes Area of Effect Damage. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us default\ability_bag\ui_info\help_text $11239432 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us default\ability_bag\ui_info\screen_name $11170580 Carpet Bombing Run -abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us default\ability_bag\ui_info\brief_text $11240220 Designates a wide-area carpet bombing run at the designated position. Effective against all stationary targets in a wide area. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us sp\ability_bag\ui_info\extra_text $11254950 Causes Area of Effect Damage at a reduced cost and cooldown. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us sp\ability_bag\ui_info\screen_name $11254949 Improved Carpet Bombing Run -abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us sp\ability_bag\ui_info\help_text $11239432 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us sp\ability_bag\ui_info\brief_text $11240220 Designates a wide-area carpet bombing run at the designated position. Effective against all stationary targets in a wide area. +abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us sp\ability_bag\ui_info\help_text $11239432 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_cost_reduction_us sp\ability_bag\requirements\required_player_resources\ui_name $11218944 6 Command Points -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235814 Anti-infantry / Recon -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153224 Pathfinder Squad -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248763 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248764 Can use rifle grenades, smoke grenades, and flares. -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235814 Anti-infantry / Recon -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153224 Pathfinder Squad -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248763 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248764 Can use rifle grenades, smoke grenades, and flares. -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_focus_us default\ability_bag\ui_info\extra_text $11191678 Select Target Location abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_focus_us default\ability_bag\ui_info\help_text $11191639 Offensive Ability abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_focus_us default\ability_bag\ui_info\screen_name $11190987 Precision Carpet Bomb @@ -10161,30 +7987,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\s abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_mine_us sp\ability_bag\ui_info\help_text $11191638 Anti-Infantry/Vehicle Ability / Area Denial abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_mine_us sp\ability_bag\ui_info\screen_name $11190986 Minefield Airdrop abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_carpet_bomb_mine_us sp\ability_bag\ui_info\brief_text $11191633 Bombers paradrop a minefield over the target area, denying access to the enemy. -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241817 Anti-infantry / Elite -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153225 Ranger Squad -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259908 Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns. -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text_formatter\formatter $11259907 Elite infantry very effective against infantry at short-range. Can throw Grenades, fire heavy weapons on the move, and call-in airdropped weapon crates. Can carry %1% additional weapons. -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260696 Unlocks veteran ability choice. Unit takes less damage, increased grenade range. -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260697 Increases health, accuracy and rate of fire. -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260698 Greatly increases accuracy and reduces incoming suppression. Unit takes reduced damage. -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241817 Anti-infantry / Elite -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153225 Ranger Squad -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259908 Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns. -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text_formatter\formatter $11259907 Elite infantry very effective against infantry at short-range. Can throw Grenades, fire heavy weapons on the move, and call-in airdropped weapon crates. Can carry %1% additional weapons. -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260696 Unlocks veteran ability choice. Unit takes less damage, increased grenade range. -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260697 Increases health, accuracy and rate of fire. -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260698 Greatly increases accuracy and reduces incoming suppression. Unit takes reduced damage. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_p47_rocket_strike_loiter_us default\ability_bag\ui_info\extra_text $11241097 Targets Infantry and Vehicles. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_p47_rocket_strike_loiter_us default\ability_bag\ui_info\screen_name $11238946 P-47 Rocket Loiter abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_p47_rocket_strike_loiter_us default\ability_bag\ui_info\brief_text $11250022 Designates two P-47s to loiter an area and attack revealed enemies within the radius. @@ -10209,34 +8011,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\s abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_p47_rocket_strike_more_missiles_us sp\ability_bag\ui_info\help_text $11239433 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_p47_rocket_strike_more_missiles_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_p47_rocket_strike_more_missiles_us sp\ability_bag\requirements\required_player_resources\ui_name $11207623 4 Command Points -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241803 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198722 Resistance Fighter Squad -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248765 Support infantry effective against infantry at long-range. Can throw incendiary and anti-tank grenades. Can camouflage. -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248766 Can be upgraded with anti-infantry submachine guns, light machine guns, or anti-tank launchers. -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198822 Veterancy 1 -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198823 Veterancy 2 -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198824 Veterancy 3 -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241803 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198722 Resistance Fighter Squad -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248765 Support infantry effective against infantry at long-range. Can throw incendiary and anti-tank grenades. Can camouflage. -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248766 Can be upgraded with anti-infantry submachine guns, light machine guns, or anti-tank launchers. -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198822 Veterancy 1 -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198823 Veterancy 2 -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198824 Veterancy 3 -sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01 default\extensions\ui_ext\screen_name $11236022 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01 sp\extensions\ui_ext\screen_name $11236022 Garrisonable Structure abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_loiter_support_us default\ability_bag\ui_info\extra_text $11248762 Can be upgraded with anti-tank launchers or anti-infantry machine guns. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_loiter_support_us default\ability_bag\ui_info\help_text $11239435 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_loiter_support_us default\ability_bag\ui_info\screen_name $11238947 Supported Paratrooper Squad Paradrop @@ -10247,30 +8021,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\s abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_loiter_support_us sp\ability_bag\ui_info\screen_name $11238947 Supported Paratrooper Squad Paradrop abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_loiter_support_us sp\ability_bag\ui_info\brief_text $11240223 Paradrops a Paratrooper Squad to the target location supported by a P-47 that will loiter the area. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_loiter_support_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241668 Riflemen Squad -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248769 Standard infantry effective against infantry at medium range. -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248770 Can be upgraded with anti-infantry automatic rifles, Grenades, anti-tank Sticky Bombs, and Breach occupied buildings. -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241668 Riflemen Squad -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11257859 Standard infantry effective against infantry at medium range. Can throw grenades, anti-tank sticky bombs, and breach-occupied buildings. -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11257858 Can be upgraded with anti-infantry automatic rifles. -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_vet1_us default\ability_bag\ui_info\screen_name $11238948 Veteran Paratrooper Squad Paradrop abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_vet1_us default\ability_bag\ui_info\brief_text $11240224 Paradrops a squad of Veterancy Level 1 Paratroopers to the target location. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_vet1_us default\ability_bag\ui_info\extra_text $11248762 Can be upgraded with anti-tank launchers or anti-infantry machine guns. @@ -10281,34 +8031,16 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\s abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_vet1_us sp\ability_bag\ui_info\brief_text $11240224 Paradrops a squad of Veterancy Level 1 Paratroopers to the target location. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_vet1_us sp\ability_bag\ui_info\help_text $11239401 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_paratroopers_vet1_us sp\ability_bag\requirements_target\required_clearance\ui_name $11250325 No obstacles and clear terrain +abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us default\ability_bag\ui_info\brief_text $11250007 Airdrops smoke pots at the target location that block vision upon detonating. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us default\ability_bag\ui_info\help_text $11239437 Support / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us default\ability_bag\ui_info\screen_name $11170588 Smoke Bombing Run -abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us default\ability_bag\ui_info\brief_text $11250007 Airdrops smoke pots at the target location that block vision upon detonating. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us sp\ability_bag\ui_info\screen_name $11254922 Improved Smoke Bombing Run abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us sp\ability_bag\ui_info\brief_text $11254924 Airdrops reduced-cost smoke pots at the target location that block vision upon detonating. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us sp\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us sp\ability_bag\ui_info\help_text $11239437 Support / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cost_reduction_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241803 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198723 Saboteur Squad -sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248771 Support infantry that can build demolition charges and throw anti-tank satchels. Can camouflage. -sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248772 Can be upgraded with grenade launchers or anti-infantry assault rifles. -sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241803 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198723 Saboteur Squad -sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248771 Support infantry that can build demolition charges and throw anti-tank satchels. Can camouflage. -sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248772 Can be upgraded with grenade launchers or anti-infantry assault rifles. -sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cover_us default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cover_us default\ability_bag\ui_info\help_text $11239437 Support / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cover_us default\ability_bag\ui_info\screen_name $11189954 Smoke Cover Training @@ -10317,30 +8049,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\s abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cover_us sp\ability_bag\ui_info\help_text $11239437 Support / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cover_us sp\ability_bag\ui_info\screen_name $11189954 Smoke Cover Training abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_cover_us sp\ability_bag\ui_info\brief_text $11191685 A Smoke Bombing run that provides light cover to friendly infantry within its effect, providing cover in otherwise open spaces. -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262910 Recon / Detector -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218066 Scout Squad -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262911 Support infantry with increased vision range. Captures territory faster than other infantry. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248774 Can be upgraded with flares and smoke grenades. -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262910 Recon / Detector -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218066 Scout Squad -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248764 Can use rifle grenades, smoke grenades, and flares. -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_damage_us default\ability_bag\ui_info\screen_name $11238949 White Phosphorous Bombing Run abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_damage_us default\ability_bag\ui_info\brief_text $11250008 Airdrops white phosphorous smoke pots. Smoke clouds continuously damage infantry and block vision. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_smoke_run_damage_us default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. @@ -10359,60 +8067,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\s abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_supply_crates_guns_medical_us sp\ability_bag\ui_info\screen_name $11190297 Utility Supply Drop abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_supply_crates_guns_medical_us sp\ability_bag\ui_info\brief_text $11191690 Paradrops three munitions crates, medical supplies, M1919 LMGs and Bazookas to a target location. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_supply_crates_guns_medical_us sp\ability_bag\requirements\required_any_in_list\ui_name $11204933 Air Supremacy Upgrade and 1 Command Point -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241820 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248700 Has increased vision range and camouflages in cover. -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241820 Anti-infantry / Support -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248700 Has increased vision range and camouflages in cover. -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens default\extensions\ui_ext\screen_name $11236023 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens sp\extensions\ui_ext\screen_name $11236023 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_reinforce_ext\ui_info\help_text $11204817 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11204816 Reinforce -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241821 Anti-infantry / Elite -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183862 SSF Commando Squad -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248777 Elite infantry effective against infantry at medium range. Can switch between anti-tank launchers and light machine guns. -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248778 Can throw special smoke grenades that damages infantry. -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184052 Veterancy 1 -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184046 Veterancy 2 -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184047 Veterancy 3 -sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11204817 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11204816 Reinforce -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241821 Anti-infantry / Elite -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183862 SSF Commando Squad -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248777 Elite infantry effective against infantry at medium range. Can switch between anti-tank launchers and light machine guns. -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248778 Can throw special smoke grenades that damages infantry. -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184052 Veterancy 1 -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184046 Veterancy 2 -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184047 Veterancy 3 -sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_supply_crates_more_muni_fuel_us default\ability_bag\ui_info\help_text $11239428 Support / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_supply_crates_more_muni_fuel_us default\ability_bag\ui_info\screen_name $11190298 Munitions and Fuel Supply Drop abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_supply_crates_more_muni_fuel_us default\ability_bag\ui_info\brief_text $11191691 Paradrops three munitions crates and one fuel crate at the target location. @@ -10433,10 +8087,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\s abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_at_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_at_us sp\ability_bag\requirements\required_player_resources\ui_name $11219284 1 Command Point abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_at_us sp\ability_bag\requirements_target\required_clearance\ui_name $11250326 No obstacles and clear terrain -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_urban default\extensions\ui_ext\screen_name $11236024 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_urban sp\extensions\ui_ext\screen_name $11236024 Garrisonable Structure abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_recon_us default\ability_bag\ui_info\help_text $11239436 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_recon_us default\ability_bag\ui_info\screen_name $11190417 HMG Paradrop Recon abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_recon_us default\ability_bag\ui_info\brief_text $11191703 Provides a recon loiter of the target area and paradrops an HMG team. @@ -10453,56 +8103,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\s abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_reinforce_us sp\ability_bag\ui_info\screen_name $11191911 HMG Reinforcement Loiter abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_reinforce_us sp\ability_bag\ui_info\brief_text $11191909 Paradrops a HMG team to the target location. Enables infantry reinforcements to be paradropped at the landing zone for a limited time. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_reinforce_us sp\ability_bag\requirements_target\required_clearance\ui_name $11230847 Unsuitable Terrain -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241825 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243303 Unlocks veteran ability choice. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241825 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243303 Unlocks veteran ability choice. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_supplies_us default\ability_bag\ui_info\help_text $11239440 Support / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_supplies_us default\ability_bag\ui_info\screen_name $11219265 Munitions and Medical Supply Drop abilities attributes\abilities\races\american\campaign\company\airborne\active\specialization\c_airborne_weapon_paradrop_supplies_us default\ability_bag\ui_info\brief_text $11240228 Paradrops two Munitions and two Medical Supply Crates to the target location. @@ -10527,43 +8127,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\c abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_air_dropped_reinforcements_core_us sp\ability_bag\ui_info\brief_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_air_dropped_reinforcements_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_air_dropped_reinforcements_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11207623 4 Command Points -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 default\extensions\ui_ext\screen_name $11236025 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 sp\extensions\ui_ext\screen_name $11236025 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\team_weapons\anzioannie_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery -sbps attributes\sbps\races\american\team_weapons\anzioannie_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\american\team_weapons\anzioannie_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -sbps attributes\sbps\races\american\team_weapons\anzioannie_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -sbps attributes\sbps\races\american\team_weapons\anzioannie_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery -sbps attributes\sbps\races\american\team_weapons\anzioannie_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\american\team_weapons\anzioannie_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -sbps attributes\sbps\races\american\team_weapons\anzioannie_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242328 Can be Towed. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241670 M1 Anti-tank Gun Team -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243301 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242328 Can be Towed. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241670 M1 Anti-tank Gun Team -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243301 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_carpet_bomb_core_us default\ability_bag\ui_info\extra_text $11205529 Causes Area of Effect Damage. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_carpet_bomb_core_us default\ability_bag\ui_info\help_text $11239432 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_carpet_bomb_core_us default\ability_bag\ui_info\screen_name $11170580 Carpet Bombing Run @@ -10587,93 +8150,15 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\c abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_p47_rocket_strike_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_p47_rocket_strike_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11207623 4 Command Points abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us default\ability_bag\requirements_target\required_clearance\ui_name $11250325 No obstacles and clear terrain +abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us default\ability_bag\ui_info\brief_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us default\ability_bag\ui_info\extra_text $11248762 Can be upgraded with anti-tank launchers or anti-infantry machine guns. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us default\ability_bag\ui_info\help_text $11239401 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us default\ability_bag\ui_info\screen_name $11161388 Paratrooper Squad Paradrop -abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us default\ability_bag\ui_info\brief_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us sp\ability_bag\requirements_target\required_clearance\ui_name $11250325 No obstacles and clear terrain +abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us sp\ability_bag\ui_info\brief_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us sp\ability_bag\ui_info\extra_text $11248762 Can be upgraded with anti-tank launchers or anti-infantry machine guns. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us sp\ability_bag\ui_info\help_text $11239401 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us sp\ability_bag\ui_info\screen_name $11161388 Paratrooper Squad Paradrop -abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_paratroopers_core_us sp\ability_bag\ui_info\brief_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241670 M1 Anti-tank Gun Team -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242328 Can be Towed. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243301 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241670 M1 Anti-tank Gun Team -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242328 Can be Towed. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243301 Unlocks veteran ability choice. Unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243303 Unlocks veteran ability choice. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243303 Unlocks veteran ability choice. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban default\extensions\ui_ext\screen_name $11236026 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban sp\extensions\ui_ext\screen_name $11236026 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_smoke_run_core_us default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_smoke_run_core_us default\ability_bag\ui_info\help_text $11239437 Support / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_smoke_run_core_us default\ability_bag\ui_info\screen_name $11170588 Smoke Bombing Run @@ -10692,58 +8177,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\active\c abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_supply_crates_core_us sp\ability_bag\ui_info\screen_name $11219265 Munitions and Medical Supply Drop abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_supply_crates_core_us sp\ability_bag\ui_info\brief_text $11240173 Paradrops two Munitions and two Medical Supply Crates to the target location that can be retrieved by infantry. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_supply_crates_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243303 Unlocks veteran ability choice. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243303 Unlocks veteran ability choice. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_03 default\extensions\ui_ext\screen_name $11236027 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_03 sp\extensions\ui_ext\screen_name $11236027 Garrisonable Structure abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_weapon_paradrop_core_us default\ability_bag\ui_info\extra_text $11242330 Can Suppress infantry within its arc of fire. abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_weapon_paradrop_core_us default\ability_bag\ui_info\help_text $11239436 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\airborne\active\c_airborne_weapon_paradrop_core_us default\ability_bag\ui_info\screen_name $11196254 Heavy Machine Gun Paradrop @@ -10774,303 +8207,52 @@ abilities attributes\abilities\races\american\campaign\company\airborne\passive\ abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_asc_2_passive_us sp\ability_bag\ui_info\screen_name $11220900 ASC Upgrade II abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_asc_2_passive_us sp\ability_bag\ui_info\brief_text $11240231 Grants Double Sortie and Air Supremacy for free at the Air Support Center during missions. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_asc_2_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us default\ability_bag\ui_info\screen_name $11188397 Behind Enemy Lines abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us default\ability_bag\ui_info\brief_text $11240232 Infantry are 20% harder to hit when in enemy territory. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us sp\ability_bag\ui_info\screen_name $11188397 Behind Enemy Lines abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us sp\ability_bag\ui_info\brief_text $11240232 Infantry are 20% harder to hit when in enemy territory. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_behind_enemy_lines_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 default\extensions\ui_ext\screen_name $11236028 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 sp\extensions\ui_ext\screen_name $11236028 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241826 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244271 Unlocks veteran ability choice. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241826 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244271 Unlocks veteran ability choice. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us default\ability_bag\ui_info\screen_name $11188837 Efficient Airpower abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us default\ability_bag\ui_info\brief_text $11240233 Reduces the cooldown and cost of Air Support Center abilities by 25%. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us sp\ability_bag\ui_info\screen_name $11188837 Efficient Airpower abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us sp\ability_bag\ui_info\brief_text $11240233 Reduces the cooldown and cost of Air Support Center abilities by 25%. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_efficient_airpower_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_reinforce_ext\ui_info\help_text $11184582 Reinforces a unit into the selected squad(s) -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11184583 Reinforce -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241671 M1 Pack Howitzer Team -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11184582 Reinforces a unit into the selected squad(s) -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11184583 Reinforce -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241827 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241671 M1 Pack Howitzer Team -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242075 Heavy weapon team armed with a mobile 75mm howitzer. -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244270 Unlocks veteran ability choice. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us default\ability_bag\ui_info\screen_name $11191983 Combat Drop Experience abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us default\ability_bag\ui_info\brief_text $11240234 Airdropped Paratroopers, Smoke Bombing Run, and their specializations have reduced cost and cooldown by 25%. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us sp\ability_bag\ui_info\screen_name $11191983 Combat Drop Experience abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us sp\ability_bag\ui_info\brief_text $11240234 Airdropped Paratroopers, Smoke Bombing Run, and their specializations have reduced cost and cooldown by 25%. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_expert_foundation_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241829 Anti-vehicle -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196343 M24 Chaffee Light Tank -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241829 Anti-vehicle -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196343 M24 Chaffee Light Tank -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_frontline_medics_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_frontline_medics_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_frontline_medics_passive_us default\ability_bag\ui_info\screen_name $11188836 (Passive) Frontline Medics abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_frontline_medics_passive_us default\ability_bag\ui_info\brief_text $11189566 Adds medkit ability to all infantry units. Allowing them to heal on the battlefield for a small munitions cost. -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_frontline_medics_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_frontline_medics_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_frontline_medics_passive_us sp\ability_bag\ui_info\screen_name $11188836 (Passive) Frontline Medics abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_frontline_medics_passive_us sp\ability_bag\ui_info\brief_text $11189566 Adds medkit ability to all infantry units. Allowing them to heal on the battlefield for a small munitions cost. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241672 M3 75 mm Gun Motor Carriage -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248781 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248956 Can Barrage at range. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243517 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241672 M3 75 mm Gun Motor Carriage -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248781 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248956 Can Barrage at range. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243517 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205297 M16 Multiple Gun Motor Carriage -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248784 Light vehicle very effective against infantry. Can shoot down aircraft. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205297 M16 Multiple Gun Motor Carriage -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248784 Light vehicle very effective against infantry. Can shoot down aircraft. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us default\ability_bag\ui_info\screen_name $11228487 Munitions Flow abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us default\ability_bag\ui_info\brief_text $11240235 Grants an additional 10 munitions to the base munition income during missions. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us sp\ability_bag\ui_info\screen_name $11228487 Munitions Flow abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us sp\ability_bag\ui_info\brief_text $11240235 Grants an additional 10 munitions to the base munition income during missions. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_munitions_flow_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 default\extensions\ui_ext\screen_name $11236029 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 sp\extensions\ui_ext\screen_name $11236029 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241836 Anti-infantry / Support -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248786 Can be upgraded to heal infantry, anti-infantry and anti-air capabilities, or anti-vehicle capabilities. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241836 Anti-infantry / Support -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248786 Can be upgraded to heal infantry, anti-infantry and anti-air capabilities, or anti-vehicle capabilities. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153453 M18 Hellcat Tank Destroyer -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153453 M18 Hellcat Tank Destroyer -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242334 Can use Flanking Speed for a temporary speed boost. -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_paratroopers_pathfinders_pillage_passive_us default\ability_bag\ui_info\extra_text $11241103 Enemy infantry provides +5 munitions per squad member. Vehicles provide +10 fuel. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_paratroopers_pathfinders_pillage_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_paratroopers_pathfinders_pillage_passive_us default\ability_bag\ui_info\screen_name $11238951 Pillage Resources abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_paratroopers_pathfinders_pillage_passive_us default\ability_bag\ui_info\brief_text $11240236 Pathfinders and Paratroopers grant resources when they destroy infantry and vehicles. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_paratroopers_pathfinders_pillage_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\ability_bag\ui_info\extra_text $11241103 Enemy infantry provides +5 munitions per squad member. Vehicles provide +10 fuel. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\ability_bag\ui_info\screen_name $11238951 Pillage Resources abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\ability_bag\ui_info\brief_text $11240236 Pathfinders and Paratroopers grant resources when they destroy infantry and vehicles. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241677 M4(105) Sherman Bulldozer -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248801 Medium tank extremely effective against infantry and structures. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261655 Can deploy its dozer blade to crush heavy obstacles and reduce the damage taken from mines at the cost of speed. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241677 M4(105) Sherman Bulldozer -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248801 Medium tank extremely effective against infantry and structures. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261655 Can deploy its dozer blade to crush heavy obstacles and reduce the damage taken from mines at the cost of speed. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_rally_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_rally_passive_us default\ability_bag\ui_info\screen_name $11221104 Airborne Rally abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_rally_passive_us default\ability_bag\ui_info\brief_text $11240237 Pathfinders and Paratroopers gain an aura that increases the effectiveness of nearby troops. @@ -11081,60 +8263,14 @@ abilities attributes\abilities\races\american\campaign\company\airborne\passive\ abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_rally_passive_us sp\ability_bag\ui_info\brief_text $11240237 Pathfinders and Paratroopers gain an aura that increases the effectiveness of nearby troops. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_rally_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_rally_passive_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259628 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to affected units. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241674 1⁄4-ton 4x4 Truck -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262905 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248800 Can Self-Repair when out of combat and stationary. -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241674 1⁄4-ton 4x4 Truck -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262905 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248800 Can Self-Repair when out of combat and stationary. -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us default\ability_bag\ui_info\screen_name $11189555 Self-Sufficient abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us default\ability_bag\ui_info\brief_text $11240238 Grants an extra 100 munition and 50 fuel at the start of missions. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us sp\ability_bag\ui_info\screen_name $11189555 Self-Sufficient abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us sp\ability_bag\ui_info\brief_text $11240238 Grants an extra 100 munition and 50 fuel at the start of missions. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_starting_cache_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\american\vehicles\specialists\sherman_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249101 Medium tank effective against infantry, vehicles, and structures. Improves the effectiveness of nearby vehicles. -sbps attributes\sbps\races\american\vehicles\specialists\sherman_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251592 Anti-infantry / Anti-vehicle / Specialist -sbps attributes\sbps\races\american\vehicles\specialists\sherman_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249101 Medium tank effective against infantry, vehicles, and structures. Improves the effectiveness of nearby vehicles. -sbps attributes\sbps\races\american\vehicles\specialists\sherman_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251592 Anti-infantry / Anti-vehicle / Specialist abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_take_and_hold_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_take_and_hold_passive_us default\ability_bag\ui_info\screen_name $11186699 Take and Hold abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_take_and_hold_passive_us default\ability_bag\ui_info\brief_text $11240239 Increases infantry capture rate by 33% and decapture rate by 50%. @@ -11143,17 +8279,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\passive\ abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_take_and_hold_passive_us sp\ability_bag\ui_info\screen_name $11186699 Take and Hold abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_take_and_hold_passive_us sp\ability_bag\ui_info\brief_text $11240239 Increases infantry capture rate by 33% and decapture rate by 50%. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_take_and_hold_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 default\extensions\ui_ext\screen_name $11236030 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 sp\extensions\ui_ext\screen_name $11236030 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\vehicles\specialists\truck_4x4_medical_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251590 Support / Specialist -sbps attributes\sbps\races\american\vehicles\specialists\truck_4x4_medical_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241673 1⁄4-ton 4x4 Medical Truck -sbps attributes\sbps\races\american\vehicles\specialists\truck_4x4_medical_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11251589 Unarmed vehicle that can heal nearby infantry. -sbps attributes\sbps\races\american\vehicles\specialists\truck_4x4_medical_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241673 1⁄4-ton 4x4 Medical Truck -sbps attributes\sbps\races\american\vehicles\specialists\truck_4x4_medical_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11251589 Unarmed vehicle that can heal nearby infantry. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_tools_of_the_trade_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_tools_of_the_trade_passive_us default\ability_bag\ui_info\screen_name $11238952 Weapon Experts abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_tools_of_the_trade_passive_us default\ability_bag\ui_info\brief_text $11240240 Paratrooper M1919s gain suppression and Bazookas gain increased accuracy. @@ -11162,26 +8287,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\passive\ abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_tools_of_the_trade_passive_us sp\ability_bag\ui_info\screen_name $11238952 Weapon Experts abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_tools_of_the_trade_passive_us sp\ability_bag\ui_info\brief_text $11240240 Paratrooper M1919s gain suppression and Bazookas gain increased accuracy. abilities attributes\abilities\races\american\campaign\company\airborne\passive\c_airborne_tools_of_the_trade_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241828 Non-combatant / Support -sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153435 WC54 Ambulance -sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242076 Unarmed light vehicle. -sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. -sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241828 Non-combatant / Support -sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153435 WC54 Ambulance -sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242076 Unarmed light vehicle. -sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. -sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\campaign\company\airborne\supplemental\c_airborne_infantry_medkits_us default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\american\campaign\company\airborne\supplemental\c_airborne_infantry_medkits_us default\ability_bag\ui_info\help_text $11158761 Support abilities attributes\abilities\races\american\campaign\company\airborne\supplemental\c_airborne_infantry_medkits_us default\ability_bag\ui_info\screen_name $11158759 Field Medkit @@ -11190,24 +8295,6 @@ abilities attributes\abilities\races\american\campaign\company\airborne\suppleme abilities attributes\abilities\races\american\campaign\company\airborne\supplemental\c_airborne_infantry_medkits_us sp\ability_bag\ui_info\help_text $11158761 Support abilities attributes\abilities\races\american\campaign\company\airborne\supplemental\c_airborne_infantry_medkits_us sp\ability_bag\ui_info\screen_name $11158759 Field Medkit abilities attributes\abilities\races\american\campaign\company\airborne\supplemental\c_airborne_infantry_medkits_us sp\ability_bag\ui_info\brief_text $11158760 Orders the Sniper to use their basic first aid knowledge to heal themselves -sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241829 Anti-vehicle -sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196343 M24 Chaffee Light Tank -sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire -sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241829 Anti-vehicle -sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196343 M24 Chaffee Light Tank -sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire -sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_recovery_vehicle_core_us default\ability_bag\ui_info\help_text $11239446 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_recovery_vehicle_core_us default\ability_bag\ui_info\screen_name $11179734 M31 Recovery Vehicle abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_recovery_vehicle_core_us default\ability_bag\ui_info\brief_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. @@ -11218,26 +8305,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_recovery_vehicle_core_us sp\ability_bag\ui_info\brief_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_recovery_vehicle_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_recovery_vehicle_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11245613 3 Command Points -sbps attributes\sbps\races\american\vehicles\command_halftrack_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\command_halftrack_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_scott_core_us default\ability_bag\ui_info\extra_text $11248928 Can Barrage at range. Can fire smoke rounds. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_scott_core_us default\ability_bag\ui_info\help_text $11239446 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_scott_core_us default\ability_bag\ui_info\screen_name $11238953 M8 Scott SPG @@ -11250,24 +8317,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_scott_core_us sp\ability_bag\ui_info\brief_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_scott_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_scott_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11245613 3 Command Points -sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car -sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. -sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car -sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. -sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_stuart_core_us default\ability_bag\ui_info\help_text $11239444 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_stuart_core_us default\ability_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_stuart_core_us default\ability_bag\ui_info\brief_text $11240243 Deploys a M3 Stuart Light Tank. Effective against infantry and light vehicles. Can damage tanks when flanking. @@ -11279,32 +8328,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_stuart_core_us sp\ability_bag\ui_info\brief_text $11240243 Deploys a M3 Stuart Light Tank. Effective against infantry and light vehicles. Can damage tanks when flanking. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_stuart_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\left\c_armoured_stuart_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11218952 2 Command Points -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 default\extensions\ui_ext\screen_name $11236031 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 sp\extensions\ui_ext\screen_name $11236031 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241672 M3 75 mm Gun Motor Carriage -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248781 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248956 Can Barrage at range. -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243517 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241672 M3 75 mm Gun Motor Carriage -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248781 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248956 Can Barrage at range. -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243517 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_240mm_artillery_core_us default\ability_bag\ui_info\extra_text $11250201 Vehicles hit receive the Engine Damage critical. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_240mm_artillery_core_us default\ability_bag\ui_info\help_text $11239445 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_240mm_artillery_core_us default\ability_bag\ui_info\screen_name $11238954 240mm Heavy Artillery Barrage @@ -11317,34 +8340,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_240mm_artillery_core_us sp\ability_bag\ui_info\brief_text $11250286 Fires a four-shot heavy artillery barrage at the target area. Massive blast radius. Very effective against all stationary targets. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_240mm_artillery_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_240mm_artillery_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11218944 6 Command Points -sbps attributes\sbps\races\american\vehicles\halftrack_assault_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241833 Anti-infantry / Support -sbps attributes\sbps\races\american\vehicles\halftrack_assault_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11171847 Light Support Vehicle / Effective at medium range -sbps attributes\sbps\races\american\vehicles\halftrack_assault_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier -sbps attributes\sbps\races\american\vehicles\halftrack_assault_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242081 Light vehicle armed with a .50 cal machine gun. -sbps attributes\sbps\races\american\vehicles\halftrack_assault_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241833 Anti-infantry / Support -sbps attributes\sbps\races\american\vehicles\halftrack_assault_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11171847 Light Support Vehicle / Effective at medium range -sbps attributes\sbps\races\american\vehicles\halftrack_assault_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier -sbps attributes\sbps\races\american\vehicles\halftrack_assault_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242081 Light vehicle armed with a .50 cal machine gun. -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241834 Non-combatant / Support -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205860 M3 Armored Medical Half-track -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241834 Non-combatant / Support -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205860 M3 Armored Medical Half-track -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_easy_8_core_us default\ability_bag\ui_info\extra_text $11255141 Comes with a garrisoned Riflemen squad. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_easy_8_core_us default\ability_bag\ui_info\help_text $11239446 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_easy_8_core_us default\ability_bag\ui_info\screen_name $11238955 M4A3E8 Sherman Combat Group @@ -11357,26 +8352,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_easy_8_core_us sp\ability_bag\ui_info\brief_text $11255144 Deploys an M4A3E8 Sherman Easy Eight. Effective against infantry, vehicles, and structures. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_easy_8_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_easy_8_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11218945 4 Command Points -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205297 M16 Multiple Gun Motor Carriage -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248784 Light vehicle very effective against infantry. Can shoot down aircraft. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205297 M16 Multiple Gun Motor Carriage -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248784 Light vehicle very effective against infantry. Can shoot down aircraft. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_seek_and_destroy_core_us default\ability_bag\ui_info\help_text $11239458 Offensive / Timed abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_seek_and_destroy_core_us default\ability_bag\ui_info\screen_name $11158789 Seek and Destroy abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_seek_and_destroy_core_us default\ability_bag\ui_info\brief_text $11256304 Temporarily increases all vehicle speeds, accuracy, and rate of fire. Enables vehicles to capture and are harder to hit while moving. @@ -11389,36 +8364,14 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_seek_and_destroy_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_seek_and_destroy_core_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259629 +%1%%% speed, +%2%%% accuracy, +%3%%% rate of fire. Affected vehicles are %4%%% harder to hit when moving. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\right\c_armoured_seek_and_destroy_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11218951 2 Command Points -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241836 Anti-infantry / Support -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248786 Can be upgraded to heal infantry, anti-infantry and anti-air capabilities, or anti-vehicle capabilities. -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241836 Anti-infantry / Support -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248786 Can be upgraded to heal infantry, anti-infantry and anti-air capabilities, or anti-vehicle capabilities. -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us default\ability_bag\ui_info\screen_name $11255149 Improved M31 Recovery Vehicle abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us default\ability_bag\ui_info\brief_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us default\ability_bag\ui_info\help_text $11239446 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us default\ability_bag\requirements\required_player_resources\ui_name $11205299 8 Command Points abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us sp\ability_bag\ui_info\screen_name $11255150 Improved M31 Recovery Vehicle -abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us sp\ability_bag\ui_info\help_text $11239446 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us sp\ability_bag\ui_info\brief_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. +abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us sp\ability_bag\ui_info\help_text $11239446 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_cost_reduction_us sp\ability_bag\requirements\required_player_resources\ui_name $11205299 8 Command Points abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_self_repair_us default\ability_bag\ui_info\screen_name $11255151 Self-Repairing M31 Recovery Vehicle @@ -11431,12 +8384,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_self_repair_us sp\ability_bag\ui_info\help_text $11239446 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_self_repair_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_recovery_vehicle_self_repair_us sp\ability_bag\requirements\required_player_resources\ui_name $11205299 8 Command Points -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens default\extensions\ui_ext\screen_name $11236032 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens sp\extensions\ui_ext\screen_name $11236032 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us default\ability_bag\ui_info\screen_name $11255139 M8 Scott SPG (HEAT Rounds) abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us default\ability_bag\ui_info\extra_text $11260514 Can Barrage at range. Can fire smoke rounds and HEAT rounds that are effective against vehicles. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us default\ability_bag\ui_info\brief_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. @@ -11445,29 +8392,10 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us default\ability_bag\requirements\required_player_resources\ui_name $11205299 8 Command Points abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us sp\ability_bag\ui_info\screen_name $11255140 M8 Scott SPG (HEAT Rounds) abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us sp\ability_bag\ui_info\extra_text $11260514 Can Barrage at range. Can fire smoke rounds and HEAT rounds that are effective against vehicles. -abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us sp\ability_bag\ui_info\help_text $11239446 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us sp\ability_bag\ui_info\brief_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. +abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us sp\ability_bag\ui_info\help_text $11239446 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_heat_rounds_us sp\ability_bag\requirements\required_player_resources\ui_name $11205299 8 Command Points -sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153453 M18 Hellcat Tank Destroyer -sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. -sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. -sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153453 M18 Hellcat Tank Destroyer -sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. -sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242334 Can use Flanking Speed for a temporary speed boost. -sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_recon_group_us default\ability_bag\ui_info\screen_name $11255137 M8 Scott Recon Group abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_recon_group_us default\ability_bag\ui_info\brief_text $11260515 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. Comes with a Scout Squad. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_recon_group_us default\ability_bag\ui_info\extra_text $11248928 Can Barrage at range. Can fire smoke rounds. @@ -11480,16 +8408,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_recon_group_us sp\ability_bag\ui_info\help_text $11239446 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_recon_group_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_scott_recon_group_us sp\ability_bag\requirements\required_player_resources\ui_name $11205299 8 Command Points -sbps attributes\sbps\races\american\vehicles\logistics_truck_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153436 Light Support Vehicle / Non-Combatant -sbps attributes\sbps\races\american\vehicles\logistics_truck_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11172325 Logistics Truck -sbps attributes\sbps\races\american\vehicles\logistics_truck_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\american\vehicles\logistics_truck_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153436 Light Support Vehicle / Non-Combatant -sbps attributes\sbps\races\american\vehicles\logistics_truck_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11172325 Logistics Truck -sbps attributes\sbps\races\american\vehicles\logistics_truck_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -ebps attributes\ebps\environment\buildings\monastery_01\monastery_buttress_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_buttress_01 default\extensions\ui_ext\screen_name $11236033 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_buttress_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_buttress_01 sp\extensions\ui_ext\screen_name $11236033 Garrisonable Structure abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_command_us default\ability_bag\ui_info\help_text $11239444 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_command_us default\ability_bag\ui_info\screen_name $11218943 Command Stuart abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_command_us default\ability_bag\ui_info\brief_text $11218826 Deploys a Stuart at Veterancy 1 Level. Light tank equipped with a 37mm main gun and .30 cal machine guns. Effective against enemy infantry and light vehicles. @@ -11498,44 +8416,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_command_us sp\ability_bag\ui_info\extra_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_command_us sp\ability_bag\ui_info\help_text $11239444 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_command_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184326 M29 Weasel Recon Vehicle -sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248789 Unarmed support transport vehicle that can capture territory. Can deploy unmanned heavy machine guns and mortars. -sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248790 Self-repairs when out of combat. Can be upgraded with an anti-infantry machine gun. -sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184326 M29 Weasel Recon Vehicle -sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248789 Unarmed support transport vehicle that can capture territory. Can deploy unmanned heavy machine guns and mortars. -sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248790 Self-repairs when out of combat. Can be upgraded with an anti-infantry machine gun. -sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_01 default\extensions\ui_ext\screen_name $11236034 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_01 sp\extensions\ui_ext\screen_name $11236034 Garrisonable Structure -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241841 Non-combatant / Support -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11179734 M31 Recovery Vehicle -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248791 Support vehicle that can repair, restore and salvage vehicles. Has increased repair speed. -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241069 Can Repair, Restore and Salvage vehicles. -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241841 Non-combatant / Support -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11179734 M31 Recovery Vehicle -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248791 Support vehicle that can repair, restore and salvage vehicles. Has increased repair speed. -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241069 Can Repair, Restore and Salvage vehicles. -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. -sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_cost_reduction_us default\ability_bag\ui_info\screen_name $11255123 Improved M3 Stuart Light Tank abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_cost_reduction_us default\ability_bag\ui_info\brief_text $11240251 Deploys a M3 Stuart Light Tank at a reduced cost. Effective against infantry and light vehicles. Can damage tanks when flanking. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_cost_reduction_us default\ability_bag\ui_info\extra_text $11255133 Deploys at reduced cost. @@ -11548,26 +8428,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_cost_reduction_us sp\ability_bag\ui_info\help_text $11239444 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_cost_reduction_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_cost_reduction_us sp\ability_bag\requirements\required_player_resources\ui_name $11218952 2 Command Points -sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238939 M8 Scott SPG -sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248793 Light vehicle effective against structures and infantry. -sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243331 Unlocks veteran ability choice. Increases rotation rate, acceleration, and reduces barrage recharge times -sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. -sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238939 M8 Scott SPG -sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248793 Light vehicle effective against structures and infantry. -sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243331 Unlocks veteran ability choice. Increases rotation rate, acceleration, and reduces barrage recharge times -sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_vet_1_us default\ability_bag\ui_info\screen_name $11238957 Battle-hardened M3 Stuart Light Tank abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_vet_1_us default\ability_bag\ui_info\brief_text $11240252 Deploys an M3 Stuart Light Tank at Veterancy Level 1. Effective against infantry and light vehicles. Can damage tanks when flanking. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_vet_1_us default\ability_bag\ui_info\extra_text $11255135 Deploys at Veterancy Level 1. @@ -11580,28 +8440,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_vet_1_us sp\ability_bag\ui_info\help_text $11239444 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_vet_1_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\left\c_armoured_stuart_vet_1_us sp\ability_bag\requirements\required_player_resources\ui_name $11218952 2 Command Points -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241676 M4A1(76) Sherman Medium Tank -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241676 M4A1(76) Sherman Medium Tank -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_02 default\extensions\ui_ext\screen_name $11236035 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_02 sp\extensions\ui_ext\screen_name $11236035 Garrisonable Structure abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_240mm_artillery_extra_us default\ability_bag\ui_info\screen_name $11238958 Innumerable 240mm Artillery Barrage abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_240mm_artillery_extra_us default\ability_bag\ui_info\brief_text $11255157 Fires an eight-shot heavy artillery barrage at the target area. Massive blast radius. Very effective against all stationary targets. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_240mm_artillery_extra_us default\ability_bag\ui_info\extra_text $11250201 Vehicles hit receive the Engine Damage critical. @@ -11626,44 +8464,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_240mm_artillery_precision_us sp\ability_bag\ui_info\help_text $11239445 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_240mm_artillery_precision_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_240mm_artillery_precision_us sp\ability_bag\requirements\required_player_resources\ui_name $11218944 6 Command Points -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241677 M4(105) Sherman Bulldozer -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248801 Medium tank extremely effective against infantry and structures. -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261655 Can deploy its dozer blade to crush heavy obstacles and reduce the damage taken from mines at the cost of speed. -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241677 M4(105) Sherman Bulldozer -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248801 Medium tank extremely effective against infantry and structures. -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261655 Can deploy its dozer blade to crush heavy obstacles and reduce the damage taken from mines at the cost of speed. -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_01 default\extensions\ui_ext\screen_name $11236036 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_01 sp\extensions\ui_ext\screen_name $11236036 Garrisonable Structure -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241678 M4A3E8 Sherman Easy Eight -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248796 Advanced medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261365 Can fire HVAP rounds for increased penetration and damage. -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241678 M4A3E8 Sherman Easy Eight -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248796 Advanced medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261365 Can fire HVAP rounds for increased penetration and damage. -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_ace_us default\ability_bag\ui_info\screen_name $11238960 M4A3E8 Sherman Ace abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_ace_us default\ability_bag\ui_info\brief_text $11255147 Deploys a Veterancy 3 M4A3E8 Sherman Easy with a Veterancy 1 Assault Engineer Squad equipped with Thompsons. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_ace_us default\ability_bag\ui_info\extra_text $11255145 Comes with a Veterancy 1 Assault Engineer Squad equipped with Thompsons. @@ -11676,28 +8476,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_ace_us sp\ability_bag\ui_info\help_text $11239456 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_ace_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_ace_us sp\ability_bag\requirements\required_player_resources\ui_name $11218945 4 Command Points -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_02 default\extensions\ui_ext\screen_name $11236037 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_02 sp\extensions\ui_ext\screen_name $11236037 Garrisonable Structure abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_doubles_us default\ability_bag\ui_info\screen_name $11238961 Double M4A3E8 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_doubles_us default\ability_bag\ui_info\brief_text $11240256 Deploys two "Easy Eight" M4A3E8 Shermans. Effective against infantry, vehicles, and structures. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_doubles_us default\ability_bag\ui_info\help_text $11239457 Call-in / Select target position @@ -11708,48 +8486,12 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_doubles_us sp\ability_bag\ui_info\help_text $11239457 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_doubles_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_easy_8_doubles_us sp\ability_bag\requirements\required_player_resources\ui_name $11218945 4 Command Points -sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_reinforce_ext\ui_info\extra_text $11184648 A M4 Sherman equipped with a Whizbang. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11184647 M4 Sherman "Whizbang" -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189943 Rocket Artillery -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185673 M4A1 Sherman Whizbang -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248797 Mobile artillery unit effective against structures, team weapons, and infantry. Must barrage to attack. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242390 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243228 Unlocks veteran ability choice. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243342 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_reinforce_ext\ui_info\extra_text $11184648 A M4 Sherman equipped with a Whizbang. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11184647 M4 Sherman "Whizbang" -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189943 Rocket Artillery -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185673 M4A1 Sherman Whizbang -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248797 Mobile artillery unit effective against structures, team weapons, and infantry. Must barrage to attack. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242390 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243228 Unlocks veteran ability choice. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243342 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 default\extensions\ui_ext\screen_name $11235953 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 sp\extensions\ui_ext\screen_name $11235953 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_02_var01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_protection_us default\ability_bag\ui_info\screen_name $11238962 Seek and Destroy (Improved Protection) abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_protection_us default\ability_bag\ui_info\brief_text $11258800 Globally increases vehicle speed, rate of fire, durability and accuracy while active. Vehicles can capture territory and are harder to h abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_protection_us default\ability_bag\ui_info\help_text $11239458 Offensive / Timed @@ -11762,29 +8504,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_protection_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_protection_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258799 +%1%%% speed, +%2%%% rate of fire, -%3%%% incoming damage and +%4%%% accuracy. Moving units are -%5%%% harder to hit. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_protection_us sp\ability_bag\requirements\required_player_resources\ui_name $11218951 2 Command Points -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_03 default\extensions\ui_ext\screen_name $11236038 Garrisonable Structure -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_03 sp\extensions\ui_ext\screen_name $11236038 Garrisonable Structure -sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. -sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_recon_us default\ability_bag\ui_info\screen_name $11238963 Seek and Destroy (Improved Sight) abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_recon_us default\ability_bag\ui_info\brief_text $11240258 Temporarily increases all vehicle speeds, accuracy, sight and rate of fire. Enables vehicles to capture and are harder to hit while moving. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_recon_us default\ability_bag\ui_info\help_text $11239458 Offensive / Timed @@ -11797,14 +8516,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\active\c abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_recon_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_recon_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259630 %1%%% speed, +%2%%% accuracy, +%3%%% vision, +%4%%% rate of fire. Affected vehicles are %5%%% harder to hit when moving. abilities attributes\abilities\races\american\campaign\company\armoured\active\core\specializations\right\c_armoured_seek_and_destroy_recon_us sp\ability_bag\requirements\required_player_resources\ui_name $11218951 2 Command Points -sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241838 Non-combatant / Support -sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241673 1⁄4-ton 4x4 Medical Truck -sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248802 Light support vehicle that can heal infantry. -sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241838 Non-combatant / Support -sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241673 1⁄4-ton 4x4 Medical Truck -sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248802 Light support vehicle that can heal infantry. -sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_improved_radio_net_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_improved_radio_net_passive_us default\ability_bag\ui_info\screen_name $11228872 Improved Radio Net abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_improved_radio_net_passive_us default\ability_bag\ui_info\brief_text $11240259 Improves the Radio Net accuracy bonus from 5% to 10% for accuracy and increases sight from 10% to 20%. Enables Sherman Easy Eights to use the Radio Net ability. @@ -11813,38 +8524,30 @@ abilities attributes\abilities\races\american\campaign\company\armoured\passive\ abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_improved_radio_net_passive_us sp\ability_bag\ui_info\screen_name $11228872 Improved Radio Net abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_improved_radio_net_passive_us sp\ability_bag\ui_info\brief_text $11240259 Improves the Radio Net accuracy bonus from 5% to 10% for accuracy and increases sight from 10% to 20%. Enables Sherman Easy Eights to use the Radio Net ability. abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_improved_radio_net_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241674 1⁄4-ton 4x4 Truck -sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262905 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248800 Can Self-Repair when out of combat and stationary. -sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241674 1⁄4-ton 4x4 Truck -sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262905 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248800 Can Self-Repair when out of combat and stationary. -sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201852 2 1⁄2-ton 6×6 Truck -sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241828 Non-combatant / Support -sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242252 Unarmed light vehicle. -sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201852 2 1⁄2-ton 6×6 Truck -sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241828 Non-combatant / Support -sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242252 Unarmed light vehicle. -sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11171811 Anti-Infantry Light Tank +sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153320 Support Infantry / Effective at close range +sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad +sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. +sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\engineer_autotest default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11171811 Anti-Infantry Light Tank +sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153320 Support Infantry / Effective at close range +sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad +sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. +sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\engineer_autotest sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 default\extensions\ui_ext\screen_name $11235954 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 sp\extensions\ui_ext\screen_name $11235954 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_light_vehicle_resiliency_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_light_vehicle_resiliency_passive_us default\ability_bag\ui_info\screen_name $11238964 Vehicle Resiliency abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_light_vehicle_resiliency_passive_us default\ability_bag\ui_info\brief_text $11240260 Makes all vehicles 25% harder to hit. @@ -11861,6 +8564,22 @@ abilities attributes\abilities\races\american\campaign\company\armoured\passive\ abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_penetration_rounds_passive_us sp\ability_bag\ui_info\screen_name $11207686 Armor-piercing Rounds abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_penetration_rounds_passive_us sp\ability_bag\ui_info\brief_text $11240261 Increases Sherman and Hellcat weapon penetration by +50%. abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_penetration_rounds_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_reinforce_ext\ui_info\help_text $11153299 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_reinforce_ext\ui_info\screen_name $11153289 Reinforce +sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153321 - Type: Demolition Infantry \n- Weapon(s): Flamethrower +sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153229 Engineer Squad (Flamethrower) +sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153322 - Type: Demolition Infantry \n- Weapon(s): Flamethrower \n- Upgrade(s): Utility Package \n- Special(s): Production Buildings, Field Defenses +sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\engineer_flamethrower default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_reinforce_ext\ui_info\help_text $11153299 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153289 Reinforce +sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153321 - Type: Demolition Infantry \n- Weapon(s): Flamethrower +sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153229 Engineer Squad (Flamethrower) +sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153322 - Type: Demolition Infantry \n- Weapon(s): Flamethrower \n- Upgrade(s): Utility Package \n- Special(s): Production Buildings, Field Defenses +sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\engineer_flamethrower sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_rudimentary_repairs_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_rudimentary_repairs_passive_us default\ability_bag\ui_info\screen_name $11165952 Field Repairs abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_rudimentary_repairs_passive_us default\ability_bag\ui_info\brief_text $11240262 All vehicles automatically repair criticals when out of combat. @@ -11869,18 +8588,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\passive\ abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_rudimentary_repairs_passive_us sp\ability_bag\ui_info\screen_name $11165952 Field Repairs abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_rudimentary_repairs_passive_us sp\ability_bag\ui_info\brief_text $11240262 All vehicles automatically repair criticals when out of combat. abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_rudimentary_repairs_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216614 Swordfish Squadron\nTorpedo Bomber -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242341 A torpedo bomber aircraft unit.\n\nSquadron Abilities:\n• Recon Loiter.\n• Torpedo Run.\nCombat Support:\n• Skirmish Ability: Recon Run\n• Autoresolve: Light. -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11216619 Carrier must be above 30% Health -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216614 Swordfish Squadron\nTorpedo Bomber -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242341 A torpedo bomber aircraft unit.\n\nSquadron Abilities:\n• Recon Loiter.\n• Torpedo Run.\nCombat Support:\n• Skirmish Ability: Recon Run\n• Autoresolve: Light. -sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11216619 Carrier must be above 30% Health abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_skilled_gunners_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_skilled_gunners_passive_us default\ability_bag\ui_info\screen_name $11238965 Well-trained abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_skilled_gunners_passive_us default\ability_bag\ui_info\brief_text $11240263 Reduces the cooldown of all vehicle abilities by 20%. @@ -11889,20 +8596,12 @@ abilities attributes\abilities\races\american\campaign\company\armoured\passive\ abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_skilled_gunners_passive_us sp\ability_bag\ui_info\screen_name $11238965 Well-trained abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_skilled_gunners_passive_us sp\ability_bag\ui_info\brief_text $11240263 Reduces the cooldown of all vehicle abilities by 20%. abilities attributes\abilities\races\american\campaign\company\armoured\passive\middle\c_armoured_skilled_gunners_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244297 Fulmar -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244297 Fulmar -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_blue default\extensions\ui_ext\screen_name $11235954 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_blue default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_blue default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_blue sp\extensions\ui_ext\screen_name $11235954 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_blue sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_blue sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_american_war_machine_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_american_war_machine_passive_us default\ability_bag\ui_info\screen_name $11228858 American War Machine abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_american_war_machine_passive_us default\ability_bag\ui_info\brief_text $11240264 Friendly vehicles will refund 50% of their fuel cost upon death. @@ -11911,20 +8610,6 @@ abilities attributes\abilities\races\american\campaign\company\armoured\passive\ abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_american_war_machine_passive_us sp\ability_bag\ui_info\screen_name $11228858 American War Machine abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_american_war_machine_passive_us sp\ability_bag\ui_info\brief_text $11240264 Friendly vehicles will refund 50% of their fuel cost upon death. abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_american_war_machine_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244298 Swordfish -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244298 Swordfish -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_bonus_supplies_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_bonus_supplies_passive_us default\ability_bag\ui_info\screen_name $11238966 Fully Supplied abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_bonus_supplies_passive_us default\ability_bag\ui_info\brief_text $11240265 Grants an extra 100 fuel and 50 munitions at the start of missions. @@ -11933,6 +8618,12 @@ abilities attributes\abilities\races\american\campaign\company\armoured\passive\ abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_bonus_supplies_passive_us sp\ability_bag\ui_info\screen_name $11238966 Fully Supplied abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_bonus_supplies_passive_us sp\ability_bag\ui_info\brief_text $11240265 Grants an extra 100 fuel and 50 munitions at the start of missions. abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_bonus_supplies_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey default\extensions\ui_ext\screen_name $11235955 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey sp\extensions\ui_ext\screen_name $11235955 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_grey sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_flamethrower_requisition_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_flamethrower_requisition_passive_us default\ability_bag\ui_info\screen_name $11238967 Double Flamethrowers abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_flamethrower_requisition_passive_us default\ability_bag\ui_info\brief_text $11240266 Flamethrower upgrade grants Assault Engineers a second flamethrower. @@ -11949,20 +8640,18 @@ abilities attributes\abilities\races\american\campaign\company\armoured\passive\ abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_improved_assault_package_passive_us sp\ability_bag\ui_info\screen_name $11238968 Thompson Assault Packages abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_improved_assault_package_passive_us sp\ability_bag\ui_info\brief_text $11240267 Assault Engineers can be upgraded with Thompson Submachine Gun Packages. abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_improved_assault_package_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226522 Link up with Taranto Forces -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189892 SAS Commando Squad -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11189892 SAS Commando Squad -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11225249 An infantry unit equipped with ballistic weapons.\nTheir Paradrop trait allows them to use C-47 Aircraft to paradrop. British companies can arrive with either the Defensive Lines trait, Sapper Detachments trait, or Naval Support trait. -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242101 The UK Air and Sea Company is an infantry unit type excelling at anti-infantry combat and can paradrop Commandos behind enemy lines. They can also provide UK Air and Sea support to nearby companies engaged in real-time battles.\n\nThe company starts with the Commando paradrop and towed AT Gun Call-in Commander abilities unlocked. Can gain access to the Centaur Medium Tank as well as air and naval support in real-time battles. -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242345 An infantry company equipped with ballistic weapons.\nTheir Paradrop trait allows them to use C-47 Aircraft to paradrop. British companies can arrive with one of the following traits: Defensive Lines, Sapper Detachments, or Naval Support. -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226522 Link up with Taranto Forces -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189892 SAS Commando Squad -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11189892 SAS Commando Squad -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11225249 An infantry unit equipped with ballistic weapons.\nTheir Paradrop trait allows them to use C-47 Aircraft to paradrop. British companies can arrive with either the Defensive Lines trait, Sapper Detachments trait, or Naval Support trait. -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242101 The UK Air and Sea Company is an infantry unit type excelling at anti-infantry combat and can paradrop Commandos behind enemy lines. They can also provide UK Air and Sea support to nearby companies engaged in real-time battles.\n\nThe company starts with the Commando paradrop and towed AT Gun Call-in Commander abilities unlocked. Can gain access to the Centaur Medium Tank as well as air and naval support in real-time battles. -sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242345 An infantry company equipped with ballistic weapons.\nTheir Paradrop trait allows them to use C-47 Aircraft to paradrop. British companies can arrive with one of the following traits: Defensive Lines, Sapper Detachments, or Naval Support. +sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_reinforce_ext\ui_info\help_text $11153304 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_reinforce_ext\ui_info\screen_name $11153294 Reinforce +sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153227 Riflemen Squad (Grenade) +sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\riflemen_grenade default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_reinforce_ext\ui_info\help_text $11153304 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153294 Reinforce +sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153227 Riflemen Squad (Grenade) +sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\riflemen_grenade sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_increased_fuel_rate_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_increased_fuel_rate_passive_us default\ability_bag\ui_info\screen_name $11238969 Extra Fuel Supplies abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_increased_fuel_rate_passive_us default\ability_bag\ui_info\brief_text $11240268 Grants an additional 12 fuel to the base fuel income during missions. @@ -11973,32 +8662,36 @@ abilities attributes\abilities\races\american\campaign\company\armoured\passive\ abilities attributes\abilities\races\american\campaign\company\armoured\passive\top\c_armoured_increased_fuel_rate_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\garrison_spawns\c_armoured_company_garrison_spawn_us default\ability_bag\ui_info\screen_name $11196306 American Armoured Company abilities attributes\abilities\races\american\campaign\company\garrison_spawns\c_armoured_company_garrison_spawn_us sp\ability_bag\ui_info\screen_name $11196306 American Armoured Company +sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_reinforce_ext\ui_info\help_text $11153306 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_reinforce_ext\ui_info\screen_name $11153296 Reinforce +sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153228 Riflemen Squad (Veteran) +sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\riflemen_veterancy default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_reinforce_ext\ui_info\help_text $11153306 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153296 Reinforce +sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153228 Riflemen Squad (Veteran) +sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\riflemen_veterancy sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan default\extensions\ui_ext\screen_name $11235956 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan sp\extensions\ui_ext\screen_name $11235956 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_03_tan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\garrison_spawns\c_infantry_company_garrison_spawn_us default\ability_bag\ui_info\screen_name $11196307 American Infantry Company abilities attributes\abilities\races\american\campaign\company\garrison_spawns\c_infantry_company_garrison_spawn_us sp\ability_bag\ui_info\screen_name $11196307 American Infantry Company -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_requirement_ext\requirement_table\required_server_inventory_item\ui_name $11260197 Hammer & Shield Expansion Pack -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228807 Foggia Captured -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226520 Foggia Captured -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260278 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nTakes reduced damage from enemies marked by Recon Loiter. Starts with a Towed Anti-Tank Gun Call-in and Commando Squad Call-in unlocked and access to units like the Valentine II Medium Tank. -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11259925 Air and Sea -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260278 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nTakes reduced damage from enemies marked by Recon Loiter. Starts with a Towed Anti-Tank Gun Call-in and Commando Squad Call-in unlocked and access to units like the Valentine II Medium Tank. -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11243651 UK Air and Sea -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260310 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nTakes reduced damage from enemies marked by Recon Loiter. -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_requirement_ext\requirement_table\required_server_inventory_item\ui_name $11260197 Hammer & Shield Expansion Pack -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228807 Foggia Captured -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226520 Foggia Captured -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260278 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nTakes reduced damage from enemies marked by Recon Loiter. Starts with a Towed Anti-Tank Gun Call-in and Commando Squad Call-in unlocked and access to units like the Valentine II Medium Tank. -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11259925 Air and Sea -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260278 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nTakes reduced damage from enemies marked by Recon Loiter. Starts with a Towed Anti-Tank Gun Call-in and Commando Squad Call-in unlocked and access to units like the Valentine II Medium Tank. -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11243651 UK Air and Sea -sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260310 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nTakes reduced damage from enemies marked by Recon Loiter. abilities attributes\abilities\races\american\campaign\company\garrison_spawns\c_paratrooper_company_garrison_spawn_us default\ability_bag\ui_info\screen_name $11196308 American Paratrooper Company abilities attributes\abilities\races\american\campaign\company\garrison_spawns\c_paratrooper_company_garrison_spawn_us sp\ability_bag\ui_info\screen_name $11196308 American Paratrooper Company abilities attributes\abilities\races\american\campaign\company\garrison_spawns\c_spec_ops_company_garrison_spawn_us default\ability_bag\ui_info\screen_name $11196309 American Special Operations Company abilities attributes\abilities\races\american\campaign\company\garrison_spawns\c_spec_ops_company_garrison_spawn_us sp\ability_bag\ui_info\screen_name $11196309 American Special Operations Company +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 default\extensions\ui_ext\screen_name $11235957 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 sp\extensions\ui_ext\screen_name $11235957 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\infantry\active\c_infantry_155mm_artillery_core_us default\ability_bag\ui_info\extra_text $11171730 Select Target Location abilities attributes\abilities\races\american\campaign\company\infantry\active\c_infantry_155mm_artillery_core_us default\ability_bag\ui_info\help_text $11171731 Off-Map Artillery / Effective against all targets abilities attributes\abilities\races\american\campaign\company\infantry\active\c_infantry_155mm_artillery_core_us default\ability_bag\ui_info\screen_name $11195907 155mm Artillery Barrage @@ -12009,40 +8702,38 @@ abilities attributes\abilities\races\american\campaign\company\infantry\active\c abilities attributes\abilities\races\american\campaign\company\infantry\active\c_infantry_155mm_artillery_core_us sp\ability_bag\ui_info\screen_name $11195907 155mm Artillery Barrage abilities attributes\abilities\races\american\campaign\company\infantry\active\c_infantry_155mm_artillery_core_us sp\ability_bag\ui_info\brief_text $11195908 Barrage a target location with 155mm off-map artillery. abilities attributes\abilities\races\american\campaign\company\infantry\active\c_infantry_155mm_artillery_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11207625 6 Command Points -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226523 Capture Potenza or Ortona -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260276 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Fuel Drop and Crusader AA Tank Call-in Commander abilities unlocked and access to units like the Foot Guard Section. -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241680 Armoured Support -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260276 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Fuel Drop and Crusader AA Tank Call-in Commander abilities unlocked and access to units like the Foot Guard Section. -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225243 UK Armoured Support -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260308 Counters Artillery Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nLoots Supplies from defeated enemy Companies. -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226523 Capture Potenza or Ortona -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260276 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Fuel Drop and Crusader AA Tank Call-in Commander abilities unlocked and access to units like the Foot Guard Section. -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241680 Armoured Support -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260276 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Fuel Drop and Crusader AA Tank Call-in Commander abilities unlocked and access to units like the Foot Guard Section. -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225243 UK Armoured Support -sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260308 Counters Artillery Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nLoots Supplies from defeated enemy Companies. -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226524 Capture Bari or Ortona -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260125 Artillery Company -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260277 Counters Infantry Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nCan Barrage to damage enemies from long-range. Starts with the Gurkha Rifles and 4.2-inch Heavy Mortar Call-in abilities unlocked and access to units like the Bishop Self-propelled Artillery. -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241681 Indian Artillery -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260277 Counters Infantry Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nCan Barrage to damage enemies from long-range. Starts with the Gurkha Rifles and 4.2-inch Heavy Mortar Call-in abilities unlocked and access to units like the Bishop Self-propelled Artillery. -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225247 UK Indian Artillery -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260309 Counters Infantry Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nCan Barrage from long range. -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226524 Capture Bari or Ortona -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260126 Artillery Company -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260277 Counters Infantry Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nCan Barrage to damage enemies from long-range. Starts with the Gurkha Rifles and 4.2-inch Heavy Mortar Call-in abilities unlocked and access to units like the Bishop Self-propelled Artillery. -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241681 Indian Artillery -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260277 Counters Infantry Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nCan Barrage to damage enemies from long-range. Starts with the Gurkha Rifles and 4.2-inch Heavy Mortar Call-in abilities unlocked and access to units like the Bishop Self-propelled Artillery. -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225247 UK Indian Artillery -sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260309 Counters Infantry Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nCan Barrage from long range. -sbps attributes\sbps\races\british\campaign\company\company_popup_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\british\campaign\company\company_popup_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\dev\spruce_moose default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\spruce_moose default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\dev\spruce_moose default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. +sbps attributes\sbps\dev\spruce_moose default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section +sbps attributes\sbps\dev\spruce_moose default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153320 Support Infantry / Effective at close range +sbps attributes\sbps\dev\spruce_moose default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\spruce_moose default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\spruce_moose default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. +sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section +sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153320 Support Infantry / Effective at close range +sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\spruce_moose sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. +sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section +sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153320 Support Infantry / Effective at close range +sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\unarmed_engineer default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153319 Support infantry armed with M3 submachine guns. Can repair vehicles, structures, and build defenses. Can be upgraded with an M2 Flamethrower or Minesweeper. Effective against infantry. +sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section +sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153320 Support Infantry / Effective at close range +sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\dev\unarmed_engineer sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_devils_brigade_cost_reduction_us default\ability_bag\ui_info\extra_text $11248778 Can throw special smoke grenades that damages infantry. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_devils_brigade_cost_reduction_us default\ability_bag\ui_info\help_text $11239467 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_devils_brigade_cost_reduction_us default\ability_bag\ui_info\screen_name $11183862 SSF Commando Squad @@ -12053,24 +8744,6 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\ability_bag\ui_info\screen_name $11254953 Motivated SSF Commando Squad abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\ability_bag\ui_info\brief_text $11240205 Deploys an SSF Commando Squad that can switch between light machine guns or anti-tank launchers. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241686 Invincible-class Vessel\nAircraft Carrier -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_requirement_ext\requirement_table\required_in_territory\ui_name $11204992 Seaport must be in Supply -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11204991 Above 30% Health -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241686 Invincible-class Vessel\nAircraft Carrier -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_requirement_ext\requirement_table\required_in_territory\ui_name $11204992 Seaport must be in Supply -sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11204991 Above 30% Health abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_devils_brigade_hidden_devils_us default\ability_bag\ui_info\extra_text $11250160 Can camouflage in cover. Can throw special smoke grenades that damages infantry. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_devils_brigade_hidden_devils_us default\ability_bag\ui_info\help_text $11239468 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_devils_brigade_hidden_devils_us default\ability_bag\ui_info\screen_name $11238971 Camouflaged SSF Commando Squad @@ -12095,6 +8768,14 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\ability_bag\requirements\required_player_resources\ui_name $11204934 2 Command Points abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11191712 Target Vehicle +sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest +sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest +sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\afrika_korps\emplacements\base_defense_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_mark_target_vehicle_pin_us default\ability_bag\ui_info\extra_text $11239470 Recon / Select target vehicle abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_mark_target_vehicle_pin_us default\ability_bag\ui_info\help_text $11241123 Provides Line of Sight and Reveals enemy units. Marked targets are easier to penetrate, take more damage, and are easier to hit. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_mark_target_vehicle_pin_us default\ability_bag\ui_info\screen_name $11238973 Mark Vehicle @@ -12109,14 +8790,6 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_mark_target_vehicle_pin_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_mark_target_vehicle_pin_us sp\ability_bag\requirements\required_player_resources\ui_name $11204934 2 Command Points abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_mark_target_vehicle_pin_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11191713 Target Vehicle -sbps attributes\sbps\races\british\campaign\naval\ally\destroyer_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244294 Mahan-class -sbps attributes\sbps\races\british\campaign\naval\ally\destroyer_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244294 Mahan-class -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\ability_bag\ui_info\help_text $11239471 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\ability_bag\ui_info\screen_name $11238974 Mechanized Combat Group abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\ability_bag\ui_info\brief_text $11240280 Deploys an M16 and an M4(105) Sherman Bulldozer. Effective against Infantry. Can shoot down aircraft. @@ -12128,16 +8801,6 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\ability_bag\ui_info\brief_text $11240280 Deploys an M16 and an M4(105) Sherman Bulldozer. Effective against Infantry. Can shoot down aircraft. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\ability_bag\requirements\required_player_resources\ui_name $11229328 4 Command Points -sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. -sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244292 Invincible-class -sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. -sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. -sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. -sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244292 Invincible-class -sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. -sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_x2_us default\ability_bag\ui_info\extra_text $11241115 Can prioritize Aircraft. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_x2_us default\ability_bag\ui_info\help_text $11239471 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_x2_us default\ability_bag\ui_info\screen_name $11238975 Double M16 Half-tracks @@ -12151,61 +8814,41 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_x2_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_quad_halftrack_x2_us sp\ability_bag\requirements\required_player_resources\ui_name $11229329 4 Command Points abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us default\ability_bag\requirements\required_player_resources\ui_name $11204934 2 Command Points +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us default\ability_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259627 +%1%%% accuracy to affected units. Lasts %2% seconds. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us default\ability_bag\ui_info\help_text $11239463 Recon / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us default\ability_bag\ui_info\screen_name $11183738 Raiding Flares -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us default\ability_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259627 +%1%%% accuracy to affected units. Lasts %2% seconds. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\ability_bag\requirements\required_player_resources\ui_name $11204934 2 Command Points +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\ability_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259627 +%1%%% accuracy to affected units. Lasts %2% seconds. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\ability_bag\ui_info\help_text $11239463 Recon / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\ability_bag\ui_info\screen_name $11183738 Raiding Flares -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\ability_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259627 +%1%%% accuracy to affected units. Lasts %2% seconds. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\ability_bag\requirements\required_player_resources\ui_name $11204934 2 Command Points -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\ability_bag\ui_info\help_text $11239463 Recon / Select target position -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\ability_bag\ui_info\screen_name $11183738 Raiding Flares abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\ability_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259627 +%1%%% accuracy to affected units. Lasts %2% seconds. +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\ability_bag\ui_info\help_text $11239463 Recon / Select target position +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\ability_bag\ui_info\screen_name $11183738 Raiding Flares +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\ability_bag\requirements\required_player_resources\ui_name $11204934 2 Command Points +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\ability_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259627 +%1%%% accuracy to affected units. Lasts %2% seconds. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\ability_bag\ui_info\help_text $11239463 Recon / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\ability_bag\ui_info\screen_name $11183738 Raiding Flares -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\ability_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259627 +%1%%% accuracy to affected units. Lasts %2% seconds. -sbps attributes\sbps\races\british\campaign\naval\battleship_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\battleship_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260869 Battleships can create and deploy companies. Bombardment ability can damage enemies in an area. -sbps attributes\sbps\races\british\campaign\naval\battleship_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244293 South Dakota-class -sbps attributes\sbps\races\british\campaign\naval\battleship_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227468 The South Dakota-class Vessel is a battleship type excelling at troop deployment and area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\naval\battleship_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227468 The South Dakota-class Vessel is a battleship type excelling at troop deployment and area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\naval\battleship_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\battleship_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260869 Battleships can create and deploy companies. Bombardment ability can damage enemies in an area. -sbps attributes\sbps\races\british\campaign\naval\battleship_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244293 South Dakota-class -sbps attributes\sbps\races\british\campaign\naval\battleship_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227468 The South Dakota-class Vessel is a battleship type excelling at troop deployment and area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\naval\battleship_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227468 The South Dakota-class Vessel is a battleship type excelling at troop deployment and area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_strafing_support_bombs_us default\ability_bag\ui_info\help_text $11191385 High damage across a small area, effective against stationary targets. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_strafing_support_bombs_us default\ability_bag\ui_info\screen_name $11191386 Bombing Run Strafe abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_strafing_support_bombs_us default\ability_bag\ui_info\brief_text $11191384 Calls in a P-47 for a strafing run with bombs primed. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_strafing_support_bombs_us sp\ability_bag\ui_info\help_text $11191385 High damage across a small area, effective against stationary targets. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_strafing_support_bombs_us sp\ability_bag\ui_info\screen_name $11191386 Bombing Run Strafe abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_strafing_support_bombs_us sp\ability_bag\ui_info\brief_text $11191384 Calls in a P-47 for a strafing run with bombs primed. -sbps attributes\sbps\races\british\campaign\naval\destroyer_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\destroyer_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\naval\destroyer_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244294 Mahan-class -sbps attributes\sbps\races\british\campaign\naval\destroyer_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\naval\destroyer_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\naval\destroyer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\campaign\naval\destroyer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\naval\destroyer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244294 Mahan-class -sbps attributes\sbps\races\british\campaign\naval\destroyer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. -sbps attributes\sbps\races\british\campaign\naval\destroyer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban default\extensions\ui_ext\screen_name $11235958 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban sp\extensions\ui_ext\screen_name $11235958 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_strafing_support_rockets_us default\ability_bag\ui_info\help_text $11191381 High damage across a long area, effective against all targets in the area. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_strafing_support_rockets_us default\ability_bag\ui_info\screen_name $11191382 Rocket Strafing Support abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_strafing_support_rockets_us default\ability_bag\ui_info\brief_text $11191380 Calls in a P-47 for a strafing run with rockets primed. @@ -12222,14 +8865,6 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_weasel_at_gun_us sp\ability_bag\ui_info\screen_name $11238977 Towed 57mm Anti-tank Gun abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_weasel_at_gun_us sp\ability_bag\ui_info\brief_text $11251443 Deploys a M29 Weasel towing a 57mm anti-tank gun. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_weasel_at_gun_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\emplacements\base_defense_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\british\emplacements\base_defense_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest -sbps attributes\sbps\races\british\emplacements\base_defense_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\british\emplacements\base_defense_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\emplacements\base_defense_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\british\emplacements\base_defense_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest -sbps attributes\sbps\races\british\emplacements\base_defense_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\british\emplacements\base_defense_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_weasel_pcg_flamer_us default\ability_bag\ui_info\extra_text $11250005 Can transport infantry squads, capture territory and deploy unmanned team weapons. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_weasel_pcg_flamer_us default\ability_bag\ui_info\help_text $11239475 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_weasel_pcg_flamer_us default\ability_bag\ui_info\screen_name $11184581 M29 Weasel Assault Team @@ -12240,24 +8875,24 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_weasel_pcg_flamer_us sp\ability_bag\ui_info\screen_name $11184581 M29 Weasel Assault Team abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_weasel_pcg_flamer_us sp\ability_bag\ui_info\brief_text $11240284 Deploys an M29 Weasel with an Engineer Squad armed with an M2 Flamethrower. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_weasel_pcg_flamer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\ability_bag\requirements\required_player_resources\ui_name $11203343 4 Command Points +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\ability_bag\ui_info\brief_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\ability_bag\ui_info\help_text $11239465 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\ability_bag\ui_info\screen_name $11190961 White Phosphorus Barrage -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\ability_bag\ui_info\brief_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\ability_bag\ui_info\extra_text $11255081 Smoke blocks vision for a short period of time. Reduced munitions cost. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\ability_bag\ui_info\screen_name $11255082 Improved White Phosphorus Barrage -abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\ability_bag\ui_info\help_text $11239465 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\ability_bag\ui_info\brief_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. +abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\ability_bag\ui_info\help_text $11239465 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\ability_bag\requirements\required_player_resources\ui_name $11203343 4 Command Points +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 default\extensions\ui_ext\screen_name $11235959 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 sp\extensions\ui_ext\screen_name $11235959 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_end_01_var01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\ability_bag\ui_info\screen_name $11238978 White Phosphorus Creeping Barrage abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\ability_bag\ui_info\brief_text $11240286 Designates a white phosphorus barrage in a directional line. Smoke clouds continuously damages infantry and blocks vision. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. @@ -12270,26 +8905,6 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\ability_bag\ui_info\help_text $11239465 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\ability_bag\requirements\required_player_resources\ui_name $11203343 4 Command Points -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241687 Bofors Anti-air Emplacement -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248815 Emplacement very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243543 Unlocks veteran ability. Increases sight. -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243559 Increases accuracy, burst length, rate of fire, and health. -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243561 Increases accuracy, weapon traverse speed, and health -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241687 Bofors Anti-air Emplacement -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248815 Emplacement very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243543 Unlocks veteran ability. Increases sight. -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243559 Increases accuracy, burst length, rate of fire, and health. -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243561 Increases accuracy, weapon traverse speed, and health abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_active_us default\ability_bag\ui_info\help_text $11239478 Recon / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_active_us default\ability_bag\ui_info\screen_name $11238979 Flare Barrage abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_active_us default\ability_bag\ui_info\brief_text $11240287 Designates a flare barrage at the target area. @@ -12298,26 +8913,6 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_active_us sp\ability_bag\ui_info\screen_name $11238979 Flare Barrage abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_active_us sp\ability_bag\ui_info\brief_text $11240287 Designates a flare barrage at the target area. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_active_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_us default\ability_bag\ui_info\extra_text $11248740 Cannot auto-attack. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_us default\ability_bag\ui_info\help_text $11239416 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_us default\ability_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang @@ -12330,22 +8925,12 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_us sp\ability_bag\ui_info\brief_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_flares_us sp\ability_bag\requirements\required_player_resources\ui_name $11204921 8 Command Points -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241852 Medium Artillery / Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11205473 Artillery Emplacement / Effective at long range -sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241852 Medium Artillery / Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11205473 Artillery Emplacement / Effective at long range -sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 default\extensions\ui_ext\screen_name $11235960 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 sp\extensions\ui_ext\screen_name $11235960 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_smoke_canisters_active_us default\ability_bag\ui_info\extra_text $11249192 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_smoke_canisters_active_us default\ability_bag\ui_info\help_text $11239480 Defensive abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_smoke_canisters_active_us default\ability_bag\ui_info\screen_name $11238980 Smoke Position @@ -12368,34 +8953,14 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_smoke_canisters_us sp\ability_bag\ui_info\brief_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_smoke_canisters_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\specialization\c_special_operations_whizbang_smoke_canisters_us sp\ability_bag\requirements\required_player_resources\ui_name $11204921 8 Command Points -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239103 BL5.5 Artillery Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239103 BL5.5 Artillery Emplacement -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_devils_brigade_core_us default\ability_bag\ui_info\brief_text $11240205 Deploys an SSF Commando Squad that can switch between light machine guns or anti-tank launchers. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_devils_brigade_core_us default\ability_bag\ui_info\extra_text $11248778 Can throw special smoke grenades that damages infantry. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_devils_brigade_core_us default\ability_bag\ui_info\help_text $11239419 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_devils_brigade_core_us default\ability_bag\ui_info\screen_name $11183862 SSF Commando Squad -abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_devils_brigade_core_us default\ability_bag\ui_info\brief_text $11240205 Deploys an SSF Commando Squad that can switch between light machine guns or anti-tank launchers. +abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_devils_brigade_core_us sp\ability_bag\ui_info\brief_text $11240205 Deploys an SSF Commando Squad that can switch between light machine guns or anti-tank launchers. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_devils_brigade_core_us sp\ability_bag\ui_info\extra_text $11248778 Can throw special smoke grenades that damages infantry. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_devils_brigade_core_us sp\ability_bag\ui_info\help_text $11239419 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_devils_brigade_core_us sp\ability_bag\ui_info\screen_name $11183862 SSF Commando Squad -abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_devils_brigade_core_us sp\ability_bag\ui_info\brief_text $11240205 Deploys an SSF Commando Squad that can switch between light machine guns or anti-tank launchers. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_mark_target_vehicle_core_us default\ability_bag\ui_info\extra_text $11241114 Provides Line of Sight and Reveals enemy units. Marked targets are easier to penetrate, take more damage, and are easier to hit. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_mark_target_vehicle_core_us default\ability_bag\ui_info\help_text $11239461 Recon / Select target vehicle abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_mark_target_vehicle_core_us default\ability_bag\ui_info\screen_name $11238970 Mark Vehicle @@ -12410,6 +8975,35 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_mark_target_vehicle_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_mark_target_vehicle_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11204934 2 Command Points abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_mark_target_vehicle_core_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11191711 Target Vehicle +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey default\extensions\ui_ext\screen_name $11235961 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey sp\extensions\ui_ext\screen_name $11235961 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_grey sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11220485 Assault Grenadier Squad +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264834 Standard infantry very effective against infantry at short-range. \n•Gains combat bonuses when disembarking vehicles in-combat \n•Combined Arms bonuses when near vehicles \n•Can throw assault grenades that are effective against stationary infantry \n•Can Breach occupied buildings and Repair at a reduced speed. +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11220485 Assault Grenadier Squad +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248883 Standard infantry very effective against infantry at short-range. Combined Arms bonuses when near combat vehicles. Can throw smoke and Assault Grenades. +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248884 Can Breach occupied buildings and Repair at a reduced speed. +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\assault_panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_quad_halftrack_core_us default\ability_bag\ui_info\extra_text $11241115 Can prioritize Aircraft. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_quad_halftrack_core_us default\ability_bag\ui_info\help_text $11239471 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_quad_halftrack_core_us default\ability_bag\ui_info\screen_name $11205297 M16 Multiple Gun Motor Carriage @@ -12422,12 +9016,6 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_quad_halftrack_core_us sp\ability_bag\ui_info\brief_text $11250159 Deploys an M16 Multiple Gun Motor Carriage. Very effective against infantry. Can shoot down aircraft. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_quad_halftrack_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_quad_halftrack_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11204934 2 Command Points -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_raiding_flares_core_us default\ability_bag\ui_info\help_text $11239463 Recon / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_raiding_flares_core_us default\ability_bag\ui_info\screen_name $11183738 Raiding Flares abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_raiding_flares_core_us default\ability_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. @@ -12440,6 +9028,38 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_raiding_flares_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_raiding_flares_core_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259627 +%1%%% accuracy to affected units. Lasts %2% seconds. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_raiding_flares_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11204934 2 Command Points +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan default\extensions\ui_ext\screen_name $11235962 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan sp\extensions\ui_ext\screen_name $11235962 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_tan sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222851 Bersaglieri Squad +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248887 Standard infantry effective against infantry at medium range. Moves fasters when out of combat. +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222851 Bersaglieri Squad +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248887 Standard infantry effective against infantry at medium range. Moves fasters when out of combat. +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\bersaglieri_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_strafing_support_core_us default\ability_bag\ui_info\extra_text $11204686 Select Target Vehicle abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_strafing_support_core_us default\ability_bag\ui_info\help_text $11184546 Loiter Ability abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_strafing_support_core_us default\ability_bag\ui_info\screen_name $11184547 P-47 Strafing Runs @@ -12448,6 +9068,30 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_strafing_support_core_us sp\ability_bag\ui_info\help_text $11184546 Loiter Ability abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_strafing_support_core_us sp\ability_bag\ui_info\screen_name $11184547 P-47 Strafing Runs abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_strafing_support_core_us sp\ability_bag\ui_info\brief_text $11184545 Calls in a two P47 strafing runs on the target location. Effective against all infantry, team weapons and light vehicles. +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222705 Reserve Infantry / Effective at long range +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202089 Coastal Reserves Squad +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222705 Reserve Infantry / Effective at long range +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202089 Coastal Reserves Squad +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\coastal_reserve_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_weasel_core_us default\ability_bag\ui_info\extra_text $11250005 Can transport infantry squads, capture territory and deploy unmanned team weapons. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_weasel_core_us default\ability_bag\ui_info\help_text $11239464 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_weasel_core_us default\ability_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle @@ -12458,12 +9102,12 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_weasel_core_us sp\ability_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_weasel_core_us sp\ability_bag\ui_info\brief_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_weasel_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban default\extensions\ui_ext\screen_name $11235963 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban sp\extensions\ui_ext\screen_name $11235963 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_white_phosphorus_barrage_core_us default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_white_phosphorus_barrage_core_us default\ability_bag\ui_info\help_text $11239465 Offensive / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_white_phosphorus_barrage_core_us default\ability_bag\ui_info\screen_name $11190961 White Phosphorus Barrage @@ -12476,28 +9120,6 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_white_phosphorus_barrage_core_us sp\ability_bag\ui_info\brief_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_white_phosphorus_barrage_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_white_phosphorus_barrage_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11203343 4 Command Points -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230831 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241901 Anti-infantry / Light -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200128 Australian Light Infantry Section -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248817 Standard infantry effective against infantry at long-range. Can throw anti-tank grenades. -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230831 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241901 Anti-infantry / Light -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200128 Australian Light Infantry Section -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248817 Standard infantry effective against infantry at long-range. Can throw anti-tank grenades. -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_whizbang_core_us default\ability_bag\ui_info\extra_text $11248740 Cannot auto-attack. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_whizbang_core_us default\ability_bag\ui_info\help_text $11239416 Call-in / Select target position abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_whizbang_core_us default\ability_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang @@ -12510,182 +9132,118 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_whizbang_core_us sp\ability_bag\ui_info\brief_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_whizbang_core_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\core\c_special_operations_whizbang_core_us sp\ability_bag\requirements\required_player_resources\ui_name $11218944 6 Command Points -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241902 Anti-infantry / Elite -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241688 Canadian Shock Troops Section -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248818 Elite infantry extremely effective against infantry at short-range. Can throw anti-structure satchel charges. -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248819 Can throw special smoke grenades that damages infantry and Breach. -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241902 Anti-infantry / Elite -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241688 Canadian Shock Troops Section -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248818 Elite infantry extremely effective against infantry at short-range. Can throw anti-structure satchel charges. -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248819 Can throw special smoke grenades that damages infantry and Breach. -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230833 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222388 Commando LMG Section -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248827 Elite infantry very effective against infantry at long-range. -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248828 Can camouflage in cover. -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230833 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222388 Commando LMG Section -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248827 Elite infantry very effective against infantry at long-range. -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248828 Can camouflage in cover. -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us default\ability_bag\ui_info\help_text $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 default\extensions\ui_ext\screen_name $11235964 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 sp\extensions\ui_ext\screen_name $11235964 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x2_wedge_01_var01 sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us default\ability_bag\ui_info\screen_name $11190268 Rigorous Training abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us default\ability_bag\ui_info\brief_text $11240293 All infantry start at Veterancy Level 1 during missions. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us sp\ability_bag\ui_info\screen_name $11190268 Rigorous Training abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us sp\ability_bag\ui_info\brief_text $11240293 All infantry start at Veterancy Level 1 during missions. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_rigorous_training_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230834 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222386 Commando Section -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260446 Elite infantry extremely effective against infantry at short-range. Can throw grenades and anti-tank bombs. Heals when out of combat. -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248826 Can camouflage in cover and plant anti-structure demo charges. -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230834 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222386 Commando Section -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260446 Elite infantry extremely effective against infantry at short-range. Can throw grenades and anti-tank bombs. Heals when out of combat. -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248826 Can camouflage in cover and plant anti-structure demo charges. -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us default\ability_bag\ui_info\help_text $11158242 +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241755 Anti-infantry / Elite +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241755 Anti-infantry / Elite +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\afrika_korps\infantry\guastatori_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us default\ability_bag\ui_info\screen_name $11238983 Explosive Surprise abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us default\ability_bag\ui_info\brief_text $11240294 Captured territory points are booby trapped with explosives that detonate when contested by the enemy. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us sp\ability_bag\ui_info\screen_name $11238983 Explosive Surprise abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us sp\ability_bag\ui_info\brief_text $11240294 Captured territory points are booby trapped with explosives that detonate when contested by the enemy. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_the_best_offense_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241906 Generalist / Elite -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180063 Foot Guards Section -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241906 Generalist / Elite -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180063 Foot Guards Section -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us default\ability_bag\ui_info\help_text $11158242 +sbps attributes\sbps\races\afrika_korps\infantry\medic_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\medic_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\medic_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\afrika_korps\infantry\medic_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222704 Support Infantry / Non-Combatant +sbps attributes\sbps\races\afrika_korps\infantry\medic_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194864 Non-combatants that can recover wounded infantry in the field. +sbps attributes\sbps\races\afrika_korps\infantry\medic_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\medic_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\medic_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\afrika_korps\infantry\medic_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222704 Support Infantry / Non-Combatant +sbps attributes\sbps\races\afrika_korps\infantry\medic_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194864 Non-combatants that can recover wounded infantry in the field. +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us default\ability_bag\ui_info\screen_name $11238984 Infantry Support Discounts abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us default\ability_bag\ui_info\brief_text $11240295 Reduces the cost of Infantry Support Center upgrades by 50% abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us sp\ability_bag\ui_info\screen_name $11238984 Infantry Support Discounts abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us sp\ability_bag\ui_info\brief_text $11240295 Reduces the cost of Infantry Support Center upgrades by 50% abilities attributes\abilities\races\american\campaign\company\special_operations\passive\middle\c_special_operations_well_researched_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230836 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241907 Anti-infantry / Elite -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184154 Gurkha Rifles Section -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248829 Elite infantry very effective against infantry at medium and long-range. Can throw smoke and Assault Grenades. -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230836 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241907 Anti-infantry / Elite -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184154 Gurkha Rifles Section -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248829 Elite infantry very effective against infantry at medium and long-range. Can throw smoke and Assault Grenades. -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230837 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241861 Anti-infantry / Support -sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242119 Support infantry armed with long-range Lee Enfield rifles. -sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230837 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241861 Anti-infantry / Support -sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242119 Support infantry armed with long-range Lee Enfield rifles. -sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248890 Standard infantry effective against infantry at medium-range with higher short-range performance than other standard infantry. Combined Arms bonuses when near combat vehicles. +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248891 Can be upgraded with an anti-infantry light machine gun, grenades and anti-tank bombs. +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248890 Standard infantry effective against infantry at medium-range with higher short-range performance than other standard infantry. Combined Arms bonuses when near combat vehicles. +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248891 Can be upgraded with an anti-infantry light machine gun, grenades and anti-tank bombs. +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\panzergrenadier_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241757 Anti-vehicle / Support +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181909 Panzerjäger Squad +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248892 Support infantry effective against light vehicles. Can repair at a reduced rate and slow enemy vehicles. +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248893 Combined Arms bonuses when near combat vehicles. Camouflages when in cover and stationary. +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248094 Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243276 Increases accuracy, rate of fire, weapon penetration and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243284 Increases accuracy, rate of fire, weapon penetration, and health. +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241757 Anti-vehicle / Support +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181909 Panzerjäger Squad +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248892 Support infantry effective against light vehicles. Can repair at a reduced rate and slow enemy vehicles. +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248893 Combined Arms bonuses when near combat vehicles. Camouflages when in cover and stationary. +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248094 Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243276 Increases accuracy, rate of fire, weapon penetration and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\panzerjaeger_inf_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243284 Increases accuracy, rate of fire, weapon penetration, and health. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_marksmen_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_marksmen_passive_us default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_marksmen_passive_us default\ability_bag\ui_info\screen_name $11190267 Firing Drills @@ -12696,80 +9254,68 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_marksmen_passive_us sp\ability_bag\ui_info\screen_name $11190267 Firing Drills abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_marksmen_passive_us sp\ability_bag\ui_info\brief_text $11240296 Increases accuracy and reduces reload times for all infantry by 25%. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_marksmen_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230838 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189891 Support Infantry / Combat ineffective -sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241690 Medic -sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230838 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189891 Support Infantry / Combat ineffective -sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241690 Medic -sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us default\ability_bag\ui_info\help_text $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 default\extensions\ui_ext\screen_name $11235965 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 sp\extensions\ui_ext\screen_name $11235965 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11263648 Support / Detector +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181912 Panzerpioneer Squad +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263647 Support infantry that can provide limited anti-infantry combat support, repairs, and build defenses. Can reveal nearby camouflaged units. Combined Arms bonuses when near combat vehicles. +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248895 Can be upgraded with increased repair speeds and minesweepers, flamethrowers, or a grenade launcher. +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11263648 Support / Detector +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181912 Panzerpioneer Squad +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263647 Support infantry that can provide limited anti-infantry combat support, repairs, and build defenses. Can reveal nearby camouflaged units. Combined Arms bonuses when near combat vehicles. +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248895 Can be upgraded with increased repair speeds and minesweepers, flamethrowers, or a grenade launcher. +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\infantry\panzerpioneer_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us default\ability_bag\ui_info\screen_name $11229566 Munitions Boost abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us default\ability_bag\ui_info\brief_text $11240297 Grants an additional 10 munition to the base munition income during missions. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us sp\ability_bag\ui_info\screen_name $11229566 Munitions Boost abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us sp\ability_bag\ui_info\brief_text $11240297 Grants an additional 10 munition to the base munition income during missions. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_munitions_boost_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241909 Anti-infantry / Support -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248821 Can be upgraded with wire-cutters and minesweepers or flamethrowers that enables Breach. -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241909 Anti-infantry / Support -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248821 Can be upgraded with wire-cutters and minesweepers or flamethrowers that enables Breach. -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230839 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189893 Elite Infantry -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189892 SAS Commando Squad -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11189894 Elite infantry. Highly effective again enemy infantry. -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230839 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189893 Elite Infantry -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189892 SAS Commando Squad -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11189894 Elite infantry. Highly effective again enemy infantry. -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11228782 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241634 Pak 38 Anti-tank Gun Team +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248897 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242279 Can be Towed. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11228782 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241634 Pak 38 Anti-tank Gun Team +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248897 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242279 Can be Towed. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_50mm_pak_38_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_self_heal_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_self_heal_passive_us default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_self_heal_passive_us default\ability_bag\ui_info\screen_name $11238985 Personal First Aid Kits @@ -12780,26 +9326,30 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_self_heal_passive_us sp\ability_bag\ui_info\screen_name $11238985 Personal First Aid Kits abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_self_heal_passive_us sp\ability_bag\ui_info\brief_text $11190859 All infantry can passively heal when out of combat. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_self_heal_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180045 Unlock Sniper. -sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180289 Exclusive with LMG Squad. -sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189895 Special Infantry -sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180061 Sniper -sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11189896 Special infantry. Highly effective again enemy infantry. -sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180045 Unlock Sniper. -sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180289 Exclusive with LMG Squad. -sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189895 Special Infantry -sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180061 Sniper -sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11189896 Special infantry. Highly effective again enemy infantry. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241635 Flak 36 Anti-tank Gun Team +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248898 Immobile heavy weapon extremely effective against all vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250885 Can Prioritize Aircraft. Cannot move. Must Be Towed. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241635 Flak 36 Anti-tank Gun Team +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248898 Immobile heavy weapon extremely effective against all vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250885 Can Prioritize Aircraft. Cannot move. Must Be Towed. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\at_gun_88mm_mobile_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_supply_raid_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_supply_raid_passive_us default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_supply_raid_passive_us default\ability_bag\ui_info\screen_name $11238986 Resupply Drops @@ -12810,116 +9360,187 @@ abilities attributes\abilities\races\american\campaign\company\special_operation abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_supply_raid_passive_us sp\ability_bag\ui_info\screen_name $11238986 Resupply Drops abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_supply_raid_passive_us sp\ability_bag\ui_info\brief_text $11195196 Airdrops munitions crates onto recently-captured territory points. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\top\c_special_operations_supply_raid_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153223 Infantry Section -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248823 Can be upgraded with anti-tank rifles, an anti-infantry light machine gun, or reconnaissance flares and artillery flares. -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153223 Infantry Section -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248823 Can be upgraded with anti-tank rifles, an anti-infantry light machine gun, or reconnaissance flares and artillery flares. -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_m29_weasel_with_howitzer_passive_us default\ability_bag\ui_info\extra_text $11191296 Click and target a position -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_m29_weasel_with_howitzer_passive_us default\ability_bag\ui_info\help_text $11191297 Unit Call-in +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue default\extensions\ui_ext\screen_name $11235966 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue sp\extensions\ui_ext\screen_name $11235966 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_blue sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_m29_weasel_with_howitzer_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_m29_weasel_with_howitzer_passive_us default\ability_bag\ui_info\screen_name $11190265 M29 Weasel + Howitzer abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_m29_weasel_with_howitzer_passive_us default\ability_bag\ui_info\brief_text $11191298 Paradrop Weasel -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_m29_weasel_with_howitzer_passive_us sp\ability_bag\ui_info\extra_text $11191296 Click and target a position -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_m29_weasel_with_howitzer_passive_us sp\ability_bag\ui_info\help_text $11191297 Unit Call-in +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_m29_weasel_with_howitzer_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_m29_weasel_with_howitzer_passive_us sp\ability_bag\ui_info\screen_name $11190265 M29 Weasel + Howitzer abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_m29_weasel_with_howitzer_passive_us sp\ability_bag\ui_info\brief_text $11191298 Paradrop Weasel -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us default\ability_bag\ui_info\help_text $11158242 +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241764 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242281 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264569 Unlocks veteran ability. Increases health and weapon reload speed. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264570 Increases health, suppression, and weapon burst length. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264571 Increases accuracy, suppression, and unit takes less damage from attacks. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241764 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242281 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222849 MG34 Team +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248899 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\hmg_mg34_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green default\extensions\ui_ext\screen_name $11235967 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green sp\extensions\ui_ext\screen_name $11235967 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_green sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us default\ability_bag\ui_info\screen_name $11238981 M1941 Light Machine Guns abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us default\ability_bag\ui_info\brief_text $11240291 Grants access to the M1941 Light Machine Gun for Riflemen, Engineers, and Captains. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us sp\ability_bag\ui_info\screen_name $11238981 M1941 Light Machine Guns abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us sp\ability_bag\ui_info\brief_text $11240291 Grants access to the M1941 Light Machine Gun for Riflemen, Engineers, and Captains. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_special_arms_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey default\extensions\ui_ext\screen_name $11235968 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey sp\extensions\ui_ext\screen_name $11235968 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_grey sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_stolen_schrecks_passive_us default\ability_bag\ui_info\help_text $11195195 Replaces Bazookas with Panzershrecks, which are generally more effective. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_stolen_schrecks_passive_us default\ability_bag\ui_info\screen_name $11190271 Looted Panzerschrecks abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_stolen_schrecks_passive_us sp\ability_bag\ui_info\help_text $11195195 Replaces Bazookas with Panzershrecks, which are generally more effective. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_stolen_schrecks_passive_us sp\ability_bag\ui_info\screen_name $11190271 Looted Panzerschrecks -sbps attributes\sbps\races\british\team_weapons\anzioannie_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery -sbps attributes\sbps\races\british\team_weapons\anzioannie_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\british\team_weapons\anzioannie_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -sbps attributes\sbps\races\british\team_weapons\anzioannie_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -sbps attributes\sbps\races\british\team_weapons\anzioannie_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery -sbps attributes\sbps\races\british\team_weapons\anzioannie_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\british\team_weapons\anzioannie_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -sbps attributes\sbps\races\british\team_weapons\anzioannie_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us default\ability_bag\ui_info\help_text $11158242 +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235780 Cannone da 105/28 Howitzer +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264719 Immobile heavy weapon very effective against stationary targets. \n•Automatically fires on nearby enemies within its arc \n•Shorter barrage range than emplaced artillery +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242364 Cannot move. Must be Towed. +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264933 Unit has increased health; reduces barrage recharge times and improves accuracy. +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264934 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264935 Increases weapon range, accuracy, and reduces incoming damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241765 Generalist / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235780 Cannone da 105/28 Howitzer +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248900 Immobile heavy weapon very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250888 Cannot move. Must be Towed. Cannot auto-attack +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\howitzer_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue default\extensions\ui_ext\screen_name $11235969 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue sp\extensions\ui_ext\screen_name $11235969 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_newroof_blue sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us default\ability_bag\ui_info\screen_name $11238982 Smoke Cover abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us default\ability_bag\ui_info\brief_text $11240292 SSF Commandos reduced to three men are given cover by a single off-map smoke shell. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us sp\ability_bag\ui_info\extra_text $11159402 Passive -abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us sp\ability_bag\ui_info\screen_name $11238982 Smoke Cover abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us sp\ability_bag\ui_info\brief_text $11240292 SSF Commandos reduced to three men are given cover by a single off-map smoke shell. abilities attributes\abilities\races\american\campaign\company\special_operations\passive\c_special_operations_surprise_strike_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\ui_info\help_text $11244350 Targets enemy company. -abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\ui_info\screen_name $11218734 Encircle Target -abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\ui_info\brief_text $11244403 Encircles the targeted enemy company, preventing it from moving and retreating. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange default\extensions\ui_ext\screen_name $11235970 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange sp\extensions\ui_ext\screen_name $11235970 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_orange sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\ui_info\help_text $11244350 Targets enemy company. -abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\ui_info\screen_name $11218734 Encircle Target -abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\ui_info\brief_text $11244403 Encircles the targeted enemy company, preventing it from moving and retreating. +abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\ui_info\brief_text $11244403 Encircles the targeted enemy company, preventing it from moving and retreating. +abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\ui_info\help_text $11244350 Targets enemy company. +abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us default\ability_bag\ui_info\screen_name $11218734 Encircle Target abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180052 Unlock 17-Pounder Anti-Tank Gun -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241691 17-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180052 Unlock 17-Pounder Anti-Tank Gun -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241691 17-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\ui_info\brief_text $11244403 Encircles the targeted enemy company, preventing it from moving and retreating. +abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\ui_info\help_text $11244350 Targets enemy company. +abilities attributes\abilities\races\american\campaign\company\cmap_ability_company_encircle_target_us sp\ability_bag\ui_info\screen_name $11218734 Encircle Target +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink default\extensions\ui_ext\screen_name $11235971 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink sp\extensions\ui_ext\screen_name $11235971 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_pink sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248811 Light Artillery / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201756 le.IG 18 Support Gun Team +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248902 Can Barrage at range. Can fire smoke rounds and be Towed. +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264937 Unlocks veteran ability. Increases health; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264934 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264935 Increases weapon range, accuracy, and reduces incoming damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248811 Light Artillery / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201756 le.IG 18 Support Gun Team +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248903 Can Barrage at range. Can fire smoke rounds and be Towed. +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244271 Unlocks veteran ability choice. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\leig_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_airborne default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_airborne default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_airborne default\ability_bag\ui_info\screen_name $11235431 US Airborne Support @@ -12928,36 +9549,12 @@ abilities attributes\abilities\races\american\campaign\company\cmap_company_comb abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_airborne sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_airborne sp\ability_bag\ui_info\screen_name $11235431 US Airborne Support abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_airborne sp\ability_bag\ui_info\brief_text $11235432 Can influence nearby Real-time Battles with a US Airborne call-in ability. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241692 17-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230815 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241692 17-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230815 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red default\extensions\ui_ext\screen_name $11235972 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red sp\extensions\ui_ext\screen_name $11235972 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_red sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_armor default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_armor default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_armor default\ability_bag\ui_info\screen_name $11235450 US Armored Support @@ -12966,6 +9563,60 @@ abilities attributes\abilities\races\american\campaign\company\cmap_company_comb abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_armor sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_armor sp\ability_bag\ui_info\screen_name $11235450 US Armored Support abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_armor sp\ability_bag\ui_info\brief_text $11235433 Can influence nearby real-time battles with a US Armored call-in ability. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241767 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241767 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242009 Heavy weapon team armed with an 80mm mortar. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242284 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264892 Unlocks veteran ability. Increases health and increases accuracy. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264895 Increases health, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264896 Increases weapon range, ability recharge speed, and reduces incoming damage +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241767 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241767 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242009 Heavy weapon team armed with an 80mm mortar. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242284 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11153430 Heavy weapon team armed with an 81mm mortar. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against suppressed infantry and emplacements. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\team_weapons\mortar_team_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_spec_ops default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_spec_ops default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_spec_ops default\ability_bag\ui_info\screen_name $11235440 US Special Forces Support @@ -12974,80 +9625,116 @@ abilities attributes\abilities\races\american\campaign\company\cmap_company_comb abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_spec_ops sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_spec_ops sp\ability_bag\ui_info\screen_name $11235440 US Special Forces Support abilities attributes\abilities\races\american\campaign\company\cmap_company_combat_support_us_spec_ops sp\ability_bag\ui_info\brief_text $11235434 Can influence nearby real-time battles with a US Special Forces call-in ability. -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230816 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241762 Anti-vehicle / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241693 2-pounder Light Anti-tank Gun Team -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248833 Heavy weapon effective against light vehicles. Can damage tanks at short-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242362 Can be Towed. -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230816 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241762 Anti-vehicle / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241693 2-pounder Light Anti-tank Gun Team -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248833 Heavy weapon effective against light vehicles. Can damage tanks at short-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242362 Can be Towed. -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241694 6-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242363 Can be Towed. -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241694 6-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242363 Can be Towed. -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us default\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us default\ability_bag\ui_info\screen_name $11218284 Construct Anti-air Detachment -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us default\ability_bag\ui_info\brief_text $11218427 Can damage enemy aircraft and influence nearby Real-time Battles with an Anti-aircraft Gun Crews passive ability. -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us sp\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us sp\ability_bag\ui_info\screen_name $11218284 Construct Anti-air Detachment -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us sp\ability_bag\ui_info\brief_text $11218427 Can damage enemy aircraft and influence nearby Real-time Battles with an Anti-aircraft Gun Crews passive ability. -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 sp\extensions\ui_ext\extra_text $11206947 Garrison -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us default\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us default\ability_bag\ui_info\screen_name $11218232 Construct: Anti-Tank Gun Detachment -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us default\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching -abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11181972 1 Logistics Truck +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241768 Anti-infantry +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241636 222 Armored Car +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248912 Light vehicle effective against infantry. Can damage light vehicles. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11181972 1 Logistics Truck +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241768 Anti-infantry +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241636 222 Armored Car +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248912 Light vehicle effective against infantry. Can damage light vehicles. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_222_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241769 Anti-infantry +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241637 8 Rad Armored Car +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248916 Light vehicle very effective against infantry. Can damage light vehicles. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221164 8 Rad +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241769 Anti-infantry +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241637 8 Rad Armored Car +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248916 Light vehicle very effective against infantry. Can damage light vehicles. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221164 8 Rad +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us default\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us default\ability_bag\ui_info\screen_name $11218284 Construct Anti-air Detachment +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us default\ability_bag\ui_info\brief_text $11218427 Can damage enemy aircraft and influence nearby Real-time Battles with an Anti-aircraft Gun Crews passive ability. +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us sp\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us sp\ability_bag\ui_info\screen_name $11218284 Construct Anti-air Detachment +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us sp\ability_bag\ui_info\brief_text $11218427 Can damage enemy aircraft and influence nearby Real-time Battles with an Anti-aircraft Gun Crews passive ability. +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_air_emplacement_us sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241770 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222651 Light Vehicle / Non-Combatant +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241638 Command 8 Rad Armored Car +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241770 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11222651 Light Vehicle / Non-Combatant +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241638 Command 8 Rad Armored Car +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban default\extensions\ui_ext\screen_name $11235973 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban sp\extensions\ui_ext\screen_name $11235973 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us default\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us default\ability_bag\ui_info\screen_name $11218232 Construct: Anti-Tank Gun Detachment +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us default\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching +abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us sp\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us sp\ability_bag\ui_info\screen_name $11218232 Construct: Anti-Tank Gun Detachment abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us sp\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_anti_tank_emplacement_us sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241771 Anti-infantry +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201757 Light Vehicle / Effective at all ranges +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241639 8 Rad Armored Car +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242012 Light vehicle armed with a 75mm howitzer. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241771 Anti-infantry +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201757 Light Vehicle / Effective at all ranges +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241639 8 Rad Armored Car +sbps attributes\sbps\races\afrika_korps\vehicles\armored_car_8_rad_stummel_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242012 Light vehicle armed with a 75mm howitzer. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow default\extensions\ui_ext\screen_name $11235974 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow sp\extensions\ui_ext\screen_name $11235974 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_01_yellow sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262929 Support / Recon / Detector +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241640 254 Reconnaissance Tractor +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262930 Unarmed light support vehicle with increased vision range. Can call-in mortar and smoke barrages, and spot enemies in the fog of war when stationary. Reveals nearby camouflaged units. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221165 Recon Tractor +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247059 Unit can capture and decapture territory. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243412 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243223 Increases rotation rate, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262910 Recon / Detector +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241640 254 Reconnaissance Tractor +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248917 Unarmed light support vehicle with increased vision range. Can call-in mortar and smoke barrages, and spot enemies in the fog of war when stationary. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221165 Recon Tractor +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247059 Unit can capture and decapture territory. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243412 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243223 Increases rotation rate, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_howitzer_emplacement_us default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_howitzer_emplacement_us default\ability_bag\ui_info\help_text $11244370 Target position abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_howitzer_emplacement_us default\ability_bag\ui_info\screen_name $11218202 Construct Howitzer Detachment @@ -13062,30 +9749,28 @@ abilities attributes\abilities\races\american\campaign\company\cmap_company_cons abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_howitzer_emplacement_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_howitzer_emplacement_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_howitzer_emplacement_us sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241694 6-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242363 Can be Towed. -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241694 6-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242363 Can be Towed. -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241772 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262930 Unarmed light support vehicle with increased vision range. Can call-in mortar and smoke barrages, and spot enemies in the fog of war when stationary. Reveals nearby camouflaged units. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247059 Unit can capture and decapture territory. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241640 254 Reconnaissance Tractor +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221165 Recon Tractor +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243412 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243223 Increases rotation rate, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241772 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248917 Unarmed light support vehicle with increased vision range. Can call-in mortar and smoke barrages, and spot enemies in the fog of war when stationary. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247059 Unit can capture and decapture territory. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241640 254 Reconnaissance Tractor +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221165 Recon Tractor +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243412 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243223 Increases rotation rate, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. +sbps attributes\sbps\races\afrika_korps\vehicles\armored_tractor_254_ak_signals_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_machine_gun_emplacement_us default\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_machine_gun_emplacement_us default\ability_bag\ui_info\screen_name $11218231 Construct: Machine Gun Detachment abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_machine_gun_emplacement_us default\ability_bag\ui_info\brief_text $11260754 Construct a machine gun detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Infantry Companies. Can influence nearby Real-time Battles. @@ -13096,12 +9781,34 @@ abilities attributes\abilities\races\american\campaign\company\cmap_company_cons abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_machine_gun_emplacement_us sp\ability_bag\ui_info\brief_text $11260754 Construct a machine gun detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Infantry Companies. Can influence nearby Real-time Battles. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_machine_gun_emplacement_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_machine_gun_emplacement_us sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241773 Generalist +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238841 Bison Sturmpanzer +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242014 Light tank chassis armed with a 150mm howitzer. +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241773 Generalist +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238841 Bison Sturmpanzer +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242014 Light tank chassis armed with a 150mm howitzer. +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\bison_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241736 Goliath Demolition Vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262734 Mobile Demo Charge +sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262733 Mobile demo charge that can deal extremely high damage to stationary targets and damage the engines of vehicles. Low armor and health, but camouflages in cover. Explodes on death. +sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11262947 Can be detected by units with minesweepers or if enemies get too close. +sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241736 Goliath Demolition Vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262734 Mobile Demo Charge +sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262733 Mobile demo charge that can deal extremely high damage to stationary targets and damage the engines of vehicles. Low armor and health, but camouflages in cover. Explodes on death. +sbps attributes\sbps\races\afrika_korps\vehicles\goliath_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11262947 Can be detected by units with minesweepers or if enemies get too close. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_mortar_emplacement_us default\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_mortar_emplacement_us default\ability_bag\ui_info\screen_name $11218426 Construct: Mortar Emplacement abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_mortar_emplacement_us default\ability_bag\ui_info\brief_text $11218431 Description: Auto-Construct an Emplacement.\n• Effective against Infantry & Armor Types.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. @@ -13110,18 +9817,27 @@ abilities attributes\abilities\races\american\campaign\company\cmap_company_cons abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_mortar_emplacement_us sp\ability_bag\ui_info\screen_name $11218426 Construct: Mortar Emplacement abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_mortar_emplacement_us sp\ability_bag\ui_info\brief_text $11218431 Description: Auto-Construct an Emplacement.\n• Effective against Infantry & Armor Types.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_mortar_emplacement_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230817 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241695 Bofors Anti-air Gun Team -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248835 Immobile heavy weapon team very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242364 Cannot move. Must be Towed. -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230817 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241695 Bofors Anti-air Gun Team -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248835 Immobile heavy weapon team very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242364 Cannot move. Must be Towed. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238865 250/9 Armored Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264680 Light vehicle effective against infantry and can damage light vehicles. \n•Can transport infantry and tow. \n•Increased autocannon firepower when garrisoned \n•Can be damaged by small-arms +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221166 20mm 250 Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248924 Can heal nearby infantry. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241774 Anti-infantry +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238865 250/9 Armored Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248922 Light vehicle effective against against infantry. Can damage light vehicles. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221166 20mm 250 Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_20mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_observation_post_us default\ability_bag\ui_info\help_text $11218432 Description: Auto-Construct an Emplacement.\n• Reveals adjacent Territory.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_observation_post_us default\ability_bag\ui_info\screen_name $11218203 Construct: Observation Post abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_observation_post_us default\ability_bag\ui_info\brief_text $11227552 Target Position @@ -13130,36 +9846,48 @@ abilities attributes\abilities\races\american\campaign\company\cmap_company_cons abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_observation_post_us sp\ability_bag\ui_info\screen_name $11218203 Construct: Observation Post abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_observation_post_us sp\ability_bag\ui_info\brief_text $11227552 Target Position abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_observation_post_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230818 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241869 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242127 Heavy weapon team armed with a Vickers heavy machine gun. -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242365 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230818 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241869 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242127 Heavy weapon team armed with a Vickers heavy machine gun. -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242365 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_1_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_radio_beacon_us default\ability_bag\ui_info\help_text $11218433 Description: Auto-Construct an Emplacement.\n• Improve C-47 Paradrop ability.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_radio_beacon_us default\ability_bag\ui_info\screen_name $11218204 Construct: Radio Beacon abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_radio_beacon_us default\ability_bag\ui_info\brief_text $11227552 Target Position @@ -13168,6 +9896,47 @@ abilities attributes\abilities\races\american\campaign\company\cmap_company_cons abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_radio_beacon_us sp\ability_bag\ui_info\screen_name $11218204 Construct: Radio Beacon abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_radio_beacon_us sp\ability_bag\ui_info\brief_text $11227552 Target Position abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_radio_beacon_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241775 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241641 250 Light Carrier +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248923 Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221167 250 Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248926 Can heal nearby infantry. Can be upgraded with an autocannon or a mortar. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_deployment_2_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11219931 Light Medical Vehicle / Non-Combatant +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11219931 Light Medical Vehicle / Non-Combatant +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_repair_bay_us default\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_repair_bay_us default\ability_bag\ui_info\screen_name $11218880 Construct: Repair Bay abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_repair_bay_us default\ability_bag\ui_info\brief_text $11218881 Has a Passive Maintenance Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Vehicles Heal (Passive)\n• Autoresolve: Extra Light. @@ -13178,12 +9947,28 @@ abilities attributes\abilities\races\american\campaign\company\cmap_company_cons abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_repair_bay_us sp\ability_bag\ui_info\brief_text $11218881 Has a Passive Maintenance Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Vehicles Heal (Passive)\n• Autoresolve: Extra Light. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_repair_bay_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_repair_bay_us sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241644 Mortar Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248927 Light vehicle effective against structures, team weapons, and stationary infantry at long-range. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221170 250 Mortar Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248929 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189168 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189169 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189170 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241644 Mortar Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248927 Light vehicle effective against structures, team weapons, and stationary infantry at long-range. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221170 250 Mortar Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248929 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189168 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189169 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_mortar_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189170 Veterancy 3 abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_triage_center_us default\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_triage_center_us default\ability_bag\ui_info\screen_name $11218205 Construct: Triage Center abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_triage_center_us default\ability_bag\ui_info\brief_text $11218435 Has a Passive Medkits Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Infantry Heal (Passive)\n• Autoresolve: Extra Light. @@ -13194,262 +9979,169 @@ abilities attributes\abilities\races\american\campaign\company\cmap_company_cons abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_triage_center_us sp\ability_bag\ui_info\brief_text $11218435 Has a Passive Medkits Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Infantry Heal (Passive)\n• Autoresolve: Extra Light. abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_triage_center_us sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\american\campaign\company\cmap_company_construct_triage_center_us sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230819 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11189903 Click to construct unit -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230819 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11189903 Click to construct unit -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241828 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11262731 250/3 Funkpanzerwagen +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262730 Unarmed support vehicle that can camouflage nearby infantry and team weapons even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262942 Allows the unit to slowly generate munitions over time. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262943 Reduces the cost of the Goliath and increases the munitions generated per minute. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262944 Increases the range of Coordinate Ambush Operation, increases the munitions generated per minute, and improves the units health. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11262731 250/3 Funkpanzerwagen +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_250_vampire_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261565 Vampire Halftrack can hide nearby units +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 default\extensions\ui_ext\screen_name $11235975 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 sp\extensions\ui_ext\screen_name $11235975 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\campaign\mission\m_105mm_off_map_artillery_us default\ability_bag\ui_info\screen_name $11189845 105mm Off Map Artillery Barrage abilities attributes\abilities\races\american\campaign\mission\m_105mm_off_map_artillery_us sp\ability_bag\ui_info\screen_name $11189845 105mm Off Map Artillery Barrage +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241779 Rocket Artillery +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241645 Walking Stuka Rocket Launcher +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248930 Mobile artillery unit very effective against structures, team weapons, and stationary infantry at long-range. Must barrage to attack. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221171 Stuka Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242337 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241779 Rocket Artillery +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241645 Walking Stuka Rocket Launcher +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248930 Mobile artillery unit very effective against structures, team weapons, and stationary infantry at long-range. Must barrage to attack. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221171 Stuka Half-Track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242337 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_stuka_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. abilities attributes\abilities\races\american\campaign\mission\m_240mm_off_map_artillery_us default\ability_bag\ui_info\screen_name $11189846 240mm Off Map Artillery Barrage abilities attributes\abilities\races\american\campaign\mission\m_240mm_off_map_artillery_us sp\ability_bag\ui_info\screen_name $11189846 240mm Off Map Artillery Barrage -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230819 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230819 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230820 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241696 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230820 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241696 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241780 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181937 Utility Vehicle / Non-Combatant +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241646 Supply Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241780 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181937 Utility Vehicle / Non-Combatant +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241646 Supply Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_251_weapon_supply_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241647 Flakvierling Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248931 Light vehicle very effective against infantry. Can damage light vehicles and shoot down aircraft. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221172 Flak Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242292 Can Suppress infantry. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243500 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241647 Flakvierling Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248931 Light vehicle very effective against infantry. Can damage light vehicles and shoot down aircraft. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221172 Flak Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242292 Can Suppress infantry. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243500 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_7_flak_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11217281 Light Support Vehicle / Healing +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221173 Medical Truck +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242288 Can Transport infantry and heavy machine guns. Can Heal nearby infantry. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11217281 Light Support Vehicle / Healing +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221173 Medical Truck +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242288 Can Transport infantry and heavy machine guns. Can Heal nearby infantry. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\campaign\mission\m_gela_airstrike_us default\ability_bag\ui_info\help_text $11239627 Offensive / Select target position abilities attributes\abilities\races\american\campaign\mission\m_gela_airstrike_us default\ability_bag\ui_info\screen_name $11260068 Close Air Support abilities attributes\abilities\races\american\campaign\mission\m_gela_airstrike_us default\ability_bag\ui_info\brief_text $11260070 Call in a powerful airstrike of P-47 Thunderbolts to destroy the enemy within the designated area. abilities attributes\abilities\races\american\campaign\mission\m_gela_airstrike_us sp\ability_bag\ui_info\help_text $11239627 Offensive / Select target position abilities attributes\abilities\races\american\campaign\mission\m_gela_airstrike_us sp\ability_bag\ui_info\screen_name $11260068 Close Air Support abilities attributes\abilities\races\american\campaign\mission\m_gela_airstrike_us sp\ability_bag\ui_info\brief_text $11260070 Call in a powerful airstrike of P-47 Thunderbolts to destroy the enemy within the designated area. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230820 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241696 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230820 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241696 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241649 18-tonne Recovery Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248791 Support vehicle that can repair, restore and salvage vehicles. Has increased repair speed. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241107 Can Repair, Restore, and Salvage vehicles. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241649 18-tonne Recovery Half-track +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248791 Support vehicle that can repair, restore and salvage vehicles. Has increased repair speed. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241107 Can Repair, Restore, and Salvage vehicles. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_recovery_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_support_250_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_support_250_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241635 Flak 36 Anti-tank Gun Team +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248936 Immobile heavy weapon extremely effective against all vehicles at long-range. Can shoot down aircraft. Comes towed by a 2.5-tonne Utility Truck. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221174 Towed Flak 36 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250885 Can Prioritize Aircraft. Cannot move. Must Be Towed. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241635 Flak 36 Anti-tank Gun Team +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248936 Immobile heavy weapon extremely effective against all vehicles at long-range. Can shoot down aircraft. Comes towed by a 2.5-tonne Utility Truck. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221174 Towed Flak 36 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250885 Can Prioritize Aircraft. Cannot move. Must Be Towed. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\campaign\mission\m_off_map_flares_us default\ability_bag\ui_info\screen_name $11189847 Off Map Flares abilities attributes\abilities\races\american\campaign\mission\m_off_map_flares_us sp\ability_bag\ui_info\screen_name $11189847 Off Map Flares -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230821 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239092 ML 4.2-inch Heavy Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230821 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239092 ML 4.2-inch Heavy Mortar Team -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181945 Kradschützen Motorcycle Team +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262912 Light support vehicle effective against infantry and snipers. Can capture territory. Vulnerable to small-arms. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221175 Kradschützen +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242296 Increased vision range when stationary. Can Self-repair. +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181945 Kradschützen Motorcycle Team +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248935 Light support vehicle effective against infantry and snipers. Can rapidly capture territory. Vulnerable to small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221175 Kradschützen +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242296 Increased vision range when stationary. Can Self-repair. +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\kradschutzen_motorcycle_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\campaign\mission\m_partisan_disrupt_us default\ability_bag\ui_info\help_text $11239641 Offensive / Select target enemy sector abilities attributes\abilities\races\american\campaign\mission\m_partisan_disrupt_us default\ability_bag\ui_info\screen_name $11192342 Partisan Disrupt abilities attributes\abilities\races\american\campaign\mission\m_partisan_disrupt_us default\ability_bag\ui_info\brief_text $11192343 Activate a booby trap left behind by Partisan forces that after a short countdown detonates and kills any nearby units while also setting the point to neutral. @@ -13470,494 +10162,568 @@ abilities attributes\abilities\races\american\campaign\mission\m_restore_wreck_v abilities attributes\abilities\races\american\campaign\mission\m_restore_wreck_vehicle_us sp\ability_bag\ui_info\help_text $11239539 Support / Select target vehicle abilities attributes\abilities\races\american\campaign\mission\m_restore_wreck_vehicle_us sp\ability_bag\ui_info\screen_name $11179741 Restore Wrecked Vehicle abilities attributes\abilities\races\american\campaign\mission\m_restore_wreck_vehicle_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230822 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241697 M1 Pack Howitzer Team -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243387 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230822 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241697 M1 Pack Howitzer Team -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243387 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11170265 Anti-Vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261892 Light vehicle effective against vehicles at short-range. Deals limited damage to infantry. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221176 L6/40 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261891 Can be upgraded with an anti-infantry flamethrower and spotting scopes to increase vision when stationary. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241977 Anti-infantry +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259016 Light vehicle effective against infantry. Can damage light vehicles at short-range. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221176 L6/40 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261891 Can be upgraded with an anti-infantry flamethrower and spotting scopes to increase vision when stationary. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\american\campaign\mission\m_rocket_strike_us default\ability_bag\ui_info\screen_name $11189849 Rocket Strike abilities attributes\abilities\races\american\campaign\mission\m_rocket_strike_us sp\ability_bag\ui_info\screen_name $11189849 Rocket Strike -sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189140 Archer Tank Destroyer -sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. -sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. -sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189140 Archer Tank Destroyer -sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. -sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. abilities attributes\abilities\races\american\campaign\mission\m_smoke_bombing_run_us default\ability_bag\ui_info\screen_name $11189850 Smoke Bombing Run abilities attributes\abilities\races\american\campaign\mission\m_smoke_bombing_run_us sp\ability_bag\ui_info\screen_name $11189850 Smoke Bombing Run -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241698 Bishop Self-propelled Artillery -sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243390 Unlocks veteran ability choice. Increases acceleration, accuracy and reduces barrage recharge times. -sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. -sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241698 Bishop Self-propelled Artillery -sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243390 Unlocks veteran ability choice. Increases acceleration, accuracy and reduces barrage recharge times. -sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. -sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. abilities attributes\abilities\races\american\campaign\mission\m_strafing_run_us default\ability_bag\ui_info\screen_name $11189851 Strafing Run abilities attributes\abilities\races\american\campaign\mission\m_strafing_run_us sp\ability_bag\ui_info\screen_name $11189851 Strafing Run -sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199787 Centaur IV Medium Tank -sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248842 Medium tank very effective against infantry and structures. -sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199787 Centaur IV Medium Tank -sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248842 Medium tank very effective against infantry and structures. -sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203640 Churchill NA 75 Heavy Tank -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11203638 Heavy tank equipped with a 75mm main gun. Able to withstand considerable damage. Effective against all targets. -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203640 Churchill NA 75 Heavy Tank -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11203638 Heavy tank equipped with a 75mm main gun. Able to withstand considerable damage. Effective against all targets. -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey default\extensions\ui_ext\screen_name $11235976 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey sp\extensions\ui_ext\screen_name $11235976 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_grey sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216448 L6/40 Light Flame Tank +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242025 Light vehicle very effective against infantry in cover and structures. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216448 L6/40 Light Flame Tank +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242025 Light vehicle very effective against infantry in cover and structures. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\l6_40_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +abilities attributes\abilities\races\american\infantry\veterancy_abilities\bazooka_steady_fire_us default\ability_bag\ui_info\help_text $11264644 Passive +abilities attributes\abilities\races\american\infantry\veterancy_abilities\bazooka_steady_fire_us default\ability_bag\ui_info\screen_name $11264641 Steady Fire +abilities attributes\abilities\races\american\infantry\veterancy_abilities\bazooka_steady_fire_us default\ability_bag\ui_info\brief_text_formatter\formatter $11264642 When the unit is stationary for %1% seconds, it gains +%2% range. +abilities attributes\abilities\races\american\infantry\veterancy_abilities\bazooka_steady_fire_us sp\ability_bag\ui_info\help_text $11264644 Passive +abilities attributes\abilities\races\american\infantry\veterancy_abilities\bazooka_steady_fire_us sp\ability_bag\ui_info\screen_name $11264641 Steady Fire +abilities attributes\abilities\races\american\infantry\veterancy_abilities\bazooka_steady_fire_us sp\ability_bag\ui_info\brief_text_formatter\formatter $11264642 When the unit is stationary for %1% seconds, it gains +%2% range. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238856 Carro Armato M13/40 Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238856 Carro Armato M13/40 Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan default\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. +abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan default\ability_bag\ui_info\screen_name $11238997 Anti-tank Satchel Charge -abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan default\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan sp\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. +abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan sp\ability_bag\ui_info\screen_name $11238997 Anti-tank Satchel Charge -abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan sp\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\infantry\anti_tank_satchel_saboteurs_partisan sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_reinforce_ext\ui_info\extra_text $11192434 Super Heavy -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11192435 Good VS All targets -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11192433 Churchill Black Prince -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184728 Churchill Black Prince Heavy Tank -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242136 Heavy tank armed with a 17-pounder gun and two Besa machine guns. -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_reinforce_ext\ui_info\extra_text $11192434 Super Heavy -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11192435 Good VS All targets -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11192433 Churchill Black Prince -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184728 Churchill Black Prince Heavy Tank -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242136 Heavy tank armed with a 17-pounder gun and two Besa machine guns. -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us default\ability_bag\ui_info\extra_text $11248973 Damages and temporarily slows vehicles. Can cause Engine Damage on damaged vehicles. -abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us default\ability_bag\ui_info\help_text $11239483 Offensive / Select target vehicle -abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us default\ability_bag\ui_info\screen_name $11159999 Target Engine -abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us default\ability_bag\ui_info\brief_text $11240299 Fires a bazooka at the target enemy vehicle. -abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us sp\ability_bag\ui_info\extra_text $11248973 Damages and temporarily slows vehicles. Can cause Engine Damage on damaged vehicles. -abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us sp\ability_bag\ui_info\help_text $11239483 Offensive / Select target vehicle -abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us sp\ability_bag\ui_info\screen_name $11159999 Target Engine -abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us sp\ability_bag\ui_info\brief_text $11240299 Fires a bazooka at the target enemy vehicle. -abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216435 Churchill Crocodile Heavy Tank -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248845 Heavy tank extremely effective against infantry. Strong front and side armor. Can damage light vehicles and tanks with turret weapon. -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216435 Churchill Crocodile Heavy Tank -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248845 Heavy tank extremely effective against infantry. Strong front and side armor. Can damage light vehicles and tanks with turret weapon. -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand sp\extensions\ui_ext\extra_text $11206947 Garrison -abilities attributes\abilities\races\american\infantry\breach_rangers_us default\ability_bag\ui_info\extra_text $11249164 Squad will garrison the building after Breach is completed. -abilities attributes\abilities\races\american\infantry\breach_rangers_us default\ability_bag\ui_info\help_text $11239816 Offensive / Select enemy-occupied building -abilities attributes\abilities\races\american\infantry\breach_rangers_us default\ability_bag\ui_info\screen_name $11171527 Breach -abilities attributes\abilities\races\american\infantry\breach_rangers_us default\ability_bag\ui_info\brief_text $11249162 Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay. -abilities attributes\abilities\races\american\infantry\breach_rangers_us sp\ability_bag\ui_info\extra_text $11249164 Squad will garrison the building after Breach is completed. -abilities attributes\abilities\races\american\infantry\breach_rangers_us sp\ability_bag\ui_info\help_text $11239816 Offensive / Select enemy-occupied building -abilities attributes\abilities\races\american\infantry\breach_rangers_us sp\ability_bag\ui_info\screen_name $11171527 Breach -abilities attributes\abilities\races\american\infantry\breach_rangers_us sp\ability_bag\ui_info\brief_text $11249162 Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay. -sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185284 Churchill IV Heavy Tank -sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks -sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185284 Churchill IV Heavy Tank -sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks -sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185290 Command Churchill IV Heavy Tank -sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248844 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Improves the effectiveness of nearby infantry. -sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. -sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185290 Command Churchill IV Heavy Tank -sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248844 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Improves the effectiveness of nearby infantry. -sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. -sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238856 Carro Armato M13/40 Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238856 Carro Armato M13/40 Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_ak_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238857 Command M13/40 Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248942 Improves the effectiveness of nearby units. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238857 Command M13/40 Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248940 Light tank effective against infantry and vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\afrika_korps\vehicles\m13_40_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248942 Improves the effectiveness of nearby units. +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241651 Marder III Tank Destroyer +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248945 Light vehicle effective against tanks and vehicles at long-range. Must face target directly to fire. +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221177 Marder III +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241651 Marder III Tank Destroyer +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248945 Light vehicle effective against tanks and vehicles at long-range. Must face target directly to fire. +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221177 Marder III +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\marder_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241806 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11203255 Light Anti-infantry Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241662 Command Panzer I Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242043 Light tank armed with one MG 13 machine guns. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241806 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11203255 Light Anti-infantry Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241662 Command Panzer I Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_i_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242043 Light tank armed with one MG 13 machine guns. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan default\extensions\ui_ext\screen_name $11235977 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan sp\extensions\ui_ext\screen_name $11235977 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_tan sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241803 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181951 Light Anti-Infantry Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238845 Command Panzer II Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242040 Ligh tank armed with a 20mm autocannon and an MG 34 machine gun +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241803 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181951 Light Anti-Infantry Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238845 Command Panzer II Light Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_ii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242040 Ligh tank armed with a 20mm autocannon and an MG 34 machine gun +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241655 Panzer III Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248951 Medium tank effective against infantry and light vehicles. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221178 37mm Panzer III +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241655 Panzer III Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248951 Medium tank effective against infantry and light vehicles. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221178 37mm Panzer III +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_37mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241656 Panzer III L Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221752 Long-50mm Panzer III +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241656 Panzer III L Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221752 Long-50mm Panzer III +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_long_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11220484 Must Research Breakthrough Armor Tactics +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241657 Panzer III G Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221753 Short 50mm Panzer III +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11220484 Must Research Breakthrough Armor Tactics +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241657 Panzer III G Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221753 Short 50mm Panzer III +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_50mm_short_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us default\ability_bag\ui_info\extra_text $11248973 Damages and temporarily slows vehicles. Can cause Engine Damage on damaged vehicles. +abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us default\ability_bag\ui_info\help_text $11239483 Offensive / Select target vehicle +abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us default\ability_bag\ui_info\screen_name $11159999 Target Engine +abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us default\ability_bag\ui_info\brief_text $11240299 Fires a bazooka at the target enemy vehicle. +abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us sp\ability_bag\ui_info\extra_text $11248973 Damages and temporarily slows vehicles. Can cause Engine Damage on damaged vehicles. +abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us sp\ability_bag\ui_info\help_text $11239483 Offensive / Select target vehicle +abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us sp\ability_bag\ui_info\screen_name $11159999 Target Engine +abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us sp\ability_bag\ui_info\brief_text $11240299 Fires a bazooka at the target enemy vehicle. +abilities attributes\abilities\races\american\infantry\bazooka_target_engine_ranger_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241658 Panzer III N Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248952 Medium tank very effective against infantry and structures. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221181 75mm Panzer III +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241658 Panzer III N Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248952 Medium tank very effective against infantry and structures. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221181 75mm Panzer III +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_75mm_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241656 Panzer III L Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241656 Panzer III L Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\infantry\breach_rangers_us default\ability_bag\ui_info\extra_text $11249164 Squad will garrison the building after Breach is completed. +abilities attributes\abilities\races\american\infantry\breach_rangers_us default\ability_bag\ui_info\help_text $11239816 Offensive / Select enemy-occupied building +abilities attributes\abilities\races\american\infantry\breach_rangers_us default\ability_bag\ui_info\screen_name $11171527 Breach +abilities attributes\abilities\races\american\infantry\breach_rangers_us default\ability_bag\ui_info\brief_text $11249162 Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay. +abilities attributes\abilities\races\american\infantry\breach_rangers_us sp\ability_bag\ui_info\extra_text $11249164 Squad will garrison the building after Breach is completed. +abilities attributes\abilities\races\american\infantry\breach_rangers_us sp\ability_bag\ui_info\help_text $11239816 Offensive / Select enemy-occupied building +abilities attributes\abilities\races\american\infantry\breach_rangers_us sp\ability_bag\ui_info\screen_name $11171527 Breach +abilities attributes\abilities\races\american\infantry\breach_rangers_us sp\ability_bag\ui_info\brief_text $11249162 Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241660 Panzer III Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241660 Panzer III Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248950 Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238847 Flammpanzer III Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248949 Medium tank extremely effective against infantry in cover and structures. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238847 Flammpanzer III Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248949 Medium tank extremely effective against infantry in cover and structures. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iii_flame_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban default\extensions\ui_ext\screen_name $11235978 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban sp\extensions\ui_ext\screen_name $11235978 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_02_urban sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153600 Panzer IV Sd.Kfz. 161/1 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242264 Medium tank armed with a 75mm gun and two MG 34 machine guns. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153600 Panzer IV Sd.Kfz. 161/1 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242264 Medium tank armed with a 75mm gun and two MG 34 machine guns. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241804 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11226807 Command Panzer IV Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248730 Medium tank effective against infantry or vehicles. Improves the effectiveness of nearby vehicles. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221182 Panzer IV +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248731 Increases the rate of fire and armor of nearby vehicles. Can switch between anti-vehicle and anti-infantry rounds. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241804 Anti-infantry / Support +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11226807 Command Panzer IV Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248730 Medium tank effective against infantry or vehicles. Improves the effectiveness of nearby vehicles. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221182 Panzer IV +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248731 Increases the rate of fire and armor of nearby vehicles. Can switch between anti-vehicle and anti-infantry rounds. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_command_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\infantry\c_self_heal_passive default\ability_bag\ui_info\screen_name $11204204 Self-Heal abilities attributes\abilities\races\american\infantry\c_self_heal_passive sp\ability_bag\ui_info\screen_name $11204204 Self-Heal -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189924 Crusader III Medium Tank -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248852 Medium tank effective against infantry and vehicles. Most effective against tanks when flanking. Light armor. -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189924 Crusader III Medium Tank -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248852 Medium tank effective against infantry and vehicles. Most effective against tanks when flanking. Light armor. -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184735 Crusader AA Medium Tank -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248853 Medium tank very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184735 Crusader AA Medium Tank -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248853 Medium tank very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180065 Crusader II Medium Tank -sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248846 Medium tank effective against infantry and light vehicles. Can damage tanks when flanking. Light armor. -sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248848 Can upgrade cannon for increased damage and weapon penetration at the cost of rate of fire. -sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180065 Crusader II Medium Tank -sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248846 Medium tank effective against infantry and light vehicles. Can damage tanks when flanking. Light armor. -sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248848 Can upgrade cannon for increased damage and weapon penetration at the cost of rate of fire. -sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241699 CMP 15cwt Anti-air Truck -sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241699 CMP 15cwt Anti-air Truck -sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241714 CMP 15cwt Anti-air Truck -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248854 Light vehicle effective against infantry. Can damage light vehicles and shoot down aircraft. Cannot fire at targets directly in front of the vehicle. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241714 CMP 15cwt Anti-air Truck -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248854 Light vehicle effective against infantry. Can damage light vehicles and shoot down aircraft. Cannot fire at targets directly in front of the vehicle. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202648 CMP 15cwt Medical Truck -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202648 CMP 15cwt Medical Truck -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242147 Unarmed light vehicle. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242299 Can Transport infantry and heavy machine guns. Can Tow heavy weapons. Can Reinforce infantry. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242147 Unarmed light vehicle. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242299 Can Transport infantry and heavy machine guns. Can Tow heavy weapons. Can Reinforce infantry. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11155127 Support -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11155127 Support -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248857 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -abilities attributes\abilities\races\american\infantry\cover_to_cover_ranger_us default\ability_bag\ui_info\help_text $11259729 Defensive / Passive -abilities attributes\abilities\races\american\infantry\cover_to_cover_ranger_us default\ability_bag\ui_info\screen_name $11259659 Cover to Cover -abilities attributes\abilities\races\american\infantry\cover_to_cover_ranger_us default\ability_bag\ui_info\brief_text $11259777 When Rangers are in cover, they take less damage. When Rangers leave cover, they sprint and take less suppression for a short period of time. Only activates in combat. -abilities attributes\abilities\races\american\infantry\cover_to_cover_ranger_us default\ability_bag\ui_info\help_text_alternate $11259729 Defensive / Passive -abilities attributes\abilities\races\american\infantry\cover_to_cover_ranger_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259730 Unit take %1%%% less incoming damage when in cover. Leaving cover, unit gains +%2%%% speed and %3%%% less suppression for %4% seconds. Sprint recharges every %5% seconds. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235814 Anti-infantry / Recon -sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180067 Dingo Light Scout Car -sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11256238 Light vehicle effective against infantry and snipers. Has increased vision range. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. -sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235814 Anti-infantry / Recon -sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180067 Dingo Light Scout Car -sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11256238 Light vehicle effective against infantry and snipers. Has increased vision range. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. -sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -abilities attributes\abilities\races\american\infantry\cover_to_cover_sprint_dummy_ranger_us default\ability_bag\ui_info\help_text $11259729 Defensive / Passive -abilities attributes\abilities\races\american\infantry\cover_to_cover_sprint_dummy_ranger_us default\ability_bag\ui_info\screen_name $11259659 Cover to Cover -abilities attributes\abilities\races\american\infantry\cover_to_cover_sprint_dummy_ranger_us default\ability_bag\ui_info\brief_text $11259777 When Rangers are in cover, they take less damage. When Rangers leave cover, they sprint and take less suppression for a short period of time. Only activates in combat. -abilities attributes\abilities\races\american\infantry\cover_to_cover_sprint_dummy_ranger_us default\ability_bag\ui_info\help_text_alternate $11259729 Defensive / Passive -abilities attributes\abilities\races\american\infantry\cover_to_cover_sprint_dummy_ranger_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259730 Unit take %1%%% less incoming damage when in cover. Leaving cover, unit gains +%2%%% speed and %3%%% less suppression for %4% seconds. Sprint recharges every %5% seconds. -sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank -sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248859 Medium tank very effective against infantry, vehicles, and structures. Primary cannon must face target directly to fire. -sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. -sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank -sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248859 Medium tank very effective against infantry, vehicles, and structures. Primary cannon must face target directly to fire. -sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241889 Anti-infantry / Support -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248857 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241889 Anti-infantry / Support -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248857 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\ui_info\screen_name $11155129 Wire Cutters -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\requirements\required_any_in_list\ui_name $11154006 Hazard Removal Package -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\requirements_target\required_unit_type\ui_name $11200257 Barbed Wire Fence -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\requirements_target\required_not\ui_name $11185797 Can't Cut Reinforced Barbed Wire. -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\ui_info\screen_name $11155129 Wire Cutters -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\requirements\required_any_in_list\ui_name $11154006 Hazard Removal Package -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11200257 Barbed Wire Fence -abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\requirements_target\required_not\ui_name $11185797 Can't Cut Reinforced Barbed Wire. -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241891 Anti-infantry -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241891 Anti-infantry -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us default\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. -abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us default\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. -abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us default\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled -abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us default\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. -abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us default\ability_bag\ui_info\screen_name_alternate $11190955 Minesweeper Active -abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us sp\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. -abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us sp\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. -abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us sp\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled -abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us sp\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241805 Anti-infantry +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241985 Generalist +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241661 Panzer IV F Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242042 Medium tank armed with a 75mm gun and two MG 34 machine guns. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221182 Panzer IV +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241805 Anti-infantry +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241985 Generalist +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241661 Panzer IV F Medium Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242042 Medium tank armed with a 75mm gun and two MG 34 machine guns. +sbps attributes\sbps\races\afrika_korps\vehicles\panzer_iv_stubby_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221182 Panzer IV +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 default\extensions\ui_ext\screen_name $11235979 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 sp\extensions\ui_ext\screen_name $11235979 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_04 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241795 Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181959 Light Anti-Vehicle Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181958 Panzerjäger I Tank Destroyer +sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242032 Light tank chassis armed with a fixed 47mm anti-tank gun. +sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241795 Anti-vehicle +sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11181959 Light Anti-Vehicle Tank +sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11181958 Panzerjäger I Tank Destroyer +sbps attributes\sbps\races\afrika_korps\vehicles\panzerjager_i_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242032 Light tank chassis armed with a fixed 47mm anti-tank gun. +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216342 Semovente da 75/18 Assault Gun +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249184 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241119 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216342 Semovente da 75/18 Assault Gun +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249184 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241119 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\semovente_75_18_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11216948 Advanced Assault Tactics Upgrade +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11184112 Adv. Mechanized Assault Upgrade +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241750 StuG III G Assault Gun +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248746 Medium vehicle effective against vehicles and infantry. Entire vehicle must face target to fire. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11216948 Advanced Assault Tactics Upgrade +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11184112 Adv. Mechanized Assault Upgrade +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241750 StuG III G Assault Gun +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248746 Medium vehicle effective against vehicles and infantry. Entire vehicle must face target to fire. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell default\extensions\ui_ext\screen_name $11235980 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell sp\extensions\ui_ext\screen_name $11235980 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_2x2x3_single_cell sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241663 StuG III D Assault Gun +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248734 Medium vehicle very effective against structures and infantry. Entire vehicle must face target to fire. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221183 StuG D +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241663 StuG III D Assault Gun +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248734 Medium vehicle very effective against structures and infantry. Entire vehicle must face target to fire. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221183 StuG D +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\stug_iii_d_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183176 Tiger Heavy Tank +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248737 Heavy tank extremely effective against all targets. Strong front and side armor. +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221184 Tiger Tank +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183176 Tiger Heavy Tank +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248737 Heavy tank extremely effective against all targets. Strong front and side armor. +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221184 Tiger Tank +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\tiger_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241652 2.5-tonne Utility Truck +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248934 Unarmed transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241652 2.5-tonne Utility Truck +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248934 Unarmed transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +abilities attributes\abilities\races\american\infantry\cover_to_cover_ranger_us default\ability_bag\ui_info\help_text $11259729 Defensive / Passive +abilities attributes\abilities\races\american\infantry\cover_to_cover_ranger_us default\ability_bag\ui_info\screen_name $11259659 Cover to Cover +abilities attributes\abilities\races\american\infantry\cover_to_cover_ranger_us default\ability_bag\ui_info\brief_text $11259777 When Rangers are in cover, they take less damage. When Rangers leave cover, they sprint and take less suppression for a short period of time. Only activates in combat. +abilities attributes\abilities\races\american\infantry\cover_to_cover_ranger_us default\ability_bag\ui_info\help_text_alternate $11259729 Defensive / Passive +abilities attributes\abilities\races\american\infantry\cover_to_cover_ranger_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259730 Unit take %1%%% less incoming damage when in cover. Leaving cover, unit gains +%2%%% speed and %3%%% less suppression for %4% seconds. Sprint recharges every %5% seconds. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_structure\ui_name $11220574 Infanterie Support Kompanie +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241653 2.5-tonne Medical Truck +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_structure\ui_name $11220574 Infanterie Support Kompanie +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241653 2.5-tonne Medical Truck +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_medical_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +abilities attributes\abilities\races\american\infantry\cover_to_cover_sprint_dummy_ranger_us default\ability_bag\ui_info\help_text $11259729 Defensive / Passive +abilities attributes\abilities\races\american\infantry\cover_to_cover_sprint_dummy_ranger_us default\ability_bag\ui_info\screen_name $11259659 Cover to Cover +abilities attributes\abilities\races\american\infantry\cover_to_cover_sprint_dummy_ranger_us default\ability_bag\ui_info\brief_text $11259777 When Rangers are in cover, they take less damage. When Rangers leave cover, they sprint and take less suppression for a short period of time. Only activates in combat. +abilities attributes\abilities\races\american\infantry\cover_to_cover_sprint_dummy_ranger_us default\ability_bag\ui_info\help_text_alternate $11259729 Defensive / Passive +abilities attributes\abilities\races\american\infantry\cover_to_cover_sprint_dummy_ranger_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259730 Unit take %1%%% less incoming damage when in cover. Leaving cover, unit gains +%2%%% speed and %3%%% less suppression for %4% seconds. Sprint recharges every %5% seconds. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 default\extensions\ui_ext\screen_name $11235981 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 sp\extensions\ui_ext\screen_name $11235981 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241794 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241654 2.5-tonne Utility Truck +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242031 Comes with a Cannone Da 105/28 howitzer. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241794 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241794 Non-combatant / Support +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241654 2.5-tonne Utility Truck +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242031 Comes with a Cannone Da 105/28 howitzer. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\afrika_korps\vehicles\truck_2_5_towed_cannone_da_105_ak sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\ui_info\screen_name $11155129 Wire Cutters +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\requirements\required_any_in_list\ui_name $11154006 Hazard Removal Package +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\requirements_target\required_unit_type\ui_name $11200257 Barbed Wire Fence +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us default\ability_bag\requirements_target\required_not\ui_name $11185797 Can't Cut Reinforced Barbed Wire. +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\ui_info\screen_name $11155129 Wire Cutters +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\requirements\required_any_in_list\ui_name $11154006 Hazard Removal Package +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11200257 Barbed Wire Fence +abilities attributes\abilities\races\american\infantry\cut_wire_engineer_us sp\ability_bag\requirements_target\required_not\ui_name $11185797 Can't Cut Reinforced Barbed Wire. +abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us default\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. +abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us default\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. +abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us default\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. +abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us default\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled +abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us default\ability_bag\ui_info\screen_name_alternate $11190955 Minesweeper Active +abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us sp\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. +abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us sp\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. +abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us sp\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. +abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us sp\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\american\infantry\defuse_detected_mines_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11190955 Minesweeper Active +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 default\extensions\ui_ext\screen_name $11235982 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 sp\extensions\ui_ext\screen_name $11235982 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x2_02 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\aircraft\b25j_bomber_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\b25j_bomber_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252829 B25 Bomber +sbps attributes\sbps\races\american\aircraft\b25j_bomber_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\b25j_bomber_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252830 B25 Bomber abilities attributes\abilities\races\american\infantry\defuse_mine_engineer_us default\ability_bag\ui_info\extra_text $11239484 Support / Select enemy mine abilities attributes\abilities\races\american\infantry\defuse_mine_engineer_us default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\american\infantry\defuse_mine_engineer_us default\ability_bag\ui_info\screen_name $11194962 Defuse Mine @@ -13968,26 +10734,6 @@ abilities attributes\abilities\races\american\infantry\defuse_mine_engineer_us s abilities attributes\abilities\races\american\infantry\defuse_mine_engineer_us sp\ability_bag\ui_info\screen_name $11194962 Defuse Mine abilities attributes\abilities\races\american\infantry\defuse_mine_engineer_us sp\ability_bag\ui_info\brief_text $11240302 Defuses the selected mine. abilities attributes\abilities\races\american\infantry\defuse_mine_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241891 Anti-infantry -sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car -sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. -sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241891 Anti-infantry -sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car -sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. -sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\infantry\demo_charge_engineer_us default\ability_bag\ui_info\extra_text $11250961 Must be manually detonated. abilities attributes\abilities\races\american\infantry\demo_charge_engineer_us default\ability_bag\ui_info\help_text $11239485 Offensive / Select target position abilities attributes\abilities\races\american\infantry\demo_charge_engineer_us default\ability_bag\ui_info\screen_name $11238988 High-explosive Demo Charge @@ -13998,12 +10744,10 @@ abilities attributes\abilities\races\american\infantry\demo_charge_engineer_us s abilities attributes\abilities\races\american\infantry\demo_charge_engineer_us sp\ability_bag\ui_info\screen_name $11238988 High-explosive Demo Charge abilities attributes\abilities\races\american\infantry\demo_charge_engineer_us sp\ability_bag\ui_info\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. abilities attributes\abilities\races\american\infantry\demo_charge_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\aircraft\c47_douglas_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\c47_douglas_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252831 C47 Douglas +sbps attributes\sbps\races\american\aircraft\c47_douglas_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\c47_douglas_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252832 C47 Douglas abilities attributes\abilities\races\american\infantry\demo_charge_saboteurs_partisan default\ability_bag\ui_info\extra_text $11250961 Must be manually detonated. abilities attributes\abilities\races\american\infantry\demo_charge_saboteurs_partisan default\ability_bag\ui_info\help_text $11239485 Offensive / Select target position abilities attributes\abilities\races\american\infantry\demo_charge_saboteurs_partisan default\ability_bag\ui_info\screen_name $11198962 High-Explosive Demolition Charge @@ -14012,26 +10756,6 @@ abilities attributes\abilities\races\american\infantry\demo_charge_saboteurs_par abilities attributes\abilities\races\american\infantry\demo_charge_saboteurs_partisan sp\ability_bag\ui_info\help_text $11239485 Offensive / Select target position abilities attributes\abilities\races\american\infantry\demo_charge_saboteurs_partisan sp\ability_bag\ui_info\screen_name $11198962 High-Explosive Demolition Charge abilities attributes\abilities\races\american\infantry\demo_charge_saboteurs_partisan sp\ability_bag\ui_info\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. -sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241892 Generalist / Support -sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241700 Matilda II Heavy Command Tank -sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242154 Heavy tank armed with a 2-pounder gun and a Besa machine gun. -sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241892 Generalist / Support -sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241700 Matilda II Heavy Command Tank -sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242154 Heavy tank armed with a 2-pounder gun and a Besa machine gun. -sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\infantry\equip_bazooka_ssf_us default\ability_bag\ui_info\extra_text $11155197 Offensive abilities attributes\abilities\races\american\infantry\equip_bazooka_ssf_us default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\american\infantry\equip_bazooka_ssf_us default\ability_bag\ui_info\screen_name $11196549 Equip Bazooka @@ -14042,26 +10766,6 @@ abilities attributes\abilities\races\american\infantry\equip_bazooka_ssf_us sp\a abilities attributes\abilities\races\american\infantry\equip_bazooka_ssf_us sp\ability_bag\ui_info\screen_name $11196549 Equip Bazooka abilities attributes\abilities\races\american\infantry\equip_bazooka_ssf_us sp\ability_bag\ui_info\brief_text $11240304 Switches the squad's special weapon to an M9 Bazooka. abilities attributes\abilities\races\american\infantry\equip_bazooka_ssf_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank -sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242155 Heavy tank armed with a 2-pounder gun and a Besa machine gun. -sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank -sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242155 Heavy tank armed with a 2-pounder gun and a Besa machine gun. -sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\infantry\equip_lmg_ssf_us default\ability_bag\ui_info\extra_text $11155197 Offensive abilities attributes\abilities\races\american\infantry\equip_lmg_ssf_us default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\american\infantry\equip_lmg_ssf_us default\ability_bag\ui_info\screen_name $11238989 Equip Light Machine Gun @@ -14072,44 +10776,16 @@ abilities attributes\abilities\races\american\infantry\equip_lmg_ssf_us sp\abili abilities attributes\abilities\races\american\infantry\equip_lmg_ssf_us sp\ability_bag\ui_info\screen_name $11238989 Equip Light Machine Gun abilities attributes\abilities\races\american\infantry\equip_lmg_ssf_us sp\ability_bag\ui_info\brief_text $11240305 Switches the squad's special weapon to an M1919A6 light machine gun. abilities attributes\abilities\races\american\infantry\equip_lmg_ssf_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241823 Anti-vehicle / Heavy weapon -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11250052 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. Comes towed by a CMP 15CWT Truck. -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241823 Anti-vehicle / Heavy weapon -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11250052 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. Comes towed by a CMP 15CWT Truck. -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189939 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189939 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_fow_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_fow_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252833 L2 Grasshopper +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_fow_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_fow_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252834 L2 Grasshopper +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 default\extensions\ui_ext\screen_name $11235983 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 sp\extensions\ui_ext\screen_name $11235983 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\infantry\flare_scout_us default\ability_bag\ui_info\help_text $11239486 Recon / Select target position abilities attributes\abilities\races\american\infantry\flare_scout_us default\ability_bag\ui_info\screen_name $11154426 Recon Flare abilities attributes\abilities\races\american\infantry\flare_scout_us default\ability_bag\ui_info\brief_text $11240923 Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time. @@ -14122,24 +10798,10 @@ abilities attributes\abilities\races\american\infantry\flare_scout_us sp\ability abilities attributes\abilities\races\american\infantry\flare_scout_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\flare_scout_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259886 Provides vision for %1% seconds in a radius of %2%. abilities attributes\abilities\races\american\infantry\flare_scout_us sp\ability_bag\requirements\required_any_in_list\ui_name $11234228 Utility Package -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180048 Unlock Stuart -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180048 Unlock Stuart -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_high_altitude_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_high_altitude_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252833 L2 Grasshopper +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_high_altitude_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_high_altitude_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252833 L2 Grasshopper abilities attributes\abilities\races\american\infantry\follow_captain_us default\ability_bag\ui_info\extra_text $11239487 Support / Select target squad abilities attributes\abilities\races\american\infantry\follow_captain_us default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\american\infantry\follow_captain_us default\ability_bag\ui_info\screen_name $11155149 Follow @@ -14150,52 +10812,12 @@ abilities attributes\abilities\races\american\infantry\follow_captain_us sp\abil abilities attributes\abilities\races\american\infantry\follow_captain_us sp\ability_bag\ui_info\screen_name $11155149 Follow abilities attributes\abilities\races\american\infantry\follow_captain_us sp\ability_bag\ui_info\brief_text $11240307 Orders the squad to follow the target allied squad. abilities attributes\abilities\races\american\infantry\follow_captain_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180048 Unlock Stuart -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180048 Unlock Stuart -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252833 L2 Grasshopper +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\l2_grasshopper_recon_reveal_los_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252833 L2 Grasshopper abilities attributes\abilities\races\american\infantry\force_equip_panzerbuchse default\ability_bag\requirements\required_squad_upgrade\ui_name $11199277 2 abilities attributes\abilities\races\american\infantry\force_equip_panzerbuchse sp\ability_bag\requirements\required_squad_upgrade\ui_name $11199277 2 -sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. -sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. -sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. abilities attributes\abilities\races\american\infantry\forward_observation_marksman_team_partisan default\ability_bag\ui_info\extra_text $11249210 Displays enemy positions in the fog of war and on the mini-map. abilities attributes\abilities\races\american\infantry\forward_observation_marksman_team_partisan default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\infantry\forward_observation_marksman_team_partisan default\ability_bag\ui_info\screen_name $11199292 Observe Area @@ -14206,26 +10828,10 @@ abilities attributes\abilities\races\american\infantry\forward_observation_marks abilities attributes\abilities\races\american\infantry\forward_observation_marksman_team_partisan sp\ability_bag\ui_info\screen_name $11199292 Observe Area abilities attributes\abilities\races\american\infantry\forward_observation_marksman_team_partisan sp\ability_bag\ui_info\brief_text $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. abilities attributes\abilities\races\american\infantry\forward_observation_marksman_team_partisan sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239111 Valentine II Medium Command Tank -sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248864 Medium tank effective against infantry and vehicles. Improves the effectiveness of nearby infantry and can deploy Smokescreens. -sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. -sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239111 Valentine II Medium Command Tank -sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248864 Medium tank effective against infantry and vehicles. Improves the effectiveness of nearby infantry and can deploy Smokescreens. -sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. -sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_dive_bomber_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_dive_bomber_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252835 P47 thunderbolt +sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_dive_bomber_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_dive_bomber_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252836 P47 thunderbolt abilities attributes\abilities\races\american\infantry\forward_observer_scout_us default\ability_bag\ui_info\extra_text $11239489 Offensive / Select target position abilities attributes\abilities\races\american\infantry\forward_observer_scout_us default\ability_bag\ui_info\help_text $11241139 Causes Area of Effect damage. abilities attributes\abilities\races\american\infantry\forward_observer_scout_us default\ability_bag\ui_info\screen_name $11238990 Forward Observer Artillery Barrage @@ -14236,24 +10842,6 @@ abilities attributes\abilities\races\american\infantry\forward_observer_scout_us abilities attributes\abilities\races\american\infantry\forward_observer_scout_us sp\ability_bag\ui_info\screen_name $11238990 Forward Observer Artillery Barrage abilities attributes\abilities\races\american\infantry\forward_observer_scout_us sp\ability_bag\ui_info\brief_text $11240309 Coordinates a barrage between off-map artillery batteries, converging on the target area. abilities attributes\abilities\races\american\infantry\forward_observer_scout_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189947 Valentine II Medium Tank -sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. -sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189947 Valentine II Medium Tank -sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. -sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\infantry\forward_observer_specialist_riflemen_us default\ability_bag\ui_info\extra_text $11239489 Offensive / Select target position abilities attributes\abilities\races\american\infantry\forward_observer_specialist_riflemen_us default\ability_bag\ui_info\help_text $11241139 Causes Area of Effect damage. abilities attributes\abilities\races\american\infantry\forward_observer_specialist_riflemen_us default\ability_bag\ui_info\screen_name $11238990 Forward Observer Artillery Barrage @@ -14264,6 +10852,10 @@ abilities attributes\abilities\races\american\infantry\forward_observer_speciali abilities attributes\abilities\races\american\infantry\forward_observer_specialist_riflemen_us sp\ability_bag\ui_info\screen_name $11238990 Forward Observer Artillery Barrage abilities attributes\abilities\races\american\infantry\forward_observer_specialist_riflemen_us sp\ability_bag\ui_info\brief_text $11240309 Coordinates a barrage between off-map artillery batteries, converging on the target area. abilities attributes\abilities\races\american\infantry\forward_observer_specialist_riflemen_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252835 P47 thunderbolt +sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\aircraft\p47_thunderbolt_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11252835 P47 thunderbolt abilities attributes\abilities\races\american\infantry\grenade_assault_captain_us default\ability_bag\ui_info\screen_name $11199423 Grenade Assault abilities attributes\abilities\races\american\infantry\grenade_assault_captain_us default\ability_bag\ui_info\brief_text $11240310 Orders each member of the squad to throw a grenade at the target. abilities attributes\abilities\races\american\infantry\grenade_assault_captain_us default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position @@ -14272,54 +10864,62 @@ abilities attributes\abilities\races\american\infantry\grenade_assault_captain_u abilities attributes\abilities\races\american\infantry\grenade_assault_captain_us sp\ability_bag\ui_info\brief_text $11240310 Orders each member of the squad to throw a grenade at the target. abilities attributes\abilities\races\american\infantry\grenade_assault_captain_us sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\grenade_assault_captain_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey default\extensions\ui_ext\screen_name $11235984 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey sp\extensions\ui_ext\screen_name $11235984 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_grey sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\infantry\grenade_ranger_us default\ability_bag\ui_info\extra_text $11249213 Detonates faster than other grenades. abilities attributes\abilities\races\american\infantry\grenade_ranger_us default\ability_bag\ui_info\screen_name $11159996 'Cooked' Mk 2 Frag Grenade -abilities attributes\abilities\races\american\infantry\grenade_ranger_us default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\grenade_ranger_us default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\american\infantry\grenade_ranger_us default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\grenade_ranger_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\grenade_ranger_us sp\ability_bag\ui_info\extra_text $11249213 Detonates faster than other grenades. abilities attributes\abilities\races\american\infantry\grenade_ranger_us sp\ability_bag\ui_info\screen_name $11159996 'Cooked' Mk 2 Frag Grenade -abilities attributes\abilities\races\american\infantry\grenade_ranger_us sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\grenade_ranger_us sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\american\infantry\grenade_ranger_us sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\grenade_ranger_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11262694 17-pounder Anti-tank Emplacement -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260292 Emplacement very effective against all vehicles. Has long-range and does not need to set-up to face targets. -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262721 Unit gains increased health. -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262722 Increases accuracy and rate of fire. -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262723 Unit deals increased damage and receives less damage. -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11262694 17-pounder Anti-tank Emplacement -sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260292 Emplacement very effective against all vehicles. Has long-range and does not need to set-up to face targets. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198752 B-25 Mitchell +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198752 B-25 Mitchell +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201305 The B-25 Mitchell Aircraft is a medium bomber type excelling at area of effect damage with their Bombing Run ability.\n\nThey can also provide Bombing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\infantry\grenade_riflemen_us default\ability_bag\ui_info\screen_name $11154319 Frag Grenade -abilities attributes\abilities\races\american\infantry\grenade_riflemen_us default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\grenade_riflemen_us default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\american\infantry\grenade_riflemen_us default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\grenade_riflemen_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\grenade_riflemen_us sp\ability_bag\ui_info\screen_name $11154319 Frag Grenade -abilities attributes\abilities\races\american\infantry\grenade_riflemen_us sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\grenade_riflemen_us sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\american\infantry\grenade_riflemen_us sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\grenade_riflemen_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan default\ability_bag\ui_info\screen_name $11238992 Type-l Grenade abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan default\ability_bag\ui_info\brief_text $11240313 Throws a Type-l Grenade that attaches to enemy vehicles before detonating. -abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan default\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan sp\ability_bag\ui_info\screen_name $11238992 Type-l Grenade abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan sp\ability_bag\ui_info\brief_text $11240313 Throws a Type-l Grenade that attaches to enemy vehicles before detonating. -abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan sp\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\american\infantry\grenade_type_l_resistance_fighters_partisan sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\grenade_white_phosphorus_devils_brigade_us default\ability_bag\ui_info\screen_name $11238993 M15 Willy Pete Grenade abilities attributes\abilities\races\american\infantry\grenade_white_phosphorus_devils_brigade_us default\ability_bag\ui_info\brief_text $11249214 Throws a special smoke grenade. Smoke cloud continuously damages infantry and blocks vision. abilities attributes\abilities\races\american\infantry\grenade_white_phosphorus_devils_brigade_us default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. @@ -14330,63 +10930,88 @@ abilities attributes\abilities\races\american\infantry\grenade_white_phosphorus_ abilities attributes\abilities\races\american\infantry\grenade_white_phosphorus_devils_brigade_us sp\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\infantry\grenade_white_phosphorus_devils_brigade_us sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\grenade_white_phosphorus_devils_brigade_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203608 HMG Nest -sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203608 HMG Nest -sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198753 C-47 Douglas +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198753 C-47 Douglas +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201304 The C-47 Douglas Aircraft is a transport type excelling at deploying troops and supplies with their Supply Drop, Paradrop, and Company Transport abilities. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us default\ability_bag\ui_info\help_text $11239495 Offensive / Select target squad abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us default\ability_bag\ui_info\screen_name $11184785 Knife Throw abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us default\ability_bag\ui_info\brief_text $11240315 Throws a knife at the target squad that deals high damage to a single soldier. abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us default\ability_bag\requirements_target\required_unit_type\ui_name $11184795 target infantry abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us default\ability_bag\requirements_target\required_ownership\ui_name $11184796 Target enemy abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us sp\ability_bag\ui_info\help_text $11239495 Offensive / Select target squad abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us sp\ability_bag\ui_info\screen_name $11184785 Knife Throw abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us sp\ability_bag\ui_info\brief_text $11240315 Throws a knife at the target squad that deals high damage to a single soldier. abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11184795 target infantry abilities attributes\abilities\races\american\infantry\knife_throw_devils_brigade_us sp\ability_bag\requirements_target\required_ownership\ui_name $11184796 Target enemy +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198751 L-2 Grasshopper +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198751 L-2 Grasshopper +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201302 The L-2 Grasshopper Aircraft is a reconnaissance type excelling at revealing the fog of war with their Recon Run ability.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\infantry\lead_the_way_ranger_dummy_buff_us default\ability_bag\ui_info\screen_name $11259681 Steady Aim abilities attributes\abilities\races\american\infantry\lead_the_way_ranger_dummy_buff_us default\ability_bag\ui_info\brief_text_formatter\formatter $11259682 Rangers become harder to hit by %1% percent and %2% percent more resistant to suppression for %3% seconds. -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241687 Bofors Anti-air Emplacement -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248815 Emplacement very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262721 Unit gains increased health. -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262722 Increases accuracy and rate of fire. -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262723 Unit deals increased damage and receives less damage. -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241687 Bofors Anti-air Emplacement -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248815 Emplacement very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203608 HMG Nest -sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203608 HMG Nest -sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan default\extensions\ui_ext\screen_name $11235985 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan sp\extensions\ui_ext\screen_name $11235985 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_01_tan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\infantry\lead_the_way_ranger_us default\ability_bag\ui_info\help_text $11259726 Offensive / Passive abilities attributes\abilities\races\american\infantry\lead_the_way_ranger_us default\ability_bag\ui_info\screen_name $11259681 Steady Aim abilities attributes\abilities\races\american\infantry\lead_the_way_ranger_us default\ability_bag\ui_info\brief_text $11259727 Rangers will have increased accuracy while moving abilities attributes\abilities\races\american\infantry\lead_the_way_ranger_us default\ability_bag\ui_info\extra_text_formatter\formatter $11259725 +%1%%% accuracy when moving. -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198754 P-47 Thunderbolt +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198754 P-47 Thunderbolt +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11201303 The P-47 Thunderbolt Aircraft is a fighter type excelling at anti-aircraft combat with their Air Supremacy ability.\n\nThey can also provide Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\infantry\leadership_aura_captain_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\infantry\leadership_aura_captain_us default\ability_bag\ui_info\screen_name $11159374 Leadership abilities attributes\abilities\races\american\infantry\leadership_aura_captain_us default\ability_bag\ui_info\brief_text $11240316 Increases the experience gain of nearby allied infantry. @@ -14395,32 +11020,6 @@ abilities attributes\abilities\races\american\infantry\leadership_aura_captain_u abilities attributes\abilities\races\american\infantry\leadership_aura_captain_us sp\ability_bag\ui_info\screen_name $11159374 Leadership abilities attributes\abilities\races\american\infantry\leadership_aura_captain_us sp\ability_bag\ui_info\brief_text $11240316 Increases the experience gain of nearby allied infantry. abilities attributes\abilities\races\american\infantry\leadership_aura_captain_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\infantry\mark_target_cavalry_scout_us default\ability_bag\ui_info\extra_text $11239770 Offensive / Select target vehicle abilities attributes\abilities\races\american\infantry\mark_target_cavalry_scout_us default\ability_bag\ui_info\help_text $11241395 Marked units are easier to hit, take more Damage, and have reduced armor. abilities attributes\abilities\races\american\infantry\mark_target_cavalry_scout_us default\ability_bag\ui_info\screen_name $11239158 Mark Vehicle @@ -14435,14 +11034,24 @@ abilities attributes\abilities\races\american\infantry\mark_target_cavalry_scout abilities attributes\abilities\races\american\infantry\mark_target_cavalry_scout_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\mark_target_cavalry_scout_us sp\ability_bag\requirements_target\required_ownership\ui_name $11223381 Must Target Enemy Vehicle abilities attributes\abilities\races\american\infantry\mark_target_cavalry_scout_us sp\ability_bag\requirements_target\required_any_in_list\requirements\required_unit_type\ui_name $11223381 Must Target Enemy Vehicle -sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11189907 Click to Construct Unit -sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11205473 Artillery Emplacement / Effective at long range -sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189908 25-pounder Artillery Emplacement -sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11205471 25-pounder howitzer team. Can barrage targets at long range. Effective against infantry and emplacements. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11189907 Click to Construct Unit -sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11205473 Artillery Emplacement / Effective at long range -sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189908 25-pounder Artillery Emplacement -sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11205471 25-pounder howitzer team. Can barrage targets at long range. Effective against infantry and emplacements. +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_reinforce_ext\ui_info\help_text $11204817 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11204816 Reinforce +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11171811 Anti-Infantry Light Tank +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11184013 Elite Infantry / Effective at close and medium range +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184015 SSF Commando Squad +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11184012 Elite infantry armed with M1 carbines and M15 white phosphorus grenades. Can be upgraded with bazookas or M1941 light machine guns. Effective against infantry. +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184052 Veterancy 1 +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184046 Veterancy 2 +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184047 Veterancy 3 +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11204817 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11204816 Reinforce +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11171811 Anti-Infantry Light Tank +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11184013 Elite Infantry / Effective at close and medium range +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184015 SSF Commando Squad +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11184012 Elite infantry armed with M1 carbines and M15 white phosphorus grenades. Can be upgraded with bazookas or M1941 light machine guns. Effective against infantry. +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184052 Veterancy 1 +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184046 Veterancy 2 +sbps attributes\sbps\races\american\campaign\company\special_operations\c_ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184047 Veterancy 3 abilities attributes\abilities\races\american\infantry\marking_shot_cavalry_scouts_us default\ability_bag\ui_info\help_text $11239888 Offensive / Select target infantry abilities attributes\abilities\races\american\infantry\marking_shot_cavalry_scouts_us default\ability_bag\ui_info\screen_name $11251620 Marking Shot abilities attributes\abilities\races\american\infantry\marking_shot_cavalry_scouts_us default\ability_bag\ui_info\brief_text $11249677 Fires a single high-powered shot that deals moderate damage and makes the target more vulnerable to incoming fire. @@ -14453,6 +11062,12 @@ abilities attributes\abilities\races\american\infantry\marking_shot_cavalry_scou abilities attributes\abilities\races\american\infantry\marking_shot_cavalry_scouts_us sp\ability_bag\ui_info\brief_text $11249677 Fires a single high-powered shot that deals moderate damage and makes the target more vulnerable to incoming fire. abilities attributes\abilities\races\american\infantry\marking_shot_cavalry_scouts_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\marking_shot_cavalry_scouts_us sp\ability_bag\requirements_target\required_all_in_list\ui_name $11243739 Enemy +sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260306 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nUses Paradrop ability to deploy behind enemy lines. +sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\american\campaign\company\company__popup_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260306 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nUses Paradrop ability to deploy behind enemy lines. abilities attributes\abilities\races\american\infantry\molotov_resistance_fighter_partisan default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\molotov_resistance_fighter_partisan default\ability_bag\ui_info\screen_name $11226665 Incendiary Grenade abilities attributes\abilities\races\american\infantry\molotov_resistance_fighter_partisan default\ability_bag\ui_info\brief_text $11240317 Throws an improvised incendiary grenade at the target that continuously burns infantry in an area. @@ -14461,26 +11076,12 @@ abilities attributes\abilities\races\american\infantry\molotov_resistance_fighte abilities attributes\abilities\races\american\infantry\molotov_resistance_fighter_partisan sp\ability_bag\ui_info\screen_name $11226665 Incendiary Grenade abilities attributes\abilities\races\american\infantry\molotov_resistance_fighter_partisan sp\ability_bag\ui_info\brief_text $11240317 Throws an improvised incendiary grenade at the target that continuously burns infantry in an area. abilities attributes\abilities\races\american\infantry\molotov_resistance_fighter_partisan sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189537 B.L. 5.5-Inch Artillery Emplacement -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189537 B.L. 5.5-Inch Artillery Emplacement -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 default\extensions\ui_ext\screen_name $11235986 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 sp\extensions\ui_ext\screen_name $11235986 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\infantry\off_map_mortar_barrage_captain_us default\ability_bag\ui_info\help_text $11239497 Offensive / Select target position abilities attributes\abilities\races\american\infantry\off_map_mortar_barrage_captain_us default\ability_bag\ui_info\screen_name $11238994 Forward Observer Mortar Barrage abilities attributes\abilities\races\american\infantry\off_map_mortar_barrage_captain_us default\ability_bag\ui_info\brief_text $11249204 Barrages the target area with off-map mortars. Effective against stationary infantry and structures. @@ -14491,6 +11092,22 @@ abilities attributes\abilities\races\american\infantry\off_map_mortar_barrage_ca abilities attributes\abilities\races\american\infantry\off_map_mortar_barrage_captain_us sp\ability_bag\ui_info\brief_text $11249204 Barrages the target area with off-map mortars. Effective against stationary infantry and structures. abilities attributes\abilities\races\american\infantry\off_map_mortar_barrage_captain_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\off_map_mortar_barrage_captain_us sp\ability_bag\requirements\required_not\requirement_table\required_in_state\ui_name $11243796 Pinned +sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226518 Capture Naples or Anzio +sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260273 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Stuart Light Tank Call-in and Seek and Destroy Commander abilities unlocked and access to units like the Assault Engineers. +sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241664 Armored +sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260273 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Stuart Light Tank Call-in and Seek and Destroy Commander abilities unlocked and access to units like the Assault Engineers. +sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225242 US Armored +sbps attributes\sbps\races\american\campaign\company\company_armoured_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260305 Counters Artillery Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nLoots Supplies from defeated enemy Companies. +sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226518 Capture Naples or Anzio +sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260273 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Stuart Light Tank Call-in and Seek and Destroy Commander abilities unlocked and access to units like the Assault Engineers. +sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241664 Armored +sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260273 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Stuart Light Tank Call-in and Seek and Destroy Commander abilities unlocked and access to units like the Assault Engineers. +sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225242 US Armored +sbps attributes\sbps\races\american\campaign\company\company_armoured_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260305 Counters Artillery Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nLoots Supplies from defeated enemy Companies. abilities attributes\abilities\races\american\infantry\operate_beacon_artillery_observer_us default\ability_bag\ui_info\screen_name $11259142 Monitor Beacon abilities attributes\abilities\races\american\infantry\operate_beacon_artillery_observer_us default\ability_bag\ui_info\help_text $11259530 Support / Select target beacon abilities attributes\abilities\races\american\infantry\operate_beacon_artillery_observer_us default\ability_bag\ui_info\screen_name_alternate $11158242 @@ -14499,16 +11116,11 @@ abilities attributes\abilities\races\american\infantry\operate_beacon_artillery_ abilities attributes\abilities\races\american\infantry\operate_beacon_artillery_observer_us sp\ability_bag\ui_info\screen_name $11259142 Monitor Beacon abilities attributes\abilities\races\american\infantry\operate_beacon_artillery_observer_us sp\ability_bag\ui_info\brief_text_formatter\formatter $11259143 Speeds up the recharge time of artillery strikes from beacon from %1% seconds to %2% seconds and increases range by +%3%. abilities attributes\abilities\races\american\infantry\operate_beacon_artillery_observer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us default\ability_bag\ui_info\help_text $11239498 Support / Select target squad abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us default\ability_bag\ui_info\screen_name $11238995 Flanking Maneuver abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us default\ability_bag\ui_info\brief_text $11249215 Increases a friendly squad's speed and removes current suppression. Squad is harder to hit and take less suppression when moving. abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us default\ability_bag\ui_info\extra_text_formatter\formatter $11264530 +%1%%% speed. Unit is %2%%% harder to hit and takes %3%%% less suppression when moving. abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us default\ability_bag\requirements\required_not\requirement_table\required_in_state\ui_name $11216724 Pinned abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us default\ability_bag\requirements_target\required_not\ui_name $11251804 Cannot Target Self abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us default\ability_bag\requirements_target\required_ownership\ui_name $11194299 Target Friendly Units @@ -14517,10 +11129,29 @@ abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_u abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us sp\ability_bag\ui_info\screen_name $11238995 Flanking Maneuver abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us sp\ability_bag\ui_info\brief_text $11249215 Increases a friendly squad's speed and removes current suppression. Squad is harder to hit and take less suppression when moving. abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11264530 +%1%%% speed. Unit is %2%%% harder to hit and takes %3%%% less suppression when moving. abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us sp\ability_bag\requirements\required_not\requirement_table\required_in_state\ui_name $11216724 Pinned abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us sp\ability_bag\requirements_target\required_not\ui_name $11251804 Cannot Target Self abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us sp\ability_bag\requirements_target\required_ownership\ui_name $11194299 Target Friendly Units abilities attributes\abilities\races\american\infantry\order_flanking_maneuver_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11219070 Must Target Infantry Only +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228807 Foggia Captured +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226520 Foggia Captured +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260274 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nUses Paradrop ability to deploy behind enemy lines. Starts with the Paratrooper Airdrop Call-in and Smoke Bombing Run Commander abilities unlocked and access to units like the Pathfinders. +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216822 Airborne +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260274 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nUses Paradrop ability to deploy behind enemy lines. Starts with the Paratrooper Airdrop Call-in and Smoke Bombing Run Commander abilities unlocked and access to units like the Pathfinders. +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225248 US Airborne +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260306 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nUses Paradrop ability to deploy behind enemy lines. +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228807 Foggia Captured +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226520 Foggia Captured +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260274 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nUses Paradrop ability to deploy behind enemy lines. Starts with the Paratrooper Airdrop Call-in and Smoke Bombing Run Commander abilities unlocked and access to units like the Pathfinders. +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216822 Airborne +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260274 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nUses Paradrop ability to deploy behind enemy lines. Starts with the Paratrooper Airdrop Call-in and Smoke Bombing Run Commander abilities unlocked and access to units like the Pathfinders. +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225248 US Airborne +sbps attributes\sbps\races\american\campaign\company\company_paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260306 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nUses Paradrop ability to deploy behind enemy lines. abilities attributes\abilities\races\american\infantry\passive_explosive_experts_saboteurs_partisan default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\infantry\passive_explosive_experts_saboteurs_partisan default\ability_bag\ui_info\screen_name $11198969 Explosive Experts abilities attributes\abilities\races\american\infantry\passive_explosive_experts_saboteurs_partisan default\ability_bag\ui_info\brief_text $11240320 Reduces the cost of Partisan abilities. @@ -14531,12 +11162,6 @@ abilities attributes\abilities\races\american\infantry\passive_explosive_experts abilities attributes\abilities\races\american\infantry\passive_explosive_experts_saboteurs_partisan sp\ability_bag\ui_info\brief_text $11240320 Reduces the cost of Partisan abilities. abilities attributes\abilities\races\american\infantry\passive_explosive_experts_saboteurs_partisan sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\passive_explosive_experts_saboteurs_partisan sp\ability_bag\requirements\required_squad_veterancy\ui_name $11198970 Veterancy 1 -ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\infantry\passive_healing_resistance_fighters_partisan default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\infantry\passive_healing_resistance_fighters_partisan default\ability_bag\ui_info\screen_name $11184340 Medical Supplies abilities attributes\abilities\races\american\infantry\passive_healing_resistance_fighters_partisan default\ability_bag\ui_info\brief_text $11249229 Unit will heal when out of combat. @@ -14547,30 +11172,6 @@ abilities attributes\abilities\races\american\infantry\passive_healing_resistanc abilities attributes\abilities\races\american\infantry\passive_healing_resistance_fighters_partisan sp\ability_bag\ui_info\brief_text $11249229 Unit will heal when out of combat. abilities attributes\abilities\races\american\infantry\passive_healing_resistance_fighters_partisan sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\passive_healing_resistance_fighters_partisan sp\ability_bag\requirements\required_squad_veterancy\ui_name $11198971 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230813 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200128 Australian Light Infantry Section -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260823 Standard infantry effective against infantry at medium-range. Fast capture speed. Can build defenses and defensive Sangar Walls. -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11262711 Can be upgraded with Scoped Rifles to increase anti-infantry firepower. Sharpshooter ability damages enemy infantry and temporarily make them easier to hit. -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262718 Sharpshooter ability now slows targets. Unit is harder to hit and has improved capture and decapture speed. -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262719 Sharpshooter ability always kills the target. Unit gains increased accuracy and is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262720 Unit moves and fires faster. Gains increased health and weapons have a chance to instant kill wounded infantry. -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230813 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200128 Australian Light Infantry Section -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260823 Standard infantry effective against infantry at medium-range. Fast capture speed. Can build defenses and defensive Sangar Walls. -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11262711 Can be upgraded with Scoped Rifles to increase anti-infantry firepower. Sharpshooter ability damages enemy infantry and temporarily make them easier to hit. -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\infantry\passive_urban_experts_marksman_team_partisan default\ability_bag\ui_info\help_text $11198829 Passive abilities attributes\abilities\races\american\infantry\passive_urban_experts_marksman_team_partisan default\ability_bag\ui_info\screen_name $11199217 Urban Experts abilities attributes\abilities\races\american\infantry\passive_urban_experts_marksman_team_partisan default\ability_bag\ui_info\brief_text $11230854 The squad automatically increases their line of sight when in cover and benefits from increased rate of fire. @@ -14581,66 +11182,38 @@ abilities attributes\abilities\races\american\infantry\passive_urban_experts_mar abilities attributes\abilities\races\american\infantry\passive_urban_experts_marksman_team_partisan sp\ability_bag\ui_info\brief_text $11230854 The squad automatically increases their line of sight when in cover and benefits from increased rate of fire. abilities attributes\abilities\races\american\infantry\passive_urban_experts_marksman_team_partisan sp\ability_bag\requirements\required_squad_veterancy\ui_name $11199213 Veterancy 1 abilities attributes\abilities\races\american\infantry\passive_urban_experts_marksman_team_partisan sp\ability_bag\requirements\required_in_cover_type\ui_name $11199214 Any Cover -ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241902 Anti-infantry / Elite -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241702 Canadian Shock Troops Section -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248818 Elite infantry extremely effective against infantry at short-range. Can throw anti-structure satchel charges. -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248819 Can throw special smoke grenades that damages infantry and Breach. -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241902 Anti-infantry / Elite -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241702 Canadian Shock Troops Section -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248818 Elite infantry extremely effective against infantry at short-range. Can throw anti-structure satchel charges. -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248819 Can throw special smoke grenades that damages infantry and Breach. -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228806 Link up with Salerno Forces +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226521 Link up with Salerno Forces +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260275 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nMoves more effectively through rough terrain. Starts with the M29 Weasel Call-in and SSF Commando Call-in Commander abilities unlocked and access to units like the Captain Retinue. +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241666 Special Forces +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260275 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nMoves more effectively through rough terrain. Starts with the M29 Weasel Call-in and SSF Commando Call-in Commander abilities unlocked and access to units like the Captain Retinue. +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225239 US Special Forces +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260307 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nMoves more effectively through rough terrain. +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228806 Link up with Salerno Forces +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226521 Link up with Salerno Forces +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260275 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nMoves more effectively through rough terrain. Starts with the M29 Weasel Call-in and SSF Commando Call-in Commander abilities unlocked and access to units like the Captain Retinue. +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241666 Special Forces +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260275 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nMoves more effectively through rough terrain. Starts with the M29 Weasel Call-in and SSF Commando Call-in Commander abilities unlocked and access to units like the Captain Retinue. +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225239 US Special Forces +sbps attributes\sbps\races\american\campaign\company\company_spec_ops_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260307 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nMoves more effectively through rough terrain. abilities attributes\abilities\races\american\infantry\pinning_shot_marksmen_team_partisan default\ability_bag\ui_info\help_text $11199288 Offensive abilities attributes\abilities\races\american\infantry\pinning_shot_marksmen_team_partisan default\ability_bag\ui_info\screen_name $11199290 Suppressing Volley abilities attributes\abilities\races\american\infantry\pinning_shot_marksmen_team_partisan default\ability_bag\ui_info\brief_text $11199287 Increase firing cadence at the cost of accuracy allowing the Marksman Team to suppress its target for a short time. abilities attributes\abilities\races\american\infantry\pinning_shot_marksmen_team_partisan sp\ability_bag\ui_info\extra_text $11199288 Offensive abilities attributes\abilities\races\american\infantry\pinning_shot_marksmen_team_partisan sp\ability_bag\ui_info\screen_name $11199290 Suppressing Volley abilities attributes\abilities\races\american\infantry\pinning_shot_marksmen_team_partisan sp\ability_bag\ui_info\brief_text $11199287 Increase firing cadence at the cost of accuracy allowing the Marksman Team to suppress its target for a short time. -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230810 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222386 Commando Section -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260446 Elite infantry extremely effective against infantry at short-range. Can throw grenades and anti-tank bombs. Heals when out of combat. -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248826 Can camouflage in cover and plant anti-structure demo charges. -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230810 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222386 Commando Section -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260446 Elite infantry extremely effective against infantry at short-range. Can throw grenades and anti-tank bombs. Heals when out of combat. -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248826 Can camouflage in cover and plant anti-structure demo charges. -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey default\extensions\ui_ext\screen_name $11235987 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey sp\extensions\ui_ext\screen_name $11235987 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_grey sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\campaign\emplacements\emplacement_howitzer_105mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\american\campaign\emplacements\emplacement_howitzer_105mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. abilities attributes\abilities\races\american\infantry\precision_shot_bazooka_team_us default\ability_bag\ui_info\help_text $11239499 Support / Select target position abilities attributes\abilities\races\american\infantry\precision_shot_bazooka_team_us default\ability_bag\ui_info\screen_name $11155117 Destroy Obstacles abilities attributes\abilities\races\american\infantry\precision_shot_bazooka_team_us default\ability_bag\ui_info\brief_text $11240321 Fires a well-aimed shot at the target position, destroying obstacles such as walls, cover, or hazards. @@ -14649,30 +11222,6 @@ abilities attributes\abilities\races\american\infantry\precision_shot_bazooka_te abilities attributes\abilities\races\american\infantry\precision_shot_bazooka_team_us sp\ability_bag\ui_info\screen_name $11155117 Destroy Obstacles abilities attributes\abilities\races\american\infantry\precision_shot_bazooka_team_us sp\ability_bag\ui_info\brief_text $11240321 Fires a well-aimed shot at the target position, destroying obstacles such as walls, cover, or hazards. abilities attributes\abilities\races\american\infantry\precision_shot_bazooka_team_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230809 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222388 Commando LMG Section -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260470 Elite infantry very effective against infantry at long-range. Heals when out of combat. -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248828 Can camouflage in cover. -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230809 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222388 Commando LMG Section -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260470 Elite infantry very effective against infantry at long-range. Heals when out of combat. -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248828 Can camouflage in cover. -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\infantry\rally_to_me_us default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\american\infantry\rally_to_me_us default\ability_bag\ui_info\screen_name $11238996 Rally To Me! abilities attributes\abilities\races\american\infantry\rally_to_me_us default\ability_bag\ui_info\brief_text $11240322 Designates the Captain Retinue to act as a retreat point. Units will choose the closest retreat point available. @@ -14687,36 +11236,8 @@ abilities attributes\abilities\races\american\infantry\rally_to_me_us sp\ability abilities attributes\abilities\races\american\infantry\rally_to_me_us sp\ability_bag\requirements\required_not\requirement_table\required_in_state\ui_name $11243798 Suppressed abilities attributes\abilities\races\american\infantry\rally_to_me_us sp\ability_bag\requirements\required_not\requirement_table\required_in_state\ui_name $11243728 Pinned abilities attributes\abilities\races\american\infantry\rally_to_me_us sp\ability_bag\requirements_target\required_clearance\ui_name $11252308 Clear Terrain -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230808 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241906 Generalist / Elite -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180063 Foot Guards Section -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230808 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241906 Generalist / Elite -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180063 Foot Guards Section -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\campaign\naval\transport_ship_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169004 LCVP Transport Fleet +sbps attributes\sbps\races\american\campaign\naval\transport_ship_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169004 LCVP Transport Fleet abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_dummy_us default\ability_bag\ui_info\help_text $11260621 Offensive / Passive abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_dummy_us default\ability_bag\ui_info\screen_name $11260623 Heavy Weapon Experts abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_dummy_us default\ability_bag\ui_info\brief_text $11260619 Rangers have improved accuracy with all weapons and can fire heavy weapons such as bazookas, light machine guns or flamethrowers on the move. @@ -14725,30 +11246,12 @@ abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_p abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_dummy_us sp\ability_bag\ui_info\screen_name $11260623 Heavy Weapon Experts abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_dummy_us sp\ability_bag\ui_info\brief_text $11260619 Rangers have improved accuracy with all weapons and can fire heavy weapons such as bazookas, light machine guns or flamethrowers on the move. abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_dummy_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11260713 +%1%%% accuracy. -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241907 Anti-infantry / Elite -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184154 Gurkha Rifles Section -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248829 Elite infantry very effective against infantry at medium and long-range. Can throw smoke and Assault Grenades. -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241907 Anti-infantry / Elite -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184154 Gurkha Rifles Section -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248829 Elite infantry very effective against infantry at medium and long-range. Can throw smoke and Assault Grenades. -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan default\extensions\ui_ext\screen_name $11235988 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan sp\extensions\ui_ext\screen_name $11235988 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_3x2x3_02_tan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_us default\ability_bag\ui_info\help_text $11260621 Offensive / Passive abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_us default\ability_bag\ui_info\screen_name $11260623 Heavy Weapon Experts abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_us default\ability_bag\ui_info\brief_text $11260619 Rangers have improved accuracy with all weapons and can fire heavy weapons such as bazookas, light machine guns or flamethrowers on the move. @@ -14757,84 +11260,36 @@ abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_p abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_us sp\ability_bag\ui_info\screen_name $11260623 Heavy Weapon Experts abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_us sp\ability_bag\ui_info\brief_text $11260619 Rangers have improved accuracy with all weapons and can fire heavy weapons such as bazookas, light machine guns or flamethrowers on the move. abilities attributes\abilities\races\american\infantry\ranger_fire_when_moving_passive_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11260713 +%1%%% accuracy. -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230814 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241908 Anti-infantry / Support -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242171 Support infantry armed with long-range Lee Enfield rifles. -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230814 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241908 Anti-infantry / Support -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242171 Support infantry armed with long-range Lee Enfield rifles. -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189891 Support Infantry / Combat ineffective -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241704 Medic -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189891 Support Infantry / Combat ineffective -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241704 Medic -sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 abilities attributes\abilities\races\american\infantry\ranger_weapon_training_us default\ability_bag\ui_info\screen_name $11259311 Ranger Weapon Training abilities attributes\abilities\races\american\infantry\ranger_weapon_training_us sp\ability_bag\ui_info\screen_name $11259311 Ranger Weapon Training abilities attributes\abilities\races\american\infantry\ranger_weapon_training_us sp\ability_bag\ui_info\brief_text $11260619 Rangers have improved accuracy with all weapons and can fire heavy weapons such as bazookas, light machine guns or flamethrowers on the move. abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\screen_name $11238889 Advanced Repairs -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\requirements_target\required_not\ui_name $11220695 Can't Repair Self abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\screen_name $11238889 Advanced Repairs +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\screen_name $11238889 Advanced Repairs -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\requirements_target\required_not\ui_name $11220695 Can't Repair Self abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\screen_name $11238889 Advanced Repairs +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_engineer_variant_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us default\ability_bag\ui_info\screen_name $11238889 Advanced Repairs abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. @@ -14851,8 +11306,8 @@ abilities attributes\abilities\races\american\infantry\repair_assault_engineer_u abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us sp\ability_bag\ui_info\screen_name $11238889 Advanced Repairs abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. -abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us sp\ability_bag\ui_info\help_text_alternate $11155127 Support abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned @@ -14864,36 +11319,38 @@ abilities attributes\abilities\races\american\infantry\repair_assault_engineer_u abilities attributes\abilities\races\american\infantry\repair_assault_engineer_us sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed -abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\requirements_target\required_not\ui_name $11220695 Can't Repair Self abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged +abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\american\infantry\repair_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed -abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\requirements_target\required_not\ui_name $11220695 Can't Repair Self abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged +abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\american\infantry\repair_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\campaign\manpower_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169003 Logistics Officer Retinue +sbps attributes\sbps\races\american\campaign\manpower_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169003 Logistics Officer Retinue abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. -abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed @@ -14904,10 +11361,10 @@ abilities attributes\abilities\races\american\infantry\repair_forward_depot_engi abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. -abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed @@ -14916,30 +11373,6 @@ abilities attributes\abilities\races\american\infantry\repair_forward_depot_engi abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\american\infantry\repair_forward_depot_engineer_us sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241909 Anti-infantry / Support -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248821 Can be upgraded with wire-cutters and minesweepers or flamethrowers that enables Breach. -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241909 Anti-infantry / Support -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248821 Can be upgraded with wire-cutters and minesweepers or flamethrowers that enables Breach. -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. abilities attributes\abilities\races\american\infantry\rifle_grenade_pathfinder_us default\ability_bag\ui_info\screen_name $11186231 Rifle Grenade abilities attributes\abilities\races\american\infantry\rifle_grenade_pathfinder_us default\ability_bag\ui_info\brief_text $11249507 Fires a long-range grenade that deals high damage to infantry in a small area. Effective against infantry in cover or structures. abilities attributes\abilities\races\american\infantry\rifle_grenade_pathfinder_us default\ability_bag\ui_info\extra_text $11249217 Has higher minimum range than other grenades. @@ -14952,207 +11385,64 @@ abilities attributes\abilities\races\american\infantry\rifle_grenade_pathfinder_ abilities attributes\abilities\races\american\infantry\rifle_grenade_pathfinder_us sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\american\infantry\rifle_grenade_pathfinder_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\rifle_grenade_pathfinder_us sp\ability_bag\requirements\required_any_in_list\requirements\required_all_in_list\requirements\required_player_upgrade\ui_name $11233752 'Pathfinders' Battlegroup unlock -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189893 Elite Infantry -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241706 SAS Section -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189893 Elite Infantry -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241706 SAS Section -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us default\ability_bag\ui_info\screen_name $11238997 Anti-tank Satchel Charge +sbps attributes\sbps\races\american\emplacements\base_defense_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\american\emplacements\base_defense_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest +sbps attributes\sbps\races\american\emplacements\base_defense_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\american\emplacements\base_defense_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\emplacements\base_defense_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\american\emplacements\base_defense_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest +sbps attributes\sbps\races\american\emplacements\base_defense_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\american\emplacements\base_defense_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235459 HMG Fighting Position +sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248753 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242317 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235459 HMG Fighting Position +sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248753 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\american\emplacements\hmg_fighting_position_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242317 Can Suppress infantry within its arc of fire. abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us default\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. -abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us default\ability_bag\ui_info\screen_name $11238997 Anti-tank Satchel Charge abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us sp\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. +abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us sp\ability_bag\ui_info\screen_name $11238997 Anti-tank Satchel Charge -abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us sp\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\infantry\satchel_anti_tank_bazook_team_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180045 Unlock Sniper. -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180289 Exclusive with LMG Squad. -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189895 Special Infantry -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180045 Unlock Sniper. -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180289 Exclusive with LMG Squad. -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189895 Special Infantry -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +abilities attributes\abilities\races\american\infantry\satchel_charge_engineers_us default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\american\infantry\satchel_charge_engineers_us default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\american\infantry\satchel_charge_engineers_us default\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\american\infantry\satchel_charge_engineers_us default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. +abilities attributes\abilities\races\american\infantry\satchel_charge_engineers_us sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\american\infantry\satchel_charge_engineers_us sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\american\infantry\satchel_charge_engineers_us sp\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\american\infantry\satchel_charge_engineers_us sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\american\infantry\satchel_charge_paratrooper_us default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\american\infantry\satchel_charge_paratrooper_us default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\american\infantry\satchel_charge_paratrooper_us default\ability_bag\ui_info\screen_name $11200657 Satchel Charge abilities attributes\abilities\races\american\infantry\satchel_charge_paratrooper_us sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\american\infantry\satchel_charge_paratrooper_us sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\american\infantry\satchel_charge_paratrooper_us sp\ability_bag\ui_info\screen_name $11200657 Satchel Charge -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11186416 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11186417 Reinforce -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153223 Infantry Section -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248823 Can be upgraded with anti-tank rifles, an anti-infantry light machine gun, or reconnaissance flares and artillery flares. -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11186416 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11186417 Reinforce -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153223 Infantry Section -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248823 Can be upgraded with anti-tank rifles, an anti-infantry light machine gun, or reconnaissance flares and artillery flares. -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180052 Unlock 17-Pounder Anti-Tank Gun -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241707 17-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180052 Unlock 17-Pounder Anti-Tank Gun -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241707 17-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230823 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241762 Anti-vehicle / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241708 2-pounder Light Anti-tank Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248833 Heavy weapon effective against light vehicles. Can damage tanks at short-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242385 Can be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262724 Unit is harder to hit, moves and rotates faster, and has increased accuracy. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230823 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241762 Anti-vehicle / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241708 2-pounder Light Anti-tank Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248833 Heavy weapon effective against light vehicles. Can damage tanks at short-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242385 Can be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241709 6-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242386 Can be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241709 6-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242386 Can be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241709 6-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242386 Can be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241709 6-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242386 Can be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230824 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241710 Bofors Anti-air Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248835 Immobile heavy weapon team very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242387 Cannot move. Must be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230824 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241710 Bofors Anti-air Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248835 Immobile heavy weapon team very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242387 Cannot move. Must be Towed. +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241667 M2A1 Howitzer Team +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248740 Cannot auto-attack. +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241667 M2A1 Howitzer Team +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248740 Cannot auto-attack. +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\emplacements\howitzer_105mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. abilities attributes\abilities\races\american\infantry\smoke_captain_us default\ability_bag\ui_info\extra_text $11239503 Support / Select target position abilities attributes\abilities\races\american\infantry\smoke_captain_us default\ability_bag\ui_info\help_text $11241153 Provides Light cover. abilities attributes\abilities\races\american\infantry\smoke_captain_us default\ability_bag\ui_info\screen_name $11155142 Light Smoke Grenade @@ -15164,17 +11454,43 @@ abilities attributes\abilities\races\american\infantry\smoke_captain_us sp\abili abilities attributes\abilities\races\american\infantry\smoke_captain_us sp\ability_bag\ui_info\brief_text $11240326 Throws a light smoke grenade at the target location, partially obscuring units within it. abilities attributes\abilities\races\american\infantry\smoke_captain_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us default\ability_bag\ui_info\help_text $11239504 Support / Select target position -abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us default\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us default\ability_bag\ui_info\brief_text $11249702 Fires a smoke grenade at the target location that can obscure vision. -abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us default\ability_bag\ui_info\extra_text_formatter\formatter $11261644 Smoke blocks vision for up to %1% seconds. +abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us default\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade +abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us default\ability_bag\requirements\required_any_in_list\ui_name $11233748 Utility Package abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us sp\ability_bag\ui_info\help_text $11239504 Support / Select target position -abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us sp\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us sp\ability_bag\ui_info\brief_text $11249702 Fires a smoke grenade at the target location that can obscure vision. -abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11261644 Smoke blocks vision for up to %1% seconds. +abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us sp\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade +abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\smoke_rifle_grenade_scout_us sp\ability_bag\requirements\required_any_in_list\ui_name $11233748 Utility Package +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183954 Mortar Pit +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248755 Emplacement effective against structures, team weapons, and stationary infantry at long-range. +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183954 Mortar Pit +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248755 Emplacement effective against structures, team weapons, and stationary infantry at long-range. +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\emplacements\mortar_pit_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 default\extensions\ui_ext\screen_name $11235989 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 sp\extensions\ui_ext\screen_name $11235989 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_plaster_4x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\infantry\stealth_recon_sniper_us default\ability_bag\ui_info\extra_text $11249255 Does not require cover to camouflage. abilities attributes\abilities\races\american\infantry\stealth_recon_sniper_us default\ability_bag\ui_info\help_text $11239568 Recon / Toggle abilities attributes\abilities\races\american\infantry\stealth_recon_sniper_us default\ability_bag\ui_info\screen_name $11197359 Stealth Reconnaissance Disabled @@ -15198,15 +11514,15 @@ abilities attributes\abilities\races\american\infantry\stealth_recon_sniper_us_s abilities attributes\abilities\races\american\infantry\stealth_recon_sniper_us_sp sp\ability_bag\ui_info\screen_name_alternate $11197360 Stealth Reconnaissance Enabled abilities attributes\abilities\races\american\infantry\stealth_recon_sniper_us_sp sp\ability_bag\requirements\required_not\ui_name $11197365 Out of Comabt abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us default\ability_bag\ui_info\screen_name $11154316 Sticky Bomb -abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us default\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us sp\ability_bag\ui_info\screen_name $11154316 Sticky Bomb -abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us sp\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\american\infantry\sticky_bomb_riflemen_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\infantry\toggle_camouflage_partisan default\ability_bag\ui_info\help_text $11157934 Recon abilities attributes\abilities\races\american\infantry\toggle_camouflage_partisan default\ability_bag\ui_info\screen_name $11238999 Camouflage Disabled abilities attributes\abilities\races\american\infantry\toggle_camouflage_partisan default\ability_bag\ui_info\brief_text $11256477 The squad gains camouflage. Unit is invisible to enemies unless they get too close. Reduced movement speed and sight while active. @@ -15219,6 +11535,12 @@ abilities attributes\abilities\races\american\infantry\toggle_camouflage_partisa abilities attributes\abilities\races\american\infantry\toggle_camouflage_partisan sp\ability_bag\ui_info\screen_name_alternate $11179377 Camouflage Enabled abilities attributes\abilities\races\american\infantry\toggle_camouflage_partisan sp\ability_bag\ui_info\extra_text_formatter\formatter $11259631 -%1% vision, -%2%%% speed. +%3%%% damage, +%4%%% accuracy when attacking from camouflage for %5% seconds. abilities attributes\abilities\races\american\infantry\toggle_camouflage_partisan sp\ability_bag\requirements\required_not\ui_name $11229719 Not in Combat +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 default\extensions\ui_ext\screen_name $11235990 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 sp\extensions\ui_ext\screen_name $11235990 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\infantry\toggle_detect_mines_us default\ability_bag\ui_info\help_text $11241159 Can switch between weapon loadouts. Automatically Defuses mines if detected. abilities attributes\abilities\races\american\infantry\toggle_detect_mines_us default\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\american\infantry\toggle_detect_mines_us default\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. @@ -15258,52 +11580,362 @@ abilities attributes\abilities\races\american\specialists\passive_dummy_ui\speci abilities attributes\abilities\races\american\specialists\passive_dummy_ui\specialist_heavy_machine_gun_passive default\ability_bag\ui_info\brief_text $11249682 Unlocks a Specialist M1919 Machine Gun Team. \n- Increases the size of all team weapon crews by 1 abilities attributes\abilities\races\american\specialists\passive_dummy_ui\specialist_medical_4x4_truck_passive default\ability_bag\ui_info\screen_name $11249673 4x4 Medical Jeep abilities attributes\abilities\races\american\specialists\passive_dummy_ui\specialist_medical_4x4_truck_passive default\ability_bag\ui_info\brief_text $11249672 Unlocks the 4x4 Medical Truck from the Barracks. \n- Increases the healing rate of halftracks, 4x4 Trucks, and the Triage Center. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264389 Support infantry that can repair and build defenses. Has limited anti-infantry firepower at short-range. Can throw Satchel Charges to deal high damage to stationary targets. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248757 Support infantry that can repair and build defenses. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\american\infantry\specialist\heavy_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\specialist\riflemen_specialist_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\specialist\riflemen_specialist_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\specialist\riflemen_specialist_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\specialist\riflemen_specialist_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\american\specialists\passive_dummy_ui\specialist_prototype_riflemen_passive default\ability_bag\ui_info\screen_name $11249674 Forward Observer Riflemen abilities attributes\abilities\races\american\specialists\passive_dummy_ui\specialist_prototype_riflemen_passive default\ability_bag\ui_info\brief_text $11249675 Unlocks Forward Observer Riflemen from the Barracks. \n- Increases the decapture rate of all infantry. +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11249059 Has increased vision range. +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249060 Anti-infantry / Specialist +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249058 Cavalry Scouts +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249056 Support infantry effective against infantry at long-range. Improves the effectiveness of vehicles and can Mark enemies. +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11249059 Has increased vision range. +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249060 Anti-infantry / Specialist +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249058 Cavalry Scouts +sbps attributes\sbps\races\american\infantry\specialist\scout_cavalry_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249056 Support infantry effective against infantry at long-range. Improves the effectiveness of vehicles and can Mark enemies. +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235814 Anti-infantry / Recon +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11259086 Artillery Observer Squad +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259906 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. Can build camouflaged beacons that call-in artillery on nearby enemy units. +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248774 Can be upgraded with flares and smoke grenades. +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\artillery_observers_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259906 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. Can build camouflaged beacons that call-in artillery on nearby enemy units. +sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248774 Can be upgraded with flares and smoke grenades. +sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\artillery_observers_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 default\extensions\ui_ext\screen_name $11235991 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 sp\extensions\ui_ext\screen_name $11235991 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x1x1_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\specialists\passive_dummy_ui\specialist_prototype_sherman_passive default\ability_bag\ui_info\screen_name $11249099 M4A1 Command Sherman abilities attributes\abilities\races\american\specialists\passive_dummy_ui\specialist_prototype_sherman_passive default\ability_bag\ui_info\brief_text $11249100 Unlocks the M4A1 Command Sherman from the Tank Depoy. \n- Reduces the ability recharge times and upgrade costs of all vehicles. +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11182517 Assault Engineer Squad +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264390 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. Can throw Satchel Charges to deal high damage to stationary targets. +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\american\infantry\assault_engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11182517 Assault Engineer Squad +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248756 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\american\infantry\assault_engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153298 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153288 Reinforce +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153316 Bazooka Squad +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text_formatter\formatter $11265169 Very effective against vehicles. Less effective against tank frontal armor at long-range. \n•Gains increased range when stationary for %1% seconds \n•Small squad size (%2%) +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text_formatter\formatter $11265170 %1% / %2% +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text_formatter\formatter_arguments\locstring_value $11265171 Support Infantry +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text_formatter\formatter_arguments\locstring_value $11241795 Anti-vehicle +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243301 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243276 Increases accuracy, rate of fire, weapon penetration and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\bazooka_team_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243284 Increases accuracy, rate of fire, weapon penetration, and health. +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153298 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153288 Reinforce +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241812 Anti-vehicle / Support +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153316 Bazooka Squad +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248768 Can Destroy Obstacles to remove cover, walls, obstacles, or hedges. +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243301 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243276 Increases accuracy, rate of fire, weapon penetration and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\bazooka_team_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243284 Increases accuracy, rate of fire, weapon penetration, and health. abilities attributes\abilities\races\american\specialists\specialist_cavalry_scouts default\ability_bag\ui_info\screen_name $11249054 Cavalry Scouts abilities attributes\abilities\races\american\specialists\specialist_cavalry_scouts default\ability_bag\ui_info\brief_text $11249055 Unlocks Cavalry Scouts from the HQ. \n- All infantry squads gain increased vision range when in cover. +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_requirement_ext\requirement_table\required_squad\ui_name $11182974 Max 1 Captain on the Battlefield +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11265171 Support Infantry +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11155138 Captain Retinue +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263203 Support infantry that improves the veterancy gain of nearby infantry squads. Can use Flanking Maneuver on friendly infantry to increase speed and make them harder to hit. Small squad size and limited combat power. +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263204 Unlocks veteran ability choice. Unit is harder to hit and all abilities recharge faster. +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263206 Increases health and the range of all abilities. +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\captain_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263205 Greatly speeds up ability recharge times and the squad is significantly harder to hit. +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_requirement_ext\requirement_table\required_squad\ui_name $11182974 Max 1 Captain on the Battlefield +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241813 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11155138 Captain Retinue +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263203 Support infantry that improves the veterancy gain of nearby infantry squads. Can use Flanking Maneuver on friendly infantry to increase speed and make them harder to hit. Small squad size and limited combat power. +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242320 Can act as a Forward Retreat Point. +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263204 Unlocks veteran ability choice. Unit is harder to hit and all abilities recharge faster. +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263206 Increases health and the range of all abilities. +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\captain_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263205 Greatly speeds up ability recharge times and the squad is significantly harder to hit. abilities attributes\abilities\races\american\specialists\specialist_heavy_machine_gun default\ability_bag\ui_info\screen_name $11249683 Specialist M1919 Machine Gun Team abilities attributes\abilities\races\american\specialists\specialist_heavy_machine_gun default\ability_bag\ui_info\brief_text $11249682 Unlocks a Specialist M1919 Machine Gun Team. \n- Increases the size of all team weapon crews by 1 +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264389 Support infantry that can repair and build defenses. Has limited anti-infantry firepower at short-range. Can throw Satchel Charges to deal high damage to stationary targets. +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\engineer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241811 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218381 Engineer Squad +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248757 Support infantry that can repair and build defenses. +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\engineer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. abilities attributes\abilities\races\american\specialists\specialist_medical_4x4_truck default\ability_bag\ui_info\screen_name $11249673 4x4 Medical Jeep abilities attributes\abilities\races\american\specialists\specialist_medical_4x4_truck default\ability_bag\ui_info\brief_text $11249672 Unlocks the 4x4 Medical Truck from the Barracks. \n- Increases the healing rate of halftracks, 4x4 Trucks, and the Triage Center. -abilities attributes\abilities\races\american\specialists\specialist_prototype_riflemen default\ability_bag\ui_info\screen_name $11249674 Forward Observer Riflemen -abilities attributes\abilities\races\american\specialists\specialist_prototype_riflemen default\ability_bag\ui_info\brief_text $11249675 Unlocks Forward Observer Riflemen from the Barracks. \n- Increases the decapture rate of all infantry. -abilities attributes\abilities\races\american\specialists\specialist_sherman default\ability_bag\ui_info\screen_name $11249099 M4A1 Command Sherman -abilities attributes\abilities\races\american\specialists\specialist_sherman default\ability_bag\ui_info\brief_text $11249100 Unlocks the M4A1 Command Sherman from the Tank Depoy. \n- Reduces the ability recharge times and upgrade costs of all vehicles. -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\ui_info\help_text $11239506 Offensive / Timed -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\ui_info\screen_name $11207686 Armor-piercing Rounds -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\ui_info\brief_text $11249230 Fire armor-piercing rounds that greatly improve weapon penetration. -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258609 Always penetrates enemy armor. +%1%%% damage. -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\requirements\required_ability_state\ui_name $11233418 Brace Must Not Be Active -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\ui_info\help_text $11239506 Offensive / Timed -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\ui_info\screen_name $11207686 Armor-piercing Rounds -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\ui_info\brief_text $11249230 Fire armor-piercing rounds that greatly improve weapon penetration. -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258609 Always penetrates enemy armor. +%1%%% damage. -abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\requirements\required_ability_state\ui_name $11233418 Brace Must Not Be Active -abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us default\ability_bag\ui_info\help_text $11239800 Offensive / Timed -abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us default\ability_bag\ui_info\screen_name $11228874 Armor Piercing Rounds -abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us default\ability_bag\ui_info\brief_text $11251597 Loads armor-piercing rounds that increase weapon penetration. Effective against light vehicles. -abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us sp\ability_bag\ui_info\help_text $11239800 Offensive / Timed -abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us sp\ability_bag\ui_info\screen_name $11228874 Armor Piercing Rounds -abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us sp\ability_bag\ui_info\brief_text $11251597 Loads armor-piercing rounds that increase weapon penetration. Effective against light vehicles. -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\ui_info\help_text $11239508 Offensive / Select target position -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\ui_info\screen_name $11239000 High-explosive Barrage -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\ui_info\screen_name $11239000 High-explosive Barrage -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages -abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_reinforce_ext\ui_info\help_text $11198727 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_reinforce_ext\ui_info\screen_name $11198728 Reinforce +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241820 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198724 Marksmen Team +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248759 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248760 Has increased vision range and camouflages in cover. Can be upgraded with an anti-tank rifle. +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\marksman_team_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_reinforce_ext\ui_info\help_text $11198727 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_reinforce_ext\ui_info\screen_name $11198728 Reinforce +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241820 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198724 Marksmen Team +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248759 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248760 Has increased vision range and camouflages in cover. Can be upgraded with an anti-tank rifle. +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\marksman_team_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_reinforce_ext\ui_info\help_text $11153301 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_reinforce_ext\ui_info\screen_name $11153291 Reinforce +sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support +sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153230 Medic +sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194864 Non-combatants that can recover wounded infantry in the field. +sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\medic_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_reinforce_ext\ui_info\help_text $11153301 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153291 Reinforce +sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support +sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153230 Medic +sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194864 Non-combatants that can recover wounded infantry in the field. +sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\medic_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +abilities attributes\abilities\races\american\specialists\specialist_prototype_riflemen default\ability_bag\ui_info\screen_name $11249674 Forward Observer Riflemen +abilities attributes\abilities\races\american\specialists\specialist_prototype_riflemen default\ability_bag\ui_info\brief_text $11249675 Unlocks Forward Observer Riflemen from the Barracks. \n- Increases the decapture rate of all infantry. +abilities attributes\abilities\races\american\specialists\specialist_sherman default\ability_bag\ui_info\screen_name $11249099 M4A1 Command Sherman +abilities attributes\abilities\races\american\specialists\specialist_sherman default\ability_bag\ui_info\brief_text $11249100 Unlocks the M4A1 Command Sherman from the Tank Depoy. \n- Reduces the ability recharge times and upgrade costs of all vehicles. +sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153301 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153291 Reinforce +sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241815 Non-combatant / Support +sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support +sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153230 Medic +sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\medic_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153301 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153291 Reinforce +sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241815 Non-combatant / Support +sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241785 Non-combatant / Support +sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153230 Medic +sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\medic_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 default\extensions\ui_ext\screen_name $11235992 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 sp\extensions\ui_ext\screen_name $11235992 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\ui_info\help_text $11239506 Offensive / Timed +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\ui_info\screen_name $11207686 Armor-piercing Rounds +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\ui_info\brief_text $11249230 Fire armor-piercing rounds that greatly improve weapon penetration. +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\ui_info\extra_text_formatter\formatter $11264957 +%1%%% damage. +%2%%% penetration. +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us default\ability_bag\requirements\required_ability_state\ui_name $11233418 Brace Must Not Be Active +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\ui_info\help_text $11239506 Offensive / Timed +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\ui_info\screen_name $11207686 Armor-piercing Rounds +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\ui_info\brief_text $11249230 Fire armor-piercing rounds that greatly improve weapon penetration. +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258609 Always penetrates enemy armor. +%1%%% damage. +abilities attributes\abilities\races\american\team_weapons\armor_piercing_at_gun_57mm_us sp\ability_bag\requirements\required_ability_state\ui_name $11233418 Brace Must Not Be Active +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153302 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153292 Reinforce +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241816 Anti-infantry / Elite +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153226 Paratrooper Squad +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248761 Elite infantry effective at medium range. Can throw grenades and anti-structure satchel charges. +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248762 Can be upgraded with anti-tank launchers or anti-infantry machine guns. +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\paratrooper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153302 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153292 Reinforce +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241816 Anti-infantry / Elite +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153226 Paratrooper Squad +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248761 Elite infantry effective at medium range. Can throw grenades and anti-structure satchel charges. +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248762 Can be upgraded with anti-tank launchers or anti-infantry machine guns. +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\paratrooper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us default\ability_bag\ui_info\help_text $11239800 Offensive / Timed +abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us default\ability_bag\ui_info\screen_name $11228874 Armor Piercing Rounds +abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us default\ability_bag\ui_info\brief_text $11251597 Loads armor-piercing rounds that increase weapon penetration. Effective against light vehicles. +abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us sp\ability_bag\ui_info\help_text $11239800 Offensive / Timed +abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us sp\ability_bag\ui_info\screen_name $11228874 Armor Piercing Rounds +abilities attributes\abilities\races\american\team_weapons\armor_piercing_rounds_hmg_us sp\ability_bag\ui_info\brief_text $11251597 Loads armor-piercing rounds that increase weapon penetration. Effective against light vehicles. +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235814 Anti-infantry / Recon +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153224 Pathfinder Squad +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248763 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248764 Can use rifle grenades, smoke grenades, and flares. +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\pathfinder_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235814 Anti-infantry / Recon +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153224 Pathfinder Squad +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248763 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248764 Can use rifle grenades, smoke grenades, and flares. +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\pathfinder_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\ui_info\help_text $11239508 Offensive / Select target position +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\ui_info\screen_name $11239000 High-explosive Barrage +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us default\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\ui_info\screen_name $11239000 High-explosive Barrage +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages +abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_pit_us sp\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241817 Anti-infantry / Elite +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153225 Ranger Squad +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259908 Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns. +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text_formatter\formatter $11259907 Elite infantry very effective against infantry at short-range. Can throw Grenades, fire heavy weapons on the move, and call-in airdropped weapon crates. Can carry %1% additional weapons. +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260696 Unlocks veteran ability choice. Unit takes less damage, increased grenade range. +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260697 Increases health, accuracy and rate of fire. +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\ranger_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260698 Greatly increases accuracy and reduces incoming suppression. Unit takes reduced damage. +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241817 Anti-infantry / Elite +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153225 Ranger Squad +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259908 Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns. +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text_formatter\formatter $11259907 Elite infantry very effective against infantry at short-range. Can throw Grenades, fire heavy weapons on the move, and call-in airdropped weapon crates. Can carry %1% additional weapons. +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260696 Unlocks veteran ability choice. Unit takes less damage, increased grenade range. +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260697 Increases health, accuracy and rate of fire. +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\ranger_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260698 Greatly increases accuracy and reduces incoming suppression. Unit takes reduced damage. abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_us default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_us default\ability_bag\ui_info\help_text $11239508 Offensive / Select target position abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_us default\ability_bag\ui_info\screen_name $11239001 High-explosive Barrage @@ -15312,6 +11944,30 @@ abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_u abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_us sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_us sp\ability_bag\ui_info\screen_name $11239001 High-explosive Barrage abilities attributes\abilities\races\american\team_weapons\barrage_81mm_mortar_us sp\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241803 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198722 Resistance Fighter Squad +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248765 Support infantry effective against infantry at long-range. Can throw incendiary and anti-tank grenades. Can camouflage. +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248766 Can be upgraded with anti-infantry submachine guns, light machine guns, or anti-tank launchers. +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198822 Veterancy 1 +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198823 Veterancy 2 +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198824 Veterancy 3 +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241803 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198722 Resistance Fighter Squad +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248765 Support infantry effective against infantry at long-range. Can throw incendiary and anti-tank grenades. Can camouflage. +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248766 Can be upgraded with anti-infantry submachine guns, light machine guns, or anti-tank launchers. +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198822 Veterancy 1 +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198823 Veterancy 2 +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11198824 Veterancy 3 +sbps attributes\sbps\races\american\infantry\resistance_fighters_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_105mm_us default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_105mm_us default\ability_bag\ui_info\help_text $11239509 Offensive / Select target position abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_105mm_us default\ability_bag\ui_info\screen_name $11239002 High-explosive Barrage @@ -15322,6 +11978,130 @@ abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_105m abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_105mm_us sp\ability_bag\ui_info\screen_name $11239002 High-explosive Barrage abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_105mm_us sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_105mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 default\extensions\ui_ext\screen_name $11235993 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 sp\extensions\ui_ext\screen_name $11235993 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241668 Riflemen Squad +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248769 Standard infantry effective against infantry at medium range. +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248770 Can be upgraded with anti-infantry automatic rifles, Grenades, anti-tank Sticky Bombs, and Breach occupied buildings. +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\riflemen_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241668 Riflemen Squad +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11257859 Standard infantry effective against infantry at medium range. Can throw grenades, anti-tank sticky bombs, and breach-occupied buildings. +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11257858 Can be upgraded with anti-infantry automatic rifles. +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\riflemen_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241803 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198723 Saboteur Squad +sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248771 Support infantry that can build demolition charges and throw anti-tank satchels. Can camouflage. +sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248772 Can be upgraded with grenade launchers or anti-infantry assault rifles. +sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\saboteurs_partisan default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241803 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198723 Saboteur Squad +sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248771 Support infantry that can build demolition charges and throw anti-tank satchels. Can camouflage. +sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248772 Can be upgraded with grenade launchers or anti-infantry assault rifles. +sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\saboteurs_partisan sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262910 Recon / Detector +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218066 Scout Squad +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262911 Support infantry with increased vision range. Captures territory faster than other infantry. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248774 Can be upgraded with flares and smoke grenades. +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\scout_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262910 Recon / Detector +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218066 Scout Squad +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248764 Can use rifle grenades, smoke grenades, and flares. +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243293 Unlocks veteran ability choice. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\scout_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241820 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248700 Has increased vision range and camouflages in cover. +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\sniper_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241820 Anti-infantry / Support +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248700 Has increased vision range and camouflages in cover. +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\infantry\sniper_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_reinforce_ext\ui_info\help_text $11204817 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11204816 Reinforce +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241821 Anti-infantry / Elite +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183862 SSF Commando Squad +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248777 Elite infantry effective against infantry at medium range. Can switch between anti-tank launchers and light machine guns. +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248778 Can throw special smoke grenades that damages infantry. +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184052 Veterancy 1 +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184046 Veterancy 2 +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184047 Veterancy 3 +sbps attributes\sbps\races\american\infantry\ssf_commandos_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11204817 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11204816 Reinforce +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241821 Anti-infantry / Elite +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183862 SSF Commando Squad +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248777 Elite infantry effective against infantry at medium range. Can switch between anti-tank launchers and light machine guns. +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248778 Can throw special smoke grenades that damages infantry. +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184052 Veterancy 1 +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243273 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184046 Veterancy 2 +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11184047 Veterancy 3 +sbps attributes\sbps\races\american\infantry\ssf_commandos_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02_urban default\extensions\ui_ext\screen_name $11229170 Civilian Building +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02_urban default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02_urban sp\extensions\ui_ext\screen_name $11229170 Civilian Building +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_1x2x3_02_urban sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_75mm_us default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_75mm_us default\ability_bag\ui_info\help_text $11239510 Offensive / Select target position abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_75mm_us default\ability_bag\ui_info\screen_name $11239003 High-explosive Barrage @@ -15332,6 +12112,70 @@ abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_75mm abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_75mm_us sp\ability_bag\ui_info\screen_name $11239003 High-explosive Barrage abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_75mm_us sp\ability_bag\ui_info\brief_text $11249141 Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings. abilities attributes\abilities\races\american\team_weapons\barrage_howitzer_75mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241825 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243303 Unlocks veteran ability choice. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241825 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242073 Heavy weapon team armed with a .30 cal heavy machine gun. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243303 Unlocks veteran ability choice. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\specialist\hmg_30cal_specialist_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 default\extensions\ui_ext\screen_name $11235994 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 sp\extensions\ui_ext\screen_name $11235994 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\team_weapons\anzioannie_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery +sbps attributes\sbps\races\american\team_weapons\anzioannie_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\american\team_weapons\anzioannie_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 +sbps attributes\sbps\races\american\team_weapons\anzioannie_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 +sbps attributes\sbps\races\american\team_weapons\anzioannie_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery +sbps attributes\sbps\races\american\team_weapons\anzioannie_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\american\team_weapons\anzioannie_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 +sbps attributes\sbps\races\american\team_weapons\anzioannie_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 abilities attributes\abilities\races\american\team_weapons\c_infantry_105mm_howitzer_zero_in_barrage_105mm_us default\ability_bag\ui_info\extra_text $11171735 Select Target Location abilities attributes\abilities\races\american\team_weapons\c_infantry_105mm_howitzer_zero_in_barrage_105mm_us default\ability_bag\ui_info\help_text $11183957 Area of Effect abilities attributes\abilities\races\american\team_weapons\c_infantry_105mm_howitzer_zero_in_barrage_105mm_us default\ability_bag\ui_info\screen_name $11196011 Zeroed-In High-explosive Barrage @@ -15357,6 +12201,12 @@ abilities attributes\abilities\races\american\team_weapons\reload_hmg_us sp\abil abilities attributes\abilities\races\american\team_weapons\reload_hmg_us sp\ability_bag\ui_info\screen_name $11155015 Reload abilities attributes\abilities\races\american\team_weapons\reload_hmg_us sp\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\american\team_weapons\reload_hmg_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 default\extensions\ui_ext\screen_name $11235995 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 sp\extensions\ui_ext\screen_name $11235995 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x2_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\team_weapons\smoke_81mm_mortar_pit_us default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\team_weapons\smoke_81mm_mortar_pit_us default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\american\team_weapons\smoke_81mm_mortar_pit_us default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -15371,6 +12221,12 @@ abilities attributes\abilities\races\american\team_weapons\smoke_81mm_mortar_pit abilities attributes\abilities\races\american\team_weapons\smoke_81mm_mortar_pit_us sp\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages abilities attributes\abilities\races\american\team_weapons\smoke_81mm_mortar_pit_us sp\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages abilities attributes\abilities\races\american\team_weapons\smoke_81mm_mortar_pit_us sp\ability_bag\requirements\required_ability_state\ui_name $11233399 No Other Active Barrages +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 default\extensions\ui_ext\screen_name $11235996 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 sp\extensions\ui_ext\screen_name $11235996 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_2x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\team_weapons\smoke_81mm_mortar_us default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\team_weapons\smoke_81mm_mortar_us default\ability_bag\ui_info\help_text $11239511 Support / Select target position abilities attributes\abilities\races\american\team_weapons\smoke_81mm_mortar_us default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -15387,6 +12243,29 @@ abilities attributes\abilities\races\american\team_weapons\tracer_fire_hmg_us sp abilities attributes\abilities\races\american\team_weapons\tracer_fire_hmg_us sp\ability_bag\ui_info\help_text $11230904 Passive abilities attributes\abilities\races\american\team_weapons\tracer_fire_hmg_us sp\ability_bag\ui_info\screen_name $11251594 Tracer Fire abilities attributes\abilities\races\american\team_weapons\tracer_fire_hmg_us sp\ability_bag\ui_info\brief_text $11251595 Enemy infantry units hit by the HMG will be marked. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242328 Can be Towed. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241670 M1 Anti-tank Gun Team +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242328 Can be Towed. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241670 M1 Anti-tank Gun Team +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243301 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\american\ultimate\infantry_support\fire_superiority_isc_us default\ability_bag\ui_info\extra_text $11239512 Support / Select target territory point abilities attributes\abilities\races\american\ultimate\infantry_support\fire_superiority_isc_us default\ability_bag\ui_info\help_text $11241169 Increases Rate of Fire and Accuracy for nearby infantry. abilities attributes\abilities\races\american\ultimate\infantry_support\fire_superiority_isc_us default\ability_bag\ui_info\screen_name $11203356 Fire Superiority @@ -15415,6 +12294,12 @@ abilities attributes\abilities\races\american\ultimate\infantry_support\hold_the abilities attributes\abilities\races\american\ultimate\infantry_support\hold_the_line_isc_us sp\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point abilities attributes\abilities\races\american\ultimate\infantry_support\hold_the_line_isc_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11217000 Must Target Territory Point abilities attributes\abilities\races\american\ultimate\infantry_support\hold_the_line_isc_us sp\ability_bag\requirements_target\required_ownership\ui_name $11217006 Must be a Controlled Territory Point +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 default\extensions\ui_ext\screen_name $11235997 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 sp\extensions\ui_ext\screen_name $11235997 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\ultimate\infantry_support\infantry_reserves_isc_us default\ability_bag\ui_info\extra_text $11155127 Support abilities attributes\abilities\races\american\ultimate\infantry_support\infantry_reserves_isc_us default\ability_bag\ui_info\help_text $11241171 Increases Manpower Income. abilities attributes\abilities\races\american\ultimate\infantry_support\infantry_reserves_isc_us default\ability_bag\ui_info\screen_name $11182429 Infantry Reserves @@ -15427,6 +12312,30 @@ abilities attributes\abilities\races\american\ultimate\infantry_support\infantry abilities attributes\abilities\races\american\ultimate\infantry_support\infantry_reserves_isc_us sp\ability_bag\ui_info\brief_text $11240344 Requests additional Manpower for a limited time. abilities attributes\abilities\races\american\ultimate\infantry_support\infantry_reserves_isc_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\ultimate\infantry_support\infantry_reserves_isc_us sp\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241670 M1 Anti-tank Gun Team +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242328 Can be Towed. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241670 M1 Anti-tank Gun Team +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242328 Can be Towed. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243301 Unlocks veteran ability choice. Unit is harder to hit. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\at_gun_57mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\american\ultimate\infantry_support\raiding_smoke_isc_us default\ability_bag\ui_info\extra_text $11239514 Support / Select target territory point abilities attributes\abilities\races\american\ultimate\infantry_support\raiding_smoke_isc_us default\ability_bag\ui_info\help_text $11241172 Can block Line of Sight. abilities attributes\abilities\races\american\ultimate\infantry_support\raiding_smoke_isc_us default\ability_bag\ui_info\screen_name $11218214 Raiding Smoke @@ -15441,6 +12350,54 @@ abilities attributes\abilities\races\american\ultimate\infantry_support\raiding_ abilities attributes\abilities\races\american\ultimate\infantry_support\raiding_smoke_isc_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\ultimate\infantry_support\raiding_smoke_isc_us sp\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point abilities attributes\abilities\races\american\ultimate\infantry_support\raiding_smoke_isc_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11218222 Must Target Territory Point +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264569 Unlocks veteran ability. Increases health and weapon reload speed. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264570 Increases health, suppression, and weapon burst length. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264571 Increases accuracy, suppression, and unit takes less damage from attacks. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243303 Unlocks veteran ability choice. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_paradrop_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\american\ultimate\infantry_support\rapid_assault_isc_us default\ability_bag\ui_info\extra_text $11239515 Support / Timed abilities attributes\abilities\races\american\ultimate\infantry_support\rapid_assault_isc_us default\ability_bag\ui_info\help_text $11241173 Increases Movement Speed. Increases Capture Speed. abilities attributes\abilities\races\american\ultimate\infantry_support\rapid_assault_isc_us default\ability_bag\ui_info\screen_name $11218218 Rapid Assault @@ -15453,29 +12410,77 @@ abilities attributes\abilities\races\american\ultimate\infantry_support\rapid_as abilities attributes\abilities\races\american\ultimate\infantry_support\rapid_assault_isc_us sp\ability_bag\ui_info\brief_text $11240346 Orders all allied infantry to rapidly advance. abilities attributes\abilities\races\american\ultimate\infantry_support\rapid_assault_isc_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\ultimate\infantry_support\rapid_assault_isc_us sp\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\ui_info\extra_text $11217442 Select Target Friendly Territory Point -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\ui_info\help_text $11217011 Defensive -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\ui_info\screen_name $11217010 Sector Artillery -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\ui_info\brief_text $11217012 Deploys a rapid and haphazard artillery barrage at the targeted friendly Territory Sector. Effective at stalling enemy advances. -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\requirements_target\required_unit_type\ui_name $11217014 Must Target Controlled Territory Point -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\requirements_target\required_ownership\ui_name $11217013 Must Target Controlled Territory Point -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11217402 Must Not Be Victory Point -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\ui_info\extra_text $11217442 Select Target Friendly Territory Point -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\ui_info\help_text $11217011 Defensive -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\ui_info\screen_name $11217010 Sector Artillery -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\ui_info\brief_text $11217012 Deploys a rapid and haphazard artillery barrage at the targeted friendly Territory Sector. Effective at stalling enemy advances. -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11217014 Must Target Controlled Territory Point -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\requirements_target\required_ownership\ui_name $11217013 Must Target Controlled Territory Point -abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11217402 Must Not Be Victory Point -abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\ui_info\extra_text $11239516 Support / Select target vehicle -abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\ui_info\help_text $11241174 Increases Line of Sight. Improves combat performance of nearby allied vehicles. -abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\ui_info\screen_name $11218195 Designate Command Vehicle -abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\ui_info\brief_text $11240347 Orders the target vehicle to be a field commander. -abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\requirements\required_player_upgrade\ui_name $11218212 Max 1 Command Vehicle -abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264569 Unlocks veteran ability. Increases health and weapon reload speed. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264570 Increases health, suppression, and weapon burst length. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264571 Increases accuracy, suppression, and unit takes less damage from attacks. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241825 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242330 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153431 M1919 Machine Gun Team +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243303 Unlocks veteran ability choice. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\hmg_30cal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\ui_info\extra_text $11217442 Select Target Friendly Territory Point +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\ui_info\help_text $11217011 Defensive +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\ui_info\screen_name $11217010 Sector Artillery +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\ui_info\brief_text $11217012 Deploys a rapid and haphazard artillery barrage at the targeted friendly Territory Sector. Effective at stalling enemy advances. +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\requirements_target\required_unit_type\ui_name $11217014 Must Target Controlled Territory Point +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\requirements_target\required_ownership\ui_name $11217013 Must Target Controlled Territory Point +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us default\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11217402 Must Not Be Victory Point +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\ui_info\extra_text $11217442 Select Target Friendly Territory Point +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\ui_info\help_text $11217011 Defensive +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\ui_info\screen_name $11217010 Sector Artillery +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\ui_info\brief_text $11217012 Deploys a rapid and haphazard artillery barrage at the targeted friendly Territory Sector. Effective at stalling enemy advances. +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11217014 Must Target Controlled Territory Point +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\requirements_target\required_ownership\ui_name $11217013 Must Target Controlled Territory Point +abilities attributes\abilities\races\american\ultimate\infantry_support\sector_artillery_isc_us sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11217402 Must Not Be Victory Point +abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\ui_info\extra_text $11239516 Support / Select target vehicle +abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\ui_info\help_text $11241174 Increases Line of Sight. Improves combat performance of nearby allied vehicles. +abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\ui_info\screen_name $11218195 Designate Command Vehicle +abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\ui_info\brief_text $11240347 Orders the target vehicle to be a field commander. +abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\requirements\required_player_upgrade\ui_name $11218212 Max 1 Command Vehicle +abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\requirements_target\required_ownership\ui_name $11218211 Must Target Friendly Vehicle abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\requirements_target\required_unit_type\ui_name $11218210 Must Target Friendly Vehicle abilities attributes\abilities\races\american\ultimate\mechanized_support\designate_command_vehicle_msc_us default\ability_bag\requirements_target\required_not\ui_name $11218213 Cannot Target This Vehicle @@ -15501,6 +12506,66 @@ abilities attributes\abilities\races\american\ultimate\mechanized_support\field_ abilities attributes\abilities\races\american\ultimate\mechanized_support\field_repairs_msc_us sp\ability_bag\ui_info\brief_text $11240348 Orders all vehicles in friendly territory and out of combat to repair their own vehicles. abilities attributes\abilities\races\american\ultimate\mechanized_support\field_repairs_msc_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\ultimate\mechanized_support\field_repairs_msc_us sp\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241826 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264893 Unlocks veteran ability choice. Increases health and increases accuracy. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264895 Increases health, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264896 Increases weapon range, ability recharge speed, and reduces incoming damage +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241826 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180076 M1 Mortar Team +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244271 Unlocks veteran ability choice. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\mortar_81mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\american\ultimate\mechanized_support\mass_production_msc_us default\ability_bag\ui_info\extra_text $11239518 Support / Select target production building abilities attributes\abilities\races\american\ultimate\mechanized_support\mass_production_msc_us default\ability_bag\ui_info\help_text $11241175 Doubles produced number of vehicles. Reduces Fuel income. abilities attributes\abilities\races\american\ultimate\mechanized_support\mass_production_msc_us default\ability_bag\ui_info\screen_name $11216973 Mass Production @@ -15529,6 +12594,36 @@ abilities attributes\abilities\races\american\ultimate\mechanized_support\raid_m abilities attributes\abilities\races\american\ultimate\mechanized_support\raid_msc_us sp\ability_bag\ui_info\brief_text $11240350 Enables all allied vehicles to capture and hold territory for a short duration. abilities attributes\abilities\races\american\ultimate\mechanized_support\raid_msc_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\ultimate\mechanized_support\raid_msc_us sp\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_reinforce_ext\ui_info\help_text $11184582 Reinforces a unit into the selected squad(s) +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11184583 Reinforce +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241671 M1 Pack Howitzer Team +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264933 Unit has increased health; reduces barrage recharge times and improves accuracy. +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264934 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264935 Increases weapon range, accuracy, and reduces incoming damage. +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_reinforce_ext\ui_info\help_text $11184582 Reinforces a unit into the selected squad(s) +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11184583 Reinforce +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241827 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241671 M1 Pack Howitzer Team +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242075 Heavy weapon team armed with a mobile 75mm howitzer. +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244270 Unlocks veteran ability choice. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\team_weapons\pack_howitzer_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey default\extensions\ui_ext\screen_name $11235998 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey sp\extensions\ui_ext\screen_name $11235998 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_grey sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\vehicles\advanced_reinforce_passive_halftrack_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\vehicles\advanced_reinforce_passive_halftrack_us default\ability_bag\ui_info\screen_name $11230735 Rapid Reinforcement abilities attributes\abilities\races\american\vehicles\advanced_reinforce_passive_halftrack_us default\ability_bag\ui_info\brief_text $11240351 Increases the rate at which infantry and team weapons reinforce from the vehicle. @@ -15537,6 +12632,94 @@ abilities attributes\abilities\races\american\vehicles\advanced_reinforce_passiv abilities attributes\abilities\races\american\vehicles\advanced_reinforce_passive_halftrack_us sp\ability_bag\ui_info\screen_name $11230735 Rapid Reinforcement abilities attributes\abilities\races\american\vehicles\advanced_reinforce_passive_halftrack_us sp\ability_bag\ui_info\brief_text $11240351 Increases the rate at which infantry and team weapons reinforce from the vehicle. abilities attributes\abilities\races\american\vehicles\advanced_reinforce_passive_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241829 Anti-vehicle +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196343 M24 Chaffee Light Tank +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241829 Anti-vehicle +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196343 M24 Chaffee Light Tank +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire +sbps attributes\sbps\races\american\vehicles\mass_production\chaffee_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_red default\extensions\ui_ext\screen_name $11235997 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_red default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_red default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_red sp\extensions\ui_ext\screen_name $11235997 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_red sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_red sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\american\vehicles\mass_production\greyhound_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248781 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248956 Can Barrage at range. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241672 M3 75 mm Gun Motor Carriage +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243517 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248781 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248956 Can Barrage at range. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241672 M3 75 mm Gun Motor Carriage +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243517 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_75mm_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205297 M16 Multiple Gun Motor Carriage +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248784 Light vehicle very effective against infantry. Can shoot down aircraft. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205297 M16 Multiple Gun Motor Carriage +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248784 Light vehicle very effective against infantry. Can shoot down aircraft. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_quad_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\vehicles\apcr_chaffee_us default\ability_bag\ui_info\help_text $11239520 Offensive / Timed abilities attributes\abilities\races\american\vehicles\apcr_chaffee_us default\ability_bag\ui_info\screen_name $11217051 APCR Rounds abilities attributes\abilities\races\american\vehicles\apcr_chaffee_us default\ability_bag\ui_info\brief_text $11258716 Loads APCR rounds that increase weapon penetration against vehicles. Can frontally penetrate medium tanks. @@ -15547,10 +12730,91 @@ abilities attributes\abilities\races\american\vehicles\apcr_chaffee_us sp\abilit abilities attributes\abilities\races\american\vehicles\apcr_chaffee_us sp\ability_bag\ui_info\brief_text $11258716 Loads APCR rounds that increase weapon penetration against vehicles. Can frontally penetrate medium tanks. abilities attributes\abilities\races\american\vehicles\apcr_chaffee_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\apcr_chaffee_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258721 +%1%%% weapon penetration. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241836 Anti-infantry / Support +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248786 Can be upgraded to heal infantry, anti-infantry and anti-air capabilities, or anti-vehicle capabilities. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241836 Anti-infantry / Support +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248786 Can be upgraded to heal infantry, anti-infantry and anti-air capabilities, or anti-vehicle capabilities. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\halftrack_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153453 M18 Hellcat Tank Destroyer +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153453 M18 Hellcat Tank Destroyer +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242334 Can use Flanking Speed for a temporary speed boost. +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\hellcat_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. abilities attributes\abilities\races\american\vehicles\aura_command_tank_sherman_uk default\ability_bag\ui_info\screen_name $11249112 Tank Commander abilities attributes\abilities\races\american\vehicles\aura_command_tank_sherman_uk default\ability_bag\ui_info\brief_text $11249109 The command tank increases the accuracy and penetration of nearby vehicles. abilities attributes\abilities\races\american\vehicles\aura_command_tank_sherman_uk sp\ability_bag\ui_info\screen_name $11249112 Tank Commander abilities attributes\abilities\races\american\vehicles\aura_command_tank_sherman_uk sp\ability_bag\ui_info\brief_text $11249109 The command tank increases the accuracy and penetration of nearby vehicles. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248801 Medium tank extremely effective against infantry and structures. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261655 Can deploy its dozer blade to crush heavy obstacles and reduce the damage taken from mines at the cost of speed. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241677 M4(105) Sherman Bulldozer +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248801 Medium tank extremely effective against infantry and structures. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261655 Can deploy its dozer blade to crush heavy obstacles and reduce the damage taken from mines at the cost of speed. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241677 M4(105) Sherman Bulldozer +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_bulldozer_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\sherman_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\vehicles\barrage_180mm_rockets_whizbang_us default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\american\vehicles\barrage_180mm_rockets_whizbang_us default\ability_bag\ui_info\help_text $11239521 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\barrage_180mm_rockets_whizbang_us default\ability_bag\ui_info\screen_name $11239004 Rocket Barrage @@ -15561,6 +12825,32 @@ abilities attributes\abilities\races\american\vehicles\barrage_180mm_rockets_whi abilities attributes\abilities\races\american\vehicles\barrage_180mm_rockets_whizbang_us sp\ability_bag\ui_info\screen_name $11239004 Rocket Barrage abilities attributes\abilities\races\american\vehicles\barrage_180mm_rockets_whizbang_us sp\ability_bag\ui_info\brief_text $11249232 Rapidly fire a volley of rockets at the target location. Moderate blast radius. Effective against infantry and structures. abilities attributes\abilities\races\american\vehicles\barrage_180mm_rockets_whizbang_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262905 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248800 Can Self-Repair when out of combat and stationary. +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241674 1⁄4-ton 4x4 Truck +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262905 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248800 Can Self-Repair when out of combat and stationary. +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241674 1⁄4-ton 4x4 Truck +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\american\vehicles\mass_production\truck_4x4_x2_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\specialists\sherman_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249101 Medium tank effective against infantry, vehicles, and structures. Improves the effectiveness of nearby vehicles. +sbps attributes\sbps\races\american\vehicles\specialists\sherman_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251592 Anti-infantry / Anti-vehicle / Specialist +sbps attributes\sbps\races\american\vehicles\specialists\sherman_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249101 Medium tank effective against infantry, vehicles, and structures. Improves the effectiveness of nearby vehicles. +sbps attributes\sbps\races\american\vehicles\specialists\sherman_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251592 Anti-infantry / Anti-vehicle / Specialist abilities attributes\abilities\races\american\vehicles\barrage_command_halftrack_us default\ability_bag\ui_info\extra_text $11239522 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\barrage_command_halftrack_us default\ability_bag\ui_info\help_text $11241179 Causes Area of Effect damage. abilities attributes\abilities\races\american\vehicles\barrage_command_halftrack_us default\ability_bag\ui_info\screen_name $11239005 Forward Observer Artillery Barrage @@ -15571,6 +12861,11 @@ abilities attributes\abilities\races\american\vehicles\barrage_command_halftrack abilities attributes\abilities\races\american\vehicles\barrage_command_halftrack_us sp\ability_bag\ui_info\screen_name $11239005 Forward Observer Artillery Barrage abilities attributes\abilities\races\american\vehicles\barrage_command_halftrack_us sp\ability_bag\ui_info\brief_text $11240354 Coordinates a barrage between off-map artillery batteries, converging on the target area. abilities attributes\abilities\races\american\vehicles\barrage_command_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\specialists\truck_4x4_medical_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251590 Support / Specialist +sbps attributes\sbps\races\american\vehicles\specialists\truck_4x4_medical_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241673 1⁄4-ton 4x4 Medical Truck +sbps attributes\sbps\races\american\vehicles\specialists\truck_4x4_medical_specialist_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11251589 Unarmed vehicle that can heal nearby infantry. +sbps attributes\sbps\races\american\vehicles\specialists\truck_4x4_medical_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241673 1⁄4-ton 4x4 Medical Truck +sbps attributes\sbps\races\american\vehicles\specialists\truck_4x4_medical_specialist_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11251589 Unarmed vehicle that can heal nearby infantry. abilities attributes\abilities\races\american\vehicles\barrage_halftrack_75mm_us default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\american\vehicles\barrage_halftrack_75mm_us default\ability_bag\ui_info\help_text $11239523 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\barrage_halftrack_75mm_us default\ability_bag\ui_info\screen_name $11239006 High-explosive Barrage @@ -15581,6 +12876,26 @@ abilities attributes\abilities\races\american\vehicles\barrage_halftrack_75mm_us abilities attributes\abilities\races\american\vehicles\barrage_halftrack_75mm_us sp\ability_bag\ui_info\screen_name $11239006 High-explosive Barrage abilities attributes\abilities\races\american\vehicles\barrage_halftrack_75mm_us sp\ability_bag\ui_info\brief_text $11249141 Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings. abilities attributes\abilities\races\american\vehicles\barrage_halftrack_75mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241828 Non-combatant / Support +sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153435 WC54 Ambulance +sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242076 Unarmed light vehicle. +sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. +sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\ambulance_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241828 Non-combatant / Support +sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153435 WC54 Ambulance +sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242076 Unarmed light vehicle. +sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. +sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\ambulance_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\vehicles\barrage_scott_bunker_buster_us default\ability_bag\ui_info\help_text $11239527 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\barrage_scott_bunker_buster_us default\ability_bag\ui_info\screen_name $11161194 Bunker Buster Barrage abilities attributes\abilities\races\american\vehicles\barrage_scott_bunker_buster_us default\ability_bag\ui_info\brief_text $11263345 Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against defensive structures. Has increased range over the standard barrage. @@ -15601,6 +12916,24 @@ abilities attributes\abilities\races\american\vehicles\barrage_scott_smoke_us sp abilities attributes\abilities\races\american\vehicles\barrage_scott_smoke_us sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\american\vehicles\barrage_scott_smoke_us sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. abilities attributes\abilities\races\american\vehicles\barrage_scott_smoke_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241829 Anti-vehicle +sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196343 M24 Chaffee Light Tank +sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire +sbps attributes\sbps\races\american\vehicles\chaffee_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241829 Anti-vehicle +sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196343 M24 Chaffee Light Tank +sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire +sbps attributes\sbps\races\american\vehicles\chaffee_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\vehicles\barrage_scott_us default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\american\vehicles\barrage_scott_us default\ability_bag\ui_info\help_text $11239527 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\barrage_scott_us default\ability_bag\ui_info\brief_text $11249141 Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings. @@ -15611,6 +12944,14 @@ abilities attributes\abilities\races\american\vehicles\barrage_scott_us sp\abili abilities attributes\abilities\races\american\vehicles\barrage_scott_us sp\ability_bag\ui_info\brief_text $11249141 Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings. abilities attributes\abilities\races\american\vehicles\barrage_scott_us sp\ability_bag\ui_info\screen_name $11239008 High-explosive Barrage abilities attributes\abilities\races\american\vehicles\barrage_scott_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan default\extensions\ui_ext\screen_name $11235999 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan sp\extensions\ui_ext\screen_name $11235999 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_tan sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\vehicles\command_halftrack_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\command_halftrack_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon abilities attributes\abilities\races\american\vehicles\barrage_scott_white_phosphorus_us default\ability_bag\ui_info\help_text $11239527 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\barrage_scott_white_phosphorus_us default\ability_bag\ui_info\screen_name $11190961 White Phosphorus Barrage abilities attributes\abilities\races\american\vehicles\barrage_scott_white_phosphorus_us default\ability_bag\ui_info\brief_text $11249235 Fires special smoke rounds. Smoke clouds continuously damages infantry and blocks vision. @@ -15623,6 +12964,24 @@ abilities attributes\abilities\races\american\vehicles\barrage_scott_white_phosp abilities attributes\abilities\races\american\vehicles\barrage_scott_white_phosphorus_us sp\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\vehicles\barrage_scott_white_phosphorus_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\barrage_scott_white_phosphorus_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\american\vehicles\greyhound_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\vehicles\canister_shot_greyhound_us default\ability_bag\ui_info\help_text $11239524 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\canister_shot_greyhound_us default\ability_bag\ui_info\screen_name $11217047 Canister Shot abilities attributes\abilities\races\american\vehicles\canister_shot_greyhound_us default\ability_bag\ui_info\brief_text $11249236 Fires an anti-infantry canister round that deals extreme damage to infantry in a large area when they are in the open. Damage is significantly reduced if enemies can gain cover bonuses. @@ -15631,6 +12990,44 @@ abilities attributes\abilities\races\american\vehicles\canister_shot_greyhound_u abilities attributes\abilities\races\american\vehicles\canister_shot_greyhound_us sp\ability_bag\ui_info\screen_name $11217047 Canister Shot abilities attributes\abilities\races\american\vehicles\canister_shot_greyhound_us sp\ability_bag\ui_info\brief_text $11249236 Fires an anti-infantry canister round that deals extreme damage to infantry in a large area when they are in the open. Damage is significantly reduced if enemies can gain cover bonuses. abilities attributes\abilities\races\american\vehicles\canister_shot_greyhound_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car +sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. +sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\greyhound_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189538 M8 Greyhound Armored Car +sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248780 Light vehicle effective against infantry and light vehicles. +sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243343 Unlocks veteran ability choice. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\greyhound_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241672 M3 75 mm Gun Motor Carriage +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248781 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248956 Can Barrage at range. +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243517 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241672 M3 75 mm Gun Motor Carriage +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248781 Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248956 Can Barrage at range. +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243517 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\halftrack_75mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\vehicles\canister_shot_sherman_us default\ability_bag\ui_info\help_text $11239524 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\canister_shot_sherman_us default\ability_bag\ui_info\screen_name $11217047 Canister Shot abilities attributes\abilities\races\american\vehicles\canister_shot_sherman_us default\ability_bag\ui_info\brief_text $11249236 Fires an anti-infantry canister round that deals extreme damage to infantry in a large area when they are in the open. Damage is significantly reduced if enemies can gain cover bonuses. @@ -15639,6 +13036,14 @@ abilities attributes\abilities\races\american\vehicles\canister_shot_sherman_us abilities attributes\abilities\races\american\vehicles\canister_shot_sherman_us sp\ability_bag\ui_info\screen_name $11217047 Canister Shot abilities attributes\abilities\races\american\vehicles\canister_shot_sherman_us sp\ability_bag\ui_info\brief_text $11249236 Fires an anti-infantry canister round that deals extreme damage to infantry in a large area when they are in the open. Damage is significantly reduced if enemies can gain cover bonuses. abilities attributes\abilities\races\american\vehicles\canister_shot_sherman_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\halftrack_assault_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241833 Anti-infantry / Support +sbps attributes\sbps\races\american\vehicles\halftrack_assault_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11171847 Light Support Vehicle / Effective at medium range +sbps attributes\sbps\races\american\vehicles\halftrack_assault_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier +sbps attributes\sbps\races\american\vehicles\halftrack_assault_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242081 Light vehicle armed with a .50 cal machine gun. +sbps attributes\sbps\races\american\vehicles\halftrack_assault_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241833 Anti-infantry / Support +sbps attributes\sbps\races\american\vehicles\halftrack_assault_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11171847 Light Support Vehicle / Effective at medium range +sbps attributes\sbps\races\american\vehicles\halftrack_assault_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier +sbps attributes\sbps\races\american\vehicles\halftrack_assault_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242081 Light vehicle armed with a .50 cal machine gun. abilities attributes\abilities\races\american\vehicles\drop_hmg_weasal_us default\ability_bag\ui_info\help_text $11239531 Support / Select target position abilities attributes\abilities\races\american\vehicles\drop_hmg_weasal_us default\ability_bag\ui_info\screen_name $11239009 Deploy Heavy Machine Gun abilities attributes\abilities\races\american\vehicles\drop_hmg_weasal_us default\ability_bag\ui_info\brief_text $11240363 Deploys an unmanned .30 cal heavy machine gun. @@ -15647,6 +13052,26 @@ abilities attributes\abilities\races\american\vehicles\drop_hmg_weasal_us sp\abi abilities attributes\abilities\races\american\vehicles\drop_hmg_weasal_us sp\ability_bag\ui_info\screen_name $11239009 Deploy Heavy Machine Gun abilities attributes\abilities\races\american\vehicles\drop_hmg_weasal_us sp\ability_bag\ui_info\brief_text $11240363 Deploys an unmanned .30 cal heavy machine gun. abilities attributes\abilities\races\american\vehicles\drop_hmg_weasal_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241834 Non-combatant / Support +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205860 M3 Armored Medical Half-track +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241834 Non-combatant / Support +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205860 M3 Armored Medical Half-track +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\halftrack_medical_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\vehicles\drop_mortar_weasal_us default\ability_bag\ui_info\help_text $11239532 Support / Select target position abilities attributes\abilities\races\american\vehicles\drop_mortar_weasal_us default\ability_bag\ui_info\screen_name $11239010 Deploy M1 Mortar abilities attributes\abilities\races\american\vehicles\drop_mortar_weasal_us default\ability_bag\ui_info\brief_text $11240364 Deploys an unmanned 81mm mortar. @@ -15655,6 +13080,26 @@ abilities attributes\abilities\races\american\vehicles\drop_mortar_weasal_us sp\ abilities attributes\abilities\races\american\vehicles\drop_mortar_weasal_us sp\ability_bag\ui_info\screen_name $11239010 Deploy M1 Mortar abilities attributes\abilities\races\american\vehicles\drop_mortar_weasal_us sp\ability_bag\ui_info\brief_text $11240364 Deploys an unmanned 81mm mortar. abilities attributes\abilities\races\american\vehicles\drop_mortar_weasal_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205297 M16 Multiple Gun Motor Carriage +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248784 Light vehicle very effective against infantry. Can shoot down aircraft. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11205297 M16 Multiple Gun Motor Carriage +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248784 Light vehicle very effective against infantry. Can shoot down aircraft. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\american\vehicles\halftrack_quad_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\vehicles\eyes_and_ears_greyhound_us default\ability_bag\ui_info\extra_text $11157934 Recon abilities attributes\abilities\races\american\vehicles\eyes_and_ears_greyhound_us default\ability_bag\ui_info\help_text $11241188 Reveals enemy units in the Fog of War and on the Minimap. abilities attributes\abilities\races\american\vehicles\eyes_and_ears_greyhound_us default\ability_bag\ui_info\screen_name $11189536 Eyes and Ears @@ -15667,26 +13112,109 @@ abilities attributes\abilities\races\american\vehicles\eyes_and_ears_greyhound_u abilities attributes\abilities\races\american\vehicles\eyes_and_ears_greyhound_us sp\ability_bag\ui_info\brief_text $11240365 Enables the unit to provide reconnaissance when stationary. abilities attributes\abilities\races\american\vehicles\eyes_and_ears_greyhound_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\eyes_and_ears_greyhound_us sp\ability_bag\requirements\required_any_in_list\ui_name $11198126 Radio & Recon Upgrade from the Mechanized Center -abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us default\ability_bag\ui_info\extra_text $11155127 Support -abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us default\ability_bag\ui_info\help_text $11241189 Can encourage enemy forces to relocate. -abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us default\ability_bag\ui_info\screen_name $11239011 Decoy Barrage Flares -abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us default\ability_bag\ui_info\brief_text $11240366 Designates a decoy barrage at the target area. -abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us sp\ability_bag\ui_info\extra_text $11155127 Support -abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us sp\ability_bag\ui_info\help_text $11241189 Can encourage enemy forces to relocate. -abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us sp\ability_bag\ui_info\screen_name $11239011 Decoy Barrage Flares -abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us sp\ability_bag\ui_info\brief_text $11240366 Designates a decoy barrage at the target area. -abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us default\ability_bag\ui_info\extra_text $11155197 Offensive -abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us default\ability_bag\ui_info\help_text $11241190 Grants Increased Damage when stationary and out of combat for an extended period. -abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us default\ability_bag\ui_info\screen_name $11183317 First Strike -abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us default\ability_bag\ui_info\brief_text $11158242 -abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us sp\ability_bag\ui_info\extra_text $11155197 Offensive +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban default\extensions\ui_ext\screen_name $11236000 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban sp\extensions\ui_ext\screen_name $11236000 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_urban sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241836 Anti-infantry / Support +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248786 Can be upgraded to heal infantry, anti-infantry and anti-air capabilities, or anti-vehicle capabilities. +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\halftrack_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241836 Anti-infantry / Support +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248786 Can be upgraded to heal infantry, anti-infantry and anti-air capabilities, or anti-vehicle capabilities. +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243309 Unlocks veteran ability choice. Increases rotation rate and acceleration. +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\halftrack_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us default\ability_bag\ui_info\extra_text $11155127 Support +abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us default\ability_bag\ui_info\help_text $11241189 Can encourage enemy forces to relocate. +abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us default\ability_bag\ui_info\screen_name $11239011 Decoy Barrage Flares +abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us default\ability_bag\ui_info\brief_text $11240366 Designates a decoy barrage at the target area. +abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us sp\ability_bag\ui_info\extra_text $11155127 Support +abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us sp\ability_bag\ui_info\help_text $11241189 Can encourage enemy forces to relocate. +abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us sp\ability_bag\ui_info\screen_name $11239011 Decoy Barrage Flares +abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us sp\ability_bag\ui_info\brief_text $11240366 Designates a decoy barrage at the target area. +abilities attributes\abilities\races\american\vehicles\fake_barrage_command_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153453 M18 Hellcat Tank Destroyer +sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. +sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\hellcat_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. +sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153453 M18 Hellcat Tank Destroyer +sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. +sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242334 Can use Flanking Speed for a temporary speed boost. +sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\hellcat_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked default\extensions\ui_ext\screen_name $11236001 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked sp\extensions\ui_ext\screen_name $11236001 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_stone_3x2x2_01_wrecked sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\vehicles\logistics_truck_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153436 Light Support Vehicle / Non-Combatant +sbps attributes\sbps\races\american\vehicles\logistics_truck_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11172325 Logistics Truck +sbps attributes\sbps\races\american\vehicles\logistics_truck_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\american\vehicles\logistics_truck_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153436 Light Support Vehicle / Non-Combatant +sbps attributes\sbps\races\american\vehicles\logistics_truck_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11172325 Logistics Truck +sbps attributes\sbps\races\american\vehicles\logistics_truck_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us default\ability_bag\ui_info\extra_text $11155197 Offensive +abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us default\ability_bag\ui_info\help_text $11241190 Grants Increased Damage when stationary and out of combat for an extended period. +abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us default\ability_bag\ui_info\screen_name $11183317 First Strike +abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us default\ability_bag\ui_info\brief_text $11158242 +abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us sp\ability_bag\ui_info\extra_text $11155197 Offensive abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us sp\ability_bag\ui_info\help_text $11241190 Grants Increased Damage when stationary and out of combat for an extended period. abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us sp\ability_bag\ui_info\screen_name $11183317 First Strike abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\american\vehicles\first_strike_sherman_easy_8_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x1_01 default\extensions\ui_ext\screen_name $11236002 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x1_01 sp\extensions\ui_ext\screen_name $11236002 Garrisonable Structure +sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11263648 Support / Detector +sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184326 M29 Weasel Recon Vehicle +sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264717 Unarmed support transport vehicle that can capture territory and detect nearby camouflaged units. Can deploy unmanned heavy machine guns and mortars. +sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248790 Self-repairs when out of combat. Can be upgraded with an anti-infantry machine gun. +sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\m29_weasal_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184326 M29 Weasel Recon Vehicle +sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248789 Unarmed support transport vehicle that can capture territory. Can deploy unmanned heavy machine guns and mortars. +sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248790 Self-repairs when out of combat. Can be upgraded with an anti-infantry machine gun. +sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\m29_weasal_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\vehicles\flanking_speed_easy_8_us default\ability_bag\ui_info\help_text $11155197 Offensive abilities attributes\abilities\races\american\vehicles\flanking_speed_easy_8_us default\ability_bag\ui_info\screen_name $11157762 Flanking Speed abilities attributes\abilities\races\american\vehicles\flanking_speed_easy_8_us default\ability_bag\ui_info\brief_text $11249238 Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving. @@ -15697,6 +13225,40 @@ abilities attributes\abilities\races\american\vehicles\flanking_speed_easy_8_us abilities attributes\abilities\races\american\vehicles\flanking_speed_easy_8_us sp\ability_bag\ui_info\brief_text $11249238 Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving. abilities attributes\abilities\races\american\vehicles\flanking_speed_easy_8_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\flanking_speed_easy_8_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258628 +%1%%% speed, +%2%%% acceleration. Unit is %3%%% harder to hit when moving. +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241841 Non-combatant / Support +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11179734 M31 Recovery Vehicle +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248791 Support vehicle that can repair, restore and salvage vehicles. Has increased repair speed. +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241069 Can Repair, Restore and Salvage vehicles. +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241841 Non-combatant / Support +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11179734 M31 Recovery Vehicle +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248791 Support vehicle that can repair, restore and salvage vehicles. Has increased repair speed. +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241069 Can Repair, Restore and Salvage vehicles. +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. +sbps attributes\sbps\races\american\vehicles\recovery_vehicle_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. +sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238939 M8 Scott SPG +sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248793 Light vehicle effective against structures and infantry. +sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243331 Unlocks veteran ability choice. Increases rotation rate, acceleration, and reduces barrage recharge times +sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\scott_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. +sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11238939 M8 Scott SPG +sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248793 Light vehicle effective against structures and infantry. +sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243331 Unlocks veteran ability choice. Increases rotation rate, acceleration, and reduces barrage recharge times +sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\scott_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. abilities attributes\abilities\races\american\vehicles\flanking_speed_hellcat_us default\ability_bag\ui_info\help_text $11239607 Offensive / Timed abilities attributes\abilities\races\american\vehicles\flanking_speed_hellcat_us default\ability_bag\ui_info\screen_name $11157762 Flanking Speed abilities attributes\abilities\races\american\vehicles\flanking_speed_hellcat_us default\ability_bag\ui_info\brief_text $11249238 Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving. @@ -15707,6 +13269,30 @@ abilities attributes\abilities\races\american\vehicles\flanking_speed_hellcat_us abilities attributes\abilities\races\american\vehicles\flanking_speed_hellcat_us sp\ability_bag\ui_info\brief_text $11249238 Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving. abilities attributes\abilities\races\american\vehicles\flanking_speed_hellcat_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\flanking_speed_hellcat_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258628 +%1%%% speed, +%2%%% acceleration. Unit is %3%%% harder to hit when moving. +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 default\extensions\ui_ext\screen_name $11236003 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 sp\extensions\ui_ext\screen_name $11236003 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_1x1x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241676 M4A1(76) Sherman Medium Tank +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241676 M4A1(76) Sherman Medium Tank +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_76mm_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\vehicles\fortify_position_halftrack_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\vehicles\fortify_position_halftrack_us default\ability_bag\ui_info\screen_name $11197090 Fortify Position abilities attributes\abilities\races\american\vehicles\fortify_position_halftrack_us default\ability_bag\ui_info\brief_text $11258875 The Halftrack provides nearby infantry with additional supplies, increasing construction speed and reducing ability recharge times. @@ -15719,6 +13305,26 @@ abilities attributes\abilities\races\american\vehicles\fortify_position_halftrac abilities attributes\abilities\races\american\vehicles\fortify_position_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\fortify_position_halftrack_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258876 +%1%%% construction speed, +%2%%% ability recharge speed. abilities attributes\abilities\races\american\vehicles\fortify_position_halftrack_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241677 M4(105) Sherman Bulldozer +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248801 Medium tank extremely effective against infantry and structures. +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261655 Can deploy its dozer blade to crush heavy obstacles and reduce the damage taken from mines at the cost of speed. +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241677 M4(105) Sherman Bulldozer +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248801 Medium tank extremely effective against infantry and structures. +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261655 Can deploy its dozer blade to crush heavy obstacles and reduce the damage taken from mines at the cost of speed. +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\sherman_bulldozer_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\vehicles\forward_observer_barrage_truck_4x4_us default\ability_bag\ui_info\extra_text $11239533 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\forward_observer_barrage_truck_4x4_us default\ability_bag\ui_info\help_text $11241194 Causes Area of Effect damage. abilities attributes\abilities\races\american\vehicles\forward_observer_barrage_truck_4x4_us default\ability_bag\ui_info\screen_name $11239012 Forward Observer Artillery Barrage @@ -15729,6 +13335,38 @@ abilities attributes\abilities\races\american\vehicles\forward_observer_barrage_ abilities attributes\abilities\races\american\vehicles\forward_observer_barrage_truck_4x4_us sp\ability_bag\ui_info\screen_name $11239012 Forward Observer Artillery Barrage abilities attributes\abilities\races\american\vehicles\forward_observer_barrage_truck_4x4_us sp\ability_bag\ui_info\brief_text $11240370 Coordinates a barrage between off-map artillery batteries, converging on the target area. abilities attributes\abilities\races\american\vehicles\forward_observer_barrage_truck_4x4_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241678 M4A3E8 Sherman Easy Eight +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248796 Advanced medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261365 Can fire HVAP rounds for increased penetration and damage. +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241678 M4A3E8 Sherman Easy Eight +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248796 Advanced medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11261365 Can fire HVAP rounds for increased penetration and damage. +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_easy_8_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_recrewable_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\vehicles\fow_detection_truck_4x4_us default\ability_bag\ui_info\extra_text $11249210 Displays enemy positions in the fog of war and on the mini-map. abilities attributes\abilities\races\american\vehicles\fow_detection_truck_4x4_us default\ability_bag\ui_info\help_text $11162040 Passive abilities attributes\abilities\races\american\vehicles\fow_detection_truck_4x4_us default\ability_bag\ui_info\screen_name $11162039 Advanced Reconnaissance @@ -15737,6 +13375,24 @@ abilities attributes\abilities\races\american\vehicles\fow_detection_truck_4x4_u abilities attributes\abilities\races\american\vehicles\fow_detection_truck_4x4_us sp\ability_bag\ui_info\help_text $11162040 Passive abilities attributes\abilities\races\american\vehicles\fow_detection_truck_4x4_us sp\ability_bag\ui_info\screen_name $11162039 Advanced Reconnaissance abilities attributes\abilities\races\american\vehicles\fow_detection_truck_4x4_us sp\ability_bag\ui_info\brief_text $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. +sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\sherman_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\sherman_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\vehicles\gun_rammer_hellcat_passive_us default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\american\vehicles\gun_rammer_hellcat_passive_us default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\american\vehicles\gun_rammer_hellcat_passive_us default\ability_bag\ui_info\screen_name $11198122 Gun Rammer @@ -15747,6 +13403,30 @@ abilities attributes\abilities\races\american\vehicles\gun_rammer_hellcat_passiv abilities attributes\abilities\races\american\vehicles\gun_rammer_hellcat_passive_us sp\ability_bag\ui_info\screen_name $11198122 Gun Rammer abilities attributes\abilities\races\american\vehicles\gun_rammer_hellcat_passive_us sp\ability_bag\ui_info\brief_text $11240371 Increases the vehicle's reload speed. abilities attributes\abilities\races\american\vehicles\gun_rammer_hellcat_passive_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_reinforce_ext\ui_info\extra_text $11184648 A M4 Sherman equipped with a Whizbang. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_reinforce_ext\ui_info\screen_name $11184647 M4 Sherman "Whizbang" +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189943 Rocket Artillery +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185673 M4A1 Sherman Whizbang +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248797 Mobile artillery unit effective against structures, team weapons, and infantry. Must barrage to attack. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242390 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243228 Unlocks veteran ability choice. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243342 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_reinforce_ext\ui_info\extra_text $11184648 A M4 Sherman equipped with a Whizbang. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_reinforce_ext\ui_info\screen_name $11184647 M4 Sherman "Whizbang" +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189943 Rocket Artillery +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185673 M4A1 Sherman Whizbang +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248797 Mobile artillery unit effective against structures, team weapons, and infantry. Must barrage to attack. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242390 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243228 Unlocks veteran ability choice. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243342 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\sherman_whizbang_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. abilities attributes\abilities\races\american\vehicles\healing_aura_ambulance_us default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\american\vehicles\healing_aura_ambulance_us default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\american\vehicles\healing_aura_ambulance_us default\ability_bag\ui_info\screen_name $11183407 Medical Station @@ -15757,6 +13437,33 @@ abilities attributes\abilities\races\american\vehicles\healing_aura_ambulance_us abilities attributes\abilities\races\american\vehicles\healing_aura_ambulance_us sp\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\american\vehicles\healing_aura_ambulance_us sp\ability_bag\ui_info\brief_text $11240372 Heals nearby infantry when they are out of combat and stationary. abilities attributes\abilities\races\american\vehicles\healing_aura_ambulance_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\stuart_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. +sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\stuart_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241838 Non-combatant / Support +sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241673 1⁄4-ton 4x4 Medical Truck +sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248802 Light support vehicle that can heal infantry. +sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241838 Non-combatant / Support +sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241673 1⁄4-ton 4x4 Medical Truck +sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248802 Light support vehicle that can heal infantry. +sbps attributes\sbps\races\american\vehicles\truck_4x4_medical_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. abilities attributes\abilities\races\american\vehicles\healing_aura_halftrack_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\vehicles\healing_aura_halftrack_us default\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\american\vehicles\healing_aura_halftrack_us default\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. @@ -15767,6 +13474,32 @@ abilities attributes\abilities\races\american\vehicles\healing_aura_halftrack_us abilities attributes\abilities\races\american\vehicles\healing_aura_halftrack_us sp\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. abilities attributes\abilities\races\american\vehicles\healing_aura_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\healing_aura_halftrack_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 default\extensions\ui_ext\screen_name $11236004 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 sp\extensions\ui_ext\screen_name $11236004 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_rural\ir_wood_2x3x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241674 1⁄4-ton 4x4 Truck +sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262905 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248800 Can Self-Repair when out of combat and stationary. +sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\truck_4x4_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241674 1⁄4-ton 4x4 Truck +sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262905 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248800 Can Self-Repair when out of combat and stationary. +sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243189 Unlocks veteran ability choice. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\american\vehicles\truck_4x4_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\vehicles\heat_rounds_scott_us default\ability_bag\ui_info\help_text $11239534 Offensive / Timed abilities attributes\abilities\races\american\vehicles\heat_rounds_scott_us default\ability_bag\ui_info\screen_name $11229887 HEAT Rounds abilities attributes\abilities\races\american\vehicles\heat_rounds_scott_us default\ability_bag\ui_info\brief_text $11249239 Load HEAT rounds that have increased weapon penetration. @@ -15775,6 +13508,18 @@ abilities attributes\abilities\races\american\vehicles\heat_rounds_scott_us sp\a abilities attributes\abilities\races\american\vehicles\heat_rounds_scott_us sp\ability_bag\ui_info\screen_name $11229887 HEAT Rounds abilities attributes\abilities\races\american\vehicles\heat_rounds_scott_us sp\ability_bag\ui_info\brief_text $11249239 Load HEAT rounds that have increased weapon penetration. abilities attributes\abilities\races\american\vehicles\heat_rounds_scott_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201852 2 1⁄2-ton 6×6 Truck +sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241828 Non-combatant / Support +sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242252 Unarmed light vehicle. +sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\american\vehicles\truck_6x6_us default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201852 2 1⁄2-ton 6×6 Truck +sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241828 Non-combatant / Support +sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242252 Unarmed light vehicle. +sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\american\vehicles\truck_6x6_us sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\vehicles\heavy_crush_sherman_bulldozer_us default\ability_bag\ui_info\help_text $11249246 Support / Toggle abilities attributes\abilities\races\american\vehicles\heavy_crush_sherman_bulldozer_us default\ability_bag\ui_info\screen_name $11195522 Dozer Blade Active abilities attributes\abilities\races\american\vehicles\heavy_crush_sherman_bulldozer_us default\ability_bag\ui_info\brief_text $11261653 Lower the dozer blade, allowing the crushing of heavy obstacles such as tank traps and hedges while reducing the impact of mines at the cost of speed. @@ -15789,22 +13534,38 @@ abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us default\a abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us default\ability_bag\ui_info\screen_name $11154380 HVAP Rounds abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us default\ability_bag\ui_info\brief_text $11249247 Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally. abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258608 +%1%%% damage. Always penetrates enemy armor. +abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us default\ability_bag\ui_info\extra_text_formatter\formatter $11264957 +%1%%% damage. +%2%%% penetration. abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us sp\ability_bag\ui_info\help_text $11245189 Offensive / Timed abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us sp\ability_bag\ui_info\screen_name $11154380 HVAP Rounds abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us sp\ability_bag\ui_info\brief_text $11249247 Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally. abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\hvap_hellcat_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258608 +%1%%% damage. Always penetrates enemy armor. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_flat default\extensions\ui_ext\screen_name $11236005 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_flat sp\extensions\ui_ext\screen_name $11236005 Garrisonable Structure abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us default\ability_bag\ui_info\help_text $11245189 Offensive / Timed abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us default\ability_bag\ui_info\screen_name $11154380 HVAP Rounds abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us default\ability_bag\ui_info\brief_text $11249247 Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally. abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258608 +%1%%% damage. Always penetrates enemy armor. +abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us default\ability_bag\ui_info\extra_text_formatter\formatter $11264957 +%1%%% damage. +%2%%% penetration. abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us sp\ability_bag\ui_info\help_text $11245189 Offensive / Timed abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us sp\ability_bag\ui_info\screen_name $11154380 HVAP Rounds abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us sp\ability_bag\ui_info\brief_text $11249247 Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally. abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\hvap_sherman_easy_8_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258608 +%1%%% damage. Always penetrates enemy armor. +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216614 Swordfish Squadron\nTorpedo Bomber +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242341 A torpedo bomber aircraft unit.\n\nSquadron Abilities:\n• Recon Loiter.\n• Torpedo Run.\nCombat Support:\n• Skirmish Ability: Recon Run\n• Autoresolve: Light. +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk default\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11216619 Carrier must be above 30% Health +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216614 Swordfish Squadron\nTorpedo Bomber +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242341 A torpedo bomber aircraft unit.\n\nSquadron Abilities:\n• Recon Loiter.\n• Torpedo Run.\nCombat Support:\n• Skirmish Ability: Recon Run\n• Autoresolve: Light. +sbps attributes\sbps\races\british\campaign\aircraft\ally\aircraft_fairey_swordfish_ally_uk sp\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11216619 Carrier must be above 30% Health abilities attributes\abilities\races\american\vehicles\lock_down_enable_logistics_truck_us default\ability_bag\ui_info\extra_text $11155127 Support abilities attributes\abilities\races\american\vehicles\lock_down_enable_logistics_truck_us default\ability_bag\ui_info\help_text $11241199 Disables movement. Increases resource output of locked down territory. abilities attributes\abilities\races\american\vehicles\lock_down_enable_logistics_truck_us default\ability_bag\ui_info\screen_name $11239013 Lock Down Active @@ -15815,6 +13576,24 @@ abilities attributes\abilities\races\american\vehicles\lock_down_enable_logistic abilities attributes\abilities\races\american\vehicles\lock_down_enable_logistics_truck_us sp\ability_bag\ui_info\screen_name $11239013 Lock Down Active abilities attributes\abilities\races\american\vehicles\lock_down_enable_logistics_truck_us sp\ability_bag\ui_info\brief_text $11240378 Locks the vehicle in position, securing the territory it is currently within. abilities attributes\abilities\races\american\vehicles\lock_down_enable_logistics_truck_us sp\ability_bag\ui_info\screen_name_alternate $11239231 Lock Down Disabled +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_pitched default\extensions\ui_ext\screen_name $11236006 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_01_pitched sp\extensions\ui_ext\screen_name $11236006 Garrisonable Structure +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244297 Fulmar +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244297 Fulmar +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11216617 The Fulmar Aircraft is a fighter type excelling at area of effect damage and anti-aircraft combat with the Bombing Run and Air Supremacy abilities.\n\nThey can also provide Bombing Run support Strafing Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\vehicles\mine_greyhound_us default\ability_bag\ui_info\extra_text $11239535 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\mine_greyhound_us default\ability_bag\ui_info\help_text $11241200 Can Snare vehicles. Can cause Engine Damage. abilities attributes\abilities\races\american\vehicles\mine_greyhound_us default\ability_bag\ui_info\screen_name $11239014 M1 Anti-tank Mine @@ -15825,15 +13604,29 @@ abilities attributes\abilities\races\american\vehicles\mine_greyhound_us sp\abil abilities attributes\abilities\races\american\vehicles\mine_greyhound_us sp\ability_bag\ui_info\screen_name $11239014 M1 Anti-tank Mine abilities attributes\abilities\races\american\vehicles\mine_greyhound_us sp\ability_bag\ui_info\brief_text $11240379 Deploys an M1 anti-tank mine at the target. abilities attributes\abilities\races\american\vehicles\mine_greyhound_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244298 Swordfish +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244298 Swordfish +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11216616 The Swordfish Aircraft is a torpedo reconnaissance type excelling at anti-vessel combat and revealing the fog of war with their Torpedo Drop and Recon Run abilities.\n\nThey can also provide Recon Run support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\squad_requirement_ext\requirement_table\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us default\ability_bag\ui_info\extra_text $11249248 Nearby tanks increase accuracy and vision of each other. +abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us default\ability_bag\ui_info\brief_text $11240382 Chaffees, Hellcats and Shermans are more effective when near each other. abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us default\ability_bag\ui_info\help_text $11157934 Recon abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us default\ability_bag\ui_info\screen_name $11191948 Radio Net -abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us default\ability_bag\ui_info\brief_text $11240382 Chaffees, Hellcats and Shermans are more effective when near each other. abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us sp\ability_bag\ui_info\extra_text $11249249 Nearby tanks increase accuracy and vision of each other. +abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us sp\ability_bag\ui_info\brief_text $11240382 Chaffees, Hellcats and Shermans are more effective when near each other. abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us sp\ability_bag\ui_info\help_text $11157934 Recon abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us sp\ability_bag\ui_info\screen_name $11191948 Radio Net -abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us sp\ability_bag\ui_info\brief_text $11240382 Chaffees, Hellcats and Shermans are more effective when near each other. abilities attributes\abilities\races\american\vehicles\radio_net_passive_easy_8_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\radio_net_passive_us default\ability_bag\ui_info\extra_text $11249248 Nearby tanks increase accuracy and vision of each other. abilities attributes\abilities\races\american\vehicles\radio_net_passive_us default\ability_bag\ui_info\help_text $11157934 Recon @@ -15855,6 +13648,10 @@ abilities attributes\abilities\races\american\vehicles\recon_truck_4x4_us sp\abi abilities attributes\abilities\races\american\vehicles\recon_truck_4x4_us sp\ability_bag\ui_info\screen_name $11216351 Signal Detection abilities attributes\abilities\races\american\vehicles\recon_truck_4x4_us sp\ability_bag\ui_info\brief_text $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. abilities attributes\abilities\races\american\vehicles\recon_truck_4x4_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_flat default\extensions\ui_ext\screen_name $11236007 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_flat sp\extensions\ui_ext\screen_name $11236007 Garrisonable Structure abilities attributes\abilities\races\american\vehicles\recrew_team_weapon_halftrack_us default\ability_bag\ui_info\help_text $11239537 Support / Select target weapon abilities attributes\abilities\races\american\vehicles\recrew_team_weapon_halftrack_us default\ability_bag\ui_info\screen_name $11198127 Recrew Weapon abilities attributes\abilities\races\american\vehicles\recrew_team_weapon_halftrack_us default\ability_bag\ui_info\brief_text $11240384 Deploys infantry to recrew an abandoned team weapon. @@ -15867,6 +13664,20 @@ abilities attributes\abilities\races\american\vehicles\recrew_team_weapon_halftr abilities attributes\abilities\races\american\vehicles\recrew_team_weapon_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\recrew_team_weapon_halftrack_us sp\ability_bag\requirements_target\required_any_in_list\ui_name $11232877 Team Weapon Target abilities attributes\abilities\races\american\vehicles\recrew_team_weapon_halftrack_us sp\ability_bag\requirements_target\required_constructionstate\ui_name $11205521 Already Constructed +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226522 Link up with Taranto Forces +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189892 SAS Commando Squad +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11189892 SAS Commando Squad +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11225249 An infantry unit equipped with ballistic weapons.\nTheir Paradrop trait allows them to use C-47 Aircraft to paradrop. British companies can arrive with either the Defensive Lines trait, Sapper Detachments trait, or Naval Support trait. +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242101 The UK Air and Sea Company is an infantry unit type excelling at anti-infantry combat and can paradrop Commandos behind enemy lines. They can also provide UK Air and Sea support to nearby companies engaged in real-time battles.\n\nThe company starts with the Commando paradrop and towed AT Gun Call-in Commander abilities unlocked. Can gain access to the Centaur Medium Tank as well as air and naval support in real-time battles. +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242345 An infantry company equipped with ballistic weapons.\nTheir Paradrop trait allows them to use C-47 Aircraft to paradrop. British companies can arrive with one of the following traits: Defensive Lines, Sapper Detachments, or Naval Support. +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226522 Link up with Taranto Forces +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189892 SAS Commando Squad +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11189892 SAS Commando Squad +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11225249 An infantry unit equipped with ballistic weapons.\nTheir Paradrop trait allows them to use C-47 Aircraft to paradrop. British companies can arrive with either the Defensive Lines trait, Sapper Detachments trait, or Naval Support trait. +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242101 The UK Air and Sea Company is an infantry unit type excelling at anti-infantry combat and can paradrop Commandos behind enemy lines. They can also provide UK Air and Sea support to nearby companies engaged in real-time battles.\n\nThe company starts with the Commando paradrop and towed AT Gun Call-in Commander abilities unlocked. Can gain access to the Centaur Medium Tank as well as air and naval support in real-time battles. +sbps attributes\sbps\races\british\campaign\attachment\special\rescue_sas sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242345 An infantry company equipped with ballistic weapons.\nTheir Paradrop trait allows them to use C-47 Aircraft to paradrop. British companies can arrive with one of the following traits: Defensive Lines, Sapper Detachments, or Naval Support. abilities attributes\abilities\races\american\vehicles\repair_critical_engine_damage_us default\ability_bag\ui_info\help_text $11239763 Passive abilities attributes\abilities\races\american\vehicles\repair_critical_engine_damage_us default\ability_bag\ui_info\screen_name $11170497 Emergency Engine Repair abilities attributes\abilities\races\american\vehicles\repair_critical_engine_damage_us default\ability_bag\ui_info\brief_text $11240681 Crew will repair vehicle criticals when out of combat and stationary. @@ -15880,10 +13691,10 @@ abilities attributes\abilities\races\american\vehicles\repair_critical_engine_da abilities attributes\abilities\races\american\vehicles\repair_critical_engine_damage_us sp\ability_bag\requirements\required_not\ui_name $11189714 Must be Out of Combat. abilities attributes\abilities\races\american\vehicles\repair_critical_engine_damage_us sp\ability_bag\requirements\required_in_state\ui_name $11204093 Not Moving abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed @@ -15894,10 +13705,10 @@ abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\american\vehicles\repair_vehicle_us default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\american\vehicles\repair_vehicle_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -abilities attributes\abilities\races\american\vehicles\repair_vehicle_us sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\american\vehicles\repair_vehicle_us sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\american\vehicles\repair_vehicle_us sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\american\vehicles\repair_vehicle_us sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\american\vehicles\repair_vehicle_us sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\american\vehicles\repair_vehicle_us sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\american\vehicles\repair_vehicle_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\repair_vehicle_us sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\american\vehicles\repair_vehicle_us sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed @@ -15914,6 +13725,30 @@ abilities attributes\abilities\races\american\vehicles\restore_wreck_vehicle_us abilities attributes\abilities\races\american\vehicles\restore_wreck_vehicle_us sp\ability_bag\ui_info\screen_name $11179741 Restore Wrecked Vehicle abilities attributes\abilities\races\american\vehicles\restore_wreck_vehicle_us sp\ability_bag\ui_info\brief_text $11240387 Restores a wrecked vehicle into a functional but damaged state. abilities attributes\abilities\races\american\vehicles\restore_wreck_vehicle_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched default\extensions\ui_ext\screen_name $11236008 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched sp\extensions\ui_ext\screen_name $11236008 Garrisonable Structure +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_requirement_ext\requirement_table\required_server_inventory_item\ui_name $11260197 Hammer & Shield Expansion Pack +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228807 Foggia Captured +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226520 Foggia Captured +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260278 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nTakes reduced damage from enemies marked by Recon Loiter. Starts with a Towed Anti-Tank Gun Call-in and Commando Squad Call-in unlocked and access to units like the Valentine II Medium Tank. +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11259925 Air and Sea +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260278 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nTakes reduced damage from enemies marked by Recon Loiter. Starts with a Towed Anti-Tank Gun Call-in and Commando Squad Call-in unlocked and access to units like the Valentine II Medium Tank. +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11243651 UK Air and Sea +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260310 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nTakes reduced damage from enemies marked by Recon Loiter. +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_requirement_ext\requirement_table\required_server_inventory_item\ui_name $11260197 Hammer & Shield Expansion Pack +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11228807 Foggia Captured +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_player_upgrade\ui_name $11226520 Foggia Captured +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260278 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nTakes reduced damage from enemies marked by Recon Loiter. Starts with a Towed Anti-Tank Gun Call-in and Commando Squad Call-in unlocked and access to units like the Valentine II Medium Tank. +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11259925 Air and Sea +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260278 Counters Armor Companies. Vulnerable to Heavy Machine Gun Detachments.\r\n\r\nTakes reduced damage from enemies marked by Recon Loiter. Starts with a Towed Anti-Tank Gun Call-in and Commando Squad Call-in unlocked and access to units like the Valentine II Medium Tank. +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11243651 UK Air and Sea +sbps attributes\sbps\races\british\campaign\company\company_airborne_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260310 Counters Armor Companies. \r\nVulnerable to Heavy Machine Gun Detachments.\r\nTakes reduced damage from enemies marked by Recon Loiter. abilities attributes\abilities\races\american\vehicles\salvage_recovery_vehicle_us default\ability_bag\ui_info\extra_text $11241207 Can provide Fuel. abilities attributes\abilities\races\american\vehicles\salvage_recovery_vehicle_us default\ability_bag\ui_info\help_text $11239540 Support / Select target vehicle abilities attributes\abilities\races\american\vehicles\salvage_recovery_vehicle_us default\ability_bag\ui_info\screen_name $11239016 Salvage Wrecked Vehicle @@ -15928,6 +13763,22 @@ abilities attributes\abilities\races\american\vehicles\salvage_recovery_vehicle_ abilities attributes\abilities\races\american\vehicles\salvage_recovery_vehicle_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\salvage_recovery_vehicle_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11218263 Can only salvage wrecked vehicles abilities attributes\abilities\races\american\vehicles\salvage_recovery_vehicle_us sp\ability_bag\requirements_target\required_not\ui_name $11261592 Cannot be Salvaged for Resources +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226523 Capture Potenza or Ortona +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260276 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Fuel Drop and Crusader AA Tank Call-in Commander abilities unlocked and access to units like the Foot Guard Section. +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241680 Armoured Support +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260276 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Fuel Drop and Crusader AA Tank Call-in Commander abilities unlocked and access to units like the Foot Guard Section. +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225243 UK Armoured Support +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260308 Counters Artillery Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nLoots Supplies from defeated enemy Companies. +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226523 Capture Potenza or Ortona +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260276 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Fuel Drop and Crusader AA Tank Call-in Commander abilities unlocked and access to units like the Foot Guard Section. +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241680 Armoured Support +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260276 Counters Artillery Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nLoots Supplies from defeated enemy Companies. Starts with the Fuel Drop and Crusader AA Tank Call-in Commander abilities unlocked and access to units like the Foot Guard Section. +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225243 UK Armoured Support +sbps attributes\sbps\races\british\campaign\company\company_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260308 Counters Artillery Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nLoots Supplies from defeated enemy Companies. abilities attributes\abilities\races\american\vehicles\scan_greyhound_us default\ability_bag\ui_info\extra_text $11157934 Recon abilities attributes\abilities\races\american\vehicles\scan_greyhound_us default\ability_bag\ui_info\help_text $11241208 Increases range of sight, but reduces peripheral vision. Slows vehicle and disables weapons while active. abilities attributes\abilities\races\american\vehicles\scan_greyhound_us default\ability_bag\ui_info\screen_name $11217026 Spotter Disabled @@ -15940,6 +13791,28 @@ abilities attributes\abilities\races\american\vehicles\scan_greyhound_us sp\abil abilities attributes\abilities\races\american\vehicles\scan_greyhound_us sp\ability_bag\ui_info\brief_text $11240389 Searches for targets directly in front of the vehicle. abilities attributes\abilities\races\american\vehicles\scan_greyhound_us sp\ability_bag\ui_info\help_text_alternate $11226328 Click to disable the Spotter abilities attributes\abilities\races\american\vehicles\scan_greyhound_us sp\ability_bag\ui_info\screen_name_alternate $11217027 Spotter Active +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched_clock default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched_clock default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched_clock sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_02_pitched_clock sp\extensions\ui_ext\screen_name $11229142 Civilian Building +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226524 Capture Bari or Ortona +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260125 Artillery Company +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260277 Counters Infantry Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nCan Barrage to damage enemies from long-range. Starts with the Gurkha Rifles and 4.2-inch Heavy Mortar Call-in abilities unlocked and access to units like the Bishop Self-propelled Artillery. +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241681 Indian Artillery +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260277 Counters Infantry Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nCan Barrage to damage enemies from long-range. Starts with the Gurkha Rifles and 4.2-inch Heavy Mortar Call-in abilities unlocked and access to units like the Bishop Self-propelled Artillery. +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225247 UK Indian Artillery +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260309 Counters Infantry Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nCan Barrage from long range. +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11226524 Capture Bari or Ortona +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\ui_name $11216629 Free Company Slot +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260126 Artillery Company +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260277 Counters Infantry Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nCan Barrage to damage enemies from long-range. Starts with the Gurkha Rifles and 4.2-inch Heavy Mortar Call-in abilities unlocked and access to units like the Bishop Self-propelled Artillery. +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241681 Indian Artillery +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260277 Counters Infantry Companies. Vulnerable to Anti-Tank Detachments.\r\n\r\nCan Barrage to damage enemies from long-range. Starts with the Gurkha Rifles and 4.2-inch Heavy Mortar Call-in abilities unlocked and access to units like the Bishop Self-propelled Artillery. +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11225247 UK Indian Artillery +sbps attributes\sbps\races\british\campaign\company\company_artillery_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11260309 Counters Infantry Companies. \r\nVulnerable to Anti-Tank Detachments.\r\nCan Barrage from long range. +sbps attributes\sbps\races\british\campaign\company\company_popup_armoured_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\races\british\campaign\company\company_popup_armoured_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company abilities attributes\abilities\races\american\vehicles\self_repair_passive_halftrack_us default\ability_bag\ui_info\extra_text $11241210 Disables weapons while active. abilities attributes\abilities\races\american\vehicles\self_repair_passive_halftrack_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\vehicles\self_repair_passive_halftrack_us default\ability_bag\ui_info\screen_name $11239018 Self-repair @@ -15966,6 +13839,18 @@ abilities attributes\abilities\races\american\vehicles\self_repair_passive_recov abilities attributes\abilities\races\american\vehicles\self_repair_passive_recovery_vehicle_us sp\ability_bag\requirements\required_not\ui_name $11229719 Not in Combat abilities attributes\abilities\races\american\vehicles\self_repair_passive_recovery_vehicle_us sp\ability_bag\requirements\required_in_state\ui_name $11229718 Injured abilities attributes\abilities\races\american\vehicles\self_repair_passive_recovery_vehicle_us sp\ability_bag\requirements\required_in_state\ui_name $11229717 Not Moving +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241686 Invincible-class Vessel\nAircraft Carrier +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_requirement_ext\requirement_table\required_in_territory\ui_name $11204992 Seaport must be in Supply +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk default\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11204991 Above 30% Health +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241686 Invincible-class Vessel\nAircraft Carrier +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_requirement_ext\requirement_table\required_in_territory\ui_name $11204992 Seaport must be in Supply +sbps attributes\sbps\races\british\campaign\naval\ally\aircraft_carrier_ally_uk sp\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11204991 Above 30% Health abilities attributes\abilities\races\american\vehicles\self_repair_truck_4x4_us default\ability_bag\ui_info\help_text $11239596 Support / Timed abilities attributes\abilities\races\american\vehicles\self_repair_truck_4x4_us default\ability_bag\ui_info\screen_name $11239017 Self-repair abilities attributes\abilities\races\american\vehicles\self_repair_truck_4x4_us default\ability_bag\ui_info\brief_text $11258707 Orders the crew to repair their vehicle, disabling movement and weapons. @@ -15980,12 +13865,18 @@ abilities attributes\abilities\races\american\vehicles\self_repair_truck_4x4_us abilities attributes\abilities\races\american\vehicles\self_repair_truck_4x4_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\american\vehicles\self_repair_truck_4x4_us sp\ability_bag\requirements\required_not\ui_name $11186712 Must be Out of Combat abilities attributes\abilities\races\american\vehicles\self_repair_truck_4x4_us sp\ability_bag\requirements\required_health\ui_name $11186713 Must be Damaged +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_flat default\extensions\ui_ext\screen_name $11236010 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_flat sp\extensions\ui_ext\screen_name $11236010 Garrisonable Structure abilities attributes\abilities\races\american\vehicles\self_repair_weasal_us default\ability_bag\ui_info\help_text $11226330 Passive abilities attributes\abilities\races\american\vehicles\self_repair_weasal_us default\ability_bag\ui_info\screen_name $11154344 Passive Self-Repair abilities attributes\abilities\races\american\vehicles\self_repair_weasal_us default\ability_bag\ui_info\brief_text $11249243 The crew will repair their own vehicle when out of combat. abilities attributes\abilities\races\american\vehicles\self_repair_weasal_us sp\ability_bag\ui_info\help_text $11226330 Passive abilities attributes\abilities\races\american\vehicles\self_repair_weasal_us sp\ability_bag\ui_info\screen_name $11154344 Passive Self-Repair abilities attributes\abilities\races\american\vehicles\self_repair_weasal_us sp\ability_bag\ui_info\brief_text $11249243 The crew will repair their own vehicle when out of combat. +sbps attributes\sbps\races\british\campaign\naval\ally\destroyer_ally_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244294 Mahan-class +sbps attributes\sbps\races\british\campaign\naval\ally\destroyer_ally_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244294 Mahan-class abilities attributes\abilities\races\american\vehicles\sherman_bulldozer_wp_barrage_us default\ability_bag\ui_info\help_text $11239527 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\sherman_bulldozer_wp_barrage_us default\ability_bag\ui_info\screen_name $11190961 White Phosphorus Barrage abilities attributes\abilities\races\american\vehicles\sherman_bulldozer_wp_barrage_us default\ability_bag\ui_info\brief_text $11249235 Fires special smoke rounds. Smoke clouds continuously damages infantry and blocks vision. @@ -16006,6 +13897,20 @@ abilities attributes\abilities\races\american\vehicles\signal_relay_us sp\abilit abilities attributes\abilities\races\american\vehicles\signal_relay_us sp\ability_bag\ui_info\screen_name $11216351 Signal Detection abilities attributes\abilities\races\american\vehicles\signal_relay_us sp\ability_bag\ui_info\brief_text $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. abilities attributes\abilities\races\american\vehicles\signal_relay_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_pitched default\extensions\ui_ext\screen_name $11236011 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_03_pitched sp\extensions\ui_ext\screen_name $11236011 Garrisonable Structure +sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. +sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244292 Invincible-class +sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. +sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. +sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. +sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244292 Invincible-class +sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. +sbps attributes\sbps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227467 The Invincible-class Vessel is a aircraft carrier type excelling at aircraft deployment. abilities attributes\abilities\races\american\vehicles\smoke_halftrack_75mm_us default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\vehicles\smoke_halftrack_75mm_us default\ability_bag\ui_info\help_text $11239527 Offensive / Select target position abilities attributes\abilities\races\american\vehicles\smoke_halftrack_75mm_us default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -16016,6 +13921,10 @@ abilities attributes\abilities\races\american\vehicles\smoke_halftrack_75mm_us s abilities attributes\abilities\races\american\vehicles\smoke_halftrack_75mm_us sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\american\vehicles\smoke_halftrack_75mm_us sp\ability_bag\ui_info\brief_text $11240395 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\american\vehicles\smoke_halftrack_75mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_flat default\extensions\ui_ext\screen_name $11236012 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_flat sp\extensions\ui_ext\screen_name $11236012 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. abilities attributes\abilities\races\american\vehicles\smoke_infantry_support_us default\ability_bag\ui_info\extra_text $11249192 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\vehicles\smoke_infantry_support_us default\ability_bag\ui_info\help_text $11239543 Support / Select target position abilities attributes\abilities\races\american\vehicles\smoke_infantry_support_us default\ability_bag\ui_info\screen_name $11239020 Smoke Launchers @@ -16026,6 +13935,16 @@ abilities attributes\abilities\races\american\vehicles\smoke_infantry_support_us abilities attributes\abilities\races\american\vehicles\smoke_infantry_support_us sp\ability_bag\ui_info\screen_name $11239020 Smoke Launchers abilities attributes\abilities\races\american\vehicles\smoke_infantry_support_us sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. abilities attributes\abilities\races\american\vehicles\smoke_infantry_support_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\campaign\naval\battleship_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\battleship_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260869 Battleships can create and deploy companies. Bombardment ability can damage enemies in an area. +sbps attributes\sbps\races\british\campaign\naval\battleship_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244293 South Dakota-class +sbps attributes\sbps\races\british\campaign\naval\battleship_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227468 The South Dakota-class Vessel is a battleship type excelling at troop deployment and area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\naval\battleship_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227468 The South Dakota-class Vessel is a battleship type excelling at troop deployment and area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\naval\battleship_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\battleship_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11260869 Battleships can create and deploy companies. Bombardment ability can damage enemies in an area. +sbps attributes\sbps\races\british\campaign\naval\battleship_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244293 South Dakota-class +sbps attributes\sbps\races\british\campaign\naval\battleship_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227468 The South Dakota-class Vessel is a battleship type excelling at troop deployment and area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\naval\battleship_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227468 The South Dakota-class Vessel is a battleship type excelling at troop deployment and area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. abilities attributes\abilities\races\american\vehicles\smoke_shot_greyhound_us default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\vehicles\smoke_shot_greyhound_us default\ability_bag\ui_info\help_text $11239511 Support / Select target position abilities attributes\abilities\races\american\vehicles\smoke_shot_greyhound_us default\ability_bag\ui_info\screen_name $11239021 Smoke Shell @@ -16036,6 +13955,10 @@ abilities attributes\abilities\races\american\vehicles\smoke_shot_greyhound_us s abilities attributes\abilities\races\american\vehicles\smoke_shot_greyhound_us sp\ability_bag\ui_info\screen_name $11239021 Smoke Shell abilities attributes\abilities\races\american\vehicles\smoke_shot_greyhound_us sp\ability_bag\ui_info\brief_text $11240397 Fires smoke shells at the target. abilities attributes\abilities\races\american\vehicles\smoke_shot_greyhound_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_pitched default\extensions\ui_ext\screen_name $11236013 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_1x2x3_04_pitched sp\extensions\ui_ext\screen_name $11236013 Garrisonable Structure abilities attributes\abilities\races\american\vehicles\spawn_salvage_crew_halftrack_us default\ability_bag\ui_info\extra_text $11249299 Team weapons provide Munitions. Vehicle wrecks provide Fuel. abilities attributes\abilities\races\american\vehicles\spawn_salvage_crew_halftrack_us default\ability_bag\ui_info\help_text $11239545 Support / Select target wreck abilities attributes\abilities\races\american\vehicles\spawn_salvage_crew_halftrack_us default\ability_bag\ui_info\screen_name $11239022 Salvage Crew @@ -16048,14 +13971,44 @@ abilities attributes\abilities\races\american\vehicles\spawn_salvage_crew_halftr abilities attributes\abilities\races\american\vehicles\spawn_salvage_crew_halftrack_us sp\ability_bag\ui_info\brief_text $11240398 Salvages the target wrecked vehicle or abandoned team weapon. abilities attributes\abilities\races\american\vehicles\spawn_salvage_crew_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\vehicles\spawn_salvage_crew_halftrack_us sp\ability_bag\requirements_target\required_ownership\ui_name $11243738 Neutral -abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us default\ability_bag\ui_info\extra_text $11172339 Click to Toggle -abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us default\ability_bag\ui_info\help_text $11171753 Swaps primary weapon -abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us default\ability_bag\ui_info\screen_name $11159403 Disable 75mm Howitzer -abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us default\ability_bag\ui_info\brief_text $11159404 The Half-track changes to howitzer mode allowing for auto-indirect fire on enemy targets -abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us sp\ability_bag\ui_info\extra_text $11172339 Click to Toggle -abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us sp\ability_bag\ui_info\help_text $11171753 Swaps primary weapon -abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us sp\ability_bag\ui_info\screen_name $11159403 Disable 75mm Howitzer -abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us sp\ability_bag\ui_info\brief_text $11159404 The Half-track changes to howitzer mode allowing for auto-indirect fire on enemy targets +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_greyhound_us default\ability_bag\ui_info\brief_text $11264824 Switch to short-ranged canister rounds that deal high damage to infantry in a large area, but deal significantly less damage against units in cover. +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_greyhound_us default\ability_bag\ui_info\extra_text_formatter\formatter $11264825 -%1% range. Damage reduced against units in light cover by -%2%%%. Heavy cover reduces damage by -%3%%%. +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_greyhound_us default\ability_bag\ui_info\help_text $11249892 Offensive / Toggle +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_greyhound_us default\ability_bag\ui_info\screen_name $11217047 Canister Shot +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_greyhound_us sp\ability_bag\ui_info\brief_text $11264824 Switch to short-ranged canister rounds that deal high damage to infantry in a large area, but deal significantly less damage against units in cover. +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_greyhound_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11264825 -%1% range. Damage reduced against units in light cover by -%2%%%. Heavy cover reduces damage by -%3%%%. +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_greyhound_us sp\ability_bag\ui_info\help_text $11249892 Offensive / Toggle +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_greyhound_us sp\ability_bag\ui_info\screen_name $11217047 Canister Shot +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_us default\ability_bag\ui_info\help_text $11249892 Offensive / Toggle +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_us default\ability_bag\ui_info\screen_name $11217047 Canister Shot +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_us default\ability_bag\ui_info\brief_text $11264824 Switch to short-ranged canister rounds that deal high damage to infantry in a large area, but deal significantly less damage against units in cover. +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_us default\ability_bag\ui_info\extra_text_formatter\formatter $11264825 -%1% range. Damage reduced against units in light cover by -%2%%%. Heavy cover reduces damage by -%3%%%. +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_us sp\ability_bag\ui_info\help_text $11249892 Offensive / Toggle +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_us sp\ability_bag\ui_info\screen_name $11217047 Canister Shot +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_us sp\ability_bag\ui_info\brief_text $11264824 Switch to short-ranged canister rounds that deal high damage to infantry in a large area, but deal significantly less damage against units in cover. +abilities attributes\abilities\races\american\vehicles\toggle_canister_shot_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11264825 -%1% range. Damage reduced against units in light cover by -%2%%%. Heavy cover reduces damage by -%3%%%. +sbps attributes\sbps\races\british\campaign\naval\destroyer_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\destroyer_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\naval\destroyer_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244294 Mahan-class +sbps attributes\sbps\races\british\campaign\naval\destroyer_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\naval\destroyer_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\naval\destroyer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\campaign\naval\destroyer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\naval\destroyer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244294 Mahan-class +sbps attributes\sbps\races\british\campaign\naval\destroyer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. +sbps attributes\sbps\races\british\campaign\naval\destroyer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11227480 The Mahan-class Vessel is a destroyer type excelling area of effect damage with their Bombardment ability.\n\nThey can also provide Bombardment support to nearby companies engaged in Real-time Battles. +abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us default\ability_bag\ui_info\extra_text $11172339 Click to Toggle +abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us default\ability_bag\ui_info\help_text $11171753 Swaps primary weapon +abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us default\ability_bag\ui_info\screen_name $11159403 Disable 75mm Howitzer +abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us default\ability_bag\ui_info\brief_text $11159404 The Half-track changes to howitzer mode allowing for auto-indirect fire on enemy targets +abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us sp\ability_bag\ui_info\extra_text $11172339 Click to Toggle +abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us sp\ability_bag\ui_info\help_text $11171753 Swaps primary weapon +abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us sp\ability_bag\ui_info\screen_name $11159403 Disable 75mm Howitzer +abilities attributes\abilities\races\american\vehicles\toggle_howitzer_off_halftrack_75mm_us sp\ability_bag\ui_info\brief_text $11159404 The Half-track changes to howitzer mode allowing for auto-indirect fire on enemy targets +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_flat default\extensions\ui_ext\screen_name $11236014 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_flat sp\extensions\ui_ext\screen_name $11236014 Garrisonable Structure abilities attributes\abilities\races\american\vehicles\toggle_howitzer_on_halftrack_75mm_us default\ability_bag\ui_info\extra_text $11172339 Click to Toggle abilities attributes\abilities\races\american\vehicles\toggle_howitzer_on_halftrack_75mm_us default\ability_bag\ui_info\help_text $11171754 Swaps primary weapon abilities attributes\abilities\races\american\vehicles\toggle_howitzer_on_halftrack_75mm_us default\ability_bag\ui_info\screen_name $11159400 Enable 75mm Howitzer @@ -16078,14 +14031,26 @@ abilities attributes\abilities\races\american\vehicles\white_phosphorous_sherman abilities attributes\abilities\races\american\vehicles\white_phosphorous_sherman_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258771 -%1%%% vision and disables weapons. Lasts %2% seconds. abilities attributes\abilities\races\american\vehicles\white_phosphorous_sherman_us sp\ability_bag\requirements_target\required_ownership\ui_name $11243739 Enemy abilities attributes\abilities\races\american\vehicles\white_phosphorous_sherman_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11196332 Must Target Vehicle -abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us default\ability_bag\ui_info\help_text $11239549 Offensive / Timed -abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us default\ability_bag\ui_info\screen_name $11239025 Unlock Tactical Movement -abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us default\ability_bag\ui_info\brief_text $11240400 Increases squad's speed and makes the unit harder to hit when active. +abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us default\ability_bag\ui_info\screen_name $11239025 Unlock Anti-tank Satchel Charge +abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us default\ability_bag\ui_info\brief_text $11240400 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us sp\ability_bag\ui_info\help_text $11239549 Offensive / Timed -abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us sp\ability_bag\ui_info\screen_name $11239025 Unlock Tactical Movement -abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us sp\ability_bag\ui_info\brief_text $11240400 Increases squad's speed and makes the unit harder to hit when active. +abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us sp\ability_bag\ui_info\screen_name $11239025 Unlock Anti-tank Satchel Charge +abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us sp\ability_bag\ui_info\brief_text $11240400 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_a_bazooka_team_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\emplacements\base_defense_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\british\emplacements\base_defense_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest +sbps attributes\sbps\races\british\emplacements\base_defense_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\british\emplacements\base_defense_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\emplacements\base_defense_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\british\emplacements\base_defense_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest +sbps attributes\sbps\races\british\emplacements\base_defense_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\british\emplacements\base_defense_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_pitched default\extensions\ui_ext\screen_name $11236015 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_01_pitched sp\extensions\ui_ext\screen_name $11236015 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_b_bazooka_team_us default\ability_bag\ui_info\extra_text $11239429 Select to unlock abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_b_bazooka_team_us default\ability_bag\ui_info\help_text $11239548 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_b_bazooka_team_us default\ability_bag\ui_info\screen_name $11239026 Unlock White Phosphorous Rocket @@ -16096,6 +14061,30 @@ abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\ve abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_b_bazooka_team_us sp\ability_bag\ui_info\screen_name $11239026 Unlock White Phosphorous Rocket abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_b_bazooka_team_us sp\ability_bag\ui_info\brief_text $11249250 Fires a special smoke rocket. Smoke cloud continuously damages infantry and blocks vision. abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1_unlock_b_bazooka_team_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_flat default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_flat default\extensions\ui_ext\screen_name $11236016 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_flat sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_flat sp\extensions\ui_ext\screen_name $11236016 Garrisonable Structure +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241687 Bofors Anti-air Emplacement +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248815 Emplacement very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243543 Unlocks veteran ability. Increases sight. +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243559 Increases accuracy, burst length, rate of fire, and health. +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243561 Increases accuracy, weapon traverse speed, and health +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241687 Bofors Anti-air Emplacement +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248815 Emplacement very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243543 Unlocks veteran ability. Increases sight. +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243559 Increases accuracy, burst length, rate of fire, and health. +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\emplacements\bofors_emplacement_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243561 Increases accuracy, weapon traverse speed, and health abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1a_sprint_bazooka_team_us default\ability_bag\ui_info\help_text $11239547 Offensive / Timed abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1a_sprint_bazooka_team_us default\ability_bag\ui_info\screen_name $11230560 Tactical Movement abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1a_sprint_bazooka_team_us default\ability_bag\ui_info\brief_text $11240822 Increases squad's speed when active. @@ -16114,6 +14103,30 @@ abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\ve abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_camouflage_bazooka_team_us sp\ability_bag\ui_info\help_text $11200305 Defensive abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_camouflage_bazooka_team_us sp\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_camouflage_bazooka_team_us sp\ability_bag\ui_info\brief_text $11200307 The squad will conceal themselves from enemy units while in cover and out of combat. Units fighting from concealment gain first strike bonuses. +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\emplacements\howitzer_25pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_pitched default\extensions\ui_ext\screen_name $11236017 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_02_pitched sp\extensions\ui_ext\screen_name $11236017 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_mine_bazooka_team_us default\ability_bag\ui_info\extra_text $11171735 Select Target Location abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_mine_bazooka_team_us default\ability_bag\ui_info\help_text $11158743 Defensive abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_mine_bazooka_team_us default\ability_bag\ui_info\screen_name $11158742 Plant Mine @@ -16122,6 +14135,20 @@ abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\ve abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_mine_bazooka_team_us sp\ability_bag\ui_info\help_text $11158743 Defensive abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_mine_bazooka_team_us sp\ability_bag\ui_info\screen_name $11158742 Plant Mine abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_mine_bazooka_team_us sp\ability_bag\ui_info\brief_text $11196986 Deploys an M1 Anti-Tank mine at the target location. Mines can snare, damage or destroy enemy vehicles. +sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241852 Medium Artillery / Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11205473 Artillery Emplacement / Effective at long range +sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241852 Medium Artillery / Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11205473 Artillery Emplacement / Effective at long range +sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british\emplacements\howitzer_base_25pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_03_pitched default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_03_pitched default\extensions\ui_ext\screen_name $11236018 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_03_pitched sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_plaster_3x2x3_03_pitched sp\extensions\ui_ext\screen_name $11236018 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_white_phosphorus_rocket_bazooka_team_us default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_white_phosphorus_rocket_bazooka_team_us default\ability_bag\ui_info\help_text $11239548 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_white_phosphorus_rocket_bazooka_team_us default\ability_bag\ui_info\screen_name $11239024 White Phosphorous Rocket @@ -16132,12 +14159,38 @@ abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\ve abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_white_phosphorus_rocket_bazooka_team_us sp\ability_bag\ui_info\screen_name $11239024 White Phosphorous Rocket abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_white_phosphorus_rocket_bazooka_team_us sp\ability_bag\ui_info\brief_text $11249250 Fires a special smoke rocket. Smoke cloud continuously damages infantry and blocks vision. abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_1b_white_phosphorus_rocket_bazooka_team_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239103 BL5.5 Artillery Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239103 BL5.5 Artillery Emplacement +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\emplacements\howitzer_bl_5_5_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_2_unlock_a_bazooka_team_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_2_unlock_a_bazooka_team_us default\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_2_unlock_a_bazooka_team_us default\ability_bag\ui_info\brief_text $11158527 Grants +25% weapon accuracy and -10% reload speed abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_2_unlock_a_bazooka_team_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_2_unlock_a_bazooka_team_us sp\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_2_unlock_a_bazooka_team_us sp\ability_bag\ui_info\brief_text $11158527 Grants +25% weapon accuracy and -10% reload speed +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 default\extensions\ui_ext\screen_name $11236019 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 sp\extensions\ui_ext\screen_name $11236019 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_2x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_2_unlock_b_bazooka_team_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_2_unlock_b_bazooka_team_us default\ability_bag\ui_info\screen_name $11158528 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_2_unlock_b_bazooka_team_us default\ability_bag\ui_info\brief_text $11158529 Grants -10% received accuracy and -25% received suppression @@ -16156,6 +14209,12 @@ abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\ve abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_3_unlock_b_bazooka_team_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_3_unlock_b_bazooka_team_us sp\ability_bag\ui_info\screen_name $11158532 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\bazooka_team\veterancy_3_unlock_b_bazooka_team_us sp\ability_bag\ui_info\brief_text $11158533 Grants -15% received accuracy and +12 health per soldier +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 default\extensions\ui_ext\screen_name $11236020 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 sp\extensions\ui_ext\screen_name $11236020 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_arched_3x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1_unlock_a_captain_us default\ability_bag\ui_info\help_text $11239554 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1_unlock_a_captain_us default\ability_bag\ui_info\screen_name $11239028 Unlock Off-map Mortar Barrage abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1_unlock_a_captain_us default\ability_bag\ui_info\brief_text $11249204 Barrages the target area with off-map mortars. Effective against stationary infantry and structures. @@ -16174,6 +14233,36 @@ abilities attributes\abilities\races\american\veterancy\infantry\captain\veteran abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1_unlock_b_captain_us sp\ability_bag\ui_info\brief_text $11240405 Orders unit to mark a hostile vehicle. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1_unlock_b_captain_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1_unlock_b_captain_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258711 Marked enemies take +%1%%% additional damage, +%2%%% easier to hit, +%3%%% incoming weapon penetration. Unit is revealed while active. +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 default\extensions\ui_ext\screen_name $11236021 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 default\extensions\ui_ext\help_text $11235913 Occupants vulnerable to flamethrowers and grenades. +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 sp\extensions\ui_ext\screen_name $11236021 Garrisonable Structure +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 sp\extensions\ui_ext\help_text $11235913 Occupants vulnerable to flamethrowers and grenades. +ebps attributes\ebps\environment\buildings\italian_urban\iu_stone_corner_2x2x3_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230831 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241901 Anti-infantry / Light +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200128 Australian Light Infantry Section +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248817 Standard infantry effective against infantry at long-range. Can throw anti-tank grenades. +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230831 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241901 Anti-infantry / Light +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200128 Australian Light Infantry Section +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248817 Standard infantry effective against infantry at long-range. Can throw anti-tank grenades. +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\australian_light_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_charge_captain_us default\ability_bag\ui_info\extra_text $11202560 Click to Activate abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_charge_captain_us default\ability_bag\ui_info\help_text $11226332 Support abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_charge_captain_us default\ability_bag\ui_info\screen_name $11202557 Heroic Charge @@ -16184,12 +14273,64 @@ abilities attributes\abilities\races\american\veterancy\infantry\captain\veteran abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_charge_captain_us sp\ability_bag\ui_info\screen_name $11202557 Heroic Charge abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_charge_captain_us sp\ability_bag\ui_info\brief_text $11202559 The Captain inspires nearby infantry to charge the enemy, temporarily increasing their combat performance and move speed. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_charge_captain_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241902 Anti-infantry / Elite +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241688 Canadian Shock Troops Section +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248818 Elite infantry extremely effective against infantry at short-range. Can throw anti-structure satchel charges. +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248819 Can throw special smoke grenades that damages infantry and Breach. +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241902 Anti-infantry / Elite +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241688 Canadian Shock Troops Section +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248818 Elite infantry extremely effective against infantry at short-range. Can throw anti-structure satchel charges. +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248819 Can throw special smoke grenades that damages infantry and Breach. +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_leadership_aura_dummy_captain_us default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_leadership_aura_dummy_captain_us default\ability_bag\ui_info\screen_name $11159374 Leadership abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_leadership_aura_dummy_captain_us default\ability_bag\ui_info\brief_text $11159375 The Captain inspires nearby infantry to charge the enemy, temporarily increasing their combat performance and move speed. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_leadership_aura_dummy_captain_us sp\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_leadership_aura_dummy_captain_us sp\ability_bag\ui_info\screen_name $11159374 Leadership abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1a_leadership_aura_dummy_captain_us sp\ability_bag\ui_info\brief_text $11159375 The Captain inspires nearby infantry to charge the enemy, temporarily increasing their combat performance and move speed. +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230833 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222388 Commando LMG Section +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248827 Elite infantry very effective against infantry at long-range. +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248828 Can camouflage in cover. +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\commando_lmg_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230833 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222388 Commando LMG Section +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248827 Elite infantry very effective against infantry at long-range. +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248828 Can camouflage in cover. +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\commando_lmg_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01 default\extensions\ui_ext\screen_name $11236022 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01 sp\extensions\ui_ext\screen_name $11236022 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_mark_target_captain_us default\ability_bag\ui_info\help_text $11239551 Offensive / Select target vehicle abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_mark_target_captain_us default\ability_bag\ui_info\screen_name $11239027 Mark Vehicle abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_mark_target_captain_us default\ability_bag\ui_info\brief_text $11240404 Orders unit to mark a hostile vehicle. @@ -16206,6 +14347,30 @@ abilities attributes\abilities\races\american\veterancy\infantry\captain\veteran abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_mark_target_captain_us sp\ability_bag\requirements\required_not\requirement_table\required_in_state\ui_name $11243728 Pinned abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_mark_target_captain_us sp\ability_bag\requirements_target\required_unit_type\ui_name $11217128 Must Target Enemy Vehicle abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_mark_target_captain_us sp\ability_bag\requirements_target\required_ownership\ui_name $11217129 Must Target Enemy Vehicle +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230834 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222386 Commando Section +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260446 Elite infantry extremely effective against infantry at short-range. Can throw grenades and anti-tank bombs. Heals when out of combat. +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248826 Can camouflage in cover and plant anti-structure demo charges. +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230834 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222386 Commando Section +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260446 Elite infantry extremely effective against infantry at short-range. Can throw grenades and anti-tank bombs. Heals when out of combat. +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248826 Can camouflage in cover and plant anti-structure demo charges. +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_promote_infantry_captain_us default\ability_bag\ui_info\extra_text $11155154 Select Target Squad abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_promote_infantry_captain_us default\ability_bag\ui_info\help_text $11171764 Support abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_promote_infantry_captain_us default\ability_bag\ui_info\screen_name $11155152 Promote Infantry @@ -16216,18 +14381,104 @@ abilities attributes\abilities\races\american\veterancy\infantry\captain\veteran abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_promote_infantry_captain_us sp\ability_bag\ui_info\screen_name $11155152 Promote Infantry abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_promote_infantry_captain_us sp\ability_bag\ui_info\brief_text $11155153 The Captain promotes the target infantry squad, increasing the squad's level of Veterancy abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_1b_promote_infantry_captain_us sp\ability_bag\requirements_target\required_not\ui_name $11155148 Already at max veterancy! +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241906 Generalist / Elite +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180063 Foot Guards Section +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\guards_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241906 Generalist / Elite +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180063 Foot Guards Section +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\guards_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230836 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241907 Anti-infantry / Elite +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184154 Gurkha Rifles Section +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248829 Elite infantry very effective against infantry at medium and long-range. Can throw smoke and Assault Grenades. +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\gurkhas_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230836 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241907 Anti-infantry / Elite +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184154 Gurkha Rifles Section +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248829 Elite infantry very effective against infantry at medium and long-range. Can throw smoke and Assault Grenades. +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\gurkhas_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_a_captain_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_a_captain_us default\ability_bag\ui_info\screen_name $11159377 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_a_captain_us default\ability_bag\ui_info\brief_text $11159378 Grants +15% weapon accuracy,+30% Smoke and Grenade range. \nIncreases range at which units gain bonuses from combined arms. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_a_captain_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_a_captain_us sp\ability_bag\ui_info\screen_name $11159377 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_a_captain_us sp\ability_bag\ui_info\brief_text $11159378 Grants +15% weapon accuracy,+30% Smoke and Grenade range. \nIncreases range at which units gain bonuses from combined arms. +sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230837 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241861 Anti-infantry / Support +sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242119 Support infantry armed with long-range Lee Enfield rifles. +sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\indian_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230837 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241861 Anti-infantry / Support +sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242119 Support infantry armed with long-range Lee Enfield rifles. +sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\indian_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_b_captain_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_b_captain_us default\ability_bag\ui_info\screen_name $11159379 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_b_captain_us default\ability_bag\ui_info\brief_text $11159380 Grants -10% received accuracy and -25% received suppression. \nPromote can now be used on vehicles. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_b_captain_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_b_captain_us sp\ability_bag\ui_info\screen_name $11159379 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2_unlock_b_captain_us sp\ability_bag\ui_info\brief_text $11159380 Grants -10% received accuracy and -25% received suppression. \nPromote can now be used on vehicles. +sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230838 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189891 Support Infantry / Combat ineffective +sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241690 Medic +sbps attributes\sbps\races\british\infantry\medic_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230838 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189891 Support Infantry / Combat ineffective +sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241690 Medic +sbps attributes\sbps\races\british\infantry\medic_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens default\extensions\ui_ext\screen_name $11236023 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens sp\extensions\ui_ext\screen_name $11236023 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_gardens sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2b_promote_all_captain_us default\ability_bag\ui_info\extra_text $11155154 Select Target Squad abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2b_promote_all_captain_us default\ability_bag\ui_info\help_text $11198133 Veterancy Bonus abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2b_promote_all_captain_us default\ability_bag\ui_info\screen_name $11198132 Promote Unit @@ -16238,18 +14489,82 @@ abilities attributes\abilities\races\american\veterancy\infantry\captain\veteran abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2b_promote_all_captain_us sp\ability_bag\ui_info\screen_name $11198132 Promote Unit abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2b_promote_all_captain_us sp\ability_bag\ui_info\brief_text $11198203 The Captain promotes the target unit, increasing the squad's level of Veterancy abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_2b_promote_all_captain_us sp\ability_bag\requirements_target\required_not\ui_name $11155148 Already at max veterancy! +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241909 Anti-infantry / Support +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248821 Can be upgraded with wire-cutters and minesweepers or flamethrowers that enables Breach. +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\sapper_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241909 Anti-infantry / Support +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248821 Can be upgraded with wire-cutters and minesweepers or flamethrowers that enables Breach. +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\sapper_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_a_captain_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_a_captain_us default\ability_bag\ui_info\screen_name $11159381 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_a_captain_us default\ability_bag\ui_info\brief_text $11159382 Grants +30% burst rate of fire ,-30% reload and +20% accuracy vs. retreating squads abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_a_captain_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_a_captain_us sp\ability_bag\ui_info\screen_name $11159381 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_a_captain_us sp\ability_bag\ui_info\brief_text $11159382 Grants +30% burst rate of fire ,-30% reload and +20% accuracy vs. retreating squads +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230839 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189893 Elite Infantry +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189892 SAS Commando Squad +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11189894 Elite infantry. Highly effective again enemy infantry. +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\sas_squad_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230839 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189893 Elite Infantry +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189892 SAS Commando Squad +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11189894 Elite infantry. Highly effective again enemy infantry. +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\sas_squad_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_b_captain_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_b_captain_us default\ability_bag\ui_info\screen_name $11159383 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_b_captain_us default\ability_bag\ui_info\brief_text $11159384 Grants -20% received accuracy bonus and +12 health per soldier abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_b_captain_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_b_captain_us sp\ability_bag\ui_info\screen_name $11159383 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\captain\veterancy_3_unlock_b_captain_us sp\ability_bag\ui_info\brief_text $11159384 Grants -20% received accuracy bonus and +12 health per soldier +sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180045 Unlock Sniper. +sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180289 Exclusive with LMG Squad. +sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189895 Special Infantry +sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180061 Sniper +sbps attributes\sbps\races\british\infantry\sniper_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11189896 Special infantry. Highly effective again enemy infantry. +sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180045 Unlock Sniper. +sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180289 Exclusive with LMG Squad. +sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189895 Special Infantry +sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180061 Sniper +sbps attributes\sbps\races\british\infantry\sniper_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11189896 Special infantry. Highly effective again enemy infantry. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_urban default\extensions\ui_ext\screen_name $11236024 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_01_urban sp\extensions\ui_ext\screen_name $11236024 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_a_devils_brigade_us default\ability_bag\ui_info\help_text $11239495 Offensive / Select target squad abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_a_devils_brigade_us default\ability_bag\ui_info\screen_name $11239031 Unlock Knife Throw abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_a_devils_brigade_us default\ability_bag\ui_info\brief_text $11240315 Throws a knife at the target squad that deals high damage to a single soldier. @@ -16258,13 +14573,39 @@ abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\ abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_a_devils_brigade_us sp\ability_bag\ui_info\screen_name $11239031 Unlock Knife Throw abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_a_devils_brigade_us sp\ability_bag\ui_info\brief_text $11240315 Throws a knife at the target squad that deals high damage to a single soldier. abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_a_devils_brigade_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153223 Infantry Section +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248823 Can be upgraded with anti-tank rifles, an anti-infantry light machine gun, or reconnaissance flares and artillery flares. +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\tommy_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153223 Infantry Section +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248823 Can be upgraded with anti-tank rifles, an anti-infantry light machine gun, or reconnaissance flares and artillery flares. +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\infantry\tommy_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us default\ability_bag\ui_info\extra_text $11250961 Must be manually detonated. abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us default\ability_bag\ui_info\help_text $11239554 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us default\ability_bag\ui_info\screen_name $11248067 Unlock High-explosive Demo Charge -abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us default\ability_bag\ui_info\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. +abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us default\ability_bag\ui_info\screen_name $11265125 Hidden Demolition Charge +abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us default\ability_bag\ui_info\brief_text $11265124 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can only be detected by minesweepers. abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us sp\ability_bag\ui_info\extra_text $11250961 Must be manually detonated. abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us sp\ability_bag\ui_info\help_text $11239554 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us sp\ability_bag\ui_info\screen_name $11248068 Unlock High-explosive Demo Charge -abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us sp\ability_bag\ui_info\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. +abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us sp\ability_bag\ui_info\screen_name $11265125 Hidden Demolition Charge +abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us sp\ability_bag\ui_info\brief_text $11265124 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can only be detected by minesweepers. abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1_unlock_b_devils_brigade_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1a_concealing_smoke_devils_brigade_us default\ability_bag\ui_info\extra_text $11184687 Instantly emit a smoke cloud on the unit’s position abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1a_concealing_smoke_devils_brigade_us default\ability_bag\ui_info\help_text $11191435 Temporarily blocks line of sight @@ -16274,28 +14615,92 @@ abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\ abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1a_concealing_smoke_devils_brigade_us sp\ability_bag\ui_info\help_text $11191435 Temporarily blocks line of sight abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1a_concealing_smoke_devils_brigade_us sp\ability_bag\ui_info\screen_name $11184686 Concealing Smoke abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1a_concealing_smoke_devils_brigade_us sp\ability_bag\ui_info\brief_text $11184685 Concealing Smoke +sbps attributes\sbps\races\british\team_weapons\anzioannie_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery +sbps attributes\sbps\races\british\team_weapons\anzioannie_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\british\team_weapons\anzioannie_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 +sbps attributes\sbps\races\british\team_weapons\anzioannie_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 +sbps attributes\sbps\races\british\team_weapons\anzioannie_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery +sbps attributes\sbps\races\british\team_weapons\anzioannie_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\british\team_weapons\anzioannie_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 +sbps attributes\sbps\races\british\team_weapons\anzioannie_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us default\ability_bag\ui_info\extra_text $11250961 Must be manually detonated. abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us default\ability_bag\ui_info\help_text $11239554 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us default\ability_bag\ui_info\screen_name $11239127 High-explosive Demo Charge -abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us default\ability_bag\ui_info\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. +abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us default\ability_bag\ui_info\screen_name $11265125 Hidden Demolition Charge +abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us default\ability_bag\ui_info\brief_text $11265124 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can only be detected by minesweepers. abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us sp\ability_bag\ui_info\extra_text $11250961 Must be manually detonated. abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us sp\ability_bag\ui_info\help_text $11239554 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us sp\ability_bag\ui_info\screen_name $11239127 High-explosive Demo Charge -abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us sp\ability_bag\ui_info\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. +abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us sp\ability_bag\ui_info\screen_name $11265125 Hidden Demolition Charge +abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us sp\ability_bag\ui_info\brief_text $11265124 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can only be detected by minesweepers. abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_1b_timed_demo_charge_devils_brigade_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 default\extensions\ui_ext\screen_name $11236025 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 sp\extensions\ui_ext\screen_name $11236025 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_a_devils_brigade_us default\ability_bag\ui_info\extra_text $11184220 Click to unlock abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_a_devils_brigade_us default\ability_bag\ui_info\screen_name $11184035 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_a_devils_brigade_us default\ability_bag\ui_info\brief_text $11184027 15% accuracy and +25% grenade range abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_a_devils_brigade_us sp\ability_bag\ui_info\extra_text $11184220 Click to unlock abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_a_devils_brigade_us sp\ability_bag\ui_info\screen_name $11184035 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_a_devils_brigade_us sp\ability_bag\ui_info\brief_text $11184027 15% accuracy and +25% grenade range +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180052 Unlock 17-Pounder Anti-Tank Gun +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241691 17-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180052 Unlock 17-Pounder Anti-Tank Gun +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241691 17-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_mobile_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_b_devils_brigade_us default\ability_bag\ui_info\extra_text $11184221 Click to unlock abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_b_devils_brigade_us default\ability_bag\ui_info\screen_name $11184036 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_b_devils_brigade_us default\ability_bag\ui_info\brief_text $11184028 10% received accuracy and -25% received suppression abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_b_devils_brigade_us sp\ability_bag\ui_info\extra_text $11184221 Click to unlock abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_b_devils_brigade_us sp\ability_bag\ui_info\screen_name $11184036 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_2_unlock_b_devils_brigade_us sp\ability_bag\ui_info\brief_text $11184028 10% received accuracy and -25% received suppression +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241692 17-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230815 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241692 17-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230815 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\at_gun_17pdr_pheasant_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_3_unlock_a_devils_brigade_us default\ability_bag\ui_info\extra_text $11184222 Click to unlock abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_3_unlock_a_devils_brigade_us default\ability_bag\ui_info\screen_name $11184037 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_3_unlock_a_devils_brigade_us default\ability_bag\ui_info\brief_text $11184029 +30% burst rate of fire, -30% reload and +20% accuracy vs. retreating units. @@ -16308,52 +14713,176 @@ abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\ abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_3_unlock_b_devils_brigade_us sp\ability_bag\ui_info\extra_text $11184223 Click to unlock abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_3_unlock_b_devils_brigade_us sp\ability_bag\ui_info\screen_name $11184038 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\devils_brigade\veterancy_3_unlock_b_devils_brigade_us sp\ability_bag\ui_info\brief_text $11184030 +12 Health and -20% received accuracy -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us default\ability_bag\ui_info\help_text $11239557 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us default\ability_bag\ui_info\screen_name $11239034 Unlock Light It Up! -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us default\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us sp\ability_bag\ui_info\help_text $11239557 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us sp\ability_bag\ui_info\screen_name $11239034 Unlock Light It Up! -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us sp\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us default\ability_bag\ui_info\screen_name $11239035 Unlock Superior Fieldcraft -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us default\ability_bag\ui_info\brief_text $11249251 Increases the squad's repair and construction speed. Mine detection radius is increased when equipped with minesweepers. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258673 Increases repair rate by +%1% health per second, +%2%%% construction rate, and +%3% mine detection range. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us sp\ability_bag\ui_info\screen_name $11239035 Unlock Superior Fieldcraft -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us sp\ability_bag\ui_info\brief_text $11249251 Increases the squad's repair and construction speed. Mine detection radius is increased when equipped with minesweepers. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258673 Increases repair rate by +%1% health per second, +%2%%% construction rate, and +%3% mine detection range. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us default\ability_bag\ui_info\extra_text $11251263 Ability does not cost munitions when equipped with a flamethrower. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us default\ability_bag\ui_info\help_text $11239557 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us default\ability_bag\ui_info\screen_name $11239033 Light It Up! -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us default\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us sp\ability_bag\ui_info\extra_text $11251263 Ability does not cost munitions when equipped with a flamethrower. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us sp\ability_bag\ui_info\help_text $11239557 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us sp\ability_bag\ui_info\screen_name $11239033 Light It Up! -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us sp\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us default\ability_bag\ui_info\extra_text $11251263 Ability does not cost munitions when equipped with a flamethrower. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us default\ability_bag\ui_info\help_text $11239557 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us default\ability_bag\ui_info\screen_name $11239033 Light It Up! -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us default\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us sp\ability_bag\ui_info\extra_text $11251263 Ability does not cost munitions when equipped with a flamethrower. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us sp\ability_bag\ui_info\help_text $11239557 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us sp\ability_bag\ui_info\screen_name $11239033 Light It Up! -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us sp\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us default\ability_bag\ui_info\screen_name $11158762 Superior Fieldcraft -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us default\ability_bag\ui_info\brief_text $11249251 Increases the squad's repair and construction speed. Mine detection radius is increased when equipped with minesweepers. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258673 Increases repair rate by +%1% health per second, +%2%%% construction rate, and +%3% mine detection range. -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us sp\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us sp\ability_bag\ui_info\screen_name $11158762 Superior Fieldcraft +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230816 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241762 Anti-vehicle / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241693 2-pounder Light Anti-tank Gun Team +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248833 Heavy weapon effective against light vehicles. Can damage tanks at short-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242362 Can be Towed. +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230816 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241762 Anti-vehicle / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241693 2-pounder Light Anti-tank Gun Team +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248833 Heavy weapon effective against light vehicles. Can damage tanks at short-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242362 Can be Towed. +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\at_gun_2pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban default\extensions\ui_ext\screen_name $11236026 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban sp\extensions\ui_ext\screen_name $11236026 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_02_urban sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242363 Can be Towed. +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241694 6-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242363 Can be Towed. +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241694 6-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\at_gun_6_pdr_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us default\ability_bag\ui_info\help_text $11239557 Offensive / Select target position +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us default\ability_bag\ui_info\screen_name $11239034 Unlock Light It Up! +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us default\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us sp\ability_bag\ui_info\help_text $11239557 Offensive / Select target position +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us sp\ability_bag\ui_info\screen_name $11239034 Unlock Light It Up! +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us sp\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_a_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_03 default\extensions\ui_ext\screen_name $11236027 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_03 sp\extensions\ui_ext\screen_name $11236027 Garrisonable Structure +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us default\ability_bag\ui_info\screen_name $11239035 Unlock Superior Fieldcraft +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us default\ability_bag\ui_info\brief_text $11249251 Increases the squad's repair and construction speed. Mine detection radius is increased when equipped with minesweepers. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258673 Increases repair rate by +%1% health per second, +%2%%% construction rate, and +%3% mine detection range. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us sp\ability_bag\ui_info\screen_name $11239035 Unlock Superior Fieldcraft +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us sp\ability_bag\ui_info\brief_text $11249251 Increases the squad's repair and construction speed. Mine detection radius is increased when equipped with minesweepers. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1_unlock_b_engineer_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258673 Increases repair rate by +%1% health per second, +%2%%% construction rate, and +%3% mine detection range. +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241694 6-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242363 Can be Towed. +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241694 6-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242363 Can be Towed. +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\at_gun_6pdr_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us default\ability_bag\ui_info\extra_text $11251263 Ability does not cost munitions when equipped with a flamethrower. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us default\ability_bag\ui_info\help_text $11239557 Offensive / Select target position +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us default\ability_bag\ui_info\screen_name $11239033 Light It Up! +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us default\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us sp\ability_bag\ui_info\extra_text $11251263 Ability does not cost munitions when equipped with a flamethrower. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us sp\ability_bag\ui_info\help_text $11239557 Offensive / Select target position +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us sp\ability_bag\ui_info\screen_name $11239033 Light It Up! +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us sp\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 default\extensions\ui_ext\screen_name $11236028 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 sp\extensions\ui_ext\screen_name $11236028 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x3_04 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230817 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241695 Bofors Anti-air Gun Team +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248835 Immobile heavy weapon team very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242364 Cannot move. Must be Towed. +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230817 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241695 Bofors Anti-air Gun Team +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248835 Immobile heavy weapon team very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british\team_weapons\bofors_towed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242364 Cannot move. Must be Towed. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us default\ability_bag\ui_info\extra_text $11251263 Ability does not cost munitions when equipped with a flamethrower. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us default\ability_bag\ui_info\help_text $11239557 Offensive / Select target position +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us default\ability_bag\ui_info\screen_name $11239033 Light It Up! +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us default\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us sp\ability_bag\ui_info\extra_text $11251263 Ability does not cost munitions when equipped with a flamethrower. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us sp\ability_bag\ui_info\help_text $11239557 Offensive / Select target position +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us sp\ability_bag\ui_info\screen_name $11239033 Light It Up! +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1a_light_it_up_no_flamer_engineer_us sp\ability_bag\ui_info\brief_text $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us default\ability_bag\ui_info\screen_name $11158762 Superior Fieldcraft +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us default\ability_bag\ui_info\brief_text $11249251 Increases the squad's repair and construction speed. Mine detection radius is increased when equipped with minesweepers. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258673 Increases repair rate by +%1% health per second, +%2%%% construction rate, and +%3% mine detection range. +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us sp\ability_bag\ui_info\screen_name $11158762 Superior Fieldcraft abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us sp\ability_bag\ui_info\brief_text $11249251 Increases the squad's repair and construction speed. Mine detection radius is increased when equipped with minesweepers. abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_1b_field_craft_engineer_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258673 Increases repair rate by +%1% health per second, +%2%%% construction rate, and +%3% mine detection range. +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230818 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241869 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242127 Heavy weapon team armed with a Vickers heavy machine gun. +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242365 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230818 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241869 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242127 Heavy weapon team armed with a Vickers heavy machine gun. +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242365 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\hmg_commando_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_2_unlock_a_engineer_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_2_unlock_a_engineer_us default\ability_bag\ui_info\screen_name $11158592 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_2_unlock_a_engineer_us default\ability_bag\ui_info\brief_text $11158593 Grants +100% burst length and -50% reload. @@ -16366,6 +14895,12 @@ abilities attributes\abilities\races\american\veterancy\infantry\engineer\vetera abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_2_unlock_b_engineer_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_2_unlock_b_engineer_us sp\ability_bag\ui_info\screen_name $11158594 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_2_unlock_b_engineer_us sp\ability_bag\ui_info\brief_text $11158595 Grants -20% received accuracy and -25% received suppression +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 default\extensions\ui_ext\screen_name $11236029 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 sp\extensions\ui_ext\screen_name $11236029 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_3_unlock_a_engineer_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_3_unlock_a_engineer_us default\ability_bag\ui_info\screen_name $11158596 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\engineer\veterancy_3_unlock_a_engineer_us default\ability_bag\ui_info\brief_text $11158597 Grants +30% weapon accuracy @@ -16388,6 +14923,12 @@ abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\vet abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1_unlock_a_paratrooper_us sp\ability_bag\ui_info\brief_text $11240415 Increases the squad's capture and decapture speed. abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1_unlock_a_paratrooper_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1_unlock_a_paratrooper_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258656 +%1%%% capture and decapture rate. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 default\extensions\ui_ext\screen_name $11236030 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 sp\extensions\ui_ext\screen_name $11236030 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1_unlock_b_paratrooper_us default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1_unlock_b_paratrooper_us default\ability_bag\ui_info\screen_name $11239037 Unlock Concealment abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1_unlock_b_paratrooper_us default\ability_bag\ui_info\brief_text $11249252 Squad can camouflage when in cover and not in combat. Unit is invisible to enemies unless they get too close. @@ -16404,6 +14945,58 @@ abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\vet abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1a_passive_healing_paratrooper_us sp\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1a_passive_healing_paratrooper_us sp\ability_bag\ui_info\screen_name $11161702 Passive Healing abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1a_passive_healing_paratrooper_us sp\ability_bag\ui_info\brief_text $11161690 The squad automatically heals themselves on the battlefield when out of combat. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230819 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11189903 Click to construct unit +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230819 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11189903 Click to construct unit +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1a_quick_capture_paratrooper_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1a_quick_capture_paratrooper_us default\ability_bag\ui_info\screen_name $11197204 Quick Capture abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_1a_quick_capture_paratrooper_us default\ability_bag\ui_info\brief_text $11240413 Increases the squad's capture and decapture speed. @@ -16438,12 +15031,114 @@ abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\vet abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_2_unlock_a_paratrooper_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_2_unlock_a_paratrooper_us sp\ability_bag\ui_info\screen_name $11161686 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_2_unlock_a_paratrooper_us sp\ability_bag\ui_info\brief_text $11161688 15% accuracy and +25% grenade range +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 default\extensions\ui_ext\screen_name $11236031 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 sp\extensions\ui_ext\screen_name $11236031 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_2_unlock_b_paratrooper_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_2_unlock_b_paratrooper_us default\ability_bag\ui_info\screen_name $11161685 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_2_unlock_b_paratrooper_us default\ability_bag\ui_info\brief_text $11161684 -10% received accuracy and -25% received suppression abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_2_unlock_b_paratrooper_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_2_unlock_b_paratrooper_us sp\ability_bag\ui_info\screen_name $11161685 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_2_unlock_b_paratrooper_us sp\ability_bag\ui_info\brief_text $11161684 -10% received accuracy and -25% received suppression +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230819 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230819 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242128 Heavy weapon team armed with a Vickers heavy machine gun. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\hmg_vickers_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230820 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241696 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264892 Unlocks veteran ability. Increases health and increases accuracy. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264895 Increases health, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264896 Increases weapon range, ability recharge speed, and reduces incoming damage +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230820 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241696 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_3_unlock_a_paratrooper_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_3_unlock_a_paratrooper_us default\ability_bag\ui_info\brief_text $11161683 +30% burst rate of fire, -30% reload and +20% accuracy vs. retreating units. abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_3_unlock_a_paratrooper_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability @@ -16454,6 +15149,12 @@ abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\vet abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_3_unlock_b_paratrooper_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_3_unlock_b_paratrooper_us sp\ability_bag\ui_info\screen_name $11161681 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\paratrooper\veterancy_3_unlock_b_paratrooper_us sp\ability_bag\ui_info\brief_text $11161682 +12 Health and -20% received accuracy +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens default\extensions\ui_ext\screen_name $11236032 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens sp\extensions\ui_ext\screen_name $11236032 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_2x2x4_03_gardens sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_a_ranger_us default\ability_bag\ui_info\help_text $11259726 Offensive / Passive abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_a_ranger_us default\ability_bag\ui_info\screen_name $11259724 Unlock Steady Aim abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_a_ranger_us default\ability_bag\ui_info\brief_text $11259727 Rangers will have increased accuracy while moving @@ -16464,6 +15165,58 @@ abilities attributes\abilities\races\american\veterancy\infantry\ranger\veteranc abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_a_ranger_us sp\ability_bag\ui_info\brief_text $11259727 Rangers will have increased accuracy while moving abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_a_ranger_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_a_ranger_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259725 +%1%%% accuracy when moving. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230820 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241696 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264892 Unlocks veteran ability. Increases health and increases accuracy. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264895 Increases health, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264896 Increases weapon range, ability recharge speed, and reduces incoming damage +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230820 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241696 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\mortar_81mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +ebps attributes\ebps\environment\buildings\monastery_01\monastery_buttress_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_buttress_01 default\extensions\ui_ext\screen_name $11236033 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_buttress_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_buttress_01 sp\extensions\ui_ext\screen_name $11236033 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_b_ranger_us default\ability_bag\ui_info\help_text $11259729 Defensive / Passive abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_b_ranger_us default\ability_bag\ui_info\screen_name $11259658 Unlock Cover to Cover abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_b_ranger_us default\ability_bag\ui_info\brief_text $11259777 When Rangers are in cover, they take less damage. When Rangers leave cover, they sprint and take less suppression for a short period of time. Only activates in combat. @@ -16473,6 +15226,10 @@ abilities attributes\abilities\races\american\veterancy\infantry\ranger\veteranc abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_b_ranger_us sp\ability_bag\ui_info\brief_text $11259777 When Rangers are in cover, they take less damage. When Rangers leave cover, they sprint and take less suppression for a short period of time. Only activates in combat. abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_b_ranger_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1_unlock_b_ranger_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11259730 Unit take %1%%% less incoming damage when in cover. Leaving cover, unit gains +%2%%% speed and %3%%% less suppression for %4% seconds. Sprint recharges every %5% seconds. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_01 default\extensions\ui_ext\screen_name $11236034 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_01 sp\extensions\ui_ext\screen_name $11236034 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1a_assault_position_ranger_us default\ability_bag\ui_info\extra_text $11239559 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1a_assault_position_ranger_us default\ability_bag\ui_info\help_text $11241232 Causes Area of Effect damage. abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1a_assault_position_ranger_us default\ability_bag\ui_info\screen_name $11199423 Grenade Assault @@ -16483,66 +15240,348 @@ abilities attributes\abilities\races\american\veterancy\infantry\ranger\veteranc abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1a_assault_position_ranger_us sp\ability_bag\ui_info\screen_name $11199423 Grenade Assault abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1a_assault_position_ranger_us sp\ability_bag\ui_info\brief_text $11240417 Every squad member throws a MK2 Frag Grenade at the target. abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1a_assault_position_ranger_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230821 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239092 ML 4.2-inch Heavy Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230821 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239092 ML 4.2-inch Heavy Mortar Team +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\mortar_heavy_4_2_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_02 default\extensions\ui_ext\screen_name $11236035 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_dome_02 sp\extensions\ui_ext\screen_name $11236035 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_fire_superiority_ranger_us default\ability_bag\ui_info\help_text $11239559 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_fire_superiority_ranger_us default\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_01 default\extensions\ui_ext\screen_name $11236036 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_01 sp\extensions\ui_ext\screen_name $11236036 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_sprint_ranger_us default\ability_bag\ui_info\help_text $11239560 Offensive / Timed abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_sprint_ranger_us default\ability_bag\ui_info\screen_name $11230560 Tactical Movement -abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_sprint_ranger_us default\ability_bag\ui_info\brief_text $11240400 Increases squad's speed and makes the unit harder to hit when active. +abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_sprint_ranger_us default\ability_bag\ui_info\brief_text $11240400 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_sprint_ranger_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_sprint_ranger_us sp\ability_bag\ui_info\help_text $11239560 Offensive / Timed abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_sprint_ranger_us sp\ability_bag\ui_info\screen_name $11230560 Tactical Movement -abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_sprint_ranger_us sp\ability_bag\ui_info\brief_text $11240400 Increases squad's speed and makes the unit harder to hit when active. +abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_sprint_ranger_us sp\ability_bag\ui_info\brief_text $11240400 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_1b_sprint_ranger_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230822 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241697 M1 Pack Howitzer Team +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264933 Unit has increased health; reduces barrage recharge times and improves accuracy. +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264934 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264935 Increases weapon range, accuracy, and reduces incoming damage. +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230822 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241697 M1 Pack Howitzer Team +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243387 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\team_weapons\pack_howitzer_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_a_ranger_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_a_ranger_us default\ability_bag\ui_info\screen_name $11160039 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_a_ranger_us default\ability_bag\ui_info\brief_text $11160049 15% accuracy and +25% grenade range abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_a_ranger_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_a_ranger_us sp\ability_bag\ui_info\screen_name $11160039 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_a_ranger_us sp\ability_bag\ui_info\brief_text $11160049 15% accuracy and +25% grenade range +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_02 default\extensions\ui_ext\screen_name $11236037 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_02 sp\extensions\ui_ext\screen_name $11236037 Garrisonable Structure +sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189140 Archer Tank Destroyer +sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. +sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\archer_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. +sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189140 Archer Tank Destroyer +sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. +sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\archer_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_b_ranger_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_b_ranger_us default\ability_bag\ui_info\screen_name $11160041 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_b_ranger_us default\ability_bag\ui_info\brief_text $11160053 -10% received accuracy and -25% received suppression abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_b_ranger_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_b_ranger_us sp\ability_bag\ui_info\screen_name $11160041 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_2_unlock_b_ranger_us sp\ability_bag\ui_info\brief_text $11160053 -10% received accuracy and -25% received suppression +sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241698 Bishop Self-propelled Artillery +sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243390 Unlocks veteran ability choice. Increases acceleration, accuracy and reduces barrage recharge times. +sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\bishop_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241698 Bishop Self-propelled Artillery +sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243390 Unlocks veteran ability choice. Increases acceleration, accuracy and reduces barrage recharge times. +sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\bishop_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_03 default\extensions\ui_ext\screen_name $11236038 Garrisonable Structure +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\monastery_01\monastery_foundation_03 sp\extensions\ui_ext\screen_name $11236038 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_a_ranger_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_a_ranger_us default\ability_bag\ui_info\screen_name $11160040 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_a_ranger_us default\ability_bag\ui_info\brief_text $11160056 +30% burst rate of fire, -30% reload and +20% accuracy vs. retreating units. abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_a_ranger_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_a_ranger_us sp\ability_bag\ui_info\screen_name $11160040 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_a_ranger_us sp\ability_bag\ui_info\brief_text $11160056 +30% burst rate of fire, -30% reload and +20% accuracy vs. retreating units. -abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability -abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us default\ability_bag\ui_info\screen_name $11160043 Veterancy III - Defensive Training -abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us default\ability_bag\ui_info\brief_text $11160058 +12 Health and -20% received accuracy -abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability -abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us sp\ability_bag\ui_info\screen_name $11160043 Veterancy III - Defensive Training -abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us sp\ability_bag\ui_info\brief_text $11160058 +12 Health and -20% received accuracy -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us default\ability_bag\ui_info\help_text $11239563 Offensive / Timed -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us default\ability_bag\ui_info\screen_name $11239041 Unlock Pour it On 'em -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us default\ability_bag\ui_info\brief_text $11240422 Increases the squad's rate of fire and allows the squad to deal suppression damage. -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us sp\ability_bag\ui_info\help_text $11239563 Offensive / Timed -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us sp\ability_bag\ui_info\screen_name $11239041 Unlock Pour it On 'em -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us sp\ability_bag\ui_info\brief_text $11240422 Increases the squad's rate of fire and allows the squad to deal suppression damage. -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us default\ability_bag\ui_info\help_text $11239563 Offensive / Timed -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us default\ability_bag\ui_info\screen_name $11239042 Unlock Sprint -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us default\ability_bag\ui_info\brief_text $11240423 Increases squad's speed when active. -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us sp\ability_bag\ui_info\help_text $11239563 Offensive / Timed -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us sp\ability_bag\ui_info\screen_name $11239042 Unlock Sprint -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us sp\ability_bag\ui_info\brief_text $11240423 Increases squad's speed when active. -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us default\ability_bag\ui_info\help_text $11239562 Offensive / Timed -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us default\ability_bag\ui_info\screen_name $11239040 Pour it On 'em -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us default\ability_bag\ui_info\brief_text $11258835 Increases the squads rate of fire and allows it to deal suppression damage. Reduces speed while active. -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258836 +%1%%% rate of fire, +%2%%% burst length. -%3%%% speed. -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us sp\ability_bag\ui_info\help_text $11239562 Offensive / Timed -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us sp\ability_bag\ui_info\screen_name $11239040 Pour it On 'em -abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us sp\ability_bag\ui_info\brief_text $11258835 Increases the squads rate of fire and allows it to deal suppression damage. Reduces speed while active. +sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199787 Centaur IV Medium Tank +sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248842 Medium tank very effective against infantry and structures. +sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\centaur_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199787 Centaur IV Medium Tank +sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248842 Medium tank very effective against infantry and structures. +sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\centaur_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203640 Churchill NA 75 Heavy Tank +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11203638 Heavy tank equipped with a 75mm main gun. Able to withstand considerable damage. Effective against all targets. +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203640 Churchill NA 75 Heavy Tank +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11203638 Heavy tank equipped with a 75mm main gun. Able to withstand considerable damage. Effective against all targets. +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\churchill_75mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability +abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us default\ability_bag\ui_info\screen_name $11160043 Veterancy III - Defensive Training +abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us default\ability_bag\ui_info\brief_text $11160058 +12 Health and -20% received accuracy +abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability +abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us sp\ability_bag\ui_info\screen_name $11160043 Veterancy III - Defensive Training +abilities attributes\abilities\races\american\veterancy\infantry\ranger\veterancy_3_unlock_b_ranger_us sp\ability_bag\ui_info\brief_text $11160058 +12 Health and -20% received accuracy +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_reinforce_ext\ui_info\extra_text $11192434 Super Heavy +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11192435 Good VS All targets +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11192433 Churchill Black Prince +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184728 Churchill Black Prince Heavy Tank +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242136 Heavy tank armed with a 17-pounder gun and two Besa machine guns. +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_reinforce_ext\ui_info\extra_text $11192434 Super Heavy +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11192435 Good VS All targets +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11192433 Churchill Black Prince +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184728 Churchill Black Prince Heavy Tank +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242136 Heavy tank armed with a 17-pounder gun and two Besa machine guns. +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\churchill_black_prince_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216435 Churchill Crocodile Heavy Tank +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248845 Heavy tank extremely effective against infantry. Strong front and side armor. Can damage light vehicles and tanks with turret weapon. +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216435 Churchill Crocodile Heavy Tank +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248845 Heavy tank extremely effective against infantry. Strong front and side armor. Can damage light vehicles and tanks with turret weapon. +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\churchill_crocodile_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us default\ability_bag\ui_info\help_text $11239563 Offensive / Timed +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us default\ability_bag\ui_info\screen_name $11239041 Unlock Pour it On 'em +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us default\ability_bag\ui_info\brief_text $11240422 Increases the squad's rate of fire and allows the squad to deal suppression damage. +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us sp\ability_bag\ui_info\help_text $11239563 Offensive / Timed +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us sp\ability_bag\ui_info\screen_name $11239041 Unlock Pour it On 'em +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us sp\ability_bag\ui_info\brief_text $11240422 Increases the squad's rate of fire and allows the squad to deal suppression damage. +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_a_riflemen_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185284 Churchill IV Heavy Tank +sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks +sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185284 Churchill IV Heavy Tank +sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks +sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us default\ability_bag\ui_info\help_text $11239563 Offensive / Timed +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us default\ability_bag\ui_info\screen_name $11239042 Unlock Sprint +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us default\ability_bag\ui_info\brief_text $11240423 Increases squad's speed when active. +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us sp\ability_bag\ui_info\help_text $11239563 Offensive / Timed +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us sp\ability_bag\ui_info\screen_name $11239042 Unlock Sprint +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us sp\ability_bag\ui_info\brief_text $11240423 Increases squad's speed when active. +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1_unlock_b_riflemen_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185290 Command Churchill IV Heavy Tank +sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248844 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Improves the effectiveness of nearby infantry. +sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. +sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\command_churchill_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185290 Command Churchill IV Heavy Tank +sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248844 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Improves the effectiveness of nearby infantry. +sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. +sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\command_churchill_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189924 Crusader III Medium Tank +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248852 Medium tank effective against infantry and vehicles. Most effective against tanks when flanking. Light armor. +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189924 Crusader III Medium Tank +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248852 Medium tank effective against infantry and vehicles. Most effective against tanks when flanking. Light armor. +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\crusader_57mm_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us default\ability_bag\ui_info\help_text $11239562 Offensive / Timed +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us default\ability_bag\ui_info\screen_name $11239040 Pour it On 'em +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us default\ability_bag\ui_info\brief_text $11258835 Increases the squads rate of fire and allows it to deal suppression damage. Reduces speed while active. +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258836 +%1%%% rate of fire, +%2%%% burst length. -%3%%% speed. +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us sp\ability_bag\ui_info\help_text $11239562 Offensive / Timed +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us sp\ability_bag\ui_info\screen_name $11239040 Pour it On 'em +abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us sp\ability_bag\ui_info\brief_text $11258835 Increases the squads rate of fire and allows it to deal suppression damage. Reduces speed while active. abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1a_fire_superiority_riflemen_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258836 +%1%%% rate of fire, +%2%%% burst length. -%3%%% speed. +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184735 Crusader AA Medium Tank +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248853 Medium tank very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184735 Crusader AA Medium Tank +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248853 Medium tank very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\crusader_aa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180065 Crusader II Medium Tank +sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248846 Medium tank effective against infantry and light vehicles. Can damage tanks when flanking. Light armor. +sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248848 Can upgrade cannon for increased damage and weapon penetration at the cost of rate of fire. +sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\crusader_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180065 Crusader II Medium Tank +sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248846 Medium tank effective against infantry and light vehicles. Can damage tanks when flanking. Light armor. +sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248848 Can upgrade cannon for increased damage and weapon penetration at the cost of rate of fire. +sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\crusader_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1b_tactical_movement_riflemen_us default\ability_bag\ui_info\help_text $11239563 Offensive / Timed abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1b_tactical_movement_riflemen_us default\ability_bag\ui_info\screen_name $11155247 Sprint abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1b_tactical_movement_riflemen_us default\ability_bag\ui_info\brief_text $11240421 Increases squad's speed when active. @@ -16553,30 +15592,144 @@ abilities attributes\abilities\races\american\veterancy\infantry\riflemen\vetera abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1b_tactical_movement_riflemen_us sp\ability_bag\ui_info\brief_text $11240421 Increases squad's speed when active. abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1b_tactical_movement_riflemen_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_1b_tactical_movement_riflemen_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258613 +%1%%% speed. +sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241699 CMP 15cwt Anti-air Truck +sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241699 CMP 15cwt Anti-air Truck +sbps attributes\sbps\races\british\vehicles\cwt_15_flatbed_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_a_riflemen_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_a_riflemen_us default\ability_bag\ui_info\screen_name $11155203 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_a_riflemen_us default\ability_bag\ui_info\brief_text $11155204 Grants +15% weapon accuracy and +30% "Sticky Bomb" range abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_a_riflemen_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_a_riflemen_us sp\ability_bag\ui_info\screen_name $11155203 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_a_riflemen_us sp\ability_bag\ui_info\brief_text $11155204 Grants +15% weapon accuracy and +30% "Sticky Bomb" range +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241714 CMP 15cwt Anti-air Truck +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248854 Light vehicle effective against infantry. Can damage light vehicles and shoot down aircraft. Cannot fire at targets directly in front of the vehicle. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241714 CMP 15cwt Anti-air Truck +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248854 Light vehicle effective against infantry. Can damage light vehicles and shoot down aircraft. Cannot fire at targets directly in front of the vehicle. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_b_riflemen_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_b_riflemen_us default\ability_bag\ui_info\screen_name $11155206 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_b_riflemen_us default\ability_bag\ui_info\brief_text $11155205 Grants -10% received accuracy and -15% received suppression abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_b_riflemen_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_b_riflemen_us sp\ability_bag\ui_info\screen_name $11155206 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_2_unlock_b_riflemen_us sp\ability_bag\ui_info\brief_text $11155205 Grants -10% received accuracy and -15% received suppression +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202648 CMP 15cwt Medical Truck +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202648 CMP 15cwt Medical Truck +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_medical_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242147 Unarmed light vehicle. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242299 Can Transport infantry and heavy machine guns. Can Tow heavy weapons. Can Reinforce infantry. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242147 Unarmed light vehicle. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_repair_resupply_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242299 Can Transport infantry and heavy machine guns. Can Tow heavy weapons. Can Reinforce infantry. abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_a_riflemen_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_a_riflemen_us default\ability_bag\ui_info\screen_name $11155209 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_a_riflemen_us default\ability_bag\ui_info\brief_text $11155210 Grants +30% burst rate of fire and -30% reload abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_a_riflemen_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_a_riflemen_us sp\ability_bag\ui_info\screen_name $11155209 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_a_riflemen_us sp\ability_bag\ui_info\brief_text $11155210 Grants +30% burst rate of fire and -30% reload +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11155127 Support +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11155127 Support +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248857 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\cwt_15_truck_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_b_riflemen_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_b_riflemen_us default\ability_bag\ui_info\screen_name $11155207 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_b_riflemen_us default\ability_bag\ui_info\brief_text $11155208 Grants -20% received accuracy bonus and +12 health per soldier abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_b_riflemen_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_b_riflemen_us sp\ability_bag\ui_info\screen_name $11155207 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\riflemen\veterancy_3_unlock_b_riflemen_us sp\ability_bag\ui_info\brief_text $11155208 Grants -20% received accuracy bonus and +12 health per soldier +sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235814 Anti-infantry / Recon +sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180067 Dingo Light Scout Car +sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11256238 Light vehicle effective against infantry and snipers. Has increased vision range. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. +sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\dingo_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235814 Anti-infantry / Recon +sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180067 Dingo Light Scout Car +sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11256238 Light vehicle effective against infantry and snipers. Has increased vision range. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. +sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\dingo_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank +sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248859 Medium tank very effective against infantry, vehicles, and structures. Primary cannon must face target directly to fire. +sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\grant_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. +sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank +sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248859 Medium tank very effective against infantry, vehicles, and structures. Primary cannon must face target directly to fire. +sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\grant_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_a_scout_us default\ability_bag\ui_info\extra_text $11249255 Does not require cover to camouflage. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_a_scout_us default\ability_bag\ui_info\help_text $11239568 Recon / Toggle abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_a_scout_us default\ability_bag\ui_info\screen_name $11239043 Unlock Stealth Reconnaissance @@ -16587,6 +15740,46 @@ abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_a_scout_us sp\ability_bag\ui_info\screen_name $11239043 Unlock Stealth Reconnaissance abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_a_scout_us sp\ability_bag\ui_info\brief_text $11249211 Unit will become camouflaged, but will be unable to fire weapons, capture territory, and will move slower. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_a_scout_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241889 Anti-infantry / Support +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248857 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241889 Anti-infantry / Support +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153442 M3 Armored Personnel Carrier +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248857 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\halftrack_m3_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241891 Anti-infantry +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241891 Anti-infantry +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\humber_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_b_scout_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_b_scout_us default\ability_bag\ui_info\screen_name $11239044 Unlock Passive Healing abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_b_scout_us default\ability_bag\ui_info\brief_text $11240426 Enables the squad to heal themselves when out of combat. @@ -16595,6 +15788,26 @@ abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_b_scout_us sp\ability_bag\ui_info\screen_name $11239044 Unlock Passive Healing abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_b_scout_us sp\ability_bag\ui_info\brief_text $11240426 Enables the squad to heal themselves when out of combat. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1_unlock_b_scout_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241891 Anti-infantry +sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car +sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. +sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\humber_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241891 Anti-infantry +sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car +sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. +sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\humber_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_suppressive_volley_fire_scout_us default\ability_bag\ui_info\extra_text $11205627 Click to Activate abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_suppressive_volley_fire_scout_us default\ability_bag\ui_info\help_text $11222692 Offensive abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_suppressive_volley_fire_scout_us default\ability_bag\ui_info\screen_name $11189688 Suppressive Volley Fire @@ -16603,6 +15816,46 @@ abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_suppressive_volley_fire_scout_us sp\ability_bag\ui_info\help_text $11222692 Offensive abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_suppressive_volley_fire_scout_us sp\ability_bag\ui_info\screen_name $11189688 Suppressive Volley Fire abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_suppressive_volley_fire_scout_us sp\ability_bag\ui_info\brief_text $11203978 Enables the squad to fire at an increased rate at the cost of accuracy, granting them temporary suppression against their target. +sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241892 Generalist / Support +sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241700 Matilda II Heavy Command Tank +sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242154 Heavy tank armed with a 2-pounder gun and a Besa machine gun. +sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\matilda_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241892 Generalist / Support +sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241700 Matilda II Heavy Command Tank +sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242154 Heavy tank armed with a 2-pounder gun and a Besa machine gun. +sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\matilda_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank +sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242155 Heavy tank armed with a 2-pounder gun and a Besa machine gun. +sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\matilda_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank +sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242155 Heavy tank armed with a 2-pounder gun and a Besa machine gun. +sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\matilda_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_tracer_rounds_scout_us default\ability_bag\ui_info\extra_text $11171770 Click and target squad abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_tracer_rounds_scout_us default\ability_bag\ui_info\help_text $11158749 Recon abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_tracer_rounds_scout_us default\ability_bag\ui_info\screen_name $11158747 Tracer Rounds @@ -16611,6 +15864,26 @@ abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_tracer_rounds_scout_us sp\ability_bag\ui_info\help_text $11158749 Recon abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_tracer_rounds_scout_us sp\ability_bag\ui_info\screen_name $11158747 Tracer Rounds abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_tracer_rounds_scout_us sp\ability_bag\ui_info\brief_text $11158748 Fire a sustained volley of suppressive fire at a target squad +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241823 Anti-vehicle / Heavy weapon +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11250052 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. Comes towed by a CMP 15CWT Truck. +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241823 Anti-vehicle / Heavy weapon +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11250052 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. Comes towed by a CMP 15CWT Truck. +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british\vehicles\pheasant_halftrack_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_track_target_us default\ability_bag\ui_info\extra_text $11196562 Select Target Enemy Unit abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_track_target_us default\ability_bag\ui_info\help_text $11158749 Recon abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_track_target_us default\ability_bag\ui_info\screen_name $11196560 Track Target @@ -16619,6 +15892,24 @@ abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_track_target_us sp\ability_bag\ui_info\help_text $11158749 Recon abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_track_target_us sp\ability_bag\ui_info\screen_name $11196560 Track Target abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1a_track_target_us sp\ability_bag\ui_info\brief_text $11196564 The Squad holsters their weapons and goes prone, allowing them to move slowly in the open while camouflaged. +sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189939 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\sherman_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189939 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\sherman_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_passive_healing_scout_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_passive_healing_scout_us default\ability_bag\ui_info\screen_name $11161702 Passive Healing abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_passive_healing_scout_us default\ability_bag\ui_info\brief_text $11240424 Enables the squad to heal themselves when out of combat. @@ -16629,6 +15920,42 @@ abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_passive_healing_scout_us sp\ability_bag\ui_info\brief_text $11240424 Enables the squad to heal themselves when out of combat. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_passive_healing_scout_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_passive_healing_scout_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180048 Unlock Stuart +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180048 Unlock Stuart +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\stuart_ace_recrewable_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180048 Unlock Stuart +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180048 Unlock Stuart +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\stuart_ace_sp_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_recon_mode_scout_us default\ability_bag\ui_info\extra_text $11171773 Toggle abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_recon_mode_scout_us default\ability_bag\ui_info\help_text $11158755 Support abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_recon_mode_scout_us default\ability_bag\ui_info\screen_name $11158753 Order "Recon Mode" @@ -16637,24 +15964,94 @@ abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_recon_mode_scout_us sp\ability_bag\ui_info\help_text $11158755 Support abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_recon_mode_scout_us sp\ability_bag\ui_info\screen_name $11158753 Order "Recon Mode" abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_1b_recon_mode_scout_us sp\ability_bag\ui_info\brief_text $11189687 Scouts can switch to Recon Mode -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us default\ability_bag\ui_info\screen_name $11158606 Veterancy II - Offensive Training -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us default\ability_bag\ui_info\brief_text $11158607 Grants -25% ability recharge, +50% capture / decapture rate -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us sp\ability_bag\ui_info\screen_name $11158606 Veterancy II - Offensive Training -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us sp\ability_bag\ui_info\brief_text $11158607 Grants -25% ability recharge, +50% capture / decapture rate -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us default\ability_bag\ui_info\screen_name $11158609 Veterancy II - Defensive Training -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us default\ability_bag\ui_info\brief_text $11158608 Grants -20% received accuracy and -25% received suppression -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us sp\ability_bag\ui_info\screen_name $11158609 Veterancy II - Defensive Training -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us sp\ability_bag\ui_info\brief_text $11158608 Grants -20% received accuracy and -25% received suppression -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_a_scout_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability -abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_a_scout_us default\ability_bag\ui_info\screen_name $11158610 Veterancy III - Offensive Training +sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. +sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\stuart_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. +sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\stuart_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us default\ability_bag\ui_info\screen_name $11158606 Veterancy II - Offensive Training +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us default\ability_bag\ui_info\brief_text $11158607 Grants -25% ability recharge, +50% capture / decapture rate +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us sp\ability_bag\ui_info\screen_name $11158606 Veterancy II - Offensive Training +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_a_scout_us sp\ability_bag\ui_info\brief_text $11158607 Grants -25% ability recharge, +50% capture / decapture rate +sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239111 Valentine II Medium Command Tank +sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248864 Medium tank effective against infantry and vehicles. Improves the effectiveness of nearby infantry and can deploy Smokescreens. +sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. +sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\valentine_command_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239111 Valentine II Medium Command Tank +sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248864 Medium tank effective against infantry and vehicles. Improves the effectiveness of nearby infantry and can deploy Smokescreens. +sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. +sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\valentine_command_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us default\ability_bag\ui_info\screen_name $11158609 Veterancy II - Defensive Training +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us default\ability_bag\ui_info\brief_text $11158608 Grants -20% received accuracy and -25% received suppression +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us sp\ability_bag\ui_info\screen_name $11158609 Veterancy II - Defensive Training +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_2_unlock_b_scout_us sp\ability_bag\ui_info\brief_text $11158608 Grants -20% received accuracy and -25% received suppression +sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189947 Valentine II Medium Tank +sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. +sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\valentine_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189947 Valentine II Medium Tank +sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. +sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british\vehicles\valentine_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_a_scout_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability +abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_a_scout_us default\ability_bag\ui_info\screen_name $11158610 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_a_scout_us default\ability_bag\ui_info\brief_text $11158611 Grants +20% sight and +30% weapon accuracy abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_a_scout_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_a_scout_us sp\ability_bag\ui_info\screen_name $11158610 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_a_scout_us sp\ability_bag\ui_info\brief_text $11158611 Grants +20% sight and +30% weapon accuracy +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11262694 17-pounder Anti-tank Emplacement +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260292 Emplacement very effective against all vehicles. Has long-range and does not need to set-up to face targets. +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262721 Unit gains increased health. +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262722 Increases accuracy and rate of fire. +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262723 Unit deals increased damage and receives less damage. +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11262694 17-pounder Anti-tank Emplacement +sbps attributes\sbps\races\british_africa\emplacements\at_gun_17pdr_pheasant_emplacement_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260292 Emplacement very effective against all vehicles. Has long-range and does not need to set-up to face targets. abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_b_scout_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_b_scout_us default\ability_bag\ui_info\screen_name $11158612 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\scout\veterancy_3_unlock_b_scout_us default\ability_bag\ui_info\brief_text $11158613 Grants -25% received accuracy and +12 health per soldier @@ -16671,6 +16068,20 @@ abilities attributes\abilities\races\american\veterancy\infantry\sniper\veteranc abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1_unlock_a_sniper_us sp\ability_bag\ui_info\screen_name $11239045 Unlock Stealth Reconnaissance abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1_unlock_a_sniper_us sp\ability_bag\ui_info\brief_text $11249211 Unit will become camouflaged, but will be unable to fire weapons, capture territory, and will move slower. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1_unlock_a_sniper_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203608 HMG Nest +sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203608 HMG Nest +sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\british_africa\emplacements\base_defense_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1_unlock_b_sniper_us default\ability_bag\ui_info\help_text $11239566 Support / Timed abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1_unlock_b_sniper_us default\ability_bag\ui_info\screen_name $11239046 Unlock Medikit abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1_unlock_b_sniper_us default\ability_bag\ui_info\brief_text $11240429 Orders the squad to heal themselves when out of combat. @@ -16681,12 +16092,63 @@ abilities attributes\abilities\races\american\veterancy\infantry\sniper\veteranc abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1_unlock_b_sniper_us sp\ability_bag\ui_info\brief_text $11240429 Orders the squad to heal themselves when out of combat. abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1_unlock_b_sniper_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1_unlock_b_sniper_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241687 Bofors Anti-air Emplacement +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248815 Emplacement very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262721 Unit gains increased health. +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262722 Increases accuracy and rate of fire. +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262723 Unit deals increased damage and receives less damage. +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241687 Bofors Anti-air Emplacement +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248815 Emplacement very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\emplacements\bofors_emplacement_afrika_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1a_smoke_retreat_sniper_us default\ability_bag\ui_info\extra_text $11158758 Recon abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1a_smoke_retreat_sniper_us default\ability_bag\ui_info\screen_name $11158756 Order "Smoke Bomb" abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1a_smoke_retreat_sniper_us default\ability_bag\ui_info\brief_text $11158757 The Sniper holsters his weapon and goes prone, allowing him to move slowly in the open while camouflaged. abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1a_smoke_retreat_sniper_us sp\ability_bag\ui_info\extra_text $11158758 Recon abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1a_smoke_retreat_sniper_us sp\ability_bag\ui_info\screen_name $11158756 Order "Smoke Bomb" abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1a_smoke_retreat_sniper_us sp\ability_bag\ui_info\brief_text $11158757 The Sniper holsters his weapon and goes prone, allowing him to move slowly in the open while camouflaged. +sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203608 HMG Nest +sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203608 HMG Nest +sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\british_africa\emplacements\hmg_nest_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_1x2x1_01_sand sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241852 Medium Artillery / Emplacement +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180075 25-pounder Artillery Emplacement +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_25pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1b_medkit_sniper_us default\ability_bag\ui_info\help_text $11239566 Support / Timed abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1b_medkit_sniper_us default\ability_bag\ui_info\screen_name $11183296 Medkit abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1b_medkit_sniper_us default\ability_bag\ui_info\brief_text $11240427 Orders the squad to heal themselves when out of combat. @@ -16700,12 +16162,46 @@ abilities attributes\abilities\races\american\veterancy\infantry\sniper\veteranc abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1b_medkit_sniper_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1b_medkit_sniper_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_1b_medkit_sniper_us sp\ability_bag\requirements\required_in_state\ui_name $11183295 Injured +sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11189907 Click to Construct Unit +sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11205473 Artillery Emplacement / Effective at long range +sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189908 25-pounder Artillery Emplacement +sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11205471 25-pounder howitzer team. Can barrage targets at long range. Effective against infantry and emplacements. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11189907 Click to Construct Unit +sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11205473 Artillery Emplacement / Effective at long range +sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189908 25-pounder Artillery Emplacement +sbps attributes\sbps\races\british_africa\emplacements\howitzer_base_25pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11205471 25-pounder howitzer team. Can barrage targets at long range. Effective against infantry and emplacements. abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_2_unlock_a_sniper_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_2_unlock_a_sniper_us default\ability_bag\ui_info\screen_name $11158620 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_2_unlock_a_sniper_us default\ability_bag\ui_info\brief_text $11158621 Grants -20% concealment radius and -20% reload abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_2_unlock_a_sniper_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_2_unlock_a_sniper_us sp\ability_bag\ui_info\screen_name $11158620 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_2_unlock_a_sniper_us sp\ability_bag\ui_info\brief_text $11158621 Grants -20% concealment radius and -20% reload +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189537 B.L. 5.5-Inch Artillery Emplacement +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189537 B.L. 5.5-Inch Artillery Emplacement +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\emplacements\howitzer_bl_5_5_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_2_unlock_b_sniper_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_2_unlock_b_sniper_us default\ability_bag\ui_info\screen_name $11158622 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\infantry\sniper\veterancy_2_unlock_b_sniper_us default\ability_bag\ui_info\brief_text $11158623 Grants -10% received accuracy and -25% received suppression @@ -16734,6 +16230,12 @@ abilities attributes\abilities\races\american\veterancy\infantry\cavalry_scouts_ abilities attributes\abilities\races\american\veterancy\infantry\cavalry_scouts_spotter_us sp\ability_bag\ui_info\screen_name $11239057 Spotter abilities attributes\abilities\races\american\veterancy\infantry\cavalry_scouts_spotter_us sp\ability_bag\ui_info\brief_text $11249063 The Cavalry Scouts improve the effectiveness of nearby vehicles. abilities attributes\abilities\races\american\veterancy\infantry\cavalry_scouts_spotter_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x1_01_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1_unlock_a_at_gun_57mm_us default\ability_bag\ui_info\help_text $11239568 Recon / Toggle abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1_unlock_a_at_gun_57mm_us default\ability_bag\ui_info\screen_name $11239048 Unlock Focused Sight abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1_unlock_a_at_gun_57mm_us default\ability_bag\ui_info\brief_text $11240432 Orders the crew to focus forward and scan the area. @@ -16766,6 +16268,60 @@ abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1a_focused_sight_at_gun_57mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1a_focused_sight_at_gun_57mm_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11261645 Increases vision range by %1%. Unit cannot see to the sides and rear when active. abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1a_focused_sight_at_gun_57mm_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230813 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200128 Australian Light Infantry Section +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260823 Standard infantry effective against infantry at medium-range. Fast capture speed. Can build defenses and defensive Sangar Walls. +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11262711 Can be upgraded with Scoped Rifles to increase anti-infantry firepower. Sharpshooter ability damages enemy infantry and temporarily make them easier to hit. +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262718 Sharpshooter ability now slows targets. Unit is harder to hit and has improved capture and decapture speed. +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262719 Sharpshooter ability always kills the target. Unit gains increased accuracy and is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262720 Unit moves and fires faster. Gains increased health and weapons have a chance to instant kill wounded infantry. +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230813 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200128 Australian Light Infantry Section +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260823 Standard infantry effective against infantry at medium-range. Fast capture speed. Can build defenses and defensive Sangar Walls. +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11262711 Can be upgraded with Scoped Rifles to increase anti-infantry firepower. Sharpshooter ability damages enemy infantry and temporarily make them easier to hit. +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241902 Anti-infantry / Elite +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241702 Canadian Shock Troops Section +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248818 Elite infantry extremely effective against infantry at short-range. Can throw anti-structure satchel charges. +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248819 Can throw special smoke grenades that damages infantry and Breach. +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11153303 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241902 Anti-infantry / Elite +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241702 Canadian Shock Troops Section +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248818 Elite infantry extremely effective against infantry at short-range. Can throw anti-structure satchel charges. +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248819 Can throw special smoke grenades that damages infantry and Breach. +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1b_brace_at_gun_57mm_us default\ability_bag\ui_info\help_text $11239569 Defensive / Timed abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1b_brace_at_gun_57mm_us default\ability_bag\ui_info\screen_name $11160861 Brace abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1b_brace_at_gun_57mm_us default\ability_bag\ui_info\brief_text $11249259 Orders the crew to disable movement and weapons. Unit takes less damage while active. @@ -16778,46 +16334,206 @@ abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1b_brace_at_gun_57mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1b_brace_at_gun_57mm_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11260421 Reduce damage taken when attacked by %1%%%. abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_1b_brace_at_gun_57mm_us sp\ability_bag\requirements\required_ability_state\ui_name $11233417 Armor-piercing Rounds Must Not Be Active +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230810 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222386 Commando Section +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260446 Elite infantry extremely effective against infantry at short-range. Can throw grenades and anti-tank bombs. Heals when out of combat. +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248826 Can camouflage in cover and plant anti-structure demo charges. +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230810 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222386 Commando Section +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260446 Elite infantry extremely effective against infantry at short-range. Can throw grenades and anti-tank bombs. Heals when out of combat. +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248826 Can camouflage in cover and plant anti-structure demo charges. +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_a_at_gun_57mm_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_a_at_gun_57mm_us default\ability_bag\ui_info\screen_name $11160564 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_a_at_gun_57mm_us default\ability_bag\ui_info\brief_text $11160570 Grants +10% sight radius and+15% speed abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_a_at_gun_57mm_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_a_at_gun_57mm_us sp\ability_bag\ui_info\screen_name $11160564 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_a_at_gun_57mm_us sp\ability_bag\ui_info\brief_text $11160570 Grants +10% sight radius and+15% speed +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230809 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222388 Commando LMG Section +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260470 Elite infantry very effective against infantry at long-range. Heals when out of combat. +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248828 Can camouflage in cover. +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230809 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241904 Anti-infantry / Elite +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222388 Commando LMG Section +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11260470 Elite infantry very effective against infantry at long-range. Heals when out of combat. +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248828 Can camouflage in cover. +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_b_at_gun_57mm_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_b_at_gun_57mm_us default\ability_bag\ui_info\screen_name $11160568 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_b_at_gun_57mm_us default\ability_bag\ui_info\brief_text $11160571 Grants -10% received accuracy and-15% received damage abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_b_at_gun_57mm_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_b_at_gun_57mm_us sp\ability_bag\ui_info\screen_name $11160568 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_2_unlock_b_at_gun_57mm_us sp\ability_bag\ui_info\brief_text $11160571 Grants -10% received accuracy and-15% received damage +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230808 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241906 Generalist / Elite +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180063 Foot Guards Section +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230808 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241906 Generalist / Elite +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180063 Foot Guards Section +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242405 Can throw grenades. +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\guards_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_a_at_gun_57mm_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_a_at_gun_57mm_us default\ability_bag\ui_info\screen_name $11160566 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_a_at_gun_57mm_us default\ability_bag\ui_info\brief_text $11160572 Grants +30% accuracy and +30% penetration abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_a_at_gun_57mm_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_a_at_gun_57mm_us sp\ability_bag\ui_info\screen_name $11160566 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_a_at_gun_57mm_us sp\ability_bag\ui_info\brief_text $11160572 Grants +30% accuracy and +30% penetration +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241907 Anti-infantry / Elite +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184154 Gurkha Rifles Section +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248829 Elite infantry very effective against infantry at medium and long-range. Can throw smoke and Assault Grenades. +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241907 Anti-infantry / Elite +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184154 Gurkha Rifles Section +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248829 Elite infantry very effective against infantry at medium and long-range. Can throw smoke and Assault Grenades. +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\gurkhas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_sand sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_b_at_gun_57mm_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_b_at_gun_57mm_us default\ability_bag\ui_info\screen_name $11160569 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_b_at_gun_57mm_us default\ability_bag\ui_info\brief_text $11160573 Grants +12 health and -15% received accuracy abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_b_at_gun_57mm_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_b_at_gun_57mm_us sp\ability_bag\ui_info\screen_name $11160569 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\at_gun_57mm\veterancy_3_unlock_b_at_gun_57mm_us sp\ability_bag\ui_info\brief_text $11160573 Grants +12 health and -15% received accuracy +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230814 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241908 Anti-infantry / Support +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242171 Support infantry armed with long-range Lee Enfield rifles. +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230814 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241908 Anti-infantry / Support +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242171 Support infantry armed with long-range Lee Enfield rifles. +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\indian_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189891 Support Infantry / Combat ineffective +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241704 Medic +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189891 Support Infantry / Combat ineffective +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241704 Medic +sbps attributes\sbps\races\british_africa\infantry\medic_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_a_hmg_30cal_us default\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_a_hmg_30cal_us default\ability_bag\ui_info\screen_name $11239050 Unlock "Button Vehicle" abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_a_hmg_30cal_us default\ability_bag\ui_info\brief_text $11253456 Orders the crew to fire at vision blocks, reducing the target's speed and sight. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_a_hmg_30cal_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_a_hmg_30cal_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258724 -%1%%% vision, -%2%%% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -%1%%%. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\screen_name $11239050 Unlock "Button Vehicle" abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\brief_text $11253456 Orders the crew to fire at vision blocks, reducing the target's speed and sight. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258724 -%1%%% vision, -%2%%% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -%1%%%. +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\officer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_b_hmg_30cal_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_b_hmg_30cal_us default\ability_bag\ui_info\screen_name $11239051 Unlock "Cover Training" abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_b_hmg_30cal_us default\ability_bag\ui_info\brief_text $11240437 Unit has improved survivability in Open and Light cover. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_b_hmg_30cal_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_b_hmg_30cal_us default\ability_bag\ui_info\extra_text_formatter\formatter $11261646 Unit is %1%%% harder to hit when in the open. Increases to %2%%% when in light cover. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_b_hmg_30cal_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_b_hmg_30cal_us sp\ability_bag\ui_info\screen_name $11239051 Unlock "Cover Training" abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_b_hmg_30cal_us sp\ability_bag\ui_info\brief_text $11240437 Unit has improved survivability in Open and Light cover. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_b_hmg_30cal_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1_unlock_b_hmg_30cal_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11261646 Unit is %1%%% harder to hit when in the open. Increases to %2%%% when in light cover. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1a_button_vehicle_hmg_30cal_us default\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1a_button_vehicle_hmg_30cal_us default\ability_bag\ui_info\screen_name $11160799 Button Vehicle abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1a_button_vehicle_hmg_30cal_us default\ability_bag\ui_info\brief_text $11253456 Orders the crew to fire at vision blocks, reducing the target's speed and sight. @@ -16826,9 +16542,32 @@ abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\v abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1a_button_vehicle_hmg_30cal_us sp\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1a_button_vehicle_hmg_30cal_us sp\ability_bag\ui_info\screen_name $11160799 Button Vehicle abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1a_button_vehicle_hmg_30cal_us sp\ability_bag\ui_info\brief_text $11253456 Orders the crew to fire at vision blocks, reducing the target's speed and sight. -abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1a_button_vehicle_hmg_30cal_us sp\ability_bag\ui_info\extra_text $11253452 Reduces target's speed and sight. Speed is further reduced on penetrating hits. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1a_button_vehicle_hmg_30cal_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258724 -%1%%% vision, -%2%%% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -%1%%%. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1a_button_vehicle_hmg_30cal_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241909 Anti-infantry / Support +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248821 Can be upgraded with wire-cutters and minesweepers or flamethrowers that enables Breach. +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11153300 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153290 Reinforce +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241909 Anti-infantry / Support +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153222 Royal Engineer Section +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248821 Can be upgraded with wire-cutters and minesweepers or flamethrowers that enables Breach. +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\sapper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1b_cover_training_hmg_30cal_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1b_cover_training_hmg_30cal_us default\ability_bag\ui_info\screen_name $11160848 Cover Training abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1b_cover_training_hmg_30cal_us default\ability_bag\ui_info\brief_text $11240435 Unit has improved survivability in Open and Light cover. @@ -16839,12 +16578,86 @@ abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\v abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1b_cover_training_hmg_30cal_us sp\ability_bag\ui_info\brief_text $11240435 Unit has improved survivability in Open and Light cover. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1b_cover_training_hmg_30cal_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_1b_cover_training_hmg_30cal_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11261646 Unit is %1%%% harder to hit when in the open. Increases to %2%%% when in light cover. +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189893 Elite Infantry +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241706 SAS Section +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189893 Elite Infantry +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241706 SAS Section +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\sas_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_2_unlock_a_hmg_30cal_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_2_unlock_a_hmg_30cal_us default\ability_bag\ui_info\screen_name $11160536 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_2_unlock_a_hmg_30cal_us default\ability_bag\ui_info\brief_text $11160537 Grants +25% weapon accuracy and +50% penetration abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_2_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_2_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\screen_name $11160536 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_2_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\brief_text $11160537 Grants +25% weapon accuracy and +50% penetration +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180045 Unlock Sniper. +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180289 Exclusive with LMG Squad. +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189895 Special Infantry +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180045 Unlock Sniper. +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180289 Exclusive with LMG Squad. +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11189895 Special Infantry +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\sniper_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11186416 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11186417 Reinforce +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153223 Infantry Section +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248823 Can be upgraded with anti-tank rifles, an anti-infantry light machine gun, or reconnaissance flares and artillery flares. +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11186416 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11186417 Reinforce +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153223 Infantry Section +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248823 Can be upgraded with anti-tank rifles, an anti-infantry light machine gun, or reconnaissance flares and artillery flares. +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\infantry\tommy_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_2_unlock_b_hmg_30cal_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_2_unlock_b_hmg_30cal_us default\ability_bag\ui_info\screen_name $11160538 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_2_unlock_b_hmg_30cal_us default\ability_bag\ui_info\brief_text $11160539 Grants -15% received damage and -10% received accuracy bonus @@ -16857,6 +16670,12 @@ abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\v abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_3_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_3_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\screen_name $11160540 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_3_unlock_a_hmg_30cal_us sp\ability_bag\ui_info\brief_text $11160542 Grants +30% weapon damage and +30% penetration +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x1x2_01_var1_sand sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_3_unlock_b_hmg_30cal_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_3_unlock_b_hmg_30cal_us default\ability_bag\ui_info\screen_name $11160541 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\hmg_30cal\veterancy_3_unlock_b_hmg_30cal_us default\ability_bag\ui_info\brief_text $11160543 Grants +12 health and -15% received accuracy @@ -16872,23 +16691,147 @@ abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\ abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1_unlock_a_howitzer_105mm_b default\ability_bag\ui_info\screen_name $11260087 Artillery Support abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1_unlock_a_howitzer_105mm_b default\ability_bag\ui_info\brief_text $11260088 Nearby infantry units around the howitzer gain a combat boost when it fires. abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1_unlock_a_howitzer_105mm_b default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_105mm_time_on_target default\ability_bag\ui_info\help_text $11239509 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_105mm_time_on_target default\ability_bag\ui_info\screen_name $11251527 Time on Target -abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_105mm_time_on_target default\ability_bag\ui_info\brief_text $11251564 Fires a single shell followed by an artillery barrage after detonating. Large radius. Effective against all stationary targets. -abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_105mm_time_on_target default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_105mm_time_on_target default\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 -abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\ui_info\help_text $11239509 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\ui_info\screen_name $11260087 Artillery Support -abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\ui_info\brief_text $11260088 Nearby infantry units around the howitzer gain a combat boost when it fires. -abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\ui_info\extra_text_formatter\formatter $11260692 +%1%%% speed, %2%%% reduced suppression, and are %3%%% harder to hit. Lasts for %3% seconds. +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1_unlock_a_howitzer_105mm_b default\ability_bag\ui_info\extra_text_formatter\formatter $11260692 +%1%%% speed, %2%%% reduced suppression, and are %3%%% harder to hit. Lasts for %4% seconds. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180052 Unlock 17-Pounder Anti-Tank Gun +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241707 17-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_requirement_ext\requirement_table\required_player_upgrade\ui_name $11180052 Unlock 17-Pounder Anti-Tank Gun +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241707 17-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248832 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_17pdr_mobile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_105mm_time_on_target default\ability_bag\ui_info\help_text $11239509 Offensive / Select target position +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_105mm_time_on_target default\ability_bag\ui_info\screen_name $11251527 Time on Target +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_105mm_time_on_target default\ability_bag\ui_info\brief_text $11251564 Fires a single shell followed by an artillery barrage after detonating. Large radius. Effective against all stationary targets. +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_105mm_time_on_target default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_105mm_time_on_target default\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230823 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241762 Anti-vehicle / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241708 2-pounder Light Anti-tank Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248833 Heavy weapon effective against light vehicles. Can damage tanks at short-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242385 Can be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230823 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241762 Anti-vehicle / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241708 2-pounder Light Anti-tank Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248833 Heavy weapon effective against light vehicles. Can damage tanks at short-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242385 Can be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_2pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\ui_info\help_text $11239509 Offensive / Select target position +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\ui_info\screen_name $11260087 Artillery Support +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\ui_info\brief_text $11260088 Nearby infantry units around the howitzer gain a combat boost when it fires. +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\ui_info\extra_text_formatter\formatter $11260692 +%1%%% speed, %2%%% reduced suppression, and are %3%%% harder to hit. Lasts for %4% seconds. abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_artillery_morale default\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_01_dome_roof01 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242386 Can be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241709 6-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242386 Can be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241709 6-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241709 6-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242386 Can be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11189110 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189111 Reinforce +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241709 6-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242386 Can be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\at_gun_6pdr_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_charged_shells default\ability_bag\ui_info\help_text $11239509 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_charged_shells default\ability_bag\ui_info\screen_name $11260084 Charged Shells abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_charged_shells default\ability_bag\ui_info\brief_text $11260083 Barrages fired by the howitzer have increased area of effect. Temporarily shocks enemy vehicles upon dealing damage. abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_charged_shells default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_charged_shells default\ability_bag\ui_info\extra_text_formatter\formatter $11260691 Increased area of effect radius by %1%. Shocked vehicles receive -%2%%% speed and rotation, -%3%%% acceleration and disables weapons for %4% seconds. abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1a_howitzer_charged_shells default\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230824 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241710 Bofors Anti-air Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248835 Immobile heavy weapon team very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242387 Cannot move. Must be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230824 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241710 Bofors Anti-air Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248835 Immobile heavy weapon team very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british_africa\team_weapons\bofors_towed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242387 Cannot move. Must be Towed. abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1b_howitzer_105mm_airburst default\ability_bag\ui_info\help_text $11239509 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1b_howitzer_105mm_airburst default\ability_bag\ui_info\screen_name $11251528 Airburst Barrage abilities attributes\abilities\races\american\veterancy\team_weapons\m2a1_105mm\veterancy_1b_howitzer_105mm_airburst default\ability_bag\ui_info\brief_text $11240570 Designate an airburst barrage over the target location. @@ -16902,6 +16845,34 @@ abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_1_unlock_a_81mm_us sp\ability_bag\ui_info\screen_name $11239053 Unlock Airburst Barrage abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_1_unlock_a_81mm_us sp\ability_bag\ui_info\brief_text $11249282 Fires rounds at the target location. Wide blast radius. Very effective against infantry. abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_1_unlock_a_81mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_02_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230825 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241915 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242178 Heavy weapon team armed with a Vickers heavy machine gun. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242388 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230825 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241915 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242178 Heavy weapon team armed with a Vickers heavy machine gun. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242388 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_1_unlock_b_81mm_us default\ability_bag\ui_info\help_text $11239574 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_1_unlock_b_81mm_us default\ability_bag\ui_info\screen_name $11239054 Unlock Delayed Fuse HE Barrage abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_1_unlock_b_81mm_us default\ability_bag\ui_info\brief_text $11249234 Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against stationary targets. @@ -16928,24 +16899,168 @@ abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_1b_delayed_fuze_mortar_81mm_us sp\ability_bag\ui_info\help_text $11239575 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_1b_delayed_fuze_mortar_81mm_us sp\ability_bag\ui_info\screen_name $11239052 Delayed Fuse HE Barrage abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_1b_delayed_fuze_mortar_81mm_us sp\ability_bag\ui_info\brief_text $11249234 Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against stationary targets. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230826 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264569 Unlocks veteran ability. Increases health and weapon reload speed. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264570 Increases health, suppression, and weapon burst length. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264571 Increases accuracy, suppression, and unit takes less damage from attacks. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230826 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_a_81mm_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_a_81mm_us default\ability_bag\ui_info\screen_name $11160544 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_a_81mm_us default\ability_bag\ui_info\brief_text $11160554 Grants -20% weapon reload abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_a_81mm_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_a_81mm_us sp\ability_bag\ui_info\screen_name $11160544 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_a_81mm_us sp\ability_bag\ui_info\brief_text $11160554 Grants -20% weapon reload +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_b_81mm_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_b_81mm_us default\ability_bag\ui_info\screen_name $11160546 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_b_81mm_us default\ability_bag\ui_info\brief_text $11160555 Grants -10% received accuracy and -15% received damage abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_b_81mm_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_b_81mm_us sp\ability_bag\ui_info\screen_name $11160546 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_2_unlock_b_81mm_us sp\ability_bag\ui_info\brief_text $11160555 Grants -10% received accuracy and -15% received damage +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230826 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264569 Unlocks veteran ability. Increases health and weapon reload speed. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264570 Increases health, suppression, and weapon burst length. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264571 Increases accuracy, suppression, and unit takes less damage from attacks. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230826 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_3_unlock_a_81mm_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_3_unlock_a_81mm_us default\ability_bag\ui_info\screen_name $11160545 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_3_unlock_a_81mm_us default\ability_bag\ui_info\brief_text $11160556 Grants -20% weapon scatter abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_3_unlock_a_81mm_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_3_unlock_a_81mm_us sp\ability_bag\ui_info\screen_name $11160545 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_3_unlock_a_81mm_us sp\ability_bag\ui_info\brief_text $11160556 Grants -20% weapon scatter +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230827 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241711 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264892 Unlocks veteran ability. Increases health and increases accuracy. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264895 Increases health, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264896 Increases weapon range, ability recharge speed, and reduces incoming damage +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230827 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241711 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_3_unlock_b_81mm_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_3_unlock_b_81mm_us default\ability_bag\ui_info\screen_name $11160547 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\team_weapons\mortar_81mm\veterancy_3_unlock_b_81mm_us default\ability_bag\ui_info\brief_text $11160557 Grants +12 health and -25% received accuracy @@ -16964,6 +17079,58 @@ abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterac abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veteracny_1a_flanking_speed_chaffee_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veteracny_1a_flanking_speed_chaffee_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258628 +%1%%% speed, +%2%%% acceleration. Unit is %3%%% harder to hit when moving. abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veteracny_1a_flanking_speed_chaffee_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x1_03_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230827 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241711 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264892 Unlocks veteran ability. Increases health and increases accuracy. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264895 Increases health, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264896 Increases weapon range, ability recharge speed, and reduces incoming damage +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230827 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241711 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1_unlock_a_chaffee_us default\ability_bag\ui_info\help_text $11239582 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1_unlock_a_chaffee_us default\ability_bag\ui_info\screen_name $11239055 Unlock Flanking Speed abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1_unlock_a_chaffee_us default\ability_bag\ui_info\brief_text $11249238 Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving. @@ -16972,6 +17139,34 @@ abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veteran abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1_unlock_a_chaffee_us sp\ability_bag\ui_info\screen_name $11239055 Unlock Flanking Speed abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1_unlock_a_chaffee_us sp\ability_bag\ui_info\brief_text $11249238 Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving. abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1_unlock_a_chaffee_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230828 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239092 ML 4.2-inch Heavy Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264937 Unlocks veteran ability. Increases health; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264934 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264935 Increases weapon range, accuracy, and reduces incoming damage. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230828 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239092 ML 4.2-inch Heavy Mortar Team +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1_unlock_b_chaffee_us default\ability_bag\ui_info\help_text $11239579 Recon / Timed abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1_unlock_b_chaffee_us default\ability_bag\ui_info\screen_name $11239056 Unlock Seek and Destroy abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1_unlock_b_chaffee_us default\ability_bag\ui_info\brief_text $11240445 The crew can be ordered to locate hostile vehicles hidden in the Fog of War. @@ -16990,6 +17185,34 @@ abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veteran abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1b_seek_and_destroy_chaffee_us sp\ability_bag\ui_info\brief_text $11249283 Enables the vehicle to reveal enemy vehicles in the fog of war and increases speed. abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1b_seek_and_destroy_chaffee_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_1b_seek_and_destroy_chaffee_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258624 +%1%%% speed and detects vehicles up to range %2%. +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230829 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241712 M1 Pack Howitzer Team +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264933 Unit has increased health; reduces barrage recharge times and improves accuracy. +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264934 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264935 Increases weapon range, accuracy, and reduces incoming damage. +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230829 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241712 M1 Pack Howitzer Team +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243387 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_sand sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_flanking_speed_chaffee_us default\ability_bag\ui_info\help_text $11239582 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_flanking_speed_chaffee_us default\ability_bag\ui_info\screen_name $11157762 Flanking Speed abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_flanking_speed_chaffee_us default\ability_bag\ui_info\brief_text $11249238 Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving. @@ -17000,6 +17223,24 @@ abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veteran abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_flanking_speed_chaffee_us sp\ability_bag\ui_info\brief_text $11249238 Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving. abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_flanking_speed_chaffee_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\chaffee\veterancy_flanking_speed_chaffee_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258628 +%1%%% speed, +%2%%% acceleration. Unit is %3%%% harder to hit when moving. +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189140 Archer Tank Destroyer +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262664 Medium vehicle extremely effective against all vehicles. Has long-range and high damage. Slow movement speed and low health, but moves faster in reverse. Cannot fire on the move. Must face targets directly to fire. +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262726 Unlocks veteran ability. Improves acceleration and deceleration. +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262728 Increases rotation rate and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262729 Significantly improves rate of fire and speed. +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189140 Archer Tank Destroyer +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262664 Medium vehicle extremely effective against all vehicles. Has long-range and high damage. Slow movement speed and low health, but moves faster in reverse. Cannot fire on the move. Must face targets directly to fire. +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_a_greyhound_us default\ability_bag\ui_info\extra_text $11241253 Increases accuracy of nearby vehicles. abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_a_greyhound_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_a_greyhound_us default\ability_bag\ui_info\screen_name $11239058 Unlock Spotter @@ -17010,6 +17251,36 @@ abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veter abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_a_greyhound_us sp\ability_bag\ui_info\screen_name $11239058 Unlock Spotter abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_a_greyhound_us sp\ability_bag\ui_info\brief_text $11240449 Orders the crew to take on spotting duties to increases the effectiveness of other vehicles. abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_a_greyhound_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259751 Unarmed light transport vehicle that can transport munitions from fuel. Enemies can destroy this vehicle to steal the resources carried. Can be damaged by small-arms. +sbps attributes\sbps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241713 Bishop Self-propelled Artillery +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243390 Unlocks veteran ability choice. Increases acceleration, accuracy and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241713 Bishop Self-propelled Artillery +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243390 Unlocks veteran ability choice. Increases acceleration, accuracy and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_b_greyhound_us default\ability_bag\ui_info\help_text $11239583 Recon / Timed abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_b_greyhound_us default\ability_bag\ui_info\screen_name $11239059 Unlock Seek and Destroy abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_b_greyhound_us default\ability_bag\ui_info\brief_text $11249283 Enables the vehicle to reveal enemy vehicles in the fog of war and increases speed. @@ -17018,6 +17289,24 @@ abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veter abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_b_greyhound_us sp\ability_bag\ui_info\screen_name $11239059 Unlock Seek and Destroy abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_b_greyhound_us sp\ability_bag\ui_info\brief_text $11249283 Enables the vehicle to reveal enemy vehicles in the fog of war and increases speed. abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1_unlock_b_greyhound_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199787 Centaur IV Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248842 Medium tank very effective against infantry and structures. +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199787 Centaur IV Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248842 Medium tank very effective against infantry and structures. +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_radio_net_greyhound_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_radio_net_greyhound_us default\ability_bag\ui_info\screen_name $11239057 Spotter abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_radio_net_greyhound_us default\ability_bag\ui_info\brief_text $11258623 The M8 Greyhound improves the effectiveness of nearby vehicles. @@ -17030,6 +17319,50 @@ abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veter abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_radio_net_greyhound_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_radio_net_greyhound_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258621 +%1%%% accuracy to affected vehicles. abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_radio_net_greyhound_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203640 Churchill NA 75 Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242186 Heavy tank armed with a 75mm gun and two Besa machine guns. +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203640 Churchill NA 75 Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242186 Heavy tank armed with a 75mm gun and two Besa machine guns. +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185284 Churchill IV Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263681 Heavy tank effective against infantry, vehicles, and can damage tanks. High health, strong frontal and side armor, but slow speed. +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185284 Churchill IV Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x2x2_01_var1_sand sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_zoom_and_boom_greyhound_us default\ability_bag\ui_info\extra_text $11171740 Click to Activate abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_zoom_and_boom_greyhound_us default\ability_bag\ui_info\help_text $11158794 Recon abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_zoom_and_boom_greyhound_us default\ability_bag\ui_info\screen_name $11158792 Zoom & Boom @@ -17038,42 +17371,198 @@ abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veter abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_zoom_and_boom_greyhound_us sp\ability_bag\ui_info\help_text $11158794 Recon abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_zoom_and_boom_greyhound_us sp\ability_bag\ui_info\screen_name $11158792 Zoom & Boom abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1a_zoom_and_boom_greyhound_us sp\ability_bag\ui_info\brief_text $11158793 Enables the M8 Greyhound to act as a spotter for nearby vehicles, increasing their accuracy. -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us default\ability_bag\ui_info\extra_text $11197079 Passive Ability -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us default\ability_bag\ui_info\help_text $11197078 Defensive Bonus -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us default\ability_bag\ui_info\screen_name $11197077 (Passive) Sandbag Lining -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us default\ability_bag\ui_info\brief_text $11197080 The Greyhound crew lines the vehicle with sandbags for added defensive protection against handheld anti-vehicle weapons such as panzerschrecks and panzerfausts. -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us sp\ability_bag\ui_info\extra_text $11197079 Passive Ability -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us sp\ability_bag\ui_info\help_text $11197078 Defensive Bonus -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us sp\ability_bag\ui_info\screen_name $11197077 (Passive) Sandbag Lining -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us sp\ability_bag\ui_info\brief_text $11197080 The Greyhound crew lines the vehicle with sandbags for added defensive protection against handheld anti-vehicle weapons such as panzerschrecks and panzerfausts. -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us default\ability_bag\ui_info\help_text $11239583 Recon / Timed -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us default\ability_bag\ui_info\screen_name $11158789 Seek and Destroy -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us default\ability_bag\ui_info\brief_text $11249283 Enables the vehicle to reveal enemy vehicles in the fog of war and increases speed. -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258624 +%1%%% speed and detects vehicles up to range %2%. -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us sp\ability_bag\ui_info\help_text $11239583 Recon / Timed -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us sp\ability_bag\ui_info\screen_name $11158789 Seek and Destroy -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us sp\ability_bag\ui_info\brief_text $11249283 Enables the vehicle to reveal enemy vehicles in the fog of war and increases speed. -abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184728 Churchill Black Prince Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248871 Heavy tank extremely effective against all targets. Strong front and side armor. +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184728 Churchill Black Prince Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248871 Heavy tank extremely effective against all targets. Strong front and side armor. +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us default\ability_bag\ui_info\extra_text $11197079 Passive Ability +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us default\ability_bag\ui_info\help_text $11197078 Defensive Bonus +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us default\ability_bag\ui_info\screen_name $11197077 (Passive) Sandbag Lining +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us default\ability_bag\ui_info\brief_text $11197080 The Greyhound crew lines the vehicle with sandbags for added defensive protection against handheld anti-vehicle weapons such as panzerschrecks and panzerfausts. +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us sp\ability_bag\ui_info\extra_text $11197079 Passive Ability +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us sp\ability_bag\ui_info\help_text $11197078 Defensive Bonus +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us sp\ability_bag\ui_info\screen_name $11197077 (Passive) Sandbag Lining +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_sandbag_lining_greyhound_us sp\ability_bag\ui_info\brief_text $11197080 The Greyhound crew lines the vehicle with sandbags for added defensive protection against handheld anti-vehicle weapons such as panzerschrecks and panzerfausts. +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216435 Churchill Crocodile Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248845 Heavy tank extremely effective against infantry. Strong front and side armor. Can damage light vehicles and tanks with turret weapon. +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216435 Churchill Crocodile Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248845 Heavy tank extremely effective against infantry. Strong front and side armor. Can damage light vehicles and tanks with turret weapon. +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us default\ability_bag\ui_info\help_text $11239583 Recon / Timed +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us default\ability_bag\ui_info\screen_name $11158789 Seek and Destroy +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us default\ability_bag\ui_info\brief_text $11249283 Enables the vehicle to reveal enemy vehicles in the fog of war and increases speed. +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258624 +%1%%% speed and detects vehicles up to range %2%. +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us sp\ability_bag\ui_info\help_text $11239583 Recon / Timed +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us sp\ability_bag\ui_info\screen_name $11158789 Seek and Destroy +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us sp\ability_bag\ui_info\brief_text $11249283 Enables the vehicle to reveal enemy vehicles in the fog of war and increases speed. +abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_1b_seek_and_destroy_greyhound_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258624 +%1%%% speed and detects vehicles up to range %2%. +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11185289 Heavy Tank / Effective at close and medium range +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185290 Command Churchill IV Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248844 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Improves the effectiveness of nearby infantry. +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11185289 Heavy Tank / Effective at close and medium range +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185290 Command Churchill IV Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248844 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Improves the effectiveness of nearby infantry. +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241883 Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189924 Crusader III Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264679 Fast-moving medium tank effective against vehicles and can damage tanks. Most effective when flanking \n•Fast rate of fire, high close-range penetration \n•Lower health than other medium tanks +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189924 Crusader III Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248852 Medium tank effective against infantry and vehicles. Most effective against tanks when flanking. Light armor. +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_a_greyhound_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_a_greyhound_us default\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_a_greyhound_us default\ability_bag\ui_info\brief_text $11158663 Grants +20% burst rate of fire and +25% penetration abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_a_greyhound_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_a_greyhound_us sp\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_a_greyhound_us sp\ability_bag\ui_info\brief_text $11158663 Grants +20% burst rate of fire and +25% penetration +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184735 Crusader AA Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248853 Medium tank very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184735 Crusader AA Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248853 Medium tank very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_b_greyhound_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_b_greyhound_us default\ability_bag\ui_info\screen_name $11158528 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_b_greyhound_us default\ability_bag\ui_info\brief_text $11158664 Grants -10% received accuracy and +10% armor abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_b_greyhound_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_b_greyhound_us sp\ability_bag\ui_info\screen_name $11158528 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_2_unlock_b_greyhound_us sp\ability_bag\ui_info\brief_text $11158664 Grants -10% received accuracy and +10% armor +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180065 Crusader II Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264669 Fast-moving medium tank effective against light vehicles and infantry. Most effective when flanking. \n•Fast rate of fire, low weapon penetration \n•Lower health than other medium tanks +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11264762 Can be upgraded for increased anti-tank performance at the cost of anti-infantry effectiveness. +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180065 Crusader II Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248846 Medium tank effective against infantry and light vehicles. Can damage tanks when flanking. Light armor. +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248848 Can upgrade cannon for increased damage and weapon penetration at the cost of rate of fire. +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_2x3x2_01_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_3_unlock_a_greyhound_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_3_unlock_a_greyhound_us default\ability_bag\ui_info\screen_name $11158530 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_3_unlock_a_greyhound_us default\ability_bag\ui_info\brief_text $11158665 Grants +30% accuracy and -30% reload speed abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_3_unlock_a_greyhound_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_3_unlock_a_greyhound_us sp\ability_bag\ui_info\screen_name $11158530 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_3_unlock_a_greyhound_us sp\ability_bag\ui_info\brief_text $11158665 Grants +30% accuracy and -30% reload speed +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241714 CMP 15cwt Anti-air Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11264709 Light vehicle effective against infantry, light vehicles and shootdown aircraft. \n•Long-range when stationary and deployed \n•Short-ranged when on the move \n•Weapon cannot engage targets at the front of the vehicle \n•Low armor and health +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241714 CMP 15cwt Anti-air Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248854 Light vehicle effective against infantry. Can damage light vehicles and shoot down aircraft. Cannot fire at targets directly in front of the vehicle. Can be damaged by small-arms. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_3_unlock_b_greyhound_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_3_unlock_b_greyhound_us default\ability_bag\ui_info\screen_name $11158532 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\greyhound\veterancy_3_unlock_b_greyhound_us default\ability_bag\ui_info\brief_text $11158666 Grants +80 health and +15% armor @@ -17088,6 +17577,32 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veter abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_a_halftrack_quad_us sp\ability_bag\ui_info\screen_name $11239060 Unlock Shoot and Scoot abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_a_halftrack_quad_us sp\ability_bag\ui_info\brief_text $11249300 Temporarily boosts speed. When moving the vehicle is harder to hit and rotates faster. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_a_halftrack_quad_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_a_halftrack_us default\ability_bag\ui_info\extra_text $11249299 Team weapons provide Munitions. Vehicle wrecks provide Fuel. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_a_halftrack_us default\ability_bag\ui_info\help_text $11239429 Select to unlock abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_a_halftrack_us default\ability_bag\ui_info\screen_name $11239061 Unlock Deploy Salvage Crew @@ -17098,6 +17613,26 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veter abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_a_halftrack_us sp\ability_bag\ui_info\screen_name $11239061 Unlock Deploy Salvage Crew abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_a_halftrack_us sp\ability_bag\ui_info\brief_text $11240454 Salvages the target wrecked vehicle or abandoned team weapon. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_a_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202648 CMP 15cwt Medical Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202648 CMP 15cwt Medical Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_quad_us default\ability_bag\ui_info\help_text $11239589 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_quad_us default\ability_bag\ui_info\screen_name $11239062 Unlock Button Vehicle abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_quad_us default\ability_bag\ui_info\brief_text $11249284 While active, enemy vehicles hit by the M16 have reduced vision, speed, and disabled weapons. @@ -17106,16 +17641,79 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veter abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_quad_us sp\ability_bag\ui_info\screen_name $11239062 Unlock Button Vehicle abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_quad_us sp\ability_bag\ui_info\brief_text $11249284 While active, enemy vehicles hit by the M16 have reduced vision, speed, and disabled weapons. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_quad_us sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us default\ability_bag\ui_info\extra_text $11241260 Increases construction speed. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242199 Unarmed light vehicle. +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck +sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242199 Unarmed light vehicle. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us default\ability_bag\ui_info\screen_name $11239063 Unlock Fortify Position -abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us default\ability_bag\ui_info\brief_text $11240456 Provides supplies to improve the construction of nearby defenses. +abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us default\ability_bag\ui_info\brief_text $11258875 The Halftrack provides nearby infantry with additional supplies, increasing construction speed and reducing ability recharge times. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us sp\ability_bag\ui_info\extra_text $11241260 Increases construction speed. +abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us default\ability_bag\ui_info\extra_text_formatter\formatter $11258876 +%1%%% construction speed, +%2%%% ability recharge speed. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us sp\ability_bag\ui_info\screen_name $11239063 Unlock Fortify Position -abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us sp\ability_bag\ui_info\brief_text $11240456 Provides supplies to improve the construction of nearby defenses. +abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us sp\ability_bag\ui_info\brief_text $11258875 The Halftrack provides nearby infantry with additional supplies, increasing construction speed and reducing ability recharge times. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1_unlock_b_halftrack_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258876 +%1%%% construction speed, +%2%%% ability recharge speed. +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180067 Dingo Light Scout Car +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262908 Light vehicle effective against infantry and snipers. Has increased vision range. Can be damaged by small-arms. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180067 Dingo Light Scout Car +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261893 Advanced medium tank with increased health that is very effective against infantry, vehicles, and structures. Turret weapon is effective against vehicles and can damage tanks. Primary cannon must face targets directly to fire. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248859 Medium tank very effective against infantry, vehicles, and structures. Primary cannon must face target directly to fire. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1a_shoot_and_scoot_halftrack_us default\ability_bag\ui_info\help_text $11239585 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1a_shoot_and_scoot_halftrack_us default\ability_bag\ui_info\screen_name $11158777 Shoot and Scoot abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1a_shoot_and_scoot_halftrack_us default\ability_bag\ui_info\brief_text $11249300 Temporarily boosts speed. When moving the vehicle is harder to hit and rotates faster. @@ -17128,6 +17726,30 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veter abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1a_shoot_and_scoot_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1a_shoot_and_scoot_halftrack_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11261643 +%1%%% speed. +%2%%% rotation rate and unit is %3%%% harder to hit when moving. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1a_shoot_and_scoot_halftrack_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261893 Advanced medium tank with increased health that is very effective against infantry, vehicles, and structures. Turret weapon is effective against vehicles and can damage tanks. Primary cannon must face targets directly to fire. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248859 Medium tank very effective against infantry, vehicles, and structures. Primary cannon must face target directly to fire. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_sand sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_button_quad_halftrack_us default\ability_bag\ui_info\help_text $11239586 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_button_quad_halftrack_us default\ability_bag\ui_info\screen_name $11160799 Button Vehicle abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_button_quad_halftrack_us default\ability_bag\ui_info\brief_text $11253454 While active, enemy vehicles hit by the M16 have temporarily reduced sight and speed. @@ -17139,6 +17761,26 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veter abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_button_quad_halftrack_us sp\ability_bag\ui_info\brief_text $11253454 While active, enemy vehicles hit by the M16 have temporarily reduced sight and speed. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_button_quad_halftrack_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_button_quad_halftrack_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258724 -%1%%% vision, -%2%%% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -%1%%%. +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262914 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_halftrack_us default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_halftrack_us default\ability_bag\ui_info\help_text $11158782 Increases LoS but reduces speed and disables main gun. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_halftrack_us default\ability_bag\ui_info\screen_name $11158780 Order Reconnaissance @@ -17147,6 +17789,26 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veter abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_halftrack_us sp\ability_bag\ui_info\help_text $11158782 Increases LoS but reduces speed and disables main gun. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_halftrack_us sp\ability_bag\ui_info\screen_name $11158780 Order Reconnaissance abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_halftrack_us sp\ability_bag\ui_info\brief_text $11158781 Unlock "Fortify Position" +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248880 Heavy tank effective against light vehicles and infantry. Strong frontal armor. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248880 Heavy tank effective against light vehicles and infantry. Strong frontal armor. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_off_halftrack_us default\ability_bag\ui_info\extra_text $11171752 Toggle Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_off_halftrack_us default\ability_bag\ui_info\help_text $11158785 Re-enables main gun and base speed but reduces line of sight. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_off_halftrack_us default\ability_bag\ui_info\screen_name $11158784 Disable Reconnaissance @@ -17155,30 +17817,152 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veter abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_off_halftrack_us sp\ability_bag\ui_info\help_text $11158785 Re-enables main gun and base speed but reduces line of sight. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_off_halftrack_us sp\ability_bag\ui_info\screen_name $11158784 Disable Reconnaissance abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_1b_recon_off_halftrack_us sp\ability_bag\ui_info\brief_text $11171790 The Half-track crews resume their normal behavior. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248880 Heavy tank effective against light vehicles and infantry. Strong frontal armor. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248880 Heavy tank effective against light vehicles and infantry. Strong frontal armor. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241707 17-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11250052 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. Comes towed by a CMP 15CWT Truck. +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241707 17-pounder Anti-tank Gun Team +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11250052 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. Comes towed by a CMP 15CWT Truck. +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_a_halftrack_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_a_halftrack_us default\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_a_halftrack_us default\ability_bag\ui_info\brief_text $11158697 Grants +25% reinforce radius and +20% rotation speed abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_a_halftrack_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_a_halftrack_us sp\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_a_halftrack_us sp\ability_bag\ui_info\brief_text $11158697 Grants +25% reinforce radius and +20% rotation speed +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_b_halftrack_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_b_halftrack_us default\ability_bag\ui_info\screen_name $11158528 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_b_halftrack_us default\ability_bag\ui_info\brief_text $11158698 Grants -10% received accuracy and +50% armor abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_b_halftrack_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_b_halftrack_us sp\ability_bag\ui_info\screen_name $11158528 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_2_unlock_b_halftrack_us sp\ability_bag\ui_info\brief_text $11158698 Grants -10% received accuracy and +50% armor +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1 sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_a_halftrack_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_a_halftrack_us default\ability_bag\ui_info\screen_name $11158530 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_a_halftrack_us default\ability_bag\ui_info\brief_text $11158699 Grants +30% accuracy and +15% speed abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_a_halftrack_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_a_halftrack_us sp\ability_bag\ui_info\screen_name $11158530 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_a_halftrack_us sp\ability_bag\ui_info\brief_text $11158699 Grants +30% accuracy and +15% speed +sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215457 Partisan Medic Detachment +sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215457 Partisan Medic Detachment +sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_b_halftrack_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_b_halftrack_us default\ability_bag\ui_info\screen_name $11158532 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_b_halftrack_us default\ability_bag\ui_info\brief_text $11158700 Grants +80 health and +100% armor abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_b_halftrack_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_b_halftrack_us sp\ability_bag\ui_info\screen_name $11158532 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\halftrack\veterancy_3_unlock_b_halftrack_us sp\ability_bag\ui_info\brief_text $11158700 Grants +80 health and +100% armor +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x2x2_01_var1_sand sp\extensions\ui_ext\extra_text $11206947 Garrison +sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215456 Partisan Group +sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215456 Partisan Group +sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1_unlock_a_halftrack_75mm_us default\ability_bag\ui_info\help_text $11239590 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1_unlock_a_halftrack_75mm_us default\ability_bag\ui_info\screen_name $11239064 Unlock Target Weak Point abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1_unlock_a_halftrack_75mm_us default\ability_bag\ui_info\brief_text $11249302 Greatly improves weapon penetration. Vehicles hit by the unit have reduced speed and disabled weapons for a short period of time. @@ -17199,6 +17983,14 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1_unlock_b_halftrack_75mm_us sp\ability_bag\ui_info\brief_text $11240459 Vehicles out of combat that are stationary gain First Strike bonuses. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1_unlock_b_halftrack_75mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1_unlock_b_halftrack_75mm_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258616 +%1%%% damage, +%2%%% penetration, and +%3%%% accuracy on the first shot. +sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215458 Partisan Scout Detachment +sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215458 Partisan Scout Detachment +sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1a_target_weak_point_halftrack_75mm_us default\ability_bag\ui_info\help_text $11239590 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1a_target_weak_point_halftrack_75mm_us default\ability_bag\ui_info\screen_name $11191856 Target Weak Point abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1a_target_weak_point_halftrack_75mm_us default\ability_bag\ui_info\brief_text $11249302 Greatly improves weapon penetration. Vehicles hit by the unit have reduced speed and disabled weapons for a short period of time. @@ -17209,6 +18001,12 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1a_target_weak_point_halftrack_75mm_us sp\ability_bag\ui_info\brief_text $11249302 Greatly improves weapon penetration. Vehicles hit by the unit have reduced speed and disabled weapons for a short period of time. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1a_target_weak_point_halftrack_75mm_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258803 -%1%%% speed and disables weapons on target when hit. Always penetrates enemy armor. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1a_target_weak_point_halftrack_75mm_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +sbps attributes\sbps\races\common\italian\infantry\partisan_itl default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\italian\infantry\partisan_itl default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\common\italian\infantry\partisan_itl default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11195244 Italian Resistance Fighter +sbps attributes\sbps\races\common\italian\infantry\partisan_itl sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\italian\infantry\partisan_itl sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\common\italian\infantry\partisan_itl sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11195244 Italian Resistance Fighter abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1b_take_aim_halftrack_75mm_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1b_take_aim_halftrack_75mm_us default\ability_bag\ui_info\screen_name $11183317 First Strike abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1b_take_aim_halftrack_75mm_us default\ability_bag\ui_info\brief_text $11240457 Vehicles out of combat that are stationary gain First Strike bonuses. @@ -17219,12 +18017,26 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1b_take_aim_halftrack_75mm_us sp\ability_bag\ui_info\brief_text $11240457 Vehicles out of combat that are stationary gain First Strike bonuses. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1b_take_aim_halftrack_75mm_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_1b_take_aim_halftrack_75mm_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258616 +%1%%% damage, +%2%%% penetration, and +%3%%% accuracy on the first shot. +sbps attributes\sbps\races\common\italian\infantry\partisan_marksman_itl default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\italian\infantry\partisan_marksman_itl default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\common\italian\infantry\partisan_marksman_itl sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\italian\infantry\partisan_marksman_itl sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_2_unlock_a_halftrack_75mm_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_2_unlock_a_halftrack_75mm_us default\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_2_unlock_a_halftrack_75mm_us default\ability_bag\ui_info\brief_text $11158701 Grants +25% weapon penetration and -25% ability recharge time abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_2_unlock_a_halftrack_75mm_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_2_unlock_a_halftrack_75mm_us sp\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_75mm\veterancy_2_unlock_a_halftrack_75mm_us sp\ability_bag\ui_info\brief_text $11158701 Grants +25% weapon penetration and -25% ability recharge time +sbps attributes\sbps\races\common\italian\infantry\partisan_medic_itl default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\italian\infantry\partisan_medic_itl default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\common\italian\infantry\partisan_medic_itl sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\italian\infantry\partisan_medic_itl sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1_unlock_a_halftrack_assault_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1_unlock_a_halftrack_assault_us default\ability_bag\ui_info\help_text $11171791 Area of Effect abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1_unlock_a_halftrack_assault_us default\ability_bag\ui_info\screen_name $11160106 Veterancy I - Unlock "Half-track Commander" @@ -17233,6 +18045,10 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assau abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1_unlock_a_halftrack_assault_us sp\ability_bag\ui_info\help_text $11171791 Area of Effect abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1_unlock_a_halftrack_assault_us sp\ability_bag\ui_info\screen_name $11160106 Veterancy I - Unlock "Half-track Commander" abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1_unlock_a_halftrack_assault_us sp\ability_bag\ui_info\brief_text $11160116 The Half-track commander calls in a rapid barrage on the target location. +sbps attributes\sbps\races\common\italian\infantry\partisan_sabateur_itl default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\italian\infantry\partisan_sabateur_itl default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\common\italian\infantry\partisan_sabateur_itl sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\italian\infantry\partisan_sabateur_itl sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1_unlock_b_halftrack_assault_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1_unlock_b_halftrack_assault_us default\ability_bag\ui_info\help_text $11171792 Defensive abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1_unlock_b_halftrack_assault_us default\ability_bag\ui_info\screen_name $11160110 Veterancy I - Unlock "Mortar Smoke Barrage" @@ -17251,6 +18067,20 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assau abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1a_rapid_barrage_halftrack_assault_us sp\ability_bag\ui_info\screen_name $11160115 Rapid Barrage abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1a_rapid_barrage_halftrack_assault_us sp\ability_bag\ui_info\brief_text $11160116 The Half-track commander calls in a rapid barrage on the target location. abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1a_rapid_barrage_halftrack_assault_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +sbps attributes\sbps\races\common\missions\vehicles\sherman_po default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\common\missions\vehicles\sherman_po default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\common\missions\vehicles\sherman_po default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189939 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\common\missions\vehicles\sherman_po default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242209 Medium tank armed with a 75mm gun and two .30cal machine guns. +sbps attributes\sbps\races\common\missions\vehicles\sherman_po sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\common\missions\vehicles\sherman_po sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\common\missions\vehicles\sherman_po sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189939 M4A1 Sherman Medium Tank +sbps attributes\sbps\races\common\missions\vehicles\sherman_po sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242209 Medium tank armed with a 75mm gun and two .30cal machine guns. +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_dome_roof sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1b_smoke_halftrack_assault_us default\ability_bag\ui_info\extra_text $11171735 Select Target Location abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1b_smoke_halftrack_assault_us default\ability_bag\ui_info\help_text $11171792 Defensive abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1b_smoke_halftrack_assault_us default\ability_bag\ui_info\screen_name $11160118 Smoke Barrage @@ -17259,9 +18089,21 @@ abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assau abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1b_smoke_halftrack_assault_us sp\ability_bag\ui_info\help_text $11171792 Defensive abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1b_smoke_halftrack_assault_us sp\ability_bag\ui_info\screen_name $11160118 Smoke Barrage abilities attributes\abilities\races\american\veterancy\vehicles\halftrack_assault\veterancy_1b_smoke_halftrack_assault_us sp\ability_bag\ui_info\brief_text $11160112 Half-Track is equipped with a 2" Smoke bomb thrower, creating a wall of smoke at the target location. -abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1_unlock_a_hellcat_us default\ability_bag\ui_info\help_text $11239592 Offensive / Select target position -abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1_unlock_a_hellcat_us default\ability_bag\ui_info\screen_name $11239067 Unlock High-explosive Barrage -abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1_unlock_a_hellcat_us default\ability_bag\ui_info\brief_text $11249141 Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings. +sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196399 NPC Prototype +sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196399 NPC Prototype +sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1_unlock_a_hellcat_us default\ability_bag\ui_info\help_text $11239592 Offensive / Select target position +abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1_unlock_a_hellcat_us default\ability_bag\ui_info\screen_name $11239067 Unlock High-explosive Barrage +abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1_unlock_a_hellcat_us default\ability_bag\ui_info\brief_text $11249141 Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings. abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1_unlock_a_hellcat_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1_unlock_a_hellcat_us sp\ability_bag\ui_info\help_text $11239592 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1_unlock_a_hellcat_us sp\ability_bag\ui_info\screen_name $11239067 Unlock High-explosive Barrage @@ -17287,6 +18129,12 @@ abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veteran abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1a_barrage_hellcat_us sp\ability_bag\ui_info\screen_name $11239008 High-explosive Barrage abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1a_barrage_hellcat_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1a_barrage_hellcat_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_3x3x1_01_walkable sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1b_ambush_hellcat_us default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1b_ambush_hellcat_us default\ability_bag\ui_info\help_text $11241265 Gains First Strike bonuses when attacking from Camouflage. abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_1b_ambush_hellcat_us default\ability_bag\ui_info\screen_name $11192267 Vehicle Concealment @@ -17319,12 +18167,24 @@ abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veteran abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_2_unlock_b_hellcat_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_2_unlock_b_hellcat_us sp\ability_bag\ui_info\screen_name $11158528 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_2_unlock_b_hellcat_us sp\ability_bag\ui_info\brief_text $11158703 Grants -20% received accuracy and +20% sight range +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_3_unlock_a_hellcat_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_3_unlock_a_hellcat_us default\ability_bag\ui_info\screen_name $11158530 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_3_unlock_a_hellcat_us default\ability_bag\ui_info\brief_text $11158704 Grants +30% penetration and +20% weapon range abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_3_unlock_a_hellcat_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_3_unlock_a_hellcat_us sp\ability_bag\ui_info\screen_name $11158530 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_3_unlock_a_hellcat_us sp\ability_bag\ui_info\brief_text $11158704 Grants +30% penetration and +20% weapon range +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_factory_3x4x2_01_skylight_roof sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_3_unlock_b_hellcat_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_3_unlock_b_hellcat_us default\ability_bag\ui_info\screen_name $11158532 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\hellcat\veterancy_3_unlock_b_hellcat_us default\ability_bag\ui_info\brief_text $11158705 Grants +80 health and +15% armor @@ -17341,6 +18201,10 @@ abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy_1_unlock_a_scott_us sp\ability_bag\ui_info\screen_name $11239075 Unlock White Phosphorus Barrage abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy_1_unlock_a_scott_us sp\ability_bag\ui_info\brief_text $11249235 Fires special smoke rounds. Smoke clouds continuously damages infantry and blocks vision. abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy_1_unlock_a_scott_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\common\parent\infantry_parent default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\parent\infantry_parent default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\common\parent\infantry_parent sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\common\parent\infantry_parent sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy_1_unlock_b_scott_us default\ability_bag\ui_info\help_text $11239598 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy_1_unlock_b_scott_us default\ability_bag\ui_info\screen_name $11239076 Unlock Bunker Buster Barrage abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy_1_unlock_b_scott_us default\ability_bag\ui_info\brief_text $11263345 Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against defensive structures. Has increased range over the standard barrage. @@ -17351,6 +18215,24 @@ abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy_1_unlock_b_scott_us sp\ability_bag\ui_info\brief_text $11263345 Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against defensive structures. Has increased range over the standard barrage. abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy_1_unlock_b_scott_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\scott\veterancy_1_unlock_b_scott_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11263346 +%1%%% damage against emplacements and bunkers. +ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_government_3x3x2_01 sp\extensions\ui_ext\extra_text $11206947 Garrison +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us default\ability_bag\ui_info\help_text $11239372 Offensive / Timed +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us default\ability_bag\ui_info\screen_name $11264696 Keep them Firing! +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us default\ability_bag\ui_info\brief_text $11264693 The Sherman fires longer machine gun bursts and can suppress infantry with its machine guns which includes its M2HB .50cal Heavy Machine Gun upgrade. Effective against infantry out of cover. +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us default\ability_bag\ui_info\extra_text_formatter\formatter $11264823 +%1%%% %2%, -%3%%% %4%. Lasts for %5% seconds. +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264821 burst length +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258597 speed +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us sp\ability_bag\ui_info\help_text $11239372 Offensive / Timed +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us sp\ability_bag\ui_info\screen_name $11264696 Keep them Firing! +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us sp\ability_bag\ui_info\brief_text $11264693 The Sherman fires longer machine gun bursts and can suppress infantry with its machine guns which includes its M2HB .50cal Heavy Machine Gun upgrade. Effective against infantry out of cover. +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11264823 +%1%%% %2%, -%3%%% %4%. Lasts for %5% seconds. +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264821 burst length +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_suppressing_fire_us sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258597 speed abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_us default\ability_bag\ui_info\help_text $11239599 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_us default\ability_bag\ui_info\screen_name $11239078 Unlock High-explosive Rounds abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_a_sherman_us default\ability_bag\ui_info\brief_text $11249334 Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry. @@ -17369,6 +18251,12 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veteran abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_b_sherman_us sp\ability_bag\ui_info\brief_text $11249244 Fires a white phosphorous shell. Reduces the performance of the target vehicle. Smoke cloud continuously damage infantry. abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_b_sherman_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1_unlock_b_sherman_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11258771 -%1%%% vision and disables weapons. Lasts %2% seconds. +ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_nissen_hut_2x1x1 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_he_rounds_sherman_us default\ability_bag\ui_info\help_text $11239599 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_he_rounds_sherman_us default\ability_bag\ui_info\screen_name $11239077 High-explosive Rounds abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_he_rounds_sherman_us default\ability_bag\ui_info\brief_text $11249334 Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry. @@ -17379,6 +18267,26 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veteran abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_he_rounds_sherman_us sp\ability_bag\ui_info\brief_text $11249334 Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry. abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_he_rounds_sherman_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_he_rounds_sherman_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us default\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us default\ability_bag\ui_info\brief_text $11264693 The Sherman fires longer machine gun bursts and can suppress infantry with its machine guns which includes its M2HB .50cal Heavy Machine Gun upgrade. Effective against infantry out of cover. +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us default\ability_bag\ui_info\extra_text_formatter\formatter $11264823 +%1%%% %2%, -%3%%% %4%. Lasts for %5% seconds. +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264821 burst length +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258597 speed +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us default\ability_bag\ui_info\help_text $11239372 Offensive / Timed +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us default\ability_bag\ui_info\screen_name $11264696 Keep them Firing! +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us sp\ability_bag\ui_info\brief_text $11264693 The Sherman fires longer machine gun bursts and can suppress infantry with its machine guns which includes its M2HB .50cal Heavy Machine Gun upgrade. Effective against infantry out of cover. +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us sp\ability_bag\ui_info\extra_text_formatter\formatter $11264823 +%1%%% %2%, -%3%%% %4%. Lasts for %5% seconds. +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264821 burst length +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258597 speed +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us sp\ability_bag\ui_info\help_text $11239372 Offensive / Timed +abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1a_suppressing_fire_sherman_us sp\ability_bag\ui_info\screen_name $11264696 Keep them Firing! +ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_tower_1x1x3 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1b_anti_mine_sherman_us default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1b_anti_mine_sherman_us default\ability_bag\ui_info\help_text $11158911 Decreases mine damage and prevents being snared at full health. abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_1b_anti_mine_sherman_us default\ability_bag\ui_info\screen_name $11158909 Anti-Mine Plating @@ -17399,6 +18307,12 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veteran abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_2_unlock_b_sherman_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_2_unlock_b_sherman_us sp\ability_bag\ui_info\screen_name $11158528 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_2_unlock_b_sherman_us sp\ability_bag\ui_info\brief_text $11158711 Grants -10% received accuracy and +10% armor +ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_train_station_3x1x1 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_3_unlock_a_sherman_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_3_unlock_a_sherman_us default\ability_bag\ui_info\screen_name $11158530 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman\veterancy_3_unlock_a_sherman_us default\ability_bag\ui_info\brief_text $11158712 Grants +25% penetration and -25% reload @@ -17419,6 +18333,12 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldoz abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1_unlock_a_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name $11239082 Unlock Bunker Buster Barrage abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1_unlock_a_sherman_bulldozer_us sp\ability_bag\ui_info\brief_text $11249234 Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against stationary targets. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1_unlock_a_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1_unlock_b_sherman_bulldozer_us default\ability_bag\ui_info\extra_text $11239606 Support / Select target position abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1_unlock_b_sherman_bulldozer_us default\ability_bag\ui_info\help_text $11241279 Causes Area of Effect and Burn damage over time. Scatter increases at long-range. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1_unlock_b_sherman_bulldozer_us default\ability_bag\ui_info\screen_name $11239083 Unlock Incendiary Barrage @@ -17429,6 +18349,18 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldoz abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1_unlock_b_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name $11239083 Unlock Incendiary Barrage abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1_unlock_b_sherman_bulldozer_us sp\ability_bag\ui_info\brief_text $11240481 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1_unlock_b_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure +ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan default\extensions\ui_ext\screen_name $11235916 Garrisonable Structure +ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan sp\extensions\ui_ext\screen_name $11235916 Garrisonable Structure abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_barrage_sherman_bulldozer_us default\ability_bag\ui_info\extra_text $11239601 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_barrage_sherman_bulldozer_us default\ability_bag\ui_info\help_text $11241274 Deals Area of Effect damage. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_barrage_sherman_bulldozer_us default\ability_bag\ui_info\screen_name $11239080 High-explosive Barrage @@ -17441,6 +18373,12 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldoz abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_barrage_sherman_bulldozer_us sp\ability_bag\ui_info\brief_text $11240476 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_barrage_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_barrage_sherman_bulldozer_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan default\extensions\ui_ext\screen_name $11229199 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan sp\extensions\ui_ext\screen_name $11229199 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_bunker_buster_sherman_bulldozer_us default\ability_bag\ui_info\help_text $11239527 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_bunker_buster_sherman_bulldozer_us default\ability_bag\ui_info\screen_name $11161194 Bunker Buster Barrage abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_bunker_buster_sherman_bulldozer_us default\ability_bag\ui_info\brief_text $11249234 Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against stationary targets. @@ -17451,6 +18389,18 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldoz abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_bunker_buster_sherman_bulldozer_us sp\ability_bag\ui_info\brief_text $11249234 Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against stationary targets. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_bunker_buster_sherman_bulldozer_us sp\ability_bag\ui_info\extra_text $11249999 Barrages have less accuracy at long-range. Deals increased damage to emplacements. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1a_bunker_buster_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan default\extensions\ui_ext\screen_name $11229200 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan sp\extensions\ui_ext\screen_name $11229200 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan default\extensions\ui_ext\screen_name $11229201 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan sp\extensions\ui_ext\screen_name $11229201 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_incendiary_barrage_sherman_bulldozer_us default\ability_bag\ui_info\help_text $11239527 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_incendiary_barrage_sherman_bulldozer_us default\ability_bag\ui_info\screen_name $11183320 Incendiary Barrage abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_incendiary_barrage_sherman_bulldozer_us default\ability_bag\ui_info\brief_text $11249338 Fires incendiary rounds that continuously damage infantry and structures in the area after detonating. @@ -17461,6 +18411,18 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldoz abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_incendiary_barrage_sherman_bulldozer_us sp\ability_bag\ui_info\brief_text $11249338 Fires incendiary rounds that continuously damage infantry and structures in the area after detonating. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_incendiary_barrage_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_incendiary_barrage_sherman_bulldozer_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan default\extensions\ui_ext\screen_name $11229202 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan sp\extensions\ui_ext\screen_name $11229202 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan default\extensions\ui_ext\screen_name $11229203 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan sp\extensions\ui_ext\screen_name $11229203 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_smoke_sherman_bulldozer_us default\ability_bag\ui_info\extra_text $11239604 Support / Select target position abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_smoke_sherman_bulldozer_us default\ability_bag\ui_info\help_text $11241277 Can block Line of Sight. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_smoke_sherman_bulldozer_us default\ability_bag\ui_info\screen_name $11239081 Tank Smoke Barrage @@ -17471,30 +18433,92 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldoz abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_smoke_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name $11239081 Tank Smoke Barrage abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_smoke_sherman_bulldozer_us sp\ability_bag\ui_info\brief_text $11240479 Fires an indirect barrage of shells at the target from the vehicle's smoke launcher. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_1b_smoke_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan default\extensions\ui_ext\screen_name $11229204 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan sp\extensions\ui_ext\screen_name $11229204 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan default\extensions\ui_ext\screen_name $11229205 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan sp\extensions\ui_ext\screen_name $11229205 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_a_sherman_bulldozer_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_a_sherman_bulldozer_us default\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_a_sherman_bulldozer_us default\ability_bag\ui_info\brief_text $11158734 Grants +15% accuracy and +20% horizontal weapon speed abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_a_sherman_bulldozer_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_a_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_a_sherman_bulldozer_us sp\ability_bag\ui_info\brief_text $11158734 Grants +15% accuracy and +20% horizontal weapon speed +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan default\extensions\ui_ext\screen_name $11229206 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan sp\extensions\ui_ext\screen_name $11229206 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan default\extensions\ui_ext\screen_name $11229207 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan sp\extensions\ui_ext\screen_name $11229207 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_b_sherman_bulldozer_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_b_sherman_bulldozer_us default\ability_bag\ui_info\screen_name $11158528 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_b_sherman_bulldozer_us default\ability_bag\ui_info\brief_text $11158733 Grants -10% received accuracy and +10% armor abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_b_sherman_bulldozer_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_b_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name $11158528 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_2_unlock_b_sherman_bulldozer_us sp\ability_bag\ui_info\brief_text $11158733 Grants -10% received accuracy and +10% armor +ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan default\extensions\ui_ext\screen_name $11229208 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison +ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan sp\extensions\ui_ext\screen_name $11229208 Safehouse +ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_a_sherman_bulldozer_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_a_sherman_bulldozer_us default\ability_bag\ui_info\screen_name $11158530 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_a_sherman_bulldozer_us default\ability_bag\ui_info\brief_text $11158735 Grants +15% damage and -25% reload abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_a_sherman_bulldozer_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_a_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name $11158530 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_a_sherman_bulldozer_us sp\ability_bag\ui_info\brief_text $11158735 Grants +15% damage and -25% reload +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199585 He 111 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199585 He 111 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_b_sherman_bulldozer_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_b_sherman_bulldozer_us default\ability_bag\ui_info\screen_name $11158532 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_b_sherman_bulldozer_us default\ability_bag\ui_info\brief_text $11158736 Grants +80 health and +15% armor abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_b_sherman_bulldozer_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_b_sherman_bulldozer_us sp\ability_bag\ui_info\screen_name $11158532 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_bulldozer\veterancy_3_unlock_b_sherman_bulldozer_us sp\ability_bag\ui_info\brief_text $11158736 Grants +80 health and +15% armor +ebps attributes\ebps\environment\buildings\termoli_castle\termoli_castle default\extensions\ui_ext\screen_name $11229210 Castle +ebps attributes\ebps\environment\buildings\termoli_castle\termoli_castle default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\buildings\termoli_castle\termoli_castle sp\extensions\ui_ext\screen_name $11229210 Castle +ebps attributes\ebps\environment\buildings\termoli_castle\termoli_castle sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199586 Ju52 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199586 Ju52 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\veterancy\vehicles\sherman_easy_8\veterancy_1_unlock_a_sherman_easy_8_us default\ability_bag\ui_info\help_text $11245189 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\sherman_easy_8\veterancy_1_unlock_a_sherman_easy_8_us default\ability_bag\ui_info\screen_name $11239084 Unlock HVAP Rounds abilities attributes\abilities\races\american\veterancy\vehicles\sherman_easy_8\veterancy_1_unlock_a_sherman_easy_8_us default\ability_bag\ui_info\brief_text $11249247 Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally. @@ -17503,6 +18527,20 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_easy_8\ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_easy_8\veterancy_1_unlock_a_sherman_easy_8_us sp\ability_bag\ui_info\screen_name $11239084 Unlock HVAP Rounds abilities attributes\abilities\races\american\veterancy\vehicles\sherman_easy_8\veterancy_1_unlock_a_sherman_easy_8_us sp\ability_bag\ui_info\brief_text $11249247 Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_easy_8\veterancy_1_unlock_a_sherman_easy_8_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199587 Ju 87 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199587 Ju 87 +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot +sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\american\veterancy\vehicles\sherman_easy_8\veterancy_1_unlock_b_sherman_easy_8_us default\ability_bag\ui_info\help_text $11239607 Offensive / Timed abilities attributes\abilities\races\american\veterancy\vehicles\sherman_easy_8\veterancy_1_unlock_b_sherman_easy_8_us default\ability_bag\ui_info\screen_name $11239085 Unlock Flanking Speed abilities attributes\abilities\races\american\veterancy\vehicles\sherman_easy_8\veterancy_1_unlock_b_sherman_easy_8_us default\ability_bag\ui_info\brief_text $11249238 Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving. @@ -17527,6 +18565,14 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizban abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_1_unlock_b_sherman_whizbang_us sp\ability_bag\ui_info\screen_name $11239087 Unlock Jettison Launcher abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_1_unlock_b_sherman_whizbang_us sp\ability_bag\ui_info\brief_text $11240486 Jettison the Whizbang launcher, enabling the use of the main gun. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_1_unlock_b_sherman_whizbang_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\german\campaign\company\company_armored_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\races\german\campaign\company\company_armored_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241716 Panzer +sbps attributes\sbps\races\german\campaign\company\company_armored_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_armored_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_armored_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\races\german\campaign\company\company_armored_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241716 Panzer +sbps attributes\sbps\races\german\campaign\company\company_armored_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_armored_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_1a_precision_sweep_sherman_us default\ability_bag\ui_info\help_text $11239608 Offensive / Select target position abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_1a_precision_sweep_sherman_us default\ability_bag\ui_info\screen_name $11258854 Long-range Rocket Barrage abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_1a_precision_sweep_sherman_us default\ability_bag\ui_info\brief_text $11258853 Slowly fire a barrage of rockets at considerably longer range. Moderate blast radius. Effective against infantry and structures. @@ -17545,6 +18591,14 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizban abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_1b_jettison_launcher_sherman_whizbang_us sp\ability_bag\ui_info\screen_name $11184670 Jettison Launcher abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_1b_jettison_launcher_sherman_whizbang_us sp\ability_bag\ui_info\brief_text $11240484 Jettison the Whizbang launcher, enabling the use of the main gun. abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_1b_jettison_launcher_sherman_whizbang_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\german\campaign\company\company_artillery_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260125 Artillery Company +sbps attributes\sbps\races\german\campaign\company\company_artillery_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11259401 Artillery +sbps attributes\sbps\races\german\campaign\company\company_artillery_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_artillery_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_artillery_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260125 Artillery Company +sbps attributes\sbps\races\german\campaign\company\company_artillery_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11259401 Artillery +sbps attributes\sbps\races\german\campaign\company\company_artillery_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_artillery_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_2_unlock_a_sherman_whizbang_us default\ability_bag\ui_info\extra_text $11184652 Passive ability. Click to unlock abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_2_unlock_a_sherman_whizbang_us default\ability_bag\ui_info\screen_name $11184650 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_2_unlock_a_sherman_whizbang_us default\ability_bag\ui_info\brief_text $11184651 Grants +15% accuracy and +20% horizontal weapon speed @@ -17563,6 +18617,14 @@ abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizban abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_3_unlock_a_sherman_whizbang_us sp\ability_bag\ui_info\extra_text $11184657 Passive ability. Click to unlock abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_3_unlock_a_sherman_whizbang_us sp\ability_bag\ui_info\screen_name $11184656 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_3_unlock_a_sherman_whizbang_us sp\ability_bag\ui_info\brief_text $11184658 Grants +25% penetration and -25% reload +sbps attributes\sbps\races\german\campaign\company\company_infantry_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\german\campaign\company\company_infantry_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241717 Infantry +sbps attributes\sbps\races\german\campaign\company\company_infantry_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_infantry_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_infantry_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\german\campaign\company\company_infantry_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241717 Infantry +sbps attributes\sbps\races\german\campaign\company\company_infantry_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_infantry_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_3_unlock_b_sherman_whizbang_us default\ability_bag\ui_info\extra_text $11184660 Passive ability. Click to unlock abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_3_unlock_b_sherman_whizbang_us default\ability_bag\ui_info\screen_name $11184661 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\sherman_whizbang\veterancy_3_unlock_b_sherman_whizbang_us default\ability_bag\ui_info\brief_text $11184659 Grants +80 health and +15% armor @@ -17577,6 +18639,14 @@ abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veter abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1_unlock_a_truck_4x4_us sp\ability_bag\ui_info\screen_name $11239073 Unlock Capture Territory abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1_unlock_a_truck_4x4_us sp\ability_bag\ui_info\brief_text $11240470 Enables the 1⁄4-ton 4x4 Truck to capture and decapture territory. abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1_unlock_a_truck_4x4_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241718 Luftwaffe +sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company +sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241718 Luftwaffe +sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1_unlock_b_truck_4x4_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1_unlock_b_truck_4x4_us default\ability_bag\ui_info\screen_name $11239074 Unlock Re-Supply Platform abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1_unlock_b_truck_4x4_us default\ability_bag\ui_info\brief_text $11240471 Enables the 1⁄4-ton 4x4 Truck to deploy machine guns, mortars, and improves the Self-repair ability. @@ -17603,6 +18673,14 @@ abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veter abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_hmg_truck_4x4_us sp\ability_bag\ui_info\screen_name $11239069 Deploy Heavy Machine Gun abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_hmg_truck_4x4_us sp\ability_bag\ui_info\brief_text $11240466 Deploys an unmanned .30 cal heavy machine gun. abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_hmg_truck_4x4_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241719 Mechanized +sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241719 Mechanized +sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_medkit_truck_4x4_us default\ability_bag\ui_info\extra_text $11239594 Support / Select target position abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_medkit_truck_4x4_us default\ability_bag\ui_info\help_text $11235542 Can be picked up by infantry squads. abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_medkit_truck_4x4_us default\ability_bag\ui_info\screen_name $11239070 Deploy Medical Supplies @@ -17613,6 +18691,12 @@ abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veter abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_medkit_truck_4x4_us sp\ability_bag\ui_info\screen_name $11239070 Deploy Medical Supplies abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_medkit_truck_4x4_us sp\ability_bag\ui_info\brief_text $11240467 Deploy medical crates at the target position. abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_medkit_truck_4x4_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company +sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_mortar_truck_4x4_us default\ability_bag\ui_info\help_text $11239532 Support / Select target position abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_mortar_truck_4x4_us default\ability_bag\ui_info\screen_name $11239071 Deploy M1 Mortar abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_drop_mortar_truck_4x4_us default\ability_bag\ui_info\brief_text $11240468 Deploys an unmanned 81mm mortar. @@ -17633,12 +18717,32 @@ abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veter abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_self_repair_advanced_truck_4x4_us sp\ability_bag\ui_info\help_text $11239596 Support / Timed abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_self_repair_advanced_truck_4x4_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_1b_self_repair_advanced_truck_4x4_us sp\ability_bag\requirements\required_health\ui_name $11186713 Must be Damaged +sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241720 Andrea Doria-class +sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11204991 Above 30% Health +sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_requirement_ext\requirement_table\required_in_territory\ui_name $11204992 Seaport must be in Supply +sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241720 Andrea Doria-class +sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11204991 Above 30% Health +sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_requirement_ext\requirement_table\required_in_territory\ui_name $11204992 Seaport must be in Supply abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_2_unlock_a_truck_4x4_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_2_unlock_a_truck_4x4_us default\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_2_unlock_a_truck_4x4_us default\ability_bag\ui_info\brief_text $11158706 Grants +25% accuracy and +25% penetration abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_2_unlock_a_truck_4x4_us sp\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_2_unlock_a_truck_4x4_us sp\ability_bag\ui_info\screen_name $11158526 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_2_unlock_a_truck_4x4_us sp\ability_bag\ui_info\brief_text $11158706 Grants +25% accuracy and +25% penetration +sbps attributes\sbps\races\german\campaign\naval\destroyer_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\destroyer_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244295 Z23-class +sbps attributes\sbps\races\german\campaign\naval\destroyer_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\destroyer_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\destroyer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\destroyer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244295 Z23-class +sbps attributes\sbps\races\german\campaign\naval\destroyer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\destroyer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_2_unlock_b_truck_4x4_us default\ability_bag\ui_info\extra_text $11171755 Click to Unlock Ability abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_2_unlock_b_truck_4x4_us default\ability_bag\ui_info\screen_name $11158528 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veterancy_2_unlock_b_truck_4x4_us default\ability_bag\ui_info\brief_text $11158707 Grants -10% received accuracy and +50% armor @@ -17660,12 +18764,12 @@ abilities attributes\abilities\races\american\veterancy\vehicles\truck_4x4\veter abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us default\ability_bag\ui_info\extra_text $11241284 Increases resources generated by Fuel and Munition points. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us default\ability_bag\ui_info\screen_name $11239088 Unlock Signal Layer -abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us default\ability_bag\ui_info\brief_text $11240489 Resources points captured by the M29 generate more resources. +abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us default\ability_bag\ui_info\brief_text $11240489 Resource points captured by the M29 generate more resources. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us sp\ability_bag\ui_info\extra_text $11241284 Increases resources generated by Fuel and Munition points. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us sp\ability_bag\ui_info\screen_name $11239088 Unlock Signal Layer -abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us sp\ability_bag\ui_info\brief_text $11240489 Resources points captured by the M29 generate more resources. +abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us sp\ability_bag\ui_info\brief_text $11240489 Resource points captured by the M29 generate more resources. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_a_weasal_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_b_weasal_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1_unlock_b_weasal_us default\ability_bag\ui_info\screen_name $11239089 Unlock Medical Station @@ -17678,13 +18782,13 @@ abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veteranc abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us default\ability_bag\ui_info\extra_text $11241284 Increases resources generated by Fuel and Munition points. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us default\ability_bag\ui_info\screen_name $11185216 Signal Layer -abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us default\ability_bag\ui_info\brief_text $11240487 Resources points captured by the M29 generate more resources. +abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us default\ability_bag\ui_info\brief_text $11240487 Resource points captured by the M29 generate more resources. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us default\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us sp\ability_bag\ui_info\extra_text $11241284 Increases resources generated by Fuel and Munition points. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us sp\ability_bag\ui_info\screen_name $11185216 Signal Layer -abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us sp\ability_bag\ui_info\brief_text $11240487 Resources points captured by the M29 generate more resources. +abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us sp\ability_bag\ui_info\brief_text $11240487 Resource points captured by the M29 generate more resources. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1a_signal_layer_us sp\ability_bag\requirements\required_squad_veterancy\ui_name $11233037 Veterancy 1 abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1b_passive_healing_us default\ability_bag\ui_info\help_text $11159402 Passive @@ -17695,6 +18799,62 @@ abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veteranc abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1b_passive_healing_us sp\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1b_passive_healing_us sp\ability_bag\ui_info\brief_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_1b_passive_healing_us sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\german\campaign\naval\submarine_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\submarine_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244296 Type VII +sbps attributes\sbps\races\german\campaign\naval\submarine_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\submarine_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\submarine_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\submarine_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244296 Type VII +sbps attributes\sbps\races\german\campaign\naval\submarine_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\naval\submarine_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\infantry_company_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\infantry_company_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241715 Mechanized Company\nArmor Type +sbps attributes\sbps\races\german\campaign\infantry_company_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\infantry_company_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\campaign\infantry_company_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 +sbps attributes\sbps\races\german\campaign\infantry_company_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241715 Mechanized Company\nArmor Type +sbps attributes\sbps\races\german\campaign\infantry_company_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 +sbps attributes\sbps\races\german\campaign\infantry_company_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235812 Anti-vehicle / Emplacement +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248674 Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft. +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235774 Flak 36 Anti-tank Emplacement +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235812 Anti-vehicle / Emplacement +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248674 Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft. +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235774 Flak 36 Anti-tank Emplacement +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241723 Flak 38 Anti-air Emplacement +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243559 Increases accuracy, burst length, rate of fire, and health. +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243561 Increases accuracy, weapon traverse speed, and health +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241723 Flak 38 Anti-air Emplacement +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243559 Increases accuracy, burst length, rate of fire, and health. +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243561 Increases accuracy, weapon traverse speed, and health abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_2_unlock_a_weasal_us default\ability_bag\ui_info\extra_text $11184275 Click to unlock abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_2_unlock_a_weasal_us default\ability_bag\ui_info\screen_name $11184276 Veterancy II - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_2_unlock_a_weasal_us default\ability_bag\ui_info\brief_text $11184274 Grants +25% accuracy and +25% penetration @@ -17707,12 +18867,38 @@ abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veteranc abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_2_unlock_b_weasal_us sp\ability_bag\ui_info\extra_text $11184278 Click to unlock abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_2_unlock_b_weasal_us sp\ability_bag\ui_info\screen_name $11184279 Veterancy II - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_2_unlock_b_weasal_us sp\ability_bag\ui_info\brief_text $11184277 Grants -10% received accuracy and +50% armor +sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement +sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216385 Anti-tank Bunker +sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259060 Long-range emplacement effective against all vehicles. Limited firing arc. +sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement +sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216385 Anti-tank Bunker +sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259060 Long-range emplacement effective against all vehicles. Limited firing arc. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_3_unlock_a_weasal_us default\ability_bag\ui_info\extra_text $11184281 Click to unlock abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_3_unlock_a_weasal_us default\ability_bag\ui_info\screen_name $11184282 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_3_unlock_a_weasal_us default\ability_bag\ui_info\brief_text $11184280 Grants +30% accuracy and +20% sight radius abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_3_unlock_a_weasal_us sp\ability_bag\ui_info\extra_text $11184281 Click to unlock abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_3_unlock_a_weasal_us sp\ability_bag\ui_info\screen_name $11184282 Veterancy III - Offensive Training abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_3_unlock_a_weasal_us sp\ability_bag\ui_info\brief_text $11184280 Grants +30% accuracy and +20% sight radius +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235774 Flak 36 Anti-tank Emplacement +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248674 Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft. +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235774 Flak 36 Anti-tank Emplacement +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248674 Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft. +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_3_unlock_b_weasal_us default\ability_bag\ui_info\extra_text $11184284 Click to unlock abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_3_unlock_b_weasal_us default\ability_bag\ui_info\screen_name $11184285 Veterancy III - Defensive Training abilities attributes\abilities\races\american\veterancy\vehicles\weasal\veterancy_3_unlock_b_weasal_us default\ability_bag\ui_info\brief_text $11184283 Grants +80 health and +50% armor @@ -17731,6 +18917,14 @@ abilities attributes\abilities\races\british\auto_build\auto_build_25pdr_howitze abilities attributes\abilities\races\british\auto_build\auto_build_25pdr_howitzer_uk sp\ability_bag\ui_info\brief_text $11240491 Constructs a 25-pounder Howitzer in the Command Sector. abilities attributes\abilities\races\british\auto_build\auto_build_25pdr_howitzer_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\auto_build\auto_build_25pdr_howitzer_uk sp\ability_bag\requirements\required_squad\ui_name $11180326 Max one 25-pounder Howitzer on the battlefield. +sbps attributes\sbps\races\german\emplacements\base_defense_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\german\emplacements\base_defense_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest +sbps attributes\sbps\races\german\emplacements\base_defense_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\german\emplacements\base_defense_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\emplacements\base_defense_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\german\emplacements\base_defense_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest +sbps attributes\sbps\races\german\emplacements\base_defense_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\german\emplacements\base_defense_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. abilities attributes\abilities\races\british\auto_build\auto_build_armoured_platoon_uk default\ability_bag\ui_info\extra_text $11248984 Double select to auto-build. Can Withdraw vehicles for refund. abilities attributes\abilities\races\british\auto_build\auto_build_armoured_platoon_uk default\ability_bag\ui_info\help_text $11239610 Production building / Select target position abilities attributes\abilities\races\british\auto_build\auto_build_armoured_platoon_uk default\ability_bag\ui_info\screen_name $11180103 Construct Company Command Post @@ -17759,6 +18953,14 @@ abilities attributes\abilities\races\british\auto_build\auto_build_barracks_uk s abilities attributes\abilities\races\british\auto_build\auto_build_barracks_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\auto_build\auto_build_barracks_uk sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction abilities attributes\abilities\races\british\auto_build\auto_build_barracks_uk sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings +sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241725 MG 42 Bunker +sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242404 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241725 MG 42 Bunker +sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242404 Can Suppress infantry within its arc of fire. abilities attributes\abilities\races\british\auto_build\auto_build_motor_platoon_uk default\ability_bag\ui_info\extra_text $11239611 Production building / Select target position abilities attributes\abilities\races\british\auto_build\auto_build_motor_platoon_uk default\ability_bag\ui_info\help_text $11239611 Production building / Select target position abilities attributes\abilities\races\british\auto_build\auto_build_motor_platoon_uk default\ability_bag\ui_info\screen_name $11180095 Construct Platoon Command Post @@ -17787,6 +18989,28 @@ abilities attributes\abilities\races\british\auto_build\auto_build_triage_center abilities attributes\abilities\races\british\auto_build\auto_build_triage_center_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\auto_build\auto_build_triage_center_uk sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction abilities attributes\abilities\races\british\auto_build\auto_build_triage_center_uk sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241726 leFH 18 Howitzer Emplacement +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241726 leFH 18 Howitzer Emplacement +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_2pdr_at_gun_uk default\ability_bag\ui_info\help_text $11239613 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_2pdr_at_gun_uk default\ability_bag\ui_info\screen_name $11242507 2-pounder Anti-tank Gun Team abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_2pdr_at_gun_uk default\ability_bag\ui_info\brief_text $11262704 Deploys a 2-pounder Anti-tank Gun Team to the target location. The 2-pounder is very effective against light vehicles and can damage tanks. @@ -17794,11 +19018,53 @@ abilities attributes\abilities\races\british\battlegroups\australian_defense\aus abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_archer_tank_destroyer_call_in_uk default\ability_bag\ui_info\help_text $11239613 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_archer_tank_destroyer_call_in_uk default\ability_bag\ui_info\screen_name $11189917 Archer Tank Destroyer abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_archer_tank_destroyer_call_in_uk default\ability_bag\ui_info\brief_text $11260814 Deploys an Archer Tank Destroyer. Medium vehicle extremely effective against all vehicles. Has long-range and high damage. Slow movement speed and low health, but moves faster in reverse. Cannot fire on the move. Must face targets directly to fire. +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200510 Obice da 210/22 Artillery Emplacement +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248677 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11200975 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11200976 Reinforce +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200510 Obice da 210/22 Artillery Emplacement +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248677 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_australian_light_infantry_uk default\ability_bag\ui_info\extra_text $11262711 Can be upgraded with Scoped Rifles to increase anti-infantry firepower. Sharpshooter ability damages enemy infantry and temporarily make them easier to hit. abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_australian_light_infantry_uk default\ability_bag\ui_info\help_text $11239613 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_australian_light_infantry_uk default\ability_bag\ui_info\screen_name $11200128 Australian Light Infantry Section abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_australian_light_infantry_uk default\ability_bag\ui_info\brief_text $11260824 Deploys an Australian Light Infantry Section. Effective against infantry at medium-range. Fast capture speed. Can build defenses and defensive Sangar Walls. Sharpshooter ability deals high damage to infantry and temporarily make them easier to hit. abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_australian_light_infantry_uk default\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216386 Mortar Bunker +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242219 Bunker armed with an 80mm mortar team. +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216386 Mortar Bunker +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242219 Bunker armed with an 80mm mortar team. +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_bolster_defenses_uk default\ability_bag\ui_info\help_text $11239960 Defensive / Timed abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_bolster_defenses_uk default\ability_bag\ui_info\screen_name $11260267 Hold the Line! abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_bolster_defenses_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11262683 Temporarily reduces the damage taken by team weapons, emplacements, and buildings by %1%%% and heals them for %2% health per second when active. Lasts %3% seconds. @@ -17815,12 +19081,12 @@ abilities attributes\abilities\races\british\battlegroups\australian_defense\aus abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_supplytruck_assignterritory default\ability_bag\ui_info\help_text $11183284 Support / Select Friendly Munition or Fuel Point abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_supplytruck_assignterritory default\ability_bag\ui_info\screen_name $11259923 CMP 15cwt Supply Run abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_supplytruck_assignterritory default\ability_bag\ui_info\brief_text $11259924 Deploy a Supply Truck to gather resources from the target fuel or munitions point before returning to Headquarters for drop-off. Amount delivered is based on distance travelled. Resource type is based off the resource point. \r\n\r\nTruck will leave the map if the point is contested, captured or after the resources are delivered. Enemies that destroy loaded trucks are rewarded the resources instead. +abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_supplytruck_calltruck default\ability_bag\ui_info\brief_text $11259924 Deploy a Supply Truck to gather resources from the target fuel or munitions point before returning to Headquarters for drop-off. Amount delivered is based on distance travelled. Resource type is based off the resource point. \r\n\r\nTruck will leave the map if the point is contested, captured or after the resources are delivered. Enemies that destroy loaded trucks are rewarded the resources instead. abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_supplytruck_calltruck default\ability_bag\ui_info\help_text $11183284 Support / Select Friendly Munition or Fuel Point abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_supplytruck_calltruck default\ability_bag\ui_info\screen_name $11259923 CMP 15cwt Supply Run -abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_supplytruck_calltruck default\ability_bag\ui_info\brief_text $11259924 Deploy a Supply Truck to gather resources from the target fuel or munitions point before returning to Headquarters for drop-off. Amount delivered is based on distance travelled. Resource type is based off the resource point. \r\n\r\nTruck will leave the map if the point is contested, captured or after the resources are delivered. Enemies that destroy loaded trucks are rewarded the resources instead. abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_tripwire_flares_uk default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_tripwire_flares_uk default\ability_bag\ui_info\screen_name $11262672 Artillery Trip Wire Flares -abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_tripwire_flares_uk default\ability_bag\ui_info\brief_text $11262673 Allows Royal Engineers and Australian Light Infantry to build Artillery Trip Wire Flares on Territory and Victory Points. When triggered by enemy units, a flare is deployed to provide vision and artillery is fired at the contested sector. +abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_tripwire_flares_uk default\ability_bag\ui_info\brief_text $11264882 Allows Royal Engineers and Australian Light Infantry to build Artillery Trip Wire Flares. When these mines are triggered by enemies, they provide temporary vision with a flare and a single artillery shell is fired at the mine's previous location. abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_vehicles_over_repair_uk default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_vehicles_over_repair_uk default\ability_bag\ui_info\screen_name $11260128 Vehicle Over Repair abilities attributes\abilities\races\british\battlegroups\australian_defense\australian_defense_vehicles_over_repair_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11262675 Repairing units can Over Repair vehicles that are at full health. After %1% seconds, the unit being repaired gains +%2% extra health. @@ -17833,11 +19099,11 @@ abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\br abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\ability_bag\ui_info\extra_text $11247958 Owned and friendly Territory and Strategic Points can be directly upgraded when selected. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\ability_bag\ui_info\screen_name $11230211 Supply Surplus -abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\ability_bag\ui_info\brief_text $11256481 Resources points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%. +abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\ability_bag\ui_info\brief_text $11256481 Resource points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\ability_bag\ui_info\extra_text $11247958 Owned and friendly Territory and Strategic Points can be directly upgraded when selected. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\ability_bag\ui_info\screen_name $11230211 Supply Surplus -abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\ability_bag\ui_info\brief_text $11256481 Resources points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%. +abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\ability_bag\ui_info\brief_text $11256481 Resource points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\ability_bag\ui_info\help_text $11239620 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\ability_bag\ui_info\screen_name $11199389 Centaur Medium Tank abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\ability_bag\ui_info\brief_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. @@ -17852,356 +19118,6 @@ abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\br abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\ability_bag\ui_info\screen_name $11199381 Assault Flares abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\ability_bag\ui_info\brief_text $11256515 Illuminates enemy front-line sectors with flares that provide vision. Infantry squads move and fire faster during the ability's duration. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258676 +%1%%% rate of fire and +%2%%% speed for all affected infantry. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230825 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241915 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242178 Heavy weapon team armed with a Vickers heavy machine gun. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242388 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230825 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241915 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242178 Heavy weapon team armed with a Vickers heavy machine gun. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242388 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_commando_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230826 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230826 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01 sp\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang default\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang sp\extensions\ui_ext\screen_name $11236040 Garrisonable Structure -ebps attributes\ebps\environment\buildings\north_africa\na_warehouse_3x2x1_01_overhang sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230826 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230826 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180060 Vickers Machine Gun Team -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\hmg_vickers_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan default\extensions\ui_ext\screen_name $11235916 Garrisonable Structure -ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan sp\extensions\ui_ext\screen_name $11235916 Garrisonable Structure -ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\brick_01_3x2x1_barracks_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230827 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241711 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230827 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241711 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_recrew_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan default\extensions\ui_ext\screen_name $11229199 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan sp\extensions\ui_ext\screen_name $11229199 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x1_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan default\extensions\ui_ext\screen_name $11229200 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan sp\extensions\ui_ext\screen_name $11229200 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan default\extensions\ui_ext\screen_name $11229201 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan sp\extensions\ui_ext\screen_name $11229201 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_02_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan default\extensions\ui_ext\screen_name $11229202 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan sp\extensions\ui_ext\screen_name $11229202 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x2_03_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230827 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241711 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230827 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241711 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216832 ML 3-inch Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_81mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan default\extensions\ui_ext\screen_name $11229203 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan sp\extensions\ui_ext\screen_name $11229203 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_plaster_2x2x3_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan default\extensions\ui_ext\screen_name $11229204 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan sp\extensions\ui_ext\screen_name $11229204 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230828 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239092 ML 4.2-inch Heavy Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230828 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239092 ML 4.2-inch Heavy Mortar Team -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\mortar_heavy_4_2_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan default\extensions\ui_ext\screen_name $11229205 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan sp\extensions\ui_ext\screen_name $11229205 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_2x2x2_02_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan default\extensions\ui_ext\screen_name $11229206 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan sp\extensions\ui_ext\screen_name $11229206 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan default\extensions\ui_ext\screen_name $11229207 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan sp\extensions\ui_ext\screen_name $11229207 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\ir_stone_3x2x2_01_urban_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan default\extensions\ui_ext\screen_name $11229208 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan default\extensions\ui_ext\extra_text $11206947 Garrison -ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan sp\extensions\ui_ext\screen_name $11229208 Safehouse -ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\buildings\partisan_safe_houses\iu_stone_arched_2x2x3_01_partisan sp\extensions\ui_ext\extra_text $11206947 Garrison -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_reinforce_ext\ui_info\help_text $11230829 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241712 M1 Pack Howitzer Team -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243387 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_reinforce_ext\ui_info\help_text $11230829 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241842 Light Artillery -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241712 M1 Pack Howitzer Team -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248838 Can Barrage at range. Can fire smoke rounds and Flares. Can be Towed. -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243387 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\team_weapons\pack_howitzer_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189140 Archer Tank Destroyer -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262664 Medium vehicle extremely effective against all vehicles. Has long-range and high damage. Slow movement speed and low health, but moves faster in reverse. Cannot fire on the move. Must face targets directly to fire. -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262726 Unlocks veteran ability. Improves acceleration and deceleration. -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262728 Increases rotation rate and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11262729 Significantly improves rate of fire and speed. -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189140 Archer Tank Destroyer -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262664 Medium vehicle extremely effective against all vehicles. Has long-range and high damage. Slow movement speed and low health, but moves faster in reverse. Cannot fire on the move. Must face targets directly to fire. -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\archer_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. -sbps attributes\sbps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259751 Unarmed light transport vehicle that can transport munitions from fuel. Enemies can destroy this vehicle to steal the resources carried. Can be damaged by small-arms. -sbps attributes\sbps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\ability_bag\ui_info\screen_name $11199382 Naval Bombardment abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. @@ -18210,30 +19126,6 @@ abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\br abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\ability_bag\ui_info\screen_name $11199382 Naval Bombardment abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241713 Bishop Self-propelled Artillery -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243390 Unlocks veteran ability choice. Increases acceleration, accuracy and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241713 Bishop Self-propelled Artillery -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243390 Unlocks veteran ability choice. Increases acceleration, accuracy and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\bishop_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -ebps attributes\ebps\environment\buildings\termoli_castle\termoli_castle default\extensions\ui_ext\screen_name $11229210 Castle -ebps attributes\ebps\environment\buildings\termoli_castle\termoli_castle default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\environment\buildings\termoli_castle\termoli_castle sp\extensions\ui_ext\screen_name $11229210 Castle -ebps attributes\ebps\environment\buildings\termoli_castle\termoli_castle sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\ability_bag\ui_info\extra_text $11260447 Heals when out of combat. Can throw grenades and anti-tank grenades. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\ability_bag\ui_info\screen_name $11239094 Commando Section Paradrop @@ -18246,24 +19138,6 @@ abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\br abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\ability_bag\ui_info\brief_text $11249449 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\ability_bag\requirements_target\required_clearance\ui_name $11250325 No obstacles and clear terrain abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\ability_bag\requirements_target\required_not\ui_name $11261772 Cannot target enemy HQ Sectors -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199787 Centaur IV Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248842 Medium tank very effective against infantry and structures. -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199787 Centaur IV Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248842 Medium tank very effective against infantry and structures. -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\centaur_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\ability_bag\ui_info\help_text $11239624 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\ability_bag\ui_info\screen_name $11239095 M1 Pack Howitzer Paradrop abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\ability_bag\ui_info\brief_text $11240510 Paradrops an M1 Pack Howitzer to the target position. Effective against stationary infantry and structures at long-range. @@ -18274,44 +19148,6 @@ abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\br abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\ability_bag\ui_info\brief_text $11240510 Paradrops an M1 Pack Howitzer to the target position. Effective against stationary infantry and structures at long-range. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\ability_bag\requirements_target\required_clearance\ui_name $11250326 No obstacles and clear terrain abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\ability_bag\requirements_target\required_not\ui_name $11261772 Cannot target enemy HQ Sectors -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203640 Churchill NA 75 Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242186 Heavy tank armed with a 75mm gun and two Besa machine guns. -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11203640 Churchill NA 75 Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242186 Heavy tank armed with a 75mm gun and two Besa machine guns. -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\churchill_75mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185284 Churchill IV Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263681 Heavy tank effective against infantry, vehicles, and can damage tanks. High health, strong frontal and side armor, but slow speed. -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185284 Churchill IV Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\ability_bag\ui_info\extra_text $11260449 Heals when out of combat. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\ability_bag\ui_info\help_text $11239625 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\ability_bag\ui_info\screen_name $11239096 Commando LMG Section Paradrop @@ -18332,46 +19168,6 @@ abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\br abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\ability_bag\ui_info\screen_name $11184517 Incendiary Bombing Run abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\ability_bag\ui_info\brief_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184728 Churchill Black Prince Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248871 Heavy tank extremely effective against all targets. Strong front and side armor. -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184728 Churchill Black Prince Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248871 Heavy tank extremely effective against all targets. Strong front and side armor. -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\churchill_black_prince_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216435 Churchill Crocodile Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248845 Heavy tank extremely effective against infantry. Strong front and side armor. Can damage light vehicles and tanks with turret weapon. -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216435 Churchill Crocodile Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248845 Heavy tank extremely effective against infantry. Strong front and side armor. Can damage light vehicles and tanks with turret weapon. -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\churchill_crocodile_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\ability_bag\ui_info\help_text $11239627 Offensive / Select target position abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\ability_bag\ui_info\screen_name $11230373 Anti-tank Rocket Loiter abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\ability_bag\ui_info\brief_text $11240513 Designates two Hawker Typhoons to loiter an area and automatically attack visible enemy vehicles. @@ -18380,44 +19176,6 @@ abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\br abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\ability_bag\ui_info\screen_name $11230373 Anti-tank Rocket Loiter abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\ability_bag\ui_info\brief_text $11240513 Designates two Hawker Typhoons to loiter an area and automatically attack visible enemy vehicles. abilities attributes\abilities\races\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11185289 Heavy Tank / Effective at close and medium range -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185290 Command Churchill IV Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248844 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Improves the effectiveness of nearby infantry. -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11185289 Heavy Tank / Effective at close and medium range -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11185290 Command Churchill IV Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248844 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Improves the effectiveness of nearby infantry. -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241381 Increases the rate of fire and speed of nearby infantry. -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\command_churchill_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189924 Crusader III Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248852 Medium tank effective against infantry and vehicles. Most effective against tanks when flanking. Light armor. -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189924 Crusader III Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248852 Medium tank effective against infantry and vehicles. Most effective against tanks when flanking. Light armor. -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\crusader_57mm_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11242513 Churchill IV Heavy Tank abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11192193 Company Command Post abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11263682 Allows the %1% to be produced from the %2%. Churchill IV Heavy Tanks are effective against infantry, vehicles, and can damage tanks. High health, strong frontal and side armor, but slow speed. @@ -18430,50 +19188,12 @@ abilities attributes\abilities\races\british\battlegroups\british_armored\britis abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\ability_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11242513 Churchill IV Heavy Tank abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\ability_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\ability_bag\ui_info\help_text $11261321 Production Unlock / Passive -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184735 Crusader AA Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248853 Medium tank very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11184735 Crusader AA Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248853 Medium tank very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\crusader_aa_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\ability_bag\ui_info\help_text $11239628 Passive abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\ability_bag\ui_info\screen_name $11199712 Rigorous Vehicle Training abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11258692 Globally increases the experience gain rate of all vehicles by +%1%%%. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\ability_bag\ui_info\help_text $11239628 Passive abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\ability_bag\ui_info\screen_name $11199712 Rigorous Vehicle Training abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\ability_bag\ui_info\brief_text_formatter\formatter $11258692 Globally increases the experience gain rate of all vehicles by +%1%%%. -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180065 Crusader II Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248846 Medium tank effective against infantry and light vehicles. Can damage tanks when flanking. Light armor. -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248848 Can upgrade cannon for increased damage and weapon penetration at the cost of rate of fire. -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180065 Crusader II Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248846 Medium tank effective against infantry and light vehicles. Can damage tanks when flanking. Light armor. -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248848 Can upgrade cannon for increased damage and weapon penetration at the cost of rate of fire. -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\ability_bag\ui_info\help_text $11239629 Offensive / Timed abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\ability_bag\ui_info\screen_name $11191948 Radio Net abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\ability_bag\ui_info\brief_text $11240515 Increases vehicle accuracy, sight and rate of fire when active. @@ -18490,14 +19210,6 @@ abilities attributes\abilities\races\british\battlegroups\british_armored\britis abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_2_churchill sp\ability_bag\ui_info\help_text $11239630 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_2_churchill sp\ability_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_2_churchill sp\ability_bag\ui_info\brief_text $11240516 Deploys a Churchill IV Heavy Tank. Effective against infantry and vehicles. Strong armor. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\ability_bag\ui_info\extra_text $11247757 Can deploy a Smokescreen. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\ability_bag\ui_info\help_text $11239631 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\ability_bag\ui_info\screen_name $11229685 Heavy Urban Assault Group @@ -18506,26 +19218,6 @@ abilities attributes\abilities\races\british\battlegroups\british_armored\britis abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\ability_bag\ui_info\help_text $11239631 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\ability_bag\ui_info\screen_name $11229685 Heavy Urban Assault Group abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\ability_bag\ui_info\brief_text $11240517 Deploys a Churchill Crocodile Heavy Tank with an Infantry Section escort armed with a Bren Gun. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241714 CMP 15cwt Anti-air Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248854 Light vehicle effective against infantry. Can damage light vehicles and shoot down aircraft. Cannot fire at targets directly in front of the vehicle. Can be damaged by small-arms. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241714 CMP 15cwt Anti-air Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248854 Light vehicle effective against infantry. Can damage light vehicles and shoot down aircraft. Cannot fire at targets directly in front of the vehicle. Can be damaged by small-arms. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_quad_mount_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\ability_bag\ui_info\extra_text $11247757 Can deploy a Smokescreen. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\ability_bag\ui_info\help_text $11239632 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\ability_bag\ui_info\screen_name $11184728 Churchill Black Prince Heavy Tank @@ -18546,52 +19238,12 @@ abilities attributes\abilities\races\british\battlegroups\british_armored\britis abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\ability_bag\ui_info\screen_name $11184731 Light Vehicle Withdraw and Refit abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\ability_bag\ui_info\brief_text $11240519 Orders a light vehicle to be withdrawn from the battlefield for a refund. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\ability_bag\requirements_target\required_any_in_list\ui_name $11185775 Light Vehicle Target -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\ability_bag\ui_info\help_text $11239634 Passive abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\ability_bag\ui_info\screen_name $11184732 Forward Repair Assembly abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\ability_bag\ui_info\brief_text $11260678 Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles, buildings, and emplacements. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\ability_bag\ui_info\help_text $11239634 Passive abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\ability_bag\ui_info\screen_name $11184732 Forward Repair Assembly abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\ability_bag\ui_info\brief_text $11260678 Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles, buildings, and emplacements. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202648 CMP 15cwt Medical Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202648 CMP 15cwt Medical Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_medical_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\ability_bag\ui_info\extra_text $11241115 Can prioritize Aircraft. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\ability_bag\ui_info\help_text $11239635 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\ability_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank @@ -18600,40 +19252,14 @@ abilities attributes\abilities\races\british\battlegroups\british_armored\britis abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\ability_bag\ui_info\help_text $11239635 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\ability_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\ability_bag\ui_info\brief_text $11240521 Deploys a Crusader AA Medium Tank. Very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202605 CMP 15cwt Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_recrewable_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\ability_bag\ui_info\help_text $11239636 Offensive / Select target position abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\ability_bag\ui_info\screen_name $11184736 Recon Artillery -abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\ability_bag\ui_info\brief_text $11256509 A recon plane with loiter the area, providing vision and reveals camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. +abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\ability_bag\ui_info\brief_text $11256509 A recon plane will loiter the target area, providing vision and revealing camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\ability_bag\ui_info\help_text $11239636 Offensive / Select target position abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\ability_bag\ui_info\screen_name $11184736 Recon Artillery abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\ability_bag\ui_info\brief_text $11240522 Designate a recon loiter over the target area that will provide vision and fire artillery strikes on enemy units in the radius. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242199 Unarmed light vehicle. -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck -sbps attributes\sbps\races\british_africa\vehicles\cwt_15_truck_repair_resupply_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242199 Unarmed light vehicle. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\ability_bag\ui_info\help_text $11239637 Offensive / Select target position abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\ability_bag\ui_info\screen_name $11184739 Designate Targets abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\ability_bag\ui_info\brief_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. @@ -18644,217 +19270,12 @@ abilities attributes\abilities\races\british\battlegroups\british_armored\britis abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\ability_bag\ui_info\brief_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180067 Dingo Light Scout Car -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262908 Light vehicle effective against infantry and snipers. Has increased vision range. Can be damaged by small-arms. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180067 Dingo Light Scout Car -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242395 Can Heal infantry. -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\dingo_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_on_hand_sappers default\ability_bag\ui_info\help_text $11239634 Passive abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_on_hand_sappers default\ability_bag\ui_info\screen_name $11247050 Engineer Detachments abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_on_hand_sappers default\ability_bag\ui_info\brief_text $11247054 Reduces the deployment and reinforce cost of Royal Engineers by 25%. abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_on_hand_sappers sp\ability_bag\ui_info\help_text $11239634 Passive abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_on_hand_sappers sp\ability_bag\ui_info\screen_name $11247050 Engineer Detachments abilities attributes\abilities\races\british\battlegroups\british_armored\british_armored_right_on_hand_sappers sp\ability_bag\ui_info\brief_text $11247054 Reduces the deployment and reinforce cost of Royal Engineers by 25%. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261893 Advanced medium tank with increased health that is very effective against infantry, vehicles, and structures. Turret weapon is effective against vehicles and can damage tanks. Primary cannon must face targets directly to fire. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248859 Medium tank very effective against infantry, vehicles, and structures. Primary cannon must face target directly to fire. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261893 Advanced medium tank with increased health that is very effective against infantry, vehicles, and structures. Turret weapon is effective against vehicles and can damage tanks. Primary cannon must face targets directly to fire. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180068 M3 Grant Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248859 Medium tank very effective against infantry, vehicles, and structures. Primary cannon must face target directly to fire. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243337 Unlocks veteran ability choice. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\grant_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243261 Increases rotation rate, acceleration, rate of fire and penetration. -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262914 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180069 Humber Armored Car -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247753 Can launch Smoke Canisters. -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243238 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\humber_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248880 Heavy tank effective against light vehicles and infantry. Strong frontal armor. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248880 Heavy tank effective against light vehicles and infantry. Strong frontal armor. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248880 Heavy tank effective against light vehicles and infantry. Strong frontal armor. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180070 Matilda II Heavy Tank -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248880 Heavy tank effective against light vehicles and infantry. Strong frontal armor. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11247757 Can deploy a Smokescreen. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\matilda_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241707 17-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11250052 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. Comes towed by a CMP 15CWT Truck. -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241707 17-pounder Anti-tank Gun Team -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11250052 Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. Comes towed by a CMP 15CWT Truck. -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242384 Cannot move. Must be Towed. -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\pheasant_halftrack_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153450 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248795 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\sherman_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11180071 M3 Stuart Light Tank -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248862 Can be upgraded to improve the effectiveness of nearby infantry and mark targets or deploy smokescreens and self-repair out of combat. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243428 Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215457 Partisan Medic Detachment -sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215457 Partisan Medic Detachment -sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_medic_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215456 Partisan Group -sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215456 Partisan Group -sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_rifle_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\ability_bag\ui_info\extra_text $11239638 Offensive / Timed abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\ability_bag\ui_info\screen_name $11196120 Fast Capture @@ -18875,14 +19296,6 @@ abilities attributes\abilities\races\british\battlegroups\british_canadian_vangu abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\ability_bag\ui_info\screen_name $11184721 Spot and Smoke abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\ability_bag\ui_info\brief_text $11240525 Off-map flares will reveal the location before smoke shells are dropped into the area. abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215458 Partisan Scout Detachment -sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215458 Partisan Scout Detachment -sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\common\campaign\attachment\attachment_scout_itl sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\ability_bag\ui_info\extra_text $11239640 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\ability_bag\ui_info\screen_name $11201173 Canadian Light Infantry Section @@ -18893,12 +19306,6 @@ abilities attributes\abilities\races\british\battlegroups\british_canadian_vangu abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\ability_bag\ui_info\screen_name $11201173 Canadian Light Infantry Section abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\ability_bag\ui_info\brief_text $11240526 Deploys a Canadian Light Infantry Section. abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\common\italian\infantry\partisan_itl default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\italian\infantry\partisan_itl default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\common\italian\infantry\partisan_itl default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11195244 Italian Resistance Fighter -sbps attributes\sbps\races\common\italian\infantry\partisan_itl sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\italian\infantry\partisan_itl sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\common\italian\infantry\partisan_itl sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11195244 Italian Resistance Fighter abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\ability_bag\ui_info\extra_text $11239641 Offensive / Select target enemy sector abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\ability_bag\ui_info\help_text $11241294 Only targets Infantry. abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\ability_bag\ui_info\screen_name $11200531 Sector Artillery @@ -18915,10 +19322,6 @@ abilities attributes\abilities\races\british\battlegroups\british_canadian_vangu abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\ability_bag\requirements_target\required_all_in_list\requirements\required_unit_type\ui_name $11200585 territory point abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\ability_bag\requirements_target\required_all_in_list\requirements\required_ownership\ui_name $11200586 enemy abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\ability_bag\requirements_target\required_in_territory\ui_name $11200587 not in transition -sbps attributes\sbps\races\common\italian\infantry\partisan_marksman_itl default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\italian\infantry\partisan_marksman_itl default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\common\italian\infantry\partisan_marksman_itl sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\italian\infantry\partisan_marksman_itl sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\ability_bag\ui_info\extra_text $11239642 Defensive / Timed abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\ability_bag\ui_info\screen_name $11200323 Into the Breach @@ -18929,10 +19332,6 @@ abilities attributes\abilities\races\british\battlegroups\british_canadian_vangu abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\ability_bag\ui_info\screen_name $11200323 Into the Breach abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\ability_bag\ui_info\brief_text $11240528 Globally increases the speed of all infantry and survivability when active. abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\common\italian\infantry\partisan_medic_itl default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\italian\infantry\partisan_medic_itl default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\common\italian\infantry\partisan_medic_itl sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\italian\infantry\partisan_medic_itl sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\ability_bag\ui_info\extra_text $11239643 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\ability_bag\ui_info\screen_name $11239097 M7B1 Priest Self-propelled Artillery @@ -18943,10 +19342,6 @@ abilities attributes\abilities\races\british\battlegroups\british_canadian_vangu abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\ability_bag\ui_info\screen_name $11239097 M7B1 Priest Self-propelled Artillery abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\ability_bag\ui_info\brief_text $11240529 Deploys an M7B1 Priest Self-propelled Artillery. abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\common\italian\infantry\partisan_sabateur_itl default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\italian\infantry\partisan_sabateur_itl default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\common\italian\infantry\partisan_sabateur_itl sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\italian\infantry\partisan_sabateur_itl sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\ability_bag\ui_info\extra_text $11239644 Passive abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\ability_bag\ui_info\screen_name $11239098 PIATs @@ -18957,6 +19352,10 @@ abilities attributes\abilities\races\british\battlegroups\british_canadian_vangu abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\ability_bag\ui_info\screen_name $11239098 PIATs abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\ability_bag\ui_info\brief_text $11240530 Allows Sappers to be upgraded with a single PIAT. abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 +ebps attributes\ebps\environment\debug\_shaderball_vehicle default\extensions\ui_ext\screen_name $11227399 MISSING TEXT +ebps attributes\ebps\environment\debug\_shaderball_vehicle default\extensions\ui_ext\screen_name_short $11227400 MISSING TEXT +ebps attributes\ebps\environment\debug\_shaderball_vehicle sp\extensions\ui_ext\screen_name $11227399 MISSING TEXT +ebps attributes\ebps\environment\debug\_shaderball_vehicle sp\extensions\ui_ext\screen_name_short $11227400 MISSING TEXT abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\ability_bag\ui_info\extra_text $11239645 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\ability_bag\ui_info\screen_name $11239099 Towed 6-pounder Anti-tank Gun @@ -18967,14 +19366,14 @@ abilities attributes\abilities\races\british\battlegroups\british_canadian_vangu abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\ability_bag\ui_info\screen_name $11239099 Towed 6-pounder Anti-tank Gun abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\ability_bag\ui_info\brief_text $11240531 Deploys a CMP 15cwt Truck towing a 6-pounder Anti-tank Gun. abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\common\missions\vehicles\sherman_po default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\common\missions\vehicles\sherman_po default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\common\missions\vehicles\sherman_po default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189939 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\common\missions\vehicles\sherman_po default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242209 Medium tank armed with a 75mm gun and two .30cal machine guns. -sbps attributes\sbps\races\common\missions\vehicles\sherman_po sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\common\missions\vehicles\sherman_po sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\common\missions\vehicles\sherman_po sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11189939 M4A1 Sherman Medium Tank -sbps attributes\sbps\races\common\missions\vehicles\sherman_po sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242209 Medium tank armed with a 75mm gun and two .30cal machine guns. +sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249695 Tank Hunter Panzergrenadiers +sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249696 Advanced infantry effective against vehicles. Can throw anti-tank grenades and reveal vehicles in the fog of war when stationary. +sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249695 Tank Hunter Panzergrenadiers +sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249696 Advanced infantry effective against vehicles. Can throw anti-tank grenades and reveal vehicles in the fog of war when stationary. abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\ability_bag\ui_info\extra_text $11239646 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\ability_bag\ui_info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck @@ -18995,18 +19394,6 @@ abilities attributes\abilities\races\british\battlegroups\british_canadian_vangu abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\ability_bag\ui_info\screen_name $11200328 Churchill Crocodile abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\ability_bag\ui_info\brief_text $11240533 Deploys a Churchill Crocodile Heavy Tank. abilities attributes\abilities\races\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196399 NPC Prototype -sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\common\npcs\humans\proto_npc default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11196399 NPC Prototype -sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\common\npcs\humans\proto_npc sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\ability_bag\ui_info\extra_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\ability_bag\ui_info\help_text $11239648 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\ability_bag\ui_info\screen_name $11184154 Gurkha Rifles Section @@ -19015,6 +19402,18 @@ abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\ abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\ability_bag\ui_info\help_text $11239648 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\ability_bag\ui_info\screen_name $11184154 Gurkha Rifles Section abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\ability_bag\ui_info\brief_text $11240534 Deploys a Gurkha Rifles Section. Very effective against infantry at medium and long-range. Can throw Assault and smoke grenades. +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11249691 Can be upgraded with flamethrowers and minesweepers. Has increased repair speed. +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249689 Sturmpioneers +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249690 Support squad effective against infantry at short and medium range. Can repair and build field defenses. +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251591 Support / Specialist +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11249691 Can be upgraded with flamethrowers and minesweepers. Has increased repair speed. +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249689 Sturmpioneers +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249690 Support squad effective against infantry at short and medium range. Can repair and build field defenses. +sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251591 Support / Specialist abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\ability_bag\ui_info\extra_text $11241295 Enemy infantry provides +5 munitions per squad member. Vehicles provide +10 fuel. abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\ability_bag\ui_info\help_text $11239649 Passive abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\ability_bag\ui_info\screen_name $11184160 Pillage @@ -19023,6 +19422,28 @@ abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\ abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\ability_bag\ui_info\help_text $11239649 Passive abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\ability_bag\ui_info\screen_name $11184160 Pillage abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\ability_bag\ui_info\brief_text $11240535 Infantry squads grant resources to the player when they kill enemy infantry squad members or vehicles. +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241944 Anti-infantry / Mainline +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222851 Bersaglieri Squad +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242221 Mainline infantry armed with Carcano carbines. +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241944 Anti-infantry / Mainline +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222851 Bersaglieri Squad +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242221 Mainline infantry armed with Carcano carbines. +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_valour_uk default\ability_bag\ui_info\help_text $11239714 Passive abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_valour_uk default\ability_bag\ui_info\screen_name $11199018 Valour abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_valour_uk default\ability_bag\ui_info\brief_text $11240536 Improves offensive and defensive capabilities of infantry as they take casualties. @@ -19037,6 +19458,29 @@ abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\ abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\ability_bag\ui_info\help_text $11239651 Passive abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\ability_bag\ui_info\screen_name $11199022 Volunteer Infantry abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\ability_bag\ui_info\brief_text $11240537 Reduces the reinforcement cost and time of all infantry squads by 33%. +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11158763 Support +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11254007 Artillery Officer +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11254008 Support infantry that can overwatch an area with off-map artillery that is effective against light targets. Can Focused Supervise structures and emplacements to improve performance. +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259013 Increases the construction speed and ability recharge times of infantry in a friendly or neutral sector it is within. +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259313 Squad is harder to hit and reduces the recharge time of all abilities. +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259314 Squad is harder to hit and increases the range of all barrages. Supervise Sector grants an accuracy bonus affected units. +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259315 Squad gains increased health. Overwatch Barrage affects a larger area. Supervise Sector reduces incoming damage and incoming suppression of affected units. +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11158763 Support +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11254008 Support infantry that can overwatch an area with off-map artillery that is effective against light targets. Can Focused Supervise structures and emplacements to improve performance. +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259013 Increases the construction speed and ability recharge times of infantry in a friendly or neutral sector it is within. +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259313 Squad is harder to hit and reduces the recharge time of all abilities. +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259314 Squad is harder to hit and increases the range of all barrages. Supervise Sector grants an accuracy bonus affected units. +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259315 Squad gains increased health. Overwatch Barrage affects a larger area. Supervise Sector reduces incoming damage and incoming suppression of affected units. abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\ability_bag\ui_info\help_text $11239652 Offensive / Timed abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\ability_bag\ui_info\screen_name $11184163 War Cry abilities attributes\abilities\races\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\ability_bag\ui_info\brief_text $11240538 Globally increases the speed and offensive capabilities of all infantry squads when active. @@ -19051,6 +19495,12 @@ abilities attributes\abilities\races\british\battlegroups\indian_artillery\right abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\ability_bag\ui_info\help_text $11239653 Call-in / Select target position abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\ability_bag\ui_info\screen_name $11239101 Towed ML 4.2-inch Heavy Mortar abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\ability_bag\ui_info\brief_text $11240539 Deploys a CMP 15cwt Truck towing a ML 4.2-inch Heavy Mortar that is very effective against stationary infantry and structures. +sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\ability_bag\ui_info\help_text $11239654 Offensive / Select target position abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\ability_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\ability_bag\ui_info\brief_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. @@ -19059,12 +19509,42 @@ abilities attributes\abilities\races\british\battlegroups\indian_artillery\right abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\ability_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\ability_bag\ui_info\brief_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202089 Coastal Reserves Squad +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259043 Support infantry effective against infantry at long-range when in cover or fighting near bunkers. Can repair structures and build defenses. Can gain free reinforcements from Bunkers. +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text_formatter\formatter $11259042 Builds %1%%% faster than other infantry. Ineffective when firing on the move. +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248094 Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260490 Increases accuracy and unit is harder to hit. Squad size increased by 1. +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202089 Coastal Reserves Squad +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259043 Support infantry effective against infantry at long-range when in cover or fighting near bunkers. Can repair structures and build defenses. Can gain free reinforcements from Bunkers. +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text_formatter\formatter $11259042 Builds %1%%% faster than other infantry. Ineffective when firing on the move. +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248094 Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260490 Increases accuracy and unit is harder to hit. Squad size increased by 1. +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_upgraded_uk default\ability_bag\ui_info\brief_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_upgraded_uk default\ability_bag\ui_info\help_text $11239654 Offensive / Select target position +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_upgraded_uk default\ability_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_upgraded_uk sp\ability_bag\ui_info\brief_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_upgraded_uk sp\ability_bag\ui_info\help_text $11239654 Offensive / Select target position +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_airburst_upgraded_uk sp\ability_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\ability_bag\ui_info\help_text $11239655 Passive abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\ability_bag\ui_info\screen_name $11184180 Artillery Saturation -abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\ability_bag\ui_info\brief_text $11240541 All artillery units and mortars will fire additional shells during barrages. +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11264580 Increases the number of shells fired by all on-map artillery and mortar units by %1%. Off-map Airburst Barrage and Perimeter Overwatch will fire %2% more shells. abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\ability_bag\ui_info\help_text $11239655 Passive abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\ability_bag\ui_info\screen_name $11184180 Artillery Saturation -abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\ability_bag\ui_info\brief_text $11240541 All artillery units and mortars will fire additional shells during barrages. +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\ability_bag\ui_info\brief_text_formatter\formatter $11264580 Increases the number of shells fired by all on-map artillery and mortar units by %1%. Off-map Airburst Barrage and Perimeter Overwatch will fire %2% more shells. abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\ability_bag\ui_info\help_text $11239656 Passive abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\ability_bag\ui_info\screen_name $11239103 BL5.5 Artillery Emplacement abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\ability_bag\ui_info\brief_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. @@ -19073,12 +19553,85 @@ abilities attributes\abilities\races\british\battlegroups\indian_artillery\right abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\ability_bag\ui_info\screen_name $11239103 BL5.5 Artillery Emplacement abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\ability_bag\ui_info\brief_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241946 Anti-infantry / Elite +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194942 Fallschirmjäger Squad +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248678 Elite infantry very effective against infantry. Most effective at medium and long-range. +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248681 Can camouflage when in cover and stationary. Can throw grenades, Breach, and fire anti-vehicle Panzerfausts. +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241946 Anti-infantry / Elite +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194942 Fallschirmjäger Squad +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248678 Elite infantry very effective against infantry. Most effective at medium and long-range. +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248681 Can camouflage when in cover and stationary. Can throw grenades, Breach, and fire anti-vehicle Panzerfausts. +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_saturation_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11261708 Designates %1% off-map artillery batteries to target visible enemies that enter friendly sectors for %2% seconds. Each target can only be attacked by a single artillery battery. Effective against all stationary targets. +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_saturation_uk default\ability_bag\ui_info\help_text $11239657 Defensive / Timed +abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_saturation_uk default\ability_bag\ui_info\screen_name $11184157 Perimeter Monitor abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\ability_bag\ui_info\help_text $11239657 Defensive / Timed abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\ability_bag\ui_info\screen_name $11184157 Perimeter Monitor abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11261708 Designates %1% off-map artillery batteries to target visible enemies that enter friendly sectors for %2% seconds. Each target can only be attacked by a single artillery battery. Effective against all stationary targets. abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\ability_bag\ui_info\help_text $11239657 Defensive / Timed abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\ability_bag\ui_info\screen_name $11184157 Perimeter Monitor abilities attributes\abilities\races\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\ability_bag\ui_info\brief_text_formatter\formatter $11261708 Designates %1% off-map artillery batteries to target visible enemies that enter friendly sectors for %2% seconds. Each target can only be attacked by a single artillery battery. Effective against all stationary targets. +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241947 Anti-infantry / Support +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194943 Fallschirmpioneer Squad +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248682 Support infantry effective against infantry at long-range. Can repair and build defenses. +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248683 Can be upgraded with a grenade launcher or an anti-infantry light machine gun. Can throw anti-structure satchel charges. +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241947 Anti-infantry / Support +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194943 Fallschirmpioneer Squad +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248682 Support infantry effective against infantry at long-range. Can repair and build defenses. +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248683 Can be upgraded with a grenade launcher or an anti-infantry light machine gun. Can throw anti-structure satchel charges. +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241955 Anti-infantry / Support +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241727 Fallschirm-sniper +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242225 Support infantry armed with a scoped long-range rifle. +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242277 Has increased Line of Sight. +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241955 Anti-infantry / Support +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241727 Fallschirm-sniper +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242225 Support infantry armed with a scoped long-range rifle. +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242277 Has increased Line of Sight. +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\building\fow_detection_radio_becaon_uk default\ability_bag\ui_info\extra_text $11239658 Passive abilities attributes\abilities\races\british\building\fow_detection_radio_becaon_uk default\ability_bag\ui_info\help_text $11241300 Reveals enemy units in the Fog of War and on the Minimap. abilities attributes\abilities\races\british\building\fow_detection_radio_becaon_uk default\ability_bag\ui_info\screen_name $11192407 Radio Intercept @@ -19089,6 +19642,88 @@ abilities attributes\abilities\races\british\building\fow_detection_radio_becaon abilities attributes\abilities\races\british\building\fow_detection_radio_becaon_uk sp\ability_bag\ui_info\screen_name $11192407 Radio Intercept abilities attributes\abilities\races\british\building\fow_detection_radio_becaon_uk sp\ability_bag\ui_info\brief_text $11240544 Beacon monitors for hostile units in its vicinity. abilities attributes\abilities\races\british\building\fow_detection_radio_becaon_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153531 Grenadier Squad +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248684 Standard infantry effective against infantry at long-range. Can reinforce depleted squads with Merge. +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248685 Can throw Grenades and fire anti-vehicle Panzerfausts. Can build defenses. +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11252404 Unlocks veteran ability. Unit is more accurate and is harder to hit. +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263754 Increases accuracy, rate of fire, and health. Panzerfaust range is increased further. +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153531 Grenadier Squad +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248684 Standard infantry effective against infantry at long-range. Can reinforce depleted squads with Merge. +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248685 Can throw Grenades and fire anti-vehicle Panzerfausts. Can build defenses. +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166827 Jäger Squad +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248687 Advanced infantry effective against infantry at medium and long-range. Can fire smoke grenades. +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248688 Can be upgraded with Flares and scoped rifles or an anti-tank launcher. +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166827 Jäger Squad +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248687 Advanced infantry effective against infantry at medium and long-range. Can fire smoke grenades. +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248688 Can be upgraded with Flares and scoped rifles or an anti-tank launcher. +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\medic_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\medic_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\medic_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\infantry\medic_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194869 Medic +sbps attributes\sbps\races\german\infantry\medic_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194870 Heals nearby infantry +sbps attributes\sbps\races\german\infantry\medic_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\medic_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\medic_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\infantry\medic_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194869 Medic +sbps attributes\sbps\races\german\infantry\medic_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194870 Heals nearby infantry abilities attributes\abilities\races\british\building\repair_aura_forward_repair_assembly_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\british\building\repair_aura_forward_repair_assembly_uk default\ability_bag\ui_info\brief_text $11260609 Repairs nearby stationary vehicles, buildings, and emplacements that are out of combat. abilities attributes\abilities\races\british\building\repair_aura_forward_repair_assembly_uk default\ability_bag\ui_info\help_text $11226430 Passive @@ -19097,8 +19732,46 @@ abilities attributes\abilities\races\british\building\repair_aura_forward_repair abilities attributes\abilities\races\british\building\repair_aura_forward_repair_assembly_uk sp\ability_bag\ui_info\brief_text $11260609 Repairs nearby stationary vehicles, buildings, and emplacements that are out of combat. abilities attributes\abilities\races\british\building\repair_aura_forward_repair_assembly_uk sp\ability_bag\ui_info\help_text $11226430 Passive abilities attributes\abilities\races\british\building\repair_aura_forward_repair_assembly_uk sp\ability_bag\ui_info\screen_name $11192452 Repair Crews -abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_uk default\ability_bag\ui_info\extra_text $11243076 Retreats unit off-map. Refunds unit cost upon completion. -abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_uk default\ability_bag\ui_info\help_text $11239660 Support / Select own vehicle +sbps attributes\sbps\races\german\infantry\officer_ger_sp default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\officer_ger_sp default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\officer_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169003 Logistics Officer Retinue +sbps attributes\sbps\races\german\infantry\officer_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235662 Non-Combatant +sbps attributes\sbps\races\german\infantry\officer_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242229 Officer armed with a Luger P08 pistol. +sbps attributes\sbps\races\german\infantry\officer_ger_sp sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\officer_ger_sp sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\officer_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169003 Logistics Officer Retinue +sbps attributes\sbps\races\german\infantry\officer_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235662 Non-Combatant +sbps attributes\sbps\races\german\infantry\officer_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242229 Officer armed with a Luger P08 pistol. +sbps attributes\sbps\races\german\infantry\officer_ger_sp_seaside_airfield default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\officer_ger_sp_seaside_airfield default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\officer_ger_sp_seaside_airfield sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\officer_ger_sp_seaside_airfield sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263954 Advanced infantry very effective against infantry at short and medium range. Fast capture speed. Can throw Bundled Grenades. +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248694 Can breach occupied buildings. +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248692 Advanced infantry very effective against infantry at short and medium range. Can throw Bundled Grenades. +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248694 Can breach occupied buildings. +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_uk default\ability_bag\ui_info\extra_text $11243076 Retreats unit off-map. Refunds unit cost upon completion. +abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_uk default\ability_bag\ui_info\help_text $11239660 Support / Select own vehicle abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_uk default\ability_bag\ui_info\screen_name $11185426 Withdraw and Refit abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_uk default\ability_bag\ui_info\brief_text $11240546 Orders vehicle to be withdrawn from the battlefield. abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_uk default\ability_bag\ui_info\screen_name_alternate $11158242 @@ -19107,10 +19780,30 @@ abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_u abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_uk sp\ability_bag\ui_info\screen_name $11185426 Withdraw and Refit abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_uk sp\ability_bag\ui_info\brief_text $11240546 Orders vehicle to be withdrawn from the battlefield. abilities attributes\abilities\races\british\building\withdraw_and_refit_tanks_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\common\parent\infantry_parent default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\parent\infantry_parent default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\common\parent\infantry_parent sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\common\parent\infantry_parent sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11263648 Support / Detector +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153528 Pioneer Squad +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262946 Support infantry that can repair and build defenses. Has increased vision range and reveals nearby camouflaged units. +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11265120 Increases accuracy, rate of fire, and health. Improves repair and construction speed. +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11263648 Support / Detector +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153528 Pioneer Squad +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248696 Support infantry that can repair and build defenses. +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. abilities attributes\abilities\races\british\campaign\affectors\airborne\a_airborne_company_reinforce_uk default\ability_bag\ui_info\help_text $11235400 Call-in / Select target position abilities attributes\abilities\races\british\campaign\affectors\airborne\a_airborne_company_reinforce_uk default\ability_bag\ui_info\screen_name $11259966 UK Air and Sea Support Company abilities attributes\abilities\races\british\campaign\affectors\airborne\a_airborne_company_reinforce_uk default\ability_bag\ui_info\brief_text $11259967 Paradrops two Commando squads. Extremely effective against infantry at short-range and can camouflage in cover. @@ -19121,18 +19814,296 @@ abilities attributes\abilities\races\british\campaign\affectors\airborne\a_airbo abilities attributes\abilities\races\british\campaign\affectors\airborne\a_airborne_company_reinforce_uk sp\ability_bag\ui_info\brief_text $11259967 Paradrops two Commando squads. Extremely effective against infantry at short-range and can camouflage in cover. abilities attributes\abilities\races\british\campaign\affectors\airborne\a_airborne_company_reinforce_uk sp\ability_bag\requirements_target\required_clearance\ui_name $11250325 No obstacles and clear terrain abilities attributes\abilities\races\british\campaign\affectors\airborne\a_airborne_company_reinforce_uk sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194627 Spotter Squad +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241954 Anti-infantry / Support +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242231 Support infantry armed with close-range MP40 sub machine guns. +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194627 Spotter Squad +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241954 Anti-infantry / Support +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242231 Support infantry armed with close-range MP40 sub machine guns. +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241955 Anti-infantry / Support +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248697 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248700 Has increased vision range and camouflages in cover. +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241955 Anti-infantry / Support +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248697 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248700 Has increased vision range and camouflages in cover. +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\affectors\armored\a_armored_company_reinforce_uk default\ability_bag\ui_info\help_text $11235400 Call-in / Select target position abilities attributes\abilities\races\british\campaign\affectors\armored\a_armored_company_reinforce_uk default\ability_bag\ui_info\screen_name $11195270 UK Armored Support Company abilities attributes\abilities\races\british\campaign\affectors\armored\a_armored_company_reinforce_uk default\ability_bag\ui_info\brief_text $11195282 Deploys a Churchill Heavy Tank, a Humber Armoured Car, an Infantry Section, and a Royal Engineer Section. abilities attributes\abilities\races\british\campaign\affectors\armored\a_armored_company_reinforce_uk sp\ability_bag\ui_info\help_text $11235400 Call-in / Select target position abilities attributes\abilities\races\british\campaign\affectors\armored\a_armored_company_reinforce_uk sp\ability_bag\ui_info\screen_name $11195270 UK Armored Support Company abilities attributes\abilities\races\british\campaign\affectors\armored\a_armored_company_reinforce_uk sp\ability_bag\ui_info\brief_text $11195282 Deploys a Churchill Heavy Tank, a Humber Armoured Car, an Infantry Section, and a Royal Engineer Section. +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241956 Anti-infantry / Elite +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153518 Stoßtruppen Squad +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248701 Elite infantry extremely effective against infantry. Most effective at long-range. Can throw Assault Grenades. +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248702 Can throw special smoke grenades that damages infantry. +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241956 Anti-infantry / Elite +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153518 Stoßtruppen Squad +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248701 Elite infantry extremely effective against infantry. Most effective at long-range. Can throw Assault Grenades. +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248702 Can throw special smoke grenades that damages infantry. +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\affectors\attachments\a_artillery_attachment_reinforce_uk default\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\british\campaign\affectors\attachments\a_artillery_attachment_reinforce_uk default\ability_bag\ui_info\screen_name $11195273 British Artillery Detachment Reinforcements abilities attributes\abilities\races\british\campaign\affectors\attachments\a_artillery_attachment_reinforce_uk default\ability_bag\ui_info\brief_text $11195277 Deploys an ML 3-Inch Mortar Team and Bishop Self-Propelled Artillery. abilities attributes\abilities\races\british\campaign\affectors\attachments\a_artillery_attachment_reinforce_uk sp\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\british\campaign\affectors\attachments\a_artillery_attachment_reinforce_uk sp\ability_bag\ui_info\screen_name $11195273 British Artillery Detachment Reinforcements abilities attributes\abilities\races\british\campaign\affectors\attachments\a_artillery_attachment_reinforce_uk sp\ability_bag\ui_info\brief_text $11195277 Deploys an ML 3-Inch Mortar Team and Bishop Self-Propelled Artillery. +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241950 Anti-infantry / Mainline +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153531 Grenadier Squad +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248684 Standard infantry effective against infantry at long-range. Can reinforce depleted squads with Merge. +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242409 Can throw Grenades and Snare vehicles. Can Build Defenses. +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241950 Anti-infantry / Mainline +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153531 Grenadier Squad +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248684 Standard infantry effective against infantry at long-range. Can reinforce depleted squads with Merge. +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242409 Can throw Grenades and Snare vehicles. Can Build Defenses. +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241731 MG 42 Machine Gun Team +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242419 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264569 Unlocks veteran ability. Increases health and weapon reload speed. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264570 Increases health, suppression, and weapon burst length. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264571 Increases accuracy, suppression, and unit takes less damage from attacks. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241731 MG 42 Machine Gun Team +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242419 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166827 Jäger Squad +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248687 Advanced infantry effective against infantry at medium and long-range. Can fire smoke grenades. +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248688 Can be upgraded with Flares and scoped rifles or an anti-tank launcher. +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166827 Jäger Squad +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248687 Advanced infantry effective against infantry at medium and long-range. Can fire smoke grenades. +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248688 Can be upgraded with Flares and scoped rifles or an anti-tank launcher. +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263954 Advanced infantry very effective against infantry at short and medium range. Fast capture speed. Can throw Bundled Grenades. +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248694 Can breach occupied buildings. +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248692 Advanced infantry very effective against infantry at short and medium range. Can throw Bundled Grenades. +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248694 Can breach occupied buildings. +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241957 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241728 Flak 30 Anti-aircraft Gun Team +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248703 Heavy weapon team effective against infantry and light vehicles. Must be set-up to attack. Can shoot down aircraft. +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242416 Can Prioritize Aircraft. Can be Towed. +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243576 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244274 Increases burst length, accuracy, and rate of fire. +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241957 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241728 Flak 30 Anti-aircraft Gun Team +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248703 Heavy weapon team effective against infantry and light vehicles. Must be set-up to attack. Can shoot down aircraft. +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242416 Can Prioritize Aircraft. Can be Towed. +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243576 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244274 Increases burst length, accuracy, and rate of fire. +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\team_weapons\anzioannie_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery +sbps attributes\sbps\races\german\team_weapons\anzioannie_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\german\team_weapons\anzioannie_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 +sbps attributes\sbps\races\german\team_weapons\anzioannie_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 +sbps attributes\sbps\races\german\team_weapons\anzioannie_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery +sbps attributes\sbps\races\german\team_weapons\anzioannie_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. +sbps attributes\sbps\races\german\team_weapons\anzioannie_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 +sbps attributes\sbps\races\german\team_weapons\anzioannie_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 abilities attributes\abilities\races\british\campaign\affectors\attachments\a_at_gun_attachment_reinforce_uk default\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\british\campaign\affectors\attachments\a_at_gun_attachment_reinforce_uk default\ability_bag\ui_info\screen_name $11205537 British Anti-Armor Detachment Reinforcements abilities attributes\abilities\races\british\campaign\affectors\attachments\a_at_gun_attachment_reinforce_uk default\ability_bag\ui_info\brief_text $11205538 Deploys two 6-Pounder Anti-Tank Gun Teams. @@ -19151,6 +20122,30 @@ abilities attributes\abilities\races\british\campaign\affectors\attachments\a_sa abilities attributes\abilities\races\british\campaign\affectors\attachments\a_sapper_attachment_reinforce_uk sp\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\british\campaign\affectors\attachments\a_sapper_attachment_reinforce_uk sp\ability_bag\ui_info\screen_name $11195275 British Sapper Detachment Reinforcements abilities attributes\abilities\races\british\campaign\affectors\attachments\a_sapper_attachment_reinforce_uk sp\ability_bag\ui_info\brief_text $11195279 Deploys two Royal Engineer Sections. +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215183 Pak 40 Anti-tank Gun Team +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242417 Can be Towed. +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215183 Pak 40 Anti-tank Gun Team +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242417 Can be Towed. +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\british\campaign\affectors\attachments\a_weapon_team_attachment_reinforce_uk default\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\british\campaign\affectors\attachments\a_weapon_team_attachment_reinforce_uk default\ability_bag\ui_info\screen_name $11195276 British Weapon Team Detachment Reinforcements abilities attributes\abilities\races\british\campaign\affectors\attachments\a_weapon_team_attachment_reinforce_uk default\ability_bag\ui_info\brief_text $11195280 Deploys two Vickers Heavy Machine Gun Teams. @@ -19165,6 +20160,26 @@ abilities attributes\abilities\races\british\campaign\affectors\generics\a_briti abilities attributes\abilities\races\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk default\ability_bag\ui_info\brief_text $11192895 Deploys a Valentine medium tank, a Humber armored car, an Infantry Section and a Royal Engineer Section. abilities attributes\abilities\races\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk sp\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk sp\ability_bag\ui_info\brief_text $11192895 Deploys a Valentine medium tank, a Humber armored car, an Infantry Section and a Royal Engineer Section. +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241729 Pak 43 Anti-tank Gun Team +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242236 Heavy weapon team armed with an 88mm anti-tank gun. +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241729 Pak 43 Anti-tank Gun Team +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242236 Heavy weapon team armed with an 88mm anti-tank gun. +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\british\campaign\affectors\indian_artillery\a_indian_artillery_company_reinforce_uk default\ability_bag\ui_info\help_text $11235400 Call-in / Select target position abilities attributes\abilities\races\british\campaign\affectors\indian_artillery\a_indian_artillery_company_reinforce_uk default\ability_bag\ui_info\screen_name $11195272 UK Indian Artillery Company abilities attributes\abilities\races\british\campaign\affectors\indian_artillery\a_indian_artillery_company_reinforce_uk default\ability_bag\ui_info\brief_text $11244372 Deploys a Valentine Medium Tank, Bishop Self-propelled Artillery, and a Gurkha Rifles Section. @@ -19177,6 +20192,30 @@ abilities attributes\abilities\races\british\campaign\aircraft\cmap_aircraft_aut abilities attributes\abilities\races\british\campaign\aircraft\cmap_aircraft_auto_restore_uk sp\ability_bag\ui_info\help_text $11204281 Passive abilities attributes\abilities\races\british\campaign\aircraft\cmap_aircraft_auto_restore_uk sp\ability_bag\ui_info\screen_name $11199504 Aircraft Maintenance abilities attributes\abilities\races\british\campaign\aircraft\cmap_aircraft_auto_restore_uk sp\ability_bag\ui_info\brief_text $11202163 Automatically Repairs Aircraft each turn. +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241730 LG40 Anti-tank Gun Team +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11265143 Heavy weapon team effective against vehicles. \n•Can toggle on camouflage that grants first-strike bonuses when stationary \n•Must be set-up to attack, but can retreat \n•Less penetration than other anti-tank guns +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242418 Can be Towed. +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264897 Unlocks veteran ability. Increases health. +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264898 Increases health, accuracy, and weapon traverse speed. +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264899 Increases weapon penetration, rate of fire, and reduces incoming damage. +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241730 LG40 Anti-tank Gun Team +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242237 Heavy weapon team armed with a 75mm recoilless gun. +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242418 Can be Towed. +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\british\campaign\aircraft\cmap_aircraft_restore_uk default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\british\campaign\aircraft\cmap_aircraft_restore_uk default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\british\campaign\aircraft\cmap_aircraft_restore_uk default\ability_bag\ui_info\brief_text $11244430 Restores the aircraft's health. @@ -19203,6 +20242,62 @@ abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_air_s abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_air_superior_run_uk sp\ability_bag\ui_info\help_text $11194185 Target Area abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_air_superior_run_uk sp\ability_bag\ui_info\screen_name $11218170 Air Supremacy Loiter abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_air_superior_run_uk sp\ability_bag\ui_info\brief_text $11244431 Damages enemy aircraft that move within the targeted area. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241731 MG 42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242419 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264569 Unlocks veteran ability. Increases health and weapon reload speed. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264570 Increases health, suppression, and weapon burst length. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264571 Increases accuracy, suppression, and unit takes less damage from attacks. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241731 MG 42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242419 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_light_bombing_run_uk default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_light_bombing_run_uk default\ability_bag\ui_info\help_text $11194185 Target Area abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_light_bombing_run_uk default\ability_bag\ui_info\screen_name $11161170 Bombing Run @@ -19219,78 +20314,102 @@ abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_recon abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_recon_run_uk sp\ability_bag\ui_info\help_text $11244374 Target area abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_recon_run_uk sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_recon_run_uk sp\ability_bag\ui_info\brief_text $11244433 Removes Fog of War in the area, revealing enemy forces and marking them for attack. -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199585 He 111 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199585 He 111 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_he111_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_strafing_run_uk default\ability_bag\ui_info\help_text $11189384 Description: Deals damage and applies Suppressed & Pinned Statuses on Infantry units abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_strafing_run_uk default\ability_bag\ui_info\screen_name $11189383 Deploy Squadron: Strafing Run abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_strafing_run_uk default\ability_bag\ui_info\brief_text $11194260 Target: Enemy Units & Structures abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_strafing_run_uk sp\ability_bag\ui_info\help_text $11189384 Description: Deals damage and applies Suppressed & Pinned Statuses on Infantry units abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_strafing_run_uk sp\ability_bag\ui_info\screen_name $11189383 Deploy Squadron: Strafing Run abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_strafing_run_uk sp\ability_bag\ui_info\brief_text $11194260 Target: Enemy Units & Structures -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199586 Ju52 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199586 Ju52 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju52_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199587 Ju 87 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11199587 Ju 87 -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -sbps attributes\sbps\races\german\campaign\aircraft\aircraft_ju87_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\requirements\required_all_in_list\requirements\required_statemodel_target_link_count\ui_name $11245104 Free Hangar Slot -abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk default\ability_bag\ui_info\help_text $11244434 Damages the targeted enemy vessel. -abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk default\ability_bag\ui_info\screen_name $11216620 Torpedo Drop -abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk default\ability_bag\ui_info\brief_text $11244375 Target enemy vessel -abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk sp\ability_bag\ui_info\help_text $11244434 Damages the targeted enemy vessel. -abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk sp\ability_bag\ui_info\screen_name $11216620 Torpedo Drop -abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk sp\ability_bag\ui_info\brief_text $11244375 Target enemy vessel -abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk default\ability_bag\ui_info\help_text $11244376 Target friendly carrier -abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk default\ability_bag\ui_info\screen_name $11216624 Transfer Carriers -abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk default\ability_bag\ui_info\brief_text $11244435 Transfers the Fulmar to the targeted carrier. -abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk default\ability_bag\requirements_target\required_ownership\ui_name $11244717 Friendly Carrier Target -abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk sp\ability_bag\ui_info\help_text $11244376 Target friendly carrier -abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk sp\ability_bag\ui_info\screen_name $11216624 Transfer Carriers +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241962 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241732 MG 42 Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242420 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153547 Heavy Weapon / Effective at all ranges +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153547 Heavy Weapon / Effective at all ranges +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241962 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241732 MG 42 Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242420 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153547 Heavy Weapon / Effective at all ranges +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153547 Heavy Weapon / Effective at all ranges +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk default\ability_bag\ui_info\help_text $11244434 Damages the targeted enemy vessel. +abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk default\ability_bag\ui_info\screen_name $11216620 Torpedo Drop +abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk default\ability_bag\ui_info\brief_text $11244375 Target enemy vessel +abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk sp\ability_bag\ui_info\help_text $11244434 Damages the targeted enemy vessel. +abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk sp\ability_bag\ui_info\screen_name $11216620 Torpedo Drop +abilities attributes\abilities\races\british\campaign\aircraft\cmap_deploy_torpedo_drop_run_uk sp\ability_bag\ui_info\brief_text $11244375 Target enemy vessel +abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk default\ability_bag\ui_info\help_text $11244376 Target friendly carrier +abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk default\ability_bag\ui_info\screen_name $11216624 Transfer Carriers +abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk default\ability_bag\ui_info\brief_text $11244435 Transfers the Fulmar to the targeted carrier. +abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk default\ability_bag\requirements_target\required_ownership\ui_name $11244717 Friendly Carrier Target +abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk sp\ability_bag\ui_info\help_text $11244376 Target friendly carrier +abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk sp\ability_bag\ui_info\screen_name $11216624 Transfer Carriers abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk sp\ability_bag\ui_info\brief_text $11244435 Transfers the Fulmar to the targeted carrier. abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_fulmar_uk sp\ability_bag\requirements_target\required_ownership\ui_name $11244717 Friendly Carrier Target -sbps attributes\sbps\races\german\campaign\company\company_armored_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\german\campaign\company\company_armored_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241716 Panzer -sbps attributes\sbps\races\german\campaign\company\company_armored_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_armored_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_armored_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\german\campaign\company\company_armored_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241716 Panzer -sbps attributes\sbps\races\german\campaign\company\company_armored_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_armored_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241962 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241732 MG 42 Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242420 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241962 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241732 MG 42 Team +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242420 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_swordfish_uk default\ability_bag\ui_info\help_text $11244377 Target friendly carrier abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_swordfish_uk default\ability_bag\ui_info\screen_name $11216624 Transfer Carriers abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_swordfish_uk default\ability_bag\ui_info\brief_text $11244436 Transfers the Swordfish to the targeted carrier. @@ -19299,140 +20418,334 @@ abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_swo abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_swordfish_uk sp\ability_bag\ui_info\screen_name $11216624 Transfer Carriers abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_swordfish_uk sp\ability_bag\ui_info\brief_text $11244436 Transfers the Swordfish to the targeted carrier. abilities attributes\abilities\races\british\campaign\aircraft\cmap_transfer_swordfish_uk sp\ability_bag\requirements_target\required_ownership\ui_name $11244717 Friendly Carrier Target -sbps attributes\sbps\races\german\campaign\company\company_artillery_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260125 Artillery Company -sbps attributes\sbps\races\german\campaign\company\company_artillery_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11259401 Artillery -sbps attributes\sbps\races\german\campaign\company\company_artillery_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_artillery_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_artillery_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260125 Artillery Company -sbps attributes\sbps\races\german\campaign\company\company_artillery_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11259401 Artillery -sbps attributes\sbps\races\german\campaign\company\company_artillery_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_artillery_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_infantry_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\german\campaign\company\company_infantry_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241717 Infantry -sbps attributes\sbps\races\german\campaign\company\company_infantry_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_infantry_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_infantry_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\german\campaign\company\company_infantry_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241717 Infantry -sbps attributes\sbps\races\german\campaign\company\company_infantry_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_infantry_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241718 Luftwaffe -sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260115 Infantry Company -sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241718 Luftwaffe -sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_luftwaffe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241719 Mechanized -sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241719 Mechanized -sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11260107 Armor Company -sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\company\company_popup_mechanized_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241720 Andrea Doria-class -sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11204991 Above 30% Health -sbps attributes\sbps\races\german\campaign\naval\battleship_ger default\extensions\squad_requirement_ext\requirement_table\required_in_territory\ui_name $11204992 Seaport must be in Supply -sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241720 Andrea Doria-class -sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_requirement_ext\requirement_table\required_health\ui_name $11204991 Above 30% Health -sbps attributes\sbps\races\german\campaign\naval\battleship_ger sp\extensions\squad_requirement_ext\requirement_table\required_in_territory\ui_name $11204992 Seaport must be in Supply -sbps attributes\sbps\races\german\campaign\naval\destroyer_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\destroyer_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244295 Z23-class -sbps attributes\sbps\races\german\campaign\naval\destroyer_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\destroyer_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\destroyer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\destroyer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244295 Z23-class -sbps attributes\sbps\races\german\campaign\naval\destroyer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\destroyer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\submarine_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\submarine_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244296 Type VII -sbps attributes\sbps\races\german\campaign\naval\submarine_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\submarine_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\submarine_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\submarine_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11244296 Type VII -sbps attributes\sbps\races\german\campaign\naval\submarine_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\naval\submarine_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235780 Cannone da 105/28 Howitzer +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248900 Immobile heavy weapon very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250888 Cannot move. Must be Towed. Cannot auto-attack +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235780 Cannone da 105/28 Howitzer +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248900 Immobile heavy weapon very effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250888 Cannot move. Must be Towed. Cannot auto-attack +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement +sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200510 Obice da 210/22 Artillery Emplacement +sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248677 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11248811 Light Artillery / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241964 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201756 le.IG 18 Support Gun Team +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248902 Can Barrage at range. Can fire smoke rounds and be Towed. +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11248811 Light Artillery / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241964 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201756 le.IG 18 Support Gun Team +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248902 Can Barrage at range. Can fire smoke rounds and be Towed. +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241965 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264892 Unlocks veteran ability. Increases health and increases accuracy. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264895 Increases health, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11264896 Increases weapon range, ability recharge speed, and reduces incoming damage +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241965 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245580 Support Elements +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241779 Rocket Artillery +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153551 Nebelwerfer 42 Rocket Launcher Team +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248708 Heavy weapon team effective against structures, team weapons, and stationary infantry. Barrages deal burn damage in a wide area. +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248709 Can be Towed. Cannot auto-attack. +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245580 Support Elements +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241779 Rocket Artillery +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153551 Nebelwerfer 42 Rocket Launcher Team +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248708 Heavy weapon team effective against structures, team weapons, and stationary infantry. Barrages deal burn damage in a wide area. +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248709 Can be Towed. Cannot auto-attack. +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_core_uk default\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_core_uk default\ability_bag\ui_info\screen_name $11199401 Centaur Medium Tank abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_core_uk default\ability_bag\ui_info\brief_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_core_uk sp\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_core_uk sp\ability_bag\ui_info\screen_name $11199401 Centaur Medium Tank abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_core_uk sp\ability_bag\ui_info\brief_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. +sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249060 Anti-infantry / Specialist +sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241636 222 Armored Car +sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11251593 Light vehicle effective against infantry. Can damage light vehicles. +sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249060 Anti-infantry / Specialist +sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241636 222 Armored Car +sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11251593 Light vehicle effective against infantry. Can damage light vehicles. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_sapper_core_uk default\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_sapper_core_uk default\ability_bag\ui_info\screen_name $11222630 Tank-riding Royal Engineer Section abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_sapper_core_uk default\ability_bag\ui_info\brief_text $11260769 Deploys a Centaur Medium Tank that is very effective against infantry and structures. Comes with a Royal Engineer Section. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_sapper_core_uk sp\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_sapper_core_uk sp\ability_bag\ui_info\screen_name $11222630 Tank-riding Royal Engineer Section abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_sapper_core_uk sp\ability_bag\ui_info\brief_text $11260769 Deploys a Centaur Medium Tank that is very effective against infantry and structures. Comes with a Royal Engineer Section. -sbps attributes\sbps\races\german\campaign\infantry_company_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\infantry_company_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241715 Mechanized Company\nArmor Type -sbps attributes\sbps\races\german\campaign\infantry_company_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\infantry_company_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\campaign\infantry_company_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11158242 -sbps attributes\sbps\races\german\campaign\infantry_company_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241715 Mechanized Company\nArmor Type -sbps attributes\sbps\races\german\campaign\infantry_company_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11158242 -sbps attributes\sbps\races\german\campaign\infantry_company_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 +sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249108 Anti-infantry / Anti-structure / Specialist +sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249107 Panzer IV Close Support Tank +sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249104 Medium tank effective against infantry and structures. Comes upgraded with armored skirts and a pintle-mounted machine gun. +sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11249105 Can fire S-mines to damage nearby infantry. +sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249108 Anti-infantry / Anti-structure / Specialist +sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249107 Panzer IV Close Support Tank +sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249104 Medium tank effective against infantry and structures. Comes upgraded with armored skirts and a pintle-mounted machine gun. +sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11249105 Can fire S-mines to damage nearby infantry. +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241799 Anti-infantry +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241733 8 Rad Armored Car +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248711 Light vehicle very effective against infantry. Can damage light vehicles. +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221164 8 Rad +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241799 Anti-infantry +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241733 8 Rad Armored Car +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248711 Light vehicle very effective against infantry. Can damage light vehicles. +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221164 8 Rad +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241734 221 Scout Car +sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262913 Light vehicle effective against infantry and snipers. Has increased vision range. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248715 Can be upgraded to detect enemies in the fog of war or armed with an anti-light vehicle cannon. +sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243508 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector +sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241734 221 Scout Car +sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11256239 Light vehicle effective against infantry and snipers. Has increased vision range. +sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248715 Can be upgraded to detect enemies in the fog of war or armed with an anti-light vehicle cannon. +sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243508 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. +sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_tommy_core_uk default\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_tommy_core_uk default\ability_bag\ui_info\screen_name $11222631 Tank riding tommy squad abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_tommy_core_uk default\ability_bag\ui_info\brief_text $11225825 Call in Centaur Medium Tank with a tommy squad abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_tommy_core_uk sp\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_tommy_core_uk sp\ability_bag\ui_info\screen_name $11222631 Tank riding tommy squad abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_centaur_tommy_core_uk sp\ability_bag\ui_info\brief_text $11225825 Call in Centaur Medium Tank with a tommy squad +sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241735 Sturmpanzer IV Brummbär +sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248716 Medium tank extremely effective against structures and infantry. Strong front armor but must face targets directly to fire. +sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. +sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241735 Sturmpanzer IV Brummbär +sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248716 Medium tank extremely effective against structures and infantry. Strong front armor but must face targets directly to fire. +sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. +sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_17pdr_core_uk default\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_17pdr_core_uk default\ability_bag\ui_info\screen_name $11227933 CMP 15cwt Truck with 17-pounder Anti-tank Gun abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_17pdr_core_uk default\ability_bag\ui_info\brief_text $11225823 Deploys a CMP15 cwt Truck towing a 17-pounder Anti-tank Gun. The 17-pounder is extremely effective against all vehicles and has long-range, but must be towed to move. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_17pdr_core_uk sp\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_17pdr_core_uk sp\ability_bag\ui_info\screen_name $11227933 CMP 15cwt Truck with 17-pounder Anti-tank Gun abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_17pdr_core_uk sp\ability_bag\ui_info\brief_text $11225823 Deploys a CMP15 cwt Truck towing a 17-pounder Anti-tank Gun. The 17-pounder is extremely effective against all vehicles and has long-range, but must be towed to move. -ebps attributes\ebps\environment\debug\_shaderball_vehicle default\extensions\ui_ext\screen_name $11227399 MISSING TEXT -ebps attributes\ebps\environment\debug\_shaderball_vehicle default\extensions\ui_ext\screen_name_short $11227400 MISSING TEXT -ebps attributes\ebps\environment\debug\_shaderball_vehicle sp\extensions\ui_ext\screen_name $11227399 MISSING TEXT -ebps attributes\ebps\environment\debug\_shaderball_vehicle sp\extensions\ui_ext\screen_name_short $11227400 MISSING TEXT +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241737 Flak Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242248 Light vehicle armed with a 20mm anti-air gun. +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241737 Flak Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242248 Light vehicle armed with a 20mm anti-air gun. +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_core_uk default\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_core_uk default\ability_bag\ui_info\screen_name $11200340 CMP 15cwt Truck with 6-pounder Anti-tank Gun abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_core_uk default\ability_bag\ui_info\brief_text $11201016 Deploys a CMP15 cwt Truck towing a 6-pounder Anti-tank Gun. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_core_uk sp\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_core_uk sp\ability_bag\ui_info\screen_name $11200340 CMP 15cwt Truck with 6-pounder Anti-tank Gun abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_core_uk sp\ability_bag\ui_info\brief_text $11201016 Deploys a CMP15 cwt Truck towing a 6-pounder Anti-tank Gun. +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_reinforce_ext\ui_info\extra_text $11189166 A sd.Kfz. 251 half-track armed with a 81mm Mortar. +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11189167 sd.Kfz 251 Mortar Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241738 Mortar Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242249 Light vehicle armed with an 80mm mortar. +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189168 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189169 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189170 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_reinforce_ext\ui_info\extra_text $11189166 A sd.Kfz. 251 half-track armed with a 81mm Mortar. +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189167 sd.Kfz 251 Mortar Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241738 Mortar Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242249 Light vehicle armed with an 80mm mortar. +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189168 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189169 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189170 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_guards_core_uk default\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_guards_core_uk default\ability_bag\ui_info\screen_name $11227934 CWT and ATG Escorted by Foot Guards abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_guards_core_uk default\ability_bag\ui_info\brief_text $11260767 Deploys a CMP15 cwt Truck towing a 6-pounder Anti-tank Gun with a Foot Guards Section. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_guards_core_uk sp\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_guards_core_uk sp\ability_bag\ui_info\screen_name $11227934 CWT and ATG Escorted by Foot Guards abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_cwt_towing_truck_guards_core_uk sp\ability_bag\ui_info\brief_text $11260768 Deploys a CMP15 cwt Truck towing a 6-pounder Anti-tank Gun with a Foot Guards Section. -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235812 Anti-vehicle / Emplacement -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248674 Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft. -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235774 Flak 36 Anti-tank Emplacement -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235812 Anti-vehicle / Emplacement -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248674 Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft. -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235774 Flak 36 Anti-tank Emplacement -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\sp\at_gun_88mm_no_sandbags_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241972 Anti-infantry / Support +sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241739 251 Medium Carrier +sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248718 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248719 Can be upgraded to heal infantry or provide anti-infantry and anti-structure capabilities. +sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241972 Anti-infantry / Support +sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241739 251 Medium Carrier +sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248718 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248719 Can be upgraded to heal infantry or provide anti-infantry and anti-structure capabilities. +sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241973 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241973 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_concentrated_barrage_core_uk default\ability_bag\ui_info\screen_name $11227935 Concentrated barrage abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_concentrated_barrage_core_uk default\ability_bag\ui_info\brief_text $11227963 Designates a target for a 356mm naval artillery barrage. Long delay until impact but has a devastating outcome. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_concentrated_barrage_core_uk default\ability_bag\requirements\required_player_resources\ui_name $11227952 6 Command Points @@ -19441,90 +20754,208 @@ abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\l abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_concentrated_barrage_core_uk sp\ability_bag\ui_info\brief_text $11227963 Designates a target for a 356mm naval artillery barrage. Long delay until impact but has a devastating outcome. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_concentrated_barrage_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11227952 6 Command Points abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_concentrated_barrage_core_uk sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241723 Flak 38 Anti-air Emplacement -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243559 Increases accuracy, burst length, rate of fire, and health. -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243561 Increases accuracy, weapon traverse speed, and health -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241723 Flak 38 Anti-air Emplacement -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243559 Increases accuracy, burst length, rate of fire, and health. -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\aa_gun_20mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243561 Increases accuracy, weapon traverse speed, and health -abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk default\ability_bag\ui_info\help_text $11239622 Offensive / Select target position -abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk default\ability_bag\ui_info\screen_name $11199399 Naval Bombardment -abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk default\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk sp\ability_bag\ui_info\help_text $11239622 Offensive / Select target position -abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk sp\ability_bag\ui_info\screen_name $11199399 Naval Bombardment -abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk sp\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. -sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement -sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216385 Anti-tank Bunker -sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259060 Long-range emplacement effective against all vehicles. Limited firing arc. -sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement -sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216385 Anti-tank Bunker -sbps attributes\sbps\races\german\emplacements\anti_tank_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259060 Long-range emplacement effective against all vehicles. Limited firing arc. +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241972 Anti-infantry / Support +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248718 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248719 Can be upgraded to heal infantry or provide anti-infantry and anti-structure capabilities. +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241739 251 Medium Carrier +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241972 Anti-infantry / Support +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248718 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248719 Can be upgraded to heal infantry or provide anti-infantry and anti-structure capabilities. +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241739 251 Medium Carrier +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk default\ability_bag\ui_info\help_text $11239622 Offensive / Select target position +abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk default\ability_bag\ui_info\screen_name $11199399 Naval Bombardment +abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk default\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. +abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk sp\ability_bag\ui_info\help_text $11239622 Offensive / Select target position +abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk sp\ability_bag\ui_info\screen_name $11199399 Naval Bombardment +abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_core_uk sp\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241740 Stummel Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248722 Light vehicle effective against infantry and structures at range. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243610 Unlocks veteran ability. Increases rotation rate, acceleration, and reduces barrage recharge times +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241740 Stummel Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248722 Light vehicle effective against infantry and structures at range. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243610 Unlocks veteran ability. Increases rotation rate, acceleration, and reduces barrage recharge times +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_cost_reduced_core_uk default\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_cost_reduced_core_uk default\ability_bag\ui_info\screen_name $11199399 Naval Bombardment abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_cost_reduced_core_uk default\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_cost_reduced_core_uk sp\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_cost_reduced_core_uk sp\ability_bag\ui_info\screen_name $11199399 Naval Bombardment abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_cost_reduced_core_uk sp\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235774 Flak 36 Anti-tank Emplacement -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248674 Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft. -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241943 Anti-tank / Emplacement -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235774 Flak 36 Anti-tank Emplacement -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248674 Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft. -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241115 Can prioritize Aircraft. -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248093 Increases sight. -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\at_gun_88mm_emplacement_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248722 Light vehicle effective against infantry and structures at range. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241740 Stummel Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243610 Unlocks veteran ability. Increases rotation rate, acceleration, and reduces barrage recharge times +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248722 Light vehicle effective against infantry and structures at range. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241740 Stummel Half-track +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243610 Unlocks veteran ability. Increases rotation rate, acceleration, and reduces barrage recharge times +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262910 Recon / Detector +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241741 Kettenkrad Recon Vehicle +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262915 Unarmed light support vehicle that can quickly capture territory and can lay mines. Vulnerable to small-arms. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248726 Can Scan for increased vision range. Can Tow abandoned heavy weapons. +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243613 Increases speed, capture speed, and rotation rate. +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262910 Recon / Detector +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241741 Kettenkrad Recon Vehicle +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262915 Unarmed light support vehicle that can quickly capture territory and can lay mines. Vulnerable to small-arms. Can reveal nearby camouflaged units. +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248726 Can Scan for increased vision range. Can Tow abandoned heavy weapons. +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243613 Increases speed, capture speed, and rotation rate. +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_more_shells_core_uk default\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_more_shells_core_uk default\ability_bag\ui_info\screen_name $11227936 Sustained Naval Bombardment abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_more_shells_core_uk default\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_more_shells_core_uk sp\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_more_shells_core_uk sp\ability_bag\ui_info\screen_name $11227936 Sustained Naval Bombardment abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\left\c_air_and_sea_naval_bombardment_more_shells_core_uk sp\ability_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216448 L6/40 Light Flame Tank +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242253 Light tank armed with a flamethrower. +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216448 L6/40 Light Flame Tank +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242253 Light tank armed with a flamethrower. +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_bomb_core_uk default\ability_bag\ui_info\help_text $11239626 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_bomb_core_uk default\ability_bag\ui_info\screen_name $11223472 High-Explosive Bombing Run abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_bomb_core_uk default\ability_bag\ui_info\brief_text $11223471 Airdrops explosive bombs over the target location. Wide blast radius. Extremely effective against all ground targets. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_bomb_core_uk sp\ability_bag\ui_info\help_text $11239626 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_bomb_core_uk sp\ability_bag\ui_info\screen_name $11223472 High-Explosive Bombing Run abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_bomb_core_uk sp\ability_bag\ui_info\brief_text $11223471 Airdrops explosive bombs over the target location. Wide blast radius. Extremely effective against all ground targets. -sbps attributes\sbps\races\german\emplacements\base_defense_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\german\emplacements\base_defense_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest -sbps attributes\sbps\races\german\emplacements\base_defense_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\german\emplacements\base_defense_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\emplacements\base_defense_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\german\emplacements\base_defense_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11198143 HMG Nest -sbps attributes\sbps\races\german\emplacements\base_defense_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\german\emplacements\base_defense_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242403 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241977 Anti-infantry +sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank +sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242254 Light tank armed with a 20mm autocannon. +sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241977 Anti-infantry +sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank +sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242254 Light tank armed with a 20mm autocannon. +sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241977 Anti-infantry +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242254 Light tank armed with a 20mm autocannon. +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241977 Anti-infantry +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242254 Light tank armed with a 20mm autocannon. +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. +sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_core_uk default\ability_bag\ui_info\help_text $11239626 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_core_uk default\ability_bag\ui_info\screen_name $11223457 Incendiary Bombing Run abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_core_uk default\ability_bag\ui_info\brief_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_core_uk sp\ability_bag\ui_info\help_text $11239626 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_core_uk sp\ability_bag\ui_info\screen_name $11223457 Incendiary Bombing Run abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_core_uk sp\ability_bag\ui_info\brief_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. +sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218773 Carro Armato M13/40 Light Tank +sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242255 Light tank armed with a 47mm gun and three Breda 38 machine guns. +sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218773 Carro Armato M13/40 Light Tank +sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242255 Light tank armed with a 47mm gun and three Breda 38 machine guns. +sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. +sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241742 Marder III M Tank Destroyer +sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248727 Light vehicle effective against tanks and vehicles at long-range. Must face target directly to fire. +sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259881 Can Site Main Gun to increase range and rate of fire, but disables movement. Can still rotate to fire. +sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire +sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241742 Marder III M Tank Destroyer +sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248727 Light vehicle effective against tanks and vehicles at long-range. Must face target directly to fire. +sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259881 Can Site Main Gun to increase range and rate of fire, but disables movement. Can still rotate to fire. +sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. +sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_mine_core_uk default\ability_bag\ui_info\help_text $11170607 Off-Map Airstrike / Effective against all targets abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_mine_core_uk default\ability_bag\ui_info\screen_name $11223473 Butterfly bombs Run abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_mine_core_uk default\ability_bag\ui_info\brief_text $11223474 Calls in a Lancaster Bomber to drop butterfly bombs at target location @@ -19533,42 +20964,68 @@ abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\r abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_mine_core_uk sp\ability_bag\ui_info\screen_name $11223473 Butterfly bombs Run abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_mine_core_uk sp\ability_bag\ui_info\brief_text $11223474 Calls in a Lancaster Bomber to drop butterfly bombs at target location abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_mine_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11227961 6 Command Points -sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241725 MG 42 Bunker -sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242404 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241725 MG 42 Bunker -sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -sbps attributes\sbps\races\german\emplacements\hmg_mg42_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242404 Can Suppress infantry within its arc of fire. +sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241743 Nashorn Heavy Tank Destroyer +sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248728 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. +sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189344 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189345 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189346 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. +sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241743 Nashorn Heavy Tank Destroyer +sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248728 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. +sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189344 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189345 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189346 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_more_fire_uk default\ability_bag\ui_info\help_text $11239626 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_more_fire_uk default\ability_bag\ui_info\screen_name $11259913 Incendiary Carpet Bombing abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_more_fire_uk default\ability_bag\ui_info\brief_text $11260765 Airdrops incendiary bombs over a massive area, causing initial damage and continuously damage infantry and structures in the area. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_more_fire_uk sp\ability_bag\ui_info\help_text $11239626 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_more_fire_uk sp\ability_bag\ui_info\screen_name $11259913 Incendiary Carpet Bombing abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_bombing_run_more_fire_uk sp\ability_bag\ui_info\brief_text $11260765 Airdrops incendiary bombs over a massive area, causing initial damage and continuously damage infantry and structures in the area. -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241726 leFH 18 Howitzer Emplacement -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241726 leFH 18 Howitzer Emplacement -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248754 Artillery emplacement very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\howitzer_105mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241747 Panther Heavy Tank +sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263948 Heavy tank that is very effective against all armored vehicles, but deals only limited anti-infantry damage. Has very strong frontal armor, but weak sides. +sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241747 Panther Heavy Tank +sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248729 Heavy tank effective against all targets. Very strong front armor, weak side armor. +sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11226807 Command Panzer IV Medium Tank +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248730 Medium tank effective against infantry or vehicles. Improves the effectiveness of nearby vehicles. +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248731 Increases the rate of fire and armor of nearby vehicles. Can switch between anti-vehicle and anti-infantry rounds. +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11226807 Command Panzer IV Medium Tank +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248730 Medium tank effective against infantry or vehicles. Improves the effectiveness of nearby vehicles. +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248731 Increases the rate of fire and armor of nearby vehicles. Can switch between anti-vehicle and anti-infantry rounds. +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_core_uk default\ability_bag\ui_info\extra_text $11260447 Heals when out of combat. Can throw grenades and anti-tank grenades. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_core_uk default\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_core_uk default\ability_bag\ui_info\screen_name $11239094 Commando Section Paradrop @@ -19579,28 +21036,26 @@ abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\r abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_core_uk sp\ability_bag\ui_info\screen_name $11239094 Commando Section Paradrop abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_core_uk sp\ability_bag\ui_info\brief_text $11249449 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_core_uk sp\ability_bag\requirements_target\required_clearance\ui_name $11250325 No obstacles and clear terrain -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200510 Obice da 210/22 Artillery Emplacement -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248677 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11200975 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11200976 Reinforce -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200510 Obice da 210/22 Artillery Emplacement -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248677 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\howitzer_obice_210_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241748 Panzer IV Medium Tank +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248732 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241748 Panzer IV Medium Tank +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248732 Medium tank effective against vehicles, infantry, and structures. +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_howietzer_drop_core_uk default\ability_bag\ui_info\help_text $11239624 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_howietzer_drop_core_uk default\ability_bag\ui_info\screen_name $11227938 M1 Pack Howitzer Paradrop abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_howietzer_drop_core_uk default\ability_bag\ui_info\brief_text $11225818 Paradrops an M1 Pack Howitzer to the target position. Effective against stationary infantry and structures at long-range. @@ -19609,6 +21064,40 @@ abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\r abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_howietzer_drop_core_uk sp\ability_bag\ui_info\screen_name $11227938 M1 Pack Howitzer Paradrop abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_howietzer_drop_core_uk sp\ability_bag\ui_info\brief_text $11225818 Paradrops an M1 Pack Howitzer to the target position. Effective against stationary infantry and structures at long-range. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_howietzer_drop_core_uk sp\ability_bag\requirements_target\required_clearance\ui_name $11250326 No obstacles and clear terrain +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241987 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241749 18-tonne Recovery Vehicle +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242265 Unarmed light recovery vehicle. +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241107 Can Repair, Restore, and Salvage vehicles. +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241987 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241749 18-tonne Recovery Vehicle +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242265 Unarmed light recovery vehicle. +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241107 Can Repair, Restore, and Salvage vehicles. +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. +sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216342 Semovente da 75/18 Assault Gun +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242266 Medium tank chassis armed with a 75mm gun. +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241119 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216342 Semovente da 75/18 Assault Gun +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242266 Medium tank chassis armed with a 75mm gun. +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241119 Can Barrage at range and cause Area of Effect damage. +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_munitions_drop_core_uk default\ability_bag\ui_info\extra_text $11235558 Grants 60 munitions. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_munitions_drop_core_uk default\ability_bag\ui_info\help_text $11239623 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_munitions_drop_core_uk default\ability_bag\ui_info\screen_name $11227937 Commando Section Munition Paradrop @@ -19619,32 +21108,52 @@ abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\r abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_munitions_drop_core_uk sp\ability_bag\ui_info\screen_name $11227937 Commando Section Munition Paradrop abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_munitions_drop_core_uk sp\ability_bag\ui_info\brief_text $11225819 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. Comes with a munitions crate. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_commandos_munitions_drop_core_uk sp\ability_bag\requirements_target\required_clearance\ui_name $11250325 No obstacles and clear terrain -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216386 Mortar Bunker -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242219 Bunker armed with an 80mm mortar team. -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235473 Anti-infantry / Emplacement -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216386 Mortar Bunker -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242219 Bunker armed with an 80mm mortar team. -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243345 Unlocks veteran ability. Increases sight, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243348 Increases accuracy, rate of fire, health, and reduces barrage recharge times. -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\emplacements\mortar_bunker_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243533 Increases health, weapon range and improves accuracy. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_at_loiter default\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_at_loiter default\ability_bag\ui_info\screen_name $11225817 Hawker Typhoon Anti-tank Loiter abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_at_loiter default\ability_bag\ui_info\brief_text $11222476 Deploys two Hawker Typhoons to loiter over the target area for a limited duration. Only engages vehicles, but deals high damage to targets. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_at_loiter sp\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_at_loiter sp\ability_bag\ui_info\screen_name $11225817 Hawker Typhoon Anti-tank Loiter abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_at_loiter sp\ability_bag\ui_info\brief_text $11222476 Deploys two Hawker Typhoons to loiter over the target area for a limited duration. Only engages vehicles, but deals high damage to targets. +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241663 StuG III D Assault Gun +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248734 Medium vehicle very effective against structures and infantry. Entire vehicle must face target to fire. +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221183 StuG D +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241663 StuG III D Assault Gun +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248734 Medium vehicle very effective against structures and infantry. Entire vehicle must face target to fire. +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221183 StuG D +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241750 StuG III G Assault Gun +sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263208 Medium vehicle effective against vehicles and structures. Can reliably penetrate the front of most medium tanks. Has higher frontal armor than medium tanks, but the front must face targets to fire. +sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. +sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. +sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank +sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241750 StuG III G Assault Gun +sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263208 Medium vehicle effective against vehicles and structures. Can reliably penetrate the front of most medium tanks. Has higher frontal armor than medium tanks, but the front must face targets to fire. +sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. +sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_loiter_core_uk default\ability_bag\ui_info\extra_text $11258860 Deals suppression damage. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_loiter_core_uk default\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_loiter_core_uk default\ability_bag\ui_info\screen_name $11222347 Hawker Typhoon Anti-infantry Loiter @@ -19653,6 +21162,30 @@ abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\r abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_loiter_core_uk sp\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_loiter_core_uk sp\ability_bag\ui_info\screen_name $11222347 Hawker Typhoon Anti-infantry Loiter abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_loiter_core_uk sp\ability_bag\ui_info\brief_text $11222477 Deploys two Hawker Typhoons to loiter over the target area for a limited duration. Engages infantry units within the area. +sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183176 Tiger Heavy Tank +sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248737 Heavy tank extremely effective against all targets. Strong front and side armor. +sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank +sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183176 Tiger Heavy Tank +sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248737 Heavy tank extremely effective against all targets. Strong front and side armor. +sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. +sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239182 2.5-tonne Cargo Truck +sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242258 Unarmed light vehicle. +sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239182 2.5-tonne Cargo Truck +sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242258 Unarmed light vehicle. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_run_core_uk default\ability_bag\ui_info\extra_text $11258860 Deals suppression damage. abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_run_core_uk default\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_run_core_uk default\ability_bag\ui_info\screen_name $11222346 Hawker Typhoon Strafing Run @@ -19661,229 +21194,170 @@ abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\r abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_run_core_uk sp\ability_bag\ui_info\help_text $11239622 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_run_core_uk sp\ability_bag\ui_info\screen_name $11222346 Hawker Typhoon Strafing Run abilities attributes\abilities\races\british\campaign\company\air_and_sea\core\right\c_air_and_sea_strafing_run_core_uk sp\ability_bag\ui_info\brief_text $11222337 Deploys two Hawker Typhoons to strafe the target position. Effective against infantry, team weapons and light vehicles. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_faster_refuel_passive_uk default\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_faster_refuel_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_faster_refuel_passive_uk default\ability_bag\ui_info\screen_name $11223424 Faster refuel abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_faster_refuel_passive_uk default\ability_bag\ui_info\brief_text $11223423 All abilities are 20% cheaper to use -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_faster_refuel_passive_uk sp\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_faster_refuel_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_faster_refuel_passive_uk sp\ability_bag\ui_info\screen_name $11223424 Faster refuel abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_faster_refuel_passive_uk sp\ability_bag\ui_info\brief_text $11223423 All abilities are 20% cheaper to use -sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249695 Tank Hunter Panzergrenadiers -sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249696 Advanced infantry effective against vehicles. Can throw anti-tank grenades and reveal vehicles in the fog of war when stationary. -sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249695 Tank Hunter Panzergrenadiers -sbps attributes\sbps\races\german\infantry\specialist\panzergrenadier_tankhunter_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249696 Advanced infantry effective against vehicles. Can throw anti-tank grenades and reveal vehicles in the fog of war when stationary. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_defense_passive_uk default\ability_bag\ui_info\help_text $11204729 Passive Ability +sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241744 2.5-tonne Fuel Truck +sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242259 Unarmed light vehicle. +sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241744 2.5-tonne Fuel Truck +sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242259 Unarmed light vehicle. +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_defense_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_defense_passive_uk default\ability_bag\ui_info\screen_name $11222986 Naval Defense abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_defense_passive_uk default\ability_bag\ui_info\brief_text $11222985 When an enemy enters a friendly territory three Shells are fired to protect it -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_defense_passive_uk sp\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_defense_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_defense_passive_uk sp\ability_bag\ui_info\screen_name $11222986 Naval Defense abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_defense_passive_uk sp\ability_bag\ui_info\brief_text $11222985 When an enemy enters a friendly territory three Shells are fired to protect it -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11249691 Can be upgraded with flamethrowers and minesweepers. Has increased repair speed. -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249689 Sturmpioneers -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249690 Support squad effective against infantry at short and medium range. Can repair and build field defenses. -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251591 Support / Specialist -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11249691 Can be upgraded with flamethrowers and minesweepers. Has increased repair speed. -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249689 Sturmpioneers -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249690 Support squad effective against infantry at short and medium range. Can repair and build field defenses. -sbps attributes\sbps\races\german\infantry\specialist\sturmpioneer_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251591 Support / Specialist -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_shipment_passive_uk default\ability_bag\ui_info\help_text $11204729 Passive Ability +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241745 2.5-tonne Utility Truck +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248738 Light transport vehicles that can improve resource income of territory points. +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241439 Can Lockdown territory to improve resource gain. +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241745 2.5-tonne Utility Truck +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248738 Light transport vehicles that can improve resource income of territory points. +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241439 Can Lockdown territory to improve resource gain. +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_shipment_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_shipment_passive_uk default\ability_bag\ui_info\screen_name $11222946 Veteran Crews abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_shipment_passive_uk default\ability_bag\ui_info\brief_text $11243096 Grants an extra %1% munitions and %2% fuel at the start of missions. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_shipment_passive_uk sp\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_shipment_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_shipment_passive_uk sp\ability_bag\ui_info\screen_name $11222946 Veteran Crews abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_naval_shipment_passive_uk sp\ability_bag\ui_info\brief_text $11243096 Grants an extra %1% munitions and %2% fuel at the start of missions. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk default\ability_bag\ui_info\help_text $11204729 Passive Ability -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk default\ability_bag\ui_info\screen_name $11223243 Open Coastal Lines -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk default\ability_bag\ui_info\brief_text $11223242 Passively Receive +10 Fuel -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk sp\ability_bag\ui_info\help_text $11204729 Passive Ability -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk sp\ability_bag\ui_info\screen_name $11223243 Open Coastal Lines -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk sp\ability_bag\ui_info\brief_text $11223242 Passively Receive +10 Fuel -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241944 Anti-infantry / Mainline -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222851 Bersaglieri Squad -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242221 Mainline infantry armed with Carcano carbines. -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\bersaglieri_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241944 Anti-infantry / Mainline -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11222851 Bersaglieri Squad -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242221 Mainline infantry armed with Carcano carbines. -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\bersaglieri_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_paradropped_reinforcements_passive_uk default\ability_bag\ui_info\help_text $11204729 Passive Ability +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241746 2.5-tonne Medical Truck +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248948 Light transport vehicle that can reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241746 2.5-tonne Medical Truck +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248948 Light transport vehicle that can reinforce and heal nearby infantry squads. Can be damaged by small-arms. +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241991 Generalist +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239184 Wespe Self-propelled Artillery +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248739 Mobile artillery unit effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248740 Cannot auto-attack. +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241991 Generalist +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239184 Wespe Self-propelled Artillery +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248739 Mobile artillery unit effective against stationary targets. Must barrage to attack. +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248740 Cannot auto-attack. +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk default\ability_bag\ui_info\screen_name $11223243 Open Coastal Lines +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk default\ability_bag\ui_info\brief_text $11223242 Passively Receive +10 Fuel +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk sp\ability_bag\ui_info\screen_name $11223243 Open Coastal Lines +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_open_coastal_lines_passive_uk sp\ability_bag\ui_info\brief_text $11223242 Passively Receive +10 Fuel +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241751 Wirbelwind Flakpanzer +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248747 Medium vehicle very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248748 Can Prioritize Aircraft. Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241751 Wirbelwind Flakpanzer +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248747 Medium vehicle very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248748 Can Prioritize Aircraft. Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241751 Wirbelwind Flakpanzer +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248747 Medium vehicle very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248748 Can Prioritize Aircraft. Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241751 Wirbelwind Flakpanzer +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248747 Medium vehicle very effective against infantry and light vehicles. Can shoot down aircraft. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248748 Can Prioritize Aircraft. Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. +sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_paradropped_reinforcements_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_paradropped_reinforcements_passive_uk default\ability_bag\ui_info\screen_name $11223295 Paradropped Reinforcements abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_paradropped_reinforcements_passive_uk default\ability_bag\ui_info\brief_text $11223294 Commando squads can be reinforced anywhere -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_paradropped_reinforcements_passive_uk sp\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_paradropped_reinforcements_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_paradropped_reinforcements_passive_uk sp\ability_bag\ui_info\screen_name $11223295 Paradropped Reinforcements abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_paradropped_reinforcements_passive_uk sp\ability_bag\ui_info\brief_text $11223294 Commando squads can be reinforced anywhere -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11158763 Support -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11254007 Artillery Officer -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11254008 Support infantry that can overwatch an area with off-map artillery that is effective against light targets. Can Focused Supervise structures and emplacements to improve performance. -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259013 Increases the construction speed and ability recharge times of infantry in a friendly or neutral sector it is within. -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259313 Squad is harder to hit and reduces the recharge time of all abilities. -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259314 Squad is harder to hit and increases the range of all barrages. Supervise Sector grants an accuracy bonus affected units. -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\coastal_officer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259315 Squad gains increased health. Overwatch Barrage affects a larger area. Supervise Sector reduces incoming damage and incoming suppression of affected units. -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11158763 Support -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11254008 Support infantry that can overwatch an area with off-map artillery that is effective against light targets. Can Focused Supervise structures and emplacements to improve performance. -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259013 Increases the construction speed and ability recharge times of infantry in a friendly or neutral sector it is within. -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259313 Squad is harder to hit and reduces the recharge time of all abilities. -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259314 Squad is harder to hit and increases the range of all barrages. Supervise Sector grants an accuracy bonus affected units. -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\coastal_officer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11259315 Squad gains increased health. Overwatch Barrage affects a larger area. Supervise Sector reduces incoming damage and incoming suppression of affected units. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_rapid_deployment_passive_uk default\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_rapid_deployment_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_rapid_deployment_passive_uk default\ability_bag\ui_info\screen_name $11222965 Rapid Deployment abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_rapid_deployment_passive_uk default\ability_bag\ui_info\brief_text $11222964 Building units is 60% faster to build and 20% cheaper -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_rapid_deployment_passive_uk sp\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_rapid_deployment_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_rapid_deployment_passive_uk sp\ability_bag\ui_info\screen_name $11222965 Rapid Deployment abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_rapid_deployment_passive_uk sp\ability_bag\ui_info\brief_text $11222964 Building units is 60% faster to build and 20% cheaper -sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\coastal_reserves_at_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_special_ops_commandos_passive_uk default\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_special_ops_commandos_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_special_ops_commandos_passive_uk default\ability_bag\ui_info\screen_name $11223256 Special Ops Commandos abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_special_ops_commandos_passive_uk default\ability_bag\ui_info\brief_text $11223255 Grenades and Demolition charges are free to use -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_special_ops_commandos_passive_uk sp\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_special_ops_commandos_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_special_ops_commandos_passive_uk sp\ability_bag\ui_info\screen_name $11223256 Special Ops Commandos abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_special_ops_commandos_passive_uk sp\ability_bag\ui_info\brief_text $11223255 Grenades and Demolition charges are free to use -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202089 Coastal Reserves Squad -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259043 Support infantry effective against infantry at long-range when in cover or fighting near bunkers. Can repair structures and build defenses. Can gain free reinforcements from Bunkers. -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text_formatter\formatter $11259042 Builds %1%%% faster than other infantry. Ineffective when firing on the move. -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248094 Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260490 Increases accuracy and unit is harder to hit. Squad size increased by 1. -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11202089 Coastal Reserves Squad -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11259043 Support infantry effective against infantry at long-range when in cover or fighting near bunkers. Can repair structures and build defenses. Can gain free reinforcements from Bunkers. -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text_formatter\formatter $11259042 Builds %1%%% faster than other infantry. Ineffective when firing on the move. -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248094 Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11260490 Increases accuracy and unit is harder to hit. Squad size increased by 1. -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\coastal_reserves_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_commandos_passive_uk default\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_commandos_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_commandos_passive_uk default\ability_bag\ui_info\screen_name $11223288 Veteran Commandos abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_commandos_passive_uk default\ability_bag\ui_info\brief_text $11223287 Commando squads deal increased damage -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_commandos_passive_uk sp\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_commandos_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_commandos_passive_uk sp\ability_bag\ui_info\screen_name $11223288 Veteran Commandos abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_commandos_passive_uk sp\ability_bag\ui_info\brief_text $11223287 Commando squads deal increased damage -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241946 Anti-infantry / Elite -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194942 Fallschirmjäger Squad -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248678 Elite infantry very effective against infantry. Most effective at medium and long-range. -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248681 Can camouflage when in cover and stationary. Can throw grenades, Breach, and fire anti-vehicle Panzerfausts. -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241946 Anti-infantry / Elite -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194942 Fallschirmjäger Squad -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248678 Elite infantry very effective against infantry. Most effective at medium and long-range. -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248681 Can camouflage when in cover and stationary. Can throw grenades, Breach, and fire anti-vehicle Panzerfausts. -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\fallschirmjagers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_crews_passive_uk default\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_crews_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_crews_passive_uk default\ability_bag\ui_info\screen_name $11222946 Veteran Crews abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_crews_passive_uk default\ability_bag\ui_info\brief_text $11222945 All team Weapons start at Veterancy Level 1. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_crews_passive_uk sp\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_crews_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_crews_passive_uk sp\ability_bag\ui_info\screen_name $11222946 Veteran Crews abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_veteran_crews_passive_uk sp\ability_bag\ui_info\brief_text $11222945 All team Weapons start at Veterancy Level 1. -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241947 Anti-infantry / Support -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194943 Fallschirmpioneer Squad -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248682 Support infantry effective against infantry at long-range. Can repair and build defenses. -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248683 Can be upgraded with a grenade launcher or an anti-infantry light machine gun. Can throw anti-structure satchel charges. -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241947 Anti-infantry / Support -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194943 Fallschirmpioneer Squad -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248682 Support infantry effective against infantry at long-range. Can repair and build defenses. -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248683 Can be upgraded with a grenade launcher or an anti-infantry light machine gun. Can throw anti-structure satchel charges. -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\german\infantry\fallschirmpioneers_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241955 Anti-infantry / Support -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241727 Fallschirm-sniper -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242225 Support infantry armed with a scoped long-range rifle. -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242277 Has increased Line of Sight. -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241955 Anti-infantry / Support -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241727 Fallschirm-sniper -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242225 Support infantry armed with a scoped long-range rifle. -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242277 Has increased Line of Sight. -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\fallschirmsniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_weapon_supplies_passive_uk default\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_weapon_supplies_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_weapon_supplies_passive_uk default\ability_bag\ui_info\screen_name $11223365 Weapon Supplies abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_weapon_supplies_passive_uk default\ability_bag\ui_info\brief_text $11223364 An AT-Gun and HMG is paradropped on your HQ at the start of the mission -abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_weapon_supplies_passive_uk sp\ability_bag\ui_info\help_text $11204729 Passive Ability +abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_weapon_supplies_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_weapon_supplies_passive_uk sp\ability_bag\ui_info\screen_name $11223365 Weapon Supplies abilities attributes\abilities\races\british\campaign\company\air_and_sea\passive\c_air_and_sea_weapon_supplies_passive_uk sp\ability_bag\ui_info\brief_text $11223364 An AT-Gun and HMG is paradropped on your HQ at the start of the mission abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_designate_targets_core_uk default\ability_bag\ui_info\help_text $11239661 Offensive / Select target position @@ -19898,30 +21372,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\core\left\ abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_designate_targets_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_designate_targets_core_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_designate_targets_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11227957 2 Command Points -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153531 Grenadier Squad -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248684 Standard infantry effective against infantry at long-range. Can reinforce depleted squads with Merge. -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248685 Can throw Grenades and fire anti-vehicle Panzerfausts. Can build defenses. -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11252404 Unlocks veteran ability. Unit is more accurate and is harder to hit. -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\grenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11263754 Increases accuracy, rate of fire, and health. Panzerfaust range is increased further. -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11251768 Anti-infantry / Standard -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153531 Grenadier Squad -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248684 Standard infantry effective against infantry at long-range. Can reinforce depleted squads with Merge. -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248685 Can throw Grenades and fire anti-vehicle Panzerfausts. Can build defenses. -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\grenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_fuel_drop_core_uk default\ability_bag\ui_info\help_text $11239662 Support / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_fuel_drop_core_uk default\ability_bag\ui_info\screen_name $11239104 Fuel Paradrop abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_fuel_drop_core_uk default\ability_bag\ui_info\brief_text $11240548 Paradrops two fuel crates to the target area. @@ -19931,84 +21381,16 @@ abilities attributes\abilities\races\british\campaign\company\armored\core\left\ abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_fuel_drop_core_uk sp\ability_bag\ui_info\screen_name $11239104 Fuel Paradrop abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_fuel_drop_core_uk sp\ability_bag\ui_info\brief_text $11240548 Paradrops two fuel crates to the target area. abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_fuel_drop_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\guastatori_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\guastatori_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166827 Jäger Squad -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248687 Advanced infantry effective against infantry at medium and long-range. Can fire smoke grenades. -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248688 Can be upgraded with Flares and scoped rifles or an anti-tank launcher. -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\jaeger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166827 Jäger Squad -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248687 Advanced infantry effective against infantry at medium and long-range. Can fire smoke grenades. -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248688 Can be upgraded with Flares and scoped rifles or an anti-tank launcher. -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\jaeger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk default\ability_bag\ui_info\help_text $11239663 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk default\ability_bag\ui_info\screen_name $11184736 Recon Artillery -abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk default\ability_bag\ui_info\brief_text $11256509 A recon plane with loiter the area, providing vision and reveals camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. +abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk default\ability_bag\ui_info\brief_text $11256509 A recon plane will loiter the target area, providing vision and revealing camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk default\ability_bag\requirements\required_player_resources\ui_name $11227957 2 Command Points abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk sp\ability_bag\ui_info\help_text $11239663 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk sp\ability_bag\ui_info\screen_name $11184736 Recon Artillery -abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk sp\ability_bag\ui_info\brief_text $11256509 A recon plane with loiter the area, providing vision and reveals camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. +abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk sp\ability_bag\ui_info\brief_text $11256509 A recon plane will loiter the target area, providing vision and revealing camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\armored\core\left\c_armored_recon_artillery_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11227957 2 Command Points -sbps attributes\sbps\races\german\infantry\medic_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\medic_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\medic_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\infantry\medic_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194869 Medic -sbps attributes\sbps\races\german\infantry\medic_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194870 Heals nearby infantry -sbps attributes\sbps\races\german\infantry\medic_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\medic_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\medic_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\infantry\medic_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194869 Medic -sbps attributes\sbps\races\german\infantry\medic_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11194870 Heals nearby infantry -sbps attributes\sbps\races\german\infantry\officer_ger_sp default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\officer_ger_sp default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\officer_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169003 Logistics Officer Retinue -sbps attributes\sbps\races\german\infantry\officer_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235662 Non-Combatant -sbps attributes\sbps\races\german\infantry\officer_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242229 Officer armed with a Luger P08 pistol. -sbps attributes\sbps\races\german\infantry\officer_ger_sp sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\officer_ger_sp sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\officer_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11169003 Logistics Officer Retinue -sbps attributes\sbps\races\german\infantry\officer_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11235662 Non-Combatant -sbps attributes\sbps\races\german\infantry\officer_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242229 Officer armed with a Luger P08 pistol. abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_black_prince_core_uk default\ability_bag\ui_info\extra_text $11247757 Can deploy a Smokescreen. abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_black_prince_core_uk default\ability_bag\ui_info\help_text $11239664 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_black_prince_core_uk default\ability_bag\ui_info\screen_name $11184728 Churchill Black Prince Heavy Tank @@ -20021,34 +21403,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\core\right abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_black_prince_core_uk sp\ability_bag\ui_info\brief_text $11240518 Deploys a Churchill Black Prince Heavy Tank. Extremely effective against all targets. Strong armor. abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_black_prince_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_black_prince_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11245616 6 Command Points -sbps attributes\sbps\races\german\infantry\officer_ger_sp_seaside_airfield default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\officer_ger_sp_seaside_airfield default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\infantry\officer_ger_sp_seaside_airfield sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\officer_ger_sp_seaside_airfield sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263954 Advanced infantry very effective against infantry at short and medium range. Fast capture speed. Can throw Bundled Grenades. -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248694 Can breach occupied buildings. -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248692 Advanced infantry very effective against infantry at short and medium range. Can throw Bundled Grenades. -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248694 Can breach occupied buildings. -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\panzergrenadier_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_churchill_core_uk default\ability_bag\ui_info\extra_text $11247757 Can deploy a Smokescreen. abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_churchill_core_uk default\ability_bag\ui_info\help_text $11239665 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_churchill_core_uk default\ability_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank @@ -20061,54 +21415,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\core\right abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_churchill_core_uk sp\ability_bag\ui_info\brief_text $11240516 Deploys a Churchill IV Heavy Tank. Effective against infantry and vehicles. Strong armor. abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_churchill_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_churchill_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11245614 4 Command Points -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11263648 Support / Detector -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153528 Pioneer Squad -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262946 Support infantry that can repair and build defenses. Has increased vision range and reveals nearby camouflaged units. -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\pioneer_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11263648 Support / Detector -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153528 Pioneer Squad -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248696 Support infantry that can repair and build defenses. -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248698 Can be upgraded with wire-cutters and minesweepers or flamethrowers. -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\pioneer_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194627 Spotter Squad -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241954 Anti-infantry / Support -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242231 Support infantry armed with close-range MP40 sub machine guns. -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11194627 Spotter Squad -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241954 Anti-infantry / Support -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242231 Support infantry armed with close-range MP40 sub machine guns. -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243536 Unlocks veteran ability. Unit is harder to hit and fires faster. -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243280 Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed. -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\pioneer_ger_mc_spotter sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244152 Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing. abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_crusader_aa_core_uk default\ability_bag\ui_info\extra_text $11241115 Can prioritize Aircraft. abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_crusader_aa_core_uk default\ability_bag\ui_info\help_text $11239635 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_crusader_aa_core_uk default\ability_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank @@ -20123,51 +21429,27 @@ abilities attributes\abilities\races\british\campaign\company\armored\core\right abilities attributes\abilities\races\british\campaign\company\armored\core\right\c_armored_crusader_aa_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11245615 3 Command Points abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk default\ability_bag\ui_info\screen_name $11189788 Extended Designate Targets abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk default\ability_bag\ui_info\brief_text $11255201 A recon plane provides vision and marks enemy units in the area over an increased duration, increasing their vulnerability to incoming fire. +abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk default\ability_bag\ui_info\help_text $11239661 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk default\ability_bag\requirements\required_player_resources\ui_name $11227957 2 Command Points abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk sp\ability_bag\ui_info\screen_name $11189788 Extended Designate Targets abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk sp\ability_bag\ui_info\brief_text $11255201 A recon plane provides vision and marks enemy units in the area over an increased duration, increasing their vulnerability to incoming fire. +abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk sp\ability_bag\ui_info\help_text $11239661 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_duration_uk sp\ability_bag\requirements\required_player_resources\ui_name $11227957 2 Command Points -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241955 Anti-infantry / Support -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248697 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248700 Has increased vision range and camouflages in cover. -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\sniper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241955 Anti-infantry / Support -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153331 Sniper -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248697 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248700 Has increased vision range and camouflages in cover. -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\sniper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk default\ability_bag\ui_info\screen_name $11239105 Expanded Designate Targets abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk default\ability_bag\ui_info\brief_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. +abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk default\ability_bag\ui_info\help_text $11239661 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk default\ability_bag\requirements\required_player_resources\ui_name $11227957 2 Command Points abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk sp\ability_bag\ui_info\screen_name $11239105 Expanded Designate Targets abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk sp\ability_bag\ui_info\brief_text $11255202 A recon plane provides increased vision and marks enemy units in the area, increasing their vulnerability to incoming fire. +abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk sp\ability_bag\ui_info\help_text $11239661 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_designate_targets_extended_sight_uk sp\ability_bag\requirements\required_player_resources\ui_name $11227957 2 Command Points abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_fuel_drop_add_munitions_uk default\ability_bag\ui_info\screen_name $11161376 Supply Drop abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_fuel_drop_add_munitions_uk default\ability_bag\ui_info\brief_text $11240555 Paradrops two munitions and two fuel crates to the target location. @@ -20187,40 +21469,16 @@ abilities attributes\abilities\races\british\campaign\company\armored\core\speci abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_fuel_drop_extra_crate_uk sp\ability_bag\ui_info\brief_text $11240556 Paradrops three fuel crates to the target location. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_fuel_drop_extra_crate_uk sp\ability_bag\ui_info\help_text $11239662 Support / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_fuel_drop_extra_crate_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241956 Anti-infantry / Elite -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153518 Stoßtruppen Squad -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248701 Elite infantry extremely effective against infantry. Most effective at long-range. Can throw Assault Grenades. -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248702 Can throw special smoke grenades that damages infantry. -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\stormtrooper_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241956 Anti-infantry / Elite -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153518 Stoßtruppen Squad -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248701 Elite infantry extremely effective against infantry. Most effective at long-range. Can throw Assault Grenades. -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248702 Can throw special smoke grenades that damages infantry. -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\infantry\stormtrooper_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk default\ability_bag\ui_info\screen_name $11255195 Improved Recon Artillery abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk default\ability_bag\ui_info\extra_text $11255197 Called in at reduced munitions cost. +abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk default\ability_bag\ui_info\brief_text $11256509 A recon plane will loiter the target area, providing vision and revealing camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk default\ability_bag\ui_info\help_text $11239663 Offensive / Select target position -abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk default\ability_bag\ui_info\brief_text $11256509 A recon plane with loiter the area, providing vision and reveals camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk default\ability_bag\requirements\required_player_resources\ui_name $11227957 2 Command Points abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk sp\ability_bag\ui_info\screen_name $11255196 Improved Recon Artillery abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk sp\ability_bag\ui_info\extra_text $11255197 Called in at reduced munitions cost. +abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk sp\ability_bag\ui_info\brief_text $11256509 A recon plane will loiter the target area, providing vision and revealing camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk sp\ability_bag\ui_info\help_text $11239663 Offensive / Select target position -abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk sp\ability_bag\ui_info\brief_text $11256509 A recon plane with loiter the area, providing vision and reveals camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_cost_reduction_uk sp\ability_bag\requirements\required_player_resources\ui_name $11227957 2 Command Points abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\left\c_armored_recon_artillery_incendiary_uk default\ability_bag\ui_info\screen_name $11189805 Incendiary Recon Artillery @@ -20245,30 +21503,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\core\speci abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_black_prince_cost_reduction_uk sp\ability_bag\ui_info\help_text $11239664 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_black_prince_cost_reduction_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_black_prince_cost_reduction_uk sp\ability_bag\requirements\required_player_resources\ui_name $11245616 6 Command Points -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241950 Anti-infantry / Mainline -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153531 Grenadier Squad -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248684 Standard infantry effective against infantry at long-range. Can reinforce depleted squads with Merge. -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242409 Can throw Grenades and Snare vehicles. Can Build Defenses. -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241950 Anti-infantry / Mainline -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153531 Grenadier Squad -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248684 Standard infantry effective against infantry at long-range. Can reinforce depleted squads with Merge. -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242409 Can throw Grenades and Snare vehicles. Can Build Defenses. -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\squad_size_variants\grenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_black_prince_support_squad_uk default\ability_bag\ui_info\screen_name $11189779 'Black Prince' Combat Group abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_black_prince_support_squad_uk default\ability_bag\ui_info\brief_text $11250056 Deploys a Churchill Black Prince Heavy Tank. Extremely effective against all targets. Strong armor. Comes with an Infantry Section. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_black_prince_support_squad_uk default\ability_bag\ui_info\help_text $11239664 Call-in / Select target position @@ -20317,30 +21551,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\core\speci abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_crusader_aa_cost_reduction_uk sp\ability_bag\ui_info\help_text $11239635 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_crusader_aa_cost_reduction_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_crusader_aa_cost_reduction_uk sp\ability_bag\requirements\required_player_resources\ui_name $11245615 3 Command Points -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\squad_size_variants\guastatori_2_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_crusader_aa_suppression_uk default\ability_bag\ui_info\screen_name $11255189 Suppressive Crusader AA Medium Tank abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_crusader_aa_suppression_uk default\ability_bag\ui_info\help_text $11239635 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_crusader_aa_suppression_uk default\ability_bag\ui_info\extra_text $11255191 Can prioritize Aircraft. Can suppress Infantry. @@ -20353,28 +21563,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\core\speci abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_crusader_aa_suppression_uk sp\ability_bag\ui_info\brief_text $11240521 Deploys a Crusader AA Medium Tank. Very effective against infantry and light vehicles. Can shoot down aircraft. abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_crusader_aa_suppression_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\armored\core\specialization\right\c_armored_crusader_aa_suppression_uk sp\ability_bag\requirements\required_player_resources\ui_name $11245615 3 Command Points -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241951 Anti-infantry / Elite -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200651 Guastatori Squad -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248888 Elite infantry very effective against infantry at short-range. Can throw smoke grenades, repair and build defenses. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248889 Can be upgraded with flamethrowers and wire-cutters. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\guastatori_3_man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_air_support_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_air_support_passive_uk default\ability_bag\ui_info\screen_name $11189770 Air Support abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_air_support_passive_uk default\ability_bag\ui_info\brief_text $11240559 Reduces the cost of all aircraft abilities by 50%. @@ -20383,110 +21571,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_air_support_passive_uk sp\ability_bag\ui_info\screen_name $11189770 Air Support abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_air_support_passive_uk sp\ability_bag\ui_info\brief_text $11240559 Reduces the cost of all aircraft abilities by 50%. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_air_support_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241731 MG 42 Machine Gun Team -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242419 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241731 MG 42 Machine Gun Team -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242419 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\squad_size_variants\hmg_mg42_1man_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166827 Jäger Squad -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248687 Advanced infantry effective against infantry at medium and long-range. Can fire smoke grenades. -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248688 Can be upgraded with Flares and scoped rifles or an anti-tank launcher. -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166827 Jäger Squad -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248687 Advanced infantry effective against infantry at medium and long-range. Can fire smoke grenades. -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248688 Can be upgraded with Flares and scoped rifles or an anti-tank launcher. -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\squad_size_variants\jaeger_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263954 Advanced infantry very effective against infantry at short and medium range. Fast capture speed. Can throw Bundled Grenades. -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248694 Can breach occupied buildings. -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153305 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153295 Reinforce -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11248749 Anti-infantry / Advanced -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11166831 Panzergrenadier Squad -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248692 Advanced infantry very effective against infantry at short and medium range. Can throw Bundled Grenades. -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248694 Can breach occupied buildings. -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243460 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243203 Increases accuracy, rate of fire, and unit is harder to hit. -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\squad_size_variants\panzergrenadier_3man_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243300 Increases accuracy, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_bolster_sappers_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_bolster_sappers_passive_uk default\ability_bag\ui_info\screen_name $11239107 Bolstered Engineers abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_bolster_sappers_passive_uk default\ability_bag\ui_info\brief_text $11240560 Increases the squad size of Royal Engineers by 1. @@ -20495,30 +21579,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_bolster_sappers_passive_uk sp\ability_bag\ui_info\screen_name $11239107 Bolstered Engineers abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_bolster_sappers_passive_uk sp\ability_bag\ui_info\brief_text $11240560 Increases the squad size of Royal Engineers by 1. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_bolster_sappers_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241957 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241728 Flak 30 Anti-aircraft Gun Team -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248703 Heavy weapon team effective against infantry and light vehicles. Must be set-up to attack. Can shoot down aircraft. -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242416 Can Prioritize Aircraft. Can be Towed. -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243576 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244274 Increases burst length, accuracy, and rate of fire. -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241957 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241728 Flak 30 Anti-aircraft Gun Team -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248703 Heavy weapon team effective against infantry and light vehicles. Must be set-up to attack. Can shoot down aircraft. -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242416 Can Prioritize Aircraft. Can be Towed. -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243576 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11244274 Increases burst length, accuracy, and rate of fire. -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\aa_gun_20mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243531 Increases accuracy, weapon traverse speed, and health. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_cheaper_sappers_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_cheaper_sappers_passive_uk default\ability_bag\ui_info\screen_name $11239108 On-Hand Engineers abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_cheaper_sappers_passive_uk default\ability_bag\ui_info\brief_text $11240561 Reduces the cost of Royal Engineers Sections by 33%. @@ -20535,14 +21595,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_combat_support_passive_uk sp\ability_bag\ui_info\screen_name $11239109 Rapid Vehicle Deployment abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_combat_support_passive_uk sp\ability_bag\ui_info\brief_text $11240562 Reduces the cooldown of all vehicle call-ins by 25%. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_combat_support_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\team_weapons\anzioannie_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery -sbps attributes\sbps\races\german\team_weapons\anzioannie_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\german\team_weapons\anzioannie_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -sbps attributes\sbps\races\german\team_weapons\anzioannie_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -sbps attributes\sbps\races\german\team_weapons\anzioannie_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241875 Heavy Artillery -sbps attributes\sbps\races\german\team_weapons\anzioannie_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242374 Can Barrage at range and cause Area of Effect damage. Cannot auto-attack. -sbps attributes\sbps\races\german\team_weapons\anzioannie_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 -sbps attributes\sbps\races\german\team_weapons\anzioannie_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11158242 abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_critical_repair_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_critical_repair_passive_uk default\ability_bag\ui_info\screen_name $11189759 Critical Repair abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_critical_repair_passive_uk default\ability_bag\ui_info\brief_text $11189760 Provides all British vehicles with the ability to repair critical engine damage during missions. @@ -20559,30 +21611,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_field_recovery_passive_uk sp\ability_bag\ui_info\screen_name $11239110 Salvage Recovery abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_field_recovery_passive_uk sp\ability_bag\ui_info\brief_text $11240563 Destroying an enemy vehicle immediately grants 15 fuel. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_field_recovery_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215183 Pak 40 Anti-tank Gun Team -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242417 Can be Towed. -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11215183 Pak 40 Anti-tank Gun Team -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242417 Can be Towed. -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\at_gun_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_forward_repair_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_forward_repair_passive_uk default\ability_bag\ui_info\screen_name $11184732 Forward Repair Assembly abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_forward_repair_passive_uk default\ability_bag\ui_info\brief_text $11240564 Allows Royal Engineer Sections to construct the Forward Repair Assembly. @@ -20591,26 +21619,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_forward_repair_passive_uk sp\ability_bag\ui_info\screen_name $11184732 Forward Repair Assembly abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_forward_repair_passive_uk sp\ability_bag\ui_info\brief_text $11240564 Allows Royal Engineer Sections to construct the Forward Repair Assembly. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_forward_repair_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241729 Pak 43 Anti-tank Gun Team -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242236 Heavy weapon team armed with an 88mm anti-tank gun. -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241729 Pak 43 Anti-tank Gun Team -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242236 Heavy weapon team armed with an 88mm anti-tank gun. -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11158242 -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\at_gun_88mm_pak43_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_priority_fuel_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_priority_fuel_passive_uk default\ability_bag\ui_info\screen_name $11189768 Fuel Priority abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_priority_fuel_passive_uk default\ability_bag\ui_info\brief_text $11240565 Grants an additional 6 fuel to the base fuel income during missions. @@ -20619,30 +21627,6 @@ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_priority_fuel_passive_uk sp\ability_bag\ui_info\screen_name $11189768 Fuel Priority abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_priority_fuel_passive_uk sp\ability_bag\ui_info\brief_text $11240565 Grants an additional 6 fuel to the base fuel income during missions. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_priority_fuel_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241730 LG40 Anti-tank Gun Team -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242237 Heavy weapon team armed with a 75mm recoilless gun. -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242418 Can be Towed. -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245498 Anti-tank / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241730 LG40 Anti-tank Gun Team -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242237 Heavy weapon team armed with a 75mm recoilless gun. -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242418 Can be Towed. -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243210 Unlocks veteran ability. Unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243302 Increases accuracy, weapon traverse speed, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\at_gun_lg40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243636 Increases weapon penetration, rate of fire, and health. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_vehicle_logistics_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_vehicle_logistics_passive_uk default\ability_bag\ui_info\screen_name $11189772 Vehicle Logistics abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_vehicle_logistics_passive_uk default\ability_bag\ui_info\brief_text $11183708 Reduces the cost of all vehicles by 25%. @@ -20659,118 +21643,14 @@ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_ abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_vehicle_training_passive_uk sp\ability_bag\ui_info\screen_name $11179259 Veteran Crews abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_vehicle_training_passive_uk sp\ability_bag\ui_info\brief_text $11240566 All vehicles start at Veterancy Level 1 during missions. abilities attributes\abilities\races\british\campaign\company\armored\passive\c_armored_vehicle_training_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241731 MG 42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242419 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241731 MG 42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242419 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\british\campaign\company\garrison_spawns\c_armoured_company_garrison_spawn_uk default\ability_bag\ui_info\screen_name $11196310 British Armoured Company abilities attributes\abilities\races\british\campaign\company\garrison_spawns\c_armoured_company_garrison_spawn_uk sp\ability_bag\ui_info\screen_name $11196310 British Armoured Company -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241962 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241732 MG 42 Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242420 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153547 Heavy Weapon / Effective at all ranges -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153547 Heavy Weapon / Effective at all ranges -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241962 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241732 MG 42 Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242420 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241870 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242366 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153547 Heavy Weapon / Effective at all ranges -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153547 Heavy Weapon / Effective at all ranges -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153545 MG42 Machine Gun Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242238 Heavy weapon team armed with an MG 42 heavy machine gun. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. abilities attributes\abilities\races\british\campaign\company\garrison_spawns\c_artillery_company_garrison_spawn_uk default\ability_bag\ui_info\screen_name $11196311 British Artillery Company abilities attributes\abilities\races\british\campaign\company\garrison_spawns\c_artillery_company_garrison_spawn_uk sp\ability_bag\ui_info\screen_name $11196311 British Artillery Company +sbps attributes\sbps\races\npc\civilian\civilian_female_test default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153327 Standard Infantry / Effective at all ranges +sbps attributes\sbps\races\npc\civilian\civilian_female_test default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11186421 Rifleman Squad +sbps attributes\sbps\races\npc\civilian\civilian_female_test sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153327 Standard Infantry / Effective at all ranges +sbps attributes\sbps\races\npc\civilian\civilian_female_test sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11186421 Rifleman Squad abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_gurkhas_core_uk default\ability_bag\ui_info\extra_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_gurkhas_core_uk default\ability_bag\ui_info\help_text $11239667 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_gurkhas_core_uk default\ability_bag\ui_info\screen_name $11184154 Gurkha Rifles Section @@ -20795,28 +21675,10 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\c abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_valentine_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_valentine_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11207619 4 Command Points abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_valentine_core_uk sp\ability_bag\requirements\required_squad\ui_name $11205893 Max 1 Command Valentine Tank on the Battlefield. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241962 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241732 MG 42 Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242420 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241962 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241961 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241732 MG 42 Team -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11242420 Can Suppress infantry within its arc of fire. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243472 Unlocks veteran ability. Unit is harder to hit and increases suppression. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243583 Increases suppression, weapon burst length, and unit is harder to hit. -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\hmg_mg42_ger_sp_gela sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243585 Increases accuracy, suppression, health, and weapon traverse speed. +sbps attributes\sbps\races\npc\civilian\civilian_male_test default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153327 Standard Infantry / Effective at all ranges +sbps attributes\sbps\races\npc\civilian\civilian_male_test default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11186421 Rifleman Squad +sbps attributes\sbps\races\npc\civilian\civilian_male_test sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153327 Standard Infantry / Effective at all ranges +sbps attributes\sbps\races\npc\civilian\civilian_male_test sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11186421 Rifleman Squad abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_war_cry_core_uk default\ability_bag\ui_info\help_text $11239669 Offensive / Timed abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_war_cry_core_uk default\ability_bag\ui_info\screen_name $11184163 War Cry abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_war_cry_core_uk default\ability_bag\ui_info\brief_text $11240569 Globally increases the speed and offensive capabilities of all infantry squads when active. @@ -20829,6 +21691,10 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\c abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_war_cry_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_war_cry_core_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258625 +%1%%% speed and +%2%%% rate of fire. Causes nearby enemies to retreat at %3%%% health. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\left\c_artillery_war_cry_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11207620 2 Command Points +sbps attributes\sbps\races\npc\italian\female_rural default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\npc\italian\female_rural default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\npc\italian\female_rural sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\npc\italian\female_rural sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_airburst_core_uk default\ability_bag\ui_info\help_text $11239670 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_airburst_core_uk default\ability_bag\ui_info\screen_name $11239112 Off-map Airburst Barrage abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_airburst_core_uk default\ability_bag\ui_info\brief_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. @@ -20839,26 +21705,10 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\c abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_airburst_core_uk sp\ability_bag\ui_info\brief_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_airburst_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_airburst_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11207621 4 Command Points -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235780 Cannone da 105/28 Howitzer -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248900 Immobile heavy weapon very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250888 Cannot move. Must be Towed. Cannot auto-attack -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11235780 Cannone da 105/28 Howitzer -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248900 Immobile heavy weapon very effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11250888 Cannot move. Must be Towed. Cannot auto-attack -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11248092 Unit is harder to hit; reduces barrage recharge times and improves accuracy. -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\howitzer_cannone_da_105_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health +sbps attributes\sbps\races\npc\italian\female_urban default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\npc\italian\female_urban default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\npc\italian\female_urban sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\npc\italian\female_urban sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_bl_5_5_heavy_artillery_core_uk default\ability_bag\ui_info\help_text $11239671 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_bl_5_5_heavy_artillery_core_uk default\ability_bag\ui_info\screen_name $11239113 BL5.5 Artillery Emplacement abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_bl_5_5_heavy_artillery_core_uk default\ability_bag\ui_info\brief_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. @@ -20869,6 +21719,14 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\c abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_bl_5_5_heavy_artillery_core_uk sp\ability_bag\ui_info\brief_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_bl_5_5_heavy_artillery_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_bl_5_5_heavy_artillery_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11204921 8 Command Points +sbps attributes\sbps\races\npc\italian\male_urban default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\npc\italian\male_urban default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\npc\italian\male_urban sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\npc\italian\male_urban sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\npc\north_africa\female_berber default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\npc\north_africa\female_berber default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\npc\north_africa\female_berber sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\npc\north_africa\female_berber sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_heavy_mortar_core_uk default\ability_bag\ui_info\help_text $11239672 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_heavy_mortar_core_uk default\ability_bag\ui_info\screen_name $11239114 ML 4.2-inch Heavy Mortar Team abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_heavy_mortar_core_uk default\ability_bag\ui_info\brief_text $11250163 Deploys a 4.2 Inch Heavy Mortar. Very effective against stationary infantry, team weapons and structures at long-range. @@ -20879,16 +21737,6 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\c abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_heavy_mortar_core_uk sp\ability_bag\ui_info\brief_text $11250163 Deploys a 4.2 Inch Heavy Mortar. Very effective against stationary infantry, team weapons and structures at long-range. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_heavy_mortar_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\right\c_artillery_heavy_mortar_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11207622 2 Command Points -sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241853 Heavy Artillery / Emplacement -sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11200510 Obice da 210/22 Artillery Emplacement -sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248677 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241082 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\howitzer_obice_da_210_no_sandbags_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_battle_hardened_core_uk default\ability_bag\ui_info\screen_name $11239115 Battle Hardened Gurkha Rifles Section abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_battle_hardened_core_uk default\ability_bag\ui_info\brief_text $11240573 Deploys a Veterancy Level 2 Gurkha Rifles Section. Very effective against infantry at medium and long-range. Can throw Smoke Grenades and Assault Grenades. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_battle_hardened_core_uk default\ability_bag\ui_info\extra_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. @@ -20899,6 +21747,10 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\c abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_battle_hardened_core_uk sp\ability_bag\ui_info\extra_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_battle_hardened_core_uk sp\ability_bag\ui_info\help_text $11239667 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_battle_hardened_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 +sbps attributes\sbps\races\npc\north_africa\male_berber default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\npc\north_africa\male_berber default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce +sbps attributes\sbps\races\npc\north_africa\male_berber sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). +sbps attributes\sbps\races\npc\north_africa\male_berber sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_forward_observer_core_uk default\ability_bag\ui_info\screen_name $11255165 Gurkha Rifles Section (Forward Observers) abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_forward_observer_core_uk default\ability_bag\ui_info\brief_text $11255171 Deploys a Gurkha Rifles Section. Can throw Assault and smoke grenades. Can call-in artillery barrages from the Headquarter's 25-pounder. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_forward_observer_core_uk default\ability_bag\ui_info\extra_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. @@ -20909,6 +21761,8 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\c abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_forward_observer_core_uk sp\ability_bag\ui_info\extra_text $11248830 Can be upgraded with anti-infantry submachine guns or a light machine gun. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_forward_observer_core_uk sp\ability_bag\ui_info\help_text $11239667 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_gurkhas_forward_observer_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 +scheduled_sale_definition attributes\scheduled_sales\scheduled_sale_definition\sale_battlegroup default\sale_items\scheduled_sale_item_definition\metadata\pack_name $11259741 Advanced Infantry Battlegroup +scheduled_sale_definition attributes\scheduled_sales\scheduled_sale_definition\sale_battlegroup default\sale_items\scheduled_sale_item_definition\metadata\pack_name $11259742 Italian Coastal Battlegroup abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_valentine_armoured_commander_uk default\ability_bag\ui_info\screen_name $11239116 Inspiring Valentine II Medium Command Tank abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_valentine_armoured_commander_uk default\ability_bag\ui_info\brief_text $11259633 Deploy a Valentine II Medium Command Tank that increases the effectiveness of nearby infantry and vehicles. Effective against infantry and light abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_valentine_armoured_commander_uk default\ability_bag\ui_info\extra_text $11255183 Increases the rate of fire and speed of nearby infantry and vehicles. @@ -20937,54 +21791,28 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\c abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_valentine_veteran_commander_uk sp\ability_bag\requirements\required_squad\ui_name $11205893 Max 1 Command Valentine Tank on the Battlefield. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk default\ability_bag\ui_info\screen_name $11239118 Flare War Cry abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk default\ability_bag\ui_info\brief_text $11240577 Globally increases the speed and offensive capabilities of all infantry squads when active. Drops flares on Frontline Sectors. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk default\ability_bag\ui_info\extra_text $11241308 Infantry can cause enemy infantry squads to retreat at low health. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk default\ability_bag\ui_info\help_text $11239669 Offensive / Timed -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258625 +%1%%% speed and +%2%%% rate of fire. Causes nearby enemies to retreat at %3%%% health. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk default\ability_bag\requirements\required_player_resources\ui_name $11207620 2 Command Points abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk sp\ability_bag\ui_info\screen_name $11239118 Flare War Cry abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk sp\ability_bag\ui_info\brief_text $11240577 Globally increases the speed and offensive capabilities of all infantry squads when active. Drops flares on Frontline Sectors. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk sp\ability_bag\ui_info\extra_text $11241308 Infantry can cause enemy infantry squads to retreat at low health. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk sp\ability_bag\ui_info\help_text $11239669 Offensive / Timed -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258625 +%1%%% speed and +%2%%% rate of fire. Causes nearby enemies to retreat at %3%%% health. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_artillery_flares_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11207620 2 Command Points abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk default\ability_bag\ui_info\screen_name $11239119 Smoke War Cry abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk default\ability_bag\ui_info\brief_text $11240578 Globally increases the speed and offensive capabilities of all infantry squads when active. Drops smoke on Frontline Sectors. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk default\ability_bag\ui_info\extra_text $11241308 Infantry can cause enemy infantry squads to retreat at low health. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk default\ability_bag\ui_info\help_text $11239669 Offensive / Timed -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258625 +%1%%% speed and +%2%%% rate of fire. Causes nearby enemies to retreat at %3%%% health. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk default\ability_bag\requirements\required_player_resources\ui_name $11207620 2 Command Points abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk sp\ability_bag\ui_info\screen_name $11239119 Smoke War Cry abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk sp\ability_bag\ui_info\brief_text $11240578 Globally increases the speed and offensive capabilities of all infantry squads when active. Drops smoke on Frontline Sectors. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk sp\ability_bag\ui_info\extra_text $11241308 Infantry can cause enemy infantry squads to retreat at low health. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk sp\ability_bag\ui_info\help_text $11239669 Offensive / Timed -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258625 +%1%%% speed and +%2%%% rate of fire. Causes nearby enemies to retreat at %3%%% health. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\left\c_artillery_war_cry_smoke_core_uk sp\ability_bag\requirements\required_player_resources\ui_name $11207620 2 Command Points -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11248811 Light Artillery / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241964 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201756 le.IG 18 Support Gun Team -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248902 Can Barrage at range. Can fire smoke rounds and be Towed. -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11248811 Light Artillery / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241964 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11201756 le.IG 18 Support Gun Team -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248837 Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248902 Can Barrage at range. Can fire smoke rounds and be Towed. -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\leig_75mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_airburst_mixed_core_uk default\ability_bag\ui_info\screen_name $11239120 Mixed Artillery Barrage abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_airburst_mixed_core_uk default\ability_bag\ui_info\brief_text $11240579 Designate an airburst barrage mixed with high-explosive shells over the target location. Effective against all stationary targets. abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_airburst_mixed_core_uk default\ability_bag\ui_info\help_text $11239670 Offensive / Select target position @@ -21016,429 +21844,131 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\c abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_auto_fire_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_auto_fire_uk sp\ability_bag\requirements\required_player_resources\ui_name $11204921 8 Command Points abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk default\ability_bag\ui_info\screen_name $11239123 Rapid Firing BL5.5 Artillery Emplacement -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk default\ability_bag\ui_info\help_text $11239671 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk default\ability_bag\ui_info\brief_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk default\ability_bag\ui_info\help_text $11239671 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk default\ability_bag\requirements\required_player_resources\ui_name $11204921 8 Command Points abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk sp\ability_bag\ui_info\screen_name $11239123 Rapid Firing BL5.5 Artillery Emplacement -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk sp\ability_bag\ui_info\help_text $11239671 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk sp\ability_bag\ui_info\brief_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk sp\ability_bag\ui_info\help_text $11239671 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_bl_5_5_rapid_barrage_uk sp\ability_bag\requirements\required_player_resources\ui_name $11204921 8 Command Points abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk default\ability_bag\ui_info\screen_name $11239124 Bolstered ML 4.2-inch Heavy Mortar Team abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk default\ability_bag\ui_info\extra_text $11255181 Weapon team has two additional members. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk default\ability_bag\ui_info\help_text $11239672 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk default\ability_bag\ui_info\brief_text $11250163 Deploys a 4.2 Inch Heavy Mortar. Very effective against stationary infantry, team weapons and structures at long-range. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk default\ability_bag\ui_info\help_text $11239672 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk default\ability_bag\requirements\required_player_resources\ui_name $11207622 2 Command Points abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\ability_bag\ui_info\screen_name $11239124 Bolstered ML 4.2-inch Heavy Mortar Team abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\ability_bag\ui_info\extra_text $11255182 Weapon team has two additional members. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\ability_bag\ui_info\help_text $11239672 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\ability_bag\ui_info\brief_text $11250163 Deploys a 4.2 Inch Heavy Mortar. Very effective against stationary infantry, team weapons and structures at long-range. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\ability_bag\ui_info\help_text $11239672 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\ability_bag\requirements\required_player_resources\ui_name $11207622 2 Command Points abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\ability_bag\ui_info\screen_name $11255173 Improved ML 4.2-inch Heavy Mortar Team abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\ability_bag\ui_info\extra_text $11255177 Can fire Incendiary Barrages and additional shells in high-explosive barrages. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\ability_bag\ui_info\help_text $11239672 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\ability_bag\ui_info\brief_text $11250163 Deploys a 4.2 Inch Heavy Mortar. Very effective against stationary infantry, team weapons and structures at long-range. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\ability_bag\ui_info\help_text $11239672 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\ability_bag\requirements\required_player_resources\ui_name $11207622 2 Command Points abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\ability_bag\ui_info\screen_name $11255174 Improved ML 4.2-inch Heavy Mortar Team abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\ability_bag\ui_info\extra_text $11255178 Can fire Incendiary Barrages and additional shells in high-explosive barrages. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\ability_bag\ui_info\help_text $11239672 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\ability_bag\ui_info\brief_text $11250163 Deploys a 4.2 Inch Heavy Mortar. Very effective against stationary infantry, team weapons and structures at long-range. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\ability_bag\ui_info\help_text $11239672 Call-in / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\core\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\ability_bag\requirements\required_player_resources\ui_name $11207622 2 Command Points -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241965 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241965 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11199790 Non-combatant / Recon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241917 Anti-infantry / Heavy weapon -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216831 GrW 34 Mortar Team -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248707 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\mortar_81mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_passive_uk default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_passive_uk default\ability_bag\ui_info\screen_name $11189200 Bravery abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_passive_uk default\ability_bag\ui_info\brief_text $11240583 Infantry are 20% harder to hit when in enemy territory. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_passive_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_passive_uk sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_passive_uk sp\ability_bag\ui_info\screen_name $11189200 Bravery abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_passive_uk sp\ability_bag\ui_info\brief_text $11240583 Infantry are 20% harder to hit when in enemy territory. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_squad_passive_uk default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_squad_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_squad_passive_uk default\ability_bag\ui_info\screen_name $11189200 Bravery abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_squad_passive_uk default\ability_bag\ui_info\brief_text $11240584 Infantry are 20% harder to hit when in enemy territory. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_squad_passive_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_squad_passive_uk sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_squad_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_squad_passive_uk sp\ability_bag\ui_info\screen_name $11189200 Bravery abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_squad_passive_uk sp\ability_bag\ui_info\brief_text $11240584 Infantry are 20% harder to hit when in enemy territory. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_bravery_squad_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245580 Support Elements -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241779 Rocket Artillery -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153551 Nebelwerfer 42 Rocket Launcher Team -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248708 Heavy weapon team effective against structures, team weapons, and stationary infantry. Barrages deal burn damage in a wide area. -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248709 Can be Towed. Cannot auto-attack. -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_reinforce_ext\ui_info\help_text $11153307 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153297 Reinforce -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_requirement_ext\requirement_table\required_any_in_list\ui_name $11245580 Support Elements -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241779 Rocket Artillery -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153551 Nebelwerfer 42 Rocket Launcher Team -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248708 Heavy weapon team effective against structures, team weapons, and stationary infantry. Barrages deal burn damage in a wide area. -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248709 Can be Towed. Cannot auto-attack. -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243474 Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy. -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243383 Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times. -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\team_weapons\nebelwerfer_150mm_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243298 Increases weapon range, accuracy, and health -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_creeping_smoke_passive_uk default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_creeping_smoke_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_creeping_smoke_passive_uk default\ability_bag\ui_info\screen_name $11189202 Forward Observers Creeping Smoke Barrage abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_creeping_smoke_passive_uk default\ability_bag\ui_info\brief_text $11240585 Enables Infantry Sections and Gurkhas to call-in creeping smoke barrages. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_creeping_smoke_passive_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_creeping_smoke_passive_uk sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_creeping_smoke_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_creeping_smoke_passive_uk sp\ability_bag\ui_info\screen_name $11189202 Forward Observers Creeping Smoke Barrage abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_creeping_smoke_passive_uk sp\ability_bag\ui_info\brief_text $11240585 Enables Infantry Sections and Gurkhas to call-in creeping smoke barrages. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_creeping_smoke_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249060 Anti-infantry / Specialist -sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241636 222 Armored Car -sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11251593 Light vehicle effective against infantry. Can damage light vehicles. -sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249060 Anti-infantry / Specialist -sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241636 222 Armored Car -sbps attributes\sbps\races\german\vehicles\specialist\armored_car_222_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11251593 Light vehicle effective against infantry. Can damage light vehicles. -sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249108 Anti-infantry / Anti-structure / Specialist -sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249107 Panzer IV Close Support Tank -sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249104 Medium tank effective against infantry and structures. Comes upgraded with armored skirts and a pintle-mounted machine gun. -sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11249105 Can fire S-mines to damage nearby infantry. -sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11249108 Anti-infantry / Anti-structure / Specialist -sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11249107 Panzer IV Close Support Tank -sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11249104 Medium tank effective against infantry and structures. Comes upgraded with armored skirts and a pintle-mounted machine gun. -sbps attributes\sbps\races\german\vehicles\specialist\panzer_iv_urban_specialist_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11249105 Can fire S-mines to damage nearby infantry. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_fearless_assault_passive_uk default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_fearless_assault_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_fearless_assault_passive_uk default\ability_bag\ui_info\screen_name $11189213 Fearless Assault abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_fearless_assault_passive_uk default\ability_bag\ui_info\brief_text $11240586 Gurkhas reduce incoming suppression and increase rate of fire of all nearby non-Gurkha infantry. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_fearless_assault_passive_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_fearless_assault_passive_uk sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_fearless_assault_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_fearless_assault_passive_uk sp\ability_bag\ui_info\screen_name $11189213 Fearless Assault abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_fearless_assault_passive_uk sp\ability_bag\ui_info\brief_text $11240586 Gurkhas reduce incoming suppression and increase rate of fire of all nearby non-Gurkha infantry. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_fearless_assault_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241799 Anti-infantry -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241733 8 Rad Armored Car -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248711 Light vehicle very effective against infantry. Can damage light vehicles. -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221164 8 Rad -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241799 Anti-infantry -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241733 8 Rad Armored Car -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248711 Light vehicle very effective against infantry. Can damage light vehicles. -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221164 8 Rad -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243416 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\armored_car_8_rad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_first_class_passive_uk default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_first_class_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_first_class_passive_uk default\ability_bag\ui_info\screen_name $11189204 First Class Fighting Men abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_first_class_passive_uk default\ability_bag\ui_info\brief_text $11240587 Raises minimum Veterancy Level of all infantry squads to 1. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_first_class_passive_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_first_class_passive_uk sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_first_class_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_first_class_passive_uk sp\ability_bag\ui_info\screen_name $11189204 First Class Fighting Men abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_first_class_passive_uk sp\ability_bag\ui_info\brief_text $11240587 Raises minimum Veterancy Level of all infantry squads to 1. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_first_class_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241734 221 Scout Car -sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262913 Light vehicle effective against infantry and snipers. Has increased vision range. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248715 Can be upgraded to detect enemies in the fog of war or armed with an anti-light vehicle cannon. -sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243508 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\armored_car_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. -sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262907 Anti-infantry / Recon / Detector -sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241734 221 Scout Car -sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11256239 Light vehicle effective against infantry and snipers. Has increased vision range. -sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248715 Can be upgraded to detect enemies in the fog of war or armed with an anti-light vehicle cannon. -sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243508 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243328 Increases speed, rotation rate, and accuracy. -sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\armored_car_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243243 Increases speed, acceleration, health, sight and rate of fire. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_forward_observers_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_forward_observers_passive_uk default\ability_bag\ui_info\screen_name $11188854 (Passive) Forward Observers abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_forward_observers_passive_uk default\ability_bag\ui_info\brief_text $11204777 Dingo and Humber light vehicles can co-ordinate fire from the 25-pounder base howitzer, using Forward Observer Barrages. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_forward_observers_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_forward_observers_passive_uk sp\ability_bag\ui_info\screen_name $11188854 (Passive) Forward Observers abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_forward_observers_passive_uk sp\ability_bag\ui_info\brief_text $11204777 Dingo and Humber light vehicles can co-ordinate fire from the 25-pounder base howitzer, using Forward Observer Barrages. -sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241735 Sturmpanzer IV Brummbär -sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248716 Medium tank extremely effective against structures and infantry. Strong front armor but must face targets directly to fire. -sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. -sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\german\vehicles\brummbar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241735 Sturmpanzer IV Brummbär -sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248716 Medium tank extremely effective against structures and infantry. Strong front armor but must face targets directly to fire. -sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. -sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\german\vehicles\brummbar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_gurkha_bolster_passive_uk default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_gurkha_bolster_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_gurkha_bolster_passive_uk default\ability_bag\ui_info\screen_name $11189208 Gurkha Bolster abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_gurkha_bolster_passive_uk default\ability_bag\ui_info\brief_text $11240588 Increases the size of Gurkha Rifles Sections by 1. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_gurkha_bolster_passive_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_gurkha_bolster_passive_uk sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_gurkha_bolster_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_gurkha_bolster_passive_uk sp\ability_bag\ui_info\screen_name $11189208 Gurkha Bolster abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_gurkha_bolster_passive_uk sp\ability_bag\ui_info\brief_text $11240588 Increases the size of Gurkha Rifles Sections by 1. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_gurkha_bolster_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_pillage_passive_uk default\ability_bag\ui_info\extra_text $11241315 Enemy infantry provides +5 munitions per squad member. Vehicles provide +10 fuel. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_pillage_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_pillage_passive_uk default\ability_bag\ui_info\screen_name $11184160 Pillage abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_pillage_passive_uk default\ability_bag\ui_info\brief_text $11240589 Gurkha rifles grant resources when they destroy infantry and vehicles. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_pillage_passive_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_pillage_passive_uk sp\ability_bag\ui_info\extra_text $11241315 Enemy infantry provides +5 munitions per squad member. Vehicles provide +10 fuel. +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_pillage_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_pillage_passive_uk sp\ability_bag\ui_info\screen_name $11184160 Pillage abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_pillage_passive_uk sp\ability_bag\ui_info\brief_text $11240589 Gurkha rifles grant resources when they destroy infantry and vehicles. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_pillage_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241737 Flak Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242248 Light vehicle armed with a 20mm anti-air gun. -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241737 Flak Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242248 Light vehicle armed with a 20mm anti-air gun. -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_251_flak_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_reinforce_ext\ui_info\extra_text $11189166 A sd.Kfz. 251 half-track armed with a 81mm Mortar. -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_reinforce_ext\ui_info\screen_name $11189167 sd.Kfz 251 Mortar Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241738 Mortar Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242249 Light vehicle armed with an 80mm mortar. -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189168 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189169 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189170 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_reinforce_ext\ui_info\extra_text $11189166 A sd.Kfz. 251 half-track armed with a 81mm Mortar. -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_reinforce_ext\ui_info\screen_name $11189167 sd.Kfz 251 Mortar Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241738 Mortar Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242249 Light vehicle armed with an 80mm mortar. -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189168 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189169 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243231 Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189170 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_251_mortar_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243538 Increases speed, acceleration, health, range, and accuracy. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_saturation_passive_uk default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_saturation_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_saturation_passive_uk default\ability_bag\ui_info\screen_name $11189211 Saturating Bombardment abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_saturation_passive_uk default\ability_bag\ui_info\brief_text $11240590 All artillery emplacements fire two additional shells during barrages. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_saturation_passive_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_saturation_passive_uk sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_saturation_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_saturation_passive_uk sp\ability_bag\ui_info\screen_name $11189211 Saturating Bombardment abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_saturation_passive_uk sp\ability_bag\ui_info\brief_text $11240590 All artillery emplacements fire two additional shells during barrages. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_saturation_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241972 Anti-infantry / Support -sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241739 251 Medium Carrier -sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248718 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248719 Can be upgraded to heal infantry or provide anti-infantry and anti-structure capabilities. -sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241972 Anti-infantry / Support -sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241739 251 Medium Carrier -sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248718 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248719 Can be upgraded to heal infantry or provide anti-infantry and anti-structure capabilities. -sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_supremacy_reduced_cost_passive_uk default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_supremacy_reduced_cost_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_supremacy_reduced_cost_passive_uk default\ability_bag\ui_info\screen_name $11189198 Artillery Supremacy abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_supremacy_reduced_cost_passive_uk default\ability_bag\ui_info\brief_text $11240591 Reduces the cost of all artillery emplacements by 25%. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_supremacy_reduced_cost_passive_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_supremacy_reduced_cost_passive_uk sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_supremacy_reduced_cost_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_supremacy_reduced_cost_passive_uk sp\ability_bag\ui_info\screen_name $11189198 Artillery Supremacy abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_supremacy_reduced_cost_passive_uk sp\ability_bag\ui_info\brief_text $11240591 Reduces the cost of all artillery emplacements by 25%. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_supremacy_reduced_cost_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241973 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241973 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11190996 Medical Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248782 Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243735 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_zero_in_passive_uk default\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_zero_in_passive_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_zero_in_passive_uk default\ability_bag\ui_info\screen_name $11192429 Zero In abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_zero_in_passive_uk default\ability_bag\ui_info\brief_text $11240592 Reduces the scatter of all howitzers by 50%. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_zero_in_passive_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_zero_in_passive_uk sp\ability_bag\ui_info\help_text $11158242 +abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_zero_in_passive_uk sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_zero_in_passive_uk sp\ability_bag\ui_info\screen_name $11192429 Zero In abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_zero_in_passive_uk sp\ability_bag\ui_info\brief_text $11240592 Reduces the scatter of all howitzers by 50%. abilities attributes\abilities\races\british\campaign\company\indian_artillery\passive\c_artillery_zero_in_passive_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241972 Anti-infantry / Support -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241739 251 Medium Carrier -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248718 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248719 Can be upgraded to heal infantry or provide anti-infantry and anti-structure capabilities. -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241972 Anti-infantry / Support -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241739 251 Medium Carrier -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248718 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248719 Can be upgraded to heal infantry or provide anti-infantry and anti-structure capabilities. -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241740 Stummel Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248722 Light vehicle effective against infantry and structures at range. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243610 Unlocks veteran ability. Increases rotation rate, acceleration, and reduces barrage recharge times -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241740 Stummel Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248722 Light vehicle effective against infantry and structures at range. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243610 Unlocks veteran ability. Increases rotation rate, acceleration, and reduces barrage recharge times -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_bl_5_5_quick_fire_ui_uk default\ability_bag\ui_info\help_text $11239679 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_bl_5_5_quick_fire_ui_uk default\ability_bag\ui_info\screen_name $11191660 BL 5.5-Inch Emplacement Auto-Fire abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_bl_5_5_quick_fire_ui_uk default\ability_bag\ui_info\brief_text $11243130 Enables the BL 5.5 Artillery Emplacements to automatically acquire and engage enemies within its arc. abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_bl_5_5_quick_fire_ui_uk sp\ability_bag\ui_info\help_text $11239679 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_bl_5_5_quick_fire_ui_uk sp\ability_bag\ui_info\screen_name $11191660 BL 5.5-Inch Emplacement Auto-Fire abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_bl_5_5_quick_fire_ui_uk sp\ability_bag\ui_info\brief_text $11243130 Enables the BL 5.5 Artillery Emplacements to automatically acquire and engage enemies within its arc. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241740 Stummel Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248722 Light vehicle effective against infantry and structures at range. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243610 Unlocks veteran ability. Increases rotation rate, acceleration, and reduces barrage recharge times -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241740 Stummel Half-track -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248722 Light vehicle effective against infantry and structures at range. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248724 Can Barrage at range. Can fire smoke rounds. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243610 Unlocks veteran ability. Increases rotation rate, acceleration, and reduces barrage recharge times -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243609 Increases speed, rotation rate, rate of fire, and reduces barrages recharge times. -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243219 Increases speed, acceleration, health, and accuracy. abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_smoke_unit_uk default\ability_bag\ui_info\extra_text $11249192 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_smoke_unit_uk default\ability_bag\ui_info\help_text $11239683 Support / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_smoke_unit_uk default\ability_bag\ui_info\screen_name $11228819 Forward Observer Creeping Smoke Barrage @@ -21449,26 +21979,6 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\u abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_smoke_unit_uk sp\ability_bag\ui_info\screen_name $11228819 Forward Observer Creeping Smoke Barrage abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_smoke_unit_uk sp\ability_bag\ui_info\brief_text $11250192 Fires a barrage of shells in a line. Smoke rounds blocks vision upon detonating. abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_smoke_unit_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262910 Recon / Detector -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241741 Kettenkrad Recon Vehicle -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262915 Unarmed light support vehicle that can quickly capture territory and can lay mines. Vulnerable to small-arms. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248726 Can Scan for increased vision range. Can Tow abandoned heavy weapons. -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243613 Increases speed, capture speed, and rotation rate. -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11262910 Recon / Detector -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241741 Kettenkrad Recon Vehicle -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11262915 Unarmed light support vehicle that can quickly capture territory and can lay mines. Vulnerable to small-arms. Can reveal nearby camouflaged units. -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248726 Can Scan for increased vision range. Can Tow abandoned heavy weapons. -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243596 Unlocks veteran ability. Increases rotation rate, sight, and acceleration. -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243613 Increases speed, capture speed, and rotation rate. -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\kettenkrad_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243354 Increases speed, acceleration, health, and sight. abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_unit_uk default\ability_bag\ui_info\help_text $11239684 Offensive / Select target position abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_unit_uk default\ability_bag\ui_info\screen_name $11239126 Forward Observer Artillery Barrage abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_unit_uk default\ability_bag\ui_info\brief_text $11249503 Requests the HQ howitzer to barrage the target area. Very effective against stationary targets. @@ -21477,24 +21987,6 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\u abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_unit_uk sp\ability_bag\ui_info\screen_name $11239126 Forward Observer Artillery Barrage abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_unit_uk sp\ability_bag\ui_info\brief_text $11249503 Requests the HQ howitzer to barrage the target area. Very effective against stationary targets. abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_forward_observer_unit_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216448 L6/40 Light Flame Tank -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242253 Light tank armed with a flamethrower. -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216448 L6/40 Light Flame Tank -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242253 Light tank armed with a flamethrower. -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\l6_40_flame_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_gurkhas_fearless_assault_uk default\ability_bag\ui_info\help_text $11239685 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_gurkhas_fearless_assault_uk default\ability_bag\ui_info\screen_name $11189213 Fearless Assault abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_gurkhas_fearless_assault_uk default\ability_bag\ui_info\brief_text $11240595 Gurkhas reduce incoming suppression and increase rate of fire of all nearby non-Gurkha infantry. @@ -21503,24 +21995,6 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\u abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_gurkhas_fearless_assault_uk sp\ability_bag\ui_info\screen_name $11189213 Fearless Assault abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_gurkhas_fearless_assault_uk sp\ability_bag\ui_info\brief_text $11240595 Gurkhas reduce incoming suppression and increase rate of fire of all nearby non-Gurkha infantry. abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_artillery_gurkhas_fearless_assault_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241977 Anti-infantry -sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank -sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242254 Light tank armed with a 20mm autocannon. -sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\l6_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241977 Anti-infantry -sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank -sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242254 Light tank armed with a 20mm autocannon. -sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\l6_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_unit_artillery_bl_5_5_auto_fire_uk default\ability_bag\ui_info\help_text $11239671 Passive abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_unit_artillery_bl_5_5_auto_fire_uk default\ability_bag\ui_info\screen_name $11239122 Free Fire Drills abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_unit_artillery_bl_5_5_auto_fire_uk default\ability_bag\ui_info\screen_name_alternate $11158242 @@ -21531,118 +22005,26 @@ abilities attributes\abilities\races\british\campaign\company\indian_artillery\u abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_unit_artillery_bl_5_5_auto_fire_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_unit_artillery_bl_5_5_auto_fire_uk sp\ability_bag\requirements\required_ability_state\ui_name $11233457 No Other Active Barrage abilities attributes\abilities\races\british\campaign\company\indian_artillery\unit\c_unit_artillery_bl_5_5_auto_fire_uk sp\ability_bag\requirements\required_ability_state\ui_name $11233457 No Other Active Barrage -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241977 Anti-infantry -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242254 Light tank armed with a 20mm autocannon. -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241977 Anti-infantry -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11153595 L6/40 Light Tank -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242254 Light tank armed with a 20mm autocannon. -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243325 Unlocks veteran ability choice. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243615 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243605 Increases speed, acceleration, health, range, and rate of fire. -sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218773 Carro Armato M13/40 Light Tank -sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242255 Light tank armed with a 47mm gun and three Breda 38 machine guns. -sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\m13_40_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11218773 Carro Armato M13/40 Light Tank -sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242255 Light tank armed with a 47mm gun and three Breda 38 machine guns. -sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243516 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243595 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\m13_40_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243407 Increases speed, acceleration, health, and rate of fire. -sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241742 Marder III M Tank Destroyer -sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248727 Light vehicle effective against tanks and vehicles at long-range. Must face target directly to fire. -sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259881 Can Site Main Gun to increase range and rate of fire, but disables movement. Can still rotate to fire. -sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\marder_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire -sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241742 Marder III M Tank Destroyer -sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248727 Light vehicle effective against tanks and vehicles at long-range. Must face target directly to fire. -sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11259881 Can Site Main Gun to increase range and rate of fire, but disables movement. Can still rotate to fire. -sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243224 Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration. -sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243246 Increases speed, rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\marder_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243569 Increases speed, acceleration, health, penetration, and rate of fire -abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\ui_info\help_text $11244350 Targets enemy company. -abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\ui_info\screen_name $11218734 Encircle Target -abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\ui_info\brief_text $11244403 Encircles the targeted enemy company, preventing it from moving and retreating. abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\ui_info\help_text $11244350 Targets enemy company. -abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\ui_info\screen_name $11218734 Encircle Target -abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\ui_info\brief_text $11244403 Encircles the targeted enemy company, preventing it from moving and retreating. +abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\ui_info\brief_text $11244403 Encircles the targeted enemy company, preventing it from moving and retreating. +abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\ui_info\help_text $11244350 Targets enemy company. +abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk default\ability_bag\ui_info\screen_name $11218734 Encircle Target abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241743 Nashorn Heavy Tank Destroyer -sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248728 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. -sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189344 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189345 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189346 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\nashorn_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. -sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241743 Nashorn Heavy Tank Destroyer -sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248728 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. -sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189344 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189345 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11189346 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\nashorn_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. +abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\ui_info\brief_text $11244403 Encircles the targeted enemy company, preventing it from moving and retreating. +abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\ui_info\help_text $11244350 Targets enemy company. +abilities attributes\abilities\races\british\campaign\company\cmap_ability_company_encircle_target_uk sp\ability_bag\ui_info\screen_name $11218734 Encircle Target abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_airborne default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_airborne default\ability_bag\ui_info\screen_name $11259945 UK Air and Sea Support abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_airborne default\ability_bag\ui_info\brief_text $11259948 Can influence nearby real-time battles with a UK Air and Sea Support call-in ability. abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_airborne sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_airborne sp\ability_bag\ui_info\screen_name $11259945 UK Air and Sea Support abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_airborne sp\ability_bag\ui_info\brief_text $11259948 Can influence nearby real-time battles with a UK Air and Sea Support call-in ability. -sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241747 Panther Heavy Tank -sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263948 Heavy tank that is very effective against all armored vehicles, but deals only limited anti-infantry damage. Has very strong frontal armor, but weak sides. -sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\panther_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241747 Panther Heavy Tank -sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248729 Heavy tank effective against all targets. Very strong front armor, weak side armor. -sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\panther_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_armor default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_armor default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_armor default\ability_bag\ui_info\screen_name $11235435 UK Armored Support @@ -21651,46 +22033,6 @@ abilities attributes\abilities\races\british\campaign\company\cmap_company_comba abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_armor sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_armor sp\ability_bag\ui_info\screen_name $11235435 UK Armored Support abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_armor sp\ability_bag\ui_info\brief_text $11235436 Can influence nearby real-time battles with a UK Armored Support call-in ability. -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11226807 Command Panzer IV Medium Tank -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248730 Medium tank effective against infantry or vehicles. Improves the effectiveness of nearby vehicles. -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248731 Increases the rate of fire and armor of nearby vehicles. Can switch between anti-vehicle and anti-infantry rounds. -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11226807 Command Panzer IV Medium Tank -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248730 Medium tank effective against infantry or vehicles. Improves the effectiveness of nearby vehicles. -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248731 Increases the rate of fire and armor of nearby vehicles. Can switch between anti-vehicle and anti-infantry rounds. -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\panzer_iv_cmd_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241748 Panzer IV Medium Tank -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248732 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241849 Anti-infantry / Anti-vehicle -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241748 Panzer IV Medium Tank -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248732 Medium tank effective against vehicles, infantry, and structures. -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\panzer_iv_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_artillery default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_artillery default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_artillery default\ability_bag\ui_info\screen_name $11235437 UK Indian Artillery Support @@ -21700,139 +22042,85 @@ abilities attributes\abilities\races\british\campaign\company\cmap_company_comba abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_artillery sp\ability_bag\ui_info\screen_name $11235437 UK Indian Artillery Support abilities attributes\abilities\races\british\campaign\company\cmap_company_combat_support_uk_artillery sp\ability_bag\ui_info\brief_text $11235438 Can influence nearby real-time battles with a UK Indian Artillery call-in ability. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk default\ability_bag\ui_info\screen_name $11218284 Construct Anti-air Detachment -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk default\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk default\ability_bag\ui_info\brief_text $11218427 Can damage enemy aircraft and influence nearby Real-time Battles with an Anti-aircraft Gun Crews passive ability. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk default\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk sp\ability_bag\ui_info\screen_name $11218284 Construct Anti-air Detachment -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk sp\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk sp\ability_bag\ui_info\brief_text $11218427 Can damage enemy aircraft and influence nearby Real-time Battles with an Anti-aircraft Gun Crews passive ability. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk sp\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_air_emplacement_uk sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk default\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk default\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk default\ability_bag\ui_info\screen_name $11218232 Construct: Anti-Tank Gun Detachment -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk default\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk sp\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk sp\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk sp\ability_bag\ui_info\screen_name $11218232 Construct: Anti-Tank Gun Detachment -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk sp\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_anti_tank_emplacement_uk sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241987 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241749 18-tonne Recovery Vehicle -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242265 Unarmed light recovery vehicle. -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241107 Can Repair, Restore, and Salvage vehicles. -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241987 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241749 18-tonne Recovery Vehicle -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242265 Unarmed light recovery vehicle. -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241107 Can Repair, Restore, and Salvage vehicles. -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243234 Increases rotation rate, repair rate, and acceleration. -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243330 Increases speed, rotation rate, repair rate, and health. -sbps attributes\sbps\races\german\vehicles\recovery_vehicle_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243314 Increases speed, acceleration, and health. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk default\ability_bag\ui_info\screen_name $11218202 Construct Howitzer Detachment +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk default\ability_bag\ui_info\brief_text $11218429 Can damage enemy forces in the targeted area and influence nearby Real-time Battles with a Howitzer Barrage targeted ability. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk default\ability_bag\ui_info\help_text $11244370 Target position -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk default\ability_bag\ui_info\brief_text $11218429 Can damage enemy forces in the targeted area and influence nearby Real-time Battles with a Howitzer Barrage targeted ability. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk sp\ability_bag\ui_info\screen_name $11218202 Construct Howitzer Detachment +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk sp\ability_bag\ui_info\brief_text $11218429 Can damage enemy forces in the targeted area and influence nearby Real-time Battles with a Howitzer Barrage targeted ability. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk sp\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk sp\ability_bag\ui_info\help_text $11244370 Target position -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk sp\ability_bag\ui_info\brief_text $11218429 Can damage enemy forces in the targeted area and influence nearby Real-time Battles with a Howitzer Barrage targeted ability. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_howitzer_emplacement_uk sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216342 Semovente da 75/18 Assault Gun -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242266 Medium tank chassis armed with a 75mm gun. -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241119 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11216342 Semovente da 75/18 Assault Gun -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242266 Medium tank chassis armed with a 75mm gun. -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241119 Can Barrage at range and cause Area of Effect damage. -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\semovente_75_18_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk default\ability_bag\ui_info\brief_text $11260754 Construct a machine gun detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Infantry Companies. Can influence nearby Real-time Battles. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk default\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk default\ability_bag\ui_info\screen_name $11218231 Construct: Machine Gun Detachment -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk default\ability_bag\ui_info\brief_text $11260754 Construct a machine gun detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Infantry Companies. Can influence nearby Real-time Battles. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk sp\ability_bag\ui_info\brief_text $11260754 Construct a machine gun detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Infantry Companies. Can influence nearby Real-time Battles. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk sp\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk sp\ability_bag\ui_info\screen_name $11218231 Construct: Machine Gun Detachment -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk sp\ability_bag\ui_info\brief_text $11260754 Construct a machine gun detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Infantry Companies. Can influence nearby Real-time Battles. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_machine_gun_emplacement_uk sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk default\ability_bag\ui_info\brief_text $11218431 Description: Auto-Construct an Emplacement.\n• Effective against Infantry & Armor Types.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk default\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk default\ability_bag\ui_info\screen_name $11218426 Construct: Mortar Emplacement -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk default\ability_bag\ui_info\brief_text $11218431 Description: Auto-Construct an Emplacement.\n• Effective against Infantry & Armor Types.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk sp\ability_bag\ui_info\brief_text $11218431 Description: Auto-Construct an Emplacement.\n• Effective against Infantry & Armor Types.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk sp\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk sp\ability_bag\ui_info\screen_name $11218426 Construct: Mortar Emplacement -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk sp\ability_bag\ui_info\brief_text $11218431 Description: Auto-Construct an Emplacement.\n• Effective against Infantry & Armor Types.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_mortar_emplacement_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk default\ability_bag\ui_info\brief_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk default\ability_bag\ui_info\help_text $11218432 Description: Auto-Construct an Emplacement.\n• Reveals adjacent Territory.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk default\ability_bag\ui_info\screen_name $11218203 Construct: Observation Post -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk default\ability_bag\ui_info\brief_text $11227552 Target Position -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk sp\ability_bag\ui_info\brief_text $11227552 Target Position abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk sp\ability_bag\ui_info\help_text $11218432 Description: Auto-Construct an Emplacement.\n• Reveals adjacent Territory.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk sp\ability_bag\ui_info\screen_name $11218203 Construct: Observation Post -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk sp\ability_bag\ui_info\brief_text $11227552 Target Position -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_observation_post_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk default\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk default\ability_bag\ui_info\screen_name $11218880 Construct: Repair Bay -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk default\ability_bag\ui_info\brief_text $11218881 Has a Passive Maintenance Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Vehicles Heal (Passive)\n• Autoresolve: Extra Light. abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk sp\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk sp\ability_bag\ui_info\screen_name $11218880 Construct: Repair Bay -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk sp\ability_bag\ui_info\brief_text $11218881 Has a Passive Maintenance Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Vehicles Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk default\ability_bag\ui_info\brief_text $11218881 Has a Passive Maintenance Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Vehicles Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk default\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk default\ability_bag\ui_info\screen_name $11218880 Construct: Repair Bay abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk default\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk default\ability_bag\ui_info\screen_name $11218205 Construct: Triage Center -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk default\ability_bag\ui_info\brief_text $11218435 Has a Passive Medkits Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Infantry Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk sp\ability_bag\ui_info\brief_text $11218881 Has a Passive Maintenance Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Vehicles Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk sp\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_repair_bay_uk sp\ability_bag\ui_info\screen_name $11218880 Construct: Repair Bay abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk sp\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk sp\ability_bag\ui_info\screen_name $11218205 Construct: Triage Center -abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk sp\ability_bag\ui_info\brief_text $11218435 Has a Passive Medkits Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Infantry Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk default\ability_bag\ui_info\brief_text $11218435 Has a Passive Medkits Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Infantry Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk default\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk default\ability_bag\ui_info\screen_name $11218205 Construct: Triage Center abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241663 StuG III D Assault Gun -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248734 Medium vehicle very effective against structures and infantry. Entire vehicle must face target to fire. -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221183 StuG D -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241844 Anti-infantry / Anti-structure -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241663 StuG III D Assault Gun -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248734 Medium vehicle very effective against structures and infantry. Entire vehicle must face target to fire. -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name_short $11221183 StuG D -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\stug_iii_d_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243635 Increases rotation rate, rate of fire, and acceleration. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk sp\ability_bag\ui_info\brief_text $11218435 Has a Passive Medkits Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Infantry Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk sp\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\british\campaign\company\cmap_company_construct_triage_center_uk sp\ability_bag\ui_info\screen_name $11218205 Construct: Triage Center abilities attributes\abilities\races\british\campaign\mission\m_canadian_heavy_infantry_uk default\ability_bag\ui_info\extra_text $11248819 Can throw special smoke grenades that damages infantry and Breach. abilities attributes\abilities\races\british\campaign\mission\m_canadian_heavy_infantry_uk default\ability_bag\ui_info\help_text $11239264 Call-in / Select target position abilities attributes\abilities\races\british\campaign\mission\m_canadian_heavy_infantry_uk default\ability_bag\ui_info\screen_name $11241688 Canadian Shock Troops Section @@ -21841,44 +22129,12 @@ abilities attributes\abilities\races\british\campaign\mission\m_canadian_heavy_i abilities attributes\abilities\races\british\campaign\mission\m_canadian_heavy_infantry_uk sp\ability_bag\ui_info\help_text $11239264 Call-in / Select target position abilities attributes\abilities\races\british\campaign\mission\m_canadian_heavy_infantry_uk sp\ability_bag\ui_info\screen_name $11241688 Canadian Shock Troops Section abilities attributes\abilities\races\british\campaign\mission\m_canadian_heavy_infantry_uk sp\ability_bag\ui_info\brief_text $11249634 Deploys Canadian Shock Troops Section that is extremely effective against infantry at short-range. -sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241750 StuG III G Assault Gun -sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263208 Medium vehicle effective against vehicles and structures. Can reliably penetrate the front of most medium tanks. Has higher frontal armor than medium tanks, but the front must face targets to fire. -sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. -sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\stug_iii_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. -sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11244957 Anti-tank -sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241750 StuG III G Assault Gun -sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11263208 Medium vehicle effective against vehicles and structures. Can reliably penetrate the front of most medium tanks. Has higher frontal armor than medium tanks, but the front must face targets to fire. -sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248717 Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. -sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243632 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243631 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\stug_iii_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243433 Increases rotation rate, acceleration, rate of fire, and penetration. -sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183176 Tiger Heavy Tank -sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248737 Heavy tank extremely effective against all targets. Strong front and side armor. -sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\tiger_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. -sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11245497 Anti-infantry / Anti-tank -sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11183176 Tiger Heavy Tank -sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248737 Heavy tank extremely effective against all targets. Strong front and side armor. -sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243490 Unlocks veteran ability. Increases turret traverse speed, and acceleration. -sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243633 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\tiger_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243629 Increases rotation rate, rate of fire, and acceleration. +server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11169265 Banned +server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11248172 Reward Redemption +server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11248173 You've received a reward! Press the notification to claim. +server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11264344 Thank You +server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11264345 We have recently taken action against a player that you have reported. Thank you for helping make the Company of Heroes community welcoming for all players. +server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11264347 Warning abilities attributes\abilities\races\british\campaign\mission\m_scan_stuart_uk default\ability_bag\ui_info\extra_text $11249256 Increases forward vision. Unit cannot see to the sides or rear. abilities attributes\abilities\races\british\campaign\mission\m_scan_stuart_uk default\ability_bag\ui_info\help_text $11239774 Recon abilities attributes\abilities\races\british\campaign\mission\m_scan_stuart_uk default\ability_bag\ui_info\screen_name $11192153 Scan @@ -21887,12 +22143,6 @@ abilities attributes\abilities\races\british\campaign\mission\m_scan_stuart_uk s abilities attributes\abilities\races\british\campaign\mission\m_scan_stuart_uk sp\ability_bag\ui_info\help_text $11239774 Recon abilities attributes\abilities\races\british\campaign\mission\m_scan_stuart_uk sp\ability_bag\ui_info\screen_name $11192153 Scan abilities attributes\abilities\races\british\campaign\mission\m_scan_stuart_uk sp\ability_bag\ui_info\brief_text $11192150 Scan in the distance for enemy movement, increasing line of sight in the direction the Stuart is facing. -sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239182 2.5-tonne Cargo Truck -sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242258 Unarmed light vehicle. -sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239182 2.5-tonne Cargo Truck -sbps attributes\sbps\races\german\vehicles\truck_2_5_cargo_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242258 Unarmed light vehicle. abilities attributes\abilities\races\british\campaign\mission\m_smoke_canister_stuart_uk default\ability_bag\ui_info\extra_text $11192081 Temporarily blocks line of sight at the target. abilities attributes\abilities\races\british\campaign\mission\m_smoke_canister_stuart_uk default\ability_bag\ui_info\help_text $11239787 Support / Select target position abilities attributes\abilities\races\british\campaign\mission\m_smoke_canister_stuart_uk default\ability_bag\ui_info\screen_name $11192080 Smoke Barrage @@ -21901,12 +22151,6 @@ abilities attributes\abilities\races\british\campaign\mission\m_smoke_canister_s abilities attributes\abilities\races\british\campaign\mission\m_smoke_canister_stuart_uk sp\ability_bag\ui_info\help_text $11239787 Support / Select target position abilities attributes\abilities\races\british\campaign\mission\m_smoke_canister_stuart_uk sp\ability_bag\ui_info\screen_name $11192080 Smoke Barrage abilities attributes\abilities\races\british\campaign\mission\m_smoke_canister_stuart_uk sp\ability_bag\ui_info\brief_text $11192083 Fire smoke canisters at the target location to temporarily block line of sight. -sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241744 2.5-tonne Fuel Truck -sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242259 Unarmed light vehicle. -sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241744 2.5-tonne Fuel Truck -sbps attributes\sbps\races\german\vehicles\truck_2_5_fuel_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11242259 Unarmed light vehicle. abilities attributes\abilities\races\british\campaign\mission\m_stuart_he_rounds_uk default\ability_bag\ui_info\extra_text $11241526 Increased Area of Effect. Reduces Penetration. abilities attributes\abilities\races\british\campaign\mission\m_stuart_he_rounds_uk default\ability_bag\ui_info\help_text $11239332 Offensive / Timed abilities attributes\abilities\races\british\campaign\mission\m_stuart_he_rounds_uk default\ability_bag\ui_info\screen_name $11197181 High-Explosive Rounds @@ -21915,24 +22159,6 @@ abilities attributes\abilities\races\british\campaign\mission\m_stuart_he_rounds abilities attributes\abilities\races\british\campaign\mission\m_stuart_he_rounds_uk sp\ability_bag\ui_info\help_text $11239332 Offensive / Timed abilities attributes\abilities\races\british\campaign\mission\m_stuart_he_rounds_uk sp\ability_bag\ui_info\screen_name $11197181 High-Explosive Rounds abilities attributes\abilities\races\british\campaign\mission\m_stuart_he_rounds_uk sp\ability_bag\ui_info\brief_text $11197184 The crew loads high-explosive rounds that are extremely effective against infantry but have low penetration. -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241745 2.5-tonne Utility Truck -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248738 Light transport vehicles that can improve resource income of territory points. -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241439 Can Lockdown territory to improve resource gain. -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241745 2.5-tonne Utility Truck -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248738 Light transport vehicles that can improve resource income of territory points. -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11241439 Can Lockdown territory to improve resource gain. -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243408 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243503 Increases speed, sight, and rotation rate. -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\truck_2_5_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\british\infantry\veterancy_abilities\base_of_fire_tommy_uk default\ability_bag\ui_info\help_text $11239717 Passive abilities attributes\abilities\races\british\infantry\veterancy_abilities\base_of_fire_tommy_uk default\ability_bag\ui_info\screen_name $11233818 Base of Fire abilities attributes\abilities\races\british\infantry\veterancy_abilities\base_of_fire_tommy_uk default\ability_bag\ui_info\brief_text $11241344 Increased accuracy against targets out of cover. @@ -21955,26 +22181,6 @@ abilities attributes\abilities\races\british\infantry\veterancy_abilities\stagge abilities attributes\abilities\races\british\infantry\veterancy_abilities\staggered_shot_guards_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\veterancy_abilities\staggered_shot_guards_uk sp\ability_bag\requirements_target\required_unit_type\ui_name $11243743 Vehicle abilities attributes\abilities\races\british\infantry\veterancy_abilities\staggered_shot_guards_uk sp\ability_bag\requirements_target\required_ownership\ui_name $11243739 Enemy -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241746 2.5-tonne Medical Truck -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248948 Light transport vehicle that can reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241983 Non-combatant / Support -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241746 2.5-tonne Medical Truck -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248948 Light transport vehicle that can reinforce and heal nearby infantry squads. Can be damaged by small-arms. -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248783 Heals nearby infantry and team weapons when stationary and out of combat. -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243733 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243410 Unlocks veteran ability. Increases rotation rate and acceleration. -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11243734 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243505 Increases speed, sight, healing range, and rotation rate. -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243625 Increases speed, acceleration, reinforce range, and health. abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_at_tommy_uk default\ability_bag\ui_info\extra_text $11239719 Offensive / Select target squad abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_at_tommy_uk default\ability_bag\ui_info\help_text $11241346 Increases Damage and Accuracy. Stuns enemy vehicles. abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_at_tommy_uk default\ability_bag\ui_info\screen_name $11229635 Volley Fire - Boys Anti-tank Rifle @@ -21987,28 +22193,6 @@ abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_at_tommy_uk sp\ability_bag\ui_info\brief_text $11240630 Squad will fire take aim before firing off several quick volleys. abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_at_tommy_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_at_tommy_uk sp\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241991 Generalist -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239184 Wespe Self-propelled Artillery -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248739 Mobile artillery unit effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248740 Cannot auto-attack. -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\wespe_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_text $11241991 Generalist -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241921 Medium Artillery -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11239184 Wespe Self-propelled Artillery -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248739 Mobile artillery unit effective against stationary targets. Must barrage to attack. -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248740 Cannot auto-attack. -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243602 Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times. -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243638 Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times. -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\wespe_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_bren_tommy_uk default\ability_bag\ui_info\extra_text $11239720 Offensive / Select target squad abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_bren_tommy_uk default\ability_bag\ui_info\help_text $11241347 Increases Damage and Accuracy. Grants Suppression. abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_bren_tommy_uk default\ability_bag\ui_info\screen_name $11229634 Volley Fire - Bren Light Machine Gun @@ -22021,46 +22205,6 @@ abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_bren_tommy_uk sp\ability_bag\ui_info\brief_text $11240631 Squad will fire take aim before firing off several quick volleys. abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_bren_tommy_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_bren_tommy_uk sp\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241751 Wirbelwind Flakpanzer -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248747 Medium vehicle very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248748 Can Prioritize Aircraft. Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241751 Wirbelwind Flakpanzer -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248747 Medium vehicle very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248748 Can Prioritize Aircraft. Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\wirbelwind_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241751 Wirbelwind Flakpanzer -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248747 Medium vehicle very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248748 Can Prioritize Aircraft. Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11241835 Anti-infantry / Anti-aircraft -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11241751 Wirbelwind Flakpanzer -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\brief_text $11248747 Medium vehicle very effective against infantry and light vehicles. Can shoot down aircraft. -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_ui_ext\race_list\race_data\info\extra_help_text $11248748 Can Prioritize Aircraft. Can activate Hulldown to gain defensive bonuses at the cost of disabling movement. -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153313 Veterancy 1 -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243639 Unlocks veteran ability. Increases accuracy and acceleration. -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153314 Veterancy 2 -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243495 Increases rotation rate, rate of fire, and accuracy. -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\screen_name $11153315 Veterancy 3 -sbps attributes\sbps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\squad_veterancy_ext\race_list\race_data\info\veterancy_rank_info\veterancy_rank\brief_text $11243607 Increases rotation rate, acceleration, range, and accuracy. abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_scout_tommy_uk default\ability_bag\ui_info\extra_text $11239721 Offensive / Select target squad abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_scout_tommy_uk default\ability_bag\ui_info\help_text $11241348 Increases Damage and Accuracy. abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_scout_tommy_uk default\ability_bag\ui_info\screen_name $11229633 Volley Fire - Recce Package @@ -22074,25 +22218,25 @@ abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_scout_tommy_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\veterancy_abilities\volley_fire_scout_tommy_uk sp\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk default\ability_bag\ui_info\screen_name $11200292 Anti-tank Grenade -abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk sp\ability_bag\ui_info\screen_name $11200292 Anti-tank Grenade -abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk sp\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\british\infantry\at_grenade_australian_light_infantry_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk default\ability_bag\ui_info\screen_name $11200292 Anti-tank Grenade -abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk sp\ability_bag\ui_info\screen_name $11200292 Anti-tank Grenade -abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk sp\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\british\infantry\at_grenade_sapper_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\australian_light_infantry_veterancy_passive default\ability_bag\ui_info\help_text $11259726 Offensive / Passive abilities attributes\abilities\races\british\infantry\australian_light_infantry_veterancy_passive default\ability_bag\ui_info\screen_name $11260263 Sharpshooter Training abilities attributes\abilities\races\british\infantry\australian_light_infantry_veterancy_passive default\ability_bag\ui_info\brief_text_formatter\formatter $11262714 The Australian Light Infantry gain special bonuses as they gain veterancy. \n**Veteran 1:** Sharpshooter ability slows targets by -%1%%% for the duration. \n**Veteran 2:** Sharpshooter ability will always kill an enemy soldier. \n**Veteran 3:** All weapons in the squad have a chance to instant kill an enemy soldier at low health. @@ -22107,10 +22251,10 @@ abilities attributes\abilities\races\british\infantry\battle_charge_gurkhas_uk s abilities attributes\abilities\races\british\infantry\battle_charge_gurkhas_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\battle_charge_gurkhas_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258654 +%1%%% speed, +%2%%% rate of fire, and -%3%%% incoming suppression. Enemy infantry have -%4%%% rate of fire and -%5%%% accuracy. abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_uk default\ability_bag\requirements\required_not\ui_name $11200297 Not Pinned -abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_uk default\ability_bag\ui_info\help_text $11239710 Offensive / Select target squad -abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_uk default\ability_bag\ui_info\screen_name $11200300 Sharpshooter abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_uk default\ability_bag\ui_info\brief_text $11262708 Fire a single high-powered shot at the target that deals moderate damage. Targets hit are marked, making them easier to hit. abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11262709 Marked targets are %1%%% easier to hit. Lasts %2% seconds. +abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_uk default\ability_bag\ui_info\help_text $11239710 Offensive / Select target squad +abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_uk default\ability_bag\ui_info\screen_name $11200300 Sharpshooter abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_vet1_uk default\ability_bag\requirements\required_not\ui_name $11200297 Not Pinned abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_vet1_uk default\ability_bag\ui_info\brief_text $11262715 Fire a single high-powered shot at the target that deals moderate damage. Targets hit are marked, making them easier to hit and are slowed for the duration. abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_vet1_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11263201 Marked targets are %1%%% easier to hit and -%2%%% slower. Lasts %3% seconds. @@ -22118,9 +22262,9 @@ abilities attributes\abilities\races\british\infantry\body_shot_australian_light abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_vet1_uk default\ability_bag\ui_info\screen_name $11200300 Sharpshooter abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_vet2_uk default\ability_bag\requirements\required_not\ui_name $11200297 Not Pinned abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_vet2_uk default\ability_bag\ui_info\brief_text $11262716 Fire a single high-powered shot at the target will kill a single soldier. Targets hit are marked, making them easier to hit and are slowed for the duration. +abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_vet2_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11263201 Marked targets are %1%%% easier to hit and -%2%%% slower. Lasts %3% seconds. abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_vet2_uk default\ability_bag\ui_info\help_text $11239710 Offensive / Select target squad abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_vet2_uk default\ability_bag\ui_info\screen_name $11200300 Sharpshooter -abilities attributes\abilities\races\british\infantry\body_shot_australian_light_infantry_vet2_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11263201 Marked targets are %1%%% easier to hit and -%2%%% slower. Lasts %3% seconds. abilities attributes\abilities\races\british\infantry\breach_flamethrower_uk default\ability_bag\ui_info\extra_text $11249164 Squad will garrison the building after Breach is completed. abilities attributes\abilities\races\british\infantry\breach_flamethrower_uk default\ability_bag\ui_info\help_text $11239689 Offensive / Select enemy-occupied building abilities attributes\abilities\races\british\infantry\breach_flamethrower_uk default\ability_bag\ui_info\screen_name $11204421 Flamethrower Breach @@ -22268,12 +22412,12 @@ abilities attributes\abilities\races\british\infantry\grenade_commando_uk sp\abi abilities attributes\abilities\races\british\infantry\grenade_commando_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\grenade_commando_uk sp\ability_bag\requirements\required_not\ui_name $11230850 Not Pinned abilities attributes\abilities\races\british\infantry\grenade_no69_uk default\ability_bag\ui_info\screen_name $11192242 No. 69 Hand Grenade -abilities attributes\abilities\races\british\infantry\grenade_no69_uk default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\british\infantry\grenade_no69_uk default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\british\infantry\grenade_no69_uk default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\british\infantry\grenade_no69_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\grenade_no69_uk sp\ability_bag\ui_info\screen_name $11192242 No. 69 Hand Grenade -abilities attributes\abilities\races\british\infantry\grenade_no69_uk sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\british\infantry\grenade_no69_uk sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\british\infantry\grenade_no69_uk sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\british\infantry\grenade_no69_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\gurkha_grenade_assault_uk default\ability_bag\ui_info\screen_name $11199423 Grenade Assault abilities attributes\abilities\races\british\infantry\gurkha_grenade_assault_uk default\ability_bag\ui_info\brief_text $11249505 Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures. @@ -22305,20 +22449,14 @@ abilities attributes\abilities\races\british\infantry\medical_kit_canadian_uk sp abilities attributes\abilities\races\british\infantry\medical_kit_canadian_uk sp\ability_bag\requirements\required_squad_veterancy\ui_name $11201256 Veterancy 1 abilities attributes\abilities\races\british\infantry\plunging_fire_uk default\ability_bag\ui_info\help_text $11239706 Offensive / Timed abilities attributes\abilities\races\british\infantry\plunging_fire_uk default\ability_bag\ui_info\screen_name $11239130 Focused Gunnery -abilities attributes\abilities\races\british\infantry\plunging_fire_uk default\ability_bag\ui_info\brief_text $11258025 Greatly increases weapon accuracy and increases range at the cost of weapon arc and suppression when active. +abilities attributes\abilities\races\british\infantry\plunging_fire_uk default\ability_bag\ui_info\brief_text $11264929 The crew focuses on engaging enemies in front of the weapon team. abilities attributes\abilities\races\british\infantry\plunging_fire_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\infantry\plunging_fire_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258781 +%1% range and increases accuracy by +%2%%% - +%3%%%. Reduces arc by %4%%%, -%5%%% suppression. +abilities attributes\abilities\races\british\infantry\plunging_fire_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258781 +%1% range, +%2% vision range and reduces arc by %2%%% when the unit is set-up. Removes Area Suppression. abilities attributes\abilities\races\british\infantry\plunging_fire_uk sp\ability_bag\ui_info\help_text $11239706 Offensive / Timed abilities attributes\abilities\races\british\infantry\plunging_fire_uk sp\ability_bag\ui_info\screen_name $11239130 Focused Gunnery abilities attributes\abilities\races\british\infantry\plunging_fire_uk sp\ability_bag\ui_info\brief_text $11258025 Greatly increases weapon accuracy and increases range at the cost of weapon arc and suppression when active. abilities attributes\abilities\races\british\infantry\plunging_fire_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\infantry\plunging_fire_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258781 +%1% range and increases accuracy by +%2%%% - +%3%%%. Reduces arc by %4%%%, -%5%%% suppression. -abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\british\infantry\plunging_fire_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258781 +%1% range, +%2% vision range and reduces arc by %2%%% when the unit is set-up. Removes Area Suppression. abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -22327,12 +22465,12 @@ abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\a abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged -abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\british\infantry\repair_sapper_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -22340,6 +22478,12 @@ abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\abilit abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged +abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\british\infantry\repair_sapper_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\rifle_grenade_tommy_uk default\ability_bag\ui_info\screen_name $11186231 Rifle Grenade abilities attributes\abilities\races\british\infantry\rifle_grenade_tommy_uk default\ability_bag\ui_info\brief_text $11249507 Fires a long-range grenade that deals high damage to infantry in a small area. Effective against infantry in cover or structures. abilities attributes\abilities\races\british\infantry\rifle_grenade_tommy_uk default\ability_bag\ui_info\extra_text $11249217 Has higher minimum range than other grenades. @@ -22350,12 +22494,12 @@ abilities attributes\abilities\races\british\infantry\rifle_grenade_tommy_uk sp\ abilities attributes\abilities\races\british\infantry\rifle_grenade_tommy_uk sp\ability_bag\ui_info\extra_text $11249217 Has higher minimum range than other grenades. abilities attributes\abilities\races\british\infantry\rifle_grenade_tommy_uk sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\british\infantry\rifle_grenade_tommy_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\infantry\satchel_charge_sappers_uk default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\british\infantry\satchel_charge_sappers_uk default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\british\infantry\satchel_charge_sappers_uk default\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\british\infantry\satchel_charge_sappers_uk default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. +abilities attributes\abilities\races\british\infantry\satchel_charge_sappers_uk sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\british\infantry\satchel_charge_sappers_uk sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\british\infantry\satchel_charge_sappers_uk sp\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\british\infantry\satchel_charge_sappers_uk sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\british\infantry\sharpshooter_australian_light_infantry_uk default\ability_bag\ui_info\help_text $11239710 Offensive / Select target squad abilities attributes\abilities\races\british\infantry\sharpshooter_australian_light_infantry_uk default\ability_bag\ui_info\screen_name $11200300 Sharpshooter abilities attributes\abilities\races\british\infantry\sharpshooter_australian_light_infantry_uk default\ability_bag\ui_info\brief_text $11262708 Fire a single high-powered shot at the target that deals moderate damage. Targets hit are marked, making them easier to hit. @@ -22371,25 +22515,25 @@ abilities attributes\abilities\races\british\infantry\sharpshooter_australian_li abilities attributes\abilities\races\british\infantry\sharpshooter_australian_light_infantry_uk sp\ability_bag\requirements_target\required_ownership\ui_name $11200299 Must be Enemy abilities attributes\abilities\races\british\infantry\sharpshooter_australian_light_infantry_uk sp\ability_bag\requirements_target\required_unit_type\ui_name $11200298 Must be Infantry abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk default\ability_bag\ui_info\help_text $11239711 Support / Select target position -abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk default\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk default\ability_bag\ui_info\brief_text $11249702 Fires a smoke grenade at the target location that can obscure vision. -abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11261644 Smoke blocks vision for up to %1% seconds. +abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk default\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade +abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk sp\ability_bag\ui_info\help_text $11239711 Support / Select target position -abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk sp\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk sp\ability_bag\ui_info\brief_text $11249702 Fires a smoke grenade at the target location that can obscure vision. -abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11261644 Smoke blocks vision for up to %1% seconds. +abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk sp\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade +abilities attributes\abilities\races\british\infantry\smoke_rifle_greande_tommy_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk default\ability_bag\ui_info\screen_name $11154316 Sticky Bomb -abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk sp\ability_bag\ui_info\screen_name $11154316 Sticky Bomb -abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk sp\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\british\infantry\sticky_bomb_guards_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\infantry\suppressing_fire_commando_lmg_uk default\ability_bag\ui_info\help_text $11239713 Offensive / Timed abilities attributes\abilities\races\british\infantry\suppressing_fire_commando_lmg_uk default\ability_bag\ui_info\screen_name $11170161 Suppressing Fire abilities attributes\abilities\races\british\infantry\suppressing_fire_commando_lmg_uk default\ability_bag\ui_info\brief_text $11248966 Squad increases their rate of fire and grants suppression at the cost of accuracy. @@ -22482,10 +22626,6 @@ abilities attributes\abilities\races\british\team_weapons\barrage_4_2_heavy_mort abilities attributes\abilities\races\british\team_weapons\barrage_4_2_heavy_mortar_incendiary_uk sp\ability_bag\ui_info\brief_text $11249338 Fires incendiary rounds that continuously damage infantry and structures in the area after detonating. abilities attributes\abilities\races\british\team_weapons\barrage_4_2_heavy_mortar_incendiary_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\team_weapons\barrage_4_2_heavy_mortar_incendiary_uk sp\ability_bag\requirements\required_all_in_list\ui_name $11234217 Must not be Suppressed or Pinned -sbps attributes\sbps\races\npc\civilian\civilian_female_test default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153327 Standard Infantry / Effective at all ranges -sbps attributes\sbps\races\npc\civilian\civilian_female_test default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11186421 Rifleman Squad -sbps attributes\sbps\races\npc\civilian\civilian_female_test sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153327 Standard Infantry / Effective at all ranges -sbps attributes\sbps\races\npc\civilian\civilian_female_test sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11186421 Rifleman Squad abilities attributes\abilities\races\british\team_weapons\barrage_4_2_heavy_mortar_smoke_uk default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\british\team_weapons\barrage_4_2_heavy_mortar_smoke_uk default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\british\team_weapons\barrage_4_2_heavy_mortar_smoke_uk default\ability_bag\ui_info\screen_name $11239133 4.2-inch Smoke Barrage @@ -22518,10 +22658,6 @@ abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howi abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_incendiary_uk sp\ability_bag\ui_info\screen_name $11183320 Incendiary Barrage abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_incendiary_uk sp\ability_bag\ui_info\brief_text $11249338 Fires incendiary rounds that continuously damage infantry and structures in the area after detonating. abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_incendiary_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\npc\civilian\civilian_male_test default\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153327 Standard Infantry / Effective at all ranges -sbps attributes\sbps\races\npc\civilian\civilian_male_test default\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11186421 Rifleman Squad -sbps attributes\sbps\races\npc\civilian\civilian_male_test sp\extensions\squad_ui_ext\race_list\race_data\info\help_text $11153327 Standard Infantry / Effective at all ranges -sbps attributes\sbps\races\npc\civilian\civilian_male_test sp\extensions\squad_ui_ext\race_list\race_data\info\screen_name $11186421 Rifleman Squad abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_smoke_uk default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_smoke_uk default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_smoke_uk default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -22532,14 +22668,6 @@ abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howi abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_smoke_uk sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_smoke_uk sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_smoke_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\npc\italian\female_rural default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\npc\italian\female_rural default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\npc\italian\female_rural sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\npc\italian\female_rural sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\npc\italian\female_urban default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\npc\italian\female_urban default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\npc\italian\female_urban sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\npc\italian\female_urban sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_uk default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_uk default\ability_bag\ui_info\help_text $11239730 Offensive / Select target position abilities attributes\abilities\races\british\team_weapons\barrage_75mm_pack_howitzer_uk default\ability_bag\ui_info\screen_name $11239135 High-explosive Barrage @@ -22566,14 +22694,6 @@ abilities attributes\abilities\races\british\team_weapons\barrage_81mm_mortar_uk abilities attributes\abilities\races\british\team_weapons\barrage_81mm_mortar_uk sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position abilities attributes\abilities\races\british\team_weapons\barrage_81mm_mortar_uk sp\ability_bag\ui_info\screen_name $11239136 High-explosive Barrage abilities attributes\abilities\races\british\team_weapons\barrage_81mm_mortar_uk sp\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. -sbps attributes\sbps\races\npc\italian\male_urban default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\npc\italian\male_urban default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\npc\italian\male_urban sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\npc\italian\male_urban sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\npc\north_africa\female_berber default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\npc\north_africa\female_berber default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\npc\north_africa\female_berber sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\npc\north_africa\female_berber sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce abilities attributes\abilities\races\british\team_weapons\barrage_base_howitzer_25pdr_uk default\ability_bag\ui_info\extra_text $11239733 Offensive / Select target position abilities attributes\abilities\races\british\team_weapons\barrage_base_howitzer_25pdr_uk default\ability_bag\ui_info\help_text $11241359 Causes Area of Effect damage. Scatter increases at long-range. abilities attributes\abilities\races\british\team_weapons\barrage_base_howitzer_25pdr_uk default\ability_bag\ui_info\screen_name $11239137 High-explosive Barrage @@ -22584,12 +22704,6 @@ abilities attributes\abilities\races\british\team_weapons\barrage_base_howitzer_ abilities attributes\abilities\races\british\team_weapons\barrage_base_howitzer_25pdr_uk sp\ability_bag\ui_info\screen_name $11239137 High-explosive Barrage abilities attributes\abilities\races\british\team_weapons\barrage_base_howitzer_25pdr_uk sp\ability_bag\ui_info\brief_text $11240644 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\british\team_weapons\barrage_base_howitzer_25pdr_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -sbps attributes\sbps\races\npc\north_africa\male_berber default\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\npc\north_africa\male_berber default\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -sbps attributes\sbps\races\npc\north_africa\male_berber sp\extensions\squad_reinforce_ext\ui_info\help_text $11230840 Reinforces a unit into the selected squad(s). -sbps attributes\sbps\races\npc\north_africa\male_berber sp\extensions\squad_reinforce_ext\ui_info\screen_name $11153293 Reinforce -scheduled_sale_definition attributes\scheduled_sales\scheduled_sale_definition\sale_battlegroup default\sale_items\scheduled_sale_item_definition\metadata\pack_name $11259741 Advanced Infantry Battlegroup -scheduled_sale_definition attributes\scheduled_sales\scheduled_sale_definition\sale_battlegroup default\sale_items\scheduled_sale_item_definition\metadata\pack_name $11259742 Italian Coastal Battlegroup abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_25pdr_airburst_uk default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_25pdr_airburst_uk default\ability_bag\ui_info\help_text $11239734 Offensive / Select target position abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_25pdr_airburst_uk default\ability_bag\ui_info\screen_name $11161191 Airburst Barrage @@ -22663,12 +22777,12 @@ abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_ abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk default\ability_bag\ui_info\help_text $11239508 Offensive / Select target position abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk default\ability_bag\ui_info\screen_name $11239143 High-explosive Barrage -abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk default\ability_bag\ui_info\brief_text $11240652 Fires an indirect barrage of shells at the target. +abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk default\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk sp\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk sp\ability_bag\ui_info\screen_name $11239143 High-explosive Barrage -abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk sp\ability_bag\ui_info\brief_text $11240652 Fires an indirect barrage of shells at the target. +abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_bl_5_5_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_creeping_smoke_uk default\ability_bag\ui_info\extra_text $11249192 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\british\team_weapons\barrage_howitzer_creeping_smoke_uk default\ability_bag\ui_info\help_text $11239742 Support / Select target position @@ -22710,30 +22824,54 @@ abilities attributes\abilities\races\british\team_weapons\camouflage_team_weapon abilities attributes\abilities\races\british\team_weapons\camouflage_team_weapon_uk sp\ability_bag\ui_info\screen_name $11192952 Concealment abilities attributes\abilities\races\british\team_weapons\camouflage_team_weapon_uk sp\ability_bag\ui_info\brief_text $11240656 Squad gains Camouflage while stationary, in cover, and not in combat. abilities attributes\abilities\races\british\team_weapons\camouflage_team_weapon_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\ui_info\extra_text $11154424 Defensive -abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\ui_info\help_text $11241372 Disables Movement. Reduces Damage taken. Increases Range and Offensive power. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\ui_info\help_text $11239920 Defensive abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\ui_info\screen_name $11200115 Entrenchment -abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\ui_info\brief_text $11240657 Orders the squad to dig-in at their current position. abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\ui_info\help_text_alternate $11215062 A abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11264349 Orders the squad to dig-in at their current position, gaining combat bonuses, but disables movement and rotation. Weapons are disabled while entrenching. Takes %1% seconds to entrench. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11264352 Reduces incoming damage by %1%%%, +%2%%% rate of fire. abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\requirements\required_not\ui_name $11229684 Different Terrain Location -abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\ui_info\extra_text $11154424 Defensive -abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\ui_info\help_text $11241372 Disables Movement. Reduces Damage taken. Increases Range and Offensive power. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk default\ability_bag\requirements\required_statemodelbool\ui_name $11264531 Cannot execute while vehicle is inbound for towing. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\ui_info\help_text $11239920 Defensive abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\ui_info\screen_name $11200115 Entrenchment -abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\ui_info\brief_text $11240657 Orders the squad to dig-in at their current position. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\ui_info\brief_text $11264349 Orders the squad to dig-in at their current position, gaining combat bonuses, but disables movement and rotation. Weapons are disabled while entrenching. Takes %1% seconds to entrench. abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\ui_info\help_text_alternate $11215062 A abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11264352 Reduces incoming damage by %1%%%, +%2%%% rate of fire. abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\requirements\required_not\ui_name $11229684 Different Terrain Location -abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk default\ability_bag\ui_info\extra_text $11154424 Defensive -abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk default\ability_bag\ui_info\help_text $11241373 Enables Movement. Removes Entrenchment combat bonuses. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_uk sp\ability_bag\requirements\required_statemodelbool\ui_name $11264531 Cannot execute while vehicle is inbound for towing. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk default\ability_bag\requirements\required_not\ui_name $11229684 Different Terrain Location +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk default\ability_bag\requirements\required_statemodelbool\ui_name $11264531 Cannot execute while vehicle is inbound for towing. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11264349 Orders the squad to dig-in at their current position, gaining combat bonuses, but disables movement and rotation. Weapons are disabled while entrenching. Takes %1% seconds to entrench. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11264352 Reduces incoming damage by %1%%%, +%2%%% rate of fire. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk default\ability_bag\ui_info\help_text $11239920 Defensive +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk default\ability_bag\ui_info\help_text_alternate $11215062 A +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk default\ability_bag\ui_info\screen_name $11200115 Entrenchment +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk sp\ability_bag\requirements\required_not\ui_name $11229684 Different Terrain Location +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk sp\ability_bag\requirements\required_statemodelbool\ui_name $11264531 Cannot execute while vehicle is inbound for towing. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk sp\ability_bag\ui_info\brief_text $11264349 Orders the squad to dig-in at their current position, gaining combat bonuses, but disables movement and rotation. Weapons are disabled while entrenching. Takes %1% seconds to entrench. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11264352 Reduces incoming damage by %1%%%, +%2%%% rate of fire. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk sp\ability_bag\ui_info\help_text $11239920 Defensive +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk sp\ability_bag\ui_info\help_text_alternate $11215062 A +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk sp\ability_bag\ui_info\screen_name $11200115 Entrenchment +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_activate_veteran_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk default\ability_bag\ui_info\help_text $11154424 Defensive abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk default\ability_bag\ui_info\screen_name $11216422 Disable Entrenchment abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk default\ability_bag\ui_info\brief_text $11240658 Orders the squad to become mobile and tear down their entrenchment. abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk sp\ability_bag\ui_info\extra_text $11154424 Defensive -abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk sp\ability_bag\ui_info\help_text $11241373 Enables Movement. Removes Entrenchment combat bonuses. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk sp\ability_bag\ui_info\help_text $11154424 Defensive abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk sp\ability_bag\ui_info\screen_name $11216422 Disable Entrenchment abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk sp\ability_bag\ui_info\brief_text $11240658 Orders the squad to become mobile and tear down their entrenchment. abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_veteran_uk default\ability_bag\ui_info\brief_text $11240658 Orders the squad to become mobile and tear down their entrenchment. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_veteran_uk default\ability_bag\ui_info\help_text $11154424 Defensive +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_veteran_uk default\ability_bag\ui_info\screen_name $11216422 Disable Entrenchment +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_veteran_uk default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_veteran_uk sp\ability_bag\ui_info\brief_text $11240658 Orders the squad to become mobile and tear down their entrenchment. +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_veteran_uk sp\ability_bag\ui_info\help_text $11154424 Defensive +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_veteran_uk sp\ability_bag\ui_info\screen_name $11216422 Disable Entrenchment +abilities attributes\abilities\races\british\team_weapons\mobile_entrenchment_deactivate_veteran_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\team_weapons\rapid_displace_hmg_uk default\ability_bag\ui_info\extra_text $11239745 Passive abilities attributes\abilities\races\british\team_weapons\rapid_displace_hmg_uk default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\british\team_weapons\rapid_displace_hmg_uk default\ability_bag\ui_info\screen_name $11183302 Rapid Displacement @@ -22754,15 +22892,15 @@ abilities attributes\abilities\races\british\team_weapons\rapid_fire_2pdr_at_gun abilities attributes\abilities\races\british\team_weapons\rapid_fire_2pdr_at_gun_uk sp\ability_bag\ui_info\screen_name $11200429 Rapid Fire Drill abilities attributes\abilities\races\british\team_weapons\rapid_fire_2pdr_at_gun_uk sp\ability_bag\ui_info\brief_text $11240660 The crew increases their rate of fire when active. abilities attributes\abilities\races\british\team_weapons\rapid_fire_2pdr_at_gun_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk default\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk default\ability_bag\ui_info\extra_text $11241167 Reduces chance to reload at the start of combat. abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk default\ability_bag\ui_info\screen_name $11155015 Reload -abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk default\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk sp\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk sp\ability_bag\ui_info\extra_text $11241167 Reduces chance to reload at the start of combat. abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk sp\ability_bag\ui_info\screen_name $11155015 Reload -abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk sp\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\british\team_weapons\reload_vickers_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\team_weapons\target_weak_point_2pdr_uk default\ability_bag\ui_info\help_text $11239890 Offensive / Timed abilities attributes\abilities\races\british\team_weapons\target_weak_point_2pdr_uk default\ability_bag\ui_info\screen_name $11186254 Target Weak Point @@ -22818,12 +22956,6 @@ abilities attributes\abilities\races\british\team_weapons\zero_in_mortar_team_uk abilities attributes\abilities\races\british\team_weapons\zero_in_mortar_team_uk sp\ability_bag\ui_info\brief_text $11249654 Increases barrage accuracy for each shell fired during barrages. abilities attributes\abilities\races\british\team_weapons\zero_in_mortar_team_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\team_weapons\zero_in_mortar_team_uk sp\ability_bag\requirements\required_ability_state\ui_name $11205668 Active While Using Barrage Ability -server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11169265 Banned -server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11248172 Reward Redemption -server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11248173 You've received a reward! Press the notification to claim. -server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11264344 Thank You -server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11264345 We have recently taken action against a player that you have reported. Thank you for helping make the Company of Heroes community welcoming for all players. -server_loc_strings attributes\server_loc_strings\server_loc_strings default\server_loc_string_list\server_loc_string\translation_locStringID $11264347 Warning abilities attributes\abilities\races\british\vehicles\veterancy_abilities\direct_fire_bishop_uk default\ability_bag\ui_info\help_text $11239968 Offensive / Select target abilities attributes\abilities\races\british\vehicles\veterancy_abilities\direct_fire_bishop_uk default\ability_bag\ui_info\screen_name $11229673 Direct Fire abilities attributes\abilities\races\british\vehicles\veterancy_abilities\direct_fire_bishop_uk default\ability_bag\ui_info\brief_text $11256517 Fires a single artillery shell directly at the target. Wide blast radius. Very effective against all targets. @@ -22986,13 +23118,13 @@ abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_u abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11259628 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to affected units. abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk default\ability_bag\ui_info\screen_name $11259637 Coordinate - Veteran abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11259628 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to affected units. -abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk default\ability_bag\ui_info\help_text $11239753 Passive abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk default\ability_bag\ui_info\brief_text $11240669 The command tank improves the performance of nearby infantry. +abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk default\ability_bag\ui_info\help_text $11239753 Passive abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk sp\ability_bag\ui_info\screen_name $11259637 Coordinate - Veteran abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11259628 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to affected units. -abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk sp\ability_bag\ui_info\help_text $11239753 Passive abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk sp\ability_bag\ui_info\brief_text $11240669 The command tank improves the performance of nearby infantry. +abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk sp\ability_bag\ui_info\help_text $11239753 Passive abilities attributes\abilities\races\british\vehicles\aura_commander_valentine_veteran_infantry_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\vehicles\aura_medical_cwt_uk default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\british\vehicles\aura_medical_cwt_uk default\ability_bag\ui_info\screen_name $11183407 Medical Station @@ -23016,17 +23148,17 @@ abilities attributes\abilities\races\british\vehicles\aura_radio_intercept_valen abilities attributes\abilities\races\british\vehicles\aura_radio_intercept_valentine_uk sp\ability_bag\ui_info\brief_text $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. abilities attributes\abilities\races\british\vehicles\aura_radio_intercept_valentine_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\vehicles\aura_radio_intercept_valentine_uk sp\ability_bag\requirements\required_squad_veterancy\ui_name $11199463 Veterancy 1 -abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk default\ability_bag\ui_info\extra_text $11241383 Increases accuracy of nearby vehicles. abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk default\ability_bag\ui_info\help_text $11239755 Passive abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk default\ability_bag\ui_info\screen_name $11191948 Radio Net abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk default\ability_bag\ui_info\brief_text $11240672 The crew coordinates with nearby vehicles to improve their performance. abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258621 +%1%%% accuracy to affected vehicles. abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk default\ability_bag\requirements\required_squad_veterancy\ui_name $11199463 Veterancy 1 -abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk sp\ability_bag\ui_info\extra_text $11241383 Increases accuracy of nearby vehicles. abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk sp\ability_bag\ui_info\help_text $11239755 Passive abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk sp\ability_bag\ui_info\screen_name $11191948 Radio Net abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk sp\ability_bag\ui_info\brief_text $11240672 The crew coordinates with nearby vehicles to improve their performance. abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258621 +%1%%% accuracy to affected vehicles. abilities attributes\abilities\races\british\vehicles\aura_radio_net_churchill_uk sp\ability_bag\requirements\required_squad_veterancy\ui_name $11199463 Veterancy 1 abilities attributes\abilities\races\british\vehicles\barrage_ap_bishop_uk default\ability_bag\ui_info\extra_text $11249138 Barrages have less accuracy at long-range. abilities attributes\abilities\races\british\vehicles\barrage_ap_bishop_uk default\ability_bag\ui_info\help_text $11239756 Offensive / Select target position @@ -23114,6 +23246,12 @@ abilities attributes\abilities\races\british\vehicles\critical_repair_churchill_ abilities attributes\abilities\races\british\vehicles\critical_repair_churchill_ak sp\ability_bag\ui_info\brief_text $11253406 The crew will automatically repair critical damage when out of combat. abilities attributes\abilities\races\british\vehicles\critical_repair_churchill_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\vehicles\critical_repair_churchill_ak sp\ability_bag\requirements\required_squad_veterancy\ui_name $11229900 Veterancy 1 +abilities attributes\abilities\races\british\vehicles\deploy_cwt_truck_uk default\ability_bag\ui_info\help_text $11249892 Offensive / Toggle +abilities attributes\abilities\races\british\vehicles\deploy_cwt_truck_uk default\ability_bag\ui_info\screen_name $11264706 Mobile Defense Platform +abilities attributes\abilities\races\british\vehicles\deploy_cwt_truck_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11264704 When the unit is stationary, range is significantly increased after %1% seconds. +abilities attributes\abilities\races\british\vehicles\deploy_cwt_truck_uk default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264710 range +abilities attributes\abilities\races\british\vehicles\deploy_cwt_truck_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11264820 +%1% %2%. +abilities attributes\abilities\races\british\vehicles\deploy_cwt_truck_uk sp\ability_bag\ui_info\screen_name $11264654 Fragmentation Rounds abilities attributes\abilities\races\british\vehicles\drop_hmg_cwt_uk default\ability_bag\ui_info\extra_text $11239764 Support / Select target position abilities attributes\abilities\races\british\vehicles\drop_hmg_cwt_uk default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\british\vehicles\drop_hmg_cwt_uk default\ability_bag\ui_info\screen_name $11239154 Deploy Heavy Machine Gun @@ -23235,15 +23373,15 @@ abilities attributes\abilities\races\british\vehicles\medical_supplies_dingo_uk abilities attributes\abilities\races\british\vehicles\medical_supplies_dingo_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british\vehicles\medical_supplies_dingo_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\british\vehicles\medical_supplies_dingo_uk sp\ability_bag\requirements\required_not\ui_name $11186246 Out of Combat -abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant default\ability_bag\ui_info\help_text $11240943 Toggle on. Secondary weapons will still auto-attack enemies -abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant default\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant default\ability_bag\ui_info\brief_text $11239971 Unit will only fire its main gun at hostile vehicles unless given a manual attack order when active. +abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant default\ability_bag\ui_info\help_text $11240943 Toggle on. Secondary weapons will still auto-attack enemies abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant default\ability_bag\ui_info\help_text_alternate $11248354 Toggle off Focus Vehicle. +abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant default\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant default\ability_bag\ui_info\screen_name_alternate $11184469 Focus Vehicles Enabled -abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant sp\ability_bag\ui_info\help_text $11240943 Toggle on. Secondary weapons will still auto-attack enemies -abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant sp\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant sp\ability_bag\ui_info\brief_text $11239971 Unit will only fire its main gun at hostile vehicles unless given a manual attack order when active. +abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant sp\ability_bag\ui_info\help_text $11240943 Toggle on. Secondary weapons will still auto-attack enemies abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant sp\ability_bag\ui_info\help_text_alternate $11248354 Toggle off Focus Vehicle. +abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant sp\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\races\british\vehicles\prioritize_vehicles_grant sp\ability_bag\ui_info\screen_name_alternate $11184469 Focus Vehicles Enabled abilities attributes\abilities\races\british\vehicles\quick_recon_stuart_uk default\ability_bag\ui_info\help_text $11239774 Recon abilities attributes\abilities\races\british\vehicles\quick_recon_stuart_uk default\ability_bag\ui_info\screen_name $11239160 Reconnaissance Scan @@ -23528,15 +23666,15 @@ abilities attributes\abilities\races\british_africa\auto_build\auto_build_motor_ abilities attributes\abilities\races\british_africa\auto_build\auto_build_motor_platoon_africa_uk sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction abilities attributes\abilities\races\british_africa\auto_build\auto_build_motor_platoon_africa_uk sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk default\ability_bag\ui_info\screen_name $11200292 Anti-tank Grenade -abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk default\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk sp\ability_bag\ui_info\screen_name $11200292 Anti-tank Grenade -abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk sp\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\british_africa\infantry\at_grenade_sapper_africa_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\charge_guards_africa_uk default\ability_bag\ui_info\extra_text $11239806 Offensive / Timed abilities attributes\abilities\races\british_africa\infantry\charge_guards_africa_uk default\ability_bag\ui_info\help_text $11241425 Causes Area of Effect damage. abilities attributes\abilities\races\british_africa\infantry\charge_guards_africa_uk default\ability_bag\ui_info\screen_name $11192257 Charge @@ -23598,21 +23736,15 @@ abilities attributes\abilities\races\british_africa\infantry\gammon_bomb_guards_ abilities attributes\abilities\races\british_africa\infantry\gammon_bomb_guards_africa_uk sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\british_africa\infantry\gammon_bomb_guards_africa_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk default\ability_bag\ui_info\screen_name $11192242 No. 69 Hand Grenade -abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk default\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk sp\ability_bag\ui_info\screen_name $11192242 No. 69 Hand Grenade -abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\grenade_no69_africa_uk sp\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -23621,12 +23753,12 @@ abilities attributes\abilities\races\british_africa\infantry\repair_sapper_afric abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -23634,27 +23766,33 @@ abilities attributes\abilities\races\british_africa\infantry\repair_sapper_afric abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\british_africa\infantry\repair_sapper_africa_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk default\ability_bag\ui_info\screen_name $11186231 Rifle Grenade +abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk default\ability_bag\ui_info\brief_text $11249216 Fires an explosive grenade that deals high damage to infantry in a small radius. Effective against infantry in cover or structures. abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk default\ability_bag\ui_info\extra_text $11249217 Has higher minimum range than other grenades. abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position -abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk default\ability_bag\ui_info\brief_text $11249216 Fires an explosive grenade that deals high damage to infantry in a small radius. Effective against infantry in cover or structures. abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk sp\ability_bag\ui_info\screen_name $11186231 Rifle Grenade +abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk sp\ability_bag\ui_info\brief_text $11249216 Fires an explosive grenade that deals high damage to infantry in a small radius. Effective against infantry in cover or structures. abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk sp\ability_bag\ui_info\extra_text $11249217 Has higher minimum range than other grenades. abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position -abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk sp\ability_bag\ui_info\brief_text $11249216 Fires an explosive grenade that deals high damage to infantry in a small radius. Effective against infantry in cover or structures. abilities attributes\abilities\races\british_africa\infantry\rifle_grenade_tommy_africa_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk default\ability_bag\ui_info\help_text $11239814 Support / Select target position -abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk default\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk default\ability_bag\ui_info\brief_text $11249702 Fires a smoke grenade at the target location that can obscure vision. -abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11261644 Smoke blocks vision for up to %1% seconds. +abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk default\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade +abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk default\ability_bag\requirements\required_squad_veterancy\ui_name $11219704 Veterancy 1 abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk sp\ability_bag\ui_info\help_text $11239814 Support / Select target position -abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk sp\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk sp\ability_bag\ui_info\brief_text $11249702 Fires a smoke grenade at the target location that can obscure vision. -abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11261644 Smoke blocks vision for up to %1% seconds. +abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk sp\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade +abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\british_africa\infantry\smoke_rifle_greande_tommy_africa_uk sp\ability_bag\requirements\required_squad_veterancy\ui_name $11219704 Veterancy 1 abilities attributes\abilities\races\british_africa\operations_center\artillery_assault_operations_center_uk default\ability_bag\ui_info\extra_text $11205627 Click to Activate abilities attributes\abilities\races\british_africa\operations_center\artillery_assault_operations_center_uk default\ability_bag\ui_info\help_text $11222112 Offensive @@ -23694,6 +23832,20 @@ abilities attributes\abilities\races\british_africa\operations_center\reveal_are abilities attributes\abilities\races\british_africa\operations_center\reveal_area_operations_center_uk sp\ability_bag\ui_info\screen_name $11221938 Operation Ultra abilities attributes\abilities\races\british_africa\operations_center\reveal_area_operations_center_uk sp\ability_bag\ui_info\brief_text $11222103 Reveals the fog of war at the target location, revealing enemy positions and movements. The enemy will be unaware of this reconnaissance. abilities attributes\abilities\races\british_africa\operations_center\reveal_area_operations_center_uk sp\ability_bag\requirements\required_player_upgrade\ui_name $11222241 Available Faction Action Point +ebps attributes\ebps\environment\objects\accoutrements\alliedsupply_stack_l_01_raid default\extensions\ui_ext\screen_name $11220337 Munition Crates +ebps attributes\ebps\environment\objects\accoutrements\alliedsupply_stack_l_01_raid default\extensions\ui_ext\brief_text $11220339 Highly explosive German shells +ebps attributes\ebps\environment\objects\accoutrements\alliedsupply_stack_l_01_raid sp\extensions\ui_ext\screen_name $11220337 Munition Crates +ebps attributes\ebps\environment\objects\accoutrements\alliedsupply_stack_l_01_raid sp\extensions\ui_ext\brief_text $11220339 Highly explosive German shells +abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\shellburst_cwt_africa_uk default\ability_bag\ui_info\help_text $11239800 Offensive / Timed +abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\shellburst_cwt_africa_uk default\ability_bag\ui_info\screen_name $11264654 Fragmentation Rounds +abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\shellburst_cwt_africa_uk default\ability_bag\ui_info\brief_text $11264655 Temporarily loads fragmentation rounds, increasing the explosive radius of shells and have increased effectiveness against units in cover. +abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\shellburst_cwt_africa_uk default\ability_bag\ui_info\extra_text_formatter\formatter $11264656 +%1% area of effect radius. Reduces the accuracy and damage reduction bonuses of cover by %2%%%. +abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\shellburst_cwt_africa_uk default\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 +abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\shellburst_cwt_africa_uk sp\ability_bag\ui_info\help_text $11239800 Offensive / Timed +abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\shellburst_cwt_africa_uk sp\ability_bag\ui_info\screen_name $11264654 Fragmentation Rounds +abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\shellburst_cwt_africa_uk sp\ability_bag\ui_info\brief_text $11264655 Temporarily loads fragmentation rounds, increasing the explosive radius of shells and have increased effectiveness against units in cover. +abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\shellburst_cwt_africa_uk sp\ability_bag\ui_info\extra_text_formatter\formatter $11264656 +%1% area of effect radius. Reduces the accuracy and damage reduction bonuses of cover by %2%%%. +abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\shellburst_cwt_africa_uk sp\ability_bag\requirements\required_squad_veterancy\ui_name $11219717 Veterancy 1 abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\supressing_fire_cwt_africa_uk default\ability_bag\ui_info\help_text $11239800 Offensive / Timed abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\supressing_fire_cwt_africa_uk default\ability_bag\ui_info\screen_name $11170161 Suppressing Fire abilities attributes\abilities\races\british_africa\vehicles\veterancy_abilities\supressing_fire_cwt_africa_uk default\ability_bag\ui_info\brief_text $11240720 The crew will rapidly fire the 20mm cannon when active. @@ -23866,6 +24018,18 @@ abilities attributes\abilities\races\common\buildings\auto_reinforce_hq sp\abili abilities attributes\abilities\races\common\buildings\auto_reinforce_hq sp\ability_bag\ui_info\screen_name $11239177 Auto Reinforce Disabled abilities attributes\abilities\races\common\buildings\auto_reinforce_hq sp\ability_bag\ui_info\brief_text $11250004 Automatically reinforces nearby infantry squads and team weapons when active. abilities attributes\abilities\races\common\buildings\auto_reinforce_hq sp\ability_bag\ui_info\screen_name_alternate $11215088 Auto-Reinforce Active +abilities attributes\abilities\races\common\buildings\auto_reinforce_luftwaffe_relay_point_ger default\ability_bag\ui_info\brief_text $11250004 Automatically reinforces nearby infantry squads and team weapons when active. +abilities attributes\abilities\races\common\buildings\auto_reinforce_luftwaffe_relay_point_ger default\ability_bag\ui_info\help_text $11215089 Support / Automatic Reinforcement +abilities attributes\abilities\races\common\buildings\auto_reinforce_luftwaffe_relay_point_ger default\ability_bag\ui_info\screen_name $11215087 Auto-Reinforce Disabled +abilities attributes\abilities\races\common\buildings\auto_reinforce_luftwaffe_relay_point_ger default\ability_bag\ui_info\screen_name_alternate $11215088 Auto-Reinforce Active +abilities attributes\abilities\races\common\buildings\auto_reinforce_luftwaffe_relay_point_ger sp\ability_bag\ui_info\brief_text $11250004 Automatically reinforces nearby infantry squads and team weapons when active. +abilities attributes\abilities\races\common\buildings\auto_reinforce_luftwaffe_relay_point_ger sp\ability_bag\ui_info\help_text $11215089 Support / Automatic Reinforcement +abilities attributes\abilities\races\common\buildings\auto_reinforce_luftwaffe_relay_point_ger sp\ability_bag\ui_info\screen_name $11215087 Auto-Reinforce Disabled +abilities attributes\abilities\races\common\buildings\auto_reinforce_luftwaffe_relay_point_ger sp\ability_bag\ui_info\screen_name_alternate $11215088 Auto-Reinforce Active +specialty_descriptors attributes\specialty_descriptors\american\infantry default\specialty_descriptors\descriptor_strings\specialty $11260441 Elite Infantry +specialty_descriptors attributes\specialty_descriptors\american\infantry default\specialty_descriptors\descriptor_strings\specialty $11260440 Medium Artillery +specialty_descriptors attributes\specialty_descriptors\american\infantry default\specialty_descriptors\descriptor_strings\specialty $11260439 Aggressive Abilities +specialty_descriptors attributes\specialty_descriptors\american\infantry default\specialty_descriptors\descriptor_strings\specialty $11260438 Flexible Infantry abilities attributes\abilities\races\common\buildings\building_healing_or_repair_aura_parent default\ability_bag\ui_info\help_text $11226430 Passive abilities attributes\abilities\races\common\buildings\building_healing_or_repair_aura_parent default\ability_bag\ui_info\screen_name $11192452 Repair Crews abilities attributes\abilities\races\common\buildings\building_healing_or_repair_aura_parent default\ability_bag\ui_info\brief_text $11233086 Repairs nearby stationary vehicles. @@ -23874,6 +24038,10 @@ abilities attributes\abilities\races\common\buildings\building_healing_or_repair abilities attributes\abilities\races\common\buildings\building_healing_or_repair_aura_parent sp\ability_bag\ui_info\screen_name $11192452 Repair Crews abilities attributes\abilities\races\common\buildings\building_healing_or_repair_aura_parent sp\ability_bag\ui_info\brief_text $11233086 Repairs nearby stationary vehicles. abilities attributes\abilities\races\common\buildings\building_healing_or_repair_aura_parent sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +specialty_descriptors attributes\specialty_descriptors\british\australian default\specialty_descriptors\descriptor_strings\specialty $11262763 Light Infantry +specialty_descriptors attributes\specialty_descriptors\british\australian default\specialty_descriptors\descriptor_strings\specialty $11262764 Economy Boost +specialty_descriptors attributes\specialty_descriptors\british\australian default\specialty_descriptors\descriptor_strings\specialty $11262765 Defensive Emplacements +specialty_descriptors attributes\specialty_descriptors\british\australian default\specialty_descriptors\descriptor_strings\specialty $11262766 Anti-tank abilities attributes\abilities\races\common\buildings\common_healing_aura_building default\ability_bag\ui_info\help_text $11239674 Passive abilities attributes\abilities\races\common\buildings\common_healing_aura_building default\ability_bag\ui_info\screen_name $11186245 Distribute Medical Supplies abilities attributes\abilities\races\common\buildings\common_healing_aura_building default\ability_bag\ui_info\brief_text $11198895 Nearby infantry will automatically heal themselves when out of combat. @@ -23882,6 +24050,14 @@ abilities attributes\abilities\races\common\buildings\common_healing_aura_buildi abilities attributes\abilities\races\common\buildings\common_healing_aura_building sp\ability_bag\ui_info\screen_name $11186245 Distribute Medical Supplies abilities attributes\abilities\races\common\buildings\common_healing_aura_building sp\ability_bag\ui_info\brief_text $11198895 Nearby infantry will automatically heal themselves when out of combat. abilities attributes\abilities\races\common\buildings\common_healing_aura_building sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +specialty_descriptors attributes\specialty_descriptors\dak\espionage default\specialty_descriptors\descriptor_strings\specialty $11262769 Economy Manipulation +specialty_descriptors attributes\specialty_descriptors\dak\espionage default\specialty_descriptors\descriptor_strings\specialty $11262770 Area Disruption +specialty_descriptors attributes\specialty_descriptors\dak\espionage default\specialty_descriptors\descriptor_strings\specialty $11262771 Ambush Gameplay +specialty_descriptors attributes\specialty_descriptors\dak\espionage default\specialty_descriptors\descriptor_strings\specialty $11262772 Stolen Equipment +specialty_descriptors attributes\specialty_descriptors\german\coastal default\specialty_descriptors\descriptor_strings\specialty $11260442 Defensive Emplacements +specialty_descriptors attributes\specialty_descriptors\german\coastal default\specialty_descriptors\descriptor_strings\specialty $11260443 Heavy Artillery +specialty_descriptors attributes\specialty_descriptors\german\coastal default\specialty_descriptors\descriptor_strings\specialty $11260444 Support Infantry +specialty_descriptors attributes\specialty_descriptors\german\coastal default\specialty_descriptors\descriptor_strings\specialty $11260445 Defensive Abilities abilities attributes\abilities\races\common\buildings\garrison_combat_bonus default\ability_bag\ui_info\help_text $11239674 Passive abilities attributes\abilities\races\common\buildings\garrison_combat_bonus default\ability_bag\ui_info\screen_name $11259863 Fortified Position Combat Bonus abilities attributes\abilities\races\common\buildings\garrison_combat_bonus default\ability_bag\ui_info\brief_text $11259864 Units fighting from this position or garrison gain increased combat performance. @@ -23922,6 +24098,10 @@ abilities attributes\abilities\races\common\buildings\retreat_point_mobile_toggl abilities attributes\abilities\races\common\buildings\retreat_point_mobile_toggle_ui_31 default\ability_bag\ui_info\screen_name $11215110 Retreat Point Disabled abilities attributes\abilities\races\common\buildings\retreat_point_mobile_toggle_ui_31 default\ability_bag\ui_info\brief_text $11215117 While activate, infantry will use this position as a retreat point. Infantry will prioritize their closest retreat point. abilities attributes\abilities\races\common\buildings\retreat_point_mobile_toggle_ui_31 default\ability_bag\ui_info\screen_name_alternate $11215111 Retreat Point Active +abilities attributes\abilities\races\common\buildings\retreat_point_mobile_toggle_ui_31_upgrade default\ability_bag\ui_info\brief_text $11215117 While activate, infantry will use this position as a retreat point. Infantry will prioritize their closest retreat point. +abilities attributes\abilities\races\common\buildings\retreat_point_mobile_toggle_ui_31_upgrade default\ability_bag\ui_info\help_text $11249246 Support / Toggle +abilities attributes\abilities\races\common\buildings\retreat_point_mobile_toggle_ui_31_upgrade default\ability_bag\ui_info\screen_name $11215110 Retreat Point Disabled +abilities attributes\abilities\races\common\buildings\retreat_point_mobile_toggle_ui_31_upgrade default\ability_bag\ui_info\screen_name_alternate $11215111 Retreat Point Active abilities attributes\abilities\races\common\buildings\self_destruct default\ability_bag\ui_info\extra_text $11171740 Click to Activate abilities attributes\abilities\races\common\buildings\self_destruct default\ability_bag\ui_info\help_text $11171802 Recon abilities attributes\abilities\races\common\buildings\self_destruct default\ability_bag\ui_info\screen_name $11162042 Self-Destruct @@ -23960,48 +24140,44 @@ abilities attributes\abilities\races\common\infantry\grenade_subtypes\rifle_smok abilities attributes\abilities\races\common\infantry\grenade_subtypes\rifle_smoke_grenade_parent sp\ability_bag\ui_info\extra_text_formatter\formatter $11261644 Smoke blocks vision for up to %1% seconds. abilities attributes\abilities\races\common\infantry\grenade_subtypes\rifle_smoke_grenade_parent sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\common\infantry\grenade_subtypes\rifle_smoke_grenade_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\common\infantry\grenade_subtypes\smoke_grenade_parent default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\common\infantry\grenade_subtypes\smoke_grenade_parent default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\common\infantry\grenade_subtypes\smoke_grenade_parent default\ability_bag\ui_info\screen_name $11238991 OTO Mod. 42 -abilities attributes\abilities\races\common\infantry\grenade_subtypes\smoke_grenade_parent default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\common\infantry\grenade_subtypes\smoke_grenade_parent default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\common\infantry\grenade_subtypes\smoke_grenade_parent sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\common\infantry\grenade_subtypes\smoke_grenade_parent sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\common\infantry\grenade_subtypes\smoke_grenade_parent sp\ability_bag\ui_info\screen_name $11238991 OTO Mod. 42 -abilities attributes\abilities\races\common\infantry\grenade_subtypes\smoke_grenade_parent sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\common\infantry\grenade_subtypes\smoke_grenade_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\objects\accoutrements\alliedsupply_stack_l_01_raid default\extensions\ui_ext\screen_name $11220337 Munition Crates -ebps attributes\ebps\environment\objects\accoutrements\alliedsupply_stack_l_01_raid default\extensions\ui_ext\brief_text $11220339 Highly explosive German shells -ebps attributes\ebps\environment\objects\accoutrements\alliedsupply_stack_l_01_raid sp\extensions\ui_ext\screen_name $11220337 Munition Crates -ebps attributes\ebps\environment\objects\accoutrements\alliedsupply_stack_l_01_raid sp\extensions\ui_ext\brief_text $11220339 Highly explosive German shells abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent default\ability_bag\ui_info\screen_name $11239192 Panzerfaust abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent default\ability_bag\ui_info\brief_text_formatter\formatter $11263517 Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. +abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent sp\ability_bag\ui_info\screen_name $11239192 Panzerfaust abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent sp\ability_bag\ui_info\brief_text_formatter\formatter $11263517 Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. +abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_at_rifle_parent sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent default\ability_bag\ui_info\screen_name $11154316 Sticky Bomb abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent default\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. -abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent sp\ability_bag\ui_info\screen_name $11154316 Sticky Bomb abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent sp\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. -abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_grenade_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent default\ability_bag\ui_info\screen_name $11238997 Anti-tank Satchel Charge -abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent default\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. -abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent sp\ability_bag\ui_info\screen_name $11238997 Anti-tank Satchel Charge -abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent sp\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. -abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\common\infantry\single_target_anti_tank_subtypes\single_target_anti_tank_satchel_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\breach default\ability_bag\ui_info\extra_text $11249164 Squad will garrison the building after Breach is completed. abilities attributes\abilities\races\common\infantry\breach default\ability_bag\ui_info\help_text $11239816 Offensive / Select enemy-occupied building abilities attributes\abilities\races\common\infantry\breach default\ability_bag\ui_info\screen_name $11171527 Breach @@ -24016,6 +24192,18 @@ abilities attributes\abilities\races\common\infantry\breach sp\ability_bag\ui_in abilities attributes\abilities\races\common\infantry\breach sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\breach sp\ability_bag\requirements\required_all_in_list\ui_name $11180854 Cannot be suppressed or pinned abilities attributes\abilities\races\common\infantry\breach sp\ability_bag\requirements\required_any_in_list\ui_name $11243714 Grenade Package from the Barracks +squad_status attributes\squad_status\decorators\buffs\afrika_korp\250_9_speed_buff_ak default\squad_status_bag\name $11246292 Overrun Infantry +squad_status attributes\squad_status\decorators\buffs\afrika_korp\250_9_speed_buff_ak default\squad_status_bag\description\formatter $11258613 +%1%%% speed. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\250_9_speed_buff_ak sp\squad_status_bag\name $11246292 Overrun Infantry +squad_status attributes\squad_status\decorators\buffs\afrika_korp\250_9_speed_buff_ak sp\squad_status_bag\description\formatter $11258613 +%1%%% speed. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\8_rad_commander_aura_buff default\squad_status_bag\name $11230423 Commander Mode +squad_status attributes\squad_status\decorators\buffs\afrika_korp\8_rad_commander_aura_buff default\squad_status_bag\description\formatter $11258599 +%1%%% accuracy, +%2%%% speed and squad is %3%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\8_rad_commander_aura_buff sp\squad_status_bag\name $11230423 Commander Mode +squad_status attributes\squad_status\decorators\buffs\afrika_korp\8_rad_commander_aura_buff sp\squad_status_bag\description\formatter $11258599 +%1%%% accuracy, +%2%%% speed and squad is %3%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\8_rad_commander_sight_buff default\squad_status_bag\name $11230423 Commander Mode +squad_status attributes\squad_status\decorators\buffs\afrika_korp\8_rad_commander_sight_buff default\squad_status_bag\description\formatter $11264543 +%1%%% vision range and disables weapons. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\8_rad_commander_sight_buff sp\squad_status_bag\name $11230423 Commander Mode +squad_status attributes\squad_status\decorators\buffs\afrika_korp\8_rad_commander_sight_buff sp\squad_status_bag\description\formatter $11264543 +%1%%% vision range and disables weapons. abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32 default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32 default\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32 default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. @@ -24024,11 +24212,23 @@ abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_3 abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32 sp\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32 sp\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32 sp\ability_bag\ui_info\extra_text_formatter\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\armor_piercing_carro_buff_ak default\squad_status_bag\name $11207686 Armor-piercing Rounds +squad_status attributes\squad_status\decorators\buffs\afrika_korp\armor_piercing_carro_buff_ak default\squad_status_bag\description\formatter $11258721 +%1%%% weapon penetration. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\armor_piercing_carro_buff_ak sp\squad_status_bag\name $11207686 Armor-piercing Rounds +squad_status attributes\squad_status\decorators\buffs\afrika_korp\armor_piercing_carro_buff_ak sp\squad_status_bag\description\formatter $11258721 +%1%%% weapon penetration. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\assault_disembark_buff_ak default\squad_status_bag\description\formatter $11264663 Unit moves %1%%% faster. Grenade Assault and Smoke Grenade have their recharge times reset and are free to use during the ability. Lasts %2% seconds. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\assault_disembark_buff_ak default\squad_status_bag\name $11264659 Assault Disembark +squad_status attributes\squad_status\decorators\buffs\afrika_korp\assault_disembark_buff_ak sp\squad_status_bag\description\formatter $11264663 Unit moves %1%%% faster. Grenade Assault and Smoke Grenade have their recharge times reset and are free to use during the ability. Lasts %2% seconds. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\assault_disembark_buff_ak sp\squad_status_bag\name $11264659 Assault Disembark +abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32_no_first_strike default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32_no_first_strike default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32_no_first_strike default\ability_bag\ui_info\screen_name $11200304 Concealment -abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32_no_first_strike default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. -abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32_no_first_strike sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32_no_first_strike sp\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. +abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_32_no_first_strike sp\ability_bag\ui_info\help_text $11159402 Passive +squad_status attributes\squad_status\decorators\buffs\afrika_korp\assault_salvage_buff_ak default\squad_status_bag\name $11238843 Battlefield Salvage +squad_status attributes\squad_status\decorators\buffs\afrika_korp\assault_salvage_buff_ak default\squad_status_bag\description\formatter $11256549 Each enemy vehicle destroyed by your units grants 200 manpower and 30 fuel during the ability's duration. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\assault_salvage_buff_ak sp\squad_status_bag\name $11238843 Battlefield Salvage +squad_status attributes\squad_status\decorators\buffs\afrika_korp\assault_salvage_buff_ak sp\squad_status_bag\description\formatter $11256549 Each enemy vehicle destroyed by your units grants 200 manpower and 30 fuel during the ability's duration. abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33 default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33 default\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33 default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. @@ -24037,11 +24237,63 @@ abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_3 abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33 sp\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33 sp\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33 sp\ability_bag\ui_info\extra_text_formatter\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\bersaglieri_double_time_ak default\squad_status_bag\name $11245627 Quick March +squad_status attributes\squad_status\decorators\buffs\afrika_korp\bersaglieri_double_time_ak default\squad_status_bag\description\formatter $11258613 +%1%%% speed. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\bersaglieri_double_time_ak sp\squad_status_bag\name $11245627 Quick March +squad_status attributes\squad_status\decorators\buffs\afrika_korp\bersaglieri_double_time_ak sp\squad_status_bag\description\formatter $11258613 +%1%%% speed. abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33_no_first_strike default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33_no_first_strike default\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33_no_first_strike default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33_no_first_strike sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\common\infantry\camouflage_dummy_position_33_no_first_strike sp\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\bersaglieri_urra_ak default\squad_status_bag\name $11234224 Urra! +squad_status attributes\squad_status\decorators\buffs\afrika_korp\bersaglieri_urra_ak default\squad_status_bag\description\formatter $11258612 +%1%%% speed and squad is -%2%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\bersaglieri_urra_ak sp\squad_status_bag\name $11234224 Urra! +squad_status attributes\squad_status\decorators\buffs\afrika_korp\bersaglieri_urra_ak sp\squad_status_bag\description\formatter $11258612 +%1%%% speed and squad is -%2%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\carro_vanguard_buff_ak default\squad_status_bag\name $11230610 Italian Vanguard +squad_status attributes\squad_status\decorators\buffs\afrika_korp\carro_vanguard_buff_ak default\squad_status_bag\description\formatter $11258736 +%1%%% reload speed for each unit nearby. Stacks up to a maximum of %2%%%. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\carro_vanguard_buff_ak sp\squad_status_bag\name $11230610 Italian Vanguard +squad_status attributes\squad_status\decorators\buffs\afrika_korp\carro_vanguard_buff_ak sp\squad_status_bag\description\formatter $11258736 +%1%%% reload speed for each unit nearby. Stacks up to a maximum of %2%%%. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combat_overdrive_250_ak default\squad_status_bag\name $11264681 Hit and Run +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combat_overdrive_250_ak default\squad_status_bag\description\formatter $11264726 +%1%%% %2%, +%3%%% %4%. Lasts for %5% seconds. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combat_overdrive_250_ak default\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combat_overdrive_250_ak default\squad_status_bag\description\formatter_arguments\locstring_value $11264683 acceleration +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combat_overdrive_250_ak sp\squad_status_bag\name $11264681 Hit and Run +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combat_overdrive_250_ak sp\squad_status_bag\description\formatter $11264726 +%1%%% %2%, +%3%%% %4%. Lasts for %5% seconds. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combat_overdrive_250_ak sp\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combat_overdrive_250_ak sp\squad_status_bag\description\formatter_arguments\locstring_value $11264683 acceleration +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combined_arms_ak default\squad_status_bag\name $11219236 Combined Arms +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combined_arms_ak default\squad_status_bag\description\formatter $11258599 +%1%%% accuracy, +%2%%% speed and squad is %3%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combined_arms_ak sp\squad_status_bag\name $11219236 Combined Arms +squad_status attributes\squad_status\decorators\buffs\afrika_korp\combined_arms_ak sp\squad_status_bag\description\formatter $11258599 +%1%%% accuracy, +%2%%% speed and squad is %3%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\controlled_fire_buff_ak default\squad_status_bag\name $11238901 Fire Discipline +squad_status attributes\squad_status\decorators\buffs\afrika_korp\controlled_fire_buff_ak default\squad_status_bag\description\formatter $11258695 +%1%%% accuracy, +%2%%% damage, +%3%%% rate of fire. -%4%%% suppression, -%5%%% burst length. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\controlled_fire_buff_ak sp\squad_status_bag\name $11238901 Fire Discipline +squad_status attributes\squad_status\decorators\buffs\afrika_korp\controlled_fire_buff_ak sp\squad_status_bag\description\formatter $11258695 +%1%%% accuracy, +%2%%% damage, +%3%%% rate of fire. -%4%%% suppression, -%5%%% burst length. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\flak_ap_ammo_buff_ak default\squad_status_bag\name $11238903 Armor-piercing Ammunition +squad_status attributes\squad_status\decorators\buffs\afrika_korp\flak_ap_ammo_buff_ak default\squad_status_bag\description\formatter $11258798 +%1%%% penetration, -%2%%% blast radius. Slows vehicles on penetrating hits by -%3%%% hit for %4% seconds. The slow effects stack. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\flak_ap_ammo_buff_ak sp\squad_status_bag\name $11238903 Armor-piercing Ammunition +squad_status attributes\squad_status\decorators\buffs\afrika_korp\flak_ap_ammo_buff_ak sp\squad_status_bag\description\formatter $11258798 +%1%%% penetration, -%2%%% blast radius. Slows vehicles on penetrating hits by -%3%%% hit for %4% seconds. The slow effects stack. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\force_recon_ak default\squad_status_bag\name $11228519 Force Recon +squad_status attributes\squad_status\decorators\buffs\afrika_korp\force_recon_ak default\squad_status_bag\description\formatter $11258600 Increases the vision range of infantry by +%1% when they are near vehicles. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\force_recon_ak sp\squad_status_bag\name $11228519 Force Recon +squad_status attributes\squad_status\decorators\buffs\afrika_korp\force_recon_ak sp\squad_status_bag\description\formatter $11258600 Increases the vision range of infantry by +%1% when they are near vehicles. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\guastatori_smoke_assault_buff_ak default\squad_status_bag\name $11229347 T.35 Gas Masks +squad_status attributes\squad_status\decorators\buffs\afrika_korp\guastatori_smoke_assault_buff_ak default\squad_status_bag\description\formatter $11258615 -%1%%% incoming suppression, +%2%%% speed, and squad is -%3%%% harder to hit for %4% seconds when active. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\guastatori_smoke_assault_buff_ak sp\squad_status_bag\name $11229347 T.35 Gas Masks +squad_status attributes\squad_status\decorators\buffs\afrika_korp\guastatori_smoke_assault_buff_ak sp\squad_status_bag\description\formatter $11258615 -%1%%% incoming suppression, +%2%%% speed, and squad is -%3%%% harder to hit for %4% seconds when active. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\l6_emergency_speed_buff_ak default\squad_status_bag\name $11259011 Emergency Overdrive +squad_status attributes\squad_status\decorators\buffs\afrika_korp\l6_emergency_speed_buff_ak default\squad_status_bag\description\formatter $11259009 +%1%%% speed, +%2%%% acceleration, and unit is %3%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\l6_emergency_speed_buff_ak sp\squad_status_bag\name $11259011 Emergency Overdrive +squad_status attributes\squad_status\decorators\buffs\afrika_korp\l6_emergency_speed_buff_ak sp\squad_status_bag\description\formatter $11259009 +%1%%% speed, +%2%%% acceleration, and unit is %3%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\marder_speed_buff_ak default\squad_status_bag\name $11238928 Rapid Reposition +squad_status attributes\squad_status\decorators\buffs\afrika_korp\marder_speed_buff_ak default\squad_status_bag\description\formatter $11258613 +%1%%% speed. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\marder_speed_buff_ak sp\squad_status_bag\name $11238928 Rapid Reposition +squad_status attributes\squad_status\decorators\buffs\afrika_korp\marder_speed_buff_ak sp\squad_status_bag\description\formatter $11258613 +%1%%% speed. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\medical_combat_readiness_ak default\squad_status_bag\name $11238926 Field Supplies +squad_status attributes\squad_status\decorators\buffs\afrika_korp\medical_combat_readiness_ak default\squad_status_bag\description\formatter $11258735 +%1%%% speed, +%2%%% rate of fire, and +%3%%% accuracy on affected units. Lasts for %4% seconds after leaving the aura. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\medical_combat_readiness_ak sp\squad_status_bag\name $11238926 Field Supplies +squad_status attributes\squad_status\decorators\buffs\afrika_korp\medical_combat_readiness_ak sp\squad_status_bag\description\formatter $11258735 +%1%%% speed, +%2%%% rate of fire, and +%3%%% accuracy on affected units. Lasts for %4% seconds after leaving the aura. abilities attributes\abilities\races\common\infantry\camouflage_in_cover_parent default\ability_bag\ui_info\help_text $11200306 Passive abilities attributes\abilities\races\common\infantry\camouflage_in_cover_parent default\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\common\infantry\camouflage_in_cover_parent default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. @@ -24050,6 +24302,56 @@ abilities attributes\abilities\races\common\infantry\camouflage_in_cover_parent abilities attributes\abilities\races\common\infantry\camouflage_in_cover_parent sp\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\common\infantry\camouflage_in_cover_parent sp\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\common\infantry\camouflage_in_cover_parent sp\ability_bag\ui_info\extra_text_formatter\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\operation_skorpion_buff default\squad_status_bag\name $11260256 Operation Skorpion +squad_status attributes\squad_status\decorators\buffs\afrika_korp\operation_skorpion_buff default\squad_status_bag\description\formatter $11260255 Vehicles are camouflaged, but move %1%%% slower when camouflaged. When revealed, units gain +%2%%% rate of fire for %3% seconds. Friendly vehicles refund %4%%% of their cost on death. Last %5% seconds. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\panzergrenadier_focus_fire_ak default\squad_status_bag\name $11219069 Focus Fire +squad_status attributes\squad_status\decorators\buffs\afrika_korp\panzergrenadier_focus_fire_ak default\squad_status_bag\description\formatter $11258839 +%1%%% accuracy, +%2%%% damage. +%3%%% accuracy for every %4% seconds while active. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\panzergrenadier_focus_fire_ak sp\squad_status_bag\name $11219069 Focus Fire +squad_status attributes\squad_status\decorators\buffs\afrika_korp\panzergrenadier_focus_fire_ak sp\squad_status_bag\description\formatter $11258839 +%1%%% accuracy, +%2%%% damage. +%3%%% accuracy for every %4% seconds while active. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\panzerstorm_buff_ak default\squad_status_bag\name $11226948 Panzer Storm +squad_status attributes\squad_status\decorators\buffs\afrika_korp\panzerstorm_buff_ak default\squad_status_bag\description\formatter $11258638 +%1%%% speed, +%2%%% acceleration, and +%3%%% rotation rate. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\panzerstorm_buff_ak sp\squad_status_bag\name $11226948 Panzer Storm +squad_status attributes\squad_status\decorators\buffs\afrika_korp\panzerstorm_buff_ak sp\squad_status_bag\description\formatter $11258638 +%1%%% speed, +%2%%% acceleration, and +%3%%% rotation rate. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\recon_kradschutzen_ak default\squad_status_bag\name $11203981 Binoculars +squad_status attributes\squad_status\decorators\buffs\afrika_korp\recon_kradschutzen_ak default\squad_status_bag\description\formatter $11258697 Increases vision by +%1% when stationary. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\recon_kradschutzen_ak sp\squad_status_bag\name $11203981 Binoculars +squad_status attributes\squad_status\decorators\buffs\afrika_korp\recon_kradschutzen_ak sp\squad_status_bag\description\formatter $11258697 Increases vision by +%1% when stationary. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\secured_flanks_ak default\squad_status_bag\name $11238895 Vehicle Support - Secure Location +squad_status attributes\squad_status\decorators\buffs\afrika_korp\secured_flanks_ak default\squad_status_bag\description\formatter $11258656 +%1%%% capture and decapture rate. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\secured_flanks_ak sp\squad_status_bag\name $11238895 Vehicle Support - Secure Location +squad_status attributes\squad_status\decorators\buffs\afrika_korp\secured_flanks_ak sp\squad_status_bag\description\formatter $11258656 +%1%%% capture and decapture rate. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\sound_the_alarm_ak default\squad_status_bag\name $11251878 Sound the Alarm +squad_status attributes\squad_status\decorators\buffs\afrika_korp\sound_the_alarm_ak default\squad_status_bag\description\formatter $11264552 +%1%%% %2%, +%3%%% %4%. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\sound_the_alarm_ak default\squad_status_bag\description\formatter_arguments\locstring_value $11264548 harder to hit +squad_status attributes\squad_status\decorators\buffs\afrika_korp\sound_the_alarm_ak default\squad_status_bag\description\formatter_arguments\locstring_value $11264545 rate of fire +squad_status attributes\squad_status\decorators\buffs\afrika_korp\sound_the_alarm_ak sp\squad_status_bag\name $11251878 Sound the Alarm +squad_status attributes\squad_status\decorators\buffs\afrika_korp\sound_the_alarm_ak sp\squad_status_bag\description\formatter $11264552 +%1%%% %2%, +%3%%% %4%. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\sound_the_alarm_ak sp\squad_status_bag\description\formatter_arguments\locstring_value $11264548 harder to hit +squad_status attributes\squad_status\decorators\buffs\afrika_korp\sound_the_alarm_ak sp\squad_status_bag\description\formatter_arguments\locstring_value $11264545 rate of fire +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_ak default\squad_status_bag\name $11238897 Tactical Assault +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_ak default\squad_status_bag\description\formatter $11258596 Increases %1% by +%2%%%. Reduces %3% by -%4%%%. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_ak default\squad_status_bag\description\formatter_arguments\locstring_value $11258593 accuracy +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_ak default\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_ak sp\squad_status_bag\name $11238897 Tactical Assault +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_ak sp\squad_status_bag\description\formatter $11258596 Increases %1% by +%2%%%. Reduces %3% by -%4%%%. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_ak sp\squad_status_bag\description\formatter_arguments\locstring_value $11258593 accuracy +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_ak sp\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_panzeriii_ak default\squad_status_bag\name $11207691 Rapid Fire +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_panzeriii_ak default\squad_status_bag\description\formatter $11258605 +%1%%% accuracy and +%2%%% rate of fire. Reduces speed by -%3%%%. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_panzeriii_ak sp\squad_status_bag\name $11207691 Rapid Fire +squad_status attributes\squad_status\decorators\buffs\afrika_korp\tactical_advance_panzeriii_ak sp\squad_status_bag\description\formatter $11258605 +%1%%% accuracy and +%2%%% rate of fire. Reduces speed by -%3%%%. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\vehicle_awareness_ak default\squad_status_bag\name $11192252 Vehicle Awareness +squad_status attributes\squad_status\decorators\buffs\afrika_korp\vehicle_awareness_ak default\squad_status_bag\description\formatter $11261279 Detects enemy vehicles up to range %1% for %2% seconds. +squad_status attributes\squad_status\decorators\buffs\afrika_korp\vehicle_awareness_ak sp\squad_status_bag\name $11192252 Vehicle Awareness +squad_status attributes\squad_status\decorators\buffs\afrika_korp\vehicle_awareness_ak sp\squad_status_bag\description\formatter $11261279 Detects enemy vehicles up to range %1% for %2% seconds. +squad_status attributes\squad_status\decorators\buffs\americans\campaign\airborne_rally_us default\squad_status_bag\name $11221104 Airborne Rally +squad_status attributes\squad_status\decorators\buffs\americans\campaign\airborne_rally_us default\squad_status_bag\description\formatter $11259628 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to affected units. +squad_status attributes\squad_status\decorators\buffs\americans\campaign\airborne_rally_us sp\squad_status_bag\name $11221104 Airborne Rally +squad_status attributes\squad_status\decorators\buffs\americans\campaign\airborne_rally_us sp\squad_status_bag\description\formatter $11259628 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to affected units. +squad_status attributes\squad_status\decorators\buffs\americans\campaign\behind_enemy_lines_us default\squad_status_bag\name $11188397 Behind Enemy Lines +squad_status attributes\squad_status\decorators\buffs\americans\campaign\behind_enemy_lines_us default\squad_status_bag\description\formatter $11264514 Unit is %1%%% harder to hit when in enemy territory. +squad_status attributes\squad_status\decorators\buffs\americans\campaign\behind_enemy_lines_us sp\squad_status_bag\name $11188397 Behind Enemy Lines +squad_status attributes\squad_status\decorators\buffs\americans\campaign\behind_enemy_lines_us sp\squad_status_bag\description\formatter $11264514 Unit is %1%%% harder to hit when in enemy territory. abilities attributes\abilities\races\common\infantry\defuse_detected_mines_common default\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. abilities attributes\abilities\races\common\infantry\defuse_detected_mines_common default\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\common\infantry\defuse_detected_mines_common default\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. @@ -24060,12 +24362,42 @@ abilities attributes\abilities\races\common\infantry\defuse_detected_mines_commo abilities attributes\abilities\races\common\infantry\defuse_detected_mines_common sp\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. abilities attributes\abilities\races\common\infantry\defuse_detected_mines_common sp\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. abilities attributes\abilities\races\common\infantry\defuse_detected_mines_common sp\ability_bag\ui_info\screen_name_alternate $11190955 Minesweeper Active +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_base_us default\squad_status_bag\name $11158789 Seek and Destroy +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_base_us default\squad_status_bag\description\formatter $11259629 +%1%%% speed, +%2%%% accuracy, +%3%%% rate of fire. Affected vehicles are %4%%% harder to hit when moving. +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_base_us sp\squad_status_bag\name $11158789 Seek and Destroy +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_base_us sp\squad_status_bag\description\formatter $11259629 +%1%%% speed, +%2%%% accuracy, +%3%%% rate of fire. Affected vehicles are %4%%% harder to hit when moving. +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_global_vision_us default\squad_status_bag\name $11238963 Seek and Destroy (Improved Sight) +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_global_vision_us default\squad_status_bag\description\formatter $11259630 %1%%% speed, +%2%%% accuracy, +%3%%% vision, +%4%%% rate of fire. Affected vehicles are %5%%% harder to hit when moving. +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_global_vision_us sp\squad_status_bag\name $11238963 Seek and Destroy (Improved Sight) +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_global_vision_us sp\squad_status_bag\description\formatter $11259630 %1%%% speed, +%2%%% accuracy, +%3%%% vision, +%4%%% rate of fire. Affected vehicles are %5%%% harder to hit when moving. +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_resistance_us default\squad_status_bag\name $11238962 Seek and Destroy (Improved Protection) +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_resistance_us default\squad_status_bag\description\formatter $11258799 +%1%%% speed, +%2%%% rate of fire, -%3%%% incoming damage and +%4%%% accuracy. Moving units are -%5%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_resistance_us sp\squad_status_bag\name $11238962 Seek and Destroy (Improved Protection) +squad_status attributes\squad_status\decorators\buffs\americans\campaign\seek_and_destroy_resistance_us sp\squad_status_bag\description\formatter $11258799 +%1%%% speed, +%2%%% rate of fire, -%3%%% incoming damage and +%4%%% accuracy. Moving units are -%5%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\americans\105mm_morale_us default\squad_status_bag\name $11260087 Artillery Support +squad_status attributes\squad_status\decorators\buffs\americans\105mm_morale_us default\squad_status_bag\description\formatter $11260692 +%1%%% speed, %2%%% reduced suppression, and are %3%%% harder to hit. Lasts for %4% seconds. +squad_status attributes\squad_status\decorators\buffs\americans\105mm_morale_us sp\squad_status_bag\name $11260087 Artillery Support +squad_status attributes\squad_status\decorators\buffs\americans\105mm_morale_us sp\squad_status_bag\description\formatter $11260692 +%1%%% speed, %2%%% reduced suppression, and are %3%%% harder to hit. Lasts for %4% seconds. abilities attributes\abilities\races\common\infantry\defuse_mine_common default\ability_bag\ui_info\extra_text $11194965 Passive abilities attributes\abilities\races\common\infantry\defuse_mine_common default\ability_bag\ui_info\screen_name $11194964 Defuse Mine abilities attributes\abilities\races\common\infantry\defuse_mine_common default\ability_bag\ui_info\brief_text $11194966 Defuses targeted enemy mines. abilities attributes\abilities\races\common\infantry\defuse_mine_common sp\ability_bag\ui_info\extra_text $11194965 Passive abilities attributes\abilities\races\common\infantry\defuse_mine_common sp\ability_bag\ui_info\screen_name $11194964 Defuse Mine abilities attributes\abilities\races\common\infantry\defuse_mine_common sp\ability_bag\ui_info\brief_text $11194966 Defuses targeted enemy mines. +squad_status attributes\squad_status\decorators\buffs\americans\57mm_ap_rounds_us default\squad_status_bag\name $11207686 Armor-piercing Rounds +squad_status attributes\squad_status\decorators\buffs\americans\57mm_ap_rounds_us default\squad_status_bag\description\formatter $11258609 Always penetrates enemy armor. +%1%%% damage. +squad_status attributes\squad_status\decorators\buffs\americans\57mm_ap_rounds_us sp\squad_status_bag\name $11207686 Armor-piercing Rounds +squad_status attributes\squad_status\decorators\buffs\americans\57mm_ap_rounds_us sp\squad_status_bag\description\formatter $11258609 Always penetrates enemy armor. +%1%%% damage. +squad_status attributes\squad_status\decorators\buffs\americans\apcr_rounds_us default\squad_status_bag\name $11217051 APCR Rounds +squad_status attributes\squad_status\decorators\buffs\americans\apcr_rounds_us default\squad_status_bag\description\formatter $11258721 +%1%%% weapon penetration. +squad_status attributes\squad_status\decorators\buffs\americans\apcr_rounds_us sp\squad_status_bag\name $11217051 APCR Rounds +squad_status attributes\squad_status\decorators\buffs\americans\apcr_rounds_us sp\squad_status_bag\description\formatter $11258721 +%1%%% weapon penetration. +squad_status attributes\squad_status\decorators\buffs\americans\assault_operation default\squad_status_bag\name $11183741 Assault Operation +squad_status attributes\squad_status\decorators\buffs\americans\assault_operation default\squad_status_bag\description\formatter $11264556 %1%%% %2%. +squad_status attributes\squad_status\decorators\buffs\americans\assault_operation default\squad_status_bag\description\formatter_arguments\locstring_value $11264684 harder to hit +squad_status attributes\squad_status\decorators\buffs\americans\assault_operation sp\squad_status_bag\name $11183741 Assault Operation +squad_status attributes\squad_status\decorators\buffs\americans\assault_operation sp\squad_status_bag\description\formatter $11264556 %1%%% %2%. +squad_status attributes\squad_status\decorators\buffs\americans\assault_operation sp\squad_status_bag\description\formatter_arguments\locstring_value $11264684 harder to hit abilities attributes\abilities\races\common\infantry\grenade_parent default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\common\infantry\grenade_parent default\ability_bag\ui_info\screen_name $11238991 OTO Mod. 42 abilities attributes\abilities\races\common\infantry\grenade_parent default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. @@ -24074,14 +24406,22 @@ abilities attributes\abilities\races\common\infantry\grenade_parent sp\ability_b abilities attributes\abilities\races\common\infantry\grenade_parent sp\ability_bag\ui_info\screen_name $11238991 OTO Mod. 42 abilities attributes\abilities\races\common\infantry\grenade_parent sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\common\infantry\grenade_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 -briefing attributes\briefing\campaign\italy\italy_avellino default\briefing_bag\highlight\description $11191706 This is it. Our chance to break through the Winter Line and turn the tide of the war. Do not underestimate the significance of this battle, men. We will focus our efforts on securing out the Town Hall. From there, we take the Hilltop. Godspeed. -briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\highlight\name $11150138 Italian Beach Landing - Highlight Name -briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\highlight\description $11150137 Italian Beach Landing - Highlight Description -briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\messages\message\text $11150139 Italian Beach Landing - Message 1 -briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\messages\message\text $11150140 Italian Beach Landing - Message 2 -briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\messages\message\text $11150141 Italian Beach Landing - Message 3 -briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\description $11150136 Italian Beach Landing - Description -briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\briefing_message_short $11150135 Italian Beach Landing - Briefing Message Short +squad_status attributes\squad_status\decorators\buffs\americans\assault_operation_capture default\squad_status_bag\name $11183741 Assault Operation +squad_status attributes\squad_status\decorators\buffs\americans\assault_operation_capture default\squad_status_bag\description\formatter $11258656 +%1%%% capture and decapture rate. +squad_status attributes\squad_status\decorators\buffs\americans\assault_operation_capture sp\squad_status_bag\name $11183741 Assault Operation +squad_status attributes\squad_status\decorators\buffs\americans\assault_operation_capture sp\squad_status_bag\description\formatter $11258656 +%1%%% capture and decapture rate. +squad_status attributes\squad_status\decorators\buffs\americans\bazooka_steady_fire_us default\squad_status_bag\name $11226164 Steady Fire +squad_status attributes\squad_status\decorators\buffs\americans\bazooka_steady_fire_us default\squad_status_bag\description\formatter $11264642 When the unit is stationary for %1% seconds, it gains +%2% range. +squad_status attributes\squad_status\decorators\buffs\americans\bazooka_steady_fire_us sp\squad_status_bag\name $11226164 Steady Fire +squad_status attributes\squad_status\decorators\buffs\americans\bazooka_steady_fire_us sp\squad_status_bag\description\formatter $11264642 When the unit is stationary for %1% seconds, it gains +%2% range. +squad_status attributes\squad_status\decorators\buffs\americans\brace_at_gun_us default\squad_status_bag\name $11160861 Brace +squad_status attributes\squad_status\decorators\buffs\americans\brace_at_gun_us default\squad_status_bag\description\formatter $11260421 Reduce damage taken when attacked by %1%%%. +squad_status attributes\squad_status\decorators\buffs\americans\brace_at_gun_us sp\squad_status_bag\name $11160861 Brace +squad_status attributes\squad_status\decorators\buffs\americans\brace_at_gun_us sp\squad_status_bag\description\formatter $11260421 Reduce damage taken when attacked by %1%%%. +squad_status attributes\squad_status\decorators\buffs\americans\button_quad_us default\squad_status_bag\name $11197109 "Button" Vehicle +squad_status attributes\squad_status\decorators\buffs\americans\button_quad_us default\squad_status_bag\description\formatter $11264523 Can Button targets, slowing them and reducing vision on hit. Speed debuff is increased by penetrating hits. +squad_status attributes\squad_status\decorators\buffs\americans\button_quad_us sp\squad_status_bag\name $11197109 "Button" Vehicle +squad_status attributes\squad_status\decorators\buffs\americans\button_quad_us sp\squad_status_bag\description\formatter $11264523 Can Button targets, slowing them and reducing vision on hit. Speed debuff is increased by penetrating hits. abilities attributes\abilities\races\common\infantry\repair_parent default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\common\infantry\repair_parent default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\common\infantry\repair_parent default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. @@ -24109,8 +24449,16 @@ abilities attributes\abilities\races\common\infantry\repair_parent sp\ability_ba abilities attributes\abilities\races\common\infantry\repair_parent sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\common\infantry\repair_parent sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\common\infantry\repair_parent sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -abilities attributes\abilities\races\common\infantry\repair_template default\ability_bag\ui_info\screen_name_alternate $11158242 +squad_status attributes\squad_status\decorators\buffs\americans\cover_to_cover_ranger_us default\squad_status_bag\name $11259659 Cover to Cover +squad_status attributes\squad_status\decorators\buffs\americans\cover_to_cover_ranger_us default\squad_status_bag\description\formatter $11259730 Unit take %1%%% less incoming damage when in cover. Leaving cover, unit gains +%2%%% speed and %3%%% less suppression for %4% seconds. Sprint recharges every %5% seconds. +squad_status attributes\squad_status\decorators\buffs\americans\cover_to_cover_ranger_us sp\squad_status_bag\name $11259659 Cover to Cover +squad_status attributes\squad_status\decorators\buffs\americans\cover_to_cover_ranger_us sp\squad_status_bag\description\formatter $11259730 Unit take %1%%% less incoming damage when in cover. Leaving cover, unit gains +%2%%% speed and %3%%% less suppression for %4% seconds. Sprint recharges every %5% seconds. +squad_status attributes\squad_status\decorators\buffs\americans\cover_to_cover_sprint_ranger_us default\squad_status_bag\name $11259659 Cover to Cover +squad_status attributes\squad_status\decorators\buffs\americans\cover_to_cover_sprint_ranger_us default\squad_status_bag\description\formatter $11259730 Unit take %1%%% less incoming damage when in cover. Leaving cover, unit gains +%2%%% speed and %3%%% less suppression for %4% seconds. Sprint recharges every %5% seconds. +squad_status attributes\squad_status\decorators\buffs\americans\cover_to_cover_sprint_ranger_us sp\squad_status_bag\name $11259659 Cover to Cover +squad_status attributes\squad_status\decorators\buffs\americans\cover_to_cover_sprint_ranger_us sp\squad_status_bag\description\formatter $11259730 Unit take %1%%% less incoming damage when in cover. Leaving cover, unit gains +%2%%% speed and %3%%% less suppression for %4% seconds. Sprint recharges every %5% seconds. abilities attributes\abilities\races\common\infantry\repair_template default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\common\infantry\repair_template default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\repair_template default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\common\infantry\repair_template default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\common\infantry\repair_template default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -24119,8 +24467,8 @@ abilities attributes\abilities\races\common\infantry\repair_template default\abi abilities attributes\abilities\races\common\infantry\repair_template default\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\common\infantry\repair_template default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\common\infantry\repair_template default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged -abilities attributes\abilities\races\common\infantry\repair_template sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\repair_template sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\common\infantry\repair_template sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\repair_template sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\common\infantry\repair_template sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\common\infantry\repair_template sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -24128,15 +24476,40 @@ abilities attributes\abilities\races\common\infantry\repair_template sp\ability_ abilities attributes\abilities\races\common\infantry\repair_template sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\common\infantry\repair_template sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\common\infantry\repair_template sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -briefing attributes\briefing\campaign\italy\italy_montecassino default\briefing_bag\description $11191706 This is it. Our chance to break through the Winter Line and turn the tide of the war. Do not underestimate the significance of this battle, men. We will focus our efforts on securing out the Town Hall. From there, we take the Hilltop. Godspeed. +squad_status attributes\squad_status\decorators\buffs\americans\cover_training_30cal_light_cover_us default\squad_status_bag\name $11160848 Cover Training +squad_status attributes\squad_status\decorators\buffs\americans\cover_training_30cal_light_cover_us default\squad_status_bag\description\formatter $11261646 Unit is %1%%% harder to hit when in the open. Increases to %2%%% when in light cover. +squad_status attributes\squad_status\decorators\buffs\americans\cover_training_30cal_light_cover_us sp\squad_status_bag\name $11160848 Cover Training +squad_status attributes\squad_status\decorators\buffs\americans\cover_training_30cal_light_cover_us sp\squad_status_bag\description\formatter $11261646 Unit is %1%%% harder to hit when in the open. Increases to %2%%% when in light cover. +squad_status attributes\squad_status\decorators\buffs\americans\cover_training_30cal_us default\squad_status_bag\name $11160848 Cover Training +squad_status attributes\squad_status\decorators\buffs\americans\cover_training_30cal_us default\squad_status_bag\description\formatter $11261646 Unit is %1%%% harder to hit when in the open. Increases to %2%%% when in light cover. +squad_status attributes\squad_status\decorators\buffs\americans\cover_training_30cal_us sp\squad_status_bag\name $11160848 Cover Training +squad_status attributes\squad_status\decorators\buffs\americans\cover_training_30cal_us sp\squad_status_bag\description\formatter $11261646 Unit is %1%%% harder to hit when in the open. Increases to %2%%% when in light cover. abilities attributes\abilities\races\common\infantry\satchel_charge_parent default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\common\infantry\satchel_charge_parent default\ability_bag\ui_info\screen_name $11200657 Satchel Charge abilities attributes\abilities\races\common\infantry\satchel_charge_parent default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\common\infantry\satchel_charge_parent sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\common\infantry\satchel_charge_parent sp\ability_bag\ui_info\screen_name $11200657 Satchel Charge abilities attributes\abilities\races\common\infantry\satchel_charge_parent sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. -briefing attributes\briefing\campaign\italy\italy_mountains_repair default\briefing_bag\highlight\description $11191710 While retreating north to shore up the Winter Line, Geisler took out vital defensive structures. If we want to keep on his tail, we must repair them as fast as possible. -briefing attributes\briefing\campaign\italy\italy_pomig default\briefing_bag\highlight\description $11191707 The Germans are pummeling Naples from the air. We must put a stop to that by taking Pomigliano Airfield from them. Some of our men have already made an attempt but found themselves trapped. We must rescue them first to bolster our forces, then secure the control tower. +squad_status attributes\squad_status\decorators\buffs\americans\flanking_maneuver_us default\squad_status_bag\name $11238995 Flanking Maneuver +squad_status attributes\squad_status\decorators\buffs\americans\flanking_maneuver_us default\squad_status_bag\description\formatter $11264530 +%1%%% speed. Unit is %2%%% harder to hit and takes %3%%% less suppression when moving. +squad_status attributes\squad_status\decorators\buffs\americans\flanking_maneuver_us sp\squad_status_bag\name $11238995 Flanking Maneuver +squad_status attributes\squad_status\decorators\buffs\americans\flanking_maneuver_us sp\squad_status_bag\description\formatter $11264530 +%1%%% speed. Unit is %2%%% harder to hit and takes %3%%% less suppression when moving. +squad_status attributes\squad_status\decorators\buffs\americans\flanking_speed_us default\squad_status_bag\name $11157762 Flanking Speed +squad_status attributes\squad_status\decorators\buffs\americans\flanking_speed_us default\squad_status_bag\description\formatter $11258628 +%1%%% speed, +%2%%% acceleration. Unit is %3%%% harder to hit when moving. +squad_status attributes\squad_status\decorators\buffs\americans\flanking_speed_us sp\squad_status_bag\name $11157762 Flanking Speed +squad_status attributes\squad_status\decorators\buffs\americans\flanking_speed_us sp\squad_status_bag\description\formatter $11258628 +%1%%% speed, +%2%%% acceleration. Unit is %3%%% harder to hit when moving. +squad_status attributes\squad_status\decorators\buffs\americans\focus_sight_us default\squad_status_bag\name $11239047 Focused Sight +squad_status attributes\squad_status\decorators\buffs\americans\focus_sight_us default\squad_status_bag\description\formatter $11261645 Increases vision range by %1%. Unit cannot see to the sides and rear when active. +squad_status attributes\squad_status\decorators\buffs\americans\focus_sight_us sp\squad_status_bag\name $11239047 Focused Sight +squad_status attributes\squad_status\decorators\buffs\americans\focus_sight_us sp\squad_status_bag\description\formatter $11261645 Increases vision range by %1%. Unit cannot see to the sides and rear when active. +squad_status attributes\squad_status\decorators\buffs\americans\fortify_position_us default\squad_status_bag\name $11197090 Fortify Position +squad_status attributes\squad_status\decorators\buffs\americans\fortify_position_us default\squad_status_bag\description\formatter $11258876 +%1%%% construction speed, +%2%%% ability recharge speed. +squad_status attributes\squad_status\decorators\buffs\americans\fortify_position_us sp\squad_status_bag\name $11197090 Fortify Position +squad_status attributes\squad_status\decorators\buffs\americans\fortify_position_us sp\squad_status_bag\description\formatter $11258876 +%1%%% construction speed, +%2%%% ability recharge speed. +squad_status attributes\squad_status\decorators\buffs\americans\hvap_rounds_easy_8_us default\squad_status_bag\name $11154380 HVAP Rounds +squad_status attributes\squad_status\decorators\buffs\americans\hvap_rounds_easy_8_us default\squad_status_bag\description\formatter $11258608 +%1%%% damage. Always penetrates enemy armor. +squad_status attributes\squad_status\decorators\buffs\americans\hvap_rounds_easy_8_us sp\squad_status_bag\name $11154380 HVAP Rounds +squad_status attributes\squad_status\decorators\buffs\americans\hvap_rounds_easy_8_us sp\squad_status_bag\description\formatter $11258608 +%1%%% damage. Always penetrates enemy armor. abilities attributes\abilities\races\common\infantry\single_target_anti_tank_parent default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\common\infantry\single_target_anti_tank_parent default\ability_bag\ui_info\screen_name $11238997 Anti-tank Satchel Charge abilities attributes\abilities\races\common\infantry\single_target_anti_tank_parent default\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. @@ -24147,32 +24520,60 @@ abilities attributes\abilities\races\common\infantry\single_target_anti_tank_par abilities attributes\abilities\races\common\infantry\single_target_anti_tank_parent sp\ability_bag\ui_info\brief_text $11240324 Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range. abilities attributes\abilities\races\common\infantry\single_target_anti_tank_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\infantry\single_target_anti_tank_parent sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. -briefing attributes\briefing\campaign\italy\italy_taubetankhunt default\briefing_bag\highlight\description $11191708 We have finally caught up with General Geisler. Now we take the evil bastard down by blowing his tank to smithereens. It won't be easy, but it'll put us on the right side of history. -briefing_actor attributes\briefing_actor\acommander default\briefing_actor_bag\name $11164264 Sgt. Joe Carlyle 82nd Airborne Division -briefing_actor attributes\briefing_actor\allied_radio default\briefing_actor_bag\name $11217097 UNKNOWN -briefing_actor attributes\briefing_actor\bcommander default\briefing_actor_bag\name $11164263 Sgt. Frank Wojciak 2nd Armored Division -briefing_actor attributes\briefing_actor\captain default\briefing_actor_bag\name $11165888 Captain Valenti, O.S.S. -briefing_actor attributes\briefing_actor\captain_mackay default\briefing_actor_bag\name $11231292 Captain John D. MacKay -briefing_actor attributes\briefing_actor\ccommander default\briefing_actor_bag\name $11165890 General Norton, British 8th Army -briefing_actor attributes\briefing_actor\general default\briefing_actor_bag\name $11165891 General Buckram, American 5th Army -briefing_actor attributes\briefing_actor\intro_buckram default\briefing_actor_bag\name $11222133 General Buckram, American 5th Army -briefing_actor attributes\briefing_actor\intro_norton default\briefing_actor_bag\name $11222134 General Norton, British 8th Army -briefing_actor attributes\briefing_actor\intro_partisan default\briefing_actor_bag\name $11221869 Eleonora Valenti -briefing_actor attributes\briefing_actor\italy_radio default\briefing_actor_bag\name $11217096 Italian Radio +squad_status attributes\squad_status\decorators\buffs\americans\hvap_rounds_us default\squad_status_bag\name $11154380 HVAP Rounds +squad_status attributes\squad_status\decorators\buffs\americans\hvap_rounds_us default\squad_status_bag\description\formatter $11258608 +%1%%% damage. Always penetrates enemy armor. +squad_status attributes\squad_status\decorators\buffs\americans\hvap_rounds_us sp\squad_status_bag\name $11154380 HVAP Rounds +squad_status attributes\squad_status\decorators\buffs\americans\hvap_rounds_us sp\squad_status_bag\description\formatter $11258608 +%1%%% damage. Always penetrates enemy armor. +squad_status attributes\squad_status\decorators\buffs\americans\light_it_up_us default\squad_status_bag\name $11239033 Light It Up! +squad_status attributes\squad_status\decorators\buffs\americans\light_it_up_us default\squad_status_bag\description\formatter $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. +squad_status attributes\squad_status\decorators\buffs\americans\light_it_up_us sp\squad_status_bag\name $11239033 Light It Up! +squad_status attributes\squad_status\decorators\buffs\americans\light_it_up_us sp\squad_status_bag\description\formatter $11249993 Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover. +squad_status attributes\squad_status\decorators\buffs\americans\pour_it_on_us default\squad_status_bag\name $11239040 Pour it On 'em +squad_status attributes\squad_status\decorators\buffs\americans\pour_it_on_us default\squad_status_bag\description\formatter $11258836 +%1%%% rate of fire, +%2%%% burst length. -%3%%% speed. +squad_status attributes\squad_status\decorators\buffs\americans\pour_it_on_us sp\squad_status_bag\name $11239040 Pour it On 'em +squad_status attributes\squad_status\decorators\buffs\americans\pour_it_on_us sp\squad_status_bag\description\formatter $11258836 +%1%%% rate of fire, +%2%%% burst length. -%3%%% speed. +squad_status attributes\squad_status\decorators\buffs\americans\radio_net_greyhound_us default\squad_status_bag\name $11191948 Radio Net +squad_status attributes\squad_status\decorators\buffs\americans\radio_net_greyhound_us default\squad_status_bag\description\formatter $11258621 +%1%%% accuracy to affected vehicles. +squad_status attributes\squad_status\decorators\buffs\americans\radio_net_greyhound_us sp\squad_status_bag\name $11191948 Radio Net +squad_status attributes\squad_status\decorators\buffs\americans\radio_net_greyhound_us sp\squad_status_bag\description\formatter $11258621 +%1%%% accuracy to affected vehicles. +squad_status attributes\squad_status\decorators\buffs\americans\raiding_flares default\squad_status_bag\name $11183738 Raiding Flares +squad_status attributes\squad_status\decorators\buffs\americans\raiding_flares default\squad_status_bag\description\formatter $11260713 +%1%%% accuracy. +squad_status attributes\squad_status\decorators\buffs\americans\raiding_flares sp\squad_status_bag\name $11183738 Raiding Flares +squad_status attributes\squad_status\decorators\buffs\americans\raiding_flares sp\squad_status_bag\description\formatter $11260713 +%1%%% accuracy. +squad_status attributes\squad_status\decorators\buffs\americans\riflemen_sprint_us default\squad_status_bag\name $11155247 Sprint +squad_status attributes\squad_status\decorators\buffs\americans\riflemen_sprint_us default\squad_status_bag\description\formatter $11258613 +%1%%% speed. +squad_status attributes\squad_status\decorators\buffs\americans\riflemen_sprint_us sp\squad_status_bag\name $11155247 Sprint +squad_status attributes\squad_status\decorators\buffs\americans\riflemen_sprint_us sp\squad_status_bag\description\formatter $11258613 +%1%%% speed. +squad_status attributes\squad_status\decorators\buffs\americans\scoot_and_shoot_halftracks_us default\squad_status_bag\name $11158777 Shoot and Scoot +squad_status attributes\squad_status\decorators\buffs\americans\scoot_and_shoot_halftracks_us default\squad_status_bag\description\formatter $11261643 +%1%%% speed. +%2%%% rotation rate and unit is %3%%% harder to hit when moving. +squad_status attributes\squad_status\decorators\buffs\americans\scoot_and_shoot_halftracks_us sp\squad_status_bag\name $11158777 Shoot and Scoot +squad_status attributes\squad_status\decorators\buffs\americans\scoot_and_shoot_halftracks_us sp\squad_status_bag\description\formatter $11261643 +%1%%% speed. +%2%%% rotation rate and unit is %3%%% harder to hit when moving. +squad_status attributes\squad_status\decorators\buffs\americans\seek_and_destroy_global_us default\squad_status_bag\name $11158789 Seek and Destroy +squad_status attributes\squad_status\decorators\buffs\americans\seek_and_destroy_global_us default\squad_status_bag\description\formatter $11258769 +%1%%% speed, +%2%%% accuracy, +%3%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\americans\seek_and_destroy_global_us sp\squad_status_bag\name $11158789 Seek and Destroy +squad_status attributes\squad_status\decorators\buffs\americans\seek_and_destroy_global_us sp\squad_status_bag\description\formatter $11258769 +%1%%% speed, +%2%%% accuracy, +%3%%% rate of fire. +abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent default\ability_bag\ui_info\brief_text $11240102 Order the crew to fire a special anti-tank shell at the target vehicle. abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent default\ability_bag\ui_info\extra_text $11239342 Offensive / Select target vehicle abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent default\ability_bag\ui_info\help_text $11241008 Reduces Armor. abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent default\ability_bag\ui_info\screen_name $11238900 Compromise Armor -abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent default\ability_bag\ui_info\brief_text $11240102 Order the crew to fire a special anti-tank shell at the target vehicle. abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent sp\ability_bag\ui_info\brief_text $11240102 Order the crew to fire a special anti-tank shell at the target vehicle. abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent sp\ability_bag\ui_info\extra_text $11239342 Offensive / Select target vehicle abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent sp\ability_bag\ui_info\help_text $11241008 Reduces Armor. abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent sp\ability_bag\ui_info\screen_name $11238900 Compromise Armor -abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent sp\ability_bag\ui_info\brief_text $11240102 Order the crew to fire a special anti-tank shell at the target vehicle. abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_anti_tank_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 -briefing_actor attributes\briefing_actor\mission_british default\briefing_actor_bag\name $11222148 Lieutenant Roy Hunter -briefing_actor attributes\briefing_actor\mission_canadian default\briefing_actor_bag\name $11225037 Private Nate Irwin -briefing_actor attributes\briefing_actor\mission_captain_us default\briefing_actor_bag\name $11230665 Captain Harris -briefing_actor attributes\briefing_actor\mission_dellucci default\briefing_actor_bag\name $11227531 Giorgio Dellucci +squad_status attributes\squad_status\decorators\buffs\americans\seek_and_destroy_individual_vehicles_us default\squad_status_bag\name $11158789 Seek and Destroy +squad_status attributes\squad_status\decorators\buffs\americans\seek_and_destroy_individual_vehicles_us default\squad_status_bag\description\formatter $11258624 +%1%%% speed and detects vehicles up to range %2%. +squad_status attributes\squad_status\decorators\buffs\americans\seek_and_destroy_individual_vehicles_us sp\squad_status_bag\name $11158789 Seek and Destroy +squad_status attributes\squad_status\decorators\buffs\americans\seek_and_destroy_individual_vehicles_us sp\squad_status_bag\description\formatter $11258624 +%1%%% speed and detects vehicles up to range %2%. +squad_status attributes\squad_status\decorators\buffs\americans\sherman_canister_rounds_us default\squad_status_bag\name $11217047 Canister Shot +squad_status attributes\squad_status\decorators\buffs\americans\sherman_canister_rounds_us default\squad_status_bag\description\formatter $11249236 Fires an anti-infantry canister round that deals extreme damage to infantry in a large area when they are in the open. Damage is significantly reduced if enemies can gain cover bonuses. +squad_status attributes\squad_status\decorators\buffs\americans\sherman_canister_rounds_us sp\squad_status_bag\name $11217047 Canister Shot +squad_status attributes\squad_status\decorators\buffs\americans\sherman_canister_rounds_us sp\squad_status_bag\description\formatter $11249236 Fires an anti-infantry canister round that deals extreme damage to infantry in a large area when they are in the open. Damage is significantly reduced if enemies can gain cover bonuses. +squad_status attributes\squad_status\decorators\buffs\americans\sherman_he_rounds_us default\squad_status_bag\name $11239077 High-explosive Rounds +squad_status attributes\squad_status\decorators\buffs\americans\sherman_he_rounds_us default\squad_status_bag\description\formatter $11249334 Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry. +squad_status attributes\squad_status\decorators\buffs\americans\sherman_he_rounds_us sp\squad_status_bag\name $11239077 High-explosive Rounds +squad_status attributes\squad_status\decorators\buffs\americans\sherman_he_rounds_us sp\squad_status_bag\description\formatter $11249334 Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry. abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_parent default\ability_bag\ui_info\extra_text $11239342 Offensive / Select target vehicle abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_parent default\ability_bag\ui_info\help_text $11241008 Reduces Armor. abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_parent default\ability_bag\ui_info\screen_name $11238900 Compromise Armor @@ -24183,24 +24584,42 @@ abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_singl abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_parent sp\ability_bag\ui_info\screen_name $11238900 Compromise Armor abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_parent sp\ability_bag\ui_info\brief_text $11240102 Order the crew to fire a special anti-tank shell at the target vehicle. abilities attributes\abilities\races\common\team_weapons\team_weapon_setup_single_target_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 -briefing_actor attributes\briefing_actor\mission_devilsbrigade default\briefing_actor_bag\name $11230171 Sergeant Tanner Reid -briefing_actor attributes\briefing_actor\mission_engineer_british default\briefing_actor_bag\name $11225039 Private Colin Norton -briefing_actor attributes\briefing_actor\mission_engineer_brother default\briefing_actor_bag\name $11231199 Private Colin Norton -briefing_actor attributes\briefing_actor\mission_engineer_us default\briefing_actor_bag\name $11225041 Private George Bradley +squad_status attributes\squad_status\decorators\buffs\americans\sherman_suppression_us default\squad_status_bag\name $11264696 Keep them Firing! +squad_status attributes\squad_status\decorators\buffs\americans\sherman_suppression_us default\squad_status_bag\description\formatter $11264734 Machine guns deal suppression damage. Increases burst length by +%1%%% and slows the unit by -%2%%%. +squad_status attributes\squad_status\decorators\buffs\americans\sherman_suppression_us sp\squad_status_bag\name $11264696 Keep them Firing! +squad_status attributes\squad_status\decorators\buffs\americans\sherman_suppression_us sp\squad_status_bag\description\formatter $11264734 Machine guns deal suppression damage. Increases burst length by +%1%%% and slows the unit by -%2%%%. +squad_status attributes\squad_status\decorators\buffs\british\campaign\bravery_artillery_uk default\squad_status_bag\name $11189200 Bravery +squad_status attributes\squad_status\decorators\buffs\british\campaign\bravery_artillery_uk default\squad_status_bag\description\formatter $11264514 Unit is %1%%% harder to hit when in enemy territory. +squad_status attributes\squad_status\decorators\buffs\british\campaign\bravery_artillery_uk sp\squad_status_bag\name $11189200 Bravery +squad_status attributes\squad_status\decorators\buffs\british\campaign\bravery_artillery_uk sp\squad_status_bag\description\formatter $11264514 Unit is %1%%% harder to hit when in enemy territory. +squad_status attributes\squad_status\decorators\buffs\british\campaign\building_momentum_uk default\squad_status_bag\name $11260140 Building Momentum +squad_status attributes\squad_status\decorators\buffs\british\campaign\building_momentum_uk default\squad_status_bag\description\formatter $11259110 +%1%%% accuracy, +%2%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\british\campaign\building_momentum_uk sp\squad_status_bag\name $11260140 Building Momentum +squad_status attributes\squad_status\decorators\buffs\british\campaign\building_momentum_uk sp\squad_status_bag\description\formatter $11259110 +%1%%% accuracy, +%2%%% rate of fire. abilities attributes\abilities\races\common\team_weapons\towing_attach default\ability_bag\ui_info\help_text $11239817 Support / Select unit capable of towing abilities attributes\abilities\races\common\team_weapons\towing_attach default\ability_bag\ui_info\screen_name $11239176 Transport Heavy Weapon abilities attributes\abilities\races\common\team_weapons\towing_attach default\ability_bag\ui_info\brief_text $11240741 Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle. abilities attributes\abilities\races\common\team_weapons\towing_attach default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\common\team_weapons\towing_attach default\ability_bag\requirements\required_statemodelbool\ui_name $11264531 Cannot execute while vehicle is inbound for towing. abilities attributes\abilities\races\common\team_weapons\towing_attach default\ability_bag\requirements_target\required_ownership\ui_name $11226060 Target Vehicle is owned by another player. abilities attributes\abilities\races\common\team_weapons\towing_attach sp\ability_bag\ui_info\help_text $11239817 Support / Select unit capable of towing abilities attributes\abilities\races\common\team_weapons\towing_attach sp\ability_bag\ui_info\screen_name $11239176 Transport Heavy Weapon abilities attributes\abilities\races\common\team_weapons\towing_attach sp\ability_bag\ui_info\brief_text $11240741 Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle. abilities attributes\abilities\races\common\team_weapons\towing_attach sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\common\team_weapons\towing_attach sp\ability_bag\requirements\required_statemodelbool\ui_name $11264531 Cannot execute while vehicle is inbound for towing. abilities attributes\abilities\races\common\team_weapons\towing_attach sp\ability_bag\requirements_target\required_ownership\ui_name $11226060 Target Vehicle is owned by another player. -briefing_actor attributes\briefing_actor\mission_geisler default\briefing_actor_bag\name $11225040 Corporal Ruprecht Baumann -briefing_actor attributes\briefing_actor\mission_generic_british default\briefing_actor_bag\name $11225043 Private Ollie Turner -briefing_actor attributes\briefing_actor\mission_generic_us default\briefing_actor_bag\name $11225042 Private Ryder Morgan -briefing_actor attributes\briefing_actor\mission_paratrooper_us default\briefing_actor_bag\name $11230574 Sergeant Maddox Rowe +squad_status attributes\squad_status\decorators\buffs\british\campaign\camouflage_first_strike_commando default\squad_status_bag\name $11197350 First Strike +squad_status attributes\squad_status\decorators\buffs\british\campaign\camouflage_first_strike_commando default\squad_status_bag\description\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +squad_status attributes\squad_status\decorators\buffs\british\campaign\camouflage_first_strike_commando sp\squad_status_bag\name $11197350 First Strike +squad_status attributes\squad_status\decorators\buffs\british\campaign\camouflage_first_strike_commando sp\squad_status_bag\description\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +squad_status attributes\squad_status\decorators\buffs\british\campaign\centaur_combined_arms default\squad_status_bag\name $11259705 Combined Arms +squad_status attributes\squad_status\decorators\buffs\british\campaign\centaur_combined_arms default\squad_status_bag\description\formatter $11259703 The Centaur grants nearby Commandos +%1%%% accuracy and +%2%%% reload speed. +squad_status attributes\squad_status\decorators\buffs\british\campaign\centaur_combined_arms sp\squad_status_bag\name $11259705 Combined Arms +squad_status attributes\squad_status\decorators\buffs\british\campaign\centaur_combined_arms sp\squad_status_bag\description\formatter $11259703 The Centaur grants nearby Commandos +%1%%% accuracy and +%2%%% reload speed. +squad_status attributes\squad_status\decorators\buffs\british\campaign\command_tank_churchill_aura_uk default\squad_status_bag\name $11239147 Coordinate Infantry +squad_status attributes\squad_status\decorators\buffs\british\campaign\command_tank_churchill_aura_uk default\squad_status_bag\description\formatter $11258744 +%1%%% rate of fire and +%2%%% speed for affected units. +squad_status attributes\squad_status\decorators\buffs\british\campaign\command_tank_churchill_aura_uk sp\squad_status_bag\name $11239147 Coordinate Infantry +squad_status attributes\squad_status\decorators\buffs\british\campaign\command_tank_churchill_aura_uk sp\squad_status_bag\description\formatter $11258744 +%1%%% rate of fire and +%2%%% speed for affected units. abilities attributes\abilities\races\common\vehicles\auto_reinforce_halftrack default\ability_bag\ui_info\help_text $11215089 Support / Automatic Reinforcement abilities attributes\abilities\races\common\vehicles\auto_reinforce_halftrack default\ability_bag\ui_info\screen_name $11215087 Auto-Reinforce Disabled abilities attributes\abilities\races\common\vehicles\auto_reinforce_halftrack default\ability_bag\ui_info\brief_text $11250004 Automatically reinforces nearby infantry squads and team weapons when active. @@ -24209,8 +24628,14 @@ abilities attributes\abilities\races\common\vehicles\auto_reinforce_halftrack sp abilities attributes\abilities\races\common\vehicles\auto_reinforce_halftrack sp\ability_bag\ui_info\screen_name $11215087 Auto-Reinforce Disabled abilities attributes\abilities\races\common\vehicles\auto_reinforce_halftrack sp\ability_bag\ui_info\brief_text $11250004 Automatically reinforces nearby infantry squads and team weapons when active. abilities attributes\abilities\races\common\vehicles\auto_reinforce_halftrack sp\ability_bag\ui_info\screen_name_alternate $11215088 Auto-Reinforce Active -briefing_actor attributes\briefing_actor\mission_partisan default\briefing_actor_bag\name $11225038 Emilio Schiavone -briefing_actor attributes\briefing_actor\mission_rommel default\briefing_actor_bag\name $11227675 Feldwebel Eckehard Gerver +squad_status attributes\squad_status\decorators\buffs\british\campaign\gurkha_inspire_uk default\squad_status_bag\name $11189213 Fearless Assault +squad_status attributes\squad_status\decorators\buffs\british\campaign\gurkha_inspire_uk default\squad_status_bag\description\formatter $11264504 Unit takes %1%%% less suppression and fires +%2%%% faster. +squad_status attributes\squad_status\decorators\buffs\british\campaign\gurkha_inspire_uk sp\squad_status_bag\name $11189213 Fearless Assault +squad_status attributes\squad_status\decorators\buffs\british\campaign\gurkha_inspire_uk sp\squad_status_bag\description\formatter $11264504 Unit takes %1%%% less suppression and fires +%2%%% faster. +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_aura default\squad_status_bag\name $11239146 Coordinate +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_aura default\squad_status_bag\description\formatter $11259628 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to affected units. +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_aura sp\squad_status_bag\name $11239146 Coordinate +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_aura sp\squad_status_bag\description\formatter $11259628 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to affected units. abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_parent default\ability_bag\ui_info\extra_text $11239527 Offensive / Select target position abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_parent default\ability_bag\ui_info\help_text $11241184 Causes Area of Effect damage. Scatter increases at long-range. abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_parent default\ability_bag\ui_info\screen_name $11239008 High-explosive Barrage @@ -24221,22 +24646,28 @@ abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_ abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_parent sp\ability_bag\ui_info\screen_name $11239008 High-explosive Barrage abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_parent sp\ability_bag\ui_info\brief_text $11240359 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 -briefing_actor attributes\briefing_actor\mission_rommel_early default\briefing_actor_bag\name $11225048 Generalleutnant Erwin Rommel +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_aura_vehicle_aura default\squad_status_bag\name $11259636 Coordinate - Armored +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_aura_vehicle_aura default\squad_status_bag\description\formatter $11259635 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to infantry. +%4%%% accuracy, +%5%%% penetration, +%6%%% speed to vehicles. +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_aura_vehicle_aura sp\squad_status_bag\name $11259636 Coordinate - Armored +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_aura_vehicle_aura sp\squad_status_bag\description\formatter $11259635 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to infantry. +%4%%% accuracy, +%5%%% penetration, +%6%%% speed to vehicles. +abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent default\ability_bag\ui_info\brief_text $11240359 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent default\ability_bag\ui_info\extra_text $11239527 Offensive / Select target position abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent default\ability_bag\ui_info\help_text $11241184 Causes Area of Effect damage. Scatter increases at long-range. abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent default\ability_bag\ui_info\screen_name $11239008 High-explosive Barrage -abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent default\ability_bag\ui_info\brief_text $11240359 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent sp\ability_bag\ui_info\brief_text $11240359 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent sp\ability_bag\ui_info\extra_text $11239527 Offensive / Select target position abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent sp\ability_bag\ui_info\help_text $11241184 Causes Area of Effect damage. Scatter increases at long-range. abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent sp\ability_bag\ui_info\screen_name $11239008 High-explosive Barrage -abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent sp\ability_bag\ui_info\brief_text $11240359 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\common\vehicles\concurrent_vehicle_barrage_smoke_parent sp\ability_bag\ui_info\screen_name_alternate $11158242 -briefing_actor attributes\briefing_actor\mission_rommel_late default\briefing_actor_bag\name $11226799 Generalfeldmarschall Erwin Rommel -briefing_actor attributes\briefing_actor\mission_sapper_british default\briefing_actor_bag\name $11232852 Private Adam Collins -briefing_actor attributes\briefing_actor\mission_sergeant_british default\briefing_actor_bag\name $11225045 Sergeant Francis Grey -briefing_actor attributes\briefing_actor\mission_sergeant_us default\briefing_actor_bag\name $11225044 Sergeant Louis Doyle -briefing_actor attributes\briefing_actor\mission_tank_british default\briefing_actor_bag\name $11225047 Sergeant Edward Baker +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_improved_aura default\squad_status_bag\name $11259637 Coordinate - Veteran +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_improved_aura default\squad_status_bag\description\formatter $11259628 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to affected units. +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_improved_aura sp\squad_status_bag\name $11259637 Coordinate - Veteran +squad_status attributes\squad_status\decorators\buffs\british\campaign\valentine_improved_aura sp\squad_status_bag\description\formatter $11259628 +%1%%% rate of fire, +%2%%% accuracy, +%3%%% speed to affected units. +squad_status attributes\squad_status\decorators\buffs\british\assault_flares_uk default\squad_status_bag\name $11199381 Assault Flares +squad_status attributes\squad_status\decorators\buffs\british\assault_flares_uk default\squad_status_bag\description\formatter $11258676 +%1%%% rate of fire and +%2%%% speed for all affected infantry. +squad_status attributes\squad_status\decorators\buffs\british\assault_flares_uk sp\squad_status_bag\name $11199381 Assault Flares +squad_status attributes\squad_status\decorators\buffs\british\assault_flares_uk sp\squad_status_bag\description\formatter $11258676 +%1%%% rate of fire and +%2%%% speed for all affected infantry. abilities attributes\abilities\races\common\vehicles\towing_drop default\ability_bag\ui_info\extra_text $11251470 Hold and drag over target position to set weapon facing upon disembarking. abilities attributes\abilities\races\common\vehicles\towing_drop default\ability_bag\ui_info\help_text $11239818 Support / Select target position abilities attributes\abilities\races\common\vehicles\towing_drop default\ability_bag\ui_info\screen_name $11239178 Drop Heavy Weapon @@ -24247,11 +24678,14 @@ abilities attributes\abilities\races\common\vehicles\towing_drop sp\ability_bag\ abilities attributes\abilities\races\common\vehicles\towing_drop sp\ability_bag\ui_info\screen_name $11239178 Drop Heavy Weapon abilities attributes\abilities\races\common\vehicles\towing_drop sp\ability_bag\ui_info\brief_text $11240743 Orders the unit to drop its towed heavy weapon at the target position. abilities attributes\abilities\races\common\vehicles\towing_drop sp\ability_bag\ui_info\screen_name_alternate $11158242 -briefing_actor attributes\briefing_actor\mission_tank_us default\briefing_actor_bag\name $11225046 Sergeant Damien Marshall -briefing_actor attributes\briefing_actor\mission_temp default\briefing_actor_bag\name $11189420 Corporal Basil Johnson -briefing_actor attributes\briefing_actor\mission_temp_africa default\briefing_actor_bag\name $11203581 Feldwebel Eckehard Gerver -briefing_actor attributes\briefing_actor\mission_tuskegee default\briefing_actor_bag\name $11231087 Sergeant Theo Williams -briefing_actor attributes\briefing_actor\mission_us default\briefing_actor_bag\name $11222147 Corporal Joe Conti +squad_status attributes\squad_status\decorators\buffs\british\base_of_fire_uk default\squad_status_bag\name $11233818 Base of Fire +squad_status attributes\squad_status\decorators\buffs\british\base_of_fire_uk default\squad_status_bag\description\formatter $11258620 +%1%%% accuracy against targets out of cover. +squad_status attributes\squad_status\decorators\buffs\british\base_of_fire_uk sp\squad_status_bag\name $11233818 Base of Fire +squad_status attributes\squad_status\decorators\buffs\british\base_of_fire_uk sp\squad_status_bag\description\formatter $11258620 +%1%%% accuracy against targets out of cover. +squad_status attributes\squad_status\decorators\buffs\british\crusader_aa_rapid_fire_uk default\squad_status_bag\name $11207691 Rapid Fire +squad_status attributes\squad_status\decorators\buffs\british\crusader_aa_rapid_fire_uk default\squad_status_bag\description\formatter $11258797 +%1%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\british\crusader_aa_rapid_fire_uk sp\squad_status_bag\name $11207691 Rapid Fire +squad_status attributes\squad_status\decorators\buffs\british\crusader_aa_rapid_fire_uk sp\squad_status_bag\description\formatter $11258797 +%1%%% rate of fire. abilities attributes\abilities\races\common\vehicles\towing_pickup default\ability_bag\ui_info\help_text $11239819 Support / Select heavy weapon abilities attributes\abilities\races\common\vehicles\towing_pickup default\ability_bag\ui_info\screen_name $11214967 Tow Heavy Weapon abilities attributes\abilities\races\common\vehicles\towing_pickup default\ability_bag\ui_info\brief_text $11240744 Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle. @@ -24260,7 +24694,16 @@ abilities attributes\abilities\races\common\vehicles\towing_pickup sp\ability_ba abilities attributes\abilities\races\common\vehicles\towing_pickup sp\ability_bag\ui_info\screen_name $11214967 Tow Heavy Weapon abilities attributes\abilities\races\common\vehicles\towing_pickup sp\ability_bag\ui_info\brief_text $11240744 Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle. abilities attributes\abilities\races\common\vehicles\towing_pickup sp\ability_bag\ui_info\screen_name_alternate $11158242 -briefing_actor attributes\briefing_actor\partisan_leader default\briefing_actor_bag\name $11221869 Eleonora Valenti +squad_status attributes\squad_status\decorators\buffs\british\crusader_heroic_charge_uk default\squad_status_bag\name $11202557 Heroic Charge +squad_status attributes\squad_status\decorators\buffs\british\crusader_heroic_charge_uk default\squad_status_bag\description\formatter $11258700 +%1%%% speed, +%2%%% acceleration, and +%3%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\british\crusader_heroic_charge_uk sp\squad_status_bag\name $11202557 Heroic Charge +squad_status attributes\squad_status\decorators\buffs\british\crusader_heroic_charge_uk sp\squad_status_bag\description\formatter $11258700 +%1%%% speed, +%2%%% acceleration, and +%3%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\british\deployed_cwt_uk default\squad_status_bag\name $11264706 Mobile Defense Platform +squad_status attributes\squad_status\decorators\buffs\british\deployed_cwt_uk default\squad_status_bag\description\formatter $11264557 +%1%%% %2%. +squad_status attributes\squad_status\decorators\buffs\british\deployed_cwt_uk default\squad_status_bag\description\formatter_arguments\locstring_value $11264710 range +squad_status attributes\squad_status\decorators\buffs\british\deployed_cwt_uk sp\squad_status_bag\name $11264706 Mobile Defense Platform +squad_status attributes\squad_status\decorators\buffs\british\deployed_cwt_uk sp\squad_status_bag\description\formatter $11264557 +%1%%% %2%. +squad_status attributes\squad_status\decorators\buffs\british\deployed_cwt_uk sp\squad_status_bag\description\formatter_arguments\locstring_value $11264710 range abilities attributes\abilities\races\common\vehicles\towing_pickup_ultra_light default\ability_bag\ui_info\brief_text $11240745 Orders the unit to tow the selected heavy weapon. abilities attributes\abilities\races\common\vehicles\towing_pickup_ultra_light default\ability_bag\ui_info\help_text $11239819 Support / Select heavy weapon abilities attributes\abilities\races\common\vehicles\towing_pickup_ultra_light default\ability_bag\ui_info\screen_name $11214967 Tow Heavy Weapon @@ -24269,41 +24712,96 @@ abilities attributes\abilities\races\common\vehicles\towing_pickup_ultra_light s abilities attributes\abilities\races\common\vehicles\towing_pickup_ultra_light sp\ability_bag\ui_info\help_text $11239819 Support / Select heavy weapon abilities attributes\abilities\races\common\vehicles\towing_pickup_ultra_light sp\ability_bag\ui_info\screen_name $11214967 Tow Heavy Weapon abilities attributes\abilities\races\common\vehicles\towing_pickup_ultra_light sp\ability_bag\ui_info\screen_name_alternate $11158242 -briefing_actor attributes\briefing_actor\partisan_radio default\briefing_actor_bag\name $11217097 UNKNOWN -briefing_actor attributes\briefing_actor\propaganda_radio default\briefing_actor_bag\name $11217098 Axis Sofia -specialty_descriptors attributes\specialty_descriptors\american\infantry default\specialty_descriptors\descriptor_strings\specialty $11260441 Elite Infantry -specialty_descriptors attributes\specialty_descriptors\american\infantry default\specialty_descriptors\descriptor_strings\specialty $11260440 Medium Artillery -specialty_descriptors attributes\specialty_descriptors\american\infantry default\specialty_descriptors\descriptor_strings\specialty $11260439 Aggressive Abilities -specialty_descriptors attributes\specialty_descriptors\american\infantry default\specialty_descriptors\descriptor_strings\specialty $11260438 Flexible Infantry -briefing_actor attributes\briefing_actor\thedevilsbrigade default\briefing_actor_bag\name $11226754 Sergeant Tanner Reid -specialty_descriptors attributes\specialty_descriptors\british\australian default\specialty_descriptors\descriptor_strings\specialty $11262763 Light Infantry -specialty_descriptors attributes\specialty_descriptors\british\australian default\specialty_descriptors\descriptor_strings\specialty $11262764 Economy Boost -specialty_descriptors attributes\specialty_descriptors\british\australian default\specialty_descriptors\descriptor_strings\specialty $11262765 Defensive Emplacements -specialty_descriptors attributes\specialty_descriptors\british\australian default\specialty_descriptors\descriptor_strings\specialty $11262766 Anti-tank -specialty_descriptors attributes\specialty_descriptors\dak\espionage default\specialty_descriptors\descriptor_strings\specialty $11262769 Economy Manipulation -specialty_descriptors attributes\specialty_descriptors\dak\espionage default\specialty_descriptors\descriptor_strings\specialty $11262770 Area Disruption -specialty_descriptors attributes\specialty_descriptors\dak\espionage default\specialty_descriptors\descriptor_strings\specialty $11262771 Ambush Gameplay -specialty_descriptors attributes\specialty_descriptors\dak\espionage default\specialty_descriptors\descriptor_strings\specialty $11262772 Stolen Equipment +squad_status attributes\squad_status\decorators\buffs\british\fragementation_cwt_uk default\squad_status_bag\name $11264654 Fragmentation Rounds +squad_status attributes\squad_status\decorators\buffs\british\fragementation_cwt_uk default\squad_status_bag\description\formatter $11264656 +%1% area of effect radius. Reduces the accuracy and damage reduction bonuses of cover by %2%%%. +squad_status attributes\squad_status\decorators\buffs\british\fragementation_cwt_uk sp\squad_status_bag\name $11264654 Fragmentation Rounds +squad_status attributes\squad_status\decorators\buffs\british\fragementation_cwt_uk sp\squad_status_bag\description\formatter $11264656 +%1% area of effect radius. Reduces the accuracy and damage reduction bonuses of cover by %2%%%. +squad_status attributes\squad_status\decorators\buffs\british\grant_fire_all_the_guns_uk default\squad_status_bag\name $11239169 Steady Assault +squad_status attributes\squad_status\decorators\buffs\british\grant_fire_all_the_guns_uk default\squad_status_bag\description\formatter $11258834 +%1%%% rate of fire, -%2%%% speed, -%3%%% rotation rate. +squad_status attributes\squad_status\decorators\buffs\british\grant_fire_all_the_guns_uk sp\squad_status_bag\name $11239169 Steady Assault +squad_status attributes\squad_status\decorators\buffs\british\grant_fire_all_the_guns_uk sp\squad_status_bag\description\formatter $11258834 +%1%%% rate of fire, -%2%%% speed, -%3%%% rotation rate. abilities attributes\abilities\races\common\vehicles\vehicle_capture_dummy_common default\ability_bag\ui_info\extra_text $11239745 Passive abilities attributes\abilities\races\common\vehicles\vehicle_capture_dummy_common default\ability_bag\ui_info\screen_name $11238924 Vehicle Capture abilities attributes\abilities\races\common\vehicles\vehicle_capture_dummy_common default\ability_bag\ui_info\brief_text $11247059 Unit can capture and decapture territory. abilities attributes\abilities\races\common\vehicles\vehicle_capture_dummy_common sp\ability_bag\ui_info\extra_text $11239745 Passive abilities attributes\abilities\races\common\vehicles\vehicle_capture_dummy_common sp\ability_bag\ui_info\screen_name $11238924 Vehicle Capture abilities attributes\abilities\races\common\vehicles\vehicle_capture_dummy_common sp\ability_bag\ui_info\brief_text $11247059 Unit can capture and decapture territory. -specialty_descriptors attributes\specialty_descriptors\german\coastal default\specialty_descriptors\descriptor_strings\specialty $11260442 Defensive Emplacements -specialty_descriptors attributes\specialty_descriptors\german\coastal default\specialty_descriptors\descriptor_strings\specialty $11260443 Heavy Artillery -specialty_descriptors attributes\specialty_descriptors\german\coastal default\specialty_descriptors\descriptor_strings\specialty $11260444 Support Infantry -specialty_descriptors attributes\specialty_descriptors\german\coastal default\specialty_descriptors\descriptor_strings\specialty $11260445 Defensive Abilities -abilities attributes\abilities\races\common\vehicles\vehicle_handbrake default\ability_bag\ui_info\extra_text $11215090 Passive Ability -abilities attributes\abilities\races\common\vehicles\vehicle_handbrake default\ability_bag\ui_info\help_text $11225081 Defensive +squad_status attributes\squad_status\decorators\buffs\british\gurkha_charge_uk default\squad_status_bag\name $11198883 Ayo Gorkhali! +squad_status attributes\squad_status\decorators\buffs\british\gurkha_charge_uk default\squad_status_bag\description\formatter $11258654 +%1%%% speed, +%2%%% rate of fire, and -%3%%% incoming suppression. Enemy infantry have -%4%%% rate of fire and -%5%%% accuracy. +squad_status attributes\squad_status\decorators\buffs\british\gurkha_charge_uk sp\squad_status_bag\name $11198883 Ayo Gorkhali! +squad_status attributes\squad_status\decorators\buffs\british\gurkha_charge_uk sp\squad_status_bag\description\formatter $11258654 +%1%%% speed, +%2%%% rate of fire, and -%3%%% incoming suppression. Enemy infantry have -%4%%% rate of fire and -%5%%% accuracy. +squad_status attributes\squad_status\decorators\buffs\british\he_shells_17_pdr_uk default\squad_status_bag\name $11239170 High-explosive Shells +squad_status attributes\squad_status\decorators\buffs\british\he_shells_17_pdr_uk default\squad_status_bag\description\formatter $11249334 Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry. +squad_status attributes\squad_status\decorators\buffs\british\he_shells_17_pdr_uk sp\squad_status_bag\name $11239170 High-explosive Shells +squad_status attributes\squad_status\decorators\buffs\british\he_shells_17_pdr_uk sp\squad_status_bag\description\formatter $11249334 Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry. +squad_status attributes\squad_status\decorators\buffs\british\hold_the_line_uk default\squad_status_bag\name $11260267 Hold the Line! +squad_status attributes\squad_status\decorators\buffs\british\hold_the_line_uk default\squad_status_bag\description\formatter $11262683 Temporarily reduces the damage taken by team weapons, emplacements, and buildings by %1%%% and heals them for %2% health per second when active. Lasts %3% seconds. +squad_status attributes\squad_status\decorators\buffs\british\hold_the_line_uk sp\squad_status_bag\name $11260267 Hold the Line! +squad_status attributes\squad_status\decorators\buffs\british\hold_the_line_uk sp\squad_status_bag\description\formatter $11262683 Temporarily reduces the damage taken by team weapons, emplacements, and buildings by %1%%% and heals them for %2% health per second when active. Lasts %3% seconds. +squad_status attributes\squad_status\decorators\buffs\british\mobile_entrenchment_uk default\squad_status_bag\name $11200115 Entrenchment +squad_status attributes\squad_status\decorators\buffs\british\mobile_entrenchment_uk default\squad_status_bag\description\formatter $11264352 Reduces incoming damage by %1%%%, +%2%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\british\mobile_entrenchment_uk sp\squad_status_bag\name $11200115 Entrenchment +squad_status attributes\squad_status\decorators\buffs\british\mobile_entrenchment_uk sp\squad_status_bag\description\formatter $11264352 Reduces incoming damage by %1%%%, +%2%%% rate of fire. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake default\ability_bag\ui_info\help_text $11223379 Toggle Ability abilities attributes\abilities\races\common\vehicles\vehicle_handbrake default\ability_bag\ui_info\screen_name $11220530 Handbrake Disabled -abilities attributes\abilities\races\common\vehicles\vehicle_handbrake default\ability_bag\ui_info\brief_text $11220535 Enables the vehicle to be halted in place, preventing any unintended movement. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake default\ability_bag\ui_info\brief_text $11264308 Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units. abilities attributes\abilities\races\common\vehicles\vehicle_handbrake default\ability_bag\ui_info\screen_name_alternate $11220531 Handbrake Enabled -abilities attributes\abilities\races\common\vehicles\vehicle_handbrake sp\ability_bag\ui_info\extra_text $11215090 Passive Ability -abilities attributes\abilities\races\common\vehicles\vehicle_handbrake sp\ability_bag\ui_info\help_text $11225081 Defensive +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake sp\ability_bag\ui_info\help_text $11223379 Toggle Ability abilities attributes\abilities\races\common\vehicles\vehicle_handbrake sp\ability_bag\ui_info\screen_name $11220530 Handbrake Disabled -abilities attributes\abilities\races\common\vehicles\vehicle_handbrake sp\ability_bag\ui_info\brief_text $11220535 Enables the vehicle to be halted in place, preventing any unintended movement. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake sp\ability_bag\ui_info\brief_text $11264308 Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units. abilities attributes\abilities\races\common\vehicles\vehicle_handbrake sp\ability_bag\ui_info\screen_name_alternate $11220531 Handbrake Enabled +squad_status attributes\squad_status\decorators\buffs\british\plunging_fire_uk default\squad_status_bag\name $11239130 Focused Gunnery +squad_status attributes\squad_status\decorators\buffs\british\plunging_fire_uk default\squad_status_bag\description\formatter $11258781 +%1% range, +%2% vision range and reduces arc by %2%%% when the unit is set-up. Removes Area Suppression. +squad_status attributes\squad_status\decorators\buffs\british\plunging_fire_uk sp\squad_status_bag\name $11239130 Focused Gunnery +squad_status attributes\squad_status\decorators\buffs\british\plunging_fire_uk sp\squad_status_bag\description\formatter $11258781 +%1% range, +%2% vision range and reduces arc by %2%%% when the unit is set-up. Removes Area Suppression. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_23 default\ability_bag\ui_info\brief_text $11264308 Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_23 default\ability_bag\ui_info\help_text $11223379 Toggle Ability +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_23 default\ability_bag\ui_info\screen_name $11220530 Handbrake Disabled +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_23 default\ability_bag\ui_info\screen_name_alternate $11220531 Handbrake Enabled +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_23 sp\ability_bag\ui_info\brief_text $11264308 Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_23 sp\ability_bag\ui_info\help_text $11223379 Toggle Ability +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_23 sp\ability_bag\ui_info\screen_name $11220530 Handbrake Disabled +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_23 sp\ability_bag\ui_info\screen_name_alternate $11220531 Handbrake Enabled +squad_status attributes\squad_status\decorators\buffs\british\radio_net_uk default\squad_status_bag\name $11191948 Radio Net +squad_status attributes\squad_status\decorators\buffs\british\radio_net_uk default\squad_status_bag\description\formatter $11258690 +%1%%% accuracy, +%2%%% rate of fire, and +%3% vision. +squad_status attributes\squad_status\decorators\buffs\british\radio_net_uk sp\squad_status_bag\name $11191948 Radio Net +squad_status attributes\squad_status\decorators\buffs\british\radio_net_uk sp\squad_status_bag\description\formatter $11258690 +%1%%% accuracy, +%2%%% rate of fire, and +%3% vision. +squad_status attributes\squad_status\decorators\buffs\british\self_repair_engine_uk default\squad_status_bag\name $11189759 Critical Repair +squad_status attributes\squad_status\decorators\buffs\british\self_repair_engine_uk default\squad_status_bag\description\formatter $11253407 Removes engine damage and immobilization criticals. +squad_status attributes\squad_status\decorators\buffs\british\self_repair_engine_uk sp\squad_status_bag\name $11189759 Critical Repair +squad_status attributes\squad_status\decorators\buffs\british\self_repair_engine_uk sp\squad_status_bag\description\formatter $11253407 Removes engine damage and immobilization criticals. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_32_allow_facing default\ability_bag\ui_info\brief_text $11264308 Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_32_allow_facing default\ability_bag\ui_info\help_text $11223379 Toggle Ability +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_32_allow_facing default\ability_bag\ui_info\screen_name $11220530 Handbrake Disabled +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_32_allow_facing default\ability_bag\ui_info\screen_name_alternate $11220531 Handbrake Enabled +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_32_allow_facing sp\ability_bag\ui_info\brief_text $11264308 Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_32_allow_facing sp\ability_bag\ui_info\help_text $11223379 Toggle Ability +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_32_allow_facing sp\ability_bag\ui_info\screen_name $11220530 Handbrake Disabled +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_32_allow_facing sp\ability_bag\ui_info\screen_name_alternate $11220531 Handbrake Enabled +squad_status attributes\squad_status\decorators\buffs\british\stabilizing_shot_uk default\squad_status_bag\name $11264223 Stabilized Shot +squad_status attributes\squad_status\decorators\buffs\british\stabilizing_shot_uk default\squad_status_bag\description\formatter $11264224 +%1%%% penetration, and +%2%%% accuracy on the first shot. +squad_status attributes\squad_status\decorators\buffs\british\stabilizing_shot_uk sp\squad_status_bag\name $11183317 First Strike +squad_status attributes\squad_status\decorators\buffs\british\stabilizing_shot_uk sp\squad_status_bag\description\formatter $11258616 +%1%%% damage, +%2%%% penetration, and +%3%%% accuracy on the first shot. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_33 default\ability_bag\ui_info\brief_text $11264308 Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_33 default\ability_bag\ui_info\help_text $11223379 Toggle Ability +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_33 default\ability_bag\ui_info\screen_name $11220530 Handbrake Disabled +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_33 default\ability_bag\ui_info\screen_name_alternate $11220531 Handbrake Enabled +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_33 sp\ability_bag\ui_info\brief_text $11264308 Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units. +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_33 sp\ability_bag\ui_info\help_text $11223379 Toggle Ability +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_33 sp\ability_bag\ui_info\screen_name $11220530 Handbrake Disabled +abilities attributes\abilities\races\common\vehicles\vehicle_handbrake_position_33 sp\ability_bag\ui_info\screen_name_alternate $11220531 Handbrake Enabled +squad_status attributes\squad_status\decorators\buffs\british\stuart_sight_bonus_timed_uk default\squad_status_bag\name $11239160 Reconnaissance Scan +squad_status attributes\squad_status\decorators\buffs\british\stuart_sight_bonus_timed_uk default\squad_status_bag\description\formatter $11264503 +%1% vision forward vision range. Unit cannot see to the sides and rear. +squad_status attributes\squad_status\decorators\buffs\british\stuart_sight_bonus_timed_uk sp\squad_status_bag\name $11239160 Reconnaissance Scan +squad_status attributes\squad_status\decorators\buffs\british\stuart_sight_bonus_timed_uk sp\squad_status_bag\description\formatter $11264503 +%1% vision forward vision range. Unit cannot see to the sides and rear. +squad_status attributes\squad_status\decorators\buffs\british\stuart_sight_bonus_uk default\squad_status_bag\name $11239160 Reconnaissance Scan +squad_status attributes\squad_status\decorators\buffs\british\stuart_sight_bonus_uk default\squad_status_bag\description\formatter $11264463 +%1% vision forward vision range, -%2%%% speed. Unit cannot see to the sides and rear. +squad_status attributes\squad_status\decorators\buffs\british\stuart_sight_bonus_uk sp\squad_status_bag\name $11239160 Reconnaissance Scan +squad_status attributes\squad_status\decorators\buffs\british\stuart_sight_bonus_uk sp\squad_status_bag\description\formatter $11264463 +%1% vision forward vision range, -%2%%% speed. Unit cannot see to the sides and rear. +squad_status attributes\squad_status\decorators\buffs\british\stuart_tank_commander default\squad_status_bag\name $11239145 Coordinate Infantry +squad_status attributes\squad_status\decorators\buffs\british\stuart_tank_commander default\squad_status_bag\description\formatter $11258702 +%1%%% accuracy, +%2%%% reload speed, and +%3% vision range. +squad_status attributes\squad_status\decorators\buffs\british\stuart_tank_commander sp\squad_status_bag\name $11239145 Coordinate Infantry +squad_status attributes\squad_status\decorators\buffs\british\stuart_tank_commander sp\squad_status_bag\description\formatter $11258702 +%1%%% accuracy, +%2%%% reload speed, and +%3% vision range. abilities attributes\abilities\races\common\vehicles\vehicle_self_repair_fast_sp default\ability_bag\ui_info\extra_text $11239820 Support / Timed abilities attributes\abilities\races\common\vehicles\vehicle_self_repair_fast_sp default\ability_bag\ui_info\help_text $11241437 Disables Movement and Weapons while active. abilities attributes\abilities\races\common\vehicles\vehicle_self_repair_fast_sp default\ability_bag\ui_info\screen_name $11239180 Self-repair @@ -24318,48 +24816,97 @@ abilities attributes\abilities\races\common\vehicles\vehicle_self_repair_fast_sp abilities attributes\abilities\races\common\vehicles\vehicle_self_repair_fast_sp sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\common\vehicles\vehicle_self_repair_fast_sp sp\ability_bag\requirements\required_health\ui_name $11186713 Must be Damaged abilities attributes\abilities\races\common\vehicles\vehicle_self_repair_fast_sp sp\ability_bag\requirements\required_not\ui_name $11154347 Not in combat. +squad_status attributes\squad_status\decorators\buffs\british\suppressing_fire_commando_uk default\squad_status_bag\name $11170161 Suppressing Fire +squad_status attributes\squad_status\decorators\buffs\british\suppressing_fire_commando_uk default\squad_status_bag\description\formatter $11258783 Deals suppression damage. -%1%%% accuracy, +%2%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\british\suppressing_fire_commando_uk sp\squad_status_bag\name $11170161 Suppressing Fire +squad_status attributes\squad_status\decorators\buffs\british\suppressing_fire_commando_uk sp\squad_status_bag\description\formatter $11258783 Deals suppression damage. -%1%%% accuracy, +%2%%% rate of fire. +abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_2_2 default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_2_2 default\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_2_2 default\ability_bag\ui_info\screen_name $11234397 Support Veterancy -abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_2_2 default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_2_2 sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_2_2 sp\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_2_2 sp\ability_bag\ui_info\screen_name $11234397 Support Veterancy -abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_2_2 sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_2 default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_2 default\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_2 default\ability_bag\ui_info\screen_name $11234397 Support Veterancy -abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_2 default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_2 sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_2 sp\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_2 sp\ability_bag\ui_info\screen_name $11234397 Support Veterancy -abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_2 sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +squad_status attributes\squad_status\decorators\buffs\british\suppressing_fire_cwt_uk default\squad_status_bag\name $11170161 Suppressing Fire +squad_status attributes\squad_status\decorators\buffs\british\suppressing_fire_cwt_uk default\squad_status_bag\description\formatter $11260808 Deals suppression damage, +%1%%% reload speed. Reduces penetration by %2% at all ranges. +squad_status attributes\squad_status\decorators\buffs\british\suppressing_fire_cwt_uk sp\squad_status_bag\name $11170161 Suppressing Fire +squad_status attributes\squad_status\decorators\buffs\british\suppressing_fire_cwt_uk sp\squad_status_bag\description\formatter $11260808 Deals suppression damage, +%1%%% reload speed. Reduces penetration by %2% at all ranges. +abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_4 default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_4 default\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_4 default\ability_bag\ui_info\screen_name $11234397 Support Veterancy -abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_4 default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_4 sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_4 sp\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_4 sp\ability_bag\ui_info\screen_name $11234397 Support Veterancy -abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_3_4 sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +squad_status attributes\squad_status\decorators\buffs\british\target_weak_point_uk default\squad_status_bag\name $11186254 Target Weak Point +squad_status attributes\squad_status\decorators\buffs\british\target_weak_point_uk default\squad_status_bag\description\formatter $11258803 -%1%%% speed and disables weapons on target when hit. Always penetrates enemy armor. +squad_status attributes\squad_status\decorators\buffs\british\target_weak_point_uk sp\squad_status_bag\name $11186254 Target Weak Point +squad_status attributes\squad_status\decorators\buffs\british\target_weak_point_uk sp\squad_status_bag\description\formatter $11258803 -%1%%% speed and disables weapons on target when hit. Always penetrates enemy armor. +abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_2 default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_2 default\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_2 default\ability_bag\ui_info\screen_name $11234397 Support Veterancy -abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_2 default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_2 sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_2 sp\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_2 sp\ability_bag\ui_info\screen_name $11234397 Support Veterancy -abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_2 sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +squad_status attributes\squad_status\decorators\buffs\british\valour_1_uk default\squad_status_bag\name $11264505 Valour - I +squad_status attributes\squad_status\decorators\buffs\british\valour_1_uk default\squad_status_bag\description\formatter $11264499 %1%%% incoming damage, +%2%%% rate of fire, and +%3%%% accuracy. +squad_status attributes\squad_status\decorators\buffs\british\valour_1_uk sp\squad_status_bag\name $11264505 Valour - I +abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_3 default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_3 default\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_3 default\ability_bag\ui_info\screen_name $11234397 Support Veterancy -abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_3 default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_3 sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_3 sp\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_3 sp\ability_bag\ui_info\screen_name $11234397 Support Veterancy -abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_4_3 sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +squad_status attributes\squad_status\decorators\buffs\british\valour_2_uk default\squad_status_bag\name $11264506 Valour - II +squad_status attributes\squad_status\decorators\buffs\british\valour_2_uk default\squad_status_bag\description\formatter $11264499 %1%%% incoming damage, +%2%%% rate of fire, and +%3%%% accuracy. +squad_status attributes\squad_status\decorators\buffs\british\valour_2_uk sp\squad_status_bag\name $11264506 Valour - II abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_parent default\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_parent default\ability_bag\ui_info\screen_name $11234397 Support Veterancy abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_parent default\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_parent sp\ability_bag\ui_info\help_text $11230520 Passive abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_parent sp\ability_bag\ui_info\screen_name $11234397 Support Veterancy abilities attributes\abilities\races\common\veterancy\vehicle\common_shared_veterancy_dummy_parent sp\ability_bag\ui_info\brief_text $11234396 Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally. +squad_status attributes\squad_status\decorators\buffs\british\valour_3_uk default\squad_status_bag\name $11264507 Valour - III +squad_status attributes\squad_status\decorators\buffs\british\valour_3_uk default\squad_status_bag\description\formatter $11264499 %1%%% incoming damage, +%2%%% rate of fire, and +%3%%% accuracy. +squad_status attributes\squad_status\decorators\buffs\british\valour_3_uk sp\squad_status_bag\name $11264507 Valour - III +squad_status attributes\squad_status\decorators\buffs\british\war_cry_uk default\squad_status_bag\name $11184163 War Cry +squad_status attributes\squad_status\decorators\buffs\british\war_cry_uk default\squad_status_bag\description\formatter $11258625 +%1%%% speed and +%2%%% rate of fire. Causes nearby enemies to retreat at %3%%% health. +squad_status attributes\squad_status\decorators\buffs\british\war_cry_uk sp\squad_status_bag\name $11184163 War Cry +squad_status attributes\squad_status\decorators\buffs\british\war_cry_uk sp\squad_status_bag\description\formatter $11258625 +%1%%% speed and +%2%%% rate of fire. Causes nearby enemies to retreat at %3%%% health. +squad_status attributes\squad_status\decorators\buffs\british\zeroing_in_uk default\squad_status_bag\name $11192429 Zero In +squad_status attributes\squad_status\decorators\buffs\british\zeroing_in_uk default\squad_status_bag\description\formatter $11249654 Increases barrage accuracy for each shell fired during barrages. +squad_status attributes\squad_status\decorators\buffs\british\zeroing_in_uk sp\squad_status_bag\name $11192429 Zero In +squad_status attributes\squad_status\decorators\buffs\british\zeroing_in_uk sp\squad_status_bag\description\formatter $11249654 Increases barrage accuracy for each shell fired during barrages. +squad_status attributes\squad_status\decorators\buffs\german\breakthrough_capture_bonus default\squad_status_bag\name $11183210 Breakthrough +squad_status attributes\squad_status\decorators\buffs\german\breakthrough_capture_bonus default\squad_status_bag\description\formatter $11258656 +%1%%% capture and decapture rate. +squad_status attributes\squad_status\decorators\buffs\german\breakthrough_capture_bonus sp\squad_status_bag\name $11183210 Breakthrough +squad_status attributes\squad_status\decorators\buffs\german\breakthrough_capture_bonus sp\squad_status_bag\description\formatter $11258656 +%1%%% capture and decapture rate. abilities attributes\abilities\races\common\veterancy\vehicle\vehicle_repair_dummy_parent default\ability_bag\ui_info\help_text $11239751 Passive abilities attributes\abilities\races\common\veterancy\vehicle\vehicle_repair_dummy_parent default\ability_bag\ui_info\screen_name $11239165 Self-repair abilities attributes\abilities\races\common\veterancy\vehicle\vehicle_repair_dummy_parent default\ability_bag\ui_info\brief_text $11240132 The unit will slowly repair damage when out of combat and stationary. abilities attributes\abilities\races\common\veterancy\vehicle\vehicle_repair_dummy_parent sp\ability_bag\ui_info\help_text $11239751 Passive abilities attributes\abilities\races\common\veterancy\vehicle\vehicle_repair_dummy_parent sp\ability_bag\ui_info\screen_name $11239165 Self-repair abilities attributes\abilities\races\common\veterancy\vehicle\vehicle_repair_dummy_parent sp\ability_bag\ui_info\brief_text $11240132 The unit will slowly repair damage when out of combat and stationary. +squad_status attributes\squad_status\decorators\buffs\german\breakthrough_vehicle_combat_bonus default\squad_status_bag\name $11183157 Blitzkrieg +squad_status attributes\squad_status\decorators\buffs\german\breakthrough_vehicle_combat_bonus default\squad_status_bag\description\formatter $11258649 -%1%%% rate of fire, +%2%%% speed, and units are %3%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\german\breakthrough_vehicle_combat_bonus sp\squad_status_bag\name $11183157 Blitzkrieg +squad_status attributes\squad_status\decorators\buffs\german\breakthrough_vehicle_combat_bonus sp\squad_status_bag\description\formatter $11258649 -%1%%% rate of fire, +%2%%% speed, and units are %3%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\german\brummbar_tank_shock default\squad_status_bag\name $11264671 Shatter Will +squad_status attributes\squad_status\decorators\buffs\german\brummbar_tank_shock default\squad_status_bag\description\formatter $11264675 The Sturmpanzer IV Brummbär is able to slow and weaken the combat effectiveness of nearby enemy infantry every %1% seconds for %2% seconds. +squad_status attributes\squad_status\decorators\buffs\german\brummbar_tank_shock sp\squad_status_bag\name $11264671 Shatter Will +squad_status attributes\squad_status\decorators\buffs\german\brummbar_tank_shock sp\squad_status_bag\description\formatter $11264675 The Sturmpanzer IV Brummbär is able to slow and weaken the combat effectiveness of nearby enemy infantry every %1% seconds for %2% seconds. +squad_status attributes\squad_status\decorators\buffs\german\coastal_infantry_replenishment default\squad_status_bag\name $11254026 Reserve Pool +squad_status attributes\squad_status\decorators\buffs\german\coastal_infantry_replenishment default\squad_status_bag\description\formatter $11260493 Grants free reinforcement every %1% seconds. Recharge time only resets upon being granted reinforcement. +squad_status attributes\squad_status\decorators\buffs\german\coastal_infantry_replenishment sp\squad_status_bag\name $11254026 Reserve Pool +squad_status attributes\squad_status\decorators\buffs\german\coastal_infantry_replenishment sp\squad_status_bag\description\formatter $11260493 Grants free reinforcement every %1% seconds. Recharge time only resets upon being granted reinforcement. +squad_status attributes\squad_status\decorators\buffs\german\command_bunker_building_bonus default\squad_status_bag\name $11259058 Command Bunker Defensive Aura +squad_status attributes\squad_status\decorators\buffs\german\command_bunker_building_bonus default\squad_status_bag\description\formatter $11260421 Reduce damage taken when attacked by %1%%%. +squad_status attributes\squad_status\decorators\buffs\german\command_bunker_building_bonus sp\squad_status_bag\name $11259058 Command Bunker Defensive Aura +squad_status attributes\squad_status\decorators\buffs\german\command_bunker_building_bonus sp\squad_status_bag\description\formatter $11260421 Reduce damage taken when attacked by %1%%%. abilities attributes\abilities\races\common\hold_fire default\ability_bag\ui_info\help_text $11245610 Toggle off auto-attack abilities attributes\abilities\races\common\hold_fire default\ability_bag\ui_info\screen_name $11239172 Hold Fire Disabled abilities attributes\abilities\races\common\hold_fire default\ability_bag\ui_info\brief_text $11240734 Unit will not engage unless given a manual attack order when active. @@ -24370,20 +24917,91 @@ abilities attributes\abilities\races\common\hold_fire sp\ability_bag\ui_info\scr abilities attributes\abilities\races\common\hold_fire sp\ability_bag\ui_info\brief_text $11240734 Unit will not engage unless given a manual attack order when active. abilities attributes\abilities\races\common\hold_fire sp\ability_bag\ui_info\help_text_alternate $11245611 Toggle on auto-attack abilities attributes\abilities\races\common\hold_fire sp\ability_bag\ui_info\screen_name_alternate $11239234 Hold Fire Enabled -squad_status attributes\squad_status\decorators\active_artillery_status default\squad_status_bag\name $11260391 Active Artillery -squad_status attributes\squad_status\decorators\active_artillery_status sp\squad_status_bag\name $11260391 Active Artillery -squad_status attributes\squad_status\decorators\ammunition_storage_bonus default\squad_status_bag\name $11260403 Ammunition Storage -squad_status attributes\squad_status\decorators\ammunition_storage_bonus sp\squad_status_bag\name $11260403 Ammunition Storage -squad_status attributes\squad_status\decorators\artillery_overwatch_status default\squad_status_bag\name $11260392 Artillery Overwatch -squad_status attributes\squad_status\decorators\artillery_overwatch_status sp\squad_status_bag\name $11260392 Artillery Overwatch -squad_status attributes\squad_status\decorators\call_the_reserves default\squad_status_bag\name $11260389 Call the reserves -squad_status attributes\squad_status\decorators\call_the_reserves sp\squad_status_bag\name $11260389 Call the reserves +squad_status attributes\squad_status\decorators\buffs\german\command_bunker_unit_bonus default\squad_status_bag\name $11259058 Command Bunker Defensive Aura +squad_status attributes\squad_status\decorators\buffs\german\command_bunker_unit_bonus default\squad_status_bag\description\formatter $11260421 Reduce damage taken when attacked by %1%%%. +squad_status attributes\squad_status\decorators\buffs\german\command_bunker_unit_bonus sp\squad_status_bag\name $11259058 Command Bunker Defensive Aura +squad_status attributes\squad_status\decorators\buffs\german\command_bunker_unit_bonus sp\squad_status_bag\description\formatter $11260421 Reduce damage taken when attacked by %1%%%. +squad_status attributes\squad_status\decorators\buffs\german\command_tank_ger default\squad_status_bag\name $11223377 Armored Leadership +squad_status attributes\squad_status\decorators\buffs\german\command_tank_ger default\squad_status_bag\description\formatter $11258779 +%1%%% rate of fire and +%2%%% armor. +%3%%% additional rate fire bonus when friendly vehicle is destroyed for %4% seconds. +squad_status attributes\squad_status\decorators\buffs\german\command_tank_ger sp\squad_status_bag\name $11223377 Armored Leadership +squad_status attributes\squad_status\decorators\buffs\german\command_tank_ger sp\squad_status_bag\description\formatter $11258779 +%1%%% rate of fire and +%2%%% armor. +%3%%% additional rate fire bonus when friendly vehicle is destroyed for %4% seconds. +squad_status attributes\squad_status\decorators\buffs\german\command_tank_supervise_advance_ger default\squad_status_bag\name $11230647 Supervised Advance +squad_status attributes\squad_status\decorators\buffs\german\command_tank_supervise_advance_ger default\squad_status_bag\description\formatter $11258650 +%1%%% speed and units are %2%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\german\command_tank_supervise_advance_ger sp\squad_status_bag\name $11230647 Supervised Advance +squad_status attributes\squad_status\decorators\buffs\german\command_tank_supervise_advance_ger sp\squad_status_bag\description\formatter $11258650 +%1%%% speed and units are %2%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\german\designate_defensive_line_bonus default\squad_status_bag\name $11195592 Designate Defensive Line +squad_status attributes\squad_status\decorators\buffs\german\designate_defensive_line_bonus default\squad_status_bag\description\formatter $11264221 Infantry take %1%%% less damage +squad_status attributes\squad_status\decorators\buffs\german\designate_defensive_line_bonus sp\squad_status_bag\name $11195592 Designate Defensive Line +squad_status attributes\squad_status\decorators\buffs\german\designate_defensive_line_bonus sp\squad_status_bag\description\formatter $11264221 Infantry take %1%%% less damage +squad_status attributes\squad_status\decorators\buffs\german\flak_suppression_ger default\squad_status_bag\name $11170161 Suppressing Fire +squad_status attributes\squad_status\decorators\buffs\german\flak_suppression_ger default\squad_status_bag\description\formatter $11258796 Deals high suppression damage. +%1%%% burst rate of fire, -%2%%% accuracy. +squad_status attributes\squad_status\decorators\buffs\german\flak_suppression_ger sp\squad_status_bag\name $11170161 Suppressing Fire +squad_status attributes\squad_status\decorators\buffs\german\flak_suppression_ger sp\squad_status_bag\description\formatter $11258796 Deals high suppression damage. +%1%%% burst rate of fire, -%2%%% accuracy. +squad_status attributes\squad_status\decorators\buffs\german\grenadier_speed_bonus default\squad_status_bag\name $11155247 Sprint +squad_status attributes\squad_status\decorators\buffs\german\grenadier_speed_bonus default\squad_status_bag\description\formatter $11258613 +%1%%% speed. +squad_status attributes\squad_status\decorators\buffs\german\grenadier_speed_bonus sp\squad_status_bag\name $11155247 Sprint +squad_status attributes\squad_status\decorators\buffs\german\grenadier_speed_bonus sp\squad_status_bag\description\formatter $11258613 +%1%%% speed. +squad_status attributes\squad_status\decorators\buffs\german\hulldown_ger default\squad_status_bag\name $11216224 Hull Down +squad_status attributes\squad_status\decorators\buffs\german\hulldown_ger default\squad_status_bag\description\formatter $11260625 Reduces incoming damage by -%1%%%, +%2% range and vision, +%3%%% reload speed and disables movement when active. +squad_status attributes\squad_status\decorators\buffs\german\hulldown_ger sp\squad_status_bag\name $11216224 Hull Down +squad_status attributes\squad_status\decorators\buffs\german\hulldown_ger sp\squad_status_bag\description\formatter $11260625 Reduces incoming damage by -%1%%%, +%2% range and vision, +%3%%% reload speed and disables movement when active. +squad_status attributes\squad_status\decorators\buffs\german\kettenkrad_sight_bonus_ger default\squad_status_bag\name $11239160 Reconnaissance Scan +squad_status attributes\squad_status\decorators\buffs\german\kettenkrad_sight_bonus_ger default\squad_status_bag\description\formatter $11264463 +%1% vision forward vision range, -%2%%% speed. Unit cannot see to the sides and rear. +squad_status attributes\squad_status\decorators\buffs\german\kettenkrad_sight_bonus_ger sp\squad_status_bag\name $11239160 Reconnaissance Scan +squad_status attributes\squad_status\decorators\buffs\german\kettenkrad_sight_bonus_ger sp\squad_status_bag\description\formatter $11264463 +%1% vision forward vision range, -%2%%% speed. Unit cannot see to the sides and rear. +squad_status attributes\squad_status\decorators\buffs\german\lg40_he_rounds default\squad_status_bag\description\formatter $11265145 Load anti-infantry high explosive rounds that increase blast radius, but reduces direct damage and range. Does full damage to units in garrisons. +squad_status attributes\squad_status\decorators\buffs\german\lg40_he_rounds default\squad_status_bag\name $11239170 High-explosive Shells +squad_status attributes\squad_status\decorators\buffs\german\lg40_he_rounds sp\squad_status_bag\description\formatter $11265145 Load anti-infantry high explosive rounds that increase blast radius, but reduces direct damage and range. Does full damage to units in garrisons. +squad_status attributes\squad_status\decorators\buffs\german\lg40_he_rounds sp\squad_status_bag\name $11239170 High-explosive Shells +squad_status attributes\squad_status\decorators\buffs\german\marder_first_strike_bonus_ger default\squad_status_bag\name $11183317 First Strike +squad_status attributes\squad_status\decorators\buffs\german\marder_first_strike_bonus_ger default\squad_status_bag\description\formatter $11258616 +%1%%% damage, +%2%%% penetration, and +%3%%% accuracy on the first shot. +squad_status attributes\squad_status\decorators\buffs\german\marder_first_strike_bonus_ger sp\squad_status_bag\name $11183317 First Strike +squad_status attributes\squad_status\decorators\buffs\german\marder_first_strike_bonus_ger sp\squad_status_bag\description\formatter $11258616 +%1%%% damage, +%2%%% penetration, and +%3%%% accuracy on the first shot. +squad_status attributes\squad_status\decorators\buffs\german\marder_site_main_gun_ger default\squad_status_bag\name $11259880 Site Main Gun +squad_status attributes\squad_status\decorators\buffs\german\marder_site_main_gun_ger default\squad_status_bag\description\formatter $11264457 +%1% range, +%2%%% rate of fire. Unit cannot move while active. +squad_status attributes\squad_status\decorators\buffs\german\marder_site_main_gun_ger sp\squad_status_bag\name $11259880 Site Main Gun +squad_status attributes\squad_status\decorators\buffs\german\marder_site_main_gun_ger sp\squad_status_bag\description\formatter $11264457 +%1% range, +%2%%% rate of fire. Unit cannot move while active. +squad_status attributes\squad_status\decorators\buffs\german\mechanized_assault_infantry_bonus default\squad_status_bag\name $11243856 Mechanized Assault +squad_status attributes\squad_status\decorators\buffs\german\mechanized_assault_infantry_bonus default\squad_status_bag\description\formatter $11264374 +%1%%% speed, -%2%%% less damage, and are %3%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\german\mechanized_assault_infantry_bonus sp\squad_status_bag\name $11243856 Mechanized Assault +squad_status attributes\squad_status\decorators\buffs\german\mechanized_assault_infantry_bonus sp\squad_status_bag\description\formatter $11264374 +%1%%% speed, -%2%%% less damage, and are %3%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\german\mechanized_vehicle_bonus default\squad_status_bag\name $11243856 Mechanized Assault +squad_status attributes\squad_status\decorators\buffs\german\mechanized_vehicle_bonus default\squad_status_bag\description\formatter $11258706 Restores +%1% health per second. +squad_status attributes\squad_status\decorators\buffs\german\mechanized_vehicle_bonus sp\squad_status_bag\name $11243856 Mechanized Assault +squad_status attributes\squad_status\decorators\buffs\german\mechanized_vehicle_bonus sp\squad_status_bag\description\formatter $11258706 Restores +%1% health per second. +squad_status attributes\squad_status\decorators\buffs\german\mg42_wp_rounds_ger default\squad_status_bag\name $11183308 White Phosphorus Rounds +squad_status attributes\squad_status\decorators\buffs\german\mg42_wp_rounds_ger default\squad_status_bag\description\formatter $11261265 +%1%%% weapon penetration. +%2%%% accuracy and +%3%%% damage against units in garrisons, or light and heavy cover. +squad_status attributes\squad_status\decorators\buffs\german\mg42_wp_rounds_ger sp\squad_status_bag\name $11183308 White Phosphorus Rounds +squad_status attributes\squad_status\decorators\buffs\german\mg42_wp_rounds_ger sp\squad_status_bag\description\formatter $11261265 +%1%%% weapon penetration. +%2%%% accuracy and +%3%%% damage against units in garrisons, or light and heavy cover. +squad_status attributes\squad_status\decorators\buffs\german\obice_storage_bonus default\squad_status_bag\name $11259656 Steady Supply +squad_status attributes\squad_status\decorators\buffs\german\obice_storage_bonus default\squad_status_bag\description\formatter $11264464 Unit is near a bunker. Fires %1% additional shells during barrages. +squad_status attributes\squad_status\decorators\buffs\german\obice_storage_bonus sp\squad_status_bag\name $11259656 Steady Supply +squad_status attributes\squad_status\decorators\buffs\german\obice_storage_bonus sp\squad_status_bag\description\formatter $11264464 Unit is near a bunker. Fires %1% additional shells during barrages. +squad_status attributes\squad_status\decorators\buffs\german\officer_inspire_ger default\squad_status_bag\description\formatter $11259110 +%1%%% accuracy, +%2%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\german\officer_inspire_ger default\squad_status_bag\name $11254074 Inspire Combatants +squad_status attributes\squad_status\decorators\buffs\german\officer_inspire_ger sp\squad_status_bag\description\formatter $11259110 +%1%%% accuracy, +%2%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\german\officer_inspire_ger sp\squad_status_bag\name $11254074 Inspire Combatants +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_i_ger default\squad_status_bag\description\formatter $11264460 +%1%%% construction speed, +%2%%% ability recharge speed. +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_i_ger default\squad_status_bag\name $11264508 Supervise Sector - I +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_i_ger sp\squad_status_bag\description\formatter $11264460 +%1%%% construction speed, +%2%%% ability recharge speed. +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_i_ger sp\squad_status_bag\name $11264508 Supervise Sector - I +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_ii_ger default\squad_status_bag\description\formatter $11264461 +%1%%% construction speed, +%2%%% ability recharge speed, +%3%%% accuracy. +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_ii_ger default\squad_status_bag\name $11264509 Supervise Sector - II +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_ii_ger sp\squad_status_bag\name $11264509 Supervise Sector - II abilities attributes\abilities\races\common\trade_fuel default\ability_bag\ui_info\help_text $11247828 Resource Exchange abilities attributes\abilities\races\common\trade_fuel default\ability_bag\ui_info\screen_name $11247825 Summon Reserves abilities attributes\abilities\races\common\trade_fuel default\ability_bag\ui_info\brief_text $11247826 Trades 15 fuel for 100 manpower. abilities attributes\abilities\races\common\trade_fuel sp\ability_bag\ui_info\help_text $11247828 Resource Exchange abilities attributes\abilities\races\common\trade_fuel sp\ability_bag\ui_info\screen_name $11247825 Summon Reserves abilities attributes\abilities\races\common\trade_fuel sp\ability_bag\ui_info\brief_text $11247826 Trades 15 fuel for 100 manpower. +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_iii_ger default\squad_status_bag\description\formatter $11264462 +%1%%% construction speed, +%2%%% ability recharge speed, +%3%%% accuracy, -%4%%% incoming damage, -%5%%% incoming suppression. +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_iii_ger default\squad_status_bag\name $11264510 Supervise Sector - III +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_iii_ger sp\squad_status_bag\description\formatter $11264462 +%1%%% construction speed, +%2%%% ability recharge speed, +%3%%% accuracy, -%4%%% incoming damage, -%5%%% incoming suppression. +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_iii_ger sp\squad_status_bag\name $11264510 Supervise Sector - III +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_mode default\squad_status_bag\name $11260387 Supervise +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_mode default\squad_status_bag\description\formatter $11259424 Speeds up building's production and upgrade times by +%1%%% and increases rate of fire by %2%%%. +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_mode sp\squad_status_bag\name $11260387 Supervise +squad_status attributes\squad_status\decorators\buffs\german\officer_supervise_mode sp\squad_status_bag\description\formatter $11259424 Speeds up building's production and upgrade times by +%1%%% and increases rate of fire by %2%%%. abilities attributes\abilities\races\german\autobuild\autobuild_infanterie_kompanie default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. abilities attributes\abilities\races\german\autobuild\autobuild_infanterie_kompanie default\ability_bag\ui_info\help_text $11239821 Production building / Select target position abilities attributes\abilities\races\german\autobuild\autobuild_infanterie_kompanie default\ability_bag\ui_info\screen_name $11157548 Construct Infanterie Kompanie @@ -24398,10 +25016,18 @@ abilities attributes\abilities\races\german\autobuild\autobuild_infanterie_kompa abilities attributes\abilities\races\german\autobuild\autobuild_infanterie_kompanie sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\autobuild\autobuild_infanterie_kompanie sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction abilities attributes\abilities\races\german\autobuild\autobuild_infanterie_kompanie sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -squad_status attributes\squad_status\decorators\damage_bonus default\squad_status_bag\name $11243777 Damage Bonus -squad_status attributes\squad_status\decorators\damage_bonus sp\squad_status_bag\name $11243777 Damage Bonus -squad_status attributes\squad_status\decorators\defensive_bonus default\squad_status_bag\name $11243778 Defensive Bonus -squad_status attributes\squad_status\decorators\defensive_bonus sp\squad_status_bag\name $11243778 Defensive Bonus +squad_status attributes\squad_status\decorators\buffs\german\panzer_iv_tactical_advance_ger default\squad_status_bag\name $11259880 Site Main Gun +squad_status attributes\squad_status\decorators\buffs\german\panzer_iv_tactical_advance_ger default\squad_status_bag\description\formatter $11258602 +%1%%% accuracy and +%2%%% rate of fire. Reduces speed, rotation rate by -%3%%%. +squad_status attributes\squad_status\decorators\buffs\german\panzer_iv_tactical_advance_ger sp\squad_status_bag\name $11259880 Site Main Gun +squad_status attributes\squad_status\decorators\buffs\german\panzer_iv_tactical_advance_ger sp\squad_status_bag\description\formatter $11258602 +%1%%% accuracy and +%2%%% rate of fire. Reduces speed, rotation rate by -%3%%%. +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_automatic_fire_ger default\squad_status_bag\name $11264736 Automatic Fire +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_automatic_fire_ger default\squad_status_bag\description\formatter $11264738 Increases rate of fire and burst length every %2% seconds to a maximum of %3%%%. Reduces speed by %4%%% to a maximum of %5%%%. Lasts %6% seconds. +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_automatic_fire_ger sp\squad_status_bag\name $11264736 Automatic Fire +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_automatic_fire_ger sp\squad_status_bag\description\formatter $11264738 Increases rate of fire and burst length every %2% seconds to a maximum of %3%%%. Reduces speed by %4%%% to a maximum of %5%%%. Lasts %6% seconds. +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_automatic_fire_ramping default\squad_status_bag\description\formatter $11264950 Automatic fire is ramping up, dramatically increasing burst, reducing cooldown and slowing down the squad. +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_automatic_fire_ramping default\squad_status_bag\name $11264736 Automatic Fire +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_automatic_fire_ramping sp\squad_status_bag\description\formatter $11264950 Automatic fire is ramping up, dramatically increasing burst, reducing cooldown and slowing down the squad. +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_automatic_fire_ramping sp\squad_status_bag\name $11264736 Automatic Fire abilities attributes\abilities\races\german\autobuild\autobuild_mechanized_kompanie default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. abilities attributes\abilities\races\german\autobuild\autobuild_mechanized_kompanie default\ability_bag\ui_info\help_text $11239821 Production building / Select target position abilities attributes\abilities\races\german\autobuild\autobuild_mechanized_kompanie default\ability_bag\ui_info\screen_name $11239181 Construct Luftwaffe Kompanie @@ -24416,12 +25042,22 @@ abilities attributes\abilities\races\german\autobuild\autobuild_mechanized_kompa abilities attributes\abilities\races\german\autobuild\autobuild_mechanized_kompanie sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\autobuild\autobuild_mechanized_kompanie sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction abilities attributes\abilities\races\german\autobuild\autobuild_mechanized_kompanie sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -squad_status attributes\squad_status\decorators\defensive_bonus_debuff default\squad_status_bag\name $11243778 Defensive Bonus -squad_status attributes\squad_status\decorators\defensive_bonus_debuff sp\squad_status_bag\name $11243778 Defensive Bonus -squad_status attributes\squad_status\decorators\defensive_coastal_bonus default\squad_status_bag\name $11260390 Defensive Infantry -squad_status attributes\squad_status\decorators\defensive_coastal_bonus sp\squad_status_bag\name $11260390 Defensive Infantry -squad_status attributes\squad_status\decorators\designate_assault_position default\squad_status_bag\name $11260294 Designate Assault Position -squad_status attributes\squad_status\decorators\designate_assault_position sp\squad_status_bag\name $11260294 Designate Assault Position +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_speed_bonus default\squad_status_bag\name $11230560 Tactical Movement +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_speed_bonus default\squad_status_bag\description\formatter $11258612 +%1%%% speed and squad is -%2%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_speed_bonus sp\squad_status_bag\name $11230560 Tactical Movement +squad_status attributes\squad_status\decorators\buffs\german\panzergrenadier_speed_bonus sp\squad_status_bag\description\formatter $11258612 +%1%%% speed and squad is -%2%%% harder to hit. +squad_status attributes\squad_status\decorators\buffs\german\spotting_scope_ger default\squad_status_bag\name $11216210 Spotting Scopes +squad_status attributes\squad_status\decorators\buffs\german\spotting_scope_ger default\squad_status_bag\description\formatter $11258697 Increases vision by +%1% when stationary. +squad_status attributes\squad_status\decorators\buffs\german\spotting_scope_ger sp\squad_status_bag\name $11216210 Spotting Scopes +squad_status attributes\squad_status\decorators\buffs\german\spotting_scope_ger sp\squad_status_bag\description\formatter $11258697 Increases vision by +%1% when stationary. +squad_status attributes\squad_status\decorators\buffs\german\stormtrooper_assault_ger default\squad_status_bag\name $11230749 Shock Assault +squad_status attributes\squad_status\decorators\buffs\german\stormtrooper_assault_ger default\squad_status_bag\description\formatter $11258589 +%1%%% accuracy, +%2%%% rate of fire, and squad is %3%%% harder to hit. Lowers speed by -%4%%%. Immune to suppression. +squad_status attributes\squad_status\decorators\buffs\german\stormtrooper_assault_ger sp\squad_status_bag\name $11230749 Shock Assault +squad_status attributes\squad_status\decorators\buffs\german\stormtrooper_assault_ger sp\squad_status_bag\description\formatter $11258589 +%1%%% accuracy, +%2%%% rate of fire, and squad is %3%%% harder to hit. Lowers speed by -%4%%%. Immune to suppression. +squad_status attributes\squad_status\decorators\buffs\german\stug_d_support_advance default\squad_status_bag\name $11239229 Firing Positions Enabled +squad_status attributes\squad_status\decorators\buffs\german\stug_d_support_advance default\squad_status_bag\description\formatter $11258737 Disables movement, but not rotation. -%1%%% rate of fire, +%2%%% range. +squad_status attributes\squad_status\decorators\buffs\german\stug_d_support_advance sp\squad_status_bag\name $11239229 Firing Positions Enabled +squad_status attributes\squad_status\decorators\buffs\german\stug_d_support_advance sp\squad_status_bag\description\formatter $11258737 Disables movement, but not rotation. -%1%%% rate of fire, +%2%%% range. abilities attributes\abilities\races\german\autobuild\autobuild_panzer_armory default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. abilities attributes\abilities\races\german\autobuild\autobuild_panzer_armory default\ability_bag\ui_info\help_text $11239821 Production building / Select target position abilities attributes\abilities\races\german\autobuild\autobuild_panzer_armory default\ability_bag\ui_info\screen_name $11157550 Construct Panzer Kompanie @@ -24436,16 +25072,18 @@ abilities attributes\abilities\races\german\autobuild\autobuild_panzer_armory sp abilities attributes\abilities\races\german\autobuild\autobuild_panzer_armory sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\autobuild\autobuild_panzer_armory sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction abilities attributes\abilities\races\german\autobuild\autobuild_panzer_armory sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -campaign attributes\campaign\north_africa default\campaign_bag\ui_name $11231807 North African Operation -campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231827 Ajdabiya Assault -campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231830 Fire With Fire -campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231831 Gazala's Cauldron -campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231832 The Fox's Trap -campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231833 Signals Crossed -campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231834 The Fall of Tobruk -campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231835 Scorched Sand -campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231836 The Battle of El Alamein -campaign attributes\campaign\north_africa default\campaign_bag\ui_description $11222595 North Africa ui description +squad_status attributes\squad_status\decorators\buffs\german\wirbelwind_white_phosphorous_rounds_bonus default\squad_status_bag\name $11239220 White Phosphorous Rounds +squad_status attributes\squad_status\decorators\buffs\german\wirbelwind_white_phosphorous_rounds_bonus default\squad_status_bag\description\formatter $11260776 Deals suppression damage. -%1%%% vision range for %2% seconds on hit. +squad_status attributes\squad_status\decorators\buffs\german\wirbelwind_white_phosphorous_rounds_bonus sp\squad_status_bag\name $11239220 White Phosphorous Rounds +squad_status attributes\squad_status\decorators\buffs\german\wirbelwind_white_phosphorous_rounds_bonus sp\squad_status_bag\description\formatter $11260776 Deals suppression damage. -%1%%% vision range for %2% seconds on hit. +squad_status attributes\squad_status\decorators\buffs\partisans\partisan_first_strike_bonus default\squad_status_bag\name $11197350 First Strike +squad_status attributes\squad_status\decorators\buffs\partisans\partisan_first_strike_bonus default\squad_status_bag\description\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +squad_status attributes\squad_status\decorators\buffs\partisans\partisan_first_strike_bonus sp\squad_status_bag\name $11197350 First Strike +squad_status attributes\squad_status\decorators\buffs\partisans\partisan_first_strike_bonus sp\squad_status_bag\description\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +squad_status attributes\squad_status\decorators\buffs\ammunition_storage_bonus default\squad_status_bag\name $11260403 Ammunition Storage +squad_status attributes\squad_status\decorators\buffs\ammunition_storage_bonus default\squad_status_bag\description\formatter $11259408 Affected units gain +%1%%% reload speed, +%2%%% ability recharge speed. +squad_status attributes\squad_status\decorators\buffs\ammunition_storage_bonus sp\squad_status_bag\name $11260403 Ammunition Storage +squad_status attributes\squad_status\decorators\buffs\ammunition_storage_bonus sp\squad_status_bag\description\formatter $11259408 Affected units gain +%1%%% reload speed, +%2%%% ability recharge speed. abilities attributes\abilities\races\german\autobuild\autobuild_support_armory default\ability_bag\ui_info\extra_text $11248975 Double select to auto-build. abilities attributes\abilities\races\german\autobuild\autobuild_support_armory default\ability_bag\ui_info\help_text $11239821 Production building / Select target position abilities attributes\abilities\races\german\autobuild\autobuild_support_armory default\ability_bag\ui_info\screen_name $11157552 Construct Panzergrenadier Kompanie @@ -24460,23 +25098,25 @@ abilities attributes\abilities\races\german\autobuild\autobuild_support_armory s abilities attributes\abilities\races\german\autobuild\autobuild_support_armory sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\autobuild\autobuild_support_armory sp\ability_bag\requirements\required_entity_upgrade\ui_name $11246228 No Current Construction abilities attributes\abilities\races\german\autobuild\autobuild_support_armory sp\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -campaign_map attributes\campaign_map\gym_meta_salerno_landing default\campaign_map_bag\ui_name $11225865 gym_meta_salerno_landing -squad_status attributes\squad_status\decorators\healing default\squad_status_bag\name $11243779 Healing -squad_status attributes\squad_status\decorators\healing sp\squad_status_bag\name $11243779 Healing +squad_status attributes\squad_status\decorators\buffs\call_the_reserves default\squad_status_bag\name $11254030 Call the Reserves! +squad_status attributes\squad_status\decorators\buffs\call_the_reserves default\squad_status_bag\description\formatter $11259676 Infantry are %1%%% harder to hit and are granted 1 free reinforcement every %2% seconds. +squad_status attributes\squad_status\decorators\buffs\call_the_reserves sp\squad_status_bag\name $11254030 Call the Reserves! +squad_status attributes\squad_status\decorators\buffs\call_the_reserves sp\squad_status_bag\description\formatter $11259676 Infantry are %1%%% harder to hit and are granted 1 free reinforcement every %2% seconds. +squad_status attributes\squad_status\decorators\buffs\camouflage_buff default\squad_status_bag\name $11179297 Camouflaged abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger default\ability_bag\ui_info\screen_name $11183164 Rapid Production abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11260611 Reduces the build time of all vehicles from production structures by %1%%%. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger sp\ability_bag\ui_info\screen_name $11183164 Rapid Production abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11260611 Reduces the build time of all vehicles from production structures by %1%%%. -campaign_map attributes\campaign_map\italy default\campaign_map_bag\ui_description $11150820 Italy Metamap -campaign_map attributes\campaign_map\italy default\campaign_map_bag\ui_name $11150819 Italy -squad_status attributes\squad_status\decorators\healing_debuff default\squad_status_bag\name $11243779 Healing -squad_status attributes\squad_status\decorators\healing_debuff sp\squad_status_bag\name $11243779 Healing -campaign_map attributes\campaign_map\italy_little_italy default\campaign_map_bag\ui_description $11182219 Demo -campaign_map attributes\campaign_map\italy_little_italy default\campaign_map_bag\ui_name $11182220 Little Italy -squad_status attributes\squad_status\decorators\hold_fire default\squad_status_bag\name $11243780 Holding Fire -squad_status attributes\squad_status\decorators\hold_fire sp\squad_status_bag\name $11243780 Holding Fire +ebps attributes\ebps\environment\objects\defenses\concrete\bunker_concrete_garrison_01 default\extensions\ui_ext\help_text $11216361 Defensive Emplacement +ebps attributes\ebps\environment\objects\defenses\concrete\bunker_concrete_garrison_01 default\extensions\ui_ext\screen_name $11216360 Concrete Bunker +ebps attributes\ebps\environment\objects\defenses\concrete\bunker_concrete_garrison_01 sp\extensions\ui_ext\help_text $11216361 Defensive Emplacement +ebps attributes\ebps\environment\objects\defenses\concrete\bunker_concrete_garrison_01 sp\extensions\ui_ext\screen_name $11216360 Concrete Bunker +squad_status attributes\squad_status\decorators\buffs\camouflage_first_strike_bonus default\squad_status_bag\name $11197350 First Strike +squad_status attributes\squad_status\decorators\buffs\camouflage_first_strike_bonus default\squad_status_bag\description\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +squad_status attributes\squad_status\decorators\buffs\camouflage_first_strike_bonus sp\squad_status_bag\name $11197350 First Strike +squad_status attributes\squad_status\decorators\buffs\camouflage_first_strike_bonus sp\squad_status_bag\description\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger default\ability_bag\ui_info\extra_text $11241439 Can Lockdown territory to improve resource gain. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger default\ability_bag\ui_info\help_text $11239825 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger default\ability_bag\ui_info\screen_name $11239182 2.5-tonne Cargo Truck @@ -24485,14 +25125,9 @@ abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrou abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger sp\ability_bag\ui_info\help_text $11239825 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger sp\ability_bag\ui_info\screen_name $11239182 2.5-tonne Cargo Truck abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger sp\ability_bag\ui_info\brief_text $11240748 Deploys a 2.5-tonne Cargo Truck that can increase the resource gain of territory points. -campaign_map attributes\campaign_map\italy_testing default\campaign_map_bag\ui_description $11197281 Metamap Testing -campaign_map attributes\campaign_map\italy_testing default\campaign_map_bag\ui_name $11197280 Italy Testing -squad_status attributes\squad_status\decorators\hold_fire_debuff default\squad_status_bag\name $11243780 Holding Fire -squad_status attributes\squad_status\decorators\hold_fire_debuff sp\squad_status_bag\name $11243780 Holding Fire -campaign_map attributes\campaign_map\italy_tutorial default\campaign_map_bag\ui_description $11180308 Italy Tutorial -campaign_map attributes\campaign_map\italy_tutorial default\campaign_map_bag\ui_name $11180309 Campaign Map Tutorial -squad_status attributes\squad_status\decorators\infantry_assault_status default\squad_status_bag\name $11260401 Infantry Assault -squad_status attributes\squad_status\decorators\infantry_assault_status sp\squad_status_bag\name $11260401 Infantry Assault +squad_status attributes\squad_status\decorators\buffs\capture_bonus default\squad_status_bag\name $11252065 Capture Bonus +squad_status attributes\squad_status\decorators\buffs\damage_bonus default\squad_status_bag\name $11243777 Damage Bonus +squad_status attributes\squad_status\decorators\buffs\damage_bonus sp\squad_status_bag\name $11243777 Damage Bonus abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger default\ability_bag\ui_info\help_text $11239826 Offensive / Timed abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger default\ability_bag\ui_info\screen_name $11183157 Blitzkrieg abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger default\ability_bag\ui_info\brief_text $11240749 Globally increases vehicle speed, rate of fire, and vehicles are harder to hit when active. @@ -24501,14 +25136,8 @@ abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrou abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger sp\ability_bag\ui_info\screen_name $11183157 Blitzkrieg abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger sp\ability_bag\ui_info\brief_text $11240749 Globally increases vehicle speed, rate of fire, and vehicles are harder to hit when active. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258649 -%1%%% rate of fire, +%2%%% speed, and units are %3%%% harder to hit. -squad_status attributes\squad_status\decorators\inspire_combatants default\squad_status_bag\name $11260388 Inspire Combatants -squad_status attributes\squad_status\decorators\inspire_combatants sp\squad_status_bag\name $11260388 Inspire Combatants -campaign_map attributes\campaign_map\meta_dev_test default\campaign_map_bag\ui_description $11202572 dev_test_description -campaign_map attributes\campaign_map\meta_dev_test default\campaign_map_bag\ui_name $11202573 dev_test -campaign_map attributes\campaign_map\narrative_testbed default\campaign_map_bag\ui_description $11203683 Narrative Testbed Campaign -campaign_map attributes\campaign_map\narrative_testbed default\campaign_map_bag\ui_name $11203684 Narrative Testbed -squad_status attributes\squad_status\decorators\marked_target default\squad_status_bag\name $11243781 Marked Target -squad_status attributes\squad_status\decorators\marked_target sp\squad_status_bag\name $11243781 Marked Target +squad_status attributes\squad_status\decorators\buffs\defensive_bonus default\squad_status_bag\name $11243778 Defensive Bonus +squad_status attributes\squad_status\decorators\buffs\defensive_bonus sp\squad_status_bag\name $11243778 Defensive Bonus abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger default\ability_bag\ui_info\extra_text $11240118 Increases the rate of fire and armor of nearby vehicles. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger default\ability_bag\ui_info\help_text $11239827 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger default\ability_bag\ui_info\screen_name $11183166 Panzer IV Command Tank @@ -24519,14 +25148,14 @@ abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrou abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger sp\ability_bag\ui_info\screen_name $11183166 Panzer IV Command Tank abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger sp\ability_bag\ui_info\brief_text $11258997 Deploys a Command Panzer IV that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger sp\ability_bag\requirements\required_squad\ui_name $11192958 Max 1 Command Tank on the Battlefield. -campaign_map attributes\campaign_map\north_africa default\campaign_map_bag\ui_description $11154983 North Africa Metamap -campaign_map attributes\campaign_map\north_africa default\campaign_map_bag\ui_name $11154984 North Africa -squad_status attributes\squad_status\decorators\marked_target_debuff default\squad_status_bag\name $11243781 Marked Target -squad_status attributes\squad_status\decorators\marked_target_debuff sp\squad_status_bag\name $11243781 Marked Target -campaign_map attributes\campaign_map\test_props_campaign default\campaign_map_bag\ui_description $11205005 test_props_campaign_description -campaign_map attributes\campaign_map\test_props_campaign default\campaign_map_bag\ui_name $11205004 test_props_campaign -squad_status attributes\squad_status\decorators\observation_mode default\squad_status_bag\name $11243782 Observing -squad_status attributes\squad_status\decorators\observation_mode sp\squad_status_bag\name $11243782 Observing +squad_status attributes\squad_status\decorators\buffs\defensive_coastal_bonus default\squad_status_bag\name $11260390 Defensive Infantry +squad_status attributes\squad_status\decorators\buffs\defensive_coastal_bonus default\squad_status_bag\description\formatter $11259110 +%1%%% accuracy, +%2%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\defensive_coastal_bonus sp\squad_status_bag\name $11260390 Defensive Infantry +squad_status attributes\squad_status\decorators\buffs\defensive_coastal_bonus sp\squad_status_bag\description\formatter $11259110 +%1%%% accuracy, +%2%%% rate of fire. +squad_status attributes\squad_status\decorators\buffs\designate_assault_position default\squad_status_bag\name $11260294 Designate Assault Position +squad_status attributes\squad_status\decorators\buffs\designate_assault_position default\squad_status_bag\description\formatter $11264388 Affected units are %1%%% harder to hit, move +%2%%% faster, take %3%%% less suppression, and have -%4%%% weapon range +squad_status attributes\squad_status\decorators\buffs\designate_assault_position sp\squad_status_bag\name $11260294 Designate Assault Position +squad_status attributes\squad_status\decorators\buffs\designate_assault_position sp\squad_status_bag\description\formatter $11264388 Affected units are %1%%% harder to hit, move +%2%%% faster, take %3%%% less suppression, and have -%4%%% weapon range abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger default\ability_bag\ui_info\help_text $11239828 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger default\ability_bag\ui_info\screen_name $11183176 Tiger Heavy Tank abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger default\ability_bag\ui_info\brief_text $11240750 Deploys a Tiger Heavy Tank. Extremely effective against all targets. Strong front and side armor. @@ -24535,14 +25164,18 @@ abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrou abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger sp\ability_bag\ui_info\screen_name $11183176 Tiger Heavy Tank abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger sp\ability_bag\ui_info\brief_text $11240750 Deploys a Tiger Heavy Tank. Extremely effective against all targets. Strong front and side armor. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger sp\ability_bag\requirements\required_squad\ui_name $11199388 -squad_status attributes\squad_status\decorators\observation_mode_debuff default\squad_status_bag\name $11243782 Observing -squad_status attributes\squad_status\decorators\observation_mode_debuff sp\squad_status_bag\name $11243782 Observing +squad_status attributes\squad_status\decorators\buffs\healing default\squad_status_bag\name $11243779 Healing +squad_status attributes\squad_status\decorators\buffs\healing sp\squad_status_bag\name $11243779 Healing +squad_status attributes\squad_status\decorators\buffs\inspire_combatants default\squad_status_bag\name $11260388 Inspire Combatants +squad_status attributes\squad_status\decorators\buffs\inspire_combatants sp\squad_status_bag\name $11260388 Inspire Combatants abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger default\ability_bag\ui_info\screen_name $11183183 Assault Grenadiers abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger default\ability_bag\ui_info\brief_text $11263558 Enables Grenadier Squads to be upgraded with Assault Packages, granting Sprint and Grenade Assault abilities and increases short-range anti-infantry effectiveness. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger sp\ability_bag\ui_info\screen_name $11183183 Assault Grenadiers abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger sp\ability_bag\ui_info\brief_text $11263558 Enables Grenadier Squads to be upgraded with Assault Packages, granting Sprint and Grenade Assault abilities and increases short-range anti-infantry effectiveness. +squad_status attributes\squad_status\decorators\buffs\observation_mode default\squad_status_bag\name $11243782 Observing +squad_status attributes\squad_status\decorators\buffs\observation_mode sp\squad_status_bag\name $11243782 Observing abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger default\ability_bag\ui_info\help_text $11239829 Offensive / Timed abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger default\ability_bag\ui_info\screen_name $11183210 Breakthrough abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger default\ability_bag\ui_info\brief_text $11249705 Infantry can quickly capture and decapture territory when active. @@ -24551,14 +25184,14 @@ abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrou abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger sp\ability_bag\ui_info\screen_name $11183210 Breakthrough abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger sp\ability_bag\ui_info\brief_text $11249705 Infantry can quickly capture and decapture territory when active. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258656 +%1%%% capture and decapture rate. -squad_status attributes\squad_status\decorators\offensive_bonus default\squad_status_bag\name $11243784 Offensive Bonus -squad_status attributes\squad_status\decorators\offensive_bonus sp\squad_status_bag\name $11243784 Offensive Bonus -squad_status attributes\squad_status\decorators\offensive_bonus_advanced default\squad_status_bag\name $11243784 Offensive Bonus -squad_status attributes\squad_status\decorators\offensive_bonus_advanced sp\squad_status_bag\name $11243784 Offensive Bonus -squad_status attributes\squad_status\decorators\offensive_bonus_advanced_debuff default\squad_status_bag\name $11243784 Offensive Bonus -squad_status attributes\squad_status\decorators\offensive_bonus_advanced_debuff sp\squad_status_bag\name $11243784 Offensive Bonus -squad_status attributes\squad_status\decorators\offensive_bonus_debuff default\squad_status_bag\name $11243784 Offensive Bonus -squad_status attributes\squad_status\decorators\offensive_bonus_debuff sp\squad_status_bag\name $11243784 Offensive Bonus +squad_status attributes\squad_status\decorators\buffs\offensive_bonus default\squad_status_bag\name $11243784 Offensive Bonus +squad_status attributes\squad_status\decorators\buffs\offensive_bonus sp\squad_status_bag\name $11243784 Offensive Bonus +squad_status attributes\squad_status\decorators\buffs\offensive_bonus_advanced default\squad_status_bag\name $11197350 First Strike +squad_status attributes\squad_status\decorators\buffs\offensive_bonus_advanced default\squad_status_bag\description\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +squad_status attributes\squad_status\decorators\buffs\offensive_bonus_advanced sp\squad_status_bag\name $11197350 First Strike +squad_status attributes\squad_status\decorators\buffs\offensive_bonus_advanced sp\squad_status_bag\description\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +squad_status attributes\squad_status\decorators\buffs\overrepair default\squad_status_bag\name $11243785 Being Repaired +squad_status attributes\squad_status\decorators\buffs\overrepair default\squad_status_bag\description\formatter $11264123 If this status is maintained for %1% seconds, vehicle will receive %2% extra health. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger default\ability_bag\ui_info\help_text $11239830 Support / Select target position abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger default\ability_bag\ui_info\screen_name $11170588 Smoke Bombing Run @@ -24569,20 +25202,26 @@ abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrou abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger sp\ability_bag\ui_info\screen_name $11170588 Smoke Bombing Run abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger sp\ability_bag\ui_info\brief_text $11250007 Airdrops smoke pots at the target location that block vision upon detonating. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -squad_status attributes\squad_status\decorators\overrepair default\squad_status_bag\name $11243785 Being Repaired -squad_status attributes\squad_status\decorators\overrepaired default\squad_status_bag\name $11260053 Extra Durable +squad_status attributes\squad_status\decorators\buffs\overrepaired default\squad_status_bag\name $11264121 Vehicle Over Repaired +squad_status attributes\squad_status\decorators\buffs\overrepaired default\squad_status_bag\description\formatter $11264122 Vehicle currently has more health than usually possible due to being over repaired. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger default\ability_bag\ui_info\help_text $11239831 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger default\ability_bag\ui_info\screen_name $11183207 Mechanized Assault Group abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger default\ability_bag\ui_info\brief_text $11240754 Deploy an 251 Medium Carrier with a Stoßtruppen Squad escort. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger sp\ability_bag\ui_info\help_text $11239831 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger sp\ability_bag\ui_info\screen_name $11183207 Mechanized Assault Group abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger sp\ability_bag\ui_info\brief_text $11240754 Deploy an 251 Medium Carrier with a Stoßtruppen Squad escort. -squad_status attributes\squad_status\decorators\plane_marked_target default\squad_status_bag\name $11252256 Plane Mark Target -squad_status attributes\squad_status\decorators\plane_marked_target sp\squad_status_bag\name $11252257 Plane Mark Target -squad_status attributes\squad_status\decorators\radio_beacon_status default\squad_status_bag\name $11260402 Radio Beacon -squad_status attributes\squad_status\decorators\radio_beacon_status sp\squad_status_bag\name $11260402 Radio Beacon -squad_status attributes\squad_status\decorators\radio_beacon_status_debuff default\squad_status_bag\name $11260402 Radio Beacon -squad_status attributes\squad_status\decorators\radio_beacon_status_debuff sp\squad_status_bag\name $11260402 Radio Beacon +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 default\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 default\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 default\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 default\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 sp\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 sp\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 sp\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 sp\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. +squad_status attributes\squad_status\decorators\buffs\repair default\squad_status_bag\name $11243785 Being Repaired +squad_status attributes\squad_status\decorators\buffs\repair sp\squad_status_bag\name $11243785 Being Repaired abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger default\ability_bag\ui_info\help_text $11239832 Offensive / Select target position abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger default\ability_bag\ui_info\screen_name $11184517 Incendiary Bombing Run abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger default\ability_bag\ui_info\brief_text $11249706 Airdrops incendiary bombs that continuously damage infantry and structures in the area after detonating. @@ -24591,26 +25230,40 @@ abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrou abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger sp\ability_bag\ui_info\screen_name $11184517 Incendiary Bombing Run abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger sp\ability_bag\ui_info\brief_text $11249706 Airdrops incendiary bombs that continuously damage infantry and structures in the area after detonating. abilities attributes\abilities\races\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -squad_status attributes\squad_status\decorators\repair default\squad_status_bag\name $11243785 Being Repaired -squad_status attributes\squad_status\decorators\repair sp\squad_status_bag\name $11243785 Being Repaired -squad_status attributes\squad_status\decorators\retreat_point default\squad_status_bag\name $11243786 Retreat Point -squad_status attributes\squad_status\decorators\retreat_point sp\squad_status_bag\name $11243786 Retreat Point -squad_status attributes\squad_status\decorators\supervise_mode default\squad_status_bag\name $11260387 Supervise -squad_status attributes\squad_status\decorators\supervise_mode sp\squad_status_bag\name $11260387 Supervise -squad_status attributes\squad_status\decorators\vehicle_prioritized default\squad_status_bag\name $11243787 Prioritizing Vehicles -squad_status attributes\squad_status\decorators\vehicle_prioritized sp\squad_status_bag\name $11243787 Prioritizing Vehicles +squad_status attributes\squad_status\decorators\buffs\sprint_bonus default\squad_status_bag\name $11231166 Sprint +squad_status attributes\squad_status\decorators\buffs\sprint_bonus default\squad_status_bag\description\formatter $11233090 +squad_status attributes\squad_status\decorators\buffs\sprint_bonus sp\squad_status_bag\name $11231166 Sprint +squad_status attributes\squad_status\decorators\buffs\sprint_bonus sp\squad_status_bag\description\formatter $11233090 +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\firestorm_over_time_debuff default\squad_status_bag\name $11259813 Firestorm +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\firestorm_over_time_debuff default\squad_status_bag\description\formatter $11262776 Units in the area slowed by -%1%%% and are %2%%% easier to hit. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 default\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 default\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 default\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 default\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 sp\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 sp\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 sp\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 sp\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\flak_speed_bonus_debuff default\squad_status_bag\description\formatter $11264558 -%1%%% %2%. Effects stack. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\flak_speed_bonus_debuff default\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\flak_speed_bonus_debuff sp\squad_status_bag\description\formatter $11264558 -%1%%% %2%. Effects stack. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\flak_speed_bonus_debuff sp\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed abilities attributes\abilities\races\german\battlegroups\coastal\coastal_3a_rapid_fortification default\ability_bag\ui_info\help_text $11245037 Defensive / Select friendly territory area abilities attributes\abilities\races\german\battlegroups\coastal\coastal_3a_rapid_fortification default\ability_bag\ui_info\screen_name $11254090 Rapid Fortifications abilities attributes\abilities\races\german\battlegroups\coastal\coastal_3a_rapid_fortification default\ability_bag\ui_info\brief_text $11254089 Places a bunker in friendly territory that automatically constructs itself. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_3a_rapid_fortification default\ability_bag\requirements_target\required_not\ui_name $11218379 Cannot build too close to buildings -squad_status attributes\squad_status\decorators\weapon_reload_status default\squad_status_bag\name $11260304 Weapon Reload -squad_status attributes\squad_status\decorators\weapon_reload_status sp\squad_status_bag\name $11260304 Weapon Reload -squad_status attributes\squad_status\indicators\capturing default\squad_status_bag\name $11243788 Capturing -squad_status attributes\squad_status\indicators\capturing sp\squad_status_bag\name $11243788 Capturing -squad_status attributes\squad_status\indicators\crew_injured default\squad_status_bag\name $11243789 Crew Injured -squad_status attributes\squad_status\indicators\crew_injured sp\squad_status_bag\name $11243789 Crew Injured -squad_status attributes\squad_status\indicators\crew_shocked default\squad_status_bag\name $11243790 Crew Shocked -squad_status attributes\squad_status\indicators\crew_shocked sp\squad_status_bag\name $11243790 Crew Shocked +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 default\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 default\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 default\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 default\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 sp\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 sp\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 sp\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. +ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 sp\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_artillery_officer_ger default\ability_bag\ui_info\extra_text $11259013 Increases the construction speed and ability recharge times of infantry in a friendly or neutral sector it is within. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_artillery_officer_ger default\ability_bag\ui_info\help_text $11239833 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\coastal\coastal_artillery_officer_ger default\ability_bag\ui_info\screen_name $11251861 Artillery Officer @@ -24621,12 +25274,10 @@ abilities attributes\abilities\races\german\battlegroups\coastal\coastal_artille abilities attributes\abilities\races\german\battlegroups\coastal\coastal_artillery_officer_ger sp\ability_bag\ui_info\screen_name $11251861 Artillery Officer abilities attributes\abilities\races\german\battlegroups\coastal\coastal_artillery_officer_ger sp\ability_bag\ui_info\brief_text $11251862 Deploys an Artillery Officer Squad. Can overwatch an area with off-map artillery that is effective against light targets. Can Focused Supervise structures and emplacements to improve performance. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_artillery_officer_ger sp\ability_bag\requirements\required_squad\ui_name $11254082 Only 1 Officer allowed on the Battlefield. -squad_status attributes\squad_status\indicators\engine_damaged default\squad_status_bag\name $11243791 Engine Damaged -squad_status attributes\squad_status\indicators\engine_damaged sp\squad_status_bag\name $11243791 Engine Damaged -squad_status attributes\squad_status\indicators\garissoned default\squad_status_bag\name $11243792 Garrisoned -squad_status attributes\squad_status\indicators\garissoned sp\squad_status_bag\name $11243792 Garrisoned -squad_status attributes\squad_status\indicators\heavy_engine_damaged default\squad_status_bag\name $11243793 Heavy Engine Damaged -squad_status attributes\squad_status\indicators\heavy_engine_damaged sp\squad_status_bag\name $11243793 Heavy Engine Damaged +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\flame_blind_debuff default\squad_status_bag\name $11238925 Flame Blind +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\flame_blind_debuff default\squad_status_bag\description\formatter $11264577 -%1%%% speed, -%2%%% rotation rate. Disables target's weapon and vision. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\flame_blind_debuff sp\squad_status_bag\name $11238925 Flame Blind +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\flame_blind_debuff sp\squad_status_bag\description\formatter $11264577 -%1%%% speed, -%2%%% rotation rate. Disables target's weapon and vision. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bulwark_ger default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bulwark_ger default\ability_bag\ui_info\screen_name $11251854 Bulwark abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bulwark_ger default\ability_bag\ui_info\brief_text $11254068 Bunkers gain increased health and will automatically repair when out of combat. @@ -24635,24 +25286,12 @@ abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bulwark abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bulwark_ger sp\ability_bag\ui_info\screen_name $11251854 Bulwark abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bulwark_ger sp\ability_bag\ui_info\brief_text $11254068 Bunkers gain increased health and will automatically repair when out of combat. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bulwark_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11259648 Bunkers gain +%1% health and restore +%2% health per second when out of combat. -squad_status attributes\squad_status\indicators\idle default\squad_status_bag\name $11243794 Idle -squad_status attributes\squad_status\indicators\idle sp\squad_status_bag\name $11243794 Idle -squad_status attributes\squad_status\indicators\in_combat default\squad_status_bag\name $11243795 In Combat -squad_status attributes\squad_status\indicators\in_combat sp\squad_status_bag\name $11243795 In Combat -squad_status attributes\squad_status\indicators\pinned default\squad_status_bag\name $11243796 Pinned -squad_status attributes\squad_status\indicators\pinned sp\squad_status_bag\name $11243796 Pinned abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bunker_supplies default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bunker_supplies default\ability_bag\ui_info\screen_name $11259211 Coastal Wall abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bunker_supplies default\ability_bag\ui_info\brief_text_formatter\formatter $11259212 Reduces the manpower and munitions cost of all defenses, defense upgrades and mines by %1%%%. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bunker_supplies sp\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bunker_supplies sp\ability_bag\ui_info\screen_name $11259211 Coastal Wall abilities attributes\abilities\races\german\battlegroups\coastal\coastal_bunker_supplies sp\ability_bag\ui_info\brief_text_formatter\formatter $11259212 Reduces the manpower and munitions cost of all defenses, defense upgrades and mines by %1%%%. -squad_status attributes\squad_status\indicators\retreating default\squad_status_bag\name $11243797 Retreating -squad_status attributes\squad_status\indicators\retreating sp\squad_status_bag\name $11243797 Retreating -squad_status attributes\squad_status\indicators\suppression default\squad_status_bag\name $11243798 Suppressed -squad_status attributes\squad_status\indicators\suppression sp\squad_status_bag\name $11243798 Suppressed -squad_status attributes\squad_status\indicators\track_damaged default\squad_status_bag\name $11243799 Track Damaged -squad_status attributes\squad_status\indicators\track_damaged sp\squad_status_bag\name $11243799 Track Damaged abilities attributes\abilities\races\german\battlegroups\coastal\coastal_call_the_reserves default\ability_bag\ui_info\help_text $11239642 Defensive / Timed abilities attributes\abilities\races\german\battlegroups\coastal\coastal_call_the_reserves default\ability_bag\ui_info\screen_name $11254030 Call the Reserves! abilities attributes\abilities\races\german\battlegroups\coastal\coastal_call_the_reserves default\ability_bag\ui_info\brief_text $11254031 All infantry units near bunkers will gain combat bonuses and periodically reinforce for free when active. @@ -24661,12 +25300,12 @@ abilities attributes\abilities\races\german\battlegroups\coastal\coastal_call_th abilities attributes\abilities\races\german\battlegroups\coastal\coastal_call_the_reserves sp\ability_bag\ui_info\screen_name $11254030 Call the Reserves! abilities attributes\abilities\races\german\battlegroups\coastal\coastal_call_the_reserves sp\ability_bag\ui_info\brief_text $11254031 All infantry units near bunkers will gain combat bonuses and periodically reinforce for free when active. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_call_the_reserves sp\ability_bag\ui_info\extra_text_formatter\formatter $11259676 Infantry are %1%%% harder to hit and are granted 1 free reinforcement every %2% seconds. -squad_status attributes\squad_status\indicators\vehicle_blinded default\squad_status_bag\name $11243801 Vehicle Blinded -squad_status attributes\squad_status\indicators\vehicle_blinded sp\squad_status_bag\name $11243801 Vehicle Blinded -squad_status attributes\squad_status\indicators\vehicle_immobilized default\squad_status_bag\name $11243803 Track Damaged -squad_status attributes\squad_status\indicators\vehicle_immobilized sp\squad_status_bag\name $11243803 Track Damaged -challenge attributes\challenges\challenge\accolades\africa_korps\acak001_complete_ajdabiya default\challenge_bag\name $11263154 Desert Wanderer (1/10) -challenge attributes\challenges\challenge\accolades\africa_korps\acak001_complete_ajdabiya default\challenge_bag\description $11263520 Awarded when completing the first mission in the North African Operation. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\intel_beacon_status_debuff default\squad_status_bag\name $11261665 Intel Disruption Beacon +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\intel_beacon_status_debuff default\squad_status_bag\description\formatter $11264555 Near an enemy %1%. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\intel_beacon_status_debuff default\squad_status_bag\description\formatter_arguments\locstring_value $11261665 Intel Disruption Beacon +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\intel_beacon_status_debuff sp\squad_status_bag\name $11261665 Intel Disruption Beacon +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\intel_beacon_status_debuff sp\squad_status_bag\description\formatter $11264555 Near an enemy %1%. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\intel_beacon_status_debuff sp\squad_status_bag\description\formatter_arguments\locstring_value $11261665 Intel Disruption Beacon abilities attributes\abilities\races\german\battlegroups\coastal\coastal_early_warning_ger default\ability_bag\ui_info\help_text $11259202 Defensive / Select friendly territory point or bunker abilities attributes\abilities\races\german\battlegroups\coastal\coastal_early_warning_ger default\ability_bag\ui_info\screen_name $11195592 Designate Defensive Line abilities attributes\abilities\races\german\battlegroups\coastal\coastal_early_warning_ger default\ability_bag\ui_info\brief_text $11264222 Permanently mark a friendly territory point or Bunker as a Defensive Line. Infantry in the radius take less damage. Lasts until destroyed, decaptured, or a new point is designated. @@ -24679,12 +25318,22 @@ abilities attributes\abilities\races\german\battlegroups\coastal\coastal_early_w abilities attributes\abilities\races\german\battlegroups\coastal\coastal_early_warning_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11264221 Infantry take %1%%% less damage abilities attributes\abilities\races\german\battlegroups\coastal\coastal_early_warning_ger sp\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_not\ui_name $11260605 Undesignated Friendly Territory Point or Bunker abilities attributes\abilities\races\german\battlegroups\coastal\coastal_early_warning_ger sp\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_constructionstate\ui_name $11205522 Already Constructed -challenge attributes\challenges\challenge\accolades\africa_korps\acak002_upgrade_light_carrier default\challenge_bag\name $11263155 Backseat Driver (2/10) -challenge attributes\challenges\challenge\accolades\africa_korps\acak002_upgrade_light_carrier default\challenge_bag\description $11263521 In Campaign, Skirmish or Multiplayer, upgrade 2 different 250 Light Carriers with 1 of each upgrade. -challenge attributes\challenges\challenge\accolades\africa_korps\acak003_8rad_deployment default\challenge_bag\name $11263156 The Octagon (3/10) -challenge attributes\challenges\challenge\accolades\africa_korps\acak003_8rad_deployment default\challenge_bag\description $11263522 In Skirmish or Multiplayer, produce an 8 Rad Armored Car before the the 7:30 minute mark. -challenge attributes\challenges\challenge\accolades\africa_korps\acak004_observer_lockdown_ability default\challenge_bag\name $11263157 Terror Tractor (4/10) -challenge attributes\challenges\challenge\accolades\africa_korps\acak004_observer_lockdown_ability default\challenge_bag\description $11263523 In Campaign, Skirmish or Multiplayer, progress a 254 Recon Tractor to Veterancy Rank 1 and activate the Observer Lockdown ability. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\kradschutzen_debuff default\squad_status_bag\name $11238932 Tracer Marking +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\kradschutzen_debuff default\squad_status_bag\description\formatter $11264557 +%1%%% %2%. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\kradschutzen_debuff default\squad_status_bag\description\formatter_arguments\locstring_value $11264599 easier to hit +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\kradschutzen_debuff sp\squad_status_bag\name $11238932 Tracer Marking +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\kradschutzen_debuff sp\squad_status_bag\description\formatter $11264557 +%1%%% %2%. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\kradschutzen_debuff sp\squad_status_bag\description\formatter_arguments\locstring_value $11264599 easier to hit +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\pak_38_armor_shred_debuff default\squad_status_bag\name $11238900 Compromise Armor +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\pak_38_armor_shred_debuff default\squad_status_bag\description\formatter $11258719 Reduces target armor by -%1%%%. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\pak_38_armor_shred_debuff sp\squad_status_bag\name $11238900 Compromise Armor +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\pak_38_armor_shred_debuff sp\squad_status_bag\description\formatter $11258719 Reduces target armor by -%1%%%. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\siphon_beacon_debuff default\squad_status_bag\name $11261515 Sector Subterfuge Beacon +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\siphon_beacon_debuff default\squad_status_bag\description\formatter $11264553 -%1%%% %2%. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\siphon_beacon_debuff default\squad_status_bag\description\formatter_arguments\locstring_value $11264554 capture and decapture speed +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\siphon_beacon_debuff sp\squad_status_bag\name $11261515 Sector Subterfuge Beacon +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\siphon_beacon_debuff sp\squad_status_bag\description\formatter $11264553 -%1%%% %2%. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\siphon_beacon_debuff sp\squad_status_bag\description\formatter_arguments\locstring_value $11264554 capture and decapture speed abilities attributes\abilities\races\german\battlegroups\coastal\coastal_left_1_coastal_reserve_ger default\ability_bag\ui_info\help_text $11239833 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\coastal\coastal_left_1_coastal_reserve_ger default\ability_bag\ui_info\screen_name $11202045 Coastal Reserve abilities attributes\abilities\races\german\battlegroups\coastal\coastal_left_1_coastal_reserve_ger default\ability_bag\ui_info\brief_text $11254079 Deploys a Coastal Reserves Squad. Effective against infantry at long-range when in cover or near bunkers. Can build defenses and gain free reinforcements from bunkers. @@ -24693,20 +25342,36 @@ abilities attributes\abilities\races\german\battlegroups\coastal\coastal_left_1_ abilities attributes\abilities\races\german\battlegroups\coastal\coastal_left_1_coastal_reserve_ger sp\ability_bag\ui_info\screen_name $11202045 Coastal Reserve abilities attributes\abilities\races\german\battlegroups\coastal\coastal_left_1_coastal_reserve_ger sp\ability_bag\ui_info\brief_text $11254079 Deploys a Coastal Reserves Squad. Effective against infantry at long-range when in cover or near bunkers. Can build defenses and gain free reinforcements from bunkers. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_left_1_coastal_reserve_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11259042 Builds %1%%% faster than other infantry. Ineffective when firing on the move. -challenge attributes\challenges\challenge\accolades\africa_korps\acak005_recovered_vehicle_kills default\challenge_bag\name $11263158 What a Beute (5/10) -challenge attributes\challenges\challenge\accolades\africa_korps\acak005_recovered_vehicle_kills default\challenge_bag\description $11263524 In Campaign, Skirmish or Multiplayer, eliminate 10 units while using vehicles recovered from any other faction. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\tear_gas_debuff default\squad_status_bag\name $11220003 Anti-tank Tear Gas Round +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\tear_gas_debuff default\squad_status_bag\description\formatter $11258731 -%1%%% speed and disables vision on affected target for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\tear_gas_debuff sp\squad_status_bag\name $11220003 Anti-tank Tear Gas Round +squad_status attributes\squad_status\decorators\debuffs\afrika_korp\tear_gas_debuff sp\squad_status_bag\description\formatter $11258731 -%1%%% speed and disables vision on affected target for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\americans\mark_target_special_operation_debuff default\squad_status_bag\name $11238943 Mark Vehicle +squad_status attributes\squad_status\decorators\debuffs\americans\mark_target_special_operation_debuff default\squad_status_bag\description\formatter $11264385 Marked unit is +%1%%% easier to hit and takes +%2%%% incoming weapon penetration. +squad_status attributes\squad_status\decorators\debuffs\americans\mark_target_special_operation_debuff sp\squad_status_bag\description\formatter $11264385 Marked unit is +%1%%% easier to hit and takes +%2%%% incoming weapon penetration. +squad_status attributes\squad_status\decorators\debuffs\americans\mark_target_special_operation_debuff sp\squad_status_bag\name $11238943 Mark Vehicle +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_bazooka default\squad_status_bag\name $11264542 Ranger Weapon Training - Bazooka Debuff +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_bazooka default\squad_status_bag\description\formatter $11264535 Unit fires %1%%% slower. Lasts for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_bazooka sp\squad_status_bag\description\formatter $11264535 Unit fires %1%%% slower. Lasts for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_bazooka sp\squad_status_bag\name $11264542 Ranger Weapon Training - Bazooka Debuff abilities attributes\abilities\races\german\battlegroups\coastal\coastal_obice_ger default\ability_bag\ui_info\help_text $11245026 Passive abilities attributes\abilities\races\german\battlegroups\coastal\coastal_obice_ger default\ability_bag\ui_info\screen_name $11251863 Obice da 210/22 Artillery Emplacement abilities attributes\abilities\races\german\battlegroups\coastal\coastal_obice_ger default\ability_bag\ui_info\brief_text $11259204 Enables Pioneer and Coastal Reserve Squads to construct Obice da 210/22 howitzers in the field. Very effective against stationary targets when barraging. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_obice_ger sp\ability_bag\ui_info\help_text $11161708 Passive -challenge attributes\challenges\challenge\accolades\africa_korps\acak006_halftrack_deployment default\challenge_bag\name $11263159 Mechanized Master (6/10) -challenge attributes\challenges\challenge\accolades\africa_korps\acak006_halftrack_deployment default\challenge_bag\description $11263525 In Skirmish or Multiplayer, use Halftrack deployment to get 2 Halftracks out by the 15 minute mark. +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_flamethrower default\squad_status_bag\name $11264533 Ranger Weapon Training - Flamethrower Debuff +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_flamethrower default\squad_status_bag\description\formatter $11264534 Unit is %1%%% slower. Lasts for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_flamethrower sp\squad_status_bag\description\formatter $11264534 Unit is %1%%% slower. Lasts for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_flamethrower sp\squad_status_bag\name $11264533 Ranger Weapon Training - Flamethrower Debuff +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_m1919 default\squad_status_bag\name $11264541 Ranger Weapon Training - M1919 Debuff +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_m1919 default\squad_status_bag\description\formatter $11264536 Unit is %1%%% less accurate. Lasts for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_m1919 sp\squad_status_bag\description\formatter $11264536 Unit is %1%%% less accurate. Lasts for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\americans\ranger_debuff_m1919 sp\squad_status_bag\name $11264541 Ranger Weapon Training - M1919 Debuff +squad_status attributes\squad_status\decorators\debuffs\americans\white_phosphorous_sherman_us default\squad_status_bag\name $11239023 White Phosphorus Shell +squad_status attributes\squad_status\decorators\debuffs\americans\white_phosphorous_sherman_us default\squad_status_bag\description\formatter $11258771 -%1%%% vision and disables weapons. Lasts %2% seconds. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_right_3a_emergency_supplies_ger default\ability_bag\ui_info\screen_name $11202076 Emergency Supplies abilities attributes\abilities\races\german\battlegroups\coastal\coastal_right_3a_emergency_supplies_ger sp\ability_bag\ui_info\screen_name $11202076 Emergency Supplies -challenge attributes\challenges\challenge\accolades\africa_korps\acak007_walking_stuka_kills default\challenge_bag\name $11263160 Rocketeer (7/10) -challenge attributes\challenges\challenge\accolades\africa_korps\acak007_walking_stuka_kills default\challenge_bag\description $11263526 In Campaign, Skirmish or Multiplayer, kill 75 squad members with the Walking Stuka. Team weapon kills grant bonus progress. -challenge attributes\challenges\challenge\accolades\africa_korps\acak008_italian_kills default\challenge_bag\name $11263161 L'Italiano (8/10) -challenge attributes\challenges\challenge\accolades\africa_korps\acak008_italian_kills default\challenge_bag\description $11263527 In Campaign, Skirmish or Multiplayer, eliminate 20 squads using Italian units. +squad_status attributes\squad_status\decorators\debuffs\british\designate_target_debuff default\squad_status_bag\name $11184739 Designate Targets +squad_status attributes\squad_status\decorators\debuffs\british\designate_target_debuff default\squad_status_bag\description\formatter $11258712 Enemies in the area are +%1%%% easier to hit and take +%2%%% incoming weapon penetration. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger default\ability_bag\ui_info\help_text $11239636 Offensive / Select target position abilities attributes\abilities\races\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger default\ability_bag\ui_info\screen_name $11259675 Designated Artillery Overwatch abilities attributes\abilities\races\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger default\ability_bag\ui_info\brief_text $11202083 Designate a bunker as an artillery overwatch position. Off-map artillery will fire at nearby units around the bunker. Moderate blast radius. Effective against light targets. @@ -24719,19 +25384,27 @@ abilities attributes\abilities\races\german\battlegroups\coastal\coastal_right_3 abilities attributes\abilities\races\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors abilities attributes\abilities\races\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger sp\ability_bag\requirements_target\required_constructionstate\ui_name $11205522 Already Constructed abilities attributes\abilities\races\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger sp\ability_bag\requirements_target\required_ownership\ui_name $11203225 Must target a Friendly unit -challenge attributes\challenges\challenge\accolades\africa_korps\acak009_armory_upgrades default\challenge_bag\name $11263162 Perfectionist (9/10) -challenge attributes\challenges\challenge\accolades\africa_korps\acak009_armory_upgrades default\challenge_bag\description $11263528 In Skirmish or Multiplayer, purchase all the Armory upgrades in a single match. -challenge attributes\challenges\challenge\accolades\africa_korps\acak010_tiger_kills default\challenge_bag\name $11263163 Unstoppable Force (10/10) -challenge attributes\challenges\challenge\accolades\africa_korps\acak010_tiger_kills default\challenge_bag\description $11263529 In Campaign, Skirmish or Multiplayer, use a Tiger Heavy tank to destroy 25 enemy medium or heavy tanks. +squad_status attributes\squad_status\decorators\debuffs\british\gurkha_charge_enemy_debuff_uk default\squad_status_bag\name $11198883 Ayo Gorkhali! +squad_status attributes\squad_status\decorators\debuffs\british\gurkha_charge_enemy_debuff_uk default\squad_status_bag\description\formatter $11264498 -%1%%% rate of fire and -%2%%% accuracy. +squad_status attributes\squad_status\decorators\debuffs\british\gurkha_charge_enemy_debuff_uk sp\squad_status_bag\name $11198883 Ayo Gorkhali! +squad_status attributes\squad_status\decorators\debuffs\british\gurkha_charge_enemy_debuff_uk sp\squad_status_bag\description\formatter $11264498 -%1%%% rate of fire and -%2%%% accuracy. +squad_status attributes\squad_status\decorators\debuffs\british\humber_mark_area_debuff default\squad_status_bag\name $11229683 Mark Area +squad_status attributes\squad_status\decorators\debuffs\british\humber_mark_area_debuff default\squad_status_bag\description\formatter $11258699 Enemy units in the area are +%1%%% easier to hit. +squad_status attributes\squad_status\decorators\debuffs\british\humber_mark_area_debuff sp\squad_status_bag\name $11229683 Mark Area +squad_status attributes\squad_status\decorators\debuffs\british\humber_mark_area_debuff sp\squad_status_bag\description\formatter $11258699 Enemy units in the area are +%1%%% easier to hit. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_support_bunkers_ger default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\battlegroups\coastal\coastal_support_bunkers_ger default\ability_bag\ui_info\screen_name $11251857 Support Bunkers abilities attributes\abilities\races\german\battlegroups\coastal\coastal_support_bunkers_ger default\ability_bag\ui_info\brief_text $11259066 Allows construction of special bunkers. Bunkers can be upgraded into anti-tank bunkers. \n**Command Bunker:** Acts as a retreat point and reduces the incoming damage of nearby units and defenses\n**Anti-Tank Bunker:** Long-range emplacement effective against all vehicles. abilities attributes\abilities\races\german\battlegroups\coastal\coastal_support_bunkers_ger sp\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\battlegroups\coastal\coastal_support_bunkers_ger sp\ability_bag\ui_info\brief_text $11259066 Allows construction of special bunkers. Bunkers can be upgraded into anti-tank bunkers. \n**Command Bunker:** Acts as a retreat point and reduces the incoming damage of nearby units and defenses\n**Anti-Tank Bunker:** Long-range emplacement effective against all vehicles. -challenge attributes\challenges\challenge\accolades\german\acger001_construct_defensive_units default\challenge_bag\name $11263144 Chatterbox (1/10) -challenge attributes\challenges\challenge\accolades\german\acger001_construct_defensive_units default\challenge_bag\description $11263530 In Skirmish or Multiplayer, produce an MG42, Pak40, and Flak30 in a single match. -challenge attributes\challenges\challenge\accolades\german\acger002_suppress_units default\challenge_bag\name $11263145 Utter Nuisance (2/10) -challenge attributes\challenges\challenge\accolades\german\acger002_suppress_units default\challenge_bag\description $11263531 In Skirmish or Multiplayer, kill 30 squad members with HMGs. +squad_status attributes\squad_status\decorators\debuffs\british\mark_target_debuff default\squad_status_bag\name $11239158 Mark Vehicle +squad_status attributes\squad_status\decorators\debuffs\british\mark_target_debuff default\squad_status_bag\description\formatter $11258711 Marked enemies take +%1%%% additional damage, +%2%%% easier to hit, +%3%%% incoming weapon penetration. Unit is revealed while active. +squad_status attributes\squad_status\decorators\debuffs\british\mark_target_debuff sp\squad_status_bag\description\formatter $11258711 Marked enemies take +%1%%% additional damage, +%2%%% easier to hit, +%3%%% incoming weapon penetration. Unit is revealed while active. +squad_status attributes\squad_status\decorators\debuffs\british\mark_target_debuff sp\squad_status_bag\name $11239158 Mark Vehicle +squad_status attributes\squad_status\decorators\debuffs\british\sharpshooter_australian_debuff default\squad_status_bag\name $11200300 Sharpshooter +squad_status attributes\squad_status\decorators\debuffs\british\sharpshooter_australian_debuff default\squad_status_bag\description\formatter $11262709 Marked targets are %1%%% easier to hit. Lasts %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\british\sharpshooter_australian_debuff sp\squad_status_bag\name $11200300 Sharpshooter +squad_status attributes\squad_status\decorators\debuffs\british\sharpshooter_australian_debuff sp\squad_status_bag\description\formatter $11262709 Marked targets are %1%%% easier to hit. Lasts %2% seconds. abilities attributes\abilities\races\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger default\ability_bag\ui_info\extra_text $11183644 Found On the Pioneer squad abilities attributes\abilities\races\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger default\ability_bag\ui_info\help_text $11183648 Allows pioneers to place heavy anit-vehicle Teller mines abilities attributes\abilities\races\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger default\ability_bag\ui_info\screen_name $11183649 Teller Mines @@ -24740,10 +25413,16 @@ abilities attributes\abilities\races\german\battlegroups\defense\cut\cut_defense abilities attributes\abilities\races\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger sp\ability_bag\ui_info\help_text $11183648 Allows pioneers to place heavy anit-vehicle Teller mines abilities attributes\abilities\races\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger sp\ability_bag\ui_info\screen_name $11183649 Teller Mines abilities attributes\abilities\races\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger sp\ability_bag\ui_info\brief_text $11183643 Place anti-tank teller mines. -challenge attributes\challenges\challenge\accolades\german\acger003_kettenkrad_veterancy default\challenge_bag\name $11263146 Blockade Runner (3/10) -challenge attributes\challenges\challenge\accolades\german\acger003_kettenkrad_veterancy default\challenge_bag\description $11263532 In Skirmish or Multiplayer, Progress a Kettenkrad to Veterancy Rank 1. -challenge attributes\challenges\challenge\accolades\german\acger004_win_skirmish_any_difficulty default\challenge_bag\name $11263147 AI Overlord (4/10) -challenge attributes\challenges\challenge\accolades\german\acger004_win_skirmish_any_difficulty default\challenge_bag\description $11263533 In Skirmish, win a match against any AI difficulty. +squad_status attributes\squad_status\decorators\debuffs\british\sharpshooter_australian_ii_debuff default\squad_status_bag\description\formatter $11264534 Unit is %1%%% slower. Lasts for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\british\sharpshooter_australian_ii_debuff default\squad_status_bag\name $11200300 Sharpshooter +squad_status attributes\squad_status\decorators\debuffs\british\sharpshooter_australian_ii_debuff sp\squad_status_bag\description\formatter $11264534 Unit is %1%%% slower. Lasts for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\british\sharpshooter_australian_ii_debuff sp\squad_status_bag\name $11200300 Sharpshooter +squad_status attributes\squad_status\decorators\debuffs\british\target_weak_point_debuff default\squad_status_bag\name $11186254 Target Weak Point +squad_status attributes\squad_status\decorators\debuffs\british\target_weak_point_debuff default\squad_status_bag\description\formatter $11264500 -%1%%% speed and disables weapons on target when hit. +squad_status attributes\squad_status\decorators\debuffs\british\target_weak_point_debuff sp\squad_status_bag\name $11186254 Target Weak Point +squad_status attributes\squad_status\decorators\debuffs\british\target_weak_point_debuff sp\squad_status_bag\description\formatter $11264500 -%1%%% speed and disables weapons on target when hit. +squad_status attributes\squad_status\decorators\debuffs\common\button_speed_debuff default\squad_status_bag\name $11216607 Buttoned! +squad_status attributes\squad_status\decorators\debuffs\common\button_speed_debuff default\squad_status_bag\description\formatter $11258724 -%1%%% vision, -%2%%% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -%1%%%. abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger default\ability_bag\ui_info\extra_text $11183550 Click to Unlock abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger default\ability_bag\ui_info\help_text $11183552 Unlocks Medical Bunker Upgrade on all Constructed Bunkers abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger default\ability_bag\ui_info\screen_name $11189831 Casualty Recovery Bunker @@ -24752,10 +25431,20 @@ abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_lef abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger sp\ability_bag\ui_info\help_text $11183552 Unlocks Medical Bunker Upgrade on all Constructed Bunkers abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger sp\ability_bag\ui_info\screen_name $11189831 Casualty Recovery Bunker abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger sp\ability_bag\ui_info\brief_text $11199563 Bunkers can be upgraded into Casualty Clearing Bunkers, enabling forward reinforcement and spawns a free Grenadier squad when 6 casualties have been recovered. -challenge attributes\challenges\challenge\accolades\german\acger005_team_weapon_kills default\challenge_bag\name $11263148 Team Effort (5/10) -challenge attributes\challenges\challenge\accolades\german\acger005_team_weapon_kills default\challenge_bag\description $11263534 In Skirmish or Multiplayer, kill 40 infantry squad members or vehicles with team weapons. -challenge attributes\challenges\challenge\accolades\german\acger006_grenadier_transfer_orders default\challenge_bag\name $11263149 Out with the Old (6/10) -challenge attributes\challenges\challenge\accolades\german\acger006_grenadier_transfer_orders default\challenge_bag\description $11263184 In Skirmish or Multiplayer, use Transfer Orders 15 times to upgrade Grenadier squads. +squad_status attributes\squad_status\decorators\debuffs\common\button_speed_ii_debuff default\squad_status_bag\name $11216607 Buttoned! +squad_status attributes\squad_status\decorators\debuffs\common\button_speed_ii_debuff default\squad_status_bag\description\formatter $11258724 -%1%%% vision, -%2%%% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -%1%%%. +squad_status attributes\squad_status\decorators\debuffs\german\brummbar_tank_shocked_ger default\squad_status_bag\name $11264678 Will Shattered! +squad_status attributes\squad_status\decorators\debuffs\german\brummbar_tank_shocked_ger default\squad_status_bag\description\formatter $11264805 -%1%%% %2%, -%3%%% %4%. Lasts for %5% seconds. +squad_status attributes\squad_status\decorators\debuffs\german\brummbar_tank_shocked_ger default\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\debuffs\german\brummbar_tank_shocked_ger default\squad_status_bag\description\formatter_arguments\locstring_value $11264545 rate of fire +squad_status attributes\squad_status\decorators\debuffs\german\brummbar_tank_shocked_ger sp\squad_status_bag\name $11264678 Will Shattered! +squad_status attributes\squad_status\decorators\debuffs\german\brummbar_tank_shocked_ger sp\squad_status_bag\description\formatter $11264805 -%1%%% %2%, -%3%%% %4%. Lasts for %5% seconds. +squad_status attributes\squad_status\decorators\debuffs\german\brummbar_tank_shocked_ger sp\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\debuffs\german\brummbar_tank_shocked_ger sp\squad_status_bag\description\formatter_arguments\locstring_value $11264545 rate of fire +squad_status attributes\squad_status\decorators\debuffs\german\panther_marked_target_debuff_ger default\squad_status_bag\name $11243781 Marked Target +squad_status attributes\squad_status\decorators\debuffs\german\panther_marked_target_debuff_ger default\squad_status_bag\description\formatter $11258851 Marked enemies are +%1%%% easier to hit for %2% seconds. +squad_status attributes\squad_status\decorators\debuffs\german\panther_marked_target_debuff_ger sp\squad_status_bag\name $11243781 Marked Target +squad_status attributes\squad_status\decorators\debuffs\german\panther_marked_target_debuff_ger sp\squad_status_bag\description\formatter $11258851 Marked enemies are +%1%%% easier to hit for %2% seconds. abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger default\ability_bag\ui_info\extra_text $11170599 Targeted Ability abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger default\ability_bag\ui_info\help_text $11183641 Reveal a large area for a short duration. abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger default\ability_bag\ui_info\screen_name $11183692 Artillery Flares @@ -24764,10 +25453,18 @@ abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_lef abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger sp\ability_bag\ui_info\help_text $11183641 Reveal a large area for a short duration. abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger sp\ability_bag\ui_info\screen_name $11183692 Artillery Flares abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger sp\ability_bag\ui_info\brief_text $11183640 Calls in artillery flares from off map batteries. -challenge attributes\challenges\challenge\accolades\german\acger007_breaching default\challenge_bag\name $11263150 The Pugilist (7/10) -challenge attributes\challenges\challenge\accolades\german\acger007_breaching default\challenge_bag\description $11263535 In Skirmish or Multiplayer, perform 10 Breaches. -challenge attributes\challenges\challenge\accolades\german\acger008_grenadier_squad_merge default\challenge_bag\name $11263151 Leak-Plugger (8/10) -challenge attributes\challenges\challenge\accolades\german\acger008_grenadier_squad_merge default\challenge_bag\description $11263536 In Skirmish or Multiplayer, use Grenadier Squad Merge 10 times throughout the same match. +squad_status attributes\squad_status\decorators\debuffs\german\stummel_white_phosphorous_debuff_ger default\squad_status_bag\name $11230739 Blinding Shot +squad_status attributes\squad_status\decorators\debuffs\german\stummel_white_phosphorous_debuff_ger default\squad_status_bag\description\formatter $11258723 Reduces target vision by -%1%%%, -%2%%% speed, and disables weapons. Lasts for %3% seconds. +squad_status attributes\squad_status\decorators\debuffs\german\stummel_white_phosphorous_debuff_ger sp\squad_status_bag\name $11230739 Blinding Shot +squad_status attributes\squad_status\decorators\debuffs\german\stummel_white_phosphorous_debuff_ger sp\squad_status_bag\description\formatter $11258723 Reduces target vision by -%1%%%, -%2%%% speed, and disables weapons. Lasts for %3% seconds. +squad_status attributes\squad_status\decorators\debuffs\german\wirbelwind_wp_debuff_ger default\squad_status_bag\name $11243801 Vehicle Blinded +squad_status attributes\squad_status\decorators\debuffs\german\wirbelwind_wp_debuff_ger default\squad_status_bag\description\formatter $11264770 -%1%%% %2%. Lasts %3% seconds. +squad_status attributes\squad_status\decorators\debuffs\german\wirbelwind_wp_debuff_ger default\squad_status_bag\description\formatter_arguments\locstring_value $11264771 vision range +squad_status attributes\squad_status\decorators\debuffs\german\wirbelwind_wp_debuff_ger sp\squad_status_bag\name $11243801 Vehicle Blinded +squad_status attributes\squad_status\decorators\debuffs\german\wirbelwind_wp_debuff_ger sp\squad_status_bag\description\formatter $11264770 -%1%%% %2%. Lasts %3% seconds. +squad_status attributes\squad_status\decorators\debuffs\german\wirbelwind_wp_debuff_ger sp\squad_status_bag\description\formatter_arguments\locstring_value $11264771 vision range +squad_status attributes\squad_status\decorators\debuffs\anti_tank_specialist_debuff default\squad_status_bag\name $11261639 Anti-Tank Incendiary Munitions +squad_status attributes\squad_status\decorators\debuffs\anti_tank_specialist_debuff default\squad_status_bag\description\formatter $11264497 Deals burn damage worth %1%%% of the target's maximum health every %2% second for %3% seconds. Damage over time cannot kill targets. abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger default\ability_bag\ui_info\extra_text $11199578 Targeted Ability abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger default\ability_bag\ui_info\help_text $11199576 Anti-Infantry / Damage Over Time / Area of Effect abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger default\ability_bag\ui_info\screen_name $11199575 White Phosphorus Barrage @@ -24776,10 +25473,7 @@ abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_lef abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger sp\ability_bag\ui_info\help_text $11199576 Anti-Infantry / Damage Over Time / Area of Effect abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger sp\ability_bag\ui_info\screen_name $11199575 White Phosphorus Barrage abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger sp\ability_bag\ui_info\brief_text $11199577 A White Phosphorus Barrage is called in on the target position causing Area of Effect damage and burning the area for a short duration. -challenge attributes\challenges\challenge\accolades\german\acger009_win_skirmish_matches default\challenge_bag\name $11263152 Expertise (9/10) -challenge attributes\challenges\challenge\accolades\german\acger009_win_skirmish_matches default\challenge_bag\description $11263537 In Skirmish or Multiplayer, complete 5 matches. Wins count as 2. -challenge attributes\challenges\challenge\accolades\german\acger010_panther_kills default\challenge_bag\name $11263153 Waste of Steel (10/10) -challenge attributes\challenges\challenge\accolades\german\acger010_panther_kills default\challenge_bag\description $11263538 In Skirmish or Multiplayer, use a single Panther Heavy Tank to destroy 5 medium or heavy tanks in a single match. +squad_status attributes\squad_status\decorators\debuffs\capture_bonus_debuff default\squad_status_bag\name $11264532 Capture Debuff abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger default\ability_bag\ui_info\extra_text $11172324 Targeted Ability abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger default\ability_bag\ui_info\help_text $11183658 Unit Call-in abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger default\ability_bag\ui_info\screen_name $11183652 251 Mortar Half-track @@ -24788,18 +25482,16 @@ abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_rig abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger sp\ability_bag\ui_info\help_text $11183658 Unit Call-in abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger sp\ability_bag\ui_info\screen_name $11183652 251 Mortar Half-track abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger sp\ability_bag\ui_info\brief_text $11183655 Deploy a 251 mortar half-track to the battlefield. -challenge attributes\challenges\challenge\accolades\test_accolades_afrika_korps\test_acak991_fuel_5 default\challenge_bag\name $11251502 [Dev Generate Fuel] -challenge attributes\challenges\challenge\accolades\test_accolades_afrika_korps\test_acak991_fuel_5 default\challenge_bag\description $11248481 [Generate 999 Fuel in one match] -challenge attributes\challenges\challenge\accolades\test_accolades_american\test_acam991_fuel_5 default\challenge_bag\name $11251502 [Dev Generate Fuel] -challenge attributes\challenges\challenge\accolades\test_accolades_american\test_acam991_fuel_5 default\challenge_bag\description $11248481 [Generate 999 Fuel in one match] +squad_status attributes\squad_status\decorators\debuffs\defensive_bonus_debuff default\squad_status_bag\name $11243778 Defensive Bonus +squad_status attributes\squad_status\decorators\debuffs\defensive_bonus_debuff sp\squad_status_bag\name $11243778 Defensive Bonus +squad_status attributes\squad_status\decorators\debuffs\disruption_level_1_debuff default\squad_status_bag\name $11264537 Disruption - I +squad_status attributes\squad_status\decorators\debuffs\disruption_level_1_debuff default\squad_status_bag\description\formatter $11262760 Accuracy and vision are reduced by -%1%%% every %2% seconds. Accuracy and vision penalty stacks up to a maximum of -%3%%%. abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_right_2b_l640_flame_tank_ger default\ability_bag\ui_info\screen_name $11195593 L6/40 Light Flame Tank abilities attributes\abilities\races\german\battlegroups\defense\cut\defense_right_2b_l640_flame_tank_ger sp\ability_bag\ui_info\screen_name $11195593 L6/40 Light Flame Tank -challenge attributes\challenges\challenge\accolades\test_accolades_american\test_acam992_fuel_10 default\challenge_bag\name $11251502 [Dev Generate Fuel] -challenge attributes\challenges\challenge\accolades\test_accolades_american\test_acam992_fuel_10 default\challenge_bag\description $11248481 [Generate 999 Fuel in one match] -challenge attributes\challenges\challenge\accolades\test_accolades_british_africa\test_acba991_kill_1_infantry default\challenge_bag\name $11248649 [Dev Kill Infantry] -challenge attributes\challenges\challenge\accolades\test_accolades_british_africa\test_acba991_kill_1_infantry default\challenge_bag\description $11248656 [Kill 10 infantry entities] -challenge attributes\challenges\challenge\accolades\test_accolades_british_africa\test_acba992_kill_2_infantry default\challenge_bag\name $11248649 [Dev Kill Infantry] -challenge attributes\challenges\challenge\accolades\test_accolades_british_africa\test_acba992_kill_2_infantry default\challenge_bag\description $11248656 [Kill 10 infantry entities] +squad_status attributes\squad_status\decorators\debuffs\disruption_level_2_debuff default\squad_status_bag\name $11264538 Disruption - II +squad_status attributes\squad_status\decorators\debuffs\disruption_level_2_debuff default\squad_status_bag\description\formatter $11262760 Accuracy and vision are reduced by -%1%%% every %2% seconds. Accuracy and vision penalty stacks up to a maximum of -%3%%%. +squad_status attributes\squad_status\decorators\debuffs\disruption_level_3_debuff default\squad_status_bag\name $11264539 Disruption - III +squad_status attributes\squad_status\decorators\debuffs\disruption_level_3_debuff default\squad_status_bag\description\formatter $11262760 Accuracy and vision are reduced by -%1%%% every %2% seconds. Accuracy and vision penalty stacks up to a maximum of -%3%%%. abilities attributes\abilities\races\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger default\ability_bag\ui_info\help_text $11183195 Combat Improvement abilities attributes\abilities\races\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger default\ability_bag\ui_info\screen_name $11183650 Fortress Pioneers @@ -24808,9 +25500,12 @@ abilities attributes\abilities\races\german\battlegroups\defense\defense_left_1_ abilities attributes\abilities\races\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger sp\ability_bag\ui_info\help_text $11183195 Combat Improvement abilities attributes\abilities\races\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger sp\ability_bag\ui_info\screen_name $11183650 Fortress Pioneers abilities attributes\abilities\races\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger sp\ability_bag\ui_info\brief_text $11183646 Bolsters Pioneer Squads. Squad can be upgraded with Panzerschreck anti-vehicle launchers. Can construct Reinforced Barbed Wire and lay Teller anti-vehicle mines. Squad maintains all previous abilities and upgrades. -challenge attributes\challenges\challenge\accolades\test_accolades_germans\test_acger991_team_weapon_kills default\challenge_bag\description $11248656 [Kill 10 infantry entities] -challenge attributes\challenges\challenge\accolades\uk\acuk001_complete_tutorial default\challenge_bag\name $11262977 Ever Vigilant (1/10) -challenge attributes\challenges\challenge\accolades\uk\acuk001_complete_tutorial default\challenge_bag\description $11262997 Awarded when completing the Tutorial Mission +squad_status attributes\squad_status\decorators\debuffs\healing_debuff default\squad_status_bag\name $11243779 Healing +squad_status attributes\squad_status\decorators\debuffs\healing_debuff sp\squad_status_bag\name $11243779 Healing +squad_status attributes\squad_status\decorators\debuffs\hold_fire_debuff default\squad_status_bag\name $11181606 Weapon Disabled! +squad_status attributes\squad_status\decorators\debuffs\hold_fire_debuff sp\squad_status_bag\name $11181606 Weapon Disabled! +squad_status attributes\squad_status\decorators\debuffs\marked_target default\squad_status_bag\name $11243781 Marked Target +squad_status attributes\squad_status\decorators\debuffs\marked_target sp\squad_status_bag\name $11243781 Marked Target abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2a_support_bunkers_ger default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2a_support_bunkers_ger default\ability_bag\ui_info\help_text $11183556 Defensive abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2a_support_bunkers_ger default\ability_bag\ui_info\screen_name $11183554 Support Bunkers @@ -24819,14 +25514,10 @@ abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2a abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2a_support_bunkers_ger sp\ability_bag\ui_info\help_text $11183556 Defensive abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2a_support_bunkers_ger sp\ability_bag\ui_info\screen_name $11183554 Support Bunkers abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2a_support_bunkers_ger sp\ability_bag\ui_info\brief_text $11217624 Enables Concrete Bunkers to be upgraded into Mortar Bunkers or Weapon Supply Bunkers. Mortar Bunkers provide indirect fire support at range. Weapon Supply Bunkers can deploy unmanned team weapons. -ebps attributes\ebps\environment\objects\defenses\concrete\bunker_concrete_garrison_01 default\extensions\ui_ext\help_text $11216361 Defensive Emplacement -ebps attributes\ebps\environment\objects\defenses\concrete\bunker_concrete_garrison_01 default\extensions\ui_ext\screen_name $11216360 Concrete Bunker -ebps attributes\ebps\environment\objects\defenses\concrete\bunker_concrete_garrison_01 sp\extensions\ui_ext\help_text $11216361 Defensive Emplacement -ebps attributes\ebps\environment\objects\defenses\concrete\bunker_concrete_garrison_01 sp\extensions\ui_ext\screen_name $11216360 Concrete Bunker -challenge attributes\challenges\challenge\accolades\uk\acuk002_upgrade_infantry default\challenge_bag\name $11262978 Tooled Up (2/10) -challenge attributes\challenges\challenge\accolades\uk\acuk002_upgrade_infantry default\challenge_bag\description $11262998 In Skirmish or Multiplayer, Upgrade 3 Infantry Section squads into each of their variants -challenge attributes\challenges\challenge\accolades\uk\acuk003_build_humber default\challenge_bag\name $11262979 Small Car Enthusiast (3/10) -challenge attributes\challenges\challenge\accolades\uk\acuk003_build_humber default\challenge_bag\description $11262999 In Skirmish or Multiplayer, produce a Humber by the 8:00 minute mark. +squad_status attributes\squad_status\decorators\debuffs\marked_target_debuff default\squad_status_bag\name $11243781 Marked Target +squad_status attributes\squad_status\decorators\debuffs\marked_target_debuff sp\squad_status_bag\name $11243781 Marked Target +squad_status attributes\squad_status\decorators\debuffs\observation_mode_debuff default\squad_status_bag\name $11243782 Observing +squad_status attributes\squad_status\decorators\debuffs\observation_mode_debuff sp\squad_status_bag\name $11243782 Observing abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2b_early_warning_ger default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2b_early_warning_ger default\ability_bag\ui_info\help_text $11217260 Recon abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2b_early_warning_ger default\ability_bag\ui_info\screen_name $11195592 Designate Defensive Line @@ -24835,12 +25526,10 @@ abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2b abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2b_early_warning_ger sp\ability_bag\ui_info\help_text $11217260 Recon abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2b_early_warning_ger sp\ability_bag\ui_info\screen_name $11195592 Designate Defensive Line abilities attributes\abilities\races\german\battlegroups\defense\defense_left_2b_early_warning_ger sp\ability_bag\ui_info\brief_text $11217259 Permanently mark a friendly territory point or Bunker as a Defensive Line. Infantry in the radius take less damage and heals infantry out of combat. Lasts until destroyed, decaptured, or a new point is designated. -challenge attributes\challenges\challenge\accolades\uk\acuk004_retreat_suppressed_squads default\challenge_bag\name $11262980 Life Preserver (4/10) -challenge attributes\challenges\challenge\accolades\uk\acuk004_retreat_suppressed_squads default\challenge_bag\description $11263000 In Campaign, Skirmish or Multiplayer, retreat 10 squads that are pinned or suppressed. -challenge attributes\challenges\challenge\accolades\uk\acuk005_kill_retreating_squads default\challenge_bag\name $11262981 Payback (5/10) -challenge attributes\challenges\challenge\accolades\uk\acuk005_kill_retreating_squads default\challenge_bag\description $11263001 In Campaign, Skirmish or Multiplayer, eliminate 5 enemy squad members that are retreating. -challenge attributes\challenges\challenge\accolades\uk\acuk006_kill_infantry_with_light_vehicles default\challenge_bag\name $11262982 Small but Deadly (6/10) -challenge attributes\challenges\challenge\accolades\uk\acuk006_kill_infantry_with_light_vehicles default\challenge_bag\description $11263002 In Campaign, Skirmish or Multiplayer, kill 75 Infantry squad members with Light Vehicles. +squad_status attributes\squad_status\decorators\debuffs\offensive_bonus_advanced_debuff default\squad_status_bag\name $11243784 Offensive Bonus +squad_status attributes\squad_status\decorators\debuffs\offensive_bonus_advanced_debuff sp\squad_status_bag\name $11243784 Offensive Bonus +squad_status attributes\squad_status\decorators\debuffs\offensive_bonus_debuff default\squad_status_bag\name $11243784 Offensive Bonus +squad_status attributes\squad_status\decorators\debuffs\offensive_bonus_debuff sp\squad_status_bag\name $11243784 Offensive Bonus abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger default\ability_bag\ui_info\extra_text $11226297 Select Target Territory abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger default\ability_bag\ui_info\help_text $11199493 Off-Map Artillery abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger default\ability_bag\ui_info\screen_name $11183693 Pre-Registered Artillery @@ -24849,10 +25538,10 @@ abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3a abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger sp\ability_bag\ui_info\help_text $11199493 Off-Map Artillery abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger sp\ability_bag\ui_info\screen_name $11183693 Pre-Registered Artillery abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger sp\ability_bag\ui_info\brief_text $11183639 Captured Territory Points are marked for Pre-Registered Artillery. Enemies that attempt to capture a pre-registered point will automatically be barraged with heavy artillery. -challenge attributes\challenges\challenge\accolades\uk\acuk007_complete_norton_mission default\challenge_bag\name $11262983 Endless Patience (7/10) -challenge attributes\challenges\challenge\accolades\uk\acuk007_complete_norton_mission default\challenge_bag\description $11263003 In the Italian Dynamic Campaign, complete the Saving Private Norton mission. -challenge attributes\challenges\challenge\accolades\uk\acuk008_kill_with_anti_tank default\challenge_bag\name $11262984 Big Game Hunter (8/10) -challenge attributes\challenges\challenge\accolades\uk\acuk008_kill_with_anti_tank default\challenge_bag\description $11263004 In either Skirmish or Multiplayer, kill 17 vehicles with the 17-pounder Anti-tank Gun Team. +squad_status attributes\squad_status\decorators\debuffs\plane_marked_target default\squad_status_bag\name $11264501 Targeted by Aircraft +squad_status attributes\squad_status\decorators\debuffs\plane_marked_target sp\squad_status_bag\name $11264501 Targeted by Aircraft +squad_status attributes\squad_status\decorators\debuffs\radio_beacon_status_debuff default\squad_status_bag\name $11260402 Radio Beacon +squad_status attributes\squad_status\decorators\debuffs\radio_beacon_status_debuff sp\squad_status_bag\name $11260402 Radio Beacon abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger default\ability_bag\ui_info\extra_text $11183774 Select Target Location abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger default\ability_bag\ui_info\help_text $11199493 Off-Map Artillery abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger default\ability_bag\ui_info\screen_name $11183441 Heavy Artillery Barrage @@ -24861,22 +25550,26 @@ abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3b abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger sp\ability_bag\ui_info\help_text $11199493 Off-Map Artillery abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger sp\ability_bag\ui_info\screen_name $11183441 Heavy Artillery Barrage abilities attributes\abilities\races\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger sp\ability_bag\ui_info\brief_text $11183438 Calls in a devastating off-map heavy artillery barrage. -challenge attributes\challenges\challenge\accolades\uk\acuk009_complete_enigma_machine default\challenge_bag\name $11262985 Codebreaker (9/10) -challenge attributes\challenges\challenge\accolades\uk\acuk009_complete_enigma_machine default\challenge_bag\description $11263006 In the Italian Dynamic Campaign, complete the Enigma Machine mission. -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support default\techtree_bag\branches\branch\name $11245088 Support and Airpower -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support default\techtree_bag\branches\branch\name $11245086 Armored Warfare -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support default\techtree_bag\name $11223239 Armored Support -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support sp\techtree_bag\branches\branch\name $11245088 Support and Airpower -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support sp\techtree_bag\branches\branch\name $11245086 Armored Warfare -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support sp\techtree_bag\name $11223239 Armored Support -challenge attributes\challenges\challenge\accolades\uk\acuk010_kill_with_black_prince default\challenge_bag\name $11262986 Immovable Object (10/10) -challenge attributes\challenges\challenge\accolades\uk\acuk010_kill_with_black_prince default\challenge_bag\description $11263007 In Campaign, Skirmish or Multiplayer, use a Churchill Black Prince Heavy Tank to destroy 25 enemy medium or heavy tanks. -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms default\techtree_bag\branches\branch\name $11245065 Combined Arms -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms default\techtree_bag\branches\branch\name $11245060 Italian Armor -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms default\techtree_bag\name $11222427 Italian Combined Arms -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms sp\techtree_bag\branches\branch\name $11245065 Combined Arms -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms sp\techtree_bag\branches\branch\name $11245060 Italian Armor -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms sp\techtree_bag\name $11222427 Italian Combined Arms +squad_status attributes\squad_status\decorators\debuffs\stun_speed_bonus_debuff default\squad_status_bag\name $11264621 Slowed +squad_status attributes\squad_status\decorators\debuffs\stun_speed_bonus_debuff default\squad_status_bag\description\formatter $11258733 -%1%%% speed and -%2%%% rotation rate on affected target. +squad_status attributes\squad_status\decorators\debuffs\stun_speed_bonus_debuff sp\squad_status_bag\name $11264621 Slowed +squad_status attributes\squad_status\decorators\debuffs\stun_speed_bonus_debuff sp\squad_status_bag\description\formatter $11258733 -%1%%% speed and -%2%%% rotation rate on affected target. +squad_status attributes\squad_status\decorators\status\afrika_korp\marder_fast_reposition_ak default\squad_status_bag\name $11238928 Rapid Reposition +squad_status attributes\squad_status\decorators\status\afrika_korp\marder_fast_reposition_ak default\squad_status_bag\description\formatter_arguments\locstring_value $11264545 rate of fire +squad_status attributes\squad_status\decorators\status\afrika_korp\marder_fast_reposition_ak default\squad_status_bag\description\formatter_arguments\locstring_value $11264546 rotation rate +squad_status attributes\squad_status\decorators\status\afrika_korp\marder_fast_reposition_ak default\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\status\afrika_korp\marder_fast_reposition_ak default\squad_status_bag\description\formatter $11264544 +%1%%% %2%, +%3%%% %4%, -%5%%% %6%. +squad_status attributes\squad_status\decorators\status\afrika_korp\marder_fast_reposition_ak sp\squad_status_bag\name $11238928 Rapid Reposition +squad_status attributes\squad_status\decorators\status\afrika_korp\marder_fast_reposition_ak sp\squad_status_bag\description\formatter_arguments\locstring_value $11264545 rate of fire +squad_status attributes\squad_status\decorators\status\afrika_korp\marder_fast_reposition_ak sp\squad_status_bag\description\formatter_arguments\locstring_value $11264546 rotation rate +squad_status attributes\squad_status\decorators\status\afrika_korp\marder_fast_reposition_ak sp\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\status\afrika_korp\marder_fast_reposition_ak sp\squad_status_bag\description\formatter $11264544 +%1%%% %2%, +%3%%% %4%, -%5%%% %6%. +squad_status attributes\squad_status\decorators\status\afrika_korp\terror_250_9_ak default\squad_status_bag\name $11246292 Overrun Infantry +squad_status attributes\squad_status\decorators\status\afrika_korp\terror_250_9_ak default\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\status\afrika_korp\terror_250_9_ak default\squad_status_bag\description\formatter $11264550 Suppresses nearby infantry. -%1%%% %2%. +squad_status attributes\squad_status\decorators\status\afrika_korp\terror_250_9_ak sp\squad_status_bag\name $11246292 Overrun Infantry +squad_status attributes\squad_status\decorators\status\afrika_korp\terror_250_9_ak sp\squad_status_bag\description\formatter_arguments\locstring_value $11258597 speed +squad_status attributes\squad_status\decorators\status\afrika_korp\terror_250_9_ak sp\squad_status_bag\description\formatter $11264550 Suppresses nearby infantry. -%1%%% %2%. abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger default\ability_bag\ui_info\help_text $11217273 Offensive abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger default\ability_bag\ui_info\screen_name $11217272 Mechanized Forward Observers @@ -24885,40 +25578,16 @@ abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1 abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger sp\ability_bag\ui_info\help_text $11217273 Offensive abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger sp\ability_bag\ui_info\screen_name $11217272 Mechanized Forward Observers abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger sp\ability_bag\ui_info\brief_text $11217274 The Scout Car and Kettenkrad are trained as Forward Observers allowing them to call in off map artillery barrages. -challenge attributes\challenges\challenge\accolades\us\acus001_complete_italy_prologue default\challenge_bag\name $11262987 First Wave (1/10) -challenge attributes\challenges\challenge\accolades\us\acus001_complete_italy_prologue default\challenge_bag\description $11263008 Awarded when completing the Prologue of the Italian Dynamic Campaign -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry default\techtree_bag\branches\branch\name $11245083 Field Engineering -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry default\techtree_bag\branches\branch\name $11245084 Defensive Warfare -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry default\techtree_bag\name $11220719 Italian Infantry -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry sp\techtree_bag\branches\branch\name $11245083 Field Engineering -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry sp\techtree_bag\branches\branch\name $11245084 Defensive Warfare -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry sp\techtree_bag\name $11220719 Italian Infantry -challenge attributes\challenges\challenge\accolades\us\acus002_fire_anti_tank_rounds default\challenge_bag\name $11262988 Brewed Up (2/10) -challenge attributes\challenges\challenge\accolades\us\acus002_fire_anti_tank_rounds default\challenge_bag\description $11263009 In Campaign, Skirmish or Multiplayer, use the anti-tank gun team and have them fire armor-piercing rounds at a vehicle five times in a single match. -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge default\techtree_bag\branches\branch\name $11260049 Infiltration -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge default\techtree_bag\branches\branch\name $11263140 Disruption -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge default\techtree_bag\name $11260040 Battlefield Espionage Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge sp\techtree_bag\branches\branch\name $11260049 Infiltration -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge sp\techtree_bag\branches\branch\name $11263140 Disruption -tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge sp\techtree_bag\name $11260040 Battlefield Espionage Battlegroup -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 default\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 default\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 default\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 default\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 sp\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 sp\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 sp\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_01 sp\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. -tech_tree attributes\tech_tree\battlegroup\races\american\airborne default\techtree_bag\branches\branch\name $11245089 Aerial Support -tech_tree attributes\tech_tree\battlegroup\races\american\airborne default\techtree_bag\branches\branch\name $11245090 Paradropped Infantry -tech_tree attributes\tech_tree\battlegroup\races\american\airborne default\techtree_bag\name $11179625 Airborne Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\american\airborne sp\techtree_bag\branches\branch\name $11245089 Aerial Support -tech_tree attributes\tech_tree\battlegroup\races\american\airborne sp\techtree_bag\branches\branch\name $11245090 Paradropped Infantry -tech_tree attributes\tech_tree\battlegroup\races\american\airborne sp\techtree_bag\name $11179625 Airborne Battlegroup -challenge attributes\challenges\challenge\accolades\us\acus003_upgrade_bar_timed default\challenge_bag\name $11262989 BARoom Brawler (3/10) -challenge attributes\challenges\challenge\accolades\us\acus003_upgrade_bar_timed default\challenge_bag\description $11263010 In either Skirmish or Multiplayer, purchase the Browning Automatic Rifles upgrade at the Barracks before the 5:00 minute mark. +squad_status attributes\squad_status\decorators\status\american\dozer_blade_us default\squad_status_bag\name $11195522 Dozer Blade Active +squad_status attributes\squad_status\decorators\status\american\dozer_blade_us default\squad_status_bag\description\formatter $11261654 Allows the crushing of heavy obstacles. Reduces mine damage by %1%%% and cannot receive engine criticals from mines. Reduces speed by -%2%%%. +squad_status attributes\squad_status\decorators\status\american\dozer_blade_us sp\squad_status_bag\name $11195522 Dozer Blade Active +squad_status attributes\squad_status\decorators\status\american\dozer_blade_us sp\squad_status_bag\description\formatter $11261654 Allows the crushing of heavy obstacles. Reduces mine damage by %1%%% and cannot receive engine criticals from mines. Reduces speed by -%2%%%. +squad_status attributes\squad_status\decorators\status\active_artillery_status default\squad_status_bag\name $11260391 Active Artillery +squad_status attributes\squad_status\decorators\status\active_artillery_status sp\squad_status_bag\name $11260391 Active Artillery +squad_status attributes\squad_status\decorators\status\aircraft_prioritized default\squad_status_bag\name $11216402 Anti-Air Stance Enabled +squad_status attributes\squad_status\decorators\status\aircraft_prioritized default\squad_status_bag\description\formatter $11264465 Unit will only fire its main gun at hostile aircraft unless given a manual attack order when active. +squad_status attributes\squad_status\decorators\status\aircraft_prioritized sp\squad_status_bag\name $11216402 Anti-Air Stance Enabled +squad_status attributes\squad_status\decorators\status\aircraft_prioritized sp\squad_status_bag\description\formatter $11264465 Unit will only fire its main gun at hostile aircraft unless given a manual attack order when active. abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger default\ability_bag\ui_info\extra_text $11183774 Select Target Location abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger default\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger default\ability_bag\ui_info\screen_name $11217276 Medical Half-track @@ -24927,26 +25596,12 @@ abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1 abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger sp\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger sp\ability_bag\ui_info\screen_name $11217276 Medical Half-track abilities attributes\abilities\races\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger sp\ability_bag\ui_info\brief_text $11217279 A Medical Half-track supports the frontline by healing and reinforcing injured infantry and team weapon squads. -tech_tree attributes\tech_tree\battlegroup\races\american\armored default\techtree_bag\branches\branch\name $11245091 Engineering Corp -tech_tree attributes\tech_tree\battlegroup\races\american\armored default\techtree_bag\branches\branch\name $11245092 Armored Doctrine -tech_tree attributes\tech_tree\battlegroup\races\american\armored default\techtree_bag\name $11179626 Armored Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\american\armored sp\techtree_bag\branches\branch\name $11245091 Engineering Corp -tech_tree attributes\tech_tree\battlegroup\races\american\armored sp\techtree_bag\branches\branch\name $11245092 Armored Doctrine -tech_tree attributes\tech_tree\battlegroup\races\american\armored sp\techtree_bag\name $11179626 Armored Battlegroup -challenge attributes\challenges\challenge\accolades\us\acus004_armored_salvage default\challenge_bag\name $11262990 Eager Engineer (4/10) -challenge attributes\challenges\challenge\accolades\us\acus004_armored_salvage default\challenge_bag\description $11263011 In Campaign, Skirmish, or Multiplayer, progress an Armored Personnel Carrier to Veterancy 1 and use Salvage Crew to salvage a vehicle or team weapon. -tech_tree attributes\tech_tree\battlegroup\races\american\infantry default\techtree_bag\branches\branch\name $11203355 Infantry Operations -tech_tree attributes\tech_tree\battlegroup\races\american\infantry default\techtree_bag\branches\branch\name $11218118 Field Ordnance -tech_tree attributes\tech_tree\battlegroup\races\american\infantry default\techtree_bag\name $11179627 Advanced Infantry Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\american\infantry sp\techtree_bag\branches\branch\name $11203355 Infantry Operations -tech_tree attributes\tech_tree\battlegroup\races\american\infantry sp\techtree_bag\branches\branch\name $11218118 Field Ordnance -tech_tree attributes\tech_tree\battlegroup\races\american\infantry sp\techtree_bag\name $11179627 Advanced Infantry Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\american\special_operations default\techtree_bag\branches\branch\name $11245044 Combat Support -tech_tree attributes\tech_tree\battlegroup\races\american\special_operations default\techtree_bag\branches\branch\name $11245045 Combat Operations -tech_tree attributes\tech_tree\battlegroup\races\american\special_operations default\techtree_bag\name $11183783 Special Operations Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\american\special_operations sp\techtree_bag\branches\branch\name $11245044 Combat Support -tech_tree attributes\tech_tree\battlegroup\races\american\special_operations sp\techtree_bag\branches\branch\name $11245045 Combat Operations -tech_tree attributes\tech_tree\battlegroup\races\american\special_operations sp\techtree_bag\name $11183783 Special Operations Battlegroup +squad_status attributes\squad_status\decorators\status\artillery_overwatch_status default\squad_status_bag\name $11260392 Artillery Overwatch +squad_status attributes\squad_status\decorators\status\artillery_overwatch_status sp\squad_status_bag\name $11260392 Artillery Overwatch +squad_status attributes\squad_status\decorators\status\button_active_status default\squad_status_bag\name $11197109 "Button" Vehicle +squad_status attributes\squad_status\decorators\status\button_active_status default\squad_status_bag\description\formatter $11264523 Can Button targets, slowing them and reducing vision on hit. Speed debuff is increased by penetrating hits. +squad_status attributes\squad_status\decorators\status\button_active_status sp\squad_status_bag\name $11197109 "Button" Vehicle +squad_status attributes\squad_status\decorators\status\button_active_status sp\squad_status_bag\description\formatter $11264523 Can Button targets, slowing them and reducing vision on hit. Speed debuff is increased by penetrating hits. abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger default\ability_bag\ui_info\extra_text $11183774 Select Target Location abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger default\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger default\ability_bag\ui_info\screen_name $11183651 Recovery Vehicle Sd.Kfz 9 @@ -24955,29 +25610,18 @@ abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2 abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger sp\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger sp\ability_bag\ui_info\screen_name $11183651 Recovery Vehicle Sd.Kfz 9 abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger sp\ability_bag\ui_info\brief_text $11183654 The Recovery Vehicle can be used to Restore or Salvage vehicle wrecks and repair vehicles. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 default\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 default\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 default\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 default\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 sp\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 sp\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 sp\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_02 sp\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. -challenge attributes\challenges\challenge\accolades\us\acus005_support_center_research default\challenge_bag\name $11262991 Thoroughly Supportive (5/10) -challenge attributes\challenges\challenge\accolades\us\acus005_support_center_research default\challenge_bag\description $11263012 In Skirmish or Multiplayer, build any Support Center and research all of its upgrades. -tech_tree attributes\tech_tree\battlegroup\races\british\australian_defense default\techtree_bag\branches\branch\name $11262894 Logistical Supremacy -tech_tree attributes\tech_tree\battlegroup\races\british\australian_defense default\techtree_bag\branches\branch\name $11262893 Frontline Defenders -tech_tree attributes\tech_tree\battlegroup\races\british\australian_defense default\techtree_bag\name $11259593 Australian Defense Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea default\techtree_bag\branches\branch\name $11235161 Royal Navy Support -tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea default\techtree_bag\branches\branch\name $11235160 Royal Air Force -tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea default\techtree_bag\name $11192975 Air and Sea Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea sp\techtree_bag\branches\branch\name $11235161 Royal Navy Support -tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea sp\techtree_bag\branches\branch\name $11235160 Royal Air Force -tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea sp\techtree_bag\name $11192975 Air and Sea Battlegroup -challenge attributes\challenges\challenge\accolades\us\acus006_kill_with_grenade default\challenge_bag\name $11262992 Pineapple Peddler (6/10) -challenge attributes\challenges\challenge\accolades\us\acus006_kill_with_grenade default\challenge_bag\description $11263013 In Campaign, Skirmish or Multiplayer, use grenades 15 times with infantry. +squad_status attributes\squad_status\decorators\status\deploying_status default\squad_status_bag\name $11264459 Deploying +squad_status attributes\squad_status\decorators\status\deploying_status sp\squad_status_bag\name $11264459 Deploying +squad_status attributes\squad_status\decorators\status\handbrake_status default\squad_status_bag\name $11220531 Handbrake Enabled +squad_status attributes\squad_status\decorators\status\handbrake_status default\squad_status_bag\description\formatter $11264308 Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units. +squad_status attributes\squad_status\decorators\status\handbrake_status sp\squad_status_bag\name $11220531 Handbrake Enabled +squad_status attributes\squad_status\decorators\status\handbrake_status sp\squad_status_bag\description\formatter $11264308 Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units. +squad_status attributes\squad_status\decorators\status\hold_fire default\squad_status_bag\name $11243780 Holding Fire +squad_status attributes\squad_status\decorators\status\hold_fire default\squad_status_bag\description\formatter $11240734 Unit will not engage unless given a manual attack order when active. +squad_status attributes\squad_status\decorators\status\hold_fire sp\squad_status_bag\name $11243780 Holding Fire +squad_status attributes\squad_status\decorators\status\hold_fire sp\squad_status_bag\description\formatter $11240734 Unit will not engage unless given a manual attack order when active. +squad_status attributes\squad_status\decorators\status\infantry_assault_status default\squad_status_bag\name $11260401 Infantry Assault +squad_status attributes\squad_status\decorators\status\infantry_assault_status sp\squad_status_bag\name $11260401 Infantry Assault abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger default\ability_bag\ui_info\extra_text $11183774 Select Target Location abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger default\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger default\ability_bag\ui_info\screen_name $11198139 Flak Half-Track Sd.Kfz. 251/17 @@ -24986,38 +25630,10 @@ abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2 abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger sp\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger sp\ability_bag\ui_info\screen_name $11198139 Flak Half-Track Sd.Kfz. 251/17 abilities attributes\abilities\races\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger sp\ability_bag\ui_info\brief_text $11198142 Deploy a 20mm Flak Half-track to the battlefield for additional Anti-Air and anti-infantry support. -tech_tree attributes\tech_tree\battlegroup\races\british\british_armored default\techtree_bag\branches\branch\name $11235159 Heavy Armor Support -tech_tree attributes\tech_tree\battlegroup\races\british\british_armored default\techtree_bag\branches\branch\name $11235158 Field Support and Logistics -tech_tree attributes\tech_tree\battlegroup\races\british\british_armored default\techtree_bag\name $11245058 Heavy Armor Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\british\british_armored sp\techtree_bag\branches\branch\name $11235159 Heavy Armor Support -tech_tree attributes\tech_tree\battlegroup\races\british\british_armored sp\techtree_bag\branches\branch\name $11235158 Field Support and Logistics -tech_tree attributes\tech_tree\battlegroup\races\british\british_armored sp\techtree_bag\name $11245058 Heavy Armor Battlegroup -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 default\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 default\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 default\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 default\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 sp\extensions\ui_ext\help_text $11153484 - Passive Abilities: Infantry Impass, Vaulting Impass -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 sp\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 sp\extensions\ui_ext\extra_text $11153485 Row of barbed wire that blocks infantry from moving through an area. -ebps attributes\ebps\environment\objects\defenses\metal\barbed_wire_03 sp\extensions\ui_ext\help_text_world $11153483 Blocks access to infantry. Can be cut or destroyed. -challenge attributes\challenges\challenge\accolades\us\acus007_build_greyhound_timed default\challenge_bag\name $11262993 Lurcher (7/10) -challenge attributes\challenges\challenge\accolades\us\acus007_build_greyhound_timed default\challenge_bag\description $11263014 In Skirmish or Multiplayer, produce a Greyhound Armored Car before the 7:30 minute mark. -tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery default\techtree_bag\branches\branch\name $11235157 Infantry Assault -tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery default\techtree_bag\branches\branch\name $11235156 Artillery Support -tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery default\techtree_bag\name $11184139 Indian Artillery Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery sp\techtree_bag\branches\branch\name $11235157 Infantry Assault -tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery sp\techtree_bag\branches\branch\name $11235156 Artillery Support -tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery sp\techtree_bag\name $11184139 Indian Artillery Battlegroup -challenge attributes\challenges\challenge\accolades\us\acus008_paradrop_reinforcements default\challenge_bag\name $11262994 Blot Out the Sun (8/10) -challenge attributes\challenges\challenge\accolades\us\acus008_paradrop_reinforcements default\challenge_bag\description $11263015 In Campaign, Skirmish or Multiplayer, select the Airborne Battlegroup and reinforce 30 soldiers with the Paradrop Reinforcements call-in ability. -tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough default\techtree_bag\branches\branch\name $11245102 Assault Forces -tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough default\techtree_bag\branches\branch\name $11245103 Armored Offensive -tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough default\techtree_bag\name $11182422 Breakthrough Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough sp\techtree_bag\branches\branch\name $11245102 Assault Forces -tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough sp\techtree_bag\branches\branch\name $11245103 Armored Offensive -tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough sp\techtree_bag\name $11182422 Breakthrough Battlegroup +squad_status attributes\squad_status\decorators\status\radio_beacon_status default\squad_status_bag\name $11260402 Radio Beacon +squad_status attributes\squad_status\decorators\status\radio_beacon_status sp\squad_status_bag\name $11260402 Radio Beacon +squad_status attributes\squad_status\decorators\status\retreat_point default\squad_status_bag\name $11243786 Retreat Point +squad_status attributes\squad_status\decorators\status\retreat_point sp\squad_status_bag\name $11243786 Retreat Point abilities attributes\abilities\races\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger default\ability_bag\ui_info\extra_text $11183774 Select Target Location abilities attributes\abilities\races\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger default\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger default\ability_bag\ui_info\screen_name $11183653 Nashorn Sd.Kfz. 164 @@ -25026,46 +25642,34 @@ abilities attributes\abilities\races\german\battlegroups\defense\defense_right_3 abilities attributes\abilities\races\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger sp\ability_bag\ui_info\help_text $11166072 Combat Group Call-In abilities attributes\abilities\races\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger sp\ability_bag\ui_info\screen_name $11183653 Nashorn Sd.Kfz. 164 abilities attributes\abilities\races\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger sp\ability_bag\ui_info\brief_text $11183656 The Nashorn Tank Destroyer is equipped with a devastating 88mm main gun that can deal heavy damage to all vehicles at exceptional ranges. -challenge attributes\challenges\challenge\accolades\us\acus009_complete_italian_missions default\challenge_bag\name $11262995 GI Joe (9/10) -challenge attributes\challenges\challenge\accolades\us\acus009_complete_italian_missions default\challenge_bag\description $11263016 In the Italian Dynamic Campaign, complete any 3 missions using American Companies. -tech_tree attributes\tech_tree\battlegroup\races\german\coastal default\techtree_bag\branches\branch\name $11218106 Heavy Fortifications -tech_tree attributes\tech_tree\battlegroup\races\german\coastal default\techtree_bag\branches\branch\name $11218107 Coastal Forces -tech_tree attributes\tech_tree\battlegroup\races\german\coastal default\techtree_bag\name $11201992 Italian Coastal Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\german\coastal sp\techtree_bag\branches\branch\name $11218106 Heavy Fortifications -tech_tree attributes\tech_tree\battlegroup\races\german\coastal sp\techtree_bag\branches\branch\name $11218107 Coastal Forces -tech_tree attributes\tech_tree\battlegroup\races\german\coastal sp\techtree_bag\name $11201992 Italian Coastal Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\german\defense default\techtree_bag\branches\branch\name $11218108 Mechanized Support -tech_tree attributes\tech_tree\battlegroup\races\german\defense default\techtree_bag\branches\branch\name $11218109 Fortification Tactics -tech_tree attributes\tech_tree\battlegroup\races\german\defense default\techtree_bag\name $11183444 Defense Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\german\defense sp\techtree_bag\branches\branch\name $11218108 Mechanized Support -tech_tree attributes\tech_tree\battlegroup\races\german\defense sp\techtree_bag\branches\branch\name $11218109 Fortification Tactics -tech_tree attributes\tech_tree\battlegroup\races\german\defense sp\techtree_bag\name $11183444 Defense Battlegroup -challenge attributes\challenges\challenge\accolades\us\acus010_kill_with_50_cal default\challenge_bag\name $11262996 50/50 (10/10) -challenge attributes\challenges\challenge\accolades\us\acus010_kill_with_50_cal default\challenge_bag\description $11263017 In Campaign, Skirmish or Multiplayer, kill 50 units using a Hellcat Tank Destroyer, Sherman Medium Tank or Sherman Bulldozer that has the .50cal Heavy Machine Gun Upgrade. -tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe default\techtree_bag\branches\branch\name $11245099 Luftwaffe Air-to-Ground Support -tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe default\techtree_bag\branches\branch\name $11245098 Luftwaffe Field Support -tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe default\techtree_bag\name $11182420 Luftwaffe Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe sp\techtree_bag\branches\branch\name $11245099 Luftwaffe Air-to-Ground Support -tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe sp\techtree_bag\branches\branch\name $11245098 Luftwaffe Field Support -tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe sp\techtree_bag\name $11182420 Luftwaffe Battlegroup -challenge attributes\challenges\challenge\achievements\a001_missionzero default\challenge_bag\name $11244830 The First Step -challenge attributes\challenges\challenge\achievements\a001_missionzero default\challenge_bag\description $11244831 Complete Mission Zero -tech_tree attributes\tech_tree\battlegroup\races\german\mechanized default\techtree_bag\branches\branch\name $11245097 Mechanized Armor -tech_tree attributes\tech_tree\battlegroup\races\german\mechanized default\techtree_bag\branches\branch\name $11245101 Mechanized Support -tech_tree attributes\tech_tree\battlegroup\races\german\mechanized default\techtree_bag\name $11182421 Mechanized Battlegroup -tech_tree attributes\tech_tree\battlegroup\races\german\mechanized sp\techtree_bag\branches\branch\name $11245097 Mechanized Armor -tech_tree attributes\tech_tree\battlegroup\races\german\mechanized sp\techtree_bag\branches\branch\name $11245101 Mechanized Support -tech_tree attributes\tech_tree\battlegroup\races\german\mechanized sp\techtree_bag\name $11182421 Mechanized Battlegroup +squad_status attributes\squad_status\decorators\status\signal_detection_status default\squad_status_bag\name $11216351 Signal Detection +squad_status attributes\squad_status\decorators\status\signal_detection_status default\squad_status_bag\description\formatter $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. +squad_status attributes\squad_status\decorators\status\signal_detection_status sp\squad_status_bag\name $11216351 Signal Detection +squad_status attributes\squad_status\decorators\status\signal_detection_status sp\squad_status_bag\description\formatter $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. +squad_status attributes\squad_status\decorators\status\supervise_mode default\squad_status_bag\name $11260387 Supervise +squad_status attributes\squad_status\decorators\status\supervise_mode default\squad_status_bag\description\formatter $11259424 Speeds up building's production and upgrade times by +%1%%% and increases rate of fire by %2%%%. +squad_status attributes\squad_status\decorators\status\supervise_mode sp\squad_status_bag\name $11260387 Supervise +squad_status attributes\squad_status\decorators\status\supervise_mode sp\squad_status_bag\description\formatter $11259424 Speeds up building's production and upgrade times by +%1%%% and increases rate of fire by %2%%%. +squad_status attributes\squad_status\decorators\status\vehicle_prioritized default\squad_status_bag\name $11243787 Prioritizing Vehicles +squad_status attributes\squad_status\decorators\status\vehicle_prioritized default\squad_status_bag\description\formatter $11239971 Unit will only fire its main gun at hostile vehicles unless given a manual attack order when active. +squad_status attributes\squad_status\decorators\status\vehicle_prioritized sp\squad_status_bag\name $11243787 Prioritizing Vehicles +squad_status attributes\squad_status\decorators\status\vehicle_prioritized sp\squad_status_bag\description\formatter $11239971 Unit will only fire its main gun at hostile vehicles unless given a manual attack order when active. +squad_status attributes\squad_status\decorators\status\weapon_reload_status default\squad_status_bag\name $11260304 Weapon Reload +squad_status attributes\squad_status\decorators\status\weapon_reload_status default\squad_status_bag\description\formatter $11264529 Weapon reloading. Unable to fire for %1% seconds. +squad_status attributes\squad_status\decorators\status\weapon_reload_status sp\squad_status_bag\name $11260304 Weapon Reload +squad_status attributes\squad_status\decorators\status\weapon_reload_status sp\squad_status_bag\description\formatter $11264529 Weapon reloading. Unable to fire for %1% seconds. +squad_status attributes\squad_status\decorators\buff_base default\squad_status_bag\description\formatter $11233090 +squad_status attributes\squad_status\decorators\buff_base default\squad_status_bag\name $11226164 Steady Fire abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves_ger default\ability_bag\ui_info\screen_name $11182429 Infantry Reserves abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves_ger default\ability_bag\ui_info\brief_text $11240756 Reduces the reinforcement cost of all infantry units and infantry-based team weapons by 25%. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves_ger sp\ability_bag\ui_info\screen_name $11182429 Infantry Reserves abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves_ger sp\ability_bag\ui_info\brief_text $11240756 Reduces the reinforcement cost of all infantry units and infantry-based team weapons by 25%. -challenge attributes\challenges\challenge\achievements\a002_ita_calabria default\challenge_bag\name $11244832 The Second Step -challenge attributes\challenges\challenge\achievements\a002_ita_calabria default\challenge_bag\description $11244833 Complete Calabria -challenge attributes\challenges\challenge\achievements\a006_ita_detachment default\challenge_bag\name $11244840 Fan Of Support -challenge attributes\challenges\challenge\achievements\a006_ita_detachment default\challenge_bag\description $11260537 Use a Company to construct a Detachment +squad_status attributes\squad_status\decorators\debuff_base default\squad_status_bag\description\formatter $11233090 +squad_status attributes\squad_status\decorators\debuff_base default\squad_status_bag\name $11226164 Steady Fire +squad_status attributes\squad_status\decorators\decorator_base default\squad_status_bag\name $11226164 Steady Fire +squad_status attributes\squad_status\decorators\decorator_base default\squad_status_bag\description\formatter $11233090 abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers_ger default\ability_bag\ui_info\extra_text $11248683 Can be upgraded with a grenade launcher or an anti-infantry light machine gun. Can throw anti-structure satchel charges. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers_ger default\ability_bag\ui_info\help_text $11239833 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers_ger default\ability_bag\ui_info\screen_name $11182463 Fallschirmpioneer Squad Paradrop @@ -25078,10 +25682,10 @@ abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_lef abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers_ger sp\ability_bag\ui_info\brief_text $11240757 Paradrops a Fallschirmpioneer Squad to the target location. Effective against infantry. Can repair and build field defenses. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers_ger sp\ability_bag\requirements_target\required_not\ui_name $11261772 Cannot target enemy HQ Sectors abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers_ger sp\ability_bag\requirements_target\required_clearance\ui_name $11250326 No obstacles and clear terrain -challenge attributes\challenges\challenge\achievements\a013_ita_loyalvalenti default\challenge_bag\name $11244854 Terra Nostra -challenge attributes\challenges\challenge\achievements\a013_ita_loyalvalenti default\challenge_bag\description $11244855 Gain 100% loyalty with Valenti -challenge attributes\challenges\challenge\achievements\a014_ita_loyalbuckram default\challenge_bag\name $11244856 Gung Ho -challenge attributes\challenges\challenge\achievements\a014_ita_loyalbuckram default\challenge_bag\description $11244857 Gain 100% loyalty with Buckram +squad_status attributes\squad_status\decorators\status_base default\squad_status_bag\description\formatter $11233090 +squad_status attributes\squad_status\decorators\status_base default\squad_status_bag\name $11226164 Steady Fire +squad_status attributes\squad_status\indicators\capturing default\squad_status_bag\name $11243788 Capturing +squad_status attributes\squad_status\indicators\capturing sp\squad_status_bag\name $11243788 Capturing abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2a_weapon_drop_ger default\ability_bag\ui_info\help_text $11239834 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2a_weapon_drop_ger default\ability_bag\ui_info\screen_name $11182485 LG40 Recoilless Gun Paradrop abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2a_weapon_drop_ger default\ability_bag\ui_info\brief_text $11240758 Paradrops an unmanned LG40 Recoilless Gun to the target location. Effective against vehicles when manned. @@ -25094,38 +25698,51 @@ abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_lef abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2a_weapon_drop_ger sp\ability_bag\requirements_target\required_not\ui_name $11261772 Cannot target enemy HQ Sectors abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2a_weapon_drop_ger sp\ability_bag\requirements_target\required_not\requirement_table\required_not\ui_name $11218353 Requires line of sight abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2a_weapon_drop_ger sp\ability_bag\requirements_target\required_clearance\ui_name $11250326 No obstacles and clear terrain -challenge attributes\challenges\challenge\achievements\a015_ita_loyalnorton default\challenge_bag\name $11244858 Slow And Steady -challenge attributes\challenges\challenge\achievements\a015_ita_loyalnorton default\challenge_bag\description $11244859 Gain 100% loyalty with Norton +squad_status attributes\squad_status\indicators\crew_injured default\squad_status_bag\name $11243789 Crew Injured +squad_status attributes\squad_status\indicators\crew_injured sp\squad_status_bag\name $11243789 Crew Injured abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger default\ability_bag\ui_info\help_text $11239835 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger default\ability_bag\ui_info\screen_name $11216576 Luftwaffe Combat Group abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger default\ability_bag\ui_info\brief_text $11240759 Calls in a Wirbelwind Flakpanzer with a Jäger Squad escort. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger sp\ability_bag\ui_info\help_text $11239835 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger sp\ability_bag\ui_info\screen_name $11216576 Luftwaffe Combat Group abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger sp\ability_bag\ui_info\brief_text $11240759 Calls in a Wirbelwind Flakpanzer with a Jäger Squad escort. -challenge attributes\challenges\challenge\achievements\a016_ita_allsoliderstories default\challenge_bag\name $11244860 Lest We Forget -challenge attributes\challenges\challenge\achievements\a016_ita_allsoliderstories default\challenge_bag\description $11244861 Collect all Soldier Stories +squad_status attributes\squad_status\indicators\crew_shocked default\squad_status_bag\name $11243790 Crew Shocked +squad_status attributes\squad_status\indicators\crew_shocked sp\squad_status_bag\name $11243790 Crew Shocked +squad_status attributes\squad_status\indicators\crew_shocked_charged_105mm default\squad_status_bag\name $11260084 Charged Shells +squad_status attributes\squad_status\indicators\crew_shocked_charged_105mm default\squad_status_bag\description\formatter_arguments\locstring_value $11264683 acceleration +squad_status attributes\squad_status\indicators\crew_shocked_charged_105mm default\squad_status_bag\description\formatter_arguments\locstring_value $11264700 speed and rotation rate +squad_status attributes\squad_status\indicators\crew_shocked_charged_105mm default\squad_status_bag\description\formatter $11264697 -%1%%% %2%, -%3%%% %4%. Disables weapons. Lasts for %5% seconds. +squad_status attributes\squad_status\indicators\crew_shocked_charged_105mm sp\squad_status_bag\name $11260084 Charged Shells +squad_status attributes\squad_status\indicators\crew_shocked_charged_105mm sp\squad_status_bag\description\formatter_arguments\locstring_value $11264683 acceleration +squad_status attributes\squad_status\indicators\crew_shocked_charged_105mm sp\squad_status_bag\description\formatter_arguments\locstring_value $11264700 speed and rotation rate +squad_status attributes\squad_status\indicators\crew_shocked_charged_105mm sp\squad_status_bag\description\formatter $11264697 -%1%%% %2%, -%3%%% %4%. Disables weapons. Lasts for %5% seconds. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_3_88mm_at_gun_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_3_88mm_at_gun_ger default\ability_bag\ui_info\screen_name $11239183 Flak 36 Anti-tank Gun Emplacement abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_3_88mm_at_gun_ger default\ability_bag\ui_info\brief_text $11240760 Enables Pioneers and Fallschirmpioneers to construct Flak 36 Anti-tank Emplacements in the field. Extremely effective against vehicles at long-range. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_3_88mm_at_gun_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_3_88mm_at_gun_ger sp\ability_bag\ui_info\screen_name $11239183 Flak 36 Anti-tank Gun Emplacement abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_left_3_88mm_at_gun_ger sp\ability_bag\ui_info\brief_text $11240760 Enables Pioneers and Fallschirmpioneers to construct Flak 36 Anti-tank Emplacements in the field. Extremely effective against vehicles at long-range. -challenge attributes\challenges\challenge\achievements\a017_ita_majorsalerno default\challenge_bag\name $11244862 The Way Forward -challenge attributes\challenges\challenge\achievements\a017_ita_majorsalerno default\challenge_bag\description $11244863 Decide where to go after Salerno -tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_bottom_us default\techtree_bag\name $11224442 Campaign Upgrades -tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_bottom_us sp\techtree_bag\name $11224442 Campaign Upgrades -challenge attributes\challenges\challenge\achievements\a018_ita_majorvolturno default\challenge_bag\name $11244864 Volturno Breaker -challenge attributes\challenges\challenge\achievements\a018_ita_majorvolturno default\challenge_bag\description $11244865 Break the Volturno Line +squad_status attributes\squad_status\indicators\engine_damaged default\squad_status_bag\name $11243791 Engine Damaged +squad_status attributes\squad_status\indicators\engine_damaged sp\squad_status_bag\name $11243791 Engine Damaged +abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_relay_point_ger default\ability_bag\ui_info\help_text $11261321 Production Unlock / Passive +abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_relay_point_ger default\ability_bag\ui_info\screen_name $11216526 Luftwaffe Relay Point +abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_relay_point_ger default\ability_bag\ui_info\brief_text $11265098 Enables Fallschirmpioneers and Pioneers to construct Luftwaffe Relay Points. Luftwaffe Relay Points are camouflaged structures that enable nearby Fallschirm units to be reinforced via paradrop. Can be built in enemy territory and garrisoned but units cannot fire out. +abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_relay_point_ger sp\ability_bag\ui_info\screen_name $11216526 Luftwaffe Relay Point +abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_relay_point_ger sp\ability_bag\ui_info\brief_text $11265098 Enables Fallschirmpioneers and Pioneers to construct Luftwaffe Relay Points. Luftwaffe Relay Points are camouflaged structures that enable nearby Fallschirm units to be reinforced via paradrop. Can be built in enemy territory and garrisoned but units cannot fire out. +squad_status attributes\squad_status\indicators\garissoned default\squad_status_bag\name $11243792 Garrisoned +squad_status attributes\squad_status\indicators\garissoned sp\squad_status_bag\name $11243792 Garrisoned +squad_status attributes\squad_status\indicators\heavy_engine_damaged default\squad_status_bag\name $11243793 Heavy Engine Damaged +squad_status attributes\squad_status\indicators\heavy_engine_damaged sp\squad_status_bag\name $11243793 Heavy Engine Damaged abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1a_recon_run_ger default\ability_bag\ui_info\help_text $11239836 Recon / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1a_recon_run_ger default\ability_bag\ui_info\screen_name $11182476 Reconnaissance Run abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1a_recon_run_ger default\ability_bag\ui_info\brief_text $11261307 Designates a recon run over the target area that provides vision along the plane's flight path. Can reveal camouflaged units. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1a_recon_run_ger sp\ability_bag\ui_info\help_text $11239836 Recon / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1a_recon_run_ger sp\ability_bag\ui_info\screen_name $11182476 Reconnaissance Run abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1a_recon_run_ger sp\ability_bag\ui_info\brief_text $11261307 Designates a recon run over the target area that provides vision along the plane's flight path. Can reveal camouflaged units. -challenge attributes\challenges\challenge\achievements\a019_ita_majorgustav default\challenge_bag\name $11244866 Gustav Breaker -challenge attributes\challenges\challenge\achievements\a019_ita_majorgustav default\challenge_bag\description $11244867 Break the Gustav Line -challenge attributes\challenges\challenge\achievements\a020_ita_barievent default\challenge_bag\name $11244868 The Cover-up -challenge attributes\challenges\challenge\achievements\a020_ita_barievent default\challenge_bag\description $11244869 Uncover a conspiracy +squad_status attributes\squad_status\indicators\idle default\squad_status_bag\name $11243794 Idle +squad_status attributes\squad_status\indicators\idle sp\squad_status_bag\name $11243794 Idle +squad_status attributes\squad_status\indicators\in_combat default\squad_status_bag\name $11243795 In Combat +squad_status attributes\squad_status\indicators\in_combat sp\squad_status_bag\name $11243795 In Combat abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1b_strafing_run_ger default\ability_bag\ui_info\help_text $11239837 Offensive / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1b_strafing_run_ger default\ability_bag\ui_info\screen_name $11216563 Stuka Strafing Run abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1b_strafing_run_ger default\ability_bag\ui_info\brief_text $11240762 Designates a strafing run over the target area. Damages and suppresses infantry. @@ -25134,12 +25751,10 @@ abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_rig abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1b_strafing_run_ger sp\ability_bag\ui_info\screen_name $11216563 Stuka Strafing Run abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1b_strafing_run_ger sp\ability_bag\ui_info\brief_text $11240762 Designates a strafing run over the target area. Damages and suppresses infantry. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_1b_strafing_run_ger sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -challenge attributes\challenges\challenge\achievements\a021_ita_winanzio default\challenge_bag\name $11244870 Anniehilator -challenge attributes\challenges\challenge\achievements\a021_ita_winanzio default\challenge_bag\description $11244871 Silence Anzio Annie -tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_middle_us default\techtree_bag\name $11246528 Real-time battle Support Upgrades -tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_middle_us sp\techtree_bag\name $11246528 Real-time battle Support Upgrades -challenge attributes\challenges\challenge\achievements\a022_ita_savemontecassino default\challenge_bag\name $11244872 Historical Reparation -challenge attributes\challenges\challenge\achievements\a022_ita_savemontecassino default\challenge_bag\description $11244873 Save Monte Cassino +squad_status attributes\squad_status\indicators\pinned default\squad_status_bag\name $11243796 Pinned +squad_status attributes\squad_status\indicators\pinned sp\squad_status_bag\name $11243796 Pinned +squad_status attributes\squad_status\indicators\retreating default\squad_status_bag\name $11243797 Retreating +squad_status attributes\squad_status\indicators\retreating sp\squad_status_bag\name $11243797 Retreating abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers_ger default\ability_bag\ui_info\extra_text $11248681 Can camouflage when in cover and stationary. Can throw grenades, Breach, and fire anti-vehicle Panzerfausts. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers_ger default\ability_bag\ui_info\help_text $11239838 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers_ger default\ability_bag\ui_info\screen_name $11182470 Fallschirmjäger Squad Paradrop @@ -25152,34 +25767,18 @@ abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_rig abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers_ger sp\ability_bag\ui_info\brief_text $11240763 Paradrops a Fallschirmjäger Squad to the target location. Very effective against infantry at all ranges. Can throw grenades and fire Panzerfausts. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers_ger sp\ability_bag\requirements_target\required_not\ui_name $11261772 Cannot target enemy HQ Sectors abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers_ger sp\ability_bag\requirements_target\required_clearance\ui_name $11250325 No obstacles and clear terrain -tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_top_us default\techtree_bag\name $11246527 Real-time battle Core Upgrades -tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_top_us sp\techtree_bag\name $11246527 Real-time battle Core Upgrades -challenge attributes\challenges\challenge\achievements\a023_ita_icecream default\challenge_bag\name $11244874 Sweet Victory -challenge attributes\challenges\challenge\achievements\a023_ita_icecream default\challenge_bag\description $11244875 Heal a unit with ice cream -tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_barracks_us default\techtree_bag\name $11153231 Barracks -tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_barracks_us sp\techtree_bag\name $11153231 Barracks -tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_hq_us default\techtree_bag\name $11153221 Headquarters -tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_hq_us sp\techtree_bag\name $11153221 Headquarters -challenge attributes\challenges\challenge\achievements\a026_ita_winitaly default\challenge_bag\name $11244880 Hot Dog! -challenge attributes\challenges\challenge\achievements\a026_ita_winitaly default\challenge_bag\description $11244881 Complete the Italy Campaign +squad_status attributes\squad_status\indicators\suppression default\squad_status_bag\name $11243798 Suppressed +squad_status attributes\squad_status\indicators\suppression sp\squad_status_bag\name $11243798 Suppressed abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs_ger default\ability_bag\ui_info\help_text $11239837 Offensive / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs_ger default\ability_bag\ui_info\screen_name $11234056 Fragmentation Bombs abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs_ger default\ability_bag\ui_info\brief_text $11243802 Airdrops fragmentation bombing run over the target area in a line. Wide blast radius. Extremely effective against infantry. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs_ger sp\ability_bag\ui_info\help_text $11239837 Offensive / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs_ger sp\ability_bag\ui_info\screen_name $11234056 Fragmentation Bombs abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs_ger sp\ability_bag\ui_info\brief_text $11243802 Airdrops fragmentation bombing run over the target area in a line. Wide blast radius. Extremely effective against infantry. -tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_motor_pool_us default\techtree_bag\name $11153236 Motor Pool -tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_motor_pool_us sp\techtree_bag\name $11153236 Motor Pool -challenge attributes\challenges\challenge\achievements\a027_na_wincampaign default\challenge_bag\name $11244882 El Alamost -challenge attributes\challenges\challenge\achievements\a027_na_wincampaign default\challenge_bag\description $11244883 Complete the North Africa Operation -tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_tank_depot_us default\techtree_bag\name $11153238 Tank Depot -tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_tank_depot_us sp\techtree_bag\name $11153238 Tank Depot -challenge attributes\challenges\challenge\achievements\a028_nolostsquad default\challenge_bag\name $11244884 0K -challenge attributes\challenges\challenge\achievements\a028_nolostsquad default\challenge_bag\description $11244885 Complete a Mission or Skirmish without losing a Squad -tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_wsc_us default\techtree_bag\name $11153234 Weapon Support Center -tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_wsc_us sp\techtree_bag\name $11153234 Weapon Support Center -challenge attributes\challenges\challenge\achievements\a029_noreinforce default\challenge_bag\name $11244886 You're Missing The Point -challenge attributes\challenges\challenge\achievements\a029_noreinforce default\challenge_bag\description $11244887 Complete a Mission or Skirmish without reinforcing a Squad +squad_status attributes\squad_status\indicators\track_damaged default\squad_status_bag\name $11243799 Track Damaged +squad_status attributes\squad_status\indicators\track_damaged sp\squad_status_bag\name $11243799 Track Damaged +squad_status attributes\squad_status\indicators\vehicle_blinded default\squad_status_bag\name $11243801 Vehicle Blinded +squad_status attributes\squad_status\indicators\vehicle_blinded sp\squad_status_bag\name $11243801 Vehicle Blinded abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter_ger default\ability_bag\ui_info\extra_text $11241444 Targets infantry and vehicles. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter_ger default\ability_bag\ui_info\help_text $11239839 Offensive / Select target position abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter_ger default\ability_bag\ui_info\screen_name $11216567 Stuka Loiter @@ -25190,12 +25789,8 @@ abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_rig abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter_ger sp\ability_bag\ui_info\screen_name $11216567 Stuka Loiter abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter_ger sp\ability_bag\ui_info\brief_text $11240764 Designates two Stukas to overwatch an area. abilities attributes\abilities\races\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter_ger sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -challenge attributes\challenges\challenge\achievements\a047_tacpauselow default\challenge_bag\name $11244922 Full Stop -challenge attributes\challenges\challenge\achievements\a047_tacpauselow default\challenge_bag\description $11244923 Issue an order in Tactical Pause -challenge attributes\challenges\challenge\achievements\a048_tacpausehigh default\challenge_bag\name $11244924 Master Of Full Stops -challenge attributes\challenges\challenge\achievements\a048_tacpausehigh default\challenge_bag\description $11244925 Issue 500 orders in Tactical Pause -challenge attributes\challenges\challenge\achievements\a049_mpmatcheslow default\challenge_bag\name $11244926 It Always Leads Me Here -challenge attributes\challenges\challenge\achievements\a049_mpmatcheslow default\challenge_bag\description $11244927 Win a Multiplayer or Skirmish match +squad_status attributes\squad_status\indicators\vehicle_immobilized default\squad_status_bag\name $11243803 Track Damaged +squad_status attributes\squad_status\indicators\vehicle_immobilized sp\squad_status_bag\name $11243803 Track Damaged abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_1a_cables_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_1a_cables_ger default\ability_bag\ui_info\help_text $11241446 Territory points captured by upgraded Kettenkrads produce more resources. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_1a_cables_ger default\ability_bag\ui_info\screen_name $11184423 Kettenkrad Communication Cables @@ -25210,8 +25805,6 @@ abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_l abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_1b_raid_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_1b_raid_ger sp\ability_bag\ui_info\screen_name $11181689 Raid Package abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_1b_raid_ger sp\ability_bag\ui_info\brief_text $11243876 Globally allows all light vehicles to capture territory and all vehicles can use the Smoke Canisters ability. -challenge attributes\challenges\challenge\achievements\a050_mpmatcheshigh default\challenge_bag\name $11244928 But Still They Lead Me Back -challenge attributes\challenges\challenge\achievements\a050_mpmatcheshigh default\challenge_bag\description $11244929 Win 25 Multiplayer or Skirmish matches abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2_signal_relay_ger default\ability_bag\ui_info\extra_text $11239841 Recon / Timed abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2_signal_relay_ger default\ability_bag\ui_info\help_text $11241447 Reveals enemy vehicles on the Minimap. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2_signal_relay_ger default\ability_bag\ui_info\screen_name $11194873 Signal Relay @@ -25222,34 +25815,24 @@ abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_l abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2_signal_relay_ger sp\ability_bag\ui_info\screen_name $11194873 Signal Relay abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2_signal_relay_ger sp\ability_bag\ui_info\brief_text $11240768 Reveals the position of all enemy vehicles in the Fog of War when active. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2_signal_relay_ger sp\ability_bag\requirements\required_entity\ui_name $11194882 Must have active HQ. -challenge attributes\challenges\challenge\achievements\a051_bgabilities default\challenge_bag\name $11244930 Company Commander V3 -challenge attributes\challenges\challenge\achievements\a051_bgabilities default\challenge_bag\description $11244931 Use Battlegroup Abilities 100 times -challenge attributes\challenges\challenge\achievements\a052_flawlessvp default\challenge_bag\name $11244932 No Quarter -challenge attributes\challenges\challenge\achievements\a052_flawlessvp default\challenge_bag\description $11244933 Win a Multiplayer or Skirmish match without losing a Victory Point ticket abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2b_8_rad_ger default\ability_bag\ui_info\help_text $11239842 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2b_8_rad_ger default\ability_bag\ui_info\screen_name $11241733 8 Rad Armored Car abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2b_8_rad_ger default\ability_bag\ui_info\brief_text $11243847 Deploys an 8 Rad Armored Car. Very effective against infantry. Can damage light vehicles. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2b_8_rad_ger sp\ability_bag\ui_info\help_text $11239842 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2b_8_rad_ger sp\ability_bag\ui_info\screen_name $11241733 8 Rad Armored Car abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_2b_8_rad_ger sp\ability_bag\ui_info\brief_text $11243847 Deploys an 8 Rad Armored Car. Very effective against infantry. Can damage light vehicles. -challenge attributes\challenges\challenge\daily_challenges_store_release\d000_win_mp_allies default\challenge_bag\name $11251285 Stars and Stripes -challenge attributes\challenges\challenge\daily_challenges_store_release\d000_win_mp_allies default\challenge_bag\description $11251284 Win a Multiplayer match as the Allies abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3a_wespe_ger default\ability_bag\ui_info\help_text $11239842 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3a_wespe_ger default\ability_bag\ui_info\screen_name $11239184 Wespe Self-propelled Artillery abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3a_wespe_ger default\ability_bag\ui_info\brief_text $11240769 Deploys a Wespe Self-propelled Artillery to the target location. Very effective against stationary targets when barraging. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3a_wespe_ger sp\ability_bag\ui_info\help_text $11239842 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3a_wespe_ger sp\ability_bag\ui_info\screen_name $11239184 Wespe Self-propelled Artillery abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3a_wespe_ger sp\ability_bag\ui_info\brief_text $11240769 Deploys a Wespe Self-propelled Artillery to the target location. Very effective against stationary targets when barraging. -challenge attributes\challenges\challenge\daily_challenges_store_release\d001_win_coop_allies default\challenge_bag\name $11251287 Allied Expedition -challenge attributes\challenges\challenge\daily_challenges_store_release\d001_win_coop_allies default\challenge_bag\description $11251286 Win a Co-op vs AI match as Allies abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3b_light_artillery_barrage_ger default\ability_bag\ui_info\extra_text $11239843 Offensive / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3b_light_artillery_barrage_ger default\ability_bag\ui_info\screen_name $11181687 Light Artillery Barrage abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3b_light_artillery_barrage_ger default\ability_bag\ui_info\brief_text $11240770 Designates a 105 mm artillery barrage at the target area. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3b_light_artillery_barrage_ger sp\ability_bag\ui_info\extra_text $11239843 Offensive / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3b_light_artillery_barrage_ger sp\ability_bag\ui_info\screen_name $11181687 Light Artillery Barrage abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_left_3b_light_artillery_barrage_ger sp\ability_bag\ui_info\brief_text $11240770 Designates a 105 mm artillery barrage at the target area. -challenge attributes\challenges\challenge\daily_challenges_store_release\d002_killwith_halftrack_75_us default\challenge_bag\name $11251289 Gun Carriage -challenge attributes\challenges\challenge\daily_challenges_store_release\d002_killwith_halftrack_75_us default\challenge_bag\description $11251288 Destroy an enemy vehicle with the US Forces M3 75mm GMC in a match abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_panther_production_unlock_ger default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11241747 Panther Heavy Tank abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_panther_production_unlock_ger default\ability_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11182054 Panzer Kompanie abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_panther_production_unlock_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. @@ -25262,8 +25845,6 @@ abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_p abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_panther_production_unlock_ger sp\ability_bag\ui_info\help_text $11261321 Production Unlock / Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_panther_production_unlock_ger sp\ability_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11241747 Panther Heavy Tank abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_panther_production_unlock_ger sp\ability_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production -challenge attributes\challenges\challenge\daily_challenges_store_release\d003_kill_halftracks_us default\challenge_bag\name $11251290 Hanomag Scrap -challenge attributes\challenges\challenge\daily_challenges_store_release\d003_kill_halftracks_us default\challenge_bag\description $11251291 Destroy an enemy Axis truck or Half-track in a match abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_repair_aura_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_repair_aura_ger default\ability_bag\ui_info\brief_text $11261387 Can repair nearby vehicles when out of combat and not moving. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_repair_aura_ger default\ability_bag\ui_info\help_text $11226430 Passive @@ -25276,30 +25857,18 @@ abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_r abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_repair_aura_ger sp\ability_bag\ui_info\screen_name $11192452 Repair Crews abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_repair_aura_ger sp\ability_bag\requirements\required_in_state\ui_name $11229717 Not Moving abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_repair_aura_ger sp\ability_bag\requirements\required_not\ui_name $11196105 Out of Combat -challenge attributes\challenges\challenge\daily_challenges_store_release\d004_deploy_halftracks default\challenge_bag\name $11251293 Making Tracks -challenge attributes\challenges\challenge\daily_challenges_store_release\d004_deploy_halftracks default\challenge_bag\description $11251292 Deploy a Half-track in a match abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_crew_repair_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_crew_repair_ger default\ability_bag\ui_info\screen_name $11239185 Self-repair abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_crew_repair_ger default\ability_bag\ui_info\brief_text $11240771 Enables vehicles to utilize the Self-repair ability. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_crew_repair_ger sp\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_crew_repair_ger sp\ability_bag\ui_info\screen_name $11239185 Self-repair abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_crew_repair_ger sp\ability_bag\ui_info\brief_text $11240771 Enables vehicles to utilize the Self-repair ability. -tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_bottom_us default\techtree_bag\name $11224442 Campaign Upgrades -tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_bottom_us sp\techtree_bag\name $11224442 Campaign Upgrades -challenge attributes\challenges\challenge\daily_challenges_store_release\d005_build_positions_us default\challenge_bag\name $11251294 Ace of Spades -challenge attributes\challenges\challenge\daily_challenges_store_release\d005_build_positions_us default\challenge_bag\description $11251295 Build a US Forces Fighting Position in a match -tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_middle_us default\techtree_bag\name $11246528 Real-time battle Support Upgrades -tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_middle_us sp\techtree_bag\name $11246528 Real-time battle Support Upgrades abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon_ger default\ability_bag\ui_info\screen_name $11243839 Fuel Seizure abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon_ger default\ability_bag\ui_info\brief_text $11243840 Infantry that capture a fuel point immediately grant +5 fuel. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon_ger sp\ability_bag\ui_info\screen_name $11243839 Fuel Seizure abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon_ger sp\ability_bag\ui_info\brief_text $11243840 Infantry that capture a fuel point immediately grant +5 fuel. -tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_top_us default\techtree_bag\name $11246527 Real-time battle Core Upgrades -tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_top_us sp\techtree_bag\name $11246527 Real-time battle Core Upgrades -challenge attributes\challenges\challenge\daily_challenges_store_release\d006_upgrade_riflemen_bar_us default\challenge_bag\name $11251296 SAW -challenge attributes\challenges\challenge\daily_challenges_store_release\d006_upgrade_riflemen_bar_us default\challenge_bag\description $11251297 Upgrade 3 US Riflemen squads with additional BARs in a match abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_kits_ger default\ability_bag\ui_info\screen_name $11261224 Mobile Repair Stations abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_kits_ger default\ability_bag\ui_info\brief_text $11261206 251 Personnel Carriers and 221 Scout Cars can slowly repair themselves and nearby vehicles when out of combat and stationary. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_kits_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. @@ -25308,20 +25877,12 @@ abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_r abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_kits_ger sp\ability_bag\ui_info\brief_text $11261206 251 Personnel Carriers and 221 Scout Cars can slowly repair themselves and nearby vehicles when out of combat and stationary. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_kits_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_kits_ger sp\ability_bag\ui_info\help_text $11159402 Passive -tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_barracks_us default\techtree_bag\name $11153231 Barracks -tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_barracks_us sp\techtree_bag\name $11153231 Barracks -tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_hq_us default\techtree_bag\name $11153221 Headquarters -tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_hq_us sp\techtree_bag\name $11153221 Headquarters -challenge attributes\challenges\challenge\daily_challenges_store_release\d007_research_infantry_sc_us default\challenge_bag\name $11251298 Walking Wounded -challenge attributes\challenges\challenge\daily_challenges_store_release\d007_research_infantry_sc_us default\challenge_bag\description $11251299 Research Advanced Logistics from the US Forces Infantry Support Center in a match abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters_ger default\ability_bag\ui_info\screen_name $11154386 Smoke Canisters abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters_ger default\ability_bag\ui_info\brief_text $11240772 Enables vehicles to use the Smoke Canisters ability. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters_ger sp\ability_bag\ui_info\screen_name $11154386 Smoke Canisters abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters_ger sp\ability_bag\ui_info\brief_text $11240772 Enables vehicles to use the Smoke Canisters ability. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters_ger sp\ability_bag\ui_info\help_text $11159402 Passive -tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_motor_pool_us default\techtree_bag\name $11153236 Motor Pool -tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_motor_pool_us sp\techtree_bag\name $11153236 Motor Pool abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes_ger default\ability_bag\ui_info\screen_name $11158350 Spotting Scopes abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes_ger default\ability_bag\ui_info\brief_text $11243846 Enables vehicles to be upgraded with spotting scopes to improve line of sight. @@ -25330,12 +25891,6 @@ abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_r abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes_ger sp\ability_bag\ui_info\screen_name $11158350 Spotting Scopes abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes_ger sp\ability_bag\ui_info\brief_text $11243846 Enables vehicles to be upgraded with spotting scopes to improve line of sight. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258697 Increases vision by +%1% when stationary. -tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_tank_depot_us default\techtree_bag\name $11153238 Tank Depot -tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_tank_depot_us sp\techtree_bag\name $11153238 Tank Depot -challenge attributes\challenges\challenge\daily_challenges_store_release\d008_research_air_sc_us default\challenge_bag\name $11251300 Air Supremacy -challenge attributes\challenges\challenge\daily_challenges_store_release\d008_research_air_sc_us default\challenge_bag\description $11251301 Research Air Supremacy from the US Forces Air Support Center in a match -tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_wsc_us default\techtree_bag\name $11153234 Weapon Support Center -tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_wsc_us sp\techtree_bag\name $11153234 Weapon Support Center abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault_ger default\ability_bag\ui_info\help_text $11239829 Offensive / Timed abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault_ger default\ability_bag\ui_info\screen_name $11243856 Mechanized Assault abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault_ger default\ability_bag\ui_info\brief_text $11247801 Auto-repairs vehicles. Infantry move faster, take less damage and are harder to hit when near vehicles while active. @@ -25344,8 +25899,6 @@ abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_r abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault_ger sp\ability_bag\ui_info\screen_name $11243856 Mechanized Assault abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault_ger sp\ability_bag\ui_info\brief_text $11247801 Auto-repairs vehicles. Infantry move faster, take less damage and are harder to hit when near vehicles while active. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258674 +%1% repair rate per second for vehicles. Affected infantry receive +%2%%% speed, -%3%%% less damage, and are %4%%% harder to hit. -challenge attributes\challenges\challenge\daily_challenges_store_release\d009_upgrade_scouts_us default\challenge_bag\name $11251302 Eyes and Ears -challenge attributes\challenges\challenge\daily_challenges_store_release\d009_upgrade_scouts_us default\challenge_bag\description $11251303 Upgrade 2 US Forces Scout squads with a Utility package in a match abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2a_stug_assault_group_ger default\ability_bag\ui_info\help_text $11239844 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2a_stug_assault_group_ger default\ability_bag\ui_info\screen_name $11181724 StuG Assault Group abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2a_stug_assault_group_ger default\ability_bag\ui_info\brief_text $11260482 Deploys a StuG III D Assault Gun. Very effective against structures and infantry. Comes with a Stoßtruppen Squad. @@ -25360,34 +25913,24 @@ abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_r abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2b_encirclement_barrage_ger sp\ability_bag\ui_info\screen_name $11243836 Zeroing Artillery Barrage abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2b_encirclement_barrage_ger sp\ability_bag\ui_info\brief_text $11249708 Designates an artillery barrage that becomes more accurate over time. Very effective against stationary targets. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2b_encirclement_barrage_ger sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors -challenge attributes\challenges\challenge\daily_challenges_store_release\d010_killwith_bazookas_us default\challenge_bag\name $11251304 Loudmouth -challenge attributes\challenges\challenge\daily_challenges_store_release\d010_killwith_bazookas_us default\challenge_bag\description $11251305 Destroy an enemy vehicle with US Forces Bazooka teams in a match abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2b_halftrack_towed_flak_ger default\ability_bag\ui_info\extra_text $11239845 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2b_halftrack_towed_flak_ger default\ability_bag\ui_info\screen_name $11239186 Towed Flak 30 Anti-aircraft Gun abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2b_halftrack_towed_flak_ger default\ability_bag\ui_info\brief_text $11240774 Deploys a 251 Medium Carrier towing a Flak 30 abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2b_halftrack_towed_flak_ger sp\ability_bag\ui_info\extra_text $11239845 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2b_halftrack_towed_flak_ger sp\ability_bag\ui_info\screen_name $11239186 Towed Flak 30 Anti-aircraft Gun abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_2b_halftrack_towed_flak_ger sp\ability_bag\ui_info\brief_text $11240774 Deploys a 251 Medium Carrier towing a Flak 30 -challenge attributes\challenges\challenge\daily_challenges_store_release\d011_rifleman_breach_us default\challenge_bag\name $11251306 Doorkickers -challenge attributes\challenges\challenge\daily_challenges_store_release\d011_rifleman_breach_us default\challenge_bag\description $11251307 Breach with a US Forces Rifleman squad in a match abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3_panther_ger default\ability_bag\ui_info\help_text $11239846 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3_panther_ger default\ability_bag\ui_info\screen_name $11241747 Panther Heavy Tank abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3_panther_ger default\ability_bag\ui_info\brief_text $11240775 Deploys a Panther Heavy Tank to the target location. Very effective against all armored vehicles, but deals only limited anti-infantry damage. Has very strong frontal armor, but weak sides. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3_panther_ger sp\ability_bag\ui_info\help_text $11239846 Call-in / Select target position abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3_panther_ger sp\ability_bag\ui_info\screen_name $11241747 Panther Heavy Tank abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3_panther_ger sp\ability_bag\ui_info\brief_text $11240775 Deploys a Panther Heavy Tank to the target location. Very effective against all armored vehicles, but deals only limited anti-infantry damage. Has very strong frontal armor, but weak sides. -challenge attributes\challenges\challenge\daily_challenges_store_release\d012_win_faction_mp_uk default\challenge_bag\name $11251308 The Sharp End -challenge attributes\challenges\challenge\daily_challenges_store_release\d012_win_faction_mp_uk default\challenge_bag\description $11251309 Win a Multiplayer match as British Forces abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package_ger default\ability_bag\ui_info\screen_name $11243834 Stoßtruppen Assault Package abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package_ger default\ability_bag\ui_info\brief_text $11243831 Enables Stoßtruppen to be upgraded with StG 44 assault rifles that greatly improve medium and short-range firepower and grants camouflage. abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package_ger sp\ability_bag\ui_info\screen_name $11243834 Stoßtruppen Assault Package abilities attributes\abilities\races\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package_ger sp\ability_bag\ui_info\brief_text $11243831 Enables Stoßtruppen to be upgraded with StG 44 assault rifles that greatly improve medium and short-range firepower and grants camouflage. -challenge attributes\challenges\challenge\daily_challenges_store_release\d013_play_faction_coop_uk default\challenge_bag\name $11251310 Coalition Force -challenge attributes\challenges\challenge\daily_challenges_store_release\d013_play_faction_coop_uk default\challenge_bag\description $11251311 Complete a Co-op vs AI match as the British Forces -challenge attributes\challenges\challenge\daily_challenges_store_release\d014_killwith_artillery_uk default\challenge_bag\name $11251312 Stonk -challenge attributes\challenges\challenge\daily_challenges_store_release\d014_killwith_artillery_uk default\challenge_bag\description $11251313 Kill an enemy Afrikakorps infantry with any British Forces artillery in a match abilities attributes\abilities\races\german\buildings\barrage_observation_bunker_ger default\ability_bag\ui_info\extra_text $11189293 Select Target Location abilities attributes\abilities\races\german\buildings\barrage_observation_bunker_ger default\ability_bag\ui_info\help_text $11216347 Offensive abilities attributes\abilities\races\german\buildings\barrage_observation_bunker_ger default\ability_bag\ui_info\screen_name $11216346 Observation Barrage @@ -25398,34 +25941,10 @@ abilities attributes\abilities\races\german\buildings\barrage_observation_bunker abilities attributes\abilities\races\german\buildings\barrage_observation_bunker_ger sp\ability_bag\ui_info\screen_name $11216346 Observation Barrage abilities attributes\abilities\races\german\buildings\barrage_observation_bunker_ger sp\ability_bag\ui_info\brief_text $11216349 Enables the bunker's observers to barrage the area with high-explosive shells from off-map artillery. abilities attributes\abilities\races\german\buildings\barrage_observation_bunker_ger sp\ability_bag\requirements\required_in_territory\ui_name $11216350 Must be in Supply -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_bottom_us default\techtree_bag\name $11224442 Campaign Upgrades -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_bottom_us sp\techtree_bag\name $11224442 Campaign Upgrades -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_middle_us default\techtree_bag\name $11246528 Real-time battle Support Upgrades -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_middle_us sp\techtree_bag\name $11246528 Real-time battle Support Upgrades -challenge attributes\challenges\challenge\daily_challenges_store_release\d015_killwith_matilda_uk default\challenge_bag\name $11251314 Desert Queen -challenge attributes\challenges\challenge\daily_challenges_store_release\d015_killwith_matilda_uk default\challenge_bag\description $11251315 Destroy any enemy Afrikakorps tank with a British Forces Matilda II in a match -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_top_us default\techtree_bag\name $11246527 Real-time battle Core Upgrades -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_top_us sp\techtree_bag\name $11246527 Real-time battle Core Upgrades abilities attributes\abilities\races\german\buildings\bunker_flare_barrage_ger default\ability_bag\ui_info\extra_text $11250869 Provides vision. abilities attributes\abilities\races\german\buildings\bunker_flare_barrage_ger default\ability_bag\ui_info\help_text $11239269 Recon / Select target position abilities attributes\abilities\races\german\buildings\bunker_flare_barrage_ger default\ability_bag\ui_info\screen_name $11238979 Flare Barrage abilities attributes\abilities\races\german\buildings\bunker_flare_barrage_ger default\ability_bag\ui_info\brief_text $11240016 Designates a barrage of artillery flares over the target area. -challenge attributes\challenges\challenge\daily_challenges_store_release\d016_deploy_grants_crusaders_uk default\challenge_bag\name $11251316 Death or Glory -challenge attributes\challenges\challenge\daily_challenges_store_release\d016_deploy_grants_crusaders_uk default\challenge_bag\description $11251317 Deploy 2 British Forces M3 Grant or Crusader tanks in a match -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_barracks_us default\techtree_bag\name $11153231 Barracks -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_barracks_us sp\techtree_bag\name $11153231 Barracks -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_hq_us default\techtree_bag\name $11153221 Headquarters -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_hq_us sp\techtree_bag\name $11153221 Headquarters -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_motor_pool_us default\techtree_bag\name $11153236 Motor Pool -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_motor_pool_us sp\techtree_bag\name $11153236 Motor Pool -challenge attributes\challenges\challenge\daily_challenges_store_release\d017_build_tank_traps default\challenge_bag\name $11251318 Hedgehogs -challenge attributes\challenges\challenge\daily_challenges_store_release\d017_build_tank_traps default\challenge_bag\description $11251319 Build 5 tank traps or sandbags in a match -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_tank_depot_us default\techtree_bag\name $11153238 Tank Depot -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_tank_depot_us sp\techtree_bag\name $11153238 Tank Depot -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_wsc_us default\techtree_bag\name $11153234 Weapon Support Center -tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_wsc_us sp\techtree_bag\name $11153234 Weapon Support Center -challenge attributes\challenges\challenge\daily_challenges_store_release\d018_sappers_breach_uk default\challenge_bag\name $11251320 Fire Power -challenge attributes\challenges\challenge\daily_challenges_store_release\d018_sappers_breach_uk default\challenge_bag\description $11251321 Breach with a Flamethrower equipped British Forces Royal Engineers in a match abilities attributes\abilities\races\german\buildings\coastal_bulwark_building_repair_ger default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\buildings\coastal_bulwark_building_repair_ger default\ability_bag\ui_info\screen_name $11200543 Bulwark abilities attributes\abilities\races\german\buildings\coastal_bulwark_building_repair_ger default\ability_bag\ui_info\brief_text $11254068 Bunkers gain increased health and will automatically repair when out of combat. @@ -25435,48 +25954,16 @@ abilities attributes\abilities\races\german\buildings\coastal_bulwark_building_r abilities attributes\abilities\races\german\buildings\coastal_bulwark_building_repair_ger sp\ability_bag\ui_info\screen_name $11200543 Bulwark abilities attributes\abilities\races\german\buildings\coastal_bulwark_building_repair_ger sp\ability_bag\ui_info\brief_text $11254227 Increases health and damaged structures will automatically repair when out of combat. abilities attributes\abilities\races\german\buildings\coastal_bulwark_building_repair_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11259648 Bunkers gain +%1% health and restore +%2% health per second when out of combat. -challenge attributes\challenges\challenge\daily_challenges_store_release\d019_research_training_center_uk default\challenge_bag\name $11251322 Battle Drill -challenge attributes\challenges\challenge\daily_challenges_store_release\d019_research_training_center_uk default\challenge_bag\description $11251323 Research Infantry Training from the British Forces Training Center in a match -challenge attributes\challenges\challenge\daily_challenges_store_release\d020_withdraw_refit_vehicle_uk default\challenge_bag\name $11251324 Obsolete -challenge attributes\challenges\challenge\daily_challenges_store_release\d020_withdraw_refit_vehicle_uk default\challenge_bag\description $11251325 Withdraw and Refit a vehicle from the British Forces Company Command Post in a match -challenge attributes\challenges\challenge\daily_challenges_store_release\d021_upgrade_tommys_brens_uk default\challenge_bag\name $11251326 Inglis Built -challenge attributes\challenges\challenge\daily_challenges_store_release\d021_upgrade_tommys_brens_uk default\challenge_bag\description $11251327 Upgrade 2 British Forces Infantry Sections with Bren guns in a match abilities attributes\abilities\races\german\buildings\command_bunker_defensive_aura_ger default\ability_bag\ui_info\help_text $11239745 Passive abilities attributes\abilities\races\german\buildings\command_bunker_defensive_aura_ger default\ability_bag\ui_info\screen_name $11259058 Command Bunker Defensive Aura abilities attributes\abilities\races\german\buildings\command_bunker_defensive_aura_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11260614 Reduces damage taken by bunkers, emplacements and defenses by %1%%%. Units take %2%%% reduced damage. Does not affect the Command Bunker itself. abilities attributes\abilities\races\german\buildings\command_bunker_defensive_aura_ger sp\ability_bag\ui_info\help_text $11239745 Passive abilities attributes\abilities\races\german\buildings\command_bunker_defensive_aura_ger sp\ability_bag\ui_info\screen_name $11259058 Command Bunker Defensive Aura abilities attributes\abilities\races\german\buildings\command_bunker_defensive_aura_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11260614 Reduces damage taken by bunkers, emplacements and defenses by %1%%%. Units take %2%%% reduced damage. Does not affect the Command Bunker itself. -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_bottom_uk default\techtree_bag\name $11224442 Campaign Upgrades -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_bottom_uk sp\techtree_bag\name $11224442 Campaign Upgrades -challenge attributes\challenges\challenge\daily_challenges_store_release\d022_recrew_teamweapon_uk default\challenge_bag\name $11251328 Any Crew -challenge attributes\challenges\challenge\daily_challenges_store_release\d022_recrew_teamweapon_uk default\challenge_bag\description $11251329 Recrew a British Forces team weapon with the CMP 15CWT truck in a match -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_middle_uk default\techtree_bag\name $11246528 Real-time battle Support Upgrades -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_middle_uk sp\techtree_bag\name $11246528 Real-time battle Support Upgrades -challenge attributes\challenges\challenge\daily_challenges_store_release\d023_build_bl55_artillery_uk default\challenge_bag\name $11251330 Gun Laying -challenge attributes\challenges\challenge\daily_challenges_store_release\d023_build_bl55_artillery_uk default\challenge_bag\description $11251331 Build a British Forces BL 5.5inch Artillery Emplacement in a match -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_top_uk default\techtree_bag\name $11246527 Real-time battle Core Upgrades -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_top_uk sp\techtree_bag\name $11246527 Real-time battle Core Upgrades abilities attributes\abilities\races\german\buildings\forward_observer_bunker_uk default\ability_bag\ui_info\extra_text $11254085 Bypasses artillery barrage cooldowns. abilities attributes\abilities\races\german\buildings\forward_observer_bunker_uk default\ability_bag\ui_info\help_text $11239873 Offensive / Select target position abilities attributes\abilities\races\german\buildings\forward_observer_bunker_uk default\ability_bag\ui_info\screen_name $11254086 Coordinated Artillery Barrage abilities attributes\abilities\races\german\buildings\forward_observer_bunker_uk default\ability_bag\ui_info\brief_text $11254084 Orders all on-map medium and heavy artillery units to fire at the target position. -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_armoured_uk default\techtree_bag\name $11220831 Armoured Platoon -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_armoured_uk sp\techtree_bag\name $11220831 Armoured Platoon -challenge attributes\challenges\challenge\daily_challenges_store_release\d024_win_faction_mp_ger default\challenge_bag\name $11251332 Blitz -challenge attributes\challenges\challenge\daily_challenges_store_release\d024_win_faction_mp_ger default\challenge_bag\description $11251333 Win a Multiplayer match as the Wehrmacht -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_barracks_uk default\techtree_bag\name $11220829 Barracks -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_barracks_uk sp\techtree_bag\name $11220829 Barracks -challenge attributes\challenges\challenge\daily_challenges_store_release\d025_win_faction_coop_allies default\challenge_bag\name $11251334 Kampfkraft -challenge attributes\challenges\challenge\daily_challenges_store_release\d025_win_faction_coop_allies default\challenge_bag\description $11251335 Win a Co-op vs AI match as Allies -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_hq_uk default\techtree_bag\name $11220828 Headquarters -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_hq_uk sp\techtree_bag\name $11220828 Headquarters -challenge attributes\challenges\challenge\daily_challenges_store_release\d026_killwith_sturmpanzer_ger default\challenge_bag\name $11251336 Stupafied -challenge attributes\challenges\challenge\daily_challenges_store_release\d026_killwith_sturmpanzer_ger default\challenge_bag\description $11251337 Destroy an enemy team weapon with the Wehrmacht SturmPanzer IV in a match -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_motor_uk default\techtree_bag\name $11220830 Motor Platoon -tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_motor_uk sp\techtree_bag\name $11220830 Motor Platoon -challenge attributes\challenges\challenge\daily_challenges_store_release\d027_kill_halftracks_ger default\challenge_bag\name $11251338 Purple Heart Boxes -challenge attributes\challenges\challenge\daily_challenges_store_release\d027_kill_halftracks_ger default\challenge_bag\description $11251339 Destroy an enemy US Forces Half-track in a match abilities attributes\abilities\races\german\buildings\medical_supply_airdrop_ger default\ability_bag\ui_info\extra_text $11189293 Select Target Location abilities attributes\abilities\races\german\buildings\medical_supply_airdrop_ger default\ability_bag\ui_info\help_text $11216886 Medical abilities attributes\abilities\races\german\buildings\medical_supply_airdrop_ger default\ability_bag\ui_info\screen_name $11216885 Medical Supply Drop @@ -25485,14 +25972,6 @@ abilities attributes\abilities\races\german\buildings\medical_supply_airdrop_ger abilities attributes\abilities\races\german\buildings\medical_supply_airdrop_ger sp\ability_bag\ui_info\help_text $11216886 Medical abilities attributes\abilities\races\german\buildings\medical_supply_airdrop_ger sp\ability_bag\ui_info\screen_name $11216885 Medical Supply Drop abilities attributes\abilities\races\german\buildings\medical_supply_airdrop_ger sp\ability_bag\ui_info\brief_text $11216888 Enables the bunker to call in medical crates. When collected, infantry and team weapons will passively heal. -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_churchill_black_prince_uk default\techtree_bag\name $11203657 Churchill 'Black Prince' Heavy Tank -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_churchill_black_prince_uk sp\techtree_bag\name $11203657 Churchill 'Black Prince' Heavy Tank -challenge attributes\challenges\challenge\daily_challenges_store_release\d028_deploy_mg42_ger default\challenge_bag\name $11251340 Buzzsaw -challenge attributes\challenges\challenge\daily_challenges_store_release\d028_deploy_mg42_ger default\challenge_bag\description $11251341 Deploy 2 Wehrmacht MG42 Machine Gun teams in a match -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_churchill_uk default\techtree_bag\name $11203656 Churchill Heavy Tank -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_churchill_uk sp\techtree_bag\name $11203656 Churchill Heavy Tank -challenge attributes\challenges\challenge\daily_challenges_store_release\d029_build_bunkers_ger default\challenge_bag\name $11251342 Gustav Line -challenge attributes\challenges\challenge\daily_challenges_store_release\d029_build_bunkers_ger default\challenge_bag\description $11251343 Build a Wehrmacht Concrete bunker in a match abilities attributes\abilities\races\german\buildings\munition_supply_airdrop_ger default\ability_bag\ui_info\extra_text $11189293 Select Target Location abilities attributes\abilities\races\german\buildings\munition_supply_airdrop_ger default\ability_bag\ui_info\help_text $11216882 Economy Improvement abilities attributes\abilities\races\german\buildings\munition_supply_airdrop_ger default\ability_bag\ui_info\screen_name $11216881 Munitions Supply Drop @@ -25501,16 +25980,6 @@ abilities attributes\abilities\races\german\buildings\munition_supply_airdrop_ge abilities attributes\abilities\races\german\buildings\munition_supply_airdrop_ger sp\ability_bag\ui_info\help_text $11216882 Economy Improvement abilities attributes\abilities\races\german\buildings\munition_supply_airdrop_ger sp\ability_bag\ui_info\screen_name $11216881 Munitions Supply Drop abilities attributes\abilities\races\german\buildings\munition_supply_airdrop_ger sp\ability_bag\ui_info\brief_text $11216884 Enables the bunker to call in munitions crates to be collected by infantry. -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_crusader_aa_uk default\techtree_bag\name $11203658 Crusader AA Medium Tank -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_crusader_aa_uk sp\techtree_bag\name $11203658 Crusader AA Medium Tank -challenge attributes\challenges\challenge\daily_challenges_store_release\d030_build_fighting_nests_ger default\challenge_bag\name $11251344 Hornet's Nest -challenge attributes\challenges\challenge\daily_challenges_store_release\d030_build_fighting_nests_ger default\challenge_bag\description $11251345 Build 2 Fighting Nests as the Wehrmacht -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_designate_targets_uk default\techtree_bag\name $11203659 Designate Targets -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_designate_targets_uk sp\techtree_bag\name $11203659 Designate Targets -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_fuel_drop_uk default\techtree_bag\name $11203660 Fuel Air Drop -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_fuel_drop_uk sp\techtree_bag\name $11203660 Fuel Air Drop -challenge attributes\challenges\challenge\daily_challenges_store_release\d031_killwith_panzers_ger default\challenge_bag\name $11251346 Panzerkorps -challenge attributes\challenges\challenge\daily_challenges_store_release\d031_killwith_panzers_ger default\challenge_bag\description $11251347 Destroy an enemy vehicle with Wehrmacht panzers in a match abilities attributes\abilities\races\german\buildings\recon_observation_bunker_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\buildings\recon_observation_bunker_ger default\ability_bag\ui_info\help_text $11241448 Reveals enemy units in the Fog of War and on the Minimap. abilities attributes\abilities\races\german\buildings\recon_observation_bunker_ger default\ability_bag\ui_info\screen_name $11216351 Signal Detection @@ -25523,8 +25992,6 @@ abilities attributes\abilities\races\german\buildings\recon_observation_bunker_g abilities attributes\abilities\races\german\buildings\recon_observation_bunker_ger sp\ability_bag\ui_info\brief_text $11240776 Enables the unit to provide reconnaissance when stationary. abilities attributes\abilities\races\german\buildings\recon_observation_bunker_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\buildings\recon_observation_bunker_ger sp\ability_bag\requirements\required_in_territory\ui_name $11216350 Must be in Supply -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_recon_artillery_uk default\techtree_bag\name $11203661 Recon Artillery -tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_recon_artillery_uk sp\techtree_bag\name $11203661 Recon Artillery abilities attributes\abilities\races\german\buildings\repair_aura_bunker_ger default\ability_bag\ui_info\brief_text $11260609 Repairs nearby stationary vehicles, buildings, and emplacements that are out of combat. abilities attributes\abilities\races\german\buildings\repair_aura_bunker_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\german\buildings\repair_aura_bunker_ger default\ability_bag\ui_info\help_text $11226430 Passive @@ -25533,20 +26000,8 @@ abilities attributes\abilities\races\german\buildings\repair_aura_bunker_ger sp\ abilities attributes\abilities\races\german\buildings\repair_aura_bunker_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\german\buildings\repair_aura_bunker_ger sp\ability_bag\ui_info\help_text $11226430 Passive abilities attributes\abilities\races\german\buildings\repair_aura_bunker_ger sp\ability_bag\ui_info\screen_name $11192452 Repair Crews -challenge attributes\challenges\challenge\daily_challenges_store_release\d032_research_officer_quarters_ger default\challenge_bag\name $11251348 Infantry Attacks -challenge attributes\challenges\challenge\daily_challenges_store_release\d032_research_officer_quarters_ger default\challenge_bag\description $11251349 Research Infanterie Officer Quarters from a Wehrmacht Infanterie Kompanie in a match -challenge attributes\challenges\challenge\daily_challenges_store_release\d033_upgrade_grenadiers_to_panzergren_ger default\challenge_bag\name $11251350 Orders Are In -challenge attributes\challenges\challenge\daily_challenges_store_release\d033_upgrade_grenadiers_to_panzergren_ger default\challenge_bag\description $11251351 Swap 2 Wehrmacht Grenadier squads for Panzergrenadiers with Transfer Orders in a match abilities attributes\abilities\races\german\buildings\sound_the_alarm_bunker_ger default\ability_bag\ui_info\screen_name $11251878 Sound the Alarm abilities attributes\abilities\races\german\buildings\sound_the_alarm_bunker_ger default\ability_bag\ui_info\brief_text $11251879 Calls in flares and improve infantry around the bunker. -challenge attributes\challenges\challenge\daily_challenges_store_release\d034_killwith_jaeger_recon_package_ger default\challenge_bag\name $11251352 Edelweiss -challenge attributes\challenges\challenge\daily_challenges_store_release\d034_killwith_jaeger_recon_package_ger default\challenge_bag\description $11251353 Kill 10 enemy infantry with Jäger squads in a match -tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_bottom_uk default\techtree_bag\name $11224442 Campaign Upgrades -tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_bottom_uk sp\techtree_bag\name $11224442 Campaign Upgrades -challenge attributes\challenges\challenge\daily_challenges_store_release\d035_upgrade_jagers_panzerschreck_ger default\challenge_bag\name $11251354 Stove Pipe -challenge attributes\challenges\challenge\daily_challenges_store_release\d035_upgrade_jagers_panzerschreck_ger default\challenge_bag\description $11251355 Upgrade 2 Wehrmacht Jäger squads with a Panzerschreck in a match -tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_middle_uk default\techtree_bag\name $11246528 Real-time battle Support Upgrades -tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_middle_uk sp\techtree_bag\name $11246528 Real-time battle Support Upgrades abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_jager_light default\ability_bag\ui_info\extra_text $11241449 Squad experience is lost on transfer. abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_jager_light default\ability_bag\ui_info\help_text $11239847 Support / Select target squad abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_jager_light default\ability_bag\ui_info\screen_name $11190954 Transfer Orders - Jäger Squad @@ -25563,14 +26018,6 @@ abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_jager abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_jager_light sp\ability_bag\requirements_target\required_unit_type\ui_name $11190950 Must target grenadier squad abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_jager_light sp\ability_bag\requirements_target\required_number_of_squad_members\ui_name $11197818 Must be a Fully Reinforced Squad abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_jager_light sp\ability_bag\requirements_target\required_ownership\ui_name $11231063 Owned Squad -challenge attributes\challenges\challenge\daily_challenges_store_release\d036_win_faction_coop_axis default\challenge_bag\name $11251356 Axis Allies -challenge attributes\challenges\challenge\daily_challenges_store_release\d036_win_faction_coop_axis default\challenge_bag\description $11251357 Win a Co-op vs AI match as the Axis -tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_top_uk default\techtree_bag\name $11246527 Real-time battle Core Upgrades -tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_top_uk sp\techtree_bag\name $11246527 Real-time battle Core Upgrades -challenge attributes\challenges\challenge\daily_challenges_store_release\d037_win_faction_mp_axis default\challenge_bag\name $11251358 Desert Fox -challenge attributes\challenges\challenge\daily_challenges_store_release\d037_win_faction_mp_axis default\challenge_bag\description $11251359 Win a Multiplayer match as the Axis -tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_armoured_uk default\techtree_bag\name $11220831 Armoured Platoon -tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_armoured_uk sp\techtree_bag\name $11220831 Armoured Platoon abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_panzer_grenadier default\ability_bag\ui_info\extra_text $11241450 Squad experience is lost on transfer. abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_panzer_grenadier default\ability_bag\ui_info\help_text $11239848 Support / Select target squad abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_panzer_grenadier default\ability_bag\ui_info\screen_name $11190918 Transfer Orders - Panzergrenadier @@ -25587,10 +26034,6 @@ abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_panze abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_panzer_grenadier sp\ability_bag\requirements_target\required_unit_type\ui_name $11190950 Must target grenadier squad abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_panzer_grenadier sp\ability_bag\requirements_target\required_number_of_squad_members\ui_name $11197818 Must be a Fully Reinforced Squad abilities attributes\abilities\races\german\buildings\upgrade_grenadier_to_panzer_grenadier sp\ability_bag\requirements_target\required_ownership\ui_name $11231063 Owned Squad -tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_barracks_uk default\techtree_bag\name $11220829 Barracks -tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_barracks_uk sp\techtree_bag\name $11220829 Barracks -challenge attributes\challenges\challenge\daily_challenges_store_release\d038_killwith_marder3 default\challenge_bag\name $11251360 Eighty Eight -challenge attributes\challenges\challenge\daily_challenges_store_release\d038_killwith_marder3 default\challenge_bag\description $11251361 Destroy an enemy Allies vehicle with an Afrikakorps Marder III Tank Destroyer in a match abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_flak default\ability_bag\ui_info\extra_text $11189293 Select Target Location abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_flak default\ability_bag\ui_info\help_text $11189294 Support abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_flak default\ability_bag\ui_info\screen_name $11189295 Deploy Unmanned Anti-Aircraft Flak Gun @@ -25599,14 +26042,6 @@ abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_flak sp\ability_bag\ui_info\help_text $11189294 Support abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_flak sp\ability_bag\ui_info\screen_name $11189295 Deploy Unmanned Anti-Aircraft Flak Gun abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_flak sp\ability_bag\ui_info\brief_text $11189292 Deploys an unmanned 20mm 'Flak' Gun. This weapon can be equipped by infantry squads anywhere in the field. -tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_hq_uk default\techtree_bag\name $11220828 Headquarters -tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_hq_uk sp\techtree_bag\name $11220828 Headquarters -challenge attributes\challenges\challenge\daily_challenges_store_release\d039_kill_halftracks_ak default\challenge_bag\name $11251363 Transport Mess -challenge attributes\challenges\challenge\daily_challenges_store_release\d039_kill_halftracks_ak default\challenge_bag\description $11251362 Destroy an enemy British Forces CMP 15CWT truck in a match -tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_motor_uk default\techtree_bag\name $11220830 Motor Platoon -tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_motor_uk sp\techtree_bag\name $11220830 Motor Platoon -challenge attributes\challenges\challenge\daily_challenges_store_release\d040_deploy_stug_bg_ak default\challenge_bag\name $11251365 Task Force 288 -challenge attributes\challenges\challenge\daily_challenges_store_release\d040_deploy_stug_bg_ak default\challenge_bag\description $11251364 Deploy 2 StuG III from an Afrikakorps Assault Group call-in in a match abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_hmg default\ability_bag\ui_info\extra_text $11189233 Select Target Location abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_hmg default\ability_bag\ui_info\help_text $11189294 Support abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_hmg default\ability_bag\ui_info\screen_name $11189236 Deploy Unmanned Heavy Machine Gun @@ -25615,8 +26050,6 @@ abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_hmg sp\ability_bag\ui_info\help_text $11189294 Support abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_hmg sp\ability_bag\ui_info\screen_name $11189236 Deploy Unmanned Heavy Machine Gun abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_hmg sp\ability_bag\ui_info\brief_text $11189232 Deploys an unmanned MG42 heavy machine gun. This weapon can be equipped by infantry squads anywhere in the field. -challenge attributes\challenges\challenge\daily_challenges_store_release\d041_build_caches_ak default\challenge_bag\name $11251367 Supply Depots -challenge attributes\challenges\challenge\daily_challenges_store_release\d041_build_caches_ak default\challenge_bag\description $11251366 Build a Resource Cache in a match abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_mortar default\ability_bag\ui_info\extra_text $11189243 Select Target Location abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_mortar default\ability_bag\ui_info\help_text $11189294 Support abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_mortar default\ability_bag\ui_info\screen_name $11189245 Deploy Unmanned 81mm Mortar @@ -25625,8 +26058,6 @@ abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_mortar sp\ability_bag\ui_info\help_text $11189294 Support abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_mortar sp\ability_bag\ui_info\screen_name $11189245 Deploy Unmanned 81mm Mortar abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_mortar sp\ability_bag\ui_info\brief_text $11189242 Deploys an unmanned 81mm mortar. This weapon can be equipped by infantry anywhere in the field. -challenge attributes\challenges\challenge\daily_challenges_store_release\d042_killwith_panzers default\challenge_bag\name $11251369 Panzerarmee -challenge attributes\challenges\challenge\daily_challenges_store_release\d042_killwith_panzers default\challenge_bag\description $11251368 Destroy an enemy vehicle with a Panzer III or Panzer IV in a match abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_pak default\ability_bag\ui_info\extra_text $11189298 Select Target Location abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_pak default\ability_bag\ui_info\help_text $11189294 Support abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_pak default\ability_bag\ui_info\screen_name $11189296 Deploys Unmanned 75mm Anti-Tank Gun @@ -25635,20 +26066,12 @@ abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_pak sp\ability_bag\ui_info\help_text $11189294 Support abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_pak sp\ability_bag\ui_info\screen_name $11189296 Deploys Unmanned 75mm Anti-Tank Gun abilities attributes\abilities\races\german\buildings\weapon_supply_bunker_spawn_pak sp\ability_bag\ui_info\brief_text $11189299 Deploys an unmanned 75mm anti-tank gun. This weapon can be equipped by infantry squads anywhere in the field. -challenge attributes\challenges\challenge\daily_challenges_store_release\d043_killwith_flak default\challenge_bag\name $11251371 High Velocity -challenge attributes\challenges\challenge\daily_challenges_store_release\d043_killwith_flak default\challenge_bag\description $11251370 Kill 5 enemy infantry with Wehrmacht or Afrikakorps FlaK anti-aircraft guns in a match -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_bottom_uk default\techtree_bag\name $11224442 Campaign Upgrades -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_bottom_uk sp\techtree_bag\name $11224442 Campaign Upgrades abilities attributes\abilities\races\german\campaign\affectors\artillery\a_german_artillery_company_reinforce_ger default\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\artillery\a_german_artillery_company_reinforce_ger default\ability_bag\ui_info\screen_name $11260126 Artillery Company abilities attributes\abilities\races\german\campaign\affectors\artillery\a_german_artillery_company_reinforce_ger default\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad abilities attributes\abilities\races\german\campaign\affectors\artillery\a_german_artillery_company_reinforce_ger sp\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\artillery\a_german_artillery_company_reinforce_ger sp\ability_bag\ui_info\screen_name $11260126 Artillery Company abilities attributes\abilities\races\german\campaign\affectors\artillery\a_german_artillery_company_reinforce_ger sp\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad -challenge attributes\challenges\challenge\daily_challenges_store_release\d044_mechanized_groups_ak default\challenge_bag\name $11251372 Mechanized Support -challenge attributes\challenges\challenge\daily_challenges_store_release\d044_mechanized_groups_ak default\challenge_bag\description $11251373 Call-in 2 Afrikakorps Mechanized infantry or team weapon groups in a match -challenge attributes\challenges\challenge\daily_challenges_store_release\d045_upgrade_halftrack_250_9_ak default\challenge_bag\name $11251374 Too Much 20mm -challenge attributes\challenges\challenge\daily_challenges_store_release\d045_upgrade_halftrack_250_9_ak default\challenge_bag\description $11251375 Upgrade 2 Afrikakorps Half-track carriers to the 250/9 autocannon variant in a match abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger default\ability_bag\ui_info\extra_text $11152200 Select Target Location abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger default\ability_bag\ui_info\help_text $11241451 Combat Group Call-in abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger default\ability_bag\ui_info\screen_name $11196314 German Detachment Reinforcements @@ -25659,12 +26082,6 @@ abilities attributes\abilities\races\german\campaign\affectors\generics\a_german abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger sp\ability_bag\ui_info\screen_name $11196314 German Detachment Reinforcements abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger sp\ability_bag\ui_info\brief_text $11240779 Deploys two Grenadier squads. abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d046_salvage_vehicle_ak default\challenge_bag\name $11251377 Battlefield Profits -challenge attributes\challenges\challenge\daily_challenges_store_release\d046_salvage_vehicle_ak default\challenge_bag\description $11251376 Salvage a vehicle wreck with the Afrikakorps 18-tonne recovery Half-track in a match -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_middle_uk default\techtree_bag\name $11246528 Real-time battle Support Upgrades -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_middle_uk sp\techtree_bag\name $11246528 Real-time battle Support Upgrades -challenge attributes\challenges\challenge\daily_challenges_store_release\d047_restore_vehicle_ak default\challenge_bag\name $11251378 Beutepanzer -challenge attributes\challenges\challenge\daily_challenges_store_release\d047_restore_vehicle_ak default\challenge_bag\description $11251379 Restore any vehicle with the Afrikakorps 18-tonne Recovery Half-track in a match abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger default\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger default\ability_bag\ui_info\screen_name $11244326 German Company @@ -25675,58 +26092,30 @@ abilities attributes\abilities\races\german\campaign\affectors\generics\a_german abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger sp\ability_bag\ui_info\screen_name $11244326 German Company abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger sp\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad abilities attributes\abilities\races\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d048_build_mines_uk default\challenge_bag\name $11251380 Jerry Surprise -challenge attributes\challenges\challenge\daily_challenges_store_release\d048_build_mines_uk default\challenge_bag\description $11251381 Build 3 Modified AT mines with British Forces Royal Engineers in a match -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_top_uk default\techtree_bag\name $11246527 Real-time battle Core Upgrades -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_top_uk sp\techtree_bag\name $11246527 Real-time battle Core Upgrades -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_armoured_uk default\techtree_bag\name $11220831 Armoured Platoon -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_armoured_uk sp\techtree_bag\name $11220831 Armoured Platoon -challenge attributes\challenges\challenge\daily_challenges_store_release\d049_build_mines_ak default\challenge_bag\name $11251382 Wooden Shoes -challenge attributes\challenges\challenge\daily_challenges_store_release\d049_build_mines_ak default\challenge_bag\description $11251383 Build 3 Schu-Mine 42s with Afrikakorps Panzerpioneers in a match -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_barracks_uk default\techtree_bag\name $11220829 Barracks -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_barracks_uk sp\techtree_bag\name $11220829 Barracks -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_hq_uk default\techtree_bag\name $11220828 Headquarters -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_hq_uk sp\techtree_bag\name $11220828 Headquarters abilities attributes\abilities\races\german\campaign\affectors\infantry\a_german_infantry_company_reinforce_ger default\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\infantry\a_german_infantry_company_reinforce_ger default\ability_bag\ui_info\screen_name $11248572 German Infantry Company abilities attributes\abilities\races\german\campaign\affectors\infantry\a_german_infantry_company_reinforce_ger default\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad abilities attributes\abilities\races\german\campaign\affectors\infantry\a_german_infantry_company_reinforce_ger sp\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\infantry\a_german_infantry_company_reinforce_ger sp\ability_bag\ui_info\screen_name $11248572 German Infantry Company abilities attributes\abilities\races\german\campaign\affectors\infantry\a_german_infantry_company_reinforce_ger sp\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_motor_uk default\techtree_bag\name $11220830 Motor Platoon -tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_motor_uk sp\techtree_bag\name $11220830 Motor Platoon -challenge attributes\challenges\challenge\daily_challenges_store_release\d050_breach_structures default\challenge_bag\name $11251384 Breacher Teacher -challenge attributes\challenges\challenge\daily_challenges_store_release\d050_breach_structures default\challenge_bag\description $11251385 Breach 3 enemy occupied structures in a match -challenge attributes\challenges\challenge\daily_challenges_store_release\d051_build_mines_ger default\challenge_bag\name $11251386 Hidden Agenda -challenge attributes\challenges\challenge\daily_challenges_store_release\d051_build_mines_ger default\challenge_bag\description $11251387 Build 3 Riegel 43 mines with 251 Medium Carriers in a match abilities attributes\abilities\races\german\campaign\affectors\luftwaffe\a_german_luftwaffe_company_reinforce_ger default\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\luftwaffe\a_german_luftwaffe_company_reinforce_ger default\ability_bag\ui_info\screen_name $11248574 German Luftwaffe Company abilities attributes\abilities\races\german\campaign\affectors\luftwaffe\a_german_luftwaffe_company_reinforce_ger default\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad abilities attributes\abilities\races\german\campaign\affectors\luftwaffe\a_german_luftwaffe_company_reinforce_ger sp\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\luftwaffe\a_german_luftwaffe_company_reinforce_ger sp\ability_bag\ui_info\screen_name $11248574 German Luftwaffe Company abilities attributes\abilities\races\german\campaign\affectors\luftwaffe\a_german_luftwaffe_company_reinforce_ger sp\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad -challenge attributes\challenges\challenge\daily_challenges_store_release\d052_killvehicles_with_infantry default\challenge_bag\name $11251388 Infantry Anti-tank -challenge attributes\challenges\challenge\daily_challenges_store_release\d052_killvehicles_with_infantry default\challenge_bag\description $11251389 Destroy an enemy vehicle with infantry squads in a match abilities attributes\abilities\races\german\campaign\affectors\mechanized\a_german_mechanized_company_reinforce_ger default\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\mechanized\a_german_mechanized_company_reinforce_ger default\ability_bag\ui_info\screen_name $11248576 German Mechanized Company abilities attributes\abilities\races\german\campaign\affectors\mechanized\a_german_mechanized_company_reinforce_ger default\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad abilities attributes\abilities\races\german\campaign\affectors\mechanized\a_german_mechanized_company_reinforce_ger sp\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\mechanized\a_german_mechanized_company_reinforce_ger sp\ability_bag\ui_info\screen_name $11248576 German Mechanized Company abilities attributes\abilities\races\german\campaign\affectors\mechanized\a_german_mechanized_company_reinforce_ger sp\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad -challenge attributes\challenges\challenge\daily_challenges_store_release\d053_air_support default\challenge_bag\name $11251390 Close Air Support -challenge attributes\challenges\challenge\daily_challenges_store_release\d053_air_support default\challenge_bag\description $11251391 Call-in 2 aircraft abilities in a match -challenge attributes\challenges\challenge\daily_challenges_store_release\d054_killwith_tanks_uk default\challenge_bag\name $11251392 Christie Suspension -challenge attributes\challenges\challenge\daily_challenges_store_release\d054_killwith_tanks_uk default\challenge_bag\description $11251393 Destroy an enemy vehicle with British Forces tanks in a match abilities attributes\abilities\races\german\campaign\affectors\panzer\a_german_panzer_company_reinforce_ger default\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\panzer\a_german_panzer_company_reinforce_ger default\ability_bag\ui_info\screen_name $11248579 German Panzer Company abilities attributes\abilities\races\german\campaign\affectors\panzer\a_german_panzer_company_reinforce_ger default\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad abilities attributes\abilities\races\german\campaign\affectors\panzer\a_german_panzer_company_reinforce_ger sp\ability_bag\ui_info\extra_text $11235400 Call-in / Select target position abilities attributes\abilities\races\german\campaign\affectors\panzer\a_german_panzer_company_reinforce_ger sp\ability_bag\ui_info\screen_name $11248579 German Panzer Company abilities attributes\abilities\races\german\campaign\affectors\panzer\a_german_panzer_company_reinforce_ger sp\ability_bag\ui_info\brief_text $11192914 Deploys a Panzer IV, a Half-track, a Grenadier squad, and a Pioneer squad -challenge attributes\challenges\challenge\daily_challenges_store_release\d055_killwith_tanks_us default\challenge_bag\name $11251394 Detroit Arsenal -challenge attributes\challenges\challenge\daily_challenges_store_release\d055_killwith_tanks_us default\challenge_bag\description $11251395 Destroy an enemy vehicle with US Forces tanks in a match -challenge attributes\challenges\challenge\daily_challenges_store_release\d056_killwith_sniper_ger default\challenge_bag\name $11251396 Gewehr 43 -challenge attributes\challenges\challenge\daily_challenges_store_release\d056_killwith_sniper_ger default\challenge_bag\description $11251397 Kill 2 enemy team weapon crews with Wehrmacht Snipers in a match abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_auto_restore_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_auto_restore_ger default\ability_bag\ui_info\help_text $11202163 Automatically Repairs Aircraft each turn. abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_auto_restore_ger default\ability_bag\ui_info\screen_name $11199504 Aircraft Maintenance @@ -25737,8 +26126,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_auto abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_auto_restore_ger sp\ability_bag\ui_info\screen_name $11199504 Aircraft Maintenance abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_auto_restore_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_auto_restore_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d057_killwith_sniper_us default\challenge_bag\name $11251398 M1903A4 -challenge attributes\challenges\challenge\daily_challenges_store_release\d057_killwith_sniper_us default\challenge_bag\description $11251399 Kill 2 enemy team weapon crews with US Forces Snipers in a match abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_restore_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_restore_ger default\ability_bag\ui_info\help_text $11202165 Restore the Aircraft's Health. abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_restore_ger default\ability_bag\ui_info\screen_name $11202159 Repair @@ -25751,8 +26138,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_rest abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_restore_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_restore_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\campaign\aircraft\cmap_aircraft_restore_ger sp\ability_bag\ui_info\screen_name_short $11203430 Repair -challenge attributes\challenges\challenge\daily_challenges_store_release\d058_killwith_sniper_uk default\challenge_bag\name $11251400 No. 4 (T) Rifle -challenge attributes\challenges\challenge\daily_challenges_store_release\d058_killwith_sniper_uk default\challenge_bag\description $11251401 Kill 5 enemy team weapon crews with British Forces Snipers in a match abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_ger default\ability_bag\ui_info\extra_text $11204291 Duration: Toggled\nRecharge: 1 Turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_ger default\ability_bag\ui_info\help_text $11203474 Description: Returns the P-47 Squadron to its home airfield abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_ger default\ability_bag\ui_info\screen_name $11203476 Order: Cancel Air Supremacy Operation @@ -25763,12 +26148,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_su abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_ger sp\ability_bag\ui_info\screen_name $11203476 Order: Cancel Air Supremacy Operation abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_ger sp\ability_bag\ui_info\brief_text $11194121 Target: Self abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_cancel_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d059_killwith_explosives default\challenge_bag\name $11251402 Anti-personnel -challenge attributes\challenges\challenge\daily_challenges_store_release\d059_killwith_explosives default\challenge_bag\description $11251403 Kill 5 enemy infantry with grenades, satchel charges or rifle grenade infantry abilities in a match -challenge attributes\challenges\challenge\daily_challenges_store_release\d060_kill_halftracks_ger default\challenge_bag\name $11260005 Junkpile -challenge attributes\challenges\challenge\daily_challenges_store_release\d060_kill_halftracks_ger default\challenge_bag\description $11260004 Destroy an enemy Allies truck or Half-track in a match -challenge attributes\challenges\challenge\daily_challenges_store_release\d061_artillery_strikes default\challenge_bag\name $11260007 Strike a Chord -challenge attributes\challenges\challenge\daily_challenges_store_release\d061_artillery_strikes default\challenge_bag\description $11260006 Call-in 2 airstrikes in a match abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_ger default\ability_bag\ui_info\extra_text $11204290 Duration: Toggled\nRecharge: 1 Turn\nCost: Reoccurs each Turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_ger default\ability_bag\ui_info\help_text $11203401 Description: Auto-Attack nearby enemy Aircraft on their turn and deals damage at the start of each turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_ger default\ability_bag\ui_info\screen_name $11203400 Deploy Squadron: Air Supremacy Operation @@ -25779,17 +26158,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_su abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_ger sp\ability_bag\ui_info\screen_name $11203400 Deploy Squadron: Air Supremacy Operation abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_ger sp\ability_bag\ui_info\brief_text $11194185 Target Area abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_air_superior_loiter_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d062_killwith_aircraft default\challenge_bag\name $11260009 Death From Above -challenge attributes\challenges\challenge\daily_challenges_store_release\d062_killwith_aircraft default\challenge_bag\description $11260008 Kill 40 enemy infantry with aircraft abilities or artillery strikes -challenge attributes\challenges\challenge\daily_challenges_store_release\d063_win_sp_gela default\challenge_bag\name $11263355 Operation Husky -challenge attributes\challenges\challenge\daily_challenges_store_release\d063_win_sp_gela default\challenge_bag\description $11263356 Complete Operation Husky mission on any difficulty. -trial_map_award attributes\trial_map_award\no_award default\trial_map_award\name $11229432 No Award -challenge attributes\challenges\challenge\daily_challenges_store_release\d064_win_sp_salerno default\challenge_bag\name $11263357 Operation Avalanche -challenge attributes\challenges\challenge\daily_challenges_store_release\d064_win_sp_salerno default\challenge_bag\description $11263358 Complete Operation Avalanche mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d065_win_sp_salerno_def default\challenge_bag\name $11263359 Defend Salerno -challenge attributes\challenges\challenge\daily_challenges_store_release\d065_win_sp_salerno_def default\challenge_bag\description $11263360 Complete Defend Salerno mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d066_win_sp_hill_highway_destroy default\challenge_bag\name $11263361 Dirty Work at the Crossroads -challenge attributes\challenges\challenge\daily_challenges_store_release\d066_win_sp_hill_highway_destroy default\challenge_bag\description $11263362 Complete Dirty Work at the Crossroads mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_loiter_cancel_ger default\ability_bag\ui_info\extra_text $11204291 Duration: Toggled\nRecharge: 1 Turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_loiter_cancel_ger default\ability_bag\ui_info\help_text $11203475 Description:\nReturn the B-25 Squadron to its home airfield abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_loiter_cancel_ger default\ability_bag\ui_info\screen_name $11203477 B-25 Squadron:\nCancel Strategic Bombing Operation @@ -25800,10 +26168,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombin abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_loiter_cancel_ger sp\ability_bag\ui_info\screen_name $11203477 B-25 Squadron:\nCancel Strategic Bombing Operation abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_loiter_cancel_ger sp\ability_bag\ui_info\brief_text $11194121 Target: Self abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_loiter_cancel_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d067_win_sp_mt_camino_hillcap default\challenge_bag\name $11263363 Uphill Battle -challenge attributes\challenges\challenge\daily_challenges_store_release\d067_win_sp_mt_camino_hillcap default\challenge_bag\description $11263364 Complete Uphill Battle mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d068_win_sp_mt_source_rescue default\challenge_bag\name $11263365 Distress Call -challenge attributes\challenges\challenge\daily_challenges_store_release\d068_win_sp_mt_source_rescue default\challenge_bag\description $11263366 Complete Distress Call mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_loiter_ger default\ability_bag\ui_info\extra_text $11204291 Duration: Toggled\nRecharge: 1 Turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_loiter_ger default\ability_bag\ui_info\help_text $11203368 Description: Deals damage and applies Shocked Status on Infantry and Armored units at the start of each turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_loiter_ger default\ability_bag\ui_info\screen_name $11203369 Deploy Squadron: Bombing Operation @@ -25816,18 +26180,12 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombin abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_loiter_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_run_ger default\ability_bag\ui_info\extra_text $11239849 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_run_ger default\ability_bag\ui_info\help_text $11241453 Damages Companies and Structures and weakens Capture Points Defenses. -abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_run_ger default\ability_bag\ui_info\screen_name $11161170 Bombing Run abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_run_ger default\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. +abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_run_ger default\ability_bag\ui_info\screen_name $11161170 Bombing Run abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_run_ger sp\ability_bag\ui_info\extra_text $11239849 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_run_ger sp\ability_bag\ui_info\help_text $11241453 Damages Companies and Structures and weakens Capture Points Defenses. -abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_run_ger sp\ability_bag\ui_info\screen_name $11161170 Bombing Run abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_run_ger sp\ability_bag\ui_info\brief_text $11250723 Damages enemy companies, locations, and defenses. Reduces Capture Shields on enemy locations. -challenge attributes\challenges\challenge\daily_challenges_store_release\d069_win_sp_potenza default\challenge_bag\name $11263367 The City of Power -challenge attributes\challenges\challenge\daily_challenges_store_release\d069_win_sp_potenza default\challenge_bag\description $11263368 Complete The City of Power mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d070_win_sp_potenza_def default\challenge_bag\name $11263369 Defend Potenza -challenge attributes\challenges\challenge\daily_challenges_store_release\d070_win_sp_potenza_def default\challenge_bag\description $11263370 Complete Defend Potenza mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d071_win_sp_seaside_destroy default\challenge_bag\name $11263371 Shoreline Cleanup -challenge attributes\challenges\challenge\daily_challenges_store_release\d071_win_sp_seaside_destroy default\challenge_bag\description $11263372 Complete Shoreline Cleanup mission on any difficulty. +abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_bombing_run_ger sp\ability_bag\ui_info\screen_name $11161170 Bombing Run abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_dive_bomb_run_ger default\ability_bag\ui_info\extra_text $11239850 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_dive_bomb_run_ger default\ability_bag\ui_info\help_text $11200226 Description: Deals damage and applies Shocked Status on Infantry and Armored units abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_dive_bomb_run_ger default\ability_bag\ui_info\screen_name $11189429 Deploy Squadron: Dive Bomb @@ -25838,47 +26196,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_dive_b abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_dive_bomb_run_ger sp\ability_bag\ui_info\screen_name $11189429 Deploy Squadron: Dive Bomb abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_dive_bomb_run_ger sp\ability_bag\ui_info\brief_text $11240781 Target: Enemy Units and Structures abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_dive_bomb_run_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -tuning_presentation attributes\tuning_presentation\tuning_presentation default\kicker_messages\action_point_gain\message $11203257 (+%1AMOUNT:.0% XP) -tuning_presentation attributes\tuning_presentation\tuning_presentation default\kicker_messages\pinned\message $11179477 Pinned -tuning_presentation attributes\tuning_presentation\tuning_presentation default\kicker_messages\level_gained\message $11179615 Level up! -tuning_presentation attributes\tuning_presentation\tuning_presentation default\online_systems\external_url\open_external_url_dialog_body $11257957 Are you sure you want to open a browser window to view the link? -tuning_presentation attributes\tuning_presentation\tuning_presentation default\online_systems\external_url\open_external_url_dialog_title $11257956 Open External Link -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\change\prompt\title $11200642 Requires Restart -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\change\prompt\message $11232724 Changing this setting requires restarting the game. Are you sure you want to select this? -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\change\prompt\button_confirm\text $11200644 Change -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\change\prompt\button_cancel\text $11224865 Cancel -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\reset\prompt\title $11200665 Requires Restart -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\reset\prompt\message $11200666 Resetting these settings requires restarting the game. Do you wish to continue? -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\reset\prompt\button_confirm\text $11200667 Reset -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\reset\prompt\button_cancel\text $11224865 Cancel -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\apply\prompt\title $11200645 Restart to Apply Settings -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\apply\prompt\message $11200646 To apply these settings, you must quit and re-launch the game. Do you wish to continue? -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\apply\prompt\button_confirm\text $11200647 Quit Now -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\apply\prompt\button_reject\text $11200648 Quit Later -tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\apply\prompt\button_cancel\text $11224865 Cancel -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\match_size_player_count $11258757 %1COUNT% vs %2COUNT% -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\skirmish $11206585 Skirmish -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\skirmish_modded $11258753 Skirmish - Modded -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\custom_game $11226733 Custom Game -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\custom_game_modded $11258754 Custom Game - Modded -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\coop_vs_ai $11258755 Co-op vs. AI -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\multiplayer_automatch $11258756 Multiplayer Automatch -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\no_mod $11183013 None -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\missing_mod $11189976 Missing Mod -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\replay_outdated_version $11258998 Outdated -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\replay_data_corrupted $11258999 Unable to Read -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\fixed_locations $40611 Fixed Locations -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\random_locations $40610 Random Locations -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\recent_match $11259027 Recent Match -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\saving_replay_failed $11260061 Unable to Save Replay -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\store_purchase_confirm_title $11252750 Confirm purchase -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\store_purchase_confirm_body $11260417 Are you sure you want to purchase %1ITEM_NAME% ? -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\store_purchase_confirm_button $11260418 Purchase -tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\store_unable_to_purchase $11261027 Unable to purchase, error code is %1CODE% -challenge attributes\challenges\challenge\daily_challenges_store_release\d072_win_sp_river_crossing_rescue default\challenge_bag\name $11263373 Lead the Way -challenge attributes\challenges\challenge\daily_challenges_store_release\d072_win_sp_river_crossing_rescue default\challenge_bag\description $11263374 Complete Lead the Way mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d073_win_sp_seaside_tank_ace default\challenge_bag\name $11263375 Saving Private Norton -challenge attributes\challenges\challenge\daily_challenges_store_release\d073_win_sp_seaside_tank_ace default\challenge_bag\description $11263376 Complete Saving Private Norton mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_incendiary_run_ger default\ability_bag\ui_info\extra_text $11239851 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_incendiary_run_ger default\ability_bag\ui_info\help_text $11200012 Description: Saturate the area in Fire, applies Burned Status on Infantry abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_incendiary_run_ger default\ability_bag\ui_info\screen_name $11200013 Deploy Squadron: Incendiary Drop @@ -25889,14 +26206,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_incend abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_incendiary_run_ger sp\ability_bag\ui_info\screen_name $11200013 Deploy Squadron: Incendiary Drop abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_incendiary_run_ger sp\ability_bag\ui_info\brief_text $11194185 Target Area abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_incendiary_run_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d074_win_sp_foggia default\challenge_bag\name $11263377 Grounding the Luftwaffe -challenge attributes\challenges\challenge\daily_challenges_store_release\d074_win_sp_foggia default\challenge_bag\description $11263378 Complete Grounding the Luftwaffe mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d075_win_sp_foggia_def default\challenge_bag\name $11263379 Defend Foggia -challenge attributes\challenges\challenge\daily_challenges_store_release\d075_win_sp_foggia_def default\challenge_bag\description $11263380 Complete Defend Foggia mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d076_win_sp_highway_repair default\challenge_bag\name $11263381 A Bridge Not Too Far -challenge attributes\challenges\challenge\daily_challenges_store_release\d076_win_sp_highway_repair default\challenge_bag\description $11263382 Complete A Bridge Not Too Far mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d077_win_sp_river_crossing_airfield default\challenge_bag\name $11263383 Clear the Air -challenge attributes\challenges\challenge\daily_challenges_store_release\d077_win_sp_river_crossing_airfield default\challenge_bag\description $11263384 Complete Clear the Air mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_paradrop_run_ger default\ability_bag\ui_info\extra_text $11239852 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_paradrop_run_ger default\ability_bag\ui_info\help_text $11200233 Paradrop the garrisoned Airborne Company at the targeted position or airfield. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_paradrop_run_ger default\ability_bag\ui_info\screen_name $11191829 Paradrop Company @@ -25907,10 +26216,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_paradr abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_paradrop_run_ger sp\ability_bag\ui_info\screen_name $11191829 Paradrop Company abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_paradrop_run_ger sp\ability_bag\ui_info\brief_text $11194185 Target Area abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_paradrop_run_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d078_win_sp_river_crossing_raid default\challenge_bag\name $11263385 The Great Ammo Robbery -challenge attributes\challenges\challenge\daily_challenges_store_release\d078_win_sp_river_crossing_raid default\challenge_bag\description $11263386 Complete The Great Ammo Robbery mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d079_win_sp_anzio default\challenge_bag\name $11263387 Operation Shingle -challenge attributes\challenges\challenge\daily_challenges_store_release\d079_win_sp_anzio default\challenge_bag\description $11263388 Complete Operation Shingle mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_cancel_ger default\ability_bag\ui_info\extra_text $11204291 Duration: Toggled\nRecharge: 1 Turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_cancel_ger default\ability_bag\ui_info\help_text $11203480 Description: Returns the L-2 Squadron to its home airfield abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_cancel_ger default\ability_bag\ui_info\screen_name $11203478 Order: Cancel Recon Operation @@ -25921,10 +26226,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_cancel_ger sp\ability_bag\ui_info\screen_name $11203478 Order: Cancel Recon Operation abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_cancel_ger sp\ability_bag\ui_info\brief_text $11194121 Target: Self abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_cancel_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d080_win_sp_anzio_def default\challenge_bag\name $11263389 Defend Anzio -challenge attributes\challenges\challenge\daily_challenges_store_release\d080_win_sp_anzio_def default\challenge_bag\description $11263390 Complete Defend Anzio mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d081_win_sp_mt_source_retrieval default\challenge_bag\name $11263391 The Enigma Heist -challenge attributes\challenges\challenge\daily_challenges_store_release\d081_win_sp_mt_source_retrieval default\challenge_bag\description $11263392 Complete The Enigma Heist mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_ger default\ability_bag\ui_info\extra_text $11204291 Duration: Toggled\nRecharge: 1 Turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_ger default\ability_bag\ui_info\help_text $11200235 Description: Removes Fog of War and Reveals minefields at the start of each turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_ger default\ability_bag\ui_info\screen_name $11203431 Deploy Squadron: Recon Operation @@ -25935,8 +26236,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_ger sp\ability_bag\ui_info\screen_name $11203431 Deploy Squadron: Recon Operation abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_ger sp\ability_bag\ui_info\brief_text $11171720 Target: Area abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_loiter_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d082_win_sp_highway_rescue default\challenge_bag\name $11263393 To The Rescue -challenge attributes\challenges\challenge\daily_challenges_store_release\d082_win_sp_highway_rescue default\challenge_bag\description $11263394 Complete To The Rescue mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_run_ger default\ability_bag\ui_info\help_text $11241454 Removes Fog of War revealing hidden Companies and Minefields. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_run_ger default\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_run_ger default\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. @@ -25945,8 +26244,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_run_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_run_ger sp\ability_bag\ui_info\extra_text $11250872 Lasts until start of next turn. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_recon_run_ger sp\ability_bag\ui_info\screen_name $11161384 Recon Loiter -challenge attributes\challenges\challenge\daily_challenges_store_release\d083_win_sp_monte_cassino default\challenge_bag\name $11263395 The Battle of Monte Cassino -challenge attributes\challenges\challenge\daily_challenges_store_release\d083_win_sp_monte_cassino default\challenge_bag\description $11263396 Complete The Battle of Monte Cassino mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_smoke_run_ger default\ability_bag\ui_info\extra_text $11239853 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_smoke_run_ger default\ability_bag\ui_info\help_text $11200232 Description: Saturate the area in Smoke, applies Screened status on Infantry and Armored units abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_smoke_run_ger default\ability_bag\ui_info\screen_name $11200015 Deploy Squadron: Smoke Drop @@ -25957,10 +26254,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_smoke_ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_smoke_run_ger sp\ability_bag\ui_info\screen_name $11200015 Deploy Squadron: Smoke Drop abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_smoke_run_ger sp\ability_bag\ui_info\brief_text $11194185 Target Area abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_smoke_run_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d084_win_sp_mt_source_repair default\challenge_bag\name $11263397 Wreckoning -challenge attributes\challenges\challenge\daily_challenges_store_release\d084_win_sp_mt_source_repair default\challenge_bag\description $11263398 Complete Wreckoning mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d085_win_sp_mt_camino_turnabout default\challenge_bag\name $11263399 Turnabout -challenge attributes\challenges\challenge\daily_challenges_store_release\d085_win_sp_mt_camino_turnabout default\challenge_bag\description $11263400 Complete Turnabout mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_strafing_run_ger default\ability_bag\ui_info\extra_text $11239854 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_strafing_run_ger default\ability_bag\ui_info\help_text $11241455 Description: Deals damage and applies Suppressed and Pinned Statuses on Infantry units abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_strafing_run_ger default\ability_bag\ui_info\screen_name $11189383 Deploy Squadron: Strafing Run @@ -25971,10 +26264,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_strafi abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_strafing_run_ger sp\ability_bag\ui_info\screen_name $11189383 Deploy Squadron: Strafing Run abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_strafing_run_ger sp\ability_bag\ui_info\brief_text $11240782 Target: Enemy Units and Structures abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_strafing_run_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d086_win_sp_ortona default\challenge_bag\name $11263401 Operation Morning Glory -challenge attributes\challenges\challenge\daily_challenges_store_release\d086_win_sp_ortona default\challenge_bag\description $11263402 Complete Operation Morning Glory mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d087_win_sp_ortona_def default\challenge_bag\name $11263403 Defend Ortona -challenge attributes\challenges\challenge\daily_challenges_store_release\d087_win_sp_ortona_def default\challenge_bag\description $11263404 Complete Defend Ortona mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_cancel_ger default\ability_bag\ui_info\extra_text $11204291 Duration: Toggled\nRecharge: 1 Turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_cancel_ger default\ability_bag\ui_info\help_text $11203481 Description: Returns the C-47 Squadron to its home airfield abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_cancel_ger default\ability_bag\ui_info\screen_name $11203479 Order: Cancel Airbridge Operation @@ -25985,190 +26274,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_cancel_ger sp\ability_bag\ui_info\screen_name $11203479 Order: Cancel Airbridge Operation abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_cancel_ger sp\ability_bag\ui_info\brief_text $11194121 Target: Self abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_cancel_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ability\ability_error_messages\warning_message_ability_too_close $11048270 Too Close -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ability\ability_error_messages\warning_message_ability_too_far $11190941 Out of Range -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ability\ability_error_messages\warning_message_ability_failed $39255 Cannot use ability on this target -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\construction_complete\construction_complete\title $11246403 %1Building% Completed -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\infantry_complete\infantry_complete\title $11246437 %1BUILDITEM% Available -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\upgrade_complete\upgrade_complete\title $11199406 %1Upgrade% Completed -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\infantry_attacked\infantry_attacked\title $11246422 Infantry Attacked! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\vehicle_attacked\vehicle_attacked\title $11246405 Vehicle Attacked! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\player_attacked\player_attacked\title $11246432 Under Attack! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\strategic_point_reverting\strategic_point_reverting\title $11246428 Losing Territory! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\strategic_point_captured\strategic_point_captured\title $11246420 Territory Captured! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\mine_detected\mine_detected\title $11246416 Mine Detected! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\sniped\sniped\title $11246424 Infantry Sniped! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\enemy_reveal\enemy_reveal\title $11246412 Enemy Spotted! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\squad_pinned\squad_pinned\title $11246418 Infantry Pinned! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\vehicle_complete\vehicle_complete\title $11199439 %1BUILDITEM% Available -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\command_point_gained\command_point_gained\title $11246414 Command Point Earned! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\super_ability\super_ability\title $11246430 %1ABILITY% Incoming! -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\squad_killed\squad_killed\title $11245506 %1VICTIM% Killed -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\surrender\too_early_for_surrender_locstring $11262970 Too early in this match to call a surrender vote. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\surrender\cooldown_between_surrender_votes_locstring $11262972 You have recently called a vote to surrender. You must wait before calling another. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\cancel_construction\cancel_construction\ui_info\help_text $11045371 Left-click to Cancel Construction -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\cancel_construction\cancel_construction\ui_info\screen_name $11218358 Cancel Construction -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\cancel_construction\cancel_construction\ui_info\brief_text $40848 The building will be cancelled, refunding its full resource cost. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\detonate_charges\detonate_charges\ui_info\help_text $11251468 Select Target Location -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\detonate_charges\detonate_charges\ui_info\screen_name $11155493 Demolition Charge -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\detonate_charges\detonate_charges\ui_info\brief_text $11250931 Detonate the demolition charge. Deals heavy damage in a moderate area. Very effective against structures. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\rally_point\rally_point\ui_info\help_text $11249996 Select location to set Rally Point -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\rally_point\rally_point\ui_info\screen_name $40836 Rally Point -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\rally_point\rally_point\ui_info\brief_text $11249995 Designate a rally point. Units produced from this object will immediately move to the rally point upon creation. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\retire\retire\ui_info\screen_name $40846 Scuttle -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\retire\retire\ui_info\brief_text $40847 Scuttle this Unit or Structure. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\unload\unload\ui_info\help_text $11251469 Select to Unload -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\unload\unload\ui_info\screen_name $40842 Unload Selected Troops -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\unload\unload\ui_info\brief_text $40843 Order Troops to exit the Building. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\retreat_hold_contents\retreat_hold_contents\ui_info\screen_name $40838 Retreat -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\abandon_team_weapon\abandon_team_weapon\ui_info\screen_name $40860 Abandon Team Weapon -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\abandon_team_weapon\abandon_team_weapon\ui_info\brief_text $40861 Orders the crew to abandon the Team Weapon. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_ground\attack_ground\ui_info\help_text $11251468 Select Target Location -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_ground\attack_ground\ui_info\screen_name $40828 Attack Ground -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_ground\attack_ground\ui_info\brief_text $40829 Unit will fire on the targeted location until ordered to stop. If out of range, the unit will move to their maximum range before attacking. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_move\attack_move\ui_info\extra_text $11249994 Can be used to force attack selectable neutral objects and abandoned team weapons. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_move\attack_move\ui_info\help_text $11251468 Select Target Location -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_move\attack_move\ui_info\screen_name $40823 Attack Move -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_move\attack_move\ui_info\brief_text $40824 Unit will move to the target location, stopping to engage any enemy unit en route. Targeting ambient buildings will order the unit to attack them when in range. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\cancel_construction\cancel_construction\ui_info\help_text $11045371 Left-click to Cancel Construction -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\cancel_construction\cancel_construction\ui_info\screen_name $11218358 Cancel Construction -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\cancel_construction\cancel_construction\ui_info\brief_text $40848 The building will be cancelled, refunding its full resource cost. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\extra_text $11196394 Toggle Ability -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\screen_name $11218359 Manual-Attack -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\brief_text $11154260 The unit will not fire at any target unless manually ordered to do so, even if under fire. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\extra_text $11196394 Toggle Ability -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\screen_name $11154265 Manual-Attack -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\brief_text $11154263 Toggle between Auto-attack and Manual-attack. Enabling Manual-attack means the unit will only fire at manually targeted enemies. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\load\load\ui_info\extra_text $11218360 Right-click Garrison or Vehicle -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\load\load\ui_info\screen_name $40840 Garrison/Embark -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\load\load\ui_info\brief_text $40841 The unit will enter the target Vehicle or Building. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\move\move\ui_info\help_text $40825 Left-Click Target Location -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\move\move\ui_info\screen_name $40820 Move -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\move\move\ui_info\brief_text $40821 Right-click on a location to move there. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\pickup_item\pickup_item\ui_info\screen_name $11150765 Pick Up -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\pickup_item\pickup_item\ui_info\brief_text $11150766 Picks up the targeted item -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retire\retire\ui_info\screen_name $40846 Scuttle -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retire\retire\ui_info\brief_text $40847 Scuttle this Unit or Structure. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retreat\retreat\ui_info\extra_text $11248992 Retreating units take less damage, are harder to hit, and move faster. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retreat\retreat\ui_info\help_text $11251467 Select to Activate -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retreat\retreat\ui_info\screen_name $40838 Retreat -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retreat\retreat\ui_info\brief_text $11249001 The unit will retreat to the nearest HQ or forward retreat point. Retreating units will take the fastest route possible and will not attack. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\reverse_move\reverse_move\ui_info\help_text $11251468 Select Target Location -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\reverse_move\reverse_move\ui_info\screen_name $11031817 Reverse Move -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\reverse_move\reverse_move\ui_info\brief_text $11031816 Unit will reverse to the specified location. Vital for keeping stronger, frontal armor facing forwards. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\stop\stop\ui_info\help_text $11251467 Select to Activate -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\stop\stop\ui_info\screen_name $40830 Stop -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\stop\stop\ui_info\brief_text $40831 Unit will stop their current action. This cancels all forms of orders. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload\unload\ui_info\help_text $11246515 Select target position -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload\unload\ui_info\screen_name $11218363 Unload to Location -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload\unload\ui_info\brief_text $11218362 Units will leave the selected vehicle or building. If unloading from a vehicle, the vehicle will move to this location, before unloading units. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload_here\unload_here\ui_info\help_text $11246514 Select to Unload -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload_here\unload_here\ui_info\screen_name $40844 Unload -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload_here\unload_here\ui_info\brief_text $40845 Units will leave the selected vehicle or building. If unloading from a vehicle, this will force it to stop moving. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\vault\vault\ui_info\help_text $11218365 Right-Click Target Cover -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\vault\vault\ui_info\screen_name $11218366 Vault -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\vault\vault\ui_info\brief_text $11218364 Unit will vault over the selected cover and wait on the other side. -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258071 1/4X -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258073 1/2X -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258075 1X -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258077 2X -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258079 4X -tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258081 8X -tuning_simulation attributes\tuning_simulation\tuning_simulation default\resource\spending\ui_text_insufficient_resources $11234544 Insufficient Resources: %2AMOUNT% %1RESOURCE% required. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ability\ability_error_messages\warning_message_ability_too_close $11048270 Too Close -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ability\ability_error_messages\warning_message_ability_too_far $11190941 Out of Range -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ability\ability_error_messages\warning_message_ability_failed $39255 Cannot use ability on this target -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\construction_complete\construction_complete\title $11246404 %1Building% Completed -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\infantry_complete\infantry_complete\title $11246438 %1BUILDITEM% Available -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\upgrade_complete\upgrade_complete\title $11199406 %1Upgrade% Completed -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\infantry_attacked\infantry_attacked\title $11246423 Infantry Attacked! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\vehicle_attacked\vehicle_attacked\title $11246405 Vehicle Attacked! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\player_attacked\player_attacked\title $11246433 Under Attack! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\strategic_point_reverting\strategic_point_reverting\title $11246429 Losing Territory! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\strategic_point_captured\strategic_point_captured\title $11246421 Territory Captured! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\mine_detected\mine_detected\title $11246417 Mine Detected! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\sniped\sniped\title $11246425 Infantry Sniped! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\enemy_reveal\enemy_reveal\title $11246413 Enemy Spotted! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\squad_pinned\squad_pinned\title $11246419 Infantry Pinned! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\vehicle_complete\vehicle_complete\title $11199439 %1BUILDITEM% Available -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\command_point_gained\command_point_gained\title $11246415 Command Point Earned! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\super_ability\super_ability\title $11246431 %1ABILITY% Incoming! -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\squad_killed\squad_killed\title $11245506 %1VICTIM% Killed -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\surrender\too_early_for_surrender_locstring $11262970 Too early in this match to call a surrender vote. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\surrender\cooldown_between_surrender_votes_locstring $11262972 You have recently called a vote to surrender. You must wait before calling another. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\cancel_construction\cancel_construction\ui_info\help_text $11045371 Left-click to Cancel Construction -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\cancel_construction\cancel_construction\ui_info\screen_name $11218358 Cancel Construction -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\cancel_construction\cancel_construction\ui_info\brief_text $40848 The building will be cancelled, refunding its full resource cost. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\detonate_charges\detonate_charges\ui_info\help_text $11251468 Select Target Location -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\detonate_charges\detonate_charges\ui_info\screen_name $11155493 Demolition Charge -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\detonate_charges\detonate_charges\ui_info\brief_text $11250931 Detonate the demolition charge. Deals heavy damage in a moderate area. Very effective against structures. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\rally_point\rally_point\ui_info\help_text $11249996 Select location to set Rally Point -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\rally_point\rally_point\ui_info\screen_name $40836 Rally Point -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\rally_point\rally_point\ui_info\brief_text $11249995 Designate a rally point. Units produced from this object will immediately move to the rally point upon creation. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\retire\retire\ui_info\screen_name $40846 Scuttle -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\retire\retire\ui_info\brief_text $40847 Scuttle this Unit or Structure. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\unload\unload\ui_info\help_text $11251469 Select to Unload -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\unload\unload\ui_info\screen_name $40842 Unload Selected Troops -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\unload\unload\ui_info\brief_text $40843 Order Troops to exit the Building. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\retreat_hold_contents\retreat_hold_contents\ui_info\screen_name $40838 Retreat -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\abandon_team_weapon\abandon_team_weapon\ui_info\screen_name $40860 Abandon Team Weapon -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\abandon_team_weapon\abandon_team_weapon\ui_info\brief_text $40861 Orders the crew to abandon the Team Weapon. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_ground\attack_ground\ui_info\help_text $11251468 Select Target Location -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_ground\attack_ground\ui_info\screen_name $40828 Attack Ground -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_ground\attack_ground\ui_info\brief_text $40829 Unit will fire on the targeted location until ordered to stop. If out of range, the unit will move to their maximum range before attacking. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_move\attack_move\ui_info\extra_text $11249994 Can be used to force attack selectable neutral objects and abandoned team weapons. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_move\attack_move\ui_info\help_text $11251468 Select Target Location -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_move\attack_move\ui_info\screen_name $40823 Attack Move -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_move\attack_move\ui_info\brief_text $40824 Unit will move to the target location, stopping to engage any enemy unit en route. Targeting ambient buildings will order the unit to attack them when in range. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\cancel_construction\cancel_construction\ui_info\help_text $11045371 Left-click to Cancel Construction -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\cancel_construction\cancel_construction\ui_info\screen_name $11218358 Cancel Construction -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\cancel_construction\cancel_construction\ui_info\brief_text $40848 The building will be cancelled, refunding its full resource cost. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\extra_text $11196394 Toggle Ability -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\screen_name $11218359 Manual-Attack -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\brief_text $11154260 The unit will not fire at any target unless manually ordered to do so, even if under fire. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\extra_text $11196394 Toggle Ability -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\screen_name $11154265 Manual-Attack -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\brief_text $11154263 Toggle between Auto-attack and Manual-attack. Enabling Manual-attack means the unit will only fire at manually targeted enemies. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\load\load\ui_info\extra_text $11218360 Right-click Garrison or Vehicle -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\load\load\ui_info\screen_name $40840 Garrison/Embark -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\load\load\ui_info\brief_text $40841 The unit will enter the target Vehicle or Building. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\move\move\ui_info\help_text $40825 Left-Click Target Location -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\move\move\ui_info\screen_name $40820 Move -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\move\move\ui_info\brief_text $40821 Right-click on a location to move there. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\pickup_item\pickup_item\ui_info\screen_name $11150765 Pick Up -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\pickup_item\pickup_item\ui_info\brief_text $11150766 Picks up the targeted item -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retire\retire\ui_info\screen_name $40846 Scuttle -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retire\retire\ui_info\brief_text $40847 Scuttle this Unit or Structure. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retreat\retreat\ui_info\extra_text $11248992 Retreating units take less damage, are harder to hit, and move faster. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retreat\retreat\ui_info\help_text $11251467 Select to Activate -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retreat\retreat\ui_info\screen_name $40838 Retreat -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retreat\retreat\ui_info\brief_text $11249001 The unit will retreat to the nearest HQ or forward retreat point. Retreating units will take the fastest route possible and will not attack. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\reverse_move\reverse_move\ui_info\help_text $11251468 Select Target Location -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\reverse_move\reverse_move\ui_info\screen_name $11031817 Reverse Move -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\reverse_move\reverse_move\ui_info\brief_text $11031816 Unit will reverse to the specified location. Vital for keeping stronger, frontal armor facing forwards. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\stop\stop\ui_info\help_text $11251467 Select to Activate -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\stop\stop\ui_info\screen_name $40830 Stop -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\stop\stop\ui_info\brief_text $40831 Unit will stop their current action. This cancels all forms of orders. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload\unload\ui_info\help_text $11246516 Select target position -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload\unload\ui_info\screen_name $11218363 Unload to Location -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload\unload\ui_info\brief_text $11218362 Units will leave the selected vehicle or building. If unloading from a vehicle, the vehicle will move to this location, before unloading units. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload_here\unload_here\ui_info\help_text $11246514 Select to Unload -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload_here\unload_here\ui_info\screen_name $40844 Unload -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload_here\unload_here\ui_info\brief_text $40845 Units will leave the selected vehicle or building. If unloading from a vehicle, this will force it to stop moving. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\vault\vault\ui_info\help_text $11218365 Right-Click Target Cover -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\vault\vault\ui_info\screen_name $11218366 Vault -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\vault\vault\ui_info\brief_text $11218364 Unit will vault over the selected cover and wait on the other side. -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258072 1/4X -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258074 1/2X -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258076 1X -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258078 2X -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258080 4X -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258082 8X -tuning_simulation attributes\tuning_simulation\tuning_simulation sp\resource\spending\ui_text_insufficient_resources $11234544 Insufficient Resources: %2AMOUNT% %1RESOURCE% required. -challenge attributes\challenges\challenge\daily_challenges_store_release\d088_win_sp_break_contact default\challenge_bag\name $11263405 Break Contact -challenge attributes\challenges\challenge\daily_challenges_store_release\d088_win_sp_break_contact default\challenge_bag\description $11263406 Complete Break Contact mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d089_win_sp_assassinate default\challenge_bag\name $11263407 Assassinate Baumann -challenge attributes\challenges\challenge\daily_challenges_store_release\d089_win_sp_assassinate default\challenge_bag\description $11263408 Complete Assassinate Baumann mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_ger default\ability_bag\ui_info\extra_text $11204291 Duration: Toggled\nRecharge: 1 Turn abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_ger default\ability_bag\ui_info\help_text $11241456 Description: Paradrop a Supply Crate at the start of each turn, which replenishes Movement and Action Points, 25% Health, and Supply abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_ger default\ability_bag\ui_info\screen_name $11203372 Deploy Squadron: Airbridge Operation @@ -26179,8 +26284,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_ger sp\ability_bag\ui_info\screen_name $11203372 Deploy Squadron: Airbridge Operation abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_ger sp\ability_bag\ui_info\brief_text $11171720 Target: Area abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_loiter_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\daily_challenges_store_release\d090_win_sp_winter_line default\challenge_bag\name $11263541 The Winter Line -challenge attributes\challenges\challenge\daily_challenges_store_release\d090_win_sp_winter_line default\challenge_bag\description $11263542 Complete The Winter Line on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_run_ger default\ability_bag\ui_info\extra_text $11239855 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_run_ger default\ability_bag\ui_info\brief_text $11240783 Target: Friendly Units and Area abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_run_ger default\ability_bag\ui_info\help_text $11260801 Target Position or Friendly Company @@ -26189,8 +26292,6 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_run_ger sp\ability_bag\ui_info\brief_text $11240783 Target: Friendly Units and Area abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_run_ger sp\ability_bag\ui_info\help_text $11260801 Target Position or Friendly Company abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_supply_run_ger sp\ability_bag\ui_info\screen_name $11161376 Supply Drop -challenge attributes\challenges\challenge\daily_challenges_store_release\d091_win_sp_ajdabiya default\challenge_bag\name $11263411 Ajdabiya -challenge attributes\challenges\challenge\daily_challenges_store_release\d091_win_sp_ajdabiya default\challenge_bag\description $11263412 Complete Ajdabiya mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_transport_run_ger default\ability_bag\ui_info\extra_text $11239856 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_transport_run_ger default\ability_bag\ui_info\help_text $11189609 Transport the garrisoned Company to the targeted position or seaport. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_transport_run_ger default\ability_bag\ui_info\brief_text $11216504 Target:\r\n• Airfield @@ -26199,26 +26300,22 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_transp abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_transport_run_ger sp\ability_bag\ui_info\help_text $11189609 Transport the garrisoned Company to the targeted position or seaport. abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_transport_run_ger sp\ability_bag\ui_info\brief_text $11216504 Target:\r\n• Airfield abilities attributes\abilities\races\german\campaign\aircraft\cmap_deploy_transport_run_ger sp\ability_bag\ui_info\screen_name $11204313 Transport Company -challenge attributes\challenges\challenge\daily_challenges_store_release\d092_win_sp_tank_battle default\challenge_bag\name $11263413 Fire with Fire -challenge attributes\challenges\challenge\daily_challenges_store_release\d092_win_sp_tank_battle default\challenge_bag\description $11263414 Complete Fire with Fire mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_he111_ger default\ability_bag\ui_info\extra_text $11239857 Recharge: 1 Day +abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_he111_ger default\ability_bag\ui_info\brief_text $11244426 Transfers the B-25 to the targeted airfield. abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_he111_ger default\ability_bag\ui_info\help_text $11244366 Target friendly airfield abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_he111_ger default\ability_bag\ui_info\screen_name $11198755 Transfer Airfields -abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_he111_ger default\ability_bag\ui_info\brief_text $11244426 Transfers the B-25 to the targeted airfield. abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_he111_ger sp\ability_bag\ui_info\extra_text $11239857 Recharge: 1 Day +abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_he111_ger sp\ability_bag\ui_info\brief_text $11244426 Transfers the B-25 to the targeted airfield. abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_he111_ger sp\ability_bag\ui_info\help_text $11244366 Target friendly airfield abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_he111_ger sp\ability_bag\ui_info\screen_name $11198755 Transfer Airfields -abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_he111_ger sp\ability_bag\ui_info\brief_text $11244426 Transfers the B-25 to the targeted airfield. -challenge attributes\challenges\challenge\daily_challenges_store_release\d093_win_sp_gazala default\challenge_bag\name $11263415 Gazala's Cauldron -challenge attributes\challenges\challenge\daily_challenges_store_release\d093_win_sp_gazala default\challenge_bag\description $11263416 Complete Gazala's Cauldron mission on any difficulty. abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju52_ger default\ability_bag\ui_info\extra_text $11239858 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju52_ger default\ability_bag\ui_info\help_text $11202161 Transfer the B-25 to the targeted Airfield. -abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju52_ger default\ability_bag\ui_info\screen_name $11198755 Transfer Airfields abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju52_ger default\ability_bag\ui_info\brief_text $11244427 Transfers the C-47 to the targeted airfield. +abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju52_ger default\ability_bag\ui_info\screen_name $11198755 Transfer Airfields abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju52_ger sp\ability_bag\ui_info\extra_text $11239858 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju52_ger sp\ability_bag\ui_info\help_text $11202161 Transfer the B-25 to the targeted Airfield. -abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju52_ger sp\ability_bag\ui_info\screen_name $11198755 Transfer Airfields abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju52_ger sp\ability_bag\ui_info\brief_text $11244427 Transfers the C-47 to the targeted airfield. +abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju52_ger sp\ability_bag\ui_info\screen_name $11198755 Transfer Airfields abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju87_ger default\ability_bag\ui_info\extra_text $11239859 Recharge: 1 Day abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju87_ger default\ability_bag\ui_info\help_text $11202161 Transfer the B-25 to the targeted Airfield. abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju87_ger default\ability_bag\ui_info\screen_name $11199488 Deploy Squadron: Transfer Airfields @@ -26227,71 +26324,18 @@ abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju87 abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju87_ger sp\ability_bag\ui_info\help_text $11202161 Transfer the B-25 to the targeted Airfield. abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju87_ger sp\ability_bag\ui_info\screen_name $11199488 Deploy Squadron: Transfer Airfields abilities attributes\abilities\races\german\campaign\aircraft\cmap_transfer_ju87_ger sp\ability_bag\ui_info\brief_text $11244429 Transfers the P-47 to the targeted airfield. -challenge attributes\challenges\challenge\daily_challenges_store_release\d094_win_sp_ambush default\challenge_bag\name $11263417 The Fox's Trap -challenge attributes\challenges\challenge\daily_challenges_store_release\d094_win_sp_ambush default\challenge_bag\description $11263418 Complete The Fox's Trap mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d095win_sp_hold default\challenge_bag\name $11263419 Signals Crossed -challenge attributes\challenges\challenge\daily_challenges_store_release\d095win_sp_hold default\challenge_bag\description $11263420 Complete Signals Crossed mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d096_win_sp_tobruk default\challenge_bag\name $11263421 The Fall of Tobruk -challenge attributes\challenges\challenge\daily_challenges_store_release\d096_win_sp_tobruk default\challenge_bag\description $11263422 Complete The Fall of Tobruk mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d097_win_sp_raid default\challenge_bag\name $11263423 Scorched Sand -challenge attributes\challenges\challenge\daily_challenges_store_release\d097_win_sp_raid default\challenge_bag\description $11263424 Complete Scorched Sand mission on any difficulty. -challenge attributes\challenges\challenge\daily_challenges_store_release\d098_win_sp_el_alamein default\challenge_bag\name $11263425 The Battle of El Alamein -challenge attributes\challenges\challenge\daily_challenges_store_release\d098_win_sp_el_alamein default\challenge_bag\description $11263426 Complete The Battle of El Alamein mission on any difficulty. -challenge attributes\challenges\challenge\dev_challenges\dev_generate_fuel default\challenge_bag\name $11251502 [Dev Generate Fuel] -challenge attributes\challenges\challenge\dev_challenges\dev_generate_fuel default\challenge_bag\description $11248481 [Generate 999 Fuel in one match] -ui_campaign_terrain attributes\ui\ui_campaign_terrain\coast default\ui_campaign_terrain\name_localized $11205359 Coast -challenge attributes\challenges\challenge\dev_challenges\dev_generate_manpower default\challenge_bag\name $11251077 [Dev Generate Manpower] -challenge attributes\challenges\challenge\dev_challenges\dev_generate_manpower default\challenge_bag\description $11251078 [Generate 999 Manpower in one match] -ui_campaign_terrain attributes\ui\ui_campaign_terrain\forest default\ui_campaign_terrain\name_localized $11205360 Forest -ui_campaign_terrain attributes\ui\ui_campaign_terrain\forest default\ui_campaign_terrain\description $11230590 • Camouflage \r\n -ui_campaign_terrain attributes\ui\ui_campaign_terrain\hill default\ui_campaign_terrain\name_localized $11205361 Hill -ui_campaign_terrain attributes\ui\ui_campaign_terrain\hill default\ui_campaign_terrain\description $11230591 • Improved Vision Range \r\n -challenge attributes\challenges\challenge\dev_challenges\dev_generate_munition default\challenge_bag\name $11251079 [Dev Generate Munition] -challenge attributes\challenges\challenge\dev_challenges\dev_generate_munition default\challenge_bag\description $11251080 [Generate 999 Munition in one match] -ui_campaign_terrain attributes\ui\ui_campaign_terrain\mountain default\ui_campaign_terrain\name_localized $11205362 Mountain -ui_campaign_terrain attributes\ui\ui_campaign_terrain\mountain_pass default\ui_campaign_terrain\name_localized $11205363 Mountain Pass -challenge attributes\challenges\challenge\dev_challenges\dev_kill_infantry default\challenge_bag\name $11248649 [Dev Kill Infantry] -challenge attributes\challenges\challenge\dev_challenges\dev_kill_infantry default\challenge_bag\description $11248656 [Kill 10 infantry entities] -ui_campaign_terrain attributes\ui\ui_campaign_terrain\oasis default\ui_campaign_terrain\name_localized $11208189 Oasis -challenge attributes\challenges\challenge\dev_challenges\dev_kill_vehicle default\challenge_bag\name $11248650 [Dev Kill Vehicle] -challenge attributes\challenges\challenge\dev_challenges\dev_kill_vehicle default\challenge_bag\description $11248657 [Kill 3 vehicles] -ui_campaign_terrain attributes\ui\ui_campaign_terrain\ocean default\ui_campaign_terrain\name_localized $11205364 Ocean -ui_campaign_terrain attributes\ui\ui_campaign_terrain\plain default\ui_campaign_terrain\name_localized $11205365 Plain -challenge attributes\challenges\challenge\dev_challenges\dev_produce_churchill default\challenge_bag\name $11251253 [Dev Produce Churchill] -challenge attributes\challenges\challenge\dev_challenges\dev_produce_churchill default\challenge_bag\description $11251254 [Produce 5 Churchill tanks] -ui_campaign_terrain attributes\ui\ui_campaign_terrain\river default\ui_campaign_terrain\name_localized $11205366 River -ui_campaign_terrain attributes\ui\ui_campaign_terrain\road default\ui_campaign_terrain\name_localized $11205367 Road -challenge attributes\challenges\challenge\dev_challenges\dev_produce_german_team_weapon default\challenge_bag\name $11251067 [Dev Produce Team Weapon] -challenge attributes\challenges\challenge\dev_challenges\dev_produce_german_team_weapon default\challenge_bag\description $11251069 [Produce 5 team weapons] -ui_campaign_terrain attributes\ui\ui_campaign_terrain\sand default\ui_campaign_terrain\name_localized $11208188 Sand -ui_campaign_terrain attributes\ui\ui_campaign_terrain\side_road default\ui_campaign_terrain\name_localized $11205368 Side Road -challenge attributes\challenges\challenge\dev_challenges\dev_produce_infantry default\challenge_bag\name $11248651 [Dev Produce Infantry] -challenge attributes\challenges\challenge\dev_challenges\dev_produce_infantry default\challenge_bag\description $11248658 [Produce 3 infantry squads] -ui_campaign_terrain attributes\ui\ui_campaign_terrain\town default\ui_campaign_terrain\name_localized $11205369 Town -challenge attributes\challenges\challenge\dev_challenges\dev_produce_panzer_grens default\challenge_bag\name $11251260 [Dev Produce Panzer Grens] -challenge attributes\challenges\challenge\dev_challenges\dev_produce_panzer_grens default\challenge_bag\description $11251259 [Produce 5 Panzer grenadiers] -challenge attributes\challenges\challenge\dev_challenges\dev_produce_tiger default\challenge_bag\name $11248870 [Dev Produce Tiger] -challenge attributes\challenges\challenge\dev_challenges\dev_produce_tiger default\challenge_bag\description $11248885 [Produce Tiger Tank] -challenge attributes\challenges\challenge\dev_challenges\dev_produce_tommy default\challenge_bag\name $11251262 [Dev Produce Tommy] -challenge attributes\challenges\challenge\dev_challenges\dev_produce_tommy default\challenge_bag\description $11251261 [Produce 5 Tommy squads] -challenge attributes\challenges\challenge\dev_challenges\dev_produce_vehicles default\challenge_bag\name $11251255 [Dev Produce Vehicle] -challenge attributes\challenges\challenge\dev_challenges\dev_produce_vehicles default\challenge_bag\description $11251256 [Produce 20 vehicles of any type] -challenge attributes\challenges\challenge\monthly_challenges\m000_destroy_vehicles default\challenge_bag\name $11261765 Destroy 100 vehicles -challenge attributes\challenges\challenge\monthly_challenges\m000_destroy_vehicles default\challenge_bag\description $11261765 Destroy 100 vehicles -challenge attributes\challenges\challenge\monthly_challenges\m001_play_30 default\challenge_bag\name $11261767 Complete 30 Multiplayer or Co-op vs AI matches -challenge attributes\challenges\challenge\monthly_challenges\m001_play_30 default\challenge_bag\description $11261767 Complete 30 Multiplayer or Co-op vs AI matches -challenge attributes\challenges\challenge\weekly_challenges_events\w1601_play_with_ugc default\challenge_bag\name $11264230 A La Mod -challenge attributes\challenges\challenge\weekly_challenges_events\w1601_play_with_ugc default\challenge_bag\description $11264228 Play 5 matches while using mods downloaded from the steam workshop. -challenge attributes\challenges\challenge\weekly_challenges_events\w1602_generate_munitions default\challenge_bag\name $11264232 Secure the Arsenal -challenge attributes\challenges\challenge\weekly_challenges_events\w1602_generate_munitions default\challenge_bag\description $11264229 In Mutiplayer or Skirmish, generate 2500 total munitions through captured territory. -challenge attributes\challenges\challenge\weekly_challenges_events\w1603_kill_scouts default\challenge_bag\name $11264233 Shoot the Messenger -challenge attributes\challenges\challenge\weekly_challenges_events\w1603_kill_scouts default\challenge_bag\description $11264227 In Campaign, Skirmish, or Multiplayer, kill 20 recon type squad members or vehicles. Kills using a recon unit count for double. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w000_killwith_atgun default\challenge_bag\name $11249151 Tank Destroyer -challenge attributes\challenges\challenge\weekly_challenges_store_release\w000_killwith_atgun default\challenge_bag\description $11249152 Destroy 15 enemy vehicles with anti-tank guns -challenge attributes\challenges\challenge\weekly_challenges_store_release\w001_killwith_anti_infantry default\challenge_bag\name $11249171 Fire Superiority -challenge attributes\challenges\challenge\weekly_challenges_store_release\w001_killwith_anti_infantry default\challenge_bag\description $11249172 Kill 40 enemy infantry with anti-infantry squads -challenge attributes\challenges\challenge\weekly_challenges_store_release\w002_win_no_support_disabled default\challenge_bag\name $11249180 No Support -challenge attributes\challenges\challenge\weekly_challenges_store_release\w002_win_no_support_disabled default\challenge_bag\description $11249181 Win a 5 matches without unlocking a battlegroup +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support default\techtree_bag\branches\branch\name $11245088 Support and Airpower +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support default\techtree_bag\branches\branch\name $11245086 Armored Warfare +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support default\techtree_bag\name $11223239 Armored Support +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support sp\techtree_bag\branches\branch\name $11245088 Support and Airpower +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support sp\techtree_bag\branches\branch\name $11245086 Armored Warfare +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\armored_support sp\techtree_bag\name $11223239 Armored Support +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms default\techtree_bag\branches\branch\name $11245065 Combined Arms +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms default\techtree_bag\branches\branch\name $11245060 Italian Armor +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms default\techtree_bag\name $11222427 Italian Combined Arms +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms sp\techtree_bag\branches\branch\name $11245065 Combined Arms +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms sp\techtree_bag\branches\branch\name $11245060 Italian Armor +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_combined_arms sp\techtree_bag\name $11222427 Italian Combined Arms abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger default\ability_bag\ui_info\extra_text $11159399 Passive ability. abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger default\ability_bag\ui_info\help_text $11189769 Adds an additional +6 to the army's base fuel rate during missions. abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger default\ability_bag\ui_info\screen_name $11189438 (Passive) Fuel Priority @@ -26302,12 +26346,12 @@ abilities attributes\abilities\races\german\campaign\company\common\passive_unlo abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger sp\ability_bag\ui_info\screen_name $11189438 (Passive) Fuel Priority abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w003_deploy_squads default\challenge_bag\name $11251281 Company of Heroes -challenge attributes\challenges\challenge\weekly_challenges_store_release\w003_deploy_squads default\challenge_bag\description $11249242 Deploy 20 squads -challenge attributes\challenges\challenge\weekly_challenges_store_release\w004_kill_vehicles_ak default\challenge_bag\name $11249329 Stalking Tiger -challenge attributes\challenges\challenge\weekly_challenges_store_release\w004_kill_vehicles_ak default\challenge_bag\description $11249328 Destroy 15 enemy vehicles as the Afrikakorps -ui_ping attributes\ui_ping\attack_ping default\ui_ping_bag\ui_info\help_text $11217519 Send an "Attack!" ping to your allies. -ui_ping attributes\ui_ping\attack_ping default\ui_ping_bag\ui_info\screen_name $11217520 Attack! Ping +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry default\techtree_bag\branches\branch\name $11245083 Field Engineering +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry default\techtree_bag\branches\branch\name $11245084 Defensive Warfare +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry default\techtree_bag\name $11220719 Italian Infantry +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry sp\techtree_bag\branches\branch\name $11245083 Field Engineering +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry sp\techtree_bag\branches\branch\name $11245084 Defensive Warfare +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\italian_infantry sp\techtree_bag\name $11220719 Italian Infantry abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger default\ability_bag\ui_info\extra_text $11159399 Passive ability. abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger default\ability_bag\ui_info\help_text $11203249 Adds an additional +6 to the army's base munitions rate. abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger default\ability_bag\ui_info\screen_name $11203248 (Passive) Increased Munitions Rate @@ -26318,14 +26362,18 @@ abilities attributes\abilities\races\german\campaign\company\common\passive_unlo abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger sp\ability_bag\ui_info\screen_name $11203248 (Passive) Increased Munitions Rate abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -ui_ping attributes\ui_ping\defend_ping default\ui_ping_bag\ui_info\help_text $11217525 Send a "Defend" ping to your allies. -ui_ping attributes\ui_ping\defend_ping default\ui_ping_bag\ui_info\screen_name $11217526 Defend! Ping -challenge attributes\challenges\challenge\weekly_challenges_store_release\w005_destroy_resourcecaches_disabled default\challenge_bag\name $11251282 Supply Lines -challenge attributes\challenges\challenge\weekly_challenges_store_release\w005_destroy_resourcecaches_disabled default\challenge_bag\description $11249335 Destroy 50 Wehrmacht or Afrika Korps resource caches as an Allied faction -ui_ping attributes\ui_ping\question_ping default\ui_ping_bag\ui_info\help_text $11217540 Send a "Look Here!" ping to your allies. -ui_ping attributes\ui_ping\question_ping default\ui_ping_bag\ui_info\screen_name $11217572 Question Ping -challenge attributes\challenges\challenge\weekly_challenges_store_release\w006_total_veteran_ranks default\challenge_bag\name $11251283 Seasoned Soldiers -challenge attributes\challenges\challenge\weekly_challenges_store_release\w006_total_veteran_ranks default\challenge_bag\description $11249340 Gain 20 veteran ranks +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge default\techtree_bag\branches\branch\name $11260049 Infiltration +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge default\techtree_bag\branches\branch\name $11263140 Disruption +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge default\techtree_bag\name $11260040 Battlefield Espionage Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge sp\techtree_bag\branches\branch\name $11260049 Infiltration +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge sp\techtree_bag\branches\branch\name $11263140 Disruption +tech_tree attributes\tech_tree\battlegroup\races\afrika_korps\subterfuge sp\techtree_bag\name $11260040 Battlefield Espionage Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\american\airborne default\techtree_bag\branches\branch\name $11245089 Aerial Support +tech_tree attributes\tech_tree\battlegroup\races\american\airborne default\techtree_bag\branches\branch\name $11245090 Paradropped Infantry +tech_tree attributes\tech_tree\battlegroup\races\american\airborne default\techtree_bag\name $11179625 Airborne Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\american\airborne sp\techtree_bag\branches\branch\name $11245089 Aerial Support +tech_tree attributes\tech_tree\battlegroup\races\american\airborne sp\techtree_bag\branches\branch\name $11245090 Paradropped Infantry +tech_tree attributes\tech_tree\battlegroup\races\american\airborne sp\techtree_bag\name $11179625 Airborne Battlegroup abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger default\ability_bag\ui_info\extra_text $11159399 Passive ability. abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger default\ability_bag\ui_info\help_text $11203269 Reduces reinforce cost of all infantry by 50%. abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger default\ability_bag\ui_info\screen_name $11203270 (Passive) Infantry Reserves @@ -26336,10 +26384,18 @@ abilities attributes\abilities\races\german\campaign\company\common\passive_unlo abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger sp\ability_bag\ui_info\screen_name $11203270 (Passive) Infantry Reserves abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w007_reinforce_infantry_uk default\challenge_bag\name $11249497 PBI -challenge attributes\challenges\challenge\weekly_challenges_store_release\w007_reinforce_infantry_uk default\challenge_bag\description $11249498 Reinforce British Infantry 50 times -challenge attributes\challenges\challenge\weekly_challenges_store_release\w008_destroy_vehicles_us default\challenge_bag\name $11249508 Industrial Complex -challenge attributes\challenges\challenge\weekly_challenges_store_release\w008_destroy_vehicles_us default\challenge_bag\description $11249509 Destroy 15 enemy vehicles as the US Forces +tech_tree attributes\tech_tree\battlegroup\races\american\armored default\techtree_bag\branches\branch\name $11245091 Engineering Corp +tech_tree attributes\tech_tree\battlegroup\races\american\armored default\techtree_bag\branches\branch\name $11245092 Armored Doctrine +tech_tree attributes\tech_tree\battlegroup\races\american\armored default\techtree_bag\name $11179626 Armored Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\american\armored sp\techtree_bag\branches\branch\name $11245091 Engineering Corp +tech_tree attributes\tech_tree\battlegroup\races\american\armored sp\techtree_bag\branches\branch\name $11245092 Armored Doctrine +tech_tree attributes\tech_tree\battlegroup\races\american\armored sp\techtree_bag\name $11179626 Armored Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\american\infantry default\techtree_bag\branches\branch\name $11203355 Infantry Operations +tech_tree attributes\tech_tree\battlegroup\races\american\infantry default\techtree_bag\branches\branch\name $11218118 Field Ordnance +tech_tree attributes\tech_tree\battlegroup\races\american\infantry default\techtree_bag\name $11179627 Advanced Infantry Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\american\infantry sp\techtree_bag\branches\branch\name $11203355 Infantry Operations +tech_tree attributes\tech_tree\battlegroup\races\american\infantry sp\techtree_bag\branches\branch\name $11218118 Field Ordnance +tech_tree attributes\tech_tree\battlegroup\races\american\infantry sp\techtree_bag\name $11179627 Advanced Infantry Battlegroup abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger default\ability_bag\ui_info\extra_text $11159399 Passive ability. abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger default\ability_bag\ui_info\help_text $11203284 Reduces upkeep cost of all infantry by 50%. abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger default\ability_bag\ui_info\screen_name $11203588 (Passive) Infantry Upkeep Reduction @@ -26350,8 +26406,15 @@ abilities attributes\abilities\races\german\campaign\company\common\passive_unlo abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger sp\ability_bag\ui_info\screen_name $11203588 (Passive) Infantry Upkeep Reduction abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w010_destroy_neutral_bridges default\challenge_bag\name $11249899 Slow Advance -challenge attributes\challenges\challenge\weekly_challenges_store_release\w010_destroy_neutral_bridges default\challenge_bag\description $11249901 Destroy 5 bridges as the Wehrmacht or Afrika Korps +tech_tree attributes\tech_tree\battlegroup\races\american\special_operations default\techtree_bag\branches\branch\name $11245044 Combat Support +tech_tree attributes\tech_tree\battlegroup\races\american\special_operations default\techtree_bag\branches\branch\name $11245045 Combat Operations +tech_tree attributes\tech_tree\battlegroup\races\american\special_operations default\techtree_bag\name $11183783 Special Operations Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\american\special_operations sp\techtree_bag\branches\branch\name $11245044 Combat Support +tech_tree attributes\tech_tree\battlegroup\races\american\special_operations sp\techtree_bag\branches\branch\name $11245045 Combat Operations +tech_tree attributes\tech_tree\battlegroup\races\american\special_operations sp\techtree_bag\name $11183783 Special Operations Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\british\australian_defense default\techtree_bag\branches\branch\name $11262894 Logistical Supremacy +tech_tree attributes\tech_tree\battlegroup\races\british\australian_defense default\techtree_bag\branches\branch\name $11262893 Frontline Defenders +tech_tree attributes\tech_tree\battlegroup\races\british\australian_defense default\techtree_bag\name $11259593 Australian Defense Battlegroup abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger default\ability_bag\ui_info\extra_text $11159399 Passive ability. abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger default\ability_bag\ui_info\help_text $11203279 Reduces upkeep cost of all vehicles by 50%. abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger default\ability_bag\ui_info\screen_name $11203280 (Passive) Vehicle Upkeep Reduction @@ -26362,10 +26425,12 @@ abilities attributes\abilities\races\german\campaign\company\common\passive_unlo abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger sp\ability_bag\ui_info\screen_name $11203280 (Passive) Vehicle Upkeep Reduction abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w011_win_coop default\challenge_bag\name $11250120 Battle Ready -challenge attributes\challenges\challenge\weekly_challenges_store_release\w011_win_coop default\challenge_bag\description $11250119 Win 3 Multiplayer matches -challenge attributes\challenges\challenge\weekly_challenges_store_release\w012_win_pvp default\challenge_bag\name $11250120 Battle Ready -challenge attributes\challenges\challenge\weekly_challenges_store_release\w012_win_pvp default\challenge_bag\description $11250119 Win 3 Multiplayer matches +tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea default\techtree_bag\branches\branch\name $11235161 Royal Navy Support +tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea default\techtree_bag\branches\branch\name $11235160 Royal Air Force +tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea default\techtree_bag\name $11192975 Air and Sea Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea sp\techtree_bag\branches\branch\name $11235161 Royal Navy Support +tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea sp\techtree_bag\branches\branch\name $11235160 Royal Air Force +tech_tree attributes\tech_tree\battlegroup\races\british\british_air_and_sea sp\techtree_bag\name $11192975 Air and Sea Battlegroup abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_armoured_company_garrison_spawn_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_armoured_company_garrison_spawn_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_armoured_company_garrison_spawn_ger default\ability_bag\ui_info\screen_name $11196313 German Armoured Company @@ -26376,10 +26441,18 @@ abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_a abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_armoured_company_garrison_spawn_ger sp\ability_bag\ui_info\screen_name $11196313 German Armoured Company abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_armoured_company_garrison_spawn_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_armoured_company_garrison_spawn_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w013_killwith_light_tanks default\challenge_bag\name $11251886 Tankette -challenge attributes\challenges\challenge\weekly_challenges_store_release\w013_killwith_light_tanks default\challenge_bag\description $11251885 Destroy 15 enemy vehicles with light tanks -challenge attributes\challenges\challenge\weekly_challenges_store_release\w014_killwith_vehicles default\challenge_bag\name $11251892 Armored Recon -challenge attributes\challenges\challenge\weekly_challenges_store_release\w014_killwith_vehicles default\challenge_bag\description $11251891 Kill 15 enemy infantry squads with vehicles +tech_tree attributes\tech_tree\battlegroup\races\british\british_armored default\techtree_bag\branches\branch\name $11235159 Heavy Armor Support +tech_tree attributes\tech_tree\battlegroup\races\british\british_armored default\techtree_bag\branches\branch\name $11235158 Field Support and Logistics +tech_tree attributes\tech_tree\battlegroup\races\british\british_armored default\techtree_bag\name $11245058 Heavy Armor Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\british\british_armored sp\techtree_bag\branches\branch\name $11235159 Heavy Armor Support +tech_tree attributes\tech_tree\battlegroup\races\british\british_armored sp\techtree_bag\branches\branch\name $11235158 Field Support and Logistics +tech_tree attributes\tech_tree\battlegroup\races\british\british_armored sp\techtree_bag\name $11245058 Heavy Armor Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery default\techtree_bag\branches\branch\name $11235157 Infantry Assault +tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery default\techtree_bag\branches\branch\name $11235156 Artillery Support +tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery default\techtree_bag\name $11184139 Indian Artillery Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery sp\techtree_bag\branches\branch\name $11235157 Infantry Assault +tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery sp\techtree_bag\branches\branch\name $11235156 Artillery Support +tech_tree attributes\tech_tree\battlegroup\races\british\indian_artillery sp\techtree_bag\name $11184139 Indian Artillery Battlegroup abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_mechanized_company_garrison_spawn_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_mechanized_company_garrison_spawn_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_mechanized_company_garrison_spawn_ger default\ability_bag\ui_info\screen_name $11196312 German Mechanized Company @@ -26390,8 +26463,18 @@ abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_m abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_mechanized_company_garrison_spawn_ger sp\ability_bag\ui_info\screen_name $11196312 German Mechanized Company abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_mechanized_company_garrison_spawn_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\garrison_spawns\c_mechanized_company_garrison_spawn_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w015_kill_vehicles_uk default\challenge_bag\name $11251903 Tally Ho! -challenge attributes\challenges\challenge\weekly_challenges_store_release\w015_kill_vehicles_uk default\challenge_bag\description $11251894 Destroy 15 enemy vehicles as British Forces +tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough default\techtree_bag\branches\branch\name $11245102 Assault Forces +tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough default\techtree_bag\branches\branch\name $11245103 Armored Offensive +tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough default\techtree_bag\name $11182422 Breakthrough Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough sp\techtree_bag\branches\branch\name $11245102 Assault Forces +tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough sp\techtree_bag\branches\branch\name $11245103 Armored Offensive +tech_tree attributes\tech_tree\battlegroup\races\german\breakthrough sp\techtree_bag\name $11182422 Breakthrough Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\german\coastal default\techtree_bag\branches\branch\name $11218106 Heavy Fortifications +tech_tree attributes\tech_tree\battlegroup\races\german\coastal default\techtree_bag\branches\branch\name $11218107 Coastal Forces +tech_tree attributes\tech_tree\battlegroup\races\german\coastal default\techtree_bag\name $11201992 Italian Coastal Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\german\coastal sp\techtree_bag\branches\branch\name $11218106 Heavy Fortifications +tech_tree attributes\tech_tree\battlegroup\races\german\coastal sp\techtree_bag\branches\branch\name $11218107 Coastal Forces +tech_tree attributes\tech_tree\battlegroup\races\german\coastal sp\techtree_bag\name $11201992 Italian Coastal Battlegroup abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_deploy_panther_ger default\ability_bag\ui_info\extra_text $11165925 Click and target position abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_deploy_panther_ger default\ability_bag\ui_info\help_text $11181725 Unit Call-in abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_deploy_panther_ger default\ability_bag\ui_info\screen_name $11241747 Panther Heavy Tank @@ -26402,8 +26485,12 @@ abilities attributes\abilities\races\german\campaign\company\mechanized\active\c abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_deploy_panther_ger sp\ability_bag\ui_info\screen_name $11241747 Panther Heavy Tank abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_deploy_panther_ger sp\ability_bag\ui_info\brief_text $11240775 Deploys a Panther Heavy Tank to the target location. Very effective against all armored vehicles, but deals only limited anti-infantry damage. Has very strong frontal armor, but weak sides. abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_deploy_panther_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w016_kill_vehicles_ger default\challenge_bag\name $11251905 Panzertruppe -challenge attributes\challenges\challenge\weekly_challenges_store_release\w016_kill_vehicles_ger default\challenge_bag\description $11251909 Destroy 15 enemy vehicles as Wehrmacht +tech_tree attributes\tech_tree\battlegroup\races\german\defense default\techtree_bag\branches\branch\name $11218108 Mechanized Support +tech_tree attributes\tech_tree\battlegroup\races\german\defense default\techtree_bag\branches\branch\name $11218109 Fortification Tactics +tech_tree attributes\tech_tree\battlegroup\races\german\defense default\techtree_bag\name $11183444 Defense Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\german\defense sp\techtree_bag\branches\branch\name $11218108 Mechanized Support +tech_tree attributes\tech_tree\battlegroup\races\german\defense sp\techtree_bag\branches\branch\name $11218109 Fortification Tactics +tech_tree attributes\tech_tree\battlegroup\races\german\defense sp\techtree_bag\name $11183444 Defense Battlegroup abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_extended_ger default\ability_bag\ui_info\extra_text $11165925 Click and target position abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_extended_ger default\ability_bag\ui_info\help_text $11181740 Offensive Barrage abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_extended_ger default\ability_bag\ui_info\screen_name $11181687 Light Artillery Barrage @@ -26414,8 +26501,6 @@ abilities attributes\abilities\races\german\campaign\company\mechanized\active\c abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_extended_ger sp\ability_bag\ui_info\screen_name $11181687 Light Artillery Barrage abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_extended_ger sp\ability_bag\ui_info\brief_text $11240785 Barrages the target location with 105mm artillery for an extended duration. abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_extended_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w017_play_5 default\challenge_bag\name $11260011 Guided Glory -challenge attributes\challenges\challenge\weekly_challenges_store_release\w017_play_5 default\challenge_bag\description $11260012 Complete 5 Multiplayer or Co-op vs AI matches abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_ger default\ability_bag\ui_info\extra_text $11165925 Click and target position abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_ger default\ability_bag\ui_info\help_text $11181740 Offensive Barrage abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_ger default\ability_bag\ui_info\screen_name $11181687 Light Artillery Barrage @@ -26426,8 +26511,6 @@ abilities attributes\abilities\races\german\campaign\company\mechanized\active\c abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_ger sp\ability_bag\ui_info\screen_name $11181687 Light Artillery Barrage abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_ger sp\ability_bag\ui_info\brief_text $11240786 Barrages the target location with 105mm artillery for an extended duration. abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_light_artillery_barrage_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w018_use_infantry_abilities default\challenge_bag\name $11260014 Fire in the Hole -challenge attributes\challenges\challenge\weekly_challenges_store_release\w018_use_infantry_abilities default\challenge_bag\description $11260013 Use 40 grenades, satchel charges, or rifle grenade infantry abilities abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_self_repair_ger default\ability_bag\ui_info\extra_text $11159399 Passive ability. abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_self_repair_ger default\ability_bag\ui_info\help_text $11241461 All vehicles (except Kettenkrads) are equipped with Self-repair. abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_self_repair_ger default\ability_bag\ui_info\screen_name $11239188 Self-repair @@ -26438,8 +26521,12 @@ abilities attributes\abilities\races\german\campaign\company\mechanized\active\c abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_self_repair_ger sp\ability_bag\ui_info\screen_name $11239188 Self-repair abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_self_repair_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_self_repair_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w019_upgrade_vehicles default\challenge_bag\name $11260016 Machinist -challenge attributes\challenges\challenge\weekly_challenges_store_release\w019_upgrade_vehicles default\challenge_bag\description $11260015 Upgrade 10 trucks or Half-tracks +tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe default\techtree_bag\branches\branch\name $11245099 Luftwaffe Air-to-Ground Support +tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe default\techtree_bag\branches\branch\name $11245098 Luftwaffe Field Support +tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe default\techtree_bag\name $11182420 Luftwaffe Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe sp\techtree_bag\branches\branch\name $11245099 Luftwaffe Air-to-Ground Support +tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe sp\techtree_bag\branches\branch\name $11245098 Luftwaffe Field Support +tech_tree attributes\tech_tree\battlegroup\races\german\luftwaffe sp\techtree_bag\name $11182420 Luftwaffe Battlegroup abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_smoke_canisters_ger default\ability_bag\ui_info\extra_text $11159399 Passive ability. abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_smoke_canisters_ger default\ability_bag\ui_info\help_text $11184476 All vehicles (except Kettenkrads) are equipped with Smoke Canisters. abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_smoke_canisters_ger default\ability_bag\ui_info\screen_name $11154386 Smoke Canisters @@ -26450,10 +26537,6 @@ abilities attributes\abilities\races\german\campaign\company\mechanized\active\c abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_smoke_canisters_ger sp\ability_bag\ui_info\screen_name $11154386 Smoke Canisters abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_smoke_canisters_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_smoke_canisters_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1501_destroy_vehicles default\challenge_bag\name $11262506 Anniversary Demolitionist -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1501_destroy_vehicles default\challenge_bag\description $11262505 Destroy 50 enemy vehicles in Single Player or Multiplayer -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1502_new_maps default\challenge_bag\name $11262508 Anniversary Competitor -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1502_new_maps default\challenge_bag\description $11262507 Complete 5 Multiplayer or Custom matches on any of the seven new maps abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_stug_assault_group_ger default\ability_bag\ui_info\extra_text $11165925 Click and target position abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_stug_assault_group_ger default\ability_bag\ui_info\help_text $11165925 Click and target position abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_stug_assault_group_ger default\ability_bag\ui_info\screen_name $11181724 StuG Assault Group @@ -26464,8 +26547,6 @@ abilities attributes\abilities\races\german\campaign\company\mechanized\active\c abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_stug_assault_group_ger sp\ability_bag\ui_info\screen_name $11181724 StuG Assault Group abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_stug_assault_group_ger sp\ability_bag\ui_info\brief_text $11181727 Deploys a StuG III D Assault Gun with Panzergrenadiers riding atop. Passengers must disembark when in combat. Effective against all units. abilities attributes\abilities\races\german\campaign\company\mechanized\active\c_mechanized_stug_assault_group_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1503_play_5_campaign default\challenge_bag\name $11262510 Anniversary Campaigner -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1503_play_5_campaign default\challenge_bag\description $11262509 Complete 5 Italian Campaign missions abilities attributes\abilities\races\german\campaign\company\mechanized\passive\c_mechanized_raid_ger default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\german\campaign\company\mechanized\passive\c_mechanized_raid_ger default\ability_bag\ui_info\help_text $11155197 Offensive abilities attributes\abilities\races\german\campaign\company\mechanized\passive\c_mechanized_raid_ger default\ability_bag\ui_info\screen_name $11196946 (Passive) Raid @@ -26476,10 +26557,6 @@ abilities attributes\abilities\races\german\campaign\company\mechanized\passive\ abilities attributes\abilities\races\german\campaign\company\mechanized\passive\c_mechanized_raid_ger sp\ability_bag\ui_info\screen_name $11196946 (Passive) Raid abilities attributes\abilities\races\german\campaign\company\mechanized\passive\c_mechanized_raid_ger sp\ability_bag\ui_info\brief_text $11205255 Light Vehicles gain the ability to capture territory. abilities attributes\abilities\races\german\campaign\company\mechanized\passive\c_mechanized_raid_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1504_win_sp_gela default\challenge_bag\name $11263429 Operation Husky Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1504_win_sp_gela default\challenge_bag\description $11263430 Complete Operation Husky mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1505_win_sp_salerno default\challenge_bag\name $11263431 Operation Avalanche Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1505_win_sp_salerno default\challenge_bag\description $11263432 Complete Operation Avalanche mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_blitzkrieg_ger default\ability_bag\ui_info\extra_text $11184502 Timed ability. Click to activate abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_blitzkrieg_ger default\ability_bag\ui_info\help_text $11155197 Offensive abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_blitzkrieg_ger default\ability_bag\ui_info\screen_name $11183157 Blitzkrieg @@ -26490,10 +26567,6 @@ abilities attributes\abilities\races\german\campaign\company\panzer\active\c_pan abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_blitzkrieg_ger sp\ability_bag\ui_info\screen_name $11183157 Blitzkrieg abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_blitzkrieg_ger sp\ability_bag\ui_info\brief_text $11183155 When active, all vehicles and tanks move faster, are harder to hit and have a higher rate of fire. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_blitzkrieg_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1506_win_sp_salerno_def default\challenge_bag\name $11263433 Defend Salerno Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1506_win_sp_salerno_def default\challenge_bag\description $11263434 Complete Defend Salerno mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1507_win_sp_highway_destroy default\challenge_bag\name $11263435 Dirty Work at the Crossroads Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1507_win_sp_highway_destroy default\challenge_bag\description $11263436 Complete Dirty Work at the Crossroads mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_breakthrough_ger default\ability_bag\ui_info\extra_text $11157764 Timed ability. Click to activate. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_breakthrough_ger default\ability_bag\ui_info\help_text $11155197 Offensive abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_breakthrough_ger default\ability_bag\ui_info\screen_name $11183210 Breakthrough @@ -26504,10 +26577,6 @@ abilities attributes\abilities\races\german\campaign\company\panzer\active\c_pan abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_breakthrough_ger sp\ability_bag\ui_info\screen_name $11183210 Breakthrough abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_breakthrough_ger sp\ability_bag\ui_info\brief_text $11200474 Infantry can also capture territory more quickly. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_breakthrough_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1508_win_sp_camino_hillcap default\challenge_bag\name $11263437 Uphill Battle Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1508_win_sp_camino_hillcap default\challenge_bag\description $11263438 Complete Uphill Battle mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1509_win_sp_mt_source_rescue default\challenge_bag\name $11263439 Distress Call Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1509_win_sp_mt_source_rescue default\challenge_bag\description $11263440 Complete Distress Call mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_extended_ger default\ability_bag\ui_info\extra_text $11154327 Targeted Ability abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_extended_ger default\ability_bag\ui_info\help_text $11241462 Off-map Airstrike / Effective against all targets abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_extended_ger default\ability_bag\ui_info\screen_name $11184517 Incendiary Bombing Run @@ -26518,10 +26587,6 @@ abilities attributes\abilities\races\german\campaign\company\panzer\active\c_pan abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_extended_ger sp\ability_bag\ui_info\screen_name $11184517 Incendiary Bombing Run abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_extended_ger sp\ability_bag\ui_info\brief_text $11199450 Calls in an Incendiary Bombing Run on the target location. Effective at denying an area to infantry and team weapons for an extended period of time. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_extended_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1510_win_sp_potenza default\challenge_bag\name $11263441 The City of Power Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1510_win_sp_potenza default\challenge_bag\description $11263442 Complete The City of Power mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1511_win_sp_potenza_def default\challenge_bag\name $11263443 Defend Potenza Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1511_win_sp_potenza_def default\challenge_bag\description $11263444 Complete Defend Potenza mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_ger default\ability_bag\ui_info\extra_text $11154327 Targeted Ability abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_ger default\ability_bag\ui_info\help_text $11241463 Off-map Airstrike / Effective against all targets abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_ger default\ability_bag\ui_info\screen_name $11184517 Incendiary Bombing Run @@ -26532,10 +26597,6 @@ abilities attributes\abilities\races\german\campaign\company\panzer\active\c_pan abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_ger sp\ability_bag\ui_info\screen_name $11184517 Incendiary Bombing Run abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_ger sp\ability_bag\ui_info\brief_text $11199450 Calls in an Incendiary Bombing Run on the target location. Effective at denying an area to infantry and team weapons for an extended period of time. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_incendiary_bombing_run_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1512_win_sp_seaside_destroy default\challenge_bag\name $11263445 Shoreline Cleanup Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1512_win_sp_seaside_destroy default\challenge_bag\description $11263446 Complete Shoreline Cleanup mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1513_win_sp_crossing_rescue default\challenge_bag\name $11263447 Lead the Way Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1513_win_sp_crossing_rescue default\challenge_bag\description $11263448 Complete Lead the Way mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_logistics_truck_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_logistics_truck_ger default\ability_bag\ui_info\help_text $11183212 Economic Support Vehicle abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_logistics_truck_ger default\ability_bag\ui_info\screen_name $11183213 Blitz Truck Sd.Kfz. 305 @@ -26546,8 +26607,6 @@ abilities attributes\abilities\races\german\campaign\company\panzer\active\c_pan abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_logistics_truck_ger sp\ability_bag\ui_info\screen_name $11183213 Blitz Truck Sd.Kfz. 305 abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_logistics_truck_ger sp\ability_bag\ui_info\brief_text $11183214 Deploys an unarmed Blitz Truck. Can lock down territory capture points to secure additional resources. Most effective when locking down higher resources. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_logistics_truck_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1514_win_sp_tank_ace default\challenge_bag\name $11263449 Saving Private Norton Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1514_win_sp_tank_ace default\challenge_bag\description $11263450 Complete Saving Private Norton mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_rocket_strafe_ger default\ability_bag\ui_info\extra_text $11154327 Targeted Ability abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_rocket_strafe_ger default\ability_bag\ui_info\help_text $11193083 High damage rocket strafe of the target area. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_rocket_strafe_ger default\ability_bag\ui_info\screen_name $11193082 Stuka Rocket Strafe @@ -26558,10 +26617,6 @@ abilities attributes\abilities\races\german\campaign\company\panzer\active\c_pan abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_rocket_strafe_ger sp\ability_bag\ui_info\screen_name $11193082 Stuka Rocket Strafe abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_rocket_strafe_ger sp\ability_bag\ui_info\brief_text $11193085 Calls in a Stuka Ju87 Rocket Strike. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_rocket_strafe_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1515_win_sp_foggia default\challenge_bag\name $11263451 Grounding the Luftwaffe Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1515_win_sp_foggia default\challenge_bag\description $11263452 Complete Grounding the Luftwaffe mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1516_win_sp_foggia_def default\challenge_bag\name $11263454 Defend Foggia Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1516_win_sp_foggia_def default\challenge_bag\description $11263453 Complete Defend Foggia mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_smoke_bombing_run_ger default\ability_bag\ui_info\extra_text $11159054 Click and target a position abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_smoke_bombing_run_ger default\ability_bag\ui_info\help_text $11154424 Defensive abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_smoke_bombing_run_ger default\ability_bag\ui_info\screen_name $11170588 Smoke Bombing Run @@ -26572,10 +26627,6 @@ abilities attributes\abilities\races\german\campaign\company\panzer\active\c_pan abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_smoke_bombing_run_ger sp\ability_bag\ui_info\screen_name $11170588 Smoke Bombing Run abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_smoke_bombing_run_ger sp\ability_bag\ui_info\brief_text $11183188 Calls in a rapid flyover to drop smoke bombs at the target location. Effective at denying line of sight to cover your own units or blind the enemy. abilities attributes\abilities\races\german\campaign\company\panzer\active\c_panzer_smoke_bombing_run_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1517_win_sp_highway_repair default\challenge_bag\name $11263455 A Bridge Not Too Far Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1517_win_sp_highway_repair default\challenge_bag\description $11263456 Complete A Bridge Not Too Far mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1518_win_sp_crossing_airfield default\challenge_bag\name $11263457 Clear the Air Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1518_win_sp_crossing_airfield default\challenge_bag\description $11263458 Complete Clear the Air mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_assault_grenadiers_ger default\ability_bag\ui_info\extra_text $11154345 Passive Ability abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_assault_grenadiers_ger default\ability_bag\ui_info\help_text $11155151 Combat Improvement abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_assault_grenadiers_ger default\ability_bag\ui_info\screen_name $11183183 Assault Grenadiers @@ -26586,10 +26637,6 @@ abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_pa abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_assault_grenadiers_ger sp\ability_bag\ui_info\screen_name $11183183 Assault Grenadiers abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_assault_grenadiers_ger sp\ability_bag\ui_info\brief_text $11183193 Enables Grenadiers to be upgraded with three MP40 Submachine guns, improving their effectiveness in close-range. Can assault targets with a torrent of grenades and can sprint to close distances quickly. Effective against infantry. abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_assault_grenadiers_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1519_win_sp_crossing_raid default\challenge_bag\name $11263459 The Great Ammo Robbery Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1519_win_sp_crossing_raid default\challenge_bag\description $11263460 Complete The Great Ammo Robbery mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1520_win_sp_anzio default\challenge_bag\name $11263461 Operation Shingle Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1520_win_sp_anzio default\challenge_bag\description $11263462 Complete Operation Shingle mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_operate_under_pressure_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_operate_under_pressure_ger default\ability_bag\ui_info\help_text $11199149 Vehicles are more accurate in enemy territory. abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_operate_under_pressure_ger default\ability_bag\ui_info\screen_name $11199152 (Passive) Operate Under Pressure @@ -26600,10 +26647,6 @@ abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_pa abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_operate_under_pressure_ger sp\ability_bag\ui_info\screen_name $11199152 (Passive) Operate Under Pressure abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_operate_under_pressure_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_operate_under_pressure_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1521_win_sp_anzio_def default\challenge_bag\name $11263463 Defend Anzio Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1521_win_sp_anzio_def default\challenge_bag\description $11263464 Complete Defend Anzio mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1522_win_sp_st_source_retrieval default\challenge_bag\name $11263465 The Enigma Heist Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1522_win_sp_st_source_retrieval default\challenge_bag\description $11263466 Complete The Enigma Heist mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_vehicle_cost_reduction_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_vehicle_cost_reduction_ger default\ability_bag\ui_info\help_text $11199148 All vehicles are cheaper to build abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_vehicle_cost_reduction_ger default\ability_bag\ui_info\screen_name $11199154 (Passive) Vehicle Cost Reduction @@ -26614,10 +26657,6 @@ abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_pa abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_vehicle_cost_reduction_ger sp\ability_bag\ui_info\screen_name $11199154 (Passive) Vehicle Cost Reduction abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_vehicle_cost_reduction_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_vehicle_cost_reduction_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1523_win_sp_highway_rescue default\challenge_bag\name $11263467 To The Rescue Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1523_win_sp_highway_rescue default\challenge_bag\description $11263468 Complete To The Rescue mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1524_win_sp_monte_cassino default\challenge_bag\name $11263469 The Battle of Monte Cassino Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1524_win_sp_monte_cassino default\challenge_bag\description $11263470 Complete The Battle of Monte Cassino mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_veteran_vehicles_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_veteran_vehicles_ger default\ability_bag\ui_info\help_text $11189775 All vehicles spawn at Veterancy 1 during missions. abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_veteran_vehicles_ger default\ability_bag\ui_info\screen_name $11199155 (Passive) Veteran Vehicles @@ -26628,108 +26667,92 @@ abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_pa abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_veteran_vehicles_ger sp\ability_bag\ui_info\screen_name $11199155 (Passive) Veteran Vehicles abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_veteran_vehicles_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\company\panzer\passive\c_panzer_veteran_vehicles_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1525_win_sp_mt_source_repair default\challenge_bag\name $11263471 Wreckoning Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1525_win_sp_mt_source_repair default\challenge_bag\description $11263472 Complete Wreckoning mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1526_win_sp_turnabout default\challenge_bag\name $11263473 Turnabout Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1526_win_sp_turnabout default\challenge_bag\description $11263474 Complete Turnabout mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1527_win_sp_ortona default\challenge_bag\name $11263475 Operation Morning Glory Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1527_win_sp_ortona default\challenge_bag\description $11263476 Complete Operation Morning Glory mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1528_win_sp_ortona_def default\challenge_bag\name $11263477 Defend Ortona Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1528_win_sp_ortona_def default\challenge_bag\description $11263478 Complete Defend Ortona mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1529_win_sp_break_contact default\challenge_bag\name $11263479 Break Contact Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1529_win_sp_break_contact default\challenge_bag\description $11263480 Complete Break Contact mission on Expert difficulty. -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger default\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger default\ability_bag\ui_info\screen_name $11218284 Construct Anti-air Detachment -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger default\ability_bag\ui_info\brief_text $11218427 Can damage enemy aircraft and influence nearby Real-time Battles with an Anti-aircraft Gun Crews passive ability. abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger sp\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger sp\ability_bag\ui_info\screen_name $11218284 Construct Anti-air Detachment -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger sp\ability_bag\ui_info\brief_text $11218427 Can damage enemy aircraft and influence nearby Real-time Battles with an Anti-aircraft Gun Crews passive ability. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger default\ability_bag\ui_info\brief_text $11218427 Can damage enemy aircraft and influence nearby Real-time Battles with an Anti-aircraft Gun Crews passive ability. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger default\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger default\ability_bag\ui_info\screen_name $11218284 Construct Anti-air Detachment abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger default\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger default\ability_bag\ui_info\screen_name $11218232 Construct: Anti-Tank Gun Detachment -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger default\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger sp\ability_bag\ui_info\brief_text $11218427 Can damage enemy aircraft and influence nearby Real-time Battles with an Anti-aircraft Gun Crews passive ability. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger sp\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_air_emplacement_ger sp\ability_bag\ui_info\screen_name $11218284 Construct Anti-air Detachment +tech_tree attributes\tech_tree\battlegroup\races\german\mechanized default\techtree_bag\branches\branch\name $11245097 Mechanized Armor +tech_tree attributes\tech_tree\battlegroup\races\german\mechanized default\techtree_bag\branches\branch\name $11245101 Mechanized Support +tech_tree attributes\tech_tree\battlegroup\races\german\mechanized default\techtree_bag\name $11182421 Mechanized Battlegroup +tech_tree attributes\tech_tree\battlegroup\races\german\mechanized sp\techtree_bag\branches\branch\name $11245097 Mechanized Armor +tech_tree attributes\tech_tree\battlegroup\races\german\mechanized sp\techtree_bag\branches\branch\name $11245101 Mechanized Support +tech_tree attributes\tech_tree\battlegroup\races\german\mechanized sp\techtree_bag\name $11182421 Mechanized Battlegroup abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger sp\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger sp\ability_bag\ui_info\screen_name $11218232 Construct: Anti-Tank Gun Detachment -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger sp\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger default\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger default\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger default\ability_bag\ui_info\screen_name $11218232 Construct: Anti-Tank Gun Detachment abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1530_win_sp_assassinate default\challenge_bag\name $11263481 Assassinate Baumann Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1530_win_sp_assassinate default\challenge_bag\description $11263482 Complete Assassinate Baumann mission on Expert difficulty. -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\ui_info\help_text $11244370 Target position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\ui_info\screen_name $11218202 Construct Howitzer Detachment -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\ui_info\brief_text $11218429 Can damage enemy forces in the targeted area and influence nearby Real-time Battles with a Howitzer Barrage targeted ability. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger sp\ability_bag\ui_info\brief_text $11260719 Construct an anti-tank detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Armor and Artillery Companies. Can influence nearby Real-time Battles. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger sp\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_anti_tank_emplacement_ger sp\ability_bag\ui_info\screen_name $11218232 Construct: Anti-Tank Gun Detachment abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\ui_info\help_text $11244370 Target position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\ui_info\screen_name $11218202 Construct Howitzer Detachment -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\ui_info\brief_text $11218429 Can damage enemy forces in the targeted area and influence nearby Real-time Battles with a Howitzer Barrage targeted ability. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\ui_info\brief_text $11218429 Can damage enemy forces in the targeted area and influence nearby Real-time Battles with a Howitzer Barrage targeted ability. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\ui_info\help_text $11244370 Target position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger default\ability_bag\ui_info\screen_name $11218202 Construct Howitzer Detachment abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1531_win_sp_winter_line default\challenge_bag\name $11263483 The Winter Line Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1531_win_sp_winter_line default\challenge_bag\description $11263484 Complete The Winter Line mission on Expert difficulty. -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger default\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger default\ability_bag\ui_info\screen_name $11218231 Construct: Machine Gun Detachment -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger default\ability_bag\ui_info\brief_text $11260754 Construct a machine gun detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Infantry Companies. Can influence nearby Real-time Battles. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\ui_info\brief_text $11218429 Can damage enemy forces in the targeted area and influence nearby Real-time Battles with a Howitzer Barrage targeted ability. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\ui_info\help_text $11244370 Target position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_howitzer_emplacement_ger sp\ability_bag\ui_info\screen_name $11218202 Construct Howitzer Detachment abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger sp\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger sp\ability_bag\ui_info\screen_name $11218231 Construct: Machine Gun Detachment -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger sp\ability_bag\ui_info\brief_text $11260754 Construct a machine gun detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Infantry Companies. Can influence nearby Real-time Battles. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger default\ability_bag\ui_info\brief_text $11260754 Construct a machine gun detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Infantry Companies. Can influence nearby Real-time Battles. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger default\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger default\ability_bag\ui_info\screen_name $11218231 Construct: Machine Gun Detachment abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger sp\ability_bag\ui_info\brief_text $11260754 Construct a machine gun detachment that can can damage enemy companies entering its field of fire. Deals extra damage to Infantry Companies. Can influence nearby Real-time Battles. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger sp\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_machine_gun_emplacement_ger sp\ability_bag\ui_info\screen_name $11218231 Construct: Machine Gun Detachment +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger default\ability_bag\ui_info\brief_text $11218431 Description: Auto-Construct an Emplacement.\n• Effective against Infantry & Armor Types.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger default\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger default\ability_bag\ui_info\screen_name $11218426 Construct: Mortar Emplacement -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger default\ability_bag\ui_info\brief_text $11218431 Description: Auto-Construct an Emplacement.\n• Effective against Infantry & Armor Types.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger sp\ability_bag\ui_info\brief_text $11218431 Description: Auto-Construct an Emplacement.\n• Effective against Infantry & Armor Types.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger sp\ability_bag\ui_info\help_text $11227552 Target Position abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger sp\ability_bag\ui_info\screen_name $11218426 Construct: Mortar Emplacement -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger sp\ability_bag\ui_info\brief_text $11218431 Description: Auto-Construct an Emplacement.\n• Effective against Infantry & Armor Types.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_mortar_emplacement_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1532_win_sp_ajdabiya default\challenge_bag\name $11263485 Ajdabiya Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1532_win_sp_ajdabiya default\challenge_bag\description $11263486 Complete Ajdabiya mission on Expert difficulty. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger default\ability_bag\ui_info\brief_text $11227552 Target Position abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger default\ability_bag\ui_info\help_text $11218432 Description: Auto-Construct an Emplacement.\n• Reveals adjacent Territory.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger default\ability_bag\ui_info\screen_name $11218203 Construct: Observation Post -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger default\ability_bag\ui_info\brief_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger sp\ability_bag\ui_info\brief_text $11227552 Target Position abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger sp\ability_bag\ui_info\help_text $11218432 Description: Auto-Construct an Emplacement.\n• Reveals adjacent Territory.\n• Requires Encamped.\n• Requires 1 Action Point.\n• End Unit's Turn. abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger sp\ability_bag\ui_info\screen_name $11218203 Construct: Observation Post -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger sp\ability_bag\ui_info\brief_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_observation_post_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226181 Encamped -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1533_win_sp_tank_battle default\challenge_bag\name $11263487 Fire With Fire Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1533_win_sp_tank_battle default\challenge_bag\description $11263488 Complete Fire With Fire mission on Expert difficulty. -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger default\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger default\ability_bag\ui_info\screen_name $11218880 Construct: Repair Bay -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger default\ability_bag\ui_info\brief_text $11218881 Has a Passive Maintenance Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Vehicles Heal (Passive)\n• Autoresolve: Extra Light. abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger sp\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger sp\ability_bag\ui_info\screen_name $11218880 Construct: Repair Bay -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger sp\ability_bag\ui_info\brief_text $11218881 Has a Passive Maintenance Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Vehicles Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger default\ability_bag\ui_info\brief_text $11218881 Has a Passive Maintenance Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Vehicles Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger default\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger default\ability_bag\ui_info\screen_name $11218880 Construct: Repair Bay abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger default\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger default\ability_bag\ui_info\screen_name $11218205 Construct: Triage Center -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger default\ability_bag\ui_info\brief_text $11218435 Has a Passive Medkits Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Infantry Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger sp\ability_bag\ui_info\brief_text $11218881 Has a Passive Maintenance Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Vehicles Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger sp\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_repair_bay_ger sp\ability_bag\ui_info\screen_name $11218880 Construct: Repair Bay abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger default\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger default\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger sp\ability_bag\ui_info\help_text $11227552 Target Position -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger sp\ability_bag\ui_info\screen_name $11218205 Construct: Triage Center -abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger sp\ability_bag\ui_info\brief_text $11218435 Has a Passive Medkits Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Infantry Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger default\ability_bag\ui_info\brief_text $11218435 Has a Passive Medkits Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Infantry Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger default\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger default\ability_bag\ui_info\screen_name $11218205 Construct: Triage Center abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger sp\ability_bag\requirements\required_squad_upgrade\ui_name $11226182 Not Marching abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger sp\ability_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1534_win_sp_gazala default\challenge_bag\name $11263489 Gazala's Cauldron Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1534_win_sp_gazala default\challenge_bag\description $11263490 Complete Gazala's Cauldron mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1535_win_sp_ambush default\challenge_bag\name $11263491 The Fox's Trap Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1535_win_sp_ambush default\challenge_bag\description $11263492 Complete The Fox's Trap mission on Expert difficulty. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger sp\ability_bag\ui_info\brief_text $11218435 Has a Passive Medkits Ability.\n• Requires 1 Action Point.\n• Ends Company’s Turn.\nCombat Support:\n• Skirmish Ability: Infantry Heal (Passive)\n• Autoresolve: Extra Light. +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger sp\ability_bag\ui_info\help_text $11227552 Target Position +abilities attributes\abilities\races\german\campaign\company\cmap_company_construct_triage_center_ger sp\ability_bag\ui_info\screen_name $11218205 Construct: Triage Center abilities attributes\abilities\races\german\campaign\mission\m_barrage_anzioannie_ger default\ability_bag\ui_info\help_text $11245634 Offensive / Select Target Position abilities attributes\abilities\races\german\campaign\mission\m_barrage_anzioannie_ger default\ability_bag\ui_info\screen_name $11245633 Anzio Annie Barrage abilities attributes\abilities\races\german\campaign\mission\m_barrage_anzioannie_ger default\ability_bag\ui_info\brief_text $11245635 Request a barrage from the Anzio Annie gun at the target location. @@ -26738,8 +26761,6 @@ abilities attributes\abilities\races\german\campaign\mission\m_barrage_anzioanni abilities attributes\abilities\races\german\campaign\mission\m_barrage_anzioannie_ger sp\ability_bag\ui_info\screen_name $11245633 Anzio Annie Barrage abilities attributes\abilities\races\german\campaign\mission\m_barrage_anzioannie_ger sp\ability_bag\ui_info\brief_text $11245635 Request a barrage from the Anzio Annie gun at the target location. abilities attributes\abilities\races\german\campaign\mission\m_barrage_anzioannie_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1536_win_sp_hold default\challenge_bag\name $11263493 Signals Crossed Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1536_win_sp_hold default\challenge_bag\description $11263494 Complete Signals Crossed mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\mission\m_butterfly_bombs_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_butterfly_bombs_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_butterfly_bombs_ger default\ability_bag\ui_info\screen_name $11182453 Butterfly Bombs @@ -26750,10 +26771,8 @@ abilities attributes\abilities\races\german\campaign\mission\m_butterfly_bombs_g abilities attributes\abilities\races\german\campaign\mission\m_butterfly_bombs_ger sp\ability_bag\ui_info\screen_name $11182453 Butterfly Bombs abilities attributes\abilities\races\german\campaign\mission\m_butterfly_bombs_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_butterfly_bombs_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1537_win_sp_tobruk default\challenge_bag\name $11263495 The Fall of Tobruk Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1537_win_sp_tobruk default\challenge_bag\description $11263496 Complete The Fall of Tobruk mission on Expert difficulty. -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1538_win_sp_raid default\challenge_bag\name $11263497 Scorched Sand Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1538_win_sp_raid default\challenge_bag\description $11263498 Complete Scorched Sand mission on Expert difficulty. +tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_bottom_us default\techtree_bag\name $11224442 Campaign Upgrades +tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_bottom_us sp\techtree_bag\name $11224442 Campaign Upgrades abilities attributes\abilities\races\german\campaign\mission\m_dive_bomb_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_dive_bomb_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_dive_bomb_ger default\ability_bag\ui_info\screen_name $11189833 Bombing Run @@ -26764,8 +26783,6 @@ abilities attributes\abilities\races\german\campaign\mission\m_dive_bomb_ger sp\ abilities attributes\abilities\races\german\campaign\mission\m_dive_bomb_ger sp\ability_bag\ui_info\screen_name $11189833 Bombing Run abilities attributes\abilities\races\german\campaign\mission\m_dive_bomb_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_dive_bomb_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1539_win_sp_elalamein default\challenge_bag\name $11263499 The Battle of El Alamein Expert -challenge attributes\challenges\challenge\weekly_challenges_store_release\w1539_win_sp_elalamein default\challenge_bag\description $11263500 Complete The Battle of El Alamein mission on Expert difficulty. abilities attributes\abilities\races\german\campaign\mission\m_incendiary_bombing_run_ger default\ability_bag\ui_info\extra_text $11154327 Targeted Ability abilities attributes\abilities\races\german\campaign\mission\m_incendiary_bombing_run_ger default\ability_bag\ui_info\help_text $11241464 Off-map Airstrike / Effective against all targets abilities attributes\abilities\races\german\campaign\mission\m_incendiary_bombing_run_ger default\ability_bag\ui_info\screen_name $11184517 Incendiary Bombing Run @@ -26776,10 +26793,16 @@ abilities attributes\abilities\races\german\campaign\mission\m_incendiary_bombin abilities attributes\abilities\races\german\campaign\mission\m_incendiary_bombing_run_ger sp\ability_bag\ui_info\screen_name $11184517 Incendiary Bombing Run abilities attributes\abilities\races\german\campaign\mission\m_incendiary_bombing_run_ger sp\ability_bag\ui_info\brief_text $11199450 Calls in an Incendiary Bombing Run on the target location. Effective at denying an area to infantry and team weapons for an extended period of time. abilities attributes\abilities\races\german\campaign\mission\m_incendiary_bombing_run_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge_group attributes\challenges\challenge_group\deprecated\daily_challenges_store_release default\name $11251451 StoreDailyChallenges -challenge_group attributes\challenges\challenge_group\deprecated\daily_challenges_store_release default\description $11251452 StoreDailyChallenges -challenge_group attributes\challenges\challenge_group\deprecated\weekly_challenges_store_release default\name $11250129 Store launch weekly challenges -challenge_group attributes\challenges\challenge_group\deprecated\weekly_challenges_store_release default\description $11250128 Weekly challenge group for store launch +tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_middle_us default\techtree_bag\name $11246528 Real-time battle Support Upgrades +tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_middle_us sp\techtree_bag\name $11246528 Real-time battle Support Upgrades +tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_top_us default\techtree_bag\name $11246527 Real-time battle Core Upgrades +tech_tree attributes\tech_tree\companies\races\american\airborne_company\passive_unlocks\airborne_passive_top_us sp\techtree_bag\name $11246527 Real-time battle Core Upgrades +tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_barracks_us default\techtree_bag\name $11153231 Barracks +tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_barracks_us sp\techtree_bag\name $11153231 Barracks +tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_hq_us default\techtree_bag\name $11153221 Headquarters +tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_hq_us sp\techtree_bag\name $11153221 Headquarters +tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_motor_pool_us default\techtree_bag\name $11153236 Motor Pool +tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_motor_pool_us sp\techtree_bag\name $11153236 Motor Pool abilities attributes\abilities\races\german\campaign\mission\m_off_map_artillery_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_off_map_artillery_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_off_map_artillery_ger default\ability_bag\ui_info\screen_name $11189834 Off Map Artillery @@ -26790,12 +26813,10 @@ abilities attributes\abilities\races\german\campaign\mission\m_off_map_artillery abilities attributes\abilities\races\german\campaign\mission\m_off_map_artillery_ger sp\ability_bag\ui_info\screen_name $11189834 Off Map Artillery abilities attributes\abilities\races\german\campaign\mission\m_off_map_artillery_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_off_map_artillery_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge_group attributes\challenges\challenge_group\dev_daily_groups\dev_daily_group_slot_0 default\name $11251251 [Dev Daily Group Slot 0] -challenge_group attributes\challenges\challenge_group\dev_daily_groups\dev_daily_group_slot_0 default\description $11248867 [A group for testing daily challenges] -challenge_group attributes\challenges\challenge_group\dev_daily_groups\dev_daily_group_slot_1 default\name $11251252 [Dev Daily Group Slot 1] -challenge_group attributes\challenges\challenge_group\dev_daily_groups\dev_daily_group_slot_1 default\description $11248867 [A group for testing daily challenges] -challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_0 default\name $11251264 [Dev Weekly Group Slot 0] -challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_0 default\description $11248868 [A group for testing weekly challenges] +tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_tank_depot_us default\techtree_bag\name $11153238 Tank Depot +tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_tank_depot_us sp\techtree_bag\name $11153238 Tank Depot +tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_wsc_us default\techtree_bag\name $11153234 Weapon Support Center +tech_tree attributes\tech_tree\companies\races\american\airborne_company\unit_unlocks\airborne_wsc_us sp\techtree_bag\name $11153234 Weapon Support Center abilities attributes\abilities\races\german\campaign\mission\m_off_map_flares_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_off_map_flares_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_off_map_flares_ger default\ability_bag\ui_info\screen_name $11189835 Off Map Flares @@ -26806,10 +26827,6 @@ abilities attributes\abilities\races\german\campaign\mission\m_off_map_flares_ge abilities attributes\abilities\races\german\campaign\mission\m_off_map_flares_ger sp\ability_bag\ui_info\screen_name $11189835 Off Map Flares abilities attributes\abilities\races\german\campaign\mission\m_off_map_flares_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_off_map_flares_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_1 default\name $11251265 [Dev Weekly Group Slot 1] -challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_1 default\description $11248868 [A group for testing weekly challenges] -challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_2 default\name $11251266 [Dev Weekly Group Slot 2] -challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_2 default\description $11248868 [A group for testing weekly challenges] abilities attributes\abilities\races\german\campaign\mission\m_off_map_light_artillery_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_off_map_light_artillery_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_off_map_light_artillery_ger default\ability_bag\ui_info\screen_name $11189836 Off Map Light Artillery @@ -26850,6 +26867,12 @@ abilities attributes\abilities\races\german\campaign\mission\m_smoke_bombing_run abilities attributes\abilities\races\german\campaign\mission\m_smoke_bombing_run_ger sp\ability_bag\ui_info\screen_name $11170588 Smoke Bombing Run abilities attributes\abilities\races\german\campaign\mission\m_smoke_bombing_run_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_smoke_bombing_run_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_bottom_us default\techtree_bag\name $11224442 Campaign Upgrades +tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_bottom_us sp\techtree_bag\name $11224442 Campaign Upgrades +tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_middle_us default\techtree_bag\name $11246528 Real-time battle Support Upgrades +tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_middle_us sp\techtree_bag\name $11246528 Real-time battle Support Upgrades +tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_top_us default\techtree_bag\name $11246527 Real-time battle Core Upgrades +tech_tree attributes\tech_tree\companies\races\american\armoured_company\passive_unlocks\armoured_passive_top_us sp\techtree_bag\name $11246527 Real-time battle Core Upgrades abilities attributes\abilities\races\german\campaign\mission\m_strafing_loiter_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_strafing_loiter_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_strafing_loiter_ger default\ability_bag\ui_info\screen_name $11189840 Strafing Loiter @@ -26860,8 +26883,12 @@ abilities attributes\abilities\races\german\campaign\mission\m_strafing_loiter_g abilities attributes\abilities\races\german\campaign\mission\m_strafing_loiter_ger sp\ability_bag\ui_info\screen_name $11189840 Strafing Loiter abilities attributes\abilities\races\german\campaign\mission\m_strafing_loiter_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_strafing_loiter_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_foggia_ger default\ability_bag\ui_info\extra_text $11158242 -abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_foggia_ger default\ability_bag\ui_info\help_text $11158242 +tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_barracks_us default\techtree_bag\name $11153231 Barracks +tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_barracks_us sp\techtree_bag\name $11153231 Barracks +tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_hq_us default\techtree_bag\name $11153221 Headquarters +tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_hq_us sp\techtree_bag\name $11153221 Headquarters +abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_foggia_ger default\ability_bag\ui_info\extra_text $11158242 +abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_foggia_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_foggia_ger default\ability_bag\ui_info\screen_name $11189841 Strafing Run Foggia abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_foggia_ger default\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_foggia_ger default\ability_bag\ui_info\screen_name_alternate $11158242 @@ -26870,6 +26897,12 @@ abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_fogg abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_foggia_ger sp\ability_bag\ui_info\screen_name $11189841 Strafing Run Foggia abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_foggia_ger sp\ability_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_foggia_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_motor_pool_us default\techtree_bag\name $11153236 Motor Pool +tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_motor_pool_us sp\techtree_bag\name $11153236 Motor Pool +tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_tank_depot_us default\techtree_bag\name $11153238 Tank Depot +tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_tank_depot_us sp\techtree_bag\name $11153238 Tank Depot +tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_wsc_us default\techtree_bag\name $11153234 Weapon Support Center +tech_tree attributes\tech_tree\companies\races\american\armoured_company\unit_unlocks\armoured_wsc_us sp\techtree_bag\name $11153234 Weapon Support Center abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_ger default\ability_bag\ui_info\extra_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\campaign\mission\m_strafing_run_ger default\ability_bag\ui_info\screen_name $11189843 Strafing Run @@ -26904,6 +26937,8 @@ abilities attributes\abilities\races\german\field_marshal\mechanized_field_marsh abilities attributes\abilities\races\german\field_marshal\mechanized_field_marshal sp\ability_bag\requirements\required_player_upgrade\ui_name $11215409 Fortifications Field Marshal Active abilities attributes\abilities\races\german\field_marshal\mechanized_field_marshal sp\ability_bag\requirements\required_player_upgrade\ui_name $11215411 Mechanized Field Marshal Active abilities attributes\abilities\races\german\field_marshal\mechanized_field_marshal sp\ability_bag\requirements\required_player_upgrade\ui_name $11215413 Special Ops Field Marshal Active +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_bottom_us default\techtree_bag\name $11224442 Campaign Upgrades +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_bottom_us sp\techtree_bag\name $11224442 Campaign Upgrades abilities attributes\abilities\races\german\field_marshal\special_ops_field_marshal default\ability_bag\ui_info\help_text $11215286 Field Marshal Upgrade abilities attributes\abilities\races\german\field_marshal\special_ops_field_marshal default\ability_bag\ui_info\screen_name $11215287 Special Ops Field Marshal abilities attributes\abilities\races\german\field_marshal\special_ops_field_marshal default\ability_bag\ui_info\brief_text $11215598 Abilities/Upgrades:\n- Grenadiers are equipped with Incendiary Grenades.\n- Bunkers can be upgraded to Observation Bunkers.\n- Tanks can be upgraded with Camouflage Netting.\n\n Veterancy:\n- Infantry capture territory faster.\n- Team Weapons can use unique munitions.\n- Light Vehicles are equipped with Concealment Smoke.\n- Tanks can use unique munitions. @@ -26916,16 +26951,26 @@ abilities attributes\abilities\races\german\field_marshal\special_ops_field_mars abilities attributes\abilities\races\german\field_marshal\special_ops_field_marshal sp\ability_bag\requirements\required_player_upgrade\ui_name $11215410 Fortifications Field Marshal Active abilities attributes\abilities\races\german\field_marshal\special_ops_field_marshal sp\ability_bag\requirements\required_player_upgrade\ui_name $11215412 Mechanized Field Marshal Active abilities attributes\abilities\races\german\field_marshal\special_ops_field_marshal sp\ability_bag\requirements\required_player_upgrade\ui_name $11215414 Special Ops Field Marshal Active +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_middle_us default\techtree_bag\name $11246528 Real-time battle Support Upgrades +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_middle_us sp\techtree_bag\name $11246528 Real-time battle Support Upgrades +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_top_us default\techtree_bag\name $11246527 Real-time battle Core Upgrades +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\passive_unlocks\spec_ops_passive_top_us sp\techtree_bag\name $11246527 Real-time battle Core Upgrades abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger default\ability_bag\ui_info\screen_name $11238879 Hafthohlladung Anti-tank Grenade -abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger sp\ability_bag\ui_info\screen_name $11238879 Hafthohlladung Anti-tank Grenade -abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle -abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle +abilities attributes\abilities\races\german\infantry\anti_tank_grenade_panzergrenadier_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_barracks_us default\techtree_bag\name $11153231 Barracks +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_barracks_us sp\techtree_bag\name $11153231 Barracks +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_hq_us default\techtree_bag\name $11153221 Headquarters +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_hq_us sp\techtree_bag\name $11153221 Headquarters +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_motor_pool_us default\techtree_bag\name $11153236 Motor Pool +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_motor_pool_us sp\techtree_bag\name $11153236 Motor Pool abilities attributes\abilities\races\german\infantry\boobytrap_capture_point_fallschirmpioneer_ger default\ability_bag\ui_info\help_text $11239860 Defensive / Select friendly territory point abilities attributes\abilities\races\german\infantry\boobytrap_capture_point_fallschirmpioneer_ger default\ability_bag\ui_info\screen_name $11183282 Boobytrap Territory abilities attributes\abilities\races\german\infantry\boobytrap_capture_point_fallschirmpioneer_ger default\ability_bag\ui_info\brief_text $11240787 Places a Boobytrap that explodes when enemies attempt to capture the sector. @@ -26934,6 +26979,10 @@ abilities attributes\abilities\races\german\infantry\boobytrap_capture_point_fal abilities attributes\abilities\races\german\infantry\boobytrap_capture_point_fallschirmpioneer_ger sp\ability_bag\ui_info\screen_name $11183282 Boobytrap Territory abilities attributes\abilities\races\german\infantry\boobytrap_capture_point_fallschirmpioneer_ger sp\ability_bag\ui_info\brief_text $11240787 Places a Boobytrap that explodes when enemies attempt to capture the sector. abilities attributes\abilities\races\german\infantry\boobytrap_capture_point_fallschirmpioneer_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_tank_depot_us default\techtree_bag\name $11153238 Tank Depot +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_tank_depot_us sp\techtree_bag\name $11153238 Tank Depot +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_wsc_us default\techtree_bag\name $11153234 Weapon Support Center +tech_tree attributes\tech_tree\companies\races\american\special_operations_company\unit_unlocks\spec_ops_wsc_us sp\techtree_bag\name $11153234 Weapon Support Center abilities attributes\abilities\races\german\infantry\breach_fallschirmjager default\ability_bag\ui_info\extra_text $11249164 Squad will garrison the building after Breach is completed. abilities attributes\abilities\races\german\infantry\breach_fallschirmjager default\ability_bag\ui_info\help_text $11239861 Offensive / Select enemy-occupied building abilities attributes\abilities\races\german\infantry\breach_fallschirmjager default\ability_bag\ui_info\screen_name $11171527 Breach @@ -26966,6 +27015,8 @@ abilities attributes\abilities\races\german\infantry\breach_grenadier sp\ability abilities attributes\abilities\races\german\infantry\breach_grenadier sp\ability_bag\ui_info\screen_name $11171527 Breach abilities attributes\abilities\races\german\infantry\breach_grenadier sp\ability_bag\ui_info\brief_text $11249162 Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay. abilities attributes\abilities\races\german\infantry\breach_grenadier sp\ability_bag\ui_info\screen_name_alternate $11158242 +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_bottom_uk default\techtree_bag\name $11224442 Campaign Upgrades +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_bottom_uk sp\techtree_bag\name $11224442 Campaign Upgrades abilities attributes\abilities\races\german\infantry\bundle_grenade_panzergrenadier_ger default\ability_bag\ui_info\screen_name $11239190 Bundled Grenade abilities attributes\abilities\races\german\infantry\bundle_grenade_panzergrenadier_ger default\ability_bag\ui_info\brief_text $11249212 Throws a grenade that deals high damage to infantry in a moderate area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\german\infantry\bundle_grenade_panzergrenadier_ger default\ability_bag\ui_info\extra_text $11249504 Higher damage than other grenades. @@ -26976,6 +27027,14 @@ abilities attributes\abilities\races\german\infantry\bundle_grenade_panzergrenad abilities attributes\abilities\races\german\infantry\bundle_grenade_panzergrenadier_ger sp\ability_bag\ui_info\extra_text $11249504 Higher damage than other grenades. abilities attributes\abilities\races\german\infantry\bundle_grenade_panzergrenadier_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\bundle_grenade_panzergrenadier_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_middle_uk default\techtree_bag\name $11246528 Real-time battle Support Upgrades +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_middle_uk sp\techtree_bag\name $11246528 Real-time battle Support Upgrades +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_top_uk default\techtree_bag\name $11246527 Real-time battle Core Upgrades +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\passive_unlocks\air_and_sea_passive_top_uk sp\techtree_bag\name $11246527 Real-time battle Core Upgrades +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_armoured_uk default\techtree_bag\name $11220831 Armoured Platoon +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_armoured_uk sp\techtree_bag\name $11220831 Armoured Platoon +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_barracks_uk default\techtree_bag\name $11220829 Barracks +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_barracks_uk sp\techtree_bag\name $11220829 Barracks abilities attributes\abilities\races\german\infantry\camouflage_in_cover_fallschirmpioneer_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\infantry\camouflage_in_cover_fallschirmpioneer_ger default\ability_bag\ui_info\help_text $11241466 Gains First Strike bonuses when attacking from Camouflage. abilities attributes\abilities\races\german\infantry\camouflage_in_cover_fallschirmpioneer_ger default\ability_bag\ui_info\screen_name $11192952 Concealment @@ -26986,14 +27045,22 @@ abilities attributes\abilities\races\german\infantry\camouflage_in_cover_fallsch abilities attributes\abilities\races\german\infantry\camouflage_in_cover_fallschirmpioneer_ger sp\ability_bag\ui_info\screen_name $11192952 Concealment abilities attributes\abilities\races\german\infantry\camouflage_in_cover_fallschirmpioneer_ger sp\ability_bag\ui_info\brief_text $11240792 Squad gains camouflage while stationary, in cover, and not in combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\german\infantry\camouflage_in_cover_fallschirmpioneer_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger default\ability_bag\ui_info\help_text $11200306 Passive -abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger default\ability_bag\ui_info\screen_name $11200304 Concealment +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_hq_uk default\techtree_bag\name $11220828 Headquarters +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_hq_uk sp\techtree_bag\name $11220828 Headquarters +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_motor_uk default\techtree_bag\name $11220830 Motor Platoon +tech_tree attributes\tech_tree\companies\races\british\air_and_sea\unit_unlocks\air_and_sea_motor_uk sp\techtree_bag\name $11220830 Motor Platoon abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. -abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger sp\ability_bag\ui_info\help_text $11200306 Passive -abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger sp\ability_bag\ui_info\screen_name $11200304 Concealment +abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger default\ability_bag\ui_info\help_text $11200306 Passive +abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger default\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger sp\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger sp\ability_bag\ui_info\help_text $11200306 Passive +abilities attributes\abilities\races\german\infantry\camouflage_in_cover_stormtrooper_ger sp\ability_bag\ui_info\screen_name $11200304 Concealment +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_churchill_black_prince_uk default\techtree_bag\name $11203657 Churchill 'Black Prince' Heavy Tank +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_churchill_black_prince_uk sp\techtree_bag\name $11203657 Churchill 'Black Prince' Heavy Tank +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_churchill_uk default\techtree_bag\name $11203656 Churchill Heavy Tank +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_churchill_uk sp\techtree_bag\name $11203656 Churchill Heavy Tank abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_ger default\ability_bag\ui_info\help_text $11239500 Offensive / Select target position abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_ger default\ability_bag\ui_info\screen_name $11254072 Artillery Observer Overwatch abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_ger default\ability_bag\ui_info\brief_text $11259014 Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders. @@ -27002,14 +27069,22 @@ abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_o abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_ger sp\ability_bag\ui_info\screen_name $11254072 Artillery Observer Overwatch abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_ger sp\ability_bag\ui_info\brief_text $11259014 Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders. abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_ger sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_crusader_aa_uk default\techtree_bag\name $11203658 Crusader AA Medium Tank +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_crusader_aa_uk sp\techtree_bag\name $11203658 Crusader AA Medium Tank +abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_veteran_ger default\ability_bag\ui_info\brief_text $11259014 Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders. abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_veteran_ger default\ability_bag\ui_info\help_text $11239500 Offensive / Select target position abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_veteran_ger default\ability_bag\ui_info\screen_name $11254072 Artillery Observer Overwatch -abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_veteran_ger default\ability_bag\ui_info\brief_text $11259014 Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders. abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_veteran_ger default\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_veteran_ger sp\ability_bag\ui_info\brief_text $11259014 Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders. abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_veteran_ger sp\ability_bag\ui_info\help_text $11239500 Offensive / Select target position abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_veteran_ger sp\ability_bag\ui_info\screen_name $11254072 Artillery Observer Overwatch -abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_veteran_ger sp\ability_bag\ui_info\brief_text $11259014 Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders. abilities attributes\abilities\races\german\infantry\coastal_officer_artillery_overwatch_veteran_ger sp\ability_bag\requirements_target\required_not\ui_name $11218243 Cannot target HQ Sectors +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_designate_targets_uk default\techtree_bag\name $11203659 Designate Targets +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_designate_targets_uk sp\techtree_bag\name $11203659 Designate Targets +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_fuel_drop_uk default\techtree_bag\name $11203660 Fuel Air Drop +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_fuel_drop_uk sp\techtree_bag\name $11203660 Fuel Air Drop +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_recon_artillery_uk default\techtree_bag\name $11203661 Recon Artillery +tech_tree attributes\tech_tree\companies\races\british\armored\core_unlocks\armored_recon_artillery_uk sp\techtree_bag\name $11203661 Recon Artillery abilities attributes\abilities\races\german\infantry\coastal_officer_inspire_ger default\ability_bag\ui_info\help_text $11239252 Offensive / Timed abilities attributes\abilities\races\german\infantry\coastal_officer_inspire_ger default\ability_bag\ui_info\screen_name $11254074 Inspire Combatants abilities attributes\abilities\races\german\infantry\coastal_officer_inspire_ger default\ability_bag\ui_info\brief_text $11254076 The Coastal Officer inspires nearby units, increasing their effectiveness. @@ -27018,22 +27093,6 @@ abilities attributes\abilities\races\german\infantry\coastal_officer_inspire_ger abilities attributes\abilities\races\german\infantry\coastal_officer_inspire_ger sp\ability_bag\ui_info\help_text $11239252 Offensive / Timed abilities attributes\abilities\races\german\infantry\coastal_officer_inspire_ger sp\ability_bag\ui_info\brief_text $11254076 The Coastal Officer inspires nearby units, increasing their effectiveness. abilities attributes\abilities\races\german\infantry\coastal_officer_inspire_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11259110 +%1%%% accuracy, +%2%%% rate of fire. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\upgrade_bag\ui_info\screen_name $11223227 Advanced Repair Training -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\upgrade_bag\ui_info\brief_text $11239980 Panzergrenadier and Panzerpioneers are able to repair vehicles faster. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\upgrade_bag\ui_info\screen_name $11223227 Advanced Repair Training -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\upgrade_bag\ui_info\brief_text $11239980 Panzergrenadier and Panzerpioneers are able to repair vehicles faster. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\upgrade_bag\ui_info\screen_name $11238840 Stuka Anti-tank Loiter -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\upgrade_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\upgrade_bag\ui_info\screen_name $11238840 Stuka Anti-tank Loiter -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\upgrade_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_ger default\ability_bag\ui_info\extra_text $11259326 Bonuses do not apply to the Artillery Officer squad. abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_ger default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_ger default\ability_bag\ui_info\screen_name $11254011 Supervise Sector @@ -27042,14 +27101,14 @@ abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supe abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_ger sp\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_ger sp\ability_bag\ui_info\screen_name $11254011 Supervise Sector abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11259012 The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\n**Base:** +%1%%% construction speed, +%2%%% ability recharge speed \n**Veteran 2:** +%3%%% accuracy \n**Veteran 3:** -%4%%% incoming damage, -%5%%% incoming suppression -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\upgrade_bag\ui_info\screen_name $11223228 Salvage Kits -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\upgrade_bag\ui_info\brief_text $11258748 Enables Pioneers and Panzergrenadiers to use the Rapid Salvage on vehicle wrecks that grants fuel on completion. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\upgrade_bag\ui_info\screen_name $11223228 Salvage Kits -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\upgrade_bag\ui_info\brief_text $11258748 Enables Pioneers and Panzergrenadiers to use the Rapid Salvage on vehicle wrecks that grants fuel on completion. +briefing attributes\briefing\campaign\italy\italy_avellino default\briefing_bag\highlight\description $11191706 This is it. Our chance to break through the Winter Line and turn the tide of the war. Do not underestimate the significance of this battle, men. We will focus our efforts on securing out the Town Hall. From there, we take the Hilltop. Godspeed. +briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\highlight\name $11150138 Italian Beach Landing - Highlight Name +briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\highlight\description $11150137 Italian Beach Landing - Highlight Description +briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\messages\message\text $11150139 Italian Beach Landing - Message 1 +briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\messages\message\text $11150140 Italian Beach Landing - Message 2 +briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\messages\message\text $11150141 Italian Beach Landing - Message 3 +briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\description $11150136 Italian Beach Landing - Description +briefing attributes\briefing\campaign\italy\italy_beach_landing default\briefing_bag\briefing_message_short $11150135 Italian Beach Landing - Briefing Message Short abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet2_ger default\ability_bag\ui_info\extra_text $11259326 Bonuses do not apply to the Artillery Officer squad. abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet2_ger default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet2_ger default\ability_bag\ui_info\screen_name $11254011 Supervise Sector @@ -27058,22 +27117,10 @@ abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supe abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet2_ger sp\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet2_ger sp\ability_bag\ui_info\screen_name $11254011 Supervise Sector abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet2_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11259012 The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\n**Base:** +%1%%% construction speed, +%2%%% ability recharge speed \n**Veteran 2:** +%3%%% accuracy \n**Veteran 3:** -%4%%% incoming damage, -%5%%% incoming suppression -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\upgrade_bag\ui_info\screen_name $11226948 Panzer Storm -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\upgrade_bag\ui_info\brief_text $11239984 Globally increases the speed and mobility of all vehicles and grants them immunity to engine criticals when active. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\upgrade_bag\ui_info\screen_name $11226948 Panzer Storm -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\upgrade_bag\ui_info\brief_text $11239984 Globally increases the speed and mobility of all vehicles and grants them immunity to engine criticals when active. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\upgrade_bag\ui_info\screen_name $11242441 Armored Raiders -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\upgrade_bag\ui_info\brief_text $11239985 Vehicles are able to rapidly decapture hostile territory and move faster when active. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\upgrade_bag\ui_info\screen_name $11242441 Armored Raiders -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\upgrade_bag\ui_info\brief_text $11239985 Vehicles are able to rapidly decapture hostile territory and move faster when active. +tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_bottom_uk default\techtree_bag\name $11224442 Campaign Upgrades +tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_bottom_uk sp\techtree_bag\name $11224442 Campaign Upgrades +tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_middle_uk default\techtree_bag\name $11246528 Real-time battle Support Upgrades +tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_middle_uk sp\techtree_bag\name $11246528 Real-time battle Support Upgrades abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet3_ger default\ability_bag\ui_info\extra_text $11259326 Bonuses do not apply to the Artillery Officer squad. abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet3_ger default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet3_ger default\ability_bag\ui_info\screen_name $11254011 Supervise Sector @@ -27082,14 +27129,11 @@ abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supe abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet3_ger sp\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet3_ger sp\ability_bag\ui_info\screen_name $11254011 Supervise Sector abilities attributes\abilities\races\german\infantry\coastal_officer_sector_supervise_vet3_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11259012 The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\n**Base:** +%1%%% construction speed, +%2%%% ability recharge speed \n**Veteran 2:** +%3%%% accuracy \n**Veteran 3:** -%4%%% incoming damage, -%5%%% incoming suppression -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\upgrade_bag\ui_info\screen_name $11223232 Resource Blitz -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\upgrade_bag\ui_info\brief_text $11239986 Increases the resource gain from Fuel and Munitions points at the cost of lower Manpower income. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\upgrade_bag\ui_info\screen_name $11223232 Resource Blitz -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\upgrade_bag\ui_info\brief_text $11239986 Increases the resource gain from Fuel and Munitions points at the cost of lower Manpower income. +tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_top_uk default\techtree_bag\name $11246527 Real-time battle Core Upgrades +tech_tree attributes\tech_tree\companies\races\british\armored\passive_unlocks\armoured_passive_top_uk sp\techtree_bag\name $11246527 Real-time battle Core Upgrades +briefing attributes\briefing\campaign\italy\italy_montecassino default\briefing_bag\description $11191706 This is it. Our chance to break through the Winter Line and turn the tide of the war. Do not underestimate the significance of this battle, men. We will focus our efforts on securing out the Town Hall. From there, we take the Hilltop. Godspeed. +tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_armoured_uk default\techtree_bag\name $11220831 Armoured Platoon +tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_armoured_uk sp\techtree_bag\name $11220831 Armoured Platoon abilities attributes\abilities\races\german\infantry\coastal_officer_smoke_barrage_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\infantry\coastal_officer_smoke_barrage_ger default\ability_bag\ui_info\help_text $11239360 Support / Select target position abilities attributes\abilities\races\german\infantry\coastal_officer_smoke_barrage_ger default\ability_bag\ui_info\screen_name $11238912 Off-map Smoke Barrage @@ -27100,14 +27144,14 @@ abilities attributes\abilities\races\german\infantry\coastal_officer_smoke_barra abilities attributes\abilities\races\german\infantry\coastal_officer_smoke_barrage_ger sp\ability_bag\ui_info\screen_name $11238912 Off-map Smoke Barrage abilities attributes\abilities\races\german\infantry\coastal_officer_smoke_barrage_ger sp\ability_bag\ui_info\brief_text $11240125 Orders an off-map smoke barrage at the target position. abilities attributes\abilities\races\german\infantry\coastal_officer_smoke_barrage_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\upgrade_bag\ui_info\screen_name $11182456 Stuka Dive Bomb -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\upgrade_bag\ui_info\brief_text $11249146 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\upgrade_bag\ui_info\screen_name $11182456 Stuka Dive Bomb -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\upgrade_bag\ui_info\brief_text $11249146 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. +briefing attributes\briefing\campaign\italy\italy_mountains_repair default\briefing_bag\highlight\description $11191710 While retreating north to shore up the Winter Line, Geisler took out vital defensive structures. If we want to keep on his tail, we must repair them as fast as possible. +briefing attributes\briefing\campaign\italy\italy_pomig default\briefing_bag\highlight\description $11191707 The Germans are pummeling Naples from the air. We must put a stop to that by taking Pomigliano Airfield from them. Some of our men have already made an attempt but found themselves trapped. We must rescue them first to bolster our forces, then secure the control tower. +tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_barracks_uk default\techtree_bag\name $11220829 Barracks +tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_barracks_uk sp\techtree_bag\name $11220829 Barracks +briefing attributes\briefing\campaign\italy\italy_taubetankhunt default\briefing_bag\highlight\description $11191708 We have finally caught up with General Geisler. Now we take the evil bastard down by blowing his tank to smithereens. It won't be easy, but it'll put us on the right side of history. +tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_hq_uk default\techtree_bag\name $11220828 Headquarters +tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_hq_uk sp\techtree_bag\name $11220828 Headquarters +briefing_actor attributes\briefing_actor\acommander default\briefing_actor_bag\name $11164264 Sgt. Joe Carlyle 82nd Airborne Division abilities attributes\abilities\races\german\infantry\coastal_officer_supervise_targeted_ger default\ability_bag\ui_info\help_text $11259463 Support / Select building or emplacement abilities attributes\abilities\races\german\infantry\coastal_officer_supervise_targeted_ger default\ability_bag\ui_info\screen_name $11259421 Focused Supervision abilities attributes\abilities\races\german\infantry\coastal_officer_supervise_targeted_ger default\ability_bag\ui_info\brief_text $11259423 The officer squad will supervise a production building, emplacement or bunker, speeding up production, upgrade times, and rate of fire. @@ -27124,138 +27168,11 @@ abilities attributes\abilities\races\german\infantry\coastal_officer_supervise_t abilities attributes\abilities\races\german\infantry\coastal_officer_supervise_targeted_ger sp\ability_bag\requirements_target\required_any_in_list\requirements\required_unit_type\ui_name $11235496 Production building abilities attributes\abilities\races\german\infantry\coastal_officer_supervise_targeted_ger sp\ability_bag\requirements_target\required_any_in_list\requirements\required_unit_type\ui_name $11220869 Bunker abilities attributes\abilities\races\german\infantry\coastal_officer_supervise_targeted_ger sp\ability_bag\requirements_target\required_any_in_list\requirements\required_unit_type\ui_name $11168957 Emplacement -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\upgrade_bag\ui_info\screen_name $11238842 Vehicle Awareness -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\upgrade_bag\ui_info\brief_text $11253893 Enables stationary vehicles to detect enemy vehicles through the fog of war and marks them on the minimap. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\upgrade_bag\ui_info\screen_name $11238842 Vehicle Awareness -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\upgrade_bag\ui_info\brief_text $11253893 Enables stationary vehicles to detect enemy vehicles through the fog of war and marks them on the minimap. -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262586 Vice President of Production -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11245337 Executive Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11245815 Group Technical Director -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11245338 Art Director -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262898 Principal Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262897 Principal Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262625 Sr. Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262622 Principal Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262621 Principal Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262627 Marketing Director -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262626 Community Lead -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262787 Quality Assurance Director -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262623 Quality Assurance Lead -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11245325 Leadership Team -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262815 Art Director -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262876 Principal Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262817 Principal Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262877 Principal Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262816 Principal Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262890 Principal Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262818 Sr. Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262822 Sr. Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262821 Sr. Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262820 Sr. Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262885 Sr. Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262889 Sr. Animator -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262819 Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262880 Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262855 Technical Art Director -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262856 Sr. Technical Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262873 Sr. Technical Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262857 Sr. Technical Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262891 Sr. Technical Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262886 Sr. Technical Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262878 Principal UX/UI Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262879 Sr. UX/UI Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262814 Art Team -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262824 Principal Audio Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262825 Sr. Audio Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262883 Sr. Audio Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262823 Audio Team -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262871 Marketing Director -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262869 Brand Manager -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262870 Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262872 Associate Artist -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262868 Brand Marketing Team -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262839 Technical Director -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262840 Technical Director -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262829 Lead Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262836 Principal Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262830 Principal Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262837 Principal Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262838 Principal Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262831 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262832 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262842 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262841 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262835 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262834 Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262833 Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262844 Lead Technical Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262843 Sr. Technical Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262827 Data Analyst -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262828 Sr. Data Engineer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262826 Central Development Teams -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262865 Lead Community Manager -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262866 Community Manager -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262867 Community Manager -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262864 Community Team -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262847 Principal Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262846 Principal Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262875 Sr. Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262854 Sr. Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262849 Sr. Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262892 Sr. Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262882 Sr. Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262881 Sr. Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262853 Sr. Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262850 Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262851 Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262852 Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262848 Associate Designer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262845 Design Team -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11245337 Executive Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262897 Principal Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11245334 Principal Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11245334 Principal Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11245334 Principal Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262813 Sr. Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262625 Sr. Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262629 Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262630 Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262631 Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262630 Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262812 Producer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262628 Production Team -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262793 Lead Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262810 Lead Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262795 Lead Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262887 Principal Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262791 Principal Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262804 Principal Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262796 Principal Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262800 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262884 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262799 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262797 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262809 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262802 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262805 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262888 Sr. Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262798 Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262806 Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262807 Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262803 Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262811 Programmer -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262790 Programming Team -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262860 Quality Assurance Director -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262859 Quality Assurance Lead -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262862 Sr. Development Tester -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262863 Sr. Development Tester -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262861 Sr. Development Tester -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262858 Quality Assurance Team -section attributes\credits\section\0relicentertainmentliveops default\credits_bag\title $11262329 Relic Entertainment Live Operations +briefing_actor attributes\briefing_actor\allied_radio default\briefing_actor_bag\name $11217097 UNKNOWN +tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_motor_uk default\techtree_bag\name $11220830 Motor Platoon +tech_tree attributes\tech_tree\companies\races\british\armored\unit_unlocks\armoured_motor_uk sp\techtree_bag\name $11220830 Motor Platoon +briefing_actor attributes\briefing_actor\bcommander default\briefing_actor_bag\name $11164263 Sgt. Frank Wojciak 2nd Armored Division +briefing_actor attributes\briefing_actor\captain default\briefing_actor_bag\name $11165888 Captain Valenti, O.S.S. abilities attributes\abilities\races\german\infantry\coastal_reserves_cover_combat_ger default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\infantry\coastal_reserves_cover_combat_ger default\ability_bag\ui_info\screen_name $11254000 Defensive Infantry abilities attributes\abilities\races\german\infantry\coastal_reserves_cover_combat_ger default\ability_bag\ui_info\brief_text $11253962 Coastal Reserves are more effective when in cover or near bunkers. @@ -27264,12 +27181,10 @@ abilities attributes\abilities\races\german\infantry\coastal_reserves_cover_comb abilities attributes\abilities\races\german\infantry\coastal_reserves_cover_combat_ger sp\ability_bag\ui_info\screen_name $11254000 Defensive Infantry abilities attributes\abilities\races\german\infantry\coastal_reserves_cover_combat_ger sp\ability_bag\ui_info\brief_text $11253962 Coastal Reserves are more effective when in cover or near bunkers. abilities attributes\abilities\races\german\infantry\coastal_reserves_cover_combat_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11259110 +%1%%% accuracy, +%2%%% rate of fire. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak default\upgrade_bag\ui_info\screen_name $11192252 Vehicle Awareness -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak default\upgrade_bag\ui_info\brief_text $11261278 Stationary vehicles can detect nearby enemy vehicles in the fog of war for the duration of the ability. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11261279 Detects enemy vehicles up to range %1% for %2% seconds. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak sp\upgrade_bag\ui_info\screen_name $11192252 Vehicle Awareness -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak sp\upgrade_bag\ui_info\brief_text $11261278 Stationary vehicles can detect nearby enemy vehicles in the fog of war for the duration of the ability. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11261279 Detects enemy vehicles up to range %1% for %2% seconds. +briefing_actor attributes\briefing_actor\captain_mackay default\briefing_actor_bag\name $11231292 Captain John D. MacKay +briefing_actor attributes\briefing_actor\ccommander default\briefing_actor_bag\name $11165890 General Norton, British 8th Army +briefing_actor attributes\briefing_actor\general default\briefing_actor_bag\name $11165891 General Buckram, American 5th Army +briefing_actor attributes\briefing_actor\intro_buckram default\briefing_actor_bag\name $11222133 General Buckram, American 5th Army abilities attributes\abilities\races\german\infantry\coastal_reserves_replenishment_ger default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\infantry\coastal_reserves_replenishment_ger default\ability_bag\ui_info\screen_name $11254026 Reserve Pool abilities attributes\abilities\races\german\infantry\coastal_reserves_replenishment_ger default\ability_bag\ui_info\brief_text $11254027 Coastal Reserve Squads slowly replenish their squad for free when near bunkers. @@ -27278,387 +27193,34 @@ abilities attributes\abilities\races\german\infantry\coastal_reserves_replenishm abilities attributes\abilities\races\german\infantry\coastal_reserves_replenishment_ger sp\ability_bag\ui_info\screen_name $11254026 Reserve Pool abilities attributes\abilities\races\german\infantry\coastal_reserves_replenishment_ger sp\ability_bag\ui_info\brief_text $11254027 Coastal Reserve Squads slowly replenish their squad for free when near bunkers. abilities attributes\abilities\races\german\infantry\coastal_reserves_replenishment_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11260493 Grants free reinforcement every %1% seconds. Recharge time only resets upon being granted reinforcement. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\upgrade_bag\ui_info\screen_name $11238843 Battlefield Salvage -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\upgrade_bag\ui_info\brief_text $11239989 Enemy vehicles that are destroyed by affected units grant Manpower and Fuel when active. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\upgrade_bag\ui_info\screen_name $11238843 Battlefield Salvage -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\upgrade_bag\ui_info\brief_text $11239989 Enemy vehicles that are destroyed by affected units grant Manpower and Fuel when active. -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245368 Vice President of Production -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245337 Executive Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245815 Group Technical Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11262839 Technical Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11262899 Art Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245335 Technical Art Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245336 Line Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245816 Lead Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11247964 Live Operations Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245325 Leadership Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245348 Lead Animator -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245349 Animator -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11232972 Animation Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245341 Lead Artist -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245340 Artist -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11232968 Art Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245350 Lead Audio Designer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245351 Audio Designer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245319 Audio Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245355 Lead Community Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245356 Community Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245285 Community Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245343 Lead Designer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11247255 Designer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11232969 Design Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245817 Lead Product Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245359 Product Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245759 Product Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245339 Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11232967 Production Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245346 Lead Programmer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245344 Programmer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245345 Programmer Co-op -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11232970 Programming Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245363 Lead Development Tester -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245361 Development Tester -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11247255 Designer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11248281 QA Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245347 Technical Artist -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11232971 Tech Art Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245351 Audio Designer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11247255 Designer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245339 Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245344 Programmer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245317 Additional Developers -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245818 Brand Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245819 Lead Brand Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245353 Brand Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245340 Artist -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11232973 Brand Marketing Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245370 General Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245369 Chief Operating Officer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245820 Head of Technology -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245368 Vice President of Production -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245291 Studio Leadership Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245821 Director of Technology Services -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245822 Lead TS Support -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245823 Technology Services Support -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245824 Technology Services Support Intern -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245339 Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245825 Systems Administrator -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245826 Enterprise Architect -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245825 Systems Administrator -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245344 Programmer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245760 Studio Operations - Technical Services -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245827 Recruitment Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245828 Recruiter -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245761 Studio Operations - Recruitment -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245366 HR Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245829 HR Staff -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245762 Studio Operations - Human Resources -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245830 Communications Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245763 Studio Operations - Communication -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245831 Facilities Operations Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245832 Office Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245764 Studio Operations -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245367 Finance Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245833 Accounting Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245834 Financial Planning and Analysis Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245835 Accountant -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245765 Studio Operations - Finance -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245836 Studio Coordinator -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245837 Facilities Coordinator -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245838 Covid Officer for "dev diaries" shoot -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245772 Additional Studio Operations -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245360 Data Analyst -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245839 Data Engineer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245766 Central Development - Data Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245339 Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245767 Central Development - External Development Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245359 Product Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245768 Central Development - Product Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245357 Group Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245339 Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245289 Central Development - Production Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245334 Principal Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245843 Gameplay Systems Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245346 Lead Programmer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245344 Programmer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245288 Central Development - Programming Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245364 QA Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245362 QA Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245361 Development Tester -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245287 Central Development - QA Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245344 Programmer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245347 Technical Artist -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245769 Central Development - Technical Art Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245844 Technical Audio Desinger -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245770 Central Development - Technical Audio Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245845 Lead Technical Designer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245771 Central Development - Technical Design Team -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245358 External Development Director -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245846 External Development Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245339 Producer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245847 Technical Designer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245847 Technical Designer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245360 Data Analyst -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245365 Development Test Manager -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245361 Development Tester -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245344 Programmer -section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245318 Additional Central Development -section attributes\credits\section\1relicentertainment default\credits_bag\title $11232965 Relic Entertainment -abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger default\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire -abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger default\ability_bag\ui_info\screen_name $11155129 Wire Cutters -abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger default\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +briefing_actor attributes\briefing_actor\intro_norton default\briefing_actor_bag\name $11222134 General Norton, British 8th Army abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger default\ability_bag\requirements_target\required_unit_type\ui_name $11200257 Barbed Wire Fence abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger default\ability_bag\requirements_target\required_not\ui_name $11185797 Can't Cut Reinforced Barbed Wire. -abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger sp\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire -abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger sp\ability_bag\ui_info\screen_name $11155129 Wire Cutters -abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger sp\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger default\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger default\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire +abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger default\ability_bag\ui_info\screen_name $11155129 Wire Cutters abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger sp\ability_bag\requirements_target\required_unit_type\ui_name $11200257 Barbed Wire Fence abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger sp\ability_bag\requirements_target\required_not\ui_name $11185797 Can't Cut Reinforced Barbed Wire. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\upgrade_bag\ui_info\screen_name $11220482 Breakthrough Armor Tactics -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\upgrade_bag\ui_info\brief_text $11239990 Globally increases the speed of all vehicles and makes them immune to engine criticals when active. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\upgrade_bag\ui_info\screen_name $11220482 Breakthrough Armor Tactics -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\upgrade_bag\ui_info\brief_text $11239990 Globally increases the speed of all vehicles and makes them immune to engine criticals when active. +abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger sp\ability_bag\ui_info\brief_text $11240963 Destroys a section of barbed wire, enabling access to infantry. +abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger sp\ability_bag\ui_info\help_text $11239298 Support / Select target barbed wire +abilities attributes\abilities\races\german\infantry\cut_wire_fallschirmpioneer_ger sp\ability_bag\ui_info\screen_name $11155129 Wire Cutters +briefing_actor attributes\briefing_actor\intro_partisan default\briefing_actor_bag\name $11221869 Eleonora Valenti abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger default\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger default\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. -abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger default\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger default\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. +abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger default\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger default\ability_bag\ui_info\screen_name_alternate $11190955 Minesweeper Active abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger sp\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger sp\ability_bag\ui_info\help_text $11190958 Click to enable minesweeper and holster weapon. -abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger sp\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger sp\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. +abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger sp\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\german\infantry\defuse_detected_mines_pioneer_ger sp\ability_bag\ui_info\screen_name_alternate $11190955 Minesweeper Active -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\upgrade_bag\ui_info\screen_name $11238844 Superior Fire Drills -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\upgrade_bag\ui_info\brief_text $11251799 Increases the damage dealt by coaxial and hull machine guns for all vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\upgrade_bag\ui_info\screen_name $11238844 Superior Fire Drills -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\upgrade_bag\ui_info\brief_text $11251799 Increases the damage dealt by coaxial and hull machine guns for all vehicles. -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245848 Head of Corp Infrastructure -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245849 Senior Product Marketing Manager (Live Services) -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245850 Junior Java Developer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245851 Operations Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245852 Senior Video Editor -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245853 Head of Data Services -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245854 Senior Business Development Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245855 Live Operations Monitoring Engineer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245856 Operations Coordinator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245857 Facilities Assistant -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245858 Senior Security Analyst -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245859 Payroll & Benefits Coordinator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245860 EMEA Account Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245861 Web & Analytics Producer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245862 Research Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245863 Research & Insights Executive -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245864 Head of Product Marketing Live Services -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245865 Senior Product Planning Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245866 Market Analyst -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245867 Operations Executive (Physical) -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245868 Digital Design Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245356 Community Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245869 VP Business Development -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245870 Operations Executive (Digital) -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245871 Operations Executive -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245872 Legal Operations and Administrative Coordinator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245873 Operations Director -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245874 Senior Business Manager (Digital Sales) -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245871 Operations Executive -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245875 Senior Facilities and Corporate Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245876 Java Developer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245877 CEO/President -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245878 IT Support Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245879 HR Business Partner -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245880 Finance Business Partner (Development Services) -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245881 Operations Administrator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245882 Backend Developer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245883 SVP, Commercial Publishing -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245856 Operations Coordinator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245884 Head of HR Technology -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245885 Head of Corporate Planning -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245886 Director of Licensing/DPO -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245881 Operations Administrator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245887 Director of Legal & Business Affairs -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245888 Financial Controller -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245889 Web Developer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245890 Head of G2G Commercial Operations -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245891 QA Data Analyst -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245892 Head of CX & UI Design -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245855 Live Operations Monitoring Engineer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245893 Technology Support Engineer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245894 Director of Commercial Analysis -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245895 Database Developer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245896 EMEA Sales Director -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245897 Head of Co-development -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245898 Head of Business Analysis -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245899 Live Operations Monitoring Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245900 Financial Performance Analyst -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245901 Business Support and Travel Coordinator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245871 Operations Executive -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245332 Senior Producer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245902 Senior Director of Online Technology -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245903 Junior IT Support Technician -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245904 Commercial Administrator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245905 Chief Studio Officer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245906 Senior Product Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245907 HR & Talent Coordinator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245908 Assistant Producer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245909 Accounts Payable Supervisor -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245906 Senior Product Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245910 HR Coordinator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245889 Web Developer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245911 EVP, Corporate Planning -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245912 Director of Corp Technology & Cyber Security -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245913 Assistant Database Administrator 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Operations Monitoring Engineer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245918 Director of Business Planning -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245919 Junior Market Analyst -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245920 International PR Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245921 Business Planning Administrator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245904 Commercial Administrator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245922 Influencer Manager -section attributes\credits\section\2segaofeurope 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Graphic Artist & Video Editor -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245941 Test Data Delivery Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245942 Digital Business Pricing Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245943 Senior Business Planning Analyst -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245851 Operations Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245944 HR Project Manager - Specialist Systems -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245945 Legal Counsel -section attributes\credits\section\2segaofeurope 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default\credits_bag\subsections\subsection\members\member\title $11245971 Licensing Coordinator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245337 Executive Producer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245972 Director of Product Planning -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245973 Front of House Receptionist -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245974 Creative Project Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245975 Video Editor -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245976 Financial Accountant -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245937 Data Developer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245977 Security Analyst -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245950 Linux Live Operations Engineer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245978 Submissions and Application Support Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245979 Central Product Marketing Director -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245980 Senior Business Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245981 Commercial Analyst -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245982 Senior Data Scientist -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245983 OneTrust Systems Administrator -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245984 Director of Creative Services -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245985 Oracle Financial Applications Support -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245986 Customer Support Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245906 Senior Product Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245960 Product Planning Associate -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245371 Chief Technology Officer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245855 Live Operations Monitoring Engineer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245987 Development Support Engineer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\title $11245795 SEGA - London -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245402 Director of QA -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245403 Resource Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245404 QA Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245405 QA Lead -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245406 Sr. Functionality QA -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245373 Functionality QA -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\title $11245796 SEGA - Sofia Quality Assurance -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245988 Senior HR Business Partner -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245989 Accessibility and Epilepsy QA Technician -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245990 Mastering & Equipment Technician -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245991 IT Support Technician -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245990 Mastering & Equipment Technician -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245992 IT Technician -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245993 Manager Technical Standards Department -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245994 Senior IT Technician -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11257296 Compliance QA Lead -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11257297 Senior Compliance QA Technicians -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11257298 Compliance QA Technicians -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\title $11245797 SEGA - Sofia -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245995 Head of Data & Analytics -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245996 Head of User Research -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245997 Senior User Researcher -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245998 User Researcher -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\title $11245798 Creative Assembly User Research -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11245999 Senior Compatibility Lead -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246000 Compatibility Lead -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246001 Associate Automation Engineer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246002 QA Technician -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\title $11245799 Creative Assembly Compatibility Lab -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11252138 Motion Capture Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11252139 Motion Capture Performer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\title $11252137 Creative Assembly Motion Capture Support -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246003 Head of Localization -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246004 Localization QA Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246005 Localization QA Senior Project Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246006 Localization QA Associate Lead -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246007 Localization QA Senior Tester -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246008 Localization QA Tester -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246009 Localization Project Manager -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246010 Senior Localization Engineer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\members\member\title $11246011 Associate Localization Engineer -section attributes\credits\section\2segaofeurope default\credits_bag\subsections\subsection\title $11245800 SEGA - Localization -section attributes\credits\section\2segaofeurope default\credits_bag\title $11245399 Sega of Europe +briefing_actor attributes\briefing_actor\italy_radio default\briefing_actor_bag\name $11217096 Italian Radio +briefing_actor attributes\briefing_actor\mission_british default\briefing_actor_bag\name $11222148 Lieutenant Roy Hunter +briefing_actor attributes\briefing_actor\mission_canadian default\briefing_actor_bag\name $11225037 Private Nate Irwin +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_bottom_uk default\techtree_bag\name $11224442 Campaign Upgrades +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_bottom_uk sp\techtree_bag\name $11224442 Campaign Upgrades +briefing_actor attributes\briefing_actor\mission_captain_us default\briefing_actor_bag\name $11230665 Captain Harris abilities attributes\abilities\races\german\infantry\defuse_mine_fallschirmpioneer_ger default\ability_bag\ui_info\extra_text $11239865 Support / Select enemy mine abilities attributes\abilities\races\german\infantry\defuse_mine_fallschirmpioneer_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\infantry\defuse_mine_fallschirmpioneer_ger default\ability_bag\ui_info\screen_name $11194962 Defuse Mine @@ -27669,14 +27231,9 @@ abilities attributes\abilities\races\german\infantry\defuse_mine_fallschirmpione abilities attributes\abilities\races\german\infantry\defuse_mine_fallschirmpioneer_ger sp\ability_bag\ui_info\screen_name $11194962 Defuse Mine abilities attributes\abilities\races\german\infantry\defuse_mine_fallschirmpioneer_ger sp\ability_bag\ui_info\brief_text $11240794 Defuses the selected mine. abilities attributes\abilities\races\german\infantry\defuse_mine_fallschirmpioneer_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\upgrade_bag\ui_info\screen_name $11238845 Command Panzer II Light Tank -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\upgrade_bag\ui_info\brief_text $11239992 Deploys a Command Panzer II Light Tank. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\upgrade_bag\ui_info\screen_name $11238845 Command Panzer II Light Tank -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\upgrade_bag\ui_info\brief_text $11239992 Deploys a Command Panzer II Light Tank. +briefing_actor attributes\briefing_actor\mission_dellucci default\briefing_actor_bag\name $11227531 Giorgio Dellucci +briefing_actor attributes\briefing_actor\mission_devilsbrigade default\briefing_actor_bag\name $11230171 Sergeant Tanner Reid +briefing_actor attributes\briefing_actor\mission_engineer_british default\briefing_actor_bag\name $11225039 Private Colin Norton abilities attributes\abilities\races\german\infantry\defuse_mine_pioneer_ger default\ability_bag\ui_info\extra_text $11239866 Support / Select enemy mine abilities attributes\abilities\races\german\infantry\defuse_mine_pioneer_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\infantry\defuse_mine_pioneer_ger default\ability_bag\ui_info\screen_name $11194962 Defuse Mine @@ -27687,15 +27244,11 @@ abilities attributes\abilities\races\german\infantry\defuse_mine_pioneer_ger sp\ abilities attributes\abilities\races\german\infantry\defuse_mine_pioneer_ger sp\ability_bag\ui_info\screen_name $11194962 Defuse Mine abilities attributes\abilities\races\german\infantry\defuse_mine_pioneer_ger sp\ability_bag\ui_info\brief_text $11240795 Defuses the selected mine. abilities attributes\abilities\races\german\infantry\defuse_mine_pioneer_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\upgrade_bag\ui_info\screen_name $11238846 Command Panzer IV F Medium Tank -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\upgrade_bag\ui_info\brief_text $11239993 Deploys a Command Panzer IV Medium Tank that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\upgrade_bag\ui_info\screen_name $11238846 Command Panzer IV F Medium Tank -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\upgrade_bag\ui_info\brief_text $11239993 Deploys a Command Panzer IV Medium Tank that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry. -section attributes\credits\section\3communityclosedgroup default\credits_bag\title $11245774 Community Closed Group +briefing_actor attributes\briefing_actor\mission_engineer_brother default\briefing_actor_bag\name $11231199 Private Colin Norton +briefing_actor attributes\briefing_actor\mission_engineer_us default\briefing_actor_bag\name $11225041 Private George Bradley +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_middle_uk default\techtree_bag\name $11246528 Real-time battle Support Upgrades +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_middle_uk sp\techtree_bag\name $11246528 Real-time battle Support Upgrades +briefing_actor attributes\briefing_actor\mission_geisler default\briefing_actor_bag\name $11225040 Corporal Ruprecht Baumann abilities attributes\abilities\races\german\infantry\fallschrimjaeger_camouflage_first_strike_dummy_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\infantry\fallschrimjaeger_camouflage_first_strike_dummy_ger default\ability_bag\ui_info\screen_name $11192952 Concealment abilities attributes\abilities\races\german\infantry\fallschrimjaeger_camouflage_first_strike_dummy_ger default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. @@ -27706,30 +27259,16 @@ abilities attributes\abilities\races\german\infantry\fallschrimjaeger_camouflage abilities attributes\abilities\races\german\infantry\fallschrimjaeger_camouflage_first_strike_dummy_ger sp\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\german\infantry\fallschrimjaeger_camouflage_first_strike_dummy_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\fallschrimjaeger_camouflage_first_strike_dummy_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\upgrade_bag\ui_info\screen_name $11201377 Flammpanzer III Medium Tank Sd.Kfz. 141 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\upgrade_bag\ui_info\brief_text $11239994 Deploys a Flammpanzer III Medium Tank that is extremely effective against infantry in cover and structures. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\upgrade_bag\ui_info\screen_name $11201377 Flammpanzer III Medium Tank Sd.Kfz. 141 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\upgrade_bag\ui_info\brief_text $11239994 Deploys a Flammpanzer III Medium Tank that is extremely effective against infantry in cover and structures. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\upgrade_bag\ui_info\screen_name $11220481 Light Mechanized Tactics -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\upgrade_bag\ui_info\screen_name $11220481 Light Mechanized Tactics -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\upgrade_bag\ui_info\screen_name $11223237 Panzerjager Combat Group -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\upgrade_bag\ui_info\brief_text $11239995 Deploys a Panzerjägers I Tank Destroyer with a Panzerjägers Squad escort. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\upgrade_bag\ui_info\screen_name $11223237 Panzerjager Combat Group -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\upgrade_bag\ui_info\brief_text $11239995 Deploys a Panzerjägers I Tank Destroyer with a Panzerjägers Squad escort. +briefing_actor attributes\briefing_actor\mission_generic_british default\briefing_actor_bag\name $11225043 Private Ollie Turner +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_top_uk default\techtree_bag\name $11246527 Real-time battle Core Upgrades +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\passive_unlocks\artillery_passive_top_uk sp\techtree_bag\name $11246527 Real-time battle Core Upgrades +briefing_actor attributes\briefing_actor\mission_generic_us default\briefing_actor_bag\name $11225042 Private Ryder Morgan +briefing_actor attributes\briefing_actor\mission_paratrooper_us default\briefing_actor_bag\name $11230574 Sergeant Maddox Rowe +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_armoured_uk default\techtree_bag\name $11220831 Armoured Platoon +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_armoured_uk sp\techtree_bag\name $11220831 Armoured Platoon +briefing_actor attributes\briefing_actor\mission_partisan default\briefing_actor_bag\name $11225038 Emilio Schiavone +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_barracks_uk default\techtree_bag\name $11220829 Barracks +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_barracks_uk sp\techtree_bag\name $11220829 Barracks abilities attributes\abilities\races\german\infantry\flare_jaeger_ger default\ability_bag\ui_info\help_text $11239867 Recon / Select target position abilities attributes\abilities\races\german\infantry\flare_jaeger_ger default\ability_bag\ui_info\screen_name $11154426 Recon Flare abilities attributes\abilities\races\german\infantry\flare_jaeger_ger default\ability_bag\ui_info\brief_text $11240923 Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time. @@ -27740,179 +27279,14 @@ abilities attributes\abilities\races\german\infantry\flare_jaeger_ger sp\ability abilities attributes\abilities\races\german\infantry\flare_jaeger_ger sp\ability_bag\ui_info\brief_text $11240923 Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time. abilities attributes\abilities\races\german\infantry\flare_jaeger_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\flare_jaeger_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11259886 Provides vision for %1% seconds in a radius of %2%. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak default\upgrade_bag\ui_info\screen_name $11226790 Veteran Gunners -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak default\upgrade_bag\ui_info\brief_text $11239996 Improves the weapon penetration of all vehicle units. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak sp\upgrade_bag\ui_info\screen_name $11226790 Veteran Gunners -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak sp\upgrade_bag\ui_info\brief_text $11239996 Improves the weapon penetration of all vehicle units. -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246025 President -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246026 Chief Financial Officer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246027 Head of Production -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246028 Studio Lead -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246029 Animation Supervisor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246030 Production Coordinator -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246031 RealTime Operator -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246032 Associate Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246033 Camera Operator -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246034 First AD -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246035 Audio Technician -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246036 HMC Operator -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246037 Mocap Producer - Post -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246038 Technical Software Engineer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246039 Mocap Technician -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246040 Mocap Editor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246041 Actor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245776 Beyond Performance Capture -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246042 Indian Soldiers in Italy Consultant -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246043 Cultural/Language Consultant -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246045 Cultural Consultant -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246046 North African Consultant -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245777 Consultants -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245337 Executive Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245339 Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245344 Programmer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245778 DBA BKOM Studios -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246047 Composer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246048 Creative Director Dynamedion -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246049 Orchestrator and Session Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246050 Orchestral Performance -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246051 Conductor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246052 Recording Engineer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246053 Pro Tools Engineer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246054 Mixing Engineers: -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245779 Dynamedion -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246055 Studio & Talent Coordination -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246056 Voice Recording Engineer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246057 Canadian Casting -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246058 Voice Direction -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245780 Eggplant Studio -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246052 Recording Engineer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245781 Green Street Studios -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246159 Special Thanks -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11257282 In memoriam of -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11257281 HARDlight -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246052 Recording Engineer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245782 Igloo Music -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246059 Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245339 Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245783 Imprint Music -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245374 FQA Director – Eurasia -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245376 FQA Manager -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245378 FQA Project Manager -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245377 FQA Lead -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245375 FQA Associate Lead -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245406 Sr. Functionality QA -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245373 Functionality QA -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245321 Keywords - FQA Eurasia -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246605 Art Service Line Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246606 Create Solutions Architect -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11246601 Keywords - Keywords China Studios -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245383 Studio Head -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245381 Account Manager -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245339 Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245382 Studio Environment Lead -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245384 Studio Character Lead -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245334 Principal Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245347 Technical Artist -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245380 Environment Artist -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245379 Character Artist -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245386 Environment Lead -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245385 Character Lead -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245328 Translation -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245323 Keywords - Mindwalk Studios -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245381 Account Manager -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246022 Project Manager -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246060 3D Artists -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245784 Keywords - Sperasoft -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245383 Studio Head -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245966 Creative Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246061 Production Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246062 Motion Designer/Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246063 Motion Designer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246064 Technical Specialist -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245852 Senior Video Editor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246063 Motion Designer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245340 Artist -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246065 Capture Artist -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246066 Copywriter -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246067 Senior Project Manager -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246065 Capture Artist -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246068 Motion Designer/Video Editor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245975 Video Editor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246065 Capture Artist -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246022 Project Manager -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246069 Color Artist/Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245975 Video Editor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245785 Keywords - Sunny Side Up/Fire Without Smoke -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245338 Art Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246022 Project Manager -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245340 Artist -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245787 Keywords - Volta -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245338 Art Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245340 Artist -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245788 Mighty Canvas Concept Studio -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246070 Voice Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245966 Creative Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246071 Head of Audio -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246072 Interactive Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246073 Production Manager -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246074 Senior Interactive Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246072 Interactive Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246075 Casting Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246076 Casting Producer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246077 Senior Recording Engineer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246052 Recording Engineer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246078 Senior Dialogue Editor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246079 Dialogue Editor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245790 Molinare -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11247936 Writing Support -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11247937 Writer - Soldier Stories -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11247935 Additional Writing -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246081 Casting and Directing -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245792 Terri Douglas Productions -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246075 Casting Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246073 Production Manager -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246070 Voice Director -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246056 Voice Recording Engineer -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246082 Head of Post Production -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246083 Post Production Coordinator -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246083 Post Production Coordinator -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246084 Audio Editor -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246085 Voice Production and Performance -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245793 SIDE UK -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11247218 Salima, Hanni -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11247219 Izem -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11247220 Old Izem -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246156 Erwin Rommel -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246101 General Henry Buckram -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246154 General Clarence Norton -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246153 Eleonora Valenti -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246157 Joe Conti -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246158 Roy Hunter, British Forces - Tommy, Generic -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246151 John D. MacKay, US Forces - Rangers -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246146 Axis Sofia -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246149 Giorgio Dellucci, Male Partisan -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11248296 US Forces -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11248297 British Forces -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246147 Female Partisan -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11248298 Italian Forces -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11248299 Wehrmacht -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11248300 Afrikakorps -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246159 Special Thanks -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245794 Voice Cast -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246604 Audio Network Canada -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11246602 Music Licensing -section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11246603 Fonts -section attributes\credits\section\4externalpartners default\credits_bag\title $11245775 External Partners -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak default\upgrade_bag\ui_info\help_text $11220749 Break enemy forces with an armored fist by combining weapon upgrades, panzer call-ins and air support. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak default\upgrade_bag\ui_info\screen_name $11242440 Armored Support Battlegroup -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak default\upgrade_bag\ui_info\brief_text $11220749 Break enemy forces with an armored fist by combining weapon upgrades, panzer call-ins and air support. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak sp\upgrade_bag\ui_info\help_text $11220749 Break enemy forces with an armored fist by combining weapon upgrades, panzer call-ins and air support. -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak sp\upgrade_bag\ui_info\screen_name $11242440 Armored Support Battlegroup -upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak sp\upgrade_bag\ui_info\brief_text $11220749 Break enemy forces with an armored fist by combining weapon upgrades, panzer call-ins and air support. +briefing_actor attributes\briefing_actor\mission_rommel default\briefing_actor_bag\name $11227675 Feldwebel Eckehard Gerver +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_hq_uk default\techtree_bag\name $11220828 Headquarters +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_hq_uk sp\techtree_bag\name $11220828 Headquarters +briefing_actor attributes\briefing_actor\mission_rommel_early default\briefing_actor_bag\name $11225048 Generalleutnant Erwin Rommel +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_motor_uk default\techtree_bag\name $11220830 Motor Platoon +tech_tree attributes\tech_tree\companies\races\british\indian_artillery\unit_unlocks\artillery_motor_uk sp\techtree_bag\name $11220830 Motor Platoon +briefing_actor attributes\briefing_actor\mission_rommel_late default\briefing_actor_bag\name $11226799 Generalfeldmarschall Erwin Rommel +briefing_actor attributes\briefing_actor\mission_sapper_british default\briefing_actor_bag\name $11232852 Private Adam Collins abilities attributes\abilities\races\german\infantry\forward_observer_coastal_officer_uk default\ability_bag\ui_info\extra_text $11254085 Bypasses artillery barrage cooldowns. abilities attributes\abilities\races\german\infantry\forward_observer_coastal_officer_uk default\ability_bag\ui_info\help_text $11239873 Offensive / Select target position abilities attributes\abilities\races\german\infantry\forward_observer_coastal_officer_uk default\ability_bag\ui_info\screen_name $11254086 Coordinated Artillery Barrage @@ -27922,78 +27296,24 @@ abilities attributes\abilities\races\german\infantry\forward_observer_coastal_of abilities attributes\abilities\races\german\infantry\forward_observer_coastal_officer_uk sp\ability_bag\ui_info\help_text $11239873 Offensive / Select target position abilities attributes\abilities\races\german\infantry\forward_observer_coastal_officer_uk sp\ability_bag\ui_info\screen_name $11254086 Coordinated Artillery Barrage abilities attributes\abilities\races\german\infantry\forward_observer_coastal_officer_uk sp\ability_bag\requirements\required_not\ui_name $11234229 Must not be Pinned -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246022 Project Manager -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11248035 Assistant Project Manager -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246023 Translator -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245807 23 Studios -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246020 Project Management -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246021 Translation and Proofreading -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245802 4-Real Intermedia GmbH -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245803 BADA GAMES -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245804 GAMEKEEPER -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245805 Softloc -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246022 Project Manager -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246023 Translator -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245806 Wiitrans Studio -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11246024 Locsmiths -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246012 General Localization Project Management -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246013 French localization project management -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246014 French proofreading -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246015 French translation -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246016 Italian proofreading & PM -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246017 Italian translation -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246018 Spanish proofreading & PM -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246019 Spanish translation -section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245801 Native Prime -section attributes\credits\section\5localizationpartners default\credits_bag\title $11246648 Localization Partners -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\upgrade_bag\ui_info\help_text $11240949 Blocks Line of Sight. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\upgrade_bag\ui_info\screen_name $11238852 Off-map Creeping Smoke Barrage -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\upgrade_bag\ui_info\brief_text $11240002 Designates a Creeping Barrage of smoke shell at the target area. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\upgrade_bag\ui_info\help_text $11240949 Blocks Line of Sight. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\upgrade_bag\ui_info\screen_name $11238852 Off-map Creeping Smoke Barrage -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\upgrade_bag\ui_info\brief_text $11240002 Designates a Creeping Barrage of smoke shell at the target area. -section attributes\credits\section\6relicproductionbabies default\credits_bag\title $11246600 Relic Production Babies -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\upgrade_bag\ui_info\screen_name $11238853 Vehicle Support - Double Time -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\upgrade_bag\ui_info\brief_text $11240003 Increases the speed of infantry when they are near vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\upgrade_bag\ui_info\screen_name $11238853 Vehicle Support - Double Time -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\upgrade_bag\ui_info\brief_text $11240003 Increases the speed of infantry when they are near vehicles. -section attributes\credits\section\7landacknowledgement default\credits_bag\title $11158242 -section attributes\credits\section\7landacknowledgement default\credits_bag\paragraph $11245391 The offices of Relic Entertainment are located on the traditional, ancestral and unceded territory of the Coast Salish Peoples, including the territories of the xʷməθkwəy̓əm (Musqueam), Skwxwú7mesh (Squamish), and Səl̓ílwətaʔ/Selilwitulh (Tsleil-Waututh) Nations. As well, we respectfully acknowledge that Relic employees work remotely on the traditional territories of Indigenous communities across Canada.\r\n\r\nWe respect the land and honour this tradition of land acknowledgment that dates back centuries for Indigenous people. We thank those Indigenous people who still live on and care for these lands. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak default\upgrade_bag\ui_info\extra_text $11222904 Click to Unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak default\upgrade_bag\ui_info\help_text $11222875 Off-Map Artillery -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak default\upgrade_bag\ui_info\screen_name $11222877 Covering Fire -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak default\upgrade_bag\ui_info\brief_text $11222878 Off-map light and heavy artillery suppress enemy infantry and vehicles within the area, supporting friendly troops. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak sp\upgrade_bag\ui_info\extra_text $11222904 Click to Unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak sp\upgrade_bag\ui_info\help_text $11222875 Off-Map Artillery -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak sp\upgrade_bag\ui_info\screen_name $11222877 Covering Fire -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak sp\upgrade_bag\ui_info\brief_text $11222878 Off-map light and heavy artillery suppress enemy infantry and vehicles within the area, supporting friendly troops. +briefing_actor attributes\briefing_actor\mission_sergeant_british default\briefing_actor_bag\name $11225045 Sergeant Francis Grey +briefing_actor attributes\briefing_actor\mission_sergeant_us default\briefing_actor_bag\name $11225044 Sergeant Louis Doyle +briefing_actor attributes\briefing_actor\mission_tank_british default\briefing_actor_bag\name $11225047 Sergeant Edward Baker +briefing_actor attributes\briefing_actor\mission_tank_us default\briefing_actor_bag\name $11225046 Sergeant Damien Marshall +briefing_actor attributes\briefing_actor\mission_temp default\briefing_actor_bag\name $11189420 Corporal Basil Johnson abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger default\ability_bag\ui_info\screen_name $11238991 OTO Mod. 42 abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger default\ability_bag\ui_info\brief_text $11260556 Throws an OTO Mod. 42 grenade at the target vehicle. Deals less damage than other anti-tank grenades, but temporarily blinds vehicles. abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11260558 Damages and temporarily disables vehicle weapons and sight for %1% seconds. Causes Engine Damage on vehicles that reach %2%%% health or below. +abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger sp\ability_bag\ui_info\screen_name $11238991 OTO Mod. 42 abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger sp\ability_bag\ui_info\brief_text $11251866 Throws an OTO Mod. 42 grenade at the target. -abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11263515 Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. -currency attributes\currency\real\aed default\currency_bag\description $11252000 UAE Dirham -currency attributes\currency\real\aed default\currency_bag\name $11252001 AED -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\upgrade_bag\ui_info\help_text $11240950 Marked vehicles are easier to hit and penetrate. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\upgrade_bag\ui_info\screen_name $11238854 Mark Vehicle Loiter -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\upgrade_bag\ui_info\brief_text $11242759 Designates an enemy vehicle to be marked by an overhead aircraft. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\upgrade_bag\ui_info\help_text $11240950 Marked vehicles are easier to hit and penetrate. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\upgrade_bag\ui_info\screen_name $11238854 Mark Vehicle Loiter -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\upgrade_bag\ui_info\brief_text $11242759 Designates an enemy vehicle to be marked by an overhead aircraft. +abilities attributes\abilities\races\german\infantry\grenade_anti_tank_coastal_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +briefing_actor attributes\briefing_actor\mission_temp_africa default\briefing_actor_bag\name $11203581 Feldwebel Eckehard Gerver +briefing_actor attributes\briefing_actor\mission_tuskegee default\briefing_actor_bag\name $11231087 Sergeant Theo Williams abilities attributes\abilities\races\german\infantry\grenade_assault_grenadier_ger default\ability_bag\ui_info\screen_name $11199423 Grenade Assault abilities attributes\abilities\races\german\infantry\grenade_assault_grenadier_ger default\ability_bag\ui_info\brief_text $11249505 Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\german\infantry\grenade_assault_grenadier_ger default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position @@ -28002,66 +27322,45 @@ abilities attributes\abilities\races\german\infantry\grenade_assault_grenadier_g abilities attributes\abilities\races\german\infantry\grenade_assault_grenadier_ger sp\ability_bag\ui_info\brief_text $11249505 Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\german\infantry\grenade_assault_grenadier_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_assault_grenadier_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -currency attributes\currency\real\aud default\currency_bag\description $11248366 Australian Dollar -currency attributes\currency\real\aud default\currency_bag\name $11248367 AUD +briefing_actor attributes\briefing_actor\mission_us default\briefing_actor_bag\name $11222147 Corporal Joe Conti abilities attributes\abilities\races\german\infantry\grenade_fallschirmjager_ger default\ability_bag\ui_info\screen_name $11184568 Stick Grenade -abilities attributes\abilities\races\german\infantry\grenade_fallschirmjager_ger default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_fallschirmjager_ger default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\german\infantry\grenade_fallschirmjager_ger default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_fallschirmjager_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\grenade_fallschirmjager_ger sp\ability_bag\ui_info\screen_name $11184568 Stick Grenade -abilities attributes\abilities\races\german\infantry\grenade_fallschirmjager_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_fallschirmjager_ger sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\german\infantry\grenade_fallschirmjager_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_fallschirmjager_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\upgrade_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\upgrade_bag\ui_info\brief_text $11240005 Increases the vision range of infantry when they are near vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\upgrade_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\upgrade_bag\ui_info\brief_text $11240005 Increases the vision range of infantry when they are near vehicles. -currency attributes\currency\real\brl default\currency_bag\description $11248368 Brazilian Real -currency attributes\currency\real\brl default\currency_bag\name $11248541 BRL abilities attributes\abilities\races\german\infantry\grenade_guastatori_ger default\ability_bag\ui_info\screen_name $11216154 OTO Grenade -abilities attributes\abilities\races\german\infantry\grenade_guastatori_ger default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_guastatori_ger default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\german\infantry\grenade_guastatori_ger default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_guastatori_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\grenade_guastatori_ger sp\ability_bag\ui_info\screen_name $11216154 OTO Grenade -abilities attributes\abilities\races\german\infantry\grenade_guastatori_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_guastatori_ger sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\german\infantry\grenade_guastatori_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_guastatori_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -currency attributes\currency\real\cad default\currency_bag\description $11231029 Canadian Dollar -currency attributes\currency\real\cad default\currency_bag\name $11230802 CAD +briefing_actor attributes\briefing_actor\partisan_leader default\briefing_actor_bag\name $11221869 Eleonora Valenti +briefing_actor attributes\briefing_actor\partisan_radio default\briefing_actor_bag\name $11217097 UNKNOWN abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger default\ability_bag\ui_info\screen_name $11184568 Stick Grenade -abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger default\ability_bag\requirements\required_any_in_list\ui_name $11215503 Requires Luftwaffe Kompanie, Panzergrenadier Kompanie, Or Infanterie Officer Quarters abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger sp\ability_bag\ui_info\screen_name $11184568 Stick Grenade -abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\grenade_m24_stick_grenadier_ger sp\ability_bag\requirements\required_any_in_list\ui_name $11215503 Requires Luftwaffe Kompanie, Panzergrenadier Kompanie, Or Infanterie Officer Quarters -currency attributes\currency\real\chf default\currency_bag\description $11248433 Swiss Franc -currency attributes\currency\real\chf default\currency_bag\name $11248434 CHF +briefing_actor attributes\briefing_actor\propaganda_radio default\briefing_actor_bag\name $11217098 Axis Sofia abilities attributes\abilities\races\german\infantry\grenade_panzergrenadier_ger default\ability_bag\ui_info\screen_name $11184568 Stick Grenade -abilities attributes\abilities\races\german\infantry\grenade_panzergrenadier_ger default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_panzergrenadier_ger default\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\german\infantry\grenade_panzergrenadier_ger default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_panzergrenadier_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\grenade_panzergrenadier_ger sp\ability_bag\ui_info\screen_name $11184568 Stick Grenade -abilities attributes\abilities\races\german\infantry\grenade_panzergrenadier_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_panzergrenadier_ger sp\ability_bag\ui_info\brief_text $11249131 Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures. +abilities attributes\abilities\races\german\infantry\grenade_panzergrenadier_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_panzergrenadier_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\upgrade_bag\ui_info\screen_name $11189843 Strafing Run -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\upgrade_bag\ui_info\brief_text $11261615 Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\upgrade_bag\ui_info\screen_name $11189843 Strafing Run -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\upgrade_bag\ui_info\brief_text $11261615 Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry. -currency attributes\currency\real\clp default\currency_bag\description $11248369 Chilean Peso -currency attributes\currency\real\clp default\currency_bag\name $11248370 CLP +briefing_actor attributes\briefing_actor\thedevilsbrigade default\briefing_actor_bag\name $11226754 Sergeant Tanner Reid abilities attributes\abilities\races\german\infantry\grenade_rifle_grenadier_ger default\ability_bag\ui_info\screen_name $11186231 Rifle Grenade abilities attributes\abilities\races\german\infantry\grenade_rifle_grenadier_ger default\ability_bag\ui_info\brief_text $11249507 Fires a long-range grenade that deals high damage to infantry in a small area. Effective against infantry in cover or structures. abilities attributes\abilities\races\german\infantry\grenade_rifle_grenadier_ger default\ability_bag\ui_info\extra_text $11249217 Has higher minimum range than other grenades. @@ -28075,25 +27374,15 @@ abilities attributes\abilities\races\german\infantry\grenade_rifle_grenadier_ger abilities attributes\abilities\races\german\infantry\grenade_rifle_grenadier_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\grenade_rifle_grenadier_ger sp\ability_bag\requirements\required_any_in_list\ui_name $11215503 Requires Luftwaffe Kompanie, Panzergrenadier Kompanie, Or Infanterie Officer Quarters abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger default\ability_bag\ui_info\screen_name $11186231 Rifle Grenade +abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger default\ability_bag\ui_info\brief_text $11249216 Fires an explosive grenade that deals high damage to infantry in a small radius. Effective against infantry in cover or structures. abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger default\ability_bag\ui_info\extra_text $11249217 Has higher minimum range than other grenades. abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger default\ability_bag\ui_info\help_text $11239491 Offensive / Select target position -abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger default\ability_bag\ui_info\brief_text $11249216 Fires an explosive grenade that deals high damage to infantry in a small radius. Effective against infantry in cover or structures. abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger sp\ability_bag\ui_info\screen_name $11186231 Rifle Grenade +abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger sp\ability_bag\ui_info\brief_text $11249216 Fires an explosive grenade that deals high damage to infantry in a small radius. Effective against infantry in cover or structures. abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger sp\ability_bag\ui_info\extra_text $11249217 Has higher minimum range than other grenades. abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position -abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger sp\ability_bag\ui_info\brief_text $11249216 Fires an explosive grenade that deals high damage to infantry in a small radius. Effective against infantry in cover or structures. abilities attributes\abilities\races\german\infantry\grenade_rifle_jaeger_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -currency attributes\currency\real\cny default\currency_bag\description $11248371 Chinese Yuan Renminbi -currency attributes\currency\real\cny default\currency_bag\name $11248372 CNY -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\upgrade_bag\ui_info\help_text $11240952 Can throw Grenades. Moves faster when out of combat. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\upgrade_bag\ui_info\screen_name $11222851 Bersaglieri Squad -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\upgrade_bag\ui_info\brief_text $11240007 Deploys a Bersaglieri Squad. Effective against infantry at medium range and move faster when out of combat. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\upgrade_bag\ui_info\help_text $11240952 Can throw Grenades. Moves faster when out of combat. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\upgrade_bag\ui_info\screen_name $11222851 Bersaglieri Squad -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\upgrade_bag\ui_info\brief_text $11240007 Deploys a Bersaglieri Squad. Effective against infantry at medium range and move faster when out of combat. abilities attributes\abilities\races\german\infantry\grenade_smoke_grenadier_ger default\ability_bag\ui_info\extra_text $11239875 Support / Select target position abilities attributes\abilities\races\german\infantry\grenade_smoke_grenadier_ger default\ability_bag\ui_info\help_text $11241477 Can block Line of Sight. abilities attributes\abilities\races\german\infantry\grenade_smoke_grenadier_ger default\ability_bag\ui_info\screen_name $11183368 Smoke Grenade @@ -28104,16 +27393,6 @@ abilities attributes\abilities\races\german\infantry\grenade_smoke_grenadier_ger abilities attributes\abilities\races\german\infantry\grenade_smoke_grenadier_ger sp\ability_bag\ui_info\screen_name $11183368 Smoke Grenade abilities attributes\abilities\races\german\infantry\grenade_smoke_grenadier_ger sp\ability_bag\ui_info\brief_text $11240805 Throw a smoke grenade at the target location that can obscure line of sight. abilities attributes\abilities\races\german\infantry\grenade_smoke_grenadier_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -currency attributes\currency\real\cop default\currency_bag\description $11248373 Colombian Peso -currency attributes\currency\real\cop default\currency_bag\name $11248374 COP -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\upgrade_bag\ui_info\screen_name $11238856 Carro Armato M13/40 Light Tank -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\upgrade_bag\ui_info\brief_text $11240008 Deploys a Carro Armato M13/40 Light Tank. Effective against infantry and light vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\upgrade_bag\ui_info\screen_name $11238856 Carro Armato M13/40 Light Tank -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\upgrade_bag\ui_info\brief_text $11240008 Deploys a Carro Armato M13/40 Light Tank. Effective against infantry and light vehicles. abilities attributes\abilities\races\german\infantry\grenade_smoke_guastatori_ger default\ability_bag\ui_info\extra_text $11239876 Support / Select target position abilities attributes\abilities\races\german\infantry\grenade_smoke_guastatori_ger default\ability_bag\ui_info\help_text $11241478 Can block Line of Sight. abilities attributes\abilities\races\german\infantry\grenade_smoke_guastatori_ger default\ability_bag\ui_info\screen_name $11183368 Smoke Grenade @@ -28132,16 +27411,6 @@ abilities attributes\abilities\races\german\infantry\grenade_stormtrooper_ger sp abilities attributes\abilities\races\german\infantry\grenade_stormtrooper_ger sp\ability_bag\ui_info\brief_text $11249505 Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures. abilities attributes\abilities\races\german\infantry\grenade_stormtrooper_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_stormtrooper_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -currency attributes\currency\real\crc default\currency_bag\description $11248375 Costa Rican Colon -currency attributes\currency\real\crc default\currency_bag\name $11248376 CRC -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\upgrade_bag\ui_info\screen_name $11238857 Command M13/40 Light Tank -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\upgrade_bag\ui_info\brief_text $11240009 Deploys a Command M13/40 Light Tank. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\upgrade_bag\ui_info\screen_name $11238857 Command M13/40 Light Tank -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\upgrade_bag\ui_info\brief_text $11240009 Deploys a Command M13/40 Light Tank. abilities attributes\abilities\races\german\infantry\grenade_white_phosphorus_stormtrooper_ger default\ability_bag\ui_info\screen_name $11170219 Red Phosphorus Grenade abilities attributes\abilities\races\german\infantry\grenade_white_phosphorus_stormtrooper_ger default\ability_bag\ui_info\brief_text $11249214 Throws a special smoke grenade. Smoke cloud continuously damages infantry and blocks vision. abilities attributes\abilities\races\german\infantry\grenade_white_phosphorus_stormtrooper_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. @@ -28152,20 +27421,6 @@ abilities attributes\abilities\races\german\infantry\grenade_white_phosphorus_st abilities attributes\abilities\races\german\infantry\grenade_white_phosphorus_stormtrooper_ger sp\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\infantry\grenade_white_phosphorus_stormtrooper_ger sp\ability_bag\ui_info\help_text $11239491 Offensive / Select target position abilities attributes\abilities\races\german\infantry\grenade_white_phosphorus_stormtrooper_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -currency attributes\currency\real\eur default\currency_bag\description $11248377 Euro -currency attributes\currency\real\eur default\currency_bag\name $11248378 EUR -currency attributes\currency\real\gbp default\currency_bag\description $11226452 United Kingdom Pound -currency attributes\currency\real\gbp default\currency_bag\name $11226451 GBP -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\upgrade_bag\ui_info\screen_name $11216342 Semovente da 75/18 Assault Gun -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\upgrade_bag\ui_info\brief_text $11240010 Deploys a Semovente da 75/18 Assault Gun. Effective against vehicles and can barrage stationary targets at range. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\upgrade_bag\ui_info\screen_name $11216342 Semovente da 75/18 Assault Gun -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\upgrade_bag\ui_info\brief_text $11240010 Deploys a Semovente da 75/18 Assault Gun. Effective against vehicles and can barrage stationary targets at range. -currency attributes\currency\real\hkd default\currency_bag\description $11248379 Hong Kong Dollar -currency attributes\currency\real\hkd default\currency_bag\name $11248380 HKD abilities attributes\abilities\races\german\infantry\head_shot_jaeger_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\infantry\head_shot_jaeger_ger default\ability_bag\ui_info\help_text $11241481 Scoped G43 has a chance to instant kill Damaged infantry at 30% health or below. abilities attributes\abilities\races\german\infantry\head_shot_jaeger_ger default\ability_bag\ui_info\screen_name $11216181 Headshot @@ -28176,56 +27431,10 @@ abilities attributes\abilities\races\german\infantry\head_shot_jaeger_ger sp\abi abilities attributes\abilities\races\german\infantry\head_shot_jaeger_ger sp\ability_bag\ui_info\screen_name $11216181 Headshot abilities attributes\abilities\races\german\infantry\head_shot_jaeger_ger sp\ability_bag\ui_info\brief_text $11240809 Marksman armed with the scoped G43 can instant kill wounded infantry. abilities attributes\abilities\races\german\infantry\head_shot_jaeger_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -currency attributes\currency\real\idr default\currency_bag\description $11248383 Indonesian Rupiah -currency attributes\currency\real\idr default\currency_bag\name $11248384 IDR -currency attributes\currency\real\ils default\currency_bag\description $11248387 Israeli Shekel -currency attributes\currency\real\ils default\currency_bag\name $11248388 ILS -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak default\upgrade_bag\ui_info\help_text $11222428 Deploy swift Bersaglieri infantry alongside Italian tanks to sweep the battlefield, using artillery and air support to plug the gaps. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak default\upgrade_bag\ui_info\screen_name $11222429 Italian Combined Arms Battlegroup -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak default\upgrade_bag\ui_info\brief_text $11222428 Deploy swift Bersaglieri infantry alongside Italian tanks to sweep the battlefield, using artillery and air support to plug the gaps. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak sp\upgrade_bag\ui_info\help_text $11222428 Deploy swift Bersaglieri infantry alongside Italian tanks to sweep the battlefield, using artillery and air support to plug the gaps. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak sp\upgrade_bag\ui_info\screen_name $11222429 Italian Combined Arms Battlegroup -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak sp\upgrade_bag\ui_info\brief_text $11222428 Deploy swift Bersaglieri infantry alongside Italian tanks to sweep the battlefield, using artillery and air support to plug the gaps. -currency attributes\currency\real\inr default\currency_bag\description $11248381 Indian Rupee -currency attributes\currency\real\inr default\currency_bag\name $11248382 INR -currency attributes\currency\real\jpy default\currency_bag\description $11248389 Japanese Yen -currency attributes\currency\real\jpy default\currency_bag\name $11248390 JPY abilities attributes\abilities\races\german\infantry\man_the_defenses_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\infantry\man_the_defenses_ger default\ability_bag\ui_info\screen_name $11251867 Man the Defenses abilities attributes\abilities\races\german\infantry\man_the_defenses_ger default\ability_bag\ui_info\brief_text $11251868 Improves combat effectiveness around bunkers. abilities attributes\abilities\races\german\infantry\man_the_defenses_ger default\ability_bag\requirements\required_near_entity\ui_name $11221148 Near Friendly Vehicle -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\ui_info\brief_text $11259304 Allows Bersaglieri squads to be upgraded with a Breda Model 30 Light Machine Gun. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228514 Any list 1 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228515 Any List 2 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11228516 Armanent False -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11228517 Force Recon False -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\ui_info\brief_text $11259304 Allows Bersaglieri squads to be upgraded with a Breda Model 30 Light Machine Gun. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228514 Any list 1 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228515 Any List 2 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11228516 Armanent False -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11228517 Force Recon False -currency attributes\currency\real\krw default\currency_bag\description $11248431 South Korean Won -currency attributes\currency\real\krw default\currency_bag\name $11248432 KRW -currency attributes\currency\real\kwd default\currency_bag\description $11248393 Kuwaiti Dinar -currency attributes\currency\real\kwd default\currency_bag\name $11248394 KWD -currency attributes\currency\real\kzt default\currency_bag\description $11248391 Kazakhstani Tenge -currency attributes\currency\real\kzt default\currency_bag\name $11248392 KZT -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak default\upgrade_bag\ui_info\screen_name $11242442 Bersaglieri Bolster -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak default\upgrade_bag\ui_info\brief_text $11240946 Increases the squad size of all Bersaglieri Squads by 1. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak sp\upgrade_bag\ui_info\screen_name $11242442 Bersaglieri Bolster -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak sp\upgrade_bag\ui_info\brief_text $11240946 Increases the squad size of all Bersaglieri Squads by 1. abilities attributes\abilities\races\german\infantry\medkits_fallschirm_ger default\ability_bag\ui_info\extra_text $11239879 Healing / Timed abilities attributes\abilities\races\german\infantry\medkits_fallschirm_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\infantry\medkits_fallschirm_ger default\ability_bag\ui_info\screen_name $11239191 First Aid Kit @@ -28236,20 +27445,6 @@ abilities attributes\abilities\races\german\infantry\medkits_fallschirm_ger sp\a abilities attributes\abilities\races\german\infantry\medkits_fallschirm_ger sp\ability_bag\ui_info\screen_name $11239191 First Aid Kit abilities attributes\abilities\races\german\infantry\medkits_fallschirm_ger sp\ability_bag\ui_info\brief_text $11240810 Unit will recover health when out of combat while active. abilities attributes\abilities\races\german\infantry\medkits_fallschirm_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -currency attributes\currency\real\mxn default\currency_bag\description $11248397 Mexican Peso -currency attributes\currency\real\mxn default\currency_bag\name $11248398 MXN -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak default\upgrade_bag\ui_info\help_text $11240948 Targets infantry and vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak default\upgrade_bag\ui_info\screen_name $11238851 Artillery Cover -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak default\upgrade_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak sp\upgrade_bag\ui_info\help_text $11240948 Targets infantry and vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak sp\upgrade_bag\ui_info\screen_name $11238851 Artillery Cover -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak sp\upgrade_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. -currency attributes\currency\real\myr default\currency_bag\description $11248395 Malaysian Ringgit -currency attributes\currency\real\myr default\currency_bag\name $11248396 MYR -currency attributes\currency\real\nok default\currency_bag\description $11248415 Norwegian Krone -currency attributes\currency\real\nok default\currency_bag\name $11248416 NOK abilities attributes\abilities\races\german\infantry\merge_gernadier_ger default\ability_bag\ui_info\extra_text $11241482 Merged squad members use the weapons of the target squad. abilities attributes\abilities\races\german\infantry\merge_gernadier_ger default\ability_bag\ui_info\help_text $11239880 Support / Select target squad abilities attributes\abilities\races\german\infantry\merge_gernadier_ger default\ability_bag\ui_info\screen_name $11185674 Squad Merge @@ -28272,68 +27467,28 @@ abilities attributes\abilities\races\german\infantry\merge_gernadier_ger sp\abil abilities attributes\abilities\races\german\infantry\merge_gernadier_ger sp\ability_bag\requirements_target\required_not\requirement_table\required_in_state\ui_name $11243796 Pinned abilities attributes\abilities\races\german\infantry\merge_gernadier_ger sp\ability_bag\requirements_target\required_not\requirement_table\required_in_state\ui_name $11243765 Garrisoned abilities attributes\abilities\races\german\infantry\merge_gernadier_ger sp\ability_bag\requirements_target\required_in_state\ui_name $11005829 Not Retreating -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258600 Increases the vision range of infantry by +%1% when they are near vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228514 Any list 1 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228515 Any List 2 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11228516 Armanent False -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11228517 Force Recon False -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258601 Increases the vision range of infantry by +%1% when they are near vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228514 Any list 1 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228515 Any List 2 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11228516 Armanent False -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11228517 Force Recon False -currency attributes\currency\real\nzd default\currency_bag\description $11248413 New Zealand Dollar -currency attributes\currency\real\nzd default\currency_bag\name $11248414 NZD +abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11263517 Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. +abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger default\ability_bag\ui_info\screen_name $11239192 Panzerfaust abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11263517 Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. -abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. +abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11263517 Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. +abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger sp\ability_bag\ui_info\screen_name $11239192 Panzerfaust abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11263517 Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. -abilities attributes\abilities\races\german\infantry\panzerfaust_fallschirmjager_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. -currency attributes\currency\real\pen default\currency_bag\description $11248417 Peruvian Sol -currency attributes\currency\real\pen default\currency_bag\name $11248418 PEN abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger default\ability_bag\requirements\required_any_in_list\ui_name $11218419 Luftwaffe or Panzergrenadier Kompanie Constructed +abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11263517 Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. +abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger default\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger default\ability_bag\ui_info\screen_name $11239192 Panzerfaust abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11263517 Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. -abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger sp\ability_bag\requirements\required_any_in_list\ui_name $11218419 Luftwaffe or Panzergrenadier Kompanie Constructed +abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11263517 Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. +abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger sp\ability_bag\ui_info\help_text $11239501 Offensive / Select target vehicle abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger sp\ability_bag\ui_info\screen_name $11239192 Panzerfaust abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11263517 Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. \r\n\r\n**Veteran 2:** Deals an additional +%1% damage. -abilities attributes\abilities\races\german\infantry\panzerfaust_grenadier_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258718 Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach %1%%% health or below. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\upgrade_bag\ui_info\screen_name $11228520 Pact of Steel -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\upgrade_bag\ui_info\brief_text $11242758 Reduces the cost of all light vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\upgrade_bag\ui_info\screen_name $11228520 Pact of Steel -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\upgrade_bag\ui_info\brief_text $11242758 Reduces the cost of all light vehicles. -currency attributes\currency\real\php default\currency_bag\description $11248419 Philippine Peso -currency attributes\currency\real\php default\currency_bag\name $11248420 PHP -currency attributes\currency\real\pln default\currency_bag\description $11248421 Polish zloty -currency attributes\currency\real\pln default\currency_bag\name $11248422 PLN -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak default\upgrade_bag\ui_info\screen_name $11238850 Vehicle Support - Secure Location -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak default\upgrade_bag\ui_info\brief_text $11240000 Increases the capture and decapture rate of infantry when they are near vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak sp\upgrade_bag\ui_info\screen_name $11238850 Vehicle Support - Secure Location -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak sp\upgrade_bag\ui_info\brief_text $11240000 Increases the capture and decapture rate of infantry when they are near vehicles. abilities attributes\abilities\races\german\infantry\panzerwurfmine_fallschirmjager_ger default\ability_bag\ui_info\extra_text $11239883 Offensive / Select target vehicle abilities attributes\abilities\races\german\infantry\panzerwurfmine_fallschirmjager_ger default\ability_bag\ui_info\help_text $11241486 Can Snare vehicles. Can cause Engine Damage. abilities attributes\abilities\races\german\infantry\panzerwurfmine_fallschirmjager_ger default\ability_bag\ui_info\screen_name $11200292 Anti-tank Grenade @@ -28344,32 +27499,20 @@ abilities attributes\abilities\races\german\infantry\panzerwurfmine_fallschirmja abilities attributes\abilities\races\german\infantry\panzerwurfmine_fallschirmjager_ger sp\ability_bag\ui_info\screen_name $11200292 Anti-tank Grenade abilities attributes\abilities\races\german\infantry\panzerwurfmine_fallschirmjager_ger sp\ability_bag\ui_info\brief_text $11240815 Throws a Hafthohlladung Anti-tank Grenade at the target enemy vehicle. abilities attributes\abilities\races\german\infantry\panzerwurfmine_fallschirmjager_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -currency attributes\currency\real\qar default\currency_bag\description $11248423 Qatari Riyal -currency attributes\currency\real\qar default\currency_bag\name $11248424 QAR abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger default\ability_bag\ui_info\help_text $11248348 Toggle on. Squads' AT weapons will only fire on vehicles. Regular weapons will still engage all targets. abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger default\ability_bag\ui_info\brief_text $11248352 The squad will only fire its handheld AT weapons at vehicles unless given manual attack orders. -abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger default\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger default\ability_bag\ui_info\help_text_alternate $11248354 Toggle off Focus Vehicle. +abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger default\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger default\ability_bag\ui_info\screen_name_alternate $11184469 Focus Vehicles Enabled abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger sp\ability_bag\ui_info\help_text $11248348 Toggle on. Squads' AT weapons will only fire on vehicles. Regular weapons will still engage all targets. abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger sp\ability_bag\ui_info\brief_text $11248352 The squad will only fire its handheld AT weapons at vehicles unless given manual attack orders. -abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger sp\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger sp\ability_bag\ui_info\help_text_alternate $11248354 Toggle off Focus Vehicle. +abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger sp\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\races\german\infantry\prioritize_vehicles_handheld_at_ger sp\ability_bag\ui_info\screen_name_alternate $11184469 Focus Vehicles Enabled -currency attributes\currency\real\sar default\currency_bag\description $11248425 Saudi Arabian Riyal -currency attributes\currency\real\sar default\currency_bag\name $11248426 SAR -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\screen_name $11220726 Towed Cannone da 105/28 Field Howitzer -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\brief_text $11240011 Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer that is very effective against stationary targets when barraging. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\screen_name $11220726 Towed Cannone da 105/28 Field Howitzer -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\brief_text $11240011 Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer that is very effective against stationary targets when barraging. abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger default\ability_bag\ui_info\help_text_alternate $11155127 Support abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -28379,9 +27522,9 @@ abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\ui_info\help_text_alternate $11155127 Support abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -28389,14 +27532,13 @@ abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\german\infantry\repair_advanced_pioneer_ger sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -currency attributes\currency\real\sgd default\currency_bag\description $11248427 Singapore Dollar -currency attributes\currency\real\sgd default\currency_bag\name $11248428 SGD -abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\ui_info\screen_name $11155125 Repair +trial_map_award attributes\trial_map_award\no_award default\trial_map_award\name $11229432 No Award abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -28405,12 +27547,12 @@ abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpionee abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged -abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -28418,22 +27560,12 @@ abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpionee abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\german\infantry\repair_advanced_sturmpioneers_ak sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\upgrade_bag\ui_info\help_text $11240949 Blocks Line of Sight. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\upgrade_bag\ui_info\screen_name $11159096 Covering Smoke -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\upgrade_bag\ui_info\brief_text $11240012 Designates a smoke barrage over the target location. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\upgrade_bag\ui_info\help_text $11240949 Blocks Line of Sight. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\upgrade_bag\ui_info\screen_name $11159096 Covering Smoke -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\upgrade_bag\ui_info\brief_text $11240012 Designates a smoke barrage over the target location. -currency attributes\currency\real\thb default\currency_bag\description $11248437 Thai Baht -currency attributes\currency\real\thb default\currency_bag\name $11248438 THB abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\ui_info\screen_name $11253995 Structure Repairs abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\ui_info\brief_text $11253996 Repairs the target building. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\ui_info\help_text_alternate $11155127 Support abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\requirements_target\required_not\ui_name $11220695 Can't Repair Self abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target @@ -28441,22 +27573,14 @@ abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_bui abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\ui_info\screen_name $11253995 Structure Repairs abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\ui_info\brief_text $11253996 Repairs the target building. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\ui_info\help_text_alternate $11155127 Support abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\requirements_target\required_not\ui_name $11220695 Can't Repair Self abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\german\infantry\repair_coastal_reserves_building_ger sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -currency attributes\currency\real\twd default\currency_bag\description $11248435 New Taiwan Dollar -currency attributes\currency\real\twd default\currency_bag\name $11248436 TWD -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -28465,12 +27589,12 @@ abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\screen_name $11155125 Repair -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\help_text_alternate $11155127 Support -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\requirements_target\required_any_in_list\ui_name $11155133 Vehicle, Building or Bridge @@ -28478,68 +27602,53 @@ abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\abili abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\upgrade_bag\ui_info\screen_name $11159288 Defensive Operations -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\upgrade_bag\ui_info\brief_text $11240013 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\upgrade_bag\ui_info\screen_name $11159288 Defensive Operations -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\upgrade_bag\ui_info\brief_text $11240013 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258704 Restores +%1% health per second. Unit takes +%2%%% additional damage and is +%3%%% easier to hit while repairing. +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\help_text $11155127 Support +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\screen_name $11155125 Repair +abilities attributes\abilities\races\german\infantry\repair_pioneer_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\german\infantry\satchel_charge_grenadiers_ger default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\german\infantry\satchel_charge_grenadiers_ger default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\german\infantry\satchel_charge_grenadiers_ger default\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\german\infantry\satchel_charge_grenadiers_ger default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. +abilities attributes\abilities\races\german\infantry\satchel_charge_grenadiers_ger sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\german\infantry\satchel_charge_grenadiers_ger sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\german\infantry\satchel_charge_grenadiers_ger sp\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\german\infantry\satchel_charge_grenadiers_ger sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. -currency attributes\currency\real\uah default\currency_bag\description $11248441 Ukrainian Hryvnia -currency attributes\currency\real\uah default\currency_bag\name $11248442 UAH -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\upgrade_bag\ui_info\screen_name $11200651 Guastatori Squad -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\upgrade_bag\ui_info\brief_text $11240014 Deploys a Guastatori Squad. Very effective against infantry short-range. Can throw smoke grenades, repair and build defenses. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\screen_name $11200651 Guastatori Squad -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\brief_text $11240014 Deploys a Guastatori Squad. Very effective against infantry short-range. Can throw smoke grenades, repair and build defenses. +campaign attributes\campaign\north_africa default\campaign_bag\ui_name $11231807 North African Operation +campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231827 Ajdabiya Assault +campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231830 Fire With Fire +campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231831 Gazala's Cauldron +campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231832 The Fox's Trap +campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231833 Signals Crossed +campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231834 The Fall of Tobruk +campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231835 Scorched Sand +campaign attributes\campaign\north_africa default\campaign_bag\scenarios\scenario\localized_name $11231836 The Battle of El Alamein +campaign attributes\campaign\north_africa default\campaign_bag\ui_description $11222595 North Africa ui description +abilities attributes\abilities\races\german\infantry\satchel_charge_guastatori_ger default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\german\infantry\satchel_charge_guastatori_ger default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\german\infantry\satchel_charge_guastatori_ger default\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\german\infantry\satchel_charge_guastatori_ger default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. +abilities attributes\abilities\races\german\infantry\satchel_charge_guastatori_ger sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\german\infantry\satchel_charge_guastatori_ger sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\german\infantry\satchel_charge_guastatori_ger sp\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\german\infantry\satchel_charge_guastatori_ger sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. -currency attributes\currency\real\usd default\currency_bag\description $11225911 United States Dollars -currency attributes\currency\real\usd default\currency_bag\name $11225910 USD +abilities attributes\abilities\races\german\infantry\satchel_charge_pioneers_ger default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\german\infantry\satchel_charge_pioneers_ger default\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\german\infantry\satchel_charge_pioneers_ger default\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\german\infantry\satchel_charge_pioneers_ger default\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. +abilities attributes\abilities\races\german\infantry\satchel_charge_pioneers_ger sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. abilities attributes\abilities\races\german\infantry\satchel_charge_pioneers_ger sp\ability_bag\ui_info\help_text $11205541 Offensive / Select target position abilities attributes\abilities\races\german\infantry\satchel_charge_pioneers_ger sp\ability_bag\ui_info\screen_name $11200657 Satchel Charge -abilities attributes\abilities\races\german\infantry\satchel_charge_pioneers_ger sp\ability_bag\ui_info\brief_text $11249179 Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures. -currency attributes\currency\real\uyu default\currency_bag\description $11248443 Uruguayan Peso -currency attributes\currency\real\uyu default\currency_bag\name $11248444 UYU abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger default\ability_bag\ui_info\help_text $11239814 Support / Select target position -abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger default\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger default\ability_bag\ui_info\brief_text $11249702 Fires a smoke grenade at the target location that can obscure vision. -abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11261644 Smoke blocks vision for up to %1% seconds. +abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger default\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade +abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger sp\ability_bag\ui_info\help_text $11239814 Support / Select target position -abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger sp\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger sp\ability_bag\ui_info\brief_text $11249702 Fires a smoke grenade at the target location that can obscure vision. -abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11261644 Smoke blocks vision for up to %1% seconds. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak default\upgrade_bag\ui_info\screen_name $11238858 Off-map Nebelwerfer Barrage -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak default\upgrade_bag\ui_info\brief_text $11240015 Designates a rocket barrage over the target area. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak sp\upgrade_bag\ui_info\screen_name $11238858 Off-map Nebelwerfer Barrage -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak sp\upgrade_bag\ui_info\brief_text $11240015 Designates a rocket barrage over the target area. -currency attributes\currency\real\vnd default\currency_bag\description $11248445 Vietnamese Dong -currency attributes\currency\real\vnd default\currency_bag\name $11248446 VND -currency attributes\currency\real\zar default\currency_bag\description $11248429 South African Rand -currency attributes\currency\real\zar default\currency_bag\name $11248430 ZAR +abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger sp\ability_bag\ui_info\screen_name $11155653 Smoke Rifle Grenade +abilities attributes\abilities\races\german\infantry\smoke_rifle_jaeger_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +campaign_map attributes\campaign_map\gym_meta_salerno_landing default\campaign_map_bag\ui_name $11225865 gym_meta_salerno_landing +campaign_map attributes\campaign_map\italy default\campaign_map_bag\ui_description $11150820 Italy Metamap +campaign_map attributes\campaign_map\italy default\campaign_map_bag\ui_name $11150819 Italy abilities attributes\abilities\races\german\infantry\sniper_pinning_shot_ger default\ability_bag\ui_info\help_text $11239888 Offensive / Select target infantry abilities attributes\abilities\races\german\infantry\sniper_pinning_shot_ger default\ability_bag\ui_info\screen_name $11230401 Pinning Shot abilities attributes\abilities\races\german\infantry\sniper_pinning_shot_ger default\ability_bag\ui_info\brief_text $11249724 Fires a single shot at the target squad that can instantly pin the target, but causes no damage. @@ -28550,42 +27659,28 @@ abilities attributes\abilities\races\german\infantry\sniper_pinning_shot_ger sp\ abilities attributes\abilities\races\german\infantry\sniper_pinning_shot_ger sp\ability_bag\ui_info\brief_text $11249724 Fires a single shot at the target squad that can instantly pin the target, but causes no damage. abilities attributes\abilities\races\german\infantry\sniper_pinning_shot_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\sniper_pinning_shot_ger sp\ability_bag\requirements_target\required_all_in_list\ui_name $11243739 Enemy -currency attributes\currency\merit default\currency_bag\name $11230899 Merit -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\upgrade_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\upgrade_bag\ui_info\screen_name $11238859 Reconnaissance Flares -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\upgrade_bag\ui_info\brief_text $11240016 Designates a barrage of artillery flares over the target area. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\upgrade_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\upgrade_bag\ui_info\screen_name $11238859 Reconnaissance Flares -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\upgrade_bag\ui_info\brief_text $11240016 Designates a barrage of artillery flares over the target area. -currency attributes\currency\warbonds default\currency_bag\name $11225511 War Bonds +campaign_map attributes\campaign_map\italy_little_italy default\campaign_map_bag\ui_description $11182219 Demo +campaign_map attributes\campaign_map\italy_little_italy default\campaign_map_bag\ui_name $11182220 Little Italy +campaign_map attributes\campaign_map\italy_testing default\campaign_map_bag\ui_description $11197281 Metamap Testing +campaign_map attributes\campaign_map\italy_testing default\campaign_map_bag\ui_name $11197280 Italy Testing +campaign_map attributes\campaign_map\italy_tutorial default\campaign_map_bag\ui_description $11180308 Italy Tutorial +campaign_map attributes\campaign_map\italy_tutorial default\campaign_map_bag\ui_name $11180309 Campaign Map Tutorial abilities attributes\abilities\races\german\infantry\sprint_grenadiers_ger default\ability_bag\ui_info\help_text $11239889 Offensive / Timed abilities attributes\abilities\races\german\infantry\sprint_grenadiers_ger default\ability_bag\ui_info\screen_name $11155247 Sprint abilities attributes\abilities\races\german\infantry\sprint_grenadiers_ger default\ability_bag\ui_info\brief_text $11240822 Increases squad's speed when active. abilities attributes\abilities\races\german\infantry\sprint_grenadiers_ger default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\german\infantry\sprint_grenadiers_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258613 +%1%%% speed. abilities attributes\abilities\races\german\infantry\sprint_grenadiers_ger sp\ability_bag\ui_info\help_text $11239889 Offensive / Timed abilities attributes\abilities\races\german\infantry\sprint_grenadiers_ger sp\ability_bag\ui_info\screen_name $11155247 Sprint abilities attributes\abilities\races\german\infantry\sprint_grenadiers_ger sp\ability_bag\ui_info\brief_text $11240822 Increases squad's speed when active. abilities attributes\abilities\races\german\infantry\sprint_grenadiers_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\upgrade_bag\ui_info\screen_name $11227741 Territory Booby Traps -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\upgrade_bag\ui_info\brief_text $11258964 Enables Panzerpioneers and Guastatori to plant Booby Traps on captured territory and Victory points. These traps damage units and slow capture times upon explosion. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\upgrade_bag\ui_info\screen_name $11227741 Territory Booby Traps -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\upgrade_bag\ui_info\brief_text $11258964 Enables Panzerpioneers and Guastatori to plant Booby Traps on captured territory and Victory points. These traps damage units and slow capture times upon explosion. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\upgrade_bag\ui_info\screen_name $11186249 Counterattack -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\upgrade_bag\ui_info\screen_name $11186249 Counterattack -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\upgrade_bag\ui_info\brief_text $11158242 +abilities attributes\abilities\races\german\infantry\sprint_grenadiers_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258613 +%1%%% speed. +campaign_map attributes\campaign_map\meta_dev_test default\campaign_map_bag\ui_description $11202572 dev_test_description +campaign_map attributes\campaign_map\meta_dev_test default\campaign_map_bag\ui_name $11202573 dev_test +campaign_map attributes\campaign_map\narrative_testbed default\campaign_map_bag\ui_description $11203683 Narrative Testbed Campaign +campaign_map attributes\campaign_map\narrative_testbed default\campaign_map_bag\ui_name $11203684 Narrative Testbed abilities attributes\abilities\races\german\infantry\sprint_panzergrenadiers_ger default\ability_bag\ui_info\help_text $11239890 Offensive / Timed -abilities attributes\abilities\races\german\infantry\sprint_panzergrenadiers_ger default\ability_bag\ui_info\screen_name $11198261 Mechanized Assault +abilities attributes\abilities\races\german\infantry\sprint_panzergrenadiers_ger default\ability_bag\ui_info\screen_name $11230560 Tactical Movement abilities attributes\abilities\races\german\infantry\sprint_panzergrenadiers_ger default\ability_bag\ui_info\brief_text $11240823 Increases squad's speed and makes the unit harder to hit when active. abilities attributes\abilities\races\german\infantry\sprint_panzergrenadiers_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\sprint_panzergrenadiers_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258612 +%1%%% speed and squad is -%2%%% harder to hit. @@ -28594,22 +27689,47 @@ abilities attributes\abilities\races\german\infantry\sprint_panzergrenadiers_ger abilities attributes\abilities\races\german\infantry\sprint_panzergrenadiers_ger sp\ability_bag\ui_info\brief_text $11240823 Increases squad's speed and makes the unit harder to hit when active. abilities attributes\abilities\races\german\infantry\sprint_panzergrenadiers_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\infantry\sprint_panzergrenadiers_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258612 +%1%%% speed and squad is -%2%%% harder to hit. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\upgrade_bag\ui_info\screen_name $11238860 Prepared Positions -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\upgrade_bag\ui_info\brief_text $11242761 All team weapons and emplacements have increased line of sight and take less incoming damage. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\upgrade_bag\ui_info\screen_name $11238860 Prepared Positions -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\upgrade_bag\ui_info\brief_text $11242761 All team weapons and emplacements have increased line of sight and take less incoming damage. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\upgrade_bag\ui_info\screen_name $11238861 L6/40 Light Tank Combat Group -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\upgrade_bag\ui_info\brief_text $11261890 Deploy two L6/40 Light Tanks. Effective against light vehicle at short-range. Deals limited damage to infantry. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\upgrade_bag\ui_info\screen_name $11238861 L6/40 Light Tank Combat Group -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\upgrade_bag\ui_info\brief_text $11259015 Deploy two L6/40 Light Tanks. Effective against infantry. Can damage light vehicles at short-range. +campaign_map attributes\campaign_map\north_africa default\campaign_map_bag\ui_description $11154983 North Africa Metamap +campaign_map attributes\campaign_map\north_africa default\campaign_map_bag\ui_name $11154984 North Africa +tuning_presentation attributes\tuning_presentation\tuning_presentation default\kicker_messages\action_point_gain\message $11203257 +%1AMOUNT:.0% XP +tuning_presentation attributes\tuning_presentation\tuning_presentation default\kicker_messages\pinned\message $11179477 Pinned +tuning_presentation attributes\tuning_presentation\tuning_presentation default\kicker_messages\level_gained\message $11179615 Level up! +tuning_presentation attributes\tuning_presentation\tuning_presentation default\online_systems\external_url\open_external_url_dialog_body $11257957 Are you sure you want to open a browser window to view the link? +tuning_presentation attributes\tuning_presentation\tuning_presentation default\online_systems\external_url\open_external_url_dialog_title $11257956 Open External Link +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\change\prompt\title $11200642 Requires Restart +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\change\prompt\message $11232724 Changing this setting requires restarting the game. Are you sure you want to select this? +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\change\prompt\button_confirm\text $11200644 Change +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\change\prompt\button_cancel\text $11224865 Cancel +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\reset\prompt\title $11200665 Requires Restart +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\reset\prompt\message $11200666 Resetting these settings requires restarting the game. Do you wish to continue? +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\reset\prompt\button_confirm\text $11200667 Reset +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\reset\prompt\button_cancel\text $11224865 Cancel +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\apply\prompt\title $11200645 Restart to Apply Settings +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\apply\prompt\message $11200646 To apply these settings, you must quit and re-launch the game. Do you wish to continue? +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\apply\prompt\button_confirm\text $11200647 Quit Now +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\apply\prompt\button_reject\text $11200648 Quit Later +tuning_presentation attributes\tuning_presentation\tuning_presentation default\settings\restart_required\prompts\apply\prompt\button_cancel\text $11224865 Cancel +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\match_size_player_count $11258757 %1COUNT% vs %2COUNT% +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\skirmish $11206585 Skirmish +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\skirmish_modded $11258753 Skirmish - Modded +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\custom_game $11226733 Custom Game +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\custom_game_modded $11258754 Custom Game - Modded +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\coop_vs_ai $11258755 Co-op vs. AI +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\multiplayer_automatch $11258756 Multiplayer Automatch +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\no_mod $11183013 None +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\missing_mod $11189976 Missing Mod +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\replay_outdated_version $11258998 Outdated +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\replay_data_corrupted $11258999 Unable to Read +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\fixed_locations $40611 Fixed Locations +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\random_locations $40610 Random Locations +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\recent_match $11259027 Recent Match +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\saving_replay_failed $11260061 Unable to Save Replay +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\store_purchase_confirm_title $11252750 Confirm purchase +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\store_purchase_confirm_body $11260417 Are you sure you want to purchase %1ITEM_NAME% ? +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\store_purchase_confirm_button $11260418 Purchase +tuning_presentation attributes\tuning_presentation\tuning_presentation default\ui_strings\store_unable_to_purchase $11261027 Unable to purchase, error code is %1CODE% +campaign_map attributes\campaign_map\test_props_campaign default\campaign_map_bag\ui_description $11205005 test_props_campaign_description +campaign_map attributes\campaign_map\test_props_campaign default\campaign_map_bag\ui_name $11205004 test_props_campaign abilities attributes\abilities\races\german\infantry\stormtroopers_camouflage_first_strike_dummy_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\infantry\stormtroopers_camouflage_first_strike_dummy_ger default\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\german\infantry\stormtroopers_camouflage_first_strike_dummy_ger default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. @@ -28618,14 +27738,6 @@ abilities attributes\abilities\races\german\infantry\stormtroopers_camouflage_fi abilities attributes\abilities\races\german\infantry\stormtroopers_camouflage_first_strike_dummy_ger sp\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\german\infantry\stormtroopers_camouflage_first_strike_dummy_ger sp\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\german\infantry\stormtroopers_camouflage_first_strike_dummy_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\upgrade_bag\ui_info\screen_name $11208183 Field Support -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\upgrade_bag\ui_info\screen_name $11208183 Field Support -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\upgrade_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\infantry\toggle_detect_mines_fallschirmpioneer_ger default\ability_bag\ui_info\help_text $11241492 Can switch between weapon loadouts. Automatically Defuses mines if detected. abilities attributes\abilities\races\german\infantry\toggle_detect_mines_fallschirmpioneer_ger default\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\german\infantry\toggle_detect_mines_fallschirmpioneer_ger default\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. @@ -28636,12 +27748,6 @@ abilities attributes\abilities\races\german\infantry\toggle_detect_mines_fallsch abilities attributes\abilities\races\german\infantry\toggle_detect_mines_fallschirmpioneer_ger sp\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. abilities attributes\abilities\races\german\infantry\toggle_detect_mines_fallschirmpioneer_ger sp\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. abilities attributes\abilities\races\german\infantry\toggle_detect_mines_fallschirmpioneer_ger sp\ability_bag\ui_info\screen_name_alternate $11190074 Minesweeper Enabled -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\upgrade_bag\ui_info\screen_name $11238862 Obice 305mm Barrage -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\upgrade_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\upgrade_bag\ui_info\screen_name $11238862 Obice 305mm Barrage -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\upgrade_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. abilities attributes\abilities\races\german\infantry\toggle_detect_mines_ger default\ability_bag\ui_info\help_text $11241493 Can switch between weapon loadouts. Automatically Defuses mines if detected. abilities attributes\abilities\races\german\infantry\toggle_detect_mines_ger default\ability_bag\ui_info\screen_name $11190956 Minesweeper Disabled abilities attributes\abilities\races\german\infantry\toggle_detect_mines_ger default\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. @@ -28652,20 +27758,6 @@ abilities attributes\abilities\races\german\infantry\toggle_detect_mines_ger sp\ abilities attributes\abilities\races\german\infantry\toggle_detect_mines_ger sp\ability_bag\ui_info\brief_text $11249870 Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines. abilities attributes\abilities\races\german\infantry\toggle_detect_mines_ger sp\ability_bag\ui_info\help_text_alternate $11190957 Click to disable minesweeper and re-equip weapon. abilities attributes\abilities\races\german\infantry\toggle_detect_mines_ger sp\ability_bag\ui_info\screen_name_alternate $11190074 Minesweeper Enabled -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\upgrade_bag\ui_info\screen_name $11227754 Propaganda War -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\upgrade_bag\ui_info\brief_text $11258765 Designates a propaganda artillery barrage over the target area. Suppresses infantry in the area. Pinned infantry caught in the blast radius will automatically retreat. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\upgrade_bag\ui_info\screen_name $11227754 Propaganda War -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\upgrade_bag\ui_info\brief_text $11258765 Designates a propaganda artillery barrage over the target area. Suppresses infantry in the area. Pinned infantry caught in the blast radius will automatically retreat. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak default\upgrade_bag\ui_info\screen_name $11218218 Rapid Assault -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak sp\upgrade_bag\ui_info\screen_name $11218218 Rapid Assault -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak sp\upgrade_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\infantry\toggle_foxhole_ger default\ability_bag\ui_info\extra_text $11239891 Defensive abilities attributes\abilities\races\german\infantry\toggle_foxhole_ger default\ability_bag\ui_info\help_text $11241494 Disables movement for survivability. Unit automatically throws Grenades at nearby infantry. abilities attributes\abilities\races\german\infantry\toggle_foxhole_ger default\ability_bag\ui_info\screen_name $11216860 Foxhole Disabled @@ -28676,14 +27768,6 @@ abilities attributes\abilities\races\german\infantry\toggle_foxhole_ger sp\abili abilities attributes\abilities\races\german\infantry\toggle_foxhole_ger sp\ability_bag\ui_info\screen_name $11216860 Foxhole Disabled abilities attributes\abilities\races\german\infantry\toggle_foxhole_ger sp\ability_bag\ui_info\brief_text $11240826 Orders squad to dig a foxhole at their current position. abilities attributes\abilities\races\german\infantry\toggle_foxhole_ger sp\ability_bag\ui_info\screen_name_alternate $11216871 Foxhole Active -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\upgrade_bag\ui_info\screen_name $11227756 Registered Artillery -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\upgrade_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\upgrade_bag\ui_info\screen_name $11227756 Registered Artillery -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\upgrade_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. abilities attributes\abilities\races\german\infantry\toggle_p39_grenade_launcher_rounds_ger default\ability_bag\ui_info\extra_text $11155197 Offensive abilities attributes\abilities\races\german\infantry\toggle_p39_grenade_launcher_rounds_ger default\ability_bag\ui_info\help_text $11241495 Can switch between anti-infantry and anti-vehicle rounds. abilities attributes\abilities\races\german\infantry\toggle_p39_grenade_launcher_rounds_ger default\ability_bag\ui_info\screen_name $11239194 High-explosive Rounds Active @@ -28696,14 +27780,6 @@ abilities attributes\abilities\races\german\infantry\toggle_p39_grenade_launcher abilities attributes\abilities\races\german\infantry\toggle_p39_grenade_launcher_rounds_ger sp\ability_bag\ui_info\brief_text $11240827 Switches the GrB 39 between armor-piercing and high-explosive ammunition. abilities attributes\abilities\races\german\infantry\toggle_p39_grenade_launcher_rounds_ger sp\ability_bag\ui_info\help_text_alternate $11199593 Click to Enable High-Explosive Rounds abilities attributes\abilities\races\german\infantry\toggle_p39_grenade_launcher_rounds_ger sp\ability_bag\ui_info\screen_name_alternate $11199572 Armor-piercing Rounds Active -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\upgrade_bag\ui_info\help_text $11242965 Increases Rate of Fire. Increases Decapture time of designated Territory point. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\upgrade_bag\ui_info\screen_name $11251878 Sound the Alarm -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\upgrade_bag\ui_info\brief_text $11261717 Designate a friendly sector making it harder to capture and provides vision around the territory point. Improves the combat performance of friendly infantry in the sector. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\upgrade_bag\ui_info\help_text $11242965 Increases Rate of Fire. Increases Decapture time of designated Territory point. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\upgrade_bag\ui_info\screen_name $11251878 Sound the Alarm -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\upgrade_bag\ui_info\brief_text $11261717 Designate a friendly sector making it harder to capture and provides vision around the territory point. Improves the combat performance of friendly infantry in the sector. abilities attributes\abilities\races\german\infantry\vehicle_awareness_tank_hunter_ger default\ability_bag\ui_info\extra_text $11239374 Recon abilities attributes\abilities\races\german\infantry\vehicle_awareness_tank_hunter_ger default\ability_bag\ui_info\help_text $11241037 Reveals enemy vehicles in the Fog of War and on the Minimap. abilities attributes\abilities\races\german\infantry\vehicle_awareness_tank_hunter_ger default\ability_bag\ui_info\screen_name $11238923 Vehicle Awareness @@ -28718,76 +27794,222 @@ abilities attributes\abilities\races\german\specialists\passive_dummy_ui\special abilities attributes\abilities\races\german\specialists\passive_dummy_ui\specialist_armored_car_222_passive default\ability_bag\ui_info\brief_text $11249685 Unlocks the 222 Armored Car from the Luftwaffe Kompanie. \n- All light vehicles have increased speed and acceleration. abilities attributes\abilities\races\german\specialists\passive_dummy_ui\specialist_panzer_iv_urban_passive default\ability_bag\ui_info\screen_name $11249102 Panzer IV Close Support Tank abilities attributes\abilities\races\german\specialists\passive_dummy_ui\specialist_panzer_iv_urban_passive default\ability_bag\ui_info\brief_text $11249103 Unlocks the Panzer IV Close Support Tank from the Panzer Kommand. \n- Reduces the cost of Flamethrowers and offensive grenades. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak default\upgrade_bag\ui_info\help_text $11223241 Break the enemy frontline and forge it anew with improved defenses, light vehicles, artillery and Italian Guastatori. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak default\upgrade_bag\ui_info\screen_name $11216892 Italian Infantry -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak default\upgrade_bag\ui_info\brief_text $11223241 Break the enemy frontline and forge it anew with improved defenses, light vehicles, artillery and Italian Guastatori. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak sp\upgrade_bag\ui_info\help_text $11223241 Break the enemy frontline and forge it anew with improved defenses, light vehicles, artillery and Italian Guastatori. -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak sp\upgrade_bag\ui_info\screen_name $11216892 Italian Infantry -upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak sp\upgrade_bag\ui_info\brief_text $11223241 Break the enemy frontline and forge it anew with improved defenses, light vehicles, artillery and Italian Guastatori. abilities attributes\abilities\races\german\specialists\passive_dummy_ui\specialist_panzergrenadier_tankhunters_passive default\ability_bag\ui_info\screen_name $11249687 Tank Hunter Panzergrenadiers abilities attributes\abilities\races\german\specialists\passive_dummy_ui\specialist_panzergrenadier_tankhunters_passive default\ability_bag\ui_info\brief_text $11249688 Unlocks Tank Hunter Panzergrenadiers from the Panzergrenadier Kompanie. \n- All units have slightly increased weapon penetration. abilities attributes\abilities\races\german\specialists\passive_dummy_ui\specialist_sturmpioneer_passive default\ability_bag\ui_info\screen_name $11249689 Sturmpioneers abilities attributes\abilities\races\german\specialists\passive_dummy_ui\specialist_sturmpioneer_passive default\ability_bag\ui_info\brief_text $11249686 Unlocks Sturmpioneers from the Headquarters. \n- Pioneers, Sturmpioneers, and Grenadiers can throw anti-structure satchel charges. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_1_vampire_ht_goliath default\upgrade_bag\ui_info\screen_name $11262731 250/3 Funkpanzerwagen -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_1_vampire_ht_goliath default\upgrade_bag\ui_info\brief_text $11263192 Deploys a 250/3 Funkpanzerwagen to the target location. Can camouflage nearby units even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory.\r\n\r\n250 Light Carriers can be upgraded to 250/3 Funkpanzerwagens. abilities attributes\abilities\races\german\specialists\specialist_armored_car_222 default\ability_bag\ui_info\screen_name $11249684 222 Armored Car abilities attributes\abilities\races\german\specialists\specialist_armored_car_222 default\ability_bag\ui_info\brief_text $11249685 Unlocks the 222 Armored Car from the Luftwaffe Kompanie. \n- All light vehicles have increased speed and acceleration. abilities attributes\abilities\races\german\specialists\specialist_panzer_iv_urban_specialist default\ability_bag\ui_info\screen_name $11249102 Panzer IV Close Support Tank abilities attributes\abilities\races\german\specialists\specialist_panzer_iv_urban_specialist default\ability_bag\ui_info\brief_text $11249103 Unlocks the Panzer IV Close Support Tank from the Panzer Kommand. \n- Reduces the cost of Flamethrowers and offensive grenades. abilities attributes\abilities\races\german\specialists\specialist_panzergrenadier_tankhunters default\ability_bag\ui_info\screen_name $11249687 Tank Hunter Panzergrenadiers abilities attributes\abilities\races\german\specialists\specialist_panzergrenadier_tankhunters default\ability_bag\ui_info\brief_text $11249688 Unlocks Tank Hunter Panzergrenadiers from the Panzergrenadier Kompanie. \n- All units have slightly increased weapon penetration. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2a_anti_tank_specialists_ak default\upgrade_bag\ui_info\screen_name $11261639 Anti-Tank Incendiary Munitions -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2a_anti_tank_specialists_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262754 Hafthohlladung Anti-tank Grenades deal %1%%% more damage and anti-tank guns hits deal burn damage worth %2%%% of the target's maximum health every %3% second for %4% seconds. Damage over time cannot kill targets. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2a_anti_tank_specialists_ak sp\upgrade_bag\ui_info\screen_name $11261639 Anti-Tank Incendiary Munitions -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2a_anti_tank_specialists_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11262754 Hafthohlladung Anti-tank Grenades deal %1%%% more damage and anti-tank guns hits deal burn damage worth %2%%% of the target's maximum health every %3% second for %4% seconds. Damage over time cannot kill targets. -abilities attributes\abilities\races\german\specialists\specialist_sturmpioneer default\ability_bag\ui_info\screen_name $11249689 Sturmpioneers -abilities attributes\abilities\races\german\specialists\specialist_sturmpioneer default\ability_bag\ui_info\brief_text $11249686 Unlocks Sturmpioneers from the Headquarters. \n- Pioneers, Sturmpioneers, and Grenadiers can throw anti-structure satchel charges. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2b_ambush_tactics_ak default\upgrade_bag\ui_info\screen_name $11261569 Advanced Ambush Training -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2b_ambush_tactics_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262778 Improves the First-Strike ambush accuracy bonus of infantry squads from +%1%%% to +%2%%%, damage bonus from +%3%%% to +%4%%%, and the duration is increased from %5% seconds to %6% seconds. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2b_ambush_tactics_ak sp\upgrade_bag\ui_info\screen_name $11261569 Advanced Ambush Training -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2b_ambush_tactics_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11262778 Improves the First-Strike ambush accuracy bonus of infantry squads from +%1%%% to +%2%%%, damage bonus from +%3%%% to +%4%%%, and the duration is increased from %5% seconds to %6% seconds. -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger default\ability_bag\ui_info\help_text $11239508 Offensive / Select target position -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger default\ability_bag\ui_info\screen_name $11239195 High-explosive Barrage -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger default\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger sp\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger sp\ability_bag\ui_info\screen_name $11239195 High-explosive Barrage -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger sp\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_3_storm_operation_ak default\upgrade_bag\ui_info\screen_name $11260256 Operation Skorpion -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_3_storm_operation_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260255 Vehicles are camouflaged, but move %1%%% slower when camouflaged. When revealed, units gain +%2%%% rate of fire for %3% seconds. Friendly vehicles refund %4%%% of their cost on death. Last %5% seconds. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_3_storm_operation_ak sp\upgrade_bag\ui_info\screen_name $11260256 Operation Skorpion -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_3_storm_operation_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11260255 Vehicles are camouflaged, but move %1%%% slower when camouflaged. When revealed, units gain +%2%%% rate of fire for %3% seconds. Friendly vehicles refund %4%%% of their cost on death. Last %5% seconds. -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger default\ability_bag\ui_info\help_text $11239508 Offensive / Select target position -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger default\ability_bag\ui_info\screen_name $11239196 High-explosive Barrage -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger default\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger sp\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger sp\ability_bag\ui_info\screen_name $11239196 High-explosive Barrage -abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger sp\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak default\upgrade_bag\ui_info\screen_name $11260074 Fire Grenades -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak default\upgrade_bag\ui_info\brief_text $11260073 Grenades also deal fire damage over time in a large area. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak sp\upgrade_bag\ui_info\screen_name $11260074 Fire Grenades -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak sp\upgrade_bag\ui_info\brief_text $11260073 Grenades also deal fire damage over time in a large area. -abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger default\ability_bag\ui_info\help_text $11239894 Offensive / Select target position -abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger default\ability_bag\ui_info\screen_name $11239197 High-explosive Barrage -abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger default\ability_bag\ui_info\brief_text $11249871 Fires rounds at the target location. Massive blast area. Extremely effective against all stationary targets. -abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger sp\ability_bag\ui_info\help_text $11239894 Offensive / Select target position -abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger sp\ability_bag\ui_info\screen_name $11239197 High-explosive Barrage +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ability\ability_error_messages\warning_message_ability_too_close $11048270 Too Close +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ability\ability_error_messages\warning_message_ability_too_far $11190941 Out of Range +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ability\ability_error_messages\warning_message_ability_failed $39255 Cannot use ability on this target +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\construction_complete\construction_complete\title $11246403 %1Building% Completed +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\infantry_complete\infantry_complete\title $11246437 %1BUILDITEM% Available +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\upgrade_complete\upgrade_complete\title $11199406 %1Upgrade% Completed +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\infantry_attacked\infantry_attacked\title $11246422 Infantry Attacked! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\vehicle_attacked\vehicle_attacked\title $11246405 Vehicle Attacked! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\player_attacked\player_attacked\title $11246432 Under Attack! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\strategic_point_reverting\strategic_point_reverting\title $11246428 Losing Territory! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\strategic_point_captured\strategic_point_captured\title $11246420 Territory Captured! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\mine_detected\mine_detected\title $11246416 Mine Detected! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\sniped\sniped\title $11246424 Infantry Sniped! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\enemy_reveal\enemy_reveal\title $11246412 Enemy Spotted! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\squad_pinned\squad_pinned\title $11246418 Infantry Pinned! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\vehicle_complete\vehicle_complete\title $11199439 %1BUILDITEM% Available +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\command_point_gained\command_point_gained\title $11246414 Command Point Earned! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\super_ability\super_ability\title $11246430 %1ABILITY% Incoming! +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\event_cues\squad_killed\squad_killed\title $11245506 %1VICTIM% Killed +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\surrender\too_early_for_surrender_locstring $11262970 Too early in this match to call a surrender vote. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\surrender\cooldown_between_surrender_votes_locstring $11262972 You have recently called a vote to surrender. You must wait before calling another. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\cancel_construction\cancel_construction\ui_info\help_text $11045371 Left-click to Cancel Construction +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\cancel_construction\cancel_construction\ui_info\screen_name $11218358 Cancel Construction +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\cancel_construction\cancel_construction\ui_info\brief_text $40848 The building will be cancelled, refunding its full resource cost. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\detonate_charges\detonate_charges\ui_info\help_text $11251468 Select Target Location +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\detonate_charges\detonate_charges\ui_info\screen_name $11155493 Demolition Charge +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\detonate_charges\detonate_charges\ui_info\brief_text $11250931 Detonate the demolition charge. Deals heavy damage in a moderate area. Very effective against structures. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\rally_point\rally_point\ui_info\help_text $11249996 Select location to set Rally Point +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\rally_point\rally_point\ui_info\screen_name $40836 Rally Point +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\rally_point\rally_point\ui_info\brief_text $11249995 Designate a rally point. Units produced from this object will immediately move to the rally point upon creation. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\retire\retire\ui_info\screen_name $40846 Scuttle +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\retire\retire\ui_info\brief_text $40847 Scuttle this Unit or Structure. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\unload\unload\ui_info\help_text $11251469 Select to Unload +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\unload\unload\ui_info\screen_name $40842 Unload Selected Troops +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\unload\unload\ui_info\brief_text $40843 Order Troops to exit the Building. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\entity_orders\retreat_hold_contents\retreat_hold_contents\ui_info\screen_name $40838 Retreat +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\abandon_team_weapon\abandon_team_weapon\ui_info\screen_name $40860 Abandon Team Weapon +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\abandon_team_weapon\abandon_team_weapon\ui_info\brief_text $40861 Orders the crew to abandon the Team Weapon. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_ground\attack_ground\ui_info\help_text $11251468 Select Target Location +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_ground\attack_ground\ui_info\screen_name $40828 Attack Ground +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_ground\attack_ground\ui_info\brief_text $40829 Unit will fire on the targeted location until ordered to stop. If out of range, the unit will move to their maximum range before attacking. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_move\attack_move\ui_info\extra_text $11249994 Can be used to force attack selectable neutral objects and abandoned team weapons. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_move\attack_move\ui_info\help_text $11251468 Select Target Location +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_move\attack_move\ui_info\screen_name $40823 Attack Move +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\attack_move\attack_move\ui_info\brief_text $40824 Unit will move to the target location, stopping to engage any enemy unit en route. Targeting ambient buildings will order the unit to attack them when in range. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\cancel_construction\cancel_construction\ui_info\help_text $11045371 Left-click to Cancel Construction +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\cancel_construction\cancel_construction\ui_info\screen_name $11218358 Cancel Construction +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\cancel_construction\cancel_construction\ui_info\brief_text $40848 The building will be cancelled, refunding its full resource cost. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\extra_text $11196394 Toggle Ability +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\screen_name $11218359 Manual-Attack +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\brief_text $11154260 The unit will not fire at any target unless manually ordered to do so, even if under fire. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\extra_text $11196394 Toggle Ability +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\screen_name $11154265 Manual-Attack +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\brief_text $11154263 Toggle between Auto-attack and Manual-attack. Enabling Manual-attack means the unit will only fire at manually targeted enemies. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\load\load\ui_info\extra_text $11218360 Right-click Garrison or Vehicle +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\load\load\ui_info\screen_name $40840 Garrison/Embark +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\load\load\ui_info\brief_text $40841 The unit will enter the target Vehicle or Building. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\move\move\ui_info\help_text $40825 Left-Click Target Location +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\move\move\ui_info\screen_name $40820 Move +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\move\move\ui_info\brief_text $40821 Right-click on a location to move there. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\pickup_item\pickup_item\ui_info\screen_name $11150765 Pick Up +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\pickup_item\pickup_item\ui_info\brief_text $11150766 Picks up the targeted item +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retire\retire\ui_info\screen_name $40846 Scuttle +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retire\retire\ui_info\brief_text $40847 Scuttle this Unit or Structure. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retreat\retreat\ui_info\extra_text $11248992 Retreating units take less damage, are harder to hit, and move faster. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retreat\retreat\ui_info\help_text $11251467 Select to Activate +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retreat\retreat\ui_info\screen_name $40838 Retreat +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\retreat\retreat\ui_info\brief_text $11249001 The unit will retreat to the nearest HQ or forward retreat point. Retreating units will take the fastest route possible and will not attack. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\reverse_move\reverse_move\ui_info\help_text $11251468 Select Target Location +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\reverse_move\reverse_move\ui_info\screen_name $11031817 Reverse Move +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\reverse_move\reverse_move\ui_info\brief_text $11031816 Unit will reverse to the specified location. Vital for keeping stronger, frontal armor facing forwards. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\stop\stop\ui_info\help_text $11251467 Select to Activate +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\stop\stop\ui_info\screen_name $40830 Stop +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\stop\stop\ui_info\brief_text $40831 Unit will stop their current action. This cancels all forms of orders. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload\unload\ui_info\help_text $11246515 Select target position +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload\unload\ui_info\screen_name $11218363 Unload to Location +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload\unload\ui_info\brief_text $11218362 Units will leave the selected vehicle or building. If unloading from a vehicle, the vehicle will move to this location, before unloading units. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload_here\unload_here\ui_info\help_text $11246514 Select to Unload +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload_here\unload_here\ui_info\screen_name $40844 Unload +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\unload_here\unload_here\ui_info\brief_text $40845 Units will leave the selected vehicle or building. If unloading from a vehicle, this will force it to stop moving. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\vault\vault\ui_info\help_text $11218365 Right-Click Target Cover +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\vault\vault\ui_info\screen_name $11218366 Vault +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\squad_orders\vault\vault\ui_info\brief_text $11218364 Unit will vault over the selected cover and wait on the other side. +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258071 1/4X +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258073 1/2X +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258075 1X +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258077 2X +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258079 4X +tuning_simulation attributes\tuning_simulation\tuning_simulation default\ui\replay\speed_items\speed_item\loc_name $11258081 8X +tuning_simulation attributes\tuning_simulation\tuning_simulation default\resource\spending\ui_text_insufficient_resources $11234544 Insufficient Resources: %2AMOUNT% %1RESOURCE% required. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ability\ability_error_messages\warning_message_ability_too_close $11048270 Too Close +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ability\ability_error_messages\warning_message_ability_too_far $11190941 Out of Range +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ability\ability_error_messages\warning_message_ability_failed $39255 Cannot use ability on this target +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\construction_complete\construction_complete\title $11246404 %1Building% Completed +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\infantry_complete\infantry_complete\title $11246438 %1BUILDITEM% Available +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\upgrade_complete\upgrade_complete\title $11199406 %1Upgrade% Completed +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\infantry_attacked\infantry_attacked\title $11246423 Infantry Attacked! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\vehicle_attacked\vehicle_attacked\title $11246405 Vehicle Attacked! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\player_attacked\player_attacked\title $11246433 Under Attack! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\strategic_point_reverting\strategic_point_reverting\title $11246429 Losing Territory! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\strategic_point_captured\strategic_point_captured\title $11246421 Territory Captured! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\mine_detected\mine_detected\title $11246417 Mine Detected! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\sniped\sniped\title $11246425 Infantry Sniped! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\enemy_reveal\enemy_reveal\title $11246413 Enemy Spotted! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\squad_pinned\squad_pinned\title $11246419 Infantry Pinned! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\vehicle_complete\vehicle_complete\title $11199439 %1BUILDITEM% Available +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\command_point_gained\command_point_gained\title $11246415 Command Point Earned! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\super_ability\super_ability\title $11246431 %1ABILITY% Incoming! +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\event_cues\squad_killed\squad_killed\title $11245506 %1VICTIM% Killed +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\surrender\too_early_for_surrender_locstring $11262970 Too early in this match to call a surrender vote. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\surrender\cooldown_between_surrender_votes_locstring $11262972 You have recently called a vote to surrender. You must wait before calling another. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\cancel_construction\cancel_construction\ui_info\help_text $11045371 Left-click to Cancel Construction +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\cancel_construction\cancel_construction\ui_info\screen_name $11218358 Cancel Construction +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\cancel_construction\cancel_construction\ui_info\brief_text $40848 The building will be cancelled, refunding its full resource cost. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\detonate_charges\detonate_charges\ui_info\help_text $11251468 Select Target Location +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\detonate_charges\detonate_charges\ui_info\screen_name $11155493 Demolition Charge +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\detonate_charges\detonate_charges\ui_info\brief_text $11250931 Detonate the demolition charge. Deals heavy damage in a moderate area. Very effective against structures. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\rally_point\rally_point\ui_info\help_text $11249996 Select location to set Rally Point +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\rally_point\rally_point\ui_info\screen_name $40836 Rally Point +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\rally_point\rally_point\ui_info\brief_text $11249995 Designate a rally point. Units produced from this object will immediately move to the rally point upon creation. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\retire\retire\ui_info\screen_name $40846 Scuttle +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\retire\retire\ui_info\brief_text $40847 Scuttle this Unit or Structure. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\unload\unload\ui_info\help_text $11251469 Select to Unload +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\unload\unload\ui_info\screen_name $40842 Unload Selected Troops +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\unload\unload\ui_info\brief_text $40843 Order Troops to exit the Building. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\entity_orders\retreat_hold_contents\retreat_hold_contents\ui_info\screen_name $40838 Retreat +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\abandon_team_weapon\abandon_team_weapon\ui_info\screen_name $40860 Abandon Team Weapon +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\abandon_team_weapon\abandon_team_weapon\ui_info\brief_text $40861 Orders the crew to abandon the Team Weapon. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_ground\attack_ground\ui_info\help_text $11251468 Select Target Location +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_ground\attack_ground\ui_info\screen_name $40828 Attack Ground +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_ground\attack_ground\ui_info\brief_text $40829 Unit will fire on the targeted location until ordered to stop. If out of range, the unit will move to their maximum range before attacking. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_move\attack_move\ui_info\extra_text $11249994 Can be used to force attack selectable neutral objects and abandoned team weapons. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_move\attack_move\ui_info\help_text $11251468 Select Target Location +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_move\attack_move\ui_info\screen_name $40823 Attack Move +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\attack_move\attack_move\ui_info\brief_text $40824 Unit will move to the target location, stopping to engage any enemy unit en route. Targeting ambient buildings will order the unit to attack them when in range. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\cancel_construction\cancel_construction\ui_info\help_text $11045371 Left-click to Cancel Construction +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\cancel_construction\cancel_construction\ui_info\screen_name $11218358 Cancel Construction +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\cancel_construction\cancel_construction\ui_info\brief_text $40848 The building will be cancelled, refunding its full resource cost. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\extra_text $11196394 Toggle Ability +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\screen_name $11218359 Manual-Attack +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_off\hold_fire_off\ui_info\brief_text $11154260 The unit will not fire at any target unless manually ordered to do so, even if under fire. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\extra_text $11196394 Toggle Ability +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\screen_name $11154265 Manual-Attack +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\hold_fire_on\hold_fire_on\ui_info\brief_text $11154263 Toggle between Auto-attack and Manual-attack. Enabling Manual-attack means the unit will only fire at manually targeted enemies. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\load\load\ui_info\extra_text $11218360 Right-click Garrison or Vehicle +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\load\load\ui_info\screen_name $40840 Garrison/Embark +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\load\load\ui_info\brief_text $40841 The unit will enter the target Vehicle or Building. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\move\move\ui_info\help_text $40825 Left-Click Target Location +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\move\move\ui_info\screen_name $40820 Move +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\move\move\ui_info\brief_text $40821 Right-click on a location to move there. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\pickup_item\pickup_item\ui_info\screen_name $11150765 Pick Up +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\pickup_item\pickup_item\ui_info\brief_text $11150766 Picks up the targeted item +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retire\retire\ui_info\screen_name $40846 Scuttle +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retire\retire\ui_info\brief_text $40847 Scuttle this Unit or Structure. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retreat\retreat\ui_info\extra_text $11248992 Retreating units take less damage, are harder to hit, and move faster. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retreat\retreat\ui_info\help_text $11251467 Select to Activate +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retreat\retreat\ui_info\screen_name $40838 Retreat +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\retreat\retreat\ui_info\brief_text $11249001 The unit will retreat to the nearest HQ or forward retreat point. Retreating units will take the fastest route possible and will not attack. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\reverse_move\reverse_move\ui_info\help_text $11251468 Select Target Location +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\reverse_move\reverse_move\ui_info\screen_name $11031817 Reverse Move +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\reverse_move\reverse_move\ui_info\brief_text $11031816 Unit will reverse to the specified location. Vital for keeping stronger, frontal armor facing forwards. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\stop\stop\ui_info\help_text $11251467 Select to Activate +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\stop\stop\ui_info\screen_name $40830 Stop +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\stop\stop\ui_info\brief_text $40831 Unit will stop their current action. This cancels all forms of orders. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload\unload\ui_info\help_text $11246516 Select target position +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload\unload\ui_info\screen_name $11218363 Unload to Location +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload\unload\ui_info\brief_text $11218362 Units will leave the selected vehicle or building. If unloading from a vehicle, the vehicle will move to this location, before unloading units. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload_here\unload_here\ui_info\help_text $11246514 Select to Unload +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload_here\unload_here\ui_info\screen_name $40844 Unload +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\unload_here\unload_here\ui_info\brief_text $40845 Units will leave the selected vehicle or building. If unloading from a vehicle, this will force it to stop moving. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\vault\vault\ui_info\help_text $11218365 Right-Click Target Cover +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\vault\vault\ui_info\screen_name $11218366 Vault +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\squad_orders\vault\vault\ui_info\brief_text $11218364 Unit will vault over the selected cover and wait on the other side. +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258072 1/4X +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258074 1/2X +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258076 1X +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258078 2X +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258080 4X +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\ui\replay\speed_items\speed_item\loc_name $11258082 8X +tuning_simulation attributes\tuning_simulation\tuning_simulation sp\resource\spending\ui_text_insufficient_resources $11234544 Insufficient Resources: %2AMOUNT% %1RESOURCE% required. +abilities attributes\abilities\races\german\specialists\specialist_sturmpioneer default\ability_bag\ui_info\screen_name $11249689 Sturmpioneers +abilities attributes\abilities\races\german\specialists\specialist_sturmpioneer default\ability_bag\ui_info\brief_text $11249686 Unlocks Sturmpioneers from the Headquarters. \n- Pioneers, Sturmpioneers, and Grenadiers can throw anti-structure satchel charges. +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger default\ability_bag\ui_info\help_text $11239508 Offensive / Select target position +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger default\ability_bag\ui_info\screen_name $11239195 High-explosive Barrage +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger default\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger sp\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger sp\ability_bag\ui_info\screen_name $11239195 High-explosive Barrage +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_bunker_ger sp\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger default\ability_bag\ui_info\help_text $11239508 Offensive / Select target position +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger default\ability_bag\ui_info\screen_name $11239196 High-explosive Barrage +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger default\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger sp\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger sp\ability_bag\ui_info\screen_name $11239196 High-explosive Barrage +abilities attributes\abilities\races\german\team_weapons\barrage_81mm_mortar_ger sp\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. +abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger default\ability_bag\ui_info\help_text $11239894 Offensive / Select target position +abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger default\ability_bag\ui_info\screen_name $11239197 High-explosive Barrage +abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger default\ability_bag\ui_info\brief_text $11249871 Fires rounds at the target location. Massive blast area. Extremely effective against all stationary targets. +abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger sp\ability_bag\ui_info\help_text $11239894 Offensive / Select target position +abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger sp\ability_bag\ui_info\screen_name $11239197 High-explosive Barrage abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger sp\ability_bag\ui_info\brief_text $11249871 Fires rounds at the target location. Massive blast area. Extremely effective against all stationary targets. abilities attributes\abilities\races\german\team_weapons\barrage_anzioannie_283mm_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak default\upgrade_bag\ui_info\screen_name $11260076 Supply Heist -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak default\upgrade_bag\ui_info\brief_text $11260034 For 30 seconds, all resources generated by the selected point are instead given to the player. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak sp\upgrade_bag\ui_info\screen_name $11260076 Supply Heist -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak sp\upgrade_bag\ui_info\brief_text $11260034 For 30 seconds, all resources generated by the selected point are instead given to the player. abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_105mm_ger default\ability_bag\ui_info\help_text $11239895 Offensive / Select target position abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_105mm_ger default\ability_bag\ui_info\screen_name $11239198 High-explosive Barrage abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_105mm_ger default\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. @@ -28796,10 +28018,6 @@ abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_105mm_ abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_105mm_ger sp\ability_bag\ui_info\screen_name $11239198 High-explosive Barrage abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_105mm_ger sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_105mm_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_3b_burning_shells_ak default\upgrade_bag\ui_info\screen_name $11260086 Burning Shells -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_3b_burning_shells_ak default\upgrade_bag\ui_info\brief_text $11260085 Anti-tank weapons apply a damage over time effect to vehicles they hit. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_3b_burning_shells_ak sp\upgrade_bag\ui_info\screen_name $11260086 Burning Shells -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_3b_burning_shells_ak sp\upgrade_bag\ui_info\brief_text $11260085 Anti-tank weapons apply a damage over time effect to vehicles they hit. abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_75mm_leig_ger default\ability_bag\ui_info\help_text $11239896 Offensive / Select target position abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_75mm_leig_ger default\ability_bag\ui_info\screen_name $11239199 High-explosive Barrage abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_75mm_leig_ger default\ability_bag\ui_info\brief_text $11249141 Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings. @@ -28808,10 +28026,9 @@ abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_75mm_l abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_75mm_leig_ger sp\ability_bag\ui_info\screen_name $11239199 High-explosive Barrage abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_75mm_leig_ger sp\ability_bag\ui_info\brief_text $11249141 Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings. abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_75mm_leig_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_1_silent_running_ak default\upgrade_bag\ui_info\screen_name $11260250 Silent Running -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_1_silent_running_ak default\upgrade_bag\ui_info\brief_text $11260249 All vehicles gain the Silent Running ability which enables them to toggle Stealth. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_1_silent_running_ak sp\upgrade_bag\ui_info\screen_name $11260250 Silent Running -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_1_silent_running_ak sp\upgrade_bag\ui_info\brief_text $11260249 All vehicles gain the Silent Running ability which enables them to toggle Stealth. +ui_campaign_terrain attributes\ui\ui_campaign_terrain\coast default\ui_campaign_terrain\name_localized $11205359 Coast +ui_campaign_terrain attributes\ui\ui_campaign_terrain\forest default\ui_campaign_terrain\name_localized $11205360 Forest +ui_campaign_terrain attributes\ui\ui_campaign_terrain\forest default\ui_campaign_terrain\description $11230590 • Camouflage \r\n abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_cannone_105_ger default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_cannone_105_ger default\ability_bag\ui_info\help_text $11239339 Support / Select target position abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_cannone_105_ger default\ability_bag\ui_info\screen_name $11239200 High-explosive Barrage @@ -28822,14 +28039,20 @@ abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_cannon abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_cannone_105_ger sp\ability_bag\ui_info\screen_name $11239200 High-explosive Barrage abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_cannone_105_ger sp\ability_bag\ui_info\brief_text $11249187 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_cannone_105_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2a_distraction_crate_ak default\upgrade_bag\ui_info\screen_name $11260252 Distraction Crate -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2a_distraction_crate_ak default\upgrade_bag\ui_info\brief_text $11260251 A crate drops from the sky containing tempting supplies. The nearest enemy Squad is forced to investigate. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2a_distraction_crate_ak sp\upgrade_bag\ui_info\screen_name $11260252 Distraction Crate -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2a_distraction_crate_ak sp\upgrade_bag\ui_info\brief_text $11260251 A crate drops from the sky containing tempting supplies. The nearest enemy Squad is forced to investigate. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2b_surprise_attack_ak default\upgrade_bag\ui_info\screen_name $11260254 Surprise Attack -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2b_surprise_attack_ak default\upgrade_bag\ui_info\brief_text $11260253 Infantry exiting a vehicle gain 25% increased movement speed and damage for 5 seconds. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2b_surprise_attack_ak sp\upgrade_bag\ui_info\screen_name $11260254 Surprise Attack -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2b_surprise_attack_ak sp\upgrade_bag\ui_info\brief_text $11260253 Infantry exiting a vehicle gain 25% increased movement speed and damage for 5 seconds. +ui_campaign_terrain attributes\ui\ui_campaign_terrain\hill default\ui_campaign_terrain\name_localized $11205361 Hill +ui_campaign_terrain attributes\ui\ui_campaign_terrain\hill default\ui_campaign_terrain\description $11230591 • Improved Vision Range \r\n +ui_campaign_terrain attributes\ui\ui_campaign_terrain\mountain default\ui_campaign_terrain\name_localized $11205362 Mountain +challenge attributes\challenges\challenge\accolades\africa_korps\acak001_complete_ajdabiya default\challenge_bag\name $11263154 Desert Wanderer (1/10) +challenge attributes\challenges\challenge\accolades\africa_korps\acak001_complete_ajdabiya default\challenge_bag\description $11263520 Awarded when completing the first mission in the North African Operation. +ui_campaign_terrain attributes\ui\ui_campaign_terrain\mountain_pass default\ui_campaign_terrain\name_localized $11205363 Mountain Pass +ui_campaign_terrain attributes\ui\ui_campaign_terrain\oasis default\ui_campaign_terrain\name_localized $11208189 Oasis +challenge attributes\challenges\challenge\accolades\africa_korps\acak002_upgrade_light_carrier default\challenge_bag\name $11263155 Backseat Driver (2/10) +challenge attributes\challenges\challenge\accolades\africa_korps\acak002_upgrade_light_carrier default\challenge_bag\description $11263521 In Campaign, Skirmish or Multiplayer, upgrade 2 different 250 Light Carriers with 1 of each upgrade. +ui_campaign_terrain attributes\ui\ui_campaign_terrain\ocean default\ui_campaign_terrain\name_localized $11205364 Ocean +ui_campaign_terrain attributes\ui\ui_campaign_terrain\plain default\ui_campaign_terrain\name_localized $11205365 Plain +challenge attributes\challenges\challenge\accolades\africa_korps\acak003_8rad_deployment default\challenge_bag\name $11263156 The Octagon (3/10) +challenge attributes\challenges\challenge\accolades\africa_korps\acak003_8rad_deployment default\challenge_bag\description $11263522 In Skirmish or Multiplayer, produce an 8 Rad Armored Car before the the 7:30 minute mark. +ui_campaign_terrain attributes\ui\ui_campaign_terrain\river default\ui_campaign_terrain\name_localized $11205366 River abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_obice_210_ger default\ability_bag\ui_info\help_text $11239898 Offensive / Select target position abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_obice_210_ger default\ability_bag\ui_info\screen_name $11239201 High-explosive Barrage abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_obice_210_ger default\ability_bag\ui_info\brief_text $11249871 Fires rounds at the target location. Massive blast area. Extremely effective against all stationary targets. @@ -28838,13 +28061,11 @@ abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_obice_ abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_obice_210_ger sp\ability_bag\ui_info\screen_name $11239201 High-explosive Barrage abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_obice_210_ger sp\ability_bag\ui_info\brief_text $11249871 Fires rounds at the target location. Massive blast area. Extremely effective against all stationary targets. abilities attributes\abilities\races\german\team_weapons\barrage_howitzer_obice_210_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_3b_beutepanzer_reinforcement_ak default\upgrade_bag\ui_info\screen_name $11260258 Beutepanzer Reinforcement -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_3b_beutepanzer_reinforcement_ak default\upgrade_bag\ui_info\brief_text $11260257 Calls in a random stolen vehicle. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_3b_beutepanzer_reinforcement_ak sp\upgrade_bag\ui_info\screen_name $11260258 Beutepanzer Reinforcement -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_3b_beutepanzer_reinforcement_ak sp\upgrade_bag\ui_info\brief_text $11260257 Calls in a random stolen vehicle. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1a_intel_radio_beacon default\upgrade_bag\ui_info\screen_name $11261665 Intel Disruption Beacon -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1a_intel_radio_beacon default\upgrade_bag\ui_info\brief_text $11261667 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Intel Disruption Beacons. Intel Disruption Beacons camouflage infantry and team weapon units. Detects nearby enemy units on the mini-map. Enemies are warned when near a beacon. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1a_intel_radio_beacon default\upgrade_bag\ui_info\help_text $11245026 Passive +ui_campaign_terrain attributes\ui\ui_campaign_terrain\road default\ui_campaign_terrain\name_localized $11205367 Road +ui_campaign_terrain attributes\ui\ui_campaign_terrain\sand default\ui_campaign_terrain\name_localized $11208188 Sand +challenge attributes\challenges\challenge\accolades\africa_korps\acak004_observer_lockdown_ability default\challenge_bag\name $11263157 Terror Tractor (4/10) +challenge attributes\challenges\challenge\accolades\africa_korps\acak004_observer_lockdown_ability default\challenge_bag\description $11263523 In Campaign, Skirmish or Multiplayer, progress a 254 Recon Tractor to Veterancy Rank 1 and activate the Observer Lockdown ability. +ui_campaign_terrain attributes\ui\ui_campaign_terrain\side_road default\ui_campaign_terrain\name_localized $11205368 Side Road abilities attributes\abilities\races\german\team_weapons\barrage_nebelwerfer_150mm_ger default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\german\team_weapons\barrage_nebelwerfer_150mm_ger default\ability_bag\ui_info\help_text $11239947 Offensive / Select target position abilities attributes\abilities\races\german\team_weapons\barrage_nebelwerfer_150mm_ger default\ability_bag\ui_info\screen_name $11170170 Incendiary Rocket Barrage @@ -28855,13 +28076,13 @@ abilities attributes\abilities\races\german\team_weapons\barrage_nebelwerfer_150 abilities attributes\abilities\races\german\team_weapons\barrage_nebelwerfer_150mm_ger sp\ability_bag\ui_info\screen_name $11170170 Incendiary Rocket Barrage abilities attributes\abilities\races\german\team_weapons\barrage_nebelwerfer_150mm_ger sp\ability_bag\ui_info\brief_text $11249338 Fires incendiary rounds that continuously damage infantry and structures in the area after detonating. abilities attributes\abilities\races\german\team_weapons\barrage_nebelwerfer_150mm_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1b_siphon_radio_beacon default\upgrade_bag\ui_info\screen_name $11261515 Sector Subterfuge Beacon -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1b_siphon_radio_beacon default\upgrade_bag\ui_info\help_text $11245026 Passive -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1b_siphon_radio_beacon default\upgrade_bag\ui_info\brief_text $11261769 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Siphon Radio Beacons. Siphon Radio Beacons reduce the income of enemy territory points and transfers the difference to the beacon's owner. Enemies in the sector also have reduced capture rates. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2a_plunder_ak default\upgrade_bag\ui_info\screen_name $11260101 Plunder -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2a_plunder_ak default\upgrade_bag\ui_info\brief_text $11262752 Allows infantry squads to plunder vehicle wrecks for special weapons. Weapons plundered depends on the wreck being an Allied or Axis wreck. \r\n\r\nPanzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. \nAssault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. \nPanzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. \nPanzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2a_plunder_ak sp\upgrade_bag\ui_info\screen_name $11260101 Plunder -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2a_plunder_ak sp\upgrade_bag\ui_info\brief_text $11262752 Allows infantry squads to plunder vehicle wrecks for special weapons. Weapons plundered depends on the wreck being an Allied or Axis wreck. \r\n\r\nPanzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. \nAssault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. \nPanzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. \nPanzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle. +ui_campaign_terrain attributes\ui\ui_campaign_terrain\town default\ui_campaign_terrain\name_localized $11205369 Town +challenge attributes\challenges\challenge\accolades\africa_korps\acak005_recovered_vehicle_kills default\challenge_bag\name $11263158 What a Beute (5/10) +challenge attributes\challenges\challenge\accolades\africa_korps\acak005_recovered_vehicle_kills default\challenge_bag\description $11263524 In Campaign, Skirmish or Multiplayer, eliminate 10 units while using vehicles recovered from any other faction. +challenge attributes\challenges\challenge\accolades\africa_korps\acak006_halftrack_deployment default\challenge_bag\name $11263159 Mechanized Master (6/10) +challenge attributes\challenges\challenge\accolades\africa_korps\acak006_halftrack_deployment default\challenge_bag\description $11263525 In Skirmish or Multiplayer, use Halftrack deployment to get 2 Halftracks out by the 15 minute mark. +challenge attributes\challenges\challenge\accolades\africa_korps\acak007_walking_stuka_kills default\challenge_bag\name $11263160 Rocketeer (7/10) +challenge attributes\challenges\challenge\accolades\africa_korps\acak007_walking_stuka_kills default\challenge_bag\description $11263526 In Campaign, Skirmish or Multiplayer, kill 75 squad members with the Walking Stuka. Team weapon kills grant bonus progress. abilities attributes\abilities\races\german\team_weapons\barrage_smoke_75mm_leig_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\team_weapons\barrage_smoke_75mm_leig_ger default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\german\team_weapons\barrage_smoke_75mm_leig_ger default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -28872,10 +28093,8 @@ abilities attributes\abilities\races\german\team_weapons\barrage_smoke_75mm_leig abilities attributes\abilities\races\german\team_weapons\barrage_smoke_75mm_leig_ger sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\german\team_weapons\barrage_smoke_75mm_leig_ger sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. abilities attributes\abilities\races\german\team_weapons\barrage_smoke_75mm_leig_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2b_black_market_ak default\upgrade_bag\ui_info\screen_name $11260078 Transfer Depots -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2b_black_market_ak default\upgrade_bag\ui_info\brief_text $11262753 Resource Caches are upgraded to Transfer Depots that allow for the trade of fuel or munition for manpower. Conversion rates are improved when placed on higher value resource points. Panzergrenadiers can also build Transfer Depots. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2b_black_market_ak sp\upgrade_bag\ui_info\screen_name $11260078 Transfer Depots -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2b_black_market_ak sp\upgrade_bag\ui_info\brief_text $11262753 Resource Caches are upgraded to Transfer Depots that allow for the trade of fuel or munition for manpower. Conversion rates are improved when placed on higher value resource points. Panzergrenadiers can also build Transfer Depots. +challenge attributes\challenges\challenge\accolades\africa_korps\acak008_italian_kills default\challenge_bag\name $11263161 L'Italiano (8/10) +challenge attributes\challenges\challenge\accolades\africa_korps\acak008_italian_kills default\challenge_bag\description $11263527 In Campaign, Skirmish or Multiplayer, eliminate 20 squads using Italian units. abilities attributes\abilities\races\german\team_weapons\barrage_smoke_81mm_mortar_bunker_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\team_weapons\barrage_smoke_81mm_mortar_bunker_ger default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\german\team_weapons\barrage_smoke_81mm_mortar_bunker_ger default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -28884,26 +28103,16 @@ abilities attributes\abilities\races\german\team_weapons\barrage_smoke_81mm_mort abilities attributes\abilities\races\german\team_weapons\barrage_smoke_81mm_mortar_bunker_ger sp\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\german\team_weapons\barrage_smoke_81mm_mortar_bunker_ger sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\german\team_weapons\barrage_smoke_81mm_mortar_bunker_ger sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak default\upgrade_bag\ui_info\screen_name $11261776 Disruption Operation -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11261777 Create a temporary disruption zone that gradually reduces the vision and accuracy of enemy units that lasts %1% seconds. While active, friendly units will no longer appear on the mini-map to the enemy. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11262760 Accuracy and vision are reduced by -%1%%% every %2% seconds. Accuracy and vision penalty stacks up to a maximum of -%3%%%. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak sp\upgrade_bag\ui_info\screen_name $11261776 Disruption Operation -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11261777 Create a temporary disruption zone that gradually reduces the vision and accuracy of enemy units that lasts %1% seconds. While active, friendly units will no longer appear on the mini-map to the enemy. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11262760 Accuracy and vision are reduced by -%1%%% every %2% seconds. Accuracy and vision penalty stacks up to a maximum of -%3%%%. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak default\upgrade_bag\ui_info\screen_name $11259813 Firestorm -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11259812 Burn the target area with incendiary shells that deal no initial explosion damage. When the target area is burned, infantry units, structures, and emplacements will slowly take damage over time and be easier to hit. Infantry are slowed in the area. Flames lasts for %1% seconds. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak sp\upgrade_bag\ui_info\screen_name $11259813 Firestorm -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11259812 Burn the target area with incendiary shells that deal no initial explosion damage. When the target area is burned, infantry units, structures, and emplacements will slowly take damage over time and be easier to hit. Infantry are slowed in the area. Flames lasts for %1% seconds. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak default\upgrade_bag\ui_info\help_text $11262759 Conceal your force’s movement to plunder resources from your enemy and strike where they are weakest. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak default\upgrade_bag\ui_info\screen_name $11260040 Battlefield Espionage Battlegroup -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak default\upgrade_bag\ui_info\brief_text $11262759 Conceal your force’s movement to plunder resources from your enemy and strike where they are weakest. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak sp\upgrade_bag\ui_info\help_text $11262759 Conceal your force’s movement to plunder resources from your enemy and strike where they are weakest. -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak sp\upgrade_bag\ui_info\screen_name $11260040 Battlefield Espionage Battlegroup -upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak sp\upgrade_bag\ui_info\brief_text $11262759 Conceal your force’s movement to plunder resources from your enemy and strike where they are weakest. +challenge attributes\challenges\challenge\accolades\africa_korps\acak009_armory_upgrades default\challenge_bag\name $11263162 Perfectionist (9/10) +challenge attributes\challenges\challenge\accolades\africa_korps\acak009_armory_upgrades default\challenge_bag\description $11263528 In Skirmish or Multiplayer, purchase all the Armory upgrades in a single match. +challenge attributes\challenges\challenge\accolades\africa_korps\acak010_tiger_kills default\challenge_bag\name $11263163 Unstoppable Force (10/10) +challenge attributes\challenges\challenge\accolades\africa_korps\acak010_tiger_kills default\challenge_bag\description $11263529 In Campaign, Skirmish or Multiplayer, use a Tiger Heavy tank to destroy 25 enemy medium or heavy tanks. +challenge attributes\challenges\challenge\accolades\german\acger001_construct_defensive_units default\challenge_bag\name $11263144 Chatterbox (1/10) +challenge attributes\challenges\challenge\accolades\german\acger001_construct_defensive_units default\challenge_bag\description $11263530 In Skirmish or Multiplayer, produce an MG42, Pak40, and Flak30 in a single match. +challenge attributes\challenges\challenge\accolades\german\acger002_suppress_units default\challenge_bag\name $11263145 Utter Nuisance (2/10) +challenge attributes\challenges\challenge\accolades\german\acger002_suppress_units default\challenge_bag\description $11263531 In Skirmish or Multiplayer, kill 30 squad members with HMGs. +challenge attributes\challenges\challenge\accolades\german\acger003_kettenkrad_veterancy default\challenge_bag\name $11263146 Blockade Runner (3/10) +challenge attributes\challenges\challenge\accolades\german\acger003_kettenkrad_veterancy default\challenge_bag\description $11263532 In Skirmish or Multiplayer, Progress a Kettenkrad to Veterancy Rank 1. abilities attributes\abilities\races\german\team_weapons\obice_rapid_resupply_ger default\ability_bag\ui_info\help_text $11161708 Passive abilities attributes\abilities\races\german\team_weapons\obice_rapid_resupply_ger default\ability_bag\ui_info\screen_name $11259656 Steady Supply abilities attributes\abilities\races\german\team_weapons\obice_rapid_resupply_ger default\ability_bag\ui_info\brief_text $11259655 The Obice crew fires extra shells when the unit is near bunkers. @@ -28912,24 +28121,22 @@ abilities attributes\abilities\races\german\team_weapons\obice_rapid_resupply_ge abilities attributes\abilities\races\german\team_weapons\obice_rapid_resupply_ger sp\ability_bag\ui_info\screen_name $11259656 Steady Supply abilities attributes\abilities\races\german\team_weapons\obice_rapid_resupply_ger sp\ability_bag\ui_info\brief_text $11259655 The Obice crew fires extra shells when the unit is near bunkers. abilities attributes\abilities\races\german\team_weapons\obice_rapid_resupply_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11259657 Fires %1% additional shells. +challenge attributes\challenges\challenge\accolades\german\acger004_win_skirmish_any_difficulty default\challenge_bag\name $11263147 AI Overlord (4/10) +challenge attributes\challenges\challenge\accolades\german\acger004_win_skirmish_any_difficulty default\challenge_bag\description $11263533 In Skirmish, win a match against any AI difficulty. +challenge attributes\challenges\challenge\accolades\german\acger005_team_weapon_kills default\challenge_bag\name $11263148 Team Effort (5/10) +challenge attributes\challenges\challenge\accolades\german\acger005_team_weapon_kills default\challenge_bag\description $11263534 In Skirmish or Multiplayer, kill 40 infantry squad members or vehicles with team weapons. +abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger default\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger default\ability_bag\ui_info\extra_text $11241167 Reduces chance to reload at the start of combat. abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger default\ability_bag\ui_info\screen_name $11155015 Reload -abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger default\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger sp\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger sp\ability_bag\ui_info\extra_text $11241167 Reduces chance to reload at the start of combat. abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger sp\ability_bag\ui_info\screen_name $11155015 Reload -abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger sp\ability_bag\ui_info\brief_text $11240340 Orders the heavy machine gun crew to reload. abilities attributes\abilities\races\german\team_weapons\reload_hmg42_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak default\upgrade_bag\ui_info\extra_text $11209020 Passive Mission Ability. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak default\upgrade_bag\ui_info\help_text $11209021 Increases the Army's Defensive Capabilities. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak default\upgrade_bag\ui_info\screen_name $11209019 Field Support -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak default\upgrade_bag\ui_info\brief_text $11209022 Panzerpioneers can construct heavy defenses; Bunkers and Strongpoints can be upgraded into Field Hospitals providing casualty clearing, reinforcement, and healing -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak sp\upgrade_bag\ui_info\extra_text $11209020 Passive Mission Ability. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak sp\upgrade_bag\ui_info\help_text $11209021 Increases the Army's Defensive Capabilities. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak sp\upgrade_bag\ui_info\screen_name $11209019 Field Support -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak sp\upgrade_bag\ui_info\brief_text $11209022 Panzerpioneers can construct heavy defenses; Bunkers and Strongpoints can be upgraded into Field Hospitals providing casualty clearing, reinforcement, and healing +challenge attributes\challenges\challenge\accolades\german\acger006_grenadier_transfer_orders default\challenge_bag\name $11263149 Out with the Old (6/10) +challenge attributes\challenges\challenge\accolades\german\acger006_grenadier_transfer_orders default\challenge_bag\description $11263184 In Skirmish or Multiplayer, use Transfer Orders 15 times to upgrade Grenadier squads. abilities attributes\abilities\races\german\team_weapons\smoke_81mm_mortar_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\team_weapons\smoke_81mm_mortar_ger default\ability_bag\ui_info\help_text $11239902 Support / Select target position abilities attributes\abilities\races\german\team_weapons\smoke_81mm_mortar_ger default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -28938,14 +28145,16 @@ abilities attributes\abilities\races\german\team_weapons\smoke_81mm_mortar_ger s abilities attributes\abilities\races\german\team_weapons\smoke_81mm_mortar_ger sp\ability_bag\ui_info\help_text $11239902 Support / Select target position abilities attributes\abilities\races\german\team_weapons\smoke_81mm_mortar_ger sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\german\team_weapons\smoke_81mm_mortar_ger sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak default\upgrade_bag\ui_info\extra_text $11209026 Targeted Mission Ability. Click and Target to Deploy Unit During Missions. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak default\upgrade_bag\ui_info\help_text $11209024 Call-in Guastatori Infantry to the Battlefield. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak default\upgrade_bag\ui_info\screen_name $11209023 Guastatori -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak default\upgrade_bag\ui_info\brief_text $11209025 Italian Assault Engineers equipped with a flamethrower and demolition equipment. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\extra_text $11209026 Targeted Mission Ability. Click and Target to Deploy Unit During Missions. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\help_text $11209024 Call-in Guastatori Infantry to the Battlefield. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\screen_name $11209023 Guastatori -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\brief_text $11209025 Italian Assault Engineers equipped with a flamethrower and demolition equipment. +challenge attributes\challenges\challenge\accolades\german\acger007_breaching default\challenge_bag\name $11263150 The Pugilist (7/10) +challenge attributes\challenges\challenge\accolades\german\acger007_breaching default\challenge_bag\description $11263535 In Skirmish or Multiplayer, perform 10 Breaches. +ui_ping attributes\ui_ping\attack_ping default\ui_ping_bag\ui_info\help_text $11217519 Send an "Attack!" ping to your allies. +ui_ping attributes\ui_ping\attack_ping default\ui_ping_bag\ui_info\screen_name $11217520 Attack! Ping +ui_ping attributes\ui_ping\defend_ping default\ui_ping_bag\ui_info\help_text $11217525 Send a "Defend" ping to your allies. +ui_ping attributes\ui_ping\defend_ping default\ui_ping_bag\ui_info\screen_name $11217526 Defend! Ping +challenge attributes\challenges\challenge\accolades\german\acger008_grenadier_squad_merge default\challenge_bag\name $11263151 Leak-Plugger (8/10) +challenge attributes\challenges\challenge\accolades\german\acger008_grenadier_squad_merge default\challenge_bag\description $11263536 In Skirmish or Multiplayer, use Grenadier Squad Merge 10 times throughout the same match. +ui_ping attributes\ui_ping\question_ping default\ui_ping_bag\ui_info\help_text $11217540 Send a "Look Here!" ping to your allies. +ui_ping attributes\ui_ping\question_ping default\ui_ping_bag\ui_info\screen_name $11217572 Question Ping abilities attributes\abilities\races\german\team_weapons\smoke_howitzer_cannone_105_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\team_weapons\smoke_howitzer_cannone_105_ger default\ability_bag\ui_info\help_text $11239903 Support / Select target position abilities attributes\abilities\races\german\team_weapons\smoke_howitzer_cannone_105_ger default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -28956,42 +28165,24 @@ abilities attributes\abilities\races\german\team_weapons\smoke_howitzer_cannone_ abilities attributes\abilities\races\german\team_weapons\smoke_howitzer_cannone_105_ger sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\german\team_weapons\smoke_howitzer_cannone_105_ger sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. abilities attributes\abilities\races\german\team_weapons\smoke_howitzer_cannone_105_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak default\upgrade_bag\ui_info\extra_text $11209027 Click to Unlock -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak default\upgrade_bag\ui_info\help_text $11209029 Unlocks Weapon and Ability Upgrades for Panzergrenadiers during Missions. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak default\upgrade_bag\ui_info\screen_name $11209030 Assault Package -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak default\upgrade_bag\ui_info\brief_text $11209028 Allows Panzergrenadiers to be equipped with M38 Beretta SMGs, Assault and Smoke Grenades. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak sp\upgrade_bag\ui_info\extra_text $11209027 Click to Unlock -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak sp\upgrade_bag\ui_info\help_text $11209029 Unlocks Weapon and Ability Upgrades for Panzergrenadiers during Missions. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak sp\upgrade_bag\ui_info\screen_name $11209030 Assault Package -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak sp\upgrade_bag\ui_info\brief_text $11209028 Allows Panzergrenadiers to be equipped with M38 Beretta SMGs, Assault and Smoke Grenades. -abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger default\ability_bag\ui_info\extra_text $11241509 Increases rate of fire, but decreases accuracy. Grants suppression. +challenge attributes\challenges\challenge\accolades\german\acger009_win_skirmish_matches default\challenge_bag\name $11263152 Expertise (9/10) +challenge attributes\challenges\challenge\accolades\german\acger009_win_skirmish_matches default\challenge_bag\description $11263537 In Skirmish or Multiplayer, complete 5 matches. Wins count as 2. +challenge attributes\challenges\challenge\accolades\german\acger010_panther_kills default\challenge_bag\name $11263153 Waste of Steel (10/10) +challenge attributes\challenges\challenge\accolades\german\acger010_panther_kills default\challenge_bag\description $11263538 In Skirmish or Multiplayer, use a single Panther Heavy Tank to destroy 5 medium or heavy tanks in a single match. abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger default\ability_bag\ui_info\help_text $11239904 Offensive / Timed abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger default\ability_bag\ui_info\screen_name $11170161 Suppressing Fire abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger default\ability_bag\ui_info\brief_text $11249873 The crew fires the 20mm flak gun at its maximum rate. abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258796 Deals high suppression damage. +%1%%% burst rate of fire, -%2%%% accuracy. -abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger sp\ability_bag\ui_info\extra_text $11241509 Increases rate of fire, but decreases accuracy. Grants suppression. abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger sp\ability_bag\ui_info\help_text $11239904 Offensive / Timed abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger sp\ability_bag\ui_info\screen_name $11170161 Suppressing Fire abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger sp\ability_bag\ui_info\brief_text $11249873 The crew fires the 20mm flak gun at its maximum rate. abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\team_weapons\suppressing_fire_aa_gun_20mm_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258796 Deals high suppression damage. +%1%%% burst rate of fire, -%2%%% accuracy. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak default\upgrade_bag\ui_info\extra_text $11209031 Click to Unlock -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak default\upgrade_bag\ui_info\help_text $11209033 Call-in a L6/40 Light Tank to the Battlefield during Missions. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak default\upgrade_bag\ui_info\screen_name $11209034 L6/40 Light Tank -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak default\upgrade_bag\ui_info\brief_text $11209032 An Italian Light Tank equipped with a 20mm Breda M35 Anti-Aircraft Gun. Effective vs Infantry and Light Vehicles. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak sp\upgrade_bag\ui_info\extra_text $11209031 Click to Unlock -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak sp\upgrade_bag\ui_info\help_text $11209033 Call-in a L6/40 Light Tank to the Battlefield during Missions. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak sp\upgrade_bag\ui_info\screen_name $11209034 L6/40 Light Tank -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak sp\upgrade_bag\ui_info\brief_text $11209032 An Italian Light Tank equipped with a 20mm Breda M35 Anti-Aircraft Gun. Effective vs Infantry and Light Vehicles. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\extra_text $11209037 Click to Unlock. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\help_text $11209036 Call-in a Towed Cannone da 105mm Howitzer to the Battlefield during Missions.. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\screen_name $11209035 Towed Cannone Da 105mm Howitzer -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\brief_text $11209042 A heavy artillery weapon that can fire devastating high-explosive artillery shells at enemy targets and be towed around the battlefield. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\extra_text $11209037 Click to Unlock. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\help_text $11209036 Call-in a Towed Cannone da 105mm Howitzer to the Battlefield during Missions.. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\screen_name $11209035 Towed Cannone Da 105mm Howitzer -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\brief_text $11209042 A heavy artillery weapon that can fire devastating high-explosive artillery shells at enemy targets and be towed around the battlefield. +challenge attributes\challenges\challenge\accolades\test_accolades_afrika_korps\test_acak991_fuel_5 default\challenge_bag\name $11251502 [Dev Generate Fuel] +challenge attributes\challenges\challenge\accolades\test_accolades_afrika_korps\test_acak991_fuel_5 default\challenge_bag\description $11248481 [Generate 999 Fuel in one match] +challenge attributes\challenges\challenge\accolades\test_accolades_american\test_acam991_fuel_5 default\challenge_bag\name $11251502 [Dev Generate Fuel] +challenge attributes\challenges\challenge\accolades\test_accolades_american\test_acam991_fuel_5 default\challenge_bag\description $11248481 [Generate 999 Fuel in one match] abilities attributes\abilities\races\german\team_weapons\tracer_round_at_gun_75mm_ger default\ability_bag\ui_info\extra_text $11239905 Offensive / Timed abilities attributes\abilities\races\german\team_weapons\tracer_round_at_gun_75mm_ger default\ability_bag\ui_info\help_text $11241510 Marked enemy vehicles are easier to hit and have reduced armor. abilities attributes\abilities\races\german\team_weapons\tracer_round_at_gun_75mm_ger default\ability_bag\ui_info\screen_name $11158747 Tracer Rounds @@ -29004,14 +28195,10 @@ abilities attributes\abilities\races\german\team_weapons\tracer_round_at_gun_75m abilities attributes\abilities\races\german\team_weapons\tracer_round_at_gun_75mm_ger sp\ability_bag\ui_info\brief_text $11240842 Fires tracer rounds that mark enemy vehicles when active. abilities attributes\abilities\races\german\team_weapons\tracer_round_at_gun_75mm_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\team_weapons\tracer_round_at_gun_75mm_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216297 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak default\upgrade_bag\ui_info\extra_text $11209040 Click to Unlock. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak default\upgrade_bag\ui_info\help_text $11209039 Fire an Off-Map Rocket Barrage at Enemy Targets During Missions. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak default\upgrade_bag\ui_info\screen_name $11209038 Off-Map Nebelwerfer Barrage -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak default\upgrade_bag\ui_info\brief_text $11209041 Fires 6 devastating high-explosive rockets at the target. Explosions provide burn damage over time. Effective against infantry and static emplacements. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak sp\upgrade_bag\ui_info\extra_text $11209040 Click to Unlock. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak sp\upgrade_bag\ui_info\help_text $11209039 Fire an Off-Map Rocket Barrage at Enemy Targets During Missions. -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak sp\upgrade_bag\ui_info\screen_name $11209038 Off-Map Nebelwerfer Barrage -upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak sp\upgrade_bag\ui_info\brief_text $11209041 Fires 6 devastating high-explosive rockets at the target. Explosions provide burn damage over time. Effective against infantry and static emplacements. +challenge attributes\challenges\challenge\accolades\test_accolades_american\test_acam992_fuel_10 default\challenge_bag\name $11251502 [Dev Generate Fuel] +challenge attributes\challenges\challenge\accolades\test_accolades_american\test_acam992_fuel_10 default\challenge_bag\description $11248481 [Generate 999 Fuel in one match] +challenge attributes\challenges\challenge\accolades\test_accolades_british_africa\test_acba991_kill_1_infantry default\challenge_bag\name $11248649 [Dev Kill Infantry] +challenge attributes\challenges\challenge\accolades\test_accolades_british_africa\test_acba991_kill_1_infantry default\challenge_bag\description $11248656 [Kill 10 infantry entities] abilities attributes\abilities\races\german\vehicles\ap_round_marder_iii_ger default\ability_bag\ui_info\extra_text $11239906 Offensive / Timed abilities attributes\abilities\races\german\vehicles\ap_round_marder_iii_ger default\ability_bag\ui_info\help_text $11241511 Increases Damage against vehicles and improves Penetration. abilities attributes\abilities\races\german\vehicles\ap_round_marder_iii_ger default\ability_bag\ui_info\screen_name $11239202 Tungsten-core Rounds @@ -29024,6 +28211,11 @@ abilities attributes\abilities\races\german\vehicles\ap_round_marder_iii_ger sp\ abilities attributes\abilities\races\german\vehicles\ap_round_marder_iii_ger sp\ability_bag\ui_info\brief_text $11240843 Load special armor-piercing rounds when active. abilities attributes\abilities\races\german\vehicles\ap_round_marder_iii_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\vehicles\ap_round_marder_iii_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216232 Veterancy 1 +challenge attributes\challenges\challenge\accolades\test_accolades_british_africa\test_acba992_kill_2_infantry default\challenge_bag\name $11248649 [Dev Kill Infantry] +challenge attributes\challenges\challenge\accolades\test_accolades_british_africa\test_acba992_kill_2_infantry default\challenge_bag\description $11248656 [Kill 10 infantry entities] +challenge attributes\challenges\challenge\accolades\test_accolades_germans\test_acger991_team_weapon_kills default\challenge_bag\description $11248656 [Kill 10 infantry entities] +challenge attributes\challenges\challenge\accolades\uk\acuk001_complete_tutorial default\challenge_bag\name $11262977 Ever Vigilant (1/10) +challenge attributes\challenges\challenge\accolades\uk\acuk001_complete_tutorial default\challenge_bag\description $11262997 Awarded when completing the Tutorial Mission abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_explosive_ger default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_explosive_ger default\ability_bag\ui_info\help_text $11239508 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_explosive_ger default\ability_bag\ui_info\screen_name $11239203 High-explosive Barrage @@ -29032,10 +28224,6 @@ abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_ex abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_explosive_ger sp\ability_bag\ui_info\help_text $11239508 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_explosive_ger sp\ability_bag\ui_info\screen_name $11239203 High-explosive Barrage abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_explosive_ger sp\ability_bag\ui_info\brief_text $11249139 Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings. -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_222_force_recon_core_ak default\upgrade_bag\ui_info\screen_name $11207117 222 Force Recon -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_222_force_recon_core_ak default\upgrade_bag\ui_info\brief_text $11207705 222 call-in -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_222_force_recon_core_ak sp\upgrade_bag\ui_info\screen_name $11207117 222 Force Recon -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_222_force_recon_core_ak sp\upgrade_bag\ui_info\brief_text $11207705 222 call-in abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_smoke_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_smoke_ger default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_smoke_ger default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -29044,16 +28232,10 @@ abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_sm abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_smoke_ger sp\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_smoke_ger sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\german\vehicles\barrage_halftrack_mortar_smoke_ger sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_assault_team_core_ak default\upgrade_bag\ui_info\screen_name $11207118 Assault Team -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_assault_team_core_ak default\upgrade_bag\ui_info\brief_text $11207703 250 with infantry -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_assault_team_core_ak sp\upgrade_bag\ui_info\screen_name $11207118 Assault Team -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_assault_team_core_ak sp\upgrade_bag\ui_info\brief_text $11207703 250 with infantry -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak default\upgrade_bag\ui_info\screen_name $11207120 Cannon Strafe -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak default\upgrade_bag\ui_info\brief_text $11207706 Cannon strafe airstrike ability -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak default\upgrade_bag\ui_info\screen_name_short $11207120 Cannon Strafe -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak sp\upgrade_bag\ui_info\screen_name $11207120 Cannon Strafe -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak sp\upgrade_bag\ui_info\brief_text $11207706 Cannon strafe airstrike ability -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak sp\upgrade_bag\ui_info\screen_name_short $11207120 Cannon Strafe +challenge attributes\challenges\challenge\accolades\uk\acuk002_upgrade_infantry default\challenge_bag\name $11262978 Tooled Up (2/10) +challenge attributes\challenges\challenge\accolades\uk\acuk002_upgrade_infantry default\challenge_bag\description $11262998 In Skirmish or Multiplayer, Upgrade 3 Infantry Section squads into each of their variants +challenge attributes\challenges\challenge\accolades\uk\acuk003_build_humber default\challenge_bag\name $11262979 Small Car Enthusiast (3/10) +challenge attributes\challenges\challenge\accolades\uk\acuk003_build_humber default\challenge_bag\description $11262999 In Skirmish or Multiplayer, produce a Humber by the 8:00 minute mark. abilities attributes\abilities\races\german\vehicles\barrage_halftrack_stummel_ger default\ability_bag\ui_info\extra_text $11249138 Barrages have less accuracy at long-range. abilities attributes\abilities\races\german\vehicles\barrage_halftrack_stummel_ger default\ability_bag\ui_info\help_text $11239909 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\barrage_halftrack_stummel_ger default\ability_bag\ui_info\screen_name $11239204 High-explosive Barrage @@ -29064,12 +28246,10 @@ abilities attributes\abilities\races\german\vehicles\barrage_halftrack_stummel_g abilities attributes\abilities\races\german\vehicles\barrage_halftrack_stummel_ger sp\ability_bag\ui_info\screen_name $11239204 High-explosive Barrage abilities attributes\abilities\races\german\vehicles\barrage_halftrack_stummel_ger sp\ability_bag\ui_info\brief_text $11249141 Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings. abilities attributes\abilities\races\german\vehicles\barrage_halftrack_stummel_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak default\upgrade_bag\ui_info\screen_name $11207121 Recon Loiter -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak default\upgrade_bag\ui_info\brief_text $11207707 Recon Loiter ability -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak default\upgrade_bag\ui_info\screen_name_short $11207121 Recon Loiter -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak sp\upgrade_bag\ui_info\screen_name $11207121 Recon Loiter -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak sp\upgrade_bag\ui_info\brief_text $11207707 Recon Loiter ability -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak sp\upgrade_bag\ui_info\screen_name_short $11207121 Recon Loiter +challenge attributes\challenges\challenge\accolades\uk\acuk004_retreat_suppressed_squads default\challenge_bag\name $11262980 Life Preserver (4/10) +challenge attributes\challenges\challenge\accolades\uk\acuk004_retreat_suppressed_squads default\challenge_bag\description $11263000 In Campaign, Skirmish or Multiplayer, retreat 10 squads that are pinned or suppressed. +challenge attributes\challenges\challenge\accolades\uk\acuk005_kill_retreating_squads default\challenge_bag\name $11262981 Payback (5/10) +challenge attributes\challenges\challenge\accolades\uk\acuk005_kill_retreating_squads default\challenge_bag\description $11263001 In Campaign, Skirmish or Multiplayer, eliminate 5 enemy squad members that are retreating. abilities attributes\abilities\races\german\vehicles\barrage_kettenkrad_ger default\ability_bag\ui_info\extra_text $11239910 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\barrage_kettenkrad_ger default\ability_bag\ui_info\help_text $11241515 Causes Area of Effect damage. abilities attributes\abilities\races\german\vehicles\barrage_kettenkrad_ger default\ability_bag\ui_info\screen_name $11239205 Forward Observer Artillery Barrage @@ -29080,12 +28260,10 @@ abilities attributes\abilities\races\german\vehicles\barrage_kettenkrad_ger sp\a abilities attributes\abilities\races\german\vehicles\barrage_kettenkrad_ger sp\ability_bag\ui_info\screen_name $11239205 Forward Observer Artillery Barrage abilities attributes\abilities\races\german\vehicles\barrage_kettenkrad_ger sp\ability_bag\ui_info\brief_text $11240847 Coordinates a barrage between off-map artillery batteries, converging on the target area. abilities attributes\abilities\races\german\vehicles\barrage_kettenkrad_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak default\upgrade_bag\ui_info\screen_name $11207122 Stuka Assault -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak default\upgrade_bag\ui_info\brief_text $11207708 Stuka Assault, currently placeholdered with a generic carpet bombing -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak default\upgrade_bag\ui_info\screen_name_short $11207122 Stuka Assault -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak sp\upgrade_bag\ui_info\screen_name $11207122 Stuka Assault -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak sp\upgrade_bag\ui_info\brief_text $11207708 Stuka Assault, currently placeholdered with a generic carpet bombing -upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak sp\upgrade_bag\ui_info\screen_name_short $11207122 Stuka Assault +challenge attributes\challenges\challenge\accolades\uk\acuk006_kill_infantry_with_light_vehicles default\challenge_bag\name $11262982 Small but Deadly (6/10) +challenge attributes\challenges\challenge\accolades\uk\acuk006_kill_infantry_with_light_vehicles default\challenge_bag\description $11263002 In Campaign, Skirmish or Multiplayer, kill 75 Infantry squad members with Light Vehicles. +challenge attributes\challenges\challenge\accolades\uk\acuk007_complete_norton_mission default\challenge_bag\name $11262983 Endless Patience (7/10) +challenge attributes\challenges\challenge\accolades\uk\acuk007_complete_norton_mission default\challenge_bag\description $11263003 In the Italian Dynamic Campaign, complete the Saving Private Norton mission. abilities attributes\abilities\races\german\vehicles\barrage_long_range_sp_wespe_ger default\ability_bag\ui_info\extra_text $11239911 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\barrage_long_range_sp_wespe_ger default\ability_bag\ui_info\help_text $11241516 Causes Area of Effect damage. Scatter increases at long-range. abilities attributes\abilities\races\german\vehicles\barrage_long_range_sp_wespe_ger default\ability_bag\ui_info\screen_name $11239206 High-explosive Barrage @@ -29096,14 +28274,8 @@ abilities attributes\abilities\races\german\vehicles\barrage_long_range_sp_wespe abilities attributes\abilities\races\german\vehicles\barrage_long_range_sp_wespe_ger sp\ability_bag\ui_info\screen_name $11239206 High-explosive Barrage abilities attributes\abilities\races\german\vehicles\barrage_long_range_sp_wespe_ger sp\ability_bag\ui_info\brief_text $11240848 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\german\vehicles\barrage_long_range_sp_wespe_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak default\upgrade_bag\ui_info\extra_text $11242553 Support upgrade -upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak default\upgrade_bag\ui_info\help_text $11242966 Can Heal neaby infantry and team weapons out of combat. -upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak default\upgrade_bag\ui_info\screen_name $11183407 Medical Station -upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak default\upgrade_bag\ui_info\brief_text $11242762 Upgrades the Headquarters with a medical station. -upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak sp\upgrade_bag\ui_info\extra_text $11242553 Support upgrade -upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak sp\upgrade_bag\ui_info\help_text $11242966 Can Heal neaby infantry and team weapons out of combat. -upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak sp\upgrade_bag\ui_info\screen_name $11183407 Medical Station -upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak sp\upgrade_bag\ui_info\brief_text $11242762 Upgrades the Headquarters with a medical station. +challenge attributes\challenges\challenge\accolades\uk\acuk008_kill_with_anti_tank default\challenge_bag\name $11262984 Big Game Hunter (8/10) +challenge attributes\challenges\challenge\accolades\uk\acuk008_kill_with_anti_tank default\challenge_bag\description $11263004 In either Skirmish or Multiplayer, kill 17 vehicles with the 17-pounder Anti-tank Gun Team. abilities attributes\abilities\races\german\vehicles\barrage_semovente_ger default\ability_bag\ui_info\extra_text $11249137 Barrages have less accuracy at long-range. abilities attributes\abilities\races\german\vehicles\barrage_semovente_ger default\ability_bag\ui_info\help_text $11239912 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\barrage_semovente_ger default\ability_bag\ui_info\screen_name $11239207 High-explosive Barrage @@ -29114,14 +28286,10 @@ abilities attributes\abilities\races\german\vehicles\barrage_semovente_ger sp\ab abilities attributes\abilities\races\german\vehicles\barrage_semovente_ger sp\ability_bag\ui_info\screen_name $11239207 High-explosive Barrage abilities attributes\abilities\races\german\vehicles\barrage_semovente_ger sp\ability_bag\ui_info\brief_text $11249141 Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings. abilities attributes\abilities\races\german\vehicles\barrage_semovente_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak default\upgrade_bag\ui_info\extra_text $11242554 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak default\upgrade_bag\ui_info\help_text $11242281 Can Suppress infantry within its arc of fire. -upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak default\upgrade_bag\ui_info\screen_name $11241724 MG 42 Bunker -upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak default\upgrade_bag\ui_info\brief_text $11242763 Upgrades the Bunker with a fixed MG 42 Machine Gun. -upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak sp\upgrade_bag\ui_info\extra_text $11242554 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak sp\upgrade_bag\ui_info\help_text $11242281 Can Suppress infantry within its arc of fire. -upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak sp\upgrade_bag\ui_info\screen_name $11241724 MG 42 Bunker -upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak sp\upgrade_bag\ui_info\brief_text $11242763 Upgrades the Bunker with a fixed MG 42 Machine Gun. +challenge attributes\challenges\challenge\accolades\uk\acuk009_complete_enigma_machine default\challenge_bag\name $11262985 Codebreaker (9/10) +challenge attributes\challenges\challenge\accolades\uk\acuk009_complete_enigma_machine default\challenge_bag\description $11263006 In the Italian Dynamic Campaign, complete the Enigma Machine mission. +challenge attributes\challenges\challenge\accolades\uk\acuk010_kill_with_black_prince default\challenge_bag\name $11262986 Immovable Object (10/10) +challenge attributes\challenges\challenge\accolades\uk\acuk010_kill_with_black_prince default\challenge_bag\description $11263007 In Campaign, Skirmish or Multiplayer, use a Churchill Black Prince Heavy Tank to destroy 25 enemy medium or heavy tanks. abilities attributes\abilities\races\german\vehicles\barrage_tight_scatter_sp_wespe_ger default\ability_bag\ui_info\extra_text $11239913 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\barrage_tight_scatter_sp_wespe_ger default\ability_bag\ui_info\help_text $11241518 Causes Area of Effect damage. Has low scatter. abilities attributes\abilities\races\german\vehicles\barrage_tight_scatter_sp_wespe_ger default\ability_bag\ui_info\screen_name $11239208 Focused High-explosive Barrage @@ -29132,14 +28300,10 @@ abilities attributes\abilities\races\german\vehicles\barrage_tight_scatter_sp_we abilities attributes\abilities\races\german\vehicles\barrage_tight_scatter_sp_wespe_ger sp\ability_bag\ui_info\screen_name $11239208 Focused High-explosive Barrage abilities attributes\abilities\races\german\vehicles\barrage_tight_scatter_sp_wespe_ger sp\ability_bag\ui_info\brief_text $11240850 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\german\vehicles\barrage_tight_scatter_sp_wespe_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak default\upgrade_bag\ui_info\extra_text $11242555 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak default\upgrade_bag\ui_info\help_text $11242967 Can Reinforce infantry. -upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak default\upgrade_bag\ui_info\screen_name $11201325 Reinforcement Bunker -upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak default\upgrade_bag\ui_info\brief_text $11242764 Upgrades the Bunker into a Reinforcement Bunker. -upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak sp\upgrade_bag\ui_info\extra_text $11242555 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak sp\upgrade_bag\ui_info\help_text $11242967 Can Reinforce infantry. -upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak sp\upgrade_bag\ui_info\screen_name $11201325 Reinforcement Bunker -upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak sp\upgrade_bag\ui_info\brief_text $11242764 Upgrades the Bunker into a Reinforcement Bunker. +challenge attributes\challenges\challenge\accolades\us\acus001_complete_italy_prologue default\challenge_bag\name $11262987 First Wave (1/10) +challenge attributes\challenges\challenge\accolades\us\acus001_complete_italy_prologue default\challenge_bag\description $11263008 Awarded when completing the Prologue of the Italian Dynamic Campaign +challenge attributes\challenges\challenge\accolades\us\acus002_fire_anti_tank_rounds default\challenge_bag\name $11262988 Brewed Up (2/10) +challenge attributes\challenges\challenge\accolades\us\acus002_fire_anti_tank_rounds default\challenge_bag\description $11263009 In Campaign, Skirmish or Multiplayer, use the anti-tank gun team and have them fire armor-piercing rounds at a vehicle five times in a single match. abilities attributes\abilities\races\german\vehicles\barrage_wespe_ger default\ability_bag\ui_info\extra_text $11249138 Barrages have less accuracy at long-range. abilities attributes\abilities\races\german\vehicles\barrage_wespe_ger default\ability_bag\ui_info\help_text $11239914 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\barrage_wespe_ger default\ability_bag\ui_info\screen_name $11239209 High-explosive Barrage @@ -29150,14 +28314,8 @@ abilities attributes\abilities\races\german\vehicles\barrage_wespe_ger sp\abilit abilities attributes\abilities\races\german\vehicles\barrage_wespe_ger sp\ability_bag\ui_info\screen_name $11239209 High-explosive Barrage abilities attributes\abilities\races\german\vehicles\barrage_wespe_ger sp\ability_bag\ui_info\brief_text $11249188 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\german\vehicles\barrage_wespe_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\upgrade_bag\ui_info\extra_text $11219541 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\upgrade_bag\ui_info\help_text $11219540 Requisition Vehicle for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\upgrade_bag\ui_info\screen_name $11219539 Requisition Medium Armored Personnel Carrier Sd.Kfz. 250 -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\upgrade_bag\ui_info\brief_text $11219542 A Medium Armored Personnel Carrier is prepared for deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak sp\upgrade_bag\ui_info\extra_text $11219541 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak sp\upgrade_bag\ui_info\help_text $11219540 Requisition Vehicle for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak sp\upgrade_bag\ui_info\screen_name $11219539 Requisition Medium Armored Personnel Carrier Sd.Kfz. 250 -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak sp\upgrade_bag\ui_info\brief_text $11219542 A Medium Armored Personnel Carrier is prepared for deployment +challenge attributes\challenges\challenge\accolades\us\acus003_upgrade_bar_timed default\challenge_bag\name $11262989 BARoom Brawler (3/10) +challenge attributes\challenges\challenge\accolades\us\acus003_upgrade_bar_timed default\challenge_bag\description $11263010 In either Skirmish or Multiplayer, purchase the Browning Automatic Rifles upgrade at the Barracks before the 5:00 minute mark. abilities attributes\abilities\races\german\vehicles\barrage_wide_scatter_sp_wespe_ger default\ability_bag\ui_info\extra_text $11239915 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\barrage_wide_scatter_sp_wespe_ger default\ability_bag\ui_info\help_text $11241520 Causes Area of Effect damage. Scatter increases at long-range. abilities attributes\abilities\races\german\vehicles\barrage_wide_scatter_sp_wespe_ger default\ability_bag\ui_info\screen_name $11239210 Scattered High-explosive Barrage @@ -29168,6 +28326,20 @@ abilities attributes\abilities\races\german\vehicles\barrage_wide_scatter_sp_wes abilities attributes\abilities\races\german\vehicles\barrage_wide_scatter_sp_wespe_ger sp\ability_bag\ui_info\screen_name $11239210 Scattered High-explosive Barrage abilities attributes\abilities\races\german\vehicles\barrage_wide_scatter_sp_wespe_ger sp\ability_bag\ui_info\brief_text $11249188 Fires rounds at the target location. Wide blast radius. Very effective against stationary targets. abilities attributes\abilities\races\german\vehicles\barrage_wide_scatter_sp_wespe_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +challenge attributes\challenges\challenge\accolades\us\acus004_armored_salvage default\challenge_bag\name $11262990 Eager Engineer (4/10) +challenge attributes\challenges\challenge\accolades\us\acus004_armored_salvage default\challenge_bag\description $11263011 In Campaign, Skirmish, or Multiplayer, progress an Armored Personnel Carrier to Veterancy 1 and use Salvage Crew to salvage a vehicle or team weapon. +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger default\ability_bag\ui_info\help_text $11239373 Offensive / Timed +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger default\ability_bag\ui_info\screen_name $11264671 Shatter Will +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger default\ability_bag\ui_info\brief_text_formatter\formatter $11264675 The Sturmpanzer IV Brummbär is able to slow and weaken the combat effectiveness of nearby enemy infantry every %1% seconds for %2% seconds. +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258597 speed +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264545 rate of fire +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11264805 -%1%%% %2%, -%3%%% %4%. Lasts for %5% seconds. +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger sp\ability_bag\ui_info\help_text $11239373 Offensive / Timed +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger sp\ability_bag\ui_info\screen_name $11264671 Shatter Will +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger sp\ability_bag\ui_info\brief_text_formatter\formatter $11264675 The Sturmpanzer IV Brummbär is able to slow and weaken the combat effectiveness of nearby enemy infantry every %1% seconds for %2% seconds. +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11258597 speed +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264545 rate of fire +abilities attributes\abilities\races\german\vehicles\brummbar_tank_shock_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11264805 -%1%%% %2%, -%3%%% %4%. Lasts for %5% seconds. abilities attributes\abilities\races\german\vehicles\camouflage_special_ops_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\vehicles\camouflage_special_ops_ger default\ability_bag\ui_info\help_text $11241521 Gains increased damage when attacking from Camouflage. abilities attributes\abilities\races\german\vehicles\camouflage_special_ops_ger default\ability_bag\ui_info\screen_name $11226660 Vehicle Camouflage @@ -29178,30 +28350,8 @@ abilities attributes\abilities\races\german\vehicles\camouflage_special_ops_ger abilities attributes\abilities\races\german\vehicles\camouflage_special_ops_ger sp\ability_bag\ui_info\screen_name $11226660 Vehicle Camouflage abilities attributes\abilities\races\german\vehicles\camouflage_special_ops_ger sp\ability_bag\ui_info\brief_text $11240853 Vehicles will camouflage themselves when out of combat. abilities attributes\abilities\races\german\vehicles\camouflage_special_ops_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\ui_info\extra_text $11198520 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\ui_info\screen_name $11220497 Load Assault Panzergrenadier Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\ui_info\brief_text $11198511 An Assault Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\ui_info\extra_text $11198520 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\ui_info\screen_name $11220497 Load Assault Panzergrenadier Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\ui_info\brief_text $11198511 An Assault Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\ui_info\extra_text $11198507 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\ui_info\help_text $11198516 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\ui_info\screen_name $11198419 Load Pak 38 Anti-Tank Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\ui_info\brief_text $11198508 A Pak 38 Anti-Tank Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11221311 Light Mechanized Tactics Upgrade -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\ui_info\extra_text $11198507 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\ui_info\help_text $11198516 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\ui_info\screen_name $11198419 Load Pak 38 Anti-Tank Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\ui_info\brief_text $11198508 A Pak 38 Anti-Tank Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11221311 Light Mechanized Tactics Upgrade +challenge attributes\challenges\challenge\accolades\us\acus005_support_center_research default\challenge_bag\name $11262991 Thoroughly Supportive (5/10) +challenge attributes\challenges\challenge\accolades\us\acus005_support_center_research default\challenge_bag\description $11263012 In Skirmish or Multiplayer, build any Support Center and research all of its upgrades. abilities attributes\abilities\races\german\vehicles\critical_repair_mechanized_ger default\ability_bag\ui_info\extra_text $11239916 Support / Timed abilities attributes\abilities\races\german\vehicles\critical_repair_mechanized_ger default\ability_bag\ui_info\help_text $11241522 Disables movement and weapons while active. Removes Engine Damage. abilities attributes\abilities\races\german\vehicles\critical_repair_mechanized_ger default\ability_bag\ui_info\screen_name $11170497 Emergency Engine Repair @@ -29212,18 +28362,8 @@ abilities attributes\abilities\races\german\vehicles\critical_repair_mechanized_ abilities attributes\abilities\races\german\vehicles\critical_repair_mechanized_ger sp\ability_bag\ui_info\screen_name $11170497 Emergency Engine Repair abilities attributes\abilities\races\german\vehicles\critical_repair_mechanized_ger sp\ability_bag\ui_info\brief_text $11240854 Orders the crew to repair their own vehicle. abilities attributes\abilities\races\german\vehicles\critical_repair_mechanized_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\ui_info\extra_text $11198514 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\ui_info\help_text $11198517 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\ui_info\screen_name $11198421 Load MG34 Machine Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\ui_info\brief_text $11198509 An MG34 Machine Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\ui_info\extra_text $11198514 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\ui_info\help_text $11198517 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\ui_info\screen_name $11198421 Load MG34 Machine Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\ui_info\brief_text $11198509 An MG34 Machine Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +challenge attributes\challenges\challenge\accolades\us\acus006_kill_with_grenade default\challenge_bag\name $11262992 Pineapple Peddler (6/10) +challenge attributes\challenges\challenge\accolades\us\acus006_kill_with_grenade default\challenge_bag\description $11263013 In Campaign, Skirmish or Multiplayer, use grenades 15 times with infantry. abilities attributes\abilities\races\german\vehicles\critical_shot_armored_car_ger default\ability_bag\ui_info\help_text $11239917 Offensive / Select target vehicle abilities attributes\abilities\races\german\vehicles\critical_shot_armored_car_ger default\ability_bag\ui_info\screen_name $11158893 White Phosphorus Round abilities attributes\abilities\races\german\vehicles\critical_shot_armored_car_ger default\ability_bag\ui_info\brief_text $11249877 Fires a special smoke round at the target vehicle that will reduce its performance for a short period of time. @@ -29236,20 +28376,10 @@ abilities attributes\abilities\races\german\vehicles\critical_shot_armored_car_g abilities attributes\abilities\races\german\vehicles\critical_shot_armored_car_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\vehicles\critical_shot_armored_car_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258723 Reduces target vision by -%1%%%, -%2%%% speed, and disables weapons. Lasts for %3% seconds. abilities attributes\abilities\races\german\vehicles\critical_shot_armored_car_ger sp\ability_bag\requirements_target\required_all_in_list\ui_name $11220007 Must Target Enemy Vehicle -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\ui_info\extra_text $11198515 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\ui_info\help_text $11198518 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\ui_info\screen_name $11198422 Load le.IG 18 Support Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\ui_info\brief_text $11198510 A le.IG 18 Support Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11221311 Light Mechanized Tactics Upgrade -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\ui_info\extra_text $11198515 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\ui_info\help_text $11198518 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\ui_info\screen_name $11198422 Load le.IG 18 Support Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\ui_info\brief_text $11198510 A le.IG 18 Support Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11221311 Light Mechanized Tactics Upgrade -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_menu_unlock_1_ak default\upgrade_bag\ui_info\screen_name $11198375 Half-Track Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_menu_unlock_1_ak sp\upgrade_bag\ui_info\screen_name $11198375 Half-Track Deployment +challenge attributes\challenges\challenge\accolades\us\acus007_build_greyhound_timed default\challenge_bag\name $11262993 Lurcher (7/10) +challenge attributes\challenges\challenge\accolades\us\acus007_build_greyhound_timed default\challenge_bag\description $11263014 In Skirmish or Multiplayer, produce a Greyhound Armored Car before the 7:30 minute mark. +challenge attributes\challenges\challenge\accolades\us\acus008_paradrop_reinforcements default\challenge_bag\name $11262994 Blot Out the Sun (8/10) +challenge attributes\challenges\challenge\accolades\us\acus008_paradrop_reinforcements default\challenge_bag\description $11263015 In Campaign, Skirmish or Multiplayer, select the Airborne Battlegroup and reinforce 30 soldiers with the Paradrop Reinforcements call-in ability. abilities attributes\abilities\races\german\vehicles\divert_supplies_armored_car_ger default\ability_bag\ui_info\extra_text $11155127 Support abilities attributes\abilities\races\german\vehicles\divert_supplies_armored_car_ger default\ability_bag\ui_info\help_text $11241524 Siphons 50% of resources from territory point. abilities attributes\abilities\races\german\vehicles\divert_supplies_armored_car_ger default\ability_bag\ui_info\screen_name $11157983 Divert Supplies Disabled @@ -29260,30 +28390,14 @@ abilities attributes\abilities\races\german\vehicles\divert_supplies_armored_car abilities attributes\abilities\races\german\vehicles\divert_supplies_armored_car_ger sp\ability_bag\ui_info\screen_name $11157983 Divert Supplies Disabled abilities attributes\abilities\races\german\vehicles\divert_supplies_armored_car_ger sp\ability_bag\ui_info\brief_text $11240856 Orders vehicle to begin siphoning resources from a nearby resource point. abilities attributes\abilities\races\german\vehicles\divert_supplies_armored_car_ger sp\ability_bag\ui_info\screen_name_alternate $11195574 Divert Supplies Enabled -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\upgrade_bag\ui_info\extra_text $11198520 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\upgrade_bag\ui_info\screen_name $11198423 Load Panzergrenadier Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\upgrade_bag\ui_info\brief_text $11222856 A Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak sp\upgrade_bag\ui_info\extra_text $11198520 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak sp\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak sp\upgrade_bag\ui_info\screen_name $11198423 Load Panzergrenadier Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak sp\upgrade_bag\ui_info\brief_text $11222856 A Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +challenge attributes\challenges\challenge\accolades\us\acus009_complete_italian_missions default\challenge_bag\name $11262995 GI Joe (9/10) +challenge attributes\challenges\challenge\accolades\us\acus009_complete_italian_missions default\challenge_bag\description $11263016 In the Italian Dynamic Campaign, complete any 3 missions using American Companies. abilities attributes\abilities\races\german\vehicles\divert_supplies_enable_armored_car_ger default\ability_bag\ui_info\extra_text $11172339 Click to Toggle abilities attributes\abilities\races\german\vehicles\divert_supplies_enable_armored_car_ger sp\ability_bag\ui_info\extra_text $11172339 Click to Toggle -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\ui_info\extra_text $11198521 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\ui_info\help_text $11198523 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\ui_info\screen_name $11198424 Load Panzerjäger Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\ui_info\brief_text $11198512 A Panzerjäger Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\ui_info\extra_text $11198521 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\ui_info\help_text $11198523 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\ui_info\screen_name $11198424 Load Panzerjäger Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\ui_info\brief_text $11198512 A Panzerjäger Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +challenge attributes\challenges\challenge\accolades\us\acus010_kill_with_50_cal default\challenge_bag\name $11262996 50/50 (10/10) +challenge attributes\challenges\challenge\accolades\us\acus010_kill_with_50_cal default\challenge_bag\description $11263017 In Campaign, Skirmish or Multiplayer, kill 50 units using a Hellcat Tank Destroyer, Sherman Medium Tank or Sherman Bulldozer that has the .50cal Heavy Machine Gun Upgrade. +challenge attributes\challenges\challenge\achievements\a001_missionzero default\challenge_bag\name $11244830 The First Step +challenge attributes\challenges\challenge\achievements\a001_missionzero default\challenge_bag\description $11244831 Complete Mission Zero abilities attributes\abilities\races\german\vehicles\drop_medical_supplies_ger default\ability_bag\ui_info\extra_text $11239918 Support / Select target position abilities attributes\abilities\races\german\vehicles\drop_medical_supplies_ger default\ability_bag\ui_info\help_text $11235542 Can be picked up by infantry squads. abilities attributes\abilities\races\german\vehicles\drop_medical_supplies_ger default\ability_bag\ui_info\screen_name $11239211 Deploy Medical Supplies @@ -29294,16 +28408,10 @@ abilities attributes\abilities\races\german\vehicles\drop_medical_supplies_ger s abilities attributes\abilities\races\german\vehicles\drop_medical_supplies_ger sp\ability_bag\ui_info\screen_name $11239211 Deploy Medical Supplies abilities attributes\abilities\races\german\vehicles\drop_medical_supplies_ger sp\ability_bag\ui_info\brief_text $11240857 Deploy medical crates at the target position. abilities attributes\abilities\races\german\vehicles\drop_medical_supplies_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\upgrade_bag\ui_info\extra_text $11198522 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\upgrade_bag\ui_info\help_text $11198524 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\upgrade_bag\ui_info\screen_name $11198425 Load Panzerpioneer Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\upgrade_bag\ui_info\brief_text $11198513 A Panzerpioneer Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak sp\upgrade_bag\ui_info\extra_text $11198522 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak sp\upgrade_bag\ui_info\help_text $11198524 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak sp\upgrade_bag\ui_info\screen_name $11198425 Load Panzerpioneer Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak sp\upgrade_bag\ui_info\brief_text $11198513 A Panzerpioneer Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +challenge attributes\challenges\challenge\achievements\a002_ita_calabria default\challenge_bag\name $11244832 The Second Step +challenge attributes\challenges\challenge\achievements\a002_ita_calabria default\challenge_bag\description $11244833 Complete Calabria +challenge attributes\challenges\challenge\achievements\a006_ita_detachment default\challenge_bag\name $11244840 Fan Of Support +challenge attributes\challenges\challenge\achievements\a006_ita_detachment default\challenge_bag\description $11260537 Use a Company to construct a Detachment abilities attributes\abilities\races\german\vehicles\focused_sight_marder_iiii_ger default\ability_bag\ui_info\extra_text $11157934 Recon abilities attributes\abilities\races\german\vehicles\focused_sight_marder_iiii_ger default\ability_bag\ui_info\help_text $11241525 Increases Line of Sight in a frontal arc. Reduces maximum speed. abilities attributes\abilities\races\german\vehicles\focused_sight_marder_iiii_ger default\ability_bag\ui_info\screen_name $11160913 Focused Sight Disabled @@ -29314,14 +28422,10 @@ abilities attributes\abilities\races\german\vehicles\focused_sight_marder_iiii_g abilities attributes\abilities\races\german\vehicles\focused_sight_marder_iiii_ger sp\ability_bag\ui_info\screen_name $11160913 Focused Sight Disabled abilities attributes\abilities\races\german\vehicles\focused_sight_marder_iiii_ger sp\ability_bag\ui_info\brief_text $11240858 Orders the crew to focus their sights forward. abilities attributes\abilities\races\german\vehicles\focused_sight_marder_iiii_ger sp\ability_bag\ui_info\screen_name_alternate $11170528 Focused Sight Enabled -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak default\upgrade_bag\ui_info\extra_text $11198507 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak default\upgrade_bag\ui_info\help_text $11198516 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak default\upgrade_bag\ui_info\screen_name $11198419 Load Pak 38 Anti-Tank Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak default\upgrade_bag\ui_info\brief_text $11198508 A Pak 38 Anti-Tank Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\upgrade_bag\ui_info\extra_text $11198507 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\upgrade_bag\ui_info\help_text $11198516 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\upgrade_bag\ui_info\screen_name $11198419 Load Pak 38 Anti-Tank Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\upgrade_bag\ui_info\brief_text $11198508 A Pak 38 Anti-Tank Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +challenge attributes\challenges\challenge\achievements\a013_ita_loyalvalenti default\challenge_bag\name $11244854 Terra Nostra +challenge attributes\challenges\challenge\achievements\a013_ita_loyalvalenti default\challenge_bag\description $11244855 Gain 100% loyalty with Valenti +challenge attributes\challenges\challenge\achievements\a014_ita_loyalbuckram default\challenge_bag\name $11244856 Gung Ho +challenge attributes\challenges\challenge\achievements\a014_ita_loyalbuckram default\challenge_bag\description $11244857 Gain 100% loyalty with Buckram abilities attributes\abilities\races\german\vehicles\he_round_timed_stug_ger default\ability_bag\ui_info\extra_text $11239919 Offensive / Timed abilities attributes\abilities\races\german\vehicles\he_round_timed_stug_ger default\ability_bag\ui_info\help_text $11241526 Increased Area of Effect. Reduces Penetration. abilities attributes\abilities\races\german\vehicles\he_round_timed_stug_ger default\ability_bag\ui_info\screen_name $11239212 High-explosive Rounds @@ -29332,16 +28436,8 @@ abilities attributes\abilities\races\german\vehicles\he_round_timed_stug_ger sp\ abilities attributes\abilities\races\german\vehicles\he_round_timed_stug_ger sp\ability_bag\ui_info\screen_name $11239212 High-explosive Rounds abilities attributes\abilities\races\german\vehicles\he_round_timed_stug_ger sp\ability_bag\ui_info\brief_text $11240862 Fires high-explosive shells when active. abilities attributes\abilities\races\german\vehicles\he_round_timed_stug_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\upgrade_bag\ui_info\extra_text $11198514 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\upgrade_bag\ui_info\help_text $11198517 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\upgrade_bag\ui_info\screen_name $11198421 Load MG34 Machine Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\upgrade_bag\ui_info\brief_text $11198509 An MG34 Machine Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11204031 Call in Logistics Truck from the HQ -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\upgrade_bag\ui_info\extra_text $11198514 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\upgrade_bag\ui_info\help_text $11198517 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\upgrade_bag\ui_info\screen_name $11198421 Load MG34 Machine Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\upgrade_bag\ui_info\brief_text $11198509 An MG34 Machine Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11204031 Call in Logistics Truck from the HQ +challenge attributes\challenges\challenge\achievements\a015_ita_loyalnorton default\challenge_bag\name $11244858 Slow And Steady +challenge attributes\challenges\challenge\achievements\a015_ita_loyalnorton default\challenge_bag\description $11244859 Gain 100% loyalty with Norton abilities attributes\abilities\races\german\vehicles\he_round_toggle_stug_ger default\ability_bag\ui_info\extra_text $11155197 Offensive abilities attributes\abilities\races\german\vehicles\he_round_toggle_stug_ger default\ability_bag\ui_info\help_text $11241527 Can switch between anti-infantry and anti-vehicle rounds. abilities attributes\abilities\races\german\vehicles\he_round_toggle_stug_ger default\ability_bag\ui_info\screen_name $11239213 Armor-piercing Rounds Loaded @@ -29352,14 +28448,10 @@ abilities attributes\abilities\races\german\vehicles\he_round_toggle_stug_ger sp abilities attributes\abilities\races\german\vehicles\he_round_toggle_stug_ger sp\ability_bag\ui_info\screen_name $11239213 Armor-piercing Rounds Loaded abilities attributes\abilities\races\german\vehicles\he_round_toggle_stug_ger sp\ability_bag\ui_info\brief_text $11240863 Switch between high-explosive and armor-piercing rounds. abilities attributes\abilities\races\german\vehicles\he_round_toggle_stug_ger sp\ability_bag\ui_info\screen_name_alternate $11239236 High-explosive Rounds Loaded -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\upgrade_bag\ui_info\extra_text $11198515 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\upgrade_bag\ui_info\help_text $11198518 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\upgrade_bag\ui_info\screen_name $11198422 Load le.IG 18 Support Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\upgrade_bag\ui_info\brief_text $11198510 A le.IG 18 Support Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\upgrade_bag\ui_info\extra_text $11198515 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\upgrade_bag\ui_info\help_text $11198518 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\upgrade_bag\ui_info\screen_name $11198422 Load le.IG 18 Support Gun Team -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\upgrade_bag\ui_info\brief_text $11198510 A le.IG 18 Support Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +challenge attributes\challenges\challenge\achievements\a016_ita_allsoliderstories default\challenge_bag\name $11244860 Lest We Forget +challenge attributes\challenges\challenge\achievements\a016_ita_allsoliderstories default\challenge_bag\description $11244861 Collect all Soldier Stories +challenge attributes\challenges\challenge\achievements\a017_ita_majorsalerno default\challenge_bag\name $11244862 The Way Forward +challenge attributes\challenges\challenge\achievements\a017_ita_majorsalerno default\challenge_bag\description $11244863 Decide where to go after Salerno abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_ger default\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_ger default\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. @@ -29370,24 +28462,20 @@ abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_ger abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_ger sp\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +challenge attributes\challenges\challenge\achievements\a018_ita_majorvolturno default\challenge_bag\name $11244864 Volturno Breaker +challenge attributes\challenges\challenge\achievements\a018_ita_majorvolturno default\challenge_bag\description $11244865 Break the Volturno Line +abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger default\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. +abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger default\ability_bag\ui_info\screen_name $11183407 Medical Station -abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger default\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger sp\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. +abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger sp\ability_bag\ui_info\screen_name $11183407 Medical Station -abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger sp\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_mechanized_smoke_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\upgrade_bag\ui_info\extra_text $11198520 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\upgrade_bag\ui_info\screen_name $11198423 Load Panzergrenadier Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\upgrade_bag\ui_info\brief_text $11198511 An Assault Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak sp\upgrade_bag\ui_info\extra_text $11198520 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak sp\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak sp\upgrade_bag\ui_info\screen_name $11198423 Load Panzergrenadier Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak sp\upgrade_bag\ui_info\brief_text $11198511 An Assault Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. +challenge attributes\challenges\challenge\achievements\a019_ita_majorgustav default\challenge_bag\name $11244866 Gustav Breaker +challenge attributes\challenges\challenge\achievements\a019_ita_majorgustav default\challenge_bag\description $11244867 Break the Gustav Line abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_upgrade_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_upgrade_ger default\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_upgrade_ger default\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. @@ -29398,14 +28486,10 @@ abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_upgr abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_upgrade_ger sp\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_upgrade_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\vehicles\healing_aura_halftrack_upgrade_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak default\upgrade_bag\ui_info\extra_text $11198521 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak default\upgrade_bag\ui_info\help_text $11198523 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak default\upgrade_bag\ui_info\screen_name $11198424 Load Panzerjäger Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak default\upgrade_bag\ui_info\brief_text $11198512 A Panzerjäger Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\upgrade_bag\ui_info\extra_text $11198521 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\upgrade_bag\ui_info\help_text $11198523 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\upgrade_bag\ui_info\screen_name $11198424 Load Panzerjäger Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\upgrade_bag\ui_info\brief_text $11198512 A Panzerjäger Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +challenge attributes\challenges\challenge\achievements\a020_ita_barievent default\challenge_bag\name $11244868 The Cover-up +challenge attributes\challenges\challenge\achievements\a020_ita_barievent default\challenge_bag\description $11244869 Uncover a conspiracy +challenge attributes\challenges\challenge\achievements\a021_ita_winanzio default\challenge_bag\name $11244870 Anniehilator +challenge attributes\challenges\challenge\achievements\a021_ita_winanzio default\challenge_bag\description $11244871 Silence Anzio Annie abilities attributes\abilities\races\german\vehicles\healing_aura_truck_2_5_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\vehicles\healing_aura_truck_2_5_ger default\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\german\vehicles\healing_aura_truck_2_5_ger default\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. @@ -29414,16 +28498,12 @@ abilities attributes\abilities\races\german\vehicles\healing_aura_truck_2_5_ger abilities attributes\abilities\races\german\vehicles\healing_aura_truck_2_5_ger sp\ability_bag\ui_info\screen_name $11183407 Medical Station abilities attributes\abilities\races\german\vehicles\healing_aura_truck_2_5_ger sp\ability_bag\ui_info\brief_text $11249882 When stationary, heals nearby infantry that are out of combat. abilities attributes\abilities\races\german\vehicles\healing_aura_truck_2_5_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\upgrade_bag\ui_info\extra_text $11198522 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\upgrade_bag\ui_info\help_text $11198524 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\upgrade_bag\ui_info\screen_name $11198425 Load Panzerpioneer Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\upgrade_bag\ui_info\brief_text $11198513 A Panzerpioneer Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\upgrade_bag\ui_info\extra_text $11198522 Click to Activate -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\upgrade_bag\ui_info\help_text $11198524 Loads Squad for Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\upgrade_bag\ui_info\screen_name $11198425 Load Panzerpioneer Squad -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\upgrade_bag\ui_info\brief_text $11198513 A Panzerpioneer Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_deployment_ak default\upgrade_bag\ui_info\screen_name $11198375 Half-Track Deployment -upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_deployment_ak sp\upgrade_bag\ui_info\screen_name $11198375 Half-Track Deployment +challenge attributes\challenges\challenge\achievements\a022_ita_savemontecassino default\challenge_bag\name $11244872 Historical Reparation +challenge attributes\challenges\challenge\achievements\a022_ita_savemontecassino default\challenge_bag\description $11244873 Save Monte Cassino +challenge attributes\challenges\challenge\achievements\a023_ita_icecream default\challenge_bag\name $11244874 Sweet Victory +challenge attributes\challenges\challenge\achievements\a023_ita_icecream default\challenge_bag\description $11244875 Heal a unit with ice cream +challenge attributes\challenges\challenge\achievements\a026_ita_winitaly default\challenge_bag\name $11244880 Hot Dog! +challenge attributes\challenges\challenge\achievements\a026_ita_winitaly default\challenge_bag\description $11244881 Complete the Italy Campaign abilities attributes\abilities\races\german\vehicles\hulldown_activate_ger default\ability_bag\ui_info\help_text $11239920 Defensive abilities attributes\abilities\races\german\vehicles\hulldown_activate_ger default\ability_bag\ui_info\screen_name $11216224 Hull Down abilities attributes\abilities\races\german\vehicles\hulldown_activate_ger default\ability_bag\ui_info\brief_text $11240864 Order the vehicle crew to hull down their vehicle. @@ -29434,26 +28514,12 @@ abilities attributes\abilities\races\german\vehicles\hulldown_activate_ger sp\ab abilities attributes\abilities\races\german\vehicles\hulldown_activate_ger sp\ability_bag\ui_info\brief_text $11240864 Order the vehicle crew to hull down their vehicle. abilities attributes\abilities\races\german\vehicles\hulldown_activate_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\vehicles\hulldown_activate_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11260625 Reduces incoming damage by -%1%%%, +%2% range and vision, +%3%%% reload speed and disables movement when active. -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\ui_info\extra_text $11242556 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\ui_info\screen_name $11242443 Breda Model 38 Package -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\ui_info\brief_text $11242765 Upgrades the squad with three Breda Model 38 Submachine Guns. -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11208225 Exclusive with MP43 submachine Guns -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\ui_info\extra_text $11242556 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\ui_info\screen_name $11242443 Breda Model 38 Package -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\ui_info\brief_text $11242765 Upgrades the squad with three Breda Model 38 Submachine Guns. -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11208225 Exclusive with MP43 submachine Guns -upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak default\upgrade_bag\ui_info\extra_text $11242557 Squad Size Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak default\upgrade_bag\ui_info\screen_name $11242444 Bersaglieri Bolster -upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak default\upgrade_bag\ui_info\brief_text $11242766 Increases the squad size of the Bersaglieri Squad by 1. -upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak sp\upgrade_bag\ui_info\extra_text $11242557 Squad Size Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak sp\upgrade_bag\ui_info\screen_name $11242444 Bersaglieri Bolster -upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak sp\upgrade_bag\ui_info\brief_text $11242766 Increases the squad size of the Bersaglieri Squad by 1. +challenge attributes\challenges\challenge\achievements\a027_na_wincampaign default\challenge_bag\name $11244882 El Alamost +challenge attributes\challenges\challenge\achievements\a027_na_wincampaign default\challenge_bag\description $11244883 Complete the North Africa Operation +challenge attributes\challenges\challenge\achievements\a028_nolostsquad default\challenge_bag\name $11244884 0K +challenge attributes\challenges\challenge\achievements\a028_nolostsquad default\challenge_bag\description $11244885 Complete a Mission or Skirmish without losing a Squad +challenge attributes\challenges\challenge\achievements\a029_noreinforce default\challenge_bag\name $11244886 You're Missing The Point +challenge attributes\challenges\challenge\achievements\a029_noreinforce default\challenge_bag\description $11244887 Complete a Mission or Skirmish without reinforcing a Squad abilities attributes\abilities\races\german\vehicles\hulldown_deactivate_ger default\ability_bag\ui_info\extra_text $11241529 Restores movement. abilities attributes\abilities\races\german\vehicles\hulldown_deactivate_ger default\ability_bag\ui_info\help_text $11239921 Defensive abilities attributes\abilities\races\german\vehicles\hulldown_deactivate_ger default\ability_bag\ui_info\screen_name $11216228 Disable Hull Down @@ -29464,42 +28530,12 @@ abilities attributes\abilities\races\german\vehicles\hulldown_deactivate_ger sp\ abilities attributes\abilities\races\german\vehicles\hulldown_deactivate_ger sp\ability_bag\ui_info\screen_name $11216228 Disable Hull Down abilities attributes\abilities\races\german\vehicles\hulldown_deactivate_ger sp\ability_bag\ui_info\brief_text $11240865 Order vehicle to leave hull down. abilities attributes\abilities\races\german\vehicles\hulldown_deactivate_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\ui_info\help_text $11242558 Support upgrade -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11242445 Advanced Hazard Removal Package -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11242767 Upgrades the squad with a minesweeper, wire cutters, and better repair tools. -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258630 Allows the squad to Detect and Defuse Mines. Increases health restored by repairs by +%1% per second. -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11221152 Must Be In Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\ui_info\help_text $11242558 Support upgrade -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11242445 Advanced Hazard Removal Package -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11242767 Upgrades the squad with a minesweeper, wire cutters, and better repair tools. -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258630 Allows the squad to Detect and Defuse Mines. Increases health restored by repairs by +%1% per second. -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11221152 Must Be In Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak default\upgrade_bag\ui_info\extra_text $11242969 Can Cut Barbed Wire. Deals Area of Effect damage and ignores cover. -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak default\upgrade_bag\ui_info\screen_name $11242446 Breakthrough Package -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak default\upgrade_bag\ui_info\brief_text $11242768 Upgrades the squad with two Lanciafiamme Model 40 and wire cutters. -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak sp\upgrade_bag\ui_info\extra_text $11242969 Can Cut Barbed Wire. Deals Area of Effect damage and ignores cover. -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak sp\upgrade_bag\ui_info\screen_name $11242446 Breakthrough Package -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak sp\upgrade_bag\ui_info\brief_text $11242768 Upgrades the squad with two Lanciafiamme Model 40 and wire cutters. -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11155599 Flammenwerfer 35 -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11155599 Flammenwerfer 35 -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +challenge attributes\challenges\challenge\achievements\a047_tacpauselow default\challenge_bag\name $11244922 Full Stop +challenge attributes\challenges\challenge\achievements\a047_tacpauselow default\challenge_bag\description $11244923 Issue an order in Tactical Pause +challenge attributes\challenges\challenge\achievements\a048_tacpausehigh default\challenge_bag\name $11244924 Master Of Full Stops +challenge attributes\challenges\challenge\achievements\a048_tacpausehigh default\challenge_bag\description $11244925 Issue 500 orders in Tactical Pause +challenge attributes\challenges\challenge\achievements\a049_mpmatcheslow default\challenge_bag\name $11244926 It Always Leads Me Here +challenge attributes\challenges\challenge\achievements\a049_mpmatcheslow default\challenge_bag\description $11244927 Win a Multiplayer or Skirmish match abilities attributes\abilities\races\german\vehicles\lockdown_supplies_ger default\ability_bag\ui_info\help_text $11249246 Support / Toggle abilities attributes\abilities\races\german\vehicles\lockdown_supplies_ger default\ability_bag\ui_info\screen_name $11239214 Resource Supervision Disabled abilities attributes\abilities\races\german\vehicles\lockdown_supplies_ger default\ability_bag\ui_info\brief_text $11264400 Order the unit to disable its movement and generate additional fuel or munitions resources based on the resource point. Resources are only granted to the truck's owner and not to allies. @@ -29512,12 +28548,10 @@ abilities attributes\abilities\races\german\vehicles\lockdown_supplies_ger sp\ab abilities attributes\abilities\races\german\vehicles\lockdown_supplies_ger sp\ability_bag\ui_info\help_text_alternate $11249246 Support / Toggle abilities attributes\abilities\races\german\vehicles\lockdown_supplies_ger sp\ability_bag\ui_info\screen_name_alternate $11239237 Resource Supervision Active abilities attributes\abilities\races\german\vehicles\lockdown_supplies_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11259642 Grants an additional +%1% fuel to fuel points. Grants an additional +%2% munitions to munitions points. -upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak default\upgrade_bag\ui_info\extra_text $11193439 Unlocks abilities: "Forward Observer Barrage" and "Off-Map Smoke Barrage" -upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak default\upgrade_bag\ui_info\help_text $11193438 Allows the vehicle crew to call-in off-map artillery barrages. -upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak default\upgrade_bag\ui_info\screen_name $11193437 Forward Artillery Observer -upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak sp\upgrade_bag\ui_info\extra_text $11193439 Unlocks abilities: "Forward Observer Barrage" and "Off-Map Smoke Barrage" -upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak sp\upgrade_bag\ui_info\help_text $11193438 Allows the vehicle crew to call-in off-map artillery barrages. -upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak sp\upgrade_bag\ui_info\screen_name $11193437 Forward Artillery Observer +challenge attributes\challenges\challenge\achievements\a050_mpmatcheshigh default\challenge_bag\name $11244928 But Still They Lead Me Back +challenge attributes\challenges\challenge\achievements\a050_mpmatcheshigh default\challenge_bag\description $11244929 Win 25 Multiplayer or Skirmish matches +challenge attributes\challenges\challenge\achievements\a051_bgabilities default\challenge_bag\name $11244930 Company Commander V3 +challenge attributes\challenges\challenge\achievements\a051_bgabilities default\challenge_bag\description $11244931 Use Battlegroup Abilities 100 times abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_ger default\ability_bag\ui_info\extra_text $11239922 Support / Timed abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_ger default\ability_bag\ui_info\help_text $11241531 Disables Movement and Weapons while active. abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_ger default\ability_bag\ui_info\screen_name $11239215 Self-repair @@ -29528,14 +28562,10 @@ abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_ger abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_ger sp\ability_bag\ui_info\screen_name $11239215 Self-repair abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_ger sp\ability_bag\ui_info\brief_text $11240867 Orders the crew to repair their own vehicle. abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak default\upgrade_bag\ui_info\extra_text $11242561 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak default\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak default\upgrade_bag\ui_info\brief_text $11242770 Upgrades the squad with one GrB 39 Grenade Launcher. -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak sp\upgrade_bag\ui_info\extra_text $11242561 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak sp\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak sp\upgrade_bag\ui_info\brief_text $11242770 Upgrades the squad with one GrB 39 Grenade Launcher. +challenge attributes\challenges\challenge\achievements\a052_flawlessvp default\challenge_bag\name $11244932 No Quarter +challenge attributes\challenges\challenge\achievements\a052_flawlessvp default\challenge_bag\description $11244933 Win a Multiplayer or Skirmish match without losing a Victory Point ticket +challenge attributes\challenges\challenge\daily_challenges_store_release\d000_win_mp_allies default\challenge_bag\name $11251285 Stars and Stripes +challenge attributes\challenges\challenge\daily_challenges_store_release\d000_win_mp_allies default\challenge_bag\description $11251284 Win a Multiplayer match as the Allies abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_half_track_ger default\ability_bag\ui_info\extra_text $11205627 Click to Activate abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_half_track_ger default\ability_bag\ui_info\help_text $11181718 Support abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_half_track_ger default\ability_bag\ui_info\screen_name $11158768 Self-Repair @@ -29544,32 +28574,10 @@ abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_half abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_half_track_ger sp\ability_bag\ui_info\help_text $11181718 Support abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_half_track_ger sp\ability_bag\ui_info\screen_name $11158768 Self-Repair abilities attributes\abilities\races\german\vehicles\mechanized_self_repair_half_track_ger sp\ability_bag\ui_info\brief_text $11195576 Orders the crew to repair their own vehicle. Disables movement and weaponry when in use. -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\ui_info\extra_text $11242970 Unlocks the Smoke Rifle Grenade ability. Deals Area of Effect damage. -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11250058 Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range. -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11221150 Must Be In Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\ui_info\extra_text $11242970 Unlocks the Smoke Rifle Grenade ability. Deals Area of Effect damage. -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11250058 Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range. -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11221150 Must Be In Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak default\upgrade_bag\ui_info\screen_name $11235858 Breda Model 30 Light Machine Gun -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak default\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak sp\upgrade_bag\ui_info\screen_name $11235858 Breda Model 30 Light Machine Gun -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak sp\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +challenge attributes\challenges\challenge\daily_challenges_store_release\d001_win_coop_allies default\challenge_bag\name $11251287 Allied Expedition +challenge attributes\challenges\challenge\daily_challenges_store_release\d001_win_coop_allies default\challenge_bag\description $11251286 Win a Co-op vs AI match as Allies +challenge attributes\challenges\challenge\daily_challenges_store_release\d002_killwith_halftrack_75_us default\challenge_bag\name $11251289 Gun Carriage +challenge attributes\challenges\challenge\daily_challenges_store_release\d002_killwith_halftrack_75_us default\challenge_bag\description $11251288 Destroy an enemy vehicle with the US Forces M3 75mm GMC in a match abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_ger default\ability_bag\ui_info\help_text $11239923 Defensive abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_ger default\ability_bag\ui_info\screen_name $11154386 Smoke Canisters @@ -29580,36 +28588,22 @@ abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_ abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_ger sp\ability_bag\ui_info\screen_name $11154386 Smoke Canisters abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_ger sp\ability_bag\ui_info\brief_text $11240868 Orders the vehicle crew to deploy smoke canisters in front of the vehicle. abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak default\upgrade_bag\ui_info\screen_name $11235858 Breda Model 30 Light Machine Gun -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak default\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak sp\upgrade_bag\ui_info\screen_name $11235858 Breda Model 30 Light Machine Gun -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak sp\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +challenge attributes\challenges\challenge\daily_challenges_store_release\d003_kill_halftracks_us default\challenge_bag\name $11251290 Hanomag Scrap +challenge attributes\challenges\challenge\daily_challenges_store_release\d003_kill_halftracks_us default\challenge_bag\description $11251291 Destroy an enemy Axis truck or Half-track in a match +abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger default\ability_bag\ui_info\brief_text $11240868 Orders the vehicle crew to deploy smoke canisters in front of the vehicle. abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger default\ability_bag\ui_info\help_text $11239923 Defensive abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger default\ability_bag\ui_info\screen_name $11154386 Smoke Canisters -abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger default\ability_bag\ui_info\brief_text $11240868 Orders the vehicle crew to deploy smoke canisters in front of the vehicle. abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger sp\ability_bag\ui_info\brief_text $11240868 Orders the vehicle crew to deploy smoke canisters in front of the vehicle. abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger sp\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger sp\ability_bag\ui_info\help_text $11239923 Defensive abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger sp\ability_bag\ui_info\screen_name $11154386 Smoke Canisters -abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger sp\ability_bag\ui_info\brief_text $11240868 Orders the vehicle crew to deploy smoke canisters in front of the vehicle. abilities attributes\abilities\races\german\vehicles\mechanized_smoke_canisters_half_track_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak default\upgrade_bag\ui_info\extra_text $11251650 Increases anti-infantry firepower at all ranges. Most effective at long-range. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak default\upgrade_bag\ui_info\help_text $11242563 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak default\upgrade_bag\ui_info\screen_name $11235859 MG 34 Light Machine Gun -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak default\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak sp\upgrade_bag\ui_info\extra_text $11251650 Increases anti-infantry firepower at all ranges. Most effective at long-range. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak sp\upgrade_bag\ui_info\help_text $11242563 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak sp\upgrade_bag\ui_info\screen_name $11235859 MG 34 Light Machine Gun -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak sp\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +challenge attributes\challenges\challenge\daily_challenges_store_release\d004_deploy_halftracks default\challenge_bag\name $11251293 Making Tracks +challenge attributes\challenges\challenge\daily_challenges_store_release\d004_deploy_halftracks default\challenge_bag\description $11251292 Deploy a Half-track in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d005_build_positions_us default\challenge_bag\name $11251294 Ace of Spades +challenge attributes\challenges\challenge\daily_challenges_store_release\d005_build_positions_us default\challenge_bag\description $11251295 Build a US Forces Fighting Position in a match abilities attributes\abilities\races\german\vehicles\mine_scout_car_ger default\ability_bag\ui_info\help_text $11239924 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\mine_scout_car_ger default\ability_bag\ui_info\screen_name $11195687 Riegel 43 Anti-Vehicle Mine abilities attributes\abilities\races\german\vehicles\mine_scout_car_ger default\ability_bag\ui_info\brief_text $11263744 Deploy an anti-tank mine at the target location. Deals high damage to vehicles and can cause Heavy Engine Damage criticals. @@ -29620,42 +28614,20 @@ abilities attributes\abilities\races\german\vehicles\mine_scout_car_ger sp\abili abilities attributes\abilities\races\german\vehicles\mine_scout_car_ger sp\ability_bag\ui_info\brief_text $11249885 Deploy an anti-tank mine at the target location. Deals high damage to vehicles and can cause Engine Damage criticals. abilities attributes\abilities\races\german\vehicles\mine_scout_car_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\vehicles\mine_scout_car_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230741 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak default\upgrade_bag\ui_info\extra_text $11251650 Increases anti-infantry firepower at all ranges. Most effective at long-range. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak default\upgrade_bag\ui_info\help_text $11242563 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak default\upgrade_bag\ui_info\screen_name $11235859 MG 34 Light Machine Gun -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak default\upgrade_bag\ui_info\brief_text $11242773 Upgrades the squad with a MG 34 Light Machine Gun. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak sp\upgrade_bag\ui_info\extra_text $11251650 Increases anti-infantry firepower at all ranges. Most effective at long-range. -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak sp\upgrade_bag\ui_info\help_text $11242563 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak sp\upgrade_bag\ui_info\screen_name $11235859 MG 34 Light Machine Gun -upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak sp\upgrade_bag\ui_info\brief_text $11242773 Upgrades the squad with a MG 34 Light Machine Gun. -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\ui_info\extra_text $11170549 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\ui_info\help_text $11208222 Anti-Infantry Upgrade / Effective at close range -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\ui_info\screen_name $11208218 Assault Package -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\ui_info\brief_text $11208224 Equips the squad with four M38 Beretta submachine guns. Enables the squad to use Smoke Grenades and Sprint. Replaces their standard M24 Grenade with a Grenade Assault. -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221050 No Other Weapon Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\ui_info\extra_text $11170549 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\ui_info\help_text $11208222 Anti-Infantry Upgrade / Effective at close range -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\ui_info\screen_name $11208218 Assault Package -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\ui_info\brief_text $11208224 Equips the squad with four M38 Beretta submachine guns. Enables the squad to use Smoke Grenades and Sprint. Replaces their standard M24 Grenade with a Grenade Assault. -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221050 No Other Weapon Upgrades +challenge attributes\challenges\challenge\daily_challenges_store_release\d006_upgrade_riflemen_bar_us default\challenge_bag\name $11251296 SAW +challenge attributes\challenges\challenge\daily_challenges_store_release\d006_upgrade_riflemen_bar_us default\challenge_bag\description $11251297 Upgrade 3 US Riflemen squads with additional BARs in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d007_research_infantry_sc_us default\challenge_bag\name $11251298 Walking Wounded +challenge attributes\challenges\challenge\daily_challenges_store_release\d007_research_infantry_sc_us default\challenge_bag\description $11251299 Research Advanced Logistics from the US Forces Infantry Support Center in a match abilities attributes\abilities\races\german\vehicles\panther_tank_hunter_ger default\ability_bag\ui_info\help_text $11239755 Passive abilities attributes\abilities\races\german\vehicles\panther_tank_hunter_ger default\ability_bag\ui_info\screen_name $11258902 Tank Hunter abilities attributes\abilities\races\german\vehicles\panther_tank_hunter_ger default\ability_bag\ui_info\brief_text $11258850 Vehicle targets hit by the Panther's main gun are marked. Marked targets are easier to hit and are revealed for a short period of time, even in the fog of war. -abilities attributes\abilities\races\german\vehicles\panther_tank_hunter_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258851 Marked enemies are +%1%%% easier to hit for %2% seconds. +abilities attributes\abilities\races\german\vehicles\panther_tank_hunter_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11264466 Marked enemies are +%1%%% easier to hit for %2% seconds. Unit is revealed in the fog of war. abilities attributes\abilities\races\german\vehicles\panther_tank_hunter_ger sp\ability_bag\ui_info\help_text $11239755 Passive abilities attributes\abilities\races\german\vehicles\panther_tank_hunter_ger sp\ability_bag\ui_info\screen_name $11258902 Tank Hunter abilities attributes\abilities\races\german\vehicles\panther_tank_hunter_ger sp\ability_bag\ui_info\brief_text $11258850 Vehicle targets hit by the Panther's main gun are marked. Marked targets are easier to hit and are revealed for a short period of time, even in the fog of war. -abilities attributes\abilities\races\german\vehicles\panther_tank_hunter_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258851 Marked enemies are +%1%%% easier to hit for %2% seconds. -upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11214952 MP40 Assault Package -upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11214951 Powerful up close rapid-fire SMGs. Ineffective at long ranges. -upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11215136 Requires 1 Logistics truck deployed -upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11215135 Already has Panzerbuchse -upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11214952 MP40 Assault Package -upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11214951 Powerful up close rapid-fire SMGs. Ineffective at long ranges. -upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11215136 Requires 1 Logistics truck deployed -upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11215135 Already has Panzerbuchse +abilities attributes\abilities\races\german\vehicles\panther_tank_hunter_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11264466 Marked enemies are +%1%%% easier to hit for %2% seconds. Unit is revealed in the fog of war. +challenge attributes\challenges\challenge\daily_challenges_store_release\d008_research_air_sc_us default\challenge_bag\name $11251300 Air Supremacy +challenge attributes\challenges\challenge\daily_challenges_store_release\d008_research_air_sc_us default\challenge_bag\description $11251301 Research Air Supremacy from the US Forces Air Support Center in a match abilities attributes\abilities\races\german\vehicles\recon_scout_car_ger default\ability_bag\ui_info\extra_text $11249210 Displays enemy positions in the fog of war and on the mini-map. abilities attributes\abilities\races\german\vehicles\recon_scout_car_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\vehicles\recon_scout_car_ger default\ability_bag\ui_info\screen_name $11216351 Signal Detection @@ -29666,29 +28638,15 @@ abilities attributes\abilities\races\german\vehicles\recon_scout_car_ger sp\abil abilities attributes\abilities\races\german\vehicles\recon_scout_car_ger sp\ability_bag\ui_info\screen_name $11216351 Signal Detection abilities attributes\abilities\races\german\vehicles\recon_scout_car_ger sp\ability_bag\ui_info\brief_text $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. abilities attributes\abilities\races\german\vehicles\recon_scout_car_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\ui_info\extra_text $11203975 Weapon upgrade. Click to activate. -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\ui_info\help_text $11203974 Equips the squad with 3x MP43 submachine guns. -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\ui_info\screen_name $11203973 MP43 Submachine Guns -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\ui_info\brief_text $11203976 Improves combat effectiveness vs infantry at close and medium range. -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11215138 Territory -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11215137 Mobile Assault Munitions -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11208226 Exclusive with Assault Package -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\ui_info\extra_text $11203975 Weapon upgrade. Click to activate. -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\ui_info\help_text $11203974 Equips the squad with 3x MP43 submachine guns. -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\ui_info\screen_name $11203973 MP43 Submachine Guns -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\ui_info\brief_text $11203976 Improves combat effectiveness vs infantry at close and medium range. -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11215138 Territory -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11215137 Mobile Assault Munitions -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11208226 Exclusive with Assault Package -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades +challenge attributes\challenges\challenge\daily_challenges_store_release\d009_upgrade_scouts_us default\challenge_bag\name $11251302 Eyes and Ears +challenge attributes\challenges\challenge\daily_challenges_store_release\d009_upgrade_scouts_us default\challenge_bag\description $11251303 Upgrade 2 US Forces Scout squads with a Utility package in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d010_killwith_bazookas_us default\challenge_bag\name $11251304 Loudmouth +challenge attributes\challenges\challenge\daily_challenges_store_release\d010_killwith_bazookas_us default\challenge_bag\description $11251305 Destroy an enemy vehicle with US Forces Bazooka teams in a match abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed @@ -29699,10 +28657,10 @@ abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger default\ability_bag\requirements_target\required_any_in_list\requirements\required_all_in_list\requirements\required_in_state\ui_name $11155134 Damaged abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\ui_info\help_text $11155127 Support -abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\ui_info\brief_text $11260491 Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles. +abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\ui_info\help_text $11155127 Support abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\ui_info\help_text_alternate $11155127 Support +abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\ui_info\screen_name $11155125 Repair abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\requirements\required_not\ui_name $11223246 Must Not Be Pinned abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\requirements\required_not\ui_name $11223245 Must Not Be Suppressed @@ -29711,16 +28669,10 @@ abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\abili abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $11231325 Wrecked abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\requirements_target\required_any_in_list\ui_name $11244665 Damaged Target abilities attributes\abilities\races\german\vehicles\repair_vehicle_ger sp\ability_bag\requirements_target\required_any_in_list\requirements\required_in_state\ui_name $11155134 Damaged -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11219077 MP43 Package -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11219078 Equips the squad with two additional MP43s. Good at all ranges but specializes at mid and close. Also unlocks Breach. -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11219732 Requires Rare Infantry Munitions from T1 -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11215135 Already has Panzerbuchse -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11219880 Exclusive with Fieldcraft Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11219077 MP43 Package -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11219078 Equips the squad with two additional MP43s. Good at all ranges but specializes at mid and close. Also unlocks Breach. -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11219732 Requires Rare Infantry Munitions from T1 -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11215135 Already has Panzerbuchse -upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11219880 Exclusive with Fieldcraft Upgrade +challenge attributes\challenges\challenge\daily_challenges_store_release\d011_rifleman_breach_us default\challenge_bag\name $11251306 Doorkickers +challenge attributes\challenges\challenge\daily_challenges_store_release\d011_rifleman_breach_us default\challenge_bag\description $11251307 Breach with a US Forces Rifleman squad in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d012_win_faction_mp_uk default\challenge_bag\name $11251308 The Sharp End +challenge attributes\challenges\challenge\daily_challenges_store_release\d012_win_faction_mp_uk default\challenge_bag\description $11251309 Win a Multiplayer match as British Forces abilities attributes\abilities\races\german\vehicles\s_mine_launcher_ger default\ability_bag\ui_info\extra_text $11155197 Offensive abilities attributes\abilities\races\german\vehicles\s_mine_launcher_ger default\ability_bag\ui_info\help_text $11241051 Causes Area of Effect damage. abilities attributes\abilities\races\german\vehicles\s_mine_launcher_ger default\ability_bag\ui_info\screen_name $11238936 S-mine Launchers @@ -29731,22 +28683,10 @@ abilities attributes\abilities\races\german\vehicles\s_mine_launcher_ger sp\abil abilities attributes\abilities\races\german\vehicles\s_mine_launcher_ger sp\ability_bag\ui_info\screen_name $11238936 S-mine Launchers abilities attributes\abilities\races\german\vehicles\s_mine_launcher_ger sp\ability_bag\ui_info\brief_text $11240160 Immediately fires S-mines around the tank that detonate shortly afterwards. abilities attributes\abilities\races\german\vehicles\s_mine_launcher_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\ui_info\extra_text $11218238 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\ui_info\help_text $11154004 Anti-Vehicle Upgrade / Effective at medium range -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11201335 Panzerbüchse 39 Anti-tank Rifle Package -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11201337 Equips the squad with two Panzerbüchse 39 Anti-Tank rifles. Effective when attacking rear-armor. -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11221153 Must Be In Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\requirements\required_any_in_list\ui_name $11220480 Motor Vehicle Station -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\ui_info\extra_text $11218238 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\ui_info\help_text $11154004 Anti-Vehicle Upgrade / Effective at medium range -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11201335 Panzerbüchse 39 Anti-tank Rifle Package -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11201337 Equips the squad with two Panzerbüchse 39 Anti-Tank rifles. Effective when attacking rear-armor. -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11221153 Must Be In Friendly Territory -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\requirements\required_any_in_list\ui_name $11220480 Motor Vehicle Station +challenge attributes\challenges\challenge\daily_challenges_store_release\d013_play_faction_coop_uk default\challenge_bag\name $11251310 Coalition Force +challenge attributes\challenges\challenge\daily_challenges_store_release\d013_play_faction_coop_uk default\challenge_bag\description $11251311 Complete a Co-op vs AI match as the British Forces +challenge attributes\challenges\challenge\daily_challenges_store_release\d014_killwith_artillery_uk default\challenge_bag\name $11251312 Stonk +challenge attributes\challenges\challenge\daily_challenges_store_release\d014_killwith_artillery_uk default\challenge_bag\description $11251313 Kill an enemy Afrikakorps infantry with any British Forces artillery in a match abilities attributes\abilities\races\german\vehicles\scan_kettenkrad_ger default\ability_bag\ui_info\extra_text $11249256 Increases forward vision. Unit cannot see to the sides or rear. abilities attributes\abilities\races\german\vehicles\scan_kettenkrad_ger default\ability_bag\ui_info\help_text $11239926 Recon / Timed abilities attributes\abilities\races\german\vehicles\scan_kettenkrad_ger default\ability_bag\ui_info\screen_name $11157932 Quick Scan @@ -29757,6 +28697,8 @@ abilities attributes\abilities\races\german\vehicles\scan_kettenkrad_ger sp\abil abilities attributes\abilities\races\german\vehicles\scan_kettenkrad_ger sp\ability_bag\ui_info\screen_name $11157932 Quick Scan abilities attributes\abilities\races\german\vehicles\scan_kettenkrad_ger sp\ability_bag\ui_info\brief_text $11240872 Orders the unit to focus forward when active. abilities attributes\abilities\races\german\vehicles\scan_kettenkrad_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +challenge attributes\challenges\challenge\daily_challenges_store_release\d015_killwith_matilda_uk default\challenge_bag\name $11251314 Desert Queen +challenge attributes\challenges\challenge\daily_challenges_store_release\d015_killwith_matilda_uk default\challenge_bag\description $11251315 Destroy any enemy Afrikakorps tank with a British Forces Matilda II in a match abilities attributes\abilities\races\german\vehicles\self_repair_vet_ger default\ability_bag\ui_info\extra_text $11239928 Support / Timed abilities attributes\abilities\races\german\vehicles\self_repair_vet_ger default\ability_bag\ui_info\help_text $11241538 Disables Movement and Weapons while active. abilities attributes\abilities\races\german\vehicles\self_repair_vet_ger default\ability_bag\ui_info\screen_name $11239216 Self-repair @@ -29767,16 +28709,10 @@ abilities attributes\abilities\races\german\vehicles\self_repair_vet_ger sp\abil abilities attributes\abilities\races\german\vehicles\self_repair_vet_ger sp\ability_bag\ui_info\screen_name $11239216 Self-repair abilities attributes\abilities\races\german\vehicles\self_repair_vet_ger sp\ability_bag\ui_info\brief_text $11240874 Orders the crew to repair their own vehicle. abilities attributes\abilities\races\german\vehicles\self_repair_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak default\upgrade_bag\ui_info\extra_text $11194630 Weapon upgrade. Click to activate. -upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak default\upgrade_bag\ui_info\help_text $11194629 Adds 1 scoped Kar98k rifle to the squad. -upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak default\upgrade_bag\ui_info\screen_name $11194628 Scoped Kar98k -upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak default\upgrade_bag\ui_info\brief_text $11194631 Increased weapon damage and accuracy. -upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak default\upgrade_bag\requirements\required_inventory_capacity\ui_name $11243752 Open Weapon Slots -upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak sp\upgrade_bag\ui_info\extra_text $11194630 Weapon upgrade. Click to activate. -upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak sp\upgrade_bag\ui_info\help_text $11194629 Adds 1 scoped Kar98k rifle to the squad. -upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak sp\upgrade_bag\ui_info\screen_name $11194628 Scoped Kar98k -upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak sp\upgrade_bag\ui_info\brief_text $11194631 Increased weapon damage and accuracy. -upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak sp\upgrade_bag\requirements\required_inventory_capacity\ui_name $11243752 Open Weapon Slots +challenge attributes\challenges\challenge\daily_challenges_store_release\d016_deploy_grants_crusaders_uk default\challenge_bag\name $11251316 Death or Glory +challenge attributes\challenges\challenge\daily_challenges_store_release\d016_deploy_grants_crusaders_uk default\challenge_bag\description $11251317 Deploy 2 British Forces M3 Grant or Crusader tanks in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d017_build_tank_traps default\challenge_bag\name $11251318 Hedgehogs +challenge attributes\challenges\challenge\daily_challenges_store_release\d017_build_tank_traps default\challenge_bag\description $11251319 Build 5 tank traps or sandbags in a match abilities attributes\abilities\races\german\vehicles\semovente_heat_round_ger default\ability_bag\ui_info\help_text $11239929 Offensive / Select target vehicle abilities attributes\abilities\races\german\vehicles\semovente_heat_round_ger default\ability_bag\ui_info\screen_name $11216188 HEAT Round abilities attributes\abilities\races\german\vehicles\semovente_heat_round_ger default\ability_bag\ui_info\brief_text $11240875 Fires a HEAT round at the target enemy vehicle that temporarily reduces the target's performance. @@ -29791,29 +28727,29 @@ abilities attributes\abilities\races\german\vehicles\semovente_heat_round_ger sp abilities attributes\abilities\races\german\vehicles\semovente_heat_round_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11261329 Always penetrates enemy armor and deals +%1% damage. -%2%%% speed and -%3%%% rotation rate on affected target for %4% seconds. abilities attributes\abilities\races\german\vehicles\semovente_heat_round_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230622 Veterancy 1 abilities attributes\abilities\races\german\vehicles\semovente_heat_round_ger sp\ability_bag\requirements_target\required_unit_type\ui_name $11217129 Must Target Enemy Vehicle -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\ui_info\extra_text $11216482 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\ui_info\help_text $11170190 Anti-Infantry/Recon Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\ui_info\screen_name $11214949 ZF-41 Scopes Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\ui_info\brief_text $11214950 Equips the squad's Kar98k rifles with telescopic scopes. Increases maximum range. -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\ui_info\extra_text $11216482 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\ui_info\help_text $11170190 Anti-Infantry/Recon Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\ui_info\screen_name $11214949 ZF-41 Scopes Upgrade -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\ui_info\brief_text $11214950 Equips the squad's Kar98k rifles with telescopic scopes. Increases maximum range. -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades -upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades +challenge attributes\challenges\challenge\daily_challenges_store_release\d018_sappers_breach_uk default\challenge_bag\name $11251320 Fire Power +challenge attributes\challenges\challenge\daily_challenges_store_release\d018_sappers_breach_uk default\challenge_bag\description $11251321 Breach with a Flamethrower equipped British Forces Royal Engineers in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d019_research_training_center_uk default\challenge_bag\name $11251322 Battle Drill +challenge attributes\challenges\challenge\daily_challenges_store_release\d019_research_training_center_uk default\challenge_bag\description $11251323 Research Infantry Training from the British Forces Training Center in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d020_withdraw_refit_vehicle_uk default\challenge_bag\name $11251324 Obsolete +challenge attributes\challenges\challenge\daily_challenges_store_release\d020_withdraw_refit_vehicle_uk default\challenge_bag\description $11251325 Withdraw and Refit a vehicle from the British Forces Company Command Post in a match +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_tower_02 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_tower_02 sp\extensions\ui_ext\screen_name $11229142 Civilian Building +challenge attributes\challenges\challenge\daily_challenges_store_release\d021_upgrade_tommys_brens_uk default\challenge_bag\name $11251326 Inglis Built +challenge attributes\challenges\challenge\daily_challenges_store_release\d021_upgrade_tommys_brens_uk default\challenge_bag\description $11251327 Upgrade 2 British Forces Infantry Sections with Bren guns in a match abilities attributes\abilities\races\german\vehicles\sight_in_marder_ger default\ability_bag\ui_info\help_text $11249892 Offensive / Toggle abilities attributes\abilities\races\german\vehicles\sight_in_marder_ger default\ability_bag\ui_info\screen_name $11259880 Site Main Gun abilities attributes\abilities\races\german\vehicles\sight_in_marder_ger default\ability_bag\ui_info\brief_text $11259879 Disable movement of the vehicle, but increases weapon range. Unit can still rotate to fire. -abilities attributes\abilities\races\german\vehicles\sight_in_marder_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11260610 +%1%%% range, +%2%%% rate of fire. +abilities attributes\abilities\races\german\vehicles\sight_in_marder_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11264457 +%1% range, +%2%%% rate of fire. Unit cannot move while active. abilities attributes\abilities\races\german\vehicles\sight_in_marder_ger sp\ability_bag\ui_info\help_text $11249892 Offensive / Toggle abilities attributes\abilities\races\german\vehicles\sight_in_marder_ger sp\ability_bag\ui_info\screen_name $11259880 Site Main Gun abilities attributes\abilities\races\german\vehicles\sight_in_marder_ger sp\ability_bag\ui_info\brief_text $11259879 Disable movement of the vehicle, but increases weapon range. Unit can still rotate to fire. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_ak default\upgrade_bag\ui_info\screen_name $11229032 Locked Armory Upgrades I -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_ak default\upgrade_bag\requirements\required_structure\ui_name $11229052 Infanterie Support to be built -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_ak sp\upgrade_bag\ui_info\screen_name $11229032 Locked Armory Upgrades I -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_ak sp\upgrade_bag\requirements\required_structure\ui_name $11229052 Infanterie Support to be built +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building +challenge attributes\challenges\challenge\daily_challenges_store_release\d022_recrew_teamweapon_uk default\challenge_bag\name $11251328 Any Crew +challenge attributes\challenges\challenge\daily_challenges_store_release\d022_recrew_teamweapon_uk default\challenge_bag\description $11251329 Recrew a British Forces team weapon with the CMP 15CWT truck in a match +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_01_var1 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_01_var1 sp\extensions\ui_ext\screen_name $11229142 Civilian Building abilities attributes\abilities\races\german\vehicles\smoke_armored_car_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\vehicles\smoke_armored_car_ger default\ability_bag\ui_info\help_text $11239930 Defensive abilities attributes\abilities\races\german\vehicles\smoke_armored_car_ger default\ability_bag\ui_info\screen_name $11159096 Covering Smoke @@ -29824,12 +28760,14 @@ abilities attributes\abilities\races\german\vehicles\smoke_armored_car_ger sp\ab abilities attributes\abilities\races\german\vehicles\smoke_armored_car_ger sp\ability_bag\ui_info\screen_name $11159096 Covering Smoke abilities attributes\abilities\races\german\vehicles\smoke_armored_car_ger sp\ability_bag\ui_info\brief_text $11240876 Orders the vehicle crew to deploy smoke canisters in front of the vehicle. abilities attributes\abilities\races\german\vehicles\smoke_armored_car_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak default\upgrade_bag\ui_info\help_text $11242574 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak default\upgrade_bag\ui_info\screen_name $11242451 Armory Level I -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak default\upgrade_bag\ui_info\brief_text $11242783 Unlock new upgrades for purchase after constructing the Light Kompanie. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak sp\upgrade_bag\ui_info\help_text $11242574 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak sp\upgrade_bag\ui_info\screen_name $11242451 Armory Level I -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak sp\upgrade_bag\ui_info\brief_text $11242783 Unlock new upgrades for purchase after constructing the Light Kompanie. +challenge attributes\challenges\challenge\daily_challenges_store_release\d023_build_bl55_artillery_uk default\challenge_bag\name $11251330 Gun Laying +challenge attributes\challenges\challenge\daily_challenges_store_release\d023_build_bl55_artillery_uk default\challenge_bag\description $11251331 Build a British Forces BL 5.5inch Artillery Emplacement in a match +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_02 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_02 sp\extensions\ui_ext\screen_name $11229142 Civilian Building +challenge attributes\challenges\challenge\daily_challenges_store_release\d024_win_faction_mp_ger default\challenge_bag\name $11251332 Blitz +challenge attributes\challenges\challenge\daily_challenges_store_release\d024_win_faction_mp_ger default\challenge_bag\description $11251333 Win a Multiplayer match as the Wehrmacht +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_02_var1 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_02_var1 sp\extensions\ui_ext\screen_name $11229142 Civilian Building abilities attributes\abilities\races\german\vehicles\smoke_barrage_halftrack_stummel_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\vehicles\smoke_barrage_halftrack_stummel_ger default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\german\vehicles\smoke_barrage_halftrack_stummel_ger default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -29840,25 +28778,10 @@ abilities attributes\abilities\races\german\vehicles\smoke_barrage_halftrack_stu abilities attributes\abilities\races\german\vehicles\smoke_barrage_halftrack_stummel_ger sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\german\vehicles\smoke_barrage_halftrack_stummel_ger sp\ability_bag\ui_info\brief_text $11249189 Fires smoke rounds at the target. Blocks vision in an area upon detonating. abilities attributes\abilities\races\german\vehicles\smoke_barrage_halftrack_stummel_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_02_var1 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_02_var1 sp\extensions\ui_ext\screen_name $11229142 Civilian Building -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_ak default\upgrade_bag\ui_info\screen_name $11229033 Locked Armory Upgrades II -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_ak default\upgrade_bag\requirements\required_structure\ui_name $11229051 Mechanized Kompanie to be built -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_ak sp\upgrade_bag\ui_info\screen_name $11229033 Locked Armory Upgrades II -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_ak sp\upgrade_bag\requirements\required_structure\ui_name $11229051 Mechanized Kompanie to be built +challenge attributes\challenges\challenge\daily_challenges_store_release\d025_win_faction_coop_allies default\challenge_bag\name $11251334 Kampfkraft +challenge attributes\challenges\challenge\daily_challenges_store_release\d025_win_faction_coop_allies default\challenge_bag\description $11251335 Win a Co-op vs AI match as Allies ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\ui_info\help_text $11242575 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\ui_info\screen_name $11242452 Armory Level II -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\ui_info\brief_text $11260785 Unlock new upgrades for purchase after constructing the Mechanized Kompanie or upgrading Fire Support Elements. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\requirements\required_not\ui_name $11220683 Mechanized Kompanie -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\requirements\required_not\requirement_table\required_any_in_list\requirements\required_structure\ui_name $11220683 Mechanized Kompanie -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_structure\ui_name $11220683 Mechanized Kompanie -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak sp\upgrade_bag\ui_info\help_text $11242575 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak sp\upgrade_bag\ui_info\screen_name $11242452 Armory Level II -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak sp\upgrade_bag\ui_info\brief_text $11242784 Unlock new upgrades for purchase after constructing the Mechanized Kompanie. -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_01_var1 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_01_var1 sp\extensions\ui_ext\screen_name $11229142 Civilian Building abilities attributes\abilities\races\german\vehicles\toggle_he_ap_rounds_panzer_iv_ger default\ability_bag\ui_info\help_text $11249892 Offensive / Toggle abilities attributes\abilities\races\german\vehicles\toggle_he_ap_rounds_panzer_iv_ger default\ability_bag\ui_info\screen_name $11239217 Armor-piercing Rounds Loaded abilities attributes\abilities\races\german\vehicles\toggle_he_ap_rounds_panzer_iv_ger default\ability_bag\ui_info\brief_text $11249889 Load anti-infantry with a moderate blast radius or anti-vehicle rounds that can damage vehicles. @@ -29867,32 +28790,26 @@ abilities attributes\abilities\races\german\vehicles\toggle_he_ap_rounds_panzer_ abilities attributes\abilities\races\german\vehicles\toggle_he_ap_rounds_panzer_iv_ger sp\ability_bag\ui_info\screen_name $11239217 Armor-piercing Rounds Loaded abilities attributes\abilities\races\german\vehicles\toggle_he_ap_rounds_panzer_iv_ger sp\ability_bag\ui_info\brief_text $11249889 Load anti-infantry with a moderate blast radius or anti-vehicle rounds that can damage vehicles. abilities attributes\abilities\races\german\vehicles\toggle_he_ap_rounds_panzer_iv_ger sp\ability_bag\ui_info\screen_name_alternate $11239238 High-explosive Rounds Loaded +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_01_var1 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_01_var1 sp\extensions\ui_ext\screen_name $11229142 Civilian Building +challenge attributes\challenges\challenge\daily_challenges_store_release\d026_killwith_sturmpanzer_ger default\challenge_bag\name $11251336 Stupafied +challenge attributes\challenges\challenge\daily_challenges_store_release\d026_killwith_sturmpanzer_ger default\challenge_bag\description $11251337 Destroy an enemy team weapon with the Wehrmacht SturmPanzer IV in a match ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_02 default\extensions\ui_ext\screen_name $11229142 Civilian Building ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_02 sp\extensions\ui_ext\screen_name $11229142 Civilian Building -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_ak default\upgrade_bag\ui_info\screen_name $11229034 Locked Armory Upgrades III -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_ak default\upgrade_bag\requirements\required_structure\ui_name $11229031 Panzer Kompanie to be built -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_ak sp\upgrade_bag\ui_info\screen_name $11229034 Locked Armory Upgrades III -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_ak sp\upgrade_bag\requirements\required_structure\ui_name $11229031 Panzer Kompanie to be built -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_02_var1 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_02_var1 sp\extensions\ui_ext\screen_name $11229142 Civilian Building +challenge attributes\challenges\challenge\daily_challenges_store_release\d027_kill_halftracks_ger default\challenge_bag\name $11251338 Purple Heart Boxes +challenge attributes\challenges\challenge\daily_challenges_store_release\d027_kill_halftracks_ger default\challenge_bag\description $11251339 Destroy an enemy US Forces Half-track in a match abilities attributes\abilities\races\german\vehicles\toggle_recon_kettenkrad_ger default\ability_bag\ui_info\help_text $11239568 Recon / Toggle abilities attributes\abilities\races\german\vehicles\toggle_recon_kettenkrad_ger default\ability_bag\ui_info\screen_name $11239160 Reconnaissance Scan -abilities attributes\abilities\races\german\vehicles\toggle_recon_kettenkrad_ger default\ability_bag\ui_info\brief_text $11258204 Greatly increases the unit's forward vision, but reduces speed. Unit cannot see to the sides or rear. +abilities attributes\abilities\races\german\vehicles\toggle_recon_kettenkrad_ger default\ability_bag\ui_info\brief_text $11264712 Greatly increases the unit's forward vision, but reduces speed. Unit cannot see to the sides or rear. Disables camouflage when active. abilities attributes\abilities\races\german\vehicles\toggle_recon_kettenkrad_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258838 +%1% vision range, -%2%%% speed. abilities attributes\abilities\races\german\vehicles\toggle_recon_kettenkrad_ger sp\ability_bag\ui_info\help_text $11239568 Recon / Toggle abilities attributes\abilities\races\german\vehicles\toggle_recon_kettenkrad_ger sp\ability_bag\ui_info\screen_name $11239160 Reconnaissance Scan abilities attributes\abilities\races\german\vehicles\toggle_recon_kettenkrad_ger sp\ability_bag\ui_info\brief_text $11258034 Greatly increases the unit's forward vision, but reduces speed and disables weapons. Unit cannot see to the sides or rear. abilities attributes\abilities\races\german\vehicles\toggle_recon_kettenkrad_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258838 +%1% vision range, -%2%%% speed. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak default\upgrade_bag\ui_info\help_text $11242576 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak default\upgrade_bag\ui_info\screen_name $11242453 Armory Level III -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak default\upgrade_bag\ui_info\brief_text $11260786 Unlock new upgrades for purchase after constructing the Panzerarmee Kommand or upgrading Support Armor Elements. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_structure\ui_name $11235292 Panzer Armee Kommand -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak sp\upgrade_bag\ui_info\extra_text $11242576 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak sp\upgrade_bag\ui_info\screen_name $11242453 Armory Level III -upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak sp\upgrade_bag\ui_info\brief_text $11242785 Unlock new upgrades for purchase after constructing the Panzerarmee Kommand. -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_tower_02 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_tower_02 sp\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_02_var1 default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_tall_02_var1 sp\extensions\ui_ext\screen_name $11229142 Civilian Building +challenge attributes\challenges\challenge\daily_challenges_store_release\d028_deploy_mg42_ger default\challenge_bag\name $11251340 Buzzsaw +challenge attributes\challenges\challenge\daily_challenges_store_release\d028_deploy_mg42_ger default\challenge_bag\description $11251341 Deploy 2 Wehrmacht MG42 Machine Gun teams in a match abilities attributes\abilities\races\german\vehicles\trip_flare_kettenkrad_ger default\ability_bag\ui_info\extra_text $11239933 Offensive / Select target position abilities attributes\abilities\races\german\vehicles\trip_flare_kettenkrad_ger default\ability_bag\ui_info\help_text $11241543 Reveals Enemies and provides Line of Sight when detonated. abilities attributes\abilities\races\german\vehicles\trip_flare_kettenkrad_ger default\ability_bag\ui_info\screen_name $11157894 Trip Wire Flare @@ -29903,17 +28820,11 @@ abilities attributes\abilities\races\german\vehicles\trip_flare_kettenkrad_ger s abilities attributes\abilities\races\german\vehicles\trip_flare_kettenkrad_ger sp\ability_bag\ui_info\screen_name $11157894 Trip Wire Flare abilities attributes\abilities\races\german\vehicles\trip_flare_kettenkrad_ger sp\ability_bag\ui_info\brief_text $11240880 Orders the crew to deploy a trip wire flare mine at the target positon. abilities attributes\abilities\races\german\vehicles\trip_flare_kettenkrad_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak default\upgrade_bag\ui_info\extra_text $11221528 Unlocks Smoke Dischargers and reduced recieved accuracy while moving -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak default\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak default\upgrade_bag\ui_info\screen_name $11221429 Vehicle Defensive Training LvL 1 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak default\upgrade_bag\ui_info\brief_text $11221522 Vehicles are trained in evasive maneuvers, making them harder to hit while moving. Unlocks Smoke Dischargers improving survivability -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak sp\upgrade_bag\ui_info\extra_text $11221528 Unlocks Smoke Dischargers and reduced recieved accuracy while moving -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak sp\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak sp\upgrade_bag\ui_info\screen_name $11221429 Vehicle Defensive Training LvL 1 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak sp\upgrade_bag\ui_info\brief_text $11221522 Vehicles are trained in evasive maneuvers, making them harder to hit while moving. Unlocks Smoke Dischargers improving survivability -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_01 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_01 sp\extensions\ui_ext\screen_name $11229142 Civilian Building -abilities attributes\abilities\races\german\veterancy\defensive\infantry\boobytrap_capture_point_pioneer_vet_ger default\ability_bag\ui_info\extra_text $11239934 Defensive / Select friendly territory point +challenge attributes\challenges\challenge\daily_challenges_store_release\d029_build_bunkers_ger default\challenge_bag\name $11251342 Gustav Line +challenge attributes\challenges\challenge\daily_challenges_store_release\d029_build_bunkers_ger default\challenge_bag\description $11251343 Build a Wehrmacht Concrete bunker in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d030_build_fighting_nests_ger default\challenge_bag\name $11251344 Hornet's Nest +challenge attributes\challenges\challenge\daily_challenges_store_release\d030_build_fighting_nests_ger default\challenge_bag\description $11251345 Build 2 Fighting Nests as the Wehrmacht +abilities attributes\abilities\races\german\veterancy\defensive\infantry\boobytrap_capture_point_pioneer_vet_ger default\ability_bag\ui_info\extra_text $11239934 Defensive / Select friendly territory point abilities attributes\abilities\races\german\veterancy\defensive\infantry\boobytrap_capture_point_pioneer_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\defensive\infantry\boobytrap_capture_point_pioneer_vet_ger default\ability_bag\ui_info\screen_name $11239218 Booby Trap Territory abilities attributes\abilities\races\german\veterancy\defensive\infantry\boobytrap_capture_point_pioneer_vet_ger default\ability_bag\ui_info\brief_text $11240881 Deploy a Booby Trap on the targeted point that explodes when enemies attempt to capture the sector. @@ -29923,18 +28834,10 @@ abilities attributes\abilities\races\german\veterancy\defensive\infantry\boobytr abilities attributes\abilities\races\german\veterancy\defensive\infantry\boobytrap_capture_point_pioneer_vet_ger sp\ability_bag\ui_info\screen_name $11239218 Booby Trap Territory abilities attributes\abilities\races\german\veterancy\defensive\infantry\boobytrap_capture_point_pioneer_vet_ger sp\ability_bag\ui_info\brief_text $11240881 Deploy a Booby Trap on the targeted point that explodes when enemies attempt to capture the sector. abilities attributes\abilities\races\german\veterancy\defensive\infantry\boobytrap_capture_point_pioneer_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_01_var1 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_01_var1 sp\extensions\ui_ext\screen_name $11229142 Civilian Building -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak default\upgrade_bag\ui_info\extra_text $11221529 Vehicle Health +80HP -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak default\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak default\upgrade_bag\ui_info\screen_name $11221430 Vehicle Defensive Training LvL 2 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak default\upgrade_bag\ui_info\brief_text $11221523 Vehicles use improvised armor to increase durability. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak sp\upgrade_bag\ui_info\extra_text $11221529 Vehicle Health +80HP -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak sp\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak sp\upgrade_bag\ui_info\screen_name $11221430 Vehicle Defensive Training LvL 2 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak sp\upgrade_bag\ui_info\brief_text $11221523 Vehicles use improvised armor to increase durability. -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_02 default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\objects\na_fort_set\na_fort_wall_low_02 sp\extensions\ui_ext\screen_name $11229142 Civilian Building +challenge attributes\challenges\challenge\daily_challenges_store_release\d031_killwith_panzers_ger default\challenge_bag\name $11251346 Panzerkorps +challenge attributes\challenges\challenge\daily_challenges_store_release\d031_killwith_panzers_ger default\challenge_bag\description $11251347 Destroy an enemy vehicle with Wehrmacht panzers in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d032_research_officer_quarters_ger default\challenge_bag\name $11251348 Infantry Attacks +challenge attributes\challenges\challenge\daily_challenges_store_release\d032_research_officer_quarters_ger default\challenge_bag\description $11251349 Research Infanterie Officer Quarters from a Wehrmacht Infanterie Kompanie in a match abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_flare_jaeger_vet_ger default\ability_bag\ui_info\extra_text $11239935 Recon / Select target abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_flare_jaeger_vet_ger default\ability_bag\ui_info\help_text $11241544 Reveals Enemies and provides Line of Sight when detonated. abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_flare_jaeger_vet_ger default\ability_bag\ui_info\screen_name $11183285 Defensive Flare @@ -29947,22 +28850,8 @@ abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensi abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_flare_jaeger_vet_ger sp\ability_bag\ui_info\brief_text $11240882 Fires a flare in friendly territory. abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_flare_jaeger_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_flare_jaeger_vet_ger sp\ability_bag\requirements\required_in_territory\ui_name $11183288 Must be in Territory -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak default\upgrade_bag\ui_info\extra_text $11221530 Unlocks Passive Self-Repair Ability; Vehicle Health +80HP -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak default\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak default\upgrade_bag\ui_info\screen_name $11221431 Vehicle Defensive Training LvL 3 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak default\upgrade_bag\ui_info\brief_text $11221524 Vehicle crews are trained to perform vehicle repairs. All vehicles will repair passively when stationary and out of combat. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak sp\upgrade_bag\ui_info\extra_text $11221530 Unlocks Passive Self-Repair Ability; Vehicle Health +80HP -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak sp\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak sp\upgrade_bag\ui_info\screen_name $11221431 Vehicle Defensive Training LvL 3 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak sp\upgrade_bag\ui_info\brief_text $11221524 Vehicle crews are trained to perform vehicle repairs. All vehicles will repair passively when stationary and out of combat. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak default\upgrade_bag\ui_info\extra_text $11221677 Light Vehicle Sight Radius +7.5m -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak default\upgrade_bag\ui_info\help_text $11221676 Sight / Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak default\upgrade_bag\ui_info\screen_name $11221671 Vehicle Equipment LvL 1 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak default\upgrade_bag\ui_info\brief_text $11221678 Light vehicles are equipped with Spotting Scopes for increased sight range. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak sp\upgrade_bag\ui_info\extra_text $11221677 Light Vehicle Sight Radius +7.5m -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak sp\upgrade_bag\ui_info\help_text $11221676 Sight / Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak sp\upgrade_bag\ui_info\screen_name $11221671 Vehicle Equipment LvL 1 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak sp\upgrade_bag\ui_info\brief_text $11221678 Light vehicles are equipped with Spotting Scopes for increased sight range. +challenge attributes\challenges\challenge\daily_challenges_store_release\d033_upgrade_grenadiers_to_panzergren_ger default\challenge_bag\name $11251350 Orders Are In +challenge attributes\challenges\challenge\daily_challenges_store_release\d033_upgrade_grenadiers_to_panzergren_ger default\challenge_bag\description $11251351 Swap 2 Wehrmacht Grenadier squads for Panzergrenadiers with Transfer Orders in a match abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_restoration_pioneer_vet_ger default\ability_bag\ui_info\extra_text $11179745 Select Target Vehicle abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_restoration_pioneer_vet_ger default\ability_bag\ui_info\help_text $11195970 Defensive Ability abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_restoration_pioneer_vet_ger default\ability_bag\ui_info\screen_name $11195969 Defensive Tank Restoration @@ -29971,14 +28860,8 @@ abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensi abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_restoration_pioneer_vet_ger sp\ability_bag\ui_info\help_text $11195970 Defensive Ability abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_restoration_pioneer_vet_ger sp\ability_bag\ui_info\screen_name $11195969 Defensive Tank Restoration abilities attributes\abilities\races\german\veterancy\defensive\infantry\defensive_restoration_pioneer_vet_ger sp\ability_bag\ui_info\brief_text $11195972 Enables wrecked vehicles to be restored as defensive emplacements. The main weapon of the tank will be restored, but it will be immobile. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak default\upgrade_bag\ui_info\extra_text $11221680 Unlocks Medium Tank Side Armor +30% -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak default\upgrade_bag\ui_info\help_text $11221683 Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak default\upgrade_bag\ui_info\screen_name $11221672 Vehicle Equipment LvL 2 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak default\upgrade_bag\ui_info\brief_text $11221679 Medium tanks are equipped with Side Skirts for advanced defensive capabilities. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak sp\upgrade_bag\ui_info\extra_text $11221680 Unlocks Medium Tank Side Armor +30% -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak sp\upgrade_bag\ui_info\help_text $11221683 Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak sp\upgrade_bag\ui_info\screen_name $11221672 Vehicle Equipment LvL 2 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak sp\upgrade_bag\ui_info\brief_text $11221679 Medium tanks are equipped with Side Skirts for advanced defensive capabilities. +challenge attributes\challenges\challenge\daily_challenges_store_release\d034_killwith_jaeger_recon_package_ger default\challenge_bag\name $11251352 Edelweiss +challenge attributes\challenges\challenge\daily_challenges_store_release\d034_killwith_jaeger_recon_package_ger default\challenge_bag\description $11251353 Kill 10 enemy infantry with Jäger squads in a match abilities attributes\abilities\races\german\veterancy\defensive\infantry\last_stand_stormtrooper_vet_ger default\ability_bag\ui_info\extra_text $11239936 Offensive / Tiimed abilities attributes\abilities\races\german\veterancy\defensive\infantry\last_stand_stormtrooper_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\defensive\infantry\last_stand_stormtrooper_vet_ger default\ability_bag\ui_info\screen_name $11183289 Last Stand @@ -29991,14 +28874,10 @@ abilities attributes\abilities\races\german\veterancy\defensive\infantry\last_st abilities attributes\abilities\races\german\veterancy\defensive\infantry\last_stand_stormtrooper_vet_ger sp\ability_bag\ui_info\brief_text $11240883 Increases squad's offensive capabilities, but prevents retreating. abilities attributes\abilities\races\german\veterancy\defensive\infantry\last_stand_stormtrooper_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\defensive\infantry\last_stand_stormtrooper_vet_ger sp\ability_bag\requirements\required_in_territory\ui_name $11180001 Must be in friendly territory. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak default\upgrade_bag\ui_info\extra_text $11221682 Unlocks Tungsten Rounds Ability; Panzer III Main Guns Replaced with 75mm Turrets -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak default\upgrade_bag\ui_info\help_text $11221684 Offensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak default\upgrade_bag\ui_info\screen_name $11221673 Vehicle Equipment LvL 3 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak default\upgrade_bag\ui_info\brief_text $11221681 Panzer III medium tanks are up-gunned with short-barrel 75mm turrets. Marders and medium panzers are equipped with tungsten rounds for additional penetration and damage versus vehicles. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak sp\upgrade_bag\ui_info\extra_text $11221682 Unlocks Tungsten Rounds Ability; Panzer III Main Guns Replaced with 75mm Turrets -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak sp\upgrade_bag\ui_info\help_text $11221684 Offensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak sp\upgrade_bag\ui_info\screen_name $11221673 Vehicle Equipment LvL 3 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak sp\upgrade_bag\ui_info\brief_text $11221681 Panzer III medium tanks are up-gunned with short-barrel 75mm turrets. Marders and medium panzers are equipped with tungsten rounds for additional penetration and damage versus vehicles. +challenge attributes\challenges\challenge\daily_challenges_store_release\d035_upgrade_jagers_panzerschreck_ger default\challenge_bag\name $11251354 Stove Pipe +challenge attributes\challenges\challenge\daily_challenges_store_release\d035_upgrade_jagers_panzerschreck_ger default\challenge_bag\description $11251355 Upgrade 2 Wehrmacht Jäger squads with a Panzerschreck in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d036_win_faction_coop_axis default\challenge_bag\name $11251356 Axis Allies +challenge attributes\challenges\challenge\daily_challenges_store_release\d036_win_faction_coop_axis default\challenge_bag\description $11251357 Win a Co-op vs AI match as the Axis abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkit_sniper_vet_ger default\ability_bag\ui_info\help_text $11239938 Support / Timed abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkit_sniper_vet_ger default\ability_bag\ui_info\screen_name $11183296 Medkit abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkit_sniper_vet_ger default\ability_bag\ui_info\brief_text $11240885 Orders the squad to heal themselves when out of combat. @@ -30009,14 +28888,8 @@ abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkit_ abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkit_sniper_vet_ger sp\ability_bag\ui_info\brief_text $11240885 Orders the squad to heal themselves when out of combat. abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkit_sniper_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkit_sniper_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak default\upgrade_bag\ui_info\extra_text $11221521 Unlocks Blitz; Vehicle weapons -20% CD, +10% Max Speed. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak default\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak default\upgrade_bag\ui_info\screen_name $11221432 Vehicle Offensive Training LvL 1 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak default\upgrade_bag\ui_info\brief_text $11221527 Vehicles maneuverability is improved, allowing them to perform Blitzkrieg and move faster passively. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak sp\upgrade_bag\ui_info\extra_text $11221521 Unlocks Blitz; Vehicle weapons -20% CD, +10% Max Speed. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak sp\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak sp\upgrade_bag\ui_info\screen_name $11221432 Vehicle Offensive Training LvL 1 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak sp\upgrade_bag\ui_info\brief_text $11221527 Vehicles maneuverability is improved, allowing them to perform Blitzkrieg and move faster passively. +challenge attributes\challenges\challenge\daily_challenges_store_release\d037_win_faction_mp_axis default\challenge_bag\name $11251358 Desert Fox +challenge attributes\challenges\challenge\daily_challenges_store_release\d037_win_faction_mp_axis default\challenge_bag\description $11251359 Win a Multiplayer match as the Axis abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger default\ability_bag\ui_info\brief_text $11263720 The squad will slowly heal themselves and nearby infantry units when out of combat. abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11263721 Restores +%1% health per second. Lasts %2% seconds. abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger default\ability_bag\ui_info\help_text $11239937 Support / Timed @@ -30025,20 +28898,14 @@ abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger default\ability_bag\requirements\required_not\ui_name $11196105 Out of Combat abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger default\ability_bag\requirements\required_squad_veterancy\ui_name $11216222 Veterancy 1 abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11263721 Restores +%1% health per second. Lasts %2% seconds. +abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger sp\ability_bag\ui_info\brief_text $11240884 Orders the squad to heal themselves when out of combat. abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger sp\ability_bag\ui_info\help_text $11239937 Support / Timed abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger sp\ability_bag\ui_info\screen_name $11183296 Medkit -abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger sp\ability_bag\ui_info\brief_text $11240884 Orders the squad to heal themselves when out of combat. abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger sp\ability_bag\requirements\required_not\ui_name $11196105 Out of Combat abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_aura_grenadier_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216222 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak default\upgrade_bag\ui_info\extra_text $11221532 +20% Accuracy, +25% Accel/Deaccel -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak default\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak default\upgrade_bag\ui_info\screen_name $11221433 Vehicle Offensive Training LvL 2 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak default\upgrade_bag\ui_info\brief_text $11221531 Gunners in vehicles are significantly more accurate, while their vehicles gain maneuverability. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak sp\upgrade_bag\ui_info\extra_text $11221532 +20% Accuracy, +25% Accel/Deaccel -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak sp\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak sp\upgrade_bag\ui_info\screen_name $11221433 Vehicle Offensive Training LvL 2 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak sp\upgrade_bag\ui_info\brief_text $11221531 Gunners in vehicles are significantly more accurate, while their vehicles gain maneuverability. +challenge attributes\challenges\challenge\daily_challenges_store_release\d038_killwith_marder3 default\challenge_bag\name $11251360 Eighty Eight +challenge attributes\challenges\challenge\daily_challenges_store_release\d038_killwith_marder3 default\challenge_bag\description $11251361 Destroy an enemy Allies vehicle with an Afrikakorps Marder III Tank Destroyer in a match abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_grenadier_vet_ger default\ability_bag\ui_info\help_text $11239937 Support / Timed abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_grenadier_vet_ger default\ability_bag\ui_info\screen_name $11183296 Medkit abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_grenadier_vet_ger default\ability_bag\ui_info\brief_text $11240884 Orders the squad to heal themselves when out of combat. @@ -30055,22 +28922,10 @@ abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_grenadier_vet_ger sp\ability_bag\requirements\required_in_state\ui_name $11183295 Injured abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_grenadier_vet_ger sp\ability_bag\requirements\required_not\ui_name $11196105 Out of Combat abilities attributes\abilities\races\german\veterancy\defensive\infantry\medkits_grenadier_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216222 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak default\upgrade_bag\ui_info\extra_text $11221534 Unlocks Vehicle Territory Capture, -10% CD, -20% Reload, +25% Rotation, +20% Max Speed -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak default\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak default\upgrade_bag\ui_info\screen_name $11221434 Vehicle Offensive Training LvL 3 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak default\upgrade_bag\ui_info\brief_text $11221533 Vehicle crews are trained in seizing territory. Vehicle weapon crews are better trained, improving weapon targeting for better performance. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak sp\upgrade_bag\ui_info\extra_text $11221534 Unlocks Vehicle Territory Capture, -10% CD, -20% Reload, +25% Rotation, +20% Max Speed -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak sp\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak sp\upgrade_bag\ui_info\screen_name $11221434 Vehicle Offensive Training LvL 3 -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak sp\upgrade_bag\ui_info\brief_text $11221533 Vehicle crews are trained in seizing territory. Vehicle weapon crews are better trained, improving weapon targeting for better performance. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak default\upgrade_bag\ui_info\extra_text $11221680 Unlocks Medium Tank Side Armor +30% -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak default\upgrade_bag\ui_info\help_text $11221683 Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak default\upgrade_bag\ui_info\screen_name $11225246 Side Skirts -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak default\upgrade_bag\ui_info\brief_text $11221679 Medium tanks are equipped with Side Skirts for advanced defensive capabilities. -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak sp\upgrade_bag\ui_info\extra_text $11221680 Unlocks Medium Tank Side Armor +30% -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak sp\upgrade_bag\ui_info\help_text $11221683 Defensive Bonus -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak sp\upgrade_bag\ui_info\screen_name $11225246 Side Skirts -upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak sp\upgrade_bag\ui_info\brief_text $11221679 Medium tanks are equipped with Side Skirts for advanced defensive capabilities. +challenge attributes\challenges\challenge\daily_challenges_store_release\d039_kill_halftracks_ak default\challenge_bag\name $11251363 Transport Mess +challenge attributes\challenges\challenge\daily_challenges_store_release\d039_kill_halftracks_ak default\challenge_bag\description $11251362 Destroy an enemy British Forces CMP 15CWT truck in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d040_deploy_stug_bg_ak default\challenge_bag\name $11251365 Task Force 288 +challenge attributes\challenges\challenge\daily_challenges_store_release\d040_deploy_stug_bg_ak default\challenge_bag\description $11251364 Deploy 2 StuG III from an Afrikakorps Assault Group call-in in a match abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\concealment_smoke_20mm_vet_ger default\ability_bag\ui_info\extra_text $11155127 Support abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\concealment_smoke_20mm_vet_ger default\ability_bag\ui_info\help_text $11241545 Can block Line of Sight. abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\concealment_smoke_20mm_vet_ger default\ability_bag\ui_info\screen_name $11183299 Concealment Smoke @@ -30081,16 +28936,10 @@ abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\conc abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\concealment_smoke_20mm_vet_ger sp\ability_bag\ui_info\screen_name $11183299 Concealment Smoke abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\concealment_smoke_20mm_vet_ger sp\ability_bag\ui_info\brief_text $11240886 Orders unit to drop a smoke grenade to coneal the unit. abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\concealment_smoke_20mm_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak default\upgrade_bag\ui_info\help_text $11242566 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak default\upgrade_bag\ui_info\screen_name $11229041 Advanced Field Repairs -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak default\upgrade_bag\ui_info\brief_text $11242775 Globally increases the repair speed of all infantry. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258631 Increases the repair rate of all infantry squads by +%1% health per second. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak sp\upgrade_bag\ui_info\help_text $11242566 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak sp\upgrade_bag\ui_info\screen_name $11229041 Advanced Field Repairs -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak sp\upgrade_bag\ui_info\brief_text $11242775 Globally increases the repair speed of all infantry. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258631 Increases the repair rate of all infantry squads by +%1% health per second. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +challenge attributes\challenges\challenge\daily_challenges_store_release\d041_build_caches_ak default\challenge_bag\name $11251367 Supply Depots +challenge attributes\challenges\challenge\daily_challenges_store_release\d041_build_caches_ak default\challenge_bag\description $11251366 Build a Resource Cache in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d042_killwith_panzers default\challenge_bag\name $11251369 Panzerarmee +challenge attributes\challenges\challenge\daily_challenges_store_release\d042_killwith_panzers default\challenge_bag\description $11251368 Destroy an enemy vehicle with a Panzer III or Panzer IV in a match abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_at_gun_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_at_gun_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_at_gun_vet_ger default\ability_bag\ui_info\screen_name $11183302 Rapid Displacement @@ -30103,26 +28952,8 @@ abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapi abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_at_gun_vet_ger sp\ability_bag\ui_info\brief_text $11240887 Weapon team deploys and packs up faster. abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_at_gun_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_at_gun_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216220 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak default\upgrade_bag\ui_info\help_text $11242572 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak default\upgrade_bag\ui_info\screen_name $11259017 Advanced Optics -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak default\upgrade_bag\ui_info\brief_text $11259018 Globally increases the vision range of all vehicles. Vision range bonus is increased while stationary. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11259019 +%1% vision range. Vision bonus increases to %2% while stationary. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak sp\upgrade_bag\ui_info\help_text $11242572 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak sp\upgrade_bag\ui_info\screen_name $11259017 Advanced Optics -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak sp\upgrade_bag\ui_info\brief_text $11259018 Globally increases the vision range of all vehicles. Vision range bonus is increased while stationary. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11259019 +%1% vision range. Vision bonus increases to %2% while stationary. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak default\upgrade_bag\ui_info\help_text $11242566 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak default\upgrade_bag\ui_info\screen_name $11242448 Combat Half-tracks -upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak default\upgrade_bag\ui_info\brief_text $11242776 250 Light Carriers are able to be retrofitted with new weapons and are given additional field modification. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258588 Unlocks 250 Light Carrier mortar and autocannon upgrades. Increases health by +%1% and armor by +%2%. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak sp\upgrade_bag\ui_info\help_text $11242566 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak sp\upgrade_bag\ui_info\screen_name $11242448 Combat Half-tracks -upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak sp\upgrade_bag\ui_info\brief_text $11242776 250 Light Carriers are able to be retrofitted with new weapons and are given additional field modification. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258588 Unlocks 250 Light Carrier mortar and autocannon upgrades. Increases health by +%1% and armor by +%2%. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +challenge attributes\challenges\challenge\daily_challenges_store_release\d043_killwith_flak default\challenge_bag\name $11251371 High Velocity +challenge attributes\challenges\challenge\daily_challenges_store_release\d043_killwith_flak default\challenge_bag\description $11251370 Kill 5 enemy infantry with Wehrmacht or Afrikakorps FlaK anti-aircraft guns in a match abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_hmg_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_hmg_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_hmg_vet_ger default\ability_bag\ui_info\screen_name $11183302 Rapid Displacement @@ -30135,26 +28966,8 @@ abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapi abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_hmg_vet_ger sp\ability_bag\ui_info\brief_text $11240888 Weapon team deploys and packs up faster. abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_hmg_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_hmg_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216220 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak default\upgrade_bag\ui_info\help_text $11242568 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak default\upgrade_bag\ui_info\screen_name $11238929 Rapid Advance -upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak default\upgrade_bag\ui_info\brief_text $11242777 Increases the speed and rotation rate of all vehicles and enables them to capture territory. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak sp\upgrade_bag\ui_info\help_text $11242568 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak sp\upgrade_bag\ui_info\screen_name $11238929 Rapid Advance -upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak sp\upgrade_bag\ui_info\brief_text $11242777 Increases the speed and rotation rate of all vehicles and enables them to capture territory. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak default\upgrade_bag\ui_info\help_text $11242569 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak default\upgrade_bag\ui_info\screen_name $11242449 Vehicle Survival Package -upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak default\upgrade_bag\ui_info\brief_text $11261715 Unlocks Smoke Canisters for all light, medium, and heavy combat vehicles. Increases health of all vehicles. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258637 +%1% health to affected units. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak sp\upgrade_bag\ui_info\help_text $11242569 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak sp\upgrade_bag\ui_info\screen_name $11242449 Vehicle Survival Package -upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak sp\upgrade_bag\ui_info\brief_text $11242974 Unlocks Smoke Canisters for Light Vehicles and Smoke Launchers for armored vehicles. Increases health of all vehicles. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258637 +%1% health to affected units. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +challenge attributes\challenges\challenge\daily_challenges_store_release\d044_mechanized_groups_ak default\challenge_bag\name $11251372 Mechanized Support +challenge attributes\challenges\challenge\daily_challenges_store_release\d044_mechanized_groups_ak default\challenge_bag\description $11251373 Call-in 2 Afrikakorps Mechanized infantry or team weapon groups in a match abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_mortar_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_mortar_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_mortar_vet_ger default\ability_bag\ui_info\screen_name $11183302 Rapid Displacement @@ -30167,16 +28980,26 @@ abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapi abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_mortar_vet_ger sp\ability_bag\ui_info\brief_text $11240889 Weapon team deploys and packs up faster. abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_mortar_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\defensive\team_weapon\rapid_dispalce_mortar_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216220 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak default\upgrade_bag\ui_info\help_text $11242571 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak default\upgrade_bag\ui_info\screen_name $11229049 Tungsten Core Ammunition -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak default\upgrade_bag\ui_info\brief_text $11242780 Globally upgrades vehicles with special armor-piercing rounds. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258633 Increases the penetration of all tank guns and autocannons by +%1%%% -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak sp\upgrade_bag\ui_info\help_text $11242571 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak sp\upgrade_bag\ui_info\screen_name $11229049 Tungsten Core Ammunition -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak sp\upgrade_bag\ui_info\brief_text $11242780 Globally upgrades vehicles with special armor-piercing rounds. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258634 Increases the penetration of damage of tank guns and autocannons by +%1% -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +challenge attributes\challenges\challenge\daily_challenges_store_release\d045_upgrade_halftrack_250_9_ak default\challenge_bag\name $11251374 Too Much 20mm +challenge attributes\challenges\challenge\daily_challenges_store_release\d045_upgrade_halftrack_250_9_ak default\challenge_bag\description $11251375 Upgrade 2 Afrikakorps Half-track carriers to the 250/9 autocannon variant in a match +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\upgrade_bag\ui_info\screen_name $11223227 Advanced Repair Training +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak default\upgrade_bag\ui_info\brief_text $11239980 Panzergrenadier and Panzerpioneers are able to repair vehicles faster. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\upgrade_bag\ui_info\screen_name $11223227 Advanced Repair Training +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_advanced_repair_ak sp\upgrade_bag\ui_info\brief_text $11239980 Panzergrenadier and Panzerpioneers are able to repair vehicles faster. +challenge attributes\challenges\challenge\daily_challenges_store_release\d046_salvage_vehicle_ak default\challenge_bag\name $11251377 Battlefield Profits +challenge attributes\challenges\challenge\daily_challenges_store_release\d046_salvage_vehicle_ak default\challenge_bag\description $11251376 Salvage a vehicle wreck with the Afrikakorps 18-tonne recovery Half-track in a match +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\upgrade_bag\ui_info\screen_name $11238840 Stuka Anti-tank Loiter +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak default\upgrade_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\upgrade_bag\ui_info\screen_name $11238840 Stuka Anti-tank Loiter +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_at_loiter_ak sp\upgrade_bag\ui_info\brief_text $11239981 Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\button_wirbelwind_vet_ger default\ability_bag\ui_info\extra_text $11239939 Offensive / Timed abilities attributes\abilities\races\german\veterancy\defensive\vehicles\button_wirbelwind_vet_ger default\ability_bag\ui_info\help_text $11241546 Improves Penetration. Limits target's Line of Sight, disables Weapons, and Speed on penetration. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\button_wirbelwind_vet_ger default\ability_bag\ui_info\screen_name $11239219 White Phosphorous Rounds @@ -30187,24 +29010,16 @@ abilities attributes\abilities\races\german\veterancy\defensive\vehicles\button_ abilities attributes\abilities\races\german\veterancy\defensive\vehicles\button_wirbelwind_vet_ger sp\ability_bag\ui_info\screen_name $11239219 White Phosphorous Rounds abilities attributes\abilities\races\german\veterancy\defensive\vehicles\button_wirbelwind_vet_ger sp\ability_bag\ui_info\brief_text $11240890 Orders the crew to load white phosphorous rounds. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\button_wirbelwind_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak default\upgrade_bag\ui_info\extra_text $11242570 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak default\upgrade_bag\ui_info\help_text $11242975 Increases Damage and Penetration of autocannons, Flakvierling Half-tracks, Panzer IIIs, Marder IIIs, and Tigers. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak default\upgrade_bag\ui_info\screen_name $11229049 Tungsten Core Ammunition -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak default\upgrade_bag\ui_info\brief_text $11242779 Globally upgrades vehicles with special armor-piercing rounds. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak sp\upgrade_bag\ui_info\extra_text $11242570 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak sp\upgrade_bag\ui_info\help_text $11242975 Increases Damage and Penetration of autocannons, Flakvierling Half-tracks, Panzer IIIs, Marder IIIs, and Tigers. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak sp\upgrade_bag\ui_info\screen_name $11229049 Tungsten Core Ammunition -upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak sp\upgrade_bag\ui_info\brief_text $11242779 Globally upgrades vehicles with special armor-piercing rounds. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak default\upgrade_bag\ui_info\help_text $11242572 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak default\upgrade_bag\ui_info\screen_name $11242450 Emergency Repair Kits -upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak default\upgrade_bag\ui_info\brief_text $11242977 Allows vehicles to repair when out of combat and stationary. Increases health. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11262948 Vehicles restores +%1% health per second when stationary and out of combat. Increases health of vehicles by +%2%. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak sp\upgrade_bag\ui_info\help_text $11242572 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak sp\upgrade_bag\ui_info\screen_name $11242450 Emergency Repair Kits -upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak sp\upgrade_bag\ui_info\brief_text $11242977 Allows vehicles to repair when out of combat and stationary. Increases health. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11262948 Vehicles restores +%1% health per second when stationary and out of combat. Increases health of vehicles by +%2%. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +challenge attributes\challenges\challenge\daily_challenges_store_release\d047_restore_vehicle_ak default\challenge_bag\name $11251378 Beutepanzer +challenge attributes\challenges\challenge\daily_challenges_store_release\d047_restore_vehicle_ak default\challenge_bag\description $11251379 Restore any vehicle with the Afrikakorps 18-tonne Recovery Half-track in a match +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\upgrade_bag\ui_info\screen_name $11223228 Salvage Kits +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak default\upgrade_bag\ui_info\brief_text $11258748 Enables Pioneers and Panzergrenadiers to use the Rapid Salvage on vehicle wrecks that grants fuel on completion. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\upgrade_bag\ui_info\screen_name $11223228 Salvage Kits +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_auto_salvage_ak sp\upgrade_bag\ui_info\brief_text $11258748 Enables Pioneers and Panzergrenadiers to use the Rapid Salvage on vehicle wrecks that grants fuel on completion. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\defensive_hulldown_halftrack_vet_ger default\ability_bag\ui_info\extra_text $11239940 Defensive abilities attributes\abilities\races\german\veterancy\defensive\vehicles\defensive_hulldown_halftrack_vet_ger default\ability_bag\ui_info\help_text $11241547 Reduces incoming Damage and disables Movement when active. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\defensive_hulldown_halftrack_vet_ger default\ability_bag\ui_info\screen_name $11216224 Hull Down @@ -30215,16 +29030,18 @@ abilities attributes\abilities\races\german\veterancy\defensive\vehicles\defensi abilities attributes\abilities\races\german\veterancy\defensive\vehicles\defensive_hulldown_halftrack_vet_ger sp\ability_bag\ui_info\screen_name $11216224 Hull Down abilities attributes\abilities\races\german\veterancy\defensive\vehicles\defensive_hulldown_halftrack_vet_ger sp\ability_bag\ui_info\brief_text $11240891 Order the vehicle crew to hull down their vehicle. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\defensive_hulldown_halftrack_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak default\upgrade_bag\ui_info\help_text $11242573 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak default\upgrade_bag\ui_info\screen_name $11229050 Veteran Squad Leaders -upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak default\upgrade_bag\ui_info\brief_text $11242782 Veteran squad leaders are deployed to all infantry squads. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258921 +%1%%% veterancy rate gain, -%2%%% incoming damage. Increases Panzergrenadier squad size by %3%. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak sp\upgrade_bag\ui_info\help_text $11242573 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak sp\upgrade_bag\ui_info\screen_name $11229050 Veteran Squad Leaders -upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak sp\upgrade_bag\ui_info\brief_text $11242782 Veteran squad leaders are deployed to all infantry squads. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258921 +%1%%% veterancy rate gain, -%2%%% incoming damage. Increases Panzergrenadier squad size by %3%. -upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +challenge attributes\challenges\challenge\daily_challenges_store_release\d048_build_mines_uk default\challenge_bag\name $11251380 Jerry Surprise +challenge attributes\challenges\challenge\daily_challenges_store_release\d048_build_mines_uk default\challenge_bag\description $11251381 Build 3 Modified AT mines with British Forces Royal Engineers in a match +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\upgrade_bag\ui_info\screen_name $11226948 Panzer Storm +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak default\upgrade_bag\ui_info\brief_text $11239984 Globally increases the speed and mobility of all vehicles and grants them immunity to engine criticals when active. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\upgrade_bag\ui_info\screen_name $11226948 Panzer Storm +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_breakthrough_ak sp\upgrade_bag\ui_info\brief_text $11239984 Globally increases the speed and mobility of all vehicles and grants them immunity to engine criticals when active. +challenge attributes\challenges\challenge\daily_challenges_store_release\d049_build_mines_ak default\challenge_bag\name $11251382 Wooden Shoes +challenge attributes\challenges\challenge\daily_challenges_store_release\d049_build_mines_ak default\challenge_bag\description $11251383 Build 3 Schu-Mine 42s with Afrikakorps Panzerpioneers in a match abilities attributes\abilities\races\german\veterancy\defensive\vehicles\evasive_maneuvers_armored_car_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\defensive\vehicles\evasive_maneuvers_armored_car_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\defensive\vehicles\evasive_maneuvers_armored_car_vet_ger default\ability_bag\ui_info\screen_name $11183314 Evasive Maneuvers @@ -30235,10 +29052,16 @@ abilities attributes\abilities\races\german\veterancy\defensive\vehicles\evasive abilities attributes\abilities\races\german\veterancy\defensive\vehicles\evasive_maneuvers_armored_car_vet_ger sp\ability_bag\ui_info\screen_name $11183314 Evasive Maneuvers abilities attributes\abilities\races\german\veterancy\defensive\vehicles\evasive_maneuvers_armored_car_vet_ger sp\ability_bag\ui_info\brief_text $11240892 Vehicle is harder to hit when moving. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\evasive_maneuvers_armored_car_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\t1\light_attack_elements_ak default\upgrade_bag\ui_info\screen_name $11219564 Deploy Light Attack Elements -upgrade attributes\upgrade\afrika_korps\research\t1\light_attack_elements_ak default\upgrade_bag\ui_info\brief_text $11219565 Unlocks the Flak 7/1 and Smoke Dischargers on light vehicles. -upgrade attributes\upgrade\afrika_korps\research\t1\light_attack_elements_ak sp\upgrade_bag\ui_info\screen_name $11219564 Deploy Light Attack Elements -upgrade attributes\upgrade\afrika_korps\research\t1\light_attack_elements_ak sp\upgrade_bag\ui_info\brief_text $11219565 Unlocks the Flak 7/1 and Smoke Dischargers on light vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\upgrade_bag\ui_info\screen_name $11242441 Armored Raiders +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak default\upgrade_bag\ui_info\brief_text $11239985 Vehicles are able to rapidly decapture hostile territory and move faster when active. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\upgrade_bag\ui_info\screen_name $11242441 Armored Raiders +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_raid_ak sp\upgrade_bag\ui_info\brief_text $11239985 Vehicles are able to rapidly decapture hostile territory and move faster when active. +challenge attributes\challenges\challenge\daily_challenges_store_release\d050_breach_structures default\challenge_bag\name $11251384 Breacher Teacher +challenge attributes\challenges\challenge\daily_challenges_store_release\d050_breach_structures default\challenge_bag\description $11251385 Breach 3 enemy occupied structures in a match abilities attributes\abilities\races\german\veterancy\defensive\vehicles\first_strike_vehicle_vet_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\defensive\vehicles\first_strike_vehicle_vet_ger default\ability_bag\ui_info\screen_name $11183317 First Strike abilities attributes\abilities\races\german\veterancy\defensive\vehicles\first_strike_vehicle_vet_ger default\ability_bag\ui_info\brief_text $11240893 Vehicles out of combat that are stationary gain First Strike bonuses. @@ -30251,18 +29074,26 @@ abilities attributes\abilities\races\german\veterancy\defensive\vehicles\first_s abilities attributes\abilities\races\german\veterancy\defensive\vehicles\first_strike_vehicle_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\defensive\vehicles\first_strike_vehicle_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258616 +%1%%% damage, +%2%%% penetration, and +%3%%% accuracy on the first shot. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\first_strike_vehicle_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216279 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\t1\mobile_assault_munitions_ak default\upgrade_bag\ui_info\screen_name $11214897 Mobile Assault Munitions -upgrade attributes\upgrade\afrika_korps\research\t1\mobile_assault_munitions_ak default\upgrade_bag\ui_info\brief_text $11214898 Immediately unlocks Assault Grenades and Anti-Tank Magnetic Mines for Panzergrenadiers and Panzerpioneers respectively. Also unlocks MP43 and Panzerbüchses weapon upgrades. -upgrade attributes\upgrade\afrika_korps\research\t1\mobile_assault_munitions_ak sp\upgrade_bag\ui_info\screen_name $11214897 Mobile Assault Munitions -upgrade attributes\upgrade\afrika_korps\research\t1\mobile_assault_munitions_ak sp\upgrade_bag\ui_info\brief_text $11214898 Immediately unlocks Assault Grenades and Anti-Tank Magnetic Mines for Panzergrenadiers and Panzerpioneers respectively. Also unlocks MP43 and Panzerbüchses weapon upgrades. -upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak default\upgrade_bag\ui_info\help_text $11242577 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak default\upgrade_bag\ui_info\screen_name $11242454 Fire Support Elements -upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak default\upgrade_bag\ui_info\brief_text $11242786 Allows Flakvierling Half-tracks, Pak 38 Anti-tank Guns and Infantry Support Guns to be deployed. -upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked -upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak sp\upgrade_bag\ui_info\extra_text $11242577 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak sp\upgrade_bag\ui_info\screen_name $11242454 Fire Support Elements -upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak sp\upgrade_bag\ui_info\brief_text $11242786 Allows Flakvierling Half-tracks, Pak 38 Anti-tank Guns and Infantry Support Guns to be deployed. -upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\upgrade_bag\ui_info\screen_name $11223232 Resource Blitz +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak default\upgrade_bag\ui_info\brief_text $11239986 Increases the resource gain from Fuel and Munitions points at the cost of lower Manpower income. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\upgrade_bag\ui_info\screen_name $11223232 Resource Blitz +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_resource_blitz_ak sp\upgrade_bag\ui_info\brief_text $11239986 Increases the resource gain from Fuel and Munitions points at the cost of lower Manpower income. +challenge attributes\challenges\challenge\daily_challenges_store_release\d051_build_mines_ger default\challenge_bag\name $11251386 Hidden Agenda +challenge attributes\challenges\challenge\daily_challenges_store_release\d051_build_mines_ger default\challenge_bag\description $11251387 Build 3 Riegel 43 mines with 251 Medium Carriers in a match +challenge attributes\challenges\challenge\daily_challenges_store_release\d052_killvehicles_with_infantry default\challenge_bag\name $11251388 Infantry Anti-tank +challenge attributes\challenges\challenge\daily_challenges_store_release\d052_killvehicles_with_infantry default\challenge_bag\description $11251389 Destroy an enemy vehicle with infantry squads in a match +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\upgrade_bag\ui_info\screen_name $11182456 Stuka Dive Bomb +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak default\upgrade_bag\ui_info\brief_text $11249146 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\upgrade_bag\ui_info\screen_name $11182456 Stuka Dive Bomb +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_stuka_dive_bomb_ak sp\upgrade_bag\ui_info\brief_text $11249146 Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\incendiary_barrage_brummbar_vet_ger default\ability_bag\ui_info\extra_text $11239941 Support / Select target position abilities attributes\abilities\races\german\veterancy\defensive\vehicles\incendiary_barrage_brummbar_vet_ger default\ability_bag\ui_info\help_text $11241549 Causes Area of Effect and Burn damage over time. Scatter increases at long-range. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\incendiary_barrage_brummbar_vet_ger default\ability_bag\ui_info\screen_name $11183320 Incendiary Barrage @@ -30273,18 +29104,18 @@ abilities attributes\abilities\races\german\veterancy\defensive\vehicles\incendi abilities attributes\abilities\races\german\veterancy\defensive\vehicles\incendiary_barrage_brummbar_vet_ger sp\ability_bag\ui_info\screen_name $11183320 Incendiary Barrage abilities attributes\abilities\races\german\veterancy\defensive\vehicles\incendiary_barrage_brummbar_vet_ger sp\ability_bag\ui_info\brief_text $11240894 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\incendiary_barrage_brummbar_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\t2\light_infantry_munitions default\upgrade_bag\ui_info\screen_name $11214899 Light Infantry Munitions -upgrade attributes\upgrade\afrika_korps\research\t2\light_infantry_munitions default\upgrade_bag\ui_info\brief_text $11214900 Immediately unlocks Anti-Tank Grenades and Smoke Grenades for Panzergrenadiers and Panzerpioneers. Also provides access to Zf.41 Scopes and MP40s upgrades. -upgrade attributes\upgrade\afrika_korps\research\t2\light_infantry_munitions sp\upgrade_bag\ui_info\screen_name $11214899 Light Infantry Munitions -upgrade attributes\upgrade\afrika_korps\research\t2\light_infantry_munitions sp\upgrade_bag\ui_info\brief_text $11214900 Immediately unlocks Anti-Tank Grenades and Smoke Grenades for Panzergrenadiers and Panzerpioneers. Also provides access to Zf.41 Scopes and MP40s upgrades. -upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak default\upgrade_bag\ui_info\help_text $11242578 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak default\upgrade_bag\ui_info\screen_name $11242455 Support Armor Elements -upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak default\upgrade_bag\ui_info\brief_text $11242787 Allows the StuG D Assault Gun and 18-tonne Recovery Half-tracks to be deployed. -upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked -upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak sp\upgrade_bag\ui_info\extra_text $11242578 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak sp\upgrade_bag\ui_info\screen_name $11242455 Support Armor Elements -upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak sp\upgrade_bag\ui_info\brief_text $11242787 Allows the StuG D Assault Gun and 18-tonne Recovery Half-tracks to be deployed. -upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked +challenge attributes\challenges\challenge\daily_challenges_store_release\d053_air_support default\challenge_bag\name $11251390 Close Air Support +challenge attributes\challenges\challenge\daily_challenges_store_release\d053_air_support default\challenge_bag\description $11251391 Call-in 2 aircraft abilities in a match +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\upgrade_bag\ui_info\screen_name $11238842 Vehicle Awareness +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak default\upgrade_bag\ui_info\brief_text $11253893 Enables stationary vehicles to detect enemy vehicles through the fog of war and marks them on the minimap. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\upgrade_bag\ui_info\screen_name $11238842 Vehicle Awareness +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_ak sp\upgrade_bag\ui_info\brief_text $11253893 Enables stationary vehicles to detect enemy vehicles through the fog of war and marks them on the minimap. +challenge attributes\challenges\challenge\daily_challenges_store_release\d054_killwith_tanks_uk default\challenge_bag\name $11251392 Christie Suspension +challenge attributes\challenges\challenge\daily_challenges_store_release\d054_killwith_tanks_uk default\challenge_bag\description $11251393 Destroy an enemy vehicle with British Forces tanks in a match abilities attributes\abilities\races\german\veterancy\defensive\vehicles\spotting_scopes_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\defensive\vehicles\spotting_scopes_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\defensive\vehicles\spotting_scopes_vet_ger default\ability_bag\ui_info\screen_name $11216210 Spotting Scopes @@ -30297,10 +29128,14 @@ abilities attributes\abilities\races\german\veterancy\defensive\vehicles\spottin abilities attributes\abilities\races\german\veterancy\defensive\vehicles\spotting_scopes_vet_ger sp\ability_bag\ui_info\brief_text $11240895 Increases unit's Line of Sight when stationary. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\spotting_scopes_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\defensive\vehicles\spotting_scopes_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258697 Increases vision by +%1% when stationary. -upgrade attributes\upgrade\afrika_korps\research\t3\heavy_firepower_infantry_munitions default\upgrade_bag\ui_info\screen_name $11214901 Heavy Firepower Infantry Munitions -upgrade attributes\upgrade\afrika_korps\research\t3\heavy_firepower_infantry_munitions default\upgrade_bag\ui_info\brief_text $11214902 Immediately unlocks 'Veterans of the Desert' passive on Panzergrenadiers and Panzerpioneers. Also unlocks Grb. 39 and MG42 upgrades. -upgrade attributes\upgrade\afrika_korps\research\t3\heavy_firepower_infantry_munitions sp\upgrade_bag\ui_info\screen_name $11214901 Heavy Firepower Infantry Munitions -upgrade attributes\upgrade\afrika_korps\research\t3\heavy_firepower_infantry_munitions sp\upgrade_bag\ui_info\brief_text $11214902 Immediately unlocks 'Veterans of the Desert' passive on Panzergrenadiers and Panzerpioneers. Also unlocks Grb. 39 and MG42 upgrades. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak default\upgrade_bag\ui_info\screen_name $11192252 Vehicle Awareness +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak default\upgrade_bag\ui_info\brief_text $11261278 Stationary vehicles can detect nearby enemy vehicles in the fog of war for the duration of the ability. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11261279 Detects enemy vehicles up to range %1% for %2% seconds. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak sp\upgrade_bag\ui_info\screen_name $11192252 Vehicle Awareness +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak sp\upgrade_bag\ui_info\brief_text $11261278 Stationary vehicles can detect nearby enemy vehicles in the fog of war for the duration of the ability. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\left\armored_support_vehicle_awareness_global_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11261279 Detects enemy vehicles up to range %1% for %2% seconds. +challenge attributes\challenges\challenge\daily_challenges_store_release\d055_killwith_tanks_us default\challenge_bag\name $11251394 Detroit Arsenal +challenge attributes\challenges\challenge\daily_challenges_store_release\d055_killwith_tanks_us default\challenge_bag\description $11251395 Destroy an enemy vehicle with US Forces tanks in a match abilities attributes\abilities\races\german\veterancy\defensive\vehicles\white_phosphorus_wirbelwind_vet_ger default\ability_bag\ui_info\help_text $11239942 Offensive / Timed abilities attributes\abilities\races\german\veterancy\defensive\vehicles\white_phosphorus_wirbelwind_vet_ger default\ability_bag\ui_info\screen_name $11239220 White Phosphorous Rounds abilities attributes\abilities\races\german\veterancy\defensive\vehicles\white_phosphorus_wirbelwind_vet_ger default\ability_bag\ui_info\brief_text $11258859 Load special white phosphorous rounds that suppresses infantry and reduces vehicle vision on hit. @@ -30311,24 +29146,16 @@ abilities attributes\abilities\races\german\veterancy\defensive\vehicles\white_p abilities attributes\abilities\races\german\veterancy\defensive\vehicles\white_phosphorus_wirbelwind_vet_ger sp\ability_bag\ui_info\brief_text $11258859 Load special white phosphorous rounds that suppresses infantry and reduces vehicle vision on hit. abilities attributes\abilities\races\german\veterancy\defensive\vehicles\white_phosphorus_wirbelwind_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\defensive\vehicles\white_phosphorus_wirbelwind_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11260776 Deals suppression damage. -%1%%% vision range for %2% seconds on hit. -upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak default\upgrade_bag\ui_info\extra_text $11242579 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak default\upgrade_bag\ui_info\screen_name $11242456 Unlock Tiger Heavy Tank -upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak default\upgrade_bag\ui_info\brief_text $11242788 Allows the Tiger Heavy Tank to be deployed. -upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak sp\upgrade_bag\ui_info\extra_text $11242579 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak sp\upgrade_bag\ui_info\screen_name $11242456 Unlock Tiger Heavy Tank -upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak sp\upgrade_bag\ui_info\brief_text $11242788 Allows the Tiger Heavy Tank to be deployed. -upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak default\upgrade_bag\ui_info\extra_text $11242971 Unlocks Stick Grenade and Hafthohlladung Anti-tank Grenade abilities. -upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak default\upgrade_bag\ui_info\help_text $11242565 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak default\upgrade_bag\ui_info\screen_name $11154056 Grenade Package -upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak default\upgrade_bag\ui_info\brief_text $11250062 Upgrades Panzergrenadiers with anti-infantry and anti-tank grenades. -upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak sp\upgrade_bag\ui_info\extra_text $11242971 Unlocks Stick Grenade and Hafthohlladung Anti-tank Grenade abilities. -upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak sp\upgrade_bag\ui_info\help_text $11242565 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak sp\upgrade_bag\ui_info\screen_name $11154056 Grenade Package -upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak sp\upgrade_bag\ui_info\brief_text $11250062 Upgrades Panzergrenadiers with anti-infantry and anti-tank grenades. -upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\upgrade_bag\ui_info\screen_name $11238843 Battlefield Salvage +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak default\upgrade_bag\ui_info\brief_text $11256549 Each enemy vehicle destroyed by your units grants 200 manpower and 30 fuel during the ability's duration. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\upgrade_bag\ui_info\screen_name $11238843 Battlefield Salvage +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_assault_salvage_ak sp\upgrade_bag\ui_info\brief_text $11256549 Each enemy vehicle destroyed by your units grants 200 manpower and 30 fuel during the ability's duration. +challenge attributes\challenges\challenge\daily_challenges_store_release\d056_killwith_sniper_ger default\challenge_bag\name $11251396 Gewehr 43 +challenge attributes\challenges\challenge\daily_challenges_store_release\d056_killwith_sniper_ger default\challenge_bag\description $11251397 Kill 2 enemy team weapon crews with Wehrmacht Snipers in a match abilities attributes\abilities\races\german\veterancy\infantry\airborne_spirit_vet_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\infantry\airborne_spirit_vet_ger default\ability_bag\ui_info\screen_name $11230637 Airborne Spirit abilities attributes\abilities\races\german\veterancy\infantry\airborne_spirit_vet_ger default\ability_bag\ui_info\brief_text $11240897 Squad will heal when out of combat and captures territory faster. @@ -30339,6 +29166,42 @@ abilities attributes\abilities\races\german\veterancy\infantry\airborne_spirit_v abilities attributes\abilities\races\german\veterancy\infantry\airborne_spirit_vet_ger sp\ability_bag\ui_info\brief_text $11240897 Squad will heal when out of combat and captures territory faster. abilities attributes\abilities\races\german\veterancy\infantry\airborne_spirit_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\infantry\airborne_spirit_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11259379 +%1%%% capture speed; does not affect decapture speed. Restores %2% health per second. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\upgrade_bag\ui_info\screen_name $11220482 Breakthrough Armor Tactics +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak default\upgrade_bag\ui_info\brief_text $11239990 Globally increases the speed of all vehicles and makes them immune to engine criticals when active. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\upgrade_bag\ui_info\screen_name $11220482 Breakthrough Armor Tactics +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_breakthrough_tactics_ak sp\upgrade_bag\ui_info\brief_text $11239990 Globally increases the speed of all vehicles and makes them immune to engine criticals when active. +challenge attributes\challenges\challenge\daily_challenges_store_release\d057_killwith_sniper_us default\challenge_bag\name $11251398 M1903A4 +challenge attributes\challenges\challenge\daily_challenges_store_release\d057_killwith_sniper_us default\challenge_bag\description $11251399 Kill 2 enemy team weapon crews with US Forces Snipers in a match +abilities attributes\abilities\races\german\veterancy\infantry\automatic_fire_panzergrenadier_ger default\ability_bag\ui_info\help_text $11239355 Offensive / Timed +abilities attributes\abilities\races\german\veterancy\infantry\automatic_fire_panzergrenadier_ger default\ability_bag\ui_info\screen_name $11264736 Automatic Fire +abilities attributes\abilities\races\german\veterancy\infantry\automatic_fire_panzergrenadier_ger default\ability_bag\ui_info\brief_text $11264737 The squad concentrates their fire, steadily increasing their rate of fire with increased burst duration the longer the ability is active. +abilities attributes\abilities\races\german\veterancy\infantry\automatic_fire_panzergrenadier_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11264738 Increases rate of fire and burst length every %2% seconds to a maximum of %3%%%. Reduces speed by %4%%% to a maximum of %5%%%. Lasts %6% seconds. +abilities attributes\abilities\races\german\veterancy\infantry\automatic_fire_panzergrenadier_ger sp\ability_bag\ui_info\help_text $11239355 Offensive / Timed +abilities attributes\abilities\races\german\veterancy\infantry\automatic_fire_panzergrenadier_ger sp\ability_bag\ui_info\screen_name $11264736 Automatic Fire +abilities attributes\abilities\races\german\veterancy\infantry\automatic_fire_panzergrenadier_ger sp\ability_bag\ui_info\brief_text $11264737 The squad concentrates their fire, steadily increasing their rate of fire with increased burst duration the longer the ability is active. +abilities attributes\abilities\races\german\veterancy\infantry\automatic_fire_panzergrenadier_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11264738 Increases rate of fire and burst length every %2% seconds to a maximum of %3%%%. Reduces speed by %4%%% to a maximum of %5%%%. Lasts %6% seconds. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\upgrade_bag\ui_info\screen_name $11238844 Superior Fire Drills +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak default\upgrade_bag\ui_info\brief_text $11251799 Increases the damage dealt by coaxial and hull machine guns for all vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\upgrade_bag\ui_info\screen_name $11238844 Superior Fire Drills +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_coax_upgrade_ak sp\upgrade_bag\ui_info\brief_text $11251799 Increases the damage dealt by coaxial and hull machine guns for all vehicles. +challenge attributes\challenges\challenge\daily_challenges_store_release\d058_killwith_sniper_uk default\challenge_bag\name $11251400 No. 4 (T) Rifle +challenge attributes\challenges\challenge\daily_challenges_store_release\d058_killwith_sniper_uk default\challenge_bag\description $11251401 Kill 5 enemy team weapon crews with British Forces Snipers in a match +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\upgrade_bag\ui_info\screen_name $11238845 Command Panzer II Light Tank +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak default\upgrade_bag\ui_info\brief_text $11239992 Deploys a Command Panzer II Light Tank. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\upgrade_bag\ui_info\screen_name $11238845 Command Panzer II Light Tank +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p2_ak sp\upgrade_bag\ui_info\brief_text $11239992 Deploys a Command Panzer II Light Tank. abilities attributes\abilities\races\german\veterancy\infantry\camouflage_first_strike_dummy_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\infantry\camouflage_first_strike_dummy_ger default\ability_bag\ui_info\screen_name $11239221 Ambush Tactics abilities attributes\abilities\races\german\veterancy\infantry\camouflage_first_strike_dummy_ger default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. @@ -30351,6 +29214,18 @@ abilities attributes\abilities\races\german\veterancy\infantry\camouflage_first_ abilities attributes\abilities\races\german\veterancy\infantry\camouflage_first_strike_dummy_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\infantry\camouflage_first_strike_dummy_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258611 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. abilities attributes\abilities\races\german\veterancy\infantry\camouflage_first_strike_dummy_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230517 Veterancy 1 +challenge attributes\challenges\challenge\daily_challenges_store_release\d059_killwith_explosives default\challenge_bag\name $11251402 Anti-personnel +challenge attributes\challenges\challenge\daily_challenges_store_release\d059_killwith_explosives default\challenge_bag\description $11251403 Kill 5 enemy infantry with grenades, satchel charges or rifle grenade infantry abilities in a match +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\upgrade_bag\ui_info\screen_name $11238846 Command Panzer IV F Medium Tank +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak default\upgrade_bag\ui_info\brief_text $11239993 Deploys a Command Panzer IV Medium Tank that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\upgrade_bag\ui_info\screen_name $11238846 Command Panzer IV F Medium Tank +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_command_p4_ak sp\upgrade_bag\ui_info\brief_text $11239993 Deploys a Command Panzer IV Medium Tank that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry. +challenge attributes\challenges\challenge\daily_challenges_store_release\d060_kill_halftracks_ger default\challenge_bag\name $11260005 Junkpile +challenge attributes\challenges\challenge\daily_challenges_store_release\d060_kill_halftracks_ger default\challenge_bag\description $11260004 Destroy an enemy Allies truck or Half-track in a match abilities attributes\abilities\races\german\veterancy\infantry\vet_shock_assault_stosstruppen_ger default\ability_bag\ui_info\help_text $11239943 Offensive / Timed abilities attributes\abilities\races\german\veterancy\infantry\vet_shock_assault_stosstruppen_ger default\ability_bag\ui_info\screen_name $11230749 Shock Assault abilities attributes\abilities\races\german\veterancy\infantry\vet_shock_assault_stosstruppen_ger default\ability_bag\ui_info\brief_text $11240899 Increases squad's offensive and defensive capabilities when active. @@ -30363,14 +29238,26 @@ abilities attributes\abilities\races\german\veterancy\infantry\vet_shock_assault abilities attributes\abilities\races\german\veterancy\infantry\vet_shock_assault_stosstruppen_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\infantry\vet_shock_assault_stosstruppen_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258589 +%1%%% accuracy, +%2%%% rate of fire, and squad is %3%%% harder to hit. Lowers speed by -%4%%%. Immune to suppression. abilities attributes\abilities\races\german\veterancy\infantry\vet_shock_assault_stosstruppen_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230748 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak default\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak default\upgrade_bag\ui_info\help_text $11180138 Unit Unlock -upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak default\upgrade_bag\ui_info\screen_name $11219455 Deploy Breakthrough Units -upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak default\upgrade_bag\ui_info\brief_text $11219456 Unlocks the StuG III for deployment. Also provides most vehicles with the Blitz ability. -upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak sp\upgrade_bag\ui_info\help_text $11180138 Unit Unlock -upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak sp\upgrade_bag\ui_info\screen_name $11219455 Deploy Breakthrough Units -upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak sp\upgrade_bag\ui_info\brief_text $11219456 Unlocks the StuG III for deployment. Also provides most vehicles with the Blitz ability. +challenge attributes\challenges\challenge\daily_challenges_store_release\d061_artillery_strikes default\challenge_bag\name $11260007 Strike a Chord +challenge attributes\challenges\challenge\daily_challenges_store_release\d061_artillery_strikes default\challenge_bag\description $11260006 Call-in 2 airstrikes in a match +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\upgrade_bag\ui_info\screen_name $11201377 Flammpanzer III Medium Tank Sd.Kfz. 141 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak default\upgrade_bag\ui_info\brief_text $11239994 Deploys a Flammpanzer III Medium Tank that is extremely effective against infantry in cover and structures. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\upgrade_bag\ui_info\screen_name $11201377 Flammpanzer III Medium Tank Sd.Kfz. 141 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_flame_p3_ak sp\upgrade_bag\ui_info\brief_text $11239994 Deploys a Flammpanzer III Medium Tank that is extremely effective against infantry in cover and structures. +challenge attributes\challenges\challenge\daily_challenges_store_release\d062_killwith_aircraft default\challenge_bag\name $11260009 Death From Above +challenge attributes\challenges\challenge\daily_challenges_store_release\d062_killwith_aircraft default\challenge_bag\description $11260008 Kill 40 enemy infantry with aircraft abilities or artillery strikes +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\upgrade_bag\ui_info\screen_name $11220481 Light Mechanized Tactics +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\upgrade_bag\ui_info\screen_name $11220481 Light Mechanized Tactics +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_light_mech_tactics_ak sp\upgrade_bag\ui_info\brief_text $11158242 abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_marder_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_marder_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_marder_vet_ger default\ability_bag\ui_info\screen_name $11183323 Tank Hunter Combat Group @@ -30381,14 +29268,16 @@ abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_marder_vet_ger sp\ability_bag\ui_info\screen_name $11183323 Tank Hunter Combat Group abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_marder_vet_ger sp\ability_bag\ui_info\brief_text $11240900 Increases squad defensive capabilities and speed near vehicles. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_marder_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak default\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak default\upgrade_bag\ui_info\help_text $11180138 Unit Unlock -upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak default\upgrade_bag\ui_info\screen_name $11219727 Deploy Defensive Elements -upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak default\upgrade_bag\ui_info\brief_text $11219728 Deploys a MG34 team. All team weapons gain 20% damage reduction. \r\n\r\n -upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak sp\upgrade_bag\ui_info\help_text $11180138 Unit Unlock -upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak sp\upgrade_bag\ui_info\screen_name $11219727 Deploy Defensive Elements -upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak sp\upgrade_bag\ui_info\brief_text $11219728 Deploys a MG34 team. All team weapons gain 20% damage reduction. \r\n\r\n +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\upgrade_bag\ui_info\screen_name $11223237 Panzerjager Combat Group +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak default\upgrade_bag\ui_info\brief_text $11239995 Deploys a Panzerjägers I Tank Destroyer with a Panzerjägers Squad escort. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\upgrade_bag\ui_info\screen_name $11223237 Panzerjager Combat Group +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_panzerjager_combat_group_ak sp\upgrade_bag\ui_info\brief_text $11239995 Deploys a Panzerjägers I Tank Destroyer with a Panzerjägers Squad escort. +challenge attributes\challenges\challenge\daily_challenges_store_release\d063_win_sp_gela default\challenge_bag\name $11263355 Operation Husky +challenge attributes\challenges\challenge\daily_challenges_store_release\d063_win_sp_gela default\challenge_bag\description $11263356 Complete Operation Husky mission on any difficulty. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_mechanized_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_mechanized_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_mechanized_vet_ger default\ability_bag\ui_info\screen_name $11196125 Mechanized Combat Tactics @@ -30401,14 +29290,24 @@ abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_mechanized_vet_ger sp\ability_bag\ui_info\brief_text $11240901 Increases squad defensive capabilities and speed near vehicles. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_mechanized_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_mechanized_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216223 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak default\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak default\upgrade_bag\ui_info\help_text $11180138 Unit Unlock -upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak default\upgrade_bag\ui_info\screen_name $11219883 Deploy Heavy Armor -upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak default\upgrade_bag\ui_info\brief_text $11219884 Unlocks the Tiger. -upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak sp\upgrade_bag\ui_info\help_text $11180138 Unit Unlock -upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak sp\upgrade_bag\ui_info\screen_name $11219883 Deploy Heavy Armor -upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak sp\upgrade_bag\ui_info\brief_text $11219884 Unlocks the Tiger. +challenge attributes\challenges\challenge\daily_challenges_store_release\d064_win_sp_salerno default\challenge_bag\name $11263357 Operation Avalanche +challenge attributes\challenges\challenge\daily_challenges_store_release\d064_win_sp_salerno default\challenge_bag\description $11263358 Complete Operation Avalanche mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak default\upgrade_bag\ui_info\screen_name $11226790 Veteran Gunners +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak default\upgrade_bag\ui_info\brief_text $11239996 Improves the weapon penetration of all vehicle units. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak sp\upgrade_bag\ui_info\screen_name $11226790 Veteran Gunners +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\right\armored_support_veteran_gunners_ak sp\upgrade_bag\ui_info\brief_text $11239996 Improves the weapon penetration of all vehicle units. +challenge attributes\challenges\challenge\daily_challenges_store_release\d065_win_sp_salerno_def default\challenge_bag\name $11263359 Defend Salerno +challenge attributes\challenges\challenge\daily_challenges_store_release\d065_win_sp_salerno_def default\challenge_bag\description $11263360 Complete Defend Salerno mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak default\upgrade_bag\ui_info\help_text $11220749 Break enemy forces with an armored fist by combining weapon upgrades, panzer call-ins and air support. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak default\upgrade_bag\ui_info\screen_name $11242440 Armored Support Battlegroup +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak default\upgrade_bag\ui_info\brief_text $11220749 Break enemy forces with an armored fist by combining weapon upgrades, panzer call-ins and air support. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak sp\upgrade_bag\ui_info\help_text $11220749 Break enemy forces with an armored fist by combining weapon upgrades, panzer call-ins and air support. +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak sp\upgrade_bag\ui_info\screen_name $11242440 Armored Support Battlegroup +upgrade attributes\upgrade\afrika_korps\battlegroups\armored_support\armored_support_ak sp\upgrade_bag\ui_info\brief_text $11220749 Break enemy forces with an armored fist by combining weapon upgrades, panzer call-ins and air support. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_panzer_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_panzer_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_panzer_vet_ger default\ability_bag\ui_info\screen_name $11183326 Panzer Combat Group @@ -30419,14 +29318,18 @@ abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_panzer_vet_ger sp\ability_bag\ui_info\screen_name $11183326 Panzer Combat Group abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_panzer_vet_ger sp\ability_bag\ui_info\brief_text $11240902 Increases squad defensive capabilities and speed near vehicles. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_panzer_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak default\upgrade_bag\ui_info\extra_text $11201956 Infantry Upgrade. Click to Activate. -upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak default\upgrade_bag\ui_info\help_text $11201955 Allows all infantry to achieve two extra levels of veterancy. -upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak default\upgrade_bag\ui_info\screen_name $11201954 Elite Infantry -upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak default\upgrade_bag\ui_info\brief_text $11201957 Elite and veteran infantry dispatched from the Eastern Front gain a higher level of veterancy. -upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak sp\upgrade_bag\ui_info\extra_text $11201956 Infantry Upgrade. Click to Activate. -upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak sp\upgrade_bag\ui_info\help_text $11201955 Allows all infantry to achieve two extra levels of veterancy. -upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak sp\upgrade_bag\ui_info\screen_name $11201954 Elite Infantry -upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak sp\upgrade_bag\ui_info\brief_text $11201957 Elite and veteran infantry dispatched from the Eastern Front gain a higher level of veterancy. +challenge attributes\challenges\challenge\daily_challenges_store_release\d066_win_sp_hill_highway_destroy default\challenge_bag\name $11263361 Dirty Work at the Crossroads +challenge attributes\challenges\challenge\daily_challenges_store_release\d066_win_sp_hill_highway_destroy default\challenge_bag\description $11263362 Complete Dirty Work at the Crossroads mission on any difficulty. +challenge attributes\challenges\challenge\daily_challenges_store_release\d067_win_sp_mt_camino_hillcap default\challenge_bag\name $11263363 Uphill Battle +challenge attributes\challenges\challenge\daily_challenges_store_release\d067_win_sp_mt_camino_hillcap default\challenge_bag\description $11263364 Complete Uphill Battle mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\upgrade_bag\ui_info\help_text $11240949 Blocks Line of Sight. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\upgrade_bag\ui_info\screen_name $11238852 Off-map Creeping Smoke Barrage +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak default\upgrade_bag\ui_info\brief_text $11240002 Designates a Creeping Barrage of smoke shell at the target area. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\upgrade_bag\ui_info\help_text $11240949 Blocks Line of Sight. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\upgrade_bag\ui_info\screen_name $11238852 Off-map Creeping Smoke Barrage +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_creeping_smoke_barrage_ak sp\upgrade_bag\ui_info\brief_text $11240002 Designates a Creeping Barrage of smoke shell at the target area. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_stug_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_stug_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_stug_vet_ger default\ability_bag\ui_info\screen_name $11183329 Heavy Assault Combat Group @@ -30437,24 +29340,18 @@ abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_stug_vet_ger sp\ability_bag\ui_info\screen_name $11183329 Heavy Assault Combat Group abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_stug_vet_ger sp\ability_bag\ui_info\brief_text $11240903 Increases squad defensive capabilities and speed near vehicles. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\combat_group_stug_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak default\upgrade_bag\ui_info\extra_text $11201902 Passive Ability. Click to Upgrade. -upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak default\upgrade_bag\ui_info\help_text $11201901 Passively Heal Nearby Infantry -upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak default\upgrade_bag\ui_info\screen_name $11201900 Forward Healing -upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak default\upgrade_bag\ui_info\brief_text $11201903 The forward position is manned with medics to heal nearby infantry. -upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak sp\upgrade_bag\ui_info\extra_text $11201902 Passive Ability. Click to Upgrade. -upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak sp\upgrade_bag\ui_info\help_text $11201901 Passively Heal Nearby Infantry -upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak sp\upgrade_bag\ui_info\screen_name $11201900 Forward Healing -upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak sp\upgrade_bag\ui_info\brief_text $11201903 The forward position is manned with medics to heal nearby infantry. -upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak default\upgrade_bag\ui_info\extra_text $11243867 Replaces Half-track deployment with Tiger, Panzer III, Panzer IV, and StuG Assault Group call-in abilities. -upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak default\upgrade_bag\ui_info\help_text $11242567 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak default\upgrade_bag\ui_info\screen_name $11243865 Armored Reserves -upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak default\upgrade_bag\ui_info\brief_text $11243868 Replaces the half-track deployment system with armored vehicle call-ins. -upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked -upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak sp\upgrade_bag\ui_info\extra_text $11243867 Replaces Half-track deployment with Tiger, Panzer III, Panzer IV, and StuG Assault Group call-in abilities. -upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak sp\upgrade_bag\ui_info\help_text $11242567 Tech upgrade -upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak sp\upgrade_bag\ui_info\screen_name $11243865 Armored Reserves -upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak sp\upgrade_bag\ui_info\brief_text $11243868 Replaces the half-track deployment system with armored vehicle call-ins. -upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked +challenge attributes\challenges\challenge\daily_challenges_store_release\d068_win_sp_mt_source_rescue default\challenge_bag\name $11263365 Distress Call +challenge attributes\challenges\challenge\daily_challenges_store_release\d068_win_sp_mt_source_rescue default\challenge_bag\description $11263366 Complete Distress Call mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\upgrade_bag\ui_info\screen_name $11238853 Vehicle Support - Double Time +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak default\upgrade_bag\ui_info\brief_text $11240003 Increases the speed of infantry when they are near vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\upgrade_bag\ui_info\screen_name $11238853 Vehicle Support - Double Time +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_double_time_ak sp\upgrade_bag\ui_info\brief_text $11240003 Increases the speed of infantry when they are near vehicles. +challenge attributes\challenges\challenge\daily_challenges_store_release\d069_win_sp_potenza default\challenge_bag\name $11263367 The City of Power +challenge attributes\challenges\challenge\daily_challenges_store_release\d069_win_sp_potenza default\challenge_bag\description $11263368 Complete The City of Power mission on any difficulty. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\improved_panzerfaust_grenadier_vet_ger default\ability_bag\ui_info\extra_text $11239944 Offensive / Select target vehicle abilities attributes\abilities\races\german\veterancy\mechanized\infantry\improved_panzerfaust_grenadier_vet_ger default\ability_bag\ui_info\help_text $11241553 Can Snare vehicles. Can cause Engine Damage. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\improved_panzerfaust_grenadier_vet_ger default\ability_bag\ui_info\screen_name $11183332 Advanced Panzerfaust @@ -30465,10 +29362,18 @@ abilities attributes\abilities\races\german\veterancy\mechanized\infantry\improv abilities attributes\abilities\races\german\veterancy\mechanized\infantry\improved_panzerfaust_grenadier_vet_ger sp\ability_bag\ui_info\screen_name $11183332 Advanced Panzerfaust abilities attributes\abilities\races\german\veterancy\mechanized\infantry\improved_panzerfaust_grenadier_vet_ger sp\ability_bag\ui_info\brief_text $11240904 Fires a Panzerfaust at the target enemy vehicle. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\improved_panzerfaust_grenadier_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\hq_force_recon_deployment_ak default\upgrade_bag\ui_info\screen_name $11219305 Deploy Force Recon -upgrade attributes\upgrade\afrika_korps\research\hq_force_recon_deployment_ak default\upgrade_bag\ui_info\brief_text $11219306 Priority requisitions a Kradshutzen squad and Force Recon supplies. Kradshutzen Infantry gain scoped rifles and powerful abilities, and all infantry gain sight and faster capture -upgrade attributes\upgrade\afrika_korps\research\hq_force_recon_deployment_ak sp\upgrade_bag\ui_info\screen_name $11219305 Deploy Force Recon -upgrade attributes\upgrade\afrika_korps\research\hq_force_recon_deployment_ak sp\upgrade_bag\ui_info\brief_text $11219306 Priority requisitions a Kradshutzen squad and Force Recon supplies. Kradshutzen Infantry gain scoped rifles and powerful abilities, and all infantry gain sight and faster capture +challenge attributes\challenges\challenge\daily_challenges_store_release\d070_win_sp_potenza_def default\challenge_bag\name $11263369 Defend Potenza +challenge attributes\challenges\challenge\daily_challenges_store_release\d070_win_sp_potenza_def default\challenge_bag\description $11263370 Complete Defend Potenza mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak default\upgrade_bag\ui_info\extra_text $11222904 Click to Unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak default\upgrade_bag\ui_info\help_text $11222875 Off-Map Artillery +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak default\upgrade_bag\ui_info\screen_name $11222877 Covering Fire +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak default\upgrade_bag\ui_info\brief_text $11222878 Off-map light and heavy artillery suppress enemy infantry and vehicles within the area, supporting friendly troops. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak sp\upgrade_bag\ui_info\extra_text $11222904 Click to Unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak sp\upgrade_bag\ui_info\help_text $11222875 Off-Map Artillery +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak sp\upgrade_bag\ui_info\screen_name $11222877 Covering Fire +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_off_map_obice_ak sp\upgrade_bag\ui_info\brief_text $11222878 Off-map light and heavy artillery suppress enemy infantry and vehicles within the area, supporting friendly troops. +challenge attributes\challenges\challenge\daily_challenges_store_release\d071_win_sp_seaside_destroy default\challenge_bag\name $11263371 Shoreline Cleanup +challenge attributes\challenges\challenge\daily_challenges_store_release\d071_win_sp_seaside_destroy default\challenge_bag\description $11263372 Complete Shoreline Cleanup mission on any difficulty. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\mark_target_sniper_vet_ger default\ability_bag\ui_info\extra_text $11239945 Offensive / Select target vehicle abilities attributes\abilities\races\german\veterancy\mechanized\infantry\mark_target_sniper_vet_ger default\ability_bag\ui_info\help_text $11241554 Marked units are easier to hit, take more Damage, and have reduced armor. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\mark_target_sniper_vet_ger default\ability_bag\ui_info\screen_name $11239222 Mark Vehicle @@ -30479,14 +29384,18 @@ abilities attributes\abilities\races\german\veterancy\mechanized\infantry\mark_t abilities attributes\abilities\races\german\veterancy\mechanized\infantry\mark_target_sniper_vet_ger sp\ability_bag\ui_info\screen_name $11239222 Mark Vehicle abilities attributes\abilities\races\german\veterancy\mechanized\infantry\mark_target_sniper_vet_ger sp\ability_bag\ui_info\brief_text $11240905 Orders unit to mark a hostile vehicle. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\mark_target_sniper_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\hq_halftrack_support_deployment_ak default\upgrade_bag\ui_info\screen_name $11219290 Deploy Half-track Support -upgrade attributes\upgrade\afrika_korps\research\hq_halftrack_support_deployment_ak default\upgrade_bag\ui_info\brief_text $11219291 Calls in a 250 half-track. Unlocks Combined Arms which increases the performance of infantry near vehicles. Furthermore, unlocks more advanced variants of the 250, the 222, Mortar and Support variants. -upgrade attributes\upgrade\afrika_korps\research\hq_halftrack_support_deployment_ak sp\upgrade_bag\ui_info\screen_name $11219290 Deploy Half-track Support -upgrade attributes\upgrade\afrika_korps\research\hq_halftrack_support_deployment_ak sp\upgrade_bag\ui_info\brief_text $11219291 Calls in a 250 half-track. Unlocks Combined Arms which increases the performance of infantry near vehicles. Furthermore, unlocks more advanced variants of the 250, the 222, Mortar and Support variants. -upgrade attributes\upgrade\afrika_korps\research\hq_rare_infantry_munitions_deployment_ak default\upgrade_bag\ui_info\screen_name $11219282 Deploy Rare Infantry Munitions -upgrade attributes\upgrade\afrika_korps\research\hq_rare_infantry_munitions_deployment_ak default\upgrade_bag\ui_info\brief_text $11219283 Calls in a Panzerpioneer. Upgrades all existing Panzerpioneers with MP43s. -upgrade attributes\upgrade\afrika_korps\research\hq_rare_infantry_munitions_deployment_ak sp\upgrade_bag\ui_info\screen_name $11219282 Deploy Rare Infantry Munitions -upgrade attributes\upgrade\afrika_korps\research\hq_rare_infantry_munitions_deployment_ak sp\upgrade_bag\ui_info\brief_text $11219283 Calls in a Panzerpioneer. Upgrades all existing Panzerpioneers with MP43s. +challenge attributes\challenges\challenge\daily_challenges_store_release\d072_win_sp_river_crossing_rescue default\challenge_bag\name $11263373 Lead the Way +challenge attributes\challenges\challenge\daily_challenges_store_release\d072_win_sp_river_crossing_rescue default\challenge_bag\description $11263374 Complete Lead the Way mission on any difficulty. +challenge attributes\challenges\challenge\daily_challenges_store_release\d073_win_sp_seaside_tank_ace default\challenge_bag\name $11263375 Saving Private Norton +challenge attributes\challenges\challenge\daily_challenges_store_release\d073_win_sp_seaside_tank_ace default\challenge_bag\description $11263376 Complete Saving Private Norton mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\upgrade_bag\ui_info\help_text $11240950 Marked vehicles are easier to hit and penetrate. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\upgrade_bag\ui_info\screen_name $11238854 Mark Vehicle Loiter +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak default\upgrade_bag\ui_info\brief_text $11242759 Designates an enemy vehicle to be marked by an overhead aircraft. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\upgrade_bag\ui_info\help_text $11240950 Marked vehicles are easier to hit and penetrate. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\upgrade_bag\ui_info\screen_name $11238854 Mark Vehicle Loiter +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_recon_loiter_mark_target_ak sp\upgrade_bag\ui_info\brief_text $11242759 Designates an enemy vehicle to be marked by an overhead aircraft. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\salvage_pioneer_vet_ger default\ability_bag\ui_info\extra_text $11239946 Support / Select target vehicle abilities attributes\abilities\races\german\veterancy\mechanized\infantry\salvage_pioneer_vet_ger default\ability_bag\ui_info\help_text $11241555 Can provide Fuel. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\salvage_pioneer_vet_ger default\ability_bag\ui_info\screen_name $11195958 Salvage Wreck @@ -30497,22 +29406,18 @@ abilities attributes\abilities\races\german\veterancy\mechanized\infantry\salvag abilities attributes\abilities\races\german\veterancy\mechanized\infantry\salvage_pioneer_vet_ger sp\ability_bag\ui_info\screen_name $11195958 Salvage Wreck abilities attributes\abilities\races\german\veterancy\mechanized\infantry\salvage_pioneer_vet_ger sp\ability_bag\ui_info\brief_text $11240906 Salvages the target wrecked vehicle. abilities attributes\abilities\races\german\veterancy\mechanized\infantry\salvage_pioneer_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak default\upgrade_bag\ui_info\extra_text $11201928 Infantry Upgrade. Click to Activate. -upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak default\upgrade_bag\ui_info\help_text $11201927 Increases Squad Size of all Panzergrenadiers by 1 -upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak default\upgrade_bag\ui_info\screen_name $11201926 Squad Commander -upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak default\upgrade_bag\ui_info\brief_text $11201929 All Panzergrenadier squads are bolstered with a Squad Commander. -upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak sp\upgrade_bag\ui_info\extra_text $11201928 Infantry Upgrade. Click to Activate. -upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak sp\upgrade_bag\ui_info\help_text $11201927 Increases Squad Size of all Panzergrenadiers by 1 -upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak sp\upgrade_bag\ui_info\screen_name $11201926 Squad Commander -upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak sp\upgrade_bag\ui_info\brief_text $11201929 All Panzergrenadier squads are bolstered with a Squad Commander. -ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 default\extensions\ui_ext\help_text $11235913 Occupants vulnerable to flamethrowers and grenades. -ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 default\extensions\ui_ext\screen_name $11235910 Garrisonable Position -ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 default\extensions\ui_ext\extra_text $11235911 Garrison -ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 sp\extensions\ui_ext\help_text $11235913 Occupants vulnerable to flamethrowers and grenades. -ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 sp\extensions\ui_ext\screen_name $11235910 Garrisonable Position -ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 sp\extensions\ui_ext\extra_text $11235911 Garrison +challenge attributes\challenges\challenge\daily_challenges_store_release\d074_win_sp_foggia default\challenge_bag\name $11263377 Grounding the Luftwaffe +challenge attributes\challenges\challenge\daily_challenges_store_release\d074_win_sp_foggia default\challenge_bag\description $11263378 Complete Grounding the Luftwaffe mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\upgrade_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak default\upgrade_bag\ui_info\brief_text $11240005 Increases the vision range of infantry when they are near vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\upgrade_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_bonus_ak sp\upgrade_bag\ui_info\brief_text $11240005 Increases the vision range of infantry when they are near vehicles. +challenge attributes\challenges\challenge\daily_challenges_store_release\d075_win_sp_foggia_def default\challenge_bag\name $11263379 Defend Foggia +challenge attributes\challenges\challenge\daily_challenges_store_release\d075_win_sp_foggia_def default\challenge_bag\description $11263380 Complete Defend Foggia mission on any difficulty. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\anti_tank_barrage_nebelwerfer_150mm_ger default\ability_bag\ui_info\extra_text $11239947 Offensive / Select target position abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\anti_tank_barrage_nebelwerfer_150mm_ger default\ability_bag\ui_info\help_text $11241556 Causes Area of Effect damage. Scatter increases at long-range. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\anti_tank_barrage_nebelwerfer_150mm_ger default\ability_bag\ui_info\screen_name $11239223 Anti-tank Barrage @@ -30523,14 +29428,18 @@ abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\ant abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\anti_tank_barrage_nebelwerfer_150mm_ger sp\ability_bag\ui_info\screen_name $11239223 Anti-tank Barrage abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\anti_tank_barrage_nebelwerfer_150mm_ger sp\ability_bag\ui_info\brief_text $11240907 Fires an indirect barrage of anti-tank rockets at the target. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\anti_tank_barrage_nebelwerfer_150mm_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\officer_training_ak default\upgrade_bag\ui_info\extra_text $11201952 Infantry Upgrade. Click to Activate. -upgrade attributes\upgrade\afrika_korps\research\officer_training_ak default\upgrade_bag\ui_info\help_text $11201951 All Infantry Spawn at Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\officer_training_ak default\upgrade_bag\ui_info\screen_name $11201950 Officer Training -upgrade attributes\upgrade\afrika_korps\research\officer_training_ak default\upgrade_bag\ui_info\brief_text $11201953 All Infantry receive additional officer training and arrive on the battlefield at Veterancy 1. -upgrade attributes\upgrade\afrika_korps\research\officer_training_ak sp\upgrade_bag\ui_info\extra_text $11201952 Infantry Upgrade. Click to Activate. -upgrade attributes\upgrade\afrika_korps\research\officer_training_ak sp\upgrade_bag\ui_info\help_text $11201951 All Infantry Spawn at Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\officer_training_ak sp\upgrade_bag\ui_info\screen_name $11201950 Officer Training -upgrade attributes\upgrade\afrika_korps\research\officer_training_ak sp\upgrade_bag\ui_info\brief_text $11201953 All Infantry receive additional officer training and arrive on the battlefield at Veterancy 1. +challenge attributes\challenges\challenge\daily_challenges_store_release\d076_win_sp_highway_repair default\challenge_bag\name $11263381 A Bridge Not Too Far +challenge attributes\challenges\challenge\daily_challenges_store_release\d076_win_sp_highway_repair default\challenge_bag\description $11263382 Complete A Bridge Not Too Far mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\upgrade_bag\ui_info\screen_name $11189843 Strafing Run +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak default\upgrade_bag\ui_info\brief_text $11261615 Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\upgrade_bag\ui_info\screen_name $11189843 Strafing Run +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\left\italian_combined_arms_vehicle_strafe_ak sp\upgrade_bag\ui_info\brief_text $11261615 Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry. +challenge attributes\challenges\challenge\daily_challenges_store_release\d077_win_sp_river_crossing_airfield default\challenge_bag\name $11263383 Clear the Air +challenge attributes\challenges\challenge\daily_challenges_store_release\d077_win_sp_river_crossing_airfield default\challenge_bag\description $11263384 Complete Clear the Air mission on any difficulty. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\armor_piercing_barrage_81mm_mortar_vet_ger default\ability_bag\ui_info\extra_text $11239948 Offensive / Select target position abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\armor_piercing_barrage_81mm_mortar_vet_ger default\ability_bag\ui_info\help_text $11241557 Causes Area of Effect damage. Scatter increases at long-range. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\armor_piercing_barrage_81mm_mortar_vet_ger default\ability_bag\ui_info\screen_name $11239224 Anti-tank Barrage @@ -30541,6 +29450,10 @@ abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\arm abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\armor_piercing_barrage_81mm_mortar_vet_ger sp\ability_bag\ui_info\screen_name $11239224 Anti-tank Barrage abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\armor_piercing_barrage_81mm_mortar_vet_ger sp\ability_bag\ui_info\brief_text $11240908 Fires an indirect barrage of anti-tank shells at the target. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\armor_piercing_barrage_81mm_mortar_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +challenge attributes\challenges\challenge\daily_challenges_store_release\d078_win_sp_river_crossing_raid default\challenge_bag\name $11263385 The Great Ammo Robbery +challenge attributes\challenges\challenge\daily_challenges_store_release\d078_win_sp_river_crossing_raid default\challenge_bag\description $11263386 Complete The Great Ammo Robbery mission on any difficulty. +challenge attributes\challenges\challenge\daily_challenges_store_release\d079_win_sp_anzio default\challenge_bag\name $11263387 Operation Shingle +challenge attributes\challenges\challenge\daily_challenges_store_release\d079_win_sp_anzio default\challenge_bag\description $11263388 Complete Operation Shingle mission on any difficulty. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\aura_vehicle_awareness_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\aura_vehicle_awareness_vet_ger default\ability_bag\ui_info\help_text $11241558 Reveals enemy units in the Fog of War and on the Minimap. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\aura_vehicle_awareness_vet_ger default\ability_bag\ui_info\screen_name $11192252 Vehicle Awareness @@ -30551,14 +29464,10 @@ abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\aur abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\aura_vehicle_awareness_vet_ger sp\ability_bag\ui_info\screen_name $11192252 Vehicle Awareness abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\aura_vehicle_awareness_vet_ger sp\ability_bag\ui_info\brief_text $11240909 Enables the unit to track the movement of enemies. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\aura_vehicle_awareness_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak default\upgrade_bag\ui_info\extra_text $11201542 Passive Ability. Click to Upgrade. -upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak default\upgrade_bag\ui_info\help_text $11201541 Passively Repairs Nearby Vehicles -upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak default\upgrade_bag\ui_info\screen_name $11201540 Forward Repair -upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak default\upgrade_bag\ui_info\brief_text $11201543 The forward position is manned with repair pioneers to repair nearby vehicles. -upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak sp\upgrade_bag\ui_info\extra_text $11201542 Passive Ability. Click to Upgrade. -upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak sp\upgrade_bag\ui_info\help_text $11201541 Passively Repairs Nearby Vehicles -upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak sp\upgrade_bag\ui_info\screen_name $11201540 Forward Repair -upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak sp\upgrade_bag\ui_info\brief_text $11201543 The forward position is manned with repair pioneers to repair nearby vehicles. +challenge attributes\challenges\challenge\daily_challenges_store_release\d080_win_sp_anzio_def default\challenge_bag\name $11263389 Defend Anzio +challenge attributes\challenges\challenge\daily_challenges_store_release\d080_win_sp_anzio_def default\challenge_bag\description $11263390 Complete Defend Anzio mission on any difficulty. +challenge attributes\challenges\challenge\daily_challenges_store_release\d081_win_sp_mt_source_retrieval default\challenge_bag\name $11263391 The Enigma Heist +challenge attributes\challenges\challenge\daily_challenges_store_release\d081_win_sp_mt_source_retrieval default\challenge_bag\description $11263392 Complete The Enigma Heist mission on any difficulty. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_20mm_vet_ger default\ability_bag\ui_info\extra_text $11239949 Offensive / Timed abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_20mm_vet_ger default\ability_bag\ui_info\help_text $11241559 Increases penetration. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_20mm_vet_ger default\ability_bag\ui_info\screen_name $11183308 White Phosphorus Rounds @@ -30571,26 +29480,8 @@ abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\whi abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_20mm_vet_ger sp\ability_bag\ui_info\brief_text $11240910 Orders the crew to load white phosphorous rounds. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_20mm_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_20mm_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216293 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\research\requisition_vehicle_spare_parts_ak default\upgrade_bag\ui_info\screen_name $11220402 Requisition Spare Parts -upgrade attributes\upgrade\afrika_korps\research\requisition_vehicle_spare_parts_ak default\upgrade_bag\ui_info\brief_text $11220403 Bringing up spare parts to the frontline dramatically increase the ability to maintain higher efficiency on vehicles. Increases the survivability and mobility of LIGHT vehicles. -upgrade attributes\upgrade\afrika_korps\research\requisition_vehicle_spare_parts_ak sp\upgrade_bag\ui_info\screen_name $11220402 Requisition Spare Parts -upgrade attributes\upgrade\afrika_korps\research\requisition_vehicle_spare_parts_ak sp\upgrade_bag\ui_info\brief_text $11220403 Bringing up spare parts to the frontline dramatically increase the ability to maintain higher efficiency on vehicles. Increases the survivability and mobility of LIGHT vehicles. -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\ui_info\help_text $11242580 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11242457 KwK 38 Autocannon Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11250065 Upgrades the unit with an autocannon, increasing anti-infantry and anti-vehicle firepower. -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11261702 Removes ability to transport and heal. Increases frontal armor by %1%. -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\requirements\required_any_in_list\ui_name $11229066 Requires Armory Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\ui_info\help_text $11242580 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11242457 KwK 38 Autocannon Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11250065 Upgrades the unit with an autocannon, increasing anti-infantry and anti-vehicle firepower. -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11261702 Removes ability to transport and heal. Increases frontal armor by %1%. -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\requirements\required_any_in_list\ui_name $11229066 Requires Armory Upgrade +challenge attributes\challenges\challenge\daily_challenges_store_release\d082_win_sp_highway_rescue default\challenge_bag\name $11263393 To The Rescue +challenge attributes\challenges\challenge\daily_challenges_store_release\d082_win_sp_highway_rescue default\challenge_bag\description $11263394 Complete To The Rescue mission on any difficulty. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_hmg_vet_ger default\ability_bag\ui_info\help_text $11239950 Offensive / Timed abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_hmg_vet_ger default\ability_bag\ui_info\screen_name $11183308 White Phosphorus Rounds abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_hmg_vet_ger default\ability_bag\ui_info\brief_text $11240911 Orders the crew to load white phosphorous rounds. @@ -30601,16 +29492,6 @@ abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\whi abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_hmg_vet_ger sp\ability_bag\ui_info\brief_text $11240911 Orders the crew to load white phosphorous rounds. abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_hmg_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\mechanized\team_weapon\white_phosphorus_rounds_hmg_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11261265 +%1%%% weapon penetration. +%2%%% accuracy and +%3%%% damage against units in garrisons, or light and heavy cover. -upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak default\upgrade_bag\ui_info\extra_text $11242581 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak default\upgrade_bag\ui_info\help_text $11241038 Increases Damage and Penetration. -upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak default\upgrade_bag\ui_info\screen_name $11242458 KwK 39 Long 50mm Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak default\upgrade_bag\ui_info\brief_text $11242790 Upgrades the Panzer III short 50mm gun to the long 50mm gun. -upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11201531 Already Upgraded to 75mm Turret -upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak sp\upgrade_bag\ui_info\extra_text $11242581 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak sp\upgrade_bag\ui_info\help_text $11241038 Increases Damage and Penetration. -upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak sp\upgrade_bag\ui_info\screen_name $11242458 KwK 39 Long 50mm Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak sp\upgrade_bag\ui_info\brief_text $11242790 Upgrades the Panzer III short 50mm gun to the long 50mm gun. -upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11201531 Already Upgraded to 75mm Turret abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\aura_repair_kettenkrad_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\aura_repair_kettenkrad_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\aura_repair_kettenkrad_vet_ger default\ability_bag\ui_info\screen_name $11239225 Repair Station @@ -30621,30 +29502,6 @@ abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\aura_r abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\aura_repair_kettenkrad_vet_ger sp\ability_bag\ui_info\screen_name $11239225 Repair Station abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\aura_repair_kettenkrad_vet_ger sp\ability_bag\ui_info\brief_text $11240912 Repairs nearby vehicles when stationary and out of combat. abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\aura_repair_kettenkrad_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak default\upgrade_bag\ui_info\extra_text $11242582 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak default\upgrade_bag\ui_info\help_text $11242980 Increases Damage and Area of Effect. Reduces Penetration. -upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak default\upgrade_bag\ui_info\screen_name $11242459 KwK 37 75mm Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak default\upgrade_bag\ui_info\brief_text $11242791 Upgrades the Panzer III short 50mm cannon to a 75mm cannon. -upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak sp\upgrade_bag\ui_info\extra_text $11242582 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak sp\upgrade_bag\ui_info\help_text $11242980 Increases Damage and Area of Effect. Reduces Penetration. -upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak sp\upgrade_bag\ui_info\screen_name $11242459 KwK 37 75mm Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak sp\upgrade_bag\ui_info\brief_text $11242791 Upgrades the Panzer III short 50mm cannon to a 75mm cannon. -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\ui_info\extra_text $11242981 Removes ability to Transport. -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\ui_info\help_text $11242583 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11242460 GrW 34 Mortar Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11250067 Convert into a 250 Mortar Halftrack. Effective against infantry, team weapons, and structures at long-range. -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\requirements\required_any_in_list\ui_name $11229066 Requires Armory Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\ui_info\extra_text $11242981 Removes ability to Transport. -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\ui_info\help_text $11242583 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11242460 GrW 34 Mortar Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11250067 Convert into a 250 Mortar Halftrack. Effective against infantry, team weapons, and structures at long-range. -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\requirements\required_any_in_list\ui_name $11229066 Requires Armory Upgrade abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\blitzkrieg_vet_ger default\ability_bag\ui_info\extra_text $11239951 Offensive / Timed abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\blitzkrieg_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\blitzkrieg_vet_ger default\ability_bag\ui_info\screen_name $11183157 Blitzkrieg @@ -30655,12 +29512,6 @@ abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\blitzk abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\blitzkrieg_vet_ger sp\ability_bag\ui_info\screen_name $11183157 Blitzkrieg abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\blitzkrieg_vet_ger sp\ability_bag\ui_info\brief_text $11240913 Increases vehicle speed, rate of fire, and makes unit harder to hit when active. abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\blitzkrieg_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak default\upgrade_bag\ui_squad_name_override $11241650 2.5-tonne Utility Truck -upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak default\upgrade_bag\ui_squad_help_text_override $11241772 Non-combatant / Support -upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak default\upgrade_bag\ui_squad_brief_text_override $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak sp\upgrade_bag\ui_squad_name_override $11241650 2.5-tonne Utility Truck -upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak sp\upgrade_bag\ui_squad_help_text_override $11241772 Non-combatant / Support -upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak sp\upgrade_bag\ui_squad_brief_text_override $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\mine_halftrack_vet_ger default\ability_bag\ui_info\extra_text $11239952 Offensive / Select target position abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\mine_halftrack_vet_ger default\ability_bag\ui_info\help_text $11241561 Can Snare vehicles. Can cause Engine Damage. abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\mine_halftrack_vet_ger default\ability_bag\ui_info\screen_name $11239226 Riegel 43 Anti-vehicle Mine @@ -30671,48 +29522,15 @@ abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\mine_h abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\mine_halftrack_vet_ger sp\ability_bag\ui_info\screen_name $11239226 Riegel 43 Anti-vehicle Mine abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\mine_halftrack_vet_ger sp\ability_bag\ui_info\brief_text $11240914 Orders the vehicle crew to deploy a Riegel 43 anti-vehicle Mine at the target position. abilities attributes\abilities\races\german\veterancy\mechanized\vehicles\mine_halftrack_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak default\upgrade_bag\ui_info\help_text $11242584 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak default\upgrade_bag\ui_info\screen_name $11242461 L6 Lanciafiamme Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak default\upgrade_bag\ui_info\brief_text $11250068 Replaces the autocannon with a flamethrower. Very effective against infantry in cover and structures. -upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11221072 Must Be In Friendly Territory -upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak default\upgrade_bag\ui_squad_help_text_override $11241844 Anti-infantry / Anti-structure -upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak sp\upgrade_bag\ui_info\help_text $11242584 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak sp\upgrade_bag\ui_info\screen_name $11242461 L6 Lanciafiamme Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak sp\upgrade_bag\ui_info\brief_text $11250068 Replaces the autocannon with a flamethrower. Very effective against infantry in cover and structures. -upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11221072 Must Be In Friendly Territory -upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak sp\upgrade_bag\ui_squad_help_text_override $11241844 Anti-infantry / Anti-structure -abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger default\ability_bag\ui_info\help_text $11159402 Passive -abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger default\ability_bag\ui_info\screen_name $11192952 Concealment -abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger default\ability_bag\ui_info\brief_text $11240792 Squad gains camouflage while stationary, in cover, and not in combat. Unit is invisible to enemies unless they get too close. -abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger default\ability_bag\ui_info\brief_text $11249709 The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. +abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger default\ability_bag\ui_info\help_text $11200306 Passive +abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger default\ability_bag\ui_info\screen_name $11200304 Concealment abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger sp\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger sp\ability_bag\ui_info\screen_name $11192952 Concealment abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger sp\ability_bag\ui_info\brief_text $11240792 Squad gains camouflage while stationary, in cover, and not in combat. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\special_ops\infantry\camouflage_in_cover_jaeger_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258610 +%1%%% damage and +%2%%% accuracy when firing from camouflage for %3% seconds. -upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak default\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak default\upgrade_bag\ui_info\help_text $11193348 Anti-Infantry Upgrade / Effective at all ranges -upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak default\upgrade_bag\ui_info\screen_name $11153992 Pintle-mounted Heavy Machine Gun -upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak default\upgrade_bag\ui_info\brief_text $11193350 Equips the squad with an MG34 light machine gun. Most effective when used from a stationary position. Can suppress enemy infantry. -upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak sp\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak sp\upgrade_bag\ui_info\help_text $11193348 Anti-Infantry Upgrade / Effective at all ranges -upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak sp\upgrade_bag\ui_info\screen_name $11153992 Pintle-mounted Heavy Machine Gun -upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak sp\upgrade_bag\ui_info\brief_text $11193350 Equips the squad with an MG34 light machine gun. Most effective when used from a stationary position. Can suppress enemy infantry. -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\ui_info\help_text $11219925 Healing Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11219924 Medical Half-track -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11219927 Converts to a Medical Half-track. Can heal nearby injured infantry. -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\ui_info\help_text $11219925 Healing Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11219924 Medical Half-track -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11219927 Converts to a Medical Half-track. Can heal nearby injured infantry. -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades abilities attributes\abilities\races\german\veterancy\special_ops\infantry\fast_capture_grenadiers_vet_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\special_ops\infantry\fast_capture_grenadiers_vet_ger default\ability_bag\ui_info\screen_name $11196120 Fast Capture abilities attributes\abilities\races\german\veterancy\special_ops\infantry\fast_capture_grenadiers_vet_ger default\ability_bag\ui_info\brief_text $11249898 Squad has increased capture speed. Does not affect decapture speed. @@ -30725,14 +29543,6 @@ abilities attributes\abilities\races\german\veterancy\special_ops\infantry\fast_ abilities attributes\abilities\races\german\veterancy\special_ops\infantry\fast_capture_grenadiers_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\special_ops\infantry\fast_capture_grenadiers_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258657 +%1%%% capture speed. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\fast_capture_grenadiers_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216221 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak default\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. -upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak default\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak default\upgrade_bag\ui_info\screen_name $11242533 Medical Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak default\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. -upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak sp\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. -upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak sp\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak sp\upgrade_bag\ui_info\screen_name $11242533 Medical Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak sp\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\incendiary_grenade_grenadier_vet_ger default\ability_bag\ui_info\help_text $11241564 Causes Area of Effect damage. Causes Burn damage over time. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\incendiary_grenade_grenadier_vet_ger default\ability_bag\ui_info\screen_name $11226665 Incendiary Grenade abilities attributes\abilities\races\german\veterancy\special_ops\infantry\incendiary_grenade_grenadier_vet_ger default\ability_bag\ui_info\brief_text $11240918 Throws an Incendiary Grenade at the target. @@ -30743,16 +29553,6 @@ abilities attributes\abilities\races\german\veterancy\special_ops\infantry\incen abilities attributes\abilities\races\german\veterancy\special_ops\infantry\incendiary_grenade_grenadier_vet_ger sp\ability_bag\ui_info\brief_text $11240918 Throws an Incendiary Grenade at the target. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\incendiary_grenade_grenadier_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\special_ops\infantry\incendiary_grenade_grenadier_vet_ger sp\ability_bag\requirements\required_any_in_list\ui_name $11215503 Requires Luftwaffe Kompanie, Panzergrenadier Kompanie, Or Infanterie Officer Quarters -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak default\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak default\upgrade_bag\ui_info\help_text $11201366 Anti-Infantry Upgrade / Effective at medium range -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11153992 Pintle-mounted Heavy Machine Gun -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11201368 Equips a pintle-mounted MG34 machine gun. Effective against infantry. -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak default\upgrade_bag\requirements\required_entity_upgrade\ui_name $11201373 Exclusive with 2cm KwK 38 Autocannon -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak sp\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak sp\upgrade_bag\ui_info\help_text $11201366 Anti-Infantry Upgrade / Effective at medium range -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11153992 Pintle-mounted Heavy Machine Gun -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11201368 Equips a pintle-mounted MG34 machine gun. Effective against infantry. -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11201373 Exclusive with 2cm KwK 38 Autocannon abilities attributes\abilities\races\german\veterancy\special_ops\infantry\infiltration_stormtrooper_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\special_ops\infantry\infiltration_stormtrooper_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\special_ops\infantry\infiltration_stormtrooper_vet_ger default\ability_bag\ui_info\screen_name $11183365 Infiltration @@ -30763,14 +29563,6 @@ abilities attributes\abilities\races\german\veterancy\special_ops\infantry\infil abilities attributes\abilities\races\german\veterancy\special_ops\infantry\infiltration_stormtrooper_vet_ger sp\ability_bag\ui_info\screen_name $11183365 Infiltration abilities attributes\abilities\races\german\veterancy\special_ops\infantry\infiltration_stormtrooper_vet_ger sp\ability_bag\ui_info\brief_text $11240919 Unit does not appear on the enemy's minimap. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\infiltration_stormtrooper_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak default\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak default\upgrade_bag\ui_info\screen_name $11235857 MG 34 Machine Gun -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak default\upgrade_bag\ui_info\brief_text $11242794 Upgrades the unit with a pintle-mounted machine gun. -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak sp\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak sp\upgrade_bag\ui_info\screen_name $11235857 MG 34 Machine Gun -upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak sp\upgrade_bag\ui_info\brief_text $11242794 Upgrades the unit with a pintle-mounted machine gun. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\smoke_grenade_panzergrenadier_vet_ger default\ability_bag\ui_info\extra_text $11239955 Support / Select target position abilities attributes\abilities\races\german\veterancy\special_ops\infantry\smoke_grenade_panzergrenadier_vet_ger default\ability_bag\ui_info\help_text $11241565 Can block Line of Sight. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\smoke_grenade_panzergrenadier_vet_ger default\ability_bag\ui_info\screen_name $11183368 Smoke Grenade @@ -30781,14 +29573,6 @@ abilities attributes\abilities\races\german\veterancy\special_ops\infantry\smoke abilities attributes\abilities\races\german\veterancy\special_ops\infantry\smoke_grenade_panzergrenadier_vet_ger sp\ability_bag\ui_info\screen_name $11183368 Smoke Grenade abilities attributes\abilities\races\german\veterancy\special_ops\infantry\smoke_grenade_panzergrenadier_vet_ger sp\ability_bag\ui_info\brief_text $11240920 Throw a smoke grenade at the target location that can obscure line of sight. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\smoke_grenade_panzergrenadier_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak default\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak default\upgrade_bag\ui_info\screen_name $11235786 MG 42 Machine Gun -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak default\upgrade_bag\ui_info\brief_text $11242958 Upgrades the unit with a fixed machine gun. -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak sp\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak sp\upgrade_bag\ui_info\screen_name $11235786 MG 42 Machine Gun -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak sp\upgrade_bag\ui_info\brief_text $11242958 Upgrades the unit with a fixed machine gun. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\stealth_shot_sniper_vet_ger default\ability_bag\ui_info\extra_text $11239956 Offensive / Select target infantry abilities attributes\abilities\races\german\veterancy\special_ops\infantry\stealth_shot_sniper_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\special_ops\infantry\stealth_shot_sniper_vet_ger default\ability_bag\ui_info\screen_name $11183371 Assassinate @@ -30799,14 +29583,8 @@ abilities attributes\abilities\races\german\veterancy\special_ops\infantry\steal abilities attributes\abilities\races\german\veterancy\special_ops\infantry\stealth_shot_sniper_vet_ger sp\ability_bag\ui_info\screen_name $11183371 Assassinate abilities attributes\abilities\races\german\veterancy\special_ops\infantry\stealth_shot_sniper_vet_ger sp\ability_bag\ui_info\brief_text $11240921 Fires a single shot that does not reveal the unit. abilities attributes\abilities\races\german\veterancy\special_ops\infantry\stealth_shot_sniper_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak default\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak default\upgrade_bag\ui_info\screen_name $11235857 MG 34 Machine Gun -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak default\upgrade_bag\ui_info\brief_text $11242795 Upgrades the unit with a pintle-mounted machine gun. -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak sp\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak sp\upgrade_bag\ui_info\screen_name $11235857 MG 34 Machine Gun -upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak sp\upgrade_bag\ui_info\brief_text $11242795 Upgrades the unit with a pintle-mounted machine gun. +challenge attributes\challenges\challenge\daily_challenges_store_release\d083_win_sp_monte_cassino default\challenge_bag\name $11263395 The Battle of Monte Cassino +challenge attributes\challenges\challenge\daily_challenges_store_release\d083_win_sp_monte_cassino default\challenge_bag\description $11263396 Complete The Battle of Monte Cassino mission on any difficulty. abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\camouflage_team_weapon_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\camouflage_team_weapon_vet_ger default\ability_bag\ui_info\help_text $11241566 Gains First Strike bonuses when attacking from camouflage. abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\camouflage_team_weapon_vet_ger default\ability_bag\ui_info\screen_name $11183374 Defensive Training @@ -30819,6 +29597,18 @@ abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\ca abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\camouflage_team_weapon_vet_ger sp\ability_bag\ui_info\brief_text $11240922 Squad gains Camouflage while stationary, in cover, and not in combat. abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\camouflage_team_weapon_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\camouflage_team_weapon_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216219 Veterancy 1 +challenge attributes\challenges\challenge\daily_challenges_store_release\d084_win_sp_mt_source_repair default\challenge_bag\name $11263397 Wreckoning +challenge attributes\challenges\challenge\daily_challenges_store_release\d084_win_sp_mt_source_repair default\challenge_bag\description $11263398 Complete Wreckoning mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\upgrade_bag\ui_info\help_text $11240952 Can throw Grenades. Moves faster when out of combat. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\upgrade_bag\ui_info\screen_name $11222851 Bersaglieri Squad +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak default\upgrade_bag\ui_info\brief_text $11240007 Deploys a Bersaglieri Squad. Effective against infantry at medium range and move faster when out of combat. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\upgrade_bag\ui_info\help_text $11240952 Can throw Grenades. Moves faster when out of combat. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\upgrade_bag\ui_info\screen_name $11222851 Bersaglieri Squad +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_bersaglieri_ak sp\upgrade_bag\ui_info\brief_text $11240007 Deploys a Bersaglieri Squad. Effective against infantry at medium range and move faster when out of combat. +challenge attributes\challenges\challenge\daily_challenges_store_release\d085_win_sp_mt_camino_turnabout default\challenge_bag\name $11263399 Turnabout +challenge attributes\challenges\challenge\daily_challenges_store_release\d085_win_sp_mt_camino_turnabout default\challenge_bag\description $11263400 Complete Turnabout mission on any difficulty. abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\flare_81mm_mortar_vet_ger default\ability_bag\ui_info\help_text $11239957 Recon / Select target position abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\flare_81mm_mortar_vet_ger default\ability_bag\ui_info\screen_name $11154426 Recon Flare abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\flare_81mm_mortar_vet_ger default\ability_bag\ui_info\brief_text $11240923 Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time. @@ -30829,14 +29619,26 @@ abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\fl abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\flare_81mm_mortar_vet_ger sp\ability_bag\ui_info\brief_text $11240923 Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time. abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\flare_81mm_mortar_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\flare_81mm_mortar_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11259886 Provides vision for %1% seconds in a radius of %2%. -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak default\upgrade_bag\ui_info\extra_text $11242587 Defensive upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak default\upgrade_bag\ui_info\help_text $11242982 Increases Side Armor. -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak default\upgrade_bag\ui_info\screen_name $11179606 Side Skirts -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak default\upgrade_bag\ui_info\brief_text $11242796 Upgrades the unit with armored side skirts. -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak sp\upgrade_bag\ui_info\extra_text $11242587 Defensive upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak sp\upgrade_bag\ui_info\help_text $11242982 Increases Side Armor. -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak sp\upgrade_bag\ui_info\screen_name $11179606 Side Skirts -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak sp\upgrade_bag\ui_info\brief_text $11242796 Upgrades the unit with armored side skirts. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\upgrade_bag\ui_info\screen_name $11238856 Carro Armato M13/40 Light Tank +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak default\upgrade_bag\ui_info\brief_text $11240008 Deploys a Carro Armato M13/40 Light Tank. Effective against infantry and light vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\upgrade_bag\ui_info\screen_name $11238856 Carro Armato M13/40 Light Tank +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_ak sp\upgrade_bag\ui_info\brief_text $11240008 Deploys a Carro Armato M13/40 Light Tank. Effective against infantry and light vehicles. +challenge attributes\challenges\challenge\daily_challenges_store_release\d086_win_sp_ortona default\challenge_bag\name $11263401 Operation Morning Glory +challenge attributes\challenges\challenge\daily_challenges_store_release\d086_win_sp_ortona default\challenge_bag\description $11263402 Complete Operation Morning Glory mission on any difficulty. +challenge attributes\challenges\challenge\daily_challenges_store_release\d087_win_sp_ortona_def default\challenge_bag\name $11263403 Defend Ortona +challenge attributes\challenges\challenge\daily_challenges_store_release\d087_win_sp_ortona_def default\challenge_bag\description $11263404 Complete Defend Ortona mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\upgrade_bag\ui_info\screen_name $11238857 Command M13/40 Light Tank +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak default\upgrade_bag\ui_info\brief_text $11240009 Deploys a Command M13/40 Light Tank. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\upgrade_bag\ui_info\screen_name $11238857 Command M13/40 Light Tank +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_m13_40_command_ak sp\upgrade_bag\ui_info\brief_text $11240009 Deploys a Command M13/40 Light Tank. abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\wp_smoke_barrage_nebelwerfer_150mm_ger default\ability_bag\ui_info\extra_text $11249206 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\wp_smoke_barrage_nebelwerfer_150mm_ger default\ability_bag\ui_info\help_text $11239340 Support / Select target position abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\wp_smoke_barrage_nebelwerfer_150mm_ger default\ability_bag\ui_info\screen_name $11190961 White Phosphorus Barrage @@ -30849,14 +29651,18 @@ abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\wp abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\wp_smoke_barrage_nebelwerfer_150mm_ger sp\ability_bag\ui_info\brief_text $11249207 Fires special smoke rockets. Smoke clouds continuously damage infantry and blocks vision. abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\wp_smoke_barrage_nebelwerfer_150mm_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\special_ops\team_weapon\wp_smoke_barrage_nebelwerfer_150mm_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230547 Veterancy 1 -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak default\upgrade_bag\ui_info\extra_text $11242588 Defensive upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak default\upgrade_bag\ui_info\help_text $11242983 Increases Side Armor. -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak default\upgrade_bag\ui_info\screen_name $11179606 Side Skirts -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak default\upgrade_bag\ui_info\brief_text $11242797 Upgrades the unit with armored side skirts. -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak sp\upgrade_bag\ui_info\extra_text $11242588 Defensive upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak sp\upgrade_bag\ui_info\help_text $11242983 Increases Side Armor. -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak sp\upgrade_bag\ui_info\screen_name $11179606 Side Skirts -upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak sp\upgrade_bag\ui_info\brief_text $11242797 Upgrades the unit with armored side skirts. +challenge attributes\challenges\challenge\daily_challenges_store_release\d088_win_sp_break_contact default\challenge_bag\name $11263405 Break Contact +challenge attributes\challenges\challenge\daily_challenges_store_release\d088_win_sp_break_contact default\challenge_bag\description $11263406 Complete Break Contact mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\upgrade_bag\ui_info\screen_name $11216342 Semovente da 75/18 Assault Gun +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak default\upgrade_bag\ui_info\brief_text $11240010 Deploys a Semovente da 75/18 Assault Gun. Effective against vehicles and can barrage stationary targets at range. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\upgrade_bag\ui_info\screen_name $11216342 Semovente da 75/18 Assault Gun +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\right\italian_combined_arms_semovente_ak sp\upgrade_bag\ui_info\brief_text $11240010 Deploys a Semovente da 75/18 Assault Gun. Effective against vehicles and can barrage stationary targets at range. +challenge attributes\challenges\challenge\daily_challenges_store_release\d089_win_sp_assassinate default\challenge_bag\name $11263407 Assassinate Baumann +challenge attributes\challenges\challenge\daily_challenges_store_release\d089_win_sp_assassinate default\challenge_bag\description $11263408 Complete Assassinate Baumann mission on any difficulty. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\advanced_anti_air_wirbelwind_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\advanced_anti_air_wirbelwind_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\advanced_anti_air_wirbelwind_ger default\ability_bag\ui_info\screen_name $11239227 Anti-air Specialist @@ -30867,10 +29673,18 @@ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\advan abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\advanced_anti_air_wirbelwind_ger sp\ability_bag\ui_info\screen_name $11239227 Anti-air Specialist abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\advanced_anti_air_wirbelwind_ger sp\ability_bag\ui_info\brief_text $11240925 Units has increased range when targeting aircraft. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\advanced_anti_air_wirbelwind_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\vehicle\support_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11219561 Support Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\support_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11219562 Adds healing and reinforce to the 250. Prevents half-track from being armed. -upgrade attributes\upgrade\afrika_korps\vehicle\support_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11219561 Support Upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\support_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11219562 Adds healing and reinforce to the 250. Prevents half-track from being armed. +challenge attributes\challenges\challenge\daily_challenges_store_release\d090_win_sp_winter_line default\challenge_bag\name $11263541 The Winter Line +challenge attributes\challenges\challenge\daily_challenges_store_release\d090_win_sp_winter_line default\challenge_bag\description $11263542 Complete The Winter Line on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak default\upgrade_bag\ui_info\help_text $11222428 Deploy swift Bersaglieri infantry alongside Italian tanks to sweep the battlefield, using artillery and air support to plug the gaps. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak default\upgrade_bag\ui_info\screen_name $11222429 Italian Combined Arms Battlegroup +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak default\upgrade_bag\ui_info\brief_text $11222428 Deploy swift Bersaglieri infantry alongside Italian tanks to sweep the battlefield, using artillery and air support to plug the gaps. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak sp\upgrade_bag\ui_info\help_text $11222428 Deploy swift Bersaglieri infantry alongside Italian tanks to sweep the battlefield, using artillery and air support to plug the gaps. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak sp\upgrade_bag\ui_info\screen_name $11222429 Italian Combined Arms Battlegroup +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_ak sp\upgrade_bag\ui_info\brief_text $11222428 Deploy swift Bersaglieri infantry alongside Italian tanks to sweep the battlefield, using artillery and air support to plug the gaps. +challenge attributes\challenges\challenge\daily_challenges_store_release\d091_win_sp_ajdabiya default\challenge_bag\name $11263411 Ajdabiya +challenge attributes\challenges\challenge\daily_challenges_store_release\d091_win_sp_ajdabiya default\challenge_bag\description $11263412 Complete Ajdabiya mission on any difficulty. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\bunker_buster_barrage_brummbar_vet_ger default\ability_bag\ui_info\extra_text $11249999 Barrages have less accuracy at long-range. Deals increased damage to emplacements. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\bunker_buster_barrage_brummbar_vet_ger default\ability_bag\ui_info\help_text $11239959 Offensive / Select target position abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\bunker_buster_barrage_brummbar_vet_ger default\ability_bag\ui_info\screen_name $11161194 Bunker Buster Barrage @@ -30881,6 +29695,24 @@ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\bunke abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\bunker_buster_barrage_brummbar_vet_ger sp\ability_bag\ui_info\screen_name $11161194 Bunker Buster Barrage abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\bunker_buster_barrage_brummbar_vet_ger sp\ability_bag\ui_info\brief_text $11240926 Fires rounds that detonate shortly after landing. Wide blast radius. Deals increased damage against emplacements. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\bunker_buster_barrage_brummbar_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 +challenge attributes\challenges\challenge\daily_challenges_store_release\d092_win_sp_tank_battle default\challenge_bag\name $11263413 Fire with Fire +challenge attributes\challenges\challenge\daily_challenges_store_release\d092_win_sp_tank_battle default\challenge_bag\description $11263414 Complete Fire with Fire mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\ui_info\brief_text $11259304 Allows Bersaglieri squads to be upgraded with a Breda Model 30 Light Machine Gun. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228514 Any list 1 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228515 Any List 2 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11228516 Armanent False +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11228517 Force Recon False +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\ui_info\brief_text $11259304 Allows Bersaglieri squads to be upgraded with a Breda Model 30 Light Machine Gun. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228514 Any list 1 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228515 Any List 2 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11228516 Armanent False +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_armanent_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11228517 Force Recon False abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_kettenkrad_vet_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_kettenkrad_vet_ger default\ability_bag\ui_info\screen_name $11183359 Camouflage abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_kettenkrad_vet_ger default\ability_bag\ui_info\brief_text $11249895 Unit is camouflaged when stationary. Unit is invisible to enemies unless they get too close. @@ -30889,20 +29721,18 @@ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camou abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_kettenkrad_vet_ger sp\ability_bag\ui_info\screen_name $11183359 Camouflage abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_kettenkrad_vet_ger sp\ability_bag\ui_info\brief_text $11249895 Unit is camouflaged when stationary. Unit is invisible to enemies unless they get too close. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_kettenkrad_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak default\upgrade_bag\ui_info\help_text $11242580 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11263186 250/3 Funkpanzerwagen Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11263187 Upgrades the unit to the Funkpanzerwagen. Funkpanzerwagens can camouflage nearby units even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory. -upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak sp\upgrade_bag\ui_info\help_text $11242580 Conversion upgrade -upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11263186 250/3 Funkpanzerwagen Conversion -upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11263187 Upgrades the unit to the Funkpanzerwagen. Funkpanzerwagens can camouflage nearby units even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne default\upgrade_bag\ui_info\help_text $11218121 Airdrop elite paratroopers and call upon deadly airstrikes to dominate the battlefield. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne default\upgrade_bag\ui_info\screen_name $11161333 Airborne Battlegroup -upgrade attributes\upgrade\american\battlegroups\airborne\airborne default\upgrade_bag\ui_info\brief_text $11218121 Airdrop elite paratroopers and call upon deadly airstrikes to dominate the battlefield. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne sp\upgrade_bag\ui_info\help_text $11218121 Airdrop elite paratroopers and call upon deadly airstrikes to dominate the battlefield. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne sp\upgrade_bag\ui_info\screen_name $11161333 Airborne Battlegroup -upgrade attributes\upgrade\american\battlegroups\airborne\airborne sp\upgrade_bag\ui_info\brief_text $11218121 Airdrop elite paratroopers and call upon deadly airstrikes to dominate the battlefield. +challenge attributes\challenges\challenge\daily_challenges_store_release\d093_win_sp_gazala default\challenge_bag\name $11263415 Gazala's Cauldron +challenge attributes\challenges\challenge\daily_challenges_store_release\d093_win_sp_gazala default\challenge_bag\description $11263416 Complete Gazala's Cauldron mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak default\upgrade_bag\ui_info\screen_name $11242442 Bersaglieri Bolster +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak default\upgrade_bag\ui_info\brief_text $11240946 Increases the squad size of all Bersaglieri Squads by 1. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak sp\upgrade_bag\ui_info\screen_name $11242442 Bersaglieri Bolster +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_bersaglieri_bolster_ak sp\upgrade_bag\ui_info\brief_text $11240946 Increases the squad size of all Bersaglieri Squads by 1. +challenge attributes\challenges\challenge\daily_challenges_store_release\d094_win_sp_ambush default\challenge_bag\name $11263417 The Fox's Trap +challenge attributes\challenges\challenge\daily_challenges_store_release\d094_win_sp_ambush default\challenge_bag\description $11263418 Complete The Fox's Trap mission on any difficulty. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_stealth_deployment_halftrack_vet_ger default\ability_bag\ui_info\extra_text $11239960 Defensive / Timed abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_stealth_deployment_halftrack_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_stealth_deployment_halftrack_vet_ger default\ability_bag\ui_info\screen_name $11183390 Stealth Deployment @@ -30913,22 +29743,18 @@ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camou abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_stealth_deployment_halftrack_vet_ger sp\ability_bag\ui_info\screen_name $11183390 Stealth Deployment abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_stealth_deployment_halftrack_vet_ger sp\ability_bag\ui_info\brief_text $11240928 Unit has reduced Speed, but is Camouflaged when out of combat. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\camouflage_stealth_deployment_halftrack_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us default\upgrade_bag\ui_info\help_text $11240977 Can block Line of Sight. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us default\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us default\upgrade_bag\ui_info\brief_text $11240171 Rapidly airdrops smoke pots onto the battlefield. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\upgrade_bag\ui_info\help_text $11240977 Can block Line of Sight. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\upgrade_bag\ui_info\brief_text $11240171 Rapidly airdrops smoke pots onto the battlefield. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\upgrade_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\upgrade_bag\ui_info\screen_name $11161384 Recon Loiter -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\upgrade_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\upgrade_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\upgrade_bag\ui_info\screen_name $11161384 Recon Loiter -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\upgrade_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +challenge attributes\challenges\challenge\daily_challenges_store_release\d095win_sp_hold default\challenge_bag\name $11263419 Signals Crossed +challenge attributes\challenges\challenge\daily_challenges_store_release\d095win_sp_hold default\challenge_bag\description $11263420 Complete Signals Crossed mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak default\upgrade_bag\ui_info\help_text $11240948 Targets infantry and vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak default\upgrade_bag\ui_info\screen_name $11238851 Artillery Cover +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak default\upgrade_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak sp\upgrade_bag\ui_info\help_text $11240948 Targets infantry and vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak sp\upgrade_bag\ui_info\screen_name $11238851 Artillery Cover +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_covering_fire_ak sp\upgrade_bag\ui_info\brief_text $11240001 Fires light and medium off-map artillery at revealed enemy units in the target area while active. +challenge attributes\challenges\challenge\daily_challenges_store_release\d096_win_sp_tobruk default\challenge_bag\name $11263421 The Fall of Tobruk +challenge attributes\challenges\challenge\daily_challenges_store_release\d096_win_sp_tobruk default\challenge_bag\description $11263422 Complete The Fall of Tobruk mission on any difficulty. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\concealment_smoke_vet_ger default\ability_bag\ui_info\extra_text $11249191 Smoke blocks vision for a short period of time. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\concealment_smoke_vet_ger default\ability_bag\ui_info\help_text $11239961 Defensive abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\concealment_smoke_vet_ger default\ability_bag\ui_info\screen_name $11183299 Concealment Smoke @@ -30939,14 +29765,24 @@ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\conce abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\concealment_smoke_vet_ger sp\ability_bag\ui_info\screen_name $11183299 Concealment Smoke abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\concealment_smoke_vet_ger sp\ability_bag\ui_info\brief_text $11240929 Orders the vehicle crew to deploy smoke canisters in front of the vehicle. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\concealment_smoke_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us default\upgrade_bag\ui_info\screen_name $11161376 Supply Drop -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us default\upgrade_bag\ui_info\brief_text $11240173 Paradrops two Munitions and two Medical Supply Crates to the target location that can be retrieved by infantry. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us sp\upgrade_bag\ui_info\screen_name $11161376 Supply Drop -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us sp\upgrade_bag\ui_info\brief_text $11240173 Paradrops two Munitions and two Medical Supply Crates to the target location that can be retrieved by infantry. +challenge attributes\challenges\challenge\daily_challenges_store_release\d097_win_sp_raid default\challenge_bag\name $11263423 Scorched Sand +challenge attributes\challenges\challenge\daily_challenges_store_release\d097_win_sp_raid default\challenge_bag\description $11263424 Complete Scorched Sand mission on any difficulty. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258600 Increases the vision range of infantry by +%1% when they are near vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228514 Any list 1 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228515 Any List 2 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11228516 Armanent False +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11228517 Force Recon False +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\ui_info\screen_name $11238855 Vehicle Support - Force Recon +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258601 Increases the vision range of infantry by +%1% when they are near vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228514 Any list 1 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11228515 Any List 2 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11228516 Armanent False +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_force_recon_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11228517 Force Recon False abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\crew_grenade_vet_ger default\ability_bag\ui_info\extra_text $11239962 Offensive / Select target position abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\crew_grenade_vet_ger default\ability_bag\ui_info\help_text $11241571 Causes Area of Effect damage. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\crew_grenade_vet_ger default\ability_bag\ui_info\screen_name $11183396 Crew Grenade @@ -30957,14 +29793,14 @@ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\crew_ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\crew_grenade_vet_ger sp\ability_bag\ui_info\screen_name $11183396 Crew Grenade abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\crew_grenade_vet_ger sp\ability_bag\ui_info\brief_text $11240930 Throws a Grenade at the target. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\crew_grenade_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\upgrade_bag\ui_info\help_text $11242984 Reinforces all friendly infantry and team weapons in range with paradropped infantry. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\upgrade_bag\ui_info\screen_name $11161392 Paradrop Reinforcements -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\upgrade_bag\ui_info\brief_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\upgrade_bag\ui_info\help_text $11242984 Reinforces all friendly infantry and team weapons in range with paradropped infantry. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\upgrade_bag\ui_info\screen_name $11161392 Paradrop Reinforcements -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\upgrade_bag\ui_info\brief_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\upgrade_bag\ui_info\screen_name $11228520 Pact of Steel +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak default\upgrade_bag\ui_info\brief_text $11242758 Reduces the cost of all light vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\upgrade_bag\ui_info\screen_name $11228520 Pact of Steel +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\italian_combined_arms_pact_of_steel_ak sp\upgrade_bag\ui_info\brief_text $11242758 Reduces the cost of all light vehicles. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\lockdown_supplies_halftrack_vet_ger default\ability_bag\ui_info\extra_text $11155127 Support abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\lockdown_supplies_halftrack_vet_ger default\ability_bag\ui_info\help_text $11241572 Disables Movement. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\lockdown_supplies_halftrack_vet_ger default\ability_bag\ui_info\screen_name $11184507 Lockdown Supplies Disabled @@ -30977,14 +29813,14 @@ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\lockd abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\lockdown_supplies_halftrack_vet_ger sp\ability_bag\ui_info\brief_text $11240931 Order the vehicle to lockdown territory to increase resource generation. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\lockdown_supplies_halftrack_vet_ger sp\ability_bag\ui_info\help_text_alternate $11196439 Click to pack up abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\lockdown_supplies_halftrack_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11184508 Lockdown Supplies Active -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\upgrade_bag\ui_info\screen_name $11161382 Dual P-47 Rocket Strike -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\upgrade_bag\ui_info\brief_text $11240174 Designates a dual rocket strike over the target area. Extremely effective against vehicles. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\upgrade_bag\ui_info\screen_name $11161382 Dual P-47 Rocket Strike -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\upgrade_bag\ui_info\brief_text $11240174 Designates a dual rocket strike over the target area. Extremely effective against vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak default\upgrade_bag\ui_info\screen_name $11238850 Vehicle Support - Secure Location +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak default\upgrade_bag\ui_info\brief_text $11240000 Increases the capture and decapture rate of infantry when they are near vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak sp\upgrade_bag\ui_info\screen_name $11238850 Vehicle Support - Secure Location +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_combined_arms\litalian_combined_arms_secured_flanks_ak sp\upgrade_bag\ui_info\brief_text $11240000 Increases the capture and decapture rate of infantry when they are near vehicles. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\recon_sweep_vet_ger default\ability_bag\ui_info\extra_text $11239963 Recon / Timed abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\recon_sweep_vet_ger default\ability_bag\ui_info\help_text $11241573 Reveals enemy units in the Fog of War and on the Minimap. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\recon_sweep_vet_ger default\ability_bag\ui_info\screen_name $11183399 Recon Sweep @@ -30995,22 +29831,22 @@ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\recon abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\recon_sweep_vet_ger sp\ability_bag\ui_info\screen_name $11183399 Recon Sweep abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\recon_sweep_vet_ger sp\ability_bag\ui_info\brief_text $11240932 Orders the vehicle to scan for enemies. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\recon_sweep_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us default\upgrade_bag\ui_info\screen_name $11170580 Carpet Bombing Run -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us default\upgrade_bag\ui_info\brief_text $11240175 Carpet bombs the designated area. Extremely effective against all stationary targets in a wide area. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us sp\upgrade_bag\ui_info\screen_name $11170580 Carpet Bombing Run -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us sp\upgrade_bag\ui_info\brief_text $11240175 Carpet bombs the designated area. Extremely effective against all stationary targets in a wide area. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us default\upgrade_bag\ui_info\help_text $11242985 Has increased Line of Sight. Can use Rifle Grenades, Smoke Grenades and Flares. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us default\upgrade_bag\ui_info\screen_name $11218058 Pathfinders -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us default\upgrade_bag\ui_info\brief_text $11253464 Globally upgrades all Scouts to Pathfinders. Increases health and adds an additional soldier. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us sp\upgrade_bag\ui_info\help_text $11242985 Has increased Line of Sight. Can use Rifle Grenades, Smoke Grenades and Flares. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us sp\upgrade_bag\ui_info\screen_name $11218058 Pathfinders -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us sp\upgrade_bag\ui_info\brief_text $11240176 Scouts gain an additional soldier and have immediate access to Flares, Smoke, and Rifle Grenades. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\screen_name $11220726 Towed Cannone da 105/28 Field Howitzer +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\brief_text $11264718 Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer. The Cannone is a immobile team weapons that is very effective against stationary targets and capable of barraging at long-range. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\screen_name $11220726 Towed Cannone da 105/28 Field Howitzer +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\brief_text $11264718 Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer. The Cannone is a immobile team weapons that is very effective against stationary targets and capable of barraging at long-range. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\upgrade_bag\ui_info\help_text $11240949 Blocks Line of Sight. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\upgrade_bag\ui_info\screen_name $11159096 Covering Smoke +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak default\upgrade_bag\ui_info\brief_text $11240012 Designates a smoke barrage over the target location. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\upgrade_bag\ui_info\help_text $11240949 Blocks Line of Sight. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\upgrade_bag\ui_info\screen_name $11159096 Covering Smoke +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_covering_smoke_ak sp\upgrade_bag\ui_info\brief_text $11240012 Designates a smoke barrage over the target location. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\tank_smoke_barrage_vet_ger default\ability_bag\ui_info\extra_text $11239964 Support / Select target position abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\tank_smoke_barrage_vet_ger default\ability_bag\ui_info\help_text $11241574 Can block Line of Sight. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\tank_smoke_barrage_vet_ger default\ability_bag\ui_info\screen_name $11155178 Smoke Barrage @@ -31021,14 +29857,36 @@ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\tank_ abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\tank_smoke_barrage_vet_ger sp\ability_bag\ui_info\screen_name $11155178 Smoke Barrage abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\tank_smoke_barrage_vet_ger sp\ability_bag\ui_info\brief_text $11240933 Fires an indirect barrage of shells at the target. abilities attributes\abilities\races\german\veterancy\special_ops\vehicles\tank_smoke_barrage_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us default\upgrade_bag\ui_info\screen_name $11196254 Heavy Machine Gun Paradrop -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us default\upgrade_bag\ui_info\brief_text $11240217 Paradrops a .30cal heavy machine gun team to the target location. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\upgrade_bag\ui_info\screen_name $11196254 Heavy Machine Gun Paradrop -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\upgrade_bag\ui_info\brief_text $11240217 Paradrops a .30cal heavy machine gun team to the target location. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\upgrade_bag\ui_info\screen_name $11159288 Defensive Operations +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak default\upgrade_bag\ui_info\brief_text $11240013 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\upgrade_bag\ui_info\screen_name $11159288 Defensive Operations +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_defensive_operations_ak sp\upgrade_bag\ui_info\brief_text $11240013 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger default\ability_bag\ui_info\help_text $11249892 Offensive / Toggle +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger default\ability_bag\ui_info\screen_name $11239170 High-explosive Shells +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger default\ability_bag\ui_info\brief_text $11265145 Load anti-infantry high explosive rounds that increase blast radius, but reduces direct damage and range. Does full damage to units in garrisons. +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11265168 area of effect radius +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264710 range +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger default\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11265167 direct damage +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11265166 +%1% %2%, -%3%%% %4%, -%5% %6%. +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger sp\ability_bag\ui_info\help_text $11249892 Offensive / Toggle +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger sp\ability_bag\ui_info\screen_name $11239170 High-explosive Shells +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger sp\ability_bag\ui_info\brief_text $11265145 Load anti-infantry high explosive rounds that increase blast radius, but reduces direct damage and range. Does full damage to units in garrisons. +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11265168 area of effect radius +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11264710 range +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger sp\ability_bag\ui_info\extra_text_formatter\formatter_arguments\locstring_value $11265167 direct damage +abilities attributes\abilities\races\german\veterancy\team_weapon\lg40_he_shells_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11265166 +%1% %2%, -%3%%% %4%, -%5% %6%. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\upgrade_bag\ui_info\screen_name $11200651 Guastatori Squad +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak default\upgrade_bag\ui_info\brief_text $11240014 Deploys a Guastatori Squad. Very effective against infantry short-range. Can throw smoke grenades, repair and build defenses. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\screen_name $11200651 Guastatori Squad +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\brief_text $11240014 Deploys a Guastatori Squad. Very effective against infantry short-range. Can throw smoke grenades, repair and build defenses. abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_ger default\ability_bag\ui_info\help_text $11154424 Defensive abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_ger default\ability_bag\ui_info\screen_name $11158765 Ambush Camouflage abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_ger default\ability_bag\ui_info\brief_text $11249896 Camouflages the unit. Unit is invisible to enemies unless they get too close. @@ -31041,32 +29899,91 @@ abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_ abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_ger sp\ability_bag\ui_info\screen_name_alternate $11244960 Ambush Camouflage Disabled abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258619 +%1%%% damage, +%2%%% penetration, and +%3%%% accuracy on the first shot from camouflage. -%4%%% speed and -%5%%% vision when active. abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230746 Veterancy 1 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\upgrade_bag\ui_info\help_text $11242986 Can throw Grenades and Satchel Charges. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\upgrade_bag\ui_info\screen_name $11161388 Paratrooper Squad Paradrop -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\upgrade_bag\ui_info\brief_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\upgrade_bag\ui_info\help_text $11242986 Can throw Grenades and Satchel Charges. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\upgrade_bag\ui_info\screen_name $11161388 Paratrooper Squad Paradrop -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\upgrade_bag\ui_info\brief_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. -abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger default\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle -abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger default\ability_bag\ui_info\screen_name $11160799 Button Vehicle -abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger default\ability_bag\ui_info\brief_text $11253456 Orders the crew to fire at vision blocks, reducing the target's speed and sight. -abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258724 -%1%%% vision, -%2%%% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -%1%%%. -abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger default\ability_bag\ui_info\screen_name_alternate $11158242 -abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger sp\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle -abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger sp\ability_bag\ui_info\screen_name $11160799 Button Vehicle -abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger sp\ability_bag\ui_info\brief_text $11240935 Orders the crew to fire on the vehicle's vision slits and hatches when active. -abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258724 -%1%%% vision, -%2%%% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -%1%%%. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak default\upgrade_bag\ui_info\screen_name $11238858 Off-map Nebelwerfer Barrage +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak default\upgrade_bag\ui_info\brief_text $11240015 Designates a rocket barrage over the target area. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak sp\upgrade_bag\ui_info\screen_name $11238858 Off-map Nebelwerfer Barrage +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_off_map_nebel_ak sp\upgrade_bag\ui_info\brief_text $11240015 Designates a rocket barrage over the target area. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\upgrade_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\upgrade_bag\ui_info\screen_name $11238859 Reconnaissance Flares +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak default\upgrade_bag\ui_info\brief_text $11240016 Designates a barrage of artillery flares over the target area. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\upgrade_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\upgrade_bag\ui_info\screen_name $11238859 Reconnaissance Flares +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_raiding_flares_ak sp\upgrade_bag\ui_info\brief_text $11240016 Designates a barrage of artillery flares over the target area. +challenge attributes\challenges\challenge\daily_challenges_store_release\d098_win_sp_el_alamein default\challenge_bag\name $11263425 The Battle of El Alamein +challenge attributes\challenges\challenge\daily_challenges_store_release\d098_win_sp_el_alamein default\challenge_bag\description $11263426 Complete The Battle of El Alamein mission on any difficulty. +challenge attributes\challenges\challenge\dev_challenges\dev_generate_fuel default\challenge_bag\name $11251502 [Dev Generate Fuel] +challenge attributes\challenges\challenge\dev_challenges\dev_generate_fuel default\challenge_bag\description $11248481 [Generate 999 Fuel in one match] +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\upgrade_bag\ui_info\screen_name $11227741 Territory Booby Traps +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak default\upgrade_bag\ui_info\brief_text $11258964 Enables Panzerpioneers and Guastatori to plant Booby Traps on captured territory and Victory points. These traps damage units and slow capture times upon explosion. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\upgrade_bag\ui_info\screen_name $11227741 Territory Booby Traps +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\left\italian_infantry_territory_booby_traps_ak sp\upgrade_bag\ui_info\brief_text $11258964 Enables Panzerpioneers and Guastatori to plant Booby Traps on captured territory and Victory points. These traps damage units and slow capture times upon explosion. +challenge attributes\challenges\challenge\dev_challenges\dev_generate_manpower default\challenge_bag\name $11251077 [Dev Generate Manpower] +challenge attributes\challenges\challenge\dev_challenges\dev_generate_manpower default\challenge_bag\description $11251078 [Generate 999 Manpower in one match] +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\upgrade_bag\ui_info\screen_name $11186249 Counterattack +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\upgrade_bag\ui_info\screen_name $11186249 Counterattack +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_counter_attack_ak sp\upgrade_bag\ui_info\brief_text $11158242 +challenge attributes\challenges\challenge\dev_challenges\dev_generate_munition default\challenge_bag\name $11251079 [Dev Generate Munition] +challenge attributes\challenges\challenge\dev_challenges\dev_generate_munition default\challenge_bag\description $11251080 [Generate 999 Munition in one match] +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\upgrade_bag\ui_info\screen_name $11238860 Prepared Positions +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak default\upgrade_bag\ui_info\brief_text $11242761 All team weapons and emplacements have increased line of sight and take less incoming damage. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\upgrade_bag\ui_info\screen_name $11238860 Prepared Positions +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_defense_of_the_motherland_ak sp\upgrade_bag\ui_info\brief_text $11242761 All team weapons and emplacements have increased line of sight and take less incoming damage. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\upgrade_bag\ui_info\screen_name $11238861 L6/40 Light Tank Combat Group +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak default\upgrade_bag\ui_info\brief_text $11261890 Deploy two L6/40 Light Tanks. Effective against light vehicle at short-range. Deals limited damage to infantry. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\upgrade_bag\ui_info\screen_name $11238861 L6/40 Light Tank Combat Group +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_double_l640_ak sp\upgrade_bag\ui_info\brief_text $11259015 Deploy two L6/40 Light Tanks. Effective against infantry. Can damage light vehicles at short-range. +abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_lg40_ger default\ability_bag\ui_info\help_text $11154424 Defensive +abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_lg40_ger default\ability_bag\ui_info\screen_name $11158765 Ambush Camouflage +abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_lg40_ger default\ability_bag\ui_info\brief_text $11249896 Camouflages the unit. Unit is invisible to enemies unless they get too close. +abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_lg40_ger default\ability_bag\ui_info\screen_name_alternate $11244960 Ambush Camouflage Disabled +abilities attributes\abilities\races\german\veterancy\team_weapon\toggle_ambush_camouflage_lg40_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258619 +%1%%% damage, +%2%%% penetration, and +%3%%% accuracy on the first shot from camouflage. -%4%%% speed and -%5%%% vision when active. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\upgrade_bag\ui_info\screen_name $11208183 Field Support +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\upgrade_bag\ui_info\screen_name $11208183 Field Support +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_field_support_ak sp\upgrade_bag\ui_info\brief_text $11158242 +abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger default\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle +abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger default\ability_bag\ui_info\screen_name $11160799 Button Vehicle +abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger default\ability_bag\ui_info\brief_text $11253456 Orders the crew to fire at vision blocks, reducing the target's speed and sight. +abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger default\ability_bag\ui_info\extra_text_formatter\formatter $11258724 -%1%%% vision, -%2%%% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -%1%%%. +abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger sp\ability_bag\ui_info\help_text $11239342 Offensive / Select target vehicle +abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger sp\ability_bag\ui_info\screen_name $11160799 Button Vehicle +abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger sp\ability_bag\ui_info\brief_text $11240935 Orders the crew to fire on the vehicle's vision slits and hatches when active. +abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258724 -%1%%% vision, -%2%%% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -%1%%%. abilities attributes\abilities\races\german\veterancy\team_weapons\button_20mm_aa_flak_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\upgrade_bag\ui_info\screen_name $11219267 Anti-tank Gun Team Paradrop -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\upgrade_bag\ui_info\brief_text $11240179 Paradrops an M1 57mm Anti-tank gun Team to the target location. -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\upgrade_bag\ui_info\screen_name $11219267 Anti-tank Gun Team Paradrop -upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\upgrade_bag\ui_info\brief_text $11240179 Paradrops an M1 57mm Anti-tank gun Team to the target location. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\upgrade_bag\ui_info\screen_name $11238862 Obice 305mm Barrage +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak default\upgrade_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\upgrade_bag\ui_info\screen_name $11238862 Obice 305mm Barrage +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_obice_barrage_ak sp\upgrade_bag\ui_info\brief_text $11256550 Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets. abilities attributes\abilities\races\german\veterancy\team_weapons\cover_training_vet_ger default\ability_bag\ui_info\extra_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\team_weapons\cover_training_vet_ger default\ability_bag\ui_info\help_text $11158242 abilities attributes\abilities\races\german\veterancy\team_weapons\cover_training_vet_ger default\ability_bag\ui_info\screen_name $11160848 Cover Training @@ -31081,22 +29998,6 @@ abilities attributes\abilities\races\german\veterancy\team_weapons\cover_trainin abilities attributes\abilities\races\german\veterancy\team_weapons\cover_training_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\team_weapons\cover_training_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11261646 Unit is %1%%% harder to hit when in the open. Increases to %2%%% when in light cover. abilities attributes\abilities\races\german\veterancy\team_weapons\cover_training_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11216218 Veterancy 1 -upgrade attributes\upgrade\american\battlegroups\armored\armored default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored default\upgrade_bag\ui_info\help_text $11218123 Improve your vehicle production, survivability and performance, to keep the war machine moving. -upgrade attributes\upgrade\american\battlegroups\armored\armored default\upgrade_bag\ui_info\screen_name $11172318 Armored Battlegroup -upgrade attributes\upgrade\american\battlegroups\armored\armored default\upgrade_bag\ui_info\brief_text $11218123 Improve your vehicle production, survivability and performance, to keep the war machine moving. -upgrade attributes\upgrade\american\battlegroups\armored\armored sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored sp\upgrade_bag\ui_info\help_text $11218123 Improve your vehicle production, survivability and performance, to keep the war machine moving. -upgrade attributes\upgrade\american\battlegroups\armored\armored sp\upgrade_bag\ui_info\screen_name $11172318 Armored Battlegroup -upgrade attributes\upgrade\american\battlegroups\armored\armored sp\upgrade_bag\ui_info\brief_text $11218123 Improve your vehicle production, survivability and performance, to keep the war machine moving. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\upgrade_bag\ui_info\screen_name $11179999 Assault Engineers -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\upgrade_bag\ui_info\brief_text $11240180 Engineer Squads gain an additional soldier. Increases health, short-range firepower, and repair speed. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us sp\upgrade_bag\ui_info\screen_name $11179999 Assault Engineers -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us sp\upgrade_bag\ui_info\brief_text $11240180 Engineer Squads gain an additional soldier. Increases health, short-range firepower, and repair speed. abilities attributes\abilities\races\german\veterancy\vehicles\creeping_barrage_wespe_vet_ger default\ability_bag\ui_info\extra_text $11249646 Creeping Barrages are more accurate than normal barrages. abilities attributes\abilities\races\german\veterancy\vehicles\creeping_barrage_wespe_vet_ger default\ability_bag\ui_info\help_text $11239966 Offensive / Select target position abilities attributes\abilities\races\german\veterancy\vehicles\creeping_barrage_wespe_vet_ger default\ability_bag\ui_info\screen_name $11221909 Creeping Barrage @@ -31109,14 +30010,6 @@ abilities attributes\abilities\races\german\veterancy\vehicles\creeping_barrage_ abilities attributes\abilities\races\german\veterancy\vehicles\creeping_barrage_wespe_vet_ger sp\ability_bag\ui_info\brief_text $11249643 Fires a barrage of shells in a line. Wide blast radius. Effective against stationary targets. abilities attributes\abilities\races\german\veterancy\vehicles\creeping_barrage_wespe_vet_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\vehicles\creeping_barrage_wespe_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230725 Veterancy 1 -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us default\upgrade_bag\ui_info\help_text $11241068 Applies to all current and future vehicles. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us default\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us default\upgrade_bag\ui_info\brief_text $11240181 Grants Veterancy Level 1 to all vehicles. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us sp\upgrade_bag\ui_info\help_text $11241068 Applies to all current and future vehicles. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us sp\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us sp\upgrade_bag\ui_info\brief_text $11240181 Grants Veterancy Level 1 to all vehicles. abilities attributes\abilities\races\german\veterancy\vehicles\scout_awareness_vet_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\vehicles\scout_awareness_vet_ger default\ability_bag\ui_info\screen_name $11230570 Scout Awareness abilities attributes\abilities\races\german\veterancy\vehicles\scout_awareness_vet_ger default\ability_bag\ui_info\brief_text $11230571 The veteran crew become better at observing their surroundings increasing their sight range. @@ -31127,14 +30020,6 @@ abilities attributes\abilities\races\german\veterancy\vehicles\scout_awareness_v abilities attributes\abilities\races\german\veterancy\vehicles\scout_awareness_vet_ger sp\ability_bag\ui_info\brief_text $11230571 The veteran crew become better at observing their surroundings increasing their sight range. abilities attributes\abilities\races\german\veterancy\vehicles\scout_awareness_vet_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. abilities attributes\abilities\races\german\veterancy\vehicles\scout_awareness_vet_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230572 Veterancy 1 -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs default\upgrade_bag\ui_info\screen_name $11165952 Field Repairs -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs default\upgrade_bag\ui_info\brief_text $11252049 Globally causes all vehicles to rapidly repair themselves when out of combat. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs sp\upgrade_bag\ui_info\screen_name $11165952 Field Repairs -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs sp\upgrade_bag\ui_info\brief_text $11252049 Globally causes all vehicles to rapidly repair themselves when out of combat. abilities attributes\abilities\races\german\veterancy\vehicles\signal_relay_8_rad_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\vehicles\signal_relay_8_rad_ger default\ability_bag\ui_info\screen_name $11216351 Signal Detection abilities attributes\abilities\races\german\veterancy\vehicles\signal_relay_8_rad_ger default\ability_bag\ui_info\brief_text $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. @@ -31145,22 +30030,6 @@ abilities attributes\abilities\races\german\veterancy\vehicles\signal_relay_8_ra abilities attributes\abilities\races\german\veterancy\vehicles\signal_relay_8_rad_ger sp\ability_bag\ui_info\brief_text $11249209 When stationary, the unit will periodically reveal enemy units in the fog of war. abilities attributes\abilities\races\german\veterancy\vehicles\signal_relay_8_rad_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258773 Displays enemy positions in the fog of war and on the mini-map up to range %1%. abilities attributes\abilities\races\german\veterancy\vehicles\signal_relay_8_rad_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230572 Veterancy 1 -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us default\upgrade_bag\ui_info\help_text $11241104 Can Repair, Restore, and Salvage vehicles. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us default\upgrade_bag\ui_info\screen_name $11179734 M31 Recovery Vehicle -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us default\upgrade_bag\ui_info\brief_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\upgrade_bag\ui_info\help_text $11241104 Can Repair, Restore, and Salvage vehicles. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\upgrade_bag\ui_info\screen_name $11179734 M31 Recovery Vehicle -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\upgrade_bag\ui_info\brief_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us default\upgrade_bag\ui_info\help_text $11241070 Reduces Manpower cost by 25%. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us default\upgrade_bag\ui_info\screen_name $11183630 War Machine -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us default\upgrade_bag\ui_info\brief_text $11240184 Reduces the Manpower cost of all vehicles from Production Buildings. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us sp\upgrade_bag\ui_info\help_text $11241070 Reduces Manpower cost by 25%. -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us sp\upgrade_bag\ui_info\screen_name $11183630 War Machine -upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us sp\upgrade_bag\ui_info\brief_text $11240184 Reduces the Manpower cost of all vehicles from Production Buildings. abilities attributes\abilities\races\german\veterancy\vehicles\vet_focused_fire_ger default\ability_bag\ui_info\help_text $11239967 Offensive / Timed abilities attributes\abilities\races\german\veterancy\vehicles\vet_focused_fire_ger default\ability_bag\ui_info\screen_name $11230759 Focused Fire abilities attributes\abilities\races\german\veterancy\vehicles\vet_focused_fire_ger default\ability_bag\ui_info\brief_text $11240938 Orders the crew to focus on firing the primary weapon when active. @@ -31171,12 +30040,6 @@ abilities attributes\abilities\races\german\veterancy\vehicles\vet_focused_fire_ abilities attributes\abilities\races\german\veterancy\vehicles\vet_focused_fire_ger sp\ability_bag\ui_info\brief_text $11240938 Orders the crew to focus on firing the primary weapon when active. abilities attributes\abilities\races\german\veterancy\vehicles\vet_focused_fire_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\vehicles\vet_focused_fire_ger sp\ability_bag\ui_info\extra_text_formatter\formatter $11258602 +%1%%% accuracy and +%2%%% rate of fire. Reduces speed, rotation rate by -%3%%%. -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us default\upgrade_bag\ui_info\screen_name $11183699 Fast Deploy -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258776 Reduces the production time of all vehicles by +%1%%%. -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us sp\upgrade_bag\ui_info\screen_name $11183699 Fast Deploy -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258776 Reduces the production time of all vehicles by +%1%%%. abilities attributes\abilities\races\german\veterancy\vehicles\vet_rapid_reinforcement_ger default\ability_bag\ui_info\extra_text $11244961 Speeds up reinforce time by 25% and reduces reinforce cost by 10%. abilities attributes\abilities\races\german\veterancy\vehicles\vet_rapid_reinforcement_ger default\ability_bag\ui_info\help_text $11159402 Passive abilities attributes\abilities\races\german\veterancy\vehicles\vet_rapid_reinforcement_ger default\ability_bag\ui_info\screen_name $11230735 Rapid Reinforcement @@ -31189,36 +30052,16 @@ abilities attributes\abilities\races\german\veterancy\vehicles\vet_rapid_reinfor abilities attributes\abilities\races\german\veterancy\vehicles\vet_rapid_reinforcement_ger sp\ability_bag\ui_info\brief_text $11240939 Reduces reinforcement cost and time of nearby squads. abilities attributes\abilities\races\german\veterancy\vehicles\vet_rapid_reinforcement_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\vehicles\vet_rapid_reinforcement_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230737 Veterancy 1 -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us default\upgrade_bag\ui_info\screen_name $11183702 Strength in Steel -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us default\upgrade_bag\ui_info\brief_text $11242798 Reduces the Population cost of all vehicles, reducing Manpower drain and enabling creation of a larger army. -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\upgrade_bag\ui_info\screen_name $11183702 Strength in Steel -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\upgrade_bag\ui_info\brief_text $11242798 Reduces the Population cost of all vehicles, reducing Manpower drain and enabling creation of a larger army. -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us default\upgrade_bag\ui_info\screen_name $11238939 M8 Scott SPG -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us default\upgrade_bag\ui_info\brief_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us sp\upgrade_bag\ui_info\screen_name $11238939 M8 Scott SPG -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us sp\upgrade_bag\ui_info\brief_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. abilities attributes\abilities\races\german\veterancy\vehicles\vet_stug_point_blank_ger default\ability_bag\ui_info\help_text $11239968 Offensive / Select target abilities attributes\abilities\races\german\veterancy\vehicles\vet_stug_point_blank_ger default\ability_bag\ui_info\screen_name $11230742 Point Blank Blast abilities attributes\abilities\races\german\veterancy\vehicles\vet_stug_point_blank_ger default\ability_bag\ui_info\brief_text $11249902 Fires rounds at the target at short-range. Moderate blast radius. Extremely effective against infantry, structures, and light vehicles. abilities attributes\abilities\races\german\veterancy\vehicles\vet_stug_point_blank_ger default\ability_bag\ui_info\screen_name_alternate $11158242 +abilities attributes\abilities\races\german\veterancy\vehicles\vet_stug_point_blank_ger default\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $39255 Cannot use ability on this target abilities attributes\abilities\races\german\veterancy\vehicles\vet_stug_point_blank_ger sp\ability_bag\ui_info\help_text $11239968 Offensive / Select target abilities attributes\abilities\races\german\veterancy\vehicles\vet_stug_point_blank_ger sp\ability_bag\ui_info\screen_name $11230742 Point Blank Blast abilities attributes\abilities\races\german\veterancy\vehicles\vet_stug_point_blank_ger sp\ability_bag\ui_info\brief_text $11249902 Fires rounds at the target at short-range. Moderate blast radius. Extremely effective against infantry, structures, and light vehicles. abilities attributes\abilities\races\german\veterancy\vehicles\vet_stug_point_blank_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy default\upgrade_bag\ui_info\screen_name $11158789 Seek and Destroy -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy default\upgrade_bag\ui_info\brief_text $11258768 Temporarily increases all vehicle speeds, accuracy, and rate of fire. -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy sp\upgrade_bag\ui_info\screen_name $11158789 Seek and Destroy -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy sp\upgrade_bag\ui_info\brief_text $11258768 Temporarily increases all vehicle speeds, accuracy, and rate of fire. +abilities attributes\abilities\races\german\veterancy\vehicles\vet_stug_point_blank_ger sp\ability_bag\requirements_target\required_not\requirement_table\required_unit_type\ui_name $39255 Cannot use ability on this target abilities attributes\abilities\races\german\veterancy\vehicles\vet_timed_fuse_shot_tiger_ger default\ability_bag\ui_info\help_text $11239969 Offensive / Select target abilities attributes\abilities\races\german\veterancy\vehicles\vet_timed_fuse_shot_tiger_ger default\ability_bag\ui_info\screen_name $11230762 Timed Fuse Shot abilities attributes\abilities\races\german\veterancy\vehicles\vet_timed_fuse_shot_tiger_ger default\ability_bag\ui_info\brief_text $11249903 Fires an explosive round at the target. Moderate blast radius. Extremely effective against all ground targets. @@ -31229,18 +30072,32 @@ abilities attributes\abilities\races\german\veterancy\vehicles\vet_timed_fuse_sh abilities attributes\abilities\races\german\veterancy\vehicles\vet_timed_fuse_shot_tiger_ger sp\ability_bag\ui_info\brief_text $11249903 Fires an explosive round at the target. Moderate blast radius. Extremely effective against all ground targets. abilities attributes\abilities\races\german\veterancy\vehicles\vet_timed_fuse_shot_tiger_ger sp\ability_bag\ui_info\screen_name_alternate $11158242 abilities attributes\abilities\races\german\veterancy\vehicles\vet_timed_fuse_shot_tiger_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230796 Veterancy 1 -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11241678 M4A3E8 Sherman Easy Eight -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11156914 Tank Depot -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11241678 M4A3E8 Sherman Easy Eight -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11241678 M4A3E8 Sherman Easy Eight -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11156914 Tank Depot -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11241678 M4A3E8 Sherman Easy Eight -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production +challenge attributes\challenges\challenge\dev_challenges\dev_kill_infantry default\challenge_bag\name $11248649 [Dev Kill Infantry] +challenge attributes\challenges\challenge\dev_challenges\dev_kill_infantry default\challenge_bag\description $11248656 [Kill 10 infantry entities] +challenge attributes\challenges\challenge\dev_challenges\dev_kill_vehicle default\challenge_bag\name $11248650 [Dev Kill Vehicle] +challenge attributes\challenges\challenge\dev_challenges\dev_kill_vehicle default\challenge_bag\description $11248657 [Kill 3 vehicles] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_churchill default\challenge_bag\name $11251253 [Dev Produce Churchill] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_churchill default\challenge_bag\description $11251254 [Produce 5 Churchill tanks] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_german_team_weapon default\challenge_bag\name $11251067 [Dev Produce Team Weapon] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_german_team_weapon default\challenge_bag\description $11251069 [Produce 5 team weapons] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_infantry default\challenge_bag\name $11248651 [Dev Produce Infantry] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_infantry default\challenge_bag\description $11248658 [Produce 3 infantry squads] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_panzer_grens default\challenge_bag\name $11251260 [Dev Produce Panzer Grens] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_panzer_grens default\challenge_bag\description $11251259 [Produce 5 Panzer grenadiers] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_tiger default\challenge_bag\name $11248870 [Dev Produce Tiger] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_tiger default\challenge_bag\description $11248885 [Produce Tiger Tank] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_tommy default\challenge_bag\name $11251262 [Dev Produce Tommy] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_tommy default\challenge_bag\description $11251261 [Produce 5 Tommy squads] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_vehicles default\challenge_bag\name $11251255 [Dev Produce Vehicle] +challenge attributes\challenges\challenge\dev_challenges\dev_produce_vehicles default\challenge_bag\description $11251256 [Produce 20 vehicles of any type] +challenge attributes\challenges\challenge\fortnightly_challenges_events\w1701_keep_vehicles_alive default\challenge_bag\name $11264888 Precious Steel +challenge attributes\challenges\challenge\fortnightly_challenges_events\w1701_keep_vehicles_alive default\challenge_bag\description $11264889 Win a Campaign match where you build at least 3 vehicles and all survive. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\upgrade_bag\ui_info\screen_name $11227754 Propaganda War +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak default\upgrade_bag\ui_info\brief_text $11258765 Designates a propaganda artillery barrage over the target area. Suppresses infantry in the area. Pinned infantry caught in the blast radius will automatically retreat. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\upgrade_bag\ui_info\screen_name $11227754 Propaganda War +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_propaganda_war_ak sp\upgrade_bag\ui_info\brief_text $11258765 Designates a propaganda artillery barrage over the target area. Suppresses infantry in the area. Pinned infantry caught in the blast radius will automatically retreat. abilities attributes\abilities\races\german\veterancy\vehicles\vet_white_phosphorous_stummel_ger default\ability_bag\ui_info\help_text $11239970 Offensive / Select target vehicle abilities attributes\abilities\races\german\veterancy\vehicles\vet_white_phosphorous_stummel_ger default\ability_bag\ui_info\screen_name $11230739 Blinding Shot abilities attributes\abilities\races\german\veterancy\vehicles\vet_white_phosphorous_stummel_ger default\ability_bag\ui_info\brief_text $11249877 Fires a special smoke round at the target vehicle that will reduce its performance for a short period of time. @@ -31257,14 +30114,14 @@ abilities attributes\abilities\races\german\veterancy\vehicles\vet_white_phospho abilities attributes\abilities\races\german\veterancy\vehicles\vet_white_phosphorous_stummel_ger sp\ability_bag\requirements\required_squad_veterancy\ui_name $11230738 Veterancy 1 abilities attributes\abilities\races\german\veterancy\vehicles\vet_white_phosphorous_stummel_ger sp\ability_bag\requirements_target\required_ownership\ui_name $11243739 Enemy abilities attributes\abilities\races\german\veterancy\vehicles\vet_white_phosphorous_stummel_ger sp\ability_bag\requirements_target\required_unit_type\ui_name $11229676 Vehicle Target -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us default\upgrade_bag\ui_info\screen_name $11238940 M4A3E8 Sherman Combat Group -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us default\upgrade_bag\ui_info\brief_text $11258874 Deploys a M4A3E8 Sherman with a veteran level 1 Engineer squad escort. Effective against all targets. -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us sp\upgrade_bag\ui_info\screen_name $11238940 M4A3E8 Sherman Combat Group -upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us sp\upgrade_bag\ui_info\brief_text $11258874 Deploys a M4A3E8 Sherman with a veteran level 1 Engineer squad escort. Effective against all targets. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak default\upgrade_bag\ui_info\screen_name $11218218 Rapid Assault +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak sp\upgrade_bag\ui_info\screen_name $11218218 Rapid Assault +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_rapid_assault_ak sp\upgrade_bag\ui_info\brief_text $11158242 abilities attributes\abilities\prioritize_vehicles default\ability_bag\ui_info\help_text $11240943 Toggle on. Secondary weapons will still auto-attack enemies abilities attributes\abilities\prioritize_vehicles default\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\prioritize_vehicles default\ability_bag\ui_info\brief_text $11239971 Unit will only fire its main gun at hostile vehicles unless given a manual attack order when active. @@ -31277,18 +30134,22 @@ abilities attributes\abilities\prioritize_vehicles sp\ability_bag\ui_info\help_t abilities attributes\abilities\prioritize_vehicles sp\ability_bag\ui_info\screen_name_alternate $11184469 Focus Vehicles Enabled abilities attributes\abilities\prioritize_vehicles_infantry default\ability_bag\ui_info\help_text $11248348 Toggle on. Squads' AT weapons will only fire on vehicles. Regular weapons will still engage all targets. abilities attributes\abilities\prioritize_vehicles_infantry default\ability_bag\ui_info\brief_text $11248352 The squad will only fire its handheld AT weapons at vehicles unless given manual attack orders. -abilities attributes\abilities\prioritize_vehicles_infantry default\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\prioritize_vehicles_infantry default\ability_bag\ui_info\help_text_alternate $11248354 Toggle off Focus Vehicle. +abilities attributes\abilities\prioritize_vehicles_infantry default\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\prioritize_vehicles_infantry default\ability_bag\ui_info\screen_name_alternate $11184469 Focus Vehicles Enabled abilities attributes\abilities\prioritize_vehicles_infantry sp\ability_bag\ui_info\help_text $11248348 Toggle on. Squads' AT weapons will only fire on vehicles. Regular weapons will still engage all targets. abilities attributes\abilities\prioritize_vehicles_infantry sp\ability_bag\ui_info\brief_text $11248352 The squad will only fire its handheld AT weapons at vehicles unless given manual attack orders. -abilities attributes\abilities\prioritize_vehicles_infantry sp\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\prioritize_vehicles_infantry sp\ability_bag\ui_info\help_text_alternate $11248354 Toggle off Focus Vehicle. +abilities attributes\abilities\prioritize_vehicles_infantry sp\ability_bag\ui_info\screen_name $11155111 Focus Vehicles Disabled abilities attributes\abilities\prioritize_vehicles_infantry sp\ability_bag\ui_info\screen_name_alternate $11184469 Focus Vehicles Enabled -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us default\upgrade_bag\ui_info\screen_name $11159267 Advanced Infantry Training -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us sp\upgrade_bag\ui_info\screen_name $11159267 Advanced Infantry Training +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\upgrade_bag\ui_info\screen_name $11227756 Registered Artillery +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak default\upgrade_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\upgrade_bag\ui_info\screen_name $11227756 Registered Artillery +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_registered_artillery_ak sp\upgrade_bag\ui_info\brief_text $11240022 Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry. abilities attributes\abilities\throw_grenade default\ability_bag\ui_info\extra_text $11226461 Select Target Location abilities attributes\abilities\throw_grenade default\ability_bag\ui_info\help_text $11226460 Area of Effect abilities attributes\abilities\throw_grenade default\ability_bag\ui_info\screen_name $11154319 Frag Grenade @@ -31297,6 +30158,22 @@ abilities attributes\abilities\throw_grenade sp\ability_bag\ui_info\extra_text $ abilities attributes\abilities\throw_grenade sp\ability_bag\ui_info\help_text $11226460 Area of Effect abilities attributes\abilities\throw_grenade sp\ability_bag\ui_info\screen_name $11154319 Frag Grenade abilities attributes\abilities\throw_grenade sp\ability_bag\ui_info\brief_text $11152200 Select Target Location +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\upgrade_bag\ui_info\help_text $11242965 Increases Rate of Fire. Increases Decapture time of designated Territory point. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\upgrade_bag\ui_info\screen_name $11251878 Sound the Alarm +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak default\upgrade_bag\ui_info\brief_text $11261717 Designate a friendly sector making it harder to capture and provides vision around the territory point. Improves the combat performance of friendly infantry in the sector. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\upgrade_bag\ui_info\help_text $11242965 Increases Rate of Fire. Increases Decapture time of designated Territory point. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\upgrade_bag\ui_info\screen_name $11251878 Sound the Alarm +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\right\italian_infantry_sound_the_alarm_ak sp\upgrade_bag\ui_info\brief_text $11261717 Designate a friendly sector making it harder to capture and provides vision around the territory point. Improves the combat performance of friendly infantry in the sector. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak default\upgrade_bag\ui_info\help_text $11223241 Break the enemy frontline and forge it anew with improved defenses, light vehicles, artillery and Italian Guastatori. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak default\upgrade_bag\ui_info\screen_name $11216892 Italian Infantry +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak default\upgrade_bag\ui_info\brief_text $11223241 Break the enemy frontline and forge it anew with improved defenses, light vehicles, artillery and Italian Guastatori. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak sp\upgrade_bag\ui_info\help_text $11223241 Break the enemy frontline and forge it anew with improved defenses, light vehicles, artillery and Italian Guastatori. +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak sp\upgrade_bag\ui_info\screen_name $11216892 Italian Infantry +upgrade attributes\upgrade\afrika_korps\battlegroups\italian_infantry\italian_infantry_ak sp\upgrade_bag\ui_info\brief_text $11223241 Break the enemy frontline and forge it anew with improved defenses, light vehicles, artillery and Italian Guastatori. abilities attributes\abilities\toggle_aa_mode default\ability_bag\ui_info\help_text $11249246 Support / Toggle abilities attributes\abilities\toggle_aa_mode default\ability_bag\ui_info\screen_name $11216401 Anti-Air Stance Disabled abilities attributes\abilities\toggle_aa_mode default\ability_bag\ui_info\brief_text $11216398 Toggle between firing at all enemy targets or exclusively firing at enemy aircraft only. @@ -31305,26 +30182,158 @@ abilities attributes\abilities\toggle_aa_mode sp\ability_bag\ui_info\help_text $ abilities attributes\abilities\toggle_aa_mode sp\ability_bag\ui_info\screen_name $11216401 Anti-Air Stance Disabled abilities attributes\abilities\toggle_aa_mode sp\ability_bag\ui_info\brief_text $11216398 Toggle between firing at all enemy targets or exclusively firing at enemy aircraft only. abilities attributes\abilities\toggle_aa_mode sp\ability_bag\ui_info\screen_name_alternate $11216402 Anti-Air Stance Enabled -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us default\upgrade_bag\ui_info\extra_text $11183153 Click to Unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us default\upgrade_bag\ui_info\screen_name $11159270 Rapid Response -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us default\upgrade_bag\ui_info\brief_text $11240191 Reduces the production time of infantry and upgrades from the HQ, Barracks and Weapon Support Center. -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us sp\upgrade_bag\ui_info\extra_text $11183153 Click to Unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us sp\upgrade_bag\ui_info\screen_name $11159270 Rapid Response -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us sp\upgrade_bag\ui_info\brief_text $11240191 Reduces the production time of infantry and upgrades from the HQ, Barracks and Weapon Support Center. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_1_vampire_ht_goliath default\upgrade_bag\ui_info\screen_name $11262731 250/3 Funkpanzerwagen +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_1_vampire_ht_goliath default\upgrade_bag\ui_info\brief_text $11263192 Deploys a 250/3 Funkpanzerwagen to the target location. Can camouflage nearby units even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory.\r\n\r\n250 Light Carriers can be upgraded to 250/3 Funkpanzerwagens. +abilities attributes\abilities\toggle_aa_mode_22 default\ability_bag\ui_info\brief_text $11216398 Toggle between firing at all enemy targets or exclusively firing at enemy aircraft only. abilities attributes\abilities\toggle_aa_mode_22 default\ability_bag\ui_info\help_text $11249246 Support / Toggle abilities attributes\abilities\toggle_aa_mode_22 default\ability_bag\ui_info\screen_name $11216401 Anti-Air Stance Disabled -abilities attributes\abilities\toggle_aa_mode_22 default\ability_bag\ui_info\brief_text $11216398 Toggle between firing at all enemy targets or exclusively firing at enemy aircraft only. abilities attributes\abilities\toggle_aa_mode_22 default\ability_bag\ui_info\screen_name_alternate $11216402 Anti-Air Stance Enabled +abilities attributes\abilities\toggle_aa_mode_22 sp\ability_bag\ui_info\brief_text $11216398 Toggle between firing at all enemy targets or exclusively firing at enemy aircraft only. abilities attributes\abilities\toggle_aa_mode_22 sp\ability_bag\ui_info\help_text $11249246 Support / Toggle abilities attributes\abilities\toggle_aa_mode_22 sp\ability_bag\ui_info\screen_name $11216401 Anti-Air Stance Disabled -abilities attributes\abilities\toggle_aa_mode_22 sp\ability_bag\ui_info\brief_text $11216398 Toggle between firing at all enemy targets or exclusively firing at enemy aircraft only. abilities attributes\abilities\toggle_aa_mode_22 sp\ability_bag\ui_info\screen_name_alternate $11216402 Anti-Air Stance Enabled -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us default\upgrade_bag\ui_info\screen_name $11259104 Convert to Ranger Squad -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us default\upgrade_bag\ui_info\brief_text $11251155 Deploys a Ranger squad. Extremely effective against infantry at short-range. Can throw grenades and slow vehicles with Bazooka Shot. -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us sp\upgrade_bag\ui_info\screen_name $11259104 Convert to Ranger Squad -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us sp\upgrade_bag\ui_info\brief_text $11251155 Deploys a Ranger squad. Extremely effective against infantry at short-range. Can throw grenades and slow vehicles with Bazooka Shot. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2a_anti_tank_specialists_ak default\upgrade_bag\ui_info\screen_name $11261639 Anti-Tank Incendiary Munitions +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2a_anti_tank_specialists_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262754 Hafthohlladung Anti-tank Grenades deal %1%%% more damage and anti-tank guns hits deal burn damage worth %2%%% of the target's maximum health every %3% second for %4% seconds. Damage over time cannot kill targets. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2a_anti_tank_specialists_ak sp\upgrade_bag\ui_info\screen_name $11261639 Anti-Tank Incendiary Munitions +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2a_anti_tank_specialists_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11262754 Hafthohlladung Anti-tank Grenades deal %1%%% more damage and anti-tank guns hits deal burn damage worth %2%%% of the target's maximum health every %3% second for %4% seconds. Damage over time cannot kill targets. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2b_ambush_tactics_ak default\upgrade_bag\ui_info\screen_name $11261569 Advanced Ambush Training +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2b_ambush_tactics_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262778 Improves the First-Strike ambush accuracy bonus of infantry squads from +%1%%% to +%2%%%, damage bonus from +%3%%% to +%4%%%, and the duration is increased from %5% seconds to %6% seconds. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2b_ambush_tactics_ak sp\upgrade_bag\ui_info\screen_name $11261569 Advanced Ambush Training +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_2b_ambush_tactics_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11262778 Improves the First-Strike ambush accuracy bonus of infantry squads from +%1%%% to +%2%%%, damage bonus from +%3%%% to +%4%%%, and the duration is increased from %5% seconds to %6% seconds. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_3_storm_operation_ak default\upgrade_bag\ui_info\screen_name $11260256 Operation Skorpion +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_3_storm_operation_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260255 Vehicles are camouflaged, but move %1%%% slower when camouflaged. When revealed, units gain +%2%%% rate of fire for %3% seconds. Friendly vehicles refund %4%%% of their cost on death. Last %5% seconds. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_3_storm_operation_ak sp\upgrade_bag\ui_info\screen_name $11260256 Operation Skorpion +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\infiltration_left_3_storm_operation_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11260255 Vehicles are camouflaged, but move %1%%% slower when camouflaged. When revealed, units gain +%2%%% rate of fire for %3% seconds. Friendly vehicles refund %4%%% of their cost on death. Last %5% seconds. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak default\upgrade_bag\ui_info\screen_name $11260074 Fire Grenades +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak default\upgrade_bag\ui_info\brief_text $11260073 Grenades also deal fire damage over time in a large area. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak sp\upgrade_bag\ui_info\screen_name $11260074 Fire Grenades +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1a_fire_grenades_ak sp\upgrade_bag\ui_info\brief_text $11260073 Grenades also deal fire damage over time in a large area. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak default\upgrade_bag\ui_info\screen_name $11260076 Supply Heist +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak default\upgrade_bag\ui_info\brief_text $11260034 For 30 seconds, all resources generated by the selected point are instead given to the player. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak sp\upgrade_bag\ui_info\screen_name $11260076 Supply Heist +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_1b_supply_heist_ak sp\upgrade_bag\ui_info\brief_text $11260034 For 30 seconds, all resources generated by the selected point are instead given to the player. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_3b_burning_shells_ak default\upgrade_bag\ui_info\screen_name $11260086 Burning Shells +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_3b_burning_shells_ak default\upgrade_bag\ui_info\brief_text $11260085 Anti-tank weapons apply a damage over time effect to vehicles they hit. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_3b_burning_shells_ak sp\upgrade_bag\ui_info\screen_name $11260086 Burning Shells +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\left\scorched_earth_left_3b_burning_shells_ak sp\upgrade_bag\ui_info\brief_text $11260085 Anti-tank weapons apply a damage over time effect to vehicles they hit. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_1_silent_running_ak default\upgrade_bag\ui_info\screen_name $11260250 Silent Running +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_1_silent_running_ak default\upgrade_bag\ui_info\brief_text $11260249 All vehicles gain the Silent Running ability which enables them to toggle Stealth. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_1_silent_running_ak sp\upgrade_bag\ui_info\screen_name $11260250 Silent Running +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_1_silent_running_ak sp\upgrade_bag\ui_info\brief_text $11260249 All vehicles gain the Silent Running ability which enables them to toggle Stealth. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2a_distraction_crate_ak default\upgrade_bag\ui_info\screen_name $11260252 Distraction Crate +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2a_distraction_crate_ak default\upgrade_bag\ui_info\brief_text $11260251 A crate drops from the sky containing tempting supplies. The nearest enemy Squad is forced to investigate. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2a_distraction_crate_ak sp\upgrade_bag\ui_info\screen_name $11260252 Distraction Crate +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2a_distraction_crate_ak sp\upgrade_bag\ui_info\brief_text $11260251 A crate drops from the sky containing tempting supplies. The nearest enemy Squad is forced to investigate. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2b_surprise_attack_ak default\upgrade_bag\ui_info\screen_name $11260254 Surprise Attack +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2b_surprise_attack_ak default\upgrade_bag\ui_info\brief_text $11260253 Infantry exiting a vehicle gain 25% increased movement speed and damage for 5 seconds. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2b_surprise_attack_ak sp\upgrade_bag\ui_info\screen_name $11260254 Surprise Attack +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_2b_surprise_attack_ak sp\upgrade_bag\ui_info\brief_text $11260253 Infantry exiting a vehicle gain 25% increased movement speed and damage for 5 seconds. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_3b_beutepanzer_reinforcement_ak default\upgrade_bag\ui_info\screen_name $11260258 Beutepanzer Reinforcement +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_3b_beutepanzer_reinforcement_ak default\upgrade_bag\ui_info\brief_text $11260257 Calls in a random stolen vehicle. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_3b_beutepanzer_reinforcement_ak sp\upgrade_bag\ui_info\screen_name $11260258 Beutepanzer Reinforcement +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\infiltration_right_3b_beutepanzer_reinforcement_ak sp\upgrade_bag\ui_info\brief_text $11260257 Calls in a random stolen vehicle. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1a_intel_radio_beacon default\upgrade_bag\ui_info\screen_name $11261665 Intel Disruption Beacon +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1a_intel_radio_beacon default\upgrade_bag\ui_info\brief_text $11261667 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Intel Disruption Beacons. Intel Disruption Beacons camouflage infantry and team weapon units. Detects nearby enemy units on the mini-map. Enemies are warned when near a beacon. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1a_intel_radio_beacon default\upgrade_bag\ui_info\help_text $11245026 Passive +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1b_siphon_radio_beacon default\upgrade_bag\ui_info\screen_name $11261515 Sector Subterfuge Beacon +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1b_siphon_radio_beacon default\upgrade_bag\ui_info\help_text $11245026 Passive +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_1b_siphon_radio_beacon default\upgrade_bag\ui_info\brief_text $11261769 Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Siphon Radio Beacons. Siphon Radio Beacons reduce the income of enemy territory points and transfers the difference to the beacon's owner. Enemies in the sector also have reduced capture rates. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2a_plunder_ak default\upgrade_bag\ui_info\screen_name $11260101 Plunder +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2a_plunder_ak default\upgrade_bag\ui_info\brief_text $11262752 Allows infantry squads to plunder vehicle wrecks for special weapons. Weapons plundered depends on the wreck being an Allied or Axis wreck. \r\n\r\nPanzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. \nAssault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. \nPanzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. \nPanzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2a_plunder_ak sp\upgrade_bag\ui_info\screen_name $11260101 Plunder +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2a_plunder_ak sp\upgrade_bag\ui_info\brief_text $11262752 Allows infantry squads to plunder vehicle wrecks for special weapons. Weapons plundered depends on the wreck being an Allied or Axis wreck. \r\n\r\nPanzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. \nAssault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. \nPanzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. \nPanzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2b_black_market_ak default\upgrade_bag\ui_info\screen_name $11260078 Transfer Depots +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2b_black_market_ak default\upgrade_bag\ui_info\brief_text $11262753 Resource Caches are upgraded to Transfer Depots that allow for the trade of fuel or munition for manpower. Conversion rates are improved when placed on higher value resource points. Panzergrenadiers can also build Transfer Depots. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2b_black_market_ak sp\upgrade_bag\ui_info\screen_name $11260078 Transfer Depots +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_2b_black_market_ak sp\upgrade_bag\ui_info\brief_text $11262753 Resource Caches are upgraded to Transfer Depots that allow for the trade of fuel or munition for manpower. Conversion rates are improved when placed on higher value resource points. Panzergrenadiers can also build Transfer Depots. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak default\upgrade_bag\ui_info\screen_name $11261776 Disruption Operation +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11261777 Create a temporary disruption zone that gradually reduces the vision and accuracy of enemy units that lasts %1% seconds. While active, friendly units will no longer appear on the mini-map to the enemy. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11262760 Accuracy and vision are reduced by -%1%%% every %2% seconds. Accuracy and vision penalty stacks up to a maximum of -%3%%%. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak sp\upgrade_bag\ui_info\screen_name $11261776 Disruption Operation +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11261777 Create a temporary disruption zone that gradually reduces the vision and accuracy of enemy units that lasts %1% seconds. While active, friendly units will no longer appear on the mini-map to the enemy. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3a_disruption_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11262760 Accuracy and vision are reduced by -%1%%% every %2% seconds. Accuracy and vision penalty stacks up to a maximum of -%3%%%. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak default\upgrade_bag\ui_info\screen_name $11259813 Firestorm +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak default\upgrade_bag\ui_info\brief_text_formatter\formatter $11259812 Burn the target area with incendiary shells that deal no initial explosion damage. When the target area is burned, infantry units, structures, and emplacements will slowly take damage over time and be easier to hit. Infantry are slowed in the area. Flames lasts for %1% seconds. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak sp\upgrade_bag\ui_info\screen_name $11259813 Firestorm +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\right\subterfuge_right_3b_firestorm_ak sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11259812 Burn the target area with incendiary shells that deal no initial explosion damage. When the target area is burned, infantry units, structures, and emplacements will slowly take damage over time and be easier to hit. Infantry are slowed in the area. Flames lasts for %1% seconds. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak default\upgrade_bag\ui_info\help_text $11262759 Conceal your force’s movement to plunder resources from your enemy and strike where they are weakest. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak default\upgrade_bag\ui_info\screen_name $11260040 Battlefield Espionage Battlegroup +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak default\upgrade_bag\ui_info\brief_text $11262759 Conceal your force’s movement to plunder resources from your enemy and strike where they are weakest. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak sp\upgrade_bag\ui_info\help_text $11262759 Conceal your force’s movement to plunder resources from your enemy and strike where they are weakest. +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak sp\upgrade_bag\ui_info\screen_name $11260040 Battlefield Espionage Battlegroup +upgrade attributes\upgrade\afrika_korps\battlegroups\subterfuge\subterfuge_ak sp\upgrade_bag\ui_info\brief_text $11262759 Conceal your force’s movement to plunder resources from your enemy and strike where they are weakest. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak default\upgrade_bag\ui_info\extra_text $11209020 Passive Mission Ability. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak default\upgrade_bag\ui_info\help_text $11209021 Increases the Army's Defensive Capabilities. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak default\upgrade_bag\ui_info\screen_name $11209019 Field Support +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak default\upgrade_bag\ui_info\brief_text $11209022 Panzerpioneers can construct heavy defenses; Bunkers and Strongpoints can be upgraded into Field Hospitals providing casualty clearing, reinforcement, and healing +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak sp\upgrade_bag\ui_info\extra_text $11209020 Passive Mission Ability. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak sp\upgrade_bag\ui_info\help_text $11209021 Increases the Army's Defensive Capabilities. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak sp\upgrade_bag\ui_info\screen_name $11209019 Field Support +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_field_support_ak sp\upgrade_bag\ui_info\brief_text $11209022 Panzerpioneers can construct heavy defenses; Bunkers and Strongpoints can be upgraded into Field Hospitals providing casualty clearing, reinforcement, and healing +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak default\upgrade_bag\ui_info\extra_text $11209026 Targeted Mission Ability. Click and Target to Deploy Unit During Missions. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak default\upgrade_bag\ui_info\help_text $11209024 Call-in Guastatori Infantry to the Battlefield. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak default\upgrade_bag\ui_info\screen_name $11209023 Guastatori +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak default\upgrade_bag\ui_info\brief_text $11209025 Italian Assault Engineers equipped with a flamethrower and demolition equipment. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\extra_text $11209026 Targeted Mission Ability. Click and Target to Deploy Unit During Missions. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\help_text $11209024 Call-in Guastatori Infantry to the Battlefield. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\screen_name $11209023 Guastatori +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\default\c_italian_infantry_guastatori_ak sp\upgrade_bag\ui_info\brief_text $11209025 Italian Assault Engineers equipped with a flamethrower and demolition equipment. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak default\upgrade_bag\ui_info\extra_text $11209027 Click to Unlock +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak default\upgrade_bag\ui_info\help_text $11209029 Unlocks Weapon and Ability Upgrades for Panzergrenadiers during Missions. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak default\upgrade_bag\ui_info\screen_name $11209030 Assault Package +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak default\upgrade_bag\ui_info\brief_text $11209028 Allows Panzergrenadiers to be equipped with M38 Beretta SMGs, Assault and Smoke Grenades. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak sp\upgrade_bag\ui_info\extra_text $11209027 Click to Unlock +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak sp\upgrade_bag\ui_info\help_text $11209029 Unlocks Weapon and Ability Upgrades for Panzergrenadiers during Missions. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak sp\upgrade_bag\ui_info\screen_name $11209030 Assault Package +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_assault_package_ak sp\upgrade_bag\ui_info\brief_text $11209028 Allows Panzergrenadiers to be equipped with M38 Beretta SMGs, Assault and Smoke Grenades. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak default\upgrade_bag\ui_info\extra_text $11209031 Click to Unlock +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak default\upgrade_bag\ui_info\help_text $11209033 Call-in a L6/40 Light Tank to the Battlefield during Missions. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak default\upgrade_bag\ui_info\screen_name $11209034 L6/40 Light Tank +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak default\upgrade_bag\ui_info\brief_text $11209032 An Italian Light Tank equipped with a 20mm Breda M35 Anti-Aircraft Gun. Effective vs Infantry and Light Vehicles. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak sp\upgrade_bag\ui_info\extra_text $11209031 Click to Unlock +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak sp\upgrade_bag\ui_info\help_text $11209033 Call-in a L6/40 Light Tank to the Battlefield during Missions. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak sp\upgrade_bag\ui_info\screen_name $11209034 L6/40 Light Tank +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\left\c_italian_infantry_l640_ak sp\upgrade_bag\ui_info\brief_text $11209032 An Italian Light Tank equipped with a 20mm Breda M35 Anti-Aircraft Gun. Effective vs Infantry and Light Vehicles. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\extra_text $11209037 Click to Unlock. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\help_text $11209036 Call-in a Towed Cannone da 105mm Howitzer to the Battlefield during Missions.. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\screen_name $11209035 Towed Cannone Da 105mm Howitzer +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak default\upgrade_bag\ui_info\brief_text $11209042 A heavy artillery weapon that can fire devastating high-explosive artillery shells at enemy targets and be towed around the battlefield. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\extra_text $11209037 Click to Unlock. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\help_text $11209036 Call-in a Towed Cannone da 105mm Howitzer to the Battlefield during Missions.. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\screen_name $11209035 Towed Cannone Da 105mm Howitzer +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_cannone_da_105_ak sp\upgrade_bag\ui_info\brief_text $11209042 A heavy artillery weapon that can fire devastating high-explosive artillery shells at enemy targets and be towed around the battlefield. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak default\upgrade_bag\ui_info\extra_text $11209040 Click to Unlock. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak default\upgrade_bag\ui_info\help_text $11209039 Fire an Off-Map Rocket Barrage at Enemy Targets During Missions. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak default\upgrade_bag\ui_info\screen_name $11209038 Off-Map Nebelwerfer Barrage +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak default\upgrade_bag\ui_info\brief_text $11209041 Fires 6 devastating high-explosive rockets at the target. Explosions provide burn damage over time. Effective against infantry and static emplacements. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak sp\upgrade_bag\ui_info\extra_text $11209040 Click to Unlock. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak sp\upgrade_bag\ui_info\help_text $11209039 Fire an Off-Map Rocket Barrage at Enemy Targets During Missions. +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak sp\upgrade_bag\ui_info\screen_name $11209038 Off-Map Nebelwerfer Barrage +upgrade attributes\upgrade\afrika_korps\campaign\company\italian_infantry\core_unlocks\right\c_italian_infantry_off_map_nebelwerfer_ak sp\upgrade_bag\ui_info\brief_text $11209041 Fires 6 devastating high-explosive rockets at the target. Explosions provide burn damage over time. Effective against infantry and static emplacements. +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_222_force_recon_core_ak default\upgrade_bag\ui_info\screen_name $11207117 222 Force Recon +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_222_force_recon_core_ak default\upgrade_bag\ui_info\brief_text $11207705 222 call-in +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_222_force_recon_core_ak sp\upgrade_bag\ui_info\screen_name $11207117 222 Force Recon +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_222_force_recon_core_ak sp\upgrade_bag\ui_info\brief_text $11207705 222 call-in +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_assault_team_core_ak default\upgrade_bag\ui_info\screen_name $11207118 Assault Team +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_assault_team_core_ak default\upgrade_bag\ui_info\brief_text $11207703 250 with infantry +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_assault_team_core_ak sp\upgrade_bag\ui_info\screen_name $11207118 Assault Team +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_assault_team_core_ak sp\upgrade_bag\ui_info\brief_text $11207703 250 with infantry +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak default\upgrade_bag\ui_info\screen_name $11207120 Cannon Strafe +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak default\upgrade_bag\ui_info\brief_text $11207706 Cannon strafe airstrike ability +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak default\upgrade_bag\ui_info\screen_name_short $11207120 Cannon Strafe +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak sp\upgrade_bag\ui_info\screen_name $11207120 Cannon Strafe +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak sp\upgrade_bag\ui_info\brief_text $11207706 Cannon strafe airstrike ability +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_cannon_strafe_ak sp\upgrade_bag\ui_info\screen_name_short $11207120 Cannon Strafe +challenge attributes\challenges\challenge\fortnightly_challenges_events\w1702_repair_vehicles_to_full default\challenge_bag\name $11264887 Sharing is Caring +challenge attributes\challenges\challenge\fortnightly_challenges_events\w1702_repair_vehicles_to_full default\challenge_bag\description $11264886 In Campaign, Skirmish, or Multiplayer, repair 20 allied vehicles to full health. abilities attributes\abilities\toggle_retreat_point default\ability_bag\ui_info\help_text $11249246 Support / Toggle abilities attributes\abilities\toggle_retreat_point default\ability_bag\ui_info\screen_name $11206175 Disable Retreat Point abilities attributes\abilities\toggle_retreat_point default\ability_bag\ui_info\brief_text $11206172 Toggle this location's status as a retreat point for infantry. Infantry will prioritize their closest retreat point. @@ -31333,7243 +30342,7434 @@ abilities attributes\abilities\toggle_retreat_point sp\ability_bag\ui_info\help_ abilities attributes\abilities\toggle_retreat_point sp\ability_bag\ui_info\screen_name $11206175 Disable Retreat Point abilities attributes\abilities\toggle_retreat_point sp\ability_bag\ui_info\brief_text $11206172 Toggle this location's status as a retreat point for infantry. Infantry will prioritize their closest retreat point. abilities attributes\abilities\toggle_retreat_point sp\ability_bag\ui_info\screen_name_alternate $11206176 Enable Retreat Point -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us default\upgrade_bag\ui_info\extra_text $11159284 Deployable Unit -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us default\upgrade_bag\ui_info\help_text $11159282 Deploy a M3 Half-track filled with Rangers eager to get in the fight! -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us default\upgrade_bag\ui_info\screen_name $11159281 Ranger Assault Half-track -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us sp\upgrade_bag\ui_info\extra_text $11159284 Deployable Unit -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us sp\upgrade_bag\ui_info\help_text $11159282 Deploy a M3 Half-track filled with Rangers eager to get in the fight! -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us sp\upgrade_bag\ui_info\screen_name $11159281 Ranger Assault Half-track -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us default\upgrade_bag\ui_info\screen_name $11159079 Manpower Reserves -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us sp\upgrade_bag\ui_info\screen_name $11159079 Manpower Reserves -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\upgrade_bag\ui_info\screen_name $11159302 Emergency Combat Group -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\upgrade_bag\ui_info\brief_text $11240194 Deploys an M18 Hellcat Tank Destroyer, Riflemen Squad, and a light vehicle. -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\upgrade_bag\ui_info\screen_name $11159302 Emergency Combat Group -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\upgrade_bag\ui_info\brief_text $11240194 Deploys an M18 Hellcat Tank Destroyer, Riflemen Squad, and a light vehicle. +challenge attributes\challenges\challenge\fortnightly_challenges_events\w1703_repair_criticals_on_vehicles default\challenge_bag\name $11264926 Critical Assist +challenge attributes\challenges\challenge\fortnightly_challenges_events\w1703_repair_criticals_on_vehicles default\challenge_bag\description $11264927 In Multiplayer, repair 10 vehicle criticals. +challenge attributes\challenges\challenge\monthly_challenges\m000_destroy_vehicles default\challenge_bag\name $11261765 Destroy 100 vehicles +challenge attributes\challenges\challenge\monthly_challenges\m000_destroy_vehicles default\challenge_bag\description $11261765 Destroy 100 vehicles +challenge attributes\challenges\challenge\monthly_challenges\m001_play_30 default\challenge_bag\name $11261767 Complete 30 Multiplayer or Co-op vs AI matches +challenge attributes\challenges\challenge\monthly_challenges\m001_play_30 default\challenge_bag\description $11261767 Complete 30 Multiplayer or Co-op vs AI matches +challenge attributes\challenges\challenge\weekly_challenges_events\w1601_play_with_ugc default\challenge_bag\name $11264230 A La Mod +challenge attributes\challenges\challenge\weekly_challenges_events\w1601_play_with_ugc default\challenge_bag\description $11264228 Play 5 matches while using mods downloaded from the steam workshop. achievement attributes\achievement\a001_missionzero default\achievement_bag\name $11244830 The First Step achievement attributes\achievement\a001_missionzero default\achievement_bag\description $11244831 Complete Mission Zero +challenge attributes\challenges\challenge\weekly_challenges_events\w1602_generate_munitions default\challenge_bag\name $11264232 Secure the Arsenal +challenge attributes\challenges\challenge\weekly_challenges_events\w1602_generate_munitions default\challenge_bag\description $11264229 In Mutiplayer or Skirmish, generate 2500 total munitions through captured territory. achievement attributes\achievement\a002_ita_calabria default\achievement_bag\name $11244832 The Second Step achievement attributes\achievement\a002_ita_calabria default\achievement_bag\description $11244833 Complete Calabria -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us default\upgrade_bag\ui_info\extra_text $11159293 Targeted Directional Ability -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us default\upgrade_bag\ui_info\help_text $11159292 Two P47s create a line of smoke to conceal advancement towards the target. Infantry get super pumped and perform better. -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us default\upgrade_bag\ui_info\screen_name $11159291 Covering Smoke -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us sp\upgrade_bag\ui_info\extra_text $11159293 Targeted Directional Ability -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us sp\upgrade_bag\ui_info\help_text $11159292 Two P47s create a line of smoke to conceal advancement towards the target. Infantry get super pumped and perform better. -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us sp\upgrade_bag\ui_info\screen_name $11159291 Covering Smoke -achievement attributes\achievement\a006_ita_detachment default\achievement_bag\name $11244840 Fan Of Support -achievement attributes\achievement\a006_ita_detachment default\achievement_bag\description $11260537 Use a Company to construct a Detachment -achievement attributes\achievement\a013_ita_loyalvalenti default\achievement_bag\name $11244854 Terra Nostra -achievement attributes\achievement\a013_ita_loyalvalenti default\achievement_bag\description $11244855 Gain 100% loyalty with Valenti -achievement attributes\achievement\a014_ita_loyalbuckram default\achievement_bag\name $11244856 Gung Ho -achievement attributes\achievement\a014_ita_loyalbuckram default\achievement_bag\description $11244857 Gain 100% loyalty with Buckram -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us default\upgrade_bag\ui_info\extra_text $11195947 Click to Unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us default\upgrade_bag\ui_info\screen_name $11183945 Mortar Pit Unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us default\upgrade_bag\ui_info\brief_text $11195965 Unlocks the Mortar Pit upgrade on Fighting Positions, creating static indirect fire emplacements. -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us sp\upgrade_bag\ui_info\extra_text $11195947 Click to Unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us sp\upgrade_bag\ui_info\screen_name $11183945 Mortar Pit Unlock -upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us sp\upgrade_bag\ui_info\brief_text $11195965 Unlocks the Mortar Pit upgrade on Fighting Positions, creating static indirect fire emplacements. -achievement attributes\achievement\a015_ita_loyalnorton default\achievement_bag\name $11244858 Slow And Steady -achievement attributes\achievement\a015_ita_loyalnorton default\achievement_bag\description $11244859 Gain 100% loyalty with Norton -achievement attributes\achievement\a016_ita_allsoliderstories default\achievement_bag\name $11244860 Lest We Forget -achievement attributes\achievement\a016_ita_allsoliderstories default\achievement_bag\description $11244861 Collect all Soldier Stories -achievement attributes\achievement\a017_ita_majorsalerno default\achievement_bag\name $11244862 The Way Forward -achievement attributes\achievement\a017_ita_majorsalerno default\achievement_bag\description $11244863 Decide where to go after Salerno -upgrade attributes\upgrade\american\battlegroups\infantry\infantry default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\battlegroups\infantry\infantry default\upgrade_bag\ui_info\help_text $11259928 Overwhelm the enemy with elite, versatile Rangers and infantry assaults, supported by massed artillery. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry default\upgrade_bag\ui_info\screen_name $11159160 Advanced Infantry Battlegroup -upgrade attributes\upgrade\american\battlegroups\infantry\infantry default\upgrade_bag\ui_info\brief_text $11259928 Overwhelm the enemy with elite, versatile Rangers and infantry assaults, supported by massed artillery. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\battlegroups\infantry\infantry sp\upgrade_bag\ui_info\help_text $11259928 Overwhelm the enemy with elite, versatile Rangers and infantry assaults, supported by massed artillery. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry sp\upgrade_bag\ui_info\screen_name $11159160 Advanced Infantry Battlegroup -upgrade attributes\upgrade\american\battlegroups\infantry\infantry sp\upgrade_bag\ui_info\brief_text $11259928 Overwhelm the enemy with elite, versatile Rangers and infantry assaults, supported by massed artillery. -achievement attributes\achievement\a018_ita_majorvolturno default\achievement_bag\name $11244864 Volturno Breaker -achievement attributes\achievement\a018_ita_majorvolturno default\achievement_bag\description $11244865 Break the Volturno Line -achievement attributes\achievement\a019_ita_majorgustav default\achievement_bag\name $11244866 Gustav Breaker -achievement attributes\achievement\a019_ita_majorgustav default\achievement_bag\description $11244867 Break the Gustav Line -achievement attributes\achievement\a020_ita_barievent default\achievement_bag\name $11244868 The Cover-up -achievement attributes\achievement\a020_ita_barievent default\achievement_bag\description $11244869 Uncover a conspiracy -achievement attributes\achievement\a021_ita_winanzio default\achievement_bag\name $11244870 Anniehilator -achievement attributes\achievement\a021_ita_winanzio default\achievement_bag\description $11244871 Silence Anzio Annie -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us default\upgrade_bag\ui_info\screen_name $11259104 Convert to Ranger Squad -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us default\upgrade_bag\ui_info\brief_text $11259208 Immediately convert the selected Rifleman squad into a squad of Rangers. Rangers can also be built from the Barracks. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us sp\upgrade_bag\ui_info\screen_name $11259104 Convert to Ranger Squad -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us sp\upgrade_bag\ui_info\brief_text $11259208 Immediately convert the selected Rifleman squad into a squad of Rangers. Rangers can also be built from the Barracks. -achievement attributes\achievement\a022_ita_savemontecassino default\achievement_bag\name $11244872 Historical Reparation -achievement attributes\achievement\a022_ita_savemontecassino default\achievement_bag\description $11244873 Save Monte Cassino -achievement attributes\achievement\a023_ita_icecream default\achievement_bag\name $11244874 Sweet Victory -achievement attributes\achievement\a023_ita_icecream default\achievement_bag\description $11244875 Heal a unit with ice cream -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_designate_assault default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_designate_assault default\upgrade_bag\ui_info\screen_name $11259711 Designate Assault Position -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_designate_assault default\upgrade_bag\ui_info\brief_text $11259710 Designates a target area for an infantry assault. Friendly infantry in the area gain greatly increased defensive bonuses at the cost of range. -achievement attributes\achievement\a026_ita_winitaly default\achievement_bag\name $11244880 Hot Dog! -achievement attributes\achievement\a026_ita_winitaly default\achievement_bag\description $11244881 Complete the Italy Campaign -achievement attributes\achievement\a027_na_wincampaign default\achievement_bag\name $11244882 El Alamost -achievement attributes\achievement\a027_na_wincampaign default\achievement_bag\description $11244883 Complete the North Africa Operation -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_frontline_medical_tent_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_frontline_medical_tent_us default\upgrade_bag\ui_info\screen_name $11259721 Frontline Medical Station -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_frontline_medical_tent_us default\upgrade_bag\ui_info\brief_text $11259722 Place a Frontline Medical Station in friendly territory that automatically constructs itself. This structure heals, collects casualties and reinforces nearby infantry squads. Can act as a retreat point. -achievement attributes\achievement\a028_nolostsquad default\achievement_bag\name $11244884 0K -achievement attributes\achievement\a028_nolostsquad default\achievement_bag\description $11244885 Complete a Mission or Skirmish without losing a Squad -achievement attributes\achievement\a029_noreinforce default\achievement_bag\name $11244886 You're Missing The Point -achievement attributes\achievement\a029_noreinforce default\achievement_bag\description $11244887 Complete a Mission or Skirmish without reinforcing a Squad -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us default\upgrade_bag\ui_info\screen_name $11259207 Weapon Crate -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us default\upgrade_bag\ui_info\brief_text $11259206 Drops a weapon crate containing two random weapons at target location. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us sp\upgrade_bag\ui_info\screen_name $11259207 Weapon Crate -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us sp\upgrade_bag\ui_info\brief_text $11259206 Drops a weapon crate containing two random weapons at target location. -achievement attributes\achievement\a047_tacpauselow default\achievement_bag\name $11244922 Full Stop -achievement attributes\achievement\a047_tacpauselow default\achievement_bag\description $11244923 Issue an order in Tactical Pause -achievement attributes\achievement\a048_tacpausehigh default\achievement_bag\name $11244924 Master Of Full Stops -achievement attributes\achievement\a048_tacpausehigh default\achievement_bag\description $11244925 Issue 500 orders in Tactical Pause -achievement attributes\achievement\a049_mpmatcheslow default\achievement_bag\name $11244926 It Always Leads Me Here -achievement attributes\achievement\a049_mpmatcheslow default\achievement_bag\description $11244927 Win a Multiplayer or Skirmish match -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2b_expert_trackers_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2b_expert_trackers_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -achievement attributes\achievement\a050_mpmatcheshigh default\achievement_bag\name $11244928 But Still They Lead Me Back -achievement attributes\achievement\a050_mpmatcheshigh default\achievement_bag\description $11244929 Win 25 Multiplayer or Skirmish matches -achievement attributes\achievement\a051_bgabilities default\achievement_bag\name $11244930 Company Commander V3 +challenge attributes\challenges\challenge\weekly_challenges_events\w1603_kill_scouts default\challenge_bag\name $11264233 Shoot the Messenger +challenge attributes\challenges\challenge\weekly_challenges_events\w1603_kill_scouts default\challenge_bag\description $11264227 In Campaign, Skirmish, or Multiplayer, kill 20 recon type squad members or vehicles. Kills using a recon unit count for double. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w000_killwith_atgun default\challenge_bag\name $11249151 Tank Destroyer +challenge attributes\challenges\challenge\weekly_challenges_store_release\w000_killwith_atgun default\challenge_bag\description $11249152 Destroy 15 enemy vehicles with anti-tank guns +challenge attributes\challenges\challenge\weekly_challenges_store_release\w001_killwith_anti_infantry default\challenge_bag\name $11249171 Fire Superiority +challenge attributes\challenges\challenge\weekly_challenges_store_release\w001_killwith_anti_infantry default\challenge_bag\description $11249172 Kill 40 enemy infantry with anti-infantry squads +challenge attributes\challenges\challenge\weekly_challenges_store_release\w002_win_no_support_disabled default\challenge_bag\name $11249180 No Support +challenge attributes\challenges\challenge\weekly_challenges_store_release\w002_win_no_support_disabled default\challenge_bag\description $11249181 Win a 5 matches without unlocking a battlegroup +challenge attributes\challenges\challenge\weekly_challenges_store_release\w003_deploy_squads default\challenge_bag\name $11251281 Company of Heroes +challenge attributes\challenges\challenge\weekly_challenges_store_release\w003_deploy_squads default\challenge_bag\description $11249242 Deploy 20 squads +challenge attributes\challenges\challenge\weekly_challenges_store_release\w004_kill_vehicles_ak default\challenge_bag\name $11249329 Stalking Tiger +challenge attributes\challenges\challenge\weekly_challenges_store_release\w004_kill_vehicles_ak default\challenge_bag\description $11249328 Destroy 15 enemy vehicles as the Afrikakorps +challenge attributes\challenges\challenge\weekly_challenges_store_release\w005_destroy_resourcecaches_disabled default\challenge_bag\name $11251282 Supply Lines +challenge attributes\challenges\challenge\weekly_challenges_store_release\w005_destroy_resourcecaches_disabled default\challenge_bag\description $11249335 Destroy 50 Wehrmacht or Afrika Korps resource caches as an Allied faction +challenge attributes\challenges\challenge\weekly_challenges_store_release\w006_total_veteran_ranks default\challenge_bag\name $11251283 Seasoned Soldiers +challenge attributes\challenges\challenge\weekly_challenges_store_release\w006_total_veteran_ranks default\challenge_bag\description $11249340 Gain 20 veteran ranks +challenge attributes\challenges\challenge\weekly_challenges_store_release\w007_reinforce_infantry_uk default\challenge_bag\name $11249497 PBI +challenge attributes\challenges\challenge\weekly_challenges_store_release\w007_reinforce_infantry_uk default\challenge_bag\description $11249498 Reinforce British Infantry 50 times +challenge attributes\challenges\challenge\weekly_challenges_store_release\w008_destroy_vehicles_us default\challenge_bag\name $11249508 Industrial Complex +challenge attributes\challenges\challenge\weekly_challenges_store_release\w008_destroy_vehicles_us default\challenge_bag\description $11249509 Destroy 15 enemy vehicles as the US Forces +challenge attributes\challenges\challenge\weekly_challenges_store_release\w010_destroy_neutral_bridges default\challenge_bag\name $11249899 Slow Advance +challenge attributes\challenges\challenge\weekly_challenges_store_release\w010_destroy_neutral_bridges default\challenge_bag\description $11249901 Destroy 5 bridges as the Wehrmacht or Afrika Korps +challenge attributes\challenges\challenge\weekly_challenges_store_release\w011_win_coop default\challenge_bag\name $11250120 Battle Ready +challenge attributes\challenges\challenge\weekly_challenges_store_release\w011_win_coop default\challenge_bag\description $11250119 Win 3 Multiplayer matches +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak default\upgrade_bag\ui_info\screen_name $11207121 Recon Loiter +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak default\upgrade_bag\ui_info\brief_text $11207707 Recon Loiter ability +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak default\upgrade_bag\ui_info\screen_name_short $11207121 Recon Loiter +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak sp\upgrade_bag\ui_info\screen_name $11207121 Recon Loiter +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak sp\upgrade_bag\ui_info\brief_text $11207707 Recon Loiter ability +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_recon_loiter_core_ak sp\upgrade_bag\ui_info\screen_name_short $11207121 Recon Loiter +challenge attributes\challenges\challenge\weekly_challenges_store_release\w012_win_pvp default\challenge_bag\name $11250120 Battle Ready +challenge attributes\challenges\challenge\weekly_challenges_store_release\w012_win_pvp default\challenge_bag\description $11250119 Win 3 Multiplayer matches +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak default\upgrade_bag\ui_info\screen_name $11207122 Stuka Assault +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak default\upgrade_bag\ui_info\brief_text $11207708 Stuka Assault, currently placeholdered with a generic carpet bombing +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak default\upgrade_bag\ui_info\screen_name_short $11207122 Stuka Assault +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak sp\upgrade_bag\ui_info\screen_name $11207122 Stuka Assault +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak sp\upgrade_bag\ui_info\brief_text $11207708 Stuka Assault, currently placeholdered with a generic carpet bombing +upgrade attributes\upgrade\afrika_korps\campaign\company\mechanized_infantry\active_unlocks\c_mechanized_infantry_unlock_stuka_assault_core_ak sp\upgrade_bag\ui_info\screen_name_short $11207122 Stuka Assault +challenge attributes\challenges\challenge\weekly_challenges_store_release\w013_killwith_light_tanks default\challenge_bag\name $11251886 Tankette +challenge attributes\challenges\challenge\weekly_challenges_store_release\w013_killwith_light_tanks default\challenge_bag\description $11251885 Destroy 15 enemy vehicles with light tanks +challenge attributes\challenges\challenge\weekly_challenges_store_release\w014_killwith_vehicles default\challenge_bag\name $11251892 Armored Recon +challenge attributes\challenges\challenge\weekly_challenges_store_release\w014_killwith_vehicles default\challenge_bag\description $11251891 Kill 15 enemy infantry squads with vehicles +challenge attributes\challenges\challenge\weekly_challenges_store_release\w015_kill_vehicles_uk default\challenge_bag\name $11251903 Tally Ho! +challenge attributes\challenges\challenge\weekly_challenges_store_release\w015_kill_vehicles_uk default\challenge_bag\description $11251894 Destroy 15 enemy vehicles as British Forces +upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak default\upgrade_bag\ui_info\extra_text $11242553 Support upgrade +upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak default\upgrade_bag\ui_info\help_text $11242966 Can Heal neaby infantry and team weapons out of combat. +upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak default\upgrade_bag\ui_info\screen_name $11183407 Medical Station +upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak default\upgrade_bag\ui_info\brief_text $11242762 Upgrades the Headquarters with a medical station. +upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak sp\upgrade_bag\ui_info\extra_text $11242553 Support upgrade +upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak sp\upgrade_bag\ui_info\help_text $11242966 Can Heal neaby infantry and team weapons out of combat. +upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak sp\upgrade_bag\ui_info\screen_name $11183407 Medical Station +upgrade attributes\upgrade\afrika_korps\defense\field_hospital_ak sp\upgrade_bag\ui_info\brief_text $11242762 Upgrades the Headquarters with a medical station. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w016_kill_vehicles_ger default\challenge_bag\name $11251905 Panzertruppe +challenge attributes\challenges\challenge\weekly_challenges_store_release\w016_kill_vehicles_ger default\challenge_bag\description $11251909 Destroy 15 enemy vehicles as Wehrmacht +upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak default\upgrade_bag\ui_info\extra_text $11242554 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak default\upgrade_bag\ui_info\help_text $11242281 Can Suppress infantry within its arc of fire. +upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak default\upgrade_bag\ui_info\screen_name $11241724 MG 42 Bunker +upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak default\upgrade_bag\ui_info\brief_text $11242763 Upgrades the Bunker with a fixed MG 42 Machine Gun. +upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak sp\upgrade_bag\ui_info\extra_text $11242554 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak sp\upgrade_bag\ui_info\help_text $11242281 Can Suppress infantry within its arc of fire. +upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak sp\upgrade_bag\ui_info\screen_name $11241724 MG 42 Bunker +upgrade attributes\upgrade\afrika_korps\defense\mg42_bunker_ak sp\upgrade_bag\ui_info\brief_text $11242763 Upgrades the Bunker with a fixed MG 42 Machine Gun. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w017_play_5 default\challenge_bag\name $11260011 Guided Glory +challenge attributes\challenges\challenge\weekly_challenges_store_release\w017_play_5 default\challenge_bag\description $11260012 Complete 5 Multiplayer or Co-op vs AI matches +upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak default\upgrade_bag\ui_info\extra_text $11242555 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak default\upgrade_bag\ui_info\help_text $11242967 Can Reinforce infantry. +upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak default\upgrade_bag\ui_info\screen_name $11201325 Reinforcement Bunker +upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak default\upgrade_bag\ui_info\brief_text $11242764 Upgrades the Bunker into a Reinforcement Bunker. +upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak sp\upgrade_bag\ui_info\extra_text $11242555 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak sp\upgrade_bag\ui_info\help_text $11242967 Can Reinforce infantry. +upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak sp\upgrade_bag\ui_info\screen_name $11201325 Reinforcement Bunker +upgrade attributes\upgrade\afrika_korps\defense\reinforcement_bunker_ak sp\upgrade_bag\ui_info\brief_text $11242764 Upgrades the Bunker into a Reinforcement Bunker. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w018_use_infantry_abilities default\challenge_bag\name $11260014 Fire in the Hole +challenge attributes\challenges\challenge\weekly_challenges_store_release\w018_use_infantry_abilities default\challenge_bag\description $11260013 Use 40 grenades, satchel charges, or rifle grenade infantry abilities +challenge attributes\challenges\challenge\weekly_challenges_store_release\w019_upgrade_vehicles default\challenge_bag\name $11260016 Machinist +challenge attributes\challenges\challenge\weekly_challenges_store_release\w019_upgrade_vehicles default\challenge_bag\description $11260015 Upgrade 10 trucks or Half-tracks +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\upgrade_bag\ui_info\extra_text $11219541 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\upgrade_bag\ui_info\help_text $11219540 Requisition Vehicle for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\upgrade_bag\ui_info\screen_name $11219539 Requisition Medium Armored Personnel Carrier Sd.Kfz. 250 +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak default\upgrade_bag\ui_info\brief_text $11219542 A Medium Armored Personnel Carrier is prepared for deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak sp\upgrade_bag\ui_info\extra_text $11219541 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak sp\upgrade_bag\ui_info\help_text $11219540 Requisition Vehicle for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak sp\upgrade_bag\ui_info\screen_name $11219539 Requisition Medium Armored Personnel Carrier Sd.Kfz. 250 +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_250_1_ak sp\upgrade_bag\ui_info\brief_text $11219542 A Medium Armored Personnel Carrier is prepared for deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\ui_info\extra_text $11198520 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\ui_info\screen_name $11220497 Load Assault Panzergrenadier Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\ui_info\brief_text $11198511 An Assault Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak default\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\ui_info\extra_text $11198520 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\ui_info\screen_name $11220497 Load Assault Panzergrenadier Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\ui_info\brief_text $11198511 An Assault Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_assault_grenadier_1_ak sp\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\ui_info\extra_text $11198507 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\ui_info\help_text $11198516 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\ui_info\screen_name $11198419 Load Pak 38 Anti-Tank Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\ui_info\brief_text $11198508 A Pak 38 Anti-Tank Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11221311 Light Mechanized Tactics Upgrade +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\ui_info\extra_text $11198507 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\ui_info\help_text $11198516 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\ui_info\screen_name $11198419 Load Pak 38 Anti-Tank Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\ui_info\brief_text $11198508 A Pak 38 Anti-Tank Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_at_gun_1_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11221311 Light Mechanized Tactics Upgrade +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\ui_info\extra_text $11198514 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\ui_info\help_text $11198517 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\ui_info\screen_name $11198421 Load MG34 Machine Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\ui_info\brief_text $11198509 An MG34 Machine Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak default\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\ui_info\extra_text $11198514 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\ui_info\help_text $11198517 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\ui_info\screen_name $11198421 Load MG34 Machine Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\ui_info\brief_text $11198509 An MG34 Machine Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_hmg_1_ak sp\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\ui_info\extra_text $11198515 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\ui_info\help_text $11198518 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\ui_info\screen_name $11198422 Load le.IG 18 Support Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\ui_info\brief_text $11198510 A le.IG 18 Support Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11221311 Light Mechanized Tactics Upgrade +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\ui_info\extra_text $11198515 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\ui_info\help_text $11198518 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\ui_info\screen_name $11198422 Load le.IG 18 Support Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\ui_info\brief_text $11198510 A le.IG 18 Support Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_leig_1_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11221311 Light Mechanized Tactics Upgrade +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_menu_unlock_1_ak default\upgrade_bag\ui_info\screen_name $11198375 Half-Track Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_menu_unlock_1_ak sp\upgrade_bag\ui_info\screen_name $11198375 Half-Track Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\upgrade_bag\ui_info\extra_text $11198520 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\upgrade_bag\ui_info\screen_name $11198423 Load Panzergrenadier Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\upgrade_bag\ui_info\brief_text $11222856 A Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak sp\upgrade_bag\ui_info\extra_text $11198520 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak sp\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak sp\upgrade_bag\ui_info\screen_name $11198423 Load Panzergrenadier Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak sp\upgrade_bag\ui_info\brief_text $11222856 A Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzergrenadier_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\ui_info\extra_text $11198521 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\ui_info\help_text $11198523 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\ui_info\screen_name $11198424 Load Panzerjäger Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\ui_info\brief_text $11198512 A Panzerjäger Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak default\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\ui_info\extra_text $11198521 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\ui_info\help_text $11198523 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\ui_info\screen_name $11198424 Load Panzerjäger Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\ui_info\brief_text $11198512 A Panzerjäger Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerjager_inf_1_ak sp\upgrade_bag\requirements\required_structure\ui_name $11219791 Light Support Kompanie +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\upgrade_bag\ui_info\extra_text $11198522 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\upgrade_bag\ui_info\help_text $11198524 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\upgrade_bag\ui_info\screen_name $11198425 Load Panzerpioneer Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\upgrade_bag\ui_info\brief_text $11198513 A Panzerpioneer Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak default\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak sp\upgrade_bag\ui_info\extra_text $11198522 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak sp\upgrade_bag\ui_info\help_text $11198524 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak sp\upgrade_bag\ui_info\screen_name $11198425 Load Panzerpioneer Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak sp\upgrade_bag\ui_info\brief_text $11198513 A Panzerpioneer Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_1\halftrack_deployment_panzerpioneer_1_ak sp\upgrade_bag\requirements\required_all_in_list\ui_name $11219293 No Other Squad Loading +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak default\upgrade_bag\ui_info\extra_text $11198507 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak default\upgrade_bag\ui_info\help_text $11198516 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak default\upgrade_bag\ui_info\screen_name $11198419 Load Pak 38 Anti-Tank Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak default\upgrade_bag\ui_info\brief_text $11198508 A Pak 38 Anti-Tank Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\upgrade_bag\ui_info\extra_text $11198507 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\upgrade_bag\ui_info\help_text $11198516 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\upgrade_bag\ui_info\screen_name $11198419 Load Pak 38 Anti-Tank Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_at_gun_2_ak sp\upgrade_bag\ui_info\brief_text $11198508 A Pak 38 Anti-Tank Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +achievement attributes\achievement\a006_ita_detachment default\achievement_bag\name $11244840 Fan Of Support +achievement attributes\achievement\a006_ita_detachment default\achievement_bag\description $11260537 Use a Company to construct a Detachment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\upgrade_bag\ui_info\extra_text $11198514 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\upgrade_bag\ui_info\help_text $11198517 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\upgrade_bag\ui_info\screen_name $11198421 Load MG34 Machine Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\upgrade_bag\ui_info\brief_text $11198509 An MG34 Machine Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11204031 Call in Logistics Truck from the HQ +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\upgrade_bag\ui_info\extra_text $11198514 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\upgrade_bag\ui_info\help_text $11198517 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\upgrade_bag\ui_info\screen_name $11198421 Load MG34 Machine Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\upgrade_bag\ui_info\brief_text $11198509 An MG34 Machine Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_hmg_2_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11204031 Call in Logistics Truck from the HQ +achievement attributes\achievement\a013_ita_loyalvalenti default\achievement_bag\name $11244854 Terra Nostra +achievement attributes\achievement\a013_ita_loyalvalenti default\achievement_bag\description $11244855 Gain 100% loyalty with Valenti +achievement attributes\achievement\a014_ita_loyalbuckram default\achievement_bag\name $11244856 Gung Ho +achievement attributes\achievement\a014_ita_loyalbuckram default\achievement_bag\description $11244857 Gain 100% loyalty with Buckram +achievement attributes\achievement\a015_ita_loyalnorton default\achievement_bag\name $11244858 Slow And Steady +achievement attributes\achievement\a015_ita_loyalnorton default\achievement_bag\description $11244859 Gain 100% loyalty with Norton +achievement attributes\achievement\a016_ita_allsoliderstories default\achievement_bag\name $11244860 Lest We Forget +achievement attributes\achievement\a016_ita_allsoliderstories default\achievement_bag\description $11244861 Collect all Soldier Stories +achievement attributes\achievement\a017_ita_majorsalerno default\achievement_bag\name $11244862 The Way Forward +achievement attributes\achievement\a017_ita_majorsalerno default\achievement_bag\description $11244863 Decide where to go after Salerno +achievement attributes\achievement\a018_ita_majorvolturno default\achievement_bag\name $11244864 Volturno Breaker +achievement attributes\achievement\a018_ita_majorvolturno default\achievement_bag\description $11244865 Break the Volturno Line +achievement attributes\achievement\a019_ita_majorgustav default\achievement_bag\name $11244866 Gustav Breaker +achievement attributes\achievement\a019_ita_majorgustav default\achievement_bag\description $11244867 Break the Gustav Line +achievement attributes\achievement\a020_ita_barievent default\achievement_bag\name $11244868 The Cover-up +achievement attributes\achievement\a020_ita_barievent default\achievement_bag\description $11244869 Uncover a conspiracy +achievement attributes\achievement\a021_ita_winanzio default\achievement_bag\name $11244870 Anniehilator +achievement attributes\achievement\a021_ita_winanzio default\achievement_bag\description $11244871 Silence Anzio Annie +achievement attributes\achievement\a022_ita_savemontecassino default\achievement_bag\name $11244872 Historical Reparation +achievement attributes\achievement\a022_ita_savemontecassino default\achievement_bag\description $11244873 Save Monte Cassino +achievement attributes\achievement\a023_ita_icecream default\achievement_bag\name $11244874 Sweet Victory +achievement attributes\achievement\a023_ita_icecream default\achievement_bag\description $11244875 Heal a unit with ice cream +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1501_destroy_vehicles default\challenge_bag\name $11262506 Anniversary Demolitionist +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1501_destroy_vehicles default\challenge_bag\description $11262505 Destroy 50 enemy vehicles in Single Player or Multiplayer +achievement attributes\achievement\a026_ita_winitaly default\achievement_bag\name $11244880 Hot Dog! +achievement attributes\achievement\a026_ita_winitaly default\achievement_bag\description $11244881 Complete the Italy Campaign +achievement attributes\achievement\a027_na_wincampaign default\achievement_bag\name $11244882 El Alamost +achievement attributes\achievement\a027_na_wincampaign default\achievement_bag\description $11244883 Complete the North Africa Operation +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1502_new_maps default\challenge_bag\name $11262508 Anniversary Competitor +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1502_new_maps default\challenge_bag\description $11262507 Complete 5 Multiplayer or Custom matches on any of the seven new maps +achievement attributes\achievement\a028_nolostsquad default\achievement_bag\name $11244884 0K +achievement attributes\achievement\a028_nolostsquad default\achievement_bag\description $11244885 Complete a Mission or Skirmish without losing a Squad +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1503_play_5_campaign default\challenge_bag\name $11262510 Anniversary Campaigner +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1503_play_5_campaign default\challenge_bag\description $11262509 Complete 5 Italian Campaign missions +achievement attributes\achievement\a029_noreinforce default\achievement_bag\name $11244886 You're Missing The Point +achievement attributes\achievement\a029_noreinforce default\achievement_bag\description $11244887 Complete a Mission or Skirmish without reinforcing a Squad +achievement attributes\achievement\a047_tacpauselow default\achievement_bag\name $11244922 Full Stop +achievement attributes\achievement\a047_tacpauselow default\achievement_bag\description $11244923 Issue an order in Tactical Pause +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1504_win_sp_gela default\challenge_bag\name $11263429 Operation Husky Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1504_win_sp_gela default\challenge_bag\description $11263430 Complete Operation Husky mission on Expert difficulty. +achievement attributes\achievement\a048_tacpausehigh default\achievement_bag\name $11244924 Master Of Full Stops +achievement attributes\achievement\a048_tacpausehigh default\achievement_bag\description $11244925 Issue 500 orders in Tactical Pause +achievement attributes\achievement\a049_mpmatcheslow default\achievement_bag\name $11244926 It Always Leads Me Here +achievement attributes\achievement\a049_mpmatcheslow default\achievement_bag\description $11244927 Win a Multiplayer or Skirmish match +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1505_win_sp_salerno default\challenge_bag\name $11263431 Operation Avalanche Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1505_win_sp_salerno default\challenge_bag\description $11263432 Complete Operation Avalanche mission on Expert difficulty. +achievement attributes\achievement\a050_mpmatcheshigh default\achievement_bag\name $11244928 But Still They Lead Me Back +achievement attributes\achievement\a050_mpmatcheshigh default\achievement_bag\description $11244929 Win 25 Multiplayer or Skirmish matches +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1506_win_sp_salerno_def default\challenge_bag\name $11263433 Defend Salerno Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1506_win_sp_salerno_def default\challenge_bag\description $11263434 Complete Defend Salerno mission on Expert difficulty. +achievement attributes\achievement\a051_bgabilities default\achievement_bag\name $11244930 Company Commander V3 achievement attributes\achievement\a051_bgabilities default\achievement_bag\description $11244931 Use Battlegroup Abilities 100 times achievement attributes\achievement\a052_flawlessvp default\achievement_bag\name $11244932 No Quarter achievement attributes\achievement\a052_flawlessvp default\achievement_bag\description $11244933 Win a Multiplayer or Skirmish match without losing a Victory Point ticket -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2b_lead_the_way_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2b_lead_the_way_us default\upgrade_bag\ui_info\screen_name $11259681 Steady Aim -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us default\upgrade_bag\ui_info\screen_name $11259311 Ranger Weapon Training -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11259352 Rangers apply various effects when they hit enemies with certain weapons:\r\n\r\nFlamethrowers - Reduce the movement speed of vehicles and infantry hit by %1%%% for %2% seconds.\nBazookas - Reduce the rate of fire of vehicles hit by %3%%% for %4% seconds.\nM1919 - Reduces the accuracy of infantry units hit by %5%%% for %6% seconds.\nBAR - Suppresses Infantry units at close range. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us sp\upgrade_bag\ui_info\screen_name $11259311 Ranger Weapon Training -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11259352 Rangers apply various effects when they hit enemies with certain weapons:\r\n\r\nFlamethrowers - Reduce the movement speed of vehicles and infantry hit by %1%%% for %2% seconds.\nBazookas - Reduce the rate of fire of vehicles hit by %3%%% for %4% seconds.\nM1919 - Reduces the accuracy of infantry units hit by %5%%% for %6% seconds.\nBAR - Suppresses Infantry units at close range. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us default\upgrade_bag\ui_info\screen_name $11259340 Infantry Assault -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11259341 Temporarily deploys %1% Riflemen and %2% Bazooka squads to target location. These squads will engage enemies in the area or along the way to the destination. These squads cannot be directly controlled. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us sp\upgrade_bag\ui_info\screen_name $11259340 Infantry Assault -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11259341 Temporarily deploys %1% Riflemen and %2% Bazooka squads to target location. These squads will engage enemies in the area or along the way to the destination. These squads cannot be directly controlled. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us default\upgrade_bag\ui_info\screen_name $11259073 Artillery Observers -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us default\upgrade_bag\ui_info\brief_text $11259089 Globally upgrades all Scouts to Artilley Observers. Increases health and adds an additional soldier. Artillery Observers can place down camouflaged beacons that calls down artillery on nearby units. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us sp\upgrade_bag\ui_info\screen_name $11259073 Artillery Observers -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us sp\upgrade_bag\ui_info\brief_text $11259089 Globally upgrades all Scouts to Artilley Observers. Increases health and adds an additional soldier. Artillery Observers can place down camouflaged beacons that calls down artillery on nearby units. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us default\upgrade_bag\ui_info\help_text $11241076 Can Build defenses. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us default\upgrade_bag\ui_info\screen_name $11159288 Defensive Operations -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us sp\upgrade_bag\ui_info\help_text $11241076 Can Build defenses. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us sp\upgrade_bag\ui_info\screen_name $11159288 Defensive Operations -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us default\upgrade_bag\ui_info\screen_name $11259405 Ammunition Storage -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us default\upgrade_bag\ui_info\brief_text $11259406 Enables Engineer squads to construct Ammunition Storage. Ammunition Storage improves the effectiveness of nearby units. Explodes on death, causing damage to nearby units. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us default\upgrade_bag\ui_info\help_text $11242985 Has increased Line of Sight. Can use Rifle Grenades, Smoke Grenades and Flares. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us default\upgrade_bag\ui_info\screen_name $11259069 Artillery Radio Beacon -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us sp\upgrade_bag\ui_info\help_text $11242985 Has increased Line of Sight. Can use Rifle Grenades, Smoke Grenades and Flares. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us sp\upgrade_bag\ui_info\screen_name $11259069 Artillery Radio Beacon -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\upgrade_bag\ui_info\screen_name $11217198 M1919A6 Browning Machine Gun -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\upgrade_bag\ui_info\brief_text $11240196 Enables Riflemen Squads to be upgraded with M1919A6 light machine guns. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\upgrade_bag\ui_info\screen_name $11217198 M1919A6 Browning Machine Gun -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\upgrade_bag\ui_info\brief_text $11240196 Enables Riflemen Squads to be upgraded with M1919A6 light machine guns. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us default\upgrade_bag\ui_info\screen_name $11259900 M2A1 105mm Howitzer Emplacement -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us default\upgrade_bag\ui_info\brief_text $11242799 Enables Engineer Squads to construct M2A1 105mm Howitzer Emplacements in the field. Very effective against stationary targets at long-range. Must barrage to attack. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us sp\upgrade_bag\ui_info\screen_name $11259900 M2A1 105mm Howitzer Emplacement -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us sp\upgrade_bag\ui_info\brief_text $11242799 Enables Engineer Squads to construct M2A1 105mm Howitzer Emplacements in the field. Very effective against stationary targets at long-range. Must barrage to attack. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\upgrade_bag\ui_info\help_text $11241078 Causes Area of Effect damage. Stuns vehicles on hit. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\upgrade_bag\ui_info\screen_name $11238942 240mm Heavy Artillery Barrage -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\upgrade_bag\ui_info\brief_text $11251160 Fires a heavy artillery barrage at the target area. Wide blast radius. Extremely effective against stationary targets. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\upgrade_bag\ui_info\help_text $11241078 Causes Area of Effect damage. Stuns vehicles on hit. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\upgrade_bag\ui_info\screen_name $11238942 240mm Heavy Artillery Barrage -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\upgrade_bag\ui_info\brief_text $11251160 Fires a heavy artillery barrage at the target area. Wide blast radius. Extremely effective against stationary targets. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\upgrade_bag\ui_info\screen_name $11238941 155mm Rapid Artillery Barrage -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\upgrade_bag\ui_info\brief_text $11259901 Fires an off-map barrage of artillery shells at the target area. Wide blast radius. Very effective against stationary targets. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\upgrade_bag\ui_info\screen_name $11238941 155mm Rapid Artillery Barrage -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\upgrade_bag\ui_info\brief_text $11259901 Fires an off-map barrage of artillery shells at the target area. Wide blast radius. Very effective against stationary targets. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us default\upgrade_bag\ui_info\screen_name $11259076 Free Fire Drills -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11259078 Enables the M2A1 105mm Howitzer to automatically attack nearby enemies within %1% range. -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us sp\upgrade_bag\ui_info\screen_name $11259076 Free Fire Drills -upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11259078 Enables the M2A1 105mm Howitzer to automatically attack nearby enemies within %1% range. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\upgrade_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\upgrade_bag\ui_info\brief_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us sp\upgrade_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us sp\upgrade_bag\ui_info\brief_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer default\upgrade_bag\ui_info\screen_name $11260469 M29 Weasel with M1 Pack Howitzer -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer default\upgrade_bag\ui_info\brief_text $11260468 Deploys an M29 Weasel Recon Vehicle towing a M1 Pack Howitzer to the target location. M1 Pack Howitzers are effective against stationary infantry and structures at long-range. Must be set-up to attack -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer sp\upgrade_bag\ui_info\screen_name $11260469 M29 Weasel with M1 Pack Howitzer -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer sp\upgrade_bag\ui_info\brief_text $11260468 Deploys an M29 Weasel Recon Vehicle towing a M1 Pack Howitzer to the target location. M1 Pack Howitzers are effective against stationary infantry and structures at long-range. Must be set-up to attack -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\upgrade_bag\ui_info\help_text $11241079 Provides Line of Sight and Reveals enemy units. Marked targets are easier to penetrate and are easier to hit. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\upgrade_bag\ui_info\screen_name $11238887 Mark Vehicle -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\upgrade_bag\ui_info\brief_text $11240199 A plane will mark a hostile vehicle increasing its vulnerability to incoming fire and provide vision. Can reveal camouflaged units. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\upgrade_bag\ui_info\help_text $11241079 Provides Line of Sight and Reveals enemy units. Marked targets are easier to penetrate and are easier to hit. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\upgrade_bag\ui_info\screen_name $11238887 Mark Vehicle -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\upgrade_bag\ui_info\brief_text $11240199 A plane will mark a hostile vehicle increasing its vulnerability to incoming fire and provide vision. Can reveal camouflaged units. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\upgrade_bag\ui_info\screen_name $11238944 M83 Cluster Bomb Strike -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\upgrade_bag\ui_info\brief_text $11240200 Designates a bombing run consisting of M83 Cluster Combs. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\upgrade_bag\ui_info\screen_name $11238944 M83 Cluster Bomb Strike -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\upgrade_bag\ui_info\brief_text $11240200 Designates a bombing run consisting of M83 Cluster Combs. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\upgrade_bag\ui_info\help_text $11241059 Causes Area of Effect damage and Suppresses infantry. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\upgrade_bag\ui_info\screen_name $11261225 P-47 Anti-Infantry Loiter -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\upgrade_bag\ui_info\brief_text $11261226 Deploys two P-47s to loiter over the target area for a limited duration. Engages infantry units within the area. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\upgrade_bag\ui_info\help_text $11241059 Causes Area of Effect damage and Suppresses infantry. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\upgrade_bag\ui_info\screen_name $11261225 P-47 Anti-Infantry Loiter -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\upgrade_bag\ui_info\brief_text $11261226 Deploys two P-47s to loiter over the target area for a limited duration. Engages infantry units within the area. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\upgrade_bag\ui_info\help_text $11241082 Can Barrage at range and cause Area of Effect damage. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\upgrade_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\upgrade_bag\ui_info\brief_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\upgrade_bag\ui_info\help_text $11241082 Can Barrage at range and cause Area of Effect damage. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\upgrade_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\upgrade_bag\ui_info\brief_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\upgrade_bag\ui_info\help_text $11242990 Provides Line of Sight. Reveals enemies and increases accuracy of friendly infantry in the area. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\upgrade_bag\ui_info\screen_name $11183738 Raiding Flares -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\upgrade_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\upgrade_bag\ui_info\help_text $11242990 Provides Line of Sight. Reveals enemies and increases accuracy of friendly infantry in the area. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\upgrade_bag\ui_info\screen_name $11183738 Raiding Flares -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\upgrade_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\upgrade_bag\ui_info\help_text $11240977 Can block Line of Sight. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\upgrade_bag\ui_info\screen_name $11183739 Smoke Screen -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\upgrade_bag\ui_info\brief_text $11240204 Fires a smoke barrage at the target area that blocks vision. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\upgrade_bag\ui_info\help_text $11240977 Can block Line of Sight. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\upgrade_bag\ui_info\screen_name $11183739 Smoke Screen -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\upgrade_bag\ui_info\brief_text $11240204 Fires a smoke barrage at the target area that blocks vision. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\upgrade_bag\ui_info\help_text $11241085 Can switch between weapon loadouts. Can throw M15 'Willy Pete' Grenades. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\upgrade_bag\ui_info\screen_name $11183862 SSF Commando Squad -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\upgrade_bag\ui_info\brief_text $11240205 Deploys an SSF Commando Squad that can switch between light machine guns or anti-tank launchers. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\upgrade_bag\ui_info\help_text $11241085 Can switch between weapon loadouts. Can throw M15 'Willy Pete' Grenades. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\upgrade_bag\ui_info\screen_name $11183862 SSF Commando Squad -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\upgrade_bag\ui_info\brief_text $11240205 Deploys an SSF Commando Squad that can switch between light machine guns or anti-tank launchers. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1507_win_sp_highway_destroy default\challenge_bag\name $11263435 Dirty Work at the Crossroads Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1507_win_sp_highway_destroy default\challenge_bag\description $11263436 Complete Dirty Work at the Crossroads mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1508_win_sp_camino_hillcap default\challenge_bag\name $11263437 Uphill Battle Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1508_win_sp_camino_hillcap default\challenge_bag\description $11263438 Complete Uphill Battle mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1509_win_sp_mt_source_rescue default\challenge_bag\name $11263439 Distress Call Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1509_win_sp_mt_source_rescue default\challenge_bag\description $11263440 Complete Distress Call mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1510_win_sp_potenza default\challenge_bag\name $11263441 The City of Power Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1510_win_sp_potenza default\challenge_bag\description $11263442 Complete The City of Power mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1511_win_sp_potenza_def default\challenge_bag\name $11263443 Defend Potenza Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1511_win_sp_potenza_def default\challenge_bag\description $11263444 Complete Defend Potenza mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1512_win_sp_seaside_destroy default\challenge_bag\name $11263445 Shoreline Cleanup Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1512_win_sp_seaside_destroy default\challenge_bag\description $11263446 Complete Shoreline Cleanup mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1513_win_sp_crossing_rescue default\challenge_bag\name $11263447 Lead the Way Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1513_win_sp_crossing_rescue default\challenge_bag\description $11263448 Complete Lead the Way mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1514_win_sp_tank_ace default\challenge_bag\name $11263449 Saving Private Norton Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1514_win_sp_tank_ace default\challenge_bag\description $11263450 Complete Saving Private Norton mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1515_win_sp_foggia default\challenge_bag\name $11263451 Grounding the Luftwaffe Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1515_win_sp_foggia default\challenge_bag\description $11263452 Complete Grounding the Luftwaffe mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1516_win_sp_foggia_def default\challenge_bag\name $11263454 Defend Foggia Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1516_win_sp_foggia_def default\challenge_bag\description $11263453 Complete Defend Foggia mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1517_win_sp_highway_repair default\challenge_bag\name $11263455 A Bridge Not Too Far Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1517_win_sp_highway_repair default\challenge_bag\description $11263456 Complete A Bridge Not Too Far mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1518_win_sp_crossing_airfield default\challenge_bag\name $11263457 Clear the Air Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1518_win_sp_crossing_airfield default\challenge_bag\description $11263458 Complete Clear the Air mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1519_win_sp_crossing_raid default\challenge_bag\name $11263459 The Great Ammo Robbery Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1519_win_sp_crossing_raid default\challenge_bag\description $11263460 Complete The Great Ammo Robbery mission on Expert difficulty. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\upgrade_bag\ui_info\extra_text $11198515 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\upgrade_bag\ui_info\help_text $11198518 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\upgrade_bag\ui_info\screen_name $11198422 Load le.IG 18 Support Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak default\upgrade_bag\ui_info\brief_text $11198510 A le.IG 18 Support Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\upgrade_bag\ui_info\extra_text $11198515 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\upgrade_bag\ui_info\help_text $11198518 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\upgrade_bag\ui_info\screen_name $11198422 Load le.IG 18 Support Gun Team +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_leig_2_ak sp\upgrade_bag\ui_info\brief_text $11198510 A le.IG 18 Support Gun Team is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1520_win_sp_anzio default\challenge_bag\name $11263461 Operation Shingle Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1520_win_sp_anzio default\challenge_bag\description $11263462 Complete Operation Shingle mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1521_win_sp_anzio_def default\challenge_bag\name $11263463 Defend Anzio Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1521_win_sp_anzio_def default\challenge_bag\description $11263464 Complete Defend Anzio mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1522_win_sp_st_source_retrieval default\challenge_bag\name $11263465 The Enigma Heist Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1522_win_sp_st_source_retrieval default\challenge_bag\description $11263466 Complete The Enigma Heist mission on Expert difficulty. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\upgrade_bag\ui_info\extra_text $11198520 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\upgrade_bag\ui_info\screen_name $11198423 Load Panzergrenadier Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak default\upgrade_bag\ui_info\brief_text $11198511 An Assault Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak sp\upgrade_bag\ui_info\extra_text $11198520 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak sp\upgrade_bag\ui_info\help_text $11198519 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak sp\upgrade_bag\ui_info\screen_name $11198423 Load Panzergrenadier Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzergrenadier_2_ak sp\upgrade_bag\ui_info\brief_text $11198511 An Assault Panzergrenadier Squad is loaded into a Medium Armored Personnel Carrier and prepared for deployment. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1523_win_sp_highway_rescue default\challenge_bag\name $11263467 To The Rescue Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1523_win_sp_highway_rescue default\challenge_bag\description $11263468 Complete To The Rescue mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1524_win_sp_monte_cassino default\challenge_bag\name $11263469 The Battle of Monte Cassino Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1524_win_sp_monte_cassino default\challenge_bag\description $11263470 Complete The Battle of Monte Cassino mission on Expert difficulty. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak default\upgrade_bag\ui_info\extra_text $11198521 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak default\upgrade_bag\ui_info\help_text $11198523 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak default\upgrade_bag\ui_info\screen_name $11198424 Load Panzerjäger Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak default\upgrade_bag\ui_info\brief_text $11198512 A Panzerjäger Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\upgrade_bag\ui_info\extra_text $11198521 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\upgrade_bag\ui_info\help_text $11198523 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\upgrade_bag\ui_info\screen_name $11198424 Load Panzerjäger Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerjager_inf_2_ak sp\upgrade_bag\ui_info\brief_text $11198512 A Panzerjäger Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1525_win_sp_mt_source_repair default\challenge_bag\name $11263471 Wreckoning Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1525_win_sp_mt_source_repair default\challenge_bag\description $11263472 Complete Wreckoning mission on Expert difficulty. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\upgrade_bag\ui_info\extra_text $11198522 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\upgrade_bag\ui_info\help_text $11198524 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\upgrade_bag\ui_info\screen_name $11198425 Load Panzerpioneer Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak default\upgrade_bag\ui_info\brief_text $11198513 A Panzerpioneer Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\upgrade_bag\ui_info\extra_text $11198522 Click to Activate +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\upgrade_bag\ui_info\help_text $11198524 Loads Squad for Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\upgrade_bag\ui_info\screen_name $11198425 Load Panzerpioneer Squad +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_2\halftrack_deployment_panzerpioneer_2_ak sp\upgrade_bag\ui_info\brief_text $11198513 A Panzerpioneer Squad is loaded into a Medium Armored Personnel Carrier and is prepared for deployment. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1526_win_sp_turnabout default\challenge_bag\name $11263473 Turnabout Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1526_win_sp_turnabout default\challenge_bag\description $11263474 Complete Turnabout mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1527_win_sp_ortona default\challenge_bag\name $11263475 Operation Morning Glory Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1527_win_sp_ortona default\challenge_bag\description $11263476 Complete Operation Morning Glory mission on Expert difficulty. +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_deployment_ak default\upgrade_bag\ui_info\screen_name $11198375 Half-Track Deployment +upgrade attributes\upgrade\afrika_korps\halftrack_deployment\halftrack_deployment_ak sp\upgrade_bag\ui_info\screen_name $11198375 Half-Track Deployment +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1528_win_sp_ortona_def default\challenge_bag\name $11263477 Defend Ortona Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1528_win_sp_ortona_def default\challenge_bag\description $11263478 Complete Defend Ortona mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1529_win_sp_break_contact default\challenge_bag\name $11263479 Break Contact Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1529_win_sp_break_contact default\challenge_bag\description $11263480 Complete Break Contact mission on Expert difficulty. +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\ui_info\extra_text $11242556 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\ui_info\screen_name $11242443 Breda Model 38 Package +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\ui_info\brief_text $11242765 Upgrades the squad with three Breda Model 38 Submachine Guns. +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11208225 Exclusive with MP43 submachine Guns +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\ui_info\extra_text $11242556 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\ui_info\screen_name $11242443 Breda Model 38 Package +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\ui_info\brief_text $11242765 Upgrades the squad with three Breda Model 38 Submachine Guns. +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\assault_package_m38_beretta_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11208225 Exclusive with MP43 submachine Guns +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1530_win_sp_assassinate default\challenge_bag\name $11263481 Assassinate Baumann Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1530_win_sp_assassinate default\challenge_bag\description $11263482 Complete Assassinate Baumann mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1531_win_sp_winter_line default\challenge_bag\name $11263483 The Winter Line Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1531_win_sp_winter_line default\challenge_bag\description $11263484 Complete The Winter Line mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1532_win_sp_ajdabiya default\challenge_bag\name $11263485 Ajdabiya Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1532_win_sp_ajdabiya default\challenge_bag\description $11263486 Complete Ajdabiya mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1533_win_sp_tank_battle default\challenge_bag\name $11263487 Fire With Fire Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1533_win_sp_tank_battle default\challenge_bag\description $11263488 Complete Fire With Fire mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1534_win_sp_gazala default\challenge_bag\name $11263489 Gazala's Cauldron Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1534_win_sp_gazala default\challenge_bag\description $11263490 Complete Gazala's Cauldron mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1535_win_sp_ambush default\challenge_bag\name $11263491 The Fox's Trap Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1535_win_sp_ambush default\challenge_bag\description $11263492 Complete The Fox's Trap mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1536_win_sp_hold default\challenge_bag\name $11263493 Signals Crossed Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1536_win_sp_hold default\challenge_bag\description $11263494 Complete Signals Crossed mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1537_win_sp_tobruk default\challenge_bag\name $11263495 The Fall of Tobruk Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1537_win_sp_tobruk default\challenge_bag\description $11263496 Complete The Fall of Tobruk mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1538_win_sp_raid default\challenge_bag\name $11263497 Scorched Sand Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1538_win_sp_raid default\challenge_bag\description $11263498 Complete Scorched Sand mission on Expert difficulty. +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1539_win_sp_elalamein default\challenge_bag\name $11263499 The Battle of El Alamein Expert +challenge attributes\challenges\challenge\weekly_challenges_store_release\w1539_win_sp_elalamein default\challenge_bag\description $11263500 Complete The Battle of El Alamein mission on Expert difficulty. +upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak default\upgrade_bag\ui_info\extra_text $11242557 Squad Size Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak default\upgrade_bag\ui_info\screen_name $11242444 Bersaglieri Bolster +upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak default\upgrade_bag\ui_info\brief_text $11242766 Increases the squad size of the Bersaglieri Squad by 1. +upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak sp\upgrade_bag\ui_info\extra_text $11242557 Squad Size Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak sp\upgrade_bag\ui_info\screen_name $11242444 Bersaglieri Bolster +upgrade attributes\upgrade\afrika_korps\infantry\bersaglieri_bolster_ak sp\upgrade_bag\ui_info\brief_text $11242766 Increases the squad size of the Bersaglieri Squad by 1. +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\ui_info\help_text $11242558 Support upgrade +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11242445 Advanced Hazard Removal Package +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11242767 Upgrades the squad with a minesweeper, wire cutters, and better repair tools. +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258630 Allows the squad to Detect and Defuse Mines. Increases health restored by repairs by +%1% per second. +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11221152 Must Be In Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\ui_info\help_text $11242558 Support upgrade +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11242445 Advanced Hazard Removal Package +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11242767 Upgrades the squad with a minesweeper, wire cutters, and better repair tools. +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258630 Allows the squad to Detect and Defuse Mines. Increases health restored by repairs by +%1% per second. +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11221152 Must Be In Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\fieldcraft_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades ai_settings attributes\ai\ai_settings\default_ai_settings default\ai_settings_bag\profile_alias $11248228 AI -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\upgrade_bag\ui_info\screen_name $11183741 Assault Operation -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\upgrade_bag\ui_info\brief_text $11242801 Globally increases infantry capture and decapture speeds while making them harder to hit when active. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us sp\upgrade_bag\ui_info\screen_name $11183741 Assault Operation -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us sp\upgrade_bag\ui_info\brief_text $11242801 Globally increases infantry capture and decapture speeds while making them harder to hit when active. +challenge_group attributes\challenges\challenge_group\deprecated\daily_challenges_store_release default\name $11251451 StoreDailyChallenges +challenge_group attributes\challenges\challenge_group\deprecated\daily_challenges_store_release default\description $11251452 StoreDailyChallenges +challenge_group attributes\challenges\challenge_group\deprecated\weekly_challenges_store_release default\name $11250129 Store launch weekly challenges +challenge_group attributes\challenges\challenge_group\deprecated\weekly_challenges_store_release default\description $11250128 Weekly challenge group for store launch +challenge_group attributes\challenges\challenge_group\dev_daily_groups\dev_daily_group_slot_0 default\name $11251251 [Dev Daily Group Slot 0] +challenge_group attributes\challenges\challenge_group\dev_daily_groups\dev_daily_group_slot_0 default\description $11248867 [A group for testing daily challenges] +challenge_group attributes\challenges\challenge_group\dev_daily_groups\dev_daily_group_slot_1 default\name $11251252 [Dev Daily Group Slot 1] +challenge_group attributes\challenges\challenge_group\dev_daily_groups\dev_daily_group_slot_1 default\description $11248867 [A group for testing daily challenges] +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak default\upgrade_bag\ui_info\extra_text $11242969 Can Cut Barbed Wire. Deals Area of Effect damage and ignores cover. +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak default\upgrade_bag\ui_info\screen_name $11242446 Breakthrough Package +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak default\upgrade_bag\ui_info\brief_text $11242768 Upgrades the squad with two Lanciafiamme Model 40 and wire cutters. +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak sp\upgrade_bag\ui_info\extra_text $11242969 Can Cut Barbed Wire. Deals Area of Effect damage and ignores cover. +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak sp\upgrade_bag\ui_info\screen_name $11242446 Breakthrough Package +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak sp\upgrade_bag\ui_info\brief_text $11242768 Upgrades the squad with two Lanciafiamme Model 40 and wire cutters. +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_guastatori_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory ai_settings attributes\ai\ai_settings\default_campaign_ai_settings default\ai_settings_bag\profile_alias $11248229 AI -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us default\upgrade_bag\ui_info\help_text $11241118 Can block Line of Sight. Causes Burn damage over time. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us default\upgrade_bag\ui_info\screen_name $11190961 White Phosphorus Barrage -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us default\upgrade_bag\ui_info\brief_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\upgrade_bag\ui_info\help_text $11241118 Can block Line of Sight. Causes Burn damage over time. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\upgrade_bag\ui_info\screen_name $11190961 White Phosphorus Barrage -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\upgrade_bag\ui_info\brief_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\upgrade_bag\ui_info\screen_name $11183742 Air Re-supply Operation -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\upgrade_bag\ui_info\brief_text $11242802 Paradrops an M1 57mm anti-tank gun, M1919 machine gun and a fuel crate to the target area. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\upgrade_bag\ui_info\screen_name $11183742 Air Re-supply Operation -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\upgrade_bag\ui_info\brief_text $11242802 Paradrops an M1 57mm anti-tank gun, M1919 machine gun and a fuel crate to the target area. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11185673 M4A1 Sherman Whizbang -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11156914 Tank Depot -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11185673 M4A1 Sherman Whizbang -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11185673 M4A1 Sherman Whizbang -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11156914 Tank Depot -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11185673 M4A1 Sherman Whizbang -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us default\upgrade_bag\ui_info\help_text $11218129 Deploy versatile light vehicles, air support, elite commandos and raiding tactics to cut through the frontlines. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us default\upgrade_bag\ui_info\screen_name $11183716 Special Operations Battlegroup -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us default\upgrade_bag\ui_info\brief_text $11218129 Deploy versatile light vehicles, air support, elite commandos and raiding tactics to cut through the frontlines. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us sp\upgrade_bag\ui_info\help_text $11218129 Deploy versatile light vehicles, air support, elite commandos and raiding tactics to cut through the frontlines. -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us sp\upgrade_bag\ui_info\screen_name $11183716 Special Operations Battlegroup -upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us sp\upgrade_bag\ui_info\brief_text $11218129 Deploy versatile light vehicles, air support, elite commandos and raiding tactics to cut through the frontlines. -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us default\upgrade_bag\ui_info\help_text $11192910 Grants an ability that calls in two American infantry units. -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us default\upgrade_bag\ui_info\screen_name $11192912 American Detachment Reinforcement -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us sp\upgrade_bag\ui_info\help_text $11192910 Grants an ability that calls in two American infantry units. -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us sp\upgrade_bag\ui_info\screen_name $11192912 American Detachment Reinforcement -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us default\upgrade_bag\ui_info\help_text $11192742 Grants an ability that calls in four American units. A mix of infantry and vehicles. -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us default\upgrade_bag\ui_info\screen_name $11192741 American Company Reinforcements -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us sp\upgrade_bag\ui_info\help_text $11192742 Grants an ability that calls in four American units. A mix of infantry and vehicles. -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us sp\upgrade_bag\ui_info\screen_name $11192741 American Company Reinforcements -upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us default\upgrade_bag\ui_info\help_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us default\upgrade_bag\ui_info\screen_name $11161392 Paradrop Reinforcements -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us sp\upgrade_bag\ui_info\help_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us sp\upgrade_bag\ui_info\screen_name $11161392 Paradrop Reinforcements -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us default\upgrade_bag\ui_info\help_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us default\upgrade_bag\ui_info\screen_name $11187677 Paratrooper Airdrop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us sp\upgrade_bag\ui_info\help_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us sp\upgrade_bag\ui_info\screen_name $11187677 Paratrooper Airdrop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us default\upgrade_bag\ui_info\help_text $11240217 Paradrops a .30cal heavy machine gun team to the target location. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us default\upgrade_bag\ui_info\screen_name $11189365 HMG Paradrop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us sp\upgrade_bag\ui_info\help_text $11240217 Paradrops a .30cal heavy machine gun team to the target location. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us sp\upgrade_bag\ui_info\screen_name $11189365 HMG Paradrop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us default\upgrade_bag\ui_info\help_text $11240175 Carpet bombs the designated area. Extremely effective against all stationary targets in a wide area. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us default\upgrade_bag\ui_info\screen_name $11170580 Carpet Bombing Run -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us sp\upgrade_bag\ui_info\help_text $11240175 Carpet bombs the designated area. Extremely effective against all stationary targets in a wide area. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us sp\upgrade_bag\ui_info\screen_name $11170580 Carpet Bombing Run -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us default\upgrade_bag\ui_info\help_text $11240174 Designates a dual rocket strike over the target area. Extremely effective against vehicles. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us default\upgrade_bag\ui_info\screen_name $11191447 P-47 Rocket Strike -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us sp\upgrade_bag\ui_info\help_text $11240174 Designates a dual rocket strike over the target area. Extremely effective against vehicles. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us sp\upgrade_bag\ui_info\screen_name $11191447 P-47 Rocket Strike -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us default\upgrade_bag\ui_info\help_text $11240171 Rapidly airdrops smoke pots onto the battlefield. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us default\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us sp\upgrade_bag\ui_info\help_text $11240171 Rapidly airdrops smoke pots onto the battlefield. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us sp\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us default\upgrade_bag\ui_info\help_text $11242992 Reduces the munitions cost of Paradrop Reinforcements by 25% and reduces command point cost by 2. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11242992 Reduces the munitions cost of Paradrop Reinforcements by 25% and reduces command point cost by 2. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us default\upgrade_bag\ui_info\help_text $11242993 An escorting P-47 will loiter the target area and attack enemies at the paradrop zone. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us default\upgrade_bag\ui_info\screen_name $11221098 Loiter Support -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us sp\upgrade_bag\ui_info\help_text $11242993 An escorting P-47 will loiter the target area and attack enemies at the paradrop zone. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us sp\upgrade_bag\ui_info\screen_name $11221098 Loiter Support -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us default\upgrade_bag\ui_info\help_text $11242994 An escorting P-47 will loiter the target area and attack enemies at the paradrop zone. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us default\upgrade_bag\ui_info\screen_name $11191459 Loiter Assisted -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us sp\upgrade_bag\ui_info\help_text $11242994 An escorting P-47 will loiter the target area and attack enemies at the paradrop zone. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us sp\upgrade_bag\ui_info\screen_name $11191459 Loiter Assisted -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us default\upgrade_bag\ui_info\help_text $11242995 Paratroopers start at Veterancy 1 and cost 50% less to upgrade. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us default\upgrade_bag\ui_info\screen_name $11191458 Veteran Paratroopers -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us sp\upgrade_bag\ui_info\help_text $11242995 Paratroopers start at Veterancy 1 and cost 50% less to upgrade. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us sp\upgrade_bag\ui_info\screen_name $11191458 Veteran Paratroopers -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us default\upgrade_bag\ui_info\help_text $11242996 Replaces the .30cal Machine Gun Team with a 57mm Anti-tank Team. Increases ability cost by 30 manpower. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us default\upgrade_bag\ui_info\screen_name $11219267 Anti-tank Gun Team Paradrop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us sp\upgrade_bag\ui_info\help_text $11242996 Replaces the .30cal Machine Gun Team with a 57mm Anti-tank Team. Increases ability cost by 30 manpower. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us sp\upgrade_bag\ui_info\screen_name $11219267 Anti-tank Gun Team Paradrop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us default\upgrade_bag\ui_info\help_text $11242997 Replaces the .30cal Machine Gun Team with two medical and two munition crates. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us default\upgrade_bag\ui_info\screen_name $11219265 Munitions and Medical Supply Drop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us sp\upgrade_bag\ui_info\help_text $11242997 Replaces the .30cal Machine Gun Team with two medical and two munition crates. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us sp\upgrade_bag\ui_info\screen_name $11219265 Munitions and Medical Supply Drop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us default\upgrade_bag\ui_info\help_text $11242998 Reduces the cost and cooldown time cost of Carpet Bombing Run by 25%. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11242998 Reduces the cost and cooldown time cost of Carpet Bombing Run by 25%. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us default\upgrade_bag\ui_info\help_text $11242999 Upgrades the Carpet Bombing Run with two additional bomber planes. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us default\upgrade_bag\ui_info\screen_name $11221000 Additional Planes -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us sp\upgrade_bag\ui_info\help_text $11242999 Upgrades the Carpet Bombing Run with two additional bomber planes. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us sp\upgrade_bag\ui_info\screen_name $11221000 Additional Planes -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us default\upgrade_bag\ui_info\help_text $11243000 Upgrades the P-47 Rocket Strike to loiter the target area and attack nearby enemies. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us default\upgrade_bag\ui_info\screen_name $11190926 P-47 Rocket Strike Loiter -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us sp\upgrade_bag\ui_info\help_text $11243000 Upgrades the P-47 Rocket Strike to loiter the target area and attack nearby enemies. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us sp\upgrade_bag\ui_info\screen_name $11190926 P-47 Rocket Strike Loiter -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us default\upgrade_bag\ui_info\help_text $11243001 Upgrades the P-47 Rocket Strike with an additional plane. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us default\upgrade_bag\ui_info\screen_name $11191468 Improved P-47 Rocket Strike -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us sp\upgrade_bag\ui_info\help_text $11243001 Upgrades the P-47 Rocket Strike with an additional plane. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us sp\upgrade_bag\ui_info\screen_name $11191468 Improved P-47 Rocket Strike -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us default\upgrade_bag\ui_info\help_text $11243002 Reduces munition cost by 10 and reduces the cooldown time by 25%. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11220989 Cost and Cooldown Reduction -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11243002 Reduces munition cost by 10 and reduces the cooldown time by 25%. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11220989 Cost and Cooldown Reduction -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us default\upgrade_bag\ui_info\help_text $11243003 Upgrade to white phosphorous that will burn infantry in the target area and block line of sight. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us default\upgrade_bag\ui_info\screen_name $11189955 White Phosphorus Bombing Run -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us sp\upgrade_bag\ui_info\help_text $11243003 Upgrade to white phosphorous that will burn infantry in the target area and block line of sight. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us sp\upgrade_bag\ui_info\screen_name $11189955 White Phosphorus Bombing Run -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_focused_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_focused_us default\upgrade_bag\ui_info\screen_name $11191473 Precision Carpet Bomb -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_focused_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_focused_us sp\upgrade_bag\ui_info\screen_name $11191473 Precision Carpet Bomb -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_mines_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_mines_us default\upgrade_bag\ui_info\screen_name $11191471 Minefield Airdrop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_mines_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_mines_us sp\upgrade_bag\ui_info\screen_name $11191471 Minefield Airdrop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_smoke_run_cover_us default\upgrade_bag\ui_info\help_text $11191520 Smoke bombing runs now provide light cover to infantry within its area of effect. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_smoke_run_cover_us default\upgrade_bag\ui_info\screen_name $11186695 Smoke Cover Training -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_smoke_run_cover_us sp\upgrade_bag\ui_info\help_text $11191520 Smoke bombing runs now provide light cover to infantry within its area of effect. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_smoke_run_cover_us sp\upgrade_bag\ui_info\screen_name $11186695 Smoke Cover Training -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_guns_medical_us default\upgrade_bag\ui_info\help_text $11191522 Paradrops three munitions crates, medical supplies, and M1919s/Bazookas to a target location. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_guns_medical_us default\upgrade_bag\ui_info\screen_name $11191475 Utility Supply Drop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_guns_medical_us sp\upgrade_bag\ui_info\help_text $11191522 Paradrops three munitions crates, medical supplies, and M1919s/Bazookas to a target location. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_guns_medical_us sp\upgrade_bag\ui_info\screen_name $11191475 Utility Supply Drop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_more_muni_fuel_us default\upgrade_bag\ui_info\help_text $11191523 Replaces the HMG with a paradrops of three munitions crates and a one fuel crate at the target location, for an increased cost. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_more_muni_fuel_us default\upgrade_bag\ui_info\screen_name $11191477 Munitions and Fuel Supply Drop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_more_muni_fuel_us sp\upgrade_bag\ui_info\help_text $11191523 Replaces the HMG with a paradrops of three munitions crates and a one fuel crate at the target location, for an increased cost. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_more_muni_fuel_us sp\upgrade_bag\ui_info\screen_name $11191477 Munitions and Fuel Supply Drop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_recon_us default\upgrade_bag\ui_info\help_text $11191526 Provides a recon loiter of the target area as the HMG team paradrops in. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_recon_us default\upgrade_bag\ui_info\screen_name $11191701 HMG Paradrop Recon -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_recon_us sp\upgrade_bag\ui_info\help_text $11191526 Provides a recon loiter of the target area as the HMG team paradrops in. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_recon_us sp\upgrade_bag\ui_info\screen_name $11191701 HMG Paradrop Recon -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_reinforce_us default\upgrade_bag\ui_info\help_text $11191908 Enables infantry reinforcements to be paradropped at the HMG team's landing zone for a limited time. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_reinforce_us default\upgrade_bag\ui_info\screen_name $11191907 HMG Reinforcement Loiter -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_reinforce_us sp\upgrade_bag\ui_info\help_text $11191908 Enables infantry reinforcements to be paradropped at the HMG team's landing zone for a limited time. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_reinforce_us sp\upgrade_bag\ui_info\screen_name $11191907 HMG Reinforcement Loiter -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us default\upgrade_bag\ui_info\help_text $11191450 Paradrops three munitions crates to the target location. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us default\upgrade_bag\ui_info\screen_name $11183204 Munitions Supply Drop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us sp\upgrade_bag\ui_info\help_text $11191450 Paradrops three munitions crates to the target location. -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us sp\upgrade_bag\ui_info\screen_name $11183204 Munitions Supply Drop -upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us default\upgrade_bag\ui_info\help_text $11189575 Campaign company abilities cost 1 CP less, making them available earlier in missions. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us default\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us sp\upgrade_bag\ui_info\help_text $11189575 Campaign company abilities cost 1 CP less, making them available earlier in missions. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us sp\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us default\upgrade_bag\ui_info\help_text $11240230 Grants Advanced Air Reconnaissance and Air Supply for free at the Air Support Center during missions. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us default\upgrade_bag\ui_info\screen_name $11220899 ASC Upgrade I -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us sp\upgrade_bag\ui_info\help_text $11240230 Grants Advanced Air Reconnaissance and Air Supply for free at the Air Support Center during missions. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us sp\upgrade_bag\ui_info\screen_name $11220899 ASC Upgrade I -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us default\upgrade_bag\ui_info\help_text $11240231 Grants Double Sortie and Air Supremacy for free at the Air Support Center during missions. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us default\upgrade_bag\ui_info\screen_name $11220900 ASC Upgrade II -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us sp\upgrade_bag\ui_info\help_text $11240231 Grants Double Sortie and Air Supremacy for free at the Air Support Center during missions. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us sp\upgrade_bag\ui_info\screen_name $11220900 ASC Upgrade II -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us default\upgrade_bag\ui_info\help_text $11240232 Infantry are 20% harder to hit when in enemy territory. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us default\upgrade_bag\ui_info\screen_name $11188397 Behind Enemy Lines -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us sp\upgrade_bag\ui_info\help_text $11240232 Infantry are 20% harder to hit when in enemy territory. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us sp\upgrade_bag\ui_info\screen_name $11188397 Behind Enemy Lines -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us default\upgrade_bag\ui_info\help_text $11240233 Reduces the cooldown and cost of Air Support Center abilities by 25%. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us default\upgrade_bag\ui_info\screen_name $11188837 Efficient Airpower -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us sp\upgrade_bag\ui_info\help_text $11240233 Reduces the cooldown and cost of Air Support Center abilities by 25%. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us sp\upgrade_bag\ui_info\screen_name $11188837 Efficient Airpower -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us default\upgrade_bag\ui_info\help_text $11240234 Airdropped Paratroopers, Smoke Bombing Run, and their specializations have reduced cost and cooldown by 25%. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us default\upgrade_bag\ui_info\screen_name $11191983 Combat Drop Experience -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us sp\upgrade_bag\ui_info\help_text $11240234 Airdropped Paratroopers, Smoke Bombing Run, and their specializations have reduced cost and cooldown by 25%. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us sp\upgrade_bag\ui_info\screen_name $11191983 Combat Drop Experience -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us default\upgrade_bag\ui_info\help_text $11243004 Grants first aid kits to all infantry units, allowing them to heal on the battlefield for a small munitions cost. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us default\upgrade_bag\ui_info\screen_name $11201248 Medical Kits -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us sp\upgrade_bag\ui_info\help_text $11243004 Grants first aid kits to all infantry units, allowing them to heal on the battlefield for a small munitions cost. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us sp\upgrade_bag\ui_info\screen_name $11201248 Medical Kits -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us default\upgrade_bag\ui_info\help_text $11240235 Grants an additional 10 munitions to the base munition income during missions. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us default\upgrade_bag\ui_info\screen_name $11228487 Munitions Flow -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us default\upgrade_bag\ui_info\brief_text $11242803 Passively receive +10 Munitions rate in real-time battles. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us sp\upgrade_bag\ui_info\help_text $11240235 Grants an additional 10 munitions to the base munition income during missions. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us sp\upgrade_bag\ui_info\screen_name $11228487 Munitions Flow -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us sp\upgrade_bag\ui_info\brief_text $11242803 Passively receive +10 Munitions rate in real-time battles. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us default\upgrade_bag\ui_info\help_text $11240236 Pathfinders and Paratroopers grant resources when they destroy infantry and vehicles. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us default\upgrade_bag\ui_info\screen_name $11238951 Pillage Resources -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\upgrade_bag\ui_info\help_text $11240236 Pathfinders and Paratroopers grant resources when they destroy infantry and vehicles. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\upgrade_bag\ui_info\screen_name $11238951 Pillage Resources -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us default\upgrade_bag\ui_info\screen_name $11203223 Increased Fuel Rate -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us sp\upgrade_bag\ui_info\screen_name $11203223 Increased Fuel Rate -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us default\upgrade_bag\ui_info\screen_name $11203250 Increased Munitions Rate -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us sp\upgrade_bag\ui_info\screen_name $11203250 Increased Munitions Rate -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us default\upgrade_bag\ui_info\help_text $11240237 Pathfinders and Paratroopers gain an aura that increases the effectiveness of nearby troops. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us default\upgrade_bag\ui_info\screen_name $11221104 Airborne Rally -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us sp\upgrade_bag\ui_info\help_text $11240237 Pathfinders and Paratroopers gain an aura that increases the effectiveness of nearby troops. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us sp\upgrade_bag\ui_info\screen_name $11221104 Airborne Rally -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us default\upgrade_bag\ui_info\help_text $11240238 Grants an extra 100 munition and 50 fuel at the start of missions. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us default\upgrade_bag\ui_info\screen_name $11189555 Self-Sufficient -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us sp\upgrade_bag\ui_info\help_text $11240238 Grants an extra 100 munition and 50 fuel at the start of missions. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us sp\upgrade_bag\ui_info\screen_name $11189555 Self-Sufficient -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us default\upgrade_bag\ui_info\help_text $11240239 Increases infantry capture rate by 33% and decapture rate by 50%. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us default\upgrade_bag\ui_info\screen_name $11186699 Take and Hold -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us sp\upgrade_bag\ui_info\help_text $11240239 Increases infantry capture rate by 33% and decapture rate by 50%. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us sp\upgrade_bag\ui_info\screen_name $11186699 Take and Hold -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us default\upgrade_bag\ui_info\help_text $11240240 Paratrooper M1919s gain suppression and Bazookas gain increased accuracy. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us default\upgrade_bag\ui_info\screen_name $11238952 Weapon Experts -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us sp\upgrade_bag\ui_info\help_text $11240240 Paratrooper M1919s gain suppression and Bazookas gain increased accuracy. -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us sp\upgrade_bag\ui_info\screen_name $11238952 Weapon Experts -upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 default\upgrade_bag\ui_info\screen_name $11191859 Example 1 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 default\upgrade_bag\ui_info\screen_name_short $11191860 Theatre -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 sp\upgrade_bag\ui_info\screen_name $11191859 Example 1 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 sp\upgrade_bag\ui_info\screen_name_short $11191860 Theatre -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 default\upgrade_bag\ui_info\screen_name $11191862 Example 2 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 default\upgrade_bag\ui_info\screen_name_short $11191863 Mission -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 sp\upgrade_bag\ui_info\screen_name $11191862 Example 2 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 sp\upgrade_bag\ui_info\screen_name_short $11191863 Mission -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us default\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us sp\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us default\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us default\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us default\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us sp\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us sp\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us sp\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us default\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us default\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us default\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us sp\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us sp\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us sp\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us default\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us default\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us default\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us sp\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us sp\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us sp\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us default\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us default\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us sp\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us sp\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us default\upgrade_bag\ui_info\extra_text $11250814 - High vision range \n- Long-range grenades and flares \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us default\upgrade_bag\ui_info\help_text $11248763 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us default\upgrade_bag\ui_info\screen_name $11153224 Pathfinder Squad -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us sp\upgrade_bag\ui_info\extra_text $11250814 - High vision range \n- Long-range grenades and flares \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us sp\upgrade_bag\ui_info\help_text $11248763 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us sp\upgrade_bag\ui_info\screen_name $11153224 Pathfinder Squad -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us default\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us default\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us default\upgrade_bag\ui_info\screen_name $11218066 Scout Squad -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us sp\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us sp\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us sp\upgrade_bag\ui_info\screen_name $11218066 Scout Squad -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us default\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us default\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us sp\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us sp\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us default\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us default\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us default\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us sp\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us sp\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us sp\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us default\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us default\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us default\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us sp\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us sp\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us sp\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us default\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us default\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us default\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us sp\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us sp\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us sp\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us default\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us sp\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us default\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us default\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us default\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us sp\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us sp\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us sp\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us default\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us default\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us default\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us sp\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us sp\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us sp\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us default\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us default\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us sp\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us sp\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us default\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us default\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us default\upgrade_bag\ui_info\screen_name $11153331 Sniper -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us sp\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us sp\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us sp\upgrade_bag\ui_info\screen_name $11153331 Sniper -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us default\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us default\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us default\upgrade_bag\ui_info\screen_name $11186701 Stuart -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us sp\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us sp\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us sp\upgrade_bag\ui_info\screen_name $11186701 Stuart -upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us default\upgrade_bag\ui_info\help_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us default\upgrade_bag\ui_info\screen_name $11179734 M31 Recovery Vehicle -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us sp\upgrade_bag\ui_info\help_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us sp\upgrade_bag\ui_info\screen_name $11179734 M31 Recovery Vehicle -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us default\upgrade_bag\ui_info\help_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us default\upgrade_bag\ui_info\screen_name $11242462 M8 Scott 75mm Howitzer -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us sp\upgrade_bag\ui_info\help_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us sp\upgrade_bag\ui_info\screen_name $11242462 M8 Scott 75mm Howitzer -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us default\upgrade_bag\ui_info\help_text $11240243 Deploys a M3 Stuart Light Tank. Effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us default\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us sp\upgrade_bag\ui_info\help_text $11240243 Deploys a M3 Stuart Light Tank. Effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us sp\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us default\upgrade_bag\ui_info\help_text $11250286 Fires a four-shot heavy artillery barrage at the target area. Massive blast radius. Very effective against all stationary targets. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us default\upgrade_bag\ui_info\screen_name $11238942 240mm Heavy Artillery Barrage -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us sp\upgrade_bag\ui_info\help_text $11250286 Fires a four-shot heavy artillery barrage at the target area. Massive blast radius. Very effective against all stationary targets. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us sp\upgrade_bag\ui_info\screen_name $11238942 240mm Heavy Artillery Barrage -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us default\upgrade_bag\ui_info\help_text $11240189 Deploys an M4A3E8 Sherman Easy Eight. Effective against infantry, vehicles, and structures. Comes with a garrisoned Riflemen Squad. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us default\upgrade_bag\ui_info\screen_name $11179717 M4A3E8 Sherman Combat Group -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us sp\upgrade_bag\ui_info\help_text $11240189 Deploys an M4A3E8 Sherman Easy Eight. Effective against infantry, vehicles, and structures. Comes with a garrisoned Riflemen Squad. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us sp\upgrade_bag\ui_info\screen_name $11179717 M4A3E8 Sherman Combat Group -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us default\upgrade_bag\ui_info\help_text $11240188 Globally increases vehicle speed, rate of fire, and accuracy while active. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us default\upgrade_bag\ui_info\screen_name $11158789 Seek and Destroy -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us sp\upgrade_bag\ui_info\help_text $11240188 Globally increases vehicle speed, rate of fire, and accuracy while active. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us sp\upgrade_bag\ui_info\screen_name $11158789 Seek and Destroy -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us default\upgrade_bag\ui_info\help_text $11243009 Reduces the cost to deploy M31 Recovery Vehicles. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11229728 On-hand -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11243009 Reduces the cost to deploy M31 Recovery Vehicles. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11229728 On-hand -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us default\upgrade_bag\ui_info\help_text $11243010 Allows the M31 Recovery Vehicle to self-repair when out of combat. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us default\upgrade_bag\ui_info\screen_name $11242463 Extra Parts -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us sp\upgrade_bag\ui_info\help_text $11243010 Allows the M31 Recovery Vehicle to self-repair when out of combat. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us sp\upgrade_bag\ui_info\screen_name $11242463 Extra Parts -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us default\upgrade_bag\ui_info\help_text $11243011 Unlocks a HEAT Rounds ability for the M8 Scott. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us default\upgrade_bag\ui_info\screen_name $11229590 Heat Rounds -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us sp\upgrade_bag\ui_info\help_text $11243011 Unlocks a HEAT Rounds ability for the M8 Scott. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us sp\upgrade_bag\ui_info\screen_name $11229590 Heat Rounds -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us default\upgrade_bag\ui_info\help_text $11240250 Deploys an M8 Scott SPG with a Scout Squad escort. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us default\upgrade_bag\ui_info\screen_name $11229731 Recon Group -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us sp\upgrade_bag\ui_info\help_text $11240250 Deploys an M8 Scott SPG with a Scout Squad escort. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us sp\upgrade_bag\ui_info\screen_name $11229731 Recon Group -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us default\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us default\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us default\upgrade_bag\ui_info\screen_name $11242464 Stuart 37 mm Light Tank -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us sp\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us sp\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us sp\upgrade_bag\ui_info\screen_name $11242464 Stuart 37 mm Light Tank -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us default\upgrade_bag\ui_info\help_text $11243012 Reduces the cost of the M3 Stuart Light Tank call-in. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11242465 On-hand -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11243012 Reduces the cost of the M3 Stuart Light Tank call-in. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11242465 On-hand -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us default\upgrade_bag\ui_info\help_text $11240252 Deploys an M3 Stuart Light Tank at Veterancy Level 1. Effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us default\upgrade_bag\ui_info\screen_name $11242466 Battle-hardened -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us sp\upgrade_bag\ui_info\help_text $11240252 Deploys an M3 Stuart Light Tank at Veterancy Level 1. Effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us sp\upgrade_bag\ui_info\screen_name $11242466 Battle-hardened -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us default\upgrade_bag\ui_info\help_text $11243014 Upgrades the 240 mm Heavy Artillery Barrage to fire four additional shells. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us default\upgrade_bag\ui_info\screen_name $11229734 Innumerable Salvos -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us sp\upgrade_bag\ui_info\help_text $11243014 Upgrades the 240 mm Heavy Artillery Barrage to fire four additional shells. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us sp\upgrade_bag\ui_info\screen_name $11229734 Innumerable Salvos -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us default\upgrade_bag\ui_info\help_text $11243015 Upgrades the 240 mm Heavy Artillery Barrage to fire four shells in small area with high accuracy. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us default\upgrade_bag\ui_info\screen_name $11218997 Precision Salvos -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us sp\upgrade_bag\ui_info\help_text $11243015 Upgrades the 240 mm Heavy Artillery Barrage to fire four shells in small area with high accuracy. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us sp\upgrade_bag\ui_info\screen_name $11218997 Precision Salvos -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us default\upgrade_bag\ui_info\help_text $11240255 Upgrades the Sherman Easy Eight to arrive with Veterancy Level 3 and a Veterancy 1 Assault Engineer escort equipped with Thompsons. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us default\upgrade_bag\ui_info\screen_name $11251750 Sherman Ace -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us sp\upgrade_bag\ui_info\help_text $11240255 Upgrades the Sherman Easy Eight to arrive with Veterancy Level 3 and a Veterancy 1 Assault Engineer escort equipped with Thompsons. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us sp\upgrade_bag\ui_info\screen_name $11251750 Sherman Ace -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us default\upgrade_bag\ui_info\help_text $11243016 Upgrades the Sherman Easy Eight ability to replace the Rifleman squad with another Sherman Easy Eight. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us default\upgrade_bag\ui_info\screen_name $11229736 Double-up -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us sp\upgrade_bag\ui_info\help_text $11243016 Upgrades the Sherman Easy Eight ability to replace the Rifleman squad with another Sherman Easy Eight. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us sp\upgrade_bag\ui_info\screen_name $11229736 Double-up -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us default\upgrade_bag\ui_info\help_text $11243017 Upgrades Seek and Destroy to also provide -20% incoming damage. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us default\upgrade_bag\ui_info\screen_name $11242467 Resistance -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us sp\upgrade_bag\ui_info\help_text $11243017 Upgrades Seek and Destroy to also provide -20% incoming damage. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us sp\upgrade_bag\ui_info\screen_name $11242467 Resistance -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us default\upgrade_bag\ui_info\help_text $11243018 Upgrades Seek and Destroy to also provide +50% line of sight. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us default\upgrade_bag\ui_info\screen_name $11239364 Recon -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us sp\upgrade_bag\ui_info\help_text $11243018 Upgrades Seek and Destroy to also provide +50% line of sight. -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us sp\upgrade_bag\ui_info\screen_name $11239364 Recon -upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us default\upgrade_bag\ui_info\help_text $11240259 Improves the Radio Net accuracy bonus from 5% to 10% for accuracy and increases sight from 10% to 20%. Enables Sherman Easy Eights to use the Radio Net ability. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us default\upgrade_bag\ui_info\screen_name $11228872 Improved Radio Net -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us sp\upgrade_bag\ui_info\help_text $11240259 Improves the Radio Net accuracy bonus from 5% to 10% for accuracy and increases sight from 10% to 20%. Enables Sherman Easy Eights to use the Radio Net ability. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us sp\upgrade_bag\ui_info\screen_name $11228872 Improved Radio Net -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us default\upgrade_bag\ui_info\help_text $11240260 Makes all vehicles 25% harder to hit. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us default\upgrade_bag\ui_info\screen_name $11238964 Vehicle Resiliency -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us sp\upgrade_bag\ui_info\help_text $11240260 Makes all vehicles 25% harder to hit. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us sp\upgrade_bag\ui_info\screen_name $11238964 Vehicle Resiliency -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us default\upgrade_bag\ui_info\help_text $11240261 Increases Sherman and Hellcat weapon penetration by +50%. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us default\upgrade_bag\ui_info\screen_name $11207686 Armor-piercing Rounds -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us sp\upgrade_bag\ui_info\help_text $11240261 Increases Sherman and Hellcat weapon penetration by +50%. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us sp\upgrade_bag\ui_info\screen_name $11207686 Armor-piercing Rounds -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us default\upgrade_bag\ui_info\help_text $11240262 All vehicles automatically repair criticals when out of combat. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us default\upgrade_bag\ui_info\screen_name $11165952 Field Repairs -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us sp\upgrade_bag\ui_info\help_text $11240262 All vehicles automatically repair criticals when out of combat. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us sp\upgrade_bag\ui_info\screen_name $11165952 Field Repairs -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us default\upgrade_bag\ui_info\help_text $11240263 Reduces the cooldown of all vehicle abilities by 20%. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us default\upgrade_bag\ui_info\screen_name $11238965 Well-trained -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us sp\upgrade_bag\ui_info\help_text $11240263 Reduces the cooldown of all vehicle abilities by 20%. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us sp\upgrade_bag\ui_info\screen_name $11238965 Well-trained -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us default\upgrade_bag\ui_info\help_text $11240264 Friendly vehicles will refund 50% of their fuel cost upon death. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us default\upgrade_bag\ui_info\screen_name $11228858 American War Machine -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us sp\upgrade_bag\ui_info\help_text $11240264 Friendly vehicles will refund 50% of their fuel cost upon death. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us sp\upgrade_bag\ui_info\screen_name $11228858 American War Machine -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us default\upgrade_bag\ui_info\help_text $11240265 Grants an extra 100 fuel and 50 munitions at the start of missions. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us default\upgrade_bag\ui_info\screen_name $11238966 Fully Supplied -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us sp\upgrade_bag\ui_info\help_text $11240265 Grants an extra 100 fuel and 50 munitions at the start of missions. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us sp\upgrade_bag\ui_info\screen_name $11238966 Fully Supplied -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us default\upgrade_bag\ui_info\help_text $11240266 Flamethrower upgrade grants Assault Engineers a second flamethrower. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us default\upgrade_bag\ui_info\screen_name $11238967 Double Flamethrowers -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us sp\upgrade_bag\ui_info\help_text $11240266 Flamethrower upgrade grants Assault Engineers a second flamethrower. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us sp\upgrade_bag\ui_info\screen_name $11238967 Double Flamethrowers -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us default\upgrade_bag\ui_info\help_text $11243019 Assault Engineers can be upgraded with a Thompson Submachine Gun Packages. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us default\upgrade_bag\ui_info\screen_name $11238968 Thompson Assault Packages -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us sp\upgrade_bag\ui_info\help_text $11243019 Assault Engineers can be upgraded with a Thompson Submachine Gun Packages. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us sp\upgrade_bag\ui_info\screen_name $11238968 Thompson Assault Packages -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us default\upgrade_bag\ui_info\help_text $11240268 Grants an additional 12 fuel to the base fuel income during missions. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us default\upgrade_bag\ui_info\screen_name $11238969 Extra Fuel Supplies -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us sp\upgrade_bag\ui_info\help_text $11240268 Grants an additional 12 fuel to the base fuel income during missions. -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us sp\upgrade_bag\ui_info\screen_name $11238969 Extra Fuel Supplies -upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us default\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us sp\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us default\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us default\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us default\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us sp\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us sp\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us sp\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us default\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us default\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us default\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us sp\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us sp\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us sp\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us default\upgrade_bag\ui_info\extra_text $11250144 - Can build defenses \n- Flamethrowers and minesweepers upgrades \n- Fast repair speeds -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us default\upgrade_bag\ui_info\help_text $11248756 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us default\upgrade_bag\ui_info\screen_name $11182517 Assault Engineer Squad -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us sp\upgrade_bag\ui_info\extra_text $11250144 - Can build defenses \n- Flamethrowers and minesweepers upgrades \n- Fast repair speeds -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us sp\upgrade_bag\ui_info\help_text $11248756 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us sp\upgrade_bag\ui_info\screen_name $11182517 Assault Engineer Squad -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us default\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us default\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us default\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us sp\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us sp\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us sp\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us default\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us default\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us sp\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us sp\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us default\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us default\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us default\upgrade_bag\ui_info\screen_name $11218066 Scout Squad -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us sp\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us sp\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us sp\upgrade_bag\ui_info\screen_name $11218066 Scout Squad -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us default\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us default\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us sp\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us sp\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us default\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us default\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us default\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us sp\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us sp\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us sp\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us default\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us default\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us default\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us sp\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us sp\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us sp\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us default\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us default\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us default\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us sp\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us sp\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us sp\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us default\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us sp\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us default\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us default\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us default\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us sp\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us sp\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us sp\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us default\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us default\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us default\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us sp\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us sp\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us sp\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us default\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us default\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us sp\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us sp\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us default\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us default\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us default\upgrade_bag\ui_info\screen_name $11153331 Sniper -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us sp\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us sp\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us sp\upgrade_bag\ui_info\screen_name $11153331 Sniper -upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us default\upgrade_bag\ui_info\help_text $11243024 Grants BARs to Riflemen by default. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us default\upgrade_bag\ui_info\screen_name $11222601 BARs -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us sp\upgrade_bag\ui_info\help_text $11243024 Grants BARs to Riflemen by default. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us sp\upgrade_bag\ui_info\screen_name $11222601 BARs -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us default\upgrade_bag\ui_info\help_text $11243025 Increases Munitions Rate by +15 allowing for more uses of abilities. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us default\upgrade_bag\ui_info\screen_name $11222603 Increased Munitions -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us sp\upgrade_bag\ui_info\help_text $11243025 Increases Munitions Rate by +15 allowing for more uses of abilities. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us sp\upgrade_bag\ui_info\screen_name $11222603 Increased Munitions -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive1_us default\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive1_us sp\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive2_us default\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive2_us sp\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive3_us default\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive3_us sp\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive4_us default\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive4_us sp\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive5_us default\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive5_us sp\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us default\upgrade_bag\ui_info\help_text $11243026 Reduces reinforcement cost on Infantry and Team Weapons. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us default\upgrade_bag\ui_info\screen_name $11222599 Reinforcement Discount -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us sp\upgrade_bag\ui_info\help_text $11243026 Reduces reinforcement cost on Infantry and Team Weapons. -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us sp\upgrade_bag\ui_info\screen_name $11222599 Reinforcement Discount -upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us default\upgrade_bag\ui_info\extra_text $11242590 Targeted ability -upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us default\upgrade_bag\ui_info\help_text $11243028 Barrage a target location with 155mm off-map artillery. -upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us default\upgrade_bag\ui_info\screen_name $11238941 155mm Rapid Artillery Barrage -upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us sp\upgrade_bag\ui_info\extra_text $11242590 Targeted ability -upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us sp\upgrade_bag\ui_info\help_text $11243028 Barrage a target location with 155mm off-map artillery. -upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us sp\upgrade_bag\ui_info\screen_name $11238941 155mm Rapid Artillery Barrage -upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us default\upgrade_bag\ui_info\help_text $11248091 Reduces the cost of SSF Commando Squads by 120 manpower. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11248091 Reduces the cost of SSF Commando Squads by 120 manpower. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us default\upgrade_bag\ui_info\help_text $11243038 SSF Commandos gain Camouflage when in cover and out of combat. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us default\upgrade_bag\ui_info\screen_name $11202003 Hidden Devils -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us sp\upgrade_bag\ui_info\help_text $11243038 SSF Commandos gain Camouflage when in cover and out of combat. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us sp\upgrade_bag\ui_info\screen_name $11202003 Hidden Devils -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us default\upgrade_bag\ui_info\help_text $11191542 Call in a reconnaissance plane to designate an enemy vehicle, followed up with a precision P-47 air strike. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us default\upgrade_bag\ui_info\screen_name $11190288 Air Supported -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\upgrade_bag\ui_info\help_text $11191542 Call in a reconnaissance plane to designate an enemy vehicle, followed up with a precision P-47 air strike. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\upgrade_bag\ui_info\screen_name $11190288 Air Supported -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us default\upgrade_bag\ui_info\help_text $11191541 Call in a reconnaissance plane to designate an enemy vehicle, followed up by an anti-vehicle artillery strike. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us default\upgrade_bag\ui_info\screen_name $11190289 Artillery Supported -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us sp\upgrade_bag\ui_info\help_text $11191541 Call in a reconnaissance plane to designate an enemy vehicle, followed up by an anti-vehicle artillery strike. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us sp\upgrade_bag\ui_info\screen_name $11190289 Artillery Supported -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\upgrade_bag\ui_info\help_text $11243039 Deploys an M16 Multiple Gun Motor Carriage and a M4(105) Sherman Bulldozer. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\upgrade_bag\ui_info\screen_name $11242474 105mm Sherman Support -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\upgrade_bag\ui_info\help_text $11243039 Deploys an M16 Multiple Gun Motor Carriage and a M4(105) Sherman Bulldozer. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\upgrade_bag\ui_info\screen_name $11242474 105mm Sherman Support -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us default\upgrade_bag\ui_info\help_text $11243040 Upgrades the M16 Multiple Gun Motor Carriage ability to deploy an additional M16. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us default\upgrade_bag\ui_info\screen_name $11223074 Two M16 Multiple Gun Motor Carriages -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us sp\upgrade_bag\ui_info\help_text $11243040 Upgrades the M16 Multiple Gun Motor Carriage ability to deploy an additional M16. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us sp\upgrade_bag\ui_info\screen_name $11223074 Two M16 Multiple Gun Motor Carriages -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us default\upgrade_bag\ui_info\help_text $11243041 Increases the duration of the ability from 30 to 60 seconds. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us default\upgrade_bag\ui_info\screen_name $11190290 Additional Flares -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\upgrade_bag\ui_info\help_text $11243041 Increases the duration of the ability from 30 to 60 seconds. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\upgrade_bag\ui_info\screen_name $11190290 Additional Flares -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\upgrade_bag\ui_info\help_text $11243042 Upgrades the Raiding Flares ability to fire artillery shells after the flares. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\upgrade_bag\ui_info\screen_name $11190289 Artillery Supported -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\upgrade_bag\ui_info\help_text $11243042 Upgrades the Raiding Flares ability to fire artillery shells after the flares. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\upgrade_bag\ui_info\screen_name $11190289 Artillery Supported -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us default\upgrade_bag\ui_info\screen_name $11190292 Bombing Run Strafe -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us sp\upgrade_bag\ui_info\screen_name $11190292 Bombing Run Strafe -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us default\upgrade_bag\ui_info\screen_name $11190293 Rocket Strafing Support -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us sp\upgrade_bag\ui_info\screen_name $11190293 Rocket Strafing Support -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us default\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us default\upgrade_bag\ui_info\screen_name $11242475 Towed 57 mm AT Gun -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us sp\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us sp\upgrade_bag\ui_info\screen_name $11242475 Towed 57 mm AT Gun -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us default\upgrade_bag\ui_info\help_text $11243044 Upgrades the M29 Weasel to arrive with an Engineer squad equipped with a flamethrower. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us default\upgrade_bag\ui_info\screen_name $11205605 Urban Assault Team -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us sp\upgrade_bag\ui_info\help_text $11243044 Upgrades the M29 Weasel to arrive with an Engineer squad equipped with a flamethrower. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us sp\upgrade_bag\ui_info\screen_name $11205605 Urban Assault Team -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\upgrade_bag\ui_info\help_text $11243045 Reduces the cost of White Phoshorous barrage by 25%. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11243045 Reduces the cost of White Phoshorous barrage by 25%. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\upgrade_bag\ui_info\help_text $11243046 Upgrades the White Phosphorous Barrage to be fired in a line to create a smoke wall. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\upgrade_bag\ui_info\screen_name $11195175 Barrier Salvo -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\upgrade_bag\ui_info\help_text $11243046 Upgrades the White Phosphorous Barrage to be fired in a line to create a smoke wall. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\upgrade_bag\ui_info\screen_name $11195175 Barrier Salvo -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us default\upgrade_bag\ui_info\help_text $11243047 Allows the Whizbang to call-in a flare barrage at a targeted location. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us default\upgrade_bag\ui_info\screen_name $11190294 Flare Wall -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us sp\upgrade_bag\ui_info\help_text $11243047 Allows the Whizbang to call-in a flare barrage at a targeted location. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us sp\upgrade_bag\ui_info\screen_name $11190294 Flare Wall -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us default\upgrade_bag\ui_info\help_text $11243048 Allows the Whizbang to call-in a defensive smoke barrage at its current position. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us default\upgrade_bag\ui_info\screen_name $11242476 Defensive Smoke -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us sp\upgrade_bag\ui_info\help_text $11243048 Allows the Whizbang to call-in a defensive smoke barrage at its current position. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us sp\upgrade_bag\ui_info\screen_name $11242476 Defensive Smoke -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us default\upgrade_bag\ui_info\help_text $11195171 Deploys an SSF Commando squad to the battlefield. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us default\upgrade_bag\ui_info\screen_name $11190301 SSF Commandos -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us sp\upgrade_bag\ui_info\help_text $11195171 Deploys an SSF Commando squad to the battlefield. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us sp\upgrade_bag\ui_info\screen_name $11190301 SSF Commandos -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us default\upgrade_bag\ui_info\help_text $11195172 Calls in a plane to loiter over an enemy vehicle, increasing your accuracy against the target. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us default\upgrade_bag\ui_info\screen_name $11183735 Mark Target Vehicle -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us sp\upgrade_bag\ui_info\help_text $11195172 Calls in a plane to loiter over an enemy vehicle, increasing your accuracy against the target. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us sp\upgrade_bag\ui_info\screen_name $11183735 Mark Target Vehicle -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us default\upgrade_bag\ui_info\help_text $11250159 Deploys an M16 Multiple Gun Motor Carriage. Very effective against infantry. Can shoot down aircraft. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us default\upgrade_bag\ui_info\screen_name $11205297 M16 Multiple Gun Motor Carriage -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us sp\upgrade_bag\ui_info\help_text $11250159 Deploys an M16 Multiple Gun Motor Carriage. Very effective against infantry. Can shoot down aircraft. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us sp\upgrade_bag\ui_info\screen_name $11205297 M16 Multiple Gun Motor Carriage -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us default\upgrade_bag\ui_info\help_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us default\upgrade_bag\ui_info\screen_name $11183738 Raiding Flares -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us sp\upgrade_bag\ui_info\help_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us sp\upgrade_bag\ui_info\screen_name $11183738 Raiding Flares -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us default\upgrade_bag\ui_info\help_text $11195173 Calls in a two P-47 strafing runs on the target location. Effective against all infantry, team weapons and light vehicles. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us default\upgrade_bag\ui_info\screen_name $11190262 Strafing Support -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us sp\upgrade_bag\ui_info\help_text $11195173 Calls in a two P-47 strafing runs on the target location. Effective against all infantry, team weapons and light vehicles. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us sp\upgrade_bag\ui_info\screen_name $11190262 Strafing Support -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us default\upgrade_bag\ui_info\help_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us default\upgrade_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us sp\upgrade_bag\ui_info\help_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us sp\upgrade_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us default\upgrade_bag\ui_info\help_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us default\upgrade_bag\ui_info\screen_name $11190961 White Phosphorus Barrage -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us sp\upgrade_bag\ui_info\help_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us sp\upgrade_bag\ui_info\screen_name $11190961 White Phosphorus Barrage -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us default\upgrade_bag\ui_info\help_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us default\upgrade_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us sp\upgrade_bag\ui_info\help_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us sp\upgrade_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang -upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us default\upgrade_bag\ui_info\help_text $11243049 All infantry arrive on the battlefield at Veterancy Level 1. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us default\upgrade_bag\ui_info\screen_name $11190268 Rigorous Training -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us sp\upgrade_bag\ui_info\help_text $11243049 All infantry arrive on the battlefield at Veterancy Level 1. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us sp\upgrade_bag\ui_info\screen_name $11190268 Rigorous Training -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us default\upgrade_bag\ui_info\help_text $11240294 Captured territory points are booby trapped with explosives that detonate when contested by the enemy. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us default\upgrade_bag\ui_info\screen_name $11238983 Explosive Surprise -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us sp\upgrade_bag\ui_info\help_text $11240294 Captured territory points are booby trapped with explosives that detonate when contested by the enemy. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us sp\upgrade_bag\ui_info\screen_name $11238983 Explosive Surprise -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us default\upgrade_bag\ui_info\help_text $11240295 Reduces the cost of Infantry Support Center upgrades by 50% -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us default\upgrade_bag\ui_info\screen_name $11238984 Infantry Support Discounts -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us sp\upgrade_bag\ui_info\help_text $11240295 Reduces the cost of Infantry Support Center upgrades by 50% -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us sp\upgrade_bag\ui_info\screen_name $11238984 Infantry Support Discounts -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us default\upgrade_bag\ui_info\help_text $11240296 Increases accuracy and reduces reload times for all infantry by 25%. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us default\upgrade_bag\ui_info\screen_name $11190267 Firing Drills -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us sp\upgrade_bag\ui_info\help_text $11240296 Increases accuracy and reduces reload times for all infantry by 25%. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us sp\upgrade_bag\ui_info\screen_name $11190267 Firing Drills -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us default\upgrade_bag\ui_info\help_text $11240297 Grants an additional 10 munition to the base munition income during missions. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us default\upgrade_bag\ui_info\screen_name $11229566 Munitions Boost -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us sp\upgrade_bag\ui_info\help_text $11240297 Grants an additional 10 munition to the base munition income during missions. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us sp\upgrade_bag\ui_info\screen_name $11229566 Munitions Boost -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us default\upgrade_bag\ui_info\help_text $11190859 All infantry can passively heal when out of combat. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us default\upgrade_bag\ui_info\screen_name $11238985 Personal First Aid Kits -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us sp\upgrade_bag\ui_info\help_text $11190859 All infantry can passively heal when out of combat. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us sp\upgrade_bag\ui_info\screen_name $11238985 Personal First Aid Kits -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us default\upgrade_bag\ui_info\help_text $11229723 Boosts weapon damage of SSF Commandos by 15%. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us default\upgrade_bag\ui_info\screen_name $11242477 Elite Commandos -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us sp\upgrade_bag\ui_info\help_text $11229723 Boosts weapon damage of SSF Commandos by 15%. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us sp\upgrade_bag\ui_info\screen_name $11242477 Elite Commandos -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us default\upgrade_bag\ui_info\help_text $11195196 Airdrops munitions crates onto recently-captured territory points. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us default\upgrade_bag\ui_info\screen_name $11238986 Resupply Drops -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us sp\upgrade_bag\ui_info\help_text $11195196 Airdrops munitions crates onto recently-captured territory points. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us sp\upgrade_bag\ui_info\screen_name $11238986 Resupply Drops -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us default\upgrade_bag\ui_info\help_text $11195188 Call in a Weasel towing a Howitzer to the battlefield -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us default\upgrade_bag\ui_info\screen_name $11190265 M29 Weasel + Howitzer -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us sp\upgrade_bag\ui_info\help_text $11195188 Call in a Weasel towing a Howitzer to the battlefield -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us sp\upgrade_bag\ui_info\screen_name $11190265 M29 Weasel + Howitzer -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_pcg21_dummy_passive_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_pcg21_dummy_passive_us default\upgrade_bag\ui_info\screen_name $11204893 Drive Hard -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_pcg21_dummy_passive_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_pcg21_dummy_passive_us sp\upgrade_bag\ui_info\screen_name $11204893 Drive Hard -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us default\upgrade_bag\ui_info\help_text $11240291 Grants access to the M1941 Light Machine Gun for Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us default\upgrade_bag\ui_info\screen_name $11238981 M1941 Light Machine Guns -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us sp\upgrade_bag\ui_info\help_text $11240291 Grants access to the M1941 Light Machine Gun for Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us sp\upgrade_bag\ui_info\screen_name $11238981 M1941 Light Machine Guns -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us default\upgrade_bag\ui_info\screen_name $11190281 Looted Panzerschrecks -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us default\upgrade_bag\ui_info\brief_text $11191100 Add Panzerschrecks to your squad instead of Bazookas -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us sp\upgrade_bag\ui_info\screen_name $11190281 Looted Panzerschrecks -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us sp\upgrade_bag\ui_info\brief_text $11191100 Add Panzerschrecks to your squad instead of Bazookas -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us default\upgrade_bag\ui_info\help_text $11240292 SSF Commandos reduced to three men are given cover by a single off-map smoke shell. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us default\upgrade_bag\ui_info\screen_name $11238982 Smoke Cover -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us sp\upgrade_bag\ui_info\help_text $11240292 SSF Commandos reduced to three men are given cover by a single off-map smoke shell. -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us sp\upgrade_bag\ui_info\screen_name $11238982 Smoke Cover -upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us default\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us sp\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us default\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us default\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us default\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us sp\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us sp\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us sp\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us default\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us default\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us default\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us sp\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us sp\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us sp\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us default\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us default\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us default\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us sp\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us sp\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us sp\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us default\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us default\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us sp\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us sp\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us default\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us default\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us default\upgrade_bag\ui_info\screen_name $11218066 Scout Squad -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us sp\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us sp\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us sp\upgrade_bag\ui_info\screen_name $11218066 Scout Squad -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us default\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us default\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us sp\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us sp\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us default\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us default\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us default\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us sp\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us sp\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us sp\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us default\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us default\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us default\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us sp\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us sp\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us sp\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us default\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us default\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us default\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us sp\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us sp\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us sp\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us default\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us sp\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us default\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us default\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us default\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us sp\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us sp\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us sp\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us default\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us default\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us default\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us sp\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us sp\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us sp\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us default\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us default\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us sp\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us sp\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us default\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us default\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us default\upgrade_bag\ui_info\screen_name $11153331 Sniper -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us sp\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us sp\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us sp\upgrade_bag\ui_info\screen_name $11153331 Sniper -upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\american\defense\hmg_fighting_position_us default\upgrade_bag\ui_info\extra_text $11243053 Loses the ability to be garrisoned. Can Suppress infantry within its arc of fire. -upgrade attributes\upgrade\american\defense\hmg_fighting_position_us default\upgrade_bag\ui_info\help_text $11242610 Conversion upgrade -upgrade attributes\upgrade\american\defense\hmg_fighting_position_us default\upgrade_bag\ui_info\screen_name $11242478 .30 cal Machine Gun -upgrade attributes\upgrade\american\defense\hmg_fighting_position_us default\upgrade_bag\ui_info\brief_text $11250069 Upgrades the emplacement with a fixed heavy machine gun. Very effective against infantry. -upgrade attributes\upgrade\american\defense\hmg_fighting_position_us default\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\defense\hmg_fighting_position_us sp\upgrade_bag\ui_info\extra_text $11243053 Loses the ability to be garrisoned. Can Suppress infantry within its arc of fire. -upgrade attributes\upgrade\american\defense\hmg_fighting_position_us sp\upgrade_bag\ui_info\help_text $11242610 Conversion upgrade -upgrade attributes\upgrade\american\defense\hmg_fighting_position_us sp\upgrade_bag\ui_info\screen_name $11242478 .30 cal Machine Gun -upgrade attributes\upgrade\american\defense\hmg_fighting_position_us sp\upgrade_bag\ui_info\brief_text $11250069 Upgrades the emplacement with a fixed heavy machine gun. Very effective against infantry. -upgrade attributes\upgrade\american\defense\hmg_fighting_position_us sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position default\upgrade_bag\ui_info\extra_text $11250070 Loses ability to be garrisoned. Can Barrage at range. -upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position default\upgrade_bag\ui_info\help_text $11242611 Conversion upgrade -upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position default\upgrade_bag\ui_info\screen_name $11183954 Mortar Pit -upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position default\upgrade_bag\ui_info\brief_text $11250071 Upgrades the emplacement with a mortar. Effective against stationary infantry and structures at long-range. -upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position default\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position sp\upgrade_bag\ui_info\extra_text $11250070 Loses ability to be garrisoned. Can Barrage at range. -upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position sp\upgrade_bag\ui_info\help_text $11242611 Conversion upgrade -upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position sp\upgrade_bag\ui_info\screen_name $11183954 Mortar Pit -upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position sp\upgrade_bag\ui_info\brief_text $11250071 Upgrades the emplacement with a mortar. Effective against stationary infantry and structures at long-range. -upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\artillery_observers_ui_override_us default\upgrade_bag\ui_squad_name_override $11259088 Artillery Observers -upgrade attributes\upgrade\american\infantry\artillery_observers_ui_override_us sp\upgrade_bag\ui_squad_name_override $11259088 Artillery Observers -upgrade attributes\upgrade\american\infantry\assault_engineers_ui_override_us default\upgrade_bag\ui_squad_name_override $11218380 Assault Engineers -upgrade attributes\upgrade\american\infantry\assault_engineers_ui_override_us default\upgrade_bag\ui_squad_brief_text_override $11248756 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. -upgrade attributes\upgrade\american\infantry\assault_engineers_ui_override_us sp\upgrade_bag\ui_squad_name_override $11218380 Assault Engineers -upgrade attributes\upgrade\american\infantry\assault_engineers_ui_override_us sp\upgrade_bag\ui_squad_brief_text_override $11248756 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. -upgrade attributes\upgrade\american\infantry\bar_captain_us default\upgrade_bag\ui_info\extra_text $11242612 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bar_captain_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\infantry\bar_captain_us default\upgrade_bag\ui_info\screen_name $11242479 M1919A6 Light Machine Gun -upgrade attributes\upgrade\american\infantry\bar_captain_us default\upgrade_bag\ui_info\brief_text $11242806 Upgrades the squad with one M1919A6 Light Machine Gun. -upgrade attributes\upgrade\american\infantry\bar_captain_us sp\upgrade_bag\ui_info\extra_text $11242612 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bar_captain_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\infantry\bar_captain_us sp\upgrade_bag\ui_info\screen_name $11242479 M1919A6 Light Machine Gun -upgrade attributes\upgrade\american\infantry\bar_captain_us sp\upgrade_bag\ui_info\brief_text $11242806 Upgrades the squad with one M1919A6 Light Machine Gun. -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\ui_info\screen_name $11156394 M1918 Browning Automatic Rifle -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\ui_info\brief_text $11242807 Upgrades the squad with one M1918 Browning Automatic Rifle. -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\requirements\required_all_in_list\ui_name $11233746 BAR Researched from Barracks -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\requirements\required_all_in_list\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\requirements\required_all_in_list\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\requirements\required_inventory_capacity\ui_name $11243752 Open Weapon Slots -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\ui_info\screen_name $11156394 M1918 Browning Automatic Rifle -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\ui_info\brief_text $11242807 Upgrades the squad with one M1918 Browning Automatic Rifle. -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\requirements\required_all_in_list\ui_name $11233746 BAR Researched from Barracks -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\requirements\required_all_in_list\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\requirements\required_all_in_list\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\requirements\required_inventory_capacity\ui_name $11243752 Open Weapon Slots -upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us default\upgrade_bag\ui_info\screen_name $11154001 M9 Bazooka -upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us default\upgrade_bag\ui_info\brief_text $11242808 Upgrades the squad with one M9 Bazooka. -upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us sp\upgrade_bag\ui_info\screen_name $11154001 M9 Bazooka -upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us sp\upgrade_bag\ui_info\brief_text $11242808 Upgrades the squad with one M9 Bazooka. -upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bazooka_captain_us default\upgrade_bag\ui_info\extra_text $11242615 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bazooka_captain_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\infantry\bazooka_captain_us default\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package -upgrade attributes\upgrade\american\infantry\bazooka_captain_us default\upgrade_bag\ui_info\brief_text $11242809 Upgrades the squad with two M9 Bazookas. -upgrade attributes\upgrade\american\infantry\bazooka_captain_us sp\upgrade_bag\ui_info\extra_text $11242615 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bazooka_captain_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\infantry\bazooka_captain_us sp\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package -upgrade attributes\upgrade\american\infantry\bazooka_captain_us sp\upgrade_bag\ui_info\brief_text $11242809 Upgrades the squad with two M9 Bazookas. -upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us default\upgrade_bag\ui_info\extra_text $11242616 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us default\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package -upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us default\upgrade_bag\ui_info\brief_text $11242810 Upgrades the squad with two M9 Bazookas. -upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us sp\upgrade_bag\ui_info\extra_text $11242616 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us sp\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package -upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us sp\upgrade_bag\ui_info\brief_text $11242810 Upgrades the squad with two M9 Bazookas. -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\ui_info\brief_text $11250074 Upgrades the squad with two M9 Bazookas. Very effective against vehicles. -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\ui_info\brief_text $11250074 Upgrades the squad with two M9 Bazookas. Very effective against vehicles. -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\ui_info\extra_text $11250077 Increases anti-infantry firepower at short-range. -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\ui_info\screen_name $11253889 Beretta Model 38A Submachine Guns -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\ui_info\brief_text $11253891 Upgrades the squad with two Beretta Model 38A Submachine Guns. -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\ui_info\extra_text $11250077 Increases anti-infantry firepower at short-range. -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\ui_info\screen_name $11253889 Beretta Model 38A Submachine Guns -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\ui_info\brief_text $11253891 Upgrades the squad with two Beretta Model 38A Submachine Guns. -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\ui_info\brief_text $11242772 Upgrades the squad with Breda Model 30 Light Machine Guns. -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\ui_info\brief_text $11242772 Upgrades the squad with Breda Model 30 Light Machine Guns. -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\ui_info\screen_name $11219755 M2 Flamethrower -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\ui_info\screen_name $11219755 M2 Flamethrower -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\ui_info\brief_text $11250058 Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range. -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\requirements\required_in_territory\ui_name $11221150 Must Be In Friendly Territory -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\ui_info\brief_text $11250058 Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range. -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\requirements\required_in_territory\ui_name $11221150 Must Be In Friendly Territory -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\ui_info\extra_text $11250080 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\ui_info\screen_name $11242482 M1919A6 Light Machine Gun Package -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\ui_info\brief_text $11242815 Upgrades the squad with two M1919A6 Light Machine Gun. -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\ui_info\extra_text $11250080 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\ui_info\screen_name $11242482 M1919A6 Light Machine Gun Package -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\ui_info\brief_text $11242815 Upgrades the squad with two M1919A6 Light Machine Gun. -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us default\upgrade_bag\ui_info\extra_text $11251621 Increases firepower at all ranges. Most effective at long-range. Cannot fire on the move -upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us default\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package -upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us default\upgrade_bag\ui_info\brief_text $11251622 Adds one M1919A6 Light Machine Gun, increasing anti-infantry firepower. -upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us sp\upgrade_bag\ui_info\extra_text $11251621 Increases firepower at all ranges. Most effective at long-range. Cannot fire on the move -upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us sp\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package -upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us sp\upgrade_bag\ui_info\brief_text $11251622 Adds one M1919A6 Light Machine Gun, increasing anti-infantry firepower. -upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us default\upgrade_bag\ui_info\screen_name $11242484 M1941 Light Machine Gun -upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us default\upgrade_bag\ui_info\brief_text $11242817 Upgrades the squad with two M1941 Light Machine Guns. -upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us sp\upgrade_bag\ui_info\screen_name $11242484 M1941 Light Machine Gun -upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us sp\upgrade_bag\ui_info\brief_text $11242817 Upgrades the squad with two M1941 Light Machine Guns. -upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us default\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package -upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us default\upgrade_bag\ui_info\brief_text $11242818 Upgrades the squad with one M1941 Light Machine Gun. -upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us sp\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package -upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us sp\upgrade_bag\ui_info\brief_text $11242818 Upgrades the squad with one M1941 Light Machine Gun. -upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\ui_info\brief_text $11242817 Upgrades the squad with two M1941 Light Machine Guns. -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\ui_info\brief_text $11242817 Upgrades the squad with two M1941 Light Machine Guns. -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan default\upgrade_bag\ui_info\screen_name $11214952 MP40 Assault Package -upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan default\upgrade_bag\ui_info\brief_text $11193328 Equips the squad with MP40 submachine guns. -upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan default\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House -upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan sp\upgrade_bag\ui_info\screen_name $11214952 MP40 Assault Package -upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan sp\upgrade_bag\ui_info\brief_text $11193328 Equips the squad with MP40 submachine guns. -upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\ui_info\extra_text $11250083 Increases anti-infantry firepower at medium and short-range. -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\ui_info\screen_name $11242486 StG 44 Package -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\ui_info\brief_text $11242821 Upgrades the squad with two StG 44 Assault Rifles. -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\requirements\required_in_territory\ui_name $11230734 Must Be In Friendly Territory -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\ui_info\extra_text $11250083 Increases anti-infantry firepower at medium and short-range. -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\ui_info\screen_name $11242486 StG 44 Package -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\ui_info\brief_text $11242821 Upgrades the squad with two StG 44 Assault Rifles. -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\requirements\required_in_territory\ui_name $11230734 Must Be In Friendly Territory -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan default\upgrade_bag\ui_info\screen_name $11242487 Panzerbüchse 39 Anti-tank Rifle -upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan default\upgrade_bag\ui_info\brief_text $11242822 Upgrades the squad with one special Panzerbüchse 39 Anti-tank Rifle. Allows the unit to damage vehicles. -upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan default\upgrade_bag\requirements\required_player_upgrade\ui_name $11199208 Stolen Weapons from the Safe House -upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan sp\upgrade_bag\ui_info\screen_name $11242487 Panzerbüchse 39 Anti-tank Rifle -upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan sp\upgrade_bag\ui_info\brief_text $11242822 Upgrades the squad with one special Panzerbüchse 39 Anti-tank Rifle. Allows the unit to damage vehicles. -upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11199208 Stolen Weapons from the Safe House -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\ui_info\screen_name $11235783 RPzB 54 Panzerschreck -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\requirements\required_player_upgrade\ui_name $11199209 Stolen Weapons from the Safe House -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\ui_info\screen_name $11235783 RPzB 54 Panzerschreck -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11199209 Stolen Weapons from the Safe House -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us default\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us default\upgrade_bag\ui_info\screen_name $11242488 RPzB 54 Panzerschreck Package -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us default\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us sp\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us sp\upgrade_bag\ui_info\screen_name $11242488 RPzB 54 Panzerschreck Package -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us sp\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us default\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us default\upgrade_bag\ui_info\screen_name $11242488 RPzB 54 Panzerschreck Package -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us default\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us sp\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us sp\upgrade_bag\ui_info\screen_name $11242488 RPzB 54 Panzerschreck Package -upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us sp\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. -ebps attributes\ebps\environment\objects\walls\security\no_cover default\extensions\ui_ext\help_text $11169422 Defensive Structure -ebps attributes\ebps\environment\objects\walls\security\no_cover default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\environment\objects\walls\security\no_cover default\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. -ebps attributes\ebps\environment\objects\walls\security\no_cover default\extensions\ui_ext\extra_text $11169421 Click to Construct -ebps attributes\ebps\environment\objects\walls\security\no_cover sp\extensions\ui_ext\help_text $11169422 Defensive Structure -ebps attributes\ebps\environment\objects\walls\security\no_cover sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\environment\objects\walls\security\no_cover sp\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. -ebps attributes\ebps\environment\objects\walls\security\no_cover sp\extensions\ui_ext\extra_text $11169421 Click to Construct -upgrade attributes\upgrade\american\infantry\pathfinders_ui_override_us default\upgrade_bag\ui_squad_name_override $11233677 Pathfinders -upgrade attributes\upgrade\american\infantry\pathfinders_ui_override_us sp\upgrade_bag\ui_squad_name_override $11233677 Pathfinders -upgrade attributes\upgrade\american\infantry\pathfinders_us default\upgrade_bag\ui_squad_name_override $11218091 Pathfinders -upgrade attributes\upgrade\american\infantry\pathfinders_us sp\upgrade_bag\ui_squad_name_override $11218091 Pathfinders -upgrade attributes\upgrade\american\infantry\rifleman_convert_to_ranger_ui_override_us default\upgrade_bag\ui_squad_name_override $11153225 Ranger Squad -upgrade attributes\upgrade\american\infantry\rifleman_convert_to_ranger_ui_override_us sp\upgrade_bag\ui_squad_name_override $11153225 Ranger Squad -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\ui_info\extra_text $11250087 Greatly increases anti-infantry firepower at short-range. -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\ui_info\brief_text $11242827 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\ui_info\extra_text $11250087 Greatly increases anti-infantry firepower at short-range. -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\ui_info\brief_text $11242827 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\infantry\thompson_captain_us default\upgrade_bag\ui_info\extra_text $11242634 Weapon upgrade -upgrade attributes\upgrade\american\infantry\thompson_captain_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\infantry\thompson_captain_us default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\american\infantry\thompson_captain_us default\upgrade_bag\ui_info\brief_text $11242828 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\american\infantry\thompson_captain_us sp\upgrade_bag\ui_info\extra_text $11242634 Weapon upgrade -upgrade attributes\upgrade\american\infantry\thompson_captain_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\infantry\thompson_captain_us sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\american\infantry\thompson_captain_us sp\upgrade_bag\ui_info\brief_text $11242828 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\ui_info\help_text $11242635 Support upgrade -upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package -upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. -upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. -upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\utility_engineer_us sp\upgrade_bag\ui_info\help_text $11242635 Support upgrade -upgrade attributes\upgrade\american\infantry\utility_engineer_us sp\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package -upgrade attributes\upgrade\american\infantry\utility_engineer_us sp\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. -upgrade attributes\upgrade\american\infantry\utility_engineer_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. -upgrade attributes\upgrade\american\infantry\utility_engineer_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\infantry\utility_scout_us default\upgrade_bag\ui_info\extra_text $11243057 Unlocks Recon Flare and Rifle Smoke grenade abilities. -upgrade attributes\upgrade\american\infantry\utility_scout_us default\upgrade_bag\ui_info\help_text $11242636 Support upgrade -upgrade attributes\upgrade\american\infantry\utility_scout_us default\upgrade_bag\ui_info\screen_name $11154011 Utility Package -upgrade attributes\upgrade\american\infantry\utility_scout_us default\upgrade_bag\ui_info\brief_text $11242830 Upgrades the squad with smoke grenades and recon flares. -upgrade attributes\upgrade\american\infantry\utility_scout_us sp\upgrade_bag\ui_info\extra_text $11243057 Unlocks Recon Flare and Rifle Smoke grenade abilities. -upgrade attributes\upgrade\american\infantry\utility_scout_us sp\upgrade_bag\ui_info\help_text $11242636 Support upgrade -upgrade attributes\upgrade\american\infantry\utility_scout_us sp\upgrade_bag\ui_info\screen_name $11154011 Utility Package -upgrade attributes\upgrade\american\infantry\utility_scout_us sp\upgrade_bag\ui_info\brief_text $11242830 Upgrades the squad with smoke grenades and recon flares. -upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us default\upgrade_bag\ui_info\help_text $11242640 Tech upgrade -upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us default\upgrade_bag\ui_info\screen_name $11198152 Advanced Air Reconnaissance -upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us default\upgrade_bag\ui_info\brief_text $11261303 Upgrades the Grasshopper Recon Run to the Grasshopper High-Altitude Recon Run, increasing vision range and durability of the aircraft. -upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11261304 Grasshopper Recon Plane gains +%1% vision range and +%2% health. Detection range is also increased by +%3%. -upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us sp\upgrade_bag\ui_info\help_text $11242640 Tech upgrade -upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us sp\upgrade_bag\ui_info\screen_name $11198152 Advanced Air Reconnaissance -upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us sp\upgrade_bag\ui_info\brief_text $11261303 Upgrades the Grasshopper Recon Run to the Grasshopper High-Altitude Recon Run, increasing vision range and durability of the aircraft. -upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11261304 Grasshopper Recon Plane gains +%1% vision range and +%2% health. Detection range is also increased by +%3%. -upgrade attributes\upgrade\american\research\air_support_center\air_supply_us default\upgrade_bag\ui_info\help_text $11242641 Tech upgrade -upgrade attributes\upgrade\american\research\air_support_center\air_supply_us default\upgrade_bag\ui_info\screen_name $11198156 Air Supply -upgrade attributes\upgrade\american\research\air_support_center\air_supply_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258586 Reduces cost of Air Support Center abilities by %1% munitions. -upgrade attributes\upgrade\american\research\air_support_center\air_supply_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\air_support_center\air_supply_us sp\upgrade_bag\ui_info\help_text $11242641 Tech upgrade -upgrade attributes\upgrade\american\research\air_support_center\air_supply_us sp\upgrade_bag\ui_info\screen_name $11198156 Air Supply -upgrade attributes\upgrade\american\research\air_support_center\air_supply_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258586 Reduces cost of Air Support Center abilities by %1% munitions. -upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us default\upgrade_bag\ui_info\help_text $11242642 Tech upgrade -upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us default\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy -upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258587 Reduces the recharge time of all Air Support Center abilities by %1% seconds. -upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us sp\upgrade_bag\ui_info\help_text $11242642 Tech upgrade -upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us sp\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy -upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258587 Reduces the recharge time of all Air Support Center abilities by %1% seconds. -upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us default\upgrade_bag\ui_info\help_text $11242643 Tech upgrade -upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us default\upgrade_bag\ui_info\screen_name $11198164 Double Sortie -upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us default\upgrade_bag\ui_info\brief_text $11242837 Upgrades P-47 Strafing Run and P-47 Dive Bomb abilities with an additional plane during attack runs. -upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us sp\upgrade_bag\ui_info\help_text $11242643 Tech upgrade -upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us sp\upgrade_bag\ui_info\screen_name $11198164 Double Sortie -upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us sp\upgrade_bag\ui_info\brief_text $11242837 Upgrades P-47 Strafing Run and P-47 Dive Bomb abilities with an additional plane during attack runs. -upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us default\upgrade_bag\ui_info\help_text $11242644 Tech upgrade -upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us default\upgrade_bag\ui_info\screen_name $11242490 M1918 Browning Automatic Rifles -upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260712 Globally upgrades all Riflemen Squads with one M1918 Browning Automatic Rifle. Individual squads can be further upgraded with an additional BAR afterwards. \r\n\r\nRangers from the Advanced Infantry Battlegroup gain %1% BAR from this upgrade. -upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us default\upgrade_bag\requirements\required_any_in_list\requirements\required_all_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ -upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us sp\upgrade_bag\ui_info\help_text $11242644 Tech upgrade -upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us sp\upgrade_bag\ui_info\screen_name $11242490 M1918 Browning Automatic Rifles -upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us sp\upgrade_bag\ui_info\brief_text $11242838 Globally upgrades all Riflemen Squads with one M1918 Browning Automatic Rifle. Individual squads can be further upgraded with an additional BAR afterwards. -upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us sp\upgrade_bag\requirements\required_any_in_list\requirements\required_all_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ -ebps attributes\ebps\environment\templates\destructible_building_template default\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\templates\destructible_building_template default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\environment\templates\destructible_building_template sp\extensions\ui_ext\screen_name $11229142 Civilian Building -ebps attributes\ebps\environment\templates\destructible_building_template sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us default\upgrade_bag\ui_info\extra_text $11243061 Unlocks Frag Grenade, Sticky Bomb, and Breach abilites on Riflemen. -upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us default\upgrade_bag\ui_info\help_text $11242645 Tech upgrade -upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us default\upgrade_bag\ui_info\screen_name $11154056 Grenade Package -upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us default\upgrade_bag\ui_info\brief_text $11242839 Globally upgrades all Riflemen Squads with Sticky Bombs and Mk2 Frag Grenades. -upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us sp\upgrade_bag\ui_info\extra_text $11243061 Unlocks Frag Grenade, Sticky Bomb, and Breach abilites on Riflemen. -upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us sp\upgrade_bag\ui_info\help_text $11242645 Tech upgrade -upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us sp\upgrade_bag\ui_info\screen_name $11154056 Grenade Package -upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us sp\upgrade_bag\ui_info\brief_text $11242839 Globally upgrades all Riflemen Squads with Sticky Bombs and Mk2 Frag Grenades. -upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us default\upgrade_bag\ui_info\help_text $11242646 Tech upgrade -upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us default\upgrade_bag\ui_info\screen_name $11238981 M1941 Light Machine Guns -upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us default\upgrade_bag\ui_info\brief_text $11242840 Globally upgrades all Riflemen Squads with one M1941 Light Machine Gun. Individual squads can be further upgraded with an additional M1941 afterwards. -upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. -upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us sp\upgrade_bag\ui_info\help_text $11242646 Tech upgrade -upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us sp\upgrade_bag\ui_info\screen_name $11238981 M1941 Light Machine Guns -upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us sp\upgrade_bag\ui_info\brief_text $11242840 Globally upgrades all Riflemen Squads with one M1941 Light Machine Gun. Individual squads can be further upgraded with an additional M1941 afterwards. -upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us default\upgrade_bag\ui_info\extra_text $11242647 Tech upgrade -upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us default\upgrade_bag\ui_info\help_text $11243062 Unlocks Sticky Bomb ability. -upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us default\upgrade_bag\ui_info\screen_name $11154053 Sticky Bomb Package -upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us default\upgrade_bag\ui_info\brief_text $11242841 Globally upgrades all Riflemen Squads with Stick Bombs. -upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us sp\upgrade_bag\ui_info\extra_text $11242647 Tech upgrade -upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us sp\upgrade_bag\ui_info\help_text $11243062 Unlocks Sticky Bomb ability. -upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us sp\upgrade_bag\ui_info\screen_name $11154053 Sticky Bomb Package -upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us sp\upgrade_bag\ui_info\brief_text $11242841 Globally upgrades all Riflemen Squads with Stick Bombs. -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us default\upgrade_bag\ui_info\help_text $11242648 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us default\upgrade_bag\ui_info\screen_name $11198168 Advanced Logistics -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us default\upgrade_bag\ui_info\brief_text $11242842 Reduces the cost of infantry munition abilities and infantry weapon upgrade. -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us sp\upgrade_bag\ui_info\help_text $11242648 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us sp\upgrade_bag\ui_info\screen_name $11198168 Advanced Logistics -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us sp\upgrade_bag\ui_info\brief_text $11242842 Reduces the cost of infantry munition abilities and infantry weapon upgrade. -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us default\upgrade_bag\ui_info\help_text $11242648 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us default\upgrade_bag\ui_info\screen_name $11183938 Rapid Response -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11230355 Medical Station -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11263200 Increases number of medics at the %1% by %2% and increases their speed by +%3%%% when not carrying wounded soldiers. -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us sp\upgrade_bag\ui_info\help_text $11242648 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us sp\upgrade_bag\ui_info\screen_name $11183938 Rapid Response -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11230355 Medical Station -upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11263200 Increases number of medics at the %1% by %2% and increases their speed by +%3%%% when not carrying wounded soldiers. -upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us default\upgrade_bag\ui_info\help_text $11242649 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us default\upgrade_bag\ui_info\screen_name $11244780 Survival Training -upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258863 Increases the health of all infantry by +%1% and reduces ability recharge times for all infantry by %2%%%. -upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us sp\upgrade_bag\ui_info\help_text $11242649 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us sp\upgrade_bag\ui_info\screen_name $11244780 Survival Training -upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258863 Increases the health of all infantry by +%1% and reduces ability recharge times for all infantry by %2%%%. -upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us default\upgrade_bag\ui_info\help_text $11242650 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us default\upgrade_bag\ui_info\screen_name $11198172 Demolitions Package -upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us default\upgrade_bag\ui_info\brief_text $11242843 Globally upgrades Rifle Squads, Engineers Squads and Bazooka Squads to be able to plant Demolition Charges and M6 Anti-tank Mines. -upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us sp\upgrade_bag\ui_info\help_text $11242650 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us sp\upgrade_bag\ui_info\screen_name $11198172 Demolitions Package -upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us sp\upgrade_bag\ui_info\brief_text $11242843 Globally upgrades Rifle Squads, Engineers Squads and Bazooka Squads to be able to plant Demolition Charges and M6 Anti-tank Mines. -upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us default\upgrade_bag\ui_info\extra_text $11243063 Squads reinforced by Triage Station casualties gain a small amount of Veterancy points. -upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us default\upgrade_bag\ui_info\help_text $11242651 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us default\upgrade_bag\ui_info\screen_name $11198168 Advanced Logistics -upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us default\upgrade_bag\ui_info\brief_text $11242844 Reduces the Manpower reinforce cost of all infantry squads by 25% and Triage Stations replacements can provide veterancy. -upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us sp\upgrade_bag\ui_info\extra_text $11243063 Squads reinforced by Triage Station casualties gain a small amount of Veterancy points. -upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us sp\upgrade_bag\ui_info\help_text $11242651 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us sp\upgrade_bag\ui_info\screen_name $11198168 Advanced Logistics -upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us sp\upgrade_bag\ui_info\brief_text $11242844 Reduces the Manpower reinforce cost of all infantry squads by 25% and Triage Stations replacements can provide veterancy. -upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us default\upgrade_bag\ui_info\help_text $11242652 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us default\upgrade_bag\ui_info\screen_name $11189206 Forward Observers -upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us default\upgrade_bag\ui_info\brief_text $11242845 Increases the size of Scout Squads by 1 and enables 1⁄4-ton 4x4 Truck and Scouts to use the Forward Observer Barrage ability. -upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us sp\upgrade_bag\ui_info\help_text $11242652 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us sp\upgrade_bag\ui_info\screen_name $11189206 Forward Observers -upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us sp\upgrade_bag\ui_info\brief_text $11242845 Increases the size of Scout Squads by 1 and enables 1⁄4-ton 4x4 Truck and Scouts to use the Forward Observer Barrage ability. -upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us default\upgrade_bag\ui_info\help_text $11242653 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us default\upgrade_bag\ui_info\screen_name $11182429 Infantry Reserves -upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us default\upgrade_bag\ui_info\brief_text $11242846 Reduces the reinforce cost and reinforce times of all infantry squads by 25%. -upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us sp\upgrade_bag\ui_info\help_text $11242653 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us sp\upgrade_bag\ui_info\screen_name $11182429 Infantry Reserves -upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us sp\upgrade_bag\ui_info\brief_text $11242846 Reduces the reinforce cost and reinforce times of all infantry squads by 25%. -upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us default\upgrade_bag\ui_info\help_text $11242654 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us default\upgrade_bag\ui_info\screen_name $11198180 Munitions Surplus -upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258858 Reduces the munitions cost of all infantry upgrades by %1%%%. -upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us sp\upgrade_bag\ui_info\help_text $11242654 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us sp\upgrade_bag\ui_info\screen_name $11198180 Munitions Surplus -upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258858 Reduces the munitions cost of all infantry upgrades by %1%%%. -upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us default\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us default\upgrade_bag\ui_info\help_text $11154034 Reduces reinforcement cost of nearby infantry -upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us default\upgrade_bag\ui_info\screen_name $11154033 M3 Armored Personnel Carrier Upgrade - Improved Reinforce -upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us default\upgrade_bag\ui_info\brief_text $11154035 Infantry are able to reinforce at a reduced cost when near the M3. Unlocked globally for all M3's. -upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us sp\upgrade_bag\ui_info\help_text $11154034 Reduces reinforcement cost of nearby infantry -upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us sp\upgrade_bag\ui_info\screen_name $11154033 M3 Armored Personnel Carrier Upgrade - Improved Reinforce -upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us sp\upgrade_bag\ui_info\brief_text $11154035 Infantry are able to reinforce at a reduced cost when near the M3. Unlocked globally for all M3's. -upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us default\upgrade_bag\ui_info\help_text $11242655 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us default\upgrade_bag\ui_info\screen_name $11154028 Improvised Armor -upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us default\upgrade_bag\ui_info\brief_text $11242848 Globally increases the armor of M8 Greyhounds, M24 Chaffees, M18 Hellcats, M4(105) Sherman Bulldozers, and M4A1 Shermans. -upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258585 Increases armor of affected vehicles by +%1%%%. Reduces the incoming damage of infantry handheld anti-tank weapons by %2%%%. -upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us sp\upgrade_bag\ui_info\help_text $11242655 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us sp\upgrade_bag\ui_info\screen_name $11154028 Improvised Armor -upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us sp\upgrade_bag\ui_info\brief_text $11242848 Globally increases the armor of M8 Greyhounds, M24 Chaffees, M18 Hellcats, M4(105) Sherman Bulldozers, and M4A1 Shermans. -upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258585 Increases armor of affected vehicles by +%1%%%. Reduces the incoming damage of infantry handheld anti-tank weapons by %2%%%. -upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us default\upgrade_bag\ui_info\extra_text $11243064 Unlocks Smoke Launchers ability for Shermans and M24 Chaffees and Smoke Shot ability for M8 Greyhounds. -upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us default\upgrade_bag\ui_info\help_text $11242656 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us default\upgrade_bag\ui_info\screen_name $11189082 Smoke Shells -upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us default\upgrade_bag\ui_info\brief_text $11242849 Globally upgrades vehicles with smoke launchers and smoke shells. -upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us sp\upgrade_bag\ui_info\extra_text $11243064 Unlocks Smoke Launchers ability for Shermans and M24 Chaffees and Smoke Shot ability for M8 Greyhounds. -upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us sp\upgrade_bag\ui_info\help_text $11242656 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us sp\upgrade_bag\ui_info\screen_name $11189082 Smoke Shells -upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us sp\upgrade_bag\ui_info\brief_text $11242849 Globally upgrades vehicles with smoke launchers and smoke shells. -upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us default\upgrade_bag\ui_info\help_text $11242659 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us default\upgrade_bag\ui_info\screen_name $11263183 Rapid Repairs -upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11263030 Designate Forward Repair Station -upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11263182 %1% no longer costs manpower. Improves the repair speed of Engineers, Forward Repair Stations and Recovery Vehicle repair speeds by +%2% health per second. -upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us sp\upgrade_bag\ui_info\help_text $11242659 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us sp\upgrade_bag\ui_info\screen_name $11263183 Rapid Repairs -upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11263030 Designate Forward Repair Station -upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11263182 %1% no longer costs manpower. Improves the repair speed of Engineers, Forward Repair Stations and Recovery Vehicle repair speeds by +%2% health per second. -upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us default\upgrade_bag\ui_info\extra_text $11242657 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us default\upgrade_bag\ui_info\screen_name $11154042 M8 Greyhound Mine Package -upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us default\upgrade_bag\ui_info\brief_text $11242850 Globally upgrades all M8 Greyhounds to be able to plant M1 Mines. -upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us sp\upgrade_bag\ui_info\extra_text $11242657 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us sp\upgrade_bag\ui_info\screen_name $11154042 M8 Greyhound Mine Package -upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us sp\upgrade_bag\ui_info\brief_text $11242850 Globally upgrades all M8 Greyhounds to be able to plant M1 Mines. -upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us default\upgrade_bag\ui_info\extra_text $11243065 Unlocks Radio Net ability for Shermans, M18 Hellcats, and M24 Chaffees. Unlocks Spotter ability for M8 Greyhounds. -upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us default\upgrade_bag\ui_info\help_text $11242658 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us default\upgrade_bag\ui_info\screen_name $11242493 Armored Coordination -upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us default\upgrade_bag\ui_info\brief_text $11242851 Globally upgrades armored vehicles with radio nets and M8 Greyhounds with spotting equipment. -upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us sp\upgrade_bag\ui_info\extra_text $11243065 Unlocks Radio Net ability for Shermans, M18 Hellcats, and M24 Chaffees. Unlocks Spotter ability for M8 Greyhounds. -upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us sp\upgrade_bag\ui_info\help_text $11242658 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us sp\upgrade_bag\ui_info\screen_name $11242493 Armored Coordination -upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us sp\upgrade_bag\ui_info\brief_text $11242851 Globally upgrades armored vehicles with radio nets and M8 Greyhounds with spotting equipment. -upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us default\upgrade_bag\ui_info\help_text $11242659 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us default\upgrade_bag\ui_info\screen_name $11263178 Rearm and Retrofit -upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us default\upgrade_bag\ui_info\brief_text $11263177 Globally upgrades American vehicles with special abilities. \r\n\r\n**M8 Greyhound** - Canister Shot deals high damage to infantry in an area. Smoke Shells can block vision.\n**M24 Chaffee** - APCR ability that increases weapon penetration. \n**M4A1 Sherman** - Canister Shot deals high damage to infantry in an area. Can launch smoke in an area to block vision. \n**M4(105) Sherman Bulldozer** - Unlocks White Phosphorous Shells that blocks vision and damages infantry. Can launch smoke in an area to block vision. \n**M18 Hellcat** - Unlocks HVAP Rounds to increases penetration and damage. Flanking Speed increases speed and makes the unit harder to hit. -upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us sp\upgrade_bag\ui_info\help_text $11242659 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us sp\upgrade_bag\ui_info\screen_name $11263178 Rearm and Retrofit -upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us sp\upgrade_bag\ui_info\brief_text $11263179 Globally upgrades American vehicles with special abilities. \r\n\r\n**M8 Greyhound** - Canister Shot deals high damage to infantry in an area. Smoke Shells can block vision.\n**M24 Chaffee** - APCR ability that increases weapon penetration. \n**M4A1 Sherman** - Canister Shot deals high damage to infantry in an area. Can launch smoke in an area to block vision. \n**M4(105) Sherman Bulldozer** - Unlocks White Phosphorous Shells that blocks vision and damages infantry. Can launch smoke in an area to block vision. \n**M18 Hellcat** - Unlocks HVAP Rounds to increases penetration and damage. -upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us default\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us default\upgrade_bag\ui_info\help_text $11154046 Increased sight range and detects enemy mines -upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us default\upgrade_bag\ui_info\screen_name $11154045 M8 'Greyhound' Upgrade - Recon Training -upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us default\upgrade_bag\ui_info\brief_text $11154047 Increases Greyhound's sight range and allows them to detect enemy mines. Unlocked globally for all Greyhounds. -upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us sp\upgrade_bag\ui_info\help_text $11154046 Increased sight range and detects enemy mines -upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us sp\upgrade_bag\ui_info\screen_name $11154045 M8 'Greyhound' Upgrade - Recon Training -upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us sp\upgrade_bag\ui_info\brief_text $11154047 Increases Greyhound's sight range and allows them to detect enemy mines. Unlocked globally for all Greyhounds. -upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us default\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us default\upgrade_bag\ui_info\help_text $11154037 Improves attack speed -upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us default\upgrade_bag\ui_info\screen_name $11154036 M18 'Hellcat' Upgrade - Gun Rammer Training -upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us default\upgrade_bag\ui_info\brief_text $11154038 Hellcat crews improve their reload speed, increasing their overall rate of fire. Unlocked globally for all Hellcats. -upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us sp\upgrade_bag\ui_info\help_text $11154037 Improves attack speed -upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us sp\upgrade_bag\ui_info\screen_name $11154036 M18 'Hellcat' Upgrade - Gun Rammer Training -upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us sp\upgrade_bag\ui_info\brief_text $11154038 Hellcat crews improve their reload speed, increasing their overall rate of fire. Unlocked globally for all Hellcats. -upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us default\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us default\upgrade_bag\ui_info\help_text $11154031 Heals self when out of combat and stationary -upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us default\upgrade_bag\ui_info\screen_name $11154030 M3 Armored Personnel Carrier Upgrade - Self-Repair -upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us default\upgrade_bag\ui_info\brief_text $11154032 While stationary and out of combat, the M3's crew will repair the vehicle. Unlocked globally for all M3's. -upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research -upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us sp\upgrade_bag\ui_info\help_text $11154031 Heals self when out of combat and stationary -upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us sp\upgrade_bag\ui_info\screen_name $11154030 M3 Armored Personnel Carrier Upgrade - Self-Repair -upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us sp\upgrade_bag\ui_info\brief_text $11154032 While stationary and out of combat, the M3's crew will repair the vehicle. Unlocked globally for all M3's. -upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us default\upgrade_bag\ui_info\help_text $11242660 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us default\upgrade_bag\ui_info\screen_name $11242495 M4A1 76mm Conversion -upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us default\upgrade_bag\ui_info\brief_text $11242853 Globally upgrades all M4A1 Shermans with 76mm guns. -upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258837 Increases accuracy against vehicles and anti-infantry damage. Increases mid-long range penetration by +%1%%%. -upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us sp\upgrade_bag\ui_info\help_text $11242660 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us sp\upgrade_bag\ui_info\screen_name $11242495 M4A1 76mm Conversion -upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us sp\upgrade_bag\ui_info\brief_text $11242853 Globally upgrades all M4A1 Shermans with 76mm guns. -upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258837 Increases accuracy against vehicles and anti-infantry damage. Increases mid-long range penetration by +%1%%%. -upgrade attributes\upgrade\american\research\partisan\pillage_partisan default\upgrade_bag\ui_info\extra_text $11243067 Enemy infantry provides +2 munitions per squad member. Vehicles provide +5 fuel. -upgrade attributes\upgrade\american\research\partisan\pillage_partisan default\upgrade_bag\ui_info\help_text $11242661 Tech upgrade -upgrade attributes\upgrade\american\research\partisan\pillage_partisan default\upgrade_bag\ui_info\screen_name $11184160 Pillage -upgrade attributes\upgrade\american\research\partisan\pillage_partisan default\upgrade_bag\ui_info\brief_text $11242854 Globally upgrades all units the ability to pillage resources upon killing an enemy. -upgrade attributes\upgrade\american\research\partisan\pillage_partisan sp\upgrade_bag\ui_info\extra_text $11243067 Enemy infantry provides +2 munitions per squad member. Vehicles provide +5 fuel. -upgrade attributes\upgrade\american\research\partisan\pillage_partisan sp\upgrade_bag\ui_info\help_text $11242661 Tech upgrade -upgrade attributes\upgrade\american\research\partisan\pillage_partisan sp\upgrade_bag\ui_info\screen_name $11184160 Pillage -upgrade attributes\upgrade\american\research\partisan\pillage_partisan sp\upgrade_bag\ui_info\brief_text $11242854 Globally upgrades all units the ability to pillage resources upon killing an enemy. -upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan default\upgrade_bag\ui_info\extra_text $11243068 Unlocks special weapon upgrades for Partisan units. -upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan default\upgrade_bag\ui_info\help_text $11242662 Tech upgrade -upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan default\upgrade_bag\ui_info\screen_name $11242496 Stolen Weapon -upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan default\upgrade_bag\ui_info\brief_text $11242855 Stolen German weapons are made available for use by Partisans. -upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan sp\upgrade_bag\ui_info\extra_text $11243068 Unlocks special weapon upgrades for Partisan units. -upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan sp\upgrade_bag\ui_info\help_text $11242662 Tech upgrade -upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan sp\upgrade_bag\ui_info\screen_name $11242496 Stolen Weapon -upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan sp\upgrade_bag\ui_info\brief_text $11242855 Stolen German weapons are made available for use by Partisans. -upgrade attributes\upgrade\american\research\weapon_support_center\super_bazookas_us default\upgrade_bag\ui_info\help_text $11242644 Tech upgrade -upgrade attributes\upgrade\american\research\weapon_support_center\super_bazookas_us default\upgrade_bag\ui_info\screen_name $11263038 Improved M9 Bazooka Rockets -upgrade attributes\upgrade\american\research\weapon_support_center\super_bazookas_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11263039 Increases the damage of all standard anti-vehicle M9 Bazooka rockets by +%1%%%. -upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\ui_info\extra_text $11250099 Contains upgrades to air support abilities. -upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\ui_info\help_text $11242637 Tech upgrade -upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\ui_info\screen_name $11153840 Air Support Center -upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\ui_info\brief_text $11250089 Activates the Support Center. Limited to one Support Center.\n- Unlocks Strafing Runs, Bombing Runs, and Recon Run air support abilities. -upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\ui_info\extra_text $11250099 Contains upgrades to air support abilities. -upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\ui_info\help_text $11242637 Tech upgrade -upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\ui_info\screen_name $11153840 Air Support Center -upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\ui_info\brief_text $11250089 Activates the Support Center. Limited to one Support Center.\n- Unlocks Strafing Runs, Bombing Runs, and Recon Run air support abilities. -upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\ui_info\extra_text $11250097 Contains infantry-based global upgrades. -upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\ui_info\help_text $11242638 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\ui_info\screen_name $11153839 Infantry Support Center -upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\ui_info\brief_text $11242833 Activates the Support Center. Limited to one Support Center.\n- Deploys a Captain Retinue and Headquarters can train Captain Retinues -upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\ui_info\extra_text $11250097 Contains infantry-based global upgrades. -upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\ui_info\help_text $11242638 Tech upgrade -upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\ui_info\screen_name $11153839 Infantry Support Center -upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\ui_info\brief_text $11242833 Activates the Support Center. Limited to one Support Center.\n- Deploys a Captain Retinue and Headquarters can train Captain Retinues -upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\ui_info\extra_text $11250098 Contains vehicle-based global upgrades. -upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\ui_info\help_text $11242639 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\ui_info\screen_name $11153834 Mechanized Support Center -upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\ui_info\brief_text $11263188 Activates the Support Center. Limited to one Support Center.\n- Unlocks Designate Forward Repair Station ability, allowing designated territory points to repair nearby vehicles \n- Weapon Support Center can build M3 75 mm and M16 half-tracks -upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\ui_info\extra_text $11250098 Contains vehicle-based global upgrades. -upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\ui_info\help_text $11242639 Tech upgrade -upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\ui_info\screen_name $11153834 Mechanized Support Center -upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\ui_info\brief_text $11263188 Activates the Support Center. Limited to one Support Center.\n- Unlocks Designate Forward Repair Station ability, allowing designated territory points to repair nearby vehicles \n- Weapon Support Center can build M3 75 mm and M16 half-tracks -upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center -upgrade attributes\upgrade\american\vehicle\30cal_weasal_us default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\american\vehicle\30cal_weasal_us default\upgrade_bag\ui_info\help_text $11242663 Weapon upgrade -upgrade attributes\upgrade\american\vehicle\30cal_weasal_us default\upgrade_bag\ui_info\screen_name $11242497 Pintle-Mounted .30cal Machine Gun -upgrade attributes\upgrade\american\vehicle\30cal_weasal_us default\upgrade_bag\ui_info\brief_text $11242856 Upgrades the M29 with a fixed .30cal machine gun. -upgrade attributes\upgrade\american\vehicle\30cal_weasal_us sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\american\vehicle\30cal_weasal_us sp\upgrade_bag\ui_info\help_text $11242663 Weapon upgrade -upgrade attributes\upgrade\american\vehicle\30cal_weasal_us sp\upgrade_bag\ui_info\screen_name $11242497 Pintle-Mounted .30cal Machine Gun -upgrade attributes\upgrade\american\vehicle\30cal_weasal_us sp\upgrade_bag\ui_info\brief_text $11242856 Upgrades the M29 with a fixed .30cal machine gun. -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\ui_info\extra_text $11243069 Removes ability to Transport and Reinforce. -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\ui_info\help_text $11242664 Conversion upgrade -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\ui_info\screen_name $11242498 75mm Anti-tank Conversion -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\ui_info\brief_text $11250100 Convert to the M3 75mm. Effective against vehicles and can barrage targets at long-range. -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\ui_info\extra_text $11243069 Removes ability to Transport and Reinforce. -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\ui_info\help_text $11242664 Conversion upgrade -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\ui_info\screen_name $11242498 75mm Anti-tank Conversion -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\ui_info\brief_text $11250100 Convert to the M3 75mm. Effective against vehicles and can barrage targets at long-range. -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge default\extensions\ui_ext\help_text $11190573 Bridge -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge default\extensions\ui_ext\screen_name $11190574 Bridge -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge sp\extensions\ui_ext\help_text $11190573 Bridge -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge sp\extensions\ui_ext\screen_name $11190574 Bridge -upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us default\upgrade_bag\ui_info\help_text $11242666 Support upgrade -upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us default\upgrade_bag\ui_info\screen_name $11260090 Scout Commander -upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us default\upgrade_bag\ui_info\brief_text $11260481 Upgrades the 1⁄4-ton 4x4 Truck with an officer, increasing vision range and allows the 4x4 to detect enemies in the fog of war when stationary. -upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. -upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us sp\upgrade_bag\ui_info\help_text $11242666 Support upgrade -upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us sp\upgrade_bag\ui_info\screen_name $11260090 Scout Commander -upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us sp\upgrade_bag\ui_info\brief_text $11260481 Upgrades the 1⁄4-ton 4x4 Truck with an officer, increasing vision range and allows the 4x4 to detect enemies in the fog of war when stationary. -upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_airfield_wreck default\extensions\ui_ext\screen_name $11191200 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_airfield_wreck sp\extensions\ui_ext\screen_name $11191200 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_1 default\extensions\ui_ext\help_text $11190573 Bridge -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_1 default\extensions\ui_ext\screen_name $11190972 Bridge Wreck -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_1 sp\extensions\ui_ext\help_text $11190573 Bridge -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_1 sp\extensions\ui_ext\screen_name $11190972 Bridge Wreck -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_2 default\extensions\ui_ext\help_text $11190573 Bridge -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_2 default\extensions\ui_ext\screen_name $11190972 Bridge Wreck -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_2 sp\extensions\ui_ext\help_text $11190573 Bridge -ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_2 sp\extensions\ui_ext\screen_name $11190972 Bridge Wreck -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_fuel_depot_med_wreck default\extensions\ui_ext\screen_name $11191199 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_fuel_depot_med_wreck sp\extensions\ui_ext\screen_name $11191199 Ruins -upgrade attributes\upgrade\american\vehicle\commander_sherman_us default\upgrade_bag\ui_info\extra_text $11186707 For Animation Testing Only - Not Gameplay functional - Visual Only -upgrade attributes\upgrade\american\vehicle\commander_sherman_us default\upgrade_bag\ui_info\screen_name $11186706 Tank Commander -upgrade attributes\upgrade\american\vehicle\commander_sherman_us sp\upgrade_bag\ui_info\extra_text $11186707 For Animation Testing Only - Not Gameplay functional - Visual Only -upgrade attributes\upgrade\american\vehicle\commander_sherman_us sp\upgrade_bag\ui_info\screen_name $11186706 Tank Commander -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_fuel_depot_wreck default\extensions\ui_ext\screen_name $11191199 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_fuel_depot_wreck sp\extensions\ui_ext\screen_name $11191199 Ruins -upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\ui_info\extra_text $11243070 Unlocks Mark Vehicle, Coordinate Infantry and Reconaissance Scan abilities. -upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\ui_info\help_text $11242665 Support upgrade -upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\ui_info\screen_name $11186706 Tank Commander -upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\ui_info\brief_text $11242858 Upgrades the vehicle with a tank commander. -upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11231167 Exclusive with Utility Kit -upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\ui_info\extra_text $11243070 Unlocks Mark Vehicle, Coordinate Infantry and Reconaissance Scan abilities. -upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\ui_info\help_text $11242665 Support upgrade -upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\ui_info\screen_name $11186706 Tank Commander -upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\ui_info\brief_text $11242858 Upgrades the vehicle with a tank commander. -upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11231167 Exclusive with Utility Kit -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\ui_ext\screen_name $11169692 Seaport -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\ui_ext\screen_name $11169692 Seaport -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer -upgrade attributes\upgrade\american\vehicle\disable_whizbang_us default\upgrade_bag\ui_info\help_text $11184679 Adds upgrade that disables Whizbang -upgrade attributes\upgrade\american\vehicle\disable_whizbang_us default\upgrade_bag\ui_info\screen_name $11184680 Disable Whizbang -upgrade attributes\upgrade\american\vehicle\disable_whizbang_us default\upgrade_bag\ui_info\brief_text $11184677 Use this upgrade to disable the Whizbang -upgrade attributes\upgrade\american\vehicle\disable_whizbang_us sp\upgrade_bag\ui_info\help_text $11184679 Adds upgrade that disables Whizbang -upgrade attributes\upgrade\american\vehicle\disable_whizbang_us sp\upgrade_bag\ui_info\screen_name $11184680 Disable Whizbang -upgrade attributes\upgrade\american\vehicle\disable_whizbang_us sp\upgrade_bag\ui_info\brief_text $11184677 Use this upgrade to disable the Whizbang -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_hospital_wreck default\extensions\ui_ext\screen_name $11191198 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_hospital_wreck sp\extensions\ui_ext\screen_name $11191198 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_landmark_church_wreck default\extensions\ui_ext\screen_name $11191198 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_landmark_church_wreck sp\extensions\ui_ext\screen_name $11191198 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_cassino default\extensions\ui_ext\screen_name $11192456 Monte Cassino -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_cassino default\extensions\ui_ext\brief_text $11169605 Control point for the local territory -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_cassino sp\extensions\ui_ext\screen_name $11192456 Monte Cassino -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_cassino sp\extensions\ui_ext\brief_text $11169605 Control point for the local territory -upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us default\upgrade_bag\ui_info\help_text $11185220 Adds upgrade that enables Signal Layer -upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us default\upgrade_bag\ui_info\screen_name $11185221 Enable Signal Layer -upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us default\upgrade_bag\ui_info\brief_text $11185219 Use this upgrade to enables Signal Layer -upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us sp\upgrade_bag\ui_info\help_text $11185220 Adds upgrade that enables Signal Layer -upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us sp\upgrade_bag\ui_info\screen_name $11185221 Enable Signal Layer -upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us sp\upgrade_bag\ui_info\brief_text $11185219 Use this upgrade to enables Signal Layer -upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us default\upgrade_bag\ui_info\extra_text $11242667 Support upgrade -upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us default\upgrade_bag\ui_info\help_text $11243072 Unlocks Forward Observer Barrage and Decoy Barrage Flares abilities. -upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us default\upgrade_bag\ui_info\screen_name $11242499 Forward Observer Package -upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us default\upgrade_bag\ui_info\brief_text $11242860 Upgrades the units with a Forward Observer Package. -upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us sp\upgrade_bag\ui_info\extra_text $11242667 Support upgrade -upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us sp\upgrade_bag\ui_info\help_text $11243072 Unlocks Forward Observer Barrage and Decoy Barrage Flares abilities. -upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us sp\upgrade_bag\ui_info\screen_name $11242499 Forward Observer Package -upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us sp\upgrade_bag\ui_info\brief_text $11242860 Upgrades the units with a Forward Observer Package. -upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us default\upgrade_bag\ui_info\extra_text $11241020 Reveals enemy units in the Fog of War and on the Minimap. -upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us default\upgrade_bag\ui_info\help_text $11242668 Support upgrade -upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us default\upgrade_bag\ui_info\screen_name $11162039 Advanced Reconnaissance -upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us default\upgrade_bag\ui_info\brief_text $11240121 Enables the unit to provide reconnaissance when stationary. -upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us default\upgrade_bag\requirements\required_in_territory\ui_name $11181508 Must be in Territory. -upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us sp\upgrade_bag\ui_info\extra_text $11241020 Reveals enemy units in the Fog of War and on the Minimap. -upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us sp\upgrade_bag\ui_info\help_text $11242668 Support upgrade -upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us sp\upgrade_bag\ui_info\screen_name $11162039 Advanced Reconnaissance -upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us sp\upgrade_bag\ui_info\brief_text $11240121 Enables the unit to provide reconnaissance when stationary. -upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us sp\upgrade_bag\requirements\required_in_territory\ui_name $11181508 Must be in Territory. -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church default\extensions\ui_ext\screen_name $11205230 Strategic Location -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church default\extensions\ui_ext\brief_text $11169605 Control point for the local territory -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church sp\extensions\ui_ext\screen_name $11205230 Strategic Location -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church sp\extensions\ui_ext\brief_text $11169605 Control point for the local territory -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_munitions_depot_med_wreck default\extensions\ui_ext\screen_name $11191197 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_munitions_depot_med_wreck sp\extensions\ui_ext\screen_name $11191197 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church_supply default\extensions\ui_ext\screen_name $11205230 Strategic Location -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church_supply default\extensions\ui_ext\brief_text $11169605 Control point for the local territory -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church_supply sp\extensions\ui_ext\screen_name $11205230 Strategic Location -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church_supply sp\extensions\ui_ext\brief_text $11169605 Control point for the local territory -upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us default\upgrade_bag\ui_info\help_text $11242753 Defensive upgrade -upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us default\upgrade_bag\ui_info\screen_name $11258027 Armored Skirts -upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us default\upgrade_bag\ui_info\brief_text $11259998 Upgrades the M8 Greyhound with armored skirts, increasing durability. -upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11259999 +%1% health. -upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us sp\upgrade_bag\ui_info\help_text $11242753 Defensive upgrade -upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us sp\upgrade_bag\ui_info\screen_name $11258027 Armored Skirts -upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us sp\upgrade_bag\ui_info\brief_text $11259998 Upgrades the M8 Greyhound with armored skirts, increasing durability. -upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11259999 +%1% health. -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\ui_ext\screen_name $11205152 Airfield -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\ui_ext\screen_name $11205152 Airfield -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_potenza default\extensions\ui_ext\screen_name $11205230 Strategic Location -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_potenza default\extensions\ui_ext\brief_text $11169605 Control point for the local territory -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_potenza sp\extensions\ui_ext\screen_name $11205230 Strategic Location -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_potenza sp\extensions\ui_ext\brief_text $11169605 Control point for the local territory -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_munitions_depot_wreck default\extensions\ui_ext\screen_name $11191197 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_munitions_depot_wreck sp\extensions\ui_ext\screen_name $11191197 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\ui_ext\screen_name $11169692 Seaport -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\ui_ext\screen_name $11169692 Seaport -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier -ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer -upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us default\upgrade_bag\ui_info\help_text $11242669 Weapon upgrade -upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us default\upgrade_bag\ui_info\screen_name $11242500 M2HB .50cal Heavy Machine Gun -upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us default\upgrade_bag\ui_info\brief_text $11242861 Upgrades the unit with a pintle-mounted heavy machine gun. -upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us sp\upgrade_bag\ui_info\help_text $11242669 Weapon upgrade -upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us sp\upgrade_bag\ui_info\screen_name $11242500 M2HB .50cal Heavy Machine Gun -upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us sp\upgrade_bag\ui_info\brief_text $11242861 Upgrades the unit with a pintle-mounted heavy machine gun. -upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us default\upgrade_bag\ui_info\help_text $11242670 Weapon upgrade -upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us default\upgrade_bag\ui_info\screen_name $11242501 M2HB .50cal Heavy Machine Gun -upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us default\upgrade_bag\ui_info\brief_text $11242862 Upgrades the unit with a pintle-mounted heavy machine gun. -upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us sp\upgrade_bag\ui_info\help_text $11242670 Weapon upgrade -upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us sp\upgrade_bag\ui_info\screen_name $11242501 M2HB .50cal Heavy Machine Gun -upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us sp\upgrade_bag\ui_info\brief_text $11242862 Upgrades the unit with a pintle-mounted heavy machine gun. -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_partisan_hub_wreck default\extensions\ui_ext\screen_name $11191196 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_partisan_hub_wreck sp\extensions\ui_ext\screen_name $11191196 Ruins -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\ui_info\extra_text $11243073 Removes ability to Transport and Reinforce. -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\ui_info\help_text $11242671 Conversion upgrade -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\ui_info\screen_name $11242502 M45 Quad Mount Conversion -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\ui_info\brief_text $11250102 Convert to the M16 Multiple Gun Motor Carriage. Very effective against infantry. Can shoot down aircraft. -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\ui_info\extra_text $11243073 Removes ability to Transport and Reinforce. -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\ui_info\help_text $11242671 Conversion upgrade -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\ui_info\screen_name $11242502 M45 Quad Mount Conversion -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\ui_info\brief_text $11250102 Convert to the M16 Multiple Gun Motor Carriage. Very effective against infantry. Can shoot down aircraft. -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_hospital default\extensions\ui_ext\screen_name $11168988 Hospital -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_hospital default\extensions\ui_ext\brief_text $11169031 Improves the healing capability of nearby companies. -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_hospital sp\extensions\ui_ext\screen_name $11168988 Hospital -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_hospital sp\extensions\ui_ext\brief_text $11169031 Improves the healing capability of nearby companies. -upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us default\upgrade_bag\ui_info\help_text $11242673 Weapon upgrade -upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us default\upgrade_bag\ui_info\screen_name $11242504 M2HB .50cal Heavy Machine Gun -upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us default\upgrade_bag\ui_info\brief_text $11242865 Upgrades the unit with a pintle-mounted heavy machine gun. -upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us sp\upgrade_bag\ui_info\help_text $11242673 Weapon upgrade -upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us sp\upgrade_bag\ui_info\screen_name $11242504 M2HB .50cal Heavy Machine Gun -upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us sp\upgrade_bag\ui_info\brief_text $11242865 Upgrades the unit with a pintle-mounted heavy machine gun. -upgrade attributes\upgrade\american\vehicle\hmg_sherman_us default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\american\vehicle\hmg_sherman_us default\upgrade_bag\ui_info\help_text $11242673 Weapon upgrade -upgrade attributes\upgrade\american\vehicle\hmg_sherman_us default\upgrade_bag\ui_info\screen_name $11242504 M2HB .50cal Heavy Machine Gun -upgrade attributes\upgrade\american\vehicle\hmg_sherman_us default\upgrade_bag\ui_info\brief_text $11242865 Upgrades the unit with a pintle-mounted heavy machine gun. -upgrade attributes\upgrade\american\vehicle\hmg_sherman_us sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\american\vehicle\hmg_sherman_us sp\upgrade_bag\ui_info\help_text $11242673 Weapon upgrade -upgrade attributes\upgrade\american\vehicle\hmg_sherman_us sp\upgrade_bag\ui_info\screen_name $11242504 M2HB .50cal Heavy Machine Gun -upgrade attributes\upgrade\american\vehicle\hmg_sherman_us sp\upgrade_bag\ui_info\brief_text $11242865 Upgrades the unit with a pintle-mounted heavy machine gun. -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_seaport_wreck default\extensions\ui_ext\screen_name $11191193 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_seaport_wreck sp\extensions\ui_ext\screen_name $11191193 Ruins -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot default\extensions\ui_ext\screen_name $11168986 Munitions Depot -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot default\extensions\ui_ext\brief_text $11169030 Increases Munitions delivered with each supply shipment -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot sp\extensions\ui_ext\screen_name $11168986 Munitions Depot -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot sp\extensions\ui_ext\brief_text $11169030 Increases Munitions delivered with each supply shipment -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot_med default\extensions\ui_ext\screen_name $11168986 Munitions Depot -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot_med default\extensions\ui_ext\brief_text $11169030 Increases Munitions delivered with each supply shipment -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot_med sp\extensions\ui_ext\screen_name $11168986 Munitions Depot -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot_med sp\extensions\ui_ext\brief_text $11169030 Increases Munitions delivered with each supply shipment -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\ui_ext\screen_name $11205152 Airfield -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\ui_ext\screen_name $11205152 Airfield -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_partisan_hub default\extensions\ui_ext\screen_name $11168989 Partisan Hub -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_partisan_hub default\extensions\ui_ext\brief_text $11247257 Provides access to partisan abilities -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_partisan_hub sp\extensions\ui_ext\screen_name $11168989 Partisan Hub -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_partisan_hub sp\extensions\ui_ext\brief_text $11247257 Provides access to partisan abilities -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_offmap default\extensions\ui_ext\screen_name $11205152 Airfield -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_offmap default\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_offmap sp\extensions\ui_ext\screen_name $11205152 Airfield -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_offmap sp\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\ui_ext\screen_name $11205152 Airfield -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\ui_ext\screen_name $11205152 Airfield -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\ui_info\screen_name $11242506 Medical Conversion -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\ui_info\screen_name $11242506 Medical Conversion -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\ui_ext\screen_name $11169692 Seaport -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\ui_ext\screen_name $11169692 Seaport -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot default\extensions\ui_ext\screen_name $11168987 Fuel Depot -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot default\extensions\ui_ext\brief_text $11169029 Increases Fuel delivered with each supply shipment -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot sp\extensions\ui_ext\screen_name $11168987 Fuel Depot -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot sp\extensions\ui_ext\brief_text $11169029 Increases Fuel delivered with each supply shipment -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\ui_ext\screen_name $11169692 Seaport -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\ui_ext\screen_name $11169692 Seaport -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot_med default\extensions\ui_ext\screen_name $11168987 Fuel Depot -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot_med default\extensions\ui_ext\brief_text $11169029 Increases Fuel delivered with each supply shipment -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot_med sp\extensions\ui_ext\screen_name $11168987 Fuel Depot -ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot_med sp\extensions\ui_ext\brief_text $11169029 Increases Fuel delivered with each supply shipment -upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us default\upgrade_bag\ui_info\extra_text $11242674 Conversion upgrade -upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us default\upgrade_bag\ui_info\help_text $11243074 Removes Weapons. Can Heal neaby infantry and team weapons when stationary and out of combat. -upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us default\upgrade_bag\ui_info\screen_name $11242505 Medical Conversion -upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us default\upgrade_bag\ui_info\brief_text $11242866 Upgrades the unit into the 1⁄4-ton 4x4 Medical Truck. -upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11218100 Infantry Support Center -upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us sp\upgrade_bag\ui_info\extra_text $11242674 Conversion upgrade -upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us sp\upgrade_bag\ui_info\help_text $11243074 Removes Weapons. Can Heal neaby infantry and team weapons when stationary and out of combat. -upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us sp\upgrade_bag\ui_info\screen_name $11242505 Medical Conversion -upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us sp\upgrade_bag\ui_info\brief_text $11242866 Upgrades the unit into the 1⁄4-ton 4x4 Medical Truck. -upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11218100 Infantry Support Center -ebps attributes\ebps\gameplay\campaign\collectibles\disabled_destroyer default\extensions\ui_ext\screen_name $11201824 Destroyer -ebps attributes\ebps\gameplay\campaign\collectibles\disabled_destroyer sp\extensions\ui_ext\screen_name $11201824 Destroyer -upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us default\upgrade_bag\ui_info\extra_text $11198187 Click to Upgrade -upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us default\upgrade_bag\ui_info\help_text $11198186 Armor Upgrade -upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us default\upgrade_bag\ui_info\screen_name $11198185 Side Skirts -upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us default\upgrade_bag\ui_info\brief_text $11198188 Equips the 1⁄4-ton 4x4 Truck with side skirts, providing an armor bonus. -upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us sp\upgrade_bag\ui_info\extra_text $11198187 Click to Upgrade -upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us sp\upgrade_bag\ui_info\help_text $11198186 Armor Upgrade -upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us sp\upgrade_bag\ui_info\screen_name $11198185 Side Skirts -upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us sp\upgrade_bag\ui_info\brief_text $11198188 Equips the 1⁄4-ton 4x4 Truck with side skirts, providing an armor bonus. -ebps attributes\ebps\gameplay\campaign\collectibles\equipment_sherman default\extensions\ui_ext\screen_name $11226318 Vehicle Wreckage -ebps attributes\ebps\gameplay\campaign\collectibles\equipment_sherman sp\extensions\ui_ext\screen_name $11226318 Vehicle Wreckage -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a default\upgrade_bag\ui_info\extra_text $11182244 veterancy 1 a extra text -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a default\upgrade_bag\ui_info\help_text $11182245 veterancy 1 a help text -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a default\upgrade_bag\ui_info\screen_name $11182246 Veterancy Officer Unlock 1 -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a default\upgrade_bag\ui_info\brief_text $11182243 veterancy 1 a brief text -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a default\upgrade_bag\ui_info\screen_name_short $11182247 Vet1a -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a sp\upgrade_bag\ui_info\extra_text $11182244 veterancy 1 a extra text -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a sp\upgrade_bag\ui_info\help_text $11182245 veterancy 1 a help text -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a sp\upgrade_bag\ui_info\screen_name $11182246 Veterancy Officer Unlock 1 -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a sp\upgrade_bag\ui_info\brief_text $11182243 veterancy 1 a brief text -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a sp\upgrade_bag\ui_info\screen_name_short $11182247 Vet1a -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_b default\upgrade_bag\ui_info\screen_name $11182383 Veterancy 1 B -upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_b sp\upgrade_bag\ui_info\screen_name $11182383 Veterancy 1 B -upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock default\upgrade_bag\ui_info\screen_name $11182386 Veterancy Officer Unlock 2 -upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock sp\upgrade_bag\ui_info\screen_name $11182386 Veterancy Officer Unlock 2 -upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock_a default\upgrade_bag\ui_info\screen_name $11182384 Veterancy 2 A -upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock_a sp\upgrade_bag\ui_info\screen_name $11182384 Veterancy 2 A -upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock_b default\upgrade_bag\ui_info\screen_name $11182385 Veterancy 2 B -upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock_b sp\upgrade_bag\ui_info\screen_name $11182385 Veterancy 2 B -ebps attributes\ebps\gameplay\campaign\collectibles\supplycache default\extensions\ui_ext\help_text $11233815 A collection of fuel and munitions. -ebps attributes\ebps\gameplay\campaign\collectibles\supplycache default\extensions\ui_ext\screen_name $11218438 Supply Cache -ebps attributes\ebps\gameplay\campaign\collectibles\supplycache sp\extensions\ui_ext\help_text $11233815 A collection of fuel and munitions. -ebps attributes\ebps\gameplay\campaign\collectibles\supplycache sp\extensions\ui_ext\screen_name $11218438 Supply Cache -ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_coastal_gun default\extensions\ui_ext\screen_name $11216535 Coastal Gun Emplacement -ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_coastal_gun default\extensions\ui_ext\brief_text $11247259 Attacks hostile ships that move within its arc of fire. -ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_coastal_gun sp\extensions\ui_ext\screen_name $11216535 Coastal Gun Emplacement -ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_coastal_gun sp\extensions\ui_ext\brief_text $11247259 Attacks hostile ships that move within its arc of fire. -upgrade attributes\upgrade\american\veterancy\veterancy_3_unlock default\upgrade_bag\ui_info\screen_name $11182387 Veterancy Officer Unlock 3 -upgrade attributes\upgrade\american\veterancy\veterancy_3_unlock sp\upgrade_bag\ui_info\screen_name $11182387 Veterancy Officer Unlock 3 -ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_construction_coastal_gun default\extensions\ui_ext\screen_name $11216535 Coastal Gun Emplacement -ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_construction_coastal_gun default\extensions\ui_ext\brief_text $11247259 Attacks hostile ships that move within its arc of fire. -ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_construction_coastal_gun sp\extensions\ui_ext\brief_text $11247259 Attacks hostile ships that move within its arc of fire. -ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_construction_coastal_gun sp\extensions\ui_ext\screen_name $11216535 Coastal Gun Emplacement -upgrade attributes\upgrade\american\veterancy\veterancy_5_unlock default\upgrade_bag\ui_info\screen_name $11201959 Veterancy 5 -upgrade attributes\upgrade\american\veterancy\veterancy_5_unlock sp\upgrade_bag\ui_info\screen_name $11201959 Veterancy 5 -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_2pdr_at_gun_uk default\upgrade_bag\ui_info\screen_name $11242507 2-pounder Anti-tank Gun Team -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_2pdr_at_gun_uk default\upgrade_bag\ui_info\brief_text $11262704 Deploys a 2-pounder Anti-tank Gun Team to the target location. The 2-pounder is very effective against light vehicles and can damage tanks. -ebps attributes\ebps\gameplay\campaign\defensive_structures\obstacle_supply_line_rubble default\extensions\ui_ext\help_text $11194929 Description:\n- Blocks unit movement\n- Blocks supply lines -ebps attributes\ebps\gameplay\campaign\defensive_structures\obstacle_supply_line_rubble default\extensions\ui_ext\screen_name $11205370 Rubble Obstacle -ebps attributes\ebps\gameplay\campaign\defensive_structures\obstacle_supply_line_rubble sp\extensions\ui_ext\help_text $11194929 Description:\n- Blocks unit movement\n- Blocks supply lines -ebps attributes\ebps\gameplay\campaign\defensive_structures\obstacle_supply_line_rubble sp\extensions\ui_ext\screen_name $11205370 Rubble Obstacle -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_archer_tank_destroyer_call_in_uk default\upgrade_bag\ui_info\brief_text $11260814 Deploys an Archer Tank Destroyer. Medium vehicle extremely effective against all vehicles. Has long-range and high damage. Slow movement speed and low health, but moves faster in reverse. Cannot fire on the move. Must face targets directly to fire. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_archer_tank_destroyer_call_in_uk default\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer -ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate default\extensions\ui_ext\screen_name $11235898 Large Fuel Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate default\extensions\ui_ext\help_text $11243683 Grants 100 fuel. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate default\extensions\ui_ext\brief_text $11243683 Grants 100 fuel. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate sp\extensions\ui_ext\screen_name $11235898 Large Fuel Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate sp\extensions\ui_ext\help_text $11243683 Grants 100 fuel. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate sp\extensions\ui_ext\brief_text $11243683 Grants 100 fuel. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_australian_light_infantry_uk default\upgrade_bag\ui_info\screen_name $11200128 Australian Light Infantry Section -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_australian_light_infantry_uk default\upgrade_bag\ui_info\brief_text $11260824 Deploys an Australian Light Infantry Section. Effective against infantry at medium-range. Fast capture speed. Can build defenses and defensive Sangar Walls. Sharpshooter ability deals high damage to infantry and temporarily make them easier to hit. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_bolster_defenses_uk default\upgrade_bag\ui_info\screen_name $11260267 Hold the Line! -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_bolster_defenses_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262683 Temporarily reduces the damage taken by team weapons, emplacements, and buildings by %1%%% and heals them for %2% health per second when active. Lasts %3% seconds. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate default\extensions\ui_ext\screen_name $11243691 Large Manpower Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate default\extensions\ui_ext\help_text $11243686 Grants 150 manpower. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate default\extensions\ui_ext\brief_text $11243686 Grants 150 manpower. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate sp\extensions\ui_ext\screen_name $11243691 Large Manpower Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate sp\extensions\ui_ext\help_text $11243686 Grants 150 manpower. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate sp\extensions\ui_ext\brief_text $11243686 Grants 150 manpower. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_charged_creeping_barrage_off_map_uk default\upgrade_bag\ui_info\screen_name $11262681 Charged Creeping Barrage -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_charged_creeping_barrage_off_map_uk default\upgrade_bag\ui_info\brief_text $11262679 Designates an artillery barrage along a set-path that intensifies over time. Large blast radius. Extremely effective against stationary targets. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_cwt_supply_truck_route_uk default\upgrade_bag\ui_info\screen_name $11259923 CMP 15cwt Supply Run -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_cwt_supply_truck_route_uk default\upgrade_bag\ui_info\brief_text $11259924 Deploy a Supply Truck to gather resources from the target fuel or munitions point before returning to Headquarters for drop-off. Amount delivered is based on distance travelled. Resource type is based off the resource point. \r\n\r\nTruck will leave the map if the point is contested, captured or after the resources are delivered. Enemies that destroy loaded trucks are rewarded the resources instead. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate default\extensions\ui_ext\screen_name $11235469 Medium Munitions Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate default\extensions\ui_ext\help_text $11243695 Grants 100 munitions. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate default\extensions\ui_ext\brief_text $11243695 Grants 100 munitions. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate sp\extensions\ui_ext\screen_name $11235469 Medium Munitions Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate sp\extensions\ui_ext\help_text $11243695 Grants 100 munitions. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate sp\extensions\ui_ext\brief_text $11243695 Grants 100 munitions. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate default\extensions\ui_ext\screen_name $11192219 Large Munitions Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate default\extensions\ui_ext\help_text $11243687 Grants 150 munitions. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate default\extensions\ui_ext\brief_text $11243687 Grants 150 munitions. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate sp\extensions\ui_ext\screen_name $11192219 Large Munitions Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate sp\extensions\ui_ext\help_text $11243687 Grants 150 munitions. -ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate sp\extensions\ui_ext\brief_text $11243687 Grants 150 munitions. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_defensive_tactics_uk default\upgrade_bag\ui_info\screen_name $11260204 Defensive Tactics -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_defensive_tactics_uk default\upgrade_bag\ui_info\brief_text $11262677 Allows Royal Engineers and Australian Light Infantry to build Bofors and 17-pounder Emplacements. \r\n\r\nBofors Anti-air Emplacement: Effective against infantry, light vehicles, and aircraft. \r\n17-pounder Anti-tank Emplacement: Long-range emplacements extremely effective against all vehicles. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_strengthen_economy_uk default\upgrade_bag\ui_info\screen_name $11262691 Reinforced Resource Caches -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_strengthen_economy_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262676 Resources Caches gain +%1% health and reduces the cost of caches by -%2%%%. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate default\extensions\ui_ext\help_text $11243702 Grants 25 fuel. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate default\extensions\ui_ext\screen_name $11243699 Small Fuel Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate default\extensions\ui_ext\brief_text $11243702 Grants 25 fuel. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate sp\extensions\ui_ext\help_text $11243702 Grants 25 fuel. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate sp\extensions\ui_ext\screen_name $11243699 Small Fuel Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate sp\extensions\ui_ext\brief_text $11243702 Grants 25 fuel. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate default\extensions\ui_ext\screen_name $11192225 Medium Fuel Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate default\extensions\ui_ext\help_text $11243698 Grants 50 fuel. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate default\extensions\ui_ext\brief_text $11243698 Grants 50 fuel. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate sp\extensions\ui_ext\screen_name $11192225 Medium Fuel Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate sp\extensions\ui_ext\help_text $11243698 Grants 50 fuel. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate sp\extensions\ui_ext\brief_text $11243698 Grants 50 fuel. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_tripwire_flares_uk default\upgrade_bag\ui_info\screen_name $11262672 Artillery Trip Wire Flares -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_tripwire_flares_uk default\upgrade_bag\ui_info\brief_text $11262673 Allows Royal Engineers and Australian Light Infantry to build Artillery Trip Wire Flares on Territory and Victory Points. When triggered by enemy units, a flare is deployed to provide vision and artillery is fired at the contested sector. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate default\extensions\ui_ext\screen_name $11243703 Small Manpower Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate default\extensions\ui_ext\help_text $11243706 Grants 50 manpower. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate default\extensions\ui_ext\brief_text $11243706 Grants 50 manpower. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate sp\extensions\ui_ext\screen_name $11243703 Small Manpower Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate sp\extensions\ui_ext\help_text $11243706 Grants 50 manpower. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate sp\extensions\ui_ext\brief_text $11243706 Grants 50 manpower. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate default\extensions\ui_ext\screen_name $11192222 Medium Manpower Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate default\extensions\ui_ext\help_text $11243685 Grants 100 manpower. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate default\extensions\ui_ext\brief_text $11243685 Grants 100 manpower. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate sp\extensions\ui_ext\screen_name $11192222 Medium Manpower Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate sp\extensions\ui_ext\help_text $11243685 Grants 100 manpower. -ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate sp\extensions\ui_ext\brief_text $11243685 Grants 100 manpower. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_uk default\upgrade_bag\ui_info\screen_name $11259593 Australian Defense Battlegroup -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_uk default\upgrade_bag\ui_info\brief_text $11262758 Waylay the enemy advance with stout infantry, emplacements and heavy weaponry. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_uk sp\upgrade_bag\ui_info\screen_name $11259593 Australian Defense Battlegroup -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_uk sp\upgrade_bag\ui_info\brief_text $11262758 Waylay the enemy advance with stout infantry, emplacements and heavy weaponry. -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_vehicles_over_repair_uk default\upgrade_bag\ui_info\screen_name $11260128 Vehicle Over Repair -upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_vehicles_over_repair_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262675 Repairing units can Over Repair vehicles that are at full health. After %1% seconds, the unit being repaired gains +%2% extra health. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate default\extensions\ui_ext\help_text $11243710 Grants 50 munitions. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate default\extensions\ui_ext\screen_name $11243707 Small Munitions Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate default\extensions\ui_ext\brief_text $11243710 Grants 50 munitions. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate sp\extensions\ui_ext\help_text $11243710 Grants 50 munitions. -ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate sp\extensions\ui_ext\screen_name $11243707 Small Munitions Crate -ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate sp\extensions\ui_ext\brief_text $11243710 Grants 50 munitions. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea default\upgrade_bag\ui_info\help_text $11192972 Use naval support to draw the enemy’s attention, while you deploy airborne Commandos behind the lines. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea default\upgrade_bag\ui_info\screen_name $11192981 Air and Sea Battlegroup -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea default\upgrade_bag\ui_info\brief_text $11192972 Use naval support to draw the enemy’s attention, while you deploy airborne Commandos behind the lines. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea sp\upgrade_bag\ui_info\help_text $11192972 Use naval support to draw the enemy’s attention, while you deploy airborne Commandos behind the lines. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea sp\upgrade_bag\ui_info\screen_name $11192981 Air and Sea Battlegroup -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea sp\upgrade_bag\ui_info\brief_text $11192972 Use naval support to draw the enemy’s attention, while you deploy airborne Commandos behind the lines. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk default\upgrade_bag\ui_info\screen_name $11230210 Naval Blockade -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk default\upgrade_bag\ui_info\brief_text $11240504 Enemies cannot capture neutral territory and resource points when active. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk sp\upgrade_bag\ui_info\screen_name $11230210 Naval Blockade -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk sp\upgrade_bag\ui_info\brief_text $11240504 Enemies cannot capture neutral territory and resource points when active. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\upgrade_bag\ui_info\screen_name $11230211 Supply Surplus -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\upgrade_bag\ui_info\brief_text $11256481 Resources points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\upgrade_bag\ui_info\screen_name $11230211 Supply Surplus -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\upgrade_bag\ui_info\brief_text $11256481 Resources points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\upgrade_bag\ui_info\screen_name $11199389 Centaur Medium Tank -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\upgrade_bag\ui_info\brief_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk sp\upgrade_bag\ui_info\screen_name $11199389 Centaur Medium Tank -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk sp\upgrade_bag\ui_info\brief_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk default\upgrade_bag\ui_info\screen_name $11199381 Assault Flares -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk default\upgrade_bag\ui_info\brief_text $11256515 Illuminates enemy front-line sectors with flares that provide vision. Infantry squads move and fire faster during the ability's duration. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\upgrade_bag\ui_info\screen_name $11199381 Assault Flares -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\upgrade_bag\ui_info\brief_text $11256515 Illuminates enemy front-line sectors with flares that provide vision. Infantry squads move and fire faster during the ability's duration. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\upgrade_bag\ui_info\screen_name $11199382 Naval Bombardment -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\upgrade_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\upgrade_bag\ui_info\screen_name $11199382 Naval Bombardment -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\upgrade_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\upgrade_bag\ui_info\screen_name $11239094 Commando Section Paradrop -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\upgrade_bag\ui_info\brief_text $11249449 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\upgrade_bag\ui_info\screen_name $11239094 Commando Section Paradrop -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\upgrade_bag\ui_info\brief_text $11249449 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\upgrade_bag\ui_info\screen_name $11239095 M1 Pack Howitzer Paradrop -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\upgrade_bag\ui_info\brief_text $11240510 Paradrops an M1 Pack Howitzer to the target position. Effective against stationary infantry and structures at long-range. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\upgrade_bag\ui_info\screen_name $11239095 M1 Pack Howitzer Paradrop -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\upgrade_bag\ui_info\brief_text $11240510 Paradrops an M1 Pack Howitzer to the target position. Effective against stationary infantry and structures at long-range. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\upgrade_bag\ui_info\screen_name $11239096 Commando LMG Section Paradrop -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\upgrade_bag\ui_info\brief_text $11240511 Paradrops a Commando LMG Section. Very effective against infantry at long-range and can camouflage in cover. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk sp\upgrade_bag\ui_info\screen_name $11239096 Commando LMG Section Paradrop -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk sp\upgrade_bag\ui_info\brief_text $11240511 Paradrops a Commando LMG Section. Very effective against infantry at long-range and can camouflage in cover. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk default\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk default\upgrade_bag\ui_info\brief_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\upgrade_bag\ui_info\brief_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\upgrade_bag\ui_info\help_text $11241289 Targets Vehicles. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\upgrade_bag\ui_info\screen_name $11230373 Anti-tank Rocket Loiter -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\upgrade_bag\ui_info\brief_text $11240513 Designates two Hawker Typhoons to loiter an area and automatically attack visible enemy vehicles. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\upgrade_bag\ui_info\help_text $11241289 Targets Vehicles. -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\upgrade_bag\ui_info\screen_name $11230373 Anti-tank Rocket Loiter -upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\upgrade_bag\ui_info\brief_text $11240513 Designates two Hawker Typhoons to loiter an area and automatically attack visible enemy vehicles. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored default\upgrade_bag\ui_info\help_text $11184712 Deploy advanced tanks and keep them in the field longer with improvements to Sappers and crews. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored default\upgrade_bag\ui_info\screen_name $11242509 Heavy Armor Battlegroup -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored default\upgrade_bag\ui_info\brief_text $11184712 Deploy advanced tanks and keep them in the field longer with improvements to Sappers and crews. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored sp\upgrade_bag\ui_info\help_text $11184712 Deploy advanced tanks and keep them in the field longer with improvements to Sappers and crews. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored sp\upgrade_bag\ui_info\screen_name $11242509 Heavy Armor Battlegroup -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored sp\upgrade_bag\ui_info\brief_text $11184712 Deploy advanced tanks and keep them in the field longer with improvements to Sappers and crews. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11242513 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11192193 Company Command Post -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11263682 Allows the %1% to be produced from the %2%. Churchill IV Heavy Tanks are effective against infantry, vehicles, and can damage tanks. High health, strong frontal and side armor, but slow speed. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11242513 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11242513 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11192193 Company Command Post -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11263682 Allows the %1% to be produced from the %2%. Churchill IV Heavy Tanks are effective against infantry, vehicles, and can damage tanks. High health, strong frontal and side armor, but slow speed. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11242513 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\upgrade_bag\ui_info\screen_name $11199712 Rigorous Vehicle Training -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258692 Globally increases the experience gain rate of all vehicles by +%1%%%. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\upgrade_bag\ui_info\screen_name $11199712 Rigorous Vehicle Training -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258692 Globally increases the experience gain rate of all vehicles by +%1%%%. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\upgrade_bag\ui_info\screen_name $11191948 Radio Net -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\upgrade_bag\ui_info\brief_text $11240515 Increases vehicle accuracy, sight and rate of fire when active. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk sp\upgrade_bag\ui_info\screen_name $11191948 Radio Net -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk sp\upgrade_bag\ui_info\brief_text $11240515 Increases vehicle accuracy, sight and rate of fire when active. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill default\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill default\upgrade_bag\ui_info\brief_text $11240516 Deploys a Churchill IV Heavy Tank. Effective against infantry and vehicles. Strong armor. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill sp\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill sp\upgrade_bag\ui_info\brief_text $11240516 Deploys a Churchill IV Heavy Tank. Effective against infantry and vehicles. Strong armor. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\upgrade_bag\ui_info\screen_name $11229685 Heavy Urban Assault Group -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\upgrade_bag\ui_info\brief_text $11240517 Deploys a Churchill Crocodile Heavy Tank with an Infantry Section escort armed with a Bren Gun. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\upgrade_bag\ui_info\screen_name $11229685 Heavy Urban Assault Group -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\upgrade_bag\ui_info\brief_text $11240517 Deploys a Churchill Crocodile Heavy Tank with an Infantry Section escort armed with a Bren Gun. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\upgrade_bag\ui_info\screen_name $11184728 Churchill Black Prince Heavy Tank -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\upgrade_bag\ui_info\brief_text $11240518 Deploys a Churchill Black Prince Heavy Tank. Extremely effective against all targets. Strong armor. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk sp\upgrade_bag\ui_info\screen_name $11184728 Churchill Black Prince Heavy Tank -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk sp\upgrade_bag\ui_info\brief_text $11240518 Deploys a Churchill Black Prince Heavy Tank. Extremely effective against all targets. Strong armor. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers default\upgrade_bag\ui_info\screen_name $11247050 Engineer Detachments -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers default\upgrade_bag\ui_info\brief_text $11247054 Reduces the deployment and reinforce cost of Royal Engineers by 25%. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers sp\upgrade_bag\ui_info\screen_name $11247051 Engineer Detachments -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers sp\upgrade_bag\ui_info\brief_text $11247054 Reduces the deployment and reinforce cost of Royal Engineers by 25%. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk default\upgrade_bag\ui_info\help_text $11243076 Retreats unit off-map. Refunds unit cost upon completion. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk default\upgrade_bag\ui_info\screen_name $11184731 Light Vehicle Withdraw and Refit -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk default\upgrade_bag\ui_info\brief_text $11240519 Orders a light vehicle to be withdrawn from the battlefield for a refund. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\upgrade_bag\ui_info\help_text $11243076 Retreats unit off-map. Refunds unit cost upon completion. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\upgrade_bag\ui_info\screen_name $11184731 Light Vehicle Withdraw and Refit -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\upgrade_bag\ui_info\brief_text $11240519 Orders a light vehicle to be withdrawn from the battlefield for a refund. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\upgrade_bag\ui_info\screen_name $11184732 Forward Repair Assembly -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\upgrade_bag\ui_info\brief_text $11260678 Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles, buildings, and emplacements. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\upgrade_bag\ui_info\screen_name $11184732 Forward Repair Assembly -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\upgrade_bag\ui_info\brief_text $11260678 Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles, buildings, and emplacements. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\upgrade_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\upgrade_bag\ui_info\brief_text $11240521 Deploys a Crusader AA Medium Tank. Very effective against infantry and light vehicles. Can shoot down aircraft. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\upgrade_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\upgrade_bag\ui_info\brief_text $11240521 Deploys a Crusader AA Medium Tank. Very effective against infantry and light vehicles. Can shoot down aircraft. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\upgrade_bag\ui_info\extra_text $11239245 Offensive / Select target position -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\upgrade_bag\ui_info\help_text $11241291 Deals Area of Effect damage. Provides Line of Sight. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\upgrade_bag\ui_info\screen_name $11184736 Recon Artillery -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\upgrade_bag\ui_info\brief_text $11256509 A recon plane with loiter the area, providing vision and reveals camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\upgrade_bag\ui_info\extra_text $11239245 Offensive / Select target position -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\upgrade_bag\ui_info\help_text $11241291 Deals Area of Effect damage. Provides Line of Sight. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\upgrade_bag\ui_info\screen_name $11184736 Recon Artillery -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\upgrade_bag\ui_info\brief_text $11256509 A recon plane with loiter the area, providing vision and reveals camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\upgrade_bag\ui_info\help_text $11241292 Marked enemies are easier to hit and penetrate. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\upgrade_bag\ui_info\screen_name $11184739 Designate Targets -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\upgrade_bag\ui_info\brief_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\upgrade_bag\ui_info\help_text $11241292 Marked enemies are easier to hit and penetrate. -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\upgrade_bag\ui_info\screen_name $11184739 Designate Targets -upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\upgrade_bag\ui_info\brief_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard default\upgrade_bag\ui_info\screen_name $11200158 Canadian Vanguard -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard sp\upgrade_bag\ui_info\screen_name $11200158 Canadian Vanguard -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\upgrade_bag\ui_info\screen_name $11196120 Fast Capture -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\upgrade_bag\ui_info\brief_text $11240524 Globally increases the capture and decapture rate of all infantry units when active. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk sp\upgrade_bag\ui_info\screen_name $11196120 Fast Capture -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk sp\upgrade_bag\ui_info\brief_text $11240524 Globally increases the capture and decapture rate of all infantry units when active. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk default\upgrade_bag\ui_info\screen_name $11184721 Spot and Smoke -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk default\upgrade_bag\ui_info\brief_text $11240525 Off-map flares will reveal the location before smoke shells are dropped into the area. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\upgrade_bag\ui_info\screen_name $11184721 Spot and Smoke -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\upgrade_bag\ui_info\brief_text $11240525 Off-map flares will reveal the location before smoke shells are dropped into the area. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\upgrade_bag\ui_info\screen_name $11201173 Canadian Light Infantry Section -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\upgrade_bag\ui_info\brief_text $11240526 Deploys a Canadian Light Infantry Section. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\upgrade_bag\ui_info\screen_name $11201173 Canadian Light Infantry Section -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\upgrade_bag\ui_info\brief_text $11240526 Deploys a Canadian Light Infantry Section. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\upgrade_bag\ui_info\screen_name $11200531 Sector Artillery -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\upgrade_bag\ui_info\brief_text $11240527 Designates an enemy sector to be overwatched by off-map artillery. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\upgrade_bag\ui_info\screen_name $11200531 Sector Artillery -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\upgrade_bag\ui_info\brief_text $11240527 Designates an enemy sector to be overwatched by off-map artillery. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\upgrade_bag\ui_info\screen_name $11200323 Into the Breach -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\upgrade_bag\ui_info\brief_text $11240528 Globally increases the speed of all infantry and survivability when active. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\upgrade_bag\ui_info\screen_name $11200323 Into the Breach -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\upgrade_bag\ui_info\brief_text $11240528 Globally increases the speed of all infantry and survivability when active. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\upgrade_bag\ui_info\screen_name $11239097 M7B1 Priest Self-propelled Artillery -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\upgrade_bag\ui_info\brief_text $11240529 Deploys an M7B1 Priest Self-propelled Artillery. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\upgrade_bag\ui_info\screen_name $11239097 M7B1 Priest Self-propelled Artillery -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\upgrade_bag\ui_info\brief_text $11240529 Deploys an M7B1 Priest Self-propelled Artillery. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\upgrade_bag\ui_info\screen_name $11239098 PIATs -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\upgrade_bag\ui_info\brief_text $11240530 Allows Sappers to be upgraded with a single PIAT. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\upgrade_bag\ui_info\screen_name $11239098 PIATs -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\upgrade_bag\ui_info\brief_text $11240530 Allows Sappers to be upgraded with a single PIAT. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\upgrade_bag\ui_info\screen_name $11239099 Towed 6-pounder Anti-tank Gun -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\upgrade_bag\ui_info\brief_text $11240531 Deploys a CMP 15cwt Truck towing a 6-pounder Anti-tank Gun. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\upgrade_bag\ui_info\screen_name $11239099 Towed 6-pounder Anti-tank Gun -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\upgrade_bag\ui_info\brief_text $11240531 Deploys a CMP 15cwt Truck towing a 6-pounder Anti-tank Gun. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\upgrade_bag\ui_info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\upgrade_bag\ui_info\brief_text $11240532 Deploys a CMP 15cwt Repair and Resupply Truck. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk sp\upgrade_bag\ui_info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk sp\upgrade_bag\ui_info\brief_text $11240532 Deploys a CMP 15cwt Repair and Resupply Truck. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk default\upgrade_bag\ui_info\screen_name $11200328 Churchill Crocodile -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk default\upgrade_bag\ui_info\brief_text $11240533 Deploys a Churchill Crocodile Heavy Tank. -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\upgrade_bag\ui_info\screen_name $11200328 Churchill Crocodile -upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\upgrade_bag\ui_info\brief_text $11240533 Deploys a Churchill Crocodile Heavy Tank. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\upgrade_bag\ui_info\screen_name $11184154 Gurkha Rifles Section -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\upgrade_bag\ui_info\brief_text $11240534 Deploys a Gurkha Rifles Section. Very effective against infantry at medium and long-range. Can throw Assault and smoke grenades. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\upgrade_bag\ui_info\screen_name $11184154 Gurkha Rifles Section -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\upgrade_bag\ui_info\brief_text $11240534 Deploys a Gurkha Rifles Section. Very effective against infantry at medium and long-range. Can throw Assault and smoke grenades. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\upgrade_bag\ui_info\help_text $11241103 Enemy infantry provides +5 munitions per squad member. Vehicles provide +10 fuel. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\upgrade_bag\ui_info\screen_name $11184160 Pillage -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\upgrade_bag\ui_info\brief_text $11240535 Infantry squads grant resources to the player when they kill enemy infantry squad members or vehicles. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\upgrade_bag\ui_info\help_text $11241103 Enemy infantry provides +5 munitions per squad member. Vehicles provide +10 fuel. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\upgrade_bag\ui_info\screen_name $11184160 Pillage -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\upgrade_bag\ui_info\brief_text $11240535 Infantry squads grant resources to the player when they kill enemy infantry squad members or vehicles. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk default\upgrade_bag\ui_info\help_text $11241296 Bonuses improve as more members are killed. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk default\upgrade_bag\ui_info\screen_name $11199018 Valour -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk default\upgrade_bag\ui_info\brief_text $11240536 Improves offensive and defensive capabilities of infantry as they take casualties. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk sp\upgrade_bag\ui_info\help_text $11241296 Bonuses improve as more members are killed. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk sp\upgrade_bag\ui_info\screen_name $11199018 Valour -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk sp\upgrade_bag\ui_info\brief_text $11240536 Improves offensive and defensive capabilities of infantry as they take casualties. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk default\upgrade_bag\ui_info\screen_name $11199022 Volunteer Infantry -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk default\upgrade_bag\ui_info\brief_text $11246522 Reduces the reinforcement cost and time of all infantry by 25%. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\upgrade_bag\ui_info\screen_name $11199022 Volunteer Infantry -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\upgrade_bag\ui_info\brief_text $11240537 Reduces the reinforcement cost and time of all infantry squads by 33%. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\upgrade_bag\ui_info\help_text $11241297 Infantry can cause enemy infantry squads to retreat at low health. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\upgrade_bag\ui_info\screen_name $11184163 War Cry -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\upgrade_bag\ui_info\brief_text $11240538 Globally increases the speed and offensive capabilities of all infantry squads when active. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk sp\upgrade_bag\ui_info\help_text $11241297 Infantry can cause enemy infantry squads to retreat at low health. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk sp\upgrade_bag\ui_info\screen_name $11184163 War Cry -upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk sp\upgrade_bag\ui_info\brief_text $11240538 Globally increases the speed and offensive capabilities of all infantry squads when active. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk default\upgrade_bag\ui_info\screen_name $11239101 Towed ML 4.2-inch Heavy Mortar -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk default\upgrade_bag\ui_info\brief_text $11240539 Deploys a CMP 15cwt Truck towing a ML 4.2-inch Heavy Mortar that is very effective against stationary infantry and structures. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\upgrade_bag\ui_info\screen_name $11239101 Towed ML 4.2-inch Heavy Mortar -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\upgrade_bag\ui_info\brief_text $11240539 Deploys a CMP 15cwt Truck towing a ML 4.2-inch Heavy Mortar that is very effective against stationary infantry and structures. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\upgrade_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\upgrade_bag\ui_info\brief_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\upgrade_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\upgrade_bag\ui_info\brief_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\upgrade_bag\ui_info\screen_name $11184180 Artillery Saturation -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\upgrade_bag\ui_info\brief_text $11240541 All artillery units and mortars will fire additional shells during barrages. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\upgrade_bag\ui_info\screen_name $11184180 Artillery Saturation -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\upgrade_bag\ui_info\brief_text $11240541 All artillery units and mortars will fire additional shells during barrages. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\upgrade_bag\ui_info\screen_name $11239103 BL5.5 Artillery Emplacement -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\upgrade_bag\ui_info\brief_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\upgrade_bag\ui_info\screen_name $11239103 BL5.5 Artillery Emplacement -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\upgrade_bag\ui_info\brief_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\upgrade_bag\ui_info\help_text $11241299 Targets all visible enemies that enter friendly territory. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\upgrade_bag\ui_info\screen_name $11184157 Perimeter Monitor -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11261708 Designates %1% off-map artillery batteries to target visible enemies that enter friendly sectors for %2% seconds. Each target can only be attacked by a single artillery battery. Effective against all stationary targets. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\upgrade_bag\ui_info\help_text $11241299 Targets all visible enemies that enter friendly territory. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\upgrade_bag\ui_info\screen_name $11184157 Perimeter Monitor -upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11261708 Designates %1% off-map artillery batteries to target visible enemies that enter friendly sectors for %2% seconds. Each target can only be attacked by a single artillery battery. Effective against all stationary targets. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery default\upgrade_bag\ui_info\help_text $11184138 Drive the enemy back with fierce infantry tactics and overwhelming artillery barrages. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery default\upgrade_bag\ui_info\screen_name $11184137 Indian Artillery Battlegroup -upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery default\upgrade_bag\ui_info\brief_text $11184138 Drive the enemy back with fierce infantry tactics and overwhelming artillery barrages. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery sp\upgrade_bag\ui_info\help_text $11184138 Drive the enemy back with fierce infantry tactics and overwhelming artillery barrages. -upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery sp\upgrade_bag\ui_info\screen_name $11184137 Indian Artillery Battlegroup -upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery sp\upgrade_bag\ui_info\brief_text $11184138 Drive the enemy back with fierce infantry tactics and overwhelming artillery barrages. -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk default\upgrade_bag\ui_info\help_text $11192866 Grants an ability that calls in two British infantry units. -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk default\upgrade_bag\ui_info\screen_name $11192864 British Detachment Reinforcements -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk sp\upgrade_bag\ui_info\help_text $11192866 Grants an ability that calls in two British infantry units. -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk sp\upgrade_bag\ui_info\screen_name $11192864 British Detachment Reinforcements -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk default\upgrade_bag\ui_info\help_text $11192865 Grants an ability that calls in four British units. A mix of infantry and vehicles. -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk default\upgrade_bag\ui_info\screen_name $11192863 British Company Reinforcements -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk sp\upgrade_bag\ui_info\help_text $11192865 Grants an ability that calls in four British units. A mix of infantry and vehicles. -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk sp\upgrade_bag\ui_info\screen_name $11192863 British Company Reinforcements -upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk default\upgrade_bag\ui_info\help_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk default\upgrade_bag\ui_info\screen_name $11199389 Centaur Medium Tank -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk sp\upgrade_bag\ui_info\help_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk sp\upgrade_bag\ui_info\screen_name $11199389 Centaur Medium Tank -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk default\upgrade_bag\ui_info\help_text $11201016 Deploys a CMP15 cwt Truck towing a 6-pounder Anti-tank Gun. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk default\upgrade_bag\ui_info\screen_name $11200340 CMP 15cwt Truck with 6-pounder Anti-tank Gun -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk sp\upgrade_bag\ui_info\help_text $11201016 Deploys a CMP15 cwt Truck towing a 6-pounder Anti-tank Gun. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk sp\upgrade_bag\ui_info\screen_name $11200340 CMP 15cwt Truck with 6-pounder Anti-tank Gun -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk default\upgrade_bag\ui_info\help_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk default\upgrade_bag\ui_info\screen_name $11199382 Naval Bombardment -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk sp\upgrade_bag\ui_info\help_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk sp\upgrade_bag\ui_info\screen_name $11199382 Naval Bombardment -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk default\upgrade_bag\ui_info\help_text $11249449 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk default\upgrade_bag\ui_info\screen_name $11222387 Commando Section -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk sp\upgrade_bag\ui_info\help_text $11249449 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk sp\upgrade_bag\ui_info\screen_name $11222387 Commando Section -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk default\upgrade_bag\ui_info\help_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk default\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk sp\upgrade_bag\ui_info\help_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk sp\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk default\upgrade_bag\ui_info\help_text $11222337 Deploys two Hawker Typhoons to strafe the target position. Effective against infantry, team weapons and light vehicles. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk default\upgrade_bag\ui_info\screen_name $11222629 Hawker Typhoon Strafing Support -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk sp\upgrade_bag\ui_info\help_text $11222337 Deploys two Hawker Typhoons to strafe the target position. Effective against infantry, team weapons and light vehicles. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk sp\upgrade_bag\ui_info\screen_name $11222629 Hawker Typhoon Strafing Support -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_commando_buff_uk default\upgrade_bag\ui_info\screen_name $11259705 Combined Arms -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_commando_buff_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11259703 The Centaur grants nearby Commandos +%1%%% accuracy and +%2%%% reload speed. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_commando_buff_uk sp\upgrade_bag\ui_info\screen_name $11259705 Combined Arms -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_commando_buff_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11259703 The Centaur grants nearby Commandos +%1%%% accuracy and +%2%%% reload speed. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk default\upgrade_bag\ui_info\help_text $11243083 The Centaur arrives with a Royal Engineer Section riding onboard. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk default\upgrade_bag\ui_info\screen_name $11222630 Tank-riding Royal Engineer Section -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk sp\upgrade_bag\ui_info\help_text $11243083 The Centaur arrives with a Royal Engineer Section riding onboard. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk sp\upgrade_bag\ui_info\screen_name $11222630 Tank-riding Royal Engineer Section -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk default\upgrade_bag\ui_info\help_text $11243084 Calls in an additional tommy squad. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk default\upgrade_bag\ui_info\screen_name $11222631 Tank riding tommy squad -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk sp\upgrade_bag\ui_info\help_text $11243084 Calls in an additional tommy squad. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk sp\upgrade_bag\ui_info\screen_name $11222631 Tank riding tommy squad -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk default\upgrade_bag\ui_info\help_text $11243085 Replaces the 6-pounder Anti-tank Gun with a 17-pounder Anti-tank Gun. Has higher range and damage, but must be towed to move. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk default\upgrade_bag\ui_info\screen_name $11227933 CMP 15cwt Truck with 17-pounder Anti-tank Gun -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk sp\upgrade_bag\ui_info\help_text $11243085 Replaces the 6-pounder Anti-tank Gun with a 17-pounder Anti-tank Gun. Has higher range and damage, but must be towed to move. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk sp\upgrade_bag\ui_info\screen_name $11227933 CMP 15cwt Truck with 17-pounder Anti-tank Gun -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk default\upgrade_bag\ui_info\help_text $11243086 Adds an additional Foot Guards Section. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk default\upgrade_bag\ui_info\screen_name $11222483 Foot Guards Escort -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk sp\upgrade_bag\ui_info\help_text $11243086 Adds an additional Foot Guards Section. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk sp\upgrade_bag\ui_info\screen_name $11222483 Foot Guards Escort -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk default\upgrade_bag\ui_info\help_text $11243087 Shells fired from the naval bombardment have higher accuracy. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk default\upgrade_bag\ui_info\screen_name $11222865 Naval Bombardment Concentrated Barrage -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk sp\upgrade_bag\ui_info\help_text $11243087 Shells fired from the naval bombardment have higher accuracy. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk sp\upgrade_bag\ui_info\screen_name $11222865 Naval Bombardment Concentrated Barrage -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_cost_reduction_uk default\upgrade_bag\ui_info\screen_name $11259736 Cost Reduction -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_cost_reduction_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11260761 Reduces munitions cost by %1%. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_cost_reduction_uk sp\upgrade_bag\ui_info\screen_name $11259736 Cost Reduction -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_cost_reduction_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11260761 Reduces munitions cost by %1%. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk default\upgrade_bag\ui_info\screen_name $11222866 Naval Bombardment Sustained Barrage -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243088 Fires %1% more shells during Naval Bombardment -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk sp\upgrade_bag\ui_info\screen_name $11222866 Naval Bombardment Sustained Barrage -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243088 Fires %1% more shells during Naval Bombardment -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk default\upgrade_bag\ui_info\help_text $11243089 Replaces the incendiary bombs with high-explosive. Deals increased damage to all targets. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk default\upgrade_bag\ui_info\screen_name $11223461 500lb Bombing Run -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk sp\upgrade_bag\ui_info\help_text $11243089 Replaces the incendiary bombs with high-explosive. Deals increased damage to all targets. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk sp\upgrade_bag\ui_info\screen_name $11223461 500lb Bombing Run -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk default\upgrade_bag\ui_info\help_text $11243090 Calls in a Lancaster Bomber to drop mines at target location. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk default\upgrade_bag\ui_info\screen_name $11223463 Mine Parachute Bombing Run -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk default\upgrade_bag\ui_info\brief_text $11242874 Calls in a Lancaster Bomber to drop mines at target location. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk sp\upgrade_bag\ui_info\help_text $11243090 Calls in a Lancaster Bomber to drop mines at target location. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk sp\upgrade_bag\ui_info\screen_name $11223463 Mine Parachute Bombing Run -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk sp\upgrade_bag\ui_info\brief_text $11242874 Calls in a Lancaster Bomber to drop mines at target location. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk default\upgrade_bag\ui_info\screen_name $11259913 Incendiary Carpet Bombing -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11259914 Increases the number of bombers from %1% to %2%. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk sp\upgrade_bag\ui_info\screen_name $11259913 Incendiary Carpet Bombing -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11259914 Increases the number of bombers from %1% to %2%. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk default\upgrade_bag\ui_info\screen_name $11222474 Munition Drop -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243091 Drops a munition crate worth %1% munitions alongside the Commando Section. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk sp\upgrade_bag\ui_info\screen_name $11222474 Munition Drop -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243091 Drops a munition crate worth %1% munitions alongside the Commando Section. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk default\upgrade_bag\ui_info\help_text $11260771 Grants access to M1 Pack Howitzers that can be paradropped to a target area. Does not replace Commando Section Paradrop ability. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk default\upgrade_bag\ui_info\screen_name $11239095 M1 Pack Howitzer Paradrop -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk sp\upgrade_bag\ui_info\help_text $11260771 Grants access to M1 Pack Howitzers that can be paradropped to a target area. Does not replace Commando Section Paradrop ability. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk sp\upgrade_bag\ui_info\screen_name $11239095 M1 Pack Howitzer Paradrop -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk default\upgrade_bag\ui_info\screen_name $11242511 Hawker Typhoon Anti-infantry Loiter -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk default\upgrade_bag\ui_info\brief_text $11242875 Calls in two Hawker typhoons to loiter an area. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11260762 Upgrades the Typhoon Strafe into an anti-infantry loiter. Planes will strafe infantry in the area for a limited period of time. Increase munitions cost by %1%. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk sp\upgrade_bag\ui_info\screen_name $11242511 Hawker Typhoon Anti-infantry Loiter -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk sp\upgrade_bag\ui_info\brief_text $11242875 Calls in two Hawker typhoons to loiter an area. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11260762 Upgrades the Typhoon Strafe into an anti-infantry loiter. Planes will strafe infantry in the area for a limited period of time. Increase munitions cost by %1%. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium default\extensions\ui_ext\screen_name $11229882 Medium Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium default\extensions\ui_ext\brief_text $11229852 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium sp\extensions\ui_ext\screen_name $11229882 Medium Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium sp\extensions\ui_ext\brief_text $11229852 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk default\upgrade_bag\ui_info\screen_name $11222628 Hawker Typhoon Anti-vehicle Loiter -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk default\upgrade_bag\ui_info\brief_text $11242876 Calls in two Hawker typhoons to loiter an area. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243093 Upgrades the Typhoon Strafe into an anti-tank loiter. Planes will attack vehicles in the target area for a limited period of time. Increase munitions cost by %1%. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk sp\upgrade_bag\ui_info\screen_name $11222628 Hawker Typhoon Anti-vehicle Loiter -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk sp\upgrade_bag\ui_info\brief_text $11242876 Calls in two Hawker typhoons to loiter an area. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243093 Upgrades the Typhoon Strafe into an anti-tank loiter. Planes will attack vehicles in the target area for a limited period of time. Increase munitions cost by %1%. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_coh2 default\extensions\ui_ext\brief_text $11229847 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_coh2 sp\extensions\ui_ext\brief_text $11229847 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_rect15x20 default\extensions\ui_ext\screen_name $11229881 Medium Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_rect15x20 default\extensions\ui_ext\brief_text $11229853 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_rect15x20 sp\extensions\ui_ext\screen_name $11229881 Medium Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_rect15x20 sp\extensions\ui_ext\brief_text $11229853 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high default\extensions\ui_ext\screen_name $11229886 High Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high default\extensions\ui_ext\brief_text $11229848 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high sp\extensions\ui_ext\screen_name $11229886 High Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high sp\extensions\ui_ext\brief_text $11229848 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk default\upgrade_bag\ui_info\screen_name $11260140 Building Momentum -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11260141 After a Naval Bombardment, all infantry gain +%1%%% increased accuracy and +%2%%% reload speed for %3% seconds. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk sp\upgrade_bag\ui_info\screen_name $11260140 Building Momentum -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11260141 After a Naval Bombardment, all infantry gain +%1%%% increased accuracy and +%2%%% reload speed for %3% seconds. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_coh2 default\extensions\ui_ext\brief_text $11229854 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_coh2 sp\extensions\ui_ext\brief_text $11229854 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_rect15x20 default\extensions\ui_ext\screen_name $11229885 High Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_rect15x20 default\extensions\ui_ext\brief_text $11229850 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_rect15x20 sp\extensions\ui_ext\screen_name $11229885 High Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_rect15x20 sp\extensions\ui_ext\brief_text $11229850 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high default\extensions\ui_ext\screen_name $11229880 High Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high default\extensions\ui_ext\brief_text $11229855 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high sp\extensions\ui_ext\screen_name $11229880 High Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high sp\extensions\ui_ext\brief_text $11229855 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk default\upgrade_bag\ui_info\help_text $11243094 All abilities are 20% cheaper to use. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk default\upgrade_bag\ui_info\screen_name $11223424 Faster refuel -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk sp\upgrade_bag\ui_info\help_text $11243094 All abilities are 20% cheaper to use. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk sp\upgrade_bag\ui_info\screen_name $11223424 Faster refuel -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low default\extensions\ui_ext\screen_name $11229884 Low Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low default\extensions\ui_ext\brief_text $11229849 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low sp\extensions\ui_ext\screen_name $11229884 Low Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low sp\extensions\ui_ext\brief_text $11229849 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_rect15x20 default\extensions\ui_ext\screen_name $11229879 High Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_rect15x20 default\extensions\ui_ext\brief_text $11229856 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_rect15x20 sp\extensions\ui_ext\screen_name $11229879 High Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_rect15x20 sp\extensions\ui_ext\brief_text $11229856 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_improved_commando_camouflage_uk default\upgrade_bag\ui_info\screen_name $11260041 Improved Concealment -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_improved_commando_camouflage_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11260042 Increases the duration of combat bonuses when Commandos attack from camouflage by %1% seconds. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_improved_commando_camouflage_uk sp\upgrade_bag\ui_info\screen_name $11260041 Improved Concealment -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_improved_commando_camouflage_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11260042 Increases the duration of combat bonuses when Commandos attack from camouflage by %1% seconds. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_rect15x20 default\extensions\ui_ext\screen_name $11229883 Low Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_rect15x20 default\extensions\ui_ext\brief_text $11229851 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_rect15x20 sp\extensions\ui_ext\screen_name $11229883 Low Fuel Point -ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_rect15x20 sp\extensions\ui_ext\brief_text $11229851 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low default\extensions\ui_ext\screen_name $11229878 Low Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low default\extensions\ui_ext\brief_text $11229857 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low sp\extensions\ui_ext\screen_name $11229878 Low Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low sp\extensions\ui_ext\brief_text $11229857 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_rect15x20 default\extensions\ui_ext\screen_name $11229877 Low Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_rect15x20 default\extensions\ui_ext\brief_text $11229858 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_rect15x20 sp\extensions\ui_ext\screen_name $11229877 Low Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_rect15x20 sp\extensions\ui_ext\brief_text $11229858 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk default\upgrade_bag\ui_info\help_text $11243095 Visible enemies near friendly resource points will periodically be hit with a small bombardment. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk default\upgrade_bag\ui_info\screen_name $11222986 Naval Defense -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk sp\upgrade_bag\ui_info\help_text $11243095 Visible enemies near friendly resource points will periodically be hit with a small bombardment. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk sp\upgrade_bag\ui_info\screen_name $11222986 Naval Defense -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium default\extensions\ui_ext\screen_name $11229875 Medium Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium default\extensions\ui_ext\brief_text $11229859 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium sp\extensions\ui_ext\screen_name $11229875 Medium Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium sp\extensions\ui_ext\brief_text $11229859 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point default\extensions\ui_ext\screen_name $11229868 Victory Point -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point default\extensions\ui_ext\brief_text $11229866 Capture and control the most Victory Points in order to defeat the enemy. -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point sp\extensions\ui_ext\screen_name $11229868 Victory Point -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point sp\extensions\ui_ext\brief_text $11229866 Capture and control the most Victory Points in order to defeat the enemy. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk default\upgrade_bag\ui_info\screen_name $11222955 Naval Shipment -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243096 Grants an extra %1% munitions and %2% fuel at the start of missions. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk sp\upgrade_bag\ui_info\screen_name $11222955 Naval Shipment -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243096 Grants an extra %1% munitions and %2% fuel at the start of missions. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_command_invisible default\extensions\ui_ext\screen_name $11229876 Medium Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_command_invisible default\extensions\ui_ext\brief_text $11229860 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_command_invisible sp\extensions\ui_ext\screen_name $11229876 Medium Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_command_invisible sp\extensions\ui_ext\brief_text $11229860 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk default\upgrade_bag\ui_info\help_text $11243097 Passively Receive +10 Fuel. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk default\upgrade_bag\ui_info\screen_name $11223243 Open Coastal Lines -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk sp\upgrade_bag\ui_info\help_text $11243097 Passively Receive +10 Fuel. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk sp\upgrade_bag\ui_info\screen_name $11223243 Open Coastal Lines -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_rect15x20 default\extensions\ui_ext\screen_name $11229874 Medium Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_rect15x20 default\extensions\ui_ext\brief_text $11229861 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_rect15x20 sp\extensions\ui_ext\screen_name $11229874 Medium Munitions Point -ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_rect15x20 sp\extensions\ui_ext\brief_text $11229861 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk default\upgrade_bag\ui_info\help_text $11243098 Commando squads can be reinforced anywhere. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk default\upgrade_bag\ui_info\screen_name $11223295 Paradropped Reinforcements -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk sp\upgrade_bag\ui_info\help_text $11243098 Commando squads can be reinforced anywhere. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk sp\upgrade_bag\ui_info\screen_name $11223295 Paradropped Reinforcements -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp default\extensions\ui_ext\help_text $11205827 Increases Manpower income. Can be upgraded to provide healing and reinforcement. -ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp default\extensions\ui_ext\help_text_world $11205827 Increases Manpower income. Can be upgraded to provide healing and reinforcement. -ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp default\extensions\ui_ext\screen_name $11229873 Strategic Point -ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp sp\extensions\ui_ext\help_text $11205827 Increases Manpower income. Can be upgraded to provide healing and reinforcement. -ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp sp\extensions\ui_ext\help_text_world $11205827 Increases Manpower income. Can be upgraded to provide healing and reinforcement. -ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp sp\extensions\ui_ext\screen_name $11229873 Strategic Point -ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk default\upgrade_bag\ui_info\screen_name $11260770 Vehicle Reserves -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243099 The Humber, Stuart and Centaur are %1%%% cheaper. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk sp\upgrade_bag\ui_info\screen_name $11260770 Vehicle Reserves -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243099 The Humber, Stuart and Centaur are %1%%% cheaper. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk default\upgrade_bag\ui_info\screen_name $11223256 Special Ops Commandos -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243100 Commando Grenades and Demolition charges are reduced in cost by %1%%%. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk sp\upgrade_bag\ui_info\screen_name $11223256 Special Ops Commandos -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243100 Commando Grenades and Demolition charges are reduced in cost by %1%%%. -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point default\extensions\ui_ext\screen_name $11229873 Strategic Point -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point sp\extensions\ui_ext\screen_name $11229873 Strategic Point -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk default\upgrade_bag\ui_info\help_text $11243101 Commandos arrive on the battlefield at Veterancy Level 1. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk default\upgrade_bag\ui_info\screen_name $11223288 Veteran Commandos -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk sp\upgrade_bag\ui_info\help_text $11243101 Commandos arrive on the battlefield at Veterancy Level 1. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk sp\upgrade_bag\ui_info\screen_name $11223288 Veteran Commandos -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_high default\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_high sp\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_coh2 default\extensions\ui_ext\screen_name $11229873 Strategic Point -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_coh2 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_coh2 sp\extensions\ui_ext\screen_name $11229873 Strategic Point -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_coh2 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk default\upgrade_bag\ui_info\help_text $11243102 All team weapons start at Veterancy Level 1. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk default\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk sp\upgrade_bag\ui_info\help_text $11243102 All team weapons start at Veterancy Level 1. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk sp\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_command default\extensions\ui_ext\screen_name $11229871 Strategic Point -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_command default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_command sp\extensions\ui_ext\screen_name $11229871 Strategic Point -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_command sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_rect15x20 default\extensions\ui_ext\screen_name $11229873 Strategic Point -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_rect15x20 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_rect15x20 sp\extensions\ui_ext\screen_name $11229873 Strategic Point -ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_rect15x20 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_low default\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_low sp\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk default\upgrade_bag\ui_info\help_text $11243103 A 6-pounder Anti-tank Gun and a heavy machine gun is paradropped on your HQ at the start of the mission. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk default\upgrade_bag\ui_info\screen_name $11223365 Weapon Supplies -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk sp\upgrade_bag\ui_info\help_text $11243103 A 6-pounder Anti-tank Gun and a heavy machine gun is paradropped on your HQ at the start of the mission. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk sp\upgrade_bag\ui_info\screen_name $11223365 Weapon Supplies -upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_medium default\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_medium sp\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk default\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk default\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk sp\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk default\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk default\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk default\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk sp\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk sp\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_rect15x20 default\extensions\ui_ext\screen_name $11229869 Victory Point -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_rect15x20 default\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_rect15x20 sp\extensions\ui_ext\screen_name $11229869 Victory Point -ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_rect15x20 sp\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk default\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk default\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk default\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk sp\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk default\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk default\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk default\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk default\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk sp\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk default\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk default\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk default\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk sp\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk default\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk default\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk default\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk default\upgrade_bag\ui_info\screen_name $11153223 Infantry Section -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk sp\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153223 Infantry Section -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk default\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk default\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk sp\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak default\extensions\ui_ext\help_text $11235661 Field Support / Emplacement -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak default\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak default\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak default\extensions\ui_ext\extra_text $11183406 Passively heals infantry. -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak sp\extensions\ui_ext\help_text $11235661 Field Support / Emplacement -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak sp\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak sp\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak sp\extensions\ui_ext\extra_text $11183406 Passively heals infantry. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk default\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk default\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk sp\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk default\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk default\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk sp\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk default\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk default\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk default\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk sp\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us default\extensions\ui_ext\help_text $11235661 Field Support / Emplacement -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us default\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us default\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us default\extensions\ui_ext\extra_text $11183406 Passively heals infantry. -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us sp\extensions\ui_ext\help_text $11235661 Field Support / Emplacement -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us sp\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us sp\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. -ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us sp\extensions\ui_ext\extra_text $11183406 Passively heals infantry. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk default\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk default\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk default\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk sp\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk sp\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk default\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk default\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk default\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk sp\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak default\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak sp\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk default\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk default\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk default\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk sp\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank -upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\ui_info\help_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\ui_info\screen_name $11184739 Designate Targets -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203667 Must Unlock Recon Artillery -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203666 Must Unlock Fuel Drop -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\ui_info\help_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\ui_info\screen_name $11184739 Designate Targets -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203667 Must Unlock Recon Artillery -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203666 Must Unlock Fuel Drop -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak default\extensions\ui_ext\screen_name $11185810 Reinforced Barbed Wire Fence -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak default\extensions\ui_ext\brief_text $11261703 Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak sp\extensions\ui_ext\screen_name $11185810 Reinforced Barbed Wire Fence -ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak sp\extensions\ui_ext\brief_text $11261703 Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak default\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak default\extensions\ui_ext\screen_name $11218223 Landmine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak default\extensions\ui_ext\extra_text $11169424 Click to Construct -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak sp\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak sp\extensions\ui_ext\screen_name $11218223 Landmine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak sp\extensions\ui_ext\extra_text $11169424 Click to Construct -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk default\upgrade_bag\ui_info\help_text $11243106 Paradrops in two fuel crates worth 30 fuel each. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk default\upgrade_bag\ui_info\screen_name $11189701 Fuel Drop -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk sp\upgrade_bag\ui_info\help_text $11243106 Paradrops in two fuel crates worth 30 fuel each. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk sp\upgrade_bag\ui_info\screen_name $11189701 Fuel Drop -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk default\upgrade_bag\ui_info\help_text $11240522 Designate a recon loiter over the target area that will provide vision and fire artillery strikes on enemy units in the radius. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk default\upgrade_bag\ui_info\screen_name $11184736 Recon Artillery -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203666 Must Unlock Fuel Drop -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk sp\upgrade_bag\ui_info\help_text $11240522 Designate a recon loiter over the target area that will provide vision and fire artillery strikes on enemy units in the radius. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk sp\upgrade_bag\ui_info\screen_name $11184736 Recon Artillery -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203666 Must Unlock Fuel Drop -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak default\extensions\ui_ext\help_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak default\extensions\ui_ext\screen_name $11190171 Schu-mine 42 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak sp\extensions\ui_ext\screen_name $11190171 Schu-mine 42 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\ui_info\help_text $11240518 Deploys a Churchill Black Prince Heavy Tank. Extremely effective against all targets. Strong armor. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\ui_info\screen_name $11242512 Black Prince 76mm Heavy Tank -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203669 Must Unlock Crusader AA -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11229096 Must Unlock Churchill 40mm -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\ui_info\help_text $11240518 Deploys a Churchill Black Prince Heavy Tank. Extremely effective against all targets. Strong armor. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\ui_info\screen_name $11242512 Black Prince 76mm Heavy Tank -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203669 Must Unlock Crusader AA -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11229096 Must Unlock Churchill 40mm -ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak default\extensions\ui_ext\screen_name $11198143 HMG Nest -ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak default\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak default\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak sp\extensions\ui_ext\screen_name $11198143 HMG Nest -ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak sp\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk default\upgrade_bag\ui_info\help_text $11240516 Deploys a Churchill IV Heavy Tank. Effective against infantry and vehicles. Strong armor. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk default\upgrade_bag\ui_info\screen_name $11242513 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203669 Must Unlock Crusader AA -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk sp\upgrade_bag\ui_info\help_text $11240516 Deploys a Churchill IV Heavy Tank. Effective against infantry and vehicles. Strong armor. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk sp\upgrade_bag\ui_info\screen_name $11242513 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203669 Must Unlock Crusader AA -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\ui_ext\screen_name $11260054 Transfer Depot -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\ui_ext\brief_text $11260056 Transfer Depots allow for the trade of fuel or munitions to manpower and protects the resource point from capture. Conversion rates are improved when placed on higher value resource points. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\ui_ext\help_text $11235484 Economic structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\ui_ext\screen_name $11260054 Transfer Depot -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\ui_ext\brief_text $11260056 Transfer Depots allow for the trade of fuel or munitions to manpower and protects the resource point from capture. Conversion rates are improved when placed on higher value resource points. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\ui_ext\help_text $11235484 Economic structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point -ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak default\extensions\ui_ext\screen_name $11190171 Schu-mine 42 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak default\extensions\ui_ext\brief_text $11235710 An explosive device that can be triggered by any enemy unit. Causes Area of Effect damage and Suppression. Can Snare vehicles. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak default\extensions\ui_ext\extra_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak sp\extensions\ui_ext\screen_name $11190171 Schu-mine 42 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak sp\extensions\ui_ext\brief_text $11235710 An explosive device that can be triggered by any enemy unit. Causes Area of Effect damage and Suppression. Can Snare vehicles. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak sp\extensions\ui_ext\extra_text $11235479 General purpose / Explosive -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk default\upgrade_bag\ui_info\help_text $11240521 Deploys a Crusader AA Medium Tank. Very effective against infantry and light vehicles. Can shoot down aircraft. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk default\upgrade_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk sp\upgrade_bag\ui_info\help_text $11240521 Deploys a Crusader AA Medium Tank. Very effective against infantry and light vehicles. Can shoot down aircraft. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk sp\upgrade_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk default\upgrade_bag\ui_info\help_text $11243107 Doubles the duration of Designate Targets to 120 seconds. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk default\upgrade_bag\ui_info\screen_name $11242514 Additional Fuel Tanks -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk sp\upgrade_bag\ui_info\help_text $11243107 Doubles the duration of Designate Targets to 120 seconds. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk sp\upgrade_bag\ui_info\screen_name $11242514 Additional Fuel Tanks -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak default\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak default\extensions\ui_ext\brief_text $11235884 Can Heal and Reinforce neaby infantry when out of combat. Recovers casualties. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak default\extensions\ui_ext\extra_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak sp\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak sp\extensions\ui_ext\brief_text $11235884 Can Heal and Reinforce neaby infantry when out of combat. Recovers casualties. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak sp\extensions\ui_ext\extra_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk default\upgrade_bag\ui_info\help_text $11243108 Increases the area of Designate Targets by 15. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk default\upgrade_bag\ui_info\screen_name $11242515 Wide Scan -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk sp\upgrade_bag\ui_info\help_text $11243108 Increases the area of Designate Targets by 15. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk sp\upgrade_bag\ui_info\screen_name $11242515 Wide Scan -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak default\extensions\ui_ext\screen_name $11155668 Teller Mine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak sp\extensions\ui_ext\screen_name $11155668 Teller Mine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk default\upgrade_bag\ui_info\help_text $11189798 Adds two additional munitions crates to the fuel drop. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk default\upgrade_bag\ui_info\screen_name $11152057 Munitions -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk sp\upgrade_bag\ui_info\help_text $11189798 Adds two additional munitions crates to the fuel drop. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk sp\upgrade_bag\ui_info\screen_name $11152057 Munitions -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak default\extensions\ui_ext\screen_name $11155668 Teller Mine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak sp\extensions\ui_ext\screen_name $11155668 Teller Mine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk default\upgrade_bag\ui_info\help_text $11243109 Adds an additional fuel crate to the fuel drop. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk default\upgrade_bag\ui_info\screen_name $11152055 Fuel -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk sp\upgrade_bag\ui_info\help_text $11243109 Adds an additional fuel crate to the fuel drop. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk sp\upgrade_bag\ui_info\screen_name $11152055 Fuel -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak default\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak default\extensions\ui_ext\screen_name $11235767 Machine Gun Bunker -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak default\extensions\ui_ext\brief_text $11235819 Bunker armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak sp\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak sp\extensions\ui_ext\screen_name $11235767 Machine Gun Bunker -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak sp\extensions\ui_ext\brief_text $11235819 Bunker armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk default\upgrade_bag\ui_info\help_text $11243110 Reduces the cost of Recon Artillery by 50 munitions. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk default\upgrade_bag\ui_info\screen_name $11229728 On-hand -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk sp\upgrade_bag\ui_info\help_text $11243110 Reduces the cost of Recon Artillery by 50 munitions. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk sp\upgrade_bag\ui_info\screen_name $11229728 On-hand -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mobile_command_station_ak default\extensions\ui_ext\screen_name $11182051 Mobile Command Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mobile_command_station_ak sp\extensions\ui_ext\screen_name $11182051 Mobile Command Station -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk default\upgrade_bag\ui_info\help_text $11243111 Replaces the high-explosive shells with damage over time incendiary shells. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk default\upgrade_bag\ui_info\screen_name $11229744 Incendiary Salvos -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk sp\upgrade_bag\ui_info\help_text $11243111 Replaces the high-explosive shells with damage over time incendiary shells. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk sp\upgrade_bag\ui_info\screen_name $11229744 Incendiary Salvos -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak default\extensions\ui_ext\help_text $11235481 General purpose / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak default\extensions\ui_ext\screen_name $11208228 High-Explosive Demolition Charge -ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak default\extensions\ui_ext\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak sp\extensions\ui_ext\screen_name $11208228 High-Explosive Demolition Charge -ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak sp\extensions\ui_ext\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\ui_ext\help_text $11235484 Economic structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\ui_ext\help_text $11235484 Economic structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point -ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk default\upgrade_bag\ui_info\help_text $11243112 Reduces the cost of the Black Prince by 33%. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk default\upgrade_bag\ui_info\screen_name $11229728 On-hand -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk sp\upgrade_bag\ui_info\help_text $11243112 Reduces the cost of the Black Prince by 33%. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk sp\upgrade_bag\ui_info\screen_name $11229728 On-hand -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak default\extensions\ui_ext\screen_name $11192341 Booby Trap -ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak default\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak sp\extensions\ui_ext\screen_name $11192341 Booby Trap -ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk default\upgrade_bag\ui_info\help_text $11246524 Upgrades the ability to deploy an Infantry Section alongside the Black Prince. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk default\upgrade_bag\ui_info\screen_name $11229746 Combat Group -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk sp\upgrade_bag\ui_info\help_text $11246524 Upgrades the ability to deploy an Infantry Section alongside the Black Prince. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk sp\upgrade_bag\ui_info\screen_name $11229746 Combat Group -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk default\upgrade_bag\ui_info\help_text $11243114 Churchill IVs provide a rate of fire and movement increase to nearby infantry and improve the accuracy of vehicles. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk default\upgrade_bag\ui_info\screen_name $11242517 Command Tanks -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk sp\upgrade_bag\ui_info\help_text $11243114 Churchill IVs provide a rate of fire and movement increase to nearby infantry and improve the accuracy of vehicles. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk sp\upgrade_bag\ui_info\screen_name $11242517 Command Tanks -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\infantry_station_ak default\extensions\ui_ext\help_text $11182050 Heals friendly troops in a radius around the building. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\infantry_station_ak default\extensions\ui_ext\screen_name $11182049 Infantry Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\infantry_station_ak sp\extensions\ui_ext\help_text $11182050 Heals friendly troops in a radius around the building. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\infantry_station_ak sp\extensions\ui_ext\screen_name $11182049 Infantry Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak default\extensions\ui_ext\screen_name $11220853 Forward Repair Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak default\extensions\ui_ext\brief_text $11235708 Can Repair nearby vehicles when out of combat. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak default\extensions\ui_ext\extra_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11220863 Must Build In Friendly Territory -ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak sp\extensions\ui_ext\screen_name $11220853 Forward Repair Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak sp\extensions\ui_ext\brief_text $11235708 Can Repair nearby vehicles when out of combat. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak sp\extensions\ui_ext\extra_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11220863 Must Build In Friendly Territory -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk default\upgrade_bag\ui_info\help_text $11243113 Upgrades the Churchill ability to call-in a second Churchill. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk default\upgrade_bag\ui_info\screen_name $11229736 Double-up -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk sp\upgrade_bag\ui_info\help_text $11243113 Upgrades the Churchill ability to call-in a second Churchill. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk sp\upgrade_bag\ui_info\screen_name $11229736 Double-up -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk default\upgrade_bag\ui_info\help_text $11243115 Reduces the cost of the Crusader AA by 33%. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk default\upgrade_bag\ui_info\screen_name $11229728 On-hand -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk sp\upgrade_bag\ui_info\help_text $11243115 Reduces the cost of the Crusader AA by 33%. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk sp\upgrade_bag\ui_info\screen_name $11229728 On-hand -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak default\extensions\ui_ext\help_text $11262761 Field Support Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak default\extensions\ui_ext\screen_name $11261513 Intel Radio Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak default\extensions\ui_ext\brief_text $11261662 Camouflages nearby infantry and team weapon units that are not in-combat. Detects nearby enemy units on the mini-map. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak default\extensions\ui_ext\extra_text_formatter\formatter $11258772 Detects units up to range %1%. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak default\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11261915 Must be 40 range away from a Radio Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak sp\extensions\ui_ext\help_text $11262761 Field Support Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak sp\extensions\ui_ext\screen_name $11261514 Intel Radio Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak sp\extensions\ui_ext\brief_text $11261662 Camouflages nearby infantry and team weapon units that are not in-combat. Detects nearby enemy units on the mini-map. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak sp\extensions\ui_ext\extra_text_formatter\formatter $11258772 Detects units up to range %1%. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak sp\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11261915 Must be 40 range away from a Radio Beacon -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk default\upgrade_bag\ui_info\help_text $11243116 Crusader AA deals suppression to infantry targets. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk default\upgrade_bag\ui_info\screen_name $11207691 Rapid Fire -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk sp\upgrade_bag\ui_info\help_text $11243116 Crusader AA deals suppression to infantry targets. -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk sp\upgrade_bag\ui_info\screen_name $11207691 Rapid Fire -upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk default\upgrade_bag\ui_info\help_text $11243117 Reduces the cost of all aircraft abillities by 25%. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk default\upgrade_bag\ui_info\screen_name $11189770 Air Support -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk sp\upgrade_bag\ui_info\help_text $11243117 Reduces the cost of all aircraft abillities by 25%. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk sp\upgrade_bag\ui_info\screen_name $11189770 Air Support -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak default\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak default\extensions\ui_ext\screen_name $11222408 Light Anti-Tank Mine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak default\extensions\ui_ext\brief_text $11217491 High-Explosive landmine that is triggered by proximity, dealing damage in an area when triggered. Can suppress infantry and damage engines on vehicles. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak default\extensions\ui_ext\extra_text $11169424 Click to Construct -ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak sp\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak sp\extensions\ui_ext\screen_name $11222408 Light Anti-Tank Mine -ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak sp\extensions\ui_ext\brief_text $11217491 High-Explosive landmine that is triggered by proximity, dealing damage in an area when triggered. Can suppress infantry and damage engines on vehicles. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak sp\extensions\ui_ext\extra_text $11169424 Click to Construct -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak default\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk default\upgrade_bag\ui_info\help_text $11240560 Increases the squad size of Royal Engineers by 1. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk default\upgrade_bag\ui_info\screen_name $11239107 Bolstered Engineers -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk sp\upgrade_bag\ui_info\help_text $11240560 Increases the squad size of Royal Engineers by 1. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk sp\upgrade_bag\ui_info\screen_name $11239107 Bolstered Engineers -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk default\upgrade_bag\ui_info\help_text $11240561 Reduces the cost of Royal Engineers Sections by 33%. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk default\upgrade_bag\ui_info\screen_name $11239108 On-Hand Engineers -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk sp\upgrade_bag\ui_info\help_text $11240561 Reduces the cost of Royal Engineers Sections by 33%. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk sp\upgrade_bag\ui_info\screen_name $11239108 On-Hand Engineers -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak default\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk default\upgrade_bag\ui_info\help_text $11240562 Reduces the cooldown of all vehicle call-ins by 25%. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk default\upgrade_bag\ui_info\screen_name $11239109 Rapid Vehicle Deployment -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk sp\upgrade_bag\ui_info\help_text $11240562 Reduces the cooldown of all vehicle call-ins by 25%. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk sp\upgrade_bag\ui_info\screen_name $11239109 Rapid Vehicle Deployment -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mechanized_station_ak default\extensions\ui_ext\help_text $11182048 Repairs friendly vehicles in a radius around the building. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mechanized_station_ak default\extensions\ui_ext\screen_name $11182047 Mechanized Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mechanized_station_ak sp\extensions\ui_ext\help_text $11182048 Repairs friendly vehicles in a radius around the building. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\mechanized_station_ak sp\extensions\ui_ext\screen_name $11182047 Mechanized Station -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk default\upgrade_bag\ui_info\help_text $11189760 Provides all British vehicles with the ability to repair critical engine damage during missions. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk default\upgrade_bag\ui_info\screen_name $11189759 Critical Repair -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk sp\upgrade_bag\ui_info\help_text $11189760 Provides all British vehicles with the ability to repair critical engine damage during missions. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk sp\upgrade_bag\ui_info\screen_name $11189759 Critical Repair -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk default\upgrade_bag\ui_info\help_text $11240563 Destroying an enemy vehicle immediately grants 15 fuel. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk default\upgrade_bag\ui_info\screen_name $11239110 Salvage Recovery -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk sp\upgrade_bag\ui_info\help_text $11240563 Destroying an enemy vehicle immediately grants 15 fuel. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk sp\upgrade_bag\ui_info\screen_name $11239110 Salvage Recovery -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak default\extensions\ui_ext\help_text $11262761 Field Support Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak default\extensions\ui_ext\screen_name $11261515 Sector Subterfuge Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak default\extensions\ui_ext\brief_text_formatter\formatter $11261768 Siphons %1%%% of resources from territory resource points and grants the stolen resources to the beacon's owner. Slows the capture and decapture rate of enemy squads by %2%%% -ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak default\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11261916 Must be in a Sector without a Siphon Radio Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak sp\extensions\ui_ext\help_text $11262761 Field Support Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak sp\extensions\ui_ext\screen_name $11261515 Sector Subterfuge Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak sp\extensions\ui_ext\brief_text_formatter\formatter $11261768 Siphons %1%%% of resources from territory resource points and grants the stolen resources to the beacon's owner. Slows the capture and decapture rate of enemy squads by %2%%% -ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak sp\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11261916 Must be in a Sector without a Siphon Radio Beacon -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_250_ak default\extensions\ui_ext\help_text $11182050 Heals friendly troops in a radius around the building. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_250_ak default\extensions\ui_ext\screen_name $11182049 Infantry Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_250_ak sp\extensions\ui_ext\help_text $11182050 Heals friendly troops in a radius around the building. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_250_ak sp\extensions\ui_ext\screen_name $11182049 Infantry Station -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk default\upgrade_bag\ui_info\help_text $11240520 Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk default\upgrade_bag\ui_info\screen_name $11184732 Forward Repair Assembly -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk sp\upgrade_bag\ui_info\help_text $11240520 Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk sp\upgrade_bag\ui_info\screen_name $11184732 Forward Repair Assembly -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk default\upgrade_bag\ui_info\help_text $11240565 Grants an additional 6 fuel to the base fuel income during missions. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk default\upgrade_bag\ui_info\screen_name $11189768 Fuel Priority -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk sp\upgrade_bag\ui_info\help_text $11240565 Grants an additional 6 fuel to the base fuel income during missions. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk sp\upgrade_bag\ui_info\screen_name $11189768 Fuel Priority -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk default\upgrade_bag\ui_info\help_text $11183708 Reduces the cost of all vehicles by 25%. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk default\upgrade_bag\ui_info\screen_name $11189772 Vehicle Logistics -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk sp\upgrade_bag\ui_info\help_text $11183708 Reduces the cost of all vehicles by 25%. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk sp\upgrade_bag\ui_info\screen_name $11189772 Vehicle Logistics -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak default\extensions\ui_ext\help_text $11216516 Provides Bonus Line of Sight & Prevents a Territory Point From Being Captured -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak default\extensions\ui_ext\screen_name $11208234 Strong Point -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak default\extensions\ui_ext\brief_text $11216517 A defensive structure that helps secure and defend captured territory. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak default\extensions\ui_ext\extra_text $11216515 Passive Emplacement -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak sp\extensions\ui_ext\help_text $11216516 Provides Bonus Line of Sight & Prevents a Territory Point From Being Captured -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak sp\extensions\ui_ext\screen_name $11208234 Strong Point -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak sp\extensions\ui_ext\brief_text $11216517 A defensive structure that helps secure and defend captured territory. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak sp\extensions\ui_ext\extra_text $11216515 Passive Emplacement -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk default\upgrade_bag\ui_info\help_text $11240566 All vehicles start at Veterancy Level 1 during missions. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk default\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk sp\upgrade_bag\ui_info\help_text $11240566 All vehicles start at Veterancy Level 1 during missions. -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk sp\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews -upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak default\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak default\extensions\ui_ext\brief_text $11235886 Can Heal and Reinforce nearby infantry when out of combat. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak default\extensions\ui_ext\extra_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11220863 Must Build In Friendly Territory -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak sp\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak sp\extensions\ui_ext\brief_text $11235886 Can Heal and Reinforce nearby infantry when out of combat. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak sp\extensions\ui_ext\extra_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11220863 Must Build In Friendly Territory -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk default\upgrade_bag\ui_info\extra_text $11250121 - High anti-vehicle damage \n- Long-range \n- Light armor -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk default\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk default\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250121 - High anti-vehicle damage \n- Long-range \n- Light armor -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk sp\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk default\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk default\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk default\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk sp\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk sp\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak default\extensions\ui_ext\screen_name $11235854 Armory -ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak default\extensions\ui_ext\brief_text $11235887 Provides upgrades for vehicles and infantry. -ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak sp\extensions\ui_ext\screen_name $11235854 Armory -ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak sp\extensions\ui_ext\brief_text $11235887 Provides upgrades for vehicles and infantry. -ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak sp\extensions\ui_ext\extra_text $11235492 Production building -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk default\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk default\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk default\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk sp\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk default\upgrade_bag\ui_info\screen_name $11189939 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189939 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak default\extensions\ui_ext\help_text $11209058 Heals Nearby Infantry; Medics Auto-Recover Wounded Soldiers -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak default\extensions\ui_ext\screen_name $11209056 Field Hospital -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak default\extensions\ui_ext\brief_text $11208235 Enables soldiers who are out of combat to heal. Medics recover wounded soldiers on the battlefield. Six recovered soldiers grants a free Grenadier Squad. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak sp\extensions\ui_ext\help_text $11209058 Heals Nearby Infantry; Medics Auto-Recover Wounded Soldiers -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak sp\extensions\ui_ext\screen_name $11209056 Field Hospital -ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak sp\extensions\ui_ext\brief_text $11208235 Enables soldiers who are out of combat to heal. Medics recover wounded soldiers on the battlefield. Six recovered soldiers grants a free Grenadier Squad. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk default\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk default\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk default\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk sp\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk default\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk default\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk default\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk sp\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak default\extensions\ui_ext\screen_name $11153243 Tank Trap -ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak default\extensions\ui_ext\brief_text $11235712 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak sp\extensions\ui_ext\screen_name $11153243 Tank Trap -ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak sp\extensions\ui_ext\brief_text $11235712 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk default\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk default\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk default\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk default\upgrade_bag\ui_info\screen_name $11153223 Infantry Section -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk sp\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153223 Infantry Section -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\production\heavy_weapon_kompanie_ak default\extensions\ui_ext\screen_name $11182056 Heavy Weapon Kompanie -ebps attributes\ebps\races\afrika_korps\buildings\production\heavy_weapon_kompanie_ak sp\extensions\ui_ext\screen_name $11182056 Heavy Weapon Kompanie -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk default\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk default\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk sp\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak default\extensions\ui_ext\screen_name $11192341 Booby Trap -ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak default\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive -ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak sp\extensions\ui_ext\screen_name $11192341 Booby Trap -ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. -ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk default\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk default\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk sp\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak default\extensions\ui_ext\screen_name $11153221 Headquarters -ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak default\extensions\ui_ext\brief_text $11235888 Produces: Panzerpioneers, Panzergrenadiers, Kradschützen Motorcycle Team, and 250 Light Carrier. -ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak sp\extensions\ui_ext\screen_name $11153221 Headquarters -ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak sp\extensions\ui_ext\brief_text $11235888 Produces: Panzerpioneers, Panzergrenadiers, Kradschützen Motorcycle Team, and 250 Light Carrier. -ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak sp\extensions\ui_ext\extra_text $11235492 Production building -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk default\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk default\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk sp\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk default\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk default\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk default\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk sp\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk default\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk default\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk default\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk sp\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk sp\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak default\extensions\ui_ext\screen_name $11182053 Light Support Kompanie -ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak default\extensions\ui_ext\brief_text $11258036 Produces: Assault Grenadier Squads, Panzerjäger Squads, MG34 Machine Gun Teams, 2.5-tonne Medical Trucks, Flakvierling Half-tracks, Pak 38 Anti-tank Gun Team, and le.IG 18 Support Gun Teams. -ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak sp\extensions\ui_ext\screen_name $11182053 Light Support Kompanie -ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak sp\extensions\ui_ext\brief_text $11258036 Produces: Assault Grenadier Squads, Panzerjäger Squads, MG34 Machine Gun Teams, 2.5-tonne Medical Trucks, Flakvierling Half-tracks, Pak 38 Anti-tank Gun Team, and le.IG 18 Support Gun Teams. -ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak sp\extensions\ui_ext\extra_text $11235492 Production building -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk default\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk default\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk default\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk sp\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank -upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak default\extensions\ui_ext\screen_name $11220683 Mechanized Kompanie -ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak default\extensions\ui_ext\brief_text $11235890 Produces: 8 Rad Armored Cars, 254 Reconnaissance Tractors, 18-tonne Recovery Half-tracks, StuG III D Assault Guns, and Marder III Tank Destroyers. -ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak sp\extensions\ui_ext\screen_name $11220683 Mechanized Kompanie -ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak sp\extensions\ui_ext\brief_text $11235890 Produces: 8 Rad Armored Cars, 254 Reconnaissance Tractors, 18-tonne Recovery Half-tracks, StuG III D Assault Guns, and Marder III Tank Destroyers. -ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak sp\extensions\ui_ext\extra_text $11235492 Production building -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk default\upgrade_bag\ui_info\help_text $11240534 Deploys a Gurkha Rifles Section. Very effective against infantry at medium and long-range. Can throw Assault and smoke grenades. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk default\upgrade_bag\ui_info\screen_name $11184154 Gurkha Rifles Section -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk sp\upgrade_bag\ui_info\help_text $11240534 Deploys a Gurkha Rifles Section. Very effective against infantry at medium and long-range. Can throw Assault and smoke grenades. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk sp\upgrade_bag\ui_info\screen_name $11184154 Gurkha Rifles Section -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk default\upgrade_bag\ui_info\help_text $11243119 Deploys a Command Valentine that increases the rate of fire, speed, and accuracy of nearby infantry. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk default\upgrade_bag\ui_info\screen_name $11189072 Valentine Command Tank -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204960 Must Unlock War Cry -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk sp\upgrade_bag\ui_info\help_text $11243119 Deploys a Command Valentine that increases the rate of fire, speed, and accuracy of nearby infantry. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk sp\upgrade_bag\ui_info\screen_name $11189072 Valentine Command Tank -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204960 Must Unlock War Cry -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk default\upgrade_bag\ui_info\help_text $11243120 Increases the speed and offensive capabilities of all infantry squads and forces enemies to retreat at low health when active. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk default\upgrade_bag\ui_info\screen_name $11184163 War Cry -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204959 Must Unlock Gurkha -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk sp\upgrade_bag\ui_info\help_text $11243120 Increases the speed and offensive capabilities of all infantry squads and forces enemies to retreat at low health when active. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk sp\upgrade_bag\ui_info\screen_name $11184163 War Cry -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204959 Must Unlock Gurkha -ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak default\extensions\ui_ext\screen_name $11220684 Panzerarmee Kommand -ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak default\extensions\ui_ext\brief_text $11235891 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. -ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak sp\extensions\ui_ext\screen_name $11220684 Panzerarmee Kommand -ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak sp\extensions\ui_ext\brief_text $11235891 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. -ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak sp\extensions\ui_ext\extra_text $11235492 Production building -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk default\upgrade_bag\ui_info\help_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk default\upgrade_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204962 Must Unlock 4.2-Inch Heavy Mortar -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk sp\upgrade_bag\ui_info\help_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk sp\upgrade_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204962 Must Unlock 4.2-Inch Heavy Mortar -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk default\upgrade_bag\ui_info\help_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk default\upgrade_bag\ui_info\screen_name $11242518 BL 5.5-inch Emplacement -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205924 Must Unlock Off-Map Airburst Barrage -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk sp\upgrade_bag\ui_info\help_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk sp\upgrade_bag\ui_info\screen_name $11242518 BL 5.5-inch Emplacement -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205924 Must Unlock Off-Map Airburst Barrage -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk default\upgrade_bag\ui_info\help_text $11250163 Deploys a 4.2 Inch Heavy Mortar. Very effective against stationary infantry, team weapons and structures at long-range. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk default\upgrade_bag\ui_info\screen_name $11242519 4.2-inch Heavy Mortar Team -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk sp\upgrade_bag\ui_info\help_text $11250163 Deploys a 4.2 Inch Heavy Mortar. Very effective against stationary infantry, team weapons and structures at long-range. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk sp\upgrade_bag\ui_info\screen_name $11242519 4.2-inch Heavy Mortar Team -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk default\upgrade_bag\ui_info\help_text $11243122 Raises minimum Veterancy Level of Gurkha Rifles to 2. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk default\upgrade_bag\ui_info\screen_name $11189088 Battle Hardened -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk sp\upgrade_bag\ui_info\help_text $11243122 Raises minimum Veterancy Level of Gurkha Rifles to 2. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk sp\upgrade_bag\ui_info\screen_name $11189088 Battle Hardened -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk default\upgrade_bag\ui_info\help_text $11243123 Allows Gurkha Rifles to call-in artillery barrages from the Headquarter's 25-pounder. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk default\upgrade_bag\ui_info\screen_name $11189206 Forward Observers -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk sp\upgrade_bag\ui_info\help_text $11243123 Allows Gurkha Rifles to call-in artillery barrages from the Headquarter's 25-pounder. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk sp\upgrade_bag\ui_info\screen_name $11189206 Forward Observers -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak default\extensions\ui_ext\screen_name $11235463 Reinforcement Point -ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak default\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. -ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak default\extensions\ui_ext\extra_text $11235662 Non-Combatant -ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak sp\extensions\ui_ext\screen_name $11235463 Reinforcement Point -ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak sp\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. -ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak sp\extensions\ui_ext\extra_text $11235662 Non-Combatant -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk default\upgrade_bag\ui_info\help_text $11243124 Allows Command Valentines to boost the performance of nearby vehicles; unlocks Mark Vehicle ability. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk default\upgrade_bag\ui_info\screen_name $11189087 Armoured Commander -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk sp\upgrade_bag\ui_info\help_text $11243124 Allows Command Valentines to boost the performance of nearby vehicles; unlocks Mark Vehicle ability. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk sp\upgrade_bag\ui_info\screen_name $11189087 Armoured Commander -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk default\upgrade_bag\ui_info\help_text $11243125 Increases aura benefits and starts at Veterancy Level 1; unlocks Forward Observer Smoke Barrage. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk default\upgrade_bag\ui_info\screen_name $11206085 Veteran Commander -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk sp\upgrade_bag\ui_info\help_text $11243125 Increases aura benefits and starts at Veterancy Level 1; unlocks Forward Observer Smoke Barrage. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk sp\upgrade_bag\ui_info\screen_name $11206085 Veteran Commander -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk default\upgrade_bag\ui_info\help_text $11243126 Flares are dropped on Frontline Sectors to provide line of sight. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk default\upgrade_bag\ui_info\screen_name $11189092 Artillery Flare War Cry -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk sp\upgrade_bag\ui_info\help_text $11243126 Flares are dropped on Frontline Sectors to provide line of sight. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk sp\upgrade_bag\ui_info\screen_name $11189092 Artillery Flare War Cry -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk default\upgrade_bag\ui_info\help_text $11243127 Smoke shells are dropped on Frontline Sectors to block line of sight. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk default\upgrade_bag\ui_info\screen_name $11189093 Covering Smoke War Cry -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk sp\upgrade_bag\ui_info\help_text $11243127 Smoke shells are dropped on Frontline Sectors to block line of sight. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk sp\upgrade_bag\ui_info\screen_name $11189093 Covering Smoke War Cry -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk default\upgrade_bag\ui_info\help_text $11243128 Upgrades the Off-map Airburst Barrage to also fire high-explosive shells. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk default\upgrade_bag\ui_info\screen_name $11189083 Mixed Rounds -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk sp\upgrade_bag\ui_info\help_text $11243128 Upgrades the Off-map Airburst Barrage to also fire high-explosive shells. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk sp\upgrade_bag\ui_info\screen_name $11189083 Mixed Rounds -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk default\upgrade_bag\ui_info\help_text $11243129 Upgrades the Off-map Airburst Barrage to fire smoke shells after the initial barrage has ended. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk default\upgrade_bag\ui_info\screen_name $11189082 Smoke Shells -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk sp\upgrade_bag\ui_info\help_text $11243129 Upgrades the Off-map Airburst Barrage to fire smoke shells after the initial barrage has ended. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk sp\upgrade_bag\ui_info\screen_name $11189082 Smoke Shells -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak default\extensions\ui_ext\help_text $11260343 Ooh, shiny! -ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak default\extensions\ui_ext\screen_name $11260333 Super Helpful Crate -ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak default\extensions\ui_ext\brief_text $11260332 There must be something good inside! -ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak sp\extensions\ui_ext\help_text $11260344 Ooh, shiny! -ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak sp\extensions\ui_ext\screen_name $11260333 Super Helpful Crate -ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak sp\extensions\ui_ext\brief_text $11260332 There must be something good inside! -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk default\upgrade_bag\ui_info\help_text $11243130 Enables the BL 5.5 Artillery Emplacements to automatically acquire and engage enemies within its arc. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk default\upgrade_bag\ui_info\screen_name $11229673 Direct Fire -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk sp\upgrade_bag\ui_info\help_text $11243130 Enables the BL 5.5 Artillery Emplacements to automatically acquire and engage enemies within its arc. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk sp\upgrade_bag\ui_info\screen_name $11229673 Direct Fire -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk default\upgrade_bag\ui_info\help_text $11243131 Reduces the cooldown of all barrage abilities by 50%. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk default\upgrade_bag\ui_info\screen_name $11160115 Rapid Barrage -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk sp\upgrade_bag\ui_info\help_text $11243131 Reduces the cooldown of all barrage abilities by 50%. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk sp\upgrade_bag\ui_info\screen_name $11160115 Rapid Barrage -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk default\upgrade_bag\ui_info\help_text $11243132 Increases the size of the 4.2-inch Mortar Team by 2. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk default\upgrade_bag\ui_info\screen_name $11189091 Team Weapon Bolster -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\upgrade_bag\ui_info\help_text $11243132 Increases the size of the 4.2-inch Mortar Team by 2. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\upgrade_bag\ui_info\screen_name $11189091 Team Weapon Bolster -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\upgrade_bag\ui_info\help_text $11243133 Enables the 4.2-inch Mortar to fire incendiary barrages and increases the shell count of high-explosive barrages by 2. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\upgrade_bag\ui_info\screen_name $11242520 Flame and Bombardment -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\upgrade_bag\ui_info\help_text $11243133 Enables the 4.2-inch Mortar to fire incendiary barrages and increases the shell count of high-explosive barrages by 2. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\upgrade_bag\ui_info\screen_name $11242520 Flame and Bombardment -upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk default\upgrade_bag\ui_info\help_text $11240591 Reduces the cost of all artillery emplacements by 25%. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk default\upgrade_bag\ui_info\screen_name $11189198 Artillery Supremacy -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk sp\upgrade_bag\ui_info\help_text $11240591 Reduces the cost of all artillery emplacements by 25%. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk sp\upgrade_bag\ui_info\screen_name $11189198 Artillery Supremacy -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk default\upgrade_bag\ui_info\help_text $11240232 Infantry are 20% harder to hit when in enemy territory. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk default\upgrade_bag\ui_info\screen_name $11189200 Bravery -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk sp\upgrade_bag\ui_info\help_text $11240232 Infantry are 20% harder to hit when in enemy territory. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk sp\upgrade_bag\ui_info\screen_name $11189200 Bravery -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk default\upgrade_bag\ui_info\help_text $11240585 Enables Infantry Sections and Gurkhas to call-in creeping smoke barrages. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk default\upgrade_bag\ui_info\screen_name $11189202 Forward Observers Creeping Smoke Barrage -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk sp\upgrade_bag\ui_info\help_text $11240585 Enables Infantry Sections and Gurkhas to call-in creeping smoke barrages. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk sp\upgrade_bag\ui_info\screen_name $11189202 Forward Observers Creeping Smoke Barrage -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk default\upgrade_bag\ui_info\help_text $11240586 Gurkhas reduce incoming suppression and increase rate of fire of all nearby non-Gurkha infantry. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk default\upgrade_bag\ui_info\screen_name $11189213 Fearless Assault -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk sp\upgrade_bag\ui_info\help_text $11240586 Gurkhas reduce incoming suppression and increase rate of fire of all nearby non-Gurkha infantry. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk sp\upgrade_bag\ui_info\screen_name $11189213 Fearless Assault -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk default\upgrade_bag\ui_info\help_text $11240587 Raises minimum Veterancy Level of all infantry squads to 1. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk default\upgrade_bag\ui_info\screen_name $11189204 First Class Fighting Men -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk sp\upgrade_bag\ui_info\help_text $11240587 Raises minimum Veterancy Level of all infantry squads to 1. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk sp\upgrade_bag\ui_info\screen_name $11189204 First Class Fighting Men -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk default\upgrade_bag\ui_info\help_text $11240588 Increases the size of Gurkha Rifles Sections by 1. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk default\upgrade_bag\ui_info\screen_name $11189208 Gurkha Bolster -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk sp\upgrade_bag\ui_info\help_text $11240588 Increases the size of Gurkha Rifles Sections by 1. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk sp\upgrade_bag\ui_info\screen_name $11189208 Gurkha Bolster -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk default\upgrade_bag\ui_info\help_text $11240589 Gurkha rifles grant resources when they destroy infantry and vehicles. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk default\upgrade_bag\ui_info\screen_name $11184160 Pillage -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk sp\upgrade_bag\ui_info\help_text $11240589 Gurkha rifles grant resources when they destroy infantry and vehicles. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk sp\upgrade_bag\ui_info\screen_name $11184160 Pillage -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk default\upgrade_bag\ui_info\help_text $11240590 All artillery emplacements fire two additional shells during barrages. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk default\upgrade_bag\ui_info\screen_name $11189211 Saturating Bombardment -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk sp\upgrade_bag\ui_info\help_text $11240590 All artillery emplacements fire two additional shells during barrages. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk sp\upgrade_bag\ui_info\screen_name $11189211 Saturating Bombardment -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk default\upgrade_bag\ui_info\help_text $11243134 Dingos and Humbers start at Veterancy level 1. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk default\upgrade_bag\ui_info\screen_name $11228808 Veteran Vehicle Crews -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk sp\upgrade_bag\ui_info\help_text $11243134 Dingos and Humbers start at Veterancy level 1. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk sp\upgrade_bag\ui_info\screen_name $11228808 Veteran Vehicle Crews -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk default\upgrade_bag\ui_info\help_text $11240592 Reduces the scatter of all howitzers by 50%. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk default\upgrade_bag\ui_info\screen_name $11192429 Zero In -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk sp\upgrade_bag\ui_info\help_text $11240592 Reduces the scatter of all howitzers by 50%. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk sp\upgrade_bag\ui_info\screen_name $11192429 Zero In -upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250121 - High anti-vehicle damage \n- Long-range \n- Light armor -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250121 - High anti-vehicle damage \n- Long-range \n- Light armor -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak default\extensions\ui_ext\screen_name $11235855 Flak 36 Anti-tank Gun -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak default\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak sp\extensions\ui_ext\screen_name $11235855 Flak 36 Anti-tank Gun -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk default\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk default\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk default\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk sp\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11189939 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189939 M4A1 Sherman Medium Tank -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk default\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk default\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk default\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk sp\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak default\extensions\ui_ext\help_text $11235719 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak default\extensions\ui_ext\screen_name $11222416 leFH 18 Howitzer -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak default\extensions\ui_ext\brief_text $11235511 Abandoned team weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak default\extensions\ui_ext\help_text_world $11235719 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak sp\extensions\ui_ext\help_text $11235719 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak sp\extensions\ui_ext\screen_name $11222416 leFH 18 Howitzer -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak sp\extensions\ui_ext\brief_text $11235511 Abandoned team weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak sp\extensions\ui_ext\help_text_world $11235719 Can be manned by infantry squads. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk default\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk default\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk default\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk sp\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk default\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk default\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk default\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk default\upgrade_bag\ui_info\screen_name $11153223 Infantry Section -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk sp\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153223 Infantry Section -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak default\extensions\ui_ext\screen_name $11235779 le.IG 18 Infantry Support Gun -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak default\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak default\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak sp\extensions\ui_ext\screen_name $11235779 le.IG 18 Infantry Support Gun -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak sp\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk default\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk default\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk sp\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk default\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk default\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk sp\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak default\extensions\ui_ext\screen_name $11235780 Cannone da 105/28 Howitzer -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak default\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak default\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak sp\extensions\ui_ext\screen_name $11235780 Cannone da 105/28 Howitzer -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak sp\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk default\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk default\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk default\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk sp\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak default\extensions\ui_ext\help_text $11235511 Abandoned team weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak default\extensions\ui_ext\screen_name $11246773 Pak 38 Anti-tank Gun -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak default\extensions\ui_ext\brief_text $11235723 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak sp\extensions\ui_ext\help_text $11235511 Abandoned team weapon -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak sp\extensions\ui_ext\screen_name $11246774 Pak 38 Anti-tank Gun -ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak sp\extensions\ui_ext\brief_text $11235723 Can be manned by infantry squads. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk default\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk default\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk default\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk sp\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank -upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\ui_info\extra_text $11245483 Adds anti-vehicle capability. -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\ui_info\screen_name $11242521 Boys Anti-tank Rifle Package -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\ui_info\brief_text $11219766 Equips the squad with 2 Boys Anti-Tank rifles. Effective when attacking rear-armor. -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\ui_info\extra_text $11245483 Adds anti-vehicle capability. -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\ui_info\screen_name $11242521 Boys Anti-tank Rifle Package -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\ui_info\brief_text $11219766 Equips the squad with 2 Boys Anti-Tank rifles. Effective when attacking rear-armor. -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\ui_info\extra_text $11243147 Unlocks the Breach ability. Deals Area of Effect damage and ignores cover. -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\ui_info\screen_name $11206886 No.2 Flamethrower -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\ui_info\extra_text $11243147 Unlocks the Breach ability. Deals Area of Effect damage and ignores cover. -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\ui_info\screen_name $11206886 No.2 Flamethrower -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\ui_info\extra_text $11250081 Increases anti-infantry firepower at all ranges. Most effective at long-range. -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\ui_info\brief_text $11242879 Equips the squad with a Bren Light Machine Gun. -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\ui_info\extra_text $11250081 Increases anti-infantry firepower at all ranges. Most effective at long-range. -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\ui_info\brief_text $11242879 Equips the squad with a Bren Light Machine Gun. -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\ui_info\extra_text $11250105 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\ui_info\brief_text $11242880 Equips the squad with a Bren Light Machine Gun. -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\ui_info\extra_text $11250105 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\ui_info\brief_text $11242880 Equips the squad with a Bren Light Machine Gun. -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\piat_sapper_uk default\upgrade_bag\ui_info\extra_text $11242680 Weapon upgrade -upgrade attributes\upgrade\british\infantry\piat_sapper_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\infantry\piat_sapper_uk default\upgrade_bag\ui_info\screen_name $11242522 PIAT -upgrade attributes\upgrade\british\infantry\piat_sapper_uk default\upgrade_bag\ui_info\brief_text $11242881 Equips the squad with a PIAT. -upgrade attributes\upgrade\british\infantry\piat_sapper_uk sp\upgrade_bag\ui_info\extra_text $11242680 Weapon upgrade -upgrade attributes\upgrade\british\infantry\piat_sapper_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\infantry\piat_sapper_uk sp\upgrade_bag\ui_info\screen_name $11242522 PIAT -upgrade attributes\upgrade\british\infantry\piat_sapper_uk sp\upgrade_bag\ui_info\brief_text $11242881 Equips the squad with a PIAT. -ebps attributes\ebps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\spawner_ext\reinforce_requirements\required_in_state\ui_name $11196432 No Moving -ebps attributes\ebps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\spawner_ext\reinforce_requirements\required_not\ui_name $11196431 In Combat -ebps attributes\ebps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\spawner_ext\reinforce_requirements\required_in_state\ui_name $11196432 No Moving -ebps attributes\ebps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\spawner_ext\reinforce_requirements\required_not\ui_name $11196431 In Combat -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\ui_info\help_text $11242681 Support upgrade -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\ui_info\screen_name $11219828 Recce Package -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\ui_info\brief_text $11258740 Upgrades the squad with 2 scoped rifles, reconnaissance flares that provide vision and artillery markers to call-in artillery strikes. -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258698 Unlocks Forward Observer Barrage and Recon Flares abilities. Increases vision by +%1% and detection range to %2%. Scoped rifles have +%3%%% accuracy versus units in cover. -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\ui_info\help_text $11242681 Support upgrade -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\ui_info\screen_name $11219828 Recce Package -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\ui_info\brief_text $11258740 Upgrades the squad with 2 scoped rifles, reconnaissance flares that provide vision and artillery markers to call-in artillery strikes. -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258698 Unlocks Forward Observer Barrage and Recon Flares abilities. Increases vision by +%1% and detection range to %2%. Scoped rifles have +%3%%% accuracy versus units in cover. -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk default\upgrade_bag\ui_info\extra_text $11242682 Weapon upgrade -upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk default\upgrade_bag\ui_info\help_text $11244784 Increases short-range firepower. -upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk default\upgrade_bag\ui_info\brief_text $11242883 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk sp\upgrade_bag\ui_info\extra_text $11242682 Weapon upgrade -upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk sp\upgrade_bag\ui_info\help_text $11244784 Increases short-range firepower. -upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk sp\upgrade_bag\ui_info\brief_text $11242883 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk default\upgrade_bag\ui_info\extra_text $11250108 Greatly increases short-range firepower. Reduces long-range effectiveness. -upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk default\upgrade_bag\ui_info\brief_text $11242884 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk sp\upgrade_bag\ui_info\extra_text $11250108 Greatly increases short-range firepower. Reduces long-range effectiveness. -upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk sp\upgrade_bag\ui_info\brief_text $11242884 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk default\upgrade_bag\ui_info\extra_text $11250108 Greatly increases short-range firepower. Reduces long-range effectiveness. -upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk default\upgrade_bag\ui_info\brief_text $11242884 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk sp\upgrade_bag\ui_info\extra_text $11250108 Greatly increases short-range firepower. Reduces long-range effectiveness. -upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk sp\upgrade_bag\ui_info\brief_text $11242884 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\ui_info\help_text $11242684 Support upgrade -upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package -upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. -upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. -upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\ui_info\help_text $11242684 Support upgrade -upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package -upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. -upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. -upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk default\upgrade_bag\ui_info\help_text $11242685 Tech upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk default\upgrade_bag\ui_info\screen_name $11242523 Unlock Towed 17-pounder Anti-tank Guns -upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk default\upgrade_bag\ui_info\brief_text $11242886 Allows 17-pounders towed CMP 15cwt Trucks to be deployed. -upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk sp\upgrade_bag\ui_info\help_text $11242685 Tech upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242523 Unlock Towed 17-pounder Anti-tank Guns -upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242886 Allows 17-pounders towed CMP 15cwt Trucks to be deployed. -upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk default\upgrade_bag\ui_info\help_text $11242685 Tech upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk default\upgrade_bag\ui_info\screen_name $11242524 Unlock Archer Tank Destroyers -upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk default\upgrade_bag\ui_info\brief_text $11242887 Allows Archer Tank Destroyers to be deployed. -upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk sp\upgrade_bag\ui_info\help_text $11242685 Tech upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242524 Unlock Archer Tank Destroyers -upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242887 Allows Archer Tank Destroyers to be deployed. -upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk default\upgrade_bag\ui_info\extra_text $11242687 Weapon upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk default\upgrade_bag\ui_info\screen_name $11186270 Construct 25-pounder Howitzer -upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk default\upgrade_bag\ui_info\brief_text $11242888 Constructs a 25-pounder Howitzer in the base. -upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk sp\upgrade_bag\ui_info\extra_text $11242687 Weapon upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk sp\upgrade_bag\ui_info\screen_name $11186270 Construct 25-pounder Howitzer -upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk sp\upgrade_bag\ui_info\brief_text $11242888 Constructs a 25-pounder Howitzer in the base. -upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk default\upgrade_bag\ui_info\help_text $11242685 Tech upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk default\upgrade_bag\ui_info\screen_name $11242525 Unlock Churchill IV Heavy Tanks -upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk default\upgrade_bag\ui_info\brief_text $11242889 Allows Churchill IV Heavy Tanks to be deployed. -upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk default\upgrade_bag\requirements\required_any_in_list\requirements\required_all_in_list\ui_name $11204985 Must Unlock Unit via Company Skill Tree -upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk sp\upgrade_bag\ui_info\help_text $11242685 Tech upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242525 Unlock Churchill IV Heavy Tanks -upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242889 Allows Churchill IV Heavy Tanks to be deployed. -upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk sp\upgrade_bag\requirements\required_any_in_list\requirements\required_all_in_list\ui_name $11204985 Must Unlock Unit via Company Skill Tree -upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk default\upgrade_bag\ui_info\help_text $11242685 Tech upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk default\upgrade_bag\ui_info\screen_name $11242526 Unlock M3 Grant Medium Tanks -upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk default\upgrade_bag\ui_info\brief_text $11242890 Allows M3 Grant Medium Tanks to be deployed -upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk sp\upgrade_bag\ui_info\help_text $11242685 Tech upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242526 Unlock M3 Grant Medium Tanks -upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242890 Allows M3 Grant Medium Tanks to be deployed -upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk default\upgrade_bag\ui_info\extra_text $11242690 Support upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk default\upgrade_bag\ui_info\screen_name $11242527 Unlock 25-pounder Base Howitzer -upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk default\upgrade_bag\ui_info\brief_text $11242891 Unlocks the High-explosive Barrage on the base 25-pounder Howitzer. -upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk sp\upgrade_bag\ui_info\extra_text $11242690 Support upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242527 Unlock 25-pounder Base Howitzer -upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242891 Unlocks the High-explosive Barrage on the base 25-pounder Howitzer. -upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk default\upgrade_bag\ui_info\help_text $11242685 Tech upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk default\upgrade_bag\ui_info\screen_name $11242528 Unlock Matilda II Heavy Tanks -upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk default\upgrade_bag\ui_info\brief_text $11242892 Allows Matilda II Heavy Tanks to be deployed. -upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk sp\upgrade_bag\ui_info\help_text $11242685 Tech upgrade -upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242528 Unlock Matilda II Heavy Tanks -upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242892 Allows Matilda II Heavy Tanks to be deployed. -upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk default\upgrade_bag\ui_info\extra_text $11243139 Unlocks Rifle Grenade and Anti-tank Grenade abilities. -upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk default\upgrade_bag\ui_info\help_text $11242692 Tech upgrade -upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk default\upgrade_bag\ui_info\screen_name $11154056 Grenade Package -upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk default\upgrade_bag\ui_info\brief_text $11242893 Globally upgrades all Infantry Sections with rifle and anti-tank grenades. -upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk sp\upgrade_bag\ui_info\extra_text $11243139 Unlocks Rifle Grenade and Anti-tank Grenade abilities. -upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk sp\upgrade_bag\ui_info\help_text $11242692 Tech upgrade -upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk sp\upgrade_bag\ui_info\screen_name $11154056 Grenade Package -upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk sp\upgrade_bag\ui_info\brief_text $11242893 Globally upgrades all Infantry Sections with rifle and anti-tank grenades. -upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk default\upgrade_bag\ui_info\help_text $11180145 Unlocks the LMG squad at the Barracks. -upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk default\upgrade_bag\ui_info\screen_name $11180144 Unlock Light Machine Gun Squad. -upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk default\upgrade_bag\ui_info\brief_text $11180151 Exclusive choice with Sniper. -upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk sp\upgrade_bag\ui_info\help_text $11180145 Unlocks the LMG squad at the Barracks. -upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180144 Unlock Light Machine Gun Squad. -upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk sp\upgrade_bag\ui_info\brief_text $11180151 Exclusive choice with Sniper. -upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk default\upgrade_bag\ui_info\extra_text $11243140 Unlocks Rifle Grenade and Anti-tank Grenade abilities. -upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk default\upgrade_bag\ui_info\help_text $11242693 Tech upgrade -upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk default\upgrade_bag\ui_info\screen_name $11154056 Grenade Package -upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk default\upgrade_bag\ui_info\brief_text $11242894 Globally upgrades all Infantry Sections with rifle and anti-tank grenades. -upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk sp\upgrade_bag\ui_info\extra_text $11243140 Unlocks Rifle Grenade and Anti-tank Grenade abilities. -upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk sp\upgrade_bag\ui_info\help_text $11242693 Tech upgrade -upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk sp\upgrade_bag\ui_info\screen_name $11154056 Grenade Package -upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk sp\upgrade_bag\ui_info\brief_text $11242894 Globally upgrades all Infantry Sections with rifle and anti-tank grenades. -upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk default\upgrade_bag\ui_info\help_text $11180154 Unlocks the Sniper in the Barracks. -upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk default\upgrade_bag\ui_info\screen_name $11180153 Unlock Sniper Squad. -upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk default\upgrade_bag\ui_info\brief_text $11180155 Exclusive choice with LMG squad. -upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk sp\upgrade_bag\ui_info\help_text $11180154 Unlocks the Sniper in the Barracks. -upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180153 Unlock Sniper Squad. -upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk sp\upgrade_bag\ui_info\brief_text $11180155 Exclusive choice with LMG squad. -upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk default\upgrade_bag\ui_info\help_text $11242694 Tech upgrade -upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk default\upgrade_bag\ui_info\screen_name $11242529 Unlock Bishop Self-propelled Artillery -upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk default\upgrade_bag\ui_info\brief_text $11242895 Allows Bishop Self-propelled Artillery to be deployed. -upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk sp\upgrade_bag\ui_info\help_text $11242694 Tech upgrade -upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242529 Unlock Bishop Self-propelled Artillery -upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242895 Allows Bishop Self-propelled Artillery to be deployed. -upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk default\upgrade_bag\ui_info\help_text $11242694 Tech upgrade -upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk default\upgrade_bag\ui_info\screen_name $11245609 Unlock M3 Stuart Light Tanks -upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk default\upgrade_bag\ui_info\brief_text $11242896 Allows M3 Stuart Light Tanks to be deployed. -upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk sp\upgrade_bag\ui_info\help_text $11242694 Tech upgrade -upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk sp\upgrade_bag\ui_info\screen_name $11245609 Unlock M3 Stuart Light Tanks -upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242896 Allows M3 Stuart Light Tanks to be deployed. -upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk default\upgrade_bag\ui_info\extra_text $11243141 Unlocks the Smoke Canisters ability. -upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk default\upgrade_bag\ui_info\help_text $11242696 Support upgrade -upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk default\upgrade_bag\ui_info\screen_name $11242530 Survival Package -upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk default\upgrade_bag\ui_info\brief_text $11242897 Survival package increases the unit's speed and equips the unit with smoke canisters. -upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk sp\upgrade_bag\ui_info\extra_text $11243141 Unlocks the Smoke Canisters ability. -upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk sp\upgrade_bag\ui_info\help_text $11242696 Support upgrade -upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk sp\upgrade_bag\ui_info\screen_name $11242530 Survival Package -upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk sp\upgrade_bag\ui_info\brief_text $11242897 Survival package increases the unit's speed and equips the unit with smoke canisters. -upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk default\upgrade_bag\ui_info\help_text $11192078 Recon Upgrade -upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk default\upgrade_bag\ui_info\screen_name $11192043 Command Post Package -upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk default\upgrade_bag\ui_info\brief_text $11222562 Adds a powerful radio set enabling the vehicle to coordinate artillery barrages from the 25-pounder base howitzer and intercept enemy vehicle communication. -upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk sp\upgrade_bag\ui_info\help_text $11192078 Recon Upgrade -upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk sp\upgrade_bag\ui_info\screen_name $11192043 Command Post Package -upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk sp\upgrade_bag\ui_info\brief_text $11222562 Adds a powerful radio set enabling the vehicle to coordinate artillery barrages from the 25-pounder base howitzer and intercept enemy vehicle communication. -upgrade attributes\upgrade\british\vehicle\commander_crusader_uk default\upgrade_bag\ui_info\extra_text $11201922 Click to Upgrade -upgrade attributes\upgrade\british\vehicle\commander_crusader_uk default\upgrade_bag\ui_info\help_text $11201921 Adds commander to the Crusader -upgrade attributes\upgrade\british\vehicle\commander_crusader_uk default\upgrade_bag\ui_info\screen_name $11201920 Tank Commander -upgrade attributes\upgrade\british\vehicle\commander_crusader_uk default\upgrade_bag\ui_info\brief_text $11201923 Dummy ability that adds a commander for art -upgrade attributes\upgrade\british\vehicle\commander_crusader_uk sp\upgrade_bag\ui_info\extra_text $11201922 Click to Upgrade -upgrade attributes\upgrade\british\vehicle\commander_crusader_uk sp\upgrade_bag\ui_info\help_text $11201921 Adds commander to the Crusader -upgrade attributes\upgrade\british\vehicle\commander_crusader_uk sp\upgrade_bag\ui_info\screen_name $11201920 Tank Commander -upgrade attributes\upgrade\british\vehicle\commander_crusader_uk sp\upgrade_bag\ui_info\brief_text $11201923 Dummy ability that adds a commander for art -upgrade attributes\upgrade\british\vehicle\commander_stuart_uk default\upgrade_bag\ui_info\help_text $11242697 Support upgrade -upgrade attributes\upgrade\british\vehicle\commander_stuart_uk default\upgrade_bag\ui_info\screen_name $11186706 Tank Commander -upgrade attributes\upgrade\british\vehicle\commander_stuart_uk default\upgrade_bag\ui_info\brief_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. -upgrade attributes\upgrade\british\vehicle\commander_stuart_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\commander_stuart_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205673 Exclusive Choice with Utility Kit Upgrade -upgrade attributes\upgrade\british\vehicle\commander_stuart_uk sp\upgrade_bag\ui_info\help_text $11242697 Support upgrade -upgrade attributes\upgrade\british\vehicle\commander_stuart_uk sp\upgrade_bag\ui_info\screen_name $11186706 Tank Commander -upgrade attributes\upgrade\british\vehicle\commander_stuart_uk sp\upgrade_bag\ui_info\brief_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. -upgrade attributes\upgrade\british\vehicle\commander_stuart_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\commander_stuart_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205673 Exclusive Choice with Utility Kit Upgrade -upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk default\upgrade_bag\ui_squad_name_override $11202605 CMP 15cwt Truck -upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk default\upgrade_bag\ui_squad_help_text_override $11241983 Non-combatant / Support -upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk default\upgrade_bag\ui_squad_brief_text_override $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk default\upgrade_bag\ui_squad_extra_help_text_override $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. -upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk sp\upgrade_bag\ui_squad_name_override $11202605 CMP 15cwt Truck -upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk sp\upgrade_bag\ui_squad_help_text_override $11241983 Non-combatant / Support -upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk sp\upgrade_bag\ui_squad_brief_text_override $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. -upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk sp\upgrade_bag\ui_squad_extra_help_text_override $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. -upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk default\upgrade_bag\ui_info\help_text $11185295 after using the Black Prince call-in this disables another one from being called in -upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk default\upgrade_bag\ui_info\screen_name $11185296 Disable Black Prince call-in -upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk default\upgrade_bag\ui_info\brief_text $11185294 Use this upgrade to disable the Black Prince call-in -upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk sp\upgrade_bag\ui_info\help_text $11185295 after using the Black Prince call-in this disables another one from being called in -upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk sp\upgrade_bag\ui_info\screen_name $11185296 Disable Black Prince call-in -upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk sp\upgrade_bag\ui_info\brief_text $11185294 Use this upgrade to disable the Black Prince call-in -upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk default\upgrade_bag\ui_info\help_text $11242698 Weapon upgrade -upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk default\upgrade_bag\ui_info\screen_name $11242531 M2HB .50cal Heavy Machine Gun -upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk default\upgrade_bag\ui_info\brief_text $11242899 Upgrades the unit with a pintle-mounted heavy machine gun. -upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. -upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk sp\upgrade_bag\ui_info\help_text $11242698 Weapon upgrade -upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk sp\upgrade_bag\ui_info\screen_name $11242531 M2HB .50cal Heavy Machine Gun -upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk sp\upgrade_bag\ui_info\brief_text $11242899 Upgrades the unit with a pintle-mounted heavy machine gun. -upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk default\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. -upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk default\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade -upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk default\upgrade_bag\ui_info\screen_name $11242532 Medical Conversion -upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk default\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. -upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk sp\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. -upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk sp\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade -upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk sp\upgrade_bag\ui_info\screen_name $11242532 Medical Conversion -upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk sp\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. -upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\vehicle\medical_truck_uk default\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. -upgrade attributes\upgrade\british\vehicle\medical_truck_uk default\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade -upgrade attributes\upgrade\british\vehicle\medical_truck_uk default\upgrade_bag\ui_info\screen_name $11242533 Medical Conversion -upgrade attributes\upgrade\british\vehicle\medical_truck_uk default\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. -upgrade attributes\upgrade\british\vehicle\medical_truck_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\vehicle\medical_truck_uk sp\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. -upgrade attributes\upgrade\british\vehicle\medical_truck_uk sp\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade -upgrade attributes\upgrade\british\vehicle\medical_truck_uk sp\upgrade_bag\ui_info\screen_name $11242533 Medical Conversion -upgrade attributes\upgrade\british\vehicle\medical_truck_uk sp\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. -upgrade attributes\upgrade\british\vehicle\medical_truck_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\ui_info\extra_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\ui_info\help_text $11242701 Support upgrade -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\ui_info\screen_name $11186706 Tank Commander -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\ui_info\brief_text $11242902 Upgrades the Stuart with a tank commander. -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\requirements\required_entity_upgrade\ui_name $11231168 Exclusive with Utility Kit -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\ui_info\extra_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\ui_info\help_text $11242701 Support upgrade -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\ui_info\screen_name $11186706 Tank Commander -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\ui_info\brief_text $11242902 Upgrades the Stuart with a tank commander. -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11231168 Exclusive with Utility Kit -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\ui_info\help_text $11242702 Support upgrade -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\ui_info\screen_name $11242534 Survival Package -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\ui_info\brief_text $11243144 Unlocks Smoke Canisters ability. Automatically repairs when stationary and out of combat. -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\ui_info\help_text $11242702 Support upgrade -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\ui_info\screen_name $11242534 Survival Package -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\ui_info\brief_text $11243144 Unlocks Smoke Canisters ability. Automatically repairs when stationary and out of combat. -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk default\upgrade_bag\ui_info\extra_text $11242703 Conversion upgrade -upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk default\upgrade_bag\ui_info\help_text $11243145 Increases Damage and Penetration. Reduces Rate of Fire. -upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk default\upgrade_bag\ui_info\screen_name $11242535 6-pounder Gun Conversion -upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk default\upgrade_bag\ui_info\brief_text $11242904 Upgrades the unit into the Crusader MK III. -upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk sp\upgrade_bag\ui_info\extra_text $11242703 Conversion upgrade -upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk sp\upgrade_bag\ui_info\help_text $11243145 Increases Damage and Penetration. Reduces Rate of Fire. -upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk sp\upgrade_bag\ui_info\screen_name $11242535 6-pounder Gun Conversion -upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk sp\upgrade_bag\ui_info\brief_text $11242904 Upgrades the unit into the Crusader MK III. -upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk default\upgrade_bag\ui_info\extra_text $11170549 Click to Upgrade -upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk default\upgrade_bag\ui_info\help_text $11196328 Anti-Vehicle/Anti-Infantry Upgrade -upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk default\upgrade_bag\ui_info\screen_name $11199758 NA 75mm Main Gun Conversion -upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk default\upgrade_bag\ui_info\brief_text $11199761 Replaces the 6-pounder main gun with an NA 75mm main gun for increased shell varieties, including High-Explosive and Smoke rounds. -upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk sp\upgrade_bag\ui_info\extra_text $11170549 Click to Upgrade -upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk sp\upgrade_bag\ui_info\help_text $11196328 Anti-Vehicle/Anti-Infantry Upgrade -upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk sp\upgrade_bag\ui_info\screen_name $11199758 NA 75mm Main Gun Conversion -upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk sp\upgrade_bag\ui_info\brief_text $11199761 Replaces the 6-pounder main gun with an NA 75mm main gun for increased shell varieties, including High-Explosive and Smoke rounds. -upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk default\upgrade_bag\ui_info\extra_text $11243146 Removes ability to Transport and Reinforce. -upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk default\upgrade_bag\ui_info\help_text $11242704 Conversion upgrade -upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk default\upgrade_bag\ui_info\screen_name $11242536 Polsten 20mm Anti-air Conversion -upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk default\upgrade_bag\ui_info\brief_text $11250111 Convert to the CMP 15cwt Anti-air Truck. Effective against infantry and light vehicles. Can shoot down aircraft. -upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk sp\upgrade_bag\ui_info\extra_text $11243146 Removes ability to Transport and Reinforce. -upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk sp\upgrade_bag\ui_info\help_text $11242704 Conversion upgrade -upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk sp\upgrade_bag\ui_info\screen_name $11242536 Polsten 20mm Anti-air Conversion -upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk sp\upgrade_bag\ui_info\brief_text $11250111 Convert to the CMP 15cwt Anti-air Truck. Effective against infantry and light vehicles. Can shoot down aircraft. -upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\ui_info\extra_text $11242320 Can act as a Forward Retreat Point. -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\ui_info\help_text $11242744 Support upgrade -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\ui_info\screen_name $11205958 Construct Field Infirmary -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\ui_info\brief_text $11241286 Can Heal and Reinforce nearby infantry and team weapons when out of combat. -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\requirements\required_not\ui_name $11259144 Territory Point Without Resource Cache -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\ui_info\extra_text $11242320 Can act as a Forward Retreat Point. -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\ui_info\help_text $11242744 Support upgrade -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\ui_info\screen_name $11205958 Construct Field Infirmary -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\ui_info\brief_text $11241286 Can Heal and Reinforce nearby infantry and team weapons when out of combat. -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\requirements\required_not\ui_name $11259144 Territory Point Without Resource Cache -upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk default\upgrade_bag\ui_info\help_text $11242744 Support upgrade -upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk default\upgrade_bag\ui_info\screen_name $11247967 Construct Resource Cache -upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk default\upgrade_bag\ui_info\brief_text $11235526 Protects Territory Point from capture. Increases resource income. -upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk default\upgrade_bag\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk default\upgrade_bag\requirements\required_not\ui_name $11259144 Territory Point Without Resource Cache -upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk sp\upgrade_bag\ui_info\help_text $11242744 Support upgrade -upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk sp\upgrade_bag\ui_info\screen_name $11247967 Construct Resource Cache -upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk sp\upgrade_bag\ui_info\brief_text $11235526 Protects Territory Point from capture. Increases resource income. -upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk sp\upgrade_bag\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk sp\upgrade_bag\requirements\required_not\ui_name $11259144 Territory Point Without Resource Cache -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\ui_info\extra_text $11245483 Adds anti-vehicle capability. -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\ui_info\screen_name $11242537 Boys Anti-tank Rifle Package -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\ui_info\brief_text $11219766 Equips the squad with 2 Boys Anti-Tank rifles. Effective when attacking rear-armor. -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\ui_info\extra_text $11245483 Adds anti-vehicle capability. -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\ui_info\screen_name $11242537 Boys Anti-tank Rifle Package -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\ui_info\brief_text $11219766 Equips the squad with 2 Boys Anti-Tank rifles. Effective when attacking rear-armor. -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\ui_info\extra_text $11243147 Unlocks the Breach ability. Deals Area of Effect damage and ignores cover. -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\ui_info\screen_name $11206886 No.2 Flamethrower -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\ui_info\extra_text $11243147 Unlocks the Breach ability. Deals Area of Effect damage and ignores cover. -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\ui_info\screen_name $11206886 No.2 Flamethrower -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\ui_info\extra_text $11250105 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\ui_info\brief_text $11242908 Equips the squad with a Bren Light Machine Gun. -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\ui_info\extra_text $11250105 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\ui_info\brief_text $11242908 Equips the squad with a Bren Light Machine Gun. -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk default\upgrade_bag\ui_info\extra_text $11242708 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk default\upgrade_bag\ui_info\screen_name $11242538 PIAT -upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk default\upgrade_bag\ui_info\brief_text $11242909 Equips the squad with a PIAT. -upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk sp\upgrade_bag\ui_info\extra_text $11242708 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk sp\upgrade_bag\ui_info\screen_name $11242538 PIAT -upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk sp\upgrade_bag\ui_info\brief_text $11242909 Equips the squad with a PIAT. -ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak default\extensions\ui_ext\screen_name $11222418 Panzerbüchse 39 Anti-Tank Rifle -ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak default\extensions\ui_ext\screen_name_short $11222418 Panzerbüchse 39 Anti-Tank Rifle -ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak default\extensions\ui_ext\help_text_world $11257861 Anti-vehicle Weapon -ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak sp\extensions\ui_ext\screen_name $11222418 Panzerbüchse 39 Anti-Tank Rifle -ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak sp\extensions\ui_ext\screen_name_short $11222418 Panzerbüchse 39 Anti-Tank Rifle -ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak sp\extensions\ui_ext\help_text_world $11257860 Anti-tank Rifle -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\ui_info\help_text $11242709 Support upgrade -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\ui_info\screen_name $11219828 Recce Package -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258698 Unlocks Forward Observer Barrage and Recon Flares abilities. Increases vision by +%1% and detection range to %2%. Scoped rifles have +%3%%% accuracy versus units in cover. -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262932 Upgrades the squad with %1% scoped rifles, reconnaissance flares that provide vision and artillery markers to call-in artillery strikes. Also increases vision and detection range. -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk sp\upgrade_bag\ui_info\help_text $11242709 Support upgrade -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk sp\upgrade_bag\ui_info\screen_name $11219828 Recce Package -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258698 Unlocks Forward Observer Barrage and Recon Flares abilities. Increases vision by +%1% and detection range to %2%. Scoped rifles have +%3%%% accuracy versus units in cover. -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk default\upgrade_bag\ui_info\screen_name $11262745 Scoped Lee Enfield Rifles -upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11262927 Increases vision range by +%1%. Scoped rifles have +%2%%% accuracy versus units in cover. -upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262747 Upgrades the squad with %1% Scoped Lee Enfield rifles, improving effectiveness against infantry at medium to long-range. Increases vision range. -upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk sp\upgrade_bag\ui_info\screen_name $11262745 Scoped Lee Enfield Rifles -upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11262927 Increases vision range by +%1%. Scoped rifles have +%2%%% accuracy versus units in cover. -upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11262747 Upgrades the squad with %1% Scoped Lee Enfield rifles, improving effectiveness against infantry at medium to long-range. Increases vision range. -upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk default\upgrade_bag\ui_info\extra_text $11242710 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk default\upgrade_bag\ui_info\brief_text $11242911 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk sp\upgrade_bag\ui_info\extra_text $11242710 Weapon upgrade -upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package -upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk sp\upgrade_bag\ui_info\brief_text $11242911 Upgrades the entire squad with Thompson Submachine Guns. -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\ui_info\help_text $11242711 Support upgrade -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk sp\upgrade_bag\ui_info\help_text $11242711 Support upgrade -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk sp\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk sp\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. -upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk default\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade -upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk default\upgrade_bag\ui_info\screen_name $11227985 Infantry Training -upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk default\upgrade_bag\ui_info\brief_text $11242913 Grants infantry a boost in Veterancy points and improves the performance of veteran units. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258741 Veteran units gain +%1%%% accuracy, +%2%%% reload speed, and squads are %3%%% harder to hit. Grants %4% veterancy points. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk sp\upgrade_bag\ui_info\help_text $11242712 Veterancy Upgrade -upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk sp\upgrade_bag\ui_info\screen_name $11227985 Infantry Training -upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk sp\upgrade_bag\ui_info\brief_text $11242913 Grants infantry a boost in Veterancy points and improves the performance of veteran units. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258741 Veteran units gain +%1%%% accuracy, +%2%%% reload speed, and squads are %3%%% harder to hit. Grants %4% veterancy points. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk default\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade -upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk default\upgrade_bag\ui_info\screen_name $11227986 Light Vehicle Training -upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk default\upgrade_bag\ui_info\brief_text $11242914 Grants light vehicles a boost in Veterancy points and improves the performance of veteran units. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11261301 Veteran units gain +%1%%% accuracy, +%2%%% acceleration, and +%3%%% rotation rate. Grants %4% veterancy points. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk sp\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade -upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk sp\upgrade_bag\ui_info\screen_name $11227986 Light Vehicle Training -upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk sp\upgrade_bag\ui_info\brief_text $11242914 Grants light vehicles a boost in Veterancy points and improves the performance of veteran units. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11261301 Veteran units gain +%1%%% accuracy, +%2%%% acceleration, and +%3%%% rotation rate. Grants %4% veterancy points. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk default\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade -upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk default\upgrade_bag\ui_info\screen_name $11242539 Armored Vehicle Training -upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk default\upgrade_bag\ui_info\brief_text $11242915 Grants medium and heavy vehicles a boost in Veterancy points and improves the performance of veteran units. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258742 Veteran units gain +%1%%% accuracy, +%2%%% reload speed, and +%3%%% weapon penetration. Grants %4% veterancy points. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk sp\upgrade_bag\ui_info\help_text $11242714 Veterancy Upgrade -upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk sp\upgrade_bag\ui_info\screen_name $11242539 Armored Vehicle Training -upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk sp\upgrade_bag\ui_info\brief_text $11242915 Grants medium and heavy vehicles a boost in Veterancy points and improves the performance of veteran units. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258742 Veteran units gain +%1%%% accuracy, +%2%%% reload speed, and +%3%%% weapon penetration. Grants %4% veterancy points. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk default\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade -upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk default\upgrade_bag\ui_info\screen_name $11242540 Team Weapon Training -upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk default\upgrade_bag\ui_info\brief_text $11242916 Grants team weapons a boost in Veterancy points and improves the performance of veteran units. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11261298 Veteran units gain +%1% health and +%2%%% rate of fire. Grants %3% veterancy points. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk sp\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade -upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk sp\upgrade_bag\ui_info\screen_name $11242540 Team Weapon Training -upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk sp\upgrade_bag\ui_info\brief_text $11242916 Grants team weapons a boost in Veterancy points and improves the performance of veteran units. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded -upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk default\upgrade_bag\ui_info\extra_text $11243154 Unlocks Training Center upgrades. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk default\upgrade_bag\ui_info\help_text $11184108 Tech Upgrade -upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk default\upgrade_bag\ui_info\screen_name $11228779 Training Center -upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk default\upgrade_bag\ui_info\brief_text $11242917 Constructs the Training Center next to the Headquarters. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk default\upgrade_bag\requirements\required_player_upgrade\ui_name $11221874 Already Purchased -upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk sp\upgrade_bag\ui_info\extra_text $11243154 Unlocks Training Center upgrades. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk sp\upgrade_bag\ui_info\help_text $11184108 Tech Upgrade -upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk sp\upgrade_bag\ui_info\screen_name $11228779 Training Center -upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242917 Constructs the Training Center next to the Headquarters. -upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11221874 Already Purchased -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\ui_info\help_text $11242701 Support upgrade -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\ui_info\screen_name $11192146 Tank Commander -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\ui_info\brief_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258702 +%1%%% accuracy, +%2%%% reload speed, and +%3% vision range. -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205673 Exclusive Choice with Utility Kit Upgrade -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\ui_info\help_text $11242701 Support upgrade -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\ui_info\screen_name $11192146 Tank Commander -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\ui_info\brief_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258702 +%1%%% accuracy, +%2%%% reload speed, and +%3% vision range. -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade -upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205673 Exclusive Choice with Utility Kit Upgrade -upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk default\upgrade_bag\ui_info\help_text $11242717 Conversion upgrade -upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk default\upgrade_bag\ui_info\screen_name $11242541 6-pounder Gun Conversion -upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk default\upgrade_bag\ui_info\brief_text $11250113 Upgrades the unit to the Crusader Mk III improving the unit's performance against all vehicles. -upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258840 +%1% damage, -%2%%% rate of fire. +%3%%% short-range penetration, +%4%%% long-range penetration. -upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk sp\upgrade_bag\ui_info\help_text $11242717 Conversion upgrade -upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk sp\upgrade_bag\ui_info\screen_name $11242541 6-pounder Gun Conversion -upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk sp\upgrade_bag\ui_info\brief_text $11250113 Upgrades the unit to the Crusader Mk III improving the unit's performance against all vehicles. -upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258840 +%1% damage, -%2%%% rate of fire. +%3%%% short-range penetration, +%4%%% long-range penetration. -upgrade attributes\upgrade\campaign\actions\cmap_action_devils_brigade default\upgrade_bag\ui_squad_name_override $11227715 Devil's Brigade -upgrade attributes\upgrade\campaign\actions\cmap_action_devils_brigade sp\upgrade_bag\ui_squad_name_override $11227715 Devil's Brigade -upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor default\upgrade_bag\ui_info\help_text $11204646 Recent combat action has reduced the readiness of this company, its formation is scattered. No effect felt. -upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor default\upgrade_bag\ui_info\screen_name $11204643 Disorganized -upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor sp\upgrade_bag\ui_info\help_text $11204646 Recent combat action has reduced the readiness of this company, its formation is scattered. No effect felt. -upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor sp\upgrade_bag\ui_info\screen_name $11204643 Disorganized -upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor default\upgrade_bag\ui_info\help_text $11244462 This company has few battle-tested NCOs to pass their experience on to new recruits. Infantry and team weapon squads gain squad XP at 0.75x the rate. -upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor default\upgrade_bag\ui_info\screen_name $11204655 Replacement NCOs -upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor sp\upgrade_bag\ui_info\help_text $11244462 This company has few battle-tested NCOs to pass their experience on to new recruits. Infantry and team weapon squads gain squad XP at 0.75x the rate. -upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor sp\upgrade_bag\ui_info\screen_name $11204655 Replacement NCOs -upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor default\upgrade_bag\ui_info\help_text $11244463 This company has a high number of fresh tank school graduates, inexperienced and reckless. Vehicle squads gain squad XP at 0.75x the rate. -upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor default\upgrade_bag\ui_info\screen_name $11204652 Tank School Grads -upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor sp\upgrade_bag\ui_info\help_text $11244463 This company has a high number of fresh tank school graduates, inexperienced and reckless. Vehicle squads gain squad XP at 0.75x the rate. -upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor sp\upgrade_bag\ui_info\screen_name $11204652 Tank School Grads -upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor default\upgrade_bag\ui_info\help_text $11244464 Reinforcement time for infantry and team weapons is increased by 50%. -upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor default\upgrade_bag\ui_info\screen_name $11204627 Distant Barracks -upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor sp\upgrade_bag\ui_info\help_text $11244464 Reinforcement time for infantry and team weapons is increased by 50%. -upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor sp\upgrade_bag\ui_info\screen_name $11204627 Distant Barracks -upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\upgrade_bag\ui_info\help_text $11204630 Plagued by poor equipment maintenance, infantry in this company find their rifles difficult to fire, making them less accurate. -upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\upgrade_bag\ui_info\screen_name $11204629 Infantry Equipment Failure -upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\upgrade_bag\ui_info\help_text $11204630 Plagued by poor equipment maintenance, infantry in this company find their rifles difficult to fire, making them less accurate. -upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\upgrade_bag\ui_info\screen_name $11204629 Infantry Equipment Failure -upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor default\upgrade_bag\ui_info\help_text $11244465 Without sufficient supply, only half the vehicles in the company have enough fuel to run. Vehicle squads cost 1.5x more population cap. -upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor default\upgrade_bag\ui_info\screen_name $11204632 Low Fuel Supply -upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor sp\upgrade_bag\ui_info\help_text $11244465 Without sufficient supply, only half the vehicles in the company have enough fuel to run. Vehicle squads cost 1.5x more population cap. -upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor sp\upgrade_bag\ui_info\screen_name $11204632 Low Fuel Supply -upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 -anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\QUIT_FTUE_GAMEPLAY_PROMPT_TITLE $11232190 Quit Tutorial? -anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\QUIT_FTUE_GAMEPLAY_PROMPT_BODY $11232191 This tutorial is intended to teach you the basics of Company of Heroes 3.\r\n\r\nYou can always find and replay this mission in the tutorial section of the main menu.\r\n\r\nAre you sure you want to quit? -anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\QUIT_MP_GAMEPLAY_PROMPT $11155527 Are you sure you want to quit? -anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\QUIT_SP_GAMEPLAY_PROMPT $11150587 Are you sure you want to quit? -anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\SKIP_GELA_GAMEPLAY_PROMPT $11245643 Would you like to skip the Gela prologue and continue to Calabria? -anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\SKIP_CALABRIA_GAMEPLAY_PROMPT $11245642 Would you like to skip the Calabria prologue and continue to the main Italy campaign? -anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\FE_SKIP_PRELUDE_PROMPT $11245655 This campaign contains a prologue section you have already completed.\nWould you like to skip to the main campaign? -anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\VIEW_WEB_LEADERBOARD_PROMPT_TITLE $11252942 View Web Leaderboard -anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\VIEW_WEB_LEADERBOARD_PROMPT_BODY $11252943 Are you sure you want to open a browser window to view web leaderboards? -upgrade attributes\upgrade\campaign\capturepoints\cmap_capture_point_forward_headquarters default\upgrade_bag\ui_info\screen_name $11246536 Unlock Forward Headquarters -upgrade attributes\upgrade\campaign\capturepoints\cmap_capture_point_forward_headquarters default\upgrade_bag\ui_info\brief_text $11246537 Unlocks the Forward Headquarters ability at this location, providing passive healing to garrisoned companies. -upgrade attributes\upgrade\campaign\capturepoints\cmap_capture_point_forward_headquarters sp\upgrade_bag\ui_info\screen_name $11246536 Unlock Forward Headquarters -upgrade attributes\upgrade\campaign\capturepoints\cmap_capture_point_forward_headquarters sp\upgrade_bag\ui_info\brief_text $11246537 Unlocks the Forward Headquarters ability at this location, providing passive healing to garrisoned companies. -upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_deploy_medics default\upgrade_bag\ui_info\screen_name $11243814 Unlock Heal Target -upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_deploy_medics default\upgrade_bag\ui_info\brief_text $11243815 Unlocks the Heal Target Ability at this Hospital Location. -upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_deploy_medics sp\upgrade_bag\ui_info\screen_name $11243814 Unlock Heal Target -upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_deploy_medics sp\upgrade_bag\ui_info\brief_text $11243815 Unlocks the Heal Target Ability at this Hospital Location. -upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_heal_range default\upgrade_bag\ui_info\screen_name $11243812 Improve First Aid Kit -upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_heal_range default\upgrade_bag\ui_info\brief_text $11243813 Improves the Hospital's First Aid Kit ability, increasing the range. -upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_heal_range sp\upgrade_bag\ui_info\screen_name $11243812 Improve First Aid Kit -upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_heal_range sp\upgrade_bag\ui_info\brief_text $11243813 Improves the Hospital's First Aid Kit ability, increasing the range. -army attributes\army\afrika_korps default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11235854 Armory -army attributes\army\afrika_korps default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\afrika_korps default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11182053 Light Support Kompanie -army attributes\army\afrika_korps default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220683 Mechanized Kompanie -army attributes\army\afrika_korps default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220684 Panzerarmee Kommand -army attributes\army\afrika_korps sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11235854 Armory -army attributes\army\afrika_korps sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\afrika_korps sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11182053 Light Support Kompanie -army attributes\army\afrika_korps sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220683 Mechanized Kompanie -army attributes\army\afrika_korps sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220684 Panzerarmee Kommand -upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_capture_target_unlock default\upgrade_bag\ui_info\screen_name $11243871 Unlock Capture Target -upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_capture_target_unlock default\upgrade_bag\ui_info\brief_text $11243872 Unlocks the Capture Target ability at this Partisan Hub, which lets partisans weaken defenses and capture enemy locations. -upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_capture_target_unlock sp\upgrade_bag\ui_info\screen_name $11243871 Unlock Capture Target -upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_capture_target_unlock sp\upgrade_bag\ui_info\brief_text $11243872 Unlocks the Capture Target ability at this Partisan Hub, which lets partisans weaken defenses and capture enemy locations. -army attributes\army\afrika_korps_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\afrika_korps_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11182053 Light Support Kompanie -army attributes\army\afrika_korps_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220683 Mechanized Kompanie -army attributes\army\afrika_korps_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\afrika_korps_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11182053 Light Support Kompanie -army attributes\army\afrika_korps_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220683 Mechanized Kompanie -upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_encircle_target_unlock default\upgrade_bag\ui_info\screen_name $11243883 Unlock Encircle Target -upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_encircle_target_unlock default\upgrade_bag\ui_info\brief_text $11243884 Unlocks the Encircle Target ability at this Partisan Hub, which lets partisans immobilize enemy companies. -upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_encircle_target_unlock sp\upgrade_bag\ui_info\screen_name $11243883 Unlock Encircle Target -upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_encircle_target_unlock sp\upgrade_bag\ui_info\brief_text $11243884 Unlocks the Encircle Target ability at this Partisan Hub, which lets partisans immobilize enemy companies. -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak default\extensions\ui_ext\screen_name $11221245 GrB 39 Grenade Launcher -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak default\extensions\ui_ext\screen_name_short $11221245 GrB 39 Grenade Launcher -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak default\extensions\ui_ext\help_text_world $11260655 Anti-infantry Grenade Launcher -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak sp\extensions\ui_ext\screen_name $11221245 GrB 39 Grenade Launcher -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak sp\extensions\ui_ext\screen_name_short $11221245 GrB 39 Grenade Launcher -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak sp\extensions\ui_ext\help_text_world $11260655 Anti-infantry Grenade Launcher -upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence default\upgrade_bag\ui_info\screen_name $11194293 Advanced Landing Fields -upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence default\upgrade_bag\ui_info\brief_text $11244447 Adds a free B-25 Mitchell aircraft to airfields when captured. -upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence sp\upgrade_bag\ui_info\screen_name $11194293 Advanced Landing Fields -upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence sp\upgrade_bag\ui_info\brief_text $11244447 Adds a free B-25 Mitchell aircraft to airfields when captured. -upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence default\upgrade_bag\ui_info\screen_name $11220915 Airborne Reinforcement -upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence default\upgrade_bag\ui_info\brief_text $11244448 Removes the cooldown time on the Airborne Company's Heal Target ability. -upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence sp\upgrade_bag\ui_info\screen_name $11220915 Airborne Reinforcement -upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence sp\upgrade_bag\ui_info\brief_text $11244448 Removes the cooldown time on the Airborne Company's Heal Target ability. -upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence default\upgrade_bag\ui_info\screen_name $11220913 Anti-air Support -upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence default\upgrade_bag\ui_info\brief_text $11244449 Adds a free Anti-aircraft detachment at airfields when captured. -upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence sp\upgrade_bag\ui_info\screen_name $11220913 Anti-air Support -upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence sp\upgrade_bag\ui_info\brief_text $11244449 Adds a free Anti-aircraft detachment at airfields when captured. -upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence default\upgrade_bag\ui_info\screen_name $11220918 Buckram's Loyalty -upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence default\upgrade_bag\ui_info\brief_text $11220916 Ensures Buckram's support in your final offensive to break the Winter Line. -upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence sp\upgrade_bag\ui_info\screen_name $11220918 Buckram's Loyalty -upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence sp\upgrade_bag\ui_info\brief_text $11220916 Ensures Buckram's support in your final offensive to break the Winter Line. -upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence default\upgrade_bag\ui_info\screen_name $11190100 Marston Mats -upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence default\upgrade_bag\ui_info\brief_text $11244450 Decreases the fuel and munitions cost of all aircraft abilities by 20%. -upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence sp\upgrade_bag\ui_info\screen_name $11190100 Marston Mats -upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence sp\upgrade_bag\ui_info\brief_text $11244450 Decreases the fuel and munitions cost of all aircraft abilities by 20%. -army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11206969 Support Centers -army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153231 Barracks -army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153234 Weapon Support Center -army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153236 Motor Pool -army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153238 Tank Depot -army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11206969 Support Centers -army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153231 Barracks -army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153234 Weapon Support Center -army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153236 Motor Pool -army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153238 Tank Depot -upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence default\upgrade_bag\ui_info\screen_name $11192819 Amphibious Operations -upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence default\upgrade_bag\ui_info\brief_text $11244451 Decreases the cost of the Transport Company ability at seaports. -upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence sp\upgrade_bag\ui_info\screen_name $11192819 Amphibious Operations -upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence sp\upgrade_bag\ui_info\brief_text $11244451 Decreases the cost of the Transport Company ability at seaports. -army attributes\army\americans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\americans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153231 Barracks -army attributes\army\americans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153234 Weapon Support Center -army attributes\army\americans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153236 Motor Pool -army attributes\army\americans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153238 Tank Depot -army attributes\army\americans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\americans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153231 Barracks -army attributes\army\americans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153234 Weapon Support Center -army attributes\army\americans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153236 Motor Pool -army attributes\army\americans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153238 Tank Depot -upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence default\upgrade_bag\ui_info\screen_name $11220920 Norton's Loyalty -upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence default\upgrade_bag\ui_info\brief_text $11220919 Ensures Norton's support in your final offensive to break the Winter Line. -upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence sp\upgrade_bag\ui_info\screen_name $11220920 Norton's Loyalty -upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence sp\upgrade_bag\ui_info\brief_text $11220919 Ensures Norton's support in your final offensive to break the Winter Line. -upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence default\upgrade_bag\ui_info\screen_name $11220930 Naval Reserves -upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence default\upgrade_bag\ui_info\brief_text $11244452 Adds a free Mahan-class Vessel at seaports when captured. -upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence sp\upgrade_bag\ui_info\screen_name $11220930 Naval Reserves -upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence sp\upgrade_bag\ui_info\brief_text $11244452 Adds a free Mahan-class Vessel at seaports when captured. -upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence default\upgrade_bag\ui_info\screen_name $11192850 Logistics Chain -upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence default\upgrade_bag\ui_info\brief_text $11244453 Increases the amount of fuel delivered by supply shipments. -upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence sp\upgrade_bag\ui_info\screen_name $11192850 Logistics Chain -upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence sp\upgrade_bag\ui_info\brief_text $11244453 Increases the amount of fuel delivered by supply shipments. -army attributes\army\british default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\british default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post -army attributes\army\british default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192192 Platoon Command Post -army attributes\army\british default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192193 Company Command Post -army attributes\army\british sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\british sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post -army attributes\army\british sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192192 Platoon Command Post -army attributes\army\british sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192193 Company Command Post -upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence default\upgrade_bag\ui_info\screen_name $11220928 Navigator -upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence default\upgrade_bag\ui_info\brief_text $11244454 Increases the movement range of all naval vessels. -upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence sp\upgrade_bag\ui_info\screen_name $11220928 Navigator -upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence sp\upgrade_bag\ui_info\brief_text $11244454 Increases the movement range of all naval vessels. -upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence default\upgrade_bag\ui_info\screen_name $11192821 Captured Materiel -upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence default\upgrade_bag\ui_info\brief_text $11244455 Improves the Loot Target ability at partisan hubs, doubling the resource reward for looting enemy locations. -upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence sp\upgrade_bag\ui_info\screen_name $11192821 Captured Materiel -upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence sp\upgrade_bag\ui_info\brief_text $11244455 Improves the Loot Target ability at partisan hubs, doubling the resource reward for looting enemy locations. -upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence default\upgrade_bag\ui_info\screen_name $11192844 Civilian Intel -upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence default\upgrade_bag\ui_info\brief_text $11244456 Reveals enemy locations along the frontline, showing companies and detachments near each town, depot and airfield. -upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence sp\upgrade_bag\ui_info\screen_name $11192844 Civilian Intel -upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence sp\upgrade_bag\ui_info\brief_text $11244456 Reveals enemy locations along the frontline, showing companies and detachments near each town, depot and airfield. -army attributes\army\british_africa default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11228779 Training Center -army attributes\army\british_africa default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\british_africa default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post -army attributes\army\british_africa default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192192 Platoon Command Post -army attributes\army\british_africa default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192193 Company Command Post -army attributes\army\british_africa sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11228779 Training Center -army attributes\army\british_africa sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\british_africa sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post -army attributes\army\british_africa sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192192 Platoon Command Post -army attributes\army\british_africa sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192193 Company Command Post -upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence default\upgrade_bag\ui_info\screen_name $11195211 Enigma Decrypts -upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence default\upgrade_bag\ui_info\brief_text $11195210 Reveals enemy company, airfield, and naval actions. -upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence sp\upgrade_bag\ui_info\screen_name $11195211 Enigma Decrypts -upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence sp\upgrade_bag\ui_info\brief_text $11195210 Reveals enemy company, airfield, and naval actions. -upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence default\upgrade_bag\ui_info\screen_name $11220922 Valenti's Loyalty -upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence default\upgrade_bag\ui_info\brief_text $11220921 Ensures Valenti's support in your final offensive to break the Winter Line. -upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence sp\upgrade_bag\ui_info\screen_name $11220922 Valenti's Loyalty -upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence sp\upgrade_bag\ui_info\brief_text $11220921 Ensures Valenti's support in your final offensive to break the Winter Line. -army attributes\army\british_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\british_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post -army attributes\army\british_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\british_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post -upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence default\upgrade_bag\ui_info\screen_name $11220926 Local Relations -upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence default\upgrade_bag\ui_info\brief_text $11244457 Improves the Capture Target ability at partisan hubs, giving it a high chance to double its effect each turn. -upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence sp\upgrade_bag\ui_info\screen_name $11220926 Local Relations -upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence sp\upgrade_bag\ui_info\brief_text $11244457 Improves the Capture Target ability at partisan hubs, giving it a high chance to double its effect each turn. -upgrade attributes\upgrade\campaign\influence\air_supremacy_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\air_supremacy_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\air_supremacy_influence default\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy -upgrade attributes\upgrade\campaign\influence\air_supremacy_influence default\upgrade_bag\ui_info\brief_text $11244443 All aircraft abilities cost less fuel, manpower and munitions. -upgrade attributes\upgrade\campaign\influence\air_supremacy_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\air_supremacy_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\air_supremacy_influence sp\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy -upgrade attributes\upgrade\campaign\influence\air_supremacy_influence sp\upgrade_bag\ui_info\brief_text $11244443 All aircraft abilities cost less fuel, manpower and munitions. -upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence default\upgrade_bag\ui_info\screen_name $11195209 Bailey Bridges -upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence default\upgrade_bag\ui_info\brief_text $11195208 Companies containing an engineer detachment can cross destroyed bridges. -upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence sp\upgrade_bag\ui_info\screen_name $11195209 Bailey Bridges -upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence sp\upgrade_bag\ui_info\brief_text $11195208 Companies containing an engineer detachment can cross destroyed bridges. -army attributes\army\germans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\germans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153659 Infanterie Kompanie -army attributes\army\germans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153661 Luftwaffe Kompanie -army attributes\army\germans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153666 Panzergrenadier Kompanie -army attributes\army\germans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153665 Panzer Kompanie -army attributes\army\germans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\germans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153659 Infanterie Kompanie -army attributes\army\germans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153661 Luftwaffe Kompanie -army attributes\army\germans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153666 Panzergrenadier Kompanie -army attributes\army\germans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153665 Panzer Kompanie -upgrade attributes\upgrade\campaign\influence\close_air_support_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\close_air_support_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\close_air_support_influence default\upgrade_bag\ui_info\screen_name $11186698 Close Air Support -upgrade attributes\upgrade\campaign\influence\close_air_support_influence default\upgrade_bag\ui_info\brief_text $11244444 Companies adjacent to an enemy improve dive bomber, strafing. -upgrade attributes\upgrade\campaign\influence\close_air_support_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\close_air_support_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\close_air_support_influence sp\upgrade_bag\ui_info\screen_name $11186698 Close Air Support -upgrade attributes\upgrade\campaign\influence\close_air_support_influence sp\upgrade_bag\ui_info\brief_text $11244444 Companies adjacent to an enemy improve dive bomber, strafing. -upgrade attributes\upgrade\campaign\influence\escape_routes_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\escape_routes_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\escape_routes_influence default\upgrade_bag\ui_info\screen_name $11192848 Escape Routes -upgrade attributes\upgrade\campaign\influence\escape_routes_influence default\upgrade_bag\ui_info\brief_text $11192849 Hidden paths ensure Partisans return to the fight quickly. Improves Partisan ability cooldowns. -upgrade attributes\upgrade\campaign\influence\escape_routes_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\escape_routes_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\escape_routes_influence sp\upgrade_bag\ui_info\screen_name $11192848 Escape Routes -upgrade attributes\upgrade\campaign\influence\escape_routes_influence sp\upgrade_bag\ui_info\brief_text $11192849 Hidden paths ensure Partisans return to the fight quickly. Improves Partisan ability cooldowns. -army attributes\army\germans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -army attributes\army\germans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters -upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence default\upgrade_bag\ui_info\screen_name $11192852 Naval Gunfire Observers -upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence default\upgrade_bag\ui_info\brief_text $11192853 Observation teams improve accuracy of naval bombardments, directing fire on to target. -upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence sp\upgrade_bag\ui_info\screen_name $11192852 Naval Gunfire Observers -upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence sp\upgrade_bag\ui_info\brief_text $11192853 Observation teams improve accuracy of naval bombardments, directing fire on to target. -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak default\extensions\ui_ext\screen_name $11235784 GrW 34 Mortar -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak default\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak default\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak default\extensions\ui_ext\screen_name_short $11235784 GrW 34 Mortar -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak sp\extensions\ui_ext\screen_name $11235784 GrW 34 Mortar -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak sp\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak sp\extensions\ui_ext\screen_name_short $11235784 GrW 34 Mortar -upgrade attributes\upgrade\campaign\influence\naval_recon_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\naval_recon_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\naval_recon_influence default\upgrade_bag\ui_info\screen_name $11192774 Naval Recon -upgrade attributes\upgrade\campaign\influence\naval_recon_influence default\upgrade_bag\ui_info\brief_text $11244445 Advance teams scout beaches to improve the sight range of Navy ships. -upgrade attributes\upgrade\campaign\influence\naval_recon_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\naval_recon_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\naval_recon_influence sp\upgrade_bag\ui_info\screen_name $11192774 Naval Recon -upgrade attributes\upgrade\campaign\influence\naval_recon_influence sp\upgrade_bag\ui_info\brief_text $11244445 Advance teams scout beaches to improve the sight range of Navy ships. -army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_assault_panzergrenadier_ak default\army_skin_bag\name $11246905 Left Behind Assault Grenadier -army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_assault_panzergrenadier_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence default\upgrade_bag\ui_info\screen_name $11194107 Partisan Rally -upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence default\upgrade_bag\ui_info\brief_text $11244446 Partisans rally and focus on their target. Improves the duration of Disable. -upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence sp\upgrade_bag\ui_info\screen_name $11194107 Partisan Rally -upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence sp\upgrade_bag\ui_info\brief_text $11244446 Partisans rally and focus on their target. Improves the duration of Disable. -army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzergrenadier_ak default\army_skin_bag\name $11246906 Left Behind Panzergrenadier -army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzergrenadier_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzerjaeger_inf_ak default\army_skin_bag\name $11246908 Left Behind Panzerjäger -army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzerjaeger_inf_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence default\upgrade_bag\ui_info\screen_name $11192813 Veteran Aircrews -upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence default\upgrade_bag\ui_info\brief_text $11192814 Experienced aircrews reduce damage received from anti-aircraft guns. -upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence sp\upgrade_bag\ui_info\screen_name $11192813 Veteran Aircrews -upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence sp\upgrade_bag\ui_info\brief_text $11192814 Experienced aircrews reduce damage received from anti-aircraft guns. -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak default\extensions\ui_ext\screen_name $11235856 Lanciafiamme Model 40 -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak default\extensions\ui_ext\screen_name_short $11235856 Lanciafiamme Model 40 -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak default\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak sp\extensions\ui_ext\screen_name $11235856 Lanciafiamme Model 40 -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak sp\extensions\ui_ext\screen_name_short $11235856 Lanciafiamme Model 40 -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak sp\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower -army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzerpioneer_ak default\army_skin_bag\name $11246909 Left Behind Panzerpioneer -army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzerpioneer_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_at_gun_88mm_mobile_ak default\army_skin_bag\name $11246914 Left Behind Flak 36 Team -army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_at_gun_88mm_mobile_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock default\upgrade_bag\ui_info\extra_text $11246376 Select to unlock -upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock default\upgrade_bag\ui_info\screen_name $11246374 Defensive Operations -upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock default\upgrade_bag\ui_info\brief_text $11246378 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. -upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock sp\upgrade_bag\ui_info\extra_text $11246377 Select to unlock -upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock sp\upgrade_bag\ui_info\screen_name $11246375 Defensive Operations -upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock sp\upgrade_bag\ui_info\brief_text $11246379 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. -army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_hmg_mg34_ak default\army_skin_bag\name $11246912 Left Behind Machine Gun Team -army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_hmg_mg34_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_leig_75mm_ak default\army_skin_bag\name $11246911 Left Behind le.IG 18 Team -army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_leig_75mm_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak default\extensions\ui_ext\screen_name $11155599 Flammenwerfer 35 -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak default\extensions\ui_ext\screen_name_short $11155599 Flammenwerfer 35 -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak default\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak sp\extensions\ui_ext\screen_name $11155599 Flammenwerfer 35 -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak sp\extensions\ui_ext\screen_name_short $11155599 Flammenwerfer 35 -ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak sp\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak default\extensions\ui_ext\screen_name $11235859 MG 34 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak default\extensions\ui_ext\screen_name_short $11235859 MG 34 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak default\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak sp\extensions\ui_ext\screen_name $11235859 MG 34 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak sp\extensions\ui_ext\screen_name_short $11235859 MG 34 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_pak_38_ak default\army_skin_bag\name $11246913 Left Behind Anti-Tank Gun Team -army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_pak_38_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_armored_car_8_rad_ak default\army_skin_bag\name $11246915 Left Behind 8 Rad -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_armored_car_8_rad_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_armored_tractor_254_ak default\army_skin_bag\name $11246916 Left Behind Reconnaissance Tractor -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_armored_tractor_254_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak default\extensions\ui_ext\screen_name $11235860 MG 34 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak default\extensions\ui_ext\screen_name_short $11235860 MG 34 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak default\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak sp\extensions\ui_ext\screen_name $11235860 MG 34 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak sp\extensions\ui_ext\screen_name_short $11235860 MG 34 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_250_ak default\army_skin_bag\name $11246917 Left Behind 250 Half-track -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_250_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_7_flak_ak default\army_skin_bag\name $11246918 Left Behind Flak Halftrack -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_7_flak_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce default\upgrade_bag\ui_info\extra_text $11244441 Upgrade. Click to activate. -upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce default\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce default\upgrade_bag\ui_info\screen_name $11205828 Convert to Aid Post -upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce default\upgrade_bag\ui_info\brief_text $11244458 Converts the territory point to an aid post that provides healing and reinforcement. Infantry squads can retreat to the aid post. -upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce sp\upgrade_bag\ui_info\extra_text $11244441 Upgrade. Click to activate. -upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce sp\upgrade_bag\ui_info\help_text $11158242 -upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce sp\upgrade_bag\ui_info\screen_name $11205828 Convert to Aid Post -upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce sp\upgrade_bag\ui_info\brief_text $11244458 Converts the territory point to an aid post that provides healing and reinforcement. Infantry squads can retreat to the aid post. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_recovery_ak default\army_skin_bag\name $11246919 Left Behind Recovery Half-track -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_recovery_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\screen_name $11235857 MG 34 Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\screen_name_short $11235857 MG 34 Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\screen_name $11235857 MG 34 Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\screen_name_short $11235857 MG 34 Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -upgrade attributes\upgrade\campaign\resources\cmap_fuel_income_rate default\upgrade_bag\ui_info\screen_name $11243816 Improve Fuel Income -upgrade attributes\upgrade\campaign\resources\cmap_fuel_income_rate default\upgrade_bag\ui_info\brief_text $11243819 Increases the amount of fuel brought in from each supply shipment. -upgrade attributes\upgrade\campaign\resources\cmap_fuel_income_rate sp\upgrade_bag\ui_info\screen_name $11243816 Improve Fuel Income -upgrade attributes\upgrade\campaign\resources\cmap_fuel_income_rate sp\upgrade_bag\ui_info\brief_text $11243819 Increases the amount of fuel brought in from each supply shipment. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_stuka_sdkfz_251 default\army_skin_bag\name $11246920 Left Behind Walking Stuka -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_stuka_sdkfz_251 default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_kradschutzen_motorcycle_ak default\army_skin_bag\name $11246921 Left Behind Motorcycle Team -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_kradschutzen_motorcycle_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -upgrade attributes\upgrade\campaign\resources\cmap_manpower_income_rate default\upgrade_bag\ui_info\screen_name $11243817 Improve Manpower Income -upgrade attributes\upgrade\campaign\resources\cmap_manpower_income_rate default\upgrade_bag\ui_info\brief_text $11243820 Increases the amount of manpower brought in from each supply shipment. -upgrade attributes\upgrade\campaign\resources\cmap_manpower_income_rate sp\upgrade_bag\ui_info\screen_name $11243817 Improve Manpower Income -upgrade attributes\upgrade\campaign\resources\cmap_manpower_income_rate sp\upgrade_bag\ui_info\brief_text $11243820 Increases the amount of manpower brought in from each supply shipment. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_marder_iii_ak default\army_skin_bag\name $11246922 Left Behind Marder III -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_marder_iii_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -upgrade attributes\upgrade\campaign\resources\cmap_munitions_income_rate default\upgrade_bag\ui_info\screen_name $11243818 Improve Munitions Income -upgrade attributes\upgrade\campaign\resources\cmap_munitions_income_rate default\upgrade_bag\ui_info\brief_text $11243821 Increases the amount of munitions brought in from each supply shipment. -upgrade attributes\upgrade\campaign\resources\cmap_munitions_income_rate sp\upgrade_bag\ui_info\screen_name $11243818 Improve Munitions Income -upgrade attributes\upgrade\campaign\resources\cmap_munitions_income_rate sp\upgrade_bag\ui_info\brief_text $11243821 Increases the amount of munitions brought in from each supply shipment. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_panzer_iii_ak default\army_skin_bag\name $11246923 Left Behind Panzer III -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_panzer_iii_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_panzer_iv_ak default\army_skin_bag\name $11246924 Left Behind Panzer IV -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_panzer_iv_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_stug_iii_ak default\army_skin_bag\name $11246925 Left Behind StuG III G -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_stug_iii_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 default\upgrade_bag\ui_info\help_text $11244482 Improves the company's Heal Target ability, increasing the amount healed. -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 default\upgrade_bag\ui_info\screen_name $11234463 Trained Medics -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 sp\upgrade_bag\ui_info\help_text $11244482 Improves the company's Heal Target ability, increasing the amount healed. -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 sp\upgrade_bag\ui_info\screen_name $11234463 Trained Medics -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_stug_iii_d_ak default\army_skin_bag\name $11246926 Left Behind StuG III D -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_stug_iii_d_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_tiger_ak default\army_skin_bag\name $11246927 Left Behind Tiger I -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_tiger_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 default\upgrade_bag\ui_info\help_text $11244480 Capturing locations reduces the supply of nearby enemy forces. -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 default\upgrade_bag\ui_info\screen_name $11234443 Influence -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 sp\upgrade_bag\ui_info\help_text $11244480 Capturing locations reduces the supply of nearby enemy forces. -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 sp\upgrade_bag\ui_info\screen_name $11234443 Influence -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_truck_2_5_medical_ak default\army_skin_bag\name $11246928 Left Behind Medical Truck -army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_truck_2_5_medical_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_assault_panzergrenadier_ak default\army_skin_bag\name $11246929 Basalt Grey Assault Grenadier -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_assault_panzergrenadier_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 default\upgrade_bag\ui_info\help_text $11244481 Attacking detachments doesn't cost an action point. -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 default\upgrade_bag\ui_info\screen_name $11183210 Breakthrough -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 sp\upgrade_bag\ui_info\help_text $11244481 Attacking detachments doesn't cost an action point. -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 sp\upgrade_bag\ui_info\screen_name $11183210 Breakthrough -upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_panzergrenadier_ak default\army_skin_bag\name $11246930 Basalt Grey Panzergrenadier -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_panzergrenadier_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_panzerpioneer_ak default\army_skin_bag\name $11246931 Basalt Grey Panzerpioneer -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_panzerpioneer_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 default\upgrade_bag\ui_info\help_text $11244482 Improves the company's Heal Target ability, increasing the amount healed. -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 default\upgrade_bag\ui_info\screen_name $11234463 Trained Medics -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 sp\upgrade_bag\ui_info\help_text $11244482 Improves the company's Heal Target ability, increasing the amount healed. -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 sp\upgrade_bag\ui_info\screen_name $11234463 Trained Medics -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak default\extensions\ui_ext\screen_name $11235858 Breda Model 30 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak default\extensions\ui_ext\screen_name_short $11235858 Breda Model 30 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak default\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak sp\extensions\ui_ext\screen_name $11235858 Breda Model 30 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak sp\extensions\ui_ext\screen_name_short $11235858 Breda Model 30 Light Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_hmg_mg34_ak default\army_skin_bag\name $11246932 Basalt Grey Machine Gun Team -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_hmg_mg34_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_leig_75mm_ak default\army_skin_bag\name $11246933 Basalt Grey le.IG 18 Team -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_leig_75mm_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 default\upgrade_bag\ui_info\help_text $11244483 Decreases the company's detachment build time. -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 default\upgrade_bag\ui_info\screen_name $11234464 Rapid Construction -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 sp\upgrade_bag\ui_info\help_text $11244483 Decreases the company's detachment build time. -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 sp\upgrade_bag\ui_info\screen_name $11234464 Rapid Construction -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_pak_38_ak default\army_skin_bag\name $11253790 Basalt Grey Anti-Tank Gun Team -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_pak_38_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 default\upgrade_bag\ui_info\help_text $11244484 Capturing locations doesn't cost an action point. -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 default\upgrade_bag\ui_info\screen_name $11234459 Liberate -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 sp\upgrade_bag\ui_info\help_text $11244484 Capturing locations doesn't cost an action point. -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 sp\upgrade_bag\ui_info\screen_name $11234459 Liberate -upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_armored_car_8_rad_ak default\army_skin_bag\name $11246934 Basalt Grey 8 Rad -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_armored_car_8_rad_ak default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_armored_tractor_254_ak default\army_skin_bag\name $11253792 Basalt Grey Reconnaissance Tractor -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_armored_tractor_254_ak default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. -upgrade attributes\upgrade\campaign\skills\air_and_sea_company_skill_unlock_5 default\upgrade_bag\ui_info\help_text $11259522 Improves the Company's Air Recon trait, decreasing the damage received by enemy companies marked by a Recon Loiter aircraft by 40%. -upgrade attributes\upgrade\campaign\skills\air_and_sea_company_skill_unlock_5 default\upgrade_bag\ui_info\screen_name $11259471 Elite Air Recon -upgrade attributes\upgrade\campaign\skills\air_and_sea_company_skill_unlock_5 sp\upgrade_bag\ui_info\help_text $11259522 Improves the Company's Air Recon trait, decreasing the damage received by enemy companies marked by a Recon Loiter aircraft by 40%. -upgrade attributes\upgrade\campaign\skills\air_and_sea_company_skill_unlock_5 sp\upgrade_bag\ui_info\screen_name $11259471 Elite Air Recon -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_halftrack_stuka_sdkfz_251 default\army_skin_bag\name $11253793 Basalt Grey Walking Stuka -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_halftrack_stuka_sdkfz_251 default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. -upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 default\upgrade_bag\ui_info\help_text $11244474 Improves the C-47's Company Paradrop ability, increasing the range and decreasing the cost. -upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 default\upgrade_bag\ui_info\screen_name $11234595 Elite Paratroopers Trait -upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 sp\upgrade_bag\ui_info\help_text $11244474 Improves the C-47's Company Paradrop ability, increasing the range and decreasing the cost. -upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 sp\upgrade_bag\ui_info\screen_name $11234595 Elite Paratroopers Trait -upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_kradschutzen_motorcycle_ak default\army_skin_bag\name $11246935 Basalt Grey Motorcycle Team -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_kradschutzen_motorcycle_ak default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_marder_iii_ak default\army_skin_bag\name $11246936 Basalt Grey Marder III -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_marder_iii_ak default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. -upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 default\upgrade_bag\ui_info\help_text $11244475 Improves the Company's Loot Ability, increasing the range and amount looted. -upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 default\upgrade_bag\ui_info\screen_name $11234711 Elite Platoons Trait -upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 sp\upgrade_bag\ui_info\help_text $11244475 Improves the Company's Loot Ability, increasing the range and amount looted. -upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 sp\upgrade_bag\ui_info\screen_name $11234711 Elite Platoons Trait -upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_stug_iii_d_ak default\army_skin_bag\name $11253794 Basalt Grey StuG III D -army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_stug_iii_d_ak default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_hq_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_hq_ak default\army_skin_bag\name $11257450 Night Fighter Headquarters -upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 default\upgrade_bag\ui_info\help_text $11244476 Improves the Company's Barrage ability, increasing the range and decreasing the cost. -upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 default\upgrade_bag\ui_info\screen_name $11234712 Elite Heavy Weapons Trait -upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 sp\upgrade_bag\ui_info\help_text $11244476 Improves the Company's Barrage ability, increasing the range and decreasing the cost. -upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 sp\upgrade_bag\ui_info\screen_name $11234712 Elite Heavy Weapons Trait -upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak default\extensions\ui_ext\screen_name $11222421 MG42 Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak default\extensions\ui_ext\brief_text $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak default\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak sp\extensions\ui_ext\screen_name $11222421 MG42 Machine Gun -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak sp\extensions\ui_ext\brief_text $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. -ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_strategic_point_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_strategic_point_ak default\army_skin_bag\name $11257178 Night Fighter Strategic Resource Point Afrika Korps -upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 default\upgrade_bag\ui_info\help_text $11244477 Grants a Support Ability that can be used to call-in Medical Trucks during real-time battles. -upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 default\upgrade_bag\ui_info\screen_name $11234440 Medical Support -upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 sp\upgrade_bag\ui_info\help_text $11244477 Grants a Support Ability that can be used to call-in Medical Trucks during real-time battles. -upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 sp\upgrade_bag\ui_info\screen_name $11234440 Medical Support -upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_territory_victory_point_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_territory_victory_point_ak default\army_skin_bag\name $11257311 Night Fighter Victory Point Afrika Korps -army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzergrenadier_ak default\army_skin_bag\description $11255476 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming for August/September 2023. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzergrenadier_ak default\army_skin_bag\name $11251414 Night Fighter Panzergrenadier -army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzerjaeger_inf_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzerjaeger_inf_ak default\army_skin_bag\name $11251415 Night Fighter Panzerjäger -army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzerpioneer_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzerpioneer_ak default\army_skin_bag\name $11251416 Night Fighter Panzerpioneer -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_armored_tractor_254_ak default\army_skin_bag\description $11255476 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming for August/September 2023. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_armored_tractor_254_ak default\army_skin_bag\name $11251417 Night Fighter Reconnaissance Tractor -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_halftrack_250_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_halftrack_250_ak default\army_skin_bag\name $11251418 Night Fighter 250 Half-track -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_kradschutzen_gespann_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_kradschutzen_gespann_ak default\army_skin_bag\name $11258293 Night Fighter Motorcycle Team -upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 default\upgrade_bag\ui_info\help_text $11244478 Improves the Company's Movement, doubles the amount of movement points from veterancy. -upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 default\upgrade_bag\ui_info\screen_name $11234713 Elite Commandos Trait -upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 sp\upgrade_bag\ui_info\help_text $11244478 Improves the Company's Movement, doubles the amount of movement points from veterancy. -upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 sp\upgrade_bag\ui_info\screen_name $11234713 Elite Commandos Trait -upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_marder_iii_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_marder_iii_ak default\army_skin_bag\name $11251419 Night Fighter Marder III -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_panzer_iii_base_ak default\army_skin_bag\description $11255476 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming for August/September 2023. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_panzer_iii_base_ak default\army_skin_bag\name $11251420 Night Fighter Panzer III -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\ui_info\help_text $11260271 Targets Self -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\ui_info\screen_name $11226232 March -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\ui_info\brief_text $11244485 Increases movement range but disables Attack, Capture, and most abilities. -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\ui_info\extra_text_formatter\formatter $11260715 Increases movement by +%1%. -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11227875 Not Encircled -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\requirements\required_action_point\ui_name $11224042 Not enough Action Points -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\ui_info\help_text $11260271 Targets Self -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\ui_info\screen_name $11226232 March -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\ui_info\brief_text $11244485 Increases movement range but disables Attack, Capture, and most abilities. -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11260715 Increases movement by +%1%. -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11227875 Not Encircled -upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\requirements\required_action_point\ui_name $11224042 Not enough Action Points -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_scout_car_heavy_8_rad_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_scout_car_heavy_8_rad_ak default\army_skin_bag\name $11258292 Night Fighter 8 Rad -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\ui_info\help_text $11260271 Targets Self -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\ui_info\screen_name $11226234 Patrol -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\ui_info\brief_text $11260717 Increases company vision range and reveals hidden enemies but disables Attack, Capture, and most abilities. -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11227875 Not Encircled -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\requirements\required_action_point\ui_name $11224042 Not enough Action Points -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\ui_info\help_text $11260271 Targets Self -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\ui_info\screen_name $11226234 Patrol -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\ui_info\brief_text $11260717 Increases company vision range and reveals hidden enemies but disables Attack, Capture, and most abilities. -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\requirements\required_statemodelbool\ui_name $11227056 Supply -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11227875 Not Encircled -upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\requirements\required_action_point\ui_name $11224042 Not enough Action Points -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_tiger_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_tiger_ak default\army_skin_bag\name $11251421 Night Fighter Tiger I -army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_force_assault_panzergrenadier_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_force_assault_panzergrenadier_ak default\army_skin_bag\name $11253347 Blocking Force Assault Grenadier -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\ui_info\extra_text $11244442 Heal and Build -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\ui_info\help_text $11244487 • Access to Heal and Repair Abilities.\n• Access to Detachment's Constructions.\n• Disables Attack and Move Commands. -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\ui_info\screen_name $11230189 Order: Encamp Stance -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\ui_info\brief_text $11244461 Only 1 Stance Active Per Turn\nResets Each Turn -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\ui_info\extra_text $11244442 Heal and Build -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\ui_info\help_text $11244487 • Access to Heal and Repair Abilities.\n• Access to Detachment's Constructions.\n• Disables Attack and Move Commands. -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\ui_info\screen_name $11230189 Order: Encamp Stance -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\ui_info\brief_text $11244461 Only 1 Stance Active Per Turn\nResets Each Turn -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching -upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling -army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzergrenadier_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzergrenadier_ak default\army_skin_bag\name $11253349 Blocking Force Panzergrenadier -army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzerjaeger_inf_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzerjaeger_inf_ak default\army_skin_bag\name $11253351 Blocking Force Panzerjäger -army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzerpioneer_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzerpioneer_ak default\army_skin_bag\name $11253352 Blocking Force Panzerpioneer -army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_at_gun_88mm_mobile_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_at_gun_88mm_mobile_ak default\army_skin_bag\name $11253353 Blocking Force Flak 36 Team -upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock default\upgrade_bag\ui_info\help_text $11204316 Description: Ambush Stance unlocks auto-attack and camouflages the unit -upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock default\upgrade_bag\ui_info\screen_name $11200205 Unlock: Ambush Stance -upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock default\upgrade_bag\ui_info\brief_text $11194121 Target: Self -upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock sp\upgrade_bag\ui_info\help_text $11204316 Description: Ambush Stance unlocks auto-attack and camouflages the unit -upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock sp\upgrade_bag\ui_info\screen_name $11200205 Unlock: Ambush Stance -upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock sp\upgrade_bag\ui_info\brief_text $11194121 Target: Self -army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_hmg_mg34_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_hmg_mg34_ak default\army_skin_bag\name $11253354 Blocking Force Machine Gun Team -army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_leig_75mm_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_leig_75mm_ak default\army_skin_bag\name $11253355 Blocking Force le.IG 18 Team -army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_pak_38_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_pak_38_ak default\army_skin_bag\name $11253357 Blocking Force Anti-Tank Gun Team -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_armored_car_8_rad_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_armored_car_8_rad_ak default\army_skin_bag\name $11253359 Blocking Force 8 Rad -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak default\extensions\ui_ext\screen_name $11235861 222 Armored Car Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak sp\extensions\ui_ext\screen_name $11235861 222 Armored Car Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_armored_tractor_254_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_armored_tractor_254_ak default\army_skin_bag\name $11253360 Blocking Force Reconnaissance Tractor -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_command_wreck_ak default\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_command_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_command_wreck_ak sp\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_command_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_250_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_250_ak default\army_skin_bag\name $11253361 Blocking Force 250 Half-track -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_stummel_wreck_ak default\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_stummel_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_stummel_wreck_ak sp\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_stummel_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak default\extensions\ui_ext\screen_name $11235868 Kradschützen Motorcycle Team Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak sp\extensions\ui_ext\screen_name $11235868 Kradschützen Motorcycle Team Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_7_flak_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_7_flak_ak default\army_skin_bag\name $11253362 Blocking Force Flak Halftrack -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak default\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak sp\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak default\extensions\ui_ext\screen_name $11235862 254 Reconnaissance Tractor Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak sp\extensions\ui_ext\screen_name $11235862 254 Reconnaissance Tractor Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_flame_wreck_ak default\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_flame_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_flame_wreck_ak sp\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_flame_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_recovery_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_recovery_ak default\army_skin_bag\name $11253363 Blocking Force Recovery Half-track -upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock default\upgrade_bag\ui_info\help_text $11204317 Description: Dig-in Stance increases Defense Rating, enables healing, and resists all battle statuses -upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock default\upgrade_bag\ui_info\screen_name $11244437 Unlock: Dig-in Stance -upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock default\upgrade_bag\ui_info\brief_text $11194121 Target: Self -upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock sp\upgrade_bag\ui_info\help_text $11204317 Description: Dig-in Stance increases Defense Rating, enables healing, and resists all battle statuses -upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock sp\upgrade_bag\ui_info\screen_name $11244437 Unlock: Dig-in Stance -upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock sp\upgrade_bag\ui_info\brief_text $11194121 Target: Self -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_stuka_sdkfz_251 default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_stuka_sdkfz_251 default\army_skin_bag\name $11253364 Blocking Force Walking Stuka -ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_wreck_ak default\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_wreck_ak sp\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak default\extensions\ui_ext\screen_name $11235863 Bison Sturmpanzer Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak sp\extensions\ui_ext\screen_name $11235863 Bison Sturmpanzer Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_kradschutzen_motorcycle_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_kradschutzen_motorcycle_ak default\army_skin_bag\name $11253365 Blocking Force Motorcycle Team -ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak default\extensions\ui_ext\screen_name $11235869 Carro Armato M13/40 Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak sp\extensions\ui_ext\screen_name $11235869 Carro Armato M13/40 Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak default\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak default\extensions\ui_ext\help_text $11228692 Vehicle Wreckage -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak sp\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak sp\extensions\ui_ext\help_text $11228692 Vehicle Wreckage -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_marder_iii_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_marder_iii_ak default\army_skin_bag\name $11253366 Blocking Force Marder III -ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak default\extensions\ui_ext\screen_name $11235870 Marder III Tank Destroyer Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak sp\extensions\ui_ext\screen_name $11235870 Marder III Tank Destroyer Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_2_wreck_ak default\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_2_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_2_wreck_ak sp\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_2_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_panzer_iii_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_panzer_iii_ak default\army_skin_bag\name $11253367 Blocking Force Panzer III -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak default\extensions\ui_ext\screen_name $11235879 Panzer II wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak sp\extensions\ui_ext\screen_name $11235879 Panzer II wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak default\extensions\ui_ext\screen_name $11235793 Mortar Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak sp\extensions\ui_ext\screen_name $11235793 Mortar Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_panzer_iv_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_panzer_iv_ak default\army_skin_bag\name $11253368 Blocking Force Panzer IV -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak default\extensions\ui_ext\screen_name $11235873 Panzer III Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak default\extensions\ui_ext\screen_name_world $11235873 Panzer III Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak sp\extensions\ui_ext\screen_name $11235873 Panzer III Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak sp\extensions\ui_ext\screen_name_world $11235873 Panzer III Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_stug_iii_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_stug_iii_ak default\army_skin_bag\name $11253369 Blocking Force StuG III G -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_vampire_wreck_ak default\extensions\ui_ext\help_text $11228692 Vehicle Wreckage -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_vampire_wreck_ak default\extensions\ui_ext\help_text_world $11228693 Vehicle Wreckage -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_vampire_wreck_ak sp\extensions\ui_ext\help_text $11228692 Vehicle Wreckage -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_vampire_wreck_ak sp\extensions\ui_ext\help_text_world $11228693 Vehicle Wreckage -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak default\extensions\ui_ext\screen_name $11235874 Panzer III L Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak default\extensions\ui_ext\screen_name_world $11235874 Panzer III L Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak sp\extensions\ui_ext\screen_name $11235874 Panzer III L Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak sp\extensions\ui_ext\screen_name_world $11235874 Panzer III L Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock default\upgrade_bag\ui_info\help_text $11204319 Description: Siege Stance unlocks the Barrage Ability and increases attack rating -upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock default\upgrade_bag\ui_info\screen_name $11200202 Unlock: Siege Stance -upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock default\upgrade_bag\ui_info\brief_text $11194121 Target: Self -upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock sp\upgrade_bag\ui_info\help_text $11204319 Description: Siege Stance unlocks the Barrage Ability and increases attack rating -upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock sp\upgrade_bag\ui_info\screen_name $11200202 Unlock: Siege Stance -upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock sp\upgrade_bag\ui_info\brief_text $11194121 Target: Self -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_stug_iii_d_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_stug_iii_d_ak default\army_skin_bag\name $11253370 Blocking Force StuG III D -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak default\extensions\ui_ext\screen_name $11235864 250/9 Armored Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak sp\extensions\ui_ext\screen_name $11235864 250/9 Armored Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak default\extensions\ui_ext\screen_name $11235875 Panzer III G Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak default\extensions\ui_ext\screen_name_world $11235875 Panzer III G Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak sp\extensions\ui_ext\screen_name $11235875 Panzer III G Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak sp\extensions\ui_ext\screen_name_world $11235875 Panzer III G Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_tiger_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_tiger_ak default\army_skin_bag\name $11253371 Blocking Force Tiger I -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak default\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak sp\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_truck_2_5_medical_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. -army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_truck_2_5_medical_ak default\army_skin_bag\name $11253372 Blocking Force Medical Truck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak default\extensions\ui_ext\screen_name $11235876 Panzer III N Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak default\extensions\ui_ext\screen_name_world $11235876 Panzer III N Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak sp\extensions\ui_ext\screen_name $11235876 Panzer III N Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak sp\extensions\ui_ext\screen_name_world $11235876 Panzer III N Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_halftrack_stuka_sdkfz_251 default\army_skin_bag\name $11264452 Light Grey Walking Stuka -army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_halftrack_stuka_sdkfz_251 default\army_skin_bag\description $11264456 Update your look with a light grey version of the default skin. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak default\extensions\ui_ext\screen_name $11235877 Flammpanzer III Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak default\extensions\ui_ext\screen_name_world $11235877 Flammpanzer III Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak sp\extensions\ui_ext\screen_name $11235877 Flammpanzer III Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak sp\extensions\ui_ext\screen_name_world $11235877 Flammpanzer III Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_kradschutzen_motorcycle_ak default\army_skin_bag\name $11264454 Light Grey Motorcycle Team -army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_kradschutzen_motorcycle_ak default\army_skin_bag\description $11264456 Update your look with a light grey version of the default skin. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak default\extensions\ui_ext\screen_name $11235866 Walking Stuka Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak sp\extensions\ui_ext\screen_name $11235866 Walking Stuka Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak default\extensions\ui_ext\screen_name $11235874 Panzer III L Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak default\extensions\ui_ext\screen_name_world $11229308 Wrecked Panzer III -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak sp\extensions\ui_ext\screen_name $11235874 Panzer III L Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak sp\extensions\ui_ext\screen_name_world $11229308 Wrecked Panzer III -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_marder_iii_ak default\army_skin_bag\name $11264455 Light Grey Marder III -army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_marder_iii_ak default\army_skin_bag\description $11264456 Update your look with a light grey version of the default skin. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak default\extensions\ui_ext\screen_name $11235867 Flakvierling Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak sp\extensions\ui_ext\screen_name $11235867 Flakvierling Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak default\extensions\ui_ext\screen_name $11244680 Medical Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak default\extensions\ui_ext\help_text $11228692 Vehicle Wreckage -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak sp\extensions\ui_ext\screen_name $11244680 Medical Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak sp\extensions\ui_ext\help_text $11228692 Vehicle Wreckage -army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_stug_iii_d_ak default\army_skin_bag\name $11264453 Light Grey StuG III D -army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_stug_iii_d_ak default\army_skin_bag\description $11264456 Update your look with a light grey version of the default skin. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak default\extensions\ui_ext\screen_name $11235880 Command Panzer IV Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak default\extensions\ui_ext\screen_name_world $11235880 Command Panzer IV Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak sp\extensions\ui_ext\screen_name $11235880 Command Panzer IV Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak sp\extensions\ui_ext\screen_name_world $11235880 Command Panzer IV Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\default\buildings\default_hq_ak default\army_skin_bag\name $11227296 Common Headquarters -army_skin attributes\army_skin\afrika_korps\default\buildings\default_hq_ak default\army_skin_bag\description $11226933 Default Common Skin -ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak default\extensions\ui_ext\screen_name $11235882 Semovente da 75/18 Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak sp\extensions\ui_ext\screen_name $11235882 Semovente da 75/18 Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak default\extensions\ui_ext\screen_name $11235804 Panzer IV Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak default\extensions\ui_ext\screen_name_world $11235804 Panzer IV Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak sp\extensions\ui_ext\screen_name $11235804 Panzer IV Medium Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak sp\extensions\ui_ext\screen_name_world $11235804 Panzer IV Medium Tank Wreck -army_skin attributes\army_skin\afrika_korps\default\capture_points\default_resource_point_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\capture_points\default_resource_point_ak default\army_skin_bag\name $11227298 Common Resource Point -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak default\extensions\ui_ext\screen_name $11235883 StuG III D Assault Gun Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak default\extensions\ui_ext\screen_name_world $11235883 StuG III D Assault Gun Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak sp\extensions\ui_ext\screen_name $11235883 StuG III D Assault Gun Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak sp\extensions\ui_ext\screen_name_world $11235883 StuG III D Assault Gun Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\default\capture_points\default_victory_point_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\capture_points\default_victory_point_ak default\army_skin_bag\name $11227300 Common Victory Point -ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak default\extensions\ui_ext\screen_name $11235872 Panzerjäger I Tank Destroyer Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak sp\extensions\ui_ext\screen_name $11235872 Panzerjäger I Tank Destroyer Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -army_skin attributes\army_skin\afrika_korps\default\infantry\default_assault_panzergrenadier_ak default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\afrika_korps\default\infantry\default_assault_panzergrenadier_ak default\army_skin_bag\name $11233416 Common Assault Grenadier Squad -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak default\extensions\ui_ext\screen_name $11235807 StuG III G Assault Gun Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak default\extensions\ui_ext\screen_name_world $11235807 StuG III G Assault Gun Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak sp\extensions\ui_ext\screen_name $11235807 StuG III G Assault Gun Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak sp\extensions\ui_ext\screen_name_world $11235807 StuG III G Assault Gun Wreck -army_skin attributes\army_skin\afrika_korps\default\infantry\default_hmg_mg34_ak default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\afrika_korps\default\infantry\default_hmg_mg34_ak default\army_skin_bag\name $11227309 Common MG34 Machine Gun Team -ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak default\extensions\ui_ext\screen_name $11235881 18-tonne Recovery Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak default\extensions\ui_ext\screen_name_world $11235881 18-tonne Recovery Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak sp\extensions\ui_ext\screen_name $11235881 18-tonne Recovery Half-track Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak sp\extensions\ui_ext\screen_name_world $11235881 18-tonne Recovery Half-track Wreck -army_skin attributes\army_skin\afrika_korps\default\infantry\default_leig_75mm_ak default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\afrika_korps\default\infantry\default_leig_75mm_ak default\army_skin_bag\name $11227311 Common le.IG 18 Support Gun Team -ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak default\extensions\ui_ext\screen_name $11235808 Tiger Heavy Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak default\extensions\ui_ext\screen_name_world $11235808 Tiger Heavy Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak sp\extensions\ui_ext\screen_name $11235808 Tiger Heavy Tank Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak sp\extensions\ui_ext\screen_name_world $11235808 Tiger Heavy Tank Wreck -army_skin attributes\army_skin\afrika_korps\default\infantry\default_pak_38_ak default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\afrika_korps\default\infantry\default_pak_38_ak default\army_skin_bag\name $11227314 Common Pak 38 Anti-Tank Gun Team -army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzergrenadier_ak default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzergrenadier_ak default\army_skin_bag\name $11227305 Common Panzergrenadier Squad -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak default\extensions\ui_ext\screen_name $11235871 2.5-tonne Medical Truck Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak default\extensions\ui_ext\screen_name_world $11235871 2.5-tonne Medical Truck Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak sp\extensions\ui_ext\screen_name $11235871 2.5-tonne Medical Truck Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak sp\extensions\ui_ext\screen_name_world $11235871 2.5-tonne Medical Truck Wreck -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company default\upgrade_bag\ui_info\screen_name $11259461 Air Recon -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company default\upgrade_bag\ui_info\brief_text $11259459 Receive 20% less damage from enemy companies that are marked by a Recon Loiter aircraft. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company sp\upgrade_bag\ui_info\screen_name $11259461 Air Recon -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company sp\upgrade_bag\ui_info\brief_text $11259459 Receive 20% less damage from enemy companies that are marked by a Recon Loiter aircraft. -army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzerjaeger_inf_ak default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzerjaeger_inf_ak default\army_skin_bag\name $11227303 Common Panzerjäger Squad -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak default\extensions\ui_ext\screen_name $11235801 2.5-tonne Utility Truck Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak default\extensions\ui_ext\screen_name_world $11235801 2.5-tonne Utility Truck Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak sp\extensions\ui_ext\screen_name $11235801 2.5-tonne Utility Truck Wreck -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak sp\extensions\ui_ext\screen_name_world $11235801 2.5-tonne Utility Truck Wreck -army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzerpioneer_ak default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzerpioneer_ak default\army_skin_bag\name $11227307 Common Panzerpioneer Squad -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company_improved default\upgrade_bag\ui_info\screen_name $11259471 Elite Air Recon -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company_improved default\upgrade_bag\ui_info\brief_text $11259472 Receive 40% less damage from enemy companies that are marked by a Recon Loiter aircraft. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company_improved sp\upgrade_bag\ui_info\screen_name $11259471 Elite Air Recon -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company_improved sp\upgrade_bag\ui_info\brief_text $11259472 Receive 40% less damage from enemy companies that are marked by a Recon Loiter aircraft. -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_armored_car_8_rad_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_armored_car_8_rad_ak default\army_skin_bag\name $11227318 Common 8 Rad Armored Car Sd.Kfz. 232 -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_armored_tractor_254_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_armored_tractor_254_ak default\army_skin_bag\name $11227341 Common Reconnaissance Tractor Sd.Kfz. 254 -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company default\upgrade_bag\ui_info\screen_name $11186700 Paratroopers -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company default\upgrade_bag\ui_info\brief_text $11244757 Replenish some health and movement points when paradropping from a C-47 Douglas. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company sp\upgrade_bag\ui_info\screen_name $11186700 Paratroopers -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company sp\upgrade_bag\ui_info\brief_text $11244757 Replenish some health and movement points when paradropping from a C-47 Douglas. -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_at_gun_88mm_mobile_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_at_gun_88mm_mobile_ak default\army_skin_bag\name $11227339 Common Flak 36 Anti-Tank Gun Team -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company_improved default\upgrade_bag\ui_info\screen_name $11234716 Elite Paratroopers -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company_improved default\upgrade_bag\ui_info\brief_text $11244758 Replenish some health and movement points when paradropping from a C-47 Douglas.\n• Increases range and decreases cost. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company_improved sp\upgrade_bag\ui_info\screen_name $11234716 Elite Paratroopers -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company_improved sp\upgrade_bag\ui_info\brief_text $11244758 Replenish some health and movement points when paradropping from a C-47 Douglas.\n• Increases range and decreases cost. -ebps attributes\ebps\races\american\aircraft\b25j_bomber_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\aircraft\b25j_bomber_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\aircraft\b25j_bomber_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\aircraft\b25j_bomber_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\aircraft\b25j_bomber_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\aircraft\b25j_bomber_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\aircraft\b25j_bomber_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\aircraft\b25j_bomber_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_250_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_250_ak default\army_skin_bag\name $11227316 Common Medium Armored Personnel Carrier Sd.Kfz. 250 -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_251_stuka_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_251_stuka_ak default\army_skin_bag\name $11227324 Common Walking Stuka Rocket Launcher Sd.Kfz 251 -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company default\upgrade_bag\ui_info\screen_name $11234620 Platoons -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company default\upgrade_bag\ui_info\brief_text $11244749 Unlocks the Company's Loot ability. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company sp\upgrade_bag\ui_info\screen_name $11234620 Platoons -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company sp\upgrade_bag\ui_info\brief_text $11244749 Unlocks the Company's Loot ability. -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_7_flak_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_7_flak_ak default\army_skin_bag\name $11227322 Common Flak Half-Track Sd.Kfz 7/1 -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\ui_ext\screen_name $11259405 Ammunition Storage -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\ui_ext\brief_text $11259409 Increases the combat performance of all friendly units and emplacements. Explodes on death. -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\ui_ext\extra_text_formatter\formatter $11259408 Affected units gain +%1%%% reload speed, +%2%%% ability recharge speed. -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11260759 Must be 25 range away from an Ammunition Storage -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us sp\extensions\ui_ext\screen_name $11259405 Ammunition Storage -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us sp\extensions\ui_ext\brief_text $11259409 Increases the combat performance of all friendly units and emplacements. Explodes on death. -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us sp\extensions\ui_ext\extra_text_formatter\formatter $11259408 Affected units gain +%1%%% reload speed, +%2%%% ability recharge speed. -ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company_improved default\upgrade_bag\ui_info\screen_name $11235196 Elite Platoons -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company_improved default\upgrade_bag\ui_info\brief_text $11244750 Unlocks the Company's Loot ability.\n• Increases range and amount looted. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company_improved sp\upgrade_bag\ui_info\screen_name $11235196 Elite Platoons -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company_improved sp\upgrade_bag\ui_info\brief_text $11244750 Unlocks the Company's Loot ability.\n• Increases range and amount looted. -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_recovery_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_recovery_ak default\army_skin_bag\name $11227326 Common 18-tonne Recovery Vehicle -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_kradschutzen_motorcycle_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_kradschutzen_motorcycle_ak default\army_skin_bag\name $11227320 Common Kradschützen Motorcycle Team -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company default\upgrade_bag\ui_info\screen_name $11214885 Heavy Weapons -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company default\upgrade_bag\ui_info\brief_text $11244751 Unlocks the Company's Barrage ability. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company sp\upgrade_bag\ui_info\screen_name $11214885 Heavy Weapons -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company sp\upgrade_bag\ui_info\brief_text $11244751 Unlocks the Company's Barrage ability. -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_marder_iii_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_marder_iii_ak default\army_skin_bag\name $11227337 Common Marder III M Tank Destroyer Sd.Kfz 138 -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company_improved default\upgrade_bag\ui_info\screen_name $11234715 Elite Heavy Weapons -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company_improved default\upgrade_bag\ui_info\brief_text $11244752 Unlocks the Company's Barrage ability.\n• Increases range and decreases cost. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company_improved sp\upgrade_bag\ui_info\screen_name $11234715 Elite Heavy Weapons -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company_improved sp\upgrade_bag\ui_info\brief_text $11244752 Unlocks the Company's Barrage ability.\n• Increases range and decreases cost. -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_panzer_iii_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_panzer_iii_ak default\army_skin_bag\name $11227330 Common Panzer III L Medium Tank -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_panzer_iv_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_panzer_iv_ak default\army_skin_bag\name $11248546 Common Panzer IV Sd.Kfz. 161/1 -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_infantry_company default\upgrade_bag\ui_info\screen_name $11223060 Well-supplied -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_infantry_company default\upgrade_bag\ui_info\brief_text $11244494 Increases the company's supply recovery rate. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_infantry_company sp\upgrade_bag\ui_info\screen_name $11223060 Well-supplied -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_infantry_company sp\upgrade_bag\ui_info\brief_text $11244494 Increases the company's supply recovery rate. -ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us default\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us default\extensions\ui_ext\screen_name $11259093 Artillery Radio Beacon -ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us default\extensions\ui_ext\brief_text_formatter\formatter $11259094 Camouflaged beacon that automatically barrages nearby enemy infantry or team weapons in the area once every %1% seconds. -ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us default\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11260464 Must be 50 range away from a Radio Beacon -ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us default\extensions\construction_ext\placement_requirements\requirements\required_cap\ui_name $11260456 Maximum limit of 3 reached -ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us sp\extensions\ui_ext\screen_name $11259093 Artillery Radio Beacon -ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us sp\extensions\ui_ext\brief_text_formatter\formatter $11259094 Camouflaged beacon that automatically barrages nearby enemy infantry or team weapons in the area once every %1% seconds. -ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us sp\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11260465 45 meters away from other radio beacons -ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us sp\extensions\construction_ext\placement_requirements\requirements\required_cap\ui_name $11260457 Maximum limit of 3 reached -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_stug_iii_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_stug_iii_ak default\army_skin_bag\name $11248512 Common StuG III Assault Gun Sd.Kfz. 142 -ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us sp\extensions\ui_ext\extra_text $11158242 -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_mechanized_company default\upgrade_bag\ui_info\screen_name $11218167 Rapid Deployment -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_mechanized_company default\upgrade_bag\ui_info\brief_text $11244495 Increases the company's Movement Points. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_mechanized_company sp\upgrade_bag\ui_info\screen_name $11218167 Rapid Deployment -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_mechanized_company sp\upgrade_bag\ui_info\brief_text $11244495 Increases the company's Movement Points. -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_stug_iii_d_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_stug_iii_d_ak default\army_skin_bag\name $11233422 Common StuG III D Assault Gun -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_tiger_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_tiger_ak default\army_skin_bag\name $11227331 Common Tiger I Heavy Tank Sd.Kfz 181 -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company default\upgrade_bag\ui_info\screen_name $11214878 Commandos -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company default\upgrade_bag\ui_info\brief_text $11244496 Improves the company's movement across rough terrain, mountain passes, and ruined bridges. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company sp\upgrade_bag\ui_info\screen_name $11214878 Commandos -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company sp\upgrade_bag\ui_info\brief_text $11244496 Improves the company's movement across rough terrain, mountain passes, and ruined bridges. -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_truck_2_5_medical_ak default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\afrika_korps\default\vehicles\default_truck_2_5_medical_ak default\army_skin_bag\name $11227328 Common 2.5-tonne Medical Truck -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company_improved default\upgrade_bag\ui_info\screen_name $11234714 Elite Commandos -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company_improved default\upgrade_bag\ui_info\brief_text $11244754 Improves the Company's movement across rough terrain, mountain passes, and ruined bridges.\n• Increases movement points from supply. -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company_improved sp\upgrade_bag\ui_info\screen_name $11234714 Elite Commandos -upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company_improved sp\upgrade_bag\ui_info\brief_text $11244754 Improves the Company's movement across rough terrain, mountain passes, and ruined bridges.\n• Increases movement points from supply. -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us default\extensions\ui_ext\brief_text $11235513 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us sp\extensions\ui_ext\brief_text $11235513 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -army_skin attributes\army_skin\afrika_korps\premium\capture_points\premium_edition_victory_point_ak default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. -army_skin attributes\army_skin\afrika_korps\premium\capture_points\premium_edition_victory_point_ak default\army_skin_bag\name $11232142 Premium Edition Victory Point Afrika Korps -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_3 default\upgrade_bag\ui_info\screen_name $11189770 Air Support -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_3 default\upgrade_bag\ui_info\brief_text $11244500 Free C-47 Douglas aircraft at airfields when captured. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_3 sp\upgrade_bag\ui_info\screen_name $11189770 Air Support -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_3 sp\upgrade_bag\ui_info\brief_text $11244500 Free C-47 Douglas aircraft at airfields when captured. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_4 default\upgrade_bag\ui_info\screen_name $11260422 Hard Chargers -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_4 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260419 Reduced damage taken from detachments by %1%%%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_4 sp\upgrade_bag\ui_info\screen_name $11260422 Hard Chargers -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_4 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11260419 Reduced damage taken from detachments by %1%%%. -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us default\extensions\ui_ext\brief_text $11235514 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us sp\extensions\ui_ext\brief_text $11235514 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_5 default\upgrade_bag\ui_info\screen_name $11260423 Medics -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_5 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260420 Reduces resource cost of Heal Target by %1%%%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_5 sp\upgrade_bag\ui_info\screen_name $11260423 Medics -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_5 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11260420 Reduces resource cost of Heal Target by %1%%%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_1 default\upgrade_bag\ui_info\screen_name $11218074 Fortified Positions -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_1 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11244501 Decreases the cost of detachments by %1%%%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_1 sp\upgrade_bag\ui_info\screen_name $11218074 Fortified Positions -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_1 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11244501 Decreases the cost of detachments by %1%%%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_3 default\upgrade_bag\ui_info\screen_name $11219795 Naval Support -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_3 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11244503 Decreases the cost of the Company Transport ability at seaports by %1%%%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_3 sp\upgrade_bag\ui_info\screen_name $11219795 Naval Support -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_3 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11244503 Decreases the cost of the Company Transport ability at seaports by %1%%%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_4 default\upgrade_bag\ui_info\screen_name $11260425 Dug In -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_4 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260421 Reduce damage taken when attacked by %1%%%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_4 sp\upgrade_bag\ui_info\screen_name $11260425 Dug In -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_4 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11260421 Reduce damage taken when attacked by %1%%%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_1 default\upgrade_bag\ui_info\screen_name $11218074 Fortified Positions -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_1 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11244501 Decreases the cost of detachments by %1%%%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_1 sp\upgrade_bag\ui_info\screen_name $11218074 Fortified Positions -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_1 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11244501 Decreases the cost of detachments by %1%%%. -ebps attributes\ebps\races\american\buildings\defensive\base_defense_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\base_defense_us default\extensions\ui_ext\screen_name $11198143 HMG Nest -ebps attributes\ebps\races\american\buildings\defensive\base_defense_us default\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -ebps attributes\ebps\races\american\buildings\defensive\base_defense_us default\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\base_defense_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\base_defense_us sp\extensions\ui_ext\screen_name $11198143 HMG Nest -ebps attributes\ebps\races\american\buildings\defensive\base_defense_us sp\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -ebps attributes\ebps\races\american\buildings\defensive\base_defense_us sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_2 default\upgrade_bag\ui_info\screen_name $11218073 Bolstered Forces -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_2 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11244499 Increases the company's max health by %1%. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_2 sp\upgrade_bag\ui_info\screen_name $11218073 Bolstered Forces -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_2 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11244499 Increases the company's max health by %1%. -ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us sp\extensions\ui_ext\extra_text $11158242 -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_3 default\upgrade_bag\ui_info\screen_name $11223060 Well-supplied -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_3 default\upgrade_bag\ui_info\brief_text $11244506 Increases the company's supply recovery rate. -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_3 sp\upgrade_bag\ui_info\screen_name $11223060 Well-supplied -upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_3 sp\upgrade_bag\ui_info\brief_text $11244506 Increases the company's supply recovery rate. -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft default\upgrade_bag\ui_info\help_text $11218078 Description:\n• Vulnerable to Anti-Aircraft type weapons. -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft default\upgrade_bag\ui_info\screen_name $11244439 Unit Type: -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft sp\upgrade_bag\ui_info\help_text $11218078 Description:\n• Vulnerable to Anti-Aircraft type weapons. -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft sp\upgrade_bag\ui_info\screen_name $11244439 Unit Type: -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_bazooka_team_us default\army_skin_bag\name $11234558 Fighting First Bazooka Team -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_bazooka_team_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_captain_us default\army_skin_bag\name $11234560 Fighting First Captain -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_captain_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_armor default\upgrade_bag\ui_info\screen_name $11214891 Armored Type -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_armor default\upgrade_bag\ui_info\brief_text $11244507 Vulnerable to anti-armor weapons. -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_armor sp\upgrade_bag\ui_info\screen_name $11214891 Armored Type -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_armor sp\upgrade_bag\ui_info\brief_text $11244507 Vulnerable to anti-armor weapons. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us default\extensions\ui_ext\help_text $11235481 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us default\extensions\ui_ext\screen_name $11208228 High-Explosive Demolition Charge -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us default\extensions\ui_ext\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us sp\extensions\ui_ext\screen_name $11208228 High-Explosive Demolition Charge -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us sp\extensions\ui_ext\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. -ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us default\extensions\ui_ext\help_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us default\extensions\ui_ext\screen_name $11235460 M1 Mine -ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us sp\extensions\ui_ext\screen_name $11235460 M1 Mine -ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_engineer_us default\army_skin_bag\name $11234562 Fighting First Engineer -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_engineer_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_infantry default\upgrade_bag\ui_info\screen_name $11232945 Infantry Type -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_infantry default\upgrade_bag\ui_info\brief_text $11244508 Vulnerable to anti-infantry weapons. -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_infantry sp\upgrade_bag\ui_info\screen_name $11232945 Infantry Type -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_infantry sp\upgrade_bag\ui_info\brief_text $11244508 Vulnerable to anti-infantry weapons. -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_rifleman_us default\army_skin_bag\name $11234564 Fighting First Rifleman -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_rifleman_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel default\upgrade_bag\ui_info\extra_text $11159402 Passive -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel default\upgrade_bag\ui_info\help_text $11218077 Description:\n• -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel default\upgrade_bag\ui_info\screen_name $11244440 Unit Type: -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel default\upgrade_bag\ui_info\brief_text $11158242 -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel sp\upgrade_bag\ui_info\extra_text $11159402 Passive -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel sp\upgrade_bag\ui_info\help_text $11218077 Description:\n• -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel sp\upgrade_bag\ui_info\screen_name $11244440 Unit Type: -upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel sp\upgrade_bag\ui_info\brief_text $11158242 -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_scout_us default\army_skin_bag\name $11234565 Fighting First Scout -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_scout_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us default\extensions\ui_ext\help_text $11235481 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us default\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us default\extensions\ui_ext\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us sp\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us sp\extensions\ui_ext\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_sniper_us default\army_skin_bag\name $11234567 Fighting First Sniper -army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_sniper_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us default\upgrade_bag\ui_info\screen_name $11234204 Unlock Bomber -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us default\upgrade_bag\ui_info\brief_text $11244509 Unlocks the B-25 Mitchell Bomber aircraft for purchase at airfields. The B-25 can quickly destroy enemy emplacements and weaken defenses. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us sp\upgrade_bag\ui_info\screen_name $11234204 Unlock Bomber -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us sp\upgrade_bag\ui_info\brief_text $11244509 Unlocks the B-25 Mitchell Bomber aircraft for purchase at airfields. The B-25 can quickly destroy enemy emplacements and weaken defenses. -ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us default\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine -ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us default\extensions\ui_ext\screen_name $11154323 M1 Anti-Tank Mine -ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us default\extensions\ui_ext\extra_text $11169424 Click to Construct -ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us sp\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine -ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us sp\extensions\ui_ext\screen_name $11154323 M1 Anti-Tank Mine -ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us sp\extensions\ui_ext\extra_text $11169424 Click to Construct -army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_at_gun_57mm_us default\army_skin_bag\name $11246939 Fighting First Anti-tank Gun Team -army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_at_gun_57mm_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_hmg_30cal_us default\army_skin_bag\name $11246937 Fighting First Machine Gun Team -army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_hmg_30cal_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_mortar_81mm_us default\army_skin_bag\name $11246938 Fighting First Mortar Team -army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_mortar_81mm_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_chaffee_us default\army_skin_bag\name $11246940 Fighting First M24 Chaffee -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_chaffee_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us default\upgrade_bag\ui_info\screen_name $11234205 Unlock Fighter -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us default\upgrade_bag\ui_info\brief_text $11244510 Unlocks the P-47 Thunderbolt Fighter for purchase at airfields. The P-47 provides strong defense against enemy aircraft. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us sp\upgrade_bag\ui_info\screen_name $11234205 Unlock Fighter -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us sp\upgrade_bag\ui_info\brief_text $11244510 Unlocks the P-47 Thunderbolt Fighter for purchase at airfields. The P-47 provides strong defense against enemy aircraft. -ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us default\extensions\ui_ext\screen_name $11235461 M6 Heavy Anti-tank Mine -ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us default\extensions\ui_ext\extra_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us sp\extensions\ui_ext\screen_name $11235461 M6 Heavy Anti-tank Mine -ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us sp\extensions\ui_ext\extra_text $11235480 Anti-tank / Explosive -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_greyhound_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_greyhound_us default\army_skin_bag\name $11247000 Fighting First M8 Greyhound -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us default\extensions\ui_ext\help_text $11235481 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us default\extensions\ui_ext\screen_name $11235457 Timed High-explosive Demo Charge -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us default\extensions\ui_ext\brief_text $11235516 A timed heavy explosive that can destroy bridges and buildings. Causes Area of Effect damage. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us sp\extensions\ui_ext\screen_name $11235457 Timed High-explosive Demo Charge -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us sp\extensions\ui_ext\brief_text $11235516 A timed heavy explosive that can destroy bridges and buildings. Causes Area of Effect damage. -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_halftrack_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_halftrack_us default\army_skin_bag\name $11248808 Fighting First M3 Half-track -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_airborne_us default\upgrade_bag\ui_info\screen_name $11195271 US Airborne Company -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_airborne_us sp\upgrade_bag\ui_info\screen_name $11195271 US Airborne Company -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_hellcat_us default\army_skin_bag\name $11246941 Fighting First M18 Hellcat -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_hellcat_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_sherman_bulldozer_us default\army_skin_bag\name $11246942 Fighting First M4(105) Sherman -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_sherman_bulldozer_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_armored_uk default\upgrade_bag\ui_info\screen_name $11195270 UK Armored Support Company -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_armored_uk sp\upgrade_bag\ui_info\screen_name $11195270 UK Armored Support Company -ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us default\extensions\ui_ext\help_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us default\extensions\ui_ext\screen_name $11235462 M1 Mine -ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us sp\extensions\ui_ext\screen_name $11235462 M1 Mine -ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_sherman_us default\army_skin_bag\name $11246943 Fighting First M4A1 Sherman -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_sherman_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_armored_us default\upgrade_bag\ui_info\screen_name $11201465 US Armored Company -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_armored_us sp\upgrade_bag\ui_info\screen_name $11201465 US Armored Company -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_truck_4x4_us default\army_skin_bag\name $11246944 Fighting First 4x4 Truck -army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_truck_4x4_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us default\extensions\ui_ext\help_text $11235481 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us default\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us default\extensions\ui_ext\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us sp\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us sp\extensions\ui_ext\brief_text $11240303 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. -ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_artillery_uk default\upgrade_bag\ui_info\screen_name $11195272 UK Indian Artillery Company -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_artillery_uk sp\upgrade_bag\ui_info\screen_name $11195272 UK Indian Artillery Company -army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_bazooka_team_us default\army_skin_bag\name $11244744 Earth Red Bazooka Team -army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_bazooka_team_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. -army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_engineer_us default\army_skin_bag\name $11244745 Earth Red Engineer -army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_engineer_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us default\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us default\extensions\ui_ext\screen_name $11150539 Fighting Position -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us default\extensions\ui_ext\brief_text $11235519 Fighting position that can be garrisoned by infantry and Heavy Machine Guns. -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us default\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us sp\extensions\ui_ext\screen_name $11150539 Fighting Position -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us sp\extensions\ui_ext\brief_text $11235519 Fighting position that can be garrisoned by infantry and Heavy Machine Guns. -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us sp\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_spec_ops_us default\upgrade_bag\ui_info\screen_name $11195261 US Special Forces Company -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_spec_ops_us sp\upgrade_bag\ui_info\screen_name $11195261 US Special Forces Company -army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_rifleman_us default\army_skin_bag\name $11244746 Earth Red Rifleman -army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_rifleman_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. -army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_scout_us default\army_skin_bag\name $11244747 Earth Red Scout -army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_scout_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk default\upgrade_bag\ui_info\screen_name $11234207 Unlock Aircraft Carrier -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk default\upgrade_bag\ui_info\brief_text $11244511 Unlocks the Invincible-class Aircraft Carrier for purchase at seaports. Carriers can produce and deploy aircraft. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk sp\upgrade_bag\ui_info\screen_name $11234207 Unlock Aircraft Carrier -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk sp\upgrade_bag\ui_info\brief_text $11244511 Unlocks the Invincible-class Aircraft Carrier for purchase at seaports. Carriers can produce and deploy aircraft. -army_skin attributes\army_skin\american\002_earth_red\team_weapons\earth_red_hmg_30cal_us default\army_skin_bag\name $11246946 Earth Red Machine Gun Team -army_skin attributes\army_skin\american\002_earth_red\team_weapons\earth_red_hmg_30cal_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk default\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk default\upgrade_bag\ui_info\screen_name $11234206 Unlock Battleship -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk default\upgrade_bag\ui_info\brief_text $11244512 Unlocks the South Dakota-class Battleship for purchase at seaports. Battleships can produce companies and use a powerful barrage. -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk sp\upgrade_bag\ui_info\extra_text $11158242 -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk sp\upgrade_bag\ui_info\screen_name $11234206 Unlock Battleship -upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk sp\upgrade_bag\ui_info\brief_text $11244512 Unlocks the South Dakota-class Battleship for purchase at seaports. Battleships can produce companies and use a powerful barrage. -army_skin attributes\army_skin\american\002_earth_red\team_weapons\earth_red_mortar_81mm_us default\army_skin_bag\name $11246947 Earth Red Mortar Team -army_skin attributes\army_skin\american\002_earth_red\team_weapons\earth_red_mortar_81mm_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. -ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us default\extensions\ui_ext\screen_name $11183954 Mortar Pit -ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us default\extensions\ui_ext\brief_text $11235524 Fighting positioned armed with a Mortar Team. Can Barrage at range and cause Area of Effect damage. -ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us default\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive -ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us sp\extensions\ui_ext\screen_name $11183954 Mortar Pit -ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us sp\extensions\ui_ext\brief_text $11235524 Fighting positioned armed with a Mortar Team. Can Barrage at range and cause Area of Effect damage. -ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive -ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -army_skin attributes\army_skin\american\002_earth_red\vehicles\earth_red_chaffee_us default\army_skin_bag\name $11246948 Earth Red M24 Chaffee -army_skin attributes\army_skin\american\002_earth_red\vehicles\earth_red_chaffee_us default\army_skin_bag\description $11248693 Update your look with an earth red version of the default skin. -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\ui_ext\help_text $11235484 Economic structure -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\ui_ext\help_text $11235484 Economic structure -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point -ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -army_skin attributes\army_skin\american\002_earth_red\vehicles\earth_red_truck_4x4_us default\army_skin_bag\name $11246949 Earth Red 4x4 Truck -army_skin attributes\army_skin\american\002_earth_red\vehicles\earth_red_truck_4x4_us default\army_skin_bag\description $11248693 Update your look with an earth red version of the default skin. -army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_hq_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_hq_us default\army_skin_bag\name $11257450 Night Fighter Headquarters -army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_strategic_point_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_strategic_point_us default\army_skin_bag\name $11257177 Night Fighter Strategic Resource Point US Forces -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us default\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us default\extensions\ui_ext\screen_name $11150539 Fighting Position -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us default\extensions\ui_ext\brief_text $11235519 Fighting position that can be garrisoned by infantry and Heavy Machine Guns. -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us default\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us sp\extensions\ui_ext\screen_name $11150539 Fighting Position -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us sp\extensions\ui_ext\brief_text $11235519 Fighting position that can be garrisoned by infantry and Heavy Machine Guns. -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us sp\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_territory_victory_point_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_territory_victory_point_us default\army_skin_bag\name $11257310 Night Fighter Victory Point US Forces -ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us default\extensions\ui_ext\screen_name $11259721 Frontline Medical Station -ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us default\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us default\extensions\ui_ext\brief_text $11260617 Heals and reinforces nearby infantry and team weapons. Collects casualties, granting free reinforcement to nearby squads. -ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us default\extensions\ui_ext\help_text_world $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us sp\extensions\ui_ext\brief_text $11260617 Heals and reinforces nearby infantry and team weapons. Collects casualties, granting free reinforcement to nearby squads. -ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us sp\extensions\ui_ext\help_text_world $11235763 Field support / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us sp\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_engineer_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_engineer_us default\army_skin_bag\name $11251082 Night Fighter Engineer -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us default\extensions\ui_ext\screen_name $11162035 Radio Beacon -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us default\extensions\ui_ext\brief_text $11235527 Reveals nearby enemy units on the Minimap. -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us default\extensions\ui_ext\extra_text $11235485 Recon structure -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us sp\extensions\ui_ext\screen_name $11162035 Radio Beacon -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us sp\extensions\ui_ext\brief_text $11235527 Reveals nearby enemy units on the Minimap. -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us sp\extensions\ui_ext\extra_text $11235485 Recon structure -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_rifleman_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_rifleman_us default\army_skin_bag\name $11251083 Night Fighter Rifleman -ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us default\extensions\ui_ext\screen_name $11235459 HMG Fighting Position -ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us default\extensions\ui_ext\brief_text $11235520 Fighting position armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. -ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us default\extensions\ui_ext\help_text $11235478 Anti-infantry / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us default\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us sp\extensions\ui_ext\screen_name $11235459 HMG Fighting Position -ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us sp\extensions\ui_ext\brief_text $11235520 Fighting position armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. -ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us sp\extensions\ui_ext\help_text $11235478 Anti-infantry / Emplacement -ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us sp\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_scout_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_scout_us default\army_skin_bag\name $11251084 Night Fighter Scout -army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_chaffee_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_chaffee_us default\army_skin_bag\name $11251085 Night Fighter M24 Chaffee -army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_greyhound_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_greyhound_us default\army_skin_bag\name $11251086 Night Fighter M8 Greyhound -army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_hellcat_m18_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_hellcat_m18_us default\army_skin_bag\name $11258288 Night Fighter M18 Hellcat -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us default\extensions\ui_ext\screen_name $11162035 Radio Beacon -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us default\extensions\ui_ext\brief_text $11235528 Reveals nearby enemy units on the Minimap. -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us default\extensions\ui_ext\extra_text $11235486 Recon structure -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us sp\extensions\ui_ext\screen_name $11162035 Radio Beacon -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us sp\extensions\ui_ext\brief_text $11235528 Reveals nearby enemy units on the Minimap. -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us sp\extensions\ui_ext\extra_text $11235486 Recon structure -ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_sherman_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_sherman_us default\army_skin_bag\name $11251087 Night Fighter M4A1 Sherman -ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan default\extensions\ui_ext\screen_name $11192341 Booby Trap -ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. -ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan default\extensions\ui_ext\extra_text $11235483 Anti-infantry / Explosive -ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan sp\extensions\ui_ext\screen_name $11192341 Booby Trap -ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. -ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan sp\extensions\ui_ext\extra_text $11235483 Anti-infantry / Explosive -army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_truck_4x4_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_truck_4x4_us default\army_skin_bag\name $11251088 Night Fighter 4x4 Truck -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_chaffee_us default\army_skin_bag\name $11253649 Board Room M24 Chaffee -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_chaffee_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_greyhound_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_greyhound_us default\army_skin_bag\name $11253650 Board Room M8 Greyhound -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us default\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_halftrack_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_halftrack_us default\army_skin_bag\name $11253651 Board Room M3 Half-track -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_hellcat_us default\army_skin_bag\name $11253652 Board Room M18 Hellcat -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_hellcat_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_sherman_bulldozer_us default\army_skin_bag\name $11253653 Board Room M4(105) Sherman -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_sherman_bulldozer_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_sherman_us default\army_skin_bag\name $11253654 Board Room M4A1 Sherman -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_sherman_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. -ebps attributes\ebps\races\american\buildings\production\barracks_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\barracks_us default\extensions\ui_ext\screen_name $11153231 Barracks -ebps attributes\ebps\races\american\buildings\production\barracks_us default\extensions\ui_ext\brief_text $11240169 Produces: Riflemen Squads, Mortar Teams, and 1⁄4-ton 4x4 Trucks. Contains upgrades for Riflemen Squads. -ebps attributes\ebps\races\american\buildings\production\barracks_us default\extensions\ui_ext\extra_text $11235493 Production building -ebps attributes\ebps\races\american\buildings\production\barracks_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\barracks_us sp\extensions\ui_ext\screen_name $11153231 Barracks -ebps attributes\ebps\races\american\buildings\production\barracks_us sp\extensions\ui_ext\brief_text $11240169 Produces: Riflemen Squads, Mortar Teams, and 1⁄4-ton 4x4 Trucks. Contains upgrades for Riflemen Squads. -ebps attributes\ebps\races\american\buildings\production\barracks_us sp\extensions\ui_ext\extra_text $11235493 Production building -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_truck_4x4_us default\army_skin_bag\name $11253655 Board Room 4x4 Truck -army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_truck_4x4_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us default\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us default\extensions\ui_ext\brief_text $11235530 Provides heavy cover. -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us sp\extensions\ui_ext\brief_text $11235530 Provides heavy cover. -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_bazooka_team_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_bazooka_team_us default\army_skin_bag\name $11255327 Amphibious Assault Bazooka Team -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_captain_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_captain_us default\army_skin_bag\name $11255326 Amphibious Assault Captain -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_engineer_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_engineer_us default\army_skin_bag\name $11255323 Amphibious Assault Engineer -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_rifleman_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_rifleman_us default\army_skin_bag\name $11255324 Amphibious Assault Rifleman -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_scout_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_scout_us default\army_skin_bag\name $11255322 Amphibious Assault Scout -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_sniper_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  -army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_sniper_us default\army_skin_bag\name $11255325 Amphibious Assault Sniper -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us default\extensions\ui_ext\screen_name $11153243 Tank Trap -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us default\extensions\ui_ext\brief_text $11235531 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us sp\extensions\ui_ext\screen_name $11153243 Tank Trap -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us sp\extensions\ui_ext\brief_text $11235531 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. -army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_at_gun_57mm_us default\army_skin_bag\name $11255330 Amphibious Assault Anti-Tank Gun Team -army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_at_gun_57mm_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  -army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_hmg_m1919a4_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  -army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_hmg_m1919a4_us default\army_skin_bag\name $11255328 Amphibious Assault Machine Gun Team -army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_mortar_81mm_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  -army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_mortar_81mm_us default\army_skin_bag\name $11255329 Amphibious Assault Mortar Team -ebps attributes\ebps\races\american\buildings\production\hq_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\hq_us default\extensions\ui_ext\screen_name $11153221 Headquarters -ebps attributes\ebps\races\american\buildings\production\hq_us default\extensions\ui_ext\brief_text $11235536 Produces: Scout Squads and Engineer Squads. -ebps attributes\ebps\races\american\buildings\production\hq_us default\extensions\ui_ext\extra_text $11235494 Production building -ebps attributes\ebps\races\american\buildings\production\hq_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\hq_us sp\extensions\ui_ext\screen_name $11153221 Headquarters -ebps attributes\ebps\races\american\buildings\production\hq_us sp\extensions\ui_ext\brief_text $11235536 Produces: Scout Squads and Engineer Squads. -ebps attributes\ebps\races\american\buildings\production\hq_us sp\extensions\ui_ext\extra_text $11235494 Production building -army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_captain_us default\army_skin_bag\description $11253778 Update your look with a sea blue version of the default outfit. -army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_captain_us default\army_skin_bag\name $11255375 Sea Blue Captain -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us default\extensions\ui_ext\screen_name $11153243 Tank Trap -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us default\extensions\ui_ext\brief_text $11235532 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us sp\extensions\ui_ext\screen_name $11153243 Tank Trap -ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us sp\extensions\ui_ext\brief_text $11235532 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. -army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_engineer_us default\army_skin_bag\description $11253778 Update your look with a sea blue version of the default outfit. -army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_engineer_us default\army_skin_bag\name $11255378 Sea Blue Engineer -army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_rifleman_us default\army_skin_bag\description $11253778 Update your look with a sea blue version of the default outfit. -army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_rifleman_us default\army_skin_bag\name $11253780 Sea Blue Riflemen -army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_sniper_us default\army_skin_bag\description $11253778 Update your look with a sea blue version of the default outfit. -army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_sniper_us default\army_skin_bag\name $11255374 Sea Blue Sniper -army_skin attributes\army_skin\american\006_sea_blue\team_weapons\sea_blue_at_gun_57mm_us default\army_skin_bag\description $11253778 Update your look with a sea blue version of the default outfit. -army_skin attributes\army_skin\american\006_sea_blue\team_weapons\sea_blue_at_gun_57mm_us default\army_skin_bag\name $11255377 Sea Blue Anti-Tank Gun Team -ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us default\extensions\ui_ext\screen_name $11153839 Infantry Support Center -ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us default\extensions\ui_ext\brief_text $11235537 Enables construction of the Motor Pool and Tank Depot. Unlocks the Captain Retinue in the Headquarters. Provides upgrades for Infantry. -ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us default\extensions\ui_ext\extra_text $11235495 Production building -ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us sp\extensions\ui_ext\screen_name $11153839 Infantry Support Center -ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us sp\extensions\ui_ext\brief_text $11235537 Enables construction of the Motor Pool and Tank Depot. Unlocks the Captain Retinue in the Headquarters. Provides upgrades for Infantry. -ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us sp\extensions\ui_ext\extra_text $11235495 Production building -army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_greyhound_m8_us default\army_skin_bag\description $11253779 Update your look with a sea blue version of the default skin. -army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_greyhound_m8_us default\army_skin_bag\name $11253782 Sea Blue M8 Greyhound -ebps attributes\ebps\races\american\buildings\defensive\triage_center_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\defensive\triage_center_us default\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\races\american\buildings\defensive\triage_center_us default\extensions\ui_ext\brief_text $11260617 Heals and reinforces nearby infantry and team weapons. Collects casualties, granting free reinforcement to nearby squads. -ebps attributes\ebps\races\american\buildings\defensive\triage_center_us default\extensions\ui_ext\extra_text $11235491 Medical structure -ebps attributes\ebps\races\american\buildings\defensive\triage_center_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\american\buildings\defensive\triage_center_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\defensive\triage_center_us sp\extensions\ui_ext\screen_name $11183407 Medical Station -ebps attributes\ebps\races\american\buildings\defensive\triage_center_us sp\extensions\ui_ext\brief_text $11235533 Heals nearby wounded infantry. Can reduce the cost of Reinforcements if casualties have been returned. -ebps attributes\ebps\races\american\buildings\defensive\triage_center_us sp\extensions\ui_ext\extra_text $11235491 Medical structure -ebps attributes\ebps\races\american\buildings\defensive\triage_center_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_halftrack_m3_us default\army_skin_bag\description $11253779 Update your look with a sea blue version of the default skin. -army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_halftrack_m3_us default\army_skin_bag\name $11253783 Sea Blue M3 Half-track -army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_hellcat_m18_us default\army_skin_bag\description $11253779 Update your look with a sea blue version of the default skin. -army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_hellcat_m18_us default\army_skin_bag\name $11255379 Sea Blue M18 Hellcat -army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_sherman_bulldozer_m4a3_us default\army_skin_bag\description $11253779 Update your look with a sea blue version of the default skin. -army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_sherman_bulldozer_m4a3_us default\army_skin_bag\name $11253784 Sea Blue M4(105) Sherman -ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us default\extensions\ui_ext\screen_name $11153834 Mechanized Support Center -ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us default\extensions\ui_ext\brief_text $11235538 Enables construction of the Motor Pool and Tank Depot. Provides upgrades for Vehicles and Tanks. -ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us default\extensions\ui_ext\extra_text $11235496 Production building -ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us sp\extensions\ui_ext\screen_name $11153834 Mechanized Support Center -ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us sp\extensions\ui_ext\brief_text $11235538 Enables construction of the Motor Pool and Tank Depot. Provides upgrades for Vehicles and Tanks. -ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us sp\extensions\ui_ext\extra_text $11235496 Production building -army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_sherman_m4a1_us default\army_skin_bag\description $11253779 Update your look with a sea blue version of the default skin. -army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_sherman_m4a1_us default\army_skin_bag\name $11255376 Sea Blue M4A1 Sherman -army_skin attributes\army_skin\american\default\buildings\default_hq_us default\army_skin_bag\name $11227296 Common Headquarters -army_skin attributes\army_skin\american\default\buildings\default_hq_us default\army_skin_bag\description $11226933 Default Common Skin -ebps attributes\ebps\races\american\buildings\production\air_support_center_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\production\air_support_center_us default\extensions\ui_ext\screen_name $11153840 Air Support Center -ebps attributes\ebps\races\american\buildings\production\air_support_center_us default\extensions\ui_ext\brief_text $11235534 Enables construction of the Motor Pool and Tank Depot. Can provide upgrades for Air Support abilities. -ebps attributes\ebps\races\american\buildings\production\air_support_center_us default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\american\buildings\production\air_support_center_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\production\air_support_center_us sp\extensions\ui_ext\screen_name $11153840 Air Support Center -ebps attributes\ebps\races\american\buildings\production\air_support_center_us sp\extensions\ui_ext\brief_text $11235534 Enables construction of the Motor Pool and Tank Depot. Can provide upgrades for Air Support abilities. -ebps attributes\ebps\races\american\buildings\production\air_support_center_us sp\extensions\ui_ext\extra_text $11235492 Production building -army_skin attributes\army_skin\american\default\capture_points\default_resource_point_us default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\american\default\capture_points\default_resource_point_us default\army_skin_bag\name $11226985 Common Resource Point -army_skin attributes\army_skin\american\default\capture_points\default_victory_point_us default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\american\default\capture_points\default_victory_point_us default\army_skin_bag\name $11226992 Common Victory Point -army_skin attributes\army_skin\american\default\infantry\default_at_gun_57mm_us default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\american\default\infantry\default_at_gun_57mm_us default\army_skin_bag\name $11226907 Common M1 Anti-Tank Gun Team -army_skin attributes\army_skin\american\default\infantry\default_bazooka_team_us default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\american\default\infantry\default_bazooka_team_us default\army_skin_bag\name $11226898 Common Bazooka Squad -army_skin attributes\army_skin\american\default\infantry\default_captain_us default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\american\default\infantry\default_captain_us default\army_skin_bag\name $11226896 Common Captain Retinue -army_skin attributes\army_skin\american\default\infantry\default_engineer_us default\army_skin_bag\name $11226541 Common Engineer Squad -army_skin attributes\army_skin\american\default\infantry\default_engineer_us default\army_skin_bag\description $11226905 Default Common Outfit -ebps attributes\ebps\races\american\buildings\production\motor_pool_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\motor_pool_us default\extensions\ui_ext\screen_name $11153236 Motor Pool -ebps attributes\ebps\races\american\buildings\production\motor_pool_us default\extensions\ui_ext\brief_text $11235539 Produces: M8 Greyhound Armored Cars, Anti-Tank Gun Teams, and M24 Chaffee Light Tanks. -ebps attributes\ebps\races\american\buildings\production\motor_pool_us default\extensions\ui_ext\extra_text $11235497 Production building -ebps attributes\ebps\races\american\buildings\production\motor_pool_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\motor_pool_us sp\extensions\ui_ext\screen_name $11153236 Motor Pool -ebps attributes\ebps\races\american\buildings\production\motor_pool_us sp\extensions\ui_ext\brief_text $11235539 Produces: M8 Greyhound Armored Cars, Anti-Tank Gun Teams, and M24 Chaffee Light Tanks. -ebps attributes\ebps\races\american\buildings\production\motor_pool_us sp\extensions\ui_ext\extra_text $11235497 Production building -army_skin attributes\army_skin\american\default\infantry\default_hmg_30cal_us default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\american\default\infantry\default_hmg_30cal_us default\army_skin_bag\name $11226901 Common M1919 Browning Machine Gun Team -ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\american\default\infantry\default_mortar_81mm_us default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\american\default\infantry\default_mortar_81mm_us default\army_skin_bag\name $11226904 Common M1 Mortar Team -army_skin attributes\army_skin\american\default\infantry\default_riflemen_us default\army_skin_bag\name $11226844 Common Rifleman Squad -army_skin attributes\army_skin\american\default\infantry\default_riflemen_us default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\american\default\infantry\default_scout_us default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\american\default\infantry\default_scout_us default\army_skin_bag\name $11226829 Common Scout Squad -army_skin attributes\army_skin\american\default\infantry\default_sniper_us default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\american\default\infantry\default_sniper_us default\army_skin_bag\name $11226892 Common Sniper -army_skin attributes\army_skin\american\default\vehicles\default_chaffee_us default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\american\default\vehicles\default_chaffee_us default\army_skin_bag\name $11226932 Common M24 Chaffee Light Tank -army_skin attributes\army_skin\american\default\vehicles\default_greyhound_us default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\american\default\vehicles\default_greyhound_us default\army_skin_bag\name $11226926 Common M8 Greyhound Armored Car -army_skin attributes\army_skin\american\default\vehicles\default_halftrack_us default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\american\default\vehicles\default_halftrack_us default\army_skin_bag\name $11226934 M3 Armored Personnel Carrier -ebps attributes\ebps\races\american\buildings\production\safe_house_partisan default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\safe_house_partisan default\extensions\ui_ext\screen_name $11198880 Safe House -ebps attributes\ebps\races\american\buildings\production\safe_house_partisan default\extensions\ui_ext\brief_text $11235540 Produces: Resistance Fighter Squads, Saboteur Squads, and Marksmen Teams. -ebps attributes\ebps\races\american\buildings\production\safe_house_partisan default\extensions\ui_ext\extra_text $11235498 Production building -ebps attributes\ebps\races\american\buildings\production\safe_house_partisan sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\safe_house_partisan sp\extensions\ui_ext\screen_name $11198880 Safe House -ebps attributes\ebps\races\american\buildings\production\safe_house_partisan sp\extensions\ui_ext\brief_text $11235540 Produces: Resistance Fighter Squads, Saboteur Squads, and Marksmen Teams. -ebps attributes\ebps\races\american\buildings\production\safe_house_partisan sp\extensions\ui_ext\extra_text $11235498 Production building -army_skin attributes\army_skin\american\default\vehicles\default_hellcat_us default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\american\default\vehicles\default_hellcat_us default\army_skin_bag\name $11226928 Common M18 Hellcat Tank Destroyer -ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\american\default\vehicles\default_sherman_bulldozer_us default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\american\default\vehicles\default_sherman_bulldozer_us default\army_skin_bag\name $11226918 Common Bulldozer M4(105) Sherman Medium Tank -army_skin attributes\army_skin\american\default\vehicles\default_sherman_us default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\american\default\vehicles\default_sherman_us default\army_skin_bag\name $11226920 Common M4A1 Sherman Medium Tank -army_skin attributes\army_skin\american\default\vehicles\default_truck_4x4_us default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\american\default\vehicles\default_truck_4x4_us default\army_skin_bag\name $11226941 Common 1⁄4-ton Truck -army_skin attributes\army_skin\american\dev\infantry\material_testbed_sniper_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. -army_skin attributes\army_skin\american\dev\infantry\material_testbed_sniper_us default\army_skin_bag\name $11234567 Fighting First Sniper -ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\ui_ext\screen_name $11153238 Tank Depot -ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\ui_ext\brief_text $11166889 Produces: M4A1 and Bulldozer M4(105) Sherman Tanks, and M18 Hellcat Tank Destroyers. -ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\ui_ext\extra_text $11235499 Production building -ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\requirement_ext\requirement_table\required_any_in_list\ui_name $11216953 The Barracks or the Weapon Support Center -ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\requirement_ext\requirement_table\required_any_in_list\ui_name $11216952 Infantry, Mechanized, Or Air Support Center -ebps attributes\ebps\races\american\buildings\production\tank_depot_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\tank_depot_us sp\extensions\ui_ext\screen_name $11153238 Tank Depot -ebps attributes\ebps\races\american\buildings\production\tank_depot_us sp\extensions\ui_ext\brief_text $11166889 Produces: M4A1 and Bulldozer M4(105) Sherman Tanks, and M18 Hellcat Tank Destroyers. -ebps attributes\ebps\races\american\buildings\production\tank_depot_us sp\extensions\ui_ext\extra_text $11235499 Production building -ebps attributes\ebps\races\american\buildings\production\tank_depot_us sp\extensions\requirement_ext\requirement_table\required_any_in_list\ui_name $11216953 The Barracks or the Weapon Support Center -ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_air_gun_us default\extensions\ui_ext\screen_name $11235464 Anti-aircraft Gun Detachment -ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_air_gun_us default\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. -ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_air_gun_us sp\extensions\ui_ext\screen_name $11235464 Anti-aircraft Gun Detachment -ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_air_gun_us sp\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. -army_skin attributes\army_skin\american\devils_brigade\buildings\devils_brigade_hq_us default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. -army_skin attributes\army_skin\american\devils_brigade\buildings\devils_brigade_hq_us default\army_skin_bag\name $11222724 Devil's Brigade Headquarters -ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_tank_gun_us default\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment -ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_tank_gun_us default\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. -ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_tank_gun_us sp\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment -ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_tank_gun_us sp\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. -army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_rifleman default\army_skin_bag\description $11183740 Unlocked by pre-ordering Company of Heroes 3. -army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_rifleman default\army_skin_bag\name $11222728 Devil's Brigade Rifleman Squad -army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_scout default\army_skin_bag\description $11183740 Unlocked by pre-ordering Company of Heroes 3. -army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_scout default\army_skin_bag\name $11222730 Devil's Brigade Scout Squad -ebps attributes\ebps\races\american\campaign\defenses\emplacement_howitzer_gun_us default\extensions\ui_ext\screen_name $11244313 Howitzer Detachment -ebps attributes\ebps\races\american\campaign\defenses\emplacement_howitzer_gun_us default\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. -ebps attributes\ebps\races\american\campaign\defenses\emplacement_howitzer_gun_us sp\extensions\ui_ext\screen_name $11244313 Howitzer Detachment -ebps attributes\ebps\races\american\campaign\defenses\emplacement_howitzer_gun_us sp\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. -army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_sniper default\army_skin_bag\description $11183740 Unlocked by pre-ordering Company of Heroes 3. -army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_sniper default\army_skin_bag\name $11222732 Devil's Brigade Sniper -ebps attributes\ebps\races\american\campaign\defenses\emplacement_machine_gun_us default\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment -ebps attributes\ebps\races\american\campaign\defenses\emplacement_machine_gun_us default\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. -ebps attributes\ebps\races\american\campaign\defenses\emplacement_machine_gun_us sp\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment -ebps attributes\ebps\races\american\campaign\defenses\emplacement_machine_gun_us sp\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. -army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_greyhound_us default\army_skin_bag\description $11183740 Unlocked by pre-ordering Company of Heroes 3. -army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_greyhound_us default\army_skin_bag\name $11222454 Devil's Brigade M8 Greyhound -ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us default\extensions\ui_ext\screen_name $11153234 Weapon Support Center -ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us default\extensions\ui_ext\brief_text $11166886 Produces: Heavy Machine Gun Teams, Bazooka Squads, Snipers and M3 Armored Personnel Carriers. -ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us default\extensions\ui_ext\extra_text $11235500 Production building -ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us sp\extensions\ui_ext\screen_name $11153234 Weapon Support Center -ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us sp\extensions\ui_ext\brief_text $11166886 Produces: Heavy Machine Gun Teams, Bazooka Squads, Snipers and M3 Armored Personnel Carriers. -ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us sp\extensions\ui_ext\extra_text $11235500 Production building -army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_m18_hellcat default\army_skin_bag\description $11183740 Unlocked by pre-ordering Company of Heroes 3. -army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_m18_hellcat default\army_skin_bag\name $11233591 Devil's Brigade M18 Hellcat Tank Destroyer -army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_sherman_m4a1 default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. -army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_sherman_m4a1 default\army_skin_bag\name $11222451 Devil's Brigade M4A1 Sherman Medium Tank -ebps attributes\ebps\races\american\buildings\sp\rally_point_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\sp\rally_point_us default\extensions\ui_ext\screen_name $11235463 Reinforcement Point -ebps attributes\ebps\races\american\buildings\sp\rally_point_us default\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. -ebps attributes\ebps\races\american\buildings\sp\rally_point_us default\extensions\ui_ext\extra_text $11235501 Non-combatant -ebps attributes\ebps\races\american\buildings\sp\rally_point_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\buildings\sp\rally_point_us sp\extensions\ui_ext\screen_name $11235463 Reinforcement Point -ebps attributes\ebps\races\american\buildings\sp\rally_point_us sp\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. -ebps attributes\ebps\races\american\buildings\sp\rally_point_us sp\extensions\ui_ext\extra_text $11235501 Non-combatant -army_skin attributes\army_skin\american\premium\capture_points\premium_edition_victory_point_us default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. -army_skin attributes\army_skin\american\premium\capture_points\premium_edition_victory_point_us default\army_skin_bag\name $11232132 Premium Edition Victory Point US Forces -ebps attributes\ebps\races\american\campaign\defenses\emplacement_mortar_pit_us default\extensions\ui_ext\screen_name $11218456 Mortar Emplacement -ebps attributes\ebps\races\american\campaign\defenses\emplacement_mortar_pit_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\emplacement_mortar_pit_us sp\extensions\ui_ext\screen_name $11218456 Mortar Emplacement -ebps attributes\ebps\races\american\campaign\defenses\emplacement_mortar_pit_us sp\extensions\ui_ext\brief_text $11158242 -upgrade attributes\upgrade\dev\templates\weapon_upgrade default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade -upgrade attributes\upgrade\dev\templates\weapon_upgrade default\upgrade_bag\requirements\required_inventory_capacity\ui_name $11243752 Open Weapon Slots -ebps attributes\ebps\races\american\campaign\defenses\emplacement_observation_post_us default\extensions\ui_ext\screen_name $11218457 Observation Emplacement -ebps attributes\ebps\races\american\campaign\defenses\emplacement_observation_post_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\emplacement_observation_post_us sp\extensions\ui_ext\screen_name $11218457 Observation Emplacement -ebps attributes\ebps\races\american\campaign\defenses\emplacement_observation_post_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\emplacement_radio_beacon_us default\extensions\ui_ext\screen_name $11218277 Radio Beacon Emplacement -ebps attributes\ebps\races\american\campaign\defenses\emplacement_radio_beacon_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\emplacement_radio_beacon_us sp\extensions\ui_ext\screen_name $11218277 Radio Beacon Emplacement -ebps attributes\ebps\races\american\campaign\defenses\emplacement_radio_beacon_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\emplacement_repair_bay_us default\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement -ebps attributes\ebps\races\american\campaign\defenses\emplacement_repair_bay_us default\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. -ebps attributes\ebps\races\american\campaign\defenses\emplacement_repair_bay_us sp\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement -ebps attributes\ebps\races\american\campaign\defenses\emplacement_repair_bay_us sp\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. -ebps attributes\ebps\races\american\campaign\defenses\emplacement_triage_center_us default\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement -ebps attributes\ebps\races\american\campaign\defenses\emplacement_triage_center_us default\extensions\ui_ext\brief_text $11247279 Improves the healing capability of nearby companies. Grants a passive Support Ability that provides passive infantry healing. -ebps attributes\ebps\races\american\campaign\defenses\emplacement_triage_center_us sp\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement -ebps attributes\ebps\races\american\campaign\defenses\emplacement_triage_center_us sp\extensions\ui_ext\brief_text $11247279 Improves the healing capability of nearby companies. Grants a passive Support Ability that provides passive infantry healing. -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_guards_africa_uk default\army_skin_bag\name $11246950 Forest Rangers Foot Guards -army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_guards_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. -ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us default\extensions\ui_ext\help_text $11194929 Description:\n- Blocks unit movement\n- Blocks supply lines -ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us default\extensions\ui_ext\screen_name $11189306 Blockade Obstacle -ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us sp\extensions\ui_ext\help_text $11194929 Description:\n- Blocks unit movement\n- Blocks supply lines -ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us sp\extensions\ui_ext\screen_name $11189306 Blockade Obstacle -ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_sapper_africa_uk default\army_skin_bag\name $11246951 Forest Rangers Engineers -army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_sapper_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. -army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_tommy_africa_uk default\army_skin_bag\name $11246952 Forest Rangers Infantry Section -army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_tommy_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. -army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_tw_at_gun_17pdr_africa_uk default\army_skin_bag\name $11246955 Forest Rangers 17 Pounder Team -army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_tw_at_gun_17pdr_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. -army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_tw_at_gun_6pdr_africa_uk default\army_skin_bag\name $11246954 Forest Rangers Anti-Tank Gun Team -army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_tw_at_gun_6pdr_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_w_81mm_mortar_uk default\army_skin_bag\name $11246956 Forest Rangers Mortar Team -army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_w_81mm_mortar_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. -ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us default\extensions\ui_ext\help_text $11194936 Description: Auto-attack Armor & Infantry Unit.\n- Deals more increased damage vs. Armor types -ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us default\extensions\ui_ext\screen_name $11169039 Minefield Obstacle -ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us sp\extensions\ui_ext\help_text $11194936 Description: Auto-attack Armor & Infantry Unit.\n- Deals more increased damage vs. Armor types -ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us sp\extensions\ui_ext\screen_name $11169039 Minefield Obstacle -ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_w_vickers_hmg_africa_uk default\army_skin_bag\name $11246953 Forest Rangers Machine Gun Team -army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_w_vickers_hmg_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. -army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_bishop_africa_uk default\army_skin_bag\name $11246957 Forest Rangers Bishop SPG -army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_bishop_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. -army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_crusader_africa_uk default\army_skin_bag\name $11246958 Forest Rangers Crusader II -army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_crusader_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. -army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_cwt_15_africa_uk default\army_skin_bag\name $11246959 Forest Rangers 15 cwt Truck -army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_cwt_15_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. -ebps attributes\ebps\races\american\campaign\formation\formation_infantry_bazooka_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_infantry_bazooka_us default\extensions\ui_ext\screen_name 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attributes\ebps\races\american\campaign\weapons\w_infantry_flamethrower_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\weapons\w_infantry_flamethrower_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\weapons\w_infantry_flamethrower_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\british_africa\default\vehicles\default_crusader_africa_uk default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\british_africa\default\vehicles\default_crusader_africa_uk default\army_skin_bag\name $11227283 Common Crusader II Medium Tank -army_skin attributes\army_skin\british_africa\default\vehicles\default_cwt_15_truck_africa_uk default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\british_africa\default\vehicles\default_cwt_15_truck_africa_uk default\army_skin_bag\name $11227267 Common CMP 15cwt Truck -ebps 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attributes\ebps\races\american\campaign\formation\formation_infantry_scout_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_infantry_scout_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_infantry_scout_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_infantry_scout_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_infantry_scout_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_infantry_scout_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_infantry_scout_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_infantry_scout_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\british_africa\default\vehicles\default_dingo_africa_uk default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\british_africa\default\vehicles\default_dingo_africa_uk default\army_skin_bag\name $11227279 Common Dingo Light Scout Car -army_skin attributes\army_skin\british_africa\default\vehicles\default_grant_africa_uk default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\british_africa\default\vehicles\default_grant_africa_uk default\army_skin_bag\name $11227273 Common M3 Grant Medium Tank -army_skin attributes\army_skin\british_africa\default\vehicles\default_humber_africa_uk default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\british_africa\default\vehicles\default_humber_africa_uk default\army_skin_bag\name $11227265 Common Humber Armored Car -army_skin attributes\army_skin\british_africa\default\vehicles\default_matilda_africa_uk default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\british_africa\default\vehicles\default_matilda_africa_uk default\army_skin_bag\name $11227281 Common Matilda II Heavy Tank -army_skin attributes\army_skin\british_africa\default\vehicles\default_stuart_africa_uk default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\british_africa\default\vehicles\default_stuart_africa_uk default\army_skin_bag\name $11227277 Common M3 Stuart Light Tank -army_skin attributes\army_skin\british_africa\premium\capture_points\premium_edition_victory_point_africa_uk default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. -army_skin attributes\army_skin\british_africa\premium\capture_points\premium_edition_victory_point_africa_uk default\army_skin_bag\name $11222726 Premium Edition Victory Point British Forces -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_chaffee_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_chaffee_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_chaffee_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_chaffee_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_chaffee_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_chaffee_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_chaffee_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_chaffee_us sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_logitics_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_logitics_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_logitics_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_logitics_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_logitics_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_logitics_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_logitics_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_logitics_us sp\extensions\ui_ext\extra_text $11158242 +challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_0 default\name $11251264 [Dev Weekly Group Slot 0] +challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_0 default\description $11248868 [A group for testing weekly challenges] +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11155599 Flammenwerfer 35 +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11155599 Flammenwerfer 35 +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\flamethrower_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_1 default\name $11251265 [Dev Weekly Group Slot 1] +challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_1 default\description $11248868 [A group for testing weekly challenges] +challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_2 default\name $11251266 [Dev Weekly Group Slot 2] +challenge_group attributes\challenges\challenge_group\dev_weekly_groups\dev_weekly_group_slot_2 default\description $11248868 [A group for testing weekly challenges] +upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak default\upgrade_bag\ui_info\extra_text $11193439 Unlocks abilities: "Forward Observer Barrage" and "Off-Map Smoke Barrage" +upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak default\upgrade_bag\ui_info\help_text $11193438 Allows the vehicle crew to call-in off-map artillery barrages. +upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak default\upgrade_bag\ui_info\screen_name $11193437 Forward Artillery Observer +upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak sp\upgrade_bag\ui_info\extra_text $11193439 Unlocks abilities: "Forward Observer Barrage" and "Off-Map Smoke Barrage" +upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak sp\upgrade_bag\ui_info\help_text $11193438 Allows the vehicle crew to call-in off-map artillery barrages. +upgrade attributes\upgrade\afrika_korps\infantry\forward_observer_sdkfz_254_ak sp\upgrade_bag\ui_info\screen_name $11193437 Forward Artillery Observer +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak default\upgrade_bag\ui_info\extra_text $11242561 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak default\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak default\upgrade_bag\ui_info\brief_text $11242770 Upgrades the squad with one GrB 39 Grenade Launcher. +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak sp\upgrade_bag\ui_info\extra_text $11242561 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak sp\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerjaeger_ak sp\upgrade_bag\ui_info\brief_text $11242770 Upgrades the squad with one GrB 39 Grenade Launcher. +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\ui_info\extra_text $11242970 Unlocks the Smoke Rifle Grenade ability. Deals Area of Effect damage. +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11250058 Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range. +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11221150 Must Be In Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\ui_info\extra_text $11242970 Unlocks the Smoke Rifle Grenade ability. Deals Area of Effect damage. +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11250058 Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range. +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11221150 Must Be In Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\grb39_grenade_launcher_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak default\upgrade_bag\ui_info\screen_name $11235858 Breda Model 30 Light Machine Gun +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak default\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak sp\upgrade_bag\ui_info\screen_name $11235858 Breda Model 30 Light Machine Gun +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak sp\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_bersaglieri_ak sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak default\upgrade_bag\ui_info\screen_name $11235858 Breda Model 30 Light Machine Gun +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak default\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak sp\upgrade_bag\ui_info\screen_name $11235858 Breda Model 30 Light Machine Gun +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak sp\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\lmg_breda_m30_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak default\upgrade_bag\ui_info\extra_text $11251650 Increases anti-infantry firepower at all ranges. Most effective at long-range. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak default\upgrade_bag\ui_info\help_text $11242563 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak default\upgrade_bag\ui_info\screen_name $11235859 MG 34 Light Machine Gun +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak default\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak sp\upgrade_bag\ui_info\extra_text $11251650 Increases anti-infantry firepower at all ranges. Most effective at long-range. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak sp\upgrade_bag\ui_info\help_text $11242563 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak sp\upgrade_bag\ui_info\screen_name $11235859 MG 34 Light Machine Gun +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak sp\upgrade_bag\ui_info\brief_text $11250079 Upgrades the squad with an anti-infantry machine gun. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak default\upgrade_bag\ui_info\extra_text $11251650 Increases anti-infantry firepower at all ranges. Most effective at long-range. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak default\upgrade_bag\ui_info\help_text $11242563 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak default\upgrade_bag\ui_info\screen_name $11235859 MG 34 Light Machine Gun +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak default\upgrade_bag\ui_info\brief_text $11242773 Upgrades the squad with a MG 34 Light Machine Gun. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak sp\upgrade_bag\ui_info\extra_text $11251650 Increases anti-infantry firepower at all ranges. Most effective at long-range. +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak sp\upgrade_bag\ui_info\help_text $11242563 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak sp\upgrade_bag\ui_info\screen_name $11235859 MG 34 Light Machine Gun +upgrade attributes\upgrade\afrika_korps\infantry\lmg_panzerjaeger_ak sp\upgrade_bag\ui_info\brief_text $11242773 Upgrades the squad with a MG 34 Light Machine Gun. +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\ui_info\extra_text $11170549 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\ui_info\help_text $11208222 Anti-Infantry Upgrade / Effective at close range +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\ui_info\screen_name $11208218 Assault Package +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\ui_info\brief_text $11208224 Equips the squad with four M38 Beretta submachine guns. Enables the squad to use Smoke Grenades and Sprint. Replaces their standard M24 Grenade with a Grenade Assault. +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221050 No Other Weapon Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\ui_info\extra_text $11170549 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\ui_info\help_text $11208222 Anti-Infantry Upgrade / Effective at close range +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\ui_info\screen_name $11208218 Assault Package +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\ui_info\brief_text $11208224 Equips the squad with four M38 Beretta submachine guns. Enables the squad to use Smoke Grenades and Sprint. Replaces their standard M24 Grenade with a Grenade Assault. +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11208185 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\m38_beretta_guastatori_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221050 No Other Weapon Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11214952 MP40 Assault Package +upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11214951 Powerful up close rapid-fire SMGs. Ineffective at long ranges. +upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11215136 Requires 1 Logistics truck deployed +upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11215135 Already has Panzerbuchse +upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11214952 MP40 Assault Package +upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11214951 Powerful up close rapid-fire SMGs. Ineffective at long ranges. +upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11215136 Requires 1 Logistics truck deployed +upgrade attributes\upgrade\afrika_korps\infantry\mp40_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11215135 Already has Panzerbuchse +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\ui_info\extra_text $11203975 Weapon upgrade. Click to activate. +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\ui_info\help_text $11203974 Equips the squad with 3x MP43 submachine guns. +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\ui_info\screen_name $11203973 MP43 Submachine Guns +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\ui_info\brief_text $11203976 Improves combat effectiveness vs infantry at close and medium range. +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11215138 Territory +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11215137 Mobile Assault Munitions +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11208226 Exclusive with Assault Package +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\ui_info\extra_text $11203975 Weapon upgrade. Click to activate. +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\ui_info\help_text $11203974 Equips the squad with 3x MP43 submachine guns. +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\ui_info\screen_name $11203973 MP43 Submachine Guns +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\ui_info\brief_text $11203976 Improves combat effectiveness vs infantry at close and medium range. +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11215138 Territory +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11215137 Mobile Assault Munitions +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11208226 Exclusive with Assault Package +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11219077 MP43 Package +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11219078 Equips the squad with two additional MP43s. Good at all ranges but specializes at mid and close. Also unlocks Breach. +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11219732 Requires Rare Infantry Munitions from T1 +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11215135 Already has Panzerbuchse +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11219880 Exclusive with Fieldcraft Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11219077 MP43 Package +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11219078 Equips the squad with two additional MP43s. Good at all ranges but specializes at mid and close. Also unlocks Breach. +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11219732 Requires Rare Infantry Munitions from T1 +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11215135 Already has Panzerbuchse +upgrade attributes\upgrade\afrika_korps\infantry\mp43_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11219880 Exclusive with Fieldcraft Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\ui_info\extra_text $11218238 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\ui_info\help_text $11154004 Anti-Vehicle Upgrade / Effective at medium range +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\ui_info\screen_name $11201335 Panzerbüchse 39 Anti-tank Rifle Package +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\ui_info\brief_text $11201337 Equips the squad with two Panzerbüchse 39 Anti-Tank rifles. Effective when attacking rear-armor. +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11221153 Must Be In Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak default\upgrade_bag\requirements\required_any_in_list\ui_name $11220480 Motor Vehicle Station +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\ui_info\extra_text $11218238 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\ui_info\help_text $11154004 Anti-Vehicle Upgrade / Effective at medium range +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\ui_info\screen_name $11201335 Panzerbüchse 39 Anti-tank Rifle Package +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\ui_info\brief_text $11201337 Equips the squad with two Panzerbüchse 39 Anti-Tank rifles. Effective when attacking rear-armor. +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11221153 Must Be In Friendly Territory +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\infantry\panzerbuchse_panzerpioneer_ak sp\upgrade_bag\requirements\required_any_in_list\ui_name $11220480 Motor Vehicle Station +upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak default\upgrade_bag\ui_info\extra_text $11194630 Weapon upgrade. Click to activate. +upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak default\upgrade_bag\ui_info\help_text $11194629 Adds 1 scoped Kar98k rifle to the squad. +upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak default\upgrade_bag\ui_info\screen_name $11194628 Scoped Kar98k +upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak default\upgrade_bag\ui_info\brief_text $11194631 Increased weapon damage and accuracy. +upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak default\upgrade_bag\requirements\required_inventory_capacity\ui_name $11243752 Open Weapon Slots +upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak sp\upgrade_bag\ui_info\extra_text $11194630 Weapon upgrade. Click to activate. +upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak sp\upgrade_bag\ui_info\help_text $11194629 Adds 1 scoped Kar98k rifle to the squad. +upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak sp\upgrade_bag\ui_info\screen_name $11194628 Scoped Kar98k +upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak sp\upgrade_bag\ui_info\brief_text $11194631 Increased weapon damage and accuracy. +upgrade attributes\upgrade\afrika_korps\infantry\scoped_kar98_kradschutzen_ak sp\upgrade_bag\requirements\required_inventory_capacity\ui_name $11243752 Open Weapon Slots +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\ui_info\extra_text $11216482 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\ui_info\help_text $11170190 Anti-Infantry/Recon Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\ui_info\screen_name $11214949 ZF-41 Scopes Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\ui_info\brief_text $11214950 Equips the squad's Kar98k rifles with telescopic scopes. Increases maximum range. +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\ui_info\extra_text $11216482 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\ui_info\help_text $11170190 Anti-Infantry/Recon Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\ui_info\screen_name $11214949 ZF-41 Scopes Upgrade +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\ui_info\brief_text $11214950 Equips the squad's Kar98k rifles with telescopic scopes. Increases maximum range. +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades +upgrade attributes\upgrade\afrika_korps\infantry\zf41_panzergrenadier_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11214916 No other upgrades +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_ak default\upgrade_bag\ui_info\screen_name $11229032 Locked Armory Upgrades I +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_ak default\upgrade_bag\requirements\required_structure\ui_name $11229052 Infanterie Support to be built +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_ak sp\upgrade_bag\ui_info\screen_name $11229032 Locked Armory Upgrades I +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_ak sp\upgrade_bag\requirements\required_structure\ui_name $11229052 Infanterie Support to be built +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak default\upgrade_bag\ui_info\help_text $11242574 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak default\upgrade_bag\ui_info\screen_name $11242451 Armory Level I +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak default\upgrade_bag\ui_info\brief_text $11242783 Unlock new upgrades for purchase after constructing the Light Kompanie. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak sp\upgrade_bag\ui_info\help_text $11242574 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak sp\upgrade_bag\ui_info\screen_name $11242451 Armory Level I +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t1_try_ak sp\upgrade_bag\ui_info\brief_text $11242783 Unlock new upgrades for purchase after constructing the Light Kompanie. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_ak default\upgrade_bag\ui_info\screen_name $11229033 Locked Armory Upgrades II +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_ak default\upgrade_bag\requirements\required_structure\ui_name $11229051 Mechanized Kompanie to be built +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_ak sp\upgrade_bag\ui_info\screen_name $11229033 Locked Armory Upgrades II +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_ak sp\upgrade_bag\requirements\required_structure\ui_name $11229051 Mechanized Kompanie to be built +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\ui_info\help_text $11242575 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\ui_info\screen_name $11242452 Armory Level II +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\ui_info\brief_text $11260785 Unlock new upgrades for purchase after constructing the Mechanized Kompanie or upgrading Fire Support Elements. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\requirements\required_not\ui_name $11220683 Mechanized Kompanie +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\requirements\required_not\requirement_table\required_any_in_list\requirements\required_structure\ui_name $11220683 Mechanized Kompanie +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_structure\ui_name $11220683 Mechanized Kompanie +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak sp\upgrade_bag\ui_info\help_text $11242575 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak sp\upgrade_bag\ui_info\screen_name $11242452 Armory Level II +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t2_try_ak sp\upgrade_bag\ui_info\brief_text $11242784 Unlock new upgrades for purchase after constructing the Mechanized Kompanie. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_ak default\upgrade_bag\ui_info\screen_name $11229034 Locked Armory Upgrades III +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_ak default\upgrade_bag\requirements\required_structure\ui_name $11229031 Panzer Kompanie to be built +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_ak sp\upgrade_bag\ui_info\screen_name $11229034 Locked Armory Upgrades III +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_ak sp\upgrade_bag\requirements\required_structure\ui_name $11229031 Panzer Kompanie to be built +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak default\upgrade_bag\ui_info\help_text $11242576 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak default\upgrade_bag\ui_info\screen_name $11242453 Armory Level III +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak default\upgrade_bag\ui_info\brief_text $11260786 Unlock new upgrades for purchase after constructing the Panzerarmee Kommand or upgrading Support Armor Elements. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak default\upgrade_bag\requirements\required_any_in_list\requirements\required_structure\ui_name $11235292 Panzer Armee Kommand +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak sp\upgrade_bag\ui_info\extra_text $11242576 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak sp\upgrade_bag\ui_info\screen_name $11242453 Armory Level III +upgrade attributes\upgrade\afrika_korps\research\armory\armory_locks\armory_lock_t3_try_ak sp\upgrade_bag\ui_info\brief_text $11242785 Unlock new upgrades for purchase after constructing the Panzerarmee Kommand. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak default\upgrade_bag\ui_info\extra_text $11221528 Unlocks Smoke Dischargers and reduced recieved accuracy while moving +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak default\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak default\upgrade_bag\ui_info\screen_name $11221429 Vehicle Defensive Training LvL 1 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak default\upgrade_bag\ui_info\brief_text $11221522 Vehicles are trained in evasive maneuvers, making them harder to hit while moving. Unlocks Smoke Dischargers improving survivability +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak sp\upgrade_bag\ui_info\extra_text $11221528 Unlocks Smoke Dischargers and reduced recieved accuracy while moving +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak sp\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak sp\upgrade_bag\ui_info\screen_name $11221429 Vehicle Defensive Training LvL 1 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_1_ak sp\upgrade_bag\ui_info\brief_text $11221522 Vehicles are trained in evasive maneuvers, making them harder to hit while moving. Unlocks Smoke Dischargers improving survivability +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak default\upgrade_bag\ui_info\extra_text $11221529 Vehicle Health +80HP +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak default\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak default\upgrade_bag\ui_info\screen_name $11221430 Vehicle Defensive Training LvL 2 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak default\upgrade_bag\ui_info\brief_text $11221523 Vehicles use improvised armor to increase durability. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak sp\upgrade_bag\ui_info\extra_text $11221529 Vehicle Health +80HP +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak sp\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak sp\upgrade_bag\ui_info\screen_name $11221430 Vehicle Defensive Training LvL 2 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_2_ak sp\upgrade_bag\ui_info\brief_text $11221523 Vehicles use improvised armor to increase durability. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak default\upgrade_bag\ui_info\extra_text $11221530 Unlocks Passive Self-Repair Ability; Vehicle Health +80HP +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak default\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak default\upgrade_bag\ui_info\screen_name $11221431 Vehicle Defensive Training LvL 3 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak default\upgrade_bag\ui_info\brief_text $11221524 Vehicle crews are trained to perform vehicle repairs. All vehicles will repair passively when stationary and out of combat. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak sp\upgrade_bag\ui_info\extra_text $11221530 Unlocks Passive Self-Repair Ability; Vehicle Health +80HP +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak sp\upgrade_bag\ui_info\help_text $11221520 Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak sp\upgrade_bag\ui_info\screen_name $11221431 Vehicle Defensive Training LvL 3 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_defensive_lvl_3_ak sp\upgrade_bag\ui_info\brief_text $11221524 Vehicle crews are trained to perform vehicle repairs. All vehicles will repair passively when stationary and out of combat. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak default\upgrade_bag\ui_info\extra_text $11221677 Light Vehicle Sight Radius +7.5m +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak default\upgrade_bag\ui_info\help_text $11221676 Sight / Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak default\upgrade_bag\ui_info\screen_name $11221671 Vehicle Equipment LvL 1 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak default\upgrade_bag\ui_info\brief_text $11221678 Light vehicles are equipped with Spotting Scopes for increased sight range. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak sp\upgrade_bag\ui_info\extra_text $11221677 Light Vehicle Sight Radius +7.5m +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak sp\upgrade_bag\ui_info\help_text $11221676 Sight / Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak sp\upgrade_bag\ui_info\screen_name $11221671 Vehicle Equipment LvL 1 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_1_ak sp\upgrade_bag\ui_info\brief_text $11221678 Light vehicles are equipped with Spotting Scopes for increased sight range. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak default\upgrade_bag\ui_info\extra_text $11221680 Unlocks Medium Tank Side Armor +30% +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak default\upgrade_bag\ui_info\help_text $11221683 Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak default\upgrade_bag\ui_info\screen_name $11221672 Vehicle Equipment LvL 2 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak default\upgrade_bag\ui_info\brief_text $11221679 Medium tanks are equipped with Side Skirts for advanced defensive capabilities. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak sp\upgrade_bag\ui_info\extra_text $11221680 Unlocks Medium Tank Side Armor +30% +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak sp\upgrade_bag\ui_info\help_text $11221683 Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak sp\upgrade_bag\ui_info\screen_name $11221672 Vehicle Equipment LvL 2 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_2_ak sp\upgrade_bag\ui_info\brief_text $11221679 Medium tanks are equipped with Side Skirts for advanced defensive capabilities. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak default\upgrade_bag\ui_info\extra_text $11221682 Unlocks Tungsten Rounds Ability; Panzer III Main Guns Replaced with 75mm Turrets +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak default\upgrade_bag\ui_info\help_text $11221684 Offensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak default\upgrade_bag\ui_info\screen_name $11221673 Vehicle Equipment LvL 3 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak default\upgrade_bag\ui_info\brief_text $11221681 Panzer III medium tanks are up-gunned with short-barrel 75mm turrets. Marders and medium panzers are equipped with tungsten rounds for additional penetration and damage versus vehicles. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak sp\upgrade_bag\ui_info\extra_text $11221682 Unlocks Tungsten Rounds Ability; Panzer III Main Guns Replaced with 75mm Turrets +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak sp\upgrade_bag\ui_info\help_text $11221684 Offensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak sp\upgrade_bag\ui_info\screen_name $11221673 Vehicle Equipment LvL 3 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_equipment_lvl_3_ak sp\upgrade_bag\ui_info\brief_text $11221681 Panzer III medium tanks are up-gunned with short-barrel 75mm turrets. Marders and medium panzers are equipped with tungsten rounds for additional penetration and damage versus vehicles. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak default\upgrade_bag\ui_info\extra_text $11221521 Unlocks Blitz; Vehicle weapons -20% CD, +10% Max Speed. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak default\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak default\upgrade_bag\ui_info\screen_name $11221432 Vehicle Offensive Training LvL 1 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak default\upgrade_bag\ui_info\brief_text $11221527 Vehicles maneuverability is improved, allowing them to perform Blitzkrieg and move faster passively. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak sp\upgrade_bag\ui_info\extra_text $11221521 Unlocks Blitz; Vehicle weapons -20% CD, +10% Max Speed. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak sp\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak sp\upgrade_bag\ui_info\screen_name $11221432 Vehicle Offensive Training LvL 1 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_1_ak sp\upgrade_bag\ui_info\brief_text $11221527 Vehicles maneuverability is improved, allowing them to perform Blitzkrieg and move faster passively. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak default\upgrade_bag\ui_info\extra_text $11221532 +20% Accuracy, +25% Accel/Deaccel +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak default\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak default\upgrade_bag\ui_info\screen_name $11221433 Vehicle Offensive Training LvL 2 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak default\upgrade_bag\ui_info\brief_text $11221531 Gunners in vehicles are significantly more accurate, while their vehicles gain maneuverability. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak sp\upgrade_bag\ui_info\extra_text $11221532 +20% Accuracy, +25% Accel/Deaccel +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak sp\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak sp\upgrade_bag\ui_info\screen_name $11221433 Vehicle Offensive Training LvL 2 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_2_ak sp\upgrade_bag\ui_info\brief_text $11221531 Gunners in vehicles are significantly more accurate, while their vehicles gain maneuverability. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak default\upgrade_bag\ui_info\extra_text $11221534 Unlocks Vehicle Territory Capture, -10% CD, -20% Reload, +25% Rotation, +20% Max Speed +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak default\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak default\upgrade_bag\ui_info\screen_name $11221434 Vehicle Offensive Training LvL 3 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak default\upgrade_bag\ui_info\brief_text $11221533 Vehicle crews are trained in seizing territory. Vehicle weapon crews are better trained, improving weapon targeting for better performance. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak sp\upgrade_bag\ui_info\extra_text $11221534 Unlocks Vehicle Territory Capture, -10% CD, -20% Reload, +25% Rotation, +20% Max Speed +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak sp\upgrade_bag\ui_info\help_text $11221525 Offensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak sp\upgrade_bag\ui_info\screen_name $11221434 Vehicle Offensive Training LvL 3 +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_offensive_lvl_3_ak sp\upgrade_bag\ui_info\brief_text $11221533 Vehicle crews are trained in seizing territory. Vehicle weapon crews are better trained, improving weapon targeting for better performance. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak default\upgrade_bag\ui_info\extra_text $11221680 Unlocks Medium Tank Side Armor +30% +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak default\upgrade_bag\ui_info\help_text $11221683 Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak default\upgrade_bag\ui_info\screen_name $11225246 Side Skirts +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak default\upgrade_bag\ui_info\brief_text $11221679 Medium tanks are equipped with Side Skirts for advanced defensive capabilities. +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak sp\upgrade_bag\ui_info\extra_text $11221680 Unlocks Medium Tank Side Armor +30% +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak sp\upgrade_bag\ui_info\help_text $11221683 Defensive Bonus +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak sp\upgrade_bag\ui_info\screen_name $11225246 Side Skirts +upgrade attributes\upgrade\afrika_korps\research\armory\old_level_system\armory_side_skirts_ak sp\upgrade_bag\ui_info\brief_text $11221679 Medium tanks are equipped with Side Skirts for advanced defensive capabilities. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak default\upgrade_bag\ui_info\help_text $11242566 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak default\upgrade_bag\ui_info\screen_name $11229041 Advanced Field Repairs +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak default\upgrade_bag\ui_info\brief_text $11242775 Globally increases the repair speed of all infantry. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258631 Increases the repair rate of all infantry squads by +%1% health per second. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak sp\upgrade_bag\ui_info\help_text $11242566 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak sp\upgrade_bag\ui_info\screen_name $11229041 Advanced Field Repairs +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak sp\upgrade_bag\ui_info\brief_text $11242775 Globally increases the repair speed of all infantry. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258631 Increases the repair rate of all infantry squads by +%1% health per second. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_field_repairs_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak default\upgrade_bag\ui_info\help_text $11242572 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak default\upgrade_bag\ui_info\screen_name $11259017 Advanced Optics +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak default\upgrade_bag\ui_info\brief_text $11259018 Globally increases the vision range of all vehicles. Vision range bonus is increased while stationary. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11259019 +%1% vision range. Vision bonus increases to %2% while stationary. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak sp\upgrade_bag\ui_info\help_text $11242572 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak sp\upgrade_bag\ui_info\screen_name $11259017 Advanced Optics +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak sp\upgrade_bag\ui_info\brief_text $11259018 Globally increases the vision range of all vehicles. Vision range bonus is increased while stationary. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11259019 +%1% vision range. Vision bonus increases to %2% while stationary. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_advanced_optics_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak default\upgrade_bag\ui_info\help_text $11242566 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak default\upgrade_bag\ui_info\screen_name $11242448 Combat Half-tracks +upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak default\upgrade_bag\ui_info\brief_text $11242776 250 Light Carriers are able to be retrofitted with new weapons and are given additional field modification. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258588 Unlocks 250 Light Carrier mortar and autocannon upgrades. Increases health by +%1% and armor by +%2%. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak sp\upgrade_bag\ui_info\help_text $11242566 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak sp\upgrade_bag\ui_info\screen_name $11242448 Combat Half-tracks +upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak sp\upgrade_bag\ui_info\brief_text $11242776 250 Light Carriers are able to be retrofitted with new weapons and are given additional field modification. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258588 Unlocks 250 Light Carrier mortar and autocannon upgrades. Increases health by +%1% and armor by +%2%. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_halftrack_spare_parts_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak default\upgrade_bag\ui_info\help_text $11242568 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak default\upgrade_bag\ui_info\screen_name $11238929 Rapid Advance +upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak default\upgrade_bag\ui_info\brief_text $11242777 Increases the speed and rotation rate of all vehicles and enables them to capture territory. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak sp\upgrade_bag\ui_info\help_text $11242568 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak sp\upgrade_bag\ui_info\screen_name $11238929 Rapid Advance +upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak sp\upgrade_bag\ui_info\brief_text $11242777 Increases the speed and rotation rate of all vehicles and enables them to capture territory. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258636 +%1%%% speed and +%2%%% rotation rate. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_operational_blitzkrieg_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak default\upgrade_bag\ui_info\help_text $11242569 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak default\upgrade_bag\ui_info\screen_name $11242449 Vehicle Survival Package +upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak default\upgrade_bag\ui_info\brief_text $11261715 Unlocks Smoke Canisters for all light, medium, and heavy combat vehicles. Increases health of all vehicles. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258637 +%1% health to affected units. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak sp\upgrade_bag\ui_info\help_text $11242569 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak sp\upgrade_bag\ui_info\screen_name $11242449 Vehicle Survival Package +upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak sp\upgrade_bag\ui_info\brief_text $11242974 Unlocks Smoke Canisters for Light Vehicles and Smoke Launchers for armored vehicles. Increases health of all vehicles. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258637 +%1% health to affected units. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_smoke_survivability_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak default\upgrade_bag\ui_info\help_text $11242571 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak default\upgrade_bag\ui_info\screen_name $11229049 Tungsten Core Ammunition +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak default\upgrade_bag\ui_info\brief_text $11242780 Globally upgrades vehicles with special armor-piercing rounds. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258633 Increases the penetration of all tank guns and autocannons by +%1%%% +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak sp\upgrade_bag\ui_info\help_text $11242571 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak sp\upgrade_bag\ui_info\screen_name $11229049 Tungsten Core Ammunition +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak sp\upgrade_bag\ui_info\brief_text $11242780 Globally upgrades vehicles with special armor-piercing rounds. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258634 Increases the penetration of damage of tank guns and autocannons by +%1% +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_test_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak default\upgrade_bag\ui_info\extra_text $11242570 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak default\upgrade_bag\ui_info\help_text $11242975 Increases Damage and Penetration of autocannons, Flakvierling Half-tracks, Panzer IIIs, Marder IIIs, and Tigers. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak default\upgrade_bag\ui_info\screen_name $11229049 Tungsten Core Ammunition +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak default\upgrade_bag\ui_info\brief_text $11242779 Globally upgrades vehicles with special armor-piercing rounds. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak sp\upgrade_bag\ui_info\extra_text $11242570 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak sp\upgrade_bag\ui_info\help_text $11242975 Increases Damage and Penetration of autocannons, Flakvierling Half-tracks, Panzer IIIs, Marder IIIs, and Tigers. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak sp\upgrade_bag\ui_info\screen_name $11229049 Tungsten Core Ammunition +upgrade attributes\upgrade\afrika_korps\research\armory\armory_tungsten_cores_unused_ak sp\upgrade_bag\ui_info\brief_text $11242779 Globally upgrades vehicles with special armor-piercing rounds. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak default\upgrade_bag\ui_info\help_text $11242572 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak default\upgrade_bag\ui_info\screen_name $11242450 Emergency Repair Kits +upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak default\upgrade_bag\ui_info\brief_text $11242977 Allows vehicles to repair when out of combat and stationary. Increases health. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11262948 Vehicles restores +%1% health per second when stationary and out of combat. Increases health of vehicles by +%2%. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak sp\upgrade_bag\ui_info\help_text $11242572 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak sp\upgrade_bag\ui_info\screen_name $11242450 Emergency Repair Kits +upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak sp\upgrade_bag\ui_info\brief_text $11242977 Allows vehicles to repair when out of combat and stationary. Increases health. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11262948 Vehicles restores +%1% health per second when stationary and out of combat. Increases health of vehicles by +%2%. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_vehicle_survivability_self_repair_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak default\upgrade_bag\ui_info\help_text $11242573 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak default\upgrade_bag\ui_info\screen_name $11229050 Veteran Squad Leaders +upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak default\upgrade_bag\ui_info\brief_text $11242782 Veteran squad leaders are deployed to all infantry squads. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258921 +%1%%% veterancy rate gain, -%2%%% incoming damage. Increases Panzergrenadier squad size by %3%. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak sp\upgrade_bag\ui_info\help_text $11242573 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak sp\upgrade_bag\ui_info\screen_name $11229050 Veteran Squad Leaders +upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak sp\upgrade_bag\ui_info\brief_text $11242782 Veteran squad leaders are deployed to all infantry squads. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258921 +%1%%% veterancy rate gain, -%2%%% incoming damage. Increases Panzergrenadier squad size by %3%. +upgrade attributes\upgrade\afrika_korps\research\armory\armory_veteran_squad_leaders_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\afrika_korps\research\t1\light_attack_elements_ak default\upgrade_bag\ui_info\screen_name $11219564 Deploy Light Attack Elements +upgrade attributes\upgrade\afrika_korps\research\t1\light_attack_elements_ak default\upgrade_bag\ui_info\brief_text $11219565 Unlocks the Flak 7/1 and Smoke Dischargers on light vehicles. +upgrade attributes\upgrade\afrika_korps\research\t1\light_attack_elements_ak sp\upgrade_bag\ui_info\screen_name $11219564 Deploy Light Attack Elements +upgrade attributes\upgrade\afrika_korps\research\t1\light_attack_elements_ak sp\upgrade_bag\ui_info\brief_text $11219565 Unlocks the Flak 7/1 and Smoke Dischargers on light vehicles. +upgrade attributes\upgrade\afrika_korps\research\t1\mobile_assault_munitions_ak default\upgrade_bag\ui_info\screen_name $11214897 Mobile Assault Munitions +upgrade attributes\upgrade\afrika_korps\research\t1\mobile_assault_munitions_ak default\upgrade_bag\ui_info\brief_text $11214898 Immediately unlocks Assault Grenades and Anti-Tank Magnetic Mines for Panzergrenadiers and Panzerpioneers respectively. Also unlocks MP43 and Panzerbüchses weapon upgrades. +upgrade attributes\upgrade\afrika_korps\research\t1\mobile_assault_munitions_ak sp\upgrade_bag\ui_info\screen_name $11214897 Mobile Assault Munitions +upgrade attributes\upgrade\afrika_korps\research\t1\mobile_assault_munitions_ak sp\upgrade_bag\ui_info\brief_text $11214898 Immediately unlocks Assault Grenades and Anti-Tank Magnetic Mines for Panzergrenadiers and Panzerpioneers respectively. Also unlocks MP43 and Panzerbüchses weapon upgrades. +upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak default\upgrade_bag\ui_info\help_text $11242577 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak default\upgrade_bag\ui_info\screen_name $11242454 Fire Support Elements +upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak default\upgrade_bag\ui_info\brief_text $11242786 Allows Flakvierling Half-tracks, Pak 38 Anti-tank Guns and Infantry Support Guns to be deployed. +upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked +upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak sp\upgrade_bag\ui_info\extra_text $11242577 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak sp\upgrade_bag\ui_info\screen_name $11242454 Fire Support Elements +upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak sp\upgrade_bag\ui_info\brief_text $11242786 Allows Flakvierling Half-tracks, Pak 38 Anti-tank Guns and Infantry Support Guns to be deployed. +upgrade attributes\upgrade\afrika_korps\research\t1\t1_unit_unlock_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked +upgrade attributes\upgrade\afrika_korps\research\t2\light_infantry_munitions default\upgrade_bag\ui_info\screen_name $11214899 Light Infantry Munitions +upgrade attributes\upgrade\afrika_korps\research\t2\light_infantry_munitions default\upgrade_bag\ui_info\brief_text $11214900 Immediately unlocks Anti-Tank Grenades and Smoke Grenades for Panzergrenadiers and Panzerpioneers. Also provides access to Zf.41 Scopes and MP40s upgrades. +upgrade attributes\upgrade\afrika_korps\research\t2\light_infantry_munitions sp\upgrade_bag\ui_info\screen_name $11214899 Light Infantry Munitions +upgrade attributes\upgrade\afrika_korps\research\t2\light_infantry_munitions sp\upgrade_bag\ui_info\brief_text $11214900 Immediately unlocks Anti-Tank Grenades and Smoke Grenades for Panzergrenadiers and Panzerpioneers. Also provides access to Zf.41 Scopes and MP40s upgrades. +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262586 Vice President of Production +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11245337 Executive Producer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11245815 Group Technical Director +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11245338 Art Director +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262898 Principal Producer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262897 Principal Producer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262625 Sr. Producer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262622 Principal Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262621 Principal Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262627 Marketing Director +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262626 Community Lead +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262787 Quality Assurance Director +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262623 Quality Assurance Lead +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11245325 Leadership Team +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262815 Art Director +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262876 Principal Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262817 Principal Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262877 Principal Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262816 Principal Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262890 Principal Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262818 Sr. Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262822 Sr. Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262821 Sr. Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262820 Sr. Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262885 Sr. Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262889 Sr. Animator +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262819 Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262880 Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262855 Technical Art Director +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262856 Sr. Technical Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262873 Sr. Technical Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262857 Sr. Technical Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262891 Sr. Technical Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262886 Sr. Technical Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262878 Principal UX/UI Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262879 Sr. UX/UI Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262814 Art Team +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262824 Principal Audio Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262825 Sr. Audio Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262883 Sr. Audio Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262823 Audio Team +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262871 Marketing Director +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262869 Brand Manager +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262870 Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262872 Associate Artist +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\title $11262868 Brand Marketing Team +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262839 Technical Director +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262840 Technical Director +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262829 Lead Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262836 Principal Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262830 Principal Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262837 Principal Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262838 Principal Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262831 Sr. Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262832 Sr. Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262842 Sr. Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262841 Sr. Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262835 Sr. Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262834 Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262833 Programmer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262844 Lead Technical Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262843 Sr. Technical Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262827 Data Analyst +section attributes\credits\section\0relicentertainmentliveops 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Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262846 Principal Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262875 Sr. Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262854 Sr. Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262849 Sr. Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262892 Sr. Designer +section attributes\credits\section\0relicentertainmentliveops default\credits_bag\subsections\subsection\members\member\title $11262882 Sr. Designer +section attributes\credits\section\0relicentertainmentliveops 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default\credits_bag\subsections\subsection\members\member\title $11245846 External Development Manager +section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245339 Producer +section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245847 Technical Designer +section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245847 Technical Designer +section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245360 Data Analyst +section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245365 Development Test Manager +section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245361 Development Tester +section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\members\member\title $11245344 Programmer +section attributes\credits\section\1relicentertainment default\credits_bag\subsections\subsection\title $11245318 Additional Central Development +section attributes\credits\section\1relicentertainment default\credits_bag\title $11232965 Relic Entertainment +upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak default\upgrade_bag\ui_info\help_text $11242578 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak default\upgrade_bag\ui_info\screen_name $11242455 Support Armor Elements +upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak default\upgrade_bag\ui_info\brief_text $11242787 Allows the StuG D Assault Gun and 18-tonne Recovery Half-tracks to be deployed. +upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked +upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak sp\upgrade_bag\ui_info\extra_text $11242578 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak sp\upgrade_bag\ui_info\screen_name $11242455 Support Armor Elements +upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak sp\upgrade_bag\ui_info\brief_text $11242787 Allows the StuG D Assault Gun and 18-tonne Recovery Half-tracks to be deployed. +upgrade attributes\upgrade\afrika_korps\research\t2\t2_unit_unlock_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked +upgrade attributes\upgrade\afrika_korps\research\t3\heavy_firepower_infantry_munitions default\upgrade_bag\ui_info\screen_name $11214901 Heavy Firepower Infantry Munitions +upgrade attributes\upgrade\afrika_korps\research\t3\heavy_firepower_infantry_munitions default\upgrade_bag\ui_info\brief_text $11214902 Immediately unlocks 'Veterans of the Desert' passive on Panzergrenadiers and Panzerpioneers. Also unlocks Grb. 39 and MG42 upgrades. +upgrade attributes\upgrade\afrika_korps\research\t3\heavy_firepower_infantry_munitions sp\upgrade_bag\ui_info\screen_name $11214901 Heavy Firepower Infantry Munitions +upgrade attributes\upgrade\afrika_korps\research\t3\heavy_firepower_infantry_munitions sp\upgrade_bag\ui_info\brief_text $11214902 Immediately unlocks 'Veterans of the Desert' passive on Panzergrenadiers and Panzerpioneers. Also unlocks Grb. 39 and MG42 upgrades. +upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak default\upgrade_bag\ui_info\extra_text $11242579 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak default\upgrade_bag\ui_info\screen_name $11242456 Unlock Tiger Heavy Tank +upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak default\upgrade_bag\ui_info\brief_text $11242788 Allows the Tiger Heavy Tank to be deployed. +upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak sp\upgrade_bag\ui_info\extra_text $11242579 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak sp\upgrade_bag\ui_info\screen_name $11242456 Unlock Tiger Heavy Tank +upgrade attributes\upgrade\afrika_korps\research\t3\t3_unit_unlock_ak sp\upgrade_bag\ui_info\brief_text $11242788 Allows the Tiger Heavy Tank to be deployed. +upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak default\upgrade_bag\ui_info\extra_text $11242971 Unlocks Stick Grenade and Hafthohlladung Anti-tank Grenade abilities. +upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak default\upgrade_bag\ui_info\help_text $11242565 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak default\upgrade_bag\ui_info\screen_name $11154056 Grenade Package +upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak default\upgrade_bag\ui_info\brief_text $11250062 Upgrades Panzergrenadiers with anti-infantry and anti-tank grenades. +upgrade attributes\upgrade\afrika_korps\research\anti_tank_package_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade 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Also provides most vehicles with the Blitz ability. +upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak sp\upgrade_bag\ui_info\help_text $11180138 Unit Unlock +upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak sp\upgrade_bag\ui_info\screen_name $11219455 Deploy Breakthrough Units +upgrade attributes\upgrade\afrika_korps\research\deployment_breakthrough_elements_ak sp\upgrade_bag\ui_info\brief_text $11219456 Unlocks the StuG III for deployment. Also provides most vehicles with the Blitz ability. +section attributes\credits\section\3communityclosedgroup default\credits_bag\title $11245774 Community Closed Group +upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak default\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak default\upgrade_bag\ui_info\help_text $11180138 Unit Unlock +upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak default\upgrade_bag\ui_info\screen_name $11219727 Deploy Defensive Elements +upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak default\upgrade_bag\ui_info\brief_text $11219728 Deploys a MG34 team. All team weapons gain 20% damage reduction. \r\n\r\n +upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak sp\upgrade_bag\ui_info\help_text $11180138 Unit Unlock +upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak sp\upgrade_bag\ui_info\screen_name $11219727 Deploy Defensive Elements +upgrade attributes\upgrade\afrika_korps\research\deployment_defensive_elements_ak sp\upgrade_bag\ui_info\brief_text $11219728 Deploys a MG34 team. All team weapons gain 20% damage reduction. \r\n\r\n +upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak default\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak default\upgrade_bag\ui_info\help_text $11180138 Unit Unlock +upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak default\upgrade_bag\ui_info\screen_name $11219883 Deploy Heavy Armor +upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak default\upgrade_bag\ui_info\brief_text $11219884 Unlocks the Tiger. +upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak sp\upgrade_bag\ui_info\help_text $11180138 Unit Unlock +upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak sp\upgrade_bag\ui_info\screen_name $11219883 Deploy Heavy Armor +upgrade attributes\upgrade\afrika_korps\research\deployment_heavy_armor_elements_ak sp\upgrade_bag\ui_info\brief_text $11219884 Unlocks the Tiger. +upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak default\upgrade_bag\ui_info\extra_text $11201956 Infantry Upgrade. Click to Activate. +upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak default\upgrade_bag\ui_info\help_text $11201955 Allows all infantry to achieve two extra levels of veterancy. +upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak default\upgrade_bag\ui_info\screen_name $11201954 Elite Infantry +upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak default\upgrade_bag\ui_info\brief_text $11201957 Elite and veteran infantry dispatched from the Eastern Front gain a higher level of veterancy. +upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak sp\upgrade_bag\ui_info\extra_text $11201956 Infantry Upgrade. Click to Activate. +upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak sp\upgrade_bag\ui_info\help_text $11201955 Allows all infantry to achieve two extra levels of veterancy. +upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak sp\upgrade_bag\ui_info\screen_name $11201954 Elite Infantry +upgrade attributes\upgrade\afrika_korps\research\elite_infantry_ak sp\upgrade_bag\ui_info\brief_text $11201957 Elite and veteran infantry dispatched from the Eastern Front gain a higher level of veterancy. +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246025 President +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246026 Chief Financial Officer +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246027 Head of Production +section 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Sunny Side Up/Fire Without Smoke +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245338 Art Director +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246022 Project Manager +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245340 Artist +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245787 Keywords - Volta +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245338 Art Director +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245340 Artist +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245788 Mighty Canvas Concept Studio +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246070 Voice Director +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11245966 Creative Director +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246071 Head of Audio +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246072 Interactive Producer +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246073 Production Manager +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246074 Senior Interactive Producer +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246072 Interactive Producer +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246075 Casting Director +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246076 Casting Producer +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246077 Senior Recording Engineer +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246052 Recording Engineer +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246078 Senior Dialogue Editor +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246079 Dialogue Editor +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245790 Molinare +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11247936 Writing Support +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11247937 Writer - Soldier Stories +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11247935 Additional Writing +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246081 Casting and Directing +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245792 Terri Douglas Productions +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246075 Casting Director +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246073 Production Manager +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246070 Voice Director +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246056 Voice Recording Engineer +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246082 Head of Post Production +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246083 Post Production Coordinator +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246083 Post Production Coordinator +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246084 Audio Editor +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246085 Voice Production and Performance +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245793 SIDE UK +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11247218 Salima, Hanni +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11247219 Izem +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11247220 Old Izem +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246156 Erwin Rommel +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246101 General Henry Buckram +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246154 General Clarence Norton +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246153 Eleonora Valenti +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246157 Joe Conti +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246158 Roy Hunter, British Forces - Tommy, Generic +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246151 John D. MacKay, US Forces - Rangers +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246146 Axis Sofia +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246149 Giorgio Dellucci, Male Partisan +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11248296 US Forces +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11248297 British Forces +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246147 Female Partisan +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11248298 Italian Forces +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11248299 Wehrmacht +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11248300 Afrikakorps +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246159 Special Thanks +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11245794 Voice Cast +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\members\member\title $11246604 Audio Network Canada +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11246602 Music Licensing +section attributes\credits\section\4externalpartners default\credits_bag\subsections\subsection\title $11246603 Fonts +section attributes\credits\section\4externalpartners default\credits_bag\title $11245775 External Partners +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246022 Project Manager +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11248035 Assistant Project Manager +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246023 Translator +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245807 23 Studios +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246020 Project Management +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246021 Translation and Proofreading +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245802 4-Real Intermedia GmbH +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245803 BADA GAMES +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245804 GAMEKEEPER +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245805 Softloc +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246022 Project Manager +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246023 Translator +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245806 Wiitrans Studio +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11246024 Locsmiths +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246012 General Localization Project Management +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246013 French localization project management +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246014 French proofreading +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246015 French translation +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246016 Italian proofreading & PM +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246017 Italian translation +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246018 Spanish proofreading & PM +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\members\member\title $11246019 Spanish translation +section attributes\credits\section\5localizationpartners default\credits_bag\subsections\subsection\title $11245801 Native Prime +section attributes\credits\section\5localizationpartners default\credits_bag\title $11246648 Localization Partners +section attributes\credits\section\6relicproductionbabies default\credits_bag\title $11246600 Relic Production Babies +section attributes\credits\section\7landacknowledgement default\credits_bag\title $11158242 +section attributes\credits\section\7landacknowledgement default\credits_bag\paragraph $11245391 The offices of Relic Entertainment are located on the traditional, ancestral and unceded territory of the Coast Salish Peoples, including the territories of the xʷməθkwəy̓əm (Musqueam), Skwxwú7mesh (Squamish), and Səl̓ílwətaʔ/Selilwitulh (Tsleil-Waututh) Nations. As well, we respectfully acknowledge that Relic employees work remotely on the traditional territories of Indigenous communities across Canada.\r\n\r\nWe respect the land and honour this tradition of land acknowledgment that dates back centuries for Indigenous people. We thank those Indigenous people who still live on and care for these lands. +currency attributes\currency\real\aed default\currency_bag\description $11252000 UAE Dirham +currency attributes\currency\real\aed default\currency_bag\name $11252001 AED +currency attributes\currency\real\aud default\currency_bag\description $11248366 Australian Dollar +currency attributes\currency\real\aud default\currency_bag\name $11248367 AUD +currency attributes\currency\real\brl default\currency_bag\description $11248368 Brazilian Real +currency attributes\currency\real\brl default\currency_bag\name $11248541 BRL +currency attributes\currency\real\cad default\currency_bag\description $11231029 Canadian Dollar +currency attributes\currency\real\cad default\currency_bag\name $11230802 CAD +currency attributes\currency\real\chf default\currency_bag\description $11248433 Swiss Franc +currency attributes\currency\real\chf default\currency_bag\name $11248434 CHF +currency attributes\currency\real\clp default\currency_bag\description $11248369 Chilean Peso +currency attributes\currency\real\clp default\currency_bag\name $11248370 CLP +currency attributes\currency\real\cny default\currency_bag\description $11248371 Chinese Yuan Renminbi +currency attributes\currency\real\cny default\currency_bag\name $11248372 CNY +currency attributes\currency\real\cop default\currency_bag\description $11248373 Colombian Peso +currency attributes\currency\real\cop default\currency_bag\name $11248374 COP +currency attributes\currency\real\crc default\currency_bag\description $11248375 Costa Rican Colon +currency attributes\currency\real\crc default\currency_bag\name $11248376 CRC +currency attributes\currency\real\eur default\currency_bag\description $11248377 Euro +currency attributes\currency\real\eur default\currency_bag\name $11248378 EUR +upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak default\upgrade_bag\ui_info\extra_text $11201902 Passive Ability. Click to Upgrade. +upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak default\upgrade_bag\ui_info\help_text $11201901 Passively Heal Nearby Infantry +upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak default\upgrade_bag\ui_info\screen_name $11201900 Forward Healing +upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak default\upgrade_bag\ui_info\brief_text $11201903 The forward position is manned with medics to heal nearby infantry. +upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak sp\upgrade_bag\ui_info\extra_text $11201902 Passive Ability. Click to Upgrade. +upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak sp\upgrade_bag\ui_info\help_text $11201901 Passively Heal Nearby Infantry +upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak sp\upgrade_bag\ui_info\screen_name $11201900 Forward Healing +upgrade attributes\upgrade\afrika_korps\research\healing_aura_ak sp\upgrade_bag\ui_info\brief_text $11201903 The forward position is manned with medics to heal nearby infantry. +currency attributes\currency\real\gbp default\currency_bag\description $11226452 United Kingdom Pound +currency attributes\currency\real\gbp default\currency_bag\name $11226451 GBP +upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak default\upgrade_bag\ui_info\extra_text $11243867 Replaces Half-track deployment with Tiger, Panzer III, Panzer IV, and StuG Assault Group call-in abilities. +upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak default\upgrade_bag\ui_info\help_text $11242567 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak default\upgrade_bag\ui_info\screen_name $11243865 Armored Reserves +upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak default\upgrade_bag\ui_info\brief_text $11243868 Replaces the half-track deployment system with armored vehicle call-ins. +upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked +upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak sp\upgrade_bag\ui_info\extra_text $11243867 Replaces Half-track deployment with Tiger, Panzer III, Panzer IV, and StuG Assault Group call-in abilities. +upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak sp\upgrade_bag\ui_info\help_text $11242567 Tech upgrade +upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak sp\upgrade_bag\ui_info\screen_name $11243865 Armored Reserves +upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak sp\upgrade_bag\ui_info\brief_text $11243868 Replaces the half-track deployment system with armored vehicle call-ins. +upgrade attributes\upgrade\afrika_korps\research\hq_armored_assault_tactics_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11223254 Already Unlocked +currency attributes\currency\real\hkd default\currency_bag\description $11248379 Hong Kong Dollar +currency attributes\currency\real\hkd default\currency_bag\name $11248380 HKD +currency attributes\currency\real\idr default\currency_bag\description $11248383 Indonesian Rupiah +currency attributes\currency\real\idr default\currency_bag\name $11248384 IDR +upgrade attributes\upgrade\afrika_korps\research\hq_force_recon_deployment_ak default\upgrade_bag\ui_info\screen_name $11219305 Deploy Force Recon +upgrade attributes\upgrade\afrika_korps\research\hq_force_recon_deployment_ak default\upgrade_bag\ui_info\brief_text $11219306 Priority requisitions a Kradshutzen squad and Force Recon supplies. Kradshutzen Infantry gain scoped rifles and powerful abilities, and all infantry gain sight and faster capture +upgrade attributes\upgrade\afrika_korps\research\hq_force_recon_deployment_ak sp\upgrade_bag\ui_info\screen_name $11219305 Deploy Force Recon +upgrade attributes\upgrade\afrika_korps\research\hq_force_recon_deployment_ak sp\upgrade_bag\ui_info\brief_text $11219306 Priority requisitions a Kradshutzen squad and Force Recon supplies. Kradshutzen Infantry gain scoped rifles and powerful abilities, and all infantry gain sight and faster capture +currency attributes\currency\real\ils default\currency_bag\description $11248387 Israeli Shekel +currency attributes\currency\real\ils default\currency_bag\name $11248388 ILS +upgrade attributes\upgrade\afrika_korps\research\hq_halftrack_support_deployment_ak default\upgrade_bag\ui_info\screen_name $11219290 Deploy Half-track Support +upgrade attributes\upgrade\afrika_korps\research\hq_halftrack_support_deployment_ak default\upgrade_bag\ui_info\brief_text $11219291 Calls in a 250 half-track. Unlocks Combined Arms which increases the performance of infantry near vehicles. Furthermore, unlocks more advanced variants of the 250, the 222, Mortar and Support variants. +upgrade attributes\upgrade\afrika_korps\research\hq_halftrack_support_deployment_ak sp\upgrade_bag\ui_info\screen_name $11219290 Deploy Half-track Support +upgrade attributes\upgrade\afrika_korps\research\hq_halftrack_support_deployment_ak sp\upgrade_bag\ui_info\brief_text $11219291 Calls in a 250 half-track. Unlocks Combined Arms which increases the performance of infantry near vehicles. Furthermore, unlocks more advanced variants of the 250, the 222, Mortar and Support variants. +upgrade attributes\upgrade\afrika_korps\research\hq_rare_infantry_munitions_deployment_ak default\upgrade_bag\ui_info\screen_name $11219282 Deploy Rare Infantry Munitions +upgrade attributes\upgrade\afrika_korps\research\hq_rare_infantry_munitions_deployment_ak default\upgrade_bag\ui_info\brief_text $11219283 Calls in a Panzerpioneer. Upgrades all existing Panzerpioneers with MP43s. +upgrade attributes\upgrade\afrika_korps\research\hq_rare_infantry_munitions_deployment_ak sp\upgrade_bag\ui_info\screen_name $11219282 Deploy Rare Infantry Munitions +upgrade attributes\upgrade\afrika_korps\research\hq_rare_infantry_munitions_deployment_ak sp\upgrade_bag\ui_info\brief_text $11219283 Calls in a Panzerpioneer. Upgrades all existing Panzerpioneers with MP43s. +currency attributes\currency\real\inr default\currency_bag\description $11248381 Indian Rupee +currency attributes\currency\real\inr default\currency_bag\name $11248382 INR +currency attributes\currency\real\jpy default\currency_bag\description $11248389 Japanese Yen +currency attributes\currency\real\jpy default\currency_bag\name $11248390 JPY +currency attributes\currency\real\krw default\currency_bag\description $11248431 South Korean Won +currency attributes\currency\real\krw default\currency_bag\name $11248432 KRW +upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak default\upgrade_bag\ui_info\extra_text $11201928 Infantry Upgrade. Click to Activate. +upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak default\upgrade_bag\ui_info\help_text $11201927 Increases Squad Size of all Panzergrenadiers by 1 +upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak default\upgrade_bag\ui_info\screen_name $11201926 Squad Commander +upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak default\upgrade_bag\ui_info\brief_text $11201929 All Panzergrenadier squads are bolstered with a Squad Commander. +upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak sp\upgrade_bag\ui_info\extra_text $11201928 Infantry Upgrade. Click to Activate. +upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak sp\upgrade_bag\ui_info\help_text $11201927 Increases Squad Size of all Panzergrenadiers by 1 +upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak sp\upgrade_bag\ui_info\screen_name $11201926 Squad Commander +upgrade attributes\upgrade\afrika_korps\research\officer_bolster_ak sp\upgrade_bag\ui_info\brief_text $11201929 All Panzergrenadier squads are bolstered with a Squad Commander. +currency attributes\currency\real\kwd default\currency_bag\description $11248393 Kuwaiti Dinar +currency attributes\currency\real\kwd default\currency_bag\name $11248394 KWD +upgrade attributes\upgrade\afrika_korps\research\officer_training_ak default\upgrade_bag\ui_info\extra_text $11201952 Infantry Upgrade. Click to Activate. +upgrade attributes\upgrade\afrika_korps\research\officer_training_ak default\upgrade_bag\ui_info\help_text $11201951 All Infantry Spawn at Veterancy 1 +upgrade attributes\upgrade\afrika_korps\research\officer_training_ak default\upgrade_bag\ui_info\screen_name $11201950 Officer Training +upgrade attributes\upgrade\afrika_korps\research\officer_training_ak default\upgrade_bag\ui_info\brief_text $11201953 All Infantry receive additional officer training and arrive on the battlefield at Veterancy 1. +upgrade attributes\upgrade\afrika_korps\research\officer_training_ak sp\upgrade_bag\ui_info\extra_text $11201952 Infantry Upgrade. Click to Activate. +upgrade attributes\upgrade\afrika_korps\research\officer_training_ak sp\upgrade_bag\ui_info\help_text $11201951 All Infantry Spawn at Veterancy 1 +upgrade attributes\upgrade\afrika_korps\research\officer_training_ak sp\upgrade_bag\ui_info\screen_name $11201950 Officer Training +upgrade attributes\upgrade\afrika_korps\research\officer_training_ak sp\upgrade_bag\ui_info\brief_text $11201953 All Infantry receive additional officer training and arrive on the battlefield at Veterancy 1. +currency attributes\currency\real\kzt default\currency_bag\description $11248391 Kazakhstani Tenge +currency attributes\currency\real\kzt default\currency_bag\name $11248392 KZT +upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak default\upgrade_bag\ui_info\extra_text $11201542 Passive Ability. Click to Upgrade. +upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak default\upgrade_bag\ui_info\help_text $11201541 Passively Repairs Nearby Vehicles +upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak default\upgrade_bag\ui_info\screen_name $11201540 Forward Repair +upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak default\upgrade_bag\ui_info\brief_text $11201543 The forward position is manned with repair pioneers to repair nearby vehicles. +upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak sp\upgrade_bag\ui_info\extra_text $11201542 Passive Ability. Click to Upgrade. +upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak sp\upgrade_bag\ui_info\help_text $11201541 Passively Repairs Nearby Vehicles +upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak sp\upgrade_bag\ui_info\screen_name $11201540 Forward Repair +upgrade attributes\upgrade\afrika_korps\research\repair_aura_ak sp\upgrade_bag\ui_info\brief_text $11201543 The forward position is manned with repair pioneers to repair nearby vehicles. +upgrade attributes\upgrade\afrika_korps\research\requisition_vehicle_spare_parts_ak default\upgrade_bag\ui_info\screen_name $11220402 Requisition Spare Parts +upgrade attributes\upgrade\afrika_korps\research\requisition_vehicle_spare_parts_ak default\upgrade_bag\ui_info\brief_text $11220403 Bringing up spare parts to the frontline dramatically increase the ability to maintain higher efficiency on vehicles. Increases the survivability and mobility of LIGHT vehicles. +upgrade attributes\upgrade\afrika_korps\research\requisition_vehicle_spare_parts_ak sp\upgrade_bag\ui_info\screen_name $11220402 Requisition Spare Parts +upgrade attributes\upgrade\afrika_korps\research\requisition_vehicle_spare_parts_ak sp\upgrade_bag\ui_info\brief_text $11220403 Bringing up spare parts to the frontline dramatically increase the ability to maintain higher efficiency on vehicles. Increases the survivability and mobility of LIGHT vehicles. +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\ui_info\help_text $11242580 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11242457 KwK 38 Autocannon Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11264665 Increases the durability of the halftrack, but decreases speed and mobility. Adds an autocannon to the halftrack that is more effective when garrisoned. Autocannon is effective against infantry and light vehicles. +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\ui_info\extra_text_formatter\formatter $11264666 Increases health by +%1% and frontal armor by %2%. -%3%%% speed, -%4%%% rotation speed and acceleration. +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak default\upgrade_bag\requirements\required_any_in_list\ui_name $11229066 Requires Armory Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\ui_info\help_text $11242580 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11242457 KwK 38 Autocannon Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11250065 Upgrades the unit with an autocannon, increasing anti-infantry and anti-vehicle firepower. +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11261702 Removes ability to transport and heal. Increases frontal armor by %1%. +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\20mm_halftrack_250_ak sp\upgrade_bag\requirements\required_any_in_list\ui_name $11229066 Requires Armory Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak default\upgrade_bag\ui_info\extra_text $11242581 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak default\upgrade_bag\ui_info\help_text $11241038 Increases Damage and Penetration. +upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak default\upgrade_bag\ui_info\screen_name $11242458 KwK 39 Long 50mm Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak default\upgrade_bag\ui_info\brief_text $11242790 Upgrades the Panzer III short 50mm gun to the long 50mm gun. +upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak default\upgrade_bag\requirements\required_player_upgrade\ui_name $11201531 Already Upgraded to 75mm Turret +upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak sp\upgrade_bag\ui_info\extra_text $11242581 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak sp\upgrade_bag\ui_info\help_text $11241038 Increases Damage and Penetration. +upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak sp\upgrade_bag\ui_info\screen_name $11242458 KwK 39 Long 50mm Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak sp\upgrade_bag\ui_info\brief_text $11242790 Upgrades the Panzer III short 50mm gun to the long 50mm gun. +upgrade attributes\upgrade\afrika_korps\vehicle\50mm_long_barrel_panzer_iii_ak sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11201531 Already Upgraded to 75mm Turret +upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak default\upgrade_bag\ui_info\extra_text $11242582 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak default\upgrade_bag\ui_info\help_text $11242980 Increases Damage and Area of Effect. Reduces Penetration. +upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak default\upgrade_bag\ui_info\screen_name $11242459 KwK 37 75mm Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak default\upgrade_bag\ui_info\brief_text $11242791 Upgrades the Panzer III short 50mm cannon to a 75mm cannon. +upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak sp\upgrade_bag\ui_info\extra_text $11242582 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak sp\upgrade_bag\ui_info\help_text $11242980 Increases Damage and Area of Effect. Reduces Penetration. +upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak sp\upgrade_bag\ui_info\screen_name $11242459 KwK 37 75mm Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\75mm_panzer_iii_ak sp\upgrade_bag\ui_info\brief_text $11242791 Upgrades the Panzer III short 50mm cannon to a 75mm cannon. +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\ui_info\extra_text $11242981 Removes ability to Transport. +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\ui_info\help_text $11242583 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11242460 GrW 34 Mortar Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11250067 Convert into a 250 Mortar Halftrack. Effective against infantry, team weapons, and structures at long-range. +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak default\upgrade_bag\requirements\required_any_in_list\ui_name $11229066 Requires Armory Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\ui_info\extra_text $11242981 Removes ability to Transport. +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\ui_info\help_text $11242583 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11242460 GrW 34 Mortar Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11250067 Convert into a 250 Mortar Halftrack. Effective against infantry, team weapons, and structures at long-range. +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\81mm_mortar_halftrack_250_ak sp\upgrade_bag\requirements\required_any_in_list\ui_name $11229066 Requires Armory Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak default\upgrade_bag\ui_squad_name_override $11241650 2.5-tonne Utility Truck +upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak default\upgrade_bag\ui_squad_help_text_override $11241772 Non-combatant / Support +upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak default\upgrade_bag\ui_squad_brief_text_override $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak sp\upgrade_bag\ui_squad_name_override $11241650 2.5-tonne Utility Truck +upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak sp\upgrade_bag\ui_squad_help_text_override $11241772 Non-combatant / Support +upgrade attributes\upgrade\afrika_korps\vehicle\flak_88_truck_ui_item_ak sp\upgrade_bag\ui_squad_brief_text_override $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak default\upgrade_bag\ui_info\help_text $11242584 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak default\upgrade_bag\ui_info\screen_name $11242461 L6 Lanciafiamme Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak default\upgrade_bag\ui_info\brief_text $11250068 Replaces the autocannon with a flamethrower. Very effective against infantry in cover and structures. +upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11221072 Must Be In Friendly Territory +upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak default\upgrade_bag\ui_squad_help_text_override $11241844 Anti-infantry / Anti-structure +upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak sp\upgrade_bag\ui_info\help_text $11242584 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak sp\upgrade_bag\ui_info\screen_name $11242461 L6 Lanciafiamme Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak sp\upgrade_bag\ui_info\brief_text $11250068 Replaces the autocannon with a flamethrower. Very effective against infantry in cover and structures. +upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11221072 Must Be In Friendly Territory +upgrade attributes\upgrade\afrika_korps\vehicle\flamethrower_l640_ak sp\upgrade_bag\ui_squad_help_text_override $11241844 Anti-infantry / Anti-structure +upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak default\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak default\upgrade_bag\ui_info\help_text $11193348 Anti-Infantry Upgrade / Effective at all ranges +upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak default\upgrade_bag\ui_info\screen_name $11153992 Pintle-mounted Heavy Machine Gun +upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak default\upgrade_bag\ui_info\brief_text $11193350 Equips the squad with an MG34 light machine gun. Most effective when used from a stationary position. Can suppress enemy infantry. +upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak sp\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak sp\upgrade_bag\ui_info\help_text $11193348 Anti-Infantry Upgrade / Effective at all ranges +upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak sp\upgrade_bag\ui_info\screen_name $11153992 Pintle-mounted Heavy Machine Gun +upgrade attributes\upgrade\afrika_korps\vehicle\kradschutzen_offensive_ak sp\upgrade_bag\ui_info\brief_text $11193350 Equips the squad with an MG34 light machine gun. Most effective when used from a stationary position. Can suppress enemy infantry. +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\ui_info\help_text $11219925 Healing Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11219924 Medical Half-track +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11219927 Converts to a Medical Half-track. Can heal nearby injured infantry. +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\ui_info\help_text $11219925 Healing Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11219924 Medical Half-track +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11219927 Converts to a Medical Half-track. Can heal nearby injured infantry. +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\requirements\required_in_territory\ui_name $11219302 Must be in Friendly Territory +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\medical_halftrack_250_ak sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak default\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. +upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak default\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak default\upgrade_bag\ui_info\screen_name $11242533 Medical Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak default\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. +upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak sp\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. +upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak sp\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak sp\upgrade_bag\ui_info\screen_name $11242533 Medical Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\medical_truck_ak sp\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak default\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak default\upgrade_bag\ui_info\help_text $11201366 Anti-Infantry Upgrade / Effective at medium range +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11153992 Pintle-mounted Heavy Machine Gun +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11201368 Equips a pintle-mounted MG34 machine gun. Effective against infantry. +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak default\upgrade_bag\requirements\required_entity_upgrade\ui_name $11201373 Exclusive with 2cm KwK 38 Autocannon +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak sp\upgrade_bag\ui_info\extra_text $11220716 Click to Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak sp\upgrade_bag\ui_info\help_text $11201366 Anti-Infantry Upgrade / Effective at medium range +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11153992 Pintle-mounted Heavy Machine Gun +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11201368 Equips a pintle-mounted MG34 machine gun. Effective against infantry. +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_halftrack_250_ak sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11201373 Exclusive with 2cm KwK 38 Autocannon +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak default\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak default\upgrade_bag\ui_info\screen_name $11235857 MG 34 Machine Gun +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak default\upgrade_bag\ui_info\brief_text $11242794 Upgrades the unit with a pintle-mounted machine gun. +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak sp\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak sp\upgrade_bag\ui_info\screen_name $11235857 MG 34 Machine Gun +upgrade attributes\upgrade\afrika_korps\vehicle\mg34_panzer_ak sp\upgrade_bag\ui_info\brief_text $11242794 Upgrades the unit with a pintle-mounted machine gun. +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak default\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak default\upgrade_bag\ui_info\screen_name $11235786 MG 42 Machine Gun +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak default\upgrade_bag\ui_info\brief_text $11242958 Upgrades the unit with a fixed machine gun. +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak sp\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak sp\upgrade_bag\ui_info\screen_name $11235786 MG 42 Machine Gun +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_stug_ak sp\upgrade_bag\ui_info\brief_text $11242958 Upgrades the unit with a fixed machine gun. +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak default\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak default\upgrade_bag\ui_info\screen_name $11235857 MG 34 Machine Gun +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak default\upgrade_bag\ui_info\brief_text $11242795 Upgrades the unit with a pintle-mounted machine gun. +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak sp\upgrade_bag\ui_info\help_text $11242585 Weapon upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak sp\upgrade_bag\ui_info\screen_name $11235857 MG 34 Machine Gun +upgrade attributes\upgrade\afrika_korps\vehicle\mg42_tiger_ak sp\upgrade_bag\ui_info\brief_text $11242795 Upgrades the unit with a pintle-mounted machine gun. +currency attributes\currency\real\mxn default\currency_bag\description $11248397 Mexican Peso +currency attributes\currency\real\mxn default\currency_bag\name $11248398 MXN +currency attributes\currency\real\myr default\currency_bag\description $11248395 Malaysian Ringgit +currency attributes\currency\real\myr default\currency_bag\name $11248396 MYR +currency attributes\currency\real\nok default\currency_bag\description $11248415 Norwegian Krone +currency attributes\currency\real\nok default\currency_bag\name $11248416 NOK +currency attributes\currency\real\nzd default\currency_bag\description $11248413 New Zealand Dollar +currency attributes\currency\real\nzd default\currency_bag\name $11248414 NZD +currency attributes\currency\real\pen default\currency_bag\description $11248417 Peruvian Sol +currency attributes\currency\real\pen default\currency_bag\name $11248418 PEN +currency attributes\currency\real\php default\currency_bag\description $11248419 Philippine Peso +currency attributes\currency\real\php default\currency_bag\name $11248420 PHP +currency attributes\currency\real\pln default\currency_bag\description $11248421 Polish zloty +currency attributes\currency\real\pln default\currency_bag\name $11248422 PLN +currency attributes\currency\real\qar default\currency_bag\description $11248423 Qatari Riyal +currency attributes\currency\real\qar default\currency_bag\name $11248424 QAR +currency attributes\currency\real\sar default\currency_bag\description $11248425 Saudi Arabian Riyal +currency attributes\currency\real\sar default\currency_bag\name $11248426 SAR +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak default\upgrade_bag\ui_info\extra_text $11242587 Defensive upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak default\upgrade_bag\ui_info\help_text $11242982 Increases Side Armor. +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak default\upgrade_bag\ui_info\screen_name $11179606 Side Skirts +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak default\upgrade_bag\ui_info\brief_text $11242796 Upgrades the unit with armored side skirts. +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak sp\upgrade_bag\ui_info\extra_text $11242587 Defensive upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak sp\upgrade_bag\ui_info\help_text $11242982 Increases Side Armor. +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak sp\upgrade_bag\ui_info\screen_name $11179606 Side Skirts +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_ak sp\upgrade_bag\ui_info\brief_text $11242796 Upgrades the unit with armored side skirts. +currency attributes\currency\real\sgd default\currency_bag\description $11248427 Singapore Dollar +currency attributes\currency\real\sgd default\currency_bag\name $11248428 SGD +currency attributes\currency\real\thb default\currency_bag\description $11248437 Thai Baht +currency attributes\currency\real\thb default\currency_bag\name $11248438 THB +currency attributes\currency\real\twd default\currency_bag\description $11248435 New Taiwan Dollar +currency attributes\currency\real\twd default\currency_bag\name $11248436 TWD +currency attributes\currency\real\uah default\currency_bag\description $11248441 Ukrainian Hryvnia +currency attributes\currency\real\uah default\currency_bag\name $11248442 UAH +currency attributes\currency\real\usd default\currency_bag\description $11225911 United States Dollars +currency attributes\currency\real\usd default\currency_bag\name $11225910 USD +currency attributes\currency\real\uyu default\currency_bag\description $11248443 Uruguayan Peso +currency attributes\currency\real\uyu default\currency_bag\name $11248444 UYU +currency attributes\currency\real\vnd default\currency_bag\description $11248445 Vietnamese Dong +currency attributes\currency\real\vnd default\currency_bag\name $11248446 VND +currency attributes\currency\real\zar default\currency_bag\description $11248429 South African Rand +currency attributes\currency\real\zar default\currency_bag\name $11248430 ZAR +currency attributes\currency\merit default\currency_bag\name $11230899 Merit +currency attributes\currency\warbonds default\currency_bag\name $11225511 War Bonds +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak default\upgrade_bag\ui_info\extra_text $11242588 Defensive upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak default\upgrade_bag\ui_info\help_text $11242983 Increases Side Armor. +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak default\upgrade_bag\ui_info\screen_name $11179606 Side Skirts +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak default\upgrade_bag\ui_info\brief_text $11242797 Upgrades the unit with armored side skirts. +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak sp\upgrade_bag\ui_info\extra_text $11242588 Defensive upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak sp\upgrade_bag\ui_info\help_text $11242983 Increases Side Armor. +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak sp\upgrade_bag\ui_info\screen_name $11179606 Side Skirts +upgrade attributes\upgrade\afrika_korps\vehicle\side_skirts_panzer_iii_ak sp\upgrade_bag\ui_info\brief_text $11242797 Upgrades the unit with armored side skirts. +upgrade attributes\upgrade\afrika_korps\vehicle\support_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11219561 Support Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\support_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11219562 Adds healing and reinforce to the 250. Prevents half-track from being armed. +upgrade attributes\upgrade\afrika_korps\vehicle\support_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11219561 Support Upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\support_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11219562 Adds healing and reinforce to the 250. Prevents half-track from being armed. +upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak default\upgrade_bag\ui_info\help_text $11242580 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak default\upgrade_bag\ui_info\screen_name $11263186 250/3 Funkpanzerwagen Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak default\upgrade_bag\ui_info\brief_text $11263187 Upgrades the unit to the Funkpanzerwagen. Funkpanzerwagens can camouflage nearby units even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory. +upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak sp\upgrade_bag\ui_info\help_text $11242580 Conversion upgrade +upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak sp\upgrade_bag\ui_info\screen_name $11263186 250/3 Funkpanzerwagen Conversion +upgrade attributes\upgrade\afrika_korps\vehicle\vampire_halftrack_250_ak sp\upgrade_bag\ui_info\brief_text $11263187 Upgrades the unit to the Funkpanzerwagen. Funkpanzerwagens can camouflage nearby units even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\battlegroups\airborne\airborne default\upgrade_bag\ui_info\help_text $11218121 Airdrop elite paratroopers and call upon deadly airstrikes to dominate the battlefield. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne default\upgrade_bag\ui_info\screen_name $11161333 Airborne Battlegroup +upgrade attributes\upgrade\american\battlegroups\airborne\airborne default\upgrade_bag\ui_info\brief_text $11218121 Airdrop elite paratroopers and call upon deadly airstrikes to dominate the battlefield. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\battlegroups\airborne\airborne sp\upgrade_bag\ui_info\help_text $11218121 Airdrop elite paratroopers and call upon deadly airstrikes to dominate the battlefield. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne sp\upgrade_bag\ui_info\screen_name $11161333 Airborne Battlegroup +upgrade attributes\upgrade\american\battlegroups\airborne\airborne sp\upgrade_bag\ui_info\brief_text $11218121 Airdrop elite paratroopers and call upon deadly airstrikes to dominate the battlefield. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us default\upgrade_bag\ui_info\help_text $11240977 Can block Line of Sight. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us default\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us default\upgrade_bag\ui_info\brief_text $11240171 Rapidly airdrops smoke pots onto the battlefield. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\upgrade_bag\ui_info\help_text $11240977 Can block Line of Sight. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1a_smoke_us sp\upgrade_bag\ui_info\brief_text $11240171 Rapidly airdrops smoke pots onto the battlefield. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\upgrade_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\upgrade_bag\ui_info\screen_name $11161384 Recon Loiter +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us default\upgrade_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\upgrade_bag\ui_info\help_text $11240954 Provides Line of Sight and Reveals enemy units. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\upgrade_bag\ui_info\screen_name $11161384 Recon Loiter +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_1b_recon_loiter_us sp\upgrade_bag\ui_info\brief_text $11240172 Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us default\upgrade_bag\ui_info\screen_name $11161376 Supply Drop +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us default\upgrade_bag\ui_info\brief_text $11240173 Paradrops two Munitions and two Medical Supply Crates to the target location that can be retrieved by infantry. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us sp\upgrade_bag\ui_info\screen_name $11161376 Supply Drop +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2a_supply_drop_us sp\upgrade_bag\ui_info\brief_text $11240173 Paradrops two Munitions and two Medical Supply Crates to the target location that can be retrieved by infantry. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\upgrade_bag\ui_info\help_text $11242984 Reinforces all friendly infantry and team weapons in range with paradropped infantry. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\upgrade_bag\ui_info\screen_name $11161392 Paradrop Reinforcements +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us default\upgrade_bag\ui_info\brief_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\upgrade_bag\ui_info\help_text $11242984 Reinforces all friendly infantry and team weapons in range with paradropped infantry. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\upgrade_bag\ui_info\screen_name $11161392 Paradrop Reinforcements +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_2b_air_dropped_reinforcement_us sp\upgrade_bag\ui_info\brief_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\upgrade_bag\ui_info\screen_name $11161382 Dual P-47 Rocket Strike +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us default\upgrade_bag\ui_info\brief_text $11240174 Designates a dual rocket strike over the target area. Extremely effective against vehicles. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\upgrade_bag\ui_info\screen_name $11161382 Dual P-47 Rocket Strike +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3a_rocket_strike_us sp\upgrade_bag\ui_info\brief_text $11240174 Designates a dual rocket strike over the target area. Extremely effective against vehicles. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us default\upgrade_bag\ui_info\screen_name $11170580 Carpet Bombing Run +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us default\upgrade_bag\ui_info\brief_text $11240175 Carpet bombs the designated area. Extremely effective against all stationary targets in a wide area. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us sp\upgrade_bag\ui_info\screen_name $11170580 Carpet Bombing Run +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_left_3b_carpet_bombing_run_us sp\upgrade_bag\ui_info\brief_text $11240175 Carpet bombs the designated area. Extremely effective against all stationary targets in a wide area. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us default\upgrade_bag\ui_info\help_text $11242985 Has increased Line of Sight. Can use Rifle Grenades, Smoke Grenades and Flares. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us default\upgrade_bag\ui_info\screen_name $11218058 Pathfinders +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us default\upgrade_bag\ui_info\brief_text $11253464 Globally upgrades all Scouts to Pathfinders. Increases health and adds an additional soldier. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us sp\upgrade_bag\ui_info\help_text $11242985 Has increased Line of Sight. Can use Rifle Grenades, Smoke Grenades and Flares. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us sp\upgrade_bag\ui_info\screen_name $11218058 Pathfinders +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1a_pathfinders_us sp\upgrade_bag\ui_info\brief_text $11240176 Scouts gain an additional soldier and have immediate access to Flares, Smoke, and Rifle Grenades. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us default\upgrade_bag\ui_info\screen_name $11196254 Heavy Machine Gun Paradrop +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us default\upgrade_bag\ui_info\brief_text $11240217 Paradrops a .30cal heavy machine gun team to the target location. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\upgrade_bag\ui_info\screen_name $11196254 Heavy Machine Gun Paradrop +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_1b_paradrop_hmg_us sp\upgrade_bag\ui_info\brief_text $11240217 Paradrops a .30cal heavy machine gun team to the target location. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\upgrade_bag\ui_info\help_text $11242986 Can throw Grenades and Satchel Charges. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\upgrade_bag\ui_info\screen_name $11161388 Paratrooper Squad Paradrop +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us default\upgrade_bag\ui_info\brief_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\upgrade_bag\ui_info\help_text $11242986 Can throw Grenades and Satchel Charges. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\upgrade_bag\ui_info\screen_name $11161388 Paratrooper Squad Paradrop +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_2_paratrooper_us sp\upgrade_bag\ui_info\brief_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\upgrade_bag\ui_info\screen_name $11219267 Anti-tank Gun Team Paradrop +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us default\upgrade_bag\ui_info\brief_text $11240179 Paradrops an M1 57mm Anti-tank gun Team to the target location. +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\upgrade_bag\ui_info\screen_name $11219267 Anti-tank Gun Team Paradrop +upgrade attributes\upgrade\american\battlegroups\airborne\airborne_right_3_paradrop_at_gun_us sp\upgrade_bag\ui_info\brief_text $11240179 Paradrops an M1 57mm Anti-tank gun Team to the target location. +upgrade attributes\upgrade\american\battlegroups\armored\armored default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored default\upgrade_bag\ui_info\help_text $11218123 Improve your vehicle production, survivability and performance, to keep the war machine moving. +upgrade attributes\upgrade\american\battlegroups\armored\armored default\upgrade_bag\ui_info\screen_name $11172318 Armored Battlegroup +upgrade attributes\upgrade\american\battlegroups\armored\armored default\upgrade_bag\ui_info\brief_text $11218123 Improve your vehicle production, survivability and performance, to keep the war machine moving. +upgrade attributes\upgrade\american\battlegroups\armored\armored sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored sp\upgrade_bag\ui_info\help_text $11218123 Improve your vehicle production, survivability and performance, to keep the war machine moving. +upgrade attributes\upgrade\american\battlegroups\armored\armored sp\upgrade_bag\ui_info\screen_name $11172318 Armored Battlegroup +upgrade attributes\upgrade\american\battlegroups\armored\armored sp\upgrade_bag\ui_info\brief_text $11218123 Improve your vehicle production, survivability and performance, to keep the war machine moving. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\upgrade_bag\ui_info\screen_name $11179999 Assault Engineers +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us default\upgrade_bag\ui_info\brief_text $11240180 Engineer Squads gain an additional soldier. Increases health, short-range firepower, and repair speed. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us sp\upgrade_bag\ui_info\screen_name $11179999 Assault Engineers +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1a_assault_engineers_us sp\upgrade_bag\ui_info\brief_text $11240180 Engineer Squads gain an additional soldier. Increases health, short-range firepower, and repair speed. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us default\upgrade_bag\ui_info\help_text $11241068 Applies to all current and future vehicles. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us default\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us default\upgrade_bag\ui_info\brief_text $11240181 Grants Veterancy Level 1 to all vehicles. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us sp\upgrade_bag\ui_info\help_text $11241068 Applies to all current and future vehicles. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us sp\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_1b_veteran_crews_us sp\upgrade_bag\ui_info\brief_text $11240181 Grants Veterancy Level 1 to all vehicles. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs default\upgrade_bag\ui_info\screen_name $11165952 Field Repairs +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs default\upgrade_bag\ui_info\brief_text $11252049 Globally causes all vehicles to rapidly repair themselves when out of combat. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs sp\upgrade_bag\ui_info\screen_name $11165952 Field Repairs +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2a_field_repairs sp\upgrade_bag\ui_info\brief_text $11252049 Globally causes all vehicles to rapidly repair themselves when out of combat. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us default\upgrade_bag\ui_info\help_text $11241104 Can Repair, Restore, and Salvage vehicles. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us default\upgrade_bag\ui_info\screen_name $11179734 M31 Recovery Vehicle +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us default\upgrade_bag\ui_info\brief_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\upgrade_bag\ui_info\help_text $11241104 Can Repair, Restore, and Salvage vehicles. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\upgrade_bag\ui_info\screen_name $11179734 M31 Recovery Vehicle +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_2b_recovery_vehicle_us sp\upgrade_bag\ui_info\brief_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us default\upgrade_bag\ui_info\help_text $11241070 Reduces Manpower cost by 25%. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us default\upgrade_bag\ui_info\screen_name $11183630 War Machine +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us default\upgrade_bag\ui_info\brief_text $11240184 Reduces the Manpower cost of all vehicles from Production Buildings. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us sp\upgrade_bag\ui_info\help_text $11241070 Reduces Manpower cost by 25%. +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us sp\upgrade_bag\ui_info\screen_name $11183630 War Machine +upgrade attributes\upgrade\american\battlegroups\armored\armored_left_3_war_machine_us sp\upgrade_bag\ui_info\brief_text $11240184 Reduces the Manpower cost of all vehicles from Production Buildings. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us default\upgrade_bag\ui_info\screen_name $11183699 Fast Deploy +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258776 Reduces the production time of all vehicles by +%1%%%. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us sp\upgrade_bag\ui_info\screen_name $11183699 Fast Deploy +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1a_fast_deploy_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258776 Reduces the production time of all vehicles by +%1%%%. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us default\upgrade_bag\ui_info\screen_name $11183702 Strength in Steel +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us default\upgrade_bag\ui_info\brief_text $11242798 Reduces the Population cost of all vehicles, reducing Manpower drain and enabling creation of a larger army. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\upgrade_bag\ui_info\screen_name $11183702 Strength in Steel +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_1b_strength_in_steel_us sp\upgrade_bag\ui_info\brief_text $11242798 Reduces the Population cost of all vehicles, reducing Manpower drain and enabling creation of a larger army. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us default\upgrade_bag\ui_info\screen_name $11238939 M8 Scott SPG +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us default\upgrade_bag\ui_info\brief_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us sp\upgrade_bag\ui_info\screen_name $11238939 M8 Scott SPG +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2a_scott_us sp\upgrade_bag\ui_info\brief_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy default\upgrade_bag\ui_info\screen_name $11158789 Seek and Destroy +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy default\upgrade_bag\ui_info\brief_text $11258768 Temporarily increases all vehicle speeds, accuracy, and rate of fire. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy sp\upgrade_bag\ui_info\screen_name $11158789 Seek and Destroy +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_2b_seek_and_destroy sp\upgrade_bag\ui_info\brief_text $11258768 Temporarily increases all vehicle speeds, accuracy, and rate of fire. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11241678 M4A3E8 Sherman Easy Eight +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11156914 Tank Depot +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11241678 M4A3E8 Sherman Easy Eight +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us default\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11241678 M4A3E8 Sherman Easy Eight +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11156914 Tank Depot +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11241678 M4A3E8 Sherman Easy Eight +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_production_unlock_us sp\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us default\upgrade_bag\ui_info\screen_name $11238940 M4A3E8 Sherman Combat Group +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us default\upgrade_bag\ui_info\brief_text $11258874 Deploys a M4A3E8 Sherman with a veteran level 1 Engineer squad escort. Effective against all targets. +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us sp\upgrade_bag\ui_info\screen_name $11238940 M4A3E8 Sherman Combat Group +upgrade attributes\upgrade\american\battlegroups\armored\armored_right_3_sherman_easy_8_us sp\upgrade_bag\ui_info\brief_text $11258874 Deploys a M4A3E8 Sherman with a veteran level 1 Engineer squad escort. Effective against all targets. +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us default\upgrade_bag\ui_info\screen_name $11159267 Advanced Infantry Training +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1a_rapid_training_us sp\upgrade_bag\ui_info\screen_name $11159267 Advanced Infantry Training +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us default\upgrade_bag\ui_info\extra_text $11183153 Click to Unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us default\upgrade_bag\ui_info\screen_name $11159270 Rapid Response +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us default\upgrade_bag\ui_info\brief_text $11240191 Reduces the production time of infantry and upgrades from the HQ, Barracks and Weapon Support Center. +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us sp\upgrade_bag\ui_info\extra_text $11183153 Click to Unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us sp\upgrade_bag\ui_info\screen_name $11159270 Rapid Response +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_1b_rapid_response_us sp\upgrade_bag\ui_info\brief_text $11240191 Reduces the production time of infantry and upgrades from the HQ, Barracks and Weapon Support Center. +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us default\upgrade_bag\ui_info\screen_name $11259104 Convert to Ranger Squad +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us default\upgrade_bag\ui_info\brief_text $11251155 Deploys a Ranger squad. Extremely effective against infantry at short-range. Can throw grenades and slow vehicles with Bazooka Shot. +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us sp\upgrade_bag\ui_info\screen_name $11259104 Convert to Ranger Squad +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2_rangers_us sp\upgrade_bag\ui_info\brief_text $11251155 Deploys a Ranger squad. Extremely effective against infantry at short-range. Can throw grenades and slow vehicles with Bazooka Shot. +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us default\upgrade_bag\ui_info\extra_text $11159284 Deployable Unit +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us default\upgrade_bag\ui_info\help_text $11159282 Deploy a M3 Half-track filled with Rangers eager to get in the fight! +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us default\upgrade_bag\ui_info\screen_name $11159281 Ranger Assault Half-track +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us sp\upgrade_bag\ui_info\extra_text $11159284 Deployable Unit +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us sp\upgrade_bag\ui_info\help_text $11159282 Deploy a M3 Half-track filled with Rangers eager to get in the fight! +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_2b_assault_halftrack_us sp\upgrade_bag\ui_info\screen_name $11159281 Ranger Assault Half-track +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us default\upgrade_bag\ui_info\screen_name $11159079 Manpower Reserves +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3a_manpower_us sp\upgrade_bag\ui_info\screen_name $11159079 Manpower Reserves +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\upgrade_bag\ui_info\screen_name $11159302 Emergency Combat Group +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us default\upgrade_bag\ui_info\brief_text $11240194 Deploys an M18 Hellcat Tank Destroyer, Riflemen Squad, and a light vehicle. +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\upgrade_bag\ui_info\screen_name $11159302 Emergency Combat Group +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_left_3b_emergency_combat_group_us sp\upgrade_bag\ui_info\brief_text $11240194 Deploys an M18 Hellcat Tank Destroyer, Riflemen Squad, and a light vehicle. +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us default\upgrade_bag\ui_info\extra_text $11159293 Targeted Directional Ability +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us default\upgrade_bag\ui_info\help_text $11159292 Two P47s create a line of smoke to conceal advancement towards the target. Infantry get super pumped and perform better. +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us default\upgrade_bag\ui_info\screen_name $11159291 Covering Smoke +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us sp\upgrade_bag\ui_info\extra_text $11159293 Targeted Directional Ability +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us sp\upgrade_bag\ui_info\help_text $11159292 Two P47s create a line of smoke to conceal advancement towards the target. Infantry get super pumped and perform better. +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_covering_smoke_us sp\upgrade_bag\ui_info\screen_name $11159291 Covering Smoke +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us default\upgrade_bag\ui_info\extra_text $11195947 Click to Unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us default\upgrade_bag\ui_info\screen_name $11183945 Mortar Pit Unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us default\upgrade_bag\ui_info\brief_text $11195965 Unlocks the Mortar Pit upgrade on Fighting Positions, creating static indirect fire emplacements. +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us sp\upgrade_bag\ui_info\extra_text $11195947 Click to Unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us sp\upgrade_bag\ui_info\screen_name $11183945 Mortar Pit Unlock +upgrade attributes\upgrade\american\battlegroups\infantry\cut\infantry_right_1b_mortar_pit_us sp\upgrade_bag\ui_info\brief_text $11195965 Unlocks the Mortar Pit upgrade on Fighting Positions, creating static indirect fire emplacements. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\battlegroups\infantry\infantry default\upgrade_bag\ui_info\help_text $11259928 Overwhelm the enemy with elite, versatile Rangers and infantry assaults, supported by massed artillery. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry default\upgrade_bag\ui_info\screen_name $11159160 Advanced Infantry Battlegroup +upgrade attributes\upgrade\american\battlegroups\infantry\infantry default\upgrade_bag\ui_info\brief_text $11259928 Overwhelm the enemy with elite, versatile Rangers and infantry assaults, supported by massed artillery. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\battlegroups\infantry\infantry sp\upgrade_bag\ui_info\help_text $11259928 Overwhelm the enemy with elite, versatile Rangers and infantry assaults, supported by massed artillery. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry sp\upgrade_bag\ui_info\screen_name $11159160 Advanced Infantry Battlegroup +upgrade attributes\upgrade\american\battlegroups\infantry\infantry sp\upgrade_bag\ui_info\brief_text $11259928 Overwhelm the enemy with elite, versatile Rangers and infantry assaults, supported by massed artillery. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us default\upgrade_bag\ui_info\screen_name $11259104 Convert to Ranger Squad +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us default\upgrade_bag\ui_info\brief_text $11259208 Immediately convert the selected Rifleman squad into a squad of Rangers. Rangers can also be built from the Barracks. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us sp\upgrade_bag\ui_info\screen_name $11259104 Convert to Ranger Squad +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_1_convert_rifleman_to_ranger_us sp\upgrade_bag\ui_info\brief_text $11259208 Immediately convert the selected Rifleman squad into a squad of Rangers. Rangers can also be built from the Barracks. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_designate_assault default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_designate_assault default\upgrade_bag\ui_info\screen_name $11259711 Designate Assault Position +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_designate_assault default\upgrade_bag\ui_info\brief_text $11259710 Designates a target area for an infantry assault. Friendly infantry in the area gain greatly increased defensive bonuses at the cost of range. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_frontline_medical_tent_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_frontline_medical_tent_us default\upgrade_bag\ui_info\screen_name $11259721 Frontline Medical Station +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_frontline_medical_tent_us default\upgrade_bag\ui_info\brief_text $11259722 Place a Frontline Medical Station in friendly territory that automatically constructs itself. This structure heals, collects casualties and reinforces nearby infantry squads. Can act as a retreat point. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us default\upgrade_bag\ui_info\screen_name $11259207 Weapon Crate +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us default\upgrade_bag\ui_info\brief_text $11259206 Drops a weapon crate containing two random weapons at target location. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us sp\upgrade_bag\ui_info\screen_name $11259207 Weapon Crate +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2a_weapon_crate_drop_us sp\upgrade_bag\ui_info\brief_text $11259206 Drops a weapon crate containing two random weapons at target location. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2b_expert_trackers_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2b_expert_trackers_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2b_lead_the_way_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_2b_lead_the_way_us default\upgrade_bag\ui_info\screen_name $11259681 Steady Aim +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us default\upgrade_bag\ui_info\screen_name $11259311 Ranger Weapon Training +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11259352 Rangers apply various effects when they hit enemies with certain weapons:\r\n\r\nFlamethrowers - Reduce the movement speed of vehicles and infantry hit by %1%%% for %2% seconds.\nBazookas - Reduce the rate of fire of vehicles hit by %3%%% for %4% seconds.\nM1919 - Reduces the accuracy of infantry units hit by %5%%% for %6% seconds.\nBAR - Suppresses Infantry units at close range. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us sp\upgrade_bag\ui_info\screen_name $11259311 Ranger Weapon Training +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3a_ranger_weapon_training_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11259352 Rangers apply various effects when they hit enemies with certain weapons:\r\n\r\nFlamethrowers - Reduce the movement speed of vehicles and infantry hit by %1%%% for %2% seconds.\nBazookas - Reduce the rate of fire of vehicles hit by %3%%% for %4% seconds.\nM1919 - Reduces the accuracy of infantry units hit by %5%%% for %6% seconds.\nBAR - Suppresses Infantry units at close range. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us default\upgrade_bag\ui_info\screen_name $11259340 Infantry Assault +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11259341 Temporarily deploys %1% Riflemen and %2% Bazooka squads to target location. These squads will engage enemies in the area or along the way to the destination. These squads cannot be directly controlled. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us sp\upgrade_bag\ui_info\screen_name $11259340 Infantry Assault +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_left_3b_infantry_assault_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11259341 Temporarily deploys %1% Riflemen and %2% Bazooka squads to target location. These squads will engage enemies in the area or along the way to the destination. These squads cannot be directly controlled. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us default\upgrade_bag\ui_info\screen_name $11259073 Artillery Observers +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us default\upgrade_bag\ui_info\brief_text $11259089 Globally upgrades all Scouts to Artilley Observers. Increases health and adds an additional soldier. Artillery Observers can place down camouflaged beacons that calls down artillery on nearby units. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us sp\upgrade_bag\ui_info\screen_name $11259073 Artillery Observers +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_artillery_observers_us sp\upgrade_bag\ui_info\brief_text $11259089 Globally upgrades all Scouts to Artilley Observers. Increases health and adds an additional soldier. Artillery Observers can place down camouflaged beacons that calls down artillery on nearby units. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us default\upgrade_bag\ui_info\help_text $11241076 Can Build defenses. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us default\upgrade_bag\ui_info\screen_name $11159288 Defensive Operations +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us sp\upgrade_bag\ui_info\help_text $11241076 Can Build defenses. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1a_defensive_operations_us sp\upgrade_bag\ui_info\screen_name $11159288 Defensive Operations +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us default\upgrade_bag\ui_info\screen_name $11259405 Ammunition Storage +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_ammunition_storage_us default\upgrade_bag\ui_info\brief_text $11259406 Enables Engineer squads to construct Ammunition Storage. Ammunition Storage improves the effectiveness of nearby units. Explodes on death, causing damage to nearby units. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us default\upgrade_bag\ui_info\help_text $11242985 Has increased Line of Sight. Can use Rifle Grenades, Smoke Grenades and Flares. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us default\upgrade_bag\ui_info\screen_name $11259069 Artillery Radio Beacon +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us sp\upgrade_bag\ui_info\help_text $11242985 Has increased Line of Sight. Can use Rifle Grenades, Smoke Grenades and Flares. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_artillery_radio_beacon_us sp\upgrade_bag\ui_info\screen_name $11259069 Artillery Radio Beacon +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\upgrade_bag\ui_info\screen_name $11217198 M1919A6 Browning Machine Gun +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us default\upgrade_bag\ui_info\brief_text $11240196 Enables Riflemen Squads to be upgraded with M1919A6 light machine guns. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\upgrade_bag\ui_info\screen_name $11217198 M1919A6 Browning Machine Gun +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_1b_m1919a6_us sp\upgrade_bag\ui_info\brief_text $11240196 Enables Riflemen Squads to be upgraded with M1919A6 light machine guns. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us default\upgrade_bag\ui_info\screen_name $11259900 M2A1 105mm Howitzer Emplacement +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us default\upgrade_bag\ui_info\brief_text $11242799 Enables Engineer Squads to construct M2A1 105mm Howitzer Emplacements in the field. Very effective against stationary targets at long-range. Must barrage to attack. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us sp\upgrade_bag\ui_info\screen_name $11259900 M2A1 105mm Howitzer Emplacement +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2_howitzer_105mm_us sp\upgrade_bag\ui_info\brief_text $11242799 Enables Engineer Squads to construct M2A1 105mm Howitzer Emplacements in the field. Very effective against stationary targets at long-range. Must barrage to attack. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\upgrade_bag\ui_info\help_text $11241078 Causes Area of Effect damage. Stuns vehicles on hit. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\upgrade_bag\ui_info\screen_name $11238942 240mm Heavy Artillery Barrage +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us default\upgrade_bag\ui_info\brief_text $11251160 Fires a heavy artillery barrage at the target area. Wide blast radius. Extremely effective against stationary targets. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\upgrade_bag\ui_info\help_text $11241078 Causes Area of Effect damage. Stuns vehicles on hit. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\upgrade_bag\ui_info\screen_name $11238942 240mm Heavy Artillery Barrage +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_2b_240mm_off_map_artillery_us sp\upgrade_bag\ui_info\brief_text $11251160 Fires a heavy artillery barrage at the target area. Wide blast radius. Extremely effective against stationary targets. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\upgrade_bag\ui_info\screen_name $11238941 155mm Rapid Artillery Barrage +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us default\upgrade_bag\ui_info\brief_text $11259901 Fires an off-map barrage of artillery shells at the target area. Wide blast radius. Very effective against stationary targets. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\upgrade_bag\ui_info\screen_name $11238941 155mm Rapid Artillery Barrage +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3a_off_map_artillery_us sp\upgrade_bag\ui_info\brief_text $11259901 Fires an off-map barrage of artillery shells at the target area. Wide blast radius. Very effective against stationary targets. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us default\upgrade_bag\ui_info\screen_name $11259076 Free Fire Drills +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11259078 Enables the M2A1 105mm Howitzer to automatically attack nearby enemies within %1% range. +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us sp\upgrade_bag\ui_info\screen_name $11259076 Free Fire Drills +upgrade attributes\upgrade\american\battlegroups\infantry\infantry_right_3b_auto_fire_howitzer_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11259078 Enables the M2A1 105mm Howitzer to automatically attack nearby enemies within %1% range. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\upgrade_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us default\upgrade_bag\ui_info\brief_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us sp\upgrade_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1a_m29_weasal_us sp\upgrade_bag\ui_info\brief_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer default\upgrade_bag\ui_info\screen_name $11260469 M29 Weasel with M1 Pack Howitzer +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer default\upgrade_bag\ui_info\brief_text $11260468 Deploys an M29 Weasel Recon Vehicle towing a M1 Pack Howitzer to the target location. M1 Pack Howitzers are effective against stationary infantry and structures at long-range. Must be set-up to attack +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer sp\upgrade_bag\ui_info\screen_name $11260469 M29 Weasel with M1 Pack Howitzer +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_1b_m29_weasal_with_pack_howitzer sp\upgrade_bag\ui_info\brief_text $11260468 Deploys an M29 Weasel Recon Vehicle towing a M1 Pack Howitzer to the target location. M1 Pack Howitzers are effective against stationary infantry and structures at long-range. Must be set-up to attack +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\upgrade_bag\ui_info\help_text $11241079 Provides Line of Sight and Reveals enemy units. Marked targets are easier to penetrate and are easier to hit. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\upgrade_bag\ui_info\screen_name $11238887 Mark Vehicle +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us default\upgrade_bag\ui_info\brief_text $11240199 A plane will mark a hostile vehicle increasing its vulnerability to incoming fire and provide vision. Can reveal camouflaged units. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\upgrade_bag\ui_info\help_text $11241079 Provides Line of Sight and Reveals enemy units. Marked targets are easier to penetrate and are easier to hit. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\upgrade_bag\ui_info\screen_name $11238887 Mark Vehicle +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2a_mark_target_vehicle_us sp\upgrade_bag\ui_info\brief_text $11240199 A plane will mark a hostile vehicle increasing its vulnerability to incoming fire and provide vision. Can reveal camouflaged units. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\upgrade_bag\ui_info\screen_name $11238944 M83 Cluster Bomb Strike +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us default\upgrade_bag\ui_info\brief_text $11240200 Designates a bombing run consisting of M83 Cluster Combs. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\upgrade_bag\ui_info\screen_name $11238944 M83 Cluster Bomb Strike +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_m83_cluster_bombs_us sp\upgrade_bag\ui_info\brief_text $11240200 Designates a bombing run consisting of M83 Cluster Combs. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\upgrade_bag\ui_info\help_text $11241059 Causes Area of Effect damage and Suppresses infantry. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\upgrade_bag\ui_info\screen_name $11261225 P-47 Anti-Infantry Loiter +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us default\upgrade_bag\ui_info\brief_text $11261226 Deploys two P-47s to loiter over the target area for a limited duration. Engages infantry units within the area. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\upgrade_bag\ui_info\help_text $11241059 Causes Area of Effect damage and Suppresses infantry. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\upgrade_bag\ui_info\screen_name $11261225 P-47 Anti-Infantry Loiter +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_2b_strafing_support_us sp\upgrade_bag\ui_info\brief_text $11261226 Deploys two P-47s to loiter over the target area for a limited duration. Engages infantry units within the area. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\upgrade_bag\ui_info\help_text $11241082 Can Barrage at range and cause Area of Effect damage. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\upgrade_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us default\upgrade_bag\ui_info\brief_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\upgrade_bag\ui_info\help_text $11241082 Can Barrage at range and cause Area of Effect damage. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\upgrade_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_left_3_whizbang_us sp\upgrade_bag\ui_info\brief_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\upgrade_bag\ui_info\help_text $11242990 Provides Line of Sight. Reveals enemies and increases accuracy of friendly infantry in the area. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\upgrade_bag\ui_info\screen_name $11183738 Raiding Flares +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us default\upgrade_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\upgrade_bag\ui_info\help_text $11242990 Provides Line of Sight. Reveals enemies and increases accuracy of friendly infantry in the area. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\upgrade_bag\ui_info\screen_name $11183738 Raiding Flares +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1a_raiding_flares_us sp\upgrade_bag\ui_info\brief_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\upgrade_bag\ui_info\help_text $11240977 Can block Line of Sight. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\upgrade_bag\ui_info\screen_name $11183739 Smoke Screen +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us default\upgrade_bag\ui_info\brief_text $11240204 Fires a smoke barrage at the target area that blocks vision. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\upgrade_bag\ui_info\help_text $11240977 Can block Line of Sight. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\upgrade_bag\ui_info\screen_name $11183739 Smoke Screen +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_1b_smoke_screen_us sp\upgrade_bag\ui_info\brief_text $11240204 Fires a smoke barrage at the target area that blocks vision. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\upgrade_bag\ui_info\help_text $11241085 Can switch between weapon loadouts. Can throw M15 'Willy Pete' Grenades. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\upgrade_bag\ui_info\screen_name $11183862 SSF Commando Squad +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us default\upgrade_bag\ui_info\brief_text $11240205 Deploys an SSF Commando Squad that can switch between light machine guns or anti-tank launchers. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\upgrade_bag\ui_info\help_text $11241085 Can switch between weapon loadouts. Can throw M15 'Willy Pete' Grenades. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\upgrade_bag\ui_info\screen_name $11183862 SSF Commando Squad +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_2_devils_brigade_us sp\upgrade_bag\ui_info\brief_text $11240205 Deploys an SSF Commando Squad that can switch between light machine guns or anti-tank launchers. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\upgrade_bag\ui_info\screen_name $11183741 Assault Operation +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us default\upgrade_bag\ui_info\brief_text $11242801 Globally increases infantry capture and decapture speeds while making them harder to hit when active. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us sp\upgrade_bag\ui_info\screen_name $11183741 Assault Operation +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_assault_operation_us sp\upgrade_bag\ui_info\brief_text $11242801 Globally increases infantry capture and decapture speeds while making them harder to hit when active. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us default\upgrade_bag\ui_info\help_text $11241118 Can block Line of Sight. Causes Burn damage over time. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us default\upgrade_bag\ui_info\screen_name $11190961 White Phosphorus Barrage +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us default\upgrade_bag\ui_info\brief_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\upgrade_bag\ui_info\help_text $11241118 Can block Line of Sight. Causes Burn damage over time. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\upgrade_bag\ui_info\screen_name $11190961 White Phosphorus Barrage +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3a_white_phosphorus_barrage_us sp\upgrade_bag\ui_info\brief_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\upgrade_bag\ui_info\screen_name $11183742 Air Re-supply Operation +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us default\upgrade_bag\ui_info\brief_text $11242802 Paradrops an M1 57mm anti-tank gun, M1919 machine gun and a fuel crate to the target area. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\upgrade_bag\ui_info\screen_name $11183742 Air Re-supply Operation +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_right_3b_air_resupply_operation_us sp\upgrade_bag\ui_info\brief_text $11242802 Paradrops an M1 57mm anti-tank gun, M1919 machine gun and a fuel crate to the target area. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11185673 M4A1 Sherman Whizbang +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11156914 Tank Depot +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11185673 M4A1 Sherman Whizbang +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us default\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11185673 M4A1 Sherman Whizbang +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11156914 Tank Depot +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11185673 M4A1 Sherman Whizbang +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_sherman_whizbang_production_unlock_us sp\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us default\upgrade_bag\ui_info\help_text $11218129 Deploy versatile light vehicles, air support, elite commandos and raiding tactics to cut through the frontlines. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us default\upgrade_bag\ui_info\screen_name $11183716 Special Operations Battlegroup +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us default\upgrade_bag\ui_info\brief_text $11218129 Deploy versatile light vehicles, air support, elite commandos and raiding tactics to cut through the frontlines. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us sp\upgrade_bag\ui_info\help_text $11218129 Deploy versatile light vehicles, air support, elite commandos and raiding tactics to cut through the frontlines. +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us sp\upgrade_bag\ui_info\screen_name $11183716 Special Operations Battlegroup +upgrade attributes\upgrade\american\battlegroups\special_operations\special_operations_us sp\upgrade_bag\ui_info\brief_text $11218129 Deploy versatile light vehicles, air support, elite commandos and raiding tactics to cut through the frontlines. +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us default\upgrade_bag\ui_info\help_text $11192910 Grants an ability that calls in two American infantry units. +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us default\upgrade_bag\ui_info\screen_name $11192912 American Detachment Reinforcement +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us sp\upgrade_bag\ui_info\help_text $11192910 Grants an ability that calls in two American infantry units. +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us sp\upgrade_bag\ui_info\screen_name $11192912 American Detachment Reinforcement +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_attachment_reinforce_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us default\upgrade_bag\ui_info\help_text $11192742 Grants an ability that calls in four American units. A mix of infantry and vehicles. +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us default\upgrade_bag\ui_info\screen_name $11192741 American Company Reinforcements +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us sp\upgrade_bag\ui_info\help_text $11192742 Grants an ability that calls in four American units. A mix of infantry and vehicles. +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us sp\upgrade_bag\ui_info\screen_name $11192741 American Company Reinforcements +upgrade attributes\upgrade\american\campaign\affectors\generics\a_american_generic_company_reinforce_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us default\upgrade_bag\ui_info\help_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us default\upgrade_bag\ui_info\screen_name $11161392 Paradrop Reinforcements +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us sp\upgrade_bag\ui_info\help_text $11161393 Designates an area that automatically reinforces infantry squads and team weapons from the air. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us sp\upgrade_bag\ui_info\screen_name $11161392 Paradrop Reinforcements +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_air_dropped_reinforcements_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us default\upgrade_bag\ui_info\help_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us default\upgrade_bag\ui_info\screen_name $11187677 Paratrooper Airdrop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us sp\upgrade_bag\ui_info\help_text $11240178 Paradrops a Paratrooper Squad. Effective against infantry. Can throw grenades and anti-structure Satchel Charges. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us sp\upgrade_bag\ui_info\screen_name $11187677 Paratrooper Airdrop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_paratroopers_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us default\upgrade_bag\ui_info\help_text $11240217 Paradrops a .30cal heavy machine gun team to the target location. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us default\upgrade_bag\ui_info\screen_name $11189365 HMG Paradrop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us sp\upgrade_bag\ui_info\help_text $11240217 Paradrops a .30cal heavy machine gun team to the target location. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us sp\upgrade_bag\ui_info\screen_name $11189365 HMG Paradrop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\left\c_airborne_weapon_paradrop_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us default\upgrade_bag\ui_info\help_text $11240175 Carpet bombs the designated area. Extremely effective against all stationary targets in a wide area. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us default\upgrade_bag\ui_info\screen_name $11170580 Carpet Bombing Run +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us sp\upgrade_bag\ui_info\help_text $11240175 Carpet bombs the designated area. Extremely effective against all stationary targets in a wide area. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us sp\upgrade_bag\ui_info\screen_name $11170580 Carpet Bombing Run +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_carpet_bomb_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us default\upgrade_bag\ui_info\help_text $11240174 Designates a dual rocket strike over the target area. Extremely effective against vehicles. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us default\upgrade_bag\ui_info\screen_name $11191447 P-47 Rocket Strike +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us sp\upgrade_bag\ui_info\help_text $11240174 Designates a dual rocket strike over the target area. Extremely effective against vehicles. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us sp\upgrade_bag\ui_info\screen_name $11191447 P-47 Rocket Strike +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_p47_rocket_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us default\upgrade_bag\ui_info\help_text $11240171 Rapidly airdrops smoke pots onto the battlefield. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us default\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us sp\upgrade_bag\ui_info\help_text $11240171 Rapidly airdrops smoke pots onto the battlefield. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us sp\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\right\c_airborne_smoke_run_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us default\upgrade_bag\ui_info\help_text $11242992 Reduces the munitions cost of Paradrop Reinforcements by 25% and reduces command point cost by 2. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11242992 Reduces the munitions cost of Paradrop Reinforcements by 25% and reduces command point cost by 2. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us default\upgrade_bag\ui_info\help_text $11242993 An escorting P-47 will loiter the target area and attack enemies at the paradrop zone. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us default\upgrade_bag\ui_info\screen_name $11221098 Loiter Support +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us sp\upgrade_bag\ui_info\help_text $11242993 An escorting P-47 will loiter the target area and attack enemies at the paradrop zone. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us sp\upgrade_bag\ui_info\screen_name $11221098 Loiter Support +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_air_dropped_reinforcements_loiter_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us default\upgrade_bag\ui_info\help_text $11242994 An escorting P-47 will loiter the target area and attack enemies at the paradrop zone. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us default\upgrade_bag\ui_info\screen_name $11191459 Loiter Assisted +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us sp\upgrade_bag\ui_info\help_text $11242994 An escorting P-47 will loiter the target area and attack enemies at the paradrop zone. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us sp\upgrade_bag\ui_info\screen_name $11191459 Loiter Assisted +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_loiter_support_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us default\upgrade_bag\ui_info\help_text $11242995 Paratroopers start at Veterancy 1 and cost 50% less to upgrade. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us default\upgrade_bag\ui_info\screen_name $11191458 Veteran Paratroopers +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us sp\upgrade_bag\ui_info\help_text $11242995 Paratroopers start at Veterancy 1 and cost 50% less to upgrade. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us sp\upgrade_bag\ui_info\screen_name $11191458 Veteran Paratroopers +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_paratroopers_vet1_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us default\upgrade_bag\ui_info\help_text $11242996 Replaces the .30cal Machine Gun Team with a 57mm Anti-tank Team. Increases ability cost by 30 manpower. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us default\upgrade_bag\ui_info\screen_name $11219267 Anti-tank Gun Team Paradrop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us sp\upgrade_bag\ui_info\help_text $11242996 Replaces the .30cal Machine Gun Team with a 57mm Anti-tank Team. Increases ability cost by 30 manpower. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us sp\upgrade_bag\ui_info\screen_name $11219267 Anti-tank Gun Team Paradrop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_at_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us default\upgrade_bag\ui_info\help_text $11242997 Replaces the .30cal Machine Gun Team with two medical and two munition crates. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us default\upgrade_bag\ui_info\screen_name $11219265 Munitions and Medical Supply Drop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us sp\upgrade_bag\ui_info\help_text $11242997 Replaces the .30cal Machine Gun Team with two medical and two munition crates. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us sp\upgrade_bag\ui_info\screen_name $11219265 Munitions and Medical Supply Drop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\left\c_airborne_weapon_paradrop_supplies_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us default\upgrade_bag\ui_info\help_text $11242998 Reduces the cost and cooldown time cost of Carpet Bombing Run by 25%. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11242998 Reduces the cost and cooldown time cost of Carpet Bombing Run by 25%. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us default\upgrade_bag\ui_info\help_text $11242999 Upgrades the Carpet Bombing Run with two additional bomber planes. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us default\upgrade_bag\ui_info\screen_name $11221000 Additional Planes +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us sp\upgrade_bag\ui_info\help_text $11242999 Upgrades the Carpet Bombing Run with two additional bomber planes. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us sp\upgrade_bag\ui_info\screen_name $11221000 Additional Planes +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_carpet_bomb_more_planes_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us default\upgrade_bag\ui_info\help_text $11243000 Upgrades the P-47 Rocket Strike to loiter the target area and attack nearby enemies. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us default\upgrade_bag\ui_info\screen_name $11190926 P-47 Rocket Strike Loiter +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us sp\upgrade_bag\ui_info\help_text $11243000 Upgrades the P-47 Rocket Strike to loiter the target area and attack nearby enemies. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us sp\upgrade_bag\ui_info\screen_name $11190926 P-47 Rocket Strike Loiter +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_loiter_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us default\upgrade_bag\ui_info\help_text $11243001 Upgrades the P-47 Rocket Strike with an additional plane. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us default\upgrade_bag\ui_info\screen_name $11191468 Improved P-47 Rocket Strike +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us sp\upgrade_bag\ui_info\help_text $11243001 Upgrades the P-47 Rocket Strike with an additional plane. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us sp\upgrade_bag\ui_info\screen_name $11191468 Improved P-47 Rocket Strike +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_p47_rocket_strike_more_missiles_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us default\upgrade_bag\ui_info\help_text $11243002 Reduces munition cost by 10 and reduces the cooldown time by 25%. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11220989 Cost and Cooldown Reduction +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11243002 Reduces munition cost by 10 and reduces the cooldown time by 25%. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11220989 Cost and Cooldown Reduction +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us default\upgrade_bag\ui_info\help_text $11243003 Upgrade to white phosphorous that will burn infantry in the target area and block line of sight. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us default\upgrade_bag\ui_info\screen_name $11189955 White Phosphorus Bombing Run +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us sp\upgrade_bag\ui_info\help_text $11243003 Upgrade to white phosphorous that will burn infantry in the target area and block line of sight. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us sp\upgrade_bag\ui_info\screen_name $11189955 White Phosphorus Bombing Run +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\right\c_airborne_smoke_run_damage_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_focused_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_focused_us default\upgrade_bag\ui_info\screen_name $11191473 Precision Carpet Bomb +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_focused_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_focused_us sp\upgrade_bag\ui_info\screen_name $11191473 Precision Carpet Bomb +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_mines_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_mines_us default\upgrade_bag\ui_info\screen_name $11191471 Minefield Airdrop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_mines_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_carpet_bomb_mines_us sp\upgrade_bag\ui_info\screen_name $11191471 Minefield Airdrop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_smoke_run_cover_us default\upgrade_bag\ui_info\help_text $11191520 Smoke bombing runs now provide light cover to infantry within its area of effect. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_smoke_run_cover_us default\upgrade_bag\ui_info\screen_name $11186695 Smoke Cover Training +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_smoke_run_cover_us sp\upgrade_bag\ui_info\help_text $11191520 Smoke bombing runs now provide light cover to infantry within its area of effect. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_smoke_run_cover_us sp\upgrade_bag\ui_info\screen_name $11186695 Smoke Cover Training +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_guns_medical_us default\upgrade_bag\ui_info\help_text $11191522 Paradrops three munitions crates, medical supplies, and M1919s/Bazookas to a target location. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_guns_medical_us default\upgrade_bag\ui_info\screen_name $11191475 Utility Supply Drop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_guns_medical_us sp\upgrade_bag\ui_info\help_text $11191522 Paradrops three munitions crates, medical supplies, and M1919s/Bazookas to a target location. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_guns_medical_us sp\upgrade_bag\ui_info\screen_name $11191475 Utility Supply Drop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_more_muni_fuel_us default\upgrade_bag\ui_info\help_text $11191523 Replaces the HMG with a paradrops of three munitions crates and a one fuel crate at the target location, for an increased cost. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_more_muni_fuel_us default\upgrade_bag\ui_info\screen_name $11191477 Munitions and Fuel Supply Drop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_more_muni_fuel_us sp\upgrade_bag\ui_info\help_text $11191523 Replaces the HMG with a paradrops of three munitions crates and a one fuel crate at the target location, for an increased cost. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_supply_crates_more_muni_fuel_us sp\upgrade_bag\ui_info\screen_name $11191477 Munitions and Fuel Supply Drop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_recon_us default\upgrade_bag\ui_info\help_text $11191526 Provides a recon loiter of the target area as the HMG team paradrops in. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_recon_us default\upgrade_bag\ui_info\screen_name $11191701 HMG Paradrop Recon +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_recon_us sp\upgrade_bag\ui_info\help_text $11191526 Provides a recon loiter of the target area as the HMG team paradrops in. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_recon_us sp\upgrade_bag\ui_info\screen_name $11191701 HMG Paradrop Recon +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_reinforce_us default\upgrade_bag\ui_info\help_text $11191908 Enables infantry reinforcements to be paradropped at the HMG team's landing zone for a limited time. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_reinforce_us default\upgrade_bag\ui_info\screen_name $11191907 HMG Reinforcement Loiter +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_reinforce_us sp\upgrade_bag\ui_info\help_text $11191908 Enables infantry reinforcements to be paradropped at the HMG team's landing zone for a limited time. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\specializations\c_airborne_weapon_paradrop_reinforce_us sp\upgrade_bag\ui_info\screen_name $11191907 HMG Reinforcement Loiter +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us default\upgrade_bag\ui_info\help_text $11191450 Paradrops three munitions crates to the target location. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us default\upgrade_bag\ui_info\screen_name $11183204 Munitions Supply Drop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us sp\upgrade_bag\ui_info\help_text $11191450 Paradrops three munitions crates to the target location. +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us sp\upgrade_bag\ui_info\screen_name $11183204 Munitions Supply Drop +upgrade attributes\upgrade\american\campaign\company\airborne\active_unlocks\c_airborne_supply_crates_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us default\upgrade_bag\ui_info\help_text $11189575 Campaign company abilities cost 1 CP less, making them available earlier in missions. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us default\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us sp\upgrade_bag\ui_info\help_text $11189575 Campaign company abilities cost 1 CP less, making them available earlier in missions. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us sp\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_air_supremacy_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us default\upgrade_bag\ui_info\help_text $11240230 Grants Advanced Air Reconnaissance and Air Supply for free at the Air Support Center during missions. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us default\upgrade_bag\ui_info\screen_name $11220899 ASC Upgrade I +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us sp\upgrade_bag\ui_info\help_text $11240230 Grants Advanced Air Reconnaissance and Air Supply for free at the Air Support Center during missions. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us sp\upgrade_bag\ui_info\screen_name $11220899 ASC Upgrade I +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_1_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us default\upgrade_bag\ui_info\help_text $11240231 Grants Double Sortie and Air Supremacy for free at the Air Support Center during missions. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us default\upgrade_bag\ui_info\screen_name $11220900 ASC Upgrade II +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us sp\upgrade_bag\ui_info\help_text $11240231 Grants Double Sortie and Air Supremacy for free at the Air Support Center during missions. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us sp\upgrade_bag\ui_info\screen_name $11220900 ASC Upgrade II +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_asc_2_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us default\upgrade_bag\ui_info\help_text $11240232 Infantry are 20% harder to hit when in enemy territory. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us default\upgrade_bag\ui_info\screen_name $11188397 Behind Enemy Lines +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us sp\upgrade_bag\ui_info\help_text $11240232 Infantry are 20% harder to hit when in enemy territory. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us sp\upgrade_bag\ui_info\screen_name $11188397 Behind Enemy Lines +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_behind_enemy_lines_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us default\upgrade_bag\ui_info\help_text $11240233 Reduces the cooldown and cost of Air Support Center abilities by 25%. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us default\upgrade_bag\ui_info\screen_name $11188837 Efficient Airpower +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us sp\upgrade_bag\ui_info\help_text $11240233 Reduces the cooldown and cost of Air Support Center abilities by 25%. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us sp\upgrade_bag\ui_info\screen_name $11188837 Efficient Airpower +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_efficient_airpower_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us default\upgrade_bag\ui_info\help_text $11240234 Airdropped Paratroopers, Smoke Bombing Run, and their specializations have reduced cost and cooldown by 25%. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us default\upgrade_bag\ui_info\screen_name $11191983 Combat Drop Experience +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us sp\upgrade_bag\ui_info\help_text $11240234 Airdropped Paratroopers, Smoke Bombing Run, and their specializations have reduced cost and cooldown by 25%. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us sp\upgrade_bag\ui_info\screen_name $11191983 Combat Drop Experience +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_expert_foundation_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us default\upgrade_bag\ui_info\help_text $11243004 Grants first aid kits to all infantry units, allowing them to heal on the battlefield for a small munitions cost. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us default\upgrade_bag\ui_info\screen_name $11201248 Medical Kits +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us sp\upgrade_bag\ui_info\help_text $11243004 Grants first aid kits to all infantry units, allowing them to heal on the battlefield for a small munitions cost. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us sp\upgrade_bag\ui_info\screen_name $11201248 Medical Kits +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_frontline_medics_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us default\upgrade_bag\ui_info\help_text $11240235 Grants an additional 10 munitions to the base munition income during missions. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us default\upgrade_bag\ui_info\screen_name $11228487 Munitions Flow +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us default\upgrade_bag\ui_info\brief_text $11242803 Passively receive +10 Munitions rate in real-time battles. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us sp\upgrade_bag\ui_info\help_text $11240235 Grants an additional 10 munitions to the base munition income during missions. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us sp\upgrade_bag\ui_info\screen_name $11228487 Munitions Flow +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_munitions_flow_passive_us sp\upgrade_bag\ui_info\brief_text $11242803 Passively receive +10 Munitions rate in real-time battles. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us default\upgrade_bag\ui_info\help_text $11240236 Pathfinders and Paratroopers grant resources when they destroy infantry and vehicles. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us default\upgrade_bag\ui_info\screen_name $11238951 Pillage Resources +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\upgrade_bag\ui_info\help_text $11240236 Pathfinders and Paratroopers grant resources when they destroy infantry and vehicles. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\upgrade_bag\ui_info\screen_name $11238951 Pillage Resources +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_paratroopers_pathfinders_pillage_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us default\upgrade_bag\ui_info\screen_name $11203223 Increased Fuel Rate +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us sp\upgrade_bag\ui_info\screen_name $11203223 Increased Fuel Rate +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive1_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us default\upgrade_bag\ui_info\screen_name $11203250 Increased Munitions Rate +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us sp\upgrade_bag\ui_info\screen_name $11203250 Increased Munitions Rate +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_pcg21_dummy_passive2_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us default\upgrade_bag\ui_info\help_text $11240237 Pathfinders and Paratroopers gain an aura that increases the effectiveness of nearby troops. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us default\upgrade_bag\ui_info\screen_name $11221104 Airborne Rally +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us sp\upgrade_bag\ui_info\help_text $11240237 Pathfinders and Paratroopers gain an aura that increases the effectiveness of nearby troops. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us sp\upgrade_bag\ui_info\screen_name $11221104 Airborne Rally +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_rally_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us default\upgrade_bag\ui_info\help_text $11240238 Grants an extra 100 munition and 50 fuel at the start of missions. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us default\upgrade_bag\ui_info\screen_name $11189555 Self-Sufficient +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us sp\upgrade_bag\ui_info\help_text $11240238 Grants an extra 100 munition and 50 fuel at the start of missions. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us sp\upgrade_bag\ui_info\screen_name $11189555 Self-Sufficient +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_starting_cache_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us default\upgrade_bag\ui_info\help_text $11240239 Increases infantry capture rate by 33% and decapture rate by 50%. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us default\upgrade_bag\ui_info\screen_name $11186699 Take and Hold +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us sp\upgrade_bag\ui_info\help_text $11240239 Increases infantry capture rate by 33% and decapture rate by 50%. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us sp\upgrade_bag\ui_info\screen_name $11186699 Take and Hold +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_take_and_hold_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us default\upgrade_bag\ui_info\help_text $11240240 Paratrooper M1919s gain suppression and Bazookas gain increased accuracy. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us default\upgrade_bag\ui_info\screen_name $11238952 Weapon Experts +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us sp\upgrade_bag\ui_info\help_text $11240240 Paratrooper M1919s gain suppression and Bazookas gain increased accuracy. +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us sp\upgrade_bag\ui_info\screen_name $11238952 Weapon Experts +upgrade attributes\upgrade\american\campaign\company\airborne\passive_unlocks\c_airborne_tools_of_the_trade_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 default\upgrade_bag\ui_info\screen_name $11191859 Example 1 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 default\upgrade_bag\ui_info\screen_name_short $11191860 Theatre +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 sp\upgrade_bag\ui_info\screen_name $11191859 Example 1 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example1 sp\upgrade_bag\ui_info\screen_name_short $11191860 Theatre +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 default\upgrade_bag\ui_info\screen_name $11191862 Example 2 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 default\upgrade_bag\ui_info\screen_name_short $11191863 Mission +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 sp\upgrade_bag\ui_info\screen_name $11191862 Example 2 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\traits\c_airborne_trait_example2 sp\upgrade_bag\ui_info\screen_name_short $11191863 Mission +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us default\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us sp\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_mortar_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us default\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us default\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us default\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us sp\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us sp\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us sp\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_riflemen_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us default\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us default\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us default\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us sp\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us sp\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us sp\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\barracks\c_airborne_truck_4x4_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us default\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us default\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us default\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us sp\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us sp\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us sp\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_captain_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us default\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us default\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us sp\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us sp\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_engineers_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us default\upgrade_bag\ui_info\extra_text $11250814 - High vision range \n- Long-range grenades and flares \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us default\upgrade_bag\ui_info\help_text $11248763 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us default\upgrade_bag\ui_info\screen_name $11153224 Pathfinder Squad +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us sp\upgrade_bag\ui_info\extra_text $11250814 - High vision range \n- Long-range grenades and flares \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us sp\upgrade_bag\ui_info\help_text $11248763 Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us sp\upgrade_bag\ui_info\screen_name $11153224 Pathfinder Squad +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_pathfinders_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us default\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us default\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us default\upgrade_bag\ui_info\screen_name $11218066 Scout Squad +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us sp\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us sp\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us sp\upgrade_bag\ui_info\screen_name $11218066 Scout Squad +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\hq\c_airborne_scout_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us default\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us default\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us sp\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us sp\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_atgun_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us default\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us default\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us default\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us sp\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us sp\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us sp\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_chaffee_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us default\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us default\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us default\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us sp\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us sp\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us sp\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\motorpool\c_airborne_greyhound_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us default\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us default\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us default\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us sp\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us sp\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us sp\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_hellcat_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us default\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us sp\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\tankdepot\c_airborne_sherman_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us default\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us default\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us default\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us sp\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us sp\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us sp\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_bazooka_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us default\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us default\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us default\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us sp\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us sp\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us sp\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_halftrack_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us default\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us default\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us sp\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us sp\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_hmg_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us default\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us default\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us default\upgrade_bag\ui_info\screen_name $11153331 Sniper +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us sp\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us sp\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us sp\upgrade_bag\ui_info\screen_name $11153331 Sniper +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\wsc\c_airborne_sniper_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us default\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us default\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us default\upgrade_bag\ui_info\screen_name $11186701 Stuart +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us sp\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us sp\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us sp\upgrade_bag\ui_info\screen_name $11186701 Stuart +upgrade attributes\upgrade\american\campaign\company\airborne\unit_unlocks\c_airborne_stuart_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us default\upgrade_bag\ui_info\help_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us default\upgrade_bag\ui_info\screen_name $11179734 M31 Recovery Vehicle +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us sp\upgrade_bag\ui_info\help_text $11240183 Deploys an M31 Recovery Vehicle that can quickly repair, salvage wrecks for resources, or recover wrecks. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us sp\upgrade_bag\ui_info\screen_name $11179734 M31 Recovery Vehicle +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_recovery_vehicle_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us default\upgrade_bag\ui_info\help_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us default\upgrade_bag\ui_info\screen_name $11242462 M8 Scott 75mm Howitzer +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us sp\upgrade_bag\ui_info\help_text $11240187 Deploys an M8 Scott armed with a 75mm light howitzer. Effective against infantry and structures. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us sp\upgrade_bag\ui_info\screen_name $11242462 M8 Scott 75mm Howitzer +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_scott_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us default\upgrade_bag\ui_info\help_text $11240243 Deploys a M3 Stuart Light Tank. Effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us default\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us sp\upgrade_bag\ui_info\help_text $11240243 Deploys a M3 Stuart Light Tank. Effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us sp\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\left\c_armoured_stuart_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us default\upgrade_bag\ui_info\help_text $11250286 Fires a four-shot heavy artillery barrage at the target area. Massive blast radius. Very effective against all stationary targets. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us default\upgrade_bag\ui_info\screen_name $11238942 240mm Heavy Artillery Barrage +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us sp\upgrade_bag\ui_info\help_text $11250286 Fires a four-shot heavy artillery barrage at the target area. Massive blast radius. Very effective against all stationary targets. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us sp\upgrade_bag\ui_info\screen_name $11238942 240mm Heavy Artillery Barrage +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_240mm_artillery_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us default\upgrade_bag\ui_info\help_text $11240189 Deploys an M4A3E8 Sherman Easy Eight. Effective against infantry, vehicles, and structures. Comes with a garrisoned Riflemen Squad. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us default\upgrade_bag\ui_info\screen_name $11179717 M4A3E8 Sherman Combat Group +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us sp\upgrade_bag\ui_info\help_text $11240189 Deploys an M4A3E8 Sherman Easy Eight. Effective against infantry, vehicles, and structures. Comes with a garrisoned Riflemen Squad. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us sp\upgrade_bag\ui_info\screen_name $11179717 M4A3E8 Sherman Combat Group +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_easy_8_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us default\upgrade_bag\ui_info\help_text $11240188 Globally increases vehicle speed, rate of fire, and accuracy while active. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us default\upgrade_bag\ui_info\screen_name $11158789 Seek and Destroy +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us sp\upgrade_bag\ui_info\help_text $11240188 Globally increases vehicle speed, rate of fire, and accuracy while active. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us sp\upgrade_bag\ui_info\screen_name $11158789 Seek and Destroy +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\right\c_armoured_seek_and_destroy_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us default\upgrade_bag\ui_info\help_text $11243009 Reduces the cost to deploy M31 Recovery Vehicles. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11229728 On-hand +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11243009 Reduces the cost to deploy M31 Recovery Vehicles. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11229728 On-hand +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us default\upgrade_bag\ui_info\help_text $11243010 Allows the M31 Recovery Vehicle to self-repair when out of combat. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us default\upgrade_bag\ui_info\screen_name $11242463 Extra Parts +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us sp\upgrade_bag\ui_info\help_text $11243010 Allows the M31 Recovery Vehicle to self-repair when out of combat. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us sp\upgrade_bag\ui_info\screen_name $11242463 Extra Parts +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_recovery_vehicle_self_repair_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us default\upgrade_bag\ui_info\help_text $11243011 Unlocks a HEAT Rounds ability for the M8 Scott. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us default\upgrade_bag\ui_info\screen_name $11229590 Heat Rounds +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us sp\upgrade_bag\ui_info\help_text $11243011 Unlocks a HEAT Rounds ability for the M8 Scott. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us sp\upgrade_bag\ui_info\screen_name $11229590 Heat Rounds +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_heat_rounds_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us default\upgrade_bag\ui_info\help_text $11240250 Deploys an M8 Scott SPG with a Scout Squad escort. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us default\upgrade_bag\ui_info\screen_name $11229731 Recon Group +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us sp\upgrade_bag\ui_info\help_text $11240250 Deploys an M8 Scott SPG with a Scout Squad escort. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us sp\upgrade_bag\ui_info\screen_name $11229731 Recon Group +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_scott_recon_group_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us default\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us default\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us default\upgrade_bag\ui_info\screen_name $11242464 Stuart 37 mm Light Tank +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us sp\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us sp\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us sp\upgrade_bag\ui_info\screen_name $11242464 Stuart 37 mm Light Tank +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_commander_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us default\upgrade_bag\ui_info\help_text $11243012 Reduces the cost of the M3 Stuart Light Tank call-in. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11242465 On-hand +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11243012 Reduces the cost of the M3 Stuart Light Tank call-in. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11242465 On-hand +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us default\upgrade_bag\ui_info\help_text $11240252 Deploys an M3 Stuart Light Tank at Veterancy Level 1. Effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us default\upgrade_bag\ui_info\screen_name $11242466 Battle-hardened +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us sp\upgrade_bag\ui_info\help_text $11240252 Deploys an M3 Stuart Light Tank at Veterancy Level 1. Effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us sp\upgrade_bag\ui_info\screen_name $11242466 Battle-hardened +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\left\c_armoured_stuart_vet_1_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us default\upgrade_bag\ui_info\help_text $11243014 Upgrades the 240 mm Heavy Artillery Barrage to fire four additional shells. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us default\upgrade_bag\ui_info\screen_name $11229734 Innumerable Salvos +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us sp\upgrade_bag\ui_info\help_text $11243014 Upgrades the 240 mm Heavy Artillery Barrage to fire four additional shells. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us sp\upgrade_bag\ui_info\screen_name $11229734 Innumerable Salvos +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_extra_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us default\upgrade_bag\ui_info\help_text $11243015 Upgrades the 240 mm Heavy Artillery Barrage to fire four shells in small area with high accuracy. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us default\upgrade_bag\ui_info\screen_name $11218997 Precision Salvos +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us sp\upgrade_bag\ui_info\help_text $11243015 Upgrades the 240 mm Heavy Artillery Barrage to fire four shells in small area with high accuracy. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us sp\upgrade_bag\ui_info\screen_name $11218997 Precision Salvos +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_240mm_artillery_precision_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us default\upgrade_bag\ui_info\help_text $11240255 Upgrades the Sherman Easy Eight to arrive with Veterancy Level 3 and a Veterancy 1 Assault Engineer escort equipped with Thompsons. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us default\upgrade_bag\ui_info\screen_name $11251750 Sherman Ace +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us sp\upgrade_bag\ui_info\help_text $11240255 Upgrades the Sherman Easy Eight to arrive with Veterancy Level 3 and a Veterancy 1 Assault Engineer escort equipped with Thompsons. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us sp\upgrade_bag\ui_info\screen_name $11251750 Sherman Ace +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_ace_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us default\upgrade_bag\ui_info\help_text $11243016 Upgrades the Sherman Easy Eight ability to replace the Rifleman squad with another Sherman Easy Eight. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us default\upgrade_bag\ui_info\screen_name $11229736 Double-up +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us sp\upgrade_bag\ui_info\help_text $11243016 Upgrades the Sherman Easy Eight ability to replace the Rifleman squad with another Sherman Easy Eight. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us sp\upgrade_bag\ui_info\screen_name $11229736 Double-up +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_easy_8_doubles_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us default\upgrade_bag\ui_info\help_text $11243017 Upgrades Seek and Destroy to also provide -20% incoming damage. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us default\upgrade_bag\ui_info\screen_name $11242467 Resistance +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us sp\upgrade_bag\ui_info\help_text $11243017 Upgrades Seek and Destroy to also provide -20% incoming damage. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us sp\upgrade_bag\ui_info\screen_name $11242467 Resistance +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_protection_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us default\upgrade_bag\ui_info\help_text $11243018 Upgrades Seek and Destroy to also provide +50% line of sight. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us default\upgrade_bag\ui_info\screen_name $11239364 Recon +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us sp\upgrade_bag\ui_info\help_text $11243018 Upgrades Seek and Destroy to also provide +50% line of sight. +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us sp\upgrade_bag\ui_info\screen_name $11239364 Recon +upgrade attributes\upgrade\american\campaign\company\armoured\active_unlocks\specialization\right\c_armoured_seek_and_destroy_recon_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us default\upgrade_bag\ui_info\help_text $11240259 Improves the Radio Net accuracy bonus from 5% to 10% for accuracy and increases sight from 10% to 20%. Enables Sherman Easy Eights to use the Radio Net ability. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us default\upgrade_bag\ui_info\screen_name $11228872 Improved Radio Net +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us sp\upgrade_bag\ui_info\help_text $11240259 Improves the Radio Net accuracy bonus from 5% to 10% for accuracy and increases sight from 10% to 20%. Enables Sherman Easy Eights to use the Radio Net ability. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us sp\upgrade_bag\ui_info\screen_name $11228872 Improved Radio Net +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_improved_radio_net_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us default\upgrade_bag\ui_info\help_text $11240260 Makes all vehicles 25% harder to hit. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us default\upgrade_bag\ui_info\screen_name $11238964 Vehicle Resiliency +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us sp\upgrade_bag\ui_info\help_text $11240260 Makes all vehicles 25% harder to hit. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us sp\upgrade_bag\ui_info\screen_name $11238964 Vehicle Resiliency +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_light_vehicle_resiliency_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us default\upgrade_bag\ui_info\help_text $11240261 Increases Sherman and Hellcat weapon penetration by +50%. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us default\upgrade_bag\ui_info\screen_name $11207686 Armor-piercing Rounds +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us sp\upgrade_bag\ui_info\help_text $11240261 Increases Sherman and Hellcat weapon penetration by +50%. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us sp\upgrade_bag\ui_info\screen_name $11207686 Armor-piercing Rounds +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_penetration_rounds_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us default\upgrade_bag\ui_info\help_text $11240262 All vehicles automatically repair criticals when out of combat. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us default\upgrade_bag\ui_info\screen_name $11165952 Field Repairs +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us sp\upgrade_bag\ui_info\help_text $11240262 All vehicles automatically repair criticals when out of combat. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us sp\upgrade_bag\ui_info\screen_name $11165952 Field Repairs +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_rudimentary_repairs_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us default\upgrade_bag\ui_info\help_text $11240263 Reduces the cooldown of all vehicle abilities by 20%. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us default\upgrade_bag\ui_info\screen_name $11238965 Well-trained +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us sp\upgrade_bag\ui_info\help_text $11240263 Reduces the cooldown of all vehicle abilities by 20%. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us sp\upgrade_bag\ui_info\screen_name $11238965 Well-trained +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\middle\c_armoured_skilled_gunners_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us default\upgrade_bag\ui_info\help_text $11240264 Friendly vehicles will refund 50% of their fuel cost upon death. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us default\upgrade_bag\ui_info\screen_name $11228858 American War Machine +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us sp\upgrade_bag\ui_info\help_text $11240264 Friendly vehicles will refund 50% of their fuel cost upon death. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us sp\upgrade_bag\ui_info\screen_name $11228858 American War Machine +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_american_war_machine_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us default\upgrade_bag\ui_info\help_text $11240265 Grants an extra 100 fuel and 50 munitions at the start of missions. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us default\upgrade_bag\ui_info\screen_name $11238966 Fully Supplied +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us sp\upgrade_bag\ui_info\help_text $11240265 Grants an extra 100 fuel and 50 munitions at the start of missions. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us sp\upgrade_bag\ui_info\screen_name $11238966 Fully Supplied +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_bonus_supplies_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us default\upgrade_bag\ui_info\help_text $11240266 Flamethrower upgrade grants Assault Engineers a second flamethrower. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us default\upgrade_bag\ui_info\screen_name $11238967 Double Flamethrowers +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us sp\upgrade_bag\ui_info\help_text $11240266 Flamethrower upgrade grants Assault Engineers a second flamethrower. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us sp\upgrade_bag\ui_info\screen_name $11238967 Double Flamethrowers +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_flamethrower_requisition_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us default\upgrade_bag\ui_info\help_text $11243019 Assault Engineers can be upgraded with a Thompson Submachine Gun Packages. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us default\upgrade_bag\ui_info\screen_name $11238968 Thompson Assault Packages +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us sp\upgrade_bag\ui_info\help_text $11243019 Assault Engineers can be upgraded with a Thompson Submachine Gun Packages. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us sp\upgrade_bag\ui_info\screen_name $11238968 Thompson Assault Packages +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_improved_assault_package_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us default\upgrade_bag\ui_info\help_text $11240268 Grants an additional 12 fuel to the base fuel income during missions. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us default\upgrade_bag\ui_info\screen_name $11238969 Extra Fuel Supplies +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us sp\upgrade_bag\ui_info\help_text $11240268 Grants an additional 12 fuel to the base fuel income during missions. +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us sp\upgrade_bag\ui_info\screen_name $11238969 Extra Fuel Supplies +upgrade attributes\upgrade\american\campaign\company\armoured\passive_unlocks\top\c_armoured_increased_fuel_rate_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us default\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us sp\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_mortar_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us default\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us default\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us default\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us sp\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us sp\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us sp\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_riflemen_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us default\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us default\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us default\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us sp\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us sp\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us sp\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\barracks\c_armoured_truck_4x4_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us default\upgrade_bag\ui_info\extra_text $11250144 - Can build defenses \n- Flamethrowers and minesweepers upgrades \n- Fast repair speeds +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us default\upgrade_bag\ui_info\help_text $11248756 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us default\upgrade_bag\ui_info\screen_name $11182517 Assault Engineer Squad +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us sp\upgrade_bag\ui_info\extra_text $11250144 - Can build defenses \n- Flamethrowers and minesweepers upgrades \n- Fast repair speeds +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us sp\upgrade_bag\ui_info\help_text $11248756 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us sp\upgrade_bag\ui_info\screen_name $11182517 Assault Engineer Squad +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_assault_engineers_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us default\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us default\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us default\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us sp\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us sp\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us sp\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_captain_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us default\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us default\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us sp\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us sp\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_engineers_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us default\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us default\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us default\upgrade_bag\ui_info\screen_name $11218066 Scout Squad +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us sp\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us sp\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us sp\upgrade_bag\ui_info\screen_name $11218066 Scout Squad +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\hq\c_armoured_scout_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us default\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us default\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us sp\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us sp\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_atgun_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us default\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us default\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us default\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us sp\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us sp\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us sp\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_chaffee_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us default\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us default\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us default\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us sp\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us sp\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us sp\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\motorpool\c_armoured_greyhound_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us default\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us default\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us default\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us sp\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us sp\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us sp\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_hellcat_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us default\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us sp\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\tankdepot\c_armoured_sherman_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us default\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us default\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us default\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us sp\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us sp\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us sp\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_bazooka_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us default\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us default\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us default\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us sp\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us sp\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us sp\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_halftrack_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us default\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us default\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us sp\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us sp\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_hmg_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us default\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us default\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us default\upgrade_bag\ui_info\screen_name $11153331 Sniper +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us sp\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us sp\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us sp\upgrade_bag\ui_info\screen_name $11153331 Sniper +upgrade attributes\upgrade\american\campaign\company\armoured\unit_unlocks\wsc\c_armoured_sniper_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us default\upgrade_bag\ui_info\help_text $11243024 Grants BARs to Riflemen by default. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us default\upgrade_bag\ui_info\screen_name $11222601 BARs +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us sp\upgrade_bag\ui_info\help_text $11243024 Grants BARs to Riflemen by default. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us sp\upgrade_bag\ui_info\screen_name $11222601 BARs +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_bars_unlocked_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us default\upgrade_bag\ui_info\help_text $11243025 Increases Munitions Rate by +15 allowing for more uses of abilities. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us default\upgrade_bag\ui_info\screen_name $11222603 Increased Munitions +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us sp\upgrade_bag\ui_info\help_text $11243025 Increases Munitions Rate by +15 allowing for more uses of abilities. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us sp\upgrade_bag\ui_info\screen_name $11222603 Increased Munitions +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_increase_munitions_rate_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive1_us default\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive1_us sp\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive2_us default\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive2_us sp\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive3_us default\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive3_us sp\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive4_us default\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive4_us sp\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive5_us default\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_placeholder_passive5_us sp\upgrade_bag\ui_info\help_text $11219909 Does something meaningful but not too powerful or game changing. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us default\upgrade_bag\ui_info\help_text $11243026 Reduces reinforcement cost on Infantry and Team Weapons. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us default\upgrade_bag\ui_info\screen_name $11222599 Reinforcement Discount +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us sp\upgrade_bag\ui_info\help_text $11243026 Reduces reinforcement cost on Infantry and Team Weapons. +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us sp\upgrade_bag\ui_info\screen_name $11222599 Reinforcement Discount +upgrade attributes\upgrade\american\campaign\company\generics\passive_unlocks\c_american_generic_reinforce_cost_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us default\upgrade_bag\ui_info\extra_text $11242590 Targeted ability +upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us default\upgrade_bag\ui_info\help_text $11243028 Barrage a target location with 155mm off-map artillery. +upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us default\upgrade_bag\ui_info\screen_name $11238941 155mm Rapid Artillery Barrage +upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us sp\upgrade_bag\ui_info\extra_text $11242590 Targeted ability +upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us sp\upgrade_bag\ui_info\help_text $11243028 Barrage a target location with 155mm off-map artillery. +upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us sp\upgrade_bag\ui_info\screen_name $11238941 155mm Rapid Artillery Barrage +upgrade attributes\upgrade\american\campaign\company\infantry\active_unlocks\c_infantry_unlock_155mm_artillery_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us default\upgrade_bag\ui_info\help_text $11248091 Reduces the cost of SSF Commando Squads by 120 manpower. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11248091 Reduces the cost of SSF Commando Squads by 120 manpower. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us default\upgrade_bag\ui_info\help_text $11243038 SSF Commandos gain Camouflage when in cover and out of combat. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us default\upgrade_bag\ui_info\screen_name $11202003 Hidden Devils +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us sp\upgrade_bag\ui_info\help_text $11243038 SSF Commandos gain Camouflage when in cover and out of combat. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us sp\upgrade_bag\ui_info\screen_name $11202003 Hidden Devils +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_devils_brigade_hidden_devils_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us default\upgrade_bag\ui_info\help_text $11191542 Call in a reconnaissance plane to designate an enemy vehicle, followed up with a precision P-47 air strike. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us default\upgrade_bag\ui_info\screen_name $11190288 Air Supported +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\upgrade_bag\ui_info\help_text $11191542 Call in a reconnaissance plane to designate an enemy vehicle, followed up with a precision P-47 air strike. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\upgrade_bag\ui_info\screen_name $11190288 Air Supported +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_paradrop_bazooka_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us default\upgrade_bag\ui_info\help_text $11191541 Call in a reconnaissance plane to designate an enemy vehicle, followed up by an anti-vehicle artillery strike. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us default\upgrade_bag\ui_info\screen_name $11190289 Artillery Supported +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us sp\upgrade_bag\ui_info\help_text $11191541 Call in a reconnaissance plane to designate an enemy vehicle, followed up by an anti-vehicle artillery strike. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us sp\upgrade_bag\ui_info\screen_name $11190289 Artillery Supported +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_mark_target_vehicle_pin_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\upgrade_bag\ui_info\help_text $11243039 Deploys an M16 Multiple Gun Motor Carriage and a M4(105) Sherman Bulldozer. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\upgrade_bag\ui_info\screen_name $11242474 105mm Sherman Support +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\upgrade_bag\ui_info\help_text $11243039 Deploys an M16 Multiple Gun Motor Carriage and a M4(105) Sherman Bulldozer. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\upgrade_bag\ui_info\screen_name $11242474 105mm Sherman Support +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_105mm_sherman_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us default\upgrade_bag\ui_info\help_text $11243040 Upgrades the M16 Multiple Gun Motor Carriage ability to deploy an additional M16. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us default\upgrade_bag\ui_info\screen_name $11223074 Two M16 Multiple Gun Motor Carriages +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us sp\upgrade_bag\ui_info\help_text $11243040 Upgrades the M16 Multiple Gun Motor Carriage ability to deploy an additional M16. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us sp\upgrade_bag\ui_info\screen_name $11223074 Two M16 Multiple Gun Motor Carriages +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_quad_halftrack_x2_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us default\upgrade_bag\ui_info\help_text $11243041 Increases the duration of the ability from 30 to 60 seconds. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us default\upgrade_bag\ui_info\screen_name $11190290 Additional Flares +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\upgrade_bag\ui_info\help_text $11243041 Increases the duration of the ability from 30 to 60 seconds. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\upgrade_bag\ui_info\screen_name $11190290 Additional Flares +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_extended_barrage_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\upgrade_bag\ui_info\help_text $11243042 Upgrades the Raiding Flares ability to fire artillery shells after the flares. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\upgrade_bag\ui_info\screen_name $11190289 Artillery Supported +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\upgrade_bag\ui_info\help_text $11243042 Upgrades the Raiding Flares ability to fire artillery shells after the flares. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\upgrade_bag\ui_info\screen_name $11190289 Artillery Supported +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_raiding_flares_rocket_barrage_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us default\upgrade_bag\ui_info\screen_name $11190292 Bombing Run Strafe +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us sp\upgrade_bag\ui_info\screen_name $11190292 Bombing Run Strafe +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_bombs_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us default\upgrade_bag\ui_info\screen_name $11190293 Rocket Strafing Support +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us sp\upgrade_bag\ui_info\screen_name $11190293 Rocket Strafing Support +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_strafing_support_rockets_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us default\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us default\upgrade_bag\ui_info\screen_name $11242475 Towed 57 mm AT Gun +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us sp\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us sp\upgrade_bag\ui_info\screen_name $11242475 Towed 57 mm AT Gun +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_at_gun_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us default\upgrade_bag\ui_info\help_text $11243044 Upgrades the M29 Weasel to arrive with an Engineer squad equipped with a flamethrower. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us default\upgrade_bag\ui_info\screen_name $11205605 Urban Assault Team +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us sp\upgrade_bag\ui_info\help_text $11243044 Upgrades the M29 Weasel to arrive with an Engineer squad equipped with a flamethrower. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us sp\upgrade_bag\ui_info\screen_name $11205605 Urban Assault Team +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_weasel_pcg_flamer_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\upgrade_bag\ui_info\help_text $11243045 Reduces the cost of White Phoshorous barrage by 25%. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\upgrade_bag\ui_info\help_text $11243045 Reduces the cost of White Phoshorous barrage by 25%. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\upgrade_bag\ui_info\screen_name $11190963 Cost Reduction +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_cost_reduction_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\upgrade_bag\ui_info\help_text $11243046 Upgrades the White Phosphorous Barrage to be fired in a line to create a smoke wall. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\upgrade_bag\ui_info\screen_name $11195175 Barrier Salvo +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\upgrade_bag\ui_info\help_text $11243046 Upgrades the White Phosphorous Barrage to be fired in a line to create a smoke wall. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\upgrade_bag\ui_info\screen_name $11195175 Barrier Salvo +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_white_phosphorus_barrage_wall_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us default\upgrade_bag\ui_info\help_text $11243047 Allows the Whizbang to call-in a flare barrage at a targeted location. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us default\upgrade_bag\ui_info\screen_name $11190294 Flare Wall +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us sp\upgrade_bag\ui_info\help_text $11243047 Allows the Whizbang to call-in a flare barrage at a targeted location. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us sp\upgrade_bag\ui_info\screen_name $11190294 Flare Wall +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_flares_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us default\upgrade_bag\ui_info\help_text $11243048 Allows the Whizbang to call-in a defensive smoke barrage at its current position. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us default\upgrade_bag\ui_info\screen_name $11242476 Defensive Smoke +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us sp\upgrade_bag\ui_info\help_text $11243048 Allows the Whizbang to call-in a defensive smoke barrage at its current position. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us sp\upgrade_bag\ui_info\screen_name $11242476 Defensive Smoke +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\specialization\c_special_operations_whizbang_smoke_canisters_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us default\upgrade_bag\ui_info\help_text $11195171 Deploys an SSF Commando squad to the battlefield. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us default\upgrade_bag\ui_info\screen_name $11190301 SSF Commandos +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us sp\upgrade_bag\ui_info\help_text $11195171 Deploys an SSF Commando squad to the battlefield. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us sp\upgrade_bag\ui_info\screen_name $11190301 SSF Commandos +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_devils_brigade_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us default\upgrade_bag\ui_info\help_text $11195172 Calls in a plane to loiter over an enemy vehicle, increasing your accuracy against the target. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us default\upgrade_bag\ui_info\screen_name $11183735 Mark Target Vehicle +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us sp\upgrade_bag\ui_info\help_text $11195172 Calls in a plane to loiter over an enemy vehicle, increasing your accuracy against the target. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us sp\upgrade_bag\ui_info\screen_name $11183735 Mark Target Vehicle +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_mark_target_vehicle_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us default\upgrade_bag\ui_info\help_text $11250159 Deploys an M16 Multiple Gun Motor Carriage. Very effective against infantry. Can shoot down aircraft. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us default\upgrade_bag\ui_info\screen_name $11205297 M16 Multiple Gun Motor Carriage +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us sp\upgrade_bag\ui_info\help_text $11250159 Deploys an M16 Multiple Gun Motor Carriage. Very effective against infantry. Can shoot down aircraft. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us sp\upgrade_bag\ui_info\screen_name $11205297 M16 Multiple Gun Motor Carriage +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_quad_halftrack_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us default\upgrade_bag\ui_info\help_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us default\upgrade_bag\ui_info\screen_name $11183738 Raiding Flares +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us sp\upgrade_bag\ui_info\help_text $11240203 Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us sp\upgrade_bag\ui_info\screen_name $11183738 Raiding Flares +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_raiding_flares_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us default\upgrade_bag\ui_info\help_text $11195173 Calls in a two P-47 strafing runs on the target location. Effective against all infantry, team weapons and light vehicles. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us default\upgrade_bag\ui_info\screen_name $11190262 Strafing Support +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us sp\upgrade_bag\ui_info\help_text $11195173 Calls in a two P-47 strafing runs on the target location. Effective against all infantry, team weapons and light vehicles. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us sp\upgrade_bag\ui_info\screen_name $11190262 Strafing Support +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_strafing_support_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us default\upgrade_bag\ui_info\help_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us default\upgrade_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us sp\upgrade_bag\ui_info\help_text $11162048 Deploys an M29 Weasel Recon Vehicle. Can transport infantry squads, capture territory and deploy unmanned team weapons. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us sp\upgrade_bag\ui_info\screen_name $11161378 M29 Weasel Recon Vehicle +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_weasel_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us default\upgrade_bag\ui_info\help_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us default\upgrade_bag\ui_info\screen_name $11190961 White Phosphorus Barrage +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us sp\upgrade_bag\ui_info\help_text $11240207 Fires a white phosphorus barrage at the target area. Smoke clouds continuously damage infantry and blocks vision. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us sp\upgrade_bag\ui_info\screen_name $11190961 White Phosphorus Barrage +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_white_phosphorus_barrage_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us default\upgrade_bag\ui_info\help_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us default\upgrade_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us sp\upgrade_bag\ui_info\help_text $11240202 Deploys an M4A1 Sherman Whizbang. Effective against structures, team weapons, and infantry when barraging. +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us sp\upgrade_bag\ui_info\screen_name $11185673 M4A1 Sherman Whizbang +upgrade attributes\upgrade\american\campaign\company\special_operations\core_unlocks\c_special_operations_whizbang_core_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us default\upgrade_bag\ui_info\help_text $11243049 All infantry arrive on the battlefield at Veterancy Level 1. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us default\upgrade_bag\ui_info\screen_name $11190268 Rigorous Training +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us sp\upgrade_bag\ui_info\help_text $11243049 All infantry arrive on the battlefield at Veterancy Level 1. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us sp\upgrade_bag\ui_info\screen_name $11190268 Rigorous Training +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_rigorous_training_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us default\upgrade_bag\ui_info\help_text $11240294 Captured territory points are booby trapped with explosives that detonate when contested by the enemy. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us default\upgrade_bag\ui_info\screen_name $11238983 Explosive Surprise +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us sp\upgrade_bag\ui_info\help_text $11240294 Captured territory points are booby trapped with explosives that detonate when contested by the enemy. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us sp\upgrade_bag\ui_info\screen_name $11238983 Explosive Surprise +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_the_best_offense_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us default\upgrade_bag\ui_info\help_text $11240295 Reduces the cost of Infantry Support Center upgrades by 50% +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us default\upgrade_bag\ui_info\screen_name $11238984 Infantry Support Discounts +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us sp\upgrade_bag\ui_info\help_text $11240295 Reduces the cost of Infantry Support Center upgrades by 50% +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us sp\upgrade_bag\ui_info\screen_name $11238984 Infantry Support Discounts +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\middle\c_special_operations_well_researched_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us default\upgrade_bag\ui_info\help_text $11240296 Increases accuracy and reduces reload times for all infantry by 25%. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us default\upgrade_bag\ui_info\screen_name $11190267 Firing Drills +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us sp\upgrade_bag\ui_info\help_text $11240296 Increases accuracy and reduces reload times for all infantry by 25%. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us sp\upgrade_bag\ui_info\screen_name $11190267 Firing Drills +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_marksmen_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us default\upgrade_bag\ui_info\help_text $11240297 Grants an additional 10 munition to the base munition income during missions. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us default\upgrade_bag\ui_info\screen_name $11229566 Munitions Boost +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us sp\upgrade_bag\ui_info\help_text $11240297 Grants an additional 10 munition to the base munition income during missions. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us sp\upgrade_bag\ui_info\screen_name $11229566 Munitions Boost +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_munitions_boost_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us default\upgrade_bag\ui_info\help_text $11190859 All infantry can passively heal when out of combat. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us default\upgrade_bag\ui_info\screen_name $11238985 Personal First Aid Kits +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us sp\upgrade_bag\ui_info\help_text $11190859 All infantry can passively heal when out of combat. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us sp\upgrade_bag\ui_info\screen_name $11238985 Personal First Aid Kits +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_self_heal_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us default\upgrade_bag\ui_info\help_text $11229723 Boosts weapon damage of SSF Commandos by 15%. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us default\upgrade_bag\ui_info\screen_name $11242477 Elite Commandos +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us sp\upgrade_bag\ui_info\help_text $11229723 Boosts weapon damage of SSF Commandos by 15%. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us sp\upgrade_bag\ui_info\screen_name $11242477 Elite Commandos +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_ssf_buff_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us default\upgrade_bag\ui_info\help_text $11195196 Airdrops munitions crates onto recently-captured territory points. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us default\upgrade_bag\ui_info\screen_name $11238986 Resupply Drops +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us sp\upgrade_bag\ui_info\help_text $11195196 Airdrops munitions crates onto recently-captured territory points. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us sp\upgrade_bag\ui_info\screen_name $11238986 Resupply Drops +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\top\c_special_operations_supply_raid_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us default\upgrade_bag\ui_info\help_text $11195188 Call in a Weasel towing a Howitzer to the battlefield +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us default\upgrade_bag\ui_info\screen_name $11190265 M29 Weasel + Howitzer +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us sp\upgrade_bag\ui_info\help_text $11195188 Call in a Weasel towing a Howitzer to the battlefield +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us sp\upgrade_bag\ui_info\screen_name $11190265 M29 Weasel + Howitzer +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_m29_weasel_with_howitzer_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_pcg21_dummy_passive_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_pcg21_dummy_passive_us default\upgrade_bag\ui_info\screen_name $11204893 Drive Hard +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_pcg21_dummy_passive_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_pcg21_dummy_passive_us sp\upgrade_bag\ui_info\screen_name $11204893 Drive Hard +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us default\upgrade_bag\ui_info\help_text $11240291 Grants access to the M1941 Light Machine Gun for Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us default\upgrade_bag\ui_info\screen_name $11238981 M1941 Light Machine Guns +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us sp\upgrade_bag\ui_info\help_text $11240291 Grants access to the M1941 Light Machine Gun for Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us sp\upgrade_bag\ui_info\screen_name $11238981 M1941 Light Machine Guns +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_special_arms_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us default\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us default\upgrade_bag\ui_info\screen_name $11190281 Looted Panzerschrecks +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us default\upgrade_bag\ui_info\brief_text $11191100 Add Panzerschrecks to your squad instead of Bazookas +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us sp\upgrade_bag\ui_info\help_text $11205160 Unlocks access to the m1941 LMG weapon package on Riflemen, Engineers, and Captains. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us sp\upgrade_bag\ui_info\screen_name $11190281 Looted Panzerschrecks +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_stolen_schrecks_passive_us sp\upgrade_bag\ui_info\brief_text $11191100 Add Panzerschrecks to your squad instead of Bazookas +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us default\upgrade_bag\ui_info\help_text $11240292 SSF Commandos reduced to three men are given cover by a single off-map smoke shell. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us default\upgrade_bag\ui_info\screen_name $11238982 Smoke Cover +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us sp\upgrade_bag\ui_info\help_text $11240292 SSF Commandos reduced to three men are given cover by a single off-map smoke shell. +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us sp\upgrade_bag\ui_info\screen_name $11238982 Smoke Cover +upgrade attributes\upgrade\american\campaign\company\special_operations\passive_unlocks\c_special_operations_surprise_strike_passive_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us default\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us sp\upgrade_bag\ui_info\screen_name $11180076 M1 Mortar Team +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_mortar_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us default\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us default\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us default\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us sp\upgrade_bag\ui_info\extra_text $11250143 - Large squad size \n- Can throw grenades \n- Powerful when upgraded +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us sp\upgrade_bag\ui_info\help_text $11248769 Standard infantry effective against infantry at medium range. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us sp\upgrade_bag\ui_info\screen_name $11186421 Rifleman Squad +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_riflemen_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us default\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us default\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us default\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us sp\upgrade_bag\ui_info\extra_text $11250155 - Fast \n- Low durability +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us sp\upgrade_bag\ui_info\help_text $11248798 Light vehicle effective against infantry and snipers. Vulnerable to small-arms. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us sp\upgrade_bag\ui_info\screen_name $11241674 1⁄4-ton 4x4 Truck +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\barracks\c_special_operations_truck_4x4_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us default\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us default\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us default\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us sp\upgrade_bag\ui_info\extra_text $11250158 - Strong infantry support abilities \n- Can act as a Retreat Point \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us sp\upgrade_bag\ui_info\help_text $11248758 Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us sp\upgrade_bag\ui_info\screen_name $11155138 Captain Retinue +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_captain_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us default\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us default\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us sp\upgrade_bag\ui_info\help_text $11248757 Support infantry that can repair and build defenses. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us sp\upgrade_bag\ui_info\screen_name $11218381 Engineer Squad +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_engineers_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us default\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us default\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us default\upgrade_bag\ui_info\screen_name $11218066 Scout Squad +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us sp\upgrade_bag\ui_info\extra_text $11250122 - High vision range \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us sp\upgrade_bag\ui_info\help_text $11248773 Support infantry with increased vision range. Captures territory faster than other infantry. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us sp\upgrade_bag\ui_info\screen_name $11218066 Scout Squad +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\hq\c_special_operations_scout_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us default\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us default\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us sp\upgrade_bag\ui_info\help_text $11248704 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us sp\upgrade_bag\ui_info\screen_name $11241669 M1 Anti-tank Gun Team +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_atgun_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us default\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us default\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us default\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us sp\upgrade_bag\ui_info\extra_text $11250142 - Strong anti-vehicle damage \n- Weak anti-infantry damage +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us sp\upgrade_bag\ui_info\help_text $11248779 Light tank very effective against light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us sp\upgrade_bag\ui_info\screen_name $11196343 M24 Chaffee Light Tank +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_chaffee_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us default\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us default\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us default\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us sp\upgrade_bag\ui_info\extra_text $11250141 - Fast \n- Effective against light targets \n- Light armor +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us sp\upgrade_bag\ui_info\help_text $11248780 Light vehicle effective against infantry and light vehicles. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us sp\upgrade_bag\ui_info\screen_name $11189538 M8 Greyhound Armored Car +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\motorpool\c_special_operations_greyhound_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us default\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us default\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us default\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us sp\upgrade_bag\ui_info\extra_text $11250146 - Fast \n- Effective against all vehicles \n- Low armor +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us sp\upgrade_bag\ui_info\help_text $11248788 Medium vehicle very effective against all vehicles. Fast movement speed, light armor. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us sp\upgrade_bag\ui_info\screen_name $11153453 M18 Hellcat Tank Destroyer +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_hellcat_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\extra_text $11250147 - High anti-infantry damage \n- High health \n- Can crush obstacles +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\help_text $11248801 Medium tank extremely effective against infantry and structures. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\screen_name $11241677 M4(105) Sherman Bulldozer +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_bulldozer_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us default\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us sp\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\tankdepot\c_special_operations_sherman_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us default\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us default\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us default\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us sp\upgrade_bag\ui_info\extra_text $11250157 - Strong anti-vehicle damage \n- Low squad size +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us sp\upgrade_bag\ui_info\help_text $11248767 Support infantry very effective against vehicles. Can throw anti-tank satchels charges. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us sp\upgrade_bag\ui_info\screen_name $11153316 Bazooka Squad +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_bazooka_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us default\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us default\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us default\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us sp\upgrade_bag\ui_info\extra_text $11250156 - Reinforcement platform \n- Can be upgraded to heal nearby infantry \n- Low health and armor +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us sp\upgrade_bag\ui_info\help_text $11248785 Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us sp\upgrade_bag\ui_info\screen_name $11153442 M3 Armored Personnel Carrier +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_halftrack_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us default\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us default\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us sp\upgrade_bag\ui_info\help_text $11248705 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us sp\upgrade_bag\ui_info\screen_name $11153431 M1919 Machine Gun Team +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_hmg_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us default\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us default\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us default\upgrade_bag\ui_info\screen_name $11153331 Sniper +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us sp\upgrade_bag\ui_info\extra_text $11250154 - Long-range \n- Single man \n- Low health +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us sp\upgrade_bag\ui_info\help_text $11248775 Support infantry that kills infantry with one shot. Low survivability. Low rate of fire. +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us sp\upgrade_bag\ui_info\screen_name $11153331 Sniper +upgrade attributes\upgrade\american\campaign\company\special_operations\unit_unlocks\wsc\c_special_operations_sniper_unlock_us sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\american\defense\hmg_fighting_position_us default\upgrade_bag\ui_info\extra_text $11243053 Loses the ability to be garrisoned. Can Suppress infantry within its arc of fire. +upgrade attributes\upgrade\american\defense\hmg_fighting_position_us default\upgrade_bag\ui_info\help_text $11242610 Conversion upgrade +upgrade attributes\upgrade\american\defense\hmg_fighting_position_us default\upgrade_bag\ui_info\screen_name $11242478 .30 cal Machine Gun +upgrade attributes\upgrade\american\defense\hmg_fighting_position_us default\upgrade_bag\ui_info\brief_text $11250069 Upgrades the emplacement with a fixed heavy machine gun. Very effective against infantry. +upgrade attributes\upgrade\american\defense\hmg_fighting_position_us default\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\defense\hmg_fighting_position_us sp\upgrade_bag\ui_info\extra_text $11243053 Loses the ability to be garrisoned. Can Suppress infantry within its arc of fire. +upgrade attributes\upgrade\american\defense\hmg_fighting_position_us sp\upgrade_bag\ui_info\help_text $11242610 Conversion upgrade +upgrade attributes\upgrade\american\defense\hmg_fighting_position_us sp\upgrade_bag\ui_info\screen_name $11242478 .30 cal Machine Gun +upgrade attributes\upgrade\american\defense\hmg_fighting_position_us sp\upgrade_bag\ui_info\brief_text $11250069 Upgrades the emplacement with a fixed heavy machine gun. Very effective against infantry. +upgrade attributes\upgrade\american\defense\hmg_fighting_position_us sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position default\upgrade_bag\ui_info\extra_text $11250070 Loses ability to be garrisoned. Can Barrage at range. +upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position default\upgrade_bag\ui_info\help_text $11242611 Conversion upgrade +upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position default\upgrade_bag\ui_info\screen_name $11183954 Mortar Pit +upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position default\upgrade_bag\ui_info\brief_text $11250071 Upgrades the emplacement with a mortar. Effective against stationary infantry and structures at long-range. +upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position default\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position sp\upgrade_bag\ui_info\extra_text $11250070 Loses ability to be garrisoned. Can Barrage at range. +upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position sp\upgrade_bag\ui_info\help_text $11242611 Conversion upgrade +upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position sp\upgrade_bag\ui_info\screen_name $11183954 Mortar Pit +upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position sp\upgrade_bag\ui_info\brief_text $11250071 Upgrades the emplacement with a mortar. Effective against stationary infantry and structures at long-range. +upgrade attributes\upgrade\american\defense\mortar_pit_fighting_position sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\artillery_observers_ui_override_us default\upgrade_bag\ui_squad_name_override $11259088 Artillery Observers +upgrade attributes\upgrade\american\infantry\artillery_observers_ui_override_us sp\upgrade_bag\ui_squad_name_override $11259088 Artillery Observers +upgrade attributes\upgrade\american\infantry\assault_engineers_ui_override_us default\upgrade_bag\ui_squad_name_override $11218380 Assault Engineers +upgrade attributes\upgrade\american\infantry\assault_engineers_ui_override_us default\upgrade_bag\ui_squad_brief_text_override $11248756 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. +upgrade attributes\upgrade\american\infantry\assault_engineers_ui_override_us sp\upgrade_bag\ui_squad_name_override $11218380 Assault Engineers +upgrade attributes\upgrade\american\infantry\assault_engineers_ui_override_us sp\upgrade_bag\ui_squad_brief_text_override $11248756 Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses. +upgrade attributes\upgrade\american\infantry\bar_captain_us default\upgrade_bag\ui_info\extra_text $11242612 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bar_captain_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\infantry\bar_captain_us default\upgrade_bag\ui_info\screen_name $11242479 M1919A6 Light Machine Gun +upgrade attributes\upgrade\american\infantry\bar_captain_us default\upgrade_bag\ui_info\brief_text $11242806 Upgrades the squad with one M1919A6 Light Machine Gun. +upgrade attributes\upgrade\american\infantry\bar_captain_us sp\upgrade_bag\ui_info\extra_text $11242612 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bar_captain_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\infantry\bar_captain_us sp\upgrade_bag\ui_info\screen_name $11242479 M1919A6 Light Machine Gun +upgrade attributes\upgrade\american\infantry\bar_captain_us sp\upgrade_bag\ui_info\brief_text $11242806 Upgrades the squad with one M1919A6 Light Machine Gun. +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\ui_info\screen_name $11156394 M1918 Browning Automatic Rifle +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\ui_info\brief_text $11242807 Upgrades the squad with one M1918 Browning Automatic Rifle. +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\requirements\required_all_in_list\ui_name $11233746 BAR Researched from Barracks +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\requirements\required_all_in_list\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\requirements\required_all_in_list\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us default\upgrade_bag\requirements\required_inventory_capacity\ui_name $11243752 Open Weapon Slots +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\ui_info\screen_name $11156394 M1918 Browning Automatic Rifle +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\ui_info\brief_text $11242807 Upgrades the squad with one M1918 Browning Automatic Rifle. +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\requirements\required_all_in_list\ui_name $11233746 BAR Researched from Barracks +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\requirements\required_all_in_list\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\requirements\required_all_in_list\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\bar_rifleman_squad_us sp\upgrade_bag\requirements\required_inventory_capacity\ui_name $11243752 Open Weapon Slots +upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us default\upgrade_bag\ui_info\screen_name $11154001 M9 Bazooka +upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us default\upgrade_bag\ui_info\brief_text $11242808 Upgrades the squad with one M9 Bazooka. +upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us sp\upgrade_bag\ui_info\screen_name $11154001 M9 Bazooka +upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us sp\upgrade_bag\ui_info\brief_text $11242808 Upgrades the squad with one M9 Bazooka. +upgrade attributes\upgrade\american\infantry\bazooka_bazooka_team_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bazooka_captain_us default\upgrade_bag\ui_info\extra_text $11242615 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bazooka_captain_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\infantry\bazooka_captain_us default\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package +upgrade attributes\upgrade\american\infantry\bazooka_captain_us default\upgrade_bag\ui_info\brief_text $11242809 Upgrades the squad with two M9 Bazookas. +upgrade attributes\upgrade\american\infantry\bazooka_captain_us sp\upgrade_bag\ui_info\extra_text $11242615 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bazooka_captain_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\infantry\bazooka_captain_us sp\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package +upgrade attributes\upgrade\american\infantry\bazooka_captain_us sp\upgrade_bag\ui_info\brief_text $11242809 Upgrades the squad with two M9 Bazookas. +upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us default\upgrade_bag\ui_info\extra_text $11242616 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us default\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package +upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us default\upgrade_bag\ui_info\brief_text $11242810 Upgrades the squad with two M9 Bazookas. +upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us sp\upgrade_bag\ui_info\extra_text $11242616 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us sp\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package +upgrade attributes\upgrade\american\infantry\bazooka_devils_brigade_us sp\upgrade_bag\ui_info\brief_text $11242810 Upgrades the squad with two M9 Bazookas. +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\ui_info\brief_text $11250074 Upgrades the squad with two M9 Bazookas. Very effective against vehicles. +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\ui_info\screen_name $11161616 M9 Bazooka Package +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\ui_info\brief_text $11250074 Upgrades the squad with two M9 Bazookas. Very effective against vehicles. +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\bazooka_paratrooper_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\ui_info\extra_text $11250077 Increases anti-infantry firepower at short-range. +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\ui_info\screen_name $11253889 Beretta Model 38A Submachine Guns +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\ui_info\brief_text $11253891 Upgrades the squad with two Beretta Model 38A Submachine Guns. +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\ui_info\extra_text $11250077 Increases anti-infantry firepower at short-range. +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\ui_info\screen_name $11253889 Beretta Model 38A Submachine Guns +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\ui_info\brief_text $11253891 Upgrades the squad with two Beretta Model 38A Submachine Guns. +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\beretta_model_38_resistance_fighters_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\ui_info\brief_text $11242772 Upgrades the squad with Breda Model 30 Light Machine Guns. +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\ui_info\screen_name $11238849 Breda Model 30 Light Machine Guns +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\ui_info\brief_text $11242772 Upgrades the squad with Breda Model 30 Light Machine Guns. +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\breda_m1930_lmg_resistance_fighters_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\ui_info\screen_name $11219755 M2 Flamethrower +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\ui_info\screen_name $11219755 M2 Flamethrower +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\flamethrower_engineer_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\ui_info\brief_text $11250058 Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range. +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\requirements\required_in_territory\ui_name $11221150 Must Be In Friendly Territory +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\ui_info\brief_text $11250058 Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range. +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\requirements\required_in_territory\ui_name $11221150 Must Be In Friendly Territory +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\grb39_grenade_launcher_saboteurs_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\ui_info\extra_text $11250080 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\ui_info\screen_name $11242482 M1919A6 Light Machine Gun Package +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\ui_info\brief_text $11242815 Upgrades the squad with two M1919A6 Light Machine Gun. +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\ui_info\extra_text $11250080 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\ui_info\screen_name $11242482 M1919A6 Light Machine Gun Package +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\ui_info\brief_text $11242815 Upgrades the squad with two M1919A6 Light Machine Gun. +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\m1919a6_paratrooper_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us default\upgrade_bag\ui_info\extra_text $11251621 Increases firepower at all ranges. Most effective at long-range. Cannot fire on the move +upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us default\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package +upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us default\upgrade_bag\ui_info\brief_text $11251622 Adds one M1919A6 Light Machine Gun, increasing anti-infantry firepower. +upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us sp\upgrade_bag\ui_info\extra_text $11251621 Increases firepower at all ranges. Most effective at long-range. Cannot fire on the move +upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us sp\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package +upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us sp\upgrade_bag\ui_info\brief_text $11251622 Adds one M1919A6 Light Machine Gun, increasing anti-infantry firepower. +upgrade attributes\upgrade\american\infantry\m1919a6_rifleman_squad_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us default\upgrade_bag\ui_info\screen_name $11242484 M1941 Light Machine Gun +upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us default\upgrade_bag\ui_info\brief_text $11242817 Upgrades the squad with two M1941 Light Machine Guns. +upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us sp\upgrade_bag\ui_info\screen_name $11242484 M1941 Light Machine Gun +upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us sp\upgrade_bag\ui_info\brief_text $11242817 Upgrades the squad with two M1941 Light Machine Guns. +upgrade attributes\upgrade\american\infantry\m1941_lmg_devils_brigade_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us default\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package +upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us default\upgrade_bag\ui_info\brief_text $11242818 Upgrades the squad with one M1941 Light Machine Gun. +upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us sp\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package +upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us sp\upgrade_bag\ui_info\brief_text $11242818 Upgrades the squad with one M1941 Light Machine Gun. +upgrade attributes\upgrade\american\infantry\m1941_lmg_rifleman_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\ui_info\brief_text $11242817 Upgrades the squad with two M1941 Light Machine Guns. +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\ui_info\screen_name $11191144 M1941 Light Machine Gun Package +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\ui_info\brief_text $11242817 Upgrades the squad with two M1941 Light Machine Guns. +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\m1941_lmg_special_operations_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan default\upgrade_bag\ui_info\screen_name $11214952 MP40 Assault Package +upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan default\upgrade_bag\ui_info\brief_text $11193328 Equips the squad with MP40 submachine guns. +upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan default\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House +upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan sp\upgrade_bag\ui_info\screen_name $11214952 MP40 Assault Package +upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan sp\upgrade_bag\ui_info\brief_text $11193328 Equips the squad with MP40 submachine guns. +upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\mp40_resistance_fighters_partisan sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\ui_info\extra_text $11250083 Increases anti-infantry firepower at medium and short-range. +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\ui_info\screen_name $11242486 StG 44 Package +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\ui_info\brief_text $11242821 Upgrades the squad with two StG 44 Assault Rifles. +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\requirements\required_in_territory\ui_name $11230734 Must Be In Friendly Territory +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\ui_info\extra_text $11250083 Increases anti-infantry firepower at medium and short-range. +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\ui_info\screen_name $11242486 StG 44 Package +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\ui_info\brief_text $11242821 Upgrades the squad with two StG 44 Assault Rifles. +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\requirements\required_in_territory\ui_name $11230734 Must Be In Friendly Territory +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11199207 Stolen Weapons from the Safe House +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\mp44_saboteurs_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan default\upgrade_bag\ui_info\screen_name $11242487 Panzerbüchse 39 Anti-tank Rifle +upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan default\upgrade_bag\ui_info\brief_text $11242822 Upgrades the squad with one special Panzerbüchse 39 Anti-tank Rifle. Allows the unit to damage vehicles. +upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan default\upgrade_bag\requirements\required_player_upgrade\ui_name $11199208 Stolen Weapons from the Safe House +upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan sp\upgrade_bag\ui_info\screen_name $11242487 Panzerbüchse 39 Anti-tank Rifle +upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan sp\upgrade_bag\ui_info\brief_text $11242822 Upgrades the squad with one special Panzerbüchse 39 Anti-tank Rifle. Allows the unit to damage vehicles. +upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\panzerbuchse_marksmen_team_partisan sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11199208 Stolen Weapons from the Safe House +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\ui_info\screen_name $11235783 RPzB 54 Panzerschreck +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan default\upgrade_bag\requirements\required_player_upgrade\ui_name $11199209 Stolen Weapons from the Safe House +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\ui_info\screen_name $11235783 RPzB 54 Panzerschreck +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\panzerschrek_resistance_fighters_partisan sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11199209 Stolen Weapons from the Safe House +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us default\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us default\upgrade_bag\ui_info\screen_name $11242488 RPzB 54 Panzerschreck Package +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us default\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us sp\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us sp\upgrade_bag\ui_info\screen_name $11242488 RPzB 54 Panzerschreck Package +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us sp\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_bazooka_team_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us default\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us default\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us default\upgrade_bag\ui_info\screen_name $11242488 RPzB 54 Panzerschreck Package +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us sp\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us sp\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\panzerschrek_special_operations_devils_brigade_us sp\upgrade_bag\ui_info\screen_name $11242488 RPzB 54 Panzerschreck Package +upgrade attributes\upgrade\american\infantry\pathfinders_ui_override_us default\upgrade_bag\ui_squad_name_override $11233677 Pathfinders +upgrade attributes\upgrade\american\infantry\pathfinders_ui_override_us sp\upgrade_bag\ui_squad_name_override $11233677 Pathfinders +upgrade attributes\upgrade\american\infantry\pathfinders_us default\upgrade_bag\ui_squad_name_override $11218091 Pathfinders +upgrade attributes\upgrade\american\infantry\pathfinders_us sp\upgrade_bag\ui_squad_name_override $11218091 Pathfinders +upgrade attributes\upgrade\american\infantry\rifleman_convert_to_ranger_ui_override_us default\upgrade_bag\ui_squad_name_override $11153225 Ranger Squad +upgrade attributes\upgrade\american\infantry\rifleman_convert_to_ranger_ui_override_us sp\upgrade_bag\ui_squad_name_override $11153225 Ranger Squad +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\ui_info\extra_text $11250087 Greatly increases anti-infantry firepower at short-range. +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\ui_info\brief_text $11242827 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\ui_info\extra_text $11250087 Greatly increases anti-infantry firepower at short-range. +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\ui_info\brief_text $11242827 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\thompson_assault_engineers_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\infantry\thompson_captain_us default\upgrade_bag\ui_info\extra_text $11242634 Weapon upgrade +upgrade attributes\upgrade\american\infantry\thompson_captain_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\infantry\thompson_captain_us default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\american\infantry\thompson_captain_us default\upgrade_bag\ui_info\brief_text $11242828 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\american\infantry\thompson_captain_us sp\upgrade_bag\ui_info\extra_text $11242634 Weapon upgrade +upgrade attributes\upgrade\american\infantry\thompson_captain_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\infantry\thompson_captain_us sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\american\infantry\thompson_captain_us sp\upgrade_bag\ui_info\brief_text $11242828 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\ui_info\help_text $11242635 Support upgrade +upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package +upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. +upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. +upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\utility_engineer_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\utility_engineer_us sp\upgrade_bag\ui_info\help_text $11242635 Support upgrade +upgrade attributes\upgrade\american\infantry\utility_engineer_us sp\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package +upgrade attributes\upgrade\american\infantry\utility_engineer_us sp\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. +upgrade attributes\upgrade\american\infantry\utility_engineer_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. +upgrade attributes\upgrade\american\infantry\utility_engineer_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\infantry\utility_scout_us default\upgrade_bag\ui_info\extra_text $11243057 Unlocks Recon Flare and Rifle Smoke grenade abilities. +upgrade attributes\upgrade\american\infantry\utility_scout_us default\upgrade_bag\ui_info\help_text $11242636 Support upgrade +upgrade attributes\upgrade\american\infantry\utility_scout_us default\upgrade_bag\ui_info\screen_name $11154011 Utility Package +upgrade attributes\upgrade\american\infantry\utility_scout_us default\upgrade_bag\ui_info\brief_text $11242830 Upgrades the squad with smoke grenades and recon flares. +upgrade attributes\upgrade\american\infantry\utility_scout_us sp\upgrade_bag\ui_info\extra_text $11243057 Unlocks Recon Flare and Rifle Smoke grenade abilities. +upgrade attributes\upgrade\american\infantry\utility_scout_us sp\upgrade_bag\ui_info\help_text $11242636 Support upgrade +upgrade attributes\upgrade\american\infantry\utility_scout_us sp\upgrade_bag\ui_info\screen_name $11154011 Utility Package +upgrade attributes\upgrade\american\infantry\utility_scout_us sp\upgrade_bag\ui_info\brief_text $11242830 Upgrades the squad with smoke grenades and recon flares. +upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us default\upgrade_bag\ui_info\help_text $11242640 Tech upgrade +upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us default\upgrade_bag\ui_info\screen_name $11198152 Advanced Air Reconnaissance +upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us default\upgrade_bag\ui_info\brief_text $11261303 Upgrades the Grasshopper Recon Run to the Grasshopper High-Altitude Recon Run, increasing vision range and durability of the aircraft. +upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11261304 Grasshopper Recon Plane gains +%1% vision range and +%2% health. Detection range is also increased by +%3%. +upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us sp\upgrade_bag\ui_info\help_text $11242640 Tech upgrade +upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us sp\upgrade_bag\ui_info\screen_name $11198152 Advanced Air Reconnaissance +upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us sp\upgrade_bag\ui_info\brief_text $11261303 Upgrades the Grasshopper Recon Run to the Grasshopper High-Altitude Recon Run, increasing vision range and durability of the aircraft. +upgrade attributes\upgrade\american\research\air_support_center\advanced_air_recon_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11261304 Grasshopper Recon Plane gains +%1% vision range and +%2% health. Detection range is also increased by +%3%. +upgrade attributes\upgrade\american\research\air_support_center\air_supply_us default\upgrade_bag\ui_info\help_text $11242641 Tech upgrade +upgrade attributes\upgrade\american\research\air_support_center\air_supply_us default\upgrade_bag\ui_info\screen_name $11198156 Air Supply +upgrade attributes\upgrade\american\research\air_support_center\air_supply_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258586 Reduces cost of Air Support Center abilities by %1% munitions. +upgrade attributes\upgrade\american\research\air_support_center\air_supply_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\air_support_center\air_supply_us sp\upgrade_bag\ui_info\help_text $11242641 Tech upgrade +upgrade attributes\upgrade\american\research\air_support_center\air_supply_us sp\upgrade_bag\ui_info\screen_name $11198156 Air Supply +upgrade attributes\upgrade\american\research\air_support_center\air_supply_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258586 Reduces cost of Air Support Center abilities by %1% munitions. +upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us default\upgrade_bag\ui_info\help_text $11242642 Tech upgrade +upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us default\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy +upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258587 Reduces the recharge time of all Air Support Center abilities by %1% seconds. +upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us sp\upgrade_bag\ui_info\help_text $11242642 Tech upgrade +upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us sp\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy +upgrade attributes\upgrade\american\research\air_support_center\air_supremacy_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258587 Reduces the recharge time of all Air Support Center abilities by %1% seconds. +upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us default\upgrade_bag\ui_info\help_text $11242643 Tech upgrade +upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us default\upgrade_bag\ui_info\screen_name $11198164 Double Sortie +upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us default\upgrade_bag\ui_info\brief_text $11242837 Upgrades P-47 Strafing Run and P-47 Dive Bomb abilities with an additional plane during attack runs. +upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us sp\upgrade_bag\ui_info\help_text $11242643 Tech upgrade +upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us sp\upgrade_bag\ui_info\screen_name $11198164 Double Sortie +upgrade attributes\upgrade\american\research\air_support_center\double_sortie_us sp\upgrade_bag\ui_info\brief_text $11242837 Upgrades P-47 Strafing Run and P-47 Dive Bomb abilities with an additional plane during attack runs. +upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us default\upgrade_bag\ui_info\help_text $11242644 Tech upgrade +upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us default\upgrade_bag\ui_info\screen_name $11242490 M1918 Browning Automatic Rifles +upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260712 Globally upgrades all Riflemen Squads with one M1918 Browning Automatic Rifle. Individual squads can be further upgraded with an additional BAR afterwards. \r\n\r\nRangers from the Advanced Infantry Battlegroup gain %1% BAR from this upgrade. +upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us default\upgrade_bag\requirements\required_any_in_list\requirements\required_all_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ +upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us sp\upgrade_bag\ui_info\help_text $11242644 Tech upgrade +upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us sp\upgrade_bag\ui_info\screen_name $11242490 M1918 Browning Automatic Rifles +upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us sp\upgrade_bag\ui_info\brief_text $11242838 Globally upgrades all Riflemen Squads with one M1918 Browning Automatic Rifle. Individual squads can be further upgraded with an additional BAR afterwards. +upgrade attributes\upgrade\american\research\barracks\bar_riflemen_global_us sp\upgrade_bag\requirements\required_any_in_list\requirements\required_all_in_list\ui_name $11171857 Any Support Center Upgrade From the HQ +upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us default\upgrade_bag\ui_info\extra_text $11243061 Unlocks Frag Grenade, Sticky Bomb, and Breach abilites on Riflemen. +upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us default\upgrade_bag\ui_info\help_text $11242645 Tech upgrade +upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us default\upgrade_bag\ui_info\screen_name $11154056 Grenade Package +upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us default\upgrade_bag\ui_info\brief_text $11242839 Globally upgrades all Riflemen Squads with Sticky Bombs and Mk2 Frag Grenades. +upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us sp\upgrade_bag\ui_info\extra_text $11243061 Unlocks Frag Grenade, Sticky Bomb, and Breach abilites on Riflemen. +upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us sp\upgrade_bag\ui_info\help_text $11242645 Tech upgrade +upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us sp\upgrade_bag\ui_info\screen_name $11154056 Grenade Package +upgrade attributes\upgrade\american\research\barracks\grenade_riflemen_us sp\upgrade_bag\ui_info\brief_text $11242839 Globally upgrades all Riflemen Squads with Sticky Bombs and Mk2 Frag Grenades. +upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us default\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us default\upgrade_bag\ui_info\help_text $11242646 Tech upgrade +upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us default\upgrade_bag\ui_info\screen_name $11238981 M1941 Light Machine Guns +upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us default\upgrade_bag\ui_info\brief_text $11242840 Globally upgrades all Riflemen Squads with one M1941 Light Machine Gun. Individual squads can be further upgraded with an additional M1941 afterwards. +upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us sp\upgrade_bag\ui_info\extra_text $11250073 Increases anti-infantry firepower at all ranges. Most effective at medium and short-range. +upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us sp\upgrade_bag\ui_info\help_text $11242646 Tech upgrade +upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us sp\upgrade_bag\ui_info\screen_name $11238981 M1941 Light Machine Guns +upgrade attributes\upgrade\american\research\barracks\m1941_lmg_rifleman_global_us sp\upgrade_bag\ui_info\brief_text $11242840 Globally upgrades all Riflemen Squads with one M1941 Light Machine Gun. Individual squads can be further upgraded with an additional M1941 afterwards. +upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us default\upgrade_bag\ui_info\extra_text $11242647 Tech upgrade +upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us default\upgrade_bag\ui_info\help_text $11243062 Unlocks Sticky Bomb ability. +upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us default\upgrade_bag\ui_info\screen_name $11154053 Sticky Bomb Package +upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us default\upgrade_bag\ui_info\brief_text $11242841 Globally upgrades all Riflemen Squads with Stick Bombs. +upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us sp\upgrade_bag\ui_info\extra_text $11242647 Tech upgrade +upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us sp\upgrade_bag\ui_info\help_text $11243062 Unlocks Sticky Bomb ability. +upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us sp\upgrade_bag\ui_info\screen_name $11154053 Sticky Bomb Package +upgrade attributes\upgrade\american\research\barracks\sticky_bomb_riflemen_us sp\upgrade_bag\ui_info\brief_text $11242841 Globally upgrades all Riflemen Squads with Stick Bombs. +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us default\upgrade_bag\ui_info\help_text $11242648 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us default\upgrade_bag\ui_info\screen_name $11198168 Advanced Logistics +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us default\upgrade_bag\ui_info\brief_text $11242842 Reduces the cost of infantry munition abilities and infantry weapon upgrade. +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us sp\upgrade_bag\ui_info\help_text $11242648 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us sp\upgrade_bag\ui_info\screen_name $11198168 Advanced Logistics +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_logistics_us sp\upgrade_bag\ui_info\brief_text $11242842 Reduces the cost of infantry munition abilities and infantry weapon upgrade. +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us default\upgrade_bag\ui_info\help_text $11242648 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us default\upgrade_bag\ui_info\screen_name $11183938 Rapid Response +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11230355 Medical Station +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11263200 Increases number of medics at the %1% by %2% and increases their speed by +%3%%% when not carrying wounded soldiers. +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us sp\upgrade_bag\ui_info\help_text $11242648 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us sp\upgrade_bag\ui_info\screen_name $11183938 Rapid Response +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11230355 Medical Station +upgrade attributes\upgrade\american\research\infantry_support_center\advanced_medical_retrieval_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11263200 Increases number of medics at the %1% by %2% and increases their speed by +%3%%% when not carrying wounded soldiers. +upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us default\upgrade_bag\ui_info\help_text $11242649 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us default\upgrade_bag\ui_info\screen_name $11244780 Survival Training +upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258863 Increases the health of all infantry by +%1% and reduces ability recharge times for all infantry by %2%%%. +upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us sp\upgrade_bag\ui_info\help_text $11242649 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us sp\upgrade_bag\ui_info\screen_name $11244780 Survival Training +upgrade attributes\upgrade\american\research\infantry_support_center\basic_training_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258863 Increases the health of all infantry by +%1% and reduces ability recharge times for all infantry by %2%%%. +upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us default\upgrade_bag\ui_info\help_text $11242650 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us default\upgrade_bag\ui_info\screen_name $11198172 Demolitions Package +upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us default\upgrade_bag\ui_info\brief_text $11242843 Globally upgrades Rifle Squads, Engineers Squads and Bazooka Squads to be able to plant Demolition Charges and M6 Anti-tank Mines. +upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us sp\upgrade_bag\ui_info\help_text $11242650 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us sp\upgrade_bag\ui_info\screen_name $11198172 Demolitions Package +upgrade attributes\upgrade\american\research\infantry_support_center\demolitions_package_us sp\upgrade_bag\ui_info\brief_text $11242843 Globally upgrades Rifle Squads, Engineers Squads and Bazooka Squads to be able to plant Demolition Charges and M6 Anti-tank Mines. +upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us default\upgrade_bag\ui_info\extra_text $11243063 Squads reinforced by Triage Station casualties gain a small amount of Veterancy points. +upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us default\upgrade_bag\ui_info\help_text $11242651 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us default\upgrade_bag\ui_info\screen_name $11198168 Advanced Logistics +upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11242844 Reduces the Manpower reinforce cost of all infantry squads by %1%%% and Triage Stations replacements can provide veterancy. +upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us sp\upgrade_bag\ui_info\extra_text $11243063 Squads reinforced by Triage Station casualties gain a small amount of Veterancy points. +upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us sp\upgrade_bag\ui_info\help_text $11242651 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us sp\upgrade_bag\ui_info\screen_name $11198168 Advanced Logistics +upgrade attributes\upgrade\american\research\infantry_support_center\field_support_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11242844 Reduces the Manpower reinforce cost of all infantry squads by %1%%% and Triage Stations replacements can provide veterancy. +upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us default\upgrade_bag\ui_info\help_text $11242652 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us default\upgrade_bag\ui_info\screen_name $11189206 Forward Observers +upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us default\upgrade_bag\ui_info\brief_text $11242845 Increases the size of Scout Squads by 1 and enables 1⁄4-ton 4x4 Truck and Scouts to use the Forward Observer Barrage ability. +upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us sp\upgrade_bag\ui_info\help_text $11242652 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us sp\upgrade_bag\ui_info\screen_name $11189206 Forward Observers +upgrade attributes\upgrade\american\research\infantry_support_center\forward_observers_us sp\upgrade_bag\ui_info\brief_text $11242845 Increases the size of Scout Squads by 1 and enables 1⁄4-ton 4x4 Truck and Scouts to use the Forward Observer Barrage ability. +upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us default\upgrade_bag\ui_info\help_text $11242653 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us default\upgrade_bag\ui_info\screen_name $11182429 Infantry Reserves +upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us default\upgrade_bag\ui_info\brief_text $11242846 Reduces the reinforce cost and reinforce times of all infantry squads by 25%. +upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us sp\upgrade_bag\ui_info\help_text $11242653 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us sp\upgrade_bag\ui_info\screen_name $11182429 Infantry Reserves +upgrade attributes\upgrade\american\research\infantry_support_center\infantry_reserves_us sp\upgrade_bag\ui_info\brief_text $11242846 Reduces the reinforce cost and reinforce times of all infantry squads by 25%. +upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us default\upgrade_bag\ui_info\help_text $11242654 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us default\upgrade_bag\ui_info\screen_name $11198180 Munitions Surplus +upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11264945 Reduces the munitions cost of all infantry abilities, infantry mines, and demolition charges by %1%. +upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us sp\upgrade_bag\ui_info\help_text $11242654 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us sp\upgrade_bag\ui_info\screen_name $11198180 Munitions Surplus +upgrade attributes\upgrade\american\research\infantry_support_center\munitions_surplus_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258858 Reduces the munitions cost of all infantry upgrades by %1%%%. +upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us default\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us default\upgrade_bag\ui_info\help_text $11154034 Reduces reinforcement cost of nearby infantry +upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us default\upgrade_bag\ui_info\screen_name $11154033 M3 Armored Personnel Carrier Upgrade - Improved Reinforce +upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us default\upgrade_bag\ui_info\brief_text $11154035 Infantry are able to reinforce at a reduced cost when near the M3. Unlocked globally for all M3's. +upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us sp\upgrade_bag\ui_info\help_text $11154034 Reduces reinforcement cost of nearby infantry +upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us sp\upgrade_bag\ui_info\screen_name $11154033 M3 Armored Personnel Carrier Upgrade - Improved Reinforce +upgrade attributes\upgrade\american\research\mechanized\advanced_reinforce_halftrack_us sp\upgrade_bag\ui_info\brief_text $11154035 Infantry are able to reinforce at a reduced cost when near the M3. Unlocked globally for all M3's. +upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us default\upgrade_bag\ui_info\help_text $11242655 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us default\upgrade_bag\ui_info\screen_name $11154028 Improvised Armor +upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us default\upgrade_bag\ui_info\brief_text $11242848 Globally increases the armor of M8 Greyhounds, M24 Chaffees, M18 Hellcats, M4(105) Sherman Bulldozers, and M4A1 Shermans. +upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258585 Increases armor of affected vehicles by +%1%%%. Reduces the incoming damage of infantry handheld anti-tank weapons by %2%%%. +upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us sp\upgrade_bag\ui_info\help_text $11242655 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us sp\upgrade_bag\ui_info\screen_name $11154028 Improvised Armor +upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us sp\upgrade_bag\ui_info\brief_text $11242848 Globally increases the armor of M8 Greyhounds, M24 Chaffees, M18 Hellcats, M4(105) Sherman Bulldozers, and M4A1 Shermans. +upgrade attributes\upgrade\american\research\mechanized\improvised_armor_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258585 Increases armor of affected vehicles by +%1%%%. Reduces the incoming damage of infantry handheld anti-tank weapons by %2%%%. +upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us default\upgrade_bag\ui_info\extra_text $11243064 Unlocks Smoke Launchers ability for Shermans and M24 Chaffees and Smoke Shot ability for M8 Greyhounds. +upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us default\upgrade_bag\ui_info\help_text $11242656 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us default\upgrade_bag\ui_info\screen_name $11189082 Smoke Shells +upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us default\upgrade_bag\ui_info\brief_text $11242849 Globally upgrades vehicles with smoke launchers and smoke shells. +upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us sp\upgrade_bag\ui_info\extra_text $11243064 Unlocks Smoke Launchers ability for Shermans and M24 Chaffees and Smoke Shot ability for M8 Greyhounds. +upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us sp\upgrade_bag\ui_info\help_text $11242656 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us sp\upgrade_bag\ui_info\screen_name $11189082 Smoke Shells +upgrade attributes\upgrade\american\research\mechanized\infantry_support_smoke_us sp\upgrade_bag\ui_info\brief_text $11242849 Globally upgrades vehicles with smoke launchers and smoke shells. +upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us default\upgrade_bag\ui_info\help_text $11242659 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us default\upgrade_bag\ui_info\screen_name $11263183 Rapid Repairs +upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11263030 Designate Forward Repair Station +upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11263182 %1% no longer costs manpower. Improves the repair speed of Engineers, Forward Repair Stations and Recovery Vehicle repair speeds by +%2% health per second. +upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us sp\upgrade_bag\ui_info\help_text $11242659 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us sp\upgrade_bag\ui_info\screen_name $11263183 Rapid Repairs +upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11263030 Designate Forward Repair Station +upgrade attributes\upgrade\american\research\mechanized\mechanized_logistical_support_us sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11263182 %1% no longer costs manpower. Improves the repair speed of Engineers, Forward Repair Stations and Recovery Vehicle repair speeds by +%2% health per second. +upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us default\upgrade_bag\ui_info\extra_text $11242657 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us default\upgrade_bag\ui_info\screen_name $11154042 M8 Greyhound Mine Package +upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us default\upgrade_bag\ui_info\brief_text $11242850 Globally upgrades all M8 Greyhounds to be able to plant M1 Mines. +upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us sp\upgrade_bag\ui_info\extra_text $11242657 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us sp\upgrade_bag\ui_info\screen_name $11154042 M8 Greyhound Mine Package +upgrade attributes\upgrade\american\research\mechanized\mine_greyhound_us sp\upgrade_bag\ui_info\brief_text $11242850 Globally upgrades all M8 Greyhounds to be able to plant M1 Mines. +upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us default\upgrade_bag\ui_info\extra_text $11243065 Unlocks Radio Net ability for Shermans, M18 Hellcats, and M24 Chaffees. Unlocks Spotter ability for M8 Greyhounds. +upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us default\upgrade_bag\ui_info\help_text $11242658 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us default\upgrade_bag\ui_info\screen_name $11242493 Armored Coordination +upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us default\upgrade_bag\ui_info\brief_text $11242851 Globally upgrades armored vehicles with radio nets and M8 Greyhounds with spotting equipment. +upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us sp\upgrade_bag\ui_info\extra_text $11243065 Unlocks Radio Net ability for Shermans, M18 Hellcats, and M24 Chaffees. Unlocks Spotter ability for M8 Greyhounds. +upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us sp\upgrade_bag\ui_info\help_text $11242658 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us sp\upgrade_bag\ui_info\screen_name $11242493 Armored Coordination +upgrade attributes\upgrade\american\research\mechanized\radio_and_recon_us sp\upgrade_bag\ui_info\brief_text $11242851 Globally upgrades armored vehicles with radio nets and M8 Greyhounds with spotting equipment. +upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us default\upgrade_bag\ui_info\help_text $11242659 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us default\upgrade_bag\ui_info\screen_name $11263178 Rearm and Retrofit +upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us default\upgrade_bag\ui_info\brief_text $11263177 Globally upgrades American vehicles with special abilities. \r\n\r\n**M8 Greyhound** - Canister Shot deals high damage to infantry in an area. Smoke Shells can block vision.\n**M24 Chaffee** - APCR ability that increases weapon penetration. \n**M4A1 Sherman** - Canister Shot deals high damage to infantry in an area. Can launch smoke in an area to block vision. \n**M4(105) Sherman Bulldozer** - Unlocks White Phosphorous Shells that blocks vision and damages infantry. Can launch smoke in an area to block vision. \n**M18 Hellcat** - Unlocks HVAP Rounds to increases penetration and damage. Flanking Speed increases speed and makes the unit harder to hit. +upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us sp\upgrade_bag\ui_info\help_text $11242659 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us sp\upgrade_bag\ui_info\screen_name $11263178 Rearm and Retrofit +upgrade attributes\upgrade\american\research\mechanized\rearm_refit_us sp\upgrade_bag\ui_info\brief_text $11263179 Globally upgrades American vehicles with special abilities. \r\n\r\n**M8 Greyhound** - Canister Shot deals high damage to infantry in an area. Smoke Shells can block vision.\n**M24 Chaffee** - APCR ability that increases weapon penetration. \n**M4A1 Sherman** - Canister Shot deals high damage to infantry in an area. Can launch smoke in an area to block vision. \n**M4(105) Sherman Bulldozer** - Unlocks White Phosphorous Shells that blocks vision and damages infantry. Can launch smoke in an area to block vision. \n**M18 Hellcat** - Unlocks HVAP Rounds to increases penetration and damage. +upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us default\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us default\upgrade_bag\ui_info\help_text $11154046 Increased sight range and detects enemy mines +upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us default\upgrade_bag\ui_info\screen_name $11154045 M8 'Greyhound' Upgrade - Recon Training +upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us default\upgrade_bag\ui_info\brief_text $11154047 Increases Greyhound's sight range and allows them to detect enemy mines. Unlocked globally for all Greyhounds. +upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us sp\upgrade_bag\ui_info\help_text $11154046 Increased sight range and detects enemy mines +upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us sp\upgrade_bag\ui_info\screen_name $11154045 M8 'Greyhound' Upgrade - Recon Training +upgrade attributes\upgrade\american\research\mechanized\recon_training_greyhound_us sp\upgrade_bag\ui_info\brief_text $11154047 Increases Greyhound's sight range and allows them to detect enemy mines. Unlocked globally for all Greyhounds. +upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us default\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us default\upgrade_bag\ui_info\help_text $11154037 Improves attack speed +upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us default\upgrade_bag\ui_info\screen_name $11154036 M18 'Hellcat' Upgrade - Gun Rammer Training +upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us default\upgrade_bag\ui_info\brief_text $11154038 Hellcat crews improve their reload speed, increasing their overall rate of fire. Unlocked globally for all Hellcats. +upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us sp\upgrade_bag\ui_info\help_text $11154037 Improves attack speed +upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us sp\upgrade_bag\ui_info\screen_name $11154036 M18 'Hellcat' Upgrade - Gun Rammer Training +upgrade attributes\upgrade\american\research\mechanized\reload_speed_hellcat_us sp\upgrade_bag\ui_info\brief_text $11154038 Hellcat crews improve their reload speed, increasing their overall rate of fire. Unlocked globally for all Hellcats. +upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us default\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us default\upgrade_bag\ui_info\help_text $11154031 Heals self when out of combat and stationary +upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us default\upgrade_bag\ui_info\screen_name $11154030 M3 Armored Personnel Carrier Upgrade - Self-Repair +upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us default\upgrade_bag\ui_info\brief_text $11154032 While stationary and out of combat, the M3's crew will repair the vehicle. Unlocked globally for all M3's. +upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us sp\upgrade_bag\ui_info\extra_text $11169810 Click to Research +upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us sp\upgrade_bag\ui_info\help_text $11154031 Heals self when out of combat and stationary +upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us sp\upgrade_bag\ui_info\screen_name $11154030 M3 Armored Personnel Carrier Upgrade - Self-Repair +upgrade attributes\upgrade\american\research\mechanized\self_repair_halftrack_us sp\upgrade_bag\ui_info\brief_text $11154032 While stationary and out of combat, the M3's crew will repair the vehicle. Unlocked globally for all M3's. +upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us default\upgrade_bag\ui_info\help_text $11242660 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us default\upgrade_bag\ui_info\screen_name $11242495 M4A1 76mm Conversion +upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us default\upgrade_bag\ui_info\brief_text $11242853 Globally upgrades all M4A1 Shermans with 76mm guns. +upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258837 Increases accuracy against vehicles and anti-infantry damage. Increases mid-long range penetration by +%1%%%. +upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us sp\upgrade_bag\ui_info\help_text $11242660 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us sp\upgrade_bag\ui_info\screen_name $11242495 M4A1 76mm Conversion +upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us sp\upgrade_bag\ui_info\brief_text $11242853 Globally upgrades all M4A1 Shermans with 76mm guns. +upgrade attributes\upgrade\american\research\mechanized\sherman_76mm_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258837 Increases accuracy against vehicles and anti-infantry damage. Increases mid-long range penetration by +%1%%%. +upgrade attributes\upgrade\american\research\partisan\pillage_partisan default\upgrade_bag\ui_info\extra_text $11243067 Enemy infantry provides +2 munitions per squad member. Vehicles provide +5 fuel. +upgrade attributes\upgrade\american\research\partisan\pillage_partisan default\upgrade_bag\ui_info\help_text $11242661 Tech upgrade +upgrade attributes\upgrade\american\research\partisan\pillage_partisan default\upgrade_bag\ui_info\screen_name $11184160 Pillage +upgrade attributes\upgrade\american\research\partisan\pillage_partisan default\upgrade_bag\ui_info\brief_text $11242854 Globally upgrades all units the ability to pillage resources upon killing an enemy. +upgrade attributes\upgrade\american\research\partisan\pillage_partisan sp\upgrade_bag\ui_info\extra_text $11243067 Enemy infantry provides +2 munitions per squad member. Vehicles provide +5 fuel. +upgrade attributes\upgrade\american\research\partisan\pillage_partisan sp\upgrade_bag\ui_info\help_text $11242661 Tech upgrade +upgrade attributes\upgrade\american\research\partisan\pillage_partisan sp\upgrade_bag\ui_info\screen_name $11184160 Pillage +upgrade attributes\upgrade\american\research\partisan\pillage_partisan sp\upgrade_bag\ui_info\brief_text $11242854 Globally upgrades all units the ability to pillage resources upon killing an enemy. +upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan default\upgrade_bag\ui_info\extra_text $11243068 Unlocks special weapon upgrades for Partisan units. +upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan default\upgrade_bag\ui_info\help_text $11242662 Tech upgrade +upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan default\upgrade_bag\ui_info\screen_name $11242496 Stolen Weapon +upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan default\upgrade_bag\ui_info\brief_text $11242855 Stolen German weapons are made available for use by Partisans. +upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan sp\upgrade_bag\ui_info\extra_text $11243068 Unlocks special weapon upgrades for Partisan units. +upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan sp\upgrade_bag\ui_info\help_text $11242662 Tech upgrade +upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan sp\upgrade_bag\ui_info\screen_name $11242496 Stolen Weapon +upgrade attributes\upgrade\american\research\partisan\stolen_weapons_partisan sp\upgrade_bag\ui_info\brief_text $11242855 Stolen German weapons are made available for use by Partisans. +upgrade attributes\upgrade\american\research\weapon_support_center\super_bazookas_us default\upgrade_bag\ui_info\help_text $11242644 Tech upgrade +upgrade attributes\upgrade\american\research\weapon_support_center\super_bazookas_us default\upgrade_bag\ui_info\screen_name $11263038 Improved M9 Bazooka Rockets +upgrade attributes\upgrade\american\research\weapon_support_center\super_bazookas_us default\upgrade_bag\ui_info\brief_text_formatter\formatter $11263039 Increases the damage of all standard anti-vehicle M9 Bazooka rockets by +%1%%%. +upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\ui_info\extra_text $11250099 Contains upgrades to air support abilities. +upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\ui_info\help_text $11242637 Tech upgrade +upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\ui_info\screen_name $11153840 Air Support Center +upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\ui_info\brief_text $11250089 Activates the Support Center. Limited to one Support Center.\n- Unlocks Strafing Runs, Bombing Runs, and Recon Run air support abilities. +upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\air_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\ui_info\extra_text $11250099 Contains upgrades to air support abilities. +upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\ui_info\help_text $11242637 Tech upgrade +upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\ui_info\screen_name $11153840 Air Support Center +upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\ui_info\brief_text $11250089 Activates the Support Center. Limited to one Support Center.\n- Unlocks Strafing Runs, Bombing Runs, and Recon Run air support abilities. +upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\air_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\ui_info\extra_text $11250097 Contains infantry-based global upgrades. +upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\ui_info\help_text $11242638 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\ui_info\screen_name $11153839 Infantry Support Center +upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\ui_info\brief_text $11242833 Activates the Support Center. Limited to one Support Center.\n- Deploys a Captain Retinue and Headquarters can train Captain Retinues +upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\infantry_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\ui_info\extra_text $11250097 Contains infantry-based global upgrades. +upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\ui_info\help_text $11242638 Tech upgrade +upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\ui_info\screen_name $11153839 Infantry Support Center +upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\ui_info\brief_text $11242833 Activates the Support Center. Limited to one Support Center.\n- Deploys a Captain Retinue and Headquarters can train Captain Retinues +upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\infantry_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\ui_info\extra_text $11250098 Contains vehicle-based global upgrades. +upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\ui_info\help_text $11242639 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\ui_info\screen_name $11153834 Mechanized Support Center +upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\ui_info\brief_text $11263188 Activates the Support Center. Limited to one Support Center.\n- Unlocks Designate Forward Repair Station ability, allowing designated territory points to repair nearby vehicles \n- Weapon Support Center can build M3 75 mm and M16 half-tracks +upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\mechanized_support_center_us default\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\ui_info\extra_text $11250098 Contains vehicle-based global upgrades. +upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\ui_info\help_text $11242639 Tech upgrade +upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\ui_info\screen_name $11153834 Mechanized Support Center +upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\ui_info\brief_text $11263188 Activates the Support Center. Limited to one Support Center.\n- Unlocks Designate Forward Repair Station ability, allowing designated territory points to repair nearby vehicles \n- Weapon Support Center can build M3 75 mm and M16 half-tracks +upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\research\mechanized_support_center_us sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216995 Max 1 Support Center +upgrade attributes\upgrade\american\vehicle\30cal_weasal_us default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\american\vehicle\30cal_weasal_us default\upgrade_bag\ui_info\help_text $11242663 Weapon upgrade +upgrade attributes\upgrade\american\vehicle\30cal_weasal_us default\upgrade_bag\ui_info\screen_name $11242497 Pintle-Mounted .30cal Machine Gun +upgrade attributes\upgrade\american\vehicle\30cal_weasal_us default\upgrade_bag\ui_info\brief_text $11242856 Upgrades the M29 with a fixed .30cal machine gun. +upgrade attributes\upgrade\american\vehicle\30cal_weasal_us sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\american\vehicle\30cal_weasal_us sp\upgrade_bag\ui_info\help_text $11242663 Weapon upgrade +upgrade attributes\upgrade\american\vehicle\30cal_weasal_us sp\upgrade_bag\ui_info\screen_name $11242497 Pintle-Mounted .30cal Machine Gun +upgrade attributes\upgrade\american\vehicle\30cal_weasal_us sp\upgrade_bag\ui_info\brief_text $11242856 Upgrades the M29 with a fixed .30cal machine gun. +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\ui_info\extra_text $11243069 Removes ability to Transport and Reinforce. +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\ui_info\help_text $11242664 Conversion upgrade +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\ui_info\screen_name $11242498 75mm Anti-tank Conversion +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\ui_info\brief_text $11250100 Convert to the M3 75mm. Effective against vehicles and can barrage targets at long-range. +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\ui_info\extra_text $11243069 Removes ability to Transport and Reinforce. +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\ui_info\help_text $11242664 Conversion upgrade +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\ui_info\screen_name $11242498 75mm Anti-tank Conversion +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\ui_info\brief_text $11250100 Convert to the M3 75mm. Effective against vehicles and can barrage targets at long-range. +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\75mm_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us default\upgrade_bag\ui_info\help_text $11242666 Support upgrade +upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us default\upgrade_bag\ui_info\screen_name $11260090 Scout Commander +upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us default\upgrade_bag\ui_info\brief_text $11260481 Upgrades the 1⁄4-ton 4x4 Truck with an officer, increasing vision range and allows the 4x4 to detect enemies in the fog of war when stationary. +upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. +upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us sp\upgrade_bag\ui_info\help_text $11242666 Support upgrade +upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us sp\upgrade_bag\ui_info\screen_name $11260090 Scout Commander +upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us sp\upgrade_bag\ui_info\brief_text $11260481 Upgrades the 1⁄4-ton 4x4 Truck with an officer, increasing vision range and allows the 4x4 to detect enemies in the fog of war when stationary. +upgrade attributes\upgrade\american\vehicle\command_truck_4x4_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. +upgrade attributes\upgrade\american\vehicle\commander_sherman_us default\upgrade_bag\ui_info\extra_text $11186707 For Animation Testing Only - Not Gameplay functional - Visual Only +upgrade attributes\upgrade\american\vehicle\commander_sherman_us default\upgrade_bag\ui_info\screen_name $11186706 Tank Commander +upgrade attributes\upgrade\american\vehicle\commander_sherman_us sp\upgrade_bag\ui_info\extra_text $11186707 For Animation Testing Only - Not Gameplay functional - Visual Only +upgrade attributes\upgrade\american\vehicle\commander_sherman_us sp\upgrade_bag\ui_info\screen_name $11186706 Tank Commander +upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\ui_info\extra_text $11243070 Unlocks Mark Vehicle, Coordinate Infantry and Reconaissance Scan abilities. +upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\ui_info\help_text $11242665 Support upgrade +upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\ui_info\screen_name $11186706 Tank Commander +upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\ui_info\brief_text $11242858 Upgrades the vehicle with a tank commander. +upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\american\vehicle\commander_stuart_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11231167 Exclusive with Utility Kit +upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\ui_info\extra_text $11243070 Unlocks Mark Vehicle, Coordinate Infantry and Reconaissance Scan abilities. +upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\ui_info\help_text $11242665 Support upgrade +upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\ui_info\screen_name $11186706 Tank Commander +upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\ui_info\brief_text $11242858 Upgrades the vehicle with a tank commander. +upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\american\vehicle\commander_stuart_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11231167 Exclusive with Utility Kit +upgrade attributes\upgrade\american\vehicle\disable_whizbang_us default\upgrade_bag\ui_info\help_text $11184679 Adds upgrade that disables Whizbang +upgrade attributes\upgrade\american\vehicle\disable_whizbang_us default\upgrade_bag\ui_info\screen_name $11184680 Disable Whizbang +upgrade attributes\upgrade\american\vehicle\disable_whizbang_us default\upgrade_bag\ui_info\brief_text $11184677 Use this upgrade to disable the Whizbang +upgrade attributes\upgrade\american\vehicle\disable_whizbang_us sp\upgrade_bag\ui_info\help_text $11184679 Adds upgrade that disables Whizbang +upgrade attributes\upgrade\american\vehicle\disable_whizbang_us sp\upgrade_bag\ui_info\screen_name $11184680 Disable Whizbang +upgrade attributes\upgrade\american\vehicle\disable_whizbang_us sp\upgrade_bag\ui_info\brief_text $11184677 Use this upgrade to disable the Whizbang +upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us default\upgrade_bag\ui_info\help_text $11185220 Adds upgrade that enables Signal Layer +upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us default\upgrade_bag\ui_info\screen_name $11185221 Enable Signal Layer +upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us default\upgrade_bag\ui_info\brief_text $11185219 Use this upgrade to enables Signal Layer +upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us sp\upgrade_bag\ui_info\help_text $11185220 Adds upgrade that enables Signal Layer +upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us sp\upgrade_bag\ui_info\screen_name $11185221 Enable Signal Layer +upgrade attributes\upgrade\american\vehicle\enable_signal_layer_us sp\upgrade_bag\ui_info\brief_text $11185219 Use this upgrade to enables Signal Layer +upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us default\upgrade_bag\ui_info\extra_text $11242667 Support upgrade +upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us default\upgrade_bag\ui_info\help_text $11243072 Unlocks Forward Observer Barrage and Decoy Barrage Flares abilities. +upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us default\upgrade_bag\ui_info\screen_name $11242499 Forward Observer Package +upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us default\upgrade_bag\ui_info\brief_text $11242860 Upgrades the units with a Forward Observer Package. +upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us sp\upgrade_bag\ui_info\extra_text $11242667 Support upgrade +upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us sp\upgrade_bag\ui_info\help_text $11243072 Unlocks Forward Observer Barrage and Decoy Barrage Flares abilities. +upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us sp\upgrade_bag\ui_info\screen_name $11242499 Forward Observer Package +upgrade attributes\upgrade\american\vehicle\forward_artillery_halftrack_us sp\upgrade_bag\ui_info\brief_text $11242860 Upgrades the units with a Forward Observer Package. +upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us default\upgrade_bag\ui_info\extra_text $11241020 Reveals enemy units in the Fog of War and on the Minimap. +upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us default\upgrade_bag\ui_info\help_text $11242668 Support upgrade +upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us default\upgrade_bag\ui_info\screen_name $11162039 Advanced Reconnaissance +upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us default\upgrade_bag\ui_info\brief_text $11240121 Enables the unit to provide reconnaissance when stationary. +upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us default\upgrade_bag\requirements\required_in_territory\ui_name $11181508 Must be in Territory. +upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us sp\upgrade_bag\ui_info\extra_text $11241020 Reveals enemy units in the Fog of War and on the Minimap. +upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us sp\upgrade_bag\ui_info\help_text $11242668 Support upgrade +upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us sp\upgrade_bag\ui_info\screen_name $11162039 Advanced Reconnaissance +upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us sp\upgrade_bag\ui_info\brief_text $11240121 Enables the unit to provide reconnaissance when stationary. +upgrade attributes\upgrade\american\vehicle\fow_detection_truck_4x4_us sp\upgrade_bag\requirements\required_in_territory\ui_name $11181508 Must be in Territory. +upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us default\upgrade_bag\ui_info\help_text $11242753 Defensive upgrade +upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us default\upgrade_bag\ui_info\screen_name $11258027 Armored Skirts +upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us default\upgrade_bag\ui_info\brief_text $11259998 Upgrades the M8 Greyhound with armored skirts, increasing durability. +upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us default\upgrade_bag\ui_info\extra_text_formatter\formatter $11259999 +%1% health. +upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us sp\upgrade_bag\ui_info\help_text $11242753 Defensive upgrade +upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us sp\upgrade_bag\ui_info\screen_name $11258027 Armored Skirts +upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us sp\upgrade_bag\ui_info\brief_text $11259998 Upgrades the M8 Greyhound with armored skirts, increasing durability. +upgrade attributes\upgrade\american\vehicle\greyhound_side_skirt_us sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11259999 +%1% health. +upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us default\upgrade_bag\ui_info\help_text $11242669 Weapon upgrade +upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us default\upgrade_bag\ui_info\screen_name $11242500 M2HB .50cal Heavy Machine Gun +upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us default\upgrade_bag\ui_info\brief_text $11242861 Upgrades the unit with a pintle-mounted heavy machine gun. +upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us sp\upgrade_bag\ui_info\help_text $11242669 Weapon upgrade +upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us sp\upgrade_bag\ui_info\screen_name $11242500 M2HB .50cal Heavy Machine Gun +upgrade attributes\upgrade\american\vehicle\hmg_greyhound_us sp\upgrade_bag\ui_info\brief_text $11242861 Upgrades the unit with a pintle-mounted heavy machine gun. +upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us default\upgrade_bag\ui_info\help_text $11242670 Weapon upgrade +upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us default\upgrade_bag\ui_info\screen_name $11242501 M2HB .50cal Heavy Machine Gun +upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us default\upgrade_bag\ui_info\brief_text $11242862 Upgrades the unit with a pintle-mounted heavy machine gun. +upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us sp\upgrade_bag\ui_info\help_text $11242670 Weapon upgrade +upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us sp\upgrade_bag\ui_info\screen_name $11242501 M2HB .50cal Heavy Machine Gun +upgrade attributes\upgrade\american\vehicle\hmg_hellcat_us sp\upgrade_bag\ui_info\brief_text $11242862 Upgrades the unit with a pintle-mounted heavy machine gun. +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\ui_info\extra_text $11243073 Removes ability to Transport and Reinforce. +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\ui_info\help_text $11242671 Conversion upgrade +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\ui_info\screen_name $11242502 M45 Quad Mount Conversion +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\ui_info\brief_text $11250102 Convert to the M16 Multiple Gun Motor Carriage. Very effective against infantry. Can shoot down aircraft. +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\ui_info\extra_text $11243073 Removes ability to Transport and Reinforce. +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\ui_info\help_text $11242671 Conversion upgrade +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\ui_info\screen_name $11242502 M45 Quad Mount Conversion +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\ui_info\brief_text $11250102 Convert to the M16 Multiple Gun Motor Carriage. Very effective against infantry. Can shoot down aircraft. +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\hmg_quadmount_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us default\upgrade_bag\ui_info\brief_text $11242865 Upgrades the unit with a pintle-mounted heavy machine gun. +upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us default\upgrade_bag\ui_info\help_text $11242673 Weapon upgrade +upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us default\upgrade_bag\ui_info\screen_name $11242504 M2HB .50cal Heavy Machine Gun +upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us sp\upgrade_bag\ui_info\brief_text $11242865 Upgrades the unit with a pintle-mounted heavy machine gun. +upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us sp\upgrade_bag\ui_info\help_text $11242673 Weapon upgrade +upgrade attributes\upgrade\american\vehicle\hmg_sherman_easy8_us sp\upgrade_bag\ui_info\screen_name $11242504 M2HB .50cal Heavy Machine Gun +upgrade attributes\upgrade\american\vehicle\hmg_sherman_us default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\american\vehicle\hmg_sherman_us default\upgrade_bag\ui_info\help_text $11242673 Weapon upgrade +upgrade attributes\upgrade\american\vehicle\hmg_sherman_us default\upgrade_bag\ui_info\screen_name $11242504 M2HB .50cal Heavy Machine Gun +upgrade attributes\upgrade\american\vehicle\hmg_sherman_us default\upgrade_bag\ui_info\brief_text $11242865 Upgrades the unit with a pintle-mounted heavy machine gun. +upgrade attributes\upgrade\american\vehicle\hmg_sherman_us sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\american\vehicle\hmg_sherman_us sp\upgrade_bag\ui_info\help_text $11242673 Weapon upgrade +upgrade attributes\upgrade\american\vehicle\hmg_sherman_us sp\upgrade_bag\ui_info\screen_name $11242504 M2HB .50cal Heavy Machine Gun +upgrade attributes\upgrade\american\vehicle\hmg_sherman_us sp\upgrade_bag\ui_info\brief_text $11242865 Upgrades the unit with a pintle-mounted heavy machine gun. +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\ui_info\screen_name $11242506 Medical Conversion +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\ui_info\screen_name $11242506 Medical Conversion +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\medical_halftrack_us sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us default\upgrade_bag\ui_info\extra_text $11242674 Conversion upgrade +upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us default\upgrade_bag\ui_info\help_text $11243074 Removes Weapons. Can Heal neaby infantry and team weapons when stationary and out of combat. +upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us default\upgrade_bag\ui_info\screen_name $11242505 Medical Conversion +upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us default\upgrade_bag\ui_info\brief_text $11242866 Upgrades the unit into the 1⁄4-ton 4x4 Medical Truck. +upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us default\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11218100 Infantry Support Center +upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us sp\upgrade_bag\ui_info\extra_text $11242674 Conversion upgrade +upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us sp\upgrade_bag\ui_info\help_text $11243074 Removes Weapons. Can Heal neaby infantry and team weapons when stationary and out of combat. +upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us sp\upgrade_bag\ui_info\screen_name $11242505 Medical Conversion +upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us sp\upgrade_bag\ui_info\brief_text $11242866 Upgrades the unit into the 1⁄4-ton 4x4 Medical Truck. +upgrade attributes\upgrade\american\vehicle\truck_4x4_medical_us sp\upgrade_bag\requirements\required_any_in_list\requirements\required_player_upgrade\ui_name $11218100 Infantry Support Center +upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us default\upgrade_bag\ui_info\extra_text $11198187 Click to Upgrade +upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us default\upgrade_bag\ui_info\help_text $11198186 Armor Upgrade +upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us default\upgrade_bag\ui_info\screen_name $11198185 Side Skirts +upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us default\upgrade_bag\ui_info\brief_text $11198188 Equips the 1⁄4-ton 4x4 Truck with side skirts, providing an armor bonus. +upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us sp\upgrade_bag\ui_info\extra_text $11198187 Click to Upgrade +upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us sp\upgrade_bag\ui_info\help_text $11198186 Armor Upgrade +upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us sp\upgrade_bag\ui_info\screen_name $11198185 Side Skirts +upgrade attributes\upgrade\american\vehicle\truck_4x4_side_skirts_us sp\upgrade_bag\ui_info\brief_text $11198188 Equips the 1⁄4-ton 4x4 Truck with side skirts, providing an armor bonus. +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a default\upgrade_bag\ui_info\extra_text $11182244 veterancy 1 a extra text +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a default\upgrade_bag\ui_info\help_text $11182245 veterancy 1 a help text +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a default\upgrade_bag\ui_info\screen_name $11182246 Veterancy Officer Unlock 1 +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a default\upgrade_bag\ui_info\brief_text $11182243 veterancy 1 a brief text +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a default\upgrade_bag\ui_info\screen_name_short $11182247 Vet1a +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a sp\upgrade_bag\ui_info\extra_text $11182244 veterancy 1 a extra text +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a sp\upgrade_bag\ui_info\help_text $11182245 veterancy 1 a help text +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a sp\upgrade_bag\ui_info\screen_name $11182246 Veterancy Officer Unlock 1 +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a sp\upgrade_bag\ui_info\brief_text $11182243 veterancy 1 a brief text +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_a sp\upgrade_bag\ui_info\screen_name_short $11182247 Vet1a +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_b default\upgrade_bag\ui_info\screen_name $11182383 Veterancy 1 B +upgrade attributes\upgrade\american\veterancy\veterancy_1_unlock_b sp\upgrade_bag\ui_info\screen_name $11182383 Veterancy 1 B +upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock default\upgrade_bag\ui_info\screen_name $11182386 Veterancy Officer Unlock 2 +upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock sp\upgrade_bag\ui_info\screen_name $11182386 Veterancy Officer Unlock 2 +upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock_a default\upgrade_bag\ui_info\screen_name $11182384 Veterancy 2 A +upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock_a sp\upgrade_bag\ui_info\screen_name $11182384 Veterancy 2 A +upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock_b default\upgrade_bag\ui_info\screen_name $11182385 Veterancy 2 B +upgrade attributes\upgrade\american\veterancy\veterancy_2_unlock_b sp\upgrade_bag\ui_info\screen_name $11182385 Veterancy 2 B +upgrade attributes\upgrade\american\veterancy\veterancy_3_unlock default\upgrade_bag\ui_info\screen_name $11182387 Veterancy Officer Unlock 3 +upgrade attributes\upgrade\american\veterancy\veterancy_3_unlock sp\upgrade_bag\ui_info\screen_name $11182387 Veterancy Officer Unlock 3 +upgrade attributes\upgrade\american\veterancy\veterancy_5_unlock default\upgrade_bag\ui_info\screen_name $11201959 Veterancy 5 +upgrade attributes\upgrade\american\veterancy\veterancy_5_unlock sp\upgrade_bag\ui_info\screen_name $11201959 Veterancy 5 +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_2pdr_at_gun_uk default\upgrade_bag\ui_info\screen_name $11242507 2-pounder Anti-tank Gun Team +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_2pdr_at_gun_uk default\upgrade_bag\ui_info\brief_text $11262704 Deploys a 2-pounder Anti-tank Gun Team to the target location. The 2-pounder is very effective against light vehicles and can damage tanks. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_archer_tank_destroyer_call_in_uk default\upgrade_bag\ui_info\brief_text $11260814 Deploys an Archer Tank Destroyer. Medium vehicle extremely effective against all vehicles. Has long-range and high damage. Slow movement speed and low health, but moves faster in reverse. Cannot fire on the move. Must face targets directly to fire. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_archer_tank_destroyer_call_in_uk default\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_australian_light_infantry_uk default\upgrade_bag\ui_info\screen_name $11200128 Australian Light Infantry Section +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_australian_light_infantry_uk default\upgrade_bag\ui_info\brief_text $11260824 Deploys an Australian Light Infantry Section. Effective against infantry at medium-range. Fast capture speed. Can build defenses and defensive Sangar Walls. Sharpshooter ability deals high damage to infantry and temporarily make them easier to hit. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_bolster_defenses_uk default\upgrade_bag\ui_info\screen_name $11260267 Hold the Line! +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_bolster_defenses_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262683 Temporarily reduces the damage taken by team weapons, emplacements, and buildings by %1%%% and heals them for %2% health per second when active. Lasts %3% seconds. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_charged_creeping_barrage_off_map_uk default\upgrade_bag\ui_info\screen_name $11262681 Charged Creeping Barrage +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_charged_creeping_barrage_off_map_uk default\upgrade_bag\ui_info\brief_text $11262679 Designates an artillery barrage along a set-path that intensifies over time. Large blast radius. Extremely effective against stationary targets. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_cwt_supply_truck_route_uk default\upgrade_bag\ui_info\screen_name $11259923 CMP 15cwt Supply Run +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_cwt_supply_truck_route_uk default\upgrade_bag\ui_info\brief_text $11259924 Deploy a Supply Truck to gather resources from the target fuel or munitions point before returning to Headquarters for drop-off. Amount delivered is based on distance travelled. Resource type is based off the resource point. \r\n\r\nTruck will leave the map if the point is contested, captured or after the resources are delivered. Enemies that destroy loaded trucks are rewarded the resources instead. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_defensive_tactics_uk default\upgrade_bag\ui_info\screen_name $11260204 Defensive Tactics +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_defensive_tactics_uk default\upgrade_bag\ui_info\brief_text $11262677 Allows Royal Engineers and Australian Light Infantry to build Bofors and 17-pounder Emplacements. \r\n\r\nBofors Anti-air Emplacement: Effective against infantry, light vehicles, and aircraft. \r\n17-pounder Anti-tank Emplacement: Long-range emplacements extremely effective against all vehicles. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_strengthen_economy_uk default\upgrade_bag\ui_info\screen_name $11262691 Reinforced Resource Caches +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_strengthen_economy_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262676 Resources Caches gain +%1% health and reduces the cost of caches by -%2%%%. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_tripwire_flares_uk default\upgrade_bag\ui_info\screen_name $11262672 Artillery Trip Wire Flares +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_tripwire_flares_uk default\upgrade_bag\ui_info\brief_text $11264882 Allows Royal Engineers and Australian Light Infantry to build Artillery Trip Wire Flares. When these mines are triggered by enemies, they provide temporary vision with a flare and a single artillery shell is fired at the mine's previous location. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_uk default\upgrade_bag\ui_info\screen_name $11259593 Australian Defense Battlegroup +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_uk default\upgrade_bag\ui_info\brief_text $11262758 Waylay the enemy advance with stout infantry, emplacements and heavy weaponry. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_uk sp\upgrade_bag\ui_info\screen_name $11259593 Australian Defense Battlegroup +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_uk sp\upgrade_bag\ui_info\brief_text $11262758 Waylay the enemy advance with stout infantry, emplacements and heavy weaponry. +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_vehicles_over_repair_uk default\upgrade_bag\ui_info\screen_name $11260128 Vehicle Over Repair +upgrade attributes\upgrade\british\battlegroups\australian_defense\australian_defense_vehicles_over_repair_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262675 Repairing units can Over Repair vehicles that are at full health. After %1% seconds, the unit being repaired gains +%2% extra health. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea default\upgrade_bag\ui_info\help_text $11192972 Use naval support to draw the enemy’s attention, while you deploy airborne Commandos behind the lines. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea default\upgrade_bag\ui_info\screen_name $11192981 Air and Sea Battlegroup +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea default\upgrade_bag\ui_info\brief_text $11192972 Use naval support to draw the enemy’s attention, while you deploy airborne Commandos behind the lines. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea sp\upgrade_bag\ui_info\help_text $11192972 Use naval support to draw the enemy’s attention, while you deploy airborne Commandos behind the lines. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea sp\upgrade_bag\ui_info\screen_name $11192981 Air and Sea Battlegroup +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea sp\upgrade_bag\ui_info\brief_text $11192972 Use naval support to draw the enemy’s attention, while you deploy airborne Commandos behind the lines. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk default\upgrade_bag\ui_info\screen_name $11230210 Naval Blockade +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk default\upgrade_bag\ui_info\brief_text $11240504 Enemies cannot capture neutral territory and resource points when active. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk sp\upgrade_bag\ui_info\screen_name $11230210 Naval Blockade +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1a_naval_blockade_uk sp\upgrade_bag\ui_info\brief_text $11240504 Enemies cannot capture neutral territory and resource points when active. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\upgrade_bag\ui_info\screen_name $11230211 Supply Surplus +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk default\upgrade_bag\ui_info\brief_text $11256481 Resource points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\upgrade_bag\ui_info\screen_name $11230211 Supply Surplus +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_1b_supply_surplus_uk sp\upgrade_bag\ui_info\brief_text $11256481 Resource points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\upgrade_bag\ui_info\screen_name $11199389 Centaur Medium Tank +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk default\upgrade_bag\ui_info\brief_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk sp\upgrade_bag\ui_info\screen_name $11199389 Centaur Medium Tank +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_2a_centaur_cs_uk sp\upgrade_bag\ui_info\brief_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk default\upgrade_bag\ui_info\screen_name $11199381 Assault Flares +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk default\upgrade_bag\ui_info\brief_text $11256515 Illuminates enemy front-line sectors with flares that provide vision. Infantry squads move and fire faster during the ability's duration. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\upgrade_bag\ui_info\screen_name $11199381 Assault Flares +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3a_assault_flares_uk sp\upgrade_bag\ui_info\brief_text $11256515 Illuminates enemy front-line sectors with flares that provide vision. Infantry squads move and fire faster during the ability's duration. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\upgrade_bag\ui_info\screen_name $11199382 Naval Bombardment +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk default\upgrade_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\upgrade_bag\ui_info\screen_name $11199382 Naval Bombardment +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_left_3b_naval_bombardment_uk sp\upgrade_bag\ui_info\brief_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\upgrade_bag\ui_info\screen_name $11239094 Commando Section Paradrop +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk default\upgrade_bag\ui_info\brief_text $11249449 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\upgrade_bag\ui_info\screen_name $11239094 Commando Section Paradrop +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_1_commandos_uk sp\upgrade_bag\ui_info\brief_text $11249449 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\upgrade_bag\ui_info\screen_name $11239095 M1 Pack Howitzer Paradrop +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk default\upgrade_bag\ui_info\brief_text $11240510 Paradrops an M1 Pack Howitzer to the target position. Effective against stationary infantry and structures at long-range. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\upgrade_bag\ui_info\screen_name $11239095 M1 Pack Howitzer Paradrop +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2a_pack_howitzer_team_uk sp\upgrade_bag\ui_info\brief_text $11240510 Paradrops an M1 Pack Howitzer to the target position. Effective against stationary infantry and structures at long-range. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\upgrade_bag\ui_info\screen_name $11239096 Commando LMG Section Paradrop +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk default\upgrade_bag\ui_info\brief_text $11240511 Paradrops a Commando LMG Section. Very effective against infantry at long-range and can camouflage in cover. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk sp\upgrade_bag\ui_info\screen_name $11239096 Commando LMG Section Paradrop +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_2b_commando_lmg_team_uk sp\upgrade_bag\ui_info\brief_text $11240511 Paradrops a Commando LMG Section. Very effective against infantry at long-range and can camouflage in cover. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk default\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk default\upgrade_bag\ui_info\brief_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3a_incendiary_bombing_run_uk sp\upgrade_bag\ui_info\brief_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\upgrade_bag\ui_info\help_text $11241289 Targets Vehicles. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\upgrade_bag\ui_info\screen_name $11230373 Anti-tank Rocket Loiter +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk default\upgrade_bag\ui_info\brief_text $11240513 Designates two Hawker Typhoons to loiter an area and automatically attack visible enemy vehicles. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\upgrade_bag\ui_info\help_text $11241289 Targets Vehicles. +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\upgrade_bag\ui_info\screen_name $11230373 Anti-tank Rocket Loiter +upgrade attributes\upgrade\british\battlegroups\british_air_and_sea\british_air_and_sea_right_3b_anti_tank_loiter_uk sp\upgrade_bag\ui_info\brief_text $11240513 Designates two Hawker Typhoons to loiter an area and automatically attack visible enemy vehicles. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored default\upgrade_bag\ui_info\help_text $11184712 Deploy advanced tanks and keep them in the field longer with improvements to Sappers and crews. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored default\upgrade_bag\ui_info\screen_name $11242509 Heavy Armor Battlegroup +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored default\upgrade_bag\ui_info\brief_text $11184712 Deploy advanced tanks and keep them in the field longer with improvements to Sappers and crews. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored sp\upgrade_bag\ui_info\help_text $11184712 Deploy advanced tanks and keep them in the field longer with improvements to Sappers and crews. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored sp\upgrade_bag\ui_info\screen_name $11242509 Heavy Armor Battlegroup +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored sp\upgrade_bag\ui_info\brief_text $11184712 Deploy advanced tanks and keep them in the field longer with improvements to Sappers and crews. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11242513 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11192193 Company Command Post +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11263682 Allows the %1% to be produced from the %2%. Churchill IV Heavy Tanks are effective against infantry, vehicles, and can damage tanks. High health, strong frontal and side armor, but slow speed. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11242513 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk default\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11242513 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11192193 Company Command Post +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11263682 Allows the %1% to be produced from the %2%. Churchill IV Heavy Tanks are effective against infantry, vehicles, and can damage tanks. High health, strong frontal and side armor, but slow speed. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11242513 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_churchill_production_unlock_uk sp\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\upgrade_bag\ui_info\screen_name $11199712 Rigorous Vehicle Training +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11258692 Globally increases the experience gain rate of all vehicles by +%1%%%. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\upgrade_bag\ui_info\screen_name $11199712 Rigorous Vehicle Training +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1a_rigorous_vehicle_training_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11258692 Globally increases the experience gain rate of all vehicles by +%1%%%. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\upgrade_bag\ui_info\screen_name $11191948 Radio Net +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk default\upgrade_bag\ui_info\brief_text $11240515 Increases vehicle accuracy, sight and rate of fire when active. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk sp\upgrade_bag\ui_info\screen_name $11191948 Radio Net +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_1b_radio_net_uk sp\upgrade_bag\ui_info\brief_text $11240515 Increases vehicle accuracy, sight and rate of fire when active. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill default\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill default\upgrade_bag\ui_info\brief_text $11240516 Deploys a Churchill IV Heavy Tank. Effective against infantry and vehicles. Strong armor. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill sp\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_2_churchill sp\upgrade_bag\ui_info\brief_text $11240516 Deploys a Churchill IV Heavy Tank. Effective against infantry and vehicles. Strong armor. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\upgrade_bag\ui_info\screen_name $11229685 Heavy Urban Assault Group +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk default\upgrade_bag\ui_info\brief_text $11240517 Deploys a Churchill Crocodile Heavy Tank with an Infantry Section escort armed with a Bren Gun. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\upgrade_bag\ui_info\screen_name $11229685 Heavy Urban Assault Group +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3a_churchill_crocodile_uk sp\upgrade_bag\ui_info\brief_text $11240517 Deploys a Churchill Crocodile Heavy Tank with an Infantry Section escort armed with a Bren Gun. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\upgrade_bag\ui_info\screen_name $11184728 Churchill Black Prince Heavy Tank +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk default\upgrade_bag\ui_info\brief_text $11240518 Deploys a Churchill Black Prince Heavy Tank. Extremely effective against all targets. Strong armor. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk sp\upgrade_bag\ui_info\screen_name $11184728 Churchill Black Prince Heavy Tank +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_left_3b_churchill_black_prince_uk sp\upgrade_bag\ui_info\brief_text $11240518 Deploys a Churchill Black Prince Heavy Tank. Extremely effective against all targets. Strong armor. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers default\upgrade_bag\ui_info\screen_name $11247050 Engineer Detachments +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers default\upgrade_bag\ui_info\brief_text $11247054 Reduces the deployment and reinforce cost of Royal Engineers by 25%. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers sp\upgrade_bag\ui_info\screen_name $11247051 Engineer Detachments +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1_on_hand_sappers sp\upgrade_bag\ui_info\brief_text $11247054 Reduces the deployment and reinforce cost of Royal Engineers by 25%. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk default\upgrade_bag\ui_info\help_text $11243076 Retreats unit off-map. Refunds unit cost upon completion. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk default\upgrade_bag\ui_info\screen_name $11184731 Light Vehicle Withdraw and Refit +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk default\upgrade_bag\ui_info\brief_text $11240519 Orders a light vehicle to be withdrawn from the battlefield for a refund. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\upgrade_bag\ui_info\help_text $11243076 Retreats unit off-map. Refunds unit cost upon completion. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\upgrade_bag\ui_info\screen_name $11184731 Light Vehicle Withdraw and Refit +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1a_light_withdraw_and_refit_uk sp\upgrade_bag\ui_info\brief_text $11240519 Orders a light vehicle to be withdrawn from the battlefield for a refund. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\upgrade_bag\ui_info\screen_name $11184732 Forward Repair Assembly +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk default\upgrade_bag\ui_info\brief_text $11260678 Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles, buildings, and emplacements. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\upgrade_bag\ui_info\screen_name $11184732 Forward Repair Assembly +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_1b_forward_repair_assembly_uk sp\upgrade_bag\ui_info\brief_text $11260678 Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles, buildings, and emplacements. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\upgrade_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk default\upgrade_bag\ui_info\brief_text $11240521 Deploys a Crusader AA Medium Tank. Very effective against infantry and light vehicles. Can shoot down aircraft. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\upgrade_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_2_crusader_aa_uk sp\upgrade_bag\ui_info\brief_text $11240521 Deploys a Crusader AA Medium Tank. Very effective against infantry and light vehicles. Can shoot down aircraft. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\upgrade_bag\ui_info\extra_text $11239245 Offensive / Select target position +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\upgrade_bag\ui_info\help_text $11241291 Deals Area of Effect damage. Provides Line of Sight. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\upgrade_bag\ui_info\screen_name $11184736 Recon Artillery +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk default\upgrade_bag\ui_info\brief_text $11256509 A recon plane will loiter the target area, providing vision and revealing camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\upgrade_bag\ui_info\extra_text $11239245 Offensive / Select target position +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\upgrade_bag\ui_info\help_text $11241291 Deals Area of Effect damage. Provides Line of Sight. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\upgrade_bag\ui_info\screen_name $11184736 Recon Artillery +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3a_recon_artillery_uk sp\upgrade_bag\ui_info\brief_text $11256509 A recon plane will loiter the target area, providing vision and revealing camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\upgrade_bag\ui_info\help_text $11241292 Marked enemies are easier to hit and penetrate. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\upgrade_bag\ui_info\screen_name $11184739 Designate Targets +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk default\upgrade_bag\ui_info\brief_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\upgrade_bag\ui_info\help_text $11241292 Marked enemies are easier to hit and penetrate. +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\upgrade_bag\ui_info\screen_name $11184739 Designate Targets +upgrade attributes\upgrade\british\battlegroups\british_armored\british_armored_right_3b_designate_targets_uk sp\upgrade_bag\ui_info\brief_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard default\upgrade_bag\ui_info\screen_name $11200158 Canadian Vanguard +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard sp\upgrade_bag\ui_info\screen_name $11200158 Canadian Vanguard +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\upgrade_bag\ui_info\screen_name $11196120 Fast Capture +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk default\upgrade_bag\ui_info\brief_text $11240524 Globally increases the capture and decapture rate of all infantry units when active. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk sp\upgrade_bag\ui_info\screen_name $11196120 Fast Capture +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1a_fast_capture_uk sp\upgrade_bag\ui_info\brief_text $11240524 Globally increases the capture and decapture rate of all infantry units when active. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk default\upgrade_bag\ui_info\screen_name $11184721 Spot and Smoke +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk default\upgrade_bag\ui_info\brief_text $11240525 Off-map flares will reveal the location before smoke shells are dropped into the area. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\upgrade_bag\ui_info\screen_name $11184721 Spot and Smoke +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_1b_spot_and_smoke_uk sp\upgrade_bag\ui_info\brief_text $11240525 Off-map flares will reveal the location before smoke shells are dropped into the area. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\upgrade_bag\ui_info\screen_name $11201173 Canadian Light Infantry Section +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk default\upgrade_bag\ui_info\brief_text $11240526 Deploys a Canadian Light Infantry Section. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\upgrade_bag\ui_info\screen_name $11201173 Canadian Light Infantry Section +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2a_light_infantry_uk sp\upgrade_bag\ui_info\brief_text $11240526 Deploys a Canadian Light Infantry Section. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\upgrade_bag\ui_info\screen_name $11200531 Sector Artillery +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk default\upgrade_bag\ui_info\brief_text $11240527 Designates an enemy sector to be overwatched by off-map artillery. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\upgrade_bag\ui_info\screen_name $11200531 Sector Artillery +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_2b_assault_enemy_sector_artillery_uk sp\upgrade_bag\ui_info\brief_text $11240527 Designates an enemy sector to be overwatched by off-map artillery. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\upgrade_bag\ui_info\screen_name $11200323 Into the Breach +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk default\upgrade_bag\ui_info\brief_text $11240528 Globally increases the speed of all infantry and survivability when active. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\upgrade_bag\ui_info\screen_name $11200323 Into the Breach +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3a_into_the_breach_uk sp\upgrade_bag\ui_info\brief_text $11240528 Globally increases the speed of all infantry and survivability when active. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\upgrade_bag\ui_info\screen_name $11239097 M7B1 Priest Self-propelled Artillery +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk default\upgrade_bag\ui_info\brief_text $11240529 Deploys an M7B1 Priest Self-propelled Artillery. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\upgrade_bag\ui_info\screen_name $11239097 M7B1 Priest Self-propelled Artillery +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_left_3b_priest_uk sp\upgrade_bag\ui_info\brief_text $11240529 Deploys an M7B1 Priest Self-propelled Artillery. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\upgrade_bag\ui_info\screen_name $11239098 PIATs +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk default\upgrade_bag\ui_info\brief_text $11240530 Allows Sappers to be upgraded with a single PIAT. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\upgrade_bag\ui_info\screen_name $11239098 PIATs +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_1_piats_uk sp\upgrade_bag\ui_info\brief_text $11240530 Allows Sappers to be upgraded with a single PIAT. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\upgrade_bag\ui_info\screen_name $11239099 Towed 6-pounder Anti-tank Gun +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk default\upgrade_bag\ui_info\brief_text $11240531 Deploys a CMP 15cwt Truck towing a 6-pounder Anti-tank Gun. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\upgrade_bag\ui_info\screen_name $11239099 Towed 6-pounder Anti-tank Gun +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2a_cwt_and_atg_uk sp\upgrade_bag\ui_info\brief_text $11240531 Deploys a CMP 15cwt Truck towing a 6-pounder Anti-tank Gun. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\upgrade_bag\ui_info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk default\upgrade_bag\ui_info\brief_text $11240532 Deploys a CMP 15cwt Repair and Resupply Truck. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk sp\upgrade_bag\ui_info\screen_name $11239100 CMP 15cwt Repair and Resupply Truck +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_2b_cwt_repair_and_resupply_uk sp\upgrade_bag\ui_info\brief_text $11240532 Deploys a CMP 15cwt Repair and Resupply Truck. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk default\upgrade_bag\ui_info\screen_name $11200328 Churchill Crocodile +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk default\upgrade_bag\ui_info\brief_text $11240533 Deploys a Churchill Crocodile Heavy Tank. +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\upgrade_bag\ui_info\screen_name $11200328 Churchill Crocodile +upgrade attributes\upgrade\british\battlegroups\british_canadian_vanguard\british_canadian_vanguard_right_3_churchill_croc_uk sp\upgrade_bag\ui_info\brief_text $11240533 Deploys a Churchill Crocodile Heavy Tank. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\upgrade_bag\ui_info\screen_name $11184154 Gurkha Rifles Section +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk default\upgrade_bag\ui_info\brief_text $11240534 Deploys a Gurkha Rifles Section. Very effective against infantry at medium and long-range. Can throw Assault and smoke grenades. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\upgrade_bag\ui_info\screen_name $11184154 Gurkha Rifles Section +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_gurkhas_uk sp\upgrade_bag\ui_info\brief_text $11240534 Deploys a Gurkha Rifles Section. Very effective against infantry at medium and long-range. Can throw Assault and smoke grenades. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\upgrade_bag\ui_info\help_text $11241103 Enemy infantry provides +5 munitions per squad member. Vehicles provide +10 fuel. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\upgrade_bag\ui_info\screen_name $11184160 Pillage +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk default\upgrade_bag\ui_info\brief_text $11240535 Infantry squads grant resources to the player when they kill enemy infantry squad members or vehicles. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\upgrade_bag\ui_info\help_text $11241103 Enemy infantry provides +5 munitions per squad member. Vehicles provide +10 fuel. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\upgrade_bag\ui_info\screen_name $11184160 Pillage +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_pillage_uk sp\upgrade_bag\ui_info\brief_text $11240535 Infantry squads grant resources to the player when they kill enemy infantry squad members or vehicles. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk default\upgrade_bag\ui_info\help_text $11241296 Bonuses improve as more members are killed. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk default\upgrade_bag\ui_info\screen_name $11199018 Valour +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk default\upgrade_bag\ui_info\brief_text $11240536 Improves offensive and defensive capabilities of infantry as they take casualties. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk sp\upgrade_bag\ui_info\help_text $11241296 Bonuses improve as more members are killed. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk sp\upgrade_bag\ui_info\screen_name $11199018 Valour +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_valour_uk sp\upgrade_bag\ui_info\brief_text $11240536 Improves offensive and defensive capabilities of infantry as they take casualties. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk default\upgrade_bag\ui_info\screen_name $11199022 Volunteer Infantry +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk default\upgrade_bag\ui_info\brief_text $11246522 Reduces the reinforcement cost and time of all infantry by 25%. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\upgrade_bag\ui_info\screen_name $11199022 Volunteer Infantry +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_volunteer_infantry_uk sp\upgrade_bag\ui_info\brief_text $11240537 Reduces the reinforcement cost and time of all infantry squads by 33%. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\upgrade_bag\ui_info\help_text $11241297 Infantry can cause enemy infantry squads to retreat at low health. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\upgrade_bag\ui_info\screen_name $11184163 War Cry +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk default\upgrade_bag\ui_info\brief_text $11240538 Globally increases the speed and offensive capabilities of all infantry squads when active. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk sp\upgrade_bag\ui_info\help_text $11241297 Infantry can cause enemy infantry squads to retreat at low health. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk sp\upgrade_bag\ui_info\screen_name $11184163 War Cry +upgrade attributes\upgrade\british\battlegroups\indian_artillery\left\artillery_war_cry_uk sp\upgrade_bag\ui_info\brief_text $11240538 Globally increases the speed and offensive capabilities of all infantry squads when active. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk default\upgrade_bag\ui_info\screen_name $11239101 Towed ML 4.2-inch Heavy Mortar +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk default\upgrade_bag\ui_info\brief_text $11240539 Deploys a CMP 15cwt Truck towing a ML 4.2-inch Heavy Mortar that is very effective against stationary infantry and structures. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\upgrade_bag\ui_info\screen_name $11239101 Towed ML 4.2-inch Heavy Mortar +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_4_2_inch_heavy_mortar_uk sp\upgrade_bag\ui_info\brief_text $11240539 Deploys a CMP 15cwt Truck towing a ML 4.2-inch Heavy Mortar that is very effective against stationary infantry and structures. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\upgrade_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk default\upgrade_bag\ui_info\brief_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\upgrade_bag\ui_info\help_text $11240951 Causes Area of Effect damage and can damage Vehicles. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\upgrade_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_airburst_uk sp\upgrade_bag\ui_info\brief_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\upgrade_bag\ui_info\screen_name $11184180 Artillery Saturation +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11264580 Increases the number of shells fired by all on-map artillery and mortar units by %1%. Off-map Airburst Barrage and Perimeter Overwatch will fire %2% more shells. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\upgrade_bag\ui_info\screen_name $11184180 Artillery Saturation +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_artillery_saturation_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11264580 Increases the number of shells fired by all on-map artillery and mortar units by %1%. Off-map Airburst Barrage and Perimeter Overwatch will fire %2% more shells. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\upgrade_bag\ui_info\screen_name $11239103 BL5.5 Artillery Emplacement +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk default\upgrade_bag\ui_info\brief_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\upgrade_bag\ui_info\screen_name $11239103 BL5.5 Artillery Emplacement +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_bl_5_5_heavy_artillery_uk sp\upgrade_bag\ui_info\brief_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\upgrade_bag\ui_info\help_text $11241299 Targets all visible enemies that enter friendly territory. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\upgrade_bag\ui_info\screen_name $11184157 Perimeter Monitor +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11261708 Designates %1% off-map artillery batteries to target visible enemies that enter friendly sectors for %2% seconds. Each target can only be attacked by a single artillery battery. Effective against all stationary targets. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\upgrade_bag\ui_info\help_text $11241299 Targets all visible enemies that enter friendly territory. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\upgrade_bag\ui_info\screen_name $11184157 Perimeter Monitor +upgrade attributes\upgrade\british\battlegroups\indian_artillery\right\artillery_perimeter_monitor_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11261708 Designates %1% off-map artillery batteries to target visible enemies that enter friendly sectors for %2% seconds. Each target can only be attacked by a single artillery battery. Effective against all stationary targets. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery default\upgrade_bag\ui_info\help_text $11184138 Drive the enemy back with fierce infantry tactics and overwhelming artillery barrages. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery default\upgrade_bag\ui_info\screen_name $11184137 Indian Artillery Battlegroup +upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery default\upgrade_bag\ui_info\brief_text $11184138 Drive the enemy back with fierce infantry tactics and overwhelming artillery barrages. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery sp\upgrade_bag\ui_info\help_text $11184138 Drive the enemy back with fierce infantry tactics and overwhelming artillery barrages. +upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery sp\upgrade_bag\ui_info\screen_name $11184137 Indian Artillery Battlegroup +upgrade attributes\upgrade\british\battlegroups\indian_artillery\indian_artillery sp\upgrade_bag\ui_info\brief_text $11184138 Drive the enemy back with fierce infantry tactics and overwhelming artillery barrages. +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk default\upgrade_bag\ui_info\help_text $11192866 Grants an ability that calls in two British infantry units. +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk default\upgrade_bag\ui_info\screen_name $11192864 British Detachment Reinforcements +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk sp\upgrade_bag\ui_info\help_text $11192866 Grants an ability that calls in two British infantry units. +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk sp\upgrade_bag\ui_info\screen_name $11192864 British Detachment Reinforcements +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_attachment_reinforce_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk default\upgrade_bag\ui_info\help_text $11192865 Grants an ability that calls in four British units. A mix of infantry and vehicles. +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk default\upgrade_bag\ui_info\screen_name $11192863 British Company Reinforcements +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk sp\upgrade_bag\ui_info\help_text $11192865 Grants an ability that calls in four British units. A mix of infantry and vehicles. +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk sp\upgrade_bag\ui_info\screen_name $11192863 British Company Reinforcements +upgrade attributes\upgrade\british\campaign\affectors\generics\a_british_generic_company_reinforce_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk default\upgrade_bag\ui_info\help_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk default\upgrade_bag\ui_info\screen_name $11199389 Centaur Medium Tank +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk sp\upgrade_bag\ui_info\help_text $11240506 Deploys a Centaur Medium Tank that is very effective against infantry and structures. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk sp\upgrade_bag\ui_info\screen_name $11199389 Centaur Medium Tank +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_centaur_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk default\upgrade_bag\ui_info\help_text $11201016 Deploys a CMP15 cwt Truck towing a 6-pounder Anti-tank Gun. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk default\upgrade_bag\ui_info\screen_name $11200340 CMP 15cwt Truck with 6-pounder Anti-tank Gun +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk sp\upgrade_bag\ui_info\help_text $11201016 Deploys a CMP15 cwt Truck towing a 6-pounder Anti-tank Gun. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk sp\upgrade_bag\ui_info\screen_name $11200340 CMP 15cwt Truck with 6-pounder Anti-tank Gun +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_cwt_towing_truck_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk default\upgrade_bag\ui_info\help_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk default\upgrade_bag\ui_info\screen_name $11199382 Naval Bombardment +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk sp\upgrade_bag\ui_info\help_text $11249448 Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk sp\upgrade_bag\ui_info\screen_name $11199382 Naval Bombardment +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\left\c_air_and_sea_naval_bombardment_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk default\upgrade_bag\ui_info\help_text $11249449 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk default\upgrade_bag\ui_info\screen_name $11222387 Commando Section +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk sp\upgrade_bag\ui_info\help_text $11249449 Paradrops a Commando squad. Extremely effective against infantry at short-range and can camouflage in cover. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk sp\upgrade_bag\ui_info\screen_name $11222387 Commando Section +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_commandos_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk default\upgrade_bag\ui_info\help_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk default\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk sp\upgrade_bag\ui_info\help_text $11249451 Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk sp\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_incendiary_bombing_run_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk default\upgrade_bag\ui_info\help_text $11222337 Deploys two Hawker Typhoons to strafe the target position. Effective against infantry, team weapons and light vehicles. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk default\upgrade_bag\ui_info\screen_name $11222629 Hawker Typhoon Strafing Support +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk sp\upgrade_bag\ui_info\help_text $11222337 Deploys two Hawker Typhoons to strafe the target position. Effective against infantry, team weapons and light vehicles. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk sp\upgrade_bag\ui_info\screen_name $11222629 Hawker Typhoon Strafing Support +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\right\c_air_and_sea_strafing_run_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_commando_buff_uk default\upgrade_bag\ui_info\screen_name $11259705 Combined Arms +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_commando_buff_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11259703 The Centaur grants nearby Commandos +%1%%% accuracy and +%2%%% reload speed. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_commando_buff_uk sp\upgrade_bag\ui_info\screen_name $11259705 Combined Arms +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_commando_buff_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11259703 The Centaur grants nearby Commandos +%1%%% accuracy and +%2%%% reload speed. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk default\upgrade_bag\ui_info\help_text $11243083 The Centaur arrives with a Royal Engineer Section riding onboard. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk default\upgrade_bag\ui_info\screen_name $11222630 Tank-riding Royal Engineer Section +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk sp\upgrade_bag\ui_info\help_text $11243083 The Centaur arrives with a Royal Engineer Section riding onboard. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk sp\upgrade_bag\ui_info\screen_name $11222630 Tank-riding Royal Engineer Section +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_sapper_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk default\upgrade_bag\ui_info\help_text $11243084 Calls in an additional tommy squad. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk default\upgrade_bag\ui_info\screen_name $11222631 Tank riding tommy squad +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk sp\upgrade_bag\ui_info\help_text $11243084 Calls in an additional tommy squad. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk sp\upgrade_bag\ui_info\screen_name $11222631 Tank riding tommy squad +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_centaur_tommy_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk default\upgrade_bag\ui_info\help_text $11243085 Replaces the 6-pounder Anti-tank Gun with a 17-pounder Anti-tank Gun. Has higher range and damage, but must be towed to move. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk default\upgrade_bag\ui_info\screen_name $11227933 CMP 15cwt Truck with 17-pounder Anti-tank Gun +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk sp\upgrade_bag\ui_info\help_text $11243085 Replaces the 6-pounder Anti-tank Gun with a 17-pounder Anti-tank Gun. Has higher range and damage, but must be towed to move. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk sp\upgrade_bag\ui_info\screen_name $11227933 CMP 15cwt Truck with 17-pounder Anti-tank Gun +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_17pdr_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk default\upgrade_bag\ui_info\help_text $11243086 Adds an additional Foot Guards Section. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk default\upgrade_bag\ui_info\screen_name $11222483 Foot Guards Escort +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk sp\upgrade_bag\ui_info\help_text $11243086 Adds an additional Foot Guards Section. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk sp\upgrade_bag\ui_info\screen_name $11222483 Foot Guards Escort +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_cwt_towing_truck_guard_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk default\upgrade_bag\ui_info\help_text $11243087 Shells fired from the naval bombardment have higher accuracy. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk default\upgrade_bag\ui_info\screen_name $11222865 Naval Bombardment Concentrated Barrage +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk sp\upgrade_bag\ui_info\help_text $11243087 Shells fired from the naval bombardment have higher accuracy. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk sp\upgrade_bag\ui_info\screen_name $11222865 Naval Bombardment Concentrated Barrage +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_concentrated_barrage_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_cost_reduction_uk default\upgrade_bag\ui_info\screen_name $11259736 Cost Reduction +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_cost_reduction_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11260761 Reduces munitions cost by %1%. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_cost_reduction_uk sp\upgrade_bag\ui_info\screen_name $11259736 Cost Reduction +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_cost_reduction_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11260761 Reduces munitions cost by %1%. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk default\upgrade_bag\ui_info\screen_name $11222866 Naval Bombardment Sustained Barrage +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243088 Fires %1% more shells during Naval Bombardment +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk sp\upgrade_bag\ui_info\screen_name $11222866 Naval Bombardment Sustained Barrage +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\left\c_air_and_sea_naval_bombardment_more_shells_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243088 Fires %1% more shells during Naval Bombardment +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk default\upgrade_bag\ui_info\help_text $11243089 Replaces the incendiary bombs with high-explosive. Deals increased damage to all targets. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk default\upgrade_bag\ui_info\screen_name $11223461 500lb Bombing Run +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk sp\upgrade_bag\ui_info\help_text $11243089 Replaces the incendiary bombs with high-explosive. Deals increased damage to all targets. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_bomb_uk sp\upgrade_bag\ui_info\screen_name $11223461 500lb Bombing Run +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk default\upgrade_bag\ui_info\help_text $11243090 Calls in a Lancaster Bomber to drop mines at target location. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk default\upgrade_bag\ui_info\screen_name $11223463 Mine Parachute Bombing Run +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk default\upgrade_bag\ui_info\brief_text $11242874 Calls in a Lancaster Bomber to drop mines at target location. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk sp\upgrade_bag\ui_info\help_text $11243090 Calls in a Lancaster Bomber to drop mines at target location. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk sp\upgrade_bag\ui_info\screen_name $11223463 Mine Parachute Bombing Run +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_mines_uk sp\upgrade_bag\ui_info\brief_text $11242874 Calls in a Lancaster Bomber to drop mines at target location. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk default\upgrade_bag\ui_info\screen_name $11259913 Incendiary Carpet Bombing +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11259914 Increases the number of bombers from %1% to %2%. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk sp\upgrade_bag\ui_info\screen_name $11259913 Incendiary Carpet Bombing +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_bombing_run_more_fire_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11259914 Increases the number of bombers from %1% to %2%. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk default\upgrade_bag\ui_info\screen_name $11222474 Munition Drop +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243091 Drops a munition crate worth %1% munitions alongside the Commando Section. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk sp\upgrade_bag\ui_info\screen_name $11222474 Munition Drop +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_munition_drop_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243091 Drops a munition crate worth %1% munitions alongside the Commando Section. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk default\upgrade_bag\ui_info\help_text $11260771 Grants access to M1 Pack Howitzers that can be paradropped to a target area. Does not replace Commando Section Paradrop ability. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk default\upgrade_bag\ui_info\screen_name $11239095 M1 Pack Howitzer Paradrop +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk sp\upgrade_bag\ui_info\help_text $11260771 Grants access to M1 Pack Howitzers that can be paradropped to a target area. Does not replace Commando Section Paradrop ability. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk sp\upgrade_bag\ui_info\screen_name $11239095 M1 Pack Howitzer Paradrop +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_commandos_pack_howietzer_drop_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk default\upgrade_bag\ui_info\screen_name $11242511 Hawker Typhoon Anti-infantry Loiter +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk default\upgrade_bag\ui_info\brief_text $11242875 Calls in two Hawker typhoons to loiter an area. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11260762 Upgrades the Typhoon Strafe into an anti-infantry loiter. Planes will strafe infantry in the area for a limited period of time. Increase munitions cost by %1%. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk sp\upgrade_bag\ui_info\screen_name $11242511 Hawker Typhoon Anti-infantry Loiter +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk sp\upgrade_bag\ui_info\brief_text $11242875 Calls in two Hawker typhoons to loiter an area. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_ai_loiter_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11260762 Upgrades the Typhoon Strafe into an anti-infantry loiter. Planes will strafe infantry in the area for a limited period of time. Increase munitions cost by %1%. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk default\upgrade_bag\ui_info\screen_name $11222628 Hawker Typhoon Anti-vehicle Loiter +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk default\upgrade_bag\ui_info\brief_text $11242876 Calls in two Hawker typhoons to loiter an area. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243093 Upgrades the Typhoon Strafe into an anti-tank loiter. Planes will attack vehicles in the target area for a limited period of time. Increase munitions cost by %1%. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk sp\upgrade_bag\ui_info\screen_name $11222628 Hawker Typhoon Anti-vehicle Loiter +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk sp\upgrade_bag\ui_info\brief_text $11242876 Calls in two Hawker typhoons to loiter an area. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\core_unlocks\specializations\right\c_air_and_sea_strafing_run_at_loiter_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243093 Upgrades the Typhoon Strafe into an anti-tank loiter. Planes will attack vehicles in the target area for a limited period of time. Increase munitions cost by %1%. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk default\upgrade_bag\ui_info\screen_name $11260140 Building Momentum +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11260141 After a Naval Bombardment, all infantry gain +%1%%% increased accuracy and +%2%%% reload speed for %3% seconds. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk sp\upgrade_bag\ui_info\screen_name $11260140 Building Momentum +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_building_momentum_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11260141 After a Naval Bombardment, all infantry gain +%1%%% increased accuracy and +%2%%% reload speed for %3% seconds. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk default\upgrade_bag\ui_info\help_text $11243094 All abilities are 20% cheaper to use. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk default\upgrade_bag\ui_info\screen_name $11223424 Faster refuel +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk sp\upgrade_bag\ui_info\help_text $11243094 All abilities are 20% cheaper to use. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk sp\upgrade_bag\ui_info\screen_name $11223424 Faster refuel +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_faster_refuel_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_improved_commando_camouflage_uk default\upgrade_bag\ui_info\screen_name $11260041 Improved Concealment +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_improved_commando_camouflage_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11260042 Increases the duration of combat bonuses when Commandos attack from camouflage by %1% seconds. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_improved_commando_camouflage_uk sp\upgrade_bag\ui_info\screen_name $11260041 Improved Concealment +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_improved_commando_camouflage_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11260042 Increases the duration of combat bonuses when Commandos attack from camouflage by %1% seconds. +ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 default\extensions\ui_ext\help_text $11235913 Occupants vulnerable to flamethrowers and grenades. +ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 default\extensions\ui_ext\screen_name $11235910 Garrisonable Position +ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 default\extensions\ui_ext\extra_text $11235911 Garrison +ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 sp\extensions\ui_ext\help_text $11235913 Occupants vulnerable to flamethrowers and grenades. +ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 sp\extensions\ui_ext\screen_name $11235910 Garrisonable Position +ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. +ebps attributes\ebps\environment\objects\railway_features\train_cars\passenger_car_01 sp\extensions\ui_ext\extra_text $11235911 Garrison +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk default\upgrade_bag\ui_info\help_text $11243095 Visible enemies near friendly resource points will periodically be hit with a small bombardment. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk default\upgrade_bag\ui_info\screen_name $11222986 Naval Defense +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk sp\upgrade_bag\ui_info\help_text $11243095 Visible enemies near friendly resource points will periodically be hit with a small bombardment. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk sp\upgrade_bag\ui_info\screen_name $11222986 Naval Defense +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_defense_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk default\upgrade_bag\ui_info\screen_name $11222955 Naval Shipment +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243096 Grants an extra %1% munitions and %2% fuel at the start of missions. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk sp\upgrade_bag\ui_info\screen_name $11222955 Naval Shipment +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_naval_shipment_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243096 Grants an extra %1% munitions and %2% fuel at the start of missions. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk default\upgrade_bag\ui_info\help_text $11243097 Passively Receive +10 Fuel. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk default\upgrade_bag\ui_info\screen_name $11223243 Open Coastal Lines +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk sp\upgrade_bag\ui_info\help_text $11243097 Passively Receive +10 Fuel. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk sp\upgrade_bag\ui_info\screen_name $11223243 Open Coastal Lines +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_open_coastal_lines_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk default\upgrade_bag\ui_info\help_text $11243098 Commando squads can be reinforced anywhere. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk default\upgrade_bag\ui_info\screen_name $11223295 Paradropped Reinforcements +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk sp\upgrade_bag\ui_info\help_text $11243098 Commando squads can be reinforced anywhere. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk sp\upgrade_bag\ui_info\screen_name $11223295 Paradropped Reinforcements +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_paradropped_reinforcements_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk default\upgrade_bag\ui_info\screen_name $11260770 Vehicle Reserves +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243099 The Humber, Stuart and Centaur are %1%%% cheaper. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk sp\upgrade_bag\ui_info\screen_name $11260770 Vehicle Reserves +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_rapid_deployment_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243099 The Humber, Stuart and Centaur are %1%%% cheaper. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk default\upgrade_bag\ui_info\screen_name $11223256 Special Ops Commandos +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk default\upgrade_bag\ui_info\help_text_formatter\formatter $11243100 Commando Grenades and Demolition charges are reduced in cost by %1%%%. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk sp\upgrade_bag\ui_info\screen_name $11223256 Special Ops Commandos +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_special_ops_commandos_uk sp\upgrade_bag\ui_info\help_text_formatter\formatter $11243100 Commando Grenades and Demolition charges are reduced in cost by %1%%%. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk default\upgrade_bag\ui_info\help_text $11243101 Commandos arrive on the battlefield at Veterancy Level 1. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk default\upgrade_bag\ui_info\screen_name $11223288 Veteran Commandos +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk sp\upgrade_bag\ui_info\help_text $11243101 Commandos arrive on the battlefield at Veterancy Level 1. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk sp\upgrade_bag\ui_info\screen_name $11223288 Veteran Commandos +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_commandos_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk default\upgrade_bag\ui_info\help_text $11243102 All team weapons start at Veterancy Level 1. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk default\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk sp\upgrade_bag\ui_info\help_text $11243102 All team weapons start at Veterancy Level 1. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk sp\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_veteran_crews_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk default\upgrade_bag\ui_info\help_text $11243103 A 6-pounder Anti-tank Gun and a heavy machine gun is paradropped on your HQ at the start of the mission. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk default\upgrade_bag\ui_info\screen_name $11223365 Weapon Supplies +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk sp\upgrade_bag\ui_info\help_text $11243103 A 6-pounder Anti-tank Gun and a heavy machine gun is paradropped on your HQ at the start of the mission. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk sp\upgrade_bag\ui_info\screen_name $11223365 Weapon Supplies +upgrade attributes\upgrade\british\campaign\company\air_and_sea\passive_unlocks\c_air_and_sea_weapon_supplies_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk default\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk default\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk sp\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_archer_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk default\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk default\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk default\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk sp\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk sp\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_churchill_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk default\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk default\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk default\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk sp\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_guards_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk default\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153450 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_sherman_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk default\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk default\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk default\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk sp\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\armoured\c_air_and_sea_valentine_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk default\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk default\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk default\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk sp\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_dingo_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk default\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_mortar_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk default\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk default\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk default\upgrade_bag\ui_info\screen_name $11153223 Infantry Section +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk sp\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153223 Infantry Section +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\barracks\c_air_and_sea_tommy_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk default\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk default\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk sp\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_hmg_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk default\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk default\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk sp\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\hq\c_air_and_sea_sapper_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk default\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk default\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk sp\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_at_gun_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk default\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk default\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk default\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk sp\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_bishop_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk default\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk default\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk default\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk sp\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk sp\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_cwt_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk default\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk default\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk default\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk sp\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_humber_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk default\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk default\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk default\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk sp\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank +upgrade attributes\upgrade\british\campaign\company\air_and_sea\unit_unlocks\motor\c_air_and_sea_stuart_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\ui_info\help_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\ui_info\screen_name $11184739 Designate Targets +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203667 Must Unlock Recon Artillery +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203666 Must Unlock Fuel Drop +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\ui_info\help_text $11250873 A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\ui_info\screen_name $11184739 Designate Targets +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203667 Must Unlock Recon Artillery +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_designate_targets_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203666 Must Unlock Fuel Drop +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk default\upgrade_bag\ui_info\help_text $11243106 Paradrops in two fuel crates worth 30 fuel each. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk default\upgrade_bag\ui_info\screen_name $11189701 Fuel Drop +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk sp\upgrade_bag\ui_info\help_text $11243106 Paradrops in two fuel crates worth 30 fuel each. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk sp\upgrade_bag\ui_info\screen_name $11189701 Fuel Drop +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_fuel_drop_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk default\upgrade_bag\ui_info\help_text $11240522 Designate a recon loiter over the target area that will provide vision and fire artillery strikes on enemy units in the radius. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk default\upgrade_bag\ui_info\screen_name $11184736 Recon Artillery +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203666 Must Unlock Fuel Drop +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk sp\upgrade_bag\ui_info\help_text $11240522 Designate a recon loiter over the target area that will provide vision and fire artillery strikes on enemy units in the radius. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk sp\upgrade_bag\ui_info\screen_name $11184736 Recon Artillery +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\left\c_armored_recon_artillery_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203666 Must Unlock Fuel Drop +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\ui_info\help_text $11240518 Deploys a Churchill Black Prince Heavy Tank. Extremely effective against all targets. Strong armor. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\ui_info\screen_name $11242512 Black Prince 76mm Heavy Tank +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203669 Must Unlock Crusader AA +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11229096 Must Unlock Churchill 40mm +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\ui_info\help_text $11240518 Deploys a Churchill Black Prince Heavy Tank. Extremely effective against all targets. Strong armor. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\ui_info\screen_name $11242512 Black Prince 76mm Heavy Tank +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203669 Must Unlock Crusader AA +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_black_prince_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11229096 Must Unlock Churchill 40mm +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk default\upgrade_bag\ui_info\help_text $11240516 Deploys a Churchill IV Heavy Tank. Effective against infantry and vehicles. Strong armor. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk default\upgrade_bag\ui_info\screen_name $11242513 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203669 Must Unlock Crusader AA +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk sp\upgrade_bag\ui_info\help_text $11240516 Deploys a Churchill IV Heavy Tank. Effective against infantry and vehicles. Strong armor. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk sp\upgrade_bag\ui_info\screen_name $11242513 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_churchill_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11203669 Must Unlock Crusader AA +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk default\upgrade_bag\ui_info\help_text $11240521 Deploys a Crusader AA Medium Tank. Very effective against infantry and light vehicles. Can shoot down aircraft. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk default\upgrade_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk sp\upgrade_bag\ui_info\help_text $11240521 Deploys a Crusader AA Medium Tank. Very effective against infantry and light vehicles. Can shoot down aircraft. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk sp\upgrade_bag\ui_info\screen_name $11184735 Crusader AA Medium Tank +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\right\c_armored_crusader_aa_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk default\upgrade_bag\ui_info\help_text $11243107 Doubles the duration of Designate Targets to 120 seconds. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk default\upgrade_bag\ui_info\screen_name $11242514 Additional Fuel Tanks +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk sp\upgrade_bag\ui_info\help_text $11243107 Doubles the duration of Designate Targets to 120 seconds. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk sp\upgrade_bag\ui_info\screen_name $11242514 Additional Fuel Tanks +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_duration_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk default\upgrade_bag\ui_info\help_text $11243108 Increases the area of Designate Targets by 15. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk default\upgrade_bag\ui_info\screen_name $11242515 Wide Scan +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk sp\upgrade_bag\ui_info\help_text $11243108 Increases the area of Designate Targets by 15. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk sp\upgrade_bag\ui_info\screen_name $11242515 Wide Scan +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_designate_targets_extended_sight_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk default\upgrade_bag\ui_info\help_text $11189798 Adds two additional munitions crates to the fuel drop. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk default\upgrade_bag\ui_info\screen_name $11152057 Munitions +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk sp\upgrade_bag\ui_info\help_text $11189798 Adds two additional munitions crates to the fuel drop. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk sp\upgrade_bag\ui_info\screen_name $11152057 Munitions +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_add_munitions_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk default\upgrade_bag\ui_info\help_text $11243109 Adds an additional fuel crate to the fuel drop. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk default\upgrade_bag\ui_info\screen_name $11152055 Fuel +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk sp\upgrade_bag\ui_info\help_text $11243109 Adds an additional fuel crate to the fuel drop. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk sp\upgrade_bag\ui_info\screen_name $11152055 Fuel +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_fuel_drop_extra_crate_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk default\upgrade_bag\ui_info\help_text $11243110 Reduces the cost of Recon Artillery by 50 munitions. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk default\upgrade_bag\ui_info\screen_name $11229728 On-hand +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk sp\upgrade_bag\ui_info\help_text $11243110 Reduces the cost of Recon Artillery by 50 munitions. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk sp\upgrade_bag\ui_info\screen_name $11229728 On-hand +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_cost_reduction_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk default\upgrade_bag\ui_info\help_text $11243111 Replaces the high-explosive shells with damage over time incendiary shells. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk default\upgrade_bag\ui_info\screen_name $11229744 Incendiary Salvos +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk sp\upgrade_bag\ui_info\help_text $11243111 Replaces the high-explosive shells with damage over time incendiary shells. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk sp\upgrade_bag\ui_info\screen_name $11229744 Incendiary Salvos +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\left\c_armored_recon_artillery_incendiary_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk default\upgrade_bag\ui_info\help_text $11243112 Reduces the cost of the Black Prince by 33%. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk default\upgrade_bag\ui_info\screen_name $11229728 On-hand +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk sp\upgrade_bag\ui_info\help_text $11243112 Reduces the cost of the Black Prince by 33%. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk sp\upgrade_bag\ui_info\screen_name $11229728 On-hand +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_cost_reduction_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk default\upgrade_bag\ui_info\help_text $11246524 Upgrades the ability to deploy an Infantry Section alongside the Black Prince. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk default\upgrade_bag\ui_info\screen_name $11229746 Combat Group +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk sp\upgrade_bag\ui_info\help_text $11246524 Upgrades the ability to deploy an Infantry Section alongside the Black Prince. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk sp\upgrade_bag\ui_info\screen_name $11229746 Combat Group +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_black_prince_support_squad_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk default\upgrade_bag\ui_info\help_text $11243114 Churchill IVs provide a rate of fire and movement increase to nearby infantry and improve the accuracy of vehicles. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk default\upgrade_bag\ui_info\screen_name $11242517 Command Tanks +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk sp\upgrade_bag\ui_info\help_text $11243114 Churchill IVs provide a rate of fire and movement increase to nearby infantry and improve the accuracy of vehicles. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk sp\upgrade_bag\ui_info\screen_name $11242517 Command Tanks +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_command_tank_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk default\upgrade_bag\ui_info\help_text $11243113 Upgrades the Churchill ability to call-in a second Churchill. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk default\upgrade_bag\ui_info\screen_name $11229736 Double-up +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk sp\upgrade_bag\ui_info\help_text $11243113 Upgrades the Churchill ability to call-in a second Churchill. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk sp\upgrade_bag\ui_info\screen_name $11229736 Double-up +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_churchill_doubles_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk default\upgrade_bag\ui_info\help_text $11243115 Reduces the cost of the Crusader AA by 33%. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk default\upgrade_bag\ui_info\screen_name $11229728 On-hand +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk sp\upgrade_bag\ui_info\help_text $11243115 Reduces the cost of the Crusader AA by 33%. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk sp\upgrade_bag\ui_info\screen_name $11229728 On-hand +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_cost_reduction_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk default\upgrade_bag\ui_info\help_text $11243116 Crusader AA deals suppression to infantry targets. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk default\upgrade_bag\ui_info\screen_name $11207691 Rapid Fire +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk sp\upgrade_bag\ui_info\help_text $11243116 Crusader AA deals suppression to infantry targets. +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk sp\upgrade_bag\ui_info\screen_name $11207691 Rapid Fire +upgrade attributes\upgrade\british\campaign\company\armored\core_unlocks\specializations\right\c_armored_crusader_aa_suppression_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk default\upgrade_bag\ui_info\help_text $11243117 Reduces the cost of all aircraft abillities by 25%. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk default\upgrade_bag\ui_info\screen_name $11189770 Air Support +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk sp\upgrade_bag\ui_info\help_text $11243117 Reduces the cost of all aircraft abillities by 25%. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk sp\upgrade_bag\ui_info\screen_name $11189770 Air Support +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_air_support_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk default\upgrade_bag\ui_info\help_text $11240560 Increases the squad size of Royal Engineers by 1. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk default\upgrade_bag\ui_info\screen_name $11239107 Bolstered Engineers +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk sp\upgrade_bag\ui_info\help_text $11240560 Increases the squad size of Royal Engineers by 1. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk sp\upgrade_bag\ui_info\screen_name $11239107 Bolstered Engineers +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_bolster_sappers_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk default\upgrade_bag\ui_info\help_text $11240561 Reduces the cost of Royal Engineers Sections by 33%. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk default\upgrade_bag\ui_info\screen_name $11239108 On-Hand Engineers +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk sp\upgrade_bag\ui_info\help_text $11240561 Reduces the cost of Royal Engineers Sections by 33%. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk sp\upgrade_bag\ui_info\screen_name $11239108 On-Hand Engineers +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_cheaper_sappers_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk default\upgrade_bag\ui_info\help_text $11240562 Reduces the cooldown of all vehicle call-ins by 25%. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk default\upgrade_bag\ui_info\screen_name $11239109 Rapid Vehicle Deployment +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk sp\upgrade_bag\ui_info\help_text $11240562 Reduces the cooldown of all vehicle call-ins by 25%. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk sp\upgrade_bag\ui_info\screen_name $11239109 Rapid Vehicle Deployment +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_combat_support_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk default\upgrade_bag\ui_info\help_text $11189760 Provides all British vehicles with the ability to repair critical engine damage during missions. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk default\upgrade_bag\ui_info\screen_name $11189759 Critical Repair +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk sp\upgrade_bag\ui_info\help_text $11189760 Provides all British vehicles with the ability to repair critical engine damage during missions. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk sp\upgrade_bag\ui_info\screen_name $11189759 Critical Repair +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_critical_self_repair_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk default\upgrade_bag\ui_info\help_text $11240563 Destroying an enemy vehicle immediately grants 15 fuel. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk default\upgrade_bag\ui_info\screen_name $11239110 Salvage Recovery +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk sp\upgrade_bag\ui_info\help_text $11240563 Destroying an enemy vehicle immediately grants 15 fuel. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk sp\upgrade_bag\ui_info\screen_name $11239110 Salvage Recovery +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_field_recovery_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk default\upgrade_bag\ui_info\help_text $11240520 Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk default\upgrade_bag\ui_info\screen_name $11184732 Forward Repair Assembly +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk sp\upgrade_bag\ui_info\help_text $11240520 Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk sp\upgrade_bag\ui_info\screen_name $11184732 Forward Repair Assembly +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_forward_repair_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk default\upgrade_bag\ui_info\help_text $11240565 Grants an additional 6 fuel to the base fuel income during missions. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk default\upgrade_bag\ui_info\screen_name $11189768 Fuel Priority +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk sp\upgrade_bag\ui_info\help_text $11240565 Grants an additional 6 fuel to the base fuel income during missions. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk sp\upgrade_bag\ui_info\screen_name $11189768 Fuel Priority +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_priority_fuel_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk default\upgrade_bag\ui_info\help_text $11183708 Reduces the cost of all vehicles by 25%. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk default\upgrade_bag\ui_info\screen_name $11189772 Vehicle Logistics +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk sp\upgrade_bag\ui_info\help_text $11183708 Reduces the cost of all vehicles by 25%. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk sp\upgrade_bag\ui_info\screen_name $11189772 Vehicle Logistics +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_logistics_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk default\upgrade_bag\ui_info\help_text $11240566 All vehicles start at Veterancy Level 1 during missions. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk default\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk sp\upgrade_bag\ui_info\help_text $11240566 All vehicles start at Veterancy Level 1 during missions. +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk sp\upgrade_bag\ui_info\screen_name $11179259 Veteran Crews +upgrade attributes\upgrade\british\campaign\company\armored\passive_unlocks\c_armored_vehicle_training_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk default\upgrade_bag\ui_info\extra_text $11250121 - High anti-vehicle damage \n- Long-range \n- Light armor +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk default\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk default\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250121 - High anti-vehicle damage \n- Long-range \n- Light armor +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk sp\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_archer_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk default\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk default\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk default\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk sp\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk sp\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_churchill_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk default\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk default\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk default\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk sp\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_guards_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk default\upgrade_bag\ui_info\screen_name $11189939 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189939 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_sherman_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk default\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk default\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk default\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk sp\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\armoured\c_armored_valentine_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk default\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk default\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk default\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk sp\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_dingo_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk default\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_mortar_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk default\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk default\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk default\upgrade_bag\ui_info\screen_name $11153223 Infantry Section +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk sp\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153223 Infantry Section +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\barracks\c_armored_tommy_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk default\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk default\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk sp\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_hmg_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk default\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk default\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk sp\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\hq\c_armored_sapper_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk default\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk default\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk sp\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_at_gun_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk default\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk default\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk default\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk sp\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_bishop_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk default\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk default\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk default\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk sp\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk sp\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_cwt_truck_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk default\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk default\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk default\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk sp\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_humber_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank +upgrade attributes\upgrade\british\campaign\company\armored\unit_unlocks\motor\c_armored_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk default\upgrade_bag\ui_info\help_text $11240534 Deploys a Gurkha Rifles Section. Very effective against infantry at medium and long-range. Can throw Assault and smoke grenades. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk default\upgrade_bag\ui_info\screen_name $11184154 Gurkha Rifles Section +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk sp\upgrade_bag\ui_info\help_text $11240534 Deploys a Gurkha Rifles Section. Very effective against infantry at medium and long-range. Can throw Assault and smoke grenades. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk sp\upgrade_bag\ui_info\screen_name $11184154 Gurkha Rifles Section +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_gurkhas_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk default\upgrade_bag\ui_info\help_text $11243119 Deploys a Command Valentine that increases the rate of fire, speed, and accuracy of nearby infantry. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk default\upgrade_bag\ui_info\screen_name $11189072 Valentine Command Tank +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204960 Must Unlock War Cry +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk sp\upgrade_bag\ui_info\help_text $11243119 Deploys a Command Valentine that increases the rate of fire, speed, and accuracy of nearby infantry. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk sp\upgrade_bag\ui_info\screen_name $11189072 Valentine Command Tank +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_valentine_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204960 Must Unlock War Cry +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk default\upgrade_bag\ui_info\help_text $11243120 Increases the speed and offensive capabilities of all infantry squads and forces enemies to retreat at low health when active. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk default\upgrade_bag\ui_info\screen_name $11184163 War Cry +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204959 Must Unlock Gurkha +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk sp\upgrade_bag\ui_info\help_text $11243120 Increases the speed and offensive capabilities of all infantry squads and forces enemies to retreat at low health when active. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk sp\upgrade_bag\ui_info\screen_name $11184163 War Cry +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\left\c_artillery_war_cry_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204959 Must Unlock Gurkha +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk default\upgrade_bag\ui_info\help_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk default\upgrade_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204962 Must Unlock 4.2-Inch Heavy Mortar +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk sp\upgrade_bag\ui_info\help_text $11240540 Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk sp\upgrade_bag\ui_info\screen_name $11239102 Off-map Airburst Barrage +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_airburst_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11204962 Must Unlock 4.2-Inch Heavy Mortar +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk default\upgrade_bag\ui_info\help_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk default\upgrade_bag\ui_info\screen_name $11242518 BL 5.5-inch Emplacement +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205924 Must Unlock Off-Map Airburst Barrage +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk sp\upgrade_bag\ui_info\help_text $11240542 Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk sp\upgrade_bag\ui_info\screen_name $11242518 BL 5.5-inch Emplacement +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_bl_heavy_artillery_core_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205924 Must Unlock Off-Map Airburst Barrage +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk default\upgrade_bag\ui_info\help_text $11250163 Deploys a 4.2 Inch Heavy Mortar. Very effective against stationary infantry, team weapons and structures at long-range. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk default\upgrade_bag\ui_info\screen_name $11242519 4.2-inch Heavy Mortar Team +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk sp\upgrade_bag\ui_info\help_text $11250163 Deploys a 4.2 Inch Heavy Mortar. Very effective against stationary infantry, team weapons and structures at long-range. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk sp\upgrade_bag\ui_info\screen_name $11242519 4.2-inch Heavy Mortar Team +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\right\c_artillery_heavy_mortar_core_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk default\upgrade_bag\ui_info\help_text $11243122 Raises minimum Veterancy Level of Gurkha Rifles to 2. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk default\upgrade_bag\ui_info\screen_name $11189088 Battle Hardened +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk sp\upgrade_bag\ui_info\help_text $11243122 Raises minimum Veterancy Level of Gurkha Rifles to 2. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk sp\upgrade_bag\ui_info\screen_name $11189088 Battle Hardened +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_battle_hardened_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk default\upgrade_bag\ui_info\help_text $11243123 Allows Gurkha Rifles to call-in artillery barrages from the Headquarter's 25-pounder. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk default\upgrade_bag\ui_info\screen_name $11189206 Forward Observers +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk sp\upgrade_bag\ui_info\help_text $11243123 Allows Gurkha Rifles to call-in artillery barrages from the Headquarter's 25-pounder. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk sp\upgrade_bag\ui_info\screen_name $11189206 Forward Observers +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_gurkhas_forward_observers_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk default\upgrade_bag\ui_info\help_text $11243124 Allows Command Valentines to boost the performance of nearby vehicles; unlocks Mark Vehicle ability. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk default\upgrade_bag\ui_info\screen_name $11189087 Armoured Commander +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk sp\upgrade_bag\ui_info\help_text $11243124 Allows Command Valentines to boost the performance of nearby vehicles; unlocks Mark Vehicle ability. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk sp\upgrade_bag\ui_info\screen_name $11189087 Armoured Commander +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_armoured_commander_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk default\upgrade_bag\ui_info\help_text $11243125 Increases aura benefits and starts at Veterancy Level 1; unlocks Forward Observer Smoke Barrage. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk default\upgrade_bag\ui_info\screen_name $11206085 Veteran Commander +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk sp\upgrade_bag\ui_info\help_text $11243125 Increases aura benefits and starts at Veterancy Level 1; unlocks Forward Observer Smoke Barrage. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk sp\upgrade_bag\ui_info\screen_name $11206085 Veteran Commander +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_valentine_veteran_commander_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk default\upgrade_bag\ui_info\help_text $11243126 Flares are dropped on Frontline Sectors to provide line of sight. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk default\upgrade_bag\ui_info\screen_name $11189092 Artillery Flare War Cry +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk sp\upgrade_bag\ui_info\help_text $11243126 Flares are dropped on Frontline Sectors to provide line of sight. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk sp\upgrade_bag\ui_info\screen_name $11189092 Artillery Flare War Cry +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_artillery_flares_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk default\upgrade_bag\ui_info\help_text $11243127 Smoke shells are dropped on Frontline Sectors to block line of sight. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk default\upgrade_bag\ui_info\screen_name $11189093 Covering Smoke War Cry +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk sp\upgrade_bag\ui_info\help_text $11243127 Smoke shells are dropped on Frontline Sectors to block line of sight. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk sp\upgrade_bag\ui_info\screen_name $11189093 Covering Smoke War Cry +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\left\c_artillery_war_cry_smoke_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk default\upgrade_bag\ui_info\help_text $11243128 Upgrades the Off-map Airburst Barrage to also fire high-explosive shells. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk default\upgrade_bag\ui_info\screen_name $11189083 Mixed Rounds +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk sp\upgrade_bag\ui_info\help_text $11243128 Upgrades the Off-map Airburst Barrage to also fire high-explosive shells. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk sp\upgrade_bag\ui_info\screen_name $11189083 Mixed Rounds +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_mixed_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk default\upgrade_bag\ui_info\help_text $11243129 Upgrades the Off-map Airburst Barrage to fire smoke shells after the initial barrage has ended. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk default\upgrade_bag\ui_info\screen_name $11189082 Smoke Shells +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk sp\upgrade_bag\ui_info\help_text $11243129 Upgrades the Off-map Airburst Barrage to fire smoke shells after the initial barrage has ended. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk sp\upgrade_bag\ui_info\screen_name $11189082 Smoke Shells +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_airburst_smoke_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk default\upgrade_bag\ui_info\help_text $11243130 Enables the BL 5.5 Artillery Emplacements to automatically acquire and engage enemies within its arc. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk default\upgrade_bag\ui_info\screen_name $11229673 Direct Fire +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk sp\upgrade_bag\ui_info\help_text $11243130 Enables the BL 5.5 Artillery Emplacements to automatically acquire and engage enemies within its arc. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk sp\upgrade_bag\ui_info\screen_name $11229673 Direct Fire +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_auto_fire_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk default\upgrade_bag\ui_info\help_text $11243131 Reduces the cooldown of all barrage abilities by 50%. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk default\upgrade_bag\ui_info\screen_name $11160115 Rapid Barrage +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk sp\upgrade_bag\ui_info\help_text $11243131 Reduces the cooldown of all barrage abilities by 50%. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk sp\upgrade_bag\ui_info\screen_name $11160115 Rapid Barrage +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_bl_heavy_artillery_rapid_barrage_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk default\upgrade_bag\ui_info\help_text $11243132 Increases the size of the 4.2-inch Mortar Team by 2. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk default\upgrade_bag\ui_info\screen_name $11189091 Team Weapon Bolster +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\upgrade_bag\ui_info\help_text $11243132 Increases the size of the 4.2-inch Mortar Team by 2. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\upgrade_bag\ui_info\screen_name $11189091 Team Weapon Bolster +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_bolster_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\upgrade_bag\ui_info\help_text $11243133 Enables the 4.2-inch Mortar to fire incendiary barrages and increases the shell count of high-explosive barrages by 2. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\upgrade_bag\ui_info\screen_name $11242520 Flame and Bombardment +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\upgrade_bag\ui_info\help_text $11243133 Enables the 4.2-inch Mortar to fire incendiary barrages and increases the shell count of high-explosive barrages by 2. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\upgrade_bag\ui_info\screen_name $11242520 Flame and Bombardment +upgrade attributes\upgrade\british\campaign\company\indian_artillery\core_unlocks\specialization\right\c_artillery_heavy_mortar_incendiary_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk default\upgrade_bag\ui_info\help_text $11240591 Reduces the cost of all artillery emplacements by 25%. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk default\upgrade_bag\ui_info\screen_name $11189198 Artillery Supremacy +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk sp\upgrade_bag\ui_info\help_text $11240591 Reduces the cost of all artillery emplacements by 25%. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk sp\upgrade_bag\ui_info\screen_name $11189198 Artillery Supremacy +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_artillery_cost_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk default\upgrade_bag\ui_info\help_text $11240232 Infantry are 20% harder to hit when in enemy territory. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk default\upgrade_bag\ui_info\screen_name $11189200 Bravery +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk sp\upgrade_bag\ui_info\help_text $11240232 Infantry are 20% harder to hit when in enemy territory. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk sp\upgrade_bag\ui_info\screen_name $11189200 Bravery +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_bravery_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk default\upgrade_bag\ui_info\help_text $11240585 Enables Infantry Sections and Gurkhas to call-in creeping smoke barrages. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk default\upgrade_bag\ui_info\screen_name $11189202 Forward Observers Creeping Smoke Barrage +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk sp\upgrade_bag\ui_info\help_text $11240585 Enables Infantry Sections and Gurkhas to call-in creeping smoke barrages. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk sp\upgrade_bag\ui_info\screen_name $11189202 Forward Observers Creeping Smoke Barrage +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_creeping_smoke_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk default\upgrade_bag\ui_info\help_text $11240586 Gurkhas reduce incoming suppression and increase rate of fire of all nearby non-Gurkha infantry. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk default\upgrade_bag\ui_info\screen_name $11189213 Fearless Assault +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk sp\upgrade_bag\ui_info\help_text $11240586 Gurkhas reduce incoming suppression and increase rate of fire of all nearby non-Gurkha infantry. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk sp\upgrade_bag\ui_info\screen_name $11189213 Fearless Assault +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_fearless_assault_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk default\upgrade_bag\ui_info\help_text $11240587 Raises minimum Veterancy Level of all infantry squads to 1. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk default\upgrade_bag\ui_info\screen_name $11189204 First Class Fighting Men +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk sp\upgrade_bag\ui_info\help_text $11240587 Raises minimum Veterancy Level of all infantry squads to 1. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk sp\upgrade_bag\ui_info\screen_name $11189204 First Class Fighting Men +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_first_class_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk default\upgrade_bag\ui_info\help_text $11240588 Increases the size of Gurkha Rifles Sections by 1. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk default\upgrade_bag\ui_info\screen_name $11189208 Gurkha Bolster +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk sp\upgrade_bag\ui_info\help_text $11240588 Increases the size of Gurkha Rifles Sections by 1. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk sp\upgrade_bag\ui_info\screen_name $11189208 Gurkha Bolster +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_gurkhas_bolster_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk default\upgrade_bag\ui_info\help_text $11240589 Gurkha rifles grant resources when they destroy infantry and vehicles. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk default\upgrade_bag\ui_info\screen_name $11184160 Pillage +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk sp\upgrade_bag\ui_info\help_text $11240589 Gurkha rifles grant resources when they destroy infantry and vehicles. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk sp\upgrade_bag\ui_info\screen_name $11184160 Pillage +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_pillage_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk default\upgrade_bag\ui_info\help_text $11240590 All artillery emplacements fire two additional shells during barrages. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk default\upgrade_bag\ui_info\screen_name $11189211 Saturating Bombardment +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk sp\upgrade_bag\ui_info\help_text $11240590 All artillery emplacements fire two additional shells during barrages. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk sp\upgrade_bag\ui_info\screen_name $11189211 Saturating Bombardment +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_saturation_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk default\upgrade_bag\ui_info\help_text $11243134 Dingos and Humbers start at Veterancy level 1. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk default\upgrade_bag\ui_info\screen_name $11228808 Veteran Vehicle Crews +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk sp\upgrade_bag\ui_info\help_text $11243134 Dingos and Humbers start at Veterancy level 1. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk sp\upgrade_bag\ui_info\screen_name $11228808 Veteran Vehicle Crews +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_veteran_vehicle_crews_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk default\upgrade_bag\ui_info\help_text $11240592 Reduces the scatter of all howitzers by 50%. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk default\upgrade_bag\ui_info\screen_name $11192429 Zero In +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk sp\upgrade_bag\ui_info\help_text $11240592 Reduces the scatter of all howitzers by 50%. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk sp\upgrade_bag\ui_info\screen_name $11192429 Zero In +upgrade attributes\upgrade\british\campaign\company\indian_artillery\passive_unlocks\c_artillery_zero_in_passive_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250121 - High anti-vehicle damage \n- Long-range \n- Light armor +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250121 - High anti-vehicle damage \n- Long-range \n- Light armor +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248840 Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189140 Archer Tank Destroyer +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_archer_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250140 - High armor \n- Effective against light targets \n- Slow +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248843 Heavy tank effective against infantry and light vehicles. Strong front and side armor. Can damage tanks +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11185284 Churchill IV Heavy Tank +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_churchill_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk default\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk default\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk default\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250124 - High health \n- Powerful grenades +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk sp\upgrade_bag\ui_info\help_text $11248824 Elite infantry very effective against infantry and vehicles. Most effective against infantry at short-range. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180063 Foot Guards Section +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_guards_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11189939 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250139 - Effective against most targets \n- Moderate health and armor +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248795 Medium tank effective against vehicles, infantry, and structures. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189939 M4A1 Sherman Medium Tank +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_sherman_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk default\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk default\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk default\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250138 - Effective against light targets \n- Moderate health and armor \n- Mobile +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk sp\upgrade_bag\ui_info\help_text $11248863 Medium tank effective against infantry and vehicles. Can deploy a smoke screen. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk sp\upgrade_bag\ui_info\screen_name $11189947 Valentine II Medium Tank +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\armoured\c_artillery_valentine_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk default\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk default\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk default\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250127 - Fast \n- Can heal nearby infantry \n- Resistant to small-arms frontally +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk sp\upgrade_bag\ui_info\help_text $11248858 Light vehicle effective against infantry and snipers. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180067 Dingo Light Scout Car +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_dingo_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk default\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk default\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk default\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250130 - Long-range \n- Must set-up to attack +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk sp\upgrade_bag\ui_info\help_text $11248706 Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241696 ML 3-inch Mortar Team +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_mortar_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk default\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk default\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk default\upgrade_bag\ui_info\screen_name $11153223 Infantry Section +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250123 - Long-range grenades \n- Versatile upgrades +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk sp\upgrade_bag\ui_info\help_text $11248822 Standard infantry effective against infantry at long-range. Can fire rifle grenades and anti-tank grenades. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153223 Infantry Section +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\barracks\c_artillery_tommy_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250131 - Suppresses infantry \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248836 Heavy weapon team very effective against infantry. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180060 Vickers Machine Gun Team +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_hmg_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk default\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk default\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk default\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk sp\upgrade_bag\ui_info\extra_text $11251651 - Can repair and build defenses \n- Flamethrower or minesweeper upgrades \n- Low squad size +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk sp\upgrade_bag\ui_info\help_text $11248820 Support infantry effective against infantry at short-range. Can repair and build defenses. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk sp\upgrade_bag\ui_info\screen_name $11153222 Royal Engineer Section +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\hq\c_artillery_sapper_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk default\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk default\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk default\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250132 - Long-range \n- Must be set-up to attack +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk sp\upgrade_bag\ui_info\help_text $11248834 Heavy weapon team effective against all vehicles. Must be set-up to attack. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241694 6-pounder Anti-tank Gun Team +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_at_gun_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk default\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk default\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk default\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250135 - Long-range barrage attack \n- High barrage damage \n- Low health +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk sp\upgrade_bag\ui_info\help_text $11248841 Mobile artillery unit very effective against stationary targets. Must barrage to attack. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk sp\upgrade_bag\ui_info\screen_name $11241698 Bishop Self-propelled Artillery +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_bishop_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250134 - Reinforcement platform \n- Can be upgraded to heal infantry \n- Low health and armor +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11202605 CMP 15cwt Truck +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_cwt_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk default\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk default\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk default\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250133 - Strong anti-infantry cannon \n- Can fire smoke \n- Low armor +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk sp\upgrade_bag\ui_info\help_text $11261300 Light vehicle very effective against infantry. Can damage light vehicles. Has increased vision range and low armor. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180069 Humber Armored Car +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_humber_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk default\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk default\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk default\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\extra_text $11250136 - Effective against light targets \n- Versatile upgrades \n- Light armor +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\help_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180071 M3 Stuart Light Tank +upgrade attributes\upgrade\british\campaign\company\indian_artillery\unit_unlocks\motor\c_artillery_stuart_unit_unlock_uk sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\ui_info\extra_text $11245483 Adds anti-vehicle capability. +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\ui_info\screen_name $11242521 Boys Anti-tank Rifle Package +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\ui_info\brief_text $11219766 Equips the squad with 2 Boys Anti-Tank rifles. Effective when attacking rear-armor. +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\ui_info\extra_text $11245483 Adds anti-vehicle capability. +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\ui_info\screen_name $11242521 Boys Anti-tank Rifle Package +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\ui_info\brief_text $11219766 Equips the squad with 2 Boys Anti-Tank rifles. Effective when attacking rear-armor. +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\boys_anti_tank_rifles_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\ui_info\extra_text $11243147 Unlocks the Breach ability. Deals Area of Effect damage and ignores cover. +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\ui_info\screen_name $11206886 No.2 Flamethrower +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\ui_info\extra_text $11243147 Unlocks the Breach ability. Deals Area of Effect damage and ignores cover. +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\ui_info\screen_name $11206886 No.2 Flamethrower +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\flamethrower_sapper_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\ui_info\extra_text $11250081 Increases anti-infantry firepower at all ranges. Most effective at long-range. +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\ui_info\brief_text $11242879 Equips the squad with a Bren Light Machine Gun. +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\ui_info\extra_text $11250081 Increases anti-infantry firepower at all ranges. Most effective at long-range. +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\ui_info\brief_text $11242879 Equips the squad with a Bren Light Machine Gun. +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\lmg_bren_gurkhas_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\ui_info\extra_text $11250105 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\ui_info\brief_text $11242880 Equips the squad with a Bren Light Machine Gun. +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\ui_info\extra_text $11250105 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\ui_info\brief_text $11242880 Equips the squad with a Bren Light Machine Gun. +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\lmg_bren_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\piat_sapper_uk default\upgrade_bag\ui_info\extra_text $11242680 Weapon upgrade +upgrade attributes\upgrade\british\infantry\piat_sapper_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\infantry\piat_sapper_uk default\upgrade_bag\ui_info\screen_name $11242522 PIAT +upgrade attributes\upgrade\british\infantry\piat_sapper_uk default\upgrade_bag\ui_info\brief_text $11242881 Equips the squad with a PIAT. +upgrade attributes\upgrade\british\infantry\piat_sapper_uk sp\upgrade_bag\ui_info\extra_text $11242680 Weapon upgrade +upgrade attributes\upgrade\british\infantry\piat_sapper_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\infantry\piat_sapper_uk sp\upgrade_bag\ui_info\screen_name $11242522 PIAT +upgrade attributes\upgrade\british\infantry\piat_sapper_uk sp\upgrade_bag\ui_info\brief_text $11242881 Equips the squad with a PIAT. +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\ui_info\help_text $11242681 Support upgrade +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\ui_info\screen_name $11219828 Recce Package +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\ui_info\brief_text $11258740 Upgrades the squad with 2 scoped rifles, reconnaissance flares that provide vision and artillery markers to call-in artillery strikes. +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258698 Unlocks Forward Observer Barrage and Recon Flares abilities. Increases vision by +%1% and detection range to %2%. Scoped rifles have +%3%%% accuracy versus units in cover. +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\ui_info\help_text $11242681 Support upgrade +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\ui_info\screen_name $11219828 Recce Package +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\ui_info\brief_text $11258740 Upgrades the squad with 2 scoped rifles, reconnaissance flares that provide vision and artillery markers to call-in artillery strikes. +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258698 Unlocks Forward Observer Barrage and Recon Flares abilities. Increases vision by +%1% and detection range to %2%. Scoped rifles have +%3%%% accuracy versus units in cover. +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\recon_package_tommy_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk default\upgrade_bag\ui_info\extra_text $11242682 Weapon upgrade +upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk default\upgrade_bag\ui_info\help_text $11244784 Increases short-range firepower. +upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk default\upgrade_bag\ui_info\brief_text $11242883 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk sp\upgrade_bag\ui_info\extra_text $11242682 Weapon upgrade +upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk sp\upgrade_bag\ui_info\help_text $11244784 Increases short-range firepower. +upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\british\infantry\smg_thompson_guards_uk sp\upgrade_bag\ui_info\brief_text $11242883 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk default\upgrade_bag\ui_info\extra_text $11250108 Greatly increases short-range firepower. Reduces long-range effectiveness. +upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk default\upgrade_bag\ui_info\brief_text $11242884 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk sp\upgrade_bag\ui_info\extra_text $11250108 Greatly increases short-range firepower. Reduces long-range effectiveness. +upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk sp\upgrade_bag\ui_info\brief_text $11242884 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\smg_thompson_gurkhas_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk default\upgrade_bag\ui_info\brief_text $11242884 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk default\upgrade_bag\ui_info\extra_text $11250108 Greatly increases short-range firepower. Reduces long-range effectiveness. +upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk sp\upgrade_bag\ui_info\brief_text $11242884 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk sp\upgrade_bag\ui_info\extra_text $11250108 Greatly increases short-range firepower. Reduces long-range effectiveness. +upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british\infantry\smg_thompson_indian_uk sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\ui_info\help_text $11242684 Support upgrade +upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package +upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. +upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. +upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\utility_sapper_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\ui_info\help_text $11242684 Support upgrade +upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package +upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. +upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. +upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\infantry\utility_sapper_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk default\upgrade_bag\ui_info\help_text $11242685 Tech upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk default\upgrade_bag\ui_info\screen_name $11242523 Unlock Towed 17-pounder Anti-tank Guns +upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk default\upgrade_bag\ui_info\brief_text $11242886 Allows 17-pounders towed CMP 15cwt Trucks to be deployed. +upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk sp\upgrade_bag\ui_info\help_text $11242685 Tech upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242523 Unlock Towed 17-pounder Anti-tank Guns +upgrade attributes\upgrade\british\research\armoured_platoon\17pdr_squad_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242886 Allows 17-pounders towed CMP 15cwt Trucks to be deployed. +upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk default\upgrade_bag\ui_info\help_text $11242685 Tech upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk default\upgrade_bag\ui_info\screen_name $11242524 Unlock Archer Tank Destroyers +upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk default\upgrade_bag\ui_info\brief_text $11242887 Allows Archer Tank Destroyers to be deployed. +upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk sp\upgrade_bag\ui_info\help_text $11242685 Tech upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242524 Unlock Archer Tank Destroyers +upgrade attributes\upgrade\british\research\armoured_platoon\archer_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242887 Allows Archer Tank Destroyers to be deployed. +upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk default\upgrade_bag\ui_info\extra_text $11242687 Weapon upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk default\upgrade_bag\ui_info\screen_name $11186270 Construct 25-pounder Howitzer +upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk default\upgrade_bag\ui_info\brief_text $11242888 Constructs a 25-pounder Howitzer in the base. +upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk sp\upgrade_bag\ui_info\extra_text $11242687 Weapon upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk sp\upgrade_bag\ui_info\screen_name $11186270 Construct 25-pounder Howitzer +upgrade attributes\upgrade\british\research\armoured_platoon\base_howitzer_uk sp\upgrade_bag\ui_info\brief_text $11242888 Constructs a 25-pounder Howitzer in the base. +upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk default\upgrade_bag\ui_info\help_text $11242685 Tech upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk default\upgrade_bag\ui_info\screen_name $11242525 Unlock Churchill IV Heavy Tanks +upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk default\upgrade_bag\ui_info\brief_text $11242889 Allows Churchill IV Heavy Tanks to be deployed. +upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk default\upgrade_bag\requirements\required_any_in_list\requirements\required_all_in_list\ui_name $11204985 Must Unlock Unit via Company Skill Tree +upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk sp\upgrade_bag\ui_info\help_text $11242685 Tech upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242525 Unlock Churchill IV Heavy Tanks +upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242889 Allows Churchill IV Heavy Tanks to be deployed. +upgrade attributes\upgrade\british\research\armoured_platoon\churchill_unlock_uk sp\upgrade_bag\requirements\required_any_in_list\requirements\required_all_in_list\ui_name $11204985 Must Unlock Unit via Company Skill Tree +upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk default\upgrade_bag\ui_info\help_text $11242685 Tech upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk default\upgrade_bag\ui_info\screen_name $11242526 Unlock M3 Grant Medium Tanks +upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk default\upgrade_bag\ui_info\brief_text $11242890 Allows M3 Grant Medium Tanks to be deployed +upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk sp\upgrade_bag\ui_info\help_text $11242685 Tech upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242526 Unlock M3 Grant Medium Tanks +upgrade attributes\upgrade\british\research\armoured_platoon\grant_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242890 Allows M3 Grant Medium Tanks to be deployed +upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk default\upgrade_bag\ui_info\extra_text $11242690 Support upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk default\upgrade_bag\ui_info\screen_name $11242527 Unlock 25-pounder Base Howitzer +upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk default\upgrade_bag\ui_info\brief_text $11242891 Unlocks the High-explosive Barrage on the base 25-pounder Howitzer. +upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk sp\upgrade_bag\ui_info\extra_text $11242690 Support upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242527 Unlock 25-pounder Base Howitzer +upgrade attributes\upgrade\british\research\armoured_platoon\howitzer_25pdr_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242891 Unlocks the High-explosive Barrage on the base 25-pounder Howitzer. +upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk default\upgrade_bag\ui_info\help_text $11242685 Tech upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk default\upgrade_bag\ui_info\screen_name $11242528 Unlock Matilda II Heavy Tanks +upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk default\upgrade_bag\ui_info\brief_text $11242892 Allows Matilda II Heavy Tanks to be deployed. +upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk sp\upgrade_bag\ui_info\help_text $11242685 Tech upgrade +upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242528 Unlock Matilda II Heavy Tanks +upgrade attributes\upgrade\british\research\armoured_platoon\matilda_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242892 Allows Matilda II Heavy Tanks to be deployed. +upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk default\upgrade_bag\ui_info\extra_text $11243139 Unlocks Rifle Grenade and Anti-tank Grenade abilities. +upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk default\upgrade_bag\ui_info\help_text $11242692 Tech upgrade +upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk default\upgrade_bag\ui_info\screen_name $11154056 Grenade Package +upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk default\upgrade_bag\ui_info\brief_text $11242893 Globally upgrades all Infantry Sections with rifle and anti-tank grenades. +upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk sp\upgrade_bag\ui_info\extra_text $11243139 Unlocks Rifle Grenade and Anti-tank Grenade abilities. +upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk sp\upgrade_bag\ui_info\help_text $11242692 Tech upgrade +upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk sp\upgrade_bag\ui_info\screen_name $11154056 Grenade Package +upgrade attributes\upgrade\british\research\barracks\grenade_tommy_uk sp\upgrade_bag\ui_info\brief_text $11242893 Globally upgrades all Infantry Sections with rifle and anti-tank grenades. +upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk default\upgrade_bag\ui_info\help_text $11180145 Unlocks the LMG squad at the Barracks. +upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk default\upgrade_bag\ui_info\screen_name $11180144 Unlock Light Machine Gun Squad. +upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk default\upgrade_bag\ui_info\brief_text $11180151 Exclusive choice with Sniper. +upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk sp\upgrade_bag\ui_info\help_text $11180145 Unlocks the LMG squad at the Barracks. +upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180144 Unlock Light Machine Gun Squad. +upgrade attributes\upgrade\british\research\barracks\lmg_squad_unlock_uk sp\upgrade_bag\ui_info\brief_text $11180151 Exclusive choice with Sniper. +upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk default\upgrade_bag\ui_info\extra_text $11243140 Unlocks Rifle Grenade and Anti-tank Grenade abilities. +upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk default\upgrade_bag\ui_info\help_text $11242693 Tech upgrade +upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk default\upgrade_bag\ui_info\screen_name $11154056 Grenade Package +upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk default\upgrade_bag\ui_info\brief_text $11242894 Globally upgrades all Infantry Sections with rifle and anti-tank grenades. +upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk sp\upgrade_bag\ui_info\extra_text $11243140 Unlocks Rifle Grenade and Anti-tank Grenade abilities. +upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk sp\upgrade_bag\ui_info\help_text $11242693 Tech upgrade +upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk sp\upgrade_bag\ui_info\screen_name $11154056 Grenade Package +upgrade attributes\upgrade\british\research\barracks\rifle_grenade_tommy_uk sp\upgrade_bag\ui_info\brief_text $11242894 Globally upgrades all Infantry Sections with rifle and anti-tank grenades. +upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk default\upgrade_bag\ui_info\help_text $11180154 Unlocks the Sniper in the Barracks. +upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk default\upgrade_bag\ui_info\screen_name $11180153 Unlock Sniper Squad. +upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk default\upgrade_bag\ui_info\brief_text $11180155 Exclusive choice with LMG squad. +upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk sp\upgrade_bag\ui_info\help_text $11180154 Unlocks the Sniper in the Barracks. +upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk sp\upgrade_bag\ui_info\screen_name $11180153 Unlock Sniper Squad. +upgrade attributes\upgrade\british\research\barracks\sniper_squad_unlock_uk sp\upgrade_bag\ui_info\brief_text $11180155 Exclusive choice with LMG squad. +upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk default\upgrade_bag\ui_info\help_text $11242694 Tech upgrade +upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk default\upgrade_bag\ui_info\screen_name $11242529 Unlock Bishop Self-propelled Artillery +upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk default\upgrade_bag\ui_info\brief_text $11242895 Allows Bishop Self-propelled Artillery to be deployed. +upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk sp\upgrade_bag\ui_info\help_text $11242694 Tech upgrade +upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk sp\upgrade_bag\ui_info\screen_name $11242529 Unlock Bishop Self-propelled Artillery +upgrade attributes\upgrade\british\research\motor_platoon\bishop_squad_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242895 Allows Bishop Self-propelled Artillery to be deployed. +upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk default\upgrade_bag\ui_info\help_text $11242694 Tech upgrade +upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk default\upgrade_bag\ui_info\screen_name $11245609 Unlock M3 Stuart Light Tanks +upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk default\upgrade_bag\ui_info\brief_text $11242896 Allows M3 Stuart Light Tanks to be deployed. +upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk sp\upgrade_bag\ui_info\help_text $11242694 Tech upgrade +upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk sp\upgrade_bag\ui_info\screen_name $11245609 Unlock M3 Stuart Light Tanks +upgrade attributes\upgrade\british\research\motor_platoon\stuart_squad_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242896 Allows M3 Stuart Light Tanks to be deployed. +upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk default\upgrade_bag\ui_info\extra_text $11243141 Unlocks the Smoke Canisters ability. +upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk default\upgrade_bag\ui_info\help_text $11242696 Support upgrade +upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk default\upgrade_bag\ui_info\screen_name $11242530 Survival Package +upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk default\upgrade_bag\ui_info\brief_text $11242897 Survival package increases the unit's speed and equips the unit with smoke canisters. +upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk sp\upgrade_bag\ui_info\extra_text $11243141 Unlocks the Smoke Canisters ability. +upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk sp\upgrade_bag\ui_info\help_text $11242696 Support upgrade +upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk sp\upgrade_bag\ui_info\screen_name $11242530 Survival Package +upgrade attributes\upgrade\british\vehicle\assault_package_valentine_uk sp\upgrade_bag\ui_info\brief_text $11242897 Survival package increases the unit's speed and equips the unit with smoke canisters. +upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk default\upgrade_bag\ui_info\help_text $11192078 Recon Upgrade +upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk default\upgrade_bag\ui_info\screen_name $11192043 Command Post Package +upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk default\upgrade_bag\ui_info\brief_text $11222562 Adds a powerful radio set enabling the vehicle to coordinate artillery barrages from the 25-pounder base howitzer and intercept enemy vehicle communication. +upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk sp\upgrade_bag\ui_info\help_text $11192078 Recon Upgrade +upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk sp\upgrade_bag\ui_info\screen_name $11192043 Command Post Package +upgrade attributes\upgrade\british\vehicle\command_post_valentine_uk sp\upgrade_bag\ui_info\brief_text $11222562 Adds a powerful radio set enabling the vehicle to coordinate artillery barrages from the 25-pounder base howitzer and intercept enemy vehicle communication. +upgrade attributes\upgrade\british\vehicle\commander_crusader_uk default\upgrade_bag\ui_info\extra_text $11201922 Click to Upgrade +upgrade attributes\upgrade\british\vehicle\commander_crusader_uk default\upgrade_bag\ui_info\help_text $11201921 Adds commander to the Crusader +upgrade attributes\upgrade\british\vehicle\commander_crusader_uk default\upgrade_bag\ui_info\screen_name $11201920 Tank Commander +upgrade attributes\upgrade\british\vehicle\commander_crusader_uk default\upgrade_bag\ui_info\brief_text $11201923 Dummy ability that adds a commander for art +upgrade attributes\upgrade\british\vehicle\commander_crusader_uk sp\upgrade_bag\ui_info\extra_text $11201922 Click to Upgrade +upgrade attributes\upgrade\british\vehicle\commander_crusader_uk sp\upgrade_bag\ui_info\help_text $11201921 Adds commander to the Crusader +upgrade attributes\upgrade\british\vehicle\commander_crusader_uk sp\upgrade_bag\ui_info\screen_name $11201920 Tank Commander +upgrade attributes\upgrade\british\vehicle\commander_crusader_uk sp\upgrade_bag\ui_info\brief_text $11201923 Dummy ability that adds a commander for art +upgrade attributes\upgrade\british\vehicle\commander_stuart_uk default\upgrade_bag\ui_info\help_text $11242697 Support upgrade +upgrade attributes\upgrade\british\vehicle\commander_stuart_uk default\upgrade_bag\ui_info\screen_name $11186706 Tank Commander +upgrade attributes\upgrade\british\vehicle\commander_stuart_uk default\upgrade_bag\ui_info\brief_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. +upgrade attributes\upgrade\british\vehicle\commander_stuart_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\commander_stuart_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205673 Exclusive Choice with Utility Kit Upgrade +upgrade attributes\upgrade\british\vehicle\commander_stuart_uk sp\upgrade_bag\ui_info\help_text $11242697 Support upgrade +upgrade attributes\upgrade\british\vehicle\commander_stuart_uk sp\upgrade_bag\ui_info\screen_name $11186706 Tank Commander +upgrade attributes\upgrade\british\vehicle\commander_stuart_uk sp\upgrade_bag\ui_info\brief_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. +upgrade attributes\upgrade\british\vehicle\commander_stuart_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\commander_stuart_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205673 Exclusive Choice with Utility Kit Upgrade +upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk default\upgrade_bag\ui_squad_name_override $11202605 CMP 15cwt Truck +upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk default\upgrade_bag\ui_squad_help_text_override $11241983 Non-combatant / Support +upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk default\upgrade_bag\ui_squad_brief_text_override $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk default\upgrade_bag\ui_squad_extra_help_text_override $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. +upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk sp\upgrade_bag\ui_squad_name_override $11202605 CMP 15cwt Truck +upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk sp\upgrade_bag\ui_squad_help_text_override $11241983 Non-combatant / Support +upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk sp\upgrade_bag\ui_squad_brief_text_override $11248855 Unarmed light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms. +upgrade attributes\upgrade\british\vehicle\cwt_truck_ui_item_uk sp\upgrade_bag\ui_squad_extra_help_text_override $11248856 Can be upgraded to heal nearby infantry or with anti-infantry and anti-air capabilities. +upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk default\upgrade_bag\ui_info\help_text $11185295 after using the Black Prince call-in this disables another one from being called in +upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk default\upgrade_bag\ui_info\screen_name $11185296 Disable Black Prince call-in +upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk default\upgrade_bag\ui_info\brief_text $11185294 Use this upgrade to disable the Black Prince call-in +upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk sp\upgrade_bag\ui_info\help_text $11185295 after using the Black Prince call-in this disables another one from being called in +upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk sp\upgrade_bag\ui_info\screen_name $11185296 Disable Black Prince call-in +upgrade attributes\upgrade\british\vehicle\disable_black_prince_uk sp\upgrade_bag\ui_info\brief_text $11185294 Use this upgrade to disable the Black Prince call-in +upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk default\upgrade_bag\ui_info\help_text $11242698 Weapon upgrade +upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk default\upgrade_bag\ui_info\screen_name $11242531 M2HB .50cal Heavy Machine Gun +upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk default\upgrade_bag\ui_info\brief_text $11242899 Upgrades the unit with a pintle-mounted heavy machine gun. +upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk sp\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. +upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk sp\upgrade_bag\ui_info\help_text $11242698 Weapon upgrade +upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk sp\upgrade_bag\ui_info\screen_name $11242531 M2HB .50cal Heavy Machine Gun +upgrade attributes\upgrade\british\vehicle\hmg_sherman_uk sp\upgrade_bag\ui_info\brief_text $11242899 Upgrades the unit with a pintle-mounted heavy machine gun. +upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk default\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. +upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk default\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade +upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk default\upgrade_bag\ui_info\screen_name $11242532 Medical Conversion +upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk default\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. +upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk sp\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. +upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk sp\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade +upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk sp\upgrade_bag\ui_info\screen_name $11242532 Medical Conversion +upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk sp\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. +upgrade attributes\upgrade\british\vehicle\medical_truck_pheasant_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\vehicle\medical_truck_uk default\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. +upgrade attributes\upgrade\british\vehicle\medical_truck_uk default\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade +upgrade attributes\upgrade\british\vehicle\medical_truck_uk default\upgrade_bag\ui_info\screen_name $11242533 Medical Conversion +upgrade attributes\upgrade\british\vehicle\medical_truck_uk default\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. +upgrade attributes\upgrade\british\vehicle\medical_truck_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\vehicle\medical_truck_uk sp\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. +upgrade attributes\upgrade\british\vehicle\medical_truck_uk sp\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade +upgrade attributes\upgrade\british\vehicle\medical_truck_uk sp\upgrade_bag\ui_info\screen_name $11242533 Medical Conversion +upgrade attributes\upgrade\british\vehicle\medical_truck_uk sp\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. +upgrade attributes\upgrade\british\vehicle\medical_truck_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\ui_info\extra_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\ui_info\help_text $11242701 Support upgrade +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\ui_info\screen_name $11186706 Tank Commander +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\ui_info\brief_text $11242902 Upgrades the Stuart with a tank commander. +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk default\upgrade_bag\requirements\required_entity_upgrade\ui_name $11231168 Exclusive with Utility Kit +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\ui_info\extra_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\ui_info\help_text $11242701 Support upgrade +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\ui_info\screen_name $11186706 Tank Commander +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\ui_info\brief_text $11242902 Upgrades the Stuart with a tank commander. +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\tank_commander_stuart_uk sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11231168 Exclusive with Utility Kit +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\ui_info\help_text $11242702 Support upgrade +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\ui_info\screen_name $11242534 Survival Package +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\ui_info\brief_text $11243144 Unlocks Smoke Canisters ability. Automatically repairs when stationary and out of combat. +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\ui_info\help_text $11242702 Support upgrade +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\ui_info\screen_name $11242534 Survival Package +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\ui_info\brief_text $11243144 Unlocks Smoke Canisters ability. Automatically repairs when stationary and out of combat. +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\requirements\required_any_in_list\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205672 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\utility_kit_stuart_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk default\upgrade_bag\ui_info\extra_text $11242703 Conversion upgrade +upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk default\upgrade_bag\ui_info\help_text $11243145 Increases Damage and Penetration. Reduces Rate of Fire. +upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk default\upgrade_bag\ui_info\screen_name $11242535 6-pounder Gun Conversion +upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk default\upgrade_bag\ui_info\brief_text $11242904 Upgrades the unit into the Crusader MK III. +upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk sp\upgrade_bag\ui_info\extra_text $11242703 Conversion upgrade +upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk sp\upgrade_bag\ui_info\help_text $11243145 Increases Damage and Penetration. Reduces Rate of Fire. +upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk sp\upgrade_bag\ui_info\screen_name $11242535 6-pounder Gun Conversion +upgrade attributes\upgrade\british\vehicle\weapon_57mm_crusader_uk sp\upgrade_bag\ui_info\brief_text $11242904 Upgrades the unit into the Crusader MK III. +upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk default\upgrade_bag\ui_info\extra_text $11170549 Click to Upgrade +upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk default\upgrade_bag\ui_info\help_text $11196328 Anti-Vehicle/Anti-Infantry Upgrade +upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk default\upgrade_bag\ui_info\screen_name $11199758 NA 75mm Main Gun Conversion +upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk default\upgrade_bag\ui_info\brief_text $11199761 Replaces the 6-pounder main gun with an NA 75mm main gun for increased shell varieties, including High-Explosive and Smoke rounds. +upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk sp\upgrade_bag\ui_info\extra_text $11170549 Click to Upgrade +upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk sp\upgrade_bag\ui_info\help_text $11196328 Anti-Vehicle/Anti-Infantry Upgrade +upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk sp\upgrade_bag\ui_info\screen_name $11199758 NA 75mm Main Gun Conversion +upgrade attributes\upgrade\british\vehicle\weapon_75mm_churchill_uk sp\upgrade_bag\ui_info\brief_text $11199761 Replaces the 6-pounder main gun with an NA 75mm main gun for increased shell varieties, including High-Explosive and Smoke rounds. +upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk default\upgrade_bag\ui_info\extra_text $11243146 Removes ability to Transport and Reinforce. +upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk default\upgrade_bag\ui_info\help_text $11242704 Conversion upgrade +upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk default\upgrade_bag\ui_info\screen_name $11242536 Polsten 20mm Anti-air Conversion +upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk default\upgrade_bag\ui_info\brief_text $11264709 Light vehicle effective against infantry, light vehicles and shootdown aircraft. \n•Long-range when stationary and deployed \n•Short-ranged when on the move \n•Weapon cannot engage targets at the front of the vehicle \n•Low armor and health +upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk sp\upgrade_bag\ui_info\extra_text $11243146 Removes ability to Transport and Reinforce. +upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk sp\upgrade_bag\ui_info\help_text $11242704 Conversion upgrade +upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk sp\upgrade_bag\ui_info\screen_name $11242536 Polsten 20mm Anti-air Conversion +upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk sp\upgrade_bag\ui_info\brief_text $11250111 Convert to the CMP 15cwt Anti-air Truck. Effective against infantry and light vehicles. Can shoot down aircraft. +upgrade attributes\upgrade\british\vehicle\weapon_flak_mount_cwt_truck_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +ebps attributes\ebps\environment\objects\walls\security\no_cover default\extensions\ui_ext\help_text $11169422 Defensive Structure +ebps attributes\ebps\environment\objects\walls\security\no_cover default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\environment\objects\walls\security\no_cover default\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. +ebps attributes\ebps\environment\objects\walls\security\no_cover default\extensions\ui_ext\extra_text $11169421 Click to Construct +ebps attributes\ebps\environment\objects\walls\security\no_cover sp\extensions\ui_ext\help_text $11169422 Defensive Structure +ebps attributes\ebps\environment\objects\walls\security\no_cover sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\environment\objects\walls\security\no_cover sp\extensions\ui_ext\brief_text $11153486 A coil of barbed wire. Blocks infantry movement but can be crushed by all vehicles. Can be destroyed with Wire Cutters. +ebps attributes\ebps\environment\objects\walls\security\no_cover sp\extensions\ui_ext\extra_text $11169421 Click to Construct +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\ui_info\extra_text $11242320 Can act as a Forward Retreat Point. +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\ui_info\help_text $11242744 Support upgrade +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\ui_info\screen_name $11205958 Construct Field Infirmary +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\ui_info\brief_text $11241286 Can Heal and Reinforce nearby infantry and team weapons when out of combat. +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk default\upgrade_bag\requirements\required_not\ui_name $11259144 Territory Point Without Resource Cache +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\ui_info\extra_text $11242320 Can act as a Forward Retreat Point. +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\ui_info\help_text $11242744 Support upgrade +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\ui_info\screen_name $11205958 Construct Field Infirmary +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\ui_info\brief_text $11241286 Can Heal and Reinforce nearby infantry and team weapons when out of combat. +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +upgrade attributes\upgrade\british_africa\entity\territory_medical_station_uk sp\upgrade_bag\requirements\required_not\ui_name $11259144 Territory Point Without Resource Cache +upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk default\upgrade_bag\ui_info\help_text $11242744 Support upgrade +upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk default\upgrade_bag\ui_info\screen_name $11247967 Construct Resource Cache +upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk default\upgrade_bag\ui_info\brief_text $11235526 Protects Territory Point from capture. Increases resource income. +upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk default\upgrade_bag\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk default\upgrade_bag\requirements\required_not\ui_name $11259144 Territory Point Without Resource Cache +upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk sp\upgrade_bag\ui_info\help_text $11242744 Support upgrade +upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk sp\upgrade_bag\ui_info\screen_name $11247967 Construct Resource Cache +upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk sp\upgrade_bag\ui_info\brief_text $11235526 Protects Territory Point from capture. Increases resource income. +upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk sp\upgrade_bag\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +upgrade attributes\upgrade\british_africa\entity\territory_resource_cache_uk sp\upgrade_bag\requirements\required_not\ui_name $11259144 Territory Point Without Resource Cache +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\ui_info\extra_text $11245483 Adds anti-vehicle capability. +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\ui_info\screen_name $11242537 Boys Anti-tank Rifle Package +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\ui_info\brief_text $11219766 Equips the squad with 2 Boys Anti-Tank rifles. Effective when attacking rear-armor. +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\ui_info\extra_text $11245483 Adds anti-vehicle capability. +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\ui_info\screen_name $11242537 Boys Anti-tank Rifle Package +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\ui_info\brief_text $11219766 Equips the squad with 2 Boys Anti-Tank rifles. Effective when attacking rear-armor. +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\boys_anti_tank_rifles_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\ui_info\extra_text $11243147 Unlocks the Breach ability. Deals Area of Effect damage and ignores cover. +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\ui_info\screen_name $11206886 No.2 Flamethrower +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\ui_info\extra_text $11243147 Unlocks the Breach ability. Deals Area of Effect damage and ignores cover. +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\ui_info\screen_name $11206886 No.2 Flamethrower +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\flamethrower_sapper_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\ui_info\extra_text $11250105 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\ui_info\brief_text $11242908 Equips the squad with a Bren Light Machine Gun. +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\ui_info\extra_text $11250105 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\ui_info\screen_name $11186222 Bren Light Machine Gun +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\ui_info\brief_text $11242908 Equips the squad with a Bren Light Machine Gun. +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\lmg_bren_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk default\upgrade_bag\ui_info\extra_text $11242708 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk default\upgrade_bag\ui_info\screen_name $11242538 PIAT +upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk default\upgrade_bag\ui_info\brief_text $11242909 Equips the squad with a PIAT. +upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk sp\upgrade_bag\ui_info\extra_text $11242708 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk sp\upgrade_bag\ui_info\screen_name $11242538 PIAT +upgrade attributes\upgrade\british_africa\infantry\piat_sapper_africa_uk sp\upgrade_bag\ui_info\brief_text $11242909 Equips the squad with a PIAT. +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\ui_info\help_text $11242709 Support upgrade +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\ui_info\screen_name $11219828 Recce Package +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258698 Unlocks Forward Observer Barrage and Recon Flares abilities. Increases vision by +%1% and detection range to %2%. Scoped rifles have +%3%%% accuracy versus units in cover. +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262932 Upgrades the squad with %1% scoped rifles, reconnaissance flares that provide vision and artillery markers to call-in artillery strikes. Also increases vision and detection range. +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk sp\upgrade_bag\ui_info\help_text $11242709 Support upgrade +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk sp\upgrade_bag\ui_info\screen_name $11219828 Recce Package +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258698 Unlocks Forward Observer Barrage and Recon Flares abilities. Increases vision by +%1% and detection range to %2%. Scoped rifles have +%3%%% accuracy versus units in cover. +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\recon_package_tommy_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk default\upgrade_bag\ui_info\screen_name $11262745 Scoped Lee Enfield Rifles +upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11262927 Increases vision range by +%1%. Scoped rifles have +%2%%% accuracy versus units in cover. +upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk default\upgrade_bag\ui_info\brief_text_formatter\formatter $11262747 Upgrades the squad with %1% Scoped Lee Enfield rifles, improving effectiveness against infantry at medium to long-range. Increases vision range. +upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk sp\upgrade_bag\ui_info\screen_name $11262745 Scoped Lee Enfield Rifles +upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11262927 Increases vision range by +%1%. Scoped rifles have +%2%%% accuracy versus units in cover. +upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11262747 Upgrades the squad with %1% Scoped Lee Enfield rifles, improving effectiveness against infantry at medium to long-range. Increases vision range. +upgrade attributes\upgrade\british_africa\infantry\scoped_rifles_australian_uk sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk default\upgrade_bag\ui_info\extra_text $11242710 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk default\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk default\upgrade_bag\ui_info\brief_text $11242911 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk sp\upgrade_bag\ui_info\extra_text $11242710 Weapon upgrade +upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk sp\upgrade_bag\ui_info\screen_name $11189629 Thompson Submachine Gun Package +upgrade attributes\upgrade\british_africa\infantry\smg_thompson_guards_africa_uk sp\upgrade_bag\ui_info\brief_text $11242911 Upgrades the entire squad with Thompson Submachine Guns. +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\ui_info\help_text $11242711 Support upgrade +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk sp\upgrade_bag\ui_info\help_text $11242711 Support upgrade +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk sp\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk sp\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258629 Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +%1% per second. +upgrade attributes\upgrade\british_africa\infantry\utility_sapper_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk default\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade +upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk default\upgrade_bag\ui_info\screen_name $11227985 Infantry Training +upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk default\upgrade_bag\ui_info\brief_text $11242913 Grants infantry a boost in Veterancy points and improves the performance of veteran units. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258741 Veteran units gain +%1%%% accuracy, +%2%%% reload speed, and squads are %3%%% harder to hit. Grants %4% veterancy points. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk sp\upgrade_bag\ui_info\help_text $11242712 Veterancy Upgrade +upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk sp\upgrade_bag\ui_info\screen_name $11227985 Infantry Training +upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk sp\upgrade_bag\ui_info\brief_text $11242913 Grants infantry a boost in Veterancy points and improves the performance of veteran units. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258741 Veteran units gain +%1%%% accuracy, +%2%%% reload speed, and squads are %3%%% harder to hit. Grants %4% veterancy points. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_infantry_uk sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk default\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade +upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk default\upgrade_bag\ui_info\screen_name $11227986 Light Vehicle Training +upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk default\upgrade_bag\ui_info\brief_text $11242914 Grants light vehicles a boost in Veterancy points and improves the performance of veteran units. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11261301 Veteran units gain +%1%%% accuracy, +%2%%% acceleration, and +%3%%% rotation rate. Grants %4% veterancy points. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk sp\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade +upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk sp\upgrade_bag\ui_info\screen_name $11227986 Light Vehicle Training +upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk sp\upgrade_bag\ui_info\brief_text $11242914 Grants light vehicles a boost in Veterancy points and improves the performance of veteran units. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11261301 Veteran units gain +%1%%% accuracy, +%2%%% acceleration, and +%3%%% rotation rate. Grants %4% veterancy points. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_light_vehicles_uk sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk default\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade +upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk default\upgrade_bag\ui_info\screen_name $11242539 Armored Vehicle Training +upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk default\upgrade_bag\ui_info\brief_text $11242915 Grants medium and heavy vehicles a boost in Veterancy points and improves the performance of veteran units. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258742 Veteran units gain +%1%%% accuracy, +%2%%% reload speed, and +%3%%% weapon penetration. Grants %4% veterancy points. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk sp\upgrade_bag\ui_info\help_text $11242714 Veterancy Upgrade +upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk sp\upgrade_bag\ui_info\screen_name $11242539 Armored Vehicle Training +upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk sp\upgrade_bag\ui_info\brief_text $11242915 Grants medium and heavy vehicles a boost in Veterancy points and improves the performance of veteran units. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258742 Veteran units gain +%1%%% accuracy, +%2%%% reload speed, and +%3%%% weapon penetration. Grants %4% veterancy points. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_medium_vehicles_uk sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk default\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade +upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk default\upgrade_bag\ui_info\screen_name $11242540 Team Weapon Training +upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk default\upgrade_bag\ui_info\brief_text $11242916 Grants team weapons a boost in Veterancy points and improves the performance of veteran units. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11261298 Veteran units gain +%1% health and +%2%%% rate of fire. Grants %3% veterancy points. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk default\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk sp\upgrade_bag\ui_info\help_text $11242713 Veterancy Upgrade +upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk sp\upgrade_bag\ui_info\screen_name $11242540 Team Weapon Training +upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk sp\upgrade_bag\ui_info\brief_text $11242916 Grants team weapons a boost in Veterancy points and improves the performance of veteran units. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_team_weapons_uk sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11246226 Not Already Upgraded +upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk default\upgrade_bag\ui_info\extra_text $11243154 Unlocks Training Center upgrades. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk default\upgrade_bag\ui_info\help_text $11184108 Tech Upgrade +upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk default\upgrade_bag\ui_info\screen_name $11228779 Training Center +upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk default\upgrade_bag\ui_info\brief_text $11242917 Constructs the Training Center next to the Headquarters. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk default\upgrade_bag\requirements\required_player_upgrade\ui_name $11221874 Already Purchased +upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk sp\upgrade_bag\ui_info\extra_text $11243154 Unlocks Training Center upgrades. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk sp\upgrade_bag\ui_info\help_text $11184108 Tech Upgrade +upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk sp\upgrade_bag\ui_info\screen_name $11228779 Training Center +upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk sp\upgrade_bag\ui_info\brief_text $11242917 Constructs the Training Center next to the Headquarters. +upgrade attributes\upgrade\british_africa\research\training_center\training_center_unlock_uk sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11221874 Already Purchased +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\ui_info\help_text $11242701 Support upgrade +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\ui_info\screen_name $11192146 Tank Commander +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\ui_info\brief_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258702 +%1%%% accuracy, +%2%%% reload speed, and +%3% vision range. +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205673 Exclusive Choice with Utility Kit Upgrade +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\ui_info\help_text $11242701 Support upgrade +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\ui_info\screen_name $11192146 Tank Commander +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\ui_info\brief_text $11243143 Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities. +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258702 +%1%%% accuracy, +%2%%% reload speed, and +%3% vision range. +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205674 Exclusive Choice with Tank Commander Upgrade +upgrade attributes\upgrade\british_africa\vehicle\commander_stuart_africa_uk sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11205673 Exclusive Choice with Utility Kit Upgrade +upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk default\upgrade_bag\ui_info\help_text $11242717 Conversion upgrade +upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk default\upgrade_bag\ui_info\screen_name $11242541 6-pounder Gun Conversion +upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk default\upgrade_bag\ui_info\brief_text $11264658 Convert the Crusader II into a Crusader III, greatly increasing short-range anti-vehicle power, but is ineffective against infantry. +upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258840 +%1% damage, -%2%%% rate of fire. +%3%%% short-range penetration, +%4%%% long-range penetration. +upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk sp\upgrade_bag\ui_info\help_text $11242717 Conversion upgrade +upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk sp\upgrade_bag\ui_info\screen_name $11242541 6-pounder Gun Conversion +upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk sp\upgrade_bag\ui_info\brief_text $11250113 Upgrades the unit to the Crusader Mk III improving the unit's performance against all vehicles. +upgrade attributes\upgrade\british_africa\vehicle\weapon_57mm_crusader_africa_uk sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258840 +%1% damage, -%2%%% rate of fire. +%3%%% short-range penetration, +%4%%% long-range penetration. +ebps attributes\ebps\environment\templates\destructible_building_template default\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\templates\destructible_building_template default\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\environment\templates\destructible_building_template sp\extensions\ui_ext\screen_name $11229142 Civilian Building +ebps attributes\ebps\environment\templates\destructible_building_template sp\extensions\ui_ext\brief_text $11206336 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +upgrade attributes\upgrade\campaign\actions\cmap_action_devils_brigade default\upgrade_bag\ui_squad_name_override $11227715 Devil's Brigade +upgrade attributes\upgrade\campaign\actions\cmap_action_devils_brigade sp\upgrade_bag\ui_squad_name_override $11227715 Devil's Brigade +upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor default\upgrade_bag\ui_info\help_text $11204646 Recent combat action has reduced the readiness of this company, its formation is scattered. No effect felt. +upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor default\upgrade_bag\ui_info\screen_name $11204643 Disorganized +upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor sp\upgrade_bag\ui_info\help_text $11204646 Recent combat action has reduced the readiness of this company, its formation is scattered. No effect felt. +upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor sp\upgrade_bag\ui_info\screen_name $11204643 Disorganized +upgrade attributes\upgrade\campaign\battle_factors\health\disorganized_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor default\upgrade_bag\ui_info\help_text $11244462 This company has few battle-tested NCOs to pass their experience on to new recruits. Infantry and team weapon squads gain squad XP at 0.75x the rate. +upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor default\upgrade_bag\ui_info\screen_name $11204655 Replacement NCOs +upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor sp\upgrade_bag\ui_info\help_text $11244462 This company has few battle-tested NCOs to pass their experience on to new recruits. Infantry and team weapon squads gain squad XP at 0.75x the rate. +upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor sp\upgrade_bag\ui_info\screen_name $11204655 Replacement NCOs +upgrade attributes\upgrade\campaign\battle_factors\health\replacement_ncos_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor default\upgrade_bag\ui_info\help_text $11244463 This company has a high number of fresh tank school graduates, inexperienced and reckless. Vehicle squads gain squad XP at 0.75x the rate. +upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor default\upgrade_bag\ui_info\screen_name $11204652 Tank School Grads +upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor sp\upgrade_bag\ui_info\help_text $11244463 This company has a high number of fresh tank school graduates, inexperienced and reckless. Vehicle squads gain squad XP at 0.75x the rate. +upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor sp\upgrade_bag\ui_info\screen_name $11204652 Tank School Grads +upgrade attributes\upgrade\campaign\battle_factors\health\tank_school_grads_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor default\upgrade_bag\ui_info\help_text $11244464 Reinforcement time for infantry and team weapons is increased by 50%. +upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor default\upgrade_bag\ui_info\screen_name $11204627 Distant Barracks +upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor sp\upgrade_bag\ui_info\help_text $11244464 Reinforcement time for infantry and team weapons is increased by 50%. +upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor sp\upgrade_bag\ui_info\screen_name $11204627 Distant Barracks +upgrade attributes\upgrade\campaign\battle_factors\supply\distant_barracks_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\upgrade_bag\ui_info\help_text $11204630 Plagued by poor equipment maintenance, infantry in this company find their rifles difficult to fire, making them less accurate. +upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\upgrade_bag\ui_info\screen_name $11204629 Infantry Equipment Failure +upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\upgrade_bag\ui_info\help_text $11204630 Plagued by poor equipment maintenance, infantry in this company find their rifles difficult to fire, making them less accurate. +upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\upgrade_bag\ui_info\screen_name $11204629 Infantry Equipment Failure +upgrade attributes\upgrade\campaign\battle_factors\supply\infantry_equipment_failure_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor default\upgrade_bag\ui_info\help_text $11244465 Without sufficient supply, only half the vehicles in the company have enough fuel to run. Vehicle squads cost 1.5x more population cap. +upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor default\upgrade_bag\ui_info\screen_name $11204632 Low Fuel Supply +upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor sp\upgrade_bag\ui_info\help_text $11244465 Without sufficient supply, only half the vehicles in the company have enough fuel to run. Vehicle squads cost 1.5x more population cap. +upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor sp\upgrade_bag\ui_info\screen_name $11204632 Low Fuel Supply +upgrade attributes\upgrade\campaign\battle_factors\supply\low_fuel_supply_battlefactor sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\capturepoints\cmap_capture_point_forward_headquarters default\upgrade_bag\ui_info\screen_name $11246536 Unlock Forward Headquarters +upgrade attributes\upgrade\campaign\capturepoints\cmap_capture_point_forward_headquarters default\upgrade_bag\ui_info\brief_text $11246537 Unlocks the Forward Headquarters ability at this location, providing passive healing to garrisoned companies. +upgrade attributes\upgrade\campaign\capturepoints\cmap_capture_point_forward_headquarters sp\upgrade_bag\ui_info\screen_name $11246536 Unlock Forward Headquarters +upgrade attributes\upgrade\campaign\capturepoints\cmap_capture_point_forward_headquarters sp\upgrade_bag\ui_info\brief_text $11246537 Unlocks the Forward Headquarters ability at this location, providing passive healing to garrisoned companies. +upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_deploy_medics default\upgrade_bag\ui_info\screen_name $11243814 Unlock Heal Target +upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_deploy_medics default\upgrade_bag\ui_info\brief_text $11243815 Unlocks the Heal Target Ability at this Hospital Location. +upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_deploy_medics sp\upgrade_bag\ui_info\screen_name $11243814 Unlock Heal Target +upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_deploy_medics sp\upgrade_bag\ui_info\brief_text $11243815 Unlocks the Heal Target Ability at this Hospital Location. +upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_heal_range default\upgrade_bag\ui_info\screen_name $11243812 Improve First Aid Kit +upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_heal_range default\upgrade_bag\ui_info\brief_text $11243813 Improves the Hospital's First Aid Kit ability, increasing the range. +upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_heal_range sp\upgrade_bag\ui_info\screen_name $11243812 Improve First Aid Kit +upgrade attributes\upgrade\campaign\capturepoints\cmap_hospital_heal_range sp\upgrade_bag\ui_info\brief_text $11243813 Improves the Hospital's First Aid Kit ability, increasing the range. +upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_capture_target_unlock default\upgrade_bag\ui_info\screen_name $11243871 Unlock Capture Target +upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_capture_target_unlock default\upgrade_bag\ui_info\brief_text $11243872 Unlocks the Capture Target ability at this Partisan Hub, which lets partisans weaken defenses and capture enemy locations. +upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_capture_target_unlock sp\upgrade_bag\ui_info\screen_name $11243871 Unlock Capture Target +upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_capture_target_unlock sp\upgrade_bag\ui_info\brief_text $11243872 Unlocks the Capture Target ability at this Partisan Hub, which lets partisans weaken defenses and capture enemy locations. +upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_encircle_target_unlock default\upgrade_bag\ui_info\screen_name $11243883 Unlock Encircle Target +upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_encircle_target_unlock default\upgrade_bag\ui_info\brief_text $11243884 Unlocks the Encircle Target ability at this Partisan Hub, which lets partisans immobilize enemy companies. +upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_encircle_target_unlock sp\upgrade_bag\ui_info\screen_name $11243883 Unlock Encircle Target +upgrade attributes\upgrade\campaign\capturepoints\cmap_partisan_encircle_target_unlock sp\upgrade_bag\ui_info\brief_text $11243884 Unlocks the Encircle Target ability at this Partisan Hub, which lets partisans immobilize enemy companies. +upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence default\upgrade_bag\ui_info\screen_name $11194293 Advanced Landing Fields +upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence default\upgrade_bag\ui_info\brief_text $11244447 Adds a free B-25 Mitchell aircraft to airfields when captured. +upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence sp\upgrade_bag\ui_info\screen_name $11194293 Advanced Landing Fields +upgrade attributes\upgrade\campaign\influence\buckram\advanced_landing_fields_influence sp\upgrade_bag\ui_info\brief_text $11244447 Adds a free B-25 Mitchell aircraft to airfields when captured. +upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence default\upgrade_bag\ui_info\screen_name $11220915 Airborne Reinforcement +upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence default\upgrade_bag\ui_info\brief_text $11244448 Removes the cooldown time on the Airborne Company's Heal Target ability. +upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence sp\upgrade_bag\ui_info\screen_name $11220915 Airborne Reinforcement +upgrade attributes\upgrade\campaign\influence\buckram\airborne_friendly_reinforce_influence sp\upgrade_bag\ui_info\brief_text $11244448 Removes the cooldown time on the Airborne Company's Heal Target ability. +upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence default\upgrade_bag\ui_info\screen_name $11220913 Anti-air Support +upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence default\upgrade_bag\ui_info\brief_text $11244449 Adds a free Anti-aircraft detachment at airfields when captured. +upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence sp\upgrade_bag\ui_info\screen_name $11220913 Anti-air Support +upgrade attributes\upgrade\campaign\influence\buckram\airfield_aa_guns_influence sp\upgrade_bag\ui_info\brief_text $11244449 Adds a free Anti-aircraft detachment at airfields when captured. +upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence default\upgrade_bag\ui_info\screen_name $11220918 Buckram's Loyalty +upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence default\upgrade_bag\ui_info\brief_text $11220916 Ensures Buckram's support in your final offensive to break the Winter Line. +upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence sp\upgrade_bag\ui_info\screen_name $11220918 Buckram's Loyalty +upgrade attributes\upgrade\campaign\influence\buckram\finale_support_buckram_influence sp\upgrade_bag\ui_info\brief_text $11220916 Ensures Buckram's support in your final offensive to break the Winter Line. +upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence default\upgrade_bag\ui_info\screen_name $11190100 Marston Mats +upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence default\upgrade_bag\ui_info\brief_text $11244450 Decreases the fuel and munitions cost of all aircraft abilities by 20%. +upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence sp\upgrade_bag\ui_info\screen_name $11190100 Marston Mats +upgrade attributes\upgrade\campaign\influence\buckram\marston_mat_influence sp\upgrade_bag\ui_info\brief_text $11244450 Decreases the fuel and munitions cost of all aircraft abilities by 20%. +upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence default\upgrade_bag\ui_info\screen_name $11192819 Amphibious Operations +upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence default\upgrade_bag\ui_info\brief_text $11244451 Decreases the cost of the Transport Company ability at seaports. +upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence sp\upgrade_bag\ui_info\screen_name $11192819 Amphibious Operations +upgrade attributes\upgrade\campaign\influence\norton\amphibious_operations_influence sp\upgrade_bag\ui_info\brief_text $11244451 Decreases the cost of the Transport Company ability at seaports. +upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence default\upgrade_bag\ui_info\screen_name $11220920 Norton's Loyalty +upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence default\upgrade_bag\ui_info\brief_text $11220919 Ensures Norton's support in your final offensive to break the Winter Line. +upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence sp\upgrade_bag\ui_info\screen_name $11220920 Norton's Loyalty +upgrade attributes\upgrade\campaign\influence\norton\finale_support_norton_influence sp\upgrade_bag\ui_info\brief_text $11220919 Ensures Norton's support in your final offensive to break the Winter Line. +upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence default\upgrade_bag\ui_info\screen_name $11220930 Naval Reserves +upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence default\upgrade_bag\ui_info\brief_text $11244452 Adds a free Mahan-class Vessel at seaports when captured. +upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence sp\upgrade_bag\ui_info\screen_name $11220930 Naval Reserves +upgrade attributes\upgrade\campaign\influence\norton\free_naval_unit_influence sp\upgrade_bag\ui_info\brief_text $11244452 Adds a free Mahan-class Vessel at seaports when captured. +upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence default\upgrade_bag\ui_info\screen_name $11192850 Logistics Chain +upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence default\upgrade_bag\ui_info\brief_text $11244453 Increases the amount of fuel delivered by supply shipments. +upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence sp\upgrade_bag\ui_info\screen_name $11192850 Logistics Chain +upgrade attributes\upgrade\campaign\influence\norton\logistics_chain_influence sp\upgrade_bag\ui_info\brief_text $11244453 Increases the amount of fuel delivered by supply shipments. +upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence default\upgrade_bag\ui_info\screen_name $11220928 Navigator +upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence default\upgrade_bag\ui_info\brief_text $11244454 Increases the movement range of all naval vessels. +upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence sp\upgrade_bag\ui_info\screen_name $11220928 Navigator +upgrade attributes\upgrade\campaign\influence\norton\naval_movement_influence sp\upgrade_bag\ui_info\brief_text $11244454 Increases the movement range of all naval vessels. +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_1 default\extensions\ui_ext\help_text $11190573 Bridge +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_1 default\extensions\ui_ext\screen_name $11190972 Bridge Wreck +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_1 sp\extensions\ui_ext\help_text $11190573 Bridge +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_1 sp\extensions\ui_ext\screen_name $11190972 Bridge Wreck +upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence default\upgrade_bag\ui_info\screen_name $11192821 Captured Materiel +upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence default\upgrade_bag\ui_info\brief_text $11244455 Improves the Loot Target ability at partisan hubs, doubling the resource reward for looting enemy locations. +upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence sp\upgrade_bag\ui_info\screen_name $11192821 Captured Materiel +upgrade attributes\upgrade\campaign\influence\valenti\captured_materiel_influence sp\upgrade_bag\ui_info\brief_text $11244455 Improves the Loot Target ability at partisan hubs, doubling the resource reward for looting enemy locations. +upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence default\upgrade_bag\ui_info\screen_name $11192844 Civilian Intel +upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence default\upgrade_bag\ui_info\brief_text $11244456 Reveals enemy locations along the frontline, showing companies and detachments near each town, depot and airfield. +upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence sp\upgrade_bag\ui_info\screen_name $11192844 Civilian Intel +upgrade attributes\upgrade\campaign\influence\valenti\civilian_intelligence_influence sp\upgrade_bag\ui_info\brief_text $11244456 Reveals enemy locations along the frontline, showing companies and detachments near each town, depot and airfield. +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_2 default\extensions\ui_ext\help_text $11190573 Bridge +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_2 default\extensions\ui_ext\screen_name $11190972 Bridge Wreck +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_2 sp\extensions\ui_ext\help_text $11190573 Bridge +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge_wreck_2 sp\extensions\ui_ext\screen_name $11190972 Bridge Wreck +upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence default\upgrade_bag\ui_info\screen_name $11195211 Enigma Decrypts +upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence default\upgrade_bag\ui_info\brief_text $11195210 Reveals enemy company, airfield, and naval actions. +upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence sp\upgrade_bag\ui_info\screen_name $11195211 Enigma Decrypts +upgrade attributes\upgrade\campaign\influence\valenti\enigma_decrypts_influence sp\upgrade_bag\ui_info\brief_text $11195210 Reveals enemy company, airfield, and naval actions. +upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence default\upgrade_bag\ui_info\screen_name $11220922 Valenti's Loyalty +upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence default\upgrade_bag\ui_info\brief_text $11220921 Ensures Valenti's support in your final offensive to break the Winter Line. +upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence sp\upgrade_bag\ui_info\screen_name $11220922 Valenti's Loyalty +upgrade attributes\upgrade\campaign\influence\valenti\finale_support_valenti_influence sp\upgrade_bag\ui_info\brief_text $11220921 Ensures Valenti's support in your final offensive to break the Winter Line. +upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence default\upgrade_bag\ui_info\screen_name $11220926 Local Relations +upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence default\upgrade_bag\ui_info\brief_text $11244457 Improves the Capture Target ability at partisan hubs, giving it a high chance to double its effect each turn. +upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence sp\upgrade_bag\ui_info\screen_name $11220926 Local Relations +upgrade attributes\upgrade\campaign\influence\valenti\improved_point_capture_influence sp\upgrade_bag\ui_info\brief_text $11244457 Improves the Capture Target ability at partisan hubs, giving it a high chance to double its effect each turn. +upgrade attributes\upgrade\campaign\influence\air_supremacy_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\air_supremacy_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\air_supremacy_influence default\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy +upgrade attributes\upgrade\campaign\influence\air_supremacy_influence default\upgrade_bag\ui_info\brief_text $11244443 All aircraft abilities cost less fuel, manpower and munitions. +upgrade attributes\upgrade\campaign\influence\air_supremacy_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\air_supremacy_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\air_supremacy_influence sp\upgrade_bag\ui_info\screen_name $11188396 Air Supremacy +upgrade attributes\upgrade\campaign\influence\air_supremacy_influence sp\upgrade_bag\ui_info\brief_text $11244443 All aircraft abilities cost less fuel, manpower and munitions. +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\ui_ext\screen_name $11169692 Seaport +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\ui_ext\screen_name $11169692 Seaport +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_anzio sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer +upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence default\upgrade_bag\ui_info\screen_name $11195209 Bailey Bridges +upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence default\upgrade_bag\ui_info\brief_text $11195208 Companies containing an engineer detachment can cross destroyed bridges. +upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence sp\upgrade_bag\ui_info\screen_name $11195209 Bailey Bridges +upgrade attributes\upgrade\campaign\influence\bailey_bridges_influence sp\upgrade_bag\ui_info\brief_text $11195208 Companies containing an engineer detachment can cross destroyed bridges. +upgrade attributes\upgrade\campaign\influence\close_air_support_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\close_air_support_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\close_air_support_influence default\upgrade_bag\ui_info\screen_name $11186698 Close Air Support +upgrade attributes\upgrade\campaign\influence\close_air_support_influence default\upgrade_bag\ui_info\brief_text $11244444 Companies adjacent to an enemy improve dive bomber, strafing. +upgrade attributes\upgrade\campaign\influence\close_air_support_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\close_air_support_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\close_air_support_influence sp\upgrade_bag\ui_info\screen_name $11186698 Close Air Support +upgrade attributes\upgrade\campaign\influence\close_air_support_influence sp\upgrade_bag\ui_info\brief_text $11244444 Companies adjacent to an enemy improve dive bomber, strafing. +upgrade attributes\upgrade\campaign\influence\escape_routes_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\escape_routes_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\escape_routes_influence default\upgrade_bag\ui_info\screen_name $11192848 Escape Routes +upgrade attributes\upgrade\campaign\influence\escape_routes_influence default\upgrade_bag\ui_info\brief_text $11192849 Hidden paths ensure Partisans return to the fight quickly. Improves Partisan ability cooldowns. +upgrade attributes\upgrade\campaign\influence\escape_routes_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\escape_routes_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\escape_routes_influence sp\upgrade_bag\ui_info\screen_name $11192848 Escape Routes +upgrade attributes\upgrade\campaign\influence\escape_routes_influence sp\upgrade_bag\ui_info\brief_text $11192849 Hidden paths ensure Partisans return to the fight quickly. Improves Partisan ability cooldowns. +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_cassino default\extensions\ui_ext\screen_name $11192456 Monte Cassino +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_cassino default\extensions\ui_ext\brief_text $11169605 Control point for the local territory +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_cassino sp\extensions\ui_ext\screen_name $11192456 Monte Cassino +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_cassino sp\extensions\ui_ext\brief_text $11169605 Control point for the local territory +upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence default\upgrade_bag\ui_info\screen_name $11192852 Naval Gunfire Observers +upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence default\upgrade_bag\ui_info\brief_text $11192853 Observation teams improve accuracy of naval bombardments, directing fire on to target. +upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence sp\upgrade_bag\ui_info\screen_name $11192852 Naval Gunfire Observers +upgrade attributes\upgrade\campaign\influence\naval_gunfire_observers_influence sp\upgrade_bag\ui_info\brief_text $11192853 Observation teams improve accuracy of naval bombardments, directing fire on to target. +upgrade attributes\upgrade\campaign\influence\naval_recon_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\naval_recon_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\naval_recon_influence default\upgrade_bag\ui_info\screen_name $11192774 Naval Recon +upgrade attributes\upgrade\campaign\influence\naval_recon_influence default\upgrade_bag\ui_info\brief_text $11244445 Advance teams scout beaches to improve the sight range of Navy ships. +upgrade attributes\upgrade\campaign\influence\naval_recon_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\naval_recon_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\naval_recon_influence sp\upgrade_bag\ui_info\screen_name $11192774 Naval Recon +upgrade attributes\upgrade\campaign\influence\naval_recon_influence sp\upgrade_bag\ui_info\brief_text $11244445 Advance teams scout beaches to improve the sight range of Navy ships. +upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence default\upgrade_bag\ui_info\screen_name $11194107 Partisan Rally +upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence default\upgrade_bag\ui_info\brief_text $11244446 Partisans rally and focus on their target. Improves the duration of Disable. +upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence sp\upgrade_bag\ui_info\screen_name $11194107 Partisan Rally +upgrade attributes\upgrade\campaign\influence\partisan_stockpiles_influence sp\upgrade_bag\ui_info\brief_text $11244446 Partisans rally and focus on their target. Improves the duration of Disable. +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church default\extensions\ui_ext\screen_name $11205230 Strategic Location +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church default\extensions\ui_ext\brief_text $11169605 Control point for the local territory +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church sp\extensions\ui_ext\screen_name $11205230 Strategic Location +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church sp\extensions\ui_ext\brief_text $11169605 Control point for the local territory +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge default\extensions\ui_ext\help_text $11190573 Bridge +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge default\extensions\ui_ext\screen_name $11190574 Bridge +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge sp\extensions\ui_ext\help_text $11190573 Bridge +ebps attributes\ebps\gameplay\campaign\buildings\ambient\cmap_bridge sp\extensions\ui_ext\screen_name $11190574 Bridge +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church_supply default\extensions\ui_ext\screen_name $11205230 Strategic Location +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church_supply default\extensions\ui_ext\brief_text $11169605 Control point for the local territory +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church_supply sp\extensions\ui_ext\screen_name $11205230 Strategic Location +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_church_supply sp\extensions\ui_ext\brief_text $11169605 Control point for the local territory +upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence default\upgrade_bag\ui_info\screen_name $11192813 Veteran Aircrews +upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence default\upgrade_bag\ui_info\brief_text $11192814 Experienced aircrews reduce damage received from anti-aircraft guns. +upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence sp\upgrade_bag\ui_info\screen_name $11192813 Veteran Aircrews +upgrade attributes\upgrade\campaign\influence\veteran_aircrews_influence sp\upgrade_bag\ui_info\brief_text $11192814 Experienced aircrews reduce damage received from anti-aircraft guns. +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\ui_ext\screen_name $11205152 Airfield +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\ui_ext\screen_name $11205152 Airfield +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_foggia sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_potenza default\extensions\ui_ext\screen_name $11205230 Strategic Location +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_potenza default\extensions\ui_ext\brief_text $11169605 Control point for the local territory +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_potenza sp\extensions\ui_ext\screen_name $11205230 Strategic Location +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_potenza sp\extensions\ui_ext\brief_text $11169605 Control point for the local territory +upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock default\upgrade_bag\ui_info\extra_text $11246376 Select to unlock +upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock default\upgrade_bag\ui_info\screen_name $11246374 Defensive Operations +upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock default\upgrade_bag\ui_info\brief_text $11246378 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. +upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock sp\upgrade_bag\ui_info\extra_text $11246377 Select to unlock +upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock sp\upgrade_bag\ui_info\screen_name $11246375 Defensive Operations +upgrade attributes\upgrade\campaign\missions\sp_defensive_operations_unlock sp\upgrade_bag\ui_info\brief_text $11246379 Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire. +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\ui_ext\screen_name $11169692 Seaport +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\ui_ext\screen_name $11169692 Seaport +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier +ebps attributes\ebps\gameplay\campaign\buildings\landmarks\capturepoint_landmark_taranto sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_landmark_church_wreck default\extensions\ui_ext\screen_name $11191198 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_landmark_church_wreck sp\extensions\ui_ext\screen_name $11191198 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_munitions_depot_med_wreck default\extensions\ui_ext\screen_name $11191197 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_munitions_depot_med_wreck sp\extensions\ui_ext\screen_name $11191197 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_airfield_wreck default\extensions\ui_ext\screen_name $11191200 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_airfield_wreck sp\extensions\ui_ext\screen_name $11191200 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_fuel_depot_med_wreck default\extensions\ui_ext\screen_name $11191199 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_fuel_depot_med_wreck sp\extensions\ui_ext\screen_name $11191199 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_munitions_depot_wreck default\extensions\ui_ext\screen_name $11191197 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_munitions_depot_wreck sp\extensions\ui_ext\screen_name $11191197 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_fuel_depot_wreck default\extensions\ui_ext\screen_name $11191199 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_fuel_depot_wreck sp\extensions\ui_ext\screen_name $11191199 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_partisan_hub_wreck default\extensions\ui_ext\screen_name $11191196 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_partisan_hub_wreck sp\extensions\ui_ext\screen_name $11191196 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_hospital_wreck default\extensions\ui_ext\screen_name $11191198 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_hospital_wreck sp\extensions\ui_ext\screen_name $11191198 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\ui_ext\screen_name $11169692 Seaport +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\ui_ext\screen_name $11169692 Seaport +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer +upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce default\upgrade_bag\ui_info\extra_text $11244441 Upgrade. Click to activate. +upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce default\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce default\upgrade_bag\ui_info\screen_name $11205828 Convert to Aid Post +upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce default\upgrade_bag\ui_info\brief_text $11244458 Converts the territory point to an aid post that provides healing and reinforcement. Infantry squads can retreat to the aid post. +upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce sp\upgrade_bag\ui_info\extra_text $11244441 Upgrade. Click to activate. +upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce sp\upgrade_bag\ui_info\help_text $11158242 +upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce sp\upgrade_bag\ui_info\screen_name $11205828 Convert to Aid Post +upgrade attributes\upgrade\campaign\missions\sp_territory_reinforce sp\upgrade_bag\ui_info\brief_text $11244458 Converts the territory point to an aid post that provides healing and reinforcement. Infantry squads can retreat to the aid post. +upgrade attributes\upgrade\campaign\resources\cmap_fuel_income_rate default\upgrade_bag\ui_info\screen_name $11243816 Improve Fuel Income +upgrade attributes\upgrade\campaign\resources\cmap_fuel_income_rate default\upgrade_bag\ui_info\brief_text $11243819 Increases the amount of fuel brought in from each supply shipment. +upgrade attributes\upgrade\campaign\resources\cmap_fuel_income_rate sp\upgrade_bag\ui_info\screen_name $11243816 Improve Fuel Income +upgrade attributes\upgrade\campaign\resources\cmap_fuel_income_rate sp\upgrade_bag\ui_info\brief_text $11243819 Increases the amount of fuel brought in from each supply shipment. +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_seaport_wreck default\extensions\ui_ext\screen_name $11191193 Ruins +ebps attributes\ebps\gameplay\campaign\buildings\wrecks\capturepoint_seaport_wreck sp\extensions\ui_ext\screen_name $11191193 Ruins +ebps attributes\ebps\gameplay\campaign\collectibles\disabled_destroyer default\extensions\ui_ext\screen_name $11201824 Destroyer +ebps attributes\ebps\gameplay\campaign\collectibles\disabled_destroyer sp\extensions\ui_ext\screen_name $11201824 Destroyer +upgrade attributes\upgrade\campaign\resources\cmap_manpower_income_rate default\upgrade_bag\ui_info\screen_name $11243817 Improve Manpower Income +upgrade attributes\upgrade\campaign\resources\cmap_manpower_income_rate default\upgrade_bag\ui_info\brief_text $11243820 Increases the amount of manpower brought in from each supply shipment. +upgrade attributes\upgrade\campaign\resources\cmap_manpower_income_rate sp\upgrade_bag\ui_info\screen_name $11243817 Improve Manpower Income +upgrade attributes\upgrade\campaign\resources\cmap_manpower_income_rate sp\upgrade_bag\ui_info\brief_text $11243820 Increases the amount of manpower brought in from each supply shipment. +ebps attributes\ebps\gameplay\campaign\collectibles\equipment_sherman default\extensions\ui_ext\screen_name $11226318 Vehicle Wreckage +ebps attributes\ebps\gameplay\campaign\collectibles\equipment_sherman sp\extensions\ui_ext\screen_name $11226318 Vehicle Wreckage +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\ui_ext\screen_name $11205152 Airfield +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\ui_ext\screen_name $11205152 Airfield +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_offmap default\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_offmap default\extensions\ui_ext\screen_name $11205152 Airfield +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_offmap sp\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_offmap sp\extensions\ui_ext\screen_name $11205152 Airfield +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\ui_ext\screen_name $11205152 Airfield +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\ui_ext\screen_name $11205152 Airfield +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\ui_ext\brief_text $11169028 Provides access to aircraft abilities including Recon, Bombing and Paradrop +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243954 L-2 Grasshopper Reconnaissance +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243955 P-47 Thunderbolt Fighter +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243953 C-47 Douglas Transport +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_airfield_small sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243952 B-25 Mitchell Bomber +ebps attributes\ebps\gameplay\campaign\collectibles\supplycache default\extensions\ui_ext\help_text $11233815 A collection of fuel and munitions. +ebps attributes\ebps\gameplay\campaign\collectibles\supplycache default\extensions\ui_ext\screen_name $11218438 Supply Cache +ebps attributes\ebps\gameplay\campaign\collectibles\supplycache sp\extensions\ui_ext\help_text $11233815 A collection of fuel and munitions. +ebps attributes\ebps\gameplay\campaign\collectibles\supplycache sp\extensions\ui_ext\screen_name $11218438 Supply Cache +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot default\extensions\ui_ext\screen_name $11168987 Fuel Depot +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot default\extensions\ui_ext\brief_text $11169029 Increases Fuel delivered with each supply shipment +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot sp\extensions\ui_ext\screen_name $11168987 Fuel Depot +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot sp\extensions\ui_ext\brief_text $11169029 Increases Fuel delivered with each supply shipment +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot_med default\extensions\ui_ext\screen_name $11168987 Fuel Depot +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot_med default\extensions\ui_ext\brief_text $11169029 Increases Fuel delivered with each supply shipment +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot_med sp\extensions\ui_ext\screen_name $11168987 Fuel Depot +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_fuel_depot_med sp\extensions\ui_ext\brief_text $11169029 Increases Fuel delivered with each supply shipment +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_hospital default\extensions\ui_ext\screen_name $11168988 Hospital +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_hospital default\extensions\ui_ext\brief_text $11169031 Improves the healing capability of nearby companies. +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_hospital sp\extensions\ui_ext\screen_name $11168988 Hospital +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_hospital sp\extensions\ui_ext\brief_text $11169031 Improves the healing capability of nearby companies. +upgrade attributes\upgrade\campaign\resources\cmap_munitions_income_rate default\upgrade_bag\ui_info\screen_name $11243818 Improve Munitions Income +upgrade attributes\upgrade\campaign\resources\cmap_munitions_income_rate default\upgrade_bag\ui_info\brief_text $11243821 Increases the amount of munitions brought in from each supply shipment. +upgrade attributes\upgrade\campaign\resources\cmap_munitions_income_rate sp\upgrade_bag\ui_info\screen_name $11243818 Improve Munitions Income +upgrade attributes\upgrade\campaign\resources\cmap_munitions_income_rate sp\upgrade_bag\ui_info\brief_text $11243821 Increases the amount of munitions brought in from each supply shipment. +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot default\extensions\ui_ext\screen_name $11168986 Munitions Depot +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot default\extensions\ui_ext\brief_text $11169030 Increases Munitions delivered with each supply shipment +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot sp\extensions\ui_ext\screen_name $11168986 Munitions Depot +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot sp\extensions\ui_ext\brief_text $11169030 Increases Munitions delivered with each supply shipment +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot_med default\extensions\ui_ext\screen_name $11168986 Munitions Depot +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot_med default\extensions\ui_ext\brief_text $11169030 Increases Munitions delivered with each supply shipment +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot_med sp\extensions\ui_ext\screen_name $11168986 Munitions Depot +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_munitions_depot_med sp\extensions\ui_ext\brief_text $11169030 Increases Munitions delivered with each supply shipment +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_partisan_hub default\extensions\ui_ext\screen_name $11168989 Partisan Hub +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_partisan_hub default\extensions\ui_ext\brief_text $11247257 Provides access to partisan abilities +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_partisan_hub sp\extensions\ui_ext\screen_name $11168989 Partisan Hub +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_partisan_hub sp\extensions\ui_ext\brief_text $11247257 Provides access to partisan abilities +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 default\upgrade_bag\ui_info\help_text $11244482 Improves the company's Heal Target ability, increasing the amount healed. +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 default\upgrade_bag\ui_info\screen_name $11234463 Trained Medics +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 sp\upgrade_bag\ui_info\help_text $11244482 Improves the company's Heal Target ability, increasing the amount healed. +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 sp\upgrade_bag\ui_info\screen_name $11234463 Trained Medics +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_2 sp\upgrade_bag\ui_info\brief_text $11158242 +ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_coastal_gun default\extensions\ui_ext\screen_name $11216535 Coastal Gun Emplacement +ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_coastal_gun default\extensions\ui_ext\brief_text $11247259 Attacks hostile ships that move within its arc of fire. +ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_coastal_gun sp\extensions\ui_ext\screen_name $11216535 Coastal Gun Emplacement +ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_coastal_gun sp\extensions\ui_ext\brief_text $11247259 Attacks hostile ships that move within its arc of fire. +ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_construction_coastal_gun default\extensions\ui_ext\screen_name $11216535 Coastal Gun Emplacement +ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_construction_coastal_gun default\extensions\ui_ext\brief_text $11247259 Attacks hostile ships that move within its arc of fire. +ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_construction_coastal_gun sp\extensions\ui_ext\brief_text $11247259 Attacks hostile ships that move within its arc of fire. +ebps attributes\ebps\gameplay\campaign\defensive_structures\emplacement_construction_coastal_gun sp\extensions\ui_ext\screen_name $11216535 Coastal Gun Emplacement +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 default\upgrade_bag\ui_info\help_text $11244480 Capturing locations reduces the supply of nearby enemy forces. +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 default\upgrade_bag\ui_info\screen_name $11234443 Influence +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 sp\upgrade_bag\ui_info\help_text $11244480 Capturing locations reduces the supply of nearby enemy forces. +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 sp\upgrade_bag\ui_info\screen_name $11234443 Influence +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_3 sp\upgrade_bag\ui_info\brief_text $11158242 +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\ui_ext\screen_name $11169692 Seaport +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\ui_ext\screen_name $11169692 Seaport +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\ui_ext\brief_text $11169032 • Can produce companies and ships \n• Raises population capacity by 10 +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243964 US Airborne\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243963 US Special Forces\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243962 US Armored\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243961 UK Indian Artillery\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243960 UK Armoured Support\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243957 South Dakota-class\nBattleship +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243958 Invincible-class\nAircraft Carrier +ebps attributes\ebps\gameplay\campaign\buildings\capturepoint_seaport sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11243959 Mahan-class\nDestroyer +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 default\upgrade_bag\ui_info\help_text $11244481 Attacking detachments doesn't cost an action point. +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 default\upgrade_bag\ui_info\screen_name $11183210 Breakthrough +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 sp\upgrade_bag\ui_info\help_text $11244481 Attacking detachments doesn't cost an action point. +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 sp\upgrade_bag\ui_info\screen_name $11183210 Breakthrough +upgrade attributes\upgrade\campaign\skills\armor_type\armor_skill_unlock_4 sp\upgrade_bag\ui_info\brief_text $11158242 +ebps attributes\ebps\gameplay\campaign\defensive_structures\obstacle_supply_line_rubble default\extensions\ui_ext\help_text $11194929 Description:\n- Blocks unit movement\n- Blocks supply lines +ebps attributes\ebps\gameplay\campaign\defensive_structures\obstacle_supply_line_rubble default\extensions\ui_ext\screen_name $11205370 Rubble Obstacle +ebps attributes\ebps\gameplay\campaign\defensive_structures\obstacle_supply_line_rubble sp\extensions\ui_ext\help_text $11194929 Description:\n- Blocks unit movement\n- Blocks supply lines +ebps attributes\ebps\gameplay\campaign\defensive_structures\obstacle_supply_line_rubble sp\extensions\ui_ext\screen_name $11205370 Rubble Obstacle +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 default\upgrade_bag\ui_info\help_text $11244482 Improves the company's Heal Target ability, increasing the amount healed. +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 default\upgrade_bag\ui_info\screen_name $11234463 Trained Medics +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 sp\upgrade_bag\ui_info\help_text $11244482 Improves the company's Heal Target ability, increasing the amount healed. +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 sp\upgrade_bag\ui_info\screen_name $11234463 Trained Medics +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_2 sp\upgrade_bag\ui_info\brief_text $11158242 +ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate default\extensions\ui_ext\screen_name $11235898 Large Fuel Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate default\extensions\ui_ext\help_text $11243683 Grants 100 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate default\extensions\ui_ext\brief_text $11243683 Grants 100 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate sp\extensions\ui_ext\screen_name $11235898 Large Fuel Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate sp\extensions\ui_ext\help_text $11243683 Grants 100 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\large_fuel_crate sp\extensions\ui_ext\brief_text $11243683 Grants 100 fuel. +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 default\upgrade_bag\ui_info\help_text $11244483 Decreases the company's detachment build time. +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 default\upgrade_bag\ui_info\screen_name $11234464 Rapid Construction +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 sp\upgrade_bag\ui_info\help_text $11244483 Decreases the company's detachment build time. +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 sp\upgrade_bag\ui_info\screen_name $11234464 Rapid Construction +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_3 sp\upgrade_bag\ui_info\brief_text $11158242 +ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate default\extensions\ui_ext\screen_name $11243691 Large Manpower Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate default\extensions\ui_ext\help_text $11243686 Grants 150 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate default\extensions\ui_ext\brief_text $11243686 Grants 150 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate sp\extensions\ui_ext\screen_name $11243691 Large Manpower Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate sp\extensions\ui_ext\help_text $11243686 Grants 150 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\large_manpower_crate sp\extensions\ui_ext\brief_text $11243686 Grants 150 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate default\extensions\ui_ext\screen_name $11192219 Large Munitions Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate default\extensions\ui_ext\help_text $11243687 Grants 150 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate default\extensions\ui_ext\brief_text $11243687 Grants 150 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate sp\extensions\ui_ext\screen_name $11192219 Large Munitions Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate sp\extensions\ui_ext\help_text $11243687 Grants 150 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\large_munitions_crate sp\extensions\ui_ext\brief_text $11243687 Grants 150 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate default\extensions\ui_ext\screen_name $11192225 Medium Fuel Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate default\extensions\ui_ext\help_text $11243698 Grants 50 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate default\extensions\ui_ext\brief_text $11243698 Grants 50 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate sp\extensions\ui_ext\screen_name $11192225 Medium Fuel Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate sp\extensions\ui_ext\help_text $11243698 Grants 50 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_fuel_crate sp\extensions\ui_ext\brief_text $11243698 Grants 50 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate default\extensions\ui_ext\screen_name $11192222 Medium Manpower Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate default\extensions\ui_ext\help_text $11243685 Grants 100 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate default\extensions\ui_ext\brief_text $11243685 Grants 100 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate sp\extensions\ui_ext\screen_name $11192222 Medium Manpower Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate sp\extensions\ui_ext\help_text $11243685 Grants 100 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_manpower_crate sp\extensions\ui_ext\brief_text $11243685 Grants 100 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate default\extensions\ui_ext\screen_name $11235469 Medium Munitions Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate default\extensions\ui_ext\help_text $11243695 Grants 100 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate default\extensions\ui_ext\brief_text $11243695 Grants 100 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate sp\extensions\ui_ext\screen_name $11235469 Medium Munitions Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate sp\extensions\ui_ext\help_text $11243695 Grants 100 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\medium_munitions_crate sp\extensions\ui_ext\brief_text $11243695 Grants 100 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate default\extensions\ui_ext\help_text $11243702 Grants 25 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate default\extensions\ui_ext\screen_name $11243699 Small Fuel Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate default\extensions\ui_ext\brief_text $11243702 Grants 25 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate sp\extensions\ui_ext\help_text $11243702 Grants 25 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate sp\extensions\ui_ext\screen_name $11243699 Small Fuel Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\small_fuel_crate sp\extensions\ui_ext\brief_text $11243702 Grants 25 fuel. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate default\extensions\ui_ext\screen_name $11243703 Small Manpower Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate default\extensions\ui_ext\help_text $11243706 Grants 50 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate default\extensions\ui_ext\brief_text $11243706 Grants 50 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate sp\extensions\ui_ext\screen_name $11243703 Small Manpower Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate sp\extensions\ui_ext\help_text $11243706 Grants 50 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_manpower_crate sp\extensions\ui_ext\brief_text $11243706 Grants 50 manpower. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate default\extensions\ui_ext\help_text $11243710 Grants 50 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate default\extensions\ui_ext\screen_name $11243707 Small Munitions Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate default\extensions\ui_ext\brief_text $11243710 Grants 50 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate sp\extensions\ui_ext\help_text $11243710 Grants 50 munitions. +ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate sp\extensions\ui_ext\screen_name $11243707 Small Munitions Crate +ebps attributes\ebps\gameplay\campaign\resource_crates\small_munitions_crate sp\extensions\ui_ext\brief_text $11243710 Grants 50 munitions. +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 default\upgrade_bag\ui_info\help_text $11244484 Capturing locations doesn't cost an action point. +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 default\upgrade_bag\ui_info\screen_name $11234459 Liberate +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 sp\upgrade_bag\ui_info\help_text $11244484 Capturing locations doesn't cost an action point. +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 sp\upgrade_bag\ui_info\screen_name $11234459 Liberate +upgrade attributes\upgrade\campaign\skills\infantry_type\infantry_skill_unlock_4 sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\air_and_sea_company_skill_unlock_5 default\upgrade_bag\ui_info\help_text $11259522 Improves the Company's Air Recon trait, decreasing the damage received by enemy companies marked by a Recon Loiter aircraft by 40%. +upgrade attributes\upgrade\campaign\skills\air_and_sea_company_skill_unlock_5 default\upgrade_bag\ui_info\screen_name $11259471 Elite Air Recon +upgrade attributes\upgrade\campaign\skills\air_and_sea_company_skill_unlock_5 sp\upgrade_bag\ui_info\help_text $11259522 Improves the Company's Air Recon trait, decreasing the damage received by enemy companies marked by a Recon Loiter aircraft by 40%. +upgrade attributes\upgrade\campaign\skills\air_and_sea_company_skill_unlock_5 sp\upgrade_bag\ui_info\screen_name $11259471 Elite Air Recon +upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 default\upgrade_bag\ui_info\help_text $11244474 Improves the C-47's Company Paradrop ability, increasing the range and decreasing the cost. +upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 default\upgrade_bag\ui_info\screen_name $11234595 Elite Paratroopers Trait +upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 sp\upgrade_bag\ui_info\help_text $11244474 Improves the C-47's Company Paradrop ability, increasing the range and decreasing the cost. +upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 sp\upgrade_bag\ui_info\screen_name $11234595 Elite Paratroopers Trait +upgrade attributes\upgrade\campaign\skills\airborne_company_skill_unlock_5 sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 default\upgrade_bag\ui_info\help_text $11244475 Improves the Company's Loot Ability, increasing the range and amount looted. +upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 default\upgrade_bag\ui_info\screen_name $11234711 Elite Platoons Trait +upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 sp\upgrade_bag\ui_info\help_text $11244475 Improves the Company's Loot Ability, increasing the range and amount looted. +upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 sp\upgrade_bag\ui_info\screen_name $11234711 Elite Platoons Trait +upgrade attributes\upgrade\campaign\skills\armored_company_skill_unlock_5 sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 default\upgrade_bag\ui_info\help_text $11244476 Improves the Company's Barrage ability, increasing the range and decreasing the cost. +upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 default\upgrade_bag\ui_info\screen_name $11234712 Elite Heavy Weapons Trait +upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 sp\upgrade_bag\ui_info\help_text $11244476 Improves the Company's Barrage ability, increasing the range and decreasing the cost. +upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 sp\upgrade_bag\ui_info\screen_name $11234712 Elite Heavy Weapons Trait +upgrade attributes\upgrade\campaign\skills\artillery_company_skill_unlock_5 sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 default\upgrade_bag\ui_info\help_text $11244477 Grants a Support Ability that can be used to call-in Medical Trucks during real-time battles. +upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 default\upgrade_bag\ui_info\screen_name $11234440 Medical Support +upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 sp\upgrade_bag\ui_info\help_text $11244477 Grants a Support Ability that can be used to call-in Medical Trucks during real-time battles. +upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 sp\upgrade_bag\ui_info\screen_name $11234440 Medical Support +upgrade attributes\upgrade\campaign\skills\default_skill_unlock_1 sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 default\upgrade_bag\ui_info\help_text $11244478 Improves the Company's Movement, doubles the amount of movement points from veterancy. +upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 default\upgrade_bag\ui_info\screen_name $11234713 Elite Commandos Trait +upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 sp\upgrade_bag\ui_info\help_text $11244478 Improves the Company's Movement, doubles the amount of movement points from veterancy. +upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 sp\upgrade_bag\ui_info\screen_name $11234713 Elite Commandos Trait +upgrade attributes\upgrade\campaign\skills\spec_ops_company_skill_unlock_5 sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\ui_info\help_text $11260271 Targets Self +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\ui_info\screen_name $11226232 March +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\ui_info\brief_text $11244485 Increases movement range but disables Attack, Capture, and most abilities. +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\ui_info\extra_text_formatter\formatter $11260715 Increases movement by +%1%. +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11227875 Not Encircled +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 default\upgrade_bag\requirements\required_action_point\ui_name $11224042 Not enough Action Points +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\ui_info\help_text $11260271 Targets Self +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\ui_info\screen_name $11226232 March +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\ui_info\brief_text $11244485 Increases movement range but disables Attack, Capture, and most abilities. +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11260715 Increases movement by +%1%. +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11227875 Not Encircled +upgrade attributes\upgrade\campaign\stances\cmap_stance_1 sp\upgrade_bag\requirements\required_action_point\ui_name $11224042 Not enough Action Points +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\ui_info\help_text $11260271 Targets Self +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\ui_info\screen_name $11226234 Patrol +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\ui_info\brief_text $11260717 Increases company vision range and reveals hidden enemies but disables Attack, Capture, and most abilities. +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11227875 Not Encircled +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 default\upgrade_bag\requirements\required_action_point\ui_name $11224042 Not enough Action Points +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\ui_info\help_text $11260271 Targets Self +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\ui_info\screen_name $11226234 Patrol +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\ui_info\brief_text $11260717 Increases company vision range and reveals hidden enemies but disables Attack, Capture, and most abilities. +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258730 +%1% vision range. +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\requirements\required_statemodelbool\ui_name $11227056 Supply +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11227875 Not Encircled +upgrade attributes\upgrade\campaign\stances\cmap_stance_2 sp\upgrade_bag\requirements\required_action_point\ui_name $11224042 Not enough Action Points +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\ui_info\extra_text $11244442 Heal and Build +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\ui_info\help_text $11244487 • Access to Heal and Repair Abilities.\n• Access to Detachment's Constructions.\n• Disables Attack and Move Commands. +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\ui_info\screen_name $11230189 Order: Encamp Stance +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\ui_info\brief_text $11244461 Only 1 Stance Active Per Turn\nResets Each Turn +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 default\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\ui_info\extra_text $11244442 Heal and Build +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\ui_info\help_text $11244487 • Access to Heal and Repair Abilities.\n• Access to Detachment's Constructions.\n• Disables Attack and Move Commands. +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\ui_info\screen_name $11230189 Order: Encamp Stance +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\ui_info\brief_text $11244461 Only 1 Stance Active Per Turn\nResets Each Turn +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230161 Not Marching +upgrade attributes\upgrade\campaign\stances\cmap_stance_3 sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11230162 Not Patrolling +upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock default\upgrade_bag\ui_info\help_text $11204316 Description: Ambush Stance unlocks auto-attack and camouflages the unit +upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock default\upgrade_bag\ui_info\screen_name $11200205 Unlock: Ambush Stance +upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock default\upgrade_bag\ui_info\brief_text $11194121 Target: Self +upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock sp\upgrade_bag\ui_info\help_text $11204316 Description: Ambush Stance unlocks auto-attack and camouflages the unit +upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock sp\upgrade_bag\ui_info\screen_name $11200205 Unlock: Ambush Stance +upgrade attributes\upgrade\campaign\stances\cmap_stance_ambush_unlock sp\upgrade_bag\ui_info\brief_text $11194121 Target: Self +upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock default\upgrade_bag\ui_info\help_text $11204317 Description: Dig-in Stance increases Defense Rating, enables healing, and resists all battle statuses +upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock default\upgrade_bag\ui_info\screen_name $11244437 Unlock: Dig-in Stance +upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock default\upgrade_bag\ui_info\brief_text $11194121 Target: Self +upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock sp\upgrade_bag\ui_info\help_text $11204317 Description: Dig-in Stance increases Defense Rating, enables healing, and resists all battle statuses +upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock sp\upgrade_bag\ui_info\screen_name $11244437 Unlock: Dig-in Stance +upgrade attributes\upgrade\campaign\stances\cmap_stance_dig_in_unlock sp\upgrade_bag\ui_info\brief_text $11194121 Target: Self +upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock default\upgrade_bag\ui_info\help_text $11204319 Description: Siege Stance unlocks the Barrage Ability and increases attack rating +upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock default\upgrade_bag\ui_info\screen_name $11200202 Unlock: Siege Stance +upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock default\upgrade_bag\ui_info\brief_text $11194121 Target: Self +upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock sp\upgrade_bag\ui_info\help_text $11204319 Description: Siege Stance unlocks the Barrage Ability and increases attack rating +upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock sp\upgrade_bag\ui_info\screen_name $11200202 Unlock: Siege Stance +upgrade attributes\upgrade\campaign\stances\cmap_stance_siege_unlock sp\upgrade_bag\ui_info\brief_text $11194121 Target: Self +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company default\upgrade_bag\ui_info\screen_name $11259461 Air Recon +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company default\upgrade_bag\ui_info\brief_text $11259459 Receive 20% less damage from enemy companies that are marked by a Recon Loiter aircraft. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company sp\upgrade_bag\ui_info\screen_name $11259461 Air Recon +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company sp\upgrade_bag\ui_info\brief_text $11259459 Receive 20% less damage from enemy companies that are marked by a Recon Loiter aircraft. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company_improved default\upgrade_bag\ui_info\screen_name $11259471 Elite Air Recon +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company_improved default\upgrade_bag\ui_info\brief_text $11259472 Receive 40% less damage from enemy companies that are marked by a Recon Loiter aircraft. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company_improved sp\upgrade_bag\ui_info\screen_name $11259471 Elite Air Recon +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_air_and_sea_company_improved sp\upgrade_bag\ui_info\brief_text $11259472 Receive 40% less damage from enemy companies that are marked by a Recon Loiter aircraft. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company default\upgrade_bag\ui_info\screen_name $11186700 Paratroopers +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company default\upgrade_bag\ui_info\brief_text $11244757 Replenish some health and movement points when paradropping from a C-47 Douglas. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company sp\upgrade_bag\ui_info\screen_name $11186700 Paratroopers +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company sp\upgrade_bag\ui_info\brief_text $11244757 Replenish some health and movement points when paradropping from a C-47 Douglas. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company_improved default\upgrade_bag\ui_info\screen_name $11234716 Elite Paratroopers +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company_improved default\upgrade_bag\ui_info\brief_text $11244758 Replenish some health and movement points when paradropping from a C-47 Douglas.\n• Increases range and decreases cost. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company_improved sp\upgrade_bag\ui_info\screen_name $11234716 Elite Paratroopers +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_airborne_company_improved sp\upgrade_bag\ui_info\brief_text $11244758 Replenish some health and movement points when paradropping from a C-47 Douglas.\n• Increases range and decreases cost. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company default\upgrade_bag\ui_info\screen_name $11234620 Platoons +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company default\upgrade_bag\ui_info\brief_text $11244749 Unlocks the Company's Loot ability. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company sp\upgrade_bag\ui_info\screen_name $11234620 Platoons +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company sp\upgrade_bag\ui_info\brief_text $11244749 Unlocks the Company's Loot ability. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company_improved default\upgrade_bag\ui_info\screen_name $11235196 Elite Platoons +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company_improved default\upgrade_bag\ui_info\brief_text $11244750 Unlocks the Company's Loot ability.\n• Increases range and amount looted. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company_improved sp\upgrade_bag\ui_info\screen_name $11235196 Elite Platoons +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_armor_company_improved sp\upgrade_bag\ui_info\brief_text $11244750 Unlocks the Company's Loot ability.\n• Increases range and amount looted. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company default\upgrade_bag\ui_info\screen_name $11214885 Heavy Weapons +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company default\upgrade_bag\ui_info\brief_text $11244751 Unlocks the Company's Barrage ability. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company sp\upgrade_bag\ui_info\screen_name $11214885 Heavy Weapons +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company sp\upgrade_bag\ui_info\brief_text $11244751 Unlocks the Company's Barrage ability. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company_improved default\upgrade_bag\ui_info\screen_name $11234715 Elite Heavy Weapons +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company_improved default\upgrade_bag\ui_info\brief_text $11244752 Unlocks the Company's Barrage ability.\n• Increases range and decreases cost. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company_improved sp\upgrade_bag\ui_info\screen_name $11234715 Elite Heavy Weapons +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_artillery_company_improved sp\upgrade_bag\ui_info\brief_text $11244752 Unlocks the Company's Barrage ability.\n• Increases range and decreases cost. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_infantry_company default\upgrade_bag\ui_info\screen_name $11223060 Well-supplied +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_infantry_company default\upgrade_bag\ui_info\brief_text $11244494 Increases the company's supply recovery rate. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_infantry_company sp\upgrade_bag\ui_info\screen_name $11223060 Well-supplied +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_infantry_company sp\upgrade_bag\ui_info\brief_text $11244494 Increases the company's supply recovery rate. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_mechanized_company default\upgrade_bag\ui_info\screen_name $11218167 Rapid Deployment +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_mechanized_company default\upgrade_bag\ui_info\brief_text $11244495 Increases the company's Movement Points. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_mechanized_company sp\upgrade_bag\ui_info\screen_name $11218167 Rapid Deployment +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_mechanized_company sp\upgrade_bag\ui_info\brief_text $11244495 Increases the company's Movement Points. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company default\upgrade_bag\ui_info\screen_name $11214878 Commandos +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company default\upgrade_bag\ui_info\brief_text $11244496 Improves the company's movement across rough terrain, mountain passes, and ruined bridges. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company sp\upgrade_bag\ui_info\screen_name $11214878 Commandos +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company sp\upgrade_bag\ui_info\brief_text $11244496 Improves the company's movement across rough terrain, mountain passes, and ruined bridges. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company_improved default\upgrade_bag\ui_info\screen_name $11234714 Elite Commandos +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company_improved default\upgrade_bag\ui_info\brief_text $11244754 Improves the Company's movement across rough terrain, mountain passes, and ruined bridges.\n• Increases movement points from supply. +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company_improved sp\upgrade_bag\ui_info\screen_name $11234714 Elite Commandos +upgrade attributes\upgrade\campaign\traits\company_traits\cmap_trait_special_forces_company_improved sp\upgrade_bag\ui_info\brief_text $11244754 Improves the Company's movement across rough terrain, mountain passes, and ruined bridges.\n• Increases movement points from supply. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_3 default\upgrade_bag\ui_info\screen_name $11189770 Air Support +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_3 default\upgrade_bag\ui_info\brief_text $11244500 Free C-47 Douglas aircraft at airfields when captured. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_3 sp\upgrade_bag\ui_info\screen_name $11189770 Air Support +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_3 sp\upgrade_bag\ui_info\brief_text $11244500 Free C-47 Douglas aircraft at airfields when captured. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_4 default\upgrade_bag\ui_info\screen_name $11260422 Hard Chargers +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_4 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260419 Reduced damage taken from detachments by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_4 sp\upgrade_bag\ui_info\screen_name $11260422 Hard Chargers +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_4 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11260419 Reduced damage taken from detachments by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_5 default\upgrade_bag\ui_info\screen_name $11260423 Medics +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_5 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260420 Reduces resource cost of Heal Target by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_5 sp\upgrade_bag\ui_info\screen_name $11260423 Medics +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_american_5 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11260420 Reduces resource cost of Heal Target by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_1 default\upgrade_bag\ui_info\screen_name $11218074 Fortified Positions +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_1 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11244501 Decreases the cost of detachments by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_1 sp\upgrade_bag\ui_info\screen_name $11218074 Fortified Positions +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_1 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11244501 Decreases the cost of detachments by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_3 default\upgrade_bag\ui_info\screen_name $11219795 Naval Support +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_3 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11244503 Decreases the cost of the Company Transport ability at seaports by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_3 sp\upgrade_bag\ui_info\screen_name $11219795 Naval Support +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_3 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11244503 Decreases the cost of the Company Transport ability at seaports by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_4 default\upgrade_bag\ui_info\screen_name $11260425 Dug In +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_4 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260421 Reduce damage taken when attacked by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_4 sp\upgrade_bag\ui_info\screen_name $11260425 Dug In +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_british_4 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11260421 Reduce damage taken when attacked by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_1 default\upgrade_bag\ui_info\screen_name $11218074 Fortified Positions +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_1 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11244501 Decreases the cost of detachments by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_1 sp\upgrade_bag\ui_info\screen_name $11218074 Fortified Positions +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_1 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11244501 Decreases the cost of detachments by %1%%%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_2 default\upgrade_bag\ui_info\screen_name $11218073 Bolstered Forces +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_2 default\upgrade_bag\ui_info\brief_text_formatter\formatter $11244499 Increases the company's max health by %1%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_2 sp\upgrade_bag\ui_info\screen_name $11218073 Bolstered Forces +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_2 sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11244499 Increases the company's max health by %1%. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_3 default\upgrade_bag\ui_info\screen_name $11223060 Well-supplied +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_3 default\upgrade_bag\ui_info\brief_text $11244506 Increases the company's supply recovery rate. +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_3 sp\upgrade_bag\ui_info\screen_name $11223060 Well-supplied +upgrade attributes\upgrade\campaign\traits\faction_traits\cmap_trait_german_3 sp\upgrade_bag\ui_info\brief_text $11244506 Increases the company's supply recovery rate. +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft default\upgrade_bag\ui_info\help_text $11218078 Description:\n• Vulnerable to Anti-Aircraft type weapons. +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft default\upgrade_bag\ui_info\screen_name $11244439 Unit Type: +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft sp\upgrade_bag\ui_info\help_text $11218078 Description:\n• Vulnerable to Anti-Aircraft type weapons. +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft sp\upgrade_bag\ui_info\screen_name $11244439 Unit Type: +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_aircraft sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_armor default\upgrade_bag\ui_info\screen_name $11214891 Armored Type +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_armor default\upgrade_bag\ui_info\brief_text $11244507 Vulnerable to anti-armor weapons. +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_armor sp\upgrade_bag\ui_info\screen_name $11214891 Armored Type +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_armor sp\upgrade_bag\ui_info\brief_text $11244507 Vulnerable to anti-armor weapons. +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_infantry default\upgrade_bag\ui_info\screen_name $11232945 Infantry Type +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_infantry default\upgrade_bag\ui_info\brief_text $11244508 Vulnerable to anti-infantry weapons. +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_infantry sp\upgrade_bag\ui_info\screen_name $11232945 Infantry Type +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_infantry sp\upgrade_bag\ui_info\brief_text $11244508 Vulnerable to anti-infantry weapons. +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel default\upgrade_bag\ui_info\extra_text $11159402 Passive +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel default\upgrade_bag\ui_info\help_text $11218077 Description:\n• +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel default\upgrade_bag\ui_info\screen_name $11244440 Unit Type: +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel default\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel sp\upgrade_bag\ui_info\extra_text $11159402 Passive +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel sp\upgrade_bag\ui_info\help_text $11218077 Description:\n• +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel sp\upgrade_bag\ui_info\screen_name $11244440 Unit Type: +upgrade attributes\upgrade\campaign\traits\unit_type\cmap_type_vessel sp\upgrade_bag\ui_info\brief_text $11158242 +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us default\upgrade_bag\ui_info\screen_name $11234204 Unlock Bomber +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us default\upgrade_bag\ui_info\brief_text $11244509 Unlocks the B-25 Mitchell Bomber aircraft for purchase at airfields. The B-25 can quickly destroy enemy emplacements and weaken defenses. +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us sp\upgrade_bag\ui_info\screen_name $11234204 Unlock Bomber +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_b25_us sp\upgrade_bag\ui_info\brief_text $11244509 Unlocks the B-25 Mitchell Bomber aircraft for purchase at airfields. The B-25 can quickly destroy enemy emplacements and weaken defenses. +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us default\upgrade_bag\ui_info\screen_name $11234205 Unlock Fighter +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us default\upgrade_bag\ui_info\brief_text $11244510 Unlocks the P-47 Thunderbolt Fighter for purchase at airfields. The P-47 provides strong defense against enemy aircraft. +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us sp\upgrade_bag\ui_info\screen_name $11234205 Unlock Fighter +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_aircraft_p47_us sp\upgrade_bag\ui_info\brief_text $11244510 Unlocks the P-47 Thunderbolt Fighter for purchase at airfields. The P-47 provides strong defense against enemy aircraft. +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_airborne_us default\upgrade_bag\ui_info\screen_name $11195271 US Airborne Company +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_airborne_us sp\upgrade_bag\ui_info\screen_name $11195271 US Airborne Company +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_armored_uk default\upgrade_bag\ui_info\screen_name $11195270 UK Armored Support Company +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_armored_uk sp\upgrade_bag\ui_info\screen_name $11195270 UK Armored Support Company +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_armored_us default\upgrade_bag\ui_info\screen_name $11201465 US Armored Company +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_armored_us sp\upgrade_bag\ui_info\screen_name $11201465 US Armored Company +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_artillery_uk default\upgrade_bag\ui_info\screen_name $11195272 UK Indian Artillery Company +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_artillery_uk sp\upgrade_bag\ui_info\screen_name $11195272 UK Indian Artillery Company +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_spec_ops_us default\upgrade_bag\ui_info\screen_name $11195261 US Special Forces Company +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_company_spec_ops_us sp\upgrade_bag\ui_info\screen_name $11195261 US Special Forces Company +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk default\upgrade_bag\ui_info\screen_name $11234207 Unlock Aircraft Carrier +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk default\upgrade_bag\ui_info\brief_text $11244511 Unlocks the Invincible-class Aircraft Carrier for purchase at seaports. Carriers can produce and deploy aircraft. +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk sp\upgrade_bag\ui_info\screen_name $11234207 Unlock Aircraft Carrier +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_aircraft_carrier_uk sp\upgrade_bag\ui_info\brief_text $11244511 Unlocks the Invincible-class Aircraft Carrier for purchase at seaports. Carriers can produce and deploy aircraft. +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk default\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk default\upgrade_bag\ui_info\screen_name $11234206 Unlock Battleship +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk default\upgrade_bag\ui_info\brief_text $11244512 Unlocks the South Dakota-class Battleship for purchase at seaports. Battleships can produce companies and use a powerful barrage. +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk sp\upgrade_bag\ui_info\extra_text $11158242 +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk sp\upgrade_bag\ui_info\screen_name $11234206 Unlock Battleship +upgrade attributes\upgrade\campaign\unlocks\cmap_unlock_vessel_battleship_uk sp\upgrade_bag\ui_info\brief_text $11244512 Unlocks the South Dakota-class Battleship for purchase at seaports. Battleships can produce companies and use a powerful barrage. +upgrade attributes\upgrade\common\buildings\forward_retreat_point_common default\upgrade_bag\ui_info\brief_text $11264970 Upgrades the structure to act as a Forward Retreat Points. This grants a toggleable ability that allows retreating units to fallback to structure's location while the ability is active. +upgrade attributes\upgrade\common\buildings\forward_retreat_point_common default\upgrade_bag\ui_info\help_text $11264969 Structure upgrade +upgrade attributes\upgrade\common\buildings\forward_retreat_point_common default\upgrade_bag\ui_info\screen_name $11264968 Forward Retreat Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_coh2 default\extensions\ui_ext\brief_text $11229847 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_coh2 sp\extensions\ui_ext\brief_text $11229847 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high default\extensions\ui_ext\screen_name $11229886 High Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high default\extensions\ui_ext\brief_text $11229848 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high sp\extensions\ui_ext\screen_name $11229886 High Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high sp\extensions\ui_ext\brief_text $11229848 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_rect15x20 default\extensions\ui_ext\screen_name $11229885 High Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_rect15x20 default\extensions\ui_ext\brief_text $11229850 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_rect15x20 sp\extensions\ui_ext\screen_name $11229885 High Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_rect15x20 sp\extensions\ui_ext\brief_text $11229850 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_square10x10 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_square10x10 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_square10x10 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_square10x10 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_square7x7 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_square7x7 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_square7x7 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_high_square7x7 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low default\extensions\ui_ext\screen_name $11229884 Low Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low default\extensions\ui_ext\brief_text $11229849 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low sp\extensions\ui_ext\screen_name $11229884 Low Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low sp\extensions\ui_ext\brief_text $11229849 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium default\extensions\ui_ext\screen_name $11229882 Medium Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium default\extensions\ui_ext\brief_text $11229852 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium sp\extensions\ui_ext\screen_name $11229882 Medium Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium sp\extensions\ui_ext\brief_text $11229852 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_rect15x20 default\extensions\ui_ext\screen_name $11229883 Low Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_rect15x20 default\extensions\ui_ext\brief_text $11229851 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_rect15x20 sp\extensions\ui_ext\screen_name $11229883 Low Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_rect15x20 sp\extensions\ui_ext\brief_text $11229851 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_rect15x20 default\extensions\ui_ext\screen_name $11229881 Medium Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_rect15x20 default\extensions\ui_ext\brief_text $11229853 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_rect15x20 sp\extensions\ui_ext\screen_name $11229881 Medium Fuel Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_rect15x20 sp\extensions\ui_ext\brief_text $11229853 Increases Fuel income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_square10x10 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_square10x10 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_square10x10 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_square10x10 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_square10x10 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_square10x10 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_square10x10 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_square10x10 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_square7x7 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_square7x7 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_square7x7 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_low_square7x7 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_square7x7 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_square7x7 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_square7x7 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\fuel\territory_fuel_point_medium_square7x7 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_square10x10 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_square10x10 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_square10x10 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_square10x10 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_coh2 default\extensions\ui_ext\brief_text $11229854 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_coh2 sp\extensions\ui_ext\brief_text $11229854 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_square7x7 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_square7x7 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_square7x7 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_square7x7 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high default\extensions\ui_ext\screen_name $11229880 High Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high default\extensions\ui_ext\brief_text $11229855 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high sp\extensions\ui_ext\screen_name $11229880 High Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high sp\extensions\ui_ext\brief_text $11229855 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_rect15x20 default\extensions\ui_ext\screen_name $11229879 High Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_rect15x20 default\extensions\ui_ext\brief_text $11229856 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_rect15x20 sp\extensions\ui_ext\screen_name $11229879 High Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_rect15x20 sp\extensions\ui_ext\brief_text $11229856 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp default\extensions\ui_ext\help_text $11205827 Increases Manpower income. Can be upgraded to provide healing and reinforcement. +ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp default\extensions\ui_ext\help_text_world $11205827 Increases Manpower income. Can be upgraded to provide healing and reinforcement. +ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp sp\extensions\ui_ext\help_text $11205827 Increases Manpower income. Can be upgraded to provide healing and reinforcement. +ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp sp\extensions\ui_ext\help_text_world $11205827 Increases Manpower income. Can be upgraded to provide healing and reinforcement. +ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\sp\territory_strategic_point_sp sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_square10x10 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_square10x10 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_square10x10 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_square10x10 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +upgrade attributes\upgrade\dev\templates\weapon_upgrade default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +upgrade attributes\upgrade\dev\templates\weapon_upgrade default\upgrade_bag\requirements\required_inventory_capacity\ui_name $11243752 Open Weapon Slots +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_square7x7 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_square7x7 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_square7x7 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_high_square7x7 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low default\extensions\ui_ext\screen_name $11229878 Low Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low default\extensions\ui_ext\brief_text $11229857 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low sp\extensions\ui_ext\screen_name $11229878 Low Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low sp\extensions\ui_ext\brief_text $11229857 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_rect15x20 default\extensions\ui_ext\screen_name $11229877 Low Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_rect15x20 default\extensions\ui_ext\brief_text $11229858 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_rect15x20 sp\extensions\ui_ext\screen_name $11229877 Low Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_rect15x20 sp\extensions\ui_ext\brief_text $11229858 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_square10x10 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_square10x10 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_square10x10 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_square10x10 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_square7x7 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_square7x7 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_square7x7 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_low_square7x7 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium default\extensions\ui_ext\screen_name $11229875 Medium Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium default\extensions\ui_ext\brief_text $11229859 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium sp\extensions\ui_ext\screen_name $11229875 Medium Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium sp\extensions\ui_ext\brief_text $11229859 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_command_invisible default\extensions\ui_ext\screen_name $11229876 Medium Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_command_invisible default\extensions\ui_ext\brief_text $11229860 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_command_invisible sp\extensions\ui_ext\screen_name $11229876 Medium Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_command_invisible sp\extensions\ui_ext\brief_text $11229860 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_rect15x20 default\extensions\ui_ext\screen_name $11229874 Medium Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_rect15x20 default\extensions\ui_ext\brief_text $11229861 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_rect15x20 sp\extensions\ui_ext\screen_name $11229874 Medium Munitions Point +ebps attributes\ebps\gameplay\strategic_points\munitions\territory_munitions_point_medium_rect15x20 sp\extensions\ui_ext\brief_text $11229861 Increases Munitions income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_coh2 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_coh2 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_coh2 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_coh2 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_command default\extensions\ui_ext\screen_name $11229871 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_command default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_command sp\extensions\ui_ext\screen_name $11229871 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_command sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_rect15x20 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_rect15x20 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_rect15x20 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_rect15x20 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_square10x10 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_square10x10 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_square10x10 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_square10x10 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_square7x7 default\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_square7x7 default\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_square7x7 sp\extensions\ui_ext\screen_name $11229873 Strategic Point +ebps attributes\ebps\gameplay\strategic_points\strategic\territory_strategic_point_square7x7 sp\extensions\ui_ext\brief_text $11229862 Increases Manpower income when captured. Must be connected to a friendly HQ to provide resources. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_larger default\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_larger default\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_larger sp\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_larger sp\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_high default\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_high sp\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point default\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point default\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point sp\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point sp\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_low default\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_low sp\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_medium default\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_pennant_medium sp\extensions\ui_ext\brief_text $11206296 Can be garrisoned by infantry and HMG teams. Provides heavy cover and prevents suppression. Vulnerable to flamethrowers, grenades and breaching. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_rect15x20 default\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_rect15x20 default\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_rect15x20 sp\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_rect15x20 sp\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_smaller default\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_smaller default\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_smaller sp\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_smaller sp\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_square10x10 default\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_square10x10 default\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_square10x10 sp\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_square10x10 sp\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_square7x7 default\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_square7x7 default\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_square7x7 sp\extensions\ui_ext\screen_name $11229869 Victory Point +ebps attributes\ebps\gameplay\strategic_points\victory\territory_victory_point_square7x7 sp\extensions\ui_ext\brief_text $11229867 Capture and control the most Victory Points in order to defeat the enemy. +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak default\extensions\ui_ext\help_text $11235661 Field Support / Emplacement +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak default\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak default\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak default\extensions\ui_ext\extra_text $11183406 Passively heals infantry. +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak sp\extensions\ui_ext\help_text $11235661 Field Support / Emplacement +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak sp\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak sp\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_ak sp\extensions\ui_ext\extra_text $11183406 Passively heals infantry. +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us default\extensions\ui_ext\help_text $11235661 Field Support / Emplacement +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us default\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us default\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us default\extensions\ui_ext\extra_text $11183406 Passively heals infantry. +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us sp\extensions\ui_ext\help_text $11235661 Field Support / Emplacement +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us sp\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us sp\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. +ebps attributes\ebps\gameplay\strategic_points\territory_medic_station_us sp\extensions\ui_ext\extra_text $11183406 Passively heals infantry. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak default\extensions\ui_ext\screen_name $11185810 Reinforced Barbed Wire Fence +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak default\extensions\ui_ext\brief_text $11261703 Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak sp\extensions\ui_ext\screen_name $11185810 Reinforced Barbed Wire Fence +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_reinforced_ak sp\extensions\ui_ext\brief_text $11261703 Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak default\extensions\ui_ext\screen_name $11198143 HMG Nest +ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak default\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak default\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak sp\extensions\ui_ext\screen_name $11198143 HMG Nest +ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak sp\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\base_defense_ak sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\ui_ext\screen_name $11260054 Transfer Depot +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\ui_ext\brief_text $11260056 Transfer Depots allow for the trade of fuel or munitions to manpower and protects the resource point from capture. Conversion rates are improved when placed on higher value resource points. Can be upgraded to act as a forward retreat point. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\ui_ext\help_text $11235484 Economic structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\ui_ext\screen_name $11260054 Transfer Depot +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\ui_ext\brief_text $11260056 Transfer Depots allow for the trade of fuel or munitions to manpower and protects the resource point from capture. Conversion rates are improved when placed on higher value resource points. Can be upgraded to act as a forward retreat point. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\ui_ext\help_text $11235484 Economic structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point +ebps attributes\ebps\races\afrika_korps\buildings\defensive\black_market_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak default\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak default\extensions\ui_ext\brief_text $11235884 Can Heal and Reinforce neaby infantry when out of combat. Recovers casualties. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak default\extensions\ui_ext\extra_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak sp\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak sp\extensions\ui_ext\brief_text $11235884 Can Heal and Reinforce neaby infantry when out of combat. Recovers casualties. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak sp\extensions\ui_ext\extra_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_field_hospital_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak default\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak default\extensions\ui_ext\screen_name $11235767 Machine Gun Bunker +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak default\extensions\ui_ext\brief_text $11235819 Bunker armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak sp\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak sp\extensions\ui_ext\screen_name $11235767 Machine Gun Bunker +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak sp\extensions\ui_ext\brief_text $11235819 Bunker armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\bunker_hmg_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak default\extensions\ui_ext\screen_name $11208228 High-Explosive Demolition Charge +ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak default\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak default\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak sp\extensions\ui_ext\screen_name $11208228 High-Explosive Demolition Charge +ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak sp\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\demo_charge_improvised_ak sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak default\extensions\ui_ext\screen_name $11192341 Booby Trap +ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak default\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak sp\extensions\ui_ext\screen_name $11192341 Booby Trap +ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\garrison_booby_trap_ak sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\infantry_station_ak default\extensions\ui_ext\help_text $11182050 Heals friendly troops in a radius around the building. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\infantry_station_ak default\extensions\ui_ext\screen_name $11182049 Infantry Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\infantry_station_ak sp\extensions\ui_ext\help_text $11182050 Heals friendly troops in a radius around the building. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\infantry_station_ak sp\extensions\ui_ext\screen_name $11182049 Infantry Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak default\extensions\ui_ext\help_text $11262761 Field Support Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak default\extensions\ui_ext\screen_name $11261513 Intel Radio Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak default\extensions\ui_ext\brief_text $11261662 Camouflages nearby infantry and team weapon units that are not in-combat. Detects nearby enemy units on the mini-map. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak default\extensions\ui_ext\extra_text_formatter\formatter $11258772 Detects units up to range %1%. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak default\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11261915 Must be 40 range away from a Radio Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak sp\extensions\ui_ext\help_text $11262761 Field Support Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak sp\extensions\ui_ext\screen_name $11261514 Intel Radio Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak sp\extensions\ui_ext\brief_text $11261662 Camouflages nearby infantry and team weapon units that are not in-combat. Detects nearby enemy units on the mini-map. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak sp\extensions\ui_ext\extra_text_formatter\formatter $11258772 Detects units up to range %1%. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\intel_radio_beacon_ak sp\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11261915 Must be 40 range away from a Radio Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak default\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak default\extensions\ui_ext\screen_name $11222408 Light Anti-Tank Mine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak default\extensions\ui_ext\brief_text $11217491 High-Explosive landmine that is triggered by proximity, dealing damage in an area when triggered. Can suppress infantry and damage engines on vehicles. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak default\extensions\ui_ext\extra_text $11169424 Click to Construct +ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak sp\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak sp\extensions\ui_ext\screen_name $11222408 Light Anti-Tank Mine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak sp\extensions\ui_ext\brief_text $11217491 High-Explosive landmine that is triggered by proximity, dealing damage in an area when triggered. Can suppress infantry and damage engines on vehicles. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\light_mine_anti_vehicle_ak sp\extensions\ui_ext\extra_text $11169424 Click to Construct +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mechanized_station_ak default\extensions\ui_ext\help_text $11182048 Repairs friendly vehicles in a radius around the building. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mechanized_station_ak default\extensions\ui_ext\screen_name $11182047 Mechanized Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mechanized_station_ak sp\extensions\ui_ext\help_text $11182048 Repairs friendly vehicles in a radius around the building. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mechanized_station_ak sp\extensions\ui_ext\screen_name $11182047 Mechanized Station upgrade attributes\upgrade\gameplay\healing_aura_common default\upgrade_bag\ui_info\extra_text $11197582 Click to Upgrade upgrade attributes\upgrade\gameplay\healing_aura_common default\upgrade_bag\ui_info\help_text $11197583 Healing Upgrade upgrade attributes\upgrade\gameplay\healing_aura_common default\upgrade_bag\ui_info\screen_name $11197581 Medic Station @@ -38578,59 +37778,20 @@ upgrade attributes\upgrade\gameplay\healing_aura_common sp\upgrade_bag\ui_info\e upgrade attributes\upgrade\gameplay\healing_aura_common sp\upgrade_bag\ui_info\help_text $11197583 Healing Upgrade upgrade attributes\upgrade\gameplay\healing_aura_common sp\upgrade_bag\ui_info\screen_name $11197581 Medic Station upgrade attributes\upgrade\gameplay\healing_aura_common sp\upgrade_bag\ui_info\brief_text $11197584 Dispatches medics to the HQ. Will passively heal nearby wounded squads and team weapons. -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_sherman_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_sherman_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_sherman_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_sherman_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_sherman_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_sherman_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_sherman_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\formation\formation_vehicle_sherman_us sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\hack\driver_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\hack\driver_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\hack\driver_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\hack\driver_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\hack\driver_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\hack\driver_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\hack\driver_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\hack\driver_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_grenadier_ger default\army_skin_bag\name $11246981 Winter Tundra Grenadier -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_grenadier_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_jaeger_ger default\army_skin_bag\name $11246982 Winter Tundra Jäger -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_jaeger_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_panzergrenadier_ger default\army_skin_bag\name $11246983 Winter Tundra Panzergrenadier -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_panzergrenadier_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_pioneer_ger default\army_skin_bag\name $11246984 Winter Tundra Pioneer -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_pioneer_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_sniper_ger default\army_skin_bag\name $11246985 Winter Tundra Sniper -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_sniper_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_stormtrooper_ger default\army_skin_bag\name $11246986 Winter Tundra Stoßtruppen -army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_stormtrooper_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_aa_gun_20mm_emplacement_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_aa_gun_20mm_ger default\army_skin_bag\name $11246987 Winter Tundra Flak 30 Team -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_aa_gun_20mm_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -ebps attributes\ebps\races\american\campaign\weapons\w_vehicle_truck_4x4_hmg_browning_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\weapons\w_vehicle_truck_4x4_hmg_browning_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\weapons\w_vehicle_truck_4x4_hmg_browning_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\weapons\w_vehicle_truck_4x4_hmg_browning_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\weapons\w_vehicle_truck_4x4_hmg_browning_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\weapons\w_vehicle_truck_4x4_hmg_browning_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\weapons\w_vehicle_truck_4x4_hmg_browning_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\weapons\w_vehicle_truck_4x4_hmg_browning_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_at_gun_75mm_ger default\army_skin_bag\name $11246988 Winter Tundra Anti-Tank Gun Team -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_at_gun_75mm_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_hmg_mg42_ger default\army_skin_bag\name $11246989 Winter Tundra Machine Gun Team -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_hmg_mg42_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_mortar_81mm_ger default\army_skin_bag\name $11246990 Winter Tundra Mortar Team -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_mortar_81mm_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_250_ak default\extensions\ui_ext\help_text $11182050 Heals friendly troops in a radius around the building. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_250_ak default\extensions\ui_ext\screen_name $11182049 Infantry Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_250_ak sp\extensions\ui_ext\help_text $11182050 Heals friendly troops in a radius around the building. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_250_ak sp\extensions\ui_ext\screen_name $11182049 Infantry Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak default\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak default\extensions\ui_ext\brief_text $11235886 Can Heal and Reinforce nearby infantry when out of combat. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak default\extensions\ui_ext\extra_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11220863 Must Build In Friendly Territory +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak sp\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak sp\extensions\ui_ext\brief_text $11235886 Can Heal and Reinforce nearby infantry when out of combat. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak sp\extensions\ui_ext\extra_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\medical_station_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11220863 Must Build In Friendly Territory upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough default\upgrade_bag\ui_info\help_text $11218131 Advance forward with assault infantry and breakthrough tactics, while you prepare your economy for heavy armor support. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough default\upgrade_bag\ui_info\screen_name $11182413 Breakthrough Battlegroup @@ -38639,36 +37800,26 @@ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough sp\upgr upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough sp\upgrade_bag\ui_info\help_text $11218131 Advance forward with assault infantry and breakthrough tactics, while you prepare your economy for heavy armor support. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough sp\upgrade_bag\ui_info\screen_name $11182413 Breakthrough Battlegroup upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough sp\upgrade_bag\ui_info\brief_text $11218131 Advance forward with assault infantry and breakthrough tactics, while you prepare your economy for heavy armor support. -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_nebelwerfer_150mm_ger default\army_skin_bag\name $11246991 Winter Tundra Nebelwerfer -army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_nebelwerfer_150mm_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_armored_car_sdkfz_221 default\army_skin_bag\name $11246993 Winter Tundra 221 Scout Car -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_armored_car_sdkfz_221 default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -ebps attributes\ebps\races\american\campaign\manpower_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\manpower_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\manpower_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\manpower_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\manpower_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\manpower_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\manpower_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\manpower_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak default\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\afrika_korps\buildings\defensive\barbed_wire_fence_ak sp\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger default\upgrade_bag\ui_info\screen_name $11183164 Rapid Production upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger default\upgrade_bag\ui_info\brief_text_formatter\formatter $11260611 Reduces the build time of all vehicles from production structures by %1%%%. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger sp\upgrade_bag\ui_info\screen_name $11183164 Rapid Production upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1a_rapid_production_ger sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11260611 Reduces the build time of all vehicles from production structures by %1%%%. -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_brummbar_ger default\army_skin_bag\name $11246994 Winter Tundra Brummbär -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_brummbar_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_halftrack_sdkfz_251_base default\army_skin_bag\name $11246995 Winter Tundra 251 Half-track -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_halftrack_sdkfz_251_base default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak default\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak default\extensions\ui_ext\screen_name $11218223 Landmine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak default\extensions\ui_ext\extra_text $11169424 Click to Construct +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak sp\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak sp\extensions\ui_ext\screen_name $11218223 Landmine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzergrenadier_ak sp\extensions\ui_ext\extra_text $11169424 Click to Construct upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger default\upgrade_bag\ui_info\help_text $11241439 Can Lockdown territory to improve resource gain. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger default\upgrade_bag\ui_info\screen_name $11239182 2.5-tonne Cargo Truck @@ -38677,10 +37828,65 @@ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1b upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger sp\upgrade_bag\ui_info\help_text $11241439 Can Lockdown territory to improve resource gain. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger sp\upgrade_bag\ui_info\screen_name $11239182 2.5-tonne Cargo Truck upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_1b_truck_2_5_ger sp\upgrade_bag\ui_info\brief_text $11240748 Deploys a 2.5-tonne Cargo Truck that can increase the resource gain of territory points. -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_kettenkrad_ger default\army_skin_bag\name $11246996 Winter Tundra Kettenkrad -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_kettenkrad_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_marder_iii_ger default\army_skin_bag\name $11246997 Winter Tundra Marder III -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_marder_iii_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak default\extensions\ui_ext\help_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak default\extensions\ui_ext\screen_name $11190171 Schu-mine 42 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak sp\extensions\ui_ext\screen_name $11190171 Schu-mine 42 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_panzerpioneer_ak sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak default\extensions\ui_ext\screen_name $11190171 Schu-mine 42 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak default\extensions\ui_ext\brief_text $11235710 An explosive device that can be triggered by any enemy unit. Causes Area of Effect damage and Suppression. Can Snare vehicles. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak default\extensions\ui_ext\extra_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak sp\extensions\ui_ext\screen_name $11190171 Schu-mine 42 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak sp\extensions\ui_ext\brief_text $11235710 An explosive device that can be triggered by any enemy unit. Causes Area of Effect damage and Suppression. Can Snare vehicles. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_schu_42_panzergrenadier_ak sp\extensions\ui_ext\extra_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\production\heavy_weapon_kompanie_ak default\extensions\ui_ext\screen_name $11182056 Heavy Weapon Kompanie +ebps attributes\ebps\races\afrika_korps\buildings\production\heavy_weapon_kompanie_ak sp\extensions\ui_ext\screen_name $11182056 Heavy Weapon Kompanie +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak default\extensions\ui_ext\screen_name $11155668 Teller Mine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak sp\extensions\ui_ext\screen_name $11155668 Teller Mine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_ak sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak default\extensions\ui_ext\screen_name $11155668 Teller Mine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak sp\extensions\ui_ext\screen_name $11155668 Teller Mine +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mine_teller_subturfuge_ak sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mobile_command_station_ak default\extensions\ui_ext\screen_name $11182051 Mobile Command Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\mobile_command_station_ak sp\extensions\ui_ext\screen_name $11182051 Mobile Command Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\ui_ext\help_text $11235484 Economic structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\ui_ext\screen_name $11153503 Resource Cache +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\ui_ext\brief_text $11265105 Protects Territory Point from capture. Increases resource income. Can be upgraded to act as a forward retreat point. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\ui_ext\help_text $11235484 Economic structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\ui_ext\screen_name $11153503 Resource Cache +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point +ebps attributes\ebps\races\afrika_korps\buildings\defensive\observation_post_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak default\extensions\ui_ext\screen_name $11153221 Headquarters +ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak default\extensions\ui_ext\brief_text $11235888 Produces: Panzerpioneers, Panzergrenadiers, Kradschützen Motorcycle Team, and 250 Light Carrier. +ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak sp\extensions\ui_ext\screen_name $11153221 Headquarters +ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak sp\extensions\ui_ext\brief_text $11235888 Produces: Panzerpioneers, Panzergrenadiers, Kradschützen Motorcycle Team, and 250 Light Carrier. +ebps attributes\ebps\races\afrika_korps\buildings\production\hq_ak sp\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak default\extensions\ui_ext\screen_name $11220853 Forward Repair Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak default\extensions\ui_ext\brief_text $11235708 Can Repair nearby vehicles when out of combat. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak default\extensions\ui_ext\extra_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11220863 Must Build In Friendly Territory +ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak sp\extensions\ui_ext\screen_name $11220853 Forward Repair Station +ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak sp\extensions\ui_ext\brief_text $11235708 Can Repair nearby vehicles when out of combat. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak sp\extensions\ui_ext\extra_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\repair_station_ak sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11220863 Must Build In Friendly Territory upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger default\upgrade_bag\ui_info\screen_name $11183157 Blitzkrieg @@ -38689,14 +37895,6 @@ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2a upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger sp\upgrade_bag\ui_info\screen_name $11183157 Blitzkrieg upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2a_blitzkrieg_ger sp\upgrade_bag\ui_info\brief_text $11240749 Globally increases vehicle speed, rate of fire, and vehicles are harder to hit when active. -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_panzer_iv_ger default\army_skin_bag\name $11246998 Winter Tundra Panzer IV -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_panzer_iv_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -ebps attributes\ebps\races\american\campaign\supply_drop_us default\extensions\ui_ext\screen_name $11161376 Supply Drop -ebps attributes\ebps\races\american\campaign\supply_drop_us default\extensions\ui_ext\brief_text $11244311 Restores Health, Movement Points, and Action Points. -ebps attributes\ebps\races\american\campaign\supply_drop_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_drop_us sp\extensions\ui_ext\screen_name $11161376 Supply Drop -ebps attributes\ebps\races\american\campaign\supply_drop_us sp\extensions\ui_ext\brief_text $11244311 Restores Health, Movement Points, and Action Points. -ebps attributes\ebps\races\american\campaign\supply_drop_us sp\extensions\ui_ext\extra_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger default\upgrade_bag\ui_info\screen_name $11183169 Panzer IV Command Tank Sd.Kfz. 161/1 @@ -38705,10 +37903,6 @@ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2b upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger sp\upgrade_bag\ui_info\screen_name $11183169 Panzer IV Command Tank Sd.Kfz. 161/1 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_2b_panzer_iv_cmd_ger sp\upgrade_bag\ui_info\brief_text $11239993 Deploys a Command Panzer IV Medium Tank that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry. -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_stug_iii_ger default\army_skin_bag\name $11246999 Winter Tundra StuG III -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_stug_iii_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_wirbelwind_ger default\army_skin_bag\name $11246992 Winter Tundra Wirbelwind -army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_wirbelwind_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger default\upgrade_bag\ui_info\screen_name $11183176 Tiger Heavy Tank @@ -38717,10 +37911,14 @@ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_3_ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger sp\upgrade_bag\ui_info\screen_name $11183176 Tiger Heavy Tank upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_left_3_tiger_ger sp\upgrade_bag\ui_info\brief_text $11240750 Deploys a Tiger Heavy Tank. Extremely effective against all targets. Strong front and side armor. -army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_grenadier_ger default\army_skin_bag\name $11246973 Dark Brown Grenadier -army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_grenadier_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. -army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_panzergrenadier_ger default\army_skin_bag\name $11246974 Dark Brown Panzergrenadier -army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_panzergrenadier_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. +ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak default\extensions\ui_ext\screen_name $11182053 Light Support Kompanie +ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak default\extensions\ui_ext\brief_text $11258036 Produces: Assault Grenadier Squads, Panzerjäger Squads, MG34 Machine Gun Teams, 2.5-tonne Medical Trucks, Flakvierling Half-tracks, Pak 38 Anti-tank Gun Team, and le.IG 18 Support Gun Teams. +ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak sp\extensions\ui_ext\screen_name $11182053 Light Support Kompanie +ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak sp\extensions\ui_ext\brief_text $11258036 Produces: Assault Grenadier Squads, Panzerjäger Squads, MG34 Machine Gun Teams, 2.5-tonne Medical Trucks, Flakvierling Half-tracks, Pak 38 Anti-tank Gun Team, and le.IG 18 Support Gun Teams. +ebps attributes\ebps\races\afrika_korps\buildings\production\infanterie_support_ak sp\extensions\ui_ext\extra_text $11235492 Production building upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger default\upgrade_bag\ui_info\screen_name $11183183 Assault Grenadiers @@ -38729,16 +37927,12 @@ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_1 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger sp\upgrade_bag\ui_info\screen_name $11183183 Assault Grenadiers upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_1_assault_grenadiers_ger sp\upgrade_bag\ui_info\brief_text $11240751 Enables Grenadier Squads to be upgraded with the Assault Package to increase short-range effectiveness. -army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_pioneer_ger default\army_skin_bag\name $11246975 Dark Brown Pioneer -army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_pioneer_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. -ebps attributes\ebps\races\american\campaign\supply_ship_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_ship_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\supply_ship_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_ship_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_ship_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_ship_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\supply_ship_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_ship_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak default\extensions\ui_ext\screen_name $11153245 Sandbag Wall +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_ak sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger default\upgrade_bag\ui_info\help_text $11243156 Increases capture rate by 50%. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger default\upgrade_bag\ui_info\screen_name $11183210 Breakthrough @@ -38747,10 +37941,6 @@ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger sp\upgrade_bag\ui_info\help_text $11243156 Increases capture rate by 50%. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger sp\upgrade_bag\ui_info\screen_name $11183210 Breakthrough upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2a_breakthrough_ger sp\upgrade_bag\ui_info\brief_text $11249705 Infantry can quickly capture and decapture territory when active. -army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_stormtrooper_ger default\army_skin_bag\name $11246976 Dark Brown Stoßtruppen -army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_stormtrooper_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. -army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_aa_gun_20mm_ger default\army_skin_bag\name $11246977 Dark Brown Flak 30 Team -army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_aa_gun_20mm_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger default\upgrade_bag\ui_info\help_text $11240977 Can block Line of Sight. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger default\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run @@ -38759,18 +37949,20 @@ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger sp\upgrade_bag\ui_info\help_text $11240977 Can block Line of Sight. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger sp\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_2b_smoke_bombing_run_ger sp\upgrade_bag\ui_info\brief_text $11250007 Airdrops smoke pots at the target location that block vision upon detonating. -army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_hmg_mg42_ger default\army_skin_bag\name $11246978 Dark Brown Machine Gun Team -army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_hmg_mg42_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. -ebps attributes\ebps\races\american\campaign\supply_truck_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_truck_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\supply_truck_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_truck_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_truck_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_truck_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\campaign\supply_truck_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\campaign\supply_truck_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_nebelwerfer_150mm_ger default\army_skin_bag\name $11253803 Dark Brown Nebelwerfer -army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_nebelwerfer_150mm_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. +ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak default\extensions\ui_ext\screen_name $11220683 Mechanized Kompanie +ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak default\extensions\ui_ext\brief_text $11235890 Produces: 8 Rad Armored Cars, 254 Reconnaissance Tractors, 18-tonne Recovery Half-tracks, StuG III D Assault Guns, and Marder III Tank Destroyers. +ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak sp\extensions\ui_ext\screen_name $11220683 Mechanized Kompanie +ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak sp\extensions\ui_ext\brief_text $11235890 Produces: 8 Rad Armored Cars, 254 Reconnaissance Tractors, 18-tonne Recovery Half-tracks, StuG III D Assault Guns, and Marder III Tank Destroyers. +ebps attributes\ebps\races\afrika_korps\buildings\production\mechanized_kompanie_ak sp\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak default\extensions\ui_ext\screen_name $11153245 Sandbag Wall +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall +ebps attributes\ebps\races\afrika_korps\buildings\defensive\sandbag_wall_panzergrenadier_ak sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger default\upgrade_bag\ui_info\screen_name $11183207 Mechanized Assault Group @@ -38779,10 +37971,6 @@ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger sp\upgrade_bag\ui_info\screen_name $11183207 Mechanized Assault Group upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3a_assault_group_ger sp\upgrade_bag\ui_info\brief_text $11240754 Deploy an 251 Medium Carrier with a Stoßtruppen Squad escort. -army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_armored_car_sdkfz_221 default\army_skin_bag\description $11248610 Update your look with a dark brown version of the default skin. -army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_armored_car_sdkfz_221 default\army_skin_bag\name $11253804 Dark Brown 221 Scout Car -army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_brummbar_ger default\army_skin_bag\name $11253805 Dark Brown Brummbär -army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_brummbar_ger default\army_skin_bag\description $11248610 Update your look with a dark brown version of the default skin. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger default\upgrade_bag\ui_info\help_text $11241442 Causes Area of Effect damage. Causes Burn damage over time. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger default\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run @@ -38791,248 +37979,311 @@ upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3 upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger sp\upgrade_bag\ui_info\help_text $11241442 Causes Area of Effect damage. Causes Burn damage over time. upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger sp\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run upgrade attributes\upgrade\german\battlegroups\breakthrough\breakthrough_right_3b_incendiary_bombing_run_ger sp\upgrade_bag\ui_info\brief_text $11249706 Airdrops incendiary bombs that continuously damage infantry and structures in the area after detonating. -army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_kettenkrad_ger default\army_skin_bag\name $11246979 Dark Brown Kettenkrad -army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_kettenkrad_ger default\army_skin_bag\description $11248610 Update your look with a dark brown version of the default skin. -ebps attributes\ebps\races\american\gameplay\c_munition_airborne_supply_crates_more_muni_fuel_us default\extensions\ui_ext\help_text $11235558 Grants 60 munitions. -ebps attributes\ebps\races\american\gameplay\c_munition_airborne_supply_crates_more_muni_fuel_us default\extensions\ui_ext\screen_name $11235468 Medium Munitions Crate -ebps attributes\ebps\races\american\gameplay\c_munition_airborne_supply_crates_more_muni_fuel_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\gameplay\c_munition_airborne_supply_crates_more_muni_fuel_us sp\extensions\ui_ext\help_text $11235558 Grants 60 munitions. -ebps attributes\ebps\races\american\gameplay\c_munition_airborne_supply_crates_more_muni_fuel_us sp\extensions\ui_ext\screen_name $11235468 Medium Munitions Crate -ebps attributes\ebps\races\american\gameplay\c_munition_airborne_supply_crates_more_muni_fuel_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_stug_iii_ger default\army_skin_bag\name $11253808 Dark Brown StuG III -army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_stug_iii_ger default\army_skin_bag\description $11248610 Update your look with a dark brown version of the default skin. +ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak default\extensions\ui_ext\screen_name $11220684 Panzerarmee Kommand +ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak default\extensions\ui_ext\brief_text $11235891 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. +ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak sp\extensions\ui_ext\screen_name $11220684 Panzerarmee Kommand +ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak sp\extensions\ui_ext\brief_text $11235891 Produces: Towed Flak 36 Anti-Tank Gun Teams, Walking Stuka Rocket Launchers, and Panzer IIIs. +ebps attributes\ebps\races\afrika_korps\buildings\production\panzer_kompanie_ak sp\extensions\ui_ext\extra_text $11235492 Production building upgrade attributes\upgrade\german\battlegroups\coastal\coastal_artillery_officer_ger default\upgrade_bag\ui_info\extra_text $11202018 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_artillery_officer_ger default\upgrade_bag\ui_info\screen_name $11251861 Artillery Officer upgrade attributes\upgrade\german\battlegroups\coastal\coastal_artillery_officer_ger default\upgrade_bag\ui_info\brief_text $11251862 Deploys an Artillery Officer Squad. Can overwatch an area with off-map artillery that is effective against light targets. Can Focused Supervise structures and emplacements to improve performance. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_artillery_officer_ger sp\upgrade_bag\ui_info\extra_text $11202018 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_artillery_officer_ger sp\upgrade_bag\ui_info\screen_name $11251861 Artillery Officer upgrade attributes\upgrade\german\battlegroups\coastal\coastal_artillery_officer_ger sp\upgrade_bag\ui_info\brief_text $11251862 Deploys an Artillery Officer Squad. Can overwatch an area with off-map artillery that is effective against light targets. Can Focused Supervise structures and emplacements to improve performance. -army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_wirbelwind_ger default\army_skin_bag\name $11246980 Dark Brown Wirbelwind -army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_wirbelwind_ger default\army_skin_bag\description $11248610 Update your look with a dark brown version of the default skin. -army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_hq_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_hq_ger default\army_skin_bag\name $11257450 Night Fighter Headquarters +ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak default\extensions\ui_ext\help_text $11262761 Field Support Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak default\extensions\ui_ext\screen_name $11261515 Sector Subterfuge Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak default\extensions\ui_ext\brief_text_formatter\formatter $11261768 Siphons %1%%% of resources from territory resource points and grants the stolen resources to the beacon's owner. Slows the capture and decapture rate of enemy squads by %2%%% +ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak default\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11261916 Must be in a Sector without a Siphon Radio Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak sp\extensions\ui_ext\help_text $11262761 Field Support Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak sp\extensions\ui_ext\screen_name $11261515 Sector Subterfuge Beacon +ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak sp\extensions\ui_ext\brief_text_formatter\formatter $11261768 Siphons %1%%% of resources from territory resource points and grants the stolen resources to the beacon's owner. Slows the capture and decapture rate of enemy squads by %2%%% +ebps attributes\ebps\races\afrika_korps\buildings\defensive\siphon_radio_beacon_ak sp\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11261916 Must be in a Sector without a Siphon Radio Beacon upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bulwark_ger default\upgrade_bag\ui_info\extra_text $11202015 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bulwark_ger default\upgrade_bag\ui_info\screen_name $11251854 Bulwark upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bulwark_ger default\upgrade_bag\ui_info\brief_text $11254068 Bunkers gain increased health and will automatically repair when out of combat. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bulwark_ger sp\upgrade_bag\ui_info\extra_text $11202015 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bulwark_ger sp\upgrade_bag\ui_info\screen_name $11251854 Bulwark upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bulwark_ger sp\upgrade_bag\ui_info\brief_text $11254068 Bunkers gain increased health and will automatically repair when out of combat. -army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_strategic_point_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_strategic_point_ger default\army_skin_bag\name $11257179 Night Fighter Strategic Resource Point Wehrmacht -army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_territory_victory_point_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_territory_victory_point_ger default\army_skin_bag\name $11257312 Night Fighter Victory Point Wehrmacht +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\QUIT_FTUE_GAMEPLAY_PROMPT_TITLE $11232190 Quit Tutorial? +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\QUIT_FTUE_GAMEPLAY_PROMPT_BODY $11232191 This tutorial is intended to teach you the basics of Company of Heroes 3.\r\n\r\nYou can always find and replay this mission in the tutorial section of the main menu.\r\n\r\nAre you sure you want to quit? +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\QUIT_MP_GAMEPLAY_PROMPT $11155527 Are you sure you want to quit? +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\QUIT_SP_GAMEPLAY_PROMPT $11150587 Are you sure you want to quit? +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\SKIP_GELA_GAMEPLAY_PROMPT $11245643 Would you like to skip the Gela prologue and continue to Calabria? +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\SKIP_CALABRIA_GAMEPLAY_PROMPT $11245642 Would you like to skip the Calabria prologue and continue to the main Italy campaign? +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\FE_SKIP_PRELUDE_PROMPT $11245655 This campaign contains a prologue section you have already completed.\nWould you like to skip to the main campaign? +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\VIEW_WEB_LEADERBOARD_PROMPT_TITLE $11252942 View Web Leaderboard +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\ui_strings\VIEW_WEB_LEADERBOARD_PROMPT_BODY $11252943 Are you sure you want to open a browser window to view web leaderboards? +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\team_size_locstrings\team_size $11221273 1v1 +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\team_size_locstrings\team_size $11221274 2v2 +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\team_size_locstrings\team_size $11221275 3v3 +anvil_tuning attributes\anvil_tuning\anvil_tuning default\anvil_tuning\team_size_locstrings\team_size $11221276 4v4 upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bunker_supplies default\upgrade_bag\ui_info\extra_text $11202015 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bunker_supplies default\upgrade_bag\ui_info\screen_name $11259211 Coastal Wall upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bunker_supplies default\upgrade_bag\ui_info\brief_text_formatter\formatter $11259212 Reduces the manpower and munitions cost of all defenses, defense upgrades and mines by %1%%%. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bunker_supplies sp\upgrade_bag\ui_info\extra_text $11202015 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bunker_supplies sp\upgrade_bag\ui_info\screen_name $11259211 Coastal Wall upgrade attributes\upgrade\german\battlegroups\coastal\coastal_bunker_supplies sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11259212 Reduces the manpower and munitions cost of all defenses, defense upgrades and mines by %1%%%. -army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_grenadier_ger default\army_skin_bag\name $11249087 Night Fighter Grenadier -army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_grenadier_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_jaeger_ger default\army_skin_bag\name $11249088 Night Fighter Jäger -army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_jaeger_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_pioneer_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_pioneer_ger default\army_skin_bag\name $11251089 Night Fighter Pioneer +army attributes\army\afrika_korps default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11235854 Armory +army attributes\army\afrika_korps default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\afrika_korps default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11182053 Light Support Kompanie +army attributes\army\afrika_korps default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220683 Mechanized Kompanie +army attributes\army\afrika_korps default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220684 Panzerarmee Kommand +army attributes\army\afrika_korps sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11235854 Armory +army attributes\army\afrika_korps sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\afrika_korps sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11182053 Light Support Kompanie +army attributes\army\afrika_korps sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220683 Mechanized Kompanie +army attributes\army\afrika_korps sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220684 Panzerarmee Kommand +ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak default\extensions\ui_ext\screen_name $11235463 Reinforcement Point +ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak default\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. +ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak default\extensions\ui_ext\extra_text $11235662 Non-Combatant +ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak sp\extensions\ui_ext\screen_name $11235463 Reinforcement Point +ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak sp\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. +ebps attributes\ebps\races\afrika_korps\buildings\sp\rally_point_ak sp\extensions\ui_ext\extra_text $11235662 Non-Combatant +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak default\extensions\ui_ext\help_text $11216516 Provides Bonus Line of Sight & Prevents a Territory Point From Being Captured +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak default\extensions\ui_ext\screen_name $11208234 Strong Point +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak default\extensions\ui_ext\brief_text $11216517 A defensive structure that helps secure and defend captured territory. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak default\extensions\ui_ext\extra_text $11216515 Passive Emplacement +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak sp\extensions\ui_ext\help_text $11216516 Provides Bonus Line of Sight & Prevents a Territory Point From Being Captured +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak sp\extensions\ui_ext\screen_name $11208234 Strong Point +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak sp\extensions\ui_ext\brief_text $11216517 A defensive structure that helps secure and defend captured territory. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_ak sp\extensions\ui_ext\extra_text $11216515 Passive Emplacement +army attributes\army\afrika_korps_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\afrika_korps_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11182053 Light Support Kompanie +army attributes\army\afrika_korps_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220683 Mechanized Kompanie +army attributes\army\afrika_korps_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\afrika_korps_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11182053 Light Support Kompanie +army attributes\army\afrika_korps_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11220683 Mechanized Kompanie upgrade attributes\upgrade\german\battlegroups\coastal\coastal_call_the_reserves_ger default\upgrade_bag\ui_info\screen_name $11254030 Call the Reserves! upgrade attributes\upgrade\german\battlegroups\coastal\coastal_call_the_reserves_ger default\upgrade_bag\ui_info\brief_text $11254031 All infantry units near bunkers will gain combat bonuses and periodically reinforce for free when active. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_call_the_reserves_ger sp\upgrade_bag\ui_info\screen_name $11254030 Call the Reserves! upgrade attributes\upgrade\german\battlegroups\coastal\coastal_call_the_reserves_ger sp\upgrade_bag\ui_info\brief_text $11254031 All infantry units near bunkers will gain combat bonuses and periodically reinforce for free when active. -ebps attributes\ebps\races\american\gameplay\crew_team_weapon_generic_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\gameplay\crew_team_weapon_generic_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\gameplay\crew_team_weapon_generic_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\gameplay\crew_team_weapon_generic_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\gameplay\crew_team_weapon_generic_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\gameplay\crew_team_weapon_generic_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\gameplay\crew_team_weapon_generic_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\gameplay\crew_team_weapon_generic_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_armored_car_sdfkz_221 default\army_skin_bag\name $11249089 Night Fighter 221 Scout Car -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_armored_car_sdfkz_221 default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak default\extensions\ui_ext\help_text $11209058 Heals Nearby Infantry; Medics Auto-Recover Wounded Soldiers +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak default\extensions\ui_ext\screen_name $11209056 Field Hospital +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak default\extensions\ui_ext\brief_text $11208235 Enables soldiers who are out of combat to heal. Medics recover wounded soldiers on the battlefield. Six recovered soldiers grants a free Grenadier Squad. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak sp\extensions\ui_ext\help_text $11209058 Heals Nearby Infantry; Medics Auto-Recover Wounded Soldiers +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak sp\extensions\ui_ext\screen_name $11209056 Field Hospital +ebps attributes\ebps\races\afrika_korps\buildings\defensive\strong_point_field_hospital_ak sp\extensions\ui_ext\brief_text $11208235 Enables soldiers who are out of combat to heal. Medics recover wounded soldiers on the battlefield. Six recovered soldiers grants a free Grenadier Squad. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_early_warning_ger default\upgrade_bag\ui_info\extra_text $11202015 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_early_warning_ger default\upgrade_bag\ui_info\screen_name $11195592 Designate Defensive Line upgrade attributes\upgrade\german\battlegroups\coastal\coastal_early_warning_ger default\upgrade_bag\ui_info\brief_text $11264222 Permanently mark a friendly territory point or Bunker as a Defensive Line. Infantry in the radius take less damage. Lasts until destroyed, decaptured, or a new point is designated. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_early_warning_ger sp\upgrade_bag\ui_info\screen_name $11195592 Designate Defensive Line upgrade attributes\upgrade\german\battlegroups\coastal\coastal_early_warning_ger sp\upgrade_bag\ui_info\brief_text $11264222 Permanently mark a friendly territory point or Bunker as a Defensive Line. Infantry in the radius take less damage. Lasts until destroyed, decaptured, or a new point is designated. -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_us default\extensions\ui_ext\screen_name $11235898 Large Fuel Crate -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_us default\extensions\ui_ext\help_text $11235554 Grants 40 fuel. -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_us sp\extensions\ui_ext\screen_name $11235898 Large Fuel Crate -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_us sp\extensions\ui_ext\help_text $11235554 Grants 40 fuel. -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us sp\extensions\ui_ext\extra_text $11158242 -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_brummbar_ger default\army_skin_bag\name $11249090 Night Fighter Brummbär -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_brummbar_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -ebps attributes\ebps\races\american\gameplay\medical_crate_us default\extensions\ui_ext\help_text $11235909 Heals infantry on pick up when not in combat. -ebps attributes\ebps\races\american\gameplay\medical_crate_us default\extensions\ui_ext\screen_name $11235906 Medical Crate -ebps attributes\ebps\races\american\gameplay\medical_crate_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\gameplay\medical_crate_us default\extensions\ui_ext\extra_text $11235907 Supply crate -ebps attributes\ebps\races\american\gameplay\medical_crate_us sp\extensions\ui_ext\help_text $11235909 Heals infantry on pick up when not in combat. -ebps attributes\ebps\races\american\gameplay\medical_crate_us sp\extensions\ui_ext\screen_name $11235906 Medical Crate -ebps attributes\ebps\races\american\gameplay\medical_crate_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\gameplay\medical_crate_us sp\extensions\ui_ext\extra_text $11235907 Supply crate -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_30_us default\extensions\ui_ext\screen_name $11235465 Fuel Crate -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_30_us default\extensions\ui_ext\help_text $11235553 Grants 30 fuel. -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_30_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_30_us sp\extensions\ui_ext\screen_name $11235465 Fuel Crate -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_30_us sp\extensions\ui_ext\help_text $11235553 Grants 30 fuel. -ebps attributes\ebps\races\american\gameplay\fuel_paradrop_30_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_halftrack_sdkfz_251 default\army_skin_bag\name $11249091 Night Fighter 251 Half-track -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_halftrack_sdkfz_251 default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us default\extensions\ui_ext\screen_name $11158331 Medical Crate -ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us default\extensions\ui_ext\help_text $11235909 Heals infantry on pick up when not in combat. -ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us sp\extensions\ui_ext\screen_name $11158331 Medical Crate -ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us sp\extensions\ui_ext\help_text $11235909 Heals infantry on pick up when not in combat. -ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11206969 Support Centers +army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153231 Barracks +army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153234 Weapon Support Center +army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153236 Motor Pool +army attributes\army\americans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153238 Tank Depot +army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11206969 Support Centers +army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153231 Barracks +army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153234 Weapon Support Center +army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153236 Motor Pool +army attributes\army\americans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153238 Tank Depot +ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak default\extensions\ui_ext\help_text $11260343 Ooh, shiny! +ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak default\extensions\ui_ext\screen_name $11260333 Super Helpful Crate +ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak default\extensions\ui_ext\brief_text $11260332 There must be something good inside! +ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak sp\extensions\ui_ext\help_text $11260344 Ooh, shiny! +ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak sp\extensions\ui_ext\screen_name $11260333 Super Helpful Crate +ebps attributes\ebps\races\afrika_korps\gameplay\distraction_crate_drop_ak sp\extensions\ui_ext\brief_text $11260332 There must be something good inside! +ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak default\extensions\ui_ext\screen_name $11153243 Tank Trap +ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak default\extensions\ui_ext\brief_text $11235712 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak sp\extensions\ui_ext\screen_name $11153243 Tank Trap +ebps attributes\ebps\races\afrika_korps\buildings\defensive\tank_trap_ak sp\extensions\ui_ext\brief_text $11235712 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. +army attributes\army\americans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\americans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153231 Barracks +army attributes\army\americans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153234 Weapon Support Center +army attributes\army\americans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153236 Motor Pool +army attributes\army\americans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153238 Tank Depot +army attributes\army\americans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\americans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153231 Barracks +army attributes\army\americans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153234 Weapon Support Center +army attributes\army\americans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153236 Motor Pool +army attributes\army\americans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153238 Tank Depot +ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak default\extensions\ui_ext\screen_name $11192341 Booby Trap +ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak default\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak sp\extensions\ui_ext\screen_name $11192341 Booby Trap +ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. +ebps attributes\ebps\races\afrika_korps\buildings\defensive\territory_booby_trap_ak sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +army attributes\army\british default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\british default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post +army attributes\army\british default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192192 Platoon Command Post +army attributes\army\british default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192193 Company Command Post +army attributes\army\british sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\british sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post +army attributes\army\british sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192192 Platoon Command Post +army attributes\army\british sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192193 Company Command Post +ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak default\extensions\ui_ext\screen_name $11235854 Armory +ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak default\extensions\ui_ext\brief_text $11235887 Provides upgrades for vehicles and infantry. +ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak sp\extensions\ui_ext\screen_name $11235854 Armory +ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak sp\extensions\ui_ext\brief_text $11235887 Provides upgrades for vehicles and infantry. +ebps attributes\ebps\races\afrika_korps\buildings\production\armory_ak sp\extensions\ui_ext\extra_text $11235492 Production building +army attributes\army\british_africa default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11228779 Training Center +army attributes\army\british_africa default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\british_africa default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post +army attributes\army\british_africa default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192192 Platoon Command Post +army attributes\army\british_africa default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192193 Company Command Post +army attributes\army\british_africa sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11228779 Training Center +army attributes\army\british_africa sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\british_africa sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post +army attributes\army\british_africa sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192192 Platoon Command Post +army attributes\army\british_africa sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192193 Company Command Post +army attributes\army\british_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\british_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post +army attributes\army\british_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\british_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11192191 Section Command Post +army attributes\army\germans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\germans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153659 Infanterie Kompanie +army attributes\army\germans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153661 Luftwaffe Kompanie +army attributes\army\germans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153666 Panzergrenadier Kompanie +army attributes\army\germans default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153665 Panzer Kompanie +army attributes\army\germans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\germans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153659 Infanterie Kompanie +army attributes\army\germans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153661 Luftwaffe Kompanie +army attributes\army\germans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153666 Panzergrenadier Kompanie +army attributes\army\germans sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153665 Panzer Kompanie +army attributes\army\germans_campaign default\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army attributes\army\germans_campaign sp\army_bag\production_buildings\production_building\building\ui_info\screen_name $11153221 Headquarters +army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_assault_panzergrenadier_ak default\army_skin_bag\name $11246905 Left Behind Assault Grenadier +army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_assault_panzergrenadier_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzergrenadier_ak default\army_skin_bag\name $11246906 Left Behind Panzergrenadier +army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzergrenadier_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzerjaeger_inf_ak default\army_skin_bag\name $11246908 Left Behind Panzerjäger +army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzerjaeger_inf_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzerpioneer_ak default\army_skin_bag\name $11246909 Left Behind Panzerpioneer +army_skin attributes\army_skin\afrika_korps\001_left_behind\infantry\left_behind_panzerpioneer_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_at_gun_88mm_mobile_ak default\army_skin_bag\name $11246914 Left Behind Flak 36 Team +army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_at_gun_88mm_mobile_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_hmg_mg34_ak default\army_skin_bag\name $11246912 Left Behind Machine Gun Team +army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_hmg_mg34_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_leig_75mm_ak default\army_skin_bag\name $11246911 Left Behind le.IG 18 Team +army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_leig_75mm_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_ger default\upgrade_bag\ui_info\help_text $11259927 Hold the line with powerful defensive abilities, upgrades and bunkers, supported by Italian infantry and artillery. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_ger default\upgrade_bag\ui_info\screen_name $11201998 Italian Coastal Battlegroup upgrade attributes\upgrade\german\battlegroups\coastal\coastal_ger default\upgrade_bag\ui_info\brief_text $11259927 Hold the line with powerful defensive abilities, upgrades and bunkers, supported by Italian infantry and artillery. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_ger sp\upgrade_bag\ui_info\help_text $11259927 Hold the line with powerful defensive abilities, upgrades and bunkers, supported by Italian infantry and artillery. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_ger sp\upgrade_bag\ui_info\screen_name $11201998 Italian Coastal Battlegroup upgrade attributes\upgrade\german\battlegroups\coastal\coastal_ger sp\upgrade_bag\ui_info\brief_text $11259927 Hold the line with powerful defensive abilities, upgrades and bunkers, supported by Italian infantry and artillery. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us default\extensions\ui_ext\screen_name $11235467 Small Munitions Crate -ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us default\extensions\ui_ext\help_text $11235557 Grants 30 munitions. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us sp\extensions\ui_ext\screen_name $11235467 Small Munitions Crate -ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us sp\extensions\ui_ext\help_text $11235557 Grants 30 munitions. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_kettenkrad_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_kettenkrad_ger default\army_skin_bag\name $11258296 Night Fighter Kettenkrad +army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_pak_38_ak default\army_skin_bag\name $11246913 Left Behind Anti-Tank Gun Team +army_skin attributes\army_skin\afrika_korps\001_left_behind\team_weapons\left_behind_pak_38_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_1_coastal_reserves_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_1_coastal_reserves_ger default\upgrade_bag\ui_info\screen_name $11202000 Coastal Reserves upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_1_coastal_reserves_ger default\upgrade_bag\ui_info\brief_text $11254079 Deploys a Coastal Reserves Squad. Effective against infantry at long-range when in cover or near bunkers. Can build defenses and gain free reinforcements from bunkers. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_1_coastal_reserves_ger sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_1_coastal_reserves_ger sp\upgrade_bag\ui_info\screen_name $11202000 Coastal Reserves upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_1_coastal_reserves_ger sp\upgrade_bag\ui_info\brief_text $11254079 Deploys a Coastal Reserves Squad. Effective against infantry at long-range when in cover or near bunkers. Can build defenses and gain free reinforcements from bunkers. -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_marder_iii_ger default\army_skin_bag\name $11249092 Night Fighter Marder III -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_marder_iii_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us default\extensions\ui_ext\screen_name $11235468 Medium Munitions Crate -ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us default\extensions\ui_ext\help_text $11235558 Grants 60 munitions. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us sp\extensions\ui_ext\screen_name $11235468 Medium Munitions Crate -ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us sp\extensions\ui_ext\help_text $11235558 Grants 60 munitions. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_wirbelwind_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. -army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_wirbelwind_ger default\army_skin_bag\name $11258297 Night Fighter Wirbelwind +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_armored_car_8_rad_ak default\army_skin_bag\name $11246915 Left Behind 8 Rad +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_armored_car_8_rad_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_3b_semonvente7518 default\upgrade_bag\ui_info\extra_text $11202021 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_3b_semonvente7518 default\upgrade_bag\ui_info\screen_name $11202022 Semovente 75/18 upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_3b_semonvente7518 default\upgrade_bag\ui_info\brief_text $11202023 Call in the Semovente da 75/18, one of Italy's most effective self-propelled guns. It brings a combination of decent armor and a powerful artillery gun to hit targets directly. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_3b_semonvente7518 sp\upgrade_bag\ui_info\extra_text $11202021 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_3b_semonvente7518 sp\upgrade_bag\ui_info\screen_name $11202022 Semovente 75/18 upgrade attributes\upgrade\german\battlegroups\coastal\coastal_left_3b_semonvente7518 sp\upgrade_bag\ui_info\brief_text $11202023 Call in the Semovente da 75/18, one of Italy's most effective self-propelled guns. It brings a combination of decent armor and a powerful artillery gun to hit targets directly. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_us default\extensions\ui_ext\screen_name $11235469 Medium Munitions Crate -ebps attributes\ebps\races\american\gameplay\munition_paradrop_us default\extensions\ui_ext\help_text $11258084 Grants 40 munitions. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_us sp\extensions\ui_ext\screen_name $11235469 Medium Munitions Crate -ebps attributes\ebps\races\american\gameplay\munition_paradrop_us sp\extensions\ui_ext\help_text $11258084 Grants 40 munitions. -ebps attributes\ebps\races\american\gameplay\munition_paradrop_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_grenadier_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_grenadier_ger default\army_skin_bag\name $11255343 Fallen Leaf Grenadier -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_jaeger_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_jaeger_ger default\army_skin_bag\name $11255346 Fallen Leaf Jäger upgrade attributes\upgrade\german\battlegroups\coastal\coastal_obice_ger default\upgrade_bag\ui_info\screen_name $11251863 Obice da 210/22 Artillery Emplacement upgrade attributes\upgrade\german\battlegroups\coastal\coastal_obice_ger default\upgrade_bag\ui_info\brief_text $11259204 Enables Pioneer and Coastal Reserve Squads to construct Obice da 210/22 howitzers in the field. Very effective against stationary targets when barraging. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_obice_ger sp\upgrade_bag\ui_info\brief_text $11259204 Enables Pioneer and Coastal Reserve Squads to construct Obice da 210/22 howitzers in the field. Very effective against stationary targets when barraging. -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_panzergrenadier_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_panzergrenadier_ger default\army_skin_bag\name $11255339 Fallen Leaf Panzergrenadier -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_pioneer_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_pioneer_ger default\army_skin_bag\name $11255342 Fallen Leaf Pioneer +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_armored_tractor_254_ak default\army_skin_bag\name $11246916 Left Behind Reconnaissance Tractor +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_armored_tractor_254_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1a_withdraw_ger default\upgrade_bag\ui_info\extra_text $11202024 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1a_withdraw_ger default\upgrade_bag\ui_info\screen_name $11202025 Withdraw upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1a_withdraw_ger default\upgrade_bag\ui_info\brief_text $11202026 Withdraw an infantry unit for a refund in manpower. May require full entity squad. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1a_withdraw_ger sp\upgrade_bag\ui_info\extra_text $11202024 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1a_withdraw_ger sp\upgrade_bag\ui_info\screen_name $11202025 Withdraw upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1a_withdraw_ger sp\upgrade_bag\ui_info\brief_text $11202026 Withdraw an infantry unit for a refund in manpower. May require full entity squad. -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_sniper_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_sniper_ger default\army_skin_bag\name $11255344 Fallen Leaf Sniper -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_stormtrooper_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_stormtrooper_ger default\army_skin_bag\name $11255345 Fallen Leaf Stoßtruppen -ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us default\extensions\ui_ext\screen_name $11259140 Weapon Crate -ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us default\extensions\ui_ext\brief_text $11259922 Pick-up with infantry. Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns. -ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us default\extensions\ui_ext\help_text_formatter\formatter $11259138 Contains %1% random weapons. -ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us sp\extensions\ui_ext\screen_name $11259140 Weapon Crate -ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us sp\extensions\ui_ext\brief_text $11259922 Pick-up with infantry. Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns. -ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us sp\extensions\ui_ext\help_text_formatter\formatter $11259138 Contains %1% random weapons. +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_250_ak default\army_skin_bag\name $11246917 Left Behind 250 Half-track +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_250_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1b_artillery_flares_ger default\upgrade_bag\ui_info\extra_text $11202028 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1b_artillery_flares_ger default\upgrade_bag\ui_info\screen_name $11202029 Artillery Flares upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1b_artillery_flares_ger default\upgrade_bag\ui_info\brief_text $11202027 Fire Artillery Flares over the target, revealing it. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1b_artillery_flares_ger sp\upgrade_bag\ui_info\extra_text $11202028 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1b_artillery_flares_ger sp\upgrade_bag\ui_info\screen_name $11202029 Artillery Flares upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_1b_artillery_flares_ger sp\upgrade_bag\ui_info\brief_text $11202027 Fire Artillery Flares over the target, revealing it. -army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_aa_gun_20mm_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_aa_gun_20mm_ger default\army_skin_bag\name $11255349 Fallen Leaf Flak 30 Team +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_7_flak_ak default\army_skin_bag\name $11246918 Left Behind Flak Halftrack +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_7_flak_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2a_man_the_defenses_ger default\upgrade_bag\ui_info\extra_text $11202032 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2a_man_the_defenses_ger default\upgrade_bag\ui_info\screen_name $11202030 Man the Defenses upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2a_man_the_defenses_ger default\upgrade_bag\ui_info\brief_text $11202031 Inspires infantry to fight harder when in cover. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2a_man_the_defenses_ger sp\upgrade_bag\ui_info\extra_text $11202032 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2a_man_the_defenses_ger sp\upgrade_bag\ui_info\screen_name $11202030 Man the Defenses upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2a_man_the_defenses_ger sp\upgrade_bag\ui_info\brief_text $11202031 Inspires infantry to fight harder when in cover. -army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_at_gun_75mm_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_at_gun_75mm_ger default\army_skin_bag\name $11255341 Fallen Leaf Anti-Tank Gun Team -army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_hmg_mg42_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_hmg_mg42_ger default\army_skin_bag\name $11255347 Fallen Leaf Machine Gun Team +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_recovery_ak default\army_skin_bag\name $11246919 Left Behind Recovery Half-track +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_recovery_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2b_sector_artillery_ger default\upgrade_bag\ui_info\extra_text $11202034 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2b_sector_artillery_ger default\upgrade_bag\ui_info\screen_name $11202033 Sector Artillery upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2b_sector_artillery_ger default\upgrade_bag\ui_info\brief_text $11202035 Sector Artillery allocates off-map batteries to pound targets automatically within the selected territory. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2b_sector_artillery_ger sp\upgrade_bag\ui_info\extra_text $11202034 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2b_sector_artillery_ger sp\upgrade_bag\ui_info\screen_name $11202033 Sector Artillery upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_2b_sector_artillery_ger sp\upgrade_bag\ui_info\brief_text $11202035 Sector Artillery allocates off-map batteries to pound targets automatically within the selected territory. -army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_mortar_81mm_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_mortar_81mm_ger default\army_skin_bag\name $11255340 Fallen Leaf Mortar Team -army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_nebelwerfer_150mm_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_nebelwerfer_150mm_ger default\army_skin_bag\name $11255348 Fallen Leaf Nebelwerfer -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_brummbar_ger default\army_skin_bag\name $11253567 Fallen Leaf Brummbär -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_brummbar_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_halftrack_251_base_ger default\army_skin_bag\name $11253568 Fallen Leaf 251 Half-track -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_halftrack_251_base_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_stuka_sdkfz_251 default\army_skin_bag\name $11246920 Left Behind Walking Stuka +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_halftrack_stuka_sdkfz_251 default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_kradschutzen_motorcycle_ak default\army_skin_bag\name $11246921 Left Behind Motorcycle Team +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_kradschutzen_motorcycle_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_emergency_supplies_ger default\upgrade_bag\ui_info\extra_text $11202037 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_emergency_supplies_ger default\upgrade_bag\ui_info\screen_name $11202036 Emergency Supplies upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_emergency_supplies_ger default\upgrade_bag\ui_info\brief_text $11202038 Emergency supplies are brought in, exchanging fuel for manpower and munitions. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_emergency_supplies_ger sp\upgrade_bag\ui_info\extra_text $11202037 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_emergency_supplies_ger sp\upgrade_bag\ui_info\screen_name $11202036 Emergency Supplies upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_emergency_supplies_ger sp\upgrade_bag\ui_info\brief_text $11202038 Emergency supplies are brought in, exchanging fuel for manpower and munitions. -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_kettenkrad_ger default\army_skin_bag\name $11253569 Fallen Leaf Kettenkrad -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_kettenkrad_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_marder_iii_ger default\army_skin_bag\name $11253570 Fallen Leaf Marder III -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_marder_iii_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_marder_iii_ak default\army_skin_bag\name $11246922 Left Behind Marder III +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_marder_iii_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_rapid_fortification_ger default\upgrade_bag\ui_info\extra_text $11202037 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_rapid_fortification_ger default\upgrade_bag\ui_info\screen_name $11254090 Rapid Fortifications upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_rapid_fortification_ger default\upgrade_bag\ui_info\brief_text $11254089 Places a bunker in friendly territory that automatically constructs itself. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_rapid_fortification_ger sp\upgrade_bag\ui_info\extra_text $11202037 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_rapid_fortification_ger sp\upgrade_bag\ui_info\screen_name $11254090 Rapid Fortifications upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3a_rapid_fortification_ger sp\upgrade_bag\ui_info\brief_text $11254089 Places a bunker in friendly territory that automatically constructs itself. -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_panzer_iv_ger default\army_skin_bag\name $11253571 Fallen Leaf Panzer IV -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_panzer_iv_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_scout_car_221_ger default\army_skin_bag\name $11253572 Fallen Leaf 221 Scout Car -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_scout_car_221_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_stug_iii_ger default\army_skin_bag\name $11253573 Fallen Leaf StuG III -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_stug_iii_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_panzer_iii_ak default\army_skin_bag\name $11246923 Left Behind Panzer III +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_panzer_iii_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak default\extensions\ui_ext\screen_name $11235855 Flak 36 Anti-tank Gun +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak default\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak sp\extensions\ui_ext\screen_name $11235855 Flak 36 Anti-tank Gun +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_at_gun_88mm_flak_36_mobile_ak sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_panzer_iv_ak default\army_skin_bag\name $11246924 Left Behind Panzer IV +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_panzer_iv_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger default\upgrade_bag\ui_info\extra_text $11202041 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger default\upgrade_bag\ui_info\screen_name $11259675 Designated Artillery Overwatch upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger default\upgrade_bag\ui_info\brief_text $11202083 Designate a bunker as an artillery overwatch position. Off-map artillery will fire at nearby units around the bunker. Moderate blast radius. Effective against light targets. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger sp\upgrade_bag\ui_info\extra_text $11202041 Click to Unlock upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger sp\upgrade_bag\ui_info\screen_name $11259675 Designated Artillery Overwatch upgrade attributes\upgrade\german\battlegroups\coastal\coastal_right_3b_coastal_batteries_ger sp\upgrade_bag\ui_info\brief_text $11202083 Designate a bunker as an artillery overwatch position. Off-map artillery will fire at nearby units around the bunker. Moderate blast radius. Effective against light targets. -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_wirbelwind_ger default\army_skin_bag\name $11253574 Fallen Leaf Wirbelwind -army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_wirbelwind_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. -army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_armored_car_sdkfz_221 default\army_skin_bag\description $11264451 Update your look with a charcoal version of the default skin. -army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_armored_car_sdkfz_221 default\army_skin_bag\name $11264447 Charcoal 221 Scout Car -army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_brummbar_ger default\army_skin_bag\name $11264449 Charcoal Brummbär -army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_brummbar_ger default\army_skin_bag\description $11264451 Update your look with a charcoal version of the default skin. +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_stug_iii_ak default\army_skin_bag\name $11246925 Left Behind StuG III G +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_stug_iii_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_stug_iii_d_ak default\army_skin_bag\name $11246926 Left Behind StuG III D +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_stug_iii_d_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_support_bunkers_ger default\upgrade_bag\ui_info\screen_name $11251857 Support Bunkers upgrade attributes\upgrade\german\battlegroups\coastal\coastal_support_bunkers_ger default\upgrade_bag\ui_info\brief_text $11251860 Allows constructions of Command and Anti-tank Bunkers. Bunkers can be also be upgraded to anti-tank bunkers. \nCommand Bunker: Acts as a retreat point and reduces the incoming damage of nearby units and defenses\nAnti-Tank Bunker: Long-range emplacement effective against all vehicles. upgrade attributes\upgrade\german\battlegroups\coastal\coastal_support_bunkers_ger sp\upgrade_bag\ui_info\screen_name $11251857 Support Bunkers upgrade attributes\upgrade\german\battlegroups\coastal\coastal_support_bunkers_ger sp\upgrade_bag\ui_info\brief_text $11251860 Allows constructions of Command and Anti-tank Bunkers. Bunkers can be also be upgraded to anti-tank bunkers. \nCommand Bunker: Acts as a retreat point and reduces the incoming damage of nearby units and defenses\nAnti-Tank Bunker: Long-range emplacement effective against all vehicles. -army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_stug_iii_ger default\army_skin_bag\name $11264448 Charcoal StuG III -army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_stug_iii_ger default\army_skin_bag\description $11264451 Update your look with a charcoal version of the default skin. -army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_wirbelwind_ger default\army_skin_bag\name $11264450 Charcoal Wirbelwind -army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_wirbelwind_ger default\army_skin_bag\description $11264451 Update your look with a charcoal version of the default skin. +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_tiger_ak default\army_skin_bag\name $11246927 Left Behind Tiger I +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_tiger_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak default\extensions\ui_ext\help_text $11235719 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak default\extensions\ui_ext\screen_name $11222416 leFH 18 Howitzer +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak default\extensions\ui_ext\brief_text $11235511 Abandoned team weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak default\extensions\ui_ext\help_text_world $11235719 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak sp\extensions\ui_ext\help_text $11235719 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak sp\extensions\ui_ext\screen_name $11222416 leFH 18 Howitzer +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak sp\extensions\ui_ext\brief_text $11235511 Abandoned team weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_105mm_ak sp\extensions\ui_ext\help_text_world $11235719 Can be manned by infantry squads. upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger default\upgrade_bag\ui_info\extra_text $11183627 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger default\upgrade_bag\ui_info\help_text $11183596 Gives pioneers the ability to place Teller mines. upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger default\upgrade_bag\ui_info\screen_name $11183597 Teller Mines @@ -39041,20 +38292,14 @@ upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_1a_ upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger sp\upgrade_bag\ui_info\help_text $11183596 Gives pioneers the ability to place Teller mines. upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger sp\upgrade_bag\ui_info\screen_name $11183597 Teller Mines upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_1a_teller_mines_ger sp\upgrade_bag\ui_info\brief_text $11183595 Allows pioneers to place heavy teller mines that may only be triggered by vehicles. -army_skin attributes\army_skin\german\default\buildings\default_hq_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\buildings\default_hq_ger default\army_skin_bag\name $11227296 Common Headquarters -army_skin attributes\army_skin\german\default\capture_points\default_resource_point_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\capture_points\default_resource_point_ger default\army_skin_bag\name $11227141 Common Resource Point +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_truck_2_5_medical_ak default\army_skin_bag\name $11246928 Left Behind Medical Truck +army_skin attributes\army_skin\afrika_korps\001_left_behind\vehicles\left_behind_truck_2_5_medical_ak default\army_skin_bag\description $11248488 Scavenge and survive in the desert with this battle-worn cosmetic, part of the Left Behind collection available in the Store. upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_2b_l640_flame_tank_ger default\upgrade_bag\ui_info\extra_text $11195585 Click to Unlock. upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_2b_l640_flame_tank_ger default\upgrade_bag\ui_info\help_text $11195584 Call a light tank to the battlefield equipped with a high velocity flamethrower. upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_2b_l640_flame_tank_ger default\upgrade_bag\ui_info\screen_name $11195581 L640 Flame Tank upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_2b_l640_flame_tank_ger sp\upgrade_bag\ui_info\extra_text $11195585 Click to Unlock. upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_2b_l640_flame_tank_ger sp\upgrade_bag\ui_info\help_text $11195584 Call a light tank to the battlefield equipped with a high velocity flamethrower. upgrade attributes\upgrade\german\battlegroups\defense\cut\cut_defense_right_2b_l640_flame_tank_ger sp\upgrade_bag\ui_info\screen_name $11195581 L640 Flame Tank -army_skin attributes\army_skin\german\default\capture_points\default_victory_point_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\capture_points\default_victory_point_ger default\army_skin_bag\name $11227139 Common Victory Point -army_skin attributes\army_skin\german\default\infantry\default_aa_gun_20mm_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_aa_gun_20mm_ger default\army_skin_bag\name $11227093 Common Flak 30 Anti-Aircraft Gun Team upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger default\upgrade_bag\ui_info\extra_text $11183550 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger default\upgrade_bag\ui_info\help_text $11183552 Unlocks Medical Bunker Upgrade on all Constructed Bunkers upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger default\upgrade_bag\ui_info\screen_name $11183549 Medical Bunker @@ -39063,10 +38308,16 @@ upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_1b_reinf upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger sp\upgrade_bag\ui_info\help_text $11183552 Unlocks Medical Bunker Upgrade on all Constructed Bunkers upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger sp\upgrade_bag\ui_info\screen_name $11183549 Medical Bunker upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_1b_reinforce_bunker_ger sp\upgrade_bag\ui_info\brief_text $11199581 Allows Bunkers to be upgraded into a Medical Bunkers, allowing for forward reinforcement, healing, and a free Grenadier squad for every 6 casualties recovered. -army_skin attributes\army_skin\german\default\infantry\default_at_gun_75mm_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_at_gun_75mm_ger default\army_skin_bag\name $11227092 Common Pak 40 Anti-tank Gun Team -army_skin attributes\army_skin\german\default\infantry\default_grenadier_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_grenadier_ger default\army_skin_bag\name $11227078 Common Grenadier Squad +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak default\extensions\ui_ext\screen_name $11235779 le.IG 18 Infantry Support Gun +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak default\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak default\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak sp\extensions\ui_ext\screen_name $11235779 le.IG 18 Infantry Support Gun +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_75mm_leig_ak sp\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger default\upgrade_bag\ui_info\extra_text $11183456 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger default\upgrade_bag\ui_info\help_text $11183461 Adds an ability that calls in artillery flares to a position from off map artillery batteries. upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger default\upgrade_bag\ui_info\screen_name $11183464 Artillery Flares @@ -39075,10 +38326,10 @@ upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_2b_artil upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger sp\upgrade_bag\ui_info\help_text $11183461 Adds an ability that calls in artillery flares to a position from off map artillery batteries. upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger sp\upgrade_bag\ui_info\screen_name $11183464 Artillery Flares upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_2b_artillery_flares_ger sp\upgrade_bag\ui_info\brief_text $11183463 Drop artillery flares onto a position revealing the area for a short duration. -army_skin attributes\army_skin\german\default\infantry\default_hmg_mg42_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_hmg_mg42_ger default\army_skin_bag\name $11227087 Common MG42 Machine Gun Team -army_skin attributes\army_skin\german\default\infantry\default_jaeger_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_jaeger_ger default\army_skin_bag\name $11227085 Common Jäger Squad +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_assault_panzergrenadier_ak default\army_skin_bag\name $11246929 Basalt Grey Assault Grenadier +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_assault_panzergrenadier_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_panzergrenadier_ak default\army_skin_bag\name $11246930 Basalt Grey Panzergrenadier +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_panzergrenadier_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger default\upgrade_bag\ui_info\extra_text $11199583 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger default\upgrade_bag\ui_info\help_text $11199582 Unlocks a White Phosphorus Barrage Ability upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger default\upgrade_bag\ui_info\screen_name $11199580 White Phosphorus Barrage @@ -39087,10 +38338,10 @@ upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_3a_white upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger sp\upgrade_bag\ui_info\help_text $11199582 Unlocks a White Phosphorus Barrage Ability upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger sp\upgrade_bag\ui_info\screen_name $11199580 White Phosphorus Barrage upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_left_3a_white_phosphorus_barrage_ger sp\upgrade_bag\ui_info\brief_text $11199584 An Off-Map White Phosphorus Barrage can be called in on target locations. -army_skin attributes\army_skin\german\default\infantry\default_mortar_81mm_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_mortar_81mm_ger default\army_skin_bag\name $11227089 Common GrW 34 Mortar Team -army_skin attributes\army_skin\german\default\infantry\default_nebelwerfer_150mm_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_nebelwerfer_150mm_ger default\army_skin_bag\name $11227096 Common Nebelwerfer 42 Rocket Launcher Team +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_panzerpioneer_ak default\army_skin_bag\name $11246931 Basalt Grey Panzerpioneer +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\infantry\basalt_grey_panzerpioneer_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_hmg_mg34_ak default\army_skin_bag\name $11246932 Basalt Grey Machine Gun Team +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_hmg_mg34_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger default\upgrade_bag\ui_info\extra_text $11170581 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger default\upgrade_bag\ui_info\help_text $11183612 Adds an ability that deploys a 251 mortar half-track to the battlefield. upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger default\upgrade_bag\ui_info\screen_name $11183600 251 Mortar Half-track @@ -39099,142 +38350,182 @@ upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_right_2b_251_ upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger sp\upgrade_bag\ui_info\help_text $11183612 Adds an ability that deploys a 251 mortar half-track to the battlefield. upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger sp\upgrade_bag\ui_info\screen_name $11183600 251 Mortar Half-track upgrade attributes\upgrade\german\battlegroups\defense\cut\defense_right_2b_251_mortar_halftrack_ger sp\upgrade_bag\ui_info\brief_text $11183618 Deploys a 251 mortar half-track which can bombard your enemies from a distance. -army_skin attributes\army_skin\german\default\infantry\default_panzergrenadier_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_panzergrenadier_ger default\army_skin_bag\name $11227074 Common Panzergrenadier Squad -army_skin attributes\army_skin\german\default\infantry\default_pioneer_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_pioneer_ger default\army_skin_bag\name $11227076 Common Pioneer Squad -army_skin attributes\army_skin\german\default\infantry\default_sniper_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_sniper_ger default\army_skin_bag\name $11227081 Common Sniper -army_skin attributes\army_skin\german\default\infantry\default_stormtrooper_ger default\army_skin_bag\description $11226905 Default Common Outfit -army_skin attributes\army_skin\german\default\infantry\default_stormtrooper_ger default\army_skin_bag\name $11227083 Common Stoßtruppen Squad +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_leig_75mm_ak default\army_skin_bag\name $11246933 Basalt Grey le.IG 18 Team +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_leig_75mm_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. upgrade attributes\upgrade\german\battlegroups\defense\defense_ger default\upgrade_bag\ui_info\help_text $11183442 Call upon Pioneers and light vehicle support to hold key objectives, while saturating the line with heavy artillery. upgrade attributes\upgrade\german\battlegroups\defense\defense_ger default\upgrade_bag\ui_info\screen_name $11183443 Defense Battlegroup upgrade attributes\upgrade\german\battlegroups\defense\defense_ger sp\upgrade_bag\ui_info\help_text $11183442 Call upon Pioneers and light vehicle support to hold key objectives, while saturating the line with heavy artillery. upgrade attributes\upgrade\german\battlegroups\defense\defense_ger sp\upgrade_bag\ui_info\screen_name $11183443 Defense Battlegroup -army_skin attributes\army_skin\german\default\vehicles\default_armored_car_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\vehicles\default_armored_car_ger default\army_skin_bag\name $11227160 Common Scout Car Sd.Kfz. 221 -ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us default\extensions\ui_ext\screen_name $11219713 M1 Anti-tank Gun -ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us default\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. -ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us default\extensions\ui_ext\extra_text $11235509 Abandoned team weapon -ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us default\extensions\ui_ext\screen_name_short $11219713 M1 Anti-tank Gun -ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us sp\extensions\ui_ext\screen_name $11219713 M1 Anti-tank Gun -ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us sp\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. -ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us sp\extensions\ui_ext\extra_text $11235509 Abandoned team weapon -ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us sp\extensions\ui_ext\screen_name_short $11219713 M1 Anti-tank Gun -ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_pak_38_ak default\army_skin_bag\name $11253790 Basalt Grey Anti-Tank Gun Team +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\team_weapons\basalt_grey_pak_38_ak default\army_skin_bag\description $11248744 Update your look with a basalt grey version of the default outfit. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak default\extensions\ui_ext\screen_name $11235780 Cannone da 105/28 Howitzer +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak default\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak default\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak sp\extensions\ui_ext\screen_name $11235780 Cannone da 105/28 Howitzer +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_howitzer_cannone_da_105_ak sp\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_armored_car_8_rad_ak default\army_skin_bag\name $11246934 Basalt Grey 8 Rad +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_armored_car_8_rad_ak default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. upgrade attributes\upgrade\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger default\upgrade_bag\ui_info\extra_text $11170581 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger default\upgrade_bag\ui_info\screen_name $11183598 Fortress Pioneers upgrade attributes\upgrade\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger default\upgrade_bag\ui_info\brief_text $11217210 Pioneers are bolstered and trained as Fortress Pioneers to build heavy defenses and carry anti-tank weapons. upgrade attributes\upgrade\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger sp\upgrade_bag\ui_info\extra_text $11170581 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger sp\upgrade_bag\ui_info\screen_name $11183598 Fortress Pioneers upgrade attributes\upgrade\german\battlegroups\defense\defense_left_1_fortress_pioneers_ger sp\upgrade_bag\ui_info\brief_text $11217210 Pioneers are bolstered and trained as Fortress Pioneers to build heavy defenses and carry anti-tank weapons. -army_skin attributes\army_skin\german\default\vehicles\default_brummbar_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\vehicles\default_brummbar_ger default\army_skin_bag\name $11227102 Common Sturmpanzer IV Brummbär Sd.Kfz. 166 -army_skin attributes\army_skin\german\default\vehicles\default_halftrack_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\vehicles\default_halftrack_ger default\army_skin_bag\name $11227106 Common Medium Armored Personnel Carrier Sd.Kfz. 251 +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_armored_tractor_254_ak default\army_skin_bag\name $11253792 Basalt Grey Reconnaissance Tractor +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_armored_tractor_254_ak default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak default\extensions\ui_ext\help_text $11235511 Abandoned team weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak default\extensions\ui_ext\screen_name $11246773 Pak 38 Anti-tank Gun +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak default\extensions\ui_ext\brief_text $11235723 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak sp\extensions\ui_ext\help_text $11235511 Abandoned team weapon +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak sp\extensions\ui_ext\screen_name $11246774 Pak 38 Anti-tank Gun +ebps attributes\ebps\races\afrika_korps\team_weapons\tw_pak_38_ak sp\extensions\ui_ext\brief_text $11235723 Can be manned by infantry squads. +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_halftrack_stuka_sdkfz_251 default\army_skin_bag\name $11253793 Basalt Grey Walking Stuka +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_halftrack_stuka_sdkfz_251 default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2a_support_bunkers_ger default\upgrade_bag\ui_info\extra_text $11183553 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2a_support_bunkers_ger default\upgrade_bag\ui_info\screen_name $11183554 Support Bunkers upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2a_support_bunkers_ger default\upgrade_bag\ui_info\brief_text $11183555 Enables Mortar or Weapon Supply upgrades on Concrete Bunkers. upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2a_support_bunkers_ger sp\upgrade_bag\ui_info\extra_text $11183553 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2a_support_bunkers_ger sp\upgrade_bag\ui_info\screen_name $11183554 Support Bunkers upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2a_support_bunkers_ger sp\upgrade_bag\ui_info\brief_text $11183555 Enables Mortar or Weapon Supply upgrades on Concrete Bunkers. -army_skin attributes\army_skin\german\default\vehicles\default_kettenkrad_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\vehicles\default_kettenkrad_ger default\army_skin_bag\name $11227120 Common Kettenkrad Recon Vehicle Sd.Kfz. 2 -army_skin attributes\army_skin\german\default\vehicles\default_marder_iii_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\vehicles\default_marder_iii_ger default\army_skin_bag\name $11227135 Common Marder III Tank Destroyer Sd.Kfz. 138 +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_kradschutzen_motorcycle_ak default\army_skin_bag\name $11246935 Basalt Grey Motorcycle Team +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_kradschutzen_motorcycle_ak default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_marder_iii_ak default\army_skin_bag\name $11246936 Basalt Grey Marder III +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_marder_iii_ak default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2b_early_warning_ger default\upgrade_bag\ui_info\extra_text $11183553 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2b_early_warning_ger default\upgrade_bag\ui_info\screen_name $11195628 Early Warning upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2b_early_warning_ger default\upgrade_bag\ui_info\brief_text $11195631 Enables friendly territory points to be rigged with tripwire flares that fire when a sector is being neutralized by the enemy. upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2b_early_warning_ger sp\upgrade_bag\ui_info\extra_text $11183553 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2b_early_warning_ger sp\upgrade_bag\ui_info\screen_name $11195628 Early Warning upgrade attributes\upgrade\german\battlegroups\defense\defense_left_2b_early_warning_ger sp\upgrade_bag\ui_info\brief_text $11195631 Enables friendly territory points to be rigged with tripwire flares that fire when a sector is being neutralized by the enemy. -army_skin attributes\army_skin\german\default\vehicles\default_panzer_iv_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\vehicles\default_panzer_iv_ger default\army_skin_bag\name $11227137 Common Panzer IV Sd.Kfz. 161/1 -army_skin attributes\army_skin\german\default\vehicles\default_stug_iii_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\vehicles\default_stug_iii_ger default\army_skin_bag\name $11227128 Common StuG III Assault Gun Sd.Kfz. 142 -army_skin attributes\army_skin\german\default\vehicles\default_wirbelwind_ger default\army_skin_bag\description $11226933 Default Common Skin -army_skin attributes\army_skin\german\default\vehicles\default_wirbelwind_ger default\army_skin_bag\name $11227131 Common Flakpanzer IV Wirbelwind Sd.Kfz. 161/4 +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_stug_iii_d_ak default\army_skin_bag\name $11253794 Basalt Grey StuG III D +army_skin attributes\army_skin\afrika_korps\002_basalt_grey\vehicles\basalt_grey_stug_iii_d_ak default\army_skin_bag\description $11248745 Update your look with a basalt grey version of the default skin. upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger default\upgrade_bag\ui_info\extra_text $11183456 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger default\upgrade_bag\ui_info\screen_name $11183546 Pre-Registered Artillery upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger default\upgrade_bag\ui_info\brief_text $11183548 Enables friendly territory points to be marked for pre-registered artillery, which will fire when detecting an enemy presence. upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger sp\upgrade_bag\ui_info\extra_text $11183456 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger sp\upgrade_bag\ui_info\screen_name $11183546 Pre-Registered Artillery upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3a_defensive_artillery_ger sp\upgrade_bag\ui_info\brief_text $11183548 Enables friendly territory points to be marked for pre-registered artillery, which will fire when detecting an enemy presence. -army_skin attributes\army_skin\german\premium\capture_points\premium_edition_victory_point_ger default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. -army_skin attributes\army_skin\german\premium\capture_points\premium_edition_victory_point_ger default\army_skin_bag\name $11232143 Premium Edition Victory Point Wehrmacht +army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_hq_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_hq_ak default\army_skin_bag\name $11257450 Night Fighter Headquarters +army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_strategic_point_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_strategic_point_ak default\army_skin_bag\name $11257178 Night Fighter Strategic Resource Point Afrika Korps upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger default\upgrade_bag\ui_info\extra_text $11183553 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger default\upgrade_bag\ui_info\screen_name $11183441 Heavy Artillery Barrage upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger default\upgrade_bag\ui_info\brief_text $11183438 Calls in a devastating off-map heavy artillery barrage. upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger sp\upgrade_bag\ui_info\extra_text $11183553 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger sp\upgrade_bag\ui_info\screen_name $11183441 Heavy Artillery Barrage upgrade attributes\upgrade\german\battlegroups\defense\defense_left_3b_heavy_artillery_barrage_ger sp\upgrade_bag\ui_info\brief_text $11183438 Calls in a devastating off-map heavy artillery barrage. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_territory_victory_point_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\buildings\night_fighters_territory_victory_point_ak default\army_skin_bag\name $11257311 Night Fighter Victory Point Afrika Korps upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger default\upgrade_bag\ui_info\extra_text $11183553 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger default\upgrade_bag\ui_info\screen_name $11217262 Mechanized Forward Observers upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger default\upgrade_bag\ui_info\brief_text $11217264 Trains Scout Car and Kettenkrad crews as Forward Observers, enabling them to call in off map artillery barrages. upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger sp\upgrade_bag\ui_info\extra_text $11183553 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger sp\upgrade_bag\ui_info\screen_name $11217262 Mechanized Forward Observers upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1a_kettenkrad_observation_ger sp\upgrade_bag\ui_info\brief_text $11217264 Trains Scout Car and Kettenkrad crews as Forward Observers, enabling them to call in off map artillery barrages. -ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us default\extensions\ui_ext\help_text $11241852 Medium Artillery / Emplacement -ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us default\extensions\ui_ext\screen_name $11159145 M2A1 Howitzer Emplacement -ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us default\extensions\ui_ext\brief_text $11251153 Emplacement very effective against stationary targets at long-range. Must barrage to attack. -ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us default\extensions\ui_ext\help_text_world $11235550 Can be manned by infantry squads. -ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us sp\extensions\ui_ext\help_text $11241852 Medium Artillery / Emplacement -ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us sp\extensions\ui_ext\screen_name $11159145 M2A1 Howitzer Emplacement -ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us sp\extensions\ui_ext\brief_text $11251153 Emplacement very effective against stationary targets at long-range. Must barrage to attack. -ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us sp\extensions\ui_ext\help_text_world $11235550 Can be manned by infantry squads. -ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzergrenadier_ak default\army_skin_bag\description $11255476 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming for August/September 2023. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzergrenadier_ak default\army_skin_bag\name $11251414 Night Fighter Panzergrenadier +army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzerjaeger_inf_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzerjaeger_inf_ak default\army_skin_bag\name $11251415 Night Fighter Panzerjäger upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger default\upgrade_bag\ui_info\extra_text $11183553 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger default\upgrade_bag\ui_info\screen_name $11217265 Medical Half-track upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger default\upgrade_bag\ui_info\brief_text $11217268 Unlocks Medical Halftracks, which can heal and reinforce Infantry and Team Weapons in the field. upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger sp\upgrade_bag\ui_info\extra_text $11183553 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger sp\upgrade_bag\ui_info\screen_name $11217265 Medical Half-track upgrade attributes\upgrade\german\battlegroups\defense\defense_right_1b_medical_halftrack_ger sp\upgrade_bag\ui_info\brief_text $11217268 Unlocks Medical Halftracks, which can heal and reinforce Infantry and Team Weapons in the field. -army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\armored_support_ak default\army_upgrade_bag\description $11220749 Break enemy forces with an armored fist by combining weapon upgrades, panzer call-ins and air support. -army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\armored_support_ak default\army_upgrade_bag\name $11223240 Armored Support Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\italian_combined_arms_ak default\army_upgrade_bag\description $11222428 Deploy swift Bersaglieri infantry alongside Italian tanks to sweep the battlefield, using artillery and air support to plug the gaps. -army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\italian_combined_arms_ak default\army_upgrade_bag\name $11222429 Italian Combined Arms Battlegroup +army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzerpioneer_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\infantry\night_fighters_panzerpioneer_ak default\army_skin_bag\name $11251416 Night Fighter Panzerpioneer +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_armored_tractor_254_ak default\army_skin_bag\description $11255476 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming for August/September 2023. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_armored_tractor_254_ak default\army_skin_bag\name $11251417 Night Fighter Reconnaissance Tractor upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger default\upgrade_bag\ui_info\extra_text $11170581 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger default\upgrade_bag\ui_info\screen_name $11183599 Sd.Kfz 9 Recovery Vehicle upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger default\upgrade_bag\ui_info\brief_text $11183617 Unlocks Recovery Vehicles, which can repair vehicles and restore or salvage vehicle wrecks. upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger sp\upgrade_bag\ui_info\extra_text $11170581 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger sp\upgrade_bag\ui_info\screen_name $11183599 Sd.Kfz 9 Recovery Vehicle upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2a_sdfkz9_recovery_vehicle_ger sp\upgrade_bag\ui_info\brief_text $11183617 Unlocks Recovery Vehicles, which can repair vehicles and restore or salvage vehicle wrecks. -army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\italian_infantry_ak default\army_upgrade_bag\description $11223241 Break the enemy frontline and forge it anew with improved defenses, light vehicles, artillery and Italian Guastatori. -army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\italian_infantry_ak default\army_upgrade_bag\name $11220750 Italian Infantry Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\subterfuge_ak default\army_upgrade_bag\description $11262759 Conceal your force’s movement to plunder resources from your enemy and strike where they are weakest. -army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\subterfuge_ak default\army_upgrade_bag\name $11260040 Battlefield Espionage Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\subterfuge_ak default\army_upgrade_bag\description_short $11262768 Unique Units:\n• 250/3 Funkpanzerwagen\n• Operation Skorpion\n• Transfer Depots \n• Goliath Demolition Vehicle +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_halftrack_250_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_halftrack_250_ak default\army_skin_bag\name $11251418 Night Fighter 250 Half-track +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_kradschutzen_gespann_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_kradschutzen_gespann_ak default\army_skin_bag\name $11258293 Night Fighter Motorcycle Team +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_marder_iii_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_marder_iii_ak default\army_skin_bag\name $11251419 Night Fighter Marder III upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger default\upgrade_bag\ui_info\extra_text $11198191 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger default\upgrade_bag\ui_info\screen_name $11198189 Sd.Kfz 251 Flak Half-track upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger default\upgrade_bag\ui_info\brief_text $11198192 Unlocks Flak Halftracks armed with a 20mm anti-air gun to be deployed to the battlefield. upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger sp\upgrade_bag\ui_info\extra_text $11198191 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger sp\upgrade_bag\ui_info\screen_name $11198189 Sd.Kfz 251 Flak Half-track upgrade attributes\upgrade\german\battlegroups\defense\defense_right_2b_flak_halftrack_ger sp\upgrade_bag\ui_info\brief_text $11198192 Unlocks Flak Halftracks armed with a 20mm anti-air gun to be deployed to the battlefield. -army_upgrade attributes\army_upgrade\battlegroups\american\airborne default\army_upgrade_bag\description $11218121 Airdrop elite paratroopers and call upon deadly airstrikes to dominate the battlefield. -army_upgrade attributes\army_upgrade\battlegroups\american\airborne default\army_upgrade_bag\name $11218122 Airborne Battlegroup -ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us default\extensions\ui_ext\screen_name $11235632 M1 Pack Howitzer -ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us default\extensions\ui_ext\brief_text $11235727 Can be manned by infantry squads. -ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us default\extensions\ui_ext\extra_text $11235672 Abandoned weapon -ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us default\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon -ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us sp\extensions\ui_ext\screen_name $11184585 M1A1 Pack Howitzer -ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us sp\extensions\ui_ext\brief_text $11235727 Can be manned by infantry squads. -ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us sp\extensions\ui_ext\extra_text $11235672 Abandoned weapon -ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us sp\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_panzer_iii_base_ak default\army_skin_bag\description $11255476 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming for August/September 2023. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_panzer_iii_base_ak default\army_skin_bag\name $11251420 Night Fighter Panzer III +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_scout_car_heavy_8_rad_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_scout_car_heavy_8_rad_ak default\army_skin_bag\name $11258292 Night Fighter 8 Rad +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_tiger_ak default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\afrika_korps\003_night_fighters\vehicles\night_fighters_tiger_ak default\army_skin_bag\name $11251421 Night Fighter Tiger I +army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_force_assault_panzergrenadier_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_force_assault_panzergrenadier_ak default\army_skin_bag\name $11253347 Blocking Force Assault Grenadier +ebps attributes\ebps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\spawner_ext\reinforce_requirements\required_in_state\ui_name $11196432 No Moving +ebps attributes\ebps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak default\extensions\spawner_ext\reinforce_requirements\required_not\ui_name $11196431 In Combat +ebps attributes\ebps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\spawner_ext\reinforce_requirements\required_in_state\ui_name $11196432 No Moving +ebps attributes\ebps\races\afrika_korps\vehicles\halftrack_towed_88mm_ak sp\extensions\spawner_ext\reinforce_requirements\required_not\ui_name $11196431 In Combat +army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzergrenadier_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzergrenadier_ak default\army_skin_bag\name $11253349 Blocking Force Panzergrenadier +army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzerjaeger_inf_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzerjaeger_inf_ak default\army_skin_bag\name $11253351 Blocking Force Panzerjäger +army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzerpioneer_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\infantry\blocking_force_panzerpioneer_ak default\army_skin_bag\name $11253352 Blocking Force Panzerpioneer +army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_at_gun_88mm_mobile_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_at_gun_88mm_mobile_ak default\army_skin_bag\name $11253353 Blocking Force Flak 36 Team +army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_hmg_mg34_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_hmg_mg34_ak default\army_skin_bag\name $11253354 Blocking Force Machine Gun Team +army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_leig_75mm_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_leig_75mm_ak default\army_skin_bag\name $11253355 Blocking Force le.IG 18 Team upgrade attributes\upgrade\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger default\upgrade_bag\ui_info\extra_text $11170581 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger default\upgrade_bag\ui_info\screen_name $11183601 Nashorn Tank Destroyer upgrade attributes\upgrade\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger default\upgrade_bag\ui_info\brief_text $11183619 Allows Nashorn Tank Destroyers armed with a 88mm Pak 43/1 to be deployed to the battlefield. upgrade attributes\upgrade\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger sp\upgrade_bag\ui_info\extra_text $11170581 Click to Unlock upgrade attributes\upgrade\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger sp\upgrade_bag\ui_info\screen_name $11183601 Nashorn Tank Destroyer upgrade attributes\upgrade\german\battlegroups\defense\defense_right_3_nashorn_tank_destroyer_ger sp\upgrade_bag\ui_info\brief_text $11183619 Allows Nashorn Tank Destroyers armed with a 88mm Pak 43/1 to be deployed to the battlefield. -army_upgrade attributes\army_upgrade\battlegroups\american\armored default\army_upgrade_bag\description $11218123 Improve your vehicle production, survivability and performance, to keep the war machine moving. -army_upgrade attributes\army_upgrade\battlegroups\american\armored default\army_upgrade_bag\name $11218124 Armored Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\american\infantry default\army_upgrade_bag\description $11259928 Overwhelm the enemy with elite, versatile Rangers and infantry assaults, supported by massed artillery. -army_upgrade attributes\army_upgrade\battlegroups\american\infantry default\army_upgrade_bag\name $11218126 Advanced Infantry Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\american\infantry default\army_upgrade_bag\description_short $11260653 Unique Units:\n• Ranger Squad\n• Artillery Observers\n• 105mm Howitzer Emplacement +army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_pak_38_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\team_weapons\blocking_force_pak_38_ak default\army_skin_bag\name $11253357 Blocking Force Anti-Tank Gun Team +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_armored_car_8_rad_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_armored_car_8_rad_ak default\army_skin_bag\name $11253359 Blocking Force 8 Rad +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_armored_tractor_254_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_armored_tractor_254_ak default\army_skin_bag\name $11253360 Blocking Force Reconnaissance Tractor +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_250_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_250_ak default\army_skin_bag\name $11253361 Blocking Force 250 Half-track +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_7_flak_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_7_flak_ak default\army_skin_bag\name $11253362 Blocking Force Flak Halftrack +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_recovery_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_recovery_ak default\army_skin_bag\name $11253363 Blocking Force Recovery Half-track +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_stuka_sdkfz_251 default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_halftrack_stuka_sdkfz_251 default\army_skin_bag\name $11253364 Blocking Force Walking Stuka +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_kradschutzen_motorcycle_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_kradschutzen_motorcycle_ak default\army_skin_bag\name $11253365 Blocking Force Motorcycle Team +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_marder_iii_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_marder_iii_ak default\army_skin_bag\name $11253366 Blocking Force Marder III +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_panzer_iii_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_panzer_iii_ak default\army_skin_bag\name $11253367 Blocking Force Panzer III +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_panzer_iv_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_panzer_iv_ak default\army_skin_bag\name $11253368 Blocking Force Panzer IV +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_stug_iii_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_stug_iii_ak default\army_skin_bag\name $11253369 Blocking Force StuG III G +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_stug_iii_d_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_stug_iii_d_ak default\army_skin_bag\name $11253370 Blocking Force StuG III D +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_tiger_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_tiger_ak default\army_skin_bag\name $11253371 Blocking Force Tiger I +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_truck_2_5_medical_ak default\army_skin_bag\description $11253345 Secure a foothold and stop the enemy in their tracks with this cosmetic, part of the Blocking Force collection available in the store. +army_skin attributes\army_skin\afrika_korps\004_blocking_force\vehicles\blocking_force_truck_2_5_medical_ak default\army_skin_bag\name $11253372 Blocking Force Medical Truck +army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_halftrack_stuka_sdkfz_251 default\army_skin_bag\name $11264452 Light Grey Walking Stuka +army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_halftrack_stuka_sdkfz_251 default\army_skin_bag\description $11264456 Update your look with a light grey version of the default skin. +army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_kradschutzen_motorcycle_ak default\army_skin_bag\name $11264454 Light Grey Motorcycle Team +army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_kradschutzen_motorcycle_ak default\army_skin_bag\description $11264456 Update your look with a light grey version of the default skin. +army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_marder_iii_ak default\army_skin_bag\name $11264455 Light Grey Marder III +army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_marder_iii_ak default\army_skin_bag\description $11264456 Update your look with a light grey version of the default skin. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe default\upgrade_bag\ui_info\help_text $11218139 Combine airborne infantry and heavy emplacements to take and hold ground, calling upon air support when needed. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe default\upgrade_bag\ui_info\screen_name $11182412 Luftwaffe Battlegroup @@ -39243,46 +38534,10 @@ upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe sp\upgrade_ba upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe sp\upgrade_bag\ui_info\help_text $11218139 Combine airborne infantry and heavy emplacements to take and hold ground, calling upon air support when needed. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe sp\upgrade_bag\ui_info\screen_name $11182412 Luftwaffe Battlegroup upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe sp\upgrade_bag\ui_info\brief_text $11218139 Combine airborne infantry and heavy emplacements to take and hold ground, calling upon air support when needed. -army_upgrade attributes\army_upgrade\battlegroups\american\special_operations default\army_upgrade_bag\description $11218129 Deploy versatile light vehicles, air support, elite commandos and raiding tactics to cut through the frontlines. -army_upgrade attributes\army_upgrade\battlegroups\american\special_operations default\army_upgrade_bag\name $11218130 Special Operations Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\british\australian_defense default\army_upgrade_bag\description $11262706 Establish the frontline with Australian infantry and long-range defensive units backed by supply trucks to create a strong economy. -army_upgrade attributes\army_upgrade\battlegroups\british\australian_defense default\army_upgrade_bag\name $11259593 Australian Defense Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\british\australian_defense default\army_upgrade_bag\description_short $11262762 Unique Units:\n• Australian Light Infantry\n• 2-pounder Light Anti-tank Gun\n• Archer Tank Destroyer\n• Bofors Anti-air Emplacement\n• 17-pounder Anti-tank Emplacement -army_upgrade attributes\army_upgrade\battlegroups\british\british_air_and_sea default\army_upgrade_bag\description $11192972 Use naval support to draw the enemy’s attention, while you deploy airborne Commandos behind the lines. -army_upgrade attributes\army_upgrade\battlegroups\british\british_air_and_sea default\army_upgrade_bag\name $11192973 Air and Sea Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\british\british_armored default\army_upgrade_bag\description $11184712 Deploy advanced tanks and keep them in the field longer with improvements to Sappers and crews. -army_upgrade attributes\army_upgrade\battlegroups\british\british_armored default\army_upgrade_bag\name $11245058 Heavy Armor Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\british\indian_artillery default\army_upgrade_bag\description $11184138 Drive the enemy back with fierce infantry tactics and overwhelming artillery barrages. -army_upgrade attributes\army_upgrade\battlegroups\british\indian_artillery default\army_upgrade_bag\name $11184137 Indian Artillery Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\german\breakthrough default\army_upgrade_bag\description $11218131 Advance forward with assault infantry and breakthrough tactics, while you prepare your economy for heavy armor support. -army_upgrade attributes\army_upgrade\battlegroups\german\breakthrough default\army_upgrade_bag\name $11218132 Breakthrough Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\german\coastal default\army_upgrade_bag\description $11259927 Hold the line with powerful defensive abilities, upgrades and bunkers, supported by Italian infantry and artillery. -army_upgrade attributes\army_upgrade\battlegroups\german\coastal default\army_upgrade_bag\name $11218134 Italian Coastal Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\german\coastal default\army_upgrade_bag\description_short $11260654 Unique Units:\n• Coastal Reserves\n• Artillery Officer\n• Obice da 210/22 Artillery Emplacement -ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown sp\extensions\ui_ext\extra_text $11158242 -army_upgrade attributes\army_upgrade\battlegroups\german\defense default\army_upgrade_bag\description $11218135 Call upon Pioneers and light vehicle support to hold key objectives, while saturating the line with heavy artillery. -army_upgrade attributes\army_upgrade\battlegroups\german\defense default\army_upgrade_bag\name $11218136 Defense Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\german\luftwaffe default\army_upgrade_bag\description $11218139 Combine airborne infantry and heavy emplacements to take and hold ground, calling upon air support when needed. -army_upgrade attributes\army_upgrade\battlegroups\german\luftwaffe default\army_upgrade_bag\name $11218140 Luftwaffe Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\german\mechanized default\army_upgrade_bag\description $11218141 Puncture your opponent’s frontline with light vehicles, artillery support and assault groups, until heavy armor arrives. -army_upgrade attributes\army_upgrade\battlegroups\german\mechanized default\army_upgrade_bag\name $11218142 Mechanized Battlegroup -army_upgrade attributes\army_upgrade\battlegroups\british_canadian_vanguard default\army_upgrade_bag\description $11200161 Battlegroup focused on utilizing Canadians. -army_upgrade attributes\army_upgrade\battlegroups\british_canadian_vanguard default\army_upgrade_bag\name $11200162 Canadian Vanguard Battlegroup -ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown sp\extensions\ui_ext\extra_text $11158242 +army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_stug_iii_d_ak default\army_skin_bag\name $11264453 Light Grey StuG III D +army_skin attributes\army_skin\afrika_korps\006_light_grey\vehicles\light_grey_stug_iii_d_ak default\army_skin_bag\description $11264456 Update your look with a light grey version of the default skin. +army_skin attributes\army_skin\afrika_korps\default\buildings\default_hq_ak default\army_skin_bag\name $11227296 Common Headquarters +army_skin attributes\army_skin\afrika_korps\default\buildings\default_hq_ak default\army_skin_bag\description $11226933 Default Common Skin upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves default\upgrade_bag\ui_info\screen_name $11182429 Infantry Reserves @@ -39291,6 +38546,10 @@ upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1a_infan upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves sp\upgrade_bag\ui_info\screen_name $11182429 Infantry Reserves upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1a_infantry_reserves sp\upgrade_bag\ui_info\brief_text $11240756 Reduces the reinforcement cost of all infantry units and infantry-based team weapons by 25%. +army_skin attributes\army_skin\afrika_korps\default\capture_points\default_resource_point_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\capture_points\default_resource_point_ak default\army_skin_bag\name $11227298 Common Resource Point +army_skin attributes\army_skin\afrika_korps\default\capture_points\default_victory_point_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\capture_points\default_victory_point_ak default\army_skin_bag\name $11227300 Common Victory Point upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers default\upgrade_bag\ui_info\screen_name $11260475 Luftwaffe Pioneer Support @@ -39299,6 +38558,10 @@ upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1b_falls upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers sp\upgrade_bag\ui_info\screen_name $11260475 Luftwaffe Pioneer Support upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_1b_fallschirmpioneers sp\upgrade_bag\ui_info\brief_text $11260474 Allows the paradrop of Fallschirmpioneer Squads to the battlefield. Flak 38 Anti-aircraft Emplacement can be built by Pioneer and Fallschirmpioneer Squads. +army_skin attributes\army_skin\afrika_korps\default\infantry\default_assault_panzergrenadier_ak default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\afrika_korps\default\infantry\default_assault_panzergrenadier_ak default\army_skin_bag\name $11233416 Common Assault Grenadier Squad +army_skin attributes\army_skin\afrika_korps\default\infantry\default_hmg_mg34_ak default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\afrika_korps\default\infantry\default_hmg_mg34_ak default\army_skin_bag\name $11227309 Common MG34 Machine Gun Team upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2a_lg40_weapon_drop default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2a_lg40_weapon_drop default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2a_lg40_weapon_drop default\upgrade_bag\ui_info\screen_name $11182485 LG40 Recoilless Gun Paradrop @@ -39307,6 +38570,22 @@ upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2a_lg40_ upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2a_lg40_weapon_drop sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2a_lg40_weapon_drop sp\upgrade_bag\ui_info\screen_name $11182485 LG40 Recoilless Gun Paradrop upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2a_lg40_weapon_drop sp\upgrade_bag\ui_info\brief_text $11240758 Paradrops an unmanned LG40 Recoilless Gun to the target location. Effective against vehicles when manned. +army_skin attributes\army_skin\afrika_korps\default\infantry\default_leig_75mm_ak default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\afrika_korps\default\infantry\default_leig_75mm_ak default\army_skin_bag\name $11227311 Common le.IG 18 Support Gun Team +army_skin attributes\army_skin\afrika_korps\default\infantry\default_pak_38_ak default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\afrika_korps\default\infantry\default_pak_38_ak default\army_skin_bag\name $11227314 Common Pak 38 Anti-Tank Gun Team +army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzergrenadier_ak default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzergrenadier_ak default\army_skin_bag\name $11227305 Common Panzergrenadier Squad +army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzerjaeger_inf_ak default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzerjaeger_inf_ak default\army_skin_bag\name $11227303 Common Panzerjäger Squad +army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzerpioneer_ak default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\afrika_korps\default\infantry\default_panzerpioneer_ak default\army_skin_bag\name $11227307 Common Panzerpioneer Squad +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_armored_car_8_rad_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_armored_car_8_rad_ak default\army_skin_bag\name $11227318 Common 8 Rad Armored Car Sd.Kfz. 232 +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_armored_tractor_254_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_armored_tractor_254_ak default\army_skin_bag\name $11227341 Common Reconnaissance Tractor Sd.Kfz. 254 +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_at_gun_88mm_mobile_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_at_gun_88mm_mobile_ak default\army_skin_bag\name $11227339 Common Flak 36 Anti-Tank Gun Team upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger default\upgrade_bag\ui_info\screen_name $11216576 Luftwaffe Combat Group @@ -39315,6 +38594,22 @@ upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2b_comba upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger sp\upgrade_bag\ui_info\screen_name $11216576 Luftwaffe Combat Group upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_2b_combat_group_ger sp\upgrade_bag\ui_info\brief_text $11240759 Calls in a Wirbelwind Flakpanzer with a Jäger Squad escort. +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_250_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_250_ak default\army_skin_bag\name $11227316 Common Medium Armored Personnel Carrier Sd.Kfz. 250 +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_251_stuka_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_251_stuka_ak default\army_skin_bag\name $11227324 Common Walking Stuka Rocket Launcher Sd.Kfz 251 +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_7_flak_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_7_flak_ak default\army_skin_bag\name $11227322 Common Flak Half-Track Sd.Kfz 7/1 +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_recovery_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_halftrack_recovery_ak default\army_skin_bag\name $11227326 Common 18-tonne Recovery Vehicle +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_kradschutzen_motorcycle_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_kradschutzen_motorcycle_ak default\army_skin_bag\name $11227320 Common Kradschützen Motorcycle Team +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_marder_iii_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_marder_iii_ak default\army_skin_bag\name $11227337 Common Marder III M Tank Destroyer Sd.Kfz 138 +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_panzer_iii_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_panzer_iii_ak default\army_skin_bag\name $11227330 Common Panzer III L Medium Tank +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_panzer_iv_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_panzer_iv_ak default\army_skin_bag\name $11248546 Common Panzer IV Sd.Kfz. 161/1 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_3_flak36_88mm default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_3_flak36_88mm default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_3_flak36_88mm default\upgrade_bag\ui_info\screen_name $11239183 Flak 36 Anti-tank Gun Emplacement @@ -39323,6 +38618,21 @@ upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_3_flak36 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_3_flak36_88mm sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_3_flak36_88mm sp\upgrade_bag\ui_info\screen_name $11239183 Flak 36 Anti-tank Gun Emplacement upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_left_3_flak36_88mm sp\upgrade_bag\ui_info\brief_text $11240760 Enables Pioneers and Fallschirmpioneers to construct Flak 36 Anti-tank Emplacements in the field. Extremely effective against vehicles at long-range. +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_stug_iii_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_stug_iii_ak default\army_skin_bag\name $11248512 Common StuG III Assault Gun Sd.Kfz. 142 +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_stug_iii_d_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_stug_iii_d_ak default\army_skin_bag\name $11233422 Common StuG III D Assault Gun +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_tiger_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_tiger_ak default\army_skin_bag\name $11227331 Common Tiger I Heavy Tank Sd.Kfz 181 +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_truck_2_5_medical_ak default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\afrika_korps\default\vehicles\default_truck_2_5_medical_ak default\army_skin_bag\name $11227328 Common 2.5-tonne Medical Truck +army_skin attributes\army_skin\afrika_korps\premium\capture_points\premium_edition_victory_point_ak default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. +army_skin attributes\army_skin\afrika_korps\premium\capture_points\premium_edition_victory_point_ak default\army_skin_bag\name $11232142 Premium Edition Victory Point Afrika Korps +upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_relay_point_ger default\upgrade_bag\ui_info\help_text $11261321 Production Unlock / Passive +upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_relay_point_ger default\upgrade_bag\ui_info\screen_name $11216526 Luftwaffe Relay Point +upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_relay_point_ger default\upgrade_bag\ui_info\brief_text $11265098 Enables Fallschirmpioneers and Pioneers to construct Luftwaffe Relay Points. Luftwaffe Relay Points are camouflaged structures that enable nearby Fallschirm units to be reinforced via paradrop. Can be built in enemy territory and garrisoned but units cannot fire out. +upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_relay_point_ger sp\upgrade_bag\ui_info\screen_name $11216526 Luftwaffe Relay Point +upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_relay_point_ger sp\upgrade_bag\ui_info\brief_text $11265098 Enables Fallschirmpioneers and Pioneers to construct Luftwaffe Relay Points. Luftwaffe Relay Points are camouflaged structures that enable nearby Fallschirm units to be reinforced via paradrop. Can be built in enemy territory and garrisoned but units cannot fire out. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_1a_recon_run default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_1a_recon_run default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_1a_recon_run default\upgrade_bag\ui_info\screen_name $11182476 Reconnaissance Run @@ -39339,10 +38649,6 @@ upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_1b_stra upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_1b_strafing_run_ger sp\upgrade_bag\ui_info\help_text $11241059 Causes Area of Effect damage and Suppresses infantry. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_1b_strafing_run_ger sp\upgrade_bag\ui_info\screen_name $11216563 Stuka Strafing Run upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_1b_strafing_run_ger sp\upgrade_bag\ui_info\brief_text $11240762 Designates a strafing run over the target area. Damages and suppresses infantry. -ebps attributes\ebps\races\american\vehicles\greyhound_recrewable_us default\extensions\ui_ext\screen_name $11189538 M8 Greyhound Armored Car -ebps attributes\ebps\races\american\vehicles\greyhound_recrewable_us default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\american\vehicles\greyhound_recrewable_us sp\extensions\ui_ext\screen_name $11189538 M8 Greyhound Armored Car -ebps attributes\ebps\races\american\vehicles\greyhound_recrewable_us sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers default\upgrade_bag\ui_info\screen_name $11182470 Fallschirmjäger Squad Paradrop @@ -39351,12 +38657,28 @@ upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_2_falls upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers sp\upgrade_bag\ui_info\screen_name $11182470 Fallschirmjäger Squad Paradrop upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_2_fallschirmjagers sp\upgrade_bag\ui_info\brief_text $11240763 Paradrops a Fallschirmjäger Squad to the target location. Very effective against infantry at all ranges. Can throw grenades and fire Panzerfausts. +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_bazooka_team_us default\army_skin_bag\name $11234558 Fighting First Bazooka Team +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_bazooka_team_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs default\upgrade_bag\ui_info\extra_text $11170581 Click to Unlock upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs default\upgrade_bag\ui_info\screen_name $11234058 Fragmentation Bombs upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs default\upgrade_bag\ui_info\brief_text $11243802 Airdrops fragmentation bombing run over the target area in a line. Wide blast radius. Extremely effective against infantry. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs sp\upgrade_bag\ui_info\extra_text $11170581 Click to Unlock upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs sp\upgrade_bag\ui_info\screen_name $11234058 Fragmentation Bombs upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3a_fragmentation_bombs sp\upgrade_bag\ui_info\brief_text $11243802 Airdrops fragmentation bombing run over the target area in a line. Wide blast radius. Extremely effective against infantry. +ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak default\extensions\ui_ext\screen_name $11222418 Panzerbüchse 39 Anti-Tank Rifle +ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak default\extensions\ui_ext\screen_name_short $11222418 Panzerbüchse 39 Anti-Tank Rifle +ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak default\extensions\ui_ext\help_text_world $11257861 Anti-vehicle Weapon +ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak sp\extensions\ui_ext\screen_name $11222418 Panzerbüchse 39 Anti-Tank Rifle +ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak sp\extensions\ui_ext\screen_name_short $11222418 Panzerbüchse 39 Anti-Tank Rifle +ebps attributes\ebps\races\afrika_korps\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ak sp\extensions\ui_ext\help_text_world $11257860 Anti-tank Rifle +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_captain_us default\army_skin_bag\name $11234560 Fighting First Captain +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_captain_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_engineer_us default\army_skin_bag\name $11234562 Fighting First Engineer +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_engineer_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter default\upgrade_bag\ui_info\help_text $11240948 Targets infantry and vehicles. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter default\upgrade_bag\ui_info\screen_name $11216567 Stuka Loiter @@ -39365,10 +38687,10 @@ upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3b_atta upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter sp\upgrade_bag\ui_info\help_text $11240948 Targets infantry and vehicles. upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter sp\upgrade_bag\ui_info\screen_name $11216567 Stuka Loiter upgrade attributes\upgrade\german\battlegroups\luftwaffe\luftwaffe_right_3b_attack_loiter sp\upgrade_bag\ui_info\brief_text $11249153 Designates two Stukas to loiter an area and automatically attack visible enemy units. -ebps attributes\ebps\races\american\vehicles\greyhound_us default\extensions\ui_ext\screen_name $11235470 M6 Heavy Anti-tank Mine -ebps attributes\ebps\races\american\vehicles\greyhound_us default\extensions\ui_ext\help_text_world $11153449 Light vehicle armed with a 37mm M6 gun. Can be upgraded with a .50 cal machine gun. Effective against all infantry and light vehicles. -ebps attributes\ebps\races\american\vehicles\greyhound_us sp\extensions\ui_ext\screen_name $11235470 M6 Heavy Anti-tank Mine -ebps attributes\ebps\races\american\vehicles\greyhound_us sp\extensions\ui_ext\help_text_world $11153449 Light vehicle armed with a 37mm M6 gun. Can be upgraded with a .50 cal machine gun. Effective against all infantry and light vehicles. +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_rifleman_us default\army_skin_bag\name $11234564 Fighting First Rifleman +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_rifleman_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_scout_us default\army_skin_bag\name $11234565 Fighting First Scout +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_scout_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. upgrade attributes\upgrade\german\battlegroups\mechanized\critical_repair_mechanized_ger default\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\critical_repair_mechanized_ger default\upgrade_bag\ui_info\help_text $11170494 Repair Ability / Removes snares and criticals upgrade attributes\upgrade\german\battlegroups\mechanized\critical_repair_mechanized_ger default\upgrade_bag\ui_info\screen_name $11170491 Engine Repair Kits @@ -39377,6 +38699,8 @@ upgrade attributes\upgrade\german\battlegroups\mechanized\critical_repair_mechan upgrade attributes\upgrade\german\battlegroups\mechanized\critical_repair_mechanized_ger sp\upgrade_bag\ui_info\help_text $11170494 Repair Ability / Removes snares and criticals upgrade attributes\upgrade\german\battlegroups\mechanized\critical_repair_mechanized_ger sp\upgrade_bag\ui_info\screen_name $11170491 Engine Repair Kits upgrade attributes\upgrade\german\battlegroups\mechanized\critical_repair_mechanized_ger sp\upgrade_bag\ui_info\brief_text $11170493 Adds the Engine Repair Kits ability. Allows the crew to repair engine damage criticals. +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_sniper_us default\army_skin_bag\name $11234567 Fighting First Sniper +army_skin attributes\army_skin\american\001_fighting_first\infantry\fighting_first_sniper_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized default\upgrade_bag\ui_info\help_text $11218141 Puncture your opponent’s frontline with light vehicles, artillery support and assault groups, until heavy armor arrives. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized default\upgrade_bag\ui_info\screen_name $11180862 Mechanized Battlegroup @@ -39385,6 +38709,10 @@ upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized sp\upgrade_ upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized sp\upgrade_bag\ui_info\help_text $11218141 Puncture your opponent’s frontline with light vehicles, artillery support and assault groups, until heavy armor arrives. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized sp\upgrade_bag\ui_info\screen_name $11180862 Mechanized Battlegroup upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized sp\upgrade_bag\ui_info\brief_text $11218141 Puncture your opponent’s frontline with light vehicles, artillery support and assault groups, until heavy armor arrives. +army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_at_gun_57mm_us default\army_skin_bag\name $11246939 Fighting First Anti-tank Gun Team +army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_at_gun_57mm_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_hmg_30cal_us default\army_skin_bag\name $11246937 Fighting First Machine Gun Team +army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_hmg_30cal_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_1a_raid_package default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_1a_raid_package default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_1a_raid_package default\upgrade_bag\ui_info\screen_name $11181689 Raid Package @@ -39393,6 +38721,8 @@ upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_1a_rai upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_1a_raid_package sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_1a_raid_package sp\upgrade_bag\ui_info\screen_name $11181689 Raid Package upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_1a_raid_package sp\upgrade_bag\ui_info\brief_text $11243876 Globally allows all light vehicles to capture territory and all vehicles can use the Smoke Canisters ability. +army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_mortar_81mm_us default\army_skin_bag\name $11246938 Fighting First Mortar Team +army_skin attributes\army_skin\american\001_fighting_first\team_weapons\fighting_first_mortar_81mm_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2a_stug_assault_group default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2a_stug_assault_group default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2a_stug_assault_group default\upgrade_bag\ui_info\screen_name $11181724 StuG Assault Group @@ -39401,12 +38731,44 @@ upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2a_stu upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2a_stug_assault_group sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2a_stug_assault_group sp\upgrade_bag\ui_info\screen_name $11181724 StuG Assault Group upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2a_stug_assault_group sp\upgrade_bag\ui_info\brief_text $11260482 Deploys a StuG III D Assault Gun. Very effective against structures and infantry. Comes with a Stoßtruppen Squad. +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_chaffee_us default\army_skin_bag\name $11246940 Fighting First M24 Chaffee +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_chaffee_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_greyhound_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_greyhound_us default\army_skin_bag\name $11247000 Fighting First M8 Greyhound upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2b_8_rad default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2b_8_rad default\upgrade_bag\ui_info\screen_name $11241733 8 Rad Armored Car upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2b_8_rad default\upgrade_bag\ui_info\brief_text $11243847 Deploys an 8 Rad Armored Car. Very effective against infantry. Can damage light vehicles. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2b_8_rad sp\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2b_8_rad sp\upgrade_bag\ui_info\screen_name $11241733 8 Rad Armored Car upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_2b_8_rad sp\upgrade_bag\ui_info\brief_text $11243847 Deploys an 8 Rad Armored Car. Very effective against infantry. Can damage light vehicles. +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_halftrack_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_halftrack_us default\army_skin_bag\name $11248808 Fighting First M3 Half-track +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_hellcat_us default\army_skin_bag\name $11246941 Fighting First M18 Hellcat +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_hellcat_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_sherman_bulldozer_us default\army_skin_bag\name $11246942 Fighting First M4(105) Sherman +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_sherman_bulldozer_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_sherman_us default\army_skin_bag\name $11246943 Fighting First M4A1 Sherman +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_sherman_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_truck_4x4_us default\army_skin_bag\name $11246944 Fighting First 4x4 Truck +army_skin attributes\army_skin\american\001_fighting_first\vehicles\fighting_first_truck_4x4_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_bazooka_team_us default\army_skin_bag\name $11244744 Earth Red Bazooka Team +army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_bazooka_team_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. +army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_engineer_us default\army_skin_bag\name $11244745 Earth Red Engineer +army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_engineer_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. +army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_rifleman_us default\army_skin_bag\name $11244746 Earth Red Rifleman +army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_rifleman_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. +army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_scout_us default\army_skin_bag\name $11244747 Earth Red Scout +army_skin attributes\army_skin\american\002_earth_red\infantry\earth_red_scout_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. +army_skin attributes\army_skin\american\002_earth_red\team_weapons\earth_red_hmg_30cal_us default\army_skin_bag\name $11246946 Earth Red Machine Gun Team +army_skin attributes\army_skin\american\002_earth_red\team_weapons\earth_red_hmg_30cal_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. +army_skin attributes\army_skin\american\002_earth_red\team_weapons\earth_red_mortar_81mm_us default\army_skin_bag\name $11246947 Earth Red Mortar Team +army_skin attributes\army_skin\american\002_earth_red\team_weapons\earth_red_mortar_81mm_us default\army_skin_bag\description $11248691 Update your look with an earth red version of the default outfit. +army_skin attributes\army_skin\american\002_earth_red\vehicles\earth_red_chaffee_us default\army_skin_bag\name $11246948 Earth Red M24 Chaffee +army_skin attributes\army_skin\american\002_earth_red\vehicles\earth_red_chaffee_us default\army_skin_bag\description $11248693 Update your look with an earth red version of the default skin. +army_skin attributes\army_skin\american\002_earth_red\vehicles\earth_red_truck_4x4_us default\army_skin_bag\name $11246949 Earth Red 4x4 Truck +army_skin attributes\army_skin\american\002_earth_red\vehicles\earth_red_truck_4x4_us default\army_skin_bag\description $11248693 Update your look with an earth red version of the default skin. +army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_hq_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_hq_us default\army_skin_bag\name $11257450 Night Fighter Headquarters upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_3_panther default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_3_panther default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_3_panther default\upgrade_bag\ui_info\screen_name $11241747 Panther Heavy Tank @@ -39415,6 +38777,16 @@ upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_3_pant upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_3_panther sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_3_panther sp\upgrade_bag\ui_info\screen_name $11241747 Panther Heavy Tank upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_3_panther sp\upgrade_bag\ui_info\brief_text $11240775 Deploys a Panther Heavy Tank to the target location. Very effective against all armored vehicles, but deals only limited anti-infantry damage. Has very strong frontal armor, but weak sides. +army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_strategic_point_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_strategic_point_us default\army_skin_bag\name $11257177 Night Fighter Strategic Resource Point US Forces +army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_territory_victory_point_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\buildings\night_fighters_territory_victory_point_us default\army_skin_bag\name $11257310 Night Fighter Victory Point US Forces +army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_engineer_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_engineer_us default\army_skin_bag\name $11251082 Night Fighter Engineer +army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_rifleman_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_rifleman_us default\army_skin_bag\name $11251083 Night Fighter Rifleman +army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_scout_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\infantry\night_fighters_scout_us default\army_skin_bag\name $11251084 Night Fighter Scout upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_panther_production_unlock_ger default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_panther_production_unlock_ger default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11241747 Panther Heavy Tank upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_panther_production_unlock_ger default\upgrade_bag\ui_info\brief_text_formatter\formatter_arguments\locstring_value $11182054 Panzer Kompanie @@ -39427,22 +38799,28 @@ upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_panthe upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_panther_production_unlock_ger sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11261320 Allows the %1% to be produced from the %2%. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_panther_production_unlock_ger sp\upgrade_bag\ui_info\screen_name_formatter\formatter_arguments\locstring_value $11241747 Panther Heavy Tank upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_left_panther_production_unlock_ger sp\upgrade_bag\ui_info\screen_name_formatter\formatter $11261319 Unlock %1% Production +army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_chaffee_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_chaffee_us default\army_skin_bag\name $11251085 Night Fighter M24 Chaffee +army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_greyhound_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_greyhound_us default\army_skin_bag\name $11251086 Night Fighter M8 Greyhound upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon default\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon default\upgrade_bag\ui_info\screen_name $11243839 Fuel Seizure upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon default\upgrade_bag\ui_info\brief_text $11243840 Infantry that capture a fuel point immediately grant +5 fuel. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon sp\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon sp\upgrade_bag\ui_info\screen_name $11243839 Fuel Seizure upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_fuel_siphon sp\upgrade_bag\ui_info\brief_text $11243840 Infantry that capture a fuel point immediately grant +5 fuel. -ebps attributes\ebps\races\american\vehicles\sherman_recrewable_us default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\american\vehicles\sherman_recrewable_us default\extensions\ui_ext\screen_name $11226379 M4A1 Sherman Medium Tank -ebps attributes\ebps\races\american\vehicles\sherman_recrewable_us sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\american\vehicles\sherman_recrewable_us sp\extensions\ui_ext\screen_name $11226379 M4A1 Sherman Medium Tank +army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_hellcat_m18_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_hellcat_m18_us default\army_skin_bag\name $11258288 Night Fighter M18 Hellcat upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_ger default\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_ger default\upgrade_bag\ui_info\screen_name $11261224 Mobile Repair Stations upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_ger default\upgrade_bag\ui_info\brief_text $11261206 251 Personnel Carriers and 221 Scout Cars can slowly repair themselves and nearby vehicles when out of combat and stationary. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_ger sp\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_ger sp\upgrade_bag\ui_info\screen_name $11261224 Mobile Repair Stations upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1a_mobile_repair_ger sp\upgrade_bag\ui_info\brief_text $11261206 251 Personnel Carriers and 221 Scout Cars can slowly repair themselves and nearby vehicles when out of combat and stationary. +army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_sherman_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_sherman_us default\army_skin_bag\name $11251087 Night Fighter M4A1 Sherman +army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_truck_4x4_us default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\american\003_night_fighters\vehicles\night_fighters_truck_4x4_us default\army_skin_bag\name $11251088 Night Fighter 4x4 Truck upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters default\upgrade_bag\ui_info\screen_name $11154386 Smoke Canisters @@ -39451,30 +38829,52 @@ upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_sm upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters sp\upgrade_bag\ui_info\screen_name $11154386 Smoke Canisters upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_smoke_canisters sp\upgrade_bag\ui_info\brief_text $11240772 Enables vehicles to use the Smoke Canisters ability. +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_chaffee_us default\army_skin_bag\name $11253649 Board Room M24 Chaffee +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_chaffee_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_greyhound_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_greyhound_us default\army_skin_bag\name $11253650 Board Room M8 Greyhound upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes default\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes default\upgrade_bag\ui_info\screen_name $11158350 Spotting Scopes upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes default\upgrade_bag\ui_info\brief_text $11243846 Enables vehicles to be upgraded with spotting scopes to improve line of sight. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes sp\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes sp\upgrade_bag\ui_info\screen_name $11158350 Spotting Scopes upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_1b_spotting_scopes sp\upgrade_bag\ui_info\brief_text $11243846 Enables vehicles to be upgraded with spotting scopes to improve line of sight. +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_halftrack_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_halftrack_us default\army_skin_bag\name $11253651 Board Room M3 Half-track upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault default\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault default\upgrade_bag\ui_info\screen_name $11243856 Mechanized Assault upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault default\upgrade_bag\ui_info\brief_text $11247801 Auto-repairs vehicles. Infantry move faster, take less damage and are harder to hit when near vehicles while active. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault sp\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault sp\upgrade_bag\ui_info\screen_name $11243856 Mechanized Assault upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2a_mechanized_assault sp\upgrade_bag\ui_info\brief_text $11247801 Auto-repairs vehicles. Infantry move faster, take less damage and are harder to hit when near vehicles while active. +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_hellcat_us default\army_skin_bag\name $11253652 Board Room M18 Hellcat +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_hellcat_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_sherman_bulldozer_us default\army_skin_bag\name $11253653 Board Room M4(105) Sherman +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_sherman_bulldozer_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_sherman_us default\army_skin_bag\name $11253654 Board Room M4A1 Sherman +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_sherman_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2b_encirclement_barrage default\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2b_encirclement_barrage default\upgrade_bag\ui_info\screen_name $11243836 Zeroing Artillery Barrage upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2b_encirclement_barrage default\upgrade_bag\ui_info\brief_text $11249708 Designates an artillery barrage that becomes more accurate over time. Very effective against stationary targets. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2b_encirclement_barrage sp\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2b_encirclement_barrage sp\upgrade_bag\ui_info\screen_name $11243836 Zeroing Artillery Barrage upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_2b_encirclement_barrage sp\upgrade_bag\ui_info\brief_text $11249708 Designates an artillery barrage that becomes more accurate over time. Very effective against stationary targets. +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_truck_4x4_us default\army_skin_bag\name $11253655 Board Room 4x4 Truck +army_skin attributes\army_skin\american\004_board_room\vehicles\board_room_truck_4x4_us default\army_skin_bag\description $11253656 Nail down the hatches and board the walls with this cosmetic, part of the Board Room collection available in the store. +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_bazooka_team_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_bazooka_team_us default\army_skin_bag\name $11255327 Amphibious Assault Bazooka Team upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package default\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package default\upgrade_bag\ui_info\screen_name $11243834 Stoßtruppen Assault Package upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package default\upgrade_bag\ui_info\brief_text $11243831 Enables Stoßtruppen to be upgraded with StG 44 assault rifles that greatly improve medium and short-range firepower and grants camouflage. upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package sp\upgrade_bag\ui_info\extra_text $11183209 Click to Unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package sp\upgrade_bag\ui_info\screen_name $11243834 Stoßtruppen Assault Package upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3a_stosstruppen_package sp\upgrade_bag\ui_info\brief_text $11243831 Enables Stoßtruppen to be upgraded with StG 44 assault rifles that greatly improve medium and short-range firepower and grants camouflage. +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_captain_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_captain_us default\army_skin_bag\name $11255326 Amphibious Assault Captain +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_engineer_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_engineer_us default\army_skin_bag\name $11255323 Amphibious Assault Engineer +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_rifleman_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_rifleman_us default\army_skin_bag\name $11255324 Amphibious Assault Rifleman upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3b_wespe default\upgrade_bag\ui_info\extra_text $11239423 Select to unlock upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3b_wespe default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3b_wespe default\upgrade_bag\ui_info\screen_name $11239184 Wespe Self-propelled Artillery @@ -39483,6 +38883,8 @@ upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3b_we upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3b_wespe sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3b_wespe sp\upgrade_bag\ui_info\screen_name $11239184 Wespe Self-propelled Artillery upgrade attributes\upgrade\german\battlegroups\mechanized\mechanized_right_3b_wespe sp\upgrade_bag\ui_info\brief_text $11240769 Deploys a Wespe Self-propelled Artillery to the target location. Very effective against stationary targets when barraging. +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_scout_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_scout_us default\army_skin_bag\name $11255322 Amphibious Assault Scout upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger default\upgrade_bag\ui_info\help_text $11192739 Grants an ability that calls in two German infantry units. upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger default\upgrade_bag\ui_info\screen_name $11192740 German Detachment Reinforcement @@ -39491,6 +38893,68 @@ upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_a upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger sp\upgrade_bag\ui_info\help_text $11192739 Grants an ability that calls in two German infantry units. upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger sp\upgrade_bag\ui_info\screen_name $11192740 German Detachment Reinforcement upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_attachment_reinforce_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_sniper_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  +army_skin attributes\army_skin\american\005_amphibious_assault\infantry\amphibious_assault_sniper_us default\army_skin_bag\name $11255325 Amphibious Assault Sniper +army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_at_gun_57mm_us default\army_skin_bag\name $11255330 Amphibious Assault Anti-Tank Gun Team +army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_at_gun_57mm_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  +army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_hmg_m1919a4_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  +army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_hmg_m1919a4_us default\army_skin_bag\name $11255328 Amphibious Assault Machine Gun Team +army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_mortar_81mm_us default\army_skin_bag\description $11255335 Slither into frogskin camo with this cosmetic, part of the Amphibious Assault collection inspired by Army and Marine soldiers storming the beaches of Sicily.  +army_skin attributes\army_skin\american\005_amphibious_assault\team_weapons\amphibious_assault_mortar_81mm_us default\army_skin_bag\name $11255329 Amphibious Assault Mortar Team +army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_captain_us default\army_skin_bag\description $11253778 Update your look with a sea blue version of the default outfit. +army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_captain_us default\army_skin_bag\name $11255375 Sea Blue Captain +army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_engineer_us default\army_skin_bag\description $11253778 Update your look with a sea blue version of the default outfit. +army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_engineer_us default\army_skin_bag\name $11255378 Sea Blue Engineer +army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_rifleman_us default\army_skin_bag\description $11253778 Update your look with a sea blue version of the default outfit. +army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_rifleman_us default\army_skin_bag\name $11253780 Sea Blue Riflemen +army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_sniper_us default\army_skin_bag\description $11253778 Update your look with a sea blue version of the default outfit. +army_skin attributes\army_skin\american\006_sea_blue\infantry\sea_blue_sniper_us default\army_skin_bag\name $11255374 Sea Blue Sniper +army_skin attributes\army_skin\american\006_sea_blue\team_weapons\sea_blue_at_gun_57mm_us default\army_skin_bag\description $11253778 Update your look with a sea blue version of the default outfit. +army_skin attributes\army_skin\american\006_sea_blue\team_weapons\sea_blue_at_gun_57mm_us default\army_skin_bag\name $11255377 Sea Blue Anti-Tank Gun Team +army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_greyhound_m8_us default\army_skin_bag\description $11253779 Update your look with a sea blue version of the default skin. +army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_greyhound_m8_us default\army_skin_bag\name $11253782 Sea Blue M8 Greyhound +army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_halftrack_m3_us default\army_skin_bag\description $11253779 Update your look with a sea blue version of the default skin. +army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_halftrack_m3_us default\army_skin_bag\name $11253783 Sea Blue M3 Half-track +army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_hellcat_m18_us default\army_skin_bag\description $11253779 Update your look with a sea blue version of the default skin. +army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_hellcat_m18_us default\army_skin_bag\name $11255379 Sea Blue M18 Hellcat +army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_sherman_bulldozer_m4a3_us default\army_skin_bag\description $11253779 Update your look with a sea blue version of the default skin. +army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_sherman_bulldozer_m4a3_us default\army_skin_bag\name $11253784 Sea Blue M4(105) Sherman +army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_sherman_m4a1_us default\army_skin_bag\description $11253779 Update your look with a sea blue version of the default skin. +army_skin attributes\army_skin\american\006_sea_blue\vehicles\sea_blue_sherman_m4a1_us default\army_skin_bag\name $11255376 Sea Blue M4A1 Sherman +army_skin attributes\army_skin\american\default\buildings\default_hq_us default\army_skin_bag\name $11227296 Common Headquarters +army_skin attributes\army_skin\american\default\buildings\default_hq_us default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\american\default\capture_points\default_resource_point_us default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\american\default\capture_points\default_resource_point_us default\army_skin_bag\name $11226985 Common Resource Point +army_skin attributes\army_skin\american\default\capture_points\default_victory_point_us default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\american\default\capture_points\default_victory_point_us default\army_skin_bag\name $11226992 Common Victory Point +army_skin attributes\army_skin\american\default\infantry\default_at_gun_57mm_us default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\american\default\infantry\default_at_gun_57mm_us default\army_skin_bag\name $11226907 Common M1 Anti-Tank Gun Team +army_skin attributes\army_skin\american\default\infantry\default_bazooka_team_us default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\american\default\infantry\default_bazooka_team_us default\army_skin_bag\name $11226898 Common Bazooka Squad +army_skin attributes\army_skin\american\default\infantry\default_captain_us default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\american\default\infantry\default_captain_us default\army_skin_bag\name $11226896 Common Captain Retinue +army_skin attributes\army_skin\american\default\infantry\default_engineer_us default\army_skin_bag\name $11226541 Common Engineer Squad +army_skin attributes\army_skin\american\default\infantry\default_engineer_us default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\american\default\infantry\default_hmg_30cal_us default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\american\default\infantry\default_hmg_30cal_us default\army_skin_bag\name $11226901 Common M1919 Browning Machine Gun Team +army_skin attributes\army_skin\american\default\infantry\default_mortar_81mm_us default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\american\default\infantry\default_mortar_81mm_us default\army_skin_bag\name $11226904 Common M1 Mortar Team +army_skin attributes\army_skin\american\default\infantry\default_riflemen_us default\army_skin_bag\name $11226844 Common Rifleman Squad +army_skin attributes\army_skin\american\default\infantry\default_riflemen_us default\army_skin_bag\description $11226905 Default Common Outfit +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak default\extensions\ui_ext\screen_name $11221245 GrB 39 Grenade Launcher +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak default\extensions\ui_ext\screen_name_short $11221245 GrB 39 Grenade Launcher +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak default\extensions\ui_ext\help_text_world $11260655 Anti-infantry Grenade Launcher +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak sp\extensions\ui_ext\screen_name $11221245 GrB 39 Grenade Launcher +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak sp\extensions\ui_ext\screen_name_short $11221245 GrB 39 Grenade Launcher +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\grenade\w_grb_39_grenade_launcher_he_ak sp\extensions\ui_ext\help_text_world $11260655 Anti-infantry Grenade Launcher +army_skin attributes\army_skin\american\default\infantry\default_scout_us default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\american\default\infantry\default_scout_us default\army_skin_bag\name $11226829 Common Scout Squad +army_skin attributes\army_skin\american\default\infantry\default_sniper_us default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\american\default\infantry\default_sniper_us default\army_skin_bag\name $11226892 Common Sniper upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger default\upgrade_bag\ui_info\help_text $11192908 Grants an ability that calls in four German units. A mix of infantry and vehicles. upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger default\upgrade_bag\ui_info\screen_name $11192913 German Company Reinforcements @@ -39499,6 +38963,8 @@ upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_c upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger sp\upgrade_bag\ui_info\help_text $11192908 Grants an ability that calls in four German units. A mix of infantry and vehicles. upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger sp\upgrade_bag\ui_info\screen_name $11192913 German Company Reinforcements upgrade attributes\upgrade\german\campaign\affectors\generics\a_german_generic_company_reinforce_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\american\default\vehicles\default_chaffee_us default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\american\default\vehicles\default_chaffee_us default\army_skin_bag\name $11226932 Common M24 Chaffee Light Tank upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger default\upgrade_bag\ui_info\help_text $11243158 Grants +6 to the army's base fuel rate during missions. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger default\upgrade_bag\ui_info\screen_name $11203223 Increased Fuel Rate @@ -39507,6 +38973,10 @@ upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_comm upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger sp\upgrade_bag\ui_info\help_text $11243158 Grants +6 to the army's base fuel rate during missions. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger sp\upgrade_bag\ui_info\screen_name $11203223 Increased Fuel Rate upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_fuel_rate_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\american\default\vehicles\default_greyhound_us default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\american\default\vehicles\default_greyhound_us default\army_skin_bag\name $11226926 Common M8 Greyhound Armored Car +army_skin attributes\army_skin\american\default\vehicles\default_halftrack_us default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\american\default\vehicles\default_halftrack_us default\army_skin_bag\name $11226934 M3 Armored Personnel Carrier upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger default\upgrade_bag\ui_info\help_text $11243159 Grants +6 to the army's base munitions rate during missions. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger default\upgrade_bag\ui_info\screen_name $11203250 Increased Munitions Rate @@ -39515,6 +38985,136 @@ upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_comm upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger sp\upgrade_bag\ui_info\help_text $11243159 Grants +6 to the army's base munitions rate during missions. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger sp\upgrade_bag\ui_info\screen_name $11203250 Increased Munitions Rate upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_increased_muni_rate_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\american\default\vehicles\default_hellcat_us default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\american\default\vehicles\default_hellcat_us default\army_skin_bag\name $11226928 Common M18 Hellcat Tank Destroyer +army_skin attributes\army_skin\american\default\vehicles\default_sherman_bulldozer_us default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\american\default\vehicles\default_sherman_bulldozer_us default\army_skin_bag\name $11226918 Common Bulldozer M4(105) Sherman Medium Tank +army_skin attributes\army_skin\american\default\vehicles\default_sherman_us default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\american\default\vehicles\default_sherman_us default\army_skin_bag\name $11226920 Common M4A1 Sherman Medium Tank +army_skin attributes\army_skin\american\default\vehicles\default_truck_4x4_us default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\american\default\vehicles\default_truck_4x4_us default\army_skin_bag\name $11226941 Common 1⁄4-ton Truck +army_skin attributes\army_skin\american\dev\infantry\material_testbed_sniper_us default\army_skin_bag\description $11248557 Don the war-worn colors of a seasoned division with this cosmetic, part of the Fighting First collection available in the Store. +army_skin attributes\army_skin\american\dev\infantry\material_testbed_sniper_us default\army_skin_bag\name $11234567 Fighting First Sniper +army_skin attributes\army_skin\american\devils_brigade\buildings\devils_brigade_hq_us default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. +army_skin attributes\army_skin\american\devils_brigade\buildings\devils_brigade_hq_us default\army_skin_bag\name $11222724 Devil's Brigade Headquarters +army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_rifleman default\army_skin_bag\description $11183740 Unlocked by pre-ordering Company of Heroes 3. +army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_rifleman default\army_skin_bag\name $11222728 Devil's Brigade Rifleman Squad +army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_scout default\army_skin_bag\description $11183740 Unlocked by pre-ordering Company of Heroes 3. +army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_scout default\army_skin_bag\name $11222730 Devil's Brigade Scout Squad +army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_sniper default\army_skin_bag\description $11183740 Unlocked by pre-ordering Company of Heroes 3. +army_skin attributes\army_skin\american\devils_brigade\infantry\devils_brigade_sniper default\army_skin_bag\name $11222732 Devil's Brigade Sniper +army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_greyhound_us default\army_skin_bag\description $11183740 Unlocked by pre-ordering Company of Heroes 3. +army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_greyhound_us default\army_skin_bag\name $11222454 Devil's Brigade M8 Greyhound +army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_m18_hellcat default\army_skin_bag\description $11183740 Unlocked by pre-ordering Company of Heroes 3. +army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_m18_hellcat default\army_skin_bag\name $11233591 Devil's Brigade M18 Hellcat Tank Destroyer +army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_sherman_m4a1 default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. +army_skin attributes\army_skin\american\devils_brigade\vehicles\devils_brigade_sherman_m4a1 default\army_skin_bag\name $11222451 Devil's Brigade M4A1 Sherman Medium Tank +army_skin attributes\army_skin\american\premium\capture_points\premium_edition_victory_point_us default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. +army_skin attributes\army_skin\american\premium\capture_points\premium_edition_victory_point_us default\army_skin_bag\name $11232132 Premium Edition Victory Point US Forces +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak default\extensions\ui_ext\screen_name $11235784 GrW 34 Mortar +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak default\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak default\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak default\extensions\ui_ext\screen_name_short $11235784 GrW 34 Mortar +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak sp\extensions\ui_ext\screen_name $11235784 GrW 34 Mortar +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak sp\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\afrika_korps\weapons\explosive_weapons\mortar\w_81mm_mortar_ak sp\extensions\ui_ext\screen_name_short $11235784 GrW 34 Mortar +army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_guards_africa_uk default\army_skin_bag\name $11246950 Forest Rangers Foot Guards +army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_guards_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_sapper_africa_uk default\army_skin_bag\name $11246951 Forest Rangers Engineers +army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_sapper_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_tommy_africa_uk default\army_skin_bag\name $11246952 Forest Rangers Infantry Section +army_skin attributes\army_skin\british_africa\001_rangers\infantry\rangers_tommy_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak default\extensions\ui_ext\screen_name $11235856 Lanciafiamme Model 40 +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak default\extensions\ui_ext\screen_name_short $11235856 Lanciafiamme Model 40 +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak default\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak sp\extensions\ui_ext\screen_name $11235856 Lanciafiamme Model 40 +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak sp\extensions\ui_ext\screen_name_short $11235856 Lanciafiamme Model 40 +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_guastatori_ak sp\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower +army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_tw_at_gun_17pdr_africa_uk default\army_skin_bag\name $11246955 Forest Rangers 17 Pounder Team +army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_tw_at_gun_17pdr_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_tw_at_gun_6pdr_africa_uk default\army_skin_bag\name $11246954 Forest Rangers Anti-Tank Gun Team +army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_tw_at_gun_6pdr_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_w_81mm_mortar_uk default\army_skin_bag\name $11246956 Forest Rangers Mortar Team +army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_w_81mm_mortar_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_w_vickers_hmg_africa_uk default\army_skin_bag\name $11246953 Forest Rangers Machine Gun Team +army_skin attributes\army_skin\british_africa\001_rangers\team_weapons\rangers_w_vickers_hmg_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_bishop_africa_uk default\army_skin_bag\name $11246957 Forest Rangers Bishop SPG +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_bishop_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak default\extensions\ui_ext\screen_name $11155599 Flammenwerfer 35 +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak default\extensions\ui_ext\screen_name_short $11155599 Flammenwerfer 35 +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak default\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak sp\extensions\ui_ext\screen_name $11155599 Flammenwerfer 35 +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak sp\extensions\ui_ext\screen_name_short $11155599 Flammenwerfer 35 +ebps attributes\ebps\races\afrika_korps\weapons\flame_throwers\w_flamethrower_panzerpioneer_ak sp\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_crusader_africa_uk default\army_skin_bag\name $11246958 Forest Rangers Crusader II +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_crusader_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_cwt_15_africa_uk default\army_skin_bag\name $11246959 Forest Rangers 15 cwt Truck +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_cwt_15_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_dingo_africa_uk default\army_skin_bag\name $11246960 Forest Rangers Dingo Scout Car +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_dingo_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak default\extensions\ui_ext\screen_name $11235859 MG 34 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak default\extensions\ui_ext\screen_name_short $11235859 MG 34 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak default\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak sp\extensions\ui_ext\screen_name $11235859 MG 34 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak sp\extensions\ui_ext\screen_name_short $11235859 MG 34 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzergrenadier_ak sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_grant_africa_uk default\army_skin_bag\name $11246961 Forest Rangers M3 Grant +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_grant_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_humber_africa_uk default\army_skin_bag\name $11246962 Forest Rangers Humber +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_humber_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak default\extensions\ui_ext\screen_name $11235860 MG 34 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak default\extensions\ui_ext\screen_name_short $11235860 MG 34 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak default\extensions\ui_ext\help_text_world $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak sp\extensions\ui_ext\screen_name $11235860 MG 34 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak sp\extensions\ui_ext\screen_name_short $11235860 MG 34 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_panzerjaeger_ak sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\screen_name $11235857 MG 34 Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\screen_name_short $11235857 MG 34 Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\screen_name $11235857 MG 34 Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\screen_name_short $11235857 MG 34 Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg34_hmg_ak sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_matilda_africa_uk default\army_skin_bag\name $11246963 Forest Rangers Matilda II +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_matilda_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_stuart_africa_uk default\army_skin_bag\name $11246964 Forest Rangers M3 Stuart +army_skin attributes\army_skin\british_africa\001_rangers\vehicles\rangers_stuart_africa_uk default\army_skin_bag\description $11248471 Master the art of camouflage on forest battlefields with this cosmetic, part of the Forest Rangers collection available in the Store. +army_skin attributes\army_skin\british_africa\002_woodland_slate\infantry\woodland_slate_guards_africa_uk default\army_skin_bag\name $11246965 Woodland Slate Foot Guards +army_skin attributes\army_skin\british_africa\002_woodland_slate\infantry\woodland_slate_guards_africa_uk default\army_skin_bag\description $11248803 Update your look with a woodland slate version of the default outfit. +army_skin attributes\army_skin\british_africa\002_woodland_slate\infantry\woodland_slate_sapper_africa_uk default\army_skin_bag\name $11246966 Woodland Slate Engineers +army_skin attributes\army_skin\british_africa\002_woodland_slate\infantry\woodland_slate_sapper_africa_uk default\army_skin_bag\description $11248803 Update your look with a woodland slate version of the default outfit. +army_skin attributes\army_skin\british_africa\002_woodland_slate\infantry\woodland_slate_tommy_africa_uk default\army_skin_bag\name $11246967 Woodland Slate Infantry Section +army_skin attributes\army_skin\british_africa\002_woodland_slate\infantry\woodland_slate_tommy_africa_uk default\army_skin_bag\description $11248803 Update your look with a woodland slate version of the default outfit. +army_skin attributes\army_skin\british_africa\002_woodland_slate\team_weapons\woodland_slate_tw_at_gun_6pdr_africa_uk default\army_skin_bag\name $11246971 Woodland Slate Anti-Tank Gun Team +army_skin attributes\army_skin\british_africa\002_woodland_slate\team_weapons\woodland_slate_tw_at_gun_6pdr_africa_uk default\army_skin_bag\description $11248803 Update your look with a woodland slate version of the default outfit. +army_skin attributes\army_skin\british_africa\002_woodland_slate\team_weapons\woodland_slate_w_vickers_hmg_africa_uk default\army_skin_bag\name $11246972 Woodland Slate Machine Gun Team +army_skin attributes\army_skin\british_africa\002_woodland_slate\team_weapons\woodland_slate_w_vickers_hmg_africa_uk default\army_skin_bag\description $11248803 Update your look with a woodland slate version of the default outfit. +army_skin attributes\army_skin\british_africa\002_woodland_slate\vehicles\woodland_slate_dingo_africa_uk default\army_skin_bag\name $11246968 Woodland Slate Dingo Scout Car +army_skin attributes\army_skin\british_africa\002_woodland_slate\vehicles\woodland_slate_dingo_africa_uk default\army_skin_bag\description $11248804 Update your look with a woodland slate version of the default skin. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger default\upgrade_bag\ui_info\help_text $11203269 Reduces reinforce cost of all infantry by 50%. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger default\upgrade_bag\ui_info\screen_name $11182429 Infantry Reserves @@ -39523,16 +39123,10 @@ upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_comm upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger sp\upgrade_bag\ui_info\help_text $11203269 Reduces reinforce cost of all infantry by 50%. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger sp\upgrade_bag\ui_info\screen_name $11182429 Infantry Reserves upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_reserves_ger sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan default\extensions\ui_ext\screen_name $11235783 RPzB 54 Panzerschreck -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan default\extensions\ui_ext\brief_text $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan default\extensions\ui_ext\screen_name_short $11235783 RPzB 54 Panzerschreck -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan default\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan sp\extensions\ui_ext\screen_name $11235783 RPzB 54 Panzerschreck -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan sp\extensions\ui_ext\brief_text $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan sp\extensions\ui_ext\screen_name_short $11235783 RPzB 54 Panzerschreck -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan sp\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +army_skin attributes\army_skin\british_africa\002_woodland_slate\vehicles\woodland_slate_grant_africa_uk default\army_skin_bag\name $11246969 Woodland Slate M3 Grant +army_skin attributes\army_skin\british_africa\002_woodland_slate\vehicles\woodland_slate_grant_africa_uk default\army_skin_bag\description $11248804 Update your look with a woodland slate version of the default skin. +army_skin attributes\army_skin\british_africa\002_woodland_slate\vehicles\woodland_slate_humber_africa_uk default\army_skin_bag\name $11246970 Woodland Slate Humber +army_skin attributes\army_skin\british_africa\002_woodland_slate\vehicles\woodland_slate_humber_africa_uk default\army_skin_bag\description $11248804 Update your look with a woodland slate version of the default skin. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger default\upgrade_bag\ui_info\help_text $11203284 Reduces upkeep cost of all infantry by 50%. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger default\upgrade_bag\ui_info\screen_name $11203283 Infantry Upkeep Reduction @@ -39541,6 +39135,10 @@ upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_comm upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger sp\upgrade_bag\ui_info\help_text $11203284 Reduces upkeep cost of all infantry by 50%. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger sp\upgrade_bag\ui_info\screen_name $11203283 Infantry Upkeep Reduction upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_infantry_upkeep_reduction_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\003_night_fighters\buildings\night_fighters_hq_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\buildings\night_fighters_hq_africa_uk default\army_skin_bag\name $11257450 Night Fighter Headquarters +army_skin attributes\army_skin\british_africa\003_night_fighters\buildings\night_fighters_strategic_point_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\buildings\night_fighters_strategic_point_africa_uk default\army_skin_bag\name $11257180 Night Fighter Strategic Resource Point British Forces upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_infantry_cover_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_infantry_cover_ger default\upgrade_bag\ui_info\help_text $11205616 Increases cover bonus to infantry by 25%. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_infantry_cover_ger default\upgrade_bag\ui_info\screen_name $11205615 Infantry Cover Bonus @@ -39549,6 +39147,8 @@ upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_comm upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_infantry_cover_ger sp\upgrade_bag\ui_info\help_text $11205616 Increases cover bonus to infantry by 25%. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_infantry_cover_ger sp\upgrade_bag\ui_info\screen_name $11205615 Infantry Cover Bonus upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_infantry_cover_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\003_night_fighters\buildings\night_fighters_territory_victory_point_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\buildings\night_fighters_territory_victory_point_africa_uk default\army_skin_bag\name $11257313 Night Fighter Victory Point British Forces upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_vehicle_speed_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_vehicle_speed_ger default\upgrade_bag\ui_info\help_text $11205613 Increases top speed of vehicles by 20%. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_vehicle_speed_ger default\upgrade_bag\ui_info\screen_name $11205614 Vehicle Speed Increase @@ -39557,6 +39157,10 @@ upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_comm upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_vehicle_speed_ger sp\upgrade_bag\ui_info\help_text $11205613 Increases top speed of vehicles by 20%. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_vehicle_speed_ger sp\upgrade_bag\ui_info\screen_name $11205614 Vehicle Speed Increase upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_pcg_vehicle_speed_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\003_night_fighters\infantry\night_fighters_guards_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\infantry\night_fighters_guards_africa_uk default\army_skin_bag\name $11256472 Night Fighter Foot Guards +army_skin attributes\army_skin\british_africa\003_night_fighters\infantry\night_fighters_sapper_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\infantry\night_fighters_sapper_africa_uk default\army_skin_bag\name $11257448 Night Fighter Engineers upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger default\upgrade_bag\ui_info\help_text $11203279 Reduces upkeep cost of all vehicles by 50%. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger default\upgrade_bag\ui_info\screen_name $11203282 Vehicle Upkeep Reduction @@ -39565,6 +39169,8 @@ upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_comm upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger sp\upgrade_bag\ui_info\help_text $11203279 Reduces upkeep cost of all vehicles by 50%. upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger sp\upgrade_bag\ui_info\screen_name $11203282 Vehicle Upkeep Reduction upgrade attributes\upgrade\german\campaign\company\common\passive_unlocks\c_common_vehicle_upkeep_reduction_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\003_night_fighters\infantry\night_fighters_tommy_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\infantry\night_fighters_tommy_africa_uk default\army_skin_bag\name $11253732 Night Fighter Infantry Section upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_deploy_panther_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_deploy_panther_ger default\upgrade_bag\ui_info\help_text $11240784 Deploys a Panther Heavy Tank armed with an 75 mm KwK 42 gun. Able to penetrate even frontal armor on most enemy tanks. Effective against all targets. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_deploy_panther_ger default\upgrade_bag\ui_info\screen_name $11181697 Panther @@ -39573,6 +39179,9 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_m upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_deploy_panther_ger sp\upgrade_bag\ui_info\help_text $11240784 Deploys a Panther Heavy Tank armed with an 75 mm KwK 42 gun. Able to penetrate even frontal armor on most enemy tanks. Effective against all targets. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_deploy_panther_ger sp\upgrade_bag\ui_info\screen_name $11181697 Panther upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_deploy_panther_ger sp\upgrade_bag\ui_info\brief_text $11242925 Unlock the Panther Tank, armed with a heavy 75mm main gun. +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_bishop_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_cwt_15_africa_uk default\army_skin_bag\name $11256474 Night Fighter CWT Truck +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_cwt_15_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_extended_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_extended_ger default\upgrade_bag\ui_info\help_text $11240785 Barrages the target location with 105mm artillery for an extended duration. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_extended_ger default\upgrade_bag\ui_info\screen_name $11181687 Light Artillery Barrage @@ -39581,6 +39190,10 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_m upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_extended_ger sp\upgrade_bag\ui_info\help_text $11240785 Barrages the target location with 105mm artillery for an extended duration. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_extended_ger sp\upgrade_bag\ui_info\screen_name $11181687 Light Artillery Barrage upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_extended_ger sp\upgrade_bag\ui_info\brief_text $11181686 Calls in a rapid, Light Artillery Barrage at the target. +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_dingo_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_dingo_africa_uk default\army_skin_bag\name $11253733 Night Fighter Dingo Scout Car +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_grant_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_grant_africa_uk default\army_skin_bag\name $11256473 Night Fighter Grant upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_ger default\upgrade_bag\ui_info\help_text $11240785 Barrages the target location with 105mm artillery for an extended duration. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_ger default\upgrade_bag\ui_info\screen_name $11181687 Light Artillery Barrage @@ -39589,6 +39202,8 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_m upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_ger sp\upgrade_bag\ui_info\help_text $11240785 Barrages the target location with 105mm artillery for an extended duration. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_ger sp\upgrade_bag\ui_info\screen_name $11181687 Light Artillery Barrage upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_light_artillery_barrage_ger sp\upgrade_bag\ui_info\brief_text $11181686 Calls in a rapid, Light Artillery Barrage at the target. +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_humber_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_humber_africa_uk default\army_skin_bag\name $11253734 Night Fighter Humber upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_self_repair_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_self_repair_ger default\upgrade_bag\ui_info\help_text $11241461 All vehicles (except Kettenkrads) are equipped with Self-repair. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_self_repair_ger default\upgrade_bag\ui_info\screen_name $11181681 Crew Repair @@ -39597,6 +39212,10 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_m upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_self_repair_ger sp\upgrade_bag\ui_info\help_text $11241461 All vehicles (except Kettenkrads) are equipped with Self-repair. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_self_repair_ger sp\upgrade_bag\ui_info\screen_name $11181681 Crew Repair upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_self_repair_ger sp\upgrade_bag\ui_info\brief_text $11181680 Enables crew to repair their own vehicle in the field. +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_matilda_africa_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_matilda_africa_uk default\army_skin_bag\name $11257449 Night Fighter Matilda II +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_stuart_mki_uk default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\british_africa\003_night_fighters\vehicles\night_fighters_stuart_mki_uk default\army_skin_bag\name $11258295 Night Fighter M3 Stuart upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_smoke_canisters_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_smoke_canisters_ger default\upgrade_bag\ui_info\help_text $11184476 All vehicles (except Kettenkrads) are equipped with Smoke Canisters. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_smoke_canisters_ger default\upgrade_bag\ui_info\screen_name $11154386 Smoke Canisters @@ -39605,6 +39224,8 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_m upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_smoke_canisters_ger sp\upgrade_bag\ui_info\help_text $11184476 All vehicles (except Kettenkrads) are equipped with Smoke Canisters. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_smoke_canisters_ger sp\upgrade_bag\ui_info\screen_name $11154386 Smoke Canisters upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_smoke_canisters_ger sp\upgrade_bag\ui_info\brief_text $11181678 Enables all vehicles to fire Smoke Canisters, obscuring them from view. +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_bishop_africa_uk default\army_skin_bag\name $11253922 Nature's Vanguard Bishop SPG +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_bishop_africa_uk default\army_skin_bag\description $11253921 Lead your armies to battle with nature's power with this cosmetic, part of the Nature's Vanguard collection available in the store. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_stug_assault_group_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_stug_assault_group_ger default\upgrade_bag\ui_info\help_text $11181727 Deploys a StuG III D Assault Gun with Panzergrenadiers riding atop. Passengers must disembark when in combat. Effective against all units. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_stug_assault_group_ger default\upgrade_bag\ui_info\screen_name $11181683 StuG III D Assault Group @@ -39613,6 +39234,10 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_m upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_stug_assault_group_ger sp\upgrade_bag\ui_info\help_text $11181727 Deploys a StuG III D Assault Gun with Panzergrenadiers riding atop. Passengers must disembark when in combat. Effective against all units. upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_stug_assault_group_ger sp\upgrade_bag\ui_info\screen_name $11181683 StuG III D Assault Group upgrade attributes\upgrade\german\campaign\company\mechanized\active_unlocks\c_mechanized_stug_assault_group_ger sp\upgrade_bag\ui_info\brief_text $11181682 Unlocks StuG III D Assault Groups. +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_crusader_africa_uk default\army_skin_bag\name $11253923 Nature's Vanguard Crusader II +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_crusader_africa_uk default\army_skin_bag\description $11253921 Lead your armies to battle with nature's power with this cosmetic, part of the Nature's Vanguard collection available in the store. +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_cwt_15_africa_uk default\army_skin_bag\name $11253924 Nature's Vanguard 15 cwt Truck +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_cwt_15_africa_uk default\army_skin_bag\description $11253921 Lead your armies to battle with nature's power with this cosmetic, part of the Nature's Vanguard collection available in the store. upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_repair_rate_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_repair_rate_ger default\upgrade_bag\ui_info\help_text $11205625 Increases the rate vehicles are repaired by 50%. upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_repair_rate_ger default\upgrade_bag\ui_info\screen_name $11205623 Increased Repair Rate @@ -39621,6 +39246,10 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_ upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_repair_rate_ger sp\upgrade_bag\ui_info\help_text $11205625 Increases the rate vehicles are repaired by 50%. upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_repair_rate_ger sp\upgrade_bag\ui_info\screen_name $11205623 Increased Repair Rate upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_repair_rate_ger sp\upgrade_bag\ui_info\brief_text $11205625 Increases the rate vehicles are repaired by 50%. +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_dingo_africa_uk default\army_skin_bag\name $11253925 Nature's Vanguard Dingo Scout Car +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_dingo_africa_uk default\army_skin_bag\description $11253921 Lead your armies to battle with nature's power with this cosmetic, part of the Nature's Vanguard collection available in the store. +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_grant_africa_uk default\army_skin_bag\name $11253926 Nature's Vanguard M3 Grant +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_grant_africa_uk default\army_skin_bag\description $11253921 Lead your armies to battle with nature's power with this cosmetic, part of the Nature's Vanguard collection available in the store. upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_vehicle_prod_speed_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_vehicle_prod_speed_ger default\upgrade_bag\ui_info\help_text $11205622 Increases production speed of vehicle by 30%. upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_vehicle_prod_speed_ger default\upgrade_bag\ui_info\screen_name $11205621 Vehicle Production Speed @@ -39629,6 +39258,8 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_ upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_vehicle_prod_speed_ger sp\upgrade_bag\ui_info\help_text $11205622 Increases production speed of vehicle by 30%. upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_vehicle_prod_speed_ger sp\upgrade_bag\ui_info\screen_name $11205621 Vehicle Production Speed upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_pcg_vehicle_prod_speed_ger sp\upgrade_bag\ui_info\brief_text $11205622 Increases production speed of vehicle by 30%. +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_humber_africa_uk default\army_skin_bag\name $11253927 Nature's Vanguard Humber +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_humber_africa_uk default\army_skin_bag\description $11253921 Lead your armies to battle with nature's power with this cosmetic, part of the Nature's Vanguard collection available in the store. upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_raid_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_raid_ger default\upgrade_bag\ui_info\help_text $11205629 Raid enables light vehicles to capture points. upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_raid_ger default\upgrade_bag\ui_info\screen_name $11181689 Raid Package @@ -39637,6 +39268,20 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_ upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_raid_ger sp\upgrade_bag\ui_info\help_text $11205629 Raid enables light vehicles to capture points. upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_raid_ger sp\upgrade_bag\ui_info\screen_name $11181689 Raid Package upgrade attributes\upgrade\german\campaign\company\mechanized\passive_unlocks\c_mechanized_raid_ger sp\upgrade_bag\ui_info\brief_text $11181688 Enables Light Vehicles to capture territory points and enables the usage of smoke dischargers. +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_matilda_africa_uk default\army_skin_bag\name $11253928 Nature's Vanguard Matilda II +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_matilda_africa_uk default\army_skin_bag\description $11253921 Lead your armies to battle with nature's power with this cosmetic, part of the Nature's Vanguard collection available in the store. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak default\extensions\ui_ext\screen_name $11235858 Breda Model 30 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak default\extensions\ui_ext\screen_name_short $11235858 Breda Model 30 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak default\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak sp\extensions\ui_ext\screen_name $11235858 Breda Model 30 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak sp\extensions\ui_ext\screen_name_short $11235858 Breda Model 30 Light Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_lmg_breda_m30_bersaglieri_ak sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_stuart_africa_uk default\army_skin_bag\name $11253929 Nature's Vanguard M3 Stuart +army_skin attributes\army_skin\british_africa\004_natures_vanguard\vehicles\natures_vanguard_stuart_africa_uk default\army_skin_bag\description $11253921 Lead your armies to battle with nature's power with this cosmetic, part of the Nature's Vanguard collection available in the store. upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_kettenkrad_unlock_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_kettenkrad_unlock_ger default\upgrade_bag\ui_info\help_text $11153593 Unarmed, ultra-light recon vehicle. Has increased line of sight and can capture territory 50% faster than standard infantry. Can be upgraded with an MG34 machine gun. upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_kettenkrad_unlock_ger default\upgrade_bag\ui_info\screen_name $11153594 Kettenkrad Recon Vehicle Sd.Kfz. 2 @@ -39645,6 +39290,14 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mec upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_kettenkrad_unlock_ger sp\upgrade_bag\ui_info\help_text $11153593 Unarmed, ultra-light recon vehicle. Has increased line of sight and can capture territory 50% faster than standard infantry. Can be upgraded with an MG34 machine gun. upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_kettenkrad_unlock_ger sp\upgrade_bag\ui_info\screen_name $11153594 Kettenkrad Recon Vehicle Sd.Kfz. 2 upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_kettenkrad_unlock_ger sp\upgrade_bag\ui_info\brief_text $11158242 +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak default\extensions\ui_ext\screen_name $11222421 MG42 Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak default\extensions\ui_ext\brief_text $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak default\extensions\ui_ext\help_text_world $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak sp\extensions\ui_ext\screen_name $11222421 MG42 Machine Gun +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak sp\extensions\ui_ext\brief_text $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. +ebps attributes\ebps\races\afrika_korps\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_panzergrenadier_ak sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_panther_unlock_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_panther_unlock_ger default\upgrade_bag\ui_info\help_text $11240775 Deploys a Panther Heavy Tank to the target location. Very effective against all armored vehicles, but deals only limited anti-infantry damage. Has very strong frontal armor, but weak sides. upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_panther_unlock_ger default\upgrade_bag\ui_info\screen_name $11189373 Panther Heavy Tank Sd.Kfz. 171 @@ -39661,6 +39314,8 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mec upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_panzer_iv_cmd_unlock_ger sp\upgrade_bag\ui_info\help_text $11243161 Medium tank equipped with a 75mm cannon. upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_panzer_iv_cmd_unlock_ger sp\upgrade_bag\ui_info\screen_name $11194837 Command Panzer IV Tank Sd.Kfz. 161/1 upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_panzer_iv_cmd_unlock_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\005_light_stone\infantry\light_stone_guard_uk default\army_skin_bag\description $11253854 Update your look with a mud brown version of the default outfit. +army_skin attributes\army_skin\british_africa\005_light_stone\infantry\light_stone_guard_uk default\army_skin_bag\name $11253856 Mud Brown Foot Guards upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_sniper_unlock_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_sniper_unlock_ger default\upgrade_bag\ui_info\help_text $11153526 Support infantry armed with a scoped G43 sniper rifle. Has increased vision and weapon range. Deadly effective against infantry and team weapons. upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_sniper_unlock_ger default\upgrade_bag\ui_info\screen_name $11153331 Sniper @@ -39669,6 +39324,10 @@ upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mec upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_sniper_unlock_ger sp\upgrade_bag\ui_info\help_text $11153526 Support infantry armed with a scoped G43 sniper rifle. Has increased vision and weapon range. Deadly effective against infantry and team weapons. upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_sniper_unlock_ger sp\upgrade_bag\ui_info\screen_name $11153331 Sniper upgrade attributes\upgrade\german\campaign\company\mechanized\unit_unlocks\c_mechanized_sniper_unlock_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\005_light_stone\infantry\light_stone_sapper_uk default\army_skin_bag\description $11253854 Update your look with a mud brown version of the default outfit. +army_skin attributes\army_skin\british_africa\005_light_stone\infantry\light_stone_sapper_uk default\army_skin_bag\name $11255350 Mud Brown Engineer +army_skin attributes\army_skin\british_africa\005_light_stone\team_weapons\light_stone_at_gun_17pdr_uk default\army_skin_bag\description $11253854 Update your look with a mud brown version of the default outfit. +army_skin attributes\army_skin\british_africa\005_light_stone\team_weapons\light_stone_at_gun_17pdr_uk default\army_skin_bag\name $11255353 Mud Brown 17 Pounder Team upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_blitzkrieg_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_blitzkrieg_ger default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_blitzkrieg_ger default\upgrade_bag\ui_info\screen_name $11183157 Blitzkrieg @@ -39677,6 +39336,10 @@ upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panze upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_blitzkrieg_ger sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_blitzkrieg_ger sp\upgrade_bag\ui_info\screen_name $11183157 Blitzkrieg upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_blitzkrieg_ger sp\upgrade_bag\ui_info\brief_text $11198984 Boosts vehicle speed, combat performance for a duration. +army_skin attributes\army_skin\british_africa\005_light_stone\team_weapons\light_stone_hmg_vickers_uk default\army_skin_bag\description $11253854 Update your look with a mud brown version of the default outfit. +army_skin attributes\army_skin\british_africa\005_light_stone\team_weapons\light_stone_hmg_vickers_uk default\army_skin_bag\name $11255355 Mud Brown Machine Gun Team +army_skin attributes\army_skin\british_africa\005_light_stone\team_weapons\light_stone_mortar_ml_3inch_uk default\army_skin_bag\description $11253854 Update your look with a mud brown version of the default outfit. +army_skin attributes\army_skin\british_africa\005_light_stone\team_weapons\light_stone_mortar_ml_3inch_uk default\army_skin_bag\name $11255351 Mud Brown Mortar Team upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_breakthrough_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_breakthrough_ger default\upgrade_bag\ui_info\help_text $11198981 Infantry are trained to push through enemy territory more quickly. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_breakthrough_ger default\upgrade_bag\ui_info\screen_name $11183160 Breakthrough Tactics @@ -39685,6 +39348,8 @@ upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panze upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_breakthrough_ger sp\upgrade_bag\ui_info\help_text $11198981 Infantry are trained to push through enemy territory more quickly. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_breakthrough_ger sp\upgrade_bag\ui_info\screen_name $11183160 Breakthrough Tactics upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_breakthrough_ger sp\upgrade_bag\ui_info\brief_text $11198981 Infantry are trained to push through enemy territory more quickly. +army_skin attributes\army_skin\british_africa\005_light_stone\vehicles\light_stone_15cwt_truck_cmp_uk default\army_skin_bag\description $11253855 Update your look with a mud brown version of the default skin. +army_skin attributes\army_skin\british_africa\005_light_stone\vehicles\light_stone_15cwt_truck_cmp_uk default\army_skin_bag\name $11253858 Mud Brown 15 cwt Truck upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_extended_ger default\upgrade_bag\ui_info\extra_text $11169808 Click to Unlock upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_extended_ger default\upgrade_bag\ui_info\help_text $11243162 Adds an ability that calls in an Incendiary Bombing Strike. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_extended_ger default\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run @@ -39693,6 +39358,10 @@ upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panze upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_extended_ger sp\upgrade_bag\ui_info\help_text $11243162 Adds an ability that calls in an Incendiary Bombing Strike. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_extended_ger sp\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_extended_ger sp\upgrade_bag\ui_info\brief_text $11199447 Calls in a rapid bombing run to drop high-explosive incendiary bombs on the target. +army_skin attributes\army_skin\british_africa\005_light_stone\vehicles\light_stone_bishop_uk default\army_skin_bag\description $11253855 Update your look with a mud brown version of the default skin. +army_skin attributes\army_skin\british_africa\005_light_stone\vehicles\light_stone_bishop_uk default\army_skin_bag\name $11255354 Mud Brown Bishop SPG +army_skin attributes\army_skin\british_africa\005_light_stone\vehicles\light_stone_crusader_a15_mkii_uk default\army_skin_bag\description $11253855 Update your look with a mud brown version of the default skin. +army_skin attributes\army_skin\british_africa\005_light_stone\vehicles\light_stone_crusader_a15_mkii_uk default\army_skin_bag\name $11255352 Mud Brown Crusader II upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_ger default\upgrade_bag\ui_info\extra_text $11169808 Click to Unlock upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_ger default\upgrade_bag\ui_info\help_text $11199450 Calls in an Incendiary Bombing Run on the target location. Effective at denying an area to infantry and team weapons for an extended period of time. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_ger default\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run @@ -39701,6 +39370,8 @@ upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panze upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_ger sp\upgrade_bag\ui_info\help_text $11199450 Calls in an Incendiary Bombing Run on the target location. Effective at denying an area to infantry and team weapons for an extended period of time. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_ger sp\upgrade_bag\ui_info\screen_name $11184517 Incendiary Bombing Run upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_incendiary_bombing_run_ger sp\upgrade_bag\ui_info\brief_text $11199447 Calls in a rapid bombing run to drop high-explosive incendiary bombs on the target. +army_skin attributes\army_skin\british_africa\005_light_stone\vehicles\light_stone_matilda_uk default\army_skin_bag\description $11253855 Update your look with a mud brown version of the default skin. +army_skin attributes\army_skin\british_africa\005_light_stone\vehicles\light_stone_matilda_uk default\army_skin_bag\name $11253859 Mud Brown Matilda II upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_logistics_truck_ger default\upgrade_bag\ui_info\extra_text $11169808 Click to Unlock upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_logistics_truck_ger default\upgrade_bag\ui_info\help_text $11243163 Adds an ability to call in a Logistics Truck can increase the output of fuel or munitions from resource points. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_logistics_truck_ger default\upgrade_bag\ui_info\screen_name $11172325 Logistics Truck @@ -39709,12 +39380,22 @@ upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panze upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_logistics_truck_ger sp\upgrade_bag\ui_info\help_text $11243163 Adds an ability to call in a Logistics Truck can increase the output of fuel or munitions from resource points. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_logistics_truck_ger sp\upgrade_bag\ui_info\screen_name $11172325 Logistics Truck upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_logistics_truck_ger sp\upgrade_bag\ui_info\brief_text $11183152 Unlocks an unarmed light vehicle that can increase the output of fuel or munitions from resource points. +army_skin attributes\army_skin\british_africa\005_light_stone\vehicles\light_stone_stuart_mki_uk default\army_skin_bag\description $11253855 Update your look with a mud brown version of the default skin. +army_skin attributes\army_skin\british_africa\005_light_stone\vehicles\light_stone_stuart_mki_uk default\army_skin_bag\name $11253860 Mud Brown M3 Stuart +army_skin attributes\army_skin\british_africa\default\buildings\default_hq_africa_uk default\army_skin_bag\name $11227296 Common Headquarters +army_skin attributes\army_skin\british_africa\default\buildings\default_hq_africa_uk default\army_skin_bag\description $11226933 Default Common Skin upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_rocket_strafe_ger default\upgrade_bag\ui_info\help_text $11198986 Stuka JU87s rocket strafe the target area. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_rocket_strafe_ger default\upgrade_bag\ui_info\screen_name $11198987 Stuka Rocket Strafe upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_rocket_strafe_ger default\upgrade_bag\ui_info\brief_text $11198986 Stuka JU87s rocket strafe the target area. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_rocket_strafe_ger sp\upgrade_bag\ui_info\help_text $11198986 Stuka JU87s rocket strafe the target area. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_rocket_strafe_ger sp\upgrade_bag\ui_info\screen_name $11198987 Stuka Rocket Strafe upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_rocket_strafe_ger sp\upgrade_bag\ui_info\brief_text $11198986 Stuka JU87s rocket strafe the target area. +army_skin attributes\army_skin\british_africa\default\capture_points\default_resource_point_africa_uk default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\british_africa\default\capture_points\default_resource_point_africa_uk default\army_skin_bag\name $11227248 Common Resource Point +army_skin attributes\army_skin\british_africa\default\capture_points\default_victory_point_africa_uk default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\british_africa\default\capture_points\default_victory_point_africa_uk default\army_skin_bag\name $11227250 Common Victory Point +army_skin attributes\army_skin\british_africa\default\infantry\default_at_gun_17pdr_mobile_africa_uk default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\british_africa\default\infantry\default_at_gun_17pdr_mobile_africa_uk default\army_skin_bag\name $11227263 Common Pheasant 17-Pounder Anti-Tank Gun Team upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_smoke_bombing_run_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_smoke_bombing_run_ger default\upgrade_bag\ui_info\help_text $11183188 Calls in a rapid flyover to drop smoke bombs at the target location. Effective at denying line of sight to cover your own units or blind the enemy. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_smoke_bombing_run_ger default\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run @@ -39723,6 +39404,10 @@ upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panze upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_smoke_bombing_run_ger sp\upgrade_bag\ui_info\help_text $11183188 Calls in a rapid flyover to drop smoke bombs at the target location. Effective at denying line of sight to cover your own units or blind the enemy. upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_smoke_bombing_run_ger sp\upgrade_bag\ui_info\screen_name $11170588 Smoke Bombing Run upgrade attributes\upgrade\german\campaign\company\panzer\active_unlocks\c_panzer_smoke_bombing_run_ger sp\upgrade_bag\ui_info\brief_text $11183197 Calls in a rapid flyover to drop smoke bombs at the target location. +army_skin attributes\army_skin\british_africa\default\infantry\default_at_gun_6pdr_africa_uk default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\british_africa\default\infantry\default_at_gun_6pdr_africa_uk default\army_skin_bag\name $11227258 Common 6-Pounder Anti-Tank Gun Team +army_skin attributes\army_skin\british_africa\default\infantry\default_guards_africa_uk default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\british_africa\default\infantry\default_guards_africa_uk default\army_skin_bag\name $11227234 Common Foot Guards Section upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_assault_grenadiers_ger default\upgrade_bag\ui_info\extra_text $11181668 Click to unlock upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_assault_grenadiers_ger default\upgrade_bag\ui_info\help_text $11243164 Adds a passive ability that unlocks a Grenadier Assault Package. upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_assault_grenadiers_ger default\upgrade_bag\ui_info\screen_name $11183183 Assault Grenadiers @@ -39731,6 +39416,10 @@ upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panz upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_assault_grenadiers_ger sp\upgrade_bag\ui_info\help_text $11243164 Adds a passive ability that unlocks a Grenadier Assault Package. upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_assault_grenadiers_ger sp\upgrade_bag\ui_info\screen_name $11183183 Assault Grenadiers upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_assault_grenadiers_ger sp\upgrade_bag\ui_info\brief_text $11183184 Enables Grenadiers to be upgraded with MP40 Submachine guns and assault abilities. +army_skin attributes\army_skin\british_africa\default\infantry\default_hmg_vickers_africa_uk default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\british_africa\default\infantry\default_hmg_vickers_africa_uk default\army_skin_bag\name $11227256 Common Vickers Heavy Machine Gun Team +army_skin attributes\army_skin\british_africa\default\infantry\default_mortar_81mm_africa_uk default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\british_africa\default\infantry\default_mortar_81mm_africa_uk default\army_skin_bag\name $11227259 Common ML 3-Inch Mortar Team upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_operate_under_pressure_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_operate_under_pressure_ger default\upgrade_bag\ui_info\help_text $11199149 Vehicles are more accurate in enemy territory. upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_operate_under_pressure_ger default\upgrade_bag\ui_info\screen_name $11199150 Operate Under Pressure @@ -39739,6 +39428,10 @@ upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panz upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_operate_under_pressure_ger sp\upgrade_bag\ui_info\help_text $11199149 Vehicles are more accurate in enemy territory. upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_operate_under_pressure_ger sp\upgrade_bag\ui_info\screen_name $11199150 Operate Under Pressure upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_operate_under_pressure_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\default\infantry\default_sapper_africa_uk default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\british_africa\default\infantry\default_sapper_africa_uk default\army_skin_bag\name $11227252 Common Royal Engineer Section +army_skin attributes\army_skin\british_africa\default\infantry\default_tommy_africa_uk default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\british_africa\default\infantry\default_tommy_africa_uk default\army_skin_bag\name $11227254 Common Infantry Section upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_vehicle_cost_reduction_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_vehicle_cost_reduction_ger default\upgrade_bag\ui_info\help_text $11243165 All vehicles are cheaper to build. upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_vehicle_cost_reduction_ger default\upgrade_bag\ui_info\screen_name $11199147 Vehicle Cost Reduction @@ -39747,6 +39440,8 @@ upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panz upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_vehicle_cost_reduction_ger sp\upgrade_bag\ui_info\help_text $11243165 All vehicles are cheaper to build. upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_vehicle_cost_reduction_ger sp\upgrade_bag\ui_info\screen_name $11199147 Vehicle Cost Reduction upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_vehicle_cost_reduction_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\default\vehicles\default_bishop_africa_uk default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\british_africa\default\vehicles\default_bishop_africa_uk default\army_skin_bag\name $11227287 Common Bishop Self-Propelled Artillery upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_veteran_vehicles_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_veteran_vehicles_ger default\upgrade_bag\ui_info\help_text $11189775 All vehicles spawn at Veterancy 1 during missions. upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_veteran_vehicles_ger default\upgrade_bag\ui_info\screen_name $11199146 Veteran Vehicles @@ -39755,6 +39450,10 @@ upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panz upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_veteran_vehicles_ger sp\upgrade_bag\ui_info\help_text $11189775 All vehicles spawn at Veterancy 1 during missions. upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_veteran_vehicles_ger sp\upgrade_bag\ui_info\screen_name $11199146 Veteran Vehicles upgrade attributes\upgrade\german\campaign\company\panzer\passive_unlocks\c_panzer_veteran_vehicles_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\default\vehicles\default_crusader_africa_uk default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\british_africa\default\vehicles\default_crusader_africa_uk default\army_skin_bag\name $11227283 Common Crusader II Medium Tank +army_skin attributes\army_skin\british_africa\default\vehicles\default_cwt_15_truck_africa_uk default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\british_africa\default\vehicles\default_cwt_15_truck_africa_uk default\army_skin_bag\name $11227267 Common CMP 15cwt Truck upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_armored_car_unlock_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_armored_car_unlock_ger default\upgrade_bag\ui_info\help_text $11153584 Light vehicle armed with an MG42. Can be upgraded with a Panzerbüchse anti-tank gun. Effective at hit-and-run tactics against infantry and team weapons. upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_armored_car_unlock_ger default\upgrade_bag\ui_info\screen_name $11153583 Scout Car Sd.Kfz. 221 @@ -39763,6 +39462,10 @@ upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_ upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_armored_car_unlock_ger sp\upgrade_bag\ui_info\help_text $11153584 Light vehicle armed with an MG42. Can be upgraded with a Panzerbüchse anti-tank gun. Effective at hit-and-run tactics against infantry and team weapons. upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_armored_car_unlock_ger sp\upgrade_bag\ui_info\screen_name $11153583 Scout Car Sd.Kfz. 221 upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_armored_car_unlock_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\default\vehicles\default_dingo_africa_uk default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\british_africa\default\vehicles\default_dingo_africa_uk default\army_skin_bag\name $11227279 Common Dingo Light Scout Car +army_skin attributes\army_skin\british_africa\default\vehicles\default_grant_africa_uk default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\british_africa\default\vehicles\default_grant_africa_uk default\army_skin_bag\name $11227273 Common M3 Grant Medium Tank upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_elite_infantry_unlock_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_elite_infantry_unlock_ger default\upgrade_bag\ui_info\help_text $11153520 Elite infantry armed with G43 rifles and an StG44 assault rifle. Can assault positions with M24 Hand Grenades and deny areas with White Phosphorus Grenades. Effective against all infantry. upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_elite_infantry_unlock_ger default\upgrade_bag\ui_info\screen_name $11153518 Stoßtruppen Squad @@ -39771,16 +39474,10 @@ upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_ upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_elite_infantry_unlock_ger sp\upgrade_bag\ui_info\help_text $11153520 Elite infantry armed with G43 rifles and an StG44 assault rifle. Can assault positions with M24 Hand Grenades and deny areas with White Phosphorus Grenades. Effective against all infantry. upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_elite_infantry_unlock_ger sp\upgrade_bag\ui_info\screen_name $11153518 Stoßtruppen Squad upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_elite_infantry_unlock_ger sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us default\extensions\ui_ext\help_text $11235673 Abandoned weapon -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us default\extensions\ui_ext\screen_name $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us default\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us default\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us sp\extensions\ui_ext\help_text $11235673 Abandoned weapon -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us sp\extensions\ui_ext\screen_name $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us sp\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us sp\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +army_skin attributes\army_skin\british_africa\default\vehicles\default_humber_africa_uk default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\british_africa\default\vehicles\default_humber_africa_uk default\army_skin_bag\name $11227265 Common Humber Armored Car +army_skin attributes\army_skin\british_africa\default\vehicles\default_matilda_africa_uk default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\british_africa\default\vehicles\default_matilda_africa_uk default\army_skin_bag\name $11227281 Common Matilda II Heavy Tank upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_halftrack_stummel_unlock_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_halftrack_stummel_unlock_ger default\upgrade_bag\ui_info\help_text $11243166 Light vehicle armed with a fixed 75 mm Howitzer. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against all infantry. upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_halftrack_stummel_unlock_ger default\upgrade_bag\ui_info\screen_name $11242542 Stummel Half-track Sd.Kfz. 251/9 @@ -39789,6 +39486,10 @@ upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_ upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_halftrack_stummel_unlock_ger sp\upgrade_bag\ui_info\help_text $11243166 Light vehicle armed with a fixed 75 mm Howitzer. Can barrage areas at range with high-explosive shells. Can fire smoke shells that block line of sight. Effective against all infantry. upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_halftrack_stummel_unlock_ger sp\upgrade_bag\ui_info\screen_name $11242542 Stummel Half-track Sd.Kfz. 251/9 upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_halftrack_stummel_unlock_ger sp\upgrade_bag\ui_info\brief_text $11158242 +army_skin attributes\army_skin\british_africa\default\vehicles\default_stuart_africa_uk default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\british_africa\default\vehicles\default_stuart_africa_uk default\army_skin_bag\name $11227277 Common M3 Stuart Light Tank +army_skin attributes\army_skin\british_africa\premium\capture_points\premium_edition_victory_point_africa_uk default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. +army_skin attributes\army_skin\british_africa\premium\capture_points\premium_edition_victory_point_africa_uk default\army_skin_bag\name $11222726 Premium Edition Victory Point British Forces upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_tiger_unlock_ger default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_tiger_unlock_ger default\upgrade_bag\ui_info\help_text $11243167 Heavy tank armed with an 88mm gun and an MG34 machine gun. upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_tiger_unlock_ger default\upgrade_bag\ui_info\screen_name $11189374 Tiger Heavy Tank Sd.Kfz 181 @@ -39797,16 +39498,6 @@ upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_ upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_tiger_unlock_ger sp\upgrade_bag\ui_info\help_text $11243167 Heavy tank armed with an 88mm gun and an MG34 machine gun. upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_tiger_unlock_ger sp\upgrade_bag\ui_info\screen_name $11189374 Tiger Heavy Tank Sd.Kfz 181 upgrade attributes\upgrade\german\campaign\company\panzer\unit_unlocks\c_panzer_tiger_unlock_ger sp\upgrade_bag\ui_info\brief_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us default\extensions\ui_ext\help_text $11235673 Abandoned weapon -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us default\extensions\ui_ext\screen_name $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us default\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us default\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us sp\extensions\ui_ext\help_text $11235673 Abandoned weapon -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us sp\extensions\ui_ext\screen_name $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us sp\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us sp\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher upgrade attributes\upgrade\german\defense\anti_tank_bunker_ger default\upgrade_bag\ui_info\extra_text $11251459 Loses the ability to be garrisoned. upgrade attributes\upgrade\german\defense\anti_tank_bunker_ger default\upgrade_bag\ui_info\help_text $11242723 Conversion upgrade upgrade attributes\upgrade\german\defense\anti_tank_bunker_ger default\upgrade_bag\ui_info\screen_name $11251873 Anti-tank Bunker @@ -39829,16 +39520,38 @@ upgrade attributes\upgrade\german\defense\anti_tank_bunker_ger sp\upgrade_bag\re upgrade attributes\upgrade\german\defense\anti_tank_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\defense\anti_tank_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\defense\anti_tank_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us default\extensions\ui_ext\help_text $11235673 Abandoned weapon -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us default\extensions\ui_ext\screen_name $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us default\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us default\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us sp\extensions\ui_ext\help_text $11235673 Abandoned weapon -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us sp\extensions\ui_ext\screen_name $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us sp\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us sp\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak default\extensions\ui_ext\screen_name $11235861 222 Armored Car Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak sp\extensions\ui_ext\screen_name $11235861 222 Armored Car Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_222_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_command_wreck_ak default\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_command_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_command_wreck_ak sp\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_command_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_stummel_wreck_ak default\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_stummel_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_stummel_wreck_ak sp\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_stummel_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak default\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak sp\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\armored_car_8_rad_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak default\extensions\ui_ext\screen_name $11235862 254 Reconnaissance Tractor Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak sp\extensions\ui_ext\screen_name $11235862 254 Reconnaissance Tractor Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\armored_tractor_254_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck upgrade attributes\upgrade\german\defense\casualty_bunker_ger default\upgrade_bag\ui_info\extra_text $11251461 Loses the ability to be garrisoned. Creates a Grenadier squad upon collecting 6 casualties. upgrade attributes\upgrade\german\defense\casualty_bunker_ger default\upgrade_bag\ui_info\help_text $11242718 Conversion upgrade upgrade attributes\upgrade\german\defense\casualty_bunker_ger default\upgrade_bag\ui_info\screen_name $11183549 Medical Bunker @@ -39847,10 +39560,22 @@ upgrade attributes\upgrade\german\defense\casualty_bunker_ger sp\upgrade_bag\ui_ upgrade attributes\upgrade\german\defense\casualty_bunker_ger sp\upgrade_bag\ui_info\help_text $11242718 Conversion upgrade upgrade attributes\upgrade\german\defense\casualty_bunker_ger sp\upgrade_bag\ui_info\screen_name $11183549 Medical Bunker upgrade attributes\upgrade\german\defense\casualty_bunker_ger sp\upgrade_bag\ui_info\brief_text $11251460 Upgrades the Bunker into a Medical Bunker that heals nearby infantry. Automatically collects casualties to form new squads. +ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak default\extensions\ui_ext\screen_name $11235863 Bison Sturmpanzer Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak sp\extensions\ui_ext\screen_name $11235863 Bison Sturmpanzer Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\bison_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. upgrade attributes\upgrade\german\defense\command_bunker_ger default\upgrade_bag\ui_info\extra_text $11251459 Loses the ability to be garrisoned. upgrade attributes\upgrade\german\defense\command_bunker_ger default\upgrade_bag\ui_info\help_text $11242723 Conversion upgrade upgrade attributes\upgrade\german\defense\command_bunker_ger default\upgrade_bag\ui_info\screen_name $11251869 Command Bunker upgrade attributes\upgrade\german\defense\command_bunker_ger default\upgrade_bag\ui_info\brief_text $11251871 Upgrades the Bunker into a Command Bunker. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak default\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak default\extensions\ui_ext\help_text $11228692 Vehicle Wreckage +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak sp\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_1_wreck_ak sp\extensions\ui_ext\help_text $11228692 Vehicle Wreckage upgrade attributes\upgrade\german\defense\medical_bunker_ger default\upgrade_bag\ui_info\extra_text $11251459 Loses the ability to be garrisoned. upgrade attributes\upgrade\german\defense\medical_bunker_ger default\upgrade_bag\ui_info\help_text $11242718 Conversion upgrade upgrade attributes\upgrade\german\defense\medical_bunker_ger default\upgrade_bag\ui_info\screen_name $11183549 Medical Bunker @@ -39873,6 +39598,241 @@ upgrade attributes\upgrade\german\defense\medical_bunker_ger sp\upgrade_bag\requ upgrade attributes\upgrade\german\defense\medical_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\defense\medical_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\defense\medical_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_2_wreck_ak default\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_2_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_2_wreck_ak sp\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_deployment_2_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak default\extensions\ui_ext\screen_name $11235868 Kradschützen Motorcycle Team Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak sp\extensions\ui_ext\screen_name $11235868 Kradschützen Motorcycle Team Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\kradschutzen_motorcycle_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak default\extensions\ui_ext\screen_name $11235793 Mortar Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak sp\extensions\ui_ext\screen_name $11235793 Mortar Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_mortar_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_flame_wreck_ak default\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_flame_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_flame_wreck_ak sp\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_flame_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_grenadier_ger default\army_skin_bag\name $11246981 Winter Tundra Grenadier +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_grenadier_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_vampire_wreck_ak default\extensions\ui_ext\help_text $11228692 Vehicle Wreckage +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_vampire_wreck_ak default\extensions\ui_ext\help_text_world $11228693 Vehicle Wreckage +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_vampire_wreck_ak sp\extensions\ui_ext\help_text $11228692 Vehicle Wreckage +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_vampire_wreck_ak sp\extensions\ui_ext\help_text_world $11228693 Vehicle Wreckage +ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_wreck_ak default\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_wreck_ak sp\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\l6_40_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_jaeger_ger default\army_skin_bag\name $11246982 Winter Tundra Jäger +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_jaeger_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak default\extensions\ui_ext\screen_name $11235869 Carro Armato M13/40 Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak sp\extensions\ui_ext\screen_name $11235869 Carro Armato M13/40 Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\m13_40_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak default\extensions\ui_ext\screen_name $11235864 250/9 Armored Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak sp\extensions\ui_ext\screen_name $11235864 250/9 Armored Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_20mm_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_panzergrenadier_ger default\army_skin_bag\name $11246983 Winter Tundra Panzergrenadier +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_panzergrenadier_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak default\extensions\ui_ext\screen_name $11235870 Marder III Tank Destroyer Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak sp\extensions\ui_ext\screen_name $11235870 Marder III Tank Destroyer Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\marder_iii_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak default\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak sp\extensions\ui_ext\screen_name $11235865 250 Light Carrier Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_250_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_pioneer_ger default\army_skin_bag\name $11246984 Winter Tundra Pioneer +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_pioneer_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_sniper_ger default\army_skin_bag\name $11246985 Winter Tundra Sniper +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_sniper_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak default\extensions\ui_ext\screen_name $11235879 Panzer II wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak sp\extensions\ui_ext\screen_name $11235879 Panzer II wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_ii_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_stormtrooper_ger default\army_skin_bag\name $11246986 Winter Tundra Stoßtruppen +army_skin attributes\army_skin\german\001_russian_winter\infantry\russian_winter_stormtrooper_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak default\extensions\ui_ext\screen_name $11235873 Panzer III Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak default\extensions\ui_ext\screen_name_world $11235873 Panzer III Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak sp\extensions\ui_ext\screen_name $11235873 Panzer III Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak sp\extensions\ui_ext\screen_name_world $11235873 Panzer III Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_37mm_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_aa_gun_20mm_emplacement_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak default\extensions\ui_ext\screen_name $11235874 Panzer III L Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak default\extensions\ui_ext\screen_name_world $11235874 Panzer III L Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak sp\extensions\ui_ext\screen_name $11235874 Panzer III L Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak sp\extensions\ui_ext\screen_name_world $11235874 Panzer III L Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_long_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_aa_gun_20mm_ger default\army_skin_bag\name $11246987 Winter Tundra Flak 30 Team +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_aa_gun_20mm_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_at_gun_75mm_ger default\army_skin_bag\name $11246988 Winter Tundra Anti-Tank Gun Team +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_at_gun_75mm_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak default\extensions\ui_ext\screen_name $11235875 Panzer III G Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak default\extensions\ui_ext\screen_name_world $11235875 Panzer III G Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak sp\extensions\ui_ext\screen_name $11235875 Panzer III G Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak sp\extensions\ui_ext\screen_name_world $11235875 Panzer III G Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_50mm_short_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_hmg_mg42_ger default\army_skin_bag\name $11246989 Winter Tundra Machine Gun Team +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_hmg_mg42_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak default\extensions\ui_ext\screen_name $11235876 Panzer III N Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak default\extensions\ui_ext\screen_name_world $11235876 Panzer III N Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak sp\extensions\ui_ext\screen_name $11235876 Panzer III N Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak sp\extensions\ui_ext\screen_name_world $11235876 Panzer III N Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_75mm_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_mortar_81mm_ger default\army_skin_bag\name $11246990 Winter Tundra Mortar Team +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_mortar_81mm_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak default\extensions\ui_ext\screen_name $11235877 Flammpanzer III Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak default\extensions\ui_ext\screen_name_world $11235877 Flammpanzer III Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak sp\extensions\ui_ext\screen_name $11235877 Flammpanzer III Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak sp\extensions\ui_ext\screen_name_world $11235877 Flammpanzer III Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_flame_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_nebelwerfer_150mm_ger default\army_skin_bag\name $11246991 Winter Tundra Nebelwerfer +army_skin attributes\army_skin\german\001_russian_winter\team_weapons\russian_winter_nebelwerfer_150mm_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_armored_car_sdkfz_221 default\army_skin_bag\name $11246993 Winter Tundra 221 Scout Car +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_armored_car_sdkfz_221 default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak default\extensions\ui_ext\screen_name $11235874 Panzer III L Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak default\extensions\ui_ext\screen_name_world $11229308 Wrecked Panzer III +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak sp\extensions\ui_ext\screen_name $11235874 Panzer III L Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak sp\extensions\ui_ext\screen_name_world $11229308 Wrecked Panzer III +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iii_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_brummbar_ger default\army_skin_bag\name $11246994 Winter Tundra Brummbär +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_brummbar_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_halftrack_sdkfz_251_base default\army_skin_bag\name $11246995 Winter Tundra 251 Half-track +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_halftrack_sdkfz_251_base default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_kettenkrad_ger default\army_skin_bag\name $11246996 Winter Tundra Kettenkrad +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_kettenkrad_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak default\extensions\ui_ext\screen_name $11235880 Command Panzer IV Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak default\extensions\ui_ext\screen_name_world $11235880 Command Panzer IV Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak sp\extensions\ui_ext\screen_name $11235880 Command Panzer IV Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak sp\extensions\ui_ext\screen_name_world $11235880 Command Panzer IV Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_command_stubby_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_marder_iii_ger default\army_skin_bag\name $11246997 Winter Tundra Marder III +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_marder_iii_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_panzer_iv_ger default\army_skin_bag\name $11246998 Winter Tundra Panzer IV +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_panzer_iv_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak default\extensions\ui_ext\screen_name $11235804 Panzer IV Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak default\extensions\ui_ext\screen_name_world $11235804 Panzer IV Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak sp\extensions\ui_ext\screen_name $11235804 Panzer IV Medium Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzer_iv_wreck_ak sp\extensions\ui_ext\screen_name_world $11235804 Panzer IV Medium Tank Wreck +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_stug_iii_ger default\army_skin_bag\name $11246999 Winter Tundra StuG III +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_stug_iii_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak default\extensions\ui_ext\screen_name $11235872 Panzerjäger I Tank Destroyer Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak sp\extensions\ui_ext\screen_name $11235872 Panzerjäger I Tank Destroyer Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\panzerjager_i_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_wirbelwind_ger default\army_skin_bag\name $11246992 Winter Tundra Wirbelwind +army_skin attributes\army_skin\german\001_russian_winter\vehicles\russian_winter_wirbelwind_ger default\army_skin_bag\description $11248555 Bring the cold front to your enemies with this cosmetic, part of the Winter Tundra collection available in the Store. +ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak default\extensions\ui_ext\screen_name $11235881 18-tonne Recovery Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak default\extensions\ui_ext\screen_name_world $11235881 18-tonne Recovery Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak sp\extensions\ui_ext\screen_name $11235881 18-tonne Recovery Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\recovery_halftrack_wreck_ak sp\extensions\ui_ext\screen_name_world $11235881 18-tonne Recovery Half-track Wreck +army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_grenadier_ger default\army_skin_bag\name $11246973 Dark Brown Grenadier +army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_grenadier_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. +army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_panzergrenadier_ger default\army_skin_bag\name $11246974 Dark Brown Panzergrenadier +army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_panzergrenadier_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. +ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak default\extensions\ui_ext\screen_name $11235882 Semovente da 75/18 Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak sp\extensions\ui_ext\screen_name $11235882 Semovente da 75/18 Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\semovente_75_18_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_pioneer_ger default\army_skin_bag\name $11246975 Dark Brown Pioneer +army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_pioneer_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. +army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_stormtrooper_ger default\army_skin_bag\name $11246976 Dark Brown Stoßtruppen +army_skin attributes\army_skin\german\002_dark_brown\infantry\dark_brown_stormtrooper_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. +army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_aa_gun_20mm_ger default\army_skin_bag\name $11246977 Dark Brown Flak 30 Team +army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_aa_gun_20mm_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak default\extensions\ui_ext\screen_name $11235883 StuG III D Assault Gun Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak default\extensions\ui_ext\screen_name_world $11235883 StuG III D Assault Gun Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak sp\extensions\ui_ext\screen_name $11235883 StuG III D Assault Gun Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak sp\extensions\ui_ext\screen_name_world $11235883 StuG III D Assault Gun Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_d_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_hmg_mg42_ger default\army_skin_bag\name $11246978 Dark Brown Machine Gun Team +army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_hmg_mg42_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. upgrade attributes\upgrade\german\defense\mg42_bunker_ger default\upgrade_bag\ui_info\extra_text $11243169 Loses the ability to be garrisoned. Can Suppress infantry within its arc of fire. upgrade attributes\upgrade\german\defense\mg42_bunker_ger default\upgrade_bag\ui_info\help_text $11242719 Conversion upgrade upgrade attributes\upgrade\german\defense\mg42_bunker_ger default\upgrade_bag\ui_info\screen_name $11241724 MG 42 Bunker @@ -39899,6 +39859,26 @@ upgrade attributes\upgrade\german\defense\mg42_bunker_ger sp\upgrade_bag\require upgrade attributes\upgrade\german\defense\mg42_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\defense\mg42_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\defense\mg42_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades +army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_nebelwerfer_150mm_ger default\army_skin_bag\name $11253803 Dark Brown Nebelwerfer +army_skin attributes\army_skin\german\002_dark_brown\team_weapons\dark_brown_nebelwerfer_150mm_ger default\army_skin_bag\description $11248609 Update your look with a dark brown version of the default outfit. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak default\extensions\ui_ext\screen_name $11235866 Walking Stuka Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak sp\extensions\ui_ext\screen_name $11235866 Walking Stuka Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_251_stuka_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_armored_car_sdkfz_221 default\army_skin_bag\description $11248610 Update your look with a dark brown version of the default skin. +army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_armored_car_sdkfz_221 default\army_skin_bag\name $11253804 Dark Brown 221 Scout Car +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak default\extensions\ui_ext\screen_name $11235867 Flakvierling Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak sp\extensions\ui_ext\screen_name $11235867 Flakvierling Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_7_flak_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck upgrade attributes\upgrade\german\defense\mortar_bunker_ger default\upgrade_bag\ui_info\extra_text $11242720 Conversion upgrade upgrade attributes\upgrade\german\defense\mortar_bunker_ger default\upgrade_bag\ui_info\help_text $11243170 Loses the ability to be Garrisoned. Can Barrage at range and cause Area of Effect damage. upgrade attributes\upgrade\german\defense\mortar_bunker_ger default\upgrade_bag\ui_info\screen_name $11216386 Mortar Bunker @@ -39909,6 +39889,32 @@ upgrade attributes\upgrade\german\defense\mortar_bunker_ger sp\upgrade_bag\ui_in upgrade attributes\upgrade\german\defense\mortar_bunker_ger sp\upgrade_bag\ui_info\screen_name $11216386 Mortar Bunker upgrade attributes\upgrade\german\defense\mortar_bunker_ger sp\upgrade_bag\ui_info\brief_text $11242928 Upgrades the Bunker to act as a mortar emplacement. upgrade attributes\upgrade\german\defense\mortar_bunker_ger sp\upgrade_bag\requirements\required_in_territory\ui_name $11183139 Must be in friendly territory +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak default\extensions\ui_ext\screen_name $11235807 StuG III G Assault Gun Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak default\extensions\ui_ext\screen_name_world $11235807 StuG III G Assault Gun Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak sp\extensions\ui_ext\screen_name $11235807 StuG III G Assault Gun Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\stug_iii_wreck_ak sp\extensions\ui_ext\screen_name_world $11235807 StuG III G Assault Gun Wreck +army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_brummbar_ger default\army_skin_bag\name $11253805 Dark Brown Brummbär +army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_brummbar_ger default\army_skin_bag\description $11248610 Update your look with a dark brown version of the default skin. +army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_kettenkrad_ger default\army_skin_bag\name $11246979 Dark Brown Kettenkrad +army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_kettenkrad_ger default\army_skin_bag\description $11248610 Update your look with a dark brown version of the default skin. +ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak default\extensions\ui_ext\screen_name $11235808 Tiger Heavy Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak default\extensions\ui_ext\screen_name_world $11235808 Tiger Heavy Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak sp\extensions\ui_ext\screen_name $11235808 Tiger Heavy Tank Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\tiger_wreck_ak sp\extensions\ui_ext\screen_name_world $11235808 Tiger Heavy Tank Wreck +army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_stug_iii_ger default\army_skin_bag\name $11253808 Dark Brown StuG III +army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_stug_iii_ger default\army_skin_bag\description $11248610 Update your look with a dark brown version of the default skin. upgrade attributes\upgrade\german\defense\observation_bunker_ger default\upgrade_bag\ui_info\extra_text $11242721 Conversion upgrade upgrade attributes\upgrade\german\defense\observation_bunker_ger default\upgrade_bag\ui_info\help_text $11243171 Reveals enemy units in the Fog of War and on the Minimap. Unlocks Forward Observer Barrage ability. upgrade attributes\upgrade\german\defense\observation_bunker_ger default\upgrade_bag\ui_info\screen_name $11216343 Observation Bunker @@ -39917,6 +39923,10 @@ upgrade attributes\upgrade\german\defense\observation_bunker_ger sp\upgrade_bag\ upgrade attributes\upgrade\german\defense\observation_bunker_ger sp\upgrade_bag\ui_info\help_text $11243171 Reveals enemy units in the Fog of War and on the Minimap. Unlocks Forward Observer Barrage ability. upgrade attributes\upgrade\german\defense\observation_bunker_ger sp\upgrade_bag\ui_info\screen_name $11216343 Observation Bunker upgrade attributes\upgrade\german\defense\observation_bunker_ger sp\upgrade_bag\ui_info\brief_text $11242929 Upgrades the Bunker into an Observation Bunker. +army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_wirbelwind_ger default\army_skin_bag\name $11246980 Dark Brown Wirbelwind +army_skin attributes\army_skin\german\002_dark_brown\vehicles\dark_brown_wirbelwind_ger default\army_skin_bag\description $11248610 Update your look with a dark brown version of the default skin. +army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_hq_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_hq_ger default\army_skin_bag\name $11257450 Night Fighter Headquarters upgrade attributes\upgrade\german\defense\recon_bunker_ger default\upgrade_bag\ui_info\extra_text $11217223 Click to Upgrade upgrade attributes\upgrade\german\defense\recon_bunker_ger default\upgrade_bag\ui_info\help_text $11195694 Reconnaissance Upgrade upgrade attributes\upgrade\german\defense\recon_bunker_ger default\upgrade_bag\ui_info\screen_name $11195693 Reconnaissance Bunker @@ -39925,10 +39935,16 @@ upgrade attributes\upgrade\german\defense\recon_bunker_ger sp\upgrade_bag\ui_inf upgrade attributes\upgrade\german\defense\recon_bunker_ger sp\upgrade_bag\ui_info\help_text $11195694 Reconnaissance Upgrade upgrade attributes\upgrade\german\defense\recon_bunker_ger sp\upgrade_bag\ui_info\screen_name $11195693 Reconnaissance Bunker upgrade attributes\upgrade\german\defense\recon_bunker_ger sp\upgrade_bag\ui_info\brief_text $11195696 Increases the line of sight of the bunker. +army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_strategic_point_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_strategic_point_ger default\army_skin_bag\name $11257179 Night Fighter Strategic Resource Point Wehrmacht upgrade attributes\upgrade\german\defense\reinforce_cost default\upgrade_bag\ui_info\extra_text $11184589 Lowers reinforce costs from the Half-track upgrade attributes\upgrade\german\defense\reinforce_cost default\upgrade_bag\ui_info\screen_name $11184588 Lower Reinforce Cost upgrade attributes\upgrade\german\defense\reinforce_cost sp\upgrade_bag\ui_info\extra_text $11184589 Lowers reinforce costs from the Half-track upgrade attributes\upgrade\german\defense\reinforce_cost sp\upgrade_bag\ui_info\screen_name $11184588 Lower Reinforce Cost +army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_territory_victory_point_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\german\003_night_fighters\buildings\night_fighters_territory_victory_point_ger default\army_skin_bag\name $11257312 Night Fighter Victory Point Wehrmacht +army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_grenadier_ger default\army_skin_bag\name $11249087 Night Fighter Grenadier +army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_grenadier_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. upgrade attributes\upgrade\german\defense\reinforcement_bunker default\upgrade_bag\ui_info\extra_text $11242722 Conversion upgrade upgrade attributes\upgrade\german\defense\reinforcement_bunker default\upgrade_bag\ui_info\help_text $11243172 Can Reinforce infantry. upgrade attributes\upgrade\german\defense\reinforcement_bunker default\upgrade_bag\ui_info\screen_name $11201325 Reinforcement Bunker @@ -39939,6 +39955,10 @@ upgrade attributes\upgrade\german\defense\reinforcement_bunker sp\upgrade_bag\ui upgrade attributes\upgrade\german\defense\reinforcement_bunker sp\upgrade_bag\ui_info\brief_text $11242930 Upgrades the Bunker into a Reinforcement Bunker. upgrade attributes\upgrade\german\defense\reinforcement_bunker sp\upgrade_bag\requirements\required_in_territory\ui_name $11189139 Must be in friendly territory upgrade attributes\upgrade\german\defense\reinforcement_bunker sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11189844 already using mg42 upgrade +army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_jaeger_ger default\army_skin_bag\name $11249088 Night Fighter Jäger +army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_jaeger_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_pioneer_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\german\003_night_fighters\infantry\night_fighters_pioneer_ger default\army_skin_bag\name $11251089 Night Fighter Pioneer upgrade attributes\upgrade\german\defense\repair_bunker_ger default\upgrade_bag\ui_info\extra_text $11251459 Loses the ability to be garrisoned. upgrade attributes\upgrade\german\defense\repair_bunker_ger default\upgrade_bag\ui_info\help_text $11242723 Conversion upgrade upgrade attributes\upgrade\german\defense\repair_bunker_ger default\upgrade_bag\ui_info\screen_name $11190185 Repair Bunker @@ -39961,6 +39981,14 @@ upgrade attributes\upgrade\german\defense\repair_bunker_ger sp\upgrade_bag\requi upgrade attributes\upgrade\german\defense\repair_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\defense\repair_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\defense\repair_bunker_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_armored_car_sdfkz_221 default\army_skin_bag\name $11249089 Night Fighter 221 Scout Car +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_armored_car_sdfkz_221 default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_brummbar_ger default\army_skin_bag\name $11249090 Night Fighter Brummbär +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_brummbar_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_halftrack_sdkfz_251 default\army_skin_bag\name $11249091 Night Fighter 251 Half-track +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_halftrack_sdkfz_251 default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_kettenkrad_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_kettenkrad_ger default\army_skin_bag\name $11258296 Night Fighter Kettenkrad upgrade attributes\upgrade\german\defense\weapon_supply_bunker_ger default\upgrade_bag\ui_info\extra_text $11242724 Conversion upgrade upgrade attributes\upgrade\german\defense\weapon_supply_bunker_ger default\upgrade_bag\ui_info\help_text $11243174 Can deploy unnmanned team Weapons. upgrade attributes\upgrade\german\defense\weapon_supply_bunker_ger default\upgrade_bag\ui_info\screen_name $11189230 Weapon Supply Bunker @@ -39971,6 +39999,8 @@ upgrade attributes\upgrade\german\defense\weapon_supply_bunker_ger sp\upgrade_ba upgrade attributes\upgrade\german\defense\weapon_supply_bunker_ger sp\upgrade_bag\ui_info\screen_name $11189230 Weapon Supply Bunker upgrade attributes\upgrade\german\defense\weapon_supply_bunker_ger sp\upgrade_bag\ui_info\brief_text $11242932 Upgrades the Bunker into a Weapon Supply Bunker. upgrade attributes\upgrade\german\defense\weapon_supply_bunker_ger sp\upgrade_bag\requirements\required_in_territory\ui_name $11183139 Must be in friendly territory +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_marder_iii_ger default\army_skin_bag\name $11249092 Night Fighter Marder III +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_marder_iii_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. upgrade attributes\upgrade\german\infantry\assault_package_grenadiers_ger default\upgrade_bag\ui_info\extra_text $11264216 Unlocks Sprint ability and replaces Stick Grenade with Grenade Assault ability. upgrade attributes\upgrade\german\infantry\assault_package_grenadiers_ger default\upgrade_bag\ui_info\screen_name $11192051 Assault Package upgrade attributes\upgrade\german\infantry\assault_package_grenadiers_ger default\upgrade_bag\ui_info\brief_text_formatter\formatter $11263202 Upgrades the squad with %1% MP40 Submachine Guns that are very effective against infantry at short-range, but are ineffective at long-range. @@ -39979,6 +40009,20 @@ upgrade attributes\upgrade\german\infantry\assault_package_grenadiers_ger sp\upg upgrade attributes\upgrade\german\infantry\assault_package_grenadiers_ger sp\upgrade_bag\ui_info\screen_name $11192051 Assault Package upgrade attributes\upgrade\german\infantry\assault_package_grenadiers_ger sp\upgrade_bag\ui_info\brief_text_formatter\formatter $11263202 Upgrades the squad with %1% MP40 Submachine Guns that are very effective against infantry at short-range, but are ineffective at long-range. upgrade attributes\upgrade\german\infantry\assault_package_grenadiers_ger sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_wirbelwind_ger default\army_skin_bag\description $11249093 Strike from the darkness with this cosmetic, part of the Night Fighters collection available with Prime Gaming. +army_skin attributes\army_skin\german\003_night_fighters\vehicles\night_fighters_wirbelwind_ger default\army_skin_bag\name $11258297 Night Fighter Wirbelwind +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_grenadier_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_grenadier_ger default\army_skin_bag\name $11255343 Fallen Leaf Grenadier +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_jaeger_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_jaeger_ger default\army_skin_bag\name $11255346 Fallen Leaf Jäger +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak default\extensions\ui_ext\screen_name $11244680 Medical Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak default\extensions\ui_ext\help_text $11228692 Vehicle Wreckage +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak sp\extensions\ui_ext\screen_name $11244680 Medical Half-track Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\halftrack_medical_wreck_ak sp\extensions\ui_ext\help_text $11228692 Vehicle Wreckage +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_panzergrenadier_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_panzergrenadier_ger default\army_skin_bag\name $11255339 Fallen Leaf Panzergrenadier upgrade attributes\upgrade\german\infantry\flamethrower_guastatori_ger default\upgrade_bag\ui_info\extra_text $11242726 Weapon upgrade upgrade attributes\upgrade\german\infantry\flamethrower_guastatori_ger default\upgrade_bag\ui_info\help_text $11244956 Deals Area of Effect damage and ignores cover. upgrade attributes\upgrade\german\infantry\flamethrower_guastatori_ger default\upgrade_bag\ui_info\screen_name $11235856 Lanciafiamme Model 40 @@ -39989,6 +40033,10 @@ upgrade attributes\upgrade\german\infantry\flamethrower_guastatori_ger sp\upgrad upgrade attributes\upgrade\german\infantry\flamethrower_guastatori_ger sp\upgrade_bag\ui_info\screen_name $11235856 Lanciafiamme Model 40 upgrade attributes\upgrade\german\infantry\flamethrower_guastatori_ger sp\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. upgrade attributes\upgrade\german\infantry\flamethrower_guastatori_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221050 No Other Weapon Upgrades +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_pioneer_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_pioneer_ger default\army_skin_bag\name $11255342 Fallen Leaf Pioneer +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_sniper_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_sniper_ger default\army_skin_bag\name $11255344 Fallen Leaf Sniper upgrade attributes\upgrade\german\infantry\flamethrower_pioneer_ger default\upgrade_bag\ui_info\screen_name $11155599 Flammenwerfer 35 upgrade attributes\upgrade\german\infantry\flamethrower_pioneer_ger default\upgrade_bag\ui_info\brief_text $11250057 Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry. upgrade attributes\upgrade\german\infantry\flamethrower_pioneer_ger default\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade @@ -40003,6 +40051,8 @@ upgrade attributes\upgrade\german\infantry\flamethrower_pioneer_ger sp\upgrade_b upgrade attributes\upgrade\german\infantry\flamethrower_pioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\infantry\flamethrower_pioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\infantry\flamethrower_pioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_stormtrooper_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\infantry\fallen_leaf_stormtrooper_ger default\army_skin_bag\name $11255345 Fallen Leaf Stoßtruppen upgrade attributes\upgrade\german\infantry\foxhole_active default\upgrade_bag\ui_info\extra_text $11242728 Weapon upgrade upgrade attributes\upgrade\german\infantry\foxhole_active default\upgrade_bag\ui_info\help_text $11243176 Unlocks the Recon Flare ability. upgrade attributes\upgrade\german\infantry\foxhole_active default\upgrade_bag\ui_info\screen_name $11170186 Reconnaissance Package @@ -40011,6 +40061,8 @@ upgrade attributes\upgrade\german\infantry\foxhole_active sp\upgrade_bag\ui_info upgrade attributes\upgrade\german\infantry\foxhole_active sp\upgrade_bag\ui_info\help_text $11243176 Unlocks the Recon Flare ability. upgrade attributes\upgrade\german\infantry\foxhole_active sp\upgrade_bag\ui_info\screen_name $11170186 Reconnaissance Package upgrade attributes\upgrade\german\infantry\foxhole_active sp\upgrade_bag\ui_info\brief_text $11242936 Upgrades the squad with a scoped G43 Rifle and Flares. +army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_aa_gun_20mm_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_aa_gun_20mm_ger default\army_skin_bag\name $11255349 Fallen Leaf Flak 30 Team upgrade attributes\upgrade\german\infantry\g43_jaeger_ger default\upgrade_bag\ui_info\screen_name $11170186 Reconnaissance Package upgrade attributes\upgrade\german\infantry\g43_jaeger_ger default\upgrade_bag\ui_info\brief_text $11258728 Equips the squad with 2 Scoped G43 Rifles and unlocks the Flare ability. Increases vision range, capture speed and decapture speed. upgrade attributes\upgrade\german\infantry\g43_jaeger_ger default\upgrade_bag\ui_info\extra_text_formatter\formatter $11258729 +%1% vision range, +%2%%% capture speed and decapture speed. Scoped rifles have +%3%%% accuracy versus units in cover. @@ -40021,6 +40073,8 @@ upgrade attributes\upgrade\german\infantry\g43_jaeger_ger sp\upgrade_bag\ui_info upgrade attributes\upgrade\german\infantry\g43_jaeger_ger sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258729 +%1% vision range, +%2%%% capture speed and decapture speed. Scoped rifles have +%3%%% accuracy versus units in cover. upgrade attributes\upgrade\german\infantry\g43_jaeger_ger sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade upgrade attributes\upgrade\german\infantry\g43_jaeger_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_at_gun_75mm_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_at_gun_75mm_ger default\army_skin_bag\name $11255341 Fallen Leaf Anti-Tank Gun Team upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_fallschirmpioneer_ger default\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_fallschirmpioneer_ger default\upgrade_bag\ui_info\brief_text $11250058 Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range. upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_fallschirmpioneer_ger default\upgrade_bag\ui_info\screen_name_short $11240970 Deals Area of Effect damage. @@ -40033,6 +40087,23 @@ upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_fallschirmpio upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_fallschirmpioneer_ger sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_fallschirmpioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_fallschirmpioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_hmg_mg42_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_hmg_mg42_ger default\army_skin_bag\name $11255347 Fallen Leaf Machine Gun Team +army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_mortar_81mm_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_mortar_81mm_ger default\army_skin_bag\name $11255340 Fallen Leaf Mortar Team +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\ui_ext\screen_name $11259405 Ammunition Storage +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\ui_ext\brief_text $11259409 Increases the combat performance of all friendly units and emplacements. Explodes on death. +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\ui_ext\extra_text_formatter\formatter $11259408 Affected units gain +%1%%% reload speed, +%2%%% ability recharge speed. +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11260759 Must be 25 range away from an Ammunition Storage +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us sp\extensions\ui_ext\screen_name $11259405 Ammunition Storage +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us sp\extensions\ui_ext\brief_text $11259409 Increases the combat performance of all friendly units and emplacements. Explodes on death. +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us sp\extensions\ui_ext\extra_text_formatter\formatter $11259408 Affected units gain +%1%%% reload speed, +%2%%% ability recharge speed. +ebps attributes\ebps\races\american\buildings\defensive\ammo_storage_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_nebelwerfer_150mm_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\team_weapons\fallen_leaf_nebelwerfer_150mm_ger default\army_skin_bag\name $11255348 Fallen Leaf Nebelwerfer upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_pioneer_ger default\upgrade_bag\ui_info\screen_name $11221245 GrB 39 Grenade Launcher upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_pioneer_ger default\upgrade_bag\ui_info\brief_text $11250058 Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range. upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_pioneer_ger default\upgrade_bag\ui_info\screen_name_short $11240970 Deals Area of Effect damage. @@ -40049,7 +40120,16 @@ upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_pioneer_ger s upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_pioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11189285 Upgrade Slot In Use upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_pioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11189284 Upgrade Slot In Use upgrade attributes\upgrade\german\infantry\grb_39_grenade_launcher_pioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11189285 Upgrade Slot In Use -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_not_droppable_bazooka_bazooka_team_us default\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka +ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us default\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us default\extensions\ui_ext\screen_name $11259093 Artillery Radio Beacon +ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us default\extensions\ui_ext\brief_text_formatter\formatter $11259094 Camouflaged beacon that automatically barrages nearby enemy infantry or team weapons in the area once every %1% seconds. +ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us default\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11260464 Must be 50 range away from a Radio Beacon +ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us default\extensions\construction_ext\placement_requirements\requirements\required_cap\ui_name $11260456 Maximum limit of 3 reached +ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us sp\extensions\ui_ext\screen_name $11259093 Artillery Radio Beacon +ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us sp\extensions\ui_ext\brief_text_formatter\formatter $11259094 Camouflaged beacon that automatically barrages nearby enemy infantry or team weapons in the area once every %1% seconds. +ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us sp\extensions\construction_ext\placement_requirements\requirements\required_not\ui_name $11260465 45 meters away from other radio beacons +ebps attributes\ebps\races\american\buildings\defensive\artillery_radio_beacon_us sp\extensions\construction_ext\placement_requirements\requirements\required_cap\ui_name $11260457 Maximum limit of 3 reached upgrade attributes\upgrade\german\infantry\lmg_gebergisjagers_ger default\upgrade_bag\ui_info\extra_text $11186225 Click to Upgrade upgrade attributes\upgrade\german\infantry\lmg_gebergisjagers_ger default\upgrade_bag\ui_info\help_text $11201783 Adds a MG42 LMG to the squad. upgrade attributes\upgrade\german\infantry\lmg_gebergisjagers_ger default\upgrade_bag\ui_info\screen_name $11201784 MG42 Light Machine Gun @@ -40058,16 +40138,210 @@ upgrade attributes\upgrade\german\infantry\lmg_gebergisjagers_ger sp\upgrade_bag upgrade attributes\upgrade\german\infantry\lmg_gebergisjagers_ger sp\upgrade_bag\ui_info\help_text $11201783 Adds a MG42 LMG to the squad. upgrade attributes\upgrade\german\infantry\lmg_gebergisjagers_ger sp\upgrade_bag\ui_info\screen_name $11201784 MG42 Light Machine Gun upgrade attributes\upgrade\german\infantry\lmg_gebergisjagers_ger sp\upgrade_bag\ui_info\brief_text $11201781 Improves damage at all ranges against infantry. -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan default\extensions\ui_ext\screen_name $11235783 RPzB 54 Panzerschreck -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan default\extensions\ui_ext\screen_name_short $11235783 RPzB 54 Panzerschreck -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan sp\extensions\ui_ext\screen_name $11235783 RPzB 54 Panzerschreck -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan sp\extensions\ui_ext\screen_name_short $11235783 RPzB 54 Panzerschreck +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us default\extensions\ui_ext\brief_text $11235513 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_rifleman_us sp\extensions\ui_ext\brief_text $11235513 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_brummbar_ger default\army_skin_bag\name $11253567 Fallen Leaf Brummbär +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_brummbar_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_halftrack_251_base_ger default\army_skin_bag\name $11253568 Fallen Leaf 251 Half-track +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_halftrack_251_base_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_kettenkrad_ger default\army_skin_bag\name $11253569 Fallen Leaf Kettenkrad +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_kettenkrad_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_marder_iii_ger default\army_skin_bag\name $11253570 Fallen Leaf Marder III +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_marder_iii_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us default\extensions\ui_ext\brief_text $11235514 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\american\buildings\defensive\barbed_wire_fence_us sp\extensions\ui_ext\brief_text $11235514 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_panzer_iv_ger default\army_skin_bag\name $11253571 Fallen Leaf Panzer IV +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_panzer_iv_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_scout_car_221_ger default\army_skin_bag\name $11253572 Fallen Leaf 221 Scout Car +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_scout_car_221_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_stug_iii_ger default\army_skin_bag\name $11253573 Fallen Leaf StuG III +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_stug_iii_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_wirbelwind_ger default\army_skin_bag\name $11253574 Fallen Leaf Wirbelwind +army_skin attributes\army_skin\german\004_fallen_leaf\vehicles\fallen_leaf_wirbelwind_ger default\army_skin_bag\description $11253636 Descend on your enemies as swift as the autumn winds with this cosmetic, part of the Fallen Leaf collection available in the store. +army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_armored_car_sdkfz_221 default\army_skin_bag\description $11264451 Update your look with a charcoal version of the default skin. +army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_armored_car_sdkfz_221 default\army_skin_bag\name $11264447 Charcoal 221 Scout Car +army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_brummbar_ger default\army_skin_bag\name $11264449 Charcoal Brummbär +army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_brummbar_ger default\army_skin_bag\description $11264451 Update your look with a charcoal version of the default skin. +ebps attributes\ebps\races\american\buildings\defensive\base_defense_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\base_defense_us default\extensions\ui_ext\screen_name $11198143 HMG Nest +ebps attributes\ebps\races\american\buildings\defensive\base_defense_us default\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +ebps attributes\ebps\races\american\buildings\defensive\base_defense_us default\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\base_defense_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\base_defense_us sp\extensions\ui_ext\screen_name $11198143 HMG Nest +ebps attributes\ebps\races\american\buildings\defensive\base_defense_us sp\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +ebps attributes\ebps\races\american\buildings\defensive\base_defense_us sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement +army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_stug_iii_ger default\army_skin_bag\name $11264448 Charcoal StuG III +army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_stug_iii_ger default\army_skin_bag\description $11264451 Update your look with a charcoal version of the default skin. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us default\extensions\ui_ext\screen_name $11208228 High-Explosive Demolition Charge +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us default\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us default\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us sp\extensions\ui_ext\screen_name $11208228 High-Explosive Demolition Charge +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us sp\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_partisans_us sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive +army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_wirbelwind_ger default\army_skin_bag\name $11264450 Charcoal Wirbelwind +army_skin attributes\army_skin\german\005_charcoal\vehicles\charcoal_wirbelwind_ger default\army_skin_bag\description $11264451 Update your look with a charcoal version of the default skin. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_ssf_commando_us default\extensions\ui_ext\brief_text $11265124 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can only be detected by minesweepers. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_ssf_commando_us default\extensions\ui_ext\screen_name $11265125 Hidden Demolition Charge +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_ssf_commando_us default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_ssf_commando_us default\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_ssf_commando_us sp\extensions\ui_ext\brief_text $11265124 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can only be detected by minesweepers. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_ssf_commando_us sp\extensions\ui_ext\screen_name $11265125 Hidden Demolition Charge +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_ssf_commando_us sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_ssf_commando_us sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive +army_skin attributes\army_skin\german\default\buildings\default_hq_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\buildings\default_hq_ger default\army_skin_bag\name $11227296 Common Headquarters +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us default\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us default\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us default\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us sp\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_standard_us sp\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge +army_skin attributes\army_skin\german\default\capture_points\default_resource_point_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\capture_points\default_resource_point_ger default\army_skin_bag\name $11227141 Common Resource Point +army_skin attributes\army_skin\german\default\capture_points\default_victory_point_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\capture_points\default_victory_point_ger default\army_skin_bag\name $11227139 Common Victory Point +army_skin attributes\army_skin\german\default\infantry\default_aa_gun_20mm_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_aa_gun_20mm_ger default\army_skin_bag\name $11227093 Common Flak 30 Anti-Aircraft Gun Team +army_skin attributes\army_skin\german\default\infantry\default_at_gun_75mm_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_at_gun_75mm_ger default\army_skin_bag\name $11227092 Common Pak 40 Anti-tank Gun Team +army_skin attributes\army_skin\german\default\infantry\default_grenadier_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_grenadier_ger default\army_skin_bag\name $11227078 Common Grenadier Squad +army_skin attributes\army_skin\german\default\infantry\default_hmg_mg42_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_hmg_mg42_ger default\army_skin_bag\name $11227087 Common MG42 Machine Gun Team +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us default\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us default\extensions\ui_ext\screen_name $11235457 Timed High-explosive Demo Charge +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us default\extensions\ui_ext\brief_text $11235516 A timed heavy explosive that can destroy bridges and buildings. Causes Area of Effect damage. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us sp\extensions\ui_ext\screen_name $11235457 Timed High-explosive Demo Charge +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_timed_us sp\extensions\ui_ext\brief_text $11235516 A timed heavy explosive that can destroy bridges and buildings. Causes Area of Effect damage. +army_skin attributes\army_skin\german\default\infantry\default_jaeger_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_jaeger_ger default\army_skin_bag\name $11227085 Common Jäger Squad +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us default\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us default\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us default\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us sp\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\demo_charge_us sp\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge +army_skin attributes\army_skin\german\default\infantry\default_mortar_81mm_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_mortar_81mm_ger default\army_skin_bag\name $11227089 Common GrW 34 Mortar Team +army_skin attributes\army_skin\german\default\infantry\default_nebelwerfer_150mm_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_nebelwerfer_150mm_ger default\army_skin_bag\name $11227096 Common Nebelwerfer 42 Rocket Launcher Team +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us default\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us default\extensions\ui_ext\brief_text $11235519 Fighting position that can be garrisoned by infantry and Heavy Machine Guns. +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us default\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us default\extensions\ui_ext\screen_name $11150539 Fighting Position +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us sp\extensions\ui_ext\brief_text $11235519 Fighting position that can be garrisoned by infantry and Heavy Machine Guns. +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us sp\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us sp\extensions\ui_ext\screen_name $11150539 Fighting Position +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_rifleman_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +army_skin attributes\army_skin\german\default\infantry\default_panzergrenadier_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_panzergrenadier_ger default\army_skin_bag\name $11227074 Common Panzergrenadier Squad +army_skin attributes\army_skin\german\default\infantry\default_pioneer_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_pioneer_ger default\army_skin_bag\name $11227076 Common Pioneer Squad +army_skin attributes\army_skin\german\default\infantry\default_sniper_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_sniper_ger default\army_skin_bag\name $11227081 Common Sniper +army_skin attributes\army_skin\german\default\infantry\default_stormtrooper_ger default\army_skin_bag\description $11226905 Default Common Outfit +army_skin attributes\army_skin\german\default\infantry\default_stormtrooper_ger default\army_skin_bag\name $11227083 Common Stoßtruppen Squad +army_skin attributes\army_skin\german\default\vehicles\default_armored_car_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\vehicles\default_armored_car_ger default\army_skin_bag\name $11227160 Common Scout Car Sd.Kfz. 221 +army_skin attributes\army_skin\german\default\vehicles\default_brummbar_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\vehicles\default_brummbar_ger default\army_skin_bag\name $11227102 Common Sturmpanzer IV Brummbär Sd.Kfz. 166 +army_skin attributes\army_skin\german\default\vehicles\default_halftrack_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\vehicles\default_halftrack_ger default\army_skin_bag\name $11227106 Common Medium Armored Personnel Carrier Sd.Kfz. 251 +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us default\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us default\extensions\ui_ext\screen_name $11150539 Fighting Position +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us default\extensions\ui_ext\brief_text $11235519 Fighting position that can be garrisoned by infantry and Heavy Machine Guns. +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us default\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us sp\extensions\ui_ext\screen_name $11150539 Fighting Position +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us sp\extensions\ui_ext\brief_text $11235519 Fighting position that can be garrisoned by infantry and Heavy Machine Guns. +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us sp\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\american\buildings\defensive\fighting_position_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +army_skin attributes\army_skin\german\default\vehicles\default_kettenkrad_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\vehicles\default_kettenkrad_ger default\army_skin_bag\name $11227120 Common Kettenkrad Recon Vehicle Sd.Kfz. 2 +army_skin attributes\army_skin\german\default\vehicles\default_marder_iii_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\vehicles\default_marder_iii_ger default\army_skin_bag\name $11227135 Common Marder III Tank Destroyer Sd.Kfz. 138 +ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us default\extensions\ui_ext\screen_name $11259721 Frontline Medical Station +ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us default\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us default\extensions\ui_ext\brief_text $11260617 Heals and reinforces nearby infantry and team weapons. Collects casualties, granting free reinforcement to nearby squads. +ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us default\extensions\ui_ext\help_text_world $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us sp\extensions\ui_ext\brief_text $11260617 Heals and reinforces nearby infantry and team weapons. Collects casualties, granting free reinforcement to nearby squads. +ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us sp\extensions\ui_ext\help_text_world $11235763 Field support / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us sp\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\races\american\buildings\defensive\frontline_triage_center_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +army_skin attributes\army_skin\german\default\vehicles\default_panzer_iv_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\vehicles\default_panzer_iv_ger default\army_skin_bag\name $11227137 Common Panzer IV Sd.Kfz. 161/1 +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak default\extensions\ui_ext\screen_name $11235871 2.5-tonne Medical Truck Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak default\extensions\ui_ext\screen_name_world $11235871 2.5-tonne Medical Truck Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak sp\extensions\ui_ext\screen_name $11235871 2.5-tonne Medical Truck Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_medical_wreck_ak sp\extensions\ui_ext\screen_name_world $11235871 2.5-tonne Medical Truck Wreck +army_skin attributes\army_skin\german\default\vehicles\default_stug_iii_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\vehicles\default_stug_iii_ger default\army_skin_bag\name $11227128 Common StuG III Assault Gun Sd.Kfz. 142 +ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us default\extensions\ui_ext\screen_name $11235459 HMG Fighting Position +ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us default\extensions\ui_ext\brief_text $11235520 Fighting position armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. +ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us default\extensions\ui_ext\help_text $11235478 Anti-infantry / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us default\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us sp\extensions\ui_ext\screen_name $11235459 HMG Fighting Position +ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us sp\extensions\ui_ext\brief_text $11235520 Fighting position armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. +ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us sp\extensions\ui_ext\help_text $11235478 Anti-infantry / Emplacement +ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us sp\extensions\ui_ext\extra_text_formatter\formatter $11259862 Can be upgraded with a mortar or heavy machine gun. Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\american\buildings\defensive\hmg_fighting_position_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +army_skin attributes\army_skin\german\default\vehicles\default_wirbelwind_ger default\army_skin_bag\description $11226933 Default Common Skin +army_skin attributes\army_skin\german\default\vehicles\default_wirbelwind_ger default\army_skin_bag\name $11227131 Common Flakpanzer IV Wirbelwind Sd.Kfz. 161/4 +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak default\extensions\ui_ext\screen_name $11235801 2.5-tonne Utility Truck Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak default\extensions\ui_ext\screen_name_world $11235801 2.5-tonne Utility Truck Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak sp\extensions\ui_ext\screen_name $11235801 2.5-tonne Utility Truck Wreck +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\afrika_korps\wrecks\truck_2_5_wreck_ak sp\extensions\ui_ext\screen_name_world $11235801 2.5-tonne Utility Truck Wreck +army_skin attributes\army_skin\german\premium\capture_points\premium_edition_victory_point_ger default\army_skin_bag\description $11232138 Unlocked by purchasing the Premium Edition of Company of Heroes 3. +army_skin attributes\army_skin\german\premium\capture_points\premium_edition_victory_point_ger default\army_skin_bag\name $11232143 Premium Edition Victory Point Wehrmacht +ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan default\extensions\ui_ext\screen_name $11192341 Booby Trap +ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. +ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan default\extensions\ui_ext\extra_text $11235483 Anti-infantry / Explosive +ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan sp\extensions\ui_ext\screen_name $11192341 Booby Trap +ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. +ebps attributes\ebps\races\american\buildings\defensive\m_booby_trap_partisan sp\extensions\ui_ext\extra_text $11235483 Anti-infantry / Explosive +ebps attributes\ebps\races\american\aircraft\b25j_bomber_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\aircraft\b25j_bomber_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\aircraft\b25j_bomber_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\aircraft\b25j_bomber_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\aircraft\b25j_bomber_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\aircraft\b25j_bomber_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\aircraft\b25j_bomber_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\aircraft\b25j_bomber_us sp\extensions\ui_ext\extra_text $11158242 upgrade attributes\upgrade\german\infantry\mg15_jaeger_ger default\upgrade_bag\ui_info\extra_text $11250105 Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move. upgrade attributes\upgrade\german\infantry\mg15_jaeger_ger default\upgrade_bag\ui_info\screen_name $11235787 MG 15 Light Machine Gun upgrade attributes\upgrade\german\infantry\mg15_jaeger_ger default\upgrade_bag\ui_info\brief_text $11242939 Upgrades the squad with a MG 15 Light Machine Gun. @@ -40080,14 +40354,14 @@ upgrade attributes\upgrade\german\infantry\mg15_jaeger_ger sp\upgrade_bag\ui_inf upgrade attributes\upgrade\german\infantry\mg15_jaeger_ger sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade upgrade attributes\upgrade\german\infantry\mg15_jaeger_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\infantry\mg15_jaeger_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\mine_cluster_bomb_us sp\extensions\ui_ext\extra_text $11158242 upgrade attributes\upgrade\german\infantry\mg42_stormtrooper_ger default\upgrade_bag\ui_info\extra_text $11250081 Increases anti-infantry firepower at all ranges. Most effective at long-range. upgrade attributes\upgrade\german\infantry\mg42_stormtrooper_ger default\upgrade_bag\ui_info\screen_name $11235788 MG 42 Light Machine Gun upgrade attributes\upgrade\german\infantry\mg42_stormtrooper_ger default\upgrade_bag\ui_info\brief_text $11242940 Upgrades the squad with a MG 42 Light Machine Gun. @@ -40096,18 +40370,14 @@ upgrade attributes\upgrade\german\infantry\mg42_stormtrooper_ger sp\upgrade_bag\ upgrade attributes\upgrade\german\infantry\mg42_stormtrooper_ger sp\upgrade_bag\ui_info\screen_name $11235788 MG 42 Light Machine Gun upgrade attributes\upgrade\german\infantry\mg42_stormtrooper_ger sp\upgrade_bag\ui_info\brief_text $11242940 Upgrades the squad with a MG 42 Light Machine Gun. upgrade attributes\upgrade\german\infantry\mg42_stormtrooper_ger sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\armored_support_ak default\army_upgrade_bag\description $11220749 Break enemy forces with an armored fist by combining weapon upgrades, panzer call-ins and air support. +army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\armored_support_ak default\army_upgrade_bag\name $11223240 Armored Support Battlegroup +army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\italian_combined_arms_ak default\army_upgrade_bag\description $11222428 Deploy swift Bersaglieri infantry alongside Italian tanks to sweep the battlefield, using artillery and air support to plug the gaps. +army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\italian_combined_arms_ak default\army_upgrade_bag\name $11222429 Italian Combined Arms Battlegroup upgrade attributes\upgrade\german\infantry\mine_detection_active default\upgrade_bag\ui_info\extra_text $11195341 Click to Upgrade upgrade attributes\upgrade\german\infantry\mine_detection_active sp\upgrade_bag\ui_info\extra_text $11195341 Click to Upgrade -ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us default\extensions\ui_ext\screen_name $11248964 M1 81mm Mortar -ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us default\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. -ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us default\extensions\ui_ext\screen_name_short $11248964 M1 81mm Mortar -ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us default\extensions\ui_ext\extra_text $11235676 Abandoned weapon -ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us sp\extensions\ui_ext\screen_name $11248964 M1 81mm Mortar -ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us sp\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. -ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us sp\extensions\ui_ext\screen_name_short $11248964 M1 81mm Mortar -ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us sp\extensions\ui_ext\extra_text $11235676 Abandoned weapon +army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\italian_infantry_ak default\army_upgrade_bag\description $11223241 Break the enemy frontline and forge it anew with improved defenses, light vehicles, artillery and Italian Guastatori. +army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\italian_infantry_ak default\army_upgrade_bag\name $11220750 Italian Infantry Battlegroup upgrade attributes\upgrade\german\infantry\mp44_panzergrenadier_ger default\upgrade_bag\ui_info\extra_text $11218238 Click to Upgrade upgrade attributes\upgrade\german\infantry\mp44_panzergrenadier_ger default\upgrade_bag\ui_info\help_text $11170184 Improves damage, especially mid and long. upgrade attributes\upgrade\german\infantry\mp44_panzergrenadier_ger default\upgrade_bag\ui_info\screen_name $11170182 MP44 Assault Package @@ -40116,6 +40386,23 @@ upgrade attributes\upgrade\german\infantry\mp44_panzergrenadier_ger sp\upgrade_b upgrade attributes\upgrade\german\infantry\mp44_panzergrenadier_ger sp\upgrade_bag\ui_info\help_text $11170184 Improves damage, especially mid and long. upgrade attributes\upgrade\german\infantry\mp44_panzergrenadier_ger sp\upgrade_bag\ui_info\screen_name $11170182 MP44 Assault Package upgrade attributes\upgrade\german\infantry\mp44_panzergrenadier_ger sp\upgrade_bag\ui_info\brief_text $11170185 Arms the squad with MP44 assault rifles, replacing their MP40 submachine guns. +ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us default\extensions\ui_ext\help_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us default\extensions\ui_ext\screen_name $11235460 M1 Mine +ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us sp\extensions\ui_ext\screen_name $11235460 M1 Mine +ebps attributes\ebps\races\american\buildings\defensive\mine_engineer_us sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\subterfuge_ak default\army_upgrade_bag\description $11262759 Conceal your force’s movement to plunder resources from your enemy and strike where they are weakest. +army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\subterfuge_ak default\army_upgrade_bag\name $11260040 Battlefield Espionage Battlegroup +army_upgrade attributes\army_upgrade\battlegroups\afrika_korps\subterfuge_ak default\army_upgrade_bag\description_short $11262768 Unique Units:\n• 250/3 Funkpanzerwagen\n• Operation Skorpion\n• Transfer Depots \n• Goliath Demolition Vehicle +ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\aircraft\c47_douglas_paradrop_us sp\extensions\ui_ext\extra_text $11158242 upgrade attributes\upgrade\german\infantry\panzerbuchse_gebirgsjagers_ger default\upgrade_bag\ui_info\extra_text $11242733 Weapon upgrade upgrade attributes\upgrade\german\infantry\panzerbuchse_gebirgsjagers_ger default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\infantry\panzerbuchse_gebirgsjagers_ger default\upgrade_bag\ui_info\screen_name $11242543 Panzerbüchse 39 Anti-tank Rifle Package @@ -40124,16 +40411,8 @@ upgrade attributes\upgrade\german\infantry\panzerbuchse_gebirgsjagers_ger sp\upg upgrade attributes\upgrade\german\infantry\panzerbuchse_gebirgsjagers_ger sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\infantry\panzerbuchse_gebirgsjagers_ger sp\upgrade_bag\ui_info\screen_name $11242543 Panzerbüchse 39 Anti-tank Rifle Package upgrade attributes\upgrade\german\infantry\panzerbuchse_gebirgsjagers_ger sp\upgrade_bag\ui_info\brief_text $11242941 Upgrades the squad with two Panzerbüchse 39 Anti-tank Rifles. -ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us default\extensions\ui_ext\screen_name $11150310 M2 Flamethrower -ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us default\extensions\ui_ext\screen_name_short $11150310 M2 Flamethrower -ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us default\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower -ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us sp\extensions\ui_ext\screen_name $11150310 M2 Flamethrower -ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us sp\extensions\ui_ext\screen_name_short $11150310 M2 Flamethrower -ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us sp\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower +army_upgrade attributes\army_upgrade\battlegroups\american\airborne default\army_upgrade_bag\description $11218121 Airdrop elite paratroopers and call upon deadly airstrikes to dominate the battlefield. +army_upgrade attributes\army_upgrade\battlegroups\american\airborne default\army_upgrade_bag\name $11218122 Airborne Battlegroup upgrade attributes\upgrade\german\infantry\panzerjager_package_ger default\upgrade_bag\ui_info\extra_text $11242734 Weapon upgrade upgrade attributes\upgrade\german\infantry\panzerjager_package_ger default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\infantry\panzerjager_package_ger default\upgrade_bag\ui_info\screen_name $11242544 RPzB 54 Panzerschreck Package @@ -40150,6 +40429,11 @@ upgrade attributes\upgrade\german\infantry\panzerjager_package_ger sp\upgrade_ba upgrade attributes\upgrade\german\infantry\panzerjager_package_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded upgrade attributes\upgrade\german\infantry\panzerjager_package_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded upgrade attributes\upgrade\german\infantry\panzerjager_package_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11246226 Not Already Upgraded +army_upgrade attributes\army_upgrade\battlegroups\american\armored default\army_upgrade_bag\description $11218123 Improve your vehicle production, survivability and performance, to keep the war machine moving. +army_upgrade attributes\army_upgrade\battlegroups\american\armored default\army_upgrade_bag\name $11218124 Armored Battlegroup +army_upgrade attributes\army_upgrade\battlegroups\american\infantry default\army_upgrade_bag\description $11259928 Overwhelm the enemy with elite, versatile Rangers and infantry assaults, supported by massed artillery. +army_upgrade attributes\army_upgrade\battlegroups\american\infantry default\army_upgrade_bag\name $11218126 Advanced Infantry Battlegroup +army_upgrade attributes\army_upgrade\battlegroups\american\infantry default\army_upgrade_bag\description_short $11260653 Unique Units:\n• Ranger Squad\n• Artillery Observers\n• 105mm Howitzer Emplacement upgrade attributes\upgrade\german\infantry\panzerschrek_jaeger_ger default\upgrade_bag\ui_info\extra_text $11245002 Adds anti-tank capability. upgrade attributes\upgrade\german\infantry\panzerschrek_jaeger_ger default\upgrade_bag\ui_info\screen_name $11235783 RPzB 54 Panzerschreck upgrade attributes\upgrade\german\infantry\panzerschrek_jaeger_ger default\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. @@ -40160,6 +40444,16 @@ upgrade attributes\upgrade\german\infantry\panzerschrek_jaeger_ger sp\upgrade_ba upgrade attributes\upgrade\german\infantry\panzerschrek_jaeger_ger sp\upgrade_bag\ui_info\brief_text $11250086 Upgrades the squad with one Panzerschreck. Very effective against vehicles. upgrade attributes\upgrade\german\infantry\panzerschrek_jaeger_ger sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade upgrade attributes\upgrade\german\infantry\panzerschrek_jaeger_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us default\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine +ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us default\extensions\ui_ext\screen_name $11154323 M1 Anti-Tank Mine +ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us default\extensions\ui_ext\extra_text $11169424 Click to Construct +ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us sp\extensions\ui_ext\help_text $11153283 Anti-Vehicle / Anti-Infantry Mine +ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us sp\extensions\ui_ext\screen_name $11154323 M1 Anti-Tank Mine +ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\american\buildings\defensive\mine_greyhound_us sp\extensions\ui_ext\extra_text $11169424 Click to Construct +army_upgrade attributes\army_upgrade\battlegroups\american\special_operations default\army_upgrade_bag\description $11218129 Deploy versatile light vehicles, air support, elite commandos and raiding tactics to cut through the frontlines. +army_upgrade attributes\army_upgrade\battlegroups\american\special_operations default\army_upgrade_bag\name $11218130 Special Operations Battlegroup upgrade attributes\upgrade\german\infantry\panzerschrek_stormtrooper_ger default\upgrade_bag\ui_info\extra_text $11242736 Weapon upgrade upgrade attributes\upgrade\german\infantry\panzerschrek_stormtrooper_ger default\upgrade_bag\ui_info\help_text $11245002 Adds anti-tank capability. upgrade attributes\upgrade\german\infantry\panzerschrek_stormtrooper_ger default\upgrade_bag\ui_info\screen_name $11242545 RPzB 54 Panzerschreck Package @@ -40168,16 +40462,11 @@ upgrade attributes\upgrade\german\infantry\panzerschrek_stormtrooper_ger sp\upgr upgrade attributes\upgrade\german\infantry\panzerschrek_stormtrooper_ger sp\upgrade_bag\ui_info\help_text $11245002 Adds anti-tank capability. upgrade attributes\upgrade\german\infantry\panzerschrek_stormtrooper_ger sp\upgrade_bag\ui_info\screen_name $11242545 RPzB 54 Panzerschreck Package upgrade attributes\upgrade\german\infantry\panzerschrek_stormtrooper_ger sp\upgrade_bag\ui_info\brief_text $11242944 Upgrades the squad with two Panzerschreck. -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us default\extensions\ui_ext\screen_name $11207633 M1919 Browning Heavy Machine Gun -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us default\extensions\ui_ext\brief_text $11235729 Can be manned by infantry squads. -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us default\extensions\ui_ext\screen_name_short $11207633 M1919 Browning Heavy Machine Gun -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us sp\extensions\ui_ext\screen_name $11207633 M1919 Browning Heavy Machine Gun -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us sp\extensions\ui_ext\brief_text $11235729 Can be manned by infantry squads. -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us sp\extensions\ui_ext\screen_name_short $11207633 M1919 Browning Heavy Machine Gun -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +army_upgrade attributes\army_upgrade\battlegroups\british\australian_defense default\army_upgrade_bag\description $11262706 Establish the frontline with Australian infantry and long-range defensive units backed by supply trucks to create a strong economy. +army_upgrade attributes\army_upgrade\battlegroups\british\australian_defense default\army_upgrade_bag\name $11259593 Australian Defense Battlegroup +army_upgrade attributes\army_upgrade\battlegroups\british\australian_defense default\army_upgrade_bag\description_short $11262762 Unique Units:\n• Australian Light Infantry\n• 2-pounder Light Anti-tank Gun\n• Archer Tank Destroyer\n• Bofors Anti-air Emplacement\n• 17-pounder Anti-tank Emplacement +army_upgrade attributes\army_upgrade\battlegroups\british\british_air_and_sea default\army_upgrade_bag\description $11192972 Use naval support to draw the enemy’s attention, while you deploy airborne Commandos behind the lines. +army_upgrade attributes\army_upgrade\battlegroups\british\british_air_and_sea default\army_upgrade_bag\name $11192973 Air and Sea Battlegroup upgrade attributes\upgrade\german\infantry\stg_44_stormtrooper_ger default\upgrade_bag\ui_info\extra_text $11243874 Allows the squad to camouflage in cover. Removes the squad's MG 42 LMG. upgrade attributes\upgrade\german\infantry\stg_44_stormtrooper_ger default\upgrade_bag\ui_info\screen_name $11243832 Ambush Package upgrade attributes\upgrade\german\infantry\stg_44_stormtrooper_ger default\upgrade_bag\ui_info\brief_text $11250311 Upgrades the entire squad with assault rifles and camouflage. Greatly increases short and medium range firepower but less effective at long-range. @@ -40188,6 +40477,18 @@ upgrade attributes\upgrade\german\infantry\stg_44_stormtrooper_ger sp\upgrade_ba upgrade attributes\upgrade\german\infantry\stg_44_stormtrooper_ger sp\upgrade_bag\ui_info\brief_text $11250311 Upgrades the entire squad with assault rifles and camouflage. Greatly increases short and medium range firepower but less effective at long-range. upgrade attributes\upgrade\german\infantry\stg_44_stormtrooper_ger sp\upgrade_bag\ui_info\screen_name_short $11242725 Weapon upgrade upgrade attributes\upgrade\german\infantry\stg_44_stormtrooper_ger sp\upgrade_bag\ui_info\help_text $11242613 Weapon upgrade +army_upgrade attributes\army_upgrade\battlegroups\british\british_armored default\army_upgrade_bag\description $11184712 Deploy advanced tanks and keep them in the field longer with improvements to Sappers and crews. +army_upgrade attributes\army_upgrade\battlegroups\british\british_armored default\army_upgrade_bag\name $11245058 Heavy Armor Battlegroup +army_upgrade attributes\army_upgrade\battlegroups\british\indian_artillery default\army_upgrade_bag\description $11184138 Drive the enemy back with fierce infantry tactics and overwhelming artillery barrages. +army_upgrade attributes\army_upgrade\battlegroups\british\indian_artillery default\army_upgrade_bag\name $11184137 Indian Artillery Battlegroup +ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us default\extensions\ui_ext\screen_name $11235461 M6 Heavy Anti-tank Mine +ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. +ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us default\extensions\ui_ext\extra_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us sp\extensions\ui_ext\screen_name $11235461 M6 Heavy Anti-tank Mine +ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. +ebps attributes\ebps\races\american\buildings\defensive\mine_heavy_engineer_us sp\extensions\ui_ext\extra_text $11235480 Anti-tank / Explosive upgrade attributes\upgrade\german\infantry\utility_pioneer_ger default\upgrade_bag\ui_info\help_text $11242737 Support upgrade upgrade attributes\upgrade\german\infantry\utility_pioneer_ger default\upgrade_bag\ui_info\screen_name $11154006 Hazard Removal Package upgrade attributes\upgrade\german\infantry\utility_pioneer_ger default\upgrade_bag\ui_info\brief_text $11256361 Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed. @@ -40202,6 +40503,11 @@ upgrade attributes\upgrade\german\infantry\utility_pioneer_ger sp\upgrade_bag\ui upgrade attributes\upgrade\german\infantry\utility_pioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\infantry\utility_pioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades upgrade attributes\upgrade\german\infantry\utility_pioneer_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +army_upgrade attributes\army_upgrade\battlegroups\german\breakthrough default\army_upgrade_bag\description $11218131 Advance forward with assault infantry and breakthrough tactics, while you prepare your economy for heavy armor support. +army_upgrade attributes\army_upgrade\battlegroups\german\breakthrough default\army_upgrade_bag\name $11218132 Breakthrough Battlegroup +army_upgrade attributes\army_upgrade\battlegroups\german\coastal default\army_upgrade_bag\description $11259927 Hold the line with powerful defensive abilities, upgrades and bunkers, supported by Italian infantry and artillery. +army_upgrade attributes\army_upgrade\battlegroups\german\coastal default\army_upgrade_bag\name $11218134 Italian Coastal Battlegroup +army_upgrade attributes\army_upgrade\battlegroups\german\coastal default\army_upgrade_bag\description_short $11260654 Unique Units:\n• Coastal Reserves\n• Artillery Officer\n• Obice da 210/22 Artillery Emplacement upgrade attributes\upgrade\german\items\unlock_luftwaffe_kompanie default\upgrade_bag\ui_info\extra_text $11158242 upgrade attributes\upgrade\german\items\unlock_luftwaffe_kompanie default\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\items\unlock_luftwaffe_kompanie default\upgrade_bag\ui_info\screen_name $11158242 @@ -40210,6 +40516,16 @@ upgrade attributes\upgrade\german\items\unlock_luftwaffe_kompanie sp\upgrade_bag upgrade attributes\upgrade\german\items\unlock_luftwaffe_kompanie sp\upgrade_bag\ui_info\help_text $11158242 upgrade attributes\upgrade\german\items\unlock_luftwaffe_kompanie sp\upgrade_bag\ui_info\screen_name $11158242 upgrade attributes\upgrade\german\items\unlock_luftwaffe_kompanie sp\upgrade_bag\ui_info\brief_text $11158242 +army_upgrade attributes\army_upgrade\battlegroups\german\defense default\army_upgrade_bag\description $11218135 Call upon Pioneers and light vehicle support to hold key objectives, while saturating the line with heavy artillery. +army_upgrade attributes\army_upgrade\battlegroups\german\defense default\army_upgrade_bag\name $11218136 Defense Battlegroup +ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us default\extensions\ui_ext\help_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us default\extensions\ui_ext\screen_name $11235462 M1 Mine +ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us sp\extensions\ui_ext\screen_name $11235462 M1 Mine +ebps attributes\ebps\races\american\buildings\defensive\mine_rifleman_us sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +army_upgrade attributes\army_upgrade\battlegroups\german\luftwaffe default\army_upgrade_bag\description $11218139 Combine airborne infantry and heavy emplacements to take and hold ground, calling upon air support when needed. +army_upgrade attributes\army_upgrade\battlegroups\german\luftwaffe default\army_upgrade_bag\name $11218140 Luftwaffe Battlegroup upgrade attributes\upgrade\german\research\advanced_tactics\adv_mech_assault_tactics_ger default\upgrade_bag\ui_info\help_text $11242741 Tech upgrade upgrade attributes\upgrade\german\research\advanced_tactics\adv_mech_assault_tactics_ger default\upgrade_bag\ui_info\screen_name $11245580 Support Elements upgrade attributes\upgrade\german\research\advanced_tactics\adv_mech_assault_tactics_ger default\upgrade_bag\ui_info\brief_text $11245577 - Unlocks the Nebelwerfers and StuG III G Assault Gun in the Panzergrenadier Kompanie.\n- Unlocks the Marder Tank Destroyers and Flakpanzer Wirbelwind in the Luftwaffe Kompanie. @@ -40218,6 +40534,10 @@ upgrade attributes\upgrade\german\research\advanced_tactics\adv_mech_assault_tac upgrade attributes\upgrade\german\research\advanced_tactics\adv_mech_assault_tactics_ger sp\upgrade_bag\ui_info\screen_name $11245580 Support Elements upgrade attributes\upgrade\german\research\advanced_tactics\adv_mech_assault_tactics_ger sp\upgrade_bag\ui_info\brief_text $11245577 - Unlocks the Nebelwerfers and StuG III G Assault Gun in the Panzergrenadier Kompanie.\n- Unlocks the Marder Tank Destroyers and Flakpanzer Wirbelwind in the Luftwaffe Kompanie. upgrade attributes\upgrade\german\research\advanced_tactics\adv_mech_assault_tactics_ger sp\upgrade_bag\requirements\required_player_upgrade\ui_name $11216946 Already Unlocked +army_upgrade attributes\army_upgrade\battlegroups\german\mechanized default\army_upgrade_bag\description $11218141 Puncture your opponent’s frontline with light vehicles, artillery support and assault groups, until heavy armor arrives. +army_upgrade attributes\army_upgrade\battlegroups\german\mechanized default\army_upgrade_bag\name $11218142 Mechanized Battlegroup +army_upgrade attributes\army_upgrade\battlegroups\british_canadian_vanguard default\army_upgrade_bag\description $11200161 Battlegroup focused on utilizing Canadians. +army_upgrade attributes\army_upgrade\battlegroups\british_canadian_vanguard default\army_upgrade_bag\name $11200162 Canadian Vanguard Battlegroup upgrade attributes\upgrade\german\research\advanced_tactics\adv_mech_assault_tactics_luftwaffe_ger default\upgrade_bag\ui_info\help_text $11242741 Tech upgrade upgrade attributes\upgrade\german\research\advanced_tactics\adv_mech_assault_tactics_luftwaffe_ger default\upgrade_bag\ui_info\screen_name $11245580 Support Elements upgrade attributes\upgrade\german\research\advanced_tactics\adv_mech_assault_tactics_luftwaffe_ger default\upgrade_bag\ui_info\brief_text $11245577 - Unlocks the Nebelwerfers and StuG III G Assault Gun in the Panzergrenadier Kompanie.\n- Unlocks the Marder Tank Destroyers and Flakpanzer Wirbelwind in the Luftwaffe Kompanie. @@ -40236,6 +40556,14 @@ upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_luftwaf upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_luftwaffe_ger sp\upgrade_bag\ui_info\screen_name $11166766 Mobile Anti-Tank Battalion Unlock upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_luftwaffe_ger sp\upgrade_bag\ui_info\brief_text $11166768 Unlocks: \n- Marder III Tank Destroyer upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_luftwaffe_ger sp\upgrade_bag\requirements\required_any_in_list\ui_name $11182528 Advanced Field Commander Tactics on the HQ +ebps attributes\ebps\races\american\buildings\production\air_support_center_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\production\air_support_center_us default\extensions\ui_ext\screen_name $11153840 Air Support Center +ebps attributes\ebps\races\american\buildings\production\air_support_center_us default\extensions\ui_ext\brief_text $11235534 Enables construction of the Motor Pool and Tank Depot. Can provide upgrades for Air Support abilities. +ebps attributes\ebps\races\american\buildings\production\air_support_center_us default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\american\buildings\production\air_support_center_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\production\air_support_center_us sp\extensions\ui_ext\screen_name $11153840 Air Support Center +ebps attributes\ebps\races\american\buildings\production\air_support_center_us sp\extensions\ui_ext\brief_text $11235534 Enables construction of the Motor Pool and Tank Depot. Can provide upgrades for Air Support abilities. +ebps attributes\ebps\races\american\buildings\production\air_support_center_us sp\extensions\ui_ext\extra_text $11235492 Production building upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_panzergrenadier default\upgrade_bag\ui_info\help_text $11166774 Stu.G III Ausf. G self-propelled 75mm anti-tank guns are deployed to the front to destroy enemy armor. upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_panzergrenadier default\upgrade_bag\ui_info\screen_name $11166773 Tank Destroyer Battalion Unlock upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_panzergrenadier default\upgrade_bag\ui_info\brief_text $11166775 Unlocks: Stu.G Aust.G Self-Propelled Anti-Tank Guns @@ -40244,6 +40572,16 @@ upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_panzerg upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_panzergrenadier sp\upgrade_bag\ui_info\screen_name $11166773 Tank Destroyer Battalion Unlock upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_panzergrenadier sp\upgrade_bag\ui_info\brief_text $11166775 Unlocks: Stu.G Aust.G Self-Propelled Anti-Tank Guns upgrade attributes\upgrade\german\research\battalion\anti_tank_battalion_panzergrenadier sp\upgrade_bag\requirements\required_any_in_list\ui_name $11182527 Advanced Field Commander Tactics on the HQ +ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us default\extensions\ui_ext\screen_name $11183954 Mortar Pit +ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us default\extensions\ui_ext\brief_text $11235524 Fighting positioned armed with a Mortar Team. Can Barrage at range and cause Area of Effect damage. +ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us default\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us sp\extensions\ui_ext\screen_name $11183954 Mortar Pit +ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us sp\extensions\ui_ext\brief_text $11235524 Fighting positioned armed with a Mortar Team. Can Barrage at range and cause Area of Effect damage. +ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +ebps attributes\ebps\races\american\buildings\defensive\mortar_pit_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory upgrade attributes\upgrade\german\research\battalion\artillery_battalion_panzergrenadier default\upgrade_bag\ui_info\help_text $11166777 Saturate enemy positions with rocket barrages from Nebelwerfer Rocket Launcher teams. upgrade attributes\upgrade\german\research\battalion\artillery_battalion_panzergrenadier default\upgrade_bag\ui_info\screen_name $11166776 Rocket Artillery Battalion Unlock upgrade attributes\upgrade\german\research\battalion\artillery_battalion_panzergrenadier default\upgrade_bag\ui_info\brief_text $11166778 Unlocks:\n Nebelwerfer Rocket Teams @@ -40252,6 +40590,18 @@ upgrade attributes\upgrade\german\research\battalion\artillery_battalion_panzerg upgrade attributes\upgrade\german\research\battalion\artillery_battalion_panzergrenadier sp\upgrade_bag\ui_info\screen_name $11166776 Rocket Artillery Battalion Unlock upgrade attributes\upgrade\german\research\battalion\artillery_battalion_panzergrenadier sp\upgrade_bag\ui_info\brief_text $11166778 Unlocks:\n Nebelwerfer Rocket Teams upgrade attributes\upgrade\german\research\battalion\artillery_battalion_panzergrenadier sp\upgrade_bag\requirements\required_any_in_list\ui_name $11182526 Advanced Field Commander Tactics on the HQ +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\ui_ext\help_text $11235484 Economic structure +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\ui_ext\screen_name $11153503 Resource Cache +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\ui_ext\brief_text $11265105 Protects Territory Point from capture. Increases resource income. Can be upgraded to act as a forward retreat point. +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\ui_ext\help_text $11235484 Economic structure +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\ui_ext\screen_name $11153503 Resource Cache +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point +ebps attributes\ebps\races\american\buildings\defensive\observation_post_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector upgrade attributes\upgrade\german\research\battalion\mobile_flak_battalion_luftwaffe_ger default\upgrade_bag\ui_info\help_text $11166770 Self-propelled flak guns are called to front for improved anti-air defense. upgrade attributes\upgrade\german\research\battalion\mobile_flak_battalion_luftwaffe_ger default\upgrade_bag\ui_info\screen_name $11166769 Mobile Flak Anti-Air Battalion Unlock upgrade attributes\upgrade\german\research\battalion\mobile_flak_battalion_luftwaffe_ger default\upgrade_bag\ui_info\brief_text $11166771 Unlocks: \n- Flakpanzer 'Wirbelwind ' @@ -40260,6 +40610,14 @@ upgrade attributes\upgrade\german\research\battalion\mobile_flak_battalion_luftw upgrade attributes\upgrade\german\research\battalion\mobile_flak_battalion_luftwaffe_ger sp\upgrade_bag\ui_info\screen_name $11166769 Mobile Flak Anti-Air Battalion Unlock upgrade attributes\upgrade\german\research\battalion\mobile_flak_battalion_luftwaffe_ger sp\upgrade_bag\ui_info\brief_text $11166771 Unlocks: \n- Flakpanzer 'Wirbelwind ' upgrade attributes\upgrade\german\research\battalion\mobile_flak_battalion_luftwaffe_ger sp\upgrade_bag\requirements\required_any_in_list\ui_name $11182525 Advanced Field Commander Tactics on the HQ +ebps attributes\ebps\races\american\buildings\production\barracks_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\barracks_us default\extensions\ui_ext\screen_name $11153231 Barracks +ebps attributes\ebps\races\american\buildings\production\barracks_us default\extensions\ui_ext\brief_text $11240169 Produces: Riflemen Squads, Mortar Teams, and 1⁄4-ton 4x4 Trucks. Contains upgrades for Riflemen Squads. +ebps attributes\ebps\races\american\buildings\production\barracks_us default\extensions\ui_ext\extra_text $11235493 Production building +ebps attributes\ebps\races\american\buildings\production\barracks_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\barracks_us sp\extensions\ui_ext\screen_name $11153231 Barracks +ebps attributes\ebps\races\american\buildings\production\barracks_us sp\extensions\ui_ext\brief_text $11240169 Produces: Riflemen Squads, Mortar Teams, and 1⁄4-ton 4x4 Trucks. Contains upgrades for Riflemen Squads. +ebps attributes\ebps\races\american\buildings\production\barracks_us sp\extensions\ui_ext\extra_text $11235493 Production building upgrade attributes\upgrade\german\research\battalion\pioneer_battalion_infanterie_ger default\upgrade_bag\ui_info\help_text $11166761 Fortress Pioneers are called to the front to support defensive operations. upgrade attributes\upgrade\german\research\battalion\pioneer_battalion_infanterie_ger default\upgrade_bag\ui_info\screen_name $11166760 Fortress Pioneer Battalion Unlock upgrade attributes\upgrade\german\research\battalion\pioneer_battalion_infanterie_ger default\upgrade_bag\ui_info\brief_text $11166762 - Bolsters Pioneers into 4-man Fortress Pioneers with 2x the normal construction and repair rate @@ -40268,6 +40626,16 @@ upgrade attributes\upgrade\german\research\battalion\pioneer_battalion_infanteri upgrade attributes\upgrade\german\research\battalion\pioneer_battalion_infanterie_ger sp\upgrade_bag\ui_info\screen_name $11166760 Fortress Pioneer Battalion Unlock upgrade attributes\upgrade\german\research\battalion\pioneer_battalion_infanterie_ger sp\upgrade_bag\ui_info\brief_text $11166762 - Bolsters Pioneers into 4-man Fortress Pioneers with 2x the normal construction and repair rate upgrade attributes\upgrade\german\research\battalion\pioneer_battalion_infanterie_ger sp\upgrade_bag\requirements\required_any_in_list\ui_name $11182524 Select Field Commander on the HQ +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us default\extensions\ui_ext\screen_name $11162035 Radio Beacon +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us default\extensions\ui_ext\brief_text $11235527 Reveals nearby enemy units on the Minimap. +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us default\extensions\ui_ext\extra_text $11235485 Recon structure +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us sp\extensions\ui_ext\screen_name $11162035 Radio Beacon +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us sp\extensions\ui_ext\brief_text $11235527 Reveals nearby enemy units on the Minimap. +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us sp\extensions\ui_ext\extra_text $11235485 Recon structure +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_paratroopers_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory upgrade attributes\upgrade\german\research\battalion\reconnaissance_battalion_infanterie_ger default\upgrade_bag\ui_info\help_text $11166764 Armored Scout Cars are called to the front for improved reconnaissance. upgrade attributes\upgrade\german\research\battalion\reconnaissance_battalion_infanterie_ger default\upgrade_bag\ui_info\screen_name $11166763 Armored Reconnaissance Battalion Unlock upgrade attributes\upgrade\german\research\battalion\reconnaissance_battalion_infanterie_ger default\upgrade_bag\ui_info\brief_text $11166765 Unlocks: \n- Sd.Kfz. 221 Armored Scout Car @@ -40282,6 +40650,16 @@ upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensi upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensive_ger sp\upgrade_bag\ui_info\help_text $11166815 Unlocks defensive abilities and upgrades across the faction. upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensive_ger sp\upgrade_bag\ui_info\screen_name $11170242 Fortifications Field Marshal upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensive_ger sp\upgrade_bag\ui_info\brief_text $11195383 Unlocks:\n- Grenadiers are equipped with Rifle Grenades.\n- Unlocks 'Hull Down' Upgrade on all medium vehicles\n- Unlocks 'Medical Bunker' Upgrades on all bunkers\n-Unlocks Defensive Archetype Veterancy 1 Abilities for all units +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us default\extensions\ui_ext\screen_name $11162035 Radio Beacon +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us default\extensions\ui_ext\brief_text $11235528 Reveals nearby enemy units on the Minimap. +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us default\extensions\ui_ext\extra_text $11235486 Recon structure +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us sp\extensions\ui_ext\screen_name $11162035 Radio Beacon +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us sp\extensions\ui_ext\brief_text $11235528 Reveals nearby enemy units on the Minimap. +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us sp\extensions\ui_ext\extra_text $11235486 Recon structure +ebps attributes\ebps\races\american\buildings\defensive\radio_beacon_pathfinders_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensive_tactics_ger default\upgrade_bag\ui_info\extra_text $11170254 Improved training in defensive support tactics. upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensive_tactics_ger default\upgrade_bag\ui_info\help_text $11166816 Unlocks Tier 3 structures and Battalions. upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensive_tactics_ger default\upgrade_bag\ui_info\screen_name $11170253 Advanced Fortifications Tactics @@ -40290,6 +40668,14 @@ upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensi upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensive_tactics_ger sp\upgrade_bag\ui_info\help_text $11166816 Unlocks Tier 3 structures and Battalions. upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensive_tactics_ger sp\upgrade_bag\ui_info\screen_name $11170253 Advanced Fortifications Tactics upgrade attributes\upgrade\german\research\field_marshal\field_commander_defensive_tactics_ger sp\upgrade_bag\ui_info\brief_text $11170255 Unlocks:\n- Concrete Pillbox Anti-Tank Upgrade\n- Grenadier Territory Barricades\n- Bunker Field Hospital Upgrade +ebps attributes\ebps\races\american\buildings\production\hq_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\hq_us default\extensions\ui_ext\screen_name $11153221 Headquarters +ebps attributes\ebps\races\american\buildings\production\hq_us default\extensions\ui_ext\brief_text $11235536 Produces: Scout Squads and Engineer Squads. +ebps attributes\ebps\races\american\buildings\production\hq_us default\extensions\ui_ext\extra_text $11235494 Production building +ebps attributes\ebps\races\american\buildings\production\hq_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\hq_us sp\extensions\ui_ext\screen_name $11153221 Headquarters +ebps attributes\ebps\races\american\buildings\production\hq_us sp\extensions\ui_ext\brief_text $11235536 Produces: Scout Squads and Engineer Squads. +ebps attributes\ebps\races\american\buildings\production\hq_us sp\extensions\ui_ext\extra_text $11235494 Production building upgrade attributes\upgrade\german\research\field_marshal\field_commander_mechanized_ger default\upgrade_bag\ui_info\help_text $11166815 Unlocks defensive abilities and upgrades across the faction. upgrade attributes\upgrade\german\research\field_marshal\field_commander_mechanized_ger default\upgrade_bag\ui_info\screen_name $11170243 Mechanized Field Marshal upgrade attributes\upgrade\german\research\field_marshal\field_commander_mechanized_ger default\upgrade_bag\ui_info\brief_text $11195384 Unlocks:\n- Grenadiers are equipped with Stick Grenades\n- Unlocks 'Side Skirt' Upgrades on all medium vehicles\n- Unlocks 'Repair Bunker' Upgrades on all bunkers\n- \n-Unlocks Mechanized Archetype Veterancy 1 Abilities for all units @@ -40304,12 +40690,26 @@ upgrade attributes\upgrade\german\research\field_marshal\field_commander_mechani upgrade attributes\upgrade\german\research\field_marshal\field_commander_mechanized_tactics_ger sp\upgrade_bag\ui_info\help_text $11166816 Unlocks Tier 3 structures and Battalions. upgrade attributes\upgrade\german\research\field_marshal\field_commander_mechanized_tactics_ger sp\upgrade_bag\ui_info\screen_name $11170250 Advanced Mechanized Tactics upgrade attributes\upgrade\german\research\field_marshal\field_commander_mechanized_tactics_ger sp\upgrade_bag\ui_info\brief_text $11170252 Unlocks:\n- Repair Station\n- Panzer Side-Skirt Upgrade +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us default\extensions\ui_ext\screen_name $11153245 Sandbag Wall +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_rifleman_us sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_ger default\upgrade_bag\ui_info\help_text $11166815 Unlocks defensive abilities and upgrades across the faction. upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_ger default\upgrade_bag\ui_info\screen_name $11166813 Special Ops Field Marshal upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_ger default\upgrade_bag\ui_info\brief_text $11195385 Unlocks:\n- Grenadiers are equipped with Incendiary Grenades.\n Unlocks 'Camo Net' Upgrades on all medium vehicles\n- Unlocks 'Observation Post' Upgrades on all bunkers\n- \n-Unlocks Specialized Archetype Veterancy 1 Abilities for all units upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_ger sp\upgrade_bag\ui_info\help_text $11166815 Unlocks defensive abilities and upgrades across the faction. upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_ger sp\upgrade_bag\ui_info\screen_name $11166813 Special Ops Field Marshal upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_ger sp\upgrade_bag\ui_info\brief_text $11195385 Unlocks:\n- Grenadiers are equipped with Incendiary Grenades.\n Unlocks 'Camo Net' Upgrades on all medium vehicles\n- Unlocks 'Observation Post' Upgrades on all bunkers\n- \n-Unlocks Specialized Archetype Veterancy 1 Abilities for all units +ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us default\extensions\ui_ext\screen_name $11153839 Infantry Support Center +ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us default\extensions\ui_ext\brief_text $11235537 Enables construction of the Motor Pool and Tank Depot. Unlocks the Captain Retinue in the Headquarters. Provides upgrades for Infantry. +ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us default\extensions\ui_ext\extra_text $11235495 Production building +ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us sp\extensions\ui_ext\screen_name $11153839 Infantry Support Center +ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us sp\extensions\ui_ext\brief_text $11235537 Enables construction of the Motor Pool and Tank Depot. Unlocks the Captain Retinue in the Headquarters. Provides upgrades for Infantry. +ebps attributes\ebps\races\american\buildings\production\infantry_support_center_us sp\extensions\ui_ext\extra_text $11235495 Production building upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_tactics_ger default\upgrade_bag\ui_info\extra_text $11166817 Improved training in ambush and demolition tactics. upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_tactics_ger default\upgrade_bag\ui_info\help_text $11166816 Unlocks Tier 3 structures and Battalions. upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_tactics_ger default\upgrade_bag\ui_info\screen_name $11166812 Advanced Special Ops Tactics @@ -40318,12 +40718,88 @@ upgrade attributes\upgrade\german\research\field_marshal\field_commander_special upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_tactics_ger sp\upgrade_bag\ui_info\help_text $11166816 Unlocks Tier 3 structures and Battalions. upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_tactics_ger sp\upgrade_bag\ui_info\screen_name $11166812 Advanced Special Ops Tactics upgrade attributes\upgrade\german\research\field_marshal\field_commander_special_ops_tactics_ger sp\upgrade_bag\ui_info\brief_text $11170249 Unlocks:\n- Half-track "Deploy Goliath" Ability\n- Tank Camouflage Netting Upgrades +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us default\extensions\ui_ext\screen_name $11153245 Sandbag Wall +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us default\extensions\ui_ext\brief_text $11235530 Provides heavy cover. +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall +ebps attributes\ebps\races\american\buildings\defensive\sandbag_wall_us sp\extensions\ui_ext\brief_text $11235530 Provides heavy cover. upgrade attributes\upgrade\german\research\field_marshal\field_marshal_unlock default\upgrade_bag\ui_info\extra_text $11215416 Click to Unlock upgrade attributes\upgrade\german\research\field_marshal\field_marshal_unlock default\upgrade_bag\ui_info\screen_name $11215417 Unlock German Side Tech upgrade attributes\upgrade\german\research\field_marshal\field_marshal_unlock default\upgrade_bag\ui_info\brief_text $11215299 Unlocks side tech upgrades for other German buildings upgrade attributes\upgrade\german\research\field_marshal\field_marshal_unlock sp\upgrade_bag\ui_info\extra_text $11215416 Click to Unlock upgrade attributes\upgrade\german\research\field_marshal\field_marshal_unlock sp\upgrade_bag\ui_info\screen_name $11215417 Unlock German Side Tech upgrade attributes\upgrade\german\research\field_marshal\field_marshal_unlock sp\upgrade_bag\ui_info\brief_text $11215299 Unlocks side tech upgrades for other German buildings +ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us default\extensions\ui_ext\screen_name $11153834 Mechanized Support Center +ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us default\extensions\ui_ext\brief_text $11235538 Enables construction of the Motor Pool and Tank Depot. Provides upgrades for Vehicles and Tanks. +ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us default\extensions\ui_ext\extra_text $11235496 Production building +ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us sp\extensions\ui_ext\screen_name $11153834 Mechanized Support Center +ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us sp\extensions\ui_ext\brief_text $11235538 Enables construction of the Motor Pool and Tank Depot. Provides upgrades for Vehicles and Tanks. +ebps attributes\ebps\races\american\buildings\production\mechanized_support_center_us sp\extensions\ui_ext\extra_text $11235496 Production building +ebps attributes\ebps\races\american\buildings\production\motor_pool_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\motor_pool_us default\extensions\ui_ext\screen_name $11153236 Motor Pool +ebps attributes\ebps\races\american\buildings\production\motor_pool_us default\extensions\ui_ext\brief_text $11235539 Produces: M8 Greyhound Armored Cars, Anti-Tank Gun Teams, and M24 Chaffee Light Tanks. +ebps attributes\ebps\races\american\buildings\production\motor_pool_us default\extensions\ui_ext\extra_text $11235497 Production building +ebps attributes\ebps\races\american\buildings\production\motor_pool_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\motor_pool_us sp\extensions\ui_ext\screen_name $11153236 Motor Pool +ebps attributes\ebps\races\american\buildings\production\motor_pool_us sp\extensions\ui_ext\brief_text $11235539 Produces: M8 Greyhound Armored Cars, Anti-Tank Gun Teams, and M24 Chaffee Light Tanks. +ebps attributes\ebps\races\american\buildings\production\motor_pool_us sp\extensions\ui_ext\extra_text $11235497 Production building +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us default\extensions\ui_ext\screen_name $11153243 Tank Trap +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us default\extensions\ui_ext\brief_text $11235531 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us sp\extensions\ui_ext\screen_name $11153243 Tank Trap +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_rifleman_us sp\extensions\ui_ext\brief_text $11235531 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us default\extensions\ui_ext\screen_name $11153243 Tank Trap +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us default\extensions\ui_ext\brief_text $11235532 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us sp\extensions\ui_ext\screen_name $11153243 Tank Trap +ebps attributes\ebps\races\american\buildings\defensive\tank_trap_us sp\extensions\ui_ext\brief_text $11235532 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. +ebps attributes\ebps\races\american\buildings\production\safe_house_partisan default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\safe_house_partisan default\extensions\ui_ext\screen_name $11198880 Safe House +ebps attributes\ebps\races\american\buildings\production\safe_house_partisan default\extensions\ui_ext\brief_text $11235540 Produces: Resistance Fighter Squads, Saboteur Squads, and Marksmen Teams. +ebps attributes\ebps\races\american\buildings\production\safe_house_partisan default\extensions\ui_ext\extra_text $11235498 Production building +ebps attributes\ebps\races\american\buildings\production\safe_house_partisan sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\safe_house_partisan sp\extensions\ui_ext\screen_name $11198880 Safe House +ebps attributes\ebps\races\american\buildings\production\safe_house_partisan sp\extensions\ui_ext\brief_text $11235540 Produces: Resistance Fighter Squads, Saboteur Squads, and Marksmen Teams. +ebps attributes\ebps\races\american\buildings\production\safe_house_partisan sp\extensions\ui_ext\extra_text $11235498 Production building +ebps attributes\ebps\races\american\buildings\defensive\triage_center_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\defensive\triage_center_us default\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\races\american\buildings\defensive\triage_center_us default\extensions\ui_ext\brief_text $11260617 Heals and reinforces nearby infantry and team weapons. Collects casualties, granting free reinforcement to nearby squads. +ebps attributes\ebps\races\american\buildings\defensive\triage_center_us default\extensions\ui_ext\extra_text $11235491 Medical structure +ebps attributes\ebps\races\american\buildings\defensive\triage_center_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\buildings\defensive\triage_center_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\defensive\triage_center_us sp\extensions\ui_ext\screen_name $11183407 Medical Station +ebps attributes\ebps\races\american\buildings\defensive\triage_center_us sp\extensions\ui_ext\brief_text $11235533 Heals nearby wounded infantry. Can reduce the cost of Reinforcements if casualties have been returned. +ebps attributes\ebps\races\american\buildings\defensive\triage_center_us sp\extensions\ui_ext\extra_text $11235491 Medical structure +ebps attributes\ebps\races\american\buildings\defensive\triage_center_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\campaign\company\company_armoured_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_armoured_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\company\company_armoured_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_armoured_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_armoured_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_armoured_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\company\company_armoured_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_armoured_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_paratrooper_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\company\company_spec_ops_us sp\extensions\ui_ext\extra_text $11158242 upgrade attributes\upgrade\german\research\officer_quarters\infanterie_kompanie_vet_ger default\upgrade_bag\ui_info\extra_text $11250312 Applies to current and future units. upgrade attributes\upgrade\german\research\officer_quarters\infanterie_kompanie_vet_ger default\upgrade_bag\ui_info\help_text $11242739 Tech upgrade upgrade attributes\upgrade\german\research\officer_quarters\infanterie_kompanie_vet_ger default\upgrade_bag\ui_info\screen_name $11227653 Infanterie Officer Quarters @@ -40348,6 +40824,14 @@ upgrade attributes\upgrade\german\research\officer_quarters\panzer_kompanie_vet_ upgrade attributes\upgrade\german\research\officer_quarters\panzer_kompanie_vet_ger sp\upgrade_bag\ui_info\help_text $11242739 Tech upgrade upgrade attributes\upgrade\german\research\officer_quarters\panzer_kompanie_vet_ger sp\upgrade_bag\ui_info\screen_name $11227655 Panzer Officer Quarters upgrade attributes\upgrade\german\research\officer_quarters\panzer_kompanie_vet_ger sp\upgrade_bag\ui_info\brief_text $11261657 Promotes all units from the Panzer Kompanie to Veterancy 1 and increases their veterancy earn rate by 25%. \r\n\r\nHeavy tanks and heavy artillery emplacements from Battlegroups are also affected. Bonuses from other officer quarters do not stack. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_air_gun_us default\extensions\ui_ext\screen_name $11235464 Anti-aircraft Gun Detachment +ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_air_gun_us default\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_air_gun_us sp\extensions\ui_ext\screen_name $11235464 Anti-aircraft Gun Detachment +ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_air_gun_us sp\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_tank_gun_us default\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_tank_gun_us default\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment +ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_tank_gun_us sp\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_anti_tank_gun_us sp\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment upgrade attributes\upgrade\german\research\officer_quarters\panzergrenadier_kompanie_vet_ger default\upgrade_bag\ui_info\extra_text $11250312 Applies to current and future units. upgrade attributes\upgrade\german\research\officer_quarters\panzergrenadier_kompanie_vet_ger default\upgrade_bag\ui_info\help_text $11242739 Tech upgrade upgrade attributes\upgrade\german\research\officer_quarters\panzergrenadier_kompanie_vet_ger default\upgrade_bag\ui_info\screen_name $11227656 Panzergrenadier Officer Quarters @@ -40356,6 +40840,10 @@ upgrade attributes\upgrade\german\research\officer_quarters\panzergrenadier_komp upgrade attributes\upgrade\german\research\officer_quarters\panzergrenadier_kompanie_vet_ger sp\upgrade_bag\ui_info\help_text $11242739 Tech upgrade upgrade attributes\upgrade\german\research\officer_quarters\panzergrenadier_kompanie_vet_ger sp\upgrade_bag\ui_info\screen_name $11227656 Panzergrenadier Officer Quarters upgrade attributes\upgrade\german\research\officer_quarters\panzergrenadier_kompanie_vet_ger sp\upgrade_bag\ui_info\brief_text $11227708 Promotes all units from the Panzergrenadier Kompanie to Veterancy 1 and increases their veterancy earn rate by 25%. \r\n\r\nElite infantry, flak emplacements, team weapons, medium and light vehicles from Battlegroups are also affected. Bonuses from other officer quarters do not stack. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_howitzer_gun_us default\extensions\ui_ext\screen_name $11244313 Howitzer Detachment +ebps attributes\ebps\races\american\campaign\defenses\emplacement_howitzer_gun_us default\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_howitzer_gun_us sp\extensions\ui_ext\screen_name $11244313 Howitzer Detachment +ebps attributes\ebps\races\american\campaign\defenses\emplacement_howitzer_gun_us sp\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. upgrade attributes\upgrade\german\research\medical_station_hq_ger default\upgrade_bag\ui_info\help_text $11242578 Tech upgrade upgrade attributes\upgrade\german\research\medical_station_hq_ger default\upgrade_bag\ui_info\screen_name $11183407 Medical Station upgrade attributes\upgrade\german\research\medical_station_hq_ger default\upgrade_bag\ui_info\brief_text $11258738 Upgrades the structure with a medical station that heals nearby infantry units when out of combat. @@ -40364,6 +40852,10 @@ upgrade attributes\upgrade\german\research\medical_station_hq_ger sp\upgrade_bag upgrade attributes\upgrade\german\research\medical_station_hq_ger sp\upgrade_bag\ui_info\screen_name $11183407 Medical Station upgrade attributes\upgrade\german\research\medical_station_hq_ger sp\upgrade_bag\ui_info\brief_text $11258738 Upgrades the structure with a medical station that heals nearby infantry units when out of combat. upgrade attributes\upgrade\german\research\medical_station_hq_ger sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_machine_gun_us default\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_machine_gun_us default\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment +ebps attributes\ebps\races\american\campaign\defenses\emplacement_machine_gun_us sp\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_machine_gun_us sp\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment upgrade attributes\upgrade\german\research\side_skirts_global_ger default\upgrade_bag\ui_info\help_text $11242739 Tech upgrade upgrade attributes\upgrade\german\research\side_skirts_global_ger default\upgrade_bag\ui_info\screen_name $11179606 Side Skirts upgrade attributes\upgrade\german\research\side_skirts_global_ger default\upgrade_bag\ui_info\brief_text $11242947 Globally equips Panzer IVs, Sturmpanzer IVs, StuG IIIs, and Wirbelwinds with armored skirts. @@ -40372,6 +40864,10 @@ upgrade attributes\upgrade\german\research\side_skirts_global_ger sp\upgrade_bag upgrade attributes\upgrade\german\research\side_skirts_global_ger sp\upgrade_bag\ui_info\screen_name $11179606 Side Skirts upgrade attributes\upgrade\german\research\side_skirts_global_ger sp\upgrade_bag\ui_info\brief_text $11242947 Globally equips Panzer IVs, Sturmpanzer IVs, StuG IIIs, and Wirbelwinds with armored skirts. upgrade attributes\upgrade\german\research\side_skirts_global_ger sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11260478 Increases health of affected vehicles by +%1%. Increases side armor by +%2%%%. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_mortar_pit_us default\extensions\ui_ext\screen_name $11218456 Mortar Emplacement +ebps attributes\ebps\races\american\campaign\defenses\emplacement_mortar_pit_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\defenses\emplacement_mortar_pit_us sp\extensions\ui_ext\screen_name $11218456 Mortar Emplacement +ebps attributes\ebps\races\american\campaign\defenses\emplacement_mortar_pit_us sp\extensions\ui_ext\brief_text $11158242 upgrade attributes\upgrade\german\vehicle\20mm_panzerbuchse_armored_car_ger default\upgrade_bag\ui_info\extra_text $11243180 Unlocks White Phosphorous Round ability. upgrade attributes\upgrade\german\vehicle\20mm_panzerbuchse_armored_car_ger default\upgrade_bag\ui_info\help_text $11242742 Weapon upgrade upgrade attributes\upgrade\german\vehicle\20mm_panzerbuchse_armored_car_ger default\upgrade_bag\ui_info\screen_name $11242548 Panzerbüchse 41 Anti-tank Gun @@ -40388,6 +40884,17 @@ upgrade attributes\upgrade\german\vehicle\20mm_panzerbuchse_armored_car_ger sp\u upgrade attributes\upgrade\german\vehicle\20mm_panzerbuchse_armored_car_ger sp\upgrade_bag\ui_squad_help_text_override $11241980 Anti-vehicle upgrade attributes\upgrade\german\vehicle\20mm_panzerbuchse_armored_car_ger sp\upgrade_bag\ui_squad_brief_text_override $11251694 Light vehicle effective against light vehicles. Can be damaged by small-arms. upgrade attributes\upgrade\german\vehicle\20mm_panzerbuchse_armored_car_ger sp\upgrade_bag\ui_squad_extra_help_text_override $11251695 Can slow vehicles with White Phosphorous Rounds. +ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\ui_ext\screen_name $11153238 Tank Depot +ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\ui_ext\brief_text $11166889 Produces: M4A1 and Bulldozer M4(105) Sherman Tanks, and M18 Hellcat Tank Destroyers. +ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\ui_ext\extra_text $11235499 Production building +ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\requirement_ext\requirement_table\required_any_in_list\ui_name $11216953 The Barracks or the Weapon Support Center +ebps attributes\ebps\races\american\buildings\production\tank_depot_us default\extensions\requirement_ext\requirement_table\required_any_in_list\ui_name $11216952 Infantry, Mechanized, Or Air Support Center +ebps attributes\ebps\races\american\buildings\production\tank_depot_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\tank_depot_us sp\extensions\ui_ext\screen_name $11153238 Tank Depot +ebps attributes\ebps\races\american\buildings\production\tank_depot_us sp\extensions\ui_ext\brief_text $11166889 Produces: M4A1 and Bulldozer M4(105) Sherman Tanks, and M18 Hellcat Tank Destroyers. +ebps attributes\ebps\races\american\buildings\production\tank_depot_us sp\extensions\ui_ext\extra_text $11235499 Production building +ebps attributes\ebps\races\american\buildings\production\tank_depot_us sp\extensions\requirement_ext\requirement_table\required_any_in_list\ui_name $11216953 The Barracks or the Weapon Support Center upgrade attributes\upgrade\german\vehicle\cable_mount_kettenkrad_ger default\upgrade_bag\ui_info\extra_text $11242743 Support upgrade upgrade attributes\upgrade\german\vehicle\cable_mount_kettenkrad_ger default\upgrade_bag\ui_info\help_text $11241446 Territory points captured by upgraded Kettenkrads produce more resources. upgrade attributes\upgrade\german\vehicle\cable_mount_kettenkrad_ger default\upgrade_bag\ui_info\screen_name $11182365 Communication Cables @@ -40396,6 +40903,10 @@ upgrade attributes\upgrade\german\vehicle\cable_mount_kettenkrad_ger sp\upgrade_ upgrade attributes\upgrade\german\vehicle\cable_mount_kettenkrad_ger sp\upgrade_bag\ui_info\help_text $11241446 Territory points captured by upgraded Kettenkrads produce more resources. upgrade attributes\upgrade\german\vehicle\cable_mount_kettenkrad_ger sp\upgrade_bag\ui_info\screen_name $11182365 Communication Cables upgrade attributes\upgrade\german\vehicle\cable_mount_kettenkrad_ger sp\upgrade_bag\ui_info\brief_text $11242951 Upgrades the Kettenkrad with Communication Cables. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_observation_post_us default\extensions\ui_ext\screen_name $11218457 Observation Emplacement +ebps attributes\ebps\races\american\campaign\defenses\emplacement_observation_post_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\defenses\emplacement_observation_post_us sp\extensions\ui_ext\screen_name $11218457 Observation Emplacement +ebps attributes\ebps\races\american\campaign\defenses\emplacement_observation_post_us sp\extensions\ui_ext\brief_text $11158242 upgrade attributes\upgrade\german\vehicle\camouflage_special_ops_ger default\upgrade_bag\ui_info\extra_text $11218238 Click to Upgrade upgrade attributes\upgrade\german\vehicle\camouflage_special_ops_ger default\upgrade_bag\ui_info\help_text $11170518 Ambush Upgrade upgrade attributes\upgrade\german\vehicle\camouflage_special_ops_ger default\upgrade_bag\ui_info\screen_name $11170515 Camouflage Netting @@ -40420,6 +40931,10 @@ upgrade attributes\upgrade\german\vehicle\communication_cables_resource_point_ge upgrade attributes\upgrade\german\vehicle\communication_cables_resource_point_ger sp\upgrade_bag\ui_info\help_text $11241446 Territory points captured by upgraded Kettenkrads produce more resources. upgrade attributes\upgrade\german\vehicle\communication_cables_resource_point_ger sp\upgrade_bag\ui_info\screen_name $11182365 Communication Cables upgrade attributes\upgrade\german\vehicle\communication_cables_resource_point_ger sp\upgrade_bag\ui_info\brief_text $11242953 Upgrades the Kettenkrad with communication cables. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_radio_beacon_us default\extensions\ui_ext\screen_name $11218277 Radio Beacon Emplacement +ebps attributes\ebps\races\american\campaign\defenses\emplacement_radio_beacon_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\defenses\emplacement_radio_beacon_us sp\extensions\ui_ext\screen_name $11218277 Radio Beacon Emplacement +ebps attributes\ebps\races\american\campaign\defenses\emplacement_radio_beacon_us sp\extensions\ui_ext\brief_text $11158242 upgrade attributes\upgrade\german\vehicle\hulldown_ger default\upgrade_bag\ui_info\extra_text $11242746 Defensive upgrade upgrade attributes\upgrade\german\vehicle\hulldown_ger default\upgrade_bag\ui_info\help_text $11243181 Unlocks the Hulldown ability. upgrade attributes\upgrade\german\vehicle\hulldown_ger default\upgrade_bag\ui_info\screen_name $11242549 Hulldown @@ -40428,8 +40943,24 @@ upgrade attributes\upgrade\german\vehicle\hulldown_ger sp\upgrade_bag\ui_info\ex upgrade attributes\upgrade\german\vehicle\hulldown_ger sp\upgrade_bag\ui_info\help_text $11243181 Unlocks the Hulldown ability. upgrade attributes\upgrade\german\vehicle\hulldown_ger sp\upgrade_bag\ui_info\screen_name $11242549 Hulldown upgrade attributes\upgrade\german\vehicle\hulldown_ger sp\upgrade_bag\ui_info\brief_text $11242954 Upgrades the unit with entrenching equipment. +ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us default\extensions\ui_ext\screen_name $11153234 Weapon Support Center +ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us default\extensions\ui_ext\brief_text $11166886 Produces: Heavy Machine Gun Teams, Bazooka Squads, Snipers and M3 Armored Personnel Carriers. +ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us default\extensions\ui_ext\extra_text $11235500 Production building +ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us sp\extensions\ui_ext\screen_name $11153234 Weapon Support Center +ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us sp\extensions\ui_ext\brief_text $11166886 Produces: Heavy Machine Gun Teams, Bazooka Squads, Snipers and M3 Armored Personnel Carriers. +ebps attributes\ebps\races\american\buildings\production\weapon_support_center_us sp\extensions\ui_ext\extra_text $11235500 Production building +ebps attributes\ebps\races\american\campaign\defenses\emplacement_repair_bay_us default\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_repair_bay_us default\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement +ebps attributes\ebps\races\american\campaign\defenses\emplacement_repair_bay_us sp\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_repair_bay_us sp\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement upgrade attributes\upgrade\german\vehicle\hulldown_upgrade_vet_ger default\upgrade_bag\ui_info\extra_text $11218238 Click to Upgrade upgrade attributes\upgrade\german\vehicle\hulldown_upgrade_vet_ger sp\upgrade_bag\ui_info\extra_text $11218238 Click to Upgrade +ebps attributes\ebps\races\american\campaign\defenses\emplacement_triage_center_us default\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement +ebps attributes\ebps\races\american\campaign\defenses\emplacement_triage_center_us default\extensions\ui_ext\brief_text $11247279 Improves the healing capability of nearby companies. Grants a passive Support Ability that provides passive infantry healing. +ebps attributes\ebps\races\american\campaign\defenses\emplacement_triage_center_us sp\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement +ebps attributes\ebps\races\american\campaign\defenses\emplacement_triage_center_us sp\extensions\ui_ext\brief_text $11247279 Improves the healing capability of nearby companies. Grants a passive Support Ability that provides passive infantry healing. upgrade attributes\upgrade\german\vehicle\medical_halftrack_ger default\upgrade_bag\ui_info\extra_text $11249882 When stationary, heals nearby infantry that are out of combat. upgrade attributes\upgrade\german\vehicle\medical_halftrack_ger default\upgrade_bag\ui_info\help_text $11242700 Conversion upgrade upgrade attributes\upgrade\german\vehicle\medical_halftrack_ger default\upgrade_bag\ui_info\screen_name $11242550 Medical Conversion @@ -40440,6 +40971,14 @@ upgrade attributes\upgrade\german\vehicle\medical_halftrack_ger sp\upgrade_bag\u upgrade attributes\upgrade\german\vehicle\medical_halftrack_ger sp\upgrade_bag\ui_info\screen_name $11242550 Medical Conversion upgrade attributes\upgrade\german\vehicle\medical_halftrack_ger sp\upgrade_bag\ui_info\brief_text $11250315 Convert the unit into an unarmed medical vehicle that heals nearby infantry. upgrade attributes\upgrade\german\vehicle\medical_halftrack_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +ebps attributes\ebps\races\american\buildings\sp\rally_point_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\sp\rally_point_us default\extensions\ui_ext\screen_name $11235463 Reinforcement Point +ebps attributes\ebps\races\american\buildings\sp\rally_point_us default\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. +ebps attributes\ebps\races\american\buildings\sp\rally_point_us default\extensions\ui_ext\extra_text $11235501 Non-combatant +ebps attributes\ebps\races\american\buildings\sp\rally_point_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\buildings\sp\rally_point_us sp\extensions\ui_ext\screen_name $11235463 Reinforcement Point +ebps attributes\ebps\races\american\buildings\sp\rally_point_us sp\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. +ebps attributes\ebps\races\american\buildings\sp\rally_point_us sp\extensions\ui_ext\extra_text $11235501 Non-combatant upgrade attributes\upgrade\german\vehicle\mg34_kettenkrad_ger default\upgrade_bag\ui_info\extra_text $11218238 Click to Upgrade upgrade attributes\upgrade\german\vehicle\mg34_kettenkrad_ger default\upgrade_bag\ui_info\help_text $11157771 Anti-Infantry Upgrade / Effective at medium range upgrade attributes\upgrade\german\vehicle\mg34_kettenkrad_ger default\upgrade_bag\ui_info\screen_name $11157769 Pintle-mounted MG34 Machine Gun @@ -40456,6 +40995,14 @@ upgrade attributes\upgrade\german\vehicle\mg42_brummbar_ger sp\upgrade_bag\ui_in upgrade attributes\upgrade\german\vehicle\mg42_brummbar_ger sp\upgrade_bag\ui_info\help_text $11242751 Weapon upgrade upgrade attributes\upgrade\german\vehicle\mg42_brummbar_ger sp\upgrade_bag\ui_info\screen_name $11235786 MG 42 Machine Gun upgrade attributes\upgrade\german\vehicle\mg42_brummbar_ger sp\upgrade_bag\ui_info\brief_text $11242956 Upgrades the unit with a pintle-mounted machine gun. +ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us default\extensions\ui_ext\help_text $11194929 Description:\n- Blocks unit movement\n- Blocks supply lines +ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us default\extensions\ui_ext\screen_name $11189306 Blockade Obstacle +ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us sp\extensions\ui_ext\help_text $11194929 Description:\n- Blocks unit movement\n- Blocks supply lines +ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us sp\extensions\ui_ext\screen_name $11189306 Blockade Obstacle +ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\defenses\obstacle_hedgehog_us sp\extensions\ui_ext\extra_text $11158242 upgrade attributes\upgrade\german\vehicle\mg42_panzer_ger default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. upgrade attributes\upgrade\german\vehicle\mg42_panzer_ger default\upgrade_bag\ui_info\help_text $11242751 Weapon upgrade upgrade attributes\upgrade\german\vehicle\mg42_panzer_ger default\upgrade_bag\ui_info\screen_name $11235786 MG 42 Machine Gun @@ -40472,6 +41019,22 @@ upgrade attributes\upgrade\german\vehicle\mg42_stug_ger sp\upgrade_bag\ui_info\e upgrade attributes\upgrade\german\vehicle\mg42_stug_ger sp\upgrade_bag\ui_info\help_text $11242751 Weapon upgrade upgrade attributes\upgrade\german\vehicle\mg42_stug_ger sp\upgrade_bag\ui_info\screen_name $11235786 MG 42 Machine Gun upgrade attributes\upgrade\german\vehicle\mg42_stug_ger sp\upgrade_bag\ui_info\brief_text $11242958 Upgrades the unit with a fixed machine gun. +ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us default\extensions\ui_ext\help_text $11194936 Description: Auto-attack Armor & Infantry Unit.\n- Deals more increased damage vs. Armor types +ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us default\extensions\ui_ext\screen_name $11169039 Minefield Obstacle +ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us sp\extensions\ui_ext\help_text $11194936 Description: Auto-attack Armor & Infantry Unit.\n- Deals more increased damage vs. Armor types +ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us sp\extensions\ui_ext\screen_name $11169039 Minefield Obstacle +ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\defenses\obstacle_mine_field_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_b25_us sp\extensions\ui_ext\extra_text $11158242 upgrade attributes\upgrade\german\vehicle\mg42_tiger_ger default\upgrade_bag\ui_info\extra_text $11245566 Increases anti-infantry firepower. upgrade attributes\upgrade\german\vehicle\mg42_tiger_ger default\upgrade_bag\ui_info\help_text $11242751 Weapon upgrade upgrade attributes\upgrade\german\vehicle\mg42_tiger_ger default\upgrade_bag\ui_info\screen_name $11235857 MG 34 Machine Gun @@ -40490,6 +41053,22 @@ upgrade attributes\upgrade\german\vehicle\radio_armored_car_ger sp\upgrade_bag\u upgrade attributes\upgrade\german\vehicle\radio_armored_car_ger sp\upgrade_bag\ui_info\screen_name $11242551 Radio Antenna upgrade attributes\upgrade\german\vehicle\radio_armored_car_ger sp\upgrade_bag\ui_info\brief_text $11250330 Upgrades the unit to periodically reveal enemy units in the fog of war when stationary. upgrade attributes\upgrade\german\vehicle\radio_armored_car_ger sp\upgrade_bag\requirements\required_entity_upgrade\ui_name $11221151 No Other Upgrades +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_bazooka_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_bazooka_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_bazooka_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_bazooka_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_bazooka_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_bazooka_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_bazooka_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_bazooka_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_c47_us sp\extensions\ui_ext\extra_text $11158242 upgrade attributes\upgrade\german\vehicle\side_skirts_mechanized_ger default\upgrade_bag\ui_info\extra_text $11242753 Defensive upgrade upgrade attributes\upgrade\german\vehicle\side_skirts_mechanized_ger default\upgrade_bag\ui_info\help_text $11243183 Increases Side Armor. upgrade attributes\upgrade\german\vehicle\side_skirts_mechanized_ger default\upgrade_bag\ui_info\screen_name $11179606 Side Skirts @@ -40514,6 +41093,14 @@ upgrade attributes\upgrade\german\vehicle\spotting_scope_l6_40_ger sp\upgrade_ba upgrade attributes\upgrade\german\vehicle\spotting_scope_l6_40_ger sp\upgrade_bag\ui_info\screen_name $11158350 Spotting Scopes upgrade attributes\upgrade\german\vehicle\spotting_scope_l6_40_ger sp\upgrade_bag\ui_info\brief_text $11242962 Upgrades the unit with a spotting scope. upgrade attributes\upgrade\german\vehicle\spotting_scope_l6_40_ger sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258697 Increases vision by +%1% when stationary. +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_l2_us sp\extensions\ui_ext\extra_text $11158242 upgrade attributes\upgrade\german\vehicle\spotting_scopes_ger default\upgrade_bag\ui_info\help_text $11242754 Support upgrade upgrade attributes\upgrade\german\vehicle\spotting_scopes_ger default\upgrade_bag\ui_info\screen_name $11158350 Spotting Scopes upgrade attributes\upgrade\german\vehicle\spotting_scopes_ger default\upgrade_bag\ui_info\brief_text $11242962 Upgrades the unit with a spotting scope. @@ -40522,6 +41109,14 @@ upgrade attributes\upgrade\german\vehicle\spotting_scopes_ger sp\upgrade_bag\ui_ upgrade attributes\upgrade\german\vehicle\spotting_scopes_ger sp\upgrade_bag\ui_info\screen_name $11158350 Spotting Scopes upgrade attributes\upgrade\german\vehicle\spotting_scopes_ger sp\upgrade_bag\ui_info\brief_text $11242962 Upgrades the unit with a spotting scope. upgrade attributes\upgrade\german\vehicle\spotting_scopes_ger sp\upgrade_bag\ui_info\extra_text_formatter\formatter $11258697 Increases vision by +%1% when stationary. +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_commando_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_commando_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_commando_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_commando_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_commando_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_commando_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_commando_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_commando_us sp\extensions\ui_ext\extra_text $11158242 upgrade attributes\upgrade\german\vehicle\stummel_halftrack_ger default\upgrade_bag\ui_info\extra_text $11243069 Removes ability to Transport and Reinforce. upgrade attributes\upgrade\german\vehicle\stummel_halftrack_ger default\upgrade_bag\ui_info\help_text $11242755 Conversion upgrade upgrade attributes\upgrade\german\vehicle\stummel_halftrack_ger default\upgrade_bag\ui_info\screen_name $11242552 Stummel Conversion @@ -40532,6 +41127,583 @@ upgrade attributes\upgrade\german\vehicle\stummel_halftrack_ger sp\upgrade_bag\u upgrade attributes\upgrade\german\vehicle\stummel_halftrack_ger sp\upgrade_bag\ui_info\screen_name $11242552 Stummel Conversion upgrade attributes\upgrade\german\vehicle\stummel_halftrack_ger sp\upgrade_bag\ui_info\brief_text $11250318 Convert to the Stummel Half-track. Effective against infantry and structures and can barrage at range. upgrade attributes\upgrade\german\vehicle\stummel_halftrack_ger sp\upgrade_bag\requirements\required_squad_upgrade\ui_name $11221151 No Other Upgrades +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\aircraft\aircraft_p47_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_crew_aa_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_crew_aa_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_crew_aa_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_crew_aa_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_crew_aa_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\campaign\formation\formation_infantry_crew_aa_us sp\extensions\ui_ext\screen_name $11158242 +ebps 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attributes\ebps\races\american\gameplay\medical_crate_us default\extensions\ui_ext\screen_name $11235906 Medical Crate +ebps attributes\ebps\races\american\gameplay\medical_crate_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\gameplay\medical_crate_us default\extensions\ui_ext\extra_text $11235907 Supply crate +ebps attributes\ebps\races\american\gameplay\medical_crate_us sp\extensions\ui_ext\help_text $11235909 Heals infantry on pick up when not in combat. +ebps attributes\ebps\races\american\gameplay\medical_crate_us sp\extensions\ui_ext\screen_name $11235906 Medical Crate +ebps attributes\ebps\races\american\gameplay\medical_crate_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\gameplay\medical_crate_us sp\extensions\ui_ext\extra_text $11235907 Supply crate +weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_panzer_iii_ak default\weapon_bag\ui_name $11221203 75mm KwK 37 Gun +weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_panzer_iii_ak sp\weapon_bag\ui_name $11221203 75mm KwK 37 Gun +ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us default\extensions\ui_ext\screen_name $11158331 Medical Crate +ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us default\extensions\ui_ext\help_text $11235909 Heals infantry on pick up when not in combat. +ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us sp\extensions\ui_ext\screen_name $11158331 Medical Crate +ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us sp\extensions\ui_ext\help_text $11235909 Heals infantry on pick up when not in combat. +ebps attributes\ebps\races\american\gameplay\medkit_paradrop_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_panzer_iv_ak default\weapon_bag\ui_name $11221203 75mm KwK 37 Gun +weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_panzer_iv_ak sp\weapon_bag\ui_name $11221203 75mm KwK 37 Gun +ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us default\extensions\ui_ext\screen_name $11235467 Small Munitions Crate +ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us default\extensions\ui_ext\help_text $11235557 Grants 30 munitions. +ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us sp\extensions\ui_ext\screen_name $11235467 Small Munitions Crate +ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us sp\extensions\ui_ext\help_text $11235557 Grants 30 munitions. +ebps attributes\ebps\races\american\gameplay\munition_paradrop_30_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autobuild_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us default\extensions\ui_ext\screen_name $11235468 Medium Munitions Crate +ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us default\extensions\ui_ext\help_text $11235558 Grants 60 munitions. +ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us sp\extensions\ui_ext\screen_name $11235468 Medium Munitions Crate +ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us sp\extensions\ui_ext\help_text $11235558 Grants 60 munitions. +ebps attributes\ebps\races\american\gameplay\munition_paradrop_60_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_stug_iii_short_ak default\weapon_bag\ui_name $11221204 75mm StuK 37 Gun +weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_stug_iii_short_ak sp\weapon_bag\ui_name $11221204 75mm StuK 37 Gun +ebps attributes\ebps\races\american\gameplay\munition_paradrop_us default\extensions\ui_ext\screen_name $11235469 Medium Munitions Crate +ebps attributes\ebps\races\american\gameplay\munition_paradrop_us default\extensions\ui_ext\help_text $11258084 Grants 40 munitions. +ebps attributes\ebps\races\american\gameplay\munition_paradrop_us default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\gameplay\munition_paradrop_us sp\extensions\ui_ext\screen_name $11235469 Medium Munitions Crate +ebps attributes\ebps\races\american\gameplay\munition_paradrop_us sp\extensions\ui_ext\help_text $11258084 Grants 40 munitions. +ebps attributes\ebps\races\american\gameplay\munition_paradrop_us sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\88mm_tiger_ak default\weapon_bag\ui_name $11221205 88mm KwK 36 Gun +weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\88mm_tiger_ak sp\weapon_bag\ui_name $11221205 88mm KwK 36 Gun +ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\gameplay\engineer_autorepair_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us default\extensions\ui_ext\screen_name $11259140 Weapon Crate +ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us default\extensions\ui_ext\brief_text $11259922 Pick-up with infantry. Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns. +ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us default\extensions\ui_ext\help_text_formatter\formatter $11259138 Contains %1% random weapons. +ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us sp\extensions\ui_ext\screen_name $11259140 Weapon Crate +ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us sp\extensions\ui_ext\brief_text $11259922 Pick-up with infantry. Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns. +ebps attributes\ebps\races\american\gameplay\weapon_crate_drop_us sp\extensions\ui_ext\help_text_formatter\formatter $11259138 Contains %1% random weapons. +weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_he_ak default\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher +weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_he_ak sp\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher +weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_he_demo_ak default\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher +weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_he_demo_ak sp\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher +weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_smoke_ak default\weapon_bag\ui_name $11234825 GrB 39 Grenade Launcher +weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_smoke_ak sp\weapon_bag\ui_name $11234825 GrB 39 Grenade Launcher +ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\gameplay\foliage_camouflage_hellcat_ambush_us sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\magnetic_mine_panzerpioneer_ak default\weapon_bag\ui_name $11215107 Hafthohlladung +weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\magnetic_mine_panzerpioneer_ak sp\weapon_bag\ui_name $11215107 Hafthohlladung +ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us default\extensions\ui_ext\screen_name $11219713 M1 Anti-tank Gun +ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us default\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. +ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us default\extensions\ui_ext\extra_text $11235509 Abandoned team weapon +ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us default\extensions\ui_ext\screen_name_short $11219713 M1 Anti-tank Gun +ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us sp\extensions\ui_ext\screen_name $11219713 M1 Anti-tank Gun +ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us sp\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. +ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us sp\extensions\ui_ext\extra_text $11235509 Abandoned team weapon +ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us sp\extensions\ui_ext\screen_name_short $11219713 M1 Anti-tank Gun +ebps attributes\ebps\races\american\team_weapons\tw_at_gun_57mm_us sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us default\extensions\ui_ext\help_text $11241852 Medium Artillery / Emplacement +ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us default\extensions\ui_ext\screen_name $11159145 M2A1 Howitzer Emplacement +ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us default\extensions\ui_ext\brief_text $11251153 Emplacement very effective against stationary targets at long-range. Must barrage to attack. +ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us default\extensions\ui_ext\help_text_world $11235550 Can be manned by infantry squads. +ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us sp\extensions\ui_ext\help_text $11241852 Medium Artillery / Emplacement +ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us sp\extensions\ui_ext\screen_name $11159145 M2A1 Howitzer Emplacement +ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us sp\extensions\ui_ext\brief_text $11251153 Emplacement very effective against stationary targets at long-range. Must barrage to attack. +ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us sp\extensions\ui_ext\help_text_world $11235550 Can be manned by infantry squads. +ebps attributes\ebps\races\american\team_weapons\tw_howitzer_105mm_us sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us default\extensions\ui_ext\screen_name $11235632 M1 Pack Howitzer +ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us default\extensions\ui_ext\brief_text $11235727 Can be manned by infantry squads. +ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us default\extensions\ui_ext\extra_text $11235672 Abandoned weapon +ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us default\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon +ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us sp\extensions\ui_ext\screen_name $11184585 M1A1 Pack Howitzer +ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us sp\extensions\ui_ext\brief_text $11235727 Can be manned by infantry squads. +ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us sp\extensions\ui_ext\extra_text $11235672 Abandoned weapon +ebps attributes\ebps\races\american\team_weapons\tw_pack_howitzer_75mm_us sp\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon +ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\hellcat_hulldown sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\afrika_korps\explosive_weapon\heavy_artillery\150mm_bison_ak default\weapon_bag\ui_name $11223400 150mm sIG 33 +weapon attributes\weapon\afrika_korps\explosive_weapon\heavy_artillery\150mm_bison_ak sp\weapon_bag\ui_name $11223400 150mm sIG 33 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\vehicles\hulldown_setups\sherman_hulldown sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\afrika_korps\explosive_weapon\heavy_artillery\150mm_bison_dummy_ak default\weapon_bag\ui_name $11223399 150mm sIG 33 +weapon attributes\weapon\afrika_korps\explosive_weapon\heavy_artillery\150mm_bison_dummy_ak sp\weapon_bag\ui_name $11223399 150mm sIG 33 +ebps attributes\ebps\races\american\vehicles\greyhound_recrewable_us default\extensions\ui_ext\screen_name $11189538 M8 Greyhound Armored Car +ebps attributes\ebps\races\american\vehicles\greyhound_recrewable_us default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\american\vehicles\greyhound_recrewable_us sp\extensions\ui_ext\screen_name $11189538 M8 Greyhound Armored Car +ebps attributes\ebps\races\american\vehicles\greyhound_recrewable_us sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\american\vehicles\greyhound_us default\extensions\ui_ext\screen_name $11235470 M6 Heavy Anti-tank Mine +ebps attributes\ebps\races\american\vehicles\greyhound_us default\extensions\ui_ext\help_text_world $11153449 Light vehicle armed with a 37mm M6 gun. Can be upgraded with a .50 cal machine gun. Effective against all infantry and light vehicles. +ebps attributes\ebps\races\american\vehicles\greyhound_us sp\extensions\ui_ext\screen_name $11235470 M6 Heavy Anti-tank Mine +ebps attributes\ebps\races\american\vehicles\greyhound_us sp\extensions\ui_ext\help_text_world $11153449 Light vehicle armed with a 37mm M6 gun. Can be upgraded with a .50 cal machine gun. Effective against all infantry and light vehicles. +weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\75mm_leig_ak default\weapon_bag\ui_name $11221206 75mm le.IG 18 Gun +weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\75mm_leig_ak sp\weapon_bag\ui_name $11221206 75mm le.IG 18 Gun +weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\81mm_incendiary_mortar_halftrack_ak default\weapon_bag\ui_name $11221209 81mm GrW 42 Mortar +weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\81mm_incendiary_mortar_halftrack_ak sp\weapon_bag\ui_name $11221209 81mm GrW 42 Mortar +weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\81mm_mortar_halftrack_ak default\weapon_bag\ui_name $11221209 81mm GrW 42 Mortar +weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\81mm_mortar_halftrack_ak sp\weapon_bag\ui_name $11221209 81mm GrW 42 Mortar +ebps attributes\ebps\races\american\vehicles\sherman_recrewable_us default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\american\vehicles\sherman_recrewable_us default\extensions\ui_ext\screen_name $11226379 M4A1 Sherman Medium Tank +ebps attributes\ebps\races\american\vehicles\sherman_recrewable_us sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\american\vehicles\sherman_recrewable_us sp\extensions\ui_ext\screen_name $11226379 M4A1 Sherman Medium Tank +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan default\extensions\ui_ext\screen_name $11235783 RPzB 54 Panzerschreck +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan default\extensions\ui_ext\brief_text $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan default\extensions\ui_ext\screen_name_short $11235783 RPzB 54 Panzerschreck +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan default\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan sp\extensions\ui_ext\screen_name $11235783 RPzB 54 Panzerschreck +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan sp\extensions\ui_ext\brief_text $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan sp\extensions\ui_ext\screen_name_short $11235783 RPzB 54 Panzerschreck +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_resistance_fighters_partisan sp\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us default\extensions\ui_ext\help_text $11235673 Abandoned weapon +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us default\extensions\ui_ext\screen_name $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us default\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us default\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us sp\extensions\ui_ext\help_text $11235673 Abandoned weapon +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us sp\extensions\ui_ext\screen_name $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us sp\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_bazooka_team_us sp\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +weapon attributes\weapon\afrika_korps\explosive_weapon\mine\s_mine_launcher_ak default\weapon_bag\ui_name $11221206 75mm le.IG 18 Gun +weapon attributes\weapon\afrika_korps\explosive_weapon\mine\s_mine_launcher_ak sp\weapon_bag\ui_name $11221206 75mm le.IG 18 Gun +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us default\extensions\ui_ext\help_text $11235673 Abandoned weapon +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us default\extensions\ui_ext\screen_name $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us default\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us default\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us sp\extensions\ui_ext\help_text $11235673 Abandoned weapon +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us sp\extensions\ui_ext\screen_name $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us sp\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_devils_brigade_us sp\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us default\extensions\ui_ext\help_text $11235673 Abandoned weapon +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us default\extensions\ui_ext\screen_name $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us default\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us default\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us sp\extensions\ui_ext\help_text $11235673 Abandoned weapon +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us sp\extensions\ui_ext\screen_name $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us sp\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_paratroopers_us sp\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher +weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_guastatori_ak default\weapon_bag\ui_name $11221210 Lanciafiamme M35 Flamethrower +weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_guastatori_ak sp\weapon_bag\ui_name $11221210 Lanciafiamme M35 Flamethrower +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_not_droppable_bazooka_bazooka_team_us default\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka +weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_l6_40_ak default\weapon_bag\ui_name $11221077 L6 Lancia Fiamme Flamethrower +weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_l6_40_ak sp\weapon_bag\ui_name $11221077 L6 Lancia Fiamme Flamethrower +weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzer_iii_ak default\weapon_bag\ui_name $11221231 14mm Flammenwerfer +weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzer_iii_ak sp\weapon_bag\ui_name $11221231 14mm Flammenwerfer +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan default\extensions\ui_ext\screen_name $11235783 RPzB 54 Panzerschreck +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan default\extensions\ui_ext\screen_name_short $11235783 RPzB 54 Panzerschreck +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan sp\extensions\ui_ext\screen_name $11235783 RPzB 54 Panzerschreck +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_marksmen_team_partisan sp\extensions\ui_ext\screen_name_short $11235783 RPzB 54 Panzerschreck +weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzer_iii_block_visor_ak default\weapon_bag\ui_name $11221231 14mm Flammenwerfer +weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzer_iii_block_visor_ak sp\weapon_bag\ui_name $11221231 14mm Flammenwerfer +weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzerpioneer_ak default\weapon_bag\ui_name $11156395 Flammenwerfer 35 +weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzerpioneer_ak sp\weapon_bag\ui_name $11156395 Flammenwerfer 35 +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\heavy_machine_gun\mg34_hmg_ak default\weapon_bag\ui_name $11221232 Heavy Machine Gun 34 +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\heavy_machine_gun\mg34_hmg_ak sp\weapon_bag\ui_name $11221232 Heavy Machine Gun 34 +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\lmg_breda_m30_bersaglieri_ak default\weapon_bag\ui_name $11222932 Breda M30 Light Machine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\lmg_breda_m30_bersaglieri_ak sp\weapon_bag\ui_name $11222932 Breda M30 Light Machine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\lmg_panzergrenadier_ak default\weapon_bag\ui_name $11221233 Light Machine Gun 34 +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\lmg_panzergrenadier_ak sp\weapon_bag\ui_name $11221233 Light Machine Gun 34 +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\mg34_kradschutzen_motorcycle_ak default\weapon_bag\ui_name $11221234 Light Machine Gun 34 +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\mg34_kradschutzen_motorcycle_ak sp\weapon_bag\ui_name $11221234 Light Machine Gun 34 +ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us default\extensions\ui_ext\screen_name $11248964 M1 81mm Mortar +ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us default\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. +ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us default\extensions\ui_ext\screen_name_short $11248964 M1 81mm Mortar +ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us default\extensions\ui_ext\extra_text $11235676 Abandoned weapon +ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us sp\extensions\ui_ext\screen_name $11248964 M1 81mm Mortar +ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us sp\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. +ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us sp\extensions\ui_ext\screen_name_short $11248964 M1 81mm Mortar +ebps attributes\ebps\races\american\weapons\explosive_weapons\mortar\w_81mm_mortar_us sp\extensions\ui_ext\extra_text $11235676 Abandoned weapon +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us default\extensions\ui_ext\screen_name $11207633 M1919 Browning Heavy Machine Gun +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us default\extensions\ui_ext\brief_text $11235729 Can be manned by infantry squads. +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us default\extensions\ui_ext\screen_name_short $11207633 M1919 Browning Heavy Machine Gun +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us sp\extensions\ui_ext\screen_name $11207633 M1919 Browning Heavy Machine Gun +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us sp\extensions\ui_ext\brief_text $11235729 Can be manned by infantry squads. +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us sp\extensions\ui_ext\screen_name_short $11207633 M1919 Browning Heavy Machine Gun +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\heavy_machine_gun\w_30cal_hmg_us sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us default\extensions\ui_ext\screen_name $11150310 M2 Flamethrower +ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us default\extensions\ui_ext\screen_name_short $11150310 M2 Flamethrower +ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us default\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower +ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us sp\extensions\ui_ext\screen_name $11150310 M2 Flamethrower +ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us sp\extensions\ui_ext\screen_name_short $11150310 M2 Flamethrower +ebps attributes\ebps\races\american\weapons\flame_throwers\w_flamethrower_engineer_us sp\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\mg42_panzergrenadier_ak default\weapon_bag\ui_name $11221235 Light Machine Gun 42 +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\mg42_panzergrenadier_ak sp\weapon_bag\ui_name $11221235 Light Machine Gun 42 +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_guastatori_ak default\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_guastatori_ak sp\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_officer_ak default\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_officer_ak sp\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_panzergrenadier_ak default\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_panzergrenadier_ak sp\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_assault_panzergrenadier_ak default\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_assault_panzergrenadier_ak sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_crew_ak default\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_crew_ak sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_panzergrenadier_ak default\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_panzergrenadier_ak sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_panzerpioneer_ak default\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_panzerpioneer_ak sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_paratrooper_us default\extensions\ui_ext\help_text $11235663 Abandoned weapon ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_paratrooper_us default\extensions\ui_ext\screen_name $11222399 M1919A6 Browning Machine Gun ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_paratrooper_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. @@ -40544,6 +41716,13 @@ ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machin ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_paratrooper_us sp\extensions\ui_ext\extra_text $11158242 ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_paratrooper_us sp\extensions\ui_ext\screen_name_short $11222399 M1919A6 Browning Machine Gun ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_paratrooper_us sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzergrenadier_ak default\weapon_bag\ui_name $11260195 MP43 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzergrenadier_ak sp\weapon_bag\ui_name $11260195 MP43 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzerpioneer_ak default\weapon_bag\ui_name $11260195 MP43 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzerpioneer_ak sp\weapon_bag\ui_name $11260195 MP43 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzerpioneers_ak default\weapon_bag\ui_name $11260195 MP43 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzerpioneers_ak sp\weapon_bag\ui_name $11260195 MP43 Submachine Gun +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp44_assault_grenadier_plunder_ak default\weapon_bag\ui_name $11260576 StG 44 Assault Rifle ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_riflemen_us default\extensions\ui_ext\help_text $11235663 Abandoned weapon ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_riflemen_us default\extensions\ui_ext\screen_name $11222399 M1919A6 Browning Machine Gun ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_riflemen_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. @@ -40556,34 +41735,7 @@ ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machin ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_riflemen_us sp\extensions\ui_ext\extra_text $11158242 ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_riflemen_us sp\extensions\ui_ext\screen_name_short $11222399 M1919A6 Browning Machine Gun ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1919a6_riflemen_us sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\screen_name $11191156 M1941 Johnson Machine Gun -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\screen_name_short $11191156 M1941 Johnson Machine Gun -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\screen_name $11191156 M1941 Johnson Machine Gun -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\screen_name_short $11191156 M1941 Johnson Machine Gun -ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -weapon attributes\weapon\afrika_korps\ballistic_weapon\anti_tank_gun\88mm_at_gun_ak default\weapon_bag\ui_name $11221193 88mm Flak 36 Anti-Tank / Anti-Air Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\anti_tank_gun\88mm_at_gun_ak sp\weapon_bag\ui_name $11221193 88mm Flak 36 Anti-Tank / Anti-Air Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\anti_tank_gun\88mm_at_gun_target_weak_point_ak default\weapon_bag\ui_name $11221193 88mm Flak 36 Anti-Tank / Anti-Air Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\anti_tank_gun\88mm_at_gun_target_weak_point_ak sp\weapon_bag\ui_name $11221193 88mm Flak 36 Anti-Tank / Anti-Air Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_ak default\weapon_bag\ui_name $11221194 Panzerbüchse 39 Anti-Tank Rifle -weapon attributes\weapon\afrika_korps\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_ak sp\weapon_bag\ui_name $11221194 Panzerbüchse 39 Anti-Tank Rifle -weapon attributes\weapon\afrika_korps\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_tear_gas_ak default\weapon_bag\ui_name $11221194 Panzerbüchse 39 Anti-Tank Rifle -weapon attributes\weapon\afrika_korps\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_tear_gas_ak sp\weapon_bag\ui_name $11221194 Panzerbüchse 39 Anti-Tank Rifle -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_20mm_222_ak default\weapon_bag\ui_name $11221195 20mm KwK 38 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_20mm_222_ak sp\weapon_bag\ui_name $11221195 20mm KwK 38 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_20mm_250_ak default\weapon_bag\ui_name $11221195 20mm KwK 38 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_20mm_250_ak sp\weapon_bag\ui_name $11221195 20mm KwK 38 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_20mm_8_rad_ak default\weapon_bag\ui_name $11221196 20mm KwK 30 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_20mm_8_rad_ak sp\weapon_bag\ui_name $11221196 20mm KwK 30 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_20mm_halftrack_flak_ak default\weapon_bag\ui_name $11221197 20mm Flakvierling 38 -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_20mm_halftrack_flak_ak sp\weapon_bag\ui_name $11221197 20mm Flakvierling 38 +weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\thompson_assault_grenadier_plunder_ak default\weapon_bag\ui_name $11218620 Thompson Submachine Gun ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_bar_riflemen_us default\extensions\ui_ext\help_text $11235663 Abandoned weapon ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_bar_riflemen_us default\extensions\ui_ext\screen_name $11156394 M1918 Browning Automatic Rifle ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_bar_riflemen_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. @@ -40606,46 +41758,52 @@ ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machin ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_breda_m1930_lmg_resistance_fighters_partisan sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_breda_m1930_lmg_resistance_fighters_partisan sp\extensions\ui_ext\screen_name_short $11222400 Breda 30 Machine Gun ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_breda_m1930_lmg_resistance_fighters_partisan sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_50mm_panzer_iii_ak default\weapon_bag\ui_name $11221199 50mm KwK 39 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_50mm_panzer_iii_ak sp\weapon_bag\ui_name $11221199 50mm KwK 39 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_50mm_short_panzer_iii_ak default\weapon_bag\ui_name $11221201 50mm KwK 38 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_50mm_short_panzer_iii_ak sp\weapon_bag\ui_name $11221201 50mm KwK 38 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_75mm_marder_iii_ak default\weapon_bag\ui_name $11221202 75mm Pak 40 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_75mm_marder_iii_ak sp\weapon_bag\ui_name $11221202 75mm Pak 40 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_75mm_panzer_iii_ak default\weapon_bag\ui_name $11221203 75mm KwK 37 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_75mm_panzer_iii_ak sp\weapon_bag\ui_name $11221203 75mm KwK 37 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_88mm_tiger_ak default\weapon_bag\ui_name $11221205 88mm KwK 36 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\tungsten_round_upgrade\tungsten_88mm_tiger_ak sp\weapon_bag\ui_name $11221205 88mm KwK 36 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_250_ak default\weapon_bag\ui_name $11221195 20mm KwK 38 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_250_ak sp\weapon_bag\ui_name $11221195 20mm KwK 38 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_8_rad_ak default\weapon_bag\ui_name $11221196 20mm KwK 30 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_8_rad_ak sp\weapon_bag\ui_name $11221196 20mm KwK 30 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_ap_halftrack_flak_ak default\weapon_bag\ui_name $11221197 20mm Flakvierling 38 -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_ap_halftrack_flak_ak sp\weapon_bag\ui_name $11221197 20mm Flakvierling 38 -ebps attributes\ebps\races\american\wrecks\ambulance_wreck_us default\extensions\ui_ext\screen_name $11244670 1/4-ton 4x4 Medical truck Wreck -ebps attributes\ebps\races\american\wrecks\ambulance_wreck_us sp\extensions\ui_ext\screen_name $11244670 1/4-ton 4x4 Medical truck Wreck -ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us default\extensions\ui_ext\screen_name $11244683 Aircraft Wreck -ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us sp\extensions\ui_ext\screen_name $11244683 Aircraft Wreck -ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\wrecks\chaffee_wreck_us default\extensions\ui_ext\screen_name $11244667 M24 Chaffee Wreck -ebps attributes\ebps\races\american\wrecks\chaffee_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\chaffee_wreck_us sp\extensions\ui_ext\screen_name $11244667 M24 Chaffee Wreck -ebps attributes\ebps\races\american\wrecks\chaffee_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\greyhound_wreck_us default\extensions\ui_ext\screen_name $11244666 M8 Greyhound Wreck -ebps attributes\ebps\races\american\wrecks\greyhound_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\greyhound_wreck_us sp\extensions\ui_ext\screen_name $11244666 M8 Greyhound Wreck -ebps attributes\ebps\races\american\wrecks\greyhound_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\halftrack_75mm_wreck_us default\extensions\ui_ext\screen_name $11243806 M3 75mm Wreck -ebps attributes\ebps\races\american\wrecks\halftrack_75mm_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\halftrack_75mm_wreck_us sp\extensions\ui_ext\screen_name $11243806 M3 75mm Wreck -ebps attributes\ebps\races\american\wrecks\halftrack_75mm_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_bersaglieri_ak default\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_bersaglieri_ak default\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_bersaglieri_ak sp\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_bersaglieri_ak sp\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_carbine_bersaglieri_ak default\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_carbine_bersaglieri_ak sp\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_guastatori_ak default\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_guastatori_ak default\weapon_bag\ui_name $11221239 Carcano M91/41 Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_guastatori_ak sp\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_guastatori_ak sp\weapon_bag\ui_name $11221239 Carcano M91/41 Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_jaegar_ak default\weapon_bag\ui_name $11221240 Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_jaegar_ak sp\weapon_bag\ui_name $11221240 Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_kradschutzen_ak default\weapon_bag\ui_name $11221240 Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_kradschutzen_ak sp\weapon_bag\ui_name $11221240 Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzergrenadier_ak default\weapon_bag\ui_name $11221240 Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzergrenadier_ak sp\weapon_bag\ui_name $11221240 Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzerjaeger_ak default\weapon_bag\ui_name $11221240 Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzerjaeger_ak sp\weapon_bag\ui_name $11221240 Kar98k Rifle +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\screen_name $11191156 M1941 Johnson Machine Gun +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\screen_name_short $11191156 M1941 Johnson Machine Gun +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us default\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\screen_name $11191156 M1941 Johnson Machine Gun +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\screen_name_short $11191156 M1941 Johnson Machine Gun +ebps attributes\ebps\races\american\weapons\small_arms\machine_guns\light_machine_gun\w_m1941_lmg_devils_brigade_us sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzerpioneer_ak default\weapon_bag\ui_name $11221240 Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzerpioneer_ak sp\weapon_bag\ui_name $11221240 Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_jaegar_ak default\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_jaegar_ak sp\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_kradschutzen_ak default\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_kradschutzen_ak sp\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_snipe_kradschutzen_ak default\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_snipe_kradschutzen_ak sp\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_zf41_panzergrenadier_ak default\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle +weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_zf41_panzergrenadier_ak sp\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle ebps attributes\ebps\races\american\wrecks\halftrack_assault_wreck_us default\extensions\ui_ext\screen_name $11235653 M3 Half-track Wreck ebps attributes\ebps\races\american\wrecks\halftrack_assault_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\halftrack_assault_wreck_us sp\extensions\ui_ext\screen_name $11235653 M3 Half-track Wreck ebps attributes\ebps\races\american\wrecks\halftrack_assault_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_bazooka_team_us default\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_bazooka_team_us sp\weapon_bag\ui_name $11154001 M9 Bazooka ebps attributes\ebps\races\american\wrecks\halftrack_command_wreck_us default\extensions\ui_ext\screen_name $11235653 M3 Half-track Wreck ebps attributes\ebps\races\american\wrecks\halftrack_command_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\halftrack_command_wreck_us sp\extensions\ui_ext\screen_name $11235653 M3 Half-track Wreck @@ -40654,8 +41812,8 @@ ebps attributes\ebps\races\american\wrecks\halftrack_medical_wreck_us default\ex ebps attributes\ebps\races\american\wrecks\halftrack_medical_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\halftrack_medical_wreck_us sp\extensions\ui_ext\screen_name $11244680 Medical Half-track Wreck ebps attributes\ebps\races\american\wrecks\halftrack_medical_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_halftrack_flak_ak default\weapon_bag\ui_name $11221197 20mm Flakvierling 38 -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_halftrack_flak_ak sp\weapon_bag\ui_name $11221197 20mm Flakvierling 38 +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_devils_brigade_us default\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_devils_brigade_us sp\weapon_bag\ui_name $11154001 M9 Bazooka ebps attributes\ebps\races\american\wrecks\halftrack_quad_wreck_us default\extensions\ui_ext\screen_name $11243805 M16 Wreck ebps attributes\ebps\races\american\wrecks\halftrack_quad_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\halftrack_quad_wreck_us sp\extensions\ui_ext\screen_name $11243805 M16 Wreck @@ -40664,24 +41822,88 @@ ebps attributes\ebps\races\american\wrecks\halftrack_wreck_us default\extensions ebps attributes\ebps\races\american\wrecks\halftrack_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\halftrack_wreck_us sp\extensions\ui_ext\screen_name $11235653 M3 Half-track Wreck ebps attributes\ebps\races\american\wrecks\halftrack_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_kwk38_armored_car_ak default\weapon_bag\ui_name $11221195 20mm KwK 38 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_kwk38_armored_car_ak sp\weapon_bag\ui_name $11221195 20mm KwK 38 Autocannon +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_paratroopers_us default\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_paratroopers_us sp\weapon_bag\ui_name $11154001 M9 Bazooka ebps attributes\ebps\races\american\wrecks\hellcat_wreck_us default\extensions\ui_ext\screen_name $11244668 M18 Hellcat Wreck ebps attributes\ebps\races\american\wrecks\hellcat_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\hellcat_wreck_us sp\extensions\ui_ext\screen_name $11244668 M18 Hellcat Wreck ebps attributes\ebps\races\american\wrecks\hellcat_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\higgins_boat_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\higgins_boat_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_precision_shot_us default\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_precision_shot_us sp\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_target_engine_ranger_us default\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_target_engine_ranger_us sp\weapon_bag\ui_name $11154001 M9 Bazooka +ebps attributes\ebps\races\american\wrecks\ambulance_wreck_us default\extensions\ui_ext\screen_name $11244670 1/4-ton 4x4 Medical truck Wreck +ebps attributes\ebps\races\american\wrecks\ambulance_wreck_us sp\extensions\ui_ext\screen_name $11244670 1/4-ton 4x4 Medical truck Wreck +ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us default\extensions\ui_ext\screen_name $11244683 Aircraft Wreck +ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us sp\extensions\ui_ext\screen_name $11244683 Aircraft Wreck +ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_white_phosphorus_rocket_us default\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_white_phosphorus_rocket_us sp\weapon_bag\ui_name $11154001 M9 Bazooka +ebps attributes\ebps\races\american\wrecks\lee_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\lee_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us default\extensions\ui_ext\screen_name $11244683 Aircraft Wreck +ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us sp\extensions\ui_ext\screen_name $11244683 Aircraft Wreck +ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\b25j_bomber_wreck_us sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_marksmen_team_partisan default\weapon_bag\ui_name $11222418 Panzerbüchse 39 Anti-Tank Rifle +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_marksmen_team_partisan sp\weapon_bag\ui_name $11222418 Panzerbüchse 39 Anti-Tank Rifle +ebps attributes\ebps\races\american\wrecks\chaffee_wreck_us default\extensions\ui_ext\screen_name $11244667 M24 Chaffee Wreck +ebps attributes\ebps\races\american\wrecks\chaffee_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\chaffee_wreck_us sp\extensions\ui_ext\screen_name $11244667 M24 Chaffee Wreck +ebps attributes\ebps\races\american\wrecks\chaffee_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\m29_weasal_wreck_us default\extensions\ui_ext\screen_name $11244671 M29 Weasel Wreck +ebps attributes\ebps\races\american\wrecks\m29_weasal_wreck_us sp\extensions\ui_ext\screen_name $11244671 M29 Weasel Wreck +ebps attributes\ebps\races\american\wrecks\greyhound_wreck_us default\extensions\ui_ext\screen_name $11244666 M8 Greyhound Wreck +ebps attributes\ebps\races\american\wrecks\greyhound_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\greyhound_wreck_us sp\extensions\ui_ext\screen_name $11244666 M8 Greyhound Wreck +ebps attributes\ebps\races\american\wrecks\greyhound_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan default\weapon_bag\ui_name $11222418 Panzerbüchse 39 Anti-Tank Rifle +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan sp\weapon_bag\ui_name $11222418 Panzerbüchse 39 Anti-Tank Rifle +ebps attributes\ebps\races\american\wrecks\halftrack_75mm_wreck_us default\extensions\ui_ext\screen_name $11243806 M3 75mm Wreck +ebps attributes\ebps\races\american\wrecks\halftrack_75mm_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\halftrack_75mm_wreck_us sp\extensions\ui_ext\screen_name $11243806 M3 75mm Wreck +ebps attributes\ebps\races\american\wrecks\halftrack_75mm_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us default\extensions\ui_ext\screen_name $11244683 Aircraft Wreck +ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us sp\extensions\ui_ext\screen_name $11244683 Aircraft Wreck +ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\american\wrecks\sherman_whizbang_wreck_us default\extensions\ui_ext\screen_name $11244676 M4A1 Sherman Whizbang Wreck +ebps attributes\ebps\races\american\wrecks\sherman_whizbang_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\sherman_whizbang_wreck_us sp\extensions\ui_ext\screen_name $11244676 M4A1 Sherman Whizbang Wreck +ebps attributes\ebps\races\american\wrecks\sherman_whizbang_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\recovery_vehicle_wreck_us default\extensions\ui_ext\screen_name $11244672 M31 Wreck +ebps attributes\ebps\races\american\wrecks\recovery_vehicle_wreck_us sp\extensions\ui_ext\screen_name $11244672 M31 Wreck +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerschrek_resistance_fighters_partisan default\weapon_bag\ui_name $11235783 RPzB 54 Panzerschreck +weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerschrek_resistance_fighters_partisan sp\weapon_bag\ui_name $11235783 RPzB 54 Panzerschreck +ebps attributes\ebps\races\american\wrecks\scott_wreck_us default\extensions\ui_ext\screen_name $11244684 M8 Scott SPG Wreck +ebps attributes\ebps\races\american\wrecks\scott_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\scott_wreck_us sp\extensions\ui_ext\screen_name $11244684 M8 Scott SPG Wreck +ebps attributes\ebps\races\american\wrecks\scott_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\sherman_wreck_76mm_us default\extensions\ui_ext\screen_name $11244674 M4A1(76) Sherman Wreck ebps attributes\ebps\races\american\wrecks\sherman_wreck_76mm_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\sherman_wreck_76mm_us sp\extensions\ui_ext\screen_name $11244674 M4A1(76) Sherman Wreck ebps attributes\ebps\races\american\wrecks\sherman_wreck_76mm_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_l6_40_ak default\weapon_bag\ui_name $11221198 20mm Breda 35 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_l6_40_ak sp\weapon_bag\ui_name $11221198 20mm Breda 35 Autocannon +ebps attributes\ebps\races\american\wrecks\sherman_bulldozer_wreck_us default\extensions\ui_ext\screen_name $11244673 M4(105) Sherman Wreck +ebps attributes\ebps\races\american\wrecks\sherman_bulldozer_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\sherman_bulldozer_wreck_us sp\extensions\ui_ext\screen_name $11244673 M4(105) Sherman Wreck +ebps attributes\ebps\races\american\wrecks\sherman_bulldozer_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\sherman_wreck_us default\extensions\ui_ext\screen_name $11235658 M4A1 Sherman Wreck ebps attributes\ebps\races\american\wrecks\sherman_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\sherman_wreck_us sp\extensions\ui_ext\screen_name $11235658 M4A1 Sherman Wreck ebps attributes\ebps\races\american\wrecks\sherman_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_panzer_ii_ak default\weapon_bag\ui_name $11221196 20mm KwK 30 Autocannon -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\20mm_panzer_ii_ak sp\weapon_bag\ui_name $11221196 20mm KwK 30 Autocannon +ebps attributes\ebps\races\american\wrecks\sherman_easy_8_wreck_us default\extensions\ui_ext\screen_name $11244675 M4A3E8 Sherman Wreck +ebps attributes\ebps\races\american\wrecks\sherman_easy_8_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\american\wrecks\sherman_easy_8_wreck_us sp\extensions\ui_ext\screen_name $11244675 M4A3E8 Sherman Wreck +ebps attributes\ebps\races\american\wrecks\sherman_easy_8_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\stuart_wreck_us default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\american\wrecks\stuart_wreck_us default\extensions\ui_ext\screen_name $11235659 M3 Stuart Wreck ebps attributes\ebps\races\american\wrecks\stuart_wreck_us default\extensions\ui_ext\brief_text $11235754 Can be Salvaged or Restored by recovery vehicles. @@ -40692,46 +41914,12 @@ ebps attributes\ebps\races\american\wrecks\stuart_wreck_us sp\extensions\ui_ext\ ebps attributes\ebps\races\american\wrecks\stuart_wreck_us sp\extensions\ui_ext\extra_text $11235703 Vehicle wreck ebps attributes\ebps\races\american\wrecks\truck_4x4_medical_wreck_us default\extensions\ui_ext\screen_name $11244670 1/4-ton 4x4 Medical truck Wreck ebps attributes\ebps\races\american\wrecks\truck_4x4_medical_wreck_us sp\extensions\ui_ext\screen_name $11244670 1/4-ton 4x4 Medical truck Wreck -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\47mm_cannone_da_47_32_ak default\weapon_bag\ui_name $11222909 47mm PaK (t) -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\47mm_cannone_da_47_32_ak sp\weapon_bag\ui_name $11222909 47mm PaK (t) ebps attributes\ebps\races\american\wrecks\truck_4x4_wreck_us default\extensions\ui_ext\screen_name $11244669 1/4-ton 4x4 Truck Wreck ebps attributes\ebps\races\american\wrecks\truck_4x4_wreck_us sp\extensions\ui_ext\screen_name $11244669 1/4-ton 4x4 Truck Wreck ebps attributes\ebps\races\american\wrecks\truck_6x6_wreck_us default\extensions\ui_ext\screen_name $11244682 2 1/2-ton 6x6 Truck Wreck ebps attributes\ebps\races\american\wrecks\truck_6x6_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\american\wrecks\truck_6x6_wreck_us sp\extensions\ui_ext\screen_name $11244682 2 1/2-ton 6x6 Truck Wreck ebps attributes\ebps\races\american\wrecks\truck_6x6_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\47mm_panzerjager_i_ak default\weapon_bag\ui_name $11222909 47mm PaK (t) -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\47mm_panzerjager_i_ak sp\weapon_bag\ui_name $11222909 47mm PaK (t) -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\50mm_long_barrel_panzer_iii_ak default\weapon_bag\ui_name $11221199 50mm KwK 39 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\50mm_long_barrel_panzer_iii_ak sp\weapon_bag\ui_name $11221199 50mm KwK 39 Gun -ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk default\extensions\ui_ext\screen_name $11235620 QF 17-pounder Anti-tank Gun -ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk default\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. -ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk default\extensions\ui_ext\extra_text $11235509 Abandoned team weapon -ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk sp\extensions\ui_ext\screen_name $11235620 QF 17-pounder Anti-tank Gun -ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk sp\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. -ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk sp\extensions\ui_ext\extra_text $11235509 Abandoned team weapon -ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk default\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk sp\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk default\extensions\ui_ext\brief_text $11235706 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk sp\extensions\ui_ext\brief_text $11235706 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk default\extensions\ui_ext\brief_text $11261703 Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters. -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk sp\extensions\ui_ext\brief_text $11261703 Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters. ebps attributes\ebps\races\british\buildings\defensive\base_defense_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\buildings\defensive\base_defense_uk default\extensions\ui_ext\screen_name $11198143 HMG Nest ebps attributes\ebps\races\british\buildings\defensive\base_defense_uk default\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. @@ -40740,18 +41928,14 @@ ebps attributes\ebps\races\british\buildings\defensive\base_defense_uk sp\extens ebps attributes\ebps\races\british\buildings\defensive\base_defense_uk sp\extensions\ui_ext\screen_name $11198143 HMG Nest ebps attributes\ebps\races\british\buildings\defensive\base_defense_uk sp\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. ebps attributes\ebps\races\british\buildings\defensive\base_defense_uk sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\american\wrecks\higgins_boat_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\higgins_boat_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\50mm_panzer_iii_ak default\weapon_bag\ui_name $11221201 50mm KwK 38 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\50mm_panzer_iii_ak sp\weapon_bag\ui_name $11221201 50mm KwK 38 Gun -ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us default\extensions\ui_ext\screen_name $11244683 Aircraft Wreck -ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us sp\extensions\ui_ext\screen_name $11244683 Aircraft Wreck -ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\l2_grasshopper_wreck_us sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\wrecks\lee_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\lee_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\buildings\defensive\demo_charge_uk default\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\british\buildings\defensive\demo_charge_uk default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\british\buildings\defensive\demo_charge_uk default\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\british\buildings\defensive\demo_charge_uk default\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge +ebps attributes\ebps\races\british\buildings\defensive\demo_charge_uk sp\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\british\buildings\defensive\demo_charge_uk sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\british\buildings\defensive\demo_charge_uk sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\british\buildings\defensive\demo_charge_uk sp\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge ebps attributes\ebps\races\british\buildings\defensive\forward_repair_assembly_uk default\extensions\ui_ext\help_text $11235763 Field support / Emplacement ebps attributes\ebps\races\british\buildings\defensive\forward_repair_assembly_uk default\extensions\ui_ext\screen_name $11184732 Forward Repair Assembly ebps attributes\ebps\races\british\buildings\defensive\forward_repair_assembly_uk default\extensions\ui_ext\brief_text $11260609 Repairs nearby stationary vehicles, buildings, and emplacements that are out of combat. @@ -40762,14 +41946,6 @@ ebps attributes\ebps\races\british\buildings\defensive\forward_repair_assembly_u ebps attributes\ebps\races\british\buildings\defensive\forward_repair_assembly_uk sp\extensions\ui_ext\brief_text $11260609 Repairs nearby stationary vehicles, buildings, and emplacements that are out of combat. ebps attributes\ebps\races\british\buildings\defensive\forward_repair_assembly_uk sp\extensions\ui_ext\extra_text_formatter\formatter $11258706 Restores +%1% health per second. ebps attributes\ebps\races\british\buildings\defensive\forward_repair_assembly_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_marder_iii_ak default\weapon_bag\ui_name $11221202 75mm Pak 40 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_marder_iii_ak sp\weapon_bag\ui_name $11221202 75mm Pak 40 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_panzer_iii_ak default\weapon_bag\ui_name $11221203 75mm KwK 37 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_panzer_iii_ak sp\weapon_bag\ui_name $11221203 75mm KwK 37 Gun -ebps attributes\ebps\races\american\wrecks\m29_weasal_wreck_us default\extensions\ui_ext\screen_name $11244671 M29 Weasel Wreck -ebps attributes\ebps\races\american\wrecks\m29_weasal_wreck_us sp\extensions\ui_ext\screen_name $11244671 M29 Weasel Wreck -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_panzer_iv_ak default\weapon_bag\ui_name $11221203 75mm KwK 37 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_panzer_iv_ak sp\weapon_bag\ui_name $11221203 75mm KwK 37 Gun ebps attributes\ebps\races\british\buildings\defensive\mine_boobytrap_territory_point_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\buildings\defensive\mine_boobytrap_territory_point_uk default\extensions\ui_ext\screen_name $11192341 Booby Trap ebps attributes\ebps\races\british\buildings\defensive\mine_boobytrap_territory_point_uk default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. @@ -40778,22 +41954,16 @@ ebps attributes\ebps\races\british\buildings\defensive\mine_boobytrap_territory_ ebps attributes\ebps\races\british\buildings\defensive\mine_boobytrap_territory_point_uk sp\extensions\ui_ext\screen_name $11192341 Booby Trap ebps attributes\ebps\races\british\buildings\defensive\mine_boobytrap_territory_point_uk sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. ebps attributes\ebps\races\british\buildings\defensive\mine_boobytrap_territory_point_uk sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive -ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us default\extensions\ui_ext\screen_name $11244683 Aircraft Wreck -ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us sp\extensions\ui_ext\screen_name $11244683 Aircraft Wreck -ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\p47_thunderbolt_wreck_us sp\extensions\ui_ext\extra_text $11158242 -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_stug_iii_short_ak default\weapon_bag\ui_name $11221204 75mm StuK 37 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\75mm_stug_iii_short_ak sp\weapon_bag\ui_name $11221204 75mm StuK 37 Gun -ebps attributes\ebps\races\american\wrecks\recovery_vehicle_wreck_us default\extensions\ui_ext\screen_name $11244672 M31 Wreck -ebps attributes\ebps\races\american\wrecks\recovery_vehicle_wreck_us sp\extensions\ui_ext\screen_name $11244672 M31 Wreck -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\88mm_tiger_ak default\weapon_bag\ui_name $11221205 88mm KwK 36 Gun -weapon attributes\weapon\afrika_korps\ballistic_weapon\tank_gun\88mm_tiger_ak sp\weapon_bag\ui_name $11221205 88mm KwK 36 Gun -ebps attributes\ebps\races\american\wrecks\scott_wreck_us default\extensions\ui_ext\screen_name $11244684 M8 Scott SPG Wreck -ebps attributes\ebps\races\american\wrecks\scott_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\scott_wreck_us sp\extensions\ui_ext\screen_name $11244684 M8 Scott SPG Wreck -ebps attributes\ebps\races\american\wrecks\scott_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk default\extensions\ui_ext\screen_name $11235620 QF 17-pounder Anti-tank Gun +ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk default\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. +ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk default\extensions\ui_ext\extra_text $11235509 Abandoned team weapon +ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk sp\extensions\ui_ext\screen_name $11235620 QF 17-pounder Anti-tank Gun +ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk sp\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. +ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk sp\extensions\ui_ext\extra_text $11235509 Abandoned team weapon +ebps attributes\ebps\races\british\buildings\defensive\at_gun_17pdr_emplacement_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\british\buildings\defensive\mine_field_sapper_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\buildings\defensive\mine_field_sapper_uk default\extensions\ui_ext\screen_name $11200253 AP Shrapnel Minefield ebps attributes\ebps\races\british\buildings\defensive\mine_field_sapper_uk default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. @@ -40802,34 +41972,36 @@ ebps attributes\ebps\races\british\buildings\defensive\mine_field_sapper_uk sp\e ebps attributes\ebps\races\british\buildings\defensive\mine_field_sapper_uk sp\extensions\ui_ext\screen_name $11200253 AP Shrapnel Minefield ebps attributes\ebps\races\british\buildings\defensive\mine_field_sapper_uk sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. ebps attributes\ebps\races\british\buildings\defensive\mine_field_sapper_uk sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk default\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_tommy_uk sp\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. ebps attributes\ebps\races\british\buildings\defensive\mine_heavy_sapper_uk default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive ebps attributes\ebps\races\british\buildings\defensive\mine_heavy_sapper_uk default\extensions\ui_ext\screen_name $11235621 AT Mines G.S. ebps attributes\ebps\races\british\buildings\defensive\mine_heavy_sapper_uk default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. ebps attributes\ebps\races\british\buildings\defensive\mine_heavy_sapper_uk sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive ebps attributes\ebps\races\british\buildings\defensive\mine_heavy_sapper_uk sp\extensions\ui_ext\screen_name $11235621 AT Mines G.S. ebps attributes\ebps\races\british\buildings\defensive\mine_heavy_sapper_uk sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_he_ak default\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher -weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_he_ak sp\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher -ebps attributes\ebps\races\american\wrecks\sherman_bulldozer_wreck_us default\extensions\ui_ext\screen_name $11244673 M4(105) Sherman Wreck -ebps attributes\ebps\races\american\wrecks\sherman_bulldozer_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\sherman_bulldozer_wreck_us sp\extensions\ui_ext\screen_name $11244673 M4(105) Sherman Wreck -ebps attributes\ebps\races\american\wrecks\sherman_bulldozer_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk default\extensions\ui_ext\brief_text $11235706 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_fence_uk sp\extensions\ui_ext\brief_text $11235706 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. ebps attributes\ebps\races\british\buildings\defensive\mine_sapper_uk default\extensions\ui_ext\help_text $11235479 General purpose / Explosive ebps attributes\ebps\races\british\buildings\defensive\mine_sapper_uk default\extensions\ui_ext\screen_name $11235622 Modified AT Mines G.S. ebps attributes\ebps\races\british\buildings\defensive\mine_sapper_uk default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. ebps attributes\ebps\races\british\buildings\defensive\mine_sapper_uk sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive ebps attributes\ebps\races\british\buildings\defensive\mine_sapper_uk sp\extensions\ui_ext\screen_name $11235622 Modified AT Mines G.S. ebps attributes\ebps\races\british\buildings\defensive\mine_sapper_uk sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\american\wrecks\sherman_easy_8_wreck_us default\extensions\ui_ext\screen_name $11244675 M4A3E8 Sherman Wreck -ebps attributes\ebps\races\american\wrecks\sherman_easy_8_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\sherman_easy_8_wreck_us sp\extensions\ui_ext\screen_name $11244675 M4A3E8 Sherman Wreck -ebps attributes\ebps\races\american\wrecks\sherman_easy_8_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\sherman_whizbang_wreck_us default\extensions\ui_ext\screen_name $11244676 M4A1 Sherman Whizbang Wreck -ebps attributes\ebps\races\american\wrecks\sherman_whizbang_wreck_us default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\american\wrecks\sherman_whizbang_wreck_us sp\extensions\ui_ext\screen_name $11244676 M4A1 Sherman Whizbang Wreck -ebps attributes\ebps\races\american\wrecks\sherman_whizbang_wreck_us sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_he_demo_ak default\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher -weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_he_demo_ak sp\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk default\extensions\ui_ext\screen_name $11185810 Reinforced Barbed Wire Fence +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk default\extensions\ui_ext\brief_text $11261703 Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters. +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk sp\extensions\ui_ext\screen_name $11185810 Reinforced Barbed Wire Fence +ebps attributes\ebps\races\british\buildings\defensive\barbed_wire_reinforced_uk sp\extensions\ui_ext\brief_text $11261703 Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters. ebps attributes\ebps\races\british\buildings\defensive\mine_tommy_uk default\extensions\ui_ext\screen_name $11235623 Modified AT Mines G.S. ebps attributes\ebps\races\british\buildings\defensive\mine_tommy_uk default\extensions\ui_ext\brief_text $11235711 An explosive device that can be triggered by any enemy unit. Causes Area of Effect damage and Suppression. Can Snare vehicles. ebps attributes\ebps\races\british\buildings\defensive\mine_tommy_uk default\extensions\ui_ext\extra_text $11235480 Anti-tank / Explosive @@ -40837,17 +42009,15 @@ ebps attributes\ebps\races\british\buildings\defensive\mine_tommy_uk sp\extensio ebps attributes\ebps\races\british\buildings\defensive\mine_tommy_uk sp\extensions\ui_ext\screen_name $11235623 Modified AT Mines G.S. ebps attributes\ebps\races\british\buildings\defensive\mine_tommy_uk sp\extensions\ui_ext\brief_text $11235711 An explosive device that can be triggered by any enemy unit. Causes Area of Effect damage and Suppression. Can Snare vehicles. ebps attributes\ebps\races\british\buildings\defensive\mine_tommy_uk sp\extensions\ui_ext\extra_text $11235480 Anti-tank / Explosive -weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_smoke_ak default\weapon_bag\ui_name $11234825 GrB 39 Grenade Launcher -weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\grb_39_grenade_launcher_smoke_ak sp\weapon_bag\ui_name $11234825 GrB 39 Grenade Launcher ebps attributes\ebps\races\british\buildings\defensive\observation_post_reinforced_uk default\extensions\ui_ext\help_text $11235484 Economic structure ebps attributes\ebps\races\british\buildings\defensive\observation_post_reinforced_uk default\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\british\buildings\defensive\observation_post_reinforced_uk default\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. +ebps attributes\ebps\races\british\buildings\defensive\observation_post_reinforced_uk default\extensions\ui_ext\brief_text $11265105 Protects Territory Point from capture. Increases resource income. Can be upgraded to act as a forward retreat point. ebps attributes\ebps\races\british\buildings\defensive\observation_post_reinforced_uk default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. ebps attributes\ebps\races\british\buildings\defensive\observation_post_reinforced_uk default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point ebps attributes\ebps\races\british\buildings\defensive\observation_post_reinforced_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk default\extensions\ui_ext\help_text $11235484 Economic structure ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk default\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk default\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. +ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk default\extensions\ui_ext\brief_text $11265105 Protects Territory Point from capture. Increases resource income. Can be upgraded to act as a forward retreat point. ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector @@ -40857,14 +42027,30 @@ ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk sp\ex ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk sp\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk sp\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point ebps attributes\ebps\races\british\buildings\defensive\observation_post_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk default\extensions\ui_ext\screen_name $11246578 Field Infirmary +ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk default\extensions\ui_ext\brief_text $11235713 Heals nearby infantry when out of combat. +ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk default\extensions\ui_ext\extra_text $11235491 Medical structure +ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk sp\extensions\ui_ext\screen_name $11246578 Field Infirmary +ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk sp\extensions\ui_ext\brief_text $11235713 Heals nearby infantry when out of combat. +ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk sp\extensions\ui_ext\extra_text $11235491 Medical structure +ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\british\buildings\defensive\radio_beacon_uk default\extensions\ui_ext\help_text $11162036 Reveals nearby enemy units on the mini-map ebps attributes\ebps\races\british\buildings\defensive\radio_beacon_uk default\extensions\ui_ext\screen_name $11162035 Radio Beacon ebps attributes\ebps\races\british\buildings\defensive\radio_beacon_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\british\buildings\defensive\radio_beacon_uk sp\extensions\ui_ext\help_text $11162036 Reveals nearby enemy units on the mini-map ebps attributes\ebps\races\british\buildings\defensive\radio_beacon_uk sp\extensions\ui_ext\screen_name $11162035 Radio Beacon ebps attributes\ebps\races\british\buildings\defensive\radio_beacon_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british\buildings\production\command_center_uk default\extensions\ui_ext\screen_name $11228596 MISSING TEXT -ebps attributes\ebps\races\british\buildings\production\command_center_uk sp\extensions\ui_ext\screen_name $11228596 MISSING TEXT +ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk default\extensions\ui_ext\screen_name $11192193 Company Command Post +ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk default\extensions\ui_ext\brief_text $11235714 Produces: Foot Guards Sections, Valentine Medium Tanks, Sherman Medium Tanks, Archer Tank Destroyers, and Churchill Havy Tanks +ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk sp\extensions\ui_ext\screen_name $11192193 Company Command Post +ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk sp\extensions\ui_ext\brief_text $11235714 Produces: Foot Guards Sections, Valentine Medium Tanks, Sherman Medium Tanks, Archer Tank Destroyers, and Churchill Havy Tanks +ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk sp\extensions\ui_ext\extra_text $11235492 Production building ebps attributes\ebps\races\british\buildings\defensive\sandbag_wall_tommy_uk default\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\british\buildings\defensive\sandbag_wall_tommy_uk default\extensions\ui_ext\screen_name $11153245 Sandbag Wall ebps attributes\ebps\races\british\buildings\defensive\sandbag_wall_tommy_uk default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. @@ -40877,74 +42063,74 @@ ebps attributes\ebps\races\british\buildings\defensive\sandbag_wall_uk default\e ebps attributes\ebps\races\british\buildings\defensive\sandbag_wall_uk sp\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\british\buildings\defensive\sandbag_wall_uk sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall ebps attributes\ebps\races\british\buildings\defensive\sandbag_wall_uk sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. -ebps attributes\ebps\races\british\buildings\production\hq_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british\buildings\production\hq_uk default\extensions\ui_ext\screen_name $11153221 Headquarters -ebps attributes\ebps\races\british\buildings\production\hq_uk default\extensions\ui_ext\brief_text $11235716 Produces: Royal Engineers and Vickers Machine Gun Teams. -ebps attributes\ebps\races\british\buildings\production\hq_uk default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\british\buildings\production\hq_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british\buildings\production\hq_uk sp\extensions\ui_ext\screen_name $11153221 Headquarters -ebps attributes\ebps\races\british\buildings\production\hq_uk sp\extensions\ui_ext\brief_text $11235716 Produces: Royal Engineers and Vickers Machine Gun Teams. -ebps attributes\ebps\races\british\buildings\production\hq_uk sp\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british\buildings\production\barracks_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british\buildings\production\barracks_uk default\extensions\ui_ext\screen_name $11192191 Section Command Post +ebps attributes\ebps\races\british\buildings\production\barracks_uk default\extensions\ui_ext\brief_text $11235715 Produces: Infantry Sections, ML 3-inch Mortar Teams, and Dingo Light Scout Cars. Contains Infantry Section Grenade Package upgrade. +ebps attributes\ebps\races\british\buildings\production\barracks_uk default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british\buildings\production\barracks_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british\buildings\production\barracks_uk sp\extensions\ui_ext\screen_name $11192191 Section Command Post +ebps attributes\ebps\races\british\buildings\production\barracks_uk sp\extensions\ui_ext\brief_text $11235715 Produces: Infantry Sections, ML 3-inch Mortar Teams, and Dingo Light Scout Cars. Contains Infantry Section Grenade Package upgrade. +ebps attributes\ebps\races\british\buildings\production\barracks_uk sp\extensions\ui_ext\extra_text $11235492 Production building ebps attributes\ebps\races\british\buildings\defensive\sangar_defensive_wall_uk default\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\british\buildings\defensive\sangar_defensive_wall_uk default\extensions\ui_ext\screen_name $11261354 Sangar Wall ebps attributes\ebps\races\british\buildings\defensive\sangar_defensive_wall_uk default\extensions\ui_ext\brief_text $11262707 Directional heavy cover wall with integrated barbed wire preventing cover access on one side. Moderate durability. Cannot be vaulted. ebps attributes\ebps\races\british\buildings\defensive\sangar_defensive_wall_uk sp\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\british\buildings\defensive\sangar_defensive_wall_uk sp\extensions\ui_ext\screen_name $11261354 Sangar Wall ebps attributes\ebps\races\british\buildings\defensive\sangar_defensive_wall_uk sp\extensions\ui_ext\brief_text $11262707 Directional heavy cover wall with integrated barbed wire preventing cover access on one side. Moderate durability. Cannot be vaulted. -ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk default\extensions\ui_ext\screen_name $11192192 Platoon Command Post -ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk default\extensions\ui_ext\brief_text $11235717 Produces: 6-pounder Anti-tank Gun Teams, Humber Armored Cars, and CMP 15cwt Trucks. Can be upgraded to produce M3 Stuart Light Tanks and Bishop Self-propelled Artillery. -ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk sp\extensions\ui_ext\screen_name $11192192 Platoon Command Post -ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk sp\extensions\ui_ext\brief_text $11235717 Produces: 6-pounder Anti-tank Gun Teams, Humber Armored Cars, and CMP 15cwt Trucks. Can be upgraded to produce M3 Stuart Light Tanks and Bishop Self-propelled Artillery. -ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk sp\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british\buildings\production\command_center_uk default\extensions\ui_ext\screen_name $11228596 MISSING TEXT +ebps attributes\ebps\races\british\buildings\production\command_center_uk sp\extensions\ui_ext\screen_name $11228596 MISSING TEXT ebps attributes\ebps\races\british\buildings\defensive\tank_trap_uk default\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\british\buildings\defensive\tank_trap_uk default\extensions\ui_ext\screen_name $11153243 Tank Trap ebps attributes\ebps\races\british\buildings\defensive\tank_trap_uk default\extensions\ui_ext\brief_text $11235712 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. ebps attributes\ebps\races\british\buildings\defensive\tank_trap_uk sp\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\british\buildings\defensive\tank_trap_uk sp\extensions\ui_ext\screen_name $11153243 Tank Trap ebps attributes\ebps\races\british\buildings\defensive\tank_trap_uk sp\extensions\ui_ext\brief_text $11235712 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. -ebps attributes\ebps\races\british\buildings\sp\rally_point_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\buildings\sp\rally_point_uk default\extensions\ui_ext\screen_name $11235463 Reinforcement Point -ebps attributes\ebps\races\british\buildings\sp\rally_point_uk default\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. -ebps attributes\ebps\races\british\buildings\sp\rally_point_uk default\extensions\ui_ext\extra_text $11235662 Non-Combatant -ebps attributes\ebps\races\british\buildings\sp\rally_point_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\buildings\sp\rally_point_uk sp\extensions\ui_ext\screen_name $11235463 Reinforcement Point -ebps attributes\ebps\races\british\buildings\sp\rally_point_uk sp\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. -ebps attributes\ebps\races\british\buildings\sp\rally_point_uk sp\extensions\ui_ext\extra_text $11235662 Non-Combatant -ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk default\extensions\ui_ext\screen_name $11246578 Field Infirmary -ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk default\extensions\ui_ext\brief_text $11235713 Heals nearby infantry when out of combat. -ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk default\extensions\ui_ext\extra_text $11235491 Medical structure -ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk sp\extensions\ui_ext\screen_name $11246578 Field Infirmary -ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk sp\extensions\ui_ext\brief_text $11235713 Heals nearby infantry when out of combat. -ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk sp\extensions\ui_ext\extra_text $11235491 Medical structure -ebps attributes\ebps\races\british\buildings\defensive\triage_center_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk default\extensions\ui_ext\screen_name $11192193 Company Command Post -ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk default\extensions\ui_ext\brief_text $11235714 Produces: Foot Guards Sections, Valentine Medium Tanks, Sherman Medium Tanks, Archer Tank Destroyers, and Churchill Havy Tanks -ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk sp\extensions\ui_ext\screen_name $11192193 Company Command Post -ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk sp\extensions\ui_ext\brief_text $11235714 Produces: Foot Guards Sections, Valentine Medium Tanks, Sherman Medium Tanks, Archer Tank Destroyers, and Churchill Havy Tanks -ebps attributes\ebps\races\british\buildings\production\armoured_platoon_uk sp\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\british\buildings\production\barracks_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british\buildings\production\barracks_uk default\extensions\ui_ext\screen_name $11192191 Section Command Post -ebps attributes\ebps\races\british\buildings\production\barracks_uk default\extensions\ui_ext\brief_text $11235715 Produces: Infantry Sections, ML 3-inch Mortar Teams, and Dingo Light Scout Cars. Contains Infantry Section Grenade Package upgrade. -ebps attributes\ebps\races\british\buildings\production\barracks_uk default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\british\buildings\production\barracks_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british\buildings\production\barracks_uk sp\extensions\ui_ext\screen_name $11192191 Section Command Post -ebps attributes\ebps\races\british\buildings\production\barracks_uk sp\extensions\ui_ext\brief_text $11235715 Produces: Infantry Sections, ML 3-inch Mortar Teams, and Dingo Light Scout Cars. Contains Infantry Section Grenade Package upgrade. -ebps attributes\ebps\races\british\buildings\production\barracks_uk sp\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\ui_ext\screen_name $11216615 Fulmar Squadron\nFighter -ebps attributes\ebps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\ui_ext\screen_name $11216615 Fulmar Squadron\nFighter +ebps attributes\ebps\races\british\campaign\defenses\emplacement_howitzer_gun_uk default\extensions\ui_ext\screen_name $11244315 Howitzer Detachment +ebps attributes\ebps\races\british\campaign\defenses\emplacement_howitzer_gun_uk default\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +ebps attributes\ebps\races\british\campaign\defenses\emplacement_howitzer_gun_uk sp\extensions\ui_ext\screen_name $11244315 Howitzer Detachment +ebps attributes\ebps\races\british\campaign\defenses\emplacement_howitzer_gun_uk sp\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +ebps attributes\ebps\races\british\campaign\defenses\emplacement_machine_gun_uk default\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. +ebps attributes\ebps\races\british\campaign\defenses\emplacement_machine_gun_uk default\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment +ebps attributes\ebps\races\british\campaign\defenses\emplacement_machine_gun_uk sp\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. +ebps attributes\ebps\races\british\campaign\defenses\emplacement_machine_gun_uk sp\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment +ebps attributes\ebps\races\british\buildings\production\hq_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british\buildings\production\hq_uk default\extensions\ui_ext\screen_name $11153221 Headquarters +ebps attributes\ebps\races\british\buildings\production\hq_uk default\extensions\ui_ext\brief_text $11235716 Produces: Royal Engineers and Vickers Machine Gun Teams. +ebps attributes\ebps\races\british\buildings\production\hq_uk default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british\buildings\production\hq_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british\buildings\production\hq_uk sp\extensions\ui_ext\screen_name $11153221 Headquarters +ebps attributes\ebps\races\british\buildings\production\hq_uk sp\extensions\ui_ext\brief_text $11235716 Produces: Royal Engineers and Vickers Machine Gun Teams. +ebps attributes\ebps\races\british\buildings\production\hq_uk sp\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british\campaign\defenses\emplacement_mortar_pit_uk default\extensions\ui_ext\screen_name $11216960 Mortar Bunker Emplacement +ebps attributes\ebps\races\british\campaign\defenses\emplacement_mortar_pit_uk sp\extensions\ui_ext\screen_name $11216960 Mortar Bunker Emplacement +ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk default\extensions\ui_ext\screen_name $11192192 Platoon Command Post +ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk default\extensions\ui_ext\brief_text $11235717 Produces: 6-pounder Anti-tank Gun Teams, Humber Armored Cars, and CMP 15cwt Trucks. Can be upgraded to produce M3 Stuart Light Tanks and Bishop Self-propelled Artillery. +ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk sp\extensions\ui_ext\screen_name $11192192 Platoon Command Post +ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk sp\extensions\ui_ext\brief_text $11235717 Produces: 6-pounder Anti-tank Gun Teams, Humber Armored Cars, and CMP 15cwt Trucks. Can be upgraded to produce M3 Stuart Light Tanks and Bishop Self-propelled Artillery. +ebps attributes\ebps\races\british\buildings\production\motor_platoon_uk sp\extensions\ui_ext\extra_text $11235492 Production building ebps attributes\ebps\races\british\campaign\defenses\emplacement_observation_post_uk default\extensions\ui_ext\screen_name $11218278 Observation Bunker Emplacement ebps attributes\ebps\races\british\campaign\defenses\emplacement_observation_post_uk sp\extensions\ui_ext\screen_name $11218278 Observation Bunker Emplacement +ebps attributes\ebps\races\british\buildings\sp\rally_point_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\buildings\sp\rally_point_uk default\extensions\ui_ext\screen_name $11235463 Reinforcement Point +ebps attributes\ebps\races\british\buildings\sp\rally_point_uk default\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. +ebps attributes\ebps\races\british\buildings\sp\rally_point_uk default\extensions\ui_ext\extra_text $11235662 Non-Combatant +ebps attributes\ebps\races\british\buildings\sp\rally_point_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\buildings\sp\rally_point_uk sp\extensions\ui_ext\screen_name $11235463 Reinforcement Point +ebps attributes\ebps\races\british\buildings\sp\rally_point_uk sp\extensions\ui_ext\brief_text $11235541 Can reinforce and heal nearby infantry. +ebps attributes\ebps\races\british\buildings\sp\rally_point_uk sp\extensions\ui_ext\extra_text $11235662 Non-Combatant +ebps attributes\ebps\races\british\campaign\defenses\emplacement_radio_beacon_uk default\extensions\ui_ext\screen_name $11218277 Radio Beacon Emplacement +ebps attributes\ebps\races\british\campaign\defenses\emplacement_radio_beacon_uk sp\extensions\ui_ext\screen_name $11218277 Radio Beacon Emplacement +ebps attributes\ebps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk default\extensions\ui_ext\screen_name $11216615 Fulmar Squadron\nFighter +ebps attributes\ebps\races\british\campaign\aircraft\aircraft_fairey_fulmar_uk sp\extensions\ui_ext\screen_name $11216615 Fulmar Squadron\nFighter ebps attributes\ebps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk default\extensions\ui_ext\screen_name $11216614 Swordfish Squadron\nTorpedo Bomber ebps attributes\ebps\races\british\campaign\aircraft\aircraft_fairey_swordfish_uk sp\extensions\ui_ext\screen_name $11216614 Swordfish Squadron\nTorpedo Bomber +ebps attributes\ebps\races\british\campaign\defenses\emplacement_repair_bay_uk default\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. +ebps attributes\ebps\races\british\campaign\defenses\emplacement_repair_bay_uk default\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement +ebps attributes\ebps\races\british\campaign\defenses\emplacement_repair_bay_uk sp\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. +ebps attributes\ebps\races\british\campaign\defenses\emplacement_repair_bay_uk sp\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement ebps attributes\ebps\races\british\campaign\attachment\special\rescue_sas default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\campaign\attachment\special\rescue_sas default\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british\campaign\attachment\special\rescue_sas default\extensions\ui_ext\brief_text $11158242 @@ -40953,50 +42139,20 @@ ebps attributes\ebps\races\british\campaign\attachment\special\rescue_sas sp\ext ebps attributes\ebps\races\british\campaign\attachment\special\rescue_sas sp\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british\campaign\attachment\special\rescue_sas sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\british\campaign\attachment\special\rescue_sas sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british\campaign\defenses\emplacement_triage_center_uk default\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement +ebps attributes\ebps\races\british\campaign\defenses\emplacement_triage_center_uk sp\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement +weapon attributes\weapon\american\campaign\infantry_smg_grease_gun_us default\weapon_bag\ui_name $11260180 M3 Submachine Gun +weapon attributes\weapon\american\campaign\infantry_smg_grease_gun_us sp\weapon_bag\ui_name $11260180 M3 Submachine Gun ebps attributes\ebps\races\british\campaign\defenses\emplacement_anti_air_gun_uk default\extensions\ui_ext\screen_name $11244314 Anti-aircraft Detachment ebps attributes\ebps\races\british\campaign\defenses\emplacement_anti_air_gun_uk default\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. ebps attributes\ebps\races\british\campaign\defenses\emplacement_anti_air_gun_uk sp\extensions\ui_ext\screen_name $11244314 Anti-aircraft Detachment ebps attributes\ebps\races\british\campaign\defenses\emplacement_anti_air_gun_uk sp\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. -ebps attributes\ebps\races\british\campaign\defenses\emplacement_anti_tank_gun_uk default\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment ebps attributes\ebps\races\british\campaign\defenses\emplacement_anti_tank_gun_uk default\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. -ebps attributes\ebps\races\british\campaign\defenses\emplacement_anti_tank_gun_uk sp\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment +ebps attributes\ebps\races\british\campaign\defenses\emplacement_anti_tank_gun_uk default\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment ebps attributes\ebps\races\british\campaign\defenses\emplacement_anti_tank_gun_uk sp\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. -ebps attributes\ebps\races\british\campaign\defenses\emplacement_howitzer_gun_uk default\extensions\ui_ext\screen_name $11244315 Howitzer Detachment -ebps attributes\ebps\races\british\campaign\defenses\emplacement_howitzer_gun_uk default\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. -ebps attributes\ebps\races\british\campaign\defenses\emplacement_howitzer_gun_uk sp\extensions\ui_ext\screen_name $11244315 Howitzer Detachment -ebps attributes\ebps\races\british\campaign\defenses\emplacement_howitzer_gun_uk sp\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. -ebps attributes\ebps\races\british\campaign\defenses\emplacement_machine_gun_uk default\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment -ebps attributes\ebps\races\british\campaign\defenses\emplacement_machine_gun_uk default\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. -ebps attributes\ebps\races\british\campaign\defenses\emplacement_machine_gun_uk sp\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment -ebps attributes\ebps\races\british\campaign\defenses\emplacement_machine_gun_uk sp\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. -ebps attributes\ebps\races\british\campaign\defenses\emplacement_mortar_pit_uk default\extensions\ui_ext\screen_name $11216960 Mortar Bunker Emplacement -ebps attributes\ebps\races\british\campaign\defenses\emplacement_mortar_pit_uk sp\extensions\ui_ext\screen_name $11216960 Mortar Bunker Emplacement -ebps attributes\ebps\races\british\campaign\defenses\emplacement_radio_beacon_uk default\extensions\ui_ext\screen_name $11218277 Radio Beacon Emplacement -ebps attributes\ebps\races\british\campaign\defenses\emplacement_radio_beacon_uk sp\extensions\ui_ext\screen_name $11218277 Radio Beacon Emplacement -ebps attributes\ebps\races\british\campaign\defenses\emplacement_repair_bay_uk default\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. -ebps attributes\ebps\races\british\campaign\defenses\emplacement_repair_bay_uk default\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement -ebps attributes\ebps\races\british\campaign\defenses\emplacement_repair_bay_uk sp\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. -ebps attributes\ebps\races\british\campaign\defenses\emplacement_repair_bay_uk sp\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement -ebps attributes\ebps\races\british\campaign\defenses\emplacement_triage_center_uk default\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement -ebps attributes\ebps\races\british\campaign\defenses\emplacement_triage_center_uk sp\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement -weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\magnetic_mine_panzerpioneer_ak default\weapon_bag\ui_name $11215107 Hafthohlladung -weapon attributes\weapon\afrika_korps\explosive_weapon\grenade\magnetic_mine_panzerpioneer_ak sp\weapon_bag\ui_name $11215107 Hafthohlladung -ebps attributes\ebps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11216557 Swordfish\nReconnaissance -ebps attributes\ebps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11216556 Fulmar\nFighter -ebps attributes\ebps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11216557 Swordfish\nReconnaissance -ebps attributes\ebps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11216556 Fulmar\nFighter -ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215044 US Airborne\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215043 US Special Forces\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215040 US Armored\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11225269 UK Indian Artillery\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11225270 UK Armoured Support\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215044 US Airborne\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215043 US Special Forces\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215040 US Armored\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11225269 UK Indian Artillery\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11225270 UK Armoured Support\nCompany -ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany +ebps attributes\ebps\races\british\campaign\defenses\emplacement_anti_tank_gun_uk sp\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment +weapon attributes\weapon\american\explosive_weapon\grenade\grb_39_grenade_launcher_he_saboteurs_partisan default\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher +weapon attributes\weapon\american\explosive_weapon\grenade\grb_39_grenade_launcher_he_saboteurs_partisan sp\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher ebps attributes\ebps\races\british\campaign\weapons\w_infantry_lmg_bren_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\campaign\weapons\w_infantry_lmg_bren_uk default\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british\campaign\weapons\w_infantry_lmg_bren_uk default\extensions\ui_ext\brief_text $11158242 @@ -41013,18 +42169,22 @@ ebps attributes\ebps\races\british\campaign\weapons\w_infantry_piat_uk sp\extens ebps attributes\ebps\races\british\campaign\weapons\w_infantry_piat_uk sp\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british\campaign\weapons\w_infantry_piat_uk sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\british\campaign\weapons\w_infantry_piat_uk sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\ui_ext\help_text $11241853 Heavy Artillery / Emplacement -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\ui_ext\screen_name $11260381 BL 5.5 Artillery Emplacement -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\ui_ext\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\ui_ext\help_text_world $11235720 Can be manned by infantry squads. -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\ui_ext\extra_text_world $11235663 Abandoned weapon -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\ui_ext\help_text $11241853 Heavy Artillery / Emplacement -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\ui_ext\screen_name $11260381 BL 5.5 Artillery Emplacement -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\ui_ext\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\ui_ext\help_text_world $11235720 Can be manned by infantry squads. -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\ui_ext\extra_text_world $11235663 Abandoned weapon -ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11216557 Swordfish\nReconnaissance +ebps attributes\ebps\races\british\campaign\naval\aircraft_carrier_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11216556 Fulmar\nFighter +ebps attributes\ebps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11216557 Swordfish\nReconnaissance +ebps attributes\ebps\races\british\campaign\naval\aircraft_carrier_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11216556 Fulmar\nFighter +ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215044 US Airborne\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215043 US Special Forces\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215040 US Armored\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11225269 UK Indian Artillery\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11225270 UK Armoured Support\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215044 US Airborne\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215043 US Special Forces\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215040 US Armored\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11225269 UK Indian Artillery\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11225270 UK Armoured Support\nCompany +ebps attributes\ebps\races\british\campaign\naval\battleship_uk sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11259403 UK Air And Sea\nCompany ebps attributes\ebps\races\british\emplacements\tw_base_howitzer_25pdr_uk default\extensions\ui_ext\help_text $11186280 Static, indirect fire artillery emplacement. ebps attributes\ebps\races\british\emplacements\tw_base_howitzer_25pdr_uk default\extensions\ui_ext\screen_name $11222379 QF 25-pounder Artillery ebps attributes\ebps\races\british\emplacements\tw_base_howitzer_25pdr_uk default\extensions\ui_ext\extra_text $11191623 Highly effective indirect fire against enemy infantry and emplacements. @@ -41055,24 +42215,18 @@ ebps attributes\ebps\races\british\emplacements\tw_howitzer_25pdr_uk sp\extensio ebps attributes\ebps\races\british\emplacements\tw_howitzer_25pdr_uk sp\extensions\ui_ext\help_text_world $11235720 Can be manned by infantry squads. ebps attributes\ebps\races\british\emplacements\tw_howitzer_25pdr_uk sp\extensions\ui_ext\extra_text_world $11235664 Abandoned weapon ebps attributes\ebps\races\british\emplacements\tw_howitzer_25pdr_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -weapon attributes\weapon\afrika_korps\explosive_weapon\heavy_artillery\150mm_bison_ak default\weapon_bag\ui_name $11223400 150mm sIG 33 -weapon attributes\weapon\afrika_korps\explosive_weapon\heavy_artillery\150mm_bison_ak sp\weapon_bag\ui_name $11223400 150mm sIG 33 -weapon attributes\weapon\afrika_korps\explosive_weapon\heavy_artillery\150mm_bison_dummy_ak default\weapon_bag\ui_name $11223399 150mm sIG 33 -weapon attributes\weapon\afrika_korps\explosive_weapon\heavy_artillery\150mm_bison_dummy_ak sp\weapon_bag\ui_name $11223399 150mm sIG 33 -ebps attributes\ebps\races\british\infantry\australian_light_infantry_uk default\extensions\ui_ext\screen_name $11222380 Australian Light Infantry Section -ebps attributes\ebps\races\british\infantry\australian_light_infantry_uk sp\extensions\ui_ext\screen_name $11222380 Australian Light Infantry Section -ebps attributes\ebps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\ui_ext\screen_name $11222383 Canadian Shock Trooper Section -ebps attributes\ebps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\ui_ext\screen_name $11222383 Canadian Shock Trooper Section -ebps attributes\ebps\races\british\infantry\commando_lmg_uk default\extensions\ui_ext\screen_name $11222389 Commando LMG Section -ebps attributes\ebps\races\british\infantry\commando_lmg_uk sp\extensions\ui_ext\screen_name $11222389 Commando LMG Section -ebps attributes\ebps\races\british\infantry\commando_uk default\extensions\ui_ext\screen_name $11222386 Commando Section -ebps attributes\ebps\races\british\infantry\commando_uk sp\extensions\ui_ext\screen_name $11222386 Commando Section -weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\75mm_leig_ak default\weapon_bag\ui_name $11221206 75mm le.IG 18 Gun -weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\75mm_leig_ak sp\weapon_bag\ui_name $11221206 75mm le.IG 18 Gun -weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\81mm_incendiary_mortar_halftrack_ak default\weapon_bag\ui_name $11221209 81mm GrW 42 Mortar -weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\81mm_incendiary_mortar_halftrack_ak sp\weapon_bag\ui_name $11221209 81mm GrW 42 Mortar -weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\81mm_mortar_halftrack_ak default\weapon_bag\ui_name $11221209 81mm GrW 42 Mortar -weapon attributes\weapon\afrika_korps\explosive_weapon\light_artillery\81mm_mortar_halftrack_ak sp\weapon_bag\ui_name $11221209 81mm GrW 42 Mortar +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\ui_ext\help_text $11241853 Heavy Artillery / Emplacement +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\ui_ext\screen_name $11260381 BL 5.5 Artillery Emplacement +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\ui_ext\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\ui_ext\help_text_world $11235720 Can be manned by infantry squads. +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\ui_ext\extra_text_world $11235663 Abandoned weapon +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\ui_ext\help_text $11241853 Heavy Artillery / Emplacement +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\ui_ext\screen_name $11260381 BL 5.5 Artillery Emplacement +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\ui_ext\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\ui_ext\help_text_world $11235720 Can be manned by infantry squads. +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\ui_ext\extra_text_world $11235663 Abandoned weapon +ebps attributes\ebps\races\british\emplacements\tw_howitzer_bl_5_5_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\british\team_weapons\tw_4_2_heavy_mortar_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\team_weapons\tw_4_2_heavy_mortar_uk default\extensions\ui_ext\screen_name $11235626 ML 4.2-inch Heavy Mortar ebps attributes\ebps\races\british\team_weapons\tw_4_2_heavy_mortar_uk default\extensions\ui_ext\brief_text $11235721 Can be manned by infantry squads. @@ -41083,6 +42237,14 @@ ebps attributes\ebps\races\british\team_weapons\tw_4_2_heavy_mortar_uk sp\extens ebps attributes\ebps\races\british\team_weapons\tw_4_2_heavy_mortar_uk sp\extensions\ui_ext\brief_text $11235721 Can be manned by infantry squads. ebps attributes\ebps\races\british\team_weapons\tw_4_2_heavy_mortar_uk sp\extensions\ui_ext\extra_text $11235666 Abandoned weapon ebps attributes\ebps\races\british\team_weapons\tw_4_2_heavy_mortar_uk sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\british\infantry\australian_light_infantry_uk default\extensions\ui_ext\screen_name $11222380 Australian Light Infantry Section +ebps attributes\ebps\races\british\infantry\australian_light_infantry_uk sp\extensions\ui_ext\screen_name $11222380 Australian Light Infantry Section +ebps attributes\ebps\races\british\infantry\canadian_heavy_infantry_uk default\extensions\ui_ext\screen_name $11222383 Canadian Shock Trooper Section +ebps attributes\ebps\races\british\infantry\canadian_heavy_infantry_uk sp\extensions\ui_ext\screen_name $11222383 Canadian Shock Trooper Section +ebps attributes\ebps\races\british\infantry\commando_lmg_uk default\extensions\ui_ext\screen_name $11222389 Commando LMG Section +ebps attributes\ebps\races\british\infantry\commando_lmg_uk sp\extensions\ui_ext\screen_name $11222389 Commando LMG Section +ebps attributes\ebps\races\british\infantry\commando_uk default\extensions\ui_ext\screen_name $11222386 Commando Section +ebps attributes\ebps\races\british\infantry\commando_uk sp\extensions\ui_ext\screen_name $11222386 Commando Section ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_pheasant_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_pheasant_uk default\extensions\ui_ext\screen_name $11235627 17-pounder Pheasant Anti-tank Gun ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_pheasant_uk default\extensions\ui_ext\brief_text $11235722 Can be manned by infantry squads. @@ -41093,16 +42255,6 @@ ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_pheasant_uk sp\e ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_pheasant_uk sp\extensions\ui_ext\brief_text $11235722 Can be manned by infantry squads. ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_pheasant_uk sp\extensions\ui_ext\extra_text $11235667 Abandoned weapon ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_pheasant_uk sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -weapon attributes\weapon\afrika_korps\explosive_weapon\mine\s_mine_launcher_ak default\weapon_bag\ui_name $11221206 75mm le.IG 18 Gun -weapon attributes\weapon\afrika_korps\explosive_weapon\mine\s_mine_launcher_ak sp\weapon_bag\ui_name $11221206 75mm le.IG 18 Gun -weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_guastatori_ak default\weapon_bag\ui_name $11221210 Lanciafiamme M35 Flamethrower -weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_guastatori_ak sp\weapon_bag\ui_name $11221210 Lanciafiamme M35 Flamethrower -weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_l6_40_ak default\weapon_bag\ui_name $11221077 L6 Lancia Fiamme Flamethrower -weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_l6_40_ak sp\weapon_bag\ui_name $11221077 L6 Lancia Fiamme Flamethrower -weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzer_iii_ak default\weapon_bag\ui_name $11221231 14mm Flammenwerfer -weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzer_iii_ak sp\weapon_bag\ui_name $11221231 14mm Flammenwerfer -weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzer_iii_block_visor_ak default\weapon_bag\ui_name $11221231 14mm Flammenwerfer -weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzer_iii_block_visor_ak sp\weapon_bag\ui_name $11221231 14mm Flammenwerfer ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_uk default\extensions\ui_ext\screen_name $11235628 17-pounder Anti-tank Gun ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_uk default\extensions\ui_ext\brief_text $11235723 Can be manned by infantry squads. @@ -41113,14 +42265,6 @@ ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_uk sp\extensions ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_uk sp\extensions\ui_ext\brief_text $11235723 Can be manned by infantry squads. ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_uk sp\extensions\ui_ext\extra_text $11235668 Abandoned weapon ebps attributes\ebps\races\british\team_weapons\tw_at_gun_17pdr_uk sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzerpioneer_ak default\weapon_bag\ui_name $11156395 Flammenwerfer 35 -weapon attributes\weapon\afrika_korps\flame_throwers\flamethrower_panzerpioneer_ak sp\weapon_bag\ui_name $11156395 Flammenwerfer 35 -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\heavy_machine_gun\mg34_hmg_ak default\weapon_bag\ui_name $11221232 Heavy Machine Gun 34 -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\heavy_machine_gun\mg34_hmg_ak sp\weapon_bag\ui_name $11221232 Heavy Machine Gun 34 -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\lmg_breda_m30_bersaglieri_ak default\weapon_bag\ui_name $11222932 Breda M30 Light Machine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\lmg_breda_m30_bersaglieri_ak sp\weapon_bag\ui_name $11222932 Breda M30 Light Machine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\lmg_panzergrenadier_ak default\weapon_bag\ui_name $11221233 Light Machine Gun 34 -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\lmg_panzergrenadier_ak sp\weapon_bag\ui_name $11221233 Light Machine Gun 34 ebps attributes\ebps\races\british\team_weapons\tw_at_gun_2pdr_uk default\extensions\ui_ext\screen_name $11235629 2-pounder Anti-tank Gun ebps attributes\ebps\races\british\team_weapons\tw_at_gun_2pdr_uk default\extensions\ui_ext\brief_text $11235724 Can be manned by infantry squads. ebps attributes\ebps\races\british\team_weapons\tw_at_gun_2pdr_uk default\extensions\ui_ext\extra_text $11235669 Abandoned weapon @@ -41157,68 +42301,21 @@ ebps attributes\ebps\races\british\team_weapons\tw_pack_howitzer_75mm_uk sp\exte ebps attributes\ebps\races\british\team_weapons\tw_pack_howitzer_75mm_uk sp\extensions\ui_ext\brief_text $11235727 Can be manned by infantry squads. ebps attributes\ebps\races\british\team_weapons\tw_pack_howitzer_75mm_uk sp\extensions\ui_ext\extra_text $11235672 Abandoned weapon ebps attributes\ebps\races\british\team_weapons\tw_pack_howitzer_75mm_uk sp\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\mg34_kradschutzen_motorcycle_ak default\weapon_bag\ui_name $11221234 Light Machine Gun 34 -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\mg34_kradschutzen_motorcycle_ak sp\weapon_bag\ui_name $11221234 Light Machine Gun 34 -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\mg42_panzergrenadier_ak default\weapon_bag\ui_name $11221235 Light Machine Gun 42 -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\light_machine_gun\mg42_panzergrenadier_ak sp\weapon_bag\ui_name $11221235 Light Machine Gun 42 -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_guastatori_ak default\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_guastatori_ak sp\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_officer_ak default\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_officer_ak sp\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_panzergrenadier_ak default\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\beretta_m38_panzergrenadier_ak sp\weapon_bag\ui_name $11221236 Beretta M38 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_assault_panzergrenadier_ak default\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_assault_panzergrenadier_ak sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_crew_ak default\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_crew_ak sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_panzergrenadier_ak default\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_panzergrenadier_ak sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_panzerpioneer_ak default\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp40_panzerpioneer_ak sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzergrenadier_ak default\weapon_bag\ui_name $11260195 MP43 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzergrenadier_ak sp\weapon_bag\ui_name $11260195 MP43 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzerpioneer_ak default\weapon_bag\ui_name $11260195 MP43 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzerpioneer_ak sp\weapon_bag\ui_name $11260195 MP43 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzerpioneers_ak default\weapon_bag\ui_name $11260195 MP43 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp43_panzerpioneers_ak sp\weapon_bag\ui_name $11260195 MP43 Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\mp44_assault_grenadier_plunder_ak default\weapon_bag\ui_name $11260576 StG 44 Assault Rifle -weapon attributes\weapon\afrika_korps\small_arms\machine_gun\sub_machine_gun\thompson_assault_grenadier_plunder_ak default\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_bersaglieri_ak default\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_bersaglieri_ak default\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_bersaglieri_ak sp\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_bersaglieri_ak sp\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_carbine_bersaglieri_ak default\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_carbine_bersaglieri_ak sp\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_guastatori_ak default\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_guastatori_ak default\weapon_bag\ui_name $11221239 Carcano M91/41 Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_guastatori_ak sp\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\carcano_guastatori_ak sp\weapon_bag\ui_name $11221239 Carcano M91/41 Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_jaegar_ak default\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_jaegar_ak sp\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_kradschutzen_ak default\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_kradschutzen_ak sp\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzergrenadier_ak default\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzergrenadier_ak sp\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzerjaeger_ak default\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzerjaeger_ak sp\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzerpioneer_ak default\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_panzerpioneer_ak sp\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_jaegar_ak default\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_jaegar_ak sp\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_kradschutzen_ak default\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_kradschutzen_ak sp\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_snipe_kradschutzen_ak default\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_snipe_kradschutzen_ak sp\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle +ebps attributes\ebps\races\british\vehicles\humber_recrewable_uk default\extensions\ui_ext\screen_name $11180069 Humber Armored Car +ebps attributes\ebps\races\british\vehicles\humber_recrewable_uk default\extensions\ui_ext\help_text_world $11205501 Light vehicle armed with a 20mm machine gun. Can harass infantry and team weapons. Effective at flanking maneuvers. +ebps attributes\ebps\races\british\vehicles\humber_recrewable_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\british\vehicles\humber_recrewable_uk sp\extensions\ui_ext\screen_name $11180069 Humber Armored Car +ebps attributes\ebps\races\british\vehicles\humber_recrewable_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. ebps attributes\ebps\races\british\vehicles\stuart_ace_sp_recrewable_uk default\extensions\ui_ext\screen_name_world $11180071 M3 Stuart Light Tank ebps attributes\ebps\races\british\vehicles\stuart_ace_sp_recrewable_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. ebps attributes\ebps\races\british\vehicles\stuart_ace_sp_recrewable_uk sp\extensions\ui_ext\screen_name_world $11180071 M3 Stuart Light Tank ebps attributes\ebps\races\british\vehicles\stuart_ace_sp_recrewable_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_zf41_panzergrenadier_ak default\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle -weapon attributes\weapon\afrika_korps\small_arms\single_fire\rifle\kar98k_scoped_zf41_panzergrenadier_ak sp\weapon_bag\ui_name $11221241 Scoped Kar98k Rifle ebps attributes\ebps\races\british\vehicles\cwt_15_quad_mount_uk default\extensions\ui_ext\screen_name $11201851 CWT Truck ebps attributes\ebps\races\british\vehicles\cwt_15_quad_mount_uk sp\extensions\ui_ext\screen_name $11201851 CWT Truck ebps attributes\ebps\races\british\vehicles\cwt_15_uk default\extensions\ui_ext\screen_name $11201850 CWT Truck ebps attributes\ebps\races\british\vehicles\cwt_15_uk sp\extensions\ui_ext\screen_name $11201850 CWT Truck +ebps attributes\ebps\races\british\vehicles\halftrack_m3_uk default\extensions\ui_ext\screen_name $11235653 M3 Half-track Wreck +ebps attributes\ebps\races\british\vehicles\halftrack_m3_uk sp\extensions\ui_ext\screen_name $11235653 M3 Half-track Wreck ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_guards_staggered_shot_stun_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_guards_staggered_shot_stun_uk default\extensions\ui_ext\screen_name $11154001 M9 Bazooka ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_guards_staggered_shot_stun_uk default\extensions\ui_ext\brief_text $11158242 @@ -41231,29 +42328,6 @@ ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_w ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_guards_staggered_shot_stun_uk sp\extensions\ui_ext\extra_text $11158242 ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_guards_staggered_shot_stun_uk sp\extensions\ui_ext\screen_name_short $11154001 M9 Bazooka ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_guards_staggered_shot_stun_uk sp\extensions\ui_ext\help_text_world $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_bazooka_team_us default\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_bazooka_team_us sp\weapon_bag\ui_name $11154001 M9 Bazooka -ebps attributes\ebps\races\british\vehicles\halftrack_m3_uk default\extensions\ui_ext\screen_name $11235653 M3 Half-track Wreck -ebps attributes\ebps\races\british\vehicles\halftrack_m3_uk sp\extensions\ui_ext\screen_name $11235653 M3 Half-track Wreck -ebps attributes\ebps\races\british\vehicles\humber_recrewable_uk default\extensions\ui_ext\screen_name $11180069 Humber Armored Car -ebps attributes\ebps\races\british\vehicles\humber_recrewable_uk default\extensions\ui_ext\help_text_world $11205501 Light vehicle armed with a 20mm machine gun. Can harass infantry and team weapons. Effective at flanking maneuvers. -ebps attributes\ebps\races\british\vehicles\humber_recrewable_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\british\vehicles\humber_recrewable_uk sp\extensions\ui_ext\screen_name $11180069 Humber Armored Car -ebps attributes\ebps\races\british\vehicles\humber_recrewable_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_devils_brigade_us default\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_devils_brigade_us sp\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_paratroopers_us default\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_paratroopers_us sp\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_precision_shot_us default\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_precision_shot_us sp\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_target_engine_ranger_us default\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_target_engine_ranger_us sp\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_white_phosphorus_rocket_us default\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\bazooka_white_phosphorus_rocket_us sp\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_marksmen_team_partisan default\weapon_bag\ui_name $11222418 Panzerbüchse 39 Anti-Tank Rifle -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_marksmen_team_partisan sp\weapon_bag\ui_name $11222418 Panzerbüchse 39 Anti-Tank Rifle -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan default\weapon_bag\ui_name $11222418 Panzerbüchse 39 Anti-Tank Rifle -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_tungsten_marksmen_team_partisan sp\weapon_bag\ui_name $11222418 Panzerbüchse 39 Anti-Tank Rifle ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_guards_staggered_shot_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_guards_staggered_shot_uk default\extensions\ui_ext\screen_name $11154001 M9 Bazooka ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_bazooka_guards_staggered_shot_uk default\extensions\ui_ext\brief_text $11158242 @@ -41286,8 +42360,6 @@ ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_w ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_uk sp\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_uk sp\extensions\ui_ext\screen_name_short $11222397 Boys Anti-Tank Rifle ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_uk sp\extensions\ui_ext\help_text_world $11257860 Anti-tank Rifle -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerschrek_resistance_fighters_partisan default\weapon_bag\ui_name $11235783 RPzB 54 Panzerschreck -weapon attributes\weapon\american\ballistic_weapon\infantry_anti_tank_weapon\panzerschrek_resistance_fighters_partisan sp\weapon_bag\ui_name $11235783 RPzB 54 Panzerschreck ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_sappers_piat_uk default\extensions\ui_ext\help_text $11235675 Abandoned weapon ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_sappers_piat_uk default\extensions\ui_ext\screen_name $11222398 PIAT ebps attributes\ebps\races\british\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_sappers_piat_uk default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. @@ -41306,16 +42378,20 @@ ebps attributes\ebps\races\british\weapons\explosive_weapons\grenade\w_rifle_gre ebps attributes\ebps\races\british\weapons\explosive_weapons\grenade\w_rifle_grenade_tommy_uk sp\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british\weapons\explosive_weapons\grenade\w_rifle_grenade_tommy_uk sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\british\weapons\explosive_weapons\grenade\w_rifle_grenade_tommy_uk sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\american\flame_throwers\flamethrower_aoe_engineer_us default\weapon_bag\ui_name $11150310 M2 Flamethrower +weapon attributes\weapon\american\flame_throwers\flamethrower_aoe_engineer_us sp\weapon_bag\ui_name $11150310 M2 Flamethrower +weapon attributes\weapon\american\flame_throwers\flamethrower_engineer_us default\weapon_bag\ui_name $11150310 M2 Flamethrower +weapon attributes\weapon\american\flame_throwers\flamethrower_engineer_us sp\weapon_bag\ui_name $11150310 M2 Flamethrower ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk default\extensions\ui_ext\screen_name_short $11235634 3-inch Mortar -ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk default\extensions\ui_ext\screen_name $11235634 3-inch Mortar ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk default\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk default\extensions\ui_ext\extra_text $11235676 Abandoned weapon ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk default\extensions\ui_ext\screen_name $11235634 3-inch Mortar ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk sp\extensions\ui_ext\screen_name_short $11235634 3-inch Mortar -ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk sp\extensions\ui_ext\screen_name $11235634 3-inch Mortar ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk sp\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk sp\extensions\ui_ext\extra_text $11235676 Abandoned weapon ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\british\weapons\explosive_weapons\mortar\w_81mm_mortar_uk sp\extensions\ui_ext\screen_name $11235634 3-inch Mortar ebps attributes\ebps\races\british\weapons\flame_throwers\w_flamethrower_sapper_uk default\extensions\ui_ext\help_text $11235663 Abandoned weapon ebps attributes\ebps\races\british\weapons\flame_throwers\w_flamethrower_sapper_uk default\extensions\ui_ext\screen_name $11206886 No.2 Flamethrower ebps attributes\ebps\races\british\weapons\flame_throwers\w_flamethrower_sapper_uk default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. @@ -41334,8 +42410,8 @@ ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_uk sp\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_uk sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_uk sp\extensions\ui_ext\extra_text $11158242 -weapon attributes\weapon\american\campaign\infantry_smg_grease_gun_us default\weapon_bag\ui_name $11260180 M3 Submachine Gun -weapon attributes\weapon\american\campaign\infantry_smg_grease_gun_us sp\weapon_bag\ui_name $11260180 M3 Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\bar_riflemen_fire_superiority_us default\weapon_bag\ui_name $11260176 Browning Automatic Rifle +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\bar_riflemen_fire_superiority_us sp\weapon_bag\ui_name $11260176 Browning Automatic Rifle ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_gurkhas_uk default\extensions\ui_ext\help_text $11235677 Abandoned weapon ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_gurkhas_uk default\extensions\ui_ext\screen_name $11222401 Bren Light Machine Gun ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_gurkhas_uk default\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. @@ -41346,6 +42422,8 @@ ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_gurkhas_uk sp\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_gurkhas_uk sp\extensions\ui_ext\screen_name_short $11222401 Bren Light Machine Gun ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_gurkhas_uk sp\extensions\ui_ext\help_text_world $11235677 Abandoned weapon +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\bar_riflemen_us default\weapon_bag\ui_name $11260176 Browning Automatic Rifle +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\bar_riflemen_us sp\weapon_bag\ui_name $11260176 Browning Automatic Rifle ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_uk default\extensions\ui_ext\screen_name $11207634 Vickers Heavy Machine Gun ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_uk default\extensions\ui_ext\brief_text $11235729 Can be manned by infantry squads. @@ -41358,6 +42436,8 @@ ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_uk sp\extensions\ui_ext\extra_text $11235678 Abandoned weapon ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_uk sp\extensions\ui_ext\screen_name_short $11207634 Vickers Heavy Machine Gun ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_uk sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\breda_m1930_lmg_resistance_fighters_partisan default\weapon_bag\ui_name $11260183 Breda M1930 +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\breda_m1930_lmg_resistance_fighters_partisan sp\weapon_bag\ui_name $11260183 Breda M1930 ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_uk default\extensions\ui_ext\help_text $11235677 Abandoned weapon ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_uk default\extensions\ui_ext\screen_name $11222401 Bren Light Machine Gun ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_uk default\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. @@ -41368,6 +42448,22 @@ ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_uk sp\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_uk sp\extensions\ui_ext\screen_name_short $11222401 Bren Light Machine Gun ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_uk sp\extensions\ui_ext\help_text_world $11235677 Abandoned weapon +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1919a6_paratrooper_us default\weapon_bag\ui_name $11260175 M1919A6 Browning machine gun +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1919a6_paratrooper_us sp\weapon_bag\ui_name $11260175 M1919A6 Browning machine gun +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1919a6_riflemen_us default\weapon_bag\ui_name $11260175 M1919A6 Browning machine gun +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1919a6_riflemen_us sp\weapon_bag\ui_name $11260175 M1919A6 Browning machine gun +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1941_lmg_devils_brigade_us default\weapon_bag\ui_name $11191156 M1941 Johnson Machine Gun +weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1941_lmg_devils_brigade_us sp\weapon_bag\ui_name $11191156 M1941 Johnson Machine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\beretta_model_38_resistance_fighters_partisan default\weapon_bag\ui_name $11260181 Beretta model 38 +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\beretta_model_38_resistance_fighters_partisan sp\weapon_bag\ui_name $11260181 Beretta model 38 +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\grease_gun_assault_engineer_us default\weapon_bag\ui_name $11260180 M3 Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\grease_gun_assault_engineer_us sp\weapon_bag\ui_name $11260180 M3 Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\grease_gun_engineer_us default\weapon_bag\ui_name $11260180 M3 Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\grease_gun_engineer_us sp\weapon_bag\ui_name $11260180 M3 Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\mp40_resistance_fighters_partisan default\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\mp40_resistance_fighters_partisan sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\mp44_saboteurs_partisan default\weapon_bag\ui_name $11260178 MP44 Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\mp44_saboteurs_partisan sp\weapon_bag\ui_name $11260178 MP44 Submachine Gun ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_vickers_k_lmg_uk default\extensions\ui_ext\help_text $11235677 Abandoned weapon ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_vickers_k_lmg_uk default\extensions\ui_ext\screen_name $11222402 Vickers K Machine Gun ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_vickers_k_lmg_uk default\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. @@ -41378,18 +42474,36 @@ ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_vickers_k_lmg_uk sp\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_vickers_k_lmg_uk sp\extensions\ui_ext\screen_name_short $11222402 Vickers K Machine Gun ebps attributes\ebps\races\british\weapons\small_arms\machine_guns\light_machine_gun\w_vickers_k_lmg_uk sp\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun -weapon attributes\weapon\american\explosive_weapon\grenade\grb_39_grenade_launcher_he_saboteurs_partisan default\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher -weapon attributes\weapon\american\explosive_weapon\grenade\grb_39_grenade_launcher_he_saboteurs_partisan sp\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_assault_engineers_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_assault_engineers_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_captain_riflemen_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_captain_riflemen_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_captain_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_captain_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_ranger_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_ranger_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_fire_superiority_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_fire_superiority_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_us default\weapon_bag\help_text $11218619 Anti-Infantry Submachine Gun/ Effective at close range +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_us sp\weapon_bag\help_text $11218619 Anti-Infantry Submachine Gun/ Effective at close range +weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_bazooka_team_us default\weapon_bag\ui_name $11260188 M1 Carbine +weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_bazooka_team_us sp\weapon_bag\ui_name $11260188 M1 Carbine ebps attributes\ebps\races\british\wrecks\archer_wreck_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\wrecks\archer_wreck_uk default\extensions\ui_ext\screen_name $11235635 Archer Tank Destroyer Wreck ebps attributes\ebps\races\british\wrecks\archer_wreck_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british\wrecks\archer_wreck_uk sp\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\wrecks\archer_wreck_uk sp\extensions\ui_ext\screen_name $11235635 Archer Tank Destroyer Wreck ebps attributes\ebps\races\british\wrecks\archer_wreck_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_crew_us default\weapon_bag\ui_name $11260188 M1 Carbine +weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_crew_us sp\weapon_bag\ui_name $11260188 M1 Carbine ebps attributes\ebps\races\british\wrecks\barracks_wreck_uk default\extensions\ui_ext\help_text $11228692 Vehicle Wreckage ebps attributes\ebps\races\british\wrecks\barracks_wreck_uk default\extensions\ui_ext\help_text_world $11228693 Vehicle Wreckage ebps attributes\ebps\races\british\wrecks\barracks_wreck_uk sp\extensions\ui_ext\help_text $11228692 Vehicle Wreckage ebps attributes\ebps\races\british\wrecks\barracks_wreck_uk sp\extensions\ui_ext\help_text_world $11228693 Vehicle Wreckage +weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_paratrooper_us default\weapon_bag\ui_name $11260188 M1 Carbine +weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_paratrooper_us sp\weapon_bag\ui_name $11260188 M1 Carbine ebps attributes\ebps\races\british\wrecks\bishop_wreck_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\wrecks\bishop_wreck_uk default\extensions\ui_ext\screen_name $11235636 Bishop Wreck ebps attributes\ebps\races\british\wrecks\bishop_wreck_uk default\extensions\ui_ext\brief_text $11235731 Can be Salvaged or Restored by recovery vehicles. @@ -41404,6 +42518,13 @@ ebps attributes\ebps\races\british\wrecks\centaur_wreck_uk sp\extensions\ui_ext\ ebps attributes\ebps\races\british\wrecks\centaur_wreck_uk sp\extensions\ui_ext\screen_name $11235637 Centaur Wreck ebps attributes\ebps\races\british\wrecks\centaur_wreck_uk sp\extensions\ui_ext\brief_text $11235732 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british\wrecks\centaur_wreck_uk sp\extensions\ui_ext\extra_text $11235681 Vehicle wreck +weapon attributes\weapon\american\small_arms\single_fire\rifle\carcano_resistance_fighter_partisan default\weapon_bag\help_text $11230855 Anti-Infantry Rifle/ Effective at medium and short range +weapon attributes\weapon\american\small_arms\single_fire\rifle\carcano_resistance_fighter_partisan default\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle +weapon attributes\weapon\american\small_arms\single_fire\rifle\carcano_resistance_fighter_partisan sp\weapon_bag\help_text $11230855 Anti-Infantry Rifle/ Effective at medium and short range +weapon attributes\weapon\american\small_arms\single_fire\rifle\carcano_resistance_fighter_partisan sp\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_devils_brigade_us default\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_devils_brigade_us default\weapon_bag\ui_name $11260186 M1 Garand +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_devils_brigade_us sp\weapon_bag\ui_name $11260186 M1 Garand ebps attributes\ebps\races\british\wrecks\churchill_black_prince_wreck_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\wrecks\churchill_black_prince_wreck_uk default\extensions\ui_ext\screen_name $11235639 Churchill Black Prince Wreck ebps attributes\ebps\races\british\wrecks\churchill_black_prince_wreck_uk default\extensions\ui_ext\brief_text $11235734 Can be Salvaged or Restored by recovery vehicles. @@ -41412,6 +42533,8 @@ ebps attributes\ebps\races\british\wrecks\churchill_black_prince_wreck_uk sp\ext ebps attributes\ebps\races\british\wrecks\churchill_black_prince_wreck_uk sp\extensions\ui_ext\screen_name $11235639 Churchill Black Prince Wreck ebps attributes\ebps\races\british\wrecks\churchill_black_prince_wreck_uk sp\extensions\ui_ext\brief_text $11235734 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british\wrecks\churchill_black_prince_wreck_uk sp\extensions\ui_ext\extra_text $11235683 Vehicle wreck +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_marking_shot_cavalry_scout_us default\weapon_bag\ui_name $11260186 M1 Garand +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_marking_shot_cavalry_scout_us sp\weapon_bag\ui_name $11260186 M1 Garand ebps attributes\ebps\races\british\wrecks\churchill_crocodile_wreck_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\wrecks\churchill_crocodile_wreck_uk default\extensions\ui_ext\screen_name $11235640 Churchill Crocodile Wreck ebps attributes\ebps\races\british\wrecks\churchill_crocodile_wreck_uk default\extensions\ui_ext\brief_text $11235735 Can be Salvaged or Restored by recovery vehicles. @@ -41420,14 +42543,8 @@ ebps attributes\ebps\races\british\wrecks\churchill_crocodile_wreck_uk sp\extens ebps attributes\ebps\races\british\wrecks\churchill_crocodile_wreck_uk sp\extensions\ui_ext\screen_name $11235640 Churchill Crocodile Wreck ebps attributes\ebps\races\british\wrecks\churchill_crocodile_wreck_uk sp\extensions\ui_ext\brief_text $11235735 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british\wrecks\churchill_crocodile_wreck_uk sp\extensions\ui_ext\extra_text $11235684 Vehicle wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk default\extensions\ui_ext\screen_name $11235650 CMP 15cwt Truck Wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk default\extensions\ui_ext\brief_text $11235745 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk default\extensions\ui_ext\extra_text $11235694 Vehicle wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk sp\extensions\ui_ext\screen_name $11235650 CMP 15cwt Truck Wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk sp\extensions\ui_ext\brief_text $11235745 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk sp\extensions\ui_ext\extra_text $11235694 Vehicle wreck +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_pathfinder_us default\weapon_bag\ui_name $11260186 M1 Garand +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_pathfinder_us sp\weapon_bag\ui_name $11260186 M1 Garand ebps attributes\ebps\races\british\wrecks\churchill_wreck_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\wrecks\churchill_wreck_uk default\extensions\ui_ext\screen_name $11235641 Churchill Wreck ebps attributes\ebps\races\british\wrecks\churchill_wreck_uk default\extensions\ui_ext\brief_text $11235736 Can be Salvaged or Restored by recovery vehicles. @@ -41436,6 +42553,76 @@ ebps attributes\ebps\races\british\wrecks\churchill_wreck_uk sp\extensions\ui_ex ebps attributes\ebps\races\british\wrecks\churchill_wreck_uk sp\extensions\ui_ext\screen_name $11235641 Churchill Wreck ebps attributes\ebps\races\british\wrecks\churchill_wreck_uk sp\extensions\ui_ext\brief_text $11235736 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british\wrecks\churchill_wreck_uk sp\extensions\ui_ext\extra_text $11235685 Vehicle wreck +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_fire_superiority_us default\weapon_bag\ui_name $11260186 M1 Garand +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_fire_superiority_us sp\weapon_bag\ui_name $11260186 M1 Garand +ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk default\extensions\ui_ext\screen_name $11235642 Command Churchill Wreck +ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk default\extensions\ui_ext\brief_text $11235737 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk default\extensions\ui_ext\extra_text $11235686 Vehicle wreck +ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk sp\extensions\ui_ext\screen_name $11235642 Command Churchill Wreck +ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk sp\extensions\ui_ext\brief_text $11235737 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk sp\extensions\ui_ext\extra_text $11235686 Vehicle wreck +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_us default\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_us default\weapon_bag\ui_name $11260186 M1 Garand +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_us sp\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_us sp\weapon_bag\ui_name $11260186 M1 Garand +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_scout_us default\weapon_bag\ui_name $11260186 M1 Garand +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_scout_us sp\weapon_bag\ui_name $11260186 M1 Garand +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_tracer_rounds_scout_us default\weapon_bag\ui_name $11260186 M1 Garand +weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_tracer_rounds_scout_us sp\weapon_bag\ui_name $11260186 M1 Garand +ebps attributes\ebps\races\british\wrecks\crusader_57mm_wreck_uk default\extensions\ui_ext\screen_name $11235644 Crusader III Wreck +ebps attributes\ebps\races\british\wrecks\crusader_57mm_wreck_uk default\extensions\ui_ext\brief_text $11235739 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\crusader_57mm_wreck_uk sp\extensions\ui_ext\screen_name $11235644 Crusader III Wreck +ebps attributes\ebps\races\british\wrecks\crusader_57mm_wreck_uk sp\extensions\ui_ext\brief_text $11235739 Can be Salvaged or Restored by recovery vehicles. +weapon attributes\weapon\american\small_arms\single_fire\rifle\lee_enfield_scoped_marksman_team_partisan default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\american\small_arms\single_fire\rifle\lee_enfield_scoped_marksman_team_partisan sp\weapon_bag\ui_name $11260185 Lee-Enfield +ebps attributes\ebps\races\british\wrecks\crusader_aa_wreck_uk default\extensions\ui_ext\screen_name $11235645 Crusader AA Wreck +ebps attributes\ebps\races\british\wrecks\crusader_aa_wreck_uk default\extensions\ui_ext\brief_text $11235740 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\crusader_aa_wreck_uk sp\extensions\ui_ext\screen_name $11235645 Crusader AA Wreck +ebps attributes\ebps\races\british\wrecks\crusader_aa_wreck_uk sp\extensions\ui_ext\brief_text $11235740 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk default\extensions\ui_ext\screen_name $11235647 CMP 15cwt Medical Truck Wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk default\extensions\ui_ext\brief_text $11235742 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk default\extensions\ui_ext\extra_text $11235691 Vehicle wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk sp\extensions\ui_ext\screen_name $11235647 CMP 15cwt Medical Truck Wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk sp\extensions\ui_ext\brief_text $11235742 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk sp\extensions\ui_ext\extra_text $11235691 Vehicle wreck +weapon attributes\weapon\american\small_arms\single_fire\rifle\springfield_sniper_us default\weapon_bag\ui_name $11260184 M1903 Springfield +weapon attributes\weapon\american\small_arms\single_fire\rifle\springfield_sniper_us sp\weapon_bag\ui_name $11260184 M1903 Springfield +ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk default\extensions\ui_ext\screen_name $11235646 Crusader Wreck +ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk default\extensions\ui_ext\brief_text $11235741 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk default\extensions\ui_ext\extra_text $11235646 Crusader Wreck +ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk sp\extensions\ui_ext\screen_name $11235646 Crusader Wreck +ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk sp\extensions\ui_ext\brief_text $11235741 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk sp\extensions\ui_ext\extra_text $11235646 Crusader Wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk default\extensions\ui_ext\screen_name $11235648 CMP 15cwt Anti-air Truck Wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk default\extensions\ui_ext\brief_text $11235743 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk default\extensions\ui_ext\extra_text $11235692 Vehicle wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk sp\extensions\ui_ext\screen_name $11235648 CMP 15cwt Anti-air Truck Wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk sp\extensions\ui_ext\brief_text $11235743 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk sp\extensions\ui_ext\extra_text $11235692 Vehicle wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk default\extensions\ui_ext\screen_name $11235649 CMP 15cwt Repair and Resupply Wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk default\extensions\ui_ext\brief_text $11235744 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk default\extensions\ui_ext\extra_text $11235693 Vehicle wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk sp\extensions\ui_ext\screen_name $11235649 CMP 15cwt Repair and Resupply Wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk sp\extensions\ui_ext\brief_text $11235744 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk sp\extensions\ui_ext\extra_text $11235693 Vehicle wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk default\extensions\ui_ext\screen_name $11235650 CMP 15cwt Truck Wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk default\extensions\ui_ext\brief_text $11235745 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk default\extensions\ui_ext\extra_text $11235694 Vehicle wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk sp\extensions\ui_ext\screen_name $11235650 CMP 15cwt Truck Wreck +ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk sp\extensions\ui_ext\brief_text $11235745 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\cwt_15_wreck_uk sp\extensions\ui_ext\extra_text $11235694 Vehicle wreck ebps attributes\ebps\races\british\wrecks\dingo_wreck_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\wrecks\dingo_wreck_uk default\extensions\ui_ext\screen_name $11235651 Dingo Wreck ebps attributes\ebps\races\british\wrecks\dingo_wreck_uk default\extensions\ui_ext\extra_text $11235695 Vehicle wreck @@ -41450,6 +42637,12 @@ ebps attributes\ebps\races\british\wrecks\grant_wreck_uk sp\extensions\ui_ext\he ebps attributes\ebps\races\british\wrecks\grant_wreck_uk sp\extensions\ui_ext\screen_name $11235652 M3 Grant Wreck ebps attributes\ebps\races\british\wrecks\grant_wreck_uk sp\extensions\ui_ext\brief_text $11235747 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british\wrecks\grant_wreck_uk sp\extensions\ui_ext\extra_text $11235696 Vehicle wreck +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk default\extensions\ui_ext\help_text $11235661 Field Support / Emplacement +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk default\extensions\ui_ext\screen_name $11246578 Field Infirmary +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk default\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk sp\extensions\ui_ext\help_text $11235661 Field Support / Emplacement +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk sp\extensions\ui_ext\screen_name $11246578 Field Infirmary +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk sp\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. ebps attributes\ebps\races\british\wrecks\halftrack_wreck_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\wrecks\halftrack_wreck_uk default\extensions\ui_ext\screen_name $11235653 M3 Half-track Wreck ebps attributes\ebps\races\british\wrecks\halftrack_wreck_uk default\extensions\ui_ext\brief_text $11235748 Can be Salvaged or Restored by recovery vehicles. @@ -41474,6 +42667,15 @@ ebps attributes\ebps\races\british\wrecks\matilda_wreck_uk sp\extensions\ui_ext\ ebps attributes\ebps\races\british\wrecks\matilda_wreck_uk sp\extensions\ui_ext\screen_name $11235655 Matilda II Wreck ebps attributes\ebps\races\british\wrecks\matilda_wreck_uk sp\extensions\ui_ext\brief_text $11235750 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british\wrecks\matilda_wreck_uk sp\extensions\ui_ext\extra_text $11235699 Vehicle wreck +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk default\extensions\ui_ext\help_text $11235484 Economic structure +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk default\extensions\ui_ext\screen_name $11153503 Resource Cache +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk default\extensions\ui_ext\brief_text $11265105 Protects Territory Point from capture. Increases resource income. Can be upgraded to act as a forward retreat point. +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk sp\extensions\ui_ext\screen_name $11153503 Resource Cache +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk sp\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. +ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk sp\extensions\ui_ext\extra_text $11235484 Economic structure ebps attributes\ebps\races\british\wrecks\sherman_firefly_wreck_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\wrecks\sherman_firefly_wreck_uk default\extensions\ui_ext\screen_name $11235657 M4A4 Sherman Firefly Wreck ebps attributes\ebps\races\british\wrecks\sherman_firefly_wreck_uk default\extensions\ui_ext\brief_text $11235752 Can be Salvaged or Restored by recovery vehicles. @@ -41491,119 +42693,59 @@ ebps attributes\ebps\races\british\wrecks\stuart_wreck_uk sp\extensions\ui_ext\s ebps attributes\ebps\races\british\wrecks\stuart_wreck_uk sp\extensions\ui_ext\brief_text $11235754 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british\wrecks\stuart_wreck_uk sp\extensions\ui_ext\extra_text $11235703 Vehicle wreck ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk default\extensions\ui_ext\screen_name $11261594 Valentine II Command Wreck -ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk default\extensions\ui_ext\brief_text $11235755 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk default\extensions\ui_ext\extra_text $11235704 Vehicle wreck -ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk sp\extensions\ui_ext\screen_name $11261594 Valentine II Command Wreck -ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk sp\extensions\ui_ext\brief_text $11235755 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk sp\extensions\ui_ext\extra_text $11235704 Vehicle wreck -ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk default\extensions\ui_ext\screen_name $11235660 Valentine II Wreck -ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk default\extensions\ui_ext\brief_text $11235755 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk default\extensions\ui_ext\extra_text $11235704 Vehicle wreck -ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk sp\extensions\ui_ext\screen_name $11235660 Valentine II Wreck -ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk sp\extensions\ui_ext\brief_text $11235755 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk sp\extensions\ui_ext\extra_text $11235704 Vehicle wreck -ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk default\extensions\ui_ext\screen_name $11198143 HMG Nest -ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk default\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk default\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk sp\extensions\ui_ext\screen_name $11198143 HMG Nest -ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk sp\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk default\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk default\extensions\ui_ext\screen_name $11184732 Forward Repair Assembly -ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk default\extensions\ui_ext\brief_text $11260609 Repairs nearby stationary vehicles, buildings, and emplacements that are out of combat. -ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk default\extensions\ui_ext\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk sp\extensions\ui_ext\screen_name $11184732 Forward Repair Assembly -ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk sp\extensions\ui_ext\brief_text $11260609 Repairs nearby stationary vehicles, buildings, and emplacements that are out of combat. -ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk sp\extensions\ui_ext\extra_text_formatter\formatter $11258706 Restores +%1% health per second. -ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk default\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk default\extensions\ui_ext\extra_text $11242329 Can Suppress infantry within its arc of fire. -ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk default\extensions\ui_ext\screen_name $11198143 HMG Nest -ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk default\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk sp\extensions\ui_ext\screen_name $11198143 HMG Nest -ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk sp\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. -ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk default\extensions\ui_ext\help_text $11235661 Field Support / Emplacement -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk default\extensions\ui_ext\screen_name $11246578 Field Infirmary -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk default\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk sp\extensions\ui_ext\help_text $11235661 Field Support / Emplacement -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk sp\extensions\ui_ext\screen_name $11246578 Field Infirmary -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_medical_station_africa_uk sp\extensions\ui_ext\brief_text $11260452 Can heal and reinforce nearby infantry squads and team weapons. Can act as a retreat point. -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk default\extensions\ui_ext\help_text $11235484 Economic structure -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk default\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk default\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk sp\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk sp\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. -ebps attributes\ebps\races\british_africa\buildings\defensive\territory_resource_cache_africa_uk sp\extensions\ui_ext\extra_text $11235484 Economic structure -ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk default\extensions\ui_ext\screen_name $11235642 Command Churchill Wreck -ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk default\extensions\ui_ext\brief_text $11235737 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk default\extensions\ui_ext\extra_text $11235686 Vehicle wreck -ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk sp\extensions\ui_ext\screen_name $11235642 Command Churchill Wreck -ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk sp\extensions\ui_ext\brief_text $11235737 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\command_churchill_wreck_uk sp\extensions\ui_ext\extra_text $11235686 Vehicle wreck -ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk default\extensions\ui_ext\screen_name $11246578 Field Infirmary -ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk default\extensions\ui_ext\brief_text $11235713 Heals nearby infantry when out of combat. -ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk default\extensions\ui_ext\extra_text $11235491 Medical structure -ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk sp\extensions\ui_ext\screen_name $11246578 Field Infirmary -ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk sp\extensions\ui_ext\brief_text $11235713 Heals nearby infantry when out of combat. -ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk sp\extensions\ui_ext\extra_text $11235491 Medical structure -ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_near_entity\ui_name $11263207 Must be placed near a friendly territory point. -ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_not\requirement_table\required_near_entity\ui_name $11262088 Tripwire Flare already placed in territory. -ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\ui_ext\help_text $11262702 General-purpose Trap / Recon -ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\ui_ext\screen_name $11262672 Artillery Trip Wire Flares -ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\ui_ext\brief_text $11262693 Explosive device that must be placed on Territory or Victory Points. Fires a flare providing vision and a single artillery shell at the point when it is contested by enemy units. Can be detected by minesweepers. -ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\ui_ext\extra_text_formatter\formatter $11259886 Provides vision for %1% seconds in a radius of %2%. -ebps attributes\ebps\races\british\wrecks\crusader_57mm_wreck_uk default\extensions\ui_ext\screen_name $11235644 Crusader III Wreck -ebps attributes\ebps\races\british\wrecks\crusader_57mm_wreck_uk default\extensions\ui_ext\brief_text $11235739 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\crusader_57mm_wreck_uk sp\extensions\ui_ext\screen_name $11235644 Crusader III Wreck -ebps attributes\ebps\races\british\wrecks\crusader_57mm_wreck_uk sp\extensions\ui_ext\brief_text $11235739 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\crusader_aa_wreck_uk default\extensions\ui_ext\screen_name $11235645 Crusader AA Wreck -ebps attributes\ebps\races\british\wrecks\crusader_aa_wreck_uk default\extensions\ui_ext\brief_text $11235740 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\crusader_aa_wreck_uk sp\extensions\ui_ext\screen_name $11235645 Crusader AA Wreck -ebps attributes\ebps\races\british\wrecks\crusader_aa_wreck_uk sp\extensions\ui_ext\brief_text $11235740 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk default\extensions\ui_ext\screen_name $11235646 Crusader Wreck -ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk default\extensions\ui_ext\brief_text $11235741 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk default\extensions\ui_ext\extra_text $11235646 Crusader Wreck -ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk sp\extensions\ui_ext\screen_name $11235646 Crusader Wreck -ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk sp\extensions\ui_ext\brief_text $11235741 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\crusader_wreck_uk sp\extensions\ui_ext\extra_text $11235646 Crusader Wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk default\extensions\ui_ext\screen_name $11235647 CMP 15cwt Medical Truck Wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk default\extensions\ui_ext\brief_text $11235742 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk default\extensions\ui_ext\extra_text $11235691 Vehicle wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk sp\extensions\ui_ext\screen_name $11235647 CMP 15cwt Medical Truck Wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk sp\extensions\ui_ext\brief_text $11235742 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\cwt_15_medical_wreck_uk sp\extensions\ui_ext\extra_text $11235691 Vehicle wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk default\extensions\ui_ext\screen_name $11235648 CMP 15cwt Anti-air Truck Wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk default\extensions\ui_ext\brief_text $11235743 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk default\extensions\ui_ext\extra_text $11235692 Vehicle wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk sp\extensions\ui_ext\screen_name $11235648 CMP 15cwt Anti-air Truck Wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk sp\extensions\ui_ext\brief_text $11235743 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\cwt_15_quad_mount_wreck_uk sp\extensions\ui_ext\extra_text $11235692 Vehicle wreck +ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk sp\extensions\ui_ext\screen_name $11261594 Valentine II Command Wreck +ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk sp\extensions\ui_ext\brief_text $11235755 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk sp\extensions\ui_ext\extra_text $11235704 Vehicle wreck +ebps attributes\ebps\races\british\wrecks\valentine_command_wreck_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk default\extensions\ui_ext\screen_name $11235660 Valentine II Wreck +ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk default\extensions\ui_ext\brief_text $11235755 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk default\extensions\ui_ext\extra_text $11235704 Vehicle wreck +ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk sp\extensions\ui_ext\screen_name $11235660 Valentine II Wreck +ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk sp\extensions\ui_ext\brief_text $11235755 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british\wrecks\valentine_wreck_uk sp\extensions\ui_ext\extra_text $11235704 Vehicle wreck +ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk default\extensions\ui_ext\screen_name $11246578 Field Infirmary +ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk default\extensions\ui_ext\brief_text $11235713 Heals nearby infantry when out of combat. +ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk default\extensions\ui_ext\extra_text $11235491 Medical structure +ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk sp\extensions\ui_ext\screen_name $11246578 Field Infirmary +ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk sp\extensions\ui_ext\brief_text $11235713 Heals nearby infantry when out of combat. +ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk sp\extensions\ui_ext\extra_text $11235491 Medical structure +ebps attributes\ebps\races\british_africa\buildings\defensive\triage_center_africa_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_near_entity\ui_name $11263207 Must be placed near a friendly territory point. +ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_not\requirement_table\required_near_entity\ui_name $11262088 Tripwire Flare already placed in territory. +ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\ui_ext\help_text $11262702 General-purpose Trap / Recon +ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\ui_ext\screen_name $11262672 Artillery Trip Wire Flares +ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\ui_ext\brief_text $11262693 Explosive device that must be placed on Territory or Victory Points. Fires a flare providing vision and a single artillery shell at the point when it is contested by enemy units. Can be detected by minesweepers. +ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_africa_uk default\extensions\ui_ext\extra_text_formatter\formatter $11259886 Provides vision for %1% seconds in a radius of %2%. +ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk default\extensions\ui_ext\screen_name $11198143 HMG Nest +ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk default\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk default\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk sp\extensions\ui_ext\screen_name $11198143 HMG Nest +ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk sp\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +ebps attributes\ebps\races\british_africa\buildings\defensive\base_defense_africa_uk sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_mine_variant_africa_uk default\extensions\ui_ext\help_text $11262702 General-purpose Trap / Recon +ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_mine_variant_africa_uk default\extensions\ui_ext\screen_name $11262672 Artillery Trip Wire Flares +ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_mine_variant_africa_uk default\extensions\ui_ext\brief_text $11264881 Explosive device that fires a flare, providing vision over the area when detonated. A single artillery shell is fired at the mine's position after it is detonated. +ebps attributes\ebps\races\british_africa\buildings\defensive\tripwire_flare_mine_variant_africa_uk default\extensions\ui_ext\extra_text_formatter\formatter $11259886 Provides vision for %1% seconds in a radius of %2%. +ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk default\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk default\extensions\ui_ext\screen_name $11184732 Forward Repair Assembly +ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk default\extensions\ui_ext\brief_text $11260609 Repairs nearby stationary vehicles, buildings, and emplacements that are out of combat. +ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk default\extensions\ui_ext\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk sp\extensions\ui_ext\screen_name $11184732 Forward Repair Assembly +ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk sp\extensions\ui_ext\brief_text $11260609 Repairs nearby stationary vehicles, buildings, and emplacements that are out of combat. +ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk sp\extensions\ui_ext\extra_text_formatter\formatter $11258706 Restores +%1% health per second. +ebps attributes\ebps\races\british_africa\buildings\defensive\forward_repair_assembly_africa_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\british_africa\buildings\production\armoured_platoon_africa_uk default\extensions\ui_ext\brief_text $11240722 Produces: Foot Guards Sections, Crusader II Medium Tanks, and Matilda II Heavy Tanks. Can be upgraded to produce Towed 17-pounder Anti-tank Gun Teams and M3 Grant Medium Tanks. ebps attributes\ebps\races\british_africa\buildings\production\armoured_platoon_africa_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. ebps attributes\ebps\races\british_africa\buildings\production\armoured_platoon_africa_uk default\extensions\ui_ext\screen_name $11192193 Company Command Post @@ -41612,18 +42754,16 @@ ebps attributes\ebps\races\british_africa\buildings\production\armoured_platoon_ ebps attributes\ebps\races\british_africa\buildings\production\armoured_platoon_africa_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. ebps attributes\ebps\races\british_africa\buildings\production\armoured_platoon_africa_uk sp\extensions\ui_ext\screen_name $11192193 Company Command Post ebps attributes\ebps\races\british_africa\buildings\production\armoured_platoon_africa_uk sp\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk default\extensions\ui_ext\screen_name $11235649 CMP 15cwt Repair and Resupply Wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk default\extensions\ui_ext\brief_text $11235744 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk default\extensions\ui_ext\extra_text $11235693 Vehicle wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk sp\extensions\ui_ext\screen_name $11235649 CMP 15cwt Repair and Resupply Wreck -ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk sp\extensions\ui_ext\brief_text $11235744 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british\wrecks\cwt_15_resupply_repair_wreck_uk sp\extensions\ui_ext\extra_text $11235693 Vehicle wreck -ebps attributes\ebps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\infantry\commando_africa_uk default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\infantry\commando_africa_uk sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk default\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk default\extensions\ui_ext\extra_text $11242329 Can Suppress infantry within its arc of fire. +ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk default\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk default\extensions\ui_ext\screen_name $11198143 HMG Nest +ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk sp\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk sp\extensions\ui_ext\extra_text $11242329 Can Suppress infantry within its arc of fire. +ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk sp\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. +ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk sp\extensions\ui_ext\screen_name $11198143 HMG Nest +ebps attributes\ebps\races\british_africa\buildings\defensive\hmg_bunker_africa_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\british_africa\buildings\production\barracks_africa_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. ebps attributes\ebps\races\british_africa\buildings\production\barracks_africa_uk default\extensions\ui_ext\screen_name $11192191 Section Command Post ebps attributes\ebps\races\british_africa\buildings\production\barracks_africa_uk default\extensions\ui_ext\brief_text $11235715 Produces: Infantry Sections, ML 3-inch Mortar Teams, and Dingo Light Scout Cars. Contains Infantry Section Grenade Package upgrade. @@ -41632,6 +42772,14 @@ ebps attributes\ebps\races\british_africa\buildings\production\barracks_africa_u ebps attributes\ebps\races\british_africa\buildings\production\barracks_africa_uk sp\extensions\ui_ext\screen_name $11192191 Section Command Post ebps attributes\ebps\races\british_africa\buildings\production\barracks_africa_uk sp\extensions\ui_ext\brief_text $11235715 Produces: Infantry Sections, ML 3-inch Mortar Teams, and Dingo Light Scout Cars. Contains Infantry Section Grenade Package upgrade. ebps attributes\ebps\races\british_africa\buildings\production\barracks_africa_uk sp\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk sp\extensions\ui_ext\extra_text $11158242 ebps attributes\ebps\races\british_africa\buildings\production\hq_africa_uk default\extensions\ui_ext\brief_text $11235716 Produces: Royal Engineers and Vickers Machine Gun Teams. ebps attributes\ebps\races\british_africa\buildings\production\hq_africa_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. ebps attributes\ebps\races\british_africa\buildings\production\hq_africa_uk default\extensions\ui_ext\screen_name $11153221 Headquarters @@ -41640,6 +42788,16 @@ ebps attributes\ebps\races\british_africa\buildings\production\hq_africa_uk sp\e ebps attributes\ebps\races\british_africa\buildings\production\hq_africa_uk sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. ebps attributes\ebps\races\british_africa\buildings\production\hq_africa_uk sp\extensions\ui_ext\screen_name $11153221 Headquarters ebps attributes\ebps\races\british_africa\buildings\production\hq_africa_uk sp\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\american\special\minesweeper_engineer_us default\weapon_bag\ui_name $11261640 Minesweeper +weapon attributes\weapon\american\special\minesweeper_engineer_us sp\weapon_bag\ui_name $11261640 Minesweeper ebps attributes\ebps\races\british_africa\buildings\production\motor_platoon_africa_uk default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. ebps attributes\ebps\races\british_africa\buildings\production\motor_platoon_africa_uk default\extensions\ui_ext\screen_name $11192192 Platoon Command Post ebps attributes\ebps\races\british_africa\buildings\production\motor_platoon_africa_uk default\extensions\ui_ext\brief_text $11235717 Produces: 6-pounder Anti-tank Gun Teams, Humber Armored Cars, and CMP 15cwt Trucks. Can be upgraded to produce M3 Stuart Light Tanks and Bishop Self-propelled Artillery. @@ -41648,6 +42806,14 @@ ebps attributes\ebps\races\british_africa\buildings\production\motor_platoon_afr ebps attributes\ebps\races\british_africa\buildings\production\motor_platoon_africa_uk sp\extensions\ui_ext\screen_name $11192192 Platoon Command Post ebps attributes\ebps\races\british_africa\buildings\production\motor_platoon_africa_uk sp\extensions\ui_ext\brief_text $11235717 Produces: 6-pounder Anti-tank Gun Teams, Humber Armored Cars, and CMP 15cwt Trucks. Can be upgraded to produce M3 Stuart Light Tanks and Bishop Self-propelled Artillery. ebps attributes\ebps\races\british_africa\buildings\production\motor_platoon_africa_uk sp\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk sp\extensions\ui_ext\extra_text $11158242 ebps attributes\ebps\races\british_africa\buildings\production\training_center_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\buildings\production\training_center_africa_uk default\extensions\ui_ext\screen_name $11228779 Training Center ebps attributes\ebps\races\british_africa\buildings\production\training_center_africa_uk default\extensions\ui_ext\brief_text $11235766 Provides veterancy upgrades for infantry, vehicles, and team weapons. @@ -41656,6 +42822,12 @@ ebps attributes\ebps\races\british_africa\buildings\production\training_center_a ebps attributes\ebps\races\british_africa\buildings\production\training_center_africa_uk sp\extensions\ui_ext\screen_name $11228779 Training Center ebps attributes\ebps\races\british_africa\buildings\production\training_center_africa_uk sp\extensions\ui_ext\brief_text $11235766 Provides veterancy upgrades for infantry, vehicles, and team weapons. ebps attributes\ebps\races\british_africa\buildings\production\training_center_africa_uk sp\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\infantry\canadian_heavy_infantry_africa_uk sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\infantry\commando_africa_uk default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\infantry\commando_africa_uk sp\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british_africa\infantry\commando_lmg_africa_uk default\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british_africa\infantry\commando_lmg_africa_uk sp\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british_africa\emplacements\tw_17pdr_pheasant_emplacement_uk default\extensions\ui_ext\help_text $11241943 Anti-tank / Emplacement @@ -41694,6 +42866,12 @@ ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_25pdr_africa_ ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_25pdr_africa_uk sp\extensions\ui_ext\help_text_world $11235720 Can be manned by infantry squads. ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_25pdr_africa_uk sp\extensions\ui_ext\extra_text_world $11235664 Abandoned weapon ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_25pdr_africa_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\bazooka_guards_uk default\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\bazooka_guards_uk sp\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_uk default\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle +weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_uk sp\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle +weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\sapper_piat_uk default\weapon_bag\ui_name $11222398 PIAT +weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\sapper_piat_uk sp\weapon_bag\ui_name $11222398 PIAT ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_bl_5_5_africa_uk default\extensions\ui_ext\help_text $11241853 Heavy Artillery / Emplacement ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_bl_5_5_africa_uk default\extensions\ui_ext\screen_name $11260381 BL 5.5 Artillery Emplacement ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_bl_5_5_africa_uk default\extensions\ui_ext\brief_text $11248816 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. @@ -41706,32 +42884,6 @@ ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_bl_5_5_africa ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_bl_5_5_africa_uk sp\extensions\ui_ext\help_text_world $11235720 Can be manned by infantry squads. ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_bl_5_5_africa_uk sp\extensions\ui_ext\extra_text_world $11235664 Abandoned weapon ebps attributes\ebps\races\british_africa\emplacements\tw_howitzer_bl_5_5_africa_uk sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\crew_team_weapon_generic_africa_uk sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autobuild_africa_uk sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\gameplay\sapper_autorepair_africa_uk sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\infantry\australian_light_infantry_africa_uk default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\infantry\australian_light_infantry_africa_uk sp\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british_africa\team_weapons\tw_4_2_heavy_mortar_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\team_weapons\tw_4_2_heavy_mortar_africa_uk default\extensions\ui_ext\screen_name $11235626 ML 4.2-inch Heavy Mortar ebps attributes\ebps\races\british_africa\team_weapons\tw_4_2_heavy_mortar_africa_uk default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. @@ -41752,6 +42904,8 @@ ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_17pdr_africa_uk ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_17pdr_africa_uk sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_17pdr_africa_uk sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_17pdr_africa_uk sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\ui_ext\brief_text $11242252 Unarmed light vehicle. +ebps attributes\ebps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\ui_ext\screen_name $11201034 CMP 15cwt Supply Truck ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_2pdr_africa_uk default\extensions\ui_ext\screen_name $11235629 2-pounder Anti-tank Gun ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_2pdr_africa_uk default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_2pdr_africa_uk default\extensions\ui_ext\extra_text $11235663 Abandoned weapon @@ -41776,12 +42930,6 @@ ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_6pdr_africa_uk ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_6pdr_africa_uk sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_6pdr_africa_uk sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon ebps attributes\ebps\races\british_africa\team_weapons\tw_at_gun_6pdr_africa_uk sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\ui_ext\screen_name $11201034 CMP 15cwt Supply Truck -ebps attributes\ebps\races\british_africa\vehicles\australian_supplytruck_africa_uk default\extensions\ui_ext\brief_text $11242252 Unarmed light vehicle. -weapon attributes\weapon\american\flame_throwers\flamethrower_aoe_engineer_us default\weapon_bag\ui_name $11150310 M2 Flamethrower -weapon attributes\weapon\american\flame_throwers\flamethrower_aoe_engineer_us sp\weapon_bag\ui_name $11150310 M2 Flamethrower -weapon attributes\weapon\american\flame_throwers\flamethrower_engineer_us default\weapon_bag\ui_name $11150310 M2 Flamethrower -weapon attributes\weapon\american\flame_throwers\flamethrower_engineer_us sp\weapon_bag\ui_name $11150310 M2 Flamethrower ebps attributes\ebps\races\british_africa\team_weapons\tw_bofors_towed_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\team_weapons\tw_bofors_towed_africa_uk default\extensions\ui_ext\screen_name $11235624 Bofors Anti-air Gun ebps attributes\ebps\races\british_africa\team_weapons\tw_bofors_towed_africa_uk default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. @@ -41802,72 +42950,30 @@ ebps attributes\ebps\races\british_africa\team_weapons\tw_pack_howitzer_75mm_afr ebps attributes\ebps\races\british_africa\team_weapons\tw_pack_howitzer_75mm_africa_uk sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. ebps attributes\ebps\races\british_africa\team_weapons\tw_pack_howitzer_75mm_africa_uk sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon ebps attributes\ebps\races\british_africa\team_weapons\tw_pack_howitzer_75mm_africa_uk sp\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon -ebps attributes\ebps\races\british_africa\vehicles\cwt_15_recrewable_africa_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\british_africa\vehicles\cwt_15_recrewable_africa_uk default\extensions\ui_ext\screen_name $11202605 CMP 15cwt Truck -ebps attributes\ebps\races\british_africa\vehicles\cwt_15_recrewable_africa_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\british_africa\vehicles\cwt_15_recrewable_africa_uk sp\extensions\ui_ext\screen_name $11202605 CMP 15cwt Truck -ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\ui_ext\screen_name $11180068 M3 Grant Medium Tank -ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\ui_ext\help_text_world $11241849 Anti-infantry / Anti-vehicle -ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\ui_ext\screen_name $11180068 M3 Grant Medium Tank -ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\ui_ext\help_text_world $11241849 Anti-infantry / Anti-vehicle ebps attributes\ebps\races\british_africa\vehicles\crusader_africa_uk default\extensions\ui_ext\screen_name $11180065 Crusader II Medium Tank ebps attributes\ebps\races\british_africa\vehicles\crusader_africa_uk default\extensions\ui_ext\brief_text $11248846 Medium tank effective against infantry and light vehicles. Can damage tanks when flanking. Light armor. ebps attributes\ebps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\ui_ext\screen_name $11180065 Crusader II Medium Tank ebps attributes\ebps\races\british_africa\vehicles\crusader_africa_uk sp\extensions\ui_ext\brief_text $11248846 Medium tank effective against infantry and light vehicles. Can damage tanks when flanking. Light armor. ebps attributes\ebps\races\british_africa\vehicles\cwt_15_africa_uk default\extensions\ui_ext\screen_name $11202605 CMP 15cwt Truck ebps attributes\ebps\races\british_africa\vehicles\cwt_15_africa_uk sp\extensions\ui_ext\screen_name $11202605 CMP 15cwt Truck -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\bar_riflemen_fire_superiority_us default\weapon_bag\ui_name $11260176 Browning Automatic Rifle -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\bar_riflemen_fire_superiority_us sp\weapon_bag\ui_name $11260176 Browning Automatic Rifle -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\bar_riflemen_us default\weapon_bag\ui_name $11260176 Browning Automatic Rifle -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\bar_riflemen_us sp\weapon_bag\ui_name $11260176 Browning Automatic Rifle +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\ui_ext\screen_name $11189143 M3 Stuart Light Tank +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\ui_ext\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\ui_ext\screen_name_world $11180071 M3 Stuart Light Tank +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\ui_ext\screen_name $11189143 M3 Stuart Light Tank +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\ui_ext\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\ui_ext\screen_name_world $11180071 M3 Stuart Light Tank ebps attributes\ebps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk default\extensions\ui_ext\screen_name $11201034 CMP 15cwt Supply Truck ebps attributes\ebps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk default\extensions\ui_ext\brief_text $11242252 Unarmed light vehicle. ebps attributes\ebps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk sp\extensions\ui_ext\screen_name $11201034 CMP 15cwt Supply Truck ebps attributes\ebps\races\british_africa\vehicles\cwt_15_flatbed_africa_uk sp\extensions\ui_ext\brief_text $11242252 Unarmed light vehicle. -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\breda_m1930_lmg_resistance_fighters_partisan default\weapon_bag\ui_name $11260183 Breda M1930 -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\breda_m1930_lmg_resistance_fighters_partisan sp\weapon_bag\ui_name $11260183 Breda M1930 -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1919a6_paratrooper_us default\weapon_bag\ui_name $11260175 M1919A6 Browning machine gun -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1919a6_paratrooper_us sp\weapon_bag\ui_name $11260175 M1919A6 Browning machine gun -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1919a6_riflemen_us default\weapon_bag\ui_name $11260175 M1919A6 Browning machine gun -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1919a6_riflemen_us sp\weapon_bag\ui_name $11260175 M1919A6 Browning machine gun -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1941_lmg_devils_brigade_us default\weapon_bag\ui_name $11191156 M1941 Johnson Machine Gun -weapon attributes\weapon\american\small_arms\machine_gun\light_machine_gun\m1941_lmg_devils_brigade_us sp\weapon_bag\ui_name $11191156 M1941 Johnson Machine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\beretta_model_38_resistance_fighters_partisan default\weapon_bag\ui_name $11260181 Beretta model 38 -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\beretta_model_38_resistance_fighters_partisan sp\weapon_bag\ui_name $11260181 Beretta model 38 -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\grease_gun_assault_engineer_us default\weapon_bag\ui_name $11260180 M3 Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\grease_gun_assault_engineer_us sp\weapon_bag\ui_name $11260180 M3 Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\grease_gun_engineer_us default\weapon_bag\ui_name $11260180 M3 Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\grease_gun_engineer_us sp\weapon_bag\ui_name $11260180 M3 Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\mp40_resistance_fighters_partisan default\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\mp40_resistance_fighters_partisan sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\mp44_saboteurs_partisan default\weapon_bag\ui_name $11260178 MP44 Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\mp44_saboteurs_partisan sp\weapon_bag\ui_name $11260178 MP44 Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_assault_engineers_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_assault_engineers_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_captain_riflemen_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_captain_riflemen_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_captain_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_captain_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_ranger_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_ranger_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_fire_superiority_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_fire_superiority_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_us default\weapon_bag\help_text $11218619 Anti-Infantry Submachine Gun/ Effective at close range -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_us default\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_us sp\weapon_bag\help_text $11218619 Anti-Infantry Submachine Gun/ Effective at close range -weapon attributes\weapon\american\small_arms\machine_gun\sub_machine_gun\thompson_riflemen_leader_us sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun -ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\ui_ext\screen_name $11180070 Matilda II Heavy Tank -ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\ui_ext\screen_name $11180070 Matilda II Heavy Tank -ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\ui_ext\extra_text $11158242 -weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_bazooka_team_us default\weapon_bag\ui_name $11260188 M1 Carbine -weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_bazooka_team_us sp\weapon_bag\ui_name $11260188 M1 Carbine +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk default\extensions\ui_ext\screen_name $11218928 Stuart Light Tank +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk default\extensions\ui_ext\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk default\extensions\ui_ext\screen_name_world $11180071 M3 Stuart Light Tank +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\ui_ext\screen_name $11218928 Stuart Light Tank +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\ui_ext\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. +ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\ui_ext\screen_name_world $11180071 M3 Stuart Light Tank ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_bazooka_guards_africa_uk default\extensions\ui_ext\help_text $11235673 Abandoned weapon ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_bazooka_guards_africa_uk default\extensions\ui_ext\screen_name $11154001 M9 Bazooka ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_bazooka_guards_africa_uk default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. @@ -41888,6 +42994,10 @@ ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_ant ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_africa_uk sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_africa_uk sp\extensions\ui_ext\screen_name_short $11235633 Boys Anti-tank Rifle ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_africa_uk sp\extensions\ui_ext\help_text_world $11257860 Anti-tank Rifle +ebps attributes\ebps\races\british_africa\vehicles\cwt_15_recrewable_africa_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\british_africa\vehicles\cwt_15_recrewable_africa_uk default\extensions\ui_ext\screen_name $11202605 CMP 15cwt Truck +ebps attributes\ebps\races\british_africa\vehicles\cwt_15_recrewable_africa_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\british_africa\vehicles\cwt_15_recrewable_africa_uk sp\extensions\ui_ext\screen_name $11202605 CMP 15cwt Truck ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_volley_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_volley_africa_uk default\extensions\ui_ext\screen_name $11235633 Boys Anti-tank Rifle ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_volley_africa_uk default\extensions\ui_ext\brief_text $11158242 @@ -41898,48 +43008,20 @@ ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_ant ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_volley_africa_uk sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_volley_africa_uk sp\extensions\ui_ext\extra_text $11158242 ebps attributes\ebps\races\british_africa\weapons\ballistic_weapons\infantry_anti_tank_weapon\w_boys_anti_tank_rifle_volley_africa_uk sp\extensions\ui_ext\screen_name_short $11235633 Boys Anti-tank Rifle -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\ui_ext\screen_name $11189143 M3 Stuart Light Tank -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\ui_ext\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk default\extensions\ui_ext\screen_name_world $11180071 M3 Stuart Light Tank -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\ui_ext\screen_name $11189143 M3 Stuart Light Tank -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\ui_ext\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_recrewable_uk sp\extensions\ui_ext\screen_name_world $11180071 M3 Stuart Light Tank -weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_crew_us default\weapon_bag\ui_name $11260188 M1 Carbine -weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_crew_us sp\weapon_bag\ui_name $11260188 M1 Carbine -weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_paratrooper_us default\weapon_bag\ui_name $11260188 M1 Carbine -weapon attributes\weapon\american\small_arms\single_fire\rifle\carbine_paratrooper_us sp\weapon_bag\ui_name $11260188 M1 Carbine -weapon attributes\weapon\american\small_arms\single_fire\rifle\carcano_resistance_fighter_partisan default\weapon_bag\help_text $11230855 Anti-Infantry Rifle/ Effective at medium and short range -weapon attributes\weapon\american\small_arms\single_fire\rifle\carcano_resistance_fighter_partisan default\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle -weapon attributes\weapon\american\small_arms\single_fire\rifle\carcano_resistance_fighter_partisan sp\weapon_bag\help_text $11230855 Anti-Infantry Rifle/ Effective at medium and short range -weapon attributes\weapon\american\small_arms\single_fire\rifle\carcano_resistance_fighter_partisan sp\weapon_bag\ui_name $11218617 Carcano M91/41 Rifle -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_devils_brigade_us default\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_devils_brigade_us sp\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_marking_shot_cavalry_scout_us default\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_marking_shot_cavalry_scout_us sp\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_pathfinder_us default\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_pathfinder_us sp\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_fire_superiority_us default\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_fire_superiority_us sp\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_us default\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_us default\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_us sp\weapon_bag\help_text $11218618 Anti-Infantry Rifle/ Effective at medium and long range -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_rifleman_us sp\weapon_bag\ui_name $11260186 M1 Garand -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk default\extensions\ui_ext\screen_name $11218928 Stuart Light Tank -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk default\extensions\ui_ext\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk default\extensions\ui_ext\screen_name_world $11180071 M3 Stuart Light Tank -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\ui_ext\screen_name $11218928 Stuart Light Tank -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\ui_ext\brief_text $11248860 Light tank effective against infantry and light vehicles. Can damage tanks when flanking. -ebps attributes\ebps\races\british_africa\vehicles\stuart_africa_uk sp\extensions\ui_ext\screen_name_world $11180071 M3 Stuart Light Tank -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_scout_us default\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_scout_us sp\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_tracer_rounds_scout_us default\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\garand_tracer_rounds_scout_us sp\weapon_bag\ui_name $11260186 M1 Garand -weapon attributes\weapon\american\small_arms\single_fire\rifle\lee_enfield_scoped_marksman_team_partisan default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\american\small_arms\single_fire\rifle\lee_enfield_scoped_marksman_team_partisan sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\american\small_arms\single_fire\rifle\springfield_sniper_us default\weapon_bag\ui_name $11260184 M1903 Springfield -weapon attributes\weapon\american\small_arms\single_fire\rifle\springfield_sniper_us sp\weapon_bag\ui_name $11260184 M1903 Springfield +ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\ui_ext\screen_name $11180068 M3 Grant Medium Tank +ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk default\extensions\ui_ext\help_text_world $11241849 Anti-infantry / Anti-vehicle +ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\ui_ext\screen_name $11180068 M3 Grant Medium Tank +ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\british_africa\vehicles\grant_africa_recrewable_uk sp\extensions\ui_ext\help_text_world $11241849 Anti-infantry / Anti-vehicle +ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\ui_ext\screen_name $11180070 Matilda II Heavy Tank +ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\ui_ext\screen_name $11180070 Matilda II Heavy Tank +ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\vehicles\matilda_africa_recrewable_uk sp\extensions\ui_ext\extra_text $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_anti_tank_grenade_sapper_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_anti_tank_grenade_sapper_africa_uk default\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_anti_tank_grenade_sapper_africa_uk default\extensions\ui_ext\brief_text $11158242 @@ -41964,6 +43046,14 @@ ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_ga ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_gammon_bomb_guards_africa_uk sp\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_gammon_bomb_guards_africa_uk sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_gammon_bomb_guards_africa_uk sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\extra_text $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_grenade_no69_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_grenade_no69_africa_uk default\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_grenade_no69_africa_uk default\extensions\ui_ext\brief_text $11158242 @@ -41980,8 +43070,6 @@ ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_gr ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_grenade_smoke_red_africa_uk sp\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_grenade_smoke_red_africa_uk sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_grenade_smoke_red_africa_uk sp\extensions\ui_ext\extra_text $11158242 -weapon attributes\weapon\american\special\minesweeper_engineer_us default\weapon_bag\ui_name $11261640 Minesweeper -weapon attributes\weapon\american\special\minesweeper_engineer_us sp\weapon_bag\ui_name $11261640 Minesweeper ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\brief_text $11158242 @@ -41990,14 +43078,16 @@ ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_ri ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\screen_name $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\explosive_weapons\grenade\w_smoke_rifle_grenade_tommy_africa_uk sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk default\extensions\ui_ext\screen_name $11222401 Bren Light Machine Gun +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk default\extensions\ui_ext\screen_name_short $11222401 Bren Light Machine Gun +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk sp\extensions\ui_ext\screen_name $11222401 Bren Light Machine Gun +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk sp\extensions\ui_ext\screen_name_short $11222401 Bren Light Machine Gun ebps attributes\ebps\races\british_africa\weapons\flame_throwers\w_flamethrower_sapper_africa_uk default\extensions\ui_ext\help_text $11235663 Abandoned weapon ebps attributes\ebps\races\british_africa\weapons\flame_throwers\w_flamethrower_sapper_africa_uk default\extensions\ui_ext\screen_name $11206886 No.2 Flamethrower ebps attributes\ebps\races\british_africa\weapons\flame_throwers\w_flamethrower_sapper_africa_uk default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. @@ -42020,40 +43110,6 @@ ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_ ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_africa_uk sp\extensions\ui_ext\screen_name_short $11207634 Vickers Heavy Machine Gun ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_africa_uk sp\extensions\ui_ext\brief_text $11235729 Can be manned by infantry squads. ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_africa_uk sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk default\extensions\ui_ext\help_text $11235677 Abandoned weapon -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk default\extensions\ui_ext\screen_name $11222401 Bren Light Machine Gun -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk default\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk default\extensions\ui_ext\screen_name_short $11222401 Bren Light Machine Gun -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk default\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk sp\extensions\ui_ext\help_text $11235677 Abandoned weapon -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk sp\extensions\ui_ext\screen_name $11222401 Bren Light Machine Gun -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk sp\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk sp\extensions\ui_ext\screen_name_short $11222401 Bren Light Machine Gun -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk sp\extensions\ui_ext\help_text_world $11235677 Abandoned weapon -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk default\extensions\ui_ext\screen_name $11222401 Bren Light Machine Gun -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk default\extensions\ui_ext\screen_name_short $11222401 Bren Light Machine Gun -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk sp\extensions\ui_ext\screen_name $11222401 Bren Light Machine Gun -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_volley_fire_africa_uk sp\extensions\ui_ext\screen_name_short $11222401 Bren Light Machine Gun -weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\bazooka_guards_uk default\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\bazooka_guards_uk sp\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_uk default\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle -weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_uk sp\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle -weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\sapper_piat_uk default\weapon_bag\ui_name $11222398 PIAT -weapon attributes\weapon\british\ballistic_weapon\infantry_anti_tank_weapon\sapper_piat_uk sp\weapon_bag\ui_name $11222398 PIAT ebps attributes\ebps\races\british_africa\wrecks\archer_wreck_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\archer_wreck_africa_uk default\extensions\ui_ext\screen_name $11235635 Archer Tank Destroyer Wreck ebps attributes\ebps\races\british_africa\wrecks\archer_wreck_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. @@ -42078,6 +43134,14 @@ ebps attributes\ebps\races\british_africa\wrecks\centaur_wreck_africa_uk sp\exte ebps attributes\ebps\races\british_africa\wrecks\centaur_wreck_africa_uk sp\extensions\ui_ext\screen_name $11235637 Centaur Wreck ebps attributes\ebps\races\british_africa\wrecks\centaur_wreck_africa_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british_africa\wrecks\centaur_wreck_africa_uk sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\heavy_machine_gun\w_vickers_hmg_plunging_fire_africa_uk sp\extensions\ui_ext\extra_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\churchill_black_prince_wreck_africa default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\churchill_black_prince_wreck_africa default\extensions\ui_ext\screen_name $11235639 Churchill Black Prince Wreck ebps attributes\ebps\races\british_africa\wrecks\churchill_black_prince_wreck_africa default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. @@ -42086,8 +43150,28 @@ ebps attributes\ebps\races\british_africa\wrecks\churchill_black_prince_wreck_af ebps attributes\ebps\races\british_africa\wrecks\churchill_black_prince_wreck_africa sp\extensions\ui_ext\screen_name $11235639 Churchill Black Prince Wreck ebps attributes\ebps\races\british_africa\wrecks\churchill_black_prince_wreck_africa sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british_africa\wrecks\churchill_black_prince_wreck_africa sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk default\extensions\ui_ext\help_text $11235677 Abandoned weapon +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk default\extensions\ui_ext\screen_name $11222401 Bren Light Machine Gun +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk default\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk default\extensions\ui_ext\screen_name_short $11222401 Bren Light Machine Gun +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk default\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk sp\extensions\ui_ext\help_text $11235677 Abandoned weapon +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk sp\extensions\ui_ext\screen_name $11222401 Bren Light Machine Gun +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk sp\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk sp\extensions\ui_ext\screen_name_short $11222401 Bren Light Machine Gun +ebps attributes\ebps\races\british_africa\weapons\small_arms\machine_guns\light_machine_gun\w_bren_lmg_africa_uk sp\extensions\ui_ext\help_text_world $11235677 Abandoned weapon ebps attributes\ebps\races\british_africa\wrecks\churchill_command_wreck_africa default\extensions\ui_ext\screen_name $11235642 Command Churchill Wreck ebps attributes\ebps\races\british_africa\wrecks\churchill_command_wreck_africa sp\extensions\ui_ext\screen_name $11235642 Command Churchill Wreck +ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk default\extensions\ui_ext\screen_name $11235659 M3 Stuart Wreck +ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk default\extensions\ui_ext\screen_name_world $11229306 Wrecked Stuart +ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk sp\extensions\ui_ext\screen_name $11235659 M3 Stuart Wreck +ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk sp\extensions\ui_ext\screen_name_world $11229306 Wrecked Stuart +ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\british_africa\wrecks\churchill_wreck_africa default\extensions\ui_ext\screen_name $11235641 Churchill Wreck ebps attributes\ebps\races\british_africa\wrecks\churchill_wreck_africa default\extensions\ui_ext\screen_name_world $11229307 Wrecked Churchill ebps attributes\ebps\races\british_africa\wrecks\churchill_wreck_africa default\extensions\ui_ext\help_text $11158242 @@ -42098,10 +43182,14 @@ ebps attributes\ebps\races\british_africa\wrecks\churchill_wreck_africa sp\exten ebps attributes\ebps\races\british_africa\wrecks\churchill_wreck_africa sp\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\churchill_wreck_africa sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british_africa\wrecks\churchill_wreck_africa sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\british_africa\wrecks\crusader_aa_wreck_africa_uk default\extensions\ui_ext\screen_name $11235645 Crusader AA Wreck -ebps attributes\ebps\races\british_africa\wrecks\crusader_aa_wreck_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british_africa\wrecks\crusader_aa_wreck_africa_uk sp\extensions\ui_ext\screen_name $11235645 Crusader AA Wreck -ebps attributes\ebps\races\british_africa\wrecks\crusader_aa_wreck_africa_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\common\buildings\defensive\demolition_charge_parent default\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\common\buildings\defensive\demolition_charge_parent default\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge +ebps attributes\ebps\races\common\buildings\defensive\demolition_charge_parent default\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\common\buildings\defensive\demolition_charge_parent default\extensions\ui_ext\extra_text $11250961 Must be manually detonated. +ebps attributes\ebps\races\common\buildings\defensive\demolition_charge_parent sp\extensions\ui_ext\help_text $11235481 General purpose / Explosive +ebps attributes\ebps\races\common\buildings\defensive\demolition_charge_parent sp\extensions\ui_ext\screen_name $11235458 High-explosive Demolition Charge +ebps attributes\ebps\races\common\buildings\defensive\demolition_charge_parent sp\extensions\ui_ext\brief_text $11265123 Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances. +ebps attributes\ebps\races\common\buildings\defensive\demolition_charge_parent sp\extensions\ui_ext\extra_text $11250961 Must be manually detonated. ebps attributes\ebps\races\british_africa\wrecks\churchill_wreck_crocodile_africa default\extensions\ui_ext\screen_name $11235640 Churchill Crocodile Wreck ebps attributes\ebps\races\british_africa\wrecks\churchill_wreck_crocodile_africa default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\churchill_wreck_crocodile_africa default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. @@ -42112,28 +43200,16 @@ ebps attributes\ebps\races\british_africa\wrecks\crusader_57mm_wreck_africa_uk d ebps attributes\ebps\races\british_africa\wrecks\crusader_57mm_wreck_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british_africa\wrecks\crusader_57mm_wreck_africa_uk sp\extensions\ui_ext\screen_name $11235644 Crusader III Wreck ebps attributes\ebps\races\british_africa\wrecks\crusader_57mm_wreck_africa_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_air_gun_core default\extensions\ui_ext\screen_name $11168982 Anti-aircraft Gun Emplacement -ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_air_gun_core default\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. -ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_air_gun_core sp\extensions\ui_ext\screen_name $11168982 Anti-aircraft Gun Emplacement -ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_air_gun_core sp\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. -ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_tank_gun_core default\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment -ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_tank_gun_core default\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. -ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_tank_gun_core sp\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment -ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_tank_gun_core sp\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. -ebps attributes\ebps\races\common\campaign\defenses\emplacement_howitzer_gun_core default\extensions\ui_ext\screen_name $11216861 Howitzer Gun Emplacement -ebps attributes\ebps\races\common\campaign\defenses\emplacement_howitzer_gun_core default\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. -ebps attributes\ebps\races\common\campaign\defenses\emplacement_howitzer_gun_core sp\extensions\ui_ext\screen_name $11216861 Howitzer Gun Emplacement -ebps attributes\ebps\races\common\campaign\defenses\emplacement_howitzer_gun_core sp\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +ebps attributes\ebps\races\british_africa\wrecks\crusader_aa_wreck_africa_uk default\extensions\ui_ext\screen_name $11235645 Crusader AA Wreck +ebps attributes\ebps\races\british_africa\wrecks\crusader_aa_wreck_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\british_africa\wrecks\crusader_aa_wreck_africa_uk sp\extensions\ui_ext\screen_name $11235645 Crusader AA Wreck +ebps attributes\ebps\races\british_africa\wrecks\crusader_aa_wreck_africa_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british_africa\wrecks\crusader_wreck_africa_uk default\extensions\ui_ext\screen_name $11235646 Crusader Wreck ebps attributes\ebps\races\british_africa\wrecks\crusader_wreck_africa_uk default\extensions\ui_ext\screen_name_world $11229302 Wrecked Crusader ebps attributes\ebps\races\british_africa\wrecks\crusader_wreck_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british_africa\wrecks\crusader_wreck_africa_uk sp\extensions\ui_ext\screen_name $11235646 Crusader Wreck ebps attributes\ebps\races\british_africa\wrecks\crusader_wreck_africa_uk sp\extensions\ui_ext\screen_name_world $11229302 Wrecked Crusader ebps attributes\ebps\races\british_africa\wrecks\crusader_wreck_africa_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\common\campaign\defenses\emplacement_machine_gun_core default\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment -ebps attributes\ebps\races\common\campaign\defenses\emplacement_machine_gun_core default\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. -ebps attributes\ebps\races\common\campaign\defenses\emplacement_machine_gun_core sp\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment -ebps attributes\ebps\races\common\campaign\defenses\emplacement_machine_gun_core sp\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. ebps attributes\ebps\races\british_africa\wrecks\cwt_15_medical_wreck_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\cwt_15_medical_wreck_africa_uk default\extensions\ui_ext\screen_name $11235647 CMP 15cwt Medical Truck Wreck ebps attributes\ebps\races\british_africa\wrecks\cwt_15_medical_wreck_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. @@ -42158,10 +43234,6 @@ ebps attributes\ebps\races\british_africa\wrecks\cwt_15_wreck_africa_uk sp\exten ebps attributes\ebps\races\british_africa\wrecks\cwt_15_wreck_africa_uk sp\extensions\ui_ext\screen_name $11235650 CMP 15cwt Truck Wreck ebps attributes\ebps\races\british_africa\wrecks\cwt_15_wreck_africa_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british_africa\wrecks\cwt_15_wreck_africa_uk sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\common\campaign\defenses\emplacement_repair_bay_core default\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement -ebps attributes\ebps\races\common\campaign\defenses\emplacement_repair_bay_core default\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. -ebps attributes\ebps\races\common\campaign\defenses\emplacement_repair_bay_core sp\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement -ebps attributes\ebps\races\common\campaign\defenses\emplacement_repair_bay_core sp\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. ebps attributes\ebps\races\british_africa\wrecks\cwt_15_wreck_resupply_repair_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\cwt_15_wreck_resupply_repair_africa_uk default\extensions\ui_ext\screen_name $11235649 CMP 15cwt Repair and Resupply Wreck ebps attributes\ebps\races\british_africa\wrecks\cwt_15_wreck_resupply_repair_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. @@ -42178,6 +43250,18 @@ ebps attributes\ebps\races\british_africa\wrecks\dingo_wreck_africa_uk sp\extens ebps attributes\ebps\races\british_africa\wrecks\dingo_wreck_africa_uk sp\extensions\ui_ext\screen_name_world $11229303 Wrecked Dingo ebps attributes\ebps\races\british_africa\wrecks\dingo_wreck_africa_uk sp\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\dingo_wreck_africa_uk sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\ui_ext\help_text $11235484 Economic structure +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\ui_ext\screen_name $11153503 Resource Cache +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\ui_ext\brief_text $11265105 Protects Territory Point from capture. Increases resource income. Can be upgraded to act as a forward retreat point. +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\ui_ext\help_text $11235484 Economic structure +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\ui_ext\screen_name $11153503 Resource Cache +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point +ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector ebps attributes\ebps\races\british_africa\wrecks\grant_wreck_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\grant_wreck_africa_uk default\extensions\ui_ext\screen_name $11235652 M3 Grant Wreck ebps attributes\ebps\races\british_africa\wrecks\grant_wreck_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. @@ -42206,10 +43290,6 @@ ebps attributes\ebps\races\british_africa\wrecks\matilda_wreck_africa_uk sp\exte ebps attributes\ebps\races\british_africa\wrecks\matilda_wreck_africa_uk sp\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\matilda_wreck_africa_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british_africa\wrecks\matilda_wreck_africa_uk sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\common\campaign\defenses\emplacement_triage_center_core default\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement -ebps attributes\ebps\races\common\campaign\defenses\emplacement_triage_center_core default\extensions\ui_ext\brief_text $11247279 Improves the healing capability of nearby companies. Grants a passive Support Ability that provides passive infantry healing. -ebps attributes\ebps\races\common\campaign\defenses\emplacement_triage_center_core sp\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement -ebps attributes\ebps\races\common\campaign\defenses\emplacement_triage_center_core sp\extensions\ui_ext\brief_text $11247279 Improves the healing capability of nearby companies. Grants a passive Support Ability that provides passive infantry healing. ebps attributes\ebps\races\british_africa\wrecks\sherman_wreck_africa_uk default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\british_africa\wrecks\sherman_wreck_africa_uk default\extensions\ui_ext\screen_name $11235658 M4A1 Sherman Wreck ebps attributes\ebps\races\british_africa\wrecks\sherman_wreck_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. @@ -42218,28 +43298,30 @@ ebps attributes\ebps\races\british_africa\wrecks\sherman_wreck_africa_uk sp\exte ebps attributes\ebps\races\british_africa\wrecks\sherman_wreck_africa_uk sp\extensions\ui_ext\screen_name $11235658 M4A1 Sherman Wreck ebps attributes\ebps\races\british_africa\wrecks\sherman_wreck_africa_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\british_africa\wrecks\sherman_wreck_africa_uk sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk default\extensions\ui_ext\screen_name $11235659 M3 Stuart Wreck -ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk default\extensions\ui_ext\screen_name_world $11229306 Wrecked Stuart -ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk sp\extensions\ui_ext\screen_name $11235659 M3 Stuart Wreck -ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk sp\extensions\ui_ext\screen_name_world $11229306 Wrecked Stuart -ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\british_africa\wrecks\stuart_wreck_africa_uk sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\ui_ext\help_text $11235484 Economic structure -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\ui_ext\help_text $11235484 Economic structure -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point -ebps attributes\ebps\races\common\buildings\defensive\observation_post_parent sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_air_gun_core default\extensions\ui_ext\screen_name $11168982 Anti-aircraft Gun Emplacement +ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_air_gun_core default\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_air_gun_core sp\extensions\ui_ext\screen_name $11168982 Anti-aircraft Gun Emplacement +ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_air_gun_core sp\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_tank_gun_core default\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment +ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_tank_gun_core default\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_tank_gun_core sp\extensions\ui_ext\screen_name $11168981 Anti-tank Gun Detachment +ebps attributes\ebps\races\common\campaign\defenses\emplacement_anti_tank_gun_core sp\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_howitzer_gun_core default\extensions\ui_ext\screen_name $11216861 Howitzer Gun Emplacement +ebps attributes\ebps\races\common\campaign\defenses\emplacement_howitzer_gun_core default\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_howitzer_gun_core sp\extensions\ui_ext\screen_name $11216861 Howitzer Gun Emplacement +ebps attributes\ebps\races\common\campaign\defenses\emplacement_howitzer_gun_core sp\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_machine_gun_core default\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment +ebps attributes\ebps\races\common\campaign\defenses\emplacement_machine_gun_core default\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_machine_gun_core sp\extensions\ui_ext\screen_name $11218455 Machine Gun Detachment +ebps attributes\ebps\races\common\campaign\defenses\emplacement_machine_gun_core sp\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_repair_bay_core default\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement +ebps attributes\ebps\races\common\campaign\defenses\emplacement_repair_bay_core default\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_repair_bay_core sp\extensions\ui_ext\screen_name $11218391 Repair Bay Emplacement +ebps attributes\ebps\races\common\campaign\defenses\emplacement_repair_bay_core sp\extensions\ui_ext\brief_text $11247277 Repairs nearby armor companies. Grants a passive Support Ability that provides passive vehicle repair. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_triage_center_core default\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement +ebps attributes\ebps\races\common\campaign\defenses\emplacement_triage_center_core default\extensions\ui_ext\brief_text $11247279 Improves the healing capability of nearby companies. Grants a passive Support Ability that provides passive infantry healing. +ebps attributes\ebps\races\common\campaign\defenses\emplacement_triage_center_core sp\extensions\ui_ext\screen_name $11216942 Triage Center Emplacement +ebps attributes\ebps\races\common\campaign\defenses\emplacement_triage_center_core sp\extensions\ui_ext\brief_text $11247279 Improves the healing capability of nearby companies. Grants a passive Support Ability that provides passive infantry healing. ebps attributes\ebps\races\common\weapons\tw_81mm_mortar_common default\extensions\ui_ext\screen_name $11235634 3-inch Mortar ebps attributes\ebps\races\common\weapons\tw_81mm_mortar_common default\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. ebps attributes\ebps\races\common\weapons\tw_81mm_mortar_common default\extensions\ui_ext\extra_text $11235676 Abandoned weapon @@ -42250,20 +43332,8 @@ ebps attributes\ebps\races\common\weapons\tw_81mm_mortar_common sp\extensions\ui ebps attributes\ebps\races\common\weapons\tw_81mm_mortar_common sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon ebps attributes\ebps\races\common\missions\buildings\brick_01_2x3_control_tower default\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. ebps attributes\ebps\races\common\missions\buildings\brick_01_2x3_control_tower sp\extensions\ui_ext\brief_text $11206314 Infantry and HMG teams can garrison. Provides cover and prevents suppression. -ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger default\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. -ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger default\extensions\ui_ext\screen_name $11235817 Flak 36 Anti-tank Emplacement -ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger default\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger sp\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. -ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger sp\extensions\ui_ext\screen_name $11235817 Flak 36 Anti-tank Emplacement -ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger sp\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger default\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger default\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. -ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger sp\extensions\ui_ext\help_text $11235471 Defensive structure -ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence -ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger sp\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. +weapon attributes\weapon\british\flame_throwers\flamethrower_sapper_uk default\weapon_bag\ui_name $11206886 No.2 Flamethrower +weapon attributes\weapon\british\flame_throwers\flamethrower_sapper_uk sp\weapon_bag\ui_name $11206886 No.2 Flamethrower ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_reinforced_ger default\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_reinforced_ger default\extensions\ui_ext\screen_name $11185810 Reinforced Barbed Wire Fence ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_reinforced_ger default\extensions\ui_ext\brief_text $11261703 Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters. @@ -42278,14 +43348,6 @@ ebps attributes\ebps\races\german\buildings\defensive\base_defense_ger sp\extens ebps attributes\ebps\races\german\buildings\defensive\base_defense_ger sp\extensions\ui_ext\screen_name $11198143 HMG Nest ebps attributes\ebps\races\german\buildings\defensive\base_defense_ger sp\extensions\ui_ext\brief_text $11248675 Emplacement very effective against infantry. Limited arc of fire. ebps attributes\ebps\races\german\buildings\defensive\base_defense_ger sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger default\extensions\ui_ext\screen_name $11216360 Concrete Bunker -ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger default\extensions\ui_ext\brief_text $11248813 Emplacement that can be garrisoned by infantry and heavy machine guns for defensive bonuses. -ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger default\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger sp\extensions\ui_ext\screen_name $11216360 Concrete Bunker -ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger sp\extensions\ui_ext\brief_text $11248813 Emplacement that can be garrisoned by infantry and heavy machine guns for defensive bonuses. -ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. ebps attributes\ebps\races\german\buildings\defensive\booby_trap_pioneer_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\buildings\defensive\booby_trap_pioneer_ger default\extensions\ui_ext\screen_name $11235768 S-Mine Booby Trap ebps attributes\ebps\races\german\buildings\defensive\booby_trap_pioneer_ger default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. @@ -42294,6 +43356,56 @@ ebps attributes\ebps\races\german\buildings\defensive\booby_trap_pioneer_ger sp\ ebps attributes\ebps\races\german\buildings\defensive\booby_trap_pioneer_ger sp\extensions\ui_ext\screen_name $11235768 S-Mine Booby Trap ebps attributes\ebps\races\german\buildings\defensive\booby_trap_pioneer_ger sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. ebps attributes\ebps\races\german\buildings\defensive\booby_trap_pioneer_ger sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger default\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. +ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger default\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger default\extensions\ui_ext\screen_name $11235817 Flak 36 Anti-tank Emplacement +ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger sp\extensions\ui_ext\brief_text $11235549 Can be manned by infantry squads. +ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger sp\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\german\buildings\defensive\sp\anti_tank_88mm_gun_no_sandbags_ger sp\extensions\ui_ext\screen_name $11235817 Flak 36 Anti-tank Emplacement +ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger default\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger default\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger default\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. +ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger sp\extensions\ui_ext\help_text $11235471 Defensive structure +ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger sp\extensions\ui_ext\screen_name $11153482 Barbed Wire Fence +ebps attributes\ebps\races\german\buildings\defensive\barbed_wire_fence_ger sp\extensions\ui_ext\brief_text $11235705 Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters. +ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger default\extensions\ui_ext\screen_name $11192341 Booby Trap +ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. +ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger default\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger sp\extensions\ui_ext\screen_name $11192341 Booby Trap +ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. +ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger default\extensions\ui_ext\screen_name $11189230 Weapon Supply Bunker +ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger default\extensions\ui_ext\brief_text $11235826 Can deploy unmanned Team Weapons. +ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger default\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger sp\extensions\ui_ext\screen_name $11189230 Weapon Supply Bunker +ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger sp\extensions\ui_ext\brief_text $11235826 Can deploy unmanned Team Weapons. +ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger default\extensions\ui_ext\screen_name $11216390 Casualty Clearing Bunker +ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger default\extensions\ui_ext\brief_text $11235823 Can Heal and Reinforce nearby infantry when out of combat. Recovers casualties. Six recovered casualties grants a Grenadier Squad. +ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger default\extensions\ui_ext\extra_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger sp\extensions\ui_ext\screen_name $11216390 Casualty Clearing Bunker +ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger sp\extensions\ui_ext\brief_text $11235823 Can Heal and Reinforce nearby infantry when out of combat. Recovers casualties. Six recovered casualties grants a Grenadier Squad. +ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger sp\extensions\ui_ext\extra_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger default\extensions\ui_ext\screen_name $11216360 Concrete Bunker +ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger default\extensions\ui_ext\brief_text $11248813 Emplacement that can be garrisoned by infantry and heavy machine guns for defensive bonuses. +ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger default\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger sp\extensions\ui_ext\screen_name $11216360 Concrete Bunker +ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger sp\extensions\ui_ext\brief_text $11248813 Emplacement that can be garrisoned by infantry and heavy machine guns for defensive bonuses. +ebps attributes\ebps\races\german\buildings\defensive\bunker_coastal_rapid_fortification_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. ebps attributes\ebps\races\german\buildings\defensive\bunker_command_ger default\extensions\ui_ext\screen_name $11216396 Command Bunker ebps attributes\ebps\races\german\buildings\defensive\bunker_command_ger default\extensions\ui_ext\brief_text $11259061 Emplacement that act as a forward retreat point and reduces the damage taken by all units, Bunkers, emplacements, and defenses. ebps attributes\ebps\races\german\buildings\defensive\bunker_command_ger default\extensions\ui_ext\extra_text_formatter\formatter $11260614 Reduces damage taken by bunkers, emplacements and defenses by %1%%%. Units take %2%%% reduced damage. Does not affect the Command Bunker itself. @@ -42304,14 +43416,17 @@ ebps attributes\ebps\races\german\buildings\defensive\bunker_command_ger sp\exte ebps attributes\ebps\races\german\buildings\defensive\bunker_command_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11260614 Reduces damage taken by bunkers, emplacements and defenses by %1%%%. Units take %2%%% reduced damage. Does not affect the Command Bunker itself. ebps attributes\ebps\races\german\buildings\defensive\bunker_command_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_command_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger default\extensions\ui_ext\screen_name $11192341 Booby Trap -ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger default\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. -ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger default\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive -ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger sp\extensions\ui_ext\screen_name $11192341 Booby Trap -ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger sp\extensions\ui_ext\brief_text $11235525 A small explosive device that can only be triggered by infantry. Causes Area of Effect damage. -ebps attributes\ebps\races\german\buildings\defensive\booby_trap_sabotage_ger sp\extensions\ui_ext\extra_text $11235482 Anti-infantry / Explosive +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger default\extensions\ui_ext\screen_name $11184794 Fighting Nest +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger default\extensions\ui_ext\brief_text $11259874 Fighting position that can be garrisoned by infantry or heavy machine gun teams. Reverts to neutral control when ungarrisoned. +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger default\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger default\extensions\ui_ext\extra_text_world_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\ui_ext\screen_name $11184794 Fighting Nest +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\ui_ext\brief_text $11259874 Fighting position that can be garrisoned by infantry or heavy machine gun teams. Reverts to neutral control when ungarrisoned. +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\ui_ext\extra_text_world_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\german\buildings\defensive\bunker_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_ger default\extensions\ui_ext\screen_name $11216360 Concrete Bunker ebps attributes\ebps\races\german\buildings\defensive\bunker_ger default\extensions\ui_ext\brief_text $11248813 Emplacement that can be garrisoned by infantry and heavy machine guns for defensive bonuses. @@ -42322,16 +43437,6 @@ ebps attributes\ebps\races\german\buildings\defensive\bunker_ger sp\extensions\u ebps attributes\ebps\races\german\buildings\defensive\bunker_ger sp\extensions\ui_ext\brief_text $11248813 Emplacement that can be garrisoned by infantry and heavy machine guns for defensive bonuses. ebps attributes\ebps\races\german\buildings\defensive\bunker_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. ebps attributes\ebps\races\german\buildings\defensive\bunker_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger default\extensions\ui_ext\screen_name $11216390 Casualty Clearing Bunker -ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger default\extensions\ui_ext\brief_text $11235823 Can Heal and Reinforce nearby infantry when out of combat. Recovers casualties. Six recovered casualties grants a Grenadier Squad. -ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger default\extensions\ui_ext\extra_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger sp\extensions\ui_ext\screen_name $11216390 Casualty Clearing Bunker -ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger sp\extensions\ui_ext\brief_text $11235823 Can Heal and Reinforce nearby infantry when out of combat. Recovers casualties. Six recovered casualties grants a Grenadier Squad. -ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger sp\extensions\ui_ext\extra_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\bunker_casualty_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\german\buildings\defensive\bunker_ger_antitank default\extensions\ui_ext\help_text $11235812 Anti-vehicle / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_ger_antitank default\extensions\ui_ext\screen_name $11216385 Anti-tank Bunker ebps attributes\ebps\races\german\buildings\defensive\bunker_ger_antitank default\extensions\ui_ext\brief_text $11259060 Long-range emplacement effective against all vehicles. Limited firing arc. @@ -42340,6 +43445,14 @@ ebps attributes\ebps\races\german\buildings\defensive\bunker_ger_antitank sp\ext ebps attributes\ebps\races\german\buildings\defensive\bunker_ger_antitank sp\extensions\ui_ext\screen_name $11216385 Anti-tank Bunker ebps attributes\ebps\races\german\buildings\defensive\bunker_ger_antitank sp\extensions\ui_ext\extra_text $11235812 Anti-vehicle / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_ger_antitank sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger default\extensions\ui_ext\help_text $11235476 Defensive emplacement +ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger default\extensions\ui_ext\screen_name $11235769 Flak 38 Anti-aircraft Emplacement +ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger default\extensions\ui_ext\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. +ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger sp\extensions\ui_ext\help_text $11235476 Defensive emplacement +ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger sp\extensions\ui_ext\screen_name $11235769 Flak 38 Anti-aircraft Emplacement +ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger sp\extensions\ui_ext\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. +ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\german\buildings\defensive\bunker_medical_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_medical_ger default\extensions\ui_ext\screen_name $11183549 Medical Bunker ebps attributes\ebps\races\german\buildings\defensive\bunker_medical_ger default\extensions\ui_ext\brief_text $11260617 Heals and reinforces nearby infantry and team weapons. Collects casualties, granting free reinforcement to nearby squads. @@ -42360,30 +43473,24 @@ ebps attributes\ebps\races\german\buildings\defensive\bunker_mortar_ger sp\exten ebps attributes\ebps\races\german\buildings\defensive\bunker_mortar_ger sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_mortar_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. ebps attributes\ebps\races\german\buildings\defensive\bunker_mortar_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger default\extensions\ui_ext\screen_name $11216526 Luftwaffe Relay Point -ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger default\extensions\ui_ext\brief_text $11235828 A camouflaged structure that secures captured territory. Enables airdropped reinforcement for Fallschirm Infantry. -ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger sp\extensions\ui_ext\screen_name $11216526 Luftwaffe Relay Point -ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger sp\extensions\ui_ext\brief_text $11235828 A camouflaged structure that secures captured territory. Enables airdropped reinforcement for Fallschirm Infantry. ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger default\extensions\ui_ext\screen_name $11216343 Observation Bunker ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger default\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger sp\extensions\ui_ext\screen_name $11216343 Observation Bunker ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. +ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_observation_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger default\extensions\ui_ext\screen_name $11235770 S-minefield Entity -ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger sp\extensions\ui_ext\screen_name $11235770 S-minefield Entity -ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger default\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger default\extensions\ui_ext\brief_text $11217490 Small infantry foxholes to shelter from direct fire. Effective at reducing incoming suppression. Vulnerable to indirect fire. +ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger default\extensions\ui_ext\extra_text $11235471 Defensive structure +ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger sp\extensions\ui_ext\screen_name $11158242 +ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger sp\extensions\ui_ext\brief_text $11217490 Small infantry foxholes to shelter from direct fire. Effective at reducing incoming suppression. Vulnerable to indirect fire. +ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger sp\extensions\ui_ext\extra_text $11235471 Defensive structure ebps attributes\ebps\races\german\buildings\defensive\bunker_reinforce_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\buildings\defensive\bunker_reinforce_ger default\extensions\ui_ext\screen_name $11201325 Reinforcement Bunker ebps attributes\ebps\races\german\buildings\defensive\bunker_reinforce_ger default\extensions\ui_ext\brief_text $11235824 Can Reinforce neaby infantry and team weapons when stationary and out of combat. @@ -42404,14 +43511,6 @@ ebps attributes\ebps\races\german\buildings\defensive\bunker_repair_ger sp\exten ebps attributes\ebps\races\german\buildings\defensive\bunker_repair_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_repair_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. ebps attributes\ebps\races\german\buildings\defensive\bunker_repair_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger default\extensions\ui_ext\screen_name $11235771 S-minefield Entity -ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger sp\extensions\ui_ext\screen_name $11235771 S-minefield Entity -ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger sp\extensions\ui_ext\extra_text $11158242 ebps attributes\ebps\races\german\buildings\defensive\bunker_supply_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\buildings\defensive\bunker_supply_ger default\extensions\ui_ext\screen_name $11216389 Supply Bunker ebps attributes\ebps\races\german\buildings\defensive\bunker_supply_ger default\extensions\ui_ext\brief_text $11235825 Can deploy unmanned Team Weapons. @@ -42424,98 +43523,9 @@ ebps attributes\ebps\races\german\buildings\defensive\bunker_supply_ger sp\exten ebps attributes\ebps\races\german\buildings\defensive\bunker_supply_ger sp\extensions\ui_ext\extra_text $11235763 Field support / Emplacement ebps attributes\ebps\races\german\buildings\defensive\bunker_supply_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. ebps attributes\ebps\races\german\buildings\defensive\bunker_supply_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger default\extensions\ui_ext\screen_name $11235772 S-minefield Entity -ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger default\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger sp\extensions\ui_ext\screen_name $11235772 S-minefield Entity -ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger default\extensions\ui_ext\screen_name $11189230 Weapon Supply Bunker -ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger default\extensions\ui_ext\brief_text $11235826 Can deploy unmanned Team Weapons. -ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger default\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger sp\extensions\ui_ext\screen_name $11189230 Weapon Supply Bunker -ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger sp\extensions\ui_ext\brief_text $11235826 Can deploy unmanned Team Weapons. -ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\german\buildings\defensive\bunker_weapon_supply_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger default\extensions\ui_ext\help_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger default\extensions\ui_ext\screen_name $11190171 Schu-mine 42 -ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger sp\extensions\ui_ext\screen_name $11190171 Schu-mine 42 -ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger default\extensions\ui_ext\screen_name $11235773 Riegel 43 Anti-tank Mine -ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger sp\extensions\ui_ext\screen_name $11235773 Riegel 43 Anti-tank Mine -ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger default\extensions\ui_ext\help_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger default\extensions\ui_ext\screen_name $11190171 Schu-mine 42 -ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger default\extensions\ui_ext\brief_text $11235552 An explosive device that can be triggered by enemy vehicles. Causes Area of Effect damage. -ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger default\extensions\ui_ext\extra_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger sp\extensions\ui_ext\screen_name $11190171 Schu-mine 42 -ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger sp\extensions\ui_ext\brief_text $11235552 An explosive device that can be triggered by enemy vehicles. Causes Area of Effect damage. -ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger sp\extensions\ui_ext\extra_text $11235479 General purpose / Explosive -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger default\extensions\ui_ext\screen_name $11184794 Fighting Nest -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger default\extensions\ui_ext\brief_text $11259874 Fighting position that can be garrisoned by infantry or heavy machine gun teams. Reverts to neutral control when ungarrisoned. -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger default\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger default\extensions\ui_ext\extra_text_world_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\ui_ext\screen_name $11184794 Fighting Nest -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\ui_ext\brief_text $11259874 Fighting position that can be garrisoned by infantry or heavy machine gun teams. Reverts to neutral control when ungarrisoned. -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\ui_ext\extra_text_world_formatter\formatter $11259084 Garrisoned units gain +%1%%% accuracy and +%2%%% rate of fire. -ebps attributes\ebps\races\german\buildings\defensive\fighting_nest_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger default\extensions\ui_ext\help_text $11217497 Defensive Weapon -ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger default\extensions\ui_ext\screen_name $11155668 Teller Mine -ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger default\extensions\ui_ext\extra_text $11155669 Click to Construct -ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger sp\extensions\ui_ext\help_text $11217497 Defensive Weapon -ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger sp\extensions\ui_ext\screen_name $11155668 Teller Mine -ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. -ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger sp\extensions\ui_ext\extra_text $11155669 Click to Construct -ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger default\extensions\ui_ext\help_text $11235476 Defensive emplacement -ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger default\extensions\ui_ext\screen_name $11235769 Flak 38 Anti-aircraft Emplacement -ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger default\extensions\ui_ext\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. -ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger sp\extensions\ui_ext\help_text $11235476 Defensive emplacement -ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger sp\extensions\ui_ext\screen_name $11235769 Flak 38 Anti-aircraft Emplacement -ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger sp\extensions\ui_ext\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. -ebps attributes\ebps\races\german\buildings\defensive\flak_emplacement_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger default\extensions\ui_ext\screen_name $11155668 Teller Mine -ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive -ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger sp\extensions\ui_ext\screen_name $11155668 Teller Mine -ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. -ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger default\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger default\extensions\ui_ext\brief_text $11217490 Small infantry foxholes to shelter from direct fire. Effective at reducing incoming suppression. Vulnerable to indirect fire. -ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger default\extensions\ui_ext\extra_text $11235471 Defensive structure -ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger sp\extensions\ui_ext\screen_name $11158242 -ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger sp\extensions\ui_ext\brief_text $11217490 Small infantry foxholes to shelter from direct fire. Effective at reducing incoming suppression. Vulnerable to indirect fire. -ebps attributes\ebps\races\german\buildings\defensive\fox_hole_ger sp\extensions\ui_ext\extra_text $11235471 Defensive structure -ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp default\extensions\ui_ext\screen_name $11183954 Mortar Pit -ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp default\extensions\ui_ext\brief_text $11235524 Fighting positioned armed with a Mortar Team. Can Barrage at range and cause Area of Effect damage. -ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp default\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp sp\extensions\ui_ext\screen_name $11183954 Mortar Pit -ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp sp\extensions\ui_ext\brief_text $11235524 Fighting positioned armed with a Mortar Team. Can Barrage at range and cause Area of Effect damage. -ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger default\extensions\ui_ext\help_text $11235484 Economic structure ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger default\extensions\ui_ext\screen_name $11153503 Resource Cache -ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger default\extensions\ui_ext\brief_text $11235526 Protects Territory Point from capture. Increases resource income. +ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger default\extensions\ui_ext\brief_text $11265105 Protects Territory Point from capture. Increases resource income. Can be upgraded to act as a forward retreat point. ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger default\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger default\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector @@ -42525,32 +43535,38 @@ ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger sp\ex ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger sp\extensions\ui_ext\extra_text_formatter\formatter $11261647 Increases the resource gain of small fuel and munition points by %1%. Medium and high points receive +%2%%%. Resource bonuses do not affect Strategic Points. ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger sp\extensions\construction_ext\placement_requirements\requirements\required_ownership\ui_name $11220012 Must Target Friendly Territory Point ebps attributes\ebps\races\german\buildings\defensive\observation_post_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11230357 Territory Point Connected to Base Sector +ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger default\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger default\extensions\ui_ext\screen_name $11153494 HMG Bunker +ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger default\extensions\ui_ext\brief_text $11235515 Fighting position armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. +ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger sp\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger sp\extensions\ui_ext\screen_name $11153494 HMG Bunker +ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger sp\extensions\ui_ext\brief_text $11235515 Fighting position armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. +ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_coastal_ger default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_coastal_ger default\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_coastal_ger default\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_coastal_ger default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. +ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_coastal_ger sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_coastal_ger sp\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_coastal_ger sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_coastal_ger sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_ger default\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_ger default\extensions\ui_ext\screen_name $11153245 Sandbag Wall ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_ger default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_ger sp\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_ger sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_ger sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. +ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_grenadier_ger default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_grenadier_ger default\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_grenadier_ger default\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_grenadier_ger default\extensions\ui_ext\brief_text $11235529 Provides heavy cover. +ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_grenadier_ger sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_grenadier_ger sp\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_grenadier_ger sp\extensions\ui_ext\screen_name $11153245 Sandbag Wall -ebps attributes\ebps\races\german\buildings\defensive\sandbag_wall_grenadier_ger sp\extensions\ui_ext\brief_text $11235529 Provides heavy cover. -ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger default\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger default\extensions\ui_ext\screen_name $11153494 HMG Bunker -ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger default\extensions\ui_ext\brief_text $11235515 Fighting position armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. -ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger sp\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger sp\extensions\ui_ext\screen_name $11153494 HMG Bunker -ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger sp\extensions\ui_ext\brief_text $11235515 Fighting position armed with a Heavy Machine Gun Team. Can Suppress infantry within its arc of fire. -ebps attributes\ebps\races\german\buildings\defensive\hmg_bunker_ger sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger default\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger default\extensions\ui_ext\screen_name $11216526 Luftwaffe Relay Point +ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger default\extensions\ui_ext\brief_text $11265104 Camouflaged structure that enables nearby Fallschirm units to be reinforced via paradrop. Can be built in enemy territory and garrisoned but units cannot fire out. +ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger sp\extensions\ui_ext\help_text $11235763 Field support / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger sp\extensions\ui_ext\screen_name $11216526 Luftwaffe Relay Point +ebps attributes\ebps\races\german\buildings\defensive\luftwaffe_relay_point_ger sp\extensions\ui_ext\brief_text $11235828 A camouflaged structure that secures captured territory. Enables airdropped reinforcement for Fallschirm Infantry. ebps attributes\ebps\races\german\buildings\defensive\strong_point_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\buildings\defensive\strong_point_ger default\extensions\ui_ext\screen_name $11208234 Strong Point ebps attributes\ebps\races\german\buildings\defensive\strong_point_ger default\extensions\ui_ext\brief_text $11216517 A defensive structure that helps secure and defend captured territory. @@ -42559,12 +43575,48 @@ ebps attributes\ebps\races\german\buildings\defensive\strong_point_ger sp\extens ebps attributes\ebps\races\german\buildings\defensive\strong_point_ger sp\extensions\ui_ext\screen_name $11208234 Strong Point ebps attributes\ebps\races\german\buildings\defensive\strong_point_ger sp\extensions\ui_ext\brief_text $11216517 A defensive structure that helps secure and defend captured territory. ebps attributes\ebps\races\german\buildings\defensive\strong_point_ger sp\extensions\ui_ext\extra_text $11235813 Passive emplacement +ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger default\extensions\ui_ext\screen_name $11235770 S-minefield Entity +ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger sp\extensions\ui_ext\screen_name $11235770 S-minefield Entity +ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_border_sturmpioneer_ger sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\bren_lmg_gurkhas_uk default\weapon_bag\ui_name $11222401 Bren Light Machine Gun +weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\bren_lmg_gurkhas_uk sp\weapon_bag\ui_name $11222401 Bren Light Machine Gun +weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\bren_lmg_uk default\weapon_bag\ui_name $11222401 Bren Light Machine Gun +weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\bren_lmg_uk sp\weapon_bag\ui_name $11222401 Bren Light Machine Gun ebps attributes\ebps\races\german\buildings\defensive\tank_trap_ger default\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\german\buildings\defensive\tank_trap_ger default\extensions\ui_ext\screen_name $11153243 Tank Trap ebps attributes\ebps\races\german\buildings\defensive\tank_trap_ger default\extensions\ui_ext\brief_text $11235831 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. ebps attributes\ebps\races\german\buildings\defensive\tank_trap_ger sp\extensions\ui_ext\help_text $11235471 Defensive structure ebps attributes\ebps\races\german\buildings\defensive\tank_trap_ger sp\extensions\ui_ext\screen_name $11153243 Tank Trap ebps attributes\ebps\races\german\buildings\defensive\tank_trap_ger sp\extensions\ui_ext\brief_text $11235831 Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks. +weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\vickers_k_lmg_uk default\weapon_bag\ui_name $11222402 Vickers K Machine Gun +weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\vickers_k_lmg_uk sp\weapon_bag\ui_name $11222402 Vickers K Machine Gun +ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger default\extensions\ui_ext\screen_name $11235771 S-minefield Entity +ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger sp\extensions\ui_ext\screen_name $11235771 S-minefield Entity +ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_mine_sturmpioneer_ger sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\9mm_sten_sapper_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\9mm_sten_sapper_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\ambush_volley_sten_ssb_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\ambush_volley_sten_ssb_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun +ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger default\extensions\ui_ext\screen_name $11235772 S-minefield Entity +ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger default\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger sp\extensions\ui_ext\screen_name $11235772 S-minefield Entity +ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mine_field_sturmpioneer_ger sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\sten_commando_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\sten_commando_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun ebps attributes\ebps\races\german\buildings\defensive\trip_flare_kettenkrad_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\buildings\defensive\trip_flare_kettenkrad_ger default\extensions\ui_ext\screen_name $11157916 DM-16 Trip Flare ebps attributes\ebps\races\german\buildings\defensive\trip_flare_kettenkrad_ger default\extensions\ui_ext\brief_text $11248962 Explosive device triggered by infantry. Temporarily provides vision over an area when triggered. @@ -42573,42 +43625,74 @@ ebps attributes\ebps\races\german\buildings\defensive\trip_flare_kettenkrad_ger ebps attributes\ebps\races\german\buildings\defensive\trip_flare_kettenkrad_ger sp\extensions\ui_ext\screen_name $11157916 DM-16 Trip Flare ebps attributes\ebps\races\german\buildings\defensive\trip_flare_kettenkrad_ger sp\extensions\ui_ext\brief_text $11248962 Explosive device triggered by infantry. Temporarily provides vision over an area when triggered. ebps attributes\ebps\races\german\buildings\defensive\trip_flare_kettenkrad_ger sp\extensions\ui_ext\extra_text $11235815 Anti-infantry / Recon -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_air_gun_ger default\extensions\ui_ext\screen_name $11244316 Anti-aircraft Detachment -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_air_gun_ger default\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_air_gun_ger sp\extensions\ui_ext\screen_name $11244316 Anti-aircraft Detachment -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_air_gun_ger sp\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_tank_gun_ger default\extensions\ui_ext\screen_name $11244317 Anti-tank Detachment -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_tank_gun_ger default\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_tank_gun_ger sp\extensions\ui_ext\screen_name $11244317 Anti-tank Detachment -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_tank_gun_ger sp\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_howitzer_gun_ger default\extensions\ui_ext\screen_name $11244318 Howitzer Detachment -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_howitzer_gun_ger default\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_howitzer_gun_ger sp\extensions\ui_ext\screen_name $11244318 Howitzer Detachment -ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_howitzer_gun_ger sp\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\sten_ssb_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\sten_ssb_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\thompson_guards_uk default\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\thompson_guards_uk sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun +ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger default\extensions\ui_ext\help_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger default\extensions\ui_ext\screen_name $11190171 Schu-mine 42 +ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger sp\extensions\ui_ext\screen_name $11190171 Schu-mine 42 +ebps attributes\ebps\races\german\buildings\defensive\mine_pioneer_ger sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\thompson_gurkhas_uk default\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\thompson_gurkhas_uk sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun ebps attributes\ebps\races\german\buildings\defensive\tripwire_flare_ger default\extensions\ui_ext\help_text $11235814 Anti-infantry / Recon ebps attributes\ebps\races\german\buildings\defensive\tripwire_flare_ger default\extensions\ui_ext\screen_name $11157916 DM-16 Trip Flare ebps attributes\ebps\races\german\buildings\defensive\tripwire_flare_ger default\extensions\ui_ext\brief_text $11248962 Explosive device triggered by infantry. Temporarily provides vision over an area when triggered. ebps attributes\ebps\races\german\buildings\defensive\tripwire_flare_ger sp\extensions\ui_ext\help_text $11235814 Anti-infantry / Recon ebps attributes\ebps\races\german\buildings\defensive\tripwire_flare_ger sp\extensions\ui_ext\screen_name $11157916 DM-16 Trip Flare ebps attributes\ebps\races\german\buildings\defensive\tripwire_flare_ger sp\extensions\ui_ext\brief_text $11248962 Explosive device triggered by infantry. Temporarily provides vision over an area when triggered. -ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_air_gun_ger default\extensions\ui_ext\screen_name $11244316 Anti-aircraft Detachment -ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_air_gun_ger default\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. -ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_air_gun_ger sp\extensions\ui_ext\screen_name $11244316 Anti-aircraft Detachment -ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_air_gun_ger sp\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. -ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_tank_gun_ger default\extensions\ui_ext\screen_name $11244317 Anti-tank Detachment -ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_tank_gun_ger default\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. -ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_tank_gun_ger sp\extensions\ui_ext\screen_name $11244317 Anti-tank Detachment -ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_tank_gun_ger sp\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. -ebps attributes\ebps\races\german\campaign\defenses\emplacement_howitzer_gun_ger default\extensions\ui_ext\screen_name $11244318 Howitzer Detachment -ebps attributes\ebps\races\german\campaign\defenses\emplacement_howitzer_gun_ger default\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. -ebps attributes\ebps\races\german\campaign\defenses\emplacement_howitzer_gun_ger sp\extensions\ui_ext\screen_name $11244318 Howitzer Detachment -ebps attributes\ebps\races\german\campaign\defenses\emplacement_howitzer_gun_ger sp\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_australian_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_australian_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_canadian_shock_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_canadian_shock_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger default\extensions\ui_ext\screen_name $11235773 Riegel 43 Anti-tank Mine +ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. +ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger sp\extensions\ui_ext\screen_name $11235773 Riegel 43 Anti-tank Mine +ebps attributes\ebps\races\german\buildings\defensive\mine_riegel_43_ger sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_crew_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_crew_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_gurkhas_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_gurkhas_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger default\extensions\ui_ext\help_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger default\extensions\ui_ext\screen_name $11190171 Schu-mine 42 +ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger default\extensions\ui_ext\brief_text $11235552 An explosive device that can be triggered by enemy vehicles. Causes Area of Effect damage. +ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger default\extensions\ui_ext\extra_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger sp\extensions\ui_ext\help_text $11235479 General purpose / Explosive +ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger sp\extensions\ui_ext\screen_name $11190171 Schu-mine 42 +ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger sp\extensions\ui_ext\brief_text $11235552 An explosive device that can be triggered by enemy vehicles. Causes Area of Effect damage. +ebps attributes\ebps\races\german\buildings\defensive\mine_schu_mine_42_ger sp\extensions\ui_ext\extra_text $11235479 General purpose / Explosive +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_sharpshooter_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_sharpshooter_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_tommy_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_tommy_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_australian_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_australian_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger default\extensions\ui_ext\help_text $11217497 Defensive Weapon +ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger default\extensions\ui_ext\screen_name $11155668 Teller Mine +ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger default\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger default\extensions\ui_ext\extra_text $11155669 Click to Construct +ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger sp\extensions\ui_ext\help_text $11217497 Defensive Weapon +ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger sp\extensions\ui_ext\screen_name $11155668 Teller Mine +ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger sp\extensions\ui_ext\brief_text $11248960 Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles. +ebps attributes\ebps\races\german\buildings\defensive\mine_sturmpioneer_ger sp\extensions\ui_ext\extra_text $11155669 Click to Construct ebps attributes\ebps\races\german\buildings\production\command_post_ger default\extensions\ui_ext\screen_name $11228814 Command Post ebps attributes\ebps\races\german\buildings\production\command_post_ger sp\extensions\ui_ext\screen_name $11228814 Command Post -ebps attributes\ebps\races\german\campaign\defenses\emplacement_machine_gun_ger default\extensions\ui_ext\screen_name $11244319 Machine Gun Bunker -ebps attributes\ebps\races\german\campaign\defenses\emplacement_machine_gun_ger default\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. -ebps attributes\ebps\races\german\campaign\defenses\emplacement_machine_gun_ger sp\extensions\ui_ext\screen_name $11244319 Machine Gun Bunker -ebps attributes\ebps\races\german\campaign\defenses\emplacement_machine_gun_ger sp\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. +weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_sniper_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_sniper_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_tommy_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_tommy_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger default\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger default\extensions\ui_ext\screen_name $11155668 Teller Mine +ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger default\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. +ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger sp\extensions\ui_ext\help_text $11235480 Anti-tank / Explosive +ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger sp\extensions\ui_ext\screen_name $11155668 Teller Mine +ebps attributes\ebps\races\german\buildings\defensive\mine_teller_ger sp\extensions\ui_ext\brief_text $11248814 Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage. +weapon attributes\weapon\british\small_arms\single_fire\sidearm\webley_revolver_uk default\weapon_bag\ui_name $11260189 Webley Revolver +weapon attributes\weapon\british\small_arms\single_fire\sidearm\webley_revolver_uk sp\weapon_bag\ui_name $11260189 Webley Revolver ebps attributes\ebps\races\german\buildings\production\hq_ger default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. ebps attributes\ebps\races\german\buildings\production\hq_ger default\extensions\ui_ext\screen_name $11153221 Headquarters ebps attributes\ebps\races\german\buildings\production\hq_ger default\extensions\ui_ext\brief_text $11235834 Produces: Pioneer Squads and Kettenkrad Recon Vehicles. @@ -42617,8 +43701,16 @@ ebps attributes\ebps\races\german\buildings\production\hq_ger sp\extensions\ui_e ebps attributes\ebps\races\german\buildings\production\hq_ger sp\extensions\ui_ext\screen_name $11153221 Headquarters ebps attributes\ebps\races\german\buildings\production\hq_ger sp\extensions\ui_ext\brief_text $11235834 Produces: Pioneer Squads and Kettenkrad Recon Vehicles. ebps attributes\ebps\races\german\buildings\production\hq_ger sp\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\german\campaign\defenses\emplacement_mortar_pit_ger default\extensions\ui_ext\screen_name $11216960 Mortar Bunker Emplacement -ebps attributes\ebps\races\german\campaign\defenses\emplacement_mortar_pit_ger sp\extensions\ui_ext\screen_name $11216960 Mortar Bunker Emplacement +ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp default\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp default\extensions\ui_ext\screen_name $11183954 Mortar Pit +ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp default\extensions\ui_ext\brief_text $11235524 Fighting positioned armed with a Mortar Team. Can Barrage at range and cause Area of Effect damage. +ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp default\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory +ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp sp\extensions\ui_ext\help_text $11158242 +ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp sp\extensions\ui_ext\screen_name $11183954 Mortar Pit +ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp sp\extensions\ui_ext\brief_text $11235524 Fighting positioned armed with a Mortar Team. Can Barrage at range and cause Area of Effect damage. +ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp sp\extensions\ui_ext\extra_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\german\buildings\defensive\mortar_pit_ger_temp_sp sp\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory ebps attributes\ebps\races\german\buildings\production\infanterie_kompanie_ger default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. ebps attributes\ebps\races\german\buildings\production\infanterie_kompanie_ger default\extensions\ui_ext\screen_name $11153659 Infanterie Kompanie ebps attributes\ebps\races\german\buildings\production\infanterie_kompanie_ger default\extensions\ui_ext\brief_text $11235835 Produces: Grenadier Squads, Heavy Machine Gun Teams, Mortar Teams, and Snipers. Enables promotion of Grenadiers. @@ -42627,14 +43719,6 @@ ebps attributes\ebps\races\german\buildings\production\infanterie_kompanie_ger s ebps attributes\ebps\races\german\buildings\production\infanterie_kompanie_ger sp\extensions\ui_ext\screen_name $11153659 Infanterie Kompanie ebps attributes\ebps\races\german\buildings\production\infanterie_kompanie_ger sp\extensions\ui_ext\brief_text $11235835 Produces: Grenadier Squads, Heavy Machine Gun Teams, Mortar Teams, and Snipers. Enables promotion of Grenadiers. ebps attributes\ebps\races\german\buildings\production\infanterie_kompanie_ger sp\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\german\campaign\defenses\emplacement_observation_post_ger default\extensions\ui_ext\screen_name $11218278 Observation Bunker Emplacement -ebps attributes\ebps\races\german\campaign\defenses\emplacement_observation_post_ger default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\campaign\defenses\emplacement_observation_post_ger sp\extensions\ui_ext\screen_name $11218278 Observation Bunker Emplacement -ebps attributes\ebps\races\german\campaign\defenses\emplacement_observation_post_ger sp\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\campaign\defenses\emplacement_pow_ger default\extensions\ui_ext\screen_name $11227288 PoW Bunker -ebps attributes\ebps\races\german\campaign\defenses\emplacement_pow_ger default\extensions\ui_ext\brief_text $11158242 -ebps attributes\ebps\races\german\campaign\defenses\emplacement_pow_ger sp\extensions\ui_ext\screen_name $11227288 PoW Bunker -ebps attributes\ebps\races\german\campaign\defenses\emplacement_pow_ger sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\german\buildings\production\mechanized_kompanie_ger default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. ebps attributes\ebps\races\german\buildings\production\mechanized_kompanie_ger default\extensions\ui_ext\screen_name $11153661 Luftwaffe Kompanie ebps attributes\ebps\races\german\buildings\production\mechanized_kompanie_ger default\extensions\ui_ext\brief_text $11235836 Produces: Jäger Squads, Flak 30 Anti-aircraft Gun Teams, 221 Scout Cars, Marder III M Tank Destroyers and Wirbelwind IV Flakpanzers. @@ -42643,6 +43727,40 @@ ebps attributes\ebps\races\german\buildings\production\mechanized_kompanie_ger s ebps attributes\ebps\races\german\buildings\production\mechanized_kompanie_ger sp\extensions\ui_ext\screen_name $11153661 Luftwaffe Kompanie ebps attributes\ebps\races\german\buildings\production\mechanized_kompanie_ger sp\extensions\ui_ext\brief_text $11235836 Produces: Jäger Squads, Flak 30 Anti-aircraft Gun Teams, 221 Scout Cars, Marder III M Tank Destroyers and Wirbelwind IV Flakpanzers. ebps attributes\ebps\races\german\buildings\production\mechanized_kompanie_ger sp\extensions\ui_ext\extra_text $11235492 Production building +weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_guards_africa_uk default\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_guards_africa_uk sp\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_staggered_shot_guards_africa_uk default\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_staggered_shot_guards_africa_uk sp\weapon_bag\ui_name $11154001 M9 Bazooka +ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger default\extensions\ui_ext\screen_name $11153665 Panzer Kompanie +ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger default\extensions\ui_ext\brief_text $11235837 Produces: Stoßtruppen Squads, Panzer IV Medium Tanks, and Sturmpanzer IV Assault Guns. +ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger sp\extensions\ui_ext\screen_name $11153665 Panzer Kompanie +ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger sp\extensions\ui_ext\brief_text $11235837 Produces: Stoßtruppen Squads, Panzer IV Medium Tanks, and Sturmpanzer IV Assault Guns. +ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger sp\extensions\ui_ext\extra_text $11235492 Production building +weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_staggered_shot_stun_guards_africa_uk default\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_staggered_shot_stun_guards_africa_uk sp\weapon_bag\ui_name $11154001 M9 Bazooka +weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_africa_uk default\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle +weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_africa_uk sp\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle +weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_volley_africa_uk default\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle +weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_volley_africa_uk sp\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle +ebps attributes\ebps\races\german\buildings\production\support_armory_ger default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\german\buildings\production\support_armory_ger default\extensions\ui_ext\screen_name $11153666 Panzergrenadier Kompanie +ebps attributes\ebps\races\german\buildings\production\support_armory_ger default\extensions\ui_ext\brief_text $11235838 Produces: Panzergrenadier Squads, 251 Medium Carriers, Pak 40 Anti-tank Gun Teams, Nebelwerfer 42 Rocket Launchers, and StuG III G Assault Guns. +ebps attributes\ebps\races\german\buildings\production\support_armory_ger default\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\german\buildings\production\support_armory_ger sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. +ebps attributes\ebps\races\german\buildings\production\support_armory_ger sp\extensions\ui_ext\screen_name $11153666 Panzergrenadier Kompanie +ebps attributes\ebps\races\german\buildings\production\support_armory_ger sp\extensions\ui_ext\brief_text $11235838 Produces: Panzergrenadier Squads, 251 Medium Carriers, Pak 40 Anti-tank Gun Teams, Nebelwerfer 42 Rocket Launchers, and StuG III G Assault Guns. +ebps attributes\ebps\races\german\buildings\production\support_armory_ger sp\extensions\ui_ext\extra_text $11235492 Production building +ebps attributes\ebps\races\german\campaign\defenses\emplacement_observation_post_ger default\extensions\ui_ext\screen_name $11218278 Observation Bunker Emplacement +ebps attributes\ebps\races\german\campaign\defenses\emplacement_observation_post_ger default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\german\campaign\defenses\emplacement_observation_post_ger sp\extensions\ui_ext\screen_name $11218278 Observation Bunker Emplacement +ebps attributes\ebps\races\german\campaign\defenses\emplacement_observation_post_ger sp\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\german\campaign\defenses\emplacement_pow_ger default\extensions\ui_ext\screen_name $11227288 PoW Bunker +ebps attributes\ebps\races\german\campaign\defenses\emplacement_pow_ger default\extensions\ui_ext\brief_text $11158242 +ebps attributes\ebps\races\german\campaign\defenses\emplacement_pow_ger sp\extensions\ui_ext\screen_name $11227288 PoW Bunker +ebps attributes\ebps\races\german\campaign\defenses\emplacement_pow_ger sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\german\campaign\defenses\emplacement_radio_beacon_ger default\extensions\ui_ext\screen_name $11218277 Radio Beacon Emplacement ebps attributes\ebps\races\german\campaign\defenses\emplacement_radio_beacon_ger default\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\german\campaign\defenses\emplacement_radio_beacon_ger sp\extensions\ui_ext\screen_name $11218277 Radio Beacon Emplacement @@ -42655,14 +43773,6 @@ ebps attributes\ebps\races\german\campaign\defenses\emplacement_triage_center_ge ebps attributes\ebps\races\german\campaign\defenses\emplacement_triage_center_ger default\extensions\ui_ext\brief_text $11247279 Improves the healing capability of nearby companies. Grants a passive Support Ability that provides passive infantry healing. ebps attributes\ebps\races\german\campaign\defenses\emplacement_triage_center_ger sp\extensions\ui_ext\screen_name $11244322 Triage Bunker ebps attributes\ebps\races\german\campaign\defenses\emplacement_triage_center_ger sp\extensions\ui_ext\brief_text $11247279 Improves the healing capability of nearby companies. Grants a passive Support Ability that provides passive infantry healing. -ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger default\extensions\ui_ext\screen_name $11153665 Panzer Kompanie -ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger default\extensions\ui_ext\brief_text $11235837 Produces: Stoßtruppen Squads, Panzer IV Medium Tanks, and Sturmpanzer IV Assault Guns. -ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger sp\extensions\ui_ext\screen_name $11153665 Panzer Kompanie -ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger sp\extensions\ui_ext\brief_text $11235837 Produces: Stoßtruppen Squads, Panzer IV Medium Tanks, and Sturmpanzer IV Assault Guns. -ebps attributes\ebps\races\german\buildings\production\panzer_armory_ger sp\extensions\ui_ext\extra_text $11235492 Production building ebps attributes\ebps\races\german\campaign\defenses\obstacle_dragon_teeth_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\campaign\defenses\obstacle_dragon_teeth_ger default\extensions\ui_ext\screen_name $11189306 Blockade Obstacle ebps attributes\ebps\races\german\campaign\defenses\obstacle_dragon_teeth_ger default\extensions\ui_ext\brief_text $11158242 @@ -42671,16 +43781,18 @@ ebps attributes\ebps\races\german\campaign\defenses\obstacle_dragon_teeth_ger sp ebps attributes\ebps\races\german\campaign\defenses\obstacle_dragon_teeth_ger sp\extensions\ui_ext\screen_name $11189306 Blockade Obstacle ebps attributes\ebps\races\german\campaign\defenses\obstacle_dragon_teeth_ger sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\german\campaign\defenses\obstacle_dragon_teeth_ger sp\extensions\ui_ext\extra_text $11158242 -ebps attributes\ebps\races\german\buildings\production\support_armory_ger default\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\german\buildings\production\support_armory_ger default\extensions\ui_ext\screen_name $11153666 Panzergrenadier Kompanie -ebps attributes\ebps\races\german\buildings\production\support_armory_ger default\extensions\ui_ext\brief_text $11235838 Produces: Panzergrenadier Squads, 251 Medium Carriers, Pak 40 Anti-tank Gun Teams, Nebelwerfer 42 Rocket Launchers, and StuG III G Assault Guns. -ebps attributes\ebps\races\german\buildings\production\support_armory_ger default\extensions\ui_ext\extra_text $11235492 Production building -ebps attributes\ebps\races\german\buildings\production\support_armory_ger sp\extensions\ui_ext\help_text $11242967 Can Reinforce infantry. -ebps attributes\ebps\races\german\buildings\production\support_armory_ger sp\extensions\ui_ext\screen_name $11153666 Panzergrenadier Kompanie -ebps attributes\ebps\races\german\buildings\production\support_armory_ger sp\extensions\ui_ext\brief_text $11235838 Produces: Panzergrenadier Squads, 251 Medium Carriers, Pak 40 Anti-tank Gun Teams, Nebelwerfer 42 Rocket Launchers, and StuG III G Assault Guns. -ebps attributes\ebps\races\german\buildings\production\support_armory_ger sp\extensions\ui_ext\extra_text $11235492 Production building -weapon attributes\weapon\british\flame_throwers\flamethrower_sapper_uk default\weapon_bag\ui_name $11206886 No.2 Flamethrower -weapon attributes\weapon\british\flame_throwers\flamethrower_sapper_uk sp\weapon_bag\ui_name $11206886 No.2 Flamethrower +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_air_gun_ger default\extensions\ui_ext\screen_name $11244316 Anti-aircraft Detachment +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_air_gun_ger default\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_air_gun_ger sp\extensions\ui_ext\screen_name $11244316 Anti-aircraft Detachment +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_air_gun_ger sp\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_tank_gun_ger default\extensions\ui_ext\screen_name $11244317 Anti-tank Detachment +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_tank_gun_ger default\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_tank_gun_ger sp\extensions\ui_ext\screen_name $11244317 Anti-tank Detachment +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_anti_tank_gun_ger sp\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_howitzer_gun_ger default\extensions\ui_ext\screen_name $11244318 Howitzer Detachment +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_howitzer_gun_ger default\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_howitzer_gun_ger sp\extensions\ui_ext\screen_name $11244318 Howitzer Detachment +ebps attributes\ebps\races\german\campaign\defenses\construction\emplacement_construction_howitzer_gun_ger sp\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. ebps attributes\ebps\races\german\campaign\defenses\obstacle_hedgehog_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\campaign\defenses\obstacle_hedgehog_ger default\extensions\ui_ext\screen_name $11189306 Blockade Obstacle ebps attributes\ebps\races\german\campaign\defenses\obstacle_hedgehog_ger default\extensions\ui_ext\brief_text $11158242 @@ -42689,6 +43801,8 @@ ebps attributes\ebps\races\german\campaign\defenses\obstacle_hedgehog_ger sp\ext ebps attributes\ebps\races\german\campaign\defenses\obstacle_hedgehog_ger sp\extensions\ui_ext\screen_name $11189306 Blockade Obstacle ebps attributes\ebps\races\german\campaign\defenses\obstacle_hedgehog_ger sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\german\campaign\defenses\obstacle_hedgehog_ger sp\extensions\ui_ext\extra_text $11158242 +weapon attributes\weapon\british_africa\flame_throwers\flamethrower_sapper_africa_uk default\weapon_bag\ui_name $11206886 No.2 Flamethrower +weapon attributes\weapon\british_africa\flame_throwers\flamethrower_sapper_africa_uk sp\weapon_bag\ui_name $11206886 No.2 Flamethrower ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_ger default\extensions\ui_ext\screen_name $11169039 Minefield Obstacle ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_ger default\extensions\ui_ext\brief_text $11158242 @@ -42697,6 +43811,22 @@ ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_ger sp\e ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_ger sp\extensions\ui_ext\screen_name $11169039 Minefield Obstacle ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_ger sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_ger sp\extensions\ui_ext\extra_text $11158242 +ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_air_gun_ger default\extensions\ui_ext\screen_name $11244316 Anti-aircraft Detachment +ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_air_gun_ger default\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. +ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_air_gun_ger sp\extensions\ui_ext\screen_name $11244316 Anti-aircraft Detachment +ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_air_gun_ger sp\extensions\ui_ext\brief_text $11247290 Attacks hostile aircraft that fly overhead. Grants a passive Support Ability that improves anti-air weapons. +ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_tank_gun_ger default\extensions\ui_ext\screen_name $11244317 Anti-tank Detachment +ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_tank_gun_ger default\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. +ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_tank_gun_ger sp\extensions\ui_ext\screen_name $11244317 Anti-tank Detachment +ebps attributes\ebps\races\german\campaign\defenses\emplacement_anti_tank_gun_ger sp\extensions\ui_ext\brief_text $11247265 Attacks hostile companies that enter its arc of fire. Effective versus armor. Grants a passive Support Ability that improves anti-tank weapons. +weapon attributes\weapon\british_africa\small_arms\machine_gun\light_machine_gun\bren_lmg_africa_uk default\weapon_bag\ui_name $11222401 Bren Light Machine Gun +weapon attributes\weapon\british_africa\small_arms\machine_gun\light_machine_gun\bren_lmg_africa_uk sp\weapon_bag\ui_name $11222401 Bren Light Machine Gun +ebps attributes\ebps\races\german\campaign\defenses\emplacement_howitzer_gun_ger default\extensions\ui_ext\screen_name $11244318 Howitzer Detachment +ebps attributes\ebps\races\german\campaign\defenses\emplacement_howitzer_gun_ger default\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +ebps attributes\ebps\races\german\campaign\defenses\emplacement_howitzer_gun_ger sp\extensions\ui_ext\screen_name $11244318 Howitzer Detachment +ebps attributes\ebps\races\german\campaign\defenses\emplacement_howitzer_gun_ger sp\extensions\ui_ext\brief_text $11247275 Fires a barrage effective versus emplacements and infantry companies. Grants an off-map barrage Support Ability. +weapon attributes\weapon\british_africa\small_arms\machine_gun\light_machine_gun\bren_lmg_volley_africa_uk default\weapon_bag\ui_name $11222401 Bren Light Machine Gun +weapon attributes\weapon\british_africa\small_arms\machine_gun\light_machine_gun\bren_lmg_volley_africa_uk sp\weapon_bag\ui_name $11222401 Bren Light Machine Gun ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_minor_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_minor_ger default\extensions\ui_ext\screen_name $11169039 Minefield Obstacle ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_minor_ger default\extensions\ui_ext\brief_text $11158242 @@ -42705,52 +43835,43 @@ ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_minor_ge ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_minor_ger sp\extensions\ui_ext\screen_name $11169039 Minefield Obstacle ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_minor_ger sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\german\campaign\defenses\obstacle_mine_field_minor_ger sp\extensions\ui_ext\extra_text $11158242 -weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\bren_lmg_gurkhas_uk default\weapon_bag\ui_name $11222401 Bren Light Machine Gun -weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\bren_lmg_gurkhas_uk sp\weapon_bag\ui_name $11222401 Bren Light Machine Gun -weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\bren_lmg_uk default\weapon_bag\ui_name $11222401 Bren Light Machine Gun -weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\bren_lmg_uk sp\weapon_bag\ui_name $11222401 Bren Light Machine Gun -weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\vickers_k_lmg_uk default\weapon_bag\ui_name $11222402 Vickers K Machine Gun -weapon attributes\weapon\british\small_arms\machine_gun\light_machine_gun\vickers_k_lmg_uk sp\weapon_bag\ui_name $11222402 Vickers K Machine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\9mm_sten_sapper_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\9mm_sten_sapper_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\ambush_volley_sten_ssb_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\ambush_volley_sten_ssb_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\sten_commando_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\sten_commando_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\sten_ssb_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\sten_ssb_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\thompson_guards_uk default\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\thompson_guards_uk sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\thompson_gurkhas_uk default\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\british\small_arms\machine_gun\sub_machine_gun\thompson_gurkhas_uk sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_australian_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_australian_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +ebps attributes\ebps\races\german\campaign\defenses\emplacement_machine_gun_ger default\extensions\ui_ext\screen_name $11244319 Machine Gun Bunker +ebps attributes\ebps\races\german\campaign\defenses\emplacement_machine_gun_ger default\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. +ebps attributes\ebps\races\german\campaign\defenses\emplacement_machine_gun_ger sp\extensions\ui_ext\screen_name $11244319 Machine Gun Bunker +ebps attributes\ebps\races\german\campaign\defenses\emplacement_machine_gun_ger sp\extensions\ui_ext\brief_text $11247269 Attacks hostile companies that enter its arc of fire. Effective versus infantry. Grants a passive Support Ability that improves HMG weapons. +weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\9mm_sten_sapper_africa_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun +weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\9mm_sten_sapper_africa_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun +weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\sten_commando_africa_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun +weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\sten_commando_africa_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun +weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\thompson_guards_africa_uk default\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\thompson_guards_africa_uk sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun +weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_commando_africa_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_commando_africa_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +ebps attributes\ebps\races\german\campaign\defenses\emplacement_mortar_pit_ger default\extensions\ui_ext\screen_name $11216960 Mortar Bunker Emplacement +ebps attributes\ebps\races\german\campaign\defenses\emplacement_mortar_pit_ger sp\extensions\ui_ext\screen_name $11216960 Mortar Bunker Emplacement +weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_guards_africa_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_guards_africa_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_tommy_africa_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_tommy_africa_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_tommy_africa_volley_fire_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_tommy_africa_volley_fire_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\scoped_lee_enfield_tommy_africa_uk default\weapon_bag\ui_name $11260185 Lee-Enfield +weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\scoped_lee_enfield_tommy_africa_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield ebps attributes\ebps\races\german\campaign\naval\battleship_ger default\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215044 US Airborne\nCompany ebps attributes\ebps\races\german\campaign\naval\battleship_ger sp\extensions\spawner_ext\spawn_items\spawn_item\ui_screen_name $11215044 US Airborne\nCompany -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_canadian_shock_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_canadian_shock_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_crew_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_crew_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_gurkhas_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_gurkhas_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_sharpshooter_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_sharpshooter_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_tommy_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\lee_enfield_tommy_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_australian_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_australian_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_sniper_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_sniper_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_tommy_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british\small_arms\single_fire\rifle\scoped_lee_enfield_tommy_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger default\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger default\extensions\ui_ext\screen_name $11235769 Flak 38 Anti-aircraft Emplacement -ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger default\extensions\ui_ext\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. -ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger default\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger sp\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement -ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger sp\extensions\ui_ext\screen_name $11235769 Flak 38 Anti-aircraft Emplacement -ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger sp\extensions\ui_ext\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. -ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger sp\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. +weapon attributes\weapon\common\parent\flamethrower_parent default\weapon_bag\ui_name $11156395 Flammenwerfer 35 +ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger default\extensions\ui_ext\help_text $11235557 Grants 30 munitions. +ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger default\extensions\ui_ext\screen_name $11235467 Small Munitions Crate +ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger sp\extensions\ui_ext\help_text $11235557 Grants 30 munitions. +ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger sp\extensions\ui_ext\screen_name $11235467 Small Munitions Crate +ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger default\extensions\ui_ext\help_text $11235558 Grants 60 munitions. +ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger default\extensions\ui_ext\screen_name $11235468 Medium Munitions Crate +ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. +ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger sp\extensions\ui_ext\help_text $11235558 Grants 60 munitions. +ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger sp\extensions\ui_ext\screen_name $11235468 Medium Munitions Crate +ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. ebps attributes\ebps\races\german\campaign\supply_drop_ger default\extensions\ui_ext\help_text $11244323 Restores Health, Movement Points, and Action Points. ebps attributes\ebps\races\german\campaign\supply_drop_ger default\extensions\ui_ext\screen_name $11161376 Supply Drop ebps attributes\ebps\races\german\campaign\supply_drop_ger default\extensions\ui_ext\brief_text $11158242 @@ -42759,8 +43880,14 @@ ebps attributes\ebps\races\german\campaign\supply_drop_ger sp\extensions\ui_ext\ ebps attributes\ebps\races\german\campaign\supply_drop_ger sp\extensions\ui_ext\screen_name $11161376 Supply Drop ebps attributes\ebps\races\german\campaign\supply_drop_ger sp\extensions\ui_ext\brief_text $11158242 ebps attributes\ebps\races\german\campaign\supply_drop_ger sp\extensions\ui_ext\extra_text $11158242 -weapon attributes\weapon\british\small_arms\single_fire\sidearm\webley_revolver_uk default\weapon_bag\ui_name $11260189 Webley Revolver -weapon attributes\weapon\british\small_arms\single_fire\sidearm\webley_revolver_uk sp\weapon_bag\ui_name $11260189 Webley Revolver +ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger default\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger default\extensions\ui_ext\screen_name $11235769 Flak 38 Anti-aircraft Emplacement +ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger default\extensions\ui_ext\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. +ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger default\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger sp\extensions\ui_ext\help_text $11235473 Anti-infantry / Emplacement +ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger sp\extensions\ui_ext\screen_name $11235769 Flak 38 Anti-aircraft Emplacement +ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger sp\extensions\ui_ext\brief_text $11248672 Emplacement effective against infantry and light vehicles. Can shoot down aircraft. +ebps attributes\ebps\races\german\emplacements\tw_20mm_emplacement_ger sp\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. ebps attributes\ebps\races\german\emplacements\tw_88mm_emplacement_ger default\extensions\ui_ext\help_text $11241943 Anti-tank / Emplacement ebps attributes\ebps\races\german\emplacements\tw_88mm_emplacement_ger default\extensions\ui_ext\screen_name $11235817 Flak 36 Anti-tank Emplacement ebps attributes\ebps\races\german\emplacements\tw_88mm_emplacement_ger default\extensions\ui_ext\brief_text $11248674 Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft. @@ -42769,8 +43896,6 @@ ebps attributes\ebps\races\german\emplacements\tw_88mm_emplacement_ger sp\extens ebps attributes\ebps\races\german\emplacements\tw_88mm_emplacement_ger sp\extensions\ui_ext\screen_name $11235817 Flak 36 Anti-tank Emplacement ebps attributes\ebps\races\german\emplacements\tw_88mm_emplacement_ger sp\extensions\ui_ext\brief_text $11248674 Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft. ebps attributes\ebps\races\german\emplacements\tw_88mm_emplacement_ger sp\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. -weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_guards_africa_uk default\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_guards_africa_uk sp\weapon_bag\ui_name $11154001 M9 Bazooka ebps attributes\ebps\races\german\emplacements\tw_howitzer_obice_210_ger default\extensions\ui_ext\help_text $11241853 Heavy Artillery / Emplacement ebps attributes\ebps\races\german\emplacements\tw_howitzer_obice_210_ger default\extensions\ui_ext\screen_name $11200547 Obice da 210/22 Artillery Emplacement ebps attributes\ebps\races\german\emplacements\tw_howitzer_obice_210_ger default\extensions\ui_ext\brief_text $11248677 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. @@ -42783,16 +43908,20 @@ ebps attributes\ebps\races\german\emplacements\tw_howitzer_obice_210_ger sp\exte ebps attributes\ebps\races\german\emplacements\tw_howitzer_obice_210_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon ebps attributes\ebps\races\german\emplacements\tw_howitzer_obice_210_ger sp\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. ebps attributes\ebps\races\german\emplacements\tw_howitzer_obice_210_ger sp\extensions\ui_ext\extra_text_world $11235664 Abandoned weapon -weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_staggered_shot_guards_africa_uk default\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_staggered_shot_guards_africa_uk sp\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_staggered_shot_stun_guards_africa_uk default\weapon_bag\ui_name $11154001 M9 Bazooka -weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\bazooka_staggered_shot_stun_guards_africa_uk sp\weapon_bag\ui_name $11154001 M9 Bazooka ebps attributes\ebps\races\german\gameplay\fuel_crate_ger default\extensions\ui_ext\help_text $11235554 Grants 40 fuel. ebps attributes\ebps\races\german\gameplay\fuel_crate_ger default\extensions\ui_ext\screen_name $11235898 Large Fuel Crate ebps attributes\ebps\races\german\gameplay\fuel_crate_ger default\extensions\ui_ext\brief_text $11235904 Can be picked up by infantry squads. ebps attributes\ebps\races\german\gameplay\fuel_crate_ger sp\extensions\ui_ext\help_text $11235554 Grants 40 fuel. ebps attributes\ebps\races\german\gameplay\fuel_crate_ger sp\extensions\ui_ext\screen_name $11235898 Large Fuel Crate ebps attributes\ebps\races\german\gameplay\fuel_crate_ger sp\extensions\ui_ext\brief_text $11235904 Can be picked up by infantry squads. +ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger default\extensions\ui_ext\screen_name $11235777 Flak 30 Anti-aircraft Gun +ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger default\extensions\ui_ext\brief_text $11235550 Can be manned by infantry squads. +ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger default\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger sp\extensions\ui_ext\screen_name $11235777 Flak 30 Anti-aircraft Gun +ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger sp\extensions\ui_ext\brief_text $11235550 Can be manned by infantry squads. +ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon ebps attributes\ebps\races\german\gameplay\manpower_crate_ger default\extensions\ui_ext\help_text $11235905 Grants 100 manpower. ebps attributes\ebps\races\german\gameplay\manpower_crate_ger default\extensions\ui_ext\screen_name $11235901 Manpower Crate ebps attributes\ebps\races\german\gameplay\manpower_crate_ger default\extensions\ui_ext\brief_text $11235904 Can be picked up by infantry squads. @@ -42815,22 +43944,22 @@ ebps attributes\ebps\races\german\gameplay\medkit_paradrop_ger default\extension ebps attributes\ebps\races\german\gameplay\medkit_paradrop_ger sp\extensions\ui_ext\screen_name $11158331 Medical Crate ebps attributes\ebps\races\german\gameplay\medkit_paradrop_ger sp\extensions\ui_ext\help_text $11235909 Heals infantry on pick up when not in combat. ebps attributes\ebps\races\german\gameplay\medkit_paradrop_ger sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger default\extensions\ui_ext\help_text $11235557 Grants 30 munitions. -ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger default\extensions\ui_ext\screen_name $11235467 Small Munitions Crate -ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger sp\extensions\ui_ext\help_text $11235557 Grants 30 munitions. -ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger sp\extensions\ui_ext\screen_name $11235467 Small Munitions Crate -ebps attributes\ebps\races\german\gameplay\munition_paradrop_30_ger sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger default\extensions\ui_ext\help_text $11235558 Grants 60 munitions. -ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger default\extensions\ui_ext\screen_name $11235468 Medium Munitions Crate -ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger default\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger sp\extensions\ui_ext\help_text $11235558 Grants 60 munitions. -ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger sp\extensions\ui_ext\screen_name $11235468 Medium Munitions Crate -ebps attributes\ebps\races\german\gameplay\munition_paradrop_ger sp\extensions\ui_ext\brief_text $11235908 Can be picked up by infantry squads. -weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_africa_uk default\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle -weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_africa_uk sp\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle -weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_volley_africa_uk default\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle -weapon attributes\weapon\british_africa\ballistic_weapon\infantry_anti_tank_weapon\boys_at_rifle_volley_africa_uk sp\weapon_bag\ui_name $11235633 Boys Anti-tank Rifle +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger default\extensions\ui_ext\screen_name $11195166 Pak 40 Anti-tank Gun +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger default\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger sp\extensions\ui_ext\screen_name $11195166 Pak 40 Anti-tank Gun +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger default\extensions\ui_ext\screen_name $11235778 LG40 Recoilless Gun +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger default\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger sp\extensions\ui_ext\screen_name $11235778 LG40 Recoilless Gun +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon ebps attributes\ebps\races\german\team_weapons\tw_at_gun_88mm_pak43_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\team_weapons\tw_at_gun_88mm_pak43_ger default\extensions\ui_ext\screen_name $11222417 Pak 43 Anti-tank Gun ebps attributes\ebps\races\german\team_weapons\tw_at_gun_88mm_pak43_ger default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. @@ -42859,8 +43988,10 @@ ebps attributes\ebps\races\german\team_weapons\tw_howitzer_75mm_leig_ger sp\exte ebps attributes\ebps\races\german\team_weapons\tw_howitzer_75mm_leig_ger sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. ebps attributes\ebps\races\german\team_weapons\tw_howitzer_75mm_leig_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon ebps attributes\ebps\races\german\team_weapons\tw_howitzer_75mm_leig_ger sp\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon -weapon attributes\weapon\british_africa\flame_throwers\flamethrower_sapper_africa_uk default\weapon_bag\ui_name $11206886 No.2 Flamethrower -weapon attributes\weapon\british_africa\flame_throwers\flamethrower_sapper_africa_uk sp\weapon_bag\ui_name $11206886 No.2 Flamethrower +ebps attributes\ebps\races\german\vehicles\l6_40_recrewable_ger default\extensions\ui_ext\screen_name_world $11220722 L6/40 Light Tank +ebps attributes\ebps\races\german\vehicles\l6_40_recrewable_ger default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\ui_ext\screen_name_world $11220722 L6/40 Light Tank +ebps attributes\ebps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. ebps attributes\ebps\races\german\team_weapons\tw_howitzer_cannone_da_105_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\team_weapons\tw_howitzer_cannone_da_105_ger default\extensions\ui_ext\screen_name $11235780 Cannone da 105/28 Howitzer ebps attributes\ebps\races\german\team_weapons\tw_howitzer_cannone_da_105_ger default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. @@ -42871,32 +44002,20 @@ ebps attributes\ebps\races\german\team_weapons\tw_howitzer_cannone_da_105_ger sp ebps attributes\ebps\races\german\team_weapons\tw_howitzer_cannone_da_105_ger sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. ebps attributes\ebps\races\german\team_weapons\tw_howitzer_cannone_da_105_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon ebps attributes\ebps\races\german\team_weapons\tw_howitzer_cannone_da_105_ger sp\extensions\ui_ext\help_text_world $11235510 Abandoned team weapon -weapon attributes\weapon\british_africa\small_arms\machine_gun\light_machine_gun\bren_lmg_africa_uk default\weapon_bag\ui_name $11222401 Bren Light Machine Gun -weapon attributes\weapon\british_africa\small_arms\machine_gun\light_machine_gun\bren_lmg_africa_uk sp\weapon_bag\ui_name $11222401 Bren Light Machine Gun -weapon attributes\weapon\british_africa\small_arms\machine_gun\light_machine_gun\bren_lmg_volley_africa_uk default\weapon_bag\ui_name $11222401 Bren Light Machine Gun -weapon attributes\weapon\british_africa\small_arms\machine_gun\light_machine_gun\bren_lmg_volley_africa_uk sp\weapon_bag\ui_name $11222401 Bren Light Machine Gun +ebps attributes\ebps\races\german\vehicles\halftrack_recrewable_ger default\extensions\ui_ext\screen_name $11241739 251 Medium Carrier +ebps attributes\ebps\races\german\vehicles\halftrack_recrewable_ger default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\ui_ext\screen_name $11241739 251 Medium Carrier +ebps attributes\ebps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. ebps attributes\ebps\races\german\team_weapons\tw_howitzer_obice_210_no_sandbags_ger default\extensions\ui_ext\help_text $11241853 Heavy Artillery / Emplacement ebps attributes\ebps\races\german\team_weapons\tw_howitzer_obice_210_no_sandbags_ger default\extensions\ui_ext\screen_name $11200547 Obice da 210/22 Artillery Emplacement ebps attributes\ebps\races\german\team_weapons\tw_howitzer_obice_210_no_sandbags_ger default\extensions\ui_ext\brief_text $11248677 Artillery emplacement extremely effective against stationary targets. Must barrage to attack. ebps attributes\ebps\races\german\team_weapons\tw_howitzer_obice_210_no_sandbags_ger default\extensions\ui_ext\extra_text $11241082 Can Barrage at range and cause Area of Effect damage. ebps attributes\ebps\races\german\team_weapons\tw_howitzer_obice_210_no_sandbags_ger default\extensions\ui_ext\help_text_world $11235718 Can be manned by infantry squads. ebps attributes\ebps\races\german\team_weapons\tw_howitzer_obice_210_no_sandbags_ger default\extensions\construction_ext\placement_requirements\requirements\required_in_territory\ui_name $11219005 Must be in Friendly and Connected Territory -weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\9mm_sten_sapper_africa_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\9mm_sten_sapper_africa_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\sten_commando_africa_uk default\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\sten_commando_africa_uk sp\weapon_bag\ui_name $11260190 Sten Submachine Gun -weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\thompson_guards_africa_uk default\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\british_africa\small_arms\machine_gun\sub_machine_gun\thompson_guards_africa_uk sp\weapon_bag\ui_name $11218620 Thompson Submachine Gun -weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_commando_africa_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_commando_africa_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_guards_africa_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_guards_africa_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_tommy_africa_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_tommy_africa_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_tommy_africa_volley_fire_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\lee_enfield_tommy_africa_volley_fire_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\scoped_lee_enfield_tommy_africa_uk default\weapon_bag\ui_name $11260185 Lee-Enfield -weapon attributes\weapon\british_africa\small_arms\single_fire\rifle\scoped_lee_enfield_tommy_africa_uk sp\weapon_bag\ui_name $11260185 Lee-Enfield +ebps attributes\ebps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\ui_ext\screen_name $11241740 Stummel Half-track +ebps attributes\ebps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\ui_ext\screen_name $11241740 Stummel Half-track +ebps attributes\ebps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. ebps attributes\ebps\races\german\team_weapons\tw_nebelwerfer_150mm_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\team_weapons\tw_nebelwerfer_150mm_ger default\extensions\ui_ext\screen_name $11235782 Nebelwerfer 42 ebps attributes\ebps\races\german\team_weapons\tw_nebelwerfer_150mm_ger default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. @@ -42907,63 +44026,32 @@ ebps attributes\ebps\races\german\team_weapons\tw_nebelwerfer_150mm_ger sp\exten ebps attributes\ebps\races\german\team_weapons\tw_nebelwerfer_150mm_ger sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. ebps attributes\ebps\races\german\team_weapons\tw_nebelwerfer_150mm_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon ebps attributes\ebps\races\german\team_weapons\tw_nebelwerfer_150mm_ger sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger default\extensions\ui_ext\screen_name $11235777 Flak 30 Anti-aircaft Gun -ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger default\extensions\ui_ext\brief_text $11235550 Can be manned by infantry squads. -ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger default\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger sp\extensions\ui_ext\screen_name $11235777 Flak 30 Anti-aircaft Gun -ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger sp\extensions\ui_ext\brief_text $11235550 Can be manned by infantry squads. -ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\team_weapons\tw_aa_gun_20mm_ger sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger default\extensions\ui_ext\screen_name $11195166 Pak 40 Anti-tank Gun -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger default\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger sp\extensions\ui_ext\screen_name $11195166 Pak 40 Anti-tank Gun -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_ger sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger default\extensions\ui_ext\screen_name $11235778 LG40 Recoilless Gun -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger default\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger default\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger sp\extensions\ui_ext\screen_name $11235778 LG40 Recoilless Gun -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger sp\extensions\ui_ext\brief_text $11235718 Can be manned by infantry squads. -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\team_weapons\tw_at_gun_75mm_lg40_ger sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -weapon attributes\weapon\common\parent\flamethrower_parent default\weapon_bag\ui_name $11156395 Flammenwerfer 35 -ebps attributes\ebps\races\german\vehicles\halftrack_recrewable_ger default\extensions\ui_ext\screen_name $11241739 251 Medium Carrier -ebps attributes\ebps\races\german\vehicles\halftrack_recrewable_ger default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\ui_ext\screen_name $11241739 251 Medium Carrier -ebps attributes\ebps\races\german\vehicles\halftrack_recrewable_ger sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\ui_ext\screen_name $11241740 Stummel Half-track -ebps attributes\ebps\races\german\vehicles\halftrack_stummel_recrewable_ger default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\ui_ext\screen_name $11241740 Stummel Half-track -ebps attributes\ebps\races\german\vehicles\halftrack_stummel_recrewable_ger sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\german\vehicles\l6_40_recrewable_ger default\extensions\ui_ext\screen_name_world $11220722 L6/40 Light Tank -ebps attributes\ebps\races\german\vehicles\l6_40_recrewable_ger default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\ui_ext\screen_name_world $11220722 L6/40 Light Tank -ebps attributes\ebps\races\german\vehicles\l6_40_recrewable_ger sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\german\vehicles\truck_2_5_cargo_ger default\extensions\ui_ext\screen_name $11241652 2.5-tonne Utility Truck +ebps attributes\ebps\races\german\vehicles\truck_2_5_cargo_ger sp\extensions\ui_ext\screen_name $11241652 2.5-tonne Utility Truck ebps attributes\ebps\races\german\vehicles\truck_2_5_flatbed_ger default\extensions\ui_ext\screen_name $11241652 2.5-tonne Utility Truck ebps attributes\ebps\races\german\vehicles\truck_2_5_flatbed_ger sp\extensions\ui_ext\screen_name $11241652 2.5-tonne Utility Truck -ebps attributes\ebps\races\german\vehicles\truck_2_5_fuel_ger default\extensions\ui_ext\screen_name $11241744 2.5-tonne Fuel Truck -ebps attributes\ebps\races\german\vehicles\truck_2_5_fuel_ger sp\extensions\ui_ext\screen_name $11241744 2.5-tonne Fuel Truck -ebps attributes\ebps\races\german\vehicles\truck_2_5_ger default\extensions\ui_ext\screen_name $11241652 2.5-tonne Utility Truck -ebps attributes\ebps\races\german\vehicles\truck_2_5_ger sp\extensions\ui_ext\screen_name $11241652 2.5-tonne Utility Truck -ebps attributes\ebps\races\german\vehicles\truck_2_5_medical_ger default\extensions\ui_ext\screen_name $11241746 2.5-tonne Medical Truck -ebps attributes\ebps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\ui_ext\screen_name $11241746 2.5-tonne Medical Truck ebps attributes\ebps\races\german\vehicles\panzer_iv_static_ger default\extensions\ui_ext\help_text $11184790 Camouflaged bunker that provides line of sight, Detects nearby units in the FOW, and can call in off-map artillery ebps attributes\ebps\races\german\vehicles\panzer_iv_static_ger default\extensions\ui_ext\screen_name $11195983 Panzer IV Emplacement ebps attributes\ebps\races\german\vehicles\panzer_iv_static_ger default\extensions\ui_ext\extra_text $11184791 Click to Construct ebps attributes\ebps\races\german\vehicles\panzer_iv_static_ger sp\extensions\ui_ext\help_text $11184790 Camouflaged bunker that provides line of sight, Detects nearby units in the FOW, and can call in off-map artillery ebps attributes\ebps\races\german\vehicles\panzer_iv_static_ger sp\extensions\ui_ext\screen_name $11195983 Panzer IV Emplacement ebps attributes\ebps\races\german\vehicles\panzer_iv_static_ger sp\extensions\ui_ext\extra_text $11184791 Click to Construct -ebps attributes\ebps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\ui_ext\screen_name $11241751 Wirbelwind Flakpanzer -ebps attributes\ebps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\ui_ext\screen_name $11241751 Wirbelwind Flakpanzer -ebps attributes\ebps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. -ebps attributes\ebps\races\german\vehicles\truck_2_5_cargo_ger default\extensions\ui_ext\screen_name $11241652 2.5-tonne Utility Truck -ebps attributes\ebps\races\german\vehicles\truck_2_5_cargo_ger sp\extensions\ui_ext\screen_name $11241652 2.5-tonne Utility Truck +ebps attributes\ebps\races\german\vehicles\truck_2_5_fuel_ger default\extensions\ui_ext\screen_name $11241744 2.5-tonne Fuel Truck +ebps attributes\ebps\races\german\vehicles\truck_2_5_fuel_ger sp\extensions\ui_ext\screen_name $11241744 2.5-tonne Fuel Truck +ebps attributes\ebps\races\german\vehicles\truck_2_5_ger default\extensions\ui_ext\screen_name $11241652 2.5-tonne Utility Truck +ebps attributes\ebps\races\german\vehicles\truck_2_5_ger sp\extensions\ui_ext\screen_name $11241652 2.5-tonne Utility Truck +ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger default\extensions\ui_ext\screen_name $11222418 Panzerbüchse 39 Anti-Tank Rifle +ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger default\extensions\ui_ext\screen_name_short $11201750 Panzerbuchse AT Rifle +ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger default\extensions\ui_ext\help_text_world $11257861 Anti-vehicle Weapon +ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger sp\extensions\ui_ext\screen_name $11222418 Panzerbüchse 39 Anti-Tank Rifle +ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger sp\extensions\ui_ext\screen_name_short $11201750 Panzerbuchse AT Rifle +ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger sp\extensions\ui_ext\help_text_world $11257860 Anti-tank Rifle +ebps attributes\ebps\races\german\vehicles\truck_2_5_medical_ger default\extensions\ui_ext\screen_name $11241746 2.5-tonne Medical Truck +ebps attributes\ebps\races\german\vehicles\truck_2_5_medical_ger sp\extensions\ui_ext\screen_name $11241746 2.5-tonne Medical Truck ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_grb_39_grenade_launcher_ap_ger default\extensions\ui_ext\help_text $11235663 Abandoned weapon ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_grb_39_grenade_launcher_ap_ger default\extensions\ui_ext\screen_name $11221245 GrB 39 Grenade Launcher ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_grb_39_grenade_launcher_ap_ger default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. @@ -42984,16 +44072,10 @@ ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_we ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_grb_39_grenade_launcher_he_ger sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_grb_39_grenade_launcher_he_ger sp\extensions\ui_ext\screen_name_short $11221245 GrB 39 Grenade Launcher ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_grb_39_grenade_launcher_he_ger sp\extensions\ui_ext\help_text_world $11260655 Anti-infantry Grenade Launcher -ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger default\extensions\ui_ext\screen_name $11222418 Panzerbüchse 39 Anti-Tank Rifle -ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger default\extensions\ui_ext\screen_name_short $11201750 Panzerbuchse AT Rifle -ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger default\extensions\ui_ext\help_text_world $11257861 Anti-vehicle Weapon -ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger sp\extensions\ui_ext\screen_name $11222418 Panzerbüchse 39 Anti-Tank Rifle -ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger sp\extensions\ui_ext\screen_name_short $11201750 Panzerbuchse AT Rifle -ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerbuchse39_at_rifle_ger sp\extensions\ui_ext\help_text_world $11257860 Anti-tank Rifle +weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\grb_39_grenade_launcher_ap_ger default\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher +weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\grb_39_grenade_launcher_ap_ger sp\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher +weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\grb_39_grenade_launcher_he_ger default\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher +weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\grb_39_grenade_launcher_he_ger sp\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_stormtrooper_ger default\extensions\ui_ext\help_text $11235663 Abandoned weapon ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_stormtrooper_ger default\extensions\ui_ext\screen_name $11235783 RPzB 54 Panzerschreck ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_stormtrooper_ger default\extensions\ui_ext\brief_text $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. @@ -43004,35 +44086,21 @@ ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_we ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_stormtrooper_ger sp\extensions\ui_ext\brief_text $11156390 Abandoned Weapon. Can be picked up by Infantry Squads. ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_stormtrooper_ger sp\extensions\ui_ext\screen_name_short $11235783 RPzB 54 Panzerschreck ebps attributes\ebps\races\german\weapons\ballistic_weapon\infantry_anti_tank_weapon\w_panzerschrek_stormtrooper_ger sp\extensions\ui_ext\help_text_world $11257854 Anti-tank Launcher -weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\grb_39_grenade_launcher_ap_ger default\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher -weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\grb_39_grenade_launcher_ap_ger sp\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher -weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\grb_39_grenade_launcher_he_ger default\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher -weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\grb_39_grenade_launcher_he_ger sp\weapon_bag\ui_name $11221245 GrB 39 Grenade Launcher weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_ger default\weapon_bag\ui_name $11222418 Panzerbüchse 39 Anti-Tank Rifle weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\panzerbuchse39_at_rifle_ger sp\weapon_bag\ui_name $11222418 Panzerbüchse 39 Anti-Tank Rifle +ebps attributes\ebps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\ui_ext\screen_name $11241751 Wirbelwind Flakpanzer +ebps attributes\ebps\races\german\vehicles\wirbelwind_recrewable_ger default\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. +ebps attributes\ebps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\ui_ext\screen_name $11241751 Wirbelwind Flakpanzer +ebps attributes\ebps\races\german\vehicles\wirbelwind_recrewable_ger sp\extensions\ui_ext\help_text $11153568 Use an infantry squad to re-crew. Minimum capture size is 2, maximum is 4. weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\panzerschreck_stormtrooper_ger default\weapon_bag\ui_name $11235783 RPzB 54 Panzerschreck weapon attributes\weapon\german\ballistic_weapon\infantry_anti_tank_weapon\panzerschreck_stormtrooper_ger sp\weapon_bag\ui_name $11235783 RPzB 54 Panzerschreck weapon attributes\weapon\german\ballistic_weapon\tank_gun\20mm_8_rad_ger default\weapon_bag\ui_name $11221196 20mm KwK 30 Autocannon -ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger default\extensions\ui_ext\screen_name $11235784 GrW 34 Mortar -ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger default\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. -ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger default\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger default\extensions\ui_ext\screen_name_short $11235784 GrW 34 Mortar -ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger sp\extensions\ui_ext\screen_name $11235784 GrW 34 Mortar -ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger sp\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. -ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger sp\extensions\ui_ext\screen_name_short $11235784 GrW 34 Mortar -ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger default\extensions\ui_ext\screen_name $11235785 Flammenwerfer 42 -ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger default\extensions\ui_ext\screen_name_short $11235785 Flammenwerfer 42 -ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger default\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower -ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger sp\extensions\ui_ext\screen_name $11235785 Flammenwerfer 42 -ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. -ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger sp\extensions\ui_ext\screen_name_short $11235785 Flammenwerfer 42 -ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger sp\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower +weapon attributes\weapon\german\ballistic_weapon\tank_gun\75mm_semovente_at_ger default\weapon_bag\ui_name $11227765 75mm Obice da 75/18 +weapon attributes\weapon\german\ballistic_weapon\tank_gun\75mm_semovente_at_ger sp\weapon_bag\ui_name $11227765 75mm Obice da 75/18 +weapon attributes\weapon\german\ballistic_weapon\tank_gun\75mm_semovente_ger default\weapon_bag\ui_name $11222907 75mm Obice da 75/18 +weapon attributes\weapon\german\ballistic_weapon\tank_gun\75mm_semovente_ger sp\weapon_bag\ui_name $11222907 75mm Obice da 75/18 +weapon attributes\weapon\german\ballistic_weapon\tank_gun\88mm_tiger_ger default\weapon_bag\ui_name $11232931 88mm KwK 36 Gun +weapon attributes\weapon\german\ballistic_weapon\tank_gun\88mm_tiger_ger sp\weapon_bag\ui_name $11232931 88mm KwK 36 Gun ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger default\extensions\ui_ext\screen_name $11235786 MG 42 Machine Gun ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger default\extensions\ui_ext\brief_text $11235840 Can be manned by infantry squads. @@ -43045,18 +44113,18 @@ ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_g ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger sp\extensions\ui_ext\screen_name_short $11235786 MG 42 Machine Gun ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp default\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp default\extensions\ui_ext\screen_name $11235786 MG 42 Machine Gun ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp default\extensions\ui_ext\brief_text $11235840 Can be manned by infantry squads. ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp default\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp default\extensions\ui_ext\screen_name_short $11235786 MG 42 Machine Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp sp\extensions\ui_ext\help_text $11158242 -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp sp\extensions\ui_ext\screen_name $11235786 MG 42 Machine Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp default\extensions\ui_ext\screen_name $11235786 MG 42 Machine Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp default\extensions\ui_ext\screen_name_short $11235786 MG 42 Machine Gun ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp sp\extensions\ui_ext\brief_text $11235840 Can be manned by infantry squads. ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp sp\extensions\ui_ext\screen_name_short $11235786 MG 42 Machine Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp sp\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp sp\extensions\ui_ext\screen_name $11235786 MG 42 Machine Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp sp\extensions\ui_ext\screen_name_short $11235786 MG 42 Machine Gun ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp_gela default\extensions\ui_ext\help_text $11158242 ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp_gela default\extensions\ui_ext\screen_name $11235786 MG 42 Machine Gun ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp_gela default\extensions\ui_ext\brief_text $11235840 Can be manned by infantry squads. @@ -43069,20 +44137,26 @@ ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_g ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp_gela sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp_gela sp\extensions\ui_ext\screen_name_short $11235786 MG 42 Machine Gun ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\heavy_machine_gun\w_mg42_hmg_ger_sp_gela sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger default\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger default\extensions\ui_ext\screen_name $11235787 MG 15 Light Machine Gun -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger default\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger default\extensions\ui_ext\screen_name_short $11235787 MG 15 Light Machine Gun -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger default\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger sp\extensions\ui_ext\help_text $11235663 Abandoned weapon -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger sp\extensions\ui_ext\screen_name $11235787 MG 15 Light Machine Gun -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger sp\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger sp\extensions\ui_ext\screen_name_short $11235787 MG 15 Light Machine Gun -ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger sp\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun -weapon attributes\weapon\german\ballistic_weapon\tank_gun\75mm_semovente_at_ger default\weapon_bag\ui_name $11227765 75mm Obice da 75/18 -weapon attributes\weapon\german\ballistic_weapon\tank_gun\75mm_semovente_at_ger sp\weapon_bag\ui_name $11227765 75mm Obice da 75/18 -weapon attributes\weapon\german\ballistic_weapon\tank_gun\75mm_semovente_ger default\weapon_bag\ui_name $11222907 75mm Obice da 75/18 -weapon attributes\weapon\german\ballistic_weapon\tank_gun\75mm_semovente_ger sp\weapon_bag\ui_name $11222907 75mm Obice da 75/18 +ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger default\extensions\ui_ext\screen_name $11235784 GrW 34 Mortar +ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger default\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. +ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger default\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger default\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger default\extensions\ui_ext\screen_name_short $11235784 GrW 34 Mortar +ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger sp\extensions\ui_ext\screen_name $11235784 GrW 34 Mortar +ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger sp\extensions\ui_ext\brief_text $11235839 Can be manned by infantry squads. +ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger sp\extensions\ui_ext\extra_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger sp\extensions\ui_ext\help_text_world $11235511 Abandoned team weapon +ebps attributes\ebps\races\german\weapons\explosive_weapons\mortar\w_81mm_mortar_ger sp\extensions\ui_ext\screen_name_short $11235784 GrW 34 Mortar +ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger default\extensions\ui_ext\screen_name $11235785 Flammenwerfer 42 +ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger default\extensions\ui_ext\screen_name_short $11235785 Flammenwerfer 42 +ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger default\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower +ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger sp\extensions\ui_ext\screen_name $11235785 Flammenwerfer 42 +ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. +ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger sp\extensions\ui_ext\screen_name_short $11235785 Flammenwerfer 42 +ebps attributes\ebps\races\german\weapons\flame_throwers\w_flamethrower_pioneer_ger sp\extensions\ui_ext\help_text_world $11257862 Anti-Infantry Flamethrower ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_stormtrooper_ger default\extensions\ui_ext\help_text $11235663 Abandoned weapon ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_stormtrooper_ger default\extensions\ui_ext\screen_name $11235788 MG 42 Light Machine Gun ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_stormtrooper_ger default\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. @@ -43093,68 +44167,106 @@ ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_g ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_stormtrooper_ger sp\extensions\ui_ext\brief_text $11235542 Can be picked up by infantry squads. ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_stormtrooper_ger sp\extensions\ui_ext\screen_name_short $11235788 MG 42 Light Machine Gun ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg42_stormtrooper_ger sp\extensions\ui_ext\help_text_world $11235663 Abandoned weapon -weapon attributes\weapon\german\ballistic_weapon\tank_gun\88mm_tiger_ger default\weapon_bag\ui_name $11232931 88mm KwK 36 Gun -weapon attributes\weapon\german\ballistic_weapon\tank_gun\88mm_tiger_ger sp\weapon_bag\ui_name $11232931 88mm KwK 36 Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger default\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger default\extensions\ui_ext\screen_name $11235787 MG 15 Light Machine Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger default\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger default\extensions\ui_ext\screen_name_short $11235787 MG 15 Light Machine Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger default\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger sp\extensions\ui_ext\help_text $11235663 Abandoned weapon +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger sp\extensions\ui_ext\screen_name $11235787 MG 15 Light Machine Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger sp\extensions\ui_ext\brief_text $11235544 Can be picked up by infantry squads. +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger sp\extensions\ui_ext\screen_name_short $11235787 MG 15 Light Machine Gun +ebps attributes\ebps\races\german\weapons\small_arms\machine_gun\light_machine_gun\w_mg15_jaeger_ger sp\extensions\ui_ext\help_text_world $11257853 Anti-infantry Machine Gun +ebps attributes\ebps\races\german\wrecks\l6_40_flame_wreck_ger default\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck +ebps attributes\ebps\races\german\wrecks\l6_40_flame_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\l6_40_flame_wreck_ger sp\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck +ebps attributes\ebps\races\german\wrecks\l6_40_flame_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger default\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck +ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger sp\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck +ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger default\extensions\ui_ext\screen_name $11235799 Marder III M Wreck +ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger sp\extensions\ui_ext\screen_name $11235799 Marder III M Wreck +ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger default\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck +ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger sp\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck +ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger default\extensions\ui_ext\screen_name $11235800 Nashorn Heavy Tank Destroyer Wreck +ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger sp\extensions\ui_ext\screen_name $11235800 Nashorn Heavy Tank Destroyer Wreck +ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\brummbar_wreck_ger default\extensions\ui_ext\screen_name $11235791 Sturmpanzer IV Brummbär Wreck ebps attributes\ebps\races\german\wrecks\brummbar_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\brummbar_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\brummbar_wreck_ger sp\extensions\ui_ext\screen_name $11235791 Sturmpanzer IV Brummbär Wreck ebps attributes\ebps\races\german\wrecks\brummbar_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\brummbar_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\panther_wreck_ger default\extensions\ui_ext\screen_name $11235802 Panther Heavy Tank Wreck +ebps attributes\ebps\races\german\wrecks\panther_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\panther_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\panther_wreck_ger sp\extensions\ui_ext\screen_name $11235802 Panther Heavy Tank Wreck +ebps attributes\ebps\races\german\wrecks\panther_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\panther_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\panzer_iv_cmd_wreck_ger default\extensions\ui_ext\screen_name $11235803 Command Panzer IV Medium Tank Wreck +ebps attributes\ebps\races\german\wrecks\panzer_iv_cmd_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\panzer_iv_cmd_wreck_ger sp\extensions\ui_ext\screen_name $11235803 Command Panzer IV Medium Tank Wreck +ebps attributes\ebps\races\german\wrecks\panzer_iv_cmd_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\halftrack_251_mortar_wreck_ger default\extensions\ui_ext\screen_name $11235793 Mortar Half-track Wreck ebps attributes\ebps\races\german\wrecks\halftrack_251_mortar_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\halftrack_251_mortar_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\halftrack_251_mortar_wreck_ger sp\extensions\ui_ext\screen_name $11235793 Mortar Half-track Wreck ebps attributes\ebps\races\german\wrecks\halftrack_251_mortar_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\halftrack_251_mortar_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger default\extensions\ui_ext\screen_name $11235804 Panzer IV Medium Tank Wreck +ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger sp\extensions\ui_ext\screen_name $11235804 Panzer IV Medium Tank Wreck +ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\armored_car_wreck_ger default\extensions\ui_ext\screen_name $11235790 221 Scout Car Wreck +ebps attributes\ebps\races\german\armored_car_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\armored_car_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\armored_car_wreck_ger sp\extensions\ui_ext\screen_name $11235790 221 Scout Car Wreck +ebps attributes\ebps\races\german\armored_car_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\armored_car_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\halftrack_flak_wreck_ger default\extensions\ui_ext\screen_name $11235794 Flak Half-track Wreck ebps attributes\ebps\races\german\wrecks\halftrack_flak_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\halftrack_flak_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\halftrack_flak_wreck_ger sp\extensions\ui_ext\screen_name $11235794 Flak Half-track Wreck ebps attributes\ebps\races\german\wrecks\halftrack_flak_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\halftrack_flak_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +weapon attributes\weapon\german\campaign\infantry_rifle_g43_ger default\weapon_bag\ui_name $11260192 Gewehr 43 +weapon attributes\weapon\german\campaign\infantry_rifle_g43_ger sp\weapon_bag\ui_name $11260192 Gewehr 43 +ebps attributes\ebps\races\german\wrecks\recovery_halftrack_wreck_ger default\extensions\ui_ext\screen_name $11235805 18-tonne Recovery Vehicle Wreck +ebps attributes\ebps\races\german\wrecks\recovery_halftrack_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\recovery_halftrack_wreck_ger sp\extensions\ui_ext\screen_name $11235805 18-tonne Recovery Vehicle Wreck +ebps attributes\ebps\races\german\wrecks\recovery_halftrack_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\halftrack_medical_wreck_ger default\extensions\ui_ext\screen_name $11244680 Medical Half-track Wreck ebps attributes\ebps\races\german\wrecks\halftrack_medical_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\halftrack_medical_wreck_ger sp\extensions\ui_ext\screen_name $11244680 Medical Half-track Wreck ebps attributes\ebps\races\german\wrecks\halftrack_medical_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger default\extensions\ui_ext\screen_name $11235795 Stummel Half-track Wreck -ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger sp\extensions\ui_ext\screen_name $11235795 Stummel Half-track Wreck -ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger default\extensions\ui_ext\screen_name $11235796 251 Medium Carrier Wreck -ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger sp\extensions\ui_ext\screen_name $11235796 251 Medium Carrier Wreck -ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\kettenkrad_wreck_ger default\extensions\ui_ext\screen_name $11235797 Kettenkrad Wreck -ebps attributes\ebps\races\german\wrecks\kettenkrad_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\kettenkrad_wreck_ger sp\extensions\ui_ext\screen_name $11235797 Kettenkrad Wreck -ebps attributes\ebps\races\german\wrecks\kettenkrad_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\l6_40_flame_wreck_ger default\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck -ebps attributes\ebps\races\german\wrecks\l6_40_flame_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\l6_40_flame_wreck_ger sp\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck -ebps attributes\ebps\races\german\wrecks\l6_40_flame_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger default\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck -ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger sp\extensions\ui_ext\screen_name $11235789 8 Rad Armored Car Wreck -ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\armored_car_8_rad_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\semovente_75_18_wreck_ger default\extensions\ui_ext\screen_name $11235806 Semovente da 75/18 Assault Gun Wreck ebps attributes\ebps\races\german\wrecks\semovente_75_18_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\semovente_75_18_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\semovente_75_18_wreck_ger sp\extensions\ui_ext\screen_name $11235806 Semovente da 75/18 Assault Gun Wreck ebps attributes\ebps\races\german\wrecks\semovente_75_18_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\semovente_75_18_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger default\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck -ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger sp\extensions\ui_ext\screen_name $11235798 L6/40 Light Tank Wreck -ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\l6_40_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger default\extensions\ui_ext\screen_name $11235795 Stummel Half-track Wreck +ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger sp\extensions\ui_ext\screen_name $11235795 Stummel Half-track Wreck +ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\halftrack_stummel_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\stug_iii_d_wreck_ger default\extensions\ui_ext\screen_name $11235883 StuG III D Assault Gun Wreck ebps attributes\ebps\races\german\wrecks\stug_iii_d_wreck_ger default\extensions\ui_ext\screen_name_world $11229300 Wrecked StuG III D ebps attributes\ebps\races\german\wrecks\stug_iii_d_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. @@ -43163,103 +44275,62 @@ ebps attributes\ebps\races\german\wrecks\stug_iii_d_wreck_ger sp\extensions\ui_e ebps attributes\ebps\races\german\wrecks\stug_iii_d_wreck_ger sp\extensions\ui_ext\screen_name_world $11229300 Wrecked StuG III D ebps attributes\ebps\races\german\wrecks\stug_iii_d_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\stug_iii_d_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger default\extensions\ui_ext\screen_name $11235799 Marder III M Wreck -ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger sp\extensions\ui_ext\screen_name $11235799 Marder III M Wreck -ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\marder_iii_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +weapon attributes\weapon\german\campaign\infantry_rifle_kar98k_ger default\weapon_bag\ui_name $11221240 Kar98k Rifle +weapon attributes\weapon\german\campaign\infantry_rifle_kar98k_ger sp\weapon_bag\ui_name $11221240 Kar98k Rifle +ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger default\extensions\ui_ext\screen_name $11235796 251 Medium Carrier Wreck +ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger sp\extensions\ui_ext\screen_name $11235796 251 Medium Carrier Wreck +ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. +ebps attributes\ebps\races\german\wrecks\halftrack_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\stug_iii_wreck_ger default\extensions\ui_ext\screen_name $11235807 StuG III G Assault Gun Wreck ebps attributes\ebps\races\german\wrecks\stug_iii_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\stug_iii_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\stug_iii_wreck_ger sp\extensions\ui_ext\screen_name $11235807 StuG III G Assault Gun Wreck ebps attributes\ebps\races\german\wrecks\stug_iii_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\stug_iii_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger default\extensions\ui_ext\screen_name $11235800 Nashorn Heavy Tank Destroyer Wreck -ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger sp\extensions\ui_ext\screen_name $11235800 Nashorn Heavy Tank Destroyer Wreck -ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\nashorn_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\kettenkrad_wreck_ger default\extensions\ui_ext\screen_name $11235797 Kettenkrad Wreck +ebps attributes\ebps\races\german\wrecks\kettenkrad_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck +ebps attributes\ebps\races\german\wrecks\kettenkrad_wreck_ger sp\extensions\ui_ext\screen_name $11235797 Kettenkrad Wreck +ebps attributes\ebps\races\german\wrecks\kettenkrad_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\tiger_wreck_ger default\extensions\ui_ext\screen_name $11235808 Tiger Heavy Tank Wreck ebps attributes\ebps\races\german\wrecks\tiger_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\tiger_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\tiger_wreck_ger sp\extensions\ui_ext\screen_name $11235808 Tiger Heavy Tank Wreck ebps attributes\ebps\races\german\wrecks\tiger_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\tiger_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck +weapon attributes\weapon\german\campaign\infantry_smg_mp40_ger default\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\german\campaign\infantry_smg_mp40_ger sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun ebps attributes\ebps\races\german\wrecks\truck_2_5_wreck_ger default\extensions\ui_ext\screen_name $11235801 2.5-tonne Utility Truck Wreck ebps attributes\ebps\races\german\wrecks\truck_2_5_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\truck_2_5_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\truck_2_5_wreck_ger sp\extensions\ui_ext\screen_name $11235801 2.5-tonne Utility Truck Wreck ebps attributes\ebps\races\german\wrecks\truck_2_5_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\truck_2_5_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\panther_wreck_ger default\extensions\ui_ext\screen_name $11235802 Panther Heavy Tank Wreck -ebps attributes\ebps\races\german\wrecks\panther_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\panther_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\panther_wreck_ger sp\extensions\ui_ext\screen_name $11235802 Panther Heavy Tank Wreck -ebps attributes\ebps\races\german\wrecks\panther_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\panther_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\tw_nebelwerfer_150mm_wreck_ger default\extensions\ui_ext\screen_name $11235809 Nebelwerfer 42 Wreck ebps attributes\ebps\races\german\wrecks\tw_nebelwerfer_150mm_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\tw_nebelwerfer_150mm_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\tw_nebelwerfer_150mm_wreck_ger sp\extensions\ui_ext\screen_name $11235809 Nebelwerfer 42 Wreck ebps attributes\ebps\races\german\wrecks\tw_nebelwerfer_150mm_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\tw_nebelwerfer_150mm_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\panzer_iv_cmd_wreck_ger default\extensions\ui_ext\screen_name $11235803 Command Panzer IV Medium Tank Wreck -ebps attributes\ebps\races\german\wrecks\panzer_iv_cmd_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\panzer_iv_cmd_wreck_ger sp\extensions\ui_ext\screen_name $11235803 Command Panzer IV Medium Tank Wreck -ebps attributes\ebps\races\german\wrecks\panzer_iv_cmd_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\wespe_wreck_ger default\extensions\ui_ext\screen_name $11235810 Wespe Self-propelled Artillery Wreck ebps attributes\ebps\races\german\wrecks\wespe_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\wespe_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\wespe_wreck_ger sp\extensions\ui_ext\screen_name $11235810 Wespe Self-propelled Artillery Wreck ebps attributes\ebps\races\german\wrecks\wespe_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\wespe_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger default\extensions\ui_ext\screen_name $11235804 Panzer IV Medium Tank Wreck -ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger sp\extensions\ui_ext\screen_name $11235804 Panzer IV Medium Tank Wreck -ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\wrecks\panzer_iv_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\wirbelwind_wreck_ger default\extensions\ui_ext\screen_name $11235811 Wirbelwind Flakpanzer Wreck ebps attributes\ebps\races\german\wrecks\wirbelwind_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\wirbelwind_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck ebps attributes\ebps\races\german\wrecks\wirbelwind_wreck_ger sp\extensions\ui_ext\screen_name $11235811 Wirbelwind Flakpanzer Wreck ebps attributes\ebps\races\german\wrecks\wirbelwind_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. ebps attributes\ebps\races\german\wrecks\wirbelwind_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\armored_car_wreck_ger default\extensions\ui_ext\screen_name $11235790 221 Scout Car Wreck -ebps attributes\ebps\races\german\armored_car_wreck_ger default\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\armored_car_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\armored_car_wreck_ger sp\extensions\ui_ext\screen_name $11235790 221 Scout Car Wreck -ebps attributes\ebps\races\german\armored_car_wreck_ger sp\extensions\ui_ext\brief_text $11235730 Can be Salvaged or Restored by recovery vehicles. -ebps attributes\ebps\races\german\armored_car_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\recovery_halftrack_wreck_ger default\extensions\ui_ext\screen_name $11235805 18-tonne Recovery Vehicle Wreck -ebps attributes\ebps\races\german\wrecks\recovery_halftrack_wreck_ger default\extensions\ui_ext\extra_text $11235679 Vehicle wreck -ebps attributes\ebps\races\german\wrecks\recovery_halftrack_wreck_ger sp\extensions\ui_ext\screen_name $11235805 18-tonne Recovery Vehicle Wreck -ebps attributes\ebps\races\german\wrecks\recovery_halftrack_wreck_ger sp\extensions\ui_ext\extra_text $11235679 Vehicle wreck -weapon attributes\weapon\german\campaign\infantry_rifle_g43_ger default\weapon_bag\ui_name $11260192 Gewehr 43 -weapon attributes\weapon\german\campaign\infantry_rifle_g43_ger sp\weapon_bag\ui_name $11260192 Gewehr 43 -weapon attributes\weapon\german\campaign\infantry_rifle_kar98k_ger default\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\german\campaign\infantry_rifle_kar98k_ger sp\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\german\campaign\infantry_smg_mp40_ger default\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\german\campaign\infantry_smg_mp40_ger sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun ebps attributes\ebps\races\template\wk_template default\extensions\ui_ext\help_text $11228692 Vehicle Wreckage ebps attributes\ebps\races\template\wk_template default\extensions\ui_ext\help_text_world $11228693 Vehicle Wreckage ebps attributes\ebps\races\template\wk_template sp\extensions\ui_ext\help_text $11228692 Vehicle Wreckage ebps attributes\ebps\races\template\wk_template sp\extensions\ui_ext\help_text_world $11228693 Vehicle Wreckage faction attributes\faction\allies default\faction_bag\name $11191914 Allies faction attributes\faction\axis default\faction_bag\name $11233225 Axis -match_type_button attributes\frontend\layout\match_type_button\campaign_na_mission default\match_type_button_bag\display_text $11227917 North African Operation -match_type_button attributes\frontend\layout\match_type_button\campaign_na_mission default\match_type_button_bag\display_title $11227916 Play Mission -match_type_button attributes\frontend\layout\match_type_button\italy_tutorial default\match_type_button_bag\display_title $11180308 Italy Tutorial -match_type_button attributes\frontend\layout\match_type_button\multiplayer_browse default\match_type_button_bag\display_title $11226733 Custom Game -match_type_button attributes\frontend\layout\match_type_button\multiplayer_browse default\match_type_button_bag\tooltip_about $11233443 Create or join a casual custom game, which may feature different game modes, tuning packs, or mods. -match_type_button attributes\frontend\layout\match_type_button\start_skirmish default\match_type_button_bag\display_title $11181968 Skirmish -match_type_button attributes\frontend\layout\match_type_button\automatch_coop default\match_type_button_bag\display_title $11216784 Co-Op vs AI -match_type_button attributes\frontend\layout\match_type_button\automatch_coop default\match_type_button_bag\tooltip_about $11247812 Play a casual Victory Point match with other players against AI opponents. The victor is the team that maintains control of the most victory points. -match_type_button attributes\frontend\layout\match_type_button\multiplayer_home default\match_type_button_bag\display_title $11233307 Multiplayer -match_type_button attributes\frontend\layout\match_type_button\multiplayer_home default\match_type_button_bag\tooltip_about $11259105 Engage in Multiplayer battles between two to eight players, battle the AI with up to three allies, or create a custom game of your choice. -match_type_button attributes\frontend\layout\match_type_button\tutorial default\match_type_button_bag\display_title $11226732 Tutorial match_type_button attributes\frontend\layout\match_type_button\play_attrition default\match_type_button_bag\display_text $11234588 1v1 match_type_button attributes\frontend\layout\match_type_button\play_attrition default\match_type_button_bag\display_title $11225050 Utter Attrition match_type_button attributes\frontend\layout\match_type_button\play_attrition default\match_type_button_bag\tooltip_about $11247814 Play a game mode based on attrition. The victor is the team that destroys the most enemy infantry, vehicles, and buildings. @@ -43275,15 +44346,38 @@ match_type_button attributes\frontend\layout\match_type_button\play_fixedforce_3 match_type_button attributes\frontend\layout\match_type_button\play_territory_3v3 default\match_type_button_bag\display_text $11247810 3v3 Featured Game Mode match_type_button attributes\frontend\layout\match_type_button\play_territory_3v3 default\match_type_button_bag\display_title $11247573 Territory match_type_button attributes\frontend\layout\match_type_button\play_territory_3v3 default\match_type_button_bag\tooltip_about $11247811 Play a game mode based on territory control. Dominate the battlefield by connecting at least half the territory on the map to your base. -match_type_button attributes\frontend\layout\match_type_button\automatch_ranked default\match_type_button_bag\display_title $11226728 Ranked match_type_button attributes\frontend\layout\match_type_button\play_vp_blitz_3v3 default\match_type_button_bag\display_text $11235270 3v3 match_type_button attributes\frontend\layout\match_type_button\play_vp_blitz_3v3 default\match_type_button_bag\display_title $11232588 Victory Point Blitz match_type_button attributes\frontend\layout\match_type_button\play_vp_blitz_3v3 default\match_type_button_bag\tooltip_about $11247816 Play a variation of Victory Point mode in which production is accelerated and starting territories increased. -match_type_button attributes\frontend\layout\match_type_button\automatch_ranked_disabled default\match_type_button_bag\display_title $11226728 Ranked +match_type_button attributes\frontend\layout\match_type_button\automatch_coop default\match_type_button_bag\display_title $11216784 Co-Op vs AI +match_type_button attributes\frontend\layout\match_type_button\automatch_coop default\match_type_button_bag\tooltip_about $11247812 Play a casual Victory Point match with other players against AI opponents. The victor is the team that maintains control of the most victory points. match_type_button attributes\frontend\layout\match_type_button\replays default\match_type_button_bag\display_title $11216793 Replays match_type_button attributes\frontend\layout\match_type_button\replays default\match_type_button_bag\tooltip_about $11258930 Watch replays of previously played matches +match_type_button attributes\frontend\layout\match_type_button\automatch_ranked default\match_type_button_bag\display_title $11226728 Ranked +match_type_button attributes\frontend\layout\match_type_button\automatch_ranked_disabled default\match_type_button_bag\display_title $11226728 Ranked match_type_button attributes\frontend\layout\match_type_button\automatch_unranked default\match_type_button_bag\display_title $11232911 Quick Match match_type_button attributes\frontend\layout\match_type_button\automatch_unranked default\match_type_button_bag\tooltip_about $11247813 Play a casual Victory Point match against other players. The victor is the team that maintains control of the most victory points. +match_type_button attributes\frontend\layout\match_type_button\campaign_na_mission default\match_type_button_bag\display_text $11227917 North African Operation +match_type_button attributes\frontend\layout\match_type_button\campaign_na_mission default\match_type_button_bag\display_title $11227916 Play Mission +match_type_button attributes\frontend\layout\match_type_button\italy_tutorial default\match_type_button_bag\display_title $11180308 Italy Tutorial +match_type_button attributes\frontend\layout\match_type_button\single_player_home default\match_type_button_bag\display_text $11226627 Campaign and Skirmish +match_type_button attributes\frontend\layout\match_type_button\single_player_home default\match_type_button_bag\display_title $11193582 Single Player +match_type_button attributes\frontend\layout\match_type_button\single_player_home default\match_type_button_bag\tooltip_about $11233445 Play the dynamic Italian Campaign, the story-driven North African Operation, or a Skirmish versus AI. +match_type_button attributes\frontend\layout\match_type_button\start_skirmish default\match_type_button_bag\display_title $11181968 Skirmish +match_type_button attributes\frontend\layout\match_type_button\multiplayer_browse default\match_type_button_bag\display_title $11226733 Custom Game +match_type_button attributes\frontend\layout\match_type_button\multiplayer_browse default\match_type_button_bag\tooltip_about $11233443 Create or join a casual custom game, which may feature different game modes, tuning packs, or mods. +match_type_button attributes\frontend\layout\match_type_button\tutorial default\match_type_button_bag\display_title $11226732 Tutorial +match_type_button attributes\frontend\layout\match_type_button\multiplayer_home default\match_type_button_bag\display_title $11233307 Multiplayer +match_type_button attributes\frontend\layout\match_type_button\multiplayer_home default\match_type_button_bag\tooltip_about $11259105 Engage in Multiplayer battles between two to eight players, battle the AI with up to three allies, or create a custom game of your choice. +loading_screen attributes\frontend\loading_screen\northafrica-loading-07-desertrouteraid default\loading_screen_bag\title $11246555 EGYPT +loading_screen attributes\frontend\loading_screen\northafrica-loading-07-desertrouteraid default\loading_screen_bag\subtitle $11246556 28th June 1942 +loading_screen attributes\frontend\loading_screen\northafrica-loading-07-desertrouteraid default\loading_screen_bag\description $11246570 The desert treated both sides of the war equally harshly.\r\n\nSandstorms brought our equipment to a standstill. Sickness depleted our ranks. What few wells hadn't been sabotaged by one side or the other provided barely enough water to survive the sweltering heat.\r\n\nThe Germans put on theatre shows to distract the soldiers. The British drank their tea and played chess.\r\n\nBoth armies' resources were stretched too thin. Every drop of fuel was precious and the fox became a scavenger. +loading_screen attributes\frontend\loading_screen\northafrica-loading-08-elalamein default\loading_screen_bag\title $11246557 EL ALAMEIN +loading_screen attributes\frontend\loading_screen\northafrica-loading-08-elalamein default\loading_screen_bag\subtitle $11246558 1st July 1942 +loading_screen attributes\frontend\loading_screen\northafrica-loading-08-elalamein default\loading_screen_bag\description $11246571 Among the equipment captured by the Australians was a novel the Germans had used to pass coded information from a spy in Cairo.\r\n\nThe spy escaped but with the keys to Rommel's intelligence in their hands, the British could at last see a way to defeat the Germans.\r\n\nBut first, we had to face the Desert Fox at El Alamein. +loading_screen attributes\frontend\loading_screen\northafrica-loading-01-ajdabiya default\loading_screen_bag\title $11246543 LIBYA +loading_screen attributes\frontend\loading_screen\northafrica-loading-01-ajdabiya default\loading_screen_bag\subtitle $11246544 January 1942 +loading_screen attributes\frontend\loading_screen\northafrica-loading-01-ajdabiya default\loading_screen_bag\description $11246564 After years of violent struggle against the Italian colonizers, Libya became a battlefield once again in 1940 when Italian forces clashed with the British and their allies.\r\n\nThen in February 1941, the Führer sent one of his favourite commanders, Erwin Rommel, to lead the newly formed Deutsches Afrikakorps. He was to help the Italians defend against the British. That was all.\r\n\nLess than a year later, the British were in retreat and Rommel was driving the Afrikakorps towards Benghazi. And my home. loading_screen attributes\frontend\loading_screen\northafrica-loading-02-desertroutetankbattle default\loading_screen_bag\title $11246545 APPROACHING GAZALA loading_screen attributes\frontend\loading_screen\northafrica-loading-02-desertroutetankbattle default\loading_screen_bag\subtitle $11246546 3rd May 1942 loading_screen attributes\frontend\loading_screen\northafrica-loading-02-desertroutetankbattle default\loading_screen_bag\description $11246565 We met up with the British forces near Mechili. They were tired but friendly. They had their tea and their porters to make them feel at home, but the war was already taking its toll.\r\n\nWater and food were running low, and the desert was as much their enemy as the Germans were.\r\n\nThe British knew Rommel. He made them nervous. It didn't take long for me to understand why. @@ -43293,45 +44387,64 @@ loading_screen attributes\frontend\loading_screen\northafrica-loading-03-gazala loading_screen attributes\frontend\loading_screen\northafrica-loading-04-desertvillageambush default\loading_screen_bag\title $11246550 NEAR GAZALA loading_screen attributes\frontend\loading_screen\northafrica-loading-04-desertvillageambush default\loading_screen_bag\subtitle $11246549 14th June 1942 loading_screen attributes\frontend\loading_screen\northafrica-loading-04-desertvillageambush default\loading_screen_bag\description $11246567 We kept fighting. It was all we could do. But it was as though Rommel could read our minds. He seemed to always be one step ahead.\r\n\nThe atmosphere in the British camp became tense. Tempers were frayed. And I was beginning to feel like I'd joined a lost cause. -match_type_button attributes\frontend\layout\match_type_button\single_player_home default\match_type_button_bag\display_text $11226627 Campaign and Skirmish -match_type_button attributes\frontend\layout\match_type_button\single_player_home default\match_type_button_bag\display_title $11193582 Single Player -match_type_button attributes\frontend\layout\match_type_button\single_player_home default\match_type_button_bag\tooltip_about $11233445 Play the dynamic Italian Campaign, the story-driven North African Operation, or a Skirmish versus AI. loading_screen attributes\frontend\loading_screen\northafrica-loading-05-desertroutehold default\loading_screen_bag\title $11246552 APPROACHING TOBRUK loading_screen attributes\frontend\loading_screen\northafrica-loading-05-desertroutehold default\loading_screen_bag\subtitle $11246551 16th June 1942 loading_screen attributes\frontend\loading_screen\northafrica-loading-05-desertroutehold default\loading_screen_bag\description $11246568 Opportunities to take the fight to Rommel were rare, and we seized them whenever they appeared.\r\n\nEven when we were able to push the Germans back, they made us pay for that success. Our victories were small, but they gave us hope we could cling to as the war raged on. loading_screen attributes\frontend\loading_screen\northafrica-loading-06-tobruk default\loading_screen_bag\title $11246553 TOBRUK loading_screen attributes\frontend\loading_screen\northafrica-loading-06-tobruk default\loading_screen_bag\subtitle $11246554 21st June 1942 loading_screen attributes\frontend\loading_screen\northafrica-loading-06-tobruk default\loading_screen_bag\description $11246569 Rommel's tactics were unpredictable and reckless, but even the Allies claimed to admire him. They seemed to want him to be seen as a formidable opponent.\r\n\nI still don't know whether that was an excuse for their losses or to amplify their glory when they finally defeated him. -loading_screen attributes\frontend\loading_screen\northafrica-loading-07-desertrouteraid default\loading_screen_bag\title $11246555 EGYPT -loading_screen attributes\frontend\loading_screen\northafrica-loading-07-desertrouteraid default\loading_screen_bag\subtitle $11246556 28th June 1942 -loading_screen attributes\frontend\loading_screen\northafrica-loading-07-desertrouteraid default\loading_screen_bag\description $11246570 The desert treated both sides of the war equally harshly.\r\n\nSandstorms brought our equipment to a standstill. Sickness depleted our ranks. What few wells hadn't been sabotaged by one side or the other provided barely enough water to survive the sweltering heat.\r\n\nThe Germans put on theatre shows to distract the soldiers. The British drank their tea and played chess.\r\n\nBoth armies' resources were stretched too thin. Every drop of fuel was precious and the fox became a scavenger. -loading_screen attributes\frontend\loading_screen\northafrica-loading-08-elalamein default\loading_screen_bag\title $11246557 EL ALAMEIN -loading_screen attributes\frontend\loading_screen\northafrica-loading-08-elalamein default\loading_screen_bag\subtitle $11246558 1st July 1942 -loading_screen attributes\frontend\loading_screen\northafrica-loading-08-elalamein default\loading_screen_bag\description $11246571 Among the equipment captured by the Australians was a novel the Germans had used to pass coded information from a spy in Cairo.\r\n\nThe spy escaped but with the keys to Rommel's intelligence in their hands, the British could at last see a way to defeat the Germans.\r\n\nBut first, we had to face the Desert Fox at El Alamein. -loading_screen attributes\frontend\loading_screen\northafrica-loading-01-ajdabiya default\loading_screen_bag\title $11246543 LIBYA -loading_screen attributes\frontend\loading_screen\northafrica-loading-01-ajdabiya default\loading_screen_bag\subtitle $11246544 January 1942 -loading_screen attributes\frontend\loading_screen\northafrica-loading-01-ajdabiya default\loading_screen_bag\description $11246564 After years of violent struggle against the Italian colonizers, Libya became a battlefield once again in 1940 when Italian forces clashed with the British and their allies.\r\n\nThen in February 1941, the Führer sent one of his favourite commanders, Erwin Rommel, to lead the newly formed Deutsches Afrikakorps. He was to help the Italians defend against the British. That was all.\r\n\nLess than a year later, the British were in retreat and Rommel was driving the Afrikakorps towards Benghazi. And my home. generic_inventory_item attributes\generic_inventory_item\profile_customize_dummy default\generic_inventory_item_bag\name $11220664 Profile -weapon attributes\weapon\german\flame_throwers\flamethrower_pioneer_ger default\weapon_bag\ui_name $11156395 Flammenwerfer 35 -weapon attributes\weapon\german\flame_throwers\flamethrower_pioneer_ger sp\weapon_bag\ui_name $11156395 Flammenwerfer 35 -weapon attributes\weapon\german\flame_throwers\flamethrower_pioneer_us default\weapon_bag\ui_name $11156395 Flammenwerfer 35 -weapon attributes\weapon\german\flame_throwers\flamethrower_pioneer_us sp\weapon_bag\ui_name $11156395 Flammenwerfer 35 -weapon attributes\weapon\german\small_arms\machine_gun\heavy_machine_gun\mg42_hmg_ger default\weapon_bag\ui_name $11221246 Heavy Machine Gun 42 -weapon attributes\weapon\german\small_arms\machine_gun\heavy_machine_gun\mg42_hmg_ger sp\weapon_bag\ui_name $11221246 Heavy Machine Gun 42 +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\capture_points\resource_point_ak_cosmetic default\inventory_item_category_bag\name $11227238 Resource Points +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\capture_points\victory_point_ak_cosmetic default\inventory_item_category_bag\name $11227241 Victory Points +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\infantry\assault_panzergrenadier_ak_cosmetic default\inventory_item_category_bag\name $11220485 Assault Grenadier Squad +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\infantry\hmg_mg34_ak_cosmetic default\inventory_item_category_bag\name $11222849 MG34 Team +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\infantry\leig_75mm_ak_cosmetic default\inventory_item_category_bag\name $11201756 le.IG 18 Support Gun Team +inventory_item_category 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attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\halftrack_recovery_ak_cosmetic default\inventory_item_category_bag\name $11181943 18-tonne Recovery Vehicle +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\buildings\hq_ak_cosmetic default\inventory_item_category_bag\name $11227236 Headquarters +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\armored_tractor_254_ak_cosmetic default\inventory_item_category_bag\name $11181924 Reconnaissance Tractor Sd.Kfz. 254 +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\kradschutzen_motorcycle_ak_cosmetic default\inventory_item_category_bag\name $11181945 Kradschützen Motorcycle Team +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\at_gun_88mm_mobile_ak_cosmetic default\inventory_item_category_bag\name $11153542 Flak 36 Anti-Tank Gun Team +inventory_item_category 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+inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\panzer_iv_ak_cosmetic default\inventory_item_category_bag\name $11153600 Panzer IV Sd.Kfz. 161/1 +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\halftrack_logistics_ak_cosmetic default\inventory_item_category_bag\name $11181940 Supply Half-Track Sd.Kfz 7 +inventory_item_category attributes\inventory_item_category\cosmetics\afrika_korps\vehicles\stug_iii_ak_cosmetic default\inventory_item_category_bag\name $11241750 StuG III G Assault Gun weapon attributes\weapon\german\small_arms\machine_gun\heavy_machine_gun\mg42_hmg_ger_sp default\weapon_bag\ui_name $11221246 Heavy Machine Gun 42 weapon attributes\weapon\german\small_arms\machine_gun\heavy_machine_gun\mg42_hmg_ger_sp sp\weapon_bag\ui_name $11221246 Heavy Machine Gun 42 weapon attributes\weapon\german\small_arms\machine_gun\heavy_machine_gun\mg42_hmg_ger_sp_gela default\weapon_bag\ui_name $11221246 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attributes\weapon\german\flame_throwers\flamethrower_pioneer_us sp\weapon_bag\ui_name $11156395 Flammenwerfer 35 +weapon attributes\weapon\german\small_arms\machine_gun\heavy_machine_gun\mg42_hmg_ger default\weapon_bag\ui_name $11221246 Heavy Machine Gun 42 +weapon attributes\weapon\german\small_arms\machine_gun\heavy_machine_gun\mg42_hmg_ger sp\weapon_bag\ui_name $11221246 Heavy Machine Gun 42 +weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_pioneer_ger default\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_pioneer_ger sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun +weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp44_panzergrenadier_ger default\weapon_bag\ui_name $11260178 MP44 Submachine Gun +weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp44_panzergrenadier_ger sp\weapon_bag\ui_name $11260178 MP44 Submachine Gun +weapon 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Gewehr 43 +weapon attributes\weapon\german\small_arms\single_fire\rifle\g43_jaeger_ger sp\weapon_bag\ui_name $11260192 Gewehr 43 weapon attributes\weapon\german\small_arms\single_fire\rifle\g43_scoped_jaeger_ger default\weapon_bag\ui_name $11260192 Gewehr 43 weapon attributes\weapon\german\small_arms\single_fire\rifle\g43_scoped_jaeger_ger sp\weapon_bag\ui_name $11260192 Gewehr 43 weapon attributes\weapon\german\small_arms\single_fire\rifle\g43_sniper_ger default\weapon_bag\ui_name $11260192 Gewehr 43 @@ -43348,10 +44461,10 @@ weapon attributes\weapon\german\small_arms\single_fire\rifle\kar98k_jaeger_ger d weapon attributes\weapon\german\small_arms\single_fire\rifle\kar98k_jaeger_ger sp\weapon_bag\ui_name $11221240 Kar98k Rifle weapon attributes\weapon\german\small_arms\single_fire\rifle\kar98k_stormtrooper_ger default\weapon_bag\ui_name $11221240 Kar98k Rifle weapon attributes\weapon\german\small_arms\single_fire\rifle\kar98k_stormtrooper_ger sp\weapon_bag\ui_name $11221240 Kar98k Rifle -weapon attributes\weapon\german\small_arms\machine_gun\light_machine_gun\mg42_stormtrooper_ger default\weapon_bag\ui_name $11235788 MG 42 Light Machine Gun -weapon attributes\weapon\german\small_arms\machine_gun\light_machine_gun\mg42_stormtrooper_ger sp\weapon_bag\ui_name $11235788 MG 42 Light Machine Gun weapon attributes\weapon\german\small_arms\single_fire\sidearm\luger_pistol_ger default\weapon_bag\ui_name $11260194 Luger Pistol weapon attributes\weapon\german\small_arms\single_fire\sidearm\luger_pistol_ger sp\weapon_bag\ui_name $11260194 Luger Pistol +weapon attributes\weapon\german\small_arms\machine_gun\light_machine_gun\mg42_stormtrooper_ger default\weapon_bag\ui_name $11235788 MG 42 Light Machine Gun +weapon attributes\weapon\german\small_arms\machine_gun\light_machine_gun\mg42_stormtrooper_ger sp\weapon_bag\ui_name $11235788 MG 42 Light Machine Gun weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_crew_ger default\weapon_bag\ui_name $11221237 MP40 Submachine Gun weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_crew_ger sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_grenadier_ger default\weapon_bag\ui_name $11221237 MP40 Submachine Gun @@ -43360,11 +44473,3 @@ weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_guas weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_guastatori_ger sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_panzergrenadier_ger default\weapon_bag\ui_name $11221237 MP40 Submachine Gun weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_panzergrenadier_ger sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_pioneer_ger default\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp40_pioneer_ger sp\weapon_bag\ui_name $11221237 MP40 Submachine Gun -weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp44_panzergrenadier_ger default\weapon_bag\ui_name $11260178 MP44 Submachine Gun -weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp44_panzergrenadier_ger sp\weapon_bag\ui_name $11260178 MP44 Submachine Gun -weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp44_stormtrooper_ger default\weapon_bag\ui_name $11260576 StG 44 Assault Rifle -weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp44_stormtrooper_ger sp\weapon_bag\ui_name $11260576 StG 44 Assault Rifle -weapon attributes\weapon\german\small_arms\machine_gun\sub_machine_gun\mp44_stormtrooper_officer_ger default\weapon_bag\ui_name $11260576 StG 44 Assault Rifle -weapon 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